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Heranmar Pregame Show
Heranmar Pregame Show


DM Jerry 
Thursday June 3rd, 2021 10:38:17 PM

Hey everyone! You may begin talking, chatting, discussing favorite pizza toppings, and deciding on what PC you want to play, etc. Everything stays Out of Character [OOC] for now.

Zach will post soon and start talking about PCs. He'll do most of the character sheet approval.

I recently updated the Gateway Downs region and the Port of Heranmar on its north coast and both articles are on Woldipedia in the geography section [you can access that from the front page of the site.] Those articles will give you the feel for the area which should help with writing your backgrounds. There's also a map of both with the articles.

RobC 
Thursday June 3rd, 2021 11:12:18 PM

Here's some direct links to the geography pages for you: Gateway Downs and Port of Heranmar

DM Zachary 
Friday June 4th, 2021 10:22:52 AM

Hello and welcome everyone new and old! You've managed to get yourself both the most original, longest standing DM in the Wold and the newest DM in the Wold. Lucky you all.

While we may still be a bit away from game launch we wanted to get everybody connected in and open the resources to begin character creation. So what character do you what to play? That's a great question. Pick something that you are going to enjoy long term, don't worry about the party composition. We'll roll with it, you're the one that's going to be playing this character for a long time. Having the character come to life through the posting.

As to what you need, the Woldipedia is your one stop shop for all things Woldian. As you build your character you'll probably want to head over to Character Creation to find all the rules and a guide on Woldian character creation. Also on that page is a handy link to the Woldian Google Sheets Character Sheet. Also if you're playing a class that worships the divine the Wold does have it's own unique pantheon found here, Spiritualty.

Note on Character Creation:
We use Pathfinder CORE rules plus some Wold specific rules found on Woldipedia. APG material can be used upon request and approval.

Like Jerry said I will be handling most of the character sheet review and approval so really as soon as anyone wants to get started shoot me an email. Looking forward to DMing and playing with everyone.

Mitch 
Friday June 4th, 2021 12:24:45 PM

Hello! As the resident madman who plays weird char concepts I have a query. When the game was first preposed a pc that was formerly a monstrous race that had been turned into a beastfolk. This was immediately shot down. I preposed a half orc who grew up with orcs and became a beastfolk and while no one objected I wanted to double check the concept is ok. I want to explore the part of the lore where beastfolk where made by experiments with the bloodgrass as well as themes of identity loss and recovering from past trauma.

(StevenVdB) Einar HP12/12 - AC19/13/17 - CMD 17  
Friday June 4th, 2021 2:18:31 PM

Warm greetings everyone!!
Level 1... feels great... feels scary...

Draft character sheet for DM review to be found with the link
I'm planning on a Human Barbarian/Morphling.

Durg (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Friday June 4th, 2021 8:55:43 PM

Added the char sheet I made a week ago to header for review.

Durg (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Friday June 4th, 2021 8:57:00 PM

Also could use basic rundown of entry point of game so I can finish backstory to tie into start of game.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Friday June 4th, 2021 9:29:23 PM

Added last name to header

Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13 
Friday June 4th, 2021 10:21:39 PM

So...I've decided on a Surface Drow Fey-Bloodline Sorcerer. History and such has yet to be set in stone. Not too sure on how to connect the document so, I'll connect that soon.

Breen (MarkB) AC12 T12 F10, CMD 12, HP 12/12 
Saturday June 5th, 2021 4:31:26 AM

Greetings. I plan to play a female human wizard. Link to character sheet in the header above.

She recently showed up in town, having been gone for several years while apprenticed to an elven wizard nearby. She seems to avoid people and conversation, but knows she need to fit back in here.

Jim - linking your character sheet goes like this:

{link href="https://docs.google.com/spreadsheets/d/1SZFrLiXM5R9Ypqp775c4xx89XImdopEu_A7Jb0hRzrU/edit?usp=sharing"}Breen{/link} (MarkB) AC12 T12 F10, CMD 12, HP 12/12

But instead of { and } use [ and ] instead.

(StevenVdB) Einar HP16/16 - AC19/13/16 - CMD 17  
Saturday June 5th, 2021 6:26:54 AM

Added a few corrections to my header.
- dodge bonus does not apply on touch attack
- HP hit die was not correct for Barbarian
- included WLA membership

From the reading of others' background stories it seems I may have to expand a little :-)
Nice job friends!

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Saturday June 5th, 2021 9:19:54 AM

There's still a chance my backstory will be denied as I'm using a loophole to play basically a transformed orc warrior by making him halforc when playing a transformed monster race was already denied. We'll see.

Breen (MarkB) AC12 T12 F10, CMD 12, HP 12/12 
Sunday June 6th, 2021 11:21:29 AM

You can have any backstory you want. Your backstory can break rules. Have you read Bliss' backstory in Humbles Ford? He's currently in a halflings-only game playing a halfling that's a reincarnated 5-yearold harpy child that was raised by a lointaur.

And right now he's permanently transformered into a housecat.

DM Jerry 
Monday June 7th, 2021 3:06:29 AM

Greetings all! It has been a busy weekend.

