DM Mitch Wednesday October 21st, 2020 10:03:13 PM Ash points out that it sounds like things are escalating and suggests they try to find the ‘lady’ in the woods in order to work with her to calm things.
Beech points out they need to do something to get along as it will get worse if they don’t make peace.
Naithi asks if someone can send a message
Zazu points out that check the woods is pretty vague
Niall yells at the woods, though unless he leaves the building first he’ll just make an echo inside.
Naithi takes to thin air, trying to make a deal of some sort.
Lothlo tells the others of his prank holiday idea
Naro is happy to go looking. Suggests they make a volunteer search party.
With everyone pretty much agreeing to go looking for this lady they head towards the edge of the woods. As they do so something jumps right out at them. Tracks. Dozens on dozens of sets of tracks, mostly small in size but of many shapes. Small boots, animal tracks, something with bare feet. It’s obvious there’s been a lot more travel in and out of the village than can be accounted for by the villagers.
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Wednesday October 21st, 2020 11:16:10 PM
Looking at the tracks, Beech states the obvious..... "I think we go that way....." Pointing in the direction the tracks go.....
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Thursday October 22nd, 2020 7:58:40 PM "Hmm... we may need to build those barriers sooner than we had planned. There's been a lot of traffic this way and we don't know if it has all been harmless"
Ash waits for someone more used to tracking than she is to take the lead.
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 d20+11=22 ; Thursday October 22nd, 2020 8:46:08 PM
I carefully follow the foot prints and lead the way.
Survival to track = 22
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) d20+7=22 ; Thursday October 22nd, 2020 9:01:22 PM
Lothlo examines the footprints to make sure none indicate a danger, and to see any of them might indicate the path to follow to find their mystery lady
Perception = 22
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) Thursday October 22nd, 2020 11:56:05 PM
"Well, that's convenient! Let's go!"
The elf considers that this is another trick, but if it is, that's OK.
DM Mitch Friday October 23rd, 2020 12:29:40 AM Beech suggests they go in the same directions as the tracks
Ash comments that they should maybe build some barriers around town to prevent unwanted traffic.
Naithi leads the way, tracking the trail
Lothlo takes a closer look at the tracks. If he had to guess he’d say the boots were from leprecauns, the animal tracks were from the pookas, and the bear feet from the roof fey.
There are several trails to follow, in and out of town, criss crossing over themselves. Picking one the party starts to follow it. It is often difficult to follow, weaving in and out of the underbrush, sometimes vanishing for sections only to reappear. You get the feeling if they didn’t want to be followed the job would be hopeless, but every time you almost lose it you find it again. You pass by other trails here and there- they all seem to be leading in the same general direction, though in a very meandering way.
You reach a point where several trails overlap. It’ll take a concerted effort to make sense of them all and continue following the trail but you’re making good progress towards wherever these fey originate from
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 d20+11=13 ; d20+5=23 ; d20+2=12 ; Friday October 23rd, 2020 1:26:42 PM
Camalayaas and I continue trying to track the foot prints, but they wasn't our job. I reach down to my lap and pet Fizzgig until he wakes up. Fizzgig, my cute little fuzz ball, was our designated tracker. In no time he finds the trail and begins leading us.
Naithi survival check to track = 13 Camalayaas survival track to check= 12 (has scent ability) Fizzgig survival check to track= 23 (has scent ability)
ooc: A creature with the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Survival skill. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.
Niall (JonL) HP: 22/36 AC: 17/11/16 Friday October 23rd, 2020 5:25:18 PM
Niall is pretty useless at tracking but he can yell out again. "hello! We're following to see the Lady"
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) d20+7=25 ; Friday October 23rd, 2020 9:06:41 PM
With the trails converging trails Lothlo takes a few minute to minute both to make sure they are following the correct trail, and to make sure that they aren't converging here because they are walking into another illusion or prank.
Perception = 25
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Friday October 23rd, 2020 11:43:25 PM
Beech follows along.... In the great outdoors, he's quite unskilled and at tracking, he'd probably be a hinderance....
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 d20+4=19 ; Saturday October 24th, 2020 8:32:48 PM
Ash isn't very good at tracking but does her best to provide some assistance.
She tries to identify what could have made such tracks, especially if there are any that look a little 'leprechaun-y'.
Just in case it helps, she also casts a Detect Magic magic spell in case there are any lingering magical auras about.
-------------- Knowl Local: 20 (Take10) - To identify the tracks Knowl Nature: 20 (Take10) - To identify the tracks Aid Another Survival check to aid Fizzgig: 19
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) d20+8=21 ; Sunday October 25th, 2020 3:19:50 AM
Zazu takes a crack at tracking too.
