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Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday January 3rd, 2022 8:31:28 AM

Gaffer sniffs at his drink, trying to decide whether his own tolerance for poisons would protect him from whatever they had put inside it, but decides against testing the idea.

He keeps close to the door, thinking how nice it would be for the fight to happen on neutral ground, maybe if they asked nicely enough...

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+15=16 ;
Monday January 3rd, 2022 12:48:04 PM

Danko's claws disappear and he untenses... a bit....

He walks back and stands behind Nira.

He observes the dice game and attempts to spot any shenanigans in the play.

(Perception - 16. nat 1)
_____________

Stoneskin
Protection from evil - AC 27 vs evil


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday January 3rd, 2022 1:25:25 PM

The paladin thinks for a bit before responding to Nira and Hmerrin.

"I can see the auras of how evil people are, but I have to do it individually - one at a time. And, to be frank, most of the people in this room would probably show up as evil. I don't think it's necessarily going to be helpful in figuring out who is "innocent", if by innocent you mean "not a rakshasa or working with them".

"That being said, yeah, I can see who has the strongest, most evil auras."

The paladin then begins checking, starting with the employees of the Nymph.

Combat The Nymph- Round 2.5 DM Dan K 
Monday January 3rd, 2022 5:28:13 PM

The group has remained mostly where they were at the call of the Truce during the Yuletide. Ramirez did move to the Roulette table and had a brief conversation with the dealer. Brief, because the dealer merely shrugged at the question, "I don't think any living being to be innocent sir."
Des picks out an employee, the Roulette Dealer and focuses upon the man to read his aura. The Paladin finds that he cannot tell any aura about him at all.

The Dealer at the roulette table collects the bets across the wages that lost and and holds a hand to the group at his table. "Well it has been quite pleasant, but now I think it is time for The Tide to recede." As he finishes the sentence, the same group that had stood before does so again and look to the party. Their faces depict no emotion as they face off, unarmed with the mighty and regionally renown adventures. "Im sure you wouldn't want things to get messy?"

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday January 3rd, 2022 6:02:00 PM

I suppose not. But I guess that depends on whether we get to go and talk to your boss.

Ramirez waits for the response. It was very close to a fight before, and maybe will get there again.

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+12=15 ;
Monday January 3rd, 2022 7:50:30 PM

"Depends on who's getting messed," Hmerrin replies coldly.

The man drops his hands to the table before him, hops up onto it, and strides purposefully toward the roulette table dealer (I assume at S12?).

On the way, he reaches a hand over his head into his quiver, and pulls out a halberd.

-------
Move to S11.
Acrobatics check 15 to jump up to table.
Draw weapon in movement.


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday January 3rd, 2022 8:13:18 PM

Gaffer hits himself with a spell as his skin bristles over and veins of wood spread over his skin. He scans the room as Hmerrin draws his weapon, and calls out,

"Perhaps those of you just here for a nice time should leave. I promise an explanation later for any who wants one."


-----
Cast Barkskin on Self

----- Active Effects -----
Barkskin - +5 Natural AC - 15 Minutes


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday January 3rd, 2022 11:34:07 PM

Nira could look to go on the offensive here, but right now, decides to just give the others room to swing some weapons. She vanishes from sight again.

---------------
Standard: Cast Gtr Invisibility again
Free: 5ft step upwards to be 5ft off the ground


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d4=1 ;
Tuesday January 4th, 2022 6:45:02 AM

Danko casts and suddenly there are SIX Dankos.

" I don't think we're leaving. "

ooc> Danko had moved last round. Say, to Q8

-------------------
Stoneskin
Protection from evil - AC 27 vs evil
Mirror image ( 5 images plus real Danko)

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday January 4th, 2022 4:20:34 PM

Desdichado looks threateningly at the dealer. "No, it doesn't have to get messy. But we can still defend ourselves."

The paladin pulls out his weapon. With a prayer to Domi, Desdichado's greataxe begins to glow.

---------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)



Combat The Nymph- Round 3 DM Dan K  d20=17 ; d20=8 ; 3d6=9 ; 4d4+4=13 ; 4d4+4=15 ; d20+3=12 ; d6=5 ; d6=2 ; d6=5 ; d20+1=15 ; d20+1=9 ; d20+1=7 ;
Tuesday January 4th, 2022 7:45:01 PM

Things heat up quickly.
Hmerinn parcour's the table top and moves towards the Roulette Dealer, drawing a halberd
Gaffer casts Barkskin on himself
Nira turns invisible and floats upwards Fly Check DC 20 to move up at an angle greater than 45 and you can only ascend at half speed, so it is not possible to free 5' straight up. Unless i'm missing something If not please make the check to perform the move
Danko casts a Defensive spell and multiplies himself
Des draws his great axe and with a word it begins to glow

Patrons scramble to get out of the way and what might be the way, well most of them. The Roulette dealer, now just before Hmerrin simply mutters, "So be it." "Defend!" he yells and then casts. Spellcraft DC 22 Highlight to display spoiler: {Mind Fog}
Danko, Des, Hmerrin and Ramirez make Will Save DC 23 Else -10 on future Will saves
A couple of the patrons, thier faces void of emotion, come running. Several towards Hmerrin, but they are lookin to simply get in his way. Between the fighters weapon and the Roulette Dealer.
A couple others move to the other dealer and a single man rushes Des
The Roulette dealer then gestures to Danko and Des and a pit opens underneath of them. Spellcraft DC 17 Highlight to display spoiler: {Creat Pit}
Ramirez and Danko Reflex DC 19 Success move to nearest square. Else fall in Pit Dmg 9 and you are at the bottom of a 30' Climb DC 25
The Server near the pit (R/9) screams as the pit created a floor slope and she falls in. She lands with a sickening Crack, like breaking dry pasta in a paper towel. Her whimpers let you know she is still alive at least.

The other dealer moves back from his table as 2 patrons come to defend him and he sends 4 magic Missiles streaking into Gaffer Dmg 13

Above on the walkway, 2 of the men rush towards the sides and presumably a door. The last man points a finger at and a set of 4 Magic Missiles leaps into him. Des Dmg 15

The Cashier door opens and the three men rush out

Noise from the back room tells you more is occurring there as well

link[https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing[/link]

Gaffer - Courtney - HP: 131/144 AC: 30(T:21/FF:25) CMD:31)  d20+19=26 ;
Tuesday January 4th, 2022 9:05:16 PM

Gaffer shrugs off the damage from the missiles, aware that there is worse to come. Still trying to figure out exactly who is good and who isn't, Gaffer picks an easy target, the dealer who attacked him. He points a finger out before him and calls our a druidic curse as he tries to turn the person into a much more likable hedgehog.


-----
Baleful Polymorph: Target DL1, Caster Level Check: 26, Save DC 23: Fort to negate, Will partial

----- Active Effects -----
Barkskin - +5 Natural AC - 14 Minutes 54 seconds


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+14=26 ; d20+20=34 ;
Tuesday January 4th, 2022 9:56:57 PM

will save = 26, reflex save = 34

Well, that went south pretty quickly. So how many of these are charmed I wonder? We should probably try to avoid killing them all. Ramirez avoided falling into the pit, but he hopes the woman that fell isn't hurt too badly.

