DM Steve -- You guys mind if I sit with you? Wednesday November 10th, 2021 10:14:16 PM Mole prays out of town, then returns for breakfast. He admits he hasn’t been around here long. Torrynashkabbeth bathes before sleeping, and joins breakfast late. She waits to be introduced to Drack. Loryn has trouble sleeping, and joins the others for breakfast. He explains what he and Torryn learned about the body. He also tells Mortimer that magical residue doesn’t last long. Drack introduces himself to some of the others at the tavern and to more of the group at breakfast. Manolo goes to find a healer, since he’s still feeling effects of the smoke. Ash welcomes Drack. Mortimer cleans and checks on Manolo. At breakfast, he carries a bucket of water he brought from Ezra’s, thinking it might have some magical residue.
Loryn: Highlight to display spoiler: {He noticed strong conjuration and weak necromancy magic on it when he took the ring from Ezra. During the down time over the next days, Loryn is able to deduce that the ring summons something and that the necromancy is a separate spell that has been placed on it.}
Minerva makes her money boarding guests, and feeding townsfolk at times with the guests.
The day passes uneventfully, and the next. People are on edge, however, certain that the next bad thing will happen soon. And soon enough, it does. Ballo is found dead in the orchard of the Stanley Farm. Adam Stanley found the body. Word is, Ballo was mauled by some beast. Speculation about what the beast might have been ranges from a large cat to a troll.
Those of the party who have been here a while recall Ballo as a local widower, a bit of a clown during the contests at Grog’s birthday party and Minerva’s stout defender the night of the lizard attack in the boarding house. His farm was next to the Stanley farm.
Drack (Chris J) - hp 13/13 - AC 16 Thursday November 11th, 2021 8:41:30 AM
Drack greets Loryn, and then, Having no clue about social niceties, Drack stands up and introduces himself to the young lady who has just arrived, after she doesn't introduce herself. "I'm Drack, nice to meet you. I met some of these folks in the heart of the fire last night, and was just talking to them to learn a little more about you all."
Once she introduces herself, or someone else does, Drack will reiterate his previous question. "So are you all some sort of group? I've been wandering for a bit, selling my sword and strength for a meal, a place to stay, or a few coins. What do you all do?"
Drack (Chris J) - hp 13/13 - AC 16 Thursday November 11th, 2021 8:44:35 AM
(ooc: being as Drack isn't actually part of the group yet, and hasn't been invited to anything other than breakfast, I will stick with the group discussion at breakfast before moving two days ahead to a dead farmer)
Torrynashkabbeth (Nick K) HP: 9 AC:14 Thursday November 11th, 2021 9:11:14 AM
"Oh, Greetings Drack." Torryn extended her hand in what she'd been assured was a 'ladylike' manner'. Sadly she didn't know that ladies did not grip and shake as do men. Her smile was warm and genuine and lit up an already undeniably beautiful face. It was clear that she had a figure to match and wasn't shy about displaying it. Then again, she was a dancer and being a dancer accorded her certain privileges, at least in her mind.
"I'm Torrynashkabbeth Silvara. Please NEVER call me by my full name. Only my parents do that and then it always means I'm in trouble. So shorten it any way you like, but most call me Torryn or Torry." She was her customary, bubbly self. She'd been good and waited for the introduction. Now she could speak: something she generally wasn't shy in doing.
"So, you must be new to town. I'm not the most frequent visitor. Well, I wasn't until I moved in here; the lodgings I mean. Are you staying? Travelling on? Maybe you could help us catch a Boggy? The more eyes the better; particularly as we kind of lost the big guy."
[OOC: Sorry - forgot the Centaur's name.]
"Yes, now I think on it, I insist. You will stay and help us." Torryn beamed in satisfaction. Likely Agratha would have shaken her head in dismay for once again Torryn was being her typical impulsive self.
Torrynashkabbeth (Nick K) HP: 9 AC:14 Thursday November 11th, 2021 9:18:50 AM
[OOC: Now addressing the current timeline.]
Spear in hand, Torryn stood to her full, impressive height of a whole 5'6". It didn't seem very much to her. She momentarily pondered the merits of some fashionable boots: boots with heels. She dismissed such whimsical thoughts. Poor Ballo was dead; apparently by mauling.
"We should go take a look. You never know, we might find something that someone else missed." She spoke with as much conviction as she could muster. The presentation would undoubtedly have gone better had not the wind insisted on dragging her hair across her face. Torryn huffed in frustration. She was most definitely going to braid her hair before they went anywhere!
Drack (Chris J) - hp 13/13 - AC 16 Thursday November 11th, 2021 9:27:44 AM
“Nice to meet you Torry. I was just traveling on, but it definitely seems like something unpleasant is going on here. I’m staying at a farmhouse on the edge of town, but I can grab the remainder of my gear in short order.”
“What is a Boggy? Never heard of that before, but I would be glad to give you all a hand if this Boggy is causing problems.”
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+1=10 ; Thursday November 11th, 2021 10:29:00 AM
Mortimer shrugs when he hears Loryn's explanation of magical auras. "Oh well, at least I got a fully functional bucket out of it." The gnome's words confirm what he was already assuming. Mortimer was completely unable to see any auras himself. He was giving the bucket a magical inspection back up in his room before coming down.
Always casing the joint, the thief in Mortimer can't help but notice the magical glow of something burning a hole in Loryn's pocket. Something that wasn't there before.
(ooc: More coming later, addressing the tragic events of the past few days.)
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Thursday November 11th, 2021 1:13:49 PM
(ooc: I mean the tragic events in the game ... death of Ballo.)
Torrynashkabbeth (Nick K) HP: 9 AC:14 Thursday November 11th, 2021 6:03:26 PM
"A Boggy is a dark Fey creature; one filled with mischief and malign intent. At least that's what I think it is. To be honest, we haven't actually seen it yet, just some of its handiwork - like the fire for instance. That was most likely its work, but like I said: we don't actually know or even have much in the way of proof. So all help is greatly appreciated. Oh and you should definitely move in here." She gestured to the boarding house. "The food is good and the rates are extremely reasonable, especially if you help out, which we all do."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Thursday November 11th, 2021 6:11:13 PM
"Yes Drack. Come with us. More eyes to see what nonsense has come to this town."
When Torryn suggests heading to check the crime scene, Ash nods in agreement. He dons his daily clothes and meets with the others to head over and check where Ballo met his untimely end.
Drack (Chris J) - hp 13/13 - AC 16 Thursday November 11th, 2021 6:49:01 PM
“Sounds interesting. I don’t know anything about dark Fey, but I’ll look into this with you. I’m gonna go grab the rest of my gear and see you back here. I’ll be ready to head out when you guys are. And you all can just call me D. Most people I’ve met do, and I kind of like it.
D heads back to the farm house he was staying at, and thanks them profusely for their hospitality. He warns them about the death of Ballo, and the unpleasant events occurring in the area. D let’s them know that if anything odd is happening here, send word for him at the Boarding house right away, and as soon as he gets the word, he will return.
He then gathers his gear and returns to the Boarding house for the night.
Manolo (Michael A) - HP 10/10 AC 17 d20+6=25 ; d20+5=20 ; Thursday November 11th, 2021 7:26:52 PM
Manolo gets healed (hopefully) and goes back to the area where the fire was. He just had to have a look before trying to meet with the others and try to guess what tomorrow brings.
He tries to think with a different mindset and tries to guess how did everything end up like it did last night. He walks around, trying to trace his steps and guess where would the thing or person responsible for the fire would act.
Local Knowledge 25 Perception 20
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+4=19 ; d20+8=14 ; Thursday November 11th, 2021 7:58:01 PM
Mole looks at the group and begins to size each of them up. (Sense Motive DC 19, Perception DC 14) He's not hiding his glaring stare. From the others point of view, Mole appears to be trying to figure something out about each of the people sitting at their table. Every few moments, he takes a drink from his mug and beads of ale run down his beard with an occasional wipe of the ale with a dirty hand of the dwarf.
Anyone that takes any interest in what the dwarf is doing will elicite a response. "Just tryin' ta figure out what each of ya does. It seems clear that were gonna be working t'gether, at least for now, and I want to figure out what ya do." He says pausing to take another drink and bite of meat from his plate. "From what I can see, we one or two warriors, a bunch of mages, and me. I got that about right." He finishes.
Drack (Chris J) - hp 13/13 - AC 16 Thursday November 11th, 2021 9:04:34 PM
Drack looks at Mole. “I can save you some thoughts on me. I’m about as straightforward as it gets. I’m a fighter. Show me a bad guy that needs killing, and I’ve got my sword and bow to take care of the problem.”
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Thursday November 11th, 2021 9:30:45 PM
In response to Mole's assertions, Mortimer replies with a sly smile, "Well ... isn't it obvious, I'm a priest. Give me your gold, and I'll give you my blessing." He then takes a sip of his morning ale.
----------------------------------
When they eventually decide to take a trip to the orchard, Mortimer will decide to gear completely up. Which will be a first. Everything that's happened so far has been during a birthday party and in the middle of the night.
DM Steve -- Yes, now I think on it, I insist. You will stay and help us. Thursday November 11th, 2021 11:20:01 PM Torrynashkabbeth responds to Drack’s inquiries. She talks about “catching a boggy.” Ash agrees with Torryn that Drack should join in and help them. Mole sizes up the group as a whole. He guesses one or two warriors and a bunch of mages (plus himself). Manolo heals up and checks out the area where the fire was. Drack introduces himself to Torryn. He asks what the group does. He does not understand what a boggy is, and hears that it is a dark fey creature. He explains that he is a fighter. Mortimer wonders about the ring in Loryn’s pocket. He tells Mole he is a priest. Loryn is quiet.
Manolo thinks the fire must’ve started near the still, where the remnants of empty barrels marked premium are.
Torrynashkabbeth suggests the group should look into Ballo’s death. Ash prepares to check the area where Ballo was found. Drack gathers his things and returns to the boarding house prior to the group setting out to investigate. Mortimer prepares for potential trouble before they go look at the orchard where Ballo was found.
Interested parties may go to the orchard where Ballo was found after getting directions from Phaedra. He was on the Stanley farm, and Phaedra suggests they let Adam Stanley know before they go poking about his property, considering the mood right now. “He’d also be able to tell you just where to look. Oh, and Ballo’s body is in the keep at the moment. We needed someplace to put him while we sort things out.”
Torrynashkabbeth (Nick K) HP: 9 AC:14 Friday November 12th, 2021 6:00:50 AM
Looking at the body seemed a wise idea, but Torryn had already postulated the notion of visiting the crime scene. She'd rather do that than stare at a dead body. besides, she reasoned that Mole would have a far better idea about things like that AND had the stomach to cope with it in his usual unflappable manner.
Seeing Mole staring, she smiled back impishly. "I'm a dancer!" She told him proudly. It was true. She was. As she stood to clear her bowl and spoon she asked the others what their plans were.
"I propose to visit the Stanley farm and get a feel for actually happened, but I also thought that if someone checked the body - Ballo's body; saying "the" just sounds so impersonal. Well, it might be worth seeing if that yields any extra clues. What do you think?"
Drack (Chris J) - hp 13/13 - AC 16 Friday November 12th, 2021 8:26:05 AM
"sounds fine to me. I don't know much about beast wounds or dead bodies, so i'd prefer to check out the scene of his death, but we can do both. I'll follow your lead. You all seem to know a little more about what's been going on here then I do."
AC 13 HP 8/8 Loryn Glitterfall; Dan K Friday November 12th, 2021 9:14:11 AM
Loryn shoots a wink and a pair of finger guns at Mole with a grin when he finds the dwarf glare in his general direction. He sings his attention to the powerfully built human declaring himself a sell sword. "what if you helped out and did this stuff for, you know, the right thing and all. Probably some gold involved, the bad guys certainly won't be needing it it, but I hope." and here, Loryn pauses to get the entire group's attention at the table "I hope we are not thinking of being mercenaries, looking for pay and promise before helping. Couple of us are in the Woldian League of Adventurers, not the Mailed Fist or League of mercs. Just so as we're clear on that I'm good."
Changing subjects, Loryn tells the group at large what he knows about the ring. "Strong Conjuration magic. It summons something." With a mischevious look he adds in a sing song voice... "May be something bad, maybe something good, we don't know."
with a chuckle to himself he adds, "but it also has a minor Necromantic bend to it. I'm thinking a spell of some kind place later upon it. Like a Bloodwitch cuse or something. Maybe from our dark fey"
Upon hearing about Bollo, Loryn restates his thought on patrols in the evening and nighttime hours. Town has a citizen militia, this is a reason to employ it. the Gnome for one will volunteer to be on patrol at midnight for several hours. He'd appreciate some company.
On the actual body and or crime scene, Loryn will head to the farm. perhaps an animal caught sight of something
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Manolo (Michael A) - HP 10/10 AC 17 d20+5=23 ; Friday November 12th, 2021 8:26:31 PM
Manolo checks the place a little bit longer, searching for any clues.
Perception 23
OOC: Where is Manolo after finishing checking the specific area ? with the group ?
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Friday November 12th, 2021 8:54:19 PM
After hearing Loryn's description of the ring, Mortimer takes a step back, "Whoa! Why would Ezra have a such a ring? In the Nightmare District of Plateau City, many knucklers and grifties would often get cursed by the local witchery. It's not something you pass around; curses tend to stick to ya! If it is cursed, he never wore the bloody thing."
He starts to think. Is he seeing a connection?
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=13 ; Saturday November 13th, 2021 12:53:26 AM
Ash heads back to his room, and proceeds to a little cage he keeps hidden. Knowing how an inn would react to the introduction of rodents to their establishment, he has kept his familiar hidden.
Once back with the group, he pulls out the alabaster white rat and plops him on his shoulder. "Stay Oslo".
He heads with the ones who go to the orchard and searches around where the body was found.
Perception 13
Torrynashkabbeth (Nick K) HP: 9 AC:14 Saturday November 13th, 2021 11:29:32 AM
"I'll certainly help patrol." Torryn offered. She'd almost caught a mysterious charcater fleeing the boarding house. Perhaps she'd actually catch him, or her, this time.
As to the money; the thought had never crossed her mind. Whilst she felt no inclination to join the League, this was her home and she was protecting everyone that she'd grown up with - no matter how loosely. But, first and foremost she considered herself a dancer. getting paid for something else was, to her mind, compromising her art.
When it came time to visit the farm, she was very grateful of Loryn's company. The gnome was blessed with an impressive intellect. If anyone could find a clue, she felt sure that it would be Loryn. Looking to her other side she saw a very different figure; Drack, or D as he liked to be called - but would at some time no doubt become Dracky -was an imposing figure. It was hard to believe that like her he was actually of Elven blood. She attributed the massive differences to her Fey bloodline. Hopefully, he wouldn't need all those weapons. All she had with her was her trusty spear - that she used more as a walking stick and a dagger sheafed in the belt, at the small of her back.
DM Steve -- I propose to visit the Stanley farm and get a feel for actually happened Saturday November 13th, 2021 12:17:37 PM Drack prefers to check out the scene, lacking experience with bodies and beast wounds. Mortimer is alarmed by Loryn’s description of the ring. He didn’t think a cursed item could be passed around. Loryn notes that he is not a mercenary. He tells the others what he found out about the ring, and suggests the town needs nightly patrols. As for investigating, he prefers the scene.. Ash collects his familiar before heading to the orchard with the others. Torrynashkabbeth would rather look at the crime scene than a dead body. She thinks someone else should look at the body. Manolo checks out the fire at Ezra’s a bit more, making sure there is no more to see there, then joins the group. Mole is quiet.
The majority of the group favors investigating the orchard, and no one is particularly interested in the body. They head to the Stanley farm.
Heeding Phaedra’s advice, they let Adam Stanley know they are there to look at the scene. He directs them to a corner of the orchard not far from the road. ”Pardon me for not showin’ ya myself, but there’s work to be done. Not that I want to see it again, anyways. Me’n the dogs chased off what attacked him, but warn’t in time t’ save him. Before he died, he said the foul beast had trapped him. Didn’t say whut it was.”
At the scene of the attack, which is still torn up and stained, the group finds a crossbow on the ground and some feet away a broken and bloodied crossbow bolt. There is also a loop of rope on the ground, the end cut. Looking around, Mortimer notices a young tree with a matching bit of rope in it, way up high.
Torrynashkabbeth (Nick K) HP: 9 AC:14 Saturday November 13th, 2021 1:17:38 PM
"Hmm." Said Torryn in what she hoped was a suitably thoughtful manner. She really had no idea what had transpired. Had the "thing" used the rope to ensnare Bollo. Had Bollo struck it true with that crossbow bolt? had the creature used the bow? The latter didn't seem likely. Surely it would have taken it. But the rope indicated it was no wild animal. Were trolls that smart? She had no idea. All in all,'hmm' summed up her position rather neatly. Torryn remained otherwise quiet hoping that someone with more brains than her would offer some cunning insight into the situation. Ash, Morty and Loryn in particular received quizzical looks.
Mortimer looks at everything carefully and notices a few things. "Ballo was mauled ta death, they say. So it's safe to say, the killer was on the receiving end of that bolt." He picks up the business end of the broken crossbow bolt and stares at the blood up close; gives it a sniff (Perception: 14). He wonders if it is a strange color and odor that would be unfamiliar.
"The other end of that rope is up in that tree. A bit of fancy ropework for a beast." The thief in him has to chime in as well, "Of course, that could have been set by the Stanleys, to catch poachers. If not, then why was it set for Ballo?"
Mortimer looks off in the distance at Ballo's farm. "Take a look at Ballo's place, we should!" Maybe swipe a few trinkets along the way ... Ballo, a widower, isn't going to miss them. At least that's what the old Mortimer would think.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=12 ; d20+10=20 ; Sunday November 14th, 2021 10:08:56 PM
Mole is confused by what's going on, but follows anyway- he doesn't have anything better at the moment.
Mostly he just watches the surroundings and the area for any signs that seems out of the ordinary.
Perception Dc12, Survival DC 20
Drack (Chris J) - hp 13/13 - AC 16 d20+5=24 ; Monday November 15th, 2021 8:33:21 AM
D looks at the odd scene, trying to make sense of what happened. "Was it a snare? was someone trying to hang someone else? Too many possibilities to come up with something reasonable."
"Is anyone good at tracking? perhaps the footprints and tracks in the area could help tell the story. Specifically around the tree that someone or something had to be at to get a noose up there. I'v etracked a little, and if nobody is better at it, I'll give a look and see if I can find a clue. If someone is better at it, I can help them."
If no one claims the ability to track, D will try and track the footprints to see if he can learn anything about who or what was where, and did what to who.(survival check 24. roll was a 19) If someone claims to be a good tracker, D will aid him or her.
AC 13 HP 8/8 Loryn Glitterfall; Dan K Monday November 15th, 2021 8:47:34 AM
Loryn looks at the rope where Adam Stanley shows the group of Ballo's final fate. The gnome perks an eyebrow at the mention of Stanley's dogs. After a search and ponder here, he would want to talk to them. See if he could match up a description from the other attack "What would Ballo have been doing out here at night you think?" he asks aloud "But more to the point, this was no animal attack, unless i'm a muddled dw...um, unless i'm mistaken, that appears to be a game tree snare that Ballo stepped in. You know tie a rope to a tree with a loop upon the ground type of snare. I see we fan out a bit and search for clues. See if anything fell out of a pocket and bag or something."
Search the area Perception 22 take 20
After, Loryn will ask Stanley if he can see the dogs and cast Speak with Animals and ask them to describe the sounds sight and smell of the creature they chased off.
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Monday November 15th, 2021 8:52:34 PM
Putting aside thoughts of robbing Ballo's farm of every board, nail and shingle, Mortimer tries to seriously connect all the dots in this seemingly random mystery. And here his mind goes...
1.Hams are stolen from Ballo's farm. 2. Whiskey is stolen from Ezra. 3. Sword stolen from Grog. 4. The town guard is completely useless. Their members go awol on a regular basis. 5. Minerva is attacked twice: jelly water attack and the Lizard party. 6. Ballo and Minerva are having hugs and cuddles. 7. Same jelly water found at the Distillery fire. 8, Three different maulings: Goat, tiny Dog Boy, and now Ballo. 9. The town suspects Agatha. Agatha had an argument Ezra about the youth drinking his whiskey. 10. Agatha suspects a type of gremlin called a Nuglub. 11. Minerva, Ash and Ballo were snared in rope traps.
After reviewing these facts, it was clear that the rope traps used on Minerva and Ash were magical in nature. Maybe there still some aura on this rope trap here in the orchard. He casts Detect Magic and concentrates on the crime scene, mainly the rope, crossbow bolt and the blood upon it. He knows Loryn explained to him about lingering auras, but who knows ... a miracle could happen.
"Any reason why was Ballo was out here in the Stanley Orchard with a crossbow? Was he hunting the Nuglub out of revenge for attacking Minerva? He certainly couldn't rely on the town guard!"
Manolo (Michael A) - HP 10/10 AC 17 d20+5=24 ; Monday November 15th, 2021 10:47:05 PM
"Things are getting stranger", Manolo says.
He takes a look at the the tree and the rope but nothing else.
Perception 24
DM Steve -- Things are getting stranger Monday November 15th, 2021 11:01:29 PM Loryn wonders why Ballo was here. He suggests that Ballo stepped into a snare and suggests they search the area. He plans to talk to Stanley’s dogs when he can. Torrynashkabbeth has no idea what transpired, and tries to appear thoughtful. Drack tries to make sense of the scene. Mole watches the surroundings while the others investigate. Mortimer notices a number of things. He surmises the crossbow bolt hit Ballo’s killer. He wonders about the rope. He wonders about taking a look at Ballo’s place. He also tries to detect any residual magic on the rope or in the area. He suggests Ballo might have been hunting the nuglub. Manolo looks at the tree and rope. Ash is quiet.
Drack notices some tracks, smaller than a man’s, and lots of dogs running through the area. He loses the small tracks. The search turns up a knife, which Manolo finds on the ground under the tree where the rope hangs. Mortimer does not detect any magic.
From the dogs, Loryn learns that the creature they chased ran on two legs. It was shaggy and had an unpleasant scent about it. They have smelled it before. It always runs away.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=7 ; Monday November 15th, 2021 11:14:19 PM
Ash meanders around the crime scene. His eyes scan around but nothing sticks out to him. He reaches up and presses on his bent nose, something he did when trying to concentrate.
"This has all been so chaotic.. everything since we arrived in this town. "
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+10=23 ; Tuesday November 16th, 2021 7:23:30 AM
Mole extends the search to further out in an attempt to locate some more information.
Survival DC 23 to locate tracks or other signs.
Drack (Chris J) - hp 13/13 - AC 16 d20+5=7 ; Tuesday November 16th, 2021 8:55:44 AM
Drack shares what he has found about the tracks, and then will try to aid Mole in his search, but fails to be of help.
"Unless we come up with something useful, I'm thinking the only way to hunt a woodland creature is to be out in the woodlands. Sleeping in town isn't going to help us find it if it lives in the woods. Just a thought."
Torrynashkabbeth (Nick K) HP: 9 AC:14 Tuesday November 16th, 2021 10:49:57 AM
"There's a lot of woods." Torryn observed. "I tried to lure it out before, but with no success. It seems to know its victims. As to what we've found here, I really have nothing useful to add. Perhaps if I saw Ballo's body I might piece a few elements together. I say 'might'. I make no promises. Solving mysteries is clearly not my thing." She wasn't very keen to go and inspect a dead body. It wasn't something that dancers generally did, but she really didn't feel that she was contributing much to the team; so would have endure a little unpleasantness in order to try to pull her weight.