I politely disagree with you MarkB. Your backstory can't break rules and must fit the cultures of the Wold. Neither can you have any backstory you want. It needs to fit the cultures (and in this case) the races we've approved.

I agree that Cayzle got away with something concerning Bliss. I feel it would do more harm than good to undo that now.

That said, Mitch I will not approve any PC that bypasses our rules or the spirit of our rules to create a character. There are other ways to create something creative/unique. :) Sorry sir. Feel free to email if you want some roleplaying ideas or just want to yell at me for awhile.

Growing up with orcs would be fine as long as you mentioned that the orcs had the listed attitudes and culture described in the Bestiary. The No nice orcs who treated you well. Orcs are not nice.

Obviously a Beastfolk or Half-Orc would be fine.

-----

As for the starting situation, in this case, we want everyone to be from somewhere "else" other than Heranmar or the Gateway Downs. This is so that we can enjoy the exploration and getting to know the area as part of the game. The easy way to do that is to have everyone arrive by boat just before the start of the game. The information in the updated article of both Heranmar and the Gateway Downs region can be known by your PC as they are just basic information. There's MUCH more to be revealed. :)

You may have traveled from:

--The northern continent of Yrth which would be a long and likely dangerous voyage of several months. Prior to that you could be from any established location there. The main route is from Harbor City [just south of Plateau City]. Many travel the route by ship because the cost of the mass teleport from PCity or Floating City to Hook City is too expensive for some.
--You could be from Hook City and taken one of the regular trade ships to Heranmar. You may have been from any of our other developed locations within the Southern Continent and have ended up travelling from Hook City to Heranmar for some reason.

If you need help in this area or some suggestions, shoot me an email. :)

Other possibilities:
--Some of you may have traveled together and thus know each other already.
--You may be purposely coming to live in this area for some reason or arriving intending to move on soon and later deciding to stay. Most variants of that would be ok as well.
--You may have already decided to be an adventurer or you may have learned your skills for some other reason/purpose and decide to adventure later after "things happen."

Next set of questions? ::grin::



Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Monday June 7th, 2021 5:39:54 AM

Clarification: The crux of the backstory was the character was a half orc raised by orcs to be the picture of an orc warrior; strong, cruel, and looking out only for himself. Only after going through the events of the bloodgrass plague, being turned into a beastfolk, and having to rely on the help of others did his attitudes change and the possibility of him being a hero became feasible.

So if being raised by orcs is ok and the transformative mutations of the bloodgrass are a key part of beastfolk backstory am I good, or is it still pushing the envelope to far? I could always just make him a former human bandit, it just lacks the bite of a reformed orc warrior.

(StevenVdB) Einar HP16/16 - AC19/13/16 - CMD 17  
Monday June 7th, 2021 8:08:05 AM

ROFL... this time I went for a not so bold background... a "not the wandering type", nice husband and father that for some yet unknown reason decides to go adventuring with a bunch of bold wannabee adventurers...

Oh well... it's never easy to wait for all the details when you're exited to building a new character.

DM Jerry 
Monday June 7th, 2021 12:16:06 PM

Mitch, according to the writeup of the Beastfolk in Woldipedia, all beastfolk came from animals, not half-orcs.

I'd allow you to be a "1st generation" of Beastfolk from Sargrass who was an animal before that crossover event. [For some reason, I can't remember this morning what we called that crossover event. :( ] I'm subjectively guessing that this happened about 10 Wold years ago now.

A quote from the writeup on Beastfolk: "They resemble anthropomorphic versions of the animals that were their original stock."

Or if you didn't want to be a 1st generation beastfolk, you could have been raised by orcs, though I imagine that would be quite a horrible experience for your PC. Orcs are described in the Bestiary as "violent and and aggressive, with the strongest ruling the rest through fear and brutality. They take what they want by force, and think nothing of slaughtering or enslaving entire villages when they can get away with it."

True, they do not list alignments for monsters in the Pathfinder bestiary [which I think was a mistake], but I think the text is clear. Their culture is evil.

DM Jerry 
Monday June 7th, 2021 12:17:41 PM

When you are ready to have your PC approved, post and say so. :) If you want me to check your background at any point, say so.

Sorry I keep shooting you down Mitch. :(

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Monday June 7th, 2021 4:55:40 PM

Wait wait, beastfolk where originally animals? I thought it was a mix of animals and humanoids of various races twisted into various animal people. I was rather enthusiastic about the idea as I’m a big fan of transformation fiction.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Monday June 7th, 2021 5:50:58 PM

Now I’m contemplating a mad scheme were a druids intelligent animal companion becomes beastfolk and my pc.

DM Zachary 
Monday June 7th, 2021 11:08:06 PM

Well there certainly are some inventive backstories and characters.

Mitch - Technically an animal so could happen, druid excited or upset to lose his faithful animal companion?

Jim - Mark's got you covered on the linking part. Ask away if you run into additional questions.

