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DM Steve -- "We will certainly discuss this, and I look forward to hearing more." 
Monday November 11th, 2019 11:01:34 PM

The party settles down for the night, talking amongst themselves, after "seeing" the story of the return of the Sargrass as told by Vanja. Biel leaves you in a clear part of the gulch, free of the grass for the first night in about two weeks. Biel has not prohibited you from exploring his canyon, but he also has not invited you to do so. With night coming on swiftly, there is not time to see much now.

Whether you set up watches or no, the night passes uneventfully.

In the morning, you wake early. You do not see Biel. Vanja stands where she has been, swaying gently in a light breeze in the middle of her clearing.



Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+10=19 ;
Tuesday November 12th, 2019 6:00:58 AM

Grindar rises with the dawn and decides go go hunting/foraging. He asks Bigby and the others if they would like to join him in the hunt. (Survival 19) After the hunt/ foraging expedition, regardless of it's success, he will make breakfast for his new family, and wait for their host to return before addressing Vanja again.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=18 ;
Tuesday November 12th, 2019 12:39:19 PM

Bigbys eyes widen at the word hunting. and he shakes his head up and down and is a little embarassed at how excited he is right now, but he just goes with it. "i'll go Grindar." survival 18.

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Tuesday November 12th, 2019 1:30:50 PM

'Lil stretches as she wakes up, glad to not be staring up at grass for once.

"Morning, Vanja!" she says, loudly, when she stands. Either she just scared away Grindar's breakfast, or she flushed it out.

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Tuesday November 12th, 2019 2:21:10 PM

Sol awakens last, having gone to sleep a little bit later, after writing all his experiences down in his journal, Lil's loud welcome is what eventually wakes him up, he drags himself out of his bedroll and begins packing it up.

"Good morning Vanja, how are you doing today?"

DM Steve -- "I'll go." 
Tuesday November 12th, 2019 10:24:30 PM

Grindar rises with the dawn and decides go go hunting/foraging. After a successful hunting and foraging expedition, he makes breakfast for his new family.

Bigby goes with Grindar, contributing equally to the meal.

'Lil greets Vanja, then worries about scaring her companions' game.

Sol awakens last, at Lil's loud welcome to the tree. "Good morning Vanja, how are you doing today?"

Biel shows up around mid-morning. "Well, you've had time to consider your questions. I suppose we should begin."

"So, you are here looking for druid wood and perhaps the aid of a druid. 'Lil, Friend of Animals, you want to keep folks alive. You, little druid, want to live among the grasses and survive. You, Grindar, want to see Rattledam and the old Sargrass settlements restored. And scribe, Sol, you appear to want to know everything. Also, your other friend wanted to know more of the aspects of the Sargrass. You have all encountered the aspects of the Sarr, asking questions about what you want, and I have asked the same. You said you needed time to discuss it, but I doubt that you did much discussing during the morning hunt. So I will not expect an answer yet on what you think of Warper, Weaver and Walker. Let's find out instead what questions you have for me. Once you have asked any you have now, we can tell you the story of the bloodboil."


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Wednesday November 13th, 2019 5:34:08 AM

"Sir", Grindar begins, I would like to know your views. I know you mentioned something about wanting a place away from the grasses, and so you maintain this canyon, but I would ask you: what is your true feelings, who do you align with?"

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Wednesday November 13th, 2019 10:42:58 AM

"How much animosity exists between them three aspects, anyway? I saw they all decided they need to work together and whatnot, but that don't mean they like each other."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday November 13th, 2019 12:54:08 PM

"What do the aspects want from us? Why do they keep approaching us? Do they want to help or harm us?"

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Wednesday November 13th, 2019 6:47:46 PM

Sol thinks.

"I think the more important question is how can we help the Aspects of the Sarr?"

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday November 13th, 2019 9:01:38 PM

Caelwyn echoes Lils question. "I wondered that as well...do the aspects of the Sargrass works together? Or are they hostile to one another? That would certainly complicate things for us, if that was the case..."

DM Steve -- A place away from the grasses 
Wednesday November 13th, 2019 10:14:25 PM

Grindar begins, "I would like to know your views. What is your true feelings, who do you align with?"

'Lil asks, "How much animosity exists between them three aspects, anyway? I saw they all decided they need to work together and whatnot, but that don't mean they like each other."

Bigby adds, "What do the aspects want from us? Why do they keep approaching us? Do they want to help or harm us?"

Sol thinks before saying, "I think the more important question is how can we help the Aspects of the Sarr?"

Caelwyn echoes 'Lil's question. "Do the aspects of the Sargrass work together? Or are they hostile to one another?"

Biel thinks a while before answering. When he does, the conversation is a long one, with pauses and questions. Summarized, you gather:

As you have seen, the three aspects were born of one divided power. The long wait was as hard on the Sarr as it was on those of us who lived here. I don't pretend to know the mind of a power, but the mind of the Sarr became divided, reflecting the minds of the peoples here. Finally, the crisis with the bloodgrass resulted in a literal separation of the power into the Warper, Weaver, and Walker. They have different goals, but no aspect can attain its goal if the Sarr is destroyed in their struggles for dominance over each other.

When they divided, the three aspects realized that they cannot war among themselves. That has not made them less intent on their different goals. I think that they are trying to gather followers who will carry out the struggle for them. You have been approached several times. They will keep approaching until you choose a side. So do they want to help or harm you? That depends on what you consider helpful or harmful -- preservation, restoration, or change.

The druids of the Sargrass are famous for being restorationists. But we debate the wisdom of aligning with an aspect. Some have eagerly done so, others do not trust this change. You have not committed yet, although some of you have indicated preferences in the answers to my questions.

In time, Biel breaks off the conversation. "That brings us to the story of the Bloodboil, but I think we should have lunch first. While we eat, do you have any more questions?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Thursday November 14th, 2019 5:44:44 AM

Grindar eats his lunch in peace, trying to wrap his head around all this, then asks, "Do you believe the 3 aspects are trying to obtain our allegiance, as in convert us to become their worshipers, or simply wish us to follow their agendas?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Thursday November 14th, 2019 12:07:26 PM

"agendas...perhaps...or perhaps all of this is something bigger directing out future story." Bigby snaps out of his thought provoking theory, "or maybe its just an allegiance thing like you said."

