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Crimson Sunrise
A Request for Help


DM Robert - dum dum dum, dum dedum dum dedum 
Monday March 18th, 2019 8:27:51 PM

OOC, please adjust your headers to remove all spell effects, and assume you have all been healed to full health.

Dirk, Bartomus, and Zanderallen assure Jasper the place is secure. Zanderallen displays an uncharacteristic amount of PDA. Stock laughs at Zanderallen's display. Then Micah hugs Jasper.

Dorbin remains quiet and withdrawn.

Dirk makes a fairly good map of where they've been.

Stohp gives a complete description of the traps and defenses of the ziggurat.

Sid helps "clarify" on Stohp's report, and gives Jasper a firm handshake and they aren't as well antiquated,

Exhauste the party returns to their headquarters. Rodrigo greets them with a smile. "Glad you're back. It's been fairly quiet here. Except for his high and mightiness."

Sid barely stays before he is out and about. the witches are content. However, he seems to catch an undercurrent of something. Through his local contacts he's learned that the absence of the beast folk is beginning to make itself felt. Seems they were most of the trash collectors on the Float. Things are beginning to pile up. Elly greets him with great enthusiasm.

Dorbin plops down in a chair and Emily Jasmine shows up and plops on his lap.

Stock makes it up the stairs to his room and lays down to relax, doing his best to forget the fear he experienced at the hand of the tomb lord.

Zanderallen cleans up and invites anyone to join him in going to see Paragon Lord Belkior. Unfortunately it is late and unlikely that he could get an audience right now. He contents himself with going over the treasure with everyone. OOC don't split the gold until the receipt comes back from the catacombs. He debates how quickly he can run to the catacombs.

Briadoc Greenstocking comes down the stairs. "You're back. I hear you were in the Woods again. Did you bring me anything? A new plant? A seedling?" He stares out you have expecting and half accusing.

Back at Split Arrow there is a knocking at the door, not a steady knocking, not a forceful knocking. When Sid opens the door he sees a man holding a long package, showing dents and many scuff marks. "S'you Ssid?" The man asks and Sid recoils slightly from the heavy alcohol on his breath. "Belivery fer yous, sorrry 'bout the wai, wat, wait. Got loss ina corner." He thrusts the package at Sid. Inside he finds Branwen now a +1 bow.

Night settles on the group as plans are proposed for the morning. ie post what you intend to do for the following morning/day. Now's the time to shop. Oh, maybe the new module title will help stimulate you.


Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Monday March 18th, 2019 8:45:41 PM


Micah is surprised at how comforting it is to be back in their headquarters.

When Zanderallen mentions a trip to the Catacombs, he offers to join him. Pulling out his much used [/i]wand of cure light wounds[/i] he comments, "It appears I could do with another pocket cleric. This one has seen a bit of use.

Other than that, he makes no plans for the day other than a longer, and especially thankful, time of prayer.



Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Tuesday March 19th, 2019 12:26:29 AM

Bartomus went to his room when they arrived at their headquarters and dropped his pack, glave, and looked about. They were home and that felt good. He was proud of being part of The Shields and their efforts to help others had been successful. He headed back down to the common room and talked with the others.

"In the morning, I want to pick up a few things for carving, the spells, and then stop by the League to share with the Librarian there what we found and what we learned. May be of help and they might find something in their books and tomes that could help the folk too." He listened to the other's plans as well, offering to go with anyone who might be going to the same parts of The Float as he was planning to visit.
---
Will try to level up as he reached Level 8.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds 
Tuesday March 19th, 2019 10:24:54 AM

"Thank you, Zanderallen for taking care of the books." Stock accepts his sack of gold with more than a little glee.

He then spends the early part of the day staring at the mithral breastplate and then, all of a sudden grabs it and heads out without saying a word to the rest of the Shields. By the time he returns he looks satisfied although pensive (for a barbarian). To whomever will listen he says, "You know, I was at the Catacombs and saw a rope that will basically tie itself to whatever you want. Makes itself easy to climb as well. Think that would be of use to the group?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday March 19th, 2019 11:56:33 AM

When Stock walks through and talks to Dorbin he says, “Well you know, I’m just thinking of the group, after all… we have to take care of… and anyway,” he gestures to the cat, “Emily Jasmine here… well…” In a few minutes, he falls asleep, before everyone else can even get inside and unpack. Later in the evening he wakes up and heads to his room.

The next day he scurries off quickly in the morning, notebooks in hand, to head to the Sage’s Guild to share all that he has learned. He does not return until afternoon. He has transferred his notes and has a new notebook with empty pages to prepare for the next adventure of the Silver Shields.


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday March 19th, 2019 1:17:03 PM

With the time Zander decides the visit can wait and instead makes a run to the catacombs to sell to two items and put in an order for himself. He see Stock there and takes Micah along. "I don't know if I could climb a wall even with the rope doing all the work, plate armor is good protection but it is heavy. For others though that could be of great advantage."

Waking the next morning he rises early to do his devotions, more exercises than anything else in the service of Domi. Running into Briadoc again he apologizes, "Maybe Bart will remember more about the plants growing there, I'm afraid there's not many botanists among us."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Tuesday March 19th, 2019 7:10:39 PM

The next day Sid spends his time firing Branwen at the range on top of HQ and laughing to himself manically. The day after that he checks in on the Shields.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday March 19th, 2019 7:24:52 PM

Stohp feels bad for Braidoc and takes him to meet the lizardfolk. Surely they have lots of botany they can offer, maybe some exotic seedlings he can try to grow. Even if they have nothing on hand she's willing to pay for whatever he wants to be brought from the woods. She asks a few others to come along just to be safe.

DM Robert - I'm afraid there's not many botanists among us. 
Tuesday March 19th, 2019 8:31:38 PM

Micah considers getting a new wand of cure light wounds, but spends the day in meditation and prayer.

Bartomus heads out to buy some supplies and to talk to the Woldian League of Adventurers.

Stock heads out to the Catacombs.

Dorbin heads to the Sage’s Guild to share all that he has learned. He does not return until afternoon. He has transferred his notes and has a new notebook with empty pages to prepare for the next adventure of the Silver Shields.

Zander decides to make a run to the catacombs to sell to two items and put in an order for himself. He see Stock there and takes Micah along.

Sid returns and spends his time firing Branwen at the range on top of HQ and laughing to himself manically. .

Stohp feels bad for Braidoc and takes him to meet the lizardfolk. Surely they have lots of botany they can offer, maybe some exotic seedlings he can try to grow. Even if they have nothing on hand she's willing to pay for whatever he wants to be brought from the woods. She asks a few others to come along just to be safe.

Dirk just seems to sit and stare into space.

Micah, Stock, and Zanderallen head to the Catacombs. They place their order and a busy hafling just nods his head and waves them through. "It will be ready when it's ready. Keep hold of your ticket." The strangely dressed hafling says.

Bartomus goes shopping. Perception 30 please.
He finds everything he wants for his crafting purposes. At the League he asks about the ziggurat in the forest. No one has ever heard anything about it. But then there the Crying Wood is ancient and few have survived wandering around in it.

Dorbin heads to the Sages Guild. There he deposits his journal and picks up a new one. "And where does your line of journaling lie? Is there anything of note that should be brought to the attention of anyone?" A rather thin and elderly man asks. He has a large hooked nose, bald head, and rather snide way of talking.

Sid keeps shooting arrows. While the arrows hit a little better and little harder, they don't do very much more damage, maybe the bow needs to be upgraded with something more....

Stohp tries to take Briadoc out to see the lizardfolk. Unfortunately, the lizard folk don't have much more than the consulate office headed by Tanglefoot. The Consulate Office is a small building on the Gold level. Tanglefoot greets Stohp. "Friend Bull! Nice you visit. What can I do for you?" Upon learning that the halfling wants something in the way of botony Tanglefoot frowns. "Not something set up for trades yet. New shop being built, merchant level, feature many different things. Work slow though, soon I hope be done. I will send word back that you are interested in plants." Tanglefoot steps out of the main office and returns with some tea and little fruit cakes.


Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Tuesday March 19th, 2019 9:21:25 PM

Micah shrugs at the indifferent reply of the clerk in the Catacombs. Nothing to be done and his current wand still has some use left.

He makes use of the slack day to go over his equipment, tsking a bit as he sees the scratches from the mummy's scathing sand. A bit of time and some elbow grease later, he gets it back in shape.



Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Tuesday March 19th, 2019 9:39:53 PM

Dirk snaps out of his semi-healing trance and stands up. He walks up and joins the conversation and listens to what everyone is talking about. He refrains from putting in his own two coppers worth of advice.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+10=12 ;
Wednesday March 20th, 2019 9:58:08 AM

He left the League of Adventurers with a bit more information than they had for him. He felt that there should be something about such a building, even if it was just an old story or legend. The lands about the Float seemed to have a history that the citizens of the Float just seemed to have laid their own activities over. That seemed a bit odd to the Taur, but then again, didn't he just show up in the Float and start his own history?

He wandered about the markets of the float spending some time, and some money purchasing things he needed for both his spell work and for the carving that he wanted to make of the Shields with the ziggurat and the mummies. The market stalls seemed to be bustling and he turned down the familiar hall that he had had his stall at and felt a twinge of nostalgia as he recalled meeting customers old and new. As he walked by his old location, now filled with fabrics and clothing of various types, he paused and then kept going. There would be a time for crafting in the future for sure he thought to himself.

When he approached the Shield's headquarters, he realized he completely forgot to go and purchase the replacement healing potions he needed to have on hand.

"Tomorrow, I can do that in the morning." he said aloud as he walked back into the now familiar headquarters building.

Perception - 12, he didn't see or notice anything.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday March 20th, 2019 12:42:06 PM

Zanderallen decides to visit the temple to Alemni and extends the invitation to anyone to join him. He explains he wishes to thank the Paragon Lord and let him know how the beastfolk are doing since he funded their move. Heading up to the higher levels he asks for an audience or if the paragon lord is busy he'll leave a report or come back at a more convenient time. Through whatever means work out he thanks the Paragon Lord Belkior and the temple for their generosity and gives a very brief description of the beastfolk's new home. Afterwards he heads back down to the Fence level and drops by some of their friends' shops to catch up and say hi.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday March 20th, 2019 1:04:15 PM

When Dorbin gets into the guild, he excitedly tells about the Shields and their uncovering of the mysterious building, the traps, the area around it, and the occupants of the building. He explains how and why they headed there and the new occupants.

Before he departs, he takes a little time to see if he can find any information about the old building and the mummy that was there (succeeds on a DC 30 knowledge check from guild membership).

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=28 ;
Wednesday March 20th, 2019 6:48:22 PM

Sid searches out Jasper after he is done with the range. If he finds him he asks about the trash, "Now, I'm not asking anyone to stay, but there is trash building up and I was told that you and your folk had been taking care of it. So first off, thank you. And secondly, what did you do with the trash? We're going to need to get so system up and running. I'd be willing to pay for a consultant if you have someone who could help on this."

==================================================================

Knowledge(Local): 28 (to find the Jasper)



Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+8=28 ;
Wednesday March 20th, 2019 7:21:52 PM

Stohp thanks Tanglefoot for the cakes. "My friend here is an herbalist with a great interest in the exotic and unusual, especially from the woods. Slythyl, the leader of the Lizardfolk, is a druid and he defended their village with powerful nature magic. Braidoc has dabbled some in magical plants to..." She tries to get the two of them to engaged in conversation, preferably one everyone can enjoy. Even if they can't get plants now, a visit out of the HQ and some good conversation would be good for Braidoc. She does her best to guide the conversation away from dangerous topics like the mind controlling fungus (would that be dip? to keep the conversation peaceful, enjoyable, and keep Braidoc from making an ass of himself? 28 if so)

DM Robert - knock knock 
Wednesday March 20th, 2019 8:31:08 PM

Micah spends the day buffing out his armor. Rodrigo asks, "That seems like the hard way to do that. Don't you have spells for fixing up stuff?"

Dirk snaps out of his semi-healing trance and stands up. He putters around the headquarters not really saying anything.

Bartomus contemplates a run to the Catacombs.

DM note, I instigated a big discussion on the DM board. For purpose of calculating your WBL, when you have magic items that get "used up", potions, wands, etc. They come OFF your WBL stats, unless of course you go buy it again.

Zanderallen visits Belkior. The halfling is receptive and when led into his presence Zandrallen feels rested and healed. After explaining what happend, Belkior speaks. "Interesting. I'd say you stumbled upon something that may predate the forming of the Crying Woods." He sits musing for a bit. "It's too bad much of the history of that place is buried in ancient myths and legends. And of those many have been lost due to the passage of time."

Zanderallen visits aquentinces on the Fence level. Things seem okay, but he does note that garbage is piling up. Perception 20 Highlight to display spoiler: { There are signs around the outer walks proclaiming, no dumping of garbage into the Lake and a 10 gold piece fine if caught doing so.}

Dorbin explains the contents of his journal to the man. He reads the name tag on the desk, 'Gargamel'. The man nods and says, "Fine, fine." Dorbin bets the feeling that the man is either jealous or doesn't believe him.

Dorbin's research reveals: In ancient times, a powerful race dwelled in the forest surrounding what is now Turtle Lake. Steeped in powerful, natural magics, they bent the woodland to their will, creating towers, temples, castles, and keeps from the living wood of the trees, and treading along perfectly manicured lawns. In time, the wood gained sentience. What happened next, and why, is lost to history. But at the end, the peoples were gone, and the Crying Wood remained. To this day, isolated pockets of the forgotten race’s magic remain, their secrets guarded by sentinels of wood and flesh.

Sid searches out Jasper but finds that he is no longer living on the float. To speak to Jasper requires a trip back into the Crying Woods, or some form of magical assistance. OOC remember, all the beastfolk / ratfolk moved in mass to the Crying Woods.

Stohp does an admiral job of keeping the conversation going. While Tangleweed is by no means very skilled in nature subjects it turns out the two have a fascination for games. They plays some checkers but also try to figure out games that three can play. It is an enjoyable day.

The next day there is knocking at the headquarters door. It is about 10 am. When the answered, outside the door stands a brown haired, dark eyed, Human - she is 29 years old, you recognize her as Barbara Daneel. With her is a man about 6 foot, lean and square jawed. He is in leather armor and has a shortsword at his side.
Knowledge Local 15 or straight Wisdom Check of 15
Highlight to display spoiler: {Barbara Daneel; She now runs Rosebud Publishing. She was the secretary to Arleen, the former owner, that was murdered. You solved that mystery some time ago. }


Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+8=18 ; d20=19 ;
Wednesday March 20th, 2019 8:44:36 PM

Dirk wakes with a start as he hears the knock on the door. He walks over and opens the door, seeing a young woman standing there with a man of average height.

"Greetings! I am Dirk, please come inside. How can we help?"

----------------------------------
Knowledge Local: 18
Wisdom: 19

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18  d20+5=11 ;
Wednesday March 20th, 2019 11:07:40 PM

Micah heads downstairs at the sound of the known and observes from a distance as Dirk greets the visitors.

========
Wisdom Check 11
Request to DMs. Can you put the link to the Lakeview passage wiki on the header? I do not remember its location or who Barb is.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+6=23 ;
Thursday March 21st, 2019 10:24:00 AM

Bartomus rose early and undertook his morning meditations and then slipped out the door to be at the catacombs when the gate opened. He placed his order and eventually made his way back to the headquarters. As he approached the building, he noticed that there were two individuals Dirk was inviting inside. He was certain he recognized the woman. It had to be her," he said to himself as he waived at Dirk.

"Hold the door Dirk, please," Bartomus said aloud and followed the others into the headquarters. "Good morning Miss Barbara, I hope you are just here to drop off a new publication list or maybe something about the Float?"

Knowledge local 23

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=19 ; d20+5=12 ;
Thursday March 21st, 2019 11:44:15 AM

Coming back to HQ after a nice walk through the Fence (perception 12) Zander rises to greet Barbara (Wisdom 19) as others show her in. "Have a seat, how are things going at Rosebud? What brings you here?" He offers her and her companion chairs in the main hall.
-------------------

Lakevew Wiki (Here is the link, I just added Barbara and Arleen to it.)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds  d20+3=22 ; d20+13=17 ;
Thursday March 21st, 2019 12:28:04 PM

Stock watches the newcomers with some interest.

Here we go again. As soon as we are home, thrust right back into the fire. I kind of remember Barbara...Don't recognize the man though...lightly armed.

======
Perception 17...does the man seem to carry himself like a warrior? And if so, can I get a feel for the quality of his gear?



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=28 ;
Thursday March 21st, 2019 1:01:27 PM

Dorbin takes his time on his way home, happy to have helped out the Sage's Guild.

In the morning, he stays back and watches as the rest of the Shields welcome the newcomers. He knows Barbara well (Knowledge, local: 28).

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=22 ;
Thursday March 21st, 2019 7:08:47 PM

"Hmm, that is right. Ok," Sid stops by a few stores and just goes home. There he writes Jasper a message saying roughly what he would've if they talked in person and, includes a bird token(if he can) and uses another bird token to deliver it.

Early the next day he shows up at HQ and has some tea and biscuits while he reads the paper. "Oh, Miss Barbara, welcome. Please have some tea for you and your acquaintance." He offers her his seat and offers his hand to her associate. "Sid," he says, before he pours them cups.

=========================================

Knowledge(Local): 22

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday March 21st, 2019 7:53:25 PM

Stohp is glad she was able to get Braidoc out and let him enjoy himself. She wishes they could deal with Crimson once and for all and let him get back to his normal life.

At Barbara's arrival she joins the group and looks on attentively, wondering what crazy adventure is about to start.

DM Robert - Have a seat, how are things going at Rosebud? 
Thursday March 21st, 2019 8:20:35 PM

lakeview wiki

OOC as a recap, several 'game time' months ago you were engaged to find out who killed the owner of Rosebud Publishing. Lord Arlen was the owner of the company and was found hanged in his locked office. Barbara Daneel was his secretary and soon to be fiancé. She was also named the inheritor of his share of the publishing house on his death. He was killed by his business partner, Sir Stephan Imbry, a minor knighted person in the Float. You were able to prove he killed his business partner because he was embezzling funds. Thus Daneel is now the sole owner of Rosebud Publishing.

Dirk opens the door and greets the Ms. Daneel.

Micah heads downstairs at the sound of the known and observes from a distance as Dirk greets the visitors.

Bartomus returns to the HQ and greets Barbara and inquires about a publication list.

Zanerallen is also returning to the HQ and asks about how things are going at Rosebud.
OOC you may want to add Pepper Plate as well the spunky female, human, 22. A spunky red headed reporter of the Weekly Bugle, a newspaper put out by Rosebud Publishing.

Stock eyes the visitors. More specifically he eyes the man. Perception 20 Highlight to display spoiler: {The man is probably a warrior but you also see several throwing knives about his person, one in each boot top, one in each bracers on his arm, one behind he shoulder blade poking up through the neck of his collar. His gear is serviceable, the leather well worn, the short sword looks new.} He has a blond hair hanging down just above his shoulders.

Dorbin hangs back, content to let the others take the lead.

Sid is in the HQ reading the paper, in fact it's your free copy of the Weekly Bugle. Sid does not see anything in it about the garbage problem. But then he realizes that really the beastfolk have been gone less than a week probably. So maybe only 1 load of garbage has not been picked up. An inconvenience, but for most not yet at a crucial level. Unless of course you run a restaurant business, then a week of missed pickup may be getting large. OOC I don't think you can send a feather token in a feather token message. You can send a request for information, maybe they will be sending someone back for something.

Stohp wonders about Crimson and Briadoc's 'house arrest'. She watches attentively.

Barbara greets everyone. "You are too kind. This is Hanse. He's appointed himself my bodyguard. Truth be told I'm not sure I need it, but that is neither here nor there. I would like to thank you again for proving Arlen did commit suicide." She smiles at Bartomus's inquiry. "No I'm afraid I did not bring that. You see, oh I don't know how to start." She pauses obviously troubled and distraught.

She takes the offered seat but Hanse hangs back by the door.

Rodrigo excuses himself and goes into the kitchen. Sense Motive 20 or Diplomacy 20 Highlight to display spoiler: { Rodrigo has excuses himself probably not to be seen as one of the Silver Shields, after all he just thinks of himself as a door man and guard.}

Barbara continues. "You see Rosebud is in something of a financial crisis. Sir Stephan Imbry embezzeled quite a bit of money from the company, in fact a good deal of the operating capital. And to make matters worse it appears he substituted many of the companies rare books and paintings and substituted forgeries. We can't even sell those items to raise money to cover the short fall. And unfortunately it appears Sir Stephan's estate has been seized by the courts. Apparently he owed quite a bit of money to other people." She pauses and looks each of you in the eye. "I know it's asking a lot, especially since I don't have anything to reward you with. But could you, would you, endeavor to try and find our stolen items? I know it's not your line of work, but really I don't have any confidence that the city constabulary is up to the task."

Knowledge Local 15: Highlight to display spoiler: { Rules of law: in Lakeview stolen goods are always returned to the owner. }
Knowledge Local 20: Highlight to display spoiler: {Embezzlement is harder to reclaim because it is often just cash being shuffled around. The injured party could make claims against an estate or other property but it could involve a long legal process.}
Knowledge Local 10: Highlight to display spoiler: {It is unlikely that Stephan Imbry could help, he is most likely already executed for his crime.}


Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+8=9 ; d3=2 ; d20+8=13 ; d20+8=26 ;
Thursday March 21st, 2019 8:49:15 PM

Dirk listens as Barbara speaks and he seems to recall a bit of information from his previous exploring.

---------------------------
Knowledge Local: 9
Knowledge Local: 13
Knowledge Local: 26


Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+6=20 ; d20+6=20 ; d20+6=9 ;
Friday March 22nd, 2019 10:22:35 AM

Bartomus listened and felt for the woman. Her options of reclaiming property would be easier if it was stolen rather than how Sir Stephan sold things he had embezzled. Working in the merchant's section of the Float, theft was a common occurrence and you couldn't always rely upon the Constabulary to catch the thief let alone recover the goods taken.

"We may run into a situation where the person who bought the rare item, did so thinking it was a fair sale. Unless maybe the sale was too good of a deal. Then that would be another thing altogether. But, could be a great way to nose about the Float for a few days." Bartomus offered as
----
Knowledge Local roles - 20, 20, 9

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=26 ; d20+17=23 ; d20+17=26 ;
Friday March 22nd, 2019 10:57:41 AM

Dorbin listens carefully and thinks about the possibility of the return of the items. Sure, he would like to help, but it doesn't sound like it's going to be easy for the Silver Shields.

OOC:
Knowledge, Locals: 26, 23, 26

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=33 ; d20+1=3 ;
Friday March 22nd, 2019 4:22:42 PM

Zander listens to Barbara's plight and is genuinely grieved for her. But he isn't sure how much help they can actually offer. "We are very sorry to hear that Barbara, and we can certainly look into it. But as Bart said we might run into problems. But we will try our best. Micah do you think your brother might have any tips or leads to get us started?"
----------------------
Diplomacy: 33 (Rodrigo)

Know (Local): 3

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18  d20+18=29 ; d20+1=15 ; d20+18=26 ;
Friday March 22nd, 2019 5:44:03 PM


Micah considers Barbara's plight and responds only after Zanderallen's prompt, "I can certainly make an unofficial inquiry, but what makes you think the Silver Shields, or any one for that matter, would even have the ability to locate your missing goods? Do you have any ideas of where any of these items may be?"

As he awaits the answer, he takes a closer look at the supposed bodyguard, trying to discern any clues as to what his motivation for being involved might be.

==============
Sense Motive 29 to interpret Rogrigo's actions
Knowledge 15 untrained vs DC 10
Sense Motive 26 to get a read on Hanse, if that's even his real name. I mean, it sounds like a vampire name...

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Friday March 22nd, 2019 6:43:25 PM

Dirk continues to listen to the story and feels terrible. He nods his head at the appropriate moments, hoping to appear as sympathetic as he feels. He now listens to Micah's response and nods his head in agreement. "I agree with Micah, those goods could be almost anywhere out in the world. It could be a tough challenge for anyone."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=33 ; d20+16=29 ; d20+16=19 ; d20+16=32 ; d20+1=11 ;
Friday March 22nd, 2019 8:30:41 PM

Sid nods sipping his tea. "It'll be interesting to see if we can find anything, but you really should make other plans. We can't promise you anything. How much debt are you held to at this moment anyway, if I may ask?" Sid lifts the paper he was reading, "I've been a fan for years."

=================================================================

Knowledge(local): 33
Knowledge(local): 29
Knowledge(local): 19((32 was a misroll))
Sense Motive: 11

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds  d20+13=21 ; d20+6=19 ; d20+3=20 ; d20+3=23 ; d20+3=16 ;
Friday March 22nd, 2019 9:36:54 PM

Stock more or less ignores the noble as he inspects the man. Used to getting his hands dirty, that one...

He then sees Rodrigo leave and gives the man a nod. ”Z’s on the right track here...where should we start? Stephen’s probably dead by now right?”

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday March 23rd, 2019 8:26:35 AM

Stohp frowns thoughtfully. "We should try to find out who Imbry knows, the places he liked to go, stuff like that. Then again, that's probably what the constables are doing. Unless we have some lead they don't have I don't see how we're supposed to help. We're not exactly the worlds greatest detectives."

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Saturday March 23rd, 2019 9:07:16 AM

"That's a good idea, Stohp. I think getting as much information as possible can help, a different pair of eyes could see or think about something they haven't."

DM Robert - We're not exactly the worlds greatest detectives. 
Saturday March 23rd, 2019 9:49:15 AM

Dirk listens as Barbara speaks and he seems to recall a information on the laws.

Bartomus listened and felt for the woman. He thinks it would be a good thing to do and let them nose around the float for a few days.

Dorbin listens carefully and thinks about the possibility of the return of the items. Sure, he would like to help, but it doesn't sound like it's going to be easy for the Silver Shields. He's dubious about getting results versus efforts put in.

Zander listens to Barbara's plight and is genuinely grieved for her. But he isn't sure how much help they can actually offer, but is willing to try.

Micah considers Barbara's plight and asks some follow up questions.

OOC Actually Hanse is a being based on a fictional character from a series of 12 books. Hero point if anyone can figure out the series (and he was not in every story in the series, that's your hint, it's an anthology series.

Dirk continues to listen to the story and feels terrible. He nods his head at the appropriate moments, hoping to appear as sympathetic as he feels, but thinks it's a tough chance of finding anything.

Sid nods sipping his tea. "It'll be interesting to see if we can find anything, but you really should make other plans. We can't promise you anything. How much debt are you held to at this moment anyway, if I may ask?" Sid lifts the paper he was reading, "I've been a fan for years."

Stock more or less ignores the noble as he inspects the man. Used to getting his hands dirty, that one...
OOC oh, Stock is getting warm.

Stohp frowns thoughtfully. She is doubtful as to how much use they could be but is willing to give it a try.

Dirk chimes in agreeing that they should give it a try.

Zanderallen and Micah understand Rodrigo absenting himself from the meeting. Still they wonder, as an experienced 'Mercenary' on the Float, might he know anything about Hanse?

Between all of you, you are able to determine that:
1-Rules of law: in Lakeview stolen goods are always returned to the owner.
2-Embezzlement is harder to reclaim because it is often just cash being shuffled around. The injured party could make claims against an estate or other property but it could involve a long legal process.
3-It is unlikely that Stephan Imbry could help, he is most likely already executed for his crime. Yep, the Float doesn't like it nosed around and kept up on that a noble committed a crime.

Barbara nods at Bartomus's words. "I'm hoping that is the case. But I have no real contacts with those that would be involved at theft and selling of stolen goods. I tried to put my reports on it but they could not find out anything. Perhaps because it is know they were reports, or maybe becuase they were 'just' reports."

Her face turns red momentarily at Sid's inquiry about her financial affairs. You're not sure if it's embarrassment or anger. Sense Motive 20 Highlight to display spoiler: { oh it's anger, you can tell by the flash in her eyes.} "The paper is managing to break even, so it would be able to continue. But I'm afraid if we can't find some income avenues, then the there will be no more books, and I'll have to let go most of the staff not involved with the paper in about a month."

She shakes her head at Micah's words. "I'm hoping you have some connections, or at least can get some authority to shakes some answers loose from suspected dealers in stolen goods."

She smiles at all of you. "I thank you, I have a list here for you of items we know have been removed as we found the forgeries."

Books missing
Profession Scholar 20, or Knowledge History 30, or Appraise 25: Highlight to display spoiler: {These are mostly rare first edition titles, rarely seen but sometimes referenced in other works, each is probably worth between 2000 - 10000 gold to the right buyer. }
1-An Expedition to the Barrier Peaks, by Gary Gygax
2-Pharaoh by Tracy Hickman.
3- The Oasis of the White Palm by Tracy Hickman.
4- The Lost Tomb of Martek by Tracy Hickman.
5-Slave Pits of the Undercity, by David Cook
6-Secrets of the Slavers Stockade, by Harold Johnson
7-Assault on the Aerie of the Slave Lords, by Allen Hammack
8-In the Dungeons of the Slave Lords, by Lawrence Schick
9-Ust Delmah by Glenn Hembree
Art Missing:
Profession Artist 20, or Knowledge History 30, or Appraise 25: Highlight to display spoiler: {These are rare works and certainly worth between 10,000 to 20,000 gold pieces to the right buyer. Painting are all large, between 2x4 feet and 3x5 feet. }
1-Temple of Elemental Evil, by Keith Parkinson
2-Tomb of the Lizard King, unknwn
3-Descent into the Depths of the Earth, Roslof
4-The Drow, by Millingham
5-The Werewolf Spies his Prey, by Sullivan

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what.
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?


Knock Knock, a loud rapping can be heard at the door. When you open it there is a man standing there holding a package one handed. Delivery for a Mr. Stock." He hands the package over and departs. OOC, check the Catacombs guys.

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Sunday March 24th, 2019 11:08:01 AM

After Barbara leaves, Micah says to the others, "Personally, I am not inclined to be this woman's errand boy, but her fiance was reputed to be an honorable man. It would be an injustice to let Stephan's perfidy ruin Lord Arlen's legacy. I will go ask Lukas what he may know. Who wants to go along?"

========
Chumley?

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Sunday March 24th, 2019 9:53:52 PM

"So books and art, could check the folks who are down lower willing to sell things that are a bit "warm" to the touch, so to speak." Bartomus added. He looked at Micah and scrunched his face a bit, "Micah, I think I could try nosing about the lower level of the float. Maybe head down to where I got the tattoo done after we dealt with the infestation of people. Could ask where's a good place to get a painting or two."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds 
Monday March 25th, 2019 8:38:20 AM

”Very nice...very nice” Stock looks appreciatively at the armor that was in the package. He holds it up to the light looking at the Domi engraving over the left breast and smiles.

Down to business once again, he says ”I’ll go with you Bart. Seems like we need to scrape the underbelly a bit on this one...if we don’t find anything there we can check the merchant level.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=21 ;
Monday March 25th, 2019 11:50:39 AM

"I'll tag along Micah, maybe we can run down some leads in the merchant level. Have a little chat. Speaking of leads... give me just a minute Micah", Zander heads back to the kitchen to speak privately with Rodrigo, "Got two questions for you Rodrigo. One, do you know anything about this Hanse fellow with Barbara? And two, you don't happen to know any fences from your mercenary days, especially ones that deal in books or art?"

If Rodrigo has any relevant information he passes it on before leaving with Micah, stopping just long enough to admire Stock's new armor. "Courage in your heart, and steel, or mithri, over the top of it. I like it Stock."
---------------------------------
Sense Motive (21)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+15=29 ; d20+12=20 ; d20+15=31 ; d20+2=11 ; d20+17=23 ;
Monday March 25th, 2019 12:35:38 PM

When the list of items is presented, Dorbin's eyes grow very large. He recognizes a number of those items and they are very rare, one-of-a-kind, and incredibly valuable. Before he can stop himself, he blurts out, "Those are incredible finds! They should be in a museum!" He quickly covers his mouth and hopes that he didn't really say that out loud. He tries to play it off by continuing, "Those paintings are quite large and also very valuable. I imagine it will be more difficult to hide those, so that might be a place where we can start looking. Think about it: five paintings, all at least three feet on a side, certainly take up a bit of space."

Dorbin tries to think of who else might be in the market for the paintings, but he comes up blank (knowledge, local: 23).

OOC:
Appraise: 29
Knowledge, History: 20
Appraise: 31
Sense Motive: 11
Knowledge, Local: 23

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+5=24 ; d20+16=29 ;
Monday March 25th, 2019 7:50:32 PM

Sid looks a her from over his cup. Ooops, he thinks, and mentally updates his Enemies List. "Hmm," he says out loud, and continues to drink his tea.

He continues to think about who could afford those items and who would want to collect them.

====================================================================

Sense Motive: 24
Knowledge(Local): 29

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday March 25th, 2019 8:02:48 PM

Stohp goes along with what everyone else is doing.

DM Robert - We're not exactly the worlds greatest detectives. 
Monday March 25th, 2019 8:35:12 PM

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what.
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?


Micah feels somewhat put out by Barbara's request. Never-the-less he thinks justice must be served. He shall check with his brother. Sorry I don't get the Chumley?reference

Bartomus wants to check the lower level for a possible fence of stolen goods.

Stock takes his package. He volunteers to go with Bartomus.

Zanderallen volunteers to go with Micah. But first stops to talk to Rodrigo. (see below)

Dorbin is astounded by the value of the items. Indeed they are not the typical items a fence of the lower levels is going to be able to move. Thinking it about it, it seems that only people with money are likely to be able to buy these items, even at 'warm' discounts. 's

Sid contemplates who could afford to collect those items. He ponders, Sir Stephan Imbry was embezzling money, and also stealing works of art. Why did he need the money. Whom did he know that he could 'fence' items too. Then again would he know a fence? Maybe he was using the stolen things for something else? Again it comes down to why he would need the money. Why would someone who was supposed to be wealthy, and part of the upper class need money? see 2 above...that's a hint

Stohp goes along with what everyone else is doing, but as the party seems to be splitting up...

OOC I surprised none of you caught the references that almost all the works books, are old D&D modules, and the art work also has D&D references.

Bartomus and Stock head to the Trash level. Bartomus finds his tatoo artist and tries to strike up a conversation about stolen goods.
Diplomacy check - you two may try to combine/aid another on this. Results will depend on how well you roll.

Zanderallen questions Rodrigo. Rodrigo seems surprised to be consulted. He stands in thought for a moment. "I've heard of that Hanse fellow. He's new, been only around for maybe a month. From what I've heard he's pretty deadly with the knives." He pauses and scratches his chin. "Not sure, but I've heard there's some 'consignment' sellers up on the merchant level that have a variety of goods in their shops."
With that, I would allow that you would need a knowledge local check of 25 while nosing around the Merchant level, to find out anything.)

Micah and Zanderallen head up to the merchant level to find Lucas. Perception 35 please.
They go to the tower where Lucas is stationed. It is fairly busy but Lucas is not in. Typical police station. There are people filling out complaints against noisy neighbors, one constable is attempting to question a suspect and fill out his arrest form. Fairly low level things.
They wait about an hour. At last Lucas arrives with another constable, they have two men in manacles. The suspects are not struggling at all.

Lucas see's you. "Go over there with Toby." Lucas barks at the prisoners. "Certainly officer, I'm sure this is a misunderstanding." The constable and the prisoners go into the station and take seats at a desk.

Lucas turns to Micah. "Hi Micah, what's up?

Dorbin, Sid, and Stohp sit around the table back at the Headquarters.

OOC DM mirth, splitting the party. DM shaking head, snickering again.


Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Monday March 25th, 2019 9:13:08 PM

"Greetings, Lukas", replies Micah. "Might Zanderallen and I have a private word with you?" he asks gesturing him to the side. As they step aside, he covers by asking with a gesture to Toby and the other man, "What is the story there?"

Once they have a bit of privacy, the priest gets to the point. "It is regarding the Imbry case. It seems that Barbara, the fiance, is in dire straits due to the fencing and embezzling of some high value items. Knowing that the constabulary has other priories, we offered to help her out and are hoping you might have some ideas where we should take a look. Of course, if we uncover any criminal activity that might be of interest, we will be sure to let you know."

=============
OOC: Chumlee was from the 12 book anthology Myth Adventures
I recognized most and own several of the references. I just didn't comment on them.


DM Robert - oops 
Monday March 25th, 2019 9:17:20 PM

Before they leave, there is another knock at the door. At the door is a boy, "Delivery for a Mr. Zanderallen." He hands off a bag filled with coins, and a pair of boots.


DM Robert - ah 
Monday March 25th, 2019 9:19:25 PM

Did not know you read the Myth books. One of my favorites. Too bad the author took ill and eventually died. Nope, not that series.....however he was involved with the other series that 'spawned' Hanse.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Monday March 25th, 2019 9:34:20 PM

Dirk thinks for a moment. "I think I might go have a talk with Micah's brother and see if I can get any more information. Is anyone else interested in going?"

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Monday March 25th, 2019 9:35:49 PM

-----------------------
OOC: Let me also mention that the MYTH Inc series is great. Jody Lynn Nye still writes it, the latest one in 2015. They're still good, but not as great when Asprin was writing them.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday March 26th, 2019 10:23:24 AM

Before leaving Zanderallen slips on his new boots and immediately has an additional spring in his step. "There we go, that should give me the edge I need to keep moving once I'm weighted down with all my plate armor. Also this gold is from the extra magic items, now we can make the payout final."

Based off Rodrigo's general statement Zander has no ability to find out more and hopes others are more successful. As he travels the merchant level he notices nothing untoward, although he does have to keep his stride in check to keep from running in front of Micah and any others with them, "Sorry Brother Micah, these new boots take some getting used to." He greets Lukas and offers an additional piece of information, "Dorbin identified several of the missing pieces to be quite large and very valuable. So probably not something that could be peddled to the average fence."
--------------------------
Would Diplomacy's Gather Information use work as a substitute for that Know: Local check? It takes a lot of time but Zander plans to start canvassing the merchant level unless Lukas has some leads.

(OOC: Hanse is from Thieves' World)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=29 ;
Tuesday March 26th, 2019 11:32:33 AM

Dorbin stays with Sid and tries to discuss who could afford the kind of money needed for these types of purchases and who might collect such things.

OOC:
Aid another? Knowledge, local: 29

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds  d20+1=14 ;
Tuesday March 26th, 2019 4:35:21 PM

I will let you lead, Bart. Stock takes his time looking through different tattoo designs as Bart interviews his acquaintance. He interposed himself in the conversation surprisingly tactfully when the topic begins to cover local Fences.

Aid Diplomacy 14

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20-1=11 ;
Tuesday March 26th, 2019 5:32:21 PM

Bartomus walked back into the tattoo shop down on the Trash level of the Float with Stock. "Not sure how we do this, I can help, but usually my size and horns impress upon folks the serious nature of the conversation. But, maybe there would be a way."

The artist who had done his gifted armband of oak and laurel leaves was there and he greeted her with a smile. "[b]"Great to see you again, brought in another to take a look while I try to help a friend up above, newspaper type trying to find a lead on some missing books and paintings. Thought there might be a place in the district that would be worth checking out."


Bartomus stumbed a bit on his sentences as he looked about, but he shrugged as he kept talking. "Would there be any place someone might bring old books or paintings down this way to help sell? Or anyone doing business with one of the nobles from higher up?"

He shrugged, but figured direct candor would be the best approach.
---------------
[i]Diplomacy - 11 role with the +2, 13; she is not one Bartomus would even try to intimidate - don't want to upset one's tattoo artist.[/b]

Sid(Sub by Zach H) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  
Tuesday March 26th, 2019 7:22:06 PM

Sid continues his collaboration with Dorbin. "Items like those would almost certainly be fenced on the upper levels. Possibly even the Gold level. I wonder what kind of circles Sir Stephan was trying to get himself into? We'll have to advise the others they'll need to move their search upward."

DM Robert - I wonder what kind of circles Sir Stephan was trying to get himself into? 
Tuesday March 26th, 2019 8:23:52 PM

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what.
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?


Micah draws his brother over for a private word.

Dirk suddenly jumps up and takes off after Micah.

Zanderallen skips along, beside Micah. He adds some comments to the conversation.
Yes Hanse is from the Thieves World books.

Dorbin and Sid discuss why Sir Stephan would have needed so much money.

Stock and Bartomus try to gain some information. SI will let you lead, Bart. Stock takes his time looking through different tattoo designs as Bart interviews his acquaintance. He interposed himself in the conversation surprisingly tactfully when the topic begins to cover local Fences.

Stohp, there are 3 different groups now. You have not declared going with anyone SO I'm assuming you're still in the Headquarters.

----
At the police station...
Lukas runs his fingers through his hair and glances at the two suspects he brought in. "Those two? I think they are running some sort of protection racket on some of the merchants here. But I can't get anyone to fill out a complaint against them. They loiter around the area alot, not buying anything that I can see. I'm going to try a charge of vagrancy on them and see what happens." When he hears of Rosebud's Publishing troubles he nods. "Yeah I saw that in one of the reports. But we're stretched thin right now. And limited by the constraints of the law." He looks at you. "If you know what I mean. I don't think anyone is even working the case because honestly, there's no credit or headlines in it for the officers, and us grunts are stuck running the petty crimes." He nods at Zander's comments. "Yeah, not the most common thing to try and fence. There are some questionable merchants around, but again, we can't prove anything legally. You might try McCorrmick's Emporium, Sturgeus Selling, those are both consignment stores, then there's Guido's Things, and Alexis Strangeware, both established merchants in the bazaar area. I can't prove anything but sometimes the customers they have are dubious."

Again, if you're going to nose around the Merchants you may use Knowledge Local 25 or Diplomacy 25 now.
Also if you are still nosing about the Merchant level roll Perception 35.
----

Down in the Trash level

Stock and Bartomus are surprised to hear booming laughter come out of so small a woman. OOC, sorry your tatoo artist must be before my time, I don't have her listed on my NPC sheet, so I have no name for her or location. "Go on with the likes of ya. I heard about them things goin' missin'. Think we down here have the money for the likes of that stuff?" She laughs again. "Next ye' be asking about the crown jewels of the Emerald Kingdome." She shakes her head in amusement.

---
Back in Headquarters,

Sid, Dorbin, and Stock mull things over. Dorbin idle flips through the newspaper. I'm using your previous rolls.. He see's a small ad. For Sale, Mansion, just off Emerald Cross on the Gold Level. A real bargain for up and comers to the grandness that is living on the Gold Level. As is, Being sold for bankruptcy. Former owner deceased. Dorbin knows that area is not quite to the “edge” of town and therefore not prime, but certainly well established.


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+20=33 ;
Tuesday March 26th, 2019 9:27:38 PM

Stohp peeks over Dorbin's shoulder. That looks interesting. Perhaps it belonged to Stephan? Maybe we can go ask to look at the place and search for clues."

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Wednesday March 27th, 2019 1:40:52 AM

"Well now Sully, where else would you go to get a sense of value of art than from artists such as yourself," Bartomus said with a smile as he responded to her comments. "Wait, what you all didn't get the contract for guarding the crown jewels? Really, well maybe next time they will hide them jewels here."

He looked about and found Stock. "Well, seems like we found the right place for art of worth, but not the art some are wanting us to find. Sully, if there were someone to talk to about those types of things, any idea who that might be? "



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday March 27th, 2019 11:06:43 AM

"Sid, Stock, what say we make a little trip to the Gold level and check this out to see what we can see?"

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=27 ; d20+5=10 ;
Wednesday March 27th, 2019 11:15:35 AM

"Thanks for the tips Lukas, best of luck to you in trying to stamp out vagrancy.", Zander shakes hands with Lukas and heads out into the merchant level. He takes a moment to step into a secluded spot and after making sure he's alone has his glammered armor change to look like a sturdy doublet and trousers as might be worn by a hired blade. He starts asking around after rare paintings and publications about adventures and rare creatures. He avoids mentioned specific pieces while moving any conversation in their direction. He might not know much about art but he's real good at getting people talking.
-------------------
Diplomacy 27
Perception 10

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18  d20+18=23 ; d20+18=20 ; d20+18=19 ;
Wednesday March 27th, 2019 5:31:50 PM

"Thank you, brother. It is more information than we had before. We will see if silver tongue here," he quips with a head nod to Zanderallen, "Can get us any leads.

As they go around, Micah will let Zanderallen do the talking while he does the watching. He watches for any indication that anyone they encounter might not be entirely forthcoming or forthright.

========================
Apparently I forget to hit "submit" last night
Sense Motive Checks (if needed)
First Check 23
Second Check 20
Third Check 19

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Wednesday March 27th, 2019 6:13:55 PM

Dirk makes his way off in his quest for information from Micah's brother. He looks behind him to see if anyone has joined him.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday March 27th, 2019 6:58:43 PM

Sid nods, "I'm up for it. Should we pretend to be prospective buyers? Should we try sneaking in? What's our play?"

DM Robert - Sully, if there were someone to talk to about those types of things, any idea who that might be? 
Wednesday March 27th, 2019 8:21:35 PM

OOC, sorry, due to time constraints today and tomorrow I'm not going to summarize your actions before getting to the new stuff.

Merchant level -
Micah, Zanderallen, and Dirk. Having received some hints from Lucas the trio start their inquiries. Zandrallen's armor changes to present a more...accommodating figure. Between them they spot nothing untoward and are able to exchange pleasantries with several merchants. The consensus seems if your looking for the strange stuff that adventuring types can't out right sell, then you need to try Sturgeus Selling or Guido's Things. Sturgeus Selling is a large shop, brick and mortar type structure from the outside. Looks like maybe the first floor is the store and the second floor is living quarters. Guido's Things, is in the Bazaar area. It's a tent like structure, with one side completely open but much of the front is covered by a large table. So you can go to the 'counter' but not into the tent.
Dirk you made no rolls from the indicated post so I assume you're just tagging along at this point.

Trash level -
Bartomus and Stock.
Sully looks at you. "Well maybe. But my memory is none too good sometimes. Comes from poor fair at the table." She makes the universal sign of wanting some coin for information.

Gold level -
Stohp, Dorbin, and Sid.
Making your way up to the Gold level you find the 'house' mentioned in the ad. Upon arrival you note the “for sale” sign on the 3 story mansion like affair. It is quite impressive, with pillars and fancy roof work and everything. Think of the mansion Tara from Gone with the Wind. In front of the house there is a small woman arguing with a guardsman.
Perception 15: [spoiler[The woman is berating the guardsman for vandals apparently breaking into the house and making a shambles of the interior.[/spoiler]
The woman is about 5 foot tall, human, maybe in her 50’s and with brown hair. She is dressed in a sort of business woman suit.


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=21 ; d20+8=26 ;
Wednesday March 27th, 2019 9:11:49 PM

Stohp easily makes out what the woman is yelling about and walks up (21 perception). "Excuse me, I couldn't help but overhear. There's been a break in? I'm Stohp of the Silver Shields and we're investigating crimes connected with the former owner. I'd be very appreciative if you could share the details."

She does her best to be professional and exude authority to get cooperation from the woman and the guard (diplomacy 26)

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18 
Wednesday March 27th, 2019 10:16:08 PM


Micah nods in approval as he sees Zanderallen's transformation.?["Two leads it seems," summarizes the priest to Dirk and Zanderallen.

Sturgeous? he asks proposing they start somewhere.



Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Thursday March 28th, 2019 2:02:53 AM

"Ah Sully, we need to find you something worth eating then, helps to restore the mind they say," he turned to look at where Stock was and then down into the pouch he had opened. He saw what he wanted and fished out three stones. He turned back with a smile to the woman.

"These two are to help with the memory and may set in motion the gift of a fitting metal to set them in." He opened his curled fist slightly and with his other hand pulled out two of the gems he had been given as reward on one of their earlier adventures. The two gems were smaller, but of a good quality and matched in their ice like brilliance. He moved them onto the counter near Sully.

He smiled and then opened the curled fist and in the center of his palm was a larger gem with a brillant blue luster. "This one is to make those two envious that they don't match the color of your eyes. Hopefully, all are enough to help with the memory? Oh, and maybe interest you in joining us for a bite?".

---
Three gems with a total value of 350 gp - 75 x 2; 200

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=23 ;
Thursday March 28th, 2019 8:47:58 AM

Dorbin follows along with Stohp, letting her take the lead. He peeks around while they approach, looking for signs of a break-in or anything notable through the windows (perception: 23).

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=23 ; d20+14=29 ;
Thursday March 28th, 2019 12:30:16 PM

"As good a place to start as any." Zander replies before walking into Sturgeus Selling. He takes a minute to look around trying to get a feel for the place and the sellers and looking at any artwork or books on display. He then makes an approach to whoever seems to be in charge. "Hello friend, I'm looking for some rare pieces of art. Stuff that doesn't often end up on the market... Word on the street is you're a procurer of rare and unusual items. You got anything like that?"
------------------------
Diplomacy 23
Sense Motive 29

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds 
Thursday March 28th, 2019 7:21:20 PM

On the outside, Stock is as calm as he can be, on the inside he is screaming, [i]Holy Domi! Them is some rocks! Hope this works B![i]

Stock then tries to look anxious as if they have some place else to go to.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=36 ; d20+16=32 ; d20+16=32 ; d20+12=27 ; d20+15=26 ;
Thursday March 28th, 2019 7:22:19 PM

Sid looks at the woman with banal interest and looks at the guard and the house, trying to see as much as he can, while being unobtrusive.

============================================================================

Knowledge(Local(Woman)): Nat. 20(36)
Knowledge(Local(Guard)): 32
Knowledge(Local(House)): 32(To know anything of worth, rumors or plans that speak of or refer to secret entrances)
Stealth(To be unobtrusive and looked over): 26

DM Robert - Sully, if there were someone to talk to about those types of things, any idea who that might be? 
Thursday March 28th, 2019 10:26:22 PM

Remember Friday's post will be made Saturday Morning.

Merchant level -
Micah, Zanderallen, and Dirk. Dirk tags along ever quite.
The group enters Sturgeus Selling. It is a largish building and you can see that the 'shop' is arrainged in a series of alcoves think flea market type set up. It is a consignment shop, thus it is filled with all sorts of mismatched merchandise. The shop is medium sized, with 4 10x10 cubby’s where various consignees store their goods. It’s well lit and clean. Each alcove seems to have it's own distinct flavor of setting. It is almost overwhelming. There is one man working near the front counter. He's old with a shock of white hair cascading down to his shoulders from around his bald top. He has a large hooked nose and little gold rimmed spectacles sitting on his nose. "Not sure what you're talking about. I'm a consignment seller, I rent space out to other that have things to sell. Some if new, some of it old. I'm not in charge of what they put in their aclove, I only collect their earning from people that want to buy their stuff for them."[b] He eyes you up and down. ={b]"You're an odd lot. Maybe I should call the constables. Making talk about having rare paintings. What do you think I am?" He eyes you.
Sense Motive 25 Highlight to display spoiler: {He seems a little on edge.}
Perception 25 Highlight to display spoiler: {There might be some painting hanging in an alcove further back in the store.}

Trash level -
Bartomus and Stock.
Sully looks at the stones. She blinks and her hand swoops out suddenly the stone are gone. "Well now deary, you didn't hear it from me, mind you, but I've heard tell there's a consignment seller on the merchant level. Some o' his stuff is legit and some of it might be a bit hot. Some say's that if it's real hot, he's got ways to get it out of town see." She looks around to make sure no one is looking. "His name is Sturgeus and his shop is called Sturgeus Selling." She looks around again and winks at you. Then in a louder voice proclaims, "How dare you. I ain't no snitch to be talking to yous even if you ain't coppers." She winks again. Be Off With You!"

Gold level -
Stohp, Dorbin, and Sid.
The introduces herself. "I'm Gail Nece, and I've has been appointed the seller of the estate. It seems that Stepahn Imbry is behind on his taxes and owed money to the Gnomish Exhange (a bank) as well as Warrd’s House of Luck. She takes Stohp's hand. "I've heard of you. I guess you're looking for some investment potentials. I'm not sure if this is really in your market range."
Diplomacy 25 Highlight to display spoiler: { If you can get a 25 you can convince her you're potentially in the market, after all you are adventurers and will have lots of money. She will then let you look over the property.}
The guard nods to you. "I have your complaint and I told you that's all we can do for now. I'm sure you'll be contacted by an officer soon." He moves on down the street.


Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Friday March 29th, 2019 1:00:50 AM

"Thank you," Bartomus whispered and winked. He then looked at her with a stern look and deepened his voice "Well, Guess we are getting the boot, hope that there's nothing that can lead us back here in all of this. Will take your word -- for now."

He headed to the door and paused. "Stock, we should head back to headquarters. They do good work, but we don't have time today."

Micah (John) HP: 52/52 AC: 24/12/24) CMD:18  d20+18=29 ; d20+4=22 ; d20+16=29 ;
Friday March 29th, 2019 7:05:53 AM


Micah immediately notices the man's edginess and recognizes that the mention of summoning the constables is certainly a bluff.

The priest displays his most soothing smile, his face sharing the peace he has from being in communion with Domi, With a glance at Dirk and Zanderallen, his smile broadens as he says, "I suppose we are an odd looking lot at that.We thought this was the place to purchase rare and valuable treasures. Perhaps we were mistaken..." He lets his voice trail off as he says this last sentence. With a shrug and a glance at his companions, he wordlessly suggests that they perhaps should move on.

============
Sense Motive 29
Perception too rich for Micah's blood
Diplomacy 29: working with Zanderallen

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20=16 ; d20+17=27 ; d20+15=31 ;
Friday March 29th, 2019 9:19:41 AM

Dorbin continues to let Stohp take the lead, but he nods and works to help support their position. He notes the architecture and points that out to Stohp. He makes a comment about the clear value of the building.

OOC:
Diplomacy, aid another: 16
If possible, for more help, knowledge, local, float: 27; appraise: 31

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=23 ; d20+14=20 ; d20+17=33 ;
Friday March 29th, 2019 3:55:29 PM

Zander gives the merchant a penetrating gaze, knowing that he's got him a little nervous. "No need for the constables, we wouldn't want to scare away any customers with the stir that would cause.", he throws his gaze around the room watching for any reaction, "I just heard you were the man to talk to about rare and hard to find goods. I'll guess I'll take my business elsewhere." He turns away from the counter, making sure to "accidentally" bang the bag of coin in his pack.
--------------------------
Perception: 23 (Can anyone aid?)
Sense Motive: 20
Diplomacy: 33

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+12=15 ;
Friday March 29th, 2019 7:26:01 PM

Stohp gives the woman a blank look. She clearly wasn't listening, what part of "investigating" and "please give details about the break in" did she not understand?

Well fine, if she only wants to talk real estate, lets talk real estate. She rallies and resumes speaking. "Yes well we recently raided the crypt of some undead lord and acquired a large stash of money. I guess ancient mummies like to wallow in gold every once in a while. I heard this place was for sale while we were debating what to do with it all and we figured now's a good a time as any to upgrade our HQ. You know we're living out of a warehouse right now. Roomy but not exactly prime adventurer's HQ material." (15 to bluff)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds 
Saturday March 30th, 2019 7:22:57 AM

Thanks for Nothing, Stock snips, waving a hand at the woman in a shooing motion. He leans in to Bart and mumbles Mission Accomplished, eh Big Man?

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+7=17 ; d4=2 ; d20+8=16 ;
Saturday March 30th, 2019 8:35:04 AM

Dirk also attempts to speak up and assist his companions. "We may be an odd lot, but I assure you we're just friendly folk looking for some information. We were hoping you may be able to help." Dirk doesn't feel very enthusiastic about his own attempt and stands there awkwardly.

-----------------------------------
Sense Motive: 17
Perception: 16
OOC: Please ignore the D4 roll, I accidentally clicked it.

Investigations


DM Robert - You know we're living out of a warehouse right now. Roomy but not exactly prime adventurer's HQ material.  d20+4=24 ;
Saturday March 30th, 2019 10:07:42 AM

Merchant level -
Micah, Zanderallen, and Dirk attempt to persuade the proprietor that selling to them is better than not having a sell at all. DM rolls an aid for Micah on perception...24!

Sturgeus stands up, a little bow legged and bent backed. "Oh there may be plenty of strange and wonderful items here. You only need to look around some." He sweeps his hand to indicate the entire store. There are no customers right now. Perception 20 Highlight to display spoiler: { He mutters to himself "Jennings my boy, a sucker is born every minute. And those religious suckers are the best to use to get rid of certain items."}. "Yes, plenty of things." He hobbles around and looks at Micah. Perception 25 or Sense Motive 20 Highlight to display spoiler: { his limp is off, it switches around}"Got just the thing for temples." He shows you a large painting hanging in one of the back alcoves. It is about 3 foot by 5 foot in a frame. Picture
"See just right to inspire donations." He turns to Zander in his street tuff look. "Or maybe something for your room to remind you of your perils or inspire you to greater things." He snickers.
With your perception checks, this is the painting you noticed earlier, it certainly fits the description of the painting Tomb of the Lizard King.

Trash level -
Bartomus and Stock bid adieu.

Bartomus and Stock exit the shop, fairly confident that there subterfuge has gone well. Where to head to now?

Gold level -
Stohp, Dorbin, and Sid try to impress the real-estate lady.

Gail Nece is practically fawing over Stohp. "Well the place is a mess, but let me show it to you anyway." She leads you inside. Inside the house it is rather bare. Apparently all the furniture has already been sold to try to pay off Imbry’s debt. You can clearly see that someone has really been in but the place certainly does not look as trashed as the lady made it seem to the guardsman. The entry way is large taking up about 1/4 of the bottom floor. You get the impression that it may have been seperated into more than one 'room' by furniture. There are dents along the walls, as if someone knocking hard on them, etc. Maybe someone was looking for something. However, you also note that the flooring is expensive marble slabs. The Paneling on the wall is fine mahogany. The fireplace on the far right wall is marble with gold filigree. Perception 15, Appraise 15, or Sense Motive 20 Highlight to display spoiler: {Yep gold filigree, not pried out, still inlaid in the marble. If someone really was trashing the place for profit then that should have been pried out.} Gail looks on hoping you are interested. "Maybe I can find someone one to clean the place up a bit and you could look it over?"

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting
4 - She mentioned that those were the items they found forgeries of, could something have been missed?


Micah (John) HP: 52/52 AC: 24/12/24) CMD:18  d20+18=32 ; d20+4=18 ;
Saturday March 30th, 2019 11:43:13 AM



Pretending not to notice the merchant's poor attempt at trying to appear disable. He takes a look at the painting. "Hmmm," mutters Micah as he recognizes it from the description, mimicking customers he has observed in his father's shop pretending to be uninterested.

"A bit overdone, wouldn't you think?" he asks of the merchant.

======
Sense Motive 32
Perception 18

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=29 ; d20+7=26 ;
Saturday March 30th, 2019 11:43:32 AM

Dirk smiles and nods to himself as he checks out the painting. He pulls out his leather-bound book and begins to make a rough sketch of the painting.

"That's a great painting, I'm sure it's more than just a piece of art, friends."

------------------------------------
Perception: Nat 20
Sense Motive: 26

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+6=25 ;
Saturday March 30th, 2019 1:05:13 PM

"Feeling a bit hungry, Stock, maybe we should wander upwards and find something to eat. Sound like a good idea for you?" Bartomus said as they walked about the corridors towards the lifts. He kept running through his contacts in the Merchant's Level - clients, traders, and the like. "Can always look about where my stall was, and check in with a few folks."

---
Knowledge local - 25; heading towards Sturges shop.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+12=20 ;
Sunday March 31st, 2019 1:23:00 PM

Stohp eyes the fireplace and makes the connection (perception 22). She balks at the suggestion of coming back later. "Maybe, but lets see the rest first. If we don't get a good look now an invasion of fish people or something will happen and we'll never get a chance to come back. I'd like to see the whole thing so I can tell the entire party what I saw and we'll decide as a group what to do."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday April 1st, 2019 9:37:16 AM

Dorbin nods in agreement with Stohp and says, "We can imagine a bit, so yes, let's look around some more."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 22 rds 
Monday April 1st, 2019 5:19:10 PM

"So to the merchant level then Bart?" He leads the way up the meandering streets heading to find a fence.

Micah (Sub by JonM)  d20+4=13 ; d20+18=34 ;
Monday April 1st, 2019 5:23:27 PM

Micah continues examining the painting, shivering involutarily as he thinks of their recent experience in a tomb. "So how much are you looking for this painting?"
=========
[i]Perception Spoiler 13
Sense Motive Spoiler 34

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=35 ; d20+8=12 ;
Monday April 1st, 2019 7:08:30 PM

Sid looks around noting all of the touched and removed and ransacked. As they walk through he notes which of the mini-rooms seemed to have the most removed. Maybe they thought the items were here?, he thinks as he examines the floors and walls, looking for something sign of a hidden space.

==========================================================

Perception: 35
Knowledge(Engineering): 12

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=29 ; d20+5=8 ; d20+17=21 ;
Monday April 1st, 2019 7:38:53 PM

"That's quite the painting. Now I hate to have to ask this but are you confident in who you bought this painting from? I'd hate to have a misunderstanding."

------------------------
Sense Motive 29
Perception 8
Diplomacy 21

DM Robert - That's quite the painting. 
Monday April 1st, 2019 8:20:57 PM

Micah attempts to downplay the style of the artist.

Dirk is impressed by the painting and says so.

Bartomus decides to head to the Merchant level. Yes your knowledge local allows you to know the approximate location of the shop.

Stohp plays up the fact Adventurers have to always be ready.

Dorbin thinks they should look at the house while they have the chance.

Stock agrees to head to the Merchant level.

Micah inquires about the cost of the painting Don't forget subber, John has some spells prepped for inquiring about the truth of things.

Sid looks around trying to see what may have been disturbed. The first floor seems like there are no hidden passages or wall safes, or floor safes, or anything not built for structure.

Zadnerallen asks about the providence of the painting.

Merchant level - Sturgeus Selling:-
Micah, Zanderallen, and Dirk inquire about the painting. When Micah at first poo-poo's the painting and then asks about the price and Dirk expresses his interest Sturgess licks his lip. When Zanderallen asks about providence Sturgess responds. "You're asking about providence? What do you think this is an art gallery. It's a second hand store. I just act as a broker. I don't know anything about how the sellers come by these things." He turns to Micah and Dirk. "Now this is a real one of a kind type of opportunity. Rare even. But I can let you have it for 12,000 gold pieces.

Knowledge Local 20 Highlight to display spoiler: { So it sounds like it's a flea market pawn shop. What might some other alcoves hold?}
Sense Motive 25 Highlight to display spoiler: {His response to Zanderallen seems a little too pat, like he's said it over and over.}

Merchant level - ? Specifics
Bartomus and Stock move up to the Merchant level. You indicated you may check with old aquaintences? Are you going to go to any shops or head to Sturgeus Selling?
Knowledge Local 10 - to check on any friends/acquaintances, please name them and their business as well.
Diplomacy 25 - should you want to talk to them....
Perception 35 - since you're now moving around on this level.

Gold level -
Stohp, Dorbin, and Sid impress the real-estate lady. "Oh I quite understand." Gail says. "Now go ahead and look while I try to round up a cleaning crew. I should be back in a jiffy."
Knowledge Local 20 Highlight to display spoiler: {Trying to get a cleaning crew, not already engaged, on the Gold level is more like an hour long affair, because in reality you have to send 'down' for workers already not working on the level.}
The house is three stories. For purpose of storytelling, there is no map.
However, there is the need to do some searching while you are on your own.
Perception 30 Highlight to display spoiler: { You find what may have been a secret hiding places behind a wall panel on the third floor. This was probably a master bedroom from the layout. In that same room you see there are ashes and some pages in a fireplace. The pages were apparently ripped out of the book and then burned in the fireplace. They were not burned very well, and you believe the book was burned before the other search of the rooms occurred. Which means there was something more that the searcher(s) were looking for.}
Knowledge Arcana or Spellcraft 19: Highlight to display spoiler: {A Make Whole spell would most likely restore this item.}

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting
4 - She mentioned that those were the items they found forgeries of, could something have been missed?



Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+7=26 ; d20+8=20 ;
Monday April 1st, 2019 8:31:20 PM

Dirk tries but fails to keep his jaw upright as he hears the cost. It drops open and he then whistles. "Twelve thousand gold coins? That's awful tempting, but I'm afraid I don't have anywhere close to that." He now looks over at his companions to see what they have to say.

-----------------------
Knowledge Local: 26
Sense Motive: 20

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+6=14 ; d20-1=9 ; d20+10=27 ;
Monday April 1st, 2019 11:07:01 PM

When they got the Merchant Level, Bartomus looked about. "I think I know where this Sturgis might be, need to find Nori's and then head along the Bottom of the Sea . We could get something to eat at Nori's, good stuff."

As they walked, Bartomus pointed to different things. [b]"My stall was way over that way, on Trade Street. "
He turned them off the Straight Way, and kept talking. " There was a wine merchant Arem who had clients on the upper levels, always was good to me when I needed to have a piece dropped off. Suspect this Sturgis fellow may be across from Namauqa's he dealt in decorative pieces with old things as well. Could be next to Girosale's sweets, they make a great salt taffy."

KnowLoc - 14; Diplomacy 19; Perception 27

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+22=24 ;
Tuesday April 2nd, 2019 7:20:29 AM

Stohp thoroughly searches the house top to bottom for any possible clues. Unfortunately she doesn't have much luck in the time she has (used a hero point for +8... 22.)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=22 ;
Tuesday April 2nd, 2019 11:01:51 AM

Dorbin helps Stohp search the house, but he doesn't find much but an empty house.

OOC:
Tried a hero point as well, but not even close (d20+17=22)!

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=4 ; d20+14=27 ; d20+12=19 ;
Tuesday April 2nd, 2019 11:27:32 AM

He's rehearsed that one a few times, Zander thinks as Sturgess shirks off his questioning. He decides it's time to turn up the heat a little. "You know what Sturgess, I think I've seen this painting before. At Rosebud publishing, and Sir Stephen Imbry of that establishment was accused of embezzlement. I sure hope he wasn't the one that sold you this painting. Zander waits to see what effort his words have, but he is ready to grab the shady merchant if he makes a run for it.
----------------------------------
Know(Local): 4
Sense Motive 27
Readied Action: Grapple Sturgess if he makes a run for it
CMB 19


Micah (Sub by JonM)  d20+18=37 ;
Tuesday April 2nd, 2019 5:29:11 PM

Micah's face remains neutral as Z ratchets up the pressure. "You know you're right, Zanderallen, I do remember it now at Rosebud. This one doesn't look like a copy either. The thing is, I doubt Rosebud would have a copy, and at 12000 gold, I'm betting this is no copy." He then looks at Sturgess, judging the man's response.

"So here's the deal, we've been asked to look into some pieces of art that may have been...misplaced...by Rosebud. I have a small spell prepared that can help me sort through the truth of the situation with you but I would never dream of doing so without your permission...also if you have a sudden change of memory, it would seem there would be no need for me to inquire more deeply. Your choice."

=========
Sense Motive Spoiler 37
Micah casts Zone of Truth...Unless he confesses anything about the painting's source that sounds truthful-ish


Stock (JonM) 
Tuesday April 2nd, 2019 5:32:16 PM

Stock nods his head along the way, listening to Bartomus' reminiscences. "Back when I was working upstairs on the Open Air Level, I'd come down here to blow off some steam from time to time. Surprised I didn't run into you back then. Lead the way to Sturgeus...maybe we can get to the bottom of this before lunch."



DM Robert - This one doesn't look like a copy either. 
Tuesday April 2nd, 2019 8:09:02 PM

Dirk is astounded at the price.

Bartomus keeps a running commentary of things.

Stohp searches the house.

Dorbin helps Stohp search the house.

Zander puts the heat on Jennings Sturgis.

Micah's turns on the heat on Jennings Sturgis. (Hold that casting... Micah casts Zone of Truth...Unless he confesses anything about the painting's source that sounds truthful-ish)

Stock thinks they should head to Sturgis before lunch.

======
Merchant level - Sturgeus Selling
Micah, Zanderallen, and Dirk:
Appraise 20 Highlight to display spoiler: { That'st the real thing. That 12,000 gold price, is more than the painting is worth. This one is worth maybe 9,000 gold on the legitimate market}
Sturgis snaps back. "What are you the cops? Think you can come in an bully an honest merchant. I got connections. You're going to regret messing with Jennings 'Spider' Sturgeus." Sense Motive 20 or Perception 20Highlight to display spoiler: { His face is flushes, there's sweat on his bald head and forehead.}

Sturgis edges back from the group. Zander is suddenly there and gripping his arms.
"What, what. I don't know nothing. You can't do this it's illegal."
Seeing that Sturgis is not going to be coperative, Micah casts Zone of Truth.
You may begin questioning. Go ahead and ask more than one, we're not in rounds.

Merchant level - ? Specifics
Bartomus and Stock move up to the Merchant level. People see Bartomus and nod. Some nod to Stock. However, none of them are really smiling or waving. You now stand outside Sturgis Selling.

Gold level
Stohp, Dorbin, and Sid search the house. Sid has not posted. However, he did roll a perception yesterday and I had not called for one yet. Therefore I'm going to rule that you work together and find the clue.

You find what may have been a secret hiding places behind a wall panel on the third floor. This was probably a master bedroom from the layout. In that same room you see there are ashes and some pages in a fireplace. The pages were apparently ripped out of the book and then burned in the fireplace. They were not burned very well, and you believe the book was burned before the other search of the rooms occurred because it appears that the burning of the book was put out by some cloth and bits of dust being knocked out of the fireplace when it was searched. However, the book was burnt enough to make the pages illegiable and a little fragile.

Knowledge Arcana 20, Knowledge History 25, or Spellcraft 19: Highlight to display spoiler: {A Make Whole spell would most likely restore this item.}

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting
4 - She mentioned that those were the items they found forgeries of, could something have been missed?



Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday April 3rd, 2019 7:43:42 AM

Stohp has absolutely no skill at any of those checks. Still, this seems to be evidence so if neither of her companions makes the check she'll still be bringing it back to the party.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=31 ;
Wednesday April 3rd, 2019 10:46:01 AM

Dorbin spots the book and says, "Hey! I think we could fix this with a bit of magic. Careful now... I'm not sure I know the magic to do that, but I'm pretty sure we could find someone who could help us with that, it's not a super-powerful spell."

OOC:
Knowledge, Arcana: 31

Stock (JonM) 
Wednesday April 3rd, 2019 10:49:00 AM

Stock enters Sturgeus Selling and sees Zanderallen with his hands on the proprietor. "HoHo, looks like our friends have already been hard at work here, Bart." He cracks his knuckles and then holds out his hand to Mr. Sturgeus...unintentionally entering the Zone of Truth. "I'm here to figure out if you're selling stolen goods."

He stops and looks around, shocked that he would be so unintentionally direct.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=15 ; d20+14=23 ; d20+13=33 ;
Wednesday April 3rd, 2019 10:55:11 AM

Maintaining his very firm grip on the merchant's arm Zanderallen wills the illusion on his armor away. Now standing over the merchant in full plate with his WLA badge in full view Zander glowers at Sturgeus. He wasn't going to hurt the man but he wasn't going to lose sleep over intimidating a purveyor of stolen goods either. "Maybe we should get the cops involved, Micah do you think your brother Lukas would be interested to learn this man has stolen property in his shop? We've got connections too "Spider", guards, council, merchants, you make a lot of friends when you're licensed adventurers who help save the world during the blood crystal cataclysm. One of those friends is Miss Daneel, who after taking over the Rosebud Publishing house from her murdered fiance finds that his partner and murderer, Sir Stephan Imbry, had stolen and pawned a number of very valuable books and pieces of art. One of which happens to be hanging right there!" Zander emphasizes this point by turning Sturgeus to face the painting,

"Now I want some questions answered. If you cooperate maybe you can join my list of friends. Who did you get this painting from? If you didn't know them, did that look like (describes Sir Stephan)? Did that person sell any other paintings or books to you or any of your agents? Have you seen any of these other paintings or books (shows him the list)? Did any of them pass through or are maybe still in your shop?"
-----------------------------------
Appraise: 15
Sense Motive: 23
Intimidate: 33 (NAT 20! +4(Cha) +1(WLA Badge) +8(Preemptive Hero Point))

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+12=14 ;
Wednesday April 3rd, 2019 10:56:44 AM

(OOC: Forgot to roll a CMB to maintain grapple)

CMB: 14

Micah (Sub by JonM)  d20+1=21 ; d20+18=29 ;
Wednesday April 3rd, 2019 11:01:23 AM

"Hold on there Stock, we were just beginning a deep conversation with our friend here." Then to Sturgeus he says, "I apologize for any discomfort. My friend here will be more than happy to release you when he senses that you are more amenable to our conversation. Now, I have a few questions for you:
-Are you aware this particular piece was stolen?
-Who sold you this?
-Did they sell anything else to you?
-How about any of these items? He shows Sturgeus a list of items from Rosebud
-Do you have a list of buyers of the other items? If not do you remember who bought them?
-Would you like a glass of water? I see you are starting to sweat."


=========
Appraise spoiler 21
Sense Motive spoiler 29


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+8=15 ;
Wednesday April 3rd, 2019 6:54:06 PM

"I knew there was something hidden here. It just felt like a hidden room type of manse. I hope you can fix it Dorbin." Sid looks over and tries to decipher anything he can.

===============================================================

knowledge(History): 15(To assist)

posting for Bartomus 
Wednesday April 3rd, 2019 7:42:57 PM

Bartomus smiled when he found Sturgis' shop and looked about the street. For the most place, nothing had changed all that much. He caught there'd eyes of a few familiar faces, but the kept walking as did he and Stock.

"here let me get the door for you, " he said as he pulled open the painted wood door. He followed after and heard Stock instantly start talking at Sturgus in a way that took him a bit by surprise. He stepped in and pulled the door closed behind him.

DM Robert - I'm here to figure out if you're selling stolen goods. 
Wednesday April 3rd, 2019 8:13:20 PM

Stohp hopes her companions can figure out something.

Dorbin thinks the book can be repaired, they just need to find someone with the right spell.

Stock enters Sturgeus Selling and gets to the point, but fails to ask it in the form of a question.

Zanderallen flexs with the might of his righteous connections.

Micah joins in on the questioning of the merchant.

Sid looks at the book but there is no way at this time to decipher anything.

Bartomus enters the shop and is surprised by all that is going on.
======
Merchant level - Sturgeus Selling
Micah, Zanderallen, and Dirk, Stock and Bartomus:
'Spider' Sturgeus seems cowed by Zander's display. He doesn't even struggle anymore in Zander's grip.

Who did you get this painting from?
"From Stephen Imbry of course."
Did that person sell any other paintings or books to you or any of your agents?
Sweating again he tries to not answer but looks again at the impressive Zanderallen. "Yes."
Have you seen any of these other paintings or books (shows him the list)?
He looks at the list, a tear forms in his eye. He can't lie, but he doesn't neccesarily have to say anything, never-the-less all these important people, pressuring him. "You guys are worse than those Enforcers. Yes...
1-An Expedition to the Barrier Peaks, sold to a representative of the Sages Guild.
2-Pharaoh sold to Lord Jonas Yeager:
3- The Oasis of the White Palm sold to Sold to Lord Peerimon
4- The Lost Tomb of Martek sold to Torbin Cook
Knowledge local 20 Highlight to display spoiler: { You've heard that name before, it was someone at the reception where the Lizard Folk put on their display. Oh yes, he is the man that put up the money to get the 'village' of Cutter going...}
5-Slave Pits of the Undercity, Sold to Unger Platt. Plateau City
6-Secrets of the Slavers Stockade, Sold to Unger Platt. Plateau City
7-Assault on the Aerie of the Slave Lords, Sold to Unger Platt. Plateau City
8-In the Dungeons of the Slave Lords, Sold to Unger Platt. Plateau City
9-Ust Delmah never heard of it
1-Temple of Elemental Evil,sold to Father Arellius
Knowledge Local 15 Highlight to display spoiler: { the same father Arellius from earlier modules, he still runs a temple on the fence level.}
2-Tomb of the Lizard King,
3-Descent into the Depths of the Earth, sold to Gaston Larue of Plateau City
4-The Drow, sold to Sold to Lord Peerimon,
5-The Werewolf Spies his Prey, sold to Father Arellius."

-Are you aware this particular piece was stolen?
"Of course. Who do you think helped him find a forger?"
-Did they sell anything else to you?
"No that's it."
-Do you have a list of buyers of the other items?
Already provided, "Buyers, Suckers more like. But, Unger isn't a buyer, he's a fence like me, we trade hot goods from each others city and sell them." He tries to clap his hand over his mouth.
-Would you like a glass of water?
"I need something stronger than water."

Gold level
Stohp, Dorbin, and Sid have found something. They also know that they need to have a Make Whole spell to restore it. Could be important. Stohp gathers it up and Dorbin helps.

About that time Gail returns. "Well I'm really sorry but I can't get anyone here till tomorrow. Is there any questions you have about that place. Oh, Here's my card." She smiles hopefully at you.

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
4 - She mentioned that those were the items they found forgeries of, could something have been missed?



Micah (Sub by JonM) 
Thursday April 4th, 2019 11:41:32 AM

"Arellius? When did he buy anything? Shouldn't he be in jail? You've been busy Sturgeus...managed to sell these items to all sorts of movers and shakers..."
Looking at the other Shields in the room he says, "Several of these people I think we could work with to recover the property. I think they would be willing to work with us but it may be a bit awkward. This Unger chap seems like a piece of work...and we'd potentially have to go to him to find the originals."

=========


Stock (JonM) 
Thursday April 4th, 2019 11:43:13 AM

Stock looks at Micah and nods. "OK. I follow that. What do we do with this piece of garbage though?" He then turns to look at Sturgeus and says, "How often do you find yourself in possession of 'hot' merchandise?"

Stock (JonM)  d20+3=8 ; d20+3=9 ;
Thursday April 4th, 2019 11:44:11 AM



======
Knowledge Local spoilers 8, 9

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday April 4th, 2019 12:55:11 PM

Zander releases his hold on the crushed fence but stays near him. "How long ago did you sell the painting to Arellius? He isn't out of jail is he? We dropped him in Sergeant Lestrade's lap with enough evidence to put him away for a long time. That man is a menace. Or if it was some time ago we can probably go to Father Barnholdt and see if the paintings are still at their temple. Now as to what to do with Sturgeus, I think this is a good time to have someone go get Lukas. We have a suspect caught red handed with stolen goods."
----------------------------------------------------------
If anyone needs a refresher on our last dealings with Father Arellius it's contained in the archive pages below. End of 6:4 wrapping up in 7:1
Volume 6 Chapter 4
Volume 7 Chapter 1

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=30 ;
Thursday April 4th, 2019 1:16:46 PM

Dorbin helps Stohp put the book gently into a bag. He nods to Gail and says, "No other question, just now, we will be in touch, I imagine this could indeed make a nice place for the Silver Shields to live." He thinks about where they might go quickly to get the spell cast to fix the book because he really doesn't know how to cast that kind of spell at all (Knowledge, local: 30).

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday April 4th, 2019 6:20:46 PM

Sid motions to the Shields' handy haversack, "It'll be safe here." To Gail he nods blandly, trying not to bounce excitedly.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+15=21 ;
Thursday April 4th, 2019 6:42:59 PM

Stohp thanks Gail for the tour and also thinks about where best to get the book repaired. She doesn't talk about it until after they leave though. (knowledge: local 21)

Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Thursday April 4th, 2019 7:17:40 PM

Dirk tilts his head as he observes the pair of Domi followers work over the fence. They had quite the presence, but they seemed to be missing a crucial point, "Hold up just a second, before we go calling the guard in. Who are the Enforcers you're accusing my friends of being worse than?"

DM Robert - What do we do with this piece of garbage though? 
Thursday April 4th, 2019 8:20:42 PM

Might be easier to incorporate answers into text by players, so slight change in format.

In the shop of Jennings Sturgeus...

Micah is stunned by some of the revelations by Sturgeus. "Arellius? When did he buy anything? Shouldn't he be in jail?

Sturgeus shrugs his shoulders. "I admit it's been awhile. Come to think of it I did hear he was in prison some group of busy bodies down on the Fence level causing him problems."

Stock is not to happy with Sturgeus. "How often do you find yourself in possession of 'hot' merchandise?"

Strugeus smiles, "How often you put pants on in the morning, or I guess in your case it's a skirt." (For some reason I remembering Stock wears a kilt.

Zander is shocked with Hearing Arellius's name. "How long ago did you sell the painting to Arellius? He isn't out of jail is he?

Strugeus shakes his arms. "Don't know, maybe a year, or was it two years ago. I ain't heard of no prison breaks."

Dirk is impressed by the pair of Domi followers working over the fence. "Hold up just a second, before we go calling the guard in. Who are the Enforcers you're accusing my friends of being worse than?"

