Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+8=15 ; Thursday November 14th, 2019 8:23:07 PM
(Angus translates anything he hears from the surviving goblins, unless its more efficient to summarize their babble)
Angus keeps an sharp eye on the captured goblins as well as signs of any others hiding nearby
(Perception = 15)
DM Mark - "What are we going to do with this goblin?" d20=13 ; Thursday November 14th, 2019 10:46:04 PM Kiwina asks Gadin what they would do with the goblin. Tzak offers some rope to tie up Grubby, and then moves off to keep watch. Rolth slides the locked manacles back off Grubby’s arms and ties him up with rope. Falco heals Rolth. He’s all for going after the goblins, but after a rest. Mak asks what justice requires for this goblin. Then he checks the creatures bonds and gags him. He whispers things to Grubby as he does to. Elyas asks what should be done with this goblin. Angus does his best to translate as he keeps a sharp eye out.
As Mak gags little Grubby, all you hear is ”No no no mnmff nmmmff ffmmnnf.”
For Rolth Highlight to display spoiler: {}Little Grubby is fearful and a bit frantic in his efforts to be compliant.[/b]
The goblin appears to be sufficiently trussed up. He lays there on the ground, staring up expectantly at you.
Gadin replies to Kiwina and Mak, ”What should be done? Are you serious? That thing attacked us in the night. You guys killed Rasheel for mouthing off at you, and you ask me what should be done with a goblin bandit?”
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,Rapid Shot,DA) To Hit, 1d8 + 12, Crit x3) Thursday November 14th, 2019 11:33:35 PM
“Rasheel attacked us Gadin, he didn’t just mouth off at us.” Mak said with an undertone of irritation at Gadin. “Your point about this goblin is a good one though, but I don’t have the taste for killing a defenseless creature.”
Kiwina (Steve M) 59/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Friday November 15th, 2019 12:20:22 AM
Kiwina is not impressed with Gadin. Still, he does not know whether the goblins are subject to the laws of the land or not. Back home, he would just track them back to their lair and see that they couldn't keep preying on civilized folks.Here that might not be in his jurisdiction. "Why do minotaurs put up with these vermin, anyway?" ha mumbles, before more clearly saying, "Any that surrender, we woild have to capture, if we track them down."
Falco Ambersier (Ryan M) Status: Shield of Faith: AC: 21/15/17 / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | Friday November 15th, 2019 6:16:17 AM “Clearly there is no reason not to go after the goblins. Rest and then hunt them. If left they could cause much more problems to those that cannot fight as we can. Granted we are overkill for some goblins but they could have leadership or some such.”
With that Falco prepares to bed down, of course still taking his watch.
_________________ CURRENT SPELLS: 2nd- XCure ModX / XShield OtherX / Zone of Truth DC15 1st- Detect Evil / XMagic WeaponX / XShield of FaithX 0- Create Water / Detect Magic / Guidance / Light
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Friday November 15th, 2019 6:19:24 AM
Rolth thanks Falco for the healing! Turning to the issue of what to do about the goblins, he opines, "I agree that we cannot kill this prisoner in cold blood as long as he cooperates. That does not mean that we must accept the surrender of others, though. And I care little about local custom, as long as we do not offend our dear friend the Duke."
Not finished with his questioning, he ungags the goblin. "No speaking except in answer to our questions, do you understand? Now answer what I asked before. Where you think those jerks ran off to? And how many more goblins or other creatures will be there if we find them? Who leads them?"
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Friday November 15th, 2019 11:24:06 AM
Elyas shakes his head at the argument.
I see no reason to keep this or any other goblin alive. they are a menace. goblins are not going to be helpful to us, and if we keep it alive long enough to bring it in to be judged by the law, he will just be killed once we turn him over. I find myself agreeing with Gadin. we killed a minotaur troublemaker without taking precautions to try to take him alive, but are considering keeping a goblin bandit who attacked us in the night? that seems silly to me.
DM Mark - "What are we going to do with this goblin?" d20=17 ; Friday November 15th, 2019 7:17:10 PM
(Rest assured your DM is not poking at you about what happened with Rasheel. What’s done is done, and is as valid a resolution as any. Gadin is just not happy with the way things worked out.)
There is some discussion and disagreement, both about what happened with Rasheel and about what to do with the trussed up goblin. Mak, Kiwina and Rolth object to killing Grubby in his defenseless state. Elyas sides Gadin’s that it seems silly to have ended Rasheel, but then balk at killing this goblin. Falco has no intention of chasing the goblins into the night, proposing rest and hunt them in the morning.
Gadin replies to Mak, ”Look, I’m … I’m not saying that Rasheel didn’t have it coming. He killed my friend Yeshia. But...well…I just ….” He trails off and falls silent and looks away, not wishing to challenge the Petals.
Rolth ungags the bound goblin. "No speaking except in answer to our questions, do you understand? Now answer what I asked before. Where you think those jerks ran off to? And how many more goblins or other creatures will be there if we find them? Who leads them?" (I’m assuming Angus translates.)
With the rope out of Grubby’s mouth, the little goblin stares up at you for a moment as he spits out bits of rope he chewed. ”Hmmm. You want information. Grubby has some information, but you gotta let Grubby go to get it. Mebee Grubby can join you guys. I kin see in the dark and sharpen knives and do stuff. I can help. Grubby is a smart helper too. Lots more smarter than Buttsmack.” Sense Motive DC 8 Highlight to display spoiler: {Grubby is fearful and suddenly a bit hopeful as well. He seems to be weighing his options carefully.}
(I don’t need to drag this conversation out into several posts, so let me just say that Grubby will not agree to tell you anything helpful unless he actually has his freedom. He will only agree to go with you if he thinks he can stay with you in some capacity - otherwise he would want to just leave. You can talk to him now, or you can gag him and talk to him in the morning.)
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None Saturday November 16th, 2019 6:58:17 PM Perhaps we could hire Grubby as a scout and trap finder
(Angus can also scout and find traps, of course. Angus continues to translate as well)
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Sunday November 17th, 2019 9:25:15 PM
Rolth quietly suggests to the Petals that we bind and gag him overnight, then tie him to a tree before going to hunt down his fellows. If he gets away eventually, he probably can't cause much harm on his own, and we can always come back through to see whether he has escaped. Rolth doesn't think he can be trusted to serve us loyally.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+15=34 ; Sunday November 17th, 2019 10:53:43 PM
Kiwina agrees that the party cannot afford to take the goblin on a raid, but does not think the goblin will remain restrained for long. Even so, he does not expect the gonlins will be hard to track. When it's his turn on watch, he also makes sure Grubby is behaved.
In the morning, once the group has made their preparations -- including whatever is decided to restrain Grubby -- Kiwina attempts to pick up the goblins' trail, starting with the area the two goblins bolted from. (Survival = 34 to track the goblins in the morning)
Just after sunrise Tsak goes hunting for food and water. He comes back with enough berries and nuts to feed two others as well as himself. He is careful not to go near the area where the goblins disappeared to, so that he doesn't interfere with their tracks.
After breaking his fast he creates a gag for Grubby from rope and ties his arms firmly and tethers him to a nearby tree. He's pretty sure the sly creature will escape from his bindings, but it should take him some time. Once Grubby is bound tight he threatens that if the creature follows or comes anywhere near them he will be fed to Tsak's cat, Esmerelda.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Monday November 18th, 2019 10:33:47 AM I am unsure of what we are planning to do here. are we hunting down this group of goblins to kill them all, or just capture and tie them all up? and if we are happy to go track down their den and kill them all, why are we keeping this one alive? In my opinion these goblins are a danger and a disease and should all be killed for the safety of the people on this island. our consciences will not be salved by saving a single goblin while killing his whole tribe.
Elyas is legitimately confused why we are considering keeping a goblin alive, as he sees them as evil creatures (especially given how many of them have attacked us) and therefore not an evil act to kill them.
Falco Ambersier (Ryan M) Status: Shield of Faith: AC: 21/15/17 / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | d20+8=17 ; d20+6=20 ; Monday November 18th, 2019 12:46:58 PM
{Sense Motive: 17}
Falco easily tells that the goblin is afaraid and hopeful that he could be saved by helping the group. He lets the night pass and in the morning suggests using Zone of Truth. {DC15 Will} He has questions plan with the idea of offering hope before going for information. If the others simply want to be rid of the goblin he is fine with that as well.
"As far as the other goblins go it is time for their final warping as they more to the next life. One goblin could become a use, he may be exceptional, a lair needs to be destroyed."
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / Zone of Truth DC15 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,Rapid Shot,DA) To Hit, 1d8 + 12, Crit x3) Monday November 18th, 2019 1:59:07 PM
Mak was a soldier and a junior member , so he nodded and went along with the plan.
DM Mark - "What are we going to do with this goblin?" Monday November 18th, 2019 6:25:13 PM Angus suggests hiring Grubby. Rolth isn’t sure he can be trusted and makes sure he is secured. Kiwina doesn’t trust him either. Elyas wonders aloud about leaving Grubby alive, and what will be done when the Petals find the other goblins?
In the morning, Tzak forages for some food and brings it back. The bound and gagged goblin looks at the food, and with Angus’ help Tzak explains to Grubby what will happen to him if he follows. Kiwina finds the start of the trail of the goblins’ that ran off. Or two of them at least. Mak stands ready to go along with the plan. Falco casts Zone of Truth with the goblin in it.
The bound and gagged goblin looks at the group as Falco casts his spell. (Are there questions?) Who else is in the Zone of Truth?
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Monday November 18th, 2019 6:36:35 PM
Rolth is willing to wait on the Zone of Truth to reveal the goblin's intentions. If the little beggar says he is planning to betray us, Rolth will immediately coup de grace the goblin for his unrepentant evil. If the spell reveals that he will guide us safely to attack the goblin camp, Rolth is willing to go along with that plan too. He's just ready to get to the action. This is too much talking even for him!
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None Monday November 18th, 2019 11:38:26 PM
Angus will stay in zone near Grubby, ready to translate or backstab as the situation merits...
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None Tuesday November 19th, 2019 6:01:20 AM
Seeing that the group still hasn't decided what to do and not knowing how long this spell will take, Tsak makes his way to a good vantage point and resumes watch to ensure the goblins don't sneak up on them again.
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,Rapid Shot,DA) To Hit, 1d8 + 12, Crit x3) d20+4=17 ; Tuesday November 19th, 2019 8:37:33 AM
Mak Followed Tsak with an arrow ready in case he saw anything at long range.
OOC: Perception +4, Roll 17.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Tuesday November 19th, 2019 9:18:06 AM
Kiwina didn't plan on asking questions, and doesn't know what the party would ask other than whether the goblin would double-cross them if they took him to raid his comrades. That seems pretty obvious. Maybe something different, like what would the minotaurs do with any captured goblins that were turned oover to them.