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Thursday November 14th, 2019 4:44:45 PM

Sol shakes his head, indicating he has no further questions at this time, and eats his lunch quietly, weighing up the options, and what the Sarr wants and needs. He doesn't say anything at this time unless asked a direct question, he is clearly lost in thought.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Thursday November 14th, 2019 9:03:48 PM

Caelwyn finds himself wishing that the Sargrass was a bit friendlier to the inhabitants...maybe with less, well, grass. "So the Warper is for preservation, the weaver is for restoration, and the walker is for change? What kind of change? And what does the weaver want to restore, exactly?"

DM Steve -- A place away from the grasses 
Thursday November 14th, 2019 10:43:26 PM

Grindar eats his lunch in peace. "Do you believe the 3 aspects are trying to obtain our allegiance, as in convert us to become their worshipers, or simply wish us to follow their agendas?"

Bigby has a thought provoking theory, "agendas...perhaps...or perhaps all of this is something bigger directing out future story. or maybe its just an allegiance thing like you said."

Sol has no further questions at this time, and eats his lunch quietly.

Caelwyn finds himself wishing that the Sargrass was a bit friendlier to the inhabitants...maybe with less, well, grass. "So the Warper is for preservation, the weaver is for restoration, and the walker is for change? What kind of change? And what does the weaver want to restore, exactly?"

"Not exactly," Biel explains, "The Warper is for change. The Walker preserves the way things are. The Weaver restores the Sarr to the way it was before the grass. He's the one most druids follow."

Biel falls silent while the group eats. When everyone is done, he suggests that you all approach Vanja to learn the story of the Bloodboil.

As you make contact with the tree, you have visions like the previous time. You "see" events in your mind, even though you are still somewhat aware of events around you.

The party sees two sickly druid trees and feels a great evil about them. The party sees that the trees were once druid trees, but developed a rivalry that turned to hatred of each other. Somehow, they destroyed each other, remaining alive, but undead.

The party sees the nearby carcass of a flying Sargrass Moth. As the scene returns to the twisting trees, the party realizes that there is a Sargrass Moth carcass nearby. They see the moth flying and finding the twisting trees fighting with each other. As the trees fight, Sargrass surrounds them. They are no longer able to resist the grass, and are being overgrown by it. The moth lands, flattening the grass, and plunges its proboscus in the ground. Red fluid beings seeping out of the ground as the moth pulls away, but the moth keels over and stops moving.

The red fluid keeps seeping out and collects into a small pool, eventually growing into a pond. The pool reaches the roots of the twisting trees, and they start to heal. As the trees heal, the Sargrass around them wanes. Finally, there is a large clearing within the grasses. In the clearing are two healthy trees, the pond, and the carcass of the moth. As time passes, the carcass remains a carcass and the twisting trees slowly become healthier. But the trees have not regained the full vitality they once had when the vision stops.


When the vision ends, it is approaching evening. Biel tells the party that the pond is called Bloodboil, and that it keeps healing the twisting trees through mutation. He also explains that the moth is a rare sight and a holy one as it has never been devoured. "In the morning, we can talk over what you have seen. As to the aspects, I think they would accept worshippers or followers of their agendas. I know that there are some priests devoted to them."

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Thursday November 14th, 2019 11:19:48 PM

OOC: Wife had surgery and I thought I could post in time, but I guess not.

'Lil wakes from the vision with a shake, then listens to what Biel has to say. "Ya know I'm already a priest, right? I can't very well do any devoting to any other powers. I can say I prefer the ideals of the preservationists, which I guess I do, but I ain't about to start workin' towards the goals of no Power but my own. I'll think over what I saw, though."

When the druid's gone, she turns to her friends. "Dudes, I signed up to scope this place out and protect folks, not sign onto a holy nature war. I ain't likin' this."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Friday November 15th, 2019 5:43:35 AM

Grindar responds to 'Lil by saying, "While I do appreciate the history lesson, a history we should be aware of if we are going to continue living here, I tend to agree with you sister. That said, if fighting in a "holy nature war", as you call it, can lead to making the Sargrass a safer place, then we have to try to do what we can".

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Friday November 15th, 2019 10:47:29 AM

"I agree there is something going on here that we need to be aware of. I'm thinking our choices will lead us one way or another however. But as you say there's no need for us to choose allegiance."

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Friday November 15th, 2019 7:40:04 PM

Sol thinks for a moment.

"I am not sure we will get that luxury my friends. It seems that these three powers will want us to side with one of them, whether we wish to or not. In any case, each of them may assume we are working for a different one and act in a way we find counterproductive."

He sighs.

"But I agree a Holy War is not what we signed on for, but I fear it may be unavoidable."

DM Steve -- A place away from the grasses  d20=9 ;
Friday November 15th, 2019 11:19:23 PM

'Lil wakes from the vision with a shake, then listens to what Biel has to say. "Ya know I'm already a priest, right? I can't very well do any devoting to any other powers." When the druid's gone, she turns to her friends. "Dudes, I signed up to scope this place out and protect folks, not sign onto a holy nature war. I ain't likin' this."

Grindar responds to 'Lil by saying, "While I do appreciate the history lesson, a history we should be aware of if we are going to continue living here, I tend to agree with you sister. That said, if fighting in a "holy nature war", as you call it, can lead to making the Sargrass a safer place, then we have to try to do what we can".

Bigby agrees. "I agree there is something going on here that we need to be aware of. I'm thinking our choices will lead us one way or another however. But as you say there's no need for us to choose allegiance."

Sol thinks for a moment. "I am not sure we will get that luxury my friends. It seems that these three powers will want us to side with one of them, whether we wish to or not. In any case, each of them may assume we are working for a different one and act in a way we find counterproductive. I agree a Holy War is not what we signed on for, but I fear it may be unavoidable."

Before Biel leaves the group to its own devices for the evening and night, he asks a few questions. "Who was good? Who was evil? Who was right? Who is deserving of life? In case you did not know it, the Weaver appears as a treant or half-elf with a wreath of oak leaves. The Walker appears as a sargmoth or a man on stilts. And the Warper is a beastman, usually with wings and bloodweed armor, and often changes shape. In any case, I will leave you to your discussions tonight, and tomorrow you will answer my questions and may try to persuade me to help you find my brethren. And you will also need to explain how you found me. Yes, I think I need to know that as well. At the moment I am inclined to tell you where to find them, but I should think on it more carefully first."