Ramirez casts a spell to help everyone out. haste on the Tide.
Then he starts a performance, to give the group another boost. Ramirez recites an old dwarven battle hymn, to bolster his allies and help them focus their attacks.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 3rd level spells remaining
34/35 rounds bardic performance remaining

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+18=37 ; d20+18=28 ;
Tuesday January 4th, 2022 11:56:32 PM

The hostiles look mixed in with potential friendlies and even then, some of the hostiles might be getting controlled. That - to Nira - rules out the use of some damaging spells. She opts for a non-lethal approach.

Nira gets into a better position and casts a spell to make people exhausted. She casts a Quickened Spectral Hand in preparation for another few spells.

-------
Fly check last round: 37. Nira has a +18 Fly skill when wearing Tishes so autopasses hover checks.
Move: Fly 10ft south to P11. Fly check: 28.
Swift: Cast Spectral Hand
Standard: Cast Waves of Exhaustion going from NE to SE of where she stands. All living creatures in the spell's area become exhausted. No Save. Should hit 4 hostile patrons, a hostile dealer, Eric, a guard, and a few non-combatants.

Spells in effect: Arcane Sight... Blur (20%)... Darkvision... Mage Armor... Magic Vestment... Fly (60ft)... Roses Temperature Control... See Invisibility... Resist Fire (5)... Gtr Invisibility


Danko Pureheart (Yves) -- AC 26 (27, 29 evil) -- CMD 36 -- HP 110/110  d20+14=34 ; d20+12=13 ;
Wednesday January 5th, 2022 6:54:22 AM

Danko easily shakes off the fog
As the pits open, he issues a command word and activates his boots of levitation preventing his fall.
A floating Danko cast a web spell ( centered at t13, 20 feet radius)

ooc)
(alternatively, if he can't activate his boots in time, he falls in the pit. The stoneskin spell absorbes the damage and he levitates up and casts the web spell)

---------------------------------
Will save 34 ( nat 20)
Reflex 13

Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Hmerrin (MikeK)(HP 167/167 AC:35 T:21 FF:27 CMD:36)  d20+25=39 ; d10+11=17 ; 2d6=5 ; d20+25=36 ; d20+20=36 ; d20+15=21 ;
d20+13=26 ; d20+25=36 ; d10+11=20 ; d10+11=12 ; d10+11=13 ; d10+11=15 ; 2d6=10 ; 2d6=6 ; 2d6=4 ; 2d6=4 ;
Wednesday January 5th, 2022 11:49:22 AM

Does Hmerrin get an AoO with all those spells cast by the roulette dealer who's square he threatens?
If so, he hits AC 39 with Holy Halberd (a piercing wpn), doing 17 hp + another 5 if evil

DM Note: Spells were Cast Defensively

Hmerrin shrugs off whatever Roulette Dealer was planning [Will Save 26]

And does his best to poke a lot of very big holes in the guy.

------
Full attack on Roulette dealer with holy piercing weapon.

Atk 1 hits ac 36 for 20 hp + 10 more if evil
Atk 2 hits ac 36 for 12 hp + 6 more if evil
Atk 3 hits ac 21 for 13 hp + 4 more if evil
Haste attack hits ac 36 for 15 hp + 4 more if evil

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


CDM Jerry [OOC post] 
Wednesday January 5th, 2022 1:45:01 PM

BrianZ, you have email. :)

Desdichado (Ryan) [HP: 146/161; AC:32/15/30 - CMD 32]   d20+20=33 ; d20+30=47 ; d12+12=19 ; d6=2 ; d6=2 ; d6=4 ;
Wednesday January 5th, 2022 2:33:53 PM

Will save: 33

Desdichado moves over to Eric and gives him a hearty thwack with his axe.

47 vs AC; 21 damage (non-lethal)+6 if evil

-------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday January 5th, 2022 9:54:34 PM

Ramirez waits to see the reactions of their opponents before deciding his next move.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 3rd level spells remaining
34/35 rounds bardic performance remaining

Combat The Nymph- Round 4 DM Dan K  d20+9=16 ; d6=1 ; d6=3 ; d6=6 ; d20=8 ; d20+15=33 ; d6=2 ; d20=3 ; d20=8 ; d20+1=8 ; d20+1=17 ; d20+1=3 ; 4d4+4=12 ;
Wednesday January 5th, 2022 10:36:34 PM

Gaffers spell catches the dealer (o/11) and with a surprised look on his face, he becomes a rabbit.
Ramirez resists the fog and jumps awy from the magical pit. He then casts Haste and begins to inspire the party through a good dwarf battle song. Hmerrin and Gaffer are beyond 30' apart and cannot both be affected by Haste. Gaffer is NOT Hasted. Danko in NOT Hasted
Nira casta a pair of spells and necromantic energy rolls across much of the floor as she invisibly flies a bit South before sending out the Wave of Exhaustion Catching HP 1-3 and the guard
The pit catches Danko and he hits the ground before he can activate his boots. The Stoneskin spell only protects against weapons. Danko Dmg 10Standing up, Danko sees the sereving girl looks to have nearly died from the drop. She coughs blood and has a huge split in her skull. Danko activates his Boots and rises 20' Still 10' below the rim of the pit
Hmerrin attacks in full force, but the men about him get just enough in the way so that he does not land a single blow
Des engages Eric and fids the man to be no match at all. What is unerving is the complete lack of emotion, effort anything that any sentient mortal dispalys during a fight present in Eric. The axe strikes and without even a sound, the man known as Eric, crumples to the ground

The Roulette dealer's eyes go a bit wide as severl strikes pass just inches from him and he calls the other dealer to help. Running in from Hmerrin left the other dealer arrives and casts a spell while touching the fighter Touch AC 33 and delivers the spell Hmerrin Touch of Idiocy -2 int, wis, cha The Roulette dealer having delayed for his man then casts his own spell, but the pressure of Hmerrin causes him to mis cast Defensive casting failed With a growl and a twitch he vanishes Defensive Quicken cast success
The 3 men about Hmerrin continue to try and foil his attacks.

A group forms from the cashier cage and moves towards Gaffer. Only 1 of them appearing angry or with any emotion at all (c2). C2, extends a hand and another volley of magic strikes Gaffer Gaffer Dmg 12

The exhausted guard moves forward towards Des and from behind him, the 3 from the upper walkway now appear in the doorway

From the back room, 2 more enter and look quickly about to take in the situation.