Strugeus licks his lips, "Just some street toughs. They're what you might call insurance salesmen." He smiles broadly. "But then know better than to try and sell insurance to certain more prestigious organizations."

At this time I think the Zone of Truth spell would be ending. It only lasts minutes per level.

--------
On the Gold level in Imbry's old house

Dorbin helps Stohp put the book gently into a bag. He thanks Gail and lets the group make a gracious exit. Thinking about options on where to get a Make Whole spell, as he ponders, it is a fairly low level spell, open to clerics, wizards, and sorcers alike. Might Micah have one? Or of course there's the Sage's guild, they would bound to have one.

Sid motions to the Shields' handy haversack, and gets the book placed into the extra dimensional space.

Stohp also thanks Gail for the tour. Gail is smiles and nods repeatedly, shaking each of your hands in turn.

Sense Motive 15 Highlight to display spoiler: { She's obviously hoping to make a sale, and selling to a prestigious group is almost better than some noble, because the noble wouldn't let her capitalize on their name...}

The group exits the house and begin walking....To where?
Perception 30 please.

OOC As it stands now, you've come up with several avenues of investigation...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?




Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9  
Thursday April 4th, 2019 10:30:51 PM

He had gotten lost in the shelves of the store, but his mind processed the list and the answers that Sturgis provided. "So, maybe we need to dispatch a few folks to Unger Platt, Lord Peerimon, and Father Arellius. Not sure who would like to be told that they were part of an embezzlement scam with a newspaper. But, we also need to make sure Sturgis here doesn't send runners ahead of us too. "

He walked a bit closer to the group, more focused on the conversation than before. "Each of us could take on one of the purchasers. Who wants to go talk and who wants to watch Sturgis? We could host him to a dinner at the Headquarters too."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=35 ;
Friday April 5th, 2019 11:43:21 AM

Dorbin says to Stohp as they leave, "Let's head to the Sage's guild. Sure, they're going to charge us, but I think we need to get this figured out quickly."

OOC:
Walking out perception: 35

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 19 CMD: 22 
Friday April 5th, 2019 12:38:36 PM

Zanderallen raises an eyebrow at prestigious organization,"Oh, so you're telling us you're part of something bigger. The guards will definitely want to question you. Dirk and Stock could you go get the guard, preferably Lukas he was just at the guard post down that street? Bart, Micah, and I can keep an eye on our friend here. It's possible we're making some powerful enemies in the criminal world, we may want to be a little more careful in our movements. And we're going to be offending some powerful people when we come knocking to claim they bought stolen goods."

Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Friday April 5th, 2019 12:42:16 PM

"Whoah, Zander, you don't think we might get attacked in the street? Abducted and held for ransom? How exciting. Ready when you are, master dwarf." Dirk heads off with Stock, imagining fighting off shadowy attackers in back alleys as they go.

Stock (JonM) 
Friday April 5th, 2019 2:05:34 PM

"Happily. I have no problems putting the screws to this one." Again he is surprised at how forthcoming he is being but this time doesn't really seem to mind. He casually begins making his way toward the door of the shop.

Micah (Sub by JonM) 
Friday April 5th, 2019 2:09:39 PM

"I'm sure the authorities will be confiscating this fine piece as well...", Micah says referring to the stolen artwork. He continues then, "[/b]Anyway it is a short list of people we need to see about recovering these items. I'm sure Father Barnholdt will be willing to chat and look for the artwork in the temple. Likewise Lord Peerimon will not be happy to hear what we have to say but will likely help us. If we have to head to Plateau City though, I feel we may have to travel as a larger group. Mr. Sturgeus, have you seen this Mr. Unger any time recently on the Float?"[/b]

===========
OoC: Do we have any idea on how to travel between cities from here?

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=28 ; d20+12=30 ; d20+5=8 ;
Friday April 5th, 2019 9:06:21 PM

Sid walks with ha quiet even grace, trying to blend with the scenery as he can. He keeps his eyes open, ready for about anything.

=======================================================================

Stealth: 32
Perception: 30
Sense Motive: 8

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday April 5th, 2019 9:43:40 PM

Stohp follows Dorbins lead since he seems to know what he’s doing.

DM Robert - Whoah, Zander, you don't think we might get attacked in the street? 
Saturday April 6th, 2019 11:08:41 AM

Bartomus suggests splitting the group up to investigate all the leads.

Dorbin suggests going to the Sages Guild to get the spell cast.

Zanderallen wants to know about this 'other' organization and suggests summoning Lukas and the guard to deal with Sturgeus.

Dirk is excited about the prospect of getting attacked in the street.

Stock is ready to go with Dirk to fetch the guards.

Micah thinks that Plateau City should be handled in group. But working around the town to pick things up should be fairly easy.

Sid walks quietly.

Stohp follows Dorbins lead.

+++++++
Knowledge local 5 Highlight to display spoiler: { Stay on Target. In the Float you are known and respected. In Plateau City you are nobody. Trying to go to Plateau City to recover stolen goods using the laws of The Float is just not in the cards, for now, as it would involve a whole level of diplomacy and inter-police cooperation.}

Knowledge local 10 Highlight to display spoiler: {There is a permanent Gate on the Merchant level see item 34 on the map}

---------

Merchant level.
While waiting for the others to return Bartomus, Micah, and Zanderallen try to learn more about the organization and Mr. Unger. Sturgeus however is now tight lipped. He's refusing to talk.

Dirk and Stock fetch Lukas. He brings 3 fellow guards with him. At first Sturgeus denies everything and claims you burst into the store and accosted him. However, the painting is pointed out which is pretty damning evidence. He shrugs. "Well I guess you got me." Sense Motive 20 Highlight to display spoiler: {HE does not seem too concerned.}

Lukas turns to Micah. "I guess you could return that painting. I would not want to have it kept at the jail, it's too valuable." He looks around. "I guess we'll need to search this place. I wonder if he kept in records. That would certainly be helpful. If only we had some skilled help..."
Perception 25 Highlight to display spoiler: { Should you offer to help out, and succeed, you will find some accounting journals. }
If you attempt and succeed the Perception check above. Linguistics 20 Highlight to display spoiler: { These journals are huge, they go back maybe 15 years. The list the items sold and prices. They list the items currently in the store. However, names are in code and you would need A LOT of time to try and figure out everything, i.e. it's not important to this module. However, the journals are enough to convict Sturgeus. And only about 20% of the store is stolen goods, the rest are legit flea market, people trying to sell their stuff.}

- - -
Meanwhile on the Gold level.
Dorbin and Sid are definitely sure they were followed after leaving Imbry's house. He's good, but your perception skills are better. Looked like a well dressed young man, nondescript clothing, blending in well with this level. Which actually means he's pretty well dressed.

Once you arrive at the Sage's Guild you are directed to the see a man in a small room. This is just off the main library. The office door reads "Restoration". You are informed that it will cost 150 gold to have Make Whole cast on your volume.

----

OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey


Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+6=25 ; d20+6=10 ; d20+7=10 ;
Sunday April 7th, 2019 11:39:34 AM

"Don't think we have the clout to go into Plateau City and try demand things, just not going to work at all. We need an ally or two much higher in power than us." Bartomus added his thoughts to the discussion before the Guard arrived.

When they came in, and Sturgis started his protest, he watched as the evidence gave the shop owner away. He nodded in agreement, with a bit of a smugness on his tauran face when the shop owner said that they had caught the man. "So, who wants to go where next? I am up for following some of the missing goods to a few of his clients. Suspect we could let them know that they could probably bring claims against Sturgis here for the money they paid him, since he knew he was stealing in stolen goods, right?"

He directed the last of that at Lukas as he was talking with the others.

---

KnowLoc 25, 10; Perception 10

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday April 7th, 2019 7:01:45 PM

Stohp is somewhat surprised at the cost of the spell. She's not sure if that's usual for such things or if the sages guild charges more. In the end she just shrugs and pays it; after all it's chump change to the party these days.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday April 8th, 2019 10:04:05 AM

When they arrive in the guild, Dorbin points out the person following them. He says, "Do you want to head out first and try and catch him from behind?" He heads into the restoration area and willingly pays the money for the restoration.

Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+5=7 ; d20+9=24 ; d20+8=24 ;
Monday April 8th, 2019 11:12:33 AM

Dirk slides in with guard and watches the arrest. When Lukas makes his very obvious plea for help Dirk starts sliding between stalls looking around for anything out of place. He feels like there's something just at his fingertips if he could just find it.
----------------------------
Sense Motive 7
Perception 24
Linguistics 24 (If someone aids Dirk on his perception)

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 19 CMD: 22  d20+14=25 ; d20+5=21 ;
Monday April 8th, 2019 11:21:27 AM

Zander is relieved when the guard show up, being adventurers and having a good working relationship with the guard were one thing but they still didn't carry the official badge of the law. "Lukas, it seems we may have caught you a major fence. He made reference to being part of some larger organization, I would watch him. We can certainly return this art piece, if you want to give us a receipt for it we can have Miss Darneel sign for it's return. And it would be our pleasure to help you give this place a once over. It would be nice to find some receipts of some of the other pieces were looking for."

Zanderallen starts rummaging through things in his somewhat heavy handed way, as Dirk moves something he calls out, "Hey, Dirk what are those books behind that cloth you just moved? Those look important."
---------------------------
Sense Motive: (24)
Perception: 21 (Aid another to give Dirk +2)

Micah (Sub by JonM) 
Monday April 8th, 2019 1:49:37 PM

Micah greets his brother with a handshake and a manly pat on the back. Watching the arrest, he can't help but shake his head. "I think I'll head to Father Barnholdt at the temple to Caeroldra...see if we can track down the two paintings Arellius bought. Anybody coming?"

Stock (JonM)  d20+3=14 ; d20+3=13 ; d20+13=16 ;
Monday April 8th, 2019 1:55:42 PM

Stock nods smugly, watching the Shields win again. When talk of Plateau City comes up he shakes his head, "We can't just go to Plateau City. At least not yet. We're nobody there. I'll come with you Micah. I remember Barnholdt from when I just started with the group. I don't think I've been to the Caeroldra temple either.

Z- Can you get this painting back to Rosebud?"


========
Knowledge Local Spoiler 14, 13
Perception Spoiler 16


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=35 ; d20+16=27 ; d20+12=19 ;
Monday April 8th, 2019 7:08:58 PM

Sid puts down his 50g as the other vie for the payment,"Let's look over this thing first and then Stoph and I can head out from both sides to see if we can caught'im. Sound good?"

Sid then looks at the document to see if he can decipher it with Dorbin

===================================================================

Knowledge(Local): 35
Knowledge(Local): 27
Linguistics: 19



DM Robert - So, who wants to go where next? 
Monday April 8th, 2019 8:23:21 PM

Bartomus suggests that they follow up on some of the local stolen goods. He wonders if those that bought from Sturgeos could hope to file claims against him.

Stohp is somewhat surprised at the cost of the spell but plops down some money. (page 491 of Core rules, cost of a second level scroll.)

Dorbin tells everyone they were followed. He also offers some coin for the spell.

Dirk searches the store.

Zanderallen advises that Sturgeus could be part of something bigger. He also helps out in the searching of the store.

Micah suggests visiting Father Barnhaold and the temple of Caeroldra.

Stock is read to go with Micah.

Sid puts down his 50g as the other part of the payment. He suggests once they see what it is they try to box in the tail.
---------

Merchant level - Sturgeus selling (Bartomus, Micah, Zanderallen, Stock, Dirk)
The books oncovered reveal that Jennings "Spider" Strugeus has been dealing in stolen goods for what appears to be over 15 years. Quite the record for a fence. However, his records are partly in code so buyers and sellers names are masked. Either someone very good will have to try to decipher it, or some coercion will have to be placed on Sturgeus.

Lucas gives you a receipt and takes his prisoner in tow. The other guards are hauling out bags now filled with stolen items.
So I was watching an episode of American Greed over the weekend, because with no cable sometimes there is nothing on TV, of course the reason we got rid of cable is because sometimes there is nothing on TV. Anyway this episode dealt with art theft right in Bridgeton (St. Louis) Mo. The police need only issue search warrants to go retrieve the stolen art. In fact several of the pieces were sold worldwide. With the search warrant and proof of theft many of the items were returned, at least the ones they could find the sellers on. So it appears we are doing it right. Stolen goods go back to the owner, if you bought it you're out the money.

The party takes the painting (Zander?) and head out the door. They will be walking together for a bit. However, they also have to now deal with several onlookers that were attracted by the guards coming.
"Hey, why'd they take Sturgeus?"
"Aren't you guys them Silver Shields? I read about you in the paper."
"What's that you got?'
Perception 20 Highlight to display spoiler: {"Hey I don't think anyone is locking the shop up, we can go in and grab some stuff.}

- - -
Gold Level - Sages Guild (Stohp, Dorbin, Sid)
The spell is cast by a rather bored looking man. "There you go. Good as new. Now please I have more work to do." You can see that his office is rather full of books...well parts of books. Looks like part of his job it to try to catelog and match partial manuscripts with other parts that are turned in. This of course answers the question of what to do with the moldering books you may find in a dungeon. They could be the missing pieces the Sages need to restore a lost work of literature, or travel guide, or biography, or whatever.

Stepping out of the office you look over the book. It is evidently a journal of Stephan Imbry.
Linguistics 30 to quickly peruse it.
Highlight to display spoiler: {It details his desires to become more wealthy as his wealth was originally gleaned from adventuring. What treasure he kept over the years was invested not always wisely and often spent in gambling.

Apparently he was frequently a patron at Warrd’s house of Luck but always would gamble with other nobility. It seems his largest debter among the nobility was Lord Peerimon. There is one entry about how he paid off at least 1 debt to Peerimon with original copies of the Slavery series kept in the Rosebud Library. (Important, you guys don't know about the loot destinations at the bottom. This is something that the other group knows about and you have not been able to exchange data. I say this because according to what Sturgeus said, he said he sent it to Unger Platt in Plateau City.)

There is also a reference that now he has something to keep “Him” off his back now that he has read Glenn Hembree’s adventuring journal and stashed it well. In a place no one would consider looking for it. There are some references to consider using it for blackmail but “C” is too dangerous.
}

----

OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday April 8th, 2019 8:45:47 PM

Stohp eyes the journal. It must be in code or something since she can't really understand it at first glance. "I think we've hit a dead end on this line of investigation. Lets head back to HQ, wait for the others, and I can take the time to decipher this."

She'll slowly, carefully work at cracking whatever code is hiding the journal's secrets (take 20 on Linguistics - 33, just enough to crack it). It's long, hard work, but when she's done she's certain she knows it's content and she shares it with the others.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+20=23 ;
Tuesday April 9th, 2019 9:16:09 AM

Dorbin glances at the book, but can't make much of it (linguistics: 23). When they spend more time on it, he can easily help Stohp translate (taking 20 gets Dorbin a 40).

Before they head back, he asks the others if they should do something about the fellow following them. Dorbin volunteers to head out to see if he will follow and then the others can come up behind him and perhaps ask some questions of him.

Bartomus(Rod) HP: 45/45 AC: 19; Melee +6;Perc+10;Heal+9   d20+10=30 ; d20+7=18 ;
Tuesday April 9th, 2019 9:48:19 AM

Bartomus stepped outside and waited for the others to leave the shop, so he could bring up the rear of their group. He hadn't gotten too far before he heard someone say that the shop hadn't been locked up and they could go in and grab things. Bartomus cleared his throat very loudly and turned back towards the crowd that was gathering near Sturgis door.

"Folks, the shop is closed," he bellowed at those that were milling about the door. He covered the distance and took up a position near the door. He shouted back at the group of guards and Shields "Sturgis, you want to secure your shop? Would hate for folks to rob you blind and all."

Micah (Sub by JonM)  d20+16=26 ;
Tuesday April 9th, 2019 9:58:07 AM

I'm going to assume by the note of "Temple of Caeroldra, Fence level?" that maybe we don't know where to go exactly
"To Father Barnholdt it is then. By chance do you remember where the Temple is Stock?" Micah and Stock head out with any other Shields that tag along and begin asking around for directions to the main temple to Caeroldra.

Once they get their bearings, the Shields head straight to the temple looking for Barnholdt.
=======
Diplomacy (Gather Info) 26 - Can we get directions?

Stock (JonM)  d20+1=10 ;
Tuesday April 9th, 2019 10:00:21 AM

Stock follows Micah along the street, doing his best to look like a street tough behind the cleric. Unfortunately, the Shield's notoriety takes a bit away from Stock's efforts to look mean. He resolves himself to trying his best to help Micah find the temple.

=========
Diplomacy 10 Aid Micah in finding the temple

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 19 CMD: 22  d20+5=15 ;
Tuesday April 9th, 2019 11:18:53 AM

Zanderallen silently apologizes to Micah as he curses the incompetence of the guard in his head. Shouldn't they have protocols for dealing with this. He moves to back up Bart setting the painting against the wall of the shop next to him. Turning he addresses those gathered around, "If you want to know about Sturgeus you'll have to ask the guard. Yes we are the Silver Shields, and I've got a painting for a friend of mine. I suggest you listen to my friend Bart and move along." Zander slides his hand closer to the handle of his sap as he finishes his remarks.
-------------------
Perception 15

Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17   d20+9=27 ; d20+19=33 ;
Tuesday April 9th, 2019 11:26:27 AM

Dirk stays with Z and Bart but moves to try and blend in with the crowd. He throws his voice to try and disguise himself as the talker. Make it seem like just a voice in the crowd. "Bah, these goody two shoes aren't gonna let us have any fun. We better move along before the ugly one gets mad."
--------------------------------------
Perception 27
Bluff 33(throwing voice)

DM Robert - Lets head back to HQ, 
Tuesday April 9th, 2019 8:12:32 PM

Stohp eyes the journal but can't really peruse in where they are she suggests heading back to HQ.

Dorbin glances at the book, but can't make much of it either, possibly the poor penmanship of the author.

Bartomus makes an effort to attract the guards and clear the crowd.

Micah decides to visit Father Barnholdt and the Temple to Caeroldra. Fortunately he remembers the way. (It's the same place.)

Stock follows Micah along the street.

Zanderallen also attempts to disperse the crowd.

Dirk tries to work the crowd into dispersing. You can't use Bluff to throw your voice, that's more of a profession/performer skill. You can try to convince anyone listening to you that their course of action isn't worth it.

---------

Merchant level - Sturgeus selling (Bartomus, Micah, Zanderallen, Stock, Dirk)
Merchant level

Bartomus, Zanderallen, and Dirk manage to disperse the crowd. It also helped that one of the guards hurried back with a key and locked the door. The crowd disperse while the guard runs back to join Lucas. Exit stage up

Micah and Stock proceed somewhat down the path of Lamp Avenue as it is the shortest route to head to the southern portion of the Float where Rosebud Publishing is located.

Zander picks up the painting and the trio congratulate themselves on successfully diffusing the situation. Bartomus, Zanderallen, and Dirk proceed along Lamp Avenue as well, and can see the other two ahead of them. However, as they come to an intersection the trio is accosted.
Number 1 speaks. "Good day sirs. I see you have picked up the item I was going to aquire. Now if you would be good chaps and just hand it over, there will be no muss no fuss." The man is dressed quite well in find clothing. There is a lute in his hands. Standing next to him (2) is dressed in studded leather and holds a trident. There are more weapons upon his person. 3-11 are armed with hand crossbows, currently out and aimed at you. They also have rapiers. Everyone is human.

battle map

- - -

IN Transit (so you have not had time to decipher the message yet) - Sages Guild (Stohp, Dorbin, Sid)

Stohp, Dorbin, and Sid decide to head back to HQ to study the book. Dorbin checks out a window but it appears your tail has dissappeared. The way is clear to leave. You start your journey back.

----

OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday April 10th, 2019 9:49:00 AM

"Really, this old thing, I just think it's really not your style," Bartomus said with a bit of a smile. He glanced about and saw that they were surrounded. "I mean with it be a forgery and all, I would have thought that you would something more realistic. Like one of those star-studded paintings with all the flashy colors.

He adjusted the blue scarf he had been wearing about his wrist with its Iron Shields logo and dragon imprinted upon the cloth. An idea slowly began to form in his mind, but they were outnumbered for sure.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+9=23 ;
Wednesday April 10th, 2019 1:00:30 PM

Dorbin hustles along saying, "We need to get back to HQ and see if the others have found anything." He keeps glancing behind, looking for a tail (perception: 23)

Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  
Wednesday April 10th, 2019 3:04:44 PM

Panicking a little at the two thugs appearing in front of him with weapons aimed Dirk lashes out with the same emotion affecting him, "Brave, brave, street thugs, the street thugs ran away.", he blurts out as a quick incantation pointing at the two by him.
---------------------------
Dirk casts Scare on 7 and 8, (if 6 or less HD Will save 18 or become frightened for 8 rounds, shaken for 1 round on a successful save. Greater than 6 HD unaffected)

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 19 CMD: 22  d20+5=20 ;
Wednesday April 10th, 2019 3:17:55 PM

Momentarily taken aback at this bold accosting in the street, Zander surveys the danger. Before he has time to fully formulate a plan he hears Dirk casting next to him. He has a pretty good idea what the spell is but knows that whatever the bard's intentions there is probably no stopping the conflict now. Dropping the painting (Zander would have at least wrapped it in something) behind him he draws his sword, lifting it into the sky he calls out, loudly towards Micah and Stock, "You want the painting, come and get it. Domi grant me your spirit to chastise these vagabonds!"
-----------------------------------------
Spellcraft 20 to identify Dirk's spell
Free - Drop Painting
Move - Draw longsword
Standard - Divine Bond (Weapon Spirit) 8 min duration, +2 bonus (+1 to add keen, +1 to upgrade flaming to flaming burst)

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday April 10th, 2019 6:38:00 PM

Stoph pours over the text, blissfully unaware that the other party members might be in danger. My this passage is tricky. What if... yes, that makes much more sense.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=22 ; d20+15=17 ; d20+15=32 ;
Wednesday April 10th, 2019 7:31:22 PM

Sid says, "I'll be behind you, go on." Sid waits and scans to see if he notices the one who was following them trying to blend into the back group of the Float.

===================================================================

Perception: 22
Stealth: 17(Hero Point rerolling): 32

DM Robert - Ka tawg...  d20+8=22 ; d20+10=28 ; d20+10=26 ; d20+10=11 ; d4=1 ; d4=3 ; d20+10=14 ; d20+10=15 ; d20+10=28 ; d20+10=12 ; d20+10=15 ; d4=1 ;
Wednesday April 10th, 2019 8:43:09 PM

Bartomus tries to adjust his wardrobe to emphazie who these guys are messing with.

Dorbin hustles along saying, keeping an eye out for suspicious activity. Now, if only you had some way to communicate with each other.

Dirk feels the edges of panic and remember the tale of Brave Sir Robin. He casts Scare.

Zanderallen girds himself for battle, calling on some weapon holiness. While calling out to Stock and Micah.

Stoph can't wait to get to HQ and do some reading.

Sid ducks into the shadows and tries to see if anyone is following you.

---------

Merchant level - Sturgeus selling (Bartomus, Micah, Zanderallen, Stock, Dirk)

Bartomus, Zanderallen, and Dirk get ready. Well Zander gets ready, Dirk jumps the gun, Bartomus was trying to stall for time but the others apparently didn't take the que. The 2 Dirk tried to Scare look at each other, "I think he cast something. The other one says, "I don't feel any different. Lets shoot him first."

Micah and Stock ? proceed down the street.

Fancy Pants (1) "Ah well, I guess it's not the easy way." He casts a spell. Spellcraft 18 Highlight to display spoiler: { Haste }

Trident boy (2) Goes into a display of whipping his trident around in fancy patterns. Intimidation check, Rolled a 22, Your DC to not be Demoralized is 10+your level+your wisdom modifier. If you fail you are shaken (I'm pretty sure everyone is shaken for at least 1 round, if I beat it by 5 more it's 2 rounds. Please state your status in your post.)

4, 5, and 6 shoot at Zander:
to hit 28 (d20+10) hit, damage 1 (1d4) and Fortitude save DC 14 or 1 con damage (secondary effect unconscousness? I assume this is if you're Con drops to 0? I can't find an explanation).
to hit 26 (d20+10) hit, damage 3 (1d4) and Fortitude save DC 14 or 1 con damage, see above.
to hit 11 (d20+10) miss
The three of them reload at an amazing speed.

7 and 8 shoot at Dirk:
to hit 14 (d20+10) miss
to hit 15 (d20+10) miss
They drop their hand crossbows and draw their rapiers.

9, 10, and 11 shoot at Bartomus:
to hit 28 (d20+10) hit, damage 1 (1d4) and Fortitude save DC 14 or 1 con damage (secondary effect unconscousness? I assume this is if you're Con drops to 0? I can't find an explanation).
to hit 12 (d20+10) miss
to hit 15 (d20+10) miss
Two of them drop their hand crossbows and draw their rapiers, one reloads.

battle map

- - -

Fence Level - Shields HQ (Stohp, Dorbin, Sid)

Having hastily ran the stairs the group gets to HQ. All is well. You have not been followed.

----

OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=27 ;
Wednesday April 10th, 2019 9:11:40 PM

"Now that we're safe and everything is ok... I'm going to make a pot of tea and you'll have to stop hording that manuscript Stohp!" Sid goes into the kitchen and makes a nice afternoon tea and makes a snack tray of sliced fruits, meats, and cheeses for them to nibble on.

Taking a sip he says, "Isn't it nice to do some honest work for once instead of all that fighting? Now what where you saying about that phrase?"

==============================================================

Linguistics: 27

Bartomus(Rod) HP: 48/52 AC: 19; Melee +7;Perc+12;Heal+9   d20=19 ; d20+8=27 ; d4=4 ; d20+5=12 ;
Wednesday April 10th, 2019 11:59:21 PM

The Trident whirling and the sudden attack from behind him had him scared and upset at the same time. He rubbed the symbols on the scarf, and a thick mist began pouring from the scarf and swirling around him. Then he vanished.

In that state he moved and rushed the man closest to the wall.

Status - 19 against my 20 and your 22; Fortitude 27 (-2); 4 damage; Scarf prize in tapestry game - obscuring mist around him - 1st lvl cl impeded into scarf; Hide Away Fey Attribute; turn and rush against No. 9; Melee 12

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday April 11th, 2019 9:51:40 AM

Dorbin takes a seat in a comfy chair and accepts the tea that Sid has prepared. He says, "Indeed, some days it is nice to take a break and sit and read."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 22/22 
Thursday April 11th, 2019 9:51:42 AM

OOC - Apologies for the missed post. I was waiting for somebody to post a yell or something to get our attention and then I forgot to post...my bad.

Stock stops and listens. "You hear something Micah?" He turns around too look, sucks in a quick breath and breaks into a run, freeing his flail as he goes. As he nears the vagabond, he simply says "Boo." to get the man's attention.

==========
Run (4x speed) to Y45


Micah (Sub by Jon M) HP: 34/52 AC: 24/12/24 CMD:18  4d8=12 ;
Thursday April 11th, 2019 10:02:38 AM

"Huh? Stock?" He turns to see the dwarf sprinting toward the melee down the street. Acting quickly he moves up and casts a spell. At that same moment, a small glowing sphere lights up the sky over the intersection, hovering there for a second before soundlessly slamming into the pavement unleashing a torrent of illumination.

=========
Move to AH52
Cast Holy Smite at the intersection of S42/T43
Range 180 ft, Area: 20 ft burst
12 damage + blinded 1 round to all EVIL creatures
6 damage to all Neutral creatures
DC19 Will Save for 1/2 damage and to eliminate blindness


Zanderallen (Zachary H) 84/88 AC: 25 T: 13 FF: 21 CMD: 22  d20+5=24 ; d20+13=19 ; d20+13=20 ; d20+11=17 ; d8+11=14 ; d6=5 ;
Thursday April 11th, 2019 2:09:00 PM

Barely noticed the tiny bolts finding cracks in his armor, Zander slides his shield down unto his arm while moving forward to engage the foe. While impressive the trident warriors display does little to shake his holy determination. He swings hard but not terribly accurately at one of the footpads. "Watch out, these men are Hasted!
-----------------------------------
Divine Bond - Keen and Flaming burst on Longsword 79 rounds remaining
Spellcraft 24 to identify Haste
Fort saves 19 and 20 no poison damage
Aura of Courage Immune to Fear Effects - not shaken

Move action to S42 combined with equipping shield
Standard Action attack Footpad 5(Power Attacking as usual)
17 to hit, 14 damage + 5 fire



Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  
Thursday April 11th, 2019 2:15:51 PM

"Wardd's fiddle" Dirk exclaims as his spell has no effect and the trident warrior's display puts him on edge. Pulling out his lute he moves to stand over the painting Zander set down and begins a tune.
----------------------
Shaken 1 round
Bardic Performance 1 round used

Move to T40 combined with drawing lute
2nd Move action begin bardic performance Inspire Courage
+2 competence bonus to weapon attack and damage rolls, +2 morale bonus to saves against fear and charm


DM Robert - Ka tawg...  d20+13=17 ; d20+2=4 ; d20+3=19 ; d20+3=22 ; d20+3=9 ; d20+3=6 ; d20+3=10 ; d20+3=18 ; 2d8+3=13 ; 2d8+10=20 ; d20+12=22 ; d20+12=32 ; d20+12=14 ; d6+6=11 ; d20+12=17 ; d20+12=29 ; d20+12=23 ; 2d6+6=13 ;
Thursday April 11th, 2019 8:36:44 PM

Sid brews some tea and works on the journal.

Bartomus fingers his scarf and poof moves with the greatest of ease. He swings and misses. You did not state your exact position and with what you are attacking so I guessed.

Dorbin has a snack while working on the journal.

Stock turns to see what the commotion is and runs toward the fray.

Micah moves back and casts a spell that hits 1-8.
12 damage + blinded 1 round to all EVIL creatures
6 damage to all Neutral creatures
DC19 Will Save for 1/2 damage and to eliminate blindness

Zanderallen advances and swings at one of men. Unfortunately he misses.

Dirk starts playing.
______________________________________

Merchant level - Sturgeus selling (Bartomus, Micah, Zanderallen, Stock, Dirk)

Saves: on holy smite
1: failed, blinded 1 round
2: failed, blinded 1 round
3-8: 3 and 4 save, 5-8 fail.

Fancy Pants (1) "Argh, can't see." Fortunately that doesn't affect his abilty to start playing. Inspire Courage +2 competence bonus to weapon attack and damage rolls, +2 morale bonus to saves against fear and charm

Trident boy takes a potion from his belt and drinks it.

3 shoots at Zander. He calls out, "Plate mail is closing on you Jack and Henry."
To hit 20 (d20+10) miss. Actually that should be 22, because of the singing, but it's still a miss.

4 takes a step backward. He drops his crossbow and draw his rapier.

5 drops his crossbow and draws his rapier while taking a step backwards.

6 rubs his eyes.

7 stands his ground rapier waving in front of him.

8 spins around and stabs at the sound at his back.
Rapier attack 22 (d20+12) missing Stock.

9 executes a spring attack on Bartomus, darting forward and then retreating.
To hit 32 (d20+12, potential crit) but not confirmed. Damage 11 (d6+6)

10 shoots his hand crossbow at Bartomus.
To hit 17 (d20+12) miss.

11 executes a spring attack on Bartomus, darting forward and then retreating.
To hit 29 (d20+12, potential crit) confirmed on to hit 23 (d20+12). Damage 13 (d6+6)

battle map

Damage
1 12hp
2 potion, all healed up
3 6hp
4 6hp
5 12hp
6 12hp
7 12hp
8 12hp
9
10
11

______________________________________

Fence Level - Shields HQ (Stohp, Dorbin, Sid)

Journal translation:
It details his desires to become more wealthy as his wealth was originally gleaned from adventuring. What treasure he kept over the years was invested not always wisely and often spent in gambling.

Apparently he was frequently a patron at Warrd’s house of Luck but always would gamble with other nobility. It seems his largest debter among the nobility was Lord Peerimon. There is one entry about how he paid off at least 1 debt to Peerimon with original copies of the Slavery series kept in the Rosebud Library.(Important, you guys don't know about the loot destinations at the bottom. This is something that the other group knows about and you have not been able to exchange data. I say this because according to what Sturgeus said, he said he sent it to Unger Platt in Plateau City.)

There is also a reference that now he has something to keep “Him” off his back now that he has read Glenn Hembree’s adventuring journal and stashed it well. In a place no one would consider looking for it. There are some references to consider using it for blackmail but “C” is too dangerous.}

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey



Micah (Sub by Jon M) HP: 34/52 AC: 24/12/24 CMD:18  d20+11=29 ; d8+2=7 ;
Friday April 12th, 2019 9:40:01 AM

Effects: Spiritual Weapon
Micah grimly moves toward the field, moving his hands rhythmically as he whispers a prayer to Domi. A 3 ft. long warhammer made up of flecks of light goes spinning toward one of the bandits, nailing him in the back.

============
Move to AE49
Cast Spiritual Weapon at bad dude #7
Hits AC29, 7 damage


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday April 12th, 2019 9:44:23 AM

Dorbin says to Sid, "Some interesting things in this journal, aren't there. The plot thickens..."

Stock (JonM) HP: 104/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 21/22  d20+12=21 ; d20+7=11 ; d10+19=20 ; d10+19=28 ; d6=2 ; d6=5 ;
Friday April 12th, 2019 9:46:15 AM

Status: Raging
"Ooh you can't see me now. Not so good for you! HAHA!"
He steps to the side and brings the hurt. He's laughing so hard with the second swing though that his aim falters a bit.

=========
5ft step to X45
Power Attack1 hits AC21, 20 bludgeoning damage, 2 electricity damage
Power Attack2 hits AC11...ugh; 28 bludgeoning damage, 5 electricity damage


Bartomus(Rod) HP: 48/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=18 ; 2d8+1=3 ;
Friday April 12th, 2019 10:36:49 AM

Bartomus felt the two stabs as he tried to regain a sense of where he was at. He was hurt, he knew that, and outnumbered. He stepped a bit forward and swung his glave at the closest of the street thugs, though they were better trained it seemed than a street gang.

Step to T 32, swing at 10 with an 18, if a hit for 3 (sigh)

Dirk Devlin (Zach subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17   d8=4 ;
Friday April 12th, 2019 12:05:15 PM

Dirk continues his playing, hitting an abrasive chord that causes a shock wave to explode on the other side of Bart in addition to continuing to to inspire his allies. He puts a little more effect than normal as his tune competes with the well dressed leader of the street thugs.
-----------------------------------
Inspire Courage (+2 competence bonus to weapon attack and damage rolls, +2 morale bonus to saves against fear and charm) 2 rounds used

Cast Sound Burst at T30 (10ft radius hits 9 and 10)
4 sonic damage and Fort save DC 18 or be stunned for 1 round

Spells used
1st - 0
2nd - 1
3rd - 1

Zanderallen (Zachary H) 84/88 AC: 25(29 vs Trident) T: 13 FF: 24 CMD: 22  d20+17=24 ; d20+12=23 ; d8+21=24 ; d8+21=27 ; d6=3 ; d6=1 ;
Friday April 12th, 2019 12:18:10 PM

As the holy energy rains down upon his foes Zanderallen grins in grim satisfaction as it's effects confirm the alignments of his foes. As Jack and Henry back away from him, he sees a path open up. And charging into the middle of the enemy never stopped him before. Taking a quick step forward he calls upon Domi to smite the blinded trident wielder as he finishes his potion.
--------------------------
Divine Bond - Keen and Flaming burst on Longsword 78 rounds remaining
Inspired - +2 to hit and damage
Smite Evil on 2 (+4 to hit and AC, + 8 on damage on bad guy 2)


5ft step to R43
Full Attack on Trident #2
1st - 24 to hit, 24 damage + 3 fire
2nd - 23 to hit, 27 damage + 1 fire

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Friday April 12th, 2019 6:31:11 PM

Sid sips his tea, "I know... do you thing this 'C' is the mysterious Lord Crimson from some of our previous adventures? I feel like we'll have to find him eventually."

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday April 12th, 2019 6:35:06 PM

"Indeed. It is definitely time to regroup and compare notes. I wonder where the others are? We should really set up a way to communicate with and track each other. Do you know of any magic that might help?" she asks the others.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Saturday April 13th, 2019 4:33:00 PM

"I have a bird token."

DM Robert - I cannot believe the low rolls.  d20+4=17 ; d20+4=7 ; d20+15=24 ; d20+10=22 ; d20+12=32 ; d20+13=21 ; d20+13=18 ; d20+13=17 ; d20+13=14 ; d20+12=18 ; d20+12=13 ; d20+12=17 ;
Saturday April 13th, 2019 7:05:11 PM

Micah casts Spiritual weapon and moves up. The magic hammer hits. the blue square with sh in it

Dorbin thinks the journal has some interesting points.

Stock sidesteps and swings hitting once.

Bartomus thinks about stepping forward then realizes his glaive is a reach weapon so he can still hit 10 from where he is. He swings, and hits you need to add your +2 for Dirk singing.

Dirk plays and casts a spell, stunning 9 and 10.

Zanderallen steps forward and brings the pain, hitting his opponent both times.

Sid sips his tea and wonders if C is Crimson.

Stohp asks if there's some magic to let the groups talk.

Sid has a bird token ? What's that?

Fancy Pants (1) "OH MY!" He casts Hideous Laughter at Zanderallen and takes a 5 foot step back.
Zanderallen please make a DC 13 Will save or fall prone with laughter.
Hasted
Inspire Courage +2 competence bonus to weapon attack and damage rolls, +2 morale bonus to saves against fear and charm

Trident (2) Stabs at Zanderallen and freeing the net at his side casts it at Zanderallen. Yes, think Gladiator.
To hit 24 (d20+15) miss
To hit 10 (d20+10) miss
Net, touch attack 32 (d20+12) hit (this was his hasted attack) and Zanderallen gains the entangled condition. An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action)
Hasted
Inspire Courage +2

3 shoots at Zander, who is now 10 feet away with his back showing...and quickly reloads.
To hit 20 (d20+13) miss.
Hasted
Inspire Courage +2

4 uses his spring attack on Zanderallen's flank! and ends his move Near Dirk!
To hit 18 (d20+13) miss oh forgot the +2 for flank,still missed.
Hasted
Inspire Courage +2

5 uses his spring attack on Zanderallen and prepositions himself!
To hit 17 (d20+13) miss.
Hasted
Inspire Courage +2

6 uses his spring attack on Zanderallen and prepositions himself!
To hit 14 (d20+13) miss.
Hasted
Inspire Courage +2

7 uses his spring attack on Stock and prepositions himself!
To hit 18 (d20+12) miss.
Inspire Courage +2

8 uses his spring attack on Stock and prepositions himself!
Rapier attack 13 (d20+12) missing Stock.
Inspire Courage +2

9 stunned
Inspire Courage +2

10 stunned
Inspire Courage +2

11 executes a spring attack on Bartomus, darting forward and repositioning himself.
To hit 17 (d20+12) missing.
Inspire Courage +2

battle map

Damage
1 12hp
2 AC19, 55hp
3 6hp
4 6hp
5 12hp
6 12hp
7 AC 19 19hp
8 AC 19 34hp
9
10 AC 19 5 damage,
11

______________________________________

Fence Level - Shields HQ (Stohp, Dorbin, Sid)

The Shields contemplate how to contact the other party members. Wondering if they've had any luck with their endeavors.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday April 14th, 2019 8:16:23 AM

"A what? Stohp asks, intrigued.

Bartomus(Rod) HP: 48/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+9=15 ;
Sunday April 14th, 2019 11:34:43 AM

Bartomus realized that something odd had happened as his opponents seemed to have lost their senses. But, for the one of course, always that one. He shifted towards this one and slashed at the attacker, but his shifting carried his blade in a different direction.

Shift to T35, Attack - 15 (inspite of some great modifiers!) on No. 11

Bartomus(Rod) HP: 48/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+9=15 ;
Sunday April 14th, 2019 4:36:57 PM

Bartomus realized that something odd had happened as his opponents seemed to have lost their senses. But, for the one of course, always that one. He shifted towards this one and slashed at the attacker, but his shifting carried his blade in a different direction.

Shift to T35, Attack - 15 (inspite of some great modifiers!) on No. 11

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+13=19 ; d20+8=26 ; d8+2=5 ; d8+2=5 ;
Sunday April 14th, 2019 9:35:04 PM



"Stock!"[/i] he calls out, [b]"Go help Zander and take care of that enemy bard! The rest of us will deal with these underlings."

He smiles with grim determination as he sees Domi's hammer slam into the nearest adversary.

Micah continues moving forward, pausing to cast another spell, this time on Stock.


=======
Move to AB46
Cast enlarge person on Stock.
Spiritual Weapon (6 rounds remaining) Against #7: AC19 for 7 points; AC 26 for 7 points (forgot to add Dirk's bonus in roller)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday April 15th, 2019 9:56:07 AM

Dorbin nods sleepily and says, "Oh, those bird tokens are nice. But in my readings, I recently heard of an idea that could work in some ways, but it requires two magic users in different groups. Each mage casts light on a small item that the other group takes with them. Then, if something happens and immediate help is required, the mage in the group that needs help can dismiss the spell. So, if you are with a group and the light goes out, you know that the other group needs help."

Stock (JonM) HP: 104/104; AC: 18/17/9; DR 1/-; CMB: 15; CMD: 27; Rage: 20/22  d20+17=23 ; d20+16=27 ; 2d8+22=30 ; d6=3 ;
Monday April 15th, 2019 10:16:49 AM

Status: Inspired, Enlarged, Raging

Somewhere in his animal brain, Stock hears Micah's call...and kind of understands him. He charges forward toward the singing, ignoring swings coming his way as he moves. He then sees a man in his way and swings this way and that, trying to get to his target.

======
This will be a little rules heavy but here's what I want to do:
Stock enlarges to cover W44-X45
Charge to S43-T44
As a part of the charge I can overrun #6
CMB23 vs CMD on the overrun - he is knocked prone if I succeed by more than 5
He gets an AoO vs. AC 24 (+4 to AC with mobility)
Charge Power attack vs #2 hits AC27, 30 bludgeoning + 3 electricity
AC updated with -2 from charge


Dirk Devlin (John H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Monday April 15th, 2019 12:08:59 PM



Dirks continues playing, throwing extra energy into his song as he encourages his friends.
[b]"Looks like Zander could use some help," he says to no one in particular as he concentrates on summoning a lantern archon.

=============
Continues Inspire Courage
5' step to V39
Cast [i]Summon Monster III[i] as full round action. Will appear at P44.



Zanderallen (Zachary H) 84/88 AC: 23(27 vs Trident) T: 11 FF: 22 CMD: 22  d20+12=31 ; d20+15=17 ; d20+10=20 ; d8+21=23 ; d6=6 ;
Monday April 15th, 2019 6:38:06 PM

Zanderallen laughs, but not from the spell. "Do I look like a fish?" He shuffles his position slightly to free his arm enough to swing. The net throws off his first attack but not the second. He then shuffles a little closer to the man in the fancy clothes.
---------------------
Divine Bond - Keen and Flaming burst on Longsword 78 rounds remaining
Inspired - +2 to hit and damage
Smite Evil on 2 (+4 to hit and AC, + 8 on damage on bad guy 2)
Entangled - 2 to hit, -4 Dex


Will save 31 against Hideous Laughter
5ft step to Q43
Full Attack on 2
1st - 17 misses (stupid net)
2nd - 20 hits, 23 damage + 6 fire

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday April 15th, 2019 7:15:51 PM

"That... could work." Stohp says hesitantly. Other then having to carry a light around with you everywhere. It'd either give you away, be unnoticeable in broad daylight, or be kept in a pack where it might turn off for a long while before you notice. What's the range on light?

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Monday April 15th, 2019 7:51:03 PM

Sid holds out the token, "Technically it's a Bird Feather Token. I tend to just call them bird token's because it is shorter and it turns into a literal bird. I just write a note," Sid scribbles Hi Micah! How's it going? Are you almost done? What do you want to do for dinner tonight?, "Pop the token," a small bird appears on the table, "you give it the message," he ties it to the bird's leg, "Give it a person to go to, Micah please." The bird looks at Sid tweets and bit and flies off, "And there you go, 150g spent on a pointless demonstration. Man we're so rich now. Say, what do you guys want to do for supper?"

DM Robert - The rest of us will deal with these underlings.  d20+13=16 ; d20+13=14 ; d20+13=29 ; d20+13=16 ; d6+6=8 ; d20+13=16 ; d20+13=22 ; d6+6=12 ; d20+13=31 ; d20+13=16 ; d20+13=30 ; d20+13=30 ; d20+13=24 ; d6+6=8 ; 2d6+6=9 ; d20+12=18 ; 3d8+5=23 ; d20+12=28 ; 5d6+6=23 ; d20+12=22 ; 5d6+6=28 ; d20+12=17 ;
Monday April 15th, 2019 8:53:14 PM

Stohp asks about the magic device.

Bartomus swings and misses.

Micah moves up and casts a spell, making Stock larger. His spiritual hammer keeps whacking away.

Dorbin suggests away two group could keep in contact, but really it would be limited to a per-arrainged signal.

Enlarged Stock charges hitting his opponent out of the way but not knocking him prone. Core rules p193, you can overrun during your movement, however see page 201, Overrun counts as a Standard Action, you will not get to swing at the end of it.

Dirk continues to play and casts a spell. Sorry as you stated and I check your spell is a full round action, that means you cannot move. Also as you were next to a bad buy he does get to make an AOO.

Zanderallen swings and misses and hits. The gladiator goes down in a spray of blood. He shuffles toward fancy pants.

Sid prepares a message for Micah.

-----

Fancy Pants (1) "GADZOOKS!" He takes a step back and casts a spell disappearing. Spellcraft 17 Highlight to display spoiler: {Invisibility}
Hasted
Inspire Courage +2 competence bonus to weapon attack and damage rolls, +2 morale bonus to saves against fear and charm

Trident (2) gurgle flop.

3 shoots at Zander, who is now 10 feet away with his back showing...and quickly reloads while moving away.
To hit 16 (d20+13) miss.
Hasted
Inspire Courage +2

4 stabs at Dirk.
First the AOO, To hit 14 (d20+13) lucky
To hit 29 (d20+13) hit damage 8 (d6+6)
hasted attack To hit 16 (d20+13) miss
Hasted
Inspire Courage +2

5 stabs at Stock
To hit 16 (d20+13) miss
hasted attack To hit 22 (d20+13) hit damage 12 (d6+6)
Hasted
Inspire Courage +2

6 stabs at Stock
To hit 31 (d20+13) potential crit not confirmed hit damage 8 (d6+6)
hasted attack To hit 30 (d20+13) potential crit, confirmed 24 (d20+13) hit damage 9 (d6+6)
Hasted
Inspire Courage +2

7 uses his spring attack on Micah and prepositions himself!
Rapier attack 18 (d20+12) miss
Inspire Courage +2

8 goes up the street and whips out a potion, glug.

9 uses his spring attack on Bartomus and winds up where he started.
Rapier attack 23 (d20+12) hit and since you are flanked by 11 threatening with his spring attack, damage 23 (5d6+6, yes they are all thieves with backstab)
Inspire Courage +2

10 uses his spring attack on Bartomus and is slightly re positioned
Rapier attack 22 (d20+12) hit and since you are flanked by 11 threatening with his spring attack, damage 28 (5d6+6, yes they are all thieves with backstab)
Inspire Courage +2

11 executes a spring attack on Bartomus, darting forward and repositioning himself.
To hit 17 (d20+12) missing.
Inspire Courage +2

battle map

Damage
1 12hp
2 AC19, 88hp Dead
3 6hp
4 6hp
5 12hp
6 12hp
7 AC 19 33hp
8 AC 19 11hp drank a potion
9
10 AC 19 5 damage,
11

______________________________________

Fence Level - Shields HQ (Stohp, Dorbin, Sid)

The Shields contemplate how to contact the other party members. Wondering if they've had any luck with their endeavors.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey


Dirk Devlin (John H subbing for Joe) HP: 51/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=23 ; d20+3=22 ; d20+3=8 ; d6=1 ; d6=1 ;
Monday April 15th, 2019 10:01:56 PM

OOC: one can still make a five foot step while taking a full round action. No effect, since it missed. Here's the address to the SRD: https://www.d20pfsrd.com/Gamemastering/Combat/#TOC-Full-Round-Actions.


Dirk strums a minor chord when the rapier gets through his guard, but continues to encourage his allies.

The bard again steps away from his attacker. Seeing the plight of Bart, he summons a swarm of bats on rogues 9 and 10.

Two beams of light shine from the eyes of the archon, one strikes #3 a glancing blow, while the other blasts wide.

============
Spellcraft 23.
Inspire courage continues
5' step to U40.
Cast Summon Swarm (bats) on square S30 to T31. 9 and 10 each take 1 point of damage and 1 bleed. Also, they must make a Fort DC 11 save or be nauseated for one round.

Lantern Archon
Innate ability:
Aura of Menace. All hostiles within 20' of the archon must make Will Save DC 13 or take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.

Attacks: Touch attack 22 and 8. Attack that hits does 1 point of damage.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+13=30 ; d20+13=25 ; d8+4=7 ; d8+4=10 ;
Monday April 15th, 2019 10:14:50 PM


When Micah sees the leader disappear, he decides to take immediate action, casting invisibility purge.
Realizing the limited range of his spell he shouts, "Zanderallen! Never run ahead again! You would think you were a Took or something!" The heavily armored priest then rushes forward with heroic effort.

As he rushes forward, he says to Stock, "Looks like we can ignore the leader now thanks to the bloody paladin."

Meanwhile, the spiritual hammer pursues the repositioning number 7 like a holy rottweiler, striking its foe soundly, not once, but twice

========
invisibility purge duration 8 minutes. Negates invisibility within 40 feet of Micah.
Hero Point for extra move action.
Move to V43.
Spiritual Weapon on 7. To hit 30 for 7 points and to hit 20 (should be +8 for second attack) for 10 more points.

Stock (JonM) HP: 89/104; AC: 20/19/11; DR 1/-; CMB: 15; CMD: 27; Rage: 20/22  d20+14=23 ; d20+9=22 ; 2d8+22=38 ; 2d8+22=30 ; d6=2 ; d6=4 ;
Tuesday April 16th, 2019 9:29:19 AM

Status: Inspired, Enlarged, Raging
Stock is annoyed more than anything...but when you are in a rage, it just comes out as more raging. He turns on the mook that landed a couple lucky blows and slams him twice as hard as he can. It is not a pretty scene.

==========
PA1 vs #6 hits AC23, 38 damage, 2 electricity
PA2 vs #6 or #5 hits AC22, 30 damage, 4 electricity


Bartomus(Rod) HP: -12/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday April 16th, 2019 9:38:35 AM

Bartomus realized he was in a bad place when suddenly his shift allowed the other two thugs to slash at him scoring deep strikes into the Taur. He bellowed loudly only to have it cut short as he collapsed to the ground.

Ugly hits to say the least.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday April 16th, 2019 9:38:36 AM

Dorbin nods and says, "Well sure, the light option is a bit limited, but I don't[ think there'd be a problem with the range. It does have a limited duration, but for me, now, it would still last over an hour."

He watches the bird fly away and says, "That's a good one, too. It can certainly provide a bit more information, but still is only one-way. What would really be nice would be something like a ring or something that we could talk to one another telepathically. Now THAT would be something cool."

Zanderallen (Zachary H) 88/88 AC: 23(27 vs Trident) T: 11 FF: 22 CMD: 22  d20+5=16 ; d20+11=30 ; d8+13=15 ; d6=4 ; d6=1 ; d6=3 ; d6=6 ; d6=2 ;
Tuesday April 16th, 2019 1:04:50 PM

With the net fighter down Zanderallen slices himself free of the net looking around for where the bard disappeared to. He's about to give Micah a piece of his mind when his bloods runs cold at the sound of Bart's bellow of pain. Or at least he prayed it was a bellow of pain and not a death bellow. Rushing past friend and foe towards the falling minotaur he rallies himself to send out a wave of healing, nor caring who it reached except his friend. He roars out in a monstrous voice, "If you've killed him, I swear by the gods you will know my vengeance."
---------------------------
Standard Action - attack unattended object(net)
30 to hit, 15 damage
Move to T38, provoking from 4 and 11
Hero point for extra action
Channel Energy (reaches Bart, Z, Dirk, Stock, Micah, 4, 5, 6, 8, 11)
All inside heal 15 hp

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday April 16th, 2019 7:17:27 PM

The bird doesn't come back with a response? Stohp asks. "Also, you realize that it might fly to anybody named "Micah" in the city since you didn't say his last name right?"

DM Robert - The rest of us will deal with these underlings.  d20+4=15 ; d20+4=22 ; d20+11=23 ; d6+4=9 ; d20+11=22 ;
Tuesday April 16th, 2019 8:54:05 PM

OOC: one can still make a five foot step while taking a full round action. No effect, since it missed. Here's the address to the SRD: https://www.d20pfsrd.com/Gamemastering/Combat/#TOC-Full-Round-Actions. - Ah, yes, but he was not 5 foot stepping he declared a 30 foot move. Anyway...

Dirk continues to play. He summons a nasty swarm of bats on Bartomus's attackers. (Both saved) The Archon tries to put some fear in people. It gives the fleeing henchman a hot seat.

Micah rushes up casts a spell, but see's nothing. Behind him he hears the hammer strike once then pause vibrating. It's chosen victim has moved off this mortal coil.

Stock smash puny humans! 5 and 6 are dead dead.

Bartomus feels weak and begins to pass out, he see's the form of a fire elemental, at least they would have taken damage as they killed him.

Dorbin wonders about rings of telepathy.

Zanderallen free's himself and throws caution to the wind and rushes forth provoking attacks just to save his friend (earn a hero point).

Stohp wonders how effective that bird could be.

-----

Fancy Pants (1) The playing stops....Perception 20Highlight to display spoiler: {}You hear boots on cobblestone running away.[/i]

3 Runs for all that he is worth and with that extra boost from hasted.
Hasted

4 takes the AOO at Zanderallen.
First the AOO, To hit 23 (d20+11) hit, Zander takes 9 damage, which would have then been healed by his channel as that came next. :(
He eyes what Stock just did to his friends..."I'm not getting paid enough for this." He double moves away.
Hasted

5 dies horribly

6 dies possibly as horribly as 5

7 dies ignobly

8 has been shocked and awed by Zanderallen and Stock. He double moves out of dodge.

9 attempts to withdraw from the bats.

10 attempts to withdraw from the bats.

11 takes the AOO at Zanderallen.
First the AOO, To hit 22 (d20+11) miss, the scrape of the rapier along his armor is piercing and loud causing a cringing of those that can hear it. He looks around, trapped. He drops his sword and raises his hands "Okay I surrender."

battle map

Damage
1 12hp
2 Dead
3 Running away.
4 all healed up
5 very dead
6 dead and then some
7 dead
8 AC 19 11hp drank a potion
9 AC 19 1 damage,
10 AC 19 6 damage,
11

______________________________________

Fence Level - Shields HQ (Stohp, Dorbin, Sid)

As Stohp, Dorbin, and Sid sit at the table and send off their message. Briadoc pops up at the table. "Did someone say supper? I say you must have your meal names confused. You see, 7:00am is Breakfast, then about 9:00am is Second Breakfast, at 11:00am well that's Elevenses, 1:00pm is Luncheon, 4:00pm is Afternoon Tea but really what's tea without some cakes, and at 6:00pm there's Dinner and finally at 8:00pm you eat Supper. So see really it's about time for Luncheon." He smiles at you all. "What's for lunch?"

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=5 ; d6=2 ; d6=5 ; d6=4 ; d6=4 ;
Tuesday April 16th, 2019 9:21:00 PM


Micah blinks when he realizes the battle is over, but still worries about their unseen foe.
Certain that his spell would neutralize the leader's invisibility, he deduces that he must have run away with the others. This thought process takes only a moment as concern for the fallen minotaur overshadows all else now that immediate danger seems to have passed.

He moves within range of the druid then channels energy, keeping an eye out for their unseen foe.

========
Perception 5 (Nat 1)
Move to V40
Channel energy ( intentionally excluding 11) for 15 hit points.

Dirk Devlin (John H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Tuesday April 16th, 2019 9:30:15 PM


Dirk laughs aloud as he sees the foes run from his bats. Enjoying their effect, he commands them to stay in place rather than dismiss them for now.

Suddenly he realizes what has happened and stops playing.

"We did it!" exclaims Dirk, tones of relief, surprise, and pride mingling together in his tone.

Looking around, he realizes he is standing next to where Zander set down the painting. Carefully, he reaches down and grabs their charge.

As Micah's healing power washes over him, he laughs again, trying not to smile too much.


Bartomus(Rod) HP: 10/52 AC: 19; Melee +7;Perc+12;Heal+9   2d8+2=7 ;
Wednesday April 17th, 2019 12:40:14 AM

Darkness gave way to grayness of varying shades to eventual light through closed eyes. They fluttered open and he looked about. His head swam, it hurt, as did his back and side. He groaned as he sat up to see bats encircling two of his attackers. The third seemed to have surrendered to Zander.

He fished into his pouch and pulled forth a vial, shook it, pulled out the stopper and drank. He felt a bit of a tingle and the ringing in his head seemed to be softer. "I don't like them at all."

[i] CMW potion for 7[i/]

Stock (JonM) HP: 89/104; AC: 20/19/11; DR 1/-; CMB: 15; CMD: 27; Rage: 20/22 
Wednesday April 17th, 2019 9:52:32 AM

Effects: Enlarged, Raging

Stock's head whips around and he begins sniffing at the air, furiously looking around.

=========
Rage Power Scent: The barbarian gains the scent ability while raging and can use this ability to locate unseen foes.
Scent: A creature with the scent ability can detect opponents by sense of smell, generally within 30 feet. If the opponent is upwind, the range is 60 feet. If it is downwind, the range is 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at three times these ranges. The creature detects another creature’s presence but not its specific location. Noting the direction of the scent is a move action. If the creature moves within 5 feet (1 square) of the scent’s source, the creature can pinpoint the area that the source occupies, even if it cannot be seen.
Move Action: Where is that bard? Sense direction.
Second move action: move 30' toward the smell or if he doesn't smell anything, move 30' west.


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday April 17th, 2019 12:10:05 PM

Zander calms dramatically when he sees Bart get to his feet. Directing his attention back to the thug that surrendered he shoves him none too gently to a seated position against the wall. "Try to stab me and then surrender? Thankfully for you my friend is alright so I'm feeling generous. What's your name?" Zander takes a quick look around to make sure nothing else needed his attention, Micah was healing Bart, Dirk had secured the painting, the remaining baddies were feeling, and Stock was... well Stock running down the alley sniffing like a blood hound. He'll come to his senses in a moment Zander thinks before turning back to their prisoner.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday April 17th, 2019 2:53:50 PM

Dorbin's cat stands up and meows when Briadoc appears explaining mealtimes. He takes another sip of tea and says, "I wonder what the others are doing now? Does it seem like they've been gone for some time, or is it just me?"

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday April 17th, 2019 6:47:00 PM

"Well, is it so early? Hmm, well, I was thinking really hard about our Micah, and I believe that's what's needed. I mean, how many 'John Smith"s' are there in the Wold eh? It is only one way though and unfortunately you can't send another token with it. I think fancy rings would be nice. What would the range on that be Dorbin?"

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday April 17th, 2019 6:57:04 PM

"So you have to focus on who it is? That makes more sense, just saying a name would make it to easy to go to the wrong person. As for timing... we didn't agree on a time to come back and we probably had the simplest errand, just checking on that house. Even if they are taking a long time it's not like we could find them to help them finish up.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday April 17th, 2019 6:57:55 PM

Stohp looks over at Braidoc. "I don't know, what do you want? We're just waiting around anyway, we can get whatever."

DM Robert - I don't know, what do you want? 
Wednesday April 17th, 2019 8:15:24 PM

Micah moves toward Bartomus and channels some healing power of Domi.

Dirk is giddy with victory, but still manages to pick up the painting.

Still feeling weak Bartomus downs a potion.

Stock seems almost feral as he sniffs around looking for something to smash, but can find no scent of the villians, he does however detect the tange of garbage in metal cans, cans that are almost completely full.(so say about a week of garbage)

Zander shoves the henchman down and demands some answers.

Dorbin's wonders about the others.

Sid thinks rings of telepathy would be nice and asks about ranges.

Stohp also wonders about the others and asks Briadoc what he wants.

-----

Merchant level in the streets (Micah, Stock, Bartomus, Zanderallen, Dirk)

The fight is done. The henchman looks at Zanderallen. "Name's Lowfar Tunis. We were hired by Mordecai LaRue to come to the Float and rob Sturgeus Selling. He said he saw an expensive painting in there and did some nosing round that there might be other valuable stuff. So we came to do a shakedown, but then saw the guards going in and so waited. Then he sees you taking what looks like the painting and decides to rob it from you."

A bird flutters down and lands on Micah's arm, then it dissolves in a mass of sparkling colors, leaving behind a note. The note reads: Hi Micah! How's it going? Are you almost done? What do you want to do for dinner tonight? Micah wonders who it could be from as it was not signed. Linguistics 20 Highlight to display spoiler: {It looks like Sid's handwriting.} Micah looks up, Dinner? It looks to be just past noon.

Some loot:
+1 short sword,
darts (10),
masterwork mace,
+1 trident,
belt of giant strength +2,
ring of protection +1,
antitoxin,
240 gp

4 potion of cure moderate wounds,
4 potion of invisibility,
4 tanglefoot bag;
5, +1 studded leather,
4, +1 rapier,
8 masterwork hand crossbow
4 quivers with 8 bolts dipped in Blue whinnis poison
4 cloak of resistance +1,
4 thieves’ tools,
1956 gp

______________________________________

Fence Level - Shields HQ (Stohp, Dorbin, Sid)

Briadoc jumps up beaming. One should never ask a halfling what he wants to eat when technically he is your guest.. "Oh we could have start with some meat pies 2 or 3 should be sufficient for me, and maybe then some fresh pears, then we could have some puffy waffles with whipped cream, chocolate sprinkles and cherries, and maybe a side scoop of vanilla ice cream. I hear the The Fatted Calf, has some excellent meat pies."

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday April 18th, 2019 3:03:41 AM

Stohp really doesn't care of Braidoc wants to eat himself into a food coma. It's not like they can't afford it. Rather than carry all of that stuff back she just takes him to the Fatted Calf to claim their free meal of the day.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=9 ; 2d8+2=12 ;
Thursday April 18th, 2019 10:03:49 AM

So, wrong place at the right time, or right place at the wrong time?" Bartomus winced as he pulled himself up off the floor and glared at the captured thief. He slowly walked over and glowered at the captive, but his wounds made it more of a shrug. This LaRue, where does he spend his days and his nights? Seems to be pretty well informed to things down here and with our new friend Sturgis."

Bartomus fished into his pouch and pulled out a second vial. He pulled out the stopper and quickly drank it. A warmth extended outward from his stomach and throat. He took a deeper breath, tilted his head to both sides to help relieve the tensions in his neck.

Intimidate 9; 2nd CMW potion for +12

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday April 18th, 2019 10:46:36 AM

Dorbin is glad to see that Stohp is doing something to deal with the suddenly quite annoying halfling. He goes along with them to the Fatted Calf for the noon meal.

Dirk Devlin (John H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=16 ;
Thursday April 18th, 2019 12:47:46 PM


Dirks stands still, feeling a bit awkward as he holds the obviously very valuable painting.

He looks around to see if anyone else may suddenly show a violent interest in obtaining it.

=====
Perception 16 to look for potential threats

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d8+1=2 ; d8+1=2 ; d8+1=6 ; d8+1=9 ; d8+1=4 ; d8+1=5 ; d8+1=8 ;
Thursday April 18th, 2019 1:11:51 PM


Seeing that Zanderallen, Stock, and Dirk are on the alert, Micah continues to aid Bartomus.

He draws out his wand, he quietly responds, "I agree. This Larue seems to be a bit too informed for my taste."

He uses the wand to heal Bart until all of his wounds are healed. He shakes his head as he does so and comments, "These are some pretty nasty blades for hire. I am glad it is over, but sorry so many got away."

=========
CLW (5 charges) Total healing: 32 hit points



Stock (JonM) HP: 89/104; AC: 20/19/11; DR 1/-; CMB: 15; CMD: 27; Rage: 20/22 
Thursday April 18th, 2019 2:40:02 PM

Stock comes back to his senses, looking a bit disheveled but otherwise unhurt. He jogs over and help Bartomus up and then rounds on the survivor. "Glad I'm the only one who doesn't know this Larue..." To the surviving mook: "Who was that bard? Just another stooge working for Larue? Does Larue spend a lot of time stealing from other crooks like Sturgeus?"

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday April 18th, 2019 5:05:30 PM

"Well, Lowfar looks like you've earned yourself an afternoon with the Silver Shields. Let's get this painting back to Rosebud's and then head back home. We can take custody of this lowlife to ask him some more questions. Plus we can combine notes with whatever the others may have been able to gather and decide on some next steps." Zanderallen will disarm Lowfar and then encourage him to walk with the group.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday April 18th, 2019 7:03:02 PM

Sid goes along with the rest of his group and pens another bird to Micah. If you and the rest are done with your chores we're going to The Fatted Calf for luncheon. Baridoc is going to eat like a halfling so don't dawdle or there might not be any food left. -S

"Hey Dorbin, if we all got those rings would we be able to hear each other at the same time or would it only be one-to-one?"

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday April 18th, 2019 7:03:44 PM

He also pens one to Ellie if she wants to join us or have Sid pick something up for her.

DM Robert - I am glad it is over, 
Thursday April 18th, 2019 8:05:13 PM

Stohp takes Briadoc to the Fatted Calf to claim their free meal of the day.

Bartomus asks more questions of the captive.

Dorbin goes with Stohp.

Dirk looks around but only see's the faces of people looking out from the various business. Smiling faces.

Micah works on healing Bartomus.

Stock, still enlarged, adds some more questions of the captured henchman.

Zanderallen suggests the Shields needs to regroup. OOC, Lowfar is already disarmed, his stuff is in the loot bin.

Sid sends a query to his finace. OOC, hmm, someday we'll have to have a little side adventure about the marriage. Then he joins Stohp and Dorbin, still asking about how the rings would work.

-----

Merchant level in the streets and Fence level in the streets. (Micah, Stock, Bartomus, Zanderallen, Dirk)

Lowfar replies, "Well it's like this LaRue is the Bard. As to where he hangs out, I don't know we just got here. We traveled from Emerald City to Plateau City and then took the gate to here. Normally we don't travel so much but LaRue was paying good coin and board as well. Now as to robbing thieves, I was not aware that Sturgeus is in fact one of the sanctioned 'auctioneers' of booty. We don't have to really nose around that I was going to be knocking over his store. We can just say I was in on holding you up right?"

You hear applause from the nearby stores, along with snippets of "that was great", "Imagine seeing the Silver Shields in action", and the like. However, you quickly manage to 'get away' and head to Rosebud Publishing. There you are escorted by Hanse up the stairs and into Barbara's office where she thanks you for such quick work. She almost asks a question but you see a slight shake of her head seeing that you have a prisoner OOC is he manacled in any way?

Then you quickly go down to the Fence level. On the way to HQ you catch sight of Stohp, Briadoc, Dorbin, and Sid entering the Fatted Calf.

______________________________________

Fence Level - The Fatted Calf (Stohp, Dorbin, Sid)

Briadoc seems thrilled to be on an outing. The group enters the Fatted Calf. Brassy see's them and approaches. "Well Hello there. How can I help you? Are you hear for lunch? Just the 4 of you or should I expect more? Do you want one of the tables out here, or would you prefer one of the back rooms? You know from past experience that he would prefer you to eat out in the common area because you eating here always attracts more customers. However, you also know that eating out in the common area let's everyone hear what you might be talking about.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - AND HOW!
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey



Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday April 19th, 2019 2:47:52 AM

Stohp has no plans to discuss their current mission so is fine with the common room. "Just us for now yes."

Stock (JonM) HP: 89/104; AC: 20/19/11; DR 1/-; CMB: 15; CMD: 27; Rage: 20/22 
Friday April 19th, 2019 9:02:44 AM

Stock enjoys a quick bite and then nods to Micah. "How about we take this trash over to your brother and then head down to the Temple of Caeroldra like we were planning?" The 'trash' he is talking about is obviously the goon that was picked up in the fight.

"Anybody else want to come?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday April 19th, 2019 9:25:09 AM

Dorbin tells Sid, "I've heard rumors of rings where an entire group can talk to one another completely in their minds. No one else can overhear them. They are quite powerful artifacts. I mean, I've never seen one, just heard about them. I think some of the powerful dragon groups have them."

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday April 19th, 2019 10:09:22 AM

The repeated taps with the wand brought wave after wave of energy that coursed through him chasing away the pains and healing the wounds left by Lowfar's colleagues. "Thanks Micah, truly, they were nasty. Seems I will be tossing this shirt aside - being a Shield is a bit tough on clothing, it seems.

He glanced over at Dirk holding the larger painting, "Dirk, you want me to carry that for a bit? And, what are we doing with our new 'friend' here? Taking him with us? Then what?"

He followed along. He smiled with a bit of embarrassment as he heard some of the kind words about the Shields. His stomach grumbled a few times. Food would be a good option, he thought to himself.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Friday April 19th, 2019 2:39:37 PM

Relieved that Bartomus is healed, Micah quietly puts his wand away.

Micah is unable to suppress his smile as he wordlessly reaches out and starts repairing the tears to Bart's shirt with his magic.

"Let us deliver him to Lukas. Then I think we should find the others before going out alone. I hope they did not run into similar trouble," he says with a meaningful look at the carnage. "Perhaps we should wait for them back at HQ".

========
mending orison is "cure" Bart's clothing.

Dirk Devlin (John H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  
Friday April 19th, 2019 3:00:48 PM

"Good idea," agrees Dirk, handing the painting to Bartomus.

Having an idea he casts message including all of the Shields currently with him. "In case we get spread out again, this will enable us to communicate without alerting everyone around us," he explains.

==========
Message duration 80 minutes. Currently applies to Micah, Zanderallen, Stock, Dirk, and Bartomus. Allows whispered communication among targeted creatures within 180 ft that can only be intercepted by a DC 25 perception check.


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday April 19th, 2019 6:53:25 PM

"That's a good idea Stock. We can come back for questioning later. I want to join up with the others." After dropping off the painting and stopping by the guard post to turn in Lowfar, Zanderallen heads back towards HQ with the others. [b]"Hey I think I see the others going into the Fattened Calf. Lunch sounds pretty good."[b/] Zanderallen restrains himself from talking about want they found until they get back to the privacy of home. Then he shares everything they learned.

DM Robert - "- being a Shield is a bit tough on clothing, it seems." 
Saturday April 20th, 2019 9:20:55 AM

Stohp takes a common table.

Stock is up for some food.

Dorbin speaks of the rings of telepathy.

Bartomus is for moving on.

Micah 'heals' Bartomus's shirt. He feels the prisoner should be turned over to Lukas for now.

Dirk casts messenger on everyone.

Zander agrees to turn over the prisone.

----

The prisoner is turned over to Lukas. He is busy with booking Sturgeus but readily takes the prisoner when the charges are laid against him...attempted theft and assault with a deadly weapon.

The painting is delivered to Barbara (as previously depicted).

Stock, Bartomus, Micah, Dirk, and Zander enter the Fatted Calf. There they see Stohp, Dorbin, Sid, Elly, and Briadoc sitting at a table eating lunch. Amazingly the halfling seems to be eating as big a portions as Stohp. Brassy is beside himself now that the other Shields have arrived for lunch. He scoots a table over to the others and seats the Shields near each other.

Lunch is grand. However, the place is soon packed. Late comers tell of the recent Shield fight on the Merchant level. You can tell the tale is getting larger in the telling. Prudently none of the shields talk about business while here. Finally the halfling burps and comments about taking a nap. The group rises and leaves

At last the group returns to HQ there to sit and talk about matters at hand.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want me to keep this up?
Do you want to delete things that have been done?
Do you want to mark anything as Done that I have not?
Do you want to have anything added in?


1 - Check with Micah's brother to see what's what. Done
2 - Check on Sir Stephan Imbry's past, maybe where he lived, neighbors, who he was involved with, etc. That would involve going to the Gold level.
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - WOW you found some sort of burnt book in the fireplace of Imbry's home...
3 - Checking if 'good deals' were made on books and art. That would involve going to the merchant level, too bad Jasper and his friends are no longer around to point out shady operators. Who else do you know that might know something along those lines...or you could do some investigating and roll really high on knowledge local.
a - Sturges selling looks interesting - Done.
b - now you have a list of where some of the items are.
4 - She mentioned that those were the items they found forgeries of, could something have been missed?
5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.



Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Sunday April 21st, 2019 11:39:18 AM

Their meal was good, and the excitement that soon fluttered about them kept them at ease enjoying the moment. At one point, he turned about and realized his shirt was no longer slashed. He was surprised and turned back to Micah with a look of amazement thanking him for that.

When they got back to their headquarters, he still felt that they should follow up on the folks Sturges mentioned. "So, Sturges mentioned a few folks and one of them, Lord Peerimon, seemed to be one of his better customers. Think it might be advantageous to see if we could make a visit there, or that other Lordship, Jonas something."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Sunday April 21st, 2019 7:41:44 PM

"You know we should look into that, maybe for later if they are that expensive" ((I didn't read a response, so if I may)) A little bird flitters down on Sid's hand at the beginning of the meal, tweets at him, and then swells up and pops into a small ball of smoke and glitter. A note flutters to the table and Sid reads it, Customer's in the shop. Baked fish and salad please -E. Sid nods and let's Brassy know what what she wants, asks for a skin of wine to be sent over as well and then pays him a bit extra for delivery.

"Say, how's your trash situation? Are you coping?" He asks the Innkeep while he has him.

Dirk Devlin (John H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  
Sunday April 21st, 2019 7:41:50 PM


"I agree," replies Dirk. [b]"I suggest that this time, we stick together. That last encounter was a bit touch and go," he adds with a meaningful look at the formerly injured Bartomus.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Sunday April 21st, 2019 7:44:13 PM


Micah is relieved to be done with the painting and the prisoner. Back at the headquarters, he doffs his armor in the common room while listening to the others.

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Monday April 22nd, 2019 9:42:56 AM

"Don't want to split the party again, eh Dirk? Yeah, I suppose we don't need to take undue risk in tracking down these pieces."

Then looking at Bart he says, "To Peerimon then?"

=========
[ooc]If it's not too big of a problem, I appreciate you putting the extra footer on your posts[/ooc]

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday April 22nd, 2019 10:54:59 AM

Dorbin nods his head as the others relate their story of their encounter. He yawns and tries to tell the story of their adventures touring the house for sale, but really doesn't manage to make it very exciting.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday April 22nd, 2019 5:55:37 PM

"We could start here on the Float level with the temple to Caeroldra. Then head up to the merchant level to drop them off. Then up to the higher levels to collect the rest. Then we'll have to figure out what to do about the Plateau City fence."

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday April 22nd, 2019 7:51:20 PM

Stohp readily agrees with the other's plans.

(I really apreciate the running recap as I've only been paying attention to my part of each post. You could probably delete done things, or maybe just change the formatting on them a little so they stand out?)

DM Robert - " That last encounter was a bit touch and go." 
Monday April 22nd, 2019 8:38:19 PM

Bartomus is for paying a visit to Lord Peerimon.

Sid enjoys his meal with Elly and asks Brassy about the trash situation.

Dirk agrees with Bartomus and suggests the group stay together.

Micah listens to what the others say.

Stock agrees with not splitting the party and seems to want to visit Peerimon.

Dorbin can't seem to make a story exciting...perhaps he should use profession scholar to try to write a book and get it published?

Zanderallen thinks they should visit the temple to Caeroldra since it's on the Fence level and they are already on that level. He also mentions the fence in Plateau City. OOC FYI, the fence in Plateau City is way off track, there's not even a module written for that at this point in time.

Stohp is willing to go with the party, but the party now has two goals on the table.
-------------

Brassy looks at Sid and gets a sad expression. "It's not good. We didn't realize when the rat folk, I mean the beast folk left, that they were actually taking care of the trash. Guess no one really thought about it. I think the City Lords are going to talk about it at a special meeting soon, buy really not sure what going to happen. Like as not they will tax us more and then it's still probably going to be weeks before things get better." He shakes his head and goes back to work.

The group sits around the table at HQ.
Knock knock knock. Everyone turns half expecting something to come attacking through the door. But really would an attacker knock? Rodrigo goes to answers the door. Faintly you hear. "Delivery for a Micah Smith. Sorry for the late delivery, all the boys were on vacation at the same time. Boss won't be letting that happen again." Rodrigo comes over and hands a wand to Micah. Delivery of you wand of cure light wounds. OOC I think it was light wounds, not sure I want to go wading back through emails to be sure, so it the cure wand you bought from the catacombs.

Several party members talk about going to pay a visit on Lord Peerimon.
Knowledge Local 20 group effort approved Highlight to display spoiler: { You're pretty sure Lord Peerimon lives on the open air level. You think it's on Diamond Street. See the map. The address exact address is not important.}

Zanderallen has suggested tackling the temple to Caeroldra since it's right here on the fence level.
Knowledge local 10 group effort if you want Highlight to display spoiler: {in fact it's about a 15 minute walk from your HQ. }

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=9 ;
Monday April 22nd, 2019 8:58:02 PM

OOC: It was two wands of cure light wounds.

Micah accepts the package and quickly checks the two wands he received. Holding one up in each hand and sporting a big grin, he says, "New curing wands. Stock, I think will go ahead and write your name on one of this."

He then turns to Zanderallen, "On a serious note, your plan sounds like a practical one. I am all for heading to the Temple of Caerolda first.

=============
Is Joe back?

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=19 ; d20+7=17 ;
Tuesday April 23rd, 2019 12:33:53 AM

"Well the Temple is not that far away, Bartomus nodded in agreement with Micah. "What do you think would be the best way to approach a Temple, that temple, with them buying stolen or embezzled goods? Anyone got an in we could play off of?""

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+3=6 ;
Tuesday April 23rd, 2019 11:01:09 AM

Stock grins at Micah. "Not a scratch in that last fight. I'm not sure what you mean." Then to Bart, "So...we should just go in the front door? Father Barnholdt seemed like a decent enough chap and it's not like the entire place is going to be like Father Arellius."

Stock starts gathering his things and heading toward the door. He calls over his shoulder, "You guys know where we are going, right?"

===
Know Local 6


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=35 ;
Tuesday April 23rd, 2019 11:30:37 AM

Dorbin nods in agreement and says, "Certainly we won't be splitting up again soon while this investigation continues, I would think." He shares what he knows about the temple (knowledge, local, 35).

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday April 23rd, 2019 7:32:13 PM

Grabbing his stuff Zander leads the way. "Yep, just down the street. Father Barnholdt seemed a reasonable man and we have the law on our side. Hopefully it's easy."

DM Robert - " On a serious note, your plan sounds like a practical one." 
Tuesday April 23rd, 2019 8:10:23 PM

Micah looks over his new wands and makes ready to visit Father Barnholdt.

Bartomus contemplates how the party should address Father Barnholdt.

Stock is ready to move out and thinks they should just ask Father Barnholdt.

Dorbin knows exactly where the temple is located and agrees that the group should stay together.

Zanderallen, ever the optimist, grabs his gear and states it should be easy.

Sid...
Dirk...
Stohp...
-----------------------
The party heads out the door and over to the temple. As they enter the temple they are struck by how fashionable the interior now looks. Somebody has really fixed up the place and made it look welcoming and austere at the same time. Yet the color choices are bright and cheerful.
Perception 15 Highlight to display spoiler: { the only picture you see on the wall of the main temple is the pointed urn that symbolizes worship of Caeroldra.}
Knowledge Religion 20 Highlight to display spoiler: { Caeroldra is the patron of everything that is lovely, beautiful and full of passion. Caeroldra believes that the concept of passion is to be applied in all aspects of life. Life is too short to spend it doing things that bring pain and suffering. Instead, one should do what brings them joy!}

Father Barnholdt is at the far end of the room. Seeing you he rises. You note that he is wearing quite dashing clothing, impressive even.
Perception 20 or Appraise 20 Highlight to display spoiler: { In fact while the clothing is quite fasionable, you note it is not top of the line but probably done by a tailor that would be considered a knock-off copier or imitator. The fabric is not the best that money can buy and the tailoring itself lends to the look of not being quite fitted right. In all this is not a very expensive outfit but it is being made to look like an expensive outfit. It would not pass on the Gold or Open air level, but it might pass on the merchant level, in the twilight or dark, but would certainly pass here on the fence level.}
Knowledge Religion 20 Highlight to display spoiler: { Clerics of Caeroldra dress in the latest fashions according to their current passions. During worship, they wear white togas, or nothing at all. All are either beautiful on the outside or carry an incredible charisma about them. All are accomplished at maximizing their outer beauty.}

Father Barnholdt sweeps his arms outward as if to embrace you all as he comes forward. "Dear friends how good of you to visit. Is there something I can do for you? Do you wish assistance in finding your true passion in life and attuning your life goals to follow that passion?"