Survival 21
Náro (DM Hugh on behalf of Violet) HP: (15/16) AC: (16) d20+8=12 ; Monday October 26th, 2020 1:31:33 AM
Náro marvels at all the different sized tracks. (Perception: 12). The half-elf is no tracker but he has keen eyesight though he is a little distracted.
DM Hugh - Trackity Track Monday October 26th, 2020 1:51:04 AM Naithi and Camalayas try to follow the trail but tracking isn’t really their forte. Naithi awakens Fizzgig her fuzz ball tracker and has him lead them.
Niall yells out that they are following to see the Lady.
Lothlo takes some time to try to puzzle out if they are following the correct trail and that it isn’t another illusion or prank
Beech follows along, being unskilled at tracking he doesn’t want to be a hindrance.
Ash tries to figure out what made the tracks. She sees some that look leprechaun and she helps Fizzgig with the tracking.
Zazu tries to help tracking too
Náro marvels at all the different sized tracks
You manage to find the path and follow it a bit. Eventually you come to a point where it looks like the tracks could have gone in one of several directions (OOC: make another tracking roll)
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 d20+11=20 ; d20+5=22 ; d20+2=18 ; Monday October 26th, 2020 7:53:01 AM
Camalayaas, Fizzgig and I continue following the trail. With my sharp eyes and their sharp noses we feel confident we will eventually find our target.
At firat I'm surprised the lady is not with in viewing distance of the pranks, but it looks like we may actually have the chance to view their home.
Naithi survival check to track = 20 Camalayaas survival track to check= 18 (has scent ability) Fizzgig survival check to track= 22 (has scent ability)
ooc: A creature with the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Survival skill. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) d20+8=19 ; d20+7=9 ; Monday October 26th, 2020 4:51:53 PM
Zazu steps up to see which tracks are legit and which are trickery ... 19.
Boyo wrinkles his cute little nose to smell out the way to go ... 9.
Niall (JonL) HP: 22/36 AC: 17/11/16 Monday October 26th, 2020 5:15:12 PM
Niall gives an experimental sniff of the air too but can only smell rabbit.
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Monday October 26th, 2020 7:10:05 PM
Beech calls up his dancing lights and keeps then in range, but circling the party....
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 d20+4=23 ; Monday October 26th, 2020 7:33:32 PM
Ash does what she can to provide assistance to Fizzig. She actually feels a little useful about it too. She casts Detect Magic once more to see if any tracks have any lingering magical auras.
-------------- Cast Detect Magic Knowl Local: 20 (Take10) - To identify the different tracks Knowl Nature: 20 (Take10) - To identify the different tracks Aid Another Survival check to aid Fizzgig: 23
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) d20+7=18 ; Monday October 26th, 2020 9:03:10 PM
Lothlo again checks the tracks to try to pick up the correct trail, and to make sure that they are walking into another illusion or prank.
Perception = 25
Perception = 18
Náro (DM Hugh on behalf of Violet) HP: (15/16) AC: (16) d20+8=25 ; Tuesday October 27th, 2020 12:43:37 AM
(OOC: someone else could sub for Violet if they want)
Perception: 25
Náro keeps his eyes peeled as the party moves along after the tracks.
DM Hugh - The fairy circle... Tuesday October 27th, 2020 1:08:23 AM Naithi, Camalayaas and Fizzgig continue to follow the trail. Naithi wonders if they’ll be able to track the fey to their home. Zazu tries to tell which tracks are real and which are trickery. Boyo wrinkles his nose
Niall gives a sniff of the air but can only smell Boyo
Beech calls up a dancing light spell and uses it to help provide light
Ash does what she can to help Fizzgig, she also cast detect magic to see if any of the spells have lingering auras.
Lothlo checks the tracks to pick up the correct trail and make sure they aren’t walking into another illusion or prank.
Náro keeps his eyes peeled as the party moves along after the tracks.
Zeoll can tell that some of the animal tracks are forgeries
Ash does not find any lingering magic auras she identifies some tracks as belonging to leprechauns, others to rabbits or otherwise something with rabbit legs like a Pooka, while others belong to sprites.
You follow the trails further until you come to a clearing in the woods with a fairy circle of mushrooms at its center. Standing in the middle of the fairy circle is… a small, humanoid figure with massive ears and elaborate eyebrows framing her otherwise youthful features. She is wearing a regal shadowy dress that fades away into nothingness as it reaches her ankles. Aside from the shadowy dress robing her the small figure does not project her own shadow.
