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Crimson Sunset - The Fall of Crimson pt2
Aftermath


DM Robert - "AAAAAAAAAAAAAAAHHHHHHHHHHHHHH!!!!" 
Monday September 2nd, 2019 8:59:38 PM

Bartomus looks over the scene his mind reeling. He interprets the message to mean that Crimson AND Peerimon took Briadoc. And there is another trap looming for the heroes.

Stock nearly blinded from tears of rage vows vengeance as he interprets the message to mean Crimson is Peerimon.

Dorbin plops down in a chair and Emily jumps in his lap and begins to want attention. He is just overcome with it all.

Zanderallen looses it. When he recovers and tells Micah he needs to cast the spell to question Rodrigo.

Micah is shocked and in somewhat of a state of shock. He tells the party what he determines from the wounds of the dead. He then sets down in a quiet spot and starts praying to prep a spell.

Stohp tries to keep it together and tries to keep the others going as well. She calls to Dorbin asking him if he has another locate object and would it work on finding something Briadoc would be carrying. (Probably not, he has not had time to study anything in detail that would be needed to really make the spell work.)

Sid see's the carnage of the headquaters and has a sudden cold knot in his stomach. He calls out that he is going to the Split Arrow to check on Ellie.

------

The party stands about waiting for Micah. You're pretty sure 99% that Rodrigo is going to be a willing subject so have your questions ready (4 I believe).
#1 Knowledge Local 15 (because knowing the laws falls under knowledge local).Highlight to display spoiler: {If you get some neutral parties, clerics, or guards, from nearby then they could stand as witness to the questioning of Rodrigo. Also this is a practice that is fairly common in crime and so it will count as death bed deposition.}

Anyone that follows up on the knowledge local above .... Diplomacy 15 Highlight to display spoiler: {To get people to come to the Headquarters and observe.}

Stohp picks up the Feather Token Sid threw at her. She wonders, should they use this to contact Sid if they learn anything. Or is there someone else they need to contact to get them here before Micah does his thing?
#2 Knowledge Local 15Highlight to display spoiler: {Lestrade or Micah's brother might be good ones to have on hand for the questioning.}
#3 Knowledge Local 20Highlight to display spoiler: {Lord Paragon Belkior might be another person that really needs to be summoned for this casting.}

Sid runs all the way home.. . . . . to find Emily cooking dinner. It's corned beef and cabbage. She is safe and unharmed. At least for now. She looks up at Sid when he bursts through the door a smile on her face is quickly replaced by a frown of worry as she looks at the expression on his face and the sadness in his eyes. "What's happened?" she asks.


Stock (JonM) HP: 85/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+3=14 ;
Tuesday September 3rd, 2019 10:52:26 AM

Stock begins busying himself with dragging the bodies out and respectfully tending to the dead. "OK Micah. Find out what happened here."

=====
Knowledge Local 14


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=23 ; d20+17=34 ; d20+17=31 ; d20=10 ;
Tuesday September 3rd, 2019 12:33:40 PM

Dorbin brightens up for a moment when the Locate Object is mentions, but then he says, "No, that won't work, I don't have anything of his memorized correctly enough."

He pets the cat and thinks, then says, "Stock, wait. Before we question Rodrigo, we should get some witnesses. We should call Lestrade or Micah's brother, or better yet, Lord Paragon Belkior."

OOC:
Knowledge, Local #1: 23
Diplomacy: 10
Knowledge, Local #2: 34
Knowledge, Local #3: 31

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=15 ; d20-1=15 ; d20-1=13 ; d20+7=12 ; d20+12=21 ;
Tuesday September 3rd, 2019 12:56:56 PM

Bartomus tried to stay focused on the situation they were confronted with. "We're going veto need witnesses, a few would be great, and if there's a cleric, heck even a trusted guard, that way we have evidence we can use."

He turned back and went to the door opening it, then peered out into the street. He was looking for anyone they could rely upon as a witness.

knowLoc 15, dip 15, know loc#2 12, did not make other rolls, perception 21 for witness look

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Tuesday September 3rd, 2019 4:31:59 PM


With eerie ease, Micah quickly settles into a deep meditative prayer state. Most of the Shields have heard him pray to Domi before, but not like this. The first few minutes pass as usual with the priest chanting the Twelve Principles of the Forge and other holy liturgy. Suddenly, his fists tighten, white and trembling. His voice becomes quiet, almost a whisper, prayers rapidly and inaudibly tumbling from his lips while his jaws clench, his words being forced through locked teeth. This continues for several minutes, his veins bulging along his neck as the tense conversation with his god continues.

Suddenly, Micah relaxes, his jaw unclenches and the words, though soft, come much more freely. He pauses to take a deep breath then, with an exhale, proclaims, [for those who speak celestial Highlight to display spoiler: {”Domi, grant us vengeance this day. Let your power run through us and end this Crimson’s reign of destruction. Ease Rodrigo’s passing and put a special word in for his soul.” }
Micah’s eyes pop open. He stands, shaking out the residual tension in his arms and legs and approaches Rodrigo’s lifeless form. When told of the suggestion to summon witnesses, he nods in agreement then pulls up a chair, placing it near the body, and waits for those who are called to arrive.

Once everyone is gathered and ready, he casts Speak with Dead.

Despite knowing that it is only Rodrigo’s organic memories and not his actual person, he cannot do this impersonally when he asks his first question, ”Dear Rodrigo, loyal friend. Come to us for a moment to answer our questions so that you may be avenged and this evil finally be stopped. I know you have a warrior’s eye for detail. What are the identities of everyone who attacked the headquarters during the attack that—”Micah blinks a few times, before continuing, “killed you.”

”As specifically and unambiguously as you can, tell us, who is Crimson?”

”Where are they going?{/b]

[b]”Why did they want Briadoc?



=========
Knowledge DCs too high to try untrained.
OOC: Rather than extend post days with deciding the questions, I went with these. Micah would have collectively developed these with everyone. If you see something terribly omitted, email the group before the next DM post.
To DMs: If Peerimon (old or young) is not Crimson and there is no mention of Peerimon in the first question, the third question will be: “Why did you write Peerimon?” The fourth will then be “Where are they going?”



Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+1=15 ; d20+17=30 ;
Tuesday September 3rd, 2019 4:50:23 PM

"I'll go get the appropriate witnesses. Wait till we're back before you cast your spell Micah." Zander heads out onto the street gathering a list in his mind of guards, clerics, and respected citizens who would be considered both neutral and whose word would stand in a court of law. He gathers a significant number of as many people he can find who are willing and he thinks would be hard to coerce out of giving testimony. Almost unconsciously his glamoured armor has changed to the appearance of a somber black tunic. His explanations are brief but moving and heartfelt as he gathers his cloud of witnesses.
-------------------------------------
Know:local 15
Diplomacy: 30



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday September 3rd, 2019 7:15:22 PM

With others realizing the need for witnesses and still others running off to find them Stohp has nothing productive to do but sit and wait. She does so, though she can't seem to stop herself from fidgeting restlessly during the wait. She wonders if it's possible to get the deceased raised; a long shot, but she's definitely going to try it.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d4=3 ;
Tuesday September 3rd, 2019 7:49:39 PM

He grabs her and holds her a long time, kisses her and clears his throat. "Ellie, something bad happened at HQ. I've got to get back. I... you need to go to the ghost or the toad just for tonight." He goes and gets her bugout back and comes back through, handing her her bow and dagger. "I know you can handle yourself, but these are tough ones and well connected. I just want to make sure you have backup, but this is a code 'run' like we talked about." As he gets her out of the house, she would've taken care of the fire, he quickly fills her in on what happened today as they go to the Toad or the Ghost, whichever is closest.


DM MikeK - Speak with the dead 
Tuesday September 3rd, 2019 8:59:24 PM

Zanderallen, glamored in a somber black tunic, heads out to find neutral witnesses. Both Bartomus and Dorbin call out suggestions as he leaves.

Stock and Stohp work to keep themselves busy.

Micah prays.

Sid is relieved to find Ellie safe, and then quickly hustles her to the Giggling Ghost.
A large tavern, usually full of Woldian heroes, and with an innkeeper who displays a remarkable tendency to find more, is just what Ellie needs.

Zanderallen, meanwhile, retrieves Sgt Lestrade, and is heading back. The good sargeant has convinced him that Micah’s brother doesn’t qualify as a “neutral party.”
On a hunch, the paladin ducks into the Giggling Ghost, looking for another who would qualify.

As Sid has just left, Happy already knows why Zanderallen is there, and meets him, practically dragging along a muscular human in his late thirties with a blond, flat top haircut and hard, blue eyes. The upright hammer emblazoned on the man’s armor (some kind of woven grass), the mace at his side, and the shield-shaped bone earring in his left ear, signal to Zanderallen that this is just the kind of witness he’s looking for.

Witnesses in tow, Zanderallen hustles back to Shield HQ.

When the arrive, everyone assembles, and Micah begins his casting.
”Dear Rodrigo, loyal friend. Come to us for a moment to answer our questions so that you may be avenged and this evil finally be stopped. I know you have a warrior’s eye for detail. What are the identities of everyone who attacked the headquarters during the attack that—”Micah blinks a few times, before continuing, “killed you.”

The dead man’s mouth opens, and whispers.
Lord Peerimon and an Ogre Mage
Knowledge Arcana OR Planes DC 18 Highlight to display spoiler: {An evil spirit come to the Material Plane and clad in living flesh, usually a large blue ogre}

”As specifically and unambiguously as you can, tell us, who is Crimson?”
Lord Peerimon

”Where are they going?"
Rodrigo’s mouth closes, opens, closes, and opens again.
Don’t know

”Why did they want Briadoc?"
Again, the confusion.
Don’t know

Sgt Lestrade is the first to speak.
“Lord Peerimon is Crimson?!?” he breathes, aghast. “By the gods….”


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday September 3rd, 2019 11:34:41 PM

"Gods may help, but until they do, we need to figure out how best to proceed against one of the peers of the Float," Bartomus said as he looked from the body to the Sergeant. Looking at the other Shields, he continued. "We can't go running into where ever Peerimon is holed up and hoping it will be easy. If the sergeant here could get some help, maybe the Paragon could help us, but not sure that that will be in the best interest for Briadoc."

He rubbed his forehead and looked about. "Is there any way, any way at all that we could lure him back to us? Some place of our own choosing?"

Stock (JonM) HP: 85/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Wednesday September 4th, 2019 10:31:08 AM

Stock is listening to what Bartomus is saying but only repeats with certainty, "I'm going to kill Peerimon."

"It might be hard to lure him out. He's not a fool and knows he's stirred us up. In fact, he's more likely to be on the run with Briardoc to keep away from us. He also didn't leave any obvious clues so it's unlikely he's trying to use Briardoc as bait for another ambush for us."

"Do we know who next of kin are for Rod, Sean and Thomas?"

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday September 4th, 2019 12:02:41 PM

As Micah's spell gives Rodrigo's soul the ability to provide one last service to the Shields Zander burns with anger. Hearing the final conclusion confession Zander turns to his witnesses, "You have now bore witness to the confession of a murdered man. I hereby accuse Lord Peerimon of murder, extortion, and conspiracy to assassinate a licensed adventuring party of the Float. Silver Shields, gather your strength. Lord Peerimon knows we survived his ambush but he may not know we have identified him. I vote we don't give him any time to figure it out. Stock, you think you've got some more door busting left in you? Dorbin, Micah, Bartomus you think you have enough left in reserve to bring Lord Peerimon to justice today? Sid, Stohp any reason to not march to his mansion right now?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=31 ;
Wednesday September 4th, 2019 2:10:14 PM

Dorbin sits in the chair with his cat. He watches as the others move quickly, bringing people in and speaking with the dead. When Zander takes action, Dorbin just stares. He mumbles, "Everything is going so fast. We have witnesses, won't the guard just take him in now?"

OOC:
Knowledge, local: 31 to determine what is likely to happen with the Float justice system with such a high-ranking person being accused in such a manner

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Wednesday September 4th, 2019 3:47:35 PM


As the spell ends with the last question, Micah collapses in his chair, nearly falling out of it, as he lets the pent up tension in his body release. Not yet ready to address the deeply suppressed grief, he stoically listens to the others while slowly coming to his feet.

After a pause, he bows to the unidentified witness, "I apologize for the lack of social amenities. We are a bit preoccupied and still worried about our friend who was abducted. I am Brother Micah Smith, priest of Domi and member of the Silver Shields. Thank you for bearing witness today."



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday September 4th, 2019 6:49:59 PM

"Can we get a warrant for his search and arrest quickly? If we go in, we need to make sure everything is above board legally or he'll wriggle out in the courts. We also can't risk tipping off his spy's in the guard; we know he has some."

she turns towards the Sargent. "This is your area of expertise. We have to move as quickly as possible; he may not even be at his estate, but it's the first place to check and we have to confirm he's gone before we start combing every place he owns in town. Can we get him bared from leaving the city so he can't flee before we track him down?"

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday September 4th, 2019 7:21:14 PM

Tears creep at Sid's eyes as he looks at Rod and the two young men who had short, but extremely bright lives before them. "I'm with you Z, but Stohp's right, we run into his traps when we know that he can't wiggle out of it. But by Wardd's dagger and Ffloyd's hammer this is the last time."

DM MikeK - How do we kill a fellow like Peerimon? 
Wednesday September 4th, 2019 9:23:12 PM

The truth is revealed. Lord Peerimon is Crimson, author of many of the Shields’ woes. Which now includes the lives of Rodrigo, Sean, and Thomas.

The key question is, what to do next.
OK, actually, Stock has given the party’s thoughts on that one...kill Peerimon.

The real key question is, how to go about doing that.

Bartomus and Stock wonder how tight the man is holed up, and what traps and such might lay in wait.

Zanderallen favors leaving for the man’s mansion now, before he’s had more time to prepare.

Dorbin, Stohp and Sid ask about the guards. The young conjurer knows the confession of Rodrigo is admissible evidence. It should also be sufficient for a writ of arrest.

Sgt Lestrade still looks stricken.
“Arrest a Lord….yes, it can be done. But,” he looks at the group. “I must go through my superiors first. And they will likely go through theirs. Ultimately, one of the other Council Members will have to approve, before the Guard can take official action. It is likely to be several hours before I can act.”

“Also, as I am here as a neutral witness, I cannot direct you to capture the Lord.”

The Sergeant gives Zanderallen a significant look.
“Should you secure another Lord’s permission, you would be within your right….or….should some enterprising group of people take it upon themselves to bring a fugitive to justice without my knowledge, well, there’s only so much of the city I can protect at one time.”

Micah thanks the stranger.
The man replies, in common, but both with odd accent and idioms.
“Many Shadows, Micah. I am Trellus of IronHolme, also priest of Domi. May his hands weave your pattern to cut this whitefaced treadle’s threads.”

Sgt Lestrade interjects.
“This man and I need to leave. The sooner I start, the sooner the Guard can move."

He hustles Trellus out the door.


Stock (JonM) HP: 85/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 6/22 
Thursday September 5th, 2019 10:45:51 AM

"Look...you guys may be more measured in your response than me but I really don't see the trouble here. Just find him and knock some heads. I do feel duty bound to share that my strength is not endless, nor do I believe any of yours is. We must be certain that we have enough left to take Peerimon..."

Almost offhandedly he says, "I also have a score to settle with that flying blue giant that got away...I guess I do hold grudges..."

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday September 5th, 2019 11:45:27 AM

As the discussions turn towards an immediate attack on Perrimon, Dorbin mumbles, "That warehouse fight did indeed take a substantial portion of my magic. I have little left that I can effectively contribute, but I will do what I can."

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Thursday September 5th, 2019 4:19:39 PM

Zanderallen pauses to think momentarily then comes up with an idea, "How about this. Let's go up to the upper levels and pay Lord Belkior a visit. He is a ranking member of the council. We can get authorization to take Lord Peerimon from him, that way our actions have full legal weight. That also gives us time to decide our immediate course of action and gets us closer to his estate if we decide to knock in his front door."

"Let's take a vote. Who is in favor of immediately storming the Peerimon estate? And who is in favor of waiting for the guard to prepare?"

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Thursday September 5th, 2019 5:09:27 PM


"This should not be decided by vote," Micah responds. We should all agree one way of the other. Like Dorbin, I, too, have depleted most of my magical energy. However, we already know there is a mole in the guards. I doubt we can rely on them. I support approaching Lord Belkior.

"A tactical concern i have is dealing with this blue creature. Unless we can engage him from afar or in the air, he can harass us at will. Is there any place we can quickly obtain flying magic? If only I had more faith to draw upon, I have access to a spell called air walk but could not draw upon it until the morrow. I think we should try to purchase scrolls, spell casting, or potions along the way."



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday September 5th, 2019 7:07:57 PM

Stohp shakes her head. Yes, we're drained and tired, but so are Crimson's hired muscle. That blue fellow used a lot of magic and is probably just as drained as us. We can't give him the 8 hours headstart it would take to rest and recover, he could hire a small army of mercenaries or escape down any number of ways by then. A quick trip to Belkior is fine as long as we don't dawdle and move quickly."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Thursday September 5th, 2019 7:57:35 PM

"Ok, it sounds like we need to go talk to Lord Belkior and[i/] get some scrolls on the way. [i]If we can get his permission then we can just go after Crimson. We can get scrolls on the way up right?" Sid looks at Dorbin and Micah. "But Micah's right, there is no vote, either we get scrolls and hit up Lord Belkior or we wait, though we probably should still have extra spell scrolls."

Bartomus (DM MikeK pasting in Rod's email) 
Thursday September 5th, 2019 9:08:34 PM

I don't like thes idea of just rushing in there, Bartomus started to answer. He shook his head and continued on."But, we can't let his lordship fortify his position either. Could we send word to others in the Float about those canisters or casks, as those being distributed by Peerimon and a way he could ignite the Float? Then that may pull any supporters away from his loyalists and make it easier for us to have a moral high ground in the assault we have to make."

DM MikeK - Do we have a plan? 
Thursday September 5th, 2019 9:10:57 PM

The depletion of spells and equipment is of some concern.

Even Stock is forced to admit the last fight took a bit out of him.

Zanderallen proposes going to Lord Belkior.

Bartomus offers spreading word of Peerimon's plans to weaken his support.

Micah and Stohp seems to be in agreement with that much of the plan, as well as Sid. Both Micah and Sid think maybe picking up a scroll or two along the way would also be a good idea.

There is a Catacombs entrance nearby. Only Wardd knows how fast the service will be.


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=25 ;
Friday September 6th, 2019 10:23:56 AM

"We need a few runners, someone who can get info to Pepper for example about Peerimon, Crimson, and the protection racket. Also, that maybe some of those casks could be fire sources. We could have them run to a few of the merchants as well. We could get Pepper to get out the news too right, I mean she's a journalist and all. This rumor will spread quickly, and we can start working our way to Belkior."

He went to the door and again looked about outside. [i[Anyone, really, any youngling would work,[/i] he thought to himself. He yelled out to those passing by on the streets outside. "Hey, hey, I need three younglings who can speak clearly, run fast, and know how to spread news - willing to pay ya good coin to help us Shields."

[i]Thanks for the post - my phone removes the submit button in longer posts. It's weird. Perception 25 to find some kids/teens - think Newsies meets Ebenezer wanting to buy that goose.[i/]

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday September 6th, 2019 2:17:17 PM

Pushing everyone towards the temple of Alemi Zanderallen has a thought, "What do you think the chances are we could find a cleric of Alemi at the high temple who could cast Air Walk on one of two of us? It lasts for a couple hour which should last to get to the Peerimon estate. Stock, Micah, and/or myself with air walking should be able to handle the creature. Is anyone opposed to going to the estate if we can procure a source of magical flight? Speak truly, if anyone doesn't feel like they are up for further fighting we will rest and pursue him with the full strength of the guard in the morning."

Stock (JonM) HP: 85/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6; Rage: 6/22 
Friday September 6th, 2019 3:20:46 PM

Stock scoffs at the possibility that he may run out of stamina. "Let me walk on air. That sounds fun. Good idea on finding a cleric to cast the spell. Hopefully they know it."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Friday September 6th, 2019 5:36:55 PM


Micah smiles at Bart's plan. He nudges Zanderallen, "Looks like Bart is reactivating your irregulars.

While they make their trip, he keeps his eyes open for any of the young ruffians, Sean and Thomas used to run with thinking not only should they be told of what happened to their friends, they may also be willing to help get the word out as well.



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+17=19 ;
Friday September 6th, 2019 5:55:46 PM

Dorbin moves sluggishly towards the door. He is ready to go, but the weight of the deaths is clearly showing on him.

OOC:
Knowledge, Local: 19 to know about where to find someone to cast the air walk spell (so they don't have to run from one temple to another trying to find the right guy).

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday September 7th, 2019 11:37:40 AM

Stohp is ready to go and will lead the way when everyone else is ready.

Sid (Subbed by JonM) 
Saturday September 7th, 2019 10:03:59 PM

"I'm good with heading out now...I just think we are being silly if we think it is best to do it without grabbing some scrolls or something.

Bart - Do you have much magic left today? I always love it when you go elemental..."


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Saturday September 7th, 2019 10:38:52 PM

"Could use a bit of a rest or something, Sid, cause um," Bart rubbed his chin and shrugged, [b]"we got hit pretty hard there at that warehouse."

DM MikeK - Reactivating the irregulars 
Sunday September 8th, 2019 6:32:29 PM

Bartomus offers up the idea of contacting Pepper to get the story out about Peerimon. He then calls out for some kids who’d like money.
Not surprisingly, several volunteers appear in front of taur, ready to go.

Zanderallen starts the group moving toward the Temple of Alemi, and opines that maybe someone there could Airwalk the group to Peerimon’s mansion.

Stohp, Stock, and Sid move along, eagerly looking forward to showdown.

Dorbin and Bart are less enthusiastic. They still want to rest.

Micah keeps his eyes peeled for any of the young ruffians Sean and Thomas used to run with. There is quite a bit of commotion in the street already, but he doesn’t see one on the way.

Whether it’s Lestrade, or some of the kids Bart enlisted, or someone from the Giggling Ghost who overheard Zanderallen’s gathering of witnesses, word apparently has gotten out.

As the Shields jog up the street, a small cloud settles down some distance in front of them. As the group gets closer, the cloud solidifies into a halfling in dazzling white.

“You’ve been busy,” Lord Paragon Belkior notes sardonically.
Then, all business.
“Everyone hold still. When you change, just think ‘Go Fast’, and then follow me.”

The halfling casts a spell, and touches each of the Shields.
Everyone finds themselves feeling very light, and floating in the air.
The vaporous form of Lord Paragon Belkior streaks away.
With a thought of ‘Go Fast’, the team finds themselves in pursuit, tearing through the streets and levels of the Float at breakneck speed.

In mere minutes, everyone is at the door to Peerimon/Crimson’s mansion.

The Paragon must have dropped the spell, because everyone is their solid selves again.

The mansion is dark, and silent.

“Peerimon!” Belkior bellows, much louder than one would expect from a person that size. “Come out!”

Nothing happens.

The Paragon turns to the Shields.
“No surprise there. So, how are you at locked doors?”


Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Monday September 9th, 2019 10:00:41 AM

"Well. In my experience there's usually two solutions to locked doors. Sid can usually help with the primary method, while I stand by as a backup."

He looks at the door and his face splits into a determined grin. "Sid, please fail at opening this door so I can knock it down."


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday September 9th, 2019 11:14:22 AM

Dorbin smiles and enjoys the magical speed to the house. When they arrive, he looks over the house and steps aside to let Sid attempt the door.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Monday September 9th, 2019 1:12:08 PM


Micah breathes deeply several times to process what is happening. He grins broadly with Stock's mention of his preferred mode of entry. Secretly desiring that Sid's approach might fail and provide the opportunity for some reckless destruction, he whispers to the dwarf, "If your option comes up, pause a moment to let me give you a boost.

=======
If needed, Micah will provide a +4 enhancement bonus (net of +3 additional) to Stock's strength check using his strength surge domain power.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Monday September 9th, 2019 3:58:10 PM

"What a cool way to travel," Bartomus exclaimed when they had settled back on hard flooring in front of the dark mansion. He looked at the Paragon with a smile, "really like flying about, that was so different from me trying to be a windsprite."

He looked over the shoulder of the other Shields by the door and snickered at the comments about wanting Sid to fail. "Not that you have any pressure Sid, I mean everyone here is just waiting on you, and oh hey there's a Paragon and peer of the Float waiting too."

Bartomus made sure his tone was one of a friendly jest, as it appeared that everyone wanted to take out some of their growing frustrations. "It's dark though, and that may mean a trap, or Peerimon has another place he went to hide out - an evil lair on the Float?"

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday September 9th, 2019 4:35:29 PM

Zanderallen is somewhat surprised at the sudden appearance of the Paragon Lord but has little time to voice any questions before finding himself at the Peerimon Estate. As the others prepare to gain entrance he turns to Lord Belkior and bows, "Greetings, my lord. I will take your invitation to open the door as permission for the Silver Shields to pursue justice against Lord Peerimon, or should I say Lord Crimson the Second?" Zander says the second with a certain emphasis, his anger against Peerimon only slightly abated by Belkior's calming aura.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday September 9th, 2019 6:55:04 PM

"If he's not here we'll need to locate him quickly. Any ideas lord?"

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=31 ; d20+17=32 ; d20+17=34 ;
Monday September 9th, 2019 7:35:43 PM

"Ah, thank you Lady and Gentlemen, I do enjoy a bit of honest work." Sid screws his face up as he theatrically looks at the lock (Detect traps) and disables any traps he finds and works on the locks.

With a flourish, assume DC<30, Sid opens the door and steps out of the way so that Stock can bum rush anyone/thing in his way. "Why waste such perfectly good muscle on something so mundane?"

**If he can't get it open then he obviously doesn't**

===============================================================================

Perception(Detect Traps): 31
Disable Device: 32
Disable Device: 34

DM MikeK - But does Stock get to knock it down? 
Monday September 9th, 2019 8:02:20 PM

Sid inspects the front door.
Stock prepares to blast it open.
Micah offers Stock some help should that become necessary.

Zanderallen asks Lord Belkior for offical permission to pursue justice against Lord Peerimon.
“Absolutely,” the halfling replies with determination. “From what I’ve heard, this man has quite a bit to answer for.”

Stohp asks about ideas should Peerimon not be in the mansion.
Belkior purses his lips, and considers.
“I don’t know,” he admits. “Hopefully, we’d find something inside that would help us with that.”

Sid finds no traps on the front door. He also finds it is bolted from the inside. Picking the lock isn’t an option.

There are, however, two large, shuttered windows on either side of the door. The shutters are locked with a convenient, standard, keyhole.

Should the group decide to go with the front door, Stock (or whoever) will need a STR check DC 25 to blast it open.

Should the group decide to go through the window, Disable Device DC 30 will get the lock open. And Sid’s last roll will count, meaning its a done deal.

Unless you really feel like destroying something.


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday September 10th, 2019 1:57:57 AM

Stohp squeezes through the window and opens the door for the rest. "If you really want to break it you can do it on the way out." she tells Stock.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+8=27 ;
Tuesday September 10th, 2019 11:42:37 AM

As the door opens, Dorbin slips inside and steps to the side. He looks around for anything moving (perception: 27).

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+13=31 ;
Tuesday September 10th, 2019 12:19:46 PM

"...bolted from the inside...pfft." Still he waits for the door to be opened from the inside via the window and quickly enters. "Eyes open, everybody. Dorbin/Micah/Z - you guys may need some light in here to see."

==========
Perception 31 - Does Stock see anything in the entry area or hear anything in the house as he enters?

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=17 ;
Tuesday September 10th, 2019 2:36:15 PM

"So, I realize we don't want trigger things, but shouldn't we like say we are on behalf of someone Bartomus nodded back at the Paragon as he stepped into the house. "You know like, come quietly and we can avoid any damage to the finery."

perception 17

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+17=26 ; d20+5=11 ;
Tuesday September 10th, 2019 4:38:38 PM

Zanderallen bows once more to Peerimon as he gives official sanction for the Shields to take Peerimon and waits for his fellow party members to open passage into the building, "That's a great idea Bart. I really doubt he is unaware of our entry if he is here. It's time to knock loudly." Stepping into the doorway, weapons drawn he looks around and announces in a loud level voice, "Peerimon, the Silver Shields demand justice for the murder of Rodrigo, Sean, and Thomas. Show yourself you craven piece of filth. Any others here surrender and no harm will come to you." He listens for any response to his words.
--------------------
Diplomacy 26
Perception 11

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Tuesday September 10th, 2019 5:12:30 PM


As they enter, Micah draws his mace, not for protection, but for the light it provides. He then calls upon other senses to check for magical auras.

"Craven piece of filth... Not bad," he adds with a nod and a glance at the paladin.

=======
Mace has continual flame cast on it.
Detect Magic
Original duration of enlarge person was 80 minutes. Is that still in effect for Micah and Zanderallen?

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=24 ; d20+12=21 ;
Tuesday September 10th, 2019 7:32:59 PM

As Sid opens the door he begins to look around. "I understand that I didn't know him as well as you, but I think K would be proud," he says to Z.

"Now to work," he says as he turns around and scans the inside of the Mansion and moves forward.

===================================================================

Perception: 24
Perception(if I need a seperate one for traps): 21

DM MikeK - Now to Work 
Tuesday September 10th, 2019 7:55:43 PM

The Shields decide to take the window.
Sid pops the lock, and Stohp squeezes her taur self through the large window, and then walks around in the entryway, and unbars the door.

The rest of the Shields, followed by Lord Belkior enter.

The mansion is dark and quiet. Nothing moves.

At Bart’s suggestion, Zanderallen announces the group, and its intentions, and its opinion of the home’s occupant into the open space. His words are met by approval from the team, and continued silence from the house.

As Sid puts it, "Now to work”.

Moving through the mansion, the group searches carefully. The place is elegantly furnished in the finest decor available on the continent. Tables, chairs, fixtures, draperies, tapestries - all expensive, and, one must admit, tasteful.

There is no one in the house.

It is on the second floor that Dorbin and Stock both spot the secret door in one hallway that Sid has missed.

Opening the door reveals a study - mahogany desk, chair, everburning torches ensconced in the walls, and floor to ceiling bookshelves filled with journals, letters, scrolls, and maps. Most everything is written in the same scratchy handwriting, possibly some kind of shorthand.

If it can be deciphered, there’s no telling what might be written here.

[Linguistics DC 25 to make it all out. Don’t forget Aid Another rolls]


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)   d20+13=17 ;
Wednesday September 11th, 2019 3:05:11 AM

Stohp stops searching wherever she's at when she hears of the secret room and heads over to try to decode whatever is going on. She has a little trouble at first (17 linguistics)

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20=5 ; d20+13=31 ;
Wednesday September 11th, 2019 9:32:10 AM

Stock takes a look at the writing and does not recognize it. "Well it's not Dwarvish writing." He then begins examining the fixtures in the room - the torches, the desk, etc. looking for other secret doors and entrances.

=====
Not even sure if you can aid Linguistics untrained...failed anyway.
Perception 31 inspecting the room


Micah (John) HP: 52/52 AC: 23/11/23 CMD:16  d20+1=8 ;
Wednesday September 11th, 2019 10:03:53 AM

[b]"If it is not code, I may be able to read this with a little help from Domi," says Micah before setting the mace down on the table to begin casting comprehend languages.

=========
Comprehend languages duration: 80 minutes
If coded, Linguistics 8 does not aid.


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+1=9 ; d20+12=26 ;
Wednesday September 11th, 2019 10:25:26 AM

He wandered about and looked at the various furnishing with an interest in their design and making. As the group made its way up to the second floor, he no longer whistled at some new, remarkable item be it a decoration on the wall or carving on table. He followed others into the secret office and glanced at the shelves and the writing. "Anyone able to understand this? Looks like someone inked the feet of a bug and let it wander about the place."

He pulled out one of the scrolls, glanced down at it and the pushed it back into place. He moved over to what looked like maps and tried to find anything that looked familiar.

linguistics 9 untrained; perception looking at the map collection - 26

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15]  d20+20=21 ;
Wednesday September 11th, 2019 11:19:11 AM

Dorbin looks over the papers and says, "I should know this, but there's something I'm not seeing here..."

OOC:
Ah, great time to roll a one! Linguistics: d20+20=21!

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday September 11th, 2019 6:02:50 PM

Zanderallen resists the urge to take out his anger upon Peerimon's belongings. When his companions find the secret room he stays out to keep out of the way of those actually skilled in deciphering text.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+12=18 ; d20+12=32 ;
Wednesday September 11th, 2019 6:36:33 PM

Sid looks at the ever burning scones and says, "Dips, I call dips on the scones." Walking over he peers at the writing with the other shields, squints, wipes his eyes and says, "Oh!" And begins translating the writing.

=============================================================

Linguistics: 18

HERO POINT(Because I need this right now)

Linguistics: 32

DM MikeK - Oh this is interesting 
Wednesday September 11th, 2019 8:27:01 PM

Dorbin stumbles on deciphering the writings, but Sid figures it out (turn about is fair play, what with who found the secret door and all)

Sid shows Dorbin and Stohp the pattern, and the three commence working their way through stacks of documents. The writings reveal quite a bit.

1- Crimson/Peerimon has always known his father was ‘Lord Diamond’ and blames the former Crimson Shields of Hope for his father’s death, the family’s dishonor, and downturn in fortune. He also blames the City Council/leaders of the Float. His father was a man of vision and his vision would have kept the Float out of economic hardship. The Council was too wishy-washy to stand up and take the bold steps.

2- The man had a lot of plans, and the older Shields are familiar with a lot of them:
- An attempt to take over the gambling racket by propping up a wanna-be named Shredds
- An attempt to install a new religious order - The Hands of Love, and use it to take control of the Fence Level.
- An ongoing plan to rig the election of the Undercrat by installing his own people into the Undercity, and then taking over as the Undercrat himself, and then holding the rest of the Float hostage
Multiple forays into using the plants of the Crying Woods to brainwash and/or subdue the Float. One attempt went awry, resulting in a zombie like plague on the Trash Level. Another was disrupted during the destruction of the Hands of Love. A third attempt was made off-site within the Crying Woods itself. This was also thwarted.
- Exploiting the Lizard Folk village and establishing a monopoly on trade. Again thwarted.
- A whisper campaign against the Beastfolk to divert attention away from a plan to monopolize the labor force.

3- He has been in communication with a group of Sahuagin, and formed an alliance with them. He has recently given them an orb of sea dragon control as well as a ceremonial dagger they requested. They have recently taken over the merfolk city below, but have been having trouble with their ‘slaves’ and the seaweed crops have faltered.
A- He thinks that the halfling Briadoc could clear that up as he is an expert botanist.
B- He is quite prepared to deliver the halfing and knows where he’s being kept.
C- Going to the Sahuagin is also his back up plan if he gets found out. They have indicated they are planning something major to reclaim dominance of the lake. Crimson feels that if he can’t control the Float and run it the way it ought to be run, then he’s fine with it being destroyed.
D- There are maps to the merfolk city.

4- He has hired some assassins to take care of the Shields.

5- There is a list of other person’s in the control of Crimson, or Lord Peerimon, depending on what level of cooperation he needs. None of the people on the list are people you know or have met.

Sense Motive DC 20: Highlight to display spoiler: { As it’s evident he’s been found out. He’s probably gone underwater to join the Sahuagin in whatever plan they have to destroy the Float. }


Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20=3 ;
Thursday September 12th, 2019 10:19:20 AM

"Ok. I'm not saying I'm afraid of being underwater. But...we have to go to an underwater city? I mean does it show any other options to intercept him and Briardoc before they go below?...at any rate, I'm liking Peerimon less and less. Somebody needs to punch him in the mouth. I mean, everybody has a plan until they get punched in the mouth and this guy is no different."

"So if we are going underwater, how do we breathe? is it all magic? Do you guys know of any magic equipment we can use so the magic doesn't run out at a bad time?"

=========
That roll was supposed to be Sense Motive +6 so total roll was 9 vs DC20
Is it common knowledge that there is a Sahuagin city below? Is it right below the Float? I don't think I ever knew this bit of lore.


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday September 12th, 2019 12:26:27 PM

Dorbin slaps himself in the head when Sid points out the cipher to decode the writings. He nods and then quickly helps with the translations.

As he reads and interprets, he wonders out loud, "Assassins? I wonder if we've dealt with them, or of there are still others who are trying to kill us. And if there are, will they continue now that he's gone from the Float?

"Sahaugin? I don't like them.

"Underwater city? Oh my."

When Stock asks about traveling, Dorbin says, "There are spells that can allow one to breathe underwater, but I don't know them. I am sure I could find some scrolls, but yes, the spells ending while wandering an underground city could be bad. There are magical items, but they can be quite costly."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16  d20+18=35 ;
Thursday September 12th, 2019 3:00:01 PM


Micah gravely listens as the others interpret the writings. At several times during the narration he looks at Stohp, Zanderallen, Stock, and the others in shared recognition of the part they collectively played in thwarting most of those.

When mention of the whisper campaign against the beastfolk is made, he mutters aloud, "Well, he did get us there." He turns to Lord Pelkior, "At least we know the labor issue has been engineered which makes it easier to deal with."

"It appears Peerimon has evaded us for now. I am sure he and Briadoc are well underwater, literally, by now." Glancing at the maps, he thoughtfully pulls out his gift from the lizardfolk and asks, "who else has one of these? It allows the wearer to breath underwater. Also, given rest and prayer, i can cast water breathing on some of those who need it."

========
Item is called Necklace of adaptation
Water breathing is a third level cleric (and wizard spell). Cast at 8th level the duration is 16 hours. we have a rod of extend spell (three uses/day) which would make that 32 hours, meaning we could cast it the day before on up to three people.

Sense Motive 35

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=15 ;
Thursday September 12th, 2019 5:06:07 PM

Zanderallen calms somewhat by the time the papers are translated but he has to resist the urge to start destroying portraits of Peerimon in the mansion several times. "The assassins would be those we encountered in the warehouse, Dorbin. The Ogre mage is still out there somewhere but unless Peerimon is keeping him on the payroll will probably depart. Micah, I believe everyone currently in the Shields was given such a necklace by the lizardfolk. I keep mine in my room. Looks like it's going to take some more work to give Peerimon the punch he so rightfully deserves."
------------
Sense Motive 15

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday September 12th, 2019 6:52:08 PM

Stohp tries to remember is she has such as necklace and where it is (tired, can't remember).

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+8=20 ; d20+16=29 ;
Thursday September 12th, 2019 8:15:21 PM

"Wardd's Pick! An Underwater City," Sid looks around, "Can we go guys? Should we use tridents and nets? Can anyone swim? Oh, how much would a necklace or ring of waterbreathing be?"

Sid's excitement blosooms as he natters on a bit, but his mind starts churning on the idea of an underwater city underneath the float

================================================
((Ok, not sure which you would prefer))

Knowledge(History): 20
Knowledge(Local): 29

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Friday September 13th, 2019 10:44:06 AM

"Oh...that necklace from the lizards...." He digs through his pack for a minute. "This one! I thought it was just some fairly mediocre jewelry art. Good to know I can breathe underwater with it."

"What do you know about these Sahuagin, Belkior?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday September 13th, 2019 12:53:35 PM

Dorbin glances towards the window when Zander mentions the blue thing. He says, "You never know how seriously those assassins take their jobs. Clearly we need to be careful."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Friday September 13th, 2019 4:20:11 PM


"good point," agrees Micah renewing his casting of detect magic to look for magic auras.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Friday September 13th, 2019 9:48:02 PM

Sid's face drops a moment, "I have Ellie at the Ghost for the time being. Do we need to get anyone else to safety while we're at it? Or warn anyone? I know we don't have much time, but if we need to say, make sure Ms. Potts is safe," Sid says looking at Bart, "or any other family, we should do it now."

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+7=13 ;
Saturday September 14th, 2019 4:19:37 AM

Wait, what underwater City? Who are these Sahaugin? Bartomus looked confused as the talk focused on an underwater City and a population in the lake surrounding the Float. He looked at the others with a bewildered expression. "We're going under water, like actually into the Lake?"

[i]Know Local - 13; as he's only been on the float for a couple of years...[/b]

Going Under


DM MikeK - We're going under water? 
Saturday September 14th, 2019 9:30:02 AM

The Shields are forced to admit that Peerimon has most likely escaped to this Merfolk City with some new-found allies, the Sahuagin.

Stock bluntly asks Lord Paragon Belkior what he knows about them. The halfling chuckles pleasantly, and gives the dwarf a grin.
“All business. I like you. As far as the Sahuagin, we know they are there, but haven’t had formal contact. A couple of adventuring parties have gone under the Float in years past to check them and the merfolk out. Neither wanted anything to do with us. I, uh, can confirm the location of the Merfolk City is where that map says it is.”

There is some concern with securing the equipment needed for an underwater expedition.
Micah points out that each of the group were given Necklaces of Adaption by the Lizard Folk.
[DM Note - If you have them on your sheet, you have them. Otherwise, you don’t]

Dorbin frets over the cost of more gear.

Lord Belkior clears his throat. “I know a guy. Go see Syrdeth Redbow. Let him know I said he would lend you what he has.”

Thoughts turn to the Sahuagin and this underwater city. Based on what’s been read here, and Belkior’s assistance, it’s evident these are two different things.
The underwater city is home to a population of Merfolk. It is not directly under the Float, but very near the middle of the Lake, which is tens of miles away.

Sahauagin - Knowledge (Arcana, Dungeoneering, or Nature) DC12 Highlight to display spoiler: {
This scaly humanoid has a long, fish-like tail. Its arms and legs end in webbed claws, and its piscine head features a toothy maw.
Warlike and proud, the sahuagin rarely ally with others, and view most other aquatic races such as the aboleths, the merfolk, and their ilk as competitors. The only creatures they seem to respect and adore apart from their own kind are sharks, for in these relentless predators the sahuagin see much of themselves. A sahuagin stands 7 feet tall and weighs about 250 pounds.
They can speak with sharks.
They fight with weapons - typically crossbows and tridents
They can have classses - fighter and barbarian are most common.
They have blindsense and darkvision.
}

Thought then turn to the possibility of more assassins.
Micah renews his Detect Magic, and again, Lord Paragon Belkior’s aura is nearly overwhelming. Everything on him radiates very strongly.

The more they discuss this line of thinking, the less concerned the group becomes.
Peerimon has obviously left, taking whatever people, and whatever cash, with him. The group at the warehouse is gone, and the ogre mage is unlikely to hold grudges.
So, family and friends should be safe.
DM Says - No need to worry further about that.

There is the sound of several sets of armored, running feet approaching, within moments, a group of City Guardsmen appear at the door. The lead Guardsman steps in, looking over the group while speaking.
“HALT and drop your weapons! In the name of the City, I command you to….eep

It’s about this point when the man’s eyes fall upon the all-white halfling standing to one side.

Lord Paragon Belkior smiles. “Thank you, Captain. But, I have this end covered. Please secure the outside doors, and let no one else in or out.”

The Guardsman gulps, nods, salutes, gathers his squad, and leaves.

Belkior turns to Zanderallen.
"Time to make this official."

“Silver Shields,” he intones formally, “you are requested to go to this city, retrieve the fugitive Lord Peerimon, and bring him back to the Council for trial and judgement.”

The halfling turns his gaze on Stock.

“Alive”


Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Saturday September 14th, 2019 4:22:27 PM

Zanderallen looks at the guards and smiles as they notice who else is present with the shields.
He acknowledges Belkiors commission. "We will hunt him down and bring to justice, alive if at all possible."

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+7=26 ;
Monday September 16th, 2019 9:43:55 AM

"Seriously though, those Sahuagin are no joke. So basically we are to believe that Peerimon basically bought their alliance with access to Briardoc to fix their food supply problems? Seems like once they get a hold of the halfling, there's not much that keeps them loyal to Peerimon. Maybe it doesn't have to come to serious blows..."

"...and why did Belkior give me such a long look? Of course I'll have Peerimon's safety in mind."


He can't avoid a little chuckle as he tries to keep a straight face. "In all seriousness though, I don't actually believe I have one of them necklace's anymore. We'll need to find another way for at least me to travel down below."

=======
Knowledge Nature 26 vs DC16

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Monday September 16th, 2019 9:50:51 AM

[b]"Yea, I don't remember a necklace from them, but some pretty cool things we helped them bring to the Float,"[b] Bartomus nodded in agreement with Stock's comment.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+4=18 ;
Monday September 16th, 2019 10:01:30 AM

"But, I gotta say, the idea of the Lake being filled with people and sharks, has me really, really liking the very top of a turtle. I mean I heard rumors, but just thought they were stories told to keep little ones entertained or behaving."

He looked over at the Paragon and the surprised captain of the guard, "we'll do our very best your Lordship. Should we try to bring any gifts or message to this City from you and the Council? Maybe that could be a way to counter what ever Crimson has concocted up about our City."

Sorry about that double post - apparently that I tapped the wrong place on my laptop. KnowNat -18

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16  d20+5=6 ;
Monday September 16th, 2019 1:12:01 PM


Micah nods agreement with the others.

Gathering himself in preparation to go, he says to the Shields, "It appears we have plans to make and a Syrdeth Redbow to visit." As he helps in gathering the maps and other documents, he turns to their benefactor. With a bow, he gives his farewell, "Thank you, Lord Belkior".

With a face as straight as Stock's he whispers to the dwarf, "He said 'alive'. He did not mention anything about being conscious."


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday September 16th, 2019 3:15:45 PM

Dorbin stares at Belkior, open-mouthed, when he directs the shields to retrieve the Peerimon. He freezes, unsure of what to do or how to act with such a directive from such a person.

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday September 16th, 2019 3:16:53 PM

Zanderallen looks around the mansion as they prepare to leave, "Did Lord Peerimon have any family? Or a household? I would have thought there'd be servants around,"

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Monday September 16th, 2019 6:45:26 PM

"Sahaugin and Merfolk down there? If they don't get along we might be able to form an enemy of my enemy type alliance. We'll have to go down and see."

DM MikeK - Planning 
Monday September 16th, 2019 7:58:02 PM

Bartomus asks Lord Belkior if any messages should be conveyed from the Council to the Merfolk City.
The halfling considers.
“Good question. I suppose pretty much the same as was conveyed to the Lizard Folk. We are always interested in trade and mutual protection. Should they be agreeable, we would welcome representatives to discuss further contact between our peoples.”

Stohp wonders about the possibility of playing off merfolk against the sahuagin, and gaining some allies against Peerimon in the process.

Stock relishes the possibility that Peerimon has outlived his usefulness to the Sahaugin.

Stock and Bartomus will need some equipment.

Micah determines a trip to see Syrdeth Redbow is in order.

Zanderallen asks about Peerimon’s family, and Lord Belkior shakes his head.
“No family. I’d assume he’d have servants. I’ll ask around to see where they went.”

With nothing more to see here, the Shields walk back to the Fence Level.

Back to HQ, where some cleanup is still likely required? Or to Shield Construction to talk to Syrdeth Redbow about equipment? Or to a bar for a good, stiff drink?


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday September 17th, 2019 8:35:03 AM

Stohp will see to the dead; seeing to funeral arrangements and attempting to locate and inform friends and family.

Stock (JonM) HP: 82/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Tuesday September 17th, 2019 10:39:27 AM

"Somebody remind me - Who is Syrdeth Redbow?"

Stock strips off his armor as soon as they arrive in the HQ and immediately turns in. First thing in the morning, he is in the workshop mindlessly planning a piece of wood. Curly wisps of wood shavings pile up at his feet.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday September 17th, 2019 11:53:50 AM

In the morning Dorbin says to Stock, "Syrdeth Redbow is Lord Belkior's man. He is the one that can supply us with some equipment for working around under water. I do need something there, I'm hoping for a ring myself."

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday September 17th, 2019 1:45:33 PM

As he left, he bowed to the Paragon and followed his fellow Shields to their headquarters. It was a long, long day and he needed to rest and reflect. He pulled off his equipment, cleaned it as best as he could, and then found comfort in his bed.

He awoke and just spent time reflecting on the day ahead, the day that passed and some of the challenges. He thought on it long and hard, fire, healing, lightening, but then he kept coming back to water and there his mind fixated. Eberyon, I am a creature of the plains, grasslands, and such. Now on a city that floats in water surrounded by creatures I know not, but for the turtles and they are wondeful. I may be calling on your help, Lord of the Fey, in the days ahead.

He felt at peace and wandered down the stairs in search of something drinkable, something edible. He catches sight of Dorbin at the doorway to Stock's workshop and heads back that way. "So, that's how we are going to breath and such down under. That is a relief. But, how do we get down there? Just jump? What also could we take to win over the folk we encounter to help? "



Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Tuesday September 17th, 2019 5:58:59 PM


Micah silently joins in with Stohp as she tends to dead. Before too long, he grabs a basin and towel, manually cleaning up the blood and gore of their fallen friend and wards. Finding comfort in the simple task of cleaning, he lets his mind wander on nothing of any import, at least for a while.



Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday September 17th, 2019 7:19:55 PM

Tired and feeling slightly defeated, Zander stops and stares for a moment at the destruction of their home. He goes up to his room to take off his armor before coming down to help with cleanup.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+11=16 ;
Tuesday September 17th, 2019 7:38:56 PM

((Ok, apparently I made a post... and then didn't hit submit. The 16 was a Knowledge(Dungeon): 16. I have a new job that I am apparently frazzled more than I thought. Sorry!))

Sid helps with the dead as well, paying his respects. He goes to the Ghost and makes sure that they are paid up for a few days and let's Ellie in on what's been happening. Ellie isn't happy with the thought of being away from home and the shop, but they compromise that she will stay at the Ghost at night and open the shop a bit late.After a long night the early morning comes and he heads to HQ. Leaving Ellie in the most interesting, most protected place he can imagine as he prepares for the coming day.


DM MikeK - Hard day's night. 
Tuesday September 17th, 2019 8:01:20 PM

The Shields arrive back at HQ, to find a small army of neighbors already helping out.

Ellie is at the forefront of the cleanup effort. Sid makes some casual inquires, and finds that Ellie figured out quite a bit while waiting for him at the Giggling Ghost, and set about commandeering Happy and quite a few others to come and assist.

HQ, under Ellie's direction, is nearly clean by the time the Shields arrive.

Rodrigo, and the two young watchmen have been laid out on makeshift biers in the workshop.

The Shields wearily join in, with Stohp making arrangements with friends of the trio.

Soon enough, the work is done. The helpers leave. The Shields get some sleep.

By morning, the three bodies have been removed, and Stock has his workshop back.
Sid sees Ellie back to the Giggling Ghost.

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Wednesday September 18th, 2019 9:46:56 AM

Rested, cleaned up and healed, Stock looks antsy. "So, to this man Redbow now? I'd like to have this wrapped up with Peerimon quickly, especially since we'll be going underwater. Anybody have a spear or something? I think I may have to pick up some kind of backup weapon that's more conducive to being underwater. Also is there anything else we might need?"

==========
OOC - If I just want to pick up a masterwork longspear do I need to go through the catacombs? Also Freedom of Movement is super handy underwater. Does anybody have that?

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday September 18th, 2019 11:31:04 AM

Dorbin continues his conversations with Stock, "Indeed, combat underwater will be very different. Slashing weapons aren't going to work so well unless you have some magical help. I've read of spells that can help one move underwater, but those are beyond my capabilities, even in scroll form. It is another thing that can be found on some items, like rings, but those are quite expensive as well. Sure, we could all go buy rings with that freedom, but that would cost a huge amount of gold that I'm not sure we can cover unless we get an advance or something. We can ask Redbow, it would be nice if everyone could get two rings, a ring of water breathing and a ring of freedom of movement."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Wednesday September 18th, 2019 2:46:51 PM



Micah finds his morning prayers particularly restorative that morning. Whenever his mind wandered to they challenges before them, he found himself remembering all the successes the Shields have had against Peerimon so far. His meditation also provides him some incite into their upcoming underwater encounter.

"Stock," he responds, "a thrusting weapon will likely work much better underwater. Additionally, I have a spell I can draw upon called Freedom of movement. It removes any hindrance to motion from being surrounded by water in addition to providing some other benefits. Its effects last for about an hour once cast. I can prepare it a few times, but we might want to invest in some scrolls."

When the Shields are ready to go to Redbow, he will join them.



Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday September 18th, 2019 5:07:59 PM

Zanderallen's sleep is troubled that night. He tosses and turns and his dreams are plagued with the sneering face of Peerimon standing over the wreckage of their headquarters. He wakes without feeling rested and doesn't feel much better after his morning devotions. He keeps to himself in the morning and heads out to meet with Redbow.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday September 18th, 2019 7:13:44 PM

Sid sighs, "Well, I guess that means that old Betsy here," he pats his short sword, "or the twins," he pats his quiver, "won't be up to par. I guess I should get a longspear myself."

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday September 18th, 2019 7:44:55 PM

Stohp doesn't have much preparation to do for herself, her weapons are her wits and her hands. She goes along to see Redbow.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday September 18th, 2019 8:39:29 PM

"I've got my glove, but the ironwood armor, not sure how that will work, let alone my kilt," Bartomus added w with a slight sense of worry. "Think Redbow will have something else we could use? Also, how will things like fire and lightening work down unde?

DM MikeK - To this man Redbow now.  d20+20=34
Wednesday September 18th, 2019 9:37:02 PM

The Shields break their fast, with some achieving more rest than others last night.

The discussion continues as to how best to operate underwater.
OOC - non magical equipment, including masterwork, within reason, can be purchased within the city

The group makes its way down Lakeview Passage to the docks, and then follows them toward Sailor’s Fork. For the dockworkers, sailors, fishermen, and merchants, today is just another day, and the sounds, sights, and smells of their daily labors waft over the seven adventures as they make their way.

Shield Construction is a small office area with a large warehouse. Some of the group have been here before, securing a flying carpet to bring the Lizard Folk up to the Gold Level in style.
Meeting the group at the door is the non-descript elf with an easy smile and intelligent eyes that some have met, and others might recognize as one of the merchants wooing for the Lizard Folk trade contract.

Knowledge Local DC 10 Highlight to display spoiler: { And in fact, won that contract - exclusive rights to the trading post set up between the Lizard Folk and Floating City. }

Syrdeth Redbow offers Zanderallen a hand.
“We meet again. I wish it were under better circumstances.”
The elf gives a nod of greeting to everyone.
“Sorry to hear about Rodrigo. He was a good man, and you all gave him a good restart, too.”

Syrdeth is walking as he speaks, waving for the Shields to follow as he moves deeper into the warehouse.

“Our mutual friend sent word last night about what you’re planning. I’ve some items we salvaged from the last attempt to take on the fish people. Hopefully, they serve you better.”
Sense Motive DC 34 Highlight to display spoiler: { You’re pretty sure he’s kidding about the implied catastrophe }

The elf throws back a covering, revealing quite an assortment of weapons and equipment.
“Now to be clear,” Syrdeth says, seriously, “these are on loan. No keepsies, unless you want to buy them.”

He points out the particulars of the items on the set of pallets:

4-Gloves of Swimming and climbing
3-Goggles of Night
6-Helm of Underwater Action
4-Fishscale flippers: Gain swim speed equal to your normal movement. (Boot slot)
1-Second Elder’s Wrath: A mundane-looking bow embedded with clusters of gems at either end and strung with kelp. This bow may be fired underwater at no penalty, and deals a bonus 1d6 piercing damage to any creatures hit while underwater.
1-Shell Armour: Full plate, Heavy armor. No movement penalty under water and provides some buoyancy.
1-Kelp Armor: When dry the kelp provides no more protection than light robes. But when underwater or wet it provides Full plate, heavy armor protection at no movement penalty.
2 - Underwater masterwork light crossbow.
4 - masterwork tridents.
1 - bottle of air
1- pearl of the sirens on a necklace.


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday September 19th, 2019 10:01:04 AM

Looking at the arrayed items, Bartomus thought a bit, scratched his chin, and then sighed.

Everyone will need one of these, he said pointing to the helms. There are even a few for us taurs. I have my glave, it's well made, so I think the tridents may be best used by a few of you, right? He shrugged as he really wasn't sure of what made the most sense.

"These two, the shell and this um well green husk suit, it's armour you said, good sir, and so I think that means Zander and Micah you need those." He felt pretty confident about that recommendation.

He kept looking at the items and paused at the necklace. "Which of us would be best for this beauty?"

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6  d20+3=17 ;
Thursday September 19th, 2019 10:43:19 AM

Stock whistles at the array of items. "I guess we've come to the right place then. One of those helms and a trident is exactly what I was looking for."

"Bart - Your glaive is still a slashing weapon. It may cause you trouble underwater."

"It looks like one of us will not be able to have a helm. One of us will have to rely on the necklace."


========
Knowledge Local 17 vs DC10

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday September 19th, 2019 11:58:50 AM

Dorbin openly gapes at the dazzling display of magical items. He nods at the suggestion of the helms for nearly everyone. He know he needs one. He also picks up an underwater light crossbow, just in case.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16  d20+18=29 ; d20+1=4 ;
Thursday September 19th, 2019 4:46:54 PM


Micah barely contains a gasp of surprise as the magical items are revealed. "Master Redbow, this is an amazing and valuable collection of underwater gear. Can I assume that our mission is not the first underwater endeavor attempted by residents of the Float?"

Along with the others, he takes inventory. "I agree, Bart. The armor is best used by Zanderallen and myself. I will prefer to take the pearl and a set of goggles, freeing up my necklace of adaptation for someone else to use. Alternatively, I would take the flippers, goggles, and gloves and retain my necklace. On second thought, that may be the best option, giving the item that provides the best speed to someone else.

"I can make use of a trident, but would also like to obtain a shortspear for underwater use."
He ponders a moment before selecting the bottle of air. "There may be some uses of this as well," he muses aloud.

He then turns to Dorbin, "What about Emily Jasmine?