AC 13 HP 8/8 Loryn Glitterfall; Dan K Tuesday November 16th, 2021 4:58:43 PM
Loryn relates what the dogs have told him which is not too much. He asks them if they would like to lead him and his friends to find the unpleasant smelling shaggy creature on two legs. His other follow up question is to get a size comparrison of the creature. Big as himself, big as farmer Stanley, Torry? He also asks the dogs to take them to some of the other places they have seen and or smelled the creature. Has it come through often?
Loryn agrees with Torry to an extent and with Drak as well, "There is a lot of woods all right. I think at this point it is worth another try with all of us out and about. Pair off in teams to cover ground"
The last part is assuming the dogs don't want to try and track the creature by scent
"I say everyone should have their gear ready for heading out after dinner. Sleeping at Minerva's and trying to react has lost of a building and now a life"
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+1=9 ; Tuesday November 16th, 2021 8:45:45 PM
Still holding the broken crossbow bolt, Mortimer poses a few questions to the more magically learned members of the group (Ash and/or Loryn), "Isn't there some kinda magic that could use this blood to identify or locate the sod it came from?"
He considers other options that may bare fruit, much like this orchard they stand in. "We should probably talk to Big Eddie, Ballo's farmhand. He may know why Ballo was stalkin' around his neighbor's orchard."
Mortimer considers what he knows about the locals. For example, if Agatha is a witch and she may possess any special knowledge about divination magic. She definitely knew quite a bit about Nuglub Gremlins ... at least that's what Loryn suggested. If not Agatha, is there a place in Windhorn that might have information about dark fey .. like a library run for WLA, which he was now a member. (Knowledge [Local]: 9)
If Mortimer was anything, he was inquisitive, a good thief had to be well informed. "What if there is more than one? More than one gremlin, I mean. This one was described as shaggy with claws. Another description we've heard portrayed a walking bat on two legs. And that dead dog-faced git in the street ... it could be a gremlin too. It was the size of one anyways!"
In conclusion, he mentions an even more chilling prospect, "They could be watching us right now. Dividen up into different groups is a bad idea. We have more to go on than just wanderin' around in an orchard. We need ta stay together and not end up like Ballo. There's strength in a gang."
Mortimer also makes a mental note ... when back in town, go ask Ezra what that bloody ring does!
Manolo (Michael A) - HP 10/10 AC 17 d20=14 ; Tuesday November 16th, 2021 10:48:20 PM
Manolo help Mole with the search as well.
Aid another 14
DM Steve -- What if there is more than one? Tuesday November 16th, 2021 10:52:40 PM Mortimer asks whether there is magic that can find this thing. He also suggests they talk to Big Eddie. He wonders if there might be more than one gremlin, and whether they are being watched right now. Loryn asks the dogs if they would like to go find the creature, and other questions. He suggests pairing off to search for it, and agrees that staying at Minerva’s has not helped them find it so far. Torrynashkabbeth talks about trying to lure the creature out. She suggests looking at Ballo’s body. Manolo helps search Mole searches a larger area, looking for more. Drack suggests they might have to try being out in the woods to catch a woodland creature. Ash tries to concentrate, but nothing makes sense to him.
The dogs do not want to go anywhere; they will stay and protect the farm. But they do clarify that the creature is only a little smaller than Loryn is. It used to come around every so often, but hasn’t much lately. They chase it when it does.
Searching a larger area tells Mole and Drack that the creature headed northwest -- not that they can find the creature’s tracks, but that the dogs tore through that way. And Stanley has maybe a dozen dogs.
Mortimer remembers that there is no local WLA chapterhouse -- a visiting member had to swear them in. But there is Grog. Grog was a member of the WLA and eager to see others join. He’s also got an interest in seeing events work out all right.
OOC: If the party really does intend to split up, I’ll need more details. . . like who goes with who, and where.
Torrynashkabbeth (Nick K) HP: 9 AC:14 Wednesday November 17th, 2021 6:11:01 AM
"That's a good idea, Morty." Torryn stated with admiration. She was glad to be in the company of such clever people. She hadn't considered that there might be two or more of the Nuggies, Boggies or whatever they were called.
"Also, I agree with Loryn. I believe that in pairs, or threes, we are strong enough to handle a Nuggy if we encounter one. The one here ran from dogs; so it's not like it's troll-strong or anything. I mean, a troll wouldn't run from dogs. It would eat them." She stopped speaking. she was starting to ramble. That wouldn't help at all; not that she'd done a great deal in that regard thus far. She pursed her lips in thought as she considered what else she might usefully do. Nothing presented, so with a sigh she announced that she'd head back to town and check out poor Ballo's body to see how the clues at the scene aligned with his injuries. At least she was doing something, albeit she really didn't expect to glean anything thjat would lead to the apprehension of the killer. Another pair of eyes and more importantly, a keener mind, would be most welcome, but she simply turned and headed back still trying to think of something new to assist in their search.
Drack (Chris J) - hp 13/13 - AC 16 Wednesday November 17th, 2021 8:21:54 AM
Drack wasn't quite sure what to do. Seems like nobody knew much about what they were after. He preferred seeing his opponent, and dealing with him face to face. This creatures hit and run tactics left a sour taste in Dracks mouth.
As the warrior watches Torry walk off, he looks toward the rest of the group, and then turns to go with her. He thinks to himself, "Hopefully she is more than just a dancer, but either way, the little lass probably shouldn't go wandering off by herself".
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=20 ; Wednesday November 17th, 2021 9:32:46 AM
Loryn nods at Mortimer as he listens, "Hey normally i would completely agree, but the fact is, we need to cover and be covering more ground. More dangerous? Sure it is, but things," the gnome gestures to the bloody scene and rope pieces, "have escalated. If anyone wants out, now's the time to pack up and move on to find a nice comfortable farm to raise chickens or what have you."
"Nothing more I can think of out here. It went to the Northwest, Mole. You up for just heading out that way for a a wander and see if we can pick up the trail again?"
"The rest of you can come along or go with Torry and the big guy and we'll all meet up for dinner at Miinerva's"
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=21 ; d20+10=11 ; Wednesday November 17th, 2021 1:17:47 PM
"Yeah, I'll head out that way." He says to Loryn.
Mole heads out in the direction suggested by the gnome. He looks for anything out of the ordinary.
Perception DC21, Survival DC11
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=17 ; Wednesday November 17th, 2021 1:45:43 PM
Ash shrugs his shoulders and puts Oslo in his cloak. He looks both ways and follows Torryn and Drack.
Hes not the most observant fellow, usually having his nose in a book... but sometimes he was reliable.
Perception 17
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+1=2 ; Wednesday November 17th, 2021 8:21:38 PM
Mortimer chuckles at Loryn's cheeky, chicken farmer bit of manipulative word play. He admires his devious manner of influence. "Well, I'm cautious because I've had my fair share of beat downs ... I know my limits. I've learned to trust my instincts, they've kept me alive thus far."
"Keep the search parties to two. No one goes off on their own." He looks at how they are forming up. "From what I can tell, Mole is the only one with the healing touch. Give the other group one of those cure potions. Fortunately, Ballo wounded the Nuglub. So I doubt that bloody gremlin would scuffle with a group so soon."
Looking back at Torryn on her way back to town, he adds, "I'll walk back with ya. I'm sure you're aces with that spear, but so was Ballo with a crossbow. No one should be walking alone!" As he joins Torryn on the way back, he announces to the rest, "See ya at dinner ... have some stories. We'll do the same."
When they get back to the Windhorn, Mortimer will go to the Keep, where the bodies are being kept. He will give them a good inspection ... maybe even have a nice conversation or two. If Grog happens to be stomping around, he could certainly poke his brain as well. However until, he keeps his eyes peeled for dangers along the way. At least he thinks he does.
(Perception: 2)
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Wednesday November 17th, 2021 8:31:55 PM (OOC: Sorry, I didn't read Drack's post carefully. I wasn't aware he was walking back with Torryn. And if Ash is doing the same, then Mortimer will stay with Loryn and Mole to help out the search in the orchard. There should at least be three in their group.)
DM Steve -- We'll all meet up for dinner at Minerva's 2d6=8 ; Wednesday November 17th, 2021 10:57:46 PM Mortimer listens to the others and thinks they should have only two groups and each group should have some healing ability. He starts to head back to town to look at the body, then rethinks -- it might be better to make sure a third person goes with Loryn and Mole. Torrynashkabbeth agrees with something Loryn said earlier, and suggests they split up to look, two or three to a group. She decides to head back to town to look at Ballo’s body. Ash follows Torryn and Drack. Loryn reasons that they need to cover more ground, even if it is more dangerous. He offers to head northwest with Mole to see if they can find the creature’s trail. Drack didn’t like the tactics of this creature. He goes with Torryn, in case she needs protection. Mole heads off with Loryn, looking for anything out of the ordinary.. Manolo is quiet. At the last moment he joins the group headed to town.
While their group is headed back to town, Torryn, Drack, Ash, and Manolo are ambushed. Ash notices something odd, and gives a shout. As he does, a number of falling rocks and logs come down a hillside at them
Ash is not caught in the slide. Torryn, Drack, and Manolo may make a DC 14 perception roll to react to Ash’es warning and avoid the slide. Anyone who does not avoid the slide takes 8 points of damage (half with a DC 14 reflex save).
-----
While their group explores to the northwest, Loryn, Mole, and Mortimer are approached by a cat, visibly upset and acting peculiar. When it sees that they have seen it, it runs. Then it stops and looks back. It repeats a pattern of running up to the characters, then heading away, turning back and looking at them, repeatedly.
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=1 ; d20=13 ; d20=18 ; d20=8 ; Thursday November 18th, 2021 5:24:42 AM
Torryn wandered back to town lost in thought. How was it possible to catch such an elusive quarry. Perhaps they could set a trap? It would have to be a good one though as the Nuggy was patently both devious and clever. Her reverie was cruelly disturbed by Ash's warning shout. It came just a moment too late for her. Rocks and logs tumbled down the hill side with alarming speed! There seemed so many. Torryn had time only to take in a deep breath before she leapt. relying on her dancer's grace and timing, she managed to avoid the largest of the debris, but did roll into a small rock that stung her back mightily. Her roll though was sufficiently adept that she was swiftly back to her feet and looking angrily up the hill. Nothing was immediately apparent.
[OOC: Roll 1: Perception - Natural 1! Was looking at her feet. Roll 2: Reflex save: 13+4= Success! (Half Damage) Roll 3: Acrobatics: 18+4=An impressive bit of tumbling! Roll 4: Perception: 8+2=Not much chance of spotting much.]
Drack (Chris J) - hp 13/13 - AC 16 d20+7=17 ; Thursday November 18th, 2021 8:47:48 AM
Drack hears the warning, and his combat instincts take over, allowing him to move out of the way of the approaching avalanche.(perception 17)
Knowing that their foe was likely at the top of the hill after just starting the landslide, Drack takes a double move up the hill to confront their attacker.
Manolo (Michael A) - HP 10/10 AC 17 d20+5=19 ; Thursday November 18th, 2021 10:02:45 AM
Manolo hears Ash's warning just in time to avoid a big rock that would smash his head.
"Seems we have company", He shouts. He readies his dagger.
Perception 19
Torrynashkabbeth (Nick K) HP: 9 AC:14 Thursday November 18th, 2021 11:35:44 AM
"Ow." Is all that Torryn says in response. She does however, look to follow Drack if he hares off up the hill. Running uphill would not be a swift process, even with her unencumbered agility. Were she the Nuggy-Boggy-thing, she'd leg it! She'd much rather just get a glimpse of it. Just a glimpse was all she needed and she'd unleash her Fey-Spark.
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=17 ; Thursday November 18th, 2021 2:07:49 PM
"Curiouser and curiouser" Loryn says as the cat reappears. "Very well little friend" He says to the cat with a gesture in the direction the cat seems to want them to follow it, "Lead on."
The gnome glances over at the dwarf and simply shrugs his shoulders. "We are looking for leads, for ill or no, we have one and as I don't want to raise chickens, shall we?"
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=9 ; Thursday November 18th, 2021 7:47:10 PM
Ash yells out the warning and immediately starts scanning the hill for anything. (Perception 9)
He follows the others up, getting ready one of his spells if need be.
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+1=12 ; Thursday November 18th, 2021 9:27:14 PM "Absobloodylootely," he replies in agreeance with Loryn. He too follows the cat. As they make their way, Mortimer declares, "I bet the others are having a boring afternoon!"
(Perception: 12)
DM Steve -- Curiouser and curiouser Thursday November 18th, 2021 11:19:25 PM Torrynashkabbeth is deep in thought as they walk, and gets caught by the slide. Although hurt, she isn’t slowed down. She is annoyed not to see what caused the slide. Drack avoids the rocks and heads up the hill without waiting to see what he’s headed into. Ash scans the hillside and follows Drack. Manolo avoids being hurt, thanks to the warning. He looks to see what’s above them on the hillside.
Manolo Highlight to display spoiler: { Manolo notices a tiny furry creature in the underbrush. It is up on two legs, but is hunched over and looks like it should walk on all fours. There’s a quick impression of a spiky back and oversized eyes and teeth, when suddenly it’s gone, hidden in the brush. From the movement of the brush, there must be three or four of them. }
Drack and Ash, hastening up the hill, don’t see anything but have the impression that they are not alone. There is a rustling in the brush that could be caused by the wind.
----- Mortimer agrees to follow the cat. Loryn decides the cat is trying to lead them, and follows. Mole is quiet.
Once it sees they are following it, the cat heads off without doubling back. It leads the trio through paths they would not normally take, but chooses routes that they can navigate. Before long it seems likely the cat is headed back towards town, without regard to property lines or roads. It goes as fast as the three continue to keep up.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+10=28 ; d20+8=16 ; Thursday November 18th, 2021 11:50:55 PM
Mole looks back at the gnome. "Don't understand the chickens." Mole follows the cat with the others.
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=10 ; Friday November 19th, 2021 5:51:12 AM
There seemed little point in staying where she was. Torryn took a deep breath and grimaced slightly as it pulled on her aching back. It was , however, not enough to stop her from heading up the hill to join Drack. Once there she carefully surveyed the scene with the aid of her Fey Sight.
[OOC: Perception: 12. Also invoking Detect Magic]
Something had intended that serious harm befall her and her group. It seemed only fair that she return the favour. Whether it was with spear or Fey Spark, Torryn was ready to strike.
Drack (Chris J) - hp 13/13 - AC 16 d20+7=27 ; Friday November 19th, 2021 8:19:27 AM
Drack moves toward the brush, scanning the area around him, and then focusing on the brush(perception 27, nat 20). Walking into another trap is something he would prefer to avoid.
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=4 ; Friday November 19th, 2021 9:48:46 AM
Loryn nods agreement to Mortimer and gives Mole a quizical look. "Chickens are small feathery birds that go with nearly any meal. Not much to understand about them, they're not really the brightest of birds." Loryn finishes with a smile and continues follwoing the cat.
"Looks like we are heading back into town." The gnome was certainly hoping for more than a guide back to town and makes a mental note that if this is all the cat was doing, he would try to stop it from getting away. "Let's see if our feline guide has a specific house in mind eh?"
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Friday November 19th, 2021 10:58:32 AM
Ash pulls out a little candle and bag. " Excessesia importiana..." he begins as his hand traces a line in the sky.
Summon monster 1.
When the animal arrives he tells it to head into the bush and relay what it sees.
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+1=7 ; Friday November 19th, 2021 9:00:30 PM "Excellent ... now I'm hungry for chicken. In a pot. Throw in some tubers, turnips and carrots. A dash of salt. You have a right fine, hearty meal."
After following the cat a bit further, Mortimer notes, "That moggy is leadin' us back to town; it is!"
(Perception: 7)
Manolo (Michael A) - HP 10/10 AC 17 d20+1=9 ; Friday November 19th, 2021 9:52:37 PM
Manolo tries to hide the fact that he spotted the little critters. "I don't know if they noticed, but I spotted them. "There are about three or fours of them" he says. He tells Ash, Drack and Torry about the location of the critters while trying not make an obvious gestures.
Bluff 9 (in case of sense motive against the little trouble makers )
DM Steve -- Don't understand the chickens. d20+10=18 ; Friday November 19th, 2021 11:18:46 PM Mortimer thinks about food, and realizes they are headed back to town. Mole doesn’t understand what Loryn means, but follows with the others. Loryn explains about chickens, and notes that the cat seems to be leading them back to town.
As the three approach town, they see a couple of people headed that way with their arms full of sticks and limbs. At the edge of town, they find a crowd. The crowd has captured Agatha -- she is gagged and tied. Big Eddie is lying on the ground, not bloodied but unmoving, and a number of the crowd sport bruises. Those bringing the sticks dump them onto a pile, while other men have a wagonload of firewood they are stacking on the limbs. A man the trio has seen but not met is talking with Ezra, who holds a torch but does not look like he really wants to be there..
The three are still some distance from the center of activity, but close enough to the crowd of onlookers when the cat dives into a bush.
-----
Ash summons a monster. Manolo tells the others there are three or four creatures up there, but tries not to let the creatures know he saw them. Drack moves toward the brush, looking carefully. He is worried about another trap. Torrynashkabbeth looks for something to attack, including detecting magic.
Ash Highlight to display spoiler: {The summon monster spells allow the caster to determine which creature is summoned. The creature summoned will fight the caster’s foes unless the caster has some other means to communicate with it to ask for other favors. This time around I will assume Ash summoned an eagle (which has a +10 perception bonus).}
Drack Highlight to display spoiler: { Drack clearly sees one lean little bat-eared horror with a mouth full of needle-like teeth and glowing, orange eyes. It’s about two feet tall, hunched over like it could run on all fours, carrying a short sword. In other places, the brush moves in reaction to something. He guesses there are four of these things up there, retreating cautiously. }
An eagle appears in response to Ash’es spell. It flies above the brush, looking, but does not attack.
Manolo has lost sight of what he saw earlier, but can tell by the movement of the brush that things are still up there in the area he indicated to the others. No, there one is again! They’re slowly moving away. Torryn uses her fey sight, but still does not see anything unusual. Ash does not see them either.
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+8=19 ; Saturday November 20th, 2021 3:15:35 PM
Mortimer isn't all that shocked at what he's seeing. Fear and hate always brings out the worst in what were once reasonable people. Now all reason has apparently been cast aside.
"Mole," he requests in a low tone, "If you could get Big Eddie up, it would be good to have an extra ally. Big Eddie has equally big affections for Agatha... and it looks he's already left his marks on half the mob."
Mortimer then speaks a few words of power and something unseen suddenly comes into being.
"Let's see if we can calm these lager louts, or at least stall for time."
He makes sure his WLA badge is in full view, then commands his unseen companion to follow him. Mortimer approaches the mob briskly with the full force and fervor of his commanding presence.
(Intimidate: 19)
"OYE!," he yells to get their attention. Then in a more menacing tone, he asserts, "What the bloody hells are you doing? Are you all daft? Explain yourselves!"
"Um, what is it I'm supposed to be seeing?" She asked in little more than a whisper.
[Perception: 8!]
There was a bush. Yes, it was definitely a bush.
Mole; (RichP) AC 18; HP 5/11; CMD 13 Saturday November 20th, 2021 11:24:31 PM
Mole see what's happening and picks up his pace. "Loryn, I hope yur silver tongue can defuse the situation."
Drack (Chris J) - hp 13/13 - AC 16 d20+8=15 ; d20+6=26 ; d20+6=7 ; d10+6=16 ; Monday November 22nd, 2021 8:10:54 AM
Drack charges and swings at the closest little monstrosity. Hopefully with a body, we will know exactly what we are dealing with, and how best to get rid of them. If he can kill the first quickly, the odds would be reduced, and hopefully he had backup on the way.
If charge allowed, hit ac 15, damage 16 If unable to charge due to terrain, 26(nat 20)(missed the crit with a nat 1) damage 16
AC 13 HP 8/8 Loryn Glitterfall; Dan K Monday November 22nd, 2021 9:08:54 AM
Loryn's eyes go wide at the scene in front of them and his little legs start pumping furiously to get him to Agatha. "Have they gone mad?" he replies in answer to Mole. "This fits the bill of breaking things that cannot easily be repaired.
As Loryn approaches he heads to get between the crowd and Agatha while Mole attends to Eddie. For now, he will simply back up Mortimer by being there. The young man has taken the lead and the crowd is human, so it made sense to the gnome to let him continue the lead. he will stand ready and with a short glance over his shoulder he attempts to reassure Agatha, "We'll get this sorted and you out."
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=20 ; Monday November 22nd, 2021 12:38:07 PM
"Keep looking my friend" Ash says to the eagle. " There will be some delicious food for you when you're through. "
The mage himself keeps looking around, at the area Manalo pointed to.
Perception 20
DM BatMark -- They split the party? d20+16=22 ; Monday November 22nd, 2021 7:54:11 PM Mortimer suggests healing Big Eddie, and swaggers up with a badge while shouting for an explanation. Highlight to display spoiler: {Intimidate requires a full minute to change attitudes and actions. Mortimer can keep working on doing so, or change up his strategy.} Mole acknowledges Mortimer’s call for healing, and hopes diplomacy can win the day. Loryn is shocked by the madness that has infected the crowd, and interposes himself between some of them and Agatha (they surround her, so he cannot easily fend them all off.)
Mortimer’s forceful presence has certainly started getting the attention of many in the crowd, but they are too worked up to be completely cowed so quickly. Some continue to build the woodpile for the pyre, while others call out for the witch, Agatha, to be burned. Loryn is not attacked, but certainly is jostled by those big folk nearby nearby, who look visibly annoyed that the proceedings have been interrupted. Men are yelling, ”Burn the witch, burn the witch, burn the witch!” and a piping voice calls out, ”She seduced Heorstan into keeping those lizards, like a serpent coming between man and wife, she did!” Another man cries out, ”And all them cats hanging about, it just ain’t natural! Burn her, burn her!”
Things are continuing to look ugly here in town. What do the heroes do?
----
Ash calls out to the eagle which keeps circling above the hill, but it doesn’t seem to understand or hasn’t found a target. Highlight to display spoiler: {Ash would know from his training that he can’t communicate with a summoned animal without some additional means to make himself understood. It will otherwise just attack his enemies.} Manolo keeps watching from the base of the hill, but is going to lose sight of the party and any critters if they keep moving beyond the crest of the hill. Drack attempts to charge the tiny monster, but can’t quite reach it due to the dense underbrush atop the hill. It chitters wickedly before scampering quietly out of sight into the scrub. Torrynashkabbeth spots a bush cleverly hiding behind a shrub, but no magic auras ahead.
After moving up the hillside, you find patches of forest surrounded by thick undergrowth and brambles. (Any creature larger than tiny treats most of the area as difficult terrain.) Your foes have melted into this brush and are not readily visible, at least for the moment. Do you wish to pursue them, or try something different?
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=26 ; d8+1=3 ; Monday November 22nd, 2021 11:45:44 PM
Mole moves up to Eddie with his warhammer in hand. "Gabhail ri leigheas na těre" he says and bathes Eddie in a soft green glow.
"Ya wanna set her a lite, I got a business end of my hammer for ya."
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Tuesday November 23rd, 2021 1:02:23 AM
(ooc: According to DM Steve's post, there is a man, whom we haven't met, talking to Ezra. Which one of these two people is holding the torch? That part was not clear. How far away are they from Agatha?)
(Intimidate Check 19 from the previous post continues.)
Mortimer's stride, steady and unhesitant. The scowl upon his face is quite menacing. His glare smolders with intensity. With each belligerent person he passes, they're met with a chill that makes their blood run cold.