Slightly behind her is a taller beautiful woman with a coy smile. The woman turns slightly and you can see her vulpine tail and wood lined hollow inside her back as her long hair blows languidly in the gentle breeze and her kimono hugs the hollow momentarily revealing its presence.
The pair seemed relaxed, waiting to see what you will say or do
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Tuesday October 27th, 2020 2:42:23 AM
Two ladies? Hmm.. which is the one the group are supposed to find? Ash decides to play it safe and address both of them.
"Hi. Terribly sorry to bother you. I hope we haven't intruded. Uh, we're your new neighbours. I'm Ash" she introduces herself and turns to allow everyone else the chance to do the same.
"We've just settled by the river down the way there. It's a peaceful group just looking for a chance to have a home. It seems we may have gotten off on the wrong foot though. There have been some light spirited tricks being played by some fey, and dare I say, one particularly tricky leprechaun."
"We've come here to try and understand why, and whether we have done anything to upset anyone. We certainly haven't meant to cause any offence."
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character d20+5=6 ; d20+5=19 ; Tuesday October 27th, 2020 6:59:28 PM
Beech tries to place what the beings are that they are talking to....
Niall bows to the two fey women. "greetings. as my friend said we are your new neighbors and seek to live in peace with those around us. We are looking to speak with The Lady if one of you may be her or able to take us to her?"
diplomacy: 15
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) d20+7=14 ; Tuesday October 27th, 2020 8:59:57 PM
Tries to determine if either of these two might be the woman they are looking for, and for that matter whether either of them are even real. One doesn't case a shadow and may be an illusion, the other has a wooden pocket, is she perhaps a puppet? He also glances around to see if anyone else is there pulling pranks on them, perhaps the actual woman herself.
perception = 14
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) Tuesday October 27th, 2020 11:59:50 PM
Zazu bows and tries to do a better job explaining.
"Please forgive us mortals, tongue tied here in the Great Culverwood. Yes, we are settlers here, hoping to make a home. We want to be good neighbors to all the folk of the forest."
Zazu looks around at his friends, and introduces everyone (except Ash, who introduced herself). After giving names of the others, "And I'm Zazu, and this is Boyo."
"We are happy to meet you, and we are at your service."
Náro (DM Hugh on behalf of Violet) HP: (15/16) AC: (16) d20+7=25 ; d20+8=27 ; Wednesday October 28th, 2020 12:59:39 AM
Náro waits to see what the pair will do, being comfortable with other folks handling the introductions. He observes the pair intently trying to get a read off of them.
(Perception: 27) (Sense Motive: 25)
DM Hugh - The Lady and The Shadowy Glove Wednesday October 28th, 2020 1:28:34 AM Ash addresses both the ladies explaining they are the new neighbors and why they have come, seeking to address any potential offense they may have caused the fey.
Beech tries to place what the beings are the group is talking to. He realizes that they don’t appear to be magical beasts, constructs or aberrations. Mayhap they are something else. (OOC: Do you have Knowledge[nature] or knowledge [planes] ?)
Niall bows to the pair and elaborates more on what Ash stated.
Lothlo tries to figure out if the pair are who the party is looking for and if they are actually real and not an elaborate prank.
Zazu bows and tries to do a better job explaining. He introduces everyone who didn’t five a name and talks of being good neighbors, Náro watches the pair intently trusting others to handle introductions
The youthful figure in the shadowy dress regards you and then lets out a chuckle. She stands about 3 feet tall and looks as if she weighs naught 40 pounds. She says, “Greetings. My name is Zanna and this is Dulcina. I believe I am the lady that you are looking for. Please forgive the deeds of our leprechaun, pooka and liminal sprite associates. They were a test of sorts for us to see just whom we were dealing with. Our associates have tresspassed a little against you though their pranks are largely harmless you still treated them fairly and you even approach us in caution for fear of having offended. We are most certainly not offended and we hope that our tests have not offended you. We would speak business or potential business with you, but first We’d like to offer you a token of good will considering you passed our tests with flying colors.”
Dulcina hands Zanna a small glove box and Zanna opens it revealing a slender glove made of pure shadow. Zanna steps forward out of the fairy circle and approaches, open glove box in hand.
She holds out the box toward you and says “I wove this glove out of shadow. It has an interesting magical property. If you wear it and press your hand against any surface or object you can cause a luminous handprint to appear. This handprint glows in any color the wearer desires and sheds light as a candle. It is visible from a distance of up to 60 feet and the glowing handprint will last for a full day before fading away. Please accept it as a token of friendship.”