==========
Sense motive 29
Knowledge Local 4

Zanderallen (Zachary H) 82/88 AC: 25 T: 13 FF: 24 CMD: 22  d20+14=31 ; d20+1=17 ;
Thursday September 19th, 2019 5:30:20 PM

Zanderallen takes the offered hand, "Thank you for your condolences. Let's see what you've go....." his words trail off as Redbow reveals the treasure trove gathered for their use. "By the gods, this is amazing. I was really worrying about how to get down there, but this... We're set, thank you Redbow, I'll make sure it all gets back to you when this is finished."

He looks over the gear and picks out some items for his use, "If it works for everyone, I'd like the Shell armor, a pair of those swimming gloves, one of the helms of underwater action, and one of the tridents. I'll take on any sharkman with that gear."
-----------------
Sense Motive 31 (so close)
Know(local) 17

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday September 19th, 2019 6:56:19 PM

Stohp examines the items, trying to figure out what would work best for her (I'll pick out items over the weekend).

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16)  d20+16=21 ;
Thursday September 19th, 2019 8:02:30 PM

"For me will be the Bow, the helm, and gloves if there's a pair left. Same with the googles. I can see easily in faint light, but I don't know how dark it gets. And thanks, he was a good one." Sid nods to him and moves off a bit.

=======================================================

Knowledge(Local): 21

DM MikeK - Look at all this cool stuff! 
Thursday September 19th, 2019 8:11:53 PM

The "How do we operate under water?" question appears to be resolved.

The Shields go over the equipment, working out who gets what.

So, you have gear, but is there any more you need?

And, you have a map, but no current way to get to the stepping off point in the middle of Turtle Lake.

What next?

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Friday September 20th, 2019 8:52:57 AM

"Now that the mundane matter of operating underwater is partially determined, do we actually know where to look for the Merfolk city? I mean, unless it's right under The Float, we'll have to charter a turtle to take us out somewhere. Can we check with one of the guilds?"

========
To save everybody looking them up:
Gloves of Swimming and climbing: +5 competence bonus on Swim checks and Climb
Goggles of Night: 60-foot darkvision
Helm of Underwater Action: see five times farther than water and light conditions would allow for normal human vision AND if the command word is spoken, the helm of underwater action gives the wearer a 30-foot swim speed and creates a globe of air around the wearer’s head
bottle of air: breathe as a standard action under water using the bottle
pearl of the sirens on a necklace: breathe in water as if she were in clean, fresh air. Her swim speed is 60 feet, and she can cast spells and act underwater without hindrance.


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday September 20th, 2019 9:54:21 AM

"Oh, oh, well, I guess I could leave it here with you then," Bartomus said as Stock pointed out the problem with his now rather trusted glave. He lifted one of the tridents and looked back at Stock, "it's the last one, so you or me? Also, will the flippers work for a taur like me? A helm, flippers and a trident, maybe a few weights sewn to the kilt's panels and I should be good to go."

Bartomus looked back over things and then back at the Paragon's assistant. "So, wait, you had an excursion against these water folk? Um, how did that go? Any pointers? And, could we just rent a turtle to take us there and wait for us to resurface?"

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Friday September 20th, 2019 12:11:31 PM

Dorbin puts the helmet on and looks around at the others. He says, "How do I look?" When Micah passes on the pearl necklace, Dorbin picks that up as well. He turns when Micah asks about Emily Jasmine. He ponders for a moment and then says, "Well, I will ask her. And yes, she has started talking to me, at least when she feels like it. I can actually understand what she says, but I don't imagine she's going to have much of a desire to go on top of the water, never mind under the water. Though that could be quite an interesting sight, wouldn't it? A cat swimming along in a globe of magical air underwater? Maybe she would be willing to try it, just for fun."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Friday September 20th, 2019 3:58:49 PM

Micah responds to Dorbin, grinning broadly, "Ready for underwater action.

Micah continues to smile as Dorbin speaks of Emily Jasmine. He has heard of wizards speaking with their familiar, but finds the thought of a talking cat a bit unnerving when he is living with one.

his expression turning grim, he looks at the map. "How do we get here from the Float? he asks pointing to the city. He looks for more details, especially the depth. Do we just swim down there and back or should we climb down and back with ropes and walk along the bottom of the lake?



Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Friday September 20th, 2019 4:00:16 PM

"Well if the map is correct we just need to get out to this point of the lake and dive in. Anybody remember the name of the turtle boat captain that took us to the woods? He seemed an honest discrete fellow." Since they're at the docks Zander asks after captains willing to take them out on the lake.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Saturday September 21st, 2019 8:51:43 AM

Stohp heads out to find a turtle master to get them to the middle of the lake.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Monday September 23rd, 2019 3:59:11 AM


Cold, dark, and inhabitable only with the aid of magic. Micah initially shudders at the thought of pursuing Perrimon into the murky depths, then he recalls all the harm, the fear, the anguish caused by that villain and his resolve is restored.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Monday September 23rd, 2019 10:26:31 AM

Dorbin nods and the helmet slides a little bit over his eyes as he's not used to wearing a helmet. He pushes it back up and follows the others, looking for a captain of a turtle boat.

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Monday September 23rd, 2019 1:35:45 PM

"I'd hate to hear what Emily Jasmine says about me. Of course I'm not entirely sure what that cat likes anyway."

======
Since the helm gives you a swim speed, it also gives you +8 to swim checks so I don't think anybody should need both a helm and the flippers


Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Monday September 23rd, 2019 4:53:51 PM

While they prepare to depart Zander calls Micah over to the shell armor he is to borrow for the dive, "Brother Micah, would you help me get into this armor? If I'm going to be wearing it might as well get the straps and buckles worked out now while we've got time. Do you think this shell is a knee guard or an elbow guard?"

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Monday September 23rd, 2019 5:51:59 PM

Sid laughs at Bart, "I think you're right. I don't think anyone here wants to see that, though didn't you have an admirer or two out there?"

DM MikeK -Rick and James 
Monday September 23rd, 2019 8:27:21 PM

Stock asks about the location of the Merfolk City, and Zanderallen points out its location on the map.

Bartomus works out equipment allocations, before asking Syrdeth if he’d gone down below,.
“I didn’t. This is from another group. All I can say is enough of them got back to be willing to sell me all this gear, and avoid the temptation of going down again.”

Micah and Dorbin discuss Emily Jasmine, before the cleric turns his thoughts to getting down.

Zanderallen figures a Turtle Boat would be in order to get out to the location.

Syrdeth Redbow nods.
“Likely your best option. I’d say swim from there. It’s too far down for ropes.”

Everyone recalls the Turtle Boat driver, Rick, and his turtle, James, were fine transportation to and from the Lizard Folk.

A quick survey of the docks reveals Rick and James lounging nearby.

The man cocks his head to the side, and regards Zanderallen’s armor.
“Well, That’s certainly different. You folks headed back out to a masquerade ball or something?”

OOC - Last chance to pick up anything else


Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Tuesday September 24th, 2019 4:34:19 AM


Micah turns the offered shell a few times, then hands it back with a simple reply, "Cod piece."

As he continues to work with Zanderallen, he adds, "At least you are not wearing a suit of dish rags."



=======
OOC: I am out of town with only my work computer, so i cannot update my character sheet.

Micah's equipment is fish scale flippers, goggles of night, necklace of adaptation (already owns), bottle of air, kelp armor, ring of climbing and swimming

Purchased: two shortspears; 8 water proof rations;

Spells:
0 no change from sheet
1 no change from sheet
2 no change from sheet
3 Magic circle; Daylight; dispel magic; water walk; Magic vestment (already cast on shield)
4 holy smite; freedom of movement; tongues; divine power

If possible (not sure how much delay before we go), day before: Water Breathing with rod of extend on Zanderallen, Dorbin, and Micah (16 hours of duration, so can cast the day before and still be effective) Not sure of timing, so this may not be possible.


Note: If no one takes the longbow, Micah will. With his domain power he can use it 8 rounds per day with proficiency. It would, however, be more effective in someone else's hands.

Can we do a roll call on the helms of underwater action? Two of the shields won't have one: Micah is one of them. The other person who does not have a helm should have the pearl of the sirens.


Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Tuesday September 24th, 2019 9:43:58 AM

Stock sees the turtle boat captain nearby and deadpans, "Perfect. Did I tell you guys I really don't like the water?"

He then walks over to the captain and nods at him and his turtle. "Rick. James. Good to see you two. We need a ride again."

===========
There's 7 Shields and 6 helms + the pearl. We should be ok. Regardless Stock has a helm and a trident. I feel like when we get back we should do some thinking about what kind of potions we should pick up in the catacombs. There's probably more we could be preparing for.


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Tuesday September 24th, 2019 11:51:09 AM

Dorbin takes off the helmet and shrugs. He wanders down to meet with the captains.

OOC:
Since Micah didn't grab it, Dorbin can use the pearl of sirens and won't need a helm.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Tuesday September 24th, 2019 4:51:37 PM

Zander takes the piece of armor back, "Oh, right." Having suited up he greets James and Rick, "Bottom of the lake actually. This is supposed to help keep me from drowning. You folks have a dive buoy? It's possible we may be under for quite some time and I'd rather not tread water to wait for a pickup."
----------------------
[OOC: Zanderallen is ready to go.]

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Tuesday September 24th, 2019 6:40:02 PM

Sid gets ready and says, "I think I'm ready... For Adventure! We're going to meet Mermaids and Sharks and so much cool stuff guys! I hope we don't die!"

"James, Rick! How's the Dragonturtle?"

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday September 24th, 2019 6:44:37 PM

Bartomus looked at the man and shook his head. "Shields, you caught that right. There was another group that went down where we were going. I know we don't have the time, but I really would've liked to go to the Guild library and look at what they learned.

He carried his glave over and left it "will trade you back for it when I bring this back to you. "

Bart had a helm, flippers and trident. Do we want to take anything nice as gifts in water tight bags to help us w our interactions?

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Tuesday September 24th, 2019 6:54:12 PM

In the end Stohp just grabs one of the helms, maybe some gloves if they haven't all been taken. "Going diving. Problems in the lake. We'll need to set up some sort of pick up system so you can get us when we're done, any ideas?"

DM MikeK -Rick and James 
Tuesday September 24th, 2019 8:45:13 PM

Rick mulls the questions.
"Well, depends quite a bit on where you're going," he replies.

Assuming someone shows him the map, the man scratches his chin.
"You know that's the middle of nowhere, right?"

Assured that the group, does, in fact, want transport to the middle of the lake, for the purposes of going down into it, Rick shrugs resignedly.

"Well, first off, its about a day out. I got provisions, so we can eat going out, and coming back.
I can hang around the area for 2, maybe 3 days. Do some fishing. Got a smokestick and an everburning torch you can take with you. When you come up, light off whichever I can see, and I'll be there 15-20 minutes.

You gonna be gone longer, we might need some kind of timing that I come back and check."

"Call it...5 gold per day?"

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Wednesday September 25th, 2019 9:19:46 AM


"Agreed, " says Micah before anyone else can respond, unwilling to haggle with someone they depend on.



Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Wednesday September 25th, 2019 9:49:46 AM

"Yeah, there's a bonus in it for you if we get back as well."

Stock climbs aboard the turtle and takes a few testing stabs with the trident. "It doesn't smash anything but should be useful" He lashes his flail to his pack and settles in for the ride, getting out a hunk of soft wood and his carving knife.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Wednesday September 25th, 2019 10:51:54 AM

As they start boarding the boat, Dorbin says, "If you want, I could take a quick check over to the library and see what I can find out..."

OOC:
So as to not delay everyone, can we just wait a day in-game time while Dorbin heads to the library? If not, no big deal. If so, he can get an auto 30 on a knowledge check for checking out information about the underwater peoples and city.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 
Wednesday September 25th, 2019 4:48:01 PM

"That's a fair deal. And as much as I'd like to spend extra time preparing and learning more we're on the trail of a dangerous criminal who's already planned several steps ahead of us. The closer on his tail we stay the better chance we have of catching up to him. I'm not a fan of giving Peerimon an extra day to plot against us. And if we don't come back up in a day something has probably gone terribly wrong." Zanderallen grabs the last of his things and boards the turtle boat as soon as the captain gives them the ready.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Wednesday September 25th, 2019 6:36:38 PM

"Always plan on something going terribly wrong. Stohp says grimly. "If we're not up in three days then come at noon for an hour every day for the next week. If we're not dead and take longer than that then we'l just have to find our own way back. We'll pay you now in case the worst happens." she hands over 15g for the 3 days and another 18 for the week after.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16) 
Wednesday September 25th, 2019 7:16:30 PM

Sid puts on his googles and then helm, "I still have a bird token, so if a bird comes to you and poofs out of existence it is probably from me. I feel like a nap in the sun is what we need. Soak up the sun before we go under."

Sid hums a bit to himself and he enjoys the trip out.

DM MikeK - there's a bonus in it for you if we get back as well. 
Wednesday September 25th, 2019 9:20:35 PM

The Shields agree to Rick's price, and Stohp even pays him in advance.
"You are very lucky I'm the honest type," the man replies with a bow.

Stohp and Sid have additional instructions around contact after the dive, and the turtle driver nods solemnly.
"If you survive whatever it is you're up to, I'll be there to fish you out," he promises.

Dorbin would prefer to wait another day to do some research on previous expeditions, but the rest of the Shields overrule him.

With that, the group boards James, and the turtle launches itself into the lake.

Hours pass, and again, the enormity of the lake manifests itself. James is moving much faster than your standard clipper, but there's an awful lot of distance to cover.
On the plus side, there is plenty of time to rest and prepare spells.

As the sun rises the next morning, Rick taps James on the top of his head, and the turtle slows to a stop.
It floats lazily on rolling waters that look exactly like every other section of rolling waters, stretching out the horizon on all sides.

Rick turns to the group.
"This is it. Where you wanted to be."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 
Thursday September 26th, 2019 8:34:34 AM

Micah, deep in prayer, notices at some level the stop in motion of the turtle.
Filled with renewed faith and power from his daily morning ritual, he begins the interesting task of donning his “dish rag” armor, planning to be ready for to aid Zanderallen’s armoring.

While the others prepare, he takes a slow contemplative look at the horizon. ”how do you know where we are?” he asks the turtle man curiously. “[b]”Not a sign or landmark in view.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday September 26th, 2019 9:19:52 AM

He sat in quiet contemplation as they rode the great turtle out into the vast lake. Before the trips were exciting as adventure awaited, and it should have been that way this time too. But, now he knew something was really down there. A whole new world filled with its own creatures and its own city that was completely unknown to him before. He found himself looking down at the rippling surface of the water trying to find something he could see or thinking he might have seen something in the murky swirls of color and darkness.

He went to sleep and managed to sleep with only an occassional waking to look about. Morning light caused him to rise and he sat there contemplating the morning, the tasks ahead, and giving his attention to Eberyon's interactions with him in the past. That too occurred at a strange place to him as a young taur, where hills and grasslands gave way to a hidden glade of greenness and water.

"Eberyon, into this deep we will travel, and therein I may need your help when I call." He whispered this outloud after he focused his attention on strength, healing, lightening but that made him so nervous, and then his whispered call to Eberyon. The lapping of waves seemed to change as the the giant turtle slowed.and he heard Micah's question to Rick.

He stood, quickly stretched, gathered his new helm, his flippers, and his new trident. He walked over to the two of them. "So this is it?"

He looked about and then back at Micah. "We just put these things on, and then dropping in and down, right?"

He gulped a bit more loudly than he intended.

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15] 
Thursday September 26th, 2019 11:17:22 AM

Dorbin studies the water as they move across it and takes some notes in his notebook. When they arrive, he looks around and listens intently for the answer to Micah's question.

Stock (JonM) HP: 88/88; AC: 24/21/15; Per: +13; Surv: +11; SM: +6 
Thursday September 26th, 2019 12:41:26 PM

Trident in hand, Stock looks up at the sky through the helm visor one last time and then jumps in. He speaks the word that he was taught and feels a tingling feeling around his face as the helm begins to maintain the air around his mouth and nose. "So we just go straight down now?"

Oh Domi.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Thursday September 26th, 2019 6:47:42 PM

Stohp sleeps the entire trip. No telling how long they'd be below and there might not be time to sleep later. The stopping of the boat wakes her, and she quickly slides on her new gear and jumps in. "Everyone take a few minutes to adapt. We need to be used to this new gear before we have to fight in it." Taking her own advise she does a few laps around the turtle, marveling at how natural it feels. Normally she's a terrible swimmer.

(If I understand swimming correctly she doesn't need to make a check since the helm gives her 30 feet base swim speed. Not unless she's in rough waters or other difficult scenarios).

DM MikeK - how do you know where we are? 
Thursday September 26th, 2019 8:37:29 PM

“Well, distance and direction, for starters,” Rick answers Micah. “I know what direction to go. I know how fast James goes, and I know how far we have to go. After that, the taste of the water, it's temperature, wind direction, smell, pretty much everything you got.”

He shrugs, and points to a spot 20 or so feet away.
“Course if you’re asking how I know that X means right here instead of right there, well, I don’t. I could be off by several hundred feet. So, if you’re looking for a rock, you got some looking around to do once you get down.”

There’s nothing much left to do but jump in and just keep swimming.

DM Notes - Please include Swim Speed in your post header.
As Stohp has surmised, if you have a swim speed, you don’t need a swim check
Also, I’ll include the following link in all DM Posts while you’re fishing.


Underwater - Movement and Combat


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Friday September 27th, 2019 12:47:53 AM

Bartomus put on the helm, gave the command, and took a deep breath. He then put on the flippers and hefted his trident. He sat at the edge of the water and James' shell, sighed and then slipped into the water. He at first wasn't certain of how best to swim, but watched Stohp as he held onto James' shell. Mimicking Stohp's actions he began swimming and got a bit of speed with it. He began to be a bit more daring and swam along James' shell and and around his back legs back to his shell. The flippers helped, but holding the trident in one hand made it a bit of an awkward side paddle.



Stock (JonM) HP: 88/88; AC: 24/21/15; 30 ft Swim; Per: +13; Surv: +11; SM: +6  d20+13=23 ;
Friday September 27th, 2019 8:44:01 AM

"HA. Stohp! What makes you think we'll have to fight? I mean we're just going to an underwater city recently taken over by angry shark people that contains an evil super villain. Sounds fine to me. On me, Shields."

He then dives down and begins swimming into the depths.

===========
Any chance there are some obvious lights coming up from the city already?
Perception 23 / 60 ft. darkvision


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60] 
Friday September 27th, 2019 11:23:01 AM

Dorbin jumps over the side and holds his breath and closes his eyes. As he sinks into the water, he can feel the magic from the necklace taking over. He opens his eyes and moves his arms. He opens his mouth and slowly takes in what he expects to be water, but realizes that he can breathe. He looks around as the others enter the water and heads down.

Zanderallen (Zachary H) 88/88 AC: 25 T: 13 FF: 24 CMD: 22 Swim: 30 
Friday September 27th, 2019 4:52:02 PM

Finishing his armoring with Micah's help, Zander takes up his trident and dons the helm of underwater action. "You're a good man Rick, and you've got a good companion." giving James a grin. "Right behind you Stock." Jumping in he speaks the command word for the helm and marvels as a bubble of air forms around his head. Re-orienting himself to the new 3 dimensional space he turns downward and starts swimming.
----------------
(OOC: What are the exact statistics of the shell armor? Is it basically plate mail designed for underwater? Does it have any effect on swim speed, reducing it like heavy armor does land speed?)

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Friday September 27th, 2019 7:38:40 PM

Stohp gives a wave to Rick and says the command word for her helmet before following after the others.

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  
Sunday September 29th, 2019 6:22:38 PM

Stohp finds the experience with the magic swimming very weird. She's a terrible swimmer, barely able to doggy paddle, yet the magic makes her pathetic paddling propel her great distances in the water. She tries to speak and gets a bunch of bubbles - how are they going to communicate down here?

DM MikeK -Just keep swimming 
Sunday September 29th, 2019 7:38:30 PM

The Shields bid Rick/James farewell, and jump into the lake.

The group descends gradually.

Swim check DC 10, unless the PC has a magically aided swimming.
Please post swim speed if this is the case.


The water is fairly clear, with visibility of 150’.

Stock looks around for lights, but cannot see any at the moment. Perhaps more swimming is needed.

DM Notes - Zanderallen’s armor stats are equivalent to masterwork platemail. It does not reduce swim speed.

Underwater - Movement and Combat

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60] 
Monday September 30th, 2019 11:43:20 AM

Dorbin speaks in his space, but he doesn't know if others can hear him say, "I guess we go down, then?" He swims down.

Stock (JonM) HP: 88/88; AC: 24/21/15; 30 ft Swim; Per: +13; Surv: +11; SM: +6 
Monday September 30th, 2019 12:36:05 PM

Stock is dutifully impressed by his swimming ability as he charges downward. At one point his anxiety ticks up as he thinks about the water pressing in on the air bubble that is his helmet but he powers through it.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 (Swim 30) 
Monday September 30th, 2019 1:41:08 PM


Micah joins the others into the water. After a moment he realizes he has been holding his breath. He slowly exhales, then takes an experimental shallow breath, before confirming that he also can breath here.

He presses the tip of his spear into his borrowed armor after noting its submerged transformation. Convinced that it will guard against weapons, he joins the others in their descent.

Hearing Dorbin speak successfully, he adds something that has been on his mind, "We are going to need to adjust our tactics. Except for the occasional flying creature or magic use, we have been accustomed to working in two dimensions. Now, up as well as down has to be considered. It has occurred to me that it will be much more difficult to guard our less armored members. But the same will be true of those we might encounter." He glances at Stock as he comments, "At least no one is out of our reach like that blue guy was.


Zanderallen (Zachary H) 88/88 AC: 24 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday September 30th, 2019 3:36:36 PM

Impressed with the freedom of movement of his armor underwater Zander does some experimental spins and flips to get a feel for it's weight. Not being an accomplished swimmer they look awkward but serve his purpose. "You speak fairly Micah, and while our swimming may be magically augmented by our gear I suspect we will be outclassed in mobility by those that live down here. As long as we keep close to one another we can move to support one another in case of getting surrounded. How deep do you think the lake is here?"
-----------------
(OOC: Thanks Mike, AC updated accordingly)

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=23 ;
Monday September 30th, 2019 5:04:32 PM

Bartomus waived at the title and his captain and fidelis the others further down and taking some care in adjusting to the helmet and flippers as he kicked himself down. He did worry a bit about his kilt, but it was now an issue for those at the surface. He scanned the waters ahead.

perception 23, regular movement w flippers of 30 ft, I think.



Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Monday September 30th, 2019 6:39:35 PM

"Someone probably knows, we should have checked the depth of the lake before we left. On well, nothing left to do but keep going till we hit bottom."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+16=29 ; d20+6=24 ;
Monday September 30th, 2019 7:40:28 PM

Sid thinks about what he knows of the area and will give what he does know. Activating the Helm he swims around, more comfortable in the water than he had hoped. "You're probably right Bart when we get underwater I'm going to fire a few arrows just to see the action of my bow. Are we ready?"

================================================================

Knowledge(Local): 29
Swim: 24

DM MikeK - How deep do you think the lake is? 
Monday September 30th, 2019 8:14:11 PM

The Shields get their water legs under them, grow accustomed to their new gear, and start down.

Zanderallen wonders how deep this part of the lake might be.

Stohp replies logically that the group will figure it out when the hit bottom.

After a couple minutes of straight down swimming, with no bottom yet in sight, the answer does appear to be “really deep”.

Bartomus picks up movement out of the corner of his eye.

The taur alerts the others, who all stop their descent.

Seven scaly humanoids, with long, fish-like tails also have paused in the water. Their arms and legs end in webbed claws, and their piscine heads feature a toothy maw. They have apparently just seen the party.

Knowledge Nature or Arcana DC 12 Highlight to display spoiler: {Sahaugin!}

The party and the fish people are on relatively the same plane in the water.

The fish people are all reaching for heavy crossbows worn on their backs.

DM Note: Combat rounds are in effect.

Sahaugin Map

Underwater - Movement and Combat

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday October 1st, 2019 7:45:59 AM

Stohp is pretty sure they're going to get stuck in a fight. Still, on the off chance of a peaceful solution, she holds up her hands and calls out, "We come in peace?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 22/22; 30 ft. Swim  d20+7=11 ;
Tuesday October 1st, 2019 9:36:53 AM

Stock looks at Stohp as he swims pass and says, "Do we? I'm pretty sure they don't. I'm going to go meet our new friends." Stock silently berates himself for letting the other swim ahead a bit and takes up a position in front, trying not to think of himself as a target.

=========
Knowledge Nature 11
Swim to Q15



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60] 
Tuesday October 1st, 2019 12:16:34 PM

Dorbin pauses, kind of tries to slip behind Stock, but starts casting a spell as Stohp tries to talk to the creatures.

OOC:
Casting Summon Monster

Micah (John) HP: 52/52 AC: 23/11/23 CMD:16 (Swim 30) 
Tuesday October 1st, 2019 1:47:10 PM


Micah looks at Stohp quizzically as she tries the peaceful approach. "Can they even speak common? he asks while moving up with Stock.

Preparing for the worst, he pulls out his wand and casts bless on the party, avoiding doing anything overtly hostile yet.

=============
Bless duration 10 rounds. Provides a +1 morale bonus to attacks and save vs. fear. Affects any ally within 50' of Micah. That should be everyone.
Single move to N14.

Zanderallen (Zachary H) 88/88 AC: 24 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday October 1st, 2019 2:23:55 PM

"They could just be defending themselves." He swims between Bart and the fish people arms held open. "We mean you no harm, we are looking for other humans that came down here." He does slip his shield into position ready to block should they fire.

Bartomus(Zach H subbing for Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9 
Tuesday October 1st, 2019 4:38:46 PM

Bartomus turned towards the movement and shifted towards that movement and headed in that direction. As he did so he added to Stohp's statement, "we are looking for a dangerous fugitive from the Float."

He held his trident at the ready, but began the process of readying a means to help.

move to m14, ready bulls strength.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=22 ; d20+12=22 ; d20+6=11 ; d6=2 ;
Tuesday October 1st, 2019 6:44:24 PM

Sid waits to hear or see any communication that is made to see if he can decipher it. He will swim relative to the group to stay 10ft behind Bart if possible. He will ready Second Elder's bow and fire back if attacked.

==========================================================

Perception: 22
Linguistics: 22

ToHit1: 11
Damage(If Applicable): 2

DM MikeK - Sahaugin fight - Round 1  d20+13=31 ; d10=4 ; d20+9=27 ; d10=10 ; d20+9=18 ; d20+9=24 ; d10=5 ; d20+9=17 ; d20+9=24 ; d10=1 ; d20+9=17 ;
Tuesday October 1st, 2019 8:24:14 PM

Stohp holds up her hands and calls out, "We come in peace?"

Stock moves ahead, in case they don’t. To be fair, ‘front’ and ‘back’ don’t have a lot of meaning in this environment, so he shouldn’t be so hard on himself.

Dorbin takes a ‘step’ and starts casting a spell.
DM assumes Dorbin is taking full round to cast spell, not swimming up behind Stock

Micah moves up while pulling out a wand, and casts Bless on the party.

Zanderallen also moves up. "We mean you no harm, we are looking for other humans that came down here." He does slip his shield into position ready to block should they fire.

Bartomus shifts position, and readies a spell.

Sid also shifts position, and readies his bow.

----

The sahaugin say nothing. Whether that is because they don’t understand common, or just don’t care, or both, remains to be seen.

With powerful strokes of their tails and legs, the sahaugin form up on line.
As Zanderallen feared earlier, they move through the water with breathless ease.

All seven raise their crossbows, and fire, triggering Bart’s ready action to cast Bulls Strength (on himself?), and Zanderallen’s ready action to get his shield up, and Sid’s ready action to fire his bow.

The elf’s arrow sails wide.

Sahaugin 1-4 fire at Zanderallen. Sahaugin 5-7 fire at Stock.
None of the fired bolts seem to be slowed by the water.

1 hits Zanderallen for 4 hp damage
2 hits Zanderallen for 10 hp damage
3 misses
4 hits Zanderallen for 5 hp damage
5 misses
6 hits Stock for 1 hp damage
7 misses

Perception DC 15 Highlight to display spoiler: { #1 seems to be in charge }

Sahaugin Map

Underwater - Movement and Combat

Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday October 2nd, 2019 8:01:37 AM

Stohp sighs and advances. She can only get partway to the Sahagin this round; hopefully they just don't swim out of range and shoot again. (move to v18/u19)

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday October 2nd, 2019 9:37:54 AM

"Really, we're doing this." He tapped his chest and felt the rush of energy that coursed through him, it was strong than the touch he felt coming from Micah's wand. He continued the harness of power he had placed about himself and continued with another spell as he moved forward. As he did so, he caught movement to his right and quickly realized it was Stohp.

[b]Yes, tapped himself for the Bull's Strength; then casting Longstrider making his movement now 40' - Move to U15

Stock (JonM) HP: 88/88; AC: 22/19/13; DR 1/-; CMB: 13; CMD: 27; Rage: 22/22; 30 ft. Swim  d20+13=29 ; d8+15=21 ;
Wednesday October 2nd, 2019 10:07:30 AM

Active Effects: Bless
Stock looks down at the scratch from the bolt and chuckles. "Nope. Seems nobody comes in peace anymore."

He puts his head down and swims straight ahead, gaining speed an momentum along the way. As he closes on the first beast, he sticks his borrowed trident forward and yells.

=============
Charge to AA14
Power Attack + Charge bonus hits AC29, 21 damage


Zanderallen (Zachary H) 69/88 AC: 22 T: 13 FF: 23 CMD: 22 Swim: 30   d20+5=25 ; d20+16=31 ; d6+4=10 ;
Wednesday October 2nd, 2019 2:23:48 PM

"That one seems to be in charge, I've got him. We really just wanted to talk" Zanderallen points at fishman #1 and he propels himself straight at him. On arrival he throws out a nasty little jab with his trident.
-----------------------------
19 damage taken
Charge to Z12
Attack 31 to hit (+13+1(bless)+2(charge))
Damage 10 piercing

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=29 ; d20+9=29 ; d20+9=11 ; d20+9=22 ; d20+1=15 ; d6=4 ; d6=4 ; d6=6 ;
Wednesday October 2nd, 2019 7:35:25 PM

As Z heads in, Sid sends a quick volley of arrows at #1 and in Elven says, "Give peace a chance before we kill you!"

==========================================================

ToHit1(Rapid Shot):29(Nat. 20)
Confirm: 11
Damage: 4
ToHit2(Rapid Shot): 22
Damage: 4
ToHit3: 15
Damage(If applicable): 6


Micah (John) HP: 52/52 AC: 23/11/23 - 4 for charging and lunge CMD:16 (Swim 30)  d20+10=19 ; d6+6=8 ;
Wednesday October 2nd, 2019 8:20:24 PM


Micah sees his allies rushing forward to the fray. Not wishing to be left he, he draws his spear and charges forward extending his reach to hit one of the foes on the left flank.

========
Charge to X9. Use lunge to reach attacking number 3.
Hit AC 19 Piercing Damage 8
Weapon Master Domain Power. 7 rounds remaining

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60]  d20+8=20 ; d4+8=12 ;
Wednesday October 2nd, 2019 9:33:28 PM

Dorbin gestures and a small dolphin appears between the two lines. It charges directly at the center monster. He swims over towards the rear of the main group, moving up, but with cover.

OOC:
In effect: Bless
Phil hit AC 20, smite evil damage: 12

Dorbin movement: towards the center mass of the group. I'm not completely sure where/how everyone moved, but he's trying to get closer to the combatants without exposing himself directly, so somewhere in the range of R13, but only as others have moved up ahead of him.

Phil the Dolphin:
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 15
Fort +6, Ref +5, Will +1; SR 5

DM MikeK - Sahaugin fight - Round 2  d20+17=28 ; d8+7=8 ; d20+12=17 ; d20+12=24 ; d6+6=11 ; d20+12=15 ; d20+12=18 ; d20+12=17 ; d20+12=14 ; d20+12=22 ; d20+12=17 ; d20+12=16 ; d6+6=7 ;
Wednesday October 2nd, 2019 9:34:08 PM

Stohp sighs and moves forward. She notes the crossbows are all of the heavy variety, making it unlikely the sahaugin will get off another shot before she can close.

Bart also moves forward.

Stock rushes forward, and slams his trident hard into #5.

Zanderallen points out the leader. The paladin also rushes forward, and also scores a hit with his trident.

Sid fires a volley at #1, hitting him once. He calls out in elven, to no effect.

Micah also rushes forward. He lunges at #3 with a spear, but the sahaugin dodges the blow.

--

All of the sahaugin drop their crossbows, which sink down into the darkness below.
Sense Motive DC 15 Highlight to display spoiler: { They seem to think the crossbows can be retrieved later. }

#1 pulls out a trident, and tells Zanderallen, in perfect Common, “You trespass, you die.”
He attacks, hitting once.
Zanderallen takes 8 hp damage.

#2 and #3 close on Micah, and rake at him with a clawed hand.
#2 hits Micah, causing 11 hp damage.

#4 pulls out some kind of tube, bites off one end, and squeezes the contents into its mouth.

#5 and #6 launch themselves on Stock, attacking with claws and teeth.
Despite a great deal of swirling and snarling, only one hand is able to draw blood from the dwarf.
Stock takes 7 hp damage.

#7 also takes a potion.

----

Sahaugin Map

S1 AC25 -14 hp
S2 -
S3 -
S4 -
S5 - AC23 -21hp
S6 -
S7 -

Underwater - Movement and Combat

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=11 ;
Wednesday October 2nd, 2019 10:27:50 PM

Bartomus went swimming as quickly as he could towards one of the sharkmen who was attacking Micah. He tried jabbing the trident, but it went low and he found himself in a fight hoping that he would quickly get how to use the weapon in his hands.

move to X9; attack on 2 - 11 miss for sure...wow.

Stock (JonM) HP: 88/88; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 21/22; 30 ft. Swim  d20+13=33 ; d20+13=28 ; d20+8=11 ; 2d8+36=45 ;
Thursday October 3rd, 2019 8:50:31 AM

Status Effects: Bless, Raging
"Thanks for getting close to me. I really didn't want to have to chase you down."
RAGE!
Stock grins maniacally and begins stabbing at the fish food.

========
Power Stab at #5 CRIT THREAT, confirms vs. AC28, 45 damage
Second Power Stab hits AC11


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60]  d20+8=28 ; d20+8=22 ; d8+3=10 ; d8+3=9 ; d8+6=13 ; d20+6=13 ;
Thursday October 3rd, 2019 12:10:24 PM

Dorbin watches as the crossbows sink while he pulls his borrowed underwater crossbow around. He's familiar with the crossbow, so he's curious to see how this one fires underwater. He aims and pulls the trigger at target #7.

OOC:
Sorry, my post went through one minute before the DM post! Hopefully you can add those actions, especially Phil's attack (but Phil actually missed). Based on where everyone else ended up, Dorbin would have stayed to R17 so he has cover from the big guys. Then he'd take a shot with the crossbow: d20+8=20, natural 20, threat roll: d20+8=22. I'm guessing from S5's AC that's not a hit. Damage: d8+3=10 (in case the 22 hits, crit damage is additional d8+3=9).

Phil would have ended up at Z11, I think. He would take a 5' step to AA11, working towards a flank, and attack again: d20+6=13 miss.

Phil the Dolphin:
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 15
Fort +6, Ref +5, Will +1; SR 5

Micah (John) HP: 41/52 AC: 23/11/23 CMD:16 (Swim 30)  d20+9=17 ; d20+4=22 ; d6=6 ;
Thursday October 3rd, 2019 4:54:29 PM


Micah snarls as the sahuagin claw bites home. He counters with with a thrust of his spear, but is not accustomed to weightlessness. He counters with another thrust, adjusting his aim.

==============
Full Round Attack To Hit, 17, 22; Damage d6+2=8

Zanderallen (Zachary H) 61/88 AC: 23(+4 vs #1) T: 13 FF: 23 CMD: 22 Swim: 30   d20+18=34 ; d20+13=15 ; d8+12=16 ; d8+12=18 ;
Thursday October 3rd, 2019 5:08:13 PM

Zanderallen wonders if he underestimated his opponent as they clash in hand to hand combat. He stops wondering when his enemies trident finds it's way into his side. "In that case, Domi take you!" he yells back as he smites his foe.
---------------------
Smite Evil on #1 leader (+4 to hit and AC, +8 on damage if evil)
Full Attack on #1 if evil
Attack 1: 34 to hit, 16 damage
Attack 2: 15 to hit, 18 damage

Full Attack on #1 if non-evil
Attack 1: 30 to hit, 8 damage
Attack 2: 11 to hit, 10 damage


Stohp (Mitch) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+12=18 ;
Thursday October 3rd, 2019 7:01:21 PM

Stohp moves on 7 and tries to grapple (18 to grapple). "We've love not to trespass but we didn't see a sign or anything saying "entering Sahagin lands, turn back now". In the future you may want to consider putting up a glowing algea orb or something."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=12 ; d20+9=27 ; d20+1=10 ; d6=5 ;
Thursday October 3rd, 2019 8:08:13 PM

Sid aims and fires at #1 again letting a barrage fly through the water.

==============================================================

ToHit1(Rapid Shot): 12
ToHit2(Rapid Shot): 27
Damage: 5
ToHit3: 10



DM MikeK - Sahaugin fight - Round 3  d20+16=29 ; d4+7=10 ; d20+16=25 ; d4+7=10 ; d6=4 ; d6=3 ; d4+10=12 ; d20+15=31 ; d4+4=7 ; d6=3 ; d20+12=32 ; d20+12=20 ; d20+12=14 ; d20+12=16 ; d6+6=12 ; d20+12=17 ; d20+12=19 ; d20+12=16 ; d20+15=26 ; d6+7=12 ; d20+12=25 ; d20+12=18 ; d20+12=24 ; d6+6=12 ; d4+6=10 ; d20+13=23 ; d20+13=33 ; d20+13=14 ; d20+13=15 ; d6+7=13 ;
Thursday October 3rd, 2019 8:54:28 PM

Last Round

Dorbin summons a dolphin, which attacks #1, missing.
Dorbin himself moves to the center of the pack.

This Round

Bart moves to help Micah, but misses with his unfamiliar trident.

Stock rages up, and impales #5. The sahaugin shudders for one surprised moment, and then slips from the weapon to sink into the deep.

Dorbin changes his aim slightly, and fires at #6. This underwater crossbow works pretty well, as he scores a hit!

Phil, the magic dolphin, moves and attacks #1, missing.

Micah attacks, but cannot connect.

Zanderallen invokes the power of Domi. The Sahaugin are evil, so that works just fine.
The paladin strikes a deep blow.

Stohp moves up and tries to grapple #7, while also offering advice on proper communications.
The sahaugin slips free of the taur’s attempt.

Sid continues fire on #1, raining arrows over Zanderallen’s shoulders. The elf hits once more.

-----------------

There is a lot of blood in the water around Zanderallen and the sahaugin, and the shark man appears to revel in it. His eyes roll back, he lets go of his trident, and with an inarticulate scream, he launches himself, tooth and claw onto the paladin.

Both claws and the bite find their mark. As both claws tear into the paladin, the sahaugin rips them downward, rending even more damage. And on top of that, the paladin feels a freezing pain as well.
Zanderallen takes a lot of damage
Claw: 10 + 4 cold
Claw: 10 + 3 cold
Bite: 7 + 3 cold
Rend: 12
Total, if no DR or cold resistance = 49 hp

#2 and #3 swirl around Micah, attacking with claws and their bite.
#2 hits with a claw. Micah takes 12 hp damage.

#4 swims up behind Bart, and rakes at him with a clawed hand.
Bart takes 12 hp damage

#6 continues attacking Stock, hitting with one claw and a bite.
Stock takes 12 from the claw, and 10 from the bite.
Stock Please update your header with correct remaining hit points.

#7 attacks Stohp, hitting with a clawed hand.
Stohp takes 13 hp damage.

Sahaugin Map

S1 AC25 -35 hp
S2 -
S3 -
S4 -
S5 - DEAD
S6 - AC 23 -10 hp
S7 - CMD 23

Underwater - Movement and Combat

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60]  d20+8=25 ; d4+4=6 ; 2d4+8=12 ;
Friday October 4th, 2019 12:22:15 PM

Phil slides around behind the leader, trying to get its attention. He slams into its back, hoping to jar its aim from Zander.

Dorbin sees Stoph taking a beating, so he tries to distract the sahaugin there. He pulls out a crystal rod and waves it in the air.

OOC:
Casting hypnotic pattern. 10 foot radius spread behind #7 so it catches just #7 in the pattern. Affects 2d4+8 HD: 12. Will save DC 19 or become fascinated.

In effect: Bless
Phil moves to AB12 giving Zander flanking
Phil attacking #1: d20+8=25 hit; damage: d4+4=6

Phil the Dolphin:
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 15
Fort +6, Ref +5, Will +1; SR 5


Bartomus(Rod) HP: 40/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=28 ; d20+8=17 ; d8+5=9 ;
Friday October 4th, 2019 12:26:07 PM

He watched in horror as the creature nearly tore asunder Micah in front of him filling the water with a reddish hue. Then the sharp slashes crossed his back. He stabbed at the swimming beast that had tore into Micah. The trident found flesh.

on a plane b4 takeoff, so attacking 2, 28 to hit, 17 to confirm, don't think that's a crit, 9 points 1d8+4+1

Micah (John) HP: 29/52 AC: 23/11/23 CMD:16 (Swim 30)  d20+9=12 ; d20+4=17 ;
Friday October 4th, 2019 1:41:43 PM


Micah sees things are going poorly for the Shields, but realizes they are too spread out to reach with his healing aura. Heeding his earlier advice, he swims above the sahaugin that is threatening both he and Bart, trying to get closer to Stock without exposing himself to attack. Still not yet adapting to the new tactics, he is unable to land an attack.

=========
sorry DM. 5' Move to Y10 above #2.
Full round attack to hit 12 and 17.


Stock (JonM) HP: 78/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 20/22; 30 ft. Swim  d20+13=15 ; d20+8=14 ;
Friday October 4th, 2019 2:20:24 PM

Effects: Bless, Rage

Grinning maniacally, Stock is in his element as he keeps thrusting his borrowed weapon at the sharkmen.

"Maybe I like blood in the water too!"

A shred of doubt creeps into his mind when he sees how hard it is to keep attacking the Sahuagin.

==========
Power stab at 6 hits AC 15
Second stab hits AC 14
Miserable. Sorry about not updating HP's. It's correct now.




Zanderallen (Zachary H) 25/88 AC: 23(27 vs #1) T: 13 FF: 23 CMD: 22 Swim: 30   d6=2 ; d6=5 ; d6=4 ; d6=2 ; d20+18=29 ; d20+13=17 ; d8+12=17 ;
Friday October 4th, 2019 2:52:48 PM

"Ahhhhh!" Zanderallen screams in pain as the sahaugin rips into him. Almost reflexively he clamps his shield hand over one of the gashes, knitting some of it back together with a touch. He answers back with a deep stab of his own.
---------------------
Swift Action Lay on Hands 13 healed 1 used
Full Attack on Leader #1 (+2 from flank)
1st Attack: 31 hits, 17 damage
2nd Attack: 19 misses

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=11 ; d20+9=26 ; d20+1=12 ; d6=6 ;
Saturday October 5th, 2019 9:04:29 AM

Sid continues to aim and fires at #1 again letting another barrage fly through the water. He moves 5ft forward, worry at the scene in from of him as Z yells in pain and sees Stock take some brutal seeming damage.

==============================================================

ToHit1(Rapid Shot): 11
ToHit2(Rapid Shot): 26
Damage: 6
ToHit3: 12

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+12=20 ;
Saturday October 5th, 2019 10:56:36 AM

Stohp grimaces as she's hit and tries to grapple again (20 to grapple. slightly better)

DM MikeK - Sahaugin fight - Round 4  d20+6=7 ; d20+16=24 ; d20+16=19 ; d20+15=23 ; d4+6=9 ; d6=6 ; d20+12=28 ; d20+12=21 ; d20+12=22 ; d6+6=11 ; d20+6=11 ; d20+6=10 ; d20+6=12 ; d20+15=35 ; d20+15=18 ; d20+15=18 ; d20+15=25 ; d6+7=10 ; d6+7=9 ; d20+12=17 ; d20+12=20 ; d20+12=26 ; d4+6=7 ;
Sunday October 6th, 2019 7:38:52 PM

Phil moves again, providing Zander a flanking bonus, and hit #1.

Dorbin casts a spell.
#7 fails its Will save and floats, watching the pattern.

Bartomus strikes at #2, scoring a hit.

Micah moves over #2, and strikes downward, but misses.

Stock attacks #6, but misses.

Zanderallen heals himself a bit, and then gets in a solid blow on the crazed leader.

Sid fires another volley, hitting #1 again.

Stohp thinks of grabbing #7, but as the sahaugin appears helpless in Dorbin's spell, does she reconsider?
If not, the taur does successfully grapple.

---

#1 continues its crazed assault on Zanderallen.
Only one claw hits this time, but Zanderallen still takes 15 hp damage.

#2 slashes upward at Micah. One claw hits.
Micah takes 11 hp damage.

#3 and #4 attack Bart.
#3 misses, but #4 hits with a claw and a bite.
Bartomus takes 19 hp damage.

#6 attacks Stock, it hits with a bite.
Stock takes 7 hp damage

#7 floats, mesmerized by the pretty colors.

---

Sahaugin Map

S1 AC25 -66 hp
S2 - AC23 -9 hp
S3 -
S4 -
S5 - DEAD
S6 - AC 23 -10 hp
S7 - CMD 23 - FASCINATED

Underwater - Movement and Combat

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+9=19 ;
Monday October 7th, 2019 7:18:17 AM

Seeing the Sahagin's dazed look Stohp lets go of him and looks about the battlefield. She moves up to give Stock a flanking bonus and tries to thump him with her weapon but fails.

Stock (JonM) HP: 72/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 19/22; 30 ft. Swim  d20+13=15 ; d20+8=18 ;
Monday October 7th, 2019 9:40:38 AM

Effects: Bless, Rage
Stock's heart starts beating harder as a combination of his inadequacy in the water and unfamiliarity with a trident continue to get the best of him - at one point even finding himself upside down relative to the Sahuagin in front of him.

======
Power stab hits AC15 and AC18
Since that crit is has been rolls of 3,2,6,2,10; My dice have gone cold!


Bartomus(Rod) HP: 21/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=21 ;
Monday October 7th, 2019 3:49:17 PM

Bartomus quickly realized he was out numbered in a vicious, slashing sortvof easy case the second attack raked his arm and side. He tried lunging at the beast at his front but his attack failed by just the slightest.

attack 21 against 3?

Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60]  d20+8=16 ;
Monday October 7th, 2019 3:57:22 PM

Dorbin keeps his concentration on the pattern as he floats up to V17. He calls out to Stock, trying to help him, "No, it's over there. On the other side of you! No, turn that way!"

Phil keeps trying to harass the Sahuagin by him, but fails to make contact.

In effect: Bless
Phil attacking #1: d20+8=16 miss

Phil the Dolphin:
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 15
Fort +6, Ref +5, Will +1; SR 5

Micah (John) HP: 35/52 AC: 23/11/23 CMD:16 (Swim 30)  d6=6 ; d6=1 ; d6=5 ; d6=1 ; d6=3 ; d6=3 ;
Monday October 7th, 2019 5:53:02 PM



Grimly concentrating on their battle, Micah calls upon the healing power of Domi to aid his allows and is able to channel most of the energy away from their foes. He swims to be flanking with Bart.

=======
5' Step to z10--Provides flanking to Bart
Channel Energy Heal 17 to all those within 30' of z101. Excludes S1 and S6 [6 uses remaining]


Zanderallen (Zachary H) 39/88 AC: 23(27 vs #1) T: 13 FF: 23 CMD: 22 Swim: 30   d6=2 ; d6=5 ; d6=1 ; d6=2 ; d6=3 ; d20+20=36 ; d20+15=34 ; d8+12=15 ; d8+12=18 ;
Monday October 7th, 2019 7:41:33 PM

Zanderallen grabs where the claws pierce him and mostly heals the damage done with a surge. Feeling the energy from Micah's channel he yells in triumph as his trident pierces sahuagin flesh.
-----------------------
Smite Evil on #1 (+4 to hit and AC, +8 on damage)
Swift Action Lay on Hands 12 healed 2 used
Full Attack on Leader #1 (+2 from flank)
1st Attack: 36 hits, 15 damage
2nd Attack: 34 hits, 18 damage

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=23 ; d20+9=20 ; d20+1=15 ;
Monday October 7th, 2019 8:07:23 PM

"Aaah, aahh," Sid yells as the fish guy keeps hitting Z and fires sporadically around him.

================================================================

ToHit1(Rapid Shot):23
ToHit2(Rapid Shot): 20
ToHit3: 15
Damage(If applicable): 6



DM MikeK - Sahaugin fight - Round 5  d20+16=34 ; d10=4 ; d20+16=25 ; d4+6=8 ; d4+6=7 ; d4+6=7 ; d6=4 ; d6=3 ; d20+15=23 ; d20+12=15 ; d20+12=20 ; d20+12=29 ; d4+6=8 ; d20+12=14 ; d20+12=27 ; d20+12=15 ; d6+6=10 ;
Monday October 7th, 2019 8:42:50 PM

Stohp leaves the dazed #7, and moves over to flank #6 with Stock.
She misses with her attack.

Despite the flank, Stock is unable to grasp the intricacies of the trident, and also misses.

Bartomus misses #2.

Phil the dolphin misses #1.
Dorbin keeps #7 mesmerized, while trying to call out advice.

Micah maneuvers to place Bart in flank with #2.
The cleric then casts a healing spell.
He’s able to exclude most of the wounded sahaugin from the spell, except for #2, who heals up.

Zanderallen heals himself some more, and carries the attack to #1.
The sahaugin grunts in pain, but is not down.

Sid misses #1.

---

#1 shouts a command
If you understand Aquan Highlight to display spoiler: { “Alpha! Return and report!”}

Then, it keeps on Zanderallen. Both claws hit, followed by that raking motion that hurts even more.
Zanderallen takes 29 hp damage

#2 continues attacking Micah.
It hits with its bite.
Micah takes 8 hp damage

#3 and #4 break off, and race away.
Moving north (or up) on the map. They’re 120’ away in that direction, and retreating fast

#6 keeps attacking Stock. One claw hits.
Stock takes 10 hp damage.

#7 keep hovering in the water.

------

Sahaugin Map

S1 AC25 -99 hp
S2 - AC23
S3 - RUN AWAY
S4 - RUN AWAY
S5 - DEAD
S6 - AC 23 -10 hp
S7 - CMD 23 - FASCINATED

Underwater - Movement and Combat

Stock (JonM) HP: 63/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+15=35 ; d20+15=31 ; 2d8+36=50 ; d20+10=29 ; d8+18=25 ;
Tuesday October 8th, 2019 9:53:40 AM

Effects: Bless, Rage

Stock tries for a moment to control his breathing, fails, blurts out a yell and jabs his trident deep into the fishman. He wrenches the weapon free and stabs again, through the murky blood clouds the start to flow all around him.

======
Power stab vs 6 Crit Threat, confirms with AC31, 50 damage
Power stab 2 vs 6 hits AC29, 25 damage


Micah (John) HP: 45/52 AC: 23/11/23 CMD:16 (Swim 30)  d6=3 ; d6=4 ; d6=6 ; d6=5 ;
Tuesday October 8th, 2019 1:08:51 PM


"Ouch!" winces Micah, not at his own wound, but that inflicted on Zanderallen.

The priest worries about those getting away, but cannot do anything about them. Instead, he once again, calls upon Domi's healing power.

=========
Channel Energy excluding S1 and S6
All within 30' of Micah [b]heal 18 points
(5 uses remaining)



Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60]  d20+8=25 ; d4+3=4 ;
Tuesday October 8th, 2019 3:17:49 PM

Dorbin keeps his concentration on the pattern as he floats up to V17. He calls out to Stock, trying to help him, "Yes, that's it, get him!"

Phil keeps trying to harass the Sahuagin by him, still trying to draw it away from Zander

In effect: Bless
Phil attacking #1: d20+8=25 hit damage d4+3=4

Phil the Dolphin:
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 15
Fort +6, Ref +5, Will +1; SR 5

Zanderallen (Zachary H) 28/88 AC: 23(27 vs #1) T: 13 FF: 23 CMD: 22 Swim: 30   d20+20=27 ; d20+20=31 ; d8+12=15 ; d8+12=14 ;
Tuesday October 8th, 2019 5:03:08 PM

"That the best you got fishboy? You better watch out before you become dolphin chow." Zanderallen continues his onslaught of blows.
---------------------------
Smite Evil on #1 (+4 to hit and AC, +8 on damage)
Full Attack on Leader #1 (+2 from flank)
1st Attack: 27 hits, 15 damage
2nd Attack: 26(I goofed a roll, should be 5 lower) hits, 14 damage

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=24 ; d20+9=12 ; d20+1=15 ; d20+12=19 ;
Tuesday October 8th, 2019 6:44:02 PM

Sid wastes more arrows, but listens intently to the Aquan.

============================================================

ToHit1(Rapid Shot):24
ToHit2(Rapid Shot): 12
ToHit3: 15

Linquistics: 19

DM MikeK - Sahaugin fight - Round 6 
Tuesday October 8th, 2019 9:53:47 PM

Stock continues his all or nothing attacks, but this time hits on ‘all’.
#6 shudders once at the impact, and then slides down to the depths.

Micah again heals the group.

Dorbin moves forward, while holding #7 under his thrall.

Phil again pecks at #1.

Zanderallen hammers away at #1.
The sahaugin grunts twice, gapes at the paladin, and then slips from life.

Sid misses. The elf tries to pay attention to any Aquan spoken, but thus far, it’s only been that one phrase.

---

#2 races off after his companions.
Bart and Micah get an AoO, but it is highly unlikely they'll do enough to prevent him from getting away.

#7 continues to drift, still under Dorbin’s spell.

------

S1 DEAD
S2 - RUN AWAY
S3 - RUN AWAY
S4 - RUN AWAY
S5 - DEAD
S6 - DEAD
S7 - CMD 23 - FASCINATED

End Combat


Dorbin (JeffO) [AC:13/13/10 HP:48/48 CMD:15 Swim: 60] 
Wednesday October 9th, 2019 8:15:43 AM

Dorbin keeps up the spell and says to the others, "Hey, what do you want to do with this guy? I don't control him, but should we try and question him? Can anyone talk to it? Once I drop the spell, he'll probably attack or flee unless he's tied up or something."

Stock (JonM) HP: 82/88; AC: 23/21/14; DR 1/-; CMB: 11; CMD: 25; Rage: 18/22; 30 ft. Swim  d20+11=12 ;
Wednesday October 9th, 2019 10:14:41 AM

Effects: Fatigued
Stock swims through the bloodly cloud and says, "I figured out the trident, guys."

He then swims over to the fascinated Sahuagin and says, "Definitely should interrogate him. I have some rope here..."

He then goes about the process of tying up the fish man.

========
-I think the Sahuagin gets a save since Stock is approaching. If it fails, it will be a DC31 CMB check or escape artist check to escape (20+Stock's current CMB of 11)
-If it passes the will save, Stock will attempt to grapple...and that's a natural 1. 12 vs CMD and draw an AoO




Micah (John) HP: 45/52 AC: 23/11/23 CMD:16 (Swim 30)  d8=5 ;
Wednesday October 9th, 2019 3:20:13 PM


Micah lets the sahaugin flee, focusing rather on accessing the situation. Three dead, three fled, one, hopefully, getting bound.

He grabs his spear with his left hand, letting his shield hang on its strap. He then draws a wand and moves next to Zanderallen.

"Anyone understand what that command was? Are they getting help or just running away?"

He looks down into the depths trying to see where the sinking corpses are going.

==========
CLW Zanderallen heals 5.



Stohp (Subbed by John) HP: 49/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm)  d20+12=21 ;
Wednesday October 9th, 2019 3:22:25 PM



Stohp swims over to the fascinated shark guy and helps Stock with the ropes.

================
CMB 21 to grapple/aid



Zanderallen (Zachary H) 28/88 AC: 23(27 vs #1) T: 13 FF: 23 CMD: 22 Swim: 30  
Wednesday October 9th, 2019 6:28:55 PM

Grunting with the effort of removing his trident from the body of his enemy Zanderallen grabs the leader's body to prevent it from floating off. "Well they're going to know we're coming. Think the leader has anything of use? Stop fooling around Stock and secure the prisoner."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=30 ;
Wednesday October 9th, 2019 6:49:43 PM

Sid swims up and says, "I check the leader and other corpses. Might as well be useful." He swims over and looks out for arrows as he goes, and begins to toss the body.

================================================

Perception: 30

Bartomus(Rod) HP: 21/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+8=11 ; d20+12=14 ; d20+12=29 ;
Wednesday October 9th, 2019 8:50:23 PM

Bartomus stabs at the fleeing sharkman with his trident and misses as the creature swam off in the distance.

"Something doesn't make a lot of sense here." Bartomus said and began looking about for some sign, movement that might indicate what had their attackers pull away.

AOC 11 on 2 - miss; perception 29

DM MikeK - Stop fooling around Stock and secure the prisoner. 
Wednesday October 9th, 2019 9:25:05 PM

Bart misses on his AoO, and wonders aloud what caused the sahaugin to move away.

Stock and Stohp manage to bind the prisoner sahaugin. Their actions cause the fish man to wake up from Dorbin’s spell, but by that point it’s too late. He hangs limply in Stohp’s grip, staring forward.

Zanderallen keeps the leader’s body from sinking.
Sid comes over to assist searching the body, as well as #7.
He finds:

potion of cure moderate wounds (2)
potion of greater magic fang (1)
scrolls of barkskin (2)
+1 elf-bane bolts (4)
+1 studded leather (1)
cloak of resistance +1 (2)
potion of bear’s endurance
potion of bull’s strength
potion of cure moderate wounds
+1 breastplate
frost amulet of mighty fists
bronze-and-agate pendant worth 50 gp
Kelp sack holding 1033 gp
Crossbow bolts (40)

Sid looks for his arrows, but they, the crossbows, the leader’s trident, and two sahaugin bodies are probably at the bottom of the lake, however far that is.

