LOG ON |
Announcement: "All please stay away from the right hand on the ground. Move away from the hand immediately, at peril of your life. I will count down from ten to one, at which point any on or near the hand may be harmed." He wants to ensure no members of the BadApples are hiding near it. "Ten - nine - eight... three - two - one - NOW!" A very short beat after that moment, the hand begins to change shape, and a stout drill emerges. He causes it to drill down ten feet, then pull back gently, with the drill bit removing some amount of dirt and small rocks from the fresh hole.He shuts all the lights off, then, six seconds later, relights them.
He directs the hand slightly to the right, and shakes it a bit to allow most of the dirt to fall to the ground adjacent to the hole.
"Did you see that, Succotash?" he announces after he stops the shaking of the drill hand. He thinks Succotash is in the control room with him at this moment, still. He works on adjusting to his changed perception, his modified frame of reference.[blockquote]Announcement: "Six second light test in six seconds. Lights going off - three - two - one."
Announcement: "Prepare for standing procedure in two minutes. Iron Giant will resume standing... One minute... 30 seconds... Ten seconds... Five - four - three - two - one."On a beat after 'one,' Murphy wills the giant to change from kneeling to standing. Once that is done, he ensures it is at its full height, balanced. He changes the right hand drill back into a hand. He balls it into a fist, then back into a more relaxed position.
Announcement: "Prepare for motion. Iron Giant will begin walking in five minutes. Five minutes warning." - "Four minutes" - "Three minutes" - "Two minutes" - "One minute" - "Ten - nine - eight - ... - three - two -one"Meanwhile, during the gap between the time marks, he asks the Encompassing Mind various questions about the giant, the controls, the 'brain' wiring and mechanisms above the pilot's chair. One question he asks is, "What can you tell me about the soft puffy white substance extruded out the right heel as the Iron Giant walks?"
Announcement: "Hold fast for two offensive lunges in thirty seconds. Those in legs secure yourselves. Those in torso prepare for a slight descent.Then, imagining swarming giants before him, he pulls back his right leg, then sweeps it forward in a lunge, trying to keep the foot so that it is only inches off the ground, until he plants the foot down solidly before him, his right knee bent so the angle from the back of the calf to the back of the thigh is fixed at about 100 degrees, the left leg only slightly bent at the knee behind him. Then the left leg performs its part as the assaultive foot. After that, his right leg moves forward and his body rises slightly back upwards, and he ends in a full upright shoulder-width stance.
Announcement: "Initial Pilot Murphy testing concluded. You likely will be happier with Pilot Succotash.""Thank you, Madam Gem. You provide so much in this wonderful creation. I do hope to pilot more, but now it is the turn of the good Succotash." He waits a beat for any reply she may have, then reaches up, and removes the helm.
Talia's Sorcerer Spell List"Unless someone needs me to do something else, I want to watch the very start of what Tiana and Succotash start for the ritual, then fly over to talk with Hazel and Alouryn. Should I ask Kade, too? Or should we just have him there at the Sanctuary to watch over the place?"
0-Level Spells (can cast any at will)
Resistance; Detect Magic; Ghost Sound; Light; Mending; Open/Close; Prestidigitation; Message; Arcane Mark
1st-Level Per Day: 6+3
Identify; Grease; Mage Armor; Enlarge Person; Magic Missile; Shocking Grasp
2nd-Level Per Day: 6+3
Invisibility; Glitterdust (Bliss remembers that one); Pyrotechnics; Web; Acid Arrow; Scorching Ray; Spectral Hand
3rd-Level Per Day: 6+2
Dispel Magic; Blink; Fireball; Vampiric Touch; Haste
4th-Level Per Day: 6+2
Dimension Door; Black Tentacles; Enervation; Stoneskin
5th-Level Per Day: 6+1
Overland Flight; Telekinesis; Beast Shape III
6th-Level Per Day: 4+1
True Seeing; Summon Monster VI; Chain Lightning; Forceful Hand
- "I am calling a storm to begin about X miles [- please help on that, DM Carl - Murphy is pretty good at directions, and will tell them as accurately as he can] north northeast of the tower, forming in about 25 minutes."As he begins to move with him and Talia, Murphy mentally awaits any reply from the Air Elemental Lords. In the halfling tongue he lets Talia know what he told Pressi to pass on.
- "If you want to join me up here, there are over a thousand giants marching from the Scab."
- "Whirlwinds and dropping giants on top of each other from great heights should shake them up."
- "There shall be rain, perhaps hail, much wind, and some lighting."
- "You lords of the air will have skills beyond mine - whatever you think to do to oppose the giants, you have my support, our gratitude."
- "Halfling sorceress Talia is with me, on our side, and I am wild shaped to resemble an air elemental."
- "After attacks to the north, we regroup to the south. I see multi-staged attacks."
- "We fight giants as they work their way south, and perhaps cause some to flee - cut down on the numbers coming."
- "Then harass them as they march south past the edges of the storm."
- "As they draw close to the towers, let us do what we can to further impede them."
- "Let us take the lives of the giants who come to destroy. Yet may we live."
- "Do what you can, what you are willing."
- "If any take serious damage, let that one retreat, with one or two to help the injured one. I want no elementals lost today, nor halflings, if we can help it."
- "Even so we want as many giants killed, crippled, or driven away as we can."
- "This is war. Guarantees are few."
- "Bold action and courage - and the power of air - can lead to victory, and closer friendship between our peoples."
- "This is Murphy. I await your thoughts."
"Generations back, our forebearers faced a similar crisis. Sorry I'm in an elemental form - this is Murphy here, talking, in case you were wondering. Heaven bless our air elemental friends who are here to help us. Missus Stonethrow, that is a fine skillet you are wielding. We beat back the giants, and the then brand-new towers fried many of the rest. Just three days ago I heard a hill giant father tell his son how tasty halflings are. Looks like our generation gets to remind the nasty giants of that lesson again. Don't mess with halflings. May we walk in the bravery of Domi, the righteousness of Alemi, the love of family of Flower. May Eberyon help guide, he who was reborn of a halfling, and raise up nature against the giants. We defend those whom we love. We of Humble's Sword love you of Humble's Ford. For now, we fight together, each as he and she is able. Now that stone was well slung, there, Cabby," he tells an older boy who stacked three stones, and knocked out the middle one, with the top one landing to rest on top of the bottom. "You hit between the stones. Soon you can aim between the eyes - or in the eyes."Murphy then joins his friends, gathering with Pilot Succotash. "Good words. Oh, a note, let us be alert, in case there are clerics or other spell casters among them, and focus on taking them down. Yes, let us pray." And Murphy joins others with invocations, adoration and petitions.
- How to channel our opponentsWith Murphy's move earth spell, I have shown how he pushed much dirt up from farther away to make a two-stage berm. Farther away - about 20' below normal grade. Nearer, 25' above grade (so there's a 45' wall the giants will face initially), nearer still 20' above grade, and nearest are ramps allowing halflings to get up on to the ramparts to sling stones, loose arrows and crossbow bolts, or throw used laundry water on the heads of giants below.
- How to best coordinate obstacles / defenses to keep giants out of the areas we want to keep them out of
- How to allow our foot soldiers, militia, knights, cavalry, et al to get where they need to go
To DM Carl: Please COPY the map before you make your move. Then use the one at the top. This will ensure continuity, will avoid losing info, and should be less confusing.-Thanks all.
Copyright © 1980-2024 WoldianGames. All rights reserved. |
Privacy Policy -
Terms of Service -
Site Map -
Contact Us -
SRD
|