Falco Ambersier (Ryan M) Status: Shield of Faith: AC: 21/15/17 / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | d20+8=10 ; Tuesday November 19th, 2019 9:21:44 AM {ooc: He gets a DC15 Will save by the by.}
Falco nods to Angus before he starts speaking, asking him to translate.
"Grubby, lets talk. I have questions that may decide your fate. I know you said you would not talk unless released. I am a cleric of the Warper-sar, I know people can change as I was once a halflng. You have to chances to change in one you change to being free in the other you change to dead. First question, did you target our group or just get unlucky thinking we would be easy pickings?"
"What is your favorite color?
"Dose your group/tribe attack others often, is there leadership that tells who to attack?
"Are there more then goblins, other creatures, where you group stays?
"If we let you go will you betray us or become a murdering thief again? Can you become a member of society with a skill?"
"What was your fathers name?"
"Are there traps and lookout locations on the way to your camp? Where are they?
"If you could have any one item what would it be?"
{Sense Motive: 10 - darn it all}
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / Zone of Truth DC15 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
DM Mark - "What are we going to do with this goblin?" d20-1=13 ; Tuesday November 19th, 2019 5:13:09 PM
As Falco prepares to question little Grubby in a Zone of Truth, the rest of the party watch, keeping a sharp eye out for any surprise attack. Angus translates.
As he answers, Grubby seems to struggle with his responses a bit, accustomed to the compelling force of a Zone of Truth.
Q: Did you target our group or just get unlucky thinking we would be easy pickings? A: Um, I’m gonna go with unlucky. We was targeting you, but just cuz you were on the road an’ we spotted you an’ all.
Q: What is your favorite color? A: Bl….Bluhhh….Ugh. Yellow. OK? It’s yellow! There, now you know. Sheesh. Don’t tell the other goblins tho.
Q: Does your group/tribe attack others often, is there leadership that tells who to attack? A: Mmmm. Not offen, ‘cause usually it’s a big group of minotaurs, right, and they’d squish us. But, mebbe jus’ one minotaur, tho. It was Buttsmack’s idea. Anyway. I’m done with that. An’ he’s dead.
Q: Are there more than goblins, other creatures, where you group stays? A: Well, it’s mostly goblins. But there’s the skeletons. And the ghost.
Q: If we let you go will you betray us or become a murdering thief again? Can you become a member of society with a skill?" A: Hey! I ain’t no murderin’ thief! Butsmack sed we’s anti-pruners! We make our own way in life!
Q: What was your fathers name?" A: Beat’s me. No, that’s not his name. An’ he prolly woulda’ beaten me if I known him tho, but I dunno who he wuz.
Q: Are there traps and lookout locations on the way to your camp? Where are they? A: Well sure, we keep watch. We don’ want nobody sneakin up on us.
Q: If you could have any one item what would it be?" A: Mmmm. Prolly a biiiig bag o’ gold. Cuz I kin go do wat I want with a big bag o’ gold. I kin get some goblin women, I kin mebbe even start my own tribe! We’d be the … uh, Grubby’s Gang of Going Goblins! I could mebbe even open a goblin tavern, brew my own beer. We’d be cool. An’ rich! An’ I’d paint the place yellow. Ooch, why did I say that? Don’t tell nobody about that part.
Q: What are the skeletons and the ghost you mentioned? How many? A: Oh, there’s, um, lots. (Grubby can’t count, but you’ll learn it’s about as many as he has fingers? Or less? Maybe?) The ghost is what we call him. I dunno what he is, but he scares me. He jus tells us what to do, and we bring him stuff, an’ he keeps some stuff. He keeps talking about takin’ over the world, an’ some sortta thing from the sea, an’ all. I think mebbe he’s crazy. He don’t come out much. I tol’ Buttsmack we outta leave, but he didn’t wanna cause Buttsmack wuz gettin’s coins an’ all. An’ now Buttsmack’s dead, so I aint’ goin’ back there no more. Mebbe my friends didn’t go back there too.
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None Tuesday November 19th, 2019 7:17:40 PM
Angus asks Grubby (in goblin of course)
Why you say he is a ghost? What does he look like? Does he walk through things? Does he command the skeletons?
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Tuesday November 19th, 2019 8:17:20 PM
After waiting for the answers to any other questions the Petals may ask, Rolth speaks, "Hey guys, goblins and undead ringing a bell with you? Remember who ambushed us on our sailing journey to reach here. This seems like something we can't just leave behind us to threaten others. Let's track them down, investigate, and eliminate any threat. And I think this little fella has earned the right to join us in our quest."
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None Tuesday November 19th, 2019 8:23:14 PM If it is indeed squid-face, then it merits our attention. If it is merely a small band of goblins, then I say it does not and we should continue with our journey to the Duke.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Tuesday November 19th, 2019 11:35:13 PM
Kiwina is also interested in hearing more about this "ghost", which does nog sound at all like thevspirits of the departed that he is accustomed to.
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,Rapid Shot,DA) To Hit, 1d8 + 12, Crit x3) Wednesday November 20th, 2019 9:57:38 AM "If we were in Asildur, they'd hunt them down, implant a heartseed in them, and make them part of that mindless lot." Mak commented. "It's a way to neutralize threats certainly, but not something I'd recommend. Better they be given the opportunity to die fighting than lose their free will. I say that if these goblins are being directed to rob travellers we have a duty to stop them...Well that's my two coppers, my beans."
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Wednesday November 20th, 2019 10:54:11 AM hmm, yes this sounds like a bigger problem than we thought. undead and goblins... definitely worth diverting course to deal with this now
Falco Ambersier (Ryan M) Status: Shield of Faith: AC: 21/15/17 / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | Wednesday November 20th, 2019 10:54:46 AM
Falco nods at the answers he receives and is happy with his companions additional questions. Assuming they have been translated he only comments with one for clarity.
"Be specific on what the Ghost looks like or what others say he looks like if you have not seen."
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
DM Mark - "What are we going to do with this goblin?" d20=8 ; Wednesday November 20th, 2019 10:18:47 PM Rolth and Tzak wonder if what the goblin is talking about is somehow related to an earlier encounter. Elyas and Mak believe this is a problem that needs to be addressed. Kiwina wonders about this ghost. Angus and Falco ask some follow-up questions.
Q: Why you say he is a ghost? What does he look like? Does he walk through things? Does he command the skeletons? A: Um, cause that’s what we call him. I aint seen him much, but he’s white all over, an’ he’s creepy. I didn’t see him walk thru nuthin’, but mebbe he can. Them skeletons must be workin’ with him, cause goblins don’t keep skeletons around.
Q: Be specific on what the Ghost looks like or what others say he looks like if you have not seen. A: Like I said, I only seen him once. He’s...he’s jus’ creepy. He’s white all over, an his skin is kinda flaky or rotten. They say he hunts for babies at night and eats ‘em. And that he’ll eat us if we cause a problem.
Grubby adds, ”I’d sure like these ropes off a’ me. I gots an itch I can’t scratch, and it’s kinda driving me nuts. You guys got anything to eat or drink? When do I get that big bag of gold?”
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None Wednesday November 20th, 2019 11:28:20 PM
Angus believes Grubby will try to run if the ropes come off. He continues to translate but defers to the others on whether to untie the goblin.
Does the Ghost speak to anyone? Have you heard him? Does he speak Goblin or Human-talk?
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None Wednesday November 20th, 2019 11:43:13 PM
Tsak zones out of the conversation with Grubby. He's heard enough that he thinks the petals need to investigate.
He diverts his attention back to ensuring that no-one sneaks up on the group.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Thursday November 21st, 2019 12:10:48 AM
Kiwina wonders what the goblins do for the ghost that they would not do themselves, but gives up on the idea of making Grubby understand the question. He knows where the goblin's trail is, and the party can follow that.
He's not sure what to do with thd goblin while the party investigates this supposed ghost, but believes if doesn't want to be near the ghost, although it might change its mind soon enough after being on its oen a while.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | d20+8=12 ; d8+6=14 ; Thursday November 21st, 2019 6:43:36 AM
On impulse, Rolth says to the goblin, ”you get a sack of gold when you help us sneak up on the ghost and destroy him. Now let’s go!". Rolth then unties the goblin and waits to see what he does.
If the goblin immediately tries to flee, Rolth will make an attack of opportunity.
Morning star to hit with AoO = 12, damage = 14
Falco Ambersier (Ryan M) Status: Shield of Faith: AC: 21/15/17 / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | Thursday November 21st, 2019 7:07:42 AM
As the goblin talks Falco's mind races as he wonders what type of undead this might be that is leading the skeletons. Falco nods at Rolths comment.
"A good plan. It would be enough to start a new life, maybe start towards opening that tavern."
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,Rapid Shot,DA) To Hit, 1d8 + 12, Crit x3) Thursday November 21st, 2019 9:31:32 AM
Mak raised an eyebrow at all the promises flying about as he continued to watch the treeline and the horizon for lurkers and more goblins, but he said nothing.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Thursday November 21st, 2019 9:46:06 AM
Elyas has no questions for the goblin. he is pretty sure we have gotten everything we can from this goblin who mostly just spouts nonsense or doesn't know what is really going on. the ghost seems worth checking out, and the goblin seems unlikely to have more to say about it. Elyas packs his bedroll and gets ready to move out as soon as the group is ready
DM Mark - "What are we going to do with this goblin?" Thursday November 21st, 2019 11:58:42 PM Tzak, Mak and Elyas have heard enough and keep a sharp eye out while everyond prepares to leave. Kiwina is ready to follow the goblin trail. Rolth unties the goblin and says, ”you get a sack of gold when you help us sneak up on the ghost and destroy him. Now let’s go!" Then he hefts his morningstar, ready to smack the goblin if he runs. Falco nots agreement with Rolth’s comment. Angus asks Grubby, ”Does the Ghost speak to anyone? Have you heard him? Does he speak Goblin or Human-talk?”
Grubby rubs his arms as the ropes are removed.
He eyes the Liontaur towering over him with his weapon drawn as his bonds are released. If he was thinking of running, he’s certainly not now. He responds to Angus, ”He mostly talked to Buttsmack. Never really heard him tho. I figure he can prolly speak goblin or sumpthin’, cause he talked to Buttsmack and all.”
“So, about me going with you. I … I’d rather not, on acounta they’ll kill me fer this or ghost will come eat me or both. But, you knoooow, how much gold are we talking? An can you gimme it now incase they kill you an’ all?”
Kiwina does believe he can track the goblins that ran off, at least initially, to wherever they ran to. (Without Grubby, you’ll need to make a DC 13 Survival Roll to follow the path.)
(We don’t have to play out a whole conversation with Grubby. I just want to know if you cut him loose and send him packing, tie him up and leave him here, pay him to go with you, force him to go with you, or something else.)
