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A Place Called Home

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Monday March 4th, 2019 8:23:57 PM

Caelwyn offers to help Sol carry some of his stuff, as much as he can carry without getting overburdened in addition to his own weapons and gear.

He makes a point of speaking to Haemir, voicing his curiosity about the change that has come over him. "Not to pry, Haemir, but I was curious about the book you received and...what it has done to you? I couldn't help but notice, and I was curious as to what it all meant, if you are willing to tell me."

Scene 1: The Town of Promise


New Kids on the Block (DM BatMark) 
Monday March 4th, 2019 9:04:08 PM


Bigby asks Ahyoka whether he can learn to grass chant. She replies that it is not something that can be learned, but rather is innate to the manfri. "But as a sufficiently powerful druid, you need not worry, you should also be able to move with relative ease through most of the grasses.

Haemir heals Bigby before turning in for the night, and wakes to draw some Woldsblood to power him though the day. That done, he squints in the morning light before healing Grindar as well.

'Lil rises to face the day, determined to put a brave face on things despite the recent adversities.

Grindar shoulders the body from the cart, and hopes for a trouble free day. Sol asks for help carrying his gear from the cart as well, given his tendency to focus on the mind over the body. Seeing that Grindar is loaded down, Caelwyn and one of the dwarves offer to help. "Won't slow me down a bit, don't ya know." Caelwyn asks Haemir about recent events involving the book as well.

Xel'Aw starts prying into folks' backstories, starting with Bigby, but leaving the combustible 'Lil until later.

With many farewells to the mysterious Mahyawu, you eventually sort out a column trailing Ahyoka into the Sargrass. The day is hot, but the waving blades at least provide some shade. You quickly lose your bearings, however, with no landmarks in sight. Hopefully you won't lose Ahyoka along the way…

A few hours into the trip, Ahyoka stops the group with a gesture. "Here, take turns coming up to look at this. This grass ahead is known as bladegrass. If you try to move through it, it will most likely slice you to ribbons." She holds a blade of the silvery-green grass for inspection, and when you look at it closely, you can see that the edges are sharp with tiny sawtooths. "We'll have to go around. Fortunately, patches of the stuff do not tend to be overlarge." Skirting around it to the south, you find a way past after only a few minutes.

The day is otherwise uneventful, and by late afternoon, you arrive at the abrupt edge of the Sargrass. Blinking in the bright sunlight, you look out upon a large, oval moonscape of black earth, uneven and pockmarked with divots and hummocks.

Ahyoka steps into the open, turning to swing a welcoming arm wide. "Welcome to Rattledam!" The colonists, after all they have been through, stand around in a muddle, not quite sure what to do.


BigbyWolf ( Michael) 10/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 21/27 -AC 17   d20+9=26 ;
Monday March 4th, 2019 9:54:37 PM

"that's too bad there's no way to learn that Ahyoka. It would be helpful I would imagaine, and thanks for confirming that I would be able to move throught this grass a druid. Unfortunately won't help Wolfgang here or the rest of the pack. Guess that eats grass then. Bigby determined to practice some of the native sayings."

Bigby turns to Xel'Aw, "ahem. Well, I don't fully know all the details. I'm a mutation. A beastfolk. There's a connection with me and Wolfgang. He was there when I awoke. Looking to learn more about us from the monks or whomever can help us understand our place in the wold. Why do you ask?"

Bigby takes in the view of Rattledam and looks for anything of note or out of the ordinary or for any weaknesses that need to be reinforced. (perception 26). Bigby remembers to thank Haemir for the healing. "thank you Haemir."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday March 4th, 2019 9:55:57 PM

ooc: updating header. forgot.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Tuesday March 5th, 2019 5:41:00 AM

Grindar looks at the nothingness that is to be their new home, and says with a smile, "It appears to be a bit of a fixer upper". Though he is relieved to have arrived, he is a little disappointed there isn't more to see.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+2=16 ;
Tuesday March 5th, 2019 9:04:50 AM

After looking closely at the grass Haemir thanks Ahyoka and taking out a note book he quickly sketches the barbs.

To Caelwyn he replies, "The previous owner of the book was a Bloodwitch who found ways to combine different types of magic, but as to why it changed me? I have no idea" he shrugs with a grin and a curious glint in his eyes that indicate he is enjoying the mystery. "I am still only part way through, maybe it will become clearer as I read on?" As an afterthought he adds, "The sun hurts my eyes now though" he says squinting up at the sky, "it makes my head ache"?

On reaching Rattledam Haemir bursts from the grass expecting to see a city, or maybe a village... or the burnt out shell of a few houses even. But the mounds of soil leave him perplexed and crestfallen. With hands in his pockets and head hung low he flicks a bit of mud away with his boot wishing it would reveal something.

It takes the elf over a minute him to converse.
"Ahyoka what happened here"?

Equally curious Fand takes to the air and circles the clearing (Perception:16)

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+6=21 ;
Tuesday March 5th, 2019 1:17:24 PM

"Well, Bigby, I am curious. We will all be spending a lot of time together it seems, so I figure it is best to get to know one another. Any hints on topics of discussion for the others?"

As they arrive in Rattledam, Xel'Aw listens in on Haemir and Ahyoka (Perception 21)

"More importantly," Xel'Aw interrupts, "can it happen again?"

And to Haemir, "Interesting - you know my eyes always burn in the sunlight as well. And your skin is closer to mine now than the other elven colorations. Perhaps the book turned you into a drow!" Xel'Aw laughs to show it is a joke. Then in Aklo says, Highlight to display spoiler: {"But the world is full of zanies and fools
Who don't believe in sensible rules
And won't believe what sensible people say.
And because these daft and dewey-eyed dopes keep building up impossible
hopes,
Impossible things are happening every day.
Rogers and Hammerstein's Cinderella.
} After the momentary trance, all traces of joking are gone and Xel'Aw gives Haemir a long sideways look.

He then turns to the colonists, "We can start city planning tomorrow, for now let's stay tight and set up camp a bit deeper so we have some room to see anything approaching and stick together for safety. We'll setup parties to harvest materials from the Sargrass to build tomorrow. Anyone with experience building shelters, buildings, with raw materials, or weaving should meet with us now to figure out what we'll need. The rest of you can start setting up," he points in toward the center of the clearing, "over there."

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday March 5th, 2019 5:42:00 PM

Sol laughs at Grindar's joke.

At least he hopes it was a joke.

"Well yes, I was not expecting a four bedroom mansion with two en-suite bath rooms and several hosting rooms but this is a little more bear than perhaps I thought."

He smiles widely.

"Do not worry Grindar, we will be able to make of it what we want. We can create whatever we would like."

His eyes light up at the possibilities. Following on from Xel'Aw's start, Sol takes out his notes and looks through the list of skills the various settlers have.

"Tomorrow I will go through this list and begin sorting workers into different shifts to do different things based on their skill sets. It has been a few years since I have done anything like this, but perhaps it will come back to me."

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+2=19 ;
Tuesday March 5th, 2019 8:28:59 PM

Caelwyn looks around at the barren spot. "Woldsblood" he mutters to himself, inspecting the terrain. "I suppose it is free of grass, at least."

He remains vigilant for any sign of danger (Perception 19). He also resolves to keep a closer eye on Haemir. The elf does not seem much changed in his personality, but Caelwyn is unsure of exactly what this book may have done to him...

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Tuesday March 5th, 2019 8:56:07 PM

'Lil slaps Caelwyn on the back. "That's right, pretty boy. No where to go but up." She takes a knee. "Lord Domi, this whole thing has been an ordeal. I've been tryin' my best, and I hope I done ya proud. Thanks for bein' you and showing us what bravery's supposed to look like." She stands.

"Right then. I'd love to sleep with a roof over my head tonight." She looks around. Any buildings standing at all?

Masters of your new domain (DM BatMark) 
Tuesday March 5th, 2019 8:57:35 PM

Bigby is pleased that he can move through the grasses unhindered, although it won't help his packmates. He relates to Xel'Aw what he knows of how he came to be, and thanks Haemir for the healing.

Haemir tells Caelwyn what he knows about his book and its effects, as Fand does some airborne scouting. Looking around a little crestfallen, he asks Ahyoka what happened here in Rattledam. Caelwyn mutters Woldsblood and Ahyoka agrees. "It is said that when the immortal Sargrass was born, other powers took a disliking to the upstart. They attacked it, and opened planar doors between the Wold and the Shadow Realms. This flooded the entirety of the Sargrass Plains with Woldsblood, starting right here in Rattledam. The Fey Queen made the Plains disappear, taking them to the Vales of Twilight to be preserved for another time. As we have seen, the Sargrass survived, but not without some…changes. And it seems that this place remains inhospitable to it, even after all this time and distance. Can it happen again? We do not know, but it seems unlikely at least for now."

Xel'Aw continues his conversations with Bigby and Haemir, and waits on Ahyoka's answers. He jokes that perhaps the book turned Haemir into a drow, then speaks in Aklo, but only draws a blank stare from Haemir. But come to think of it, he does halfway look drow-ish and the sun is hurting his eyes…

Grindar cracks a joke to hide his own disappointment in their choice of new abode.

Sol laughs at Grindar's joke and adds his own. He then starts going over his notes and thinking about how to divide the colonists into shifts by task.

Xel'Aw picks things up from there, starting to organize a plan. Smithira joins in, and seems to have a pretty good head for organization. She isn't a weaver, but her carpentry skills do give her an idea of how things might need to go together. And she seems to have a way with getting the others to move, without being outright bossy. The others fall into line, and start setting up camp as directed.

What else needs to get done this evening and tonight?


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday March 6th, 2019 5:23:24 AM

Grindar will pitch in where ever he can, he has no skills for construction, but he is willing to learn. He hears Sol's enthusiasm, and his spirit is lifted a bit, then he says, "I suppose it will be nice to be able build our settlement to our tastes, however it would be nice to have at least one structure so we could study it to better understand the construction methods best used in the Sargrass".

He would go hunting, but traveling the Sargrass is a skill he hasn't obtained yet.



'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Wednesday March 6th, 2019 10:08:09 AM

'Lil's feelin' a little outta place. She ain't got much in the way of useful skills, but she's willing to do grunt work.

For now, she wanders, staying within eye/earshot of everyone else, but getting a feel for the place. She looks for any standing structures, or at least remains that can be fixed up quickly to provide some shelter.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=23 ; d20+9=15 ; d20+9=27 ;
Wednesday March 6th, 2019 10:55:29 AM

Bigby listens and then asks "how long ago was the Sargrass born? And who took disliking to it?" Bigby asks the question aloud not fully expecting to get all the answers. Bigby nods to Grindars suggestion. "so can we plant any of the sargrass in here without it taking over Rattledam is the question." (knowledge nature 27).

Bigby later goes on to access what types of grass are around the vacinity and if any of them he can identfy that can be used for water as was taught to them by the manfri. what was the source of water for the people of rattledam? (survival for grasses and water: 23. Perception for grass, water, or dome) Bigby wonders. Bigby will also inspect the dome to see what it made of. not that he's an engineer of any kind, but he is curious.

ooc: started writing this and rolled the last roll out of order as went back to add the knowledge nature roll.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+3=21 ; d20+7=14 ; d20+4=22 ; d20+2=18 ;
Wednesday March 6th, 2019 2:25:28 PM

Something about the look Caelwyn gives Haemir unsettles him (Sense Motive:21), reminding him of the distrustful look the Paladin gave Xel'Aw and Grindar when they first met. Dissapointment swirls in his stomach and he turns away only to find Xel'Aw still staring at him. Looking back and forth between the half-elf the and the Drow his stomach tightens in to a knot as the anger threatens to overwhelm him, until a distant part of his brain chuckles and thinks 'What is the Wold coming to when a Drow gives you a sideways look...?'. Looking back at the Paladin once more he shakes his head and turns away to stride towards the centre. A quote from a famous Hook City writer crosses his lips - and maybe to the Paladin or maybe to no one in particular he mutters; "The more you question my loyalty - the less you deserve it"...

By the time Haemir finds somewhere to sit all care about what everyone else thinks has vanished along with the rage - to be replaced by the cool breeze of logic, taking his folding stool he sits and taps a pen against his chin staring at what was once Rattledam lost in thought.

Taking his notebook Haemir sketches engineering designs, ranging from from shelters to a simple aqueduct made from some of the more bamboo like grasses (Engineering:14). After a while Fand lands by his feet and he reaches in his pocket to feed her some seeds. Then as if realising it's dinner time a small weasel with a cream coloured skin and little brown patches (resembling an eye mask) creeps out of his sleeve and looks expectantly at Haemir, who then feeds him as well.

Then the usual jovial (s)elf surfaces and he begins directing, working and reassuring the refugees moving amoung them creating water (with a cantrip - ensuring none is spilled) and asking Ahyoka which of the surrounding grasses will work best for the tasks at hand, keeping his eyes peeled as he does so (Perception:22 & Fand:18)

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+6=17 ;
Wednesday March 6th, 2019 5:08:51 PM

Xel'Aw continues to collaborate with Sol, Smithira, and Ahyoka toward the basic steps of setting up a lasting camp here.

"Issue is, without raw materials, our skilled labor is useless. And we'll need to get trade going as well, so we'll need a way to either connect to the outside world or connect to local peoples for a few reasons - the raw materials I mentioned, but also providing a reason to stay here. People aren't going to settle in a hostile land without luxury supply, which in this case is as simple as a soap, tables, chairs, maybe a roof. And they're going to want some reasons for being here. Otherwise why not stay in Hook City and try making it big there. Maybe someone thinks, 'This is where I'll open my tavern,' but if we don't have the foot-traffic to make a tavern meaningful... And uh... we may also need more people in general to supply needs. 30 people won't be able to meaningfully settle a place..."

Xel'Aw continues at length creating a list of needs and sorting those needs into priorities, but raw materials for a new city keeps coming up on top, maybe after security, but how can they secure an area without structures, and how can they have structures without...

Xel'Aw deeply enjoys the debate with the intellectuals on how to proceed and continues making notes during his watch, but still keeps a fairly vigilant eye out (perception 17)

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=10 ; d20+1=17 ;
Wednesday March 6th, 2019 6:10:26 PM

Sol is too distracted by his attempts to help arrange the refugees and aid Xel'Aw, Smithira and Ahyoka to really pay much attention on his watch ((Perception 10)).

"Well Xel'Aw, did I pronounce that right?"

He pauses for a moment before speaking again.

"The people of the Sargrass lived here I assume using the materials at hand. Ahyoka, what do you suggest? Your people live in the Sargrass what insights can you offer us?"

Sol does notice Haemir sitting off by himself for a bit, and makes a mental note to see how he is doing later on. ((Perception 17))

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+2=12 ;
Wednesday March 6th, 2019 7:39:11 PM

Caelwyn thinks he heard Haemir mutter something as he walks away, but doesn't press the issue. (Perception 12) He does not inherently distrust the elf, but he is wary of unknown magics and knows the influence certain artifacts can have over even the minds of those who are good at heart. He will cast Detect Evil on Haemir as he walks away, just to be safe.

He then turns his attention to the situation at hand - finding shelter. He listens to hear what Ahyoka suggests, not knowing much about using grass for construction material.

Ooc: Does the target of Detect Evil know it is being cast upon them? If so, Caelwyn does NOT cast it on Haemir. Also, can you use Detect Evil on inanimate objects? If so, and if Haemir can't feel or see it, Caelwyn will cast Detect Evil on the book instead.

Something tall this way comes (DM BatMark) 
Wednesday March 6th, 2019 9:04:23 PM

Grindar casts about for something useful to do, but doesn't settle on anything yet. 'Lil also wanders about, looking for something useful for shelter, but finds nothing standing, and no obvious ruins—just bare earth. Bigby looks at the soil, which seems rich but not a blade of grass is growing here. It must be as Ahyoka said, the Woldsblood did something here that keeps the Sargrass out, and there is no other source of seed nearby for anything green to spring from. Just outside of the bare patch, he does find the grass that can be a source of water, and a yellow grass that Ahyoka is pleased to learn of. "That is wheat grass, or chorly. The whole thing is edible, from the seeds in the pods at the top to the roots, which are like your potatoes back home. What a lucky thing to find right on the border of your new home!" There seems to be a good-sized field of it. A human colonist comes over to listen in, and introduces himself. "Jarl Winspeed's the name, and farmin' is my game. I reckon I can figure out how to make something uv that there grass. Also got some seeds in my haversack. Might be worth trying to see if something else can grow here in this soil. It looks rich 'nough, anyways."

Haemir gets a little worked up over the distrust shown in response to his recent changes, but manages to mostly keep it bottled up after one snarky comment. He gets over it, mostly, and moves about helping the colonists and looking for anything interesting.

Caelwyn hears Haemir's muttering, and, furrows his brow in concentration. Caelwyn Highlight to display spoiler: {Neither detects as evil.}

Xel'Aw makes note of the lack of supplies, and begins creating more lists of needs and priorities. He seems a little obsessed by it, even. Looks like he enjoys debating the details with those who are willing to verbally joust, but he keeps a keen eye out when his turn comes to watch.

In answer to questions from Sol and others, Ahyoka suggests doing a wider survey in the morning, to see what other assets might be at hand. She notes that old Rattledam was actually named for a wellspring at the center of the town that had been surrounded by stonework to capture its wealth of water. Looking around, you see nothing of the sort. One of the dwarves gets a gleam in his eye when he hears the word 'stone' and suggests maybe an excavation might turn up this old stone work—if only there were any tools available.

Before you can start any such survey, one of the colonists shouts, "What's that?" and you turn to see an extremely tall humanoid creature striding through the wheat grass towards your camp. Broag instantly issues a call to arms and moves to block its approach.

What do you do?


Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+6=19 ;
Wednesday March 6th, 2019 10:07:44 PM

Caelwyn immediately seizes his spear and shield and hurries to stand beside Broag, blocking the newcomer's approach. He holds his shield in front of him, points his spear at the tall figure, and calls out in a commanding voice:

"Halt! You approach our camp without declaration of intent or identity - stop there and declare yourself before proceeding any further!" (Indimidate 19)

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+8=14 ;
Thursday March 7th, 2019 2:48:51 AM

Xel'Aw calls out, "Hello friend."
In Aklo Highlight to display spoiler: { "Who approaches? }
In Underwold Highlight to display spoiler: { "Ciao ban, ten?" }
In Abysmal Highlight to display spoiler: {"Bonjour?" }
In Draconic Highlight to display spoiler: {"Como estas?" }
In Elven Highlight to display spoiler: {"Greetings stranger." }
In Celestial Highlight to display spoiler: {"Kon'nichiwa." }
and in Drow Sign Language he points with some gestures that might be considered rude in other cultures he says, Highlight to display spoiler: {"Sata ski akata?}

His diplomacy may not be perfect cause as he's not entirely positive he even knew such languages nor is he entirely certain what he says in each (Diplomacy 14)

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d4=1 ; d20+4=6 ; d20+7=24 ; d20=17 ; d8=7 ;
Thursday March 7th, 2019 5:08:22 AM

OOC please ignore the d4 roll, I had a slip of the mouse

Grindar runs to the front of the line, standing next to Caelwyn with Cyrchwr Mawr at the ready. He tries to identify the intruder, Knowledge Nature 6 if the humanoid is of the giant sub-type, add 2 for his favored enemy

He then says to the Tall Humanoid, "If your a friend, welcome, if your a foe, leave or prepare to meet Gargul!"

He then readies an action to make a two handed charge if the humanoid makes a threatening move perception 24 +2 if Giant sub-type

17+6=23(+2 if giant) for 7+6=13(+2 if giant) damage

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d20+8=20 ;
Thursday March 7th, 2019 12:17:07 PM

'Lil stays quiet, but watches the thing approach. She studies its gait, the look in its eyes, anything for any sign of hostility. She shares her findings with the group.

Sense motive: 20

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=12 ; d20+9=29 ; d20+7=22 ; d2+3=4 ; d20+4=21 ; d6+1=4 ; d20+3=8 ;
Thursday March 7th, 2019 12:54:59 PM

Bigby and Wolfgang will ready a charge against the tall man should he threaten the group. (perception: 12). Bigby tries to access the creature with knowledge nature (29) and will communicate with the group if he can identify what the tall man is.

charge attack: 22 for the attack. damage: 4. Wolfgangs attack: 21. bite attack: 4. trip attack (if possible): 8.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+4=21 ; d10=6 ;
Thursday March 7th, 2019 1:38:30 PM

"This must be one of the Plainswalkers mentioned in the Gazette we read"? He says looking to see if the fellow has grey eyes and white hair. But just in case .... he loads his xbow. Holding it pointing towards the ground he waves.

(21 to hit & 6 damage - if it kicks off and he attacks first)

Fand circles around...

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+5=7 ; d6-1=0 ;
Thursday March 7th, 2019 5:06:05 PM

Sol looks at Xel'Aw's grasp of different languages, and decides to attempt his own greetings in languages Xel'Aw hasn't tried yet.

In Dwarven - Highlight to display spoiler: {Speak, friend, and enter!}
In Sylvan - Highlight to display spoiler: {We do not seek to harm you, what brings you here?}
In Halfling Highlight to display spoiler: {If you want to join us for some food, please just ask.}
In Gnome Highlight to display spoiler: {We wish to know what brings you here!}

Afterwards he simply picks up his staff and prepares for a possible attack. If the creature attacks first, (and only if it strikes first) Sol will use Hands of the Apprentice. ((7 to hit, 0 damage)) if one of our side attacks first he will demand they stop.

Friend or foe? (DM BatMark) 
Thursday March 7th, 2019 7:06:23 PM

Caelwyn joins Broag in the front line, as does Grindar, and calls in a menacing tone for the figure to halt. Xel'Aw and Sol offer a range of greetings in various tongues, a little more welcomingly. 'Lil stands ready as well, and closely observes this creatures mien. Bigby readies a charge too, while Haemir readies a shot.

In response to Xel'Aw's first greeting, in common, the creature halts, smiles, shows his hands, and says, "Ah, yes, 'friends' good sounds it does." As he speaks, his hands twitch a little, not like a spell casting but the drow may recognize it as similar to their nonverbal communications. Up a little closer, he looks like a stretched-out human or elf, about 7 feet tall and rail thin. He is also walking on stilts, which explains his walking across the grass. His movements look a little painful, and you can see that he is injured. He carries a short spear loosely, it doesn't look like he is planning to use it at the moment. "Traveled far, I have, Hope is for. Outsiders come?" His speech has an odd rhythm and syntax, but it is decipherable. "Name of mine is Needle. I share food with you." With this last, he unslings a weird slug-like creature, hanging from a cord over his shoulder, that matches what you have heard of as a prairie pig.

He looks at you expectantly.

('Lil is not getting any vibes of guile off this guy, although he is odd enough that it might be hard to know)


BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday March 7th, 2019 7:25:10 PM

Bigby and Wolfgang stand down, "welp, he brings food, so I guess he can't be that bad. You know the way to a wolfs heart. meat. Wait...is it meat? What's a prairie pig? If it's not meat I may have to still consider you a foe." Bigby thinks for a second about what he just said and laughs, "alright if it's not meat, food is still acceptable as a peace offering. But meat would be better."

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Thursday March 7th, 2019 7:59:28 PM

Caelwyn's mind is racing, trying to remember what he has learned about this land and its inhabitants...A plainswalker? But could it not also be one of the Tall Men, the dreaded assassins that he had heard of? He does not look like he poses an immediate threat, at any rate. Caelwyn will cast detect evil on the creature as he replies:

"If you come in peace, you are welcome among us. Needle, you say? Where do you come from, Needle, and how did you come by this injury?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Friday March 8th, 2019 4:59:13 AM

Grindar puts Cyrchwr Mawr away, and then offers the right hand of friendship to Needle, "My name's Grindar, son of Grindor, Glad to meet you". "Our Manfri friends mentioned a group of people they referred to as the climbers, who walked around the Sargrass on stilts, claiming that they would be the best people to help us restore Rattledam, you wouldn't happen to be a member of those people by chance?"

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d6=6 ;
Friday March 8th, 2019 10:32:26 AM

"Guys, he seems nice enough..."

'Lil walks over and channels energy, healing 6HP of damage. "Nice ta meet you, Needle. I'm 'Lil. Awesome name, by the way. You look hurt. Are you in trouble or somethin'?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Friday March 8th, 2019 5:15:06 PM

Haemir lowers his bow and listens in hoping that the skinny guy isn't one of those needle thin assassins

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+8=13 ;
Friday March 8th, 2019 5:19:54 PM

"Glorious to hear, Needle! You know, learning from the Plainswalkers was my primary reason for coming to the Sargrass," Xel'Aw pauses a moment, surprised at his own words it seems.

"So, tell us Needle, what can we do for you?" (diplomacy 13)

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday March 8th, 2019 6:05:13 PM

Sol smiles brightly at the tall creature.

"This is going to be one for the books..." and with a flourish he takes out one of his books and immediately begins taking notes, trying to draw Needle as best he can, while writing a description next to it.

He offers his hand once he has finished writing up some very brief notes.

"I am Elijah Solomon, but call me Sol."

He wanders over to Haemir afterwards.

"Are you alright my friend? You have seemed fairly distracted today."

Climber aboard! (DM BatMark) 
Saturday March 9th, 2019 9:18:49 AM


The party, accepting the newcomer's greeting, offers welcome and aid. Caelwyn, Grindar and Xel'Aw correctly surmise that this is one of the plainswalking climbers that you have heard about. 'Lil's healing is greatly appreciated, and removes some of the awkwardness of Needle's movement—the rest seems to be innate to his altered form. Sol
Greets the newcomer, and then checks on Haemir, who has seemed out of sorts of late.

Upon receiving this warm welcome, Needle gives a crooked smile and offers the prairie pig up for the breakfast campfire. Broag and the others follow the party's lead, if perhaps a little more suspiciously, given all the trials they have been through recently. Ahyoka seems very pleased to see Needle, although they do not appear to have personally met before.

In answer to your questions, Needle says, "People mine were part of the Sargrass before it was disappeared and taken to the Valley's of Maab during 'The Interval'; we 'insiders' from the before time have been returning to the restored Sargrass for moons several, but have been expecting 'outsiders' like most of you. When we heard that newcomers were arriving on the east and west of the Sargrass restored, representatives we sent to seek them out. I thought that Old Rattledam might be a good place to seek you, and here are you! Are you planning to restore the dome and Rattledam rebuild? If so, I would be happy to learn you some things that we have done over the years, how to weave the grasses into structures that will protect and enable your existence here. If you would like to be shown." To Ahyoka, he adds, "Glad I am that helped them you have, and Rattledam knows manfri wisdom again. Too long has it been." Of all of you he asks, "How did you get here? Hard it is to move safely across the grass. And are there so few, it seems no enough."


BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Saturday March 9th, 2019 11:14:45 AM

Bigby responds, "druid ship, and then we walked. How old are you Needles? Can you teach us to weave grass? Also, and most importantly...how do you cook this prairie dog??"

Bigby thinks about the difficulty of walking on stilts. He looks at Wolfgang and laughs imagining Wolfgang on stilts.

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d6=4 ;
Sunday March 10th, 2019 12:24:53 AM

'Lil don't know much about the Sargrass, but she knows knowledge of weaving the grasses is a big deal. Adventurers back in Hook City sometimes had steelgrass armor that only one person in the whole city could fix.

She inspects the "stilts" the dude uses. Are they tools, or are they actually part of his body?

Either way, she's real glad to actually have an encounter with something not trying to eat her. If he looks hurt still, she'll channel another 4 HP of healing.

"We need all the allies we can get, and we'll for sure need to learn what you can teach us."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Sunday March 10th, 2019 7:30:31 AM

Haemir replies to Sol that he's absolutely fine. It would be easy to conclude that with a pen in his hand and the chance to design something ... the Wold could be ending and the elf would probably be in his element. Whatever traces of stress he'd shown have long gone, but he thanks Sol for asking.

When Needle asks about Rattledam Haemir confirms they are intending to rebuild the settlement and watches Needles hands as he talks with interest, trying to see if he his mirroring what he says by using the same action with the same word.

"Thank you Needle. It would be an honour to learn from you".

Fand flies back and lands nearby.


Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Sunday March 10th, 2019 9:59:15 PM

"If I may ask, Needle...what is your people's attitude toward outsiders? I am encouraged and honored by your welcome. We seek to live in peace here, certainly, and we would value any help you could give us."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Monday March 11th, 2019 5:19:55 AM

Grindar also thanks Needle for the offer of assistance, then asks, "How did you and your people know that "outsiders" would be arriving?" His question isn't brought on by mistrust but rather curiosity.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday March 11th, 2019 4:46:39 PM

Sol again listens to Needle, and takes notes of what he says.

"If it is acceptable I will keep notes on the techniques that Needle teaches us, so we can disseminate the information easily."

He nods to Haemir, accepting his answers.

"If that changes, do speak up my friend."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Monday March 11th, 2019 5:39:49 PM

"How very altruistic of you and your people. I am curious to hear more about you and your people. Care to share?



They came two by two (DM BatMark) 
Monday March 11th, 2019 8:43:02 PM


In response to Bigby and 'Lil, Needle rattles off some quick, straightforward ideas for grilling the prairie dog wrapped in some wide, cut grass blades. "In keeps the juices! And yes, with some time, teach I can some of the grass weaving methods, those to do with building up, up, up!" Needle looks to be on actually stilts, although his body and legs are also unnaturally elongated.

Haemir reassures Sol before welcoming Needle and watching his speech and hand movements, but can't see an obvious word to gesture correlation. Perhaps the movements are applying some sort of emphasis or modifier to the words, but you can't quite puzzle it out. Sol starts recording some of Needle's insights for future reference.

Caelwyn, Xel'Aw, and Grindar inquire into the beliefs of the Climbers. Needle replies, "To honest be, people mine—plainswalker and climber both—are divided about outsiders. However, more these days recognize that important to the future of the Sargrass will be outsiders, and so some of us have come to actively help. Few of the others to directly oppose you would be inclined, unless you prove hostile, while most to make up their minds will wait and see, think I. We have seers and wise ones who foretold your coming, and so here am I!"

That day, he undertakes to begin showing those who are interested how to select and treat the right grasses to begin weaving some huts for shelter. This will be good practice for when you build the dome, which is much more complex and dangerous due to the heights involved. Smithira, with her carpenter's hands, seems to take to it well, as do a few of the other colonists, and Ahyoka seems quite adept at it as well. Others are less handy or patient, or are deterred by the occasional steel grass cut.

(Needle did not require any further healing at this time, so you can save the resources)

Later in the afternoon, there is another shout of alarm from one of the colonists on guard duty, and another rush to meet a potential threat. The nearby grass parts to reveal two figures. One is an elf covered in head to toe tattoos, along with an impressive assortment of nose and cheek rings. He has a 12" blue mohawk haircut and a giant backpack covered with pockets and pouches. The other is a human, unarmored and covered in scars. Upon seeing the group of colonists and the Climber, they seem not at all surprised.

How do you greet these newcomers?


'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d20+8=12 ;
Monday March 11th, 2019 10:20:17 PM

"We just got here, and we're already drawing a crowd." 'Lil smiles at the newcomers.

"Dude! That is some wicked hair! I'm 'Lil, priestess a' Domi. You look like you were expectin' us. What's yer story?"

Sense motive: 12

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Tuesday March 12th, 2019 12:11:17 AM

Caelwyn stands ready, weapons in hand, waiting to see how they react to Lil's greeting.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Tuesday March 12th, 2019 5:34:15 AM

Grindar is hoping for a positive reaction to 'Lil's introduction, but he has Cyrchwr Mawr, in hand and is ready for action.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+7=15 ;
Tuesday March 12th, 2019 5:37:22 AM

Perception 15
Grindar does keep a close eye on the newcomers and will spring into action if he notices any hostile actions

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday March 12th, 2019 10:36:51 AM

Bigby waits to see how it all plays out with the new visitors, before getting into the defensive mode. He asks out loud, "let me guess is one or both of you monks?" Bigby continues to think about how to cook the prairie dog. he said wide cut grass leafs.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday March 12th, 2019 3:46:12 PM

Sol calls to them.

"Hello! And well met friends! What brings you to our humble home?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Tuesday March 12th, 2019 7:47:00 PM

Haemir learns to weave and makes notes in his journal. When the strangers approach he draws near and figures there is no point overwealming them with too many greetings and so watches ready in case it goes horribly wrong.

Magic mushrooms (DM BatMark) 
Tuesday March 12th, 2019 8:56:01 PM

You greet the newcomers with a mix of welcome and wariness, but they do not seem to take it amiss. Blue mohawk dude turns to the scarred man and says in a surprisingly smooth voice, "See, I told you my dream was woven shady, and I haven't gone walker on you. It was a great pick to come here and meet this pack!" 'Scars' retorts with a friendly jibe in a deep voice, "Yeah, yeah, don't act like a little piggy, we're nowhere near weaving the last thread on this one. But we're being rude."

'Mohawk' turns to you, somewhat abashed, and says, "Hey, no need to get all shuttlecocked, we're not a pair of beaters or sunbaked!" He introduces himself as 'Freakshow' and the short, scarred man as Thich. "Like I was telling Thich here—hey, he is a monk like you guessed, wolfman--I 'partook' of the sacred 'shrooms, and dreamed of outsiders coming, dreamt they would surely perish if left to their own devices. Spectacular, Sargrass-style deaths too, not for the faint of heart! Especially if you're going to be wandering around on foot in the grasses for the rest of your lives. So here we are, because not all insiders think outsiders are grasseaters, after all. Plus, we were looking for Needle, so that worked out shady too. Hey, Needle!" he finishes with a wave.

Needle responds back, "Uh, hey guys, how's it weaving?" Sense motive vs DC10 Highlight to display spoiler: {Needle looks a little nonplussed by them turning up, but seems more mildly disinterested than threatened or nervous.}

Ahyoka gets a word in edgewise, "Well, this is something not seen for a very long time, a Climber, a Harvester, and a Monk all in Rattledam. It makes me think something very big is happening, and that's not just psychedelic mushrooms talking!" she finishes with a smile.

What do you have to say to all that?


'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d20+8=12 ;
Tuesday March 12th, 2019 9:38:59 PM

Sense motive: 12

"Woah, far out! You talk like Trellus too! I really dig your lingo, dude." For the first time since they arrived, 'Lil's starting to feel like this was a good idea after all.

"Sooooo...Rattledam. Bet it was a lot more impressive back in the day. How come all the grasses haven't overtaken it...and what's the plan here, anyway? We really gonna weave a whole city together?"

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Tuesday March 12th, 2019 10:55:06 PM

"Your offer of help is kind, friend. But why would you want to offer us assistance, if I may ask? We are grateful for it, and wish to live in peace, but what do each of your people seek from us?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+2=22 ;
Tuesday March 12th, 2019 11:04:50 PM

"great locals. Now we gotta learn their lingo." Bigby tries to use their ling, "it sure doesn't eat grass now that you guys are here." did Bigby get that right? He awaits their response and tries to sense motive (22), to see how they respond and to learn whether he needs to adjust that specific lingo.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+8=13 ; d20+8=9 ; d20+8=25 ;
Wednesday March 13th, 2019 1:37:15 AM

Xel'Aw takes little note of their approach as he is engrossed in conversing with Needle, working on the weaving craft (crafting: weaving 13). After the exchange (fail sense motive, nat 1 = 9) Xel'Aw greets the newcomers. "Hello Thich and Freakshow. Why do you seek our friend Needle here?" Xel'Aw's says jovially with the charismatic impact of a troubador even as he literally calls a man 'Freakshow.'(diplomacy 25)

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday March 13th, 2019 10:11:43 AM

Grindar looks at the new comes and says, “My name is Grindar son of Grindor, and I welcome you”, and then he tries his hand at the Sargrass lingo and says, “Many Shadows to the both of you”, he isn’t sure he got it right, but he hopes they see that he is trying to be welcoming.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=2 ;
Wednesday March 13th, 2019 6:54:21 PM

Sol goes up to the newcomers, oblivious to what's happening with Needle ((Nat 1 = 2)), and welcomes them, offering his hand.

"I'm Elijah Solomon, please, call me Sol."

As usual, he smiles widely at the new experience.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+2=16 ; d20+3=22 ;
Wednesday March 13th, 2019 7:00:29 PM

It takes a minute to process their weird chat, but after his encounter with Tishe' Hemir sort for gets the new arrivals meaning. Strangely he also grasps the hidden depths of Needles emotion (Sense Motive:16), as he's weaving (Craft(untrained):22). He grins at the mention of shrooms and carrys on weaving, his tongue trapped between his lips in concentration.

Three weirdos walk into a bar (DM BatMark) 
Wednesday March 13th, 2019 7:54:24 PM

'Lil, Bigby, Grindar, and Haemir all seem to get a bit of a handle on Freakshow's patois, causing him to smile broadly. "Yeah, you guys are gonna do fine here, if you keep picking up things so quick-like!" He nods to Sol's further welcome.

Xel'Aw asks why they are seeking Needle, to which Thich rumbles, "Couldn't let him be the only insider you meet, you might get the wrong idea about us old-timers. Or maybe it would be the right idea," he muses as a thoughtful cloud passes over his expression before returning to his normal placidity. Freakshow japes, "Besides, it's kinda like a joke. 'A Climber, a Harvester, and a Monk walk into an abandoned wasteland…" He cracks himself up a bit. Needle rolls his eyes, before answering 'Lil's question about the plan. "Well, the plan you must make for your self-sames, but we can help. The weaving of shelter is a priority. You need water and food, although we are fortunate that some of the right grasses close by do grow. Eventually a dome, if last long enough you do. Trade and travel, this will be important, but how you will do this, not sure I am." Ever-paranoid Caelwyn asks why they would want to help you. "Adventure!" says Freakshow, "duty" intones Thich (DC20 sense motive Highlight to display spoiler: {Or maybe he means 'guilt'}), and "habit" is what you get from Needle.

The newcomers, if permitted, will pitch in with the various tasks at hand, competently if not expertly helping with the grass hut weaving, plus the gathering of food and water, and the like. Jarl gets some tips from Freakshow about how to cultivate the cholly to increase its production of edible tidbits, and happily roots around in the nearby field a bit. Thich hums an odd tune while he works, and occasionally you can hear a harmonic of the note he is singing, much quieter and smoother than his own voice.

Eventually night comes, bringing some relief from the day's heat. It's time for watches and sleeping. Needle, Freakshow, and Thich all offer to help with the watching.


'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d20+8=18 ;
Wednesday March 13th, 2019 8:14:47 PM

"Dibs on first watch!" calls 'Lil as they start to settle in.

"I'm sure glad you folks came by. Can you imagine us trying to settle this place all on our own? We'd probably end up..." Then, she remembers how many lives had been lost today. [b]"Yea...too soon, probably."

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20=10 ;
Wednesday March 13th, 2019 11:20:04 PM

Caelwyn is appreciative of the help, and says so, although he is still a bit unsure of why these folks have suddenly appeared to help them. He ensures that one of their own party, himself if necessary, is always awake and on watch with the newcomers. If he is on watch with any of them, he will ask about their peoples and cultures - he is eager to learn more about this place.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+2=22 ;
Wednesday March 13th, 2019 11:58:55 PM

sense motive 22. Bigby senses that these guys are complicated. Bigby doesn't like complicated. Give him the companionship of Wolfgang and an outdoor fire and Bigby is happy. Well the bar at the giggling ghost wasn't bad with all the alcohol. Alcohol is ok thought Bigby. Bigby takes his shift and howls at the moon at midnight.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=20 ; d20+7=13 ;
Thursday March 14th, 2019 5:52:24 AM

Grindar takes his shift at night, passing the time by practicing the weaving that Needle taught them craft weaving 20, he does his best to remain vigilant during his shift perception 13 Grindar is thrilled with the way their little community seems to be gaining attention, but hopes that it doesn't start gaining the wrong kind of attention.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday March 14th, 2019 6:02:23 PM

Sol takes whichever watch he is needed to, showing no preference.

He spends his watch writing in his book, of all the techniques that have been learned, and also apparently writing more of his diary that he seems to be keeping.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+8=27 ; d20+6=19 ;
Thursday March 14th, 2019 7:48:40 PM

Xel'Aw continues to work on his weaving during his profession time (crafting: weaving 27 and keeps alert during his watch (19 perception unless you're using the old 6 rolls I had for this, in which case, I forget but lower I'm certain)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+3=16 ; d20+3=6 ;
Thursday March 14th, 2019 7:59:51 PM

Haemir also carries on practising his weaving (Craft:16) and making notes of everything he's learning but fails to pick up on the hidden meaning behind Neeldes comment (Sense Motive:16). Fascinated with the visitors he listens to any stories of info they care to share and starts considering what other things he could make with the grass.

A voice in the wilderness (DM BatMark) 
Thursday March 14th, 2019 9:39:55 PM


'Lil takes first watch and a swig of melancholy, and she is joined by Thich, who passes the time in companionable silence. Thich sits incredibly still, and there are times that you think he might be asleep, but he occasionally glances around alertly when there are sounds in the nearby grasses.

Bigby senses some complicated emotions behind Thich's blank façade, but sees no immediate threat.

Caelwyn warms to the newcomers a bit, and takes the middle watch with Freakshow, just in case. Grindar is also on that watch. In quiet conversation, he learns that the Harvesters are a free-spirited bunch that roam the Sargrass in search of interesting substances to gather, study, and experiment with. Lately, of course, they have begun to try to understand the mutations associated with recent events.

Sol also takes a watch, and records his thoughts on recent events.

Xel'Aw and Haemir do some pretty fine weaving,and keep an eye on things.

After an uneventful night, dawn breaks with the hustle and bustle of people intent on surviving yet another day. As breakfast is made with the root of the cholly and some strips of prairie pig jerky, you are all startled by a voice from the sky, which seems to come as much through your feet as your ears. Looking up, you see an impossible sight. A human-appearing man, dressed in brilliant white robes that reflect the rising sun, fills the sky. He stands on stilts that come to earth at points over the horizon to your northwest and southwest. He appears impossibly gargantuan. His voice comes again, just as loud, but more decipherable. "WHY ARE YOU HERE?"


'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Thursday March 14th, 2019 10:12:06 PM

"CUZ SOME RICH DUDE PAYED US. WHO THE HECK ARE YOU?"

It's way too early for this nonsense.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Friday March 15th, 2019 5:41:35 AM

Grindar cringes a little when he hears 'Lil's response to the new comer, and whispers in her ear, "Are you tying to get us all killed!?" He is no orator, so he decides to let his more charismatic friends do the talking. He says a prayer for protection to Pantheon, under his breath, as he remains vigilant for what is to happen next.

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Friday March 15th, 2019 10:15:30 AM

"No I ain't tryin'a get us killed. I'm just a little sick of big stuff popping up and tryin'a act all scary. Besides, it's kinda the truth...well, maybe not YOUR truth, but it's our truth."

'Lil grins and gives Grindar a light elbow nudge. "Live a little dude. Adventurin's supposed to be fun. Let's see what this dude's got in store for us."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+2=16 ;
Friday March 15th, 2019 12:09:12 PM

Bigby attempts to sense motive of this creature (16). He comments to Wolfgang, "I doubt you'll be tripping this one my friend. He's just too big." He hears 'Lil's comment and thinks, ok, let's get ready. This is going to happen.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+8=13 ;
Friday March 15th, 2019 12:57:35 PM

"I think 'Lil has the right idea with this one. Xel'Aw flips up his pot and stands up on it knowing it doesn't make him anywhere near as big as the man on stilts in the distances, but a fair mockery of it none-the-less (performance: Oratory 13) as he intones the same speech mannerisms of the stilted giant."YEAH! ANY REASON WE SHOULDN'T BE HERE? BESIDES, WE HAVE MANY LOCAL FACTIONS' INVITATION!

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+5=17 ; d20+4=10 ; d20+6=15 ;
Friday March 15th, 2019 7:19:43 PM

At first Haemir's jaw drops at the huge figure ... then he smiles when Lil kicks off. Taking a long stare at the crazy sized man he concludes: "Nah you're really not that big I'm sure of it..." he says looking for holes in what he suspects is an illusion (Will Save:17 & Perception:10). "We are here because we are here..." he says as an afterthought, "our intentions are to rebuild Rattledam and trade peacefully with those who wish it. We mean no harm to those who mean us none, so why don't you stop with these parlour tricks and join us, you are welcome to our food and water should you need any" he says with a warm smile (Diplomacy:15). "[b]Come tell us your story[b]".

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday March 15th, 2019 7:48:35 PM

Sol, still mostly asleep, rolls over in his bedroll.

"No it is too early. I would prefer to remain in bed..."

With that he rolls back over, clearly not wanting to get up.

Who was that guy?(DM BatMark) 
Friday March 15th, 2019 10:07:49 PM


The party members react to this powerful presence with a range of responses, ranging from defiant to sleepy. The gargantuan man-thing looms over you for a few more moments before fading into nothingness. Haemir, despite his initial skepticism, thinks the man was real, and really that mind-bogglingly big.

You hear a gasp from Ahyoka. When you turn to look at her, she is white-faced and trembling, obviously shocked by what has just transpired. She looks from where the man was to the party and back again several times, before abruptly turning on her heel to walk away from the camp. The colonists watch the whole thing in mute shock themselves.

What do you do?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+3=4 ;
Saturday March 16th, 2019 7:00:45 AM

Haemir catches up with Ahyoka, clearly realising something is wrong but clueless as to the details (Sense Motive:4) "Who was that guy?"

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+9=15 ; d20+9=27 ;
Saturday March 16th, 2019 12:35:07 PM

Caelwyn, who had woken up startled and confused by the voice, had watched in silence as the figure faded and vanished - he figured he had nothing to add to what had been said. He racks his brain attempting to think of what on earth that could have been - an illusion, or a real giant?

He turns to the colonists first, and tries to quell any panic as best he can. "Calm yourselves, friends! We do not appear to be in immediate danger. But clearly this land holds many surprises, and we must be ready. Remain vigilant as we go about our business, and we will do all we can to determine who that was and whether they pose a threat. But we cannot allow ourselves to be overcome by fear." (Diplomacy 15)

He is also concerned about Ahyoka's reaction, and quickly follows Haemir. "Ahyoka, what is it? Are we in any danger? Can you at least tell us about that...thing?" (Diplomacy 27)

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Saturday March 16th, 2019 7:10:53 PM

Bigby watches the big guy go. "am I the only one that thinks that is bad?" remember not to get onto 'Lil's bad side.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Sunday March 17th, 2019 11:03:17 PM

Haemir turns at first to Caelwyn, but then speaks loud enough for the group to hear: "At first I thought that fellow was unreal, an illusion... I mean come on... who's legs or stilts" he says correcting himself, "that reach from horizon to horizon. It's a trick right"? he says and chews on his lip thinking. "But After examining him and focusing all of my will on him..." he falters then after taking a breath continues: "ok let me rephrase this. I think he may have been one of the aspects of the immortal Sargrass. I remember a wise spellweaver told me once that after the Sargrass plains vanished, that something was born afterwards. Three different aspects of the same individual. Sort of three opinions? Or three times. The future present and past? I'm not sure I understand it quite yet ... but I think we just told one of the immortal powers of the Sargrass Plains to erm... go forth and multiply" he says with a slight embarrassed look to Ahyoka.

"But then again, he did wake us up by shouting at us... when I was on watch in my clan we used to have a two second rule. If someone woke you up and you slapped them or punched them, it was decreed that it was a reaction and no penalty was earned. Perhaps he will understand...? YOU WILL RIGHT?" he shouts to the sky.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Sunday March 17th, 2019 11:42:41 PM

"an Immortal? Well he sure does shy away quickly. You chase off all of the boys that way 'Lil?" Bigby laughs at his joke, regardless of everyone elses response. better to laugh while you can, it is definitely harder to do so when you're dead.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Monday March 18th, 2019 2:32:06 AM

Xel'Aw responds to Haemir, and the others, "Is there a problem that? Also, how did we say that? I just figure, if a person really is big, they can condescend to us and be within our experience. Otherwise, they're just projecting... Bigby gets it. Alpha wolf doesn't have to make a big show of being in charge, he just is. But if he's some immortal power, then hopefully he's wise enough to give us a do-over as Haemir said, knowing our limitation of reaction in surprise of... well, something so outside our experience. Scary giant guy is gone without a fight, I say we thank 'Lil for the quick reaction."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Monday March 18th, 2019 5:35:40 AM

"Well I don't know about any Immortal powers, maybe that was the Sarr, and maybe it wasn't, honestly I don't have any idea, however, if it was, we could be in trouble!", Grindar begins, then adds, "but let's not start pointing fingers just yet, if we stick together, we can get through anything that may come our way, I'm certain".

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Monday March 18th, 2019 10:54:29 AM

"Wait. That thing wuz real? I figured it was some wise guy with illusion magic. Huh...guess I can cross 'insult a power' off my bucket list."

She chuckles. "Someday, we're all gonna laugh about this. Seriously though, what was that thing?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Monday March 18th, 2019 4:27:15 PM

"Well if I'm right then they isn't very old. I mean I don't know how these things work. Just that it.. 'they.' were born .. sort of recently. I'm sure Ahyoka will tell us more" he says looking towards the Manfri.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday March 18th, 2019 4:34:30 PM

Bigby looks towards the Manfri (Ahyoka) in response to Haemir's statement. Wolfgang wonders what everyone looking at and still thinks he could have tripped the big guy.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday March 18th, 2019 6:03:15 PM

After the kerfuffle doesn't seem to die down Sol gets up, rubbing the sleep from his eyes.

As he looks around and sees the rather, powerful reactions, he suddenly seems alert and his eyes dart around.

"What did I miss? Is it that stilt wearing fellow I saw when I briefly woke up? What was he?"

Immortal is as Immortal Does (DM BatMark) 
Monday March 18th, 2019 7:44:54 PM

Haemir catches up with Ahyoka, and asks her to explain the recent event. He adds his own supposition, that this was one of the aspects of the Immortal Sargrass.

Caelwyn bolsters the spirits of your fellow colonists, which seems to help them calm down a bit. He then follows Haemir in engaging Ahyoka.

Bigby congratulates 'Lil on driving away the apparition. 'Lil laughs off the encounter.

Xel'Aw joins some others in hoping for a do-over with the immortal, while Grindar expects that if you hang together, you can get through this.

Sol finally gets out of his bedroll and asks what that thing was.

Ahyoka turns back to face you, after your entreaties and inquiries. She seems saddened, but not angry. "You are correct, Haemir, that was an aspect of the reborn Sarr. In this case, the Walker-Sar, which seeks to preserve the ideal Sargrass as it was before being destroyed and carried away to the Vales of Maab. I and my kind find it the most worthy aspect of the Sargrass, powerful and dangerous and beautiful. I must admit that it pains me to see the Walker-Sar greeted so rudely, when I feel that it deserves reverence instead. Yet I know that you did not know or expect it, so I understand why you might have reacted as you did. I do not think you need to fear retribution—it could have crushed you if it were so inclined. I suspect that it was curious at your appearance here. Perhaps you will meet it again and have an opportunity to change your mind about it."

There is a chuckle from Freakshow, who adds his opinion, "And how did that turn out last time? Times are a' changing! Maybe the old ways need to change with them. Opportunities are surely coming, and I think that the Sargrass needs some new blood. You lot just might be it!" Thich nods quietly to show his agreement.

Despite their disagreement, there does not seem to be heated animosity between them. Perhaps that reflects the truce that ended the battle at the rebirth of the Sargrass.

Do you have more questions? Other things to do during the day?


Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Monday March 18th, 2019 10:38:09 PM

"Well, that was unexpected. Thank you for explaining, Ahyoka. I don't think any of us would intentionally insult a figure deserving of respect, we were simply surprised and felt somewhat threatened. I hope to engage with the Walker-Sar again if it returns. What are the other aspects of the reborn Sargrass?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+7=11 ;
Tuesday March 19th, 2019 4:58:44 AM

"Well, we can't change what's been done, we might as well get up and begin our day". Grindar begins. "I'm going to try some hunting, would you like to join me Bigby?" Grindar adds, "Supplementing the edible roots with fresh meat will go a long ways in boosting morale". survival 11

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+7=17 ;
Tuesday March 19th, 2019 5:02:44 AM

perception 17 When out hunting, Grindar will keep his eyes open for any dangers, whether it be saw grass, or nasty beasties that would love to eat him as a snack.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=10 ; d20+9=10 ;
Tuesday March 19th, 2019 10:08:22 AM

Bigby and Wolfgang happily join Grindar for some hunting (survival 10). A nice distraction from what just happened with the walker sar, but it seems they must be distracted by the big god like creature that just appeared earlier. Bigby asks Grindar, "do you know what a walker sar is?" Perception: 10.

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Tuesday March 19th, 2019 10:57:38 AM

'Lil exhales. Seems they were going to live another day.

She can't hunt, so she leaves the men to do that. She ponders her place here in the Sargrass. She was an emissary of a god who was not widely worshiped here in the Southern Continent, and she knew proselytizing was not well tolerated. Best to win hearts and minds through action and example, then. She didn't know nothin' bout surviving in the wilderness, but her companions had those skills available in spades.

She couldn't just sit around and wait until something needed healing or to meet the business end of Ramona. She makes up her mind and approaches Freakshow.

"Ok dude. I ain't one to sit around being useless. How abouts you start showing me how to weave?"

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Tuesday March 19th, 2019 1:06:01 PM

Xel'Aw decides to approach Haemir this time.

"So Haemir, I was thinking about your transformation thingie... Listen, I don't know if you've become a Drow of whatnot, but with the way you look now... well, people are going to assume the worst. And apparently my lot is the worst. So, if you ever need someone to talk to about it, I'm around."

And on that note, he remembers something, "Hey Caelwyn!" He jogs across camp to where Caelwyn is. "What's your history with Drow peoples anyway?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Tuesday March 19th, 2019 1:11:39 PM

“I don’t know all the ins and outs Bigby, but from what I’ve gathered, He’s 1 of 3 aspects of the Sarr, an immortal spirit, which is kinda like a lesser deity, in fact, there are people out there who worship Immortal Spirits”, Grindar answers.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+5=24 ;
Tuesday March 19th, 2019 4:47:07 PM

Haemir listens to Xel'Aw and stares at the dark skin in the back of his hand as he does so. When the bard finshies he replies squinting, "Thanks that's kind of you, I'm not sure what's going on but if what you say is true you guys have amazing night vision, but it's not so good in the day. Have any of your memories returned yet"?

He watches the hunting duo leave and then decides to go out on his own, not straying to far and letting Fand scout (Survival:24).

On his return he asks Freakshow, "What do you mean about the old ways? Do you mean this business about the differences between the restorationists and preservers? Which group are you"?

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday March 19th, 2019 6:26:56 PM

Sol looks crestfallen that his response could have been taken as an insult, and once he feels he's presentable he rushes over Ahyoka.

"Ahyoka, I would like to know if there is anyway you know of that I could atone for my behaviour with Walker-Sar. I was unaware how important it was and the others seemed to have it well in hand. I would like to make amends if you know of anyway I could do that?"

Dude, where's my self-propelled vehicular conveyance? (DM BatMark) 
Tuesday March 19th, 2019 7:19:30 PM

Caelwyn and Sol show contrition and try to make amends with Ahyoka, who responds with kindness. "Thank you for your politeness. I would think that there will be many opportunities to learn more about the Walker-Sar and the right future for the Sargrass. All the aspects of the Sarr are young, and still coming into their own. They may not be quick to judge when they have an opportunity to gain followers of their paths. Continue to show wisdom, and perhaps all will be well."

Grindar and Bigby do some hunting, with some success, coming back with some prairie pigs for cleaning and cooking. Haemir also comes back with some game to contribute, before conversing with Xel'Aw about his heritage—the latter trying to draw Caelwyn into the conversation—and asking Freakshow his views on the Sarr. Freakshow describes his beliefs as consistent with those of the Warper-Sar, and Thich nods along. "The grasses have remained static too long, and all the diversity of life has been squeezed out. It's time for something new, man. Change is good, stasis is death!"

'Lil asks Freakshow for some more practical info, and gets down to business learning some weaving.

During the course of conversations over the day, ever-practical Smithira brings up a topic raised earlier by the party and by Freakshow. "How are we going to keep this place going? We need contact with the outside to sustain ourselves and grow. We may have food and water, but what about the other things that we will need, such as tools and the like. Freakshow mentioned how getting around on foot will be hard for us 'outsiders' but no one has offered how we might correct that. You folks have any ideas?"


ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday March 19th, 2019 7:46:14 PM

Sol nods solemnly at Ahyoka's response.

"It is good to know I will be able to make amends."

He heads over and speaks to Smithira.

"I have not got any ideas though there was some talk of boats that could go along the grasses, though I am not sure if that was in jest or not..."

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Tuesday March 19th, 2019 8:55:27 PM

Caelwyn smiles at Xel'Aw's question. "I will answer honestly, friend - I am naturally somewhat wary of many drow, at least those from beneath the surface. However, I have also met surface drow who have been decent people. And whatever my initial concerns, I try to judge people based on their actions as best I can, although I do not always do so perfectly. What brings you so far from the drow homeland in any case?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday March 19th, 2019 11:25:55 PM

"Anyone know how to make a druid boat? or where we can get one. Ours burnt down." Bigby eats cooked prairie pig. He nods to Grindar "Good hunting." Biby tosses some meat to Wolfgang. Wolfgang greedily eats it up.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday March 20th, 2019 5:47:27 AM

Grindar smiles at Bigby saying, "We make a good hunting team you and I!", he then shares a quiet prayer to Pantheon before partaking of the bounty.

"Maybe we could ask Needle to teach us how to make and use the stilts he uses to traverse the grasses", Grindar suggests. "The thought of slaying a druid tree to make a boat seems distasteful to me", He adds. He then asks Ahyoka what her opinion is.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+3=18 ;
Wednesday March 20th, 2019 9:38:35 AM

Haemir asks around the refugees "There was a Druid boat back at camp, it probably looked much like a raft. Does anyone know if it was destroyed"?

To no one in particular he says, "I wish we could create a portal between here and the city" but it's more wistful thinking as he does some more weaving (Craft:18), but in reply to Smithira, he asks Freakshow and Thich, "We need to open up trading with other groups, any advice"?



'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Wednesday March 20th, 2019 10:29:59 AM

"I mean...we can plan ways ta trade with the outside world and all, but who exactly is the outside world around here? Are there folks nearby? We seem pretty on our own.

"Also, how rare is this druid wood? There enough to make floating roads through the Sargrass?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday March 20th, 2019 1:29:40 PM

an epiphany hits Bigby in response to what 'Lil say,..."where we're going we don't need roads...we need floating roads."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Wednesday March 20th, 2019 5:48:04 PM

To Caelwyn, Xel'Aw responds, "I'm not exactly sure. I believe I am an educator or researcher of some sort with the Sage's guild... but they usually don't do much outside the city itself. Then again, as a non-human, perhaps they sent me off to be rid of me on some errand... I had hoped Haemir or Sol could direct me a bit better. Things are coming back to me, like I just remembered how to cast resistance and parts of another language, but the details of my life..."

When Ahyoka returns, Xel'Aw expresses apologies for not acting as he should, "Your friends are my friends, but I didn't know that was someone you venerated, my apologies.

He spends the rest of his time practicing weaving and in discussion about how to get trade-routes open for tools and other necessary supplies to build a city. "A floating boat would be nice for us to move, but eventually we'll need at least one clear path in so those less boat-blessed can reach us...