The night passes without event, and you wake early in the morning. This time you are not awake long before Biel appears. After you get ready to begin the day, he gives you the chance to state your case.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Sunday November 17th, 2019 10:09:24 PM

Caelwyn, in the previous night's discussions, had shared Lil's concerns. "We certainly do not want to be involved in a real conflict such as this. But at the same time, we ourselves would be bringing considerable change to the Sargrass by creating new sorts of settlement here...so, in a sense, isn't our side already chosen for us? We cannot support the Walker, for he simply wants the status quo to remain. And I am a bit unsure of the Warper, and what kind of change he wants...the Weaver, and a return to the old ways of the Sargrass, might be most to our advantage."

Caelwyn awakens, thinking to himself about how to explain their situation best to Biel...

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Monday November 18th, 2019 5:37:47 AM

"I tend to see things your way brother", Grindar says, agreeing with Caelwyn, "If we want Rattledam and the rest of the Sargrass's settlements to be restored to their former glory, or some resemblance there of, and the Sargrass to become a safer place for habitation, than going back to the good old days seems the most logical. Unless of course, the Warper Sarr actually wants to evolve this place into some sort of paradise for the habitation of the intelligent races, which doesn't seem to be his MO".

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday November 18th, 2019 10:24:25 AM

Bigby nods his head. "this seems like one of those times where a decision leads to this and that. Like further consequences and such, which can be nerve racking and all. But it's hard to live life that way I say. I'll go with whatever you guys choose. Let's chose it and be done, and face the consequences that follow. We will face them together."

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Monday November 18th, 2019 2:41:01 PM

"Hold on, folks. I ain't sure you're looking at this right.

"We got a whole bunch-a people who have lived in the Sargrass as it is now for a long, long time. I don't think anyone's alive what ain't immortal who remembers a time when the Sargrass wasn't the grass desert it is now.

"We really gonna work against all these cultures that's already here, just so a bunch'a dudes from Hook City can set up shop and start exploitin' the local resources? Ya'll don't really think that's a good idea, do ya?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Monday November 18th, 2019 5:33:33 PM

"I understand what you are saying 'Lil, and to be honest, I don't care if the Sargrass is a forest of trees, or a forest of grass, the problem I have with the Walker-Sarr is, I don't know how flexible he is. He says he wants everything left as it is, well that's all fine and good, except we want to tame parts of the plains, and make them a safe place to dwell, as well as, make travel safer. I simply don't know if that is something he is OK with, and without that knowledge, it's hard for me to see his side. I would be open to seeing his side if he was to let people know more clearly what he means by preserving things as they are".

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Monday November 18th, 2019 6:02:20 PM

Sol thinks, but doesn't say anything as the rest of the party weigh up their options, and give out their opinions.

"I perhaps think we should find out more about the Warper and the Weaver. I agree with Caelwyn, the Walker will be at odds with no matter what we choose to do. However the Warper and the Weaver both could potentially beneficial, if the Warper wishes to help turn the Sargrass into a liveable area he would be a good ally, possibly better than the Weaver, if Warper wishes to turn the Sargrass into a desolate grassland, then we should ally with the Weaver. But we need more data to make the determination."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Monday November 18th, 2019 10:06:30 PM

" I agree, we need more exact information, which might be difficult to obtain..."

DM Steve -- A place away from the grasses 
Tuesday November 19th, 2019 12:00:58 AM

During the night, the party discusses their position. Caelwyn does not want to be involved in a struggle between powers, but doubts that the Walker will allow the group to change the Sargrass. Therefore he thinks they must support the Weaver. Grindar agrees, although he says there might be a slim chance the Warper-Sar wants to create a paradise. Bigby finds the choice nerve-wracking, but wants to be done with it. 'Lil says the Walker is the correct choice if they follow Caelwyn's logic. Caelwyn reiterates that the Walker might not like changes resulting from people moving in. Sol argues that the party needs more information, particularly about the Weaver and Warper. They might leave the place more livable than it is now. Caelwyn agrees.

All in all, the party has not reached an agreement by the time Biel returns with his questions.

"Have you considered the story of the Bloodboil? Who was good?" When the party isn't ready to answer him right away, he tries a different approach.

"Since you are looking for druid wood, you plan on seeking my more traditional brothers. They are a stiff-necked lot, and hate the story we told you yesterday because it calls their beliefs into question. But you have been in the Sar for a while. What cultures have you encountered, and how have they treated you?"

Sense motive DC: 15 Highlight to display spoiler: {Clearly, Biel is looking for an answer from you. The question that seems most important to him is what you think of the story of the Bloodboil. How you answer will influence how he helps you.} DC:20 Highlight to display spoiler: {Biel would be surprised if you have been welcomed anywhere without first proving yourself.}

"The aspects argue with each other, but they also have a great deal in common."


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+2=10 ;
Tuesday November 19th, 2019 5:47:33 AM

Sense Motive 10

Grindar tries to answer Biel by saying. "The story is a tragic one, yet very cryptic, but since there was a feeling of evil surrounding the trees before the moth arrived to intervene, I can't say the trees were good. I would like to say that the moth was the good one, but since the the trees never reached their full potential, and the only thing that keeps them alive is the pool which only does so through mutation, which I believe is why they never return fully to their former glory. I believe the moth had good intentions, but failed to fix the situation completely, instead creating more of a compromise, which seems to me more of a neutral thing to do. I guess I don't see a clear candidate for good in the story. I can be wrong, and often am, and would be open to a better explication".

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+10=17 ;
Tuesday November 19th, 2019 10:51:19 AM

Sense motive: 17

"I can't tell from that story if it's a real thing that happened, or some kinda allegory. What I hear is two evil, bickerin' trees got themselves killed bein' evil, then the Sargrass swooped in cause of it. Then this moth comes round and mucks it all up by artificially keepin' them alive.

"End result is two trees that you ain't said aren't evil anymore being kept alive and mutated, pushin' away some grass ain't no one said is evil.