Mark - So maybe from Hook City or near there and come by the trade ships, to keep with the theme of being new to the area,

Breen (MarkB) AC12 T12 F10, CMD 12, HP 12/12 
Tuesday June 8th, 2021 1:25:43 AM

Zach - Sure. Hook City will work. I find the southern continent confusing. All we have is that whole Wold map. I don't even know where these southern continent places are relative to each other.

As for Mitch's character, I can see it all now. Druid leans extraction of caffeine from plants. Squirrel animal companion finds caffeine. There's an extended episode, but all squirrel can remember is that he was kicked out at some point and told he can NEVER return.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Tuesday June 8th, 2021 1:19:27 PM

I was thinking more along the lines of a druid going mad during the blood grass plague and twisting his companion into a beastfolk that fled.

Einar (StevenVdB) - HP16/16 - AC19/13/16 - CMD 17  
Tuesday June 8th, 2021 6:29:00 PM

Einar is ready for character reviewing.

Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13 
Tuesday June 8th, 2021 6:46:46 PM

So, hopefully this works right and you can see the sheet with all things completed. I do have a question, how much for a hooded cloak?

DM Jerry 
Tuesday June 8th, 2021 11:24:50 PM

Mitch, I this your latest idea will work:

You said: "Now I’m contemplating a mad scheme were a druids intelligent animal companion becomes beastfolk and my pc."

Technically, the race writeup says that all were originally normal animals, not ones who had already been enhanced as a druid's companion. It definitely could be interesting for a PC to be remembering his "simple life" before becoming a Beastfolk. Also one could have nightmares of the transformation and how both weird and horrible that experience was. You could have longing for what you were at times? Headaches from the transformation process? Nightmares in your sleep? Lots of directions to go there! Do you miss the natural instincts you had when you were an animal? The simple life? So what happened to you could be both a blessing and a curse?

That said, I'll approve your latest idea as it is "close enough" to the article to work. You said, "Now I’m contemplating a mad scheme were a druids intelligent animal companion becomes beastfolk and my pc."

I can go with that Mitch. It stretches the meaning of the article a bit, but I can go with it if you don't like the idea of being a "simple animal" first.

Go take a good look at the writeup of the Beastfolk on Woldipedia. :) Especially the bottom half of the writeup. It talks there about what little is known of their origins as well as other things.

Read the Physical Description, Society, Relations, Alignment and Religion, and Adventurers sections. It implies that most are from Sargrass, but since we had invasions of mutated grass, I think you could be from pretty much anywhere. The adventuring section also offers a tidbit of what classes they are not best suited for.

The flavor of all that might give you some ideas for your background. It's been say 10 years? since that crossover event. [being subjective as usual with the passing of time] So you could be one of the first to be a second generation Beastfolk? Just another idea. I'd guess it a rare thing when a beastfolk meats one of "their" particular type of beastfolk.

-----

Mark, there is a map of the Southern Continent on Woldipedia that "was" in the closed off DM section just showing areas with "blocks." I think Rob edited it for me recently, but I can't find it. I emailed him asking. Until then, you can see the idea here if you can mentally just remove all the "unknown lands" and pretend they don't exist. Just squinch the 2nd row and the 4th row together as the entire 3rd row was unknown for some reason. [No I didn't do that map. :)]

https://www.woldiangames.com/Woldipedia/index.php/DMs_Only:_Southern_Continent_Map

-----

Jim, I don't see a hooded cloak in the Core Rules or anything that is not "a fancy outfit" when searching. So good question? No extra cost for a hood I'd think. Whatever you're going to wear, just add a hood to it. :)

RobC 
Wednesday June 9th, 2021 12:25:39 AM

This might be what you're after Jerry. From the PRD: "All characters begin play with one outfit, valued at 10 gp or less. Additional outfits can be purchased normally.... Traveler's Outfit: This set of clothes consists of boots, a wool skirt or breeches, a sturdy belt, a shirt (perhaps with a vest or jacket), and an ample cloak with a hood." So it's a freebie and just part of your outfit.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Wednesday June 9th, 2021 7:30:56 AM

I'm on vacation starting from this weekend so will probably change the background after I get back.

DM Jerry 
Wednesday June 9th, 2021 11:23:51 PM

Have a great vacation, Mitch!

DM Jerry 
Tuesday June 15th, 2021 12:51:19 AM

Checking in. Wowsers, was expecting lots for me to catch up on. Been busy all evening with new Woldians.

I'll ask again, is anyone ready for me to check their backgrounds yet?

Does anyone have any questions?

Does anyone want Zach to buy them free pizza?

Einar (StevenVdB) - HP16/16 - AC19/13/16 - CMD 17  
Tuesday June 15th, 2021 8:01:29 AM

My character sheet is ready for review.

Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13 
Tuesday June 15th, 2021 9:23:38 PM

I believe my sheet is also ready for review.

DM Jerry 
Tuesday June 15th, 2021 9:36:07 PM

It may be Thurs before I get to them. I'll approve the backgrounds and Zach will approve the important parts. :)

Einar (StevenVdB) - HP16/16 - AC19/13/16 - CMD 17  
Thursday June 17th, 2021 4:57:44 AM

Heya everyone!!