But we just got here! (DM BatMark) 
Wednesday March 20th, 2019 8:58:58 PM

Caelwyn and Xel'Aw continue their discussion of drow and their treatment in the Wold, as well as the latter's memories or lack thereof. The broader discussion turns to the novel means of transport that are required in the Sargrass. Grindar inquires about the stilts, but Needle shakes his head, "The changes needed are quite…painful, and I'm not sure that most of you would care to take that path. It takes a special kind of calling." Sol recalls the talk about the boats that sail atop the grass, and Bigby supposes that the one you built during your ocean voyage, as mentioned by Haemir, burnt down with the rest of the colonists' gear. The colonists agree that it is unlikely to have survived the conflagration. 'Lil, thinking big, suggests going all out and building floating roads, not ships. Bigby really likes his fourth dimensional thinking! Xel'Aw goes the practical route, suggesting more mundane paths through the grasses.

The locals cast doubts on these last two ideas, however. "The grasses grow too fast and wild to keep paths clear. And the druidwood is exceedingly rare, and not easily obtained. Occasional ships are possible, but there is not enough in the whole Wold for a proper road." Thich adds, "But there is a place where you might get help in this endeavor. My people maintain the Stone Temple, in what is left of the Crystal Mountains, which has much knowledge and many items from the 1st and 2nd ages. I am sure that the monks there could provide assistance. I could lead you there, if you like."

Smithira enthusiastically supports this idea, and the others generally agree, even if partly motivated by wanting to have a lifeline to the rest of the Wold. The colonists turn to you expectantly. Will you undertake this quest?


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Thursday March 21st, 2019 10:03:21 AM

“Sounds darn shady to me!”, Grindar says with a smile, “I could use an adventure right about now, when can we leave?”.

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Thursday March 21st, 2019 10:36:19 AM

"Oh my glob, yes. Can we please go quest? I'm about 'little home on the Sargrass'ed out.

...but, like what kinda help? Ya just told us our ideas can't be done. What ideas are they gonna have?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday March 21st, 2019 11:39:05 AM

"I'm in favor of going, but before we go, the stone temple is near the Crystal Mountains? The place that has crystals that blow up on us? How do we get by the crystals without them blowing up on us?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Thursday March 21st, 2019 2:21:50 PM

"I'm im"!

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Thursday March 21st, 2019 2:22:20 PM

"I'm in..."!

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday March 21st, 2019 6:28:15 PM

Sol smiles widely at the suggestion of an exploration task.

"That sounds wonderful. I would very much like to come, it will be something new to learn! Though I would ask if anyone else could help carry my pack? I am not the picture of physicality some of you are, and as such I would appreciate any help in aiding me in spreading the weight."

He looks at each of the stronger party members to see if they offer to help.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Thursday March 21st, 2019 8:35:36 PM

"Yes, I think it is about time we do something a bit more active. We have plenty of builders here." Xel'Aw concurs.

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Thursday March 21st, 2019 9:31:00 PM

Caelwyn is enthusiastic about the idea, but has one concern. "What about the rest of the colonists? Will our comrades be safe, do you think, while we are away? Are there any dangers besides wild beasts we should prepare them for?"

Stone Temple Grass Pilots(DM BatMark) 
Thursday March 21st, 2019 9:31:07 PM

With exactly zero arm twisting, the party agrees to the charge set before them by Smithira and the other colonists. Grindar throws some shade, which he has gathered is a good thing hereabouts. 'Lil is in, despite wondering what kind of help might actually be available. Bigby inquires about the risks of the Crystal Mountains exploding. Haemir is doubly ready to go, Xel'Aw is on board, and Sol will go along if someone will carry his stuff. Caelwyn is on board if the colonists will be ok.

Thich clarifies, "I think the Stone Temple may have some ways to help us find druidwood or a druidwood tree. Getting there will still be hard, but should be worth the risk. And I am sure the other monks will help us when I tell them about your good works here. Bigby, you are right to worry about the Crystal Mountains. But I can guide you safely, as long as we work together and are careful. But if for some reason I don't survive the journey, don't attempt it alone. Without a monk, it would be certain death. The colonists should be fine here with their own talents, plus three insiders to help them along. Either path has risks, but a druidwood ship would be a game changer for your colony."

He suggests that you spend the day preparing, then set off in the morning. How do you spend the day and night? What preparations would you like to make?


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=5 ;
Friday March 22nd, 2019 5:37:50 AM

Grindar looks to Sol, "I'll help you out my friend, though I think a bag of holding would be shade for you". Grindar will sharpen Cyrchwr Mawr, and gather his gear, he will then spend the rest of the day weaving or trying to anyway untrained craft weaving 5

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Friday March 22nd, 2019 10:26:54 AM

"Would be shade for you? I'm not sure yer usin' that lingo right, dude...but maybe you are. Who knows! It's pretty out there."

Anyway, 'Lil ain't got much to pack and is already antsy. She says her prayers, does her exercises, chats up the colonists.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=26 ;
Friday March 22nd, 2019 10:41:12 AM

doesn't survive the journey. Don't do it alone. Heavy words, Bigby contemplates on this, "save the monk save the party, got it."

Bigby will try to prepare any food or grass that would work for food supply for their trip. survival (26).

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Friday March 22nd, 2019 7:06:22 PM

Haemir reads his book, does some weaving and during the night sends another dream to inform Father Labeo that the group is at Rattledam.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+8=17 ;
Friday March 22nd, 2019 7:30:22 PM

"Alas, the quill need not be polished or sharpened, I have not more to prepare.

Xel'Aw instead spends his time helping establish a chain of command for the villagers in terms of construction, in terms of defense, and in terms of general management. Not commanding them, just writing down the natural orders that have been established and formalizing them to be sure everyone is one the same... page. (Diplomacy 17)

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday March 22nd, 2019 7:39:42 PM

Sol thanks Grindar.

"Thank you my friend. I would love to have one of those if I could just find one, it would make my life so much easier! Perhaps we will find one at some point soon?"

Sol will prepare, Magic Missile, Unseen Servant and Mage Armour for the day of the journey.

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+9=12 ;
Friday March 22nd, 2019 9:15:53 PM

Caelwyn helps Xel'Aw as he can with preparing the colonists for the groups departure. Diplomacy 12

He will ensure that his weapons are polished and sharpened, spend some time in prayer, and gather enough rations and supplies for the journey.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Saturday March 23rd, 2019 4:24:43 AM

“The truth is ‘Lil, I don’t know if I’m using the lingo right either, I just don’t want to sound like what Freakshow calls a grasseater, so I’m trying to make it part of my vocabulary “, Grindar explains.

Into the wild (DM BatMark) 
Saturday March 23rd, 2019 8:44:42 AM

Haemir uses his dream powers to update Father Labeo back in Hook City.

Bigby successfully collects some provisions for the trip.

'Lil makes some quick preparations, then burns time by chatting up the colonists. She is clearly ready to be on the move.

Xel'Aw, with assistance from Caelwyn helps make sure that the colonists are organized for when the party is gone. They find that there are some natural roles that folks happily fall into, and thinks that things will be just fine, barring major calamity.

Grindar offers to help Sol carry his stuff, but suggests getting some magical aid in the future. Sol thanks him, and readies some spells for the journey.

Preparations made, the party has a last night of hopefully restful sleep. Dawn comes, and Thich is ready to go. He comments, "I can cannot help you pass through the grasses like the manfri, so this will be tough going. Let us arrange ourselves for trouble. It is sure to come over the next few weeks. You know your capabilities best, what should our marching order look like? Once you agree upon that, you set off into the grasses, and into the unknown. The colonists all have gathered to see you off, and wave both hopefully and maybe a little forlornly, as their greatest protectors disappear into the wild…


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Saturday March 23rd, 2019 9:39:54 AM

Grindar offers to take point, figuring his strength, and Ranger abilities would be best served out front.

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Sunday March 24th, 2019 2:03:37 PM

Caelwyn, while not a ranger, is fairly perceptive as well as heavily armored. He offers to guard the rear of the party and keep watch behind them. If another party member would rather do this, he is also happy to guard the spellcasters and/or more lightly armored members of the group.

He falls into line, wearing his armor and carrying his kit, sword, shield, spear, dagger, and masterwork longbow. As he casts his eyes toward the horizon he reaches up to touch the holy symbol around his neck. "Domi" he murmurs mostly to himself, "guard us and guide our steps throughout this journey."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Sunday March 24th, 2019 6:16:59 PM

Bigby will join Grindar up front. "you never know when my doo dad skill of walking through the grass unhindered will come into use."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Monday March 25th, 2019 10:15:37 AM

Grindar welcomes Bigby as he joins him at the front of the line, as he has grown fond of the small sized beastfolk over the last few days.

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13   d20+6=9 ;
Monday March 25th, 2019 10:21:56 AM

'Lil keeps poor Caelwyn company in the rear guard. "Probably more dangerous back here than up front, really. Critters what hide in grass don't seem like kind to charge right at us."

She does her best to keep an eye out, but this darn grass is so high! (Perception 9)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Monday March 25th, 2019 12:36:31 PM

Haemir falls in to,place somewhere in the middle and Fand flies around overhead.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday March 25th, 2019 5:08:19 PM

Sol also falls into the middle of the group, neither being particularly perceptive or tough he figures he shouldn't get in the way of those that can physically fight better.

He speaks to Haemir while they walk.

"So, what was in that book that you read? It seems very interesting, anything you feel comfortable sharing?"

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Monday March 25th, 2019 7:45:24 PM

Xel'Aw falls in the middle, which is good because he isn't paying much attention. He looks about at the types of grass trying to recall their use rather than watching for threats and Sol occasionally bumping into him reminds him to continue walking.

Scene 2: Into the Grass


Cuts like a knife (DM BatMark) 
Monday March 25th, 2019 8:02:42 PM

The time comes, and the party sets off into the grasses, heading westward and little bit south. Thich estimates that the trip will take ten to twelve days, assuming no major delays or detours are required. Grindar and Bigby take the lead, using their skills to find a safe path through the grass. A prayerful Caelwyn and 'Lil protect the rear of the party. Haemir sends Fand overhead, although it is hard for his fine feathered friend to see much down at ground level. He won't lose the party, but might not be as good a scout as usual. Sol joins Haemir in the middle of the party, asking about the book that he read. Xel'Aw bumbles about in the middle as well, trying to study the grasses but finding the whole thing a bit disorientating. Thich is content to walk with this middle group, which has the added virtue of potentially help keep him alive for when you reach the mountains.

After a long day marching through the heat, you start to look for a place to bed down for the night. As you proceed, Grindar and Bigby both note a change in the grass ahead. It has a silvery sheen and what looks like serrated edges. When you show it to Thich, he congratulates you on noticing it, since you otherwise might have walked into the razor sharp Bladegrass and been slashed to ribbons. It is possible to move through it very slowly and carefully (and still risk the occasional cut) or attempt to find a way around the bladegrass. Which of these strategies, or another of your own devising, do you try?


Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+2=12 ;
Monday March 25th, 2019 8:56:50 PM

Caelwyn congratulates Grindar and Bigby on their skill, then thinks for a moment. "Could Fand fly up and see how wide this patch of Bladegrass extends? If it's small enough we should probably go around, but if it's miles wide we may want to take a chance and go through it..."

Caelwyn keeps his eyes on the surrounding grasses as he speaks. (Perception 12)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+2=11 ;
Tuesday March 26th, 2019 6:03:58 AM

Haemir joins the scouts at the front. "Yes indeed well spotted". On hearing Caelwyn's suggestion he agrees with the idea and asks "Fand would you mind"? As he feeds the Macaw some seeds...
"Look for the reflective shimmer".

Fand heads backs a and flies above the grass to take a look over the top (Perception:11)

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Tuesday March 26th, 2019 10:32:15 AM

"Thich, are there things around here that like to ambush folks in this bladegrass stuff? I can heal any minor cuts we get, but if we're attacked in there it could get nasty."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Tuesday March 26th, 2019 1:20:33 PM

Grindar says, “I would very much prefer to go around the bladegrass, but if we need to go through, I’ll lead the way, though the going will be slow”.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=20 ;
Tuesday March 26th, 2019 2:32:34 PM

Bigby will offer to scout ahead if that is what the group decides, hoping he can pass through the grass unhindered (he will have to hop off wolfgang for this). If so, perception check: 20.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+6=22 ;
Tuesday March 26th, 2019 6:32:24 PM

Sol watches Fand fly up, and takes Corbin out of his pocket inside his coat.

"Corbin, go and help would you?" He lets his Raven take wing and look as well. ((Perception 22)).

"Hopefully it is not too large, we would not want to lose to many days travelling around it."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Tuesday March 26th, 2019 7:29:53 PM

Xel'Aw inquiries if there is a way to harvest some to catalogue for future reference.

You take the grass road, and I'll take the other grass road... (DM BatMark) 
Tuesday March 26th, 2019 8:35:36 PM


Caelwyn suggests sending Fand up to scout, and Haemir asks Fand to do so. Sol sends Corbin aloft to help. Bigby offers to scout if needed. 'Lil asks Thich whether the bladegrass is a likely location for an ambush, but Thich responds, "No more than anywhere else in the grass. Anything tough enough to move through the stuff would be a pretty nasty opponent, though." He looks a little dubious at the prospect of moving through the bladegrass. Grindar bravely offers to lead the way if you must go through the grass, but prefers not to. Xel'Aw inspects the grass and finds that it is possible to carefully cut some of the grass for future study.

How much grass does Xel'Aw take, and how does he store it?

Your airborne scouts prove quite useful. From their reports, you can determine that the bladegrass patch is about twice as wide as it is deep. You could walk around it in either direction in a few hours. Moving through it would probably take about the same amount of time, because of the shorter distance, but runs the risk of injury.

Boldly onward, or carefully around?


Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Tuesday March 26th, 2019 11:15:19 PM

"I believe it makes more sense to go around, although I suppose nothing is likely to attack us in there...If we decide to go through the Bladegrass I can go first - I will be better protected with my armor, and could clear a path for you. But it seems more sensible to simply go around...."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Wednesday March 27th, 2019 5:46:02 AM

"I vote for around"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday March 27th, 2019 6:42:33 AM

Grindar compares his breastplate with Caelwyn’s and says with a joking smile, “I would much prefer to go around, but I don’t think your breastplate is going to offer anymore protection then mine”.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday March 27th, 2019 12:43:55 PM

Bigby looks at his leather armor. "mine works fine for me." Bigby perhaps didn't get the joke. "around it is."

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Wednesday March 27th, 2019 5:00:06 PM

"...well yea, why wouldn't we go around? Get a move on, dudes. We got a mountain to go see."

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Wednesday March 27th, 2019 7:10:29 PM

Sol nods in agreement.

"Around it is. No need to take unnecessary risks."

He watches Xel'aw take some.

"I would like to study that with you when we get time if that would be agreeable to you friend."

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+2=3 ;
Wednesday March 27th, 2019 8:44:33 PM

Caelwyn laughs as he looks at Grindar's armor. "Sometimes I forget I am not the most heavily armored among us, besides the shield I suppose...since you wouldn't get cut to pieces, we would certainly be better off having you in front. But if we all agree, around we go, I suppose."

He keeps an eye out for trouble as they move along. Perception 3

And we'll all get to the Crystal Mountains at the same time... (DM BatMark) 
Wednesday March 27th, 2019 9:06:13 PM

Xel'Aw cuts some grass, and Sol is also interested in studying it later. After Grindar and Caelwyn compare the size of their breastplates, you all agree to go around the bladegrass. Although Bigby does seem to think that his supple Corinthian leathers would be just fine, thank you. It is still hot work and slow going, but your path proves wise, and you manage to safely circumnavigate to the other side of the swatch of bladegrass that had blocked your path. Night is coming on, however, and it is time to make camp. Do you camp up against the edge of the bladegrass, or move out some distance into the other more passable grasses? Any other measures that you would like to take during the night?

(You each receive a 100XP story award for learning your way through some of the Sargrass without getting cut to ribbons. Your excellent perception checks by the front rank saved you from a rough day bleeding liquid into your thirsty environs!)


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Thursday March 28th, 2019 5:48:17 AM

Grindar suggest making camp away from the blade grass claiming, "If we get attacked in the night, we won't be fighting with dead at our backs".

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday March 28th, 2019 12:20:48 PM

Bigby sees the reason in Grindar's suggestion and nods his head in agreement. Bigby will take his watch shift in the night. This time he decides against howling at the moon.

'Lil - (Carl) - 13/13 HP - AC 17/11/16 - CMD 13  
Thursday March 28th, 2019 12:59:35 PM

'Lil travels along until Grindar and Bigby are suitably happy with their distance from the blade grass, then plops her stuff down and quickly removes her chainmail.

"Oye. I dunno what I was thinkin' bringing this stuff into this grass desert. I need Mohawk to finish teachin' me how to weave this stuff so I can fashion somethin' better.

"Also, dibs on first watch."

'Lil stretches out and gets to work building a temporary camp. When the time comes to sleep and she takes her watch, she'll put her armor back on.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Thursday March 28th, 2019 2:41:53 PM

Haemir also collects some steel grass and agrees with watching further away.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday March 28th, 2019 6:43:17 PM

Sol nods.

"I think staying away would be better. It means if we need to move quickly we do not have to worry to much about which direction. Should we put up some kind of marker to prevent us running into the bladegrass should we be surprised?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Thursday March 28th, 2019 6:59:45 PM

“That’s a good idea Sol”, Grindar explains, then he pulls his winter blanket it of his backpack, and drapes it in front of the blade grass being careful not to cut the blanket. He still has his bedroll to sleep in,and won’t be using his cold weather blanket anytime soon.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+6=7 ;
Thursday March 28th, 2019 7:13:25 PM

"So, I been thinking - that Sarr fellow, what should we do if he approaches us again?

Xel'Aw poses to the group. That night he takes his shift watching for anyone approaching (perception 7, ouch), but gets fascinated with the local few strands of bladegrasses kept pressed in the binding of his book.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday March 28th, 2019 7:44:50 PM

in response to Xel'Aw, "offer him some prairie pig?"

And at the witching hour...Here is the map!(DM BatMark)  d3=2 ; d20+2=12 ;
Thursday March 28th, 2019 9:49:29 PM

Grindar suggests moving away from the bladegrass, to hearty agreement all around. Haemir gathers some more bladegrass before you move away. 'Lil helps get the camp set up, then re-dons her armor in readiness for first watch. As you sit around eating dinner before turning in, Xel'Aw raises the question of what to do the next time the Sargrass power manifests itself. Bigby suggests offering a sacrifice of prairie pig.

Eventually, you settle in for the night. The first group of watchers notice nothing amiss, but around 10pm, things start to get exciting while Grindar, Caelwyn, and Bigby are on watch. All three of you hear a rustling in the grass, back in the direction that you came from, and it is out of time with the grasses' movement in the wind. Something is coming from the south, and they sound kinda big! Those with darkvision can just make out three pony-sized shapes moving not-stealthily-enough towards the party, about 60 feet away and 10 feet apart. There is only dim moonlight for those without darkvision, so you won't be able to see them yet. In either case, they have partial concealment due to the intervening grasses. You seem to have gotten the jump on them, even though they had clearly been hunting you down. (OOC: Your rocking perception checks save the day again!)

You get to act first, what do you do?



BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=19 ; d2+3=4 ; d20+6=24 d6+1=5 d20+5=6 d20+9=18
Thursday March 28th, 2019 10:51:58 PM

Bigby and Wolfgang will ready a charge for the closest enemy to enter into I-11, assuming he heads in that direction. (Bigby's claw attack: 19, 4dmg. Wolfgangs attack: 24, 5dmg. trip attack 6. Knowledge nature: 18 to try to attempt know what kind of creatures they are. Bigby thinks, now is the time to howl. Loud howling happens as they charge.

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+8=25 ; d20+5=9 ; d8+3=11 ;
Friday March 29th, 2019 12:38:48 AM

With his low light vision, Caelwyn isn't quite sure if he can make out where the approaching creatures are located. He will follow Bigby and act as large, loud, and intimidating as possible to scare the things off. Afterwards, if he can see enough to attack, he will do so, charging forward and throwing his spear. If not, he will take up a defensive position.

"Flee, night stalkers, if you value your miserable lives!" he roars, clashing his spear against his shield. (Intimidate 25)

-If he can make an attack: 9 to hit, 11 damage-

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=20 ; d20=18 ; d8=6 ;
Friday March 29th, 2019 5:30:09 AM

Grindar will charge at the center beast, making as much noise as possible hoping to scare the thing off, but if that fails he will deliver a two handed attack with Cyrchwr Mawr against the beastie.

Nat 20, (18+6=24 to confirm) for 6+6=12 damage (x3=36 if confirmed)

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+4=6 ;
Friday March 29th, 2019 5:32:23 AM

He will try to identify the beasts, but his knowledge nature check of 6 most likely doesn't reveal anything.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Friday March 29th, 2019 11:08:40 AM

'Lil groans as she's awoken by the sounds of folks gettin' ready to hurt something. She looks at her chainmail sitting next to her and sighs. As she stands, she places her hand on the symbol of Domi tattooed on her chest and says a simple prayer.

"Lord Domi, pray for the souls of whatever's about to attack us and grant it mercy, cause I sure as heck ain't."

***

Move: Stand
Standard: Bless on the party. +1 on attack rolls and saves VS fear.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+4=16 ; d10=3 ;
Friday March 29th, 2019 5:38:34 PM

Haemir sits up and groans "Not again..." grabbing his weapons he stands... "Woah... I can actually see them" he almost forgets to shoot them, lost in his enhanced night-vision.

Seeing the party charge in he ponders. "Woah Bigby, imagine what damage an entangle of the steel grass would do" 'hmm perhaps we should grow some around Rattledam' he thinks.. 'Oh yeah better shoot' he remembers, firing his xbow at a separate monster (16 to hit - 3 dmg)

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=21 ; d20+5=7 ; d6-1=5 ;
Friday March 29th, 2019 6:39:07 PM

Sol awakens to the clamouring, and after a moment of debate, decides to get up to help, despite the fact he cannot see much at all.

He tries to see what they are.

((Assuming he can see one at least with a Nat 20,)) Sol uses Hands of the Apprentice to fling his quarterstaff at the nearest one, after moving to E13.

((7 to hit, 5 damage))

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Friday March 29th, 2019 8:54:31 PM

Xel'Aw moves to the center of the group (H8) and begins a rousing poem... rousing from his slumber poem that is...

"Bigby may be small,
But he has great big claws!
When Sol plays with fire,
It's time for enemies to retire.
Lil loves Domi,
Her foes run for their mommies..."


Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.


That bites...Here is the map!(DM BatMark)  d20+8=16 ; d12+4=8 ; d20+8=23 ; d12+4=11 ; d20+8=16 ; d12+4=13 ;
Friday March 29th, 2019 9:51:22 PM

Bigby lets out a howl as he recognizes these things—bounders, nasty fanged-frog beast things with big jumpy legs. Nasty fangs and a mean streak a mile wide. He charges the one on the east as it moves closer, doing 4hp of damage. Wolfgang tries to follow, but is hampered by the grass. He moves up but doesn't have time to attack. The bounder tries to bite him back (and it would have been for 13 hp of damage!) but Caelwyn's yelling seemed to startle it into missing. Caelwyn couldn't quite make it all the way to the fight yet though.

Grindar similarly tries to charge the center one, but slogs through the grass and just makes it to the creature. (You can keep your to hit roll for next round if you like, and the crit will confirm.) It bites him in return, for 11hp of damage!

'Lil awakens, stands, and invokes the blessing of Domi on the party.

Haemir groans awake, and manages to get off a shot at the one on the west, hitting it for 3hp of damage.

Sol moves a little closer and magically hurls his staff, but misses due to Bigby and the grass blocking his shot.

Xel'Aw recites a rousing poem, adding further vigor to the party's actions! The western bounder, no fan of poetry apparently, moves right up in his face and bites him for 8hp of damage!

You may continue your attacks and other efforts to defeat these croaking big beasts. And boy are they croaking loudly now!

(Remember, the grass is difficult terrain for most of you. I failed to mention that the sleeping folks needed to spend a round waking up and standing up, so you get a freebie this time :) Now you have bless and inspire courage going, so make the most of it!)

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14 
Saturday March 30th, 2019 9:30:06 PM

Caelwyn discards his spear, opting not to throw it with Xel'Aw so close to his target, and instead draws his sword. He moves forward and attempt to flank the creature attacking the drow, slashing with his longsword as he does.

Caelwyn Alterius - (Casey) - 13/13 HP - AC 19/10/19 - CMD 14  d20+3=15 ; d8+3=11 ;
Saturday March 30th, 2019 9:31:29 PM

Caelwyn's attack: 15 to hit (if flanking is not effective - if it is, that would be 17), 11 points of damage.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+2=12 ; d6+2=3 ; d20+3=17 ; d4+1=2 ;
Sunday March 31st, 2019 8:50:21 AM

Haemir wades through the grass as far as he can (from B7 to D6) and concentrates - a small storm batters against one of the creatures.

(Ranged touch attack 12 for 3 dmg on 'I7' - includes +2 from bless/inspire & -4 for firing in to cbt. Also inflicts a -2 to that creature attack roll next turn only).

Meanwhile, Fand flies at the same creature (move and attack - 17 to hit - dmg:2).

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=21 ; d20+7=19 ; d2+5=6 ; d2+5=6 ; d20+6=10 ; d6+3=6 ;
Sunday March 31st, 2019 12:59:23 PM

Enraged or Encouraged by Xel'Aw poetry, Bigby will attack the bounder with both claws. (21, 19. dmg: 6, 6). Wolfgang wants a piece of this guy too. attack: 10, if hit: 6. "I hate frogs, almost as much as I hate ants!" Bigby yells at them. Bigby can't figure if he's encouraged by the poetry or enraged by the rhyme, but it seems to be working with his attacks he decides. This will be a love/hate thing he figures

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 10/21  d8=8 ; d20=4 ; d8=3 ;
Monday April 1st, 2019 5:34:41 AM

"Ouch", Grinder exclaims as the bounder takes a chunk out of his hide, but he shakes it off and fights through the pain, delivering a full round attack

Main hand
Confirmed Crit (thank for letting me keep it) for 8+4+1=13x3=39 damage

Off Hand
4+6-2+1+1=10 for 3+4+1=8 damage

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d8+2=6 ;
Monday April 1st, 2019 11:11:42 AM

'Lil sees all her friends getting bitten, looks at Ramona, and sighs. She stomps through the difficult grass as far as she can in one round before reaching out and grasping Xel'Aw's shoulder. "Stop getting hurt, folks! I can't heal all'a ya!"

***

Move: 3 spaces due to difficult terrain.
Standard: CLW on Xel'Aw - 6 healing

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d8+2=4 ;
Monday April 1st, 2019 4:32:50 PM

Xel'Aw continues the terrible poem (ooc: continues bardic performance as a free action):

"Haemir's turning blue,
Let's hope he doesn't start rhyming too.


He charges his own spell of resistance and touches Lil's hand on his shoulder. "Thanks Lil!"

You imbue the subject with magical energy that protects her from harm, granting her a +1 resistance bonus on saves. Lasts 1 minute (10 rounds)


***

OOC: Missed Lil's casting in initial post writing so started a roll wrong, please ignore.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+2=9 ; d6=1 ;
Monday April 1st, 2019 7:00:55 PM

Sol attacks the creature directly in front of him (adjacent to Bigby), despite the fact it's going into melee, he doesn't feel he has many other options, but Xel'Aw's poem has made him chuckle, and Lil's warning means he doesn't wish to get any closer.

Attack - 9
Damage - 1

Tastes like chicken...Here is the map!(DM BatMark)  d20+8=22 ; d12+4=12 ; d20+8=17 ; d20+4=14 ; d20+4=11 ; d20+8=13 ; d20+4=5 ; d20+4=5 ;
Monday April 1st, 2019 8:53:35 PM


Caelwyn moves up to attack the west-most frog-thing, which was ripping into Xel'Aw, but just misses when he can't get into flanking position. Haemir sends storm at the same one, and batters is for 3hp of damage, before Fand swoops in for another 2hp of damage.

Bigby claws his twice for a total of 12 hp of damage, but Wolfgang can't quite catch it in his maw. Grindar winds up a mighty smash and takes the center one down in one blow. It literally and figuratively croaked! 'Lil rewards Xel'Aw's rhyme with 6hp of healing, encouraging him to continue the Vogon-like verse. Xel'Aw in turn tries to grant 'Lil a resistance spell. The bounder in front of him takes an attack of opportunity when Xel'Aw casts the spell non-defensively without taking a 5' step away, hitting Xel'Aw for another 12hp of damage, despite being bedeviled by the storm! Xel'Aw is unconscious and bleeding.

Thich begins to move around the easternmost one, attempting to get into position for an attack.

The two remaining bounders make louder rasping croaks when they see their sibling go down, but undeterred, they continue their attacks. The one that crushed Xel'Aw turns its attention to Caelwyn, missing him with its hideous bite and two swipes of its claws. Saved by the armor! The other one makes a similarly poor showing against Bigby, missing with all three attacks (even before applying the penalty for being shaken.)

To the south, off in the grass, you hear a louder and deeper croaking approaching…


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15 
Monday April 1st, 2019 9:00:16 PM

"Quickly, we must kill these two before more approach!" Caelwyn strains to hear where the new threat is coming from even as he confronts the bounder that took down Xel'Aw. He steps forward and slashes at it with his longsword, calling upon Domi for strength.

Perception:

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15  d20+2=15 ; d20+4=7 ; d20+3=22 ; d8+3=11 ;
Monday April 1st, 2019 9:04:09 PM

OOC: So sorry, here are Caelwyn's rolls

Perception: 15
Attack (longsword): 7, damage 11

Xel'Aw (Grant) -3/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20-3=13 ;
Monday April 1st, 2019 10:47:08 PM

Despite being knocked unconscious, Xel'Aw manages to fall in the most melodramatic way, as if he were not in fact within an inch of his life, but instead on a stage. "Oh death, where is thy sting?" But the words do not have sound, no, they're but figments in the mind as the brain smashes from one side of the skull to the other. "Life is but a walking shadow..." a poor player... "Out, out brief candle..."

And yet, he may pull through. (Stable check: 13 including the neg 3)



Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+3=6 ; d20+3=4 ; d20+3=9 ; d20+1=12 ; d6+1=6 ;
Tuesday April 2nd, 2019 4:02:43 AM

Fand claws and bites at the frog thing but misses with all of her attacks (6, 4 & 9).

Meanwhile Haemir moves slowly through the grass (diagonally from D6 to F8) towards the bard,
"Lil, I'll help Xel'Aw, you introduce that thing to Ramona"!
As he moves he concentrates sending a storm burst at the Bounder attacking Bigby (ranged touch attack:12 for 6 dmg also giving it -2 to attack roll for one round. Roll includes -4 firing in to combat & +1 from Lil's bless).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 10/21  d20=3 ; d8=8 ;
Tuesday April 2nd, 2019 5:27:31 AM

Grindar moves into a flanking position with Caelwyn and attacks with a two handed attack.

3+6+2(flanking)+1(bless)=12 for 8+6=14 damage

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+3=9 ;
Tuesday April 2nd, 2019 10:43:16 AM

'Lil sighs and pinches the bridge of her nose. "Ok dum dums. Lemme introduce you to someone very special to me."

She takes a step towards one of the bounders, but trips on the grass, screwing her aim all up.

***

Hit AC 9.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=15 ; d20+6=10 ; d2+4=5 ; d2+4=5 ; d20+5=18 ; d6+2=5 ; d20+4=24 ;
Tuesday April 2nd, 2019 11:39:13 AM

Bigby takes two swings at the bounder in front of him. (15, 5 dmg, 10, 5 dmg if hit). Bigby isn't certain if his rage has passed due to poetry ending or if he's concerned for the poet. Or did the poetry actually help. No that can't be. Wolfgang tries to take a bite at the bounder (18, 5 dmg). And with a successful hit, he goes to trip it as well (24, if successful he should be prone now and provoke aoo if gets up).

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=7 ; d20+2=12 ; d6=5 ;
Tuesday April 2nd, 2019 5:28:30 PM

Sol again uses Hands of the Apprentice, though he hasn't heard the other croaking, he doesn't wish to use all of his spells too quickly. He daren't move any closer as he's not tough enough to take much damage.

Attack - 12
Damage - 5

Domi closes his eyes for a moment and look what happens Here is the map!(DM BatMark)  d20=11 ; d20=14 ; d6=4 ; d3=1 ; d20+6=16 ; d20+2=7 ; d20+2=22 ; d4+2=3 ; d3=1 ; d20+2=14 ; d20-2=7 ; d20-2=17 ; d12+4=12 ; d4+2=4 ;
Tuesday April 2nd, 2019 7:39:32 PM

Caelwyn strikes boldly at the bounder that took down Xel'Aw, but fails to connect. Xel'Aw for his part drops in a most melodramatic way, but at least doesn't seem to keep bleeding. Haemir moves toward Xel'Aw while sending a storm to swirl around the bounder near BIgby. The storm does 6hp of damage to the bounder, and seems to have thrown its aim off a little. Grindar moves to flank the western bounder, but also can't seem to hit it. 'Lil insults the thing, but trips on the grass and Ramona swings wide of the target. Thich moves to flank the frog-thing and strikes it with a vicious chop of his hand for 6hp of damage. With the flank, Bigby's first strike lands, causing 5hp of additional damage. Wolfgang gets in on the action, doing 5hp of damage and flipping the thing on its foggy back—it is now prone. Sol's magically propelled staff goes wide again.

The western bounder lashes out at Caelwyn, biting and clawing but only hitting him once, for 3hp of damage. The eastern one, still prone, tries to bite and claw 'Lil, hitting twice for 12hp and 4hp of damage!

Things are really hopping now! And that deeper croak seems to be coming closer…


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+7=11 ;
Tuesday April 2nd, 2019 9:30:13 PM

Caelwyn grits his teeth, staggering backwards as the creature hits his shield. He curses under his breath as he slashes again at his opponent, but can't seem to land a hit. "Domi protect us" he mutters as he hears the other creature approaching. With their luck, it'll be double the size of these ones...

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 10/21  d20=6 ; d20=2 ; d8=2 ;
Wednesday April 3rd, 2019 5:27:38 AM

Grindar is beginning to worry as he hears the approaching croaks, but he focuses on the job at hand and unleashes a full round attack against the beast in front of him.

main hand
6+6-2+2+1=13 for 2+4=6 damage

off hand
miss

Xel'Aw (Grant) -3/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Wednesday April 3rd, 2019 5:28:32 AM

Xel'Aw flickers in and out of consciousness, not maintaining it long enough to make sense of it, or do more than lay there. Can't believe we're getting licked by a bunch of toads Is he laughing? It seemed funny to him. What color do I bleed? he wonders.

'Lil - (Carl) - 1/17 HP - AC 11/11/10 - CMD 14  d8+2=5 ;
Wednesday April 3rd, 2019 10:38:18 AM

'Lil gasps as the bounder darn near takes'er arm off. She staggers back and staunches the bleeding, but she's still real hurt.

***

Move: 5' step back
Standard: CLW for 5 HP

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=20 ; d20+6=25 ; d2+4=5 ; d2+4=6 ; d20+5=21 ; d6+1=2 ; d20+9=19 ;
Wednesday April 3rd, 2019 11:59:14 AM

Come on Bigby finish this one off so can help the rest of the party. Who would have thought that we would croak from...well...things that croak.

Bigby attack with two claws at the Bounder prone in front of him. (20,25. dmg: 5, 6). If still alive Wolfgang will attack it. If not, Wolfgang will go for the other bounder. (21. dmg 3 sorry forgot to add +1 dmg for bless). Bigby thinks to himself, if can finish this guy off maybe I can help heal 'Lil and Wolfgang can help the others with that last frog...wait there's one more croak...Where is that coming from?? (perception: 19)



ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=8 ; d20+1=7 ;
Wednesday April 3rd, 2019 6:38:02 PM

Sol, still oblivious to the other croaking, again uses Hands of the Apprentice, desperately attempting to help in this fight, and cursing himself out a little for failing to be helpful.

Attack - 7 (Almost certainly a miss)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+3=8 ; d20+3=23 ; d20+3=7 ; d20+3=15 ; d4=3 ; d8+1=4 ;
Wednesday April 3rd, 2019 6:59:37 PM

Fand claws and bites ([i]8, nat 20, & 7 - 15 to confirm threat, dmg 3 or 6 if crit), whilst Haemir moves up to Xel'Aw and heals him (4 points).



Momma's Home! Here is the map!(DM BatMark)  d20=3 ; d20=15 ; d4=2 ; d20+8=16 ; d20+4=12 ; d20+4=5 ;
Wednesday April 3rd, 2019 8:13:39 PM

Caelwyn fights hard but still can't land a blow. Grindar doesn’t do any better this time around, perhaps distracted by the approaching croaking. Xel'Aw's intestines resist the urge to leap up inside his own body to choke him to stop the bad puns that he seems capable of even in his unconscious state, yet his blood red blood does seem to have stopped flowing. 'Lil staggers back and gives herself some blessed healing. Bigby at least keeps his puns to himself as he rips at the prone bounder for 11hp of damage. Wolfgang takes a bite out of it too for 3hp of damage (there is no bless damage bonus) and the thing looks to be at the stick—not out of it quite yet though. Thich finishes it off with a wicked foot stomp, and it stops moving, tongue lolling out. Sol's Hand of the Apprentice yet again proves futile. Haemir is able to heal Xel'Aw for 4hp of damage, which should be enough to wake him up (be careful about standing up, which will draw an AoO!) Fand strikes the remaining bounder for 3hp to finish up our heroes' moves.

The bounder attempts to retaliate against Fand, but finds no purchase against the wily old bird. To the south, however, you hear a frightfully loud croak, it sounds absolutely enraged, as a larger bounder, this one as big as a horse, emerges from the grass and looks back and forth between the two slain baby bounders before focusing its bloodshot froggy eyes on you.


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+7=10 ; d8+3=8 ;
Wednesday April 3rd, 2019 9:27:20 PM

Caelwyn glances at the larger (he assumes adult) bounder before turning his eyes back to the remaining juvenile in front of him. "Move forward and distract the large one, we need to finish this smaller one off first before we engage it!" he calls to those behind him.

He pushes forward behind his shield and stabs at the bounder in front of him. Again, he fails to land a blow! His every attack seems to be cursed this night...

Attack - 10 Damage - 8

Xel'Aw (Grant) 1/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Thursday April 4th, 2019 2:22:37 AM

Xel'Aw can rhyme from the ground and having been saved by the mighty Fand once again, an ode seems in order.

"Oh lady Ma'ab! Lend me thy creative mind,
Which has domain o'er the mighty macaw,
That I may speak in terms so neat inclined -
An ode to the bird that inspires such awe.
Cages that held mighty men could not hold him
The tempest lost man founded newly a friend
When death looms near, and our situation grim
Fand the glorious ensures it's not our end."


Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 10/21  d20=9 ; d20=1 ; d8=4 ;
Thursday April 4th, 2019 5:45:21 AM

Grindar is not liking the current turn of events but makes another full round attack against the young bounder.

Main Hand
9+6-2+1+1=15 for 4+4+1=9 damage

Off Hand
miss (nat 1)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+4=24 ; d20+4=18 ; d20+4=6 ; d20+4=10 ; d4+1=2 ; d20+2=6 ;
Thursday April 4th, 2019 7:41:22 AM

Fand inspired by her own personal sonet puffs her chest out and fights like a Macaw possessed... (which technically she is) (Nat 20 - 18 for the confirm, the other two attacks miss - for 2 or 4 dmg) and Haemir blasts another storm blast that misses.

'Lil - (Carl) - 1/17 HP - AC 11/11/10 - CMD 14  d6=2 ;
Thursday April 4th, 2019 10:04:26 AM

'Lil holds on, waiting for the bounder to go down. As soon as the creature is dispatched, 'Lil channels positive energy through her friends, healing 2 measly damage.

"Didn't we have a healer when we started all this?" She wonders aloud.

***

Standard: readied action: channel energy when the bounder goes down.

Lil's luck has been less than spectacular with the die roller for the entire run of this game so far.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d8+2=4 ; d20+5=14 ; d6+2=6 ; d20+7=10 ;
Thursday April 4th, 2019 11:23:48 AM

Bigby will heal 'Lil with a cure light wound spell for 4 hp and then Wolfgang will move to square J7 for the flank with Fand. Wolfgang will take a bite at the bounder. (14 with bard song, but forgot the plus 2 for flanking so it should be 16 for attack, 6 dmg). Wolfgang will follow up with his trip against the bounder. (10).

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+5=21 ; d6=6 ;
Thursday April 4th, 2019 1:45:00 PM

Sol, pauses for a moment, as if incredibly distracted, like he can't shake a thought.

Then he does, seeing the large bounder sets him a little on edge...

"I can cast mage Armour on someone if they want to stand toe to flipper with that thing!"

In the meantime he moves to H12 and tries his Hands of the Apprentice again, this time at the larger foe.

"Come on Soljah... you can do this..." he whispers to himself.

Attack - 21
Damage 5

My babies! Here is the map!(DM BatMark)  d20+4=7 ; d20+4=11 ; d6=6 ; d6=4 ; d6=1 ; d20+8=28 ; d20+8=22 ; 2d12+4=13 ; d20+4=5 ; d20+4=13 ; d4=2 ; d20+9=14 ; d4=2 ; d20+7=14 ; d4=3 ; d20+7=21 ; d6+4=8 ;
Thursday April 4th, 2019 9:24:19 PM

Caelwyn fights mightily but still can't land a blow. Grindar comes ever so close to striking it, but misses as well. Xel'Aw's verse continues to inspire, somehow, despite some avian gender confusion. Fand is particularly inspired by having a theme song going, and critically rips the baby bounder for another 4 hp of damage. Haemir is unfortunately not as effective as his possessed plumaged pal. Bigby heals 'Lil for 4 hp, then rides Wolfgang over to flank the baby bounder. Wolfgang bites the thing on its kangaroo-like leg for 6hp of damage, but it is still not enough to lay it low and fails to trip it. Sol suddenly gets bold and goes for the big one, striking it for 5hp of damage. Thich moves over to attack the momma bounder as well, but can't hurt it through its armored hide.

The baby bounder bites out at Wolfgang, critting him for 13 hp of damage. It claws at Grindar and Caelwyn but misses them both. Big Momma pounces in and bites at Haemir but misses. Her claw attack on Haemir also misses, but against Grindar, she strikes for 8hp of damage. 'Lil never gets a chance to use her readied healing channel.

Things are looking grim…


BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=28 ; d20+9=22 ; d2+4=6 ; d20+9=27 ; d2+4=5 ; d6+2=7 ; d20+8=19 ;
Thursday April 4th, 2019 9:56:38 PM

"Hang in there Wolfgang. Let's show him how a pack fights." Bigby will claw that bounder with both claws. ( 20+5 +1 song, +1 bless, +2 flank+28. dmg: 6. 2nd attack: 22, dmg: 5. Wolfgang, furious that a frog actually hurt him (and badly, ouch Wolfgang though in his wolf mind), bites the frog (ooc: I added bonuses wrong for Wolfgang. Should be: 8 bonus instead of 9 4 bonus, 1 song, 1 bless, 2 flank. attack 26. dmg: 7 dmg. He will try to trip the frog also. 19 for trip. Bigby and Wolfgang swell with pride showing a frog what a wolf pack can do. Bigby wonders to himself, are we really struggling with frogs?? First ants, then frogs? I thought people were the problem, but seems lately natures trying to kill us. Might have to rethink this druid thing a little more through. Better that I don't speak this outloud, Bigby thinks.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+7=24 ; d8+3=4 ;
Thursday April 4th, 2019 11:07:54 PM

Caelwyn realizes that they have to kill the baby before they can take down the mother bounder together. He takes another swing at the juvenile, slashing into its hide as he calls out to Domi for strength. Attack 24, Damage 4

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+4=17 ; d20+4=12 ; d20+4=8 ; d4+1=2 ; d20+2=8 ; d6+2=8 ;
Thursday April 4th, 2019 11:41:54 PM

Fand claws away and the smaller one still... (17, 12 & 8, for 2 dmg).

Haemir (will step back if in range and) directs another storm blast (using a hero point for +8 to hit = 16 to hit for 8 dmg, inflicting a -2 on the smaller one to hit for a round).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 10/21  d20=1 ; d20=8 ;
Friday April 5th, 2019 5:20:57 AM

Knowing he's in a bad way, Grindar vows to himself to go down fighting. he assumes that his friends have the small fry dealt with, so he turns his attention to the mother, and releases his anger with a mighty roar and a full round attack, however, the pain much be to much for him, as he misses his target once again. OCC... the die roller hates me!!!



Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Friday April 5th, 2019 8:51:38 AM

(OOC - ooos forgot status: dazzled -1 to hit - also last attack was touch attack)

'Lil - (Carl) - 12/17 HP - AC 11/11/10 - CMD 14  d6=3 ; d6=3 ;
Friday April 5th, 2019 10:14:36 AM

'Lil watches her friends beat on the remaining baby frog thing and figures it has to be dead by now. At least, she really hopes so. She gets far enough away from the mama and channels a trickle of positive energy to everyone.

"Come on, 'Lil. Your friends need better than that." She concentrates real hard and pulls another channel outta somewhere. It's no better than the other, but hey, it's more healing.

Move: 5' step. That should put the mama frog thing outta range. If not, she'll take a move action till she's far enough away
Standard: Channel positive energy - 3 HP healed
HP Spent for another standard action: Channel positive energy - 3 HP healed again

***

You guys rememberin' to update your headers?

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 20/27 -AC 17  
Friday April 5th, 2019 10:35:45 AM

ooc: updating header for Wolfgang that reflects 'Lil's healing. Thanks for reminder.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 8/21 
Friday April 5th, 2019 5:30:51 PM

Fixing header, and adjusting hp for 'Lil's healing

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday April 5th, 2019 5:31:57 PM

Sol begins to panic, fear, obviously creeping in. But only for a moment, before he redoubles his efforts and casts Daze at the Mother Bounder.

"Let us see if this helps!"

((DC 15 Save from it, or it's Dazed))

Xel'Aw (Grant) 1/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 - Inspire Courage Active 
Friday April 5th, 2019 7:52:21 PM

Xel'Aw continues the poem - and if the little bounder near him dies, he'll stand. but until then...

"Caelwyn knows the path of the righteous,
Grindar studies the paths of all the wood -
They will make the prideful ones pious;
And all their enemies subdued."


Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.


Biff! Bam! Ribbit! Here is the map!(DM BatMark)  d20+4=22 ; d20+4=20 ; d20+4=17 ; d6+4=5 ; d4=1 ; d20+9=24 ; d12+6=7 ; d4=2 ; d20+7=26 ; d6+4=7 ; d20+7=8 ; d4=4 ;
Saturday April 6th, 2019 8:20:05 AM


Caelwyn finally connects with the baby bounder, Domi lending him the strength to deal 4hp of damage. Fand also lands a blow, for 2hp of damage. Bigby strikes the lethal blow, and the last of the small ones goes down.

After the youngling goes down, 'Lil channels healing (twice, with Domi rewarding her persistence with another action!), curing the wounded party members for 6hp of damage.

Wolfgang whirls to the big one, and bites it for 9hp of damage. His savage attack would have tripped a lesser foe, but this one is big and wily!

Haemir switches his whirlwind attack to the larger one, doing 8hp of damage and putting it off its attack game a bit.

Grindar turns to the big one with a mighty roar of ineffectualness. Did he use all his mojo on the first one he struck down?

Sol tries to daze it, but it shakes its head and seems to be unaffected. Thich manages to smack it in the side for 4hp of damage.

Xel'Aw is able to safely stand up, and continues the versification of the battlefield--you find the odd meter unusually motivational.

For its part, the big frogger bites at Bigby, but just nicks him for 7hp of damage. It claws at Wolfgang in retaliation for his attack, doing 7hp of damage, and also claws at Thich but misses.

It is hurt, but still has plenty of fight left. Can you defeat it before someone gets eaten?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+2=16 ; d20+4=5 ;
Saturday April 6th, 2019 1:52:17 PM

Haemir moves (to I7) & throws his net at the mother (ranged touch attack:16 entangling if it hits).

Meanwhile Fand flies up and over the critter to come down behind him - in to a flanking position for Grindar. His bite flies wide... (misses).

'Lil - (Carl) - 12/17 HP - AC 11/11/10 - CMD 14  d8+2=3 ; d8+2=10 ;
Sunday April 7th, 2019 8:44:18 AM

'Lil trudges through the grass, cursing as she goes (again).

She finds herself next to Grindar, who looks pretty beat up. She punches him in the arm. Finally, 'Lil's healing seems to do something significant. "There. Yer almost better, now kill that stupid frog so we can go back to sleep."

***

Move: Move
Standard: CLW to Grindar (miscounted previous spells cast; I have one more). 10 HP healing (rerolled the 1)

BigbyWolf ( Michael) 8/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 13/27 -AC 1  d20+7=24 ; d20+7=11 ; d2+4=6 ; d20+6=10 ; d20+9=11 ;
Sunday April 7th, 2019 4:37:41 PM

Bigby and Wolfgang 5 foot step to J6 the square next to them, hoping to make it easier for the others to come in and attack. Bigby will give full attack to the creature. (attack: 24, 11. Dmg: 6). Wolfgang attempts to attack as well for a bite (10). For Bigby's move he will use mounted combat for Wolfgang to attempt a dodge if attacked. (11).

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+7=14 ; d8+3=11 ;
Sunday April 7th, 2019 8:33:20 PM

Caelwyn charges toward the mother bounder, weapons ready. He moves into a flanking position and slashes at the creature's head with his longsword. Attack 14 Damage 11

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 18/21  d20=17 ; d20=2 ; d8=5 ;
Monday April 8th, 2019 6:33:19 AM

Grindar thanks 'Lil for the healing then goes back to trying to hit the enemy with a full round attack and is rewarded with a solid hit with his main hand, but a miss with his off hand.

17+6-2+1+1=23 for 5+4+1=10 damage

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday April 8th, 2019 4:22:39 PM

Sol again tries to Daze the creature.

"Come on! This should work!"

He is clearly getting more and more frustrated.

Bigby's Last Stand Here is the map!(DM BatMark)  d20+4=15 ; d8=8 ; d8=4 ; d8=3 ; d8=3 ; d20+7=25 ; d12+6=12 ; d20+5=15 ; d20+5=18 ; d6+4=9 ;
Monday April 8th, 2019 9:21:13 PM


Haemir moves up and throws a net that entangles the momma bounder, while Fand moves to flank.

'Lil gives Grindar a healing shot in the arm for 10hp.

Bigby Wolfgang step to the side and make a series of attacks, one of which lands for 6hp of damage.

Caelwyn also moves around to flank, which together with the net allows him to strike her hard for 11hp of damage

Grindar, thankful for the healing from 'Lil, seems to be reinvirgorated and smashed the bounder for another 10hp of damage!

Sol tries another Daze, but yet again, the thing seems too thick-headed for the spell to penetrate (Save = 15, just enough to pass!)

Bleeding and thrashing about in the net, the big bounder lashes out in fury. She seems particularly intent on eating Bigby and skinning Wolfgang. She chomps Bigby for 12hp of damage, rendering him senseless and bleeding. She grabs him in her mouth and shakes him mercilessly. Fortunately, only one claw rakes Wolfgang, dealing a vicious 9hp of damage, while the other claw slashes by just inches from his snout.

Xel'Aw continues to effortlessly versify, like an automaton run by some power on the Wold Wide Web!

She seems pretty grievously wounded, but is not as bad off as poor Bigby, who is having terrible dreams about all the ways to die from nature in the Sargrass. You can get barbequed, boiled, broiled, baked, sauted. There's death kabobs. Pan fried, deep fried, stir fried. Treeapple death, lemon death, coconut death, pepper death, death soup, death stew, death salad, death and root vegetables, death burger, death sandwich.


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d6=3 ; d20+3=18 ;
Monday April 8th, 2019 11:32:40 PM

"No!" Caelwyn watches in horror as the bounder attempts to make a meal out of Bigby. He will make a strength check to wrench Bigby away from the large bounder. As he does so he will use Lay on Hands, healing Bigby (regardless of whether he gets him away from the bounder) for 3 hitpoints.

STR 18 to pull Bigby away from the enraged creature

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+6=19 ; d20+6=20 ; d20+6=26 ; d20+6=19 ; d4+1=3 ; d4+1=3 ; d4+1=4 ; d20+2=12 ; d8+1=2 ;
Tuesday April 9th, 2019 1:28:10 AM

Haemir's eyes widen and fear grips him as he sees poor Bigby mauled, "Kill it Fand quickly". Fand frenzies at the site and she puts in a series of well placed claws and beak pecks (Attack: 19, 20, & nat 20 with 19 as the confirm, for 3, 3 & 8 for a total of 14 dmg)! Includes flank, bless and inspire).

Meanwhile as Haemir moves to flank (K8) and stabs with his Trident (attack:11 for 3 dmg inc +1 inspire) the sun dazzles him and somehow the Trident just feels alien to him now... or maybe it's just the shock of seeing Bigbys predicament... his heart feels like it has forgotten how to beat as his eyes are on the Druid... 'please be ok, please be ok...' he keeps muttering to himself.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 18/21  d20=19 ; d20=12 ; d8=7 ; d8=6 ;
Tuesday April 9th, 2019 6:27:19 AM

Grindar is already frustrated by the turn of events, and his lack of effectiveness in the fight, but when he sees Bigby go down that frustration turns to anger and he yells out, "DIE FROG DIE" as he releases another full round attack.

Main Hand 19+6-2+1+1=23 for 7+4+1=12 damage

Off Hand 12+6-2+1+1=16 for 6+4+1=11 damage

'Lil - (Carl) - 12/17 HP - AC 11/11/10 - CMD 14  d20+3=4 ;
Tuesday April 9th, 2019 10:05:45 AM

Out of healing magics that won't also heal the frog thing, 'Lil steps up and gets back into the melee, but the blood on her hand causes Ramona to slip at the last moment. She's real unhappy about this whole affair.

***

Move: 5' step
Standard: Attack - Nat 1. I'm taking my ball and going home.

BigbyWolf ( Michael) 8/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 13/27 -AC 1  d20+6=21 ; d6+2=8 ;
Tuesday April 9th, 2019 11:49:39 AM

Bigby thought to himself, So this is it...this is how it all ends...swallowed by a frog. Life is just waiting for that giant croak...but there was so much to do...and what about Wolfgang...who will look af... Bigby passes out.

Wolfgang is beside himself that his companion has been taken by a frog. Wolfgang attacks the frog with another bite, hoping to get him to let go of Bigby (attack 21: dmg 8).

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday April 9th, 2019 4:41:29 PM

Sol's eyes widen as the creature tries to eat Bigby, a look that is a cross between horror and recognition crosses his face, he speaks very weakly.

"Please... not again..."

Before attempting another Daze.

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 - Inspire Courage Active  d8+2=7 ;
Tuesday April 9th, 2019 8:59:50 PM

Xel'Aw continues the poem as he moves up to i6 and casts his own cure light wounds spell on Bigby (healing 7 points).

"When the grasses grow wild,
And animals too:
Bigby battles.
Keep fighting.
Be Brave.
Win!"


And then there were none Here is the map!(DM BatMark)  d20+4=14
Tuesday April 9th, 2019 9:06:57 PM

Sol tries one more daze and with an expectation of despair looks the thing in the eye, only to see it glaze over a bit. Could it be? It worked! (The bounder is dazed.)

Caelwyn wins a tug of war with the beast for Bigby's body and manages to heal him a little as well (3hp recovered, and stabilized.)

Haemir moves to flank, but flails with his trident, while Fand launches a savage series of attacks that flay the bounder into ribbons. Grindar adds two mighty blows to the carnage, dealing an even greater amount of damage.

Bigby slips into unconsciousness with thoughts about Wolfgang slipping by in a touchingly sad montage. Wolfgang goes berserk and rips out great hunks of frog leg in his fury.

'Lil tries to help, but just flings Ramona into the grass nearby.

Xel'Aw heals Bigby as he continues his poem, finishing with a strong 'Win!'

The bounder's eyes go from glazed to dim, as you team up to batter the last life from it. A silence descends over the darkened camp as you catch your breath. The battle is over, as Bigby gasps into consciousness.

It is still the middle of the night. What do you do now?

(Congrats, you each earn 300XP!)



Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 - Inspire Courage Active  d8+2=10 ;
Tuesday April 9th, 2019 9:22:36 PM

Xel'Aw thanks the group profusely, "It seems this land has it out for me. I believe that is the second time I have blacked out from wounds since I arrived here. And twice that beautiful bird has saved my life. And 'Lil, with the healing!" As he says it, he passes Lil and casts cure light wounds on her healing (10 hit points)

"And I can't possibly give enough credit to Bigby, Grindar, Caelwyn, and Sol for fighting those... those things. Thich - you doing alright? Can't have you dying on us."

And seriously, the first minute we get the chance, I'm buying all the bird seed I can afford. How did you Haemir and Fand meet?"


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d6=6 ;
Wednesday April 10th, 2019 12:36:49 AM

Caelwyn kneels next to Bigby, tears starting in his eyes but a smile on his face. "Thank Domi, you're alive! We were all afraid we were about to lose you. Can you move?"

Caelwyn will heal Bigby an additional 6 HP with Lay on Hands.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 18/21 
Wednesday April 10th, 2019 6:42:13 AM

Grindar overjoyed to see his little friend alive and conscience, runs over to Bigby and offers him a hand to his feet, saying with tears of joy in his eyes, "Looks like we can still be hunting partners brother!" In the short period of time he has been with the party, he has come to see them, and especially Bigby as more then just friends but family, and the thought of losing even one of them would be too much to bear.

"Well Friends", Grindar says while addressing the party, "I suggest we call it a sleep in morning, those of us that were on watch should finish out their watch and then take a second watch, allowing our casters to catch up the sleep time they just lost, and then continue the rotation as normal, so we are all fresh in the morning".

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d6=3 ; d6=2 ; d6=1 ; d6=4 ;
Wednesday April 10th, 2019 10:15:46 AM

'Lil stomps over to where Ramona landed and retrieves her hammer. There's a whole lotta shame washin' over her, and the only way she knows how to let it out is anger.

Xel's healing fixes all her wounds up. She grunts a quick thanks before she realizes what a butt she's being. She takes a breath, places a hand on Xel's shoulder, and says "Thanks, buddy. That thing darn near took ma'arm off. Everyone, gather round if yer hurt."

'Lil channels all the energy she has until she's out or everyone's healed. She heals for 3, 2, and 4 HP.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 23/27 -AC 1  d8+2=10 ; d8+2=6 ;
Wednesday April 10th, 2019 10:24:25 AM

Bigby awakens and coninues, "who will look after Wolfgang." He stops and looks around and sees many caring faces. Bigby blinks a few times. Looks at his wounds, and then at the frog. "I died?" he asks the party. "Well thanks to you guys it didn't stick. Yes Caelwyn, I believe I can move, thank you. Grindar, yes hunting although he almost thought hurting, not hunting, but didn't want to look weak in front of his friendsI would love to go hunting with you, but for now maybe some rest first. Wolfgang, it's good to see you my friend. So did we win?" Bigby will do a cure light wounds on both himself and on Wolfgang. (10 for wolfgang and 6 for Bigby). Bigby and Wolfgang determine to get some sleep. "Oh and thanks for helping me." he says to the pack. it wasn't easy for Bigby to admit gratefulness for relying on others, needing someones help, but it was the right thing to say. Maybe this Wolfling really needs others, and maybe in some ways they need him. This reality was bit much for Bigby. You should rest Bigby, figure out the deep thoughts later, he thought to himself.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Wednesday April 10th, 2019 10:25:37 AM

(ooc: adjusting for 'Lils healing)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Wednesday April 10th, 2019 5:08:00 PM

Haemir smiles when he sees Bigby is ok but doesn't crowd around him. Despite being over a hundred years old he is still somewhat awkward when it comes to all this emotional stuff. When Bigby notices him he gives a warm smile. "I am glad you're still with us brother".