"And that moth? I don't see what the fact that it ain't decayed means. What I do know is that a lotta evil's been done in the world trying to find a compromise between two things when one of'em's bad. If one side says they wanna kill everyone, and the other says they don't wanna kill everyone, the right answer ain't killin' half of everyone." She pauses to think. "I guess bottom line is ain't no one good in that story, based on all the info I had. Maybe that bloodboil thing cleansed some evil taint from the trees, or maybe they're still evil but being kept alive and mutated 'cuz of that moth. Can't assume that, though."

She shrugs. "Maybe if I had more understanding, I'd have a different answer. Based just on what I saw, I don't see no one bein' good. Don't see no one bein' evil except those two original trees either though."

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None  d20+1=14 ;
Tuesday November 19th, 2019 5:48:20 PM

Sol nods.

"I agree with you Lil, but that still does not help us, we will end up working either with or against the Powers of the Sarr, we had best understand what they want, so we can decide which one we may wish to associate with, since however we do things, we will end up associating with one, as each represents some measure of what we may wish for the Sargrass."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday November 19th, 2019 10:37:34 PM

"The moth is clearly special here...whatever it did, it healed, to some extent, the hurt and rivalry, even the undeath of the trees. This must mean something."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday November 19th, 2019 10:52:17 PM

Bigby listens to the talking points and seems to debate with Wolfgang about what to do.

DM Steve -- A place away from the grasses 
Tuesday November 19th, 2019 11:32:12 PM

Grindar tries to answer Biel by providing an explanation that maybe the moth was good but more likely no one was. 'Lil states that she can't really tell what is happening in the story, which clearly disappoints Biel. She also concludes there is no obvious good in the story, although the trees were evil. Sol agrees with 'Lil, but predicts that the party will align with one of the aspects someday. Caelwyn says, "The moth is clearly special here...whatever it did, it healed, to some extent, the hurt and rivalry, even the undeath of the trees. This must mean something." Meanwhile, Bigby remains silent, listening.

Biel is apparently pleased at Caelwyn's answer.

Ooc: Biel has asked a number of questions in these conversations, including how you found him. Even though it hasn't been the focus of your posts, is there any reason you would not have told him?

"I think I have heard enough to decide that I will help you, but I must think on how I will do so. But I see that I have assumed you would know things that you need to have explained. The sarg moth" (which, by the way, looked like a cross between a huge, segmented worm and a bat or possibly dragon) "is a rare and auspicious sight. The one in the vision, which did not decay in death, would have been especially holy. A moth is sometimes seen near dusk gliding over the deep plains, but it is very rarely seen at any other time. The sacrifice of the moth allowed the trees to resist the grass, an ability they had lost while they fought each other. So, even though the result may have been neutral, the moth's act countered evil, and I judge it good."

Biel invites you to rest here another day while he decides how best to help you.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Wednesday November 20th, 2019 6:15:39 AM

OOC... Grindar would have answered right away, sorry I somehow missed that in your posts. He would have mentioned the monks and told him that they were sent in this direction by them.

"Thank you sir, I apologize if by not naming the moth as good, I my have upset you. I now see your point as to the act being good, even though the outcome was neutral, but as you said, we haven't had anything explained to us, and to be honest, it often seems to me that we are flailing about in the dark, when it comes to understanding this place, and it's history.

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Wednesday November 20th, 2019 1:09:40 PM

'Lil ponders on this. "Hold up. You sayin' you think the grass is evil? That sounds like a stretch, but we're already talkin' about evil trees, so I'll roll with it.

"Lets say it is. The grass bein' pushed back cause of the moth's influence can maybe be seen as a good act, but the grass only succeeded 'cause of the trees being evil in the first place.

"If the grass ain't evil, then we got two evil trees what got themselves killed, and the sarg moth helping them recover. Promise I ain't tryin' to be difficult here, Biel, and I really appreciate you helpin' us understand what's going on around here, but I just don't see no way based on what I know. I got two questions for ya. First, this a true story? Second, if it is, are them trees still evil?"

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Wednesday November 20th, 2019 4:07:58 PM

"good and evil are sometimes only differentiated by a persons perception or agenda. Not taking a stance is sometimes the wisest thing to do till it becomes more obvious. If you are willing to help us, we will accept the help. We have people to help."

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Wednesday November 20th, 2019 5:08:47 PM

Sol nods.

"Wise words Bigby. Sometimes what we see as good an evil is not... there are shades of grey. I would however hazard a guess that perhaps the Moth was trying to do good and fix the trees and purify them of their evil before they all were killed?"

Sol shrugs.

"I do believe we need more information before we can make an decisions."

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Wednesday November 20th, 2019 9:22:12 PM

Caelwyn ponders these answers. "What do the trees represent? Or are they real, physical things?"

DM Steve -- A place away from the grasses 
Wednesday November 20th, 2019 10:46:09 PM


Grindar apologizes if his explanation upset Biel, and explains that the group is ignorant of Sargrass history.

'Lil ponders on Biel's explanations and starts questioning them. She wants to know if it was a true story.

Bigby says that good and evil depend on your perspective, and thanks Biel for the promised help.

Sol nods in agreement with Bigby, and offers an explanation for the moth's actions that differs from 'Lil's perspective. "I do believe we need more information before we can make an decisions."

Caelwyn ponders Biel's answers and asks what the trees represent if they are not real.

Biel sits for a bit before answering.

"I have no reason to believe the story is not based on actual events. But let us assume for a moment that it is an allegory. If it were an allegory, I would say the trees represent the Weaver, the sarg moth represents the Walker, and the bloodboil represents the Warper. And what would this mean? The Weaver is not evil, he wants what is no more. The Walker did not act to save the Weaver. And the Warper does not sustain the Weaver. No, I think it must be a recounting of something real. Are the trees still evil? What a question. . . You can't roll back time, not totally, but where do you draw the line between that which is evil and that which is not?" Biel sighs, and thinks a bit more.

"If you look at the communities of the Sargrass, you will find the druids and monks who fight the grass. You will find other peoples who adapt themselves to the grass in varying degrees. Among all these peoples, I know communities that will support the Weaver or the Walker, or try to accommodate both. The Warper is something new; I do not trust him, and neither will they. You are also something new. Is he therefore your natural ally? I do not think so."