When the goblin is released Tsak carefully has a look around the area that Kiwina found tracks last evening. He finds more tracks heading away from camp. The goblins left in a hurry and weren't particularly careful to cover their retreat.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | d20+11=14 ; Friday November 22nd, 2019 7:07:47 AM
Rolth gives the unarmed little goblin a push in the direction away from where the tracks of the fleeing goblins left, and says, "Go on then, get out of here, but if we see you doing anything bad again, we'll kill you. And if you go back to the ghost or warn them that we are coming, we'll kill you. Got it?
With that, he is ready to move out. He maintains a Toros Taur Try (minotaur) as we are on the hunt
Perception = 14 to watch for danger
Falco Ambersier (Ryan M) Status: Shield of Faith: AC: 21/15/17 / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | Friday November 22nd, 2019 9:08:49 AM
Falco nods at Rolths comments and is ready to move out. As the group moves out Falco lets Rolth know that he will cast shield other on him when they feel they are closer, hopefully before the fighting starts.
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Friday November 22nd, 2019 10:27:48 AM
Kiwina knows he's not the stealthiest of the group -- centaurs just aren't -- and offers Tsak point on the raid if he wants it. Moving at a half-orc pace might help those of the party who can be stealthy.
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) d20+4=6 ; d20+4=8 ; Friday November 22nd, 2019 12:29:18 PM
Mak brought out his bow and followed Tsak at a moderate distance (60'-70') and only followed closer if the terrain obscured Tsak from view. (30'). He also made certain he stayed ahead of the larger members of the petals so they wouldn't get in the way of his shots.
OOC: Stealth +4, Roll 6; Perception +4, Roll 8
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Friday November 22nd, 2019 1:44:43 PM
Elyas is relieved when the group is finally ready to move out. he watches the goblin skeptically, expecting it to double cross them as soon as it finds an opportunity. He just hopes it is scared enough of the party to avoid doing so right away.
Elyas travels in the middle of the party, as he is not particularly good at scouting or defending, but can be in a place ot support anywhere along the line that something happens.
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+8=15 ; Friday November 22nd, 2019 8:40:53 PM
Angus tells Grubby what Rolth said and watches him go.
(Perception = 15) Angus is ready to move ahead and go after the "Ghost"
DM Mark - Ghosts and Goblins d20=16 ; d20=3 ; Friday November 22nd, 2019 11:51:47 PM Rolth sends Grubby off, threatening him with death if he continues his bandit ways. Tzak is able to pick up the trail of the previously fleeing goblins. Mak tries to lag back, does not get too far back as the brush and trees make it difficult to see the half-orc and his cat. Falco offers to cast Shield on Rolth if needed. Kiwina lags behind so as not to give the group away as they approach. Elyas keeps an eye on Grubby as he goes, and then travels with the others. Angus tells Grubby to mind himself, and then heads off with the others.
Alas, Grubby’s dreams of a bright yellow goblin tavern and plenty of goblin serving wenches is dashed as the Petals send him packing. He hangs his head as he wanders off in the direction they send him.
The Petals find that they are able to follow the trail. They eventually come down as small rise to an area covered mostly in rocky ground and low brush. They approach cautiously, staying low. The trail leads toward a cave opening in a large cliff face.
I placed the party on a map, over 100 feet from this cave opening. All is silent.
Perception DC 20 Highlight to display spoiler: {There is a goblin hiding in the brush in front of the cave. He would be very difficult to hit with a bow.}
Here is your map. This is a Google Sheets spreadsheet. Please move yourself or let me know where you go (“I move to Z12”).
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+9=15 ; d20+10=14 ; Saturday November 23rd, 2019 2:51:45 AM
(Perception vs spoiler=15 fail, Stealth=14)
Tsak spots the cave entrance which he guesses is the spot the goblins, skels and ghost will be hiding. He spends time surveying the nearby hills to make sure there's no dried lava lying around. According to legend a hidden base under a volcano spells real trouble. Satisfied its just a run-of-the mill lair he indicates it to the others.
How do we want to do this? Smoke em out, or just run in screaming blue murder at the top of our lungs?
Rolth looks at the rocky areas to see whether they are passable at all. If so, "It might be best to move up to the left, using the rocks and brush to screen our approach. That way if anyone is watching out of the cave mouth, they will have a hard time spotting us. Better to move a little more slowly than get caught out in the open!"
"Alternately, someone could use one or more of our potions of invisibility to sneak up there and look for guards. Maybe even take them out if they aren't too numerous. What do you guys think?"
Figuring that there might be a magic using necromancer in there, Rolth will also activate his "Tin Foil Hat" that he got from the Giggling Ghost. (+1 saves vs enchantment, lasts for 24 hours)
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+11=28 ; Saturday November 23rd, 2019 4:17:05 PM
(Roll: perception = 28)
"I only see one sentry at the moment. He's in the bushes near thd mouth of the cave. I think these guys like twisty little passages, all alike, which would be difficult for larger creatures to navigate. It would be nice if we could draw them out somehow."
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) d20+4=24 ; Saturday November 23rd, 2019 8:37:38 PM
OOC:Perception +4, Roll 24, success!
Mak frowned at the goblin sentries position and looked around to see if they might be able to get a better vantage point.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+6=14 ; Sunday November 24th, 2019 12:24:18 PM
Elyas looks in the direction indicated, but can't make out the goblin. he trusts the others' keen eyes though.
We could try to take him out quietly, either with someone going up invisible or at range with spells and arrows. either way, i doubt we'll get far before we alert them, they are hard to spot and good at seeing and moving in the dark. maybe it would be best to start something loud out here, outside of their warrens. draw out as many as possible and let the more cowardly ones run away rather than back them into a corner where they are forced to fight to death
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | d20+9=14 ; d20+5=18 ; Monday November 25th, 2019 8:11:47 AM
{Peception: 14 | Stealth: 18}
Close enough Falco cast Shield Other on Rolth before he nods at the plan and sneaks forward toward the opening as best he can as none of his spells will work that way.
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) Monday November 25th, 2019 9:03:08 AM
Mak had a thought and the little goblin Grubby had given him the idea.
"Rolth, if you were a goblin and a sack of gold fell out of the sky would you run to tell your leader about it or would you get the gold?" Mak asked as he bounced his money pouch in his hand.
DM Mark - Ghosts and Goblins d20-1=8 ; Monday November 25th, 2019 7:27:37 PM Mak spots what he thinks is a goblin hiding in the brush in the distance, but he can tell the creature would be difficult to hit from where you are. Either the goblin has not spotted the Petals yet, or he has and he’s just watching you. (Perception DC 20 to spot the goblin in hte brush.)
There is some discussion of tactics, and Falco moves up a bit.
Gadin is quiet, watching the heroes discuss their approach.
Here is your map. This is a Google Sheets spreadsheet. Please move yourself or let me know where you go (“I move to Z12”). The stone is generally difficult terrain, but the far stone area is a large cliff face with a cave entrance.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d20+11=25 ; d20+2=14 ; Monday November 25th, 2019 7:50:25 PM
Rolth finally spots the goblin guard, and tries to quietly move up near Falco. "Falco, thanks for the spell. Mak, I doubt you can throw the sack of gold farther than the goblin can see, so good idea, but hard to execute without him raising the alarm before ever seeing the gold. Any reason why one of you sneaky types doesn't want to go invisible and kill the goblin? We're probably not going to be able to cover that distance without being detected otherwise. I like the idea of luring them out, but am worried that they have another entrance and we'll get surrounded out here. And then the boss will be forewarned for sure. Seems like it might be a good idea to take a look inside the entrance and see if we would have space to maneuver in there. Better than being outside where they can rain dozens of arrows on us at once. If no one else wants to go look, I'll do it."
Rolth casts expeditious retreat on himself while the party deliberates. Whatever happens, being able to move fast is likely to be useful!
(Perception = 25) (Stealth = 14)
Effect Tracking: Inspire Courage 0/8 rounds used (inactive) Rage 0/15 rounds used (inactive) Spells Slots 1/3 used Toros Taur Try (Minotaur) 10 minutes +1 perception, +1 intimidation Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 1/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+10=22 ; Monday November 25th, 2019 8:28:37 PM
(Stealth=22) Tsak is happy to try making his way to ambush the goblin. He draws his kukri from his hip in preparation, but then it occurs to him that Angus might be more suited if he is willing. Tsak gives the other half-orc a questioning look. You or me mate, or both together?
Unless Angus wishes to go all alone Tsak will move to af44 trying to sneak up on the sentry.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Monday November 25th, 2019 10:15:24 PM
Kiwina stays put for the moment, wanting to give Tsak and Angus their best chance of catching this goblin off guard.
While he waits, mentally inventories his gear. He has a cookie of comprehend languages that might come in handy inside the cave.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1d6+1 | Oil Cure Mod 1/1 | Oil Cure Ser 1/1 | Channel 5/5 | d20+5=10 ; Tuesday November 26th, 2019 7:45:43 AM
Falco stays where he is now that the other sneaky folks are moving up. Being so far back is a little frustrating even with the range of his bow but there is little to do about it. For now he simply hides in the vegitation around him. {Stealth: 10}
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) Tuesday November 26th, 2019 10:34:55 AM
OOC: Mak moves to AM46. From what I have read, Mak could throw his money pouch to AN30. With a 30' Range increment he'd be two range increments out for a -4 to Hit AC 5 (unoccupied square). or +5 to hit AC 5. He'd only miss on a natural 1. Going to need DM confirmation on the numbers.
Mak looked at Rolth before moving and said. "I think I can do it, but would the goblin go for the pouch or run away?"
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Tuesday November 26th, 2019 12:10:36 PM
Elyas moves up a little bit, not wanting to get left too far behind. he will stay back while the sneakier folks scout it out
DM Mark - Ghosts and Goblins d20-1=0 ; Tuesday November 26th, 2019 8:59:39 PM Rolth suggests some options and casts Expeditious Retreat Tzak draws his weapon as he sneaks up a bit. Mak moves up a bit, wondering if it’s too far to throw a pouch of gold. Elyas also moves up a bit. Kiwina waits. And watches. Falco hides.
The DM does not want to frustrate the players, so if you’re just waiting for sneaky players to move up, sneaky players should move to within 30 feet or so of the goblin, and we’ll take it from there. Please let me know how many rounds that will take, and bear in mind that moving through difficult terrain makes you move at half speed. Also, please make stealth rolls for each round of movement.
The rest of you can move up as you see fit, and if you do move up make stealth rolls also, though the farther you are the less likely he is to see or hear you.
And if you decide to do anything else, let me know that too. I don’t want to drag out the approach here, but I am interested in how you handle this - however you choose to handle this.