It looks like those who want no part of this have found themselves corners, save a couple of trapped patrons who are seeking shelter under the tables they were at

dl2 - Dealer AC 35 Invisible
dl1 - Dealer AC ?
dl3 - Dealer AC ?
c1 - Cashier AC ?
c2 - Cashier AC ?
c3 - Cashier AC ?
e - Eric Unconscious
hp1 - Patron Exhausted AC ?
hp2 - Patron Exhausted AC ?
hp3 - Patron AC 7 Exhausted AC ?
hp4 - Patron AC ?
hp5 - Patron AC ?
hp6 - Patron AC ?
hp7 - Patron AC ?
hp8 - Patron AC ?
bk1 - Server AC ? HP
Guard1 - AC ? Exhausted HP
Guard2 - AC ? HP

Server in pit Dmg 12

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday January 6th, 2022 12:21:47 AM

Nira looks about to see where the roulette dealer near Hmerrin went. If he has gone invisible (which see can see) she will cast a Glitterdust spell to outline him.

---------------
Cast Glitterdust to cover the invisible dealer

Spells in effect: Arcane Sight... Blur (20%)... Darkvision... Mage Armor... Magic Vestment... Fly (60ft)... Roses Temperature Control... See Invisibility... Resist Fire (5)... Gtr Invisibility


Gaffer - Courtney - HP: 119/144 AC: 31(T:22/FF:25) CMD:31)  d3=3 ;
Thursday January 6th, 2022 11:41:31 AM

Gaffer lets out a pained groan as a second volley of magic hits him, but still feels his situation looks better than Hmerrin's.

He hesitates for a few moments, the mix of violence, crowding and innocence makes him unsure of what to do but noticing new comers arriving from the far side of the room and looking aggresive.
He takes a 5 foot step to P5 and starts summoning a few new allies.

He doesn't forget to glare at C2 as he does so, and hopes all three of them are running for the door.


-----
Cast: Summon Nature's Ally 6 - Summon 3 Large Earth Elementals. - Casting time one round.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Hmerrin (MikeK)(HP 167/167 AC:35 T:21 FF:27 CMD:36)  d20+25=32 ; d10+11=20 ; 2d6=10 ; d20+16=19 ; d10+11=18 ; d20+12=21 ; d10+11=20 ; d20+25=34 ; d10+11=18 ; 2d6=10 ;
Thursday January 6th, 2022 2:43:52 PM

Hmerrin gives a growl of frustration as he's unable to land one blow, and then the Raka up and disappears.

Then he gets hit with a spell.

Realizing he's in a bit of a pickle, the young man lays about in an attempt to hurt those needing hurt, and just whapping those needing whapped.
He sticks the pointy end of the halberd at the other dealer, then twists his grip to give two of the possessed a thwack with the flat side of the weapons's axehead, before sticking the dealer with the pointy end again.

----
Full attack, some lethal, some not.

Atk 1 on dl1 hits ac 32 for 20 hp + 10 if evil.
Atk 2 on hp1 hits ac 19 for 18 hp (non lethal, -4 atk penalty applied)
Atk 3 on hp4 hits ac 21 for 20 hp (non lethal, -4 atk penalty applied)
Haste atk on dl1 hits ac 34 for 18 hp + 10 if evil.

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit
and damage

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 110/110  12d6+1=47 ; 12d6+1=40 ; 12d6+1=40 ; 12d6+1=49 ; 12d6+1=36 ; 12d6+1=40 ; 12d6+1=42 ; 12d6+1=42 ;
Thursday January 6th, 2022 3:55:06 PM

Danko is not amused.
He levitates out of the pit and casts chain lightning.

-------------------
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Chain Lightning 12d(6+1) against all 8 hostile patrons in red on the map. Centralized on HP at Q8 ( The spell has a 30 foot radius affect from the central targt. I believe that I can reach all the in red targets)

1 47 HP
2 40 HP
3 40 HP
4 49 HP
5 36 HP
6 40 HP
7 42 HP
8 42 HP



Desdichado (Ryan) [HP: 146/161; AC:32/15/30 - CMD 32]   d20+30=41 ; d20+30=44 ; d20+25=42 ; d20+20=23 ; d12+12=23 ; d12+12=15 ; d12+12=23 ; d6=3 ; d6=6 ; d6=3 ; d6=1 ; d6=5 ; d6=1 ; d6=3 ; d6=1 ; d6=4 ;
Thursday January 6th, 2022 5:09:07 PM

Desdichado confidently takes a five-foot step toward the guard.

"You look tired, you should get some rest," he says as he attacks.

41 vs AC; 26 damage (non-lethal), +9 if evil
44 vs AC; 24 damage (non-lethal, +6 if evil
42 vs AC; 18 damage (non-lethal), +5 if evil
23 vs AC; miss

-------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday January 6th, 2022 9:19:19 PM

Ramirez continues the rowdy dwarven battle hymn while trying to make things difficult for their foes. He casts a spell, targeting the floor area around the door to the back room.

Actions: cast grease
continue inspire courage

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
33/35 rounds bardic performance remaining

Combat The Nymph- Round 5 DM Dan K  d20+16=35 ; d20=18 ; d20+12=14 ; d20+17=27 ; d20=2 ; 5d4+5=17 ; 13d6=55 ; d20+15=25 ; d20+15=16 ; d6=4 ; d6=5 ; d6=6 ; d6=5 ; d20+15=32 ; d20+15=32 ; 6d6=22 ; 6d6=22 ; d20+15=22 ; d20+15=16 ; d6=4 ; d6=5 ; d6=4 ; d6=6 ; d20=19 ; d20=12 ; d20=20 ; d20=12 ; d6=2 ;
Thursday January 6th, 2022 11:22:29 PM

Nira can still 'see' the Roulette dealer and casts a spell to assist Hmerrin in doing the same. Sparkling dust shimmers about and the Roulette Dealer is visible once again
Gaffer backs away from the incoming group and opens a gate to the plane of earth
Hmerrin slashes Dealer 1, who had reverted back from being a bunny moments ago, and score two hits despite the interference of others. He then promptly puts tow of those other on the floor
Danko rises out of the pit and casets Chain Lightinging vaporizing every remaining patron that had taken action in the place
Des moves in on the guard and connects 3 times. The guard growls
Ramirez continues the dwarf battle hymm, pauseing just long enough to cast Grease at the back room doorway, causing one of the men coming through to fall

The Roulette dealer laughs as the bodies incinerate about him, "Well now that's more like it. Cut the strings and watch them fall. He then points a finger at Danko and unleashes his own Chain Ligtning which arcs into each member of the party as well as several of the innocents taking cover. He follows it up with another quick casting, this time 5 missiles streak into Gaffer
Gaffer Dmg 17
Danko Reflex DC 23 Dmg 55 or 27 Everyone Else Reflex DC 21 Dmg 55 or 27

The guard steps back from Des and casts Scorching Ray A pair of fiery beams shoot out, only one striking
Des Dmg 20

The other guard closes and follows suit, sending 2 more rays of fire connecting with both
Des dmg 22+22

The dealer wounded by Hmerrin steps back and casts a Scorching Ray as well, connecting once
Hmerrin dmg 19

The man who did not fall in the Grease moves through and closes towards Hmerrin. Stopping short he transforms into a great black hyena

The other man in the Grease gets up and moves out of the slippery spell, points at a patron in the corner, 'Defend us" as he casts Charm Person The man simply tries to back up further, "Are you nuts, He just killed them all"