"But my fellow druids are becoming museum pieces, like that skiff the monks showed you but will not put to use. If you cut yourself off totally from the world around you, that's a path to extinction. Some amount of change is inevitable. The people of the Sargrass are unique, different, and even bizarre. But we must work together in our differences. Those of us who can't. . . Well, I wish I were young again with that brashness and trust that can only come of youth and a lack of experience. But I ramble, and you should be preparing for your next journey. Hunt while the hunting is good, as it were."

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+8=27 ;
Thursday November 21st, 2019 6:13:09 AM

"Thank you again, good sir, your words have been most enlightening to me, and thank you in advance for your promised help. My hope is that someday soon the people of the plains both those who have always been here, and those who are yet to come, will find peace, and kindred hearts in this grand goal of making the Sargrass a better place to live!" Grindar says to Biel, then turning to his friends he says, "I think I will take our host advice and go do some hunting. Bigby will you join me? Of course if anyone else wishes to join, you are most welcome". (survival 27)

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Thursday November 21st, 2019 12:46:32 PM

'Lil doesn't have a lotta patience for moral relativism. She figures folks talkin' bout shades of gray and whatnot were just excuses big-brained folks made to avoid confrontation while sounding superior. There was evil in the world, and most of it was pretty black and white. At least, that's her view on all this.

The entire conversation she just had's got her agitated, and 'Lil don't handle agitation very well. She bites her tongue through Grindar's farewell and declines his invitation to hunt. She heads off to sit below Vanja and commune with Domi on all this. She's a small fry and don't expect much of a response if any, but she figures it'll make her feel better.

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Thursday November 21st, 2019 6:36:22 PM

Sol nods to Biel.

"Thank you for the information. It is bringing a certain clarity to events... though I must admit it some ways it has made things more difficult to understand."

He smiles.

"But fear not, we will do what is best for the Sargrass and the people of it, where ever possible. At least, as far as we can understand it. But these questions I feel are bigger than you or I. Though maybe not Grindor..."

He smirks sideways, and also declines the offer of going out to hunt, under the expectation that he would just slow those capable down, he sits by himself, alternating between writing in his journal and mediating on the deep thoughts that they have been given to think.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=22 ;
Thursday November 21st, 2019 8:12:32 PM

Bigby sensing the tension in the air nods to Grindar. "I will join you for the hunt." 22

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Thursday November 21st, 2019 9:39:17 PM

Caelwyn thanks the druid also. "We appreciate all you have told us...I am sure it will prove useful as we go forward. Hopefully we will choose wisely in trying to balance all of this.

Caelwyn also decides not to hunt, leaving it to those more capable. He, like Lil, feels the need for spiritual guidance, and finds his own quiet spot to speak with Domi about all this.

DM Steve -- A place away from the grasses 
Friday November 22nd, 2019 12:17:51 AM

Grindar thanks Biel, then turning to his friends he says, "I think I will take our host advice and go do some hunting. Bigby will you join me? Of course if anyone else wishes to join, you are most welcome."

Bigby accepts Grindar's invitation. While the two of them go on a very successful hunt, the rest of the party comes to grips with their conversation with Biel in their own ways.

'Lil sits beneath Vanja and communes with Domi, trying to relieve her agitation. She figures folks talkin' bout shades of gray and whatnot were just excuses big-brained folks made to avoid confrontation while sounding superior. There was evil in the world, and most of it was pretty black and white.

Sol sits by himself, alternating between writing in his journal and mediating on the deep thoughts that they have been given to think.

Caelwyn, like Lil, feels the need for spiritual guidance, and finds his own quiet spot to speak with Domi about all this.

After the party's brief remarks promising to use the information they have learned to help, Biel leaves the group, promising to return in the morning. It is a quiet afternoon for those who ponder or pray.

Sense motive DC:20, 'Lil at +5, hunters at -5 -- Highlight to display spoiler: {You have a hunch that Biel's interpretation of the story is based on his personal history more than on the story itself.}

.

Added late OoC -- I will be traveling Friday, so Friday's post will be early Saturday.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Friday November 22nd, 2019 6:09:01 AM

When Grindar and Bigby return from their hunt he sees his friends acting rather introspective, and leaves them to their thoughts, as he goes about getting a fire going and cooking the bounty that he and Bigby gathered. He also wonders about what they have heard, and what is the right path they should take, but he finds that as a person of action, he often does his best thinking and pondering while on the move. that is why he chose to go hunting, well, that and the need for sustenance for himself and his friends.

After the fire is going and the meat is on the spit, Grindar turns to his friends and says, "We have been given much to ponder but I believe at the end of the day, what we have heard doesn't change our mission. We still desire to make the Plains a safer place to live, and to rebuild Rattledam, as well as other communities within the Sargrass. I believe that Biel and his fellow druids can be grand allies in this endeavor, and we have done well to gain Biel's promise of aid, but with or without their aid, we will still do our best to accomplish our mission, because that is who we are, we do our best to do what is right and just, and we aren't the kind to run away from the task at hand".

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+15=23 ;
Friday November 22nd, 2019 11:16:03 AM

Sense motive: 23

'Lil don't hear nothing from Domi, which was fine. He's a god, she's a small fry. Domi's followin' ain't supposed to need their hands held.

She thinks on everything. She's pretty sure Biel's got an agenda. She listens to Grindar's thoughts.

"You ain't wrong, dude, but I'm pretty sure Biel's tryin'a guide us to a conclusion that matches his own. Whatever any of our thoughts on this weaver/walker/warper stuff, I hope we can all agree that gettin' wrapped up too deeply in it right now ain't in our best interests. We help the folks of New Rattledam as much as we can, keep'em safe and build the place up, and let the natives do native stuff.

"Maybe someday we'll be natives ourselves and have more of a stake in all this." She shrugs. "My thoughts, anyway. Food ready yet?"

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None  d20+1=15 ;
Friday November 22nd, 2019 5:56:59 PM

Sol nods at 'Lil's words.

"I agree. I am not certain of whether Biel has an agenda, but I trust your instincts Lil. We would be foolish no to think that Biel has some intentions for us. Whether that matches with our own or not is a different story. However, I think that Grindar has an excellent point. We should keep doing what we are doing and focus on our goal, then we can worry about the three powers."