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Tuesday April 23rd, 2019 8:28:25 PM

[b]”you seem well,[b] responds Micah, taking the hug literally as he advanced to return the embrace.

Ooc: can’t read spoilers. I’ll be back in town tomorrow; hopefully, with a more substantial post.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday April 23rd, 2019 9:12:12 PM

"It could easily be a sole person buying black market goods. We must be careful not to be to accusatory though, they're a passionate lot and could be difficult if we set them off."

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+13=14 ; d20+13=19 ;
Wednesday April 24th, 2019 10:06:03 AM

Stock notices that a bee keeps hovering around him. He keeps swatting at it but it doesn't go away. He realizes all of a sudden that they've arrived and Father Barnholdt is present. "Father...good to see you."

He swats again and realizes that apparently the bee is gone.

"You got any good artwork, Father?" He forgets that he should be letting the more persuasive members do the talking.

=======
Perception Spoiler 14; Stock is a bit distracted apparently
Perception Spoiler 19; Still distracted



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+9=20 ; d20+9=21 ;
Wednesday April 24th, 2019 10:52:31 AM

Dorbin smiles and nods as they enter. He notices the attire and decor (perception: 20, 21), but does not say anything in front of the priest. When Stock blurts out his question, Dorbin looks at him sideways in surprise.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=28 ; d20+12=13 ;
Wednesday April 24th, 2019 3:11:50 PM

Bartomus followed along and as they entered the newly restored temple, he found himself lost in the colors and the work that greeted him. He was not paying much attention to those about him and pulled himself to focus on the man that had greeted them.

"Passions you say, well now that is a different way to think about life, but left unchecked, that could be the road to the Trash Level for many a poor Taur, or so I have been told Bartomus said in a somewhat distracted manner. He smiled at the man and continued to gaze about.

Perception 28; 13 (a natural one)

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=20 ; d20+8=22 ; d20+5=11 ; d20+8=10 ;
Wednesday April 24th, 2019 5:51:32 PM

Zander's gaze quickly takes in the fact that the paintings they are looking for aren't in evidence in the main hall. He greets Father Barnhodlt warmly, "Father, it is good to see you looking well and the temple looking so attractive. We are actually following our passion now of helping out the people of the Float. I hate to bring up unpleasant memories but we are tracking down some stolen paintings and some of them were purchased by Arellius. Have you ever seen the Temple of Elemental Evil or The Werewolf spies his Prey? Or know where Arellius may have put them?"
-----------------------
Perception 20
Know Rel 22
Perception 11
Know Rel 10

Dirk Devlin (Zach H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+7=19 ; d20+9=28 ;
Wednesday April 24th, 2019 5:56:54 PM

Dirk is a little taken aback at the older man's exuberance and let's the others who know him take care of the talking. He looks around the temple thinking about how following one's passions isn't such a bad way to do things.
----------------------
Appraise 19
Know rel 28

(OOC: Emailed Joe, he's still underwater with the install so I'm subbing for him a little longer.)

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=18 ; d20+12=27 ; d20+10=13 ; d20+16=33 ;
Wednesday April 24th, 2019 6:48:59 PM

Sid nods as he looks around and stays quiet. He considers how much he would have to pay people to clean trash and starts compiling a list of those me thinks might work well in the position.

==========================================================

Perception: 18
Perception: 27
Profession(Merchant): 13 (Wages)
Knowledge(Local): 33 (workers)

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=23 ; d20+14=34 ;
Wednesday April 24th, 2019 7:09:25 PM

Stohp eyes the temple and the father and is easily able to make a few deductions (perception 23 and 34). "Any help you can offer would be greatly appreciated. Their owner was betrayed by an employee and the business that is the passion of her life may fold unless they are returned."

DM Robert - " You got any good artwork, Father?" 
Wednesday April 24th, 2019 8:16:43 PM

Micah embraces Barnholdt.

Stohp considers how to approach the subject. Then she puts in words hard for father Barnholdt to avoid.

Stock asks about artwork.

Dorbin takes in the surroundings but stays quiet.

Bartomus seems to critic the ways of unbridled passion.

Zanderallen lays out the passion of the Shields and asks about the stolen paintings.

Dirk looks around but doesn't say anything.

Sid eyes the surroundings but really doesn't seem to be there. OOC, the trash guild will have to wait until after the module is complete.

--------------------

Father Barnholdt finishes his embrace with Micah. Barnholdt laughs at Stock's abruptness. "I say, ever the direct one Stock. Let's see, good artwork, but then one persons interpretation of good may be another's burning trash bin." He laughs at his own joke. He shakes his head when her hears Stohp's comment. "That is certainly a tragedy. No one should be denied their passion through the wrong doing of others. I will add her to my prayers. Perhaps I should call on her? What is her name and business?"

He turns to Zanderallen and comments "Well you certainly seem to be doing well by your passion. You've helped a good many people in the short time you've been together." He pauses in thought, "I can't say I've ever heard of those paintings, so I'm not sure I would even know them if I saw them. However, I admit the former father Arellius had some strange and macabre tastes. I have moved his personal belongs to the storeroom. After all someday he may finish his sentence and return. I would not want to deprive him of his passions." He turns and makes a follow me gesture with his hand. "On the other hand, the law clearly states that stolen property must be returned to the victim(s) and anyone in possession of stolen property must release it to a duly authorized deputy of the law."

He goes through a side door and down a hallway. Then he stops and looks at you while he opens the door. "This is the storeroom, please feel free to check it out. And if you don't find it there you may look in the rest of the temple if you like."

The store room is about 10 by 15. The long side has vertical shelving from floor to ceiling. In addition there are boxes and bundles stacked on the floor and the other side. Clearly there has been a lot of stuff stored here. You get the feeling Barnholdt may not throw out anything that he feels could lead to releasing someone's passion.
Perception 30 (you may work together and/or take 20) Highlight to display spoiler: {You find two paintings that clearly resemble what you think are The Temple of Elemental Evil and The Werewolf spies his Prey"}

IF you succeed on the above roll then..
Appraise 25 (you may work together and/or take 20) Highlight to display spoiler: {Yes indeed these are the real things.}
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek
E - Temple of Caeroldra, Fence level? painting, Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=20 ;
Wednesday April 24th, 2019 11:32:57 PM

Bartomus looked about in the storage room and there was just a lot of stuff. Lots and lots of stuff. "We are looking for what again?

He kept at it with others who joined in.
=====
Perception role of 20 to aid

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+34=44 ;
Thursday April 25th, 2019 8:08:13 AM

Stohp works her way through the storage room looking for the paintings. "When we find them we'd better make sure they're the real thing." (Perception 24... not sure how I accidentally rolled +34)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+9=15 ; d20+15=33 ;
Thursday April 25th, 2019 11:13:22 AM

Dorbin peeks into the room with the others.

OOC:
Perception: 15 to aid
If we get enough on the perception, Appraise 33 to confirm authenticity!

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=12 ; d20+4=15 ; d20+4=22 ; d20+14=29 ; d20+14=34 ;
Thursday April 25th, 2019 12:53:39 PM

"You are most kind and most helpful," replies Micah as Father Barnholt leads them to the store room.

Before jumping in to the search he casts detect magic to verify no enchantments are present.

Having competed that, he sets to tracking what has been go through to aid the search of others more adept at finding details.

======
From previous DM post
Perception 12; failure
Religion 29 success
Perception 15 failure
Religion 34 success (nat 20)
From this DM post
Perception 22: successfully aid other

Casts Detect Magic

Dirk Devlin (Zach H subbing for Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=29 ; d20+7=20 ;
Thursday April 25th, 2019 2:29:58 PM

Dirk jumps in with a will to dig through the varied objects. It quickly lessens as he realizes most of the things in here couldn't stir passions in a drunk pig. But his lack of will doesn't stop his ability. He quickly helps narrow down the search to the right area.
-------------------------------
Perception 29 (should get us over 30)
Appraise 20 (unnecessary aid for Dorbin)

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday April 25th, 2019 2:34:26 PM

Zander keeps his tongue in check about the idea of Arellius getting out of jail, no reason to upset the kind Father. He starts to rummage around the store room but after knocking several things over he steps back to let the others take care of it. Once the painting are found and validated he thanks Father Barnholdt, "Looks like we found them. They belong to Miss Daneel, owner of Rosebud publishing on the Gold level. She is a writer so she might enjoy your visit. Thank you for your help Father."

"I guess to Rosebud next. Hopefully no over dressed ruffians are after these paintings as well."

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+13=25 ;
Thursday April 25th, 2019 3:36:32 PM

"Haha! Good work Shields. I was just about to say that I hope some ruffians do try to accost us on our way to Rosebud...Haha! That would be fun!."

Stock leads the way out giving a nod of thanks to Father B. "Thanks for your help, Padre!"

=========
Not sure if we need an aid anymore on the Perception but Stock pitches in with a 25.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=13 ;
Thursday April 25th, 2019 6:37:51 PM

Sid roams around the store room absently picking things up and putting them down without really seeing them. His mind flits between thoughts as he starts composing a long poem, switching between elvish and celestial.

===================================================================

Perception: 13(Nat. 1) ((Really I'm just not rolling high enough to do anyone any good))

DM Robert - "I guess to Rosebud next." 
Thursday April 25th, 2019 8:49:55 PM

The Shields get too work with gusto. Micah's detect magic does not detect anything in the store room itself, except of course what the Shields are wearing. The paintings are found and verified as to their authenticity. They area both 3 foot by 5 foot and still mounted in wooden frames. The Temple of Elemental Evil has scroll-work around the frame.
Knowledge Religion 10 Highlight to display spoiler: { they are symbols of good or good aligned deities.}

The frame around The Werewolf Spies his Prey, is also wooden and has carved phases of the moon going around the frame.

It is mused that the painting should be returned to Rosebud Publishing, which is on the MERCHANT LEVEL. There are jokes about someone trying to accost the shields in full strength.
Knowledge Local 25 Highlight to display spoiler: { Torbin Cook who is supposed to have possession of the book, The Lost Tomb of Martek, is also on the Merchant level. If you recall he is the lumber speculator that got the village of Cutter started.}

Father Barnholdt clasps his hands and bows his head. "Praise be to Caeroldra that you have found this woman's stolen goods. Now she can continue to work at her passion." He studies the paintings. "Well I guess they must appeal to someone. And certainly someone had to be passionate to paint those, or terribly troubled, or drunk, or some combination thereof."

He waves goodbye to you as you leave the temple.

OOC Need a definite destination.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek

In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=12 ;
Friday April 26th, 2019 2:37:18 AM

"I am going with drunk and deranged on that one with the temple and who knows what the artisit was thinking about when they painted that with the wolf." He said with a shake of his head. He carried one of the paintings as they headed to the Rosebud to return it and the other one.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+7=13 ; d20+7=22 ;
Friday April 26th, 2019 7:57:34 AM

Dirk squints as he looks at the frames and then nods as memory returns to him. "Team, those symbols are ones of good deities..or at least good-aligned ones. I hope that helps out."

------------------------
Knowledge Religion: 13
Knowledge Local: 22

OOC: Thanks for the subbing guys, I really appreciate it. It was the worst few weeks of my work-life! 15 hour shifts every day for 22 straight days!

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=34 ;
Friday April 26th, 2019 10:57:46 AM

As the Shields head out, Dorbin says, "Oh yes, and after we drop this one off at Rosebud publishing, we'll be close to Torbin Cook who is supposed to have possession of the book, The Lost Tomb of Martek. We can just stop by there next and see what we can see."

OOC:
Knowledge, Local: 34

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Friday April 26th, 2019 1:55:16 PM


"Sounds like as good a plan as any," agrees Micah.

"In case we encounter any others attempting to relieve us of this art, I suggest we stick together in relatively close formation."

He turns to Dirk, "Can you repeat that message spell again. That way we can communicate to each other in whispers even if we spread out."

========
Plan appears to be Rosebud followed by Torbin Cook.

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Friday April 26th, 2019 3:52:33 PM

"Alright...To Rosebud and then to this Torbin Cook fellow."

Stock nearly trips over Emily Jasmine as he heads toward the Merchant level. He half heartedly kicks out at the cat and then heads toward the path upward.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday April 26th, 2019 6:29:27 PM

"You never know with artists Bart. That's interesting Dirk. I wonder who put the symbols there? Regardless you can return these and work on getting the others."

--------------------------
(OOC: Glad you're back Joe. That sounds absolutely awful. Hope you can get some rest now to recuperate.)

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=21 ;
Saturday April 27th, 2019 8:10:15 AM

"I'm sorry guys, but I feel like my mind was elsewhere most of that. So we're still looking, but have we gone to Wardd's Luck?We should go there when we have a modest amount of our funds. I haven't prayed in a bit either."

=======================================================================

Perception: 21

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=34 ;
Saturday April 27th, 2019 10:05:28 AM

Stohp makes sure to thank Barnholdt for his help and promises to tell him all about the adventure when they're not running around with super expensive paintings.

DM Robert - "You never know with artists Bart." 
Saturday April 27th, 2019 10:16:47 AM

Bartomus looks at the painting and can't decide what the artist was thinking. (This is especially true of the Werewolf one, I mean really who paints a werewolf in mid leap through the air descending on a frightened woman running away but looking back over her shoulder and knowing that she can't get away. It certainly depicts the emotion and technically captures the scene, but who would want that hanging around the house. Clearly the woman is going to die.) He picks one of them up.

Dirk identifies the scroll work. It lends to making the painting seem more evil, as if the frame were somehow holding in check the terrible scene depicted (if curious google temple of elemental evil, the painting is the cover of that module but without all the writing on it.)

Dorbin points out that when they drop off the painting they would be close enough to check out this Torbin Cook fellow. (It's interesting that none of you really asked about what the books were about.)

Micah asks Dirk if he can recast that message spell.

Stock is ready to go and almost falls over Dorbin's cat.

Zanderallen is ready to go.

Sid wonders about visiting the 'temple' of Wardd's Luck.

Stohp thanks Bartomus for his help and ask him to remind her to tell him her story later on.

=====
Who beside Bart is carrying a painting or is Bart carrying both paintings?

You proceed onward and upward. Halfway to Rosebud Publishing there appears to be some sort of disturbance ahead. There's a crowd of gathering.

Everyone may make Perception 15 Highlight to display spoiler: { You hear the sounds of a couple of recorders (the musical instrument) being played as well as laughter and giggling of children. }

If you are a Taur and can see over people heads, Perception 20 Highlight to display spoiler: { There appear to be several children playing instruments and dancing in the street. You make out somewhere between 5 and 10. Some of them are playing what look to be simple recorders (that versatile instrument) while others are dancing and working in and out between the people watching. You estimate that they are between 9 and 11 years old.}

If you want to work your way to the front of the crowd, Reflex 25, Diplomacy 30, or Intimidate 30.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek

In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=18 ;
Saturday April 27th, 2019 8:42:42 PM

Bartomus tried to juggle the two paintings, walk, and pay attention to what he was doing. It was hard. But, he walked, stumbled, and stepped his way along with the others. He heard giggling, and music, and laughter ahead of them, but the way was thick with people, and the paintings were hard enough to navigate with through them.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=13 ; d20+9=17 ;
Saturday April 27th, 2019 9:29:54 PM

Dirk nods and casts the spell once again. After casting, he grabs his bag and prepares to head out with the rest of the group.

---------------------------------------------------------------
Perception: 13
Perception: 17

Message Spell cast. Message duration 80 minutes. Applies to the entire group. Allows whispered communication among targeted creatures within 180 ft that can only be intercepted by a DC 25 perception check.


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=9 ; d20+16=20 ;
Sunday April 28th, 2019 10:27:18 PM


When Micah hears the commotion, he tries to work his way forward. "Excuse me ma'am? he says to the large woman, laden with the days grocery shopping blocking his way. His smile is earnest, but it is insufficient to the task.

He keeps an eye on his fellow Shields with the intent to use Dirk's spell to keep in touch should anyone be able to move through the crowd. Noticing Bart's juggling act, he decides to stay close to help protect their valuable cargo.

OOC: what's the distance between the Shields and the commotion?


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+9=15 ;
Monday April 29th, 2019 11:38:35 AM

Emily Jasmine quickly dodges out of the way of Stock's attempted kick and somehow appears once again between his feet before he makes it to the door. She looks up at him and quickly scampers out of the way before he can respond again.

At the crowd, Dorbin looks up and says, "Well I can't see a thing." He stands there staring at the crowd, but having no idea how to get through.

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+13=17 ;
Monday April 29th, 2019 1:50:56 PM

Stock grumbles for a while about "that darned cat" and then realizes he is in the midst of some kind of a crowd and can't make his way forward. He takes in a deep breath, about to lay into the crowd and force them out of his way when he hears something. "It's just some kids and some music. I guess we don't have to rush through."

"Stohp do you see anything ahead of us?"

======
Perception 17



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=11 ; d20+17=21 ;
Monday April 29th, 2019 6:17:44 PM

Zanderallen tries a different route through but is unable to open a path to get through. "Anybody see whats going on. And keep an eye on the paintings, we've already had one person try to nab them."
----------------
Perception 11
Diplomacy 21

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=17 ;
Monday April 29th, 2019 6:50:58 PM

Stohp cranes to see over the crowd, but another Taur doing the same thing happens to be in front of her and she can't see over him (perception 17). "No, I can't see. Lets just try to work our way around, make sure to keep a tight hold of the painting."

DM Robert - " Lets just try to work our way around, make sure to keep a tight hold of the painting." 
Monday April 29th, 2019 8:16:34 PM

OOC man no love from the die roller

Bartomus keeps a firm grip on the paintings.

Dirk casts message.

Micah tries to get people's attention to be able to get to the front of the crowd. He can determine that there are perhaps 3 layers of people ahead of him.

Dorbin is confounded by the crowd.

Stock being a dwarf is further hampered and only sees the backs of people's heads. He is pretty sure it's only some kids giving some sort of musical performance.

Zanderallen also tries to get to the front of the crowd but it does not seem to be budging.

Stohp cranes to see over the crowd, but another Taur doing the same thing happens to be in front of her and she can't see over him.
======
Appraise or Performance 10 Highlight to display spoiler: { You realize that the performance you hear is really not very good. It's as if they have no skill in it at all.}

The party is stymied by the crowd. There is some effort to make your way sideways and forward. It meets with some success. You are now further down the street and also somewhat closer to the performance. In fact there is only 1 row of heads in front of your view to the performance.

Any Character whose CHARACTER SHEET says they are over 6 feet tall may... Perception 10 Highlight to display spoiler: { There appear to be several children playing instruments and dancing in the street. You make out somewhere between 5 and 10. Some of them are playing what look to be simple recorders (that versatile instrument) while others are dancing and working in and out between the people watching. You estimate that they are between 9 and 11 years old.}

If you Succeed on the above roll then you may Perception 18 Highlight to display spoiler: { Those kids aren't kids, they are halflings!}

The music continues to play and now that you're closer you note that some of the kids are weaving into the crowd grabbing adult's hands and turning them round, trying to get them to dance with them.

One of the children stumbles into Stock bumping him and then grabbing at him to keep from falling. "sorry mister" the little girl whispers as she continues her dance into the crowd. Stock only Perception 24 Highlight to display spoiler: { Your money pouch is gone. }

Any other Shield near Stock (which means any of you, but it's not a group effort roll) may roll Perception 29 Highlight to display spoiler: { There's something missing from Stock's belt.}
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+3=18 ; d20+12=24 ; d20+12=20 ; d20+12=27 ;
Monday April 29th, 2019 8:58:47 PM

The crowd continued to thicken and Bartomus tried juggling the paintings while seeing ahead of him. It wasn't easy, and only made harder by the sound of someone slapping a pack of rats with wet blankets. He looked around the paintings and realized that it was a group of children wanna-bes. He glowered at a couple that were nearer to him. The singing sounded more like mating alley cats punctuated with dying rats. His face cringed as they continued.

"Whose going to ask these halflings to clear out?" He asked of his fellow Shields.

Appraise 18; Perception - 24; 20; and 27 near Stock so that failed.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=13 ; d20+11=26 ;
Monday April 29th, 2019 9:09:13 PM

Sid immediately in on guard tries to watch what is going on. Did he hear someone being bumped. It's so loud, he makes his way to one of the side buildings and if he can, will climb to the second story.

======================================================================

Perception(see or hear): Nat 1
Climb: 26

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+2=3 ; d20+18=35 ;
Monday April 29th, 2019 10:08:19 PM


The bustle and noise concerns Micah. As he sees the children running among them, he sadly suspects that larceny may be their intent.

Unable to see any specific act, he rather tries to discern the nature of their behavior.

========
Perception 3 vs DC 10
No roll against DC 29
Sense Motive 35 vs the children bustling the crowd

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=19 ; d20+14=20 ; d20+14=25 ; d20+12=14 ;
Tuesday April 30th, 2019 4:12:26 AM

Stohp to has been around the block and immediately suspects a pick-pocketing scheme. She's able to see the halfling singers clearly (19 & 20) and though she doesn't catch the halfling doing anything (perception 25; if she can Aid Bart that's high enough) she still ties to catch her (14 to grapple).

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+13=28 ; d20+12=16 ;
Tuesday April 30th, 2019 9:31:06 AM

Stock's grumbling sounds like distant thunder as he elbows his way through the crowd. Then some little brat bumps into him and...

"Hey Kid! You got something that's mine!"

He immediately starts double timing it through the crowd toward the little thief, barking at anybody who gets in his way. There are so many aimless wanderers here though that he can't quite focus his anger on any one target.

He feels his rage building.
=======
Perception 28
Intimidate 16


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+15=19 ;
Tuesday April 30th, 2019 10:41:45 AM

As the chaos starts, Dorbin calls out, "It's a scam! Everyone watch your pockets!" He says this while stepping into a doorway in case there is a stampede.

OOC:
Appraise: 19

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=24 ; d20+5=24 ; d20+6=22 ;
Tuesday April 30th, 2019 2:28:22 PM

Zanderallen managed to see over the heads of the row in front of them and see the group of children, no wait halflings, playing badly for the crowd. Having grown up on the streets of the fence he knows immediately what is going on. Then Stock calls out and he knows things are about to get really chaotic. He heads straight to Bart and helps him with the paintings, "Let's get over to the side Bart, we don't want these damaged in the coming rush."
------------------------
Perception 24, 24
Perform 22

DM Robert - "Hey Kid! You got something that's mine!" 
Tuesday April 30th, 2019 8:09:12 PM

Bartomus calls out the kids as being halflings.

Sid tries to climb a building.

Micah is not sure what's going on but takes a moment to look around and then realizes what's up. By the way this is the real life equivalent: "The young assassin You’re exploring the sights and sounds of sunny Barcelona when a group of children start dancing around you. As you watch them, a tiny hand is exploring the depths of your backpack."

Stohp suspects some pick pocketing going on. Sorry the 'child' has danced away so you don't get a grab chance just yet.

Stock's realizes his coin pouch has been taken and starts after the little scamp.

Dorbin calls trying to warn everyone. hmm, wondering if this is like shouting fire in a crowd but in reverse.

Zanderallen moves close to Bartomus and tries to help protect the paintings.

Dirk?
------------------------

The Chase is on! Stock chases after the halfling with his money and though they have the same move speed, Stock is not bothered by having to dance between humans. Stock may make an attempt to grapple, or whatever Stock would do to the halfing.

The crowd reacts to Dorbin's words. You can see many people checking pockets and belts. Soon there are shouts of "I've been robbed!" "It must be those kids." "Help Guard!" "Come hear you little..."

Suddenly the music stops. "Cheese it the gig's up! Yells one of the players of the recorders. There's a sudden swarming of people going to and fro. You see the halfling trying to make their getaway and the crowd seems torn, some are trying to go after them, some seem to be milling about, and some are walking away.
Perception 20 Highlight to display spoiler: { You see a couple of halfing's throw what appear to be caltrops on the ground and head away from the crowd. }

You may let them escape or give chase.
You are faster than them, because they have move 20.
Make a Reflex save 15 to avoid the caltrops and close this round with a target. If you wish to close and are successful please roll for the appropriate action you wish to take.
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=25 ;
Tuesday April 30th, 2019 10:05:21 PM

Dirk sees a few halflings throw some caltrops and make a hasty exit. He points them out to his companions excitedly. "Did you all see that? A few of us should go after them, they can't get away with that!"

-------------------------------------
Perception: 25

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday April 30th, 2019 11:42:01 PM

"Not going to be me, holding these things is a challenge enough," Bartomus said as he shifted the paintings again to try to see Dirk. "I can keep heading to get these to their rightful home with some one who isn't chasing halflings."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday May 1st, 2019 11:49:29 AM

Dorbin pauses a moment, then looks to see if he can spot a pair of halfings trying to get away. If he does, he will cast grease directly in front of them to try and get them to fall and slow their escape.

OOC:
Reflex, DC 17 or fall

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=16 ; d20+8=27 ;
Wednesday May 1st, 2019 3:34:32 PM


Realizing that pandemoniom is the likely outcome of the diminutive robber band being exposed, he moves close to Bartomus to better protect the paintings.

=======
Perception 16
Readied action: Combat Maneuver Grapple: CMB 27 to anyone who tries to grab a painting. (Should they threaten, this will provoke.)

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday May 1st, 2019 6:51:21 PM

Stohp shakes her head doubtfully. "To many people in the way, did you even see where they went? They'll likely have an escape route planned as well. Let's stick to our mission and not risk the painting."

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+17=35 ;
Wednesday May 1st, 2019 7:05:28 PM

Stock roars as he enters a rage and body tackles the halfling. [b]Give me back my purse![b]

After he gets the thief down, he holds it there looking around for direction for the others, apparently not sure what to do now.

===
Grapple 35
Also in a rage

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=26 ; d20+15=16 ; d20+10=27 ;
Wednesday May 1st, 2019 7:09:43 PM

Sid gets far enough out of the crowd and up the building to see and feel more at ease. "Caltrops be careful!"
Sid quickly plots his path and leaps, planning on dancing across the shoulders of the pedestrians. The brawny man he aims for moves at the last second and Sid goes down in a crumpled heap. "Ooow, my ankle." He hobbles to his feet and says outloud, "This is not my day." Hearing Stoph he says, "ok, that's probably for the best. Yeah"

=========================================================================

Perception: 26
Acrobatics: Nat. 1
Reflex: 27

DM Robert - "Hey Kid! You got something that's mine!"  d100=85 ; d20+9=26 ; d20+9=18 ; d20+7=22 ;
Wednesday May 1st, 2019 8:20:11 PM

Dirk encourages the others to go after the halflings.

Bartomus declines and keeps a hold of the paintings.

Dorbin looks to grease up the works.

Micah moves close to Bartomus ready to deal some hulkamania to anyone that gets too close.

Stohp decides they need to stay focused on their mission.

Stock does the Macho Man atomic elbow and lands on the halfling pinning him to the ground.

Sid executes an unsafe leap from the top of the two story store he was on to the crowd below.

Zanderallen appears dump struck by the chaos.

======
The street erupts in chaos. People are running to and fro, dogs are barking and in general the mayhem is such that no one can make sense of things. Perhaps that was all the halfling's plans.

The Shields decide for the most part to sit this one out. They stand huddled in a door way, well except of Stock and Sid.

Dorbin's spell hits two halflings that were trying to get away. However, they have managed to stay on their feet. They slowly make their way to the edge of the grease spell, only to see several of the 'villagers' ready to deal out some street justice. There may be some halflingcide in the works, as you can see people smashing their fists into their palms and a few have taken out some daggers and are making jabbing motions.

The halfling under Stock squirms but fails to break free of Stock's grapple. "Your mouthwash ain't cutting it." the halfling gasps out to Stock.

Sid sits on the cobblestone rubbing his ankle.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+8=22 ;
Thursday May 2nd, 2019 3:52:26 AM

Seeing that things might turn ugly Stohp advances on the crowd. "Lets not do anything to hasty folks. I'm a Silver Shield and I can't condone murder even if they robbed you. We'll take them into custody, get you your stuff back, and see them off to the guards for a proper punishment." She hopes the reputation of the shields will help calm people down and make them confident justice will be served. (diplomacy 22)

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Thursday May 2nd, 2019 7:36:24 AM

Dirk nods his head and holds back. He scans the crowd and sure enough, he doesn't see them. He sighs and nods his head, knowing it was likely a futile attempt.

----------------------
Perception:

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20=4 ;
Thursday May 2nd, 2019 8:58:45 AM

Dorbin raises his hands to try and help calm the crowd, but no one notices him (diplomacy, aid another: 4)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+22=37 ;
Thursday May 2nd, 2019 9:36:32 AM

Raging

"If my breath isn't cutting it, then maybe my axe will."

Stock catches himself reaching back for his hand axe. He closes his eyes and takes a ragged breath. He then reverses his grip, adjusts his legs around the thief and thoroughly pins him. "OK Pipsqueek. How dumb do you have to be to try to steal from an Angry Dwarf. One of the Silver Shields no less. First, give me my purse. Second...Second..."

He looks around for a second and then says, "Micah, Z, Do you have any questions for this guy?"

He feels his rage receding.
======
Maintain Grapple w/ +5 bonus 37
The Halfling is pinned


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+10=20 ; d20+16=24 ;
Thursday May 2nd, 2019 1:12:58 PM

Micah starts toward Sid when he realizes he's injured. After a quick check, he realizes a caltrop has pierced the poor elf's boot. He quickly bandages it up so that Sid is no longer hobbled. With a gentle tap on his boot, he pronounces, "Almost good as new."

Hearing his name, he looks up to see the poor trapped halfling struggling against Stock's iron grip. He rises and approaches. With a thoughtful expression, he asks with a shake of his head and a kindly expression, "Haven't you ever heard that it is unwise to take coin from a dwarf, especially one with anger issues? What is your name and why should my friend here let you go?"

========
Heal 20 vs DC 15 to heal caltrop damage.
Diplomacy 24

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=27 ;
Thursday May 2nd, 2019 5:15:54 PM

Zander shakes himself into action and joins Stohp in making sure there is not a crowd lynching. "Everybody calm down and put those daggers away right now. Robbery does not justify murder. However a returning of money will go a long way towards making sure the guard treat you fairly." He moves towards the group that has the halflings cornered.
--------------------------
Diplomacy 27

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+8=15 ;
Thursday May 2nd, 2019 7:15:51 PM

Sid stands and goes over to the halfling under Stock and says to him in Halfling, "Look now, this one has had a bad day and doesn't like thieves. Best make sure you cooperate because I've seen him split an Orc with his bare hands." In common he says to Stock, "Whoa now," he says slapping Stock's shoulder really hard, "there's no reason to resort to that now, I'm sure they'll give back what they took."

================================================================

Bluff: 15

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday May 2nd, 2019 7:43:13 PM

Bartomus simply continued on his way with the paintings trying his best to keep them safe amidst the chaos filling the streets.

DM Robert - "Hey Kid! You got something that's mine!"  d20+6=9 ; d20+3=23 ;
Thursday May 2nd, 2019 8:19:35 PM

Stohp steps forward and attempts to pacify the crowd.

Dirk looks around but with all the hustle and bustle can't really see much.

Dorbin follows Stohp out, but no one pays attention to him.

Stock calms down somewhat but maintains a healthy pin on the halfling.

Micah helps Sid and then goes over to help Stock.

Zander goes forth with Stohp to get the halflings to surrender.

Sid tries some psychology on the halfing Stock has pinned.

Bartomus remains in the doorway hanging onto the paintings.
===============
Stohp, Dorbin, and Zanderallen manage to get the crowd calmed down somewhat. The halfling's look like they were going to put up a fight with the crowd. However, now they seem cowed. They fish in their pockets and hand over 5 money pouches. "Ah we would have gotten away if someone hadn't cast this spell." One of halflings indicates the grease spell. The other halfling pipes up, "Yeah see, we gots rights. You can't hurt us if we surrender." Bluff 9

Stock's hafling makes a face at him and then goes into her vest. Then Micah shows up and her hands shifts. She brings out a money pouch and tosses it to Stock. She looks at Micah. She shrugs, "All dwarves have anger issues they don't like being short. Pudden Tain, ask me a gain I'll tell you the same." When Sid walks over she pauses Sense Motive 23. "I think you have orc's confused with elves. It's Elves that Dwarves hate most." She sticks her tongue out at Sid.

Perception 20 Highlight to display spoiler: { In the distance you can now hear the tweet of guard whistles, summoning the watch. }
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=12 ;
Thursday May 2nd, 2019 8:55:33 PM

Dirk walks over to Bartomus with a smile. "Hey buddy, do you mind if I hang around these paintings with you? I just have a bad feeling that something might happen. I'd hate to not be here just in case I'm needed."
--------------------------------------------
Perception: 12

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday May 3rd, 2019 10:47:52 AM

Dorbin looks around and realizes that no one notices him again. He sheepishly slips over to Dirk and Bart to help keep an eye on the paintings. He realizes that the guards are coming, so he relaxes as bit.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=25 ; d20+12=13 ;
Friday May 3rd, 2019 2:15:03 PM

Fatigued
Stock's grip loosens a bit as his rage ends. He turns his head and looks at Sid and in Dwarven says "He's a salty one." He then laughs a bit at the situation.

Then to the halfling, he says, "I'm going to let you go so that you can give me my coin purse back. If you run, I will clobber you. After that we can talk about the fact that the watch is on the way and what you want to do about that."

He jumps to his feet and watches the little guy closely.
======
Perception 25
Intimidate 13...Oh Stock.


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=9 ;
Friday May 3rd, 2019 4:58:59 PM


Micah's face spreads into a huge grin at the little halfling's cheekiness. After Stock releases her, he extends his hand, making a point to look at the jeweled ring on it and says, "Let's start over. My name is Micah. Pleased to meet you."

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=22 ;
Friday May 3rd, 2019 5:26:35 PM

"Well that what happens when you break the law. Eventually somebody catches on and you find yourself in a sticky situation. If you all want to collect your returned coin purses and head on your way I'm sure we can handle things with the guard. Unless anyone is still missing any valuables?"
------------
perception 22

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday May 3rd, 2019 6:47:38 PM

Stohp puts her hands on the other two Hafllings to make sure they can't bolt at the sound of the approaching guards.

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Friday May 3rd, 2019 7:57:05 PM

"I sure am glad you're here Dorbin. I'm not great at the fighting thing, so it's nice to have someone with a few more skills than I." Dirk smiles as he pats Dorbin on the back.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=13 ;
Friday May 3rd, 2019 9:19:35 PM

Sid laughs at Puddin', and says to Stock, "I'm starting to think it's an untold racial trait." To Puddin' he says in Halfling, "These're good folk who don't like theivin' or lyin'. Treat Micah honestly and he'll give you the best shake of'em all. Oh, and I was pulling your leg about the Dwarf. I've seen him do much worse to much bigger and I am always glad I'm on his side." ((Last bit is said with complete honesty.))

=====================================================================

Perception: 13

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday May 3rd, 2019 10:17:26 PM

"Hey, everyone, can we just get these things to their owner? I mean catch the halflings, shake out your money, and let's get these two things home." He felt that trying to reason with the thieflings just was not helping them with their mission. "We got other things to find. Unless they could be of help with that."

DM Robert - "Hey Kid! You got something that's mine!" 
Saturday May 4th, 2019 11:00:26 AM

Dirk hangs with Bartomus.

Dorbin joins Dirk and Bartomus.

Stock retrieves his money from the female halfling.

Micah tries to greet the female halfling properly.

Zanderallen tries to disperse the crowd and also ask if all has been returned.

Stohp puts the iron claw grip on the two halflings.

Sid finds 'Puddin' amusing.

Bartomus just wants to get the paintings back where they belong.

---------------------

The female halfling bats Micah's hand away. "Don't try to sweet talk me big man."

Several citizens in the crowd still complain about their missing money. While you caught three, that means seven got a way. Of those six were working the crowd. You caught 2 of the three 'musicians'. Though a bard would probably seriously question they status even as amateurs.

The guards show up. You do not recognize anyone. However they seem competent. They take the three prisoners and after searching them disarm them of saps and darts. They then tie them up and securely as their hands are too small for manacles. Two of them watch the prisoners while the third starts taking statements from the crowd and recording losses.

It seems the appropriate time to do as the Lone Ranger and Tonto and the Sheilds are able to pull a quiet fade away.

You arrive at Rosebud Publishing it is now 2pm.
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession: Temple of Elemental Evil and painting, The Werewolf Spies his Prey

1 painting has been recovered and returned so far.


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Sunday May 5th, 2019 10:43:55 AM

"Well, that was very exciting. What do you think is next? Assassins, thieves, and then what? Betrayal?"



Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Sunday May 5th, 2019 4:15:29 PM


Micah sadly shakes his head as the halflings are taken away.
To Zanderallen he laments, "I fear what I saw as courage was merely rebelliousness and bravado. I pray she does not come to an ill end."

Sid's quip brings him out of his reverie. "We can only hope," he responds as they make their way to Rosebud.

Making sure the paintings are still in Bartomus' care, he steps resolutely into the reception hall.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Monday May 6th, 2019 1:58:25 AM

"Where do you want these two?" Bartomus asked after they had been let into the Rosebud. "Been juggling them the whole way and really, really want to just set them down." He shifted the paintings and slowly lowered them to the floor. "We need to go visit Perimon, books should be easier to carry, right?"

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday May 6th, 2019 4:26:42 AM

Stohp grunts at SIds comment. "I hope not. Who'd even be betraying us?"

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Monday May 6th, 2019 7:50:36 AM

Dirk nods at Bartomus in agreement. "I'm not the smartest guy around, but even I'll admit that books must be lighter than paintings, yes?" Dirk says with a chuckle.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=27 ;
Monday May 6th, 2019 11:27:14 AM

Dorbin smiles and thanks Dirk for the kind words. He continues along with the others to Rosebud publishing. As they arrive, he looks around for anyone watching the group or watching the location (perception: 27).

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday May 6th, 2019 11:53:15 AM

Zander shakes his head as the halflings are hauled away, "I fear you are right Micah. There is often little direction for ones of the street to find honest work. But they did break the law and they must face the consequences."

As they enter Rosebud Zander knocks loudly and calls out, "Special delivery for a Miss Daneel."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Monday May 6th, 2019 7:54:35 PM

Stock stands by the door as they walk in Rosebud publishing. To Dirk he mutters, "I can't believe I thought the halfling was a male. Anyway, I'm glad there wasn't any bloodshed. Really I am. I get mad and all sometimes but I've always had a soft spot for the little ones."

DM Robert - "Well, that was very exciting. What do you think is next?" 
Monday May 6th, 2019 8:11:55 PM

Sid wonders what will happen next, revealing some pessimism.

Micah feels sorry for the halflings.

Bartomus brings in the paintings and sets them down.

Stohp wonders who would betray the Shields.

Dirk agrees that books would be easier to carry around (as long as they are not coffee table art books, which is also interesting because only have a title and author of the books, you never asked what they were about.).

Dorbin keeps an eye on the party's rear. No one is following you.

Zander wonders about the fate of those doomed to be raised in the streets.

Stock is a little taken aback that he though the Halfling was a male. Perhaps in his rage he see's all enemies as male?

================
Oh I forgot, you're on the merchant level again. Everyone make a Perception check and make sure you put the result in your post.

You are escorted up to Ms. Daneel's office by a silent and grim faced Hanse. Ms. Daneel greets you. "Oh this is marvelous. Three paintings recovered. Now we have collateral and can secure the bank loan." She is very happy. "So much work in only a few hours time. I must say I'm impressed." She appears thought for a moment.

"You know we really need a breakout best seller." She flutters her eyelashes at you collectively. "I don't suppose any of you have been keeping a journal of your exploits have you? With some proper marketing and human interest aspects it would fly off the shelves here. Perhaps even get some traction in other cities." She pauses and smiles at you.

If you do not have any journal or wish to be published she will nod sagely and understand.

There was mention of visiting Lord Peerimon but Torbin Cook is on the Merchant level and within 10 minutes walking distance. As a reminder Torbin Cook is the individual responsible for setting up the lumber cutting and village of Cutter.

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession:

3 painting has been recovered and returned so far.


Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=13 ;
Tuesday May 7th, 2019 12:33:39 AM

"So, where to next? More to find." Bartomus looked about at the others. "Might need to get some food on the way. Kinda hungry. Anyone else hungry? "

Perception 1 for 13 - Bartomus wouldn't notice his mother if she was standing next to him.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday May 7th, 2019 7:48:43 AM

"well I've written down somethings, but inconsistently so it's full of holes I"m afraid." Stohp admits. She directs Ms. Daneel to the Lakeview page on the Woldpedia.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=31 ;
Tuesday May 7th, 2019 9:31:36 AM

"No journal but I've been keeping stones from a lot of the places we've been. Not sure how that would help ya. Dirk, I've seen you scribbling away..."

"It seems like we should go find this Cook guy first before we find Lord Peerimon, given how close we are."

=========
Perception 31
I saw your note on Torbin Cook but have we actually met him before?


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=13 ;
Tuesday May 7th, 2019 11:22:44 AM

When journals are mentioned, Dorbin says, "Well, I have taken extensive notes of various places we have been and what we have seen, but those really are more academic notes than anything that might be 'entertaining' as such..."

OOC:
Perception: 13

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=13 ;
Tuesday May 7th, 2019 1:02:31 PM

"I'm afraid we haven't always been the best about recording our adventures. Some of our earlier times are better documented. And to fill you in on the rest of the stolen goods. Most of them were sold through a fence. We detained him and went through his records and it looks like about half of your collection will be recoverable. The other half was transported out of the city and is probably outside our reach. But we still have several more items to collect from around the Float. Your exact accounting of them has made it quite easy to establish ownership."

Once they take their leave and are back out on the street Zander airs his thoughts,"So the next couple collections might be more odious. We most definitely have the law on our side but these people will try to claim they bought it legitimately. Torbin Cook seemed like the grumpy sort from his comments at the lizardfolk greeting. I think our best approach is to confirm the book's location, preferably by sight, before declaring it as stolen. Dorbin do you know anything about the book that we could use to ask to see it?"
------------------------
Perception 13

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=17 ;
Tuesday May 7th, 2019 5:32:34 PM

Micah is uncomfortable enough with limited fame they are acquiring on the fence level. At Daneel's suggestion, he declines, "Ms. Daneel, as much as we would like to help in anyway we can, I think drawing additional attention to the Silver Shields would be counter productive. I do not like the prospect of drawing a crowd or warning off villains due to our reputation, not to mention those who might wish to prove themselves by confronting us directly. No, ma'am. I would rather you not publish anything about us at this time."

At mention of needing to confirm the book's location, Micah returns back to Daneel's and asks for a detailed physical description of it.

He then explains to the others that, should it be necessary, with about 15 minutes of prayer and preparation, he can access the spell locate object.

============
perception 17


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=15 ;
Tuesday May 7th, 2019 6:46:44 PM

"Don't worry though, if we do think about publishing in the future we'll come to you first, don't you worry."
He looks around, "Man this day is starting to turn a good one. So Ms. Daneel, do you have anything new and interesting in Celestial, Halfling, or Orcish?"

=============================================================

Perception: 15

DM Robert - "It seems like we should go find this Cook guy first before we find Lord Peerimon, given how close we are." 
Tuesday May 7th, 2019 8:22:02 PM

Bartomus feels hungery despite having eaten recently at the Fatted Calf.

Stohp admits she wrote a few stories down about the shields...and tells her where to find them.

Stock lines out some plans of action.

Dorbin defers saying how his notes are more academic essays than stories.

Zander gives an update.

Micah declines politely having any stories of the Shields made into a serial novel.

Sid asks about books in foreign languages.

====================

Stock only, he will have to share in character. Highlight to display spoiler: {When traveling through the merchant level you notice several stores have a small diamond (kite like) symbol within a circle located near the door. This is extremely small, the circle is about 1 inch in diameter. It is usually located near the bottom of the door.}

Ms. Daneel answers Sid. "Well we don't publish such things. We really try to keep in touch with the market in order to make sales. That said, I'm not sure what exactly is in the library. It's been built up for many years and I doubt anyone would have found the time to read everything in it. It's not just our published books, it's exchange books with other publishers, and of course Lord Arle" she stifles back a tear, "was a collector of books."

As they are leaving Micah rushes back into the office and asks about the books they are looking for. Ms. Daneel answers, [b]"Oh yes, lets see I had to pull their cards from the library just to see what they were about. As I said earlier no one could have read everything in the library. Seriously it was 40x70 and had bookshelves 9 feet high, assume 9 shelves per 10 foot section.

1-An Expedition to the Barrier Peaks, by Gary Gygax, a blue velvet book, about 12 inches by 9 inches - crazy story about a group of adventurers finding a strange underground temple filled with weird golems and bizzare magic.
---
2-Pharaoh by Tracy Hickman.
3- The Oasis of the White Palm by Tracy Hickman.
4- The Lost Tomb of Martek by Tracy Hickman.
these 3 books are a trilogy all done in blue leather. The books are 7 by 5. They are a fictional work describing adventures in a desert fighting a dead god.
----
5-Slave Pits of the Undercity, by David Cook
6-Secrets of the Slavers Stockade, by Harold Johnson
7-Assault on the Aerie of the Slave Lords, by Allen Hammack
8-In the Dungeons of the Slave Lords, by Lawrence Schick
These books are 7 by 5, green leather, brown leather, orange leather, purple leather. They are a series describing some heroes running into a slaving ring and discovering the slavers have managed to take over a whole city through subterfuge and political pressure.
-------
9-Ust Delmah by Glenn Hembree
Brown leather 11 by 9. This is a one of a kind. It is a leather journal chronicle the adventures of the Crimson Shields fighting a criminal boss that styled himself Lord Diamond. It was never put into actual publication because of a City Edict.

Micah quickly rejoins the others. They all stand outside the establishment of Torrin Cook, there is big sign across it reading "Cutter Lumber". It is a 3 story building. Part of the building appears to be a warehouse. One entrance appears to lead into the lower level warehouse. Peering through the window you see no one in. A sign on the door says back in one hour. There is another entrance that immediately goes upstairs. This entrance is labeled "office".

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want to have anything added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession:

3 painting has been recovered and returned so far.


Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17 
Tuesday May 7th, 2019 8:28:17 PM

Dirk looks over at Bartomus and nods his head. "You know, I am a little hungry. I could eat. We could grab something on the way?"

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday May 7th, 2019 10:46:56 PM

"We can grab something from one of the carts after we figure out this place," he pointed to the warehouse. He looked at the building and saw the sign indicating the upstairs office. He looked at the others and tried the door handle for the door that said upstairs. "Hello, Shields here, looking for Master Cook. Hello."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=32 ;
Wednesday May 8th, 2019 12:40:04 PM

Before arriving Micah shares his thoughts on their current objective, "Although I deem it unlikely to be the case, we will have to assume that Torrin acquired these books in good faith. As much as I hate tipping our hand, given Torrin's social status, the direct approach probably is best advised."

He pauses a moment to look pointedly at Stock. "And by direct I mean asking him politely....and calmly."

==============

Sense Motive 32
on Torrin Cook should the opportunity arise:

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday May 8th, 2019 2:03:01 PM

"Good clarification Micah. Usually the direct approach for us is a straight line bashing any heads or walls that get in the way. I guess they're out at lunch?", Zander waits to see if there is any answer to Bart's call.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday May 8th, 2019 4:15:30 PM

"Well if we're asking then lets ask." Stohp goes up to the entrance marked "office" and knocks politely.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=14 ;
Wednesday May 8th, 2019 7:07:35 PM

Sid sniffs, "Ok, Stock will ask nicely, and I can strong arm'em... grr." He blandly faces the door behind Stock, keeping his eyes open.

======================================================================

Perception: 14

DM Robert - "Hello, Shields here, looking for Master Cook. Hello." 
Wednesday May 8th, 2019 8:09:10 PM

Dirk is strangely hungry as well.

Bartomus opens the door to the stairwell and calls out.

Micah opts for the direct but polite method.

Zanderallen agrees with Micah.

Stohp goes up the stairs (2 flights) and knocks on the door.

Sid follows Stock.
==============
Unfortunately for Dirk and Bartomus there are no street vendors of food nearby.

When Bartomus calls out he gets no reply. He does hear what sounds like someone pacing and when he called out the pacing stopped.

Stohp takes the lead and goes up the stairs. At the top (it would be the third floor) there is a sizeable landing and another door that says office. Stohp knocks. After a slight delay, 10 seconds, you hear, "Come in.

The Shields enter the office. You can perceive that it is a rather large office. In fact this would actually be the outer office for most business. There are 2 couches, an obvious reception desk, one window to the right, and a door on the left. There is a man standing just in front of the reception desk. He is worn looking. There are bags under his eyes probably from lack of sleep. His clothing looks rumpled as if worn for several days without cleaning, or maybe slept in.

"Wha, what do you want? Shields you said are you the Silver Shields?" He squints slightly at you. "Yes, I remember seeing you two at the reception." He points a finger at Micah and Zanderallen.

Perception 20 Highlight to display spoiler: { The office appears to have seen better days. You can tell there is dust and a few cobwebs in the corner. However, the couches show no dust.}

Sense Motive 25, Micah go ahead and read. Highlight to display spoiler: { The man's finger trembles slightly when he pointed at you. You also noted the stutter when you came in. It appears the man is very nervous.}

____________________________________
[/i]OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want the book descriptions added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek[/i]

In your possession:

3 painting has been recovered and returned so far.


Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=16 ; d20+8=18 ;
Wednesday May 8th, 2019 10:48:04 PM

After holding the door open, he followed the others up to the office and into the reception area. He looked about and saw the doors, but not much else caught his attention in the office. He listened to the haggared man and smiled when it seemed that he recognized at least a few of the Shields.

Percetion 16; Sense Motive 18

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=22 ; d20+14=29 ; d20+17=27 ;
Thursday May 9th, 2019 9:58:24 AM

Zander takes note of the state of the room and it's occupant. He shakes off the rudeness of the greeting and replies with a slight bow, "Yes, we had the pleasure of making your acquaintance at the reception. I hope everything is going well Torbin. I wish this was just a social call but unfortunately we are here on business. You purchased a book, The Lost Tomb of Martek, a while back from one Sturgeus. Unfortunately Sturgeus did not come by his goods honestly and we are helping the rightful owner track down their property. If it's not too much of an inconvenience we really need to return that book." Zander does his very best to construct his phrases and tones to soften the blow he knows he is delivering.
------------------------------------------------
Perception 22
Sense Motive 29
Diplomacy 27

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=28 ;
Thursday May 9th, 2019 11:21:37 AM

Dorbin lets the others do the talking and keeps watch behind them and back to the street (Perception: 28)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=31 ; d20+6=10 ;
Thursday May 9th, 2019 3:23:51 PM

Stock coughs and then says in a low voice, "Sorry, must have gotten distracted. Did any of you see the little diamond symbols on the doors of the stores? Anybody know what they mean?"

He then makes himself look unassuming, standing near Zanderallen but not looking threateningly.

=========
Perception 31, Sense Motive 10

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=7 ;
Thursday May 9th, 2019 5:39:19 PM


Micah realizes there is something amiss here beyond the sudden appearance of the Silver Shields.

He nods as Zanderallen lays out their purpose and attempts to soften the request even further, adding in a kindly tone, "Master Cook, forgive me for saying so, but you appear have been struggling with some trouble already. What is amiss?"

============
Perception 7
Diplomacy to Aid Zanderallen (No roll needed. Auto succeed against DC10)
No need to add the book descriptions. Micah only needs them should he need to cast Locate Object.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=29 ; d20+5=9 ;
Thursday May 9th, 2019 6:24:52 PM

Sid's eyes flick around and nods to himself slightly. He paces slightly to see if anything additionally catches his eye, like:

Has the couch been slept on?
Are there paths in the floor from walking... like there's not dirt there?
Anything else of interest

======================================================================

Perception: 29

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday May 9th, 2019 6:40:14 PM

Stohp is all ready to talk and be all diplomatic but her party members beat her to it. So she shrugs (internally) and waits to see what happens.

DM Robert - "What is amiss?" 
Thursday May 9th, 2019 8:21:29 PM

Bartomus listens politely to the haggard man.

Zander lays it out, and tries to be diplomatic.

Dorbin watches down the stairs.

Stock asks everyone about the diamond shaped symbols near some merchants doors.

Micah adds to the diplomatic approach.

Sid's casts a discerning eye around the place.

Stohp is ready to aid the diplomacy(I'm going to go ahead and roll to up the aid another total).
---------
Stock asks about the symbols on some of the shop stores. Now that he points them out you did notice a few on your way here. There is not one on the Torbin's store. However,
Knowledge local 15, or Strait up Intelligence check 15 Highlight to display spoiler: { You are reminded of the pendants you took off of Shredd's and his men, oh and Father Arellius . You know the gang that was working for Lord Crimson.}

Torbin goes to sit in the reception's chair. Putting the desk between you. Elbows on the table he leans forward, his forehead into his hands. You hear a chuckle or a light sob. His fingers go back through his hair. He lifts his head and his hair is quite disheveled. "Really, that's why you're here, a book." Then he pauses, "I don't have it anymore."

Torbin shakes his head. "Trouble, well you should know. I had invested in the lumber industry, put everything I had in it. Even had to borrow. Everything was going good. Then you bring the lizards into the mix. Now everyone is hot about the wood the lizards are brining, even though they are not bringing in that much. Buyers are wanting to wait. Construction is slowing down. I have payroll, people depend on me..." He gets up again and starts pacing behind the desk. "Commitments, money." He seems to be talking to himself.
Perception 20 Highlight to display spoiler: { you hear him whisper "What have I done?"}

Sid eyeing the room can determine that it looks like the couches may have had people sitting in them. He can't really tell if there's a specific path of pacing being done.
Sid Profession Merchant 20 Highlight to display spoiler: { Hmm, here you have someone needing an avenue to pay his employee's. Someone with employee's with nothing to do right now....maybe pick up trash?}

____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want the book descriptions added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession:

3 painting has been recovered and returned so far.


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+10=26 ; d20+1=10 ;
Thursday May 9th, 2019 9:12:40 PM

((So it's funny because I resisted this earlier))

Sid wipes some dust off of the desk on a finger, looks at the dust, and wipes it away. "Master Torbin. We have a little situation that I have been trying to solve that I feel the solution would be mutually beneficial."

Sid turns to him and pulls his hands behind his back and says, "You see since the Ratkin have left the Float a vital service has not been taken care of, and that is Sanitation. I wish to create a Sanitation Guild for the Float where trash and litter is regularly collected, sorted, and dealt this. I am already in talks with some Ratkin to be consultants, but the severity of the situation is such that I feel starting immediately and refining a the processes as we go would be most beneficial."

Sid clears his throat, "To be clear, the trash is building. At the pubs, at the homes, and everywhere in between and I mean to stop it before we are living in a plague city. Would you like to discuss more?"

=======================================================================

Profession(Merchant): 26
Diplomacy: 10

((I want to say so much and it is sooo late.))

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+10=26 ; d20+1=10 ;
Thursday May 9th, 2019 9:12:40 PM

((So it's funny because I resisted this earlier))

Sid wipes some dust off of the desk on a finger, looks at the dust, and wipes it away. "Master Torbin. We have a little situation that I have been trying to solve that I feel the solution would be mutually beneficial."

Sid turns to him and pulls his hands behind his back and says, "You see since the Ratkin have left the Float a vital service has not been taken care of, and that is Sanitation. I wish to create a Sanitation Guild for the Float where trash and litter is regularly collected, sorted, and dealt this. I am already in talks with some Ratkin to be consultants, but the severity of the situation is such that I feel starting immediately and refining a the processes as we go would be most beneficial."

Sid clears his throat, "To be clear, the trash is building. At the pubs, at the homes, and everywhere in between and I mean to stop it before we are living in a plague city. Would you like to discuss more?"

=======================================================================

Profession(Merchant): 26
Diplomacy: 10

((I want to say so much and it is sooo late.))

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=8 ; d20+12=13 ;
Thursday May 9th, 2019 10:04:43 PM

Bartomus looked about, but was distracted, like when he was walking through the Float to the lumber merchant. There was just so much that contrasted with all the places they had been. He tried to focus on the conversations, but he found himself day dreaming. When there was a mention of the lizard folk, he focused just enough to shrug.

"So you don't have the book, where did you put the book, or who did you give it to?" He asked before they got to wrapped up in trash and plauge talk.

Knowledge - 1+7; Perception 1+12--lordy

Dirk Devlin (Joe) HP: 59/59 AC: 20/14/17 CMB: 5 CMD: 17  d20+9=13 ;
Friday May 10th, 2019 9:16:06 AM

Dirk walks over to Dorbin and joins him in watching the stairs, all the while keeping an ear perked to listen to the conversations. He strains to listen in the hopes of hearing anything noteworthy. "How are things, Mr. Dorbin?"

----------------------------------------
Perception: 13

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=19 ; d20+13=28 ; d20+6=13 ;
Friday May 10th, 2019 9:48:05 AM

Stock rubs his beard as he listens to Mr. Cook and nods at Sid's mention of the trash problem. "I think your lumber situation will be fine in the long run. In the meantime the Elf makes a good point."

After a moment he says, "Do you know anything about these diamond symbols showing up on doors of some of the merchants? I noticed your door doesn't have one..."

Stock lets the lumber merchant respond and then follows up with, "It looks very similar to a symbol that some of the less savory folk that we have come across used to carry."

======
Knowledge Local 19
Perception 28
Sense Motive 13 when Stock starts asking about the symbol; how is Cook reacting?


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=35 ; d20+12=13 ; d20+20=31 ; d20+17=27 ;
Friday May 10th, 2019 12:40:48 PM

Dorbin is lost in thought, trying to determine more about those symbols... He takes out his ever-present notebook and makes a sketch of the symbol so he can research it more later.

OOC:
Knowledge, local, 35
Knowledge, history: 13
Linguistics: 31
Spellcraft? 27

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=10 ; d20+14=22 ;
Friday May 10th, 2019 6:05:19 PM

Zander is taken aback several times very quickly, first but Cook saying he doesn't have the book. Then Sid swinging a trash clean up deal out of thin air, although it wasn't a bad idea. Then Stock asking about diamonds. He starts thinking where they put that signet ring they had. Maybe this pouch? He let's the others ask the questions and just looks for Torbin's reaction.
----------------
perception 10
Sense Motive 22

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday May 11th, 2019 5:16:12 AM

"Or sell it to." Stohp adds, guessing he might have sold it to make ends meet.

DM Robert - "So you don't have the book, where did you put the book, or who did you give it to?" 
Saturday May 11th, 2019 12:56:08 PM

Sid states, "I wish to create a Sanitation Guild for the Float where trash and litter is regularly collected, sorted, and dealt this. I am already in talks with some Ratkin to be consultants, but the severity of the situation is such that I feel starting immediately and refining a the processes as we go would be most beneficial.... Would you like to discuss more?"

Bartomus asks "So you don't have the book, where did you put the book, or who did you give it to?"

Dirk walks over to Dorbin and joins him in watching the stairs.

Stock rubs his beard as he listens to Mr. Cook and nods at Sid's mention of the trash problem. And then asks "Do you know anything about these diamond symbols showing up on doors of some of the merchants? I noticed your door doesn't have one..."

Dorbin is lost in thought, trying to determine more about those symbols.

Zander keeps a keen eye on Mr. Cook.

Stoph chimes in about the book.

Micah is silent.
-------------
Torbin responds to Sid. "Trash pickup, sanitation...Say that sounds interesting. And hmm, refuge, landfill? recycle, oh composting..." He appears lost in thought momentarily.
Knowledge Nature 20 or Merchant 20, or History 25 Highlight to display spoiler: {He's got cleared forest land. Composting the trash and then working it into the land. In a short time that area would become prime farming country.}

He turns to Bartomus and Stohp. "The book. Well I have debts, and this man, I think it was a man, made me an offer I couldn't refuse." He shakes his head and starts wringing his hands. "Lord Yeager was wanting either return on his investment or buying out of his investment. With the lizards now setting up to compete he was really pressing me to buy out his investment. It was that or face complete bankruptcy. Lord Peerimon was more understanding, but still wanted to see some profits. Well this person showed up, he/she was dressed in red robes and hood, and mask. He made me an offer. There was enough money to buy out Yeager and appease Peerimon. The only condition was that I turn over that book to him, and well.." He glances around and sits again. Clearly he is distraught. "He asked me who on the merchant level was making decent profits. He wanted to know of those, who had family or other debts. I gave him a list of people." A tear comes to his eye. "I've heard things. These enforcers, going to certain merchants at night, demanding protection money. Protection from fire, or theft, or accidents. There were a few that refused at first, then there shops were broken into. One had his home invaded and his wife and children beaten. Then these 'enforcers' showed up, and chased them off. They said these things could keep happening unless they had 'protection'. And now everyone is scared. If they say anything to the guard they could be beaten or worse."

He tells Stock. "I'm not sure what those symbols have in connection to things, but I think that somehow they mark the stores that are paying the protection racket. At least that's what I've heard and been able to piece together."

Zander is pretty sure Torbin is telling the truth.
Dorbin...The symbol Highlight to display spoiler: {The diamond symbol on the circle is definitely what Crimson's men were using as some sort of identification among themselves.}
IN ADDITION, if you have lived your whole life in the Float Highlight to display spoiler: { You vagely remember that maybe 10 to 15 years ago there was a mysterious Lord Diamond that was rumored to be trying to take over the underworld/gangsta' world on the Float. Maybe the library in the Sage's Guild would have more information or some similar source.}
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want the book descriptions added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession:

3 painting has been recovered and returned so far.


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=9 ; d20+4=5 ;
Sunday May 12th, 2019 4:26:34 PM

Micah is a bit nonplussed by the new revelations.

He looks around for a place to sit, then, given the state of the room, he decides to remain standing. Taking a moment to process the new developments, he begins to see a way forward.

"Do I understand correctly that this masked individual implied you are now "protected" with the book deal?" he asks before continuing. Quickly putting some of the pieces together in his mind, he then asks "Would you be willing to help us help you and the other merchants locate this man and his gang? I think this may be bigger than a simple protection scheme."

"Also, how long ago did this transaction occur and do you have any idea where the person went?
Any ideas who may be the next merchant to be targeted?"


===================
perception 9
perception 5

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+4=11 ;
Monday May 13th, 2019 10:08:39 AM

"So you got the book, used it buy out Peerimon, but like Micah said, you gave it the red robed person," he shook his head trying to understand what was being shared. "That would mean that the robed person had a connection to Peerimon, or maybe was Peerimon? I mean how would the robed person know you had the book?"

Bartomus shook his head as he tried to figure out what they had stumbled into this time. "Red Robes, like that cult at the bakery maybe?"
---
knowledge nature - 11

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+12=24 ;
Monday May 13th, 2019 1:48:11 PM

Dorbin listens in from the doorway. He ponders for a moment, then says, "I need to check things out in the library, those symbols remind me of something...something to do with organized crime and a Lord Diamond fellow...I'll be back!" He dashes off towards the sage's guild.

OOC:
Knowledge, History vs DC 25: 24
Yes, Dorbin grew up on the trash level. He'll head to the library to research. His sage ability allows him to research any DC 30 knowledge check.


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday May 13th, 2019 5:07:00 PM

Zander sits down, then stands up, then starts pacing. "He knew you had the book. There was also the gang that tried to nab the painting from us. I might be paranoid but it seems this mysterious person is trying to get on our bad side. And knows how to do it. And beating up people families, that is sickening.", Zander can't help but gnash his teeth at the mere thought, "You have to let us help you Torbin. This man has to be stopped immediately. Do you have any idea who he is, where we could find him, who might know more about him? Any connection to the Lord Diamond that tried to take over the underworld many years ago? If you need protection we can make sure you and your family are safe."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+10=29 ;
Monday May 13th, 2019 7:32:54 PM

"Right, and I figure we could also repair, refurbish, and resale things that salvageable, reclaim as materials that what isn't and compost the rest. Hey, you own cleared timberland right? Well using that land for wheat, rice, and or barley would mean more food for the float, yes, but also fermentable and distillable grains to work into higher yield goods like beer and whiskey. What do you say? We could have an empire build on trash." Sid holds out his hand to him. "Future's but for the takin'."

===================================================================

Profession(Merchant): 29

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Monday May 13th, 2019 7:39:26 PM

Sid shakes his head. "Protection rackets. Strangle the honest merchant and turn them bad quicker than anything. Welp, we're not going to get a zombie plague take'er, not going to let a gang either."

DM Robert - "we're not going to get a zombie plague take'er, not going to let a gang either." 
Monday May 13th, 2019 9:11:34 PM

Micah asks: "Do I understand correctly that this masked individual implied you are now "protected" with the book deal?"

Torbin pauses to respond. "I don't know it never really came up. I know that he sends some men here every few days or so to ask about some new merchants. I'm not paying anything but then he probably knows I have nothing to pay with."

Micah continues, "Would you be willing to help us help you and the other merchants locate this man and his gang? I think this may be bigger than a simple protection scheme."

Torben starts getting fidgety. "I don't know, they are pretty mean. They keep bragging how the guard can't arrest them because no one will press charges."

Then Micah asks, "Also, how long ago did this transaction occur and do you have any idea where the person went? Any ideas who may be the next merchant to be targeted?"

Torbin considers, "I guess about 4 weeks now. I don't know where the first guy went, he's never been back. But his men show up they say they are with Crimson and if I know what's good for me to follow directions. I'm not sure who their next target is. I know the that one of them was complaining about this guard causing them some trouble...I think they said Sergeant Smith."

Bartomus chimes in, "So you got the book, used it buy out Peerimon, but like Micah said, you gave it the red robed person," he shook his head trying to understand what was being shared. "That would mean that the robed person had a connection to Peerimon, or maybe was Peerimon? I mean how would the robed person know you had the book?"

Torbin shakes his head at Bartomus. "No, yes, well it's like this that guy in the red robes, I guess he calls himself Crimson from what his men have said, he first came here because he was trying to find out information on the other merchants. He said it was a deal I could not refuse, he would give me money to get by on and then I would tell him about the other merchants. He saw the book and then said he's give me extra gold just for that. That was how I got enough money to pay off Lord Yeager. Peerimon is just fine with looking to the long end of things as long as I can keep paying quarterly profits."

Dorbin dashes off towards the sage's guild.
As he races out he bumps into someone outside the establishment, but he's moving fast and quickly on his way, all he has was the sensation of soft parts and red hair.

[/i]Zander is verclept. (see the explanation about the book above.) Then he asks "1-Do you have any idea who he is, where we could find him, who might know more about him? 2-Any connection to the Lord Diamond that tried to take over the underworld many years ago? 3-If you need protection we can make sure you and your family are safe."[/i]

Torbin pauses considering answers to the rapid fire questioning. "1- No I don't know who he is, he had a mask and fairly heavy robe and cloak, well more big cloak I guess. 2 - Connection to Lord Diamond? I'm not sure. I seem to remember some vague stuff about some villian named Lord Diamond causing problems, but I don't remember what exactly happend with him. Suddenly it just stopped, and no one really said how or why. 3 - Well it would have to be good protection, I'm not sure if you are up to it, I mean the guard can't even arrest any of them."

Sid boasts about a dream of a Beer Empire. He holds out his hand to Torbin.

Torbin looks at Sid, "Uh, no offense buy are you trying to form a partnership? We'd need to have some papers drawn up outlining all the aspects of such a thing. The days of a shake and nod are long gone my friend."

Stock?
Stohp?
Dirk?
Dirk you were at the landing with Dorbin and watching the stairs, please make Perception 18 Highlight to display spoiler: { You hear Dorbin collide with someone as well as a feminine squeak from being run into and the very distinct sound of tush hitting cobblestone.}
___________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want the book descriptions added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession:

3 painting has been recovered and returned so far.


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday May 13th, 2019 9:56:05 PM

Stoph grimaces. "We've heard of Crimson and he's trouble. I'd love to have enough actual proof to bring him down but so far we have nothing actionable. Maybe with his latest scheme we can get enough witnesses to connect him to his crimes and deal with him for good."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Monday May 13th, 2019 10:31:37 PM


"I agree," replies Micah to Stohp. He hesitates to sigh heavily, then continues, "But I fear we are unlikely to find help among the merchants and it appears my brother may be in danger."

He pauses again to pace before adding, "I recall mention of the "C"'s secret being in one of the missing books. Perhaps it is time to track that down. That way we can possible grab the initiative instead of running around a step or two behind him--or her. If we get close enough, I can try to find the book with magic, but where to start? Back at Rosebud?"

===============
OOC: I am not understanding something. Torbin is out of his immediate money problems and he gave over the book. Is his angst merely worrying about his future lumber business or am I missing something?

OOC: The missing book:-Ust Delmah by Glenn Hembree
Brown leather 11 by 9. This is a one of a kind. It is a leather journal chronicle the adventures of the Crimson Shields fighting a criminal boss that styled himself Lord Diamond. It was never put into actual publication because of a City Edict.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Monday May 13th, 2019 10:41:20 PM


Stock looks at Zander and the others before commenting, "I don't like bullies. Perhaps if we start taking his thugs down when they come to threaten the merchants, we can force this Red Diamond fellow to show his hand." The knuckles of his fists turn white for a moment as he considers this before he makes a conscious effort to unclench them.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday May 14th, 2019 10:04:38 AM

"Kinda like Stock's thinking here, I mean I worked on the artisan's halls before coming to the Shields, bullies are not good for business," he said with a notable distain. He rubbed his chin and slightly shook his head.

"What if we set up a shadow to your brother, see if we can call out a few of these enforcers, capture one or two to find out their circuit?" He asked as an idea formed in his mind. 'Maybe try to see who on this song bird's list the red lads haven't visited, suggest patrols in that area by your brother?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday May 14th, 2019 1:10:19 PM

Dorbin dashes through the streets trying not to collide into anyone else, heading for the sage's guild

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=21 ;
Tuesday May 14th, 2019 5:28:56 PM

"I think it's time to have a serious chat with some connections of ours. We know a couple members of the Crimson Shields, one in particular who is on the council and might know about that book if it was banned from being published by a city edict. I think it's time to go pay Lord Paragon Belkior a visit.... Wait where has that young rascal Dorbin gotten himself to? Don't tell me he ran off by himself." Zander dashes down to the door and looks out over the street for the young man.
-------------------------
Perception 21

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday May 14th, 2019 6:43:08 PM

"Hold on guys, one thing at a time." Stohp advises. "We're still on another mission, lets finish it and then we'll be able to tackle this extortion ring.

Scene 3: Trouble on the Merchant Level


DM Robert - "That way we can possible grab the initiative instead of running around a step or two behind him--or her." 
Tuesday May 14th, 2019 8:14:33 PM

Stoph is all about putting a stop to Crimson. But then she remembers that the party is still on a mission.

Micah knows that the party needs evidence that will hold up in court. The merchants may be too scared to act. And his brother may be in danger. Then he remembers that there was one of the books that Sir Stephan Imbry stole, and according to Imbry's diary was enough to get "C" off his back...But it was hidden.

Stock thinks the party should just start taking out the thugs threatening merchants. Whittle them down as it were.

Bartomus likes the way Stock is thinking.

Dorbin dashes through the streets.

Zanderallen wonder about visiting Lord Paragon Belkior, after all he was a former adventurer in the Crimson Shields of Hope, plus he's on the city council. Zanderallen heads down the stairs after realizing Dorbin has taken off.

Dirk?
Sid?

===============
John's OOC: I am not understanding something. Torbin is out of his immediate money problems and he gave over the book. Is his angst merely worrying about his future lumber business or am I missing something? = Reply, he's caught up with his payments and payroll, but there are still payroll and expenses looming.

OOC: The missing book:-Ust Delmah by Glenn Hembree
Brown leather 11 by 9. This is a one of a kind. It is a leather journal chronicle the adventures of the Crimson Shields fighting a criminal boss that styled himself Lord Diamond. It was never put into actual publication because of a City Edict. = Reply, INDEED Where would be the best place to hide a book...specifically a place that Imbry would possible frequent if he needed to get his hands on it.

---

Torbin's head whirls as the party speaks about doing things and getting things done. "Look I know this may not be my place to say, and I know that I'm surely partly responsible for the insurance racket. But I don't think you can just round up the enforcers and sweat them. The guard has tried that and I hear there's some lawsuits no pending against the guard for harassment, illegal search, and false arrest. The problem is that the merchants are still too afraid to press any charges because of fears of their own safety. I mean how can we know we arrested all of them at the same time?"

Knowledge Local 10 Highlight to display spoiler: { to know the laws, he's right, you would need to have a witness to testify, that means getting a merchant to agree to testify, or setting up a sting like operation to catch them trying to 'sell' a new insurance policy.}

Knowledge History 20 Highlight to display spoiler: { There are historically 2 options in this kind of operation. 1 - Catch some of the lower fish in the act, get them to spill on higher ups to get a lighter sentence. 2 - devise a system of tailing the criminals to find out who they are working for and where they are meeting. }

Torbin considers what he knows of the Shields and their abilities. "I guess I probably should turn evidence of what I know...If you guys can protect me and my family. Though I'm not sure how much good it will do toward actually getting any kind of conviction without more evidence."

Zanderallen looks out the door at the bottom of the steps. There he sees Pepper Plate, the spunky red headed reporter of the Weekly Herald sitting on her tush and looking up the street. She is waving a closed fist in anger. Zanderallen can just see the top of Dorbin's head as he rounds a corner.

Torbin then turns to Sid. "I know what I said earlier about partnerships. And generally that's true but it appears matters may be out of my hands. There's payroll that is going to need to be met next week. I only have half the money for that, and if I can't pay that, I'll be in arrears to my employees. I've got to find some way to get more business I'm going to have to let people go. How fast can we get this garbage collection serive going? We're going to need to have contracts either with the city.....or maybe privately with different businesses."

As it stands now you can continue with your mission to gather items, of which you've managed to get 3 so far. However, there appears to be bigger problems afoot in The Float. Where do the Shield's priorities lie?
____________________________________
OOC As it stands now, you've come up with several avenues of investigation, updated...
Do you want the book descriptions added in?

2 - Check on Sir Stephan Imbry's past, you know he...
a - owed back taxes
b-owed money to the Gnomish Exhange (a bank)
c - as well as Warrd’s House of Luck - Note Warrd's House of Luck is both a temple and a CASINO
d - The journal mentions paying off gambling debts to Peerimon, and also mentions a "C" that he feels is too dangerous to try to blackmail. HOWEVER he does say that "C's" secret is in the book Ust Delmah by Glenn Hembree, and that he hid it somewhere...

5 - The missing loot...That's in The Float
A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks,
B - Lord Jonas Yeager: 2-bk, Pharaoh
C - Lord Peerimon: 3- bk, The Oasis of the White Palm, and the painting The Drow
NOTE: According to Imbry's journal/diary these books were given to Perimon to pay a gambling debt... Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick, BUT, according to Sturgeus he Sold to Unger Platt in Plateau City
D - Torbin Cook: 4 - bk, The Lost Tomb of Martek


In your possession:

3 painting has been recovered and returned so far.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+1=8 ; d20+5=25 ;
Tuesday May 14th, 2019 10:21:01 PM


"We can protect you," replies Stock, looking at Zander and Micah for confirmation.

Wait!" he exclaims when he sees the paladin rush for the door. Zander! What's going on?"

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Tuesday May 14th, 2019 10:30:18 PM


"Too many hands weaken the steel," exclaims Micah, unintentionally quoting his father.

[b]"Stohp, you are right. We cannot do everything at once, but perhaps the recovered property is sufficient to keep Rosebud solvent for a while. Zander's suggestion may be the most efficient. The Paragon may be a useful ally both in pursuing Crimson and in approaching Lord Peerimon about the stolen goods in his possession. Whatever we do, however, for Domi's sake, let's do it together."


"Where's Dorbin? he exclaims when he processes the implication of Zanderallen's outburst.

=======
Rolls in Stock's post were actually for micah
Knowledge Local: 8 failure
Knowledge History: 25 success


Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=21 ;
Wednesday May 15th, 2019 10:09:56 AM

"Either will need to see these folks in action or the guards will to get them locked up," Bartomus said with frustrated certainty. He nodded at Torbin and watched in surprise as Zander went rushing out of the office and down the stairs. Micah's comment about weaken steel seemed to already be in play. "so, uh, do we follow, are we done here?"
--
Kowledge local - 21

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday May 15th, 2019 12:03:14 PM

Doribn rushes into the sage's guild and directly up the stairs to start his search for more information.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday May 15th, 2019 7:10:41 PM

Sid nods, "We need to start now and worry about the fine details later dreams a good, but gold is practical. I obviously have business to attend to first. I'll meet you here tomorrow to go over details." Sid reaches into his bag and pulls out 500g and puts it on the table. "Here's some capital to prove I'm serious, we can talk about how much more we need to buy in for a proper partnership."


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday May 15th, 2019 7:47:28 PM

Stohp face-palms. "Oh yeah, don't run off by yourself, let met run off by myself after you. Brilliant notion."

DM Robert - "That way we can possible grab the initiative instead of running around a step or two behind him--or her." 
Wednesday May 15th, 2019 8:21:44 PM

Stock agrees to protecting Torbin Cook and his family.

Micah theorizes that you have found and returned enough so far that Rosebud can take a back seat.

Bartomus feels frustration at the whole affair.

Doribn digs into the Sage's Library.

Sid puts his money where his mouth is, or at least on to the table.

Stohp is concerned that the party seems to be splitting up.

Zanderallen (In Zachary's defense, he had a rough day at work today.)
Dirk?
------------------

Torbin is delighted with Sid's forthright manner. "Sir I thank you. I'm not the first person that tried to set up timbering in the woods, but I was at least smart enough not to cut the sentient part of the forest. Still it was a risk, The Float needs raw materials and farmland or it's not going to survive. It used to be on a different lake you know. Must be, oh, I don't know something like 15 years ago, used to be on a lake almost right next to Plateau City. Things were different then, more prosperous. Being hemmed in by these woods as stifled growth."

Knowledge local 20 or History 20 or Noble 20 Highlight to display spoiler: { Indeed 10 years ago the then Lord Peerimon (not the one you currently know) set up a village to the west of the Float in an attempt to harvest the woodlands. It failed miserably. In fact the remains of that village were the ruins you found and set up as a waycamp for the rat/beastfolk before finding the Ziggurat. }

Zanderallen automatically offers a hand to the damsel to help her up. Pepper Plate brushes off her clothes. "Really that was quite rude of him. I suppose just because you are adventurers you think you've got the right to go charging about knocking people over." She blushes and then smiles at Zanderallen. "Well not all of you are rude." She quickly whips out her notebook. "I'm working on a story and need to ask you guys some questions."

Dorbin spends some Library, he will be gone for at least an hour. But here is what Dorbin finds.
Highlight to display spoiler: {Many many years ago there was an an adventuring group called The Diamond Circle or The Diamond Blades, they battled some vampires on the merchant level. Then they left the city.
There is some reference to a symbol of a diamond, alluding to the Lords of Diamonds group.

From your own past, Shredds and Father Arellius used a red metal medallion etched with a symbol of a diamond on each side.

The Big Float does not permit guilds, believing that such things take away from the freedoms of the citizens. Therefore, such guilds that exist are thinly disguised as clubs or individual businesses. The most prominent of these are the three distinct groups of thief organizations. These are the Rogues’ Fellowship, the Black Blades, and the Lord’s of Diamonds.

Apparently 10 years ago there was several assassinations of city leaders and the attempted assassination of the Overlord. At each assassination there was a calling card of a circle with a diamond etched on it on one side and a mock of a king of diamonds playing card but titled Lord Diamond. The culprits were caught by the Crimson Shields of Hope. There is no reference to who the culprits were or why the city council members were assassinated.
}

So at this point the rest of the party needs to blow an hour. I need to know,
1, what are you going to do about Torbin and his family (1 wife 2 children in their mid teens).
2, Are you going to let Pepper Plate question you?
3, Where are you headed next?


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20=18 ; d20+16=31 ;
Wednesday May 15th, 2019 10:22:30 PM


"Miss Plate," Micah says in greeting, his warmest smile adorning his face.
"I do not know what story you think we can help you with, but we are aware of something that could surely benefit from the type of exposure at which you are so capable of providing. It appears that the good people of the merchant level are being terrorized by a protection racket led by a man in red. The merchants would suffer horribly if they were to help you directly, but perhaps with your investigative skills you might uncover something that could help them and with them the entire Float."