Near Gaffer, one of the Cshiers moves up and casts a spell to Touch Danko with Touch of Idiocy
Danko Touch AC 27 Dmg -2 int, wis and Cha

dl2 - Dealer Rakshasa Kumar AC 35 DMG -
dl1 - Dealer Rakshasa SR 25 AC 29 DMG 58
dl3 - Dealer Rakshasa AC ? Dmg -
c1 - Cashier AC ?
c2 - Cashier Rakshasa SR 25 AC 29 Dmg -
c3 - Cashier AC 10 HP 13
e - Eric Unconscious
hp1 - Unconscious
hp2 - DEAD
hp3 - DEAD
hp4 - Unconscious
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC ?
Guard1 - AC 26 Exhausted DMG 37
Guard2 - AC 29 Dmg -

Server in pit Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.
[linkhttps://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing[/link]


Gaffer - Courtney - HP: 52/144 AC: 31(T:22/FF:25) CMD:31)  d20+23=33 ; d20+23=42 ; d20+12=14 ; d20+23=42 ; 15d6=52 ; d20+19=38 ;
Friday January 7th, 2022 8:11:05 AM

Gaffer just barely manages to keep concentration on his spell while he takes a heavy hit from another round of magic missiles, but he doesn't see the chain lightning before it is too late, taking the full brunt of the magic, his body goes stiff and his casting is broken.

Gaffer coughs up blood and spits it to the floor, not sure he can handle another spell like that, he angrily lets loose a handful of flames which scatter across the room before erupting in great waves of fire.


-----
Concentration check for Magic Missile: 33, pass
Reflex save for Chain Lightning: 14, fail
Concentration check for Chain Lightning: 42, fail

-----
Cast Fire Storm defensively: 42, successs
Caster level check for spell resistence: 38
Defensively cast Fire Storm: 52 Damage, Reflex Save DC 25 for half.
Creatures that fail their Reflex save catch on fire, taking 4d6 points of fire damage each round until the flames are extinguished. Extinguishing the flames is a full-round action that requires a DC 20 Reflex save.
With 30 ten foot cubes in a _|_| shape it should be possible to get all yellow, red and purple targets. (While also avoiding Hmerrin)

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Desdichado (Ryan) [HP: 110/161; AC:32/15/30 - CMD 32]   7d6=28 ; d20+30=46 ; d20+30=31 ; d20+25=38 ; d20+20=39 ; d20+20=35 ; d12+12=15 ; d12+12=21 ; d12+12=22 ; d12+12=13 ; d12+12=19 ; d6=4 ; d6=5 ; d6=5 ; d6=3 ; d6=1 ; d6=4 ; d6=5 ; d6=1 ; d6=6 ; d6=4 ; d3=3 ; d6=1 ; d6=6 ; d6=5 ; d6=6 ; d6=6 ;
Friday January 7th, 2022 2:41:16 PM

Desdichado hears the shouts as several of the patrons fall to the ground. "Danko! What did you...?" He is distracted by the many attacks coming his way, and continues to focus on the guard, while momentary trying to heal himself.

(LoH: 28)

46 vs AC; 19 non-lethal, +9 if evil
31 vs AC; critical miss
38 vs AC; 26 non-lethal, +7 if evil
39 vs AC (crit confirmed); 63 non-lethal, +28 if evil

---------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Lay on Hands: 18/19 remaining



Desdichado (Ryan) [HP: 55/161; AC:32/15/30 - CMD 32]   d20+15=20 ;
Friday January 7th, 2022 7:50:31 PM

(OOC: Updating - missed the chain lightning damage.)

Reflex save: 20

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Friday January 7th, 2022 8:18:47 PM

Nira can only fully heal one person this round. She flies above Des and taps him with her foot. Gaffer will need to hold on just a little longer.

---------------
Move: Fly above Des
Standard: Cast Heal. Des is healed for 140pts


Hmerrin (MikeK)(HP 93/167 AC:35 T:21 FF:27 CMD:36)  d20+14=17 ; d20+25=30 ; d20+20=38 ; d20+15=16 ; d20+25=38 ; d10+11=18 ; d10+11=18 ; d10+11=12 ; 2d6=8 ; 2d6=10 ; 2d6=8 ;
Saturday January 8th, 2022 9:19:52 AM

[Reflex 17 - fail]

"Domi's beard, Danko!" Hmerrin cries, momentarily stunned.
He doesn't recover his wits in time to register the next Chain Lightning, and takes the full brunt of it.

The fighter regretfully steps away from the roulette dealer, but one of these rakas need to die.
Pursuing the wounded dealer, he sticks him a few more times.

-------
5' step to R10.
Full Attack on dl1
Atk 1 hits ac 30 for 18 + 8 holy damage
Atk 2 hits ac 38 for 18 + 10 holy damage
Atk 3 miss - Nat 1
Haste atk hits ac 38 for 12 + 8 holy damage

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Ramirez (BrianZ) AC30/19/23 HP95/122 CMD32  d20+20=37 ; d20+27=37 ; d20+15=31 ;
Saturday January 8th, 2022 7:41:20 PM

save vs chain lightning = 37, 27 damage taken

Ramirez continues the battle chant as he retrieves his bow and then fires at the dealer who unleashed the chain lightning at the Tide.

Attack hit AC:37, dmg 31

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
33/35 rounds bardic performance remaining

tracker: +4 hit, +7 dmg

Combat The Nymph- Round 6 DM Dan K  d20+12=30 ; d20+12=28 ; d20+12=29 ; d20+18=19 ; d20+18=22 ; d20+12=13 ; d20+12=24 ; d20+12=14 ; d20+12=25 ; d20+18=22 ; 5d4+5=13 ; d20+26=40 ; d20+26=37 ; d20+25=28 ; d20+26=42 ; d10+10=11 ; d10+10=11 ; d10+10=12 ; d20+15=20 ; d20+15=22 ; d6=4 ; d6=3 ; d6=1 ; d6=1 ;
Sunday January 9th, 2022 3:54:41 PM

Gaffer loses the Summoning spell under the assault, but rallies and delivers a firestorm. 2 of the cashiers simply crumble to ash, the rest of the targets, several catch on fire, including 2 of the dealers
Des is taken aback with the onslaught of electrical death unleashed into the room from Danko, heals himself and presses against the guard, dropping him to the ground
Nira flies above the palading and Heals him, maitaining her invisibility
Hmerrin catches the blast and is also stunned by Danko's spell. He moves after the drealer falling back. Hitting him 3 times, the dealer spins to the floor, reverting to his true Rakshsa form
Ramirez continues the chant. He draws his bow and fires at the Roulette dealer. Hitting himsquarely, but the shaft bounces harmlessly off.