He smiles, taking a small bit of food for himself.

"I am glad to have such wise friends."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Saturday November 23rd, 2019 12:36:24 AM

"we're here to get help. I'm not saying we have to woship anyone we don't want to. So long as this druid can get us the druid wood, then that's what we should be doing. But yeah what Sol sayid sounds good."

DM Steve -- A place away from the grasses 
Saturday November 23rd, 2019 1:39:38 AM

The next morning, after you are up and ready to face the day, Biel arrives accompanied by a halfling and a scruffy-looking bipedal squirrel. Biel introduces the halfling, "'Lil, Bigby, Caelwyn, Sol, and Grindar -- this is Swift. Swift, these are the other newcomers I mentioned. I believe you all have common goals. In any case, you are all looking for the druids."

Indicating the squirrel, he continues, "I have asked Reech to place Vanja in a corner of the Fey Realm. I believe the compass the monks gave you will then point to the druids grove instead of to Vanja. In a day or two you will have travelled far enough that your device will keep pointing to the grove. Vanja and I have talked, and feel it is important to maintaining the home we have established that Vanja stay here. The other druids do not accept my views on the grass, so it may be better for you to greet them without me. They are restorationists -- you may want to have Grindar be the one to explain your goals to them. Even then, you are likely to have difficulty convincing them to give you what you want."

Biel gives you time to get acquainted while he talks with Reech. Then the squirrel begins a simple enough looking ritual. After a while, the compass drifts away from Vanja, although you have seen nothing obvious happen.

"Good luck."



Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Sunday November 24th, 2019 4:38:27 AM

Sol nods.

"Thank you Biel for all your help, we have appreciated the safety of your space here. It has been nice not to worry too much. Hopefully we will meet again. Shall we get going then friends?"

He says, indicated the compass.

"Between that thing and Swift, we have another good direction to head in."

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Sunday November 24th, 2019 10:07:15 AM

Man, these druids were out there. Squirrels movin' trees around, trees that told stories...for a city girl, it was a lot.

She's still not sure she trusts any of this, but it looks like heading to these other druids is still they're best bet.

"So, is Swift comin' with, or is he just here with Reech to move this tree?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Sunday November 24th, 2019 12:05:58 PM

Grindar looks down on the halfling with a smile and says "Well Mr. Swift, if our goals are indeed similar, then allow me to introduce myself. My name is Grindar, son of Grindor, and my friends here and I are traveling to obtain druid wood, and if you are so inclined you are welcome to join us. In case you were wondering, I'm a Ranger, tell us a little about yourself." Swift sees a tall heavily muscled half-orc wearing a breastplate with Pantheon's holy symbol painted on the front. He has three weapons strapped to his back, a masterwork orc double axe, a mundane orc double axe, and a mundane quarterstaff.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Sunday November 24th, 2019 10:23:34 PM

Caelwyn raises an eyebrow at Biel's words. He has come to respect Grindar, but Caelwyn has quite a few years of diplomatic ability and experience under his belt - leaving the party's diplomacy to a fifteen year old, half-orc ranger doesn't seem like the best idea. Is that fair, he wonders, or am I just being conceited? Domi only knows...

But he says nothing about that, instead thanking Biel and thinking about how best to make their case to the druids. After a minute he speaks: "Hmm, I certainly agree that we may have trouble convincing the druids to help us...we must prepare our argument carefully."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Monday November 25th, 2019 12:59:47 AM

Bigby points to Grindar and a then follows with a thumbs up. "he's alright. He's a ranger."

DM Steve -- A place away from the grasses 
Monday November 25th, 2019 9:54:15 PM


Sol thanks Biel for his help. "Hopefully we will meet again. Shall we get going then friends?" he says, indicating the compass.

'Lil Is still not sure she trusts any of this.

Grindar looks down on the halfling with a smile and introduces himself.

Caelwyn raises an eyebrow at Biel's suggestion that Grindar represent the group to the druids. After a minute he speaks: "Hmm, I certainly agree that we may have trouble convincing the druids to help us...we must prepare our argument carefully."

Bigby points to Grindar and then follows with a thumbs up.

Swift stays silent for the moment.

The magic compass points generally south. It looks like the party will get more time slogging through the grass.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Tuesday November 26th, 2019 5:28:01 AM

As they prepare to set out, following the magic druid wood finding compass, Grindar says to Swift and the rest of the party, "Perhaps we can get to our new friend while on the trail, after all, we'll have plenty of time while trudging through this grass",

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Tuesday November 26th, 2019 10:18:47 AM

'Lil chooses to keep silent, but closely watches how Swift moves through the grass. Maybe there's some trick to make it less sucky.

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17  
Tuesday November 26th, 2019 2:55:59 PM

Bigby hops off Wolfgang to move through the grass at his leisure. "Come on guys, it's as easy as a this." Sure he would use his woodland stride to his advantage and not let on that that was what he was doing. Just this once he got to be the bigger creature.

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Tuesday November 26th, 2019 7:24:09 PM

Sol simply follows along, says nothing as he is apparently struggling to carry all his belongings.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15 
Tuesday November 26th, 2019 9:28:42 PM

Caelwyn eyes the squirrel as they march along. "Tell me, Swift, where do you come from? If we are going to journey together, we might as well get to know one another a bit."

DM Steve -- Make travel in the grass less sucky  d20=2 ; d6=4 ;
Tuesday November 26th, 2019 9:54:35 PM


As they prepare to set out, following the magic druid wood finding compass, Grindar says to Swift and the rest of the party, "Perhaps we can get to our new friend while on the trail, after all, we'll have plenty of time while trudging through this grass."

'Lil chooses to keep silent, but closely watches how Swift moves through the grass. Maybe there's some trick to make it less sucky.

Bigby hops off Wolfgang to move through the grass at his leisure. "Come on guys, it's as easy as a this."

Sol simply follows along, saying nothing as he struggles to carry all his belongings.

Caelwyn eyes the halfling as they march along. "Tell me, Swift, where do you come from? If we are going to journey together, we might as well get to know one another a bit."