As he approaches Ezra and the man he talks with, he inquires again, "WHO is responsible for this MADNESS?"
IF Mortimer is now within 25 feet of Agatha, THEN he removes the broken and bloodied crossbow bolt from his belt pouch. The bolt he collected from the scene of Ballo's murder, and holds it up for everyone to see. "We know what killed Ballo ... Agatha is innocent!" He then commands, "Untie her ropes now!" He then points in her direction. To the casual observer, he was merely commanding someone to untie Agatha's ropes; they'd be mistaken. He was, in fact, commanding something to untie Agatha's ropes. That being his unseen specter that was following behind to him. (Unseen Servant)
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=15 ; Tuesday November 23rd, 2021 5:12:31 AM
It seemed strange that such small creatures had the power to precipitate such an avalanche of debris. Torryn shrugged slightly. Perhaps they had magic at their disposal. That seemed likely. They were after all, fey.
It was all rather academic. She could not traverse the thorn bushes, nor was she prepared to damage them with her Fey Spark. That would render her little better than the mischievous critters within.
"We should leave them They aren't important." Torryn said as dismissively as she could. It was a calculated ruse designed to annoy the hidden sprites.
[Bluff: 18.]
She was hoping that ignoring them would annoy them sufficiently that they'd brazenly reveal themselves in order to attack again.
Drack (Chris J) - hp 13/13 - AC 16 Tuesday November 23rd, 2021 8:31:39 AM
Drack is quickly trying to figure out an alternate plan when Torryn declares she has no interest in pursing the murdering little thugs.
Not knowing that she was trying a ruse, he gawks. "Are ye daft woman? They just tried to kill us. They've probably killed the other things, including Ballo, and started the fire. I'm not for letting them scurry off."
Drack surveys the scrub patch. If it is circular in shape, he exits and moves around to the far side. "Encircle the brush to prevent them a clean escape, and then we will make them show themselves."
Torrynashkabbeth (Nick K) HP: 9 AC:14 Tuesday November 23rd, 2021 9:00:51 AM
Her bluff had worked; a little too well perhaps and not necessarily on her intended target. Still, perchance she could still use it to her advantage. The fiendish creatures might elect to dart away in her direction, given her feigned disinterest. If they did, she was ready with her Fey Spark. That would give them something to think about - other than hurting others. Still, it was far from clear that such would come to pass. Even had they numbered thirty rather than three, she was far from convinced that they could effectively 'surround' the fleeing saboteurs. Most likely they'd already slipped past, unseen. If they did however, venture into the open there was a chance that the eagle would spot them.
"You're wasting your time, Dracky. I think they've gone already." She told him with a sly wink, hoping that this time he understand her tactics. She flicked her long, blonde hair back to emphasize her dismissive remark.
AC 13 HP 8/8 Loryn Glitterfall; Dan K Tuesday November 23rd, 2021 1:04:15 PM
Big folk jostle and bump the gnome and calls to set the makeshift pyre alight fill the air. The small piping voice rings out and that gets his attention. The creature the ogres described, the small figure at the fire and prints near the theft of Grog's sword, but how to check and confront whatever it was? That, and it was likely disguised as a human child to blend in here.
Clever Mortimer, thinks the gnome upon hearing what he knows is a command to the unseen servant Mortimer cast just moments ago
But Loryn could not do much except warn the folks nearest him to back off. "last warning!" he cries to those nearest him as he kicks away some of the wood. "You are not going to be burning anyone."
Loryn will Ready and cast Color Spray at any who try and grab him
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Tuesday November 23rd, 2021 3:31:22 PM
Ash rolled his eyes, and muttered a curse to himself under his breath.
His mother always said he was so smart, but lacked some common sense some times... this apparently was one of those times.
"I guess fly around and look majestic" he said to the bird, knowing full well it couldn't understand him.
The mage pinched his crooked nose, and followed the others closer up the hill.
DM BatMark -- Town and Country Tuesday November 23rd, 2021 8:00:51 PM Mortimer draws out the bloodied crossbow bolt from Ballo’s murder scene and proclaims the nearby Agatha’s innocence, just as the ropes binding her begin to slip off by some unseen hand. Mole hammers home a verbal warning before drawing on the power of the earth to heal Big Eddie, who sits up groggily but is at least conscious. Loryn, hearing the piping voice, is reminded of recent stories that might be related, and wonders whether a foe might be disguised as a child here.
Each of you may make a DC 15 perception check to hear what the unknown man is saying to Ezra, who holds a torch. Highlight to display spoiler: {”Ezra, you know she speaks against your trade in liquor, maybe the witch even set the place on fire.” Ezra still looks dubious but perhaps less so, eying the torch in his hand and Agatha on the ground.}
Elsewhere in the crowd, a reedy voice calls out, ”Look, she uses her dark magic to slip her bonds, you have to stop her!” Another voice nearer to Loryn spouts some high-pitched gibberish and exclaims, ”He’s trying to stop the burning, get him!” A nearby villager turns on Loryn and winds up to strike the gnome with a farming flail. (Loryn Highlight to display spoiler: {Loryn may cast the readied color spray, but will certainly hit more than just the one fellow who poses an immediate threat. It won’t hit Agatha or Big Eddie.})
Several nearby locals look over in interest when Mortimer raises the bloodied bolt and shouts with smoldering intensity. However, some turn their attention back to Agatha when the reedy voice reveals that she is getting loose, while others seem torn between the competing narratives. One asks confusedly, ”Um, how does that bolt prove anything?”
----
Ash rolls his eyes at having forgotten the basics from his Summoning 101 class, and pushes up the hill. The eagle continues circling, looking for an enemy to swoop down on. Manolo is paralyzed by indecision. Drack falls for Torryn’s ruse and looks for a way to cut off the vermin. Torrynashkabbeth continues bluffing the foes, hoping that Drack will notice her wink.
Drack and others who follow his lead may make a survival, nature, or perception check to try to find an easier path through the scrub, which covers the hilltop and backslope (it is not just a patch, unfortunately.) A perception check may also give you (including the eagle) a chance to hear or see your elusive quarry. And of course you may try other actions that occur to you.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=24 ; Tuesday November 23rd, 2021 10:04:54 PM
"Bŕthadh" Mole says and a large amount of water dowses the torch. "Ezra! He speaks nonsense!"
"As fer the rest of ya. Ya got any proof? If you got claims, take it to the law. You wanna go ahead with this," he slams his hammer on the ground and then raises it up, "I'm ready ta rumble."
(Intimidate Check: 19, carried over from previous posts)
Things are getting really ugly. Especially those sopranos in the crowd. Mortimer realizes he needs to bring it home if he wants to intimidate this mob into submission. Well, that time has co...
"ENOUGH!!" roars Mortimer as his word echoes throughout the Hamlet. He utters arcane words of a darker kind, "dominaavion ro ukavrengavh" and from his hand, Mortimer fires into the sky a black, coruscating ray of crackling energy. With no target to strike, the ray claps out of existence. The residual energy from the spell slowly fades from his raised hand. Hopefully that gets their attention, he thinks as he continues to address the crowd.
"The time has come to dispel the rumors." The rest he is about to say is mostly speculative. It's what he thinks, he has no real, empirical proof, but that's not how he's going to present it. What can you say, fake it until you make it or break it before you buy it ... something like that.
(Bluff: 28, natural 20, lol)
"Ballo fought with his killer, he did. He shot his murderer with this crossbow bolt. It only wounded the creature. The blood you see here is from a Nuglub ... A GREMLIN; and it's NOT the only one! Windhorn is infested with them; gremlins of all sorts. There is one thing they ALL share, they're ALL [i]bog-bottom, dung heaps of the Fey world." Mortimer begins to pace back and forth, then stops and adds, "WE were out there, hunting Ballo's killer ... but WE had to end our hunt and come BACK here to stop YOU right-foul GITS from murdering an innocent woman: SHAME! You're acting no better than those bum-licking ankle-bitting sods!"
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Tuesday November 23rd, 2021 11:34:42 PM
{ooc: I forgot to mention that Mortimer had cast Ray of Enfeeblement into the air.)
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=4 ; Wednesday November 24th, 2021 6:02:26 AM
Torryn huffed in frustration. there was a lot of bush and not a sign of the pesky critters that had inflicted such harm upon her. Drack seemed to have circled around the other side with far too much enthusiasm, she thought. She couldn't see how their efforts would yield any positive results, but then perhaps she was underestimating the capabilities of the others. As for herself, she felt very limited. She had a spear and a tiny amount of Fey magic.
Torryn looked to Ash trudging yp the hill. Perhaps he'd have a better idea.
[OOC: Perception: 6! Yep, that bush is still there!]
Drack (Chris J) - hp 13/13 - AC 16 Wednesday November 24th, 2021 7:41:56 AM
"These little buggers are starting to tick me off. If there are dozens of the little rats running around, there is going to be a lot more death and destruction to follow. We gotta get at least one of them so we can show the townsfolk what they are fighting."
"If anyone has any great ideas, i'd be glad to hear them."
Drack sheathes his sword, and pulls his bow, and then starts moving slowly into the brush trying to spot one of the little monsters long enough to get a shot off.
Drack (Chris J) - hp 13/13 - AC 16 d20+5=25 ; d20+7=26 ; d20+3=15 ; d8=2 ; Wednesday November 24th, 2021 7:45:02 AM
(Survival check 25, nat 20, to find a good path through the scrub.) (Perception check 26 to spot one of the creatures.)
If he can get a shot off, hits ac 15, damage 2.(the die roller giveth, and the die roller taketh away.)
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=13 ; Wednesday November 24th, 2021 9:07:48 AM
Loryns eyes go wide as the man comes at him. Right on queue from the voice in the crowd. "Dear Alemi, some of them are under a Charm spell Mortimer" he says as he guesses where the voice that egged the man on to pivot slightly and cast. Loryn shifts to send the cone of scintillating color to clip the man coming at him as well as to hopefully get to the at least one of gremlins in the crowd. Cast Color Spray Will DC 15 15' cone
"What Bush?" Ash asked... cause he was positive he was looking in the wrong direction.
Reaching into his pocket, he pulls out a bit of wool. " Asmichallei exmosucuso..." he utters as he casts Ghost Sound. He aims it behind the bush, and to sound like people shouting.. hoping whatever is in the bush decided to move, or makes its location more known.
Manolo (Michael A) - HP 10/10 AC 17 d20=17 ; Wednesday November 24th, 2021 7:53:32 PM
Manolo goes the gist of it and tries to help Torry with her plan, hoping it will work.
Aid another 17
OOC: had a few personal life problems.
DM BatMark -- Town and Country d20=19 ; d20=7 ; d20=6 ; d20=8 ; d20=17 ; d20=1 ; d20+2=5 ; d4=4 ; 2d4=4 ; Wednesday November 24th, 2021 9:01:18 PM Mortimer shoots an intimidating black ray up into the sky and lays out the evidence that Agatha is innocent. Mole magics some water to douse Ezra’s torch, talks some sense into him, and again warns the mob. Loryn cleverly directs his spell toward his attacker and hopefully one of the gremlins.
Loyrn’s color spray comes as a shock to the crowd, with two men and a woman knocked right out, and a child swaying in stunned silence. Unfortunately, the guy with the flail is unaffected, as is another woman caught in the spray. Fortunately, the flailer flails failingly, perhaps too taken aback at the blast to keep his eye on the prize--Loryn is missed widely!
Mortimer’s proclamation seems to be having a positive effect on the crowd--it feels like progress. Several folks nearby nod and grudgingly admit that Mortimer has a point. ”Ya, he’s got a point there, don’t he?” But another high voice calls out, ”More witches come to save this one with black magic, can’t you see?”
Ezra looks both surprised and relieved when his torch gets doused. He drops it and hollers at the man who had been pressing him, ”Dang it, Angus, do your own dirty work, you’ll not drag me into this!” Angus retorts, ”Ezra, it’s the bad times come again to test us all, and your weakness will be your undoing! You know she is a witch, and you do nothing. Fie!” He positively glowers at Ezra and the party.
The debate is starting to go your way, but is not over yet...
----
Ash and his eagle continue to look in vain for the foe, and he casts a spell. Drack moves diagonally up a narrow game trail and catches another glimpse of a gremlin through a narrow break in the foliage about 45 feet away, and manages to shoot it with his bow. It squeaks in pain but continues to slink away. Torrynashkabbeth huffs up the hill and tries to spot the pesky critters, but they remain elusive. Manolo tries to catch up and help Torryn, but only succeeds in the former endeavor.
Manolo, Drack, and Torrynashkabbeth please make a DC 13 Will save. If you fail, Highlight to display spoiler: {You hear loud shouting behind a nearby shrub, more human than the chittering from the gremlins.} If you succeed Highlight to display spoiler: {You recognize some shouting from behind a bush as similar to the voices that time that Ash cast ghost sound behind Big Eddie in the pig catching contest. Ash is apparently trying to trick the gremlins.}
Ash completes his spell but gets no discernable reaction from sneaky gremlins.
Gremlin 1 AC:15 -2hp
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=12 ; Wednesday November 24th, 2021 10:51:20 PM
"Angus, is it." Mole says walking up to the man. "What's yur beef with Agatha? Whenever somethin' happens, there's always someone pointin' a finger at her. At least three times this week she's been blame fer somethin'." he moves closer unslinging his shield. "Is that you? Is that you!"
"Who's it gonna be next? One of us?" He says gesturing to Mort and Loryn. "Seems to me that troll dungs like you're are always lookin' to go after anyone that fit your tiny image of what you think the Wold should be like." He pauses to put his hammer on his shoulder. "Leave. Now. Take that voice in the crowd trying to rile everyone up. The rest of ya. I got the first round if ya want stop this dung and have a drink."
The farmer takes a swing at Loryn, and this raises the ire of the already angered Mortimer. It awakens graven spirits within; his hand radiates a shadowy nimbus. Mortimer vigorously approaches the armed farmer and puts his hand on his arm.
(Mortimer casts the spell-like ability GRAVE TOUCH on the farmer. Hit TouchAC: 23, natural 20. Crit Chance: 18, critical. No Save. Duration: 1 round. Causes living creature to become Shaken. It can cause a shaken target to become Frightened.)
The farmer feels a dark chill overtake his body. As their eyes meet, Mortimer coldly states, "Mate... YOU swing on my friend again, you're gonna make me angry! YOU don't want to make the Gravedigger* angry!"
* Mortimer was the local gravedigger before joining the group.
Drack (Chris J) - hp 13/13 - AC 16 d20+1=20 ; d20+7=22 ; Thursday November 25th, 2021 6:35:10 AM
Drack ingnores the voice in the brush as an apparent ruse by one of the spellcasters. He continues moving through the brush, in the direction the wounded one retreated, looking for targets.
If he spots one, he will take a shot.
Perception 22
Drack (Chris J) - hp 13/13 - AC 16 d20+3=18 ; d8=5 ; Thursday November 25th, 2021 6:35:58 AM
ac 18 to hit, damage 5
Torrynashkabbeth (Nick K) HP: 9 AC:14 d12=9 ; d20=3 ; Thursday November 25th, 2021 9:45:23 AM
[Will save: 10]
Ugh! Oh great. Now what was happening? It seemed like there were more people coming to add to the confusion. Torryn stood, one fist on a hip, the other hand causally holding her spear. She was here first! If these latecomers wanted to cause a problem, she would happily set the straight - or Drack would: he was a LOT bigger than her. However, he was on the far side of the bushes.
"Mannny, I think there are some people coming and they don't sound very happy. Just be ready for trouble." She was ready, or rather, she would be once she'd invoked her Fey magic. Yet she was in no hurry to do so. That could be construed as an aggressive action; one hat could easily make a diccicult situation a lot lot worse..
More people. How would the critters in the bush react to that? She peered once more without any real hope of actually seeing anything. Her expectations were not exceeded.
{Perception: 5. It's definitely still a bush.]
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=18 ; d4+1=2 ; Thursday November 25th, 2021 1:53:16 PM
" don't worry about the voices... thats my doing. " Ash says to his friends. The mage looks for the gremlin (Perception 18). If spotted he unleashes a magic missle ( 2dmg)
Manolo (Michael A) - HP 10/10 AC 17 d20+3=20 ; d20+5=24 ; Thursday November 25th, 2021 7:29:30 PM
Manolo keeps going and tries to listen or look for any sign of the small trouble makers. He recognizes Ash's ruse and keeps going after Torry to catch up.
Will save 20 Perception 24
DM BatMark -- Deathly Quiet d20+22=38 ; Thursday November 25th, 2021 9:01:29 PM Mortimer is quite angry at the farmer attacking Loryn, and touches him gravely. Mole confronts Angus, and offers the crowd a round of drinks if they will leave off this rioting. (OOC: Please give me a diplomacy roll to see how well they react to this enticement) Loryn takes a moment to assess the results of his color spray.
Agatha is finally free of all her bonds and spits out the gag. Big Eddie, still woozy but determined, picks up a piece of firewood that could serve as a cudgel and moves to her side.
The farmer that was attacking Loryn goes white as a sheet at Mortimer’s touch, and you see a wet stain in his trousers as he drops his flail and blubbers, ”Whaawhaat?! What’s going on, I have no idea what came over me! I mean, all these bad things in town need to stop, but I’ve got nothing against the gnome. I’m sorry, I’m so sorry!”
The high pitched voice in the crowd calls out again, ”She must have spelled him, trying to turn us against each other so she can escape! And look, now she’s loose, get her!”
Angus looks haughtily down at Mole and retorts, ”I just want Windhorn to be great once again, not dragged down into the cesspool of history by the likes of her. This was a nice hamlet until we started getting riffraff like her mucking up our chances of making a comeback. And we don’t need outsiders like you telling us what to do, thank you very much. Why don’t you leave!” A man steps up next to him, requisite pitchfork in hand and says, ”Yeah, what he said. We don’t need your kind around here.” (Any local characters Highlight to display spoiler: {recognize the man with the pitchfork as Keith, a local laborer and handyman.})
----
Ash explains that the voices are his doing, and looks for a gremlin, without success. Manolo catches up with Torryn, but also finds no sign of your tormentors. Drack scans the brush and tries to move forward, but finds that the game trail he was on loops in an unhelpful direction. He can look for another way forward if he likes, but sees and hears no foes to attack at the moment. Torrynashkabbeth hears more voices and is ready for trouble, but no more appears.
The gremlin that Drack shot last round was moving away to the northwest, although at this point you can’t be sure that they all did, nor that they aren’t moving closer and farther when it suits them. They do seem to be quite stealthy and quick, so any of those possibilities are plausible.
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=15 ; d20=18 ; d6=3 ; d6=5 ; Friday November 26th, 2021 4:06:25 AM
Another scouring of the scene. Yet patience had never been Torryn's strong point. That was putting it politely. Still, she exercised such as she was able to muster and attempted to follow the sounds she heard to see if any of the tiny Fey could be tracked.
[Perception: 17]
[Should Torryn spot a gremlin she'll immediately unleash a 'Fey Spark'. Ranged Touch: 18+4 Damage: 5].
Drack (Chris J) - hp 13/13 - AC 16 d20+5=18 ; d20+7=21 ; d20+3=20 ; d8=2 ; Friday November 26th, 2021 7:59:01 AM
Drack keeps trying to slowly and carefully pick his way through the brush(survival 18), looking for a target(perception 21)
If a shot presents itself, hit ac 20, damage 2
Manolo (Michael A) - HP 10/10 AC 17 d20+5=21 ; Friday November 26th, 2021 6:48:15 PM
Manolo keeps following Torry for the time being. 'Is there any clues as to where they could hide or go?', Manolo wonders as he takes a few looks at the surroundings.
Perception 21
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+8=14 ; d20+1=8 ; Friday November 26th, 2021 7:10:40 PM "That's it!," Mortimer has had enough of these shrill-voiced, treble makers! "WHERE are these lil squeakers?"
Then it dawns on him. Various bits of information begin to coalesce in his mind. Loryn warned of a Charm spell. The towns people seem to be acting on the suggestions from these child-like voices. He even recalls hearing some unintelligible gibberish that could pass for a gremlin language, but he had paid it no mind. It all makes sense now.
Mortimer draws his sickle and makes a serious request of the crowd, "EVERYONE, SCATTER! THERE ARE GREMLINS AMONG YOU!" (Diplomacy [Make Request]: 14. Intimidate: 19, carried over.)
(Perception: 8, to locate the origin of the voices.)
DM BatMark -- Let's Just Calm Things Down a Bit Friday November 26th, 2021 10:02:15 PM Mortimer in a flash of insight decides the squeakers are the key, and shouts new demands. Mole hesitates in all the confusion. Loryn follows Mole’s example.
When Mortimer draws a weapon and hollers a warning about gremlins, the crowd responds. Those who were waffling quickly step apart, or perhaps closer to a spouse or loved one, while even many of those who were hostile have doubt creep into their eyes. The unconscious and stunned men, women, and child of course remain where they are. No one is fleeing yet, but it is easier to see through the scrum now that folks have spaced themselves apart a bit. You do not see any obvious gremlins, just mostly humans with a sprinkling of other noble races, mostly men, a few women, and another child on the other side of the crowd.
Any PC with ranks in spellcraft may make a DC 11 check Highlight to display spoiler: { and realize that it is very unusual for the child who was hit by Loryn’s color spray to not be knocked unconscious.}
----
Ash pauses to take stock of the situation. Manolo follows Torryn and takes a thorough look around, to no effect. Drack finds a thinner bit of brush to push through and moves forward, but still cannot find an enemy to attack despite scouting quite carefully. Torrynashkabbeth scours the scene impatiently as always, but finds no fey to spark.
Have the gremlins left? Is there some other way to hunt them down?
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=7 ; Saturday November 27th, 2021 6:18:30 AM
Torryn shrugged. "How can we know? If you were them and we were coming after you, you'd keep still or disappear I'm sure." She told Manolo. "It's frustrating. I just wish I could be of more use, but I simply can't do the clever stuff that Loryn does. There's a lot of bramble and my spear will only reach in a short way. I hate to admit it, but I think they've won this round. Perhaps we should consider heading back?"
She kept a wary out out. They dark Fey were sneaky and if they thought they could get in a sneaky attack, they would surely try. So she was determined to be ready. Unfortunately, that readiness was all too apparent as small sparks flashed spasmodically through her hair.
[OOC: Perception, 9. Again, not seeing a great deal of note.]
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+4=10 ; Monday November 29th, 2021 10:54:56 AM
(Spellcraft: 10, fail.)
Since Mortimer is still new to the sorcerer game, he doesn't have a complete understanding of magic ... especially spells cast by others. However he's become familiar with his own spells after countless hours of practice. Though he sees the three people who have succumb to Loryn's colorful spell. He isn't quite sure what to make of it.
"Loryn, is this your doing?[b]" he asks pointing at the girl. [b]"Keeping the girl standing, so she doesn't fall and hurt herself?" He walks over and places his hand on her shoulder and gives her a slight shake. He then stares at the others around her.
Drack (Chris J) - hp 13/13 - AC 16 d20+5=11 ; d20+7=11 ; Monday November 29th, 2021 10:58:04 AM
Drack attempts to resort to his skills hunting(survival 11), in order to come up with a better way to hunt these little creatures. failing that, he will begin backing his way out of the brush towards his companions, keeping an eye on his surroundings so that he is not ambushed by surprise (perception 11).
Torrynashkabbeth (Nick K) HP: 9 AC:14 Monday November 29th, 2021 11:29:40 AM
Drack looked as though he knew precisely what he was doing. It was impressive to behold. She had no delusions that she looked anything but impressive. that had everything to do with the fact that she really didn't know what she was looking for, nor how to go about finding it. So far all she'd found was a rather large and thorny bush. (She was discounting the large and very uncomfortable rock that had found its way to her back.)