The man furthest away (bk1) attempts and fails to put himself out
The Cashier still alive, steps back and succeeds at extinguishing the flames
The Roulette Dealer extinguishes the flames as well, and then sends a set of Magic Missiles at Gaffer .Gaffer Dmg 13
The Dealer now Rakshasa Hyena steps into a flanking position and attack Hmerrin, not bothering with the flames about him. The Black Hyena slashes with his claws, connecting with all three strikes, but when he lunges in with a bite, he misses.
Hmerrin Dmg 11+11+12 = 34
The Guard near Des, casts another Scorching Ray, but this one is at Gaffer, hitting with only 1 of the 2 rays Gaffer Dmg 9

dl2 - Dealer AC 35 Dmg 52
dl1 - DEAD
dl3 - Dealer Black Hyena Rakshasa AC ? Dmg 52 On Fire
c1 - DEAD
c2 - Cashier AC 29 Dmg 51
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 52 On Fire
Guard1 - AC 26 Exhausted DMG 63
Guard2 - AC 26 Dmg 26

Server Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  d20+12=21 ; 12d6+1=43 ; 12d6+1=35 ; 12d6+1=35 ; 12d6+1=47 ; 12d6+1=37 ; 12d6+1=42 ;
Sunday January 9th, 2022 7:50:52 PM

{ Well, that hurt }
Danko fires another chain lightning centered on D3 and hits every hostile in a 30'radius

" What?!? They were attacking us! If you don't want me to kill them, tell me ahead of time! "

-------------------------------------------
ooc> sorry, thought I more more time to post.

ooc> Was the touch attack impacted by the mirror image effect?

Mirror Image (5)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Miss reflex role. 21
Emergy resistance electicity 10
Danko Touch AC 27 Dmg -2 int, wis and Cha

D3 Hits 54 Dam
D2Hits 46 Dam
C2Hits 46 Dam
BK1 Hits 58 Dam
G1 Hits 48 Dam
G2 Hits 53 Dam

DM post: you are correct I missed that. Just rolled and the Touch struck an image. Danko did not take Int, wis Cha Dmg and now has 4 images

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Sunday January 9th, 2022 7:51:03 PM

Nira flies over to Gaffer and gives him a 'boop' on the head as well. It leaves her with only one heal spell, so hopefully the fight wraps up quickly now.

----------------
Move action: Fly above Gaffer
Standard action: Cast Heal on Gaffer. Gaffer is healed for 140pts


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Monday January 10th, 2022 10:30:13 AM

Ooc> hp remaining 50 due to con damage

Gaffer - Courtney - HP: 144/144 AC: 31(T:22/FF:25) CMD:31)  15d6=62 ; d20+19=31 ;
Monday January 10th, 2022 12:04:44 PM

"You're a star" Gaffer thanks the air around him as much needed healing rushes through him bringing back to full fighting form. Without hesitation he begins another incantation, this time summoning a spire of fire rushing from the ground.


----- Actions -----
Cast: Empowered Flame Strike - 10 foot radius on O11 (Hopefully hitting bk1 and dl3 and no allies)
Spell Resistance Check: 31
DC 22 Reflex Save for half damage: 1.5*62 = 93 Damage, Half Fire, Half Divine

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+30=31 ;
Monday January 10th, 2022 2:17:09 PM

"Thank you, Nira! I'm feeling in fighting shape again!"

Desdichado moves to V:6 and tries to attack the remaining guard.

31 vs AC; critical miss

---------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Lay on Hands: 18/19 remaining



Hmerrin (MikeK)(HP 59/167 AC:35 T:21 FF:27 CMD:36)  d20+25=38 ; d20+20=36 ; d20+15=33 ; d20+25=45 ; d20+25=27 ; d10+11=14 ; d10+11=16 ; d10+11=21 ; d10+11=12 ; 2d6=8 ; 2d6=6 ; 2d6=7 ; 2d6=7 ;
Monday January 10th, 2022 5:22:06 PM

Hmerrin grunts as the raka-hyena rips him some more wounds.

"Yeah, not so much over here," he responds to Dez.

He moves to escape the flanking, and turns his attention on Hyena Guy.
The halberd sticks and stabs.

----------
5' Move to R10
Full attack on dl3
Atk 1 hits ac 38 for 14 + 8 hp damage
Atk 2 hits ac 36 for 16 + 6 hp damage
Atk 3 hits ac 33 for 21 + 7 hp damage
Haste atk NAT 20, crit threat 27 (guessing no) for 12 + 7 hp damage

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Ramirez (BrianZ) AC30/19/23 HP95/122 CMD32  d20+27=38 ; d20+27=31 ; d20+22=27 ; d20+17=24 ; d8+15=16 ; d8+15=20 ; d8+15=21 ; d8+15=19 ;
Monday January 10th, 2022 9:00:05 PM

Ramirez looks at his bow in disbelief. What do we need to do to hit these guys?

Ramirez continues the dwarven battle hymn as he tries to shoot again. The hymn moves to a refrain, and sings about dwarven bows(also know as hammers) keeping orc raiders at bay.

Actions: attack hyena rakshasa next to Hmerrin.
Hit AC: 38, 31(haste), 27, 24
dmg 16, 20, 21, 19

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
32/35 rounds bardic performance remaining

tracker: +4 hit, +7 dmg

Combat The Nymph- Round 7 DM Dan K  d20+14=29 ; d20+12=24 ; d20+12=31 ; d20+18=24 ; d20+12=20 ; 4d6=11 ; 4d6=11 ; d20+12=23 ; 13d6=45 ; 5d4+5=14 ; d20+18=33 ; d20+1=16 ;
Monday January 10th, 2022 10:43:03 PM

Danko casts Chain Lightning, hitting each enemy except the guard. The Roulette dealer seems to be unaffected by the blast.
Nira, flies unseen to Gaffer and Heals him
Gaffer brings a Flame Strike to the black hyena, but cannot catch anyone else. The pillar of holy fire engulfs the rafters, tables and chairs, bursting all of it into flame which quickly spreads across the ceiling
Des moves in on the last guard and misses
Hmerrin pursues the black Hyena, striking 3 out of 4 times and tearing great wounds into him
Ramireaz, continues his hymn and fires 4 more shots at the black hyena. Scoring only a single hit.

bk1 backs away from the sudden fire and tries to put himself out, and suceeds.
The guard in front of Des casts a spell and vanishes
The roulette dealer casts another Chain Lightning as well.
Hmerrin Reflex DC 23 Dmg 45 Everyone Else DC 21 Dmg 45
He then sends another volley of Magic Missiles, this time into Hmerrin Dmg 14
The black Hyena exits the flaming area of the room and puts himself out. Looking over at Gaffer with hate filled eyes
The Cashier moves back to a section of the people cowering in the corner. "You!", he commands with the backing of a commanding spell, "Just hold him for a few moments."
spellcraft DC 17 - Suggestion
The man stands and heads towards Gaffer

The fire engulfs the center of the Nymph and greedily begins eating all that it can

dl2 - Dealer Rakshasa Black Hyena Kumar AC 35 Dmg 47
dl1 - DEAD
dl3 - Dealer AC 34 Dmg 153
c1 - DEAD
c2 - Cashier AC 29 Dmg 74
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 26

Server Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+15=32 ;
Tuesday January 11th, 2022 1:03:42 AM

Nira bends to the side and watches the bolt of electricity pass her by. Looks like Hmerrin might be in trouble though. She flies over to fighter and heals his wounds.