Swift has as much trouble as the rest of the group (but Bigby) in the grass. Whatever his vocation, he's not an experienced druid.

The party quickly settles back into their traveling routine, wading into the grass and being pushed back by it -- or at least feeling like it's pushing back. The compass points into the grass slightly away from the direction the mountains go, leaving the question of whether the group prefers the rough and stony terrain or the rough and grassy terrain. One being no faster than the other, they follow the direct route shown by the compass.

On the afternoon of the second day, they realize that they have strayed from their course. Although Bigby and Grindar have no trouble with direction here, it becomes apparent that the group has been veering east when Sol observes that they need to adjust their direction again after checking the compass. It's the "again" that makes you realize this is not the first correction you've needed to keep going where the compass is pointing.


Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29 
Wednesday November 27th, 2019 6:20:34 AM

Grindar isn't sure as to what to think of the halfling traveling with them as he has remained silent, in spite of various nudging to get him to share something about himself, but decides to leave it rest figuring Swift will share his story when the time is right.

Grindar is perplexed by the constant need to re-calculate their position, especially when there are two skilled individuals leading the way. At first he just thought that he and Bigby, had made a simple miscalculation, but after awhile it has become abundantly clear to him that someone, or someones are trying to keep them away. He turns to his friends and says, "Something isn't right here, something is trying to block our path, I believe someone or someones, don't want us moving forward".

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15 
Wednesday November 27th, 2019 9:39:24 AM

"Well, that ain't very friendly. Think them druids Biel is sending us to is tryin'a avoid us? Maybe we get the right direction, then rely on stuff besides that compass to get there? Lot I don't know about orienteering, but that seems like it could work.

"Or maybe the continent's shiftin' again. That would be something."

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=14 ;
Wednesday November 27th, 2019 1:42:19 PM

survival 14. "I don't know I think it's this way. I thougt it was. Is it some sort of sorcery is messing with us Sol?"

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Wednesday November 27th, 2019 6:02:27 PM

"Do either of you two..." Sol says, indicated Bigby and Grindar. "Know why we have to keep changing course? Is there an issue with our original heading?"

He sighs, taking a deep breath as he tries to conjure the strength to continue.

DM Steve -- Maybe the continent's shiftin' again 
Wednesday November 27th, 2019 10:52:54 PM


Grindar is perplexed by the need to re-calculate their position, especially when there are two skilled individuals leading the way.
"Something isn't right here, something is trying to block our path, I believe someone or someones, don't want us moving forward."

'Lil asks, "Think them druids Biel is sending us to is tryin'a avoid us?"

Bigby asks Sol if this is some sort of sorcery; Sol asks Bigby and Grindar, "Know why we have to keep changing course? Is there an issue with our original heading?"

Survival DC:15 Highlight to display spoiler: {The direction the compass is pointing does not seem to be changing. The party is just veering away from it when they're not looking at the compass.}

Perception DC:20 Highlight to display spoiler: {You hear occassional rustling in the grass when you're following the compass, but not when you're not paying attention to the compass.}

If you made either of the other rolls, then Wisdom roll DC:15 Highlight to display spoiler: {If you close your eyes and relax, you feel a "tug" to move in an eastward direction. It can be easily resisted once the characters realize it is there.}

BigbyWolf ( Michael) 25/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=26 ; d20+10=19 ; d20+3=14 ;
Thursday November 28th, 2019 11:53:23 AM

"the direction of the compass isn't changing. seems like there is rustling in the grass whenever I look at the compass. I feel like I should know this. I mean somethings nagging at me but I just can't figure out why all of this is happening. What do you guys think?"

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+10=29 ; d20+10=19 ; d20+4=11 ;
Thursday November 28th, 2019 12:55:31 PM

Survival 29
Perception 19
Wisdom 11

"I agree with Bigby, the compass doesn't change, but for some reason as soon as we take our eyes off the compass, we veer off course. unless someone can come up with another plan, I'll keep a constant eye on the compass as we move forward".

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None 
Thursday November 28th, 2019 7:17:43 PM

Sol clicks his fingers.

"Was there not a legend of some description saying that if you try to map the Sargrass it will inevitably change? Perhaps it is something to do with that? A compass is not quite a map but whatever is the reason behind the legend may be why we are veering off course, if the Sargrass itself is indeed a flowing location that moves and changes itself."

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+4=18 ; d20+10=12 ; d20+4=12 ;
Thursday November 28th, 2019 8:00:44 PM

Passed survival check.

"Great Migrations are pretty spectacular events. They ain't subtle. I don't think that's what we're dealin' with. Let's keep goin', but take turns with the compass so we don't get complacent."

DM Steve -- Great migrations are pretty spectacular events  d4+3=5 ; d8=2 ; d4=1 ; d12=12 ; d20+1=10 ; d3=1 ; d20+1=21 ; d20+1=12 ; d20+1=15 ; d20+1=7 ; d20+1=16 ; d20+1=21 ; d20+1=17 ; d20+1=13 ; d20+1=3 ; d20+1=3 ; d20+1=11 ; d3-1=2 ; d3-1=2 ; d3-1=0 ; d3-1=2 ;
Thursday November 28th, 2019 10:22:44 PM

Bigby and Grindar realize that the compass is continuing to point true (or at least consistently), and the party is straying from the course when not actively using the compass. Sol and 'Lil debate events that could cause this. The party settles on paying constant attention to the compass so as not to become complacent.

After some time taking turns using the compass in this manner, the party finds themselves in and among a group of tiny (3' long) creatures resembling plucked turkeys. The creatures appear out of the grasses and immediately attack.

Know nature DC:12 Highlight to display spoiler: {This is not normal behavior for creatures this size.}

Perception DC:20 Highlight to display spoiler: {These creatures were heading in the direction the party would go without constant attention to the compass.}

Bigby is bitten once for 2 points of damage and fortitude save vs DC: 12 or lose a point of Strength.

Sol is bitten once for 2 points of damage and fortitude save vs DC: 12 or lose a point of Strength.

Lil is bitten twice for 2 points of damage total and two fortitude saves vs DC: 12 or lose a point of Strength each.

Grindar, Caelwyn, and Swift are missed.