Why don't we start some introduction?! Get to know eachother? Plans with your character here in Heranmar (depending on the approval of course) ... things you like... don't like... will your character be the talkative diplomat, the cunning spellweaver or the tank that will protect the squishy ones?

This game I have tried something completely different for myself... till now I've always been more like a support and sneaky character. The druid that uses the shapechanging not for combat but rather to take advantage of certain situations. Using spells not solely for the offensive but rather to support the team... and so on.

For this game I'm going with a Barbarian - actually that's a first time for my DnD life as a whole and that goes back about 24 years already... Ultimate goal will be a Barbarian/Morphling. So yeah again some shapechanging abilities but more to exploit the offensive advantages of that.
Low charisma character... never been and never will be the talkative debater in the group.

So that means Einar (my character's name) will probably be sitting on the front line most of the time hoping someone else is able patch up when needed.


Justin McDaniel Saying Hello. 
Thursday June 17th, 2021 9:58:46 PM

Hello everyone
This will be my first game here and I'm exited to be playing with everyone.
For a my character I'm thinking either a bard or a paladin. Which ever one I choose I imagine them to have some sort of connection to the town of Threshold that a parent was from there before it's mysterious disappearance. Be cause of that they are interested in discovering the unkown and one day hope to discover what became of the town.
I'm getting some Silent Hill vibes from the general area with disappearing towns, nightmare dimensions and strange storms.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Saturday June 19th, 2021 11:20:58 PM

Please refer to the previous month of posts :p

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Saturday June 19th, 2021 11:23:13 PM

Joking aside vacation ends tomorrow so next week will be posting much again

Einar (StevenVdB) - HP16/16 - AC19/13/16 - CMD 17  
Sunday June 20th, 2021 3:47:45 AM

Lurking the board in anticipation... :-)

DM Jerry 
Sunday June 20th, 2021 10:47:23 PM

Evening folks. Be sure to give Zach and I edit permissions for your character sheets. I'll sign off on the background. Zach will sign off on the character sheet.

Feel free to help each other out with sheets.

Steven VdB, I will sign off on your background as soon as I have editing rights. Working on those posted now.

Jim C, if I'm understanding you, you chose Fae as part of a half-elf race. Fae is not one of our approved races and as things stand right now, half elf is always half elf and half human.

And Jim, where did you find Waypoint? I'm having a "can't remember" where that is but it sounds familiar moment. :)

Hey Justin! We're wanting folks to pick locations "away" from the Gateway Downs for the start of the game to be home. To do otherwise would give your PC knowledge we don't want him/her to have yet. ;) I may have sent this via email before you joined? Can't remember. I suggested that PCs could be from the North Continent [Yrth] and came down on a boat to Heranmar for some reason. Or are from a different region in the Southern Continent. The two easiest places would be somewhere in the Kingdom of New Elenna where Plateau City is, or Hook City to the east of the Gateway Downs. The reason for this is so that we can start the game on the docks of Heranmar with everyone having just arrived from wherever they are from. ;)

Bonetown will be ending this week. Then there will be a celebration in the Giggling Ghost for both retiring games. Then we'll get serious about sheets being done and getting started. :) If we could start Mon July 5, that would be great, but we'll take things as they come.

Justin McDaniel 
Monday June 21st, 2021 9:25:34 AM

I did not receive anything about character creation besides what I read here. But thank you for the heads up. I'll try and get something together tomorrow. think hook city might be good place for my character to have started out and is now here for odd reasons.

DM Jerry 
Monday June 21st, 2021 1:31:32 PM

Sorry about that Justin. Some was in the links I sent when I sent that first email welcoming you. Go to Woldipedia --> House Rules --> Character Creation.

The wiki it pretty easy to navigate. Let me know if you have any questions, etc. You can post them here or email me. And we're not under the gun to have sheets done yet sir. So don't feel any pressure to rush.

To get to Woldipedia, go to the front page of the site and there's a link to it there. :) Everything that you need should be there.


DM Jerry 
Tuesday June 22nd, 2021 10:35:12 PM

Checking in. ;)

Einar (StevenVdB) - HP16/16 - AC19/13/16 - CMD 17  
Wednesday June 23rd, 2021 4:04:43 PM

I'll double check that. Ready and waiting :-)

DM Jerry 
Wednesday June 23rd, 2021 5:46:05 PM

Steven VdB, go ahead and insert this statement under the last line of your background:

Background approved by DM Jerry on 2021-06-22.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Thursday June 24th, 2021 6:42:19 PM

I'm going to mess with sheet this weekend. I went squirrel cause small and fearful, but that was when I thought humanoid to animal TF. If it's an animal that becomes a humanoids and I want to keep the "Large, powerful character becomes small and weak" aspect I'll have to change subspecies. Probably to a bear or a large cat.