(Náro or Sense Motive 20 Highlight to display spoiler: {The gift offer is legit; this is no prank})
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 Wednesday October 28th, 2020 2:03:17 AM
ooc: My last post seems to have vanished.
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 d20+4=11 ; Wednesday October 28th, 2020 5:10:39 AM
Ash maintains her smile, but inwardly, she's conflicted. The fey they have met so far have been pranksters and tricksters. This offering could be another way to mess with the party. Maybe is makes your hand stick to everything? Maybe it won't come off? Maybe it makes your fingers go straight up your nose?
On the other hand, maybe it's an honest gift? A gesture of good will?
If they're going to get along with the new neighbours there has to be some trust involved. Best not to cause any further offense.
"Thankyou. That's very kind of you" Ash reaches out to accept the glove box on behalf of the party, but she doesn't take the glove out or put it on. It's not for her to claim for her own.
Ash would like to respond with a gift in kind but the only thing she can think of right now is that dagger made of dire bear bone. She's pretty sure these two wouldn't like it.
"I'm afraid I don't have any gift I could offer in return, save to invite you to join us for a meal at some point. The food may be meager but we'd welcome your company"
She's interested in what this 'business' is that they want to speak about.
---------------- Sense Motive vs DC20: 11=Fail! Knowl Nature: 20 - to work out what sort of creatures these two are Knowl Planes: 20 - to work out what sort of creatures these two are
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character d20=15 ; Wednesday October 28th, 2020 8:59:30 AM
Beech has used the knowledges he has learned so far to decide what these fey are.... He'll need to gain some more knowledge....
Well, these are the Fey they were looking for.... and while Fey are tricksters the majority of pranks they have had played on them are fairly harmless.
He looks at the rest of the group.... "I'll put it on, but a question, will any of us be able to use it, or will it be bound to only the person who first puts it on?"
He figures "in for a penny in for a pound".
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 d20+1=6 ; Wednesday October 28th, 2020 1:17:37 PM
When I see the vulpine tail my hand goes up to my necklace. On it is a single Fox Bead, the magical core of a kitsune said to be one of my distant ancestors. Normally they contain great power, but this one is drained and the kitsune it belonged to long since dead. (My character has had it on her character sheet since day one. RP value only. No actual magic ability.)
I hold the necklace out as a token of our good will, but don't say much.
Diplomacy = 6 ( my luck couldn't hold out forever)
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) Wednesday October 28th, 2020 9:02:33 PM
Lothlo is glad to see that this doesn't appear to be a trap, and that things are going well.
I'm glad that we passed your test. May I ask why such a test was needed? Did something happen here in the past, or is there just a general distrust of others?
Náro (DM Hugh on behalf of Violet) HP: (15/16) AC: (16) Thursday October 29th, 2020 1:40:40 AM
Náro says to the others, "This is no trick. The offer of the glove is genuine. I think."
DM Hugh - The gift and the ask Thursday October 29th, 2020 2:40:09 AM Ash maintains her smile, though she is conflicted as every interaction they’ve had so far has been either a prank or a trick. It is possible though that the glove is an honest gift and she figures if they are to get along they’ll need to be trust involved. She accepts the glove on behalf of the party. Although she doesn’t have a gift in kind she invites the pair to come over for a meal. * Beech realizes he will need to gain some more knowledge. He knows these are the Fey the party is looking for and volunteers to put on the glove, wondering out loud if anyone can use it or if it will be bound to the first person who uses it. Naithi sees the Vulpine tail and offers her fox bead necklace as a token of goodwill. Lothlo is glad to see that this doesn’t appear to be a trap and that things are going well. He asks why such a test was needed. Náro informs the others he thinks the offer is genuine.
(Ash or Know[Nature/Plains]: 14 - Highlight to display spoiler: {Dulcina is a Huldra}) (Ash or Know[Nature/Plains]: 18 - Highlight to display spoiler: {Zanna is a Shadow Collector})
Zanna regards Beech’s question and says, “If I’m trying to be friendly why would I offer you a cursed glove? This is a magic item that functions exactly as I’ve laid out. You can put it on or take it off as you see fit and it is crafted from shadow I’ve collected myself. That alone should make it rare, for as I understand it sometimes humanoids can weave elements if they are a powerful enough spell caster but I’ve never heard of them being able to weave shadow.” Dulcina regards the offered necklace, Zanna nods and the fey woman takes it. Zanna says to Lothlo, “In due time, my good sharpshooter” Zanna takes a deep breath and says, “Now onto business. I’m not sure if you are aware or not but there are many factions that exist in the Emerald Kingdom and Culverwood. Despite having no good reason to, you treated the Pooka, Leprechaun and Liminal Sprites with kindness. You seem to be good people. When the time comes we are hoping that your party and by extension the town will align with our faction.”