==================
Know History 18 fail
Diplomacy 31 against Pepper to divert her to focus on thugs.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  
Wednesday May 15th, 2019 10:26:05 PM

"We will protect you and your family. Any chance you could move in with us on the Fence level? When can you leave?" offers Stock as he starts looking for things they will need to take with them to HQ.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday May 16th, 2019 4:38:04 PM

Dorbin stays buried in his books and cross-reference checks in the library.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday May 16th, 2019 6:32:47 PM

Zander lets Micah set the reporter on the path of the criminals. He hopes Dorbin isn't getting into trouble but he's not splitting the party further

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=18 ;
Thursday May 16th, 2019 7:27:42 PM

Sid nods, "Well now we'll make a new day my friend. One step at a time. Now, my companions are leaving me so until tomorrow. Just send a message to the Split Arrow or the the Shield's HQ is anything changes.

Sid runs out after the whomever is the last to leave.

=================================================================

Knowledge(Local): 18 (I rolled a 2, *sighs*)

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday May 16th, 2019 7:49:29 PM

"We are not inviting the family of every merchant on the fence into our place." Stohp says in exasperation to Stock. "We're already full and asking everyone and their brother to uproot their entire lives to live in a glorified warehouse, even if a refurbished one, is going to make us no friends. There's way to many people involved in this for that to be at all realistic."

"Look if anyone asks you just say we came looking for the missing book, you told us you sold it, end of story. Heck even mention that you might enter business with Sid, that gives us an excuse for you to pass us messages. Basically be completely honest and just forget we mentioned the symbols to you at all. Until we're ready to move our best bet to keep everyone safe is to just pretend like nothing happened."

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday May 16th, 2019 8:07:05 PM

Bartomus followed along and nodded in agreement to the offer of sheltering the family in the Shield's headquarters. "Wonder if we could pay a kid or two to tell us if anyone or anything comes near the warehouse while we are gone? Be good to have some info if the folks in red come back here."

When Stoph expressed the error in this thought, "So, you would be like a double agent in effect. Hey that might work, if you were go give them a list of folks we set up for watching and guarding. That could work really really well right?"

He turned to Stohp with hopes of getting some affirmation. "So we are off to see Lord Perimon, right?"

DM Robert - "Until we're ready to move our best bet to keep everyone safe is to just pretend like nothing happened." 
Thursday May 16th, 2019 9:31:16 PM

Micah attempts to sic Pepper Plate on the Protection racket.

Stock asks Torbin to move into the Shields headquarters.

Dorbin works on the books.

Zander stays quiet, obviously concerned but not wanting to muddy the waters.

Sid prompts Torbin to pack up and get down to HQ.

Stohp thinks moving the Cook's to HQ would be a bad idea. And comes up with an alternative approach. Hero point for Stohp thinking outside the box, but still working with details that have occured.

Bartomus thinks that Stoph's idea bears merit.

Dirk?

____

Pepper eyes Zander and splinks her eyelashes at him. When Micah joins the group she smiles wistfully at him and sighs dreamily. "Such fine strong men, defenders of the Float, excelary symbols of Domi."
Sense Motive 10 Highlight to display spoiler: { Oh boy is she trying to butter you up.}

She looks at you suddenly a gleam of determination in her eyes. "Look I know stuff is going on here, I'm an investigative reporter. You don't think I don't know some nogoodniks are putting the squeeze on merchants. I was wondering if you've seen this symbol and might know what it means."[b] She flips her notebook out and shows a drawing of a circle with a diamond shape in the center. [b]"I figure it has more significance than just marking the doors that 'curly' and the gang go to every few days. Oh I don't know if that's his real name, but how many half-orcs are there walking around the Float?"
Knowledge local 15 Highlight to display spoiler: { Well there are a few, some of them work on the docks, that alone is not enough to be able to pick anyone up.}

Torbin nods. "Yes I think that staying here might be a good idea. I can even start advertising trash pickup services."

The party attempts to sidestep Pepper, but she stays with you as you walk. (She is waiting to see what you say but also letting you move onto your next desitnation).

After some time you come to the temple of Lord Paragon Belkior and stand before him in a small anti-chamber. Everyone feels a sense of healing and relaxing of tensions. He motions for you to sit while saying, "What can I do for you gentlemen, and lady?"


Stock (subbed by John H) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  
Thursday May 16th, 2019 9:57:59 PM


Stock looks is a bit uncomfortable going to see the paragon, but relaxes once in his presence. For once, he decides to let others start the conversation.


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Thursday May 16th, 2019 9:59:56 PM


Micah sighs heavily in release as tensions are relieved.
This being Zanderallen's suggestion, he pauses to allow the paladin to take the lead, ready to contribute to their cause.

=======
Auto succeed on aid another check with diplomacy. Add +2

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=11 ;
Thursday May 16th, 2019 10:25:06 PM

Bartomus walked along as Pepper is talking to the group. When she mentioned the gang leader being a half orc"A few work down on the docks, is this one from there? Any other way to describe this Curly? How often do you see him and his scuttling about?"

He continued walking and when they came to the Paragon's temple, he took a position against a wall near the door letting the others step forward and do the talking.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday May 17th, 2019 11:14:32 AM

Dorbin discovers a little more and runs to another room to check another book... :)

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=30 ; d4=3 ; d20+1=12 ; d20+17=26 ; d20+14=29 ;
Saturday May 18th, 2019 1:35:42 AM

Zanderallen shakes his head at the oh so apparent attempts of Pepper to get information out of them, "Sweet talk isn't going to get you anywhere Miss Plates. You want to stir up some trouble go ask around about a Lord Crimson. Maybe you can figure it out before we do." He then waves her off and ignores any further comments or questions she makes.

Once sequestered in the chamber with Belkior Zander bows politely and takes the offered seat, his face still a little tense even with the calming presence, "Lord Belkior, it's time we talked. I apologize if this brings back any unpleasant memories but we need information to be able to protect the Float. About 15 years ago there was a crime lord using the name Lord Diamond that tried to seize power. Story goes the Crimson Shields of Hope, of whom we know you were a member, had a run in with him, and matching time lines that about when the Crimson Shields broke up. What happened with Lord Diamond and do you have any idea who Lord Crimson might be? Lord Crimson is making a play for power on the Merchant level and is marking the doors of his protection racket with a diamond. I think something happened 15 years ago and it's been covered up. There was a book titled Ust Delmah that the council banned publication of that we've been told contains Lord Crimsons secret. You know anything about that?" As Zanderallen speaks he leans forward in his chair, as he finishes the calming aura takes effect and he sits back, carefully eyeing the Paragon Lord for any reaction.
---------------------------------------------
Sense Motive(Pepper): 30
Know(local): 12
Diplomacy(Belkior) 28 (26+2 Micah)
Sense Motive(Belkior): 29

DM Robert - Who was Lord Diamond 
Saturday May 18th, 2019 8:38:30 AM

Stock hangs back and listens.

Micah lets Zander lead.

Bartomus ask's Pepper about Curly.

Dorbin has finished his research...and wonders where the others could be.

Zanderallen gives Pepper the 'Big Brush Off'. He lays it out for Belkior.

Dirk? is apparently trying out how to be stealthy.

Sid? is silent.

(I'd hate to see the Sherrif's report on the Board Activity).
--------------------------

Pepper Plate tells Bartomus what she know's about Curly, large, muscled up, half-orc, with no hair, and two small tusk/teeth showing. It is pretty vague, but then how many bald half-orcs are there? At Zanderallen's brush off she tilts her nose up. "Well okay Mr. High and Mighty. I think I've got there routine established, I'll just follow them tomorrow." She walks off in a huff.
Perception 15 Highlight to display spoiler: {That's right she said she has their shop visit routine figured out and she's going to be following them tomorrow.}

Belkior sit's back in his chair. "Well now, that's a pretty tall order isn't it. You see it was about 12 years ago I guess. The world has just gone topsy turvy, like it just recently did again when the Sargrassy Plain came back from...well where-ever it went. The Float was transported to its current location. We were cut off, except for the Gates. Time's were, strenuous. 'Lord Diamond' well he was actually the then Lord Peerimon. You have to remember the times. Lord Peerimon advocated quite forcefully that the surrounding forest was the Float's territory and needed to be harvested as a natural resource. The Druids in the circle (he's referring to the Float's own Druids) argued against him. He could not get the full support of the Float Council so footed the expenses himself and outfitted parties to clear the shorelines, and establish a village to start farming. The forest was less than pleased. Peerimon's efforts were a complete flop. To that end he lost a great deal of money. We later found that he blamed the Council for his financial set-backs and was then trying to stir up a party to call for new elections. Unfortunately the Undercrats are appointed not elected, and the positions of Mayor is exchanged yearly with the Underlord and the Overlord, for life, barring retirement, death, or commitment of a crime."

He pauses and takes a sip of juice brought in by and cleric, who also offered each of a you a cup.

"Lord Peerimon tried to recruit the efforts of the Diamond Lords Club to form a political party. It didn't work. Then he tried to make some opportunties through assassination. It didn't work either. By now we were on to him and he was forced to leave the city. But we didnt' realize that he'd allied with some renegade Drow and in fact had now formed his own Dark Druid Circle. They planned, well I'm not sure what they planned. However, we know they interrupted the "Entwining" ceremony of the Elven community that called for the sacrifice of elves in order to harness their spirit to help moderate the temperament of the forest. One of our member, Florin merged/sacrificed himself instead to join his spirit with the forest. After that the Crimson Shields may have sacrificed their own sense of Justice for a commitment to Vengeance."

He looks up at you. "Suffice it to say that we took care of Lord Peerimon. However, we may not have acted within the exact bounds of the law. We reported to the city council. While a great threat had been averted, because if Peerimon would have been successful the Drow would have had free reign through the forest and been able to attack the Float, it was decided that maybe not everything should be revealed. After all the young Lord Peerimon was innocent, and the council didn't want it made known that one of the City Lord's was capable of turning on the city."

He finishes his juice. "The Crimson Shields disbanded after that. As to who this new Lord Crimson is I have no idea. I've been keeping an eye on the council to make sure no one is acting up again. I have not seen anything, but I'd say that more than one lord is always playing the politics game for some increase in personal wealth or power. No one seems to be doing more than the other, and so far they are all being normal in their ways." Think of normal politicians today doing what they do.

He finishes and waits to see if there are any follow up questions.


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Saturday May 18th, 2019 5:56:29 PM

Sid follows Stohp and he thoroughly has lost the thread of what's going on.

==========================

((Sorry, sudden OT and I thought I had posted, but I was remembering Thursday.))

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=14 ;
Saturday May 18th, 2019 7:13:00 PM

As he listened to the Paragon talk, he started to frown a bit. "So, the old Lord Crimson was all about controlling the wood trade. Then he and his own shields gets put in their place. His son, what a child right at the time, is without a dad and everything is hushed up." Bartomus swung his head in a bit of disbelief and the dangling carved bone acorn tapped his horn.

"Also, a new Lord Perimon is in possession of the goods that we have to get and return." He continued talking aloud. "Anyone else think that maybe the son has grown up, discovered what daddy was doing, and thought - hey, wonder if we could build on a family tradition?"



Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=14 ;
Sunday May 19th, 2019 10:29:04 AM


Micah looks at Bartomus gravely, then adds with a shudder, "The same thought occurred to me"

Then he turns to Belkior and asks, [b]"What are your thoughts on the current Lord Perrimon being Crimson? Given his position, he certainly has the means and opportunity, and vengeance of his father would certainly be a strong motive."[b] [i]Now I sound like Lukas,[i] he thinks to himself.



=============
Perception Pepper 14 fail

Stock (subbed by John H) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Sunday May 19th, 2019 10:33:52 AM


Stock notices Sid's confusion and gives the elf an encouraging, but staggering slap on the back. "That's okay elf. The talkers will take care of it for us."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=21 ; d20+2=16 ;
Monday May 20th, 2019 11:30:39 AM

Dorbin dashes out of the library with his new information and runs down the levels of the float. Suddenly he stops and realizes he has no idea where the rest of the group are. He looks around where he last saw them to see if he has any thoughts or ideas where they might have gone...

OOC:
Perception: 21
Wisdom?: 16

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=25 ;
Monday May 20th, 2019 6:25:19 PM

"I also remember from Sir Stephan's journal that he said he owed a lot of money to Lord Perimon, and Torbin mentioned owing a lot of money to Lord Perimon as well. Torbin's money was also connected to the wood industry. How would Sir Stephan been connected to Lord Perimon I wonder?"
------------------------
Perception 25

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday May 20th, 2019 7:16:38 PM

Someone's definitely doing something. We have evidence to connect this lord Crimson to the weird plant based zombie thing in the trash and a protection racket. We just need to connect the name to an actual person, something we haven't been able to do so far."

DM Robert - "Someone's definitely doing something."  
Monday May 20th, 2019 8:09:46 PM

Sid tries to keep up.

Bartomus tries to get things straight in his head but comes up with thoughts of Lord Peerimon the younger following in Lord Peerimon the elders footsteps.

Micah asks Belkior about Lord Perrimon being Crimson.

Stock is content to let the talkers talk.

Dorbin dashes down to the merchant level.

Zanderallen tries to figure out all the money angles.

Stohp points out that they can connect Lord Crimson to crimes on the Trash Level, and the Protection racket on the merchant level. They just need to know who Crimson is.

Dirk???

________________

Dorbin gets to the bottom of the stairs and looks around, realizing he's not quite sure how to proceed. He spots Pepper Plate near the bottom of the stairs consulting a notebook, and remembers the last time he saw the nosy reporter was just outside Torbin Cook's place of business...oh and that he knocked her over.

- - -
Belkior considers his words as he address Micah. "Well I've no evidence that he's done any wrong doing. That's not to say he couldn't be up to something. There are ways in and out of the levels. Each level has a corresponding sewer level that keeps feeding downward to the Trash level. I'm pretty sure there's probably more than one nefarious route between the levels that avoids the stairs. Of course I'm not sure how refined one might look if they resorted to such passages."

He laughs and turns to Zanderallen. I can tell you that Lord Peerimon frequents Warrd's House of Luck. He has more than the usual amount of luck there. Sir Stephan Imbry was also a 'guest' if I remember right, he was not as lucky. As to buying interests in other business, as I said his father sort of ran them close to bankruptcy. The current Lord Peerimon, Damon, is trying to rebuild the family fortune and seems to be doing a good job of it." OOC would it be easier to refer to the Current Lord Peerimon as just Damon to keep things straight?

Belkior rubs his chin and pauses to think. He turns to Stohp and says, "I'm not sure I like the idea of some criminal using the name Lord Crimson, sort of smacks of a stab at the former Crimson Shields. As to the best way to find a criminal would be to follow the henchmen back to a hideout, or catch the criminal red-handed. Though I'm not sure what sort of trap you could use to lure out this Crimson fellow."


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Monday May 20th, 2019 9:50:03 PM


After giving the others a chance to follow up with any further questions, Micah bows in parting, "Lord Belkior, than you for your time and your assistance. You have given us much to consider."

Once outside, he turns to Stock, "Belkior seems to favor your suggestion with the slight modification that we follow the henchman rather than, um, disable them. Then to the others he adds, "But first maybe it is time to approach Lord Peerimon." With a nod to Stohp, he explains, "It is consistent with our objective to recover the lost goods and, should he be guilty, perhaps he might slip and reveal something."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Tuesday May 21st, 2019 8:57:50 AM

"Got it, Micah. Wait...why did you tell me that in particular?" He keeps a straight face for only a moment before letting out a wheezing laugh. "Actually if we approach Peerimon, maybe that will force some hands to act against us. Otherwise we need a plan to track down some of the henchmen."

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday May 21st, 2019 10:11:57 AM

Bartomus bowed at the Paragon out of respect and followed the others.

"I am on Stock's side here. I think we approach Peerimon about the numerous things that we know came his way. We might then get a response not only from Peerimon, but if Stock is right, maybe some information about who these Crimson folks are."



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Tuesday May 21st, 2019 10:16:47 AM

Sid, catching up on events says, "Wait, I don't mind acting as bait to lurch out our Lord Crimson, but are we ready for retaliation? Do we need to have Rodrigo and some of his boys reinforce anyplace? I know I'm not the only one with loved one on the Float right? And besides a frontal attack I like the idea of hunting down the henchmen and seeing where we end up. I know if we confront Peerimon and he is Crimson, then it would kick things off." Sid pauses a moment, "You know, I always thought 'Lord Crimson' would be like a minor functionary, or some second or third son that wasn't going to inherit. Someone that felt like they were being robbed of their 'True Place' of importance. I'd find it funny if it was an actual Lord of the city."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday May 21st, 2019 7:06:36 PM

Dorbin heads over to Pepper and stumbles through words, "Sorry... C...c...crashed... running... all you okay?"

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday May 21st, 2019 7:17:48 PM

"Yeah, but if he's personally visiting his minions then he's an idiot. We've yet to be able to work up the chain to whoever he is without someone along the way fighting us to the death."

DM Robert - Dirk Departs 
Tuesday May 21st, 2019 8:26:40 PM

OOC sitting in the basement with the dogs as the storm goes over and the tornado signs go off.

Micah proposes they visit Lord Peerimon and then perhaps try to follow the henchmen carrying on the Protection Racket.

Stock thinks if Peerimon is guilt his conscious will betray him when the party goes to see him. Otherwise there is of course the henchmen.

Bartomus is all about visiting Peerimon.

Sid worries about possible retaliation.

Dorbin tries to apologize to Pepper.

Stohp doubts Peerimon will actually visit his minions.

-------------------

With Stohp's comment the party pauses to consider their past.
Knowledge local 10 or Knowledge History or Intelligence 15 Highlight to display spoiler: { You know that may not be true Shredds at least indicated that he had direct contact with Crimson as his boss. That being said though, nothing means that Crimson didn't see his henchmen while in his super villain outfit, i.e. the crimson cloak and face mask.}

The party stands milling about but starts to head to Lord Peerimon's house. They come to it and see a two story mansion, with a third story probably hidden by the high, deeply sloped roof. In fact you see what may be an iron wrought fend along the top of the roof, there are two pillars in front supporting a large overhanging balcony and more pillars above the balcony forming several archways on the second floor. (Okay, think Tara from Gone with the Wind.)

There is nothing in the way of a yard, but after all this is the Float, space is a premium.

It is now about 4 pm.

- - -
Pepper gives a glare at Dorbin. "Hurmph." She consults her notebook. Behind her Dorbin spots Dirk peering over her shoulder silently reading her notebook. She flips her notebook shut and gives Dorbin the eye again. "You really need to work on your manners. If you weren't heroes rushing about to save someone people might take offense. Your companions are not much better right now. Here I have information on people being forced to give money to be protected from violence from the very people they are paying and your lot is more concerned with heading upstairs to see the high priest of Alemi on the gold level."

She turns her back to you and struts off.
Knowledge Local 10 or History 10 Highlight to display spoiler: {You do recall that the party was talking about visiting Belkior but also visiting Lord Peerimon because of the stolen goods.}
Perception 10 Highlight to display spoiler: {Pepper is deliberately sashaying away to try and draw your attention.}

Dirk walks over to Dorbin. "Hey Dorbin, I've received a message from the bard's college in Plateau City. They are offering me a one semester grant to study. So I'm going to have to head out for awhile." He takes a piece of paper out and writes on it briefly. "I saw some of Pepper's notebook. She apparently has been trying to track the enforcers. There is a note about the guard doing the same thing and failing. After every pick up the guys walk down the road a bit turn the corner and then dissappear. Might be something to have Micah ask his brother about. Anyway there are two pickup locations and times." The note he hands Dorbin says 'O'Rullies Pharmacy 11am' and 'Cinnamon's Hot Crossed 2pm'.

Dirk then turns and tries to hide a tear in his eye. Then marches off toward the gate.




Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday May 21st, 2019 9:33:34 PM

Zanderallen likes the plan of confronting Lord Peerimon the younger and goes along with the party to his house.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=11 ; d20+12=17 ;
Tuesday May 21st, 2019 10:14:56 PM

Bartomus looked at the house and its pillars. [b]"So, do we just walk up to the door and knock? I guess that makes more sense than yelling at the house, throw a rock at the door?"

He looked at Zander and Micah for an answer as he shrugged in their general direction.

Knowledege local -11; Perception 17---but the latter seems to be for Dirk or Dorbin

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=8 ;
Wednesday May 22nd, 2019 9:33:20 AM

"Wait, Bart, you want me to throw a rock?" Stock takes a moment to look for something suitable..and then realizes that it probably isn't the best course after all. "OK, Micah, Z, lead the way. You guys do the talking. I'll be watching."

=======
Knowledge Local 8

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+1=12 ; d20+5=8 ; d20+4=8 ;
Wednesday May 22nd, 2019 1:04:07 PM

"What? Wait, Dirk!" exclaims Micah when he realizes the bard is leaving. He jogs after him, not very quickly in his armor, and embraces him once he catches up.

"Take care of yourself. Keep and touch and I look forward to seeing you back," he adds somberly as he watches him depart.

After some time, he focuses on the information in the note. "Well, at least we know where to start when we are ready for that step.

He pauses a moment to consider their approach to Lord Peerimon, then shares his thoughts, "Although Peerimon seems to have means, motive, and opportunity, we have no evidence. He is also a very legitimately powerful person, so we must tread carefully. I propose we proceed as if we do not suspect a thing and ask for the stolen goods, just as we have had with the others. If he is innocent, then we have not maligned an innocent man. If he is guilty, then he might reveal something, but he might think we are not on his trail."

======
Knowledge Local 12 vs 10 success
Knowledge History vs 10 Fail
Perception 8 vs 10 fail


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=10 ;
Wednesday May 22nd, 2019 4:23:11 PM

Zanderallen wishes Dirk the best of luck on this next step of his journey and sends him off with an embrace.

"I agree Micah, until we have evidence Lord Peerimon is an unfortunate victim of poor business dealings regarding stolen property." With that he marches up to the door and knocks loudly, if someone answers he states, "Silver Shields adventuring party. We need to talk to Lord Peerimon on business. Shouldn't take but 10 minutes of his time."
---------------
Know(local): 10

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+12=29 ; d20+8=15 ;
Wednesday May 22nd, 2019 6:47:13 PM

Dorbin takes the note from Dirk and watches him go. He calls out, "Oh, I bet that will be interesting, good luck in the college!"

He thinks for a moment and figures the group might be headed off to see Lord P. As he gets ready to head after them, he spots Pepper walking away and she clearly has his attention. He feels a strong blush rush to his face and looks around to see if anyone else can see. He tries to call after her, quite flummoxed, "I... uh... the protection violence..." He continues to stammer and with a quick glance in the direction of Lord P's, he follows after her...

OOC: Knowledge, history: 29
Perception: 15

DM Robert - "We need to talk to Lord Peerimon on business." 
Wednesday May 22nd, 2019 8:07:07 PM

Bartomus wonders at the best approach.

Stock suggests Micah or Zanderallen take the lead.

Micah advises wariness but straightforwardness in approaching Lord Peerimon.

Zanderallen goes up and knocks on the door.

Dorbin rejoins the party. Pepper was on the Merchant level, she is not on the Gold Level.

Sid....?

----

The party is rejoined and Zanderallen goes to knock on the door. However, he does see a nice brass door knocker and decides to use that as he announces the group. After a very short wait the red wood door swings open. "Yeesss." The butler draws out his query as if one was addressing persons that dare knock on the front door and not the service entrance.

Zander proclaims "Silver Shields adventuring party. We need to talk to Lord Peerimon on business. Shouldn't take but 10 minutes of his time."

"Hmm. Very well if you will step this way I will see if Lord Peerimon can make time to see you." The butler opens the door and you see a grand entrance with plush red carpeting and a T branching grand staircase in the back of the entrance hall. He takes you to your right and opens a door into a salon style sitting room. There are numerous chairs, some small end tables, and a painting on the wall opposite the window. "Please wait here." The butler leaves and you are left alone in the room.

Appraise 20 Highlight to display spoiler: {The furniture is well made and luxurious. The seat cushions are soft and filled with some substance that gives but also provides support.}

The painting is immense 5 foot high by 8 feet across. It depicts the Float being attacked by vines from the sea and pulled 30% off center. You can clearly see some hero types trying to fight the vines and the dark figure in the clouds in the background.
Knowledge History 20 Highlight to display spoiler: { The picture represents valiant heroes who fought the massive lake-vines raised by the Fey King to swamp the Float during the events of the Dark Fae Rising. (especially showing the Float cantilevered 30 degrees off true as the vines try to tip over the city)}


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday May 22nd, 2019 9:10:42 PM

Stohp waits patiently, looking at the furniture and painting. Which one was it they were after again here...?

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+3=14 ;
Thursday May 23rd, 2019 12:40:17 AM

"Well, that was a lot easier than I guess I realized," Bartomus said as they waited for the Lord of the Manor to meet with them. He looked about and nodded in approval of the decore. He turned himself to where he stood looking at the wall sized painting. The fact that it showed an attack on the Float and the Float shifting off of center was both intriguing and frightening."Did this uh, actually, happen?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Thursday May 23rd, 2019 9:20:01 AM

Stock finds his way to one of the comfotable chairs and then looks up at the painting. "No idea. Looks exciting though."

He then looks down and notices some flaking blood and mud from one of their trips caking the side of his armor. He takes a rough finger nail and scrapes it onto the floor.

"So I'll just sit here. If you guys are playing Good City Guard and feel like you want me to play Bad City Guard, just mention my name or something."

He then goes back to picking clean his armor and dropping the remnants where he sits.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday May 23rd, 2019 10:20:04 AM

As Dorbin joins with the group, he hurriedly and quietly whispers all he has found in the library about the history of the lord diamond.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday May 23rd, 2019 6:32:16 PM

"According to the records, Lord Peerimon purchased a painting "The Drow", and a book, "The Oasis of the White Palm"." Zanderallen looks around at the room.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+5=8 ;
Thursday May 23rd, 2019 7:26:04 PM


Micah listens carefully as Dorbin shares his new found knowledge, nodding in remembrance as he mentions Shredds and Aurelius.

====================
FYI: Dorbin's information is contained in the spoiler text from the May 15 DM post

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+8=24 ;
Thursday May 23rd, 2019 7:51:25 PM

Sid studies the scene of the Float and nods as he listens to Dorbin.

====================================================

Knowledge(History): 24

((Sorry! My week was disrupted. I almost forgot!))

DM Robert - "Well, that was a lot easier than I guess I realized," 
Thursday May 23rd, 2019 8:07:56 PM

OOC Well I see some d20 rolls but only one person bothered to say what they are for.

Stohp asks what they are specifically looking for here.

Bartomus wonders if the painting on the wall is fiction or nonfiction.

Stock likes the painting and then sits down to and becomes uncouth.
Hero point to Stock for making the DM laugh.

Dorbin tells what he learned in the Sage's Guild.
TO WIT: Many many years ago there was an an adventuring group called The Diamond Circle or The Diamond Blades, they battled some vampires on the merchant level. Then they left the city. There is some reference to a symbol of a diamond, alluding to the Lords of Diamonds group. Apparently 10 years ago there was several assassinations of city leaders and the attempted assassination of the Overlord. At each assassination there was a calling card of a circle with a diamond etched on it on one side and a mock of a king of diamonds playing card but titled Lord Diamond. The culprits were caught by the Crimson Shields of Hope. There is no reference to who the culprits were or why the city council members were assassinated.

The Big Float does not permit guilds, believing that such things take away from the freedoms of the citizens. Therefore, such guilds that exist are thinly disguised as clubs or individual businesses. The most prominent of these are the three distinct groups of thief organizations. These are the Rogues’ Fellowship, the Black Blades, and the Lord’s of Diamonds.

From your own past, Shredds and Father Arellius used a red metal medallion etched with a symbol of a diamond on each side.


Zanderallen answers Stohp. "According to the records, Lord Peerimon purchased a painting "The Drow", and a book, "The Oasis of the White Palm"."
These were bought from the merchant/fence Jennings “Spider” Sturgeus from his consignment shop Sturgeus Selling:
ALSO, you have Imbry's journal which mentions paying off gambling debts to Peerimon, specifically with the books Slave Pits of the Undercity, by David Cook; -Secrets of the Slavers Stockade, by Harold Johnson; -Assault on the Aerie of the Slave Lords, by Allen Hammack; -In the Dungeons of the Slave Lords, by Lawrence Schick. BUT, according to Sturgeus he sold those 4 books to Unger Platt in Plateau City.


Micah listens carefully as Dorbin shares his new found knowledge, nodding in remembrance as he mentions Shredds and Aurelius.

Sid recognizes the scene depicted in the painting as a true event and tells everyone that really happened.

====================

Lord Peerimon enters the room from a door opposite the one you came through, and nods to you. He is dressed smartly in a black dinner jacket, white shirt, and black pants. He has a black bow tie on. "Gentelmen and lady, to what do I owe the pleasure of your company?" He moves over to the wall near him (that would be an interior wall, but not the back wall where the painting is hanging) and presses something. The wall slides back revealing a well appointed liquor cabinet. "Would you care for something...brandy, port, perhaps a nice sherry?"


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Friday May 24th, 2019 9:16:24 AM

Stock grumbles something about not drinking on the job and then goes silent. He begins tapping his foot and staring at Micah, Zanderallen and Stohp, imploring them to speak up so he isn't the one to break the ice.

He then folds his arms and tries to look tough.

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday May 24th, 2019 10:47:53 AM

Bartomus turned from the painting to see the Lord of the Manor. He seemed to be a man of distinction what with his crisp attair and setting of the room. Bartomus waived off any drink with a "No thank you, sir."

He glanced back at the painting and then back at the Shields. Then he looked at the Lord and then at Zander.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=30 ; d20+14=27 ;
Friday May 24th, 2019 1:06:01 PM

Zanderallen bows politely and declines the offer putting on his best charm and tact, "Lord Peerimon, your offer is most generous but sadly we are here on business. And somewhat unfortunate business. A friend of ours, Miss Daneel of Rosebud publishing, found that many books and paintings were stolen by her late fiance's partner and sold off. We have been tracking them down and I'm sure by no fault or knowledge two possibly three of these items we believe came to your possession. A painting called The Drow and a book titled The Oasis of the White Palm and then possibly a book titled Ust Delmah. I truly hate to be the bearer of such bad news but we have come to return them to their lawful owner. Zander's sadness at reclaiming the items is not fake, as he doesn't like taking things they may have purchased in good faith. But that doesn't stop him from watching Peerimon very closely, especially when he mentions Ust Delmah.
-----------------------------
Diplomacy 30
Sense Motive 27

CDM Jerry [OOC post] 
Friday May 24th, 2019 1:08:53 PM

Zach, please check your email and contact me please. ;) DMs may delete this once Zach says he has seen it.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=25 ;
Friday May 24th, 2019 2:25:11 PM


Micah suppresses a smile as the silver tongue goes into action. He too is watching Lord Peerimon carefully for any reaction to Zanderallen's words.

Before the Lord can reply he adds, similarly gravely, "Unfortunately, I must add to Zanderallen's list. We have also been told that you may also possess the works, Slave Pits of the Undercity, Secrets of the Slavers Stockade, Assault on the Aerie of the Slave Lords, and In the Dungeons of the Slave Lords as well. He bows as he finishes, acknowledging the unpleasantness of his information.

============
Diplomacy: >10 to aid Zanderallen: Make that a +32
Sense Motive: 25



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20=20 ;
Friday May 24th, 2019 6:44:09 PM

Dorbin smiles and nods as Zander starts speaking and compliments Lord P on his dinner jacket.

OOC:
Diplomacy to aid another: natural 20.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=15 ;
Saturday May 25th, 2019 8:40:15 AM

Sid walks close to the door and listens to his friends. Realizing recently that he really isn't good at talking, he keeps an eye open to make sure that he can't run and he can block the door if others try to come in.

===================================================================

Perception: 15

DM Robert - Lord P (I wonder if the kids call him that?) 
Saturday May 25th, 2019 9:59:49 AM

Stock grumbles tries to look tough.

Bartomus declines to drink

Zanderallen ask about a painting called The Drow and a book titled The Oasis of the White Palm and then possibly a book titled Ust Delmah.

Micah adds a query about, the works, Slave Pits of the Undercity, Secrets of the Slavers Stockade, Assault on the Aerie of the Slave Lords, and In the Dungeons of the Slave Lords.

Dorbin smiles and tries to help out.

Sid walks around to try and block the far door.

=============

Peerimon arches an eyebrow and purses his lips. "Hmm, well I do have a painting featuring some Drow on it that I bought at a shop on merchant level. I believe I acquired The Oasis of the White Palm there as well. I can't remember the name of the shop, but I believe it was a bit off the beaten path."

He pauses as he eyes Sid moving around. "Would you care for something?" He indicates the liquor cabinet and then goes over and pours himself a brandy. He turns back to Zanderallen, "I don't seem to recall a book called Erst Dalmah. What language is that in?"

He takes a small drink of Brandy. "Well actually I did once have the Slave Lord series, that is the books. Slave Pits of the Undercity, Secrets of the Slavers Stockade, Assault on the Aerie of the Slave Lords, and In the Dungeons of the Slave Lords. The books were given to me by Stephen Imbry to pay off a debt he owed. I guess I should have been more suspicious of where he got them. Sadly my house was burglarized a few months back and the thieves took off with them and some other articles."

Knowledge Local 15 Highlight to display spoiler: {You could always check his story with the local 'police'.}

He takes another sip of his drink and then snaps his fingers. "Say do you think any of my other stolen items might be at that place I bought those items you claimed were stolen?"

Diplomacy 20 Highlight to display spoiler: { The question is what were the other 'articles' of his that were stolen."}

Knowledge Local 15 Highlight to display spoiler: { You did find Sturgess's books on what stolen goods were sold to where. Maybe if you ask the guard nicely they will let you look at them again.}

He goes to a corner wall and pulls a small rope that was hanging from the ceiling. The butler enters the door that Peerimon came from to find Sid partially blocking the door. The butler gives Sid the eye of indignation and then addresses Lord Peerimon. "You rang sir?"

"Yes Smidely, please fetch the book, The Oasis of the White Palm from the library and that painting of the Drow from the game room." The butler nods and departs.

He turns back to you. "Was there anything else?"

He seems pleased by most of your manners (diplomacy). You can't get a feel for him one way or the other, (sense motive) which is slightly unusual in your experiences. Before you've been able to get a good sense whether someone was being honest with you or trying to dissemble. Perhaps it's a sign of being a really good poker player.


Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+15=35 ; d20+15=29 ; d20+8=23 ; d20+10=30 ;
Sunday May 26th, 2019 8:33:15 AM

"I believe my companion Micah gave you the full list." Stohp says, understanding what he's asking (Diplomacy 23). She's aware they can go to the guards for more information if needed (know local 35 & 29) and she eyes the man, trying to get a read on him (sense motive 30 - cause I'm contrary :P)

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+16=25 ;
Sunday May 26th, 2019 3:03:22 PM


It concerns Micah that Lord Peerimon claims that the Slave Pit books were stolen, contradicting the information they received from Sturgeous who claims they were sold to Unger Platt in Plateau City. What troubles him further, however, is that he is totally unable to get a read on this man.

Hiding his concerns, he responds with a bow, "Lord Peerimon, your graciousness in returning the items you still have is commendable. Perhaps we could help you recover your property that was taken along with the books. What can you tell us about the burglary and the other items that were stolen?"

===================
Diplomacy 25 vs DC 20: Success

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=21 ; d20-1=9 ; d20+7=11 ;
Sunday May 26th, 2019 9:32:26 PM

Bartomus shrugged as the man talked and nodded in agreement with Stohp. But, when he mentioned going back to where they had already come from, he gave the man an odd, puzzled look. Weren't we already there?"

His question was more of a talking aloud without any real tone to it and he shrugged and listened. Micah and Stohp talk to the guy. He was a bit surprised when he called his butler asking him to bring the book and painting. He shrugged and smiled.

KnL 21; D 9; KnL 11

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=9 ; d20+1=7 ; d20+3=16 ;
Monday May 27th, 2019 8:13:43 AM

"Burglarized? That's a shame. Have you heard of a lot of that kind of activity lately? I tell you things aren't quite as safe around here as they used to be. I mean just today we were accosted by some thugs. Ha! Smashed 'em."

========
Knowledge Local 9
Diplomacy 7
Knowledge Local 16


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20=12 ;
Monday May 27th, 2019 4:45:24 PM

Dorbin listens closely and when Stock starts barging around, he tries to step in front of him and make the party look more respectable.

OOC:
Aid another, diplomacy: 12

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=33 ;
Monday May 27th, 2019 7:28:39 PM

Taking every in stride Zanderallen bows again, "Your return of the items is most gracious, I believe Erst Delmah to be in common though I really couldn't say for sure, it was just listed with some of the other items. The whole series stolen right out of your manor. How terrible! I do believe I might have seen one of those titles in Sturgeus' ledger. You might wish to check with the guards of the Gold level, they are following up on some of the other leads. Did any other items go missing? I'm trying to think back to his shop."
------------------------------
Diplomacy 33

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+1=15 ;
Monday May 27th, 2019 7:43:14 PM

Sid, examining the general house layout, bows slightly to the lord. "I greatly appreciate it, but we're not quite at the end of our day yet and I am not sure how many more stops we'll have to make today."

======================================================

Diplomacy(For politeness): 15 ((Hey, at least I'm trying ^_^))

DM Robert - "I tell you things aren't quite as safe around here as they used to be." 
Monday May 27th, 2019 8:29:58 PM

Stohp continues to study Lord Peerimon.

Micah tries to find out what was stolen.

Bartomus is slightly puzzled but thinks all is going well.

Stock laments the crime in the city and brags about smashing some thugs.

Dorbin downplays Stock's boasting.

Zanderallen also probes about what was stolen. Zanderallen deliberately copies the way that Peerimon pronounced the one book...
Perception 20 or Sense Motive 20
Highlight to display spoiler: {The actual title is Ust Delmah, Zanderallen pronounced it that way at first, Lord Peerimon responded with Erst Dalmah, which was meant as a subtle mispronouncing. Did he do this on purpose? He seems quite sophisticated and intelligent, how hard is to mimic back a book title?}

Sid declines to drink.
==============

Lord Peerimon purses his lips. "Well there were some golden candelabras, a silvered tri-bladed dagger with some unusual markings on the hilt. I was studying that trying to make out where it was from. Archeology is something of a hobby for me. There was a medium sized crystal ball, well not crystal it was sort of a turquoise or jade color, depends on which way you held it in the light. The ball had a golden worked casing around it allowing it to be held without actually touching the crystal. Oh and course several old gold coins. I'm a bit of a collector of ancient history and what better way than old coins.

Stohp has noticed that Lord Peerimon appears to have a habit of pursing his lips and pausing before launching into explanations of certain things.

The dagger somehow seems interesting...
Knowledge Arcane 20 or Knowledge History 20
Highlight to display spoiler: {Basically imagine a Phurba dagger, if you're curious look it up on Google. These are rare and often magical daggers, mostly used by practicers of arcane magic.}
Knowledge Local 15 or Linguistics 15
Highlight to display spoiler: {You don't recall any description of mention of that in Sturges's books.}

And that crystal ball seems interesting...
Knowledge Arcane 25 or Knowledge History 25
Highlight to display spoiler: { Begora, that sounds like an orb of Draconkind. Of course there's no way to be absolutely sure.}
Knowledge Local 15 or Linguistics 15
Highlight to display spoiler: {You don't recall any description of mention of that in Sturges's books.}

The butler returns to the room rather awkwardly. He hands the book to Peerimon who then turns and hands it to you while motioning to the butler to hand over the painting. The painting is about 3 foot by 3 foot. Examining them you can be assured that these are the genuine articles you're looking for.

Lord Peerimon smiles at you and bows. "Well if you find any of my stolen items please let me know, or you can return them in person."
Sense Motive 35
Highlight to display spoiler: {That smile holds no humor.}

The butler crosses the room to the other door and holds it open for you....



Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=20 ; d20+7=23 ;
Tuesday May 28th, 2019 12:27:52 AM

"Don't recall any dagger or crystal ball being missing," Bartomus shrugged as the man kept talking. When the butler returned with the book and painting, he stepped over and took the painting from the man. It was less awkward, but still slightly awkward, for the taur to hold it.

KnL 20; Knl 23

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=24 ; d20+17=22 ; d20+17=30 ; d20+17=30 ; d20+2=22 ;
Tuesday May 28th, 2019 1:40:47 PM

Dorbin nods thoughtfully and says, "Indeed. That sounds like a phurba dagger and perhaps an incredible find, and orb of dragons. That would indeed be something to have stolen."

OOC:
Knowledge, Arcane, DC 20: 24 Success to know dagger
Knowledge, Local, DC 15: 22 Success to know about dagger mention
Knowledge, Arcane, DC 25: 30 Success to know crystal ball
Knowledge, Local, DC 15: 30 Success to know about crystal ball
Sense Motive, DC 35: 22 :)


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=17 ; d20+5=25 ; d20+14=32 ;
Tuesday May 28th, 2019 4:51:23 PM

Zanderallen notes the mispronouncing of the book, he copied Peerimon to lead him in believing they were clueless as to it's nature. He ponders if Peerimon is trying to hide it so as not to lead people to finding our what it contains. "We shall be sure to keep an eye open for them Lord Peerimon. If we find them we will return them in person, we've already had one group of thieves attack us for a different painting we were returning. We have taken far too much of your time, thank you again for returning these items. Their return might not bring back Lord Arlen, but it will allow his fiance to keep his publishing house open. Good day."

Zander waits for Peerimon to dismiss them and then leads the Shields out with the recovered items.
---------------------------------
Sense Motive 17/Perception 25 succeeds vs. DC 20

Sense Motive 32 fails versus 35.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+13=14 ; d20+13=24 ; d20+10=16 ;
Tuesday May 28th, 2019 6:24:25 PM

Stohp also notes that the artifacts weren't listed (linguistics 14, fail, 24, success). She eyes the lord, wondering if he's reported stolen things he didn't have so as to get the party to secure them for him (sense motive 16).

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=4 ;
Tuesday May 28th, 2019 6:27:23 PM

"Likewise to what Z was saying, please feel free to contact us again in the future if you run into more trouble. We are always willing to help any of the citizens of the Float."

Stock begins making his way to the door. In the meantime, all of what Dorbin says goes right over his head...again.

=======
Knowledge Local 4


DM Robert - "Good day." 
Tuesday May 28th, 2019 8:08:18 PM

Bartomus takes the painting.

Dorbin blurts out information on Peerimon's stolen items.

Zanderallen thanks Peerimon and says they will keep an eye open for his items and herds the party out the door.

Stohp gives Lord Peerimon the eye.

Stock heads out the door.

Micah...remains silent....

=============

"Indeed?" Peerimon asks of Dorbin's analysis. "That certainly is interesting."
Perception 25
Highlight to display spoiler: {You see Peerimon's one eyebrow arch upward at Dorbin's statement.}
Sense Motive 35
Highlight to display spoiler: {You're pretty sure you've gotten his attention, and that he was not surprised to know what those items were.}

The party exists the house with the painting and the book in hand. Where to now? Lord Jonas Yeager's has the book Pharaoh.
Knowledge Local 15
Highlight to display spoiler: {His house is about 20 minutes walk from here. It is in the better part of the Gold level.}

Or do you head back down the stairs to the merchant level to deliver what you have now?



Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=35 ; d20+5=20 ; d20+5=24 ; d20+18=24 ; d20+18=37 ;
Tuesday May 28th, 2019 10:27:34 PM

OOC: Hmmmm. I posted, but I must not have hit submit or it didn't upload properly. My rolls are still there from yesterday. Too tired to try to repeat it.

After the Shields leave, Micah tells the others, "Did you notice that Lord Peerimon took note that Dorbin knew the identity of those items, but appeared to already know their identity?"

"Other than that, he did not reveal much more than that I would not want to play him in poker."

"As much as I would like to save the steps and stop by Lord Yeager while we are near, I think we are best to rid ourselves of these valuables as quickly as we can."?

===========
Last roll is new for this post. Sense Motive 37 vs DC 35

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=13 ;
Wednesday May 29th, 2019 12:13:22 AM

"Dorbin, how did you know that stuff? Wasn't on the list was it?" Bartomus asked as they headed back out amongst people. He looked at Micah and agreed with the idea of delivering the valuables first, then going on to the next person on the list. "Don't want to be trying to juggle too many of these things."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=13 ;
Wednesday May 29th, 2019 11:43:15 AM

As they depart, Dorbin does not notice Lord P, but he takes note of what Micah says. He replies to Bart, "Indeed, no, those items were not on the list. Clearly something is going on here. I wonder if we are perhaps being used or taken advantage of... But yes, let's return these items to HQ before we move on."

OOC:
Perception vs DC 25: 13 failure to notice Lord P

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=12 ; d20+14=16 ; d20+1=11 ;
Wednesday May 29th, 2019 4:53:47 PM

"Keep your eyes open everyone, for whatever reason it seems like Crimson is targeting these valuables. I can only guess it is to antagonize us, we have been a thorn in his side for some time now. As to Lord Peerimon hiding the exact identity of the items he mentioned as stolen I wouldn't think too much of it. For one who has been working on rebuilding the family fortune those are immensely valuable items. And whatever reputation we may have adventurers as a whole are often regarded as treasure hunters. He might think it better if we didn't know the value of what he possessed. After we return these items we can visit Lord Yeager and decide on our next steps towards finding Crimson or rounding up his thugs."
----------------------------
Perception 12
Sense Motive 16
Know (local) 11

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Wednesday May 29th, 2019 7:29:44 PM

Stock shakes his head but remains otherwise silent. [b]I will lead the way as always.[b]

[i]Too many things going on that I can’t follow. Just give me some thing to smash.[i]

Stock chuckles and then let’s out a belly laugh.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday May 29th, 2019 7:45:52 PM

"Man I could use a drink." Sighing Sid laughs with Stock, "I know right! Just give me a bow to fire or a lock to pick and leave the machinations to those with more free time than sense."



DM Robert - " Just give me some thing to smash." 
Wednesday May 29th, 2019 8:11:51 PM

Micah thinks it would be best to drop off their finds at the publishing house.

Bartomus agrees with the idea of dropping things off.

Dorbin thinks something is going on, he's just not sure what it is.

Zanderallen thinks the party should keep their eyes open because Crimson is targeting the valuables.

Stock chuckles and then let’s out a belly laugh as he wishes for things to smash.

Sid agrees with Stock.

Stohp stays quiet.

===========

The party heads toward the stairway. Editors note, the geometry and layout of the Float is somewhat vague on where the stairs are by level, sometimes not even having an indication of any. So unless and until the powers that be say otherwise I'm putting a staircase running outside the north tower. There are approximately 6 stories between each level, so 60 feet. That means the stair case will wrap around the tower over the water at some points. There is going to be a landing at each corner. Best idea I could come up with. I'm going to say it's 15 feet wide but people are going up and down so sometimes things could get tight depending on the load.

It's between 6:30 and 7 pm. Traffic is light.

How about a marching order?



Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Wednesday May 29th, 2019 11:09:40 PM

"It is not paranoia if someone really is out to get you," says Micah in response to Zanderallen.

"These stairs would be a good place for an ambush. Zanderallen, you should join Stock in the lead with Sid right behind you, looking for trouble. Stohp and Bart, with your reach you would be good in the next rank. Then Dorbin and I can guard the rear."

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday May 30th, 2019 8:37:40 AM

Stohp nods and takes her position (sorry for poor posting, haven't been sleeping well. Will try to do better).

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=27 ;
Thursday May 30th, 2019 11:48:20 AM

Dorbin looks around nervously to see if he spots anyone watching the group (perception: 27) as they head down the stairs.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=32 ;
Thursday May 30th, 2019 12:34:59 PM

Stock leads the way through the town, doing his best to avoid knocking anybody over as he bulls ahead. "I know we didn't get everything we thought form Peerimon but at least we got something." Then in a lower voice, "And if he has some connection to Crimson, maybe it will lure out some thugs."

He frees his flail from its holder and keeps a steady eye out for trouble.

======
Perception 32

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=16 ;
Thursday May 30th, 2019 5:07:01 PM

"Aye Micah", Zander takes a spot in the lead, eyes and ears open. He watches the passersby closely, looking for suspicious persons or a sudden lack of foot traffic. People had a way of disappearing when there was trouble around, almost a 6th sense.
--------------------------
Perception 16

Bartomus(Rod) HP: 22/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday May 30th, 2019 5:53:21 PM

"Ok, sure, sure, remember though, trying to balance a painting here. So, we need to protect the things we just picked up." Bartomus said in agreement with Micah's suggested order. He was really hoping that they could just drop these items off and then maybe find something to eat and drink as a well earned reward. It was a nice, pleasant hope he maintained.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=31 ;
Thursday May 30th, 2019 6:46:08 PM

"Let's see, too cramped Daffyd, so Holly it is," Sid makes sure his Shortsword of Subtly is easy moving and at the ready. "Ok, ok, ok ok," he mutters as he looks around behind Stock.

=================================================================

Perception: 31

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday May 30th, 2019 7:06:51 PM

Stohp notes the rest of the party prepping for a fight. "You guys seem ready for a fight. Did something happen?" (remind me, did anyone inform Stohp and the others you were attacked?)

DM Robert - "So, we need to protect the things we just picked up." 
Thursday May 30th, 2019 8:38:14 PM

Micah sets a marching order.in response to Zanderallen. (except he put the two size large people side by side on a 15 foot walkway).

Stohp ambles along. (A fight has not started yet, but the party is reading the warning signs, especially when the DM posts and asks for a marching order.)

Dorbin tries to keep an eye out.

Stock frees his flail from its holder and keeps a steady eye out for trouble.

Zanderallen keeps an eye out for suspicious persons.

Bartomus tries to be ready but has to hold onto the paintings, and wonders about food again.

Sid loosens his sword and starts looking around.
--------
You are walking down the wide steps (the steps being 10 feet wide to accommodate all sizes and strides) Stock and Sid notice 6 people on the landing below, they appear to be playing some sort of dice game. Also they appear young, late teens maybe. As you come down you notice that they are not really making that much of an effort to play dice, and then you notice their rapiers and shortbows.

Micah notices that another group of young people have been coming down the stairs behind them. At first glance they would appear to be a group of young noble types out for a night on the town. They also are probably in their late teens. However, his keen eye spots at least the two in front having saps out in their hands.

Ahead of you one of the youths does a head flick to move long dark hair out of his eyes. "Good Evening. I'm afraid it's after 6 and there is now a toll to walk these stairs."

map


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Thursday May 30th, 2019 10:03:38 PM


When Micah realizes what is about the happen, he sighs in resignation.

K did that so much better," thinks Micah as the boy flips his hair.

He turns to face the speaker, clearly presenting his anvil and hammer of Domi, along with his WLA badge. Calmly and without any sign of concern, he responds, "Oh, that is the way it works here. Just how much is toll? If it is reasonable enough, there won't have to be any bloodshed."



Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday May 31st, 2019 8:36:08 AM

Stohp knows she should just stay quiet and let Micah try to resolve things peacefully but she just can't help herself. "Seriously? This is your concept of a good idea? You pick the most heavily armed and armored group you can to try to hold up while also either failing to recognize us or so arrogant as to not care that we're the most celebrated group of adventurers currently occupying the city? Gods I thought by this point random thugs would know better, but I guess the world is full of idiots. This is almost as silly as when that Shreds guy decided to pick a fight with us and an entire temple of priests at the same time."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+12=21 ;
Friday May 31st, 2019 9:47:22 AM

"HA Stohp! Good one! Remember how I busted through a wall and clobbered some priests? I was out of practice then too. I'm sure it would go so much quicker now." He chuckles and then says to the one he picks out as the most leader-ly, "For a toll, too? Who are you even? I mean seriously who are you. I need you to tell us, tell us who you are working for and then get out of here. The Float doesn't need your kind of anarchy. What's this no-bloodshed talk, Micah? These boys are walking down a path of plenty of bloodshed."

========
Intimidate 21

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday May 31st, 2019 10:47:00 AM

Dorbin mentally counts all the yoots, then starts talking quietly to himself (casting a summon spell).

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday May 31st, 2019 12:12:01 PM

Zander stops, stares for second, and starts laughing as he listens to his companions outbursts, his full plate creaking as he rocks back and forth, "Now, now "hahahah" there's no reason a bunch of young hooligans need to get killed this evening. Broken bones and a good dunking are a hell of a teacher." Finally able to control his laughter and get his words out, Zander straightens and pulls his sap from his belt looking suggestively over the edge of the stairs.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+2=16 ;
Friday May 31st, 2019 6:35:29 PM

Stohp eyes the youths, noting their clothes look to fine for them to be desperate ruffians. "Looking at you I'm guessing you're after something specific, not just a few gold coins, and you were at least smart enough to ensure you outnumber us and surrounded us. So let me my the situation very clear; you won't get whatever you're after, and even if you win this fight you lose. Half the town knows our names, and you weren't smart enough to conceal your faces. Between the 8 of us we can remember all of you well enough to describe the lot of you and soon half the town will be hunting for you for payback when they hear you waylaid the local heroes. Don't think your rich parents can protect you if you're related to nobles, we didn't get this far without making contacts of our own with the higher-ups. Walk away, and we'll forget you tried this. Stick around, and one way or another you're going to end up bruised and bloody on the ground." (intimidate 16 to aide Stock)



Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+1=15 ;
Friday May 31st, 2019 6:36:33 PM

She also suits actions to words and memorizes as many faces as she can (int check? if so, 15, should be good for a couple faces)

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7;Perc+12;Heal+9   2d8+2=15 ; d20+7=26 ;
Friday May 31st, 2019 7:08:09 PM

Bartomus looked downward at the one group, then back up at the other. He sighed loudly then chuckled when Stohp and Stock laid things out pretty clearly. He lowered the painting and turned it to where it was shielded away from himself and the approaching thugs. "Wait, wait, you mean we can't electricute them, us just want us to break bones and not like burn them to crisps? Well, I guess I need to take a sip of this to calm me down a bit."

He reached into his pouch and pulled out a small vial. He swalled it quickly and then began talking aloud softly.
-----
Swallow cmw potion for +15; aid in intimidation with a 26

DM Robert - " Broken bones and a good dunking are a hell of a teacher." 
Saturday June 1st, 2019 10:04:30 AM

Micah sighs and tries to talk peace asking what the toll price is.

Stohp is incredulous and tells the group they are out of their depth.

Stock talks up the game and actually tries to intimidate them.

Dorbin starts preparing a spell.

Zanderallen adds to the intimidation talk.

Stohp catches on and adds to the intimidation.

Bartomus drinks a potion and helps with the intimidation.

Sid...

----
The 'yoots' move around. When they are asked who they are working for they momentarily look at each other.
Sense Motive 20 Highlight to display spoiler: { They honestly seem confused by the question.}

"Look you," hair toss boy on the lower landing says. "Toll is...200 gold for each taur and 100 gold each for the rest of you."

From above one of the yoots speaks out, this is girl with shoulder length blond hair. "If you really are the Silver Shields, then you guys know how tuff it is to make a living. Ain't nobody from the upper crust level willing to help out for those of us what lives below."

"Shut up Sheila." Hair boy says. "Look at them, just like the rest, buying 'paintin's and what not when they could spend money to have a starving artist make them something new and unique." He turns his attention back to you. "Talk is cheap, I bet most of your rep is just hooey from that schlock Weekly Bugle newspaper."
Perception 25 OR Sense Motive 20 Highlight to display spoiler: {Sounds like he's trying to rally the troops.}

map



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+1=11 ;
Saturday June 1st, 2019 12:43:49 PM

Sid steps forward, "Hi, Sid from the Split Arrow here. We're actually on business at the moment. Sheila?" He says looking at the girl, "If you need a job or training, I can get you an apprenticeship to be a bowyer right now, and that goes for any of you. I can probably do woodcutters as well. I have some odd jobs coming up that will pay well and can be as long term as you want."

Sid holds up his left hand so that the scarred stub of his pinky-finger is clear. "I have no patience tonight. Any who try to take will pay the price and win their own bone dice." He reflectively touches a pouch that hangs around his neck. "Wardd's Grace is how you use it. So consider wisely." His eyes are hard and dangerously hungry as he looks at them.

Sid draws Holly

==============================================================

Intimidate: 11 ((Shame too because he is so sincere.))

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=15 ; d20+8=20 ; d20+7=19 ;
Saturday June 1st, 2019 3:13:11 PM

Bartomus held the last word of his spell as he looked between the two who were leading this shake down. When Sid went up, Bartomus vanished and walked down finishing the spell as he reappeared in front of the rude lad.

"Boo, little boy," he said loudly, [/b]"and you never talk to a lady like that."[/b] He held up his stone encrusted fist in front of the hair tossing man. His voice had a deep tone to it when he spoke at the man now right in front of him. "Imagine, what stone would do to that nice haircut, are you really sure you want this fight today?

SM 15 and then 20; Used Hide Away to move the 25 ft down to "c" and then a 19 to intimidate.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=22 ; d20+18=25 ; d20+16=24 ;
Saturday June 1st, 2019 9:53:47 PM


"It appears their working on their own," he tells the others loud enough for the group to hear that they are being talked about in third person while present.

Then he addresses the apparent leader, "Actually, we did not buy this painting. It was stolen and we are returning it to its rightful owner--someone who would be destitute were we not helping them out.

"I will agree with you on one point, however. The Weekly Bugle is schlock."


He relaxes his stance and speaks calmly and warmly, "Listen to Sid's offer. He is working on something that will help out many people. There are real opportunities he is offering. I am offering you a carrot, but my friends here are ready to provide the stick, should you continue to hinder us.

Sense Motive 22 vs DC 20
Sense Motive 25 vs DC 20
Diplomacy 24 to influence the hooligans.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+1=10 ;
Saturday June 1st, 2019 11:05:12 PM

"I'll even buy dinner and a drink for anyone who makes up the offer now. We know carpenters, sailors, cooks, inn keeps. Ffloyd's Awl, half of us are WLA members or scholars of some stripe." he says pointing to his WLA badge.

He says to Micah, "I like their comics though. I can usually get a chuckle from that fat orange owlbear, and it's always nice to read Prince Valiant. Really though they can't spell their own paper's name right half the time."

=========================================================================

Diplomacy(Aid Micah): 10 ((*Sighs* Talking just really isn't my strong suit))

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Sunday June 2nd, 2019 9:56:31 PM

Dorbin lets Bart move forward and finishes his spell. As he does so, a large hound archon appears behind the group of youths (at H32).

OOC:
Hound Archon AC 19; HP 51; DR 10/evil; Aura of menace; magic circle against evil, 10' r.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=12 ; d20+17=34 ;
Monday June 3rd, 2019 11:01:21 AM

Dorbin looks around at the gathered youths and tries to see if he can spot any that might look like a spellcaster in the group near the archon (perception: 12; knowledge, arcana: 34).

OOC:
Hound Archon AC 19; HP 51; DR 10/evil; Aura of menace; magic circle against evil, 10' r.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+6=26 ; d20+13=14 ;
Monday June 3rd, 2019 1:49:59 PM

Stock stairs down the group and comes to the same realization that Micah did. "Hmm. So you're either not working for anybody or don't realize you're working for somebody." The tension goes out of Stock's stern visage and he rocks back on his heels a bit, realizing his turn to talk is over.

==========
Sense Motive 26
Perception 14
Nat 20, Nat 1 and the world reverts to the mean



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=21 ; d20+14=23 ;
Monday June 3rd, 2019 2:05:25 PM

Zander relaxes a bit as the talk seems to be heading towards a peaceful resolution. He almost jumps as in the midst of it all he hears and feels the release of magic. Bart seemingly appears in front of him and he sees a hound archon cutting off the retreat of the upper group. He bites back several scathing comments and instead prepares for the worst while trying to head it off, "Everyone stand down, Dorbin call off the attack dog." He feels a little bad about calling the hound archon an attack dog but only after it comes out.
------------------
Sense Motive 21
Sense Motive 23

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+8=19 ;
Monday June 3rd, 2019 6:31:40 PM

Stohp is sympathetic, but firm. "Look, I do know how hard it can be. When I moved here I had nothing and I was quickly stuck living on the streets. This isn't the way to turn things around though. Even if you get your 1000 gold, split what, 10 ways? 100g is a lot, but it won't last forever, and if you're injured in a fight getting it then you have medical bills to pay for and if you go to a temple then you might easily be tracked down. You don't want to spend the rest of your life hoping the guards aren't coming to throw you in jail. We know people all over the flaot, we can help you find work without resorting to armed robbery."

Dip 19

DM Robert - " Broken bones and a good dunking are a hell of a teacher."  d20+3=17 ; d20+3=23 ; d20+3=4 ; d6+1=4 ; d20+3=14 ; d20+4=15 ; d20+4=24 ; d20+4=17 ; d6+1=5 ; d20+4=16 ; d20+12=32 ; 2d4+4=11 ; d20+12=17 ; d20+12=19 ; 2d4+4=9 ; d20+11=16 ; d20+6=8 ; d20+11=29 ; d6+1=6 ; d20+6=7 ; d20+12=25 ; 2d4+4=8 ; d20+7=21 ; 2d4+4=9 ; d20+12=20 ; 2d4+4=8 ; d20+7=17 ; 2d4+4=8 ;
Monday June 3rd, 2019 8:48:29 PM

Sid talks diplomatically but acts intimidatingly.

Bartomus (Okay you said you moved down to C but C is up. Hair boy is 3. As that is who you are talking to I'm moving you 'Down' to him, you can't quite make it all the way.) (Please let me know what spell you have cast. DM's Gotta Know!) and if you want to actually move that direction.

Micah tries to be diplomatic.

Sid does some more talking.

Dorbin summons...a hound Archon? I don't think so. You used your summon monster IV already for this "day". You have not rested and this is still the same day as the halfling encounter and the thieves after Sturgis's shop.

Stock figures this group may just be a bunch of youth's out to make a buck off the rich.

Zanderallen tries to calm things down.

Stohp tries to be diplomatic.

------
I'm an wiping the turn and allowing you all a redo on this one because of the confusion on spells and where up and down was.

If you go back and read the turns, at least once a week I was putting in a time reminder to let you know the time of day you were still in.

map

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday June 4th, 2019 4:47:26 AM

Stohp's actions stand.

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=13 ;
Tuesday June 4th, 2019 9:26:10 AM

Bartomus stood there looking down at the mouthy kid (#3) and holding a stare, or tried to with an intimidating tone. However, he was somewhat distracted by the sudden amazing motions of Sid that literally shocked the taur in their rapid sequence of movements.

"Truly, lads, we can all just let this be a big misunderstanding and you could come join us for a good meal at the Ghost," Bartomus said to the other young thugs.

----
Spell was Stone Fists and it remains; following Sid's amazing acrobatics, attempt to hold the other's attention and intimidate roll of 13

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday June 4th, 2019 11:44:44 AM

Dorbin sees Sid fly into action and quickly debilitate one of the gang. He pauses and doesn't quite finish his spell as he anxiously waits to see what will happen next.

OOC:
I think we're still a little off on up and down. I thought Bart went up, towards the bottom of the map, towards youths b through g. But then Sid went down, towards the numbered group, right? Anyway, presuming everyone's attention is towards the group down the stairs (the numbered group), Dorbin will prepare an action to cast a web across the stairs between the shields and the lettered group, should any of that group start to attack. With a 20' radius spread, it should completely block the stairs (cover and combat maneuver or escape artist, DC 18 to get through).

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Tuesday June 4th, 2019 1:05:52 PM


"Did he just do that?" marvels Micah at Sid's sudden attack.

If the boy is unconscious
Seeing that Sid used the flat of his blade, Micah calls out to the kids, Do not be alarmed! He is merely unconscious. We wish you no harm, but will not be assaulted.

If the boy is still up
He calls out to Sid's target, "Had enough? Know that we will continue to focus our response on you while defending ourselves from the others. Do you still want to lead this fight or are you willing to stand down and talk peaceably?"



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday June 4th, 2019 2:15:47 PM

Zander is both impressed and shocked at Sid's acrobatics and blow. But he prepares to back up the party line, sap ready but holding his position.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday June 4th, 2019 2:23:03 PM

(See email: I think Sid cancelled his action. Not certain though)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=15 ;
Tuesday June 4th, 2019 5:00:16 PM

OOC: Yeah Andrew asked for his post to be removed. I guess I'll give two posts to work off

If hostilities have started:
Seeing Sid take the first action, Stock moves up, drops his flail and grabs the nearest kid. "I can't believe I'm saying this but just COOL OFF, EVERYBODY!"

If Sid did not attack:
"So what will it be, boys? The Carrot or the Stick?" This last bit is emphasized with a rhythmic tapping of the handle of Stock's flail against his hand. "In case you couldn't tell, I'm usually The Stick."

Grapple: 15, provokes

Posting for Sid 
Tuesday June 4th, 2019 7:53:17 PM

"Ok, ok, let's calm down." Sid says raising his hands, "Now, we know what it's like to have it rough, but you don't have to go about it this way. I can promise an apprenticeship to anyone who needs it. I'm part of The Split Arrow and we could would fletchers and bowyers. We know wood workers, cutters, masons, bakers, tavern owners. I tended bar up to a year ago myself on top of the bowery. We don't want this, for you or for us. Please, let's go to Brassy's, have a drink and a meal, and talk about what we can do for the long term. Because, trust me, this doesn't last long, and the ending isn't a good one." (Diplomacy +1, aiding Micah)

DM Robert - "Because, trust me, this doesn't last long, and the ending isn't a good one."  d20+8=28 ;
Tuesday June 4th, 2019 8:30:22 PM

I'm doing some razzle dazzle with your postings...Sorry I missed Sid saying to delete his post and then was waiting for an email from him to drop into his post, so things got a little curvy.

Bartomus turns invisible advances down the stairs and pops up a few feet from the dice rolling group threatening them with a stony fist and some big words.

Stohp tries to reason with them, pointing out that their 'toll' is not going to net them a lot of money in the long run.

Bartomus tries to setting things down by offering a meal to everyone.

Dorbin readies a spell and holds onto it.

Micah tries to influence the gang in regards to Sid's actions.

Zander is ready to back things up.

Stock emphasizes that he's got a big stick and isn't afraid to use it

Sid continues to try and find gainful employment for the group.

-----------------

The gang at the lower end (the numbers) are looking at one another while also keeping an eye on you.
Perception 20, hearing, Highlight to display spoiler: {They are whispering and discussing their options, clearly they feel they are not up to your challenge. But also many of them are whining about actually having to work and not being able to sleep in and do what they want. It's about a 50/50 toss up right now.}
Sense Motive 25 Highlight to display spoiler: { You get the sense that some of the yuts might be interested in the jobs aspect of things, but some of them seem to be just not suited to working for the man and following that sort of lifestyle.}

Meanwhile the gang at the top of the stairs (the letters) seems to also be talking in whispers while keeping an eye on you.
Perception 20, hearing Highlight to display spoiler: {They are talking about loosing the advantage and if the guys down stairs bolt they will be less effective in trying to make some money. Their blond leader points out that they have other ways to make some money than getting into a fight.}
Perception 28 seeing Highlight to display spoiler: { you see all of the members of the gang at the top of the stairs reach about their persons and retrieve a vial of some kind which they appear to also be popping off the corks as it were.}

opps
map
you are now on the tab 'counting down' I didn't know what else to call it since we're not in combat rounds yet.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=31 ; d20+6=8 ; d20+13=17 ; d20+13=26 ;
Wednesday June 5th, 2019 10:08:57 AM

Stock's attention is focused on the youths in front. "Of course the other option is that we can just bring you to the guard. I'm sure they can figure something to do with you...Heck, maybe they would even take on some apprentices. And don't let me hear this guff about work, I've spent my whole life working - either in the mines, in the military or building out some rich guy's place upstairs. Life is work. Get over it."
======
Perception (1) 31
Sense Motive 8
Perception (2) 17
Perception (3) 26


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=14 ; d20+2=16 ; d20+8=28 ; d20+8=11 ;
Wednesday June 5th, 2019 11:22:37 AM

Dorbin hears the youths at the top of the stairs talking about "other ways" of taking money. He mumbles, "Right. No fighting." He waves his hand and tosses a strand of a spider web in their direction. A massive web appears between the youths and the Silver Shields, blocking the stairway. He says to the shields, "They were planning some trickery. I'm done with them. Shall we be off?"

OOC:
Perception, lower end, DC 20: 14 fail
Sense Motive, DC 25: 16 fail
Perception, hearing, upper, DC 20: 28 success
Perception, seeing, upper, DC 28: 11 fail

Web: 20' radius should block stairs, extra-thick. cover and combat maneuver or escape artist, DC 18 to get through.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=14 ; d20+18=21 ; d20+4=11 ;
Wednesday June 5th, 2019 12:53:28 PM


Micah sees the talking among the two groups, but is unable to discern what it is about.

When Dorbin casts the spell and announces trickery, his eyes narrow in concern.

Deferring to the wizards perception and judgment, he prepares to cover Dorbin's withdrawal, ready to repel anyone who should try to come through the protective web.

======
Perception 14 vs DC 20
Sense Motive 21 vs DC 25
Perception 11 vs DC 20
No check vs DC 28

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=19 ; d12=5 ; d20+14=28 ;
Wednesday June 5th, 2019 4:44:22 PM

Getting the sense that the group below is split on their idea of a good day's work and Dorbin's cutting off of the upper group Zander moves to grab the painting. "Alright ladies and gentleman, you've got three options right now: Step aside and let us through. Walk with us and learn about some job opportunities. Or get free lesson in head knocking." He moves a couple stairs down and surveys the group of hooligans.
-----------------------
Perception 19 fails
Sense Motive 28 succeeds vs 25
(ignore d12)

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday June 5th, 2019 6:39:37 PM

Sid nods walking forward steadily with the rest of the Shields as they move. "Really, if we were serious about this, we would have finished this already. If you want to receive training, food, and possibly shelter, follow me. I you want to be maimed or possibly die, stay in our way. Personally I prefer the former. Less paperwork, right Stock?"

========================================================

((I totally posted and didn't realize that the redo had been. Let's see if they attack again!))

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=20 ; d20+14=31 ; d20+14=30 ; d20+10=23 ;
Wednesday June 5th, 2019 6:40:52 PM

Stohp listens in on the conversation and notes the drawing of bottles (perception 20, 31, and 30). She agree's with her fellows that it's time to leave and she follows cautiously, watching for any nasty surprises from either group.

DM Robert - "Because, trust me, this doesn't last long, and the ending isn't a good one." 
Wednesday June 5th, 2019 8:45:22 PM

The webs stretch from the floor of the stairs to the ceiling (remember the stairs go round and round, so the ceiling is about 15 feet high and is just another level of stairs) and from the wall to the 4 foot high railing. Really it's quite the mess. Your vision is obscured but you're pretty sure the upper level gang turns back and goes up the stairs.

The yuts in front break ranks with the casting of the web spell that cuts them off from their 'buddies'. All but 2 of them flee down the stairs. The other two.."Um, really I'd like to know about getting some sort of job.", the other one nods his head. "Yeah, but we really don't have any skills to speak of, we just sort of well you know knock heads every now and then, but mostly with each other."

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=15 ; d20+8=18 ;
Wednesday June 5th, 2019 10:39:39 PM

"Sure, sure, I suspect we can find you something," Bartomus said in a quick realization that they were talking to the group of the Shields. He turned back to the others and added, "we can find them something respectable, maybe with the new venture we suggested to our milling friend? But, can we at least buy you something to eat?"

Sorry, I thought I posted, but aparetly rolled perception and sense motive and then walked away from the computer.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday June 6th, 2019 4:51:49 AM

Stohp smiles and nods. "That qualifies you for any number of jobs. Bouncer is the one that comes to mind imediantly, there are plenty of bars in town that could use one. Guards, both the official type and private ones. We could probably find you a job like that and you could work on learning whatever skill your interested in on your off time."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Thursday June 6th, 2019 11:20:54 AM

Stock shrugs his shoulders and then leads the group forward. "To the newspaper then for another delivery. And then where?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday June 6th, 2019 11:54:57 AM

Dorbin smiles as he sees the Silver Shields victorious without having to kill a bunch of kids. Then he ponders and realizes that he's not much more than a kid himself. He is glad that a couple of the kids are open to changing their life for the better.

As the group starts down the steps he says to no one in particular, "That web will stay there for about an hour. Do you think I should get rid of it before we go?"

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Thursday June 6th, 2019 1:14:01 PM

"I think is has served its purpose," responds Micah with a grin. "Well played," he adds with a head bow to Dorbin.

He, too, is happy with the outcome and joins the other Shields, along with their two new charges, down the stairs.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday June 6th, 2019 6:26:36 PM

"Haha, I imagine it would be rather irksome to leave the web up. But come along you two, we have a quick stop to make and then we'll take you to the Fence level to have dinner. I'm sure we can introduce you to some merchants or others that would be more than willing to take on a few extra hands, especially if you're willing to apply yourselves. A lot of opportunities opening up with the forest being open to us now." Zander helps Bart grab the painting and heads toward Rosebud.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday June 6th, 2019 6:30:19 PM

Sid exhales and goes to the two yuths, "I'm Sid," he says holding out a hand. "and welcome to a good decision." After shaking their hands and getting their names he says, "Alright, come along. We've got some business to finish, but we'll talk and figure something on the way. Now, what do you two want to do? If you want to be a tough Stohp has some good ideas. If not we can probably figure something out. If you have no idea, well I've got something for that as well."

DM Robert - "To the newspaper then for another delivery. And then where?" 
Thursday June 6th, 2019 8:25:20 PM

Bartomus is pleased that apparently some of the young one's are willing to break away from a life of crime.
Hmm, has anyone else had posting issues? I know John/Micah had issues and now Rod/Mitch? Do we need to notify the powers that be that there may be an issue?

Stohp starts naming several jobs that the two may be able to get right away.

Stock is ready to get the show on the road.

Dorbin is happy at the way things turned out. He asks if he should get rid of the web or let it stay for an hour.
Knowledge Local 15 Highlight to display spoiler: { There will be some traffic on the stair way, but not much as it is already past closing time for most of the shops on the merchant level.}
Hero point to Dorbin for realizing those kids were pretty close to your own age.

Micah thinks the web has served it's purpose.

Zanderallen has the painting and is all for dropping it off and then having a meal. He mentions several opportunities for the lads.

Sid asks what the two want out of a career.

---------

Sean shrugs his shoulders. He is average in height and build, you get the impression that he may not make the best of bouncers. "I don't know. Never thought about it really. Been scrapping a living on the trash level since me mum died about 8 years ago."
Sense Motive 20 a
Highlight to display spoiler: {From his body language you get the impression he has had a long life of hardship but that there is some spark in him that kept struggling to survive and prosper.}
Perception 20 a
Highlight to display spoiler: {The lad can't be more than 16 years old.}

Thomas smiles at Sid. Then he glances around at Bartomus and answers somewhat nervously. "Honestly, I like to sing. My dad wasn't having it though and he would often smack me around when I tried to play music or write some songs. He always said I was a disappointment to him and that if I would have tried harder I would have been a guard like him."
Sense Motive 20 b
Highlight to display spoiler: {Bartomus is by far the largest of your group, and did play up being intimidating. Perhaps just for a moment Thomas was recalling images of his childhood and a large parental figure cuffing him.}
Perception 20 b
Highlight to display spoiler: {He's not bad looking, a little dirty and maybe he needs a bath. He certainly has some charm in his smile.}

You arrive at Rosebud Publishing right as Miss Daneel is locking up. You can see Hanse standing next to her, scanning the streets. He leans over and whispers to her. Miss Daneel turns around and seeing you quickly unlocks the door. Hanse motions you in but eyes the two youths severely.

She takes you to the library. IF you recall the library is a large room 40x70, richly appointed and spacious, the walls beneath a 15 foot ceiling are lined with well-filled wooden bookcases 9 feet high. Above the bookcases, the wall are decorated with swords, battleaxes, maces, shields of various designs (all of which have been blunted and rendered useless). Several helms sit upright on the top of the bookcases. Flanking the door are two suits of plate armor, each holding in one gauntlet a 14 foot pike. The window drapes are heavy dark green velvet. There are three small desks in the room and 2 couches and 5 chairs. The couches and chairs are all worn but comfortable looking.
Perception 10 c
Highlight to display spoiler: { One desk appears to have a ledger on it and there is a stack of books on the floor next to the desk.}

Miss Daneel says, "Thank you for your efforts. You have done more in one day than I thought possible. I can honestly say I'm very relieved. I think we can stay afloat for a few more months but we really need to find some blockbuster story."

The Sheilds take their leave and head down to the Fence level. Unless you wish to speak to Miss Daneel more...

To which restaurant do you wish to go...The Giggling Ghost, the Fatted Calf, or the Brass Toad?



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=32 ; d20+12=24 ; d20+12=20 ; d20+5=25 ; d20+5=8 ; d20+5=19 ;
Thursday June 6th, 2019 9:58:41 PM

Before Rosebud:

"Thomas, we know some people who might be able to help you there. I can't promise you anything but a chance to make your own way. Micah, we have some Bard friends we can reach out to right?"

"And Sean, if you're not sure what you want to do you can always apprentice with us at The Split Arrow. Making bows and arrows is an honest trade and if you don't like it then you should at least learn enough to figure something out."

At Rosebud:

Sid notices books and glances at the titles and the ledger if it is open.

==============================================================

Sense Motive: 25(Nat20)
Perception: 32(Nat20)

Sense Motive: 8
Perception: 24

Perception: 20

((Please ignore last roll, I did 3 perc then 3 sm checks because I got in a grove))

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+6=24 ; d20+13=20 ; d20+6=8 ; d20+13=17 ; d20+13=19 ;
Friday June 7th, 2019 9:49:31 AM

OoC: No posting problems for me (yet)
"Let's go to the Ghost. All this hoofing about town has me hungry."

On the walk over Stock moves between Micah and Stohp and says, "You know, if this Sean kid is interested, we could also probably have him work with Rodrigo in helping to mind the warehouse while we're gone. Granted I don't know if I trust the kid yet but it is worth thinking about."

==========
[i]Sense Motive: 24
Perception: 20
Sense Motive: 8
Perception: 17
Perception: 19

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=26 ; d20+4=16 ; d20+18=30 ; d20+4=23 ; d20+4=18 ;
Friday June 7th, 2019 1:13:31 PM


In response to Sid, Micah shakes his head sadly, "The bards we no are not on the Float, at least for now." Loud enough for the paladin to hear, he adds in a false whisper, " Our paladin is a passable musician. Maybe he can help Thomas develop his skills."

When Stock makes his suggestion, he thinks for a moment before agreeing, "He strikes me as survivor, with enough initiative to be willing to try to change his lot. Rodrigo might be a good influence on him at that."

==========================
Sense Motive a: 26 success
Perception a: 16 failure
Sense Motive b: 30 success
Perception b: 23 success
Perception c: 18 success

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday June 7th, 2019 4:50:03 PM

Stock says to head to the ghost, so Dorbin follows along, not thinking of any better ideas at the moment.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=28 ; d20+5=11 ; d20+14=28 ; d20+5=15 ; d20+5=24 ;
Friday June 7th, 2019 5:35:50 PM

Talking to the youths, "I'm not sure I would even claim passable, I have dabbled in music as a hobby. But I have a basic knowledge of chords I could attempt to pass on. As to Rodrigo, you both might benefit from some time working under him, he has a lot of experience in the world. We'll just have to give him a bonus for taking in a couple cubs wet behind the ears." He grins at the two youths as he says it.

As the deliver the painting and the book Zander notes the signs of trouble but hopes they are helping, Just glad to help out after what happened. I'm sure something big will come along for you."

He then takes his leave and heads to the Ghost with the others. He motions for Sean and Thomas to join them at a table and pays for their meal.
-------------------------------
Sense Motive:28
Perception:11

Sense Motive:28
Perception:15

Perception:24

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Friday June 7th, 2019 9:06:55 PM

Sid nods to them, "I was pondering Rodrigo. Thomas, Sean, Rodrigo does guard work. Capable fellow. Seen bad and good. Helping us guard our Home right now. Think on that too. I'm good for the Ghost," he says to Stock, "I keep dreaming I'm there in the loo or unwrapping presents. It'll be good to actually be there for once."

DM Robert - "I'm not sure I would even claim passable, I have dabbled in music as a hobby." 
Saturday June 8th, 2019 10:09:51 AM

Sid tries to make the fellows feel somewhat welcome.

Stock suggests having the kids work with Rodrigo, and he wants to head to the Giggling Ghost.

Micah suggests that Zanderallen try to help Thomas and agrees Rodrigo might aid Sean.

Dorbin is ready to eat at the Ghost.

Zanderallen hands over the goods and agrees some time with Rodrigo might do them good.

Stohp?

Bartomus?

==========

Looking at the ledger, it appears they are trying to go through the entire library inventory to see if anything else might be missing?