She is able to identify the Suggestion spell and calls out a warning to the rest of the party. "That guy is being mind controlled! Try not to hurt him!". Nira looks for where the guard in front of Des went and - if she can still see him - calls out his direction to the others.

----------------
Ref Save vs DC21: 32=Pass! Ring of Evasion means no damage
Spellcraft check vs DC17: 21=Autopass

Move: Fly to Hmerrin
Standard: Cast Heal. Hmerrin is healed for 140pts


Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31)  d20+11=19 ; d6+7=9 ; d20+14=30 ;
Tuesday January 11th, 2022 1:32:45 PM

Even hasted Gaffer is to slow to avoid the second Chain Lightning and stumbles back as it crashes into him full force, making him even more grateful for Nira's healing.

Heading Nira's warning, Gaffer chooses to deal with the patron before they have a chance to get physical. Clapping his hands together before opening his palms, a jolt of lightning springs out and strikes the patron in the chest.

His attention moves between the other patrons and the fire, worried that it's going to become an issue.


----- Actions -----
Storm Burst at Patron (P) next to him - To Hit: Touch AC 30 - 9 non-lethal damage.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Desdichado (Ryan) [HP: 138/161; AC:32/15/30 - CMD 32]   d20+15=34 ;
Tuesday January 11th, 2022 2:47:20 PM

(Reflex save: 34)

Desdichado is able to dodge most of the lightning attack. "Coward!" He shouts at the guard who has disappeared. He switches out his greataxe for his morningstar.

He calls across the room. "Ramirez, to hurt these rakshasa you'll need a weapon that is holy and that deals piercing damage. I can help with the holy bit, if I can just get close to you!"

---------------
Active Effects:
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining

Hmerrin (MikeK)(HP 140/167 AC:35 T:21 FF:27 CMD:36)  d20+14=17 ; d20+25=39 ; d20+20=38 ; d20+15=31 ; d20+25=44 ; d10+11=21 ; d10+11=14 ; d10+11=13 ; 2d6=7 ; 2d6=8 ; 2d6=6 ;
Tuesday January 11th, 2022 4:28:28 PM

Pretty much all the civilians are dead, and now the building is on fire.
Hmerrin briefly dwells on how poorly the battle is going, and while he's doing that, he gets slammed with another lightning bolt and magic missiles.
[Reflex 17]

The damage should be enough to render him unconscious, but Hmerrin has suffered greatly at the hands of a dwarven contingent of the WLA, and instead he just stands there.
[Die Hard Feat]

Nira comes by in the nick of time with a healing spell.

Hmerrin locks eyes with the roulette dealer, and a grin slowly spreads on his face.

Stepping back in, he perforates Hyena Man before turning his attention to Roulette Guy.

----------
5' Move to S11
Full attack, starting w/ dl3 and then moving to dl2
Atk 1 hits ac 39 for 21 + 7 hp damage
Atk 2 hits ac 38 for 14 + 8 hp damage
Atk 3 miss (ac 31)
Haste hits ac 44 for 13 + 6 hp damage

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  d20+12=32 ;
Tuesday January 11th, 2022 5:15:17 PM

Danko entirely avoids the electrical damage.

A lightning bolt flows from his hands and head towards one of the dealers (DL at S12)

----------------------------------------------------------------------------
Reflex 32 (nat 20) plus evasion = no damage.

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Attack
Maximized lightning bolt = 10d6+1per10= 70 pts

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+22=39 ; d20+22=32 ; d20+22=35 ; d20+22=37 ; d20+22=42 ; d20+22=29 ;
Tuesday January 11th, 2022 8:03:44 PM

Nira looks at each of her allies to see whether any have an enchantment on them... just in case.

-----------------
Free action: Arcane Sight: You know the location and power of all magical auras within your sight. Aura Spellcraft DC = 15 + spell level to know the school of magic. Spellcraft checks if needed: 39, 32, 35, 37, 42, 29

Ramirez (BrianZ) AC30/19/23 HP73/122 CMD32  d20+20=27 ;
Tuesday January 11th, 2022 9:10:00 PM

reflex save = 27, took half damage(22)

Ramirez shakes his head at Desdichado. I got it covered, just keep after them. We need to put them down if were going to save any of these people.

Actions: retrieve scroll from haversack and use to cast align weapon-good on his quiver of arrows.
Ramirez continues the dwarven battle hymn, as it rolls into a thundering verse on a horde of orcs retreating before dwarven might

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
30/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: +4 hit, +7 dmg

Combat The Nymph- Round 7 DM Dan K 
Tuesday January 11th, 2022 10:18:26 PM

Afraid I’m going to have to post tomorrow

Combat The Nymph- Round 8 DM Dan K  d20+15=16 ; d20+18=28 ; d4=1 ; 5d4+5=14 ; 4d4+4=15 ; 4d4+4=16 ; 4d4+4=16 ; d20+16=34 ; d4=3 ; d4=4 ; d20+16=18 ; d4=3 ; d20+1=17 ;
Wednesday January 12th, 2022 8:30:33 AM

Nira calls out from her Overwatch position that the latest patron to enter the fray is under a Suggestion spell. She then floats over to Hmerrin and Heals him. Hey eyes begins to, invisibly glow[/i] and Nira can see Transumtaion Magin on Hmerrin, Ramirez and Des. Danko is alos touched with Illusion, and Abjuration. Hmerrin is also wearing a Necromantic spell
Gaffer catches the lightning fully, and heeding Nira's call, he steps in and delivers a non lethal shock of his own to the new combatant. The jolt rattle teeth and tightens muscle, but does not deter him completely
Des curses the cowardly Rakshasa and switches weapons to his morning star, informing Ramirez what propoerties ate required to kill Rakshasa
Hmerrin's mind and body are assaulted. The civilians are all dead, including Eric. The building is on fire and not just a little bit. White hot pain just shot through every muscle in his body and things slow down. Then a wave of energy flows into him and at least the physical hurt is gone. He smiles and steps in. Despite the black hyenas defences, the skilled warrior is able to cut hum down. The black hyena cocks his head and his ear perk slightly and then looking past Hmerrin to the Roulette Dealer, he falls to the floor
Danko twwists away from the bolt and it passes harmlessly by him. He then casts Lightning bolt back at the Roulette Dealer. The bolt hits him square, but the energy does not seem to harm him.
Ramirez shudders a bit as the bolt arcs into him and calls forth a scroll from is Haversack. Dropping his bow to the ground, he opens the scroll nd casts Bless Weapon upon his quiver. The Battle hymn continues

The Roulette dealer's face scrunches up with concern as the Black Hyena falls to the floor. He casts a spell at Hmerrin and a black ray leaps into his chest. Nira Highlight to display spoiler: {Enervation} Hmerrin -1 lvl He then hurls what seems to be an unending amount of Magic Missiles at Ramirez Dmg 14 He calls out, -UndercommonHighlight to display spoiler: { Kill the archer}

The Cashier and server from the back room head to cowering, before casting Magic Missiles at Ramirez. The Guard appears by Gaffer upon completing his own Magic Missile spell
Ramirez Dmg 15+16+16 = 46

The fire engulfing the center of the Nymph continues to build and eat through the ample fuel of the wooden walkway, rafters, the roof itself , gaming tables, floor and chairs.
The patrons panic and many make a break for the front door. The Cashier and Backroom server yell savagely as the first try it, slaching inot them with a Kukri. "Back you wretched puppets!"
The Backroom servant's weapon flashes as the patron runs pass, catching him neatly across the throat and he tumbles to the floor into a spreading pool of crimson.
Trying to get past the guard and enchanted patron, another recieves a deep wound to the side. He manages to push the patron to the ground and falling prone himself, is trying to madly scramble through the door.