Micah gives Zanderallen a healing spell, and looks down to see where the bodies went.

The only answer is “farther than 150 feet”, which is your range of vision.

Bartomus(Rod) HP: 34/52 AC: 19; Melee +7;Perc+12;Heal+9   2d8+2=8 ; 2d8+2=5 ;
Wednesday October 9th, 2019 11:05:32 PM

He reached into his pouch, and pulled out one of the corked vials he was carrying. He slipped it into his mouth and used his teeth to bite through the wax seal and work out the cork which his push asided into his cheek with his tongue as he swallowed the liquid. As he tried to spit out the cork, he swallowed the lake water. He felt his bleeding stop, but the potion didn't seem to do a lot make him feel better. He spit out the cork and vial letting them go their separate ways.

As he fiddled for another vial, he looked about at the others. "Maybe they left when the leader was killed?"

With some effort, he repeated the drill with a second vial and it had the same effect. "Must be the water or something."

Used 2 of CMW potions Bart has for 8 and 5 points...really bad rolls!

Stock (JonM) HP: 82/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Thursday October 10th, 2019 9:49:54 AM

Stock turns to the bound Sahuagin and says, "Hey bud! Can you hear me? Understand me? Where's this merfolk city you guys recently took over? Have you heard any talk of a human down there recently? Goes by the name of Crimson?"

As he hears the description of the loot, he glances at Sid and says, "Elf bane bolts? Why would they need those? Are merfolk the same as elves, Sid?"

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday October 10th, 2019 12:18:41 PM

Dorbin dismisses his spell as the others approach. When Stock attempts to communicate, if the creature doesn't appear to understand, he translates into aquan to see if it understands that. He can continue to translate if others ask questions as well.

Zanderallen (Zachary H) 33/88 AC: 23(27 vs #1) T: 13 FF: 23 CMD: 22 Swim: 30  
Thursday October 10th, 2019 4:51:56 PM

With the loot secured and no sign of patrol paths maps, which as he thinks about it wouldn't make sense being underwater. Or could you carve them into something, or use a magic ink that wouldn't run. But them the parchment would have to be special too. Shaking those thoughts he listen to Stock's blunt and to the point questioning, waiting for a response before possibly trying a gentler approach.

Micah (John) HP: 45/52 AC: 23/11/23 CMD:16 (Swim 30)   d6=4 ; d8=8 ; d8=7 ; d8=3 ; d8=5 ; d8=4 ; d8=4 ; d8=5 ; d8=4 ; d8=8 ; d8=7 ;
Thursday October 10th, 2019 5:56:11 PM


"you speak aquan?" asks Micah when Dorbin obviously speaks aquan. "What did the leader shout before the others ran away?"

While everyone is going through the leader's gear and interrogating their captive, he makes use of the CLW wand.

===========
Assuming we have time:
Zanderallen: 5 charges Heals:32
Stock: 5 charges. Heals: 33

To Bartomus Woldian House Rule allows all healing "1"s to be rerolled. With those rolls, you possibly had a 1 in there. It is best to roll each die separately to know if you had a 1 or not that you can reroll.

To all Micah has three wands. Bart, Zanderallen, and Micah can each use them. (Others can, too, with UMD checks). Everyone heal up and count charges.



Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=31 ;
Thursday October 10th, 2019 7:49:14 PM

"Ok everyone, I'm taking these bolts of Elfbane and one potion of cure moderate wounds. Now, these cloaks seem nice and fine, but I also don't have fancy armor, and this looks pretty fancy to me, but I'll let you guys and Stohp decide what does to whom. This pendant looks nice, think it means anything?"

Dorbin's offer to translate get's Sid's attention, "You speak Aquan? You HAVE TO TEACH me. I mean, I had gotten to Sylvan, but hadn't had a chance to look into Aquan, Terran, or Ignin."

====================================================================

Linguistics(To really listen to Dorbin speak Aquan): 31

DM MikeK - Must be the water or something 
Thursday October 10th, 2019 9:00:55 PM

Bartomus and Micah set about healing various members of the party.

Zanderallen ponders how patrols would work underwater, while watching Stock ask some pointed questions.

Stock asks some pointed questions.
The sahaugin just blinks at him.

Dorbin, it turns out, knows Aquan.
The conjurer repeats the questions.
The sahaugin just blinks at him, too.

Sense Motive DC 15 Highlight to display spoiler: { He understands both Stock and Dorbin. He’s just not planning on answering }.

Meanwhile, Dorbin’s language ability attracts the attention of Micah and Sid.

Micah wants to know what the leader shouted.
Dorbin recalls, and relays that it was “Alpha! Return and report!”

Sid is very eager to learn Aquan, and follows Dorbin closely.


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+10=25 ;
Friday October 11th, 2019 2:23:27 AM

"He understands us, he just doesn't want to talk (sense motive 25). I'm not sure we have anything that can make him, there's nothing we have he wants. There probably isn't much point in keeping him prisoner either, he'll just be trouble if we get into another fight."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d8+1=2 ; d8+1=7 ; d20+6=10 ;
Friday October 11th, 2019 9:30:56 AM

"Wonderful. So what...we just kill it? Do any of you have any magic with you that can help us 'convince' it to cooperate?"

========
1 hit of a wand for Stock
Sense Motive 10


Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d8+1=5 ; d8+1=2 ; d8+1=2 ; d8+1=6 ;
Friday October 11th, 2019 10:53:42 AM

"So any chance we had of passing unnoticed is now gone. Before we discuss plans lets get rid of our prisoner in case he speaks any common, I don't think he's going to talk. Leave him tied up enough he can't swim very fast. Then we can just leave him. He'll slip his bonds or get back home eventually and we shouldn't have to worry about him. Dorbin can you warn him that we mean him no harm but to stay out of our path in the future or we might not be as merciful."
------------------------
Two charges for Zanderallen (1s rerolled twice) 11 healed

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday October 11th, 2019 11:14:03 AM

Dorbin shrugs at all the attention. "Well yeah, I guess I learned aquan a long time ago. I was hanging around the docks and kind of picked it up from some of the people and animals there. I didn't really know that no one else..."

He nods to Dorbin and explains to the creature in aquan that they don't mean it any harm. He tells it that they're just on an exploration mission and they don't want to kill anyone. They want to talk and help out some people who have been kidnapped. He translates for Sid and tries to explain the words he used.

He shakes his head in the negative when Sid asks for magic to convince the creature.

Micah (John) HP: 45/52 AC: 23/11/23 CMD:16 (Swim 30)  
Friday October 11th, 2019 3:39:41 PM


Micah inhales deeply in reaction to Dorbin's translation. He then pauses a moment to reflect on the oddity that his deep breath was all water. He pulls out a cloth and covers the fish man's eyes, then tells the others to move away before saying anything else.

Once they have regathered, he continues, "Zanderallen's correct. They are all on alert now. I propose we dive and see if we can find cover on the bottom. They dropped their crossbows as if they thought they would be easy to recover." Putting action behind his words, he starts swimming down, continue to use the wand of curing on anyone who needs it.


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Saturday October 12th, 2019 8:17:31 AM

Stohp grimaces and shakes her head at Stock. "I don't like the idea of executing helpless prisoners. All they've done is defend their own territory. Leaving him tied up should be fine, there probably aren't any dangerous predators likely to come along and eat him and he'll get free eventually."

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d8+2=9 ; d8=5 ; d8+1=4 ; d8+1=8 ; d8+1=9 ;
Saturday October 12th, 2019 7:10:16 PM

Bartomus took one of the wands and tapped himself once, twice and then a third time. He turned to look at Zander and tapped him twice. "So do we just keep going down, and hope that the next welcoming party is something that is friendly? Maybe ask him, you want us to drag you along with us? or, if we let you alone can you just make sure to leave us alone?"

Sorry, apparently I didn't submit though I thought I did. Reroll the CMW potion that was a 5 for 14; CLW wand three times for me, twice for Zander - 5 uses all together

DM MikeK - Dive and find cover 
Sunday October 13th, 2019 8:27:48 PM

Stohp points out that the prisoner understands, but isn’t cooperating.

After a brief discussion, the Shields tie him up, blindfold him, and leave him to his own devices.

Micah leads the way down. The sahaugin is last seen propelling itself eastward, while working to loosen its bonds.

After another 250’ the Shields reach the bottom of the lake.
This particular section is mostly sand, and the two sahaugin bodies, seven heavy crossbows, the leader’s trident, and most of Sid’s arrows are easily found.

[i] Sid recovers 75% of his shot arrows[/b]

Perception roll
DC 15 Highlight to display spoiler: { There is a kelp bed some distance to the north. The other directions are mostly sand and rock.}
DC 20 Highlight to display spoiler: { It is lighter to the north as well, as if there were a light source beyond the kelp bed. }
DC 25 Highlight to display spoiler: { There are creatures swimming around the kelp beds}
DC 30 Highlight to display spoiler: { The kelp appears to be growing in rows, rather than haphazardly.}


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=24 ;
Sunday October 13th, 2019 9:53:45 PM

Stohp gives the area a good look. I think we're close to their city, no wonder they were ansty to attack us. We're right at their front door, I can see the lights from here. Was Peerimon with the Sahagin or the Merfolk?" (perception 24)

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=26 ; d20+12=28 ; d20+3=5 ;
Monday October 14th, 2019 10:02:11 AM

When they came to the bottom, Bartomus looked about. There was a stand of swaying kelp off in the distance. He looked and it seemed to him that there was light coming from that area as well, which was odd as it was in the north.

"I think we might need to go through the forest that way to find the City we are looking for. Do we think that the Sahagin would be part of that, or maybe they were concerned that we were going call out the merfolk?"

He picked up the leader's trident and compared it with the one he was lent. Eyeing it to see if it was of any value, but he didn't know anything about tridents and shrugged.

"Should we take this with us?" He asked aloud.

Perception 26, not sure why I hit it twice; appraise trident for 5

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+9=22 ;
Monday October 14th, 2019 3:12:28 PM

Dorbin agrees with Stock and says, "Should we just head that way? Beyond the kelp is light."

Perception: 22

Micah (John) HP: 45/52 AC: 23/11/23 CMD:16 (Swim 30)   d20+5=13 ; d20+5=9 ;
Monday October 14th, 2019 5:49:25 PM



Sahaugin, "/b] Replies Micah to Stohp, [b]"He took them Briadoc to help with their food issue to aid them in their plan to control the lake."

Micah takes a look at the map [not sure who has it]. "Is that light the Merfolk city or a sahaugin settlement? I think we should go to the merfolk. We're not taking on an entire camp by ourselves. If we can convince them of the sahuagin threat. They should be willing to provide some aid."

Micah then casts [i]detect magic[/b] to check out the leader's trident. If it is magic, he has no clue as to what its enchantment might be.

==========
perception 13
Knowledge arcana 9

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+5=13 ;
Monday October 14th, 2019 6:17:23 PM

"Well if you guys say there's something over there let's check it out. We need to find some landmark down here to get our bearings. I agree that making contact with the merfolk would probably be in our best interest." Zander continues with the group in whatever direction they see the lights.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=26 ; d20+12=13 ; d20+12=31 ;
Monday October 14th, 2019 7:59:11 PM

"I think we should take the Trident anyway. Besides, it might have sentimental meaning for someone. Guys, I'm going to start scouting forward a little bit if that's alright." Assuming they agree, after he gets his arrows he will move a hundred feet forward and see what he can see.

================================================================

Perception: 26(As DM requested)
Perception: Nat. 1

Stealth: 31

DM MikeK - Let's check this out 
Monday October 14th, 2019 9:12:50 PM

The leader’s trident turns out to be masterwork, but not magical.

There is a brief discussion in which the group recalls previously learned information. Peerimon was with the Sahaugin. And the Sahaugin were enemies of the Merfolk. Leading to the sensible conclusion that finding some merfolk might be a good idea.

The kelp beds, and the lights beyond, beckon.

Sid leads the way, and the rest of the Shields follow.

As Sid gets within about 60’ of the kelp bed, he notices several creatures are moving about, evidently tending to the kelp plants. From the torso up, they appear elven, and from the torso down is a fish tail.

As of yet, they have not seen Sid, nor the rest of the group.

Sid Highlight to display spoiler: { There always is at least one of them looking up, and scanning the area above the kelp beds. }


Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday October 14th, 2019 11:00:22 PM


As Sid swims forward, Micah moves close to Dorbin. "What do you think about casting your message cantrip to keep in touch with Sid?"

He takes a last look at the fallen, especially the leader, for tokens or badges of office, tribe, or race, hoping to find something they could provide as evidence to they merfolk that the Shields have already fought, and defeated, their enemies.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=25 ;
Tuesday October 15th, 2019 9:59:04 AM

Bartomus followed along with the the others. He felt a more familiar feeling to their location as it was similar to the plains where he had spent most of his life - but for the air being solid water and their having to swim. But, rock, sand, grasses and plants swaying back and forth had more commonalities with the land of his upbringing than the constant vibrant flow of people and things in the Float.

As they approached the tall kelp grove with its plants stretching towards the far off light of the sun, he looked at the stand of swaying green and the movements that caught his attention.

Perception 25

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+13=16 ; d20+13=32 ;
Tuesday October 15th, 2019 10:27:13 AM

Ever observant, Stock's eyes pan left and right as they approach the kelp beds. "I wonder how much Briardoc likes working down here. On the downside, I'm sure he didn't appreciate getting kidnapped. Then again, he's seemed as the bookish type and may appreciate whatever kind of a challenge they are having..."

========
Ignore the phantom die rolls. They were from my post yesterday which didn't actually get posted. Speaking of which, sorry I missed a post yesterday!


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday October 15th, 2019 11:43:13 AM

Dorbin nods in agreement with Micah and casts message. He whispers to Sid, "Hey, Sid. It's Dorbin. You can whisper to me to let us know what you see up there, just point back in our direction and I'll hear you."

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Tuesday October 15th, 2019 2:31:59 PM

Glad to have ground underneath him again Zanderallen keeps looking above them, waiting for another sahaugin patrol to dive down on them. "I feel so exposed with the expanse of the lake above us."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Tuesday October 15th, 2019 6:28:19 PM

Sid watches them for a moment and slowly makes his way back to the group. "They seem to be Sea-Elves or Merfolk, I'm not sure as the stories and ledgends I've read seem to conflate the two. They might listen to me if they see my face but," he says knocking his helmet a bit "they won't see Elf first I think and I don't know what they speak. If you want I can sneak up and Dorbin can give me a few simple phrases I can see if they are friendly. And if not, there's always plan Running and Screaming.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+4=19 ;
Tuesday October 15th, 2019 6:29:15 PM

"Yeah well it's no different from being outside with aerial foes around. Consider that if we ever get a mission not in the float or forest." Stohp comments. Being a Taur, even a small one, she's one of the tallest of the group. Rather than craning her neck and trying to look ahead though she's focused on keeping down an out of sight in case this is a Sahagin kelp field (19 for stealth)

Closing In


DM MikeK - I wonder how much Briardoc likes working down here. 
Tuesday October 15th, 2019 8:13:34 PM

Micah checks the leader for some kind of identification, but doesn't find anything useful other than perhaps the Frost Amulet of Mighty Fists, which is distinctive.

Sid watches the figures, as he communicates via Message with Dorbin.

The figures appear to be tending the kelp, but don't seem all that motivated about it.
Occasionally, one will rub at a discoloration, or trim back some of the plant with a pair of shears.
Otherwise, they're generally listless.

The rest of the Shields stand off, waiting.
As Zanderallen has noted, the group is awfully exposed to another sahaugin patrol.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Wednesday October 16th, 2019 9:29:09 AM

Stock looks at Stohp and says, "Yeah but only if everything else could fly. That's the difference here. We don't have to worry about one or two swimmers, they're all swimmers and can come down from above. Now get on with this meet and greet. From what you guys say, this merfolk is highly unmotivated."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday October 16th, 2019 10:58:48 AM

Dorbin agrees with Sid and tells him phrases for "Peace" and "Friend" in aquan.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday October 16th, 2019 11:02:13 AM

Bartomus nodded in agreement with Stock about the assessment of the situation. He looked at Stohp and asked, "If they are related to elves and such, should we try the language of the Fae?"

He repeated in Sylvan, "we are here in peace, looking for a criminal that fled the Floating City. May we ask the way to your city?'

Then he looked at the group and said, "I can repeat it to that merfolk there and see if there is any response?"

If someone else goes forward, Bartomus would follow along offering to try his proposed greeting in both Sylvan and Druidic.

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Wednesday October 16th, 2019 3:59:54 PM


Listless whispers Micah to himself. Slightly louder, he says, "Shields, are we sure we are not in sahaugin territory? Those workers do not appear to be motivated. Could they be involuntary workers?"

He intentionally avoids the use of the word 'slave' in case the workers can hear and understand him.



Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+5=14 ;
Wednesday October 16th, 2019 5:16:43 PM

Zanderallen mentally slaps himself for not thinking of it and responds to Micah, "You could be right. Especially having encountered the patrol so near. Eye open Shields" Taking his own advice Zander scans the area for signs of overseers or restraints on the merfolk.
--------------
Perception 14

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday October 16th, 2019 7:01:40 PM

"Be wary of them calling for help. Even if they're slaves, we're strangers here and they might fear us and call for their slaveholders to protect them."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+15=16 ; d20+12=29 ; d20+5=15 ; d20+12=29 ;
Wednesday October 16th, 2019 7:16:00 PM

Sid, communicating via message scans the group to look for the most trusting or the most leadery of the bunch before moving. Finding his quary he approaches saying, "Peace Friend." Slaps chest, "Friend... Peace!"

=========================================================================

Stealth: Nat. 1 (16)
Perception: 29
Sense Motive: 15
Linguistics: 29

DM MikeK - Friend...Peace! 
Wednesday October 16th, 2019 9:08:53 PM

Dorbin relays the Aquan words for ‘Friend’ and ‘Peace’ to Sid.

The group is more than ready to get into the kelp fields and out of the open, but still remain cautious.

Sid can’t see any leaderly activity, so he picks out a younger looking female to make nice with.
Finding his quarry he approaches saying, "Peace Friend." Slaps chest, "Friend... Peace!"

The woman, girl really, recovers from her surprise at Sid’s unexpected appearance, and regards him closely.

Sid keeps repeating his phrase, and finally she lets out a brief laugh.

“You don’t know much Aquan, do you?” she asks, in Common, and then continues more warily, “Who...what are you?”

The rest of the Shields have been approaching gradually.

Suddenly, there is a high pitched call from somewhere else in the field.

The mergirl’s eyes get big, and she begins furiously rubbing at a mold spot on the nearest kelp plant. The Shields notice all the other figures in the fields have become much more energized in their activity, clipping and rooting and cutting, and farming like crazy.

Perception DC 10 Highlight to display spoiler: { Spots the shapes of another sahaugin patrol approaching overhead. }

The mergirl vigorously signals Sid to come over.

“Hide!” she hisses. “Hurry!”


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d100=78 ; d20+12=27 ;
Thursday October 17th, 2019 1:05:07 AM

When the merigirl hurridly called them to her to hide, he didn't hesitate and moved into the grove. He glanced upwards and saw shapes moving overhead. He worked into the stands and stayed quiet ready to fade away in needed.

Ignore the d100 role, perception for 27,prepared to 'fade away' if the Shaugins come too close.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+2=5 ;
Thursday October 17th, 2019 9:41:12 AM

Stock things briefly about not hiding but then grumbles as he slowly makes his way into the weeds. "Yep, definitely slaves. It would be fun to liberate these guys."

====
Stealth 5


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=15 ; d20+11=13 ;
Thursday October 17th, 2019 11:36:54 AM

Dorbin spots the patrol as the group approaches and quickly moves to try and hide behind some twisting and moving plants.

OOC:
Perception: 15; Stealth: 13

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+5=9 ; d20-4=5 ;
Thursday October 17th, 2019 11:56:50 AM

A string of words make their way halfway out of Zander's mouth before he bites his tongue and heads for the densest section of kelp he sees. Half twisting to to look above he can't make anything out in through the murky water and instead focuses on trying to hide his bulky self.
------------------------------
Perception 9
Stealth 5

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)   d20+5=14 ; d20-2=6 ;
Thursday October 17th, 2019 2:01:21 PM


Micah looks up and sees the reason for the call to hide. Never having been one to develop hiding skills, he does realize he is in a kelp forest and dressed in kelp armor and hopes they can evade detection.

He takes cover near, but not next to, any of the other Shields. He tries to discern if this patrol is similar in size and composition of the one they already encountered.

===============
Perception 14
Stealth 6 (did not include an adjustment for armor)

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20=15 ;
Thursday October 17th, 2019 2:18:40 PM

forgot a stealth check - 15 as I was planning to do the fade away

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+4=16 ;
Thursday October 17th, 2019 6:50:36 PM

Stohp really isn't expecting hiding to work out well, but if the enemy only sees a few of them then they might be able to catch them unaware so she ducks behind whatever cover she can find (16 to hide)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=19 ; d20+15=22 ;
Thursday October 17th, 2019 7:56:51 PM

Sid embarressingly goes to run his hand through his hair, but hits the helm, "Hahaha, yeah, my wizard friend taught me a few words. More of a Sylvan guy honestly. I'm Sid and I'm an elf, though this thing covers the ears," he smiles.

The horns blare out and fear crosses her face, He looks over and see the patrol and at her insistence melds into kelp, giving her a little wink.

=====================================================================

Perception: 19
Stealth: 22

DM MikeK - Hiding out  d20+7=14 ;
Friday October 18th, 2019 10:49:28 AM

Sid, and the rest of the Shields move into the kelp fields, and do their individual best to hide out.

The appearance of Sid’s teammates startles the mergirl, and some of the other nearby merfolk, but not enough to make them stop energetically working on the fields.

Bart, Dorbin, and Sid can see upwards well enough to make out another sahaugin patrol.
Seven shark people glide past at the limits of their vision.
As they move further into the gloom, another call comes from somewhere in the field, and all the merfolk relax.

The mergirl turns to look at the various Shields, and calls out a word in Aquan - Highlight to display spoiler: { Uncle! }

A few moments later, a few more merfolk, led by a older, but very fit male, emerge. None are armed. All are shocked to see the group in their midst.

The male takes in the Shields, surprise evident on his face.

“You are surface dwellers,” he states in Common. “Why are you here?”


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=26 ;
Friday October 18th, 2019 11:00:48 AM

As the group approaches, Dorbin whispers to the others that she has called for her uncle. Dorbin tries to remain hidden from patrols when the male talks to the group. He remains quiet and scans the water. (perception: 26).

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+17=29 ;
Friday October 18th, 2019 2:23:40 PM

Struggling a little to maneuver himself into an upright position before the elder merfolk Zanderallen bows. "I am Zanderallen, and we are the Silver Shield adventuring party from the Floating city above. We seek out an enemy of ours who after murdering our friends escaped and has taken refuge with the sahuagin. It seems they are no friends of yours? Have you seen any other surface dwellers?"
--------------------------------
diplomacy 29

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Friday October 18th, 2019 2:57:18 PM


Micah quietly swims into view of the merfolk, wary to take cover should another patrol come by.

Awaiting their reply, Micah then adds more information, "We have also uncovered a plot of this fugitive to assist the sahaugin in increasing their food production," he pauses a moment to look meaningfully at the kelp the merfolk are tending, then continues, "they have plans to use the increased resources to take over more of the lake, threatening your people even more than they apparently already are. It appears we might have aligned purposes. Any information you can share about your situation and the sahaugin would be most helpful and may prove mutually beneficial."

Autosucceed on aid another to Zanderallen's diplomacy check. Diplomacy is now 31.



Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=20 ;
Saturday October 19th, 2019 9:02:38 AM

Sid bows to the girl and the elder, "I apologize I wasn't able to make introductions as we were rudely interrupted. We are a group known as the Silver Shields, I am Sid. This is... ", and Sid continues introducing everyone. "We have business here, but also would like to be of assistance."

=======================================================================

PErception: 20(Keeping an eye out for patrols or other irregularities)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+1=4 ;
Saturday October 19th, 2019 9:15:57 AM

"Bottom line, we'd love to help you with any problems you're having with the sahuagin if it helps us reach our goals of cornering Lord Crimson...he's the drylander those guys are talking about."

=======
Diplomacy definitely does not aid.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=25 ;
Saturday October 19th, 2019 1:07:35 PM

Stohp feels like the others have the conversation well in hand so she keeps a lookout for any more patrols (25 perception)

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=28 ;
Saturday October 19th, 2019 11:50:20 PM

"Can you thank her for saving us all? Bartomus whispered to Dorbin. He continued to scan the kelp forest and the waters above them.

Perception 28

DM MikeK - We'd love to help you with any problems you're having with the sahaugin 
Sunday October 20th, 2019 9:18:28 PM

Dorbin quickly updates the Shields that the older merfolk was addressed by the girl as “Uncle”.

Sid introduces the group. Zanderallen introduces himself, and he and Micah explain the group’s purpose for being so far from home.
Stock also jumps in, cutting to the chase.

Meanwhile, Dorbin, Micah, and Stohp keep a wary eye out for patrols. But, so far, so good.

The man returns Zanderallen’s bow.
“I am Mallon. If you can help us against the Sahaugin, you are welcome. But, you will need great care.”

Mallon goes on to explain.

The Sahaugin came a few weeks ago, with strange allies from beyond the sea.
“Not surface dwellers,” he notes. “Even more different.”
These creatures seemed to have strange magical powers.

They came by surprise, overwhelmed the city defenses, and took the merfolk king and his royal family hostage.

All of the remaining merfolk warriors, and most of the city’s women and children, are now prisoners inside the castle, along with the King and his family.

The remaining merfolk are being kept as the workforce of the city, farming and the like.

“We cannot act. Not with our families at stake. But a few, strong warriors, unknown the sahaugin…”
Mallon thinks a moment, and arrives at a decision.

“We can get you into the city, and even into the palace. If you can free our people, and our king, we will be free to act, and throw off these usurpers.”


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Sunday October 20th, 2019 10:46:33 PM

"What do these other invaders look like? Maybe one of us will be able to identify them and prepare us for what's coming."

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Sunday October 20th, 2019 10:57:54 PM

"We get to rescue like a Princess? Isnt that the stuff of tales for children? So, we get to be like maybe heroes?" Bartomus asked those about with a level of excitement that belayed his disbelief. "Could you describe these other world allies that showed up recently?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Monday October 21st, 2019 8:31:48 AM

"Why do I feel like we'll get there only to be told by somebody...your Princess is in another castle."

"So we have these mysterious magical forces but have you have actually seen any surface dwellers? I want to make sure we can accomplish our goals down here too."

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday October 21st, 2019 11:11:06 AM


Micah smiles at the reaction of his friends, then focuses on what they obviously need to do. A clear objective in mind, he finds himself focused and mot6by the need to free these people.

He swims forward, extending his hand, "mallon, allies we are. We will do what we can. Now please, details on the castle, enemy forces, their deployment, and how you plan to get us in.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday October 21st, 2019 11:37:18 AM

Dorbin tries to think, based on the descriptions, of what kind of creatures the fellow might be describing.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Monday October 21st, 2019 7:28:30 PM

"I wonder what kind of alliance Crimson has joined here. Don't worry, Mallon, you give us the details and get us in we'll free your families. Sounds like there's plenty of evil that needs setting straight down here."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday October 21st, 2019 7:41:45 PM

Sid claps Stock on the back, "That would just mean that's there's more than one castle. And Bart, if you don't think we're storybook heroes with what we've done so far I don't what will fit the bill. Ellie will thing I'm stretching the truth again," he ends with an ear-to-ear grin.

DM MikeK - So, we get to be like maybe heroes? 
Monday October 21st, 2019 8:01:59 PM

Stohp, Bart, Dorbin, and Stock would all like to know more about these outsiders, with Stock also grousing about another possible goose chase in the works.

Bart wonders about becoming fairy tale heroes.
Sid points out they’ve been pretty darn heroic already.

Micah and Zanderallen offer the group’s help, and ask for particulars about the palace.

Mallon looks over at Stohp and Stock.
“I have seen no surface dwellers. These strangers are water folk, like us and the sahaugin, but I have never seen their like before. They have arms and legs, like surface dwellers, but thick in the body, and with a face like a fish, with a large maw. Most are about this high (7’). But one...one is a giant. As tall as these plants, and just as thick.”

His description would put the big one around 30’ tall.

Knowledge Nature DC 20 Highlight to display spoiler: { Mallon would appear to be describing a Deep One - an aquatic monstrous humanoid with an ability to use wands easily. They also get bigger as they age...and they’re immortal..so, well, they can get awfully big.}

As Micah gets down to business, Mallon follows suit.
“We can get you through the city in a cart. We just pile harvested kelp on top of you and swim through. The guards have stopped checking the carts. There is a secret entrance to the palace, just down the street from the warehouse. Also, I have a map of the castle itself.

We take you to the warehouse. Narla (the mergirl) will get the map and meet us there. I will show you where our people are held captive, where the King is, and where the sahuagin leaders often meet with the strangers. But, I do not know the where the guards are.”


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+4=19 ; d20+4=16 ;
Tuesday October 22nd, 2019 12:12:37 AM

Bartomus tried to think as to who Mallon was describing, but the world of the lake was something new to him or rather affirmation of the tales told in the taverns of the float that he never believed to be anything other than the result of too much drink.

"We may need help, right? Maybe? I have an idea, but it's going to have a cost, maybe a big cost." Bartomus shared. He fingered one of his pouches, it had a lot of gems in it from their adventures. [/b]"But, if I were to ask for the help of something, from Eberyon himself, we would need to know what task we want to have that help perform. Maybe a distraction of the sahaugin? [/b]

Intent is to call for a planar ally if we need it.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday October 22nd, 2019 8:33:19 AM

Stohp is amused at Bart's hero comment. Bart, since you joined we have stopped a zombie plague, a wold ending red plague, forged an alliance between two races to the benefit of both, and stopped a megalomaniac from taking over our home city. If it takes rescuing a princess to make you feel like a hero you should pay more attention. Also, how do we keep winding up dealing with plagues? It's not like we're priests of Alemi"

To the merfolk she says, "The plan seems sound. Anyone else have thoughts or shall we get going?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+7=11 ;
Tuesday October 22nd, 2019 9:39:27 AM

"Just wish I knew more about what happens under the waves is all. Let's get going...Bart, if you have any way to call for that kind of direct aid, please do so and then explain why you've never done so before."

========
Knowledge Nature 11
Stock's just giving Bart a hard time because he has no sense of magic


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Tuesday October 22nd, 2019 9:41:05 AM

Also Stohp - it look like your character is still level 7...you've owed yourself another level for at least 6 months.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday October 22nd, 2019 2:12:20 PM

Dorbin ponders the description. He doesn't have any knowledge that can help him figure out what that would be, but he stores the knowledge to share with the Sage's guild when, if, they return.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Tuesday October 22nd, 2019 3:57:03 PM

"The plan seems sound except for a final step. Are you and your people ready to fight for your freedom Mallon? Once we free your king and take down the Sahuagin leaders and their allies we'll be in the middle of a city full of angry sahuagin. Is there a way we can signal you from the castle to rise up and overthrow your oppressors? If so pass the word for the merfolk to be ready, we will remove the bonds holding you down." Zanderallen says decisively before looking to his equipment.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Tuesday October 22nd, 2019 7:03:37 PM

"You know," Sid says, "I've been worried about all the plagues as well. Shoot, I forgot to sign the paperwork with the warehouse. Eh, if he can start something with all the gold I gave him then I have a bad partner. Hey Dorbin, do these bird tokens work underwater?"

DM MikeK - How do we keep winding up dealing with plagues? 
Tuesday October 22nd, 2019 8:42:24 PM

None of the Shields recognize Mallon’s description of the strangers aiding the sahaugin.

There is some banter around attracting their fair share of plagues, and Bartomus reveals a new spell.

Zanderallen asks about the ability of the merfolk to rise up.

Mallon nods decisively.
“Free our people. Free our King. Their release will be our signal, and we shall rise and make the sahaugin deeply regret this plan.”

At the Shields’ agreement, Mallon leads them through the kelp fields. The carts - really large shells attached to really large catfish - await. Before getting into the carts, the group is treated to a view of the merfolk city

After that, no one sees much.

Kelp is heaped atop the group lying in the carts.

Fortunately, the ride is smooth - a benefit of traveling through water rather than overland.

After a hour, or maybe two, the kelp is removed, and the group finds themselves in a dimly lit warehouse.

Mallon is there, along with three other merfolk.

“Narla will be here shortly,” he says. “You have a small time to prepare, if necessary.”


Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday October 22nd, 2019 9:20:36 PM

Micah has been quiet throughout the discussion.

Still wanting as much tactical information he can obtain he asks his questions, "can you tell us more about the size of the sahaugin garrison the number of these allies, what tactics, weaknesses, and abilities. The sahuagins and the others have? also, what about the timing of their patrols? Finally. Are there any areas of the kelp forest or city your people are restricted from or any place in the castle that is more heavy guarded?



Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Wednesday October 23rd, 2019 10:47:26 AM

"It's the price, that is why, just the price...plus we need to know what we will be asking of the help. Seems that we need to have be pretty specific request." Bartomus replied. He felt for his coin pouch as well. It could be really expensive he thought, he just had a feeling.

In the darkness of the kelp covered shellgon, he kept his thoughts and his idea rolling about his mind. Occassionally, he had to whisper an ask, "can you move that sword pommel please?"

When they arrived and got pulled out of the shell and its kelp cargo, he listened and looked at the City in wonder. It was a huge place and large central spire that moved up towards the light. Mellon had said, "Free our King."[/b] That stuck in his mind.

"Folks, what if we had help in that aspect? Protect from violent harm their Royal Family? It's a specific request, I think if we called a creature of water, it should have some interest in that place there and its rightful rulers." He paused. He needed to get an answer and needed to reach out to Eberyon.

[i]Planar Ally - summon a medium sized water elemental with the objective of having that hover about the city and protect the King and his family from any violent harm - attempts to kill of the leader while we attempt to free/release. I am thinking this is going to be like a 3-4k wealth and so Bart would offer the bracelet he got from the IronDragons, gems, and gold.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday October 23rd, 2019 1:04:25 PM

Dorbin looks around the space nervously. He mumbles, "I guess we're as ready as we can be."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Wednesday October 23rd, 2019 1:19:09 PM

"Yep. Let's Go. I guess Sid takes point on this one to sneak down the street? Sid - How good are you at blending into the surroundings on an underwater street?"

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Wednesday October 23rd, 2019 3:21:54 PM

Zanderallen grins fiercely at Mallon's conviction on being able to drive out the Sahuagin once the king is free. Clutching his trident he loads into the wagon thinking on Bart's suggestion and the beauty of the merfolk city. Once they arrive at the warehouse he gets out and makes sure his armor is clear of kelp strands before turning to Bart, "That sounds very expensive, and I'd rather not have something circling the top of the castle while we sneak in. If it could accompany and fight with us it could be helpful. But couldn't you summon a big shark with Summon Nature's Ally without having to pay such a fee?" Zanderallen holds back until Sid can clear the street.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+15=27 ;
Wednesday October 23rd, 2019 7:11:00 PM

Sid stares at the giant catfish for a moment and then climbs into the shell and lays under the kelp. It was a surreal and kept him quiet through the journey. Walking around the warehouse he stretches, "Well, this is the time when I usually trip over my own two feet, but I'm sure it'll be fine. So once she brings the map we'll be good!"

After the Narla brings the map and he knows where he is going he will take point.

====================================================

Stealth: 27


DM MikeK - I guess we're as ready as we can be 
Wednesday October 23rd, 2019 9:38:54 PM

In the dimly lit warehouse, Bartomus again brings up paying a fee to call on a planar ally.
Zanderallen is unsure if such a spell is needed.

Micah grill Mallon, whose determination becomes much less certain in the face of such questions.
Sense Motive DC 12 Highlight to display spoiler: { The merman is obviously not a soldier, and Micah’s questions are a bit much for him. }

“Which patrols? The ones around the fields come by every few hours. The ones in the streets more often. But, you’ll be in the castle. We’ve no information on patrols there.
There are perhaps a hundred sahaugin? And a handful of the strangers.

Narla arrives, and rolls out a light colored map made of some kind of plant material.

On it is an outline of the castle.

Mallon highlights areas. He points, but the DM shall add room numbers to the map and to his speech to make this a bit easier on everyone.

“There is a secret door in the wall of this warehouse,” he says, pointing to an area about 40’ off. “There is no need to go out into the stree.”

“It leads to a room in the catacombs, here (K40).
Our people are being held in the dungeons, K75, K76, and K69. There are often strange purplish lights coming from K55. Also there have been air bubbles escaping the castle from K10,11, or 12 as well as K50.”

-----
Note - Map squares are 10’

Castle Map 1

Castle Map 2

Castle Map 3

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday October 23rd, 2019 10:06:28 PM

"I assume we can take this with us? You've been very helpful, thank you."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Thursday October 24th, 2019 10:07:59 AM

"Nice. I like secret doors. Can I see it? Air bubbles you say? That could be the surface dwellers. Shields - as I see it I think we have to prioritize freeing the captive merfolk so they can start their civil war. Then we can take down Crimson. Otherwise we will have to fight our way through Sahuagin the entire way to Crimson."

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday October 24th, 2019 10:20:51 AM

"I know only what I know, but, maybe I can turn into one of those sahaugins or even a large shark? That might be a double win for us?" Mallon, is it rare to see air bubbles coming from the palace? Bartomus answered Zander and gave a bit of a shrug. He fished out a few of the gems - the larger ones that he knew would have a good value up in the stalls of the float.

"Eberyon, we need your help. We have a monarchy to rescue, enslaved merfolk to release, and a bunch of nasty sahaugin that have some other help. We need your help. I offer these gems for aid in our efforts to help Mallon obtain the release of those enslaved, and restore the rightful rulers of this here city. Bring forth something to help us." He continued repeating the phrase over and over as they had Mallon explain things. The air bubbles caught his attention and to some degree his focus. "Mighty Eberyon, where there is bubbles of air, there are those that cannot breath in water - alien to this here world. That weakness could be something that could be exploited by that which you provide us for help."

His efforts took time, so he continued his request as the others talked. If they entered the secret supply passage, he kept it going.

So I dont have that spell or skill on my sheet - so I am assuming since Bart started his relationship with the Fey, he's more of Fey druid learning as he has from things in the float. But, Wild Shape is a good option, I think. Casting Lesser Planar Ally for something of help 6 HD or less. Protect the King, pull out the air??

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday October 24th, 2019 12:52:27 PM

Dorbin looks around and gets lost in studying the map.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Thursday October 24th, 2019 2:09:54 PM

"I agree with you Stock, get in, secure the merfolk prisoners, take down the sahaugin allies, and then hunt down Crimson. Any other plan of action puts the merfolk at risk, as much as I want to bring him to justice."

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Thursday October 24th, 2019 4:51:50 PM


Midway through the conversation, Micah realizes his error in thinking the merman is a warrior. He nods gratefully as he finishes and studies the map as the others discuss, careful not to get in Dorbin's way.

He looks up to nod his agreement to focus first on the prisoners, then returns to review the best routes in and out.

As a thought occurs to him, he turns to Mallon to ask, "What are the walls constructed of?



Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Thursday October 24th, 2019 7:46:49 PM

Sid studies the map and nods with Stock and Z, "Agreed, civilians and monarchy first. The revolutionary liberation from tyrannical forces that can begin afterwards will be a nice bonus. Also, Secret Doors! This just gets better and better. Hey," he says looking at the elder, "what is the name of the king? I feel that would make a good chant later."

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Thursday October 24th, 2019 9:16:05 PM

Stohp has a little trouble understanding the map. Maybe something to do with the difference between underwater and on land castles.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday October 25th, 2019 12:22:20 PM

Dorbin keeps looking at the map, trying to help Stohp understand parts of it.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Friday October 25th, 2019 2:07:58 PM

Zanderallen is a little lost studying the map and leaves it to the smarter heads. He's confident they'll be able to direct the group where they need to get. As is his habit he checks the straps and buckles of the unfamiliar shell armor what he thinks is one last time as they prepare to head in.

DM MikeK - Eberyon, we need your help 
Friday October 25th, 2019 8:21:52 PM

Bartomus casts a spell. It’s a long one, so the rest of the Shields have time to peruse the map, locate the secret door Mallon spoke of, and generally get ready.

Stohp asks if the group can take the map with them, and Mallon nods vigorously.

The Shields agree on a general strategy of freeing the merpeople first, and then going after Crimson.

Micah asks about the walls.
“Stone, of course,” Mallon replies. “The doors are coral, grown and groomed for their purpose.”

Bartomus finishes, and waits.

There is a swirling in water, and a green skinned male humanoid, about 3’ tall appears.
He looks over at Bartomus, and begins speaking in Sylvan.

Sylvan Highlight to display spoiler: { He wants to know what it is you want him to do. And he’s looking to negotiate the price. Please note the spell description. Given the distances involved, anything you ask is likely to take at least an hour. He’s not all that excited about fighting Sahaugin directly, and so asking him to do so will require some more in price.}

Castle Map 1

Castle Map 2

Castle Map 3

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+12=26 ;
Friday October 25th, 2019 10:55:36 PM

In Sylvian, So, not wanting to fight, and I get that, but we need some what to protect the King and the King's family - keeping them safe. Obscure them from sight, hide them away in a safe place once freed and until we have banished the ones helping the shaugin. Also, if you could flood the area that is leaking air with water? Does that all seem like something you can do, without risking a fight with those brutes?

Bartomus waited, and looked at the creature trying to determine what type of humanoid the sudden visitor was.

Understood with the time, that should give us time to find and free folks. The proposal doesnt have him fighting Shahaugin, but trying to hide and avoid them while protecting the King and kings family. Also to flood the chamber that is releasing air bubbles. PERCEPTION - 26

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Saturday October 26th, 2019 11:57:04 AM

"Ok...so if I'm reading this right, when we enter, there should be a stairway up a little way on the left. We should be able to take that all the way to the level where the King and his family are held...fairly close to one of those rooms too (K75/K76). I think we make a beeline down there. If the king isn't there, we work back up to the other room (K69)...It looks like we enter near the top (K40) and work downwards. Is anybody else seeing that?"

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Saturday October 26th, 2019 9:31:25 PM

While bart is casting. Micah uses the time to pray for a new spell or two.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Sunday October 27th, 2019 10:29:21 AM

Stohp nods along at Stock's explanation, though she still can't make heads or tails of the map. Hopefully the others know what they're doing.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+11=21 ;
Sunday October 27th, 2019 11:34:15 AM

((Andrew looks at the map: Yep, I'm lost))

Sid looks at the map and nods thoughtfully. Trying to leverage his understanding of stories and tactical approaches he adds anything relevant to the conversation.

=======================================================================

Knowledge(Dungeoneering); 21(To make sense of the map at least tactically)

DM MikeK - So...about this map... 
Sunday October 27th, 2019 6:31:05 PM

Bartomus tries to figure out what sort of creature Eberyon has sent.
Knowledge Natrure DC 12 Highlight to display spoiler: { It’s a nixie, although it seems more toughened than your average nixie. }

“You can call me Timor. And I can’t very well tell you if I can do those things without having a look for myself. I can go out and scout on my own, but that would be part of the task. Scouting the castle and reporting back will cost 2000 gold, and then we would be able to discuss what I can and can’t do about this King and these air bubbles.

Or I could just follow along, at a safe distance, and when you got to wherever you needed me, we could bargain some more then.”

While Bartomus deals with Timor, everyone else tries to figure out the map.

It it Sid who realizes that the reference to “K40” is actually K84, sub-room 40.
OOC - Sorry ‘bout that

Thus the prisoner part of this mission can be handled with just Castle Map 1 At the bottom of that map is the catacombs room, K84. Vault 40 is on the southeast corner, at the very bottom of the map. This is where the team would enter through a secret, and unmarked, door.

The bulk of the prisoners are being held on that same level, in cell rooms K74 and K75.

Only problem is, there is no direct route. The group will need to move diagonally through the catacombs to the northwest corner, and take the hall along the northern wall to K80, down the stairs to K78, up the adjacent stairs to the landing (K79). and continue up to the next level (K72).

Then through rooms K70 and K67.

Then, a choice. There are prisoners through the south door of K67 (K68 and K69)

And the rest of the prisoners are accessed through the east door of K67 (K62)
The south door in K62 leads to circular stairs going back down to the lowest level (K21) and into the cells.

Castle Map 1

Castle Map 2

Castle Map 3


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+4=17 ;
Sunday October 27th, 2019 6:44:03 PM

Bartomus had heard of the type of creature that now had appeared, "Timor, that makes a great deal of sense, actually, a scouting could be of great help to all of us. Gold it can be, or gold and gems if that works as well, yes the price seems fair to me, Timor."

Bartomus took in the creature before him, as it was one of those that he had only heard about and to actually see a nixie was something new to him. "A deal then, Timor?"

Know Nature - 17.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Sunday October 27th, 2019 8:19:39 PM

Stohp considers. "How stealthy is your new friend Bart? Can they find the patrols without alerting them?"

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Monday October 28th, 2019 9:49:50 AM

"Good call Sid. I'm glad you could straighten me out on those map details." He then cocks his head sideways and looks at the "ally" Bart called forth. "That guy drives a hard bargain..."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday October 28th, 2019 11:25:21 AM

Dorbin helps to point out the route on the map and suggests the group head south to the bottom and work their way up from there.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Monday October 28th, 2019 3:28:04 PM

Zanderallen follows the route Sid lays out to get to all the prisoners. He whistles as the complexity of the raid sinks in. "That's a lot of tight spaces to maneuver through. And if the alarm ever gets raised it could mean serious trouble. We'll have to move fast and hit hard. Micah, Bart, Dorbin we might have to rely upon some of your spell casting to close off escape routes or prevent alarms. But as long as we keep the prisoners moving with us we'll have a secure point to hold at the final rescue point until reinforcements arrive."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday October 28th, 2019 7:43:27 PM

"I'll start forward to look for traps and guards and the like if that's alright. I'll be ready for spells and things to come over my head. Elder," he says to Mallon, "do you have anything I can use to quickly mark floors? I usually use chalk, but I'm afraid that doesn't do well with water."

DM MikeK - Moving fast and hitting hard..after we get some paint 
Monday October 28th, 2019 8:28:46 PM

Timor bows gracefully to Bartomus.
“We have a deal. Either gold or gems will do just as well.”

With that, the nixie swims off.

Pretty much everyone notes he is not taking the secret door route, but instead swimming into the open. With one or two powerful strokes, he is out the warehouse, and gone.

Sid’s question sets Mallon to thinking, and he sends Narla off again.
She returns in about ten minutes with a tube.
Sid finds it contains a fluorescent goop that should meet his needs quite nicely.

Now the question becomes - Does the group wait for Timor’s return, or start off?

Castle Map 1

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday October 28th, 2019 8:30:38 PM


Micah rises from his prayers. Listening to the plans, he nods and sets off with the others. As they get close, he casts comprehend languages on Zanderallen, explaining "You will not be able to speak, but you will be able to understand any written or spoken languages. Hearing the orders of our foes may prove useful."

=============

comprehend languages 80 minute duration

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Tuesday October 29th, 2019 9:48:01 AM

"As I see it there is no need to hurry. I think we wait for Bart's friend to rejoin us and then we go."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday October 29th, 2019 12:36:56 PM

Dorbin nods to Stock in agreement, his mind elsewhere.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Tuesday October 29th, 2019 3:46:54 PM

Bartomus nodded and watched Timor head off at a quick pace. He turned when asked about Timor alerting the guards, and realized that was a really good question, but whe he turned about Timor was well on his way and shouting after him would probably do the thing that underlied their concerns. "Well, now we hope that Eberyon knows better than us in choosing who to help us. I think we can count on the King of the Fey when it comes to helping his watery own."

Bartomus turned to Mallon, "how long will it take for us to use this secret tunnel into the palace? Also, should we await Narla's return?"

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Tuesday October 29th, 2019 6:32:03 PM

When Narla gets back Sid smiles and gratefully takes it and gets a little on his finger and marks the floor. "Very good thank you. Now, are we ready?"

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday October 29th, 2019 7:30:04 PM

Stohp is all ready to go but with Stock's suggestion she settles back down to wait.

DM MikeK - Now, are we ready? 
Tuesday October 29th, 2019 8:54:31 PM

Most of the Shields decide to wait for Timor’s return.

Bartomus asks about Narla, but she had already returned with the fluorescent goo stick for Sid.

The taur also asks about the distance to the castle.

Mallon answers. “From this wall, the corridor to the chamber in the lower catacombs is about 600 feet.”

Micah prepares to cast a spell on Zanderallen, but holds off for now.

Another hour passes, and then Timor returns.
He swims up to Bartomus and reports in Sylvian.
DM assumes the taur translates for his friends

“So, this bubble area (K10-K12) is some kind of plant lab, with a halfling in it. I can drown him, no problem.

The ones up here (K49 and K50, Castle Map 3), there’s a human and five or six Deep Ones. Deep Ones breathe water or air, and most are a match for me.

Not much I can do for the King, either. He and the merfolk nobility are held in these cells here (K69). And this room (K67) has another five Deep Ones guards.

Also, up here (no map yet, but the level above Castle Map 3) is a really big, really old Deep One with a merfolk girl chained to a table. He’s got some others with him, and looks like they’re getting ready to do something that is probably not good.”

Knowledge Nature DC 12 Highlight to display spoiler: {Deep One - an aquatic monstrous humanoid with an ability to use wands easily. They also get bigger as they age...and they’re immortal..so, well, they can get awfully big.}

If the group tells Timor they don’t want to drown the halfling Highlight to display spoiler: { Timor volunteers that he can get the halfling out and to the surface - for another 500 gp }

Castle Map 1

Castle Map 2

Castle Map 3

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+7=16 ;
Wednesday October 30th, 2019 9:56:06 AM

"That halfling would be Briardoc. He is a hostage in this situation and technically our ally. Don't drown him; although we'll have to find a way to get him to the surface eventually.

I've heard of those Deep Ones. They breathe air or water if you believe it. I had a children's book when I was growing up that showed a picture of one holding two wands.

Thank you for your scouting, Timor. To me it seems we beeline for the king."


========
Knowledge Nature 16

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Wednesday October 30th, 2019 12:26:08 PM

Zanderallen pulls out 500 gp and offers them to Bart to give Timor as well as translate, "Get the halfling out of there, on the surface near straight above us should be a giant turtle with a human riding it's back. Drop the halfling off with him."

Hearing the rest of the report Zander motions to Sid to get moving. "You heard Timor, we've got a girl, maybe a princess, they're probably getting ready to ritually sacrifice or something. We got to move. Secure the hostages then take out the big Deep One. I will have to reserve some of Domi's judgement for him."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday October 30th, 2019 3:34:37 PM

Dorbin agrees with Zander, "We should probably see to the princess first, though I'd really like to free up some backup to help us."

Micah (John) HP: 45/52 AC: 23/11/23 CMD:17 (Swim 30)  
Wednesday October 30th, 2019 3:40:56 PM

"what are these deep ones?" asks Micah, through Bart if necessary. "You say they are a match for you. Can you tell us what there abilities and weaknesses are?" He turns to the others, "Are these deep ones, the Sahuagin allies?"

Again, he asks, "Any idea what would motivate them to ally with the Sahaugin?"

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday October 30th, 2019 6:35:37 PM

"We might have it backwards, perhaps the Sahagin have been made to serve the Deep ones. They sound powerful enough to possibly be the ones in charge of this whole thing."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Wednesday October 30th, 2019 8:00:59 PM

"Still, sounds like the order of operations is Baridoc, King, Princess. I feel both rage and insult that he's chained her up. Unfortunately I don't think we'll be quiet enough to take him out, but I feel we have the right of it now yes?"

Into The Palace


DM MikeK - We've got to move 
Wednesday October 30th, 2019 8:54:05 PM

Stock relays what he’s heard of Deep Ones.

Both he and Zanderallen figure the halfling Timor is talking about is Briadoc. They switch the plan from drowning him to setting him free.
Zanderallen pays the gold Timor wanted to do just that.

Timor takes the money, and nods. “Right. Rescue halfling. Take him up to human on Turtle Boat. Drop him off, alive, and safe and sound. Done and done.”

The nixie is halfway out the warehouse, when Micah stops him with several questions.

The nixie cocks his head to one side.
“You know you all cast the lesser version of that spell, right? Five of them can beat one of me. They can use wands no problem. They’re immortal, and they get bigger and more powerful as they get older. Don’t really got a weakness, though a trident in the guts works just as good on them as it would you or me. And I got no idea why this group of deep ones and sahaugin are hanging out together.”

With that, Timor gives a little wave, and is gone.

There is some discussion about what to do first, rescue the King and other hostages, or charge up to the top of the castle to rescue the girl.

Either way starts with getting into the catacombs.

With Sid leading the way, the Shields move in single file down the 10’ wide corridor.

It hasn’t been used much, if at all.
The walls and floors are slick with algae - good thing everyone is swimming.

Sid finds nothing in the way of traps, and soon enough, the corridor ends. A 5’ square trap door is in the ceiling, and Sid inspects, and then opens it upward into the 10’ square room that must be K84 (40) that everyone was talking about.

The room appears to be a crypt, as there are two sarcophagi in it, one on the north wall and one on the south. The coral door, in the west wall appears to be sealed shut. At least, it won’t open, and there appears to be no key mechanism to pick.

Castle Map 1

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday October 31st, 2019 1:07:30 AM

Bartomus looked at Zander who paid for the help of Timor, and realized in his silent contemplation he had dropped off into just that silence. "Zander, I have that and can repay you, sorry about that."

As they walked along, he thought about what Timor said about the magic users. "Gotta say, I just have a weird feeling about the scene Timor described with the bound girl. I don't think anything good is going to come of that and if we let that happen before we get there, we may find a bigger problem than these things awaiting us."

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Thursday October 31st, 2019 10:00:52 AM

"...Ok. Briardoc is taken care of. Ain't he going to be surprised to be rushed to the surface. I'm with Sid in that we rescue the king first but...seems like we are over ruled here. So we make our way to the top first and rescue the girl. With a name like 'Deep Old Ones' this doesn't sound ominous or anything."

Even through the water muffler, the sarcasm in his voice is obvious in this last bit.

=========
I gotta remember to stock up on potions or something

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday October 31st, 2019 12:49:03 PM

Dorbin looks around the room, confused.

OOC:
K84? That looks like a giant room with tons of things in it and many doors and stairs out of it?

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Thursday October 31st, 2019 4:51:55 PM

Zander voices his thoughts again in clearer fashion, "I think we have to get to the king first. If we rush in to free the girl the leader can send to his underlings to execute the rest of the hostages. We'll lose everything. If we start in the dungeons and get everyone free it unties our hands to fight the leaders. We just have to move fast and make sure no one escapes. You see anything up there Sid? He shuffles with agitation as he thinks about all the pieces they have to fit into place without being discovered. At least they wouldn't have to worry about Briadoc. Timor had turned out to be more useful than he had thought, Bart had some real power for one that looked like such a simple taur.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Thursday October 31st, 2019 5:39:00 PM

Micah weighs in on the decision of where to go first "Those rituals take time and it did not sound like it was started yet. I agree with Zanderallen on this on, but we do need to be fast."

He turns to the elf and says gravely, "Dorbin, your pearl lets you swim faster than anyone else. Zanderallen or Stock might be better served to wear it in case we need to chase after someone who could escape to sound an alarm. Would you mind making a switch?"

As they proceed, Micah has his wand of bless out, ready to use it at the first sign of conflict.

=======
Everyone should be at full health. We have had plenty of time to use the wand of CLW and Micah has three. Let me know what charges were used.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9  
Thursday October 31st, 2019 7:49:56 PM

"Alright, you two," he said pointing at Micah and Zander, "have a better sense of this hero stuff than me, so let's go save a king."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=28 ; d20+15=28 ; d20+11=23 ;
Thursday October 31st, 2019 8:06:23 PM

Sid silently floats forward and looks around. Taking a moment to observe his surroundings he will then lead them forward towards the King.

============================================

((Happy Halloween!))

Perception: 28
Stealth: 28
Knowledge(Dungeoneering): 23 ((Sid would know better if I missed something as I am only starting to understand the map.))

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=17 ;
Thursday October 31st, 2019 8:21:12 PM

Stohp sighs. I guess it's a secret passage so they're be some trick to getting through, still you'd think he'd mention the dead end and how to pass through it." she examines the door and the two coffins to see what she can find out (perception 17)

DM MikeK - What to do? 
Thursday October 31st, 2019 8:53:34 PM

Discussions continue.

Others continue attempts to locate themselves on the map.
(K84 is the big room with dozens of little rooms (vaults) inside it. The vaults are numbered.
You are in vault 40, which is at the bottom of the map.)

Stohp examines the coffins, and finds them to be empty.

Which leaves the closed, sealed door.

Sid ponders how to get past it, and notes it pushes outward. So...somebody needs to shove it really hard.

Castle Map 1



Bartomus(Rod) HP: 52/52 AC: 19; Melee +7;Perc+12;Heal+9   d20+3=18 ;
Thursday October 31st, 2019 11:12:40 PM

Bartomus took a moment and then started his spell. Words, a pinch of hair, and he felt the flow of energy go through. It was exhilirating...really just that. He felt stronger, a lot stronger and looked at the others. "Ok, let's push against this door, see if we can make it open.

He moved up against the door and pushe against it.

Bull's Strength - (for 8 minutes, 17 = +3 str modifier; Strength Check for 18

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+4=9 ;
Friday November 1st, 2019 9:35:00 AM

Stock maneuvers himself almost underneath Bartomus so he can get to the door as well. "Push Minotaur..."

Unfortunately his foot slips and he really can't help much.