The Giggling Ghost is packed tonight. It looks like a full house. Happy see’s the party however, and with a loud voice announces “The Silver Shields!” The local patrons seem to look amongst themselves and by some mysterious consensus move from one of the large tables to several surrounding tables.
Perception 20 Highlight to display spoiler: {There is a faintly luminescent creature floating among the patrons. Looks like the ghost is directing traffic and clearing a lane for the shields. }

The party sits and dines well. Happy will not take payment. The crowd for the most part leaves you alone. There appear to be a lot of ‘travelers’ in the Ghost. More than once you see the fireplace flare and then someone new is in the tavern.

Sean and Thomas are in awe. They’ve never been here before. Thomas leans over to Zanderallen, "Have you ever played here? What instrument do you play?"

The food is quite good. But you get the sense that it would not be a best place to discuss plans. After dinner you go to Headquarters.

The door is locked but Rodrigo lets you in….


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Sunday June 9th, 2019 11:17:28 AM

Sid looks at the young men and smiles a bit, and then goes and makes tea for everyone. He comes back with a pot, some cups and biscuits. He pours himself a cup and waits for the others to be ready.

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=21 ;
Sunday June 9th, 2019 4:12:30 PM

He had to look over his shoulder when they announced the arrival of the Shields. It still took him by surprise that he was a part of this group and that they had done what they had done. The others were in toe with them and they seemed a bit overwhelmed. Good food, talk and a bit of drink made for a good evening.

"There are a lot of opportunities about, if you set your mind to it. Playing here could be one of those things for sure!" He followed the others to their headquarters and looked about when let in. "So tomorrow do we try to find the other missing items, or just hang here?"

Sorry, daughter's HS graduation and all of the prep for it took my time and then some.

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=15 ;
Sunday June 9th, 2019 8:18:38 PM


Micah keeps an eye on Sean and Thomas at the Ghost. He suppresses a smile as they react in awe.

Once back at their quarters, "Thank you, Rodrigo. Let me introduce to you a couple of new wards, at least for the moment. This is Sean and this is Thomas. They will be staying with us temporarily. Would you mind running them through some drills and seeing what you think." This is all said in front of the boys, with a kindly but firm expression he addresses the two youngsters. "Master Diaz here will be evaluating you on your ability to take care of yourselves. He is a veteran warrior and worthy of respect. What he says goes. Do you understand?"

====
perception 15

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=17 ;
Monday June 10th, 2019 9:43:43 AM

Stock double takes at the mention of Rodrigo's last name. "Your last name is Diaz? Huh. I never knew!...Ok. Now off to Yeager? Come on Shields! Don't tell me you're getting tired! It's just walking and the occasional run-in with some unsavory types! Ha!"

=======
Perception 17



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday June 10th, 2019 11:42:32 AM

Dorbin is glad to be back at the HQ. Emily the cat shows up and meows as the group enters. Dorbin wonders if they have room to put up their somehow expanding group of wards. He plops down in a comfy chair as the group discusses what to do next. Emily Jasmine jumps up on his lap as he does so.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=17 ;
Monday June 10th, 2019 6:00:36 PM

Zander enjoys the Ghost as always. He laughs as Thomas asks him about playing here, "I've never played here, my skills are not that great. I play the lyre, I would gladly show you the chords." Back at HQ he sits down thanking Sid for the tea. "It would make it a late day, but if we head out we could see if any of the bouncer groups are making late collections."
--------------------
Perception 17

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday June 10th, 2019 7:50:56 PM

Stohp is rather amused at the reactions of the two. She guesses they believe they are who they said they were now. She tries to judge the time and if they can get more done today or if they should call it. After all it doesn't matter if they're able to stay up all night, no one will be awake to answer questions and open doors eventually.

DM Robert - "Your last name is Diaz? Huh. I never knew!" 
Monday June 10th, 2019 8:13:06 PM

Sid makes tea for everyone.

Bartomus muses on the plans for tomorrow.

Micah turns the lads over to Rodrigo for a proper evaluation.

Stock is ready to go back out tonight.

Dorbin relaxes with Emily Jasmine.

Zander considers heading out to check on the collection racket tonight.

Stohp wisely wonders if the night is getting too late to get anything done.

==========

As everyone talks about what to do next there are some sudden insights (since most of you grew up on the Float). It's well after diner, few shops will be open on the merchant level, or any level for that matter. The places that will be open are taverns, gambling houses, places of ill repute, and churches. The honest folk will be settling down for the night and getting ready for another day of work tomorrow.

Also the spell casters of the group have had a busy day. No doubt they may want to rest and recover their precious arsenal before venturing out again tonight. After all Bartomus has already been almost dead today, there was a lot of healing applied earlier.

As to what to do next. Well there are only two items left to recover on the Float, A - Sages' Guild: 1-bk, An Expedition to the Barrier Peaks, and B - Lord Jonas Yeager: 2-bk, Pharaoh. You have already returned quite a bit in one day. At this point in the evening it would be imprudent to try and visit one of the Lord's of the City, so going tonight is out of the question. Also, which is the more pressing issue at this point, two more stolen items or the threat to the merchant level with people running a protection racket. And if you recall Torbin Cook did mention that the 'enforcers' were talking about a guard named Smith that was giving them trouble and would possibly have to be dealt with.

In the distance you can hear Rodrigo putting the two youth's through their paces. After awhile he comes to you and waits for a break in your discussion. "They are not without some small fraction of potential and a minor amount of skill. They could help guard the place but I'm not sure long term if that is best for them."

Your beds beckon and you realize what a truly long day it has been.



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=15 ; d20+15=33 ;
Monday June 10th, 2019 8:41:22 PM

"Alright Lady and Gents, I think I will bid you a good morrow. The boys can use my room as long as they don't touch anything."

He goes to Thomas and Sean, "Remember, if you want to be guards you can, but that's just option one. If you decide you're not taking to it, we can find something else, and I've always said that no skills are wasted."

Sid goes out into the night, making his way to home. He ducks into an alley and waits for five minutes and then sneaks home, keeping an eye out as he goes.

=================================================================

Perception: 15
Stealth: 33

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Monday June 10th, 2019 9:48:57 PM


Micah is pleased at Rodrigo's report. He nods thanks his thanks and heads up to his quarters.

"Night all," he says as he heads for the stairs.

He carefully removes his armor and inspects each piece as always before setting it aside for the evening. He quickly falls into a peaceful sleep and wakes, as always, before dawn to spend time in meditation, stretches, and prayer.

Refreshed, he heads down to the kitchen area and starts coffee and breakfast.

He is concerned about what sounds like a threat to his brother. As others arise he suggests they go see Lukas to find out what he has been doing. Knowing that the thugs are worried about his actions, learning what those have been might give them insight into what they are afraid might get discovered.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Tuesday June 11th, 2019 10:34:53 AM

Stock chuckles at Rodrigo's comment. "I'm not sure long term any of this is for the best for any of us. But then again here we are, happily marching to knock evil down a peg."

Without another word he heads to the workshop where he puts in a few hours mindlessly planing a pair of wooden planks, enjoying the repetitive motion, the smell and the growing pile of shavings at his feet. Eventually he straightens, yawns and heads up to bed.

He will obviously be first awake in the morning again.

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday June 11th, 2019 10:57:43 AM

He nodded at Micah, "Night Micah, well earned rest ahead for all of us I hope."

He thought about the day and it was a rough one. There were freshly healed scars made possible by the contributions of his fellow Shields, and there were tired, tense muscles that needed to relaxed. He looked about, "Sleep well Shields, we've earned our rest."

He mounted the stairs with a bit of ache mixed with a bit of slowness. He entered his room and looked at the bed and such. He laid down and spread out on the bed with slumber hitting as quickly as he got comfortable.

When first light came, he rose, took care of his morning business, cleaned up and then put on a cleaner shirt. He moved about and found his way out to the window looking over the lake. His morning contemplations and mediations ended with some thoughts for the day. He got up and stretched then found his way back to the Shield's headquarters.

He wandered throught the large open room and heard a bit of movement in the kitchen. He followed the sounds and wandered in, "Morning Micah, good night sleep here, you? Ready to find what we have left on the list?

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday June 11th, 2019 12:31:19 PM

Dorbin starts to fall asleep in the comfy chair with the cat. He wakens with a start to see the others heading off to bed. He climbs out of the chair, and Emily Jasmine complains. He waves at her, then heads up to his room for the night.

Emily Jasmine explores a bit and appears inside Micah's armor as he is checking it.

The next morning Dobin wanders downstairs, looking for food and drink.

Stohp (Mitch) HP: 31/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday June 11th, 2019 7:23:21 PM

Stohp, having participated in no combat, is not nearly as tired as some of the others. She stays up and chats with the newcomers for a bit before bed, asking them general questions about their interests and stuff. She doesn't stay up to late and rises with the others. She agrees with Micah in that they should check on his brother.

DM Robert - "Sleep well Shields, we've earned our rest." 
Tuesday June 11th, 2019 8:17:09 PM

Sid arrives at home unmolested and spends a quiet evening with his lady love.

Micah suggests they go see Lukas to find out what he has been doing.

Stock sleeps smelling of pine.

Bartomus asks about going after what's left on the list.

Dorbin rests and Emily prowls about.

Stohp, chats with the youths. In the morning she agrees they should go see Lukas.

Zanderallen....is quiet and contemplative.

- - -
Sean is not very forth coming. He is very shy and after a bit Stohp begins to understand that he fights only as a means for survival as he is unschooled in his letters. He may be better qualified in another profession, but what.

On the other hand Thomas talks with enthusiasm about songs and regales you with a tale you've heard in the taverns before. It of course was about the Silver Shields fighting the wheat zombies. You've heard it before and begin to tune it out. However,
Perception 20 or Appraise 20 or Perform 15
Highlight to display spoiler: {You realize that his singing voice lacks something tempo or something, but then you realize that he's not really singing he's reciting it as a ballad. As a straightup story told in front of a fireplace you realize he's quite good at painting pictures with his words, whether an instrument would help this or not, well only a true bard could tell.}

The party seems split, but most seem to indicate finding Lukas might be the best course of action for the day. With that you prepare to set off for the day.

Are all of your preparations made?
All healing done? Bartomus and Stohp your headers still show damage. A nights sleep will restore your level plus your con bonus in hit points.
Please make sure your headers are up to date.



Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=15 ;
Wednesday June 12th, 2019 9:57:50 AM

"Alright, then we find this Lukas, and hopefully we can get the last items on that list." Bartomus said with a smile feeling better than he had when he went to sleep. "Do you think we'll have to figure out how to deal with whoever is also wanting these items?"

Got it, thanks DM. Perception role 15

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=23 ;
Wednesday June 12th, 2019 11:21:18 AM

Stock greets Lukas warmly, "Have you been ruffling some feathers among the town's undesirables?"

======
Perception 23

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=25 ;
Wednesday June 12th, 2019 11:35:25 AM

Dorbin notices Thomas' speaking and says, "Thomas, I do believe you've got the spirit of a bard in you. Now where did Dirk get off to? Maybe we can connect you with an old friend of ours that might be able to help you out there developing your talents."

When the time comes to head out he says, "Let's see what we can find about Lukas, but I think we may see more of the crimson fellow as we explore, so keep your eyes open."

OOC:
Perception: 25

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+2=17 ;
Wednesday June 12th, 2019 2:28:44 PM


Lukas Smith's body lies on a wooden table, his corpse draped in the city's flag. Dignitaries line up in silent homage to the brave guard. Micah's father looks stern and somber and afraid to meet the priest's eyes. His mother how ever, eyes wet and bloodshot, mouths quietly but fiercely, How could you let your brother die? What kind of priest are you!?"

Micah jolts awake, drenched in sweat. He takes a moment to calm his breathing and reassure himself it was merely a dream. But was it. Worry that this might be a sign gripping his very soul, he goes to Domi in prayer. As he does so, as he was trained to do, he goes other what they have learned and what they may encounter as the day unfolds. He weaves thoughts and prayers together, praying for Domi's help and mentally, and spiritually, preparing for the day.

He descends to the common room and is comforted by everyone's willingness to go check on his brother, Lukas.

==============
Micah will have healed anyone who needs it.
He cast magical vestment on his shield before departing.
Prepared spells updated

Perform 17

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+6=10 ; d20+14=32 ;
Wednesday June 12th, 2019 5:18:53 PM

Zanderallen comes down rested and ready for the day after his morning devotions. As they breakfast and prepare to head out he keeps an eye on Micah noticing he seems a little worried under his calm visage. Before they head off he talks to Micah away from everyone else, grabbing him firmly by the shoulder and looking him very earnestly in the face, "Fear not Brother Micah. Lukas may be threatened but it will take quite a bit to take down a Smith. We'll get to the bottom of all this long before they figure out how to stop him." He grins and adjusts a couple straps on his armor before glammering it to look like a Domi crested tunic and clothes. "Let's get moving while the day is young. If Lukas has been marked as causing the criminals trouble he may very well know more than he thinks he does."
-----------------
perform 10
Sense Motive on Micah 32

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday June 12th, 2019 6:28:03 PM

After an early breakfast, and lively debate over whether or not they can afford an apprentice, Sid makes his way back to the Shields. If Sean's concerns are mentioned to him or he hears them as their are said, he will nod and say, "First off, we can learn you your letters if you want to learn them no worries. If you don't want to be a guard, again you can apprentice with me at the Split Arrow. Bows are a good profession. Or I have some new jobs opening up in sanitation. Not glamorous, but it'll be vital for the Float. Think it over and learn what you can from Master Diaz. Make the most of the moment right yeah?"

"I'm ready when the rest of you are. I have a little bit of business in the afternoon, but I should be good until three or so.



DM Robert - "Have you been ruffling some feathers among the town's undesirables?" 
Wednesday June 12th, 2019 7:59:48 PM

Bartomus is ready to go after more of the lost items.

Stock gives Lukas a hearty greeting.

Dorbin thinks Thomas would make good bard. He is ready to see Lukas.

Micah has a terrible dream. Fortunately his prayers give him some comfort and is happy everyone is willing to see his brother.

Zanderallen offers some comfort to Micah and then makes ready to see Lukas.

Sid encourages the youngesters and is ready to get the day going, because he has an appointment at three.

Stohp apparently stayed up to late and is groggy this morning.

- - -

The party ventures forth, making their way to the Merchant Level and then to one of the guard towers. Entering in the morning you find the place pretty quiet. The desk sergeant nods at you. "Can I help you?" he asks in almost a bored fashion. When you explain you are here to see Lukas he nods again. "Roll call will be over shortly." He points you to some uncomfortable looking chairs indicating that's where you need to wait.
Sense Motive 20 a
Highlight to display spoiler: {If ever anyone was just marking time to retirement this guy would win the prize. He barely looks interested, and actually doesn't look to be in that good of shape.}

After maybe 15 minutes the guards come out of a room further back and begin heading out the door. When Lukas see's you, you see a number of expressions cross his face, happiness and worry being the chief among them. "Micah, what brings you back again so soon. That fence we shut down seems to have clammed up tight."

When you ask about trouble on the merchant level he subtly shakes his head. Then in a slightly louder voice, "Well I guess I can take you back to Sergeant Lestrade, since he's in charge of burglary." He motions you to follow him.
Sense Motive 15 b
Highlight to display spoiler: {He's definitely wary of letting someone know what's really being said, but the only persons in earshot are yourselves and the desk sergeant.}

He leads you back into the guard tower and there you see a door marked "Lestrade - Burglary". He gives a quirky knock and you here someone moving inside the room and then the door opening, just enough to let one person in. Lukas motions you in and follows you inside, closing and locking the door.
Perception 15 a
Highlight to display spoiler: {There are areas of the wall with things posted on them, you realize one is a map of the Merchant level and appears to have some markings in red. There is another area with drawings of faces on them.}
Perception 20 b
Highlight to display spoiler: {that knock was a coded knock if ever you heard of one.}


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=26 ;
Wednesday June 12th, 2019 8:02:45 PM

(I think that damage may be from the previous module; she didn't get into the first fight of this one and we avoided the second)

Stohp eyes Sean. "It's fine if you don't know what you want to do. Before the Shields I was mostly just supporting my sister and going through the motions. How about this; between us and our various contacts we can teach you a lot of things and let you try a lot of things. If you're willing I suggest you just try a bunch of different things until you find something that strikes your fancy. Even if it takes a while you'll be picking up useful skills along the way."

As for Thomas, she listens carefully, though she's heard it all before (perception 26). "You tell the story well and I agree with Dorbin. You have some talent, and with some support and mentoring you could make a fine Bard."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+5=13 ; d20+5=12 ; d20+12=23 ; d20+12=31 ; d20+16=25 ;
Wednesday June 12th, 2019 9:18:37 PM

Sid shuffles through, noting the nod and looking at the board trying to piece together the information quickly from what he knows of events that they have been talking about, but also general news of the Float.

=========================================================

Sense Motive: 13
Sense Motive: 12
Perception: 23
Perception: 31
Knowledge(Local): 25

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+6=13 ; d20+6=16 ; d20+6=18 ; d20+6=11 ;
Thursday June 13th, 2019 10:05:55 AM

After the greeting with Lukas, Stock is wary to say the least. His instincts are up and it's unclear how to direct them.

Stock will greet anybody in the room with a silent nod and looking at the map with red marks on it, tries to piece together if they represent the same locations that we saw with a diamond...or alternatively if the places with the diamond are all NOT marked in red.
======
Sense Motive 13
Sense Motive 16
Perception 25 (I rolled +6 instead of +13)
Perception 18 (I rolled +6 instead of +13)


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=11 ; d20+8=11 ; d20+12=21 ; d20+12=14 ; d20+7=25 ;
Thursday June 13th, 2019 10:13:35 AM

He just followed along with the others as they headed to the guard station. This was a place he, fortunately, hadn't had to visit in his few years living in the Float. When they all followed along, he glanced into the office and caught sight of the map with the red marks. He saw the drawings of pictures as well. "I can wait out here if there's not enough room for a taur or two in there."

As he stood, he tried to keep the image of the map firmly in his mind and looking over the glance he had to see if anything stood out with where the red x marks were.

SMa - 11; SMb - 11; Pa - 21; Pb - 14; so uncertain as to how many could go into the office. Wrote it as if only one person could go in. KnwL-25 to try to see if there is a pattern with the marked locations on the map of the Merchant Level.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=16 ; d20+8=22 ; d20+17=24 ;
Thursday June 13th, 2019 12:01:05 PM

Dorbin follows along quietly watching. He spots the map and also looks for the significance of the markings.

OOC:
Perception a, DC 15: 16
Perception b, DC 20: 22
Knowledge, Local: 24

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=34 ; d20+4=22 ; d20+4=21 ;
Thursday June 13th, 2019 12:54:52 PM


Micah notes the mixed emotions on Lukas' face, but keeps his own reaction to himself.

He similarly suppresses his reaction when he observes the map with its markings and realizes his brother is notifying Lestrade by use of a coded knock.

He waits until all are inside and the door closed, then looks first at Lestrade then his brother, "It appears the rumors we have heard of the danger you are in have not escaped your attention, either." He pauses to look back at Lestrade. Then with a thoughtful expression asks, "What would have been different had Lukas not provided the correct knock?"

================
Sense Motive 34 vs 20
Sense motive auto success
Perception a, 22
Perception b 21

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=31 ; d10=9 ; d20+14=29 ; d20+5=20 ; d20+5=12 ;
Thursday June 13th, 2019 5:10:37 PM

Zanderallen great Lukas and then notices the restraint he is showing towards open discussion so he keeps his questions contained until they are safely locked in Lestrade's office. "Greetings, Sergeant Lestrade I hope you are in good health. It looks like you're already working on what we discovered when returning Miss Daneel's stolen goods. Someone is making a move on the Merchant level in a big way. Lukas you were specifically called out as being trouble, that tells me that something you're doing is close to the heart of the operation. We need to know what you've been sticking your nose in so we can look for what you've gotten close to. I think our two groups need each other, somewhere there are some very powerful people involved. What leads do you have so far?" As Zander speaks he moves around the room looking at the marked maps and sketches. His face is serious and his tone neutral as he hides the very real concern building in his heart.
--------------------------
Sense Motive a - 31
Sense Motive b - 29
Perception a - 20
Perception b - 12

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+10=29 ; d20+10=17 ; d20+14=33 ; d20+14=28 ;
Thursday June 13th, 2019 7:49:11 PM

Stohp is easily able to read the guards as they go through the facility (sense motive 29, 17, Perception 33, 28). Putting two and two together, she asks "You're worried about dirty guardsmen aren't you? How bad is it?"

DM Robert - "You're worried about dirty guardsmen aren't you?" 
Thursday June 13th, 2019 8:28:34 PM

Looking at the map you can see that the circle areas are merchant's shops. There are arrows leading down lanes and then ending in question marks.

You recognize one face on the wall as one of the guys that Lukas brought in the other day. There's another picture of what appears to be a bald Orc, or maybe a bald half-Orc. However you really recognize none of the individuals pictured on a personal level (ie you've never seen them before and no amount of knowledge local is going to get you any information on them).

In answer to Micah's question, Lestrade gives a quirky nod to Lukas and they both flip the boards over. You can now see that what you took as bulletin boards were actually the backs of the bulletin boards. They have been ingeniously hung with hidden hinges. On the sides now showing you can see a variety of crime reports, detailing burglary and petty larceny complaints on all 5 levels.

Lestrade sits behind his desk. The room is very cramped darn those oversized taurs. "We believe that there is a protection racket going on. Unfortunately the racketeers seem to be frightening the merchants more than the promise of ridding the streets of them is worth it. We've had reports of increased activities among the clerics providing minor healing. The clerics have told us they've been healing what they think are severe injuries due to fights or beatings. When we go to question the individuals they deny anything or make up some excuse about falling down stairs, having shipments topple on them and the like. We've tried to bring in some suspects but they manage to be freed withing a few hours." He harrumphs, and says "Lawyers." He motions to Lukas. "Lukas has tried to stake out some of the shops and follow individuals that don't quite belong shopping there. The usual one is this bald half-orc."

Lukas takes over. "Every time I start out I can follow him for a bit then he turns a corner and by the time I get there he's disappeared. The last 2 times I didn't even try to hide the fact I was following him. He just turns the corner and within seconds when I round it as well he's no where in sight."

Lestrade chimes in again in response to Stohp. "Dirty Guardsman has a bad taste to it, I prefer to say compromised. And we're not sure how far it goes. Those lawyers show up pretty quick. Recently when we go to speak to a potential witness they have become too busy or are out running errands, like they know we are coming. The only one's I absolutely sure about are Lukas and another corporal named Jaden."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Friday June 14th, 2019 10:17:53 AM

"That orc giving you the slip is just like that bard that tried to jump us. Ha! His buddies got theirs! Anyway dirty guardsmen is a sorry state...."

Stock mulls over the situation for a minute and then says, "I'm just spitballing here but what if we work together to "apprehend" one of these low level thugs and bring them back to the HQ for questioning..."

He finishes, giving an almost sheepish look at Z and Micah for suggesting something that is at best legal-ish, if not flat out illegal.

"Either way, do you have any idea how we can track down this orc?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday June 14th, 2019 12:17:34 PM

Dorbin thinks back to his time growing up on the trash level. He mumbles, "We need some sources of our own. We either need someone on the inside to turn, or we need to recruit someone else, someone who is already out there watching, who has seen something."

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday June 14th, 2019 2:46:19 PM

Zander listens to Lestrade's account, "That sound about what we picked up from our investigation. We got to get one of their leaders, the street level thugs probably don't know a thing. How is this guy giving you the slip so readily Lukas?" He shakes his head until Stock speaks up,"Say that again Stock. No, no, no, the part about the bard giving us the slip. He used invisibility magic right? Could this guy be doing the same thing? Dorbin, Micah, do we have a way to test that? Do you know where this guy is likely to be Lukas? If he's playing so hard to catch maybe he actually knows something, and your attempts to apprehend him might be what's putting the target on your back Lukas."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Friday June 14th, 2019 9:48:20 PM

“Many yeses,” replies Micah to Zanderallen. “Yes, it sounds like invisibility magic. Yes, we have seen it used before by that bard criminal leader. And, yes, there are countermeasures. In fact I have prepared the same spell I tried to use the last time. If He gets close to me while it’s active, the magic invisibility will be nullified “.

To lestrade and Lukas he asks, “any ideas as to how to set that up?”

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Saturday June 15th, 2019 9:46:17 AM

"I can be pretty sneaky when I need to be, but I can't stop anything like Micah can. I will say that no matter the plan, Lukas should do what he would normally do. Him suddenly not dogging the trail of this guy will be a larger flag than anything. Also, we have to assume that they know the Shields are in on this. With people watch, us, you, and 'Compromised Guards' we, whatever we have will have to assume that they will be wary." Sid smiles and looks around, "Now I'm not a strategist, so I'll leave the actual planning to the professionals."

DM MikeK - How do we track down this orc? 
Saturday June 15th, 2019 10:34:23 AM

The Shields, Lukas, and Sgt Lestrade discuss the situation.

Stock asks what would happen if the Shields, ahem, apprehended some of the low level thugs, and brought them in.
Lestrade shakes his head.
“I’d expect pretty much the same thing when we brought them in. They don’t know anything, and some lawyer would be here in minutes to get them released.”
He gives a snort and glances at Stock.
“Probably on an illegal arrest argument.”

Dorbin suggests finding their own informant.
“Any leads you got on that would be helpful,” Lestrade agrees.

Micah, Zanderallen, and Sid think about the sudden disappearance of the half-orc. The consensus is he’s likely using some kind of invisibility magic.
Micah points out he can detect such, if he’s close enough.
The question is, how to do that?

Just then, the group hears a commotion from the Front Desk room.
A female voice, loud and frustrated - “I am NOT leaving until I talk to my brother!” - comes in loud and clear through the door over placating sounds from the desk sergeant.

Micah - Perception 5 Highlight to display spoiler: { The voice, and tone, sounds a lot like your sister. }

Lukas give Micah a puzzled look, crosses the room and opens the door.
“Jetta?” he calls.
“There you are!” comes the response. “Lukas, you need to help us! The shop is in trouble!”

Lukas invites his sister in to the room, while Lestrade hurriedly flips the bulletin boards back around to hide the investigation.

Micah’s sister strides in, stopping abruptly at the presence of a roomful of adventurers, including...
“Micah? What are you doing here?”

Lukas responds for his brother.
“They’re helping us with a case. Why are you here? What’s happening?”

After some quick introductions, Jetta hastily sketches out her story:

This morning, three creeps showed up at Smith's smithy and asked about their "fire Insurance" and how it might be a good idea to buy fire insurance from them. Micah's dad told them to be on their way. But the creeps said they would be back tomorrow at 4pm, just to see if he'd changed his mind. Jetta describes the creepers as “two low life human guys, early 20s, and this half orc with a shaved head.”

“A bit after they left, I found this balanced on the shelves.”
She hands over a small bottle.

Craft Alchemy DC 10 OR Knowledge Arcana DC 20 - Highlight to display spoiler: { It’s Alchemist’s Fire }


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Saturday June 15th, 2019 12:10:42 PM

Bartomus was dozzing by the door and the room came back into focus from his day dream of the plains of his youth. As Micah's sister came and shared her story about their business.

As she talked and shared that the enforcement effort was now going directly at Micah's family, he glared at no one in general. "So, how can we use tomorrow at 4 p.m. to our advantage? I mean on thought I have is if this half-orc goes and uses some invisibility spell, I could toss at him faerie fire and that could let us see what can't be seen. I mean it might work."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+1=6 ; d20+5=12 ;
Sunday June 16th, 2019 6:30:03 PM


Since, Lukas, as is typical, speaks for him, Micah watches silently as Jetta enters and tells her story.

"Thank you, Domi," he whispers softly as he realizes along with Bart that they have been given the time and place of the next appearance of the thugs.

He takes a look at the vial, but does not recognize it. He gestures for the others to take a look, but expects it to be some type of incendiary. He then casts detect magic and takes another look.

He then explains to the others, "The spell I have ready will cancel his invisibility. Unfortunately, he might notice he is no longer invisible. That may mean our only play here is to capture them. Perhaps this half-orc might not be so ignorant."

He gestures to Lukas and Lestrade to cover their ears and lowers his voice before continuing, "We would have time to interrogate him ourselves before the authorities arrive."

Gesturing again, he then resumes for all to hear, "I could also prepare a spell that enables me to see invisibility, but I can only cast it on myself, so I would have to be the one to lead and tailing of them. Even without this armor, I am not that stealthy."

============
Detect Magic
Craft Alchemy 6
Knowledge Arcana 20
The spell Micah has prepared is invisibility purge.
Also, I put a question on the Rules Center board about how invisibility purge works.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday June 16th, 2019 7:47:00 PM

"Leave him to me." Stohp says. "I don't care if he can turn invisible, once he's got an 800 lbs Taur sitting on him he won't go anywhere visible or not."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20=3 ;
Monday June 17th, 2019 9:50:26 AM

"Yeah, even if he's invisible, I should be able to smell him. It would be a bit like whack-a-mole but would probably be fun." His eyes drift off for a second and then he says, "What's whack-a-mole? Oh that was a game I played as a kid in the tunnels. Sometimes we'd get these oversized moles digging through our walls. The kids would have to run around and pull them out. Roasted over a fire with a little salt and pepper - them's good eating."

"I will say though, I REALLY don't like the idea of these guys threatening Lukas or the Smith Smithy. You guys may have to restrain me...On the bright side, now we have a time and a place."

=======
Craft Alchemy 3

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=36 ;
Monday June 17th, 2019 12:31:06 PM

Dorbin watches as the woman barges in. When she shows the flask, he just glances at it and mumbles, "That's alchemist's fire. Nasty stuff. I would say they're serious about their fire insurance."

OOC:
Knowledge, Arcana, DC 20: 36 Success

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday June 17th, 2019 5:07:45 PM

Zander takes several loud deep breathes to steady himself, the sound of metal scraping on metal quite obvious as he clenches and unclenches his mailed fists. "I think apprehending him may be our best and only choice. Even if Micah were to follow him with the ability to See Invisibility I think he would notice he was being tracked somehow and take evasion action, and would most likely be able to easily lose us. Tagging him with fairie fire, sitting our big taur on him, and bringing him in for questioning. That sounds like we'd have a chance. I vote we ambush him at the Smith's shop tomorrow at 4. And Stohp, they put alchemist's fire in a friend place, I wouldn't be too gentle with the sitting."

DM Robert - "So, how can we use tomorrow at 4 p.m. to our advantage?" 
Monday June 17th, 2019 8:18:38 PM

Bartomus suggests a little faerie fire.

Micah has invisibility purge but is not sure if it will work the way they want it. Tailing him might be pretty hard as he's not stealthy.

Stohp just wants to sit on the half-orc.

Stock thinks he can track by scent.

Dorbin identifies the alchemist fire almost as an afterthought.

Zanderallen thinks capturing him and questioning him might be their best bet.

Sid...
- - -

Lestrade grunts and shrugs. "Capturing them has not been the issue. They claim up and wait for their release. We did have one person that was willing to press charges, we brought a couple of those guys in. But then the next day he said he was mistaken and could not identify them for sure. I later learned that he had to call for the clerics in the night because his wife and son had been severely beaten. He told the clerics that there had been an accident with loading stock, but the cleric knew the difference from the wounds inflicted."

Lukas smacks his fist into his open palm. "Dang that half-orc and his jaunty cap. It's almost like he's throwing it in my face whenever I try to follow him."
Perception 15 or Knowledge Local 15
Highlight to display spoiler: { Jaunty cap? no one has mentioned before that the 'bald' half-orc had a hat. Stohp has a jaunty looking hat she used to wear..maybe she still does...}

Lestrade drums the desk with his fingers. "I really wish we could recruit a cleric or wizard for the guard. I've heard of spells they could use to find people and things. That would certainly make a lot of aspects of our job easier."
Knowledge Arcane 15 or Spellcraft 15
Highlight to display spoiler: { He might be talking about Locate Object or Locate Creature }
If you succeed on the above check...
Intelligence check 15
Highlight to display spoiler: { Now if you could get the person to accept payment with a special coin, one that you'd marked in some way or that unique, well then you could use the lower level Locate Object spell.}

Lestrade motions you all out. "You'd best be going before someone gets nosy."

As you leave, Lestrade loudly proclaims. "Lukas, you need to keep your family affairs out of the office. Now get out there and get to work!"


Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=8 ; d20+11=27 ; d20+1=4 ;
Monday June 17th, 2019 9:20:34 PM


Micah stops his hand halfway on its trajectory to slap his forehead as he realizes his hands also are gauntleted. "Lestrade, that's it. Unfortunately, divine magic does not provide for the casting of locate creature, but I can magically locate an object. Dorbin, do you happen to know locate creature. If not, perhaps we can track a unique item this half orc keeps with him."

As they leave, he takes the time to finally greet his sister, lifting her with a hug. "Have you lost weight?" he asks, repeating an old joke of theirs.

========
Perception 8 vs 15
Spellcraft 15 vs 27
Int 4 vs 15


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=27 ;
Tuesday June 18th, 2019 9:12:49 AM

"Jaunty cap? What? Why would that even stand out to you? Stohp, do you still have that funny hat? I always thought of it as kind of jaunty."

========
Perception 27

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=19 ; d20+6=22 ; d20+17=35 ;
Tuesday June 18th, 2019 12:08:41 PM

Dorbin ponders a moment and then says to Micah, "No, I don't know anything like that. I might be able to find that spell, as I do believe I've heard of it. Clerics do know it as well. And we could use something, maybe a marked coin, to pay the fellow and follow him if we had access to that spell."

OOC: Knowledge, Arcana, DC 15: 19 Success
Knowledge, Int, DC 15: 22 Success

Knowledge, Local, to know if Dorbin might know anywhere he could buy access to locate object or a scroll: 35

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=9 ; d20+5=23 ; d20+1=16 ;
Tuesday June 18th, 2019 5:22:59 PM

Once they are clear of eavesdroppers Zander voices a plan, "We could try to slip something to him that we could track magically. Might actually lead us somewhere. Micah could have it prepared for tomorrow. Anybody here think they could get something into his pocket either unseen or by trickery?"
-------------------------
Perception 9 vs 15
Spellcraft 23 vs 15
Int 16 vs 15

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday June 18th, 2019 6:30:26 PM

Bartomus followed along and added, "they ate going to want money. Why not give them what they want?

He blinked and kept talking. [B]"We get a few gems that we get laced w a spell and track that. We're c might loose the gems, but might get a few leads as well."

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday June 18th, 2019 6:50:25 PM

Stohp shakes her head at Lestrade before they go. "Micah's sister just told us they've been targeted. I'm sure his family would cooperate and we can protect them from any retribution. I'm new at this so maybe I'm wrong, but it seems that you've got your cooperating witness right there, plus the alchemists fire that just magically showed up after threats were delivered. We should still try to figure out his vanishing trick and follow him to his cohorts, but I don't see any reason why we can't bring him in directly afterwards."

After they leave Stohp listens to everyone else's discussion before putting her two cents in. "I do still have that hat." she says, tipping it jauntily. "It lets me appear to be someone else in an instant. It could easily be how he's shaking his tail, and less risk the true invisibility in a crowded street. Someone just make walk into you if they can't see you."

Stohp ponders for a moment. "So how's this for a plan. We work with Micah's family to plant a traceable coin on the orc. How good of an actor is your father Micah? We'll need him to sell to the orc that he's intimidated enough to pay after finding the alchemist's fire. If possible he could even bait the orc into saying as much as possible about the plot so he can testify about it later. Once the orc is paid maybe have a few of us hanging around in side streets, see if we can catch him at his vanishing act. I don't know, is that too risky?

Still, once he's on his way we can trace him with locate object, or at least the coin. If we're lucky we catch him with his gang and bring them all in, or maybe he gives it to his boss and finally get a name on the boss, or at least a face If we're out of luck he goes home and goes to sleep with it. This may require a stakeout and several peeks at the location of the coin to catch as many of them as we can. Is there any sort of scrying magic we can use to watch the area the coin is taken too? That'd be super useful."


DM Robert - "Lestrade, that's it." 
Tuesday June 18th, 2019 8:41:51 PM

Micah realizes the power of locate creature and locate object.

Stock asks about Stohp's hat.

Dorbin suggests paying the fire insurance with a marked coin.

Zanderallen asks if anyone could slip something into his pocket so they could track it.

Bartomus suggests paying the insurance with gems.

Stohp thinks that maybe the half-orc is using a hat of disguise. She suggests Micah's father be a witness in the court. And Micah's father could plant the locate object coins during his payment. She also asks if anyone can scry/spy on the coin should they lose track of it.
- - -

The party exists the building and looks for a somewhat private out of the way location.
Perception 15
Highlight to display spoiler: {That desk sergeant was eyeing you but if you notice him, he just smiles and gives you a little nod.}

Lukas quickly goes off on his patrol.

Locate Object would best work with a specific item. Now a gold coin could be specific but it could be one of many. Bartomus suggests paying the insurance with gems.

Jetta pipes up. "Gems might be overkill, they are only demanding 10 gold pieces a week. It's enough to be payable without bankrupting us. After all you don't slaughter the cow when you're just trying to milk her."
Knowledge Local 20
Highlight to display spoiler: {A unique gold coin, now that's different you could try and get an old gold coin from some collector, or you could see if some money changer has a gold coin from a far off region.}
Craft 20 or Profession 20
Highlight to display spoiler: {Someone skilled could try and create a coin that was unique.}

While the sum does seem small, if they have enough of the merchants on the level cowed, then that could mean a couple hundred gold pieces a week. Two gold a day is a good income for most. The book states that a skilled hireling costs 3 sp a day, but that assumes you are providing food and boarding.

You find an a small cafe serving coffee, hot chocolate, and tea as well as some croissants and cream puffs. It's after the morning rush so it's pretty quiet and empty. You can smell fresh bread being baked in back.

Dorbin is reasonably sure he knows where he can pick up a scroll of locate object. And that place would probably be the Sage's Guild.

Something Stohp said is playing around in the back of your minds...
Knowledge Arcane 15 or Spellcraft 15 or Knowledge Local 20
Highlight to display spoiler: { A hat of disguise would work to have the half-orc change his appearance, then again maybe the hat of disguise is already working when people are seeing the bald half-orc, i.e. that the bald half-orc is not his true self.}

It is still morning. You have all of today and most of the next to prepare for the meeting with at 4pm. What is on the agenda for the Shields?


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=29 ; d20+3=14 ; d20+3=15 ;
Wednesday June 19th, 2019 9:09:23 AM

"Glad you guys are around to help figure this out."

He stops by the cafe and grabs a cream puff, leaving a silver. "So do we just hold up waiting on our "meeting" tomorrow?"

========
Perception 29
Local 14
Local 15


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=26 ; d20+7=9 ; d20+6=15 ; d20+7=10 ;
Wednesday June 19th, 2019 10:25:50 AM

As they left the station, he noticed that the desk sargeant seemed to be interested in their being there. "Hope it's a quiet one for you guys," he said to the guy and anyone else listening.

As they were talking with Jetta, he nodded adding with a shrug his thoughts. "Well, I was thinking of something small like a pearl or garnet, but even those might be too much. Just something we could track somehow. Stohp's got it down, just need to get that scroll. We could bite a gold coin, did we get any odd ones from the Folk we could us? "

He got in line at the cafe, his mouth watering at the mix of smells and his mind envisioning a fresh croissant or two and some strong tea. "We gotta go fine a few more books today, right?"

P 26; KnL 9; Cft 15; KnL 10

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=37 ; d20+8=16 ; d20+17=28 ;
Wednesday June 19th, 2019 11:54:57 AM

Dorbin watches as the desk sergeant watches them depart. After they are outside and out of earshot he says, "I don't think I trust that desk sergeant there."

As the group gathers at the cafe, Dorbin says, "You know, we could likely get a coin that's unique that hopefully the bad guys won't recognize, maybe from a collector. I wonder if we might even just be able to nick one in such a way that the spellcaster would be able to use the spell on it."

"Oh, and while we're thinking about that, I'd need to go pick up a scroll for that spell myself. I'm pretty sure the Sage's Guild would have one, but we don't want to wait for the last minute to pick that up."

He ponders another moment and then says, "And hey, if that guy has a hat of disguise, the bald orc might actually be the disguise and he just takes it off when he wants to disappear into the crowd! Then it could anyone, even Red Herring!"

OOC:
Perception, DC 15: 16 Success
Knowledge, Local, DC 20: 37 Success
Knowledge, Arcana, DC 15: 28 Success

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=20 ; d20+5=7 ;
Wednesday June 19th, 2019 5:17:18 PM

Zander ignores the desk sergeant as they leave, poor man was probably having his family threatened to report on the guards. Once they're at the cafe he gets a cup of tea and sums up the groups plans, "I think we go to Lord Yeager and the Sage's guild to collect the last two stolen items still in the city. Look like business as usual, while we're at the Sage's guild we can get Dorbin his scroll and see if we can find a coin with some unique non-suspicious feature that we can magically track. Plant it on our guy and see where it takes us."
-----------------------------
Perception 20
Spellcraft 7

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+4=20 ; d20+4=14 ;
Wednesday June 19th, 2019 6:35:03 PM

As they leave Sid takes out a gold and a chisel. He takes his tea and a scone, dropping a silver as well, and as they sit he starts defacing the gold, as if a bored rich kid was being stupid. He drops it on the table when done and says, "Here, a common, uncommon coin. Eh?"

====================================================

Dex(+4): 20 ((Not sure what else to add so I just did my dex to deface the coin in a unique, but banal looking way.))

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday June 19th, 2019 6:35:19 PM

Stohp had already guessed the orcs form wasn't his true form, but thought it obvious and didn't mention it. Seriously, who would go around extorting people looking like themselves if they had an easy means of disguise?

As for the coin, she puts her two cents in. "Do we really need to go to all of that trouble? Why can't we just take a coin, gouge out part of it or get a horse to step on it a few times so that it's unique? If we get something to obviously different it'll make the orc suspicious and he might know enough to worry about being trace via an object. A coin that just looks like it got beat up through use, but is unique enough for the spell to recognize, seems like it'd be best to me."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+4=23 ; d20+5=13 ; d20+11=24 ; d20+18=32 ;
Wednesday June 19th, 2019 6:38:02 PM


Micah pauses a moment at the door to see if he can get a read on the desk sergeant. After they get out of the range of hearing, he says to his sister, "Next chance you get, tell Lukas that the desk sergeant was paying us a little more attention than usual. He should look into it."

"Unusual coins should be easy enough to come by. Customers occasionally pay in foreign or unique coinage. Father, likely has one we could use.

===================
OOC: Is the collection today at 4:00 or tomorrow at 4:00?

Sense motive 32 to determine any intent behind the desk sergeant's scrutiny

Perception 23 vs 15 success
Craft 13 vs 20 failure
Spellcraft 24 vs 15 success

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday June 19th, 2019 6:52:50 PM

"Yeah, like that" Stohp says after Sid finishes defacing the coin.

DM Robert - " I'm pretty sure the Sage's Guild would have one." 
Wednesday June 19th, 2019 8:16:23 PM

Stohp downs a cream puff, but can she stop with just one.

Bartomus wonders about getting an odd gold coin as well as the scroll. Croissants are served and then a jar of honey and butter... He wonders about the other stolen items as he eats.

Dorbin ponders on many things.

Zander is for business as usual which means fetching the other stolen items.

Sid starts working over a coin.

Stohp thinks they should just try to make the coin look well used.

Micah wonders about just using a foreign coin.

Stohp admires Sid's work.

----
OOC the meeting for the fire insurance is tomorrow at 4....in game time, not real time.

Sid please make a craft check at +17 to deface the coin but make it still look normal.
Interestingly this was done during WWI by soldiers and was called Trench Art. The faces on the coin would be 'altered' to make them look like someone else. Sometimes a whole side would be redone into something completely different. But for our purposes you're trying to make the 'face' on the coin look like one of your companions, you pick who.

With both Stohp and Sid massively overpaying your service is good and frequent.
Diplomacy 15 to get the waiter to let you have some peace and quiet.

With your morning snack done it seems the majority who voiced an opinion seem to think heading to the Sage's guild should be the first order of business. And thus after giving Sid a decent amount of time to start his work you trudge off to the Sage's Guild, all the way up on the Gold Level. The Headquarters of the Sage’s Guild is in the Floating City, on the Gold Level [at location No. 24], at the former site of Kerracle's Temple of Unity. The public entrance is an unassuming gateway leading onto a grand circular courtyard bordered by the three domed buildings of the Symposium chambers. In the center of the courtyard is the small but elegant Chancellor's Tower. Each chamber has workrooms, studies, and living quarters in the upper levels and a network of rooms and tunnels beneath that connects to the other buildings and to the Vault of Records below. The Vault is a vast warehouse in a magical space that is much larger inside than out. This Vault, controlled by the Librarians, holds everything ever collected by the Sage’s Guild.

It is most likely the book would be in the Chamber of Records. Whereas obtaining a magical scroll would most likely be done in the Chamber of Instruction.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Thursday June 20th, 2019 9:53:19 AM

Stock takes a long look around the Sage's guild as they enter. "So this is where you escape to, Dorbin. It's pretty quiet here." Not surprisingly, Stock is not being all that quiet.

"Micah - I'm sure that desk sergeant was just surprised to be in the presence of the Shields. Even if he knows you are Lukas' brother, it has to be distracting to see us in person. Probably nothing too suspicious there."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday June 20th, 2019 10:06:23 AM

The food was delicious, the service constant, which wasn't too bad except being interrupted a bit too often by servers wanting to make sure that everyone was satisfied. As they ate, he thought a bit more about their plan.

"What if we asked the young guy to be there in the shop with you disguised as one of his buddies? No one is going to suspect a couple of young thugs. Especially if they are ordered out of the place as the insurer's arrive?" He shrugged as he laid out his idea. "The others might be interested in tracking down the pair moving in on their territory, that could give us a bit more of angle to play."

He was amazed at the Sage's Guild's size and suspected that a person could spend weeks, if not months, just wandering about the various dome filled chambers. "So, Dorbin, we just follow you, or um do you want us to wait out here and what don't touch things?"



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday June 20th, 2019 11:25:04 AM

Dorbin smiles and nods to those he knows once they enter the chamber. He almost forgets that he has brought and entire entourage with him until he gets a few looks from some of the staff. When Bart asks, Dorbin replies, "I think if we just stay together, I should be able to lead us where we need to go." He gestures towards the chamber of records, indicating that the others should follow. A moment later he looks back, quite surprised that he's actually leading such an esteemed group.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=20 ;
Thursday June 20th, 2019 6:43:01 PM

Zanderallen courteously gets the waiting staff to give them a little space to talk privately. Once they head into the Sage's guild he very quickly realizes just how lost he could get in here. He is amazed at the young wizard's ability to navigate through the seeming maze of knowledge, "Lead the way master Dorbin. By all the gods, this place is huge. Do you think anybody has actually read all the books in here?"
----------------
diplomacy 20

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday June 20th, 2019 7:19:00 PM

Stohp grunts. "We established the guards have problems, I think that's more than enough reason to be suspicious. Especially with how everyone was speaking loudly so the desk Sargent would hear our excuses."

DM Robert - "Do you think anybody has actually read all the books in here?" 
Thursday June 20th, 2019 8:29:41 PM

Stock seems to think the desk sergeant was just taken in by their heroic presence.

Bartomus proposes a plan. Not sure who you mean by young guy and disguised as one of his buddies.

Dorbin takes the lead.

Zanderallen thinks the place is huge.

Stohp is suspicious of the guard in general.

Sid? Working on the coin?

Micah?

_______________________

As a reminder Sid please make a craft check at +17 to deface the coin but make it still look normal.
Interestingly this was done during WWI by soldiers and was called Trench Art. The faces on the coin would be 'altered' to make them look like someone else. Sometimes a whole side would be redone into something completely different. But for our purposes you're trying to make the 'face' on the coin look like one of your companions, you pick who.

The hall of records is indeed huge. In fact through not small magical feat, the inside is many times larger than the outside. A quick look around the help desk reveals one attendant with the shortest line. Dorbin recognizes him as the fellow he dealt with previously. It is Gargamel. His robes are not the finest quality. He is bald on top with disarrayed black hair on the sides and back. His bulbous nose looks like it could scent a truffle in the woods. It is either to him they must go to or wait possibly a half hour while other scholars put in their complex requests for material on matters hopping there is a volume dealing with their question. (Which is why the attendants are always busy, trying to decipher what the scholar really needs to answer their research questions.)

Knowledge Local 20
Highlight to display spoiler: { Gargamel is a misanthrope, hating pretty much everyone, though he will sometimes feign friendship if there is something in it for him that he can either earn or steal. He is also an abject coward, surrendering or fleeing upon the merest hint of personal risk or harm. It is rumored that he has a seemingly endless library of spellbooks ("grimoires"), potions, and gimmicks for his life's passion.}

Of course acquiring the volume "An Expedition to the Barrier Peaks" which records showed was sold to a representative of the Sages Guild, may simply be going up and asking for it and pointing out it's stolen property.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=16 ;
Friday June 21st, 2019 12:02:52 AM

"Yea, if we could get Sean and Thomas to act like they are there to shake the place down on a regular basis," Bartomus started up again on his idea. "The half-orc might see them as cutting into their territory, make it where the shop owner shoes them out as the half-orc shows up and then here's your money, go tell them to leave us alone."

He looked about and followed along with the others.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=8 ;
Friday June 21st, 2019 8:54:15 AM

To Bartomus, Stock says: "That could work although I wonder if the two kids are ready for that. I hate to put them in danger - and they would certainly be in danger. I'm more of a fan of staking out the Smithy and then following the insurance collectors in to the building. Keep them contained inside and capture them. If needed we could bring them back to the warehouse for a more detailed conversation."

He then looks over at the docent and sighs. "OK. An Expedition to the Barrier Peaks. Let's find it."

=======
Local 8

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday June 21st, 2019 12:15:27 PM

"Hopefully this is an easy request. Go ahead Dorbin, it will probably be received better as coming from one of their own members. The rest of us will wait here so we don't goon squad some poor desk attendant. We don't exactly look like their normal customer." He chuckles as he looks around at the groups abundance of arms and armor.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=30 ; d20+17=33 ;
Friday June 21st, 2019 1:35:40 PM

Dorbin recognizes Gargamel and waits his turn in line. When he reaches Gargamel, he tries to talk Gargamel's language (Profession, librarian: 33). He asks if Gargamel knows about the book and tries to suggest there might be a reward for this particular book.

OOC:
Knowledge, Local, DC 20: 30 success
Profession, Librarian: 33

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Friday June 21st, 2019 4:55:27 PM

Micah takes the time in the guild to relax, pondering what they have learned and trying to think of the best way to follow the thug without endangering his family any more than necessary.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+17=22 ; d20+5=18 ;
Saturday June 22nd, 2019 9:08:50 AM

Sid carves the coin into Micah's likeness. He looks as Z and Stohp for a long moment, but decides it should be some that more closely resembles the figure on it. He ages it a bit and is satisfied with his work.

At the library his eyes go wide and he looks at what titles he can, cooing to himself.

=========================================================
So, I'm sorry I missed so much this week. It was a weird one.

For the coin:

Sid will take the image and match it to the closest person of the party. Assuming a human he chose Micah, but he will make the most logical choice for the picture itself. Oh, and if it is an Elven figure he will of course make it look like Elly.

Craft(Coin): 22
Knowledge(History): 18

DM Robert - "We don't exactly look like their normal customer." 
Saturday June 22nd, 2019 11:49:09 AM

Sid has made a good likeness of Micah on the coin. But not one that would stand out unless closely examined. This would be the perfect coin for anyone that wanted to cast Locate Object upon. A little time spent memorizing and holding the coin would do nicely to get a lock on it.

Gargamel eye's Dorbin. "You're saying it's stolen?" Gargamel sighs and wipes his nose. "Statue 14b subsection 13 states that anyone that tries to make a profit in return of stolen goods is subject to de facto after the fact accessory of said stolen goods." He sighs again and hops off his stool. "Wait here." He goes off and is gone for ten minutes and then returns. He is carrying a book and several papers. He plops the book down on the counter and flips the papers down next to it. "Sign here, initial here, and sign here." He indicates the appropriate locations.
Knowledge Local 15 or Linguistics 15
Highlight to display spoiler: {These are pretty straight forward release of stolen documents forms. There is also a release to have said item removed from library records. And a third release stating that you are taking possession of said stolen item as a representative of the courts to return it to its rightful owners.}

Upon signing and initialing where indicated the book is turned over.

Gargel looks at Dorbin. "Is there anything else? He asks with a rather annoyed tone of voice.
Sense Motive 10
Highlight to display spoiler: {It's not that he's really annoyed, just bothered that he has to man the desk and wait on others in general.}
IF you made the roll above successfully then Knowledge Local 15 or Profession Sage 10
Highlight to display spoiler: {Manning the desk at the hall of records is sometimes meted out as punishment to a Sages that have irked someone higher up. It can also be a duty someone volunteers for in order to gain access to materials not for general public consumption.}

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Sunday June 23rd, 2019 9:16:06 PM

"Well that seemed pretty quick and easy," Bartomus said as he watched the old man eventually return with the book. He watched as Dorbin signed various forms and then got distracted by the settin gthey were in. It was a place he had never been before and it was just exciting to see another part of the Float that he hadn't realized existed before joining the Shields.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=17 ; d20+12=29 ; d20+12=25 ;
Sunday June 23rd, 2019 9:49:46 PM

Sid's interest in the papers shifts as he thinks about Gargel's position. He looks at him for a moment with jealous and envious eyes. He looks around to see if there's anyone more than curious about them.

======================================================================

Knowledge(Local): 17 (I think I have more than a plus 15, but I'm not sure. I can't quite check my sheet right now)

Perception: 29 (I'm sure I have a plus 12)

((Please ignore the second one, it was a miss roll))

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+5=11 ;
Sunday June 23rd, 2019 10:07:11 PM

Micah inspects the coin Sid provides. "Nice job. This will work nicely," he thanks the
elf as he focuses on committing it to memory.

===========
Auto success on sense motive
DIsregard profession check. Just realized it can only be used trained.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday June 23rd, 2019 11:27:09 PM

"Where were we going to get the scrolls? Next building over right?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Monday June 24th, 2019 10:15:32 AM

When the librarian starts talking like a lawyer, Stock rolls his eyes so hard that you can almost hear them. Instead of listening in, he walks away and tries to take an interest in the architecture of the building.

"What? Yeah a scroll. Let's go find it. Come on Dorbin, keep up."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+20=25 ; d20+2=3 ;
Monday June 24th, 2019 11:55:21 AM

Dorbin recognizes the papers and quickly signs them. He thanks Gargamel profusely, but is distracted by their next goal and in trying to shield Gargamel from Stock's reaction, so he doesn't see Gargamel's mood. Instead he tries to hurry everyone along after grabbing the papers and book, "Yes, this way, we should be able to get a scroll pretty easily from this next hall over."

OOC:
Linguistics, DC 15: 25 Success
Sense Motive, DC 10: 3 Failure

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday June 24th, 2019 6:04:29 PM

"Thank you good sir." Zander bows to the librarian as Dorbin escorts them away. "Well that was pretty easy. Good work Dorbin, I assume the forms were routine?"

ADM Zach subbing for DM Robert - "Next building over right?" 
Monday June 24th, 2019 8:40:28 PM

Stock would really rather not be wandering a library but he does find interest in a building that has been magically altered to fit more space than it physically has.

Bartomus happily wanders this new place, well new to him.

Dorbin shines everything to satisfaction and hurries everyone along before they cause any disruptions.

Zanderallen thanks the clerk and asks about the papers.

Stohp is ready to move to the next point on the agenda.

Sid looks around for trouble in the library, other than a grumpy old wizard two rows over yelling about getting the wrong addition of a tome nobody stands out.

Micah familiarizes himself with the coin for future spellcasting.

_______________________

Dorbin leads the Shields out of the Chamber of Records and towards the Chamber of Instruction. They all hope he knows the way through the seeming maze. Hallways and extra dimensional spaces don't always seem to line up.
As they come across an intersection there is a loud crash and papers fly everywhere as Dorbin and another equally distracted wizard run full tilt into one another. He recognizes him as a young wizard named Fergus who joined the guild about the same time who up until the collision was carrying a mound of books and scrolls that are now scattered across the intersection. "Ah, w-w-watch out." He stammers before adjusting his spectacles and seeing the group he just ran into. He lets out a squeak and then starts apologizing as he bends over to pick up his papers, "S-s-s-sorry mil-l-lords and ladies. I sho-o-ould have been w-w-watching where I was g-g-g-going...."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Monday June 24th, 2019 9:44:08 PM


Micah suppresses a smile at being called a lord and takes a surreptitious peak at Stock's reaction. To avert any more awkwardness, he bows slightly and courteously replies as if he truly were nobility, "No worries, friend mage. Please do not let us further disrupt your studies."

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday June 24th, 2019 10:09:43 PM

"It's fine, it happens." Stohp says amiably and she bends over to help collect the scattered objects.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Tuesday June 25th, 2019 9:30:13 AM

"No harm, no foul. Hey Dorbin, you know this guy? He reminds me of you!" Stock's voice is definitely louder than it needs to be and certainly louder than it ought to be in this place.

You can't tell if he raised his voice on accident or on purpose.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday June 25th, 2019 12:41:10 PM

Dorbin starts picking up the papers and cringes, waiting to be yelled at by some superior, and is surprised when he hears Fergus' voice. He stops and looks up, saying, "Oh, hi there, Fergus! It's me, Dorbin!" He cringes when Stock talks so loud and glares at him a moment.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday June 25th, 2019 5:11:37 PM

Zanderallen grins and starts to help until he realizes there are more than enough people picking up papers and steps back to give every else room. "A friend of yours Dorbin? Pleased to meet you Fergus. Sorry about the bump, Dorbin has his hands full keeping us in line."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday June 25th, 2019 6:58:21 PM

Bartomus watched the two run into each other but couldn't do anything to stop it or warn them. He tried helping with picking up dropped items and holding them out to Fergus for his retrieval. "so any chance he has what we might be looking for? I mean this place is huge."

He still was trying to understand how something so big could fit into The Float which already was a wonder that caused his mind to just freeze in contemplative thought.

DM Robert - "We don't exactly look like their normal customer." 
Tuesday June 25th, 2019 8:07:03 PM

Micah diffuses the situation.

Stohp helps to pick things up.

Stock, for one so small, acts more like the bull in the china shop than the Taurs.

Dorbin greets Fregus.

Zanderallen tries to pass the time of day with Fergus.

Bartomus is still stunned at the weird arrangement of large things inside small things.

Sid?

___________

Fergus quickly retrieves his items and gives out some advice. "Hey Dorbin, how's the field work going? Guess you're in here for some instruction help?" Since you are now in the tower of instruction. "Watch out for old Elimster he's in a foul mood. You might check with some of Edvard's staff, he seems to be going light on them these days."

Dorbin leads the party through halls where you can see instruction rooms. As you pass one room you note that the professor there is in his late 30's dressed in a tweed jacket. There are a large number of females in the class. He seems to be archeology.

At last Dorbin comes to the rooms he was seeking, which were up another flight of stairs. He enters and there are 3 desks, one on each wall away from the door. Behind each desk is a person in black robes quietly writing on a scroll. They appear to be copying something from a large book on each of their desks. Going around the room to your left is a male halfling with curly blond hair. Across from you is a female dwarf with the blackest hair you've ever seen. On your right is a human male with chestnut brown hair.

The human finishes first and looks up. "Yes, may I help...you?" He stares at all you gathered in the doorway and in the hall.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Wednesday June 26th, 2019 9:18:06 AM

As Dorbin takes care of business, Stock walks over to Micah, "Hey man, I'm sorry your family has been pulled into this. We'll get this done. So let's make sure I understand the whole plan: We help your family pay the protection money with Sid's marked coin. We then follow the coin to some place where we bust in the doors and get even? Did I get that right? And after we get this scroll I guess we could try to pick up the final book from Lord Yeager?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday June 26th, 2019 12:10:22 PM

Dorbin clears his throat and says, "Greetings, I am Dorbin, Associate Sage of the Chamber of Records. I have need of a scroll with a spell to locate an object on it. Would you be able to help me with that item?"

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday June 26th, 2019 4:38:25 PM

Wishing Fergus a good day, Zander continues following Dorbin. He makes a mental note to take some archeology classes at some point soon. He stays away from the tomes, afraid to damage what he assumes to be spell books.

(OOC: ELMINSTER! You can't hide behind poor spelling.)

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Wednesday June 26th, 2019 6:15:56 PM


Micah nods in appreciation as Stock expresses his sympathy, but the nod quickly changes direction to indicate negation as the dwarf continues with his interpretation of the plan.

Before responding, however, he stops his head's motion altogether, responding thoughtfully "At first, I thought your summary of the plan is a bit abrupt, but you may actually have it. I would clarify that "even" is not our likely objective here. It is "answers". We need to find out who is pulling the strings. The coin and its possessor might not lead us directly to our objective, but, hopefully, it will give us some further leads to follow. Then," he continues with a smile, "we get even."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday June 26th, 2019 7:07:04 PM

Bartomus followed along with the others in line behind Dorbin. "so are there like scrolls that can turn me into a dragon about here? I mean being a dragon would be cool I would think, just for a little while of course. "

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday June 26th, 2019 7:15:53 PM

Stohp is all business, pulling out a coin pouch to be ready for the inevitable payment request.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20=19 ;
Wednesday June 26th, 2019 7:26:18 PM

Sid quietly walks through the halls with a somber reverence. Here was a path he didn't walk, couldn't have really. He felt the stub of his missing pinky and the callouses of his hands and smiles a bit. Whatever the maybes would have been, the reality of it was a good one.



DM Robert - "And after we get this scroll I guess we could try to pick up the final book from Lord Yeager?" 
Wednesday June 26th, 2019 8:50:49 PM

Stock asks about the plans for the day.

Dorbin asks for the locate object scroll.

Zander considers taking an archeology class some day.

Micah considers and agrees with Stock's assessment of the plan.

Bartomus ask about a scroll to turn him into a dragon.

Stohp pulls out a bag to make some payments.

Sid contemplates the choices of life's paths and the quirks of fate.
- - -
OOC it wasn't bad spelling, it was deliberately misspelled to see if anyone would pick up on it. Apparently no one caught the other famous D&D wizard reference.

The human looks at Dorbin. "Now were you wanting a scroll or were you just wanting to add the spell to your existing spell book?" He pauses and then continues. "Now a scroll of that spell would cost 150 gold pieces, but if you wished to copy the spell to your spell book it is only 40 gold pieces."

The dwarf pipes up. "Shut up Skeeve, you're costing us money, he asked for a scroll sell him a scroll."

Skeeve, the human, rolls his eyes. [/b]"Azh, you know that good service leads to repeat customers."[/b]

Skeeve awaits Dorbin's answer.

The dwarf, Azh, then turns to Bartomus. "A scroll to turn yourself into a dragon? Well for that you'd need Greater Polymorph. Yes sir, only 2,275 gold, ready for any competent Arcane caster."


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+13=27 ;
Thursday June 27th, 2019 10:58:00 AM

Dorbin smiles at the discussion between the two. He replies, "Indeed, Azh, as a member of this fine institution, I do appreciate all the opportunities that can be had here and can understand the desire for not just learning, but for finding ways to help finance that learning." He turns and starts walking along the wall as he continues, "Yes, while learning for learning's sake is a fine endeavor, how can one sustain such a pace when there is no financing? Yet if there is financing, the would not the financee be indebted to, and even beholden to, the financer? And would that no disrupt the entire process of independent exploration and discovery of magics?"

Dorbin has accidentally slipped into teaching mode (profession, teacher: 27) and starts a lecture on how research can be independent and self-financed. He starts to go on and into what might be an hours-long lecture, but then he catches himself and stops. He says, "Yes, then, perhaps I would have both -- the scroll and the copy for the spellbook so that I can both provide more financing to this august institution and have a longer-term investment in my own studies."

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday June 27th, 2019 2:51:41 PM

Zander stares dumbfounded at his young companion as he launches into full lecture mode. Where has this side been hiding?, he thinks. "Bart, you as a dragon terrifies me a little. But I'm sure it would scare our enemies even more. But I guess first we need to find them which goes back to needed the locate object spell."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=26 ;
Thursday June 27th, 2019 3:55:06 PM


Micah finds himself suppressing a smile yet again as Dorbin goes to the head of the class. To pass the time, he watches the scholars curious as to what their reactions are.

============
Sense motive 26 to see how the scholars react to Professor Dorbin

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday June 27th, 2019 4:59:21 PM

"Really," he said as he turned to the dwarven wizard. He pulled open his cinched purse after fussing it out from his tunic. He saw the glint of gold and gems, thought for a moment, then rubbed his chin. "Next time I guess, but that seems like a great thing to even know it exists. Probably don't have the skills to cast it, but guys we could be dragons. Wouldn't that be cool?"

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday June 27th, 2019 7:29:36 PM

Sid smiles and listens to Dorbin's mini-lecture and nods. "I love it when he forgets to be shy," he mutters. "Yeah Bart, that would be cool. We should have a dragon adventure at some point! I've always wanted to be a Gold Dragon."

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday June 27th, 2019 7:30:05 PM

Stohp finds the idea rather silly. [b]"No, we wouldn't fit into any of the buildings, probably not even any of the streets. I prefer not to pin myself in so tightly to a place that I'm defenseless Not to mention the panic of a dragon suddenly flying around town. Maybe while we were out in the woods, but not in a crowded city.."[b]

DM Robert - "And after we get this scroll I guess we could try to pick up the final book from Lord Yeager?" 
Thursday June 27th, 2019 8:24:04 PM

Dorbin pontificates about fiscal policy.

Zander is in awe of Dorbin and a little wary of Bartomus the dragon.

Micah watches the other scholars.

Bartomus is really wondering what it would be like to be a dragon. You are right you don't it is strictly an arcane spell.

Sid agrees with Bartomus.

Stohp is more prudent about being a dragon.
----------

Micah watches the scholars and notes Ahz's bored expression and Skeeve rolling his eyes slightly. Only the female seems inclined to pay attention to Dorbin.

Skeeve smiles at Dorbin, "Okay you can use my desk while I go get the scroll."

Ahz pipes up, "That will be 190 gold bub." Then he looks over at Bartomus. "Dragon's ain't all that, and you really don't want a young one as a pet. Dealing with mature dragons is dangerous and can get you in all kinds of trouble. And the overhead of trying to appease one. Don't get me started." He shakes his head.

Skeeve comes back with a book and a scroll. Dorbin will have to stay here to copy the spell, he can't take the book with him. Dorbin must spend 1 hour studying the spell from the book. Then he will need to make a Spellcraft check of 17 to successfully copy the spell.

What are the rest of you going to do while Dorbin is occupied? You could make a run to Lord Yeager. You could go into the library and read a book or a newspaper. You could ask the scholars random questions, but they may charge for the answer.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Friday June 28th, 2019 9:32:33 AM

"Dorbin, as much as I've enjoyed the opportunity to visit the Sage's guild, I'd like to head over to Yeager and see about that final book. This is starting to feel like a series of Float Express Delivery adventures. HA!...anybody else want to come?"

Unless he faces total opposition and will be going on his own, Stock will head out to find Lord Yeager.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday June 28th, 2019 9:57:08 AM

"So, no dragon as a pet, but some folks could change into a dragon. So, are there like small dragon like things that maybe a person could change into? That might be fun to try, was fun to be tiny zephyr." Bartomus was geninuenly interested in what Ahz had shared.

When Stock mentioned finding the final book, Bartomus nodded, but looked about and then back at the learned dwarf. "I think I gotta go, but hey, would you all happen to have some like old, first settlement of the Float old, maps of the areas around the lake? See we keep coming across these things, like the Folk and then the black building thing. It kinda seems like there should be something kept by someone about some of these things."


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday June 28th, 2019 1:58:01 PM

"Hold up their Stock, if you're going to meet Lord Yeager somebody with manners better go with you. Don't want the guards getting reports of dwarves breaking into houses, stealing paintings, and eating children would we? We'll meet you back in the entrance hall Dorbin."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=32 ;
Friday June 28th, 2019 5:46:13 PM

Dorbin's eyes light up and he quickly takes a seat when the documents are presented. He barely listens as Stock mentions heading off somewhere else. Without looking up from the words on the page, he nods and waves, clearly focused on his work (Spellcraft: 32).

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday June 28th, 2019 6:31:44 PM

Stohp heads along with the rest, commenting to Bart along the way, "If you're really that fascinated by the idea then investigate the Dragon Disciples. They devote themselves to draconic lore and the most powerful can turn into dragons at will, so I've heard. Still seems impractical to me."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Friday June 28th, 2019 11:00:49 PM

"I'll stay with Dorbin and we'll meet you at Lord Yaeger's. We shouldn't just leave one of us like that right now. Besides, I'd like to do a little research myself."

He goes up to the sages and says, "Barkeep! I'ld like anything on Fae Skymeir if you please, and if there are any books of Elven, Halfling, or Orcish poems of love I'd like one of those as well."

If pressed he will mention that while he was traveling through the Twilight Vale he saw a city that resembled Fae Skymeir and that he wants what research he can find
=======================================================================



Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Saturday June 29th, 2019 9:33:17 AM


Micah nods in agreement as Sid offers to stay with Dorbin. "I propose an alternative suggestion, Sid. You and Dorbin should stay here and wait until we return. Things are a bit," he pauses to look at the nearby sages before continuing, "tense. It would be safer for you two to wait for us."

Assuming agreement, he joins the others who are going to Yeager's.



DM Robert - "And after we get this scroll I guess we could try to pick up the final book from Lord Yeager?" 
Saturday June 29th, 2019 9:53:25 AM

Stock wants to head out.

Bartomus is ready to go with Stock but asks if there are real old maps of the surrounding country side.

Zander doesn't want Stock to be the voice of the party when going to Yeager's.

Dorbin plops down and starts to study.

Sid asks for some books by insulting the scholars.

Micah is set to see Yeager as well.

++++++++++++

Ahz tells Bartomus, "You need to go to research-main library."

Ahz gives Sid a look that could melt bricks. "Barkeep? Barkeep?" He gets up from his chair.

Skeeve steps over to him and whispers. Perception 25 Highlight to display spoiler: {"Remember we're just here trying find out some information and letting me get some research time in. Don't blow it."} He then turns to Sid. "I'm afraid you're in the wrong place for that. You will need to return to the library if you want to check out books. This is strictly arcane scrolls and the like."

OOC - Sid can either chill while Dorbin studies or go to the Library. However, I got nothing on Fae Skymeir and thus you will find nothing in the library.
OOC 2 - There are no maps of the surrounding region. It's our DM design area and even from when I came on board it has changed.


The rest of the gang heads over to Lord Yeager's. His mansion is impressive but in good taste. Unfortunately he is occupied at the moment. The servant ushers you into a billiard room and brings some scones, hot chocolate, coffee, and tea. The butler informs you that you may take your leisure here while you wait.
Perception 15
Highlight to display spoiler: {It's a nice room, several nice chairs, even a few taur sized chairs. The billiard table is sturdy and looks to be well made. There are several pool ques, a scoring board, and all the usual stuff you would find in a pool room but on a high class scale.}

After waiting approximately thirty minutes Yeager comes into the room. He is well dressed seems in a good mood. "Gentlemen and lady, to what do I owe the pleasure of your visit?"
Perception 20
Highlight to display spoiler: {He appears to be dressed in a business suit. You note that his shoes bear the marks of walking about on the streets.}


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=32 ; d20+12=18 ; d20+12=26 ;
Saturday June 29th, 2019 2:47:31 PM

"Library, ok, maybe next trip, don't want to get separated from the others," Bartomus said after a focused clarity on the side conversation that was going on that he wished sometimes to have while in the field. "Pretty impressive place you all have here, glad to visit with you both, and see you in a bit Dorbin."

He followed along with the group to Yeager's mansion. He looked about at the finery as they were lead into a billiard's room with its well carved table topped in a rich cloth. After taking a cup and filling it with tea, he walked over to the table and held up one of the billiard balls in his hand. He put it down and sent it in motion towards the other end of the table. "We should get one of these for our place, bet a few of us could work together to even carve the legs and such. Someone really knew their craft making this and those."

He had pointed at the cues. He walked about a few times and then took a seat in one of the taur sized chairs, nodding in approval at the chair as well. "A very nice room indeed."

When the well dressed man walked into the room, his bearing making it very clear that he was the lord of this manor, Bartomus put his last bit of tea aside and rose. He quickly looked over the "Your lordship, a beautiful place you have here. Was it a pleasant walk back?"

Perception 32 - though think that was aimed at someone else; P = 18; P 26 - Bartomus seems to be in the zone for a moment at least.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=24 ;
Sunday June 30th, 2019 11:35:03 AM

He looks at them and says, "I'm sorry, I can be such a klahd when it comes to social situations. This is just a pervect mythunderstanding. I really don't get to come to the library often. I'll just be quietly waiting for my friend."

Sid goes and sits down and pulls out one of the books he borrowed from the WLA library in Old High Woldian.

=======================================================================

Perception: 24

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+5=11 ; d20+5=16 ; d20+16=30 ; d20+18=29 ;
Sunday June 30th, 2019 9:52:18 PM


Micah waits patiently for the master of the house, taking a rest in one of the fine chairs.

When Lord Yeagar enters he rises in response. Speaking deferentially, he gets quickly to the point, "Lord Yeagar, we apologize for the intrusion. We have been helping Daneel at Rosebud to recover items stolen by Sir Stephen Imbry. It appears that one of those items may have been sold to you, a book titled [Pharoah]. Is our information correct, that you have it?" He pauses politely awaiting a response.

===============
diplomacy 30 to garner a favorable reaction from Yeagar.
Sense Motive 29 to gauge his reaction

Perception 11 fail
perception 16 fail

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=14 ; d20+13=21 ;
Monday July 1st, 2019 9:35:17 AM

Stock is still studying the carvings on the legs of the billiards table when the others begin talking. He straightens and does his best to look serious but not too imposing. "Hello Lord Yeager. Remind me where again you purchased this book?...Do you often take interest in old books?"

=========
Perception 14...ugh
Perception 21


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday July 1st, 2019 12:24:51 PM

Dorbin continues copying and studying the scroll and book. He mumbles to himself often but never looks up or around.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=14 ; d20+5=25 ;
Monday July 1st, 2019 4:50:31 PM

Zanderallen waits patiently, he has no expectation of being the top of Lord Yaeger's schedule. When he enters, Zander notes his attire and shoes but does little except bow respectfully as Micah takes the situation in hand.
----------------
Perception 14 vs 15 fail
Perception 25 (NAT 20!) vs 20 success

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday July 1st, 2019 6:27:44 PM

Stohp lets Micah do the talking since he's been really good about remembering what they're getting at each location. She has trouble keeping the list strait in her head (or maybe that's just her player :P)

DM Robert - "Do you often take interest in old books?" 
Monday July 1st, 2019 8:18:13 PM

Bartomus complements Yeager and asks about his walk.

Sid displays remarkable clarity of mind.

Micah asks about the book and watches for a reaction.

Stock wades in almost demanding where the book was purchased.

Dorbin gets down to business. You have succeeded.

Zanderallend remains quiet.

Stohp lets Micah do the talking.

- - -

Lord Yeager's eyebrows go up at Bartomus's inquiry. "Well walking is the oldest mode of transportation, and it's not like all of us have time and resources to scare up a magic carpet ride."
Sense Motive 10
Highlight to display spoiler: {Well he neatly deflected answering where he has been.}

Micah's question is out the blue (for Yeager). Micah notes that Lord Yeager seems momentarily puzzled and perhaps somewhat taken aback. "Sir Imbry was a thief?" He seems stunned somewhat. "Well I guess there's no end to the lengths someone will do once they have strayed to that path." He pauses lost in thought.
Perception 25
Highlight to display spoiler: { Lord Yeager's eye's are unfocused and almost glazed over.}
Sense Motive 20
Highlight to display spoiler: { Lord Yeager has left something unsaid, you think he is having a personal moment or memory.}

Stock's comment breaks in and Lord Yeager arches one eye brow as he turns a penetrating stare toward Stock. "I would not say I'm an avid collector or reader. As to where I acquired it, it was most likely on the merchant level somewhere. I don't remember exactly where." He signs, "Never the less if it is stolen property then by rights it must be returned."

He goes to a wall and pulls on a hanging rope. As this is the second high end fancy house you've been in you're getting the sense that these ropes in the rooms serve as some sort of signalling system. The butler walks in. Lord Yeager turn to him, "Smithers would you look in the library for a book called Pharaoh. I believe it has a blue cover." Smithers nods and turns smartly around and leaves. A few minutes later he returns bearing the book.

Lord Yeager takes the book and looks at it. "I remember this, it's the story of a group of adventurers in the desert looking for lost treasure and having to deal with a long dead pharoh, that's not quiet dead." He shrugs. "Unfortunately this is part of a trilogy, I'm not sure how the it turns out, this is the first book of a trilogy." He hands the book to Micah.
Perception 10
Highlight to display spoiler: {This book matches perfectly the description you have of the stolen property.}

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=20 ; d20+12=17 ; d20+8=18 ; d20+12=21 ;
Tuesday July 2nd, 2019 12:06:35 AM

Bartomus felt that he hadn't really gotten an answer but got distracted by the questions of the others and then the arrival of the book.

"So, was the story a thing of fancy or was it a retelling of something that might have occurred?" He asked after hearing that there was more to the story.

Perception 20; 17; SM 18; Perc 21

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+6=18 ; d20+13=30 ; d20+6=15 ; d20+13=27 ;
Tuesday July 2nd, 2019 10:45:09 AM

"Fascinating", Stock deadpans. Eyebrow raised, he asks "Have you ever been to an establishment called Sturgeus Selling?"

======
Sense Motive 18
Perception 30
Sense Motive 15
Perception 27



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday July 2nd, 2019 11:56:43 AM

Dorbin finishes up his writing then sits back to admire his work. He smiles and nods as he checks to ensure he's got everything correct. He finally looks around and notices that nearly everyone else has left. He looks confused and says, "Hey, where did everyone else go?"

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+5=24 ; d20+18=38 ; d20+5=21 ; d20+18=26 ;
Tuesday July 2nd, 2019 4:01:07 PM


Micah realizes he was a bit unkind with his brusqueness, exposing Lord Yeagar to unexpected and shocking news, and attempts to make amends, "I must apologize for my bluntness. I was, after all, raised in a smithy and things tend to be a bit... direct there." He pauses to watch his reaction, then continues, "You reference 'a path' that Sir Imbry set upon. What path is that, if I may continue to be so bold as to ask?"

When Stock blurts out his question, Micah barely manages to suppress his own reaction, rather, he focuses on Yeagar's.

As he watches and listens, Micah considers the fact that Yeagar immediately knew the book and its location and did not hesitate to acknowledge that it was stolen property.

As he accepts the book, he bows and acknowledges the giving of the book, "Thank you, Sir Yeagar. Your honor in this circumstance is worthy of admiration and a testimony to your good name."

========
SM >10
Perception 24 vs DC 25 fail
Sm 38 vs DC 20 succeed
Perception 21 vs DC 10

SM 26 to gauge Yeagar's reaction to mention of Sturgeous (where's that 20 roll now?)

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=19 ; d20+5=17 ; d20+14=31 ; d20+5=22 ;
Tuesday July 2nd, 2019 5:15:04 PM

Zanderallen has a very brief image in his head of how to make a dwarf muzzle but his mind moves in other directions as he notes a few possible irregularities in Lord Yeager's answers. Maybe it was just a noble being a noble but someone on the council was involved in nefarious business. He really wanted to get to the bottom of this mystery, because at the end of it was somebody that probably needed punching.
-------------------------------
Sense Motive 19 vs 10 success
Perception 17 vs 25 failure
Sense Motive 31 vs 20 success
Perception 22 vs 10 success

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Tuesday July 2nd, 2019 6:15:50 PM

Sid looks up from his book, "Oh, they went to see Lord Yeager for more questioning. I'm just here to make sure you have back up if there are any issues. You know," Sid waves a hand, "This whole thing. I'm not sure if we are supposed to meet them there or what though. Didn't think about that. One moment while I finish this paragraph."

Sid takes a minute to finish the section, notes where he stopped and stands, stretching a bit. "Alright, I'm ready. To Yeager's then?"

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday July 2nd, 2019 7:13:24 PM

Stohp is not particularly interested in the lord or his doings, her mind has already moved on from these errands to the tracking of the half-orc that was probably not an orc of any sort. It'll be good to finally know Crimson isn't a threat, though they have to be careful not to screw it up and let him evade them again.

DM Robert - "Do you often take interest in old books?" 
Tuesday July 2nd, 2019 8:35:19 PM

Bartomus asks about the book.

Stock starts asking about Sturgeus Selling and if Yeager has been there.

Dorbin finishes his spell.

Micah puts in some extra questions.

Zanderallen wonders if the dwarf knows the meaning of tact.

Sid finishes reading his paragraph.