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+8=19 ; d20+2=11 ; Monday November 29th, 2021 12:03:40 PM
Loryn stands looking through the crowd, pretty sure he is right. The dark fey were right here in the crowd and inciting things. Every shrill voice is followed too quickly by one of the residents of Windhorne.
"There! Mortmier, that has to be one of the dark fey." Loryn points to the 'child' still standing in the blast of his Color Spray. "No child could withstand that spell!" Spell craft 19
Loryn scans for some of the other voices and comes to rest on the other child he can see and shouts out, "Bit odd don't you think that the children are here without parents for a a good old fashion murder by fire?!" Perception 11
Mole could certainly take care of himself, but he calls over that direction anyway, "Angus, you're sounding bewitched, without clarity of common thought. You want to rethink your murderous intentions!"
Loryn readies on the 'child' trying to attack and casts Color Spray if they do
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d6=2 ; d6=4 ; Monday November 29th, 2021 12:20:42 PM
After hearing Loryn's explanation, that he didn't cause the girl to stand ... that she had resisted passing out on her own and shouldn't have been able to. He attempts to see through the gremlin's magical disguise (Will save 19, rolled in private post).
He holds back his attack until he knows for sure. Tricksters will trick. Mortimer doesn't want to risk slaying a child with the whole hamlet watching.
(IF Mort sees through the disguise, he will attempt a Coup De Grace. Crit Damage: 2+4=6 damage.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=7 ; Monday November 29th, 2021 2:53:32 PM
Ash keeps looking around, but his eyes were used to searching books and not woods. Nothing sticks out to him, so he watches the others to make sure nothing is sneaking up on them.
Manolo (Michael A) - HP 10/10 AC 17 Monday November 29th, 2021 7:35:02 PM
Manolo heads back for the time being. "You are right", he simply replies to Torryn.
DM BatMark -- This is child's play compared to... Monday November 29th, 2021 8:03:52 PM Loryn explains that the so-called ‘child’ should not still be standing after being color-sprayed, she should either be unconscious or unaffected. Must be a dark fey! She readies another spell in case of attack. Loryn Highlight to display spoiler: {You know that a creature affected by your color spray as this one has been is likely to shake off the effects in no more than another round or two.} Mortimer tries to see through the ‘girl’s’ disguise and grabs her to shake her a bit, but she seems like any other waif, just stunned. Mole looks back and forth at the various players.
The stunned ‘child’ stands there, swaying a bit with a glassy-eyed look. The other child turns away and starts moving toward a nearby treeline, crying for momma and wailing about how the witch is going to eat her. Several villagers watch her go, with odd expressions on their faces. You may make a DC 10 Sense Motive check Highlight to display spoiler: {They seem confused by something about the departing child.}
----
Ash is more used to leafing through books than looking through leaves, and sees nothing new of interest. Drack, with the advantage of knowing where to start looking, is able to find some tiny humanoid tracks leading off to the northwest, although they meander a bit due to the overgrowth. They will probably be hard to follow, but Drack is off to a good start! Torrynashkabbeth finds herself between a rock and a thorny place, and thinks about heading back. Manolo decides to head back when Torryn mentions the idea.
Drack has a new lead, so does the group still want to head back or try to follow the tracks?
Torrynashkabbeth (Nick K) HP: 9 AC:14 Tuesday November 30th, 2021 6:10:39 AM
Should Drack inform them of his find, Torryn would agree with his preferred course; likely pursuit. That way, at least, she'd feel as though she was doing something meaningful. Perhaps it wasn't. Perhaps the tracks would simply peter out and vanish, but following was worth a try. In all likelihood they'd disappear sooner rather than later and then they'd head back to town anyway; so a minor delay was inconsequential.
Her back ached somewhat and felt stiff, but dancing was not the easy path that some believed. She was used to aches. She expected to feel much better tomorrow and that would suffice.
Drack (Chris J) - hp 13/13 - AC 16 d20+5=20 ; Tuesday November 30th, 2021 6:22:44 AM
Drack calls out his find to the others, “I’ve found some little tracks heading off to the northeast. I’m going to try and follow them. Let’s see if we can find these little buggers.”
Drack then tries to follow the tracks. (Survival check: 20)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Tuesday November 30th, 2021 12:31:28 PM
Ash pats Drack on the back. " Already paying off."
The mage will follow the others, letting Drack lead the way.
AC 13 HP 8/8 Loryn Glitterfall; Dan K Tuesday November 30th, 2021 5:29:31 PM
"Mortimer, get ahold of that one and puts some rope on it, That's no child! I'm after the other"
Loryn moves as best he can after the 'child' heading into the wood as he notes the confused faces Sense Motive take 10
If Loryn can get within 15' with just a move, he casts Color Spray Otherwise, he cast Dancing Lights to appear about the 'child' to keep it nicely lit up.
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=13 ; Tuesday November 30th, 2021 5:57:31 PM
"Come on, Manolo, we'd better go see what he's found. These dark fey are nasty, so we'd best stay alert." She then duly set off to catch up with Ash and Drack doing her best to be observant.
[Perception: 15 - tracks/fey]
She let out a soft sigh as she moved quickly to catch up with the others. If only the pests liked dancing; she'd be a lot more use then. As it was she could only do her best and hope that it was enough.
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+5=16 ; Tuesday November 30th, 2021 7:26:16 PM
Mortimer gives Loryn a nod. He believes him wholeheartedly ... it's what he thinks as well. However there's always the possibility that this could be some clever trick within an even grander scheme. The optics of him hacking up a small girl in front of the entire hamlet was NOT what he had hoped for when he woke up today!
"Oh hunky bloody dory!" he mutters in frustration. He drops his sickle and unshoulders his backpack. He then commands his servant, "Bring me the rope you untied!" He then starts removing an empty sack from his backpack. He states to the crowd, "I believe this is a gremlin in the form of a girl. Goin' to bag her up and take her to the Keep until we know for sure! I could use your help!" He hopes everyone has been paying attention up to this point. (Diplomacy [Make Request]: 16.)
Once the bag is out, Mortimer forces it over the girl and tries to force her down into a fetal position. If the rope has arrived by then, he will begin preparations to tie off the opening and wrap up the rest; like a trussed pork belly. Should he be concerned that his stomach just rumbled?
Manolo (Michael A) - HP 10/10 AC 17 d20+5=11 ; Tuesday November 30th, 2021 8:00:07 PM
"We should take chase", Manolo says, agreeing with the group.
"I will watch for a possible ambushes", Manolo says as he takes a look around.
Perception 11
DM BatMark -- All's Quiet on the Eastern Front Tuesday November 30th, 2021 8:16:12 PM Loryn calls for Mortimer to bind the stunned ‘child’ then casts a dancing lights near the one moving away, while trying to understand the villagers’ odd looks. Highlight to display spoiler: {They looked confused by something about the ‘children’} Mortimer agrees, but worries about this being yet another trick. He summons his servant to bring him the nearby rope, pulls out a sack, and declares his intention to capture the girl. Mole stands around like he was caught in the color spray, even though he wasn’t. Perhaps he is trying a clever trick back at the gremlins?
The adults who were knocked out by the color spray have regained consciousness, but are only able to loll about in a stunned state for the moment. The nearest ‘child’ is still stunned, but her eyes seem more focused than a moment ago, darting about wildly instead of staring off into space. The other child has made it to the trees, but is illuminated by the dancing lights.
----
Drack finds the gremlins’ tracks--which were very hard to follow--and leads the party in pursuit. Ash congratulates Drack and follows along. Torrynashkabbeth calls Manolo to tag along, and moves out watchfully. She is able to use her dancer’s grace to slip between at least some of the brush and branches. Manolo agrees with giving chase and takes a good look around.
Drack cleverly picks up the trail and even finds some droplets of greenish gremlin blood along the way. After about 30 feet, though, the track and blood seem to vanish, and there is no sign of them anywhere in the immediate vicinity, he is pretty sure of it.
DM BatMark -- Addendum Tuesday November 30th, 2021 9:03:44 PM
None of the locals are leaping to assist Mortimer in his stated intention to capture the girl, but they are also not resisting.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20-1=18 ; d20+8=22 ; Tuesday November 30th, 2021 9:41:05 PM
Mole starts off after the girl as fast as the fastest dwarven sprinter. He keeps his eyes trained on the child.
Perception DC22
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=10 ; Wednesday December 1st, 2021 6:46:51 AM
"Well!" Torryn huffed having caught up with Drack. She didn't know what else to say, so decided to call forth her Fey Sight to see if that revealed anything else.
[OOC: Perception:12, but Torryn is largely focusing on Detect Magic and then Detect Poison. It seemed likely that such nasty creatures wouldn't be above resorting to such stuff.]
"Just let me have a look around." Was her explanation as she peered about in the hope of finding something new.
Drack (Chris J) - hp 13/13 - AC 16 d20+7=27 ; Wednesday December 1st, 2021 7:47:51 AM
Drack follows the tracks, and calls out the blood to the others as he spots it. When the tracks come to an end, he looks up and around to see if there is a tree they could’ve escaped the ground into.
If there is a tree, he will start searching the tree and any connecting trees that they could have moved to, visually. If there are no trees, he will start looking at the ground for signs of a trap door or hidden entrance in the immediate area that the tracks ended. (Perception check 27, nat 20).
He informs the others. “The tracks disappear right in this area. They likely either went underground, or into the trees. If anyone has any sort of knack at finding that which is skillfully hidden, now is the time to practice.”
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=11 ; d6=2 ; Wednesday December 1st, 2021 3:46:41 PM
Loryn moves the lights to keep up and heads after the 'child' as well, deciding that he is indeed right on this one. If Loryn is within 45', he closes 15' and casts a ray of acid.
Ranged Touch Attack AC 11 if by some miracle that hits Dmg 2
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 1
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=8 ; Wednesday December 1st, 2021 7:07:32 PM
Ash lets out a muffle laugh, as he is blinder than usual. " If i crossed my eyes, i bet i couldn't see my nose."
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20=6 ; d20+3=12 ; Wednesday December 1st, 2021 7:27:23 PM
Mortimer is a bit surprised by Mole. It certainly wasn't pretty, but he didn't think a dwarf could run that fast. It was almost as if he was breaking some sort of law of motion; if such a thing was ever declared.
"Hey mate ... a gremlin in the bag is worth two in the trees!" He impresses himself with that bit of wisdom. Maybe he should write it down someday.
Mortimer continues with the sacking on the stunned gremlin-girl thing. He forcefully pulls the sack down over the little girl. If he can maneuver her into fetal position, he will invert the bag back into the upright position and begin to tie off the opening. This skinny, little girl couldn't be more than 20 to 30 pounds. If it reverts back to its normal form; less than that.
(Strength Check: 6. Dexterity Check: 12. And whatever difference in size bonuses apply.)
Manolo (Michael A) - HP 10/10 AC 17 d20+5=7 ; Wednesday December 1st, 2021 7:51:04 PM
Manolo tries to look around for sign of the little critters, but alas, he was too much confused how could they lose them without even a faint trace. "Did they cast a spell ?....They couldn't just disappear could they ?", he asks rhetorically. Perception 7
DM BatMark -- Book em, Mano d20+5=21 ; d20+20=29 ; Wednesday December 1st, 2021 8:06:27 PM Mortimer, after some witticism, manages to get the whole bag over the stunned ‘girl’ who falls over like a sack of potatoes in his weak grip. Mole sprints like a slow motion rockfall after the fleeing ‘girl.’ It is still too crowded at the beginning to truly run in game terms, but he gets to within 20 feet of her with a double move. Loryn closes a little bit of distance with the ‘girl’ and flings a ray of acid that sizzles into the foilage after missing her.
The ‘girl’ in the bag goes berserk, with shrill childish cries that quickly turn into vicious, inhuman snarls. She is thrashing about madly, trying to escape the closed but not yet tied bag. Mortimer and anyone else nearby can make a grapple check with a +4 bonus vs DC 21 to try to keep her contained, or of course do something else of your choice.
The other girl ducks behind some trees and tries to make off into the shadows. Please make a DC 29 perception check if you want to try to spot or target her with an attack this round.
The locals seem shocked by this turn of events, and even Angus is like, ”What the heck is that thing? Although then he slyly recovers with, ”What did you do to that poor girl? Is that some kind of witches’ bag?”
----
Ash lets his eyes cross looking at his own nose, and they get stuck that way for a moment, just like his Lady Mother back in Herranmar warned they would. Manolo looks around and wonders aloud whether the gremlins used a spell to vanish. Drack looks carefully into the trees and at the ground for signs of where the gremlins went, but they truly seem to have vanished with no further trace to be found. Torrynashkabbeth does some magical sleuthing where the gremlins disappeared. Highlight to display spoiler: {There is a dim aura of lingering magic here. With 2 more rounds of concentration, you may be able to identify the schools with a DC19 Knowledge arcana check. You may go ahead and roll it unless you want to do something else in the intervening rounds.}
Aside from Torryn’s continued magical inspection, there is no obvious path to pursue here atop the hill. What’s next for our intrepid heroes?
Drack (Chris J) - hp 13/13 - AC 16 Thursday December 2nd, 2021 8:16:12 AM
Drack looks around for a normal way that the gremlins could have escaped, and finding none, he feels frustrated.
"None of you know how to find secret or hidden things? so be it then.."
D waits to see what Torry is concentrating and focused upon
While the fighter waits, he starts to wonder what sort of skills the people in this little "group" possess. If any. So far, nobody has really shown any. But, on the other hand, other than a little questionable tracking skills, he hasn't really shown anything either. D decides to hold judgement until he sees what they can do when battle comes. Hopefully it's not a fatal decision.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=17 ; d20+10=19 ; Thursday December 2nd, 2021 9:27:18 AM
Mole continues after the little girl. He stops where he loses track of her in the forest. He looks for tracks.
Survival DC19, Perception DC17
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20=13 ; Thursday December 2nd, 2021 10:20:55 AM
Loryn completely loses the gremlin in the trees and comes up next to Mole to help him track the creature instead. Aid Another 13 granting +2 Loryn recalls the Dancing Lights to him and Mole as well
"How are you doing Mortimer!" he calls out, only being about 40' away
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 1
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 Thursday December 2nd, 2021 1:41:40 PM
Mortimer shouts back to Loryn, "JUST PEACHY!" with a quavering voice while struggling to hold down a hysterical gremlin. He hopes his sarcasm is discernible over its crazed and ferocious snarls that are reminiscent of a rabid honey badger aggressively trying to mate with a shocker lizard.
(ooc: Will post the rest later.)
Manolo (Michael A) - HP 10/10 AC 17 d20+5=22 ; d20+5=18 ; Thursday December 2nd, 2021 5:58:55 PM
Manolo keeps looking for signs that could shed more light about what might they have done to go away. He smells the air and listens carefully to the surrounding.
"Anyone has any ideas ?" Perception 22
Mortimer Margrave (Stephen F.) - HP: 8/8. AC:13 d20+15=23 ; d20+15=35 ; d4=3 ; Thursday December 2nd, 2021 8:02:23 PM
Time seemingly stands still, as Mortimer considers his next act. The colors of the Living Wold fade to grays and shadows. In this space of time, his breath turns to frost and the hands of darker things slowly caress his form. He welcomes their cold embrace. With this, his lingering perturbations are satisfied.
"...is that some kind of witches’ bag?""Shut it, you PRAT!" interrupts Mortimer with a hiss. With frost still on his breath, he looks at Angus with a menacing stare (Intimidate 19, carried over). "Shhh ... baby's got a temper!"
Mortimer immediately draws his dagger and drives the blade into the gremlin through the sack and into the ground. He leaves it in, staking the vile creature to the ground.
(Mortimer attacks Gremlin with his Dagger. Uses Hero Point for +8 Bonus. +4 Prone, HitAC: 23. (sigh, the 35 was from an accidental double click). Damage: 3. He leaves the dagger in the gremlin in an attempt to stake it to the ground.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Thursday December 2nd, 2021 8:24:04 PM
"In the library!" Ash replies to Drack. " many hidden buts of knowledge in the library. But out here, in the woods, thats a no go. "
DM BatMark -- Get it off me! d20+5=15 ; d4+5=6 ; d20+25=36 ; Thursday December 2nd, 2021 8:39:23 PM Mole looks for the fleeing ‘girl’ and her tracks, but only finds what may be the latter, small then tiny footprints leading deeper into the trees. Loryn helps Mole spot the tracks and calls out to make sure that Mortimer is ok. Mortimer is just peachy until he grows dark and frosty, snarks at Angus, and shoves a dagger into the bagged gremlin, which shrieks in agonized anger but is not pinned to the ground.
The injured gremlin bursts from the bag and whips out a wicked spiked chain. (Mortimer may make an attack of opportunity as it comes forth.) It looks like a grubby fey waif, dirty and mangy. It lashes out with the chain at Mortimer, ripping him nastily for 6hp of damage.
As the snarling creature emerges from the bag, Agatha shouts, ”That’s a gremlin, see I told you they were hereabouts causing trouble!” Angus starts to interject, but Big Eddie steps up, pokes him in the chest with his cudgel, and tells him to shut his gob, just as Mortimer tells Angus off as well. Angus seems taken aback for a moment, then sneers, turns his back, and starts to stalk off. All the other locals on the scene seem frozen in shock for the moment.
Gremlin 1: AC15 -3hp
----
Manolo keeps looking around, but finds nothing to shed light on the missing gremlins. Drack looks around in frustration, and wonders what useful skills he and these others will prove to have. Ash claims to be of more use in a library. Torrynashkabbeth is able to keep concentrating on her magical investigations if she likes.Highlight to display spoiler: {There is a dim aura of lingering magic here. You may be able to identify the schools with a DC19 Knowledge arcana check.}
Otherwise, it remains calm in this part of the wood.
Mortimer Margrave (Stephen F.) - HP: 2/8. AC:13 d20+7=15 ; d4=3 ; d20+3=6 ; d3=3 ; Friday December 3rd, 2021 1:16:50 AM
Mortimer realizes he had made the right decision. There was no chance that sack would have contained this little beast. The little bugger was able to obliterate the sack with a slimmest of holes. He stabs it again for its trouble.
(Attack of Opportunity: Hit AC: 15. Damage: 3.)
The pain finally hits him and the blood begins to spill. Mortimer strategically backs up with dagger in hand. He wishes he hadn't dropped his sickle. As far as he knows, his friends are a short distance away contemplating their own navels. "Mole... Loryn, would you please join me, HERE. This lil bugger wants to dance!"
Mortimer then sends an icy Ray of Frost at the gremlin (Hit TouchAC: 6. Damage: 3 frost damage.)
Without turning his gaze away from the gremlin, Mortimer questions the mob of statues standing around him, "Where are your torches and pitchforks NOW?"
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=8 ; d20=10 ; d20=6 ; d20=19 ; Friday December 3rd, 2021 5:15:59 AM
"There is no poison hereabouts." Toryn told them confidently. "But there's definitely been some magic used . I'm not sure what sort; probably Fey magic - if that's a "sort".
[Roll1, Know Arcana: 8] [Roll2: Perception: 12] [Roll3: entirely wasted as I hit the thing by accident.]
There didn't seem to be much else that they could do here; at least not that Torryn could tell. "Hmm, looks like once again, they've slipped away. It's annoying, but understandable. If they stay and show themselves, they'll perish. So THEY ARE CLEARLY ADRAID OF US." She raised her voice in conclusion, hoping to provoke a response. Yet she didn't really expect one.
[OOC: Torryn will pause and wait a moment for a response being alert for any sudden movement. Should nothing happen she'll advocate returning to town]
Drack (Chris J) - hp 13/13 - AC 16 Friday December 3rd, 2021 7:59:11 AM
An obviously frustrated Drack begins pacing around, trying to come up with an idea. The use of magic changed the hunt, and he had little knowledge of it.
"Alright Torryn. There is little else that I see that we can do here. Let's head back to town and fill in the others. At least we got a look at what we are up against. We need to figure out how to hunt them."
Torrynashkabbeth (Nick K) HP: 9 AC:14 Friday December 3rd, 2021 8:07:19 AM
"I agree. Hopefully, someone has knowledge or skills that lend themselves better to combatting their cunning. I'm afraid that such magic as I possess is really ....well, not subtle." She had a penchant for tackling things head on; just as she'd done the drunken ogres. Her Fey magic protected her: that was all. Then again, she did have her Fey Spark and that could deliver a nasty sting. Still, it was all very direct and she needed to see an opponent and confront it to be effective. It seemed that she really did need to pay more attention to Agratha's lessons. The elderly halfling knew her stuff. It was just that Torryn was an impatient student. Impatience was her watch word.
She flexed her back and rolled her shoulders, trying to ease the ache in her back before turning her steps to the journey home.
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=14 ; d6=5 ; Friday December 3rd, 2021 8:55:27 AM
Loryn is looking about the ground when Mortimer yells and Loryn spins. That was not the call of 'hey could use a hand', and Loryn moves to his friend. Loryn moves 15' back and sends a Ray of Acid lancing towards the gremlin
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 2
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Friday December 3rd, 2021 10:02:29 AM
Ash smiled at Torryn's words of not being subtle. " I know exactly how you feel Torryn. If we seen the creature I am sure we would be able to subdue them. Its just the little matter of finding them. Maybe the others had better luck than we did. "
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=12 ; d20+10=17 ; Friday December 3rd, 2021 2:39:32 PM
Mole loses track of the creature. He can see the tracks, but cannot see the creature who made them. He continues to stare out into the forest watching for it.
Perception DC12, Survival DC 17
DM BatMark -- Mort for Mortimer? d20+4=13 ; d20+5=16 ; d4+5=8 ; d20+7=12 ; Friday December 3rd, 2021 9:52:32 PM Mortimer stabs the gremlin as it erupts from the sack, hitting it for another 3hp of damage, then steps back to shoot an icy ray that goes wide of the mark, all while chastising the crowd. Mole keeps looking for the gremlin that went into the woods, but cannot see or hear it. Loryn hears Mortimer call for help and fires an acid ray at the gremlin, but it just misses the quick little critter.
The previously bagged gremlin is looking pretty bloodied, but not giving up the fight. Big Eddie squares up to take a swing at it with his cudgel, but misses by a whisker. Not to be outdone, Angus strikes with his own cudgel at the gremlin, but also misses. ”Cursed foul things called here by the witch, no doubt!” he exclaims. The gremlin ignores them both and goes after its most effective tormentor, Mortimer, with its spiked chain. It connects with a vicious blow across Mortimer’s neck, leaving him unconscious and bleeding on the ground (8 hp of damage.) It cackles with evil glee at the sight. The rest of the crowd starts to scatter in a panic.
Gremlin 1: AC15 -6hp
----
Drack, frustrated and unfamiliar with magic, suggests heading back toward town. Torrynashkabbeth declares that there is no poison about, but is unable to identify the magical auras more precisely. She tries to trick the gremlins into revealing themselves, but none show and she seconds the idea of heading to town. Ash feels as unsubtle as Torryn claims to be, and wishes you could find the gremlins. Manolo offers no better idea.
With no more sign of the gremlins to be found, the four heroes head back to town, alive but frustrated by their elusive quarry. After some time on the trail, and still on alert because they do not know where the gremlins went, they spot another potential deadfall of logs and rocks similar to the site of the previous ambush. There do not appear to be any gremlins lurking about here, though.
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 d20+3=20 ; Saturday December 4th, 2021 12:32:47 AM
(Stabilize Roll: Con Check: d20+2=19 -6 penalty = 13 vs. DC10, Success.)