Fand is quick to answer Xel'Aw "I met Haemir when I saved his life"... Haemir shakes his head but gives a secret smile at the parrots bravado, feeling Fand has earnt boasting rights. He is happy to take the back seat and silently collects his net, refolds it and offers to take watch if everyone is healed.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Wednesday April 10th, 2019 5:36:25 PM

Sol smiles, his fist pumping the air in celebration in what is clearly a breach of decorum, as soon as he catches himself, he brings his fist back down and looks around to see if anyone spotted him, before going over to the rest of the group, he stays out the way so as not to crowd in on Bigby.

He pats Haemir on the back.

"We did not do too badly. I only wish I could have been more help."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15 
Wednesday April 10th, 2019 8:12:56 PM

"Well, that was a bit more than any of us expected, I think." Caelwyn cleans the blood from his sword and retrieves his MW trident. I suppose we should try to get some sleep now? But first, should we try to move away from these bodies, or dispose of them somehow? I am afraid the smell of blood might bring other unwanted visitors..."

Scene 3: The Devil is In the Grass


Dem Dancin Bones (DM BatMark) 
Wednesday April 10th, 2019 9:46:19 PM


Sol pumps his fist in celebration before looking around sheepishly to see if anyone noticed. He pats Haemir on the back and wishes he had done more, but at least he got in one daze that helped bring the momma down!

Bigby wakes up a little confused, but quickly catches up with the situation, any maybe even learns a little about himself and his place in this pack. Haemir welcomes him back, while Fand preens a bit while telling Xel'Aw the story of how he saved Haemir's life once before.

Caelwyn, Bigby, and 'Lil all contribute to healing the party's wounds, which is warmly welcomed by all. 'Lil is a little grumpy, but gets a grip on herself—and Ramona—and thanks Xel'Aw for the help.

Xel'Aw is in turns chastened and grateful at the recent turn of events. Fand has a pile of seeds to look forward too in the future.

Grindar joins in the celebration of Bigby's return to the living, and offers some ideas for finishing the evening well rested. Caelwyn sagely suggests moving away from the froggy bloodstains before returning to your slumber. Thich agrees that this is a good idea.

You are able to remake camp a safe distance away, and the rest of the night passes peacefully, with nothing disturbing those on watch. You can hear some beastly noises back in the direction of your old camp, but nothing appears to follow you from there. Perhaps whatever came upon the battlefield had its appetite sated by all the frog legs.

In the morning, the sun rises hot and bright. With a determined look, Thich is ready to lead you onward towards your goal. After a few hours travel, you see something very unusual—three humanoid skeletons suspended from bamboo-like grasses, flailing about helplessly. The winds here are shifting willy-nilly, and occasional dust devils sweep through the grasses.

Do you approach, circumnavigate the area, or choose some other option? No guts, no glory!


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+2=10 ;
Thursday April 11th, 2019 12:13:48 AM

Caelwyn is immediately alert for potential danger (Perception 10). "I feel like we should at least try to figure out what this means or who those poor devils were...shall we take a closet look?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 18/21  d20+7=24 ; d20+3=14 ;
Thursday April 11th, 2019 6:38:31 AM

Grindar sees the skeletons, and agrees with Caelwyn that they should investigate. He volunteers to sneak up and check things out, being sure to stay alert and ready to alert his friends if things get sketchy. (stealth 14, perception 24)

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Thursday April 11th, 2019 10:30:23 AM

'Lil can detect evil, but it'll be one less healing spell to cast, and she's been doin' a lotta that lately. She nudges Caelwyn. "Dude, use that spidey sense you paladins got. I need my mojo to patch you up later."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=23 ;
Thursday April 11th, 2019 11:42:42 AM

Bigby will cast a detect magic on the skeletons and the bamboo like grass. Also uses knowledge nature (23) on the grass to see if he can find out anything helpful. His mind gets a little bit paranoid and he looks around for giant holes in the ground...better not be ants, he thinks. Wolfgang will try to use his scent ability to detect if any other creatures are nearby the skeletons (will have to move to 30' of it).

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday April 11th, 2019 4:56:33 PM

Sol looks over the skeletons, not really knowing what to say, it's the first time he's encountered anything like that.

He whispers to Xel'Aw.

"Looks like a warning to me..."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 - Inspire Courage Active 
Thursday April 11th, 2019 8:59:39 PM

Xel'Aw hangs back, making the magic symbol that unveils other magic and approaches 30' feet from the bodies and waits to see if there is magic involved.

Tunnel to where? (DM BatMark) 
Thursday April 11th, 2019 9:57:57 PM


Caelwyn looks for dangers, but sees nothing obvious, and advocates a closer look.

Grindar agrees and moves to sneak up, crunching his way through the overgrowth toward the skeletons. As he gets closer, he spots a hand-lettered sign, saying 'Mutations ahead', and can see an odd sort of tunnel of grass behind where the skeletons are dancing from the stickgrass. You can easily avoid the skeletons to get into the tunnelgrass if you choose to.

'Lil suggests that Caelwyn use his ability to detect evil, to save her resources for the inevitable meatball surgery after a fight.

Xel'Aw and Bigby detect no magic other than moderate necromancy on the skeletons—what you would expect from such vile creations, and Wolfgang scents nothing that you can't see, although the haphazard winds make such things difficult here.

Sol thinks it looks like a warning…


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 18/21  d20+3=14 ;
Friday April 12th, 2019 6:44:11 AM

Grindar sneaks back (stealth 14) to his friends and shares what he learned. He then says, “Undead leave a bad taste in my mouth, I vote we dispatch these skeletons, and then check out the tunnel, but if you all would rather bypass the undead pests, I will go along with the majority”.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Friday April 12th, 2019 10:39:18 AM

'Lil looks at the skeletons. "You sure they're undead and not just movin' in the wind? If they are undead, then yea we should bust'em up before we move on."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Friday April 12th, 2019 11:32:39 AM

"do clerics do anything against undead?" Bigby asks 'Lil. last time Bigby said he'd go check out a dead body he was covered in ants. Bigby looks like he's thinking for a moment and then he shudders to the thought of ants. He snaps out of his ptsd night mare and says, "yeah let's go through the tunnel.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Friday April 12th, 2019 5:43:04 PM

"The question, I suppose is," Xel'Aw wonders aloud, "what grade Paladin is Caelwyn letting undead wander?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Friday April 12th, 2019 6:15:31 PM

Haemir listens to he exchanges and then asks the monk "You know this area better than us... what are your thoughts"?

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 18/21 
Friday April 12th, 2019 6:27:08 PM

"Well I can't be sure, but Bigby and Xel'Aw did indicate that they have an aura of necromancy on them", Grindar says as a way to answer 'Lil's question.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Friday April 12th, 2019 6:28:07 PM

fixing header

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday April 12th, 2019 6:56:05 PM

Sol just looks at the skeletons.

"I also defer to the group... I have not prepared any particular way to destroy these today if they are truly undead. It is not my area of expertise." he looks at Caelwyn and 'Lil for answers.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15 
Friday April 12th, 2019 7:34:14 PM

Caelwyn has realized that these skeletons are indeed animated by necromancy and a truly dangerous look comes into his eyes. "Before we destroy these abominations".... he will cast detect evil on them and on the tunnel entrance, if possible, to get a clue as to what may lie beyond them.

You're all just dust in the wind (DM BatMark) 
Friday April 12th, 2019 8:49:15 PM

Grindar sneaks back and reports on what he has seen. He wants to destroy the undead and check out the tunnel.

'Lil asks about the skeletons, and is reminded by Grindar that they had necromantic auras, so suggests busting them up. Caelwyn is able to confirm that they are evil, but the tunnel entrance shows no such signs.

Xel'Aw teases Caelwyn about his paladinhood, apparently concluding that he falls short.

Bigby has bad recollections of the ant swarm, but sucks it up and is ready to go into the tunnel.

Sol looks to the others for a solution, this not being his area of expertise. Haemir looks to Thich, who shrugs, indicating that this is a new one to him too.

Thus deciding to destroy the skeletons and investigate the tunnel, you manage to easily dispatch the restrained abominations. Beyond are the swirling dust devils, tinged with a weird red color and lazily sweeping across the area in the weird crosswinds. To safely reach the tunnel—which the dust devils do not seem to be entering—might take a bit of derring do.

Make an acrobatics check vs DC 12 to arrive safely.

If you fail, make a DC 16 reflex save to avoid getting badly caught up.

If you pass the reflex save, you go back to where you started.

If you fail the reflex save, please make a DC12 FORT save. You must make a new DC16 reflex save on a future round to escape.

(OOC: If you can think of anything that might help with any of those, feel free to suggest it and I'll apply a modifier to whatever you attempted.)


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d20+4=16 ;
Saturday April 13th, 2019 8:21:57 AM

Haemir offers: "This spell will slightly assist..." and will cast Toros's Taur Try on anyone who wants it (base gives +1 on acrobatics (& stealth) for 10 minutes but anyone is welcome to all three versions if you want).

After having cast it (if everyone agrees to go) he nimbly dodges his way over (Acrobatics:14) whilst Fand flies around.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+7=22 ;
Saturday April 13th, 2019 7:44:14 PM

Bigby casts guidance on Wolfgang for his acrobatics check, +1 skill check. Wolfgang makes his acrobatics check across the crosswinds and towards the tunnels (acrobatics: 22). "Glad you are in charge of making those moves Wolfgang. That's not my skill set." Bigby looks relieved with Wolfgangs acrobatics. He looks back at the rest to see how they will do as if to encourage them on. "come on guys you got this."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+1=9 ; d20+7=17 ;
Sunday April 14th, 2019 9:06:40 PM

Caelwyn, after looking dubiously at the dust devils decides to remove his breastplate and place it, and his shield, on his back. That should make this a little easier (ooc: Am I free of penalties now?)

He will accept Haemir's offer, to give him an advantage he hopes. Unfortunately, he gets caught in one of the faster dust devils as is passes by him. Thankfully, he is able to pull back in time and return to where he began.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=12 ;
Monday April 15th, 2019 5:18:08 AM

Grindar removes his breastplate and straps it to his backpack. Then he make a run for it weaving and dodging to avoid the dust devils, arriving on the other side unscathed, but not without some close calls. (Acrobatics 12+2=14) on the other side, he immediately begins putting his breastplate back on, thinking to himself, “This would be so much easier if this thing was made of mithril”.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+2=8 ; d20+1=11 ;
Monday April 15th, 2019 10:04:19 AM

'Lil doesn't dance around danger so much as she barrels right through it. She'll accept Haemir's spell before she does just that: lowers her head, waits for an opening, and charges across.

It's no good, though. She get's caught and fails her save. The devil in the grass done got poor 'Lil.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+3=13 ;
Monday April 15th, 2019 3:01:56 PM

Sol just manages to pass through the dust devils, but only just, and only thanks to Haemir's help.

He sighs.

"That was not easy."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20=12 ;
Monday April 15th, 2019 5:51:29 PM

Xel'Aw is surprisingly nimble, thinking he has never done anything like this before, and makes it through - barely, but he makes it.

Tricksy winds (DM BatMark) 
Monday April 15th, 2019 6:37:38 PM

Haemir and Fand manage to make it safely across, by land and air.

Bigby and Wolfgang also move smoothly through the tricksy winds, with Grindar close behind. The latter armors up immediately. Sol makes it too, squeaking by just ahead of a dust devil, practically tripping over Xel'Aw as he crosses the finish line.

Caelwyn almost gets caught, but finds his way back to the start.

'Lil gets caught up in a dust devil, and is spit out on the tunnel side, thrown onto her hands and knees. ('Lil, please make the DC12 FORT save)

Most of you are on the tunnel side of the dust devils, with 'Lil retching on the ground and Caelwyn still stuck back yonder. What next?

(OOC: Calewyn can try again, and 'Lil needs to make that FORT save)


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15  d20+1=21 ;
Monday April 15th, 2019 7:40:11 PM

Caelwyn steels himself for another attempt, then astonishes both his comrades and himself by leaping and twisting across the landscape around the dust devils. However, as he makes his way through, he spots 'Lil in trouble...

OOC: Caelwyn rolled a nat 20 on acrobatics - can he do anything to help 'Lil? He isn't about to just dodge on through and leave her behind...

(DM Note: 'Lil made it through, just in rough shape, details pending her FORT save)

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Tuesday April 16th, 2019 4:48:41 AM

“We all made it across at least”, Grindar says with a smile, then noticing ‘Lil he asks, “Are you ok Lil?”

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+4=7 ;
Tuesday April 16th, 2019 11:06:57 AM

'Lil is not ok. (Fort save 7)

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15 
Tuesday April 16th, 2019 1:00:00 PM

If 'Lil has made it through, although she does not seem OK, then Caelwyn nimbly dashes across and makes it to the other side. He is ready to assist her however he can, including laying on hands if necessary.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday April 16th, 2019 2:03:38 PM

Sol rushes to to Lil's aid, offering to let her lean on him.

"Come on, we need to get out of here."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Tuesday April 16th, 2019 2:43:17 PM

Haemir checks on Lil too

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Tuesday April 16th, 2019 4:59:32 PM

Bigby will cast guidance on 'Lil to give her a +1 on her fort saving throw. "come on 'Lil, you got this."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Tuesday April 16th, 2019 5:45:05 PM

Xel'Aw, having barely made it through himself, waits not wanting to force others to have to save him should he fail to get to Lil and assist, but offers cheering on his end as well for Lil.

Hark, hark, blarf! (DM BatMark) 
Tuesday April 16th, 2019 7:36:11 PM


Caelwyn, apparently having learned a thing or two the first time, leaps and twists through the twisters to safety, but sees no way or need to help 'Lil through. Thich has also made the crossing safely.

Grindar smiles before realizing that 'Lil might be in trouble (even with the guidance from Bigby.)

'Lil looks up with red-rimmed eyes and coughs a bit, spitting out reddish dust from the devils. Sol moves to help her up, as does Haemir, with Xel'Aw cheering them on. She starts to break out in a purplish rash and looks a little flushed before retching a little more.

'Lil is sickened but seems able to carry on if you choose to do so. At least nothing has attacked you from the tunnel... yet.


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15 
Tuesday April 16th, 2019 11:28:13 PM

"Well, shall we wait a few minutes before proceeding? Or can we press forward now?" Caelwyn eyes the entrance to the tunnel, thinking about what may be inside.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday April 17th, 2019 5:36:27 AM

Grindar looks at ‘Lil with deep concern in his eyes, and says, “How do you want to proceed ‘Lil? We can wait for as long as you need!” He looks around with a feeling of total uselessness silently willing for someone or something to come to ‘Lil’s aid.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Wednesday April 17th, 2019 10:07:47 AM

'Lil lands, coughs out red dust, and stands straight up. She expertly grabs Ramona off her back and starts stomping towards the dust devils. "Alright you little buggers, COME TRY THAT AGAIN." She swings at nothing and gets turned around by the momentum of the hammer. She spins a few times before collapsing and losing her breakfast.

She stands unsteadily. "This whole blasted place is tryin'a kill me, but it's gonna have to try harder than that. Let's go..."



BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Wednesday April 17th, 2019 3:01:50 PM

"I hear that 'Lil. try getting swallowed by a frog." Bigby follows the group into the tunnel. "once more into the breach?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Wednesday April 17th, 2019 3:47:42 PM

"As Grindar says we can't wait Lil"?

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Wednesday April 17th, 2019 4:49:03 PM

Sol looks at Lil, then to Haemir and Caelwyn.

"Do either of you have any spells that may help counteract her sickness?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 22/25; CMD: 15 
Wednesday April 17th, 2019 8:20:26 PM

Caelwyn shakes his head in response to Sol's question. "I'm afraid I am incapable of curing this with Domi's power. Do we have any potions that might help?"

There's a (green) light at the end of the tunnel (DM BatMark) 
Wednesday April 17th, 2019 9:00:06 PM


Caelwyn ponders the best way ahead. Grindar looks concerned and lost, not sure who can help 'Lil. 'Lil takes some big swings at a whole lot of nothing, managing only to lose her balance and her lunch, but then says she is ready to go. Bigby offers a sympathetic comparison to being eaten by a frog, then follows. Haemir is willing to wait, but seems to be preempted by the others. Sol wonders aloud whether anyone has a spell to help counteract the sickness, but it doesn't seem to be the case. Xel'Aw remains silent on the matter, as does a concerned-looking Thich.

You move down the tunnel of grass, eyes peeled for signs of danger. After about 100 feet, you arrive at point where the grass tunnel yields to a real tunnel into the slope of a hillock. You can see that it opens into a room about 60 feet ahead, and there is a dim green glow in the room, but you cannot make out more from this vantage point.

What could this mean? Should you investigate further?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Thursday April 18th, 2019 3:08:03 AM

"Unfortunelaty not Sol" Haemir nods up towards the skeletons "Shall we deal with them first?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+3=5 ; d20+7=23 ; d20+6=25 ; d8=2 ;
Thursday April 18th, 2019 5:23:03 AM

“Well we’ve come this far”, Grindar says as the green glowing room comes into view, “Let me try to sneak up and try to investigate”. As he tries to sneak up on the room, Grindar steps on a branch causing a loud snap.(stealth 5) He instantly freezes looking around for signs of an enemy, (perception 23) prepared to attack anything that attacks him. If nothing attacks, he will continue on to investigate the room.

Readied action: two handed weapon attack
D20+6=25 for 2+6=8 damage

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15  d20+2=6 ;
Thursday April 18th, 2019 9:48:37 AM

Caelwyn has, by this time, put his breastplate back on. Realizing that he will likely make extra noise if he follows his half-orc companion, Caelwyn instead readies his shield and trident as Grindar advances. He is prepared to charge forward and attack if enemies appear.

He also looks around in confusion, wondering what Haemir is looking at. (Perception 6)

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+6=15 ;
Thursday April 18th, 2019 10:07:40 AM

"Oh yea, we're killin' it out here today," 'Lil says with a chuckle when Grindar reveals their location. She keeps an eye out for the inevitable danger heading their way.

Perception: 13 (forgot to take -2 for sickness)

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=29 ;
Thursday April 18th, 2019 1:50:56 PM

perception (29). Bigby and Wolfgang joins the group towards the room. "Let's see what Bigby can add to the list of things he hates...ants...frogs...and now what. Did I just say that outloud?" remember to keep thoughts to self Bigby.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+1=21 ; d20+1=2 ; d8=2 ;
Thursday April 18th, 2019 4:32:33 PM

Xel'Aw is unusually quiet, he seems to be ruminating on something. You just let her there, you coward. Why didn't you rush back and help Lil? But he remains silent otherwise until SNAP the noise cuts through and Lil and Bigby speaking ahead bring him back to the present. Xel'Aw readies his crossbow. (Crit, failed to confirm (nat 20 and a nat 1 yeesh) for 2 damage if something jumps out)

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday April 18th, 2019 7:09:54 PM

Sol chuckles and puts his head in his hand.

"Fear not! We are brave adventurers!" he can't help by smile.

"We will make lots of noise and scare your enemies away!"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Thursday April 18th, 2019 8:07:52 PM

"Wait a sec .. didn't we cross over here to deal with these skeletons"? Pointing at them...

Those taste better with peanut butter (DM BatMark) 
Thursday April 18th, 2019 9:49:28 PM


The dust devils must have also clouded your minds, but you belatedly realize that you already managed to destroy the restrained skeletons without a real fight. (OOC See, Friday's post)

Haemir looks around for the skeletons, and spots their remains back where you started before crossing the dust devil swept area. Grindar tries to sneak up on the room, but you can all hear him loudly crunching through the dirt in the tunnel. Bigby and Wolfgang move up to help him. Caelwyn gears up and gets ready for trouble, as does the green-around-the-gills 'Lil. Xel'Aw thinks quietly on his self-imagined cowardice, but covers his fellows as they move forward. Sol adds to the racket, but still nothing rises to the challenge.

Grindar and Bigby take a look into the room. Grindar and Bigby Highlight to display spoiler: {can see that it is roughly 30 foot square and covered in three types of unusual growths. The light comes from some large mushrooms that glow green in the darkness. There are black and brown mottled mushrooms, and deep red ones. All three types grow in mixed clumps covering most of the walls, floor, and ceiling of the room. You see no additional exits, nor do you see any creatures.}

Nothing has yet emerged to attack you. How do you proceed?



Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15 
Friday April 19th, 2019 3:43:23 AM

"Wow you guys are good I didn't even notice you'd killed them". Loading his xbow Haemir waits for the scouts to return.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+4=16 ;
Friday April 19th, 2019 5:19:20 AM

Grindar attempts to identify the mushrooms, (knowledge nature 16), then walks back to the rest of the group and reports, ”There are some crazy mushrooms up ahead, but other then that, the coast is clear for the moment”. He would definitely share what he knows, if anything, about the mushrooms with his friends.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15 
Friday April 19th, 2019 1:40:34 PM

"Mushrooms?" Caelwyn looks confused. "Is there a further tunnel ahead? Given the skeletons, I feel there must be some cursed necromancy at work here. Allow me to check something..."

With his weapons ready, Caelwy will, after listening to Grindar, proceed to the tunnel entrance. He will look carefully inside and case Detect Evil on the mushrooms and anything else inside.

OOC: If Grindar identifies anything immediately dangerous about these fungi, he will not proceed down the tunnel, but will confer with his companions.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Friday April 19th, 2019 2:00:39 PM

'Lil pulls out Ramona at the mention of mushrooms. "I ain't trusting NOTHING in this place. Show me them mushrooms. I'll handle this."

She hurks a bit when she thinks of food. Mushrooms are delicious, after all. She lets the nature folks do their thing.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday April 19th, 2019 5:40:10 PM

Sol follows the others into the cave, and stops when they do.

"Mushrooms? They are disgusting... can we not just ignore them and move on?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=27 ;
Friday April 19th, 2019 7:10:18 PM

knowledge nature on mushrooms (27) and detect poison spell on mushrooms. "Grindar is correct. there's three types of mushrooms...green glowing ones...black and brown mottled ones...and red ones...they are covering the floors ceilings and and floor."

Don't eat the green ones (DM BatMark) 
Friday April 19th, 2019 8:59:58 PM

Haemir, satisfied that the skeletons are destroyed, loads his crossbow and waits for the scouts to return.

Grindar checks out the mushrooms, but they are nothing that he is familiar with. He reports back on their presence and description. The room is roughly 30 foot square and covered in three types of unusual growths. The light comes from some large mushrooms that glow green in the darkness. There are also black and brown mottled mushrooms, and deep red ones. All three types grow in mixed clumps covering most of the walls, floor, and ceiling of the room. Grindar saw no additional exits, nor any creatures.

Caelwyn hears this, and proceeds to scan the room and shrooms with detect evil. Highlight to display spoiler: {Caelwyn detects no evil.}

'Lil still doesn't trust the situation, and feels at little queasy at the thought of eating mushrooms. Sol thinks the whole idea is disgusting too.

Bigby steps up, and gasps when he realizes what he is looking at. Highlight to display spoiler: { Each of these can be poisonous, but some are also useful. The glowing green ones are mutated Glowtruffles. When properly prepared, they can help counteract the affects of afflcitions caused by Bloodweed. Touching them while they still live can make you sick, though. The black & brown ones are Badjujstools, which when disturbed release a dust that causes forgetfulness that lasts for hours. The deep red ones are BloodAngel, and can be used to coat weapons or ammunition, and cause extra bleed damage when a foe is struck.}



BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+10=20 ;
Friday April 19th, 2019 11:37:13 PM

"each of these mushrooms can be poisonous. Some can be useful. The glowing green ones are mutated Glowtruffles. When properly prepared, they can help counteract the affects of afflcitions caused by Bloodweed. Touching them while they still live can make you sick, though. Make sure when you harvest these you don't touch them till they're dead. The black & brown ones are Badjujstools, which when disturbed release a dust that causes forgetfulness that lasts for hours. The deep red ones are BloodAngel, and can be used to coat weapons or ammunition, and cause extra bleed damage when a foe is struck. Shall we gather some?" Bigby considers getting some blood angel. He will be careful cutting them and not handling them by hands and put into his bag. Bigby casts guidance on himself for +1 then uses his survival skill to try to extract some red mushrooms (20).

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 - Bandit: HP:6/6 AC:15  d100=67 ; d20+7=21 ;
Saturday April 20th, 2019 10:15:00 AM

Whilst listening to Bigby Haemir studies the whirlwinds until he is happy they are safe to forage, then (pending Caelwyn giving the all clear) he makes some mystical gestures and mutters something intelligible. Not far away a slight rustle in the grasses occurs ~ or was it just the wind?

"Ah there you are Jeeves, I was wondering where you'd got to. Be a good chap will you and take this. Please would you fetch some of the dark red mushrooms in there? Be careful not to disrupt anything else". Taking his scroll case he dumps the contents in to his back pack and passes it to .. well no one really... (a.k.a. Jeeves).
"If anyone else wants any just place your containers here" he says gesturing to the ground.

Just as the looks start to exchange the scroll case dances up and away...

If anyone else goes in he will ask if they want to or to allow Jeeves. If they persist he will hold Jeeves back. In other words Jeeves won't disrupt anyone else's forage. Once done he takes out some Botany vials and hands them to Jeeves asking him to obtain some of the green glowing fungus, and then lastly he will instruct Jeeves to disturb some of the black and brown mushrooms and then scrape up the dust in to a vial and put the lid on... This will be the last thing we do as the room will be unsafe from here on in.

Haemir is a keen botanist (Knowledge Nature: 21) and will adjust his tactics (or leave the green one) if he thinks something else is better or take on board any party suggestions. He will instruct Jeeves in each stage - one bit at a time a time (so as to make it lots of short simple orders) and stay well back (at the edge of his spell range).

With the badjuju one Haemir will direct Jeeves to clean any excess off (after corking it) and leave the cloth behind and then wrap it in some more before handing it over.

Throughout the whole experience the elf seems quite excited and when done secures the stash and takes out a book to make some notes. Thrilled to the core to discover an unseen herb for him.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Saturday April 20th, 2019 11:11:05 AM

(Feel free to sub Herbalism for Knowledge Nature above - if more applicable - the result would be 19)

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15  d20+2=22 ;
Saturday April 20th, 2019 9:09:54 PM

Content that the mushrooms are not evil, Caelwyn decides to wait and watch his more nature-proficient comrades do their work. He raises an eyebrow at Jeeves, not quite sure who or what is gathering mushrooms for Haemir.

"Forgive me ignorance, but can I ask who Jeeves is, exactly?"

While he waits, he will keep watch and plan their next move. Perception - nat 20 (to watch for enemies and survey the area, to figure out where to go next)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Sunday April 21st, 2019 6:31:54 AM

Haemir gives Caelwyn a cheeky grin. "Jeeves is our family butler", he waits a second or two and then adds "Although he's been somewhat slacking in his duties recently".

Fand rolls her eyes and raising a claw she wiggles it at the Paladin as if to indicate it's some sort of 'magic' thing.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Monday April 22nd, 2019 5:17:44 AM

Grindar isn’t overly keen on the idea of using poisons, as such, so he makes a point to stay clear of the mushroom harvest. He doesn’t think ill of his friends who see their value, heck, he understands the value himself, he just considers it bad form to use poisons, and won’t risk poisoning himself trying to cover his blades in them.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=25 ;
Monday April 22nd, 2019 9:59:18 AM

"This Jeeves guy really comes in handy Haemir. Thanks for using him to get the mushrooms. Perception (25) to check out noise by the grass. Wolfgang will try to use his scent to see what is behind the grass.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Monday April 22nd, 2019 10:06:51 AM

'Lil can't even look at the darn things.

"If yer gonna grab some mushrooms, do it fast so we can move on. Please...I can't...oh gods."

She ain't got nothing left to come up, but that don't stop her body from tryin'. She moves quickly past the things.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Monday April 22nd, 2019 5:26:32 PM

Haemir notices that Grindar & 'Lil step back and secretly admires them, 'Heck they have more muscles than I do' he thinks, '& I need all the help I can get... Maybe the green one will also save someone one day, as for the rest...' but if honest - he isn't really thinking about poisons & such he's just getting his B.G.H.S. on, simply trying to look intelligent & avoid drooling.

Fand (recognising Botany-Geek-Head Syndrome) shakes her head in a loving 'here we go again' motherly-understanding kind of way & takes to the air performing aerial reconnaissance.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+10=14 ;
Monday April 22nd, 2019 6:38:17 PM

Sol chuckles at the use of the Unseen Servant spell.

"That is rather useful. I perhaps could have done it and you could have saved your spell power thought."

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Monday April 22nd, 2019 6:47:28 PM

Xel'Aw assists the invisible servant with mage hand, carrying the mushrooms back to waiting sacks. "I wonder if we can get those forgetful jujo things into a flask and use it as a crowd control bomb..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15 
Monday April 22nd, 2019 7:43:42 PM

"Do you think its worth the risk of it breaking and affecting us?" Caelwyn considers Xel'Aw's proposal. "What level of forgetfulness are we talking about here?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Monday April 22nd, 2019 8:03:37 PM

"what were we talking about again? Oh no it's affected me already."

Pocket full of kryptonite (DM BatMark) 
Monday April 22nd, 2019 8:30:55 PM


Bigby is able to provide an impressive amount of information on the various mushrooms, and is interested in collecting some of the BloodAngels. Before he does, however, Haemir pulls out a simple marionette-like bit of string and wood, moves his hands in a complicated pattern, and speaks a few eldritch syllables. There is a rustle in the grass as the invisible Jeeves arrives on the scene and proceeds to do Haemir's bidding. Jeeves is able to carefully collect samples of each type, with enough Glowtruffles for 8 concoctions (once prepared), 12 of the BoodAngel, and a very small amount of the Badjuju dust, which is hard to collect. Sol is impressed, and offers to spend his power next time such a thing is required. Xel'Aw uses a mage hand to assist this time as well. He wonders if you could harvest the juju things and make some sort of memory bomb, but it seems as if it takes so little to set them off that it wouldn't be possible with any method available to you at this point. Bigby cracks a joke about already forgetting what is going on…at least you think it is a joke.

Caelwyn expresses concern about carrying around any of the juju dust, but is reassured by Hameir that you have not collected enough to affect a person. Caelwyn then keeps watch and asks aloud about the provenance of Jeeves, with Haemir offering a simplistic explanation and Fand implying that there might be some magic involved.

Grindar keeps his distance, not judging but not wanting to be a user of the BloodAngel himself.

'Lil looks even sicker, if that is possible. Could she be getting worse, not better, over time? Thich seems concerned about her condition.

Meanwhile, you have collected what seems to be useful here in the cave tunnel. Time to get back on the trail, or do you have more that you want to try here?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Monday April 22nd, 2019 9:07:22 PM

Haemir stores the Badjuju and Glowtruffles away (unless anyone wants some now?) & shares the BloodAngel around. "'Lil, are you okay? Shall we move on"?



Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+2=20 ;
Tuesday April 23rd, 2019 5:19:43 AM

Grindar is getting real worried for ‘Lil and he does his best to try to diagnose her ailment. (Heal 20) he looks at her with sympathetic eyes and wonders out loud if the party is missing something.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Tuesday April 23rd, 2019 10:22:49 AM

"Ugh, stop fussin' over me," 'Lil says as she shoos Grindar's hand away. "I'm fine. Let's just move on."

She's not fine, but don't go telling her that.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=22 ;
Tuesday April 23rd, 2019 12:16:23 PM

Bigby will try to detect poison in 'Lil. it's probably not that but that's the best he can do with no healing sickness spells in his arsenol. Bigby will also cast a cure light wounds spell on 'Lil. Otherwise Bigby will make a perception check as they keep moving forward (22).

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Tuesday April 23rd, 2019 2:49:57 PM

"I wonder if I try tasting the badjuju spores that cause forgetfulness, if it could work in opposite. I already forgot so much of my past, perhaps another conk on the head will bring it back... Nah, that's some looney thinking there. Then again, maybe if Lil' gets swirled by the clouds again... Hmm... Bigby? Those Glowtruffles you say can make you sick if you're exposed to them before they die - any change they're in that tunnel and Lil may have been in contact during the kerfluffle? What are the symptoms of the afflicted? And is there some kind of cure?"

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday April 23rd, 2019 6:45:32 PM

Sol looks concerned for Lil, but is also clearly frustrated as he feels he can do nothing to help her.

"This is not the my sort of magic, I cannot do anything for you, I am sorry."

Is there a doctor in the house? (DM BatMark) 
Tuesday April 23rd, 2019 9:03:17 PM


Haemir stores away the findings, and inquires into your readiness to move on.

Bigby casts detect poison on 'Lil, but finds none. He offers a cure light wounds, but soon learns that it will not help (OOC: you do not need to spend the spell slot, you gain the below information before you can do so.) Xel'Aw wonders what might be going on here, and whether there is something that could be done to help.

'Lil tries to shrug off the additional assistance, but not before Grindar can get a close enough look to diagnose the problem. He thinks back to the odd red tinge in the dust devils, ruminates on the symptoms, and reaches a dire prognosis. 'Lil has been afflicted by the Sargrass Sickness, associated with mutated Bloodweed! It must have been caught up and carried by the dust devils from some other location. You need to act fast—it gets progressively worse and in just a couple of days will turn the afflicted into raging monsters, with no known hope of a cure.

Fortunately, Bigby has already determined that the Glowtruffles should be able to help. It will take four hours of careful work to prepare an infusion, requiring a DC 15 Craft Alchemy check. Sol up until that point was despondent about not having the right kind of magic, but his ears might perk up at this news…


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15 
Tuesday April 23rd, 2019 9:39:45 PM

"Well, losing four hours of time beats watching Lil turn into a crazed monster, I guess." Caelwyn smiles as he tries to lighten the mood. "Should we look for a better place to shelter while we prepare the necessary infusion, or must we do it here?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Tuesday April 23rd, 2019 11:20:23 PM

Alright Sol time do your alchemy with the Glowtruffles. Sounds like Grindar found the problem and I found the cure. But I think you're the one who can actually use it to help 'Lil." Maybe someone with similar skill can assist him. Bigby will cast guidance on Sol for when he is ready (which will give a +1 to skill check).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday April 24th, 2019 5:46:42 AM

Grindar is somewhat relieved to discover ‘Lil’s ailment, especially since they have the means for the cure at hand. He looks to Sol and says, “It’s up to you my friend!” He then asks the rest, “Does anyone else have the intellect to give Sol a hand?”

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+3=5 ; d20+2=13 ;
Wednesday April 24th, 2019 9:39:06 AM

"I think we should do it here. That is if you think you can Sol? It wouldn't do well if set off and were attacked again. Anything could happen"! Haemir offers to keep look out but in honesty isn't much use as he keeps watching what Sol is doing fascinated and also worried for 'Lil.

Fand does a better job (Perception:13) from the air.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1 
Wednesday April 24th, 2019 10:18:51 AM

"our curious bard friend seems the smart type perhaps he can assist Sol."

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Wednesday April 24th, 2019 12:40:38 PM

'Lil coughs. "I'm gonna become a monster a lot sooner than a couple'a days if you folks keep pokin' at me." Still, if there's a cure to be had, she's content to sit and see if Sol can make it happen. Hopefully no frog things come and spoil the picnic.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+15=31 ;
Wednesday April 24th, 2019 5:48:04 PM

((Craft (Alchemy) Roll of 26, sorry added +15 by mistake, not +10))

Sol nods to Haemir,

"I am certain I can, as I do not think we have the time to do anything else."

He takes a deep breath as he begins. You notice he continues with singular focus, he doesn't deviate from the task, almost paying no attention to anything else going on around, almost as if nothing else around him exists while he works. If someone offers to help he will offer accurate, and simple (ish) instructions such as "Crush that so no piece is larger than a few grains of salt." or "Stir this constantly and at a steady pace."

He works quickly and efficiently to turn the Glowtruffles into the required infusion, not even taking a break or showing any signs of slowing down until it is ready, clearly very much in his element.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Wednesday April 24th, 2019 5:55:09 PM

After a while Haemir gives up the pretence that he's on lookout and jumps in to help - fascinated by Sol's level of skill he watches with awe and follows any instructions given.

Nearing its conclusion even Fand swoops down and perches nearby to observe.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+4=15 ;
Wednesday April 24th, 2019 6:31:11 PM

Xel'Aw cannot follow everything Sol and Haemir are doing, but he can crush herbs with the best of them. (Assist untrained max 10? otherwise 15)

She's gonna make it! (DM BatMark) 
Wednesday April 24th, 2019 8:26:48 PM


Caelwyn cracks a joke and leads the party just far enough away from the tunnel and dust devil to find a safe place for brewing concoctions, heading Haemir's advice that the party not run into other trouble before resolving this challenge. Grindar gives Sol some insight into the task at hand, while Bigby offers some moral support and a guidance spell to Sol to assist his alchemy efforts. Xel'Aw and Haemir offer willing if untrained assistance. 'Lil is acting more like she has a Man-Cold than the Sargrass Sickness, but eventually agrees to be treated, if she must.

Sol gets down to business, working in a focused and methodical manner, oblivious to all around him. Other than a few terse instructions, he communicates little, but exactly four hours later, he looks up, seemingly surprised that the rest of the Wold is still around him, and nods. He hands the infusion to 'Lil, who gamely drinks it down in one go. It takes a few minutes, but you can all see that she is slowly getting some of her normal color back and standing a little straighter. She's not one hundred percent, but seems to be on the mend!

You can move out again, if you so choose. Or wait here to die, your choice.

(You each gain 100XP!)


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15  d20+2=5 ;
Wednesday April 24th, 2019 8:28:19 PM

Caelwyn is curious about the process, but tries to stay on lookout. He gets rather distracted by everything going on, however. (Perception 5)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Thursday April 25th, 2019 4:40:08 AM

Fand tilts her head to one side and gives Sol a strange look whilst he works but after a while she shakes it off and takes to the air.

Haemir studies 'Lil as she drinks the brew - almost holding his breath and breathing out a sigh of relief as some of her colour starts to return. Slapping Sol on the back he says "Well done brother, that was an excellent job"! Collecting his back pack he waits for everyone, "Right, if everyone is ready? Let's get out of here".

The professor frowns as the group sets off wondering what other strange things are out here in the plains...

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Thursday April 25th, 2019 5:46:04 AM

Seeing ‘Lil's recovery, Grindar is overjoyed. He runs over to Sol and embraces him in a over-exuberant bear hug, lifting the man off his feet saying, ”I knew you could do it Bro!” He then gently sets the mage down and turns to ‘Lil. He is about to give her the same treatment, but one look from her is all it takes for him to see the folly in such an action, so instead he simply places his hand on her shoulder and says, ”I’m overjoyed to see you on the mend sister!”

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Thursday April 25th, 2019 10:16:44 AM

'Lil stands, then bends over holding one finger in the air in a "one moment" gesture. She wretches one more time, getting the last of the stuff out of her. Then she stands upright again.

She clasps Sol on the shoulder and looks him in the eyes. "Dude, thanks for savin' my life. Hope I get to return the favor a bunch'a times." She shakes out her arms and wipes some...stuff...off her mouth. "Ok, let's get the heck out of this place."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=22 ;
Thursday April 25th, 2019 11:33:40 AM

"Good job Sol, and glad you're back with us 'Lil. Onward then?" (perception 22 as move forward). "I'm glad Jeeves got some of those mushrooms. Seems we may need it in the future"

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday April 25th, 2019 8:08:55 PM

Sol simply smiles at the kind reactions, as if he's not quite sure how to react, but clearly pleased he has done something useful. As Haemir claps him on the back he almost stumbles forward, obviously not expecting it, but a simple, powerfully happy grin on his face.

On the road again (DM BatMark) 
Thursday April 25th, 2019 9:34:16 PM


Caelwyn keeps a somewhat distracted watch during the alchemical process.

Fand gives Sol a bit of a strange look during the proceeding, while Haemir gives him a hearty attaboy before recommending that you return to your journey.

Grindar too is overjoyed, adding his own bearhug to the backslapping. He wisely chooses to be less demonstrative with 'Lil. 'Lil gives one final heave, then brightens and thanks Sol for his work. She's ready to go too, as is a thankful Bigby, who remarks that you may need those other mushrooms in the future.

Xel'Aw for once lets you proceed in silence.

Sol smiles a little uncertainly at all the accolades and practically falls over when slapped on the back, but appreciates it nonetheless.

You get back on the trail, with Thich pointing out the rapidly approaching Crystal Mountains ahead. He expects to arrive within about a day or two. Are there any measures you would like to take as you get closer?



Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15 
Thursday April 25th, 2019 9:50:27 PM

"Thich, what can we expect when we arrive? Any information you can give us? How should we speak, and conduct ourselves?" Caelwyn is eager to communicate properly with anyone they encounter.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+8=15 ;
Friday April 26th, 2019 5:21:05 AM

Grindar listens in while Caelwyn asks Thich to instruct them on proper protocol, and nods his agreement to the query. As the party travels, He try’s to keep a vigilant watch as he leads his rag-tag group of friends through the Sarrgrass. (Perception 15)

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Friday April 26th, 2019 10:06:13 AM

'Lil's in much higher spirits now that she's not so sick. She shoves down the desire to whistle a tune as they walk, seeing how she's almost positive that the Sargrass is gonna send something to kill her if she looks too happy.

She's curious to hear what Thich has to say about what to expect.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Friday April 26th, 2019 12:11:47 PM

"I for one am terrified of these Crystal Mountains. How does one stay completely silent throughout? What if something surprises one of us and we let out a shriek? I mean, with our experience a single ant crawling up the leg could lead to a massive series of explosions that could end us all. What if one of us just whistles out a merry tune as we walk...

Xel'Aw, if someone notices, repacks his gear a couple times trying to make sure that nothing jingles on him. Every buckle pulled tight, every vial packed between cloth and paper to ensure they don't ding together and he grumbles to himself, "Let's handicap the bard even more, no noise. I'll have to take up pantomime. No one likes mimes..."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=21 ;
Friday April 26th, 2019 12:58:21 PM

Bigby and Wolfgang would like to do some hunting before the party takes off. Bigby will offer if anyone wants to join. (survival: 21). Will present food found to the party to eat and any left overs to store away for later. "as for mimes...a mime is a terrible thing to waste."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Friday April 26th, 2019 4:54:58 PM

Haemir remembers hearing that Thich has some sort of power to help them pass, or did he imagine it? He waits to here the answer and stays vigilant.

"Sol, you asked me about the book, well it's a spell book and you're more than welcome to learn any spells you can from it. It also talks about other stuff but it seems theoretical for now. When we get some time you are most welcome to peruse the spells contained within" he offers a reassuring smile.

"I am glad you're feeling better 'Lil"

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday April 26th, 2019 6:40:49 PM

Sol nods at Haemir's offer.

"Thank you, I will certainly take you up on it. If there are any spells in my tome that you would find useful, please do let me know."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=9 ;
Saturday April 27th, 2019 7:26:34 AM

Grindar gladly goes hunting with Bigby and Wolfgang (survival 9+7=16) glad for the opportunity to spend some quality time with his friend, and help provide food stuffs for the group.

What's that noise? (DM BatMark)  d20+2=9 ;
Saturday April 27th, 2019 9:53:43 AM

Caelwyn asks what to expect when you arrive. Thich responds, "It is a beautiful but dangerous place. The various crystals in the range resonate with any loud noises or impacts, and if that resonance builds up enough—a threshold quite easily reached—then they can explode, shattering into shards that will flay you. We monks have a chant that can silence the resonance, within a small radius that depends on the kinds of crystal nearby and the volume of the disturbance. It would be wise to remain close to me as we move through the mountains."

Grindar listens to this and keep an eye out for hazards as you move. 'Lil also listens in, and wonders what will try to kill her next.

Xel'Aw tries to recall Mime 101 from Bard Camp last summer, but isn't sure that he was paying enough attention. He asks about some unlikely scenarios, earning a cool stare from Thich.

Bigby and Wolfgang do some hunting, bringing back some more prairie pigs and a bad mime joke. Grindar helps with the hunting.

Haemir nods as Thich reiterates his point about the monks' chant, then offers to trade spells with Sol when the time arises. Sol agrees to such sharing.

Your chatter comes to an end when several of you hear something in the grass behind you. You see nothing in the dense grass, but something or somethings big were moving back there. What do you do?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+2=20 ;
Saturday April 27th, 2019 2:44:17 PM

"Fand can you check that out"?

Fand swoops up for a look (Perception:20)



BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+9=22 ;
Sunday April 28th, 2019 5:24:24 PM

Wolfgang will use his scent to see if he can pick up any sort of creature that might be in the grass. Perception check for Bigby (22). "wonder what it is now."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15  d20+2=5 ;
Sunday April 28th, 2019 8:32:48 PM

Caelwyn turns toward the sound, placing himself in front of the nearest spellcaster and taking a defensive action to prepare for any trouble. He strains to see what is coming. Perception 5

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+7=12 ; d10=3 ;
Monday April 29th, 2019 5:46:02 AM

After moving to the front of the line, standing next to Caelwyn, with Cyrchwr Mawr in hand, Grindar tries to get a glimpse of the new threat (perception 12) Under his breath he says, ”What Next”?!”

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Monday April 29th, 2019 9:38:06 AM

'Lil frees Ramona from her back, ready to pound anything that comes at them.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d8=4 ;
Monday April 29th, 2019 3:53:42 PM

Xel'Aw casts immediately, putting Resistance on his closest ally (Bigby by my d8) and begins preparing a poem for the occassion...

Resistance - You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves. Lasts 1 minute (10 rounds)


ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=2 ;
Monday April 29th, 2019 5:07:11 PM

Sol freezes up, preparing for combat, and casts Mage Armour on himself, getting ready to look around for whatever it is.

((OoC: Nat 1 on that roll...))

It's gonna be loud! (DM BatMark)  d8=3 ; d20=3 ; d4=1 ;
Monday April 29th, 2019 8:56:58 PM

Caelwyn takes up a defensive position at the rear of the party, alongside 'Lil, who readies Ramona. Grindar joins the line as well, muttering "What next?" Xel'Aw
gives Resistance to Bigby and starts thinking of what rhymes with grass. Sol stops quaking long enough to mage armour up.

Fand flies up and starts to head back down your backtrail, while Wolfgang sniffs the air. The approaching creature(s) is downwind, however, so he scents nothing. Suddenly, Fand squawks, "It comes!" just before an unearthly scream tears through the grass.

(The scream is quite rattling, and everyone except Fand must make a DC12 WILL save or be stunned. If you fail the save, roll a d4 and report the result in your post. Bigby, don't forget your Resistance bonus from Xel'Aw's timely spell. A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexteritybonus to AC (if any).)

Thich covers his ears and staggers, clearly stunned. You still can't see the thing, it must be out there in the grass somewhere. Even Fand only knows its general location, because the grass is too tall and thick to see down into. He can try to fly in closer for a look, or remain above to track its general location.

How will you confront this threat?


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 25/25; CMD: 15  d20+5=18 ; d20+2=15 ;
Monday April 29th, 2019 10:23:19 PM

Caelwyn, not easily intimidated after years fighting a variety of foes, shakes off the shriek fairly quickly. Unable to see the enemy, he decides the best thing to do is draw it out so it will stop screaming at them. If they can see it, they can kill it. "When it comes at me, go for the kill" he murmurs to his comrades. (Will save 18)

He walks toward the source of the noise about 20 feet, shield raised, trident at the ready. "Come and get me" he mutters, his eyes watching the grass for any sign of movement. (Perception 15)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+5=17 ;
Tuesday April 30th, 2019 1:46:42 AM

Fand circles above (not opting to get closer), meanwhile Haemir feels the sound wash over him (Will Sv: 17). As Caelwyn tells the party his plan Haemir steps up behind him and mutters a few archaic phrases and touches the Paladins shoulder. A shimmering, magical field appears around him (granting Caelwyn a +2 deflection bonus to his AC for 1 minute).

"Whatever it is Fand is flying roughly above it. Hopefully Xel'Aw, one of your poems will prevent that sonic scream from doing anything"?! He says gripping his xbow once more.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+2=4 ; d4=4 ;
Tuesday April 30th, 2019 5:24:46 AM

reflex 4, d4roll 4Grindar covers his ears as the beastie screams, dropping Cyrchwr Mawr in the process. He just stands there like an idiot, as his friends prepare for battle.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+6=15 ; d20+7=9 ; d20+6=23 ; d6+1=6 ; d20+6=16 ;
Tuesday April 30th, 2019 10:02:36 AM

Bigby looks over to Grindar and sees that he has dropped his weapon and thinks, I hope the big guys ok, but we need to deal with this threat before it kills us all. Ready a charge Wolfgang. Hearing the shriek scares Bigby, but he shakes it off with the help of Xel(will save 15). Bigby readies a charge for when the creature reveals itself. (9 for Bigby, 23 for wolfgang). dmg for wolfgang (6). (16 for a possible trip by Wolfgang).

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+8=23 ; d20+1=10 ;
Tuesday April 30th, 2019 1:13:13 PM

'Lil watches her friends drop their stuff, glad she didn't embarrass herself twice in one day. The moment any stupid monsters put their stupid faces within her reach, she swings...poorly.

Hit AC 10.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+3=15 ; d20+5=16 ; d6-1=1 ; d20+10=20 ;
Tuesday April 30th, 2019 1:39:55 PM

((Will save - 15))

Sol manages to stand firm, and gets closer to Caelwyn, but staying behind him, and as soon as he sees the creature will use Hands of the Apprentice to attack it, and also try to figure out what it is and what is the best way to defeat it.

((Attack - 16, 1 damage))
((Knowledge (Arcana or Planes if relevant) - 20))

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20+5=13 ; d20+8=10 ; d6=1 ;
Tuesday April 30th, 2019 8:54:23 PM

Xel'Aw barely manages to avoid collapsing in himself at the noise. It is so overpowering, he presumes its effects must be magics. So he lets out a shrieking song himself, a noise composed of words in a hundred different languages, or one truly terrible cacophonous song, or poem... he doesn't sing so far as he recalls being on the Plains. The vibrations and frequencies, cadence are meant in direct contrast with the howl.

If the song is not magical, perhaps I'll spend a hero point to make it work even on a non-magic song?

Countersong (Su):...Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher...


Result of performance Countersong = 10 so no luck, marked the skill point, if the DM rules it can work anyway, I'll spend a second hero point to add a d6 = 11 Countersong isn't going to work... :( Points removed on the character sheet.



Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday April 30th, 2019 9:00:25 PM

Caelwyn smiles his thanks at Haemir over his shoulder, as he feels the effect of his spell.

(DM BatMark)  d20+12=23 2d8(6+6)+8=20 d8=3 d8=4
Tuesday April 30th, 2019 9:26:18 PM

Xel’Aw digs deep, and bursts forth with a counter-howl of his own, freeing those who had been stunned from their plight! Those so afflicted may act next round. (Xel’Aw spends one hero point, which gives a flat +4 bonus)

Caelwyn steps out front, and smiles when receives a defensive boon from Haemir. ‘Lil steps up and readies her hammer as well, while Bigby looks to charge when able.

Sol readies a hand of the apprentice attack.

Fans gives a squawk just as a creature that seems like a cross between a horse and a raptor bursts from the grass with a roar. Sol recognizes this beast, it is a rapke, a poisonous, evil beast native to the Sargrass; Sol’s attack goes wide. ‘Lil also misses as the thing rushes up. Bigby’s charge is unsuccessful, but Wolfgang gets in a nip for 6hp of damage (no trip, though.) Fand is still squawking and flying around your left flank, but you need to make a dc20 perception check to try to hear it over the din of battle.

The beast rips into Caelwyn despite Haemir’s spell, doing 20 hp of damage. Caelwyn feels venom coursing through his veins. (Make a dc12 Fort Dave or take 7 points of Dex damage)

Your move! It is AC 22


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 7/27; CMD: 15  d20+7=10 ;
Tuesday April 30th, 2019 11:09:56 PM

Caelwyn was not prepared for an attack of this ferocity. The rapke tears aside his shield, its claws slashing deep into his body. The paladin goes down hard, blacking out as the beast's venom does terrible work. Domi, save us...

(DM Note: Calewyn is still conscious with 7hp, but -7 DEX damage, which is different than losing HP.)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+2=4 ; d100=64 ; d20+1=14 ;
Wednesday May 1st, 2019 3:17:26 AM

Haemir is unable to hear what Fand is squawking on about (Perception:4) but sees her flying about and wonders if there is another creature off to the flank?!

(64% - making his arcane check vs armour) Haemir points at the Rapke and mutters an Ill Omen in a dark sounding language.

(Save: None, Roll Vs SR:14) Afflicts the creature with bad luck. On its next d20 roll the target makes, it must roll twice and take the less favorable result (duration 1 round).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=9 ; d6=6 ;
Wednesday May 1st, 2019 5:25:50 AM

Thanks to Xel’Aw’s countersong, Grindar is able to snap back to attention. Realizing he dropped Cyrchwr Mawr, he draws his quarterstaff from his back, as he steps up and tries to hit the rapke with a two-handed swing.

9+6=15 for 6+6=12 damage

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+5=15 ; d20+5=7 ; d20+4=23 ; d6+1=2 ; d20+4=14 ;
Wednesday May 1st, 2019 11:12:24 AM

Bigby and Wolfgang will 5 foot step around the beast hoping to slowly inch towards a flanking position (even if it takes him 5' steps at a time). Bigby will take two attacks against the beast. (15, 7). Wolfgang will attempt to attack as well (23, 2 dmg). trip attempt 14. "this creature is dificult to attack. we need to get into a flanking position to give us everything we can to attack this creature."

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+1=6 ;
Wednesday May 1st, 2019 12:15:10 PM

'Lil kicks Caelwyn a bit. "Stop being so dramatic, dude. Get up and kill this thing!" She realizes she can't possibly out heal the damage this thing is capable of. Even if she heals Caelwyn as much as she possibly could, one more hit like that would still kill him.

So instead, she pounds the heck out of the ground next to the thing (Hit AC 6).

***

I understand this die roller is random, but 'Lil's luck with it since this campaign's inception has been abysmal. It is starting to get frustrating.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=3 ; d4+1=3 ;
Wednesday May 1st, 2019 4:48:02 PM

((Perception - Fail))

Sol intones words of power and thrusts his open palmed hand out at the Rapke, casting Magic Missile on the Assailant.

((3 Damage from Magic Missile))

He then tries to keep his distance from it, though he doesn't think it would make much difference if it decided to attack him...

Caelwyn Alterius (Casey M.) AC: 18/9/18; HP: 7/27; CMD: 15  d20+5=15 ; d8+3=10 ;
Wednesday May 1st, 2019 8:38:14 PM

Shaking his head, Caelwyn realizes that he has been knocked backwards a bit, but is still conscious. He can feel that his injuries are serious, and prays that Domi might allow him to fight well to protect his companions. His head ringing from the rapke's attack, he grits his teeth and steps forward to stab at the creature's body with his trident. The beast is lightening quick, however, and manages to dodge to one side.

10+5=15 to hit, 10 damage (misses)

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d8+2=10 ;
Wednesday May 1st, 2019 9:26:58 PM

Xel'Aw does move (keeping Caelwyn between him and the creature) up to Caelwyn and puts his heal on him. It's a pretty good heal cause Xel'Aw needs to keep meat and metal between him and the bad guys.

Kill or be killed and eaten, not necessarily in that order (DM BatMark)  d4=2 ; d20+12=15 ; d20+12=23 ; d20+7=14 ; d20+7=26 ; d4+4=8 ;
Wednesday May 1st, 2019 9:28:38 PM

Caelwyn swoons for a moment after taking such a big hit and being poisoned, but snaps to consciousness with a start when kicked by 'Lil. He tries to smite with his trident, but it fails to connect. Xel'Aw moves up to heal Caelwyn for 10hp!

Haemir suspects that there might be another of these things out there, but drops an ill omen on the one that he can see.

Grindar is saved from his stupor by Xel'Aw's countersong, but seems to still be sluggish as he lashes out with a staff, missing the rapke.

Bigby and Wolfgang start to crabwalk around the beast, while continuing their furious assault. They should be able to create a flank next round, unless something changes. Wolfgang strikes it for another 2hp of damage, but again fails to trip the wily creature.

Sol adds to the attack by unleashing a magic missile that unerringly strike the rapke or another 3hp of damage.

'Lil continues to store up karma for a mighty future blow that will lay low a fell foe, but for the moment hits nothing but air with Ramona.

The monster seems undeterred by the blows that it has suffered so far, and continues its attacks. It seems to have been fooled by Caelwyn's swoon, and turns its attention to Grindar, who looks like a big threat. Miraculously, its venomous bite misses, thanks to the ill omen that Haemir placed on it! It does manage to land one claw attack, dealing 8hp of damage to Grindar.

It seems to have a lot of fight left in it, how about you?


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21  d20=14 ; d20=16 ; d6=5 ; d6=1 ;
Thursday May 2nd, 2019 5:33:36 AM

Grindar grunts as the rapke's claw tears through his flesh, but he shakes it and unleashes a full round attack with his quarterstaff.

main hand
14+4=18 for 5+4=9 damage

off hand
16+4=20 for 1+4=5 damage

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+2=3 ; d20+4=19 ; d6+1=6 ;
Thursday May 2nd, 2019 5:46:42 AM

Haemir is still unable to hear Fand (Perception:3), "What's up Fand? Is it another one"? He shouts.

Waving his hands Haemir throws nothing visible at the creature (ranged touch attack:15 includes -4 in to combat - storm blast for 6 dmg & a -2 penalty on attack rolls for 1 round) and winds blast around the creature.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=20 ;
Thursday May 2nd, 2019 8:01:07 AM

Sol immediately begins thinking about alternatives, this fight may not be winnable... which means retreat may be the only option, he starts looking around to see if there's anything that may service as a distraction so the party can get away. ((19 on Perception))

He does cast Daze on it all the same to see if he can help his fellows defeat it. (DC 15 Will Save or it's Dazed (can take no actions).)

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+1=21 ; d20+1=13 ; 2d6+3=8 ; 2d6+3=14 ;
Thursday May 2nd, 2019 10:25:16 AM

'Lil recovers from her wild swing and brings Ramona squarely down on the rapke. Her spirits lift as her hammer finally finds her mark.

Nat 20, confirm 13. 8 damage, 22 if crit.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+7=26 ; d20+7=23 ; d2+3=5 ; d2+3=4 ; d20+6=11 ;
Thursday May 2nd, 2019 11:29:11 AM

Bigby and Wolfgang continue their crabwalk around the beast another 5 foot movement. must flank beast Bigby thinks. Bigby makes two attacks against the beast (assuming +2 for flanking 26, 23. dmg: 5, 4). Wolfgang attacks the beast as well with a bite and trip attempt (11).

ooc: I'm flanking with someone but not sure who. I'm assuming it's with either Caewyn or Grindar. So that means one of you gets a plus 2 bonus to attack.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Thursday May 2nd, 2019 10:05:34 PM

Xel'Aw recognizes that he can heal and do a poem, but to get the idea going, he has to use his concentration a bit more. What rhymes with Rapke?

"Caelwyn took a blow,
Our strikes seem too slow -
But what the Rapke doesn't know,
The poem our strikes do ever grow.
With each unpleasant verse
Even if they're terse
There isn't any curse
Now let us win the purse."


Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.


The rapkes go two by two (DM BatMark)  d20+4=10 ;
Thursday May 2nd, 2019 10:50:12 PM

Sol attempts to daze the creature, but then realizes too late that the spell only affects humanoids. (OOC The DM actually rolled the save, but then remembered that fact too.) He sees no way to escape this fight, given the creature's high speed and the difficulty you have moving through the grass.

Bigby and Wolfgang move around to flank the creature, providing flanking bonuses to Grindar and 'Lil. Bigby also scores two hits, doing a total of 9 damage to the rapke.

'Lil scores a good hit, although it slithers aside just enough to avoid getting completely brained by Ramona (no crit). It takes 8hp of damage.

Haemir wonders if you are being flanked, but has lost track of Fand above the grass. His storm blast hits the rapke, doing 6hp of damage and distracting its attacks a bit.

Grindar takes his lumps stoically, and takes his own swings, but the thing's thick hide deflects the blows.

Xel'Aw waxes poetic again, aiding his comrades in arms with some inspiration of courage.

Domi only knows what Caelwyn is doing, he seems frozen in place.

Fand suddenly bursts from the grass in the direction that the party had originally been heading, and now you can hear him clearly, "Two, two, two of them now!" But the warning is a bit late, as a second rapke bursts from the grass emitting another hideous shriek. (Everyone except Fand please make a DC12 WILL save. If you fail, roll a d4 to see how many rounds you are stunned for.)

At least the first one is looking pretty injured…


Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 - Inspire Courage Active  d20+5=14 ; d8+2=4 ;
Thursday May 2nd, 2019 11:35:29 PM

Xel'Aw catches sight of it and mutters under the poem, "You had to be right, Haemir, ugh."

This time he anticipates it, resisting the urge to just stand there. Better get Caelwyn all the way up...

He makes another casting of Cure Light Wounds but it isn't nearly as powerful.

"There's two Rapke hiding in the Sargrass
Xel'Aw will continue to give them sass.
Bigby jumps on out
Rapkes give a shout
We will kick these two Rapkes and then pass"


What other words can I rhyme with Sargrass?" he wonders.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+5=23 ; d20+5=23 ; d10=3 ; d20+2=13 ;
Friday May 3rd, 2019 12:51:51 AM

Haemir focuses on the new arrival - it's sonic shriek washes over him (Sv:23) and he grits his jaw firing his xbow at it in response (Attack:23 if it's under 30' or 22 if over - for 3 (+1 if under 30') dmg).

Fand flies (move 80') to the creature the party is attacking and flaps around distracting it (attacking to aid another - attack:13 which hits ac:10 - granting +2 to hit to - will leave it to the refs discretion as Fand is being frantic).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21  d20+2=22 ; d20=18 ; d6=3 ; d20=4 ;
Friday May 3rd, 2019 6:06:17 AM

Grindar isn't caught off guard by the new arrivals shriek (save 22) and goes for another full round attack on the first one.

Main hand
18+4=22 for 3+4=7 damage

Off hand= miss



'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+7=27 ; d20+4=9 ;
Friday May 3rd, 2019 10:06:27 AM

'Lil isn't stunned by the new rapke, but is startled enough to cause her swing to go terribly awry.

Will save: 27
Hit AC 9 - miss

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 1  d20+6=10 ; d20+2=20 ; d20+6=14 ; d20+6=19 ; d20+7=24 ; d6+2=4 ; d20+7=23 ; d20+9=16 ;
Friday May 3rd, 2019 11:56:11 AM

(will save for Bigby 10. Will use hero point to add 4 to the result allowing Bigby to make the save. Wolfgang's save 20. ooc: sorry forgot to roll for wolfgang save last time).

Bigby almost feels stunned by the monsters shriek, but he quickly strengthen his resolve. "must continue to fight. Can't let the pack down." Bigby attacks the creature again with two attacks (16, 21. ooc forgot to add flank bonus, but still miss). Wolfgang attempts to bite the creature (24, dmg 4, trip: 23). Bigby will attempt to use his movement to use mounted combat to dodge any one attack against Wolfgang (16).

Caelwyn Alterius (Casey M.) AC: 18/9/18; HP: 21/27; CMD: 15  d20+5=25 ; d20+5=15 ;
Saturday May 4th, 2019 8:48:50 AM

Caelwyn feels his body strengthened by the healing energy from his companions and his eyes narrow as he stares at the injured rapke. Better to kill this one first and not have two to worry about... He ignores the second beast entirely, brushing off its screech attack, and attacks the first one with his trident. Unfortunately, despite its injuries, the creature is able to limp away from Caelwyn's attack.

Just when things seemed like they were going so well... (DM BatMark)  d4=1 ; d4=4 ; d4=1 ; d20+10=23 ; d20+5=23 ; d20+5=19 ; d4+4=7 ; d4+4=8 ; 2d8+8=17 ; 2d8=6 ; d6=4 ; d4=4 ; d20+12=19 ; d4=1 ;
Saturday May 4th, 2019 9:36:36 AM


Xel'Aw shrugs off the latest shriek, but seems to grumpily put of the blame for its arrival on Haemir. Nevertheless, he heals Caelwyn for another 4hp of damage.

Haemir for his part steels himself against the shriek and looses a crossbow bolt into the newcomer, srtiking for 4hp of damage.

Grindar continues his twirling sticks of death, bashing the first rapke for 7hp of damage. 'Lil tries to add to the carnage, but is thrown off by the shriek.

Caelwyn comes out of his stupor and attempts to attack the first rapke, but it doesn't work out as planned.

Bigby is nearly overcome but the shriek, but manages to gather his wits and continue the fight. One of his claws unexpectedly hits for 5hp of damage, as Fand distracts the creature just enough to get a slash in! Wolfgang bites it for 4hp, but can't seem trip it up—it's big, strong, and fast! It turns out it doesn't matter, because the thing falls over on its own, collapsing in a quivering heap of poisonous, dead fury.

Not a moment too soon, as the second rapke falls upon the squishies, and starts to wreak havoc. It seems very angry about Xel'Aw's poetry, and tries to bite him, dealing 17hp of damage, knocking him immediately unconscious and bleeding. (Xel'Aw please make a DC12 FORT save or also take 6hp of DEX damage.) It turns its claws on Haemir, doing a total of 15hp of damage, leaving him bleeding on the ground as well.

Two of you are down, and it is barely scratched. Can you turn things around, or will this be the end?

(OOC: If you haven't yet rolled the DC12 WILL save for the second rapke's shriek, please do it in your next post.)


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+4=19 ; d20+4=17 ; 2d6+4=11 ; 2d6+4=10 ;
Saturday May 4th, 2019 11:41:08 AM

"THAT TEARS IT!" shouts 'Lil as her friends start dropping. She wheels to face the wounded rapke and just pounds the stuffing out of it.

Hit AC 19 for 11 damage.
HP spent for 2nd attack. Hit AC 17 for 10 damage.

'Lil will switch targets if the rapke falls after her first attack.

Caelwyn Alterius (Casey M.) AC: 22/9/18; HP: 21/27; CMD: 15  d20+8=12 ; d8+4=6 ;
Saturday May 4th, 2019 12:41:42 PM

Caelwyn's eyes blaze as he turns upon the second rapke. The points of his trident seem to glow as he unleashes a deadly attack, attempting to smite this foul thing with the holy power of his god.

(Smite Evil is now in effect: Note increased AC)

13 to hit (should be +9), 6 damage

ooc: Is there any way for Caelwyn to make a second attack, in the same way Lil did?

ACDM ninja edit: Spend a hero point.

Caelwyn Alterius (Casey M.) AC: 22/9/18; HP: 21/27; CMD: 15  d20+9=26 ; d8+6=14 ;
Saturday May 4th, 2019 11:05:05 PM

Caelwyn grits his teeth in frustration as his first attack misses, and summons all his strength to attack the rapke again. This time his weapon strikes true. "Die, vile beast! Feel the wrath of Domi!"

Hero point spent for second attack: 26 to hit, 14 damage

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20=4 ;
Sunday May 5th, 2019 4:57:02 AM

Again... no, not again? Please, no... NOT AGAIN! The blood... it isn't stopping...



Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+4=5 ; d20+4=21 ; d20+4=5 ;
Sunday May 5th, 2019 7:46:33 AM

As Haemir was aiming at the first Rapke he catches a glimpse ofthe second one out of the corner of his eye - the armour plating looks redicliously hard on these creatures and between that and the fact that 'There are too many people in the way' he thinks - his hand wavers.

He quickly concludes that firing at the newer Rapke may evoke its wrath, but that might be the best way forward. 'It's a clear shot and if it consequently comes for me ... it's not coming for one of them...' At the last second he switches targets and fires at the new one.

A look of surprise (as the bolt actually hits) turns to horror as it ignores it and bites Xel'Aw. In a blur it is also on him too and and as time slows down he watches as it's claws rake across his chest. The pendant around his chest flies in to the grass and he falls back - landing in a heap. Everything fades to darkness.

Fand meanwhile switches targets to the new Rapke and in a renzy of attacks (flanking?) misses (highest:21)

Haemir - (Rich) -2/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Sunday May 5th, 2019 7:47:18 AM

(Header adj)

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+7=26 ; d20+7=26 ; d2+3=4 ; d2+3=4 ; d20+4=14 ; d20+9=21 ;
Sunday May 5th, 2019 3:40:48 PM

Bigby lets out a primal howl in response to both of his friends falling. "let's beat back this beast!" Bigby and Wolfgang crab walk around to get into flanking again. And then Bigby attacks (26, 26 -2 if no flanking, dmg: 4, 4). Wolfgang lets out a howl in response to Wolfgangs howl and makes his bite attack at the beast (14). (21 for mounted combat. Use of Bigby's move to dodge for Wolfgang if he gets attacked).

Xel'Aw (Grant) -7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Monday May 6th, 2019 2:42:04 AM

(header adjusted)

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21  d20=11 ; d20=14 ; d6=2 ; d6=3 ;
Monday May 6th, 2019 5:45:55 AM

Grindar watches his friends drop like flies and yells out a prayer to Pantheon, asking for protection, as he unleashes another full round attack with his quarterstaff.

Main Hand 11+4=15(add another two if flanking) for 2+4=6 damage

Off Hand 14+4=18(add another two if flanking) for 3+4=7 damage

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+2=22 ; d20+1=12 ; d3=3 ;
Monday May 6th, 2019 3:51:39 PM

((OoC - Nat 20 on Second shriek Save))

Sol shakes himself out of his fugue and casts Ray of Frost ((12 to hit touch AC, damage of 3 if hits))

Panic is sort of setting in a bit, as he's clearly not sure if they can win this.

Strike two! (DM BatMark)  d4=1 ; d6=1 ; d20+12=18 ; 2d8+8=11 ; 2d8=4 ; d4=1 ; d4=2 ; d6=6 ; d20+7=27 ; d20+7=22 ; 2d4+8=12 ; d20+7=25 ; d4+4=8 ;
Monday May 6th, 2019 8:52:53 PM

Xel'Aw goes down, thinking "no, not again" as his precious lifeblood seeps into the grass.

Haemir also fades to black as the claws rip across his chest. Fand swoops in to defend him, but can't quite score a hit.

'Lil moves to the new intruder and after windmilling once catches the thing on the second twirl around, smashing it with Ramona for 10hp of damage.

Caelwyn also seems inspired, by both 'Lil and Domi, getting well ahead of himself and smiting the rapke for 14hp of damage.

Bigby and Wolfgang come around to flank the foe, with Bigby striking it twice for a total of 8hp of damage.

Grindar fails to hit the thing, even with the benefits of his flanking comrades.

Sol shakes himself alert, and hits the beast with a Ray of Frost for 3 hp of damage.

The rapke snarls at the party surrounding him, but does not seem cowed. It bites at Bigby, hitting for 11 hp of damage (and make that DC12 FORT save or take 4 DEX damage.) It claws at Wolfgang, striking a critical blow for 12hp of damage. Its other claw sweeps out at Caelwyn, raking him for another 8hp of damage. It roars in triumph as your blood and gore drip from its fangs and claws. Is this your last day in the Sargrass?


Caelwyn Alterius (Casey M.) AC: 22/9/18; HP: 13/27; CMD: 15  d20+9=28 ; d8+6=8 ;
Monday May 6th, 2019 9:10:44 PM

Caelwyn stifles a groan as the rapke tears at his arm, cutting his flesh around his armor. Panting, he glances around at his companions, noting how many are still standing.



With a shout Caelwyn attacks. His trident shimmers with holy light as it plunges into the rapke's body.

28 to hit, 8 damage

BigbyWolf ( Michael) 4/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 15/27 -AC 17  d20+5=7 ; d20+7=18 ; d20+7=19 ; d2+3=5 ; d2+3=4 ; d20+6=13 ;
Monday May 6th, 2019 9:28:54 PM

(fort save 7, 4 dex dmg). Bigby seems weary but determined. must keep fighting...if not for myself, for the pack. Bigby attacks twice at the beast (18, 19, dmg 5, 4). Sensing that Bigby was getting tired, Wolfgang attacks the beast with all that he has, (13)but it isn't enough. "If we go out Wolfgang, we go out fighting together," Bigby says.

Haemir - (Rich) -2/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+2=22 ;
Tuesday May 7th, 2019 12:48:59 AM

Fand moves to flank (5' move?) with Bigby and attacks to distract (attack:22adding a flanking bonus & distraction bonus for a total of +4 to Bigby's attacks)

Haemir - (Rich) -3/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+1=4 ;
Tuesday May 7th, 2019 12:52:51 AM

(Failed stabilise roll)

Haemir - (Rich) -3/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Tuesday May 7th, 2019 1:01:54 AM

(Fand was assisting Bigby but if bigby already had flanking it's only +2 & she can't move there - so will try to help someone who isn't - Grindar?)

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21  d20=4 ; d20=13 ; d20=5 ;
Tuesday May 7th, 2019 4:56:34 AM

The frustration of watching his friends go down has taken it's toll. That accompanied with the thick armor of the rapke, leaves Grindar yet again failing to bring the beast down, or even connect with it. (please ignore the third d20 roll, I got carried away with the mouse)

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d8+2=9 ;
Tuesday May 7th, 2019 10:35:48 AM

Realizing these things are at the edge of her abilities to attack, 'Lil tops up Caelwyn's health, since it looks like one more hit could take him down.

Standard: CLW to Caelwyn - 9 HP healed

Xel'Aw (Grant) -8/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage  d20=1 ;
Tuesday May 7th, 2019 2:44:30 PM

Xel'Aw's body bleeds on the ground a bit more. It isn't an uncommon event, the death of a creature on the Sargrass Plain. His body shall become food for the insects. His gear might be found later, or eaten, it isn't impossible to say. I'm probably more of a liability to the party than help anyway... This could be for the best...

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=16 ; d3=2 ; d3=3 ;
Tuesday May 7th, 2019 5:34:42 PM

Sol steels himself, knowing that defeating the creature is the only way to save his companions, and despite not having much magic left in him, still tries to attack with a Ray of Frost.

"Do not give in! We can take them!"

He calls, trying to bolster his allies resolve.

((16 to hit and 2 damage if it hits))

And he's out! (DM BatMark)  d20=7 ;
Tuesday May 7th, 2019 7:57:43 PM

Caelwyn shimmers with holy light as his trident slams home, for 8hp of damage. 'Lil keeps him going with another 9hp of healing.

Bigby and Wolfgang are determined to go down fighting together, but struggle to land a blow right now, even with a distraction provided by Fand.

Sol hits the beast with another ray of frost, doing 2hp of damage. Grindar just can't seem to get into a fighting rhythm with this thing, and misses wildly again.

Haemir continues to bleed into the grass. Xel'Aw wallows in a pool of misery mixed with his own blood, doubt creeping into his mind as in his mind, Gargul extends a hand to him. Probably just a hallucination, right?

The rapke is looking significantly weaker, and with a pain-filled growl, it turns and slinks off into the grass at high speed. (Full withdrawal at speed 50' x2)

You can get off one ranged attack if you have such a weapon in hand or spell available. Otherwise it is quickly gone from your sight unless you try to pursue it through its native grass, which is difficult terrain for you…


Caelwyn Alterius (Casey M.) AC: 22/9/18; HP: 13/27; CMD: 15  d20+9=22 ; d8+6=10 ;
Tuesday May 7th, 2019 8:51:31 PM

"Oh no you don't..." Determined not to let the rapke escape if possible, Caelwyn hurls his trident at the retreating beast.

22 to hit, 10 damage



Caelwyn Alterius (Casey M.) AC: 22/9/18; HP: 22/27; CMD: 15 
Tuesday May 7th, 2019 8:53:22 PM

HP has been updated correctly

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21  d20=4 ;
Wednesday May 8th, 2019 5:27:36 AM

As the rapke retreats, Grindar quickly draws a javelin from his back and hurls it at the retreating beast, but of course it simply glances of it's natural armor. in frustration, he retrieves his javelin and Cyrchwr Mawr. Then he turns to Lil and asks, "Can you do anything for our friends, or are they with Gargul now?"

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Wednesday May 8th, 2019 12:02:54 PM

Bigby feels tempted to let out his revenge on the beast. if only Wolfgang could move through the grass as I could. Then we could make this beast pay for the pain it's caused upon the pack. But then Bigby sees his friends on the ground struggling. Bigby casts stabalize on Xel. and then again on Haemir. And cure light wounds one for each.

ooc: the roll dice had an error?

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d6=4 ; d6=5 ; d6=6 ;
Wednesday May 8th, 2019 12:46:33 PM

"Man, you guys sure took a beating." 'Lil channels positive energy a few times, stopping if everyone's healed up.

***

Channel energy:

4 HP healed
5 HP healed
6 HP healed

'Lil will stop if everyone's healed up before all three of those are used.

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage  d20-3=10 ;
Wednesday May 8th, 2019 5:02:26 PM

Xel'Aw's bleeding stops, and the channelling pours over his body, but the guy was in really rough shape and doesn't immediately wake up though it would appear the worst of the damage is healed. He was close, I could just rest forever... Ah, to sleep, perchance to dream... what dreams may come...

After a mnute or so, he finally wakes, he makes to stand but falls again, "Oh no, I'm going to fall..." he says moments after having already fallen. [b]"I feel woozy, I don't think I can stand..."[/b} he says as he has already risen to his feet and shakily stands.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=11 ; d3=2 ;
Wednesday May 8th, 2019 5:53:36 PM

Sol flings a final Ray of Frost ((11 to hit, 2 damage if it hits)) at the creature as a parting shot, before going over to Haemir, and gestures for some help until Lil channels some healing energy.

"Are you okay my friend?"

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Wednesday May 8th, 2019 7:27:01 PM

Haemir groans and sits up. As the additional channels (all three) kick in he stretches and surveys the area... "What.. who? Oh Sol. Yes I feel much better thanks". Slowly he gets to his feet and seeing Lil channeling nods a thanks. "Where did it go"? Then hearing it in the grass he nods in the general direction. Fand swoops in and lands in his shoulder. They both sigh in relief.

You live to fight another day (DM BatMark) 
Wednesday May 8th, 2019 9:14:49 PM


Caelwyn is not about to let the rapke get away, and hurls his trident at its retreating back, hitting for 10hp of damage and eliciting a whimper from the evil beastie. Grindar follows up with a javelin, but it bounces harmlessly off its thick hide. Sol hits it with one last Ray of Frost, and it goes down in an icy heap just before it would have made it to safety.

Bigby wishes he could pursue it, but decides it would be better to heal his friends. He is wildly successful, stabilizing both of them and adding some healing as well. (OOC: Those healed please roll for hp regained from the CLW spell, since Michael was having trouble with the dice roller.)

'Lil adds to the positive healing vibe with several channels of divine energy.

Xel'Aw is pulled back from near death, but awakens confused and out of synch with his surroundings. He eventually manages to stand woozily, but seems like he will recover, given all the help he is getting from his friends.

Haemir sits up with a groan, and thanks all and sundry, before looking around for the rapkes. Fand seems relieved, but who can tell with an expressionless bird?

You have survived the onslaught, despite the long odds! You are able to retrieve your various weapons strewn across the battlefield. Do you carry on?

(OOC: Those with DEX damage should check out the rules for recovering from that, and please keep track as time passes. You have each earned 750XP. Xel'Aw gains a hero point for excellently entertaining role play even in the face of death (and making me laugh.) 'Lil gains a hero point for carrying on in the face of a demonically cursed die roller.)


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21 
Thursday May 9th, 2019 5:33:53 AM

Grinndar rushes to Xel'Aw's side and grabs him before he stumbles. He holds him stable until he gets full use of his feet and legs again. As he does so, he turns to the pack and says, "Lil, I think you're right, this place is trying to kill us!"

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Thursday May 9th, 2019 10:26:40 AM

"Well duh," comes her quick reply. "Let's get outta this stupid place before we find out those two were just the scouts for a whole mess'a them. Everyone good to move?" 'Lil looks around. She's pretty sure she healed everyone up, but some folks were still lookin' like they might be hurt.

***

In other words, update them headers. :D

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+9=14 ;
Thursday May 9th, 2019 2:05:31 PM

"let's definitely get out of here. We've just had a great battle, but I agree I don't want to meet more of these things. Everyone ok to move on?" Bigby moves ahead to do some scouting, hoping Grindar will come join with him up front. He is a ranger afterall. I wonder what it would be like to become a ranger. Will have to ask him sometime.[/b] Perception check as travelling (14). Bigby feels a little tired still from the fight. [i]that last hit left something with me.

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Thursday May 9th, 2019 4:33:02 PM

Sol nods.

"I am well enough to move on, Haemir, here, use my staff to support you."

He offers his quarterstaff to Haemir to help support him walking.

"Could we not perhaps collect the carcass of the creature? There may be some interesting reagents and materials that could be taken from the body?"

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Thursday May 9th, 2019 5:01:24 PM

"I am curious how to cook it," Bigby says in response to Sol

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17 
Thursday May 9th, 2019 7:16:27 PM

Haemir holds up a hand "I am actually feeling really dandy thanks to Lil" he stands up straight and breathes in a sigh of relief. "Let's go"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Thursday May 9th, 2019 7:27:06 PM

Caelwyn claps Sol on the back. "Well done! Didn't want that thing coming back with more friends. Thank Domi we all survived." He is extremely glad to see everyone alive and on their feet again. He retrieves his trident and offers a fervent prayer of thanks to Domi.

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage 
Thursday May 9th, 2019 9:20:20 PM

"Yes, let's get out of here," Xel'Aw says - he grabs his bag and takes a couple steps, but bag is seems extra heavy or Xel' is extra uncoordinated because the weight pulls him off balance and he stubs his toe catching it. "No real harm done, shall we..." yet he now has a slight limp as he progresses and seems to be extra cautious of his foot.

Hotel Sargrassfornia (DM BatMark) 
Thursday May 9th, 2019 9:51:26 PM

Grindar rushes to Xel'Aw's aid and agrees with 'Lil that this place is trying to kill you. 'Lil says "duh" and starts rounding you up to move out.

Sol is ready to go, and offers his staff as support for Haemir, after suggesting plundering the corpses for useful bits. You are able to trim off some fur, fangs, claws, and scales, but are not sure whether you will find much use for them yet. Will still be interesting to study!

Bigby agrees to move on and scouts ahead. In response to Sol's explorations, he wonders whether you could eat the thing. Thich isn't sure.

Haemir is feeling dandy, and doesn't need Sol's staff at the moment. "Let's go"

Caelwyn claps Sol on the back, nearly staggering him with bonhomie. He offers a prayer to Domi as you move out.

Xel'Aw agrees it is time to get out of here. He's a little clumsier than usual, as are some others in the party who haven't shrugged off the effects of the poison yet.

You move off into the grass again, moving ever closer to the looming mountains.

As evening comes, you see a strange collection of bulbous-based grasses up ahead, six of the plants arranged in a neat circle. Thich exclaims, "Oh, this is a stroke of luck. Bulbgrass! We can use this for some very nice shelter, and many of the creatures of the Sargrass are repelled by the smell of them, so it should make for a safer camp! As you get closer however, you can see that there are several humanoid skeletons strewn around the perimeter of the bulbgrass. They are not moving, and seem to have been here for quite some time, based on their condition and the growth of grass through them.

What do you do?


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21  d20+7=8 ;
Friday May 10th, 2019 5:30:40 AM

Grindar takes his normal place at the lead alongside Bigby and Wolfgang. Upon seeing the skeletons, he comments to Thich, "Safer you say?". "Well, If we are going to die tonight, let's get it over with!" He says as he heads to the bulbgrass. (percption 8) Apparently Grindar is too distracted by the sense of doom he feels to pay much attention.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 13/21 
Friday May 10th, 2019 5:32:09 AM

BTW, Grindar proceeds with Cyrchwr Mawr in hand.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Friday May 10th, 2019 5:32:55 AM

fixed header

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Friday May 10th, 2019 10:09:21 AM

"That's the spirit," replies 'Lil dryly. "Cae, wanna get that do-badder vision of yours going?"

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+9=20 ;
Friday May 10th, 2019 11:40:12 AM

(20 perception). Wolfgang will attempt to use scent to smell if there are creatures ahead. "last time we saw skeleton with giant holes in the ground..." Bigby shivers thinking about the swarm of ants. yeah Caelwyn do that paladin thing you do."

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+10=17 ; d20+1=20 ;
Friday May 10th, 2019 6:17:42 PM

Sol keeps his staff, glad that Haemir and the other appear to be recovered for the most part.

Sol watches, and sees if notices anything particularly magical about the skeletons.

(Knowledge Arcana - Roll - 17)

"This seems somewhat dangerous." he tries to figure out if the skeletons are meant to be a warning or if they are just strewn about from being eaten and left behind.

(Sense Motive - 20)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+2=6 ;
Friday May 10th, 2019 7:45:15 PM

Keeping close to Sol Haemir casts detect magic and keeps an eye out (Perception: Rubbish)

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=8 ;
Friday May 10th, 2019 8:17:37 PM

Caelwyn immediately casts Detect Evil on the skeletons and surrounding foliage, trying to discern any potential danger. He is skeptical it will yield results - it seems more likely that a creature of some sort has been at work - but better safe than sorry. His trident and shield are at the ready just in case, and he scans the area for danger.

Perception 8

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage  d20+9=26 ;
Friday May 10th, 2019 8:18:26 PM

Xel'Aw will also cast detect magic on the periphery and wait to see if anything resolves in their auras. (waits three rounds, 26 on the arcana check)

Loot galore! (DM BatMark) 
Friday May 10th, 2019 8:49:04 PM

Grindar leads the way toward the bulbgrass with a fatalistic attitude. 'Lil is not impressed by his devil-may-care 'tude and calls for some paladin do-badder vision. Caelwyn obliges with a few scans of the area, but detects nothing amiss.

Sol scans the area with a discerning eye and concludes that whoever these folks were, they probably died by getting eaten, and it wasn't recently at all. The bones are sun-bleached and there is no flesh at all on the skellies.

Bigby has Wolfgang sniff around, but he scents nothing of danger. Haemir scans for magic, and detects a plethora of auras mixed in among the skeletons. Xel'Aw does the same, and between the two of them they determine that there are numerous objects with differing auras in the area. Enchantment, conjuration, evocation, and illusion, none too powerful, but more than you've ever seen in one place at one time.

As you move closer, you can see that most of their gear is rotted or rusted away, but mixed in the remains, you can see some vials, a cloak that is in excellent condition, a couple of thin wands, and a wood and steel rod which is also in good shape. These items are the source of the auras. There are also some colored sparklies in the grass, possibly spilled from rotted belt pouches.

Riches await, held from your grasp only by a healthy sense of paranoia. Is this the only place in the Sargrass not trying to kill you?


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Sunday May 12th, 2019 5:11:16 PM

Someone's gotta go first. Why not 'Lil?

She saunters over to the cloak, picking it up and shaking off any dirt. She has no way of knowing what it does, but it's pretty enough (maybe). She waits for the inevitable danger, breathing only once it comes, or she decides it's safe.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Sunday May 12th, 2019 10:25:38 PM

Caelwyn follows Lil's lead, scanning the valuables in the vicinity. He looks especially at the wood and steel rod, whatever it may be.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+7=15 ;
Monday May 13th, 2019 7:44:43 AM

Grindar will keep watch while his friends count and identify the loot. (Perception 15)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Status: Dazzled. Fand: HP:18/18 AC:17  d20+2=22 ;
Monday May 13th, 2019 10:18:10 AM

Anything that catches Haemir's eye (Perception:22) in particular he mage hands to himself to avoid any potential traps.

Fand checks the area out from above

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+9=16 ;
Monday May 13th, 2019 11:47:22 AM

Bigby will stick with Grindar and help keep watch. Perception (16). "Grindar, tell me what it means to be a ranger? How did you become a ranger?"

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+10=17 ; d20+10=17 ; d20+10=16 ;
Monday May 13th, 2019 2:23:00 PM

Sol will look over the items, following 'Lil straight in, without apparent fear or regard for any danger. He looks over the rod and wands and sees if he can figure out what they are.

Rod Knolwedge Roll - 17
Wand 1 Knowledge roll - 17
Wand 2 Knowledge roll - 16

"Hopefully these wands and this rod will add to our spell casting abilities nicely."

Hotel Sargrassfornia 
Monday May 13th, 2019 4:00:52 PM

Grindar takes watch while the others look and does not see an immediate, or really non-immediate, threat.
Bigby sticks with Grindar and takes a look around seeing the same lack of things while asking about how Grindar became a ranger.
Haemir doesn’t notice much other does not see any potential traps
Lil saunters over to the cloak and picks it up waiting for danger.
Caelwyn foillows Lil’s lead and scans the icinity for valuables. He particularly looks at the wood and stele rod.
Ellijah follows the others straight in and begins identifying what they have found. He works out that wands are a Wand of CLW {20 charges} and a Wand of Buring Hands {20 charges}.

The rod is a bit more unusual of an item and takes a bit of time to actually work out. Apparently after a character bonds with it, over the course of an hour or so, it can be willed into the form of a +1 magical melee weapon of the bonded’ s choice. Only on the death of the bonded will it revert to its inert rod form and be available for claim. {Value: 200gp}

Scattered about you also find three matching potions as well as one that looks quite different. A set of clay pipes is in the hand of one skeleton and the cloak that ‘Lil picked up is a Cloak of Protection +1.

It is getting dark and you have been assured that most creatures are repelled by the grass.

What are you doing to end your day and for the night?

Spellcraft DC16 on 3 Potions Highlight to display spoiler: { Potions of Jump }
Spellcraft DC16 on 1 Potion Highlight to display spoiler: { Potion of Blur }


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Monday May 13th, 2019 5:52:51 PM

"Neat," quips 'Lil when she learns what the cloak does. "Domi already grants me some protection like this, though. One of ya's could probably use it more than me. That rod though...that's pretty boss. Is it limited to only one handed weapons?"

If it's not, 'Lil's very interested in it.

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Monday May 13th, 2019 6:46:56 PM

Bigby looks at his hands in response to what 'Lil had said. "One hand weapon." he mouths out loud and ponders his hand is a weapon. A one handed weapon. He laughs outloud. "the cloak is most likely too big for me. So someone else can have it."

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+10=24 ; d20+10=28 ;
Monday May 13th, 2019 6:50:59 PM

Sol then spends some time looking over the potions.

"We have 3 Potions of Jump, and a solitary potion of Blur. Here... I would suggest each of the wands goes with someone who is not already capable of casting that particular spell... I do not have Burning Hands in my spellbook for example."

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage  d20+18=34 ; d20+8=20 ;
Monday May 13th, 2019 7:26:52 PM

Xel'Aw casts Barnum's Appraisal on himself and looks at the pipes. "I'm pretty sure I know what these are." 34 appraisal check, 20 knowledge arcana

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=17 ;
Monday May 13th, 2019 8:05:19 PM

Caelwyn doesn't feel the need to claim any of the loot for himself, so he begins to set up camp. He will gladly take the first watch. Perception 17.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Monday May 13th, 2019 8:36:59 PM

Grindar is looks at the cloak of protection, and says, "I'll take that if no one else wants it, and 'Lil Ramona is a one handed weapon for a giant, I'd say go ahead and try it out". He then turns to Bigby and attempts to answer his question, "Well, a Ranger is first and foremost a warrior, but unlike a fighter who relies mostly on his skill at arms, Rangers take advantage of certain special abilities, such as tracking of enemies, training unique to us, which for example, I have a better understanding of giants then most people, and we tend to have a more well rounded skill set". "We tend to specialize in either two-weapon fighting or archery, with the majority choosing archery, I would say, and we get special training to help us in the combat style we choose

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Tuesday May 14th, 2019 11:33:01 AM

Bigby listens to Gridnar about what it means to be a Ranger. "thank you for sharing that with me Grindar. Perhaps you can show make a trick or two about tracking and training. Do you think I'd have what it takes to be a ranger?" Bigby had come to admire Grindar in his time with hunting with him and wanted to learn from the ranger. Maybe one day I could be a ranger. After hearing from Grindar, Bigby asks Tich, "where to next?"

Hotel Sargrassfornia 
Tuesday May 14th, 2019 1:13:09 PM

Lil quips that the cloak is neat but offers it up to the others as it is not of use to her before wondering if the rod can only do one handed weapons.

Bigby considers the idea of a one hand weapon before deciding the cloak is most likely too large.

Elijah suggests the wands go to someone who is not already capable of casting the spell it holds and offers up the potions.

Caelwyn is not that interested in the loot and starts to set up camp deciding that he will take first watch.

Grindar lays claim to the cloak of resistance if noe one else steps forward. He also explains the basics of being a ranger to Bigby who wonders if one day he could be one.

Xel’Aw works out that the pipes are Pipes of the Sewer.

Haemir goes to bed with the others.

The nite is cool and dark and everyone beds down excepting for Caelwyn who is taking first watch. Through the first watch things are quiet. The grass moves in the breeze and you can see a few area that look a little less healthy, having an almost red-ish tinge. The light fades completely and this sort of detail is lost.

Just as Caelwyn considers waking the next person to watch he catches something red out of the corner of his eye moving low along the ground. He squints thinking it a trick of the shadows until it oozes out towards the group. A mass of red tangled diseased fibers that slithers into the clearing. The protection of the bulbgrass does not seem to extend to creatures that cannot smell.

No one else is awake at this point and the creature will get to the group on its turn.

What to you do?

Mental Map:
Caelwyn is awake and about ten feet form the bulk of the resting group. The creature is another 15ft to the south of that. You have an area roughly 40x40 of free space to work in. There are places you could move for total concealment but you would be effectively out of the combat that turn.

Combat Summery:
Creature: AC 14/14/11


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=7 ;
Tuesday May 14th, 2019 9:19:12 PM

Well that's not good...Caelwyn thinks to himself. He immediately stands, readying his weapons for battle, and calls out to his companions (hopefully not loud enough to invite unwanted attention, but loud enough to awaken them): "Wake up! We've got company, and it doesn't look friendly!"

Caelwyn isn't entirely sure what this thing is, but he knows he needs to give his friends some time to prepare for battle. He will advance on the creature and attack with his trident, giving a somewhat experimental stab at the mass of fibers. Unfortunately, he fails to land a solid hit.

Attack 7 (miss)

Grindar, Son of Grindor (Jeremy Canaday) AC 12/12/10, CMD 17, HP 21/21  d20+7=23 ; d20=3 ;
Wednesday May 15th, 2019 5:53:59 AM

(Perception 23) Grindar hears Caelwyn's wake up call, and springs to his feet, while grabbing Cyrchwr Mawr. He makes a quick assessment of the situation and realizes he isn't wearing his breastplate. "Oh well, it can't be helped!", he thinks to himself. If Sol has heard the call to arms, he will request some mage armor, but with or without the mage armor, he runs over to the intruder, and attempts to make a two handed attack against the thing, but his head must still be in a haze, for his attack misses it's mark.



Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+2=6 ; d20+2=17 ; d20+4=19 ; d6+1=2 ;
Wednesday May 15th, 2019 8:30:51 AM

Haemir is deep asleep & fails to rouse (Perception:6 but Fand does (Perception:17) and pecks and squarks at him till he rolls over... He starts to mutter but then sees Bigby running past him. '[i]Oh crap, not again[i]' he thinks scrambling to his feet. As the creature swims in to focus he waves his arms and wind and rain swirls around it

([i]Storm Blast: ranged touch attack:19 - for 2 points of dmg, the creature is buffeted by winds and rain, causing it to take a –2 penalty on attack rolls for 1 round).

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Wednesday May 15th, 2019 10:15:17 AM

'Lil groans.

"Can we not just get one night's rest in this forsaken grass desert?" She stands, ready to fight without her armor once again.

**

Note to self: Endurance feat.

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+9=16 ; d20+5=17 ; d20+9=10 ;
Wednesday May 15th, 2019 10:52:32 AM

Perception roll (16, 17). Both Bigby and Wolfgang wake up (Bigby sleeps with his leather armor on). Bigby hops onto Wolfgang. Bigby will cast produce flame onto himself. this seems like a flame worthy oponent. Bigby uses knowledge nature to try to better understand this beast (10). Bigby hears what 'Lil had said about rest and considers his recent dexterity drain from the rapke. Bigby mouths outloud, "no rest for the sickened."

ELIJAH "SOL" SOLOMON (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=11 ;
Wednesday May 15th, 2019 12:42:38 PM

Sol, unfortunately doesn't awaken at first, however after the ruckus and being asked for a spell of Mage Armour, he groggily gets to his feet.

Hotel Sargrassfornia  d2=2 ; d20+3=6 ;
Wednesday May 15th, 2019 2:40:34 PM

Caelwyn calls to his companions but does not scream the alarm. Alarm raised he steps up and heroically misses with an attack. He does manager to cut the creature of form the party as they prepare.

Grindar hears the alarm and readies for action deciding that the lack of armor cannot be help. He moves with some speed and also heroically misses his attack.

Haemir is woken by Fand and scrambles to his feet before buffeting the creature with wind.

eLil groans and rises to fight.

Bigby, having slept in his armor, and hops onto Wolfgang. He is sick but he is game. He does look at the creature but does not know much else.

Elijah is roused by the request for mage armor and gruffly gets to his feet.

The creature is a red undulating mass of diseased plant life that riles more like an ooze then a creature. While it is not something all to common it is possible someone can work out what it is.

Dungeoneer DC13 Highlight to display spoiler: { This creature is a Bloody Garden Ooze, a relative of the more common Garden Ooze. Ooze traits, immune to acid and it can cause you to bleed if unarmored. }

The ooze lashes out at Grindar but misses itfs mark. {Hit: 6}

Back in the grass there is another movement of red, most likely another of these unusual creature.

Mental Map:

Caelwyn and Grindar are right next to the ooze, in melee range. The rest of the group has some space still.

The movement in the grass would appear to be about ten feet in and twenty feet from Caelwyn and Grindarfs position.

Combat Summery:
Creature: AC 14/14/11 Damage: -2


Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+1=19 ; d10+1=3 ; d10+2=12 ;
Wednesday May 15th, 2019 3:10:56 PM

Grabbing his xbow Haemir fires at the first (Attack roll:19 includes -4 in to cbt, for 3 dmg) Fand circles higher to see if there are anymore (Perception:12)

Elijah "Sol" Solomon (DANIEL) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Wednesday May 15th, 2019 6:43:52 PM

Sol, getting his wits about him after waking up, casts Mage Armour on Grindar.

"Here, this should help!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=16 ;
Wednesday May 15th, 2019 11:02:55 PM

Caelwyn will try to shift around the creature to flank it, as long as he doesn't expose himself to attack from the second one. He steps forward and stabs at it again with his trident, hoping this will do something. Thankfully he manages to land a stab,

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d8+3=9 ;
Wednesday May 15th, 2019 11:03:55 PM

Attack: 16
Damage: 9

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21  d20=18 ; d20=12 ; d8=8 ; d8=6 ;
Thursday May 16th, 2019 5:50:15 AM

"Thanks Bro!", Grindar says as Sol casts mage armor on him, "That helps a lot!"
As Caelwyn 5ft steps one way, he coordinates his moves by 5ft stepping the other way to assure the flank, he then attempts a full round attack.

main hand
18+6-2+2=24 for 8+4=12 damage

off hand
12 +6-2+2=18 for 6+4=10 damage

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+5=22 ; d20+4=15 ; d6+2=7 ; d6+1=7 ;
Thursday May 16th, 2019 11:14:13 AM

Bigby and Wolfgang move up to the ooze to attack with a flame and a bite from Wolfgang. (Att: flame 22, bite 15. Dmg: 7, 7)

Flames as bright as a torch appear in your open hand. The flames harm neither you nor your equipment. In addition to providing illumination, the flames can be hurled or used to touch enemies. You can strike an opponent with a melee touch attack, dealing fire damage equal to 1d6 + 1 point per caster level (maximum +5). Alternatively, you can hurl the flames up to 120 feet as a thrown weapon. When doing so, you attack with a ranged touch attack (with no range penalty) and deal the same damage as with the melee attack. No sooner do you hurl the flames than a new set appears in your hand. Each attack you make reduces the remaining duration by 1 minute. If an attack reduces the remaining duration to 0 minutes or less, the spell ends after the attack resolves.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Thursday May 16th, 2019 11:36:01 AM

'Lil ain't sure how many'a them things are about to come at her friends and her, so she hangs back for now and does what she can to help her friends.

"Domi," she starts, "your humble servant and her friends are getting pounded down here today. Watch over these numskulls and I while we deal with these things?"

***

'Lil casts bless on the party. +1 on attack rolls and saves vs. fear.

Hotel Sargrassfornia  d4=1 ; d4=3 ; d20+3=7 ;
Thursday May 16th, 2019 2:25:28 PM

Haemir grabs his crossbow and manages to land a bolt in creature attacking Grindar.

Elijah gets himself together and casts Mage Armor on Grindar.

Caelwyn shifts to try for flaking only to learn that there is no advantage to flanking an Ooze. Still his attack connects.

Grindar thanks Elijah for his help and lands two attacks on the creature bring it down.

Bigby spins and attacks the second ooze that has appeared. First with flame which sizzles and then with a bite from Wolfgang. As his teeth find purchase Wolfgang finds itself with a mouth full of acid that burns and stings. Wolfgang Damage: 1 +3 next round

Lil holds back, watching, and casts Bless on those in her group.

Xel is sleeping peacfully.

The first creature is dead thanks to the combined might of the party. The second, newly arrived, has been bitten and burned. It is not smart and the wolf is at its height so it lashes outc.. poorly. {Hit: 7}

Haemir is looking for others but sees no further movement.

Mental Map:

Caelwyn and Grindafs opponent is dead but a simple move can get them to the remaining that is squared off with Bigby and Wolfgan. Poor wolfgan has a bloody mouth.

The movement in the grass would appear to be about ten feet in and twenty feet from Caelwyn and Grindarfs position.

Combat Summery:
*DEAD* Creature 1: AC 14/14/11 Damage: ALL
Creature 2: AC 14/14/11 Damage:


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+5=16 ; d6-1=4 ;
Thursday May 16th, 2019 2:36:31 PM

"You are welcome Grindar! Have at the remaining creatures!"

Sol, seeing the newcomer, attempts to Hands of the Apprentice on the Ooze.

((16 to attack, 4 damage))

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+2=19 ; 2d6+3=13 ;
Thursday May 16th, 2019 5:04:11 PM

"MY TURN!" yells 'Lil as she runs at the thing. She brings Ramona down in a thundering overhead pound that smooshes the poor ooze.

Hit AC 19 for 13 damage.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=12 ;
Thursday May 16th, 2019 11:28:40 PM

Grinning at Lil's exuberance, Caelwyn darts forward and stabs at the blob as well, barely missing with his trident.

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21  d20=14 ; d8=5 ;
Friday May 17th, 2019 5:40:11 AM

"You guys can't have all the fun!" Grindar declares as he hustles over to the second ooze and makes a two handed attack.

14+6+1=21 for 5+6=11 damage

He then turns to Lil saying, "Nice hit sister!"

BigbyWolf ( Michael) 15/15 HP - 4 Dex dmg -AC/T/FF: 14 /11 /14 - CMD 13 -Animal Companion: HP: 25/27 -AC 17  d20+6=10 ;
Friday May 17th, 2019 10:52:24 AM

Wolfgang yelps and does a mouth moving action that mimics eating something too hot. Bigby pets Wolfgang with his non fire hand, and determines that Wolfgang will be ok, but Bigby still needs to focus on the new threat. attack (10).

Xel'Aw sub 
Friday May 17th, 2019 11:04:12 AM

Xel awakens from his sleep afresh. He stretches and yawns. "my you guys are early risers...wait...it's not morning time yet." After realizing combat is about, Xel inspires courage in his poetic fashion(+1 attack and damage):

Roses are red
Violets are blue
I would make some slime
but I ran out of glue

Inspire Courage (Su): A 1st level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.



Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+2=7 ;
Friday May 17th, 2019 11:44:41 AM

Haemir fires his storm blast but misses

Hotel Sargrassfornia 
Friday May 17th, 2019 1:35:56 PM

Xel awakens from his sleep, commenting on the group being early risers, and encourages his companions onward with pome.

Elijah takes the opportunity to try the Hands of Apprentice on the Ooze doing minor damage.

Lil on the other hand applies weapon to ooze and sees bits of diseased plant fly off with the power of her hit!

Haemir fires off a storm blast by misses.

Bigby comforts Wolfgan and misses with a flame attack. Fortunately, after the damage is done the acid loses effect on the poor wolf.

Caclwyn darts forward but cannot connect. It matters little as Grindar hustles over and ends the second and final ooze.

The second ooze is dead and any of you that look in the general area it came form see some Deep Red Mushrooms. That look familiar to the party. It would not be a long stretch to think the unique grassy ooze was caused by their presence.

Other then that there is no loot and the night is quiet, there are several hours before dawn.

A Reward! 172xp per party member

What do you do now?


'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Friday May 17th, 2019 3:32:09 PM

"Someone gimme a torch. I'm gonna go burn down them mushrooms..."

It's probably a bad idea. Fire could spread, mushrooms could release toxic spores, more oozes could be lurking...it's a bad idea, but 'Lil's pretty set.

"Seriously. Who's got a torch? Bigby? You can make fire, right?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Friday May 17th, 2019 5:52:05 PM

seeing as how bigby misses his arm is still on fire with no where to go. Bigby looks at his arm still on fire. "If you need a light, I still got fire here." he picks up a solid stick from the ground and lights it with his flame. The flame touch on his hand then goes out as it lights the stick. He hands the stick to 'Lil. "here you go."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Saturday May 18th, 2019 1:09:58 PM

"Whoa, hold on there Lil. Are we sure this is the right approach? I am no expert when it comes to plant life, but does anyone else agree that torching these is the best option to get rid of them?"

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Saturday May 18th, 2019 6:01:38 PM

'Lil swoops the lit stick from Xel. "Thanks dude. You guys go ahead and discuss. I ain't got much to add, so I'm just gonna go find something else to do."

She goes to burn those mushrooms down.

Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 
Saturday May 18th, 2019 7:41:29 PM

"Lil don't go near them... setting them ablaze will likely disperse the spores & you'll be ill again... if the aim is to kill them there's probably..." he stops mid sentence and shrugs as 'Lil strides off.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Sunday May 19th, 2019 7:30:25 PM

Caelwyn darts ahead of Lil, spreading his arms and standing between her and the mushrooms. "Lil, wait! If what Haemir says is true, you could be putting all of us at risk by doing this! There must be something else we can do to get rid of them."

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21 
Monday May 20th, 2019 5:51:00 AM

Like the rest of his brothers in arms, Grindar doesn't think 'Lil should mess with the mushrooms. turning to Bigby he asks, "Can't you use that produce fire spell from a distance? If we were all up wind of the things, say 100 ft or so away, and you nailed them with your fire I'm pretty sure we would be safe from the spores".

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=15 ;
Monday May 20th, 2019 10:08:19 AM

Bigby blinks his eyes for a moment to what Grindar says, "yeah I can use this spell from a distance." knowledge nature for what would happen to burn the mushrooms (15).

Hotel Sargrassfornia 
Monday May 20th, 2019 2:25:43 PM

Lil immediately calls for a torch to burn down the mushrooms which Bigby provides.

Caelwyn quickly questions if this is the right approach. Still Lil seems set on his action and tells the others they are welcome to keep discussing.

Haemir starts to tell Lil to stop, siting spores as a problem but stops mid-sentence seeing Lil stride off.

Caelwyn darts ahead of Lil telling her that if Haemir is correct they could be all put at risk. He blocks the clerics path.

Grindar doesn’t think Lil should proceed and suggests setting fire from a distance which Bigby confirms that he can use the spell from a distance.

Bigby considers what the effect would be, but nothing tells him it would be catastrophic of course he does not know it would not be either. Could be a few things; more mushrooms spread, wipe them out or simply do nothing. Regardless light against the dark is always welcome to weary adventures is it not?


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Monday May 20th, 2019 2:36:25 PM

Sol shakes himself out of an apparent daydream.

"Lil, perhaps we should listen to those who are more knowledgeable of these things?"

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Monday May 20th, 2019 10:17:23 PM

"Fiiiiiiine. The mushrooms live another day." She glares at the fungus before stamping out the firestick in the dirt.

"I'm goin' back to sleep. If them mushrooms cause more problems, I'm gonna give you guys the biggest 'I told ya so' ya ever heard."

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21 
Tuesday May 21st, 2019 5:47:28 AM

"Well that was unexpected", Grindar says as soon as 'Lil is out of ear shot, "I never expected her to back down so easily" Turning to Bigby he says "We appear to be a safe distance away, wanna light those suckers up?" Grindar then turns to Caelwyn and says, "Your watch was just about up. you might as well go to bed, I'll take the next watch"

Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 
Tuesday May 21st, 2019 9:53:27 AM

Haemir watches silently prepared to steer any miscreant flames with a stormbkast or three

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+3=22 ;
Tuesday May 21st, 2019 11:01:48 AM

Bigby smiles at what Grindar says, "Alright, let's see what happens. This is for 'Lil". He uses his produce flame to burn the mushrooms. Bigby flings the flame at the mushrooms and watches curiously to see what happens next. Wolfgang gives a nervous look up at Bigby as if to suggest I hope you know what you're doing. And as if Bigby knew what Wolfgang was saying Bigby looks back to suggest, I haven't got a clue, but what's the worst that could happen?

Xel sub 
Tuesday May 21st, 2019 3:21:19 PM

Xel watching the exchange about the mushrooms has nothing more to contribute other than to add a rhyme that comes to mind. ”we didn’t start the fire...it was mushrooms burning since the worlds been turning”[b]. Xel pauses and looks at the team, [b]”did I say that out loud?”. He then goes to sleep.

Hotel Sargrassfornia  d20=19 ; d100=36 ; d100=12 ; d6=6 ; d8=7 ;
Tuesday May 21st, 2019 5:05:15 PM

Elijah shakes himself form this little daydream and points out that Lil should leave this up to those who know more.

Surprisingly Lil responds "Fiiiiiiine. The mushrooms live another day." and decides to head back to bed.

Grindar is surprised that Lil backed down so easily and suggest that they are at a safe distance to light up the mushrooms. He also lets the others know that he will take the next watch.

Haemir watches and prepares to put out any miscreant flames. Xel finds he has nothing more to contribute and adds a little rhyme before realizing he is rhyming out loud.

Bigby and Wolfgnag share a look as he launches some flame at the dangerous red mushrooms. The Wold takes note as Bigby realizes he has created the scientific method, well maybe not.

The flame sales and strikes true and it {Rolled a d20 to make sure not a fumble} The flame strikes between three mushrooms and it flares a very bright red. Bright enough that you involuntarily blink and shy away. There is a shot shrill noise, like a scream, probably air escaping the membrane of the mushroom. Quickly the flame jumps once, twice and finally a third each with an accompanying noise and uncomfortable flash of light. As they burn out the red tinged smoke slowly puffs up though the sargrass and out of site heading south east as it goes.

Nothing bad appears to have happened and the mushrooms are now nothing but ash.

The rest of the night passes without incident and you wake to another day in the grass.

{ooc: I believe this is day 4 since you headed out?}



Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Tuesday May 21st, 2019 5:43:38 PM

Sol awakens, groggy, but ready for the day, he quickly prepares his spells (Mage Amour, Magic Missile and Sleep for 1st Level and Daze, Ray of Frost and Prestidigitation for Cantrips).

He gets all his things together.

"Grindar would you mind putting a few of my belongings in your pack? I am not able to carry them I am afraid..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday May 21st, 2019 10:01:05 PM

Caelwyn, grateful that Grindar was willing to take over as his watch came to an end, slept soundly. He too had been surprised that Lil was willing to back down over the mushrooms, but is simply glad they were destroyed without anyone else getting hurt.

As he awakens, he spends some time in prayer, then sharpens and cleans his weapons and dons his armor in preparation for another day's travel. Perhaps this one will be free of trouble...but he doubts it.

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21 
Wednesday May 22nd, 2019 5:32:17 AM

Grindar watches the mushrooms burn with s bit of satisfaction, and he says to Bigby, "Well done little brother, it seems you have the heart of a Ranger beating in your chest!" He means the statement as a compliment of course as in his mind the heart of a Ranger is synonymous with heart of a hero.

When his watch is done, he heads back to his bedroll and sleeps a refreshing sleep. when he awakes, he feels refreshed and ready to go, so he asks Thich, "Any Idea as to how much longer until we reach the Crystal Mountains?"

Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+4=12 ; d20+5=16 ;
Wednesday May 22nd, 2019 6:57:45 AM

Haemir awakes and remaining on his back with his eyes closed he meditates... feeling for a crack in the universe he nudges it with his mind opening it ever so slightly. He feels the wind, the pulse of the universe and souls ... Woldsblood drips in to the crack from the whole between the Realm of Shadows and he draws from it refreshing his BloodWitch powers. Maintaining his concentration (Concentration: 12 Vs DC:11) he reseals the rift and sits up feeling more than alive...

'I know I should be worried about where that red smoke went' he thinks but his thoughts are disturbed as Fand lands on his leg and pecks it... He chuckles before grabbing some seeds and feeding her. He watches as she enthusiastically pecks and pops seeds and throws them up and in to her mouth trying to fathom what the future will bring.

As Fand finishes he jumps up full of energy. "Anyone for some hunting? (Survival:16)

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Wednesday May 22nd, 2019 10:35:31 AM

You folks are really lucky 'Lil fell asleep fast.

She wakes in the morning, checking the mushrooms since she don't trust'em, and sees a patch of scorched earth.

"What the frick, guys? I wanted to burn the mushrooms!" She glowers at everyone. It's not a friendly glower, but then she takes a few deep breaths and calms down. "Next time we gotta burn part'a this place down, I get to burn it. Got it?"

Xel sub 
Wednesday May 22nd, 2019 11:08:22 AM

Xel awakens and stretches. "someone making breakfast? I smell mushrooms cooking. hmmmm." Xel looks over and sees that isn't breakfast, but actually the burnt mushrooms. "my mistake, not breakfast. Oh when the giant comes to breakfast...he eats my mushrooms with a spade...followed by a lorry load of bread...and marmalade...next he takes a shovel...fills it up with mead...drinks it all in a gulp...and leaves the mess for me...d." Need to work on what rhymes better with mead next time.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=19 ;
Wednesday May 22nd, 2019 11:12:55 AM

Bigby feeling very proud with what Grindar had said to him, "thank...thank you...Grindar. Me a ranger? That makes me feel very...honored, to hear you say that." Feeling very proud of himself, he then hears 'Lil feel upset with the burning and then hangs his head low a bit as if caught stealing some food. "Next time 'Lil." He attempts to ignore the poetry and then responds to Haemir, and looks at Grindar, "hunting?" (survival 19).

Hotel Sargrassfornia 
Wednesday May 22nd, 2019 3:03:58 PM

Sol is groggy when he wakes but takes the time to prepare his spells before asking Grindar to carry some of his stuff.

Caelwyn awakens and spends some time in prayer before sharpening and cleaning his weapons.

Grindar wonders how long until they reach the crystal mountains when he awakes.

Haemir replenishes his powers and considers where the smoke went for a brief moment. Eventually he stirs and asks if anyone is up for some hunting.

Lil wakes in the morning and checks the mushrooms only to be, let’s say, disappointed that they are gone. This doe included some implied threats.

Xel smells the ‘cooking’ mushrooms and wonders if someone is cooking breakfast.

Bigby is honored to be considered like a ranger. When Lil is upset he offers her ‘next time’ and joins in the hunting. Haemir and Bigby hunt as the party moves on and actually mange to snag two small edible squirrel variants but they do not find tracks of any larger prey as the move. Both squirrel appear to be in exception health and well adapted to life in the Sargrass.

The days passes without incident and near dusk you can make out the peaks of the Crystal Mountain ruins coming into view. Some peaks look as if they were sliced off at a certain height while others look like half a mountain with the left side blown off. Ahead of you slivers of crystal jut out of the ground with the thinner part pointing down. It appear as if some of the crystals have fallen over since they landed and others are sprouting crystalline growths in all directions with no design or purpose to them. Surrounding these crystal shards, in all their variety, are patches of mutated grass. A few crystals have no grass around them and are vibrating slightly.

Thich whispers stops the party a solid one hundred yards away with a signal and a few words. “Careful this may not be a good sign.” he squints “I do not see any movement and it is getting late.”

What do you do.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+10=27 ;
Wednesday May 22nd, 2019 4:49:34 PM

Sol tries to see if there is anything magical about the crystals, and see if he can't figure out what exactly is going on with them ((27 on Knowledge Check))

"These growths are very strange..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=9 ;
Wednesday May 22nd, 2019 10:52:23 PM

"What exactly is concerning you, Thich? Should there be more people around? We aren't quite sure what to expect."

Caelwyn readies his trident and shield, looking around for potential danger.

Perception 9

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=17 ; d20+9=29 ;
Thursday May 23rd, 2019 10:57:24 AM

Bigby makes a perception check (17) to see what the potential danger may be. knowledge nature (29). Bigby awaits to hear what Thich says. Wolfgang attempts to use his scent ability to determine if there is a dangerous creature out there and which direction if there is.

Xel'Aw sub 
Thursday May 23rd, 2019 10:59:46 AM

"Is the damage to the mountains the result of the crystals blowing up Thich?" Xel awaits a response but the thought of anything slicing moutain tops scares Xel and no prose comes to mind for this moment.

Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+2=7 ; d20+2=13 ;
Thursday May 23rd, 2019 11:00:54 AM

Keeping his voice low Haemir approaches Thich and asks "Do we have to be quiet near these crytals"? (Perception:7)

Fand scouts over head (Perception:13)

Grindar sub  d20+7=18 ;
Thursday May 23rd, 2019 11:06:52 AM

Perception check (18). Grindar looks around for Thich's concern. Grindar agrees with Caelwyn's line of questions and wonders what Thich would say. Grindar feels uneasy and then upset as he hasn't seen such carnage since that giant had attacked his town. Grindar thinks, if it's a giant, I'm ready for him this time. Grindar is determined to face this unknown danger.

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Thursday May 23rd, 2019 11:32:21 AM

"Where you guys been? Don't you remember that huge explosion that set off all that Sargrass stuff? I bet THAT," she points to the damaged mountain, "is ground zero."

She looks at all the little crystals...from a distance.

"So, things gonna explode if we make too much noise, Thich? That's why you're here, right? You got some chant what calms'em down?"

Hotel Sargrassfornia 
Thursday May 23rd, 2019 2:14:39 PM

Sol and Bigby have heard stories of this sort of crystal raining down across the Wold before the conflict that allowed the Sargrass to return. During that period they were ejected from the shattering of mountains and caused mutation in local wildlife and plant life.