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Thursday October 29th, 2020 2:58:43 AM
Ash takes a sharp inhale as Zanna responds to Beech "We're just very new to these parts and some of your little associates have us a little spooked" she tries to explain "I'm sure it's a wonderful gift". The best thing to do now is to demonstrate some trust before this all becomes an issue.
Ash opens the box to admire the glove closely. She goes as far as to place it on her right hand, smiling to Zanna as she does so "This is really lovely. Thankyou. You crafted this yourself? Incredible" She lays on the compliments, before removing it and placing it back in the box (unless anyone else wants to give it a try). She's not quite sure if something woven out of shadows is a good thing or not, especially if Zanna is a Shadow Collector. Stealing other people's shadows isn't exactly nice.
"I'm sure we'd be happy to be friends with any who would call us the same. Forgive my asking though, but we know very little of what factions may be around the Emerald Kingdom and Culverwood. We've met some nice people in the city and the forts, and some not so nice orcs. Oh, that reminds me. In case it is important you should know that some orcs have decided to settle with us. It's ok though. These ones are good at heart and just wish to make homes for themselves"
"So, what are these other factions?"
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) Thursday October 29th, 2020 6:49:11 AM
"Miss, I was born in the Culverwood and have lived here most of my life. I know that our people, settling on the edge of the Emerald Kingdom, have a great reverence for the magical forest. We're hoping to have a priest of the Culverwood settle here with us soon. We are careful to treat trees with respect, and also all the residents of the great woods, including yourselves."
"Also, we want to be good neighbors, and we do not have cruelty or destruction in our hearts. Even the orcs who have settled among us have this same commitment, and have promised to raise children with the same values."
"Which is, I think it is fair to say, we are definitely on your side, the side of the Culverwood that is pure and good and beautiful and respectful of nature.
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Thursday October 29th, 2020 10:09:00 AM
(my question was more along the line of... does it become a soulbound item, or is it a partybound item)
"I beg pardon my lady, I did not mean to impute that it was a cursed glove, only if that it was like my mom's coin purse. She is the only one who can make use of it. I myself was born on the shores of Black Bird Lake, so I'm a bit familiar with the area. Friendship, goes a long ways to keeping the peace... I like it when it's peaceful, it's nice and calm."
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) Thursday October 29th, 2020 10:36:19 PM
Lothlo listens the them mention the different factions, but is far from sold on whether they are one to consider siding with. Their test felt more like a test from that thieves guild they ran into than that of someone who wanted to be friends.
We may have treated them with kindness, but I'm afraid I have to report that not all the pranks we innocent and harmless. They absolutely terrified a small orcish family, those poor children had no clue it was a prank. I am sure they though they were moments away from being eaten and fearing for their lives. My friend here had his voice stolen and the same attempted with me, an action universally considered as a combative assault. We may have passed your test, but I'm sure you'll understand if we are fare more wary about siding with you after these actions than if you would have just introduced yourselves and explained the situation.
Can you tell us more about the different factions, and why they are apparently at odds with each other?
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 Friday October 30th, 2020 12:53:18 AM
I confirm what the others have said. It is our goal to live in harmony with everyone. Unlike the others, I am not from around here. I grew up as part of a clan in another great forest far from here. Can you tell me more about these factions?
Náro (DM Hugh on behalf of Violet) HP: (15/16) AC: (16) d20+8=13 ; d20+7=14 ; Friday October 30th, 2020 1:50:13 AM
Náro keep observing the two fey.
(Perception: 13) (Sense Motive: 14)
DM Hugh - Factions, Factions, Factions Friday October 30th, 2020 2:25:16 AM Ash covers for the perceived clumsy ask from Beech, opening the glovebox and placing the glove on her right hand. She inquires further about the factions.
Zazu gives a little bit about his personal history and potential future plans and their philosophy with respect to the forest. He even says they are on the side of the Culverwood that is pure and good and beautiful and respectful of nature.
Beech apologizes for the perceived slight and explains he was only trying to figure out more of the item’s parameters and shares some of his past and his thoughts on friendship. Lothlo listens and points out that the tests may not have been harmless for some and that they are a little wary right now. He asks to know more about the factions and why they are at odds. Naithi reiterates some of what the others have said, explains some of her backstory and asks about the factions as well.’’ Náro keeps observing the two fey.