(ooc: I mistakenly rolled a Fort Save instead of a Con Check, so I adjusted by subtracting 1 from my roll.)
Mortimer stands by a raging campfire deep within a dark and shadowy forest. A place he recently always finds himself when he dreams at night; tucked away in his bed. Except this time, he faces the darkness, not the fire. Oh, and blood pours from a wound on his neck.
Ambrose Margrave stands by the fire as usual. He looks upon Mortimer with disappointment and disgust. There is a chatter of many concerned and hushed voices in the darkness from all around. This would usually draw Ambrose's ire since he has the stage, something he takes most seriously.
"oh my, all is lost!" ... "what is that thing, a gremlin he called it?" ... "why aren't his friends helping him?" ... "like I've always said, he's nothing but common, street trash!" ... "i warned you not to put all our eggs into one basket." ... "sooo much bloood, oooh my!" ... "when I get my hands on him, he'll wish he was ..."
"ENOUGH! I have the stage," barks Lord Ambrose Margrave. "It's not over yet ... SEE!"
A great multitude of dark, shadowy figures barely emerge from the surrounding darkness, not daring to step into the light. There is a sigh of relief as the blood pouring from Mortimer's neck slows to a trickle.
Torrynashkabbeth (Nick K) HP: 9 AC:14 Saturday December 4th, 2021 4:49:04 AM
As the initial surge of adrenalin ebbed, her back began to throb and seize up. Repeatedly she paused to flex and stretch and whilst that helped, it only helped a bit. Upon seeing the trap her initial thought was to negate it. The thought of being caught again did not appeal. However, it also occurred to her that they might use this location to base a trap. Knowing that the rocks and logs would have to be toppled meant someone had to topple them. Even so, catching the elusive creatures would be challenging.
"What do you think?" She enquired as she pointed at the deadfall. "Do we negate the threat or leave it standing so that, if need be, we can stake it out in the hope of catching a Dark Fey?" She considered the matter further.
[Torrynashkabbeth HP:5/9]
"I'm not sure though, that I'd be comfortable with leaving it. What if someone else chances this route and is attacked before we can return?"
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=23 ; Saturday December 4th, 2021 10:03:20 AM
Mole glances back at the scene of the others. He sees Mort fall. "Blasted kids" He says turning back towards the others. Mole moves closer to Mort and says with a raised hand "Cuir stad air bŕs." With that Mort wounds stop bleeding and death is held at bay.
Casting Stablize on Mortimer (range 25 ft.)
Drack (Chris J) - hp 13/13 - AC 16 Monday December 6th, 2021 8:31:31 AM
"Let's trip it Torry. I'm not for letting these little fiends kill an unsuspecting traveler. A family in a cart wouldn't survive it. Shouldn't be too hard to figure out how to trigger it."
Drack starts heading up the hill, out of the path of the trap fall, just in case the gremlins are there.
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=21 ; d6=2 ; Monday December 6th, 2021 9:56:59 AM
Loryn steps back, Mole had Mortimer, and fires another ray
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 3
Manolo (Michael A) - HP 10/10 AC 17 d20+8=20 ; Monday December 6th, 2021 3:34:58 PM
Manolo looks at the surroundings and agrees with Drack and Torry, looking for a way to trigger the trap as he mumbles "as if we were gremlins".
Disable Device 20
DM BatMark -- Nasty chain and a mean streak a mile wide d6=1 ; d20+5=20 ; d4+5=6 ; Monday December 6th, 2021 8:19:43 PM Mortimer, in danger of bleeding out, is stabilized by some combination of the shadow of his father’s disapproval and Mole’s call to the power of the earth. Mole turns back toward the confrontation and helps keep Mortimer from succumbing to the grave. Loryn fires another ray at the gremlin, this time striking it squarely for 2hp of damage. It squeaks in outrage.
The gremlin rounds on Big Eddie and rips a great gout of flesh from his torso with another lash of its chain. Big Eddie staggers back, screaming and bleeding profusely from the ghastly wound.
Gremlin 1: AC15 Touch AC15 -8hp Big Eddie: -6hp
----
Torrynashkabbeth achilly weighs options for dealing with the new-found trap. Drack advises tripping the trap, and sets off up the slope. Manolo agrees with tripping the trap and helps Drack look for a safe means to do so. Ash watches the proceedings in silence.
Drack and Manolo find a vine that can be used to pull a stake to trigger the trap and release the logs to fall on the gremlins’ prey. It seems perfectly mundane, if nevertheless effective. Fortunately, no gremlins are in the bushes where the end of the vine leads.
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Monday December 6th, 2021 11:17:08 PM
A spray of Big Eddie's blood splashes across Mortimer's unconscious face.
[Meanwhile, back in the forest dreamscape ...]
Mortimer still stands by the great fire, surrounded by the darkness of the forest. His eyes are half open, mouth agape, but he doesn't appear conscious; like in the Living Wold. On the other hand, Ambrose becomes very animated. His calm demeanor erupts into haughty disdain at the accusation of being Mortimer's 'shadow of a father'!
Ambrose Margrave stomps right through the fire, as if it wasn't there, to the other side where Mortimer stands. With a meaty, palm of his mighty, left hand, he sends Mortimer to the ground, like a rag doll, with a single slap to the head. "I am NOT his father, I will NOT be insulted. I am a distant... very distant relative," he growls to the voice beyond their realm. He then looks down at Mortimer, who is still unconscious, "Get up you craven weakling!"
Torrynashkabbeth (Nick K) HP: 9 AC:14 Tuesday December 7th, 2021 4:38:41 AM
Torryn followed the others up the hill. If nothing else, it paid to stay together when faced with such an evasive and cunning adversary. Upon finding no gremlins lurking, ready to launch the trap, she wasn't sure whether she was relieved or disappointed.
"Once this is sprung we should head back to town, but keep our eyes open for more trickery. We can then give warning of this latest strategy."
She said no more, despite her intention to get her back seen to. Hopefully, she could find some small meaure of magical healing to soothe her aches.
Drack (Chris J) - hp 13/13 - AC 16 Tuesday December 7th, 2021 8:29:29 AM
Drack waits for Manolo to inspect the trap, and unless Manolo says that something bad will happen to him by pulling the vine, Drack makes sure the path below is clear, and pulls the vine, sending the logs rolling down the hill.
"Well, at least we weren't under that one Torry. Shall we get back, and see if anything has happened in our absence?"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Tuesday December 7th, 2021 9:57:51 AM
There was some satisfaction in wasting their trap Ash thought to himself. If for no other reason than the adversary evading them.
Once done. He follows the others back to town.
AC 13 HP 8/8 Loryn Glitterfall; Dan K Tuesday December 7th, 2021 2:02:04 PM
Loryn calls for Eddie to step back and slides to the left where he can catch the gremlin without hitting Eddie and casts Color Spray
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 3
Manolo (Michael A) - HP 10/10 AC 17 d20+5=12 ; d20+5=12 ; d20+5=21 ; Tuesday December 7th, 2021 7:13:39 PM
Manolo Tell Drack its fine. He tries to listen to anything else after the trap was deal with.
'Is there anything strange about this', he thinks. 'What did they actually try to achieve ?' , He thinks further about their (the little trouble makers) plan.
Perception 12 (just after the trap was dealt with) Sense Motive 12 Perception 21 ( after they start going back)
DM BatMark -- He Gets Knocked Down, He Gets Up Again d20+2=12 ; d20+7=18 ; d20+7=8 ; d20+4=7 ; d20+3=15 ; d20=1 ; d4=3 ; d4=1 ; Tuesday December 7th, 2021 8:28:29 PM Mortimer has an addled dream in which he is chastised by his very distant relative. Highlight to display spoiler: {Sorry about that, I glossed over the September post that elaborated on Ambrose when reading up on the backstory of the campaign.} Mole waffles. Loryn calls out a warning to Eddie and blasts the gremlin with another color spray.
The gremlin is clearly stunned again, eyes rolling back in its head. Eddie was out of the line of fire, but Angus got clipped by the burst. He looks at Loryn in annoyance, apparently shaking off the effects, although it badly affects his aim as he swings his club at the gremlin again. Eddie steps back up but somehow misses the stunned gremlin as well, perhaps distracted by his wounds. Agatha begs him to stay away from the gremlin, as hurt as he is.
There is a yowl from a nearby hedge and a tawny streak flies out and knocks the gremlin over. Zerksies, Agatha’s cat, has entered the fray, and draws blood from the gremlin. (3hp of damage)
Manolo lets Drack know the trap is safe to spring, and looks for anything strange. Torrynashkabbeth struggles painfully up the hill and suggests heading back to town once the trap is sprung. Drack carefully springs the trap once investigations are done. Ash takes satisfaction in ruining the trap and is ready to head back.
Having satisfied yourselves that the trap was mundane rather than fey-powered, the party is able to head back toward town. As you approach the outskirts, a couple of villagers hustle past, exclaiming something about fey, and blasts of colored magic, and the world going mad. They don’t stop to talk, and up ahead perhaps 120’ away, you can see the flickering light of some torches through the trees and hear a loud yowling.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+2=15 ; d6=4 ; Tuesday December 7th, 2021 8:41:58 PM
Mole sees his spell was affective on Mort, turns with a out-stretched finger "Searbhag." As the incantation is finished a green bead of liquid forms at the end of his finger and launches towards the gremlin.
Acid ray- range touch DC 15, damage 4
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=5 ; Wednesday December 8th, 2021 12:05:29 AM
Loryn thinks to ignore the look from Angus, but can't help himself, "Just imagine if I was real witch what might have happened" If Mole's spell did not finish the creature, Loryn sends another acidic ray at it. Somehow missing badly Touch AC 5
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 4
Drack (Chris J) - hp 13/13 - AC 16 Wednesday December 8th, 2021 8:41:46 AM
Drack begins walking back to town with the others, looking forward to a nice ale to soothe his irritation at the gremlins disappearance. As villagers come running past, and the sounds of the commotion ahead indicate trouble, he takes a double move, pulling his bow as part of the move.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Wednesday December 8th, 2021 10:17:43 AM
Ash hears the words of the villagers, and sees the torchlight ahead. He sees Drack start running and starts following after him. The yowling nerves him up a bit, but he musters on after Drack.
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=11 ; Wednesday December 8th, 2021 12:31:10 PM
Despite her injuries Torryn was not going to be left behind. What would Agratha think if she missed out on utilising her training? So it was that she unhesitatingly rushed forward to see what was unfolding. Unfettered by any armour, nor even much clothing, Torryn ran as comfortably as her back would permit. Her magic she called to readiness, should she have need of it.
[Perception: 13]
Torryn headed towards the nearest point of trouble; which seemed to be the yowling. Her Fet Spark was ready to be unleashed.
Manolo (Michael A) - HP 10/10 AC 17 d20+5=8 ; Wednesday December 8th, 2021 7:54:18 PM
Manolo Follows Drack. He tries to keep an eye but he worries too much about what is happening. 'What are they doing now'. he thinks about the gremlins.
Perception 8
DM BatMark -- This town’s not big enough for the nine of us d20+7=17 ; d6+6=9 ; d20+3=23 ; d20+3=23 ; 2d4=8 ; Wednesday December 8th, 2021 8:13:57 PM Mortimer dreams dark dreams. Mole launches a vitriolic green beam at the stunned gremlin, burning it for 4hp of damage. Loryn tries the same thing but his aim is thrown off by the weight of his (well-founded) sarcasm toward Angus. Drack hears the commotion and double moves toward the sounds of trouble in the village while drawing his bow. Ash follows Drack’s bold example, despite the hair-raising yowling. Manolo also follows in Drack’s footsteps. Torrynashkabbeth somehow manages to hobble gracefully forward, despite her aches and pain, fey spark at the ready.
The new arrivals now see the scene, where a bloody gremlin lies stunned on the ground, with Big Eddie and Angus looming over it, and Agatha’s cat, Zerksies, pounced on its chest. Mortimer lies nearby, motionless and covered in blood, although no more is streaming from his wounds. The wicked little gremlin is looking on its last (figuratively speaking) leg. It remains prone and stunned, although you don’t know for how long. Eddie takes the chance to step back at Agatha’s urging, although you can see he’d rather be swinging his club. Angus brings his cudgel high and smashes the last bit of life from the gremlin, just as Zerksies delivers an absolutely savage bite that rips the thing’s throat out. Angus looks around and hisses haughtily, ”Don’t go forgetting who saved us all from this vermin.” Zerksies hisses back, and Agatha chimes in, ”We won’t forget that my feline friend saved the day.” Angus gives her a venomous look in return.
Gremlin 1: dead Big Eddie: -6hp
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Wednesday December 8th, 2021 8:28:58 PM [Meanwhile, in the Forest of Shadows...]
Ambrose continues to bristle in silence at Mortimer's failure at slaying the gremlin and putting himself in mortal danger. A woman emerges from the darkness. Her face is shrouded in a veil in what appears to be made from shadow itself. She pauses next to Ambrose and gently places her hand on his arm.
"Ambrose," she says.
"Yes, Lady Delores," he politely answers. "You judge the lad too harshly," she states in a calming tone. Ambrose simply replies, "Perhaps."
They both pause and watch the battle in silence. "These gremlins are quite tenacious," she remarks. "And deadly with that chain of theirs. We could have used these little bastards against the Hunters in our time," he adds. "Truly ... see how this one dispersed a riotous mob; all on its own. Controlling them would have taken some effort," Delores explains. "Hardly an effort for you, my dear," Ambrose replies with a smile. "Your lightest touch would sway a legion." "My touch wasn't that helpful in the end," she contends.
"Look at that, even while stunned, they struggle to strike the tiny beast," Delores remarks with a measure of awe. "Yes, judging by this pitiful performance, the boy didn't do so bad. In fact, he skewered the pest with his dagger quite handily," Ambrose declares with the slightest hint of satisfaction.
After a longer pause, Lady Delores interrupts the silence, "Could you please stand the lad back up? Allow him a modicum of dignity." "Yes, my dear."
Having not been given another order, Mortimer's unseen specter tirelessly continues to bring loose coils of rope over to his critically wounded and unconscious body.
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+4=11 ; Wednesday December 8th, 2021 10:11:48 PM
Mole moves to Mort. He checks the status of the charismatic grave digger. At this point, there isn't more he can do but make sure the wounds don't open up again.
Heal check DC 11
Torrynashkabbeth (Nick K) HP: 9 AC:14 Thursday December 9th, 2021 6:40:23 AM
"Ugh.! Torryn groaned quietly. All that running and for what? - A small, ugly creature with its brains smeared across the ground! Well, she wasn't sorry to see that, particularly if it had had any hand to play in the trap that had hurt her and that could have done far worse. Surely though, there were more. If so, would this anger them or give them pause? It was clear that they weren't brave: their penchant for shadows and going unseen testified to that; so she hoped that they'd flee. If they didn't, she was ready and so was her spear!.
Only belatedly did she notice that 'Morty' was also lain out on the ground and looking far worse than she felt. She looked around. Surely someone could help. It certainly wasn't her! She'd be more likely to make things worse than actually heal her new friend.
Drack (Chris J) - hp 13/13 - AC 16 d20+7=22 ; Thursday December 9th, 2021 7:49:54 AM
Drack continues to move in with bow ready, scanning the area for a threat. (perception 22) If he spots another threat, he will fire, if not he will continue to scan the area for any, knowing that there is nothing he can do for the injured.
He will wait until the appropriate time to find out what happened, and is now even more irritated that he wasn't here, and was instead playing hide and seek with the other gremlins
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+1=12 ; Thursday December 9th, 2021 11:21:13 AM
Ash winced a bit as the gremlins head was smashed in.
He then noticed Mortimer and moved to his side. He wasn't skilled in the ways of medicine, but he was a smart enough man to know to clean up the blood and wound. He tears off some of his cloak, and douses it in water. he begins to wipe some of the blood away and see if the wound needs to be cleaned.
Heal 12
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Thursday December 9th, 2021 7:52:40 PM
There isnt much Mortimer can do. In the Living Wold, the ground has gathered around him and started administering first aid.
In the Shadowy Forest ... Ambrose has picked Mortimer's essence up from the ground and restored him to a standing position. As Lord Ambrose and Lady Delores walk away, discussing issues among themselves, several curious and ghastly-looking hands reach out from the darkness and poke at Mortimer.
In either realm, Mortimer is unmoving and unresponsive.
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Thursday December 9th, 2021 7:56:29 PM
[Minor Correction] ... "the group has gathered around him" ... not ground.
Manolo (Michael A) - HP 10/10 AC 17 Thursday December 9th, 2021 8:13:46 PM
Manolo is shocked for a second from the scene he notices Mortimer and rushes to help Ash. "Don't you dare Dying !", He says loudly.
DM BatMark -- Taking his marbles and going home Thursday December 9th, 2021 8:43:53 PM Mortimer gets heaped with loose bits of rope as he continues his unconscious dreams, where at least his ancestors have become a bit more supportive. Mole tends to Mortimer, and is at least successful in making sure that he doesn’t get worse. Ash also helps Mortimer, but even cooperating with Mole, cannot improve his lot. Manolo rushes to assist Ash in aiding Mortimer, and abjures death. Loryn hangs back a bit, taking in the scene. Drack scans for more gremlins, but finds none. Torrynashkabbeth muses about your sneaky foes and hopes someone can help Mortimer.
With the fight over and no more mob, Angus turns to stalk off toward town. Zerksies leaves the dead gremlin to groom herself before cozying up to Agatha. For her part, Agatha scratches Zerksies behind the ears, gently scolds Big Eddie for getting himself hurt, and turns to thank the party. ”I’m very grateful for your help! You’d think that after all this time here, folks would have gotten used to having me around, but I guess the gremlins played on their folksy fears to turn them against me. A witch, me? Hah! Regardless, that was well done. I’m sorry about your friend,” she adds, pointing to the unconscious Mortimer. ”What will you do next? Seems like you’re the only heroes hereabouts.”
Mole; (RichP) AC 18; HP 5/11; CMD 13 Thursday December 9th, 2021 10:37:09 PM
"I've stopped the bleeding, for now." He says to Ash. "But I cannot heal him until tomorrow. We need to move him. Need ta find a wagon or cart and get him to the inn."
Torrynashkabbeth (Nick K) HP: 9 AC:14 Friday December 10th, 2021 5:58:48 AM
"Um, I didn't do so much." Replied Torryn. Clearly a lot had happened. The piled wood and kindling near the stake spoke volumes. The very sight of it made her angry. She glanced around at the largely dispersed crowd. there really weren't many people left at all now. Still that didn't stop her berating them - probably unfairly, but Torryn often acted on impulse and it rarely turned out to her advantage.
"So, whose idea was THAT?" She pointed vehemently and the bonfire whilst staring daggers at anyone brave enough to meet her fiery gaze. Small sparks of lightning seemed to dance through her hair. When no answer was forthcoming she muttered darkly to herself. "When I find out who it was they are going to be sorry; so very, VERY sorry."
Her wounded back was now forgotten. She felt ready to lash out at something - anything.
Drack (Chris J) - hp 13/13 - AC 16 Friday December 10th, 2021 8:10:35 AM
Still fuming from the game of hide and seek earlier, Drack looks toward Agatha. "I don't speak for everyone, but I personally plan on finding them, and removing their evil presence from this Wold."
As Mole mentions a cart or wagon, Drack once again chimes in. "We don't need a cart, I got him." Drack scoops him up from underneath his backside, doing his best not to make his injuries worse, and then turns towards the Inn. "Shall we head to the Inn? I would like a good ale, and a very lengthy tale of what exactly happened here."
Manolo (Michael A) - HP 10/10 AC 17 Friday December 10th, 2021 11:33:05 AM
Manolo keeps quiet for now. He makes a mental note to ask what happened. ' Gremlins probably', he thinks
AC 13 HP 8/8 Loryn Glitterfall; Dan K Friday December 10th, 2021 12:31:57 PM
Loryn gives his ear a scratch and looks at Angus. I'll not be forgetting who saved the day here, worry not. Nor will i more importantly forget whose fault the trouble was to begin with.
"Angus, you should be considering yourself lucky that we are not escorting you to the cell next to the Ogre at the keep. You just set yourself as judge jury and executioner to burn one of our own at the stake." The gnome cosks his head and then shakes it, "actually, you know what. I am going to do just that. Angus, you walking on your own or being dragged."
Loryn raises a finger and readies to cast Color Spray Angus makes a move other than heading to town in custody and Loryn blasts him
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 4
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Friday December 10th, 2021 1:21:39 PM
Ash looks from Drack slinging Mortimer to his shoulder, to his own weak arms and lets out a soft giggle. "Sure...yes, the Inn. Lead the way."
Torrynashkabbeth (Nick K) HP: 9 AC:14 Friday December 10th, 2021 2:38:22 PM
Torryn was all for heading to the inn. Normally she wasn't one for drink, but now it seemed like a good idea. That notion evaporated upon hearing Loryn's words. Her ire was abruptly turned on Angus. She marched over to him and pointed emphatically with her spear towards the jail.
"Move!" She wasn't giving him an option. he may have been more than twice her size, but she showed no trepidation in ordering him to move. In fact, all he had to do was say or do anything that could be construed even vaguely as refusing and she would attack. Again the speaks flew through her hair. most in the village knew that Torryn rarely lost her temper, but when she did, she was best avoided.
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Friday December 10th, 2021 9:02:50 PM
A spark of consciousness wakes. Mortimer finds himself floating above the ground looking down at his body. His friends are all gathered around. This is an odd sensation. Suddenly he feels a pull and quickly he is yanked into body by way of his mouth.
All is dark! Wait a second, there is a speck of light in the distance. What is it ... a fire? Yes, it's the raging camp fire in the Shadow Forest. There he is, he sees Mortimer standing by that fire; looking into it. Here we go again, he feels a strong pull into his mouth.
All is dark once again. Mortimer can now sense his body. He can feel his feet on the ground and a cool breeze. The moon rises above the horizon and now a host of stars light up the night's sky. As soon as his eyes adjust, Mortimer begins to recognize his surroundings ... it's the graveyard and the back side of the Chapel of Wardd of the First Moon in Windhorn Hamlet.
He hears a faint shoveling sound. He turns to see that it's him, Mortimer, a slightly younger version of himself. He remembers this scene ... it's when he first arrived in the Hamlet a little over 2.5 years ago. He was attempting to rob this recently buried grave. He was hungry and copperless. If there wasn't any trinkets buried with the recently departed, he could a least buy a meal with the two gold pieces placed on its eyes.
Now WAIT! Mortimer remembers what's about to happen next! The Priestess of Wardd, Noma Sparklescheme, is about to catch the younger Mortimer in the act. When the priestess asked what he was doing, the younger Mortimer answered with a nonsensical lie about cleaning up the grave site. With the benefit of hindsight, it was obvious now that she saw right through his lie. Noma then offered the younger Mortimer a meal. For payment, he would help out with the First Moon Service the next day. He made a promise that he would.
Noma notices a wound on the younger Mortimer's arm. She immediately administers a healing touch. Mortimer feels a sudden painful sting, from her touch, that causes him to flinch. The pain quickly fades; and so, too, does his wound. Noma thinks this is quite odd, but then dismisses it for some other reason.
Immediately the scene begins to fade into mist for Mortimer. However he recalls that he made good on his promise the next day and Noma eventually offers him the gravedigger job. I think we all know how that turned out.
DM BatMark -- OK Corral Friday December 10th, 2021 9:22:09 PM Mortimer dreams the dreams of the dead. Mole suggests moving Mortimer to the inn so he can be healed tomorrow. Loryn threatens Angus, who stops, if only to sneer and argue. Manolo quietly suspects gremlins. Drack announces his plans to hunt down the gremlins as he hefts Mortimer for the walk to the inn. Ash feels spindly compared to Drack and smilingly agrees to follow to the inn. Torrynashkabbeth is humble about the whole hero thing, and angry about the witch burning mob, which has melted away into the night at this point. All except Angus, who becomes the focus of her ire.