There are 12 plucked turkeys facing you.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+6=7 ; d20+10=20 ; d20+7=16 ; d20+7=19 ; d8+4=9 ; d8+4=12 ;
Friday November 29th, 2019 12:25:19 PM

Knowledge Nature 7
Perception 20

Grindar springs into action, when the Plucked Turkeys attack. He makes a full round attack at the nearest plucked turkey with Bwyell. If the first attack drops a turkey, he will use his off-hand on a second, taking a 5 ft step if needed.

Main Hand
16 for 9 slashing damage

Off-hand
19 for 12 slashing damage


BigbyWolf ( Michael) 23/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+10=20 ; d20+10=15 ; d20+7=13 ; d20+6=25 ; d20+6=23 ; d2+3=5 ; d2+3=5 ; d20+4=15 ; d6+1=2 ; d20+4=13 ;
Friday November 29th, 2019 12:35:24 PM

knowledge nature (20) Perception (15) fort dc save (13). "this seems abnormal for these creatures," but Bigby must fight to protect the tribe and so he attacks back at the jive turkeys. claw one 25, 5dmg, claw two 23, 5dmg. Bigby bites same if alive or a differnt turkey if the one bigby attacks is now dead. 15att, 2dmg. Trip attack: 13.

Swift (Gage Rohne) Ac:13/10/13 CMD:12 hp:12/12  d20+8=18 ; 3d6=8 ;
Friday November 29th, 2019 12:54:33 PM

(lvl1 spells per pay 6/7)
Swift attempts to cast shocking grap defesnively (need to beat dc 17) rolled 18 dmg 8

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+7=22 ; d20+4=14 ; d20+4=20 ; d20+6=19 ; d8+1=7 ;
Friday November 29th, 2019 5:36:14 PM

Perception: DC22.

'Lil makes a mental note that these stupid turkeys was headin' wherever they keep wanting to go. She's gettin' nipped by the darn things. Her muscles spasm painfully, but she rubs'em out.

Fort save 14 and 20: both pass.

'Lil takes a a 5' step back and casts Spiritual Weapon, havin' it clobber the first turkey what bit her.

Hit AC 19 for 7 damage.

DM Steve -- Great migrations are pretty spectacular events  d20+1=18 ; d20+1=6 ; d20+1=10 ; d20+1=13 ; d20+1=16 ; d20+1=2 ; d20+1=16 ; d20+9=22 ; d3-1=1 ; d3-1=1 ;
Friday November 29th, 2019 10:58:17 PM


Grindar makes short work of the creatures attacking him. Bigby downs one and wounds another. Swift kills one of his. And 'Lil takes out one of hers. Sol and Caelwyn concentrate on defending themselves for a moment.

The surviving seven creatures return the attack, biting Bigby and Sol successfully, each for 1 point of damage and a fortitude save at DC:12 or lose 1 point of Strength.

You have determined these creatures are AC 15.

'Lil - (Carl) - 26/26 HP - AC 17/11/16 - CMD 15  d20+6=16 ; d20+5=16 ; d20+5=21 ; d20+5=23 ; d8+1=4 ; d8+3=7 ; d8+3=8 ; d8+3=5 ;
Saturday November 30th, 2019 10:32:30 AM

'Lil directs her spiritual hammer over to another'a these turkeys and splats it. Then, she pulls Maya out and stabs any of'em what's nearby.

Spiritual Hammer: Hit AC 16 for 4 damage
Longspear +1: Hit AC 16 for 7 damage
Potential AoO if any of'em get near (longspear has reach): Hit AC 21 for 8 damage
2nd AoO if applicable (combat reflexes): Hit AC 23 for 5 damage

Elijah "Sol" Solomon (Daniel) HP: 14/14 AC/T/FF:11/11/10 Active Spells: None  d20+1=3 ; d20+1=2 ;
Saturday November 30th, 2019 5:22:57 PM

((OoC: Well bother, failed both the Fort rolls...))

Sol after being attacked twice in quick succession immediately slumps, dropping his pack to the ground, no longer able to carry it, he then Withdraws away from the creatures, moving as far as he can from all of them so he is still able to cast his spells (Magic Missile and Scorching Ray). He moves away then collapses on the floor for a moment to catch himself due to his now greatly reduced strength.

Caelwyn Alterius (Casey M.) AC: 19/10/19; HP: 27/27; CMD: 15  d20+5=22 ; d8+3=6 ;
Sunday December 1st, 2019 1:20:17 PM

"Hey!" Caelwyn moves over to shield Sol from further attack. "Back off, miserable creatures." He immediately stabs at the nearest one with his trident, keen on preventing anyone else from having their strength drained.

Attack: 22, Damage: 6

BigbyWolf ( Michael) 23/25 HP - AC/T/FF: 16 /13 /14 - CMD 13 -Animal Companion: HP: 27/27 -AC 17   d20+7=17 ; d20+6=25 ; d20+6=23 ; d2+3=4 ; d2+3=4 ; d20+4=19 ; d20+4=17 ; d6+1=6 ;
Sunday December 1st, 2019 7:25:32 PM

fort save 17. "you turkeys going down." Bigby attacks twice again. claw one 25, 4 dmg. claw two 23, dmg 4. Wolfgang attempts to attack same creature or another creature in range if this one dies. bite 19, 6 dmg, trip 17.

Grindar, Son of Grindor (Jeremy Canaday) AC 18/12/16, CMD 17, HP 29/29  d20+7=16 ; d20+7=23 ; d8+4=10 ; d8+4=5 ;
Monday December 2nd, 2019 5:42:05 AM

Grindar will take a 5 ft step towards the nearest (Hopefully 2) plucked turkeys, and stays in full round attack mode. If the main hand drops one, if another is within range, he will lash out at it.

main hand
16 for 10 slashing damage

off hand
23 for 5 slashing damage



Swift (Gage Rohne) Ac:13/10/13 CMD:12 hp:12/12  d20+8=25 ; d20=5 ;
Monday December 2nd, 2019 7:39:05 PM

(lvl1 spells per pay 6/7)
Swift, encouraged by his first sucess, attempts again to cast shocking grap defesnively against another on of the creatures and rolls a 25 to cast defensively but rolls a 5 against their touch ac. Leaving a large lightning flash through the air as he swings his hand

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