========
Strength check 9...don't even aid
I emailed some additional questions on the map but it looks like we turn left out of here and then turn left again up the main aisle of the catacombs (right where it says K84 on the map...then depending on the responses to the email I sent, we either go up the stairs at K18 or make our way to the stairs at K79


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+6=22 ;
Friday November 1st, 2019 11:31:00 AM

Dorbin points over at the door and tries to tell the larger folk where to push. He tells Micah, "I would gladly switch, but would we really want anyone getting too far ahead or away from the rest of us?"

OOC:
Thanks for the clarification! Since only so many people can get to the door at once, could Dorbin attempt to use his knowledge to aid telling the others where and how to push? In case he can, aid another: 22

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Friday November 1st, 2019 6:11:41 PM

Unable to get up to help push the door Zander aids with some friendly encouragement, "Back your back into it Stock. You're supposed to be the big strong dwarf."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Friday November 1st, 2019 9:01:34 PM

Micah reaches in and touches Bart as he pushed the door, channeling the strength of Domi into the minotaur's push.

==========
Strength surge domain power adds +4 to Bart's strength check.
Highlight to display spoiler: {Strength Surge (7/day) Std action, touch a creature to give +4 melee attacks, CM checks, Str based skills and strength checks for 1 round}


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20-1=4 ;
Saturday November 2nd, 2019 2:50:53 PM

Stohp isn't very strong, but she can put her weight on things. Unfortunately she can't just reach over Bart like she can with her smaller companions so she fails to help (4 to assist)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=26 ;
Sunday November 3rd, 2019 10:35:27 AM

((Please disregard the last post. It re-posted somehow.)) OOC - I deleted it. DM MikeK

Sid waits as they push the door out of the way. He keeps his eyes open and floats up a bit to get a good look around and plays lookout.

================================================================

Perception: 26

DM MikeK - Open Sesame 
Sunday November 3rd, 2019 3:31:04 PM

Bartomus moves up to put some minotaur muscle into the sealed door.

Stock moves up to, well, we’re not sure. It seems his mind was still on the map, and he slipped on some algae.
Stock - Highlight to display spoiler: { The stairwell at K18 does not connect to K62.
There is a solid wall between K79 and K80.
}

Dorbin and Zanderallen call out encouragement, while Micah lends some divine aid to Bartomus’s attempt.

Stohp is too far back in the secret tunnel to be of assistance.

Sid waits.

Bartomus feels the door budge a fraction, and then Micah’s spiritual assistance provides another surge of strength.

The taur forces the door outward, just in time to get a good look at the tail end of a 15’ long shark that cruises by.
The shark turns left around another vault.

Where's it going next???

daaa dum….

K84 Battle Map

You Are Here - Castle Map 1

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Monday November 4th, 2019 9:32:14 AM

Stock is interrupted mid sentence as the door swings open "Big strong Dw...whoa..." His voice tails off quickly as the shark departs. "Only whispers now. Sid - do you want to lead or shall I?"

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday November 4th, 2019 9:34:57 AM

Dorbin cranes his neck to see what's past the open door, but he really can't see the mass of collected bodies there. He waits for the group to move out.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20=6 ; d20+11=22 ; d8+11=14 ;
Monday November 4th, 2019 10:06:12 AM

Bartomus realized the door moved and as it gave way, opening just as a long shark tail sway past. "Gulp," he could feel others pressing behind him and he was blocking the door. With the trident in hand he attempted to move quicking after the tail. But in his effort to be quick, he was not stealthy - not at all. He followed after and slashed his trident towards the shark as quickly as he could.

Move to OP 15/16, slash at Shark 1, if it can be done, with a 22 (Norm +7, +4 from bull strengths) for damage of 14

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+5=13 ;
Monday November 4th, 2019 12:46:37 PM

As Bart charges forward Zander barely pauses to consider the tactical implications but jumps straight into action. Not having a way to get directly to the shard he moves to come on it's other flank. He looks around for other threats as he moves.
-----------------------
Double Move to M16 (Moving around the bottom of the vault.
Perception 13

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday November 4th, 2019 3:23:17 PM

Micah is not really sure what they saw, but when Zanderallen charges forward he casts bless.

========
Bless cast with wand. Duration: 10 rounds. Everyone in the party gains +1 morale bonus on attack rolls and on saving throws against fear effects.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Monday November 4th, 2019 7:38:21 PM

Must be like a guard dog. We should probably avoid them..." Stohp starts to say, but then someone charges in and she sighs. So much for stealth. There's probably a whole patrol with the thing just around the corner.

DM MikeK - Shark Attack Round 2 
Monday November 4th, 2019 9:40:57 PM

Bart figures he has to move to let the others in. The taur chases after the shark, and pokes at it with his trident. In fact, he pokes really well, thrusting the tines deep into the fish.

Zanderallen squeezes through and swims around the left, hoping to assist.

Micah casts a spell.

Everyone else holds their position, some intentionally, and some due to their surprise at Bart’s movement.

Bart’s poke is more than enough for the shark to decide it would rather be elsewhere.

The creature flees into the catacombs, trailing a lot of blood.

However, Both Bart and Zanderallen spot a couple more moving in.

K84 Battle Map

You Are Here - Castle Map 1

—--
Shark AC 14

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20+12=24 ; d8+11=14 ;
Monday November 4th, 2019 10:58:21 PM

"Zander that didn't go the way I had hoped, you may want to step back," he said off to his left side exaggerating where Zander was. He had a bit of an idea actually, not necessarily a good idea, but it was an idea.

He shifted into the corner to his right and held his trident forward. He was blocking the hall in front of him where another shark was approaching at a pretty rapid rate. He held his trident at the ready and scanned the halls for any sign of movement. When the shark got in range, he slashed forward with the trident.

Prepare attack - 24 attack (7+4+1) for 14 pts dmg if an attack occurs.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+10=12 ; d8+15=16 ;
Tuesday November 5th, 2019 9:41:56 AM

"How do they train sharks anyway?...Bart you're kind of in the way there...Ok I'll head to the left."

=======
Single Move to N18, ready a power attack if anything comes this way
Hits AC12 for 16 damage
Glad I got those rolls out of the way...


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday November 5th, 2019 12:32:07 PM

Dorbin scrambles and moves up following closely behind Stock, his crossbow ready.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday November 5th, 2019 2:02:07 PM

Micah swims in to support Stock.

============
double move to N19

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+10=29 ; d8+10=17 ;
Tuesday November 5th, 2019 4:13:06 PM

Big room, blood in the water, lots of sharks. Things rarely went to plan for the Shields why should this day be any different? Zanderallen muses as the situation unfolded before him. "Bart, you may be bigger but I'm not wearing the shell armor for the looks. Hopefully these sharks are nothing more than guard dogs and aren't heading to raise some alarm. We need to make sure that doesn't happen." Not wanting to get too far ahead of the rest he holds his ground and readies his arm to strike if a shark comes near him.
-------------------------------------
Ready Power Attack
29 to hit, 17 damage

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=16 ;
Tuesday November 5th, 2019 7:13:24 PM

Sid readies his bow, "Ok, so I'm ready. Just say the word."

===============================================

Perception: 16

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday November 5th, 2019 8:05:25 PM

"Yes, because a bleeding shark fleeing to it's master with obvious weapon wounds won't sound the alarm. We need to keep moving or we risk getting penned here as every guard in the keep comes running. Swimming."

She starts to pull out a tanglefoot bag, stops, wonders how those work underwater, then shrugs and decides to try it anyway. "Which way do we need to go? I can tangle one of them to give us a clear path. If this works underwater."

DM MikeK - Shark Attack Round 3  d20+5=23 ; d20+5=10 ;
Tuesday November 5th, 2019 8:30:44 PM

Bart shifts position, and readies for an attack.

Stock moves forward, trailing Zanderallen.
He also readies an attack.

Dorbin and Micah move up with Stock.

Zanderallen holds his position, and readies an attack.

Sid readies his bow, but the elf is going to have a hard time seeing anything from his position.

Stohp pulls out a tanglefoot bag, and asks for directions.



The two sharks meet at HI/14-15 and diverge.

Shark 2 swims to the right, sees Stock and Micah, and launches itself at the dwarf.
Stock tries warding it off, but his strike is slow, and he misses.

The shark bites at him, crunching his fancy armor, but not getting through.

Shark 3 goes left, and attacks Zanderallen, but not before the paladin strikes a hard blow.
The shark misses.

K84 Battle Map

You Are Here - Castle Map 1

—--
Sharks AC 14
S2
S3: -17 hp


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20+12=13 ;
Tuesday November 5th, 2019 11:05:53 PM

Seeing Zander step in front of the on coming shark, and Bartomus hoping that Zander would take a swing as the shark came down the hallway, the taur stepped forward, and stumbled. His attack went wide as he moved forward.

[/i] Move to L 14 15; attack with a 13 (1+12) for a fail.[/i]

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30   d20+11=14 ; d20+6=19 ; d8+10=14 ; d8+10=18 ;
Wednesday November 6th, 2019 11:11:31 AM

"Somebody see if you can find and contain the first shark!" Zanderallen calls out as he wards the shark in front of him off with his shield. Guided by Micah's Blessing he lands two more solid blows, maneuvering to keep his shield in front of the maw of teeth staring him down.
-----------------------------------------
Bless +1 to hit from Micah
Full Attack on Shark 3
1st - 14 to hit, 14 damage
2nd - 19 to hit, 18 damage

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+4=11 ;
Wednesday November 6th, 2019 11:32:01 AM

A brief flash of blue lights up Dorbin's crossbow and he takes a shot, but he doesn't account for how the bolt will fly through the water and the bolt flies very, very wide of his target. He quickly reloads.

OOC:
Using underwater crossbow, swift action arcane strike to make it magical +1, attack with -4 for firing into combat hit AC 11 (d20+4).

Bless +1 to hit from Micah

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+10=12 ; d20+5=22 ; d8+15=17 ;
Wednesday November 6th, 2019 1:34:26 PM

"Come here big fish..."

Stock begins stabbing but it is clear he is not quite comfortable underwater. His second strike lands however and blood erupts in the water.

===========
Power Stab hits AC 12...that's 2 12's in a row if you're keeping track at home!
Power stab 2 hits AC 22, 17 damage


Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Wednesday November 6th, 2019 6:37:57 PM

Sid progresses to O25 and tries to open the door

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d20+8=15 ; d20+3=18 ; d6+2=4 ; d6+2=8 ;
Wednesday November 6th, 2019 7:00:25 PM

Micah lunches forward with his spear, grimacing in determination as the first one pierces the shark's tough hide. Feeling confident, he thrusts again, scoring another time.

=============
Last post from John H for a while.

Full round attack
Hit AC 15 for 4 points of damage
Hit AC 18 for 8 points of damage

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday November 6th, 2019 7:02:27 PM

Stohp shakes her head. "For all we know the first one has already found help. Anyone chasing it risks running face first into more trouble alone." Seeing as how no one else seems to be planning a retreat, she swims closer towards the sharks so she can grapple next turn, putting away the tanglefoot (moving to q17 r 18)

DM MikeK - Shark Attack Round 4 
Wednesday November 6th, 2019 9:35:55 PM

Bart moves forward to join Zanderallen’s attack, but misses.

Zanderallen wards the shark in front of him off with his shield, and then punctures the animal with two, deep blows. It sinks to the floor, dead.

Dorbin fires a crossbow bolt, missing wide.

Stock starts figuring out the underwater combat, and lands a solid blow.

Sid moves...uh, forward...and tries the door. It’s locked, but he does see a keyhole.
OOC - There is no O25. I’m guessing you mean O16.

Micah moves forward, and pokes the shark a couple more times. It also dies.

As the two sharks, and the blood, settle, no one sees anything else approaching.

OOC - Battle is over. We’re out of round based posting. I’m leaving the battle map up for reference.

K84 Battle Map

You Are Here - Castle Map 1



Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Thursday November 7th, 2019 12:01:42 AM

"Again, sorry, that didn't go the way I was hoping at all. " Bartomus said as he went over to one of the sharks and looked to see if there was anything about the dead shark that might indicate a rank or position. He shrugged and looked at the others, "ok, we probably need to move faster or see if we can find the one shark that got away."

He followed along with the others moving as quickly as he could with them.

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Thursday November 7th, 2019 9:31:09 AM

"OK. According to the map, we need to head North and find that main east west passage (K80/81). Things may get exciting when we hit the stairs (down to K78). Quickly now."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=14 ;
Thursday November 7th, 2019 10:18:43 AM

Sid sighs as he looks around, "Late to the party again. Alright everyone try not to touch anything." Sid swims up and forward as he looks around in all directions to make sure they don't run into anything.

=================================

Perception: 14

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday November 7th, 2019 12:37:47 PM

Dorbin agrees with Stock, "Forget that shark, we need to get moving to our goal quickly."

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  
Thursday November 7th, 2019 5:00:46 PM

"Let's hope we're not blown yet but let's not hang around to find out. Search quick Sid it's go time." Zander wipes the worst of the mess off his trident and falls in, pushing Sid towards the stairs.

Micah (Zach posting for John) HP: 52/52 AC: 25/11/25 CMD:17 (Swim 30) 
Thursday November 7th, 2019 5:06:03 PM

Checking about and seeing that somehow everyone managed to avoid getting bit Micah moves along with the others. He takes a moment to cast Magic Vestment on his shield, invoking Domi's protection.
--------------------------------
Magic Vestment 8 hours (+2 enhancement bonus to Shield, gives +2 AC added to header)

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Thursday November 7th, 2019 6:41:51 PM

Stohp lets stock lead and keeps an eye on their rear in case of pursuit.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday November 8th, 2019 11:11:57 AM

Dorbin looks around and gives Stock a nudge.

DM MikeK - What's worse than a shark? How 'bout a really big shark. 
Saturday November 9th, 2019 9:56:42 AM

Bart checks for some kind of markings on the two dead sharks, but finds nothing.

The rest of the group is eager to keep moving.
Sid and Stock press forward, with Zanderallen right behind.

Micah pauses long enough to cast a protective spell, and then he and the rest of the Shields follow.

The blood trail of the wounded shark is easy enough to follow northward.

Until it quite suddenly ends in the middle of the larger east-west hall bisecting the catacombs.

Both Sid and Stock surmise the trail’s end has something to do with the 60’ long, 50 ton nightmare making a deceptively slow turn in the room to the east. The immense shark begins its run back into the hall, filling the opening with a ginormous maw full of very large, very sharp teeth.

K84 Battle Map

You Are Here - Castle Map 1

Underwater - Movement and Combat

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+11=12 ;
Saturday November 9th, 2019 9:42:53 PM

"Domi's beard" Zanderallen exclaims as the beast turns back towards the party. But not one to back down from a necessary fight he steps into the hallway to bear the brunt of the assault if it comes. "Get across, don't provoke we might be able to avoid it. As long as the blood doesn't throw it into a frenzy."
-----------------------------
Zanderallen moves to M9 and readies an attack if the shark charges him
If the shark charges it completely throws him off and his attack is nowhere near on target
Attack Nat 1

Micah (Zach posting for John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30) 
Saturday November 9th, 2019 9:45:50 PM

You big stupid fool, Micah bites back from the edge of his tongue as Zanderallen steps in front of the enormous shark. But not one to leave his friends in the lurch Micah swims to back Zanderallen back.
----------------------------
Move to M10

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Sunday November 10th, 2019 4:32:13 PM

Hearing that there was another, but mammoth shark coming, Bartomus sighed and he headed as quickly as he could behind the other two. He started calling forth a spell, he didn't know how it would work down in this catacomb, but it was one he wanted to at least have ready if they needed it.

Uncertain as to how many minutes have gone by - but assuming that we only had a couple so some time would remain on Bull's Strength bonus. Readying call lightening. Seeing different ways that works underwater - but it does at least work, while fire doesn't seem to in some discussions, and does in others.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+12=25 ;
Sunday November 10th, 2019 6:37:07 PM

Stohp isn't surprised by the giant shark - of course they have a giant shark! She just heads over to behind Z and prepares to try to grapple and slow it down if it approaches (grapple 25 in the off chance it charges to 5 feet of Z)

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim  d20+10=27 ; d8+15=17 ;
Sunday November 10th, 2019 9:48:42 PM

"You can't be serious. We don't even need to head that way...A little quieter and we could have avoided this nonsense."

Stock swims next to Z and readies himself.

====
Move to M8, Ready Power Stab hits AC27, 17 damage


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday November 11th, 2019 3:43:56 PM

Dorbin moves along to position himself behind the others, preparing his simply crossbow for action

Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 12; CMD: 27; Rage: 18/22; 30 ft. Swim 
Monday November 11th, 2019 5:50:23 PM

Stock looks across to Micah and Z and says, "You remember what to do if it swallows you right? Keep stabbing until it spills you out. Remember that time with the dinosaur thing that ate me. Yeah I didn't like that."

Micah (JonM posting for John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday November 11th, 2019 5:51:26 PM

Micah looks down the line to Stock. "Why would you even bring that up? Let's just focus on ending this thing."

DM MikeK - Dire Shark - Round 1  d3=2 ; d20+17=36 ; d20+29=34 ; 2d6+15=22 ;
Monday November 11th, 2019 8:48:00 PM

Undaunted by the size of their foe, the Crimson Shields take formation, presenting a wall of steel to the immense shark.
Or posssibly, as Stock reminds the group, a convenient buffet line.

It depends on your point of view.

The shark glides forward, and snatches at Zanderallen.
The paladin stabs, but misses.

Teeth crunch down, pinning the paladin between them.
Zanderallen takes 22 hp damage, and is grappled.

Dire Shark CMD 37

K84 Battle Map

You Are Here - Castle Map 1

Underwater - Movement and Combat

Micah (JonM posting for John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday November 12th, 2019 9:33:31 AM

"You look stuck Zanderallen. It seems like you should be free of its bite."

Micah reaches over and lays a hand on Zanderallen. As he does a swirl of green light spirals around the paladin.

=========
Hopefully John doesn't mind me using a big spell...but I think we want Z free
Cast freedom of movement on Z


Stock (JonM) HP: 88/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 18/22; Swim 30  d20+12=28 ; d8+15=17 ;
Tuesday November 12th, 2019 9:37:50 AM

Stock bellows out a war cry that comes out as a stream of bubbles and charges the thing. His trident sinks into the thing's jaw up to the base of the tines.

Stock's triumphant growl comes out as another stream of bubbles.

========
Charge! to O8
Power Stab hits AC28; 17 damage


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday November 12th, 2019 11:32:11 AM

Stohp is kind of stuck. She can't reach the shark from where she is and if she advances she blocks the way for the melee fighters. She holds, hoping that enough people move forward that she can get behind them in reach.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=21 ; d8+3=9 ;
Tuesday November 12th, 2019 12:15:21 PM

Dorbin stands in the rear and fires with his underwater crossbow.

OOC:
Hit AC 21, damage 9

Zanderallen (Zachary H) 54/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday November 12th, 2019 3:12:57 PM

Zanderallen grunts as he rolls in the shark's mouth. As Micah's spell takes effect he grins and rolls right out of the shark's mouth. "Not so fast big boy"
-----------------------------
Auto success to escape grapple with freedom of movement.


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20+11=23 ; d8+7=9 ;
Tuesday November 12th, 2019 4:58:55 PM

Bartomus squeezed up behind where Z and stock moved to and stabbed forward with the trident. Stabbing into the beast's snout.

attack of 23, damage of 9

DM MikeK - Dire Shark - Round 2  d20+17=25 ; 4d10+15=44 ; d20+17=27 ; 4d10+15=27 ;
Tuesday November 12th, 2019 9:05:43 PM

Micah casts a spell on Zanderallen, who slips free of the shark’s grasp.

Stock charges. Before he’s covered the distance, the shark slashes at him.
Moving through a threatened area draws an AoO
Massive teeth rip into the dwarf.
Stock takes 44 hp damage, but still plants his trident into the shark.

Stohp tries to figure out how to get to the shark

Dorbin fires a crossbow bolt, which fails to pierce the creature’s hide.

Bart squeezes in behind Stock, and strikes with his trident.
--
The shark strikes at Stock again, and again rips the dwarf with huge teeth.
It does not try to grab him.

Stock 27 hp more damage

--

Shark AC 23, CMD 37, -26 hp

K84 Battle Map

You Are Here - Castle Map 1

Underwater - Movement and Combat

Stock (JonM) HP: 17/88; AC: 24/21/15; DR 1/-; CMB: 13; CMD: 27; Rage: 18/22; Swim 30  d20+10=11 ; d20+5=18 ;
Wednesday November 13th, 2019 9:47:27 AM

Blood fills the water around Stock and as he is not currently in a rage, he feels every minute of it. Rather than panicking, Stock goes to work with his borrowed weapon. "Let's do this, fishy."

========
Power stabs miss at AC 11 and AC18
Let's keep this going but I don't think that it should have had an AoO on Stock. Freedom of Movement allows Z to slip free but not until his turn - I think that's why he didn't attack. That means that when Stock moves, the shark still has the grappled status so I don't think it could bite.


Micah (JonM posting for John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  d20+16=28 ; d8=2 ; d8=1 ; d8=6 ;
Wednesday November 13th, 2019 9:58:17 AM

Micah stares in horror at the damage to the dwarf. It looked like his arm was almost hanging off his body. He steps forward and catches the shark's eye as he begins to cast a spell.

=========
5 ft step to N9
Cast Defensively: 28
Spontaneously cast Cure Moderate Wounds in place of open spell slot
Rerolled a 1 on healling...2+6+8=16 pts of healing for Stock


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=25 ; d8+3=7 ;
Wednesday November 13th, 2019 10:31:33 AM

Dorbin looks on as the water fills with blood. He quickly fires the crossbow again, hoping that even a little more damage will help bring down the massive creature.

OOC:
hit AC 25, 7 damage

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=20 ; d20+9=19 ; d20+1=8 ;
Wednesday November 13th, 2019 6:25:41 PM

Sid comes out of his horrified stupor and fires rapidly at the beast. "Aaah, it's eating Stock it's eating Stock!"

======================================================

ToHit1(RapidShot-2): 20
ToHit2(RapidShot-2): 20
ToHit3: 8

((Sorry Guys. I had Veteran's Day off and that's thrown my entire week off. I didn't even realize what day it was today until someone reminded me of some reports I have to generate >_<;;))

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday November 13th, 2019 7:02:03 PM

Seeing as people aren't advancing Stohp decides to head down and around the thing. She ducks behind that small pillar or room along the way (move to n/o 14)


Zanderallen (Zachary H) 54/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+11=28 ; d20+6=23 ; d8+10=12 ; d8+10=11 ;
Wednesday November 13th, 2019 7:42:51 PM

Free of the shark's jaws Zanderallen moves in for the kill, stabbing his trident with all his might.
----------------------------------
(My bad for not looking at the map, but I assumed that being grappled I would have ended up adjacent to the shark after slipping free. If not then I guess Zander moves up, or if possible took a 5ft step last round and this round.)
Power Attacking -3 to hit +6 damage
Bless +1 to hit (should still have a few rounds left from the first wave of sharks)
1st Attack - 28 hits, 12 damage
2nd Attack - 23 hits, 11 damage

DM MikeK - Dire Shark - Round 3 
Wednesday November 13th, 2019 9:00:11 PM

Stock attacks, but misses.

Micah steps in front of Zanderallen, and cures some of Stock’s wounds.

Dorbin fires a crossbow bolt into the shark.

Sid launches arrows at the shark, but misses.

Stohp starts working her way around a vault.

Zanderallen takes another 5’ step, and stabs the shark a couple good hits.

--

The shark slashes again at Stock, but the dwarf somehow manages to duck the teeth.

--

Shark AC 23, CMD 37, -56 hp

K84 Battle Map

You Are Here - Castle Map 1

Underwater - Movement and Combat


Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20+11=20 ;
Thursday November 14th, 2019 1:29:35 AM

Bartomus made an attempt to stab the giant shark by reaching over Stock. However, the area was crowded and his triton missed. "I am hating sharks, guys, really hating sharks."

Attack 20 miss

Micah (JonM posting for John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  d6=4 ; d6=4 ; d6=2 ; d6=3 ;
Thursday November 14th, 2019 11:14:07 AM

Micah spreads his arms and releases a wave of holy energy that seems to flow around the shark. He then yells out "Keep at it, Shields!", raising his shield menacingly at the fish.

=========
Channel Energy hits everybody but Stohp (no Line of Sight) and the shark (selective channeling)
13 healing


Stock (JonM) HP: 64/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 17/22; 30 ft Swim  d20+12=22 ; d20+7=8 ;
Thursday November 14th, 2019 11:19:28 AM

Stock feels wave of wave after healing hit him and senses the tide turning...just as his rage erupts. He starts furiously stabbing the beast as his control slips.

======
Rage!
Power stab misses AC22
Power stab misses AC8
Wow.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=10 ;
Thursday November 14th, 2019 3:06:11 PM

Dorbin fires another bolt, but it slams into a wall instead of the shark.

OOC:
Hit AC 10

Zanderallen (Zachary H) 67/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+11=23 ; d20+6=12 ; d8+10=13 ;
Thursday November 14th, 2019 5:29:08 PM

"Stock, the whole reason we bring you along is because you're supposed to be really good at hitting stuff. Maybe we should have hired an orc instead." Zanderallen taunts his fellow warrior, trying to goad the dwarf into action and have a good laugh. His manages to sink his trident in for another good stab but his followup doesn't pierce the massive beasts hide.
--------------------------------------
23 hits, 13 damage
12 misses

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+9=12 ;
Thursday November 14th, 2019 7:04:13 PM

Stohp was seriously considering grappling the thing, but changes her mind as she approaches it from the south. It's to big for her to even get her arms around it much less restraint it. With a bubbly sigh she wacks it with her flail, which predictably is about as effective as trying to grapple the thing would have been (12 to hit)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=25 ; d20+9=26 ; d20+1=12 ; d8=6 ; d8=1 ;
Thursday November 14th, 2019 7:42:28 PM

"Why are there lake sharks? The dragonturtles are at least cool and dangerous!" Sid babbles, "And why is it so big!"

=================================================================

ToHit1(RapidShot-2): 25
Damage: 6
ToHit2(RapidShot-2): 26
Damage: 1
ToHit3: 12

((Oh, and to be clear, I'm not trying to make any Metanarratives or anything like that. Sid is just babbling.))

DM MikeK - Dire Shark - Round 4  d20+17=35 ; 4d10+15=44 ;
Thursday November 14th, 2019 8:40:19 PM

Bart stabs at the shark, but misses.

Micah channels healing into his comrades.

Stock rages, but still misses.

Dorbin lets loose a horrible shot.

Zanderallen tries to goad Stock into doing some damage.
The paladin manages to get a good stab in.

Stohp gives up on the idea of grappling something that big, and instead waves at it with her flail.

Sid seems to be losing it, but his arrows are hitting.

--

The shark slashes at Zanderallen, gashing the paladin badly.
Zanderallen takes 44 hp damage

--

Shark AC 23, CMD 37, -76 hp

K84 Battle Map

You Are Here - Castle Map 1

Underwater - Movement and Combat

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20+11=15 ;
Thursday November 14th, 2019 11:31:09 PM

Bartomus tried again to stab over the other Shields and missed, again. His sigh could usually be heard, but underwater he didn't know what would actually be heard.

Stock (JonM) HP: 64/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 16/22; 30 ft Swim  d20+12=13 ; d20+7=18 ;
Friday November 15th, 2019 9:18:11 AM

"HA! Z! Maybe it thought you were talking to it the way it took a bite out of you."

The craze in Stock's eyes give away his rage. He stabs again and again at the thick shark hide making very little difference in this fight. He pulls back his borrowed trident and stares at the tip yelling, "WHY DON'T YOU WORK!...Somebody else kill this thing."

==========
Raging Power Stab 13...another nat 1
Raging Power stab 18; that's 6 misses in a row.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=28 ; d20+8=22 ; d6+4=10 ; d6+4=10 ;
Friday November 15th, 2019 1:29:56 PM

Dorbin is getting frustrated with his crossbow and instead decides to test out acid underwater. He aims at the massive shark's eye and lets loose with a magical bolt of acid.

OOC:
Acid Dart, Hits touch AC 28, threat, confirm hits touch AC 22. Damage: 10 plus if 22 hits touch AC an additional 10 points.

Zanderallen (Zachary H) 37/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d6=3 ; d6=2 ; d6=4 ; d6=5 ; d20+11=12 ; d20+6=8 ;
Friday November 15th, 2019 6:33:20 PM

Zanderallen grunts in pain, "Ok maybe I should keep my mouth shut." He runs a quick hand over the gashes healing them a little bit. His stabs come nowhere close to affecting the beast.
------------------------
Lay on Hands, 14 healed (2 used)
1st - 12 misses (Nat 1)
2nd - 8 missed (Nat 2)

(OOC: Jon stay away from my die roller!)

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+9=29 ; d20+9=19 ; d8=3 ;
Friday November 15th, 2019 6:49:00 PM

Stohp waves her flail at it again and is surprised when she actually seems to do a little damage (29 to hit, no crit, 2 damage. fear my 1d8-1 damage!)

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Sunday November 17th, 2019 1:05:40 PM

She squint suspiciously at the flail, wondering if someone switched it with a better one or if she's getting somewhat competent at this whole combat thing.

DM MikeK - Dire Shark - Round 5  d4=4 ; d20+17=30 ; 4d10+15=37 ;
Sunday November 17th, 2019 8:41:27 PM

Bartomus misses again.

Stock stabs like crazy, but is unable to break through.
He gives his trident a good talking to.

Dorbin tries an acid arrow.
It works really well, actually, searing the shark for full critical damage.

Zanderallen heals himself some.
He attacks, but is less successful than Stock at hitting.

Stohp scores a hit, much to her surprise.

--

The shark appears to be in a frenzy now, and slashes into Zanderallen.
Zanderallen takes 37 hp damage.

--

Shark AC 23, CMD 37, -98 hp

K84 Battle Map

You Are Here - Castle Map 1

Underwater - Movement and Combat

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20+11=22 ;
Monday November 18th, 2019 10:16:38 AM

Bartomus found himself agreeing with Stock's demands that someone kill the thing that had taken them off their preferred path. The sudden splash across the eye of the thing damaged flesh and at least inspired him to try to do the same. He tried an over-the-head of Stock stab at the giant mawl of teeth and gums, but his angle in the cramped quarters was just off.

Attack of 22 miss

Stock (JonM) HP: 64/104; AC: 22/20/13; DR 1/-; CMB: 15; CMD: 27; Rage: 15/22; 30 ft Swim  d20+12=22 ; d20+7=16 ;
Monday November 18th, 2019 10:44:22 AM

With much difficulty, Raging Stock takes a breath and...sees his borrowed trident bounce off the thrashing shark's hide. His second strike isn't any more deadly and leaves only shallow scratches in the thing's skin. Stock's face is nearly purple with frustration.

=========
Misses AC22 (7 in a row)
Misses AC16 (8 in a row)


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=25 ; d6+4=6 ;
Monday November 18th, 2019 12:57:41 PM

Satisfied with the use of the acid dart, Dorbin throws another one at the massive thing, hitting it again.

OOC:
Hit touch AC 25, Acid damage: 6

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d6=5 ; d6=2 ; d6=2 ; d6=4 ;
Monday November 18th, 2019 4:16:33 PM

Micah calls upon healing power and moves cautiously slower, attempting to set up an eventual flanking position with his allies.

=======
Channel for 13 healing, excluding Bruce.

Move 5 ft in a direction that will eventually flank with either Stock or Zander in future rounds.


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+9=10 ;
Monday November 18th, 2019 6:49:44 PM

Stohp tries again - maybe her luck will hold! - and quickly becomes certain that no one replaced her flail as she just lost her grip on it (nat 1). She quickly grabs it again before it can float off.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+11=14 ; d20+11=29 ; d20+1=18 ; d8=4 ;
Monday November 18th, 2019 7:14:40 PM

Furiously firing, Sid tries to calm himself down. "Come on come on comeon"

-------------------------------------------------------------------------------------------------------------------------

ToHit1(Rapid FIre): 14
ToHit2(Rapid FIre): 29
Damage: 4
ToHit3: 18

DM MikeK - Sushi 
Monday November 18th, 2019 9:04:01 PM

Stock is having a horrible time.

But, Sid and Dorbin come through to bail the melee folks out.
With a final acid dart and arrow, Bruce goes down.

OOC - Very nice Nemo shout out for Micah

The massive shark sinks to the floor.

Nothing else appears to be moving.



Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Monday November 18th, 2019 10:55:16 PM

Stohp eyes it suspiciously, half certain with how badly everything's gone that it'll rise up as a zombie or something. "So... I guess the alarm wasn't sounded if this ate the escaping shark?"


Stock (JonM) HP: 61/88; AC: 23/21/14; DR 1/-; CMD: 25; Rage: 15/22; 30 ft Swim 
Tuesday November 19th, 2019 9:44:57 AM

Fatigued for now

Stock shoves his trident into the dead shark and then kicks it for good measure. "Ok, let's go. West I think (K81)"

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Tuesday November 19th, 2019 10:14:24 AM

"We gotta keep going right, this way right?" Bartomus took only a quick glance at the dead giant shark. "Well done to everyone who made that problem go away. But, we gotta find the king and his folk, so which way?"

Bartomus moved across the wide corridor and into the maze of corridors with doorways. "Anyone know what these are?"

Move to J4 pointing to the door at I4

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=11 ;
Tuesday November 19th, 2019 11:54:38 AM

Dorbin looks around as the massive shark floats around for anything else moving (perception: 11).

Zanderallen (Zachary H) 33/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d6=6 ; d6=1 ; d6=6 ; d6=5 ; d6=1 ; d6=3 ;
Tuesday November 19th, 2019 5:02:49 PM

Zanderallen floats somewhat unevenly away from Bruce's last bite turning almost sideways before catching himself awkwardly from Micah's healing energy. He bolsters himself further as Bruce floats away. "I can't say I'm a fan of being eaten."
------------------
Lay on Hands 20 healed (3 used)

(OOC: sorry for missing yesterday everyone)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=17 ;
Tuesday November 19th, 2019 7:20:08 PM

Sid goes to the beast and kicks it. "West? Alright," Sid progresses toward where Stock pointed and begins his lookout again, swimming 5ft above the floor.

===============================================================

Perception: 17

DM MikeK - OK, Let's go 
Tuesday November 19th, 2019 8:38:29 PM

Dorbin looks around for anything moving, while Stock and Sid both give the massive shark a good kick, with Stohp watching it carefully.

The conjurer sees nothing, and the shark is nicely dead.

Zanderallen heals himself a bit.

Bartomus asks about the rows of vaults within the larger room. What, if anything, they contain is still a mystery.

Sid and Stock start moving again.

Following along, the group moves up to the northwest corner of the room.

Sid inspects the door, and finds it untrapped and unlocked.

The elf easily swings the door inward, revealing the 10’ wide corridor beyond.

Are we inspecting any of the vaults? Or healing? Or giving a marching order as we move into the hallway?

You Are Here - Castle Map 1

Stock (JonM) HP: 61/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Wednesday November 20th, 2019 9:50:07 AM

Stock follows Sid, swimming forward. He lets the elf get about 15 feet ahead and keeps his head panning left and right as they proceed down the hallways.

=======
Stock will accept any healing but otherwise keep following Sid forward.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday November 20th, 2019 1:17:27 PM

As the others look around at the area, Dorbin suggests, "Let's keep moving ahead, we don't want to waste any time just now!"

Zanderallen (Zachary H) 33/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday November 20th, 2019 5:20:12 PM

Zanderallen joins with the others keeping next to Stock. He leaves the inspections for Sid. "Hopefully no more big sharks."

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday November 20th, 2019 6:57:36 PM

Stohp will put herself just behind the melee fighters. Like the others she just moves past the vaults, they can loot after the dark ritual of unknown purpose is stopped.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d8+1=6 ; d8+1=5 ; d8+1=3 ; d8+1=8 ; d8+1=2 ; d8+1=5 ; d8+1=5 ;
Wednesday November 20th, 2019 7:06:49 PM


Micah pulls out two wands of cure light wounds and hands one to Zanderallen to reduce the time required to heal. Starting with Zanderallen begins healing, while the Shields regroup.

=================
Zanderallen heals 32 (6 charges used)

Any body else if we have time, we have plenty of charges.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=18 ; d20+17=33 ;
Wednesday November 20th, 2019 7:17:42 PM

"I wish we had time to look through the vaults. My fingers feel itchy, stupid demon lake sharks ruining a perfectly good princess rescue." Sid will swim forward, on the lookout for more traps, still about 5ft off the ground and tries to remember when their turn is.

===================================================================

Perception: 18
Disable Device(If Applicable): 33

DM MikeK - Hopefully no more big sharks. 
Wednesday November 20th, 2019 9:12:46 PM

Micah performs some healing, and the group leaves behind the vaults and proceeds down the hallway.

Sid leads, followed by Stock and Zanderallen, then Stohp, then Micah and Dorbin, followed by Bart.

About halfway up the hallway, everyone sees a passageway in the south wall that slopes downward. It is filled with debris - stones of various sizes, along with coral, shells, and mud.

Sid - Highlight to display spoiler: { On the north wall, opposite the sloping passage, are a series of concealed nozzles and pressure plates. It appears to be a deactivated trap. Activated, the plates are very sensitive to motion in the water, and the nozzles probably emit something intended to send victims down the chute. }

According to the map, the sloping passage appears to descend to one of the cells where the merfolk citizenry is supposed to be.

However, with the amount of rocks and debris in the chute, it would take a lot of time to physically remove everything and get through.

The main corridor to K80 is open.

You Are Here - Castle Map 1

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Thursday November 21st, 2019 12:10:03 AM

Bartomus followed along, having lingered a bit longer at the last vault and then catching up behind the others. He looked at the descending shaft and shrugged. "Really don't see that as a viable option, but we gotta find the merKing and his kin."

Sorry, I thought i posted last night but apparently I didn't submit it before turning off the computer.

Stock (JonM) HP: 61/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Thursday November 21st, 2019 9:45:02 AM

"Aye keep moving. The information we have is that our goal is straight ahead and down the hall to the left."

"Oh, Micah, I'll take a few hits off that wand."

Zanderallen (Zachary H) 69/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d8+1=6 ; d8+1=4 ; d8+1=5 ;
Thursday November 21st, 2019 6:39:28 PM

"No need to excavate. We'll just wrap around whatever viewing area (K78,77,76) they've got set up down here. I got you Stock." Zanderallen grabs the wand from Micah and bolsters Stock up.
------------------------
Stock heals 15 - 3 charges used

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=31 ;
Thursday November 21st, 2019 7:19:25 PM

Stohp needs no healing so keeps an eye out while the others are busy (perception 31)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Thursday November 21st, 2019 7:25:58 PM

Sid, as he approaches the disabled trap would make sure that the trap stays disabled if at all possible(yesterday's Disable Device was a 33 if I can use that). Then he would look around to make sure that nothing else was there to ambush them.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d8=6 ; d8=7 ; d8=6 ; d8=6 ;
Thursday November 21st, 2019 8:30:36 PM

Along with Zanderallen, Micah continues to cure the wounds of his allies.

When they are ready to move on, he pulls out a different wand and casts bless

==========

Stock heals another 7 (1 charge)
Stohp heals 15 bring her to full (2 charges)
Zanderallen heals another 7 (1 charge)

bless +1 morale bonus to attacks and saves vs. fear.

DM MikeK - Taking a few hits off the wand 
Thursday November 21st, 2019 9:11:16 PM

The Shields press on, as Micah continues healing.

At the end of the corridor, stairs descend down to the left.

Led by Sid, the party descends to an empty room. Following the map, they head back up another flight of long stairs to a landing, turn right, and climb some more.

The stairs stop at a wall, but as this is the reverse side of a secret door, finding it is ridiculously easy. Sid and Stock both pick out the latch, and the door swings outward into another empty room.

According to Bart’s nixie friend, five deep ones stand guard a couple rooms over.

Shields are in K72. The nixie said the guards are in K67

You Are Here - Castle Map 1

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Thursday November 21st, 2019 11:40:58 PM

"So, we have a plan on how to deal with the guard things right? Do we just go in hitting hard, maybe with a bit of surprise, or do we want to try to draw them to us?" He asked as they found another empty room. "We could try finding a way around a fight too, though we haven't been all that good at that so far."

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Friday November 22nd, 2019 9:31:44 AM

"I say Sid tries to confirm the guards are where we think they are (K67), then we lure them out into the next room (K70) and clobber them. Sid - how can you figure out if they are there? Anybody got any invisibility?"



Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Friday November 22nd, 2019 5:32:02 PM

"The only problem with baiting them in is if they just back up to the prisoners. But if we could get them all to come through..." Zanderallen waits to see what the situation looks like.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Friday November 22nd, 2019 8:09:34 PM

"Also, we barely understand what these things are. What if we lure them in here, try to knock them out, and find beating them over the head does absolutely nothing? Scout if we can, but if we have to go in blind better to strike hard and fast."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Sunday November 24th, 2019 8:29:27 AM

"I am not sure invisibility works that well under water, Stock. It tends to form an outline, " replies Micah to the dwarf's suggestion.

Micah takes a moment to reexamine the map, then continues, "My concern is, given the multiple means of egress, that these guards could escape and sound the alarm." He turns to the minotaur to with a smile, "Strike hard and fast? Who are you and what have you done with Stohp?"

Before they go any further, he casts some protection on Stock using the rod to extend the duration. "Stock, this will provide you some protection against anyone withing ten feet of you against the attacks and spells of evil foes."

He will then pull out his wand and renew the bless spell. Duration 10 rounds.
=================
Casts magic circle against evil on Stock using lesser rod of extend spell[/b] Duration: 160 minutes.
[i]+2 deflection bonus to AC; +2 resistance bonus to saves versus spells; protections from possession and mental control.




DM MikeK - We have a plan, right?  d100=82 ;
Sunday November 24th, 2019 8:40:26 PM

The Silver Shield huddle for a quick strategy session, and Micah renews the group Bless spell.

Tactics are discussed.

Plans are made.

Plots are thickened.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Monday November 25th, 2019 12:41:24 AM

"Well, we could try that to see actually," Bartomus said with a level of contemplation. "Could you please see what happens when I do this."

Bartomus waited a few seconds and then faded into the water and made his way across the room.

Fade away 4/6 remaining for the day I believe having use done with the initial encounter with the first sharks before the kelp forest.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Monday November 25th, 2019 9:41:55 AM

Magic Circle (+1 bonus to saves)

Stock nods to Micah and watches as Bart 'fades away'. He shakes his head and grins. "If Bart is doing that, he still has to open that door. Out of the line of sight everybody."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday November 25th, 2019 1:11:32 PM

Dorbin nervously takes up a position where he can see into the room coming up, but is far from the entranceway...

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday November 25th, 2019 4:56:03 PM

A little nervous about the plan Zander let's it happen, weapon ready as he ducks out of sight. "Get ready, this either works or it get real ugly real quick."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=13 ; d20+15=17 ;
Monday November 25th, 2019 7:58:07 PM

"Alright, well let's see a good sniping position." Sid looks around as Bart fades and finds a good spot that he can play sniper from.

========================================================================

Perception: Nat 1
Stealth: 17

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Monday November 25th, 2019 8:03:19 PM

Stohp moves out of sight. Internally she questions the idea of going invisible and through a door, surely they'll notice it opening, but she has no better suggestions so she'll just stay quiet.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday November 25th, 2019 9:34:26 PM


Micah holds his breath while Bart moves ahead, noting the oddity of holding one's breath underwater for reasons other than not drowning.

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9  
Tuesday November 26th, 2019 10:26:01 AM

When Bartomus got to the door, he shifted back into sight. Looked back at his companions and shrugged as if trying to write off what was needed next. He looked back at the door, paused a moment, and then faded away as he opened the door.

Fade away - 3/6 remaining. Bart would open the door, and walk into the room a few steps, look about and would complete this turn with additional info.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday November 26th, 2019 10:57:30 AM

Dorbin looks over where he thought he saw Bart and waits for the door to open, idly thinking that they still had one more door to go...

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday November 26th, 2019 5:37:10 PM

Micah nervously looks behind and around while waiting to see what develops. Three dimensions, he silently reminds himself as he also checks overhead.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Tuesday November 26th, 2019 6:04:40 PM

Stock slides back into the stairwell and hopes that everything he's heard in dwarven engineering about sound traveling through water is true.

DM MikeK - Test One, Test Two 
Tuesday November 26th, 2019 8:57:35 PM

Testing out a theory, Bartomus employs his druidic abilities to disappear...mostly

Bartomus, please make a stealth check with a +10 circumstance bonus.
Everybody who beats that with a Perception check - Highlight to display spoiler: { He’s invisible, but there is a distinct distortion in the water as he moves about. }

As the group prepares, Bart opens the door.

As Dorbin has surmised, there is an empty room beyond (K70).

The Shield ease into this room, and are presented with one more southern door. This is should open upon five Deep Ones, whatever they are.

Shields are in K70. The nixie said the guards are in K67

K70 and K67

You Are Here - Castle Map 1

Underwater - Movement and Combat

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7(+4 8 mns);Perc+12;Heal+9   d20=17 ;
Wednesday November 27th, 2019 12:07:30 AM

He moves forward into the room and looks around. He then turns and heads back to the Shields coming into view.

"That one is empty, but there's a door on the other side. Should we move into the next room and try this all again?"

Stealth - role of 17 +10 = 27, sorry forgot to include the modifier before I hit roll.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday November 27th, 2019 5:16:04 AM

Stohp nods and takes up position out of side of the door.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  d20+14=28 ;
Wednesday November 27th, 2019 9:11:30 AM

"That's pretty good...not perfect but it may be enough. And if it doesn't work, Bart just gets mobbed by whatever guards are on the other side. No big deal."

Stock takes up position next to Stohp and out of site of anything looking through the doorway Bart moves through.

========
Perception 28 vs DC27


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=13 ;
Wednesday November 27th, 2019 1:36:08 PM

Dorbin steps into the next room and whispers, "I can't see him." He prepares again for battle...

OOC:
Perception: 13

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday November 27th, 2019 4:03:58 PM

Zanderallen moves up and nods at the others, "Up and at em. It's show time." He crosses opposite of Stohp also staying out of line of sight of the doorway.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Wednesday November 27th, 2019 7:21:49 PM

When Z speaks Sid looks up, "What are we going? I thought Bart was going in the other room?" After a moment he follows them, "Say where is Bart?"

DM MikeK - The Guards - Round 1  d20+7=25 ; d20+7=17 ; d20+7=10 ; d20+7=20 ; d20+7=22 ;
Wednesday November 27th, 2019 7:59:37 PM

Bart moves up to open the next door, while the rest of the Shields take up position as best as they are able.

The druid pushes open the door.

In the next room, Bart (and only Bart) sees 5 lumbering humanoids with gray-green hides and a fishlike maws. Each is carrying what appears to be wooden greatswords lined with shark teeth. As the door opens, they look over.

Nothing happens for several seconds.

The fish guys all look at each other, and then back at the open door, and then at each other, and then at the door again.

Finally, one draws his greatsword, and begins a slow approach.

K70 and K67

You Are Here - Castle Map 1

Underwater - Movement and Combat

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday November 28th, 2019 11:52:05 AM

Dorbin starts casting a spell to summon a friend...

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Thursday November 28th, 2019 12:58:50 PM

Stohp stays quiet and stays out of sight.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Thursday November 28th, 2019 2:12:45 PM

Stock adjusts his grip on the borrowed trident and a smile cracks his face.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday November 28th, 2019 8:09:38 PM

After a whispered word from Micah, Zanderallen sheathes his trident and draws his sword. With the Freedom of Movement in effect it swings freely through the water. He grins with the familiar hilt in his hand and awaits whatever comes to investigate the open door.

Dm Robert - The Guards round 2  d20+7=21 ;
Thursday November 28th, 2019 11:43:44 PM

OOC, I don't have the software that Mike used to create the battle map. Which will be okay for tonight, I'll get something worked out if changes need to be made.

Dorbin starts casting a spell.

Stohp stays quiet and still.

Stock stays still but adjusts his weapon grip.

Zanderallen draws his sword and swings it getting the feel for it. Umm, not sure how much of that you want to do if you're trying to stay out of sight.

The rest????
________________

Bartomus stares into the chamber. The Deep Ones are humanoid beings with fish, human and amphibian-like traits, they have grey-ish green, glossy and slippery skin with white stomachs. They have scaled, ridged backs, as well as webbed hands and gilled necks.

The nearest Deep One stares through the open door into the other room. (Perception 21, d20+7). Everyone needs to make a stealth check to beat that score. I will grant a +4 circumstance since most of you stated you were staying still.

The Deep One half turns toward the others. Bartomus can see those huge unblinking eyes and one seems to be staring right at him. Bartomus only, Knowledge Nature 15 Highlight to display spoiler: { It appears the creatures are incapable of blinking. }

The creatures speaks in an abhorrent, croaking voice. Only if you understand Aklo can you look at the spoiler. Highlight to display spoiler: {"Door's just don't open themselves. I think we'd best look busy and attentive."}

The other guards draw their weapons.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  d20+10=15 ; d8+15=23 ;
Friday November 29th, 2019 9:05:17 AM

As Stock watches Bartomus seem to freeze in the door, his patience loses out. He swims like a fish bellowing a battle cry and jabbing his trident into the creature.

==========
Another miss?
Power Attack vs. (hopefully flat footed since it hasn't attacked?)AC15, 23 damage
If it has a weird ability to give it an AoO as I approach, add 4 to Stock's AC from mobility


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d3=3 ; d20+5=16 ; d20+5=8 ; d20+5=8 ; d20=12 ; d20=2 ; d20=10 ; d6+3=6 ; d6=1 ; d6=6 ;
Friday November 29th, 2019 2:35:18 PM

Taking his cue from Stock, Dorbin casts his summoning spell, placing the creatures in the room behind the guards, potentially giving Stock a flanking bonus. Three electric eels appear and attack while Dorbin shifts to try and get a view into the room past Stock.

OOC:
Electric Eels: AC 15/13 touch, SR 7, Atk: +5 bite/1d6+3, tail: +0 touch 1d6 elec, CMD 15
HPs: #1: 21, #2: 21, #3: 21

Eel attacks (bite, then tail): (possible flanking bonus not included)
#1 Hit AC 16, dam 6; tail Hit touch AC 12, dam 1
#2 Hit AC 8; tail hit touch AC 2
#3 Hit AC 8; tail hit touch AC 10, dam 6


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=25 ;
Friday November 29th, 2019 2:35:56 PM

Stohp sees Stock go in and quickly follows, trying to disarm the closest enemy (25 to disarm).

Bartomus(Rod) HP: 52/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+4=10 ; d20+8=9 ;
Friday November 29th, 2019 7:19:21 PM

He froze. What are those things? They had giant eyes, dark, endless blackness in the orbs. When he heard the shout, he moved forward and struck with his trident as he came into view. But misses widely.

know nat 10; attack 9 w nat 1 role

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+13=20 ; d8+11=13 ;
Friday November 29th, 2019 9:00:03 PM

With Bartomus looking like he was blown, Zanderallen is moving before he realizes Stock is moving right alongside him. Coming around the doorway he charges the nearest Deep One. Still getting used to the feel of swinging a sword underwater, unimpeded as it is, his swing is not his greatest but not bad.
---------------------------------------------
Charge Deep One
20 to hit, 13 damage (OOC: Zander has the flaming property deactivated, both for stealth and he doesn't think it will work underwater.)


Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Saturday November 30th, 2019 12:07:28 PM


When Micah hears the voice speak in a strange language, he turns to Zanderallen for interpretation, but when everyone charges in he draws his weapon and moves in as well, spear in hand.

========
Reminder of spells in effect.
On Stock: Magic Circle against Evil
On Zanderallen: Comprehend Languages
On all Shields (but not the eels): Bless.

Dm Robert - The Guards round 3  d20+8=12 ; d20+8=10 ; d20+8=24 ; 3d4+4=13 ; d20+8=16 ;
Saturday November 30th, 2019 6:49:30 PM

Stock swims in and manages to stab the creature it's not flat footed as it kinda was suspicious, but you still hit it.

Dorbin's summoned eels appear and attack deep one 1 I assume, you never specified where they appeared gut mentioned that you were trying to give flank for Stock. If I'm interpreting your rolls right, then eel 1 hit both times, eel 3 hit with the tail.. Dorbin then tries to move forward. Deep One 1, sucombs to the eel attacks.

Bartomus, seeing the first guard die, moves forward attack Deep One 2, but misses.

Stohp, now that Bartomus has cleared the way moves forward. However, the first guard is dead, and the area is getting a little full as there is not a lot of maneuvering room.

Zanderallen charges forward before Stohp can complete block the entrance to the room. With #1 down he keeps going and gets to #2. He swings and hits his opponent.

Micah moves up, but Stohp is in the doorway

Sid?
--
DO2: swings his greatsword in an arc aiming at Zanderallen, the sword seems to cut through the water with ease. Alas he/she/it misses 12 (d20+8)

DO3 utters something guttural and nasty sounding, Only if you understand Aklo can you look at the spoiler. Highlight to display spoiler: {"Pink ones killed Arggleug. Attack."} He moves up and attacks and eel, since he doesn't want to provoke against them. He also swings his shark tooth lined greatsword, and MISSES. 10 (d20+8)

DO4 utters something guttural and nasty sounding, Only if you understand Aklo can you look at the spoiler. Highlight to display spoiler: {"When did cows learn to breath water. I could eat a cow, it's been awhile."} and then moves on Bartomus (please take an AOO Bartomus) and attacks with his shark tooth lined wooden greatsword. HE hits! 24 (d20+8) Damage 13 (3d4+4).

DO5 moves forward to engage..Zanderallen. He swings the shark tooth lined wooden greatsword and misses. 16 (d20+8)

--
battle map
hmm, I guess the orange doorway could be swung all the way and go to the wall giving some more movement into the room.

underwater movement and combat

Deep One 1: AC 14, touch 9, 36 damage DEAD
Deep One 2: AC 14, damage 13

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d20+9=23 ; d6+2=6 ;
Saturday November 30th, 2019 10:31:29 PM


How high are the ceilings here?

Micah moves up to and attacks the nearest deep one that is off to the side, leading with the pointy end of his spear.

"What are they saying? he calls out to Zander.

==========
Move to B11
Attack DO 3. Hit AC 23. Damage 6

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+7=21 ; d8+7=15 ; d20+8=15 ; d8+1=7 ;
Saturday November 30th, 2019 11:46:15 PM

As Bartomus' swing missed, the effort he exerted took him past the one creature growling in a language he couldn't understand that fell to the blow of a fellow Shield. He saw another step towards him and was swinging a toothy blade at him as he jabbed at it with his own trident. His blow struck as the creature's sword bit into him. He pulled his own trident back and stabbed it into the creature again.

AOC on DO 4 for 21 for 9 pts, sorry wrong modifier; regular attack on DO 4 for 7 pts - 16 pts total

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=26 ;
Sunday December 1st, 2019 9:52:08 PM

Stoph moves diagonally to b10 and tries to disarm guard 3 (26 to disarm)

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  d20+10=11 ;
Monday December 2nd, 2019 9:40:08 AM

Stock senses Micah Stohp moving behind him and swims forward over the downed enemy. "Maybe don't kill them all?" The words ring hollow in Stock's ears but he thought he should at least say that. He ignores the deep one to his right and stabs at another.

=======
Move to D12, AC is +4 vs. AoO from mobility
Power Stab vs DO5...Nat 1


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+5=8 ; d20+5=14 ; d20+5=11 ; d6+3=9 ; d20=15 ; d20=12 ; d20=19 ; d6=4 ; d6=2 ; d6=5 ; d20+8=24 ; d6+4=5 ;
Monday December 2nd, 2019 2:42:50 PM

Dorbin’s eels watch the Shield move around, then attempt to keep up their attack on the creature. They bite at it, but can’t reach it, then all three of them point their tails together and electricity flows through the monster. Dorbin follows up with a small green dart of acid that magically flows through the water.

OOC:
Eels (round 2/10) attacking D3 (bite, then tail):
#1: Hit AC 8, touch AC 15, dam 4
#2: Hit AC 14, dam 9; touch AC 12, dam 2
#3: Hit AC 11; touch AC 19, dam 5
Total damage D3: 4+9+2+5 = 20

Acid dart on D3: Hit AC 20 (d20+8=24 – 4 for firing into combat = 20), damage: 5

Electric Eels: AC 15/13 touch, SR 7, Atk: +5 bite/1d6+3, tail: +0 touch 1d6 elec, CMD 15
HPs: #1: 21, #2: 21, #3: 21


Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+12=26 ; d20+7=27 ; d20+7=15 ; d8+11=19 ; d8+11=19 ; d8+11=18 ;
Monday December 2nd, 2019 6:29:21 PM

Realizing that it's Micah's magic letting him understand and not the language they're speaking Zanderallen translates. "We killed Arrleug or something, and they thing we're tasty cows." He adds on, [b]"I hope you brought your can openers as he takes two swings at the deep one he previously wounded. Both hit
---------------------------
Full Attack (2 first 5 if 2 drops)
1st - 26 hits, 19 damage
2nd - Nat 20, crit confirmed with 15, damage 37



DM MikeK - The Guards - Round 4  d20+7=21 ; d20+7=24 ; d20+7=15 ; d20+8=18 ;
Monday December 2nd, 2019 9:12:42 PM

Micah looks up, and figures the ceilings to be 10’ high.
He moves forward, and strikes Deep One 3.

Bartomus stabs Deep One 4.

Stohp moves up, and knocks Deep One 3’s sword out of it’s hands.

Stock moves up, saying something about not killing all of them.
Deep One 3 claws at him, but misses.
Stock stabs at Deep One 5, and is really having trouble with this trident.

Dorbin and his eels do unpleasant things to Deep One 3. The creature is not doing well.

Zanderallen translates while casually running through Deep One 2. By the time he’s done, it is very dead.

--
The remaining guards are starting to panic.

#3 attacks Stock with two claw attacks.
Neither get through the dwarf's armor.

#4 strikes at Bart. He also misses.

#5 bolts. He backs up, swims to the side doors, and forces one open.