Justin McDaniel 
Friday June 25th, 2021 8:08:05 PM

So I have some questions about the game and the game world.
1.You want us to write characters that have no connection or knowledge of Gateways Down and Heranmar. So should my character be completely ignorant of the customs and history of this place or do they have at least read a tourist pamphlet level of knowledge?
2. Do paladins instinctively know what god is granting them their powers? I want to play my paladin as having no idea which of three gods is granting him his powers. The gods he might have a connection to are Ffloy, Serenbeth, and Wardd.
3. Will we all at least know each other at the beginning? (Ex: traveled there on the same boat.)or will we meet each other as the game begins?


Breen (MarkB) AC12 T12 F10, CMD 12, HP 12/12 
Friday June 25th, 2021 8:48:06 PM

So, I think my character sheet and background are ready for review and approval.

Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13 
Friday June 25th, 2021 9:02:59 PM

Okay, I have updated Tae Che's history. So the character is now set for approval again. It would have been done earlier this week, but I was at my home away from home for the last six days.

Test (Stephen C) 
Saturday June 26th, 2021 11:02:13 AM

Hello everyone, I'm playing a cleric and hope to have my sheet linked later on today. :)

Christoph (Stephen C) HP:10/10 - AC:18/12/16 - CMD:15 | Cinder: HP:13/13 - AC:12  
Saturday June 26th, 2021 11:18:45 AM

I am nowhere near finishing yet and have to expand history etc.

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Sunday June 27th, 2021 4:26:15 PM

New char backstory just isn't gelling. Was going to play a char who suddenly was in a new form with strange druidic powers and freaking out about it. Previous game just ended, do we have a PC sheet deadline? I might end up doing something totally different.

DM Jerry 
Monday June 28th, 2021 4:33:03 PM

Greetings Woldians!

We have TWO games that have achieved Level 20 and just retired over the weekend! So in our usual tradition, we're holding a celebration for the next few days on the Giggling Ghost board!

Folks are already beginning to gather. We expect everyone to join in and post daily on the GG board, but all are excused from posting in their "regular career game" through Wednesday at least. :) It doesn't mean you can't post, just that you don't have to.

DMs if you're in combat, feel free to just post a "pause until after Wednesday" if you'd like, or you can do that anyway. These celebrations are important as both of these games have players who have been working for at least 9 years to achieve this retirement for their PCs.

--DMs may take the role of an NPC or 2 if they wish and hand out dishes, create action, help out, etc.
--Anyone may take the stage and tell a story or sing a song.
--Post as many times a day as you'd like on the Giggling Ghost board.

Entertain yourselves and enjoy!

Yes you may go there now and post.
Yes you should go there now and post.
What are you waiting for?
Yes, now is fine.
Are you still reading this? Why?

[New Players to the Wold are double welcome!]

DM Zachary 
Monday June 28th, 2021 9:24:46 PM

Hey everyone. Since my horribly crazy month of June is now wrapping up and both level 20 games are heading into celebration phase we're going to start pushing to get Heranmar started. So I'm jumping on reviewing character sheets. If we can have everyone's sheet approved by this weekend we can start as soon as Monday, July 5th. If we don't hit that we'll start as soon as we can.

DM Jerry 
Tuesday June 29th, 2021 1:38:18 AM

@Mitch: Pick from any of the listed choices in the Beastfolk writeup. I like the idea of a big ol bear becoming a Ursine Beastfolk!

Justin's ?s and my answers:

1.You want us to write characters that have no connection or knowledge of Gateways Down and Heranmar. So should my character be completely ignorant of the customs and history of this place or do they have at least read a tourist pamphlet level of knowledge?

Jerry: You can be aware of anything from the Heranmar and Gateway Downs articles that you wish to know. We just didn't want PCs to say, "But I"m from Heranmar, surely I know this? I've lived here all my life!" See the point?

2. Do paladins instinctively know what god is granting them their powers? I want to play my paladin as having no idea which of three gods is granting him his powers. The gods he might have a connection to are Ffloy, Serenbeth, and Wardd.

Jerry: I think we can make that work to an extent, Zachary. It stretches things a bit, but I think we can say that you worship these 3 gods, but you "feel" that only one is giving you the spells? Which god that is might even change and you might feel a difference? As time went on, you would likely figure it out. Is that what you're aiming at?

3. Will we all at least know each other at the beginning? (Ex: traveled there on the same boat.)or will we meet each other as the game begins?

Jerry: If more than one of you are say coming from the northern continent of Yrth, you all likely came on the same boat as there aren't that many travelling from continent to continent over that months long voyage. [Think Columbus x 3 for distance? Say 4 to 6 months at sea depending on storms, and other problems?] So perhaps we could have 2 boats arriving the same day: One from Yrth [the Northern Continent] and one from Hook City, which would carry everyone from the Southern Continent. Any objections? Those on board each ship may start the game knowing each other for the voyage. If any want to know someone from longer than that, it will need to be on both character sheet backgrounds.

=====

Mark and Jim, I'll get to your backgrounds tomorrow guys.

Stephen C, if you have any questions as you work, post them here, email Zach and I, or you can ask on the Rules Center board. That is the "hangout" of those who love debating and trying to figure out the minutia of the rules. ;)



Einar (StevenVdB) - HP16/16 - AC19/13/16 - CMD 17  
Tuesday June 29th, 2021 7:55:00 AM

Whohoo clock's ticking! We're about to embark on our next 10 year journey!! By the time this character ever retires I myself will be 55... yikes??