Angus stops and turns back to the group, putting his fingers to his mouth to emit an eerie whistle. He says, ”Why should I go to jail, did I raise a finger to hurt anyone? Are you going to send half the village to jail, just for wanting to burn a witch who is bringing back the bad times? I think not. Now, we will be going, and I advise you to mind your own business, if you know what is good for you.” From the treeline, you can see four shadowy man shapes emerge, cudgels in hand. He starts to back toward them.
Agatha chimes in tiredly, ”Enough for one night. There is no need for further violence, I think. By the light of day, folk will be more reasonable, I hope. And most of them probably learned a lesson that will stick with them. Let’s see to your friend, and see what the day brings.” Big Eddie stands by her, still looking a little woozy.
Torrynashkabbeth (Nick K) HP: 9 AC:14 d20=13 ; Saturday December 11th, 2021 7:29:20 AM
She couldn't help herself. It was stupid, but she did it anyway. Angus turned and as he stepped away, Torryn thrust the butt of her spear out low to trip him.
"Oops." She said with poorly feigned concern. His attitude stank. That had been enough to precipitate her response. She just hoped that his embarrassment at falling (face first) would undermine his credibility as a leader of thugs. No doubt she'd be chastised (again) for her impulsive nature, but at that moment, she really didn't care at all. Let those other shadowy figures approach! let them TRY to attack her! she had her magic ready and would gladly take on all five at once! yes, the sparks were definitely flying through her hair now.
[OOC: There are no adjustments to that roll. I believe that there my be minuses to completing a Trip action, but am unsure. However, Angus had his back to her, so is denied any dexterity and armour effectively.]
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=17 ; Saturday December 11th, 2021 11:49:55 AM
Loryn looks over to the trees, his low light vision sweeping across the area as he sends the Dancing Lights to lend their brilliance to the shapes. "Roaches and rats hide in the shadows you pathetic retch of a human." Perception 17
"Not half of the village, just those that brought it to this level. The leader of the mob. The complete moron that was so easily fooled by gremlins, the blood thirsty ghoul that wanted blood. You Angus. I will be be putting forth as much effort as necessary to force you away, send you away or remove you. The dark on you is the bad times that have come again."
Loryn holds the spell but is still at the Ready to cast if Angus or one of his pets comes at him
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 4
Mole; (RichP) AC 18; HP 5/11; CMD 13 d20+8=18 ; Saturday December 11th, 2021 9:38:40 PM
"Alright carry him, but be gentle." He says to Drack.
"That pile of troll dung's the reason I don't care much for the surface dwellers." He says aloud but mostly to himself referring to Angus and his crew.
"Not fooled." Mole says. "Taking advantage of a crisis."
Drack (Chris J) - hp 13/13 - AC 16 Monday December 13th, 2021 8:29:19 AM
Drack turns to look at the confrontation between Loryn and Angus, but Continues to hold onto Mortimer. He prepares to quickly put him down and move into the fray if necessary, depending on how it plays out.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Monday December 13th, 2021 9:23:39 AM
Ash regards Torryn with a measure of respect in the way she speaks to Angus. The trip just added to it... but Ash didn't want tensions to spoil them with the town.
If Angus moves to attack, Angus casts Charm Person on Angus , " my friend, why not head home and get some rest before more gremlins show up."
Will Save 16
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Monday December 13th, 2021 10:26:35 AM
Mortimer feels a jostling and a vertigo sensation. 'I'm feelin' rather tipsy! Am I sloshed?'
DM BatMark -- Can't We All Just Get Along? Monday December 13th, 2021 8:19:29 PM Torrynashkabbeth impetuously tries to trip Angus as he stalks off, with an unconvincing ‘oops’ to go along with the spear butt. Loryn adds his contempt to Torryn’s for Angus and his thugs, but holds onto his spell for now. Mole suggests carrying Mortimer gently, and ripostes Angus’ retort. Ash looks with newfound respect at Torryn for her confrontational stance, but hopes to avoid tension with the town. Manolo waits to see what happens next. Drack watches the confrontation but holds on Mortimer. Mortimer dreams of riding on a drunken donkey, or riding drunkenly on a donkey, or both.
Angus manages to avoid tripping on Torryn’s spear butt and continues to walk away. You may make a DC 15 perception or sense motive check Highlight to display spoiler: { Angus twitched his cudgel slightly like he might preempt the trip with a strike of his own, but appears to have restrained himself. (OOC: Note that a trip combat maneuver will provoke an attack of opportunity unless you have the right feat or ability.)}
Angus reaches the treeline and enters the shadows, his four companions silently fading into the woods with him. Agatha lets out a breath, and comments, ”Did I hear someone suggesting moving to the inn? I think that’s a grand idea. First round is on me, if you’ll let me and Eddie accompany you.”
Mole; (RichP) AC 18; HP 5/11; CMD 13 Monday December 13th, 2021 9:42:13 PM
Mole follows Drack to get Mortimer settled in. After ensuring his wounds do not open again, he comes down to the common room.
With everyone sitting together, he says. "That Angus' gonna be a problem." He takes a drink.
AC 13 HP 8/8 Loryn Glitterfall; Dan K d20+2=15 ; Monday December 13th, 2021 9:55:47 PM
Loryn eyes the human and perks an ear at Mole's comment. "They are not all bad my dwarf friend." He spied Angus's reaction, but it was understandable, possibly pure reaction without thought. The new member of the crew Drak would probably have better insight on that. Agatha's voice breaks his thoughts and the gnome smiles at her, "An excellent suggestion Agatha and you and Eddie would be most welcome." Loryn heads back and finds a spot in the common room. Unable to do anything for Mortimer, he waits for the news from Mole. "Aye, that he is Mole. We are just going to have to keep our wits about us then. Him and the gremlins that scampered off. We got one of them, but what 2 got away."
"Town militia needs to be set in the night. Hopefully that'll keep the mob justice at bay with something else to do. In the morning we should stop by the keep and report in."
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Monday December 13th, 2021 11:50:19 PM 'This all feels very strange. I feels like I'm on the butcher's hook ... but it smells like my room. Feels like my bed; a bit too soft. Am I drunk? Am I hurt? At best I can tell, I've been in the dark for weeks. Feels that way, it does! Where's Priesty Noma? She'd fix me right up. What about Janna at the Apothecary? They have potions and drugs ... and other drugs! I have money, I'm good for it ... Swears! HELP!!'
Torrynashkabbeth (Nick K) HP: 9 AC:14 Tuesday December 14th, 2021 5:29:31 AM
She'd missed, but perhaps that was for the best. perhaps. It just didn't feel like that right then. Still angry, but less so than before Torryn turned, as contemptuously as she could, away from Angus and his cronies to see Drack carrying Morty towards the inn. Her anger evaporated as worry clutched at her heart. her own injuries forgotten, she trotted over to catch up with them.
Once seated, she pitched in on the subject of Angus. "He won't be an issue; not with my spear up his backside. Still, he's not important right now. Has anyone gone to fetch Noma? I mean, she might be busy what with all that kerfuffle out there, but poor Morty needs some help." Torryn rarely partook of alcohol, but just then she had an inclination to do so. She felt that Mole had the right perspective, but nonetheless offered to go find the priestess. "Is everyone else alright?" She enquired, so that she might accuraretly recount all hgurts to Noma.
Drack (Chris J) - hp 13/13 - AC 16 d20+7=25 ; Tuesday December 14th, 2021 8:17:25 AM
Drack Carries Mortimer to the Inn, and lays him down, leaving him for Mole to tend to. He then proceeds to go down to the common room, grab an ale, and sit with the others.
"Loryn, Angus was about ready to take a swing at Torry, possibly even before the trip attempt(perception 25). If we hadn't all been there, including big Eddie here, I think he and his friends may have tried to kill everyone. I think the odds changed his mind. I haven't been here long, but what are the odds that Angus would work with Gremlins if it suited his needs? On top of that, two of the Gremlins got away from you, but we were playing hide and seek with at least two more after they tried to kill us with a rock and log slide. We did set off another one that they had set up and ready to go farther down the road. There are at least four. I would guess more."
"I don't know Nona, but Mortimer and big Eddie here could use a little fix up, if that's her thing."
"Why don't you all give a quick run down of what happened here, and then we have to figure out what we are doing next. After the hide and seek match, we are gonna have to face them face to face. We will lose a hit and run battle. They are quick, and can seemingly disappear into thin air when hunted."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Tuesday December 14th, 2021 12:36:05 PM
Ash pats Torryn on the shoulder, knowing full well she was ready to blow at Angus. He follows her and the others back to Mortimer, but not being one too knowledgable about healing, he just stands by and assists when asked,
Manolo (Michael A) - HP 10/10 AC 17 Tuesday December 14th, 2021 6:46:25 PM
Manolo goes to sleep. He puts his dagger at a hands reach, If anything happened once again he wanted to have some kind of an advantage. 'They will always surprise us', he thinks.
DM BatMark -- Inn for a pound d20+10=29 ; Tuesday December 14th, 2021 8:02:29 PM Mortimer dreams of being in the hurt locker. Mole helps settle Mortimer in and joins the others in the common room. Loryn admits that not all humans are bad, and looks forward to reporting Angus to the keep. Ash accompanies the others and tries to assist where he can. Manolo goes to sleep with his dagger nearby. Drack carries Mortimer into the inn, recaps recent events, and starts making a plan. Torrynashkabbeth lets worry for her friend overcome her anger at Angus. She offers to go fetch the priestess for healing.
Agatha fetches her cloak and satchel from where her tormentors left them at the scene of the attempted burning, before accompanying the party back to the inn with Zerskies in tow. Once there, she opens her knapsack and reveals some herbs and poultices, and offers to try to help Mortimer with her herbal knowledge. She putters away for a while, rubbing, humming, sniffing, checking, and so forth, until she comes to a stop and pronounces that Mortimer is going to be just fine. Mortimer’s color begins to return to normal, his eyelids flutter, and he groggily stirs. She shushes him, tucks him in, and suggests that you let him rest until morning. (Mortimer is disabled, but will wake with 1hp in the morning if allowed to rest undisturbed.) She spends a few more minutes patching up Big Eddie before sending him on his way.
She then declares it is time for that drink and leads the way to the common room, where she buys the promised round for the party. She is quite interested to hear the recounting of your various encounters, and able to offer some information of her own. ”Aye, gremlins they are. I’ve seen signs hereabouts, but could never prove my suspicions until now. Tricksie little beggars, the lot of them. What do you propose to do next?”
Mole; (RichP) AC 18; HP 5/11; CMD 13 Tuesday December 14th, 2021 11:49:45 PM
Mole drinks his ale. He doesn't know the group's next move. He listens to the suggestions of the others.
Torrynashkabbeth (Nick K) HP: 9 AC:14 Wednesday December 15th, 2021 6:26:21 AM
What to do? It was a vexing question. She had no ready answer, so instead decided to focus on the more immediate problems: injuries. If they were to fight these gremlins then they'd need Morty -and herself - at full health ideally. Torryn took a swift gulp of cider and shuddered. It was strong stuff.
"I'm going to see if I can scare up some healing for Morty. I appreciate what you've done Agatha, but I think we'll need him sooner rather than later. He's also a lot cleverer than me, so might have a cunning plan." She smiled at that last comment. She considered practically everyone in the group smarter than herself. That wasn't to say she was stupid or a dizzy blonde: she wasn't. It was simply that good ideas came less frequently for her than they seemed to for others. It didn't worry her. She could dance, dance better than they could.
Drack (Chris J) - hp 13/13 - AC 16 Wednesday December 15th, 2021 8:44:51 AM
"Not quite sure what to do Agatha. I tried tracking and hunting them after they tried to kill us on the road, but they seemed to disappear into thin air. What do any of you know about them and their capabilities? can they just disappear, or was it some sort of trick I couldn't see through?"
"only other thought is Angus. You've been here quite awhile Agatha, and you as well Eddie. Were those four shapes coming out of the woods townsfolk, or were they gremlins? If he is in league with them, we have a place to start. Beyond that, I'm not quite sure. I'm thinking I'm not the smartest person sitting round this table."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 d20+9=13 ; d20+9=15 ; Wednesday December 15th, 2021 11:21:04 AM
Ash thinks back to anything he ever learned about Gremlins. He might not have focused on them alone, but his time in the library might have supplied some knowledge.
"Agatha, are you the most knowledgable in the area when it comes to gremlins... if not, who then?"
Ash will supply whatever knowledge he has.
Knowledge Arcana 13 knowledge Nature 15
AC 13 HP 8/8 Loryn Glitterfall; Dan K Wednesday December 15th, 2021 4:46:53 PM Post got eaten
Loryn is happy to have a drink and reminds the group that each of them has a healing potion, though he suggests not using any on Mortimer as Mole can heal the man in the morning. on the subject of Gremlins, Loryn reiterates that the town milita needs to be called up and night patrols need to happen. Mutiple groups of 4 at least.
Loryn also asks the party to keep their eyes open for any townsfolk that seem to have a recent wound, Loryn is not sold on the crossbow having been fired at a gremlin. Angus and his ilk may be taking advantage of the gremlins as Mole noted.
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Wednesday December 15th, 2021 7:26:50 PM
As Mortimer begins to stir, he can sense he is in a calm and safe place. Agatha's gentle persuasion was all he needed to ease what worries he had.
[Meanwhile, in the Shadow Forest...]
Mortimer is again beside the roaring campfire in the clearing, surrounded by shadows and darkness. This time however, like in the Living Wold, Mortimer slumbers tucked away in his bed. Ambrose stands nearby, observing Mortimer as he sleeps. He can sense the shadows receding away from the clearing. With a snap of his fingers, the fire dies down to glowing, smoldering embers. He simply turns and walks away into the darkness; leaving Mortimer to his sleep.
DM BatMark -- Maybe one more for the road? Wednesday December 15th, 2021 8:32:21 PM Mortimer rests easy and dreams of Ambrose walking away into darkness. Mole drinks his ale and waits to hear what others suggest. Loryn opines that the guard needs to redouble its efforts, and wonders about potential links between townsfolk and the gremlins. Ash wracks his brain for information about gremlins, and asks Agatha for her thoughts. Manolo Drack queries what folks know about gremlins, and ponders whether Angus is in cahoots with the gremlins. Torrynashkabbeth isn’t sure what to do long term, but knows Mortimer needs healing.
Torryn rises to go look for a healer, but pauses at least long enough to hear what Ash and Agatha have to say. Ash is able to identify the slain gremlin as an Erinat, a nasty piece of work that can disguise itself as a small human, and use magical powers and trickery to cause discord and infighting. With enough time, and working together as a group, they can bestow a curse upon a living creature. Agatha chimes in to add that the powers of fey are as varied as you can imagine, but that many of them are resistant to damage caused by weapons not made of cold iron. They all have magical powers of some kind, including things like the ability to instantly transport themselves short distances, the ability to disguise themselves as Ash noted, and the like. It really just depends on which kinds you encounter. She notes that Zerksies seems to be able to sniff them out sometimes, despite them being so hard to track by sight alone. ”Did you find any clues in your other encounter with the gremlins that might help ferret them out?”
Manolo (Michael A) - HP 10/10 AC 17 Wednesday December 15th, 2021 8:39:16 PM
Manolo sleeps soundly.
Mole; (RichP) AC 18; HP 5/11; CMD 13 Wednesday December 15th, 2021 10:35:07 PM
Mole nods his head towards Torryn when Loryn tells he can heal Mort. "Don't worry Lass, the gravedigger'll be just fine come sunrise."
Torrynashkabbeth (Nick K) HP: 9 AC:14 Thursday December 16th, 2021 7:42:19 AM
Torryn leant into Mole and confided in him.
"Are you sure? I just thought getting him well sooner would be better than later." She shrugged and then regretted it. Her back still hurt. "And I was going to ask if she could help me too. I got clobbered in a Earing-Rat trap."
Drack (Chris J) - hp 13/13 - AC 16 Thursday December 16th, 2021 8:25:58 AM
Drack gives a summation of the occurence with the log trap, the chase through the brush, and the sudden disappearance of the gremlins and their tracks.
"I can't be sure how many there were, but I would guess at least two. I know they were actually there, because I wounded one with an arrow, and was able to track blood with their tracks. I can't figure out a way to hunt them when we don't know where they come from, and they can teleport away."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Thursday December 16th, 2021 9:06:00 AM
Ash listens as Drack retells the story of the gremlins and the traps they found. He looks to Agatha to see her reaction of Drack's story and if she has anything to add to it,
AC 13 HP 8/8 Loryn Glitterfall; Dan K Thursday December 16th, 2021 9:25:18 AM
Loryn grabs a piece of fruit and some bread with jam and listens to Drak. there was not much there to go on. "For a lack of anything else, I think snooping about the woods where you guys encountered them and those traps is a fine place as any. They could have set those to guard their place...." the gnome takes a sniff of the jam and seems to ponder for a bit even as his mouth keeps going on a different thought, "No that doesn't make sense. The only reason you went up into the woods is because they sprung the deadfall. Pretty stupid to invite you to the hidden lair right?" his eyes light up, "Honey" looking about he gestures to the jam, "There's honey in it. Never mind unimportant."
"Agatha, can you recall Ezra wearing this?" and he produces the magic ring from his pocket. We know something about what it can do, Ezra gave it to us after the fire and he believes it to no longer work, but that it was magical. SO have you seen him with this in say the last month or so or just before Grog's party?"
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Thursday December 16th, 2021 8:29:52 PM
Mortimer has delve deep in his slumber. So alone and vulnerable. Anyone with a grudge could certainly take advantage of this moment. If would be effortless to do harm to young Mortimer and he would be powerless to stop it. One could sit there, at the foot of his bed, and consider the countless ways to exterminate the poor lad at their leisure.
Sleeping beauty seems a little uneasy now.
I mean, it would be sooo easy. You could just kill him straight out ... with his own weapon. Your pick: sickle, dagger ... even the broken crossbow bolt from Ballo's murder. One could consider all sorts of creative ways to slay the young man good and dead ... really dead ... so very dead! The possibilities are endless.
Mortimer quietly mutters from his sleep, "nooooo..."
Oh well, just a thought. Mortimer can't wait to wake in the morning. Being conscious right now would feel very good to Mortimer. Especially after what seems like weeks have passed since he fell under. He hopes everyone else is doing alright. That's what being a hero is all about.
DM BatMark -- Somebody Get Me A Doctor Thursday December 16th, 2021 8:49:17 PM Mortimer dreams dark thoughts, but looks forward to waking in the morning, if he is so lucky. Mole reassures Torryn that Mort will get healed. Manolo sleeps soundly. Drack summarizes recent events, including the gremlins running off before teleporting away after one was wounded. Ash listens to the Drack’s tale and watches for a reaction. Loryn ponders jam, honey, and where the gremlins might have gone. He asks Agatha about Ezra’s magical ring. Torrynashkabbeth wants to be sure that Mort will be ok, and also needs healing herself.
Agatha responds to Loryn’s inquiry about Ezra’s ring, ”I can’t say that I ever noticed it, although I could easily have missed it. As far as the gremlins go, they must have a lair somewhere nearby. You say you chased them a bit before they teleported. Which way were they going up until then? That might give some clue where to start looking. And if you’re going to hunt them as Drack suggests, you might be able to use these.” With that, she opens her satchel again and pulls out 20 sling bullets made from an unusual-looking metal, and a dagger made of the same. She offers them to you for use in your quest.
Around that time, you notice that Zerksies is not around, just before hearing an insistent meowing outside the common room door. The door swings open, and Noma from Wardd’s chapel hustles in, looking like she was roused from bed. ”Agatha, what’s gotten into that cat of yours…oh.” She looks at Agatha’s disheveled appearance and the party’s motley condition, and inquires, ”Are you needing Wardd’s blessing, then? And hey, where is Mortimer?”
Drack (Chris J) - hp 13/13 - AC 16 Friday December 17th, 2021 8:19:29 AM
Drack will reach over and accept the weapons, which he assumes are cold iron, as Agatha stated hurt them more
He briefly thinks on what she said regarding starting the hunt near where he last lost them. He personally considers it an unnecessary risk, on their part, to attack others close to their home. However, it is a possibility, and they have nowhere else to begin.
Drack reaches over and accepts the weaponry from Agatha, which he assumes is cold iron based upon her words. "Thank you, I believe that once our friends are healed up, we should go scour that area. Perhaps there are clues or more to be found"
Drack is unfamiliar with the woman being brought in by Zerksies, but responds to her obvious question. "Mortimer is up in bed. He was near death, but he is stabil. Torry here had a tree dropped on her, Mole is wounded, and big eddie got tore up by a gremlin."
AC 13 HP 8/8 Loryn Glitterfall; Dan K Friday December 17th, 2021 9:22:14 AM
Loryn nods, it was a long shot, and he puts the ring away. "Noma of Wardd, welcome indeed and several of our fine friends are in fact in need of blessings." The gnome lifts his drink in a small salute as Drack tallies up the wounds
"Noma, if you would see to Mortimer first so he can join us for some hot food, fire and drinks."
"Well as funs as stomping blindly about the woods seeing how many times the gremlins can ambush us and disappear sounds. Let's call that plan C. Plan A is to enjoy some time right here figuring out which pie is the best pie and what is the best drink to go with it"
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, x-Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 4
Torrynashkabbeth (Nick K) HP: 9 AC:14 Friday December 17th, 2021 9:44:46 AM
"I'll take you to Morty." Torryn offered. She had her Fey Spark; so wasn't unduly worried about acquiring any of the sling bullets. It wasn't important; at least not just then. She expected she think a bit more clearly once her own hurts were eased. Currently it seemed to her that were they to get close to the Gremlin's lair, that might induce them to appear. Yes, they'd attack, but at least they'd have something to fight, rather than mere shadows. She resolved to add her insights - such as they were - once Morty was up and about.
Manolo (Michael A) - HP 10/10 AC 17 Friday December 17th, 2021 10:26:49 AM
Manolo wakes up after while. ' Is it noon already', he thinks as he goes to meet everyone.
Ooc : didn't post yesterday due to illnesses
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Friday December 17th, 2021 1:01:48 PM
Ash nods when the blessing is offered. Better safe than sorry he thinks. Hopefully it helped Manolo.
DM BatMark -- I Got Better! Friday December 17th, 2021 8:58:32 PM Mortimer mutters about gorillas in his sleep. Mole sits quietly. Loryn welcomes Noma, and prefers pie and drink over pursuing gremlins in the woods for the moment. Ash accepts Noma’s offer of a blessing. Manolo wakes up and inquires about the time. Drack accepts the weapons from Agatha and confirms that they are cold iron. Torrynashkabbeth offers to lead Noma to Mortimer, and thinks about where to fight the gremlins best.
Agatha agrees that now is not the time for the party to be rushing out to hunt the gremlins, she was thinking of the future. ”As Loryn suggests, it is time to eat, drink, nurse our wounds, and rejoice in the simple joy of being alive. Noma asks any who are wounded to accompany her to Mortimer’s room, where she checks him over, nods approvingly at Agatha’s handiwork, and says a prayer to Wardd. A pulse of warm, blue light radiates from her holy symbol, bathing you in a healing glow. (You each regain up to 9 hp of damage as the positive energy washes over you.) Mortimer is fully restored to health, which seems to please Noma greatly. ”I didn’t have you dig all those graves just so you could lie in one yourself! Now, let’s repair once again to the common room to celebrate this reunion!” With that, Noma leads the way back downstairs, where a cheery fire lights the room. As you gather, whether in conversation or contemplation, you each are struck by how much has passed in recent days, and how much you have learned. Fighting tricks, insights in magic, woodland lore, and more. It is all so much clearer now. And you can soon put this newfound knowledge to good use, right here in Windhorn Hamlet and its environs. But not tonight–tonight is for relaxing and enjoying the company of your newfound friends…
(OOC: For your recent exploits, fighting gremlins, saving local notables, and such, you each gain enough XP to reach 2000 XP, and may increase your PCs to 2nd level. Nicely done!)