Guard Battle

Underwater - Movement and Combat

Deep One 1: AC 14, DEAD
Deep One 2: AC 14, DEAD
Deep One 3: AC 14, damage 31 DISARMED
Deep One 4: AC 14, damage 16


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+12=32 ;
Monday December 2nd, 2019 10:30:53 PM

Stohp was expecting one of them to bolt. She barges past her allies to get in range of the guard and tries to grapple him (32 to grapple, nat 20). This provokes AoO from the guard near her though (moving to D/E 13/14, should be able to do it only moving through allied spaces... or swiming up and over cause yay 3d space)

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+5=10 ; d20+5=8 ; d20+5=13 ; d20=7 ; d6=5 ; d20=11 ; d20=4 ; 2d4+8=15 ;
Tuesday December 3rd, 2019 12:01:18 PM

Dorbin’s eels continue harassing the deep one, but do little damage this time. Dorbin spots the deep one trying to escape and quickly pulls out a crystal rod and waves it in the air. A shimmering pattern appears in front of the creature.

OOC:
Eels (round 3/10) attacking D3 (bite, then tail):
#1: Hit AC 10, touch AC 7
#2: Hit AC 8, dam 9; touch AC 11, dam 5
#3: Hit AC 13; touch AC 4
Total damage D3: 5

Hypnotic pattern, affects 15 HD of creature, Will save DC 19 or be fascinated, affects 10 foot radius in front of D5.

Electric Eels: AC 15/13 touch, SR 7, Atk: +5 bite/1d6+3, tail: +0 touch 1d6 elec, CMD 15
HPs: #1: 21, #2: 21, #3: 21


Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d20+4=14 ; d6=6 ; d6=2 ;
Tuesday December 3rd, 2019 1:14:36 PM


Seeing the deep one in front of him disarmed, Micah reverses his spear and, drawing upon his divine weapon mastery, jabs his foe in the jaw, attempting to knock it unconscious.
If the deep one loses consciousness, he moves to the doorway to see what is there and block the one Stohp has grappled in the unlikely event it should escape.

========
Hit AC 14 (includes penalty for attacking nonlethally with a lethal weapon) for 10 points nonlethal damage.
Use weapon mastery domain power to use vital strike to inflict double weapon damage. (7 rounds remaining)
Move to H15 (conditional) may provoke an attack from D5.


Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+8=12 ;
Tuesday December 3rd, 2019 1:39:31 PM

we gotta stop that one from fleeing and sounding an alarm, he yelled as he jabbed at and missed the one creature in front of him.

attack on 4 to hit 12

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  d20+12=23 ; d8+15=23 ;
Tuesday December 3rd, 2019 1:58:15 PM

"I got him...well Stohp does too."

Stock charges forward through the water, leading with his trident and trying to just rely on his momentum to impale the thing in Stohp's arms.

========
Charging Power Stab hits AC23, 23 damage
-2 charge penalty to AC not applied in statline



Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=11 ; d20+9=22 ; d20+1=18 ; d8=7 ; d8=6 ; d8=5 ;
Tuesday December 3rd, 2019 7:40:11 PM

Sid fires at 3, rapidly sending the arrows at the form. "It's like a castle of horrors down here. This was supposed to be the fun adventure," he mutters, looking at the Deep Ones.

===============================================================

ToHit1(RapidShot): 11
(Ignoring the first damage roll, sorry)
ToHit2(RapidShot): 22
Damage: 6
ToHit3): 18
Damage: 5

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+12=26 ; d20+7=19 ; d8+11=15 ; d8+11=14 ;
Tuesday December 3rd, 2019 7:43:26 PM

Seeing 5 dealt with Zander moves in to assist Bart in taking down his combatant. He lands two solid blows.
------------------------------------
5 ft step to F12 Full Attack on 4
1st - 26 hits, 15 damage
2nd - 19 hits, 14 damage

DM MikeK - The Guards - Round 5  d20+7=21 ; d20+6=13 ;
Tuesday December 3rd, 2019 8:43:38 PM

Stohp forces herself around and over her allies, and latches onto Deep One 5.
Deep One 3 claws at her as she goes by, but misses.

Dorbin’s eels kill Deep One 3.
Dorbin casts a spell. Deep One 5 stops struggling in Stohp's grip, and stares at the pretty lights.

With #3 down, Micah moves to check out the far room. But, Dorbin has planted a hypnotic sphere in his way.
Does Micah go through anyway (Will Save DC 19 if you do.)

Bartomus yells a warning, and flails at #4.

Stock runs #4 through. It falls.

Sid and Zander have no one to attack.

--

Deep One 5 looks at the lights, while trapped in Stohp's grasp.

--

Guard Battle

Underwater - Movement and Combat

Deep One 1: AC 14, DEAD
Deep One 2: AC 14, DEAD
Deep One 3: AC 14, DEAD
Deep One 4: AC 14, DEAD
Deep One 5: AC 14, FASCINATED


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday December 3rd, 2019 9:57:41 PM

Stohp keeps a firm grip on the fascinated guard just in case. "So... now what? I'm not comfortable with just killing him. Her? It? Not when it's helpless. But we can't just leave it to sound the alarm and get us buried in Sahagin. How long will the lights keep it frozen here? Is there anyway we can immobilize it while we deal with it's kin?"

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Wednesday December 4th, 2019 9:40:20 AM

"Could be if we find prisoners in the cells we could leave it locked up. For now, I have rope, we can tie it up. Quickly though - there should be something through that door (to 69). That's where prisoners were supposed to be."

Stock goes to work tying up the Deep One.

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Wednesday December 4th, 2019 10:18:34 AM

"I am with you Stohp," Bartomus said as he took a breath now that the threat had passed. He looked over the dead guards and picked up one of the toothed swords. [b]"Do we want to take one or two of these for a gift to the Councilman? I mean he could add them to the stash from the last time the Float was engaged down here."

He walked a few steps with the sword at hand trying to see how it was balanced and then opened the other door in an effort to avoid the dazzling light display.

Opening door at GH 13

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday December 4th, 2019 2:42:35 PM

Dorbin continues waving his rod and says, "The lights will stay there as long as we need them there. I can't move them, though..."

OOC:
Eels (round 4/10)

Hypnotic pattern, affects 15 HD of creature, Will save DC 19 or be fascinated, affects 10 foot radius in front of D5.

Electric Eels: AC 15/13 touch, SR 7, Atk: +5 bite/1d6+3, tail: +0 touch 1d6 elec, CMD 15
HPs: #1: 21, #2: 21, #3: 21

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Wednesday December 4th, 2019 3:13:37 PM


Micah paddles up short when he sees the lights and changes his destination to H14 so as not to enter the them and lets the others work out what to do with the prisoner.

=============



Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday December 4th, 2019 6:35:46 PM

Zanderallen moves into the hallway where the prisoners are supposed to be housed. "Hello, any one stuck in here? Somebody search those Deep Ones for keys." If he hears a responses he moves to where it's coming from otherwise he moves to a door and tries to open it.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  d20+9=16 ; d20+9=17 ; d8+6=11 ; d8+6=7 ;
Thursday December 5th, 2019 10:00:13 AM

Stock remembers at the last minute that the Deep One could be broken out of his fascination by the sight of the dwarf moving to tie him up.

If the Deep One makes any aggressive moves

Stock takes a pair of swings with the butt end of the trident, trying to knock the thing out.

==========
Nonlethal Strike 1 hits AC16, 11 nonlethal damage
Nonlethal Strike 2 hits AC12 (wrong bonus used), 7 nonlethal damage


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday December 5th, 2019 1:34:16 PM

Dorbin keeps up the pattern as long as needed until the last deep one is knocked out, tied up, or both.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Thursday December 5th, 2019 2:58:02 PM


Given the chance and seeing no immediate threats, Micah begins acting on Zanderallen's suggestion to check for keys.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday December 5th, 2019 3:53:31 PM

"It's ok, we're here to help. We're here for the king." Zanderallen continues to check the cells looking for a response.

DM MikeK - We're here to help 
Thursday December 5th, 2019 9:06:47 PM

Stohp keeps his hold on the dazed Deep One, while Dorbin keeps it dazed, and Stock ties it up.
The dwarf is satisfied the creature is securely bound.

Bartomus tries out one of the greatswords the Deep Ones were wielding. He finds it to be very well balanced. Furthermore, the water isn’t affecting the blade’s path. It cuts through with ease.

Zanderallen moves through the southern door, and calls out.

There is an immediate answer from a set of cells to his right.

“Yes! We are here! The King is here! Who are you?”

Micah finds a set of keys.

You Are Here - Castle Map 1

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=30 ;
Thursday December 5th, 2019 10:29:05 PM

Stohp goes into the next room eyes open for any other trouble (perception 30)

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Friday December 6th, 2019 9:39:11 AM

Stock drags the remaining Deep One into one of the cells and then locks it. He lets Micah, Z and Stohp manage the communication with the King. In the meantime he quickly moves to make sure all doors to the outside of the holding area are closed and keeps a close watch for more Deep Ones.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Friday December 6th, 2019 4:52:41 PM

Zanderallen motions for the keys and heads to the cell where he hears the voice coming from. "Your majesty, Mallon sent us. We'll get this door open."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=21 ;
Friday December 6th, 2019 6:57:14 PM

Dorbin stops waving his rod. The pattern disappears and Dorbin waves to the eels as they disappear. As the others work towards freeing the captives, Dorbin keeps an eye out in the direction the guard was trying to escape (perception: 21).

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Saturday December 7th, 2019 2:56:20 PM

"I think we should keep a few of these for sure," Bartomus said as he tried to figure out where to put the newly acquired sword. Maybe leave it here, he thought, and then get it when we are all done with this? He left it behind the door and headed into the area of the cells and follows Zander's lead as they attempted to open the doors.

"Maybe we should hear how you all got here, your Majesty? Also, by any chance have you seen a small water sprite? Was supposed to be about here, I think."

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Saturday December 7th, 2019 6:42:38 PM

"We're already armed; once we free the prisoners they could probably use the guards weapons more then us so they can escape safely. Sure we cleared the guards from here to the passage, but there's almost certainly more patrols then what we fought."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=22 ;
Sunday December 8th, 2019 3:41:21 PM

Sid helps Stock and then proceeds to help with the lookout as well. As he does he recites, very softly to himself, an old elven poem. Thinking on the wind in the trees and the sense of loss as summer gives to Autumn, he calms a bit.

====================================================================

Perception: 22

((Sorry guys. I was sick last week and mostly slept, worked, and forgot about many important things.))

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Sunday December 8th, 2019 8:10:09 PM


Micah acts on Stohp's suggestion and starts gathering weapons to equip the prisoners. As they come out, he observes them, looking for signs of injury.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim 
Monday December 9th, 2019 9:55:01 AM

"Who has that map? Seems like we need to move quickly upward. Let's see if we can figure out where Crimson is."
=========
Looking at the previous notes we can find 'a human and five or six Deep Ones' in K49 and K50 (Castle Map 3)...I'm pretty good with maps but I can't figure out how to get there.

Stohp (Sub by JonM) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  
Monday December 9th, 2019 9:57:11 AM

Stohp approaches the one she takes to be the king and says, " We are the Silver Shields, straight from the Float up top and are at your service."

She then goes into some quick detail on the broad strokes of the reason we are here and our plan.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday December 9th, 2019 11:56:39 AM

Dorbin continues to watch as they wait for the prisoners to join them.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday December 9th, 2019 4:08:22 PM

While Stohp introduces them and outlines the plan Zanderallen sweeps the prisoners they are releasing with his divine sight, Detecting Evil lurking within them. If he detects any significant presence he makes the sign to the rest of the Shields, otherwise he signs all clear.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday December 9th, 2019 6:45:11 PM

Sid continues the lookout

DM MikeK - There's a centaur at the bottom of the sea... 
Monday December 9th, 2019 8:37:31 PM

The Shields enter the holding cell area. Other than being underwater, it is a standard looking prison block, 5 10’x10’ cells lining each side of a central aisle way.

All the cells are occupied by merfolk, except for one on the far end of the block, which has got two merfolk….and a centaur.

The centaur is naked, and holding a Bottle of Air, which he holds with one hand while the other is grasping a piece of coral outcropping to prevent himself from floating about,

Micah sets about letting the merfolk out. Stock sets about refilling one cell with the tied up Deep One. The looks the merfolk are giving the Deep One are not at all friendly.

Meanwhile, a middle aged couple approach Zanderallen. All the other merfolk defer to them instinctively.

The male speaks, in Common.
“I am King Atteun. We thank you for this rescue, Silver Shields of the Float. I must admit, I am not familiar with this Mallon, but he must be resourceful indeed to have managed to persuade surface dwellers to aid us.”

The King’s eyes fall on Bart.
“As to what happened, we were surprised by sahaugin, aided by Deep Ones. They had intimate knowledge of the castle and the goings on of the city. How they gained such, I do not know. We were overcome, and imprisoned.

Micah gathers up equipment from the Deep Ones guards - a wand, and the five greatswords, all of which are magical, and operate in the water without penalty.

Stock tries to figure out what’s next. King Atteun points out particulars

The rest of the merfolk prisoners are in the cells below. They can be reached by going back into the guard room (K67), through the double doors to K62, south into the tower stairs (K21) and down to the cells.

The King believes the gear taken from the prisoners, including the centaur, is likely in the treasure room K63, which is at the far end of K62.

Stock asks about quickly upward. The king points out the stairs just around the corner. The K21 tower also rises to the next level.

As far as what’s up there, neither he nor the group know for sure.
“My daughter is up there,” the queen says, stiffly. You must help her.”

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Stohp (Sub by JonM) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  
Tuesday December 10th, 2019 9:53:03 AM

Stohp nods deferentially to the family. "We will help your daughter. Our group is not in the habit of turning down opportunities to help. What will you do now?...and is that miserable looking centaur a guest of yours?"

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Tuesday December 10th, 2019 10:06:46 AM

"So, we give them these things," Bartomus said as he offered the sword he had picked up to one of the released prisoners. "Then I would say we as a group head towards those stairs and rescue their daughter."

But, then he saw the centaur and just had to figure out how it got down here. He walked over to the Centaur and the two merfolk who were put in the same cell. "So, could either of you explain how a centaur got down here and imprisoned with you? I don't want it to use up all of its air trying to talk to us."

Carver (JohnC) 66/66 AC 23/10/22 CMB +10 CMD 23  
Tuesday December 10th, 2019 10:11:46 AM

"It's been a bad couple weeks, and this water is just not my element.
Oh, and call me Carver, most people do."


He looks quite youthful, the fur on his horse (like) parts is palomino in coloration, the right hind leg is cris-crossed with scars. He long red hair is at war with gravity and the water in which he is floating. He seems to be in a mood...

DMHighlight to display spoiler: { Did they pry the horseshoes off Carver as well or just everything else?}

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Tuesday December 10th, 2019 10:15:37 AM

Stock picks up one of the big two-handers and shows it to Dorbin. "Could I use this? I'm tired of not stabbing things with this cursed trident."



Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Tuesday December 10th, 2019 10:17:16 AM

=========
What's the bonus on the greatsword?
Seems like we are heading down from here to recover some gear.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+17=36 ;
Tuesday December 10th, 2019 2:31:53 PM

Dorbin checks out the sword shown to him by Stock (spellcraft: 36).

Carver (JohnC) AC 23/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10' Character 
Tuesday December 10th, 2019 3:32:57 PM

"Got a spare weapon or three? At least until we can find my gear....."

(setting character link)

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday December 10th, 2019 4:25:55 PM

Zander bows to the king and queen, "We were already on our way here pursuing adversaries of ours when we encountered Mallon. He told us what was going on and got us into the castle. He is sending word through your kingdom to be ready for when we free your majesties and the rest of the hostages. I think we need to head down, we can both free the remaining prisoners down here and equip everyone. So far we have been undetected. Then we can storm the upper levels and free your daughter." He finishes with a bow to the queen.

He then turns to the centaur, using all his restrain and decorum to stop from bursting our laughing at the poor fellow, "Well met Carver, I'm Zanderallen, Zander or even Z to my friends. I'm sure there is a story as to how you ended up locked up down here but for now let's focus on taking down your captors. We don't have much in the way of spare gear but what we have is yours to borrow. One of these shark tooth swords or this trident." Zanderallen motions to the swords taken from the Deep Ones or the MW trident he was using before receiving Freedom of Movement

Zanderallen walks the floor of the palace, seemingly unimpeded by being underwater. His long sword has returned to it's scabbard for the time being but he carries himself like it could be in his hand at a moment notice. His left arm has a shield strapped to it, simple except for a symbol of Domi's Hammer embossed upon it. He is encased in some sort of Conch shell plate armor and appears comfortable in the weight of the armor if not necessarily in it's material. Under the helmet is the face of a good looking young man with a pleasant smile and wavy brown hair. His manners seems very natural as he talks with a king and queen and like he is accustomed to being able to put people at ease.
--------------------
(OOC: Welcome to the group John C!)

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday December 10th, 2019 6:09:32 PM


Micah bows to the king and queen, then continues with distributing weapons and looking for wounds. When he gets to the centaur, he breaks his silence, "Well met. I assume you are warrior? Until we find your gear take my shield. It will provide you with at least some defense." He hands him his enchanted shield and any weapon he reaches for, keeping one of the greatswords for himself for the moment.

The priest swims around easily, despite wearing what appears to be a bulky suit of woven kelp. While talking, his visor is raised, revealing a youngish face showing care lines beyond his years and a move that naturally forms an affable grin. His holy symbol of Domi hangs visibly from a chain around his neck and the proffered shield bears a similar device.

==============
Note that the shield adds +4 to armor class. It has [/i]magic vestment[/i] cast on it.

Did we recover any of those crossbows the sahaugin were using? If so, are there spares to hand out?


DM MikeK - It's been a bad couple weeks 
Tuesday December 10th, 2019 7:38:25 PM

The centaur introduces himself as Carver, and obviously has quite the story to tell. But, that may be best left to another time, such us in the air...in a tavern, perhaps.

Carver realizes he’s only mostly naked. He still has his horseshoes.

Both Carver and the remainder of the king’s guard are eager for any weapons available.
Micah recalls the group did recover the patrol’s underwater crossbows. The group has six.

Micah determines the greatswords are +1, and have no penalties due to being used underwater.

Micah and Zanderallen offer Carver a shield and sword.
Note Carver needs to keep a hand free to hold on to that Bottle of Air

What to do next is still the question.

The rest of the citizens are down the stairs.
The gear is most likely down the hall.
The King’s daughter, and most likely the fellow the Shields came down here for, and a whole lot of Deep Ones, are upstairs.

King Atteun assures Zanderallen that, once his daughter is safe, he’s quite prepared to lead a counter-attack.

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+8=13 ; d20+20=33 ;
Tuesday December 10th, 2019 8:20:40 PM

"Carver, I'm Sid, part owner of the Split Arrow, provider of fine bows and arrows on the Float. Guys, I thought I had grabbed an extra mask or something, but I'm not finding it in my bag. Wait one moment."

Sid pulls out a length of rope, cuts three feet off of it and unwinds it a bit so he has the smaller ropes that make it up and tries to fashion a holder for his bottle of air.

=======================================================

((Sorry, don't know how I missed a post this time))

Knowledge(engineering): 13
Craft(bows(I know there has to be knot work and cinching so I'm trying to use that ability here)): 33

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Wednesday December 11th, 2019 10:20:39 AM

"Yeah, this trident is terrible. I think I'll use one of these swords even though it's bigger than me..Ha! Well met, Carver. I am Stock of the Simpleshard clan. Don't let me see you raise a finger towards the other Shields or I'll lay you out. Ha! Just a joke on you." Despite what he says, Stock's eyes imply otherwise.

"I'll take point. Sid, stay close in case I need you to pop a lock or something."

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+12=14 ;
Wednesday December 11th, 2019 10:24:37 AM

"Glad to make your acquaintance Carver, even it under rather strange circumstances, did you fall off a turtle and ended up here?" Bartomus looks about and then back at Zander and Micah.

"So, we head to the gear, then down stairs, then up stairs? That's the plan right?" Bartomus asked as he started back through the door in the guard room and towards the long hallway with its double doors.

Move through K67 and into the hall of K62 - Perception of 14

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday December 11th, 2019 12:15:06 PM

Dorbin wonders if they should move quickly to save the princess and then allow them to have the full might of the king in a power attack. But when Bart suggests going for the gear, Dorbin nods and takes up a nice, safe position in the middle of the group.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Wednesday December 11th, 2019 1:51:09 PM


Micah nods in agreement with Bart's question. " That is the plan: get Carver battle ready, secure the lower level, than beard the lion in its lair." Looking at the king, he adds "with allies"

He starts to head in that direction, following Stock, but pauses to move such that he looks the centaur squarely in the face, taking advantage of his natural buoyancy to be at eye level. "I want you to answer me straight. No false humility. No bravado. We are assuming you can hold your own in a fight. Is that so?"



Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday December 11th, 2019 3:37:19 PM

"That sounds like a solid plan. Let's move. We got prisoners to free and usurpers to hand out justice to." Zanderallen forms up with Stock and the others but turns to observe Carver's response to Micah's question, a grin forming on the edge of his mouth at Micah's directness.

Carver (JohnC) AC 23/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10' Character  d20+7=15 ;
Wednesday December 11th, 2019 3:56:27 PM

Carver decides on the shield only for now, "If I can move around in this place, the shield will be more help most likely, because I come armed with a couple weapons even without being manufactured."
He swims around a bit (half speed with a 15 swim), "Well, I guess I haven't forgotten everything I learned about swimming, but I'm not made for this."
As Mich looks Carver in the eye and demands an answer, "I suppose you could say that I can usually hold my own or possibly even better than hold my own. But being underwater, what I can say is I'll do my best. and If I can't, I'm sure the Boss will have a sharp word or three about my failure to do so. And if he doesn't my Aunt will certainly want one with me. Just point me in the right direction and I'll do what I can, oh, and nice shield by the way."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Wednesday December 11th, 2019 6:58:12 PM

"Hey Carver, are you using the Trident or a longsword? I'll keep the Trident if no one wants it. Alright Stock, I'll try not to shoot you."

DM MikeK - Getting the gear 
Wednesday December 11th, 2019 9:36:35 PM

After a brief discussion, the consensus is maybe some weapons and armor would be helpful for the rest of the plan.

Sid works up a passable holder for Carver’s bottle of air.
And then, they’re off.

With Sid in the lead, and Stock near at hand, the entourage makes its way back into the guard room, down the wide hall to the right, and down a stair into another room.

The king’s guard give a brief, and quiet cheer, as various tridents, spears, breastplates, shields, and helms are scattered haphazardly about.

In another corner is what must be Carver’s gear. Micah’s concerns about his capabilities should be somewhat alleviated. Chainmail, shield, longsword, shortsword, greatsword, a flail, AND a honest to Domi lance are piled up over a backpack and composite longbow.

While Carver is working himself into his gear, one of the merfolk guards approaches, swimming casually. He hands Carver a helm.
“The King conveys his thanks, and offers this for your efforts,” he says.

Helm of Underwater Action

Carver finds all his stuff, even the gold pieces, are present.

Soon enough, everyone is geared up and ready to go.

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim   d20+13=25 ;
Thursday December 12th, 2019 9:45:54 AM

"Nice hat, Carver. I'd say it matches mine but my head's bigger."

With that, Stock pushes to the stairwell (K21) and heads downward, pausing at the exit door to listen for Deep Ones.

=========
Perception 25

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Thursday December 12th, 2019 10:04:02 AM

Bartomus gave a quick glance over to Carter and seeing him better armed and armored, the Taur nodded and said, "another one who can swing and stab, so that is a great find down here. You can go ahead of me if you want."

Bartomus winked and let the front line head down ahead of him following the others in an effort to quickly release the remaining merfolk detained in their own capital. "We need to hurry, remember we have a princess to rescue."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday December 12th, 2019 10:18:37 AM

Dorbin nods to Bart and says, "Indeed, let's go get the princess!"

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Thursday December 12th, 2019 1:04:02 PM


"Excellent," responds Micah to Carver's response with a genuine smile, "You take second rank."

Micah had been considering giving his necklace to Carver, but when the king offers the helm, that concern is alleviated. As he watches centaur equip himself, the priest takes a look at Zanderallen, recalling how the paladin first became a Silver Shield and wondering if Carver might also be destined to become one.

Taken out of his reverie by the comments of the others, he clarifies, [b]Princess, yes, but the other prisoners first, less we expose ourselves to two fronts.



Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Thursday December 12th, 2019 1:07:16 PM

An addition

After Carver finishes, watching Zanderallen, but addressing Stohp, he comments, "Well at least this time the adventurer we rescued is properly dressed."

Carver (JohnC) AC 23/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10' Character  d20+17=35 ;
Thursday December 12th, 2019 1:56:41 PM

Carver straps on some seriously heavy armor and is putting on his other gear when the guard approaches and offers the Helm.
In Aquan, "Thank You, please tell the King I'll be sure it gets returned." He gives a slight bow and with a quick manipulation has it on and working. (UMD check: 35)
Carver bows his head, "Boss, thank you for teaching me that not paying attention is a bad thing. I promise to try and do better in the future, but I may need more reminders as you see fit to adminster." He says softly, almost like a prayer, when finished, he touches the holy symbol crafted into his left pauldron. (Holy Symbol to Gargul)
He stashes weapon after weapon in various sheaths at different locations around his body, He makes sure there is a set of extra horseshoes.
"It'll take me hours to get her retuned after being soaked, I hope I can keep her from warping as I dry her out. Sid, my new friend, I've got a wonderful lady here with a voice that can entrance most crowds at my favorite drinking holes, think after we get back to the surface you can save her?" He says as he pats one of the saddlebags.
After gearing up, he hands back the borrowed shield and straps on his spiked shield and pulls out a silver shortsword.
"Considering the situation, This is probably most useful, besides the Trident, but you look like you want to use it. Knew I should have picked up a cold iron one." The last he mumbles to himself, but is easily heard as he re-familiarizes himself with it's weight, giving it a couple quick flicks og his wrist.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday December 12th, 2019 3:55:30 PM

Zanderallen offers to help Carver into his armor, himself knowing the difficulty of arming unaided. As the centaur continues to add weapon after weapon to his person he can't help but his eyes grow a little big. He hears the prayer and sees the holy symbol and nods in appreciation. He hadn't had much personal experience with followers of Gargul but he had heard good things and was glad to have another devout warrior alongside. He still thought of and missed K often.

At Micah's jab Zanderallen turns a little red and gives the priest a glare but refrains from commenting.

"Alright, on to free the remaining prisoners in the lower levels. Then we head up and take out the leaders without hostages left behind."

DM MikeK - Free the remaining prisoners 
Friday December 13th, 2019 9:49:05 AM

Carver gets geared up, much to the appreciation of the other Shields. The centaur tries out his short sword, noting its sluggishness in the water.
OOC - Please note underwater penalties on slashing weapons below.

Perhaps he recalls the offer of the use of a captured Deep One’s shark tooth greatsword (+1 greatsword with no underwater penalty), perhaps not.

The general consensus is to get the prisoners below.
Sid leads, Stock and Zanderallen follow, and Carver takes position behind them.
Curiously, the King and his guards follow as well.

The group traverses back down the hallway, and then into the tower stairs to the south (K21).
Descending, the exit into the hallway at the lower level, and proceed down a narrow hall to the cell rooms.

Looking right and left into the depressed cell blocks on either side of the hall, those in the head of the column (Sid, Stock, and Zanderallen) get an understanding of why the King and his guard accompanied the group, and why the general population of the city have not been more resistant.

The cells are packed with young merfolk, children, really. None are full grown, and they are crammed into the cells, seven or eight in each.

Scores of pairs of eyes fearfully look at the trio, and not a sound can be heard.

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday December 13th, 2019 11:55:13 AM

Dorbin waits in the middle of the group. When it is revealed that there are children involved, he wonders out loud, "Should we set these up with protectors? Or should we send them out, which might potentially draw some of the others away from the princess so we strike in two places at once?"

Carver (JohnC) AC 23/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10' Character  d20+16=34 ;
Friday December 13th, 2019 1:40:03 PM

Carver swings the shortsword a couple more times, trying to figure out why it feels wrong.... (it is a piercing weapon)
"That sharks tooth still available?" he asks as he resheaths the shortsword.
If he gets the Sharks Tooth, he'll put the spiked shield with his other gear where he usually carries it.

When he gets a chance to see what's ahead, Carver will swim closer and reassure the children that things are about to be OK. ["The King is here and we are here to help protect you and your City. We WILL get the bad people out and bring safety back."[/b] (Diplomacy 34)(in Aquan and Common)


Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+17=28 ;
Friday December 13th, 2019 2:22:59 PM

Zanderallen swears under his breath, his body shaking with anger, when he sees the children packed in the cells. Taking a couple breaths to steady himself he moves along the other side of the cell block from Carver, offering the same assurances, albeit only in common, his voice cheerful but strained, "We're here to rescue you, don't worry you're safe now." He starts trying the keys from the upper cells on the doors helping to extricate the inhabitants from their cramped quarters once they get them opened.

Once the children are out he turns to the king, "Your majesty, if you wish to see to the protection of these young ones with as much of your guard you see fit we will deliver justice to those upstairs. There will be no mercy for those who threaten those unable to defend themselves." By now Zanderallen is calm but his eyes shine with a deep anger and his body tense with barely controlled rage.
------------------
Diplomacy 28

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Friday December 13th, 2019 3:12:30 PM

"No no no. This is no good. These deep old ones...using children. And Crimson is in league as well...and don't forget what may or may not be happening to the princess upstairs."

Stock leans over toward one of the children, making a sign of peace with his hand. "She can't understand me I suppose. Must be scared though. I suppose it's up to the King but I think we need to get these children out of here. Maybe they can hold up for a bit in that warehouse we entered at."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Friday December 13th, 2019 3:51:25 PM


Micah shakes his head, sadly at the sight of the prisoners. "Justice," repeats the priest, echoing Zanderallen.

And Stock's sentiment about the princess, echoes his own thoughts. Not wishing to delay her rescue, he cannot neglect those before him, "Is anyone in need of healing?" he asks, counting any one of those able to, to translate.

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+12=16 ;
Friday December 13th, 2019 7:41:20 PM

"um actually, yea, Micah, but suspect you mean the kids. Bartomus sheepishly said. He held back and kept looking about the upper stairs. But the merfolks silence had him a bit unnerved.

"Stock, we will remember. Not only those creatures we found here, but Crimson as well. Using kids, there's a special place in rugged underworld for them I'm sure of it."

CDM Jerry [OOC post] 
Saturday December 14th, 2019 11:54:24 AM

Everyone is invited to the retirement party for the

Iron Dragons!

To be held on the Giggling Ghost board!
Starting Monday, December 16
and continuing all week.

Please come help celebrate their incredible journey
from level 1 through level 20.
[June 29, 2009 - December 13, 2019]

There will be stories!
Speeches!
[yes we'll make them do this ::grin::]
Questions and Answers
Free imaginary food!

Feel free to head there now,
but the festivities start on Monday.

-----

Then starting Saturday, December 21st, our Woldian Slowdown begins along with our
YULETIDE CELEBRATIONS
in the Giggling Ghost.

ACDM Rob is in charge of the festivities in the Giggling Ghost during the Yuletide Slowdown. He will send out an email sometime before the 21st explaining how the Giggling Ghost activities will work.

As a reminder, all requirements to post daily in your Career game are banished until Monday, January 6, 2020. A reminder to begin posting will come out the weekend before to remind you.
During the Yuletide Slowdown:
--no game may be in combat
--no game may advance its story line in any significant way
--posting is allowed, but not required by players or DMs
--all games should be in a relatively safe location where those who desire may roleplay for fun

Everyone who wants to roleplay are encouraged to hang out and post as much as you like in the Giggling Ghost and participate in the activities happening there.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d100=4 ; d100=48 ;
Saturday December 14th, 2019 10:38:54 PM

"Besides being at the bottom of a lake, and in a castle, can someone fill me in just a bit? I was swarmed and brought down here, a bit more information would be great. I just want to be sure I'm sending the right people to see the Boss.
Now, I understand those who captured need to Visit him, but I'm not clear on who or what this Crimson is."

Carver gives the shark's tooth a good feel for balance and weight.
You also notice a slight blue glow around his hooves.
It takes Carver a couple tries, but he summons 4 globes of light and uses them to entertain the young after the group gets them released.

DM MikeK - Hostages 
Sunday December 15th, 2019 7:43:33 PM

If you really want to tick off the Silver Shields, holding children as hostages appears to be a good start. The group, as a whole, are not happy.

Zanderallen and Carver move to reassure and entertain the children, while Micah asks about healing.

All the children appear undernourished, but the cleric sees no obvious wounds.

The effect on the King and his men are even more pronounced. They rush into the cell blocks, and assist Zanderallen in opening the cages.

The sight of the merfolk, meanwhile, set the children to cheering wildly. As the cells are opened, the children stream out to fiercely hug any and all merfolk they find. To the surface dwellers, they present shy smiles, but otherwise steer clear.
Sense Motive DC 12 Highlight to display spoiler: { Nothing personal, but they’re not real sure what to make of someone so strange looking. }

The King and his men are all smiles around the kids, but as the King pulls Zanderallen around the corner, that facade drops quickly.

“Can you help us escort the children back the way you came?” he asks. “Is it safe?”
The merfolk’s face is as hard as the paladin has seen.
“We must get the children away. And then….and then, I will assemble my force, and we will retake the city.”

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Monday December 16th, 2019 1:39:17 AM

"I think we can show them the way back to the passage to the warehouse, right?" Bartomus asked as he looked about at the group of Merfolk that had been released. "That would be the best way to let them get to safety. Or, a least the children to safety."

Bartomus points back behind him and beguns heading that direction in hopes that the others are following him.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim   d20+6=15 ;
Monday December 16th, 2019 9:26:31 AM

"Yeah Bart. That seems right."

To Carver, Stock says "Lord Crimson is the reason we're down here. He's your basic run of the mill evil genius. He also was formerly known as Lord Damion Peerimon and has been responsible for many of the acts that the Shields have been looking into in Lakeview since before I joined the group. Among the most recent though, he sweet talked his way past our guards and murdered them in our compound. He then fled here with a halfling botanist that he abducted from us and who was under our protection at the time. We think the halfling has been returned to the surface but Crimson must be brought to justice. Or killed."

=========
Sense Motive 15 vs DC12



Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+8=15 ;
Monday December 16th, 2019 11:27:10 AM

Dorbin follows along in the new direction, watching to ensure none of the children wander off or disappear in any other twists and turns (perception: 15).

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Monday December 16th, 2019 3:35:02 PM

Being used to be the emergency response team, Carver feels a bit out of place underwater and not as mobile as he's used to.
"Tell me where you want me to cover, I'm used to being much more flexible as to my position for fighting. Just put me where you think any attack might come from, I didn't see very much of anything on the way in."

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday December 16th, 2019 5:06:48 PM


Micah's smile is broad and wide as he sees the children restored to their people. Saddened by their malnourished condition, he is relieved to see no signs other other maltreatment.

"Carver, I see from you equipment that you are used to charging your foes. You will fit right in," he adds with a meaningful nod to Stock and Zanderallen. "Once battle begins, I magically enlarge Stock. With his new toy, referring to the underwater greatsword, When we get encounter foes, I imagine things will go violent very quickly and I have no doubt you will not feel a bit out of place."

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday December 16th, 2019 5:47:46 PM

Zanderallen clasps the king on the shoulder, "Head back down to the lower storage levels. There should be no foes left. We can escort you that far if you desire. In one of the back closets is a tunnel leading out to a warehouse. In there you will find Mallon and others of your subjects awaiting the freeing of your majesties and the hostages to rise up. We will then head upstairs to free your daughter and find the enemy we came here looking for."
-------------------------------
[OOC: With the slowdown coming up looks like the fight upstairs will have to wait for the new year. So maybe we help escort the king and children out which leaves us in a safe pause place preparing for the fight.]

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Monday December 16th, 2019 7:02:53 PM

"It was a simple enough path and it's best to attack in force."

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday December 16th, 2019 7:14:44 PM

"Alright everybody," Sid says swimming up with a bit of a florish, "we're going on a trip now. So please be good and hold the hand of your neighbor. We'll be quick and quiet as cuddlefish. Stay between us and follow me!" Sid starts swimming backwards out of the dungeon.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Tuesday December 17th, 2019 9:35:39 AM

"Get in line kids. We move now." Stock half swims, half walks ahead and begins leading back to the secret door to the warehouse.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday December 17th, 2019 11:23:29 AM

Dorbin continues to watch carefully as the kids follow along in line.

DM MikeK - I love a parade 
Tuesday December 17th, 2019 5:06:35 PM

Carver and the Shields continue to get acquainted with each other.

The king nods assent to Zanderallen's plan, and within moments, Sid has taken the lead of a rather long, and slow, line of children.

The king's guard and the Shields do their best to move the assembly along, while also keeping them quiet.

But, Sid has to cringe at the amount of noise coming from behind him.

Nevertheless, everyone continues moving, and no guards are encountered.

Back up the stairs, through halls to the guard room, north to the long stairway dropping back down, and then along the long, narrow hall (which, some of the younger children discover, makes a great echo chamber.
Lastly, into a large vault filled crypt.

The line comes to a halt for a time in the central hallway, where an very large, very dead shark still lies on the floor. Several children simply refuse to cross, and must be carried, hands over eyes, past the monster.

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+12=15 ;
Tuesday December 17th, 2019 5:36:43 PM

Bartomus tries to look less afraid of the nightmare shark that lay dead in the hall. He worked to encourage the children and tried even using himself as a "body fence" in a rather comedic way to help make the kids less afraid. When that failed, he helped carry a few of the children past and towards the hidden entrance where they had their first castle fight with guards.

"Could someone ask what these little doors and such are used for?" He asked aloud in hopes of getting some sense for the purpose of this area. "But, but, we need to hurry, really need to hurry."

[i]Perception check of 15 as they try to get the group to the passage to the warehouse.[/b]

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday December 17th, 2019 6:32:30 PM

"It's ok little ones. Nothing to see here." Zanderallen motions to Bart and Stohp to stand in front of the shark to cover it as best they can.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday December 17th, 2019 7:50:09 PM

Stohp does her best to be big and vision blocking. She's not very good at it.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday December 17th, 2019 8:20:14 PM


Micah walks over to the shark corpse and kicks it soundly on the nose, grinning from ear to ear. "See, nothing to fear, he proclaims as he then proceeds to knock out a tooth, jamming it with his mace.



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Tuesday December 17th, 2019 11:30:21 PM

Carver keeps an eye out for bad guys. And does make a good wall to the shark behind him. If not, he can carry quite a few past it at a time.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Wednesday December 18th, 2019 9:48:10 AM

Oblivious to its effect on the merfolk, Stock pokes at the thing with his newly borrowed sword. As he remembers his struggles hitting the thing previously, he presses the sword a little deeper into the dead thing's side. He smiles and sighs and then turns around to the shocked faces of the merfolk.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday December 18th, 2019 11:48:08 AM

Dorbin cringes as Stock and Micah abuse the corpse, not knowing how the merfolk might relate to a shark like that.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday December 18th, 2019 6:16:03 PM

"The tunnel out is just a little farther, right through there. I'm sure they'll are be ecstatic to see you all safe and sound." Zanderallen points through the storage area, pointing the way towards the exit and hoping to keep them looking past the shark bodies.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20=19 ;
Wednesday December 18th, 2019 6:56:53 PM

"Alright everyone remember, quiet echoes are spooopky echoes." And when they get to the shark he gets down and says, "Ok, let's take each other's hands and do the buddy system, close your eyes for extra fun as we sneak across the chamber."

===================================================

Diplomacy: 19

DM MikeK - What are these doors for? 
Wednesday December 18th, 2019 7:07:24 PM

Sid and Carver help carry some of the little ones past the dead megalodon, while Bart and Stohp form a wall, and Stock and Micah poke and whack at the corpse.

Soon enough, everyone is across. Sid leads the group to the secret chamber, and the king’s guard takes over from there.

The king takes the hand of every one of the Silver Shields.
“You have our gratitude,” he states solemnly. “I will gather what I can, and attack right away. This should keep the sahaugin patrols from returning to the castle. You should encounter few guards at this time of day.”

Overhearing Bart’s question, the king’s turns, and finally gives the taur an answer to his question.
“This is the royal crypt. These are the tombs of my ancestors.”
The man gives Bart a wry smile.
“Please do not rob them.”

With that, he ducks into the tunnel after the children.
A quartet of guards remain.
They give you a respectful nod, and follow their king.

You Are Here - Castle Map 1

Castle Map 2

Underwater - Movement and Combat

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Wednesday December 18th, 2019 9:00:23 PM

Micah releases a sigh of relief once the children are escorted out.

He watches the guards leave, then turns to Stock, "Time to rescue a princess," and prepares to head that way.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday December 18th, 2019 10:51:00 PM

Carver practices the quick movements he's used to making, it takes a while for him to get the timing right, as he's used to having more maneuverability..
"Wow, is this how fast you usually move around? How is it you get anywhere moving this slow?" He asks no one in particular....

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Thursday December 19th, 2019 2:12:22 AM

"Probably a good thing we didn't try opening a few of the doors then," Bartomus said after the King explained the crypts about them. He followed in behind Micah and headed back up to the stairwell that would help them find the princess.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Thursday December 19th, 2019 10:04:39 AM

"Don't worry Carver. You're not alone. It is terrible being underwater..." Stock takes a look around and then starts swimming back the way they came.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday December 19th, 2019 12:42:05 PM

Dorbin smiles at Micah and says, "Indeed, yes. Let us see to that princess!"

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday December 19th, 2019 5:27:43 PM

"Then we will prepare the halls for your return your majesty. There is some trash that needs to be cleaned out and a princess to be made ready. We will see to both, I promise." Zander's outward good cheer hides a very real anger still burning inside him.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Thursday December 19th, 2019 8:09:04 PM

Stohp shrugs. "It's not that bad. Weird, but not bad."

DM MikeK - Upward and Onward 
Thursday December 19th, 2019 9:33:57 PM

With the children, king, and king’s guard safely on their way, the Silver Shields can return to the matters at hand. Namely, rescuing a princess, and bringing a longtime pain to justice.

The group retraces their steps back to the circular tower.

Following the map Stock is holding, they ascend, and find themselves on a higher level.

According to Bart’s nixie friend, they are directly outside the rooms Briadoc was occupying.

Perception DC 15 Highlight to display spoiler: { There are no air bubbles coming from under the double doors to K10. It seems likely the other side is underwater.}

You Are Here - Castle Map 2


Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+9=21 ;
Thursday December 19th, 2019 11:43:17 PM

Carver notices things and is ready with the shark's tooth, he whispers, "No air bubbles, most likely full of water."

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim   d20+13=14 ;
Friday December 20th, 2019 9:39:30 AM

"Sid - Care to check this door. Even if the Nixie got Briardoc out, we should check this out..."

He backs out of the way and takes another look around.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday December 20th, 2019 11:42:32 AM

Dorbin pulls out his crossbow and prepares it, just in case...

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Friday December 20th, 2019 10:59:59 PM

Carver is ready to go, once the door opens.

____________________________________________

"Yeah, I'm gonna need a big favor once we get back to the surface, I have a couple wooden items that will need a whole lot of TLC. I never expected to be underwater, it puts a crimp in gear...."

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Saturday December 21st, 2019 2:31:02 AM

Stohp hopes he's ok. They were supposed to protect him from exactly this kind of nonsense and they failed.

DM MikeK - Nobody Home 
Saturday December 21st, 2019 9:37:04 AM

Experience! Everyone gets 12,000 xp

------------------------------------------------------------------------

Sid tries the door, and finds in to be locked.
No problem.

The elf rather quickly picks the simple lock, and the door swings open. Revealing a bit of a mess.

A wooden table lines onne entire wall of this 40x40 room, and was apparently an alchemy lab of some kind.
Vials, bunson burners, candles, tubes, bottles, and liquids of various colors float haphazardly in the flooded room.

There is also a cot, now soaked blankets, a small table with a pot of what might have been food, and wine bottle in one corner.

Two bottles of air, in adjacent corners of the room, futilely bubble air.
The air bubbles are flowing out of an opening in the back of the room.

There is no one here.

You Are Here - Castle Map 2

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Saturday December 21st, 2019 4:42:18 PM

"Looks like he's somewhere else. We'll have to find him later; lets go save that sacrificial girl before she's killed."

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+12=16 ;
Sunday December 22nd, 2019 9:45:43 PM

"No one = ok, but look there's bubbles back there...so, that has to be coming from a place filled with air, should we go check that out?" Bartomus asked as he looked about the room.

Perception 16 roll was from an earlier attempted post - thought I sent it via email to GMs as I was fighting with the system on my phone.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=19 ;
Monday January 6th, 2020 7:06:45 AM

Stohp does a quick search of the room for anything that looks like it might be useful or belong to Braidoc (perception 19)

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Monday January 6th, 2020 9:20:46 AM

Stock keeps an eye out for trouble as the others search. "It looks like those are just the bottles of air Briardoc was using. Maybe that hole in the wall is where the fey came and took him."

Assuming they don't find anything further, Stock leads toward where we think the princess is.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+9=26 ;
Monday January 6th, 2020 1:06:56 PM

Carver, still feeling his way into things, lets those who've been in this place longer take the lead. He keeps the sword at the ready and pays attention.....

Perception 26

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday January 6th, 2020 1:16:30 PM

Dorbin nervously fingers his underwater crossbow and wonders how it is different from a non-underwater crossbow...

DM MikeK - Nobody Home - redux 
Monday January 6th, 2020 7:20:48 PM

REMINDER - All PCs should be at 9th Level. Also, all PCs have earned a hero point for advancing to 9th Level.

RECAP - The Silver Shields have pursued Lord Perrimon, aka Lord Crimson to an underwater city. Once there, the group found the merfolk citizens of the city had been overthrown by a combination of sahaugin, deep ones, and Crimson. Having entered the merfolk’s castle via a secret entrance, our heroes have freed the King, his noblemen, and scores of merfolk young.

The three lowest levels of the castle have been cleared. The Shields have entered a room presumably occupied by their friend, Briadoc. That room is now flooded, and the halfling is not around. As Bartomus’s summoned nixie was last tasked with getting Briadoc to the surface, it would seem logical that he was successful.

All that remains is to ascend further into the castle, rescue the merfolk king’s daughter, stop whatever Deep One ritual is taking place, and bring Crimson back to Floating City.

--------------

The Shields stand in what they assume to be Briadoc’s former prison.

A wooden table lines one entire wall of this 40x40 room, and was apparently an alchemy lab of some kind.
Vials, bunson burners, candles, tubes, bottles, and liquids of various colors float haphazardly in the flooded room.

There is also a cot, now soaked blankets, a small table with a pot of what might have been food, and wine bottle in one corner.

Two bottles of air lie in adjacent corners of the room, futilely bubble air.
The air bubbles from those bottles are flowing out of an open door in the back of the room.

There is no one here.

You Are Here - Castle Map 2

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday January 6th, 2020 7:27:19 PM

Surveying the room Zanderallen speaks up, "Seems Briadoc has been taken care of. Good spell Bart. I think we promised the king to clean the trash out of his halls and get his daughter ready for his homecoming. Let's get moving."
Zanderallen waits for the others to be ready to head towards where they know the leaders to be.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=31 ;
Monday January 6th, 2020 8:01:57 PM

Sid swims and gets the bottles, looking about he does so. "Let's try and be about it quick before anymore eldritch horrors burble up."

=====================================================

Perception: 31

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Monday January 6th, 2020 8:06:56 PM

"Sid" says Micah, attempting to get his attention. "Do not take them both. One never knows if the sudden absence of bubbles, might alert someone prematurely."

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Tuesday January 7th, 2020 12:27:10 AM

"Let's keep going, and yeah, I agree, leave one bottle here to keep the stream of bubbles flowing, we can always come back later."


Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Tuesday January 7th, 2020 12:43:39 AM

Bartomus followed along and readied himself. He looked at the others and said, "let's do this. We gotta rescue that princess and get her dad back on his throne."


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday January 7th, 2020 7:27:14 AM

For some reason I half expect them to have a fire breathing turtle monster. With a spiked shell. Huh."

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Tuesday January 7th, 2020 9:47:28 AM

"I guess I hope the nixie let Briardoc take a bottle of air with him for the trip up to the surface! HA! So I suppose we have a choice now. Our mission is to take out Crimson, but the Princess sounds more pressing...and more heroic. In any event, I think we head toward that stair (K21)."

Stock let's Sid lead the way and follow closely behind.
======
I'll paste here Timor the Nixie's reconnaissance information for convenience:
.............
“So, this bubble area (K10-K12) is some kind of plant lab, with a halfling in it. I can drown him, no problem.

The ones up here (K49 and K50, Castle Map 3), there’s a human and five or six Deep Ones. Deep Ones breathe water or air, and most are a match for me.

Not much I can do for the King, either. He and the merfolk nobility are held in these cells here (K69). And this room (K67) has another five Deep Ones guards.

Also, up here (no map yet, but the level above Castle Map 3) is a really big, really old Deep One with a merfolk girl chained to a table. He’s got some others with him, and looks like they’re getting ready to do something that is probably not good.”
...............
-So hopefully Timor saved the halfling and didn't drown him; Check!
-I think our assumption is the human and five or size deep ones is Crimson; Open
-The king and nobility have been saved; Check!
-The Princess has not yet been saved...nor is there a map for how to get there, but that's the DM Mike's problem, not ours



Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday January 7th, 2020 11:40:57 AM

Dorbin agrees, "We need to get up those stairs before something happens to that princess!"

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday January 7th, 2020 5:46:35 PM

"Good call Stock. As much as I want to take out Crimson once and for all rescuing the princess has to be the top priority. We can circle back for Crimson afterwards. I'd hate to get the princess killed by trying to take out Crimson first. Anyway where is he going to run underwater." Zander has what could almost be called an evil grin on his face at the thought of Crimson being trapped.

DM MikeK - Fire Breathing Turtle Monster?? hmm 
Tuesday January 7th, 2020 7:34:35 PM

After a quick discussion, the Shields decide to take one (1) bottle of air, and also to proceed up to rescue the princess first.

There is also a suggestion for a fire breathing turtle with a spiked shell. The DM notes this in his Book of Evilness.

A quick perusal of the map shows the stair tower K21 climbs all the way up the castle to the rooms where Timor the nixie indicated a human was. And then continues to climb up to the elder deep one, the princess, and whatever unpleasantness was going on up there.

The Shields head up the stairway. Sid in the lead, followed by Stock, and then the rest of the group.

However, Sid doesn’t even get up to the next floor before he freezes.

The door to the room adjoining the stairs (K30) is open.

The elf spots movement within. At least one sahaugin, possibly more.

Could the elf slip past? Perhaps.

Could everybody slip past? Seems unlikely.

You Are Here - Castle Map 2

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=20 ;
Tuesday January 7th, 2020 7:40:06 PM

Sid motions to the group about the enemy. And signs a question. [¡]me go, me stay?[/i]

=============================================

Perception: 20

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Tuesday January 7th, 2020 9:24:56 PM

Micah signs back sneak in. block the guard. He draws his wand and readies to cast bless on the Shields.


Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Tuesday January 7th, 2020 10:59:14 PM

Carver signs, Me First And he motions he can move quick around corners and attack at the end.

(Centaur Charge)

Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9  
Wednesday January 8th, 2020 12:09:34 AM

Bartomus looked up at those ahead of him in the stairwell when the party came to a stop. When the centaur offered to go first, Bartomus shrugged a bit uncertain as to what made the most sense. But, he knew that those giant guards were vicious. He gave some thought to what spells he might have available and waited to see what the response was from the room.

Stock (JonM) HP: 76/88; AC: 24/21/15; DR 1/-; CMD: 27; Rage: 15/22; 30 ft Swim  
Wednesday January 8th, 2020 9:35:00 AM

Stock watches Carver walk past and points his thumb at him, mouthing "Check out this guy..."

Regardless, he readies himself to follow the centaur.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+9=17 ;
Wednesday January 8th, 2020 11:58:46 AM

Dorbin carefully points his crossbow at the ground as the others jockey for position in the stairway. He is prepared to follow the others into the room, but will first check up the stairway as a potential guard if they can't all cram into the room quickly (perception: 17).

DM MikeK - Jockeying for position  d20+13=17 d20+13=20
Wednesday January 8th, 2020 7:43:23 PM

Quietly, the Shields reorganize themselves in the 10' stairwell, remaining out of sight of the guards in the room.

Carver takes the lead, followed by Sid and Stock, then Micah and Zanderallen, then Stohp, then Bart, then Dorbin.

Micah pulls out a wand.

Carver is about 10' from the doorway. Any closer and he'll be spotted.

The scene is set...

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday January 8th, 2020 7:53:29 PM

Zanderallen snickers at Stock's mouthed comment but readies himself to see what the new guy can do. And readies to follow him in.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Wednesday January 8th, 2020 8:20:03 PM


Micah's face goes dead pan at the thought that springs to his mind. He manages to not say aloud that Carver should hold his horses.

After his initial mirth passes, after the initial mirth, he worries about the threat the centaur's enthusiasm could pose to them.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+14=30 ; 4d6+8=25 ;
Wednesday January 8th, 2020 8:23:08 PM

Carver readies his new Sharkstooth, and edges forward until he can see one of the guards, as it comes into sight, he declares a charge (has los to target} and as he charges in, he also declares it as his target for Smite evil.
He has 60' of movement, his plan is to maneuver (centaur charge feat) so his last line will carry him past the target, with the minimum of 10' being straight at him. (ride-by-attack) ending up as far away from the guard as possible with the movement left.

Attack AC 30(33 if evil), Damage 25 (+10 if evil)

At the end of Carver's charge he spins to face the Guards.

"Olie Olie Oxen Free"

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+12=15 ; d20+12=23 ;
Wednesday January 8th, 2020 9:24:54 PM

Stohp follows the rest and tries to grapple any un-engaged guards (grapple 15)

Stock (JonM) HP: 84/96; AC: 24/21/15; DR 1/-; CMD: 28; Rage: 17/24; 30 ft Swim   d20+11=18 ; 2d6+16=25 ;
Thursday January 9th, 2020 10:13:17 AM

Stock moves quickly behind Carver and is quickly outpaced by the centaur. He turns and targets the nearest foe, trying to close enough to strike with his sword.

==========
Power Sword 18...still with the low rolls; 25 damage

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+9=18 ;
Thursday January 9th, 2020 12:09:51 PM

Dorbin trusts the heavier types at the front to fill the room and take care of business, at least for now. He keeps watch up and down the stairs as the group crashes into the room (perception: 18).

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+11=12 ;
Thursday January 9th, 2020 3:16:57 PM

Since the charge was made Zander is not one to be left sitting behind. He charges in as best he can to quickly silence the guard or guards. If any remain standing within his reach he takes a swing at them. Shaking his head at the battle cry of their new "friend". He hopes those upstairs are intent on whatever they are doing and not listening too closely to the floors below.
----------------------------------
12 misses
(OOC: oof, first roll of the year is a nat one)

Bartomus(Sub by Zach H) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 
Thursday January 9th, 2020 5:47:12 PM

Bartomus followed all of the others as they pushed upward and into the open room. He held back by the door to survey the situation and also keep an eye out for any others that might be coming up or down the stairs.

perception 16

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=28 ; d20+9=12 ; d20+9=12 ; d20+1=8 ; d8=3 ; d8=4 ;
Thursday January 9th, 2020 6:16:31 PM

Sid moves quietly through the water and readies his bow. When the centaur charges he releases three quick arrows at the second one he sees.

====================================

ToHit1(rapidshot): 28
Damage: 3
ToHit2(rapidshot): 12
Damage: 4
ToHit3: 8

DM MikeK -Olie Olie Oxen Free  d20+18=24 ; d20+13=18 ; d20+18=20 ; d20+15=29 ; d20+15=31 ; d20+15=34 ; d8+13=14 ; d4+4=7 ; d4+4=7 ; d4+4=5 ; d20+18=35 ; d20+18=30 ; d20+13=24 ; d20+15=24 ; d20+15=27 ; d20+15=32 ; d8+13=14 ; d8+13=21 ; d4+4=7 ; d4+4=8 ; d4+4=6 ; d6+8=13 ;
Thursday January 9th, 2020 7:10:04 PM

Carver sneaks up, peeks around the corner, and charges.

The centaur finds two guards.
They are sahuagin , but with an extra pair of arms.
Each wears leather armor, and carries a trident, and a spiked, heavy, steel shield

Each has also just discarded an empty vial, and are watching the doorway vigilantly.

Possibly of a more pressing concern is this room is 30’ x 30’.
Meaning, there’s not a whole lot of room to be charging about.

Nonetheless, Carver manages to find a line, and strikes a solid blow at #1, before turning at the wall.

Stock moves in, and swings at #1, but misses.

Sid moves up and fires at #2, hitting once.

Zanderallen and Micah follow, moving in behind Stock.

Stohp moves up, but finds the doorway blocked by Zanderallen and Micah.

Bart is still in the stairwell, blocked by Stohp.

Dorbin is behind Bart.
---

Both Sahuagin start frothing at the mouth, and fling themselves at the Shields.

They attack with everything, 2 stabs of the trident, a shield bash, claw attacks with their other two hands, and a bite!

#1 goes after Stock. It hits with a trident attack, both claw attacks, and a bite.
Stock takes 33 hp damage.

#2 takes a 5’ step and attacks Carver.
Carver, subject to some of the most awesome die rolling this DM has ever produced, is hit twice by the trident, and the shield bash, and both claws, and the bite attack.
Carver takes 69 hp damage.

Sahuagin are Evil.
Sahuagin 1: AC 23 -35 hp
Sahuagin 2: AC 23 -3 hp

Battle Map

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=20 ;
Thursday January 9th, 2020 7:20:49 PM

Stohp moves up to F/G 2/3 and tries to disarm 1 before it does any more damage with that trident (20 to disarm)

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP -4/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20-1=5 ;
Thursday January 9th, 2020 8:09:14 PM

Carver slumps over and floats unconscious.
He does not succeed at the stabilization check and bleeds some....