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Tuesday June 29th, 2021 9:21:14 AM

No no, I mean I had this big plot about an half orc becoming a beastfolk and stuff and now I can't use it and while I had some thoughts on what to replace it with I can't make anything gel.

Christoph (Stephen C) HP:10/10 - AC:16/12/14 - CMD:15 : Cinder: HP:13/13 - AC:12  
Wednesday June 30th, 2021 7:44:38 AM

Jerry: "If more than one of you are coming from the northern continent of Yrth, you all likely came on the same boat as there aren't that many travelling from continent to continent over that months long voyage. Those on board each ship may start the game knowing each other for the voyage."

Christoph will be coming from the northern continent of Yrth, if anyone wants to know him. I am playing a cleric but have none of the usual cleric skills like knowledge religion. I have taken disable device though. I think I am ready. :)

Christoph (Stephen C) HP:10/10 - AC16/12/14 - CMD:15 ~ Lucinder: HP13/13 - AC13 
Wednesday June 30th, 2021 1:53:05 PM

trying header again

Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13 
Wednesday June 30th, 2021 8:43:02 PM

Christoph and Tae Che know each other, then, as she is also from the northern Continent.

DM Zachary 
Thursday July 1st, 2021 9:09:28 AM

Been starting to look over some of your character sheets, hoping to knock out another few today. Jim and Mark check your emails please.

'Snark Riverstone (MarkB) AC13 T13 F10, CMD 10, HP 9/9 
Friday July 2nd, 2021 12:58:34 AM

Sorry to do this to you, but I changed my character from a teenage girl to a 70 year old gnome, though still a youngster by gnomish standards.

Character sheet should be up to snuff - I fixed my previous error with my skills. New background too.

DM Jerry 
Friday July 2nd, 2021 1:28:27 AM

Sorry, been busy with the celebration of the two retiring games the last few days.

Justin, I've approved your background and you may put this line in below the background:

Background for Isaac approved for play by DM Jerry 2021-07-01.

I've already approved Steven VdB.

I just looked at yours Mark and emailed you a few suggestions and minor changes sir. It's late so I'll look at some other sheets in the morning, or I guess I should say later this morning. ;)

=====

Please give edit permissions to Zach and I on all character sheets. I don't need to "write" on them, but it lets me cut and paste portions into an email which is easier than flipping back and forth and trying to remember what I'm trying to "copy." ::grinning::



DM Jerry 
Friday July 2nd, 2021 1:30:54 PM

Catching up and working on things today. Thought I'd paste this in again from above as it answers some questions some of you are still asking. :)

Paste:
As for the starting situation, in this case, we want everyone to be from somewhere "else" other than Heranmar or the Gateway Downs. This is so that we can enjoy the exploration and getting to know the area as part of the game. The easy way to do that is to have everyone arrive by boat just before the start of the game. The information in the updated article of both Heranmar and the Gateway Downs region can be known by your PC as they are just basic information. There's MUCH more to be revealed. :)

You may have traveled from:

--The northern continent of Yrth which would be a long and likely dangerous voyage of several months. Prior to that you could be from any established location there. The main route is from Harbor City [just south of Plateau City]. Many travel the route by ship because the cost of the mass teleport from PCity or Floating City to Hook City is too expensive for some.
--You could be from Hook City and taken one of the regular trade ships to Heranmar. You may have been from any of our other developed locations within the Southern Continent and have ended up travelling from Hook City to Heranmar for some reason.

If you need help in this area or some suggestions, shoot me an email. :)

Other possibilities:
--Some of you may have traveled together and thus know each other already.
--You may be purposely coming to live in this area for some reason or arriving intending to move on soon and later deciding to stay. Most variants of that would be ok as well.
--You may have already decided to be an adventurer or you may have learned your skills for some other reason/purpose and decide to adventure later after "things happen."

-----

Stephen C, I have no problem with you having an alias. Listed the alias as the PC name on the address list. :)

Talking with Zach about declaring an official starting date for the first module to begin.

Keep working on those sheets good people!

Durg Bloodaxe (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Saturday July 3rd, 2021 10:35:45 PM

Talked with my co-DM in Humbles and worked out a new backstory. Involved switching to Bloodwitch. I think I have him succesfully converted to the new class, but I'm confused on where you find how many spells he knows and the numbers on the frog's special qualities. Also mentioned it in DM board as if I'm not missing something obvious then someone should probably clarify the bloodwitch page.

DM Jerry  d100=51 ;
Saturday July 3rd, 2021 11:56:53 PM

I'll leave that for Zach to answer, Mitch. :)

=====

Ok, folks! Zach and I talked and we think we're rushing it to be ready to go for Monday for several reasons. Some sheets aren't done yet. Some players have extenuating circumstances.

Joe F. had a grandparent die this weekend. We're talking [he's a local guy and one of my friends] and he should be ready to go, but we're giving him some help.

So.....