Stock concentrating on the quest ahead.

-----------
Lord Yeager shrugged and as he answered Bartomus. "Well it's billed as fiction but you never know. They say truth is stranger than fiction."

Stock's abrupt questions causes Lord Yeager to straighten. "Sturgeus Selling? I don't recall the name. Where is that?"
Sense Motive 25
Highlight to display spoiler: {He seems a little put off by the dwarf's candor, but you don't think he's lying.}

He nods to Micah. "As I understand it you, adventurer types are often rather to the point." He smiles wanly. He pauses a little with Micah's question about Sir Imbry.
Perception 15
Highlight to display spoiler: {He's fidgeting with a ring he's wearing, turning it around on his finger over and over.}
If you made the above roll successfully... Perception 25.
Highlight to display spoiler: {The ring appears to be a large type ring. There appears to be an emblem on it that looks like a diamond.}
If you made the second perception check above then..Knowledge Local 15
Highlight to display spoiler: {It appears to be a common lodge type ring, or perhaps a signet ring. You do know there is a club on this level referred to as the Diamond Club.}

He answers Micah. "I guess you could call it the path to fast fortune. Imbry was a gambler, but not a very good one. He often bet big at the table and would have to pay off an IOU later." He shakes his head sadly.
Sense Motive 25
Highlight to display spoiler: {There seems to be something else troubling him, besides Imbry. Maybe something on a more personal manner than what he has revealed.}

"Well then if there is nothing more Smithers will see you out."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=24 ; d20+12=30 ; d20+12=23 ; d20+8=11 ;
Wednesday July 3rd, 2019 10:19:59 AM

Bartomus laughed at the response from Yeager, "Yea, yea, I get that. Could even say have lived that." He listened to the exchange with the others, noticed that the Lord spun the ring he was wearing about his finger and Bartomus turned to look at the ring he was wearing and remembered how he got it. Yea, truth can be a lot stranger than fiction," he thought to himself.

"Well, it's been a pleasure to visit your beautiful estate," Bartomus said with a large smile as he rose from his taur sized padded chair.

SenMot 24; Per 30; Per 23 - failed; listening to Micah SenMot - 11 failed

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday July 3rd, 2019 11:56:16 AM

Dorbin shrugs and takes a last look around. He says to Sid, "Sure, let's go find them."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=36 ; d20+5=11 ; d20+18=20 ;
Wednesday July 3rd, 2019 12:36:34 PM


Micah perceives that Yeagar honestly has not heard of Sturgeous and is begrudgingly grateful to Stock for creating the opportunity to test the noble's character and relieved that the result appears to have been a positive one.

"Ahhh," replies Micah. "We have become aware of Sir Imbry's unfortunate addiction. His downfall should be a lesson for us all."

Micah then waits for the others, prepared to say his goodbye when appropriate.



================
Sense Motive 36 vs 25
Perception 11 vs 15
Sense Motive 20 vs 25


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=16 ; d20+5=21 ; d20+5=23 ; d20+14=21 ;
Wednesday July 3rd, 2019 2:46:54 PM

Zander reads the all clear signs Micah's demeanor is giving off and makes his goodbyes, "Thank you for your assistance in this unfortunate task, it is a pleasure to work with an honorable man. We will not take anymore of your time." Bowing he takes the book and follows Smithers out. Once they have departed the mansion Zander turns to his fellow shields, "My guess is he got the book from Imbry in payment for gambling debt. He doesn't seem to be involved in the shadier side of this deal. Let's go meet back up with Sid and Dorbin."
---------------------
SM 16 vs 25 fail
Percep 21 vs 15 success
Percep 23 vs 25 fail
SM 21 vs 25 fail

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=23 ;
Wednesday July 3rd, 2019 7:04:22 PM

Sid waves as they leave and he follows Dorbin out, keeping a watch as they go.

======================================================

Perception: 23

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday July 3rd, 2019 7:33:07 PM

Gambling has been the ruin of many a man. Have a good day sir."

DM Robert - "Gambling has been the ruin of many a man." 
Wednesday July 3rd, 2019 8:19:03 PM

Bartomus readies to go.

Dorbin leaves the Sage's Guild.

Micah is ready to go.

Zanderallen takes the book and is ready to go.

Sid leaves with Dorbin.

Stohp bids Yeager good day.
-----------

As Smithers leads you out he seems distant and does not really respond to you.
Sense Motive 25
Highlight to display spoiler: {You get the feeling he does not like you.}

It is a quiet walk to the exit, even though it is relatively close. The house itself is quiet.
Perception 20
Highlight to display spoiler: {You note paintings along the wall. There are two that seem to jump out at you, Lord Yeager as a younger man, with a lovely woman on his arm and a small boy standing in front of them. The second painting show's a somewhat older Yeager (but still younger than he is now). There is a young man next to him wearing the military uniform (of an officer) of The Float. Yeager's smile is present but the eyes show sadness.}

Smithers opens the door for you but you note he does not bow to you.
Perception 20
Highlight to display spoiler: {He is downright glaring at you.}

You stand on the threshold.

Sid and Dorbin are walking in the street and spot Lord Yeager's house. The rest of the party seems to be standing at the threshold of the doorway.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=24 ; d20+12=29 ; d20+12=31 ;
Wednesday July 3rd, 2019 10:16:06 PM

Bartomus walked and kept his eyes dancing about the halls as he took in the mansion. He noticed the portraits of Lord Yeager. He seemed to have had a wife and son, then just the son. Bartomus wondered where the son was serving. That might be worth pursuing.

As the approached the now opened door, Smithers was glaring at him. "Well my good sir, truly a pleasure. Always wanted to see the inside of one of these places. Shields may need to visit again, so it's nice to know the lay of the place. Do hope that your day improves, I mean must be hard work holding doors and such for the people of the float."

He smiles with a big grin as he walked outside. A few steps away from the door, he turned slightly and waved at the glaring doorman. As they walked away he shared a thought, "Yeagar lost his wife it seems, but his son served, if not still serving, with the Float's guard. Could be a person to learn more about."
[i]SenMot-24; Perc 29, Perc 31

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+6=20 ; d20+13=15 ; d20+13=22 ;
Thursday July 4th, 2019 9:26:07 AM

"Exxxxcellent, Smithers. We will have to do this again sometime." He then nods and makes his way to the exit.

"OK. We got the book and I'm glad Bart got something else out of that situation? I could not read that guy. at. all. The nobles in this town keep things close. Now looking at my datebook, it doesn't look like we have anything after we drop off this book until tomorrow's meeting with the Smith's, right?"

=========
Sense Motive from Yesterday - I know I missed posting but I really wanted to hit that one for some reason
Perception 15, 22


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=34 ; d20+5=8 ; d20+5=6 ;
Thursday July 4th, 2019 1:46:05 PM

Zander picks up on Smither's dislike and chuckles at his party members antics. He restrains himself from adding to the abuse. Poor man probably thought they were beneath the honor of the house. Once they are clear he spots Dorbin and Sid and walks over to join them. "Got the scroll? Good. Let's drop this book off at Rosebuds and then we're clear until the setup at the Smiths. Lord Yeager doesn't seem to be involved with any of the Lord Crimson plot but I would guess he sat at the gambling table with Sir Imbry. Probably got the book as payment for gambling debt. I wonder if Lukas knows anything about his son?"
---------------------
SM 34
Percep 8
Percep 6

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday July 4th, 2019 1:49:05 PM

Dorbin trots up to the others and replies, "Yes, indeed, we have the scroll. We're ready to go. Now where we were going again?"

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday July 4th, 2019 6:05:59 PM

"Now we make sure everything is set up with Micah's family. And go eat lunch probably."

DM Robert - "Gambling has been the ruin of many a man." 
Thursday July 4th, 2019 8:11:31 PM

Bartomus takes a verbal jab at Smithers and notes the paintings.

Stock tries to sum up the agenda.

Zander thinks Lord Yeager is in the clear with regards to Crimson.

Dorbin joins the gang.

Stohp is ready to find that half-orc.
------------

The party goes down the stairs to the merchant level. There they stop by Rosebud Publishing and drop off the last of the stolen items to be found in the float. Miss Daneel is overjoyed with your efforts. She again asks the party about maybe a group auto biography. But the consensus seems to be that it would be better for the group to remain in somewhat of an anonymous state.

Stohp is ready for some lunch and the group heads down the stairs again. This time they stop in at the Giggling Ghost for some luncheon. The meal is good and tasty if only simple fair.

Now the group can head for home, and wait until tomorrow. Perhaps to discuss plans on how to follow the notorious bald half-orc. Will they all be waiting at Smith's Smithy, or stationed along the routes around corners. Or will they just allow things to happen and then use the spell to home in on the coin.

Or maybe to inquire about Yeager's son being/have been in the Float's guard. There's Lucas to question about that, but there's also Rodrigo.



Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Friday July 5th, 2019 8:34:43 AM

"How about we talk with Rod about Yeager's son? If he doesn't know anything, I'm sure we'll see Lucas tomorrow."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+18=25 ; d20+5=19 ; d20+5=10 ;
Friday July 5th, 2019 11:31:07 AM

Micah remains silent at Smithers apparent distaste for them. He understands the jabs of the others, but chooses not to join in.

He does a double take at Bart's announcement about the wife and son, and asks, "What are you talking about? How do you know that?

=======================
Sense Motive 25
Perception 19
Perception 10

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday July 5th, 2019 2:29:02 PM

"oh, I am guessing based upon those paintings we passed by as we left. First seemed to he a family portrait, while the second showed only the fastest and son. Of course something else could have happened to the woman in the first one. You know parting ways as n DC such. "

Bartomus shrugged.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday July 5th, 2019 6:30:39 PM

Dorbin says, "Rrrrodrigo. RRrrrodrrrrigo. That is fun to say. Rodrrrrrrrigo..."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Friday July 5th, 2019 6:55:01 PM

"Hey, is that all of them? How many more of these things are there?"

DM Robert - "Rrrrodrigo. RRrrrodrrrrigo." 
Saturday July 6th, 2019 10:41:51 AM

Stock is for finding out about Yeager's son.

Micah wonders how Bartomus knows all that.

Bartomus explains some deductive reasoning from looking at the portraits.

Dorbin calls for Rodrigo.

Sid is wondering if that is it.

=====

Rodrigo comes over to the Shields. When asked about Yeager's son, he pauses and then begins pacing a little. "Yes, I remember him. It was when I was first coming onto the Guards. This was some time ago, 5 or 6 years ago. He was made captain after only 6 months service. He was a good man but became involved with a..." He pauses and considers how to word it. "Let us say a woman of ill repute, or perhaps bad reputation. She was milking him for gifts and information. It turns out she was working with the thieves guild and using what she learned to help the guild rob everyone, but I get ahead of myself. Yeager could not afford her taste on his salary, and from what I understand he could not get the money from his father because he objected to the women. So he turned to gambling. Initially he had good luck but then it started going bad. It was about then that his superiors found out about the woman he was with being part of the thieves guild." Rodrigo stops and faces you he continues. "Captain Yeager was disgraced. He was banished." Rodrigo shrugs. "Needless to say there was quite the crackdown on the thieves guild after that."

The party has returned all the stolen goods they can. It is a time for contemplation and preparation for the great sting operation.

[i]i.e. you guys need to decide how you want to approach the coin exchange. Perhaps to discuss plans on how to follow the notorious bald half-orc. Will they all be waiting at Smith's Smithy, or stationed along the routes around corners. Or will they just allow things to happen and then use the spell to home in on the coin.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday July 6th, 2019 11:43:17 AM

"We need to have someone following him if possible. He might pass the coin off to an employer, or if we're unlucky buy something with it on the way home. With my own hat of disguise I can follow him without being recognized."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Sunday July 7th, 2019 12:50:34 AM

"Using both is probably a good idea. Hand off the coin to him with the payment, and the Stohp follows along. Be nice if we could talk with you Stohp as yo ufollow along. " Bartomus said as they continued on. "We may need to get a sense of where they are operating out of and with whom to know what makes the most sense in taking this goon squad out of the Float."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Monday July 8th, 2019 9:46:04 AM

"[b]I'm not really one for disguises...and I feel we're probably too recognizable to just pretend to be guards or something. That being said, do we have any way to be invisible? I think I have one potion although it probably won't last too long. I would think Sid and Stohp could effectively tail the bad guys after they leave. Bart - Can't you turn into a bird or a squirrel or something? I might like to be in a back room of the Smith's shop, listening in as best as I can."[b]

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday July 8th, 2019 3:00:38 PM

Dorbin says, "Can I see the coin? I need to study it carefully." As he looks at the coin, memorizing the details, he continues, "The spell will only last for a short time. I can sense the direction of the coin, but that is all. In fact, we may want to not even cast the spell until after we're sure we've lost him, or even later."

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Monday July 8th, 2019 5:24:52 PM


"Good point, Dorbin," agrees Micah, "You and I can both have the spell ready to cast and take turns as needed to give us more time. I will also have see invisibility ready to cast in case that is how he disappears. Dorbin, I believe you know the message cantrip. Dirk used that to help us coordinate while spread out.

"Do we have an idea of his likely route? If so, we could post lookouts there who could report to Dorbin should he go that way.

"Stohp, with her hat, should definitely be the primary tail, but Sid would be effective at it, too."


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Monday July 8th, 2019 6:46:15 PM

"I agree that Stohp should be our gal on the street. I'll be on the street and follow quietly from an oblique angle. If it works they won't expect to be surrounded, but we'll see. That sound good to everyone?"

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday July 8th, 2019 7:04:19 PM

"Sid and Stohp will be our eyes on the street, tail the bad guy. Stock, I think we should stay with MIcah and Dorbin be their eyes while they focus on their spells. Plus that keeps us out of the way. Bart you can group with us or if you want to go wild and follow him incognito."

DM Robert - "Stohp, with her hat, should definitely be the primary tail, but Sid would be effective at it, too." 
Monday July 8th, 2019 8:18:58 PM

Stohp suggests she follow them using her own hat of disguise.

Bartomus thinks that's a good idea.

Stock soundly realizes that he may be pretty recognizable. OOC actually on the Fence level I would agree, but the merchant level is different. You're known as a group there, but not immediately recognizable. Plus the merchant level gets a lot of traffic from outside the Float as well due to the portal to Plateau City.

Dorbin asks to study the coin.

Micah asks if they have any kind of likely route.OOC see below...

Sid thinks that he can tail them indirectly.

Zander thinks the group has the workings of a plan.
====

There is much discussion about what to do. The plan sounds like it's solidifying. However, there are some points that general discussion brings out. First off, you need to get the coin to Micah's father before payment time. It's likely Crimson's men would at least be alert as to who you are and you don't want to be hanging around the Smithy at that time. At least you suppose Crimson's men would have a description of you, after all any competent evil villain would be sure to alert his underlings about the heroes that have caused him, or her, trouble in the past.

As to what route the "half-orc": would take. You really don't remember the map on Lestrade's office very well. Do you risk going back and asking to get a copy or making your own copy while there?

However, you get the nagging feeling you've heard of this before. Then it pops into someone's head. Pepper Plate was speaking to Zanderallen when she said "Well okay Mr. High and Mighty. I think I've got their routine established, I'll just follow them tomorrow." That's right she said she has their (the 'insurance sales men/Protection Racket guys) shop visit routine figured out and she's going to be following them tomorrow.



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+12=25 ;
Monday July 8th, 2019 8:24:08 PM

Stohp lets the others drop off the coin. She puts her extensive wardrobe to good use. Sure she'll be using the hat, but best to use a standard disguise with magical assistance. She takes the time to get it right (if she can take 10 or 20 then she has +22 between her skill and the hat (32 for 10, 42 for take 20), otherwise 35 for disguise)

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday July 9th, 2019 10:09:00 AM

"I could figure out something that wouldn't be seen as odd bouncing about the Float," Bartomus nodded at Stock. He thought a bit longer and came up with a few ideas, "[/b]maybe a cat or could try to be a bit of dancing wind again, that was a lot of fun actually. So yea, that's an option for sure."[/b]

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Tuesday July 9th, 2019 10:09:10 AM

OoC: Regardless of if Stohp takes 10 or 20

Stock looks at the woman that his brain is telling him is Stohp for a long time and says, "Yep. That will work. Now, getting the coin to the Smithy...I think either Sid could sneak in or Micah could go. Micah is a part of the family after all so it isn't totally unexpected he'd be there. Alternatively I do have a potion of invisibility that any of us could use to get in. Maybe we go visit Ms. Plate about documenting her suspected route too. I'm game for visiting her."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday July 9th, 2019 1:02:48 PM

Dorbin continues to study the coin so he is sure that he will be able to follow it. He shares it with Micah and points out some of the features of the coin.

When Stock mentions visiting Pepper he says, "Sure, let's go see her."

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=31 ; d4=2 ; d20+1=16 ;
Tuesday July 9th, 2019 5:20:04 PM

"We probably should go see Pepper, even if we have to eat some crow to get her information. I'll put on my best smile." He goes with whoever else is interested to track down the reporter.
-----------------------
Diplomacy 31 (d20+17)
Know(local) 16 (d20+1)
both rolls for asking where to find Pepper

(OOC: Ignore the d4 roll)

DM Robert - "Stohp, with her hat, should definitely be the primary tail, but Sid would be effective at it, too." 
Tuesday July 9th, 2019 8:36:36 PM

Stohp wants to try to use her disguise skills to aid the magic of the hat. OOC the hat acts as a Disguise Self Spell. "You can make youreself look different, you can seem 1 foot shorter or taller, thin, fat or in between. You CANNOT change your creature type (although you can appear as another subtype)."

Bartomus contemplates what to assume shape wise. OOC At your level you can range from Huge to Diminutive.

Stock makes suggestions for getting the coin to the Smiths.

Dorbin finishes examining the coin and agrees to go looking for Pepper.

Zanderallen agrees to make nice with Pepper.

Micah ?
Sid ?

----

All this talking and planning has seen the day wane. It's approaching the evening now and you realize that by now most of the shops on the Merchant will probably be open only for a little longer waiting to get some last minute sales before closing for their late dinners. Still there's the chance to find Pepper, maybe some new clothes for a disguise, and perhaps get the coin to Micah's family.

Those wishing to go to the Merchant level...

#1 Sense Motive 15
Highlight to display spoiler: { You now realize that when some merchants see you they dart their eyes around to see who else is nearby. }
#1 Perception 20
Highlight to display spoiler: { You notice that the merchants that have the little symbol on their storefront (the circle with a diamond inside) seem the most nervous when you are around. You also notice for the first time that there is a small wooden barrel near their doorway. Closer examination reveals that is says water on the barrel, and there is a sign nearby saying, use in case of fire.}

Going to Micah's parent's Smithy...
#2 Perception 15
Highlight to display spoiler: {There does not appear to be anyone watching the store.}

Looking for Pepper Plate.
#1 Knowledge Local 15
Highlight to display spoiler: { If you go to the Paper, you can approach the 'news' room and hear someone shouting about "Where's Pepper! She promised me a story today." Apparently she is not at the Rosebud Publishing, Weekly Bugle news office.}
#2 Sense Motive 15
Highlight to display spoiler: {Could be she's still moving around the merchants. But you didn't see her moving around, time to check some alleyways.}
#3 Perception 25
Highlight to display spoiler: {You have located Pepper, in a back alley. She looks to be a in a bad way, Severely beaten and dumped behind some trash cans! Heal check 15. You can tell she's about to breath her last unless something is done immediately!}


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=8 ; d20+6=21 ; d20+13=17 ;
Wednesday July 10th, 2019 9:05:01 AM

"Any guesses where we can check for Pepper? My only guess is to check some of the alleys around the Merchant Level. Sid - Do you still have one of those bird tokens? Would it find her to tell her where to meet us? Anybody else coming with Dorbin, Z and I?"

========
Knowledge Local 8
Seems like I should know this but can I roll #2 and 3 if I miss #1 or is it kind of like a series of skill challenges that stops if you fail one? Because I'm not sure, I'll keep rolling
Sense Motive 21
Perception 17


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=21 ; d20+5=10 ; d20+5=21 ; d20+14=24 ;
Wednesday July 10th, 2019 2:46:50 PM

Following the clues with his fellow Shields Zander keeps his eyes peeled as they search the merchant level for the missing reporter. "She's got to be around here somewhere following up on her leads. I hope she hasn't gotten into some trouble. Let's keep looking, and keep on eye on the merchants. They looked worried."
---------------------
Merchant level
Sense Motive 21 succeeds
Perception 10 fails

Pepper Plates
Know Local from yesterday 16 succeeds
Sense Motive 24 succeeds
Perception 21 (23 with Stock's roll aiding another 1 more successful aid and we spot her)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+9=25 ; d8+1=5 ;
Wednesday July 10th, 2019 3:58:29 PM

Dorbin, headed with the others around the search for Pepper, spots her in an alley! He calls out to the others, "That's her, over there! On the ground." He rushes over, gently lifts her head into his lap, pulls out a healing potion, and tries to pour it in her mouth.

OOC:
Perception, aid another: 25, that should do it!
Cure light potion, d8+1=5

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18  d20+5=12 ;
Wednesday July 10th, 2019 5:44:41 PM

Micah tells the others he will take care of the delivery and heads to his parents' home and business that evening. He goes without his normal plate armor, carrying his backup breastplate instead.

He lets himself in and greets his family warmly. Taking them in he explains their plan and gives them the coin. He then asks if they happen to have a chain shirt available offering to trade his breast plate in for it. If not, he will leave it for "repair".

After an evening of catching up, Micah returns to the Shields' quarters to work out any last details before heading to bed.

==========
Sense motive autosucceed
No perception check attempted except at the Smith house. 12 to spot anyone watching.
Note that breastplate costs twice as much as a chain shirt, so PF rules apply and Dad is making a killing.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday July 10th, 2019 6:57:51 PM

Sid pulls out a token, "Yeah, as long as... Wardd's Shank! Dorbin is she alright?"

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=23 ; d20+12=15 ;
Wednesday July 10th, 2019 7:02:22 PM

Bartomus followed the others as they headed unbutton into the Merchant's level. He couldn't help but think that he was being avoided like a wounded steer on the range might be by the rest of it's herd. "Not sure we're as welcomed here as we thought, he said aloud.

SM 23, Percp 15

DM Robert - "That's her, over there! On the ground." 
Wednesday July 10th, 2019 8:22:13 PM

OOC no, it was not a cumulative, you need to make each roll, it was rather different skills so everyone could give it a try based on what their better skills are.

That said, no sum up today.


Micah returns home and speaks with the family. Mattus takes the coin. "I'd be more than willing to testify against the scum, but Jetta say's it's deeper than just a couple of goons." He then looks at Micah when he offers to trade his armor and says. "Are you daft son?" Where upon Esma gives him a whack on the back of the head. "Don't ask questions when your hero son asks for a favor man." With that Mattus will gladly exchange the breast plate for a chain shirt. "Here you go son, brand new never worn. Try it on." A few minor adjustments later and Micah is leaving heading for home.

The rest of the party searches around the merchant level.
Merchant level map
They find Pepper Plate in a bad state. She is in an alley in the southeast corner of the float, below the Doc Exhange street. Dorbin rushes forward and tries to get her a to drink a potion. Some of it manages to trickle down her throat. You stare in wonder of magic as her bruises slowly fade. But she does not seem to wake up.
Heal Check 15
Highlight to display spoiler: {She had sever trauma to the head from that beating. She may need more serious healing, or curing of some sort.}
Knowledge local 15
Highlight to display spoiler: { Merabor's Infirmary (Shrine of Flower) is only a few minutes away.}
Perception 20, searching Pepper
Highlight to display spoiler: { You do find a map.}

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+10=14 ; d12=3 ; d20+14=15 ; d20+14=21 ;
Wednesday July 10th, 2019 8:30:11 PM

(I am aware of the limits of her hat; she can use it to pretend to be other Taurs and can swap disguises at will to avoid suspicion) "We'd better split up, if I"m seen with you my disguise won't be much use. I'll go ahead and head towards the family forge and look busy. Once the Orc shows up I can follow him."

Stohp grabs a big box from her room - something that looks like it would be heavy if it was full, but empty is manageable (with a lid so it isn't obvious). Her disguise is of a Taur laborer and she heads in the general area of Micah's family smithy. She's to focused on looking the part to notice the merchants (sense motive 14, perception 15) but she is able to confirm the smithy isn't being watched yet (perception 21).

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=18 ; d20+1=12 ; d20+5=19 ; d6=6 ; d6=3 ; d6=5 ; d6=3 ; d20+8=25 ; d4=3 ;
Thursday July 11th, 2019 10:19:12 AM

Zanderallen swears violently under his breath as they rush to Pepper's side. Letting Dorbin get the healing potion down her throat to stabilize he starts checking on her more extension wounds (Heal 18). "She's in a bad way. That potion puts her out of immediate danger but she's suffered some serious head trauma. Where is the nearest healer, she needs expert attention sooner rather than later. I'll use what power Domi grants me to do what I can before we move her." Kneeling beside Pepper he offers a quick prayer and his hands glow with a faint blue light that focuses around the worst of her wounds.
-----------------------------------
Heal 18
Know(local) 12
Perception 19

17 healed plus Mercies (Fatigued, Shaken, Remove Disease (CL check 25)) from Lay on Hands
Lesser Restoration heals 3 temporary ability damage

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=37 ;
Thursday July 11th, 2019 2:08:08 PM

Dorbin watches Zander do his thing and then replies, "Merabor's Infirmary (Shrine of Flower) is only a few minutes away. It's that way."

OOC:
Knowledge, local: 37

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+9=29 ; d20+7=9 ; d20+12=32 ;
Thursday July 11th, 2019 4:29:30 PM

"Oh she's in rough shape, she needs some more help than we can give." He bends down and scoops the reporter into his arms. Looking around, he couldn't find anything familiar. He shook his head in frustration asking, "Where do we need to take her to get her some help?"

As he moved her and looked about for some direction, he caught a glimps of something folded. "Hey, someone check that pocket there, there's something there it seems."

Heal-29; KnwLoc-9; Perc 32

Micah (John) HP: 52/52 AC: 26/12/26) CMD:18 
Thursday July 11th, 2019 5:50:20 PM


Micah's face is completely devoid of expression as his mother whacks his father.
"Thank you, sir," is his only response as he checks out the new armor. He puts it on, says his farewell, and heads back to the Shields' quarters.



Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Thursday July 11th, 2019 5:54:00 PM

Corrected AC

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=29 ; d20+12=20 ; d20+12=15 ;
Thursday July 11th, 2019 7:22:33 PM

"Right Dorbin Merabor's Infirmary (Shrine of Flower) is only a few minutes away and we need to be careful." Sid checks her quickly and pockets the map. "A map! No time," he pulls his sword and leads the way. "Stock or Bart, if you would be so kind as to carry her, I'll lead the way." Once ready Sid will lead the troupe to Merabor's Infirmary (Shrine of Flower) while watching for anyone or thing."

==================================================================

Knowledge(local): 29
Perception: 20
Perception(for travel to Merabor's Infirmary (Shrine of Flower) is only a few minutes away.): 15

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday July 11th, 2019 7:38:12 PM

Stohp continues to stake out the forge blissfully unaware that of the struggle to save a life going on elsewhere.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=5 ; d20+3=14 ; d20+13=26 ;
Thursday July 11th, 2019 8:16:37 PM

"Oh man. She's hurt bad. Check out this map she had. Is that the route? Here, I'll carry her."

======
Heal 5
Local 14
Perception 26

OoC: Sorry for the short post. Long day.


DM Robert - "I'll use what power Domi grants me to do what I can before we move her." 
Thursday July 11th, 2019 8:24:29 PM

Stohp followed Micah to his parents but did not see any evil doers. It's still a day early for the Orc to show up.

Zanderallen rushes forward and does a Mr. Miyagi on Pepper.

Dorbin points the way to Merabor's Infirmary.

Bartomus scoops up Pepper and notices some papers in her pocket.

Micah returns home.

Sid pockets the map and leads the way to Merabor's Infirmary.

Stock tries to take Pepper from Bartomus but gets distracted by the map.
---------

Micah returns home ahead of the others.

Stohp, still near the Smithy, fills a chill in the air as night settles in. There's a breeze blowing in from the north west, probably going to rain tonight. Not that it matters that much since technically the Float is a big multilevel pavilion.

As Zanderallen pulls back his healing hands, Pepper's eyes flutter open. "Oh Zander, I knew you'd find me." She smiles and then closes her eyes.
Healing 15
Highlight to display spoiler: {She is out of danger now, but probably still needs a good night's sleep.}

Bartomus scoops up Pepper and the party quickly makes it to Merabor's Infirmary. It is a simply two story building painted white. An attendant priest see's you and quickly comes forward. When you explain what has happened she nods. "Fortune has favored her, and the Float, for Miss Plate is well known to us. She has paid for several of the many healings we've had to do lately. There's far too much fist-a-cuffs going on lately. She said she was going to get to the bottom of it." The attendant ushers you upstairs and has Pepper placed into a two bed ward. Fortunately there is no one else in the ward.

The attendant then adds, "I will see she is fully recovered before I let her out. Perhaps..." she pats down Pepper's pockets. "Oh, fiddle de dee. I was hoping her notebook would be here and was going to ask you to look into all the fighting that's been going on. Seems like not a day goes by but someone is being brought in with injuries obviously from fighting, despite their claims of falling accidents and the like. I've half a mind to tell the authorities about suspected spousal abuse, and maybe some child abuse."
Knowledge local 5
Highlight to display spoiler: { You're pretty sure the attendant is talking about the 'damage' the protection racket is dealing out when making sure payments are made and new customers accept membership.}

There being nothing else to do here, Zander, Dorbin, Bartomus, Stock, Sid, and Dorbin return to their headquarters. There they find Micah, Rodrigo and the kids. But no sign of Stohp. Rodrigo says she went out shortly after Micah did and she was laborer.

OOC you can sum up to each other, and rest the night. If you want to do anything in the day before 4pm please state it in your post.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=12 ;
Friday July 12th, 2019 10:04:16 AM

"Oh Zaaaaander...hehe...at least she seems like she'll be alright."

"Anyway the map seems to show buisnesses and times. I'm guessing that is a path she's observed them on. Micah - Is the Smithy on here? I'm hoping we can use this to tail these guys at a distance. At what point do we close in though? Are we going to tail them back to their 'hideout'?"

======
Knowledge Local 12

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+9=17 ; d20+7=14 ;
Friday July 12th, 2019 10:27:00 AM

Bartomus chuckled at the ribbing that Stock gave Zander. But got serious as he listened to the description of an increase in "falling injuries." The found paper was Pepper's map and that was information they needed. As they headed back, he asked "so now should we stake out the Smithy and their last stop? That might be a way we can get the most evidence needed to convict the lot of these goons."

[i]Healing - 17; KnowLoc - 14[/1]

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=23 ; d20+1=10 ;
Friday July 12th, 2019 2:00:12 PM

Stock's friendly ribbing causes Zander to flush as he is caught in emotions ranging from embarrassment to guilt. He ignores it and pulls the attendant aside. "We did find a map that it looked like Miss Plates was making of their routes. It should help us with another plan we're working on. We're not going to let this terror continue. I'll be back tomorrow to check on her. Here's a few gold to help the infirmary, I have a great respect for followers of Flower." Zander pulls 5 gold coins from his purse and hands them to the attendant with a smile, thinking of K as he does so. He briefly wonders what K was up to these days?

Once they're gathered back up at home that evening and looking over the map he says, "Well, this should tell us where they'll be coming from to be at the Smithy by 4pm and where they might be headed next. We can set Stohp and Sid along those routes to be on the look out."

The next day he takes a quick trip up to the the merchant level to check on Pepper. He asks the attendant about her recovery and if she is still there he goes to check on her. Still somewhere between embarrassed and guilty he wishes her well and tells her they are working an angle and if she promises to stay out of the way and do whatever the healer says he'll let her know what is going on, just as long as she doesn't publish anything that would hurt their investigation. He takes his leave and heads back home to prepare for possible confrontation that afternoon.
-------------------------

Heal 23
Know(local) 10

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Friday July 12th, 2019 5:14:50 PM


Micah is troubled deeply upon hearing of Pepper's plight. He sighs deeply as he recalls sending her into harms way. "What is done, is done," he says aloud to no one in particular. Then he focuses on the map, the potential routes, and the plans for the next day.

He points on the map to Stock where the smithy is.

He turns directly to face Bartomus though when he talks about the goons, "These are underlings. It is Crimson that matters. It is imperative that we track them back in hopes of finding him." He pauses a moment, thinking back on Shredds before continuing, "I doubt it will stop at merely obtaining evidence. Once Crimson is revealed, I expect a fight, and not an easy one. Yes," he says, pausing thoughtfully, "We must follow these thugs, but be prepared for war."



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday July 12th, 2019 6:43:08 PM

Dorbin turns to leave the temple and looks over at Pepper's peaceful face. He runs back to the attendant and says, "Please let us know if she needs anything else. Could you send word on her condition? To the Silver Shields? Thank you."

When they arrive back at HQ he examines the map with the others. During the evening he prepares to memorize the locate object spell so that in case the scroll runs out and Micah runs out, they'll have a backup.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=20 ; d20+15=16 ;
Friday July 12th, 2019 7:32:12 PM

Concerned and lost in thought, Sid walked home and helps with the shop until he and Elly turn in. The next day he does the following:

1) Stop by a flower shop near the infirmary and buys a gold's worth of flowers and tips another gold to have them delivered to Pepper's room with a note that says, "Their beauty pales to your's, but may they brighten your day and you do mine -Z"

2) Stops by the lumber mill and signs the business documents to create their trash collecting business.

3) Haves lunch with Elli.

=================================================================

Stealth: 20 (To quietly go around town)

((Please ignore second roll))

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday July 13th, 2019 1:32:06 AM

Having tested her disguise and gotten the lay of the land Stohp returns to the HQ and wonders where everyone is. This was clearly all a scouting trip and not her player getting the days confused.

DM Robert - "We must follow these thugs, but be prepared for war." 
Saturday July 13th, 2019 10:18:14 AM

OOC There is some confusion about the map, the map depicted the route on the DAY Pepper was following them. It will not be any good until another week has passed.

Stock looks at the map. Unfortunately the map only depicts the villains route for today, tomorrow is a different day and they only collect 1/week.

Bartomus asks if they should stake out any place in particular. Sadly Micah's parent's shop is the only place you know they will be coming to on your quest.

Zander passes some coins to the attendant.

Micah realizes there may have been ways they could have intervened but what's done is done.

Dorbin talks to the attendant and prepares spells that night.

Sid turns in and the next day makes SURE that Pepper knows Zander is worried about her.

Stohp has tested her disguise and is assured of it working.

----

Night comes, sleep blessed sleep. Dawn breaks. The heroes rise and go about their preparation. Sid is departs to work but is ready at 4.

For some reason Pepper comes to the HQ about noon. She inquires about Zander and how the party is doing. She seems fine. Zander opts to take the better part of valor and has Rodrigo cover for him saying that he is out and about. Those in the HQ at the time can see a pretty pout start to form on Pepper, but she quickly shakes it off. She thanks whoever is present for helping her and then trots off, inscribing notes in a new notebook.

As the hour nears the party will converge on the Merchant level.

Please let me know where you want to position yourself relevant to Smith's Smithy. Realize that the map of the size of the city is only an approximation. Also how are you dressed?

Anyone near the Smithy may want to make a Stealth roll.
Anyone near the Smithy may want to make Perception rolls.

Tailing the half-orc is going to require both Stealth and Perception.
You can use Knowledge Local to keep track of the route and lay signs for others to follow you if you are following the half-orc.
You will need to make Knowledge local to keep track of the trackers signs.
You could also use Detect Magic, Detect Evil (paladin), or any other spells if you want to try and observe the half-orc. Of course then you need to be near enough to observe him.
If you want to follow from the rooftops it is going to require, Perception and Acrobatics, and if you really mess up with Acrobatics then Stealth.


Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Sunday July 14th, 2019 3:49:45 PM

Active spells: Magic Vestment, Detect Magic

Micah goes over some last minute details with the Shields, suggesting he and Dorbin hide inside the smithy out of sight and ready to take turns casting locate object should the thugs shake their tail. He also asks Dorbin to have message prepared to enable communication with the rest of the team.

He then broaches a subject he is reluctant to discuss with the young wizard, "I dislike suggesting putting her potentially in harms way, but can Emily Jasmine help out with this? I know there is a special bond between you two and she may be able to spot and trial our quarry as well as some of the other Shields. She may even be able to learn something from the other cats in the area. Additionally, if you cast detect magic on her, she may have an even better chance of keeping tabs on our prey.

That day he heads to his first home, praying for courage, peace, and success the entire way. He has donned nondescript clothing with his chain shirt over it. His shield, enhanced with magic vestment, is strapped to his back. He takes position in the back of the smithy with detect magic cast ready to observe the transaction and prepared to cast his locate object spell should the others lose the trail.

===========================

Spells prepared updated on character sheet.
Specific ones prepared for this event:

2nd Zone of Truth
3rd Invisibility Purge, Locate Object (x2)

Spells Cast at time of meeting: Magic Vestment, Detect Magic

NOTE TO ALL SPELL CASTERS: Micah has a lesser metamagic rod of Extend. This doubles the duration of any spell up to 3rd level. He can use this 3 times/day.
One certain use is at least the first casting of locate object.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+4=11 ;
Sunday July 14th, 2019 6:01:45 PM

Stohp finds a place to hide around the corner of the smithy. She remembers statements that he vanished after rounding a corner, so she hopes to be able to catch him in the act of changing disguises. She isn't very stealthy (stealth 11) but hopes that her disguise will eliminate any suspicion (taking 10 for 32 disguise)

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Sunday July 14th, 2019 10:51:00 PM

Bartomus looked at the map and agreed to positioned himself a few blocks away from the Smithy on the route that Pepper had detailed. "Stohp, hey I will be here. Why don't you drop something and i can pick it up and use it as a basis for following you. You know, hey, hey you dropped this. I can also change into a whisp of wind and flutter about after you guys too."



Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Monday July 15th, 2019 9:22:34 AM

::heavy sigh::

"Well, I'm not sure where I fit here. I guess I'll be trying to follow at a distance, looking for any signs that those who are trailing leave behind. I'm open for suggestions though."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=31 ; d20+8=28 ; d20+5=10 ; d20+11=21 ;
Monday July 15th, 2019 12:45:31 PM

Dorbin prepares his spells and his robes. Since he has a background growing up on the trash level, he has some older robes that are a bit more worn so he should blend in easily in the area. As he is getting ready, he speaks with Micah. He nods and replies, “These days I think Emily Jasmine is more capable of taking care of herself than I am. I doubt that she would really be in much danger and few would think much of a cat wandering about those streets. I can certainly get her to check things out. She can indeed speak with other cats and she can really talk to me, too, but I don’t tell many people about that because people think I’m weird enough already.”

“I will send her out when we think the time is right, but she’ll have to come back to me to report anything, I can’t see through her eyes or anything like that yet. I we could hang out in the smithy and wait. After a minute or two I can cast the locate spell from the scroll first and see what direction that takes us. If that spell wears off before we find them, then you cast yours next. And yes, I will have message ready as well in case we need something, that should be useful.”

OOC:
Dorbin will prepare, spells are updated, including memorizing locate object (in case the scroll and Micah’s wear out) and message.

I’m not sure what we’ll need for tracking with locate object, so if things get that far, here’s some dice:

Knowledge, local: 31
Perception: 28
Perception for the cat: 10
Stealth: 21


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=7 ;
Monday July 15th, 2019 2:04:28 PM

Zander preps for the day, noting that eventually he'll have to figure out what he wants to do about Pepper. But that was a thought for a later time. It was time to act. He prepares himself in full combat gear but as usual glammers his armor to look like a simple guardsmen tunic. He goes to the smithy plenty early with the others to be well out of sight before the appointed time.

"Stock, let's hide out in the back of the smithy. Neither one of us is good at blending into a crowd or tailing somebody. We can stay out of sight and guard our casters while they magically track the half-orc. And that keeps us near at hand if things go south."

Zander asks to be in a back room positioned with less than 1 foot of stone or 3 feet of wood between himself and the main room. When the time comes he focuses his divine sense into the main room, looking for evil intentions.
-------------------------------------------------
Perception 7
Prepared to Detect Evil when alerted to half orc or other enforcers entering the smithy provided Zander has a spot completely out of sight that detect evil can still penetrate.

DM Robert - "I guess I'll be trying to follow at a distance,"  d4=2 ; d4=3 ; d20+16=22 ;
Monday July 15th, 2019 8:30:08 PM

Micah hunkers down in the back of the smithy but finds a place he can peer out.

Stohp hides around the corner from the smithy, are you watching the smithy at all?

Bartomus looks at the map and says he can position himself further along. UNFORTUNATLEY PEPPER'S MAP DOES NOT APPLY TODAY![i] Please let me know if you are in site of Stohp and/or what form you are taking.

Stock hopes to just follow along behind.

Dorbin dresses way down for the Merchant level. It seems to work though, people give a sniff and huff at him and generally turn away pretending not to see him.

Zander goes to the back of the Smithy and suggests Stock stay with him.

Sid???
===============

The bald half-Orc approaches Smith's Smithy. He is dressed in common workers cloths, but has a robin-hood style green hat on his head. Under his arm is a small barrel. You can see he is wearing a rapier. He enters the shop. "Well, Smith. What's your decision?" He demands.

Mattus replies. "Here's your money."

The Half-Orc laughs. "Hah. Good choice. Now since you've purchased our [i]Insurance Plan
, we can just put this right here." He sets down the barrel outside the door. And then takes the coins from Mattus. He stuffs the coins into a leather pouch tied to his belt.
Perception 25 - because you are far away and hidden...
Highlight to display spoiler: { The barrel says water.}

He then squats down and scratches a symbol into the door near the barrel he sat down. "Next week I'll be back for another insurance payment." He turns and walks down the street.

Micah's detect magic...
This guy is has some magic...hat, faint illusion; belt moderate transmutation; something under his wool shirt faint (whatever school armor is); several bottles around his person, probably potions.

Zander's detect evil...detects evil, yep that dude is radiating some evil intentions. In fact he has a moderately powerful aura.

The half-Orc turns and walks away from the smithy, right toward where Stohp is hanging out. However he crosses the street and turns the other direction. He is still a bald Half-orc.

Please roll Stealth target 22 to avoid being seen following him.
You will need to roll Perception 10 to keep him in your sights if you are with or near Stohp.

Stohp will need to roll knowledge local to take advantage of the local shops, signs, street posts, etc. to lay some signs. Anyone following her will have to make a greater knowledge local roll to follow those signs.



Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=30 ; d20+3=5 ;
Tuesday July 16th, 2019 9:57:47 AM

Stock nudges Zanderallen and says, "The barrel says water...that's some irony for this fire insurance. It would be even more ironic if it actually contained something flammable."

Once the half-orc is gone, Stock gets up and moves quickly to the front of the store. "Ok if Stohp and (maybe?) Sid do their job and track this guy, maybe we can track them back to whatever base they are working out of. Then there is the coin. Micah - are you able to follow it?"

==========
Perception 30
Knowledge Local 5
OoC: So the better Stohp is at Knowledge Local, the harder it is for us to follow her?


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20=6 ; d20+12=15 ;
Tuesday July 16th, 2019 1:16:35 PM

Bartomus took a place a bit further from down from Stohp and where he could watch what walked by them. He had everything at the ready for his shift into a creature of the air (small air elemental). He also realized he could faze in and out if he wanted to wait.

He saw the Half orc pass Stohp, and it was pretty obvious that he was just standing there.

So he hid away. Going invisible and following in the direction the goon had gone.

stealth 6; perception 15

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=9 ; d20+1=21 ;
Tuesday July 16th, 2019 1:51:58 PM

Zander waits to move from cover until the all clear is given, then he relays a message to the party using the Dorbin messenger system, "Be careful, the half-orc radiates much evil, he is much more than a simple thug."

"Thank you for your help Mattus, I just ask you leave the barrel and mark alone so as not to alert them something is up. I think we should take a quick look at them though." So saying he quickly scans the mark and barrel with detect evil. After that he is ready to follow the trail provided by Stohp, Sid, or their magic.
-------------------------------
perception 9
know local 21


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=21 ; d20+8=13 ; d20+11=23 ;
Tuesday July 16th, 2019 3:10:15 PM

Dorbin waits a bit with Micah, then casts the spell of the scroll, using that to help sense the direction of the coin as they follow quite a ways behind.

OOC:
Knowledge, local: 21
Perception: 13
Stealth: 23

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=22 ; d20+15=18 ; d20+12=14 ;
Tuesday July 16th, 2019 7:05:38 PM

(Sorry, thought I had posted for the weekend)

Sid, dressed with his worst clothes over his armor and short sword, has his short bow and a small quiver on him. He buys some food and eats it as he sits in the alleyway waiting

================================================================

Knowledge(Local): 22
Stealth: 18
Perception: 14

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+4=17 d20+15=17
Tuesday July 16th, 2019 8:07:33 PM

Stohp is not that great at stealth (17). Her hope is her disguise will let her play innocent and just seem to be heading the same general direction as him and once he turns off she can change disguise so he doesn't realize he's being followed. Of course as a hat user himself, he may figure that out.

She leaves marks so the party can track her (know: local 17)

DM Robert - "It would be even more ironic if it actually contained something flammable." 
Tuesday July 16th, 2019 8:27:48 PM

Stock emerges from the Smithy and is ready to get things moving.

Bartomus sees the half-orc make his turn and keep walking. He turns invisible and goes after him.

Zander warns the others that the half-orc is evil, then scans the water barrel.

Dorbin pulls out his scroll and casts it.

Sid sees his quary from the alley. He gets up and starts to follow him.

Stohp starts following her prey but is pretty bad at doing it stealthy. It's funny a rogue with no stealth.

Micah?

++++++++++++++++++++++

Bartomus stumbles on some loose cobblestones. The Half-Orc turns and scans behind him, sure he heard something but seeing nothing there he shrugs and moves on.

Stohp starts following along behind the Half-Orc. The Half-Orc eyes her once but doesn't seem to take note of her.

Sid starts following from his hiding place. The Half-Orc spots him and stares. Sid needs to make a disguise check. I will give a +2 bonus for your stated clothing change.

Dorbin casts his spell and gets a firm grasp of where the coin is relative to his position. He points and notes the direction is now perpendicular to the street you are on. I will allow knowledge local 20 to keep relative track of the coin and sense of direction if you want to follow on parallel streets.

Zander stares at the barrel but detects no evil from the inanimate object, likewise the mark.

Stock wonders at the actual contents of the barrel, he scans the streets ahead but does not see any sort of sign.

Please roll Stealth target 22 to avoid being seen following him...which Bartomus, Sid, and Stohp failed, but Bartomus is invisible so he gets a pass so far.

Bartomus, Sid, and Stohp will now need to roll Perception 15 to keep him in your sights (and hope that Sid makes a good disguise roll.)

Zanderallen, Stock, Micah, and Dorbin, will need to maintain a knowledge local 15 or perception 20 to keep track of the trail Sid or Stohp leaves.


Micah (John) HP: 52/52 AC: 21/12/21) CMD:18  d20+5=16 ;
Tuesday July 16th, 2019 8:30:46 PM

Micah clenches his fist as the thug takes the money from his father, his brows furrowed in both anger and concentration.

When he notices the aura of the hat, he nods his head in satisfaction. After the "half-orc" leaves, he whispers to Dorbin, "Tell Stohp that he's probably wearing a hat of disguise like she is. Then tell Bart to look for aura's too."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=15 ;
Tuesday July 16th, 2019 9:27:19 PM

Bartomus followed along trying to get some sense of who the goon was and where he was going. When he stumbled and the Half-orc looked at where he was standing, but not being visible, Bartomus realized that this was a challenge. When he saw an ally he stepped into, came into view, and fazed out again catching a glimpse of the half-orc in the distance. Whew, this is not what I am used to for sure, he thought to himself.

Perception - 15; and as to Hide Away Hide Away (Fey Domain) - inv 1/rd 3+3xs/day - so 2/6 used so far.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday July 17th, 2019 1:48:25 AM

Stohp does her best to ignore the others who are trying to follow him and just look like a bored workman carrying a heavy load. Nothing to see here...

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=19 ;
Wednesday July 17th, 2019 8:17:44 AM

Forgotten perception check: 19

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=6 ; d20+2=19 ;
Wednesday July 17th, 2019 9:45:15 AM

Stock follows Dorbin and Micah out of the shop, listening to Dorbin's directions as they go. He keeps his eyes open, looking for any signs that Stohp and Sid might leave as well as his ears open in case a fight breaks out ahead.

===========
Local 6 - Whoops, I didn't see it was Local or Perception. In either case it's a fail.
Stealth 19 - I couldn't tell if you wanted me to roll stealth but Stock is very much trying to follow at a long distance using Dorbin and Micah's castings


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=19 ;
Wednesday July 17th, 2019 12:49:49 PM

Dorbin says to Micah (far from the half orc guy), "We should stay a street or so away, I don't want to accidentally run into the big guy. Come on, this way!"

OOC:
Yes, Dorbin is attempting to use the spell in a way that he won't have to directly follow and then if the others are spotted or lose track, he should hopefully be able to continue to follow along.

Knowledge, Local: 19

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18  d20+1=9 ;
Wednesday July 17th, 2019 1:06:08 PM

Micah remains with Dorbin.

He tries to help the wizard find their way in the side street, but is unable to keep track of their relative location.

Trying not to be too anxious, he is unable to remain silent. Check in with Stohp. Maybe she can orient us," he whispers quietly. "I hate waiting," he says aloud with a sigh. A moment later, he asks again, "Where is Emily?"

He then pauses to reflect and realizes the threats on his family have made this very personnel. With a controlled release of breath, he again speaks aloud, "Courage, patience, faith." Realizing it was a prayer he adds, "So be it, Domi.

==========
Knowledge local 9: fails to aid dorbin



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=16 ; d20+5=20 ;
Wednesday July 17th, 2019 4:17:07 PM

Zanderallen is on high alert, especially as he notices how agitated Micah is. Rightfully so, he hated having to bring his friend's family into this whole mess. He's focused enough to remember a shortcut to keep them parallel with their quarry. "Take a right here Dorbin. The street the half-orc is on takes that hook around the warehouse."
------------------------
Know(local) 16 aids Dorbin to give the group a 21
Perception 20

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+3=9 ; d20+15=29 ; d20+12=32 ; d20+1=16 ; d20+2=20 ;
Wednesday July 17th, 2019 7:50:00 PM

Sid smiles really big and waves throws his hat down at his feet and starts dancing, keeping eye contact with a hopeful expression on his face.

===================================================================

Disguise: 9
Stealth(If I can re-roll, after the engagement): 29
Perception: Nat. 20(32)

Performance(Dance): 16
Bluff(To look like I'm busking): 20

DM Robert - "Take a right here Dorbin."  d20+16=34 ; d20+24=28 ; d20+16=20 ;
Wednesday July 17th, 2019 8:30:20 PM

Bartomus tries to stay out of sight and keep an eye on things at the same time.

Stohp ambles along confident in her disguise, trying to keep an eye on her target.

Stock follows Dorbin but suddenly realizes he's not sure which was is even north.

Dorbin takes the lead.

Micah is so flustered by the threats to his family that he looses track of things momentarily.

Zanderallen digs it and helps Dorbin take the right parallel street.

Sid attempts to disguise don't seem to disguisey. He breaks into a dance routine and watches the half-orc amble along. Nope he saw through your disguise and you can't re-roll a stealth for this instance.

================

The Half-Orc eyes Sid and then just shakes his head. (Perception check). Never-the-less he continues on his way walking past Sid and down the street.

Stohp passes Sid while following the Half-Orc.

The Half-Orc quickly takes another corner. (Stealth). Bartomus, hiding in an alley is not able to see around the corner. Stohp unfortunately looses sight of him and suddenly realizes there are no Half-orcs on the street. However, Sid was able to see the Half-Orc whisk the hat off. The target is now 1 foot shorter and human, a human male, wearing a rapier, and regular looking work clothes (the clothes did not change).

Sid now has the target can he communicate it to Bartomus and Stohp? YES, according to Message he can point to the intended target and speak..

Dorbin halts on the street near a four way crossroad. He turns to the others and informs them the coin is coming back this direction, He's pretty sure it's coming up the street just in front of you as you are at a four way cross way.

Dorbin, Stock, Zander, Micah please roll Stealth target 20 to avoid being seen as the 'coin' will pass in front of you. Zander and Micah may have +2 for not wearing their usual gear. Also if you come up with good excuses texts of ways to be innocuous in the streets it will give a hidden bonus.

Bartomus, Sid, and Stohp will now need to roll Perception 20 to keep him in your sights. And a Stealth of greater than 20 to not be seen tailing him. Stohp gets a +10 bonus if using her hat to change appearance.

Zanderallen, Stock, and Micah also will have to make Perception 25 to notice a man dressed similarly to the half-orc the others are following. Dorbin can pinpoint him exactly but will have to be concentrating on the spell.

I'm going to assume that the Z,S,M,&D gang will allow the target to pass in front of them before continuing on.


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+2=14 ; d20+13=18 ;
Thursday July 18th, 2019 11:38:58 AM

"Ok. Dorbin, you lead the way."

Stock is trying to keep an eye on everything that is happening but fails to notice anything important happening.

=========
Stealth 14 vs. DC20
Perception 18 vs. DC25


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+11=18 ; d20=10 ;
Thursday July 18th, 2019 11:48:28 AM

After Dorbin mentions the coin coming back, he starts to move to hide, but then sees Stock standing around like nothing is going on. Instead of hiding, he tries to start a fight with the dwarf, hoping that will at least hide the group's intentions from tracking the coin. He tries to shove the dwarf (strength check: 10), but just slams into him without any effect. He yells out, "Gimme that back! It's mine and you took it from me!"

OOC:
Obviously not focusing on the spell right now, more concerned with not being noticed, or perhaps being noticed, but not as a group following the thug.

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18  d20=19 ;
Thursday July 18th, 2019 4:29:23 PM


When Micah hears their quarry is heading toward them, he decides the play it calmly. He know that the half orc has been followed before and counts on his hat to keep help him shake detection. Micah simply turns to talk to the nearest bystander, asking directions to Butch's Butchery, and turning his back to the path of their quarry. All the while he is concentrating on his detect magic trying to pick up the aura's he saw before.

Base stealth roll is 19. There is -2 from armor (chain shirt) and +2 from clothing.

===========
No perception roll: DC too high for Micah

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=32 ; d20=6 ;
Thursday July 18th, 2019 5:28:43 PM

Bartomus followed along trying to get some sense of who the goon was and where he was going. When he stumbled and the Half-orc looked at where he was standing, but not being visible, Bartomus realized that this was a challenge. When he saw an ally he stepped into, came into view, and fazed out again catching a glimpse of the half-orc in the distance. Whew, this is not what I am used to for sure, he thought to himself.

Perception - 15; and as to Hide Away Hide Away (Fey Domain) - inv 1/rd 3+3xs/day - so 2/6 used so far.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=26 ; d20+16=17 ; d20+15=33 ;
Thursday July 18th, 2019 7:06:02 PM

If Sid can message other he will pass on the description of the human and reiterate that the clothing doesn't change. Breaking eye contact he ducks around the corner and continues to follow the human.

====================================================================

Perception: 26
Knowledge(Local): 17(Nat. 1)
Stealth: 33

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=23 ;
Thursday July 18th, 2019 7:08:10 PM

Stohp looks around to see if there's anyone who's holding a hat or otherwise looks like they just took a hat off. If he's smart he can turn it off without taking it off; Stohp always has hers on. She just has to hope he's an amateur and took the thing off completely and that she went around the corner fast enough to see him still holding it. Maybe it'll even look like hers, though it could look like any hat really (perception 23 to spot hat in hand)

DM Robert - "Ok. Dorbin, you lead the way."  d20+16=22 ; d20+24=25 ;
Thursday July 18th, 2019 8:40:36 PM

Stock fails to find a hiding place or devise any sort of idea to help dissuade a spotter.

Dorbin mentions the coin coming back and starts a verbal fight with Stock.

Micah starts playing the role of a lost shopper.

Bartomus...cuts and pastes his entire turn from the previous day, but makes a presumed Perception roll FAR better than the previous day, but does not put it into his text..

Sid messages Bartomus and Stohp as to their quarries new image. Then he follows after him.

Stohp knows what to look for but concentrates on trying to spot someone with a hat in his hands instead.

Zander?

=====================

Standing in the street looking bewildered at Dorbin, Stock is not sure what to do. Fortunately there's a cat nearby who promptly rakes her claws at a vulnerable spot on Stock's anatomy. HE is quickly distracted by the cat and yells "Oww!" and turns to look down and around him. It makes for quite the spectacle.

Micah turning his back on the street and engages a merchant. He learns that Butchs Butchery has in fact moved to the Barracks level where it is doing a thriving business as a deli.

Zander stands in the street rather dumbfounded making for the typical man at arms hireling look.

Sid stalks his quarry as the passes the intersection he sees a commotion with a Stock and a robed man. He also see's Zander standing in the street. You may message either to tell him anything you want as you pass by. He does note that the man he's tracking walks quickly but with a smooth and efficient locomotion, not wasted energy but still seems like he can shift directions quickly if need be.

Stohp makes her way up the street. While she can't see a hat in hand she does see a man dressed like the Half-Orc was. She notes that he has pretty broad shoulders but walks lightly. She also see's Stock standing in the street at the crossroads dancing around with a cat. Likewise she can see Zander. You may message either to tell him anything you want as you pass by.

Bartomus, thanks to Sid, knows whom to look for and is able to spot him after shifting position. He may continue to tail him either visibly or invisibly, but since he didn't move last time would have to catch up.

The man walks like he doesn't have a care in the world. He even seems to be doing some window shopping. Sid can tell that the man looked over at the commotion where Stock was but didn't seem to react at all. He continues on and rounds the corner again to the right, he's now heading north which is the way the Dorbin party was headed, but he's one street over.

If you are directly following him you must now make a Perception 25 check as he rounds the corner.

You will also now need to make a Stealth check of 22 to avoid being detected by him if you are following him directly.

If you're Bartomus and invisible you can double time in up the street and not worry about being spotted.

Dorbin and Party can continue to track him on a parallel street with a successful Knowledge Local 20 to keep relative track of the coin.



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+14=27 ; d20+22=41 ;
Thursday July 18th, 2019 11:02:46 PM

Stohp decides to show this not-orc how it's done. As he rounds the corner out of sight she sets down her box, touches her hat, and turns her outermost coat inside out to reveal a flower print design that had been hidden. Where once walked a burly male laborer carrying a heavy load now a common Minotaur girl idles along behind him, matching his pace and his window shopping. She's able to do this without really slowing down and is easily able to track him around the corner (perception 27) and neither appearance looks remotely like herself or the other disguise.

She tries to get a good look at the man so she can recognize him in the future. With his hat off she knows she's seeing his true appearance.

(not sure if I should roll a new disguise check; if so disguise 41)

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=31 ;
Friday July 19th, 2019 1:34:10 AM

He paused and breathed having realized he was holding his breath the entire time he was following the Half-orc. He got the message from Sid and was able to locate who he was looking for. But, while he was catching his breath, the distance had grown.

Great, now you have to move on the quick, sure, he thought to himself and then vanished from sight and moved quickly to catch up to where he could truly tail the changed enforcer. He focused on the human, while scanning for a place to become visible again.

So sorry about that - wrote out a post, a question to you with the rolls. Not sure what I did there.

Perception - 31; Fey hide away 4/6


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=24 ;
Friday July 19th, 2019 11:33:30 AM

After the target passes, Dorbin says to Stock, "Sorry about that, he was coming right at us." He looks off in the direction he went and then heads for the next street over calling out, "Come on, this way." He heads for the next street over, concentrating on the coin once again (Knowledge, local: 24).

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=18 ;
Friday July 19th, 2019 1:46:34 PM

"What!?! I didn't see a half-orc. If I see this guy, I'm just going to tackle him. Oh and I need to teach you how to punch."

He glares at Emily Jasmine and then follows closely on Dorbin's heals.

========
Local 18 vs DC20

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Friday July 19th, 2019 1:49:47 PM

Micah exhales deeply when he realizes the threat has passed.

"He changed appearance, right? What does he look like now?" Micah asks Dorbin as he keeps pace with the young wizard.



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=18 ; d20+5=13 ;
Friday July 19th, 2019 4:33:50 PM

Collecting himself Zander moves along with the others, pretty confident Dorbin is keeping them abreast their target. "No tackling Stock, we've got the best lead anyone's had on this case. He obviously thinks he's lost his pursuers. Now hopefully he leads us back to their base of operations. Then you can tackle as many people and doors as you want, and I'll help. Anyone who goes around beating women and children to make people pay protection money is in need of a lesson in manners."
-----------------
Know(local) 18
Perception 13

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=35 ; d20+12=18 ; d20+12=20 ; d20+15=27 ;
Friday July 19th, 2019 10:44:43 PM

Sid as he skulks by Z messages him about the man's appearance change. As we walks through the market he ducks behind some stalls and comes out wearing soft brown full cloak he found with the hood up. Deftly he swaps out the robe for his hat and leaves a gold in it. He silently and unobtrusively rounds the corner and hesitates for a moment, not seeing the man they are tracking. Slowly he continues up the street eyes darting up and down the street, the alleys, the ledges and rooftops.

======================================================================

Stealth: Nat. 20 (35)
Perception: 18
HEROPOINT: Rerolling Perception: 20
Sleight of Hand: 27

Crimson's Warehouse


DM Robert - "Now hopefully he leads us back to their base of operations." 
Saturday July 20th, 2019 10:36:54 AM

Stohp keeps her man in sight.

Invisible Bartomus keeps his man in sight.

Dorbin has a lock on the coin and knows the streets.

Stock just wants to deal out some street justice.

Micah wants to know what the target looks like.

Zander, while agreeing with Stock's sentiments, proposes holding off for now.

Sid changes his disguise but looses sight of the target.

=============

As he rounds the corner Stohp and Bartomus see their quarry slip on the hat again and become....a female? However, he does not change the way he(she) walks so really while looking like a female, he's not really pulling off the look, unless he's going for a female dock worker more used to hard labor than pretty things.

Bartomus manages to find an alleyway before his invisibility runs out. He spy's Sid and uses messenger to tell him what the man now looks like.

The trio continue following the underling. It's fortunate that the hat does not change what one is wearing. If the goon had thought to have glamored armor along with the hat of disguise there is no telling how hard it would have been to trail him.

Dorbin leads his crew along, confident in his ability to navigate the streets and keep track of the coin.

At last the man leads you to the north west, and walks around to a warehouse next to the Fish Emporium. The warehouse.
The ware house has seen better days, it could use a fresh coat of paint, maybe some woodwork here and there. There is only one door way into the warehouse, it's on the north side, facing out into the lake. It is a 3 story building. The only door is on the north side away from the street, a double door about 15 feet high, which would easily allow for freight moving in and out. There is a faded sign over the door way proclaiming, "Hawking Storage".
Craft Woodworking or Profession Carpenter 20
Highlight to display spoiler: {There may have been windows on south side facing the main street at one time but they have long been boarded over or removed. There may also have been some second story windows on this side as well, again probably removed and boarded over.}

Only Sid, Stohp, and Bartomus have a chance to keep track of him around this corner. Succeed on a Stealth 25 check or Disguise 25 check
Highlight to display spoiler: {The man goes to the only door on the warehouse, and knocks. It is a coded knock. Knock (wait 3 seconds) knock, knock (wait 5 seconds) knock and then he takes a dagger out and scraps it down the door keeping the edge flat to the door.}



Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=21 ; d20=20 ;
Saturday July 20th, 2019 5:55:10 PM

Bartomus followed along, and was both surprised and a bit amused at the change the goon had made. He was following along as best he could but he needed to take a breath, come back into view and then go out again. He scanned for anywhere to do so and shifted towards that location. He phased into view for a moment took a deep breath made sure all but the last of the spell that would let him turn into a whisp of wind at the ready.

Perception 21; Stealth Nat 20 and Hideaway 5/6 - Bart's plan is to turn into a small wind elemental next turn.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+22=26 ; d20+11=28 ;
Saturday July 20th, 2019 9:56:26 PM

Stohp ambles along down the street, just another girl heading home after a long day. She manages to walk right past the man as he knocks and she memorizes the code (stealth 26). She also notes that the building is a warehouse much like their own and guesses possible locations of boarded up windows (carpentry 28).

She heads further down the street and find a spot she can stop a little while to consult. "There's supposed to be a message spell up right? How does this work? she mutters, testing to see if anyone can hear her.

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Sunday July 21st, 2019 3:04:42 PM


Micah looks anxiously at Dorbin to make sure he still has their quarry's position. He checks the map they got from Pepper and comments, "So this is consistent with what Pepper found. He seems to be going the same general direction as when she tracked him during midday."

==============
OOC: I don't think anybody claimed they had the map, so I assumed Micah took it.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=20 ; d20+15=24 ;
Sunday July 21st, 2019 9:22:21 PM

Sid looks for the swaggering woman and moves forward. He skulks through keeping out of view... of most people

======================================================================

Stealth: 20
Hero Point Reroll: 24

((Hey, I have a +15, I just have to roll a 10!))

((*Rolls*))

((A 5!?! That's BS.))

((*Rolls*))

((*Sighs* A 9... great))

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+8=11 ;
Monday July 22nd, 2019 9:57:47 AM

Stock is clearly distracted by his aggravation. "OK. No tackling yet. Hey...what's this building? Is this the place? So, what, do we just storm the place and ask questions later?"

===
Craft Carpentry 11...oh boy


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday July 22nd, 2019 12:23:13 PM

Dorbin follows the sense of the coin and quickly stops. He looks around the corner of a building, then steps back, out of sight of the warehouse. He says, "Around the corner. In that warehouse. THAT is where the coin has gone." He looks around for the others to see if they can regroup now.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=9 ;
Monday July 22nd, 2019 12:49:22 PM

Zander is trying to figure out what's going on when he hears a friendly whisper, he replies, "We can hear you. We're reading that the coin seems to have gone into a building. We're one street over to the east. What's the plan now? Stake out the building or storm the front door?" As he whispers Zander scans the street around them for anyone who appears to be a lookout or keeping watch.
------------------------------
Perception 9

DM Robert - "Stake out the building or storm the front door?" 
Monday July 22nd, 2019 8:35:06 PM

The map.

The Float Merchant Level Map

Bartomus follows along. It must be noted that the post did not imply you were in rounds. I meant it to be that many minutes passed until the goon got to his goal, to this end Bartomus is probably already a small air elemental.

Stohp tails her target and follows him around the corner to the only door, she probably goes to the edge of the railing over looking the lake and makes deep sighing sounds. Note the only door ends in a dead end alley way with a view of the lake.

Micah seems to think that this route is similar to the one that is shown on Pepper's map.

Sid tracks the target but realizes he can't follow him around the corner into a dead end without being spotted.

Stock follows along with Dorbin till the group nears the Fish Emporium which is the big 36 on the map. Ah the smell of fresh fish...or perhaps not so fresh fish fills the air as it is being prepared for shipping to Plateau City. If you look on the city map you will note, that the Way Station is nearby. 34. The Way Station - The center of all materials that arrive and depart via teleport from Floating City. It has a schedule that is kept every day. Two incoming and two outgoing teleports to Plateau City which people can take. In the middle of the night there is a freight only teleport. There is also an occasional teleport to the Southern Continent. A few hours before each daytime teleport, freight wagons and their draft animals usually line up along the street leading to the west of the building. Youths will usually show up around these times and offer to clean the street and water the animals for a few coppers.

Dorbin says the coin is in that warehouse.

Zanderallen asks what the plan is.

-------------

Stohp quietly notes that her target went into the building when the door opened after that secret knock. Oh, yes, there was no creaking hinges when the door opened, the door at least seems to have been more maintained that the exterior of the building.

The party has found a warehouse that the goons seem to be using as a hideout. It's pretty well situated for that role. It looks run down. There is only one door way into the warehouse, it's on the north side, facing out into the lake AND the doorway is facing an empty cul-de-sac with NO other doors or windows. It is a 3 story building. The only door is on the north side away from the street, a double door about 15 feet high, which would easily allow for freight moving in and out. There is a faded sign over the door way proclaiming, "Hawking Storage".

To stake it out you could watch the streets leading back to the door way, but you could not actually eyeball the doorway as it faces out into the lake. LOOK AT THE MAPS. If anyone was just walking then sure staking out the streets would probably work.

The warehouse is next to the Fish Emporium, which is not necessarily prime real-estate. Not much chance of people wanting to gobble that up and run a business there.

Stoph having made her carpentry role can inform the party, "There may have been windows on south side facing the main street at one time but they have long been boarded over or removed. There may also have been some second story windows on this side as well, again probably removed and boarded over." Someone therefore has gone to some effort to remove other ways into and out of the premise. However, this has not been done recently, several years at least have occurred during which any other doors or any windows have been removed.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Tuesday July 23rd, 2019 9:36:54 AM

"Oh that smell. Reminds me of when I first came here. Seems like we should stake this out at least for a while. See comings and goings and see if we can identify that secret knock that Stohp saw."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=26 ;
Tuesday July 23rd, 2019 11:46:01 AM

He floated about and he watched as the others moved in and about the region. He flew along the front and followed the building along it's sides in hopes of finding something that had been missed - a small door, a small vent, something they could use. Then in a rush, carrying with hi the smells of the docks, he hovered above where the others were talking.

[i]Perception - 26

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=26 ;
Tuesday July 23rd, 2019 11:46:02 AM

He floated about and he watched as the others moved in and about the region. He flew along the front and followed the building along it's sides in hopes of finding something that had been missed - a small door, a small vent, something they could use. Then in a rush, carrying with hi the smells of the docks, he hovered above where the others were talking.

[i]Perception - 26

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Tuesday July 23rd, 2019 1:57:15 PM


Micah looks around the corner at the location of their quarry. After a period of time studying the details and layout, he backs away and addresses the others quietly, "Well. This may be it, but we have no way of knowing if anyone else, including Crimson is in there." When he observes Bartomus has joined them he asks, inclining his head to speak upwards, "Bart, did you check the roof? Having only one means of entrance and exit, makes little tactical sense. I also wonder if they might not have some means of exiting to the lake or to the lower level." He then turns to Dorbin, "This may not be the end of the trail. I would not rule out a way out below the street level. Keep a focus on that coin."

He then takes his own advice and scans the building with "detect magic".

======
Let me know how close Micah can get without being observed. Ideally, he would want to scan the entire building (not the lakeside, of course) for auras.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday July 23rd, 2019 2:11:51 PM

"Surely that can't be holed up in there with no escape. I would be willing to bet the building has an entrance to this levels sewers similar to our headquarters. If we don't see any other exits from out here I think we use the secret knock to get them to open the door and we give the place a surprise inspection. I expect they'll be several major findings we'll have to hammer out."
-----------------------------
(OOC: audit humor, we just started our ISO 9001 3 year surveillance audit this week. There will be no apologies.)

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday July 23rd, 2019 3:24:52 PM

Dorbin nods and moves back to lean against the wall and keep his concentration on the coin to see if it continues moving, or if it does stop and remain still.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=27 ;
Tuesday July 23rd, 2019 6:32:53 PM

Sid starts a stakeout, but readies his weapon in case a frontal assault happens. Sid thinks about it a moment and decides that when is probably more accurate

====================================================================

Perception: 27

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+11=22 ;
Tuesday July 23rd, 2019 7:03:32 PM

"Lets not break our way in right away or this'll turn out just like Shredds, or the Love cultists, or the zombie plague. We have to connect these guys to their boss or he'll just start a new operation the moment this one is shut down."

She tries to find a window she can more closely examine without being clearly visible from the street. If she can't find one she'll just shrug and pick one out of sight of the door. She's looking at the boarding for any cracks or holes she can spy through, or loose boards she can get down without making much noise. Basically some way for her to spy on the occupants unobserved (carpentry 22).

DM Robert - "Oh that smell." 
Tuesday July 23rd, 2019 8:39:14 PM

The map.

The Float Merchant Level Map

Stock inhales and then decides better not to. He awaits a party decision.

Bartomus checks things out from the air.

Micah gives some orders and then casts detect magic.

Zanderallen thinks there may be a secret sewer entrance.

Dorbin concentrates on the coin.

Sid keeps an eye out...?...but does not specify where.

Stohp wants to see if she can see inside.

-------------------

Bartomus floats around and see's that the 'roof' of the building is typical in that it is a flat roof. The building is about 165 feet on each side. There are 8 dirty skylight windows on the roof, none are near an edge. All the windows are spaced fairly evenly about the building, you surmise at one time they would have provided sufficient light for working indoors in a warehouse. There is some trash and debris on the roof as well. There does not appear to be any sort of trap door on the roof.

Micah casts detect magic. Hmm, there appears to be quite a bit very faint aura's clustered but moving around a few moderate aura's are in there as well. They seemed to be mostly clustered on the first floor along the south wall, the wall furthest and thus opposite the door.
Spellcraft 20
Highlight to display spoiler: { You surmise there maybe between 5 and 10 people, maybe carrying multiple potions and some +1 gear, nothing greater you think.}

Dorbin says the coin seems to be in along the center of the south portion of the warehouse. Probably where those magic aura's Micah detected are located. However, the coin is not moving and by walking around the to some different sides, Dorbin is able to determine that it is 2 feet off the ground? Maybe it's been dumped into a chest?

Sid watches but where?

Stohp examines the warehouse walls. Let me re-state. The doors and windows that may have once existed were not just boarded over, they were skillfully removed by artisan craftsmen who replaced them with structure and walls. Granted this work was done many years ago. However, Stohp is able to determine that while the warehouse looks worse for wear, structural it is quite strong. The entire structure is double walled, ie. an outer wall 2x4 skeleton every 16 inches, maybe some sort of insulation, likely linen, and then an interior wall. It is probably soundproof inside. A scraping of old paint some primer, and some new paint and this place would be an well worth whatever the asking price is.

PS ISO audit, tomorrow starts the walk around oh boy, and I'm with the repair tech in back to see if the laser cutter is fixed or not. I'm sure the auditor is going to ask about that.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22 
Wednesday July 24th, 2019 9:43:09 AM

"The good news is that if there are no obvious ways to see in, then there are also maybe no ways to see out. That doesn't make too much sense for an HQ but then again, criminals aren't always masterminds."

Stock looks up and tries to judge if he can climb on the roof of the building directly to the east of the warehouse to get a better view.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday July 24th, 2019 11:25:56 AM

Dorbin keeps concentrating on the coin, but mentions to Micah, "Do you feel any magic up or down? Or does it appear to be all in one level with no other places? I wonder if this is just a one-story place where they feel so confident in themselves that they don't think they need another way to escape. After all, they have the guard in their pocket."

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18  d20+11=20 ;
Wednesday July 24th, 2019 12:47:00 PM


Micah returns to the rest of the Shields with a frown on his face. "There appears to be no magic spells in place, alarms, wards, or entrances hidden by illusion. The auras i detect inside are consistent with only minor magic and about 5 to 10 people. This does not look light a headquarters to me. Perhaps this is a safe house. I doubt we will find any big fish in here, but we could possibly find some clues."

"We can either wait an see if someone leaves or someone more important shows up or hit them with some Stock and Awe to see what we may uncover. I do not like saying this, but I think we should wait to see if someone else shows up or someone inside goes somewhere else."

=========
Spellcraft 20: Success. Everyone, feel free to look at the spoiler as it is Micah's intent to share everything he discerned.



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday July 24th, 2019 4:01:18 PM

Zander is standing somewhat glum at the prospect of a stakeout when all of a sudden he jumps up. "So we know the half-orc or whatever he really is, is inside. He probably knows something. And why stakeout the outside of the building when we can wait for somebody important inside the building? Use the secret knock to get them to open the door, rush in and take them captive. Then we can just wait for people to come back to the safe house and round them up as they come in. Eventually they'll have to come take it back from us, especially if it's where they're storing their loot. What does everyone think?" Zander looks around at everyone, the idea of using their own storehouse as a trap putting a large grin on his face.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday July 24th, 2019 7:02:47 PM

"Well, if we're going to go at it, we should probably do it now. Otherwise I'm going in from the top I think. 5 to 10 people though... I think we should assume that they know we're watching them. I know I was spotted at least once on the way in.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday July 24th, 2019 7:13:35 PM

Stohp considers. "That... could work. We know the knock, so we could anyone who came in is a member of the group if they use it. As long as there's no way for them to get word out we're good. Well, unless their boss never meets them here. If the not-orc always goes to the boss we may screw this up, but I doubt our ability to stake out the building without someone eventually catching on to us. I'm in on Zander's plan."

DM Robert - "After all, they have the guard in their pocket." 
Wednesday July 24th, 2019 8:18:26 PM

The map.

The Float Merchant Level Map

Stock doesn't think much of the hideout's planning.

Dorbin keeps an eye on the coin.

Micah proposes a wait and see approach.

Zanderallen proposes a take it over and see who shows up approach.

Sid thinks he was spotted while tracking the goon.

Stohp thinks Zander's plan has merit.

--------------

It is nearing 5pm, if you recall you started this little paper chase at 4pm.

Stock wonders about climbing the Fish Emporium. OOC there is no information on this place other than a name. Even the DM page has no further details. However, it is a place of business and is still open. Though looking about it appears to be mainly late shoppers picking up fish for dinner. Apparently there is an attachment where they do some prep work for you allowing you to just pop it in the oven for a brief cooking. Climbing the walls would attract the attention of the few passerby, and definitely of the workers.

Knowledge Local 15
Highlight to display spoiler: { The first catch of the day has already been brought in and sold, mainly to city restaurants and to export to Plateau City. The Emporium has a mage on hand that specializes in cold spells to freeze the catch. There is late catch due in by 6, this is mostly made up of mussels and clams, things that can be kept overnight if need be.}

For all the talking and examining no one has actually as yet gone near the door, at least not from your descriptions of character actions. A Stealth 15 would get you to the door and back relatively quietly.

Perception 20
Highlight to display spoiler: { Examining the doorway reveals it to be made of sturdy wood and reinforced with some brass fittings. You think the brass may be about 1-2 years old in placement, it's not shiny, but it's not totally aged either. You do note that there is a very slight gap in the door and there is a bar across it. From the positioning of some exterior bolt heads you surmise that it's a typical drop bar. The gap MAY be wide enough to stick a blade through and force the bar up.}

OOC - Ran across this on the DM page, thought you all should know it as it pertains to your city...
Law Enforcement In The Big Float

Open Air and Gold Levels -- these are the levels of the rich and powerful. Those who can afford the teleport fees come here for tourism. Safety of visitors is paramount, and the city guard is watchful, professional, helpful, and present. If you look scruffy or like you do not belong, you are hustled off these levels toot sweet. Guards patrol singly.

Merchant Level -- Higher end shopping for all Floatizens, so long as they look like they have coin to spend. Tradesfolk and merchants do business here. City Guard is just as present as on the Gold Level, but less helpful and more vigilent. Guards patrol in pairs.

Barracks Level -- This is the lowest level frequented by the rich and noble, and they come here when they are "slumming it." The City Guard knows that people need to cut loose sometimes. They don't bother breaking up bar fights or hassling loud drunks. Guards patrol in triads, but security really comes from all the soldiers and guards stationed here. There are individual criminals, but they keep their heads down.

Fence Level -- Pier Row and the docks are well patrolled, because of the traffic in and out of the Float from the docks, and because the city relies so heavily on the fishing fleet for food. Away from the docks, the City Guards does not much care. They investigate reports of murder ... eventually. When they do, they arrive by the squad. The Fence is practically lawless, but since everybody knows everybody, things stay sort of civilized, except when there are gang wars. The worst area is Dagger Point, furthest from the docks. Note that the Giggling Ghost is on Dagger Point -- probably the founder hoped the presence of heroes would tamp down some of the crime. Crook Street is off Dagger Point, and of course you know the Ghost, very well, and you know that the whole reason the local business folk have sponsored you, paid for your warehouse home, and set you up with meals is because they want a Fence-Level adventuring group to help keep the level safer!

Trash Level -- this dark level is the worst place in the Float. City Guards seldom even show up, and when they do, it is by the dozens. There are gangs on the Fence and gangs in the Trash ... Fence gangs keep a low profile, and pretend to be good citizens, using nonlethal weapons because the City Guard does not care so long as nobody dies. Trash gangs rule openly like warlords jostling for territory. They leave bodies in the streets, and nobody does anything about it.


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=12 ;
Thursday July 25th, 2019 9:24:33 AM

Bartomus returned to where a few of the Shields had taken up a position to stake out the warehouse. He shifted back to himself, the freedom of flittering amongst the ceiling of the float being different from standing on the paving. "No real entrances above or along the sides," he shared with folks.