Caelwyn readies his shield and looks about seeing nothing that looks like something a shield would help with near by.

Xel asks if the crystals causes the damage to the mountains while Haemir asks if it is important to be quiet.

Grindar looks around to see why Thich is concerned. He feels uneasy and upset but ready if a giant happens to be the threat of note.

Lil provides quite a bit of schooling to the group. "Where you guys been? Don't you remember that huge explosion that set off all that Sargrass stuff? I bet THAT," she points to the damaged mountain, "is ground zero. So, things gonna explode if we make too much noise, Thich? That's why you're here, right? You got some chant what calms'em down?"

Thich nods as Lil speaks and says quietly Yes! That is why I am here and it is what could happen.” he starts to walk “Move in quiet.”

After walking about fifty yards he stops and the party can see more of what is going on. Three monks, as scarred as Thick, walk in unison though the grass singing. As they sing the crystals move, straighten and the mutated grass moves away.

Thich whispers “Do not interfere with them. If there concentration breaks the crystals could explode injuring those around.” One of the monks nods to Thich at this comment. “Do you want to move though the night past this or rest a safe distance? Once past I am unsure what we will find.”


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Thursday May 23rd, 2019 4:33:13 PM

Sol nods slowly, enraptured by the magical mutation crystals.

He follows Thich's instructions, carefully and delicately moving, while whispering to Haemir.

"It is too bad we cannot take some with us... I am certain they would have prodigious magical properties."

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Friday May 24th, 2019 10:03:48 AM

"Soooo," 'Lil starts (quietly). "Once they're chanted at, are they safe? Or is it more they're only safe while they's being chanted at?"

Haemir - (Rich) 13/13 HP - AC: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+7=14 ; d20+2=13 ;
Friday May 24th, 2019 11:57:46 AM

"Been thinking exactly that too my friend" he whispers to Sol conspiratorially & moving quietly (Stealth:14).

Fand continues to scout circling way above overhead (Perception:14)

Grindar sub 
Friday May 24th, 2019 2:46:02 PM

"So are we continuing on it seems?" Grindar continues with the group.

Xel sub 
Friday May 24th, 2019 2:50:52 PM

Xel considers reciting some prose, but remembers that they are supposed to be quiet. Hmmm...is it possible to act this out? Perhaps another time. What a charade all of this is.

"Is there anything we can do to assist the monks?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=24 ;
Friday May 24th, 2019 2:54:13 PM

Bigby looks around to check for danger (perception: 24). "how much further do you think we need to go. Hopefully we can find a good place to rest without endangering the party."

Hotel Sargrassfornia 
Friday May 24th, 2019 3:13:58 PM

Sol nods, enraptures by the magical mutation crystals thinking its to bad they cannot take some with them for their magical properties.

Lil quietly asks if they are safe once they are chanted at. Haemir has the same question as Lil.

Grindar questions if the group should simply continue on.

Bigby questions how much further they need to travel and takes a good look around.

Xel questions if there is anything they can do to assist the monks.

Thick nods to Bigbys question. “Half a day or maybe a touch more, not easy travel in the grasses. Not much. We should be safe to rest here.” Xel’s question gets a tight grin “Well, I can help but none of you have the skill.” he lowly sings the song that he originally sang back when he was teach people to wave grass back in the newfound town. After a bit he looks back to the party and rubs one of the scares that crisscross his arms. “Rest here, I will weave my song with there for the night. We move in the morning.”

As the night settles in Bigby’s sharp eyes think they see something big, judging the disruption of the grasses, moving off the way they came. It is far, he can just make it out so probably not something of imminent importance.


'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Saturday May 25th, 2019 10:58:45 PM

'Lil's so asleep. This place takes a lot outta you, ya know?

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Sunday May 26th, 2019 1:43:46 PM

Sol is asleep, snoring slightly in his tent. It appears he's fallen asleep with Haemir's spellbook as he has been swapping spells with the gentleman.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=10 ;
Sunday May 26th, 2019 7:28:17 PM

Bigby rests and keeps watch during his turn. perception (10).

sub grindar  d20+7=22 ;
Sunday May 26th, 2019 7:31:04 PM

Grindar takes his watch perception (22). And afterwards takes a much needed rest.

Sub Caelwyn  d20+2=5 ;
Sunday May 26th, 2019 9:36:43 PM

Caelwyn has a good rest and dreams of his apprenticeship as a young Paladin, waking up refreshed.
He checks everyone is healthy and prepares for the day ahead

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 
Sunday May 26th, 2019 9:44:55 PM

Haemir swaps spell books with Sol for a few hours and falls asleep studying it

Something Big This Way Comes 
Monday May 27th, 2019 1:19:42 PM

Haemir and Sol swap spellbooks for the night and even start the process of swapping spells. This this is less helpful for Haemir as he is of two minds on how spells work.

The watches go well and the faint singing of the monks off in the distance works as a natural aid to sleep. The song is simply and realizing, even those on watch tend to get caught in it and might not be as vigilant as one would have normally hoped. Thich goes back and forth to the singing monks, he joins there song for several hours in the late of the night adding his voice to the calming song to the crystals.

During his watch Grindar hears a noise overhead and sees a shape pass over. It is heading in the direction the party will be moving and dose not look like a bird. Large (medium in games terms}, reddish, and not having wings the brief glimpse is indeed unusual.

Still the night is quiet, there is no interruption or disturbance just a good night’s sleep.

The morning is bright and clear and it seems like an auspicious start. Those first to wakes see Thich striding back on long scared legs as soon as the first of you stirs. As he gets closer you can see a look of concern that appears to be a bit more than the concern normally on his face since seeing the crystals. When in range of the part he speaks.

“There is something big behind us. We have only seen shadows and vague shapes but its big and it appeared something was thrown from its body in front of us. The monks” he gestures behind to them “are going to leave these crystals and move with us. Make your preperations but I think we must reach the mountain before it reaches us.”


'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Monday May 27th, 2019 4:50:33 PM

"Okee dokee, Thich."

'Lil dons her armor, straps Ramona in place, and is ready to go in just a couple of minutes.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday May 27th, 2019 7:04:32 PM

Sol nods, getting up, and beginning to pack away his things, and returning Haemir's spellbook.

"Thank you for being our guide Thich, I am not sure we would be able to make it without you!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday May 27th, 2019 7:09:05 PM

"Excellent." Caelwyn immediately straps on his armor and makes preparations to leave. "It wouldn't be interesting unless something was trying to kill us, I suppose." He glances at Sol, Haemir, and Xel. "Try to stay close to me - if we are attacked, I want whatever it is focused on me, not you all."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday May 27th, 2019 7:12:11 PM

Bigby hops onto Wolfgang and gets ready to go. "what happens if we get attacked while near the crystals? Can the monks chanting still keep us safe?"

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21 
Monday May 27th, 2019 7:21:25 PM

Grindar straps on his breastplate and says, "Thich, you and the other monks lead the way, Sol, Xel'Aw, and Haemir stay close to the monks, while 'Lil, Bigby, Caelwyn, and myself will take the rear. If something is following us, those of us who are better armored should be between those who aren't if it decides to attack".

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+2=8 ;
Tuesday May 28th, 2019 6:12:11 AM

Haemir seems a bit uncomfortable at the thought of it throwing skmething from its own body.
"Thrown something...? Like a parasite?"
He is grateful for the protection offers and lowdsmhis xbow.

Fand circles higher to have a look... (P reception:8)

Scene 4: SLICED CRYSTAL


GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday May 28th, 2019 2:05:19 PM

Lil dons her armor and straps Ramona in place.

Sol thanks Thich for being their guide after returning Haemir’s spellbook.

Caelwyn immediately straps on his armor and makes preparations to leave.

Bigby wonders out loud what happens if they are attacked near a crystal.

Haemir is uncomfortable with the thought of it throwing something from its own body. He sends Fand up to have a look. {ooc: What form does Fand’s report take, did not have time to look atm.}

Grindar requests that he and the monks lead the way saying that Xol, Xel and Haemir will stay close to the monks. The othes will take up the rear.

As the group prepares Thich speaks quietly. “It is not so dire as to run, prepare your spells being caught early here is better then traveling unprepared though a dangerous area.”

When preparation are complete the group begins to move, getting closer to the monks. As you approach you see they are ready to move our and leave the area to the crystals. Thich agrees with the pattern laid out with Grindar but says he will stay with the rear guard until all are clear of the crystals so he can sing.

One by one the monks intersperse themselves and move with the party singing as they go to keep control of the crystals. The whole party clears the first crystals which can be seen vibrating as you start to lose sight of them, clearly they will reach a critical point soon but you feel you will be far enough to avoid any personal damage.

In front of you you find two small indentation, a red-ish powdery reside lightly covers the inside of each of these and vegetation around them seems to be missing. Past the craters in front of the group are two red ooze like plat creatures, as those you fought before only larger. Behind you there is clearly something coming that may well be beyond your current abilities.

What do you do.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday May 28th, 2019 6:02:00 PM

Sol, seeing the ooze like creatures just calls back to his allies, not so loud as to disturb the singing, but just so he can be heard.

"There are more of those oozing monstrosities up here... I suspect we are between the proverbial rock and a hard place. Should we try to outrun them or fight them?"

He thinks.

"Could we disrupt the crystals and have them cause damage to those thing chasing us?"

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21  5d6=20 ;
Tuesday May 28th, 2019 7:44:04 PM

With Cyrchwr Mawr held in his off hand, Grindar draws the Javelin of Lightning, the party took from the cannibal halflings, and says, "Unless someone objects, I'm going to wait until what ever is following us is within 120ft, and well within the area of the volatile crystals, and then I'm going to zap it's rear end to Gargul, and Sol if you would like to follow up with a Magic Missile, that would be awesome!!! Let's just hope that's enough to set off those crystals!!!"

If no one objects, the creature takes 20 damage (DC 14 reflex for 10) plus whatever the crystals do if they go off. If anyone objects, Grindar will stay his hand and return the Javelin of Lighting back to his javelin quiver, willing to follow whatever course of action the party decides.



Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday May 28th, 2019 9:00:02 PM

"If our path lies ahead, we might be better to cut our way through those oozes in front of us. Better the enemy we see and know we can defeat than an unknown force we are unsure about. Can we safely engage those oozes without setting off the crystals?"

He turns to Grindar. "I agree with your plan, IF we actually get a look at this thing pursuing us. But perhaps we should try to get to a more advantageous position first, or even find a refuge up ahead?"

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Tuesday May 28th, 2019 9:55:55 PM

'Lil takes time to prepare her spells, then.

***

"Umm...that's not a great idea, dude. Those crystals are pretty little, and that thing's pretty big. I don't think they'll mess it up nearly as bad as they'd mess us up. I think we need to push through quickly and keep moving."

'Lil takes Ramona off her back and blesses the party. "May as well deal with these things now anyway rather than wait and find ourselves trapped if that plan don't work."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday May 29th, 2019 11:15:21 AM

Looks like we are between some crystals and some soft spaces." Bigby casts magic fang on himself.to give him a +1 to att and dmg. if it's a fight to be, might as well be prepared. Wolfgang looks at the oozes and somehow feels acid in his mouth, like a bad hangover reaction.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday May 29th, 2019 3:06:17 PM

Behind you there is still the impression of a very large creature advancing slowly towards you. It is distant, a few hundred yards you would guess, but the direction is clear.

Sol quietly signals there are more oozing monstrosities up ahead saying they are between a rock and a hard place. He wonders if the crystals could damage the thing chasing them.

Grinda readies a Javelin of Lightning and readies to wait and throw the javelin at the crystals and creature behind them. Lil does not like this plan. "Umm...that's not a great idea, dude. Those crystals are pretty little, and that thing's pretty big. I don't think they'll mess it up nearly as bad as they'd mess us up. I think we need to push through quickly and keep moving. She suggest better to deal with those things in front to prevent being trapped.

Caelwyn lets the others know his thoughts and his question "If our path lies ahead, we might be better to cut our way through those oozes in front of us. Better the enemy we see and know we can defeat than an unknown force we are unsure about. Can we safely engage those oozes without setting off the crystals?" The monk closest nods at Caelwyn and continues his song. There is not a crystal close by. {ooc: Any crystal is off the map}

In front on the other side of the craters the grassy red ooze clearly have sensed your presence and both roll/slide/slither forward towards the group. An undulating mass extends from the northern most ooze, like a tentacle or arm, rears back as if to throw something as it moves.

What do you do?


'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+2=16 ; 2d6+3=8 ;
Wednesday May 29th, 2019 3:25:40 PM

There is no way 'Lil wouldn't have been on the front lines as soon as there was an enemy to fight instead of 30' back. I hope you don't mind me fudging my starting position.

***

What am I gonna do? I'm gonna step forward and get ready to pound these stupid oozes.

Unfortunately, 'Lil can't reach'em in one round AND attack, so she moves up and gets ready to meet'em head on.

***

Move: Move up
Standard: Readied action - attack w/ Ramona if they get close. Hit AC 16 for 8 damage.

Active spells:

Bless

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=16 ; d3=1 ;
Wednesday May 29th, 2019 4:36:35 PM

Sol speaks up again to the rest of the party.

"Enemy front! We are going to have to push through these oozes!"

And with that he casts Ray of Frost at one of the oozes (16 to hit, 1 point of damage)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzeld - CMD:14 - Fand: HP:18/18 AC:17  d20+5=18 ; d10+1=2 ;
Wednesday May 29th, 2019 7:30:26 PM

Haemir shoots at the creature to the south (Attack:16 - dmg:2) with his xbow. Meanwhile Fand is circling high above the big one further off

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday May 29th, 2019 7:35:59 PM

Caelwyn will immediately move forward to engage the northern ooze, trying to draw its attention away from the spellcasters. He advances on it with trident ready and shield held high, ready to meet its attack. He can't make it there this round, but covers as much distance as he can and takes a defensive action.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday May 30th, 2019 12:37:25 AM

Bigby will move up to where Lil is and ready for combat.

active spell magic fang.

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21 
Thursday May 30th, 2019 5:57:36 AM

With Cyrchwr Mawr in hand, Grindar sprints towards the southern ooze, in an attempt to cut it off, and draw it away from the casters.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzeld - CMD:14 - Fand: HP:18/18 AC:17 
Thursday May 30th, 2019 11:15:32 AM

Haemir will move up behind Bigby & Lil to support them

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=17 ; d4=2 ;
Thursday May 30th, 2019 2:25:09 PM


Know Dungeon DC13 Highlight to display spoiler: { These are variation on a garden ooze. There touch will cause bleed damage. }

Lil moves quickly to intercept the approaching oozes, clearly she was not going to keep to the rear as Grindar had suggested earlier.

Sol advances to range and launches a shard of ice that sizzles into the closest of the creatures.

Caelwyn advances but cannot close the entire gap. Bigby also advances to close the distance and activates magic fang.

Grindar sprints towards the southern ooze to cut it off from the casters.

Haemir fires a crossbow bolt that sinks into the southern ozze before he moves up behind Bigby and Lil.

The monks move to join the battle but they do not make it quite to the hostile ooze yet. One of the monks hangs back and continues to sing as does Thich.

The northern ooze advances, stopping about five feet from the most forward combatants and lashes out at Lil. {Hit: 17 | Dam: 2}

The second ooze skirts to the side, it is unclear what it is head for. Perception 13 Highlight to display spoiler: { It would appear to be heading for the monks that are still singing. Probably the sound is attracting it. }

Blue Ooze: AC: 16/16/11 HP: -3
Red Ooze: AC: 16/16/11 HP:


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzeld - CMD:14 - Fand: HP:18/18 AC:17 
Thursday May 30th, 2019 2:27:27 PM

Haemir will move up behind Bigby & Lil to support them

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14  d20+2=19 ; d20+6=10 ; 2d6+3=14 ;
Thursday May 30th, 2019 3:38:15 PM

"OOZE, YOU JUST WASTED YOUR WHOLE LIFE." 'Lil wastes no time turning on the ooze that attacked her, smashing Ramona into the thing.

Hit AC 19 for 14 damage.

Perception: 10.

***

Move: 5' step
Standard: Hit AC 19 for 14 damage.

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21  d20+4=6 ; d20+7=24 ; d20+7=16 ; d8+6=10 ;
Thursday May 30th, 2019 5:36:28 PM

dungeoneering check 6
Perception 24 "Hey guys it seems that the oozes are attracted to the monks singing", Grindar says while he steps up to the red ooze and and delivers a two handed attack dealing 10 damage.

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage 
Thursday May 30th, 2019 5:52:10 PM

Xel'Aw starts poeming, or however the verb form of poetry is supposed to be. It is his function, after all.

Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=12 ; d20+1=7 ; d3=2 ;
Thursday May 30th, 2019 7:13:31 PM

Sol continues to fling magical cold beams at the Ooze.

"We must fell them quickly lest we get caught by whatever is chasing us!"

((Perception - 12, Attack 7, Damage 2))

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+6=23 ; d8+4=7 ;
Thursday May 30th, 2019 8:57:52 PM

Caelwyn glances at Grindar, who is charging the southern ooze alone. He decides it will be best to kill the northern ooze as fast as possible, then to go and support the half-orc. "Out of our way, slime - we don't have time for you today!" Caelwyn closes the gap to the northern ooze and attacks with his trident.

Attack 23, Damage 7

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzeld - CMD:14 - Fand: HP:18/18 AC:17  d20+2=13 ; d20=9 ;
Friday May 31st, 2019 2:10:09 AM

(Perception:13) Haemir spots where the creature is going but for now performs his signature Storm Blast missing...

Bigbywolf - Carl subbing  d20+5=24 ; d20+5=7 ; d6+1=4 ; d6+1=3 ;
Friday May 31st, 2019 12:26:15 PM

Bigby watches on as 'Lil and Caewlyn slaughter the closest ooze. He nods approvingly, then guides Wolfgang through the crowd and heads to back up Grindar. He fires a bolt at the remaining ooze as they approach.

Hit AC 20 (crit confirm 3) - 4 damage (7 total if crit, unlikely as that is)

*forgot to add the -4 for firing into a melee

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=10 ;
Friday May 31st, 2019 2:08:55 PM

Xel starts pomeing to support and aid his companions. {ooc: pomeing - its canon now}

Haemir moves up behind Bigby and Lil to support them while Lil steps up and lands a heavy blow on the ooze. Its form quivers but it does not lose form. Elijah’s beam of ice goes wide of its target but Caelwyn closes the game and lands a solid bow with his trident. The ooze shakes, shudders and pops in a shower of red goo mixed with grass. Perception DC13 Highlight to display spoiler: { You get the feeling if this ooze had been more mature this goo would be harmful in some way. }

Grindar lets the others know that the second ooze appeared to be trying to get around the group to the singing monks before landing a blow on the remaining ooze. Bigby chares across the area firing a crossbow bolt as he comes. The bolt sinks in causing some damage.

The remaining ooze sloshes and slaps at Grindar but cannot connect with its blow. {Hit: 10}

The three monk advance and Thich continues to bring up the rear, stay near Xel to cover him if needed.

_____________________________________________
*DEAD* Blue Ooze: AC: 16/16/11 | HP: -25 *DEAD*
Red Ooze: AC: 16/16/11 | HP: -10 HP


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=21 ; d20+1=17 ; d3=2 ;
Friday May 31st, 2019 2:23:56 PM

Sol follows up his poor show, with another Ray of Frost on the remaining Ooze.

"Come on, have at them!"

((Perception passed, 21. Attack 17, Damage 2))

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=6 ; d20+2=17 ;
Friday May 31st, 2019 8:09:29 PM

Perception 6

Noticing nothing unusual, Caelwyn leaves the northern ooze to dribble into the grasses and immediately heads south. He cannot get there in one turn, but will move as quickly as possible to help Grindar and Bigby against the next ooze. As he runs, he looks behind them to see if the shadowy, threatening figure is still pursuing them.

Perception 17

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21  d20+6=20 ; d20+6=18 ; d8+4=10 ; d8+4=11 ;
Saturday June 1st, 2019 7:35:14 AM

Grindar lashes out with both ends of Cyrchwr Mawr connection both times against the ooze

main hand
hits AC 20 for 10+1=11 damage

off hand
hits AC 18 for 11+1=12 damage

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzeld - CMD:14 - Fand: HP:18/18 AC:17  d20+1=17 ; d6+1=6 ;
Saturday June 1st, 2019 8:01:44 AM

Haemir moves to (15,U) and stormblasts the second ooze (Touch Attack:16 - for 7 dmg & possibly grants -2 to oozes next attack round) (includes poem bonus).

Fand is high above the second ooze.

"I have a possible plan.. we could retreat from the bigger ooze and Fand could drop the thunderstone she's wearing around her neck... the boom would set off the crystals ... but I have no idea if that would be wide spread... Any thoughts Thich"?

'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Saturday June 1st, 2019 2:03:07 PM

'Lil takes a double move to get closer to the last ooze, stopping just short of opening herself up to an attack as she does so.

"Sounds like a neat plan, but we'd probably be better just pounding the thing and then moving on before that terror descending on us eats everyone."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzeld - CMD:14 - Fand: HP:18/18 AC:17 
Sunday June 2nd, 2019 2:07:10 PM

"I', on about the terror"..

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=8 ;
Sunday June 2nd, 2019 11:41:00 PM

Bigby moves to v 19 and attacks the ooze with a claw attack (8 swing and a miss). Bigby somehow cant' shake the feeling that he's being outplayed by gelatin.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday June 3rd, 2019 2:45:17 PM

Sol barely makes it close enough but doe mange to connect with another ray of frost.

Caelwyn laves the northern ooze and heading south getting closer to the remaining target. As he looks he still sees disturbances far off in the grass to show they are being pursued.

Bigby from attacks with claw and misses which might be just as well as he can be sure the acid would have burned again. Grindar lands two blows on the remaing ooze and it too quivers and pops in a shower of red goo mixed with grass.

Haemir moves but can save his spell as the attacks from Grindar have finished off the ooze. He does announce his plan "I have a possible plan.. we could retreat from the bigger ooze and Fand could drop the thunderstone she's wearing around her neck... the boom would set off the crystals ... but I have no idea if that would be wide spread... Any thoughts Thich"?

Thich catches up as you Haemir asks for his thoughts. “I do not know what it is that follows up. Clearly something corrupted as many things were during the return of the Sargrass. Your plan might work, I do not think there is a consistency to the strength of the crystals explosions so it is unlikely to be a death blow.” he looks back “Maybe it will slow I so we can reach our goal? Maybe kill it? Maybe make things worse, who is to say.”

Lil moves closer stopping just short of the now dead ooze. "Sounds like a neat plan, but we'd probably be better just pounding the thing and then moving on before that terror descending on us eats everyone."

The monks catch up with the group and continue their song as they move to three sides of the party. It would appear they are attempting to cover as much area as possible despite there being no crystals around that you can see.


'Lil - (Carl) - 17/17 HP - AC 11/11/10 - CMD 14 
Monday June 3rd, 2019 2:57:25 PM

'Lil's disappointed to see Grindar popped the last ooze before she could have'a wack at it, but what'cha gonna do?

"So, time to move, yea? I worship the god'a bravery, not the god'a dying to prove how tough you are. Let's get."

With that, 'Lil's ready to beat feet.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday June 3rd, 2019 4:36:55 PM

Sol chuckles at 'Lil's words.

"That does seem like a wise idea Lil. I second it."

Grindar, Son of Grindor (Jeremy Canaday) AC 16/12/14, CMD 17, HP 21/21 
Monday June 3rd, 2019 5:27:36 PM

"Let's make a break for it, while we can, but if there is a chance that Fand's thunderstone might slow it down, it's worth try", Grindar says. He then adds, "I can hurl the Javelin of Lighting at it as well, maybe the combination of the lighting and exploding crystals will be enough to drop it, or at least make it reconsider attacking us".

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday June 3rd, 2019 9:23:55 PM

"Let's move, quickly! That...thing is coming." Caelwyn glances behind them. "Grindar, I agree, but let's use that plan as a last resort, if it gets close enough to actually think about attacking us. It would be ideal if we could outdistance it to a safe location."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17 
Tuesday June 4th, 2019 7:02:42 AM

Haemir shouts to Fand: "Fand .. wait till we are clear and drop the stone on it...".

Reloading his xbow he continues "Let's go"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday June 4th, 2019 11:51:20 AM

hearing what everyone has to say, and mulling over what a real hero would do...he decides to run for it with everyone else. [i]I guess a real hero would live.[/b]

Xel'Aw (Grant) 7/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 6 Dex Damage 
Tuesday June 4th, 2019 1:36:39 PM

Xel'Aw follows Bigby. He's not some adventurer hero or bound to a courage diety like Lil. Nah, running is totally good in the books - I mean, you can't write the books if you get killed in the action.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20=20 ; 8d6=34 ;
Tuesday June 4th, 2019 3:40:35 PM

lil is disappointed that Grindar popped the last ooze and wants to get moving. Sol agrees with beating feet.

Grindar likes the idea of the thunderstone and suggest his javelin of lightning as well. Looking back whatever is coming is too far back for the javelin at this point though.

Haemir agrees with he stone wanting the group to be clear, which they are by quite some bit. Bigby too agrees that this is the best action because a dead hero can do no further heorics. Xel follows Bigby’s assessment.

Several hundred yards back a fetching blue parrot circles far above the perusing gargantuan creature. It has its orders and waits for the proper moment. Though the birds eyes you would see a very large, one could say gargantuan, mass of writhing vines and ooze. This one is different in more then size because there is a clear front and it is motivate to smash along after the brave heroes it chases. As its front nears the crystals the monks had been singing too the stone falls from the parrots grasp. {Rolled an attack, anything but a 1 I was making dead on….. the roll was a 20!}

The stone rotates at it falls, its almost pretty to watch if you did not know what force it contains. It strikes the crystal at the same moment the creature would have passed it directly to its right. If an ear was near it would hear the defining roar as the magic in the stone activates. The sound waves push out and cause a ripple in the creature doing little, what is done to the crystal is another matter. Having landed directly on an imperfection the crystal detonates followed by two more nearby crystals. Dirt, crystal and at least some part of the creature are flun high into the air, don’t worry gentle readers, Fand dodges it easily.

The bird looks down at the result and makes a beeline for Haemir to tell his story.

The group is moving but within 42 seconds of the explosion the parrot arrives.

Hamir Highlight to display spoiler: {
{OOC: Haemir I would give the actual words use to you, you should dictate the voice. The message is that Fand is very proud of his amazing accuracy. The explosion was a site to behold and the total mass of the creature is greatly reduced though it is not dead. {34 Damage.} While not dead it is smaller now only huge.
}

Ahead of you, fifty to seventy yards away, you can now see four smaller ooze creatures, clearly results of earlier ooze ejections, headed towards the group. They are not as fast as you could be bypassed but doing so would risk being fatigued. {DC10 Fort or Fatigued after the thirty minutes it will take to avoid}

What do you do? Prepare for battle or avoid this problem?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+4=7 ;
Tuesday June 4th, 2019 4:23:24 PM

Fand does a barrel role as she flies back towards the group... As she catches up she craws: "It was a gargantuan mass of writhing rubbish but I got it good. Blew bits off everywhere, buuut it's still huge..."

Haemir fires a bolt that goes wide at one of the oozes up front as he runs.

"Shall we deal with these and then javelin the beast as it gets nearer"?

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=10 ; d3=2 ;
Tuesday June 4th, 2019 5:23:20 PM

Sol shrugs at Haemir's suggestion.

"I am no certain we would be capable of taking it friend, running may be the wiser option... but if the others will want to fight, I will too."

He prepares for a fight but doesn't start it himself.

((Prepare an Action, if others attack the Oozes, Sol will cast Ray of Frost at the nearest ooze 10 to hit and 2 damage))

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+4=20 ; d6+4=8 ;
Tuesday June 4th, 2019 5:23:46 PM

"Works for me Brother!" Grindar says in answer to Haemir's question, He then draws a mundane javelin, hustles forward 20ft, and hurls it at the closest of the smaller oozes.

Hits AC 20 for 8 damage

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17 
Tuesday June 4th, 2019 5:39:31 PM

"To be clear Sol, I'm not saying we fight it... I'm saying when it gets near we give it the same treatment again, this time with the Javelin"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=19 ; d8+2=7 ;
Tuesday June 4th, 2019 9:45:17 PM

"Let's take care of this smaller ones, I suppose..." Caelwyn pulls out his masterwork composite longbow and fits an arrow to the string, advancing to within range of the closest ooze. As soon as he is within range, he will loose the arrow.

Attack 19, Damage 8 (should have been d8+3, sorry)

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+4=8 ;
Tuesday June 4th, 2019 10:06:50 PM

**'Lil's bless spell should still be in effect!

"and here I was thinkin' we would end up runnin' around these things. You guys are all right."

'Lil readies Ramona and charges at the closest ooze (the one within 50'), but it's hard to charge with the big 'ol hammer...

***

Full round: Charge and attack closest ooze. Hit AC 8 - almost certainly a miss.

AC at -2 until next round.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+3=11 ; d6=2 ;
Wednesday June 5th, 2019 2:17:07 PM

Bigby will take out his crossbow a move and use it to strike the blob. (11 att, 2 dmg if hit). Bigby adjusts his life philosophy for the moment, well if everyone else is going to fight, then I guess running away wouldn't be heroic

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday June 5th, 2019 2:56:58 PM

Haemir suggests waiting for the great beast to near and using the javelin. Sol shrugs at Haemir’s suggest thinking it is wiser to run. Haemir clarifies that the idea is to wait, javelin and then run if needed. {ooc: At least that is what the GM think is being said}

Grindar is fine with Haemir’s idea and readies a javelin but cannot throw yet as the smaller oozes are too far off.

Caelwyn readies and arrow and lets fly when the smaller oozes get in range, at 100 feet. The arrow connects sinking in. The ooze continue forward and when he can Grindar throws a javelin which connects with the lead ooze. Bigby adds to the artillery attack by firing off a crossbow bolt.

Lil readies and starts charging the moment the lead ooze pokes out from around a rocky area. Her stride is long and powerful but her aim is off and she fails to connect with Ramona. The ooze lashes back but it to misses. {Hit: 10}

The monks drift off to investigate a few rock formation to insure there are not crystal surprises to be found in the. {ooc: Rock areas are difficult terrain.}

The ooze continue to advance on the party front.

Behind the large creature is still far off, it would be some time before it catches up with the party. Still Fand knows it is moving quicker then you would expect for something so large.



Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage 


Wednesday June 5th, 2019 4:32:54 PM

Xel'Aw is winded from catching up with the group. Carrying his pack is heavy, and speaking to rhyme too difficult for a bit.

"This greater fear chases us
But our courage does not lie
As our enemies die
But as we battle them thus."


Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.



Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+4=22 ; d8+4=11 ; d8+4=7 ; d6+4=5 ;
Wednesday June 5th, 2019 5:17:12 PM

Grindat moves 20ft which puts him within 30ft of the southern ooze. As he moves he draws another Javelin and hurls it at the ooze
Hits AC 22 for 5 damage

Please ignore the d8 rolls I messed up

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21 
Wednesday June 5th, 2019 5:18:58 PM

oops, forgot to add the 1 from Xel'Aw's poem so the damage is 6 from Grindar's javelin.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=17 ; d3=3 ;
Wednesday June 5th, 2019 6:29:08 PM

((OoC: I'm assuming Sol's first Ray of Frost missed?))

Sol will move so he's about ten feet behind Lil, and fire another Ray of Frost at the Ooze (17 to hit, 3 damage)

"We had best keep pressing on through these creatures..."

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+5=24 ; d6+2=7 ;
Thursday June 6th, 2019 12:12:31 PM

Haemir steps forward and stormblasts the creature on Lil or if dead next nearest (attack:20 if in to combat/24 if not for 7 dmg- gives creature -2 to attack roll for a round. Need to be within 30')

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20=18 ; d6+1=3 ;
Thursday June 6th, 2019 12:19:26 PM

Bigby will reload his crossbow and attack at the blob in front of 'lil (18 with the -4 added, 3 dmg, with the bard's help).

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+3=11 ; 2d6+4=15 ;
Thursday June 6th, 2019 2:40:31 PM

'Lil's feeling pretty pumped between her bless spell and Xel's singin'. Let's see if that translates to anything.

...nope!

***

Hit AC 11 for 15 damage on the off chance that hits.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+3=21 ; d4=1 ; d4=3 ;
Thursday June 6th, 2019 2:48:43 PM

Xel catches up and continues, despite being out of breath, inspiring the group.

Grindar moves forward and buries another javelin in an ooze as they approach.

Sol, having missed with his last spell, moves up and this time connects with a shard of ice while calling to the others “We had best keep pressing on thought these creatures…”

Haemir steps up near Bigby and calls forth a stormblast dealing more damage to the blue ooze.

Bigby holds his position and firest andother bolt at the blue blod again hitting his target.

The ooze facing Lil is in bad shape but her swing is…. not good at all really, missing by five inches. Even the effects of Haemir’s spell cannot save her from some damage.. {Hit: 21 | Dam: 1+3 acid}

The other three oozes continue their slow advance towards the part leaving a light film of filth behind them.

The monk in blue moves up to intercept the northern {red} ooze so it cannot get to the castere. His song has stopped and in a horse voice he mumbles. “Going to melt me hand hitting this like the poor wolf’s mount.”

The other monks advance as well including Thich who comes up near Sol.

Far behind you, hundreds of yards, your pursuer peruses.

_______________________

Red Ooze: AC 16/16/11 HP:
Green Ooze: AC 16/16/11 HP: -13
Blue Ooze: AC 16/16/11 HP: -18 | -2 on Attacks 1/1
Yellow Ooze: AC 16/16/11 HP: -6


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=4 ; d3=2 ;
Thursday June 6th, 2019 6:06:59 PM

Sol tries to cast another spell at the one in front of Lil, in an attempt to reduce their numbers as fast as possible.

((Attack - 4 Damage - 2))

"CURSES!!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+3=23 ; d20+3=9 ; d8+4=10 ;
Thursday June 6th, 2019 7:17:02 PM

Caelwyn moves forward, next to Haemir, and lets fly another arrow at the northern-most ooze. "Another arrow, and then its time to get in there..." he thinks to himself.

Not the worlds greatest archer, Caelwyn is amazed at his own accuracy, and the arrow sinks deep into the ooze in front of him.

Attack: Nat 20! Not sure if a 9 to confirm quite does it?

Damage: If no crit, 10 damage. If crit is accepted, 30 damage, I believe? x3 crit with longbow?

ACDM Ninja edit: Crit damage is rolled multiple times, not just multiplied. In this case, you'd roll 3d10 for a crit, not 1d10x3. I didn't know this until recently when Cayzle called me out on it. That dude will get you every time...


BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+5=7 ;
Friday June 7th, 2019 1:51:00 AM

Bigby reloads his crossbow and fires at the green ooze (assuming it doesn't have cover, otherwise fire at one of the others). att: 7. "Take that!" just going to pretend to the others that I'm contributing here. "ha ha!" Wolgang rolls his eyes at Bigby.

'Lil - (Carl) - 12/17 HP - AC 17/11/16 - CMD 14  d20+3=8 ;
Friday June 7th, 2019 2:06:25 AM

Seems 'Lil's either poundin' the stuffing outta the bad guys, or poundin' the stuffing outta the ground. No in between.

This round, she pounds ground.

Hit AC 8. Miss.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+6=17 ; d20+6=8 ; d8+5=10 ;
Friday June 7th, 2019 4:44:36 AM

Grindar takes a 5ft step and releases a full round attack on the yellow ooze. hitting with his main hand, but swinging wild with his off hand.

Main hand Hit AC 17 for 10 damage

Off hand misses

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+5=16 ; d6+2=6 ;
Friday June 7th, 2019 11:08:05 AM

Haemir storm blasts the green ooze (ranged touch attack:16 for 6 dmg & -2 to its hits roll for a round)

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage 
Friday June 7th, 2019 1:30:24 PM

Xel'Aw continues poetry as he walks [/i](double movement)[/i] between Thich and Sol and to get behind 'Lil (O7)

"Squash the oozes now
Healers we have in spades
Clear forward thus how!"




GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=14 ; d3=3 ; d20+5=15 ; d20+5=21 ; d4=1 ; d4=1 ; d20+4=14 ; d20+6=11 ; d20+4=12 ;
Friday June 7th, 2019 1:40:42 PM

Sol again launches a spell at the ooze squared off with Lil but cannot connect. Caelwyn moves next to Haemir and connects with another arrow, it is a good shot but not as good as it could have been. Bigby fires off an attack at the green ooze but misses by a solid foot.

Lil again swings at the ooze but cannot connect and pounds the ground again. Grindar steps in while drawing blades and lands a deep cut on the yellow ooze.

Haemir launches off another storm blast that finishes off the green ooze. Xel moves up behind the other encouraging the companions to squash the oozes.

The monks move up and each tries to land a single blow on the ooze. Sadly all, even the red who is flanking, miss. {Hit: 14/11/12} It is clear they are not the most practiced combantants.

The remaining three oozes continue to move forward and now all are in a position to attack. The red ooze meets a monk but misses its attack. {Hit: 14} The blue ooze misses Lil and looks to be in very rough shape. {hit: 15) The final, yellow, ooze manages to connect with a wet slap on Grindar but for mimimal damage. {Hit: 21 | Dam: 1+1 acid}

Far behind you know the inevitable and unseen larger ooze moves forward.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 19/21  d20+6=26 ; d20+6=17 ; d20+6=11 ; d8=2 ;
Friday June 7th, 2019 4:57:55 PM

Grindar swings Cyrchwr Mawr for another full round attack.

main hand natural 20 with a 17 confirmation. (to bad oozes are immune to crits) for 6 damage

off hand misses

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+6=14 ; d8+4=7 ;
Friday June 7th, 2019 10:15:53 PM

Caelwyn glances behind him as he pulls out his trident. "Let's hurry this up, people. That thing is coming, and I don't think we want to be here when it arrives."

He promptly moves forward and attacks the red ooze, stabbing at it with his trident.

Attack: 14 Damage: 7

'Lil - (Carl) - 12/17 HP - AC 17/11/16 - CMD 14  d20+3=20 ; 2d6+3=15 ;
Friday June 7th, 2019 11:23:18 PM

'Lil screams in frustration and, proving once again that she works better when angry, she brings Ramona crashing down on the stupid blue ooze.

Hit AC 20 for 15 damage.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+1=5 ;
Saturday June 8th, 2019 4:20:12 AM

Haemir fires a Storm Blast at the red Ooze missing

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+3=7 ;
Sunday June 9th, 2019 12:36:50 PM

Bigby reloads and fires another crossbow bolt at the same ooze or another one if dead. att 7.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=6 ;
Monday June 10th, 2019 4:22:46 AM

Sol, frustrated at his lack of connecting with the ooze, fires another Ray of Frost, and completely misses again.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+4=21 ; d6+3=9 ; d6=4 ; d20+5=11 ;
Monday June 10th, 2019 1:25:40 PM

Grindar connects with a powerful blow, against a creature of greater complexity it clearly would have been even more powerful. Still it is enough to pop the ooze he was facing.

Caelwyn urges his companions haste, steps up and hastily misses the target of his trident.

Bigby, Haemir and Sol each miss their respective attacks but Lil connects. Her blow is mighty compressing the side of the ooze near her and popping the far side. A spray of slimy blood red grass rockets away from her.

The green monk lands a solid blow on the remaining ooze (Hit: 21 | Dam: 9} but burns his hand in the process and grimaces in pain. The ooze lashes back at the monk but misses as well.

One badly damaged ooze is left. Those near the northern ooze also, out of the corner of their eye, catch what looks to be a relatively new wagon wheel laying next to a rock. There may be another few pieces boards laying there as well.

Oh, and behind you, well you know….

_______________________

Red Ooze: AC 16/16/11 HP: -19
*DEAD* Green Ooze: AC 16/16/11 HP: -23 *DEAD*
*DEAD* Blue Ooze: AC 16/16/11 HP: -33 *DEAD*
*DEAD* Yellow Ooze: AC 16/16/11 HP: -22 *DEAD*


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=3 ;
Monday June 10th, 2019 3:07:56 PM

Sol flings another Ray Of Frost, but it goes wide.

"WHY CAN I NOT HIT ANYTHING TODAY?"

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=15 ; d6+2=6 ;
Monday June 10th, 2019 4:25:51 PM

Bigby frustrated with modern contraptions decides to put away the crossbow with his move. He will then cast guidance on Haemir giving him a plus 1 to attack. Wolfgang then moves carefully around the ooze to n2 and attempts to bite the ooze knowing full well this may hurt if it connects, (15 att, 6dmg).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 19/21 
Monday June 10th, 2019 5:04:02 PM

Grindar makes a double move action, making sure to skirt the so as to avoid the rough terrain, in an attempt to get closer to the final ooze.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+6=21 ; d8+4=12 ;
Monday June 10th, 2019 8:55:08 PM

"Get out of our way, slime!" Caelwyn stabs at the ooze again with his trident, plunging his trident into the heart of the creature.

Attack 21, Damage 12

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+2=3 ; d20+2=8 ;
Tuesday June 11th, 2019 5:55:12 AM

Feeling Bigby's spell tingle through him Haemir steps to one side to get a better shot at the last Ooze, as he does his ankle catches on a root and he face plants ground unceremoniously missing with the Storm Blast in just about the worst way possible. (nat:1). For a second he wonders what spell Bigby cast but then says out loud: "Are these oozes lucky or what"...?

Getting back to his feet (move action) he stares back at the approaching menace.

"Monks are there army more crystals we can lead that thing by?"

Fand swoops around to give the next person attacking flanking (missing with her own attack)

'Lil - (Carl) - 12/17 HP - AC 17/11/16 - CMD 14 
Tuesday June 11th, 2019 9:22:50 AM

'Lil makes her way up to the last ooze, but Caewlyn's taken care of it. For a moment, 'Lil wonders how much better she'd be with Ramona if she hadn't had to do all that clergy stuff. She shoves the thought violently away and slaps Caewlyn on the back. "Atta'boy, C. Now time to go, yea?" 'Lil's already heading away from the big bad thing coming their way.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday June 11th, 2019 2:16:50 PM

Bigby casts a spell to improve Haemirs accuracy and charges forward towards the ooze. Haemir bolstered by the spell starts to cast, steps to one side for a better shot and catches his ankle before tumbling to the ground. Dusting himself off he questions the luck of the oozes.

Sol launches another ray of frost that misses by a country mile. Grindar closes but is not in time. Caelwyn finally brings down the final ooze that pops just as the others had.

Lil makes he way over and congratuls Caelwyn "Atta'boy, C. Now time to go, yea?"

With the ooze dead Haemir asks the monks “Monks, are they any more crystals we can lead that thing by?”

The green monk, wrapping a cloth on his burnt hand, responds looking the direction you are moving. His voice is horse from the singing they have been doing and talking is clearly a strain. “That way but not many. We should hit one if were lucky. Looks like someone else is moving there too.” Gesturing to the broken wheel.

Inspecting the wheel you find that it is indeed a brightly painted wagon wheel with very fresh damage. Tracks of horses and some footprints can be seen in the soil.

Survival DC08 Highlight to display spoiler: { Several wagons, at least three, one you would guess rigged a sort of sled to replace the damaged wheel. }

Survival DC12 Highlight to display spoiler: { You would guess they are thirty minutes ahead of you, half way to your destination. }

Also near the wheel are some other damaged boards, painted garishly. One has the letters n’ Eels painted on it.

You know what is behind you so no need to dwell on it now is there.

What are you doing now?


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+5=20 ;
Tuesday June 11th, 2019 2:51:28 PM

Haemir studies the wheel and soil nearby, the bang to his head seems to haven woken him up as the details seem super clear to him (Survival:25).

"Looks like enough tracks for several wagons, maybe at least three? Maybe one is running slow... Probably half an hour ahead of us. We need to head that way anyway so, let's get to it. Fand scout ahead will you?"

Fand flies up and ahead ...

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=5 ;
Tuesday June 11th, 2019 3:40:43 PM

Sol just looks at the wagon confused.

"I have no idea what has happened to it, it was obviously damaged, I assume it was attacked by something. Perhaps we could follow the other Wagons that Haemir believes there to be?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 19/21  d20+7=23 ;
Tuesday June 11th, 2019 5:00:39 PM

Survival 23

Grindar confirms what Haemir says as they examine the wheel, tracks, and debris, adding, "They could be in danger, we need to catch up with them!" He finishes by saying, "Maybe they can offer some help against our stalker".

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=19 ;
Tuesday June 11th, 2019 10:41:17 PM

"Let's go!" Caelwyn glances over his shoulder as he urges the others forward. "Hopefully we catch up to these folks, maybe we can be of help to each other. But it won't make a difference if that thing catches us first..." He immediately moves forward at whatever pace the others can manage, keeping his eyes out for danger before and behind them.

Perception 19



Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - Status: Dazzled - CMD:14 - Fand: HP:18/18 AC:17  d20+2=8 ;
Wednesday June 12th, 2019 5:37:11 AM

Fand swoops up high (Perception:8) and tries to see what's ahead and if she can catch up.

Xel'Aw (Sub - Rich) 
Wednesday June 12th, 2019 9:47:20 AM

Seeing the last of the small oozes drop Xel'Aw breaths a sigh of relief and collects his thoughts.

"And all that could now be heard
was the pitter-patter of feet,
''Tis time to run my away my friends
The time to be discreet
"...

Then with a bow to his audience ...

He legs it.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+4=10 ; d6=6 ;
Wednesday June 12th, 2019 9:53:24 AM

'Lil looks at the ruts in the ground, then at Grindar. "You can tell all that from some lines in mud? That's brilliant."

Noticing she's bleeding, and that a few others are hurt, 'Lil channels some positive energy. "There, that's better. Now, time to run, yea?"

'Lil starts moving.

***

6 HP healed.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=24 ;
Wednesday June 12th, 2019 11:16:19 AM

Bigby and Wolfgang move with the party towards the wagons. perhaps best that the party all gets there together, afterall don't know what other problems may occur or if we need the monks for the crystals, but if needed, we (wolfgang and I) can get there quicker. (survival 24).

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday June 12th, 2019 12:11:24 PM

Seeing that she and others are hurt Lil channels to heal up the team {Healing: 6} before complimenting Grindar on his tracking ability.

Haemir lets the group know that there are tracks leading from the broken wagon wheel. Several wagons, one is running slow and they are about half an hour away. He quickly sends Fand to investigate. Grindar confirms Haemir’s ideas and suggest they move to offer help or possible even find an allie.

Sol looks, thinking someone said wagon, but only finds a broken when and a few boards.

Caelwyn agrees and gets the party moving. Xel sighs with relief and collects his thoughts while finishing his verse. With a bow he gets moving with the others.

As the party moves Fand’s bright blue form flashes though the sky circles, swoops and heads back.

Calewyn is the first to spot the circle of wagons ahead. Each is brightly painted looking like traveling merchants or maybe a circus, there is activity but he is not close enough to see what is happening. He does see Fand flying back first as well.

Fand swoops down landing on Haemir shoulder and starts quickly letting him know what was seen.

Fand relays what he saw on his flite as the group keeps hustling forward. Five wagons in a circle there were people in the wagons firing off crossbows as well as a few on the ground. One thing he did note is that it appeared there was a boy holding what looked like a wooden great sword. The crossbows were firing at more of the oozes that appeared to be moving towards the wagons. Also there may have been a dead body by the oozes, of which he saw three. The oozes seemed to be back near the body as the bolts kept flying. The people in the wagons are not good shots.

In all you have made it about half way to the wagons by the time the bird is back and relays its message.



Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Wednesday June 12th, 2019 1:35:24 PM

Sol looks deeply concerned.

"We should go and help them!"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 19/21 
Wednesday June 12th, 2019 5:17:49 PM

When Grindar hears Fand's report he springs into action. He begins to run as fast as his powerful legs can carry him oblivious to everything but the fact that people are dyeing. He yells over his shoulder, as he departs, "Follow as you can!".

As Grindar approaches the wagon train he yells out, "Don't shoot, I'm here to help!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=7 ;
Wednesday June 12th, 2019 9:28:50 PM

"More of these bloody things, Domi curse them..." Caelwyn mutters to himself. With a glance over his shoulder to get an idea of how quickly they are being pursued, he hurries after Grindar as quickly as he can. His trident is ready to throw at the nearest ooze as soon as he is within range.

Perception 7

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17 
Thursday June 13th, 2019 7:48:44 AM

Haemir starts to run as well, looking first how far behind Cthulhu is.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Thursday June 13th, 2019 10:06:49 AM

"Don't much think they're intelligent, Caelwyn. Probably don't give a darn if they're cursed or not."

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday June 13th, 2019 10:28:54 AM

Bigby will keep up with party after the wagons until there's something better he can do.

ooc: in response to Riches Cthulhu. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

GM Ryan Maps and Artwork Race to Crystal Mountain  d20=4 ;
Thursday June 13th, 2019 1:59:52 PM

Map updated

The group, having noticed the tracks and the broken wagon wheel, moves off at as much of a run as possible on uneven ground covered in thick tall grass that has razor sharp areas. Still make good time. Grindar Son of Grindor is the first to moves and runs for all he is worth, sadly his heaver armor stops him form outpacing the others as he had hoped. He is probably realizing that, armed and armor, he is no faster then a dwarf with a burning beard heading for a well.

The monks have been singing for some time and are a bit winded, they run but not quite as fast. Those with more armor pull ahead, fearing the grass less, but all arrive at close to the same time just with some less than conventional spacing.

After a short time, the circle of wagons comes into view. The wagons themselves are multicolored with signs and adverts can be seen hanging form their sides. Things are happening too fast to stop and read but there are many colors; purple for the biggest wagon, yellow with bird cages and fish tanks, red, green and finally one of bare wood. In the center are at least a dozen horses, eyes wide with fear as the stomp the ground snorting and ready to run. They are held in place with a very light rope, probably something they could break to escape before anything could kill them.

From windows and under tarps many light crossbows stick out launching a bolt as fast an unpracticed person can manage to do it. Many of the bolts go wide some landing many yards from the target and one, shot the wrong way, nearly clips Caelwyn as he approaches.

To the south of the cart are three of the seemingly abundant oozes. They pulsate and flow around each other as they move over a dead body that there acid dissolves. You do not see many crossbow bolts sticking form them an assume that the meal is more interesting then the threat that the crossbows pose.

A boy has just scampered from the wagon as a high voice yells to him “Blain no! You will die!” The youth, probably 11, yells back. “ITS BROM NOW AND YOUR TISHE’!" the quiet to himself" "Not Blain and Daphne!” He wears what at first looks to by mithril plate but is quickly seen to be a wooden theatrical version of the armor although his breastplate seems real enough. In his hands he holds what is clearly a wooden, though good quality, greatsword. As you close the boy lets out his best battle cray and charges at the red ooze, his floppy red hair bounces as he runs. His small muscles flex as he swings missing his target. The oozes quiver and start to move away form their meal.

As the sword swings the higher voice yells again. “NO!” The girl, maybe 13 with read hair, who yelled hops from the cart. She carries a staff with a piece of green glass in the end and, as anyone who can cast a spell recognizes, attempts and fails to cast acid splash.

In side the wagons there is jostling and calls of dismay as the adults begin to climb out of the wagons only to stop and stare as you all arrive on the scene.

The scene stands in tableau as the party arrives on the scene.

Map updated


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20=7 ; d20+4=18 ; d6+4=7 ;
Thursday June 13th, 2019 5:18:43 PM

Seeing the kid putting himself in harms way, Grindar tries to run for one more round in hopes of forcing himself between the ooze and the boy, however he just doesn't have the endurance to pull it off (needed a 10 or higher, rolled a 7). All he can manage is to move 20ft while drawing a javelin and then hurling said javelin at the ooze. as he prepares to hurl the javelin he yells out, "Get back Kid, I don't want to accidentally hit the great Brom with my Javelin!"

Hits AC 18 for 7 damage

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d4+1=4 ;
Thursday June 13th, 2019 6:32:53 PM

Sol rushes forward and immediately focuses and aims a Magic Missile at the Ooze the kids was fighting. ((4 damage to the ooze))

"Get back, we are here to help. You must be ready to run, something less savoury was chasing us..."

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+3=4 ;
Thursday June 13th, 2019 10:46:21 PM

"BIGBY MOVE!" shouts 'Lil as she charges at the yellow slime.

She sure hopes he does, cause she's comin' through! Maybe it's best if he don't though. Her form is ALL OFF.

***

IF Bigby moves, charge at yellow slime. Hit nat 1. Bother.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+9=26 ;
Thursday June 13th, 2019 11:24:09 PM

Caelwyn, sizing up the situation, decides to protect Grindar's flank as he runs to deal with the three oozes and protect the boy. As he runs, he calls to those inside the wagon: "Don't worry, friends, we will help you kill these creatures! But as my companion said, we must all then be ready to move out - something worse than this is coming! Please, trust us if you want to live!" Diplomacy 26

He will, as soon as he is in range and Grindar is not in his way, throw his trident at the blue ooze. But he can't make it into range this round.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=13 ;
Friday June 14th, 2019 12:22:56 AM

Bigby casts guidance on Wolfgang and Wolfgang charges with a bullrush against the kid to knock him back and out of harms way from the ooze. (13). "watch out kid, moving in"

ooc: out of 'Lil's way.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+4=18 ; d10+1=6 ;
Friday June 14th, 2019 11:12:49 AM

Haemer shoots it with his X bow (attack 18 dmg 6)

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=6 ; d20+5=22 ; d20+5=18 ; d4=1 ; d4=1 ; d4=1 ; d4=3 ;
Friday June 14th, 2019 12:52:29 PM

There is much muttered conversation from the wagons and the voice of an old woman can be heard clearly. “Stay out of the way, lets hope they are as good of people as the Keepers of the Vale.” The adults in the wagons stay put those that climbed out stay near the wagons while the girl backs up a little bit.

Bigby, thinking of the boy and not his own safety urges Wolfgan on and moving fast they knock the boy back away form the ooze. The boy rolls and looks up wide eyed in terror at the wolf standing over him but with an obvious effort controls his fear and mumbles a quick. “Thanks.”

Close behind BIgby, Lil follows in her own headlong charge. Momentum is on her side as far as force goes but not so much for accuracy as she again strikes nothing but grass and soil.

Grindar attempts to run but it at the end of his endurance so settles for throwing a javelin at the red ooze nearest the boy. The throw is accurate and the javelin makes a nice wet sloorping noise as it connects. As the javelin connects a magic missile, from Sol, also comes flying and strikes the same ooze.

Caelwyn moves to cover Grindar’s flank while he yells to the people in the wagons. A stern voice in the wagon yells “The horses!” and people start to climb out to get them ready.

Haemir advances and fires off a crossbow bolt hitting red as well.

The monks move up with the group but as soon as a call to get the horses ready is made they turn that way to help prepare.

The red ooze moves towards Bigby and the wolf but fails to connect with its acidic slapping body. {Hit: 6} Lil is not so luck and the yellow ooze and the blue ooze, which had moved closer, both managed to land blows. {Hit: 22/18 | Dam: 1/1 + 1/3 Acid}

Behind you there is more of a shape, there should be time to help these people and move forward to some crystals but not a ton more then that.

Red Ooze: AC 16/16/11 HP: -17
Blue Ooze: AC 16/16/11 HP:
Yellow Ooze: AC 16/16/11 HP:


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+6=12 ;
Friday June 14th, 2019 5:12:09 PM

Figuring Bigby has the red ooze under control, and Lil has the yellow one, Grindar makes a b-line for the blue one. attempting a two-handed attack. Apparently he is a smidgen tired from all the running and fighting, because his swing goes wild.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=13 ; d3=3 ;
Friday June 14th, 2019 6:02:56 PM

Sol moves forward and casts Ray of Frost on the Ooze he has already struck, but it goes wide, and he lets out some sort of noise, a grunt or scream of frustration.

'Lil - (Carl) - 11/17 HP - AC 17/11/16 - CMD 14  d20+1=4 ;
Friday June 14th, 2019 10:24:46 PM

'Lil continues to flail about uselessly.

Hit AC 4

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=16 ; d8+3=5 ;
Friday June 14th, 2019 10:45:08 PM

Caelwyn changes his mind and attacks the blue ooze as well, stabbing with his trident. If they group up, they can kill these more quickly, he reasons...

Attack 16, Damage 5

Xel'Aw (Sub - Rich)  d20+1=15 ; d8=8 ;
Sunday June 16th, 2019 12:30:36 PM

Xel'Aw fires his xbow at one of oozes not in combat. (Attack:15) missing.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20+2=5 ; d20+2=6 ;
Sunday June 16th, 2019 12:36:25 PM

Haemir leaps in with Fand, both of them flanking an ooze and both of them missing

BigbyWolf ( Michael) 11/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+5=19 ; d6+2=7 ;
Sunday June 16th, 2019 9:36:46 PM

Bigby casts produce flame and figures he will take the aoo since, he's got nothing to fight the ooze with, without hurting himself. And with that, flames as bright as a torch appear in Bigby's open hand and he attacks the ooze with it. (att: 19, dmg: 7). "kid, let me know if another ooze shows up behind us. Keep an eye out for me. It's an important job to keep us both safe. My names Bigby and this is Wolfgang."

ooc: woops can't do both actions. please disregard the attack. It will have to wait.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=18 ; d4=2 ; d4=2 ; d20+5=24 ; d20+5=11 ; d20+5=7 ; d4=3 ; d4=3 ;
Monday June 17th, 2019 4:05:41 PM

Grindar swings wild and Sol again fails to connect with a humble cantrip. Not to be outdone [b] Lil too fails to connect with her mighty, if off balance, swing. Joining the fight []b Xel [/b] misses with a bolt from his crossbow while Haemir leps in with Fand and…… misses.

From the wagons and old woman’s voice can be heard “Well… there trying but they are no Keepers of the Vale it would seem. Get the horses hooked up we may need those crossbow again.”

Bigby, thinks strategically and tries to preserve himself by summoning a ball of flame though he does take some damage while doing so. {Hit: 18 | Dam: 2 +2 avid}

The lad, who is certinally not Brom, nods behind Bigby and whispers “Ok. Thank you.” He backs up a step clearly disappointed that he has such a bad showing.

The oozes are all tied up and just attack at the nuisances flailing about near them.

Grindar {Hit: 25 | Dam: 3 + 3 acid}
Lil {Hit: 11}
Bigby {Hit: 7}

Again, the old woman can be heard exhorting her people to work faster.

Red Ooze: AC 16/16/11 HP: -17
Blue Ooze: AC 16/16/11 HP:
Yellow Ooze: AC 16/16/11 HP:


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 21/21  d20+4=19 ; d20+4=9 ; d8+4=9 ;
Monday June 17th, 2019 5:32:39 PM

Grindar is more then a little miffed that some lady would heckle him and his crew when they are trying to save their lives. In his frustration, he yells back, "Ma'am, I've lost count of how many of these things, we have already dispatched this day, not to mention literally running to your aid, but your right, we aren't the Keepers of the Vale, We're the Keepers of the Plains!!!" Grindar then attempts to take out his frustration on the ooze in front of him.

main hand
Hits AC 19 for 9 damage

off hand
miss

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 15/21 
Monday June 17th, 2019 5:33:54 PM

fixed header

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=18 ; d3=3 ;
Monday June 17th, 2019 6:47:12 PM

Sol looks a little dispossessed as he and his allies make such a poor showing of attacking the oozes, and calls to the others trying to fight them off.

"I promise we are usually better than this!"