Starting day for the game WILL BE Monday July 12th. I'll make the first post Sunday night the 11th so you have something to react to when you check the board on Monday.

Since some of you are new, we post once daily on weekdays. We kinda count the entire weekend as part of Friday. When I'm Dming, you'll get a post Thurs night that you'll react to on Friday--or Saturday--or Sunday, and then I'll make the next one Sunday evening so you have a post to react to on Monday.

I usually post between 10-midnight "server" time [which is Eastern US time]. I live in Texas so I'm central time. ;)

We consider you to be a good poster if you miss no more than 1 post a week. Note that DM Zach is also Sheriff Zach in charge of posting. He sends out a weekly email to all members [that you've probably seen] letting us see how each game did for the week. If you miss more than one post a week, he usually emails you to encourage you or tells the ADM of the game to do so.

Wanna add anything to that, Zach?

Note that we have some dice rolling "security features" and know when folks cheat, etc. more than you'd think. So if you mess up just leave it there and say so or email us. ;) No worries. It happens.

If you have any difficulties, let us know. Feel free to do some playing with the dice if you want until the game starts. Can you beat my roll? ::grin:: Probably, that was pretty average.

=====

Zach and I also talked about organizations. Your PC will have a chance to visit organizations during the 1st half of the module. We want to roleplay that a bit. So please don't add that you've joined an org to your sheets yet. We'll be doing that IN game. You may "hold on" to any plans you have if you want.

Any questions?

Christopher Morté (Stephen C) HP:10/10 - AC:16/16/10 - CMD:19 
Sunday July 4th, 2021 3:51:33 PM

Can we have joined one and left? The mailed fist takes three years of basic training.

Christoph Morté (Stephen C) HP:10/10 - AC:16/16/10 - CMD:19 
Sunday July 4th, 2021 3:53:34 PM

Christoph (not Christopher)

Einar (StevenVdB) - HP16/16 - AC17/13/14 - CMD 17  
Sunday July 4th, 2021 6:23:31 PM

CHaracter sheet updated :

- Removed WLA membership
- Corrected starting wealth
- Corrected max HP

Snark Riverstone (MarkB) AC13 T13 F10, CMD 10, HP 9/9 
Monday July 5th, 2021 3:25:04 AM

Is my character sheet approved?

Gore'Thum and Teddy Treeborn (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Monday July 5th, 2021 9:24:51 AM

New sheet is ready. I think. I'm now playing a giant frog and his pet bloodwitch. I still have the above questions about spells per day vs spells known and the details on the frog special abilities.

Gore'Thum and Teddy Treeborn (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Monday July 5th, 2021 9:25:43 AM

When checking for approval please make extra sure of my numbers as I switched classes and may have missed something that should have changed.

Gore'Thum and Teddy Treeborn (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Monday July 5th, 2021 11:08:51 AM

Someone answered the question about spells known (bloodwitches know all their spells at all times and can spontaneously cast any of them? Really?). Still need to learn about frog special details.

Gore'Thum and Teddy Treeborn (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Tuesday July 6th, 2021 10:04:30 AM

That has also been answered via email thanks guys.

Christoph - (Stephen C) - HP:9/9 - AC:16/16/10 - CMD:21  d20=1 ;
Tuesday July 6th, 2021 11:44:11 AM

Hahaha my first roll ever and it's a natural "1" :)

Snark Riverstone (MarkB) AC13 T13 F10, CMD 10, HP 9/9 
Tuesday July 6th, 2021 5:52:46 PM

Good work Stephen. Get those 1's out of the way now!

Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13  d20=17 ;
Tuesday July 6th, 2021 10:41:26 PM

Woot! Must be my lucky day.

DM Jerry 
Wednesday July 7th, 2021 12:09:55 PM

Mark, the background is fine sir and approved. :)

Please add this sentence under your background.

Background approved for play by DM Jerry on 2021-07-07.

-----

I sent this to someone via email, but I prefer that no one take the Mailed Fist Org since it only operates in the Northern Continent of Yrth and we'll be playing in the Southern Continent. That means none of their benefits [like exchanging weapons] would be available. Also your fee of 200g would be wasted.

I think I told someone they could take it as a "roleplaying" thing, but I've changed my mind. So I'm making the call that no one in this game will join the Mailed Fist since we're playing in the Southern Continent.

-----

Edit: Mitch, sent you an email sir.

Gore'Thum and Teddy Treeborn (Mitch) HP 12/12 AC 12/11/12 CMD 11 
Wednesday July 7th, 2021 8:10:55 PM

Email answered

Christoph - (Stephen C) - HP:9/9 - AC:16/16/10 - CMD:21 
Thursday July 8th, 2021 4:10:56 AM

Jerry, it was me that asked about the Mailed Fist, but not to start the game with membership. I enquired about Christoph having been a member as a teenager. I have invested a skill point in the soldier profession and the idea was that he joined the military to get away from his family.
Initially you agreed that as long as he is not a member when game starts that was ok. If you are now saying he cannot have served his time and left can you give me some ideas as to where he my have gained military experience away from them? Perhaps a neighbouring countries that may have accepted an Aisildurian(?) please? Alternatively I will start my character from scratch.