"So, looks like our best option may be just walking up and knocking," he added as he looked back around the corner at the building. "I mean, Hello we're the Shields and you people are a problem, does have a nice tone to it, right?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+3=20 ; d20+13=29 ;
Thursday July 25th, 2019 9:38:51 AM

As the conversation turns toward storming the warehouse, Stock pops up to his feet and starts tightening his straps on his backpack and generally getting ready. "OK, How we going to do this. Stohp in first with the magic knock? I'll be right there as well. And what if they don't open the door?"

=========
Knowledge Local 20 vs DC15
Perception 29 vs DC20...just realized you probably need to hit that stealth check first.


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday July 25th, 2019 11:40:23 AM

"Let's get a last check of the door and building and then if we're all agreed I think we try and trick them into letting us in and seeing what we find. They have gone to a lot of trouble to keep this place hidden and to look unoccupied, they has to be something important inside. When we do get in we'll need to secure the building as quickly as possible, they might have an escape route somewhere and we really don't want their outside contacts to know the building is compromised." Zander works on shifting his gear around, making sure everything is combat ready and properly cinched into place.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday July 25th, 2019 12:05:35 PM

Dorbin sighs and says, "Well, let's do this. Guards won't likely bother us here, so let's move fast and get inside."

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Thursday July 25th, 2019 5:16:18 PM


Feeling no need for further commentary, Micah simply nods and states, "Agreed." Once the check of the door is made, he prepares to move quickly to that side of the building.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday July 25th, 2019 6:53:57 PM

"Strongest fighters in the front. I'll reach over you and knock since I"m the one who heard it. They'll likely recognize us, at least if they're smart enough to learn the faces of the group that's been messing over Crimson for a long time now. As soon as they crack it we should force our way in."

DM Robert - "Well, let's do this." 
Thursday July 25th, 2019 8:22:55 PM

Bartomus is for a direct approach.

Stock is down with it.

Zanderallen wants someone to check the door.

Dorbin is ready...well as ready as he'll ever be.

Micah is ready.

Stohp is apparently raring to go.

Sid ?

-------------

Nobody seemed willing to check the door out, as I saw no rolls. Ergo...

A new MAP

You must declare your position on the map.
Please make a stealth check of 10 or better if you wish to approach the door noiselessly.

If you wish to examine the door before knocking Make a Perception 20
Highlight to display spoiler: { Examining the doorway reveals it to be made of sturdy wood and reinforced with some brass fittings. You think the brass may be about 1-2 years old in placement, it's not shiny, but it's not totally aged either. You do note that there is a very slight gap in the door and there is a bar across it. From the positioning of some exterior bolt heads you surmise that it's a typical drop bar. The gap MAY be wide enough to stick a blade through and force the bar up.}

And of course then who's doing what when.

Things gonna get real....

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+22=28 ; d20+13=21 ;
Friday July 26th, 2019 8:12:26 AM

"Ok, let me just check one thing first."

Stock fishes in his pack and pulls out a small black vial. He downs it and promptly disappears. He leaves a chuckling sound in his wake as he moves quickly toward the warehouse.

A moment later, Stock reappears and says, "The door is likely barred. Probably the newest piece of hardware on this dump. If they don't open it, we'll need to try to slide a blade in the crack and pop it. Otherwise I'm not sure I'll be able to bust it down. All set then? Let's go." Stock leads the way to the door, no longer caring about stealth.

=======
Stealth 28
Perception 21
Potion of invisibility removed from my consummable inventory


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday July 26th, 2019 10:23:57 AM

So lighting the place on fire isn't a good option, right? Just wanting to ask in case there was any confusion." He looked down the side of the building as Stock vanished then reappeared. Bartomus followed along with him as he walked towards the door.

Ending up at AE 3

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday July 26th, 2019 10:50:30 AM

Dorbin stays back from the door and the warehouse, letting those who can stand being hit move up first.

OOC:
If I'm reading the map right, Dorbin will be somewhere around R negative 2. He'll be within a round of the door, but no closer yet. He's hoping that if someone can get the door open, then he will run up, following them inside.

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20-3=14 ;
Friday July 26th, 2019 5:03:15 PM

Zanderallen snaps his visor into place and heads towards the door. With Stock's info he knows getting them to open the door is needed so he stows his shield so it's encumbrance doesn't hinder him. Gripping his sword he quietly approaches the door making very little sound for a man in full plate. He takes point V4 and gives Stohp the ready sign.
----------------------------------
Stealth 14

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+4=19 ;
Friday July 26th, 2019 7:06:47 PM

Stohp will position herself on row three as previously discussed. Lets not start a fire that could spread all across town please. Also, remember we want prisoners not corpses. If we kill everyone inside then we won't get any answers and the guard will probably be mad at us."

"Someone loan me a dagger for the codded knock." she adds. Upon receiving it, she reaches over the rest and gives the coded knock. Knock (wait 3 seconds) knock, knock (wait 5 seconds) knock and then he takes a dagger out and scraps it down the door keeping the edge flat to the door.

stealth 19 (yes she would be speaking quietly)

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=28 ; d20+16=31 ; d20+12=27 ;
Friday July 26th, 2019 7:50:59 PM

Sid moves quietly to the door, thinking about the layout of the area and if he overheard anything when he was a bartender or as he has skulked through the alleys of the float. His keen hears and eyes finally building.

======================================================================

Stealth: 28
Knowledge((Local)For layout or information on the building/area): 31 (Amazing what reading the local daily does for one eh?)
Perception: 27

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18  d20-2=4 ;
Saturday July 27th, 2019 8:20:04 AM


Micah crosses the street moving against the wall next to Zanderallen.

Years of growing up in a smithy with the sounds of bellows pumping, fires blazing, and hammers pounding have not produced a natural tendency to move quietly. Thus, he does not do so even as he approaches the building. He counts rather on the fact that they are using the secret knock, to dissuade those inside from being concerned about anything they may hear outside.

He continues to focus his detect magic on the space behind the door watching for auras moving in response to their approach and knock.

Move to W4.
Stealth 4



DM Robert - "Well, let's do this." 
Saturday July 27th, 2019 12:27:22 PM

Stock goes back and forth from the door. YOU didn't declare a position on the map so I have to guess.

Bartomus hangs way back from the door. AE3 ?

Dorbin goes to the door but hangs back. I can't put you at -2 because when you add rows or columns the entire numbering system changes.

Zander moves forward, ready for combat.

Stohp moves forward and knocks. Not sure what you mean by position yourself on row three as previously discussed. This is the first time the map was up. Reach only means you can stand 1 row back from the door/wall. So I placed you best I could extrapulate.

Sid moves up, and again you did not specify where you wanted to be.

Micah moves forward not bothering with silence.

--------------

Sid tries to remember what he's heard about the area. Unfortunately nothing comes to mind. An empty warehouse does not draw much gossip. After all technically for several years the Float has just barely been making it on exporting fish and some trade goods, having to import much of everything else. There are several empty warehouses on every level....not to mention empty buildings in general. After all your own Headquarters is a case in point. But with the forest opening up, there has been a change in the hopes of people, as in hope that the Float can live as a city and fewer people move away in search of a livelihood.

Stohp does the secret knock. A minute or two passes.

Micah lets you know there is a minor couple of aura's moving to the doors. As in one person carrying a couple low level magic items.

You hear, "You're early." and the scrap of the bar being lifted from the doors......

At this point we que the commercial.

The map

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Sunday July 28th, 2019 3:04:10 PM


Micah concentrates intently on the auras approaching the door from inside. He lifts up his hand showing one finger to indicate that he only senses one person approaching, secretly hoping no one without any magical items is not also there.

When he hears the voice from inside, he inhales deeply in preparation for the action that is about to begin.



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday July 28th, 2019 10:27:40 PM

Stohp resists the urge to try to force the door as soon as it opens a crack. Of course she really couldn't do that due to her terrible strength, but the urge is still there.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Monday July 29th, 2019 10:17:03 AM

Bartomus continued along the side of the warehouse towards the door coming up behind Micah. "So we're doing this, ok."

Sorry I thought we were off a bit from the door so my mind translated that as being at the corner of the building.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=26 ;
Monday July 29th, 2019 11:17:57 AM

Dorbin nervously looks around as they prepare to enter.

OOC:
Perception: 26, watching for others coming or watching the group approach the door.

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20+5=11 ; d20+14=19 ; d20+4=8 ;
Monday July 29th, 2019 4:32:44 PM

Zander waits for the bar to be fully removed and the door to start opening before he makes his move. He replies with a gruff, "Hmph" as he waits. He makes a mental note they're expecting someone and they'll need to be prepared to receive guests once they secure the building. As soon as the door starts to open he gives a wave of his arm and throws his weight against the door, making sure to get his armored leg inside to block any attempt to close it against them.
--------------------------------------
Perception 11 (listening inside)
Sense Motive 19 (trying to read if the guard is asking for a response)
Str 8 (into door)


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=30 ; d20+11=24 ; d20+1=6 ; d6+1=4 ;
Monday July 29th, 2019 6:35:05 PM

When the door opens Sid will barrel through flipping over Stock and attacking the guard on the otherside.

============================================================================

Acrobatics: 30

ToHit1: 24
Damage: 4
ToHit2: 6

Stock (mitch subbing)  d20+4=9 ;
Monday July 29th, 2019 6:43:28 PM

Stock prepares an action to force the door as soon as the man starts to pull it open; unfortunately Sid vaulting him throws him off (str check 9 to force the door all the way open).

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=24 ;
Monday July 29th, 2019 6:44:20 PM

(For Stock)

When the door opens up Stock will say, "Well we're here now," and bull rush the guard at the door, his dwarven frame sinking down, muscles clenching as he pushes forward.

===================================================================

BullRush: 24

DM Robert - "Well, let's do this." 
Monday July 29th, 2019 8:36:57 PM

Micah keeps his eyes open but only 1 person appears to be a the door.

Stohp resists the urges to attack.

Bartomus moves up. OOC you were at the corner but we weren't in rounds so you could place yourself wherever.

Dorbin looks around.

Zanderallen tries to force his way in.

Sid [i]moves more than 5 feet so only gets one attack
basically makes a modified charge to attack.

Stock tries to force his way in. Sorry only taking the first substitute Stock action.

----------------

The lighting is dim but Sid's impetuous attack manages to get behind the guard and attacks successfully.
You can make out crates stacked around. OOC Sid you didn't roll surprise/sneak attack damage. No your sneak is not going to put him down. So what happens still happens.

"Oh crap." The guard says. The guard is no longer surprised. However, he doesn't try to throw down with you either. He attempts to withdraw from you. He is dressed in studded leather and has several weapons upon his person. He has a spear in his hand. He looks unkept and a trifle ruff around the edges on personal hygiene. Sid may have an OOC, no sneak attack on that one.

Next round we will be switched maps to the interior map. Things are a little helter skelter so you can quickly see that there are large crates stacked near the door, they are on top of each other and reach 8 feet high. Basically they are 10x10x4 feet. At the end of the west side there is a barrel of some sort, (the blue square), it looks sorta like one of those water barrels that you've seen around town, the ones for the 'fire insurance'. Sid can see that the guard is running back and there is room for him but maybe 45 feet or so back is another row of crates running east west.

exterior map

Guard AC 15, damage 4.

Stohp (mitch )  d20+12=26 ;
Tuesday July 30th, 2019 7:35:12 AM

Stohp will move forward to grapple the guard (26 to grapple). She scans the room, looking for other people in the warehouse.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday July 30th, 2019 10:17:42 AM

Bartomus pressed forward towards the door trying to get a sense of what he could do to help.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday July 30th, 2019 12:31:50 PM

Dorbin is planning on running towards the door and getting inside. He stayed back, and is expecting that everyone else will be able to rush in before him in this round. If that's the case, he will be last in and be sure to close the door behind the group.

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Tuesday July 30th, 2019 2:04:48 PM


When the Shields rush in, Micah leans in to look through the doorway while keeping his position outside the building.

Anxious to not let this guard get away, he prepares to cast a spell should the others be unable to stop him.

===========
Readied action to cast:
Command Will DC 16. If failed, Micah will command him to "approach". The subject will then approach Micah for one round. This movement may provoke AoO.

Micah's position changed. He was next to the doorway by Zanderallen.

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22 
Tuesday July 30th, 2019 4:37:37 PM

Zander moves into the warehouse, sliding his shield down onto his arm as he does so. He wills flames to erupt along the length of his sword to provide illumination and intimidation. Moving to S10 (one move action I believe through the alley the guard is escaping down) he pauses to take bearings and to call upon his divine bond.
------------------------
Move to S10
Divine Bond(weapon spirit) 8 minutes sword has Holy added to its enchantments

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+11=20 ;
Tuesday July 30th, 2019 7:35:50 PM

Sid strikes out at him as he moves (I assume you meant AOC instead of OOC). He follows him if he escapes Stohp's attack and will try to hit him again.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d6+1=7 ; d20+11=26 ; d6+1=3 ;
Tuesday July 30th, 2019 7:37:14 PM

==========================================================

AOC: 20
Damage: 7

ToHit1(If possible): 26
Damage:3

Stock (mitch subbing) 
Tuesday July 30th, 2019 7:40:46 PM

Stock barrels in and looks about wildly for hostile targets.

DM Robert - "Well, let's do this."  d20+11=19 ;
Tuesday July 30th, 2019 10:46:49 PM

Dang it I didn't move the guard last time, though I put it into the text...hmmm...and some of your actions move you and some don't...[i]

Stock tries to reach over Stock to grapple the guard, moving forward to do so gets hold of him.

Bartomus moves forward.

Dorbin moves forward to get in abut not everyone has gone into the building so he does not yet close the door.

MIcah looks in preparing to cast a spell.[I]I'm not sure what to do here, techincally he's stopped as he's grappled and surrounded.


Zander goes through the door and holies his sword.

Sid stabs the guard and then follows him in stabbing him again.

Stock moves into the room but finds the way slightly blocked with people.

====
The grappled guard starts struggling in Stohp's arms. He attempts to break free of the grapple and fails. When he fails he begins to gnash his teeth, froth begins to form at his lips. You're pretty sure you've seen this before...when Stock is getting his rage on. You're also 100% positive next round he's going to bellow mighty loud.

Guard AC 15, grappled, damage 14.

Interior Map

The map is slightly off number wise but these should be your approximate positions since several of you moved but neglected to state your new coordinates.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+5=8 ; 2d4=4 ;
Wednesday July 31st, 2019 11:46:33 AM

Dorbin sees the guard and wishes he had a silence spell. He does not, so he hopes the others will also try and kill the guard quickly. He steps to the side and points at the guard. A tiny blob of acid flies through the aid, but it flies high over the guard's head, missing him completely.

OOC:
Cast acid arrow, ranged touch hits AC 8. I don't think that hits, but if there's bonuses that reduce his touch AC because he's grappled, damage would be 4.
Move to S6

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Wednesday July 31st, 2019 12:58:31 PM


Micah releases the tension that had formed in anticipation of casting his command spell. Realizing that the guard is about to raise the alarm, he casts Silence on the sap hanging from his own belt and moves into the room to cover the sounds of the battle.

==============
The condition for Micah casting his readied command spell was not met, so nothing happened. Effectively, Micah took no action that round.

[i]Silence
cast on sap on Micah's belt. Duration 8 rounds.

Move to P9

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20+5=24 ;
Wednesday July 31st, 2019 2:28:42 PM

Zander grins as he recognizes Micah's incantation and listens as everything goes silent around the priest. He makes a motion of tying something up and then points at his ear before moving a little deeper into the warehouse to listen if the slight commotion at the front door has alerted anyone else.
--------------------
Move to T14 (outside the 20ft radius of Micah's silence)

Perception 24

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+11=12 ; d6+1=4 ; d6=4 ; d6=5 ; d6=2 ; d6=2 ; d20+11=22 ; d6+1=4 ;
Wednesday July 31st, 2019 7:12:17 PM

Sid stabs the guard again, hopefully sneakily, and makes the best quip of his life when no one can hear it.

=========================================================

ToHit1: 12(16 if SA)
Damage: 4(17 if SA)
ToHit2: 22
Damage: 4



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+17=31 ;
Wednesday July 31st, 2019 7:55:56 PM

Stohp rolls her eyes and pins the guard under her enormous weight (grapple 31). She tries to say something to Sid, but then realizes that she can't be heard. She points at his knife and shakes her head.

DM Robert - Battle  4d6=12 ; d20+11=13 ;
Wednesday July 31st, 2019 9:51:47 PM

Dorbin casts Acid Arrow at the guard. Nope, grappled does not change touch AC, because touch already takes out dex bonus, however unless you have the precise shot feat you actually have a -4 penalty to hit. But the arrow misses.

Micah casts Silence and squeezes by Stoph into the room. Everyone within 20 feet of Micah is silenced.

Zanderallen moves forward and listens. Zander only, Highlight to display spoiler: {You hear some moving around on the raised walkway to your left and right.}

Sid stabs the guard effectively. sneak attack applies to all attacks if you have flank or the opponent has no dex modifier, in this case he's flanked. I will roll your second sneak this time, but next time you don't roll it you don't get it.

Stohp takes the guard to the ground pinning him. Sorry you are using both hands to grapple you don't get to make any hand signals. Also since you said you are taking him down and landing on top of him you are prone.

Bartomus ? lingers outside still

Stock ? appears to be frozen.

The frothing, raging, prone guard drops his spear and again attempts to free himself. (cmb 13 total), Unfortunately, it seems Stohp's massiveness is landed in an awkward spot for the guard.

Guard AC 15, grappled, damage 47.

Map

Please note, the Warehouse as stated is Dim Light. "In an area of dim light, a character can see somewhat. Creatures within this area have concealment (20% miss chance in combat) from those without darkvision or the ability to see in darkness." see page 172 of Core Rulebook.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday July 31st, 2019 11:32:42 PM

Bartomus stepped into the warehouse coming up behind Stohp. "Ouch, that has to be painful for both of you. Um do we need some light?"



Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+9=18 ; d20+4=16 ; d10+7=17 ; d10+7=11 ; d6=5 ; d6=3 ;
Thursday August 1st, 2019 9:56:58 AM

Stock is too frustrated by the Silence spell to be raging right now. He begins swinging his flail in as controlled manner as possible, trying to knock the guard out.

=========
-Trying to strike nonlethal damage (-4 to hit)
-Typically activating the shocking property is a standard action...intentionally or unintentionally this damage has always just been added on so I'll say it is currently activated even though I'd prefer not to apply it this time.
-Not power attacking
-Hits AC18, 17 nonlethal, 5 electricity
-Hits AC16, 11 nonlethal, 3 electricity


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=28 ;
Thursday August 1st, 2019 12:26:24 PM

Dorbin, smiles when he feels the silence take over the space. Seeing that the others have things in hand, he starts working his way around the edges, keeping an eye out for others.

OOC:
Move to J8, should be just outside the silence. Perception: 28

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20+5=13 ;
Thursday August 1st, 2019 1:04:06 PM

Zanderallen turns to face his companions as he listens. Holding his sword in his shield hand briefly he points up at the balconies on each side and makes a walking motion with two fingers. Switching his sword back he holds until the rest of the Shields finish subduing the guard.
-----------------------------
Full round action giving the hand signals to his allies.

Perception 13 (listening for additional sounds or somebody approaching)

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Thursday August 1st, 2019 1:12:52 PM


Micah sees Zanderallen's signal and takes a quick look at the attempt to subdue the guard.

He then advance slightly toward the paladin making sure not to include Zander in the effect of his spell while keeping the guard within it. He lets out a sigh of tension as he watches the others deal with the struggling guard.

=============
Move to P12. Intent is to keep the guard in the effect of the silence spell, but keep Zander out of it.
Silence 7 rds remaining.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+17=28 ;
Thursday August 1st, 2019 6:58:33 PM

Stohp can't really do anything until the pinned guard is unconscious so she just patiently waits and hope no one gets carried away and accidentally kills him. (grapple 28 to keep him pinned)


DM Robert - Battle 
Thursday August 1st, 2019 10:17:55 PM

OOC Please note, the Warehouse as stated is Dim Light. "In an area of dim light, a character can see somewhat. Creatures within this area have concealment (20% miss chance in combat) from those without darkvision or the ability to see in darkness." see page 172 of Core Rulebook.
Lowlight vision can see 80 feet
Regular vision can see 40 feet
Darkvision can see across the room.
Please let me know if your vision status.


Bartomus moves in and asks if the party needs some light. However, his words come out with no sound.

Stock swings his flail, the guard is pinned so he looses all dex, both attacks hit.

Dorbin moves off by himself, he can still see the party and now he can hear. Concentrating he can hear Highlight to display spoiler: {movement on the upper floor on this side of the room, maybe someone shuffling around, you can't see anything because it's elevated to you.}

Zanderallen turns can just make out everyone and gives them a sign of walking on the balcony/landings. He tries to listen again but can hear nothing.

Micah moves forward.

Stohp feels the guard go limp underneath her after Stock hit him. She can still feel a faint pulse though. I'll let you stand this round instead of grappling, the guard is not dead but definitely unconscious.

Sid continues to just stand around.

The warehouse for many of you remains silent. You can see light coming through a partially open door on the back side of the warehouse. However, Zanderallen has seen nothing back that way. Neither has Dorbin, but then Dorbin's view because of the crates might be a bit more obscured. And by see I mean nothing has moved across the light coming out of the doorway.

Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.

map

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 20/22  d20+13=22 ;
Friday August 2nd, 2019 9:34:10 AM

Stock motions east and west, pointing to the two sets of stairs. He then mimes splitting the group so they approach separately. He moves forward to east and peaks his head around one of the stacks of crates to take a look.

==========
Move to Y9
Darkvision 60'
Perception 22


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=32 ;
Friday August 2nd, 2019 10:32:12 AM

Bartomus didn't hear himself talk. Nothing. Silence and he looked about and then realized that he didn't hear anything, nothing from the Stohp's struggle, just silence. It dawned on him that something or someone had dampened their activities. He looked about, saw the signals given by the other Shields and in the dim light focused his attention on his right towards where Micah had moved. He signaled that he was following Micah, and moved that direction.

Perception - 32; Move to O11; I can't find anything on Minotaur sight https://www.woldiangames.com/Woldipedia/index.php/Taur_Rules so going to assume regular sight (40' visibility.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday August 2nd, 2019 1:42:59 PM

Dorbin quietly slips over to G10, keeping an eye on the staircase. He's thinking the words through the web spell, ready to cast that across the bottom of the stairs if he sees anyone coming that appears to notice them.

Micah (John) HP: 52/52 AC: 21/12/21) CMD:18 
Friday August 2nd, 2019 1:54:46 PM


Seeing that the door guard is down, Micah motions everyone forward, pointing to the door with that the auras were behind.

He then starts moving in that direction. He pulls out a torch, but does not light it yet.

==========
Silence: 6 rounds remaining.
Move to R20. He takes the route that will go through Zanderallen's current position.

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20+5=12 ;
Friday August 2nd, 2019 3:50:27 PM

Waiting till Micah is next to him Zanderallen falls into step next to him as they head to what is guess is the main office. He waits against the crates for everyone to catch up.
------------------
Normal vision
Move to Q20
Perception 12

DM Robert - Battle 
Saturday August 3rd, 2019 10:43:48 AM

OOC, Bestiary, Minotaurs have Darkvision, so Stock, Stohp, and Bartomus have unlimited vision in here.

Stock moves in, peering around the crates. The warehouse appears empty so far.

Bartomus moves forward, eyes darting, but see's nothing but crates and barrels. He does hear the sound of feet shuffling in place from the east and west balconies as the silence spell moved forward.

Dorbin creeps forward words to a Web spell ready on his lips.

Micah moves forward, ever silent.

Zanderallen moves forward but see's nothing untoward.

Stohp ?

Sid?
--
Suddenly, everyone but Micah and Zanderallen hear a loud crash from the doorway from which you enter. Turning you can see that one of the stacked crates near the door has been toppled over now blocking the door. You can also see standing on the 2 foot crate at V5,6/W5,6 a large blue skinned creature with tusks in a chain shirt, with a great sword and bow. (This is C) You surmise he may have been responsible for that crate going over.
Knowledge Arcane or Nature 15 Highlight to display spoiler: {It's an Ogre Mage}

Zanderallen and Micah Perception 15 to feel a vibration in the floor from the crate toppling over.

Suddenly there is a bright flare of a sunrod being activated on the second level (which is 15 feet above the floor). There is a man holding it (M1). You recognize him as the man you tailed here. He is also holding a long bow, also on his bow arm is a buckler. He still has the chain shirt on. He ALSO appears to have some goggles on. He speaks. "I must say you took your time. Now we can do this the easy way or the hard way. Easy, you lay down your weapons, I promise to be quick and efficient. NO pain, Lord Gargul I'm sure will welcome you with open arms." He pauses. "Hard way, we battle. Either way I get paid because you'll be dead."

ONLY STOCK, STOHP, and BARTOMUS can see g2, g3, g4, g5, g6, and g7. Yes they are all pretty much the same as the other guard you've now knocked out.

Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.

map

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday August 3rd, 2019 11:51:34 AM

Stohp looks at the man incredulously. "Does that seriously ever work? 'Surrender so I can kill you easily, it'll be so much easier'. Tell you what, if you slit your own throat we won't have to go through the trouble of beating you all up and dragging you to jail."

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Sunday August 4th, 2019 10:32:28 AM

"Yea, bite me with that idea,"Bartomus faded away and ran towards the one ramp to his right and ducking below the higher stack of crates.

Hide away - I believe my last for the day; run to I13 and ducking down at the corner of what I think is a 6' crate stack.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+12=13 ;
Sunday August 4th, 2019 9:28:42 PM

Stohp moves to v8 and tries grapples the giant blue man, but she gets stuck a little moving through the boxes and it throws her off (13 to grapple; she should have just enough movement to get there with squeezing). At least she has cover from the enemy archers now. She hunkers down to try to make sure she's hidden.

Stock (JonM) HP: 104/104; AC: 20/18/11; DR 1/-; CMD: 27; Rage: 22/22  d20+7=10 ; d20+15=18 ; d10+10=19 ; d6=5 ;
Monday August 5th, 2019 9:43:43 AM

"I really think we should consider their offer...oh wait. No." Stock then gestures frantically at Micah and Z and then at the blue skinned guy and then the bowman by the door. He then enters a rage and charges towards Mr. Big Teeth, swinging his flail.

=======
Knowledge Nature 10
Charge to W7 (AC adjusted)
Hits AC 20 (forgot to add +2 for charge); 19 damage +5 electricity



Micah (John) HP: 52/52 AC: 21/12/21) CMD:18  d20+5=10 ;
Monday August 5th, 2019 1:43:49 PM


Micah, being silenced by his own spell, hears none of what is going on.

He does, however, see that there is light before them, and deduces that they need to act boldly and decisively. Without hesitating, he castes enlarge person on Zanderallen, using his metamagic rod and points emphatically forward toward the light.

He then moves around the stack of crates, opposite of Zanderallen's side to approach the light source from the another front.

===========
Single move to x20
Silence 5 rounds remaining
Enlarge person on Zanderallen 8 minutes. Using lesser metamagic rod of silent spell two uses remaining.

Question:How tall are the crates? For example, is "2", 2 feet, 2 squares (10 ft.), 2 yards, etc.? I assumed the units were squares (5 ft), but realized Micah might not have the cover he assumed he did.



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday August 5th, 2019 2:27:35 PM

Dorbin hears the crashing and the yelling, but he can't really see anything that's going on because of all the boxes. He sees Bart run over, steps up to F9, then starts casting a summoning spell.

DM Robert - "Does that seriously ever work?"  d20+8=23 ; d20+8=20 ; d20+3=7 ; d20+8=17 ; d20+3=6 ; d20+8=22 ; d20+8=13 ; d20+3=22 ; d8+2=3 ; d20+6=10 ; d20+1=7 ; d20+10=30 ; d20+10=18 ; 2d6+7=14 ;
Monday August 5th, 2019 8:46:30 PM

OOC See map legend, the number in the boxes depict how high the crates are in FEET, the bases are either 5x5 or 10x10 in Feet, most box stats over 4 feet high are double or triple stacked. But they are solid wood so knocking them over would take some effort. As to their contents....

PLEASE make a stealth roll if you intend to duck behind crates for some cover.

Stohp gives some back talk back to the man. Then tries to get the blue giant into a grapple. Unfortunately she doesn't even come close.

Bartomus does a disappearing act and shifts position. Please make a Stealth roll.

Stock gives his opinion of the man's plan and then goes into a rage and attacks the blue giant. Sorry had to put you at X7 because Stohp takes up a lot of room. He just barely manages to hit the creature.

Micah casts Enlarge on Zander and then begins moving east.
MICAH ONLY.
Perception 20
Highlight to display spoiler: {As you pass the crate in zone W21,22-X21,22 you note that what appears to be a secret door at W21 on the upper crate begin to open as you pass.}

Dorbin takes a little step and begins casting.

Zanderallen now large stands tall doing????

Sid still stands in place????

---

G2 throws a Javelin, at P7, the barrel that looks like a small water barrel. To Hit 23. The javelin turns into a bolt of lighting as it leaves his hand. It hits the barrels and there is a KaBoom, as it ignites the Alchemist fire in the barrel! Some of the Alchemist fire spatters the area, and will fully ignite the surrounding 8 squares next round.

G3 Takes aim with a long bow and shoots at Large Zanderallen. To hit 20, miss. to hit 7 miss.

G4 Takes aim with a long bow and shoots at Large Zanderallen. To hit 17, miss. To hit 6 miss.

G5 throws a Javelin, at T10, the barrel that looks like a small water barrel. To Hit 22. The javelin turns into a bolt of lighting as it leaves his hand. It hits the barrels and there is a KaBoom, as it ignites the Alchemist fire in the barrel! Some of the Alchemist fire spatters the area, and will fully ignite the surrounding 8 squares next round. SID Please make a Reflex save of 12 or you get hit with alchemist fire.

G6 Takes aim with a long bow and shoots at Micah. To hit 13, miss. To hit 22 HIT, Damage 3 (d8+2).

G7 Takes aim with a long bow and shoots a far shot at Large Stohp. To hit 10, miss. To hit 7 miss.

The creature grimaces in pain and flies upward 20 feet (so basically it's at the top of the ceiling, it's feet are 20 feet from the floor.) Stohp and Stock get an AOO. As it moves upward he takes out it's longbow and fires at Stock.
To hit 30 (d20+10 that's a crit) but not confirmed. As he moved only 1 shot.
Stock takes 14 points damage (2d6+7 from a large composite longbow.)

The man shrugs his shoulders and tosses the sunrod to the ground. It lands on top of the crates at T22. Those with darkvision (Stock, Stohp, Bartomus, see him making a show and taking his time readying his longbow and drawing an arrow.) Since there is some light in the area now, others may make a Perception 10 check to see what he's doing as he is at the edge of the light range for the sunrod.

-------
Creature AC 21, damage 24.
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.

map

Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20+10=11 ; d20+8=15 ;
Monday August 5th, 2019 9:07:12 PM

Zanderallen hears the man up on the railing above him and is conflicted in what to do, rashness winning out he concocts a daring plan. He throws his shield to the ground to free up a hand and starts climbing onto the crates next to him. Getting to the top of the stack he steels himself before getting a bit of a run and making a leap towards the balcony. His ends in abject failure as he desperately grabs for the balcony and falls to the floor below.
-------------------------
Hero point spent for +8 before roll
rolled a 1.............
11 Acrobatics gives Zander a 10 foot horizontal jump
if it's within 5 DC 20 reflex to catch the edge
15 reflex fails that
Zander is prone at V, W, 24, 25

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=28 ; d20+10=27 ; d20+15=33 ; d20+11=18 ; d20+11=28 ; d6+1=7 ; d6=4 ; d6=3 ; d6=4 ; d6=4 ; d20+1=16 ;
Monday August 5th, 2019 9:20:03 PM

Sid ducks out of the way of the fiery liquid, the flames licking his boot heels as he and scrabbles up the crates. Half climbing, half leaping he quickly scales the wooden boxes and looks over the top where Big Blue is being distracted by his friends. and leaps onto Big Blue, trying take him down a peg, rolling off of him to land at X6.

=============================================================

(Sorry! I didn't realize what time it was. I rolled a bunch to make sure you had what you needed.)

Stealth: 28
Reflex: 27
Acrobatics: 33
Climb(If you want that instead of Acro): 18

ToHit1: 28(33 if SA)
Damage: 7
SA: 15
ToHit2(If Possible): 16

Stock (JonM) HP: 91/104; AC: 20/18/11; DR 1/-; CMD: 27; Rage: 20/22  d20+15=35 ; d20+15=31 ; 2d10+20=24 ; d6=6 ;
Tuesday August 6th, 2019 10:09:28 AM

Status Effects: Rage Round 2

Stock reacts with a vicious backswing that erupts in a spray of sparks. He roars in berserk frustration as the thing flies away and hits him with an arrow.

He then turns and takes off toward the mooks.

=========
AoO on Mr. Big Tooth Crit Threat, AC31 confirms, 24 damage + 6 electricity
Double move to AH11


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20=18 ; 3d6=13 ;
Tuesday August 6th, 2019 10:30:08 AM

He didn't like this situation. Not at all. Guards all about, arrows flying about and then pots bursting into fire. Well, if they don't care about this building, then why should we? he asked himself.

He went throught the ritual and as he did so he focused on the man who had been talking and now as was drawing his bow. Well, let's play then, let's play.[/]

When he finished the words and his fingers flexed the last movements he flicked his fingers downward at the man.

[i] Stealth check 18; shift five feet forward to I15; Call Lightning, bolt 1/7 aimed at the man - reflex save reduces damage by half, spell resistance applies if available. 13 points electrical damage


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+11=26 ;
Tuesday August 6th, 2019 2:39:38 PM

Dorbin finishes his summoning as he sees and hears the explosions. He still doesn't have a clear view of the room, but he knows the higher ground is helpful. He directs the hound archon around the box and up the stairs. They make it part way up the stairs, preparing to charge the next round.

OOC:
Move around box, ending up about C13-14 with archon in the lead, hoping to stop just out of view of the guy up the stairs. If you'd like it, stealth: 26, but I'm hoping they're not looking that direction at all.

Hound Archon:
AC 19; HP 51
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 1/10

Micah (John) HP: 49/52 AC: 21/12/21) CMD:18  d20+11=17 ; d20+6=17 ; d8+2=10 ; d8+2=8 ;
Tuesday August 6th, 2019 6:03:04 PM


Engulfed by his spell, Micah hears nothing. The sudden flashes of silently light bursting around the room seem surreal and eliminate any doubt that they are not fully in the fray. The silent pain of the arrow nicking his flesh beneath his chain shirt reinforces that.

When he sees the secret door opening, he decides to take his stand there. Using his rod, he again casts a spell within the area of silence. A glowing blue hammer appears in the opening (W21, I believe) and strikes the creature within. As the hammer does its attack, Micah draws his mace, ready to confront whatever comes out of that secret chamber.

=======
Silence: 4 rds remaining
Enlarge on Zander: 79 rounds remaining
Standard action to cast Spiritual Weapon 8 rounds; +11/+5 to hit; 1d8+2 force damage
Metamagic rod of silent spell, 1 use remaining.

To Hit AC 17 for 10 points of force damage and To Hit Ac 17 for 10 points of force damage.
Move action to draw mace.


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+12=19 ; d20+4=11 ; d20+12=31 ;
Tuesday August 6th, 2019 7:34:50 PM

Stohp uses her AoO to try to grab the blue man one as he floats up (grapple 19). Assuming he gets away she'll move to the 8 foot pile of boxes and take cover there. Those should be big enough to shield even her (11 stealth to use the boxes as cover). If she somehow does manage to get ahold of him she'll instead maintain the grapple (31 to maintain in the unlikely chance 19 was enough to get him).

DM Robert - there appears to be no witty banter.  d4=3 ; d20+13=15 ; d20+12=30 ; d8+7=10 ; d20+8=15 ; d20+8=22 ; d20+3=21 ; d20+8=14 ; d20+3=21 ; d8+2=6 ; d20+8=19 ; d20+8=14 ; d20+3=15 ; d20+10=15 ; d20+11=20 ; d20+11=30 ; d4+1=3 ; d20+6=26 ; d20+6=7 ; d4+1=2 ; d20+6=8 ;
Tuesday August 6th, 2019 9:00:42 PM

Zanderallen tries to take the direct route to the overhead walkway, but lands on his face.

Sid in a dazzling display scampers up the 6 foot and then 8 foot crates and then leaps like a joyful ballerina. He clears 16 feet off the ground and nicks the blue creature in the leg. He then falls to the ground. Take 3 points falling over 10 feet damage. No Sneak Attack. You moved more than 5 feet, no second attack.

Stock lays into the big blue creature as it flies upward dealing it some devastating damage. Then he heads away.

Bartomus casts a spell. The man makes a save. I'm assuming 15 will succeed, you did not post a target number so I had to go back to your character sheet to try to look up your stats and such. He then moves 5 feet. Please keep in mind you are large and occupy 4 squares, naming just 1 square as your move position could lead to my placing you in adjacent squares you had not intended to be in.

Dorbin's go to summon appears and they lead off toward the stairs. oh, they've all drank potions of dark vision when this began, which is why you heard all the shuffling around.

Micah, somehow, see's the tiniest fraction of a secret door opening and wheels around dealing some street justice. The hammer impacts on the wood, just catching the flowing black hair of the female within. (you missed by 1).

Stohp tries to catch the blue creature but is slips easily past her. Then she moves...I'm not sure where you mean, she's next to an 8 foot pile of boxes and a 6 foot pile of boxes. DO you mean the boxes at AC10,11/AD10,11? You didn't state a location in your post.

---
The fire spreads igniting the boxes. Those near the fire Perception 15
Highlight to display spoiler: {The boxes are catching fire pretty quick and you can see that combustion is going on inside the boxes, probably filled with linen or straw soaked in something flammable.}

G2 "Cricky some big Dog thing is coming up the stairs." (Dorbin is apparently concealed but the Hound Archon did not roll any stealth. He starts raging droppoing his bow and taking a spear while charging the Archon. To hit 30, Damage to ARchon 10 , dink nothing gets through.

G3 Looks around but can't see a good target. He looks over to the stairs where his buddy is making fuss, and moves that direction.

G4 Takes a 5 foot step and aims at with a long bow and shoots at Large Zanderallen, who's prone so +4 to a bow shot so +4 to AC. To hit 22, miss. To hit 21 miss.

G5 "Hey they're coming around here. Get over here with that Javelin." He takes a 5 foot step and shoots at Stock. To hit 14, miss. Second arrow to hit 21, hits! Damage to STOCK 6.

G6 hurries over to the top of the stairs and hurls a javlin, At the 'water' barrel behind Stock. The Javelin turns into a bolt of Lighting, streakes by Stock's head and strikes the Barrel causing a Ka-Boom and there is fire again. Stock is in no splash damage zone so no worries.

G7 decides to fire at Prone Zanderallen. To hit 14 miss, 15 miss.

The creature is not happy. "Hey Dwarf, Here's your change." He fires at Stock. To hit 15 miss.

The man dances away from the lightning bolt. "Not nice! He casts a spell. Spellcraft 17 Highlight to display spoiler: {Protection from energy}

The Woman exits the box. She still makes it as a 5 foot move to W20. She has on studded black leather and is armed with 2 kukri's. She attacks full on Micah!
Right hand to hit 20, Left hand to hit 30! hits, damage 3, please make a fortitude save 18.
second swings
Right hand to hit 26 CRIT, 7 not confirmed, damage 2 please make a different fortitude save 18: left hand to hit 8.
(When saving please designate as left hand, right hand).

-------
Creature AC 21, damage 61.
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
Man AC, damage 6.

map


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday August 7th, 2019 4:26:54 AM

(I didn't even notice the 8 foot pile next to her. yes I meant the ac ad one)

Stock (JonM) HP: 86/104; AC: 20/18/11; DR 1/-; CMD: 27; Rage: 19/22  d20+13=29 ; d20+14=31 ; d10+19=20 ; d6=4 ;
Wednesday August 7th, 2019 10:02:00 AM

"EXPLODING CRATES!", yells Stock as he barrels forward like a missile towards one of the guards barring his way.

======

Perception spoiler 29 vs DC15
Charge to AI15/Power Attack G5 Hits AC31, 20 damage, 4 electricity damage
If the big creature is of the Giant subtype, then stock has +4 to AC vs it



Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   3d6=11 ; d20+7=13 ; d6+1=2 ;
Wednesday August 7th, 2019 11:21:19 AM

Bartomus stayed where he was at and looked at a Guard and saw on to his right and another that was further down the catwalk, yea, he would work.[i] He flipped his finger and called down another bolt towards that guard. He then untied his sling and let a bullet fly at the guard that was closer to him.

[i]Call 2/7 Lightning on G4, reflex save (15?) reduces 1/2 of 11, 13 to hit on G3 for 2 pts if not a miss


Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22 
Wednesday August 7th, 2019 3:31:07 PM

Zanderallen stands and starts moving towards the nearest stair. As he comes around the crates he sees Micah has found a combatant and sticks around to help him out. He grins at the women as he stands behind Micah.
----------------------
Move action stand up
Move action to Y20-Z21

Weapon bond Sword is Holy - 76 rounds remaining


Micah (John) HP: 44/52 AC: 21/12/21) CMD:18  d20+8=28 ; d20+8=16 ; d20+11=17 ; d20+6=21 ; d8+2=4 ; d20+11=20 ; d20+6=26 ; d20+6=25 ; d8+3=6 ; d8+3=4 ; d8+3=11 ;
Wednesday August 7th, 2019 6:05:04 PM


When the woman steps out and slashes him with both kukris she is wielding, Micah says something that, due to the continuing silence spell, only he knows what.

His glowing blue hammer continues to attack, landing a glancing blow on her collar bone.

When he feels as much as sees Zanderallen looming behind him, he rushes to the flanking position and makes his own assault. Not once, but twice, does he land blows with his enchanted, the second time striking her solidly to the side of her head. The impact seems greater without the distraction of hearing the hit. A silent shout of defiance escapes his lips as he exults in the blow against this foe.

===========
Silence (3 rounds remaining)
Fort save 28 vs 18 save (right hand)
Fort save 16 vs 18 fail (left hand)
Spiritual Hammer (7 rounds remaining) To hit 17, miss; to hit 21: Hit 4 damage
Move to V20 to flank with Zanderallen
With flank: 20 to hit: 6 damage
Critical confirmed ! 15 damage



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=27 ;
Wednesday August 7th, 2019 7:14:56 PM

Sid looks around as everyone runs from the big blue thing and he moves to X12 where he sheaths his short sword and draws Branwen out. He surveys the area and draws.

==================================================

Acrobatics: 27
ToHit(If possible):

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+11=17 ; d6+1=7 ;
Wednesday August 7th, 2019 7:17:08 PM

==================================================================

ToHit: 17 (g6)
Damage: 7

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+11=23 ; d20+6=11 ; d20+5=21 ; 2d6+5=9 ; d8+4=7 ;
Wednesday August 7th, 2019 7:22:38 PM

The hound archon swings its massive great sword, chopping into the guard. As the guard dodges the backswing of the sword, the archon bites it hard. Dorbin doesn't want the other guard showing up too soon, so he tries to slow it down by tossing a pat of butter that appears in his hand. He steps back as it flies through the air and turns into a pile of grease. He looks around for the other Silver Shields, but there are none in his sight just yet.

OOC:
Archon attacks G2, AC 15: d20+11=23, d20+6=11, d20+5=21 Dam: 2d6+5=9, d8+4=7 Total: 16
Dorbin casts grease on C16-C17-D16-D17, Reflex save DC 17 or fall, DC 10 acrobatics to move through the next space (if it doesn't fall). If the guard falls, Dorbin moves to C13, if it does not, to D12.

Quick question: are the guards evil? The archon has DR 10/evil, so if they're not, he didn't take any damage.

Hound Archon:
AC 19 (21 vs evil); HP 41
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 1/10

DM Robert - "EXPLODING CRATES!"  d20+4=21 ; d2=2 ; d20+4=16 ; d100=20 ; d100=14 ; d100=26 ; d20+12=28 ; d8+7=13 ; d20+7=17 ; d20+9=11 ; d20+8=28 ; d20+8=9 ; d8+3=9 ; d20+12=32 ; d20+12=26 ; 2d8+7=14 ; d20+7=12 ; d20+12=13 ; d20+7=15 ; d20+8=19 ; d20+3=6 ; d20+10=17 ; d20+20=38 ; d8+3=8 ; d6=1 ; d20+15=22 ; d8+3=11 ; d6=3 ; d20+10=11 ; d20+11=12 ; d20+11=21 ; d4+1=5 ; d20+6=13 ; d20+6=16 ;
Wednesday August 7th, 2019 9:11:21 PM

Just a reminder you are in Dim Light conditions.
OOC Please note, the Warehouse as stated is Dim Light. "In an area of dim light, a character can see somewhat. Creatures within this area have concealment (20% miss chance in combat) from those without darkvision or the ability to see in darkness." see page 172 of Core Rulebook.
Lowlight vision can see 80 feet
Regular vision can see 40 feet
Darkvision can see across the room.
Please let me know if your vision status.

Stock charges up the stairs and lays into the man (g5). The guards are not giants they are barbarian humans

Bartomus calls down some lighting but the guard manages to dodge some of it. Sadly Bartomus's skill with the sling is still lacking as the bullet sails near but still misses.

Zander stands up and moves around the crates, trying to look intimidating.

Micah's spiritual hammer gives the woman a whack and Micah dances around her and gives her a mighty whack as well.
Micah looses 2 points Dex. Please make another save vs. the left hand at DC 18 fort.

Sid does a running tumble up the boxes and is now standing on a 4 foot tall crate. He aims at G6 and hits.

Dorbin's Archon does some damage to the guard. Dorbin casts a grease spell and see's the guard slip and fall.
OOC, well I had to go look that up,I always thought you had to have an aligned weapon. In the case of humans, they do. Creatures with the subtype Evil can bypass the Archon's DR with natural or held weapons. So no he did not take damage, which is why I said 'dink'.
---
Fire spread check...dang the fires do not spread this round. But they keep burning.

G2 "Arg. AAHHAAHAH." He screams as only a raging human can.
To hit Archon. To hit 28, Damage to ARchon 3 gets through, Second attack 17 miss.

G3 is on the ground. He reaches into his pocket and throws at D11, hitting the square with a ThunderStone! Everyone in 10 feet must make a Fortitude save 15 or be deafened for 1 hour (20% chance spells with verbal component fails if you are deafened.)

G4 moves down the walkway and shoots at Micah. To hit 28, HIT, not confirmed. Damage 9.

G5 "MUAHAHAHHA." He laughs and goes stabby stab with his spear on Stock.
To hit 32! Confimred with a 26! Damage 14 Second stab to hit 12, miss.

G6 takes out his spear and joins in the stabbing of Stock. And yes the guard is raging.
To hit 13, miss. to hit 15, miss.

G7 continues to targe Zanderallen but now in the back.. To hit 19 miss, 6 miss.

The creature decides to shoot at Sid, because after all a flashy acrobatic tumbling human is always sight to set your eyes on. To hit 17, MISS.

The man scans the battlefield. Sid is the only target without cover. You hear the creak of the bow.
first shot 38 to hit, damage 8 normal, 1 nonlethal.
second short, to hit 22, damage 11 normal, 3 nonlethal.
Third shot, 11miss.

The Woman grimaces and says something best left in the silence spell. She 5 foot steps to v19, and then goes to work on Micah again.
Right hand to hit 12, Left hand to hit 21! hits, damage 5.
second swings
Right hand to hit 13 miss. Left hand 16 miss.
(At least all the poison is already off the blades).

-------
Creature AC 21, damage 61. DM only Highlight to display spoiler: {}regeneration damage 51Highlight to display spoiler: {}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G2 AC 15, damage 16
G4 AC 15, damage 5
G5 AC 15, damage 24
G6 AC 15, damage 7
Man AC, damage 6.
Woman AC 18, damage 25

map

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=17 ; d6+1=2 ; 3d6=9 ;
Thursday August 8th, 2019 9:10:13 AM

He dropped another bullet into his sling and as he did so he looked across the way at the guard who had dodged his lightning bolt moments ago. He shook his head, nothing else seemed to make sense to him. The crates provided some cover, he thought, though some were exploding elsewhere.

He flicked his fingers downward at the furthest guard and let a bolt come from the sky as he release his bullet at the guard closest to him.

Low light vision; Ranged Attack on G3 - 17 to hit for 2 (sigh); Call Lightning on G4, 3/7, for 9 Reflex save of 15 reduces 1/2

Stock (JonM) HP: 73/104; AC: 20/18/11; DR 1/-; CMD: 27; Rage: 18/22  d20+12=18 ; d20+12=31 ; d20+7=25 ; d10+19=26 ; d6=1 ; d10+19=26 ; d3=3 ; d10+19=27 ; d6=2 ;
Thursday August 8th, 2019 9:30:21 AM

Status Effect: Raging!

A splatter of his own blood flies before Stock's eyes but he doesn't even notice. He keeps laying into the guards, the flash of electricity from his flail driving him to hit harder and harder.

==========
PA1 hits AC18 vs G5, 26 damage+1 electricity
PA2 CRIT THREAT vs G5 (or G6 if G5 is down) (roll should have been +7, not +12), probably confirms vs 25, 53 damage if it confirms (not sure where the d3 came from) + 2 electricity


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+11=28 ; d20+6=9 ; d20+5=22 ; 2d6+5=13 ; d8+4=9 ; d20+5=21 ; 2d4=8 ;
Thursday August 8th, 2019 12:40:15 PM

The archon swings its massive sword and bits the guard again, shrugging off the little damage. Dorbin watches the rear guard go down and tosses a magical arrow at it, striking it with acid.

OOC:
Archon attacks G2: d20+11=28, d20+6=9, d20+5=22, Damage: 2d6+5=13, d8+4=9; total: 22
Dorbin acid arrow, ranged touch G3: d20+5=21; damage: 2d4=8 (round 1/3)

Hound Archon:
AC 19 (21 vs evil); HP 48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 3/10

Micah (John) HP: 39/52 AC: 20/12/20) CMD:18  d20+9=17 ; d20+4=8 ; d20+11=26 ; d20+6=11 ; d8+2=8 ; d20+8=28 ;
Thursday August 8th, 2019 5:44:42 PM


Micah blocks most of the woman's attacks, but there are so many of them that one gets through. He makes an inane comment about a girl in a place like this, but only because it is impossible for her or anyone else to hear the normally serious priest say anything so corn. Laughing at himself, he is unable to land any blows himself, but his spiritual hammer manages to connect soundly once again. He does manage to move around her to allow Zanderallen a chance to flank again. As he does so, a mad grin still on his face, he nods at the paladin in invitation.

Micah quickly looks around at the fires and the smoke they are producing. Recalling what the lizardfolk gave him and the other Silver Shields, he looks for materials he could throw into the fire to produce even more smoke.

===========
Do the fires provide light? If so that would eliminate the dim lighting.
What about smoke? Is the warehouse filling with smoke from the fires?
Is there anything in the crates or laying about that could make a smoky fire? Rope, bundles of cloth, rubber, plant material, tar, etc.?


Save 28 vs poison (nat 20!)
Note that header reflects dex damage effect on AC
5' step to T19, setting up flank for Z
Silence (2 rounds remaining)
Spiritual Hammer (6 rounds remaining) To hit 26, hit for 8 damage; to hit 8, miss
Full Round Attack: To Hit 17 and 8, both miss



Zanderallen (Zachary H) 88/88 AC: 23 T: 13 FF: 22 CMD: 22  d20+13=19 ; d20+8=21 ; 2d6+25=32 ; d6=1 ; d6=3 ; d6=4 ; 2d6+25=34 ; d6=3 ; d6=2 ; d6=4 ;
Thursday August 8th, 2019 6:31:28 PM

Zanderallen steps forward at Micah's invitation channeling divine smiting against their opponent. He almost feels sorry for her as he swings his massive sword at her, holy energy glowing from him.
---------------
Divine Bond - Holy on Sword 75 rounds
Smite Evil on W1 +4 to hit, +8 damage if evil, +4 to AC against W1


5 ft step to X19-Y20

Full attack on W1 with +2 flank
1st: Hit - 23(d20+13+4) Damage - 40 (32 weapon, 1 fire, 7 holy)
2nd: Hit - 25(d20+8+4) Damage - 43 (34 weapon, 3 fire, 6 holy)

If she's not evil
1st: Hit - 19 Damage - 25 (24 weapon, 1 fire)
2nd: Hit - 21 Damage - 29 (26 weapon, 3 fire)

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d3=3 ; d20+12=16 ;
Thursday August 8th, 2019 7:02:14 PM

Stohp moves up to help Stock, attempting to grapple guard 6 and get him out of the way (16 to grapple) (she should have enough move to be directly behind him on the stairs, AH, AI, 13 14)

Sid(Andrew) HP: 23L, 4NL/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+11=14 ; d20+9=26 ; d20+1=8 ; d6+1=2 ; d20+15=30 ;
Thursday August 8th, 2019 7:04:38 PM

Sid takes the damage and redirects to the man. A barrage of arrows flying at him. Sid then moves to Z12 and tries to hides in the dim warehouse.

=======================================================================

ToHit1(RapidShot): 12(Forgot the -2 on first rapid shot)
ToHit2(RapidShot): 26(Includes -2 for rapidshot)
Damage: 2
ToHit3: 8

Stealth(If possible): 30


DM Robert - "EXPLODING CRATES!"  d20+4=22 ; d100=54 ; d100=53 ; d100=3 ; d100=74 ; d20+12=30 ; d8+7=15 ; d20+7=13 ; d20+11=21 ; d20+7=27 ; d20+12=25 ; d20+12=18 ; d20+7=18 ; d20+7=25 ; d20+10=30 ; d20+10=17 ; 2d6+7=15 ; d20+22=36 ; d8+9=17 ; d6=5 ; d20+22=29 ; d8+9=12 ; d6=4 ; d20+17=23 ; d20+12=13 ;
Thursday August 8th, 2019 9:01:00 PM

Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.

Re: Micah's questions, I would say the front half of the warehouse might now be one step of from lowlight, the back is still dim, but there is also the sunrod within 20 feet of you providing light so no miss chance right now. Smoke is slowly billowing in the ceiling. Well the crates are on fire and there appears to be something flamable within those crates, but it is not resinous, more like straw and linen soaked in kerosene.


Bartomus slings a bullet and is not sure where it went sailing. Then he brings down another lighting bolt but that guard seems to be on his game.

Stock hard rages and attacks. One hit is not taking the guard down (well okay 2, but first hit this round). The second hit floors the guard in a gooey mess.

Dorbin last round the guard threw a ThunderStone! You and the Archon were in 10 feet and must make a Fortitude save 15 or be deafened for 1 hour (20% chance spells with verbal component fails if you are deafened.
The Archon attacks but the man is still up.
Dorbin casts an acid arrow, it hits (rolled for that 20% miss chance).

Micah attacks, but only his spiritual hammer lands a blow. Then he moves (do you mean U19? T19 is more than 5 feet away.

Zanderallen steps up and smites the woman.....actually the first swing kills her outright. I mean she is a rogue/assassin how could she not be evil. The woman splatters she nearby boxes with her blood...

Stohp moves up and attempts to grapple G6. However, he proves elusive.

Sid fires at the man, hitting once. Then he decides some cover might be good and seeks some. No stealth unless you have a feat that lets you do it as a free action.

---
Fire spreads check...some of the fires get bigger.

G2 "Die Monster Die." He screams as only a raging human can.
To hit Archon. To hit 30, Damage to ARchon 5 gets through, Second attack 13 miss.

G3 makes an acrobatics check and stands up and then 5 foot steps out of the grease.

G4 Notices Bartomus and decides to throw his Javelin of lighting at the nearby 'water' barrel. Nat 20 to hit the water barrel. KaBoom. There's more fire!

G5 dead.

G6 "You killed KENNY." He shouts at Stock. He stabs at Stock.
To hit 18, miss. to hit 18, miss.

G7 moves up to behind G6 and flings his Javelin of lighting at the barrel of 'water' that Sid just happened to jump down next to. To hit the barrel, 25, he hits it. Sid make a Reflex save of 12 to avoid becoming engulfed in bursting alchemist fire.

The creature moves to AA8/9AB8/9 still flying near the ceiling. He shoots at Stohp. Hitting her with a crit 30, but not confirming. Damage 15

The man yells "Aeon!" as the girl dies, but Zanderallen and Micah hear nothing. HE shifts his target to Zanderallen, upping his game with his anger and hurt. (I'm giving you +4 cover from the crate you're next to but his is also 15 feet + about 4 feet to his arm off the floor.)
First Shot 36 hit damage 17 plus 5 points non lethal.
second short, to hit 27, damage 12 normal, 4 nonlethal.
Third shot, 13 miss.
Forth shot 13 miss.
(Because that's what it's like when DM throws in an evil assassin ranger with rapid shot, many shot, and favored enemies that happen to be y'all.)

The Woman is dead.

-------
Creature AC 21, damage 61. DM only Highlight to display spoiler: {regeneration damage 46Highlight to display spoiler: }
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G2 AC 15, damage 38
G3 AC 15, damage 8
G4 AC 15, damage 8
G5 DEAD damage 104, there's dead and then's there's mop and bucket dead.
G6 AC 15, damage 7
Man AC 25, damage 8.
Woman DEAD! AC 18, damage 73+another 43 if Zander wants, she be in pieces.

map


Stock (JonM) HP: 73/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 17/22  d20+12=28 ; d20+7=20 ; d10+19=21 ; d10+19=26 ; d6=2 ; d6=3 ;
Friday August 9th, 2019 9:25:54 AM

Stock is still RAGING

One goes down, two more remain. Stock steps forward and lays into another guard. The electricity sparks from his weapon light up the wall next to him with each swing.

=======
Note - AC is correct now. I accidentally left it at -2 from my charge for an extra round. It didn't end up mattering though.
Move: 5 ft step to AI16
PA1 vs G7 hits AC28, 21 damage, 2 electricity
PA2 vs G7 hits AC20, 26 damage, 3 electricity


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=20 ; d6+1=7 ; 3d6=15 ; d20=3 ;
Friday August 9th, 2019 10:17:51 AM

It was time to move, he thought as he looked at the fire that erupted on the stack of crates. He moved quickly, dropping a bullet into the sling and twirling it as he moved ducking down by the next set of crates. He glanced at the two guards and whipped the bullet, and then flicked his finger downwards towards the other guard who had thrown his javelin at where he had been.

Move to L-m 17-18; Sling 20l dmg 7 on G3; Call Lightning, 15 dmg, reflex save 15 reduces by half; stealth check 3 - so much for ducking!

Micah (John) HP: 39/52 AC: 20/12/20) CMD:18 
Friday August 9th, 2019 5:44:17 PM


Its foe lighting in a ghastly puddle, the spiritual hammer floats eerily in place, awaiting further instructions from its summoner. That summoner, Micah, is too focused on the next target to divert any attention on the celestial weapon.

Determined to get Zanderallen up on the mezzanine, he rushes around the crates to the edge of the ledge. Silently gesturing his intent, and drawing upon his inner reserves, he uses the last charge of the day on his rod of silent spell to cast enlarge person on himself and braces his body to form a ladder of his enlarged arms and legs.

==============
1 hero point for extra action
Enlarge Person on Micah 80 rounds
Full round move to V24-W25
Silence (1 rounds remaining)
Spiritual Hammer (5 rounds remaining) at U20

Sid(Andrew) HP: 23L, 4NL/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+10=22 ; d20+9=15 ; d20+9=25 ; d20+1=10 ; d6+1=4 ;
Friday August 9th, 2019 6:53:05 PM

Sid rolls out of the way raises and sends three quick arrows at the man. He ducks back down and yells, "Hey, if you stop now maybe we can work with some clerics talk to the big G, master of death himself and see if we can get her back? I'll help out, make a weekend of it, maybe get some barbeque on the way, some samosas maybe? Hot chicken?"

================================================================

Reflex Save: 22

ToHit1(RapidShot): 15(Includes -2 for rapidshot)
ToHit2(RapidShot): 25(Includes -2 for rapidshot)
Damage: 4
ToHit3: 10

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday August 9th, 2019 6:56:54 PM

Stohp is going to try to squeeze next to Stock to grapple guard 7 with her reach.

Zanderallen (Zachary H) 75/88 AC: 23 T: 13 FF: 22 CMD: 22  d20=1 ; d6=2 ; d6=5 ; d6=5 ; d6=4 ;
Friday August 9th, 2019 8:32:41 PM

Zanderallen's grunt is lost in the silence as the arrows dig into his flesh. Briefly healing the wounds he follows Micah in silent agreement as to the next target. Sheathing his sword as he moves up he steps onto Micah's offered hands and takes the step up to mezzanine above. Redrawing his blade as he steps up he points it at the bowmen.
-------------
Divine Bond Sword is Holy 74 rounds
Swift Action Lay on Hands Heals 16 (1 used) (Fun fact healing lethal damage heals an equal amount of non-lethal damage
Double Move Action Y26-Z27 30 feet of movement plus 10 feet of going up the Micah ladder
Sheathing and drawing sword combined with the two move actions
(OOC accidental d20 hit)

DM Robert - "Hey, if you stop now maybe we can work with some clerics ..."  d20+4=22 ; d100=76 ; d100=80 ; d100=96 ; d100=64 ; d100=51 ; d20+12=30 ; d8+7=9 ; d20+7=12 ; d20+11=23 ; d20+12=18 ; d20+8=10 ; d20+3=6 ; d20+12=25 ; d8+7=12 ; d20+7=19 ; d20+12=23 ; d8+7=9 ; d20+7=8 ; d20+10=16 ; d20+23=34 ; d8+12=15 ; d6=1 ; d20+23=41 ; d8+12=15 ; d6=6 ; d20+18=28 ; d8+12=15 ; d6=5 ; d20+13=20 ;
Saturday August 10th, 2019 2:40:02 PM

Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.

Stock moves up and smacks the guard soundly. Not enough to put him down though.

Bartomus's stone hits the guard and brings down some lighting. The guard manages to avoid most of the lighting blast.

Micah calls on some reserves and runs to the back wall (the upper landing is over the offices on the first floor so that is also a wall) and enlarges himself in an attempt to make a ladder for Zanderallen.

Sid manages to avoid getting sprayed with alchemist fire and shoots at the man while trying to distract him with banter.

Stohp doesn't have to squeeze she can just move up since Stock moved forward. (Also I don't think you can end your turn in a space occupied by someone else.) However in moving forward it seems she forgot to do anything.

Zanderallen moves up to the 'second' floor. (Don't know why you put yourself at YZ when Micah was at VW but oh well).

Dorbin is overcome by combat stress and does nothing.

---
Fire spreads check...dang all the fires got bigger. Front end of the house is very thoroughly lit by the bonfires.

G2 Continues to attack the Archon.
To hit 30, Damage to ARchon 0 nothing gets through, Second attack 12 miss.

G3 decides it's time to join his buddy and successfully navigates the Grease. He takes an attack at the Archon.18, Miss.

G4 keeps his eye on Bartomus and decides to give him some arrows (giving you +4 for some cover).
To hit 10, and 6. He gnashes his teeth and throws down his bow.

G5 dead.

G6 Still enraged by his friends death, stabs at Stock.
To hit 25 hit, damage 12: To hit 19 miss.

G7 is bloodied from Stock's attacks. But that just registers in his raging that it's a good fight. He attacks Stock.
To hit 13 hit, damage 9: to hit 8 miss.

The creature moves to AE11,12/AF11,12 still flying near the ceiling. He then shoots at Zanderallen. To hit 16, miss.

The man smiles at Zanderallen, for now he's in 30 feet of him.
First Shot 34, normal damage 15, nonlethal damage 1.
second short, to hit 41, normal damage 15, nonlethal damage 6.
Third shot, 28 normal damage 15 (what is it with the die roller 3 in a row), nonlethal damage 5.
Forth shot 20 miss.

-------
Creature AC 21, damage 61. DM only Highlight to display spoiler: {regeneration damage 41}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G2 AC 15, damage 38
G3 AC 15, damage 15
G4 AC 15,
G6 AC 15, damage 7
G7 AC 15, damage 52
Man AC 25, damage 12.

G5 dead
Woman DEAD!

map

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   3d6=15 ; d20+7=25 ; d6+1=2 ;
Sunday August 11th, 2019 7:31:02 PM

He smirked when the guard tossed down his bow. It was at least some consulation for Bart's feeble attempts to cause their enemies some damage. He swung a bullet at the frustrated guard with the added effort of bringing down another bolt of lightning at him.

Call Lightning, 15 dmg, Reflex Save 15 reduces by half on G4; Sling attack 25; dmg 2

Micah (John) HP: 39/52 AC: 20/12/20) CMD:18  d20+9=25 ; d20+4=12 ; d8+4=8 ;
Sunday August 11th, 2019 8:26:36 PM


Micah steps up to engage the man on mezzanine, enjoying the fact that with his new size, the priest can easily reach the archer. His first blow lands a hit, but his second falls short.

He waits in anticipation for the Zanderallen to bring the fight to their foe.

=======
5' step to U25-V24
Full Round Attack on the man To Hit 25 for 8 damage to hit 12
He is now threatened with Micah's 10' reach.
Enlarge Person on Micah 79 rounds
Silence-- last round
Spiritual Hammer (4 rounds remaining) at U20


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+12=19 ;
Sunday August 11th, 2019 9:48:01 PM

Stohp grabs guard 7 (grapple 19), still trying to help Stock get through (I know I rolled grapple last round... might have done it on wrong board.)

"Take the leader alive and as many others as you can alive!" Stohp calls. "This is all pointless if we have no witnesses to sell out their boss!"

Stock (JonM) HP: 54/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 16/22  d20+12=19 ; d20+7=14 ; d10+19=25 ; d6=2 ;
Monday August 12th, 2019 9:42:11 AM

RAGING

Through his rage enhanced senses, Stock begins to smell smoke. "FIRE!" He's not quite sure if he yelled it or thought it really loudly. He keeps stepping and swinging his flail.

==============
5 ft step to AI17
PA1 vs G7 hits AC19, 25 damage + 2 electricity
PA2 vs G7 or G6 hits AC14


Zanderallen (Zachary H) 46/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d6=5 ; d6=1 ; d6=4 ; d6=4 ; d6=3 ; d20+15=19 ;
Monday August 12th, 2019 2:24:35 PM

{OOC: I must have misread Micah's position. Either way bad man gets a full round attack within point blank and it takes Zander a move to close with him.}

Zander's glee at finally being able to reach his foe is tempered by the pain from the arrows repeatedly striking him. He almost staggers before bolstering himself and advancing on his tormentor. Noting his opponent's bow he closes fully adjacent to him. "You will pay for the suffering you have inflicted.", he calls out as he gets his single swing.
------------------------------------------
Divine Bond Sword is Holy - 73 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC


Lay on Hands 16 healed plus the 12 non-lethal 2 used
Smite Evil 2 used
Move to U26-V27
Attack
19 misses

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+7=12 ; d20+7=24 ; 2d4=5 ; d20+11=23 ; d20+6=12 ; d20+5=12 ; 2d6+5=11 ; d20+1=18 ; 2d4=7 ;
Monday August 12th, 2019 4:23:19 PM

Dorbin shakes his head and shakes off the explosion from the thunderstone. The archon is deafened, but continues attacking the guard. Dorbin looks around and sees the fire expanding. He can hear the sounds of combat, but just can't see anyone else. He takes a step back and flicks his wrist. A small green arrow appears and hits the guard.

OOC:
So sorry, everyone, for the missed day!

Backing up the round for the saves:
Archon Fort Save, DC 15: d20+7=12 Fail. Archon deaf
Dorbin Fort Save, DC 15: d20+7=24 Success!

Dorbin acid arrow 1, G3: damage: 2d4=5 (round 2/3)

Archon attacking G2: d20+11=23, d20+6=12, d20+12=12; one hit, damage: 2d6+5=11

Dorbin, ranged touch G3 with second acid arrow (with -4 for firing into combat): d20+1=18 hits: damage 2d4=7 (round 1/3)

Dorbin 5' step to C12

Hound Archon (deaf):
AC 19 (21 vs evil); HP 48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 4/10

Sid(Andrew) HP: 23L, 4NL/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=19 ;
Monday August 12th, 2019 7:09:08 PM

Sid runs low to Y21 being as quick and as quiet as possible.

=======================================================

Stealth(Fast Stealth): 19
Running to Y21

DM Robert - "You will pay for the suffering you have inflicted."  d20+4=6 ; d100=41 ; d100=90 ; d100=11 ; d100=74 ; d100=19 ; d100=44 ; d20+12=24 ; d8+7=12 ; d20+7=24 ; d8+7=13 ; d20=11 ; d20+11=17 ; 9d6=29 ; d20+24=40 ; d20+24=32 ; 2d6+2=7 ; d20+19=20 ; d20+14=34 ; d20+14=24 ; d6+8=14 ;
Monday August 12th, 2019 8:42:17 PM

Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.

Bartomus is satififed when is call lightning does full damage and his sling stone hits as well.

MIcah swings, but the back of the warehouse is still dim light. However, his hit still lands. (So how tall is Large? the landing is 15 feet high.)

Stohp tries to grapple the guard but fails.

Stock edges forward and swings his flail. Taking out the pathetic excuse for a guard.

Zanderallen closes on the man but finds him elusive.

Dorbin's acid arrows eat slowly into the guard.

Sid takes the low road and moves quietly.

---
Fire spreads check...two fires spread. Front end of the house is very thoroughly lit by the bonfires.

G2 Continues to attack the Archon.
To hit 24, Damage to ARchon 2 gets through, Second attack 24 hit, 3 gets through.

G3 has had enough from this puny human. Archon gets an AOO as Guard 3 advances on Dorbin.
TO hit Dorbin (1 attack since he moved more than 5 feet). 11, miss.

G4 moves away from the railing and to the back wall, advancing toward the stairs.

G6 hearing one of his bosses instructions takes a 5 foot step over the railing and makes an acrobatic tumble to avoid the falling damage.

G7 dies horribly, well really any death is horrible to the person that died.

The creature calls out, "Get out of the way Thule." and uses an innate ability and generates a cone of cold that hits Stohp and Stock. Reflex save 18 for half damage. Damage is 29 points before halving. He then continues to move southward.

The man drops his bow and whips out his rapier taking a 5 foot step away from the banister/edge of the landing. "Well I'm not quite as skilled with this but let's dance."
First attack 40, potential crit, confirmed normal damage 7. (oh wait +6 for favored enemy total 13 damage)
second attack, to hit 20 miss.
Third attack 34 potential crit, not confirmed (stupid smiting). Damage 14.

-------
Creature AC 21, damage 61. DM only Highlight to display spoiler: {regeneration damage 36}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G2 AC 15, damage 49
G3 AC 15, damage 27
G4 AC 15, damage 17
G6 AC 15, damage 7
G7 AC 15, damage 79 Dead
Man AC 25, damage 12.

G5 dead
G7 dies
Woman DEAD!

map


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=21 ; d6+1=3 ; 3d6=12 ;
Tuesday August 13th, 2019 10:34:25 AM

One more time, he thought as he looked at the guard on the upper level of the warehouse. He dropped another bullet in his sling, spun it as he started to walked forward and let it loose as he took his first step. He flicked his fingers at the same guard

[Range Attack at G4- 21 to hit; 3 dmg; Final call lightning dmg 12; reflex save -1/2; move to MN 22 & 23[/i]

Stock (JonM) HP: 25/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 15/22  d20+12=30 ; d10+19=28 ; d6=6 ; d20+5=6 ; d20+6=11 ;
Tuesday August 13th, 2019 10:58:59 AM

Raging!

Stock looks up at the large form and grunts, taking the weight of the cone in the face. "MICAH! HEALING! I hate flying creatures!"

=======
Mitch - it looks like your Stohp's character sheet is still level 7...we've all been level 8 for some time now.
Seems like Stohp and Stock should get AoO's on G6...just in case
PA vs G6 hits AC30, 28 damage + 6 electricity
Reflex Save 6...ugh
Double move to AF26 where Stock hurdles the railing and attempts an acrobatics check to soften the fall
Acrobatics: 11...seems like a fail; 1d6 damage and fall prone? Hoping to end on AE25


Zanderallen (Zachary H) 46/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d6=2 ; d6=2 ; d6=3 ; d6=2 ; d20+15=18 ; d20+10=23 ;
Tuesday August 13th, 2019 11:41:36 AM

Zanderallen staggers a little even as he bolsters himself slightly with divine healing. Bleeding some several arrow wounds and rapier stabs his swings are weak and wild and the man dodges them easily. Hearing Stock call out he calls out to Micah as steadily as he can manage, "Go help the others, I've got him."
--------------------------------------------------------
Divine Bond Sword is Holy - 73 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC - 2 used


Lay on Hands 9 - 3 used

Full Attack
1st - 18 misses
2nd - 23 misses

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  2d4=6 ; 2d4=4 ; d20+11=30 ; d20+11=27 ; 2d6+5=12 ; 2d6+5=9 ; d20+11=16 ; d20+6=21 ; d20+5=24 ; 2d6+5=10 ; 2d6+5=11 ; d8+4=8 ; d20+14=29 ;
Tuesday August 13th, 2019 1:35:50 PM

When the guard moves past the archon, the archon swings the massive sword and chops deeply into the guard. The acid continues to burn and the archon follows up the AOO with more chops and slices into the guard, ending with a bite into its shoulder. Dorbin's eyes widen as the guard approaches him. He casts a spell and starts to move up and away.

OOC:

Dorbin acid arrow 1, G3: damage: 2d4=6 (round 3/3)
Dorbin acid arrow 2, G3: damage: 2d4=4 (round 2/3)

Archon, AOO, G3: d20+11=30 (threat: confirm: d20+11=27). Damage: 2d6+5=12 plus d26+5=9 Total AOO damage on G3: 21

Archon full attack on G3: d20+11=16, d20+6=21, d20+5=24, damage: 2d6+5=10, 2d6+5=11, d8+4=8; Total damage on G3 from full attack: 29

Sum of all damage to G3 from acid arrows, AOO, and archon attack: 60!

Dorbin, concentration check if G3 lives (not needed if G3 falls), DC 21: d20+14=29 success! Dorbin casts fly as a standard action, then if G3 is still standing, will take a 5-foot step diagonally up and away from G3 so that he is out of reach (to D12, but up). If G3 has fallen, he will spend his standard action flying up and behind the archon, still in D12, but only high enough to see over the archon and up the stairs (using the archon as cover).

Hound Archon (deaf):
AC 19 (21 vs evil); HP 43/48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 5/10

Flying: Round 1 of 8 minutes

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  d6=5 ; d6=3 ; d6=4 ; d6=1 ; d6=1 ; d6=3 ;
Tuesday August 13th, 2019 4:18:48 PM


When Micah's silence spell ends, the first thing he hears is Stock's unmistakable voice calling for healing. He sees the dwarf hurtling toward him and moves closer before tapping into the healing power granted to him by Domi. Now that he can be heard, he asks Sid and Stock [/b]"Do any off the downed guards have any of those lightning shafts still on them?"[/b]

==========
Move to Z24/AA25
Selectively Channel excluding the man at T27 Heal 15 to Sid, Zanderallen, Micah, and Stock
What is the "h" at U20?
Channel energy: 6 uses remaining.



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+18=24 ; d20+9=24 ;
Tuesday August 13th, 2019 6:18:17 PM

Stohp dives away from the cone of cold, taking no damage (24 save, evasion). Deciding she's accomplishing nothing here she tries to rush past Stock and get up to the leader so she can help take him alive. (If the guard is still up she gets 10 feet less movement and provokes an AoO. Moving to AH AI 25 26, or two further if no squeezing is needed)

(ignore the first 24, rolled for my other char here by accident)

Sid(Andrew) HP: 38/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=25 ; d20+11=23 ; d6+1=5 ;
Tuesday August 13th, 2019 6:59:21 PM

Sid moves up to S27 if possible, to give Z the flanking bonus, but at least wants to get to T26. He runs and leaps off of Micah's enlarged back flipping to the edge of the mezz. He lashes out with his short sword as he lands.

==========================================================

Acrobatics: 25

ToHit: 23( 25 if I can get to S27)
Damage: 5

(I know, I just rolled in case. Really like Z to get that +2 though if possible)

DM Robert - "MICAH! HEALING!"  d20+4=16 ; d100=34 ; d100=49 ; d100=39 ; d100=14 ; d100=80 ; d20+12=18 ; d20+7=17 ; d20+11=31 ; d20+12=28 ; d8+7=13 ; d20+24=33 ; d6+8=13 ; d20+19=31 ; d6+8=10 ; d20+14=34 ; d20+14=16 ; d6+8=9 ;
Tuesday August 13th, 2019 8:59:42 PM

OOC hmm, I had to look up critical hits, I thought that only the weapon die was doubled, but it says all your usual modifiers except special weapon damage ie flaming.
Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.
Back half of the warehouse is dim light, front half thanks to the fires is normal light but the ceiling is filling with smoke.


Bartomus (the guard moved to the back of the wall and is 15 feet up, I'm going to rule at the very least he has partial cover from you) but with your role you still hit. He does manage to dodge part of the lighting bolt.

Stock (no AOO, he essentially took a 5 foot step horizontally even if the change was greater vertically, he rolled acrobatics to avoid the falling damage). He runs down the wall and then leaps over the railing to land below, but lands terribly. (the d6 is non lethal damage since you jumped of your own volition, and it doesn't say anything about falling prone if you fail the roll.)

Zanderallen swings but the man manages to avoid the blows.

Dorbin watches in fear as the guard advances on him but the Archon goes to town on him and with the acid still eating at him, he falls dead. Dorbin starts flying.

Micah heals the stated people 15 hit points (in case no one counted his d6 rolls). He asks about the lighting javelins (no one has stopped to look). (The blue h is your spiritual hammer).

Stohp hustles down the landing.

Sid moves...I'm not sure what your path is. You state you run, but running as a full round action has to be in a straight line. You could double move, I'll let you use Acrobatics instead of climb but changing elevation would still cost double. There's no way you would be able to get to the west side of the man strait from below. (You would have to get to T26 and that's a stretch from Micah with Zanderallen blocking any closer railing. 8 of your 12 movement would get you to W26, that would leave 4 moves but again I can only work out your getting even with Zanderallen at U28....So I'm putting you at V28 as the closest pathway I can see without putting you in direct confrontation yet.) If you want to do something else you need to give me a path that would work for your stated intentions, oh and since you double moved you don't get any attack.

---
Fire spreads check...on fire spread. Front end of the house is very thoroughly lit by the bonfires.

G2 is in a raging frenzy, not realizing that his attacks are not hurting the Archon as much as they should.
To hit 18, miss. Second attack 17 miss.

G4 regrets having already tossed his javelin as well as having thrown down his bow. He takes his spear in hand and advances successfully through the grease. He attacks the Archon.
To hit 24, damage 3.

G6 advances toward the back of the building and pours something from a vial over his spear.

The creature flys to the back of the building, he is now 20 feet off the floor (in relation to his feet), and again uses a spell like ability. He 'casts' Deep Slumber on Stohp. Please make a Will Save of 16 or fall asleep.

The man twirls his blade and says, "Have at thee.", he takes another 5 foot step away from the ledge.
First attack 33, damage 13.
second attack, to hit 31 hit, damage 10.
Third attack 34 potential crit, not confirmed. Damage 9.

-------
Creature AC 21, damage 61. DM only Highlight to display spoiler: {regeneration damage 31}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G2 AC 15, damage 49
G4 AC 15, damage 26
G6 AC 15, damage 7

Man AC 25, damage 12.

G3 has died.
G5 dead
G7 dies
Woman DEAD!

map


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday August 14th, 2019 12:46:26 AM

He really was at a loss as to help control the man who was causing all of the problems. But, one thought was to get closer to where Zander was. He headed that way trying to get a plan together, they didn't seem to worried about fires, that might be an option, he thought to himself.

move to QR 23 24

Stock (JonM) HP: 40/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 14/22  d20+10=26 ; d6+6=11 ;
Wednesday August 14th, 2019 9:49:17 AM

RAGE!
Stock registers the comforting warmth of Micah's channeling, grabs a javelin and chucks it at the flying creature.
==========
What kind of a knowledge check can be used to learn more about the creature?
Move to AA22, drawing a javelin
Thrown Javelin hits AC26, 11 damage to interrupt the spell; Javelin has a 30' range increment



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+11=21 ; d20+6=17 ; d20+5=6 ; 2d6+5=15 ; 2d6+5=12 ; d20=6 ;
Wednesday August 14th, 2019 11:31:22 AM

As the first guard falls, the archon turns back to the second guard, spinning and slashing with his sword, drawing blood and slicing deeply. Dorbin is glad to see the first guard fall and he flies up a little higher to try and see more of the battlefield, but can see little between the darkness, the fires, and the smoke generated by the fires. He flicks his finger and an acid blob appears, but quickly fizzles out before it hits the ground.