And almost as if it was meant to be, he flings another Ray of Frost out, this one connecting (18 to hit, for 3 damage).

'Lil - (Carl) - 11/17 HP - AC 17/11/16 - CMD 14  d20+1=9 ;
Monday June 17th, 2019 8:27:09 PM

'Lil's initial reaction is indignation, but when you're right, you're right. 'Lil continues proving the old woman right.

Hit AC 9.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=18 ; d8+3=10 ;
Monday June 17th, 2019 9:01:37 PM

Caelwyn can't quite tell the impact his trident has made on the ooze he just attacked - did his trident do any damage? He decides to ignore the old woman and focuses his effort on impaling the ooze, stabbing it squarely with the prongs of his weapon.

Attack 18, Damage 10

ooc: Did my last attack connect? It was a 16 to hit.

BigbyWolf ( Michael) 3/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+5=6 ; d20+5=12 ;
Monday June 17th, 2019 11:42:23 PM

Bigby attempts to attack with his flame attack but misses twice. he just raises an eyebrow and remarks, "sometimes that's how the dice rolls."

occ: may have misinterpreted the produce flame spell and thought it would cast on both claws.

Xel'Aw (Sub - Rich) 
Tuesday June 18th, 2019 7:32:45 AM

Suddenlynfrom amdist the clearing a voice shines out...

''Tis the lesser of the Ooze
We battle here today
Let us not give in to dismay
And push away our blues.
"

(Inspire Courage +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.)

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20-1=8 ;
Tuesday June 18th, 2019 7:33:45 AM

Haemir brightens up at the words and misses yet again...

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=6 ; d20+5=25 ; d20+5=9 ; d4=4 ; d4=4 ;
Tuesday June 18th, 2019 2:38:20 PM

Grindar respionds to the voice of the old woman "Ma'am, I've lost count of how many of these things, we have already dispatched this day, not to mention literally running to your aid, but your right, we aren't the Keepers of the Vale, We're the Keepers of the Plains!!!" before landing a solid blow on the blue ooze. Sol also responds to those dealing with the horse saying that normally they are better then this. His is punctuated by hi ray of frost connecting with one of the ooze.

Cewin was two far away last time but now an land a hard blow on their opponents causing it to pop in a shower of red grass and slime.

Sadly Lil and Haemir fail to connect, as does Bigby despite being encouraged by Xel.

As the first ooze pops the youth pumps his fist in the air. “Get them guys! I believe.” which earns him some rebuke from his sister “Get back here you idiot, your going to get killed!” The boy does not move and is taking his assignment as look out more seriously then he is his sister.

The ooze strike back missing Lil but connecting with Bigby with a solid hit that could have been much worse.

{Hit Lil: 6}
{Hit Bigby: 25 | Crit Confirm: 9 | Dam: 4 + 4 acid}

The old woman peaks around the wagon and smiles one the first ooze dies. She yells back [b] “A free meal to each of you when we find a safe place.

Red Ooze: AC 16/16/11 HP: -17
*DEAD* Blue Ooze: AC 16/16/11 HP: -19 *DEAD*
Yellow Ooze: AC 16/16/11 HP:


Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:18/18 AC:17  d20-2=7 ; d20+2=12 ; d20+2=12 ; d20+2=22 ; d20+2=11 ; d4=4 ;
Tuesday June 18th, 2019 2:47:26 PM

Haemir swings and misses, Fand moves 5' and bites and claws (one is a threat but fails to confirm - total 5 dmg with the poem bonus - on the red ooze)

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None  d20+1=14 ;
Tuesday June 18th, 2019 2:57:30 PM

Sol perks up at the mention of food.

"A nice meal! Excellent! We shall redouble our efforts!"

But his Ray of Frost goes wide.

"Starting now!"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 15/21  d20+5=13 ; d20+5=15 ; d20+7=27 ; d8+7=15 ;
Tuesday June 18th, 2019 5:01:48 PM

Grindar turns his attention to the yellow ooze, and attempts a full round attack, missing twice, but his frustration lead him to make a heroic two handed attack (used a hero point) this time connecting.with his target.

Hits AC 27 for 15 damage (stupid oozes being immune to crits)

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=12 ; d8+3=8 ;
Tuesday June 18th, 2019 9:36:32 PM

Caelwyn also focuses on the yellow ooze, providing it's still alive. If not, he will turn to the last remaining ooze and take a stab with his trident. Unfortunately, his attack goes wide.

Attack 12, Damage 8

Xel'Aw (Sub Rich)  d20+2=19 ; d8=3 ;
Wednesday June 19th, 2019 12:48:39 AM

Xel'Aw continues to assist with his poetry and also fires his xbow (attack:19 for 4 dmg) at the red ooze (or yellow if it's down).

BigbyWolf ( Michael) 3/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+5=23 ; d6+2=7 ;
Wednesday June 19th, 2019 10:55:33 AM

With flame in hand, Bigby determines to attack the ooze before the ooze gets him. (23, 7 dmg). finally hitting, Bigby feels a sense of pride. Ah now you can kill me you ooze, but just know I don't go out that easily. "Kid you've done a great job, now I need you to go and protecte the girl over there. You can do that for me right?

GM Ryan Maps and Artwork Race to Crystal Mountain  d4=3 ;
Wednesday June 19th, 2019 4:02:13 PM

Sol launches another ray of frost, encouraged by the idea of a nice meal, but still misses his target. Caelwyn also misses wit his attack.

Grindar turns his attention to yellow and seems to pull energy from the very idea of being a hero as he strikes the ooze very hard. Xel continues his poetry and buries a bolt into the yellow ooze for good measure.

Haemir misses with his own attack but Fand has no such problems and connects with his own attacks [u] killing [/b] the red ooze. Sadly in the process Fand takes some damage from the creatures acid as he strikes. {Dam Fand: 3}

Seizing the moment Bigby dashes to the final ooze and delivers a the final death blow to save the traveling traders.

With the oozes dead the party has a moment to take a breath. The boy runs to retrieve his sword and stand looking down at the partially digested body the oozes had been consuming. He nods at Bigbys words as his sister comes up beside him and puts and arm around him before speaking. gBlain, you did your best I will miss him too.h she looks up at whoever is closest. gLucus was a guard we brought on since those meteors caused so much problem. Hec he was teaching Blain to fight.h

The horse will still take another moment to get hooked up but the group is working hard to do it quickly. You can see the wagon with the cages and tanks is missing a wheel. A kind of ski has been rigged up so they can still move it. The old woman is fussing with the cart, adjusting the garish sign that says Eels n Eggs as she speaks.

gThank you, sorry for doubting you. Werec well this is the second bit of bad luck recently. Once we get to a place to set up I will make you all my gourmet creations.h

You have a moment to catch your breath before moving on.

XP: 350 each for last two fights + 700xp each for saving traders.

*DEAD* Red Ooze: AC 16/16/11 HP: -17 *DEAD*
*DEAD* Blue Ooze: AC 16/16/11 HP: -19 *DEAD*
*DEAD* Yellow Ooze: AC 16/16/11 HP: -15 *DEAD*


BigbyWolf ( Michael) 3/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday June 19th, 2019 4:42:11 PM

Bigby will cast a mending spell to try to help with the wagon and the wheel. "I'm sorry to hear about Lucas. He must have been a good a good fighter because Blain here is a good young warrior."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 15/29 
Wednesday June 19th, 2019 5:42:05 PM

Grindar asks the travelers, "From where do you hail, and what is your destination may I ask? I'm Grindar son of Grindor, and I'm sorry for your losses, but I'm glad we were able to arrive in time to save the majority of you. Maybe we should travel with you for now".

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Wednesday June 19th, 2019 6:46:11 PM

Sol nods at Grindar's suggestion.

"Yes, perhaps we could be of service, assuming we have a similar destination.I am Elijah Solomon. Though you can call me Sol..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday June 19th, 2019 10:07:02 PM

Caelwyn hurries up to the others. "Well met, friends, glad to see that most of you are safe. I am Caelwyn. We are sorry for your loss, but we don't have time to talk - we must move out at once. Something much more dangerous is following us, and we need to get you all out of harm's way."

Xel'Aw (Sub Rich) 
Thursday June 20th, 2019 8:31:11 AM

Xel'Aw finishes his poem and breathes a sigh of relief, but his eyes dart to the horizon for any sign of the behemoth ...

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP:15/18 AC:17/21 
Thursday June 20th, 2019 8:34:16 AM

Haemir greets the caravan but also urges them to hurry, helping where he can.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday June 20th, 2019 1:30:44 PM

Bigby contemplates a mending spell but without the wheel, which you left a quarter mile behind, there is little to mend. He addresses the boy. "I'm sorry to hear about Lucas. He must have been a good a good fighter because Blain here is a good young warrior."

Grindar asks the travelers "From where do you hail, and what is your destination may I ask? I'm Grindar son of Grindor, and I'm sorry for your losses, but I'm glad we were able to arrive in time to save the majority of you. Maybe we should travel with you for now"

Sol introduces himself and questions if they have a similar destination. Haemir greets the caravan and urges them to hurry.

Caelwyn also addresses the group "Well met, friends, glad to see that most of you are safe. I am Caelwyn. We are sorry for your loss, but we don't have time to talk - we must move out at once. Something much more dangerous is following us, and we need to get you all out of harm's way."

The old woman finishes strapping down whatever she was strapping down and moves to continue the conversation. She is hunched and wearing what would best be described as a gypsy dress. You would guess she is not prone to a lot of smiling though she is by no means hostile or inhospitable. “Name is Essa but you can call me Auntie, most do.” she has a cane and moves over to get a better look at Grindar. As she moves an older man also climbs out of her wagon and follows behind her. He works his lips while he moves but does not say anything.

“Where are we from? Oh a little here a little there. We travel to sell to sell our wares often stumbling on groups like yourself that need specialized items. We were headed to the Stone Chapel, seems the same direction your going.” the old man rests a hand on her shoulder and mumbles which just draws a shake of the head. As the rest of the group urges speed she nods along and looks at her team dealing with the horses before looking to the children. “Well you two help with the horses now instead of standing there mouths agape. We see you people want to move on and we want to go with ya that’s for sure. Just a moment more I am sure.” She looks to the dead body of the guard and shakes her head before turing around and speaking as she walks. “Ya might want to check him for anything useful”

Before going to help with the horses the boy, Blain, looks at Bigby one more time and smiles. “Umm… what kind of person are you? I have not see……” his sisters yanks him away telling him he is rude.

A search of the guard and do not find much but he does still carry a Masterwork Dagger that may be of use.


BigbyWolf (Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday June 20th, 2019 3:18:26 PM

"Some may be offended by what you ask, but not me. I prefer straight talk. This way you know where the knife is coming from. But anyhow, my names Bigby and I'm a beastfolk born of bloodgrass from animal stock on the Sargrass Plains, so they say. This here is Wolfgang; we are bonded as one. Tell me about yourself and your people Blain."

sub 'Lil  2d6=7 ; 2d6=9 ;
Thursday June 20th, 2019 3:21:54 PM

'Lil casts channel 2 x to heal anyone hurt. (7, 9). "Auntie...what is this Stone Chapel, you are all heading towards?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Thursday June 20th, 2019 5:04:26 PM

Grindar suggests Bigby take the Masterwork Dagger, claiming, {b]"Against theses oozes, using cold steel keeps one from acid burns"[/b]. Grindar asks Auntie if there is anything he can do to help, then walks over to Thich and the monks and asks if they could lead the whole caravan as well as the party safely through some exploding crystals, so that we can set up a trap for our follower.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday June 20th, 2019 5:12:00 PM

Bigby considers Grindars reasoning, "yes, I believe you are right my friend. That's a good idea. I gave my spear to someone back at the camp. Perhaps a dagger is appropriate for the oozes."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Thursday June 20th, 2019 5:57:25 PM

Sol smiles as he comes over to the group, he says nothing, but silently listens, the smile not leaving his face.

Haemir - (Rich) 13/13 HP - AC/T/FF: 17 /13 /14 - CMD:14 - Fand: HP: 18/18 AC:17 
Thursday June 20th, 2019 8:51:42 PM

Haemir shuffles along lost in thought

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+3=22 ;
Thursday June 20th, 2019 9:42:03 PM

"Yes, let us prepare to move - we should travel together if possible. I am afraid you may not be safe until we reach our destination."

Caelwyn walks over to Lucas' body. "Do you have room in one of your carts to transport his body? We should not leave it here, unblessed and unburied as food for the beasts and birds. We can bury him as soon as we arrive." Caelwyn easily lifts Lucas' body and deposits it in whatever location is indicated to him.

Strength check - 22

Xel'Aw (Sub Rich) 
Friday June 21st, 2019 9:11:07 AM

Xel'Aw helps pack up gear "Perhaps we can do some trading with you later"?

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday June 21st, 2019 2:09:40 PM

{ooc: I failed to mention in my last post that there are some images of the wagons and people on the maps link.}

Not offended by the blunt question Bigby responds by explaining what a beastfolk is and introducing Wolfgang. The boy nods smiling. “That’s neat, being bonded with a wolf. I’m glad you knocked me over instead of someone in heavy armor, it barely hurt at all.”

Caelwyn asks if any of the wagons have room for the body. Daphne, the girl in green, says that she has room if they will help load him. Blain even runs and grabs a dirty run to roll him up in before loading the body into the bare wood wagon labeled “Weaving the Wold.”

Grindar suggests that Bigby take the masterwork dagger and save himself some acid burns.

Lil’ heals the party and question what the Stone Chapel. The old man looks as if he might say something but Auntie answers instead. “Its one of the places these monks come from, I assumed you were heading there in the Crystal Mountain. Maybe they call it a Temple rather then a Chapel, I’m not really religious so that stuff jumbles up. Did you just happen to be moving that way not knowing where you were pointing?”

Sol listens smiling while Haemir shuffles along lost in thought.

Grindar asks the monks if they can lead them safely so some crystals that can be used as a trap. The monks are saving their voice and just nod their content as they prepare to move out.

The going is slow with one wagon hobbled but progress is steady. The help of the monks even makes up some for the damaged wheel. After many minutes you reach an area of crystals, two are only twenty feet apart and the monks lead you between them. Time keeps move and just after mid-day you find yourselves moving away from the crystals. The large ooze is just coming into view, so you have time to position yourself and work out your plan.

{ooc: I will create a map to fit your plan.}


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Friday June 21st, 2019 3:40:12 PM

Barely hurt at all?? Best not to think too much of that, since my approach was not to hurt the boy. Is this what they call pride and humility? eh, no time for any of that. Bigby takes the dagger and puts it in his belt.

sub 'Lil 
Friday June 21st, 2019 3:44:25 PM

"Well auntie, to be honest, these monks don't talk much. They say they are taking us to the crystal mountains and we said ok lead the way. They mostly nod and sing. But oh, we do appreciate them singing so we don't go kaboom."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Friday June 21st, 2019 6:41:14 PM

Sol chuckles at 'Lil's rather... blunt response.

"Yes, I think their singing resonates with the crystals and keeps them stable..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday June 21st, 2019 11:09:59 PM

"So...it looks like we can't outrun this thing after all, then... Perhaps we should send these good folks a short way ahead, so they are out of danger while we confront this larger menace? We should probably find some crystals to make use of as well..."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Saturday June 22nd, 2019 11:48:32 AM

"That's not a bad idea Caelwyn", Grindar agrees, then adds, "And if we position ourselves around 120ft from the exploding crystals, I can hurl the Javelin of Lightning at the thing, hopefully triggering the crystals, and weakening the thing enough so that we can end it, if the Javelin and crystals don't end it already",

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday June 24th, 2019 2:29:17 PM

BIgby is surprised about the youth being hurt at all. The simplest guess is he is embarrassed and just looking for silver linings. He, and probably all of you, notice that youth talks… a lot…. Like all the time and not about much.

Lil talks to Auntie about the monks and Sol provides some clarification as to what is said. Caelwyn suggests that they send the caravan a short way ahead, out of danger while they confront the larger menace. Grindar agrees saying the group will should position themselves about 120 feet from the crystals and hurl the javelin.

The word passes to the front of the caravan and what looks to be a dwarf stans on the front of the front, purple wagon, with an eyeglass of some sort. While this happens Auntie replies to Lil’ and Sol.

“Resonance makes sense as much as anything. Its not the tune the keeps them calm for sure, unless the crystaks have some odd tastes in music.” she smiles a gap toothed smile. The old man mumbles something after holding his hand to his ear and she continues. “Wilber, that dwarf up there, says there are more crystals ahead but spaced out. Also some more off to the north and south out of the way.” she waves to the wagons and pushes the old man on “We’ll get going I know there is a hurry to get out of the way.” She looks at Haemir “Young man. Quickly, come with us in the wagons. I see nothing good for you standing here and a new path for you with us.”

Haemir nods, looks at the others with a small smile and sad eyes. “Ok Auntie, I see it in the Woldsblood. I will come in your wagon.”

With that she remounts the wagons and they roll out.

The sargrass plane here looks much like it does in most places except for you can now see the enemy approaching from the rear. Its size is diminished from the last crystal strike which seems to be a good thing. Still it inexorably moves onward.

You have time for some last preparation and positioning but that is all.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  5d6=10 ;
Monday June 24th, 2019 5:32:53 PM

Grindar is sad to see Haemir go but wishes him well in his new adventure, then it's time to get back to work. He draws the Javelin of Lightning, and waits for his friends to get behind him, then as soon as the ooze of unusual size comes into range (120ft) he lets fly. As soon as the Javelin leaves his hand it transforms into a bolt of lightning that streaks straight towards the ooze causing 10 damage. Grindar then readies Cyrchwr Mawr, in his off hand, and a mundane javelin in his main, praying the crystals do more then the lightning bolt seemed to.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Monday June 24th, 2019 7:04:43 PM

Sol watches Haemir get into the wagon and ride off, a sadness crossing his face, and not just because of the loss of arcane knowledge.

Sol gets behind Grindar and figures now's the time to bring out the big guns, and he casts Mage Armour on Grindar.

"Here you go friend, I am not certain if it will help, but it cannot hurt."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday June 24th, 2019 8:45:06 PM

Caelwyn's concern for Haemir deepens, but he knows he can do nothing for his companion except wish him well. He advances forward and takes up a position behind the rocks to his left, readying his longbow and arrows - he will fire as soon as the ooze comes within range. He watches the javelin arc towards the enormous ooze, praying to Domi it does some serious damage to this thing. As soon as it comes into range, he will also cast detect evil on it just to be sure....

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Monday June 24th, 2019 9:12:11 PM

Bigby nods to Haemir adieu. "we started this trek together, but will have to meet somewhere down the road again I hope." As for the blob, he shakes his head at the thought that he will have to use this dagger as Grindar wisely suggested. hate not using what the weapons I was given, flicking his claws. Bigby grabs the knife and gets ready for battle.

'Lil - (Carl) - 11/17 HP - AC 17/11/16 - CMD 14 
Tuesday June 25th, 2019 10:24:18 AM

'Lil scratches her head as Haemir takes off. "So, that's that I guess. Guess he really took a shine to that lady."

'nuff'a that, though. There was a giant ooze to deal with. 'Lil places her hand on the tattoo of Domi's symbol on her chest and casts a bless spell on the party.

***

Spells in effect:

Bless - 12 rounds

Edit: Big thanks to Michael for stepping in for me. Things should be back to normal now.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage 
Tuesday June 25th, 2019 11:52:33 AM

Xel'Aw begins the ode.

"Though he is not dying, his leaving makes us less Rich.
Who will help us now, when we're dying in a ditch.
His bird Fand always at his side
Our enemies could never hide.
Haemir was the greatest bloodwitch."

[b]Inspire Courage - From the Paizo Bard page A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.


GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday June 25th, 2019 1:49:45 PM

Bigby bids Haemir will and hopes to meet somewhere down the road before reluctantly taking the knife he was offered. Lil scratches her head as Haemir takes off before casting bless when the party is ready.

Caelwyn’s concern for Haemir deepens but he knows he must except his choice and wish him well. He advances and takes a position behind a rock before readying his longbow and arrows.

Xel begins an ode to inspire he team.

Grindar is sad to see Haemir go but wishes him well. Once the wagons are gone he knows it is time to get back to work. He looks out on the field and notices that near the two very large crystals are smaller ones, thin and tall. The party seems to have found one of the most clear spots to set up. He pulls back his arm and release the javelin which immediately transforms to electricity as it flies.

The javelin strikes the creature true and in swells slightly before going back to normal size. It appeared what every was inside was agitated by the damage. Fortunately a stray bit of energy is grounded into one of the crystals that vibrates wildly before detonating, taking the other crystal with it. Crystal and dust is blown skyward by the detonation that you can feel over one hundred feet away in the ground.

As the dust settles you see the creature struggling to maintain itself before it pops showering the area with its red sickly innards. The creature appears to have been defeated by the explosion of the crystal until you look a moment longer and see that whatever was the heard of the problem is still there. A much smaller cloud of blood red vapor spins in the air as it drifts towards the party.

Dungeoneer DC13 Highlight to display spoiler: { Though a mist you think physical attacks will do some damage. Percision attacks will not. }

Dungeoneer DC18 Highlight to display spoiler: { Fire will do extra damage. }

The mist is sixty feet away form the closest of the party members.

Map Updated


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: None 
Tuesday June 25th, 2019 1:59:58 PM

Sol, realising Grindar won't actually be helped by Mage Armour speaks up.

"Does anybody want some magical protection?"

If someone answers they do, he will cast Mage Armour on them, if no one does, he will cast it on himself.

'Lil - (Carl) - 11/17 HP - AC 17/11/16 - CMD 14  d20+3=7 ;
Tuesday June 25th, 2019 2:10:17 PM

'Lil knocks against her armor. "Only think that spell works when ya ain't already got armor. Thanks, though."

She saunters up to Caelwyn. "So, any idea what that thing is? Not sure Ramona's gonna be too good at poundin' vapor. Ain't gonna stop me from tryin', just being realistic..." She readies her hammer.

Readied attack hits AC 7, which I can't imagine hits.

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Tuesday June 25th, 2019 3:06:42 PM

"the only red dust that 'Lil had breathed in before. That did not look fun if memory serves."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+4=20 ; d20+4=17 ; d6=3 ;
Tuesday June 25th, 2019 5:20:40 PM

(Knowledge Dungeoneering 20)

"I can't tell you what that thing is, but I'm pretty sure physical attacks will actually work on the thing", Grindar exclaims, "And unless I'm mistaken, the thing is vulnerable to fire".

Grindar will move forward 20ft, which should put him within 60ft of the mist, and then throw his Javelin taking a -2 in his attack due to the distance.

17-2=15 for 3+4=7 damage

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Tuesday June 25th, 2019 5:24:36 PM

Sorry, I forgot to add +1 for Xel'Aw's poem, and that my BAB went up for leveling so the total attack hits AC 17 for 8 damage

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=21 ; d8+4=7 ;
Tuesday June 25th, 2019 8:40:16 PM

"Honestly, I'm not entirely sure what that thing is. But with any luck it will still feel this..." He looses his first arrow directly at the approaching creature.

Attack 22 (forgot to add bard song), Damage 7

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage  d20+1=8 ;
Wednesday June 26th, 2019 2:02:54 PM

Xel'Aw grabs his xbow and prepares a shot if they get close enough, but seriously, not good in a fight (8 AC?) and continues his rhyming in meter as a free action.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+9=24 ; d4=2 ;
Wednesday June 26th, 2019 3:53:37 PM

Sol offers up magical protection if anyone wants it and casts it on himself if no one speaks up.

Lil wonders out lout what the creature is before preparing to attack with a blow that will surly miss if the ceature get to her.

Xel grabs his crossbow and prepares to shoot but I not that good in a fight as he continues his rhyming in meter.

Bigby mentions some red dust that Lil breathed in some time back.

Grindar lets the group know what the others know what he can think of about the creature. A name pops into his head, but it might just be a description Bloody Mist. Further Grindar moves up and lets a javelin fly connecting with the creature and doing the first damage.

Following Grindar’s lead Caelwyn shoots an arrow into the swirling mist and it appears, again, to do damage.

Perception DC15 Highlight to display spoiler: { Not all of the damage seemed to get though. }

The creature charges forward quickly its roiling form slams in Grindar dealing damage and possibly weaking thim. {Hit Grindar: 24 Dam: 2 Damage and 1d4 bleed next round + DC16 Fort to prevent 1 Con Damage}

As it strikes Lil completes her swing and once again hits the dirt BUT at least she hits it hard.

{GM Note: Grindar 1d4 bleed next round.}

Bloody Mist: AC 15/15/10 HP: -14


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=16 ; d20+1=18 ; d3=2 ;
Wednesday June 26th, 2019 4:15:45 PM

Sol, having cast Mage Armour on himself casts Ray of Frost on the creature.

"It does not appear completely vulnerable to our attacks! It seems that it is resistant!!"

((Ray of Frost - 18 to hit, 2 damage))

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 24/29  d20+3=12 ; d20+7=10 ; d20+7=10 ; d8=8 ; d8=4 ;
Wednesday June 26th, 2019 5:24:49 PM

Grindar fails his fort save and feels the ouch, as his overall health drops. He then goes into a full round attack.

Main Hand 10 for 8+4=12 damage
Off Hand 10 for for 4+4=8 damage

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=23 ; d8+3=7 ;
Wednesday June 26th, 2019 8:05:04 PM

Deciding that the time for archery practice is over, Caelwyn immediately moves to flank the thing, attacking with his trident. He charges forward and stabs at it, gritting his teeth. His blow strikes true, stabbing into the creature.

Attack 23, damage 7

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+3=9 ;
Thursday June 27th, 2019 9:59:07 AM

'Lil wonders briefly why she keeps missing all the time as she pounds more dirt.

Hit AC 9

BigbyWolf ( Michael) 15/15 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+9=13 ; d20+7=24 ; d6+2=3 ;
Thursday June 27th, 2019 12:48:13 PM

Bigby puts the dagger away and decides to just charge the windy thing. This could be a bad idea, Wolfgang thought. (6+1 bard, +2 for charge, ooc and still missed 13, Wolfgangs bite: 4+1 bard, +2 charge=24, 3 damage).

GM Ryan Maps and Artwork Race to Crystal Mountain  d4=3 ; d20+5=25 ; d4=2 ; d20+5=24 ; d4=3 ;
Thursday June 27th, 2019 2:53:33 PM

Sol ammounces that the weapons do not seem to be having their full effect as he launches off a ray of frost. This attack, the magic attack, does seem to do full damage.

Grindar cannot resist the sapping of the energy by the Bloody Mist and manages to miss both of his attacks. Lil also misses yet again but is making a nice flat spot in the grass and earth.

Caelwyn ditches his bow and moves to flank and attack the Bloody Mist. He feels the flanking may not have helped but still manages to do damage.

Bogby puts the daggers away and charges and misses with the claws but Wolfgang’s bite manages to make it though. {ooc: Ruling on the fly that the con drain only happens when the Mist attacks.}

{Grindar Bleed: 4}

The mist adjusts its position and a whispy voice can be heard speaking. “My creation is gone, tricky flesh and blood, tricky. I will turn you into my next.” Its whispy red form continues to lash at Grindar hoping for more damage. It swings well and some of the smoke makes it into Grindar’s mouth and nose causing extra damage. {Hit: 25 | Crit Confirm: 24 Dam: 2|3} ] DC16 Fort to prevent 1 Con Damage}

{GM Note: Grindar 1d4 bleed next round.}

Bloody Mist: AC 15/15/10 HP: -24


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Thursday June 27th, 2019 3:18:56 PM

"Wha? It's got a voice? Cae, you check this thing for evil yet?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 15/29  d20+2=3 ; d20+7=11 ; d20+7=19 ; d8=8 ;
Thursday June 27th, 2019 4:59:58 PM

Grindar failed his save a 2nd time, and takes some more con damage,but grits his teeth and attacks again missing the first attack, but connecting with the off hand. "By the way dude, you stink and taste terrible!!"

main hand
11 miss
off hand 19 for 8+5=13 damage

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=18 ; d3=3 ;
Thursday June 27th, 2019 5:47:28 PM

Sol looks worried for Grindar, who seems to be getting more and more injured, and casts Ray of Frost again.

"Grindar! Perhaps cycle back and let someone else take some hits?"

((Ray of Frost - 18 to hit, 3 Damage))

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=16 ; d8+3=8 ;
Thursday June 27th, 2019 7:40:38 PM

"I tried checking it before, but something went wrong..." Caelwyn concentrates, casting DETECT EVIL on the Mist. If it's evil, it will feel his wrath shortly....

He takes another stab at the thing, keeping an eye on how Grindar is doing at the same time. He manages to strike it yet again.

Attack 16, Damage 8



Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 15/29 
Thursday June 27th, 2019 7:53:28 PM

Hearing the wisdom in Sol’s words, Grindar takes a five foot step back, after his full round attack.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage  d8=1 ;
Friday June 28th, 2019 3:20:44 AM

Xel'Aw will move to behind Grindar and casts Cure Light Wounds healing for (3 points) his bleeding companion. It is interesting how he can continue doing rhymes while casting spells in the same breath, but the courageous inspiration still lingers and another poem is spoken.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+3=21 ; 2d6+4=12 ;
Friday June 28th, 2019 11:18:09 AM

'Lil finally manages to make herself useful!

Hit AC 21 for 12 damage.

On mobile, so short post.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+5=19 ; d4=3 ;
Friday June 28th, 2019 12:49:16 PM

Sol is concerned for Grindar and suggests he cycle back before connecting with another Ray of Frost.

Grindar lets the mist know that he stinks and tastes terrible before connecting with one of two attacks. Still he knows he has been weakened by the creature. Then taking Sols advice he steps back.

Lil is taken aback that the Blood Mist has a voice and and wonders about detecting evil. Even as she asks she swings and this time misses the ground completely and connects with the mist.

Xel moces up and brings some healing energy to bear on Grindar healing him and stopping the next damage from his bleeding. All this and he manages to keep his rhymes fresh.

Caelwyn, now that the Bloody Mist, is clear of its host, can see that it is indeed evil and, as previously mentioned, tastes bad. His stab also connects for further damage.

The voice wheezed again as Grindar moved. “Lightning thrower, no fair moving or maybe you should move further.” Again the Bloody Mist strikes at Grindar. {Hit: 19 | Dam: 3 ] DC16 Fort to prevent 1 Con Damage}

{GM Note: Grindar 1d4 bleed next round.}

Bloody Mist: AC 15/15/10 HP: -60


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+7=15 ; d20+7=21 ; d2+4=5 ; d2+4=6 ; d20+5=18 ; d6+2=8 ;
Friday June 28th, 2019 1:18:26 PM

Bigby and wolfgang will make a full attack against the wind monster. (claw 1: 15, dmg 5, claw 2: 21, dmg 6, wolfgang: 18, dmg 8). Bigby attempts to get the monsters attention to come at him instead of Grindar. "Hey you ugly bloody wheezy mist, you're going down. Now come at me, if you think you got what it takes."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=8 ;
Friday June 28th, 2019 1:34:33 PM

Sol, continues to focus his efforts on attacking the creature, wishing he had more spells prepared than he has, since he's already out of useful first level spells.

However, his next Ray of Frost goes wide, and he lets out a grunt of frustration.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d8+2=5 ;
Friday June 28th, 2019 8:18:22 PM

'Lil's about to keep pounding this mist, but looks over and sees Grindar bleedin' all over the place. She turns to Caewlyn. "You're ok here by yourself, right? Yea, you're a tough guy. You'll be fine..."

She goes the long way around, ending up next to Grindar. "Dude, you're gettin' blood everywhere. That stuff's supposed to stay inside." She slaps him on the back, exchanging a prot. from evil spell for CLW.

***

Move: Mosey over to Grindar.
Standard: CLW - Heal 5 HP and hopefully stop that bleeding.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 23/29  d20+2=21 ; d20+7=24 ; d20+7=23 ; d8=4 ; d8=7 ;
Saturday June 29th, 2019 2:18:13 PM

Thanks to both Lil's and Xel'Aw's healing, Grindar is feeling much better, even though his con is still down. However he was able to shake off the con attack. (fort save 21) He then says, "Since you seem to have a love affair with me, let me give you a gift!" He then unleashes another full round attack.

main hand
24 for 8 damage

off hand
23 for 11 damage

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage(4/9)  d8+3=9 ;
Monday July 1st, 2019 2:00:49 PM

Xel'Aw gives another heal. I wish I had the ability to do any damage to the bad guys. (9 points healing)

"If you ever find yourself in a tough spot
And all the villians have got you nearly caught
Call on Wolfgang and Bigby
Caelwyn, Lil, Sol, Grindar quickly
You be grateful that by their side you have fought."


Edit: Added Performance Rounds tracking to header


Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+9=26 ; d8+5=9 ;
Monday July 1st, 2019 5:55:26 PM

His eyes blazing, Caelwyn whispers under his breath, calling upon the power of Domi to smite this evil thing. With a cry he lunges forward, stabbing the mist to its core. The prongs of the trident seem to glow with a holy light as the paladin makes his attack.

Attack: 26, Damage: 9

ooc: Smite Evil is now in effect

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 23/29  d20+7=13 ; d20+7=23 ; d8=6 ;
Monday July 1st, 2019 6:09:19 PM

Grindar once again goes into full attack mode missing the 1st but connecting on the back swing with his off hand

main hand
13 miss
off hand
23 for 6+4+1=11 damage

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday July 1st, 2019 6:40:44 PM

Lil moves to Grindar and heals him up more.

The rest of the team strikes hard and fast and it is impossible to say which strike, causes the mist to swell and fall over you in a bloody red rain as it dies.

There is silence for a moment until you hear a voice from the caravan shout eGood job not Keepers! You saved the day.h it is the boy who was trying to fight earlier.

The sargrass is quiet save the sound of the low chanting of the monks to the sides and back beyond the caravan. The old woman is standing watching you with a satisfied small grin.

What are you doing now?


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Monday July 1st, 2019 6:44:13 PM

"Well... that was rather exciting... where to next?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 23/29 
Monday July 1st, 2019 7:41:46 PM

“I suppose we continue heading to Thich’s hometown” Grindar suggests.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Monday July 1st, 2019 10:17:31 PM

"what was this thing??" Bigby taking a breath. Seems like a long time since they last slept, but who would sleep in this place with these monsters roaming. Bigby nods to Elijah and Grindars suggestion. "When we get to camp, we are doing some hunting."

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d6=1 ; d6=6 ;
Tuesday July 2nd, 2019 10:12:24 AM

'Lil channels energy, healing 6 HP. That should top off Grindar.

"Not Keepers, is that gonna be our name? Not exactly inspiring, is it? Anyway, let's get movin'. Less time spent out in the open the better."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday July 2nd, 2019 12:13:45 PM

Caelwyn breathes a sigh of relief as the mist collapses. "Thich, any idea what that thing was? Is it connected to the Woldsblood somehow?"

Caelwyn sees no reason they shouldn't continue toward their original destination, now that the threat has been ended.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 23/29 
Tuesday July 2nd, 2019 1:16:18 PM

“As far as names go, my vote would be “The Sargrass Sentinels”, and for the record, there is no way Not Keepers is going to be a thing!”, Grindar says in answer to Lil’s question.

Xel'Aw (Grant) 11/11 HP - AC/T/FF: 12 /10 /12 - CMD 10 ACTIVE: Inspire Courage(4/9)  d20+2=10 ;
Tuesday July 2nd, 2019 2:02:43 PM

Xel'Aw will see if he can figure out anything about the blood cough Grindar got from breathing in the badguy a bit.

"Who are the Keepers?" he asks of the boy.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday July 2nd, 2019 2:48:46 PM

Lil channels some healing that tops of the abused Grindar while taking about how Keepers will not be there name. The boy, who has run back to the party, nods. gI know. Thank you lady, er, and your friends.h

Healed Grindar is still not his normal robust self. {ooc: Steal deal with the Con damage.}

Bigby wonders out loud what that thing was while agreeing with Sol, Grindar and Lil that continuing on would be in order.

Caelwyn questions Thich as to what the creature was and gets a shake of the head as he answers. gNot in my song, corruption from before I would guess.h

Grundar makes it clear that Not Keepers will not be catching on as a name while Xel asks the boy who the Keepers are. He answers with a smile. gThey saved us when the crystals fell and mutated so much of the Wold. It was very dangerous and they stepped in just like you did today. I mean no offense, theyc. Wellc. They left an impression on me is all. Some were so smart and some so powerful, you are like them I thinkc. Special maybe?h

As you all make your way though the grass back to the wagon train you can see that they are hitched up and ready to go. Auntie asks a few questions about the thing you battled in its final form and nods. The old man leans in close and mumbles before poking at the red stuff covering the party members that were close when it died. He rube it between his fingers and mumbles something understandable to Auntie before she speaks. gMight have been a Vampiric Mist that got contaminated when all the crystals feel from the sky. He said the feel is right though red is odd, not sure about the ooze. Maybe they got caught by a crystal togetherc.. silly magic fiddle faddle I would say.h

The boy stays close, he give Grindar a bit of a side eye seeing that he looks less hale and hearty then before. gYou want to ride in a wagon? You look tired.h

In the wagon or not you move on the monks spread out and keep up the singing as you pass several pieces of crystal. Closer still the details of the glorious mountain come into view. The mountain is a thing of beauty and majestic and only those with the smallest of hearts and imagination would not be moved. Still you can see it has badly damaged, a large porting sheared off and blown far and wide looks like an beautiful open soar on its majesty.

The sun reflects off the beautiful damaged mountain reflecting a rainbow of colors over the sargrass for a long way out. As you move the colored lights play over armor, skin and painted wagon adding a degree of festivity by their very nature. Thich is singing in earnest now and you can hear his songs picked up by the monks that are moving towards the party to investigate. The sound travels and is louder to the east where you see hundreds of monks singing in the distance around what looks like a newly forming crystal mountain. Are theyc yes, it appears they are growing a new mountain.

Monks, many many monks, can be seen in the distance coming from the area of the new mountain towards a huge temple made of great stone blocks. Where the blocks come from you are not sure as the area does not contain much rock.

A monk is approaching from the temple, which is still hundreds of yards away, flanked by two other monks on each side. All are singing as they move towards you.

Also the melee folks are covered in red mist, now dry.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Tuesday July 2nd, 2019 6:04:34 PM

Grindar gladly excepts the ride saying,"I appreciate it, that battle took a lot out of me"

Upon arrival, Grindar is awed by the majestic beauty of the mountain, and even more impressed when he discovers that the monks are in fact creating a new mountain. He gets out of the wagon when he sees the monks approaching from the temple, and stands with his comrades, wishing he would have had a chance to wash the red mist off his body. He decides to hold off saying anything, and allow his more charismatic friends to make the introductions.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Tuesday July 2nd, 2019 11:26:41 PM

"I like these monks. They raise mountains out of nothing. So how do we sign up to do that?" Bigby looks at Wolfgang covered in red mist and laughs. Wolfgang looks back as if to say, you too buddy. Right Bigby realizes he's covered in red mist too and just shrugs, "can't beat em, join em, am I right Wolfgang."

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Wednesday July 3rd, 2019 11:41:42 AM

'Lil tries to wipe all the red junk off'er as they walk. Probably not enough water in this grass desert for a good bath.

She leads the way to go meet them two monks. Not polite to make'em come all the way to her. She waits for them a couple'a moments when she closes the distance, to see if they're gonna say, or sing, something.

Xel'Aw (Grant) 11/15 HP - AC/T/FF: 12 /10 /12 - CMD 10 (4/9) 
Wednesday July 3rd, 2019 4:42:14 PM

Xel'Aw tries humming a few bars along with the monks, but it doesn't go well. What kind of bard can't sing?!

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Wednesday July 3rd, 2019 6:47:46 PM

Sol just looks in awe at them raising the mountain, he doesn't speak, just stares at it, completely awestruck.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday July 3rd, 2019 9:57:43 PM

When Xel starts to try and join in the monks give every bit of encouragement they can. They repeat the same thing over and over trying to get everyone to join. Those that don't they move closer to and smile, gesturing to give it a try.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday July 3rd, 2019 10:21:43 PM

Caelwyn, like his companions, feels a sense of awe at the majesty of the mountain. He is impressed by the monks, and curious to learn more about what they are doing. He will accompany 'Lil forward to meet those that are approaching them, waiting, as she does, to see if they speak first.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20=15 ;
Thursday July 4th, 2019 9:05:08 AM

Grindar tries to join in the singing and though his performance isn't a masterpiece, his deep baritone voice sounds rather pleasant (Perform check 15),

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20=19 ;
Thursday July 4th, 2019 10:04:02 AM

(19) Bigby attempts to sing along. This is perhaps the one time in his life where his singing sounds on cue and not "pitchy." Bigby considers whether he should start a new career, but realizes quickly that "every dog has his day," moment has just happened and he will sadly not be having a career as a singer or as a singing monk.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday July 4th, 2019 5:15:44 PM

Caewyn feels a sense of awe at the majesty of the mountain. He is impressed by the monks and curious to learn more about what they are doing.

Grindar and Bigby Join in the sinning and seem to do an ok job of it. Grindar’s[ /]b deep baritone rumbles nicely while [b] Bigby does ok despite knowing he will not have a career as a musician.

The monks stop a bit away and wait for you. Seeing that no one has been out of toon the monks wave you forward, encouraging the rest to sing.

{ooc: Give me a roll with a skill that you think might work or let me know you are not singing.}


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Thursday July 4th, 2019 5:18:34 PM

Sol shakes his head.

"I am afraid I do not have a particularly good singing voice... I fear I would simply turn the music into a cacophony..."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20=17 ;
Thursday July 4th, 2019 7:25:02 PM

Grindar continues singing, and to his surprise his performance actually improved a bit. (Performance 17) As the monks beckon the party forward, he walks towards the monks.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Thursday July 4th, 2019 11:23:49 PM

'Lil waves her hand in front of the monks' faces. Were they ignoring her?

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20=3 ;
Friday July 5th, 2019 12:58:02 AM

Bigby continues his singing performance and croaks out a frog. Even wolfgang raises an eyebrow lifted to the performance.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+4=5 ;
Friday July 5th, 2019 8:39:35 AM

Caelwyn decides to give the song a try, but the resulting tune is far from pleasant. (Perform Nat 1)

He follows the monks with the rest of his companions, content to see where they will lead them.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday July 5th, 2019 3:58:38 PM

Sol shames his head and lets them know that his singing would not help anything. Grindar continues singing and keeps doing well.

Caelwyn attempts to sing but the sounds is…… very bad. The closest crystal gives a shudder as one of the monks, a rotund dark skinned human rushes to him and slaps a hand over his mouth and whispers. “Not you, you can do other things I am sure. “

Lil coses the distance on the monks and waits to see what they say or sing. After a moment she waves her hand in frustration that the monk have not stopped what they were doing to address the woman who rushed to them and ignored their suggestion that she sing with them.

The monk in the lead gives a small sigh, looking at the impatient Lil and speaks quietly. “Come. See where we live.” While you walk the monks keep a close eye on Caelwyn so see that he does not sing again, clearly his voice upset them. He looks to Auntie and says that the caravan should follow and can set up near town.

The lights still refract from the decimated crystal mountain and further away from the new mountain that is being built. As you move with the monks they lead you though the grass to what looks like a small town or encampment excepting that everything is constructed from grass that has been woven together. Most is of normal Sargrass but the most important buildings are steelgrass structures. As you enter what is clear the encampment the monks stop singing or at least rotate so only one is singing quietly at a time, it is hard to tell exactly.

The caravan is given a place to set up and the party is told that someone will be with them soon. They should look around. You get the idea that this is a functional town and things such as taverns and inn’s are present as well as shops. What you will not find is blacksmiths or any craftsmen working with things other then the grasses.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Friday July 5th, 2019 6:23:10 PM

Sol begins to get quite excited by the prospect of a town.

"We should definitely take a look around and see if they have anything we may need for the next leg of the journey."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Saturday July 6th, 2019 9:49:59 AM

Grindar is excited to see what kind of homes the monks dwell in. He is fascinated by the grass weaving, and wonders if Rattledam will look like this someday.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Saturday July 6th, 2019 8:59:48 PM

"we're gonna need some grass weavers for back home I suppose."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=20 ;
Sunday July 7th, 2019 7:55:42 AM

Caelwyn promises not to sing any more, and walks in silence, taking in the sights and sounds of the town. What kind of people live here, mostly? What do people do for work? (Perception 20)

He wonders if paying the local taverns a visit at some point may not be a bad idea, to try to gather news or meet others who may be able to help them. After speaking to the monks, of course.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Sunday July 7th, 2019 11:53:59 AM

'Lil blushes, embarrassed that she wasn't paying attention. She looks for a place to get a drink...

Xel'Aw (Grant) 11/15 HP - AC/T/FF: 12 /10 /12 - CMD 10  d20=3 ;
Monday July 8th, 2019 3:50:00 PM

Xel'Aw looks around at some stores, wondering if any connect to the catacombs. Wait, what do I know of catacombs?

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday July 8th, 2019 4:16:56 PM

Sol begins to get excited at the prospect of a town. “We should definitely take a look around and see if they have anything we may need for the next leg of the journey.”

Grindar is excited to see what kind of homes the monks dwell in. Is this a look a the future of Rattledam? Bigby points out that they are going to need some grass weavers. Lil is looking for a drink. Xel looks for stores wonder about the selection of merchandise.

Caelwyn promises not to sing any more and walks in silence. Like the others he wonders about the encampment and looks about to see what he can work out.

Caelwyn doe not see a lot of sings on buildings as you might see in a more permanent settlement but there are enough indicators that he can work things out. The encampment is not big but you can make you at least wo taverns and also a couple of mess halls. Vendors are about selling various day to day wears along with some basic weapons. One enterprising vendor has even started fashioning stilts to sell to help protect the legs of those who move in the grass. The one thing that is very clear is that any conversations that are taking place are being done somewhat quietly. This is probably a habit of the residents more then anything else.

It appears you have a moment to yourself. The monks had promised you would be collected shortly, which is pretty imprecise of a time.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Monday July 8th, 2019 5:19:59 PM

Hey Sol" Grindar asks, in a hushed tone, You wouldn't happen to have that spell prestidigitation prepared? If you do, would you mind using it to clean this red mist scum off of those of use who got coated in the stuff? It would be nice to be a little more presentable, if possible, when we talk to our hosts."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+11=17 ; d20+11=30 ; d20+11=27 ;
Monday July 8th, 2019 6:47:01 PM

Sol smiles at Grindar, and casts Prestidigitaiton on him, and anyone else who asks him to do so.

"I always have it prepared I find it an incredibly useful spell to have."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday July 8th, 2019 9:28:30 PM

Caelwyn echoes Grindar's request, and thanks Sol for his help. "Perhaps we should look to sell weapons or equipment we no longer need, or purchase additional supplies? Or shall we wait and take care of this after we speak with our hosts?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Monday July 8th, 2019 9:45:59 PM

"Perhaps some shopping then." Bigby asks Tich, "Will we be bringing back and grass weavers to help us rebuild?"



'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Tuesday July 9th, 2019 11:38:32 AM

'Lil looks down at the red dust as Sol prestidigitizes it off. "Hey guys, you don't think we brought a plague to this town with this dust, do ya? I already screwed up the meetin', and that wouldn't help endear me none. No sir..."

To be safe, 'Lil tries to scootch everyone outside the town borders before cleaning the stuff off. Preferably down wind from the place.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday July 9th, 2019 2:10:23 PM

Grindar, now among people again, realizes that a coating of fine red powder, or dried mist, might not make the best impression.

Lil wonders if the substance that had coated them could have brought a plague or some such into town. {DC12 Heal or DC15 Know Nature} Highlight to display spoiler: { A larger quantity of this substance inhaled or consumed could cause problems. In the current form it is probably just gross and did not make the community want to embrace you immedicably.}} [/i] She scooches the party a bit away from the encampment for cleaning.

A bit away from the general population and over the next minute or so Sol uses the ultimate utility magic, prestidigitation, to clean and spiff up the party.

Moving back towards the encampment you can see a little interest has developed by those in the town. One man is walking towards you wearing a not completely clean apron and a woman is jogging up about ten yards behind him. The man gets to you first and speaks in a low but conversational voice.

“New here it seems, good good. I have not problem with the outsiders, being one myself you see. If you need a drink or a meal the Crystal Tavern is just over here.”

As he speaks the woman has closed and steps in front of him as he finishes. She has long red hair pulled back and her brown eyes have wrinkles around them from too much time in the sun. “Ignore him and his “crystal’ slop hole. Culliver’s is the place for a drink and a meal, I am sure you have the silver for it.”

The man starts to speak again but looks closer at Lil’s very large weapon and decides he best not run his mouth too much.


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+8=26 ;
Tuesday July 9th, 2019 2:26:36 PM

Heal: 26

'Lil figures there's not enough dust to hurt nobody, but they probably shouldn't dump their dirt in the middle of town anyway, ya know? She still shoos everyone to the outskirts at least.

She smiles at the two. "Well, lucky for the both'a you that I like to eat more than once a day. Been livin' off trail food for a few days now. Probably gonna start with the place that didn't call their competition a 'slop hole', though. That ain't neighborly..."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Tuesday July 9th, 2019 5:16:22 PM

"You guys go ahead, I'll just head back to where our hosts left us, and wait" Grindar offers, "My coin purse is a bit on the empty side at the moment".

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Tuesday July 9th, 2019 6:19:24 PM

Sol looks in his own coin purse.

"Err... yes... I seem also to be a little light on funds at the moment... I have only 8 silver pieces to my name..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday July 9th, 2019 8:17:47 PM

"I don't need much myself...but a meal and a drink might be nice. Anyone else? If we can chose between our fine options." Caelwyn inclines his head to both the tavern-keepers.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Tuesday July 9th, 2019 11:30:19 PM

Any members from WLA here? Bigby asks, hoping to find one to complete his training and pay his dues.

Xel'Aw (Grant) 11/15 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Wednesday July 10th, 2019 11:43:42 AM

"Interestingly enough, I still have a lot of coin left. I guess those halflings didn't care about money and never took mine, and we haven't had use of it for the last few... months? here in the wilds."

Xel'Aw takes out his coin purse and distributes 10 gold coins each to Lil, Bigby, Caelwyn, Sol, and Grindar. "That should cover food and lodging for awhile until we can split up sell and split our loot."

Xel'Aw looks to join up with Lil at the Crystal Tavern.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday July 10th, 2019 3:03:04 PM

Lil is confident that the dust will not cause further problems but still better to put it out of town.

Grindar decides to wait where the host left them as his coin purse is a little light. Sol is also light on funds having only eight silver.

Xel quietly slips some coins to each of the team that need and will take them.

Lil is happy to eat, twice if needed, and heads to the Crystal Tavern. Caelwyn is interested in food and drink as well. Bigby asks about WLA members so he can complete his training.

Hearing that they group is light on funds both of the innkeepers deflate a little bit. Seeing some of the group head towards his place makes the man smile. He speaks directly to Lil as she moves. “Don’t worry about what the red headed devil woman says about the Crystal Tavern. Were a good place and I can make a good deal for those with little coin. You look like you….” he is cut off by the red hair woman.

“Red headed devil woman!!!! Devil woman.” she pushes him aside as she takes a beep breath “I did not introduce myself. I’m Edith Culliver and I have the pride to put my name on the door.” the man starts to speak again but Editg steps in front of him again “Don’t mind Archie, he was here first and is good for the laborers. You have the look of being on a quest, I will give you a good deal on anything but meat. I went on a quest once, even have some of the most basic magics still myself.”

Archie just shakes his head as she speaks but keeps quiet.

Neither seems to know much about the WLA.

{ooc: Ignore this part if you took Xel’s coin} Grindar and Sol head back to where they were initially left but find little there beyond the traveling caravan that they rescued. They are busy setting up but nod and smile in your direction.


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Wednesday July 10th, 2019 4:01:58 PM

This is gettin' old. She figures these two are either gonna come to blows or start makin' out. She really didn't wanna be part of either.

"Well, this is all totally professional, but we're gonna keep looking around this place. I'm sure you'll both see us later..." Unless her friends are eager to keep chatting with the two restaurateurs, she's eager to get away from'em.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Wednesday July 10th, 2019 4:04:14 PM

"well no WLa, so let's keep looking around."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Wednesday July 10th, 2019 4:37:48 PM

Grindar thanks Xel'Aw for the coin, however, he is of the same mind ass Lil and says, "I'm sure both of you have fine establishments, but with attitudes like yours, you are in danger of chasing away your customers!" He then joins his friends and walks away checking out the rest of the encampment.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday July 10th, 2019 6:42:02 PM

Caelwyn walks with 'Lil, unconcerned about this local feud. "Thank you both, I'm sure, as my companion says, we will see you at some point soon. Domi bless you."


GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday July 11th, 2019 10:44:57 AM

Lil has had enough “"Well, this is all totally professional, but we're gonna keep looking around this place. I'm sure you'll both see us later..."”

Bigby continues to look around as the two tavern owners don’t know anything about WLA.

Grindar is as frustrated as Lil "I'm sure both of you have fine establishments, but with attitudes like yours, you are in danger of chasing away your customers!"

Caelwyn is equally frustrated and chastising for the business owners "Thank you both, I'm sure, as my companion says, we will see you at some point soon. Domi bless you.”

So the heroes turn away from the two tavern owners and if anyone has sharp ears they can hear the final bits of conversation offered by Archie. Perception DC10 Highlight to display spoiler: { “Why we are still married, if only in name, is beyond me. One of the few women at the camp and you do this.” }

Heading back to where you were initially left the caravan is pretty close to being set up for business. The boy, Blain, has clearly done his part and is practicing with his wooden sword until he catches site of you all. He runs up speaking quickly. “Auntie says, and we all agree, that we owe you. We have food and wares, Anutie says a meal is on the house at the very least.”

As he is speaking a young monk strides up to the group. His eyes briefly catch on Daphne, Blains sister, and he slows before realizing what he is doing and forcing his eyes away. He approaches “Brother Flitch and Brother Attius are at the new mountain but will come back to speak with you at some point I think. I’m to tell you there is a place to stay. The third building on the left it has a sign on it ‘Important Outsiders’ there should be room to sleep.” his eyes dart to Lil several times as he speaks and the last bit is said just to her “Some of us, me, will be available to help you if you need. What brings you all the way here?”

Sense Motive DC13 Highlight to display spoiler: { There are clearly very few women around and it is distracting him. }

If asked about a WLA presence he shakes his head and tells you that word came that someone was coming but they are not here yet.


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+6=10 ; d20+8=9 ;
Thursday July 11th, 2019 11:32:44 AM

Perception: 10

'Lil catches the parting jab from Archie. She elbows Grindar in the side as she walks. "Called it," she says without further explanation.

She smiles wide at the prospect of a free meal, especially after those two were so eager for their coin. "Real food? Yes, sir! We'll be back hungry 'round supper time."

Surprisingly, she remains oblivious to the young monk's predicament. "An old dude with too much money asked us to come help establish a foothold. That's the official story. I just wanted to get out of Hook City and go adventurin'. Turns out adventuring hurts, but it beats sittin' around cleaning up ma's messes. I'm gonna go check out our new digs. What's your name, anyway?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=5 ; d20=1 ;
Thursday July 11th, 2019 3:14:10 PM

Caelwyn doesn't hear any further conversation, he is focused on ignoring those two. He also doesn't pick up on anything amiss with the monk or his comments.

He echoes Lil's enthusiasm for a free meal, and thanks Blain - "You are all very kind, and we would gladly accept a meal! I would be curious to see what you are selling also.

He also has some questions for the monk - "What can you tell us about this place, and how it came to be? I am eager to learn more about this land and its...eccentricities."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+8=14 ; d20+2=4 ;
Thursday July 11th, 2019 5:04:43 PM

perception 14--
"How did you know Lil" Grindar asks, "I would have never guessed that they were married!

Grindar is thankful for the free meal from Auntie, and asks Blain to make sure to relay their gratitude.

He doesn't notice anything out of the ordinary from the monk, and joins Lil in checking out the living quarters.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=3 ; d20+1=7 ;
Thursday July 11th, 2019 5:36:18 PM

Sol thanks Xel'aw for the coin.

"I appreciate it friend."

When there is the possibility of a free meal, he smiles widely, and his ears perk up.

"I am sure we would all be happy to have a nice home-cooked meal rather than the trail rations we have been eating."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  d20+10=24 ; d20+2=10 ;
Thursday July 11th, 2019 7:25:28 PM

Bigby picks up that the two were married, and muses about why some marry. Bigby joins the group for free food. Emphasis on free.

Xel'Aw (Grant) 11/15 HP - AC/T/FF: 12 /10 /12 - CMD 10 
Friday July 12th, 2019 1:27:31 AM

Xel'Aw is also grateful for the food, but will wander to see if he can't find a caldron or something. He wants to try some tricks he saw Haemir perform before he left.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday July 12th, 2019 1:28:18 PM

Lil picks up a bit of ending conversation and elbows Grindar saying she called it. Grindar wonders how she knew saying he would never have guessed the tavern owners were married. Bigby picks up that they were married and muses about why some marry.

To a person the team is grateful for a meal. Blain is clearly thrilled and runs off to get things set. As further commotion begins and some tables are pulled out in the caravan the monk shifts uncomfortably as the team peppers him with stories and questions. He blinks a few times and only gets his name, Brother Gustus, before Lil and Grindar head to check the living quarters they were given.

He talks to the rest of this group that did not run off.

“An old guy sent you here? A foothold? I…. well… I don’t think I can help with that.” Brother Gustus shakes his head a bit but is brought back on track with Caelwyn’s question “You don’t know about the Sargrass Plains or do you mean this encampment. The Sargrass just came back to this plane after ‘The Long Wait’ and there are not many monks left. I, well, I think they killed themselves. Umm well I am pretty new, that’s why I was sent here for you. Um….” he looks around and speaks even quitter “I’m new but there is not a lot of trust for outsiders like yourselves. You may have to earn some trust.. meet people maybe help. I don’t know really. I am sure the leaders will get to you but it might take a while unless people know you a bit.”

Eventually, as it is getting darker out, you see that the cravan is really up and running. Auntie has been working in her ‘Egg’s and Eel’ cart getting a feast ready. When called over you see several platters of foot, some bread and vegetables but the main course is clearly platters of marinated and grilled eel’s stuffed with an egg, cheese and vegie mixture.

During conversation Xel learns from the half orc Emrys that he has a cauldron that he would let him use since he was part of the rescue and all.

The caravan members thank you greatly and say they are happy to trade. {ooc: Connection to the Catacombs is here as well as mundane items} There are five vendors present; Wilburs Wonderous Wonderments, Eggs n Eeels, Dilana’s Shalls and Hexes, Emrys’s Ointments and Salves and, finally, Weavin The Wold.



'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Friday July 12th, 2019 6:46:28 PM

I googled eggs and eels and found zero mention of eels filled with scrambled eggs. Did that pop out of your head?

***

Eggs and eels? That was way too off the wall to not be delicious. 'Lil digs in, hopefully finding it worth eating.

"You know this is the first real food I've eaten in weeks? It's been all trail rations and ship food since I left Hook City. I'm lookin' forward to eating well for the next few days."

Odd that there's so much shopping to do in this frontier town. 'Lil briefly considers just telling their patron to come and take over the place to get out of her geas, but that wouldn't be nice at all. She chastises herself for the thought and asks for seconds.

Regarding shopping, she ain't got much what needs buying, but she'll keep the dudes company while they shop. It's weird how much attention she's getting around here. She wonders why that is...