Here is your map. This is a Google Sheets spreadsheet. Please move yourself or let me know where you go (“I move to Z12”). The stone is generally difficult terrain, but the far stone area is a large cliff face with a cave entrance.
Use the RD3+ tab.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d20+11=29 ; d20+2=21 ; Tuesday November 26th, 2019 9:42:18 PM
Rolth moves up near Mak, still hidden behind the stony area, and answers quietly, "Mak, I think it is likely to be startled and run away, they are cowards, after all. I think this may be a chance for stealth over guile."
Rolth will wait patiently there for the scouts to eliminate the threat, and keep a keen eye out for other signs of trouble.
(Perception = 29) (Stealth = 21)
Effect Tracking: Inspire Courage 0/8 rounds used (inactive) Rage 0/15 rounds used (inactive) Spells Slots 1/3 used Toros Taur Try (Minotaur) 10 minutes +1 perception, +1 intimidation Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 1/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+8=17 ; d20+12=29 ; Wednesday November 27th, 2019 5:20:52 AM
Angus moves up stealthily as far as he can along the path (AM50?)
(Perception = 17) (Stealth = 29)
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+10=26 ; d20+10=13 ; d20+10=26 ; d20+10=29 ; d20+10=25 ; d20+10=25 ; d20+10=23 ; d20+7=19 ; d4=2 ; Wednesday November 27th, 2019 5:51:41 AM
(I count 7 rounds to stealth up to the goblin finishing on Z19, stealth rolls 26, 13, 26, 29, 25, 25 & 23, Attack=19, Dmg=2)
Tsak attempts to sneak around behind the sentry. Once there he uses his wicked, and wickedly sharp knife to stab the surprised goblin.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 Wednesday November 27th, 2019 7:15:46 AM
Falco lets those that are better at stealth move ahead but does try to get within 100 feet of the goblin so his bow is in range. {Roughly AE35} If he feels it may be a problem that he has to be sneaky he will simply wait as he is not as stealthy as he was when he was a halfling. _________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Wednesday November 27th, 2019 11:33:17 AM
Elyas takes a lead from Falco and stands right near him, waiting to see if the sentry can be taken out quietly.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d12=3 ; d20+2=19 ; Wednesday November 27th, 2019 12:11:02 PM
(No idea what the d12 is, but the d20+2 is a stealth roll)
Kiwina makes a short move to keep close enough to ths others that he feels he can support them if they need it, although he will have to break stealth to do so. (From AI57 to AL54)
He readies his sling.
----- Ranger spell: detect snares and pits Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) Wednesday November 27th, 2019 4:02:39 PM
Staying behind the rock outcropping Mak will move to AD 43 so he has a good vantage point on the entrance. He won’t move into that last square until the action starts however.
DM Mark - Ghosts and Goblins d20-1=6 ; d20-1=1 ; d20-1=9 ; d20-1=0 ; d20-1=19 ; d20-1=2 ; d20-1=8 ; d20-1=16 ; Wednesday November 27th, 2019 10:51:58 PM Rolth move up near Mak, waiting for the stealthy folks to move up and take out the guard. Tzak sneaks up for about 7 rounds and manages to attack the hiding goblin, inflicting 2 points of damage (is there a reason that you did not add Tsak’s strength bonus to this blow?). Angus moves up stealthily (and the DM has moved him up 60’ based on one stealth roll and Fast Stealth? Moving to AM 50 would be moving back, so I was a bit confused.) Falco moves up in the brush. Elyas, Kiwina and Mak and move up as well.
(I know most of you do, but in case you are not, I do encourage all players to read the other players posts.)
While Tsak does strike the goblin for 2 damage (or perhaps 5 damage,) his blow does not kill the creature. He cries out, and withdraws from Tsak.
In goblin Highlight to display spoiler: {”Aaaaaa. Help! They’re here! Jerak! Skidmark! Help me!”}
Here is your map. This is a Google Sheets spreadsheet. Use the RD 10 tab.
Please move yourself or let me know where you go (“I move to Z12”). The stone is generally difficult terrain, as is most of the area on the map, but the far stone area is a large cliff face with a cave entrance.
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+7=10 ; d20+7=18 ; d4+7=10 ; d4+3=7 ; Thursday November 28th, 2019 12:00:12 AM
(OOC I'll take the 5 damage, thank you. Currently camping on a riverbank in the middle of nowhere with only my trusty mobile, no pc so challenged when researching rules. Does Tsak get another hit as the surprised goblin withdraws?) (Attack=10, ignore the second and third rolls, screen didnt update, Dmg=7) Tsak lunges at the goblin again, hoping to finnish the scrawny thing off. Esmerelda comes charging toward the fray, but is a way off from assisting her butler.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d20+11=20 ; Thursday November 28th, 2019 8:11:39 AM
Hearing the goblin cry out, presumably for help, Rolth makes a double move to help Tsak. He doesn't quite get there, but at least gets close with his magically-assisted move. He thinks to himself, "Well, we never were any good at subtlety or tactics, so let's get stuck in!" He looks into the cave mouth and up the cliff to see what threats might appear.
(Perception = 20)
Effect Tracking: Inspire Courage 0/8 rounds used (inactive) Rage 0/15 rounds used (inactive) Spells Slots 1/3 used Toros Taur Try (Minotaur) 10 minutes +1 perception, +1 intimidation Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 10/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hour
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+9=21 ; d6+1=6 ; Thursday November 28th, 2019 8:58:14 AM
Seeing that the goblin is not killed out right Falco moves up a little bit more. {AE31} As he moves he noks an arrow and fires at the goblin as soon as he stops moving. {Hit: 21 | Dam: 6}
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) d20+10=17 ; d8+11=19 ; Thursday November 28th, 2019 4:01:20 PM
Mak stepped out from behind the rock and fired at the goblin.
OOC: Attack , Roll 17. Damage 19
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Thursday November 28th, 2019 4:55:08 PM
Kiwina makes a double move (to AN35 ish on the map).
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+12=13 ; Thursday November 28th, 2019 8:56:02 PM
Angus let's the group know what the goblin said, he then moves up as fast he can, looking for cover to hide at the end of his move.
(Stealth = 13, which means a roll of natural one)
DM Mark - Ghosts and Goblins Thursday November 28th, 2019 10:06:51 PM Tzak springs forward at the retreating goblin, but even as he plunges his knife into the thing, arrows from Falco and Mak pierce the creatures side and he falls dead. Rolth, Kiwina and Angus move up, as do some of the others.
From where they are Tsak and Rolth can see that the cave entrance narrows into an opening to the left. The cave is dark.
They can hear someone yelling from inside the cave in a deep voice, BEWARE. ALL WHO WOULD ENTER HERE WILL MEET THEIR DOOM.
Sense Motive DC 10 Highlight to display spoiler: {This is someone with a small voice trying to make his voice sound deeper and louder than it normalls is.}
Here is your map. This is a Google Sheets spreadsheet. Use the RD 11 tab.
Please move yourself or let me know where you go (“I move to Z12”). The stone is generally difficult terrain, as is most of the area on the map, but the far stone area is a large cliff face with a cave entrance.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+6=18 ; Thursday November 28th, 2019 10:38:23 PM
(Sense motive = 18)
Kiwina makes a double move (to AE23 on the map). ----- Ranger spell: detect snares and pits Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20=7 ; Friday November 29th, 2019 3:03:07 AM
(SenseMotive vs spoiler =7 fail)
Tsak stays outside whilst the rest of the party moves up. He puts his knife away and unsheathes his falchion in preparation for entering.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+8=9 ; Friday November 29th, 2019 8:44:51 AM
{Sense Motive: 9}
Falco moves up near Rolth. {AR25} "Guess we are going to need to fight on their terms. Narrow hallways for goblins might be rough on some of you big folks."
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Rolth moves up next to Tsak in the brush and peers into the cave mouth.
(Perception = 14)
"Well, little squeaker, does that mean you are already doomed? Happy to deliver on the promise, just like we did for old Buttsmack. Run out of the cave and leave this area forever, or you become my next prey! This is your last chance to live!"
(Intimidate = 27)
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20=12 ; Friday November 29th, 2019 2:24:14 PM
Elyas follows behind, crossbow loaded and ready, spells running through his mind. He waited to see how the creature that yelled reacts.
Sense motive = 12.
(was the voice in common?)
Elyas watches for another goblin to come out of the darkness
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) d20=19 ; Friday November 29th, 2019 5:14:45 PM
Mak stayed where he was and watched.
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+12=29 ; Friday November 29th, 2019 5:44:02 PM
Angus breaks into a run and tries to get up by Esmerelda (or as close as he can)
(if the voice was in Goblin, Angus will translate.)
(Stealth = 29)
DM Mark - Ghosts and Goblins Saturday November 30th, 2019 12:07:38 AM Tzak waits outside the cave enterance, waiting for the others to move up. Rolth moves up near Tzak and calls out the voice from the cave, suggesting the speaker run away. Mak Stays put, watching. Elyas moves up and watches. Kiwina, Falco and Angus move up as well.
The voice from the cave seems to have fallen silent (the voice was speaking in common).
Perception DC 12 Highlight to display spoiler: {You can hear some whispering and noises, but cannot make out any words.}
The party waits outside the cave entrance. But how long do you wait?
Here is your map. This is a Google Sheets spreadsheet. Use the RD 11&12 tab.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+6=7 ; Saturday November 30th, 2019 5:14:15 PM
Elyas sits back and waits for one of the others to make the first move he is very distracted by something moving in the bushes. turns out it was a rodent of some sort... Perception = 7, natural 1)
we ready to move in? I can light up someone's weapons if needed. or i can let one person see in the dark
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) Saturday November 30th, 2019 8:31:52 PM
Mak moved up to the entrance with the others.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d20+10=11 ; d20+8=12 ; d8+6=9 ; Sunday December 1st, 2019 9:22:59 AM
Rolth will accept Elyas' offer of a light spell on his morning star, then advance into the cave. Once lit, he will move normally up to AA17 then leap directly to AA14 (auto success), just in case there are any traps in between. If he can see a foe within reach at that point, he will strike with his morningstar.
(Perception = 11)
Morningstar to hit = 12, damage = 9
Effect Tracking: Inspire Courage 0/8 rounds used (inactive) Rage 0/15 rounds used (inactive) Spells Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 9/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Angus moves up as far as he can. (He would like to end up on opposite side of trail from Tsak and Rolth, so everyone is not all in a bunch)
(Stealth = 22) Angus will hide in shadows and trust his low-light vision to guide his path
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+11=15 ; Sunday December 1st, 2019 10:58:52 PM
(Perception = 15)
(OoC: Is the map 5' per square or 10'? I'm assuming 5. If it's 10' then ignore the dotted line.)
Kiwina starts moving towards Rolth, but when he gets to the mouth of the cave sees that there is a pinch point that he would have to squeeze through, and continues on only to get out of the way so the others can use the dirt path.