The shadow glove feels like no material Ash had ever worn. It is supple yet strong and black as pitch. She has no problem removing it once she puts it on.
Zanna says, “The Emerald Kingdom and Culverwood are interesting places. They share a border yet are two radically different places. One is a living immortal power, while the other is dormant and becoming tamer as time passes. There are those among both locations seeking to shape how the relationship between the Culverwood and Emerald Kingdom function as a settlement on the border you are well placed to observe and potentially influence this dynamic. Our own faction has some disagreement about the best course of action but personally I’d like to see things stay the same or if anything see the Emerald Kingdom at least partially influenced by The Culverwood. Perhaps then the denizens of the Emerald Kingdom can live more in tune with nature? Who can say? Only time will tell.
She continues, “You have met some of the factions already, yes? The Thieves Guild and the Council and their Emissaries are 2 of the other factions out there. There are others that you haven’t met yet, that will probably reveal themselves to you in good time. You seem off to a good start with your settlement, hopefully you can keep it up.”
Niall (JonL) HP: 22/36 AC: 17/11/16 Friday October 30th, 2020 10:43:50 AM
"we're just looking to make a place where our settlers can live in peace and freedom. hopefully all the factions and politics will let us." Niall comments.
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Friday October 30th, 2020 6:46:35 PM
Beech just nods a bit. "I believe our goal is to remain friends with most and to have as few conflicts with our new neighbors... That would include you and your people on the friend list hopefully."
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) Friday October 30th, 2020 9:02:36 PM
Lothlo takes in what he is being told about the factions with great interest.
We are always happy to side with good people. Can you tell us more about the factions? Do they tend to be at odds with each other, or do some of them get along pretty well? And are there any specific ones we should be extra wary of?
And since we are neighbors, I do want to make sure that we are building our settlement in a way that isn't going to displease you. You mentioned wanting things to stay the same or see the Emerald Kingdom influence things. I'm not sure how that may apply to our settlement, but you've been here a long time and we'd be thankful if you can provide a better way of doing things.
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Sunday November 1st, 2020 5:55:08 PM
Ash keeps her reservations about the Thieves Guild to herself. If they're big enough to be considered a faction then they might be a worry.
Náro (DM Hugh on behalf of Violet) HP: (15/16) AC: (16) Monday November 2nd, 2020 1:47:53 AM
Náro says, "I don't know what you heard but our settlement is considering building some treetop houses in the future. How is that for living with nature?"
DM Hugh - Peace, Freedom and Understanding Monday November 2nd, 2020 2:17:44 AM Niall explains they are just looking for a place where the settlers can live in peace and freedom, hoping that factions and politics will let them. Beech nods explaining their goal is to remain friends with most and have few conflicts with their neighbors including the fey they encountered. Lothlo takes interest in the talk of faction. He asks for more information about the factions, how they get along and if there are any they should be wary of. He also makes a note that they don’t to build a settlement in a way that displeases and asks if how Zanna’s philosophy regarding having things the same or seeing a greater Emerald Kingdom influence would apply to the settlement. Ash keeps her reservations about the Thieves Guild to herself but if they are a faction in their own right they might be trouble. Náro points out how the settlement has plans for some treetop buildings.
Zanna says to Niall and Beech, “Yes, well most beings prefer peace and stability to conflict and uncertainty. As I’ve previously stated we wish friendship with your people so you have nothing to worry about from us regarding disrupting your settlement.”
Zanna says to Lothlo and Náro, “The relationships among the factions are fluid. Sometimes it is beneficial for two factions to have the same outcome but for different reasons so they work in concert to make that outcome occur. At other times they may be at odds over potential outcomes so they oppose each other. Sadly, I don’t know who all the factions are. I just know things may be changing. There is a feeling of unease among some of those in my faction so I was sent to gain a better understanding of your group. I think I have done so. Treetop buildings are certainly interesting. Regardless of how you build I recommend you leave a place in your eaves for the Liminal Sprites. They will cease playing their tricks regarding forcing your people to speak gibberish or forgetting things. They however are a cursed folk so there are few places in this world where they can reside because of this. The eaves of your buildings are one such place.”
To the group in general she asks, “Is there anything else you would ask of me at this time?”
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) Monday November 2nd, 2020 7:31:30 AM
Zazu is so happy that this is going well, and it shows in a big smile. "Miss, you have been very kind, and I think we would welcome any friendly fey who come to us, so long as they don't scare the little kids too much!"