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Friday July 12th, 2019 6:56:28 PM

Sol looks over the wares browsing all of the different vendors to see if there are any spell scrolls or spell books, he pays particular attention to Wilburs Wonderous Wonderments and Dilana's Shalls and Hexes.

"Is there anything in particular anyone is looking for?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday July 12th, 2019 8:10:35 PM

Caelwyn is on the lookout for any sort of literature or material in the town pertaining to Domi - he is curious to learn about where the people in the Sargrass put their faith. He is not entirely sure about Emrys, as a half-orc, but is curious to see what he has for sale.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Saturday July 13th, 2019 12:22:18 PM

Grindar is excited to try the eggs and eels, as they remind him of home, and he wonders how Auntie's compare to his mom's. As he takes the first bite he savors the flavors for a moment, then he proclaims, "These are as good as mom's. Thanks Auntie!". As he has no money at the time, he doesn't bother looking into the shops at the moment.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Saturday July 13th, 2019 2:15:19 PM

"eggs and eels? Why not...when with humans...do as the humans do."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Saturday July 13th, 2019 6:46:10 PM

“I wouldn’t necessarily call eggs and eels a common human dish”, Grindar corrects his Beastfolk friend, “Mom’s a half-orc, like me, so is Father for that matter, and this is the first time I’ve seen a human prepare it”.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Monday July 15th, 2019 12:26:18 PM

Bigby listens to Grindar and nods his head to his wisdom on eels and eggs. All the while eating eels and eggs. He thinks to self, not bad.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday July 15th, 2019 2:52:25 PM

The young monk makes a quick exit when he sees the main course. Despite being in a remote location were eggs and meet are scares the combination is too much for him. As he leaves he tells you gI will make sure you place is ready and round up the others who will be available for you.

Any who eat the unusual taste combination are surprised by how well it works together. The outside of the eel has been crisped just enough that it gives a nice crunch and the eggs are spiced well and just the perfect texture.

[b] Lil [/]b is thankful for the respite from trail rations and wonders at the amount of shopping available out here in the middle of nowhere. The caravan being there to trade was certainly fortunate as with out it there would be little.

[b] Grindar
is impressed by the food telling Auntie that it is as good as his mom use to make. Bigby is a bit confused by the combination but gives it a try and, like the others, finds it delightful. While they eat Grindar lets Bigby know that Eggs and Eels would not be considered a staple of the human world though he thinks it is more a half-orc/orc thing.

Caelwyn and Sol are not as interested in the culinary hospitality of the caravan but focus on the more mercantile aspects. They find many mundane items as well as a handy way to get more magicial items that may be available. {ooc: Head to the catacombs}

While you eat Auntie smiles at the groups and asks, to the all of you in general, so what is next?

Blain, the boy, sits close to Grindar and asks what the most dangerous thing you have faced is.

Daphne, Blains sister, seems to be fascinated by Bigby and his mount. She sits close asking about how he was brought up, what his family is like, how did he get a wolf and finally does he have a girlfriend because she has a friend.

Towards the meal end of the meal the mumbling man pokes Blain how runs off to retrieve a small baked corn cake with honey for each of the party members.



'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Monday July 15th, 2019 3:01:10 PM

'Lil eats ravenously. She paces herself, being sure not to deny anyone enough to eat, but she also makes sure there are no leftovers.

"We're supposed to be finding druid wood. We got a whole city to rebuild a few days from..."

'Lil's voice drifts off as she realizes they still have to walk back. Getting here was a real pain, and they'll probably have to do it all over again. She regains her composure after a moment.

"...here. Few days from here. Gotta find some druid trees, plus anything else we can figure out to help grow Rattledam. Like, opening trade with this place.

"Say, I bet you could help with that. Unless you've had enough with caravaning through the Sargrass."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Monday July 15th, 2019 5:14:52 PM

Grindar gives Lil a run for her money on the food consumption, and like her, he makes sure no one is left wanting. When Blain sits down and asks him about the most difficult thing he has faced, Grindar thinks for a moment, and then whispers in his ear, "Probably Lil!" He then breaks out laughing and says, "No, no no really, I would have to say it was that mist thing we fought last. You saw me after the battle, it sucked the life from me, though I'm starting to feel a bit better, and should be fine in a day or two".

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Monday July 15th, 2019 6:38:27 PM

Sol looks over the wares in the shop, but doesn't purchase anything, lamenting his lack of funds.

Sol enjoys the honeyed cake particularly, a big smile on his face.

"Just like the cooks used to make."

He lets Lil talk about their plans, and doesn't interrupt.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Monday July 15th, 2019 7:15:09 PM

"Daphne, would you like to pet Wolfgang? He will not bite you and is quite friendly...try rubbing him behind his ear...he likes that. Well, don't know any other family other than Wolfgang. I guess we are famlily. I suppose you can say I'm a mutation, but I prefer beastfolk. I'm also somewhat of a druid which is why Wolfgang and I have a bond." Bigby smiles at that. "Ahem as to girlfriend..." Bigby blushes and looks nervous. "Maybe we should talk about something else. You mentioned Tishe' Do you know that I've twice met her? Long story, but I met her in this crazy bar called...ah...the giggling ghost."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday July 15th, 2019 8:52:25 PM

Caelwyn enjoys the meal immensely, but pays close attention to 'Lil's conversation with Auntie. He fears that they have lost focus a bit with all their adventures, and need to stay true to the job they were hired to do.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday July 16th, 2019 2:06:34 PM

Grindar and Lil show their appreciation for the food but competing to see who can eat the most. When Aunti sees them eating so well she smiles and even cackles a bit at their appetites, clearly it does her heart good to see this going on.

Grindar tells Blain that the toughest battle was the mist they fought at the end which gets a big smile from the youth. gThat looked bad, you guys are very brave, it is good we ran into you. I am going to keep working with my sword, be a warrior myself you will see.h

Sol eats his fill as well and listens to Lil. Caelwyn also enjoys his meal immensely but poays close attention to what Lil is saying to Auntie.

Xel quietly picks at the food.

Lil tells the caravan and the young monk as he circles back a little of what they are doing. "We're supposed to be finding druid wood. We got a whole city to rebuild a few days from here. Gotta find some druid trees, plus anything else we can figure out to help grow Rattledam. Like, opening trade with this place. Say, I bet you could help with that. Unless you've had enough with caravaning through the Sargrass."

Auntie smiles at Lil and thinks. gIt is the destiny of Aunties Traveling Road Show to bring trade to new places. Travel here is hard but it is what we have to do. By boat, by land and more then once by air we have to go and trade and sell. My husband was an adventurer as was I long ago, now this is our fate. If you are building a place for the civilized peoples we will come.h at the talk of the druid tree Mumbles perks up and makes some noises at his wife. As he is doing this you notice that his lips seem to be mostly fused together and thus the odd speech. After a moment Aunti talks again. gNot many druids and trees left I think. The monks might know, Mumbles says he knows of some far far away, he thinks that was in this world at least.h

Bigby answers questions from Daphne and invites her to pet his wolf, he quickly turns the conversation away from the idea of a girlfriend to his meetin Tishef which really gets Daphnefs interest. gIsnft she the best and coolest!!!!! You know she and her friends also saved us but the spells she threw around were so impressive! She must be the greatest wizard there is the way she helped fight those diseased creatures. I want to study magic and be like her so if you find anything that could help let me know.h she glances at Sol gYoufre a good wizard too you know.h

The monks have drifted back and reiterate that they are charged with making sure you are being taken care of to some degree. Sense Motive DC12 Highlight to display spoiler: { They might also be there to make sure you donft cause any problems. Makes sense when well armed people show up. } They think some of the leaders of the monks may know about druid trees but they have not returned form the new mountain yet. It is not uncommon for them to be there more than a day.


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+8=12 ;
Tuesday July 16th, 2019 2:39:37 PM

'Lil's ears perk up when she hears Mumbles may know something. Far, Far away sounds like more than a day trip, though. She wonders if the Sargrass stays whole enough to map it out, even after the Southern Continent rearranges it.

"If he don't mind, I'd love to know where he thinks those trees might be. We could file it away under 'stuff to do when we're bored.'"

She leans over to Grindar when the monks leave from their checkup. "I think they're worried about us causin' trouble. They must be on to you, dude." She sits back up, pointing two fingers at her eyes, then at Grindar in the universal sign of "I'm watching you."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+2=4 ;
Tuesday July 16th, 2019 5:13:51 PM

Grindar doesn't catch the motives of the monks so he looks at Lil when she points at him, and Playfully puts his hands in the air saying, "What did I do? He also listens in when Mumbles shares his knowledge, and then says, "Too bad we can't just buy a druid wood boat!"

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+2=7 ;
Tuesday July 16th, 2019 5:47:34 PM

Sol smiles at Daphne's kind words.

"Thanks to you... I appreciate it, though I have not made a terribly good showing of myself today... though if you would like to learn something, perhaps I could teach you some of the basics, especially if you come to Rattledam. If you do not, I fear I would not have enough time to teach you anything of value."

He smiles warmly, fond memories clearly flowing through him.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20=2 ;
Tuesday July 16th, 2019 9:07:27 PM

Caelwyn thinks about this. "It does not seem worth it to set out on a long journey when the returning monks may have what we need...anything else we can do while we wait to establish good relations with the people of this place?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Wednesday July 17th, 2019 12:09:53 PM

Bigby responds to Daphne, "I will definitely let you know." He looks over to Sol and nods, "He is most definitely a great wizard!"

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday July 17th, 2019 1:37:42 PM

Xel continues to eat quietly and as the conversations start he seems to stare off lost in his own thoughts.

Grindar does not catch that they worry the monks a little bit until it is pointed out by Lil.

Lil is curious about the mention of druid trees by mumbles, well by Aunti since she had no idea what Mubles said. The thought that he might know where to find it perks her interest but Caelwyn feels differently. He points out that the mentioned wood sounds far off and the monks may have what is needed.

Bigby agrees that Sol is a great wizard though he is a little more self effacing. Claiming that he has not made a good showing today. When offered some minor teaching Daphne beams. gIf you couldc I mean I donft want to get you in trouble with other wizards or anything. Tishef could do this neat trick that could clean things or flavorc she said it was one of the easiest. I donft want to put you out though.h

Mumbles shrugs at the discussion with Lil and Caelywn before mumbling briefly which Auntie translates. gHe say he doesnft think you can get there form here. Worlds combine at times in his mind at this point. Frankly he has always been more then a little out there, its why I love him.h

As the meal wraps up Aunti pulls out one final gift for the group. It is a small chest with a few gems in it. gA meal is no payment for saving our lives. Please take this. We have and can always make more it seems.h {ooc: Value TBD – Is the player wealth up to date on the Party Funds sheet?

Night is coming and the monks are happy to head you back to your lodgings or to a tavern if you wish. Also, you can sit and chat if you want.


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Wednesday July 17th, 2019 2:44:19 PM

'Lil whistles low at the gems. "I dunno, Auntie. That was a pretty great meal. I sure do appreciate this, though. We all do. Adventuring gets expensive, ya know?" She says her goodbyes and heads out.

"Tavern!" calls 'Lil before anyone else gets a chance. "Gotta meet the locals, right? We ain't gonna do that turning early." She could use a drink, really...

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17 
Wednesday July 17th, 2019 4:54:33 PM

Bigby looks to get a drink of meed if they got it. "What a long, strange trip it has been," he says out loud.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Wednesday July 17th, 2019 5:17:48 PM

"Thanks Auntie! this is most generous!" Grindar says when she opens the chest. When Lil heads to the tavern, he follows asking, "So which one do we want to try out?"

OOc.. Grindar's wealth is accurate as of right now.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Wednesday July 17th, 2019 5:45:56 PM

((OoC: I'm not sure... I don't seem to have access to the Party funds sheet, I must have missed the link))

Sol smiles.

"I will do my best to teach you for as long as we have. As I said, I cannot promise much if we have very little time..."

He seems a little exasperated at the idea of going out drinking, but does so all the same.

"Perhaps we could find a quiet corner to sit in?"

CDM Jerry [OOC post] 
Wednesday July 17th, 2019 10:45:26 PM

OOC ADM Michael is arranging for a sub for Xel'Aw. Grant when you surface for air, shoot me an email and let me know you are ok sir.

DMs when appropriate, you may delete this post.

Sorry for the interruption.

Xel sub 
Wednesday July 17th, 2019 11:17:33 PM

Xel eats his eels and eggs and muses do eels produce eggs? And to that end he says”which came first the Eel or the eggs? Did I say that out loud again?” He continues on and observes others interacting with auntie and the kids. Perhaps there is a story here for him to remember for another day to inspire the party. Mhm. “Yummy eel and eggs don’t you think?”

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday July 17th, 2019 11:41:07 PM

"Thank you, friends, this is most generous!" Caelwyn appreciates the offer from the caravan, accepting it only based on the necessity he sees for their quest.

"Perhaps we should try both taverns, one and then the other? The drinks and the news will be different in each, I am sure."

GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday July 18th, 2019 11:25:01 AM

Xel sits quietly eating his eggs and eelfs. He questions which came firs the eels or the eggs before pondering if there is a story here for another day.

Lil whistles at the gems saying the meal was pretty great but she appreciates the gems. She along with Bigby, and Grindar are happy to head to a tavern for some drinks.

Sol smiles saying he will do his best to teach her if there is any time. He is a little exasperated by the idea of going out drinking and hopes for a quiet corner.

Caelwyn accepts the gift from the caravan seeing it as necessity for their quest. He suggests trying both taverns as the news and drinks may be different in each. This suggestion probably makes Solfs day.

Now at dusk you find the encampementfs natural quiet even more unusual. Normally the proximity of people to each can be heard at night but it is quitter here then most any place else with a concentration of people. The night is dark and lights are muted and where it lights grass walls it takes on the color of the grass used. Some monks are seen moving about, form the looks of it ending or beginning their assigned duties.

Finding the small grass built taverns is easy enough there is slightly more light and slightly more noise. From one you hear the sound of music and singing faintly, this is the Crystal Palace run by Archie. The second tavern, Culliverfs, is quitter but you here the occasional burst of laughter from the group. A closer examination form the outside shows that they are constructed of multiple woven sheets of grass, clearly to baffle any sound of merriment that is made. Neither is over large, probably thirty foot square each and peeking in you see the bulk of the furnishings are also woven, like rattan furniture.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Thursday July 18th, 2019 3:40:27 PM

Sol looks over both of them, then indicates the Crystal Palace.

"Perhaps we can start there?"

He smiles brightly.

"We can find a quiet area and relax a little?"

Xel sub 
Thursday July 18th, 2019 4:04:11 PM

Perhaps I can go and learn of more stories as well. "no more eggs and eels thank you. So good." He puts the empty bowl aside and joins the group.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday July 18th, 2019 4:05:44 PM

Bigby listens to to Sol about the Crystal Palace and nods in agreement. "Relax, and meed. Let's do it."

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Thursday July 18th, 2019 4:19:07 PM

"Sounds good, boys." She places her arms around the two closest dudes and starts marching in. She orders herself a beer and sees if she knows any of the songs they're singing.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Thursday July 18th, 2019 5:11:43 PM

Grindar walks into the Crystal Palace with LIl's arm around him. as she orders a beer, he does likewise, and asks if they serve Flaming Green Gnomishes.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=22 ;
Thursday July 18th, 2019 9:01:23 PM

Caelwyn smiles as 'Lil and the others march into the tavern. He remains at the back of the group, keeping his hood over his face and his cloak wrapped around him; his eyes are on the lookout for any kind of trouble, but also for helpful individuals to talk to. He orders a beer and sits, humming quietly to himself along with the others as he watches.

Perception: Natural 20

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday July 19th, 2019 2:46:35 PM

Xel puts the empty bowl aside and joins the group. Sol indicated the crysal palace as a place to start and maybe relax. The rest of the group agrees with this idea and so the Tale of the Crystal Palace beginsc.. just kidding its only a tavern.

As you make your way in you see a bar with a wooden top but fronted by woven grass in one of the far corners. Opposite that you see a small stage with what looks to be one of the monks singing a haunting two of lost love. You only arrive in time for the very last verse.

gIf I could start again
A million miles away
I would keep myself
I would find a wayh


The tables are low so you reach down from a chair or about normal height on a mat. There are a few chairs and many matts to sit on. Beeres are ordered and Grindar find that there are not specialty drinks. A beer imported to the air is a full silver piece but a local brew, using some variation on Sargrass, is available for only 2cp. There is also a variety of wines available.

Archie beams when you come in and quickly moves shaking each of your hands. He offers the first round, of the local brew, on the house.

Caelwyn scans the area and sees the most of the people are fully interested in the singing that is going on as they drink. No one other then Archie has paid much attention to the group, clearly no one is suspicious of you in this tavern.

As the young monk exits the stage to some applause a halfling beside the stage calls out.

gVery good very good lad! From the sound of it you are winning the night, again, next up we have Lucindia.h

A fair skinned elf with dyed green hair takes the stage and speaks before singing. She carries a small ukulele which she strums softly.
gA new song tonight, for someone special.h

Her voice is soft with a slight nasel twang as she begins.

gIn a vine-covered shack in the mountains
Bravely fighting the battle of Time
There's a dear one who's weathered life's sorrow
It's that silver haired Daddy of mineh


Overall the mode is content it does appear there is a real competition going on among the various singers.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Friday July 19th, 2019 4:07:50 PM

Grindar takes the news about no specialty drinks in stride, and thanks Archie for the free beer. He takes a swig, and ponders the flavors. "Interesting", he thinks, "Not to hoppy, and yet not to malty either, a decent beer buy any measure". He then asks Archie, "How do you pull it off, I would have never guessed this was made from grasses of the plains, it tastes like good old barley and hops".

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Friday July 19th, 2019 6:30:15 PM

Sol gets a glass of wine, and sits listening to the musicians play, looking thoughtful and somewhat distracted.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Friday July 19th, 2019 6:56:33 PM

"Leave the bottle please. We've had a long week." Bigby drinks and takes it all in.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday July 19th, 2019 8:33:15 PM

Caelwyn accepts the drink, thanking Archie as he does so. As he listens to the music and looks around the room, he is noting what races he sees here. Humans, haflings, elves...does he see any half-elves such as himself?

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Saturday July 20th, 2019 10:25:23 AM

'Lil's heard something about grass glass...or glass grass, or something like that. Supposed to be a Sargrass specialty. "Is that what we're drinking? That fancy Sargrass wine?"

Interlude at the Crystal Palace -- DM Steve 
Monday July 22nd, 2019 10:35:00 PM

The group is sitting at a tavern called the Crystal Palace, watching a singing contest and enjoying the local refreshments.

Grindar, finds the local beer interesting. "How do you pull it off, I would have never guessed this was made from grasses of the plains, it tastes like good old barley and hops."

Sol gets a glass of wine, and sits listening to the musicians play, looking thoughtful and somewhat distracted.

Bigby Bigby drinks mightily, and takes it all in.

Caelwyn accepts the drink. As he listens to the music, he looks around the room observing the other patrons. He sees no other half-elves.

'Lil asks, "Is that what we're drinking? That fancy Sargrass wine?"

At the next table, three men are talking to each other softly as they watch the contest. If you want to eavesdrop, DC15 percetion is required:Highlight to display spoiler: {"Heard it's not the usual prize tonight." "So? Then what's the prize tonight?" "Trex says it's a token of luck, whatever that's supposed to mean." "Think I'd rather have the beer." "Trex, you say? The priest? What's he got to do with it?"}

Archie thanks you for complimenting the beer. "It's taken me a while to work out the right combination. I'm glad it passes muster with folks who've just arrived."

Singers come and go. One of the men at the next table gets your attention. "Hey, who do you favor -- Connor or Chel?" You've seen several singers.

The halfling by the stage asks if anyone else wants to try. If not, the judges are ready for the second round.


'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+6=22 ;
Tuesday July 23rd, 2019 10:47:27 AM

"I dunno dude, we got here late. I like whoever went second, though. That first song sounded a little painful. I'm 'Lil, by the way."

'Lil can't carry a tune. She nudges Caelwyn. "Go on, pretty boy. Supposed to be a nice prize tonight."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=20 ;
Tuesday July 23rd, 2019 12:09:15 PM

"we don't do singing." Bigby points towards himself and Wolfgang. "we do howling."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Tuesday July 23rd, 2019 5:47:10 PM

"To be honest friend, I was so caught in up my analysis of the local brew, that I haven't really been paying attention to the music", Grindar answers, than when the last call for stage time is offered, he stands up and asks if he could give it a whirl.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=13 ;
Tuesday July 23rd, 2019 5:51:03 PM

Sol shakes himself out of his thoughtfulness.

"There is music? I had not noticed..."

He smiles.

"I have no idea who I favour, point them out to me during this next round."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+1=3 ; d20+1=5 ;
Tuesday July 23rd, 2019 5:53:18 PM

Grindar doesn't catch the conversation. (OOC... please ignore the second roll, bumped the mouse botton twice by accident.)

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday July 23rd, 2019 9:05:41 PM

Caelwyn smiles at Lil's suggestion. "Did you hear my attempt earlier today? The monks actually asked me to stop singing, lest I shatter every crystal around us. But perhaps I should give it another try..."

Caelwyn is willing to give it a shot, if it's possible.

Interlude at the Crystal Palace -- DM Steve  d20+6=9 ; d20+7=27 ; d20+8=23 ; d20+9=10 ;
Tuesday July 23rd, 2019 10:50:12 PM

'Lil can't carry a tune. She nudges Caelwyn. "Go on, pretty boy. Supposed to be a nice prize tonight."

"We don't do singing." Bigby points towards himself and Wolfgang. "we do howling."

"To be honest friend, I was so caught in up my analysis of the local brew, that I haven't really been paying attention to the music", Grindar answers, than when the last call for stage time is offered, he stands up and asks if he could give it a whirl.

Sol shakes himself out of his thoughtfulness. "There is music? I had not noticed..."

Caelwyn smiles at Lil's suggestion. "Did you hear my attempt earlier today? The monks actually asked me to stop singing, lest I shatter every crystal around us. But perhaps I should give it another try..."

Grindar and Caelwyn approach the halfing, ready to join in the contest. "They any good?" Archie asks the rest of you as they go.

The halfing is happy to introduce both new contestants, making a big show of it. "All the way from Hook City, we have Grindar and Caelwyn! Give us your best, boys! Gentlemen, first I give you the world's only singing orc." After Grindar performs, the halfing introduces Caelwyn. From the back of the audience comes a muted response, "Hey, you don't want him singing!" followed by scattered laughter.

Grindar and Caelwyn: Each of you make a perform check -- if you get at least a 15, make another check for the next round of the competition.

In the second round you are facing Smith, Deke, Connor, and Chel -- including a couple of tough to match performances among them. It'll take a natural 20 in the second round to stay in the contest.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday July 24th, 2019 2:16:13 PM

Bigby turns and gives a look back of dissaproval to the hecklers in the back. "Quiet down back there and drink up. Give them a chance."

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Wednesday July 24th, 2019 2:27:58 PM

"Beats me," answers 'Lil. "I mean those monks did ask Caelwyn to stop singing a few hours ago, so..."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+1=7 ;
Wednesday July 24th, 2019 5:17:34 PM

Grindar steps up on stage, and immediately gets stage fright, causing him to totally forget the words to the song he was planning on singing. after standing there looking like an idiot for a moment or two, he makes a hasty exit stage left, and heads back to his friends, and another pint, grumbling under his breath the whole time, "You'll face a whole horde of monsters, but you get frightened getting on stage, what the heck!" He does his best to ignore any hecklers, choosing instead to focus on his beer.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Wednesday July 24th, 2019 5:21:03 PM

Sol chuckles.

"This will be interesting."

He sits and sips his beer, watching the performances with renewed interest.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+4=8 ;
Wednesday July 24th, 2019 9:28:05 PM

Caelwyn, most unfortunately, doesn't perform much better than Grindar - the tune he attempts is mediocre, at best, and the paladin knows it. After a brief attempt to remedy the situation, he gives up the stage before anyone can start throwing things.

He goes and sits next to Grindar. "I suppose we are cut out for things besides singing" he comments wryly, smiling as he also returns to his drink.

Interlude at the Crystal Palace -- DM Steve 
Wednesday July 24th, 2019 10:40:18 PM

Bigby gives a look back of disapproval to the hecklers. "Quiet down back there and drink up. Give them a chance."

'Lil observes, "I mean those monks did ask Caelwyn to stop singing a few hours ago, so..."

Grindar steps up on stage, and immediately gets stage fright, causing him to totally forget the words to the song he was planning on singing. after standing there looking like an idiot for a moment or two, he makes a hasty exit stage left, and heads back to his friends, and another pint.

Sol sits and sips his beer, watching the performances with renewed interest.

Caelwyn, most unfortunately, doesn't perform much better than Grindar - the tune he attempts is mediocre, at best, and the paladin knows it. After a brief attempt to remedy the situation, he gives up the stage before anyone can start throwing things.

There are numerous catcalls after Grindar's and Caelwyn's performances, which the two performers do their best to ignore. After they are done, the four finalists perform, with surprisingly mixed results. Chel, favored to win, pulls a mediocre performance as well. The halfing announces Deke as the winner of the prize, which was donated for this evening by the priest Trex. Several of the performers continue with the show after the contest is over, singing for the fun of it. If they didn't already know, Grindar and Caelwyn realize they were competing with people who sing for a living.

Archie brings another round of drinks for everyone, followed by a young monk who plops down beside you. You realize he is one of the singers. "Hi. I'm Chel. Just wanted to congratulate you on getting up there," he says to Grindar, grinning. "You'll be known around here as the singing orc for a while. Anyway, didn't want you to feel discouraged, and Archie already owes me more beer than I can use." Chel sticks around for a while, making easy conversation, before he excuses himself.

Sense motive DC 10: Highlight to display spoiler: {Chel is a little distracted by 'Lil.}
Sense motive DC 12: Highlight to display spoiler: {Half the room is a little distracted by 'Lil.}
Sense motive DC 16: Highlight to display spoiler: {Chel is not here to impress 'Lil, he is genuinely trying to make sure Grindar is not discouraged.}

The evening's entertainment is winding down, and the patrons have been leaving along and along. Your group is not the last here, but the place has thinned out.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+1=8 ; d20+8=9 ;
Thursday July 25th, 2019 10:36:01 AM

'Lil remains, very surprisingly, completely oblivious to the attention. She's just glad she found such a friendly town out here in the sticks.

OOC: Seriously, sense motive is like the only decently high skill 'Lil has. :D

"Holy cow. Grindar, can we start calling you that too?" She lowers her voice as much as she's able. "I am Grindar, Son of Grindor. I come wielding the mighty Cyrchwr Mawr to siiiiiiiiiiiiing!" She chuckles at her own joke.

"Hey Chel, I'm 'Lil. Good job up there tonight. You come around here often?"

She cranes her neck a bit, trying to see what that prize was. Just curious, is all...


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+2=13 ;
Thursday July 25th, 2019 3:28:30 PM

Bigby leans over to 'Lil and whispers, "seems like half the crowd here is somehow distracted by you. Not sure why though." Bigby smiles at Chel, "hello." because that's what humans do, right?

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=10 ;
Thursday July 25th, 2019 5:07:40 PM

Sol, mostly oblivious does manage to pick up on some of the more obvious hints.

"It was a fine showing you made my friends... though this is coming from someone who knows little to nothing about music..."

He frowns self deprecatingly.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+2=18 ;
Thursday July 25th, 2019 5:16:06 PM

Sense motive 18

"I think Bigby's right Lil" Grindar agrees then chuckles and adds, "And I'm pretty sure I know why too!". When Chel mentions the singing Orc, and Lil adds her jibe, his face turns red and he says, "But I'm only half orc". He then breaks into laughter, and adds, "I probably deserve it though after my poor showing, by the way the names Grindar, son of Grindor, well meet!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20=3 ;
Thursday July 25th, 2019 9:39:46 PM

Caelwyn completely fails to pick up on anything unusual either. He is content to sit quietly, drink his beer, and observe the comings and goings of the remaining patrons.



Interlude at the Crystal Palace -- DM Steve 
Thursday July 25th, 2019 11:39:07 PM

'Lil builds on Chel's joke. "I am Grindar, Son of Grindor. I come wielding the mighty Cyrchwr Mawr to siiiiiiiiiiiiing!" She chuckles at her own joke. "Hey Chel, I'm 'Lil. Good job up there tonight. You come around here often?"

'Lil cranes her neck a bit, trying to see what that prize was. Chel catches on, and explains, "I'm here most every night. Normally we compete for drinks. Tonight, a local priest offered a potion he made as a prize. It was described to us as being lucky. I just hope Deke doesn't waste it to win the contest again. There's more to do with luck than win a few beers."[/b]

Bigby leans over to 'Lil and whispers, "seems like half the crowd here is somehow distracted by you. Not sure why though." He then greets Chel.

Sol complements the singers at the table for their performances.

Grindar agrees with Bigby's assessment, but also realizes why Chel joined them. When Chel mentions the singing Orc, and Lil adds her jibe, his face turns red and he says, "But I'm only half orc". He then breaks into laughter, and adds, "I probably deserve it though after my poor showing, by the way the names Grindar, son of Grindor, well meet!"

Caelwyn completely fails to pick up on anything unusual. He sits quietly, drinks his beer, and observes the remaining patrons.

You realize the evening is almost gone, and you never got to Culliver's. Before he leaves, Chel asks whether you think you'll be here again tomorrow.

If you answer that you will come again the next day: Highlight to display spoiler: {Chel gives Archie a "thumbs up."}

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+8=17 ;
Friday July 26th, 2019 10:29:44 AM

"Huh?" answers 'Lil when Bigby whispers in her ear.

She looks around the room, catching eyes look away when she looks towards them. "Ah man, I don't need this." She looks back at Chel. Was he asking because she brought people into Archie's place?

Sense motive: 17

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Friday July 26th, 2019 2:21:18 PM

"why are they looking at you? I don't get it." Bigby tries to think about how this would work for wolves. "are you in heat???"

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Friday July 26th, 2019 4:13:15 PM

Sol smiles.

"I think we may find our way back here, though perhaps we will be in Culliver's as we may wish to try that place before we must leave again..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday July 26th, 2019 9:25:34 PM

Caelwyn nearly spits out his beer at Bigby's remark, but manages to restrain himself - he doesn't want to hurt the poor guy's feelings, since he is clearly doing his best to understand the situation. "I pity the man who might try anything with you, 'Lil...Ramona might have a few choice words for him."

Caelwyn gives a vague reply about returning next night. "I am tempted to try the other tavern as well, just to see what it is like...what do the rest of you think?

Interlude at the Crystal Palace -- DM Steve 
Friday July 26th, 2019 11:25:23 PM

'Lil looks around the room, catching eyes look away when she looks towards them. She looks back at Chel. Was he asking because she brought people into Archie's place? But as best 'Lil can tell, Chel is an honest and open young man of seventeen or eighteen. However, he was not circumspect when he asked his question -- it was heard by the neighboring tables.

Bigby tries to think about how this would work for wolves. "are you in heat???" Caelwyn nearly spits out his beer at Bigby's remark.

Sol smiles. "I think we may find our way back here, though perhaps we will be in Culliver's as we may wish to try that place before we must leave again..." Caelwyn also gives a vague reply about returning next night. "I am tempted to try the other tavern as well, just to see what it is like...what do the rest of you think?" Chel seems to take this as a "no" to his question.

As the evening winds down, you find less entertainment at the Crystal Palace and eventually make your way back to the temporary living quarters Brothers Flitch and Attius had showed earlier. Wandering through town, you encounter several sentries on patrol. More than you would have expected for the size of the community, although perhaps not so many when you think about the infrastructure to be rebuilt. Even the ‘Important Outsiders' building lacks furnishings, although there was room for the party.

As you go, Grindar has no trouble seeing, but the rest of you have only the sparse light from torches here and there around the encampment.

As you approach your quarters -- Perception vs DC:15 (Grindar at +2, humans at -2, Bigby no adjustment) Highlight to display spoiler: {You notice a single, small figure moving by your doorway, which is currently still about 50' - 60' from the party.}


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+10=28 ;
Saturday July 27th, 2019 12:35:02 PM

Perception 28

As Grindar and his friends head to their sleeping quarter, he easily spots the "intruder". He draws Cyrchwr Mawr, and says, "We have company!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=20 ; d20+9=13 ;
Saturday July 27th, 2019 9:17:39 PM

"Aye, there is someone by our door...just a single person, it appears." Caelwyn isn't particularly intimidated by their appearance, so he makes no threatening moves with his trident...yet. When the figure notices them, he will initiate dialogue: "Hello there...anything we can do for you? We are lodging here tonight."

Perception: 20

Diplomacy: 13

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+4=17 ;
Monday July 29th, 2019 1:07:32 PM

"Always," is 'Lil's only reply to Bigby's question, then she downs the rest of her drink, hiding her smile behind the glass.

She stands and stretches, "anyway, time to go to bed..." As they walk home, she picks up on the small figure. She pulls Ramona from her back. She holds it forward, business end outwards, and adds, "we ain't slept outside a camp in a long time, dude. I'm lookin' forward to it, so think real hard about whether you want trouble or not."

She elbows Caelwyn. "Whats your evil sense sayin', dude," she whispers.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=23 ;
Monday July 29th, 2019 1:17:55 PM

"always," Bigby whispers outloud. I've got more to learn about these humans. perception 23. Bigby and Wolfgang watch and get ready for any action. Bigby nods to Grindar, letting him know he sees it too, and waits as Caelwyn asks the sneaky guy a question.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday July 29th, 2019 2:43:48 PM

Lil responds to Bigbys earlier question with a simple gAlways.h {ooc: Earing a chuckle from the GM} She stands, stretches and declares it time to go to bed. Thes response lets Bigby clearly know that he has more to learn about humans.

Grindar easily spots the figure and lets the others know that they have company as he grabs a weapon. Lil asks Caelwyn what his danger sense is saying when they see the figure. Caelwyn also notices and lets the others know it is just a single person before calling out. "Hello there...anything we can do for you? We are lodging here tonight."

Bigby, as with the others, notices the figure but it is his companion wolf who reacts first clearly know what is going on it lets out a small yip or recognition at the shadow. This yep causes a blond youth with a wooden sward to step out of the shadow.

gAhhh you all caught me. I was to leave a note saying breakfast would be ready for you in the morning. Eggs and bread I think. Auntie is worried about running low on supplies out here. Come by in the morning before you start your day.h He looks to the group clearly hopeful that you will come so he can spend more time with the heroes.

The accommodating that have been provided are sparse with little to no actual wood involved in the construction. Framing is made of tightly woven grasses, as strong or stronger then wood, covered with woven grass tapestries. Inside are several sleeping mats, really more like large bags of softer grass that you can lay on.

The night passes without incident and if you set watches you quickly find that the young monks are rotating duty outside your lodgings. Any one you see looks board and if asked simply says that they monks look out for newcomers when they first arrive before asking if you need anything.

You awake rested and not in any danger for a change.

What do you do now?



Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Monday July 29th, 2019 3:05:50 PM

Sol looks to the group, his silver hair messy and tangled as he awakens.

"Seems like we had a good night's rest! What should we do first? Explore town more, or continue on our journey? After breakfast, of course..."

He begins running his hands through his hair to get out the worst of the tangles, before he puts it in the usual half up half down style he has.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Monday July 29th, 2019 5:05:52 PM

Grindar awakes feeling refreshed and well rested. He also feels more vigorous as the con damage, from the last fight, begins to heal. He looks at his friends and says, "I could get used to not being awakened in the middle of the night by something out to kill us". He then runs his fingers through his hair to make himself look more respectable, steps outside to talk to the monk on guard duty, and asks, "Where should we go for breakfast?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday July 29th, 2019 7:00:13 PM

"Perhaps some more eggs and eels then. Or wherever. not used to not hunting for food, but it all tastes fine." Bigby goes out as is.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday July 30th, 2019 3:44:14 PM

Grindar wakes well rested and refreshed. After opining on how he could get use to sleeping without threats he wonders about starting the day. Sol also wonders what they should do with the fresh new morning but Bigby seems to have a planc food.

Heading to the caravan, on the outskirts of the encampment, you find that people are up and attempt. There are a fair number of actual customers and form the conversation you get the idea that things like eggs and meat are in short supply. Clearly this little caravan will make decent money while here. Those eating are a mix bag; a few young monks, a few craftsmen and even what looks to be a dwarf in a slightly bloody apron. The one thing that is clear is that there are no women among those eating.

You sit and are given a fairly healthy portion of eggs and you see the lad, Blain, as well as his sister heading your way where a few of the customers give a start and look to the taller grass near the caravan. Something is moving towards the encampment. None of the telltale signs of humans and their ilk approaching are heard.

What are you doing now?


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+10=29 ;
Tuesday July 30th, 2019 5:28:08 PM

Grindar eats his eggs with delight, then thanks Auntie for yet another fine meal. when he hears the other customers give a start, he grabs Cyrchwr Mawr and races towards the moving grasses, situating himself between whatever is approaching, and any civilians, all the while, trying to get a fix on what may be approaching. (perception 29) He yells to his friends, "It looks like it's time for us to play hero again!"

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Tuesday July 30th, 2019 5:33:55 PM

Sol, is eating his breakfast quietly, and reading his spell book, as if preparing for the day, however upon noticing the movement in the grasses, he picks up his staff and stands ready, grabbing one last mouthful of food before adopting a neutral, but prepared stance.

"Should we not wait to see what it is first?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=12 ; d20+9=19 ;
Tuesday July 30th, 2019 9:01:19 PM

Caelwyn likewise stands from his breakfast, picking up his trident and shield and moving to place himself between the caravan and the moving grass. "Let's see what we are dealing with here..."

He calls out: "Pray declare yourself, friend or foe! We will welcome you if you come in friendship, but reveal yourself first and declare your purpose."

Perception: 12

Diplomacy: 19



BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday July 30th, 2019 11:55:37 PM

Bigby waits and sees what Caelwyn and Grindar will do and what trouble awaits them. "no rest for the wicked my friends."

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Wednesday July 31st, 2019 12:03:45 PM

"I mean, last time this happened it was just the kid inviting us to breakfast. Maybe someone else wants to serve us lunch?"

Still, 'Lil gets up and readies Ramona.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday July 31st, 2019 2:55:05 PM

Map up.

At hearing the commotion Grindar immediately assumes it is time for a fight again though Sol wonders if they might want to see what it is. Bigby waits to see what happens while Lil points out that the last time this happened it was a kid inviting them to breakfast.

Caelwyn calls out "Pray declare yourself, friend or foe! We will welcome you if you come in friendship, but reveal yourself first and declare your purpose."

There is a beat and then a pig come darting out of the grasses. The pig is a little bloody from the grass and whatever else it had run into. The pig sees the tables and people and veers to the south clearly looking to go around. As the eyes of the party follow the pig there is a father rustling and two small lizard-like creature burst out upon two muscular legs, a mane of spikes running down its scaly back. The creatures claws have a bit of red blood on them but around their mouths and in their eyes is a different more sickly red.

Know Arcana DC13 Highlight to display spoiler: { These small beasts are Chupacabra. These notorious predators have an undeniable thirst for blood. Chupacabras prefer to prey upon the weak and slow, often watching potential prey from hiding for long periods before attacking. }

Know Arcana DC18 Highlight to display spoiler: { They will try and grab when they bite. High reflex save. The red around the eyes and mouth indicate some sort of sickness from contaminated sargrass. }

One of the creatures breaks off towards the pig and the other, probably slower to react, keeps coming towards the party.

Needless to say Caelwys attempts at diplomacy are ignored.

Red Creature: AC:?
Blue Creature: AC:?


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+8=20 ; d2+3=5 ; d20+6=8 ;
Wednesday July 31st, 2019 4:19:24 PM

"ARH-WOOOOOOOOOOOOOOOOOOOO," howls Bigby as he charges the one in red. Claw attack from Bigby (att: 20, dmg: 5), and bite from Wolfgang (att: 8).

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+11=14 ;
Wednesday July 31st, 2019 4:31:24 PM

Sol, tries to figure out what they are.

"They are chupacabra! They have a thirst for blood! They usually try to pick off the slow and the weak... perhaps we could scare them off?"

He casts Mage Armour on himself all the same, just in case it turns into a fight.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+5=8 ; d6=4 ;
Wednesday July 31st, 2019 5:29:28 PM

Gindar moves ahead 20ft, while drawing a javelin, holding his ax in his off hand. he hurls the javelin at the blue creature. hitting AC 8 for 8 damage

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=6 ; d8+3=9 ;
Thursday August 1st, 2019 8:10:11 AM

Caelwyn joins in the attack on the red creature, but the little thing is quite agile, and manages to dodge his attack. His trident stabs to the left of its body.

Attack: 6
Dmage: 9

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14 
Thursday August 1st, 2019 10:53:37 AM

'Lil can't make any of those knowledge checks.

She briefly looks at the pig. Why was it here? Could chupawhatits turn into pigs? So many questions.

No matter. She advances, pulling Ramona from her back as she moves. "Domi, watch over us as we deal with more stuff out here that wants to eat us." She slams Ramona's shaft into the ground, sending happy thoughts outwards.

***

Move: Move and draw Ramona
Standard: Bless on party - 2 minutes



GM Ryan Maps and Artwork Race to Crystal Mountain  d20+6=15 ; d20+6=16 ; d20+6=14 ; d4+1=2 ; d3+1=4 ; d3+1=4 ; d20+4=10 ;
Thursday August 1st, 2019 7:57:23 PM

Sol quickly calls out that the creatures are chupacabara before casting mage armor on himself.

Bigby gives a howl as he charges in striking the red chupacabra.

Grindar moves ahead while he draws ax and javelin. The javelin flies but misses its target by quite a bit.

Caelwyn also charges the red creature but misses his attack. {ooc: There was a table between you and the target, I gave you the charge but please check the map.}

Lil briefly checks the pig wondering why it is here but it is a question for later. She draws her weapon and casts bless on the party.

The red chupacabara is not happy to have been struck by the wolfman on a wolf and lashes out with bite and claws. All of its attacks land thanks to Bigby’s defenses being lowered from the charge. Fortunatly its attempt to grab fails. [i] {Hit: 15/16/14 | Dam: 2/4/4 | Grapple: 10}

The blue chupacabara is focused on the running pig and loops around to the south, ignoring the heroes and giving chase to the pig.

The pig starts to loop up back towards the caravan in an attempt to get away from its pursuer. Blain yells for the pig and moves towards it in an attempt to help it. At least he has his wooden sword.

Red Creature: AC: 16/14/13 | HP: -5
Blue Creature: AC: 16/14/13 | HP: -0


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=11 ; d3=3 ;
Thursday August 1st, 2019 8:10:56 PM

Sol casts Ray of Frost on the blue chupacabra, trying to distract it somewhat and draw it's attention away from the pig and Blain,

(11 vs Touch AC, 3 Damage)

He then moves to J12, in an attempt to corral the blue chupacabra back round to his melee allies.

BigbyWolf ( Michael) 15/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=10 ; d20+7=24 ; d2+3=4 ; d20+5=25 ; d20+5=11 ; d6+1=7 ; d20+4=19 ;
Thursday August 1st, 2019 8:42:35 PM

Bigby determines that the charge was worth every hit and just smiles as he attacks. If he goes down he goes out in his own way, as always. claw 10, claw 24, dmg 4. Wolfgang attacks for a bite: 25 (crit not confirmed) dmg 7. Wolfgang attempts to trip it: 19 for trip.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=21 ; d8+3=7 ;
Thursday August 1st, 2019 10:48:20 PM

Caelwyn takes another stab at the red creature, landing a solid hit.

Attack: 21
Damage: 7

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Friday August 2nd, 2019 6:15:29 AM

Seeing the blue chupacabara make is b-line for the pig, and Blain move to help the pig, Grindar breaks into a full run to get into a position that he hopes forces the creature to deal with him instead of the pig and Blain.

'Lil - (Carl) - 17/17 HP - AC 17/11/16 - CMD 14  d20+4=21 ; 2d6+5=10 ;
Friday August 2nd, 2019 11:01:47 AM

"These boys and their tactical movement," 'Lil thinks to herself as she hefts Ramona up.

"DON'T WORRY PIG. I GOT THIS!" 'Lil charges at the blue chupawhatsit, bringing Ramona smashing down on it.

***

Standard: Charge and attack, hitting AC 21 for 10 damage.

'Lil's AC is 15/9/14 this round.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+6=22 ; d20+6=18 ; d20+6=19 ; d4+1=4 ; d3+1=4 ; d3+1=4 ; d20+4=5 ;
Friday August 2nd, 2019 11:48:22 AM

Grindar reacts quickly and sprints to get to the pig, positioning himself between it and the chupacabara.

Bigby accepts the damage thinking it was worth it and lashes back landing a claw and a bite from his mount. Wolfgan also pulls his head back spilling the chupacabara prone!

Sol launches a shard of ice at the pursuing chupacabara but it sails wide onto the packed ground. Once the ice leaves his had he moves.

Caelway also lands a solid hit on the red chupacabara.

Lil charges across the ground to intercept the blue chupacabara and manages to smash it in the shoulder as she arrives.

Lil’s hit staggers the creature to one knee for a moment but it lashes back with claws and teeth and the move vulnerable Lil. It is very accurate and does substantial damage. {Hit: 22/18/19 Dam: 4/4/4 Grapple: 5} Despite the damage it is good that it did not manage to get a grip with its teeth.

Finding itself with two foes attacking it and laying on the ground the red chupacabara struggles to its feet and attempts to flee. {Bigby and Caelwyn get AOO’s}

Blain skids to a halt at Grindars commant and gives a little cheer. “Go Grindar!” The pig which finds itself trapped between the youth and a large green man its wide terror filled eyes flash back and fort before it darts under the nearby wagon to hide

Red Creature: AC: 16/14/13 | HP: -23
Blue Creature: AC: 16/14/13 | HP: -10


'Lil - (Carl) - 14/26 HP - AC 17/11/16 - CMD 15  d20+4=12 ;
Friday August 2nd, 2019 12:30:52 PM

'Lil grunts at the attack, but presses on. She wonders why Grindar's over there playing with a pig, but she's sure he's got his reasons.

Unfortunately, the thoughts are distracting; 'Lil's attack doesn't connect (hit AC 12).

BigbyWolf ( Michael) 15/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+9=29 ; d20+9=18 ; d2+3=4 ; d20+7=10 ; d20+5=17 ; d6+1=7 ;
Friday August 2nd, 2019 12:49:15 PM

"You're not getting away that easy!" Bigby takes a claw attack (aoo nat 20 and 18 to confirm. 4, 8 if crit. ooc: just realized hes not prone anymore sorry. 16 to confirm and a nat 20 is a nat 20 i suppose). Bigby and Wolfgang will chase after him if he still moves away and both take an attack on him. (claw attack 10, wolfgang bite 17, 7 dmg).

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=4 ;
Friday August 2nd, 2019 6:52:30 PM

Sol moves to L15, making sure he stays between the Chupacabra and the camp, and flings another Ray of Frost at the red creature, but it again misses.

"I must find some more accurate spells... I am not very good at aiming!"

sub Caelwyn  d20+5=19 ; d8+3=5 ;
Friday August 2nd, 2019 11:04:49 PM

Caelwyn moves towards the red creature if he can without aoo, otherwise he attacks the blue one. att: 19, 5 dmg.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+8=13 ; d8=7 ;
Saturday August 3rd, 2019 9:47:25 AM

Grindar makes a double move action, then heroically, he charges forward (used a hero point, and forgot to add +2 for charging so should be a 15) landing a two handed blow causing 15 damage.on the red creature.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+6=23 ; d20+6=23 ; d20+6=18 ; d20+4=14 ; d4+1=4 ; d3+1=3 ; d3+1=2 ;
Monday August 5th, 2019 1:55:59 PM

Lil swings again at blue but misses.
Sol moves and sends another ray of frost into the dirt.
Cewyn moves, following the red creature, and lands another hit.
Bibby lands a deep cut on the creature as it flees the closes and finished off the blue chupacabara.
Grindar takes a might, and heroic, swing and cuts deep into the remaining creature.

The remaining chupacabara sees its mate fall and the pig escaping. It shrieks a shrill call as it lashes with tooth and claw against Grindar. All three attacks hit but it fails to latch on. {Hit: 23/23/18 Dam: 4/3/2}

*DEAD* Red Creature: AC: 16/14/13 | HP: -23 *DEAD*
Blue Creature: AC: 16/14/13 | HP: -25


'Lil - (Carl) - 14/26 HP - AC 17/11/16 - CMD 15  d20+4=23 ; 2d6+4=7 ;
Monday August 5th, 2019 2:06:06 PM

'Lil brings Ramona down on this chumpawhatsit, hitting AC 23 for 7 damage. Hopefully that ends it.

BigbyWolf ( Michael) 15/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 17/27 -AC 17   d20+9=15 ; d20+7=25 ; d6+1=6 ; d20+7=18 ;
Monday August 5th, 2019 2:29:01 PM

Bigby and Wolfgang will charge and attack if still alive. Bigby attempts attack 15 att, Wolfgang tries to bite, att: 25, dmg: 6. trip: 18.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 20/29  d20+6=15 ; d20+6=10 ; d8+4=11 ;
Monday August 5th, 2019 4:05:26 PM

Grindar attempts a full round action on the remaining creature, connecting with his first swing, but missing on the off hand.

main hand
hits AC 15 for 11 damage
off hand
miss

sub Caelwyn  d20+7=12 ;
Monday August 5th, 2019 4:27:58 PM

If still alive Caelwyn will attack again with flanking. att: 12. swing and a miss. Caelwyn feels bad about missing.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+1=8 ;
Monday August 5th, 2019 6:03:44 PM

Sol also attempts a Ray of Frost at the creature (assuming it is still living), but STILL goes wide.

"I am apparently cursed with bad aim today. This is what I get when we are attacked before I have had a chance to wake up properly..."

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday August 6th, 2019 2:16:00 PM

With grit and determination Sol summons forth another shard of ice to throw at the creature. Something goes wrong and the shard slips, flying backwards and landing nicely in someone’s hot tea cooling it nicely and creating a new specialty of the caravan, Ice Tea.

The patron at the table smiles his thanks.

The rest of the group quickly dispatch the remaining chupacabara. The area is quiet for a moment before Blain calls out.

“The pig is bleeding pretty bad. Can you heal him, errr, her?”

320xp per person
1xp additional for Sol's trick shot.


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  2d6=12 ;
Tuesday August 6th, 2019 2:32:21 PM

It'd be a real shame if that pig died after all they did to save it.

She looks around. She's hurt, Bigby's hurt, Grindar's hurt...and that's it.

"You and you, on me," she says, pointing to the two of them. When she's close to the pig and everyone's cozy, she'll channel positive energy. She gasps as more energy than she's ever felt surges through her.

"Woosh...musta made boss man happy with that one," she says as she puts a hand on Bigby to settle herself.

***

Channel energy for 12 HP.

Edit: header

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Tuesday August 6th, 2019 4:34:32 PM

Sol sighs.

"Well... a new drink... I should try some... perhaps some good can has come of my attempts."

He looks at the rest of the party, and to the rest of the convoy.

"Is there anything I can do to help?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Tuesday August 6th, 2019 5:06:19 PM

"Whoa Lil, are you alright?" Grindar asks as Lil swoons, That was more energy then I think I have ever seen come out of you!

"I'll try one of those iced tea drinks it sounds refreshing!"

Bigby (mike) 
Tuesday August 6th, 2019 8:58:32 PM

“Thanks lil. That will do the trick. You need a drink? Sol can cool it down.” Bigby winks at all in a loving jab way and then smiles that everyone is safe.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday August 7th, 2019 1:39:05 PM

"Domi smiles upon you, sister." Caelwyn smiles as his companions are cured of their injuries. "Now, I am about curious about this pig...anyone know where it may have come from, or to whom it belongs?"

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday August 7th, 2019 3:54:00 PM

Sol sighs before trying out the new drink that he seems to have accidently created.
Lil gathers those that are injured and heals them for a surprisingly large amount even she is surprised by the amount of energy she is granted.
Grindar checks to be sure Lil is ok after channeling so much energy.
Bigby thanks Lil for the healing and offers her a cool drink.
Caelwyn is curious about the pig.
Pig the pig is almost as freaked out by the healing as it is by being chased having never experienced anything like this before. It squeals and almost runs before staring at Lil and trotting over to her and sitting down. His looks alternate from Lil to the grass he came out of looking very much like a dog.

The rest of the caravan is getting back to it though Auntie is clearly eyeing the chupacabara to see if they are ediable. Still she does glance at the pig.

"That little piece of meat did not get here by itself I wager. Might be someone hurt out there."


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=23 ;
Wednesday August 7th, 2019 4:04:57 PM

"I'm ready to go if you guys are. Maybe afterwards some hunting!" survival to check piggy tracks (23).

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Wednesday August 7th, 2019 4:28:56 PM

Sol smirks, after taking a sip.

"That is quite nice, I will have to make myself some of that again."

He nods to Bigby

"I am more than happy to continue! This magical armour will protect me for a few hours yet."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+9=20 ;
Wednesday August 7th, 2019 8:22:04 PM

Grindar hears that there may be some in danger. and says simply, "Let's go!" He then follws the pig tracks. survival 20


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Wednesday August 7th, 2019 8:37:17 PM

'Lil stoops down to pet the pig.

"Hey Mr. Pig...or Mrs. Pig, not sure. Anyway, glad you're feeling better." She notes Grindar seems to know what he's doing, so she follows.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=4 ;
Wednesday August 7th, 2019 9:15:59 PM

Caelwyn wonders if this is a pet sort of pig, or more the "eat for lunch" kind. But regardless, he will take up shield and trident and follow 'Lil and Grindar, keeping an eye out for potential danger or anyone who needs rescuing. Unfortunately, the grass is very tall...

Perception: 4

GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday August 8th, 2019 1:43:36 PM

Grindar gets the idea that thee may be some danger and moves to follow the pigs tracks.
Lil stoops to pet the pig. "Hey Mr. Pig...or Mrs. Pig, not sure. Anyway, glad you're feeling better."
Bigbu ready to check where the pig came from.
Sol likewise is ready as he has a few hours on his mage armor.
Caelwyn wonders if the pig will be a pet or an eat for lunch kind of thing. Regardless he will move with the others and look, poorly, for danger.

Grindar and Bigby can follow the trails pretty easily and it winds back and forth though the grass. Some of the grass is quiet sharp and the areas it goes though are low to the ground as the creatures and the pig were quite short. It quickly becomes clear that some of the pigs wounds came from the grasses themselves.

DC12 Ref or DC12 Fort to avoid 1d3 damage form grass.

The pig and chupacabara tracks come together at points and separate at points as the pig clearly took an erratic path. At one point you are almost back to the encampment before the tracks turn again and move away, clearly the pig spent more time in the grass then it should have. After about thirty minutes you find the corpse of another pig, this one with a leather collar. The dead pig has been mostly devoured raw and a third set of chupacabara tracks joins the first two and leads away form the pig corpse. Clearly a third was with them and doubled back after feasting.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+3=18 ;
Thursday August 8th, 2019 1:57:34 PM

Sol manages to keep himself out the way of the worst of the grasses.

"These grasses are rather dangerous! Be careful... shall we follow this last creature?"

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+4=12 ;
Thursday August 8th, 2019 1:59:40 PM

'Lil looks at the collar. "Looks like it was the pet kinda pig instead of the bbq kinda pig." She considers calling dibs on the other pig if something happened to the owner, but decides that's in poor taste.

She grits her teeth as she moves through the grass. Good thing she's so darn tough (fort save 12).

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=21 ; d20+10=11 ;
Thursday August 8th, 2019 2:32:13 PM

fort save 21. Bigby thinks to Wolfgang, get on my druid level Woflgang then we wouldn't have to worry about difficult terrain. 11 survival check.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+5=24 ; d20+9=10 ;
Thursday August 8th, 2019 5:08:22 PM

Grindar zigs and zags through the grasses easily avoiding any wounds (Reflex 24) He does his best to follow the tracks, (survival 12 forgot to add 2 for my favored terrain) hoping to get to the owner of the pigs, before what happened to the pig in front of them, happens to the owners.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+7=20 ;
Thursday August 8th, 2019 9:31:55 PM

Caelwyn also manages to avoid the grass, largely, brushing it aside with his shield. "I think it's more important to discover where the owner of these pigs might have been...any other signs?"

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday August 9th, 2019 2:19:17 PM

Sol manages to avoid the worst of the threat the grass in this area is causing.
Lil like wise is ok and wonders if she should call dips on the remaining pig.
Bigby to avoids damage but has a little more trouble looking for tracks.
Caelwyn too manages to avoid damage and wonders about signs of the pigs owner.
Grindar, as with all the others, avoids damage and just barely manages to keep a bead on the tracks to follow.

The grass is still dangerous but you come upon something of a path, which is good. On the sides of the path the grass is so think as to be nearly impassable, which is bad. Trying to move though the grass will certainly cause damage and will slow you down, even worse. ¼ Speed and DC16 Ref or DC16 Fort to avoid 1d3+1 damage form grass. This is only of off the path.

Bigby’s sharp ears do hear something…. Something that sounds like it is having a very messy meal. You are not completely sure what is ahead, but it is clearly eating. Two paths diverge form where you are one looping NE and one NW.

Map is updated. This one is a little different, part has not been revealed, you are on the honor system not to peak.



'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Friday August 9th, 2019 5:01:05 PM

"Well, I ain't walking through that mess. Let's take this right path since it's...you know, the right path? That's solid logic, yea?"

'Lil starts walkin'.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour 
Friday August 9th, 2019 7:39:51 PM

Sol chuckles at 'Lil's statement.

"Well I cannot find a flaw with it... so why not?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday August 9th, 2019 11:24:22 PM

"Let's hurry, that doesn't sound good..." Caelwyn gestures up ahead to the path and the noises coming from it. "Right path seems as good as any."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=13 d20+10=13
Saturday August 10th, 2019 1:41:16 PM

"Right right...two rights don't make a wrong, so by that logic, we go right then." (perception 13, survival 13).

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Sunday August 11th, 2019 12:48:16 PM

Grindar realizes the logic in going with the rest of the party, so he follows his friends encouraging haste, and hoping they aren't too late. He then moves ahead 20ft.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+10=16 ; d10=2 ; d20+10=12 ;
Monday August 12th, 2019 8:10:27 AM

Forgot to mention in my post that Grindar is doing his best to keep his eyes and ears open to his surroundings, Perception 16, and looking for tracks to follow, Survival 12 (please ignore the d10, my mouse slipped) If he sees tracks going up the left path he would go that way instead, and inform his friends they should do likewise.

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+8=28 ; d20+8=23 ; d4+1=2 ; d4+1=4 ;
Monday August 12th, 2019 3:19:20 PM

Lil declares she is not walking though the mess of grass and decides on the right path.
Sol sees no flaw and goes that way as well.
Caelwyn suggests they hurry and that the right path sounds good.
Bigby agrees with right and keeps his eyes open.
Grindar leads the way while keeping his eyes open.

Grindar seems to have the sharpest eyes and can see some tracks up both left and right. He also notices that the eating noise seems to have stopped when the group started talking. Further both he and Bigby notice that the small creatures they fought before probably have an easier time in the grass then they would have.

As the party moves up those to the front of the line catch some movement as a larger more robust chupacabara rushes at Grindar. It snaps with its jaws for what could be a very hard bite. {Hit: 28 | Crit Confirm: 23 | Dam: 2 | Crit Dam: 4} Despite landing a solid hit it does not even attempt to grab as it sees others behind the half-orc. Looking at the line of interlopers hit screeches a further warning.