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None Monday December 2nd, 2019 4:16:47 AM
Tsak moves to ab14 beside/behind Rolth. He is keenly looking for any traps.
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+10=16 ; Monday December 2nd, 2019 4:17:42 AM
(Perception roll for traps =16)
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+9=25 ; Monday December 2nd, 2019 7:25:13 AM
Falco moves up {AA17} with the others to stick close to the front line folks but not be in the way. "I hear whispering but cannot tell what it is. Careful."
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) Monday December 2nd, 2019 9:22:42 AM
OOC: Over the course of the last few rounds to Rd12, Mak moved up to AD19.
Mak stood on the trail and looked in to the cave from his position on the path. He still had bow in hand with an arrow ready to fire should something attack from the shadows beyond.
"You want to see if Tsak and I can look passed that narrow spot?" Mak asked.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Monday December 2nd, 2019 11:33:45 AM
Elyas casts the light spell on Rolth, then moves right behind Kiwina
DM Mark - Ghosts and Goblins d20=17 d20=19 Monday December 2nd, 2019 2:53:16 PM Elyas casts a light spell on Rolth’s weapon. Rolth move up, leaping over an area he suspects may be trapped. Tzak move up, checking the area Rolth jumped over for traps, and does not find any (smart move though.) The rest of the Petals move up, as Falco warns the others that he hears whispering.
As you peer into the cave, you can see that cave floor ahead of you has been strews with rock and debris making footing tricky (difficult terrain.) There is also a low rock wall built ahead of you, about 3 feet high (the double lines on the map.)
You hear that same deep voice from the back say, "TURN, FLEE FROM THIS PLACE. YOUR DOOM IS AT HAND."
Perception DC 10 Highlight to display spoiler: {You hear some murmuring back there as well. You think it’s in the goblin tongue.}
Perception DC 10 AND if you speak Goblin Highlight to display spoiler: { “Aw crap, issat them?” “Yeah, I think it’s them.” “Crap. crap, crap, crap. Last time they killed everyone.” “Yeah, well this isn’t last time, an’ you’ll be dead or worse if you don’t fight.” “I’ll gut ‘em. An’ I’ll gut you if you chicken out.” “Yeah, we gots back-up.” "Would you idiots shut up! I'm tryin' a' lissen." }
Here is your map. This is a Google Sheets spreadsheet. Use the RD 13 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. I only showed the side tunnels about as far as I think you might be aware of they may go farther once you’re in there I’ll show more.)
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +10(DA) To Hit, 1d8 + 11, Crit x3) d20=15 ; Monday December 2nd, 2019 4:42:31 PM
OOC: Perception +4, Roll 15+4=19. Moving to AA25
Mak moved up next to Tsak and pressed up against the wall to see what he could of the low wall.
Rolth Niheow (BatMark) (41/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d20+8=10 Monday December 2nd, 2019 8:19:23 PM
Rolth has had enough of this foolishness. He squeezes around the corner and moves up to the wall (he easily makes it with his 80' move, even with squeezing and then difficult terrain cutting his move in half.) If one of the little greenskins is within reach, he will try to smash it with his morningstar, but the wall throws him off a little.
To hit = 10
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+9=21 ; Monday December 2nd, 2019 9:28:14 PM
(Perception vs spoiler =21+2 for favored terrain=23)
Tsak does a double move up to X20 and hugs the wall where he thinks he will be out of range of any object shot over the wall.
Esmerelda moves up to the mouth of the cave and waits there. Unless she can smell rodents, then she's in after them...
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Monday December 2nd, 2019 10:29:32 PM
Kiwina hangs back, thinking that his bulk would be in the way of the archers in the group if he were on the front in this situation.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+9=23 ; Tuesday December 3rd, 2019 9:40:09 AM
{Perception: 23}
Falco advances into the caves following Rolth. {Z23} Once there he casts light on an arrow that he keeps at the ready.
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Ligh
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield Tuesday December 3rd, 2019 4:18:37 PM
Elyas moves behind Falco and loads a crossbow.
DM Mark - Ghosts and Goblins d20+2=9 ; d20+2=21 ; d20+2=5 ; d20+4=17 ; d20+4=13 ; d20+4=19 ; d20+2=3 ; d4=3 ; d4=1 ; d4=2 ; d20+4=8 ; d20+2=20 ; d20+2=6 ; d20+2=21 ; d20+2=8 ; d20+2=12 ; d20+2=4 ; d6+2=3 ; d6+2=6 ; Tuesday December 3rd, 2019 6:42:43 PM Rolth squeezes in and moves across the rocky ground and up to the low wall, his morningstar lighting the way. As he does so, three goblins with readied actions hear him moving across the rubble and pop up from behind the low wall, shooting at Rolth. Rolth swings, but his attack goes wide. Mak moves up, but can’t really see much of what’s going on from where he is. Tzak move up into the rock strewn area. Kiwina hangs back not wanting to block the archers in the narrow passage. Falco follows Rolth in and casts light on an arrow. Elyas moves behind Falco and loads a crossbow.
The three goblins at the wall drop their bows and attack the liontaur with short swords. At the same time, three more dash out from the side passage ahead and shoot at Rolth with short bows. Rolth is stabbed for 3 points of damage, and then shot twice for 1 and 2 damage (total of 6 points.)
Then the ground itself beside Rolth erupts as four skeletons caked in dried mud rise up to attack. (As they stand up from a prone position, this will provoke an attack of opportunity from Rolth.) Rolth is hit twice by their rusty scimitars for 3 and 6 more damage.
The goblins jabber a bit.
If you speak Goblin Highlight to display spoiler: { “Aw jeeze, we gonna die!” “Shuddup Puddin. Youse no help wid dat talk.” “Nah, we’re good. Lookit them skeletons.” “Yeah, these guys are in trouble now. But keep your distance.” “The ghost is gonna like their stuff. And their bodies!” “Yeah, mebbe we can keep some alive for him. “Ugh. This lion guy is big.” }
Here is your map. This is a Google Sheets spreadsheet. Use the RD 14 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. I only showed the side tunnels about as far as I think you might be aware of based on the light sources you have.)
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Tuesday December 3rd, 2019 8:35:43 PM
Kiwina takes one of his sling bullets and casts light on it.
----- Ranger spell: detect snares and pits Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell
If he makes it, he shoots his shortbow at the skeleton at AA19 (27 to hit, 5 points of damage)
Rolth Niheow (BatMark) (39/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80 d20+10=29 ; d20+10=15 ; d20+7=11 ; d20+7=8 ; d20+7=14 ; d8+9=11 ; d8+9=16 ; d4+3=7 ; d4+3=5 ; d4+3=7 ; Tuesday December 3rd, 2019 9:30:46 PM
Rolth has no idea what the goblins are saying, but hopes that someone will translate. The wounds from the goblins and skeletons, even reduced by the shield other spell, set him off into a furious rage.
(Falco takes 7hp of damage)
Rolth takes his attack of opportunity with his magically lit morning star against the skeleton in AB17, then makes a full attack against his foes, starting with the same skeleton if it is still standing and working his way around clockwise as they hopefully fall.
He bellows to the Petals, "Feel free to join in the fun!"
morning star AoO to hit = 29, damage/type = 11hp B/P morning star to hit = 15, damage/type = 16hp B/P paw to hit = 11, damage/type = 7hp B/S paw to hit = 8, damage/type= 5hp B/S Bite to hit = 14, damage/type = 7 hp B/S/P
Effect Tracking: Inspire Courage 0/8 rounds used (inactive) Rage 1/15 rounds used (active) Spells Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 11/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+7=14 ; 2d4+3=10 ; Wednesday December 4th, 2019 1:35:07 AM
(Attack=14, Dmg=10) Tsak moves to AA20 and attacks the skeleton directly in front of him (on AA19).
Esmerelda sits at the entrance and listens to the interesting noises that are emanating from inside the cave.
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None Wednesday December 4th, 2019 6:35:17 AM
Angus shouts to Rolth
They work for the ghost
when Angus gets a chance he will let the others know everything they said, including how the ghost appears to remake dead for his use.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 32/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 2d6=7 ; Wednesday December 4th, 2019 7:59:15 AM
Falco moves though the more difficult area to get though as he grasps his holy symbol. {Y19} Once in range he calls on the power or the Warper-sar to help deal with the undead as a wave of energy bathes the area.
{Channel vs Undead: 7 - DC13}
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Ligh
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+9=14 ; d8+12=13 ; d20+9=16 ; d8+12=13 ; Wednesday December 4th, 2019 9:19:48 AM
OOC: Mak is at Y22, looks like I forgot to post his move. So either he can already be there or he moves up this round. Mak targeting AB16. Attack 1, Roll 14, Damage 13; Attack 2, Roll 16, Damage 13.
Mak leaned into the wall to steady himself and fired at the goblin to the right of Rolth. In the space of a couple seconds he had two arrows flying through the air. As soon as they were off, Mak cringed because he knew that low wall was going to make the shots very difficult.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+6=15 ; d3+1=3 ; Wednesday December 4th, 2019 4:05:33 PM
Elyas sees the fight break out and almost casts a spell into the goblins. but seeing how little they are able to do to Rolth he decides to hold off on spending magical resources until something scarier comes at them. instead he just shoots a Ray of frost at the closest standing goblin
15 vs touch AC for 3 damage
DM Mark - Ghosts and Goblins d20+2=4 ; d6=1 ; d6=3 ; d6=1 ; d6=4 ; d20=14 ; d20=16 ; Wednesday December 4th, 2019 7:42:47 PM Kiwina casts Light on one of his sling bullets. Angus moves up and shoots a skeleton, but though his arrow hits it simply lodges between the creatures bones. Rolth lashes out at his foes. Though most of his attacks miss (AC 16), one hits crushing a skeleton near him. Surprisingly, the skeleton explodes in a burst of razor sharp bone fragments! Rolth takes one point of damage! Tzak moves (AA20), provoking an AOO which misses. He strikes a skeleton. As with Angus, he hits, but fails to inflict any damage. Falco pushes forward and then releases channeled energy in a burst, affecting all the remaining skeletons. The effect destroys the remaining skeletons, causing them to also explode! Rolth takes another 8 damage (DC 10 reflex save for 5 instead.) Likewise, Falco is caught in the blast from two of them and takes 4 damage (DC 10 reflex save for 3 instead.) Mak takes a couple shots, but between Rolth and that stupid wall he is not able to hit. Elyas tries to hit one of them with a Ray of Frost but does not hit as they have cover.
Regrettably for the goblins, they are also affected by the exploding skeletons. Two are injured a bit. They withdraw (No AOO.) The ones in the back just run!
You hear a rumbling sound like rocks falling.