Zazu has been mulling over the history of the Wold that he knows, common knowledge. Like how Plateau City does not have a standing army but relies on teams of adventurers to face challenges. Like how hero teams often have a wide mix of peoples all talented in magic or fighting. It seems to the fledgling wizard like from a band of escaped slaves, maybe we are becoming such a group.
"I do have just one request, if you do not mind. Please do spread the word that we're friends of nature here, and we want to be good neighbors, and if any folk you know have problems or need help, they would likely find us happy to lend a hand. As good-hearted adventurers, I mean."
Niall (JonL) HP: 22/36 AC: 17/11/16 Monday November 2nd, 2020 4:32:03 PM
Niall nods in agreement to Zazu, "A good cause will find help if they come to us."
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Monday November 2nd, 2020 6:50:48 PM "Similarly, if you come across any that are curious about us, or worried about us in some way, we'd be more than happy to speak with them. We want to be good neighbours after all"
"We're also trying to make sure that the Culverwood itself knows that we intend no harm to it or any that live within in it. I'm not sure what your relationship is like with it, but should the opportunity arise please let it know that we are friendly and have the utmost respect for it. We don't want to do anything to upset it."
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Monday November 2nd, 2020 8:23:08 PM "I do have a question, we are trying to build a living bridge to cross the river... But I've become stumped with how I'd make it into a form of draw bridge so taller boats can pass beneath it. Do you have any suggestions on how to make it mobile without resorting to magic every time we with to raise the bridge?"
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) Monday November 2nd, 2020 8:34:43 PM
If they aren't going to play any more tricks on us, I'm sure we can continue making sure we build our eaves in a manner that can accommodate them.
Lothlo considers what else they may need to know.
I know the details on the different factions are fluid, but can you confirm whether the thieves guild are just as disreputable and untrustworthy as their name would suggest? We had a run in with them already, and they managed to set off every possible red flag in my mind during that conversation. I'm curious whether that conversation would be representative of the faction as a whole.
Náro (Violet) HP: (15/16) AC: (16) Monday November 2nd, 2020 11:43:34 PM
OOC: Thanks for subbing for me!
Náro is happy, along with the others, that the meeting is going so well; he prefers diplomacy to fighting as well, though, like Zanna said, that's a rather common opinion. He doesn't have any requests to add himself, so he just smiles at her and bows slightly in gratitude.
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 Tuesday November 3rd, 2020 12:21:35 AM
I am intrigued at the idea of building places in the eaves, and make a mental note to learn more about the liminal spirits.
DM Mitch Tuesday November 3rd, 2020 6:20:23 AM Zazu is happy things are going well and welcomes any friendly fey as long as they don’t scare the children too much. He also requests that because they want to be good neighbors that Zanna spread the word they are friends of nature and willing to lend an adventurous hand. Niall agrees that a good cause will find help if it comes to them. Ash adds that if anyone is curious or worried about their group that they’d be happy to speak with those so inclined. She also asks that if Zanna has any ability to communicate with the Culverwood she conveys that their group is friendly and respectful of it. Beech asks Zanna for thoughts on building a living drawbridge Lothlo says they can accommodate the sprites as long as they aren’t going to play any more tricks. He asks for more information on the Thieves Guild and if they are disreputable and untrustworthy. Náro is happy that the meeting is going well. He prefers diplomacy to fighting as well which appears to be a common opinion. He has no questions so he smiles and bows slightly. Naithi is intrigued by building places in the eaves and makes a mental note to learn more about the Liminal Sprites
Zanna says to Lothlo, “The Thieves Guild appears to be motivated by the accumulation of wealth. They are a newer faction to be sure and they seem to be more of a faction that is urbanly based. I have not had much dealing with them myself and can make inquiries when I get back.”
Zanna goes to leave with Dulcina, looks back and says “So you are adventures looking for a good cause? I heard you were interested in a Lyre of Building. Well as a final gesture of good will before I go there is a ruin a few days journey North by Northwest into the Culverwood that is said to contain one and get this, it isn’t just your average run of the mill Lyre of Building, but it can transform into other types of instruments if the player prefers while still maintaining its magic abilities.”
Niall (JonL) HP: 22/36 AC: 17/11/16 Tuesday November 3rd, 2020 9:07:26 PM
"That sounds like quite the fantastic coincidence. to the north you say?" Niall asks.