{ooc: Note you are in single file in the path. Map updated.}


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20=16 ; d20=7 ; d8=3 ; d8=6 ;
Monday August 12th, 2019 3:35:05 PM

"Bad choice!", Grindar says as the creature lands it's blow, then to his friends he says, "Look alive friends, I think he's calling friends!" he then throws down a full round attack.

Main Hand
16+6=22 for 3+4=7 damage

Off Hand
7+6=13 for 6+4=10 damage

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=15 ; d2+3=5 ; d20+4=6 ;
Monday August 12th, 2019 3:48:05 PM

Bigby and wolfgang will move to n 12 next to grindar and take an attack. He will slowly 5' around to give space for others. Claw and a bite attack. 15 for claw 5dmg, bite: 6.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+2=14 ; d3=2 ;
Monday August 12th, 2019 3:59:14 PM

Sol lets out a little noise of surprise. apparently taken aback by the appearance of the new creature, and he immediately flings a Ray of Frost at the Creature.

2 Damage if it hits (which I doubt)

"Another one of these cursed creatures..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+2=14 ;
Monday August 12th, 2019 9:03:38 PM

Caelwyn immediately realizes their peril. "Bigby, can you move next to Grindar without getting into that grass? Lil, if you can watch their backs and keep them healthy Sol and I will watch the path behind us - I'm afraid we are about to get flanked, and we will be hemmed in here if there are too many of them. But perhaps we can flank them ourselves if we can take the left hand path!"

If the others agree, Caelwyn will start moving with Sol back the way they came, hoping to get around and attack the creatures from behind. It will do no good to have everyone stacked on top of each other if they can only put one or two in the front line.

Perception: 14

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d8+3=7 ;
Tuesday August 13th, 2019 10:26:37 AM

'Lil frowns a bit. Healing duty? Stay in the middle? What was she, a wizard?

Cae's probably right, though, so she does. For the first time, she wonders if Ramona is really the ideal weapon for this place. She considers she may want to trade her big ol' hammer in for a big ol' longspear.

***

Readied action: CLW on anyone who drops to below 50% health: 7 healing

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+8=14 ; d20+8=18 ; d20+8=20 ; d3+1=3 ; d3+1=4 ;
Tuesday August 13th, 2019 11:13:00 AM

Sol lets another shard of ice fly at the creature but it simply shatters on its tough hide.

Caelwyn urges Bigby to squeeze in next to Grindar and fight while asking Lil to watch that they do not get killed. He then moves to try and get around the creature the other way. {ooc: Did a standard move speed as you would have spent a few seconds talking}

Lil frowns a bit at healing duty but knows Caelwyn might be right and readies to heal anyone who is over hurt.

Bigby moves around Grindar, which works thanks to his small stature, and attacks. Sadly he fails to connect.

Grindar lets the chupacabara know it has made a grave error and lashes out. His first attack lands true asl he lets the others know that she may be calling friends.

Having been hit again the beast lashes out at Grindar with claws and teeth. {Hit: 14/18/20 Dam: 3/4} No one spots any further movement. Caelwyn, as he moves around the other path, gets just far enough to see blood soaking into the hard packed soil. From where he is it looks to be the edge of a larger area of blood. He to sees no movement in the grasses around you all.

Chupacabara AC: 17/15/14 HP: -7


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Tuesday August 13th, 2019 1:30:48 PM

'Lil punches Grindar playfully in the back. "Come on, dude. Stop bleedin' all over the place."

***

Using the CLW roll from last round: 7 HP healed on Grindar, Son of Grindor, Star Vocalist of the Sargrass Plains.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=9 ; d20+6=12 ; d20+4=24 ; d20+4=15 ; d6+1=5 ; d20+4=5 ;
Tuesday August 13th, 2019 1:51:25 PM

Bigby attacks with both claws. 9, 12. Wolfgang tries to take a bite. 24 (15 to confirm crit). 5 (10 if crit). Wolfgang attempts a trip. 5. Bigby takes comfort knowing that his friend Grindar is handling buisness. Atleast someone is

ooc: can I 5' around or does it have to be a squeeze?

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20=14 ; d20=5 ; d8=4 ;
Tuesday August 13th, 2019 6:34:58 PM

Grindar goes in for another full round attack

main hand
14+6=20 for 8 damage

off hand
5+6=13 miss

OOC.. Wouldn't woodland stride keep Bigby safe from the blade grass, or is this a unique situation? Woodland Stride (Ex)
Starting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect her.


Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d20+2=12 ; d20+2=3 ;
Wednesday August 14th, 2019 2:35:21 AM

Sol curses his bad aim and decides to try one more Ray of Frost before attempting something different, but still misses the creature.

"Blast my aim!"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20-4=16 ; d20+2=8 ;
Wednesday August 14th, 2019 1:39:52 PM

Caelwyn cautiously proceeds around the path in the opposite direction, trident and shield at the ready, doing his best to move quietly and listening for any sign of another creature...or more than one. He hopes someone else is following him to support.

Stealth check: Natural 20

Perception: 8

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+8=26 ; d4+1=4 ;
Wednesday August 14th, 2019 2:29:16 PM

Lil, as planned heals Grindar back up some. {+7HP}
BIgby cannot land with either of his claws but Wolfgang manaes to bite, though not trip the chupacabara.
Grindar again manage to land only one of his two attacks.
Sol manages to badly throw another ice cube.
Caelwyn manges to be sneaky and follows the western path up and around to a larger clearing.

The clearning the Caelwyn finds is fairly large but covered in blood and gore. A bloody and mutilated horse lays on its side with two of its legs bent at unnatural angles. Marks of claws and teeth cover its body. Next to the horse is the body of a dead human. For the dress you would guess some sort of traveler or merchant though the clothing is bloody and ripped almost beyond recognition. Next to the hangs of the body is a long spear that is also covered in blood, the handle more so then the tip. Blood covers the entire area as both of the bodies have been mauled and most likely dragged about some.

To the north two additional paths lead one on each side as before.

The Chupacabra is really focused on Grindar but only attacks with one bite this time. {Hit: 26 | Dam: 4} As soon as its teeth pull out it scampers back, stepping on the body of the human, and getting to the entrance of one of the other, northern, pathways.

{ooc: Bigby and Grindar get an AOO}


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=11 ; d20+6=25 ; d2+3=4 ; d20+4=23 ; d6+1=3 ; d20+4=6 ;
Wednesday August 14th, 2019 4:18:49 PM

11 aoo. Bigby and wolfgang move up 50' to k5 (wolfgangs got 50 movemnt). "Oh no you don't." And attack with one claw and one bite. claw: 25, dmg 4. bite: 23, dmg 3. Trip attack: 6.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour  d4+1=4 ; d4+1=3 ;
Wednesday August 14th, 2019 5:23:03 PM

Sol moves to M11 to give chase, and casts Magic Missile at the Chupacabra for 7 damage total.

"We must give chase if we do not stop it, the creature may continue to harass the settlement!"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20+8=17 ; d8=3 ;
Wednesday August 14th, 2019 9:17:10 PM

Grindar seeing the beastie trying to escape, brings Cyrchwr Mawr down in a two handed attack. Hitting for 9 damage.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20+5=19 ; d6+4=6 ;
Wednesday August 14th, 2019 9:23:53 PM

OOC... Sorry hit the submit button prematurely.

After the AOO, Grindar moves forward 20 feet while drawing a javelin. he takes aim and lets fly hitting the fleeing beast for 6 damage.

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+3=4 ;
Thursday August 15th, 2019 12:06:24 PM

'Lil moves up to cover Sol's rear, just in case.

Readied attack: Nat 1 - Let's hope nothing comes up behind us.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=13 ; d8+3=7 ;
Thursday August 15th, 2019 8:50:31 PM

Caelwyn will try to cut off the beast's retreat, charging forward and stabbing it with his trident. If he cannot get within stabbing range he will throw the trident.

Attack 13, Damage 7

GM Ryan Maps and Artwork Race to Crystal Mountain  d20+8=22 ; d10=5 ; d20+8=13 ; d20+8=15 ; d4+1=3 ;
Friday August 16th, 2019 10:56:07 AM

Grindar manages to land a hit as the creature flees. He follows up with a javelin that misses.
Bigby cannot connect as the creature runs backwards but does close quickly and he and Wolfgang land attacks.
Sol takes a step up and casts a spell that will reliable hit, magic missile.
Lil moves to cover Sol.
Caelwyn moves up and attempts to stab the creature.

Bleeding the Chupacabra attempts what are likely its last actions in the Wold. It attacks with claws and teeth and Bigby but only the bit connects. {Hit: 22/13/15 Dam: 3}


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d6=5 ; d6=2 ;
Friday August 16th, 2019 11:11:38 AM

With the chubrawhatsit almost dead and Bigby/Caelwyn about to pound it, 'Lil moves up w/ Sol, making sure not to leave the wizard at the rear of the party. Once the thing is good and dead, she'll channel energy to top everyone off, healing 7 HP.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+6=17 ; d20+6=8 ; d20+4=13 ; d2+3=5 ;
Friday August 16th, 2019 12:47:50 PM

Bigby thinks this will be your last action chupacabra. two claw attacks: 17, 8. 5 dmg. Wolfgang attempts bite attack 13.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;   d20+2=8 ;
Friday August 16th, 2019 1:16:33 PM

Sol, not wishing to expend more arcane power than is necessary flings another Ray of Frost, which promptly misses.

"I will have to gain access to a spellbook to gain some new spells that do not require me to aim since I am apparently rather terrible at it..."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=22 ; d8+3=4 ;
Friday August 16th, 2019 11:22:16 PM

Caelwyn makes a final attempt to stab the thing. "Just die already, for Domi's sake!"

Attack 22, Damage 4

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20+10=27 ; d8+6=9 ;
Saturday August 17th, 2019 8:46:48 AM

With a mighty roar, Grindar races forward, charging the creature. He bring Cyrchwr Mawr down in another two-handed attack causing 9 damage.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday August 19th, 2019 11:20:19 AM

Lil provides some more healing
Bigby connects with his claws
Sol conserves his magic and sends another ray of frost into the sargrass
Caelwyn connects with his trident
Grndar lands another blow.

It is hard to tell which attack ended the creature but between Bigby, Caelwyn and Grindar the Chupacabra is brought low. It’s blood adds to the sickening scene of the bloody and dead horse and its human rider. Clearly he had been set upon by the group of Chupacabra and you would guess that this one, the alpha, sent the others after the pigs that ran off.

Examining the body and belongings it is not hard to guess that this man was coming to set up a shop as a general merchant. His saddle bags are heavy with mundane items in new or nearly new condition. Among his belongings there are a few things that may be of more interest. The first is a well-made wand that anyone would guess has some sort of magic. The other is the short sword that he carried; it is of masterwork quality. There is also coin.

{ooc: how much coin will be determined when you respond to my email.}


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Monday August 19th, 2019 12:05:58 PM

'Lil looks to make sure her friends ain't bleedin'. They seem fine.

She heads over to the merchant & kneels down. "Imagine decidin' to stomp solo through this place just to earn some coin. Brother, there are safer ways to make a living." She closes the merchant's eyelids. She appreciates the irony of her statements, but she brought four dudes with her. Not even 'Lil would go alone in this place, and she's a priest of bravery.

"Let's get his body back to camp for burial. Someone there may know him and wanna say goodbye." She supposes the spoils of battle are theirs, but he may have sent a family ahead or something. They should make sure before they start plunderin'.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday August 19th, 2019 12:51:39 PM

Bigby smells the body of the chupacabra. "wonder if it tastes like chicken?" Bigby heads over to help 'Lil move the body.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday August 19th, 2019 2:50:32 PM

Caelwyn's heart is heavy as he looks over the scene. "What a tragedy...if only he had been closer, we might have been able to save his life. I agree, we must get him back to town for a proper burial."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Monday August 19th, 2019 4:07:18 PM

Sol nods.

"Yes, perhaps he has friends who could tell us how he would like to be buried, and even what he would want done with his belongings."

He pauses.

"Lil, do you know any funerary rites?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Monday August 19th, 2019 5:46:42 PM

Grindar doesn't say a word, he is too saddened by the fact that they weren't able to save this person. He gently, and respectfully as possible, picks the gentleman's body up, and begins walking back to town.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday August 20th, 2019 12:35:05 PM

Bigby smells the body of the chupacabara wondering if it tastes like chicken.
Cawlwyn has a heavy heart declaring the sight before them a tragedy.
Grindar doesn’t say a word but gently and respectfully as possible picks up the gentleman body to walk back to the encampement.
Lil checks her frinds and kneels by the body. “"Imagine decidin' to stomp solo through this place just to earn some coin. Brother, there are safer ways to make a living.” She realizes that not even she would go alone to this place and she is a priest of bravery. "Let's get his body back to camp for burial. Someone there may know him and wanna say goodbye."
Sol suggest someone may know him in camp and questions Lil if she knows funerary rites.

The trip back is without incident and Grindar is able to carry the body with relative ease, is condition has made it a bit lighter to begin with. You arrive back near the caravan to see Blain and Daphne tending to the injured but seemingly happy pig. As you get closer you can see the members of the caravan lower there heads at your grisly cargo.

The pig trots over sniffing the air. It comes close to Grindar and noses the hand of its former master for a moment before lowering its head and moving to follow where you go. Can pigs feel loss? Hard to say but you have heard they are as smart as dogs so maybe.

One of the nearby monks looks at the body, nods and speaks before moving off. “I will ask around, see if anyone knows him.”

It will be a moment before he returns. During that time the members of the caravan each come and look, shaking their head that they do not recognize the stranger. Auntie is grim and seems to speak for the caravan. “Brave to be out there alone, we have numbers and could easily have been killed. This fellow did not know what he was getting into or was desperate it is hard to say. At least you showed your noble natures again by bringing his body back.”


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Tuesday August 20th, 2019 1:26:59 PM

"Lotsa people think there's a lotta money to be made out here, I guess. Maybe he wuz bein' greedy and didn't wanna share his profits, who knows?"

'Lil's a priest, so she probably does know some funerary rites. She asks around for some candles and oil she can bless. Do they have candles out here? Maybe a bee merchant'll come around soon.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday August 20th, 2019 1:37:46 PM

Bigby considers what he knows about death rites, "we can bury him and plant a tree on his grave, or some would see it as an honor to have everything used from becoming food, to being worn...but maybe we should just go with what you humans do...candles and stuff."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Tuesday August 20th, 2019 6:06:29 PM

Grindar lays the body down gently, being sure to cushion the head with his hand. he wants to show his respect, and keeps his opinion to himself. As he steps back, he wonders why anyone including himself would come out to a place like this, but then he remembers the family of friends he has found here, and smiles thinking it well worth it.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday August 20th, 2019 8:20:29 PM

Caelwyn stands next to the body with his head bowed. He asks Domi to bless the soul of the man in the next life.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Wednesday August 21st, 2019 4:26:33 AM

Sol, watches the funerary rites and tries to help getting things that are needed, then patiently watches the funeral itself, in silence so as to respect the man.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday August 21st, 2019 2:47:29 PM

Grindar lays the body down gently and keeps his opinions o himself.
Bigby suggests burying him and planting a tree on his grave but quickly moves to human traditions.
Lil comments on why people come here and asks around about candles and oils.
Caelwyn stands next to the body head bowed and asks Domi to bless the soul of the man in the next life
Sol watches what is going on and will help as needed, in silence out of respect for the man.

Auntie nods at the request for candles and oils and motions to Blane who runs off to the green wagon, Emrys’s Ointments and Salves. After a moment a voice is heard and then a drunk Emrys comes back with Blain along with a box of candles, two jars of scented oil and a smoldering stick that can be used to light the candles.

While this is going on the young monk returns with another young man in tow. The young man stops by the wagons and approaches slowly. When he sees the pig sitting there he smiles before thinking about the situation and frowning. “I know him, kind of. He is a friend of my little brothers…. Wanted to come out here when I did but he was ill. He must have come with his pet pigs.” he looks around “Is there only one pig? He had two….” he pauses “I see… I see…. Will you be sure he is put to rest? I can dig if needed.”

200xp each for last fight and bringing body back.


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday August 21st, 2019 3:51:20 PM

Bigby will help dig the grave and observe what humans do with their dead.

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Wednesday August 21st, 2019 4:32:41 PM

'Lil blesses the oil, and the candles, and performs last rites. She may be a violent, harsh talking priest, but she's still a priest.

She sighs internally as she goes about the business. Not only did this man come out into the Sargrass alone, but he did it dragging two pork chops behind him. There's a line between bravery and stupidity. It was her job to know that line. This man took a running leap over it.

"We should send word back to Hook City that coming out here solo is too dangerous. I'd really rather this be the last time I gotta do this. I mean, it won't, but I'd sure like it to be."

She catches Bigby watchin'er. "First funeral, dude? We put ours in the ground, or burn'em. Some folks put'em on boats and drift them off, but not most. Some rich folks pay a lotta money to put themselves somewhere their corpses won't get eaten by worms and whatnot. Typical...they spend their whole lives takin', and can't even give back a tiny bit after they're dead."

She wonders what's gonna happen to that pig. That's a friendly pig, not an eatin' pig.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Wednesday August 21st, 2019 7:34:55 PM

Sol listens to the funeral, saddened, but also excited to see the different styles and prayers. When Lil mentions sending word back to Hook City, he speaks up for the first time in a while.

"I agree... though we have no simple way of contacting them do we?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday August 21st, 2019 9:18:16 PM

Caelwyn will assist in burying the body. "Perhaps if someone else is heading back to Hook city soon, they would be willing to take the message for us?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Thursday August 22nd, 2019 5:01:48 AM

Grindar pitches in with digging the grave, then when the time is right, he gentle transports the body to the hole they dug. He listens solemnly as Lil performs her priestly duties, and when the funeral is over, he helps cover the body and fill the hole. He is a bit amazed that a women like Lil, who can be so bold and tough, can also be so gentle and caring, the juxtaposition is both amusing and pleasant to the half-orc. The way his friends care for someone whom they have never met reaffirms that he is right where he belongs, and he is thankful he has met this band of brothers and sister.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday August 22nd, 2019 11:44:59 AM

Bigby helps to dig the grave and observes the human traditions.
Grindar helps with digging the hole and listens somberly as the rites are performed. He is heartened by the way his friends care for someone they have never met.
Lil goes about the business of a funeral while considering the foolishness of coming here alone. She does suggest sending word back to Hook City to warn against coming alone.
Sol listens to the funeral but excited to see different styles of prayer. He agrees with sending word to Hook City but knows of no simple way.
Caelwyn assists with the burial of the body and suggest that someone may be heading to Hook City at some point who could send word.
Lil also explains to Bigby more about funerals.

Few people other then the caravan join in the funeral ceremony, excepting the one who knew of the man and a few monks. While the hole is being filled Auntie stand head bowed but Mumbles watches and begins to quietly hum a tune. As the toon builds you learn that despite his lack of speech he can carry quite the toon as notes rise and fall in his humming before they abruptly cut off and he turns and walks away.

Through all of this the pig sat near the hole but when it is filled it walks over to Blain and sits, leaning against the boys leg. I is clear that Lil’s thoughts are correct this is not an eating pig.

When all is said and done the fellow who know of the deceased approaches the party along with Auntie. Auntie hands over the contents of the chest she had offered some time ago and the man gives you the jewels that were in the deceased purse. All in all the group gets 5000gp in total.

It is midday at this point, the initial disturbance having happened at breakfast. People are going about their day and the caravan is focused on its business. You see both Edith and Archie speaking with a few vendors buying things for their establishments. A few others come and go as well, some for commerce and some for Aunite’s cooking.

The sun is high in the cloudless sky and it is a good day. What are you doing now?


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Thursday August 22nd, 2019 1:36:50 PM

'Lil thinks it's about time to get back to doin' what they came out here to do: get help rebuildin' Rattledam.

They've talked to a caravan to arrange trade with the place, and they have an idea about where some druidwood may be, but it's iffy and far away. Maybe still worth it?

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday August 22nd, 2019 7:57:13 PM

"we didn't get all dressed up for nuttin. We came out for druidwood. We should go back with druidwood. Right?" In the meantime, lets sell some items.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Thursday August 22nd, 2019 8:33:09 PM

"Aye, we should look into selling some things perhaps...we could use the money." Caelwyn agrees that they need to focus on getting help for the rebuilding of Rattledam. Hopefully the others would still be there when they returned...

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Friday August 23rd, 2019 1:47:34 AM

Sol nods.

"I agree. We have a task, and should get to it. Perhaps we can areange some sort of trade treaty with these people?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Friday August 23rd, 2019 5:00:18 AM

"Maybe we can convince Auntie to join us at Rattledam in the future", Grindar suggests, then adds, "But for now, let's sell somethings, hopefully we have earned enough that I can get Cychwr Mawr upgraded!"

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday August 23rd, 2019 11:13:43 AM

Lil reminds them all why they are there to help Rattledamn by getting druidwood.
Bigby agrees that it is time to focus on the druidwood mission.
Sol considers making a trade treaty with the people at the encampement.
Grindar considers getting Auntie to join them in Rattledamn in the future and wants to sell some of what they have acquired.
Caewlwyn agrees that they should sell some items and then focus on the task at hand.

Already having made some money it is easy to see that the various members of the caravan are happy to conduct transaction. (through the catacomb naturally} It should not take long to sell when you need and make purchases as you can afford.

One of the young monks that had been assigned to you is seen about and hears the talk of druidwood. He nods. "Our leaders. Brother Flitch and Brother Attius, should be back late tonight. I am sure they can help with directions to find what you need. I know they have spoken of the properties of the duridwood being well suited to life in the Sargrass."

He looks around before pulling a small pouch from his neck and opening it. Inside is a knot of wood, about one inch across, which he holds up. He smiles excitedly. "I came here with this. It’s druid wood, my fathers' father was a druid and my father wore this pouch his whole life. Now I wear it." He quickly slips it back into the pouch around his neck. "I am sure they can help you find what you need if the need is that great."

Life keeps moving around you. More people have come and made some purchase and minor sales with the caravan. Enough that it is clear that the will have the cash on hand for what you need.

The pig has found a spot next to the "Weaving the World" wagon and is laying happily in the shade.


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Friday August 23rd, 2019 11:39:51 AM

'Lil does some shoppin' before Flitch and Attius get back. Would they be travelling at night, or tomorrow she wonders. That's a decision best left to someone what knows what they're doin'.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday August 23rd, 2019 11:53:10 PM

Caelwyn hopes the monks arrive soon. He is beginning to get anxious about the colonists they left behind in Rattledam, and wants to get the job taken care of quickly.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Saturday August 24th, 2019 1:20:43 PM

Grindar joins Lil for a little shopping as they wait for the monks to return.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Saturday August 24th, 2019 1:26:54 PM

Sol just watches the day go by, enjoying the calmness. He also starts thinking of possible trade treaties that might be able to be drawn up.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Sunday August 25th, 2019 6:42:19 PM

Bigby attempts to sell a couple of items at the catacombs for the party. He will ask around if anyone knows of any WLA members or charters around. "need to pay me dues."

GM Ryan Maps and Artwork Race to Crystal Mountain 
Monday August 26th, 2019 2:23:39 PM

Lil does some shipping before the head monks get back.
Caelwyn hopes the monks arrive soon as he is anxious about the colonists they left behind.
Grindar joins Lil for a little shopping.
Sol enjoys the day and thinks of trade.
Bigby begins to handle the lion share of the trading the party is to do and considers looking for a WLA member.

It seems to be a low key day now that the morning unpleasantness is completed. Little is going on and people go about their business. Blane has really taken to the pig and has discovered it actually knows a few tricks; sit, stay and even fetch seem to come naturally. At one point Blane jokingly says guard and the pig actually takes up a watch position. The lad is trilled and plays with him all day.

Towards dusk two of the monks that had been assigned to you come to releave the fellow who had been with you for some time. They both are smiling quite widely as they approach and for some reason head straight to Lil. “Brother Flitch and Brother Attius are just returned. They are clearly exhausted but wish to speak with you. I, well, I told them about the fights you had and they are impressed that you have defended the outpost. I have been told they need to clean up but can meet you in an hour at the Stone Temple.”

The monks are clearly happy about this turn of events.

Sense Motive DC13 Highlight to display spoiler: { Clearly they received personal attention from the leaders, probably for the first time. }


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+10=14 ;
Monday August 26th, 2019 5:13:51 PM

'Lil decides against shoppin', choosing instead to keep this neat rod they found and let everyone else keep most of the gold. Seems fair.

She chuckles to herself at the excited monks. She ain't sure who she'd get that excited about being noticed by...well, Domi. Yea, she'd be pretty stoked about that.

She's waiting when the rest of her dudes get back from shopping. "Yo, Attius and Flitch are back and wanna talk to us tonight over at the Stone Temple. Couple'a acolytes were real pumped about something."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20+2=16 ;
Monday August 26th, 2019 5:14:05 PM

Grindar smiles as he realizes why the monks seem so happy. (sense motive 16) Even though he doesn't buy into the whole hierarchy thing, he is happy for them none the less. "We'll be there", Grindar offers, with a smile. Then to his friends he says, "Shall we head over to the temple now?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+2=12 ;
Monday August 26th, 2019 9:46:23 PM

wonder what they meant by that. oh well. "let's fly over there quickly as stone temple pilots."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;   d20+1=20 ;
Tuesday August 27th, 2019 8:21:08 AM

Sol smiles, as he understands why the Monks are happy, and nods to Lil.

"I think we all agree we will be there. If you need any cleaning up I have just the spell prepared." ((Sol will use Prestidigitation on anyone who wants to be cleaned))

"This should be exciting, getting to meet the elders? Leaders? What is the correct term for them?"

GM Ryan Maps and Artwork Race to Crystal Mountain 
Tuesday August 27th, 2019 2:50:45 PM

Lil quickly lets the others know that Attius and Flitch are back and want to talk at the Stone Temple. Also that the monks were really pumped up about it.
Grindar too announces that they will be there and asks if his teammates are ready to head over.
Sol offers to help the team freshen up before they head over. He also wonders what the proper titles are.
Bigby wants to fly over as quickly as a Stone Temple pilot, whatever that is.

At Sol’s mention of helping to clean up the group one of the monk’s mumbles that that would be a good idea. He glances at Grindar and Bigby who seem to have blood on them from the day’s battles. Naturally he is too polite to mention that old blood gets a distinctive odder after some time.

Once situated and clean the party heads in the direction of the Stone Temple. A large structure clearly built with stone that is not from the local environment or at least not in its current state. The stone temple is constructed of simple grey-ish stones with some sandstone mixed in to highlight and contrast colors in places. At only one story tall but wide you can see that this images of druid trees are carved into the stone in various places. The druid trees appear to be looking towards the door. The doors, also built from materials not consistent with the environment, are hard wood with iron bandings. Carved into the door is an image of what appears to be a god but not one you would easily identify. Know Religion DC15 Highlight to display spoiler: {Most likely Mittiri, a god of nature who died in the Year of Ascension. }

The heavier of your monk escorts push open one of these great doors which clearly takes some effort, it could be weighted better.

The doors open onto a sort of great hall with several areas you can sit and a large table in one corner. You are pointed towards the table where two monks are sitting. Both are dirty and clearly exhausted, one rests his head in his hands while the other is kind of staring off into space, kind of up and to his right.

Neither looks up at the party and your escort has slipped back towards the doors waiting.


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+7=18 ;
Tuesday August 27th, 2019 3:41:11 PM

'Lil takes it all in. She ain't sure what that dude on the door is, but he must be important. She wonders if the doors are made from druid wood. Seems like a waste of druid wood if they are...of course, the stuff's got religious significance, so who's she to judge?

She follows the guy's gaze, seeing if he's lookin' at something (perception 18).

So...it's quiet in here. Should she say somethin'? Yea, probably. They invited them, after all. She clears her throat.

"You two look like you've seen some stuff since you left." She walks to the table and takes a seat, leaning back with her legs crossed. "Good to see you're in one piece, though. What's up?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Tuesday August 27th, 2019 5:03:39 PM

Grindar thanks Sol for the freshen up, then as he enters the temple, he follows Lil's lead and heads to the table. he is about to sit, then he remembers his manners and asks, "Is it OK if we have a seat good sirs?" He hopes that Lil's straight forward approach isn't taken as an offense by the monks, but what's done is done.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+9=25 ;
Tuesday August 27th, 2019 9:58:07 PM

Caelwyn prays to Domi silently for patience...he and Lil may worship the same deity, but her blunt mannerisms cause him concern, sometimes. He steps into the room and addresses the monks respectfully.

"Brothers, thank you for your willingness to see us so soon after your return. You both must be exhausted. But we greatly value this opportunity to speak with you."

Diplomacy: 25


BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday August 27th, 2019 10:44:31 PM

Bigby looks at the blood on his fur at the mention of it and begins to lick but then looks at sol cleaning up Grindar and then stops. "ok, get me too sol." After being clean and presentable he joins with the rest.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Wednesday August 28th, 2019 3:06:15 PM

Bigby learns a better way to keep clean.
Lil wonders if the doors are druid wood but they do not appear to be. When she sees the men she takes the direct approach. "You two look like you've seen some stuff since you left. Good to see you're in one piece, though. What's up?"
Grindar, now clean, follows Lil to the table and asks if it is ok to sit with them.
Caelwyn is a little concerned by Lil’s blunt mannerisms and takes a more diplomatic approach.

The monk who had been staring into space simply continues to look off at nothing you can see. At Lil’s words the monk who has his head in his hands gives a small chuckle and slowly looks up. He looks at the party pausing first at Lil and then for much longer at Bigby. After a moment of looking at Bigby he blinks and shrugs before speaking to the group.

"Ahhh.. um, you’re the group, er, people that um…. well you killed some things that needed killing in the encampment? You, um… outsiders. Er, well, you’re a diverse group to sure….” he kind of trails off for a second but picks back up just half a second after it became ackward "Im um…. Attius and, um, this fine fellow is Flitch.” he nods and looks to Flitch who blinks and turns to look at you all finally.

Flitch licks his lips and clears his throat before speaking in a low horse whisper. "Welcome, pardon my voice and appearance we were on the front lines so to speak and were pretty worn down. "Still we must sing our guilt."”

Looking at the monks you can see that they are both dusty from the road. Attius is a tall thin to the point of being gaunt man with a bald head. The lines on his face are deep but he is probably younger then you would think, just a lot of time in the sun. Flitch is heavier and has some red hair surrounding a bald spot on top. Both are clearly exhausted.

Attius picks back up. "Yes, um.. we were singing for several days and, un, its taxing and clearly dirty.” he gives a small nervous laugh at the end. "What is it that brings you outsider, er, travels… yes travelers here.”


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+10=26 ;
Wednesday August 28th, 2019 4:02:55 PM

'Lil picks up on this dude staring at Bigby. She don't like it, but tries to give him the benefit of the doubt. Maybe he's just never seen a beastdude before...or maybe he's racist, or maybe he's had to kill things what look like Bigby over the past few days.

Sense motive: 26. Why'd that dude look at Bigby like that?

She figures Sol can clean'em up. She doesn't have any magic to make'em not tired, though.

"Well," she starts before Caelwyn can say the same thing using too many words, "we're working with folks to rebuild Rattledam. We came to find folks to help with that. You know, folks to trade with, folks what know stuff we need to survive, maybe some Druidwood so we can get about the Sargrass a little easier." She stretches. These monks ain't the only ones who're tired.

"This place is rough. Pretty, but monsters seem to be everywhere. If we're gonna rebuild Rattledam, we'll need plenty of help."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday August 28th, 2019 4:43:05 PM

Bigby looks back at the monk not understanding quite what the look is for but he decides to be friendly and winks at him. I think that's what humans do to each other. He listens in and nods as 'Lil speaks.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday August 28th, 2019 9:17:43 PM

Caelwyn is fairly pleased with what 'Lil has said. He feels a bit sorry for the monks, who clearly look like they have been through some serious difficulties.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Thursday August 29th, 2019 3:14:57 AM

Sol nods to the monks, and if allowed will take a seat, but not before offering to clean them up if they monks want it.

However, he let's Lil continue to discuss things with the Monks, as it is not his expertise.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Thursday August 29th, 2019 5:11:44 AM

Grindar doesn't add anything to the conversation, as it seems that his strait to the point friend has things under control at the moment.

GM Ryan Maps and Artwork Race to Crystal Mountain 
Thursday August 29th, 2019 2:16:18 PM

Lil notices that Attius spent some time staring at Bigby but chalks it up to his seeing something completely new in their companion. She pushes forward. "Well, we're working with folks to rebuild Rattledam. We came to find folks to help with that. You know, folks to trade with, folks what know stuff we need to survive, maybe some Druidwood so we can get about the Sargrass a little easier."
Bibby looks back at the monk and winks.
Caelwyn is please with what Lil says and holds his tongue feeling a little bad for the bedraggled monks.
Sol also lets Lil be the face though he is willing to clean up the monks if they want.
Grindar adds nothing thinking things are under control.

Attius starts to speak but before he gets much stammered out Flitch interrupts him, not in an unfriendly. “Rebuild Rattledam… well it makes since that more outisders would keep coming. Almost beat us back to the Saragrass really. Well let me consider.”

He pauses for barely a moment and Attius jumps right back in having gotten his thoughts a bit. “Now Flitch we, er, we don’t know anything was the fault of the outsiders it, well um, could have been us as well. These here did some good and what, er, what is that we say?”

Flitch frowns at Attius and responds with a very flat horse voice. “We sing our guilt.”

“What? er well yes ummmm but not what I was.” Attius shakes his head “Trust must be earned, right? Well, er, they earned some, um trust I think.”

There is a bit more discussion of what is going on before Attius finally ends it with his first clearly stated sentences. “Flitch, sit back down. I’m going to show them the things in the museum, you know the skiff.” Sadly the forceful comments end there. “Err, that is if, well, if you want to see. It, um, I think it will, um, help.”

For his part Flitch sits back down after asking Sol if he is a wizard and know the simple spell to clean. He waves one of the younger monks at the door over and askes to be brought his ledger while Attius does his thing.



'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Thursday August 29th, 2019 2:30:00 PM

"What a weird relationship these two dudes have..." she thinks to herself. Her ears perk up at talk of a skiff.

"Sure, we could use all the help we can get!" 'Lil stands, ready to see what Attius has to show them.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday August 29th, 2019 4:17:08 PM

we sing our guilt. Like I feel guilty after singing. Interesting. "If skiff means druid boat, then count us in!"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Thursday August 29th, 2019 5:55:04 PM

“You had me at museum”, Grindar exclaims, “And then you said skiff! That’s amazing, lead the way brother Attius!”

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Thursday August 29th, 2019 8:57:21 PM

Caelwyn nods, eager to see what the monks might have to offer.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Friday August 30th, 2019 3:13:06 AM

"Indeed! A museum sounds incredibly pleasant! Though it seems an odd place to have one, though who am I to judge."

He smiles brightly at Flitch's question.

"Yes I am, or at least a beginning one... I do know the spell you speak of, Prestidigitation and have it prepared, would you like me to cast it on you?"

GM Ryan Maps and Artwork Race to Crystal Mountain 
Friday August 30th, 2019 10:47:19 AM

Lil considers the relationship between the monks leadership but tells them any help is welcome.
Bigby considers the term ‘singing our guilt’ and is interested in seeing the skiff.
Grinder likes the idea of a museum and the skiff sounds the most amazing.
Caelwyn nods and wants to see what they have to offer.
Sol admits to being a beginning wizard and offers o clean the monks which they both accept.

Both Attius and Flitch perk up after having the grime magicked away. Neither looks like they are up for a long hike but being clean always helps. Flitch even thanks Sol before turning to the ledgers that have been brought forth.

Attius motions for the group to follow though a set of double doors on the side of the room. He pulls a key ring from around his neck and release three different lock to get the doors open. As they swing open you can see that the long but skinny room, forty feet by 15 feet, is lit with Everburning Toches and contains several displays.

“This is, um, this is really the last of the artifacts we have from the second age. The skiff, well we will.. um… get tot that. The artifacts have history to them and are of, um, great value…. Well at least to us they, aaah, are of great value.”

A large tapestry is hung across from where you enter, it depicts a beautiful druid tree with a strange looking stag next to it. Below the tapestry on a small plinth is a syckle, it looks quite old but of good quality. Attius points to it and smiles he does not stutter or stammer as he speaks of the syckle.

“At one time this syckle was enchanted. It had a property that would bend the Sargrass away from you as you walked though it making travel for the bearer easy. When, to our great shame, the Saragrass left so did its power but the power did not return with the grass.” this was a prepared speech clearly “So, um, not as much use now. Still its, um, our, ahhh history. “

He continues on and passes several more tapestries depicting druid trees as well as the figure that was carved into the outer door. In front of each tapestry is an item on a plinth but he does not stop to describe each one in turn. You pass; large stone ball, a coiled piece of chain, a child’s doll that may be made of Sargrass, two pieces of crystal that are cracked, a broken sword and, an ancient closed book.

At the end of the hall sits a very old skiff. The metal has a layer of rust and the druidwood is clearly aged, like the boards on a barn after many years. The skiff is roughly fifteen feet long, filling the hall completely, and six feet wide. It would appear to seat three but there is no obvious means of propulsion nor is there a ready location to attach a harness.

Attius points “So, um, not many see this really. It, well, it’s the skiff we talked, er, mentioned. A skiff like this will float on the sargrass, quite the, um, marvel really.”


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Saturday August 31st, 2019 2:15:57 PM

Grindar is left speechless by the different artifacts, though he wonders about the ones that Attius doesn't share about. Finally when they get to the skiff he whistles through his tusks and says, "That thing is amazing, not big enough for our need for sure, but amazing none the less!" He then adds, "Do you have any idea how we can build and/or obtain one for ourselves?"

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Saturday August 31st, 2019 9:17:47 PM

'Lil elbows Grindar. "Come on Grindar, we'll just have to get cozy. I'd much rather sit on your lap for a few hours than tromp through more grass. Still, would be nice to have a bigger boat."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Sunday September 1st, 2019 10:57:15 AM

"Idk, Feels like there's enough space." Bigby spreads his arms out to measure the skiff.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday September 2nd, 2019 12:52:15 PM

Caelwyn considers the skiff. Even if the monks were willing to give it to them, it may not be large enough. "If we could find the wood to build one...is there a ready supply of it anywhere to be found? We could cultivate it and ensure a steady supply..."

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Monday September 2nd, 2019 6:00:02 PM

Sol has his journal/notebook out and is furiously scribbling down notes on everything that they are shown, he doesn't speak so he can listen and make notes as fast as possible.

When he sees the boat, he doesn't appear awed at all, he just tilts his head and starts writing down approximate measurements, and tries to figure out a rough volume.

After doing his calculations he speaks for the first time in a while, coughing to get his voice back from disuse.

"I agree with Grindar I do not believe this boat would be large enough to safely support all of us. I do not believe that we could have it however, and if they had a supply of druid wood surely they would have used it by now? Unless there is some beyond your reach?" He asks the last questions to the monks.

GM Steve -- We'll just have to get cozy. 
Monday September 2nd, 2019 7:56:06 PM

Grindar is awed by the artifacts, especially the skiff. "That thing is amazing, not big enough for our need for sure, but amazing none the less! Do you have any idea how we can build and/or obtain one for ourselves?"

'Lil elbows Grindar. "Come on Grindar, we'll just have to get cozy. I'd much rather sit on your lap for a few hours than tromp through more grass. Still, would be nice to have a bigger boat."

Bigby spreads his arms out to measure the skiff. "Idk, Feels like there's enough space."

Caelwyn considers the skiff. Even if the monks were willing to give it to them, it may not be large enough. "If we could find the wood to build one...is there a ready supply of it anywhere to be found? We could cultivate it and ensure a steady supply..."

Sol furiously scribbles down notes on everything that they are shown. When he sees the boat, he starts writing down approximate measurements, and tries to figure out a rough volume. After doing his calculations he speaks. "I agree with Grindar I do not believe this boat would be large enough to safely support all of us. I do not believe that we could have it however, and if they had a supply of druid wood surely they would have used it by now? Unless there is some beyond your reach?"

"You are correct," says Attius, "It requires druid wood to build such a craft, and druid wood requires a druid tree. We have heard of no old groves returning with the Sargrass, and groves in the process of being established would not take kindly to having their trees harmed."

Flitch adds, "The entire skiff is not made of druid wood. Look here." He points to the features of the skiff he is discussing. "There is a druid wood frame, but the hull of the skiff if woven from grass. Think about how much good a few skiffs could do us, nevermind an actual ship!"

Attius hisses at Flitch, "The nearest druid is weeks south of us. It's far too dangerous a journey," before turning his attention back to the group, "We were hoping you could go with the next expedition to Hook City to get more recruits. Having a ship would be great, but really I think it's more practical to build our population right now."

Flitch snorts softly, but Attius either doesn't hear or ignores it. Flitch promptly pursues another thought. "The syckle also required druid wood."

"Oh, yes!" growls Attius. "And without a properly tuned crystal, it takes as much effort to move the syckle as it would take to bend all that grass by hand! We don't have the luxury of resources to spend on your daydreams of how things could be. We have to live in the hear and now."

Sense motive DC-15: Highlight to display spoiler: {This appears to be an argument they have had many times before.}

After a tense moment of silence, Attius adds, "Now, what else is there here that we should show them?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20+2=22 ;
Monday September 2nd, 2019 8:42:01 PM

Grindar isn't concerned that the two monk's have been arguing like this for a while, (sense motive 22) but he doesn't want to go to hook city either. finally he says, "I'll go along with my friends, but the truth is, I have no desire to go to hook city, the Sargrass is my home now. Add to that, I'm a warrior, not a recruiter, and I really don't see me being of much value on such a mission. however, going on a journey to find druid wood, is why we're here in the first place".

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20=18 ;
Monday September 2nd, 2019 11:23:10 PM

senses that they like to argue. "So they want us to go to hook city, we want druid wood and to rebuild ratterdam. choices choices."

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Tuesday September 3rd, 2019 10:54:53 AM

"Properly tuned crystal? What does that mean?"

'Lil ain't big on going home, and was more thinkin' about telling people NOT to come since this place seems to kill folks.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;   d20+1=10 ;
Tuesday September 3rd, 2019 5:38:36 PM

Sol listens to the arguments and nods.

"I see... that does seem like a distance to go, but it may be worth it if druid wood is as miraculous as it appears to be. The wood would help us rebuild Rattledam more easily, but returning to Hook City could help us get other supplies that may be useful... I would lean towards getting more druid wood however as I feel that doing so would allow us to make this place safe enough for more supplies to be sent to us as needed."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday September 3rd, 2019 9:05:19 PM

Caelwyn thinks the monks may have misunderstood their purpose here. "Forgive us, brothers, but we have a mission which we must attend to. We have been hired to rebuild a settlement here in the Sargrass, and there are people back in Old Rattledam who are counting on us. We have already been away too long. It is simply a question now" he turns to his comrades "of whether we venture to find the druid wood, or seek another alternative for transport around the Sargrass.

GM Steve -- I'm a warrior, not a recruiter. 
Tuesday September 3rd, 2019 9:14:26 PM


Bigby doesn't offer a strong opinion on what to do. "So they want us to go to Hook City, we want druid wood and to rebuild Rattledam. Choices, choices."

Grindar doesn't want to go back to Hook City. "I'll go along with my friends, but the truth is, I have no desire to go to Hook City, the Sargrass is my home now. Going on a journey to find druid wood is why we're here in the first place."

Caelwyn thinks the monks may have misunderstood their purpose here. "Forgive us, brothers, but we been hired to rebuild a settlement here in the Sargrass, and there are people back in Old Rattledam who are counting on us."

'Lil doesn't want to go back to Hook City, but picks up on something Attius said. "Properly tuned crystal? What does that mean?"

Sol focuses on finding druid wood. "That does seem like a distance to go, but it may be worth it if druid wood is as miraculous as it appears to be."

.
Flitch is happy to argue in favor of finding druid wood, and tells Attius there's no good to come of sending people with a recruiting expedition who don't want to recruit. Attius, of course, disagrees, "They are better suited to protect an expedition than most people here."

"As for tuning a crystal," Flitch says, ignoring Attius, "with the proper songs, the most skilled among us are able to make useful items from the crystals. That's one reason why some of us are eager to find more of the ancient songs. Many of the songs were lost during the long wait, you know. We write new ones, but those are to save our history. They aren't the ones that the crystal singers use. The ancient songs are probably what we need the most."

"Bah. Food and stone are more important, and you know it. We'll find the songs once we have a population that can support expeditions to do so," Attius counters. "Although I would love to hear the songs of our ancestors."

As if that admission on Attius' part were a sign of weakness, Flitch pounces, "Well, since they're going to look for druid wood anyway, I expect we should help -- to give them the best chance of success. And to share in that success."

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Wednesday September 4th, 2019 11:20:26 AM

Obviously this was a fight the two of them weren't gonna work out by themselves. She turns to her friends.

"So, get more people, or go adventurin' for druid wood and songs?" She thinks, then sighs. "I hate ta say it, but bringing more able-bodied folks and supplies would probably be the smart choice, yea? I'd much rather go quest for cool stuff, but one bad day could wipe all the people off this part of the world, ya know? Maybe we should think about baby-sittin' folk for a while."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday September 4th, 2019 12:13:19 PM

"hook city then?" Seems the journey is not always straightforward. Many turns on the way.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Wednesday September 4th, 2019 6:24:00 PM

Sol shrugs, it seems awkward like he's not used to it or something.

"Well we can do that, though we did not leave Hook City too long ago. We also do not have the infrastructure to support any more people, at least as far as I can see. We would be bringing more mouths to feed, but with no way of doing so. However, I do not pretend to be an expert on things of this nature, so I am happy to defer to others."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Wednesday September 4th, 2019 8:36:02 PM

Grindar says to his friends, "Well I'm not from Hook City, but if you all think that is the way to go, so be it, but I tend to agree with Sol, and besides that, without a viable means of transportation, we are really limited in how fast and how big we can grow. So I suggest we go after the Druid Wood and get that aspect of our infrastructure settled first, then worry about recruiting. Besides what are we going to tell people, come live in a town that doesn't exist yet and try not to get killed by the inhabitants while you're at it?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday September 4th, 2019 10:32:59 PM

Caelwyn votes with Sol and Grindar. "We must make more progress here, helping to create an inhabitable environment, before we bring more settlers, even if they do come with supplies."

GM Steve -- If you all think that is the way to go, so be it. But. . . 
Wednesday September 4th, 2019 11:18:44 PM

'Lil realizes the group is going to have to help Attius and Flitch reach the right decision. "So, get more people, or go adventurin' for druid wood and songs? I hate ta say it, but bringing more able-bodied folks and supplies would probably be the smart choice, yea? I'd much rather go quest for cool stuff, but one bad day could wipe all the people off this part of the world, ya know? Maybe we should think about baby-sittin' folk for a while."

Bigby seems resigned to Attius' request. "Hook City, then?"

Flitch, keep his expression schooled until Attius looks away, then raises his eyebrows at you and gestures. Sense motive DC-10 Highlight to display spoiler: {It's as if he's saying, I'm arguing for what you want, why are you undercutting me?}

Sol shrugs, but points out some problems with growing the area too fast. "We also do not have the infrastructure to support any more people, at least as far as I can see. We would be bringing more mouths to feed, but with no way of doing so. However, I do not pretend to be an expert on things of this nature, so I am happy to defer to others."

Grindar expands on Sol's arguments. "Well I'm not from Hook City, but if you all think that is the way to go, so be it, but I tend to agree with Sol, and besides that, without a viable means of transportation, we are really limited in how fast and how big we can grow. So I suggest we go after the Druid Wood and get that aspect of our infrastructure settled first, then worry about recruiting. Besides what are we going to tell people, come live in a town that doesn't exist yet and try not to get killed by the inhabitants while you're at it?"

Caelwyn Caelwyn votes with Sol and Grindar. "We must make more progress here, helping to create an inhabitable environment, before we bring more settlers, even if they do come with supplies."

Attius takes in what you've said, then turns to 'Lil. "You understand, though."

"It's their decision," Flitch says to Attius. "Remember how the long wait was forced on us. You're not going to try to force your will on anyone are you?"

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Thursday September 5th, 2019 10:02:06 AM

"Nah guys, you've got it all wrong. You don't build a city, then invite people to live there. You get a bunch'a people who want to build a city together and they build it. We can keep trade goin' with Hook City for food and supplies and whatnot. There are enough rich folk there who're interested in this place to make that happen.

How're we supposed to make Rattledam a place where a bunch'a people can live without having a bunch'a people to do the work?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday September 5th, 2019 1:07:34 PM

Bigby hears Grindars argument and shakes head positively, then hears 'Lils argument and shakes head positively. Not knowing the answer, he scratches his head. "what are we to do then?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Thursday September 5th, 2019 1:08:33 PM

“I understand what you are saying Lil”, Grindar begins, “But my concern is how are we supposed to transport the people and supplies across the Sargrass? We had one heck of a time getting to Rattledam, from the coast, and we are adventurers, how are the average Joes of the Wold going to fair? The last thing I want to see is more innocent carnage!”

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Thursday September 5th, 2019 2:29:43 PM

"We can solve those problems, dude. We can't solve the problem of making this place a place without people and supply lines."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday September 5th, 2019 4:18:07 PM

Bigby nods positively to Grindars ideas and then looks over to nod positively to 'Lil's ideas. "shall we flip a piggie for it? snout or tails?"

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;   d20+1=9 ;
Thursday September 5th, 2019 6:03:09 PM

Sol spends a few moments in thought.

"I do see your point Lil, but also we already have people invested in making a home here. If I knew for certain we would return to Hook City and come back with a few dozen workers and guards and farmers to support ourselves and them, I would agree. However, the guards and settlers we have I suspect are all we are going to get. Any time we spend getting to and from Hook City may be wasted if we cannot get more settlers. All the while we leave Rattledam with less defence and less ability to sustain itself. We need some level of infrastructure here before we can bring more people into the city."

He looks at Lil pleadingly.

"I agree with what you say, but remember how few came the first time? Do you really think you will be able to recruit more than the Lord who already recruited us?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Thursday September 5th, 2019 8:42:54 PM

Caelwyn is unmoved by Lil's argument.

"I see what you are saying, certainly, and we will want to go back to Hook City in the near future to recruit more and gather supplies. But the journey here killed most of those who came - between hostile elves, monsters, and everything else, we would be lucky to make it back alive to Hook City right now. We must make some efforts to establish Rattledam more securely before we think about a return trip, and the druidwood might be our best chance to make all of this work..."

GM Steve -- How are we supposed to transport the people and supplies across the Sargrass?  
Thursday September 5th, 2019 10:31:59 PM

'Lil argues for helping recruit. "Nah guys, you've got it all wrong. You don't build a city, then invite people to live there. You get a bunch'a people who want to build a city together and they build it. We can keep trade goin' with Hook City for food and supplies and whatnot. There are enough rich folk there who're interested in this place to make that happen. How're we supposed to make Rattledam a place where a bunch'a people can live without having a bunch'a people to do the work?" . . . "We can solve those problems, dude. We can't solve the problem of making this place a place without people and supply lines."

Bigby agrees with Grindar's arguments and with 'Lil's arguments. Not knowing the answer, he scratches his head.

Grindar, argues for improving transportation. "My concern is how are we supposed to transport the people and supplies across the Sargrass? We had one heck of a time getting to Rattledam, from the coast, and we are adventurers, how are the average Joes of the Wold going to fair? The last thing I want to see is more innocent carnage!”

Sol spends a few moments in thought. "I do see your point Lil, but also we already have people invested in making a home here. If I knew for certain we would return to Hook City and come back with a few dozen workers and guards and farmers to support ourselves and them, I would agree. . . "I agree with what you say, but remember how few came the first time? Do you really think you will be able to recruit more than the Lord who already recruited us?" he pleads.

Caelwyn is unmoved by Lil's argument. "I see what you are saying, certainly, and we will want to go back to Hook City in the near future to recruit more and gather supplies. But the journey here killed most of those who came -- between hostile elves, monsters, and everything else, we would be lucky to make it back alive to Hook City right now. We must make some efforts to establish Rattledam more securely before we think about a return trip, and the druidwood might be our best chance to make all of this work..."

.
Attius and Flitch ignore the five of you for the moment, glaring at each other. Sense motive DC-10: Highlight to display spoiler: {The last thing Flitch said was clearly going to far -- not only did it upset Attius, but Flitch seems to have upset himself as soon as he realized what he had said.}

Attius stalks off. After a quick, "Don't touch anything until I'm back," Flitch follows him. You are left alone for the moment.

Know Local DC-19: Highlight to display spoiler: {A number of monks killed themselves in "the long wait" that was forced upon them.}


'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Friday September 6th, 2019 10:19:52 AM

'Lil looks down her nose at her assembled friends, then shrugs. "All right, geniuses, what's your plan?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Friday September 6th, 2019 4:10:10 PM

Bigby doesn't like it when the humans fight, and the half orc too. "what do you mean force our will on someone?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29  d20-2=7 ;
Friday September 6th, 2019 5:25:31 PM

Grindar realizes that the party just had their first argument, and he feels a little out of sorts for a moment, until he remembers that all healthy families have disagreements every once in a while. He make a point to explain why he feels the way he does, and apologize for being so stubborn on the issue, "Thank you for being willing to at least listen to our side Lil, and I'm sorry for being so stubborn on the issue, but you see, I came here to be a protector, and nothing means more to me then protecting other. When I see the innocent harmed, I take it personal, I feel as I failed to protect that person, and it crushes me inside. I'm not naive, I know that I can't save everyone, but I got to do my best. So many people were already lost for no good reason just trying to get to Rattledam, and even more have perished trying to get to our current location. We need a better and safer way to ferry the inhabitants, current and future, as well as supplies, I want nothing more than to see Rattledam and the rest of the Sargrass prosper, and grow, I just need to know we did all we could to make it a safe reality. as far as what to do now, I would say our next step would be to wait for our hosts to return, so we can learn the right direction to travel, and get the druidwood we need.".

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;   d20+1=8 ;
Friday September 6th, 2019 6:40:23 PM

Sol places a gentle hand on Lil's shoulder.

"Once we have the druid wood, our next priority will be bringing in more settlers, do not worry."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Friday September 6th, 2019 10:31:52 PM

"I agree...even moving about this land causes injury from the grasses alone. We need to find out where we can get druidwood, and how, so we can make transport easier and begin to build our settlement more effectively. And we must take care of those settlers who are already here, as Grindar has said."

Caelwyn is glad they have reached some kind of agreement.

GM Steve -- I want nothing more than to see Rattledam and the rest of the Sargrass prosper 
Friday September 6th, 2019 10:42:34 PM

'Lil looks down her nose at her assembled friends, then shrugs. "All right, geniuses, what's your plan?"

Bigby doesn't like it when the humans fight, and the half orc too.

Grindar realizes that the party just had their first argument. He makes a point to explain why he feels the way he does, and apologize for being so stubborn on the issue, "Thank you for being willing to at least listen to our side Lil, and I'm sorry for being so stubborn on the issue. . . I would say our next step would be to wait for our hosts to return, so we can learn the right direction to travel, and get the druidwood we need."

Sol places a gentle hand on Lil's shoulder. "Once we have the druid wood, our next priority will be bringing in more settlers, do not worry."

Caelwyn is glad they have reached some kind of agreement. "I agree...even moving about this land causes injury from the grasses alone. We need to find out where we can get druidwood, and how, so we can make transport easier and begin to build our settlement more effectively."

.
The group has several minutes to look around. In fact, unless they are happy to examine the artifacts, they may begin to feel uncomfortable being left there before Flitch gets back. But he does return after a while. "Sorry about that. Sometimes Attius and I get a little overheated. So, have you made a decision?" He listens to your explanation of what you would like to do next. "And what do you want us to do to help?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Sunday September 8th, 2019 11:39:52 AM

"Well Sirs, I guess what we need most is two things: first to be sent in the right direction, and second, any advice you could give", Grindar begins and then quickly adds "Oh, and an approximate amount of the druid wood needed would be helpful as well I guess".

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Sunday September 8th, 2019 8:21:26 PM

"Yes...we need to know what we are getting into before we go wandering off into these wild lands again. Any knowledge would be helpful. And we need to gather supplies for our journey as well..."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Sunday September 8th, 2019 10:51:48 PM

Bigby nods in agreement. "any advice on the druidwood would be helpful." hmmm...how much druid wood could a druid get would he get druid wood...ah nevermind

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Sunday September 8th, 2019 11:50:28 PM

'Lil looks down at Sol's hand on her shoulder, then at the rest of her friends. She smiles.

"Dudes, I'm not angry. Breathe a bit." She takes her own advice and breathes deep before continuing.

"You folks think gettin' druidwood is the best way forward, that's cool. I don't think yer right, but you're not so wrong I can't go along and keep my guys alive." She turns to Sol. "Oh, and if I ever really am angry at ya, I recommend not touching me." She smiles, but it's a bit toothier than her usual smile.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Monday September 9th, 2019 3:53:58 PM

Sol chuckles at Lil.

"I will try to remember that Lil, thank you for the warning. I am glad we could come to an agreement."

GM Steve -- How much druid wood could a druid get would he get druid wood? 
Monday September 9th, 2019 10:29:11 PM

Grindar: "Well Sirs, I guess what we need most is two things: first to be sent in the right direction, and second, any advice you could give. Oh, and an approximate amount of the druid wood needed would be helpful as well I guess".

Caelwyn: [b]"Yes...we need to know what we are getting into before we go wandering off into these wild lands again. Any knowledge would be helpful. And we need to gather supplies for our journey as well..."


Bigby: "Any advice on the druidwood would be helpful."

'Lil: "Dudes, I'm not angry. Breathe a bit. You folks think gettin' druidwood is the best way forward, that's cool. I don't think yer right, but you're not so wrong I can't go along and keep my guys alive."

Sol: "I will try to remember that Lil, thank you for the warning. I am glad we could come to an agreement."

.
Flitch listens to you decide to go look for druid wood, apparently pleased with your decision. "Directions and supplies. Of course we can give you directions. I'm afraid you'll need to figure out what supplies you want. You have travelled through the grass before -- you should have some idea what to expect. As for the amount of druid wood needed. . . You can figure out for yourself how much the skiff uses. Only the frame is druid wood, the rest is woven grasses. Larger vessels would need more wood, of course. What size boat are you thinking of building? I assume you would not be crafting the boat yourselves."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday September 9th, 2019 10:58:55 PM

"I confess we haven't thought much about that...we could probably find someone to help craft the boat for us, I don't think we have the skill. Good to know that we only need wood for the frames..."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 25/29 
Tuesday September 10th, 2019 5:29:23 AM

"Well" Grindar begins, "As Caelwyn said, we will probably need assistance with the build, but as far as size, I figure one that is large enough to hold 8 or 9 medium sized people, with room for animal friends".

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday September 10th, 2019 12:40:37 PM

Bigby spreads out arms and starts measureing how many bigby arm spans it takes to build the skiff.

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Tuesday September 10th, 2019 1:19:54 PM

"I think the right answer is 'all the druid wood we can secure, and that we can carry' right? We really gonna measure it out and leave scraps behind?" It was getting late, and 'Lil really wanted to get some sleep and go adventurin' again.

Elijah "Sol" Solomon (Daniel) HP: 9/9 AC/T/FF:11/11/10 Active Spells: Mage Armour d4+1=4 ; d4+1=3 ;  
Tuesday September 10th, 2019 6:53:08 PM

Sol nods.

"I agree with Lil, surely we will just bring back as much as we possibly can? There is no point in leaving any behind."

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