If you speak Goblin Highlight to display spoiler: { “C’mon, let’s get outta here!” “Yeah, the ghost will protect us. Maybe he’ll get us outta here.” “Yeah, let’s go.”}
Ooo. And it kinda stinks like death. Yuk.
There are no opponents in sight. What now?
Here is your map. This is a Google Sheets spreadsheet. Use the RD 14 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
Rolth Niheow (BatMark) (30/41 HP | AC: 14; Touch: 11; CMD: 20) | Move = 80 d20+6=13 ; d20+10=24 ; Wednesday December 4th, 2019 8:17:24 PM
Rolth manages to dodge some of the bone fragments, so he takes 3hp of damage while Falco shares the remaining 2hp of hurt due to the shield other spell. (Reflex save = 13, success!)
He thanks his brave friends for coming to his aid after his somewhat rash advance. "Good show, Falco. That'll put the fear of the Warper-Sar into them!"
With no foes in sight, his rage ebbs, leaving him a little winded. He is a bit alarmed by the rumbling rock sound, and tries to look and hear where the sound is coming from, as well as which directions the goblins ran off in.
(Perception = 24)
Assuming he sees no immediate threat of rolling or falling rocks, and the goblins fled down the wider tunnel, he will advance over the low wall, and move into a corner where he can see down the side tunnel. If no foes come into sight, he will remain there while the party moves up and regroups.
If there is a big boulder or rock slide coming, he will squeeze into the side tunnel and move as far in as he can, calling out a warning to the others while making space for them.
they are falling back and think the Ghost will protect them. I don't think this is over.
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None Wednesday December 4th, 2019 11:03:07 PM
Angus moves up near Rolth (Z17)
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Thursday December 5th, 2019 12:37:23 AM
Kiwina squeezes into the cave, somewhat reluctant to be so confined. He looks to see if he can clearly tell where his vision is limited by the cave walls and where it is limited by darkness.
----- Ranger spell: detect snares and pits Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell Sling stone with light
Tsak gives Falco a supportive nod Bows and arrows weren't very effective against those skeletons, but that spell seemed to work okay.
Tsak moves to AA17 beside Angus. He waits there, peering into the gloom of the cave and listening, trying to discern what else is around.
Esmerelda follows along behind Kiwina, stopping at Z23
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) Thursday December 5th, 2019 8:37:27 AM
OOC: Mak moves to Z19. Also just in case it was forgotten, Mak has Precise shot. Benefit: You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll. Hope that -4 didn't make him miss last round, by the DM post Rolth was credited with hampering his attacks which shouldn't be the case, unless that was just fluff to explain the miss.
Mak stepped lightly over the rocky floor of the cavern until he was next to Falco. As one of the main fighters in the group, he intended to try to keep up with Rolth as long as the taurs light held, but he didn't seem to be able to navigate the uneven terrain as well as his four footed friend.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+8=23 ; Thursday December 5th, 2019 10:33:42 AM
{Reflex: 23}
Falco winces as the skeletons explode though he manages to avoid most of the blast. Good thing as the damage split with Rolth is starting to add up a little. Still as Rolth moves Falco moves to behind the low rock wall. {AA17}
"Best we keep moving, clearly they will be ready but it will do no good to fall back now. Someone might want to get up there with Rolth."
_________________ CURRENT SPELLS: 2nd- Cure Mod / Shield Other / XZone of Truth DC15X 1st- Detect Evil / Magic Weapon / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) Thursday December 5th, 2019 11:30:32 AM "Then he needs to slow down." Mak grumbled quietly as he limped along the uneven ground after him.
DM Mark - Ghosts and Goblins d20=5 ; d20=12 ; Thursday December 5th, 2019 6:32:22 PM Rolth and Tzak can tell that the rumbling sound of rock came from the smaller side passage, and from where Rolth is he can tell from the smell and the dust in the air that some sort of rock fall happened that way. Tzak notes that arrows were not very effective against the skeletons, though Falco’s channeled energy was. Angus translates what he hears, and notes that this is not over. Kiwina looks to see what he can see, and with the light spells on his mace, Falco’s arrow and Kiwina’s stone it’s pretty well lit up. At least to the edge of that fog. Mak does his best to keep up. Falco suggests everyone keep moving.
Everyone moves up a little. It smells bad in here. But all is very quiet. Rolth and Tzak do hear some movement in the distance. Perhaps soft foot falls, perhaps a small animal or two - it’s hard to tell.
Then you hear a smack, and a whispered exchange in Goblin Highlight to display spoiler: { ”Ouch! Jerk!” “You were ‘sposed to wait on the rock!” “Ooo, I’ll gut you for that.” “You’ll both be dead if you don’t shut up.”}
Here is your map. This is a Google Sheets spreadsheet. Use the RD 16 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+11=17 ; d20+12=29 ; Thursday December 5th, 2019 9:30:56 PM
(Perception =17, Stealth=29) [R]Rolth if you can move back a step I will squeeze down that left passage to see what's going on. [/R] Tsak moves quietly to X14 and peers cautiously around the corner.
Rolth Niheow (BatMark) (30/41 HP | AC: 14; Touch: 11; CMD: 20) | Move = 80 d20+10=24 ; Thursday December 5th, 2019 9:33:00 PM
Rolth is content to wait here a moment to allow the others to catch up. He will point up the tunnel where he heard the noises from, and make talky signs with a hand, to make sure that others know we have company.
He will also look at Falco and point to his own wounds and Falcos, with an inquiring expression, obviously hoping there might be some healing on tap before things get ugly again.
He'll also wave Tsak through to go take a look down the narrower tunnel.
He'll keep listening all the while, in case he hears something useful other than goblin gibberish.
(Perception = 24)
Effect Tracking: Fatigued 2/2 rounds, -2 STR & DEX Inspire Courage 0/8 rounds used (inactive) Rage 1/15 rounds used (inactive) Spells Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 13/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+8=25 ; Friday December 6th, 2019 7:10:50 AM
Angus translates as he moves up next to Rolth (AC14): They are waiting on a rock up ahead, under someone's orders it seems
Angus tries to discern which direction (Left or the larger right branch of the cave path) the voices came from.
(Perception = 25)
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d8+5=9 ; Friday December 6th, 2019 7:20:02 AM
Falco is finally able to slip over the wall. {AC16} This gets him close enough to Rolth that he can heal him up a little bit. Again calling on the Warper-Sar he closes some of Rolth's wounds. {Heal Rolth: 9}
_________________ CURRENT SPELLS: 2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X 1st- Detect Evil / XMagic WeaponX / Shield of Faith 0- Create Water / Detect Magic / Guidance / Ligh
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+5=25 ; d20+11=21 ; Friday December 6th, 2019 10:15:24 AM
Kiwina moves up to rhe area vacated by Falco and Tsak, not yet crossing the low wall. He slings the bullet with the light spell into the fog, targeting square AF-8 (hits AC 25, notes below), and pays attention to any sounds or shadows in the fog that result (perception = 21).
Ooc: The to hit roll does not include any range penalties, nor anything for concealment by the fog. However, it was a natural 20.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+6=17 ; Friday December 6th, 2019 10:56:10 AM
Elyas moves up beside Falco and Rolth, but doesn't see any enemies right now. he reloads his crossbow.
perception = 17, listening for anything approaching.
Well they know we're in here now. we should not run in too quickly, who knows how many traps and pitfalls those little critters could have set up in these warrens. everyone stay close and don't get split up.
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+4=18 ; Friday December 6th, 2019 12:38:33 PM
OOC: Mak moves to AA16. Perception +4, Roll 18.
Mak hobbled across the uneven ground and hopped over the low wall to land on the other side next to Elyas. With his bow at the ready he looked past Rolth to see if any of the goblins were visible within the fog.
DM Mark - Ghosts and Goblins Friday December 6th, 2019 5:03:11 PM
This party is very cautious.
Tzak slides past Rolth and looks down the smaller side tunnel. He can see that there is indeed a rockfall that seems to have blocked that way. Rolth catches his breath, waiting for the others to catch up. Angus moves up. He can tell that the voices came from beyond that fog. He says, ”They are waiting on a rock up ahead, under someone's orders it seems.” Falco moves up and heals Rolth. Kiwina moves up and slings her lighted bullet into the fog. While she hears it skitter across the floor and bounce off something as it vanishes from sight - perhaps a wall or a stone? Elyas reloads his crossbow as he says, ”Well they know we're in here now. we should not run in too quickly, who knows how many traps and pitfalls those little critters could have set up in these warrens. everyone stay close and don't get split up.” Mak moves up with the others.
Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-7 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+12=27 ; Friday December 6th, 2019 8:10:03 PM
Angus moves quickly up to AD12
Tsak moves up one square to X13 and again pers cautiously around the corner hoping his abiility to see in the dark will give him some hints as to what the little beggars are up to.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+6=17 ; d8=6 ; Sunday December 8th, 2019 12:16:07 PM looks like a pretty ttight squeeze for our larger companions. maybe we should travel the larger path first?
Elyas keeps an eye out for more attackers, ready to shoot on sight
[readied action to fire his crossbow if a goblin appears. 17 to hit, 6 damage. +1 to both if within 30']
Rolth Niheow (BatMark) (39/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d20+2=13 ; d20+10=23 ; Sunday December 8th, 2019 8:56:54 PM
Rolth wonders what the fascination is with the blocked tunnel, but shrugs off his fatigue and quietly moves closer to the fog after nodding his thanks to Falco for the healing. Once there, he listens carefully for more indications of exactly where the goblins might be.
Stealth = 13 Perception = 23
Effect Tracking: Inspire Courage 0/8 rounds used (inactive) Rage 1/15 rounds used (inactive) Spells Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 14/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Monday December 9th, 2019 12:39:53 AM
Kiwina readies his spear and moves up, closer to the front of the party but with plenty room for the others.
----- Ranger spell: detect snares and pits Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 Monday December 9th, 2019 6:11:39 AM
Falco moves up with Rolth and Kiwana {AD12} and says a short prayer. After a few seconds light springs form his bow so that everyone can see better. As the ligth springs up he whispers
"Lets get moving. Were giving them time to set up."
_________________ CURRENT SPELLS: 2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X 1st- Detect Evil / XMagic WeaponX / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+11=15 ; d8+12=17 ; Monday December 9th, 2019 8:41:52 AM
OOC: Mak moves to AE12. Readied Action: +11 To hit (Precise Shot, PBS, DA), Roll 15; Damage 17.
Mak scooted passed Kiwina and his equine posterior to draw up next to Rolth. As he did so he looked into the fog with a pointed arrow, ready to fire.
"You see anything in that mess up there, old bean?"