OOC:Highlight to display spoiler: {The dice have been great to me in the crimson tab... just getting even.}

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Thursday January 9th, 2020 8:55:52 PM


Time seems to dilate as Micah watches the sahaugin tear into their new companion.
Remembering the wand in his hand, he uses it to cast bless then moves to clear the doorway and within reach of the unconscious centaur.

============
bless duration 10 rounds. +1 to hit
Move to G7

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 21/66, +4 v Fear if within 10', Speed 65' swim 30' Character  2d6=6 ; d20+14=17 ; d20+9=19 ; d20+9=26 ; d20+9=23 ; 2d6+8=14 ; d6+3=7 ; d6+3=6 ;
Thursday January 9th, 2020 9:44:43 PM

Wrong, my bad, Carver is not unconscious..... He only took 51 damage, (Adamantine Full Plate, dr3)

Carver lays hands on himself as a Swift action, gaining a few hit points.

Attacks (forgot to add Bless to attacks)

Sword 1 AC 18
Sword 2 AC 20 Damage 14 +3 if evil
Hoof 1 AC 27 Damage 7 +3 if evil
Hoof 2 AC 22 Damage 6 +3 if evil

"I knew I hated small spaces for a reason.... And damn, he was accurate with those strikes."

Stock (JonM) HP: 73/114; AC: 22/20/13; DR 1/-; CMD: 28; Rage: 16/24; 30 ft Swim   d20+14=17 ; d20+9=29 ; d20+13=26 ; 4d6+38=53 ;
Friday January 10th, 2020 8:10:16 AM

Status: Rage, Bless
Stock feels the touch of Domi behind him...just as the rage hits him like a hammer to the face. He bellows out a warcry-that comes out as a bunch of bubbles-and starts swinging his new sword like a toy.

His first swing again is thrown off by the currents in the water but just as his rage boils over, his backhand swing crunches into the thing's skin. "HAHA!"

=========
Diagonal step to E3
Power Slash misses AC17
Power Slash Critical Threat, Critical Focus gives +4 to confirmation; confirms vs AC26, 53 damage


Bartomus(Rod) HP: 37/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d20+12=16 ; 4d8+12=33 ;
Friday January 10th, 2020 9:57:36 AM

He was stuck. In the ripples of the water, he could hear the clash of weapons with a reverberating ring. As other Shields moved up and into the room, Bartomus followed and tried to find some place to proceed into the room. He surveyed the room and his fellow Shields ready to offer a cure to the most injured amongst them. "Do we proceed to see what they were guarding, or continue on up to the where the Princess was supposed to be?"

So, if there is an area cleared out, Bartomus will move into the room, and utilize his cure moderate wounds spell if there is a need for healing for 33 points. Also thanks for posting for me, it's a weird glitch when I try to post with my phone and isn't always consistent in happening.

Zanderallen (Zachary H) 76/88 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+12=21 ;
Friday January 10th, 2020 2:29:48 PM

Zanderallen pauses for the briefest of moment at the sheer violence of the combat unfolding in front of him. Stock's roar of triumph as he lands a blow in revenge galvanizes Zanderallen in to action. He swim walks up next to Carver hoping to pull some threat off the centaur, guarding himself as best he can from the opening he knows he's giving the other monster. "Get off him you 4 armed freak!"
--------------------------
Bless +1 attack
Move to E5 (Provokes from 1 if still standing)
Standard attack on 2
21 misses

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday January 10th, 2020 5:04:09 PM

When Bart asks, Dorbin replies, "I'm not going up there alone. I can keep guard while..." suddenly Bart rushes off into the room. With the hallway clear, Dorbin can keep a more clear eye both up and down the stairs.

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Sunday January 12th, 2020 12:21:26 PM


Micah blinks as he realizes Carver was not completely disabled by those vicious attacks. He takes a moment to realize the centaur is wearing adamantine! His professional curiosity distracts only momentarily as he forces himself to refocus on the deadly combat they are in.

DM MikeK - I'm not going up there alone  d20+18=28 ; d8=8 ; d8+13=14 ; d20+18=32 ; d20+18=38 ; d20+18=19 ; d20+13=14 ; d20+15=17 ; d20+15=27 ; d3=2 ; d8+14=17 ; d6+9=11 ; d4+4=6 ; d20+18=27 ; d20+13=15 ; d20+18=28 ; d20+15=35 ; d20+15=30 ; d20+15=16 ; d20+15=25 ; d8+13=17 ; d6+6=9 ; d4+4=5 ; d4+4=8 ;
Sunday January 12th, 2020 7:31:03 PM

Micah casts {i]bless[/i] and then move out of the doorway, getting in behind Carver.

Carver lays hands on himself, and then attacks #2, doing a lot of damage.

Stock is finally getting the hang of his trident. He rips into #1 with a fearsome blow.

Zanderallen moves up to aid Carver.
#1 is still fighting, and stabs the paladin.
Zanderallen takes 14 hp damage.

Zanderallen attacks #2, but misses.

Stohp moves in, and tries disarming #1. The sahuagin twists hit trident, and foils the taur’s attempt.

Bartomus steps into the doorway and casts a spell on Carver.
Carver is healed for 33 hp.

Dorbin watches the stairs.

---

Both sahuagin continue to attack.

#1 gives up any pretense of defending itself, attacking Stock in a frenzy.
It strikes him once with its trident, bashes him with its shield, and rakes him with a claw.
Stock takes 34 hp damage.

#2 grimaces at Carver’s healing wounds. It attacks the centaur again.
It strikes him with a trident, a shield bash, a claw, and a bite.
Carver takes 39 hp damage.

-----

Sahuagin are Evil.
Sahuagin 1: AC 21, CMD 28, -88 hp
Sahuagin 2: AC 23, -39 hp

Battle Map

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 33/66, +4 v Fear if within 10', Speed 65' swim 30' Character  2d6=6 ; d20+14=28 ; d20+9=26 ; d20+9=15 ; d20+9=16 ; 2d6+8=15 ; 2d6+8=16 ;
Sunday January 12th, 2020 7:58:39 PM

Carver once again, brushes himself with a lay on hands.(swift action)
He attacks once again, full out. Both sword swings hit, but with Carver still not fully accustomed to being underwater, both hooves flail wildly.

Sword 1 AC 28 Damage 15
Sword 2 AC 26 Damage 16
Hoof 1 miss
Hoof 2 miss

"I think I'm really starting to appreciate this new armor. I've had a couple little scraps in it before, but this is it's first serious stress test in a pure outright battle."
In Aquan he adds, "Lord Gargul will soon be judging you both, are either of you prepared to go before him?"

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=27 ;
Sunday January 12th, 2020 9:17:38 PM

Stohp doesn't bother with battle banter, just just continues to try to disarm (27 to disarm)

Stock (JonM) HP: 73/114; AC: 22/20/13; DR 1/-; CMD: 28; Rage: 15/24; 30 ft Swim   d20+14=22 ; d20+9=13 ; 2d6+19=29 ;
Monday January 13th, 2020 9:46:45 AM

Effects: Rage, Bless

Stock's vision blurs under the barrage. The sounds in the room muddy and he loses his footing slightly in the water. He doesn't necessarily feel pain so much as acknowledges it is there. His return strikes are quick but poorly aimed.

========
Not a big deal but Stock's using one of the sharktoothed greatswords now. It is fortunate that he didn't break the trident.
-Power Attack hits AC22, 29 damage
-Power Attack "hits" AC13


Stock (JonM) HP: 42/114; AC: 22/20/13; DR 1/-; CMD: 28; Rage: 15/24; 30 ft Swim  
Monday January 13th, 2020 9:47:27 AM

Sorry, Hit points are updated in this stat block

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9   d8=5 ; d8+5=12 ;
Monday January 13th, 2020 10:08:17 AM

Having gotten into the room, Bartomus really didn't have the distance to attack over Stock, he attempted a lesser curing effort on Stock who was being battered by the raging four armed shark man. He placed his right hand on the warrior's back and spoke the words feeling the energy swirl about, through him and into Stock.

First d8 was my HP roll for updating my character sheet for 9th level. Second is the CLW spell roll for laying a curing hand on Stock. Stock, 12 HP

Zanderallen (Zachary H) 68/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+17=21 ; d20+12=30 ; d20+12=30 ; 2d8+50=63 ;
Monday January 13th, 2020 2:20:48 PM

Zanderallen sees the terrible blows continuing to be delivered from the enemy and reaches within himself to smite them down with Domi's power. "Down foul beast!" He yells as smites the sahuagin attacking Carver. As he attacks he continues slowly fighting his way deeper into the room. His first swing doesn't find purchase but it knocks aside the defenses as his followup swing slices deep into sahuagin flesh.
---------------------------------------------
5 ft step to D5
Bless +1 attack
Smite Evil on Sahuagin #2 (+4 attack, +9 Damage) 2 used
Full Attack on S2
1st - 21 misses
2nd - 30 hits(crit confirmed(18 rolled) with 30) Damage 63

(OOC: Go Improved Crit!)

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday January 13th, 2020 2:53:16 PM

Dorbin cranes his neck to see over the others and into the room, but he can't see a thing. He continues to watch the stairs.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+11=18 ; d20+11=28 ; d20+1=9 ; d8=6 ;
Monday January 13th, 2020 6:46:39 PM

Sid aims at #2 trying to distract him from their new friend. "Why do they have more arms!?!"

=========================================

ToHit1(rapidshot): 18

ToHit2(rapidshot): 28
Damage: 6
ToHit3: 9

DM MikeK - Lord Gargul will soon be judging you both  d20+19=38 ; d20+14=21 ; d20+19=27 ; d20+16=34 ; d20+16=28 ; d20+16=24 ; d8+14=22 ; d6+9=14 ; d4+4=5 ; d4+4=7 ; d4+4=7 ; d20+19=34 ; d20+14=21 ; d20+19=27 ; d20+16=18 ; d20+16=29 ; d20+16=33 ; d8+14=19 ; d6+9=13 ; d4+4=7 ; d4+4=5 ;
Monday January 13th, 2020 8:08:54 PM

Carver continues his attacks on #2.
His sword slashes again into the sahuagin.
He asks if the creature is prepared to meet Gargul.

Stohp again tries to disarm #1.
She’s almost got it, but not quite.

Stock slashes #1 with his greataxe.
The sahuagin is looking decidedly unwell.

Bart places a healing spell on Stock

Zanderallen rips a huge hole in #2.
Somehow, the sahuagin remains upright, but like his companion, he’s in very bad shape.

Dorbin continues to watch the stairs.
So far, nothing else is approaching.

Sid pumps an arrow into #2.

---

Eyes rolled back in their heads, and swaying on their feet, the sahuagin must know their end is at hand. Both wordlessly attack anyway.

Now in a mindlessly frenzy, #1 stabs and claws (twice) and bashes and bites Stock.
Stock takes 55 hp damage.

#2 does pretty much the same to Carver, hitting four times.
Carver takes 43 hp damage.

Sahuagin are Evil.
Sahuagin 1: AC 21, CMD 28, -117 hp
Sahuagin 2: AC 21, -119 hp

Battle Map

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 33/66, +4 v Fear if within 10', Speed 65' swim 30' Character  2d6=5 ; d20+14=22 ; d20+9=20 ; d20+9=10 ; d20+9=25 ; 2d6+8=17 ; d6+6=7 ;
Monday January 13th, 2020 8:58:57 PM

Carver lays hands on himself another time, gaining just a little health....
"Thanks for freeing me from the Prison, but I have a feeling the Boss will be having a word with me shortly, and I doubt it'll be a pleasant one at that. Especially with all this turmoil with his Son and all that's caused."
Carver again attacks full out, hoping to fell this monstrosity before it fells him, again he's also thankful that he has his armor, without it, he'd already be on his way for a visit with the boss.

Sword 1 AC 22 Damage 17
Sword 2 AC 20 miss
Hoof 1 AC 10 miss
Hoof 2 AC 25 Damage 7

Stock (JonM) HP: 4/114; AC: 22/20/13; DR 1/-; CMD: 28; Rage: 14/24; 30 ft Swim   d20+14=26 ; d20+9=15 ; 2d6+19=26 ;
Tuesday January 14th, 2020 9:40:46 AM

Status: Bless, Rage (for now)

Stock is weaving like a drunk man but by force of will keeps swinging. He feels one blow penetrate the sahuagin's skin and stumbles with the second. His head slowly turns toward the shark man, waiting on what must be the killing blow to finish him.

======

Power slash hits AC 26, 26 damage
Power slash hits AC15



Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday January 14th, 2020 12:01:03 PM

Dorbin floats up a little to try and look past Bart, but since he can't see anything, he trusts they have the battle with, well, whatever was in that room, well in hand. He continues to watch both up and down the stairs.

Zanderallen (Zachary H) 68/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+17=20 ; d20+12=24 ; d8+25=29 ;
Tuesday January 14th, 2020 1:10:31 PM

Zanderallen fights with a little bit of desperation, picking up the feeling from the other four melee combatants he's in the middle of. "Somebody get ready to catch Stock, he looks like he's running on fumes. Hang in there Carver, no need to see Gargul yet." Once again his first swing beats aside the guard of the sahuagin in front of him leaving an opening for a followup attack.
----------------------
Smite +4 attack +9 damage, Bless +1 attack
Full Attack on Sahuagin 2
1st - 20 misses
2nd - 24 hits, 29 damage

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d6=3 ; d6=6 ; d6=4 ; d6=4 ;
Tuesday January 14th, 2020 2:32:36 PM

Micah grinds his jaw in frustration at the destruction being wrought by the two sahaugin beasts.

Domi save us he whispers as he calls upon healing.

=============
channel energy heal 17 Selecting out both sahuagins.

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 d8+1 
Tuesday January 14th, 2020 4:20:24 PM

He watched as the blows rained in on Stock who was in front of him. As he saw Stock sway and drop, he slashed forward with his trident at the creature that had sent Stock to the floor.

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 d8+1  d20+7=27 ; d20+7=14 ; d8+1=2 ;
Tuesday January 14th, 2020 4:22:44 PM

He struck, but it was a glancing blow to the creature and Bartomus gulped.

Sorry for the double post...hit submit versus roll. 27 to hit, crit, confirmed at 14 assuming not a crit, damage 2 (really) sigh

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=19 ;
Tuesday January 14th, 2020 6:54:35 PM

Assuming the foes go down this round Stohp moves to cover the other entrances while the rest handle patching things up. If they're not down then she fails to disarm again.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+9=12 ; d20+9=27 ; d20+1=2 ; d8=3 ;
Tuesday January 14th, 2020 7:20:20 PM

"Don't drop yet Stock, the kebobs are almost ready. I hope you like a disgusting amount of arms." Sid continues aiming at #2.

=====================================================================

ToHit1(rapidshot): 12

ToHit2(rapidshot): 27
Damage: 3
ToHit3: 2 (Nat. 1)

DM MikeK - Running on fumes 
Tuesday January 14th, 2020 7:55:06 PM

The Shields apply finishing blows and arrows on the two four-armed sahuagin, and they finally drop.

Stohp moves to the far side of the room, and glances down the northside hallway. She sees nothing stirring about.

Dorbin maintains his watch on the stairs. He too, sees nothing moving.

You Are Here - Castle Map 2

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 50/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d8+1=3 ; d8+1=2 ; d8+1=5 ; d8+1=8 ;
Wednesday January 15th, 2020 12:56:37 AM

As the fight abruptly ends, "Sorry, that could have gone much better. I haven't had a inside fight in a long time. Again, I'm sorry."
Carver pulls out a wand and uses it on himself a few times. (4 charges)

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday January 15th, 2020 1:22:59 AM

"If we had that much trouble with two of them we might be in trouble. The merfolk were coming with reinforcements right?"

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 d8+1  d20+9=28 ;
Wednesday January 15th, 2020 11:05:19 AM

"We need to figure out how to help these guys," Bartomus said as he tried to stop the bleeding he saw on Stock. While it seemed he made some difference in his efforts, he dug into his pouch and pulled out the last little vial he had. He looked at it and then at the other Shields. "Last cure potion that I have, anyone else got backups cause if that was just the guards, we may have a lot of nasty ahead of us."

Heal effort for 28; Pulled out CMW potion and offering it to Stock - 2d8+2

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday January 15th, 2020 11:29:29 AM

As the group recovers, Dorbin says, "I do have a spell that summons tentacles that can hopefully grab and hold some monsters, I can use that early in the battle to hopefully keep some from entering the fray. And if there's more room, I can summon others to help us."

Stock (JonM) HP: 15/96; AC: 24/21/15; DR 1/-; CMD: 28; Rage: 14/24; 30 ft Swim   d8=5 ; d8=5 ; d8=3 ; d8=5 ;
Wednesday January 15th, 2020 1:43:55 PM

Stock's eyes are red as he comes down from his rage. His muscles are trembling with fatigue.

"Give me a second to catch my...breath? underwater? Ugh I hate being underwater. Thanks Bart. I need that." He sucks down the potion like it's nothing. He then grabs one of his own and takes it.

============
Potions of CMW: 12HP, 10HP

Stock (JonM) HP: 25/96; AC: 24/21/15; DR 1/-; CMD: 28; Rage: 14/24; 30 ft Swim  
Wednesday January 15th, 2020 1:44:25 PM

HP's corrected

Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d6=1 ; d6=4 ; d6=5 ; d6=4 ; d6=2 ;
Wednesday January 15th, 2020 2:21:41 PM

"Let us hope these mutated sahuagin are rare. Although if we see them again I would not hesitate to open up on them with some magical tentacles or whatever you got. Now as to these wounds. Domi heal these brave warriors" Zanderallen gathers a white glow in his hands before extending his arms and channeling the healing energy outward. Seeing the wands and potions coming out he saves the rest of his strength for the time being. He crouches down to inspect the bodies of the four armed sahuagin.
-----------------------------------------------
Everyone is healed 15 hp. 2 lay on hands used to channel energy 2 used

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday January 15th, 2020 2:22:29 PM

HP updated

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d8+1=3 ; d8+1=9 ; d8+1=7 ; d8+1=7 ; d8+1=6 ;
Wednesday January 15th, 2020 6:03:39 PM


Micah pulls out the wands and hands one to Zanderallen while using the other one.

He keeps a nervous eye on Sid for indication that someone is coming.

====================
Stock healing by round from Micah's wand. Stop him if somehting happens
Round 1 3 (3)
Round 2 9 (12)
Round 3 7 (19)
Round 4 7 (26)
Round 5 6 (32)

Can do more if time allows.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=14 ; d20+15=18 ;
Wednesday January 15th, 2020 7:13:41 PM

"I still have the ones that I got at the beginning, four I think." He passes three to Bart and keeps one for himself. "I'll search a bit ahead." Sid goes the way forward and starts looking for enemies and traps.

====================================================================

Perception: 14
Stealth: 18

DM MikeK - Catching our breath 
Wednesday January 15th, 2020 9:03:31 PM

Bart, Zanderallen, and Micah get busy with healing Stock and Carver.

OOC - The group has as much time as it needs for healing, etc

Zanderallen also takes some time to inspect the bodies.

Other than having four arms, they look like regular sahuagin.

They do got some stuff, and the paladin finds:
+1 trident (2)
belt of giant strength +2 (2)
cloak of resistance +2 (2)
mwk studded leather (2)
mwk spiked heavy steel shield (2)
mwk underwater heavy crossbow (2)
Crossbow bolts (40)
1,038 gp

Sid "goes the way forward". But, the DM isn't quite sure what direction he means.

The original plan was to climb the stairwell to the higher levels, where Crimson and the king's daughter await.

Are you still doing that?

You Are Here - Castle Map 2

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Thursday January 16th, 2020 8:21:14 AM

Stohp follows the others up, presuming that they're going up that is.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Thursday January 16th, 2020 9:01:27 AM

Looking over the items gathered, Carver makes a request...
"I could put a couple of those Items to items to use, until we get out of here at least. In particular, that cloak and belt. And not sure if it'd be better to use a trident and shield or this two-hander..."

Carver adjusts a couple straps on the armor that worked loose, there were always a couple adjustments after most fights.

Stock (JonM) HP: 72/96; AC: 24/21/15; DR 1/-; CMD: 28; Rage: 14/24; 30 ft Swim   d20+14=32 ;
Thursday January 16th, 2020 11:54:59 AM

Stock cracks his neck as he is literally showered with healing. "That's the good stuff. Thanks, Shields. Boy who saw that fight coming? The other sharkmen have been pushovers so far."

Stock follows Sid in swimming up the stairwell, ears pealed for any sounds coming from above.
=========
I could use maybe two more hits of the wand
Perception 32


Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d8+1=2 ; d8+1=9 ; d8+1=4 ; d8+1=5 ; d8+1=8 ;
Thursday January 16th, 2020 12:40:04 PM

Zanderallen watches as the cloak resizes itself to fit on the human portion of their new centaur friend and adds the gold and remaining magic items to someone's pack. "Please use them for now, Carver. Once we make it out of this mess we'll finalize everyone's share." Taking the wand Zanderallen moves to the opposite side of Stock from Micah and helps close out the dwarf's wounds, "Now that we've pieced the dwarf and centaur back together let's go save the princess."
----------------------------------------------------------
Stock heals another 26 hp from Zanderallen's wand (4 uses)
Rnd 1 - 9 (1 rerolled)
Rnd 2 - 4
Rnd 3 - 5
Rnd 4 - 8

(OOC: The gold and magic items, included the ones Carver is borrowing have been added to the party treasury. John C we use a google spreadsheet to track the loot we get, here's the link.
gain.https://docs.google.com/spreadsheets/d/1gLQq97B-c3AnBjUALAEQjaor4uBHNVW0SgU69GlgVak/edit?usp=sharing
generally we kind of claim magic items as we go, and then at the end of a module unclaimed items are sold in the catacombs and gold is distributed with finalized claimed magic items to try and keep everyone somewhat close per Woldian and WBL guidelines. We're pretty friendly about the whole process. I've been the lead in handling party treasure but we all keep the sheet updated as a group.)

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday January 16th, 2020 3:34:31 PM

Dorbin grabs a couple crossbow bolts, just in case he runs out, then joins the group heading up the stairs.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Thursday January 16th, 2020 7:26:59 PM

Sid swims, almost drifts up the stairwell, eyes pealed for any traps and ears searching for any discernible sound and will report back, if possible, before the rest of the group is ready to go.

Bartomus(Sub by Zach H) HP: 52/52 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 
Thursday January 16th, 2020 7:32:03 PM

Bartomus headed back to the stair well and looked over his shoulder, "so do we keep going up? Or, check that door the to see what those things were guarding?"

He pointed at the door across the room and past the dead guards.

Stock (JonM) HP: 96/96; AC: 24/21/15; DR 1/-; CMD: 28; Rage: 14/24; 30 ft Swim   d20+14=27 ;
Friday January 17th, 2020 9:21:26 AM

"Thank Domi for Bart. I honestly did not even see that door. Sid - Hold on one moment." Stock swims over to the door and listens.

Perception 27

Up The Towers


DM MikeK - Check that door 
Friday January 17th, 2020 9:41:26 AM

Stock and Carver get healed up, and the magic items and gold of the two guards are distributed.

The team prepares to head up the tower stairs, but are brought up short as Bart and Stock wonder about the other side of the door.

Stock listens at the door, but hears nothing.
Opening the door reveals a large, unoccupied room that appears to be the throne room.
DM Note - There is nothing of interest on this level.

Duty calls, and the Shields follow Sid up the tower stairs.

At the next level, Sid hears raised voices in some kind of heated argument coming through the door on the landing (K35).
Sid only. Perception DC 15 Highlight to display spoiler: {One of those voices is definitely Crimson.}

This is the level that Bart’s nixie Timor said contained a human and five Deep Ones.

The tower stairs continue up.

You Are Here - Castle Map 3

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday January 17th, 2020 9:52:18 AM

Dorbin looks up and down the stairs when they stop. He says, "I'm pretty sure we need to go up more, but I'm also not sure if I want bad guys coming up from behind us."

Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Friday January 17th, 2020 1:01:59 PM

"Once again I doubt we can all make it past without being seen. As quickly as I want to get to the princess we will need to deal with this group first. And that human is almost certainly Lord Peerimon Crimson. Remember the council requested we bring him in alive, but they didn't say he had to be in one piece. Crimson will likely fight like a cornered rat so we should make sure we are prepared." Zanderallen prays briefly and as he focuses on his sword there is a flash of light and then his sword has a faint white glow. Moving next to Stock he offers a short prayer and signs a hammer over Stock's heart. A faint aura appears around him. "Domi will help protect you from his enemies."
---------------------------------------------
Divine Bond(Weapon Spirit) Holy +2d6 damage vs evil, 9 minute duration
Protection from Evil on Stock +2 AC(deflection) and saves against evil 6 minute duration

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Friday January 17th, 2020 5:06:38 PM

Carver dons the belt and cloak, he also carries one of the tridents, as he might need to switch to a more defense stance.
"Got it, keep him alive, I'll let others go first this time if you want....."

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Friday January 17th, 2020 6:53:19 PM

Take care of the other threats in the room, I'll do my best to secure Crimson safely." Stohp offers. After all grappling and non-lethal damage are kind of her thing.

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Friday January 17th, 2020 9:53:12 PM

When Sid verified that Crimson is there he drifts back down so that they can quickly relates what is up the stairs. "Now, I didn't get a visual but..." and he explains what he heard. "I think If Carver and one other focuses on Crimson and the rest of us focus on what guards are there we should be good. If we find the Princess there someone should go after her."

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 d8+1 
Saturday January 18th, 2020 1:04:53 AM

"I can be one of those after the guards," Bartomus said with a shrug. "Someone pretty should go rescue the princess, you know how those stories go. No one hurt Nixie, I mean we need a friend in all of this. The rest of us can try to end this crap, and oh, do we want anyone standing???"

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)  
Saturday January 18th, 2020 12:30:34 PM

Active spells:
Magic Vestment on Micah's shield
Freedom of Movement on Zanderallen (Total duration: 80 minutes)
Magic Circle against Evil on Stock, extended to 160 minutes total duration)
Comprehend Languages on Zanderallen, 80 minutes total duration


"This looks it is time to prepare for a big battle. I can enlarge two people and enhance the strength of someone. I propose enlarging Stock and Zanderallen and strengthening Stohp to enhance her grappling.

He then sets to doing what he proposes, unless an alternative is proposed.

He will then cast bless again right before they enter.



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d100=17 ;
Saturday January 18th, 2020 4:09:32 PM

"Stohp, I can try to make you invisible for a few seconds, if my Armor don't get in the way."
Will try to cast Vanish as combat starts so Stohp can get in unnoticed. (35% spell failure)
The spell will fizzle and Carver shrugs in apology as things start...

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Sunday January 19th, 2020 2:54:01 PM

Stohp nods and waits for the spell to wash over her.

DM MikeK - Preparing for battle 
Sunday January 19th, 2020 7:32:05 PM

OOC - The DM made a bit of a mistake with which level the human and five deep ones are, so bear with me as I reset.

The tower stairs the Shields are climbing empties on to a small landing. Another tower stair next to it climbs upward. From the closed door on the landing emanate the sounds of loud voices in some kind of argument. As Sid has pointed out, one of those voices is most definitely Crimson.

The Shields rearrange themselves on the landing.

Micah and Zanderallen cast some spells.

Micah offers to cast a couple of enlargements as well, although room is at a bit of a premium already.

Carver tries casting a spell on Stohp, but his armor interferes with one of the motions, and it fizzles.

The group makes any last minute adjustments, and is ready to go.

You Are Here - Castle Map 3

Battle Map

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d100=46 ;
Sunday January 19th, 2020 11:27:54 PM

Carver tries again to cast Vanish on Stohp once everyone starts in, Carver will wait by the door and slap the Vanish on her as they go in, He'll follow behind, giving her room to get in and try to Grapple with the benefit of the Vanish to start with.

Spell goes off, rolled higher than 35..... Yay!

Stock (JonM) HP: 96/96; AC: 24/21/15; DR 1/-; CMD: 28; Rage: 14/24; 30 ft Swim  
Monday January 20th, 2020 9:18:58 AM

"Micah - Hold off on enlarging me until we see how big the room is. I'd hate to be big but then have to be squeezing."

"Carver - You first or me...or maybe Z? As I understand it, I'm going after guards."

Stock rubs a patch of exposed skin that still has some of his dried blood on it and it flecks off in the water and floats away.



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Monday January 20th, 2020 9:58:41 AM

[b]"Stohp first, to try and bind up our target in a grapple, then we take whoever we can, reducing numbers first. Those of us able to take it, engage more than one, but reduce their numbers fast."{/b]

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday January 20th, 2020 11:18:36 AM

Just before the door is opened, Dorbin reaches over and touches Stock.

OOC:
Stock: Displacement: 50% miss chance! Duration: 9 rounds.

Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday January 20th, 2020 3:22:14 PM

"I'll lead in to draw their attention. Micah, sadly quarters are a little cramped. If you get the chance enlarge Stock first, I'll be heading straight for Crimson to help Stohp capture him. I don't think anybody will mind if he's a little banged up."

Taking position on the door Zanderallen starts a countdown as he prepares to enter the room as soon as he sees everyone is ready. At the end he throws the door open and rushes in, ignoring all others to get to Lord Crimson, yelling as he goes, "Peerimon Crimson, your days of oppression are over. The Silver Shields are here to make you answer for the blood of Rodrigo, Sean, and Thomas."

(OOC: Zanderallen's plan is to all rush in together)

Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=29 ;
Monday January 20th, 2020 7:42:14 PM

"Ok Z, you've been designated the prettiest, go get here champ. Stohp, you're second prettiest and Stock and Micah, you can fight it out for third." When they get inside Sid will deke left(down) and look for targets moving as far as he can forward.

=======================================================================

Perception: 29

DM MikeK - Battle for Crimson - rd1  d20+8=26 ; d20+8=12 ; 3d4+4=14 ; d20+8=26 ; d20+8=19 ; 3d4+4=13 ;
Monday January 20th, 2020 8:35:03 PM

Prep time is more or less complete, and the group goes with Zanderallen’s plan.

Dorbin casts a Displacement spell on Stock.
Stohp moves up to follow Zanderallen, and Carver holds a spell ready.

Zanderallen and Stock throw open the door, and burst into the room.

The room is filled with air. The charging Shields exit a wall of water into an air filled room.
On the far side of the room, a bank of windows look out over the courtyard below.

There are six occupants. Five of the lumbering gray green creatures with fish-like maws, and Lord Peerimon, aka Crimson.

The former Councilman has been arguing with one of the deep ones (#4), one armed with a trident, unlike the other four who carry those shark tooth greatswords.

The Deep One’s expressions are hard to read, but the pure shock on Crimson’s face is a keeper.

Zanderallen cuts around several deep ones, and steps up next to Peerimon.
"Peerimon Crimson, your days of oppression are over. The Silver Shields are here to make you answer for the blood of Rodrigo, Sean, and Thomas."

Stock moves in to face the two nearest guards.

Stohp gets hit with Carver’s spell, follows Zanderallen through the crowd, and ends up near Peerimon as well.
Carver - Please detail what this spell is and how you know it. It’s not a spell in the Core Rulebook.

Carver moves in behind Stohp, looking for guards.

Sid moves in behind Carver.

Micah, Bart, and Dorbin follow suit.

--

#1 and #2 pull their greatswords and attack Stock.
One hits.
Stock takes 14 hp damage.

#3 pull its greatsword and strikes Carver.
Carver takes 13 hp damage.

#4 casts a spell at Zanderallen.
Zanderallen Will DC 16 or be paralyzed.

#5 draws its greatsword, moves up, and attacks Zanderallen.
The paladin blocks the down cut.

Crimson backs away from Zanderallen, mouth agape.
“How?”

---

You Are Here - Castle Map 3

Battle Map

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1 bless;Perc+12;Heal+9 d8+1  d20+7=10 ;
Tuesday January 21st, 2020 1:38:20 AM

Bartomus had stayed silent and just followed the others in through the doors. He saw the fish-eyed creatures and Crimson, the man that had caused him, his fellow Shields, and so many on the Float so many problems. When the attack began, he saw two of the creatures swing the toothed swords at Stock. He jabbed at the one closest to him, but it was too cramped or he just couldn't get a good momentum with his trident.

Melee attack on #2, 10 = assuming a miss

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+14=19 ;
Tuesday January 21st, 2020 7:15:31 AM

Stohp moves between Crimson and the door and tries to grab him (19 to grapple, shouldn't provoke AoO to move past since I'm probably invisible).

Stock (JonM) HP: 101/114; AC: 22/20/13; DR 1/-; CMD: 28; Rage: 13/24; 30 ft Swim   d100=79 ; d20+13=25 ; d20+8=26 ; 2d6+19=26 ; 2d6+19=25 ;
Tuesday January 21st, 2020 9:28:43 AM

Status: Displacement (round 1 of 9), Raging!
Stock bellows "CRIMSON!" as he breaks into a rage, furiously slashing at the mooks in the room.

==========
50% miss chance on the attack on Stock - 79 still hits
Power Slash 1 vs 2: hits AC25, 26 damage
Power slash 2 vs 2: hits AC26, 25 damage



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 62/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+5=16 ; d6=5 ; d6=1 ;
Tuesday January 21st, 2020 9:47:09 AM

OOC:Highlight to display spoiler: { Sorry everyone, so used to playing PFS that forgot CRB spell list. I think that's only spell Carver has that is wrong, I'll choose a correct spell, probably expiditious retreat}

With a Deep One in his face, Carver decides that everyone needs a little boost....

Carver starts giving out suggestions on where to strike, best defense positions and how to shift for better angles. (Carvers form of Inspire Courage)

He also steps partially into the Shadow Realm, and gains 20% miss chance. (Grim Darkwalk) (free Action)
He lays hands on himself again (4/5 uses) as a Swift Action.

"Someone can move up along the wall, using me as Cover, Lots of Targets in front of me here...."

Everyone gets +1 morale bonus against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls 1/9 round for day



Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+12=16 ; d20+13=15 ; d8+12=16 ; 2d6=2 ; d6=3 ;
Tuesday January 21st, 2020 12:46:23 PM

As he steps through the water barrier into an air filled room Zander's sword ignite from the hilt, wreathed once again in flame. He shrugs off the spell aimed at him, a faint glow around him as his divine grace protects him.

Zander's purpose is singular as he sees the source of so much of his pain standing before him. The grin on his face at Crimson's shock conveys no joy whatsoever. "The crimes of the wicked call out for justice Peerimon, we just listened." He walks straight at him, barely registering the other combatants other than to raise his shield to their incoming blows. His swing at Crimson is more rage than skill and it shows.
---------------------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)
Inspired(+1 att and dam) (Carver's perform)


Will Save: 16 vs DC 16 not paralyzed
Move to F10 provoking from 4 & 5
Attack Crimson
15 to hit, 21 damage (16 weapon 2 holy 3 fire)

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+14=15 ;
Tuesday January 21st, 2020 12:46:46 PM

Dorbin steps in the room and mumbles, "Didn't I just tell everyone that I'd put some tentacles on the rear of the enemy? Now there's no rear. Where I am supposed to put this thing?" He quickly glances around the battlefield and tries to find a spot where the fewest number of shields are in place. He pulls a tentacle out of his pocket and waves it at the far wall.

OOC:
Cast black tentacles, centered on about B9 (covers 20' r). I think that will get #3, 4, and 5, but not C or Stohp because I think Stoph is at FG11-12. It is going to get Zander, though. CMB for tentacles attack is only 15. Anyone who fails gets 1d6+4 damage and is grappled. CMD to escape the grapple is 29.

Sid(Sub by Zachary H) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+15=23 ; d20+18=19 ;
Tuesday January 21st, 2020 6:12:34 PM

Sid nimbly tumbles over Carver's rump, drawing his shortsword to help out Stock. "Hey new guy, second fight and you're already telling us what to do?" Whether Carver's advice is bad or whether he slipped the stab he attempts is hilariously bad.
---------------------------------
Move to E6, if 2 is dead move to C4, Acrobatics 23 to avoid AoO
Attack the Deep One he ends up flanking with Stock with Short Sword
Attack misses (Nat 1)

Micah (Sub by Zachary H) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30) 
Tuesday January 21st, 2020 6:16:43 PM

Micah raises his holy symbol and a flash of light fills the room as he Holy Smites the enemy.

===
Holy Smite roughly centered on 3

19 damage and blinded for 1 round Will save DC 19 for half and avoid blindness

Should be able to get 2,3,4,5, and C.

DM MikeK - Battle for Crimson - rd2  d20+13=32 ; d20+6=11 ; d20+6=22 ; d20+6=8 ; d20+8=17 ; d20+8=19 d20+8=9 d20+10=19 d20+8=25 3d4(4+3+4)+4=15 d20+8=16 d20+10=14 d20+8=19
Tuesday January 21st, 2020 8:12:14 PM

Bart jabs at #2, but misses.

Stohp swings around and grabs Crimson. Stohp realizes she’s not invisible as she watches Crimson’s eyes go wide as saucers at her approach.
That, and #5 slashes at her as she goes past, missing.

Stock carves huge gashes into Deep One 1 and 2, all the while bellowing for Crimson.

Carver points out the bestest spots to go and hit. It is very inspiring.

Zanderallen stalks Crimson, eliciting attacks from two of the deep ones.
Both miss.
The grappled Crimson is still able to elude the paladin’s blow.

Dorbin casts a spell. Two of the deep ones are caught in the effect, but neither is entangled.

Sid nimbly tumbles over Carver's rump, drawing his shortsword to help out Stock.
Which he completely fails to do.

Micah casts a spell, and a flash of light fills the room.
#2 falls to the ground.
#4 saves.
#5 cries out, blinking furiously.
Crimson also cries out, and sinks to his knees.

--

#1 attacks Stock, hitting.
Stock takes 15 hp damage.

#3 attacks Carver, missing.

#4 takes a step, getting out of the Tentacles.
It attacks Zanderallen, missing.

#5 swings blindly at Stohp, missing.

Crimson remains on his knees, making no attempt to free himself from Stohp’s grasp.
The man covers his head protectively with his arms and crouches low to the ground.

---

You Are Here - Castle Map 3

Battle Map
---
#1 AC12 -26hp
#2 DEAD
#3 -9 hp
#4 -9 hp
#5 - 19 hp BLIND
Crimson AC17 -19hp BLIND


Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+16=33 ;
Wednesday January 22nd, 2020 7:24:20 AM

Stohp takes a 5 foot step south and up dragging Crimson with her (33 to continue grapple and force movement). She's trying to get out of reach of the combatants and since there isn't room horizontally she's going vertical.

Stock (JonM) HP: 87/114; AC: 22/20/13; DR 1/-; CMD: 28; Rage: 12/24; 30 ft Swim   d100=76 ; d20+14=24 ; d20+9=14 ; 2d6+20=30 ;
Wednesday January 22nd, 2020 10:32:43 AM

Status: Displacement (round 2 of 9), Raging!, Inspired
"It feels SO good to be out of the water. Carver, you sound great! Those tentacles are weird looking, Dorbin."

It comes out as a kind of manic euphoria.

=======
Displacement 50% miss chance? 76...it still hits
5 ft. step to D5
Power Attack vs 1 hits AC24, 30 damage
Power Attack vs 1 hits AC14


Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+13=25 ; d20+8=24 ; d8+12=19 ; d6=2 ; d6=5 ; d6=5 ; d8+12=15 ; d6=5 ; d6=6 ; d6=3 ;
Wednesday January 22nd, 2020 11:26:47 AM

Zanderallen follows Stohp's movement still looming over Crimson. His mind full of the images of Rodrigo, Sean, and Thomas stabbed in the back he raises his sword, at the top of his swing he pauses for just a moment realizing what he is about to do and turns his wrath upon the deep one beside him, yelling out as he does, "AHHHH!".
--------------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)
Inspired(+1 att and dam) (Carver's perform)

5 ft step to F11
Full Attack on 5
1st - 25 to hit, 31 damage (7 holy, 5 fire)
2nd - 24 to hit, 29 damage (11 holy, 3 fire)

Micah (John) HP: 52/52 AC: 23/11/23 CMD:17 (Swim 30)   d8=1 ; d8=7 ; d8=8 ; d8=3 ;
Wednesday January 22nd, 2020 1:58:46 PM

I missed it. What are the black cells on the map. Micah's action is based #1 being dead and on those black squares being benign to him

Micah moves forward to engage 3 at D7.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 62/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+13=29 ; d20+8=15 ; d20+7=15 ; d20+7=16 ; 2d6+6=8 ;
Wednesday January 22nd, 2020 4:05:24 PM

Carver continues to give combat suggestions to pretty much everyone.
He then opens a full attack on Deepone #3

Sword 1 AC 29 Damage 8
Sword 2 AC 15
Hoof 1 AC 15
Hoof 2 AC 16

Carver seems more dedicated to giving advice it seems as his own strikes are not very effective....

Everyone gets +1 morale bonus against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls 1/9 round for day

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+14=17 ;
Wednesday January 22nd, 2020 4:38:50 PM

Dorbin can't see the entire battlefield, but he starts casting another spell to help.

OOC: Tentacles: CMB for tentacles attack is only 17. Anyone who fails gets 1d6+4 damage and is grappled. CMD to escape the grapple is 29.


Sid(Andrew) HP: 39/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+16=19 ; d6=6 ; d6=2 ; d6=2 ; d6=2 ; d6=1 ;
Wednesday January 22nd, 2020 7:50:29 PM

Sid advances moves to D9 and strikes out at #3, flanking the thing between him and Carver. "Focus in new guy, we don't want to get too chummy with these things."

======================================================================

SSS(should include +2 flank, and please note that if I can get there it would give Carver a +2 as well): 19
Damage: 6
SA: 5

DM MikeK - Battle for Crimson - rd3  d6+4=9 ; d20+7=13 ; 2d6=8 ; d20+6=13 ; d20+7=18 ;
Wednesday January 22nd, 2020 9:03:12 PM

Stohp takes a 5 foot step south and up dragging Crimson with her.

Stock is feeling good. Really good.
The dwarf nearly cuts #1 in half.

Zanderallen stops himself from killing the helpless Crimson, and instead takes out years of frustration on #5. Pieces of #5 slough to the ground. The deep one is quite dead.

Micah moves toward #3.
However, the black squares are the Black Tentacles spell, and not at all benign.
The cleric pauses.

Carver keeps giving advice, and turns his attention on #3.
AC is 12. All attacks hit.

Dorbin begins casting another spell.

Sid is also forced to pause before the Black Tentacles of Dorbin.

--

#3 is held fast by the Black Tentacles spell.
It grunts in pain, and struggle to escape, to no avail.

#4 glances at 3, makes a decision, and channels negative energy into the room.
Everyone except Dorbin 8 hp damage. Will Save DC 12 halves.
#3 cries out at this final attack, and collapses.

Crimson remains crouched, arms protectively cradling his head.
Zanderallen and Stohp - Perception DC 12 Highlight to display spoiler: { Is that whimpering. Yes, I do believe it is.}

---

You Are Here - Castle Map 3

Battle Map
Black Squares are the Black Tentacles spell Dorbin cast.
---
#1 DEAD
#2 DEAD
#3 DEAD
#4 -9 hp
#5 - DEAD
Crimson AC17 -23hp


Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 58/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+12=29 ; d20+7=16 ; d20+6=25 ; d20+6=9 ; 2d6+5=10 ; 2d6+5=11 ; d6+3=7 ;
Wednesday January 22nd, 2020 9:25:54 PM

Carver ignores the Black Tentacles and steps up to #4, and proceeds to attack, He stops giving advice. (no lingering performance so bonus goes away)

Sword 1 AC 29 Damage 10
Sword 2 AC 16 Damage 11
Hoof 1 AC 25 Damage 7
Hoof 2 AC 9

Carvers CMD is higher than the CMB so is not grappled, He also auto passes the Will save and takes only 1/2 damage.

"Knock him out, we can then go save the Princess."

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+8=19 ;
Thursday January 23rd, 2020 7:24:11 AM

Bartomus watched as the fish-eyed creatures were filleted by the others all about the room. What also surprised him was the growing mass of black tentacles coming from the wall and the floor. When it became pretty clear that Crimson was cornered, Bartomus added to Carver's advice.

"Dorbin, if you can cause all of this, any way you could wrap him in tentacles or a cocoon and we can just can just drag him along with us...or well float him along without him hitting any walls, stairs, or the like or at least trying not to."

Will save 19

Stock (JonM) HP: 69/96; AC: 23/21/14; DR 1/-; CMD: 26; Rage: 12/24; 30 ft Swim   d20+9=18 ;
Thursday January 23rd, 2020 10:21:37 AM

Status: Displacement (round 3 of 9), Fatigued (1 of 4)
Stock looks left, and then right and only seeing a forest of tentacles, lets his rage slip. [b]"Hey Dorbin, nice job with those black things. I don't think we need them anymore. Also I love this displacement thing you cast on me. It just didn't seem to work when they tried to hit me."

He makes his way carefully toward the remaining deep one, picking his way among the tentacles.
======
Will Save 18 passes
Double Move to F9
CMD=26 so they can't grapple


Zanderallen (Zachary H) 90/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+5=24 ; d20+12=32 ; d20+14=18 ; d20+9=19 ; d8+11=13 ; d6=6 ; d6=6 ; d6=3 ; d8+11=17 ; d6=2 ; d6=1 ; d6=5 ;
Thursday January 23rd, 2020 2:20:04 PM

Still fuming Zanderallen steps over to the last deep one and vents more of his anger upon it's body. Taking a few deep breathes he calls out to the everyone else, "Stohp has Peerimon. The coward may need a change of pants. Let's hog tie him and go deal with the last of the Deep ones."
---------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)


Perception 24
Will save 32 (4 damage taken)
5 ft step to G10
Full attack on 4 flanking with Carver +2 att
1st -18 to hit, 26 damage
2nd - 19 to hit, 25 damage

Micah (John) HP: 48/52 AC: 23/11/23 CMD:17 (Swim 30)   d20+11=28 ;
Thursday January 23rd, 2020 3:10:12 PM


Micah sees that the situation seems to be in hand and reluctantly waits for the final disposition of Crimson and the deep ones.

========
Save 28 vs Neg Energy

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday January 23rd, 2020 4:48:35 PM

Dorbin waves his hands and the tentacles disappear. He looks around at the battlefield and tells Bart, "Sorry, once those tentacles are out, they kind of do their own thing!"

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d4=1 ;
Thursday January 23rd, 2020 6:55:59 PM

Stohp does as asked, whacking Crimson over the head and accomplishing absolutely nothing (1d4-1 subdul damage)

Sid(Andrew) HP: 31/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=15 ; d20+1=8 ;
Thursday January 23rd, 2020 7:34:45 PM

Sid, seeing Z take his very good spot and skewer #4 moves to the next area, look at any closed door and for any traps(Sorry, not quite sure which way on the map I need to go, but Sid would know.)

======================================================================

Will Save: 8
Perception: 15

DM MikeK - Battle for Crimson - rd3 
Thursday January 23rd, 2020 8:06:26 PM

Zanderallen and Carver quickly finish off #4.

Dorbin removes the Black Tentacles spell.

Stohp is unable to knock out Crimson, who continues cowering in the taur's grip.

Sid considers next steps, which according to what you know would be to proceed up the northernmost tower stairs off of the landing.

At this point, a very loud, high pitched voice can be heard as it starts screeching some kind of chant. The voice seems to be echoing down the tower stair from the floor above.
Those who speak Infernal - Highlight to display spoiler: {Mostly gibberish chanting, but there is something about Ancient Dragon of The Abyss coming forth to destroy all...}

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Thursday January 23rd, 2020 9:20:53 PM

"What ever that nightmare of sound is, it can't be good, let's move quickly," Bartomus moved to where the stairs are and headed upwards to the sound. He began preparing a spell that he wasn't sure how it would all work, but it might be worth a try to end that sound. "Um, lightening, underwater, um - quick thoughts cause it sure sounds like a plan to me."

[/i]Prepare call down lightening [/i]

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 64/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d8+1=6 ;
Thursday January 23rd, 2020 11:35:14 PM

As Carver heads to the sounds of the Chanting.
"Take care of him, then come help us, it sounds like whatever that is, can't wait."

As Carver heads for and then up the stairs, he clicks the wand on himself and heals most of his current wounds. He'll tuck the wand back away and continue his pace up the stairs.....

Stock (JonM) HP: 69/96; AC: 23/21/14; DR 1/-; CMD: 26; Rage: 12/24; 30 ft Swim  
Friday January 24th, 2020 9:18:02 AM

Status: Displacement (round 4 of 9), Fatigued (2 of 4)
"OK, we keep going then."

He looks at Dorbin momentarily hoping the wizard is understanding. He then turns toward the stairs and follows Carver.

==========
DM MikeK - Let me know how many rounds it takes to get upstairs so I can count down displacement and fatigued

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday January 24th, 2020 9:35:37 AM

Dorbin nods as Stock and quickly moves with the others, preparing to summon help as soon as they reach the top.

Zanderallen (Zachary H) 90/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d6=6 ; d6=1 ; d6=2 ; d6=5 ; d6=1 ; d6=4 ;
Friday January 24th, 2020 12:19:36 PM

Zanderallen freezes for just a moment as he hears the chant, his mind filling with images of the princess on a sacrificial altar. Impetuous at the best of time he dashes off up the stairs. He is just aware enough of what's going to to give Stock a pat on the back, channeling some of Domi's power into the touch. "Catch your breath friend, we need you ready to go."
-------------------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)


Stock - Lay on Hands - Heals 17 and removes fatigue(mercy) 5 used

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+10=12 ;
Friday January 24th, 2020 8:52:13 PM

Stohp isn't really able to knock him out safely - she's likely to either hit him hard enough to really hurt him or give ineffectual taps with how unused she is to being underwater (or spend 30 rounds rolling tiny damage). So instead she ties him up and then tows him along in the water (escape artists 12 to tie him up, or 20 if she can take 10). "You'd better hope we win, else whatever is coming will probably eat you." she advises him.

Sid(Andrew) HP: 31/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+12=23 ; d20+15=31 ;
Saturday January 25th, 2020 1:30:10 PM

Sid kicks up the pace and swims near the top of the stairwell, he will stop just before he crests the top, making his way quickly and quietly knowing that the rest will be along.

===============================================================================

Perception: 23
Stealth(Fast Stealth): 31


Micah (John) HP: 48/52 AC: 23/11/23 CMD:17 (Swim 30)  
Saturday January 25th, 2020 2:04:44 PM

"Time to move," agrees Micah as the others head to the source of the chanting.

"What are they saying?" the priest asks Zanderallen, reminding him that his current ability to understand of languages is not something the others share.

Micah casts bless from his wand again in readiness of further action.

=============
Bless 10 rounds remaining.


DM MikeK - What is coming will eat you 
Sunday January 26th, 2020 2:17:59 PM

Bartomus moves out of the room, and heads up the stairs. After a short flight, he finds a small 10x10 landing with a closed door on the far side.
The stairs continue circling upwards toward open sea.

The screeching chant is heard loud and clear through the closed door before him.

Bart, occupying the entire landing before the door, prepares a spell.

Carver follows Bart. The centaur pulls out a wand, healing himself.
Carver is on the stairway, on the same level as Bart, 10’ from the door.

Stock, Dorbin, Zanderallen, Sid, and Micah follow the two taurs.
Zanderallen takes time to lay hands on Stock.
Micah asks what the priest is saying.

Stock and Dorbin are behind and below Carver on the stairs, 15’ from the door.
Zanderallen and Sid are behind and below them, 20’ from the door.
Micah is behind and below them, 25’ from the door.

Stohp ties up Crimson, carries him to the tower, enters the water, and follows the others, dragging the man behind her.

She is 15’ behind Micah.

------

The chanting continues, if anything getting even louder and more frenzied.
Infernal Highlight to display spoiler: {”The Abyss Comes! The Prophecy is Fulfilled!”}

Two rounds have passed.

Underwater - Movement and Combat

Micah (John) HP: 48/52 AC: 23/11/23 CMD:17 (Swim 30)  
Sunday January 26th, 2020 5:08:56 PM

Micah waits tensely for the door to open.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 64/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Sunday January 26th, 2020 6:42:36 PM

Carver has the Sharkstooth at the ready and nods letting it be known.
When the door opens, he'll charge if he can see a target, with his mobility, he'll go for a ride by if possible, if not then he'll get to the side, because he doesn't need to charge only in a straight line.
If he can't get a charge in, he'll move in and stay to the side still giving others room.

Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+12=27 ; d20=17 ;
Sunday January 26th, 2020 10:39:13 PM

[b]"ok, now this is going to get strange,"[/b He said to really no one as he came to the door and heard the wailing. Realizing he was the first one in the line, he looked at the door. Fiddled with it carefully as he could, and then tried to push it open, moving in if the door opens.

Perception for anything that might be a trap: 27; Disable Device - 17

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Monday January 27th, 2020 12:13:52 AM

"There's going to be an eldritch abomination we'll have to fight probably. That's usually how these stories end in bard song." she glances at the lord tied up behind her. "Seriously, you thought it was a good idea to run here? Whatever is coming probably would have eaten you or something. I mean you probably could have just taken a portal to the other side of the world and retired to a tropical island instead."

She shakes her head - she will never understand the stupidity of criminals.

Stock (JonM) HP: 86/96; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 12/24; 30 ft Swim  
Monday January 27th, 2020 9:29:40 AM

Stock tilts his head and looks at Stohp. Keeping his voice low he says, "Did you say ostritch abomination? Yeah Bart, you're right, things are going to get weird."

Stock, as always is ready to charge in behind Carver.

Zanderallen (Zachary H) 90/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday January 27th, 2020 12:28:54 PM

Realizing that Micah's magic and not the language they are speaking in is letting him understand the chanting Zanderallen quickly clues the others in,"They're chanting something about summoning an Ancient Dragon of the Abyss.", he suddenly becomes very agitated and the rest of his statement come out in a jumble, "THEY SAYING IT'S COMING!!! MOVE!" Making a mental note to apologize for it later he pushes past Bart to throw open the door. Surveying the room his priority is to locate the princess and move to protect her.
--------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)
Comprehend Languages
Bless (Total Duration 1 minute)


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday January 27th, 2020 12:34:27 PM

Dorbin starts casting a spell now before the door is open, ready to summon help.

Sid(Andrew) HP: 31/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday January 27th, 2020 7:49:13 PM

"An Ostrich of the Abyss? I think this fight might be finally going our way."

DM MikeK - The ostrich abomination  5d6=15 ;
Monday January 27th, 2020 8:06:33 PM

Micah waits tensely for the door to open.

Bart fiddles with the door carefully, and finds it is unlocked and apparently untrapped. The taur pushes it open, and moves in.

Carver follows. The taurs find the door opens into a 10’x10’ alcove, with a larger room opening up on their right. Carver is able to keep Bart moving forward, but in the process is unable to charge anything until he clears the turn and the minotaur.

Stohp waits at the end of the line, explaining the stupidity of criminals to Crimson. He is not inclined to respond.

Stock follows Carver. He is able to maneuver around the corner and both taurs.

Zanderallen wants everyone to hurry. The paladin pushes along the taur jumble, and like Stock, is able to get around them into the open room.

Dorbin begins casting a summoning spell.

Dorbin and Stohp are still in the entryway and cannot see into the room yet.

Everybody else takes in the following.

At the far end of a room is a large table (brown squares). A gagged merfolk woman is lashed to the table (Pink square marked with a P). At her head is a black stone orb, held in some iron work fixture,.pulsing with a sickly yellow light.

Standing at her head is a deep one (1), the source of the chanting. Her arms outstretched as she screeches at the ceiling. She is armored in a breastplate, and has a spear at her side.

At the other end of the table is a really big deep one (Elder). Standing a good 15’ tall, its ichthyic visage is that of a deep-sea predator.
It is old. It is power. Its very presence threatens is terrifying.

Everyone except Dorbin and Stohp, who must save upon entering the room
Will Save DC21 or be staggered 15 rounds.

This is a mind-affecting fear effect.
A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions).

As the Silver Shields burst into the room, the chanting deep one looks over, startled.
Her chanting breaks as she turns her head to take in the group.
As soon as she does this, the light in orb flicks out, leaving nothing but a black rock.

Realizing her mistake, the deep one turns back, but it is too late. The ceremony has been interrupted, and her spell has failed.
“No!” she cries.
Grabbing her spear, she moves away from the Shields, and behind the table.

The Elder Deep One lets out an inarticulate howl of frustration.
It then turns to regard the group, death reflected in its cold, black eyes.

Battle Map

Underwater - Movement and Combat

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 64/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Tuesday January 28th, 2020 12:17:55 AM

Wrong battle map

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Tuesday January 28th, 2020 7:10:56 AM

"No? I'm guessing no is a good thing. Much better then triumphant yes." Stohp comments from the back seats as she waits for people to clear out of the door so she can go through.

Stock (JonM) HP: 86/96; AC: 24/21/15; DR 1/-; CMD: 26; Rage: 12/24; 30 ft Swim   d20+11=12 ;
Tuesday January 28th, 2020 9:41:33 AM

Status: Staggered (1 of 15)

Stock's knees nearly buckle as he sees the thing. He grits his teeth (which are now chattering) and swims forward trying to round the table and get at the spear toting foe.

"Come on Shields, get in here!"

======
Will Save: 12...Nat 1
Swim ahead to F11



Bartomus(Rod) HP: 59/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+8=19 ;
Tuesday January 28th, 2020 10:04:38 AM

Bartomus moved in and stopped, it was a think of nightmares that howled at them and that howl reverberated through him and resonated within his mind. He gulped and shook and then released his spell at the thing.

So, call lightening doesn't work under water - and I didn't realize that so, Bartomus failed his save and failed to do anything. Staggered 1/15

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 64/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+14=31 ; 4d6+8=20 ;
Tuesday January 28th, 2020 10:30:51 AM

Everyone Highlight to display spoiler: { anyone within 10' of Carver remember to add 4 to your roll, and a Nat 1 is not an auto fail if you still total enough to make the save.}

Carver relies on his Faith in Gargul and watches as the fear washes over him and his new friends, he remains unaffected and hopes that his fearless presence bolsters those around him.