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) Tuesday November 3rd, 2020 9:19:32 PM What can you tell us about the ruins to the north? Are they inhabited, and if so are the inhabitants friendly or part of another faction?
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Tuesday November 3rd, 2020 10:50:47 PM
Beech thinks to himself..... almost too much of a coincidence.
Náro (Violet) HP: (15/16) AC: (16) Tuesday November 3rd, 2020 11:03:25 PM
'Thank you for the information,' Náro says politely-- it always pays off to leave a good impression. 'Do you know what other treasures the ruins might contain, aside from a lyre of building?' he asks, thinking that it would be quite a coincidence if the only treasure the ruins contain happens to be the one they are looking for, so that means it's probably one of many. However, this means it's probably a lot more well guarded.
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) Tuesday November 3rd, 2020 11:29:17 PM
Zazu laughs. "This is great news, thank you!"
The elf is not surprised or even suspicious. "Things like this happen in the Culverwood, my friends."
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Tuesday November 3rd, 2020 11:44:34 PM
Ash doesn't feel any better about the Thieves Guild. A new settlement populated by people with little combat experience might be seen as an easy target for a guild motivated by wealth.
She tries to recall any details about these ruins. Was it of note at some point? Why is it now in ruin?
"You wouldn't happen to know what happened to the previous group that tried to settle where we are, would you? We want to avoid any pitfalls they may have run into"
DM Mitch Wednesday November 4th, 2020 7:06:05 AM Niall asks for confirmation that the location is to the north. Lothlo inquires more about the ruins to the north. Beech thinks the Lyre’s existence is almost too much of a coincidence Náro is thankful for the information and asks about the treasure the ruins might contain and whether or not they are guarded. Zazu remarks that the news of the lyre is great. He is not surprised or suspicious as things like that happen in the Culverwood. Ash doesn’t feel any better about the Thieves Guild. She tries to recall any details of the ruins. She thinks back and realizes she misspoke, the previous group in the area was not a settlement but a survey team.
As for the ruins she was not aware of any structure herself but the Culverwood is a mysterious area; she had heard of other instances where the Culverwood hid something for a while only to open a path to it at a later point of time. She thinks she recalls hearing about the river journey Humble’s Sword took through it where the flow of a river itself changed.
I can tell you that they exist and little more. I have never seen them myself, only heard of an underground dungeon with magic meant to confuse and mislead those who enter. Magic very similar to that of a lyre, but with the sounds of a variety of instruments. I’m sure you’ll find what you want though”
And with that the pair are gone, faded into the shadows.
Zazu (AC14, HP18) and Boyo the bunny (AC16, HP9) (Cayzle) Wednesday November 4th, 2020 8:56:24 AM
"That sounds like a call to adventure to me! Let's set things to order here asap and then head North!"
[OOC: That means crossing the river, right? Have we made a rope bridge or got a boat yet? We talked about those, not sure if we did either?]
Niall (JonL) HP: 22/36 AC: 17/11/16 Wednesday November 4th, 2020 8:32:21 PM
"It is certainly something to consider for the future. Near future" Niall admits and then bows to the fae, "Passining along what knowledge you have of the place is very much appreciated"
Lothlo (WillD) -- AC: 19/15/14, HP: 28/28, CMD: 20 (+1 save against fear and +1 to attack/damage.) Wednesday November 4th, 2020 8:48:41 PM Yes, we should head back to resupply and let the towns people know that there shouldn't be any more tricks being pulled. We can then formulate a plan and head out in the morning.
Beech (JohnC) AC 14(18)/14/14,HP 16/16, Character Wednesday November 4th, 2020 10:25:12 PM "We might want to let them know we'll be gone for a while too, since most seem to come to us for answers, and we should inform them that every building is to have eaves."
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 Wednesday November 4th, 2020 11:57:31 PM
ooc: Sorry for the missed post. I was side tracked by the elections.
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 Wednesday November 4th, 2020 11:57:32 PM
ooc: Sorry for the missed post. I was side tracked by the elections.
Naithi (JamesD) AC: 19/14/17 HP: 22/23 , CMD = 16 Thursday November 5th, 2020 12:06:30 AM I wish we had thought to ask more about the ruins and who left the lyre. We will need to be careful. I don't think it was left there just for us.
That said...We're in. Shall we plan on heading North in the morning?
Ash (RobC) -- AC 12/12/10 -- CMD 13 -- HP 25/25 Thursday November 5th, 2020 1:36:04 AM "Sounds good" Ash does a quick check to make sure everyone still has their shadow. She's sure they do, but hey, doesn't hurt to check.