DM Mark - Ghosts and Goblins d20=12 ; d100=76 ; d6=4 ; d6=5 ; Monday December 9th, 2019 3:25:57 PM Angus quietly moves up, hugging the wall. Tzak creeps a bit further down the side tunnel and confirms a rockfall has taken place. Even amidst the dust and darkness, his sharp eye can see there is about a foot gap between the rock and the ceiling. Elyas suggests the larger pathway, and has a readied action to shoot attackers. Rolth moves closer to the fog and listens. He thinks he hears some rustling somewhere ahead, but everything is otherwise silent. Kiwina readies his spear and moves up. Falco moves up, but bumps into the stealthy Angus. Mak moves up as well, and says, "You see anything in that mess up there, old bean?"
But all you see is fog. All is quiet, as the smell of death lingers in the air.
Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-18 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+11=18 ; d20+7=19 ; Monday December 9th, 2019 3:32:04 PM
Elyas looks at the fog closely, trying to think of anything natural that might be causing it. His initial inclination is that it is magical fog, and if that is the case perhaps he can dispel it. but he wants to get a good feeling of whether that is true or not before spending the resources to try to shut it down. knowledge nature = 19
he starts by casting detect magic while looking at the fog. if magical he will try to determine what kind of magic it is spellcraft = 18.
Rolth Niheow (BatMark) (39/41 HP | AC: 15; Touch: 12; CMD: 21) | Move = 80 d100=1 ; Monday December 9th, 2019 9:00:55 PM
Rolth nods agreement when Falco suggests that we get a move on before more opponents are rallied to fight us. He's uncertain of this fog, though, so he won't yet enter it while Elyas does his expert wizarding. He will step closer, switch weapons, and take an experimental swipe at reach with his glaive into AG8, hoping to strike a goblin in the fog.
(50% miss chance d100 = 1, miss!)
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None Monday December 9th, 2019 9:52:32 PM
Tsak notices a gap that he certainly couldn't fit thru, but the goblins might.
He moves back to AA14 and calls Esmerelda.
Esmerelda moves forward, getting to Z14 where Tsak tells her to stay put, as some sort of lookout for the party. He hopes she has the sense to raise the alarm and come find him, rather than fight by herself. Tsak feels bad leaving her by herself in the dark cave, although judging by the way she moves she may be able to see nearly as well as he can He calls the to others: Guys, there's a gap in the rock here that the goblins may be able to fit thru. I'll leave Esmerelda as a lookout, but please be wary of attack from behind.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None Monday December 9th, 2019 10:07:43 PM "Are goblins good at making traps, or digging pits?" Kiwina suspects the mist hides something of the sort.
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+8=14 ; Monday December 9th, 2019 11:33:10 PM " Count on it, especially if they have a leader directing them"
Angus tries to listen to hear if the goblins are still talking.
(perception = 14)
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+9=27 ; Tuesday December 10th, 2019 7:45:39 AM
Falco moves again to be just behind Rolth. {AG12} It is good to be little at times like this. He does his best to see what he can of the fog. {Perception: 27}
_________________ CURRENT SPELLS: 2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X 1st- Detect Evil / XMagic WeaponX / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+4=14 ; Tuesday December 10th, 2019 8:08:35 AM
OOC: Mak stepped up to AE11; Perception +4, Roll 14
The smell of death brought back memories to the crippled soldier. Memories of a time when death was all around him and he was laying within its midst. Mak didn't despair however, he just became more committed to not being a part of that pile up again. With his bow still readied for a shot Mak waited for Elyas to work the magic that man was best suited for as he slowly crept forward to look into the fog.
DM Mark - Ghosts and Goblins Tuesday December 10th, 2019 8:01:03 PM Elyas casts Detect Magic, and this first round, Elyas can sense the presence of magic within 60’ of him (Detect Magic takes 3 rounds to sense specific auras and determine magical properties.) Rolth swings his glave, but hits nothing by air. Tzak alerts the others to a gap above the rockfall in the side passage. Kiwina asks if goblins are good at pits or traps. Angus says that they are. Falco move up, but cannot see beyond 5 feet into the fog. Mak moves forward a bit.
You also hear a few rocks move in the distance.
Perception DC 10 Highlight to display spoiler: {You hear some hear some soft footfalls.} Perception DC 15 Highlight to display spoiler: {You hear some hear some quiet whispering but cannot make out the words.}
But all you see is fog. All is quiet, as the smell of death lingers in the air.
Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-19 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.)
"Here they come lads, shall we form a line to receive them? No point in letting them concentrate their attacks on just one or two of us."
Rolth will switch back to his morningstar, and ready an action to use inspire courage when the first foe comes into sight, singing of our mighty deeds back in the Sargrass when we repulsed the charge of the dark brigade.
(Inspire Courage +1 to hit and damage on our attacks, and +1 saves vs charm and fear)
Effect Tracking: Inspire Courage 1/8 rounds used (active) Rage 1/15 rounds used (inactive) Spell Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 15/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+11=19 ; Tuesday December 10th, 2019 11:31:13 PM
(perception = 19)
Kiwina listens momentarily to see if he can tell which direction the sounds are coming from or estimate how far away they are, but gives up quickly. He then casts detect snares and pits.
----- Ranger spell: (used) Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell Spell effects: detect snares and pits (just cast)
Tsak Rezar (Damien) AC15 (T13/F12) 36/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+11=16 ; Wednesday December 11th, 2019 12:36:54 AM
(Perception vs spoiler =16)
Tsak moves to AE14 and prepares to repel an attack.
Esmerelda sits watching yhe side passage.
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 Wednesday December 11th, 2019 6:57:48 AM
Falco casts light on an arrow, standing behind Rolth, and prepares to fire at the first goblin he sees. His thought is light in the fog may help.
_________________ CURRENT SPELLS: 2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X 1st- Detect Evil / XMagic WeaponX / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+4=20 ; Wednesday December 11th, 2019 8:25:07 AM
OOC: Perception +4, Roll 20, Success!
Mak nodded at Angus' words. He'd heard it too as he lifted his bow slightly higher, about where he'd expect a goblin head.
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+9=25 ; d100=96 ; d20+9=12 ; d100=75 ; d8+12=17 ; d8+12=17 ; Wednesday December 11th, 2019 1:27:05 PM
OOC: Attack Roll 25; 50% Miss Chance, Roll 96. Hit!? 2nd Attack Roll 12, Miss; 50% Miss Chance otherwise, Roll 75. Damage 17ea.
Mak targeted the general area where the voices had come from and fired two arrows into the fog.
DM Mark - Ghosts and Goblins d20+6=20 ; d20+6=20 ; d20+6=8 ; d6+4=6 ; d6+4=10 ; Wednesday December 11th, 2019 2:13:17 PM Angus says he hears something coming. Rolth switches weapons, readies an action to inspire courage in his friends bolstering their attacks. Kiwina worries about what lies ahead and casts Detect Snares and Pits, but does not detect any such large hazards. Falco cast light on a spell, ready to fire on a goblin. Mak shoots into the fog. He hits - something. Tzak moves up a bit. Elyas can sense that there are a number of magical auras, but he’s not sure where they are yet. They could be the party.
You hear some clattering footsteps as the image of a large, beaked skeleton come into view, partially obscured in the fog. Having only moved forward 5 feet, one of them attacks Rolth and hits him twice for 6 and 10 damage.
Rolth’s readied action goes off and everyone is affected by Inspire Courage for +1 to hit and damage on our attacks, and +1 saves vs charm and fear.
(Where it stands at the edge of the fog, this creatures has concealment, so any hits against it have a 20% miss chance. You cannot see beyond 5 feet into the fog.)
Here is your map. This is a Google Sheets spreadsheet. Use the RD 16-20 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.) ----------------------------------- Skeleton - AC 13 - Dam 13
Mak (JamesM) (40/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+4=24 ; d20+9=26 ; d100=34 ; d20+9=26 ; d100=43 ; Wednesday December 11th, 2019 2:25:48 PM
OOC: Mak moves to AD9. Perception +4, Roll 24; Attack 1, Roll 26, Hit?!; 50% Miss, Roll 34, miss. Attack 2, Roll 26, Hit?!, 50% Miss, Roll 43, miss. Argh!
Mak hugged the cavern wall as he moved forward and stepped quietly into the edge of the mist and listened for noises other than from the owlbear skeleton. Mak heard something (I presume) and fired two arrows, but only heard them clatter against the rocks of the cavern.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+8=14 ; d20+8=26 ; d20+8=20 ; d20+8=27 ; d20+8=10 ; Wednesday December 11th, 2019 3:59:13 PM
Elyas continues to try to determine if the fog is magical or not. he trusts his companions to keep the enemies at bay and thinks that clearing the fog will do a lot more good than throwing one more attack at this skeleton.
[ooc: rolling the knowledge arcana check(s) to determine what school each aura is from. since i don't know the actual number of auras (GM post just said "a number"), I'll roll a few of them. since i know the location after this round i will only try to determine schools for auras that are not on a party member...]
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+9=20 ; d6+2=6 ; Wednesday December 11th, 2019 6:49:47 PM
Angus readies an arrow on his shortbow for any enemy emerging from the fog.
Rolth Niheow (BatMark) (37/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80 d100=75 ; d100=95 ; d100=85 ; d100=16 ; d100=25 ; d20+11=26 ; d20+8=19 ; d20+8=10 ; d8+10=12 ; d4+4=6 ; d4+4=8 ; Wednesday December 11th, 2019 9:40:16 PM
Rolth roars his inspiring song out in a rage as he and Falco take damage from the blows, and he makes a full attack against the beaky skeleton. The first three have some chance of succeeding, while the bite goes astray in the mist. (ignore the last %, I accidentally rolled one extra)
morning star to hit =26, damage/type = 12 B/P paw to hit = 19, damage/type = 6 B/S paw to hit = 10, damage/type= 8 B/S Bite to hit = miss, damage/type = B/S/P
Effect Tracking: Inspire Courage 1/8 rounds used (active) Rage 2/15 rounds used (active) Spell Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 16/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+6=8 ; Wednesday December 11th, 2019 11:15:27 PM
Kiwina moves to AE11/AF12. Using his longspear, he attacks past Tsak, quite ineffectively.
Ooc: I did not specify which spear (long or short) Kiwina drew earlier. He can draw one as he moves, but may have had to drop the other.
----- Ranger spell: (used) Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 25/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d20+10=22 ; d6+2=4 ; Thursday December 12th, 2019 7:00:32 AM
Falco's overlarge eyes blink at the large skeleton. "Well that is new." He grabs the arrow he cast light on and fires it at the creature. He figures even if he misses they will have more light in the fog. {Hit: 22 | Dam: 4 | Piercing}
_________________ CURRENT SPELLS: 2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X 1st- Detect Evil / XMagic WeaponX / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
DM Mark - Ghosts and Goblins d100=67 ; d100=53 ; d6=1 ; d6=1 ; d20+6=11 ; Thursday December 12th, 2019 9:52:42 PM
The fog is lit up from within by Kiwina’s light source she slung in there, making the fog around this large skeleton pretty well lit up.