Carver cuts in front of Bartomus charging to the corner and then takes a hard turn and charges the Elder, moving across the room just in front of the alter.

Attack Sharkstooth 31 AC Damage 20

"We're here to Rescue you Princess, and I don't want to hear arn't you a little short to be a trooper...." Carver says laughing as he charges into the Elder.


Zanderallen (Zachary H) 90/94 AC: 21(25 vs Elder) T: 11(15 vs Elder) FF: 23 CMD: 22 Swim: 30  d20+19=30 d8+20=27 d6=5 d6=3
Tuesday January 28th, 2020 10:38:11 AM

(OOC: Remember anyone standing within 10 feet of either paladin gets a +4 bonus on fear saves. I think that means you have a 23 Bart)

Zanderallen feels his knees start to tremble as he views the elder. But almost simultaneously he feels a warmth encompass him as Domi's spirit prevents the fear from taking hold. Letting that courage guide him he gathers more of Domi's power and directs it against this being of old evil. Almost of their own accord his feet start him charging start at the elder. He deviates only slightly to fully position himself become the elder and the princess. "Leave her alone you overgrown slug!"
---------------------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)
Comprehend Languages
Bless ( Duration 9 rounds)
Aura of Courage (Immune Fear, +4 in 10ft radius)
Smite Evil on Elder (+4 Att, +9 Damage, +4 AC, ignore DR) lasts for combat


Swift Action Smite Evil on Elder (3 of 3 used)
Charge to I11 (+2 Att, -2 AC)
Attack Elder
30 to hit, 35 damage

Micah (John) HP: 48/52 AC: 23/11/23 CMD:17 (Swim 30)   d20+15=29 ; d8=5 ; d8=2 ; d8=1 ; d8=2 ;
Tuesday January 28th, 2020 2:21:27 PM


Micah takes in the scene before them. Drawing deep with a shout of Domi Aid us! he calls upon his deep faith to bring for holy vengeance on those about to harm the princess.

Then swims forward to get into better position and clear the lanes for the other Shields.

==========
Will Save 29
Hero Point used to recall cast spell.
Holy Smite centered on K13 getting priestess and elder, but not princess (just in case). Damage 10 and blinded for one round. Will Save DC 19 for half and avoid blindness.

Move to E6

Rule Question: Will Dispel Magic counter the stagger effect?

Another question: Is it possible Micah has one of the spare greatswords?

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+17=19 ; d8+9=10 ; d20+15=35 ;
Tuesday January 28th, 2020 4:35:00 PM

As the door opens, Dorbin finishes his spell and points in the room. A twister of water suddenly appears, then rushes towards the largest opponent! Dorbin then steps up behind Bart. He looks over at the deep one and shrugs (will save: 35) as he reaches out and touches Bart.

OOC:
Summoned large water elemental: round 1/10
AC 21; HP 76, Atks: +16/+16, Dam: 1d8+8/1d8+8, CMB +15; CMD: 31, DR 5/- (+1 atk and dam underwater)

Elemental moves up next to carver: hit AC 19, damage 10

Bart: Blur: others have 20% miss chance against you, duration: 9 min.


Robert chimes in 
Tuesday January 28th, 2020 6:15:55 PM

Staggering Presence (Ex)
This ability functions as frightful presence, except that a creature that fails its save is also staggered as long as it remains in the area of effect, and for an additional 1d6 rounds after leaving that area. This is a mind-affecting fear effect.

It's an ability not a spell, I don't think Dispel Magic will work, but ultimately Mike's ruling. Thus I think you need, Remove Fear, to counter it. Break Enchantment might be another option, again Mike's DMing. Also Protection From Evil, may grant a new save from the effect, depends on how you interpret Second Major Effect of that spell.

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30  d20+2=9 ;
Tuesday January 28th, 2020 6:24:05 PM

Stohp advances behind the rest of the party an is stuck with the aura. It hits her like a physical wall (will save 9) and she stops behind the rest. "Oof."

Sid(Andrew) HP: 31/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+2=19 ; d20+16=24 ;
Tuesday January 28th, 2020 7:04:53 PM

Sid swims through the top of the door and looks around. See the Princess he goes to kick off the top of the wall towards her when it hits him. The nightmares continue. This dark, cold world of night with its dark unnatural creatures straggles the scream within him as he just stays there. Tears fill his and drift into the water. Breathing deeply he turns and faces and ceiling and starts pulling himself slowly across the top of the room. Praying to Wardd that he not be seen(Moves as close as he can to D8).

=====================================================

Will Save: 19
Stealth: 24

DM MikeK - Elder Deep One - rd 2  d20+24=32 ; 2d6+13=17 ; d20+13=31 ; d20+19=35 ; 4d8=22 ; d4=3 ; d20+24=34 ; d20+24=28 ; d20+24=31 ; 2d6+13=20 ; 2d6+13=22 ; 2d8+13=27 ;
Tuesday January 28th, 2020 8:13:54 PM

From the back of the room, Stohp comments on the action.

Stock is staggered. Gritting his teeth, he swims forward trying to round the table and get at the spear toting foe.

Bartomus is staggered, maybe.
See Zanderallen's post
He tries to think of his next move.

Getting a running start, Carver charges the Elder Deep One, and slashes hard with the sharkstooth greatsword. The taur scores a satisfying hit.

Zanderallen also charges, getting between the Elder Deep One and the table tied princess.
He does earn a claw filled smack as he moves through the Deep One’s reach.
AoO. Elder claws Zanderallen for 17 hp damage.

The paladin hits back, hard.

Micah moves forward, and casts a spell, affecting the two Deep Ones, but neither is blinded.
The cleric recalls he saw no spellcaster motion from the Elder, so the effect on his comrades is not a spell.
He thinks about this, as he brushes the sharktooth greatsword on his back.

Dorbin finishes his spell, and a large water elemental rushes forward to attack the Elder Deep One. It misses.
Dorbin moves up to cast a spell on Bart.

Sid, who is staggered, begins working his way across the ceiling of the room.

--

The priestess casts a spell. A cold, greasy darkness appears in the room, engulfing most of the Shields before dissipating.
Bart, Micah, Sid, Stock, Carver, and Water Elemental - 22 hp damage and sickened for 3 rounds. A successful Will save DC 19 reduces damage to half and negates the sickened effect.

She then picks up her spear, and awaits Stock.

Some of the Elder’s wounds close, as he regards the two paladins.
Without any apparent effort, a random pattern of color surrounds the Elder, like some kind of shield.
It then attacks Zanderallen, swatting at him with both claws, and then biting with a tooth filled maw.
Zanderallen takes 69 hp damage.

---

Deep One 1: -5 hp
Elder Deep One: AC 29, Spell Resistance 25, -50 hp

--

Battle Map

Underwater - Movement and Combat

Staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions).
Sickened: The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Wednesday January 29th, 2020 8:13:49 AM

Rallying just a little Stohp tugs crimson the rest of the way into the room before dropping him and advancing (leaving crimson at e3, assume it's a free action since she just has to drop the rope, advancing to g5/f4 with her 30 movement.)

Stock (JonM) HP: 94/114; AC: 22/20/13; DR 1/-; CMD: 26; 30 ft Swim   d20+15=33 ; d20+14=18 ; d20+8=17 ;
Wednesday January 29th, 2020 9:55:45 AM

Status: Staggered (2 of 15), Raging (13 of 24 used)

Stock pushes forward through the muck, comically attempting to spit out the sickening haze. He coughs up blood but is otherwise unaffected.

He continues forward, closing with the spellcaster. "I'm going to take you down."
==========
Hero point used to give +8 to will save (2 remaining)
Will Save 33 passes
Perception 18, looking at the the formerly chanting deep one spellcaster, does she look physically big and tough?
Also what kind of knowledge check is needed to identify her? I'll roll Nature because that's all Stock has:
Knowledge Nature: 17
He then starts to rage.


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d8+8=12 ; d20+2=12 ;
Wednesday January 29th, 2020 10:01:38 AM

The whirlpool moves up and into the space occupied by the large creature. Dorbin decides there aren’t enough people and things jammed in this small space and starts summoning another.

OOC:
Is the priestess spell a sickness? The elemental would be immune if that’s what it is.

Summoned large water elemental: round 2/10
AC 21; HP 54/76, Atks: +16/+16, Dam: 1d8+8/1d8+8, CMB +15; CMD: 31, DR 5/- (+1 atk and dam underwater)

Will save for elemental if needed: 12
Water elemental whirlwind attack: No AOO, Opponent reflex save, DC 20 or receive 12 damage. Must make a second reflex save, DC 20, or be caught in the whirlpool, and will receive damage each round. If trapped, -4 to dex, -2 to attacks.


Bartomus(Rod) HP: 48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+8=20 ;
Wednesday January 29th, 2020 10:19:26 AM

Warmth filled him and he shook off the feelings of a moment prior, then a wave of darkness and cold washed over him, making him ache in the process. But, he needed to move and move quicker than he could usually. He said the words he knew that would let him travel a bit quicker, and then moved closer to the action but standing a bit away from a direct attack. As he moved, he seemed to blur and came to the back of the room about ten feet away from the scary priestess.

Thanks Carver - yes, I would not be staggered; also passed will save against sickness even after forgetting to add +4; casting longstrider adding +10' to movement; Thank you Dorbin for the blur effect Move to E13

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 53/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+14=25 ;
Wednesday January 29th, 2020 1:21:28 PM

Carver would have been 1 square closer to the elder, but no biggie.

Being blocked out, Carver turns his attention to the Princess and uses the Sharkstooth to cut her free and then will gather her up if he succeeds in cutting her free as his first action.



Micah (John) HP: 37/52 AC: 22/11/22 CMD:17 (Swim 30)   d20+11=17 ;
Wednesday January 29th, 2020 3:29:03 PM


Micah winces at the dark power, but resists most of its effects.

He moves forward, casting a spell, and dropping his shield.

===========
IF Stock can swim over the altar to reach the priestess, the spell he casts is enlarge person on Stock. IF it is too tight for Stock, the Micah casts Divine Power on himself.

Shield dropped in E12.

Use hero point to add 2 to save, making DC17.

More questions:
How high is the ceiling?
How high is the altar the princess is on?

Sid(Andrew) HP: 20/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.)  d20=19 ;
Wednesday January 29th, 2020 7:16:18 PM

Sid is too distracted by the ostrich horrors of the abyss before him to be concerned about the sickness. He moves across the ceiling to G11 and will drop down to the princess. He will say in horrible Aquan, "We rescue kelp. Boat otter water(gilittery sun filled water of a fresh day after a storm)." If possible he will draw Mildred and ready himself to either aid Carver in freeing the Princess or moving her to his flanks.

========================================================

Will Save: 19

Aquan: Took as language this time. RPing as someone who knows two grammer rules and a smattering of words. Also, I would assume they would have many, many words for types of water like some people have for snow or rain.

DM MikeK - Elder Deep One - rd 3  d20+16=29 ; d20+16=22 ; d20+13=28 ; 2d6+8=13 ; d20+8=18 ; d20+6=19 ; d20+24=26 ; d20+24=40 ; d20+24=32 ; 2d8+13=21 ; 2d6+13=17 ; 2d6+13=17 ;
Wednesday January 29th, 2020 8:34:42 PM

Stohp tugs crimson the rest of the way into the room before dropping him and advancing.

Stock pushes forward through the muck
He notes the spellcaster is a Deep One While physically she looks much like the Deep Ones he has already encountered, the dwarf gets the feeling she’s a lot more experienced.

The whirlpool moves up and into the space occupied by the Elder Deep One, who seems unaffected by the vortex. Made both saves

Dorbin begins summoning more help.

A blurry Bartomus moves up to aid Stock.

Carver cuts free the princess, and scoops her up.

Micah moves forward, drops his shield, and casts enlarge person on Stock.
The dwarf has to put one leg on the table, but should be able to manage.

The cleric notes the ceiling is 18’ high, and the table is about 4’ high.

Sid moves along the ceiling before dropping down, and helping move the merfolk princess to Carver’s back.

----

The priestess attacks Stock, stabbing twice with her spear, and trying to bite him.
She succeeds in sticking him once.
Stock takes 13 hp damage.

Seeing the rescue in progress, the Elder Deep One ignores the vortex, strikes out at Carver.
It slashes him with both claw attacks, and bites him.
Carver takes 21, 17, and 17 (55 total) hp damage

More of the Elder's wounds heal.

----

Battle Map

Underwater - Movement and Combat

---

Deep One 1 -
Elder Deep One: AC 29, -35 hp


Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 7/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday January 29th, 2020 10:15:01 PM

Carver almost collapses under the attack, using one of his 3 remaining lay on hands, he heals just a little bit. He then uses a double move action to withdraw, once he gets out of line of sight, he stops and asks the Princess, "Are you ok, or are you hurt?" . He'll repeat in Aquan if needed.
Carver leaves a nice blood trail in the water, the Deep One could probably follow him easily....

Zanderallen (Zachary H) 18/94 AC: 23(27 vs Elder) T: 13(17 vs Elder) FF: 23 CMD: 22 Swim: 30  d20+14=21 ; d6=6 ; d6=4 ; d6=2 ; d6=2 ; d20+17=19 ; d20+17=30 ; d20+12=17 ; d8+20=21 ; d6=4 ; d6=1 ;
Wednesday January 29th, 2020 11:24:17 PM

Reeling for the Elder's attacks, Zander buoys himself with a quick touch of healing before laying into the Elder.
-----------------------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)
Comprehend Languages
Bless ( Duration 7 rounds)
Aura of Courage (Immune Fear, +4 in 10ft radius)
Smite Evil on Elder (+4 Att, +9 Damage, +4 AC, ignore DR) lasts for combat


Swift Action Lay on Hands (Heals 14) 6 used
Full Attack Elder
30 to hit (Hero Point used to reroll 19), 26 damage
17 misses

Stock (JonM) HP: 82/114; AC: 20/19/11; DR 1/-; CMD: 29; 30 ft Swim  d20+26=46 ;
Thursday January 30th, 2020 10:17:52 AM

Status: Staggered (3 of 15), Raging (14 of 24 used), Enlarged

Still feeling weak in the knees despite his rage, Stock swims ahead and says, "Nice spear, let me just..."

Stock drops his sword on the table and reaches out to grab the woman. "STOHP! Is this how I do it?"
==================
Grapple vs 1: 46 vs. CMD; Hero point applied to get +8, 1 remaining. And there was the Nat 20.
Draws AoO from 1
Assuming she tries to break the grapple, Stock will use Strength Surge to add +9 to his CMD for a total CMD of 38



Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+16=21 ; d20+16=31 ; d8+8=15 ; d20+13=16 ; d20+8=24 ; d20+7=22 ; 2d6+5=11 ; 2d6+5=9 ; d8+4=11 ;
Thursday January 30th, 2020 12:26:01 PM

The water elemental sees that its whirlpool isn’t working, so it shifts position and slams into the large monster. Dorbin finishes the spell and a hound archon appears behind the priestess (I13) and starts swinging its massive sword. Dorbin spots Carver stepping back, so he steps up and casts blur on him to make it harder to hit him.

OOC:
Water elemental steps to I-J,9-10; attacks (1d20+16) hits AC 21,31; damage (1d8+8): 15
Archon attacks 1 (1d20+13, +8, +7) hits AC 16, 24, 22; potential damages (2d6+5, 2d6+5, 1d8+4): 11, 9, 11
Carver: Blur, opponents have a 20% miss chance against you, duration 9 minutes.

Summoned large water elemental: round 3/10
AC 21; HP 54/76, Atks: +16/+16, Dam: 1d8+8/1d8+8, CMB +15; CMD: 31, DR 5/- (+1 atk and dam underwater)

Summoned hound archon: round 1/10
AC 19; HP 51; Atks: +11/+6/+5 bite; Dam: sword: 2d6+5/2d6+5, Bite: 1d8+4; CMD: 19; DR 10/evil; spells


Micah (John) HP: 37/52 AC: 22/11/22 CMD:17 (Swim 30)  
Thursday January 30th, 2020 4:30:30 PM


"It is getting a bit crowded in here," thinks Micah as he casts a spell on himself before moving to the edge of the elder's reach, drawing the greatsword while doing so.

==================
Casts Divine Power on self (9 rounds duration)
Moves to H11 (avoiding provoking)

Stohp (Mitch) HP: 36/49 hp AC: 25/15/21 CMB: +10 (12 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+2 vs grapple, disarm) swim speed 30 
Thursday January 30th, 2020 7:08:03 PM

"Yes, good, now push her to the ground and sit on her! No wait, you don't weigh 800 lbs, push her to the ground and use her legs to pin her completely!" While she talks she moves towards the other creature to grab it next round (Move to 8/9 h/i)

Sid(Andrew) HP: 20/42; AC: 18/15/14; CMB: 2; CMD: 16 Speed: 30ft, Swim 30ft.) 
Thursday January 30th, 2020 7:31:31 PM

Seeing the horrible mauling that Carver has a 20% chance of missing, Sid rises up and back to the ceiling of D9, and, if possible, sheats Mildred and draws Branwen and takes aim

======================================================================

Staggered: 3/15

Bartomus(Rod) HP: 48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d8+2=10 ;
Thursday January 30th, 2020 8:15:34 PM

Bartomus' want to stab the priestess was interrupted by the arrival Stock engaging the spear thrusting, spell casting nastiness. He looked over at the larger nastiness and shrugged. He placed a hand on Stock and tried to help cure his wounds to a small degree.

[i]Cure Light Wounds for 10 on Stock. [/]

DM MikeK - Elder Deep One - rd 4  d20+13=17 ; 4d6=18 ; d20+9=10 ; d20+24=39 ; d20+24=35 ; d20+24=41 ; 2d8+13=19 ; 2d6+13=19 ; 2d6+13=19 ;
Thursday January 30th, 2020 8:41:17 PM

Carver heals himself a bit, and then withdraws to the tower stairs.
“Are you ok, or are you hurt?” he asks the merfolk girl.
The princess nods weakly, and then shakes her head weakly.
“I’m OK,” she replies.
Carver notes she is conscious, and does not appear to be wounded.

Reeling for the Elder's attacks, Zander buoys himself with a quick touch of healing before laying into the Elder.

Stock drops his sword, and grabs for the priestess.
She tries to spear him (AoO), but the dwarf avoids the thrust, and succeeds in grabbing her.

The water elemental steps away and slams the Elder Deep One.

A hound archon appears behind the priestess, and starts swinging its massive sword….DM assumes at the Elder Deep One. It misses.

Dorbin moves to cast a spell on Carver.

Micah casts a spell on himself, and then moves around and over the table.

Stohp moves forward, but cannot complete her move as there is a water elemental already there.

Sid sheathes Mildred and draws Branwen and takes aim.

Bart casts a healing spell on Stock.

----

The priestess drops her spear, and grabs an unholy symbol hanging at her neck with her free hand, and concentrates.
Negative energy courses through the assembled heroes.
Everyone except Dorbin and Carver ,18 hp damage, Will DC 13 halves.

As it’s wounds heal, the Elder Deep One attacks the water elemental
Water Elemental takes 19, 19, and 19 hp damage

Despite some of the blows it has taken, it doesn’t seem that hurt.

---

Battle Map

Underwater - Movement and Combat

---

Deep One 1 - AC 24, CMD 22, GRAPPLED
Elder Deep One: AC 29, SR 25, -56 hp


Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20=11 ; d20=20 ; d8=6 ; d8=3 ;
Friday January 31st, 2020 4:39:27 AM

Well then. Stohp can't really reach anyone to do anything useful. She decides to throw a thunderstone at the elder, aimed so it only affect it (Hit floor behind elder, AC 5, rolled a 20. DC 15 fortitude save or it's deafened).
(14 will save, rolled HP for lvls 8 & 9)

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 16/66, +4 v Fear if within 10', Speed 65' swim 30' Character  2d6=9 ; d8+1=5 ;
Friday January 31st, 2020 8:38:33 AM

Carver again lays hands on himself, leaving himself with 1 use left for the day.
He draws out his wand and will use it on the Princess first, she was caught in that ritual before they arrived plus that evil priest had channeled negative energy at least once while she was there....

Princess gains, 5 hit points.

"Princess if you'd wait here until we take care of these evil people, it'd be helpful, and then we can get you back to your family, The King was worried."

Effects:

Bless 6 rounds
Blur 89 rounds

Zanderallen (Zachary H) 23/94 AC: 23(27 vs Elder) T: 13(17 vs Elder) FF: 23 CMD: 22 Swim: 30  d20+12=19 ; d6=2 ; d6=3 ; d6=4 ; d6=5 ; d20+17=20 ; d20+17=34 ; d20+17=23 ; d20+12=32 ; d20+12=28 ; d8+20=27 ; d6=3 ; d6=5 ; d8+20=24 ; d6=1 ; d6=2 ;
Friday January 31st, 2020 9:21:38 AM

Zanderallen counteracts the negative energy of the priestess with a little positive energy of his own. "Stock, I wouldn't mind if you did some good crushing. See if you can find and remove her holy symbol. It might limit her connection to her god." Zanderallen burns with righteous anger and his sword glows with holy energy as strikes deeply once, twice with his blade. Barely unable to drive it deep into the creatures vitals the damage is still done.
-----------------------------------
Freedom of movement (Total duration: 80 minutes)
Divine Bond(Holy) (Total duration: 9 minutes)
Comprehend Languages
Bless ( Duration 6 rounds)
Aura of Courage (Immune Fear, +4 in 10ft radius)
Smite Evil on Elder (+4 Att, +9 Damage, +4 AC, ignore DR) lasts for combat


Will Save 19, 9 damage taken
Swift Action lay on hands for 14 (7/8 used)
Full attack on Elder
1st - Hero Point to reroll attack 34 hits (17 rolled crit potential, 23 not confirmed), 35 damage
2nd - 32 hits (18 rolled crit, 28 not confirmed), 27 damage

Stock (JonM) HP: 84/114; AC: 18/18/9; DR 1/-; CMD: 29; 30 ft Swim  d20+9=23 ; d20+23=39 ;
Friday January 31st, 2020 9:47:43 AM

Status: Staggered (4 of 15), Raging (15 of 24 used), Enlarged, Grappled
Stock spits on the woman as her dark god touches him. Of course spitting underwater is of limited use. Stock does not realize this fact in his rage. Instead, he tries to pin the priestess, sticking a knee into her back and letting his enlarged, 1600lb form do the work. "Like this Stohp? Somebody tie her up!"

==========
Will Save: 23, half damage
Attempt to maintain grapple (+5 bonus applied as controller) 39 vs CMD


Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+6=13 ; d20+11=29 ; d20+6=23 ; d20+5=17 ; 2d6+5=10 ; d20+9=10 ;
Friday January 31st, 2020 12:10:50 PM

The water elemental disappears in a swirl after the elder attacks it. The archon continues to attack the deep one, striking it once with the massive sword. Seeing the way clear, Dorbin tries a new spell and a massive fireball explodes, engulfing the deep one, but it quickly dissipates into shadows of nothing.

OOC:
Archon will save: 13
Archon aura of menace: both monsters need will save, DC 16. If they fail, -2 to attacks, -2 to AC, -2 to saves until they successfully strike the archon.
Archon attacks hit AC 29, 23, 17; damage: 10
Dorbin casting shadow evocation. Roll to beat spell resistance: natural 1. Never mind.

Summoned large water elemental: dead (No save rolled because the deep one attacks kill it)

Summoned hound archon: round 1/10
AC 19; HP 42/51; Atks: +11/+6/+5 bite; Dam: sword: 2d6+5/2d6+5, Bite: 1d8+4; CMD: 19; DR 10/evil; spells

Everyone in 10’ r of archon: protection from evil: +2 to AC, +2 to saves


Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)   d20+13=25 ; d20+13=25 ; d20+8=23 ;
Friday January 31st, 2020 4:57:11 PM


Micah grimaces as he steps forward to engage the elder. Domi guides my hands, he intones, as he suddenly gains the ability to use the greatsword despite being untrained in its use.

Even with the extra skill and the divine power coursing through him, he is unable to land a blow with the greatsword.

===================
5 foot step forward toI12
Full round attack
Attacks +13/+8/+13 (+3 divine power, +1 bless, +1 greatsword)
Damage 2d6 + 3 (strength/2-handed) + 3 (divine power) + 1 (greatsword)

Divine Power 8 rounds remaining
Weapon Master domain power to gain martial weapon proficiency (greatsword) (2/9 uses)

NOTE TO SILVER SHIELDS: Micah has 4 hero points remaining. If you miss a good hit, by 2 points, he can aid you for a bonus of two. He is already getting a +3 luck bonus of from his spell, so they are not too helpful to him right now since hero points confer luck bonuses.



DM MikeK - Elder Deep One - rd 5  d20+13=18 ; d20+24=34 ; d20+24=32 ; d20+24=42 ; 2d8+13=18 ; 2d6+13=23 ; 2d6+13=15 ;
Sunday February 2nd, 2020 8:00:56 PM

Stohp throws a thunderstone behind the Elder Deep One.
It ignores the blast.

Carver heals himself, then pulls out a wand and heals the princess.

Zanderallen heals himself, and then scores two good hits on the Elder Deep One.

Stock sticking a knee into the priestess’ back, and drives her to the ground.
Priestess is pinned

The water elemental disappears.

The archon hits the Elder Deep One once.

Dorbin moves back to where he can see the Elder Deep One, and tries a spell.
It fizzles on the colored force around it.

Micah moves in, asks for guidance from Domi, and attacks with his greatsword.
The cleric misses.

----

The princess smiles at Carver gratefully, and with a flick of her tail, rises off of his back.
“I’ll wait,” she promises the taur.

The priestess struggles to free herself.
She's slippery, but Stock is able to maintain the pin.

With a cold glare, the Elder Deep One turns on Zanderallen.
Claws and bite strike with brutal force.
Zanderallen takes 18, 23, and 15 hp damage

Battle Map

Underwater - Movement and Combat

---

Deep One 1 - AC 24, CMD 22, PINNED
Elder Deep One: AC 29, Spell Resistance 25, -108 hp


Bartomus(Rod) HP: 39/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+8=20 ;
Sunday February 2nd, 2020 10:15:48 PM

Bartomus was stuck, he couldn't help with the priestess who's evil continued to seethe through the waters, nor could he attack the giant nasty. He faded out of sight and swam as quickly as he could coming right up to the side of the nasty thing. Faded and blurred, he readied his trident for a blow..

Will save made, 9 pts noted. Fade away - and double move to IJ/10. Note to self - fire spells and lightening aren't that useful underwater.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 24/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d8+1=8 ;
Sunday February 2nd, 2020 10:24:33 PM

Carver moves back out into the main roon, so he can see what's going on, while moving he clicks the wand again....(gains 8)
"I'm probably a going concern again, where am I needed?"

Effects:

Bless 5 rounds
Blur 88 rounds
1 Lay on hands left for the day

Stock (JonM) HP: 84/114; AC: 18/18/9; DR 1/-; CMD: 29; 30 ft Swim  d20+27=34 ;
Monday February 3rd, 2020 11:27:55 AM

Status: Staggered (5 of 15), Raging (16 of 24 used), Enlarged, Grappled

"NOT HERE CARVER. Stohp! Get a rope and tie her up. I have one on the outside of my pack if you need it."

Stock attempts to pick up the priestess and pivot her around so that she is in the middle of the room, keeping her pinned.
=========
[i]Not sure how this works but I'm trying to move her to F11 so Stohp can help. I'll throw a CMB check in here because it seems necessary...but if it is not because she is pinned, feel free to ignore.
CMB+27 (using Strength Surge to give a one time /rage bonus of +9) vs CMD: 34



Zanderallen (Zachary H) -33/94 AC: 23(27 vs Elder) T: 13(17 vs Elder) FF: 23 CMD: 22 Swim: 30 
Monday February 3rd, 2020 12:15:44 PM

His attempts at defense feeble compared to the Elder's blows Zanderallen feels one last jab of pain before everything seems to lose focus. He senses more than feels his grip let go of his sword and it falls towards the floor. No longer held down by the force of his will Zander's body floats up and away from the Elder leaving a cloud of way too much blood.
----------------------------------
Zanderallen is dead dead (-33)

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+5=20 ; 2d4=5 ; d20+11=25 ; d20+6=22 ; d20+5=9 ;
Monday February 3rd, 2020 3:17:16 PM

Dorbin gasps as Zander falls. He quickly throws a magical arrow through the water at the elder monster. The archon continues to attack but cannot seem to make contact with the creature.

OOC:
Ranged Touch acid arrow hits AC 20 (no SR), damage: 5 (round 1/4).

Summoned hound archon: round 2/10
AC 19; HP 42/51; Atks: +11/+6/+5 bite; Dam: sword: 2d6+5/2d6+5, Bite: 1d8+4; CMD: 19; DR 10/evil; spells

Everyone in 10’ r of archon: protection from evil: +2 to AC, +2 to saves

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)   d20+21=40 ; d20+21=26 ; d6=1 ; d6=2 ; d20+13=21 ; d20+8=24 ; d6=6 ; d6=4 ;
Monday February 3rd, 2020 3:32:27 PM

Micah screams in wordless rage as he sees the paladin dropped.

He swings the greatsword landing a solid blow. Knowing the defenses of the elder are too great for even his enhanced attacks, he attacks the priestess in frustration, hitting her soundly. His third attack, is redirected at the elder, but fails to cause damage.

Micah, nearly blinded by fury and loss, manages to notice that Carver has abandoned them, but continues to focus on the combatant before him.

============
Hero Point to Add 8. Natural 19 hits (40 total), but critical not confirmed.
Damage 10 (really, dice roller?)
Bonus attack misses.
Attack at lesser bonus Hits Priestess (to Hit 24) 17 points damage



Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20+14=20 ;
Monday February 3rd, 2020 6:31:18 PM

Stohp realizes she's an idiot and could have just gone up and over everyone swarming the enemy. Stupid 3d space. Regardless things are clear now so she takes a 5 foot step and tries to grapple the elder (20 to grapple)

DM MikeK - Elder Deep One - rd 6  d20+24=39 ; d20+24=39 ; d20+24=43 ; d20+24=31 ; 2d8+13=21 ; 2d6+13=15 ; 2d6+13=24 ; 2d6+13=22 ;
Monday February 3rd, 2020 8:19:07 PM

Bart pulls out his trident, and moves up to engage the Elder Deep One in melee.

Carver moves back into the main room, healing himself again.

Stock swings the priestess around, asking Stohp (or Sid) to help tie her up.

Zanderallen falls.

Dorbin casts an acid dart at the Elder Deep One, which hits.

The Archon swings, but misses.

Micah swings in fury at the Elder Deep One, hitting.
The cleric looks for the priestess, but Stock has pivoted her away.

Stohp doesn’t hear Stock, and moves up to try and grapple the Elder Deep One.
It sloughs her off easily.

DM Emergency Override - Sid grabs the priestess from Stock, and starts tying her up.

----

The priestess struggles to free herself, to no avail.

The Elder Deep One shifts its focus to the Hound Archon.
It rocks the archon with claws and bite.
Hound Archon takes 21, 15, and 46 hp damage.

Battle Map

Underwater - Movement and Combat

---

Deep One 1 - AC 24, CMD 22, PINNED
Elder Deep One: AC 29, Spell Resistance 25, CMD 47, -113 hp


Sid(Andrew) HP: 20/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday February 3rd, 2020 9:55:38 PM

"Hey Now," He says in Aquan, "Kelp clam. Tuna water hurt you," as he tried to tie her up.

======================================================================

Using Hero Point for +8

Sid(Andrew) HP: 20/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+6=21 ;
Monday February 3rd, 2020 9:57:53 PM

====================================================================

((Sorry guys! I didn't realize I had missed any posts let alone two!))

CMB(Tie with rope, +8 for Hero Point): 21 + 8(HP) = 29

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 24/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+7=27 ;
Tuesday February 4th, 2020 12:02:52 AM

Carver makes a Know:Dungeoneering check (27 with a Nat 20) Wanting weaknesses and how to kill this thing first, He will share any information with the group as soon as he remembers anything about them.

Holding the Sharkstooth in one hand, he drops the wand. "Princess, do me a favor and pick up the wand for me, and hide behind the wall again, OK?"
Carver then begins to Direct the battle (Inspire Courage everyone gets +1 to hit & damage and vs Charm & Fear)
And then he draws his Lance from the sheath strapped to his hind quarters.

"Need a hole to hit that thing, I'm trying to recall what I know about them, Hope there's some information in my noggin that helps...."

Free action, drop wand
Standard Action start Performance
Move action draw Lance

Bless 4 rounds
Blur 87 rounds
1 Lay on hands left for the day
4/9 Bard Song used +1 To Hit & Damage +1 vs Charms and Fear
1 Smite Evil left

Bartomus(Rod) HP: 39/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+8=18 ;
Tuesday February 4th, 2020 12:06:25 AM

Bartomus watched in horror as the giant creature unleashed a series of blows and a bite against Zander that resulted in an explosion of blood into the water surrounding the hero of the Shields. As the body went limp and floated, Bartomus slashed forward with his trident as Stohp tried to grapple the creature. His attempted strike missed, and he grabbed at Zander's lifeless body pulling it back and away from the fight.

Attack 18 = missed; pull Zander and step back five feet to avoid an AOC.

Bartomus(Rod) HP: 39/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+8=18 ;
Tuesday February 4th, 2020 12:06:25 AM

Bartomus watched in horror as the giant creature unleashed a series of blows and a bite against Zander that resulted in an explosion of blood into the water surrounding the hero of the Shields. As the body went limp and floated, Bartomus slashed forward with his trident as Stohp tried to grapple the creature. His attempted strike missed, and he grabbed at Zander's lifeless body pulling it back and away from the fight.

Attack 18 = missed; pull Zander and step back five feet to avoid an AOC.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20+14=20 ;
Tuesday February 4th, 2020 6:49:32 AM

Stohp isn't particularly used to this underwater grappling and fails again (same roll as last round XD). She backs up 5 feet and reconsiders her options. It's not wielding a weapon so she can't disarm, can she even trip it underwater? Probably not. Tanglefoot probably wouldn't work...

Decisions decisions.

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)   d20+16=25 ; d20+16=22 ; d20+11=16 ;
Tuesday February 4th, 2020 9:12:10 AM


Micah moves to flank with Bart only to realize the druid has moved back.

Drawing from his rage and grief he calls forth upon his Domi given power to enhance his strength.
His fury dampens his skill and he fails to connect a single blow.

==========
5'step to J2
Hero point (2 remaining) for extra action to cast bull strength on himself
To Hit 25, 22, 16

Attack Bonuses: +6 BAB, +2 normal strength; +1 Bless, +2 Bull Strength, +1 Inspire, +3 Divine Power, +1 Greatsword = 16/11/16

Damage Bonus +4*1.5 new strength, +1 inspire, +3 divine power, +1 greatsword = +11

Zanderallen (Zachary H) -33/94 AC: 23(27 vs Elder) T: 13(17 vs Elder) FF: 23 CMD: 22 Swim: 30 
Tuesday February 4th, 2020 11:15:03 AM

Zander's spirit tries to make sense of what is happening. Everything seemed so far away. He knew there was a fight, he needed to get his sword. But everything was dark. "Domi, where am I?', he tries to call out.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  2d4=4 ; d20+6=25 ; 2d4=7 ;
Tuesday February 4th, 2020 11:56:24 AM

Dorbin winces again as the archon disappears. He takes careful aim and fires another magical arrow of acid at the creature.

OOC:
Acid arrow #1: Dam 4 round 2/4
Acid arrow #2: ranged touch hit AC 21 (-4 shooting into combat), dam 7 round 1/4

Stock (JonM) HP: 84/114; AC: 18/18/9; DR 1/-; CMD: 29; 30 ft Swim 
Tuesday February 4th, 2020 4:39:49 PM

Status: Staggered (6 of 15), Raging (17 of 24 used), Enlarged, Grappled

Stock's reddened eyes watch Sid tie up the priestess. He kicks her as he passes (flavor kick only, no damage intended). He yells, "STAY DOWN!" at her and then picks up his sword and steps up on the table.

===========
Pick up an item and 5 foot step more onto the table at G12-H13

DM MikeK - Elder Deep One - rd 7  d20+24=40 ; d20+24=32 ; d20+24=38 ; 2d8+13=22 ; 2d6+13=21 ; 2d6+13=20 ;
Tuesday February 4th, 2020 7:11:21 PM

Sid ties up the priestess. She’s as confused by his words as she is by his deeds.

Carver drops his wand, starts inspiring his companions, and draws his lance.
Racking his brain for weakness, the only one he can come up with is it doesn’t regenerate fire damage.
The taur asks for his companions to open a path for him to attack.

Bartomus misses with his trident, grabs Zanderallen’s body, and begins to back away.

Stohp can’t grapple the Elder Deep One, and steps back to consider what, if any, options she has.
Perception DC 12 Highlight to display spoiler: { Carver just dropped a healing wand, and you have skills in Use Magic Device….}

Micah draws on his strength and attacks, but cannot pierce the Elder’s hide.

The Archon disappears.

Dorbin hits the Elder with another acid dart.

Stock grabs his sword and moves up.

Zanderallen is in a fog.
"Domi, where am I?', he calls out.
The fog lifts slightly, and the paladin sees the fight continuing below him.
Bartomus is dragging his bloodied, limp form away from the Elder, as Micah fights on, and Carver and Stock prepare to join the fray.

As the paladin comes to grips with his not alive status, he realizes he can see weak points in the Elder Deep One’s thick skin. And he understands he can impart at least some of that wisdom on one of his friends.

Zanderallen can impart Divine Favor (+1 atk/dam) on any one companion, which lasts as long as he concentrates. He can switch targets at any time, but can only affect one person at a time.

----

The priestess continues to struggle, but Sid has her tied up good.

The Elder Deep One blasts Stock with both claws and a bit.
Stock takes 22, 21, and 20 hp damage.

Battle Map

Underwater - Movement and Combat

---

Deep One 1 - AC 24, CMD 22, PINNED
Elder Deep One: AC 29, Spell Resistance 25, CMD 47, -114 hp


Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)   d20+16=22 ; d20+16=36 ; d20+16=26 ; d20+11=27 ; d6=3 ; d6=2 ;
Tuesday February 4th, 2020 8:17:35 PM


Micah continues to attack without ceasing, moving aside to eventually get in a flank position.

He manages to land one blow.

======
To hit 22, 36 (not confirmed), 27 Damage 16
5' step from J13 to K13

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20+14=30 ; d20=11 ;
Wednesday February 5th, 2020 8:01:48 AM

Stohp sees the wand (perception 30) and manages to put two and two together (int 12, just cause she sees the wand doesn't mean she'd think of using it) and swims over to it. Sadly with only 1 action a round that's all she can do.

Stock (JonM) HP: 24/114; AC: 20/19/11; DR 1/-; CMD: 29; 30 ft Swim  d20+15=19 ; d20+15=18 ;
Wednesday February 5th, 2020 9:35:45 AM

Status: Staggered (7 of 15), Raging (18 of 24 used), Enlarged, Grappled, Blessed, Inspired
Stock roars in pain as more blood joins the water in the room. He pushes through his fear, raises his sword..."Micah, duck!"

The table he is standing on tips ever so slightly under his massive weight, even under water. The resulting imbalance is more than enough to pitch the enlarged barbarian into the wall.

===========
Power Attack, hits AC19 :(
Hero Point used for another standard action, none remaining
Power Attack, hits AC18 :(




Bartomus(Rod) HP: 39/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Wednesday February 5th, 2020 9:53:03 AM

Bartomus shifted Zander's lifeless body and pulled it back further. Out of sheer desperation, he tried to do something that would affect one of the two things that was causing so much damage to his colleagues. He looked at the priestess still struggling against her bonds and a random thought filled his mind, 'make her laugh.' His fingers and mouth moved quickly and he flicked his fingers in her direction.

[i] Fey Domain - cast hideous laughter, DC 10+1/2 lvl+ wisdom modifier = 10+4+8=22, if not negated, falls into uncontrollable laughter and remains prone up to 8 rounds[i]

Zanderallen (Zachary H) -33/94 AC: 23(27 vs Elder) T: 13(17 vs Elder) FF: 23 CMD: 22 Swim: 30 
Wednesday February 5th, 2020 10:01:04 AM

The fog clears suddenly and with a start Zanderallen realizes he's watching the battle but not from his body. I'll deal with that later.' he thinks. Looking at what's going on he floats over to Carver willing him to charge, "Bart is pulling me out of the way, Micah has moved to flank it. Strike deep with your lance!", he yells in the spirit realm. Carver feels a faint touch on his lance pointing it towards the Elder.

Conferring Divine Favor on Carver, +1 att and damage

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 30/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d6=2 ; d6=4 ;
Wednesday February 5th, 2020 10:10:46 AM

Carver uses his last Lay on Hands, gaining a very little health.
He also continues to give advice to those who are fighting, suggesting various attack actions.

"Someone, anyone, if you can, burn it, it will keep it from regenerating any of the damage. The space is too small, these confined spaces are hampering us, because so many of us are Taurs...."

Effects

Bless 3 rounds
Blur 86 rounds
0 Lay on hands left for the day
5/9 Bard Song used +1 To Hit & Damage +1 vs Charms and Fear
1 Smite Evil left

DM Question, what rules are you using for Squeezing?

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 24/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+20=25 ; 2d8+11=17 ;
Wednesday February 5th, 2020 10:27:31 AM

Sorry, hit button before all of post. and corrections... (forget the lay on hands, as reread the prior posts)

Carver after giving suggestions, declares a target for his Smite Evil, The Deep One. Carver then charges, striking at the Deep One with his Lance.
As he dodges those around him, Carver uses Heroic effort to strike the Deep One (Hero point to add +4)

Attack AC 30, Damage 18 (forgot to add Divine Bond +1 to attack and damage as Lance is chosen weapon) Attack by-passes all DR from Smite Evil

Effects

Bless 3 rounds
Blur 86 rounds
1 Lay on hands left for the day
5/9 Bard Song used +1 To Hit & Damage +1 vs Charms and Fear
0 Smite Evil left

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  2d4=6 ; 2d4=3 ; d20+2=5 ;
Wednesday February 5th, 2020 1:10:58 PM

Dorbin watches as the acid burns and he throws another tiny blob of acid in the general direction of the monster.

OOC:
Acid arrow #1 damage: 6 (round 3/4)
Acid arrow #2 damage: 3 (round 2/4)

Acid dart to hit: 5

Sid (Sub Post) HP: 20/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+13=16 ;
Wednesday February 5th, 2020 7:11:49 PM

With the priestess tied up and secured, Sid draws his bow and fires at the elder. His shot goes wide.

DM MikeK - Elder Deep One - rd 8  d20+13=23 ; d20+24=42 ; 2d6+13=19 ;
Wednesday February 5th, 2020 9:25:05 PM

Micah continues moving around the Elder Deep One, striking with his greatsword as he moves.

Stohp staggers over to where Carver has dropped the healing wand.

Stock attacks, but his difficulties with this unfamiliar sword continue.

Bart pulls Zanderallen’s body further away, and then casts a spell at the priestess.
She's already prone, but the minotaur doesn't see any uncontrolled laughing.
Save

Carver feels something about him, an unexplained something guiding him in his attack.
Not sure if Carver added Zanderallen’s bonus

Giving some more suggestions, the centaur charges.
As he closes, the Elder Deep One takes a swipe at him, and slams him with a claw.
AoO on Carver hits for 19 hp damage.
But, the centaur powers onward to strike with his lance.

Dorbin tries another acid dart, but misses
Touch AC 11

Sid fires an arrow, which sails wide.

----

The priestess continues to struggle, but Sid has her tied up good.

The Elder Deep One's head pivots, taking in the Shields slowly surrounding it.
It's wounds heal slightly, but it is starting to look worse and worse.

With a final glance at the priestess, the Elder turns, blasts out a window, and squeezes through.

Carver and Micah get an AoO.

Once on the other side, it turns again to be able to defend itself from any pursuers.

Battle Map

Underwater - Movement and Combat

---

Deep One 1 - AC 24, CMD 22, TIED UP, HELPLESS.
Elder Deep One: AC 29, Spell Resistance 25, CMD 47, -147 hp


Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 15/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d20+18=23 ; d6=3 ; d6=4 ;
Wednesday February 5th, 2020 10:25:57 PM

Carver misses with his AoO as the Elder Deep One moves away and climbs out the window,

He drops both the sword and lance(free actions), He uses his last lay on hands on himself (As Move Action),
He continues to give suggestions on how to combat this thing (swift action)....
He pulls his bow and gets ready to loose an arrows towards the Deep One. (another move action)

"It has Reach and it regenerates, I'm not sure Acid stops it though... My smite is still up, but I'm pretty much out of tricks, anyone else got anything up a sleeve?
Oh, and I'm fairly certain Zanderallen is still lingering in the area, but I need to be not in combat to actually see him... It takes some serious concentrating to achieve that ability."



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 15/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday February 5th, 2020 10:51:08 PM

Don't see a D100 roll, the Deep One has a 20% miss chance. and Lance is a reach weapon, so Don't think Carver triggered a AoO, but marked off damage just in case.

Bartomus(Rod) HP: 39/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  6d6=14 ;
Wednesday February 5th, 2020 11:39:34 PM

"Really, fire, really," Bartomus exclaimed looking at the others and then out the window near him at where the Deep One ended up. He moved his hands quickly and he gave it a shot as he envisioned a giant flaming sphere underwater.

Flaming Sphere Greater - at MN9 - for 14 points damage, really, if it maintains its form. DC 22 as I understand it - 10+will+spell level =22

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Thursday February 6th, 2020 7:42:40 AM

Stohp scoops up the wand (free action?) and goes back over to the most injured ally.

Stock (JonM) HP: 24/114; AC: 20/19/11; DR 1/-; CMD: 29; 30 ft Swim  d20+15=18 ;
Thursday February 6th, 2020 9:48:08 AM

Status: Staggered (8 of 15), Raging (19 of 24 used), Enlarged, Blessed, Inspired
Stock yells in pain and frustration. He draws out a potion out of his belt, still a bit shaky from fear and injuries.

=======
Seems like Stock should get an AoO too. I'll roll, you ignore if he didn't get it.
Power Attack misses with an 18. That's a 4, a 3 and a 3.
Pull out Potion of CMW, 5 ft. step forward to I12-J13



Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday February 6th, 2020 11:31:51 AM

Still fully engaged in the sense of battle spirit Zanderallen moves into Micah. Joining with his brother follower of Domi, he senses Micah's pain and rage at the loss of a brother in arms. Guiding him toward the foe he lends his spiritual strength to the cleric's attack.

Zander switches Divine Favor to Micah, +1 Att/Dam

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday February 6th, 2020 12:14:09 PM

The acid arrows continue to burn on the elder. Dorbin looks around, feeling a bit exhausted and worn out from the battle. He checks to make sure Crimson and the princess are still there.

OOC:
Acid arrow #1 damage: 5 (round 4/4)
Acid arrow #2 damage: 3 (round 3/4)

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)   d20+17=28 ; d20+17=19 ; d6=4 ; d6=6 ;
Thursday February 6th, 2020 3:24:56 PM

Micah swings in frustration at the withdrawing elder. Seeing the blade nearly slide through the thick hide, he leans forward, pressing it home. FOR ZANDERALLEN! he screams in anguished exultation.

He follows it to the window, taking another swing, but failing to even come close this time.



============
Move to window to L11.
Hero point to make the AoO hit. 1 hero point remaining. Damage 22 points

Attack Bonuses: +6 BAB, +2 normal strength; +1 Bless, +2 Bull Strength, +1 Inspire, +3 Divine Power, +1 Greatsword = 16/11/16 + 1 from Zanderallen

Damage Bonus +4*1.5 new strength, +1 inspire, +3 divine power, +1 greatsword = +11 + 1 from Zanderallen

Sid(Andrew) HP: 20/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Thursday February 6th, 2020 7:36:20 PM

"You know," Sid says in common, "If you calm down I will not have to bludgeon you to near death. Not the type of tale that one wants to tell the missuses if you know what I mean, 'So how was your time in the terrifying depths that should not be', she'd say, 'I would have to say, 'Oh quite lovely this time of year when the kelp is in harvest, we should visit sometime, oh and I had to beat a woman to death because he was trying to sacrifice said Princess. But in happier news she and the new guy are getting along swimmingly'."

Sid will drag the Priestess as close as he can to F5.

DM MikeK - For Zanderallen 
Thursday February 6th, 2020 8:28:01 PM

Micah and Dorbin inflict more damage on the Elder Deep One.

Bartomus tries a Flaming Sphere, but underwater he get just a ball of steam.

The Elder Deep One flees, shooting upward at an astonishing rate of speed.
Withdraw

Whether its the retreat of the Elder, or the droning on of Sid, the tied up priestess finally stops struggling against her bonds. Her shoulders slump, and she awaits her fate.

Meanwhile, the voice of the princess can be heard from the landing.
"We're up here! Hurry!"


Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20+8=15 ;
Thursday February 6th, 2020 8:55:54 PM

Stohp reaches Stock and pokes him with the wand. "Heal. Or something." It does not work. She shrugs and tosses it back to Carver. "You use it, this isn't really my expertise."

She only just now realizes Zander is dead and curses loudly.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 41/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d8+1=2 ; d8+1=2 ; d8+1=9 ; d8+1=6 ; d8+1=4 ; d8+1=7 ; d8+1=6 ; d8+1=4 ; d8+1=3 ; d8+1=2 ; d8+1=9 ; d8+1=2 ; d8+1=7 ; d8+1=2 ; d8+1=7 ; d8+1=7 ; d8+1=2 ; d8+1=3 ; d8+1=5 ;
Thursday February 6th, 2020 9:25:50 PM

Carver catches the wand and puts the bow away, and also gathers up the other weapons he dropped and stows them as well.
For a few moments before he starts clicking the wand on people...
Carver's eyes seem to roll over in his head, and seem to turn into black holes....
Using his Grim ability, Carver looks around the room, He sees Zander hovering about the group, he wishes he was more skilled in the Bosses teachings, all he can do is see into the Shadow realm and partially step into it.... He can't talk to the Spirits... Yet.

His eyes abruptly revert to normal, " I thought so, Zander is lingering with us and doing all he can to assist, even from the Spirit Realm."

Carver walks to each seriously wounded and clicks the wand a few times on each...

Sid Gains 13 hit points (3 clicks)
Stock Gains 30 hit points (6 clicks)
Stohp Gains 11 hit points (2 clicks)
Bart Gains 9 hit points (2 clicks)
Carver Gains 26 hit points (6 clicks)

"Hey, someone remind me on my Next Catacombs visit to lodge a complaint. I think they sold me a wand of Cure Least Wounds instead of Cure Light Wounds."

Needed Info

Blur (minutes yet)
6/9 Bard Song used

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Friday February 7th, 2020 12:06:54 AM

"So, can we save him, in any way?" Bartomus asked as he looked on Zander's body and listened to Carver share that the Shield's spirt was nearby. He looked about and realized the princess had yelled at them. He shifted towards the landing keeping his eyes darting about the room. "We can take him with us, right? I mean we still have the Princess to get back to her dad too."

Stock (JonM) HP: 36/96; AC: 21/20/12; DR 1/-; CMD: 27; 30 ft Swim; Rage: 19 of 24 used 
Friday February 7th, 2020 9:14:06 AM

Fatigued
Stock slumps to the ground, visibly sweating underwater (whatever that looks like). "I'm glad it's gone." He then sheathes his sword and shakes his head. "Wait, how did Z get there?...Oh no."

He shakes his head again and stares daggers at Crimson.

========
OOC - Carver: I'm pretty sure that a 1 rolled on healing can be re-rolled.


Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Friday February 7th, 2020 9:42:31 AM

Roaring in anger at the fleeing enemy Zander realize the Elder is gone. Moving out of Micah he surveys the battle scene as normal. Seeing the deep fatigue and wounds on Stock he floats over to him reaching to summon the last of his reserves of healing energy. Only for... nothing to happen. Carver is probably glad he can't hears spirits as Zander takes the opportunity to uncharacteristically swear fiercely and passionately. Floating over to his body he winces at the wounds inflicted upon it, wondering how long before Gargul's minions collected him for judgement.

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Friday February 7th, 2020 9:46:49 AM

ADM Note to Carver and party: From the woldipedia house rules section on spells and magic items, Any ones rolled during any type of positive energy healing are re-rolled until something other than a one is obtained. So wands, cure spells, lay on hands, channel positive energy to heal. Any die that is a 1 gets rerolled till it's not a 1.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character  d8+1=2 ; d8+1=6 ; d8+1=2 ; d8+1=9 ; d8+1=2 ; d8+1=2 ; d8+1=8 ; d8+1=8 ; d8+1=8 ; d8+1=2 ; d8+1=2 ; d8+1=6 ;
Friday February 7th, 2020 10:16:09 AM

Couldn't find it, had to do a word search "Roll" to locate it, I haven't played a character who healed in years.

The following numbers include the "2's" already added above

Sid gains another 11 hit points
Stohp gains another 6 hit points
Bart gains another 6 hit points
Carver gains another 10 hit points

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday February 7th, 2020 11:29:57 AM

Dorbin leans up against the wall, quite tired and drained. He doesn't know how to heal anything, other than by drinking a potion. He ponders that they're still quite a ways underwater and that just seems surreal.

When the princess calls out down the stairs, he tenses up and prepares for something bad to run into the room.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Saturday February 8th, 2020 11:57:37 AM

Sid sighs as the positive energy takes away his pains, and then notices Z on the floor, motionless. "You had better hope that my friend's condition is a temporary inconvenience," he drones, "As I don't it would bode well." He drones more.

"Princess," he says looking over to her, "are you alright? Do you need any assistance?"

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday February 10th, 2020 12:11:34 PM

Dorbin leans against the wall and shifts into the room to get out of the way of whatever comes rushing up the stairs.

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday February 10th, 2020 2:12:35 PM

Zanderallen waits to see what is coming up the stairs. Although he can't help but keep looking over his shoulder for the reaper, or whoever came to collect the souls of the fallen.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday February 10th, 2020 7:44:29 PM

"Princess?"

DM MikeK -Healing, and waiting. 
Monday February 10th, 2020 7:57:30 PM

As the Elder Deep One runs, the Silver Shields turn to deal with what is left.

Some are only now realizing that Zanderallen has fallen.
Stohp curses loudly.
But, Carver insists he can feel the paladin’s presence in the room.

Others take part in some much needed healilng.
Meanwhile, Dorbin and Sid wonder about the princess.

They don’t have to wait long.

In answer to her call, half a dozen armed and armored troops speed into the room.
These merfolk seem to know their way around a battle, but after some quick glances about, they figure out this one is over. They relax, slightly, and the King swishes in.

He gives his daughter a long embrace, and then moves further into the room.
The merfolk king, like his men, has done this before.
His eyes quickly move from Crimson, to the tied up priestess, to the hole in the window, to Zanderallen.

Moving to Micah, he offers his hand.
“My deepest thanks for rescuing my daughter. And, all of us. We are retaking the city, again thanks to you. But I see you have paid a deep price.”
The merfolk king holds Micah’s eyes.
“Have you the means to petition Gargul for his return?”

----

Zanderallen is getting the feeling that he’s not going anywhere just yet. There is a sense of anticipation, of waiting for something first. That sense is only magnified by the king’s question to Micah.


Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Monday February 10th, 2020 9:41:51 PM

As Carver finishes doing the healing, He moves over, giving the King a bow of respect.
He leans forward and whispers in Micah's ear, "I may Work for the Boss, but I can't petition him, at least not yet."

To the King directly, "I'll get this Helm back to you, but I still sort of need it "

He then backs up, leaving the conversation to those who knew Zander .

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Monday February 10th, 2020 11:15:37 PM

I have access to the power to make such a petition, recently granted by my own Lord, replies Micah woodenly. "Such a petition requires a significant amount of diamond dust, both for the call and to restore the damage to his soul should he be returned. We should be able to obtain that back in the Float."

He looks at the lifeless body of his friend and brother in Domi. He has the incongruous thought that tears do not show underwater.

He knows there is more to that needs to be addressed, but he does not yet have it in him.

Stock (JonM) HP: 36/96; AC: 21/20/12; DR 1/-; CMD: 27; 30 ft Swim; Rage: 19 of 24 used  d20+13=29 ;
Tuesday February 11th, 2020 12:48:09 AM

Still Fatigued

Stock walks over to Lord Crimson's bound form and kicks the man. "It isn't going to go well for you...between Rodrigo and now Zanderallen...not well at all."

He reaches back and grabs his handaxe. He begins picking at his nails with the blade. "You need to tell us what you were doing down here. How do you know the Deep Ones anyway?"

=========
Intimidate: 29

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1  d20+7=26 ;
Tuesday February 11th, 2020 2:03:07 AM

Bartomus walked over to where Crimson was as Stock kicked their prisoner. He didn't like the man or anything he could possibly represent or say. When Stock began to ask about the Deep One's, Bartomus chimed in a cold, slicing voice.

"You know, they needed a sacrifice right? Maybe an arm or two would bring them back to talk, Stock." He made it pretty clear with his eyes that he was sizing up Crimson's arms and then glanced at Stock. "The restitution you are going to be paying to us, then to help Zander, heck you might have enough left over to scrape out a living as an message runner back on the Float."

Intimidate assist with Stock - 26

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20+9=27 ;
Tuesday February 11th, 2020 3:28:03 AM

Stohp is upset at events to but she will not condone the abuse of a helpless prisoner. And hey, with the monster gone it's presence isn't slowing her down anymore. She goes over and takes up his rope again, glaring at the other two. "He will face justice for his crimes, but until then we will not beat a helpless prisoner."