The rest of the patrons are cowed by the display of savagery

dl2 - Dealer Rakshasa AC 38 Dmg 47
dl1 - DEAD
dl3 - DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 74
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 26

PP, is the two prone patrons in the same location

Server in pit Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 138/161; AC:32/15/30 - CMD 32]  
Wednesday January 12th, 2022 4:37:33 PM

"What a disaster," moans Desidchado. With the help of Haste, he hoofs it to the Dealer rakshasa (R:14).

---------------
Active Effects:
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining

Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31) 
Wednesday January 12th, 2022 5:49:44 PM

The fire is a real concern and the brutal killing of the patrons makes it clear they aren't getting to escape. His own panic is rising and he struggles to decide what to do.

In the end he tries decides on a steady solution to the flames, hoping a gaggle of elementals can put it out faster than it is spreading.

[OOC: I prepared quench for so long after our previous fire and only recently stopped. I should have known.]


----- Actions -----
Cast Summon Nature's Ally's, planning to summon 1d4+1 small water elementals to start quenching the fire.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds



Hmerrin (MikeK)(HP 135/162 AC:35 T:21 FF:27 CMD:36)  d20+24=39 ; d20+13=23 ; d10+11=15 ; 2d6=6 ;
Wednesday January 12th, 2022 6:41:58 PM

Another spell.
Hmerrin grunts as it does something to his very soul.

The raka is freakishly fast, casting a couple spells and still moving toward the door, but the fighter isn't ready to let it go yet.
He takes a step, vaults onto the table, and chases after, slamming the creature with his halberd.

-------
Move over the table to R13 [Acrobatics 23]

Attack dl hitting ac 39 for 21 hp damage

In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Ramirez (BrianZ) AC30/19/23 HP13/122 CMD32 
Wednesday January 12th, 2022 7:26:56 PM

I don't know what he said, but I don't like the way he said it.

Those missiles hurt. Ramirez casts a defensive spell, hopefully it will protect him for a bit. The dwarven battle hymn continues, but seems to have a little bit less oomph behind it.

Actions: cast mislead (setting the image away from his position, location L6), pick up bow, maintain performance

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: +4 hit, +7 dmg

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Wednesday January 12th, 2022 8:04:50 PM

Not impressed that his lightning isn't affecting the deal, Danko fires off a volley of maximized magic missles.

-------------------------------

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Magic missles, maximized= 25 points of damage at the roulette dealer



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday January 12th, 2022 8:49:29 PM

Nira rolls up her invisible sleeves and prepares to unleash on the remaining rakshasa but looks like her job as the healer isn't done. Ram has gone and gotten hurt and even though Nira can see invisible, the sound of his performance kind of gives away where he is. He's not going to last long like that. As she considers her next move Nira also spots some movement below her. That server is still alive! With the building on fire the poor girl might get buried. She needs to act. Fast.

She flies over to where Ram is standing and uses up her last high level spell slot to cast Heal. That's it. All done. No more heals at all.

Nira doesn't want to leave the server unprotected though. They have to save at least 1 civilian! She digs deep and swoops down into the pit to look at the poor girl. She speaks as calmly as she can as she approaches knowing that an invisible voice might startle the girl. "Try not to be afraid. I'm here to help. Sssshhhhh. Hey, hey, remember me? I'm the lady that ordered the wine and the round of drinks for that dice table? Remember?". Nira tries to position herself so as to shelter the girl from any falling debris.

--------------
Move: Fly to Ram. Fly speed 60ft + 30ft haste.
Standard: Cast Heal using 7th level slot. Ram is healed for 140pts.
Hero point action: Fly to server


Combat The Nymph- Round 9 DM Dan K  d20+16=31 ; d20+1=15 ; d20+1=15 ; d20+4=14 ;
Thursday January 13th, 2022 8:10:08 AM

Des heads to help Hmerrin, this was not going overly well
Gaffer begins summoning once again, a small lement at not having prepared a Quench spell for the first time in ages
Hmerrin persues the Roulette dealer and strkikes once, lightly wounding him
Ramirez is hurt badly from the onslaught of spells. Needing a breather he casts Mislead in the hopes of leading them away. He grabs his bowand continues the Hymn, even though it gives away his position
Danko sends his own volley at the Roulette Dealer. The missiles slam inot an invisible barrier, just short of the Dealer Know Arcana DC 21 Highlight to display spoiler: {Shield Spell}
Nira scans the room and has several takses to accomplish. Save the serving girl in the magical pit and save Ramirez, knowing the highly intelligent Rakshasa will take little time in figuring out where he is. Nira flies down to Ramirez and casts Heal the last of her abilities to do so and then drops down into the pit for the server, speaking softly and trying not to frighten her even more

The Cashier and Backroom server growl at the people now cowering at thier feet and look back at the fleeing image of Ramirez and to teh volley Danko just sent forth. Both reach the same conclusion and cast defensive spells. Spellcraft DC 20 Highlight to display spoiler: {Shield}

The Guard steps over and swipes at the illusionary Ramirez, slicing through it and turning back to llok in the direction of the dwarven battle hymn

The Roulette Dealer backs up, stepping into the area of the Grease spell and casts. Hmerrin feels another pull at his soul.
Herrin Will Save DC 23

The fire begins spreading and building back upon itself as the heat increases. Black smoke builds and as the tars and resins within the beautiful furniture ignite, the air above the 4-5 foot flames becomes opaque blocking all line of sight.
Ramirez the fire is spreading to where you are standing. If you remain, you risk catching on fire

The patrons on the floor at Gaffer's feet continue to fight and struggle with each other. Fists and elbows are thrown, niether getting an advantage over the other.

In the pit the young woman is very much frightened, but does seem to recognize Nira's voice and her head bobs in agreement as she manages, "help me please"

dl2 - Dealer Rakshasa Kumar AC 38 Dmg 58 SR 30
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 74
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 26

PP, is the two prone patrons in the same location

Server Dmg 12/13

Please roll Caster Checks for any spells directed at any opponent

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing


Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31)  d4+1=4 ; d20+19=26 ;
Thursday January 13th, 2022 9:36:34 AM

Gaffer thankfully finishes his casting without interruption and watery spirits coallesce out of the vapor in the air, forming into whirling humanoid figures.