Mak move into the mist and shoots, but is unsure if his arrows found a foe. Elyas continues concentrating on his Detect Magic spell. He can sense that the fog is a weak source of conjuration magic. He can sense several sources of magic on the party, but that’s it. He can also sense a sources of Conjuration magic near the skeleton. Angus readies an arrow to shoot anything threatening coming out of the fog. Tzak moves forward and attacks the skeleton. His blow lands true in spite of the mist, and the skeletal creature, doing some damage. Rolth attacks the skeleton, and while his morning star does full damage, his paws are less effective (liontaur paws are slashing weapons.) Kiwina stabs a spear at the thing, but his attack goes wide. Falco shoots his glowing arrow at the beast, and while it does provide light it does little to pierce the thick fog.
Rolth manages to kill the thing, causing it to explode in a burst of razor-sharp bone fragments when it dies. Rolth, Mak, Kiwina and Tsak take 2 points of damage, DC 10 Reflex save halves this damage.
As this happens, and another large skeleton clatters forward where the other one stood, and claws ineffectively at Rolth.
(Creatures in the fog have concealment if within 5 feet, so any hits against them have a 20% miss chance. You cannot see beyond 5 feet into the fog.)
Here is your map. This is a Google Sheets spreadsheet. Use the RD 21 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement. The pink area is fog.) ----------------------------------- Skeleton - AC 13 - Dam 13+5+12+1+3 - dead Skeleton - AC 13 - Dam 0
Rolth Niheow (BatMark) (36/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80 d20+7=15 ; d100=81 ; d100=56 ; d100=44 ; d100=78 ; d20+11=25 ; d20+8=12 ; d20+8=27 ; d20+8=18 ; d8+10=13 ; d4+4=8 ; d4+4=8 ; Thursday December 12th, 2019 10:23:42 PM
Rolth manages to dodge most of the bone bits, taking only 1hp of damage, and Falco takes none via the Shield Other spell. (Reflex = 15, success!) He continues his battle song (inspire courage) as he attacks this latest foe. He has no trouble spotting this one in the fog, at least for now.
morning star to hit =25, damage/type = 13hp B/P paw to hit = 12, damage/type = miss S paw to hit = 27, damage/type= 8hp S Bite to hit = 18, damage/type = 8hp B/S/P
(Good catch re the paws being Slashing, I forgot the liontaur differs from universal. I did NOT adjust the paw damage on this latest attack, because I wasn't sure what penalty applies.)
Effect Tracking: Inspire Courage 2/8 rounds used (active) Rage 3/15 rounds used (active) Spell Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 17/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+9=28 ; d6+2=7 ; Thursday December 12th, 2019 10:30:13 PM
Angus moves to AD10 and will shoot at the new skeleton
Tsak ducks as the skel explodes, and his reflexes save him from most of the damage. He realises that he is in Kiwina's way, but with another foe in front of him there's not much he can do about it now. He swings again hoping for the best.
Kiwina (Steve M) 61/61 HP | AC/T/F/CMD:15/11/13/18 | HeP: 5 | Status: None d20+6=23 ; d20+6=9 ; Friday December 13th, 2019 12:08:28 AM
Further back than the others, Kiwina avoids some of the damage (save = 23).
Kiwina tries another attack with the longspear. Once again, he misses. The weapon is meant to be used from a second rank in battle, but apparently not in a cave.
----- Ranger spell: (used) Druid spells: flare, light, virtue; obscuring mist (d), produce flame, CLW Aumakua have 1x ranger spell
Falco Ambersier (Ryan M) Status: SHIELD OTHER- ROLTH / | AC 19 (T15/F15) 17/39 HP | +1 Longbow: +9 1d6+1 / x3 | Cold Iron Spear +5/8 1 d8+5=10 ; Friday December 13th, 2019 7:52:43 AM
Falco slides behind Rolth and again calls on the warper-sar to close his wounds. He considers doing the same thing to himself soon.
{CLW Rolth: 10}
_________________ CURRENT SPELLS: 2nd- Cure Mod / XShield OtherX / XZone of Truth DC15X 1st- XDetect EvilX / XMagic WeaponX / Shield of Faith 0- Create Water / Detect Magic / Guidance / Light
Mak (JamesM) (39/40 HP| Init +4 | AC 19/14T/15FF | CMD 22 | +1 Longbow(Str +3), +9/+9(PBS,DA,RS) To Hit, 1d8 + 12, Crit x3) d20+5=22 ; Friday December 13th, 2019 8:41:37 AM
OOC: Reflex Save +5, Roll 22, Success! Mak moves to AD8 as a full round action, taking 20 on perception of possible to avoid dead falls. Perception +4
Mak slid his foot forward and eased along the cavern wall and deeper into the fog with his bow up and ready.
Elyas (Ben A.) (44/44 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +6( 1D8, 19-20) | Status:Shield d20+5=19 ; Friday December 13th, 2019 11:46:38 AM Let me get this fog out of our way Elyas says, having finally determined that it was a magical fog.
he waves his hand in a brushing motion like he is going to wipe away the fog and utters a few arcane words. [dispel magic targeting the fog. caster level check = 19. DC is the spell's caster level + 11)
[ooc: sorry all, I probably would have been better off just blindly trying to dispel the fog and hoping it was magic, but i thought we would have more than a round before stuff jumped us. once i started i kept going witht he detect magic. probably not worth the 3 rounds...]
DM Mark - Ghosts and Goblins d100=51 ; d100=38 ; d8=4 ; d8=4 ; d8=3 ; d8=6 ; d20+6=18 ; d20+6=19 ; d6+4=8 ; d20=5 ; d20=10 ; d20=20 ; d20=18 ; d4=2 ; d20+6=7 ; Friday December 13th, 2019 4:07:08 PM Rolth damages the next skeleton as he sings inspiration to his friends. (Damage reduction 5 against slashing weapons.) Angus moves up, and both he and Tzak shoot at the thing. They both manage to hit it in the mist, but their arrows is not as effective as they’d hoped (damage reduction of 5 against piercing weapons.) Mak creeps forward a bit, looking for a trap. Kiwina attacks, but does not hit. Falco heals Rolth. Elyas focuses on the fog and dispels it.
Suddenly, things open up! And it still stinks in here.
Some unnaturally fast zombies charge up to Mak. These things are weird looking. They seem to have humanoid bodies, but instead of arms they have tentacles! Mak is hit once by a zombie tentacle for 8 points of damage. Emboldened by the zombies, the goblins fire arrows at Mak as well. Only one hits, as they are not firing into combat and Mak takes another 2 points of damage.
Far in the back is a large, grey, desicated thing with many tentacles. And behind it is a completely white figure, gesturing in the air. Then a glowing hand darts forth and touches Tsak, but misses him.
Here is your map. This is a Google Sheets spreadsheet. Use the RD 22 tab.
(Please move yourself or let me know where you go (“I move to Z12”). The stone in here represents cave walls, and the tan area is difficult terrain, which limits movement.) ----------------------------------- Skeleton - AC 13 - Dam 13+3+3+2+6
Angus (Scott) (41/41 HP|AC:18; T/F:14; CMD:19)|+1 Shortbow +8 (1d6+1/×3)|Rapier +7 (1d6+2/18-20)|Status: None d20+9=13 ; d6+2=4 ; Friday December 13th, 2019 6:47:34 PM
Angus shifts targets to the zombie at AE7
(13 to hit, which probably misses, but 4 damage if it hits)
Mak took a 5’ step back and then loosed two arrows into the zombie in front of him.
Tsak Rezar (Damien) AC15 (T13/F12) 35/36 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: None d20+11=26 ; 2d4+4=6 ; Saturday December 14th, 2019 6:25:55 AM
(Attack=26, Dmg=6, OOC: nb Tsak is using his Falchion, not his bow)
Tsak cringes slightly and suppresses a yelp as a large spear comes slicing past his left ear, from behind!
Kiwina, mate, green man is friend!
Focusing his attention back to the skel he slashes again, aiming for the...vitals?
Lets get rid of this thing so we can see if those zombies explode too! Who wants to get slimed?
Rolth Niheow (BatMark) (46/47 HP | AC: 13; Touch: 10; CMD: 19) | Move = 80 d100=33 ; d100=25 ; d100=3 ; d100=37 ; d20+11=19 ; d20+8=17 ; d20+8=22 ; d20+8=24 ; d8+10=15 ; d4+4=6 ; d4+4=5 ; d4+4=5 ; Saturday December 14th, 2019 7:10:53 AM
Rolth continues to sing his ragey fight song as he pounds the skeleton. In a calmer state of mind, he might worry more about the enemy necromancer big bad, but as it is, he has enough to worry about. He exults when Elyas brings down the fog, and continues to swing at the skelly.
(Inspire Courage and Rage continue) (Ignore the % rolls)
morning star to hit = 19, damage/type = 15hp B/P paw to hit =17 , damage/type = (6 - 5) = 1hp S paw to hit =22 , damage/type= (5 - 5) = 0hp S Bite to hit = 24, damage/type = 5hp B/S/P
Total = 21hp after DR
Effect Tracking: Inspire Courage 3/8 rounds used (active) Rage 4/15 rounds used (active) Spell Slots 1/3 used Shield Other 3 hours, +1 saves, HP damage halved Expeditious Retreat 18/50 rounds used Tin Foil Hat +1 saves vs enchantment for 24 hours
(edited to correct current HPs, which did not reflect Falco's healing of Rolth)
CDM Jerry [OOC post] Saturday December 14th, 2019 11:54:49 AM
Everyone is invited to the retirement party for the
Iron Dragons!
To be held on the Giggling Ghost board! Starting Monday, December 16 and continuing all week.
Please come help celebrate their incredible journey from level 1 through level 20. [June 29, 2009 - December 13, 2019]
There will be stories! Speeches! [yes we'll make them do this ::grin::] Questions and Answers Free imaginary food!
Feel free to head there now, but the festivities start on Monday.
-----
Then starting Saturday, December 21st, our Woldian Slowdown begins along with our YULETIDE CELEBRATIONS in the Giggling Ghost.
ACDM Rob is in charge of the festivities in the Giggling Ghost during the Yuletide Slowdown. He will send out an email sometime before the 21st explaining how the Giggling Ghost activities will work.
As a reminder, all requirements to post daily in your Career game are banished until Monday, January 6, 2020. A reminder to begin posting will come out the weekend before to remind you. During the Yuletide Slowdown: --no game may be in combat --no game may advance its story line in any significant way --posting is allowed, but not required by players or DMs --all games should be in a relatively safe location where those who desire may roleplay for fun
Everyone who wants to roleplay are encouraged to hang out and post as much as you like in the Giggling Ghost and participate in the activities happening there.