The information they want is something we need though, and he does deserve punishment for his crimes. She plays good cop to the other's bad cop. "Tell us everything and I may speak on your behalf at the trial. You WILL be punished for your crimes, but if you cooperate you may get a reduced sentence and stay alive. Don't, and while I will insure you get to the trial unharmed I will make no efforts to prevent your inevitable execution." (Diplomacy 27)

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday February 11th, 2020 10:38:52 AM

Now standing over his body, because it feels weird seeing it off in a different part of the room, spirit Zander bows to the King and starts composing an answer when the part about the terrible price reminds him. With a brief glance down he almost chuckles, 'I guess some habits never die' Curious as to what Crimson has to say he floats over to the gathering. While appreciative of the feelings, he frowns slightly at Stock and Bart. When Stohp steps in he grins wickedly at her cutting rhetoric, that girl had spirit. He then moves back to his body, taking some comfort in it as an anchor point at they talk of petitioning Gargul.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday February 11th, 2020 11:36:52 AM

Dorbin watches as the group crashes in, just a couple minutes late. He nods when Micah mentions needing to get back to the float to help Zander. He then casts a spell and says, "That will create a servant that can respectfully handle Zander's body here and guide it along with us until we return to the Float."

OOC:
Unseen servant

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Tuesday February 11th, 2020 6:30:56 PM

Sid pokes the Priestess, "You have blood on your hand Miss. I would hear your story before your tithe is requested. What were you doing and why. Be full and truthful and maybe your burden won't be so heavy," finishing speaking he looks at Z's form.

DM MikeK - Gifts and opportunities 
Tuesday February 11th, 2020 8:20:41 PM

Carver tells the king he’s not yet achieved the ability to petition Gargul for Zanderallen.
Micah has, but the spell and the components will have to be found in Floating City.
Dorbin casts Unseen Servant, to help with the body.

The king waves a dismissive hand at talk of diamond dust and a return to the Float.
“You have saved my daughter, and you have saved my kingdom,” he replies to Micah. “We will provide what you need.”
The merfolk gives a motion to one of his soldiers, who speeds out of the room.

Meanwhile, Stock, Bart, and Stohp are working over Crimson.

The bound man whimpers as Stock kicks him, and his eyes flick between him and Bartomus.
He relaxes only slightly as Stohp interjects.

“I had no deal with Deep Ones,” he replies unsteadily. “Just the sahuagin. They promised to transport me to Plateau City in exchange for that.”
The man nods at the altar, which has nothing on it now but that stone sphere.
“I had no idea what they were planning to use if for until I got here.”

Sid is trying his hand with the bound priestess.
She merely shrugs.
“We all have blood on us, elf. And, as I will be bound over to the merfolk, I have no interest in speaking with you.”

The king’s man returns, holding small chest.
He hands it to the king, who in turn hands it to Micah.
The king smiles gently. “All manner of things can be found in sunken ships,” he remarks.

Inside is a scroll of Raise Dead, and a diamond.

Zanderallen feels the sense of anticipation around him build.


Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.)  d20=17 ;
Tuesday February 11th, 2020 9:23:57 PM

Sid gets really close to her, his eyes going cold as he looks to her and quietly says to her, "Or maybe I claim you as our prisoner and see if his Highness would let us deal with you. Have you ever been to the surface? Laid upon the hot stones in the dry Sun. Do you know what thirst is? Have you ever felt that pain? That wasting pain. We did save the Kingdom and the Princess, and we can keep creatures of the wet alive a looong time on the dry."

==============================================================================

Hero Point: +8 to Intimidate
Intimidation: 25



Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Wednesday February 12th, 2020 8:00:41 AM

Stohp is unsurprised to hear Crimson knew nothing of the ritual. The stupidity of criminals never ceases to amaze. No doubt he would have gotten eaten by whatever eldritch thing they summoned and died wondering where he went wrong.

She goes back to ignoring him and awaits the ritual. She's heard of these before, but this will be the first time seeing one.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday February 12th, 2020 9:32:40 AM

Carver seriously frowns at the assaulting of the Priestess, he might understand wanting to, but actually doing so bothers him. Now the verbal coercion, he doesn't have a problem with.
He remains standing back, as he is still just a guest with this group of friends.
"If we're going to see the Boss, please remain humble... I was with a group a few years ago that ended up having a discussion with him, and I try not to think too much about it, because it brings back the headache I had for a week when he evicted the group from his throne room. I'd really like not to repeat that."
Carver has offered his advice and is as ready as he's going to get....

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Wednesday February 12th, 2020 9:42:36 AM

"So what, Crimson was just some kind of passenger on the Sahuagin/Deep One invasion ship?...Useless."

He hears of the scroll and diamond dust and says, "So you think we should use this on Z or just save it in case one of us goes down someday?..." He waits for a moment through the silence and says, "Kidding, kidding. Obviously we need our knight in shining armor back."

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Wednesday February 12th, 2020 10:55:36 AM

"You know I really don't think I can believe you," Bartomus said to Crimson and gave a dismissive shrug. "So how about we get a clearer understanding how you suddenly had friends with the sahaugins, how did that relationship start back on the Float?"

He glanced over at the priestess and Sid. He nodded in agreement with the thought of leaving that source of evil in some uncomfortable place. "Who with the sahaugins did you set all of your travel arrangements up with, I bet his majesty would love to know who was the leader of this invasion."

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday February 12th, 2020 11:02:48 AM

Zander shudders slightly as the chest is opened and the scroll revealed. The scroll had a presence on this side. He glares at Stock for the Dwarf's comment. And for good measure he attempts to move through him to see if the old saying of being able to feel a chill from the spirits of the dead was true.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday February 12th, 2020 12:18:43 PM

Dorbin smiles, nods, and says, "It's good to be the king."

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Wednesday February 12th, 2020 1:38:44 PM


Micah solemnly accepts the chest.

Despite the nature of the situation, he cannot repress a smile at Stock's proposal. "Sometimes one can have it both ways," he tells the dwarf. To the king he asks, "Do you mind if I retain the scroll for some future use? I would rather call directly upon the god of Zanderallen and I for this ritual."

Assuming no objection, he moves to one corner and sinks deeply into a meditative state, petitioning Domi for the spell. After about fifteen minutes have passed, he rises and tells the others with the gifted diamond dust in hand, "I am ready. Please gather round."

Drawing upon divine power is something the priest often invokes as a part of his very nature. In this case, however, the severity of the situation and what he is about to attempt is so moving, Micah struggles at times to continue the invocation. His voice rises and falls, both in pitch and volume, as he proceeds through the casting of the ritual to raise dead. He finishes with a deep sigh of relief and looks up to the others then Zanderallen, not knowing exactly what to expect.

==========
Note: Micah never had the chance to pray for a fifth level spell once he leveled up. It is this slot that he prays to fill with the raise dead spell, saving the scroll for another time.



Shadows Deepen [DM Jerry] 
Wednesday February 12th, 2020 10:11:20 PM

As Micah works through his first 5th level spell, you sense the power that he has achieved thanks to his faithfulness with his deity, Domi. Wind begins to blow. Shadows deepen. The underwater Wold fades. Light changes to twilight.

Everything is less substantial and in shadow. There is a chill about. You can feel a solid surface below you. As your eyes adjust, you look about and see what can only be the Shadowlands. In the distance to your right, you see a river that is a dark red-brown in color. It smells bitter sweet even at a distance of miles. Souls float along the river rising above the surface and then bobbing below. The silence makes the Shadowlands seem very lonely and forlorn. Some of you may realize that if you concentrate on something you can perceive it better and this includes smell.

Perhaps the most surprising thing is that Zander is now visible. You can't seem to hear him. In fact the only sound you do hear is Micah, who seemingly in a trance, continues his spell. You lift and float increasing speed across the Shadowlands as he chants. Zander; however, seems inevitably pulled to the right towards the river of Woldsblood. Within a short time he plummets into the river racing out of view.

A beholder floats near , seemingly curious, but then quickly backs away and goes on about its business. A bit later, a large group of shadowy figures races to get out of your way. Two serpents blacker than midnight float in the distance watching as you pass.

You seem to proceed at a slower pace drawing closer to the river, but not getting to close. You can sense or perceive things that would not be possible on the Wold. One perception is that no living creature could survive entering the river. You see gateways in various places. You pass by a molten gateway with a small sign to the side that says, "Fire." Another says, "Fey Realms of...." the end of the sign has broken off. A third says, "Koshe Marr." There are many others as well in the disatance.

In the distance a mountain range rises into view. As you approach you see the Woldblood river emptying into a lake that surrounds a large island. That must be the Lands of Rest. To the left are the Estates of Unrest, all black and charred and metallic. In the middle where the mountains are is the Grand Castle of Maab and many valleys up in the mountains. To the right is Haven Far, the resting place for the noble and the good.



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday February 12th, 2020 10:47:35 PM

Having been here before, for this exact reason before and more recently to bind his shadow here.
"I'm not sure if you know it, but that river is pure Woldsblood. So, don't go touching it, don't even think about touching it. I've met someone who actually carried some around, but she was a High Priest of Alemi. I think she still hangs out at the Giggling Ghost from time to time.
Also, don't fight the drift, it should take us where we need to go."

Having given advice, Carver keeps an eye out for the Throne Room, or Gimp, which ever one happens first.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Thursday February 13th, 2020 8:01:26 AM

Stohp shuts up and keeps all her limbs and tail close. She observes the scenery, but crane her neck looking about like some tourist. This place is weird, dangerous, and she's going to let the clerics who are used to talking with gods do all the work. Honestly she hadn't expected to be dragged along.

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Thursday February 13th, 2020 8:12:28 AM


It takes a while to process what has occurred and where they have been transported to.

Micah turns to the others, reflexively looking for Zanderallen's face to share this moment, then realizes with sudden gravity why they are in this place.

A bit at a loss, he is relieved to hear Carver's familiarity with the situation. With sudden insight he turns to look at the centaur, simply commenting, "You have lost someone before."



Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Thursday February 13th, 2020 8:55:30 AM

"Yes, it was a long time ago, very soon after I left Centaur Isle. I barely even remember where the fighting was going on let alone what our group was fighting for. I remember I was going to ask The Boss, err, Lord Gargul what at the time was very Important question to me, about becoming a Grim. And before I could even begin to open my mouth, a Follower of another Deity made a disrespectful remark and we were ejected from the Realm. I had a headache for a week and the lesson took, at least with me. DO NOT irritate any God, let alone The Boss, err I mean Lord Gargul.
Other than being a Faithful Champion in his name, I doubt he'll remember me, I was just a "Witness" for the one who had died. That's another thing, everyone will have to speak for Zander. As in give testimony why he should be returned."

Carver is counting points off on his fingers as he goes along, and finally adds "Yeah, I think that covers most of the important things to remember."

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday February 13th, 2020 10:16:43 AM

Even in his disconnected state, Zanderallen can't help but feel a sense of pride in his brother in arms as Micah opens a pathway between the realms. Then it sinks in that Micah is opening a pathway between the realms and his jaw drops a little. Domi guide him. Um, no offense Gargul." Zanderallen whispers, unsure of where divine jurisdiction ends and not wanting to offend the god about to judge his soul.

As the rest of the Shields enter the Shadow Realm Zander flashes them one of his signature grins and a wave. He feels the pull of the river and gives into it. He feels a rush as his spirit joins the energy of the river and somewhat loses his sense of self in the rush.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday February 13th, 2020 1:09:26 PM

Dorbin looks around as the Wold changes around them. He feels the shadows grow and change. He involuntarily shivers. He reaches out towards Zander as he zips away. He listens carefully to Carver but says nothing.

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Thursday February 13th, 2020 5:30:53 PM

"Wait, where are we, where's the King and three Princess? Bartomus asked as the world changed about him. He kept trying to figure out what had happened and he could be heard mumbling, but we didn't even get medals or a goodbye and I still have that elemental to pay for its help.

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Thursday February 13th, 2020 7:33:17 PM

Sid blinks and stands, "Weeell, I guess that interrogation is over." Sid moves with them and listens closely to Carver. "Well Stock, seems you're the best at speeches here so I'll expect you to carry the day. Who do you suppose would be the best at weeping and gnashing their teeth? I vote Dorbin. I bet me can be a wailer."

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Thursday February 13th, 2020 7:33:52 PM

”This feels extraplanar. Did we go extraplanar again? I hate this. Hope you’re worth it Z.”

I'll Go Get 'em Sir! [DM Jerry] 
Thursday February 13th, 2020 8:34:34 PM

Speed increases as you move along floating above and to the left of The River. Zander is long gone. The lake approaches and you rise in height. When you are impossibly high, you angle to the right and cross over the river. The smell of is it sweet and earthy, even from this height.

Momentarily, you float out over the Lake of Woldsblood and further to the right towards Haven Far. After crossing you float over and begin to descent. There is no sun, but the light is incredibly bright. In the distance you see a very large amphitheatre/come type structure. A line of ghostly people line up like outside an entrance to a circus or concert. Some ways behind this line you land on the impossibly green grasses under a stately oak tree.

This place seems....too real. Like the Wold you live in is but a shadow or reflection of the real thing. You can feel through your boots the sharpness of the blades of grass. You see the line ahead.

Suddenly in the distance an imp comes dancing out of the throneroom of Gargul. "They are here my master! I'll go get 'em sir." He makes his way to you, the only happy being in the area motioning for you to join him and to be quick about it.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Thursday February 13th, 2020 10:22:41 PM

As the Imp approaches , Carver says "He's the Bosses, I'd guess you might call him, Majordomo. Do what he says and things should work out fine."
Carver turns and as the Imp gets close, "Hello Gimp,(motioning to the others) They are still in a bit of either Wonder at being here or are still dazed at the fact a friend needs to be judged.
And I know the Boss is a busy person, so I hope we don't take up too much of his time."
Carver moves to follow Gimp and hopes the rest are as attentive about moving along.
He will take a moment to admire the amphitheater though, it is the Holiest of EVERY Holy location for a Gargul follower....

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Friday February 14th, 2020 7:59:11 AM

Stohp continues being quiet and following along quietly. She wilts a little at the news she'll be expected to speak. She's not usually afraid of public speaking, but usually the audience can't kill you by accident.

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Friday February 14th, 2020 10:00:35 AM

'WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!' is all Zanderallen can think as he speeds through the river.

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Friday February 14th, 2020 10:20:20 AM


Micah remembers I time before he met Zanderallen, of the current Silver Shields that time was share only with Stohp. "It feels like the first time we took the flying carpets only way may significant," he comments to the minotaur.

Seeing the imp and heeding Carver's advice, he straightens his shoulders, steels his spine, and proceeds as bidden.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Friday February 14th, 2020 11:23:20 AM

Dorbin continues to stare about in amazement, and plods along following Carver.

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Friday February 14th, 2020 11:49:03 AM

Bartomus remains bewildered but a sense of wonder and enjoyment fills the Taur's face. When he saw the imp appear, and Carver address him by name, he wondered a bit more about the centaur that had joined them.

"So this is another King that we are going to see, is there a princess to rescue here too? Bartomus questioned aloud as he hurried along.

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used  d20+14=26 ;
Friday February 14th, 2020 3:21:38 PM

"Hey Carver, can I touch any rocks or stones I see? I'd love to take a souvenir with me, but not if it will melt my brain or something to just touch it."

Stock looks around curiously for a memento.

==========
Perception 26

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Friday February 14th, 2020 5:24:53 PM

"Don't know, never tried to take a souvenir, I did leave my shadow back near where Plateau City and the Shadow Realm are close though. My research and I did a lot of that before I traveled here on my own, said never ever touch any Wold'sblood. Personally, being in the Presence of The Boss and more likely a few other Gods, is more than enough for me. Just please don't do anything to get us evicted, it's a rough landing."

Now Ya Done It [DM Jerry] 
Friday February 14th, 2020 10:25:45 PM

Zander arrives pulling himself out of the lake and finding he can move very quickly when he thinks about it. He sees the line shortly and his friends. He feels a compulsion to enter the amphitheater and stand to one side of the throne so he does.

The party sees Zander come from the side and stand near Gargul.

-----

Gimp the Imp looks at Carver and says, "You talk to much. You act like you own the place."

At exactly the same time a voice booms. "GRIM, BE SILENT!" Carver finds he can no longer talk nor send nonverbal messages of any kind. He can't shake his head or even frown. It is a strange feeling to one who likes to talk a lot. In his head, he hears Highlight to display spoiler: {IF I WANTED THEM...OR YOU...COMFORTABLE, I'D HAVE PROVIDED A COUCH. YOUR NONCHALANCE IS DISRESPECTFUL, GRIM.}

Gimp says, "Now ya done it. I wouldn't stand too close to him, folks. There may be a lightning bolt. Kinda hoping, actually." This seems to put Gimp, if that is possible, into even a happier mood. "Now, come on, don't keep him waiting."

The folks in line at first looked at you as if you were cutting in line. Now, they seem kinda glad there are others in line before them and hope Gargul cools down before "they" go before him to be judged.

Gimp skips quickly to the throne, turns and motions at you furiously, frowning, a sense of urgency on his face.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20=12 ;
Saturday February 15th, 2020 1:52:10 AM

Oh great, the guy who's supposed to be an expert already went and stuck his foot in his mouth. Stohp gives an internal sigh and does her best to try to figure out the protocol to these things (untrained know religion check if allowed, 12 to remember vague stories of how these things go)

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.)  d20+4=8 ;
Saturday February 15th, 2020 5:38:55 PM

"Well, I guess he wasn't kidding when he said that he stuck his hoof in it before." Sid sighs and bends his mind towards the realms of the gods.

==============================================================================

Knowledge(Religion(Untrained)): 8

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Saturday February 15th, 2020 7:03:25 PM

Bartomus stumbled when the loud voice boomed its demand that Grim be silent. He caught himself and continued forward as quickly as he could, looking about for the others as they passed by the line of those waiting. He noticed that Zander, or what appeared to be him, was standing next to the imposing figure on the throne towards which the imp was beckoning him and the others towards. None of this made any sense to him, as to where they were and why they were even there.

Carver (JohnC) AC 21 (23)/10/22, CMB 10, CMD 23, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Saturday February 15th, 2020 11:16:41 PM

Carver walks silently into the Amphitheater as His God commanded. He keeps his face pointed directly towards him. He stands behind the others, being taller than some and less familiar than all of them with the fallen.
In his mind, Highlight to display spoiler: {No disrespect intended my Lord. I was only hoping to keep them from causing troubles as did that Priest of Flower on my previous attendance. I am truly sorry for causing any trouble, I hold myself as the Sole one responsible.}
Carver continues to stand at a Parade Rest position.....

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Sunday February 16th, 2020 8:40:11 AM


Micah blanches at the sound of the voice. He avoids looking at Carver, continuing to watch Zanderallen. After the initial shock of the divine reprimand, he attempts to release the tension with a sigh and admits to himself that he prefers a silent Carver.

Courage. For Zander, he silently intones, continuing to advance as bidden.

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Monday February 17th, 2020 9:13:00 AM

Stock shrugs and proceeds forward. Even for him though, the voice of a god deserves respect. Stock stares openly at Z, trying to see if his physical wounds manifest here.

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday February 17th, 2020 10:13:36 AM

Coming out of the river Zanderallen follows the compulsion without hesitation. Seeing Gargul himself Zander bows deeply as he approaches the throne. Unable to stop it his spirit shudders slightly. He was a devout servant of Domi and felt his power often, but Gargul was something else. He snaps to attention next to the throne, aghast and shocked at what irreverence Carver committed to draw such a statement from Gargul.

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday February 17th, 2020 10:59:06 AM

Dorbin can do little but stand still, his mouth opening and closing like a fish as he tries to comprehend who he is standing in front of.

I Got Ya [DM Jerry] 
Monday February 17th, 2020 11:34:40 PM

Stohp and Sid are unable to glean any knowledge that gains them any insight or advantage in dealing with the God of Life and Death. In fact, so completely are the two trying to figure things out that they forget to move forward and the rest of the party leaves them behind!

Carver receives no indication as to whether he was heard or not.

Then comes the next unexpected event. Large hands from behind Zanderallen softly grip his shoulders. When Zander looks around, he sees Domi, his patron god.

Domi whispers. "Ssh, be at peace son. I got ya."

Gargul turns his head. His eyes get very big, but his facial expression does not change. He turns back o the group.

Gargul speaks, "HEROES, TELL ME HOW ZANDERALLEN BAKER, PALADIN OF DOMI FELL IN BATTLE. I WOULD HEAR IT FROM YOUR LIPS."

Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Monday February 17th, 2020 11:47:16 PM

Carver remains silent, the others know him better and have been his friends, having just met him, Carver will speak last....

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Tuesday February 18th, 2020 12:46:19 AM

"well, there was this tall tower, and at the top a room guarded by shark things, as we were underwater, and we then got rid of them, and went into the room they were guarding, and there was this nasty big eyed thing next to the alter where the Princess was tied down about to be sacrificed," Bartomus just started talking and really, it was more like a stream of consciousness aloud. "The nasty thing, it had big claws and a mouth full of teeth, and Zander, well Zanderallen is his full name, but its a mouthful so I just call him Zander, well he fought the thing with gusto, and got a few good blows, but yea, I said it had big teeth and claws. They did him in."

The taur went silent, shrugged and then sniffed. Then he shrugged again, "It was underwater and blood just floated away."

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Tuesday February 18th, 2020 10:34:52 AM

"...don't forget the part about the chanting deep one priestess and the black orb. It looked like she was somehow using the bound merfolk princess to try to summon some unspeakable horror out of the abyss. So Z went after the big deep one with the claws with Carver here while I took down the priestess. By the time I had the priestess in hand, Z had fallen and we had chased away that big deep one. That priestess is still alive by the way in case you want to swap her soul for Z's...just a suggestion of course since I doubt anybody would miss her."

Zanderallen (Zachary H) -33/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday February 18th, 2020 11:19:35 AM

Zander almost jumps as the hands clamp around his shoulders, but something about them feels right. Turning around he sees who the hands belong to and his eyes get very big. Clasping his fist to his heart in military salute he manages to get out a simple, "My lord". He eases back to an at attention stance, still respectful but much less cowed than before. Listening to the words of his companions he thinks back to the fight. Weighing the action of those involved in his own mind.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Tuesday February 18th, 2020 11:42:31 AM

Stohp figures Gargul cares less about the specifics of the blows that felled Z and more about the situation and cause that lead to his demise. "He died fighting nobly to stop a dark ritual of unknown purpose being done by eldritch beasts. We know not what the ritual intended to do, only that it required a sacrifice and seemed to harbor ill intent."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Tuesday February 18th, 2020 12:29:20 PM

Dorbin joins in the babbling Bartomous, talking at the same time, adding in, "Yeah. And then there was this giant thing. I don't know what it was. It was huge. Some ancient thing. No, I'd never seen anything like it before, but we were under water and swimming around. And that was after the giant room that looked like it had tombs in it, but still completely under water. It was in the city and where that guy tried to betray all of the Floating City, at least we think he did, but..."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Tuesday February 18th, 2020 7:25:58 PM

"I didn't see him fall myself," Sid frowns and looks at Z. "Sorry, I was working over the chanting priestess to make sure she was tied up and not making mischief." He looks at the Lord of Life and Death, "You know how those caster types can be troublesome. I do know that he swam straight up to that big... ugly... thing. No offense to anyone, but there have been too many eyes and limbs for my taste. Anyway, sorry, anyway he was right up there at the big bad thing after Carver took the Princess off to safety. Gods those teeth Zander," he says looking at him, "those had to hurt."

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Tuesday February 18th, 2020 8:07:53 PM


When Micah first sees who has joined Zanderallen and Gargul, he blinks his eyes in disbelief. When he realizes it is not his father, as he first thought, but rather the Champion of the Gods, his own Lord, he is completely nonplussed.

The brief moment of mistaken identify upon seeing Domi brought to mind his own father's wisdom, and he paused a moment to reflect upon the elder Smith's advice, Son, never blame others for your own shortcomings. A man of integrity takes responsibility for his own choices and actions.

Only after most of the others had spoken, is he able to respond to Gargul's request. "My Lords," he begins somberly, "Zanderallen died the way he lived: boldly rushing in and facing evil head on, heedless of the consequences to himself.

Resisting the urge to bow his head, he faces the two gods head on, continuing, "I fear that I am to blame for Zanderallen's death. I made at least two major tactical mistakes. First, I failed to prepare magic to protect us from magical fear attacks. Had I been prepared, Stock would have been able to engage that abomination side to side with Zanderallen. The two of them together have defeated many an evil foe.

"Second, seeing that, aside from the summoned creatures brought to bear by Bartomus and Dorbin, that Zanderallen was facing this dread creature alone, I chose to attack rather than to heal him, overestimating my own offensive capabilities. Possibly had I taken that time to heal his wounds, he might of stayed up longer, staying alive until Carver found the courage to join in the melee."


He releases a heavy sigh, then looks at his brother in arms while saying, I am deeply sorry, Zanderallen."

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used  d20=8 ;
Wednesday February 19th, 2020 9:57:47 AM

Stock looks around at each of the party as they share their view of the battle, nodding. He turns forward and sees the...person(?) behind Z. He mumbles, "Wait wait wait..."

Whispering (as much as a barbarian can), "Micah, is that Domi?!" He subconsciously grabs the sash dedicated to the god that he is always wearing.

====
Ignore the d20 roll...that was a misclick.

Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Wednesday February 19th, 2020 10:44:28 AM

Carver still standing at parade rest, basically, thinks back over the battle....
I charge in striking the one that killed Zander.... It strikes back hard enough that without my armor I too would be here standing before Lord Gargul. I pull the target of the ritual to safety and while doing a little healing ask for room to get in so as to attack. Zander goes down, I charge back in, the deep one retreats through a window, then proceeds to flee.... Without room to get to the fighting, healing myself was smartest choice considering the deep one could have stayed after I charged back in. I am sorry Zander fell in combat, but removing the target of the Ritual there by stopping it prevented whatever they were trying to do, and I expect we will eventually see that Deep One again in the future, I very much doubt he'll give up on whatever the plan was. Yep, that's pretty much how I remember it, now if I am asked to speak, just get it out without the flourishes of my habit....

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Wednesday February 19th, 2020 12:08:54 PM

Dorbin keeps babbling, "Yeah, and then there was a princess there, I mean, not the princess we were there to rescue, but another one. Maybe she was more of a priestess than a princess, but still. And some of the Shield, they took care of her and tied her up, but that was after the giant fish thing slammed into Zander and Zander started floating around..."

You Did Well. Do Better [DM Jerry] 
Wednesday February 19th, 2020 4:43:02 PM

Gargul nods to Domi.

Domi speaks, "BATTLE IS MESSY. IT IS IMPOSSIBLE TO BE PREPARED FOR EVERYTHING. YOU ARE EXPERIENCED ENOUGH TO KNOW THIS. THIS IS NOT THE ONLY BATTLE OF THIS CALIBER YOU WILL FACE. YOUR ENEMIES ARE NO LONGER LOW LEVEL AND UNTRAINED. THEY ARE SMART, CAPABLE, AND PREPARED. KEEP LEARNING. IF THEY KNOW A CONFLICT WITH YOU IS LIKELY, YOUR ENEMIES NOW HAVE THE CAPABILITY TO STUDY YOU. THEREFORE DO NOT BECOME COMFORTABLE USING THE SAME GO TO MOVES. WORK ON PARTY TEAMWORK AND SYNERGY. YOU DID WELL. DO BETTER."

Domi smiles warmly. "I SAY THESE THINGS NOT TO CHASTISE YOU, BUT TO ENCOURAGE YOU TO WELCOME THE CHALLENGE. THIS IS THE TIME THAT MANY ADVENTURERS PACK IT UP, AND GO HOME. YOU ARE NEEDED. NOTHING I SAY IS A SURPRISE, YET IT IS IMPORTANT. BLESSINGS GO WITH YOU.

He pauses and looks at each singly searching mind and soul. "I AM MADE PROUD BECAUSE OF YOU."

Finally, he says, "ZANDER, SON, GO JOIN YOUR FRIENDS."

Gargul nods. "WELL SAID, BUT A BIT DRAMATIC."

Gargul almost cracks a smile. Domi definitely does.

Gargul continues, "YOU ARE NOT FULLY INTEGRATED YET AS A GROUP. YOU KNOW THIS. SOLVE THIS OR SOON YOU WILL COME BEFORE ME AGAIN.

"ZANDERELLEN BAKER, I RESURRECT YOU. LIVE WELL. YOU MAY GO."

There is a popping sound and instantly you are back where you were.

Zanderallen (Zachary H) 1/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Wednesday February 19th, 2020 5:46:37 PM

Zanderallen listens carefully to Domi, taking his every word to heart. There were things they needed to work on. Fixing them would take hard work and courage. Those were comfortable ideas. He bows deeply to Domi, still in awe of having met his patron. He can't help but smile when Domi smiles. The return to his body is a shock, all the more so because of the sudden return of the pain of his wounds. But of even more anguish to him is the guilt of his friend. Somewhat stiffly he marches up to Micah, and clasping him firmly by the shoulders, forces Micah to look him in the eyes. "Micah Smith, I know your head is about as thick as mine but I will beat this message in. YOU hold no blame in my death. You heard the words of Domi himself, we fight against mighty foes, the Silver Shields have to rise to that challenge. The responsibility is on all of us. This fight has exposed weaknesses in us that we must face and overcome. Now embrace me brother, for Domi has decided you aren't to be rid of me yet." With a huge grin Zanderallen embraces Micah manfully, wincing at his wounds but overflowing with joy. Eventually letting go of Micah he turns to all the original Shields and thanks them each for their words and support in going to the lands of rest. He gives Carver a nod.

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Wednesday February 19th, 2020 6:32:14 PM


"Yours is much thicker," mutters Micah as he returns the hug.

Not yet really to process all that just occurred, he turns to the king with a bow. [OOC: assuming he is still present]

"Thank you again, for your gifts. As you can see, they proved efficacious."



Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Wednesday February 19th, 2020 6:57:41 PM

Sid blinks, looking at the Priestess and smiles as Z and Micah start hugging. "Well Ma'am I believe I have more pressing things at the moment. If there is something you need help with, job creation or social reform, let me know. We'll help. Pardon me however."

Sid double moves and careens into Micah and Z, "Guys!"

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Thursday February 20th, 2020 4:19:46 AM

What that's it? Give a short description of his death, ok you're good you can go home now? Stohp had expected it to be much, much harder. Maybe Domi had put in a good word or something.

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Thursday February 20th, 2020 9:15:18 AM

"Good thing he didn't die slipping in the shower. Our story wouldn't have been quite so touching I bet. Welcome back to the living Big Z. Next time we hit them harder."

Stock slaps the paladin on the back and looks around.

"Now what? Oh wait, we're underwater again aren't we..."

Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 51/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Thursday February 20th, 2020 10:19:05 AM

Carver opens his mouth to say something and is pleased to know that the command has expired after leaving the Shadowlands.
"Welcome back Zanderallen, I too need to learn my limits in combat to help prevent a repeat visit.
I already know that I'm terrible in close quarters, I'm Calvary and if I stop moving, I'm just a practice dummy.
I've also been traveling alone for so many years, I must learn to trust you all as well as learn what each is capable of, that is if you wish my continued presence after getting back to The Float."



Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Thursday February 20th, 2020 11:36:57 AM

Dorbin looks around, then grabs for his leather book, momentarily forgetting that they are underwater. He says, "I hope I can remember all this. There is so much I need to write down and report to the library."

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Thursday February 20th, 2020 2:09:37 PM

POP

He couldn't tell if it was his ears that popped as if there had been too much fluid in them. Or, if the otherworld bubble he had been floating in popped and he suddenly found himself rightside up but underwater. He wasn't sure, but he looked about, saw the other Shields and saw Zander standing, well float standing but not lying down and bleeding out. "So, we are back??? Oh, we are back, it's the princess, and hi, we are back, and Zander's back, and ZANDER!!!

Bartomus genuinely was grinning from ear to ear as he realized that Zander was back. Alive, standing, and back amongst the living. "So all of that was real, like, we were standing before the Gods of the Wold? Before uh...."

His face froze and his mind was trying to work it out, but it seemed like he was stuck in a moment...grinning, but stuck.

Zanderallen (Zachary H) 1/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Thursday February 20th, 2020 2:13:55 PM

Zander listens to Carver's words, 'You and I must have different thoughts as what it means to be able to handle oneself in a fight.' he thinks to himself. Aloud he says, "There will be much to learn and work on as we grow as the Silver Shields. Living reality slowly making it's way back in to his immediate focus Zander realizes there are still in the merfolk castle and in the presence of royalty. Still rather weak he shakily bows to the merfolk king, "Your Majesty, I take it that you played some part of bringing me back. You have my deepest gratitude. I am afraid the leader of the attack on your kingdom escaped, but we captured his priestess, who we will leave to your justice, and the criminal we came here to hunt down. I hope the princess was not harmed by those foul creatures?"

Micah (John) HP: 65/80 +9 temporary AC: 22/11/22 (add +2 to AC when within 10' of Stock) CMD:17 (Swim 30)  
Thursday February 20th, 2020 7:35:49 PM


Micah watches the interaction of Zanderallen and Carver, but says nothing.



DM MikeK - And we're back 
Thursday February 20th, 2020 8:01:50 PM

POP

The Silver Shields find themselves back in the tower of the merfolk castle, in the exact positions they were standing when Micah finished his spell.

The merfolk king and guards all blink in surprise as Zander gets up from the floor.

“That’s it?” the king wonders aloud, unknowingly echoing Stohp.
“You read the spell, and he gets up? Humph. I was expecting a flash of light or booming sounds or something.”

Perception DC10 Highlight to display spoiler: { Clearly, no time has passed for the other occupants of the room.}

Nevertheless, Zander is returned from the dead, and, as a bonus, everyone is fully healed.

Hugs and words of wisdom are exchanged.

The merfolk king deflects Zanderallen’s thanks.
“As I told your companions, you have saved my kingdom and my daughter. She is unharmed, and I am eternally grateful. We shall indeed deal with the deep one. Please avail yourselves of anything you want from the equipment of our former captors.”

He nods at Carver.
“You may also keep the helm, with my gratitude.”

Then, he glances over at Crimson.
“And by all means, take him.”


Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Thursday February 20th, 2020 9:09:04 PM

"Thank you your Majesty, and thank you for keeping me breathing when I ended up in the cell with you.
And you Princess, be safe. I'm sure if you need us again, we are only a message away.
Have your people returned to the city?"


With Crimson all tied up, Carver tosses him over his back, not in a riding position, but like he was a rolled up rug.....

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30  d20=12 ;
Friday February 21st, 2020 4:30:57 AM

"There was a lot more from out perspective, but I guess no one else can see that. God's & magic and stuff so it took no time here but a bit more for us." Stohp explains (perception 26)

Micah (John) HP: 80/80 AC: 25/12/25 CMD:17 (Swim 30)   d20+5=13 ; d20+5=16 ; d20+5=18 ; d20+5=13 ; d20+14=16 ; d20+14=29 ; d20+14=29 ; d20+14=30 ;
Friday February 21st, 2020 8:11:17 AM

Not yet able to process what happened before Gargul, and DOMI, nor what transpired before then, Micah simple bows again in appreciation to the king and settles on the uncomfortably familiar task of plundering his fallen enemies. He cast detect magic and looks about.

++++++++++++++
Perception 13
Knowledge Arcana Checks to identify aura schools: 16, 18, 13
Spellcraft checks to identify items: 16, 29, 29, 30

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Friday February 21st, 2020 9:50:45 AM

"Thanks King. We'll take Crimson from here."

Stock moves over and manhandles "Lord" Crimson and has him ready to move. "So now we swim upward?"

Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+5=22 ;
Friday February 21st, 2020 10:32:56 AM

Zander can't help but laugh at the image of Crimson trussed up on Carver's back. Leaving the discomfort of the prisoner to others he aids Micah in securing the equipment of their foes.

----------------------------
Perception 22

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60]  d20+20=30 ; d20+20=23 ; d20+20=35 ; d20+20=38 ;
Friday February 21st, 2020 12:12:41 PM

Dorbin spots Micah checking things out and helps him.

OOC:
Detect magic aiding? I don't know. Spellcrafts, aid another: 30, 23, 35, 38

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Friday February 21st, 2020 2:31:44 PM

"Your majesty," Bartomus said looking at the living lump tossed onto Carver's backside. "l take it we couldn't say drop him from the top of the float into the lake, cause you don't want him back, right?

He shrugged and looked about. "also, your majesty, is there a reason you all aren't like more visible with the Float? I mean there could be ways that the lake's communities could work on things that help everyone make their lives a bit better. "

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Saturday February 22nd, 2020 6:29:31 AM

"My guess is it's just that the ruling class of the Float felt no need to deal with the locals until now. With their magical gate and trade there probably seemed no point and people are slow to change or adapt to new situations. It's high time the city be part of the local area and make friends with all the locals instead of just ignoring the outside world."

Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Saturday February 22nd, 2020 8:38:17 AM

"I understand the PtB at the Float probably know it moved, but I sure didn't, and I spend a good half my time there. How much of the population knows? If they knew, there are ways to get connected to the locals of the area, they just need to be instituted."

DM Robert chimes in 
Sunday February 23rd, 2020 9:32:09 AM

To all:
Actually the Float has been moved for about 12+ years real time. It happened in the Wold event "Dark Fey Rising." The Float's new location has been central to all games based here for some time, all the way back to the Urst Ma(something) campaign with the Crimson Shields being based here. The Float has been isolated because the Crying Woods has until recently been a malign power that has surrounded the Float, and kept it from being able to expand. It has had to rely on the gates just to survive. The Lords have actually been doing their best to keep the city running, however, they have also been lining their pockets as the opportunity presents itself.

The people of the Float have been getting by and over the years learned to accept their lot. The new revelations and with the Crying Woods having withdrawn itself from the whole forest has opened up new opportunities for growth and expansion. Expect an economic boom. With that will come the con artists and scammers, new 'things' moving into the forest (because the Crying Woods hated all living things, it also kept out the orcs, etc.), and other growing pains.

Lord Crimson is actually a legacy villain. His father was a villain in the Crimson Shields campaign.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Sunday February 23rd, 2020 6:51:05 PM

(All true, but Stohps point was more that everyone had been relying on portal trade and their own problems for the past dozen years. Sure the woods kept them from making friends with say the lizardfolk, but Stohps point is that they maybe could have done more with making friends with the lake inhabitants before now instead of focusing on old trade networks through the portals to keep afloat. Pun intended)

Stohp ticks things off her mental checklist. "Crimson captured. Bad guys fled, ritual stopped, princess saved. Did we ever confirm that Bardioc (probably misspelling that, it's been a while) was taken to safety? I think that's everything we came down here for."

DM MikeK - So, now we swim upward 
Sunday February 23rd, 2020 8:23:33 PM

………………………..
EXPERIENCE
Everyone receives 10,000 xp.
………………………..

Micah, Zanderallen, and Dorbin set about checking for magic and equipment on Crimson and the priestess.

The priestess has a scroll, breastplate, spear, headband, and a dagger that are all magical. She’s also got a sack of gold, and an unholy symbol made of gold.

Crimson has a Helm of Underwater Action, which is currently keeping him alive. He’s also got a cloak, bracers, a ring, crystal lenses covering his eyes, boots, a bag of holding, and a sack of gems.

Carver asks about the city.
“Yes,” the king answers. “They have. They have also gone through the castle, and have found evidence of your encounters. I have had my men round up the fallen’s magical equipment for you.”
The king motions for the group to view out the recently made hole in the wall. Outside, several merfolk warriors are carrying large nets full of armor, weapons, and assorted other items.
“They will accompany you to the surface, and help get that on your ship.”

Stock and Carver truss up Crimson, and sling him over the centaur’s back.
The grunts and groans coming from the manhandled, uh, man confirm he’s not at all comfortable.

Bartomus asks about cooperation with the Float.
The king considers this for a bit.
“We are a reclusive race,” he muses. “But, you have proven the usefulness of having allies.”
The king gives the minotaur a half smile.
“I will think about it.”

Stohp asks about Briadoc.
The halfling was definitely not in his quarters, and not with Crimson.
If the nixie followed Bart’s direction, he should be up with Rick and James.
The merfolk can only shrug. They’ve no idea where he is.

As Stock says, now we swim upward

---
For your reference, and convenience, here’s all your stuff:

potion of cure moderate wounds (10)
potion of greater magic fang (6)
potion of bull’s strength
potion of lesser restoration
scrolls of barkskin (12)
scroll of cure critical wounds
Scroll of raise dead
wand of protection from good [5 charges] (9)
wand of cure moderate wounds (11 charges)
Megalodon Great Sword (9): A +1 greatsword made from two planks of wood and a set of razor sharp sharks teeth. Deals 3d4 slashi-ng damage. Does not take penalties for slashing under water (a +2 enhancement bonus)
+1 trident (5)
+1 spear
+1 elf-bane bolts (24)
Phurba dagger, this is a +2 silver dagger that also grants the wielder the Augment Summoning Feat when in his/her possession (+2 Enhancement Bonus)
+1 studded leather (7)
+1 breastplate (2)
Ring of protection +3
frost amulet of mighty fists
Bag of holding - type 2
belt of giant strength +2 (2)
Boots, winged
Bracers AC 4
cloak of resistance +1 (7)
cloak of resistance +2 (2)
Cloak of resistance +3
Eyes of doom
headband of inspired wisdom +2,
Helm of Underwater Action

gold unholy symbol (worth 100 gp)
gold unholy symbol (worth 250 gp)
bronze-and-agate pendant worth 50 gp (6)
Gems worth 5,000 gp
6,300 gp


Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Sunday February 23rd, 2020 10:36:35 PM

Carver thanks the Merfolk again, he even considers brushing the wall or a door frame to make the ride more uncomfortable, but he doesn't. He's a prisoner and deserves fair treatment, at least until he's convicted.

"Some of the magic gear, should be kept. I know I'm replacing my wand, after I lodge a complaint at the Catacombs.
I'll swim up with everyone, unless my horseshoes take over once I'm in open water. If that happens, should be one heck of a ride up. Matter of fact, Maybe everyone should grab a hold of my harness just in case."

Carver turns to the King and the guards.
"See the blue glow around my hooves? Normally, I stay on average about 6" above the surface of wherever I am, that includes the Water's surface. It must be something here in your Castle that is effecting how work."

Once everyone is ready, Carver will see if it's a long swim, or a quick ride....

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Monday February 24th, 2020 8:27:00 AM

Stohp looks at the giant pile of loot and grimaces slightly at having to sort and divvy up the stuff. New toys are nice and necessary to survive in this business but man is it a pain to work out who gets what. At least they won't have to carry it this time. To the king she says, "If you ever wish to approach our city just send someone to talk to one of the turtle riders. I'll put out word to them what to do if a merfolk approaches them. Allies are important for everyone - it's easy to think you're fine on your own right up until someone or something unexpected causes major problems. That's when you need all the friends you can get."

Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Monday February 24th, 2020 10:05:32 AM

Zanderallen bows to the king for his generosity and aid in collecting the spoils. "Thank you, your Majesty. It is most kind to honor us with their gear. If you ever wish to open terms with the Floating City just ask for the Silver Shields. Most on the lower levels should know how to get in contact with us. The Council's customs can be tricky to navigate and we would be honored to aid you as advocates or advisers in starting talks with them. I hope we meet again, Your Majesty, hopefully in much happier time. Domi bless you and your people."

Zander gathers with the others to begin their ascent to the surface and the finding of their boat. He gives Crimson a spiteful look and comments to no one in particular, "Now off to the task of making sure this murderer pays for his crimes."
--------------------------------
(OOC: I will add this loot to the party treasure later today. We'll have quite a bit to sell off to the catacombs and divvy out. )

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Monday February 24th, 2020 10:29:09 AM

Bartomus smiled and bowed his head when the King said he would consider the suggestion about closer ties to the Float. He looked over the collected loot and noted a few items that would be worth considering adding to his collection of things. When Carver started talking about his hooves, the Taur took a closer look and saw the blue he was talking about. Bartomus shrugged and grabbed a hold on the centaur's harness when they assembled to leave.

"Gotta say," Bartomus began as he looked over his shoulder back at the castle, "telling this adventure is going to be a lot of fun at The Ghost and I can't wait to see what the Paragon's reaction is going to be about all of it."

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Monday February 24th, 2020 12:12:54 PM

"Agreed. It will be nice to kick back for a while. I'm sure there won't be another Wold ending apocalypse to help avoid. Hey Carver - What are you going to do now? Feel like becoming a permanent member of the Shields?"

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Monday February 24th, 2020 12:17:00 PM

Before swimming upward, Stock darts down to the bottom of the lake and grabs a small stone as a memento. "Can't say I'll miss this place too much."

Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16 Swim: 60] 
Monday February 24th, 2020 2:49:34 PM

Dorbin also thanks the king and reminds him, "Just mention us, the Silver Shields, if you or any of your friends come to the float. Someone will be able to find us!"

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Monday February 24th, 2020 6:02:11 PM

"Thank you your Majesty, Princess," Sid says as he bows to them. "Thank you for your largess in the matter of the spoils and hopefully we can visit under more auspicious times. Please also note that our good friends [name drop the girl and her uncle that helped us originally] were also vital to all of our success."

Sid packs what he can in the party pack and says as they are finally swimming away, "We can go home now right?"

Micah (John) HP: 80/80 AC: 25/12/25 CMD:17 (Swim 30)  
Monday February 24th, 2020 6:07:33 PM


Micah assists with the final stages of preparing to depart, gladly allowing the others to speak.

He does, however, slap Stock soundly on the shoulder in agreement at his statement.

He swims toward the surface on his own power, wondering how easily Rick and James will be able to find them.

DM MikeK - We can go home now, right? 
Monday February 24th, 2020 7:00:23 PM

After some final words to the king inviting him to the Float, and how he can find them if he does, the Silver Shields return to the surface.

The group breaks into open air once again.

Someone remembers Rick gave you a smokestick, and soon it is billowing smoke into the air.

Carver, now standing nice and dry above the water’s surface, is the first to spy a fast approaching Turtle Boat.

James the turtle, and Rick the driver, arrive in about ten minutes.

Rick gives Carver a looking over, and then watches in surprise as merfolk appear to push nets full of gear onto James.
The driver looks down at Zanderallen.
“Just how many more are we taking back than we left with?” he asks, before jerking a thumb toward the rear of the ginormous turtle’s shell.

Briadoc gives the group an “am I in trouble?” half wave, half cringe.

Soon enough, everyone is finally out of the water, and on James’ back.
The turtle turns and races for home.


Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Monday February 24th, 2020 9:13:47 PM

Responding to Stock, before the Turtle and Driver show up.
"Well, I do like the Float, And if as a Group you'd accept me I'd not say no, but there is one thing, well two actually you need to know before I'd be willing to join. It wouldn't be fair to any of you not to know about them before you all decide if you want me or not.
First, I go by Carver but my actual name is Makellan Skyrunner. My parents run a Centaur only Calvary unit which they wanted me to take over for them. In fact they are still looking for me.
Second, you already know I'm a Grim, or at least working at it. But I also seem to have a spirit guide that shows up at unexpected times. Her name is Matilda and is one of my Great Aunts. She was the Commander of one of the Invasions during the Wars. Well,anyway she keeps an eye out for me, alerting me of when one of the units that are searching for me are near by. At other times, just giving me advice. She's the reason I was out here running around, there was a squad on the float looking for me.
I used to have a hat that helped hide me, but well, It was on loan and The Mailed Fist wanted an Arm and two Legs for it when I was discharged.

So, if you all still want me to join up, I'm willing."


Carver removes the Helm from Crimson, no more water breathing for him, now that they are on the surface.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Tuesday February 25th, 2020 5:48:17 AM

Stohp has to spend a bit blinking at the much brighter light of the surface and habitually gasping for air on surfacing, even though she could breath just fine underwater and most of the light penetrated the liquid. Old habits die hard, it's not like this is a thing she's done a lot.

At Carver's comments she snorts. "Pft, you think you're the only person who's run away from home and ended up on the float? My sister and I vanished on our parents and snuck off here too. They were bigshot Pirates of Jack who expected us to be mighty warriors as well, but I don't have the strength for it and my sister hated killing so we figuratively jumped ship. Jokes on me now that I've been an adventurer for years, though I'd still never claim to be a real warrior."

Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30 
Tuesday February 25th, 2020 11:53:55 AM

Zander smiles gleefully as they break the surface and he can breathe air again. Once Rick gives him the hard eye Zander just smiles, "You always knew working with us was unpredictable Rick. Don't worry, we'll make sure James gets his fair payment for carrying us."

Once they're on board he sits down next to Briadoc, "Briadoc, you remember your old friend Crimson here right? You've got a choice to make now. Crimson also known as former Lord Perimon, is going to be put on trial just as soon as we land and make our way up to the council. Now you can either be the accomplice of a murderer and criminal, or you can be the kidnapped victim of a criminal mastermind willing to share everything you know about his organization. If you choose the second we'll no longer need to keep you protected and you'll be free to go. Although I would advise you be more discerning of your employers in the future."

Zander listens to Carvers story, "If you're of true heart and have a desire to help others the Silver Shields are open to you. By joining us you will open yourself up to the public eye, so be prepared for those looking for you to find you. We will keep your real name secret if you desire."

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Tuesday February 25th, 2020 1:16:16 PM

[b]"Ok so Carver's in....Briardoc - What did happen with Crimson? How did you end up below? I should tell you that Micah can make you tell the truth if need be. I'm sure you don't want him to call on Domi just to make you tell the truth though."

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Tuesday February 25th, 2020 7:41:39 PM

Sid looks at Carver, "Honestly I don't care. You are welcome to join if you want. Let's be perfectly clear though, if your kin comes looking are they going to take 'no' for an answer? It's not a problem, but as our patrons and lords above pointed out, we need to start actually planning these things."

Sid goes to Stoph and softly asks, "You still have the hat of disguise right? Is that something you can loan out to Carver? No pressure."

Micah (John) HP: 80/80 AC: 25/12/25 CMD:17 (Swim 30)  
Tuesday February 25th, 2020 8:09:01 PM


After seeing everything is attended to, Micah quickly doffs his soggy, kelp armor and lays on to dry on the turtle's deck.

He smiles at Stock's prompt, raising his head momentarily to stare expressionlessly before lowering his head back down.


DM MikeK - To the Float 
Tuesday February 25th, 2020 9:18:24 PM

Having been invited to join the team, Carver finds it necessary to first give everyone the lowdown on his family troubles and spirit guide.

The team welcomes him regardless.

Meanwhile, Zanderallen, Stock, and Micah want to know where Briadoc stands on all of this.

“I AM a kidnapped victim of a criminal mastermind,” the halfling objects heatedly.
THAT man broke into my room, and stuffed me into a sack...a sack! When he finally dumped me out again, I was in a strange room surrounded by water. Oh sure, the kelp problem was fascinating, what with the photosynthesis somehow interrupted by a fungus with incredible properties. I had just managed to, uh, isolate, the, um….right. You don’t care.”

The halfling sighs, and then straightens.

“Thank you for rescuing me. I plan to sing like a bird, and then take the portal to Plateau City, and then ride until I find a place where no one’s ever heard of the Float. And, then ride for a couple more days after that.”

It’s a day’s journey back, during which the team can get out of their underwater gear, dry off, rest, eat, and generally get as relaxed as you can on a giant turtle speeding over the water.

Dawn brings the welcome sight of Floating City.
Rick guides James to the dock, where a contingent is waiting.
At the forefront are the three Council members - Lord Jones Yeager, gripping his cloak tightly in suppressed anger, the beautiful Lady Bethany Cowl looking bemused, and the halfling Paragon, Lord Belkior, beaming at the Shields.
Behind them is arrayed a score of impressive looking Gold Level guards.

As James swims in, Lord Yeager calls, “Lord Peerimon, in the name of the Council, you are hereby under arrest for murder and treason. Guards!”
Several of the guards descend to the Turtle Boat, hoist up Peeriman by the arms, and drag him off.

Lord Yeager and Lady Cowl turn and trail them.

Lord Belkior lingers long enough to give the Shields a beaming smile and nods his thanks.
“Well done. Very well done. I have to go with them and make sure no one accidentally stabs Peerimon before trial. If you feel like coming by the temple later, feel free.”

With a wink, the halfling turns and trundles off after the rest.


Carver (JohnC) AC 21 (23)/10/22, CMB 11, CMD 24, HP 66/66, +4 v Fear if within 10', Speed 65' swim 30' Character 
Tuesday February 25th, 2020 11:45:12 PM

As the halfling talks about getting away from the water, "Well, I passed through a place called Cinnamon Valley a couple years ago... The closest to water you'll get is one of the wells they have. "
Not familiar with which Council members they are dealing with, so Carver remains quiet.

Bartomus(Rod) HP:48/59 AC: 19; Melee +7 +1CrvrSpell;Perc+12;Heal+9 d8+1 
Wednesday February 26th, 2020 12:36:18 AM

Bartomus listened to the others talk about their arriving at the Float and got lost in his thoughts of how he too had left a different world that had been his home, but not really his home. He watched the pattern of the waves as James swam through the lake towards a distant tiny square that loomed bigger and bigger on the horizon. His mind wandered back into the time being part of a large tribe on the plains. He was different, adopted in, but felt mainly as a part of the group, but different. He kept to himself and eventually wandered off into sleep.

The next day he was excited to see that the distant square was looming ever closer. When they were approaching the Float he got the same thrill he had gotten the first time he had seen the remarkable structure with all of the hustle about the docks. He stood and smiled at the reception they were given with three members of the Council no less. As the guards dragged Crimson off the turtle, he said rather loudly, "still think we should see if dropping him from the top of the float into the lake would have any impact upon his disposition."

When offered the opportunity to visit the Paragon, Bartomus turned to Carver. "He is an amazing leader. We'll introduce you, and we gotta return some of the gear he lent us for the journey down under. but, you'll like him. Oh, and we gotta figure out what works for you at the headquarters."

Bartomus looked about the docks for a few younglings - "We need a few porters to help us get stuff to headquarters, there's a few gold for the help, possible meal as well, who's willing to earn a few coin?"



Dorbin (JeffO) [AC:13/13/10 HP:53/53 CMD:16] 
Wednesday February 26th, 2020 11:28:44 AM

Dorbin is relieved to return to the float. He wants to quickly head back to headquarters so he can write down everything that's he's learned and share the notes with the library.

Stock (JonM) HP: 36/96; AC: 24/21/15; Per: +14; Surv: +11; SM: +7; 30 ft Swim; Rage: 19 of 24 used 
Wednesday February 26th, 2020 1:38:29 PM

Remembering the events prior to the party's hasty trip below the waves, Stock wonders what condition the HQ is in. Between the break-in and the murders, it might be a rough sight. "Now with Rodrigo passed, should we even look to hire anybody to mind the shop while we're gone? Sid - Make sure you give Elly a kiss for me."

At that moment he nearly steps on Emily Jasmine, pivoting at the last moment and slightly turning his ankle. "Dorbin! What did you even do with her while we were underwater? Bah! Wizards and their cats!"

Micah (John) HP: 80/80 AC: 25/12/25 CMD:17 (Swim 30)  
Wednesday February 26th, 2020 1:48:11 PM


Micah bows his head as Stock mentions Rodrigo and the others.

Crimson brought to justice, the previously unknown sahaugin threat averted, their friends avenged, the dark forces that had been threatening the Float for years finally averted. He was expecting to feel some sort of jubilation, but discovered he only felt tired.

He realizes, rather than looking forward to returning to their headquarters, he is dreading it.



Zanderallen (Zachary H) 94/94 AC: 23 T: 13 FF: 23 CMD: 22 Swim: 30  d20+18=37 ;
Wednesday February 26th, 2020 2:42:30 PM

Zander is somewhat surprised to see the high and mighty council lords and lady down at the docks, this many Gold level guards was sure to be causing a stir down on the docks. When the guards the Lord Peerimon into custody he makes sure to stand just enough in the way to make sure he is noticed. "Lords and Lady, we thank you for taking such a personal interest in securing this dangerous criminal. We shall hold ourselves at your disposal to provide testimony to his crimes. Briadoc also has insider testimony as a kidnapped victim of the accused, he will be staying with us until the trial is finished. We all wish to see justice done." His tone and words are polite enough, but he let's just enough of his hatred of Peerimon sneak through to let it be clear just how he feels. Especially the very slight but unmistakable emphasis on the word "justice". He smiles warmly at Belkior, although whether as the halfling or the thought of someone stabbing Peerimon is anybodies guess. "We will make sure to stop by, after we return this underwater gear. Thank you." (Diplomacy 37 to convey his true feelings to the council)

He exchanges a look with Micah. The image of the last time they were in the headquarters in his mind. He clenches his fists and suppresses the urge to go cut Peerimon down in the street. Shaking himself free of the notion he goes to help Bart round up some help to carry their gear, glad someone is thinking straight. He wondered how long it would be before Pepper came looking for that exclusive he promised. Why did he ever open his big mouth?

Sid(Andrew) HP: 42/42; AC: 18/15/14; CMB: 6; CMD: 16 Speed: 30ft, Swim 30ft.) 
Wednesday February 26th, 2020 6:46:09 PM

Sid Writes to Elly via bird token:
[i]My Dearest,
We have risen from the cold depths
of the lake and should be home via
Jimmy come tomorrow morning. I look
forward to your smile, warmer than the
Sun...[i/]

To his business partner, the leader of the forresters who they are starting a trash collection agency:

[i]To My [my future business partner whose name I cannot find at the moment],
I apologize for the delay in finalizing our business venture as there was pressing business of a political interest that I had to attend to. I will be arriving at the Float tomorrow morning and will be around by the afternoon to finish up the documentation.[i/]

"Don't worry Carver, we'll show you around and catch you up to speed to all the drama and intrigue that this band of craftsmen and artisans have been involved in," he says as they are greeted at the docks.

Stohp (Mitch) HP: 37/60 hp AC: 25/15/21 CMB: +10 (14 Grapple, 12 Trip, 14 Disarm) CMD: 20 (+4 vs grapple,+2 disarm) swim speed 30 
Wednesday February 26th, 2020 7:06:47 PM

Stohp suddenly feels very tired. She didn't until they got here, but now her body is just screaming "home, bed" and she can't wait to do as it suggests.

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