Gaffer calls out in Aquan "Ignore the fight, put out the flames as best you can"

Following up in his efforts to get at least a few innocents out alive, he raises a hand to Cashier Rakshasa and tries to turn this one into a Bunny Rabbit as he did to another cashier earlier in the fight.

He then looks down to the two figures fighting beside him and offers "Hey, I thought you were told to attack me."

[i]
----- Actions -----
Completed Summon Nature's Ally IV - 4 Small Water Elementals whose touch can each put out a large, non-magical fire with an action and their Drench ability.
Baleful Polymorph on C2 - Caster Check 26 - DC 23, Fortitude negate, Will partial - Transform into a rabit.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 6 seconds

Desdichado (Ryan) [HP: 138/161; AC:32/15/30 - CMD 32]   d20+26=42 ; d20+26=35 ; d20+21=30 ; d20+16=30 ; d8+10=18 ;
Thursday January 13th, 2022 1:43:17 PM

Desdichado attacks Kumar with the morningstar, but only gets in a single hit.

42 vs AC; 18 damage
35 vs AC; miss
30 vs AC; miss
30 vs AC; miss

Active Effects:
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining

Hmerrin (MikeK)(HP 135/162 AC:35 T:21 FF:27 CMD:36)  d20+8=15 ; d20+24=37 ; d20+19=30 ; d20+14=32 ; d20+24=27 ; d10+11=16 ; 2d6=2 ;
Thursday January 13th, 2022 2:17:23 PM

[Will Save failed - 15]

Hmerrin feels another tug.
This raka is so strong....

The fighter tries attacking, but it takes some doing just to get a single blow.

-----
Full attack on dl2.
Atk 1 - use hero pt - hits ac 41 for 18 hp
Atk 2 miss (ac 30)
Atk 3 miss (ac 32)
Haste atk misses (ac 27)

[u[In Effect[/u]
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  12d6+12=61 ; 12d6+12=63 ; 12d6+12=57 ; 12d6+12=48 ;
Thursday January 13th, 2022 7:25:41 PM

"Well, let's do this again. "
Danko casts Chain lightning

ooc> Centered on the dealer at 010 and only Raks and the guard.

---------
Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Damage
Dl2 61
C2 63
BK1 57
G2 48

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d8=7 ;
Thursday January 13th, 2022 9:35:53 PM

"Ok. Let's get you out of here. First though, let me help your wounds." Nira casts a quickened cure spell and then looks at the girl and realises a problem.

Nira has virtually no strength. There is no way she's going to be able to pull the girl out of this hole. She doesn't even have a fly spell prepared that she could cast on her. Nira is going to have to get creative and she's not sure the girl is going to go for it.

"Right, so I've got an idea on how to get you out of here but you're going to have to want it. If you're ok with it I'm going to change you into a bird. Temporarily of course. You then fly right out of here and head safely home. What do you think?"

"If that doesn't sound good then the only other thing would be for me to transform you into a mouse and carry you safely in my pocket. When we're safe I can then transform you back."

"Which do you prefer?"

----------
Swift: Cast Quickened CLW. Server is healed for 7+5=12pts damage
Standard: Cast Polymorph on the server to transform her into a hawk or mouse (her choice).
Move: If the server is a mouse, move action to put her in a pocket


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=26 ;
Thursday January 13th, 2022 10:12:17 PM

OOC- inspire courage dropped this round

Ramirez completes the dwarven battle hymn, so he can concentrate on his spell. It was too bad, the hymn was just getting to the good part. He will need to thank Nira for that healing boost later.

Actions: attack Kumar, hit AC 26, then move near to the side of the pit, while his image circles around in the other direction.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: +1 hit, +4 dmg

Combat The Nymph- Round 10 DM Dan K  d20+15=18 ; d20+15=17 ; d20+15=16 ; 4d4+4=16 ; 4d4+4=17 ; d20+9=18 ; d20+9=26 ; d20=18 ; d20=17 ; d20+18=26 ; d20+18=31 ; d20+18=34 ; d20+18=34 ; 4d6=12 ; 4d6=14 ; 4d6=19 ; 4d6=15 ;
Sunday January 16th, 2022 10:44:52 AM

Gaffer instucts the 4 water elementals to work on putting out the fire and the creatures move in and begin doing so. Steam hisses and billows as they make first contact
Des moves with the Roulette Dealer and scores a hit. Hmerrin winces as he feels the Roulette Dealers pain Dmg 4
Hmerrin feels a pull and continues his attack, landing 1 of his blows. Again, Hmerrin feels part of the blow, Dmg 4
Danko lets loose with another Chain Lightning spell. The spell fails seems to dance about all of the targets, leaving them unharmed. Spellcraft DC 25 Highlight to display spoiler: {Spell Resistance}
Nira casts a curing spell that completely heals the young lady and sliver of hope crosses her face. She looks terrified but nods her head and manages to say 'mouse'. Nira wastes no time and seconds later, has a mouse in her pocket.
Ramirez completes the battle hymn so he can conetrate on the Mislead image. He takes aim, but cannot see the Roulette Dealer though the pillar of flame and smoke. Instead he fires at the Cashier, but misses

The Guard calls out UndercommonHighlight to display spoiler: {"Ignore the meat sack coming your way, it's an illusion} He then sends a apir of Scorching Rays at Gaffer, missing both times

The Cashier and Backroom server send forth another set of Magic Missisles, this time into Danko Dmg 17+16 Both spells overcame Danko's Spell Resistance. Both circle back towards where Hmerrin, Des and the Roulette Dealer vanished behind the fire and smoke

The Roulette Dealer stands his ground at this point and defensively casts a spell. Two fiery rays spring forth from his hands at Hmerrin and Des.
All four strike burn into the pair of fighters Hmerrin Dmg 12+14....Des Dmg 19+15

The fire spreading away from the elementals, whose every move extinguishes a section. Black smoke and steam, billow upwards, the air above the 4-5 foot flames is opaque blocking all line of sight.

The patrons on the floor at Gaffer's feet continue to fight and struggle with each other. ONe trying to get out the door and the other trying to stop him. The man trying to get away sends a boot to the charmed man's face and scrambles out the first door

dl2 - Dealer Rakshasa Kumar AC 38 Dmg 58
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 78
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - Rakshasa AC 26 Dmg 26

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+8=23 ; d20+19=29 ; 6d6=26 ;
Sunday January 16th, 2022 6:36:33 PM

Nira rises to be hovering above the pit. She dare not fly any higher and into the smoke. She looks about for a target to attack. If none are to be found through the smoke she flies south towards the wall and then heads west until she can spot a target.

Once Nira has a target in sight she casts a spell to try and hurt them whilst buffing her.

-----------
Move: Fly to the top of the pit. If she can't see an enemy she keeps flying until she can.
Standard: Defensively cast Vampiric Touch to be delivered via Spectral Hand. Concentration check: Autopass. Hit TouchAC23. Nira is invisible so he may lose his Dex bonus too. SR check:29. Rakshasa takes 26pts damage. No Save. Nira gains 26 temp HP


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