Torrynashkabbeth (Nick K) HP: 9 AC:14 Saturday December 18th, 2021 4:35:14 AM
Torryn beamed with delight at the sudden disappearance of her hurts. "Thank you!" She gushed to Noma and then bent to warp Mortimer in an embrace even before he had the chance to stand. She released him almost as quickly and took a step back to chide him.
"Don't do that again. I was worried." However, her stern expression was fleeting and quickly replaced with a warm smile. I think we should present you to the rest - they're downstairs." She explained.
Mole; (RichP) AC 18; HP 18/18; CMD 14 Saturday December 18th, 2021 9:42:06 AM
Mole watches the priest of Wardd come down with the newly rejuvenated kids. "Glad ta see your up an about." he say to Mortimer.
Mortimer Margrave (Stephen F.) - HP: -6/8. AC:13 Saturday December 18th, 2021 8:05:18 PM
The sudden sting of positive energy on his wounds wakes him up immediately. As the burn fades, he pulls the bandages away to reveal his wounds are healed. After the initial disorientation of finding himself back in his room, he declares with a sigh of relief, "You're all such a welcome sight! The last thing I remember, I was havin' a kerfuffle with a wicked, li'l bum-muppet!"
After Torryn's chiding, he answers, "Lesson learned."
As he makes his way down to the common room, his stomach begins to grumble again. He hopes there is plenty of drink and red meat on hand; bloodier the better.
He takes a seat near Mole and replies, "Glad to be up! How did it turn out?" Mortimer quickly scans the room, "Is everyone alright? Is that gremlin dead?"
Mortimer Margrave (Stephen F.): hp 15/15. ac 13 Saturday December 18th, 2021 8:08:23 PM
Adjusting HPs in the Name Bar.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Sunday December 19th, 2021 5:09:31 AM
Torryn skipped down to the common room, all smiles. The surge of curative energy had bolstered her spirits as much as her flesh. She sat down next to the others.
"You know, I think I'm finally getting it; well, some of it anyway. Oh, I mean the lessons. The lessons my Dad makes me go to. With Agratha. No, not AGATHA - the old halfling woman at the East end of the village. Hmm.....I'm still not very good at all that meditation stuff, but some of the other bits are kind of making sense."
OOC: Amended the title bar - hopefully.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Monday December 20th, 2021 11:28:19 AM
More thoughts arise as he shakes the cobwebs loose between his ears.
"Has anyone seen to Minerva since Ballo's death? They were friends, she may be in bad sorts."
DM BatMark -- Minerva Monday December 20th, 2021 7:36:18 PM
You have occasionally seen Minerva puttering about during the evening, although she has not been as present and cheery as usual. Your supposition regarding her reaction to Ballo's death may well explain her downcast mien.
Manolo (Michael A) - HP 10/10 AC 17 Monday December 20th, 2021 9:12:05 PM
Manolo enjoys the food and drink. "Today we feast and heal ourselves to be ready for whatever tomorrow brings", he says and toasts.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Tuesday December 21st, 2021 6:20:57 AM
Torryn was not a great one for feasting. She was far more of a nibbler. She was though, in good spirits and gladly partook of what was offered, albeit nothing like as heartily as some. After eating she helped Minerva with the cleaning and clearing away and took the time to give her a comforting hug. Words could alter little, but the empathy of a good hug could help heal many wounds. At least, that's what he mother said.
DM BatMark -- Minerva Tuesday December 21st, 2021 7:18:47 AM
Minerva is silently appreciative of Torryn's sympathy. She seems deep in thought, as if trying to make a decision, but does not speak of it yet.
Stowe-is-in-the-Wold d20=7 ; d20=13 ; d20+7=8 ; Tuesday December 21st, 2021 11:44:12 PM
OOC:Stowe has been living in the village and staying at Minerva's for most of the past two years, so some of you may have seen her around. She's typically kept to herself and been too busy working to make many close friends.
A dark-haired woman sits at a table at Minerva's and nurses a tankard of ale that she's held most of the evening. She's dressed over-casually in clothes one might wear around her house, or even to bed, quite out of place in public. Although, since she's boarding here it almost is her living room, in a sense. She sits with a thousand-yard stare, not really paying attention to much, up until the bloodied Mortimer is carried right past her table. This snaps her out of her reverie, Wasn't that the gravedigger? as a group of brave and slightly disheveled adventurers wanders in. She thinks she even recognizes some of them, and she begins to listen in on their conversation.
She overhears some tidbits, Hunting gremlins? Perilous battle in the woods? Cold Iron and the fey? Before she fully knows what she's doing, Stowe finishes her drink and approaches the table, just as the formerly wounded man ambles back in. She only had the one tankard of ale, but the room spins a little as she stands to her full height a bit under 6 feet. She looks down at the table and starts to speak, "Hello. I'm Stowe. I..." She pauses, her dusky, freckled complexion turning a little rosy, possibly due to a dawning awareness of her pajama-clad state and the ridiculousness of approaching these brave adventurers. "Well, I'd like to help, if I can."
OOC: I figured I'd roll some practice dice, since it is my first post. Hi everyone!
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Wednesday December 22nd, 2021 6:53:48 AM
Torryn smiled up at Stowe and it was definitely up. The pretty, blonde half-elf was over a half foot shorter. "Hey Stowie, I'm Torryn. Well, it's Torrynashkabbeth Silvara actually, but no one ever calls me that except when I'm in trouble." Torryn had a bad habit of adding "-ie" to everyone's name. Thus Mortimer became Morty and Drack became Drackie. It tended to annoy some people, but for the most part she was blissfully ignorant of the fact, mainly because few had the heart to tell smiling, upbeat girl not to do it.
"Of course you can help. The more hand, the better, but I must warn you that these Gremmies are nasty." Incongruously, she finished that statement with another winning smile, but that was because she was still elated at having her own hurts eliminated and at seeing Mortiner so well once more.
[OOC: Welcome to the team!]
Stowe-is-in-the-Wold Wednesday December 22nd, 2021 9:50:38 AM
Stowe seems to shy from the girl's bright smile and touches her own face self-consciously. "Thanks, uh, Torrie...? I've seen you around before, you're so pretty and bright you're hard to miss." She looks a little embarrassed she said that out loud. She's probably a few years older than some of the young ones at the table, for a human at least. Maybe 30, maybe a year or two less than that.
"I can help you fight though. You probably know the past year or two I've been cooking at the Hearthfire, but I used to guard caravans on the North Road up to Red Hills and down south to Plateau City." She looks down at her outfit, realizing how incongruous it might seem. "I'm kind of between jobs right now though." she says, a little sadly.
"Can you tell me more about your adventures?"
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Thursday December 23rd, 2021 9:37:25 AM
"I don't know if I'd call them 'adventures' as such." Torryn replied, her smile as bright as ever. It masked her embarrassment well; she really couldn't recall Stowe at all. She wasn't a good dancer. That assumption wasn't made out of any sense of maliciousness. Torryn simply felt that had Stowe been a good dancer, she would have remembered her.
"I'm doing what I can, but I'm just a dancer, really, but - well, we have seen a fair amount of trouble lately -what with the drunken ogre attack, the fire at the distillery, the lizards loose in the boarding house - oh - yeah, you already knew about that. Then the gremmies ambushed us on the way back to town and apparently incited a mob to try to burn Agatha!" When she said it like that, it actually did sound sort of adventurous.
"So, I guess I real, honest-to-goodness guard would be awesome. Drackie's good with a sword too, so I bet he'd appreciate some help. It's a pity these gremmies don't like dancing. I'd be a lot more use then." Torryn swept her wavy, golden blonde hair back to reveal a small pointed ear. She gave Stowe another warm smile. Whilst Stowe was a little concerned at her attire, Torryn wasn't, nor her own brazenly exposed thighs. She was a dancer after all and needed that freedom of movement. Torryn's tunic was short. Her boots were tall, coming over the knee. There was a considerable amount of tanned and toned flesh on display between the two.
Stowe (Allen D) HP: 24 AC: 22 Thursday December 23rd, 2021 9:04:23 PM
OOC: Stats and equipment are still pending charcter sheet approval. I'm going to be trying to post daily over the holidays just to get in the habit.
Stowe listened with rapt attention as Torryn shared a very brief recap of events. Of course she'd heard of some recent turmoil in town, but she had been too caught up in her own troubles lately. She had barely set foot outside the boarding house. A budding career ruined, and two years of success and skill wasted. Now what options did she have? Give up and run ro her parents in Plateau City? She was her own woman, and she was going to pull herself up and try to be helpful and do some good. She'd make sure people around here thought twice before they'd try to take advantage of anyone like that butterbiscuit at the Hearthfire.
Pushing aside her anger, she noticed Torryn looking over her clothes and she pushed them flat self-consciously. "I have other clothes. One minute." Then Stowe darted from the common room, up towards the bedrooms.
She returned just minutes later, now in hardy traveling clothes with a dull breastplate over her chest, formed to fit over her not-insubstantial bosom. Three sheaths were on a bandolier across her chest, though only two held knives. She held a large wooden shield painted with an intricate branching tree, and a sword that seemed just a little too large was slung at her side. Her pack had her bedroll and travel cloak already strapped on.
"I heard you say you needed cold iron weapons. All the best chef's knives are cold iron, as are mine. But this one got a little damaged. Maybe we can get it reforged?" She tosses a slender but badly bent blade onto the table.
DM BatMark -- Well Met, Stowe Thursday December 23rd, 2021 10:20:06 PM
Stowe mentions needing to have a cold iron blade reforged, and you are all aware that there is a dwarven blacksmith named Daedra in the hamlet. Members of the party who were around in the early days may make a DC 8 INT or Knowledge local check Highlight to display spoiler: {You recall that Daedra did have some cold iron that she was unwilling to part with when you were unproven, and even loaned a cold iron hammer to your companion Evred, who was a member of the Windguard.}
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=7 ; Friday December 24th, 2021 6:01:42 AM
Torryn hadn't really got the vaguest notion about cold iron. Surely once bent it was ruined? She gave a mental shrug, far more interested in Stowe's armour. A breastplate! her father had told her how effective they were, but they were far from cheap. Stowe must have been a very good guard to afford that.
"You were fast." She marvelled. When not rushing to an alarm, Torryn liked to make sure that she looked her best before venturing forth.
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+1=10 ; d20+9=19 ; Friday December 24th, 2021 2:30:01 PM
After a long while of drinking and eating, Mole recognizes that this woman, Stowe, isn't going anywhere. He looks up from his mug. "Mug of the morning ta you." He says. "The names Grund Fyrbend, but just call me Mole. I'm a miner, by trade."
He takes another drink from his mug and wipes the wet from his beard with his sleeve. "Cold iron's hard ta come by. Grows deep in the Wold. Have to dig down deep ta find it. Don't know too much on the forgin' process, but from what I've seen and heard it's not a simple thing."
Stowe (Allen D) HP: 24 AC: 22 Friday December 24th, 2021 5:24:58 PM
Stowe still stands awkwardly at the side of the table, holding her pack. She seems unsure whether to sit or not. "Good meeting you Mole. I don't know anything about forging, I just know good knives. These were my livelihood for the past two years."
She seems to make a decision, then grabs a chair from a nearby table and pulls it up. She waves down a server to order another mug of ale. "So what are you going to do next? I think I'm done with small knives for awhile." she says meaningfully, touching the hilt of the sword at her side.
Stowe (Allen D) HP: 26, AC: 22, F: 5, R: 5, W: 1, CMD: 19 Sunday December 26th, 2021 2:37:46 PM
Stowe looks around at the others gathered around the table, all suddenly silent. Cringing inwardly, she says "uh... can I buy you all a round? Anything you'd like." falling back on the time-honored and tradition way to make friends.
Ooc: I'll deduct the cost from whatever the starting gold will be.
[Linkhref=https://docs.google.com/document/d/161EaXDh03MdO7VljTr19EIa7wohk_R4D2iVlovVEx98/edit?usp=drivesdk]Stowe[/link]; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Sunday December 26th, 2021 2:51:06 PM
Ooc: Testing character sheet link, though it's not fully approved yet.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Sunday December 26th, 2021 2:53:20 PM
Ooc: and again, sorry. Wish there was a 'preview' button...
DM BatMark Sunday December 26th, 2021 9:31:24 PM
Minerva bustles over to take everyone's drink order, after hearing Stowe's offer to buy the party a round. What'll you have, then?"
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Monday December 27th, 2021 6:40:59 AM
"Nettle tea, please." Torryn wasn't someone that cared very much for alcohol. There were times when it was practically mandatory though. This was not one such occasion. A clear head would be useful in determining what course of action to take next. Events had escalated terribly. Hopefully though, with someone as capable as Stowe amongst their number, they'd fare much better this time.
"Thank you, Stowie." She said with a broad smile. Torryn had always been told that she had a lovely smile and it had, on many occasions, succeeded in extricating her from potentially difficult situations. This time the situation was neither difficult nor embarrassing so she used that winning smile merely to convey her thanks.
Drack (Chris J) - hp 18/18 - AC 16 Monday December 27th, 2021 10:14:43 AM
Drack stumbles down the stairs in the morning to join the others, and instantly spots a newcomer to the table. With the breastplate and the oversized sword apparent, Drack gives a quick frown and returns upstairs, refusing to join the group in his morning clothes if another fighter is trying to show off.
Drack returns down the stairs, wearing his carefully cleaned and polished chain shirt, his Elven curved blade sheathed on one side, and his short sword sheathed on the other. He joins the group as the newcomer offers to buy a round.
"I'd love a nice light breakfast ale please."
"Looks like I missed the introductions, my name's Drack. Thanks for the drink. Pleasure to meet you. What have I missed? You look geared up?"
(Group stuff to be decided: 20 cold iron sling bullets, cold iron dagger)
(I believe Drack's character sheet is updated with a typical Woldian roll of 2 for HP.)
Manolo (Michael A) - HP 10/10 AC 17 Monday December 27th, 2021 9:09:30 PM
Manolo only drinks a mint tea for breakfast and decides not to eat anything. 'Too much food', he thinks for a moment until he smells a different tea and takes a peek at whatever it is that Torryn is drinking.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Monday December 27th, 2021 10:36:03 PM
"Nice to meet you Drack. Is it breakfast time already? I seem to have lost track." Stowe blinks in surprise. Time really does fly, especially when her days have been empty except for feeling sorry for herself. Maybe she'd had more ale that she thought last night.
She pats her weathered but well-maintained gear. "I didn't want to miss you all or hold anyone up when you decide to leave. This isn't what I usually wear around town, but i have a feeling it will come in handy."
She looks over at Manolo and gives him a polite nod in greeting.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Tuesday December 28th, 2021 12:24:51 PM
Mortimer had been distracted all this time. He was experiencing the euphoria one gets from eating a rare cut of meat from the kitchen. The bloodier the better. He washes the last morsel down with a loud gulp of red wine. After a short pause, he turns his head and finally notices the others talking.
"Pardon me, ladies. Self medicating from a recent trauma, I was."
(ooc: Sorry I had intended to keep posting regularly over the holidays, but things got rather busy.)
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Tuesday December 28th, 2021 12:56:12 PM
"Oh, Stowie, introductions." She pointed to each in turn. *That's Dracky, Manny and Morty." As introductions went, it was woeful, but her enthusiastic and welcoming smile offset her lack of decorum. She then leaned closer to Manolo and let a waft of her nettle tea drift to his nose.
"Its nettle. Very good for you." She added without losing her grin.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Tuesday December 28th, 2021 9:32:35 PM
Stowe winces slightly at the overly-sweet Torryn's introductions. She's typically favored the company of people down to earth and even a little gruff. Good, hearty souls around a campfire, who may tell an off-color joke or a ribald story on occasion, but typically don't give each other pet names and grin with such glistening white teeth. Stowe keeps her own mouth shut, sure she could never dazzle like that.
She looks at the other three at the table that Torryn didn't introduce. Is it simple oversight? Is there some history here? One was a gnome who looked rather friendly. Another was a dwarf who looked rather surly. She liked him already. And the last, a rather bookish looking man. While not exactly well-read herself, Stowe had a certain respect for those dedicated to the pursuit of knowledge, especially if that knowledge helped in the pursuit of keeping her crew from getting stabbed.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Wednesday December 29th, 2021 5:47:22 PM
"Um..the others...That's Loryn, Mole and Ash" She gestured in turn to the gnome, the dwarf and the man. How was she supposed to know who Stowie knew and who she didn't? Well, if she already knew them, she'd soon say. She looked Stowe up and down once more. She really didn't look the sort who'd enjoy dancing. She'd probably enjoy sitting and drinking with Mole. It didn't matter. Torryn could dance well enough for two, or three, or four. Not that she'd be doing that much dancing. The gremlins didn't appreciate it. They really did have dark hearts! In that case it fell to her to perform a different kind of dance; one with her spear.
DM Steve -- Summary Sunday January 2nd, 2022 10:52:42 PM In summary, the party met in Windhorn Hamlet, witnessed events that townsfolk are calling the return of the bad times, and determined that a group of gremlins has been behind a series of increasingly dangerous and finally deadly attacks on townsfolk. Most recently, the party have saved Agatha from a mob of townsfolk egged on by erinat gremlins. In particular, Angus Key was trying to convince Ezra to set Agatha on fire "in return for what she did to him." The party, along with Agatha and Big Eddie are having drinks -- and because I'm fuzzy on the location, we'll say they're at the common room of Minerva's boarding house after getting the drinks from the Happy Half-Ogre. They have just met Stowe, another boarder, and have begun to realize that they are more capable now that they were when they met (just reached 2nd level). One of the items they have found along the way is a ring that Ezra gave them; Loren asked Agatha what she knew about the ring. Noma of Warrd has blessed the group to heal their wounds. Agatha has given the group twenty cold iron sling bullets and a cold iron dagger -- weapons that can hurt fey creatures like gremlins more easily than those made of other materials.
Some of the group has interacted with Stowe, who has mentioned needing to have a cold iron blade reforged. You are all aware that there is a dwarven blacksmith named Daedra in the hamlet. Members of the party who were around in the early days may make a DC 8 INT or Knowledge local check Highlight to display spoiler: {You recall that Daedra did have some cold iron that she was unwilling to part with when you were unproven, and even loaned a cold iron hammer to your companion Evred, who was a member of the Windguard.}
Agatha asks Loren to see the ring again. She says that she has confronted Ezra in the past, critical of him selling his whiskey to minors. Several days before the fire, Ezra accused her of stealing his magic ring, insulting her terribly. From the argument she had with Ezra, she can tell the party that the ring he lost summons a small fire elemental. But if that is the same ring, she has no idea what actually happened to it. See seems a bit satisfied that this should prove to Ezra she didn't steal it.
Big Eddie hands Mortimer a small round rock that he says Mortimer dropped while he struggled with the gremlin in the bag. Mortimer isn't aware of it, so it must have been the gremlin's. A little investigation finds it is magical, with a strong aura of transmutation. If you take a few days to worry over it, Highlight to display spoiler: {it is a pearl of power for recalling a first level spell.}
As evening falls, Agatha and Big Eddie leave, Minerva starts preparing dinner, and the rest of you have time to decide what to do over the next few days.
OOC: The group should now be second level, but this happened just before the winter shut down. * Please update your character sheets. Until they are done, preparations may be made in town and information gathered or discussed. Let's have them done this week if we can. * Ezra's ring is a particular problem because it is above PC WBL but was designed as a Fate item. Anything done with it will have to be done in-game. * Also, please remember you must roll your character's HP in the Loot 'n Booty.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=12 ; Monday January 3rd, 2022 5:37:58 AM
"Hmm." Wondered Torryn. "Do you think that Evred will have returned that hammer he was given? That was made from that cold iron stuff. Maybe that would be useful too. Oh, and Stowie, Phaedra the blacksmith has some cold iron. She might be willing to part with it after the events of last night."
Perhaps she should avail herself of a few cold iron bullets. Using a sling couldn't be that difficult, could it? Plus she was well co-ordinated, as is to be expected of a dancer.
"So.....do you think I could have a bullet thing or two?" She asked tentatively.
Drack (Chris J) - hp 18/18 - AC 16 Monday January 3rd, 2022 7:55:36 AM
Drack sets both the cold iron bullets and the dagger on the table. "I don't think I'll use the bullets, but i would try the dagger if my sword proved to be ineffective."
"As far as the magical ring, I'm sure some of the spell casters would be better at figuring that out than me."
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Monday January 3rd, 2022 10:59:09 AM
Stowe looks over toward Mole. "You said Daedra can work cold iron? I'd like to head over there in the morning and get this knife reforged into something a little more suited to combat. I already have a pair, so if anyone else could use it more..." she shakes her head and looks down, "I'd hate for someone to get caught unarmed by some fae thing.""
Stowe feels self-conscious that she's a bit low on funds, but she's got just about everything she needs for a trek in the woods.
She calls to a server to order a hearty dinner, a little worried if she'll have the funds to make next month's rent.
"i don't have much else i need to do in town, but I'm happy to come along with anyone who could use a hand. "
Manolo (Michael A) - HP 10/10 AC 17 Monday January 3rd, 2022 2:15:45 PM
Manolo goes for a short hike in the surroundings trying to clear his head from the troubled thought about the gremlins.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Monday January 3rd, 2022 2:38:21 PM
"Slinging these little one-shot bullets at these tiny, bum muppets sounds wasteful with a precious metal. Why not have them reforged into dagger blades or a short sword? By my estimate, 10 bullets weigh 5 pounds. That's approximately 4 or 5 daggers."
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Monday January 3rd, 2022 3:19:05 PM
Stowe raises her eyebrows appraisingly at the suggestion. All together they might have enough for a longsword or even a bastard sword. She thinks of the blade strapped to her hip, imagining it made from cold iron and smiles. After a second the smile fades. There's no way I could afford that. Maybe one of the others could get a new sword though. she thinks to herself, staying quiet.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Monday January 3rd, 2022 5:53:07 PM
Loryn sits forward, having been starting off into the fire, some unseen dream of relaxation and peace about his features, but that was done and it was time to return to business.
Loryn extends a warm welcome to the woman Stowe. "Well met and welcome Stowe." The gnome begins. "Im Loryn Glitterfall and another good sword hand is most welcome." TO the business at hand, "Drak, I think you should certainly keep the cold Iron dagger, Mole, you could deploy the bullets most effectively and I think we look into getting Stowe, her own piece of cold iron from Daedra. Maybe just the Hammer again, but maybe something more."
Loryn asks for the gem if no one else has looked at it already and will explore the magic within
As for the Ring, Loryn is happy to let Agatha look at it, but not take. The gnome will make it a point to speak with Ezra and remind him that it was he who gave the ring to Loryn in the first place
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6 Cast 4
Mole; (RichP) AC 18; HP 18/18; CMD 14 Monday January 3rd, 2022 6:58:08 PM
Mole sits and listens while drinking an ale. "I can use a sling and also enchant sling stones to make them more effective, but I'm not sure if it works on worked metal."