Thanks.

Christoph - (Stephen C) - HP:9/9 - AC:16/16/10 - CMD:21 
Thursday July 8th, 2021 7:02:05 AM

Alternatively he could have served in the watch somewhere, is their a skill for this?

DM Jerry 
Thursday July 8th, 2021 9:59:32 AM

Stephen C, if it is just a roleplaying reason for having a military background, you could have been part of a local sheriff's office or constabulary in almost any town you choose to have moved to when leaving your family.

However, do know that most nations in the Wold depend on adventuring groups more than a standing army for defense. Aisildur was the last major "aggressor" as a nation and that was about 200 years ago Wold time. It was adventuring groups that stopped their move to take the triple plateau that is the Kingdom of New Elenna. [See Elennian Peninsula map on Woldpedia to see where the countries lie.]

You may, of course, choose to keep your point in soldier profession as you prefer, but fighting armies is not really much of an emphasis/feature in our campaign setting. It is more likely that you left home wanting to join an adventuring group, which you really are doing now. ;)

Totally up to you. If you want something to use for your soldier profession, I suggest the Plateau City Constabulary.

Kristoph. (Stephen C) | AC 16 | CMD 15 | HP 9/9 ~ Blucinder AC 13 | HP 13/13  d20+50=57 ;
Thursday July 8th, 2021 1:10:29 PM

That works thanks Jerry.

Is there is another Christoph? I'll do a name change to Kristoph - no one will suspect (bluff:57) bwahaha

Kristoph (Stephen C) | AC 16 | CMD 15 | HP 9/9 ~ Blucinder AC 13 | HP 13/13 
Thursday July 8th, 2021 1:16:17 PM

Yes that works Jerry thanks.

Kristoph (Stephen C) | AC 16 | CMD 15 | HP 10/10 ~ Blucinder AC 13 | HP 13/13 
Thursday July 8th, 2021 1:19:09 PM

This header stuff is frustrating :)

Einar (StevenVdB) - HP16/16 - AC17/13/14 - CMD 17  
Thursday July 8th, 2021 5:47:04 PM

Checking in

Isaac Harker (Justin M) -HP 13/13 AC18/ T12 / FF 16 
Thursday July 8th, 2021 8:17:32 PM

Checking in
Trying to figure out this Header stuff to link my sheet anyone got any advice.
[URL="https://docs.google.com/document/d/15HyosU6iPqZCsRVv3jJ8dT6mbqI7oX3O5Dn7E8tUL68/edit?usp=sharing"]Isaac Harker[/URL]


Snark Riverstone (MarkB) AC13 T13 F10, CMD 10, HP 9/9 
Thursday July 8th, 2021 9:42:05 PM

Isaac - linking your character sheet goes like this:

{link href="https://docs.google.com/spreadsheets/d/1SZFrLiXM5R9Ypqp775c4xx89XImdopEu_A7Jb0hRzrU/edit?usp=sharing"}Breen{/link} (MarkB) AC12 T12 F10, CMD 12, HP 12/12

But instead of { and } use [ and ]

Kristoph (Stephen C) | AC 16 | CMD 16 | HP 10/10 ~ Blucinder AC 13 | HP 13/13  d12=12 ;
Friday July 9th, 2021 3:13:54 PM

Not long now.......

Snark Riverstone (MarkB) AC13 T13 F10, CMD 10, HP 9/9 
Saturday July 10th, 2021 1:23:25 AM

We have a paladin in the group. The gnome is actually going to have to behave himself.

I can do this, I can do this...

Isaac Harker (Justin M) -HP 13/13 AC18/ T12 / FF 16 
Saturday July 10th, 2021 9:02:55 AM

@MarkB I'm pretty sure Isaac will be understanding.

DM Zachary 
Saturday July 10th, 2021 10:08:04 AM

Good morning everyone. I hope none of you had the power troubles we had last night. But all that aside all character sheets are approved or very nearly approved, emails sent to everyone who wasn't already approved.

Stephen C - somehow Blucinder's sheet got locked to me, requested access and then I can give it a quick look over.

Mark - mostly just need your familiar noted as "Roleplaying" or "Active"

Snark Riverstone (MarkB) AC13 T13 F10, CMD 10, HP 9/9 
Saturday July 10th, 2021 10:56:05 AM

Done. Noted as active.

Einar (StevenVdB) - HP16/16 - AC17/13/14 - CMD 17  
Saturday July 10th, 2021 2:27:17 PM

Counting down...


Tae-Che (Jim) HP 6/6 AC 12/12/10 CMD 13 
Saturday July 10th, 2021 4:21:47 PM

Waiting on the start...

Kristoph (Stephen C) | AC 16 | CMD 16 | HP 10/10 
Sunday July 11th, 2021 9:54:36 AM

Kristoph's beat-your-hands-into-this-gravel-pit instructor always said: "our mere anticipations of life outrun its realities"

I believe that some of you have been playing on this site since the dawning of the Wold!!!!
So, any tips, dad-vice? :)

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