OOC:
Archon, attacking G2: d20+11=21, d20+6=17, d20+5=6; damage: 2d6+5=15. 2d6+5=12; total damage to G2= 27

Dorbin flies up to a height where he can see above the boxes that are stacked 6 high.
Dorbin, acid dart at G4: d20 (with -4 for firing into combat): 6

Hound Archon (deaf):
AC 19 (21 vs evil); HP 40/48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 6/10

Flying: Round 2 of 8 minutes
Acid darts: 1/9 used

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d6=4 ; d6=5 ; d6=4 ; d6=5 ; d20+15=32 ; d20+10=18 ; 2d6+25=34 ; d6=4 ; d6=3 ; d6=5 ;
Wednesday August 14th, 2019 5:09:38 PM

Zanderallen shuffles to give his allies room to get in easier as he once again bolsters himself against he constant stabs of his opponent. Silent as he manages to land a hit.
-----------------------------
Divine Bond Sword is Holy - 72 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC - 2 used


Lay on Hands 18 - 4 used

Full Attack
1st - 32 hits, 46 damage (34 weapon, 4 fire, 8 holy)
2nd - 18 misses

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  4d8=22 ; 8d6=26 ; d20+11=20 ;
Wednesday August 14th, 2019 5:33:37 PM

Note that Micah's starting position is incorrect on the map. Per last post he went to Z24/AA25

Micah now sees the flying creature. Knowing it is causing a lot of harm, he calls upon his faith, summoning forth a storm of holy power to smite the flying foe. Still grimacing at the forces he unleashed, he sends the spiritual hammer to attack, but the weapon is unable to land a damaging blow.

==============
Move action to move the spiritual hammer against the flying creature. To hit 20 (missed it by that much.)
Spiritual Hammer (2 rounds remaining) at AC20

Holy Smite 20' radius burst, centered on AE23 should get G6 and the flying creature. Damage is 22 versus evil creatures; Damage is 26 versus evil outsiders ;-), All evil are blinded for one round. A successful Will saving throw DC 19 reduces damage to half and negates the blinded effect.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+2=14 ;
Wednesday August 14th, 2019 6:29:46 PM

Stohp decides this fight was boring anyway and takes a nap. While still standing. At the top of the stairs. After a moment she tumbles over and down the stairs; good thing no one's still on them or they'd be buried in 800 lbs of taur.

Sid(Andrew) HP: 38/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=17 ;
Wednesday August 14th, 2019 7:16:41 PM

Sid moves to S29 and strikes out with his short sword and pincering the man between he and Z.

============================================================

ToHit1(Flanking): Nat. 1

((That works. I didn't have the best understanding of the map and how much my acrobatics check would get me so I'm happy. I don't think I get anymore attacks this round, and if I say I'm attacking and I can't legally do it, then please make it part of the cool set piece where the villain is tucking and weaving the blows placed at him.))

DM Robert - "MICAH! HEALING!"  d100=82 ; d20+10=18 ; d20+20=25 ; d6+4=5 ; d100=96 ; d100=61 ; d100=18 ; d100=43 ; d100=8 ; d20+13=33 ; d20+13=30 ; d8+8=10 ; d8+8=10 ; d20+20=25 ; d6+4=8 ; d20+15=24 ; d6+4=7 ; d20+10=21 ; d6+4=6 ;
Wednesday August 14th, 2019 8:52:09 PM

Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.
Back half of the warehouse is dim light, front half thanks to the fires is normal light but the ceiling is filling with smoke.

Bartomus moves to some uneven terrain as he is part way up some 2 foot high crates and partway on the floor.

Stock throws a javelin at the creature hitting it. (sorry the spell went off last round so you can't disrupt that.)
It is a knowledge Planes 18 to identify the creatures. Highlight to display spoiler: { Oni, Ogre Mage}

Dorbin's Archon attacks the guard slaying him in a brutal fashion. He then fires some acid at guard 4 but misses. Dorbin flys a little higher probably 15 feet off the floor.

Zanderallen swings at the man...hitting him (rolled the 20% miss, but you're way over). His sword bites deeply and blood sprays.

Micah calls down some holy blasting. The creature shrieks in pain with that spell.

Stohp..does not fall down the stairs, if you recall you said you double moved down/toward the back of the landing, you are near the corner his sleep affected you after your turn becuase while we don't have initiative to speak of, they are going last so all your actions happen first. And generally I just consider whoever posts first to have initiative for that round. But never-the-less Stohp takes a nap, if only she had a little cartoon of milk as well.

Sid moves to flank the man, trying to attack. Sid's attack missed, but he also provoked an attack from the man. Sid being elven is not his most favored enemy but none the less still a favored enemey...
To hit on AOO 25, damage 5.

---
Fire spreads check...some fires spread. Front end of the house is very thoroughly lit by the bonfires.
Knowledge Local 10 Highlight to display spoiler: { Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of itself. Fire Bad.}

G4 moves past the Archon, Archon may have an AOO, AC 19 (he has mobility- he double moves, as a barbarian he has base 40 move).

G6 moves up on Stock, his spear now glowing blue. He stabs hitting, 33 potential crit, 30 confirmed. Damage 20 total (d8+8 twice)

The creature screams in pain and then blink he's not there. (FYI at will invisibility)
Again to know what he is Knowledge Planes 18 Highlight to display spoiler: { he's an Oni, Ogre Mage }

The man coughs some blood. "That was fierce." He notes Sid flanking him. "Naughty, Naughty." He turns his attention on Sid. All attacks are on Sid.
First attack 25 hit, damage 8
Second Attack 24 hit, damage 7
Third Attack 21 hit, damage 6
(I cannot believe that only needing to roll a 16 to crit that I could not crit at all on Sid)

-------
Creature AC 21, damage 98. DM only Highlight to display spoiler: {regeneration damage63}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G4 AC 15, damage 26
G6 AC 15, damage 7

Man AC 25, damage 58.

G2 dies
G3 has died.
G5 dead
G7 dies
Woman DEAD!

map

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday August 15th, 2019 4:31:24 AM

Stohp snores loudly (I checked her position on the map before I posted yesterday and she was right at the landing for the stairs)

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday August 15th, 2019 8:37:30 AM

He tried stepping up on one of the crates hoping to see if he could help subdue the leader of the warehouse gang, but it wasn't going to work. Plus his weight being what it was as a taur only made it more iffy as to whether he should step up even further. In his frustration, he spun himself into a swirling, whipping combination of smoke and wind tossing himself into the air heading for the light coming from above.

Wild Shape - air elemental/dust devil - flight being available move to QR 27 28, assuming entering above the rail is a possibility.

Stock (JonM) HP: 21/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 13/22  d20+12=14 ; d20+7=14 ;
Thursday August 15th, 2019 9:30:14 AM

RAGE
Stock turns on the puny guard and goes to town on him. "I. TRIED. TO. WALK. AWAY. FROM. YOU!"

=========
I think he still would have made it over to me but my move didn't get registered last round (to AA22). No big deal now though...I'll just play it where it lies.
PA1 vs G6 hits AC14
PA2 vs G6 hits AC14. Wow.


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday August 15th, 2019 1:36:19 PM

Dorbin points up the stairs for the archon, indicating that he needs to help there. The archon takes off at a run. Dorbin waves his hand to dispel the grease at the top of the stairs, then takes off at a run himself towards the middle of the room arriving where Bart was just as he disappears into a whirlwind.

OOC:
By my count, the archon (move 40) can get to S28 this round with run. There's an "S" at S29, and I don't know what that is because Stock appears to be at AE25.

Dorbin runs to R25 (assuming each space is 5' run w/30 speed = 3x2x4 distance = 24 boxes)

Hound Archon (deaf):
AC 19 (21 vs evil); HP 40/48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 7/10

Flying: Round 3 of 8 minutes
Acid darts: 1/9 used

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d20+1=21 ; d20+17=23 ; d20+12=15 ;
Thursday August 15th, 2019 2:50:52 PM

As Sid moves into to flank the leader Zander adjusts his swings to take advantage of the flank provided by his ally. When the leader turns to try and take down Sid Zander puts some anger into his swings. Anger doesn't seem to do the job though as both swings go wide.
------------------------------
Divine Bond Sword is Holy - 71 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC - 2 used
Illumination - said it earlier, I've been assuming Zander's flaming longsword provides light, equivalent to a torch.


Know:Local - 21
Lay on Hands - 4 used

Full Attack
1st - 23 misses (yes I added flank)
2nd - 15 misses

(roll the 20 on the know:local check sure. then give me a 6 and a 3 on attack rolls.)

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d20+15=21 ;
Thursday August 15th, 2019 4:46:52 PM

Zander takes his DM requested AoO and misses.

Attack 21 misses

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  d20+1=5 ; d8=3 ; d8=8 ; d8=1 ; d8=3 ;
Thursday August 15th, 2019 5:41:17 PM


Micah watches as the creature disappears from sight, but before he can respond, he sees the terrible blow taken by Stock. Moving next to the bleeding dwarf, he reaches out and fills him with healing energy.

=============
Knowledge Local 5 Fail
Move to AC24-AD25
Cure Serious Wounds healing Stock 22 points (3d8+8)
Used Locate Object slot to spontaneously cast CSW
Spiritual Hammer (1 round remaining)

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+18=19 ; d20+16=25 ; 2d8+1=10 ;
Thursday August 15th, 2019 6:55:30 PM

Sid yells involuntarily as the man carves into him and stands on shaky legs. "Well, I've been called worse," he says as he lashes out with his sword. "Sorry Z," he says, gasping for air. He pulls out a potion of cure moderate wounds, salutes the man and says, "To my health," and downs it.

======================================================================

ToHit1(NoRapid Shot as is a melee weapon): 19
ToHit2(NoRapid Shot as is a melee weapon): 13

potion of cure moderate wounds: 10hp

((Wardd's

DM Robert - "I. TRIED. TO. WALK. AWAY. FROM. YOU!"  d100=54 ; d100=21 ; d100=52 ; d100=41 ; d100=77 ; d20+13=19 ; d20+8=20 ;
Thursday August 15th, 2019 8:52:54 PM

Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.
Not sure what vision an air elemental has...
Back half of the warehouse is dim light, front half thanks to the fires is normal light but the ceiling is filling with smoke.


PS, sorry if I've missed some movements, having to scroll up and down to read actions and write them in and then click on tabs back and forth to get to the map and make changes. Posting in combat generally takes me over an hour a night. Sometimes I miss things, like the fact that all the grunts had Oil of Magic Weapon and they should have oiled up some weapons against you. Oh well, if you survive the fire there's loot.

Stohp sleeps peacefully.

Bartomus wildshapes into an air elemental..What size elemental?

Stock swings his flail but can't seem to connect with the raging grunt.

Dorbin, I had to look up running earlier, it said running has to be in a straight line, taking a corner will negate the run. He could double move to I26. Okay? The Archon double moves as Dorbin dismisses the Grease spell.
Dorbin is flying, fly speed is 60, flying creatures can't run (see the spell descriptor page 284). You can double move to Q24 (The S on the map is Sid - my bad I'm not paying attention to my own key), Dorbin zooms nearer the action.

Zanderallen thinks things will go well with Sid flanking, but for some reason the man keeps avoiding his swings.

Micah moves over to Stock and lays some healing on him.

Sid...Drinking a potion is a standard action and provokes an AOO. You can't attack and drink a potion (see the table 8-2 on page 183). I'm going to assume Sid would want to take a 5 foot step back to avoid an AOO from the man in order to drink his potion without getting dinged. So I moved you to R29, after Zanderallen takes his flanking swings....having faced the dancing sword of the evildoer, and seen Zanderallen amazingly miss decides to take a step back for a quick pick-me-up and whips out a potion and swallows it.

---
Fire spreads check...some fires spread. Front end of the house is very thoroughly lit by the bonfires.
Knowledge Local 10 Highlight to display spoiler: { Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of itself. Fire Bad.}

G4 anyone paying attention to me... Perception 10 to see what he's up to Highlight to display spoiler: {He's gone over to the first guy/guard you downed and seems to be bending over and picking something up.}

G6 smells blood on his spear, and it ain't his. Stabbing Stock!
To hit 19 miss, #2 to hit 20 miss.

The creature is invisible and moving around, you're not sure what he's up to. Hopefully not moving over to the sleeping Stohp.

The man looks around at the forces gathering around him. "Well my large friend I hate to cut and run but the odds are stacking up against me and I'm not getting paid enough as is. My employer seriously underrated you." With that he whips out a flask and drinks it down. Zanderallen tries to take advantage of the act but misses yet again. He dissolves into an insubstantial, translucent mist.

-------
Creature AC 21, damage 98. DM only Highlight to display spoiler: {regeneration damage actually is 58}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G4 AC 15, damage 26
G6 AC 15, damage 7

Man AC 25, damage 58.

G2 dies
G3 has died.
G5 dead
G7 dies
Woman DEAD!

map


DM Robert - oops 
Thursday August 15th, 2019 9:25:07 PM

I forgot the man still has a move action. As a 5 foot step he sinks through cracks in the flooring to the room below.

Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 12/22  d20+12=21 ; d20+7=22 ; d10+19=25 ; d6=3 ; d10+19=28 ; d6=4 ; d20+13=17 ;
Friday August 16th, 2019 8:53:15 AM

RAGE
"Ahh, that's the good stuff Micah!" Then Stock again tries to go to town on the guard. That's when he takes a look around and notices the blue guy is gone.

==========
PA1 vs. G6 hits AC21, 25 damage, 3 electricity
PA2 vs. G6 hits , 28 damage, 4 electricity
Perception vs DC10 Spoiler...no way I can see that


Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22 
Friday August 16th, 2019 5:07:08 PM

As his opponent slips away Zander silently curses him before calling out, "The leader turned into a gas cloud and slipped into the room below, Bary do you think you could follow him?" Looking around he sees a large form lying on the ground and knowing Stohp to have been coming that way he runs over to check on her. "You ok big girl?"
-------------------------------
Divine Bond Sword is Holy - 71 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC - 2 used
Illumination - Zander's flaming longsword provides light, equivalent to a torch.


Double move to AF26-AG27


Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+15=19 ; d20+12=19 ;
Friday August 16th, 2019 7:00:26 PM

Sid curses mildly under his breath and moves to S25, looking for an entrance to the offices that are underneath the mezz.

====================================================================

Acrobatics: 19
Perception: 19

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday August 16th, 2019 8:12:15 PM

"5 more minutes mom." is the only response Zander gets and she almost rolls on top of him.

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=22 ; d20+7=8 ;
Friday August 16th, 2019 8:24:57 PM

"RRRRREEEEEEAAAAAALLLLYYYYYYYYY," his voice was a bit of a roar in the wind that he had become as the man turned into vapor and slipped through floor. Bartomus tried following by going to the same spot and then moved up and over the rail and back to the bottom floor. He searched for a place, door or opening he could slam into.

medium whirlwind; Perception 22; slam attempt if one exists - um failed natural 1

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  d20+5=24 ; d20+1=8 ; d20+11=15 ; d8+2=8 ;
Saturday August 17th, 2019 9:41:24 AM



Micah blinks in surprise as the barbarian lays into the guard before them. He takes a look around and sees the guard at the front of the room removing things from the first guard they downed. Fearing he may be taking evidence, but unable to intervene himself, he decides to focus on the office.

He rushes along the bank of offices looking for the likely door into the room the man dissolved into.

===============
Move in straight line along rows 24/25. If he sees a door within a few squares of "T", he will try to open it.
Perception 24
Knowledge 8
Disregard attack roll, Micah didn't have the range to do his first choice.


DM Robert - "You ok big girl?"  d100=2 ; d100=77 ; d100=58 ; d100=36 ; d100=76 ; d20+8=17 ; d8+3=6 ; d20+3=14 ; d8+3=5 ;
Saturday August 17th, 2019 11:06:13 AM

Lowlight vision can see 80 feet - Elves
Regular vision can see 40 feet - Humans
Darkvision can see across the room. - Dwarves & Minotaurs.
Not sure what vision an air elemental has...
Back half of the warehouse is dim light, - except for around Zanderallen's flaming sword- front half thanks to the fires is normal light but the ceiling is filling with smoke.

Stock wails on the Guard beside him and just manages to kill him with two terrific blows, plus the minor damage he previously had. Sadly Kenney shall not be avenged.

Zanderallen, frustrated, goes over to check on Stohp.

Sid goes over the railing neatly and lands on the floor. He see's a door at the line of R25/26 that is partly open and from which light shines.
Perception 15 Highlight to display spoiler: {A quick glance shows a table with a lantern on it and some other furniture, no mist though.}

Stohp wakes up, somewhat disoriented.

Bartomus (now Bw on the map since he is a medium sized whirlwind) tries to get through the cracks in the flooring, but he has more physical form than the man and cannot get through. You see the doorway at the line of R25/26 near Sid and you see a doorway at the line of X25/26. That door is closed.

Micah, not exactly sure where the man was when he sank through the floor boards, can only judge from where he saw Zanderallen fighting. He deems it unlikely that it is the door by which he is currently standing and goes to the doorway at the line of X25/26 and tries the door. It is not locked. He opens it. (and since you already rolled perception) you see a dim translucent mist, which is very hard to see in this darkened room mind you, you only see more of movement in the air. The mist is in the back corner of the room and is seeping through the boarding of the outer walls. However it is slow going because both the inner and outer is walled and there is some form of insulation in the walls.

Dorbin and his Archon are apparently not sure what to do.

---
Fire spreads check...some fires spread. Front end of the house is very thoroughly lit by the bonfires.
The fire on the west side of the door has now set that outer wall on fire.
Knowledge Local 10 Highlight to display spoiler: { Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of each other. Fire bad.}

G4 takes up the bow he picked up "Kill my friends will ya." and with tears in his eyes shoots at the most visible target he sees, which would be the flying Dorbin.
To hit#1: 17 hit damage 6
To hit#2: 14 hit, damage 5

The creature becomes visible and appears standing beside G4. He seems to be telling him something.
Perception 25 Highlight to display spoiler: {"You keep them busy with the bow I'll move that crate so I can move the door and then we can escape."}

The nearly translucent mist worms his way between the boards of the wall...slowly.

-------
Creature AC 21, damage 98. DM only Highlight to display spoiler: {regeneration damage actually is 53}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G4 AC 15, damage 26

Man AC 25, damage 58.

G2 dies
G3 has died.
G5 dead
G6 dies
G7 dies
Woman DEAD!

map

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=14 ;
Sunday August 18th, 2019 10:29:46 AM

Sid rushes to the door, throwing it open and looking through, ready to strike anything at attacks him.

=============================================================================

Perception: 14("Hey, I just need to roll a 3! *Rolls a 2*)

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+15=33 ; d20+15=16 ;
Sunday August 18th, 2019 4:30:04 PM

Stohp jerks away looking about wildly. "Did we win?" She notices the fire, vaguely remembers it starting, and gets pretty worried (knowledge: Local 33). She tries to remember what kind of anti-fire measures the float has (local 16)

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18 
Sunday August 18th, 2019 9:09:52 PM


"Oh, no you don't!" cries Micah as he sees what the escaping gaseous henchman is attempting to do.

Knowing that gas cannot penetrate liquid--he silently thanks his father for teaching him the rudiments of plumbing on the Float, he casts [i]create water[i/] so that 16 gallons of water soak the wall above and around the area where the mist is attempting to pass through.

"HE'S GETTING AWAY FROM ME, STOCK!," screams Micah knowing that, by himself, he cannot do anything to the man while also having to stop him from escaping through the walls.



Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=16 ; d6+6=10 ;
Monday August 19th, 2019 12:48:28 AM

Bartomus saw Micah and heard him screaming about the man getting away. "Mmmmmmissssssttttttttt," he tried to say aloud but it came out as a howl and he slammed at the door that was closed.

Move into X25/26 and slam into the door with a slam attack of 16 for 10 points of damage to the door if a successful slam.

Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 12/22  d20+13=29 ;
Monday August 19th, 2019 9:42:03 AM

Stock charges around the corner past big Micah and runs up to the back wall before saying, "What? There's nothing in here! This smoke thing?"


==========
Perception 29...does he even see the mist? Probably
Double move to V29


Dorbin (JeffO) [AC:13/13/10 HP:37/48 CMD:15]  d8+6=10 ;
Monday August 19th, 2019 11:52:01 AM

Dorbin says, "OW!" as the arrows strike him. He turns and realizes the battle is turning, but the fires are raging. He has lost track of the Shields in the mess that is the warehouse, but he recognizes the fire as a danger. He hopes no one is in range when he casts sleet storm to try and dampen the fires. He sees Sid crash through the door and he gestures for the archon to aid him.

OOC:
Archon casts aid on Sid: d8+6=10 temporary hit points
Cast sleet storm centered on N10. It has a 40 foot radius, so it will make quite the mess. That should catch three of the fires and almost the entire NW quadrant on the map.

Hound Archon (deaf):
AC 19 (21 vs evil); HP 40/48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 8/10

Flying: Round 3 of 8 minutes
Acid darts: 1/9 used
Sleet Storm: Round 1/9

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22 
Monday August 19th, 2019 3:05:40 PM

Zander helps Stohp to her feet,"Good guys still up, bad guys mostly down. Leader turned into a gas cloud, and there's still some trouble around." He adds as he hears Dorbin yell out in pain and douse the northwest side with ice. Sheathing his sword he drops down from the balcony and moves closer to Micah.
-----------------------------
[i]Divine Bond Sword is Holy - 70 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC - 2 used
Illumination - Zander's flaming longsword provides light, equivalent to a torch.

Move action to drop down from balcony (15ft drop for a 12ft person lowering himself)
Move action to Z24-AA25

DM Robert - "Good guys still up, bad guys mostly down."  d100=30 ; d100=16 ; d100=31 ; d100=91 ; d100=55 ; d20+11=24 ; d20+14=25 ; 3d6+10=26 ;
Monday August 19th, 2019 8:48:18 PM

Sid goes through the door (I assume the one you were standing near) and see's nothing moving. Again Chairs, table with a lit lantern on it, chest in the corner.
Perception 15 - Sid only
Highlight to display spoiler: {There's gold shining in that there chest. Gold coins that is.}

Stohp wakes up and remembers things as they were. Stohp only..Highlight to display spoiler: {Fire in the Float is generally fought with magic or mundane means. Magic means is whatever spells those nearby have that would help in the situation. Mundane is the fire wagon, wheeled near the fire and the Float edge, hose dropped over the side and several men pumping like mad on the pump to draw water up, and others manning the hose dousing the fire. It's a community thing though, everyone generally pitches in the best they can....as long as they know there's a fire. Feel free to inform the others.}

Micah dosses the nearby ceiling and walls with some cool water. (But since you don't have a light source in here and you don't have darkvision, I'm giving him the 20% miss as applied to you're misjudging the exact distance for your spell. Well Crude, I rolled a 30, you're spell went off fine.)

Bartomus moves and slams? at the already open door, propelling himself more into the room. (by the by Air elementals do have darkvision.) So I put you into the room a bit.

Stock rushes headlong into the room. (yes you can see it, much better than poor blind Micah with his silly human eyes.)

Dorbin drops a sleet storm on the front of the warehouse, totally obscuring from vision anything in the storm. Of course it works both ways they can't see out either. And since the spell states, it will extinguish torches and small fires, I'm assuming that's with one round of application. So most likely 8 rounds is going to extinguish any fire in that area of effect. Hero Point to Dorbin for thinking outside the box and putting out some fires.

Zanderallen puts his sword away (?really you could have just as easily Errol Flynned over the side of taken the d6 damage and still have a had a LIGHT SOURCE!) and moves over to Micah in the dim light.
---

Fire spreads check...some fires spread. Front end of the house is very thoroughly lit by the bonfires.
The fire on the west side of the door has now set that outer wall on fire.
Knowledge Local 10 Highlight to display spoiler: {Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of each other. Fire bad.}

G4, you can't see what he's up to....However you hear him him cursing. (essentially he made his acrobatics check and double moved forward, encountering the 6 foot tall crates he shifted to his left and exited the sleet storm, however, he's under cover so you can't see him.

The Creature, you see soar upward escaping from the 20 foot high sleet storm. Dorbin see's the creature now wielding a greatsword as it continues upward into the smoke shrouded ceiling, and attacks one of the glass skylights. Oh he hit it. (to hit 25 and damage to the glass 26). The glass shatters and smoke goes billowing up.

The nearly translucent mist goes away from the water at T27 and then flows back up through the floorboards to be back on top of the landing.

-------
Creature AC 21, damage 98. DM only Highlight to display spoiler: {regeneration damage actually is 53}
Guard AC 15, grappled, damage 45+28non lethal=73 unconscious.
G4 AC 15, damage 26

Man AC 25, damage 58.

G2 dies
G3 has died.
G5 dead
G6 dies
G7 dies
Woman DEAD!

map


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday August 20th, 2019 9:16:12 AM

Bartomus swirls in frustration and sends loose items spinning as he flies out of the office settling up on three limestone that reads dropped on the crates. whhhhhherrrrreeeeeiiiiisssshhhheee

move to t22

Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 10/22 
Tuesday August 20th, 2019 9:50:20 AM

RAGE

Stock bellows in anger as the mist thing escapes upward. He kicks a puddle and says to Micah as he passes, "I can't stop that until he's not a mist anymore. I'm going to bust us a way out."

===========
Double move to X19
Does Stock have any reason to believe that he can move the crates blocking the front door?


Dorbin (JeffO) [AC:13/13/10 HP:37/48 CMD:15]  d20+17=22 ; d20+8=12 ;
Tuesday August 20th, 2019 12:09:40 PM

Dorbin spins in the air, looking back at the balcony where Stock is running around and yelling. He waves his hand in that direction, but nothing appears to happen. He ponders other ways to try and put out fires.

OOC:
Trying something, feel free to determine how successful or not: Dorbin will use knowledge, arcana, to attempt to clearly see the mist and know what's going on with the mist (spell, potion, magic thing, etc.): d20+17=22. With that knowledge, he'd like to cast dispel magic on the mist, attempting to dispel whatever effect has created the mist: dispel check: d20+8=12. Well, with those rolls, I'm guessing Dorbin just kind of failed at everything.

Hound Archon (deaf):
AC 19 (21 vs evil); HP 40/48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 9/10

Flying: Round 4 of 8 minutes
Acid darts: 1/9 used
Sleet Storm: Round 2/9

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18 
Tuesday August 20th, 2019 2:17:17 PM


Apologies. I failed to note that my magical mace which is out has everburning torch cast on it.

Micah calls out, You can damage the mist. Just hit it, especially if you have a magic weapon."[/i]
[b]"Dorbin, can you dispel magic? I did not prepare it."


He looks about. The blue creature has made his escape. The fire continues to rage. He then exhales deeply and calls out to the mist, "I would rather take you alive, but I can blast you before get out of here! Surrender by settling on the floor in front of me right here until the gaseous spell wears off or I will keep casting holy smite until you are obliterated holy smite." His stance clearly displays his willingness to do so.

==========
Readies action to cast holy smite centered on the mist if it does anything other than move toward Micah.. If he casts, it will require use of a hero point to recall the used spell.



Dorbin (JeffO) [AC:13/13/10 HP:37/48 CMD:15]  d20+8=13 ;
Tuesday August 20th, 2019 3:38:15 PM


Extra OOC:
I forgot hero points. But apparently I should forget them. I tried to re-roll the dispel check with a hero point: d20+8=13. Bleh.

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d20+14=25 d8+10=13
Tuesday August 20th, 2019 4:30:38 PM

Learning that the mist can be damaged Zanderallen draws his bow and readies an arrow. As he aims at the gaseous form of the leader the arrow glows faintly with holy light from his still active smite. "I would recommend complying, things are likely to go poorly for your otherwise."
-------------------------
Divine Bond Sword is Holy - 70 rounds
Smite Evil on m1 +4 attack, +8 damage +4 AC - 2 used


Move to Z22-A23 while drawing bow to give better line of sight on top of balcony
Ready action to fire bow if Zander sees the mist do anything but head towards Micah
25 to hit, 13 damage (smite evil ignore DR)

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=32 ;
Tuesday August 20th, 2019 7:47:37 PM

Sid looks around the room and notices the gold in the chest. He pokes it with his sword expecting it to bite him, the way his day is going. Looking back at the fire in the front of the building he takes the shields magic bag and dumps the gold in it so they can return it to their owners. He will also loot anything else of value, items, papers, chairs, that will fit.

===================================================================

Perception: 32(For the gold, values, and incriminating evidence, books, etc.)

DM Robert - "Just hit it, especially if you have a magic weapon."  d100=9 ; d100=51 ; d100=64 ; d20+9=22 ; d8+3=9 ; d20+16=27 ;
Tuesday August 20th, 2019 8:37:39 PM

Bartomus...I'm not sure what you mean in your post "...settling up on three limestone that reads dropped on the crates." But he moves to T22.

Stock moves into the warehouse. As to moving the crate that fell over. It all depends on What Stock thinks he can move. It's a crate 10x10x4 made of wood with unknown contents. It's likely very heavy. The Creature was able to topple it off the crate it was stacked on. Might take more than just Stock to move it.

Dorbin, actually that would be a Spellcraft check. Your character sheet says you have +17 for that, with the '4' you rolled it would be enough to identify it as a gaseous form spell. Quick sum up, it has DR 10/magical, immune to poison, sneak attack, crits. Fly speed of 10. Can't really attack or cast spells. Is subject to the effects of Wind, can't enter water. Can pass through small holes, narrow openings, even mere cracks. Never-the-less your Dispel magic does fail.

Micah calls on the the man to surrender. (Have we established how tall you are? The spell says it doubles your height, that would make you 11'8". You are on the ground floor and the landing is 15 feet high, ie can you even see him? You're mace might act as a torch but I think that only gives you 20 foot radius of sight, I may be wrong since Zachary has memorized the rule book.)

Zanderallen moves back a bit and draws his bow. (So enlarge person makes you 12'2", the mist is ground hugging maybe not even a foot high, the landing is 15 feet high, there's no light source up there, you don't have darkvision.)

Sid looks around the room and sticks his sword into the coins expecting something terrible to happen. But nothing does. And except for the chest and coins there is no incriminating evidence he can see. (Taking your bag out and dumping them is going to be more than a 1 round action.)

---

Fire spreads check...some fires spread. Front end of the house is very thoroughly lit by the bonfires.
The fire on the west side of the door has now set that outer wall on fire.
Knowledge Local 10 Highlight to display spoiler: {Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of each other. Fire bad.}

G4, the guard moves and see's Dorbin still flying around in little circles. He fires his arrow at him.
To hit 22, damage 9.

The Creature, is gone.

The man now a nearly translucent mist moves along the floor being only 1 foot high, (Perception check 27) and manages to find a crack in wall. He's starting to seep through.

-------
Creature He gone.

G4 AC 15, damage 26

Man AC 25, damage 58.

G2 dies
G3 has died.
G5 dead
G6 dies
G7 dies
Woman DEAD!

map

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday August 21st, 2019 6:54:45 AM

Stohp shakes the daze from her head and calls to the others, "Someone needs to get out of here and let the fire wagons know what's going on!"

Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 9/22 
Wednesday August 21st, 2019 9:39:42 AM

Stock continues charging toward the door, eyes focused on the crates. He enters the smoke and doesn't stop.

=========
I guess I should have known I could swing at the gas...or at least should have tried. My fault.
Double move to R11


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=14 ;
Wednesday August 21st, 2019 10:12:35 AM

Bartomus swirled above the crates, trying to see where the man who had tossed down the light had gone. All he saw was crates, fire, and smoke. He spun off the crates, and next to Micah. He switched back to his Taur self. "I don't know where he went."

[I] sorry typed it out at airport; Perception 14;Move down to vw 24 25[/b]

Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15]  d8+1=2 ; d8+1=8 ;
Wednesday August 21st, 2019 12:11:00 PM

Dorbin will cry out again, "Ow, hey, stop that!" He points at the guard and gestures towards the archon. The archon will take off towards the guard, but will disappear before he can attack. Meanwhile, Dorbin floats a little lower and to the side to hide behind the nearby stack of crates while pulling out a small red vial and taking a drink.

OOC:
Taking and drinking cure light potion. Will use the 5' step to float lower and hopefully out of sight. d8+1=2 healing (re-rolling 1 per house rule) d8+1=8.

Hound Archon (deaf):
AC 19 (21 vs evil); HP 40/48
Atks: +11/+6/+5 bite
Dam: sword: 2d6+5/2d6+5
Bite: 1d8+4
CMB +9; CMD: 19
DR 10/evil;
Round 10/10

Flying: Round 5 of 8 minutes
Acid darts: 1/9 used
Sleet Storm: Round 3/9

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  d8=8 ; d8=5 ; d8=2 ; d8=5 ;
Wednesday August 21st, 2019 1:02:31 PM


Micah does not need to see to know that the mist is not complying.

"There is more where that came from!" screams Micah, [b]"And if you can fit through a hole, so can my spells! Surrender by approaching me. NOW![b]

He moves to the boxes, taking advantage of his size to use them of steps so that he can get a better angle on the top of the mezzanine.

=========
Use Hero Point.
Holy smite centered on V29. damage 20 and blinded for one round. Will Save DC 19 for half and negates blindness.
Move to U21-V22.



Stohp (Subbed by John) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+11=24 ;
Wednesday August 21st, 2019 5:22:57 PM

Stohp shakes her head again when she realizes everyone is too focused on the escaping mist formed villain to note that the BUILDING IS ON FIRE! She runs to the base of the stairs to get a closer look at the wall as well as an idea of how they might find a way of this inferno.

=======
Run action to AH10-AI11.
Craft Carpentry 24 to see effect of the fire on wall at AI8-9 and the general status of the building.

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22 
Wednesday August 21st, 2019 7:05:55 PM

Frustrated by his lack of ability to see or affect the leader Zander heads to where he sees arrows flying up at Dorbin. Coming around the boxes he points his bow at the guard and says, "Drop your bow, get on the ground, and put your hands up. Now!"
-------------
Move to line of sight of G4 just around the boxes.
(Sorry posting on my phone can't see map)

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20=13 ;
Wednesday August 21st, 2019 7:41:11 PM

Sid continues to loot with all of his might, straining to get as much of the people's gold as he can.

=======================================

Looting for Good: 13(strength I rolled)

DM Robert - "I don't know where he went."  d20+5=9 ; d100=90 ; d100=98 ; d100=9 ;
Wednesday August 21st, 2019 8:38:03 PM

Stohp tries to tell someone to summon the fire brigade.

Stock ever the single minded engine of destruction, goes charging past Guard 4, and stops realizing that what he thought was smoke was in fact Dorbin's Sleet Storm still sleeting and storming.

Bartomus ends his whirling twirling and comes to rest in front of Micah as his old Taur self.

Dorbin descends to safety. The hound archon leaps over the railing and double moves to the guard just as he reaches him he poofs elsewhere. (Which really if you think about it is still a cool and unnerving effect on that guard.)

Micah still calls for surrender and casts Holy smite. (He rolled a 9 for his save)

Stohp runs down the landing and down the stairs to look at the fire. It's a hot. The wall is on fire to about 8 feet high. It will probably continue to burn upwards and perhaps outward. The main source of fire is still at AG,AH 7,8. That's really burning hot. The building is still okay, the floor is burning though where the fire has been. Not sure how far it would burn down before it enters the structure of the Float itself.

Zanderallen comes around the crates and yells for the guard to drop the bow and raise his hands. He inadvertently is standing partially on the woman that he killed earlier. Good thing he's not a cleric or paladin of Gargul, no respect for the dead.

Sid sheaths his sword and drops to a knee scooping coins out of the chest into his bag like his life depended on it.

---
Some fire goes out.
Fire spreads check...some fires spread. BOOM, one of the fires hit another 'water' barrel and there is a boom with more alchemist fire being spread around. Front end of the house is very thoroughly lit by the bonfires.
By now you all should know...Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of each other. Fire bad.
FYI, the barrels are not 5x5 but I can't make smaller map indicators. They are like the small like a pony keg, a little over 5 gallons.
Knowledge local 10 (this is a new one) Highlight to display spoiler: {Gee all these 'water' barrels keep exploding, like they are filled with alchemist fire, because they are. Hopefully these are not the same barrels that are 'delivered to all the shop keepers.}

G4, drops his bow and slumps to the ground.
Anyone looking at him may make a Perception 20 or knowledge local 10.
Highlight to display spoiler: {You recognize the signs of someone running out of rage and becoming fatigued.}

The man now a nearly translucent mist though blinded is essentially a large cloud touching the wall and can feel the crack he'd found already. He moves through the wall. You're not sure where he is on the other side. Since he's blind he may not know where he is either.

-------
Creature escaped to fight another day.

G4 AC 15, damage 26

Man AC 25, damage 78 and blinded this round.

G2 dies
G3 has died.
G5 dead
G6 dies
G7 dies
Woman DEAD!

map


Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 8/22  d20+13=30 ; d20+12=14 ; d20+6=22 ;
Thursday August 22nd, 2019 10:04:07 AM

STILL VERY MUCH RAGING!

Stock swings his flail at the wall of sleet in frustration. "DORBIN! TURN OFF THE SNOW! DOES ANYBODY ELSE SEE A WAY OUT?!"

He then looks at the guard and says, "YOU! IS THERE ANOTHER WAY OUT? IF NOT, GET UP, HELP ME MOVE THAT CRATE FROM THE DOOR...if you want to live."
======
Perception 30 vs DC20 Spoiler
Intimidate 14...again with the low rolls; trying to get the guard to help me.
Stock begins making his way through the sleet at normal speed...
Acrobatics 22 to move normal speed. If the intimidate is an action, then he makes it to R8. If not, then a double move puts him at R7.
Obviously, if there is another way out, Stock will go that way instead.


Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d20+1=3 ; d20+1=7 ; d20+5=15 ; d20+17=30 ; d6=2 ; d6=6 ; d6=2 ; d6=1 ; d6=1 ; d6=3 ;
Thursday August 22nd, 2019 4:56:07 PM

Zanderallen moves up to the guard and reach down to help him up. Being this close and knowing the guards were raging earlier he recognizes the tell tale signs of battle weariness he's seen in Stock time and time again. "Excuse the dwarf he gets a little excited. But please tell me what the plan of escape was for all of you? Surely you weren't all planning on burning to a crisp in here?" As he helps him up Zander infuses him with some of his healing gift.
--------------------------
Move to U15-V16, combined with stowing bow
Standard Action Lay on Hands on G4 "Heals 13 and removes fatigue. 4 used

Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15] 
Thursday August 22nd, 2019 6:00:14 PM

Dorbin yells back across the room, "Let the snow go, it's putting out some of the fires!" He thinks a moment more, then starts casting another summon spell.

OOC:

Flying: Round 6 of 8 minutes
Acid darts: 1/9 used
Sleet Storm: Round 4/9

Stohp (Subbed by John) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+15=22 ;
Thursday August 22nd, 2019 6:57:17 PM


Stohp makes her way toward the door, hoping she can find a way to get it open once there.
She looks around for a bar, pole, or something else she could use as a lever to slide the toppled crates that are blocking the exit.

=====
double move to w7-x8
Perception 22

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18   d8=5 ; d8=8 ; d8=5 ; d8=6 ; d20+5=25 ;
Thursday August 22nd, 2019 7:05:24 PM


"NO! You cannot escape to harm others!" shouts Micah as, once again, he calls on his holy rage to bring force Domi's avenging power.

Having no way to no if his spell was fatal or not, Micah goes into the room he is next to and takes a look around.

========
Hero Point to recall spell.
Holy Smite cast on V29. damage 24 and blinded for one round. Will Save DC 19 for half and negates blindness. Note that holy smite affects an area rather than produces a burst. Micah is counting on the same crack that allowed the man to exit providing line of effect.
move to w27-v28

Perception 25 to check out room that mist was in.

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=26 ;
Thursday August 22nd, 2019 8:09:50 PM

Sid winces at the explosion. "Alright, that's going to have to be good enough," Sid says. "I'll just have to owe whatever is left." He slings the haversack on his shoulder and goes out the door, "Wardd's Loaded Die! Dorbin! Do you have something for this? Micah, we need a plan! We can't stab fire!"

===============================================================

Knowledge(Local): 26

DM Robert - "But please tell me what the plan of escape was for all of you?"  d20+5=10 ; d100=7 ; d100=15 ; d100=58 ;
Thursday August 22nd, 2019 8:36:33 PM

Stock tries to intimate the guard and then moves through the sleet. (double move allowed) The heat of his rage melts the snow that falls on his head. In his Rage state does Stock wonder if maybe just smashing the crate to smithereens would be easier than trying to move it?

Zanderallen moves over the guard, heals him and then asks some leading questions.

Dorbin calls out that the sleet is putting out the fires. He tries to summon something else.
At this point the fires within the sleet have all been put out. I'm not sure how its going to affect adjacent squares. Does the sleet/snow melt on contact with the ground? Does it accumulate and pile up? Could piles of sleet/snow be used to dump on fires? I'm willing to listen to arguments on this.

Stohp makes her way over to the doorway, but is now in a spot where she has to squeeze past fire or go over crates.

Micah calls on heroic reserves and casts Holy Smite yet again. (I looked there's nothing in the spell description saying the spell is blocked by walls or such.) OH and yes he rolled a 10 on his save this time, oh boy 1 better than last time.

Sid finishes scooping all the money up and gets out of the office.

---
Some fire goes out.
Fire spreads check...one fire spreads. Front end of the house is very thoroughly lit by the bonfires.
By now you all should know...Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of each other. Fire bad.
FYI, the barrels are not 5x5 but I can't make smaller map indicators. They are like the small like a pony keg, a little over 5 gallons.
Knowledge local 10 (this is a new one) Highlight to display spoiler: {Gee all these 'water' barrels keep exploding, like they are filled with alchemist fire, because they are. Hopefully these are not the same barrels that are 'delivered to all the shop keepers.}

G4, feeling better and non fatigued, momentarily starts to go for his kukri. Then he stops, shrugging his shoulders. "The boss said stay here until the real talent took care of you then they would have ways to get us out for the rendezvous back at your headquarters."

The man now a nearly translucent mist though blinded is essentially a large cloud touching the wall and can feel the crack he'd found already. He moves through the wall. You're not sure where he is on the other side. Since he's blind he may not know where he is either.

-------
Creature escaped to fight another day.

G4 AC 15, damage 13

Man AC 25, damage 98 and blinded this round. Is he dead yet? Only the shadows outside know. Although come to think about it that Holy Smite effect is going off outside the building as well. Is that a visual effect, does light come blasting down from the heavens? Do trumpets blare or is there a loud whooshing noise as from massive amounts of displaced energy? Could that signal someone outside? Has anyone read this far what are your thoughts?

G2 dead
G3 has died.
G5 dead
G6 dead
G7 dead
Woman DEAD!

map

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday August 22nd, 2019 8:59:57 PM

Sid starts to run to J19, or as close as he can get. "Micah!?! Plan? Dorbin!?! Water, sleet?"

Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 7/22  d20+12=19 ; d20+7=23 ; d10+19=23 ; d10+19=25 ; d6=6 ; d6=1 ;
Friday August 23rd, 2019 8:54:23 AM

RAGE

Stock arrives at the blocked door as sleet piles up on his head and above his eyebrows. He bellows at the tall stack and begins to hammer at the crates with his flail.

===========
PA hits AC19, 23 damage, 6 electricity
PA hits AC23, 25 damage, 1 electricity


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday August 23rd, 2019 12:35:25 PM

Bartomus flies across the room coming to rest at the door and ending his feeble attempts to be useful as a mist. He changes back into himself and casts create water over the fire to his right.
move jk 15 n 16, create water over the fire fg 14v15

Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15]  d3=1 ;
Friday August 23rd, 2019 1:29:00 PM

Dorbin mumbles as he finishes his spell, "Why didn't I think of this before?"

He finishes the spell and a single (d3=1) small water elemental appears (4' tall). Dorbin points over at the fire to the left and the elemental rushes towards it's hated enemy. He waves his hand, dismissing the sleet storm. He flies a little higher, trying to take in the area.

OOC:
Cast summon monster III to summon d3 from monster II table for water elementals.

On the sleet storm, since it has a duration, I would it would just have the ground remain icy for a few rounds as the ice melts. However, in this case, Dorbin is dismissing it, so I would assume all the ice would instantly disappear. The description of the water elemental says that the elemental can drench, putting out non-magical fires of large or smaller. I can't find anything that defines a "large" fire, but the elemental is going to try and put out fires at Dorbin's direction from left to right on the map.

Water elemental round 1/9
Flying: Round 7 of 8 minutes
Acid darts: 1/9 used

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22 
Friday August 23rd, 2019 3:52:29 PM

Zanderallen looks at the guard in horror as the reality of what he says sinks in. He yells out over the crackling fires, "Your bosses were going to leave you to die, help us get these fires out and we'll offer better than that. Everyone. Our new friend has just told me that Crimson or his goon are planned or carrying out an attack or ambush out our headquarters. We need to get this place under control and get home. I'll start by moving the fire barrels out of harm's way. Any other suggestions?" Saying so he moves around the crate stack to where he remembers there being one of those barrels and reaches down to pick it up.
---------------------------
Double move to Z17-A18

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  
Saturday August 24th, 2019 11:42:03 AM


When Micah hears Sid calling his name, he shakes his head, clearing it of the battle rage.

OOC: Last turn micah moved to w27-v28 and looked in. What did he see? If anything of interest, he goes and grabs it; otherwise, he moves to help with the fire. The below assumes there is nothing of interest.

He pauses briefly to take in the inferno around them. He sees Stock and Stohp working on their exit and Sid and Bart working on putting out the fires. "Sid, check for something to smother the fire next to you! he calls out. "We have to get these fires out before they spread beyond this building. You, Bart, Dorbin, and I can put this one out, then move to the next fire.

===========
move to X19-Y20.
Cast Create Water on the fire at G13-I16.



Stohp (Subbed by John) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday August 24th, 2019 11:46:27 AM

[i]OOC: Did Stohp see something she could use as a lever?[/i

Stohp uses the crates like stairs moving within reach of the destruction caused by Stock. She starts grabbing anything she can a pushes, shoves, or throws it away from the doorway, relying on her bulk rather than her meager strength to make progress.

==========
Perception 22 (from previous post) to find a tool, lever, or something to aid with clearing the doorway.
Move to T5-U6
Action: clear debris and/or crates

DM Robert - "We have to get these fires out before they spread beyond this building."  d100=27 ; d100=64 ; d20+11=13 ;
Saturday August 24th, 2019 6:40:38 PM

I'm going to rule that even though you dismissed the Sleet Storm, the effects don't disappear. Therefore since the sleet storm was in effect for 4 rounds, you will have 1 round of snow and 1 round of slush to play with.

Sid rushes forward calling to Micah and others for ideas on the fire.

Stock swings his flail like one possessed. He crushes the one side of the box into splinters and advances 5 feet still swinging to crush the other side of the box. One door now is free of box, relatively as there are many fragments of wood on the floor and the door does open inwards. (Hint, I gave the box sides the same object hardness as a strong wooden door, that which is in front of you right now, to wit, Dr5, 20 hit points. You may decide which would be easier, crushing a path out or kicking debris out of the way and then opening the door.)

Bartomus gets over near the westernmost fire and casts Create Water over it.
(at your level you can create 16 gallons of water. The spell says that 8 gallons is one cubic foot, that measures 1x1x1 and weighs 60 pounds. So I'm going to say that you can put out one 5x5 square of fire with that. I'm extinguishing G16.)

Dorbin summons a Water elemental to put out the fire. I'd say large is going to be the same dimensions we use for creatures so a 10x10 area. I'm Drenching G,H/14,15 Dorbin doesn't see anything else really from his higher vantage point. He does note that the black sooty smoke is clearing from the upper parts of the building since the one skylight was broken out by the fleeing blue skinned large creature.

Zanderallen calls out dire warnings to the group and rushes over to move some of the 'water' barrels. Indeed.
Perception 15 sir, Highlight to display spoiler: {You note that the Water barrel is marked 'Water' but the script is different from the one you saw being put in front of Micah's father's store.}

Micah Opps sorry I missed that, there's nothing in the room, nothing except some wet boards, you would have noted the nothingness when you cast the Create Water earlier in that room. Therefore I'm giving you a little extra movement and putting you at Y,Z/19,20. He casts Create water at G13. See the information/ruling under Bart's character concerning how much of the fire you can put out with a single casting. Which puts that fire out completely thanks to the Water Elemental.

Stohp did not see any tools. She goes up the crates and see's Stock's destruction of 1/2 the crate that was blocking the door. She drops down and with her great lengthy arms, starts sweeping wooden debris from the door way. Ergo, I'm now ruling between Stock & Stohp's destruction and clearing action that the left door can be now swung inward without having to break it down.

---
Some more fire goes out.
Fire spreads check...one fire spreads. Front end of the house is very thoroughly lit by the bonfires.
By now you all should know...Fire on the Float is a very real danger, you are essentially living in a wooden structure stacked on top of each other. Fire bad.
FYI, the barrels are not 5x5 but I can't make smaller map indicators. They are like the small like a pony keg, a little over 5 gallons.

G4, looks around suddenly since Zanderallen ran away leaving him alone. "Sure I'll help out." He moves northward and enters the now snowy area enters the burnt out area of a former box, he begins shoveling snow at the fire in front of him (fire at U8).

-------
.

G4 AC 15, damage 13

Man AC 25, damage 98 you just don't know right now.

G2 dead
G3 has died.
G5 dead
G6 dead
G7 dead
Woman DEAD!

map

Stohp (Subbed by John) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday August 25th, 2019 8:35:46 PM


Stohp continues to clear the doorway and flings it open, shouting, "Fire brigade! She looks about to see if anyone responds.


Micah 
Sunday August 25th, 2019 8:39:41 PM


Micah nods in silent satisfaction as one fire is quenched and moves his attention to the next one.

Let's focus our efforts together again, he calls out as he summons water above the fire nearest the door.

=====
Move to U16-V17
create water on T8

Micah (Oops forgot to change the header on Micah's post) 
Sunday August 25th, 2019 8:40:20 PM



Stock (JonM) HP: 43/104; AC: 22/20/13; DR 1/-; CMD: 27; Rage: 6/22  d20+12=16 ; d20+7=16 ; d10+19=26 ; d10+19=25 ; d6=4 ; d6=2 ;
Monday August 26th, 2019 9:47:27 AM

Rage

Given the choice of creating a path out and blasting a path out, Raging Stock decides to continue forward like a Dwarf sized comet. Anything small he kicks out of the way, when he meets resistance, like in the case of a door, he yells and slams his flail into it.

========
Hits AC16, 26 damage, 4 electricity
Hits AC16, 25 damage, 2 electricity


Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15] 
Monday August 26th, 2019 11:58:04 AM

Dorbin flies forward to get a better view (to U17, above the boxes). He directs the water elemental to the large fire to the far right.

OOC:
Water elemental round 2/9
Flying: Round 8 of 8 minutes
Acid darts: 1/9 used

Zanderallen (Zachary H) 48/88 AC: 23(27vsm1) T: 13 FF: 22 CMD: 22  d20+5=18 ;
Monday August 26th, 2019 5:21:30 PM

Zanderallen picks up the barrel and carries it gently away from the fire to the north. "These barrels appear to be marked with a special script, different from the barrel at your family's place of business Micah."
-----------------
Move Z16 barrel to AC18

Stohp (Subbed by Zach H) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) 
Monday August 26th, 2019 5:23:17 PM

Getting impatient even though no time has passed Stohp starts moving around the building to the street yelling "FIRE, where is the fire brigade!" coughing in the fresher air.

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+9=12 ; d20+9=16 ;
Monday August 26th, 2019 7:35:26 PM

Sid shifts to O16 and lobs as much snow and slush he can at a Y11, hoping some of it gets to the fire.

================================================================

ToHit1(BAB(11) - RapidShot(2)= +9): 12(And yes I expect more negatives from the DM)
ToHit1(BAB(11) - RapidShot(2)= +9): 16

Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9  
Monday August 26th, 2019 8:03:09 PM

Bartomus runs to R 14 n 15. "I can try to that again on that bigger blaze. If it willf help."

DM Robert - "Let's focus our efforts together again."  d100=17 ; d100=58 ; d100=6 ;
Monday August 26th, 2019 8:22:57 PM

Stohp swings the door open and heads into the street, yelling for the Fire Brigade.

As a reminder you are in the Northwest corner of the Float, here is the map.

Micah moves toward the door and uses create water to quench the fire at T8.

Stock still in a rage destroys the door way that Stohp had begun to swing open.

Dorbin flys forward (putting you at T17 since Micah was Occupying the U). The water elemental moves to the fire. (Cannot find it's move rate so I'm assuming 30 and double moved him.)

Zanderallen moves his barrel and points out that these barrels are marked differently from the one taken to Micah's dad's business.

Sid moves and lobs some snowballs, -4 for range. But it's a square so AC target is 5. You hit both times. (even though you moved more than 5 feet so really only should get one snowball). However you're two little snowballs don't have much effect on the heart of that blaze.

Bartomus?

---
Some more fire goes out.
Fire spreads check...one fire spreads. That fire on the east is really eating up some wall.
FYI, the barrels are not 5x5 but I can't make smaller map indicators. They are like the small like a pony keg, a little over 5 gallons.

G4, takes a 5 foot slide step and heaps more snow on the fire at U8. It goes out!

I estimate it will take you 3 rounds to put out the rest of the fires. You are not in combat. Do you want to say the fire is done?

-------

G4 AC 15, damage 13

Man AC 25, damage 98 you just don't know right now.

G2 dead
G3 has died.
G5 dead
G6 dead
G7 dead
Woman DEAD!

map



Stock (JonM) HP: 27/88; AC: 23/21/14; DR 1/-; CMD: 27; Rage: 6/22  d20+5=14 ;
Tuesday August 27th, 2019 9:34:45 AM

Fatigued: 32 rounds

Stock slams through the door, narrowly missing Stohp. "Sorry Stohp." He then takes a deep breath of the outside air and begins to deflate a bit as the tension dips a bit. He turns around and heads back into the burning building to help.

=======
Moving through slippery terrain at full speed. Acrobatics 14
Double move to W9



Stohp (Sub by JonM) 
Tuesday August 27th, 2019 9:40:27 AM

Stohp waves an exhausted arm in Stock's direction at his apology. Anybody who spends much time with the volatile dwarf understands the hazards of working with him. She continues bellowing "FIRE!", cycling through all 10(!) languages she knows and moves steadily away from the building trying to get the attention of first responders.

Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15] 
Tuesday August 27th, 2019 1:15:18 PM

Dorbin directs the water elemental to the largest blaze, knowing it will be happy destroying it's mortal enemy.

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18  
Tuesday August 27th, 2019 4:37:50 PM


Micah steps over to pick up the remains of the woman, wanting to search her body for any clues at a later, less critical time and calls forth more water on the remaining fires, slowing working his way, with his new burden, toward the door.

Zanderallen (Zachary H) 48/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday August 27th, 2019 5:03:08 PM

With his magically inclined allies putting out the fires Zander runs up the balcony with his sword drawn for light. He heads to the approximate location he watched Micah holy smiting the leader and searches around the area for a gaseous or otherwise body.

Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Tuesday August 27th, 2019 7:03:58 PM

Sid runs around and almost helps with putting out the fires as the magically inclined finish the job. Stumbling out of the building afterwards he breathes deep of the cleaner float air. "Gods, why would they do that?"

Making it back home


DM Robert - "Let's focus our efforts together again."  d20=8 ;
Tuesday August 27th, 2019 8:44:54 PM

Stock pirouettes out of the building.

Stohp calls fire in many tongues.

Dorbin tells the water elemental 'only you can prevent city fires' and directs the elemental to quench to its hearts content.

Micah picks up the dead woman and exist the building.

Zanderallen runs back up the landing but doesn't find anything there.

Sid runs around trying to help as he can.

Bartomus...apparently is overcome by smoke and continues to do nothing.

------

The fire is quenched. The building faces the lonely landing next to the edge of the Float. However, there is great comotion and shouting from the front of the building. Quickstepping around the building you find guards, townspeople, and the fire wagon. There is a babble of voices.

#1 Perception 8
Highlight to display spoiler: {oh, that guard #4 appears to be trying to ease his way past everyone. He's not too good at looking inconspicuous. }

It appears that the crowd had been roused by the black smoke that came from the top of the structure as well as Micah's Holy Smites that were partly on this side of the building. You do see the figure of a man lying prone in the street with a guard bending over him.
#2 Perception 15
Highlight to display spoiler: {} That would be the broken body of the man that appeared to be the leader. Apparently Micah's last Holy Smite smote the life out of him.

The crowd is a babble with cries about what's going on and such. It would take a miracle to get by them so you haven't got a chance. or...Diplomacy 20 to part the crowd more kindly than the Dread Pirate Roberts.

Of course Micah still has the dead body of the woman to explain to the guards...
Knowledge Local 20 to get them to recognize your authority. Or as Cartman would say "Respect my Authorati!"

And of course there are the dead bodies of 5 guards still in the building....and the one you rendered unconscious that also was nearly frozen by the sleet storm. It's amazing he did not wake up...wait did anyone check to see if he was even still alive?

And of course there was that enigmatic comment from guard 4 early about meeting his boss at your warehouse...


Bartomus(Rod) HP: 47/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=19 ; d20+7=14 ;
Wednesday August 28th, 2019 10:01:49 AM

His coughing fit over as he got fresh air into his lungs, he looked about the outside of the wearhouse. It was a moving mass of noise and tension. He scanned the crowd and one guy looked odd, in that he seemed to be going away from the fire, and he looked like one of the guards from warehouse.

"Stop that man, him, yes, him, he helped create the fire," Bartomus yelled as loud as his taur voice allowed him as he pointed at Guard 4. He even took a few steps towards the man to emphasize his point.

Sorry, I thought I posted from the plane; Perception 19; Know 14

Stock (JonM)  d20+13=26 ; d20+13=22 ;
Wednesday August 28th, 2019 12:02:17 PM

Probably still fatigued
"HEY! YOU'RE NOT GETTING AWAY!" Stock tries to marshal his authority as he barks at the guard trying to escape. He begins making his way quickly to the man.

To the rest of the Shields, he then says, "It's a shame that their death will stop us from interrogating either the guy with the hat or the girl who tried to stab Micah. Where to then, back to the HQ?"

=========
Perception 26 vs DC8
Perception 22 vs DC15
I don't think Stock knows the guy was talking about rendezvousing back at Shields HQ


Stohp (Sub by JonM)  d20+8=12 ;
Wednesday August 28th, 2019 12:05:06 PM

Stohp begins trying to work her way through the crowd to begin to depart and to grab the fleeing guard. "Please excuse me...watch your foot there...Ugh. This is not working."

======
Diplomacy 12 vs DC 20

Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15]  d20+17=25 ;
Wednesday August 28th, 2019 1:10:25 PM

Dorbin watches as the other scatter about as he heads outside. When he sees the guard, the crowds, and the chaos, he almost flies back into the warehouse to escape. He takes a deep breath and looks for a guard that may be a leader. He flies over to try and explain, "We are the silver shields, you see. And I do believe the fire is out now."

OOC:
Knowledge, Local, 25

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday August 28th, 2019 5:54:26 PM

(I'm back, thanks for subs)

Zanderallen (Zachary H) 48/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=24 ; d20+5=7 ; d20+17=20 ;
Wednesday August 28th, 2019 5:58:30 PM

Still enlarged Zanderallen heads out with the others as the fires are out. Taking in the situation he first claps his hand over the shoulder of guard 4, "Don't even think about sneaking out of here. You have questions to answer. Guards, this man has information on an extortionist plot and assassination attempt. He needs to be taken to Sergeant Lestrade immediately to share what he knows. Tell the good Sergeant to keep him safe until the Silver Shields can come talk to him." Turning to the crowd as a whole he calls out to restore order. "Fire brigade I believe the fire has been contained but you should double check it. Guards this building has been used by a group of criminals running an extortion ring, it needs to be locked down and Sergeant Lestrade needs to be informed immediately to come take charge of the crime scene. You take some men and escort him to the Sergeant and get him here. Everyone else there is nothing to see here, move along and go back to your homes."
--------------------------
Perception 24, 7
Diplomacy 20

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18   d20+5=11 ; d20+5=23 ;
Wednesday August 28th, 2019 6:16:39 PM


Micah moves boldly forward, relying on Zanderallen's casual assumption of command to carry the day. Seeing the dead leader shocks the priest a bit now that the battle fury has left him, but he quickly recovers and, as casually as possible approaches the body. Tossing the woman's body on one enlarged shoulder, he reaches over and picks up the corpse and places it on the other.

He turns to the guards, consciously ignoring his grisly burden, and adds, "There are more inside. These two we will take care of. Please inform the sergeant."

To Stock and the others he responds, "Yes, to the HQ."

Assuming they are allowed to part, Micah will take the bodies to a secluded spot and ask Sid and Stohp to search them, aiding with a casting of detect magic including on the items that Sid liberated from the office.

=========
Perception 11, 23
Micah's enlarged carrying capacity is 600 lbs for a heavy load.
If needed Micah automatically aids Zanderallen's diplomacy checked, adding +2.


Sid(Andrew) HP: 22/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=29 ; d20+12=29 ; d20+12=29 ; d20+16=28 ;
Wednesday August 28th, 2019 7:23:35 PM

Sid follows up Stohp's call, "Hey you! Yeah you! don't try to run! I don't feel like running!" Sid switch to his shortbow.

"Officers!" He says to the guards, "Silver Shield and Sid the Bowyer from the Split Arrow, you place for bows, bolts, and other fine accessories," he says showing his WLA badge, "just finishing up here, Micah can explain everything."

==========================================================

Perception: 29
Perception: 29
Perception: 29
Knowlede(Local): 28

DM Robert - "Everyone else there is nothing to see here, move along and go back to your homes." 
Wednesday August 28th, 2019 8:27:26 PM

Bartomus sees the guard trying to amble away and calls out for him to be stopped.

Stock still fatigued tries to make his way to the escaping guard. Stock in his raged state apparently did not hear the guard's comment about the headquarters.

Dorbin sees a guard with corporal stripes and makes a pitch about the Silver Shields being all over it.

Zanderallen enlarged lays it out for the Guards while clapping a huge hand on the escaping guard's shoulder. The crowd oohhs and ahhs at Zanderallen.

Micah picks up the dead man. His muscles bulging under the chainmail. Then he motions the Shields to move along.

Sid aids in getting things moving with the guards, while giving a commercial for his establishment.

------------------

The guard 4 points a finger at himself when pointed out by Bartomus and Stock as if to ask 'who me?'. But when Zanderallen's hand falls on his shoulder he looks up at him. "You said if I helped out you'd give better than my employer was giving. Well appears he was trapping us, denying us freedom in this trap. So I figured you meant that helping you and I'd get to go free." He looks sullen and perhaps a bit angry when he's turned over to the city guards.

Being evening the merchant level is about half closed. There are a few shops that cater to night crowds as well as many pubs and eateries. However you soon find a relatively out of the way spot on your way to the staircase. Searching them reveals:
On the man: potion1, potion 2, wand of cure light wounds (CL 1, 50 charges), wand 2, tanglefoot bags (2); magical chain shirt, magical buckler, magical composite longbow, masterwork rapier, masterwork sap, magical belt, magical cloak, magical goggles, Hat of Disguise, vial of somthing (6 doses), vial of something (1 dose), 11 gp.
On the Woman; potions 3 (2), potion 4, potion 5, potion 6 (2); magical studded leather, magical kukri, magical composite shortbow (+2 Str), masterwork kukri, shuriken (20), magical cloak, climber’s kit, disguise kit, vial of something A, vial of something B, masterwork thieves' tools.

Sid has 4500 gold pieces in his bag. Nothing is magical. But your special coin is in there.

How about some Experience points. Everyone gets 10,914 xp for the module so far.

Stock (JonM) HP: 27/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Thursday August 29th, 2019 9:20:08 AM

"Micah - think you can take a look at some of these scrapes? Those guys were really dishing it out for a while. And what was that flying blue thing with the bow? Brutal...Did you just bring these bodies along to grab their loot? That's a bit more mercenary than I'm used to out of you Micah." He says this last bit with a proud smile on his face.

"I'm sorry to be a little dense but...what did we actually accomplish here? There's no reason to think that the extortion of the merchants has to stop just cause we routed these flunkies."



Dorbin (JeffO) [AC:13/13/10 HP:34/48 CMD:15]  d20+17=21 ; d20+17=22 ; d20+17=24 ; d20+17=37 ; d20+17=25 ; d20+17=22 ; d20+17=25 ; d20+17=18 ; d20+17=31 ; d20+17=37 ; d20+17=20 ; d20+17=19 ; d20+17=28 ; d20+17=21 ; d20+17=22 ; d20+17=26 ; d20+17=25 ; d20+17=22 ; d20+17=34 ; d20+17=22 ;
Thursday August 29th, 2019 2:37:57 PM

Dorbin says, "Hey, that's quite a pile of stuff, let me look at that..."

OOC:
Spellcrafts (if this is the best time to do so):
potion1: 21
potion 2: 22
wand 2: 24
magical chain shirt: 37
magical buckler: 25
magical composite longbow: 22
magical belt: 25
magical cloak: 18
magical goggles: 31
vial of somthing (6 doses): 37
vial of something (1 dose): 20
On the Woman; potions 3 (2): 19
potion 4: 28
potion 5: 21
potion 6 (2): 22
magical studded leather: 26
magical kukri: 25
magical cloak: 22
vial of something A: 34
vial of something B: 22

Micah (John) HP: 52/52 AC: 20/12/20) CMD:18   d8=8 ; d8=7 ; d8=2 ;
Thursday August 29th, 2019 6:13:07 PM


"Not just loot, my friend. They may have information on them: orders, records, et cetera," replies Micah with a warm smile. His face then turns a bit grim, before continuing, "Also, though unpleasant, there are ways to compel the dead to share their secrets." He busies himself with looking through pockets for papers and incriminating photos.

He turns to Sid, "Did you find any papers of interest in the office?"

Before waiting for a reply he reaches out to Stock, takes a deep breath then exhales with the words of power to heal the dwarf. Before the glow if gone, he then pulls out the [/i]wand of cure light wounds[/i] and starts healing everyone who is wounded.

===================
Spontaneously cast Cure Serious Wounds using other locate object slot. [/b]Heal stock for 25 (3d8+8) points[/b]

Anyone who wants healing roll a 1d8+1 (rerolling ones) and note how many charges you use. I will deduct the charges from the wand of cure light wounds. Heal up entirely--Micah has three such wands.

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22  d8+1=6 ; d8+1=4 ; d8+1=2 ; d8+1=2 ; d8+1=9 ; d8+1=7 ; d8+1=8 ;
Thursday August 29th, 2019 6:47:45 PM

Zander gets down close to the sullen guard and says quietly to him, "Your employer was planning to kill you to wrap up loose ends. Share what you with Sergeant Lestrade and we will make sure you are treated better than you deserve for your association with this crime. Some justice must be served, your actions will determine how much mercy is mixed in." Once he sees that the guard is taking care of securing the building he trundles off with the others. "Don't take too long here, the guard mentioned a rendezvous at our headquarters. I fear the night's mischief is not over. Heal up though, we may have another fight."
------------------

Zander will heal himself 5 times with the wand for a total of 34 hp (two rerolls for 1s.)

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday August 29th, 2019 7:49:05 PM

stohp takes a moment to think about everything that's happened.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d8+1=4 ; d8+1=8 ; d8+1=5 ;
Thursday August 29th, 2019 7:53:31 PM

Sid shakes his head sadly, "No sorry. Though I was able to get their gold back. One of us has a ledger right? I think I have 4 or 5k of gold in our party sack to go back to people, and I can chip in a bit to help if we're still a bit low. I don't think the room was touched though if we have time for a deeper search."

Sid sighs as his pinpricks are healed. "Thanks Micah."

===================================================================

Wand of cure light wounds: 4
Wand of cure light wounds: 8
Wand of cure light wounds: 5

DM Robert - "Everyone else there is nothing to see here, move along and go back to your homes." 
Thursday August 29th, 2019 8:34:21 PM

Stock praises Micah for his mercenary ways.

Dorbin tries some identifying while the party heals.
potion1: Expeditious retreat
potion 2: Resist Energy
wand 2: Speak with Animals CL1, 50 charges
magical chain shirt: +1
magical buckler: +1
magical composite longbow: +1, merciful, (str 2)
magical belt: Incredible Dexterity +2
magical cloak: Elvenkind
magical goggles: Goggles of Night
vial of somthing (6 doses): Nope sorry, need Alchemy for this
vial of something (1 dose): Nope sorry, need Alchemy for this
On the Woman; potions 3 (2): Disguise
potion 4: Expeditious retreat
potion 5: Gaseous form
potion 6 (2): Resist energy
magical studded leather: +1
magical kukri: +1
you missed the +1 Composite Shortbow (str2) but I give it to you.
magical cloak: Elvenkind
vial of something A: again Alchemy needed you suspect poison
vial of something B: Alchemy needed probably more poison, Micah is still suffering some poison effect.

Micah indicates that he brought the bodies to look for incriminating documents and maybe to interrogate them. Unfortunately being true professionals these two did not have any incriminating documents on them.
Micah please remember you are still suffering from poison unless you have a lesser Restoration and also please put your character link back in your header.

Zanderallen lays the law down on the guard. Cowed he heads out with the city guard. Once relatively alone and the bodies searched and some healing done and some gear identified, he reminds them of the guards ominous words about meeting the boss back at your headquarters.

Stohp thinks about everything that has happened trying to make loose ends connect.
Sense Motive 15
Highlight to display spoiler: {The warehouse was a TRAP. Crimson must be worried that you are going to poke your nose in his business again. No telling what he has in mind though, or who he is, though I believe you have a suspect. And what could make him want to meet his underlings at your warehouse, I mean after all it's just your stuff, oh and a certain halfling you have living there with you that used to be in his employ as a botanist.}

Sid lets everyone know he collected a chest of gold in that room but didn't see any kind of papers or documents or tally book.
Knowledge Local 10
Highlight to display spoiler: {Come to think of it Pepper Plate might have a list of all the merchants being extorted.}

---
The party loots the pair, heals up, and contemplates what has happened. They are greatly disappointing that there were no incriminating documents found. What next, some shawarma, or get back to HQ?

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d8+1=3 ; d8+1=2 ;
Thursday August 29th, 2019 11:29:01 PM

"So, we head out of this place and try to get back home? Get our bearings and figure out where they are going to strike next?" Bartomus chimed in from his quiet thoughts. "Might be nice to hit up a food vendor, eat something and drink away this smoke in my throat. Just, you know on our way up the Float?"

Wand usage x 2

Stock (JonM) HP: 52/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Friday August 30th, 2019 9:21:17 AM

"Wait. They are going to hit our HQ next? You're seriously saying we should stop to eat on our way home, Bart? I mean if there is a street vendor maybe but we need to be quick here."

Then to Micah:"I've only heard about this kind of divination. Make sure you ask the guy who had the bow who he worked for. Also see if you can get an idea of what the overall plan here is...I mean is it just a protection racket? Also, how did they know we were coming. I could have sworn we were incredibly sneaky when we were trailing that half-orc."

[b]"...so much for 'dead men tell no tales'."[/b[

[i]
============



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d8+1=6 ; d8+1=6 ; d8+1=3 ; d20+2=21 ;
Friday August 30th, 2019 12:34:29 PM

Dorbin looks up from sorting through the items, sharing information about what he has found. He thanks Micah for the magical healing. He looks up and suddenly cries out, "Briadoc! We need to get to HQ quick, this was a setup!"

OOC:
Dorbin uses 3 charges from the wand.
Sense motive: d20+2=21

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday August 30th, 2019 5:53:58 PM

"Grab the stuff and let's get moving." Grabbing his fair share of weight he starts a steady pace towards the nearest stairs, knowing that they've got far enough to go rushing isn't going to do the trick.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+10=23 ;
Saturday August 31st, 2019 1:06:15 AM

Stohp helps the rest gather the loot and head out. "That was obviously a trap for us. They might already be at our HQ while we've been busy here. We should hurry" (sense motive 23)

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Saturday August 31st, 2019 11:15:54 AM


"Agreed," Micah replies to Stohp with a grim nod.

"Nothing of use, here, he concludes. "We have an option, but it will delay us. If we take the time, I can pray to Domi for the power to interrogate the body."

===============
Micah is proposing to use the spell Speak with Dead. It would take 15 minutes for him to get the spell.
The body would get a will save if it opposes the questioning. We would get four questions. What is waiting for us? Who is Crimson? Are two of the questions we could ask, for example.


DM Robert - "They might already be at our HQ while we've been busy here." 
Saturday August 31st, 2019 12:14:14 PM

Bartomus contemplates a snack and maybe a beer on the way to the HQ.

Stock is amazed that Bartomus is in the least hungry when danger is afoot and heads need to be smashed.
He wonders how they could know the shields were coming. Knowledge local 5 or Intelligence check of 10. Highlight to display spoiler: { Well that big blue guy turned invisible once he might have been able to do it at will as an inate ability.}

Dorbin exclaims the whole thing has been a setup and Briadoc could be in danger back at the headquarters.

Zanderallen proclaims, the group needs to grab the stuff and get moving.

Stohp agrees this has been a trap and feels they should hurry to headquarters and be ready for anything. Knowledge local 5 or Intelligence check of 10. #2 Highlight to display spoiler: { That blue guy flew out the window, if he was supposed to meet the boss, well they have had plenty of time to be warned.}

Micah agrees that the warehouse was a trap, but asks it it would be worth it to delay longer and try to ask questions of the dead. (Okay, I'm just going to let you know that would be fruitless, they were approached and talked to a guy that was dressed in a crimson mask, and crimson cloak and hood. They never saw his face, only the color of his down payment and instructions for how to attract your attention, ie set up a blatant extortion racket those meddling do-gooders would intervene eventually. Don't worry about the city guard, it's been taken care of.)

Sid doesn't offer any input.

----

The group hurries along home, but carrying two bodies with them does attract some attention. But a large Zanderallen and large Micah along with a group of grim slightly blood stained (unless you're Stock mostly blood stained) adventures bent on a task at hand makes most people just gawk and part ways for you. In less time than it takes to skin a wyvern you stand before your headquarters.

The door is shut but a local comes up to you. "Hey I thought you guys were already home practicing. That was quite a racket a short time ago. But we're getting used to the sound of metal on metal from time to time as you practice." This is obviously a reference to your in house training dummy and mock combats. Dimly you recall that one of your instructors said wooden weapons would be less dangerous in practice but the trade off is the balance is not really what a sword should be.

In any case you approach the doors cautiously and after listening briefly decide to swing it open and charge in. Inside you find destruction. The headquarters they will find evidence of quite a fight. One of your 'new recruits' lies in the middle of the room cut nearly in two. It is, or rather was, Thomas. Healing 10 Highlight to display spoiler: {Looks like he was possibly answering the door and got hit with a large weapon, maybe a great sword, a large greatsword, like the one that large blue guy had that got away.}

Over in the kitchen area you can see the form of Sean slumped over face down. Healing 10 Highlight to display spoiler: {Looks like he was knifed in the back, repeatedly.} You can also see the table is set with some tea and cookies like they were entertaining company.

Rodrigo lies in a corner in the main room. He obviously put up a fight and lost, there is evidence of some green blood on the floor here and there. Low on the wall and partly on the floor is a message apparently written in Rodrigo’s own blood as it trails off next to where his hand has come to rest, the fingertip showing blood. In his own blood he has written, “Peerimon .... Crimson .... took Bria….” where it trails off in a line.

Rushing upstairs you find that indeed Briadoc is missing and not without some apparent struggle. There are pots overturned and dirt on the floor. There is one set of human sized boot prints and one set of large humanoid size footprints.



Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=20 ; d20+9=15 ; d20+9=28 ;
Monday September 2nd, 2019 1:17:19 AM

As they charged into their headquarters, he followed behind the two temporary giants, and then froze. His eyes took in everything and he continued forward seeing the destructon in the kitchen and then catching Rodrigo's corpse in the corner.

"Two attackers, at least it seems," he shared with all who could hear and stomach what they were seeing. "Peerimon and Crimson. Took Bria - Bria?? Bria, wait, where's Briadoc?"

He rushed upstairs with the others and saw the signs of a struggle. "We have to find Briadoc, if they did this to the others, what will they do to Briadoc? But, it's obviously going to be a trap, right? They will be better armed than what we just encountered, right?"

Know Local - 20; Heal 15 & 28

Stock (JonM) HP: 52/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Monday September 2nd, 2019 8:55:35 AM

Stock nearly enters a rage just seeing the carnage present. Eyes red with tears, he says, "I'm going to kill Peerimon. It's obvious that is what Rod was trying to tell us."

===
Thanks for the module, Robert


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday September 2nd, 2019 11:49:00 AM

Dorbin looks around as they enter. He knows Briadoc is gone before they head upstairs. He mumbles, "What have we done?" He plops down in a chair and Emily Jasmine appears from nowhere and meows at him.

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+5=17 ; d20+5=17 ;
Monday September 2nd, 2019 2:30:49 PM

The words of the local ringing in his ears Zanderallen busts into their HQ. He brain instantly shuts down as he sees the carnage inside and he automatically moves to inspect the fallen. Still not comprehending what he sees he notes the surprise attack on the two young recruits and the fierce struggle around Rod. Finally collapsing to his knees next to Rodrigo's corpse his hands glow faintly as he starts to gather his healing powers, even as his brain tells him it's no use. Finally processing the scene before him he lets out a cry of rage and anguish, "AAAAAAAAAAAAAAAHHHHHHHHHHHHHH!!!!" He then sobs like a child for several minutes.

Shaking himself Zander stands and turns to Micah, "I need you to prepare your spell again. Rodrigo saw everything, he can give us the answers. He will rest easier. Then we kill whoever is responsible for this. Zander's voice is flat and even but holds back a great rage.
------------------------------
Heal: 17 & 17

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16  d8+1=6 ; d8+1=3 ; d8+1=6 ; d8+1=2 ; d8+1=2 ; d8+1=5 ; d8+1=8 ; d8+1=4 ;
Monday September 2nd, 2019 5:54:00 PM


"Stock, come here and let me use this wand on you," says Micah with a bit of frustration as he sees the barbarian is still fairly well scratched up, but not asking for more aid.

Once they arrive at their headquarters, Micah first reaction to sob at the loss of their friends. When he see Zanderallen do that very thing, his mind grows detached. Time to grieve later, he grimly tells himself. He quickly checks the corpses, clinically reciting his findings aloud, "Thomas: looks like he was answering the door and got hit with a large weapon, maybe a large greatsword like the one that large blue guy had that got away. Sean: knifed in the back. Multiple times. Buried deep his conscious is recoiling in horror at the evil wrought on their wards, but, for now, it is suppressed.

He pauses a while at Rodrigo's corpse, "Faithful, to the end my friend, he whispers, barely able to restrain his emotions.

He prepares a quiet place and settles down to pray. At some level he hears Zanderallen tell him to do what he is already in the process of doing.

============
6 more uses of CLW. Stock heals 32 points more
Autosucceed on healing checks
Uses his open 4th level spell slot to prepare Speak with Dead
He also has a 2nd level slot he can assign.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+1=18 ;
Monday September 2nd, 2019 7:25:03 PM

"It doesn't matter if it's a trap." she says grimly. "If we can trace them then we have them. For once they had to do their dirty work in person, that means if we catch them we' can bring them down. Even if we lose, we send word to the guard, make sure this doesn't die with us, and we've got them no matter how it turns out."

She touches her flail, thinking violent thoughts that she usually avoids. "Of course it'd be best if we just dealt with them in person ourselves. If they weren't desperate for manpower they wouldn't have come here personally. They've already sprung their trap on us, and we crushed it. Now we crush them.

She notes Dorbin, sitting in apparent despair. Gatta keep everyone moving, or they'll collapse and we'll miss our chance. Dorbin! Do we have any more of those locate object spells? Does anyone remember enough details about Braidioc's personal belongings that we can trace him with it? Does anyone have any other ideas for how to follow them immediately? The longer we wait, the more time they have to disappear evidence, or themselves."

She tries to think of the details herself (int 18 - maybe with a bonus since she spent the most time with him?)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+2=13 ; d20+2=18 ; d20+2=14 ;
Monday September 2nd, 2019 7:53:23 PM

Sid, considered whether or not he should encourage Ms. Pott's for Z's sake. When made aware that there is something at HQ he forgets to mention it as they rush there. The carnage stops Sid short. He looks at the boys and listens to Rodrigo's last words. "I... they were...," fumbling for words his face goes white and he throws a Bird token Stohp and yells, "Let me know where you're going, I'm checking on Ellie." And he runs home to the split arrow.

===============================================================

Healing: 13
Healing: 18
Healing: 14

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