Mortimer makes an interesting suggestion. "Reforging the stones would give us more weapons that could be effective against the critters.."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 10/10 Monday January 3rd, 2022 9:35:14 PM
Ash sits near Mole, nursing a drink as well. He watches back and forth of the discussion of the cold iron weapons, but as someone who swore off martial weapons, he has no say in the matter.
He sips, his beer and lets out a little smile. His new friends seem like they were handing this better than he could anyway.
DM Steve -- Slinging these little one-shot bullets at these tiny, bum muppets sounds wasteful with a precious metal Monday January 3rd, 2022 10:47:14 PM
Mortimer proposes that the sling bullets could be made into one or more melee weapons, which would be reusable. Ash avoids discussing weapons. Mole says he can use the sling stones, but notes that Mortimer’s suggestion is an interesting one. Manolo goes for a walk. Drack mentions that he could use the cold iron dagger, although he prefers his sword. Torrynashkabbeth asks for a couple of sling bullets, and points out that Daedra has some cold iron herself. Loryn greets Stowe. He makes some suggestions about weapons. He also decides to visit Ezra again. Stowe is interested in seeing if Daedra can reforge her cold iron knife, even though she’s not sure how she will pay for it. Stowe agrees with Mortimer’s assessment.
In the morning, Phaedra looks in on the group while they are having breakfast at Minerva’s. ”I hear you may have stopped a lynching yesterday, for which you have my thanks.” She and the two on-duty guardsmen were chasing rumors of trouble at the Millford farm south of town, which turned out to be nothing. After discussing their perspectives on what happened with the party, she seems a bit grimmer. The entire visit seems to have been to apologize for the group getting involved with what she thinks the guard should have handled.
Those of the group who go to talk to Daedra learn that she has enough cold iron to fashion several weapons. ”Phaedra has already asked me to make weapons for you to use and return to the armory. I just need to know what you want. And time to make the things.” She explains that she only has so much material, and some weapons take longer to make than others, so if the group is in a hurry she suggests light, simple weapons. She already has a hammer if that suits anyone. ”Sounds like you’ve caught scent of what’s been causing trouble recently. Gremlins, they say. Can’t route the buggers out too quickly, to my thinking.”
Loryn is able to find Ezra readily enough, and learns that the ring is indeed the one he accused Agatha of stealing. It wasn’t in its usual place when he was looking for it one day, and he turned the place upside down looking for it. But several days later, after he’d given up, there it was just a little out of place. What does Loryn want to know about it?
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Tuesday January 4th, 2022 4:43:41 AM
"I think that perhaps it would be better if the bullets were somehow melded together to make a more serviceable weapon." Torryn really had no idea how such things were possible and really had no interest in uncovering that mystery. "But whilst I could use a cold iron spear head, perhaps others might profit more. After all, I do have my Fey Spark. That's not going to miss."
Bullet stones would indeed be easily lost, but if a dagger or spear head were made, such weapons if thrown, could be much more easily retrieved: not that she planned on fighting fey again any time in the near future.
Drack (Chris J) - hp 18/18 - AC 16 Tuesday January 4th, 2022 8:31:32 AM
"I agree that the sling stones would be less efficient. The gremlins do seem to favor running and then disappearing when given the option. Perhaps half a dozen or so arrow heads and a short sword? Stowe? you any good with a bow? I'm open to whichever option is chosen though."
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Tuesday January 4th, 2022 9:23:59 AM
"[B]I used to have a lovely shortbow, but I sold it to buy my chef's knives. I just have a few javelins now, though I'm fairly handy with them. They're easier to use with my shield anyway.[b]"
She finishes her breakfast and pushes back from the table; fed, dressed, and ready for whatever the day brings.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Tuesday January 4th, 2022 10:58:33 AM
Loryn nods to Mortimer, "You know, that is a good idea.. We need, or rather Drak and Stowe need cold iron forged weapons and fast. We have a Dagger, we have a hammer and so whatever you ask Deadra to forge, I would suggest something that can be done in a day or two and I leave that to you guys to figure out. I'm going to see Ezra and I'll meet you back at Minerva's for lunch"
Loryn is happy to know the ring is the same one and wants to know a couple things, "You instantly jumped to the conclusion that Agatha must have stolen it just because you couldn't find it? Why her, why only her. She been known or accused of stealing other things?"
"You said the ring no longer worked. What makes you think that? So have you used the ring in the past to summon forth a fire elemental and when did you last do that?"
"I assume you found and had the ring before the night of the fire and did not find it during the night of the fire?"
Loryn also has a question for Phaedra, "Does she intend to place Angus under arrest for attempted murder or at the very least inciting a riot and assault. The man was the head of the mob that tried to burn Agatha alive and if not, why not?"
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Tuesday January 4th, 2022 1:34:30 PM
"A longsword for, uh, Drackie then?", Stowe says, struggling to remember his name from all the introductions. "I can swing a hammer too, if that what hurts the creatures the best. i prefer to swing Ser Bernard though." She says this last while patting the pommel of her sword, apparently the type given to naming her weapons.
"So to the forge first to put in an order, and then what else? I'll feel a little silly all dressed up with no one to dance with." she says, gesturing towards her breastplate. "Doesn't anyone in town have giant rats in their basement that need slaying?" This last is accompanied by a hearty laugh.
Manolo (Michael A) - HP 10/10 AC 17 Tuesday January 4th, 2022 7:44:17 PM
After awhile, Manolo goes back to their current home and ask the others for an idea about what to do if they are in close proximity to the gremlins.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=24 ; Tuesday January 4th, 2022 8:30:49 PM
Since having woke up from being healed by Noma, and having consumed a meal of bloody meat and wine, Mortimer had begun to consider existential quandaries. Especially the effects of mortal death on those still living; mainly with Minerva having lost her lovey dovey. Mortimer has always incapable of empathy to others feelings, especially when it came to death. However, over the past few years of being a gravedigger, and witnessing many funerals, he's become sympathetic to their pain the loss. He's glad that Torryn took the initiative and give their hostess some comfort ... something he has no idea how to give. He considers why he's unable to do this or understand why she's sad. Then Big Eddie completely puts the kibosh on such thoughts with the pearl.
"This fell off me?!" he asks. "Pinched it off the bum-muppet, I did!" It had a luminosity that didn't seem natural. After a quick cast of Detect Magic, sure enough it had the glow of the supernatural. "Lookie here, another piece of treasure ... this pearl is magic!" For some reason, he understands that the magic has some kind of transformative quality to it. Even though he is a novice, Mortimer developed an understanding to the lore of magic, even though he's never studied it at all. He wonders how he knows this.
(Knowledge [Arcana]: 24, natural 20, lol, to identify the pearl.)
"This Pearl allows you to recall one of your spells each day! Don't ask me how I know this ... because I don't know why!"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Tuesday January 4th, 2022 10:19:46 PM
Ash's eyebrows rise at the pearl. He was schooled in magic, but hadn't seen many in person.
DM Steve -- The gremlins do seem to favor running and then disappearing when given the option Tuesday January 4th, 2022 10:48:38 PM Loryn points out that there are already a dagger and a hammer. He goes to talk with Ezra, and has questions for both Ezra and Phaedra. Mortimer identifies the pearl of power, but is at a loss as to how he did it. Drack suggests arrows and a short sword. Ash is intrigued by Mortimer’s description of the pearl. Manolo asks what to do if they are in close proximity to the gremlins. Stowe says she is handier with javelins than a bow. She thinks maybe a longsword would suit Drack best. Torrynashkabbeth admits she would like a cold iron spear head, but thinks other people should have priority on the weapons. Mole is quiet.
Daedra listens to the weapon requests. . . a spear, arrows, a shortsword, a longsword … She has the material to do all that. The spear will probably take a day, a short sword will take a week, and a long sword about ten days. Arrows, a couple of days – it’s best to do them in batches and the feathers give her fits.
=====
Loryn learns that Ezra blamed Agatha when his ring disappeared because she’s the one who was always in his face about the evils of alcohol, when he was just making a living. No one else in town disapproved of his business, and that ring was an important part of making his premium whiskey. When the ring disappeared, of course he suspected Agatha.
As to how he knows it doesn’t work anymore, well when it showed up again he tried to use it. When he used it, it brought the elemental but he couldn’t control it anymore. The elemental started the fire in the distillery.
=====
Loryn also questions Phaedra about why she hasn’t locked up Angus. She responds that it wasn’t Angus behind the mob but the gremlins, as Mortimer demonstrated in front of a town full of witnesses. Yes, Angus is a hot head and probably more susceptible to such influences than wiser folks. But that’s not something she can arrest him for.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Wednesday January 5th, 2022 6:57:10 AM
Torryn smiled broadly. Finally something she could help with,
"Daedra, as you know, my father is a hunter and my mother and I help make the arrows. I'm not as skilled as her, but I am a fletcher. If you make the arrow heads, I can make the arrows and fit those heads. That should save you some time." Whilst Torryn was indeed not as skilled as her mother, she'd quickly learnt the advantage of deploying her fey magic in the construction of those arrows. Mending was ever so useful in getting the fletchings to attach neatly and in perfect alignment. Of course the crafting of perfectly straight shafts she typically left to her father. Still, if they had days in which to act, she could retrieve some arrow shafts and then easily finish the construction of the arrows.
Regarding Angus, Torryn thought that Loryn had the right of it.
"So, he was, I mean IS a hot head and was manipulated. He still tried to BURN Agatha. That's not the same as pushing someone into a puddle. If he was magically compelled, then yes , he's not responsible for his actions, BUT - it seems to me that he has some wickedness in his heart that the Dark Fey encouraged. That DOES need to be addressed and addressed firmly. I think a swift kick to the nethers might realign his thinking." She wasn't fazed by Dardra's authority. She knew that she really ought to be, but as usual, she'd spoken before really thinking about what she was saying. It seemed that she still had a great deal to learn about patience and perspective.
Drack (Chris J) - hp 18/18 - AC 16 Wednesday January 5th, 2022 8:06:01 AM
Drack listens to Daedra regarding the weapons. "Since they will be going to the town armory when we are done with them, My thought is to go ahead and make them. As for the rest of us, I think waiting two weeks for the weapons will give the gremlins too much time to strike and possibly cause more deaths. I think we should head out first thing and see if we can occupy the little monsters enough that they don't cause more damage in town, or perhaps even find a way to end them."
"As for treasure we find in our exploits as a group, I think they should be used by whomever can use them during the course of what we are doing, but after that, all treasure should be split evenly amongst us. Including magic. We will need to find a way to be able to sell it."
Drack (Chris J) - hp 18/18 - AC 16 Wednesday January 5th, 2022 8:09:55 AM
"But it does sound like the gremlins swiped the ring, and altered it for their own purposes. We don't know if it was temporary or permanent."
Drack will say nothing on the matter of Angus. The town could handle that as they saw fit.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Wednesday January 5th, 2022 12:49:25 PM
"Well done Mortimer, well done indeed." the gnome beams as his fellow sorcerer identifies the pearl. "Given the properties of the Pearl and that fact that only 1 of us can magically heal, I think Mole should wield the pearl. Once this gremlin business is done we can address longer terms on the treasures we acquire. I agree with you Drack on the surface. it seems a reasonable plan. A few of us are members of the Woldian League, we should be able to discover some method to sell magic treasure."
Loryn also agrees with the thought of going after gremlins sooner than later. He believes a single day for the spear to be crafted to be the best bet. That would give 3 of us cold iron and I can temporarily enchant a weapon as well and by temporary I mean like a minute"
So let's wait for the spear and then head out.
Loryn plans to get some sleep during the day so that he can be out and up that night
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Wednesday January 5th, 2022 2:04:54 PM
Stowe murmurs agreement as she munches an apple. She doesn't want to cause trouble in town by pursuing Angus, but she'll go along with what the group decides. She wasn't present for his misdeeds anyway, so that's someone else's kettle of fish.
"I think waiting for this spearhead for Torryn is a good idea, but if we wait any longer the trail might go cold." She says, nodding toward Drack in agreement. "If Daedra has the material for a bastard sword I'd be glad to have it, though if it comes to the matter of payment... let's just say I'm hoping the town is covering that expense. I'm sure that would take her a few weeks though, and we don't want anyone to come to harm by these, um, what were they? Bum-munchers?"
Stowe is hoping she'll learn more about healing someday, but currently only has meagre (and mundane) skills in that field.
OOC: Sorry, thought Drack had said longsword instead of short sword. I think the blacksmith's order would be spear (Torryn), arrows (??), short sword (Drack), bastard sword (Stowe). She's happy to have the broken knife re-forged as a dagger for someone else, or contribute as raw material.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=5 ; Wednesday January 5th, 2022 2:42:25 PM
Mortimer nods in agreement with Loryn that Mole should get the Pearl. An extra heal spell every day would be brilliant." He then considers other items they have collected recently. "We should pool all the booty we've gotten."
Mortimer goes and collects an item from his backpack in his room. He returns with a Pearl Comb. "I'm beginnin' to see a pattern. Why am I findin' all these pearls? Anyways, this comb's worth 200 gold, it is. We could snip more heal potions." He wonders how many potions the local apothecary has. (Knowledge [Local]: 5)
He begins to make a list of all known items they've received so far in their adventures.
80 platinum pieces Two Cure Light Wound potions Fire Elemental Ring Pearl of Power (1st level) Scroll of Spider Climb Pearl Comb (200g) Masterwork Dagger 20 Masterwork Arrows 10 Masterwork Crossbow Bolts Cold Iron Dagger Cold Iron Sling Bullets Gunk-encrusted Breastplate Armor Half of a purple-stained skull Several unidentified rocks
"Did I forget anything?"
Drack (Chris J) - hp 18/18 - AC 16 Wednesday January 5th, 2022 2:54:15 PM
“I use an Elven long sword Stowe. Daedra listed what she had enough to make, and I think all the items are going back to the city armory, and not us. I prefer my Elven longsword, but if it doesn’t hurt them much, I’d give the short sword a go.”
After Mortimer reads off the list, Drack will chime in. “I wasn’t around for a lot of it, but if you want to split everything evenly, I’d be happy to use my share in our future journeys, which we will hopefully have.”
Mole; (RichP) AC 18; HP 18/18; CMD 14 Wednesday January 5th, 2022 3:21:59 PM
Mole continues to sit and listen to the surface dwellers go over the treasure. If the ring had been an earth elemental summons, Mole would have wanted it.
Mort made a lot of sense about the pearl, but Mole wasn't greedy; so, he plans on letting them make the decisions.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Wednesday January 5th, 2022 6:05:21 PM
Stowe steps away from the table for a minute to use the necessary. She politely leaves you to divvy up loot without her, since she hasn't earned it yet. She doesn't want anyone to feel rude for doing it in front of her.
Manolo (Michael A) - HP 10/10 AC 17 Wednesday January 5th, 2022 8:01:19 PM
Manolo keeps quiet and doesn't say anything at the moment.
DM Steve -- But it does sound like the gremlins swiped the ring, and altered it for their own purposes Wednesday January 5th, 2022 10:50:33 PM Torrynashkabbeth offers to help make arrows. She also takes up for Loryn when hearing what Phaedra told him. Loryn suggests Mole is best suited to take the pearl. Like Drack, he thinks the gremlins should be tackled sooner than later – perhaps wait for the spear and then head out. Drack worries that spending too much time waiting for weapons will be an unacceptable delay. He suggests taking the battle to the gremlins. Mortimer agrees Mole should have the pearl. He thinks over the items that the group has acquired. Stowe agrees to waiting for the spear but no longer. She would like to have a bastard sword, but realizes that would mean waiting and paying for it somehow. Mole lets the others worry about division of material goods. Manolo keeps quiet and doesn't say anything at the moment. Ash is quiet.
As Mortimer goes through the items folks have collected, he discovers four gems he did not recall (100 gp each, should have been with the pearl). He thinks that if they clean off the gunk, the breastplate is still usable. The skull has no more than sentimental value, and who knows what the ogres thought the rocks were for.
Local knowledge DC 5: Highlight to display spoiler: {The most famous adventurer in these parts is Grog, and he is partial to fellow members of the WLA. No doubt he could point them to the places they need to go.}
=====
Daedra listens to the reduced list and says, ”The spear will be no problem. If you don’t have time to wait for swords, might I suggest that the simplest thing to make is a club. I can probably have a couple of those in a day. And what did you decide about arrows?”
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=11 ; Thursday January 6th, 2022 5:02:17 AM
Torrym hadn't even given the treasure a moment's thought. She was grateful that Morty had been so assiduous in his record keeping. That was evidence enough for her that he was exactly the man for the job and that she really shouldn't give it any further consideration.
"Dracky's right." She began It was after all, the more important topic. "We really can't afford to sit back and do nothing now that we've pushed them out of town. As I see it, they'll do one of two things: either run and not return, having been so thoroughly routed, or, come back with a vengeance their dark hearts filled with anger and spite. So, if we are sitting back expecting a long delay before another attack we don't really need the weapons. If we expect a swift response, we need the weapons immediately if not sooner. I'm trying my best to be practical here; so you all had better appreciate this. I suggest we go with the spear head - for which, many thanks - use the already available hammer, reshape the bent knife to a dagger and use a rest as a club. That's as fast as I think we can reasonably be. Whilst all that is happening, we do need to be watchful and patrol."
She didn't mention Grog. She hadn't signed up to the Woldian Adventuring thing; so perhaps someone who had should be the one offer that as an idea. Torryn was already considering other priorities, such as what to wear and whether to have her hair up or down. Those were important decisions.
Drack (Chris J) - hp 18/18 - AC 16 Thursday January 6th, 2022 8:38:13 AM
"Agatha said we were probably on the right trail when we chased them in the brush towards the woods. The longer we wait, the more time they have to relocate or to start planning another attack. My vote is to wait a day for the clubs, or one club and one spear head. Torry can use the spear, and either Stowe or I can use a club. Try and head out there tomorrow to see if we can find anything. Up to the rest of you."
Drack is not trained in local knowledge, and obviously says nothing.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Thursday January 6th, 2022 9:15:14 AM
Torryn was not known for her patience; soo abiding for just the day certainly held appeal for her.
"I agree with Dracky. Patrolling, whilst sensible, hasn't yielded great results for us. So if we can take the battle to them...that seems like a good idea to me. Oh and don't forget - as well as a club, we have a hammer and will easily have a dagger too."
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Thursday January 6th, 2022 12:30:13 PM
Stowe returns from the rest room humming a cheery tune. She overhears the conversation and chimes in, "If Phaedra and the guard aren't taking this seriously I would be delighted to stand guard!"
As long as it's not raining, she thinks to herself. I loathe the rain. All that cold and wet.... She has too many memories of being on the road as a child, soaked and chilled to the bone.
She makes no move to sit, apparently ready to start patrolling the edge of town right now while the others gather supplies.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Thursday January 6th, 2022 2:54:11 PM
Loryn taps the table a couple times, "Settled then. We have a spear crafted, we borrow the hammer again. Let's not worry about clubs and that means we can get back to the ambush site in the woods tomorrow. Stowe and Drack keep near me and at the sign of trouble I will enchant your weapons. Torry, you'll have the spear, Mole can make his own weapon magical and the rest of use have actual magic to throw. I can talk to Grogg about where to sell treasure once we are done with this dirty bit of business." He glances about for verification from the rest and then has a finishing thought. "So that just leaves us with a patrol for the night to set and I think 2 teams to cover the town. Say, Drack, me, Mole and Mortimer as a team and Torry, Stowe, Ash and Manolo as the other."
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Drack (Chris J) - hp 18/18 - AC 16 Thursday January 6th, 2022 4:03:24 PM
Drack listens to Stowe, and then to Loryn. “Sounds like a good plan Loryn.”
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Thursday January 6th, 2022 5:24:09 PM
"Yes, I can see quite well at night; better than most." Torryn added cheerily. She was happy to be doing something. Of course, she'd need plenty of rest if she was staying up all night. Or maybe it was half the night. Someone would explain it, she was sure.
Manolo (Michael A) - HP 10/10 AC 17 d20+6=12 ; Thursday January 6th, 2022 6:19:10 PM
Manolo thinks about the things being said and asks the group. "Wouldn't it be easier to ask for help from Grog,?" He continues to speak. surely Grog would love to see those gremlins causing no more havoc and chaos like they are doing now. Local Knoweldge 12
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Thursday January 6th, 2022 6:23:15 PM
Ash taps his temple and points to Lorryn at her suggestion of Mole getting the pearl.
"SMART!" ... He says with a little too much gusto. As for the distribution of weapons, he lets them pick the time frame but agrees that too much time swings it back to the gremlins favor.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Thursday January 6th, 2022 7:43:25 PM
Stowe thinks Loryn's plan sounds splendid, though she'd be comfortable with 3 shifts if some people needed more sleep. "Do you know any town youngsters who'd like to stay up half the night and be runners? If there's any trouble they could go for the guard. I wouldn't want them in any danger, but I was doing that in the caravan from a pretty young age."
Drack (Chris J) - hp 18/18 - AC 16 Thursday January 6th, 2022 8:20:41 PM
Drack listens to Stowe, and then to Loryn. “Sounds like a good plan Loryn.”
DM Steve -- We have a spear crafted, we borrow the hammer again. Thursday January 6th, 2022 10:54:16 PM Manolo suggests asking for help from Grog in dealing with the gremlins. Torrynashkabbeth is glad Mortimer has kept track of the treasure. She agrees they can’t wait before going after the gremlins. She suggests they get the hammer and get a spear, dagger, and club made. She also wants to patrol while they wait, and is persuaded to Drack and Loryn’s plan. Ash agrees to Mole getting the pearl. Stowe says she would be glad to stand guard. She likes Loryn’s plan. Loryn agrees to crafting a spear and borrowing the hammer. He suggests they not worry about clubs. They can patrol the night and head out in the morning. Drack suggests only waiting a day, so that the gremlins don’t have time to prepare an attack. After Loryn expands on that plan, Drack agrees. Mortimer and Mole are quiet.
There seems to be consensus with Loryn’s plan, and the group ask Daedra to make a spear and to let them use the hammer she already has. By the end of the day, Daedra has the spear ready, and as a bonus has taken a wooden club and added some cold iron studs to it. They are able to collect all three weapons (hammer, spear, and club) before nightfall.
During the day, they decide on watches. Windhorn has only Phaedra and the three windguards. And while at least one of the guard is always on duty, the youngsters in town find the notion that they would stay up at night strange when they’ve a day of chores to start before sunup.
None of the watches notes anything unusual during the night.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Friday January 7th, 2022 5:50:38 AM
Torryn was pleased to get her spear back. She hadn't realised how much she relied upon it until she hadn't got it. With all the danger and strangeness occurring in town, she'd become very accustomed to carrying that weapon around. Then again, her tutor, Agratha, was trying to get her to understand the necessity of balance: balance in all things, but particularly when it came to fighting. Agratha was not an advocate of fighting. Torryn thought that entirely understandable: few halflings were. However, if fighting was necessary having more than one method of doing so was highly desirable. So it was that Torryn had been learning how to kick and punch to good effect. The kicking came far more naturally than the punching. Punching was not a Torryn-thing. Palm strikes, they were fine. As were Ridge Hand Chops, but the punching - that she struggled with. Even so, if a gremlin came close enough she'd have no qualms about punching it.
She dismissed such ruminations. Rest was important thing. She needed to be fresh and alert when it came time to patrol.
"If no one has any pressing reason why I shouldn't, I'd like to meditate for a while?" She enquired of the others. She'd meditate for a while, but really wanted to stretch. She valued her flexibility. It would also be useful if it did come down to fighting.
Mole; (RichP) AC 18; HP 18/18; CMD 14 Friday January 7th, 2022 9:36:32 AM
Mole listens to the plans. He has no objections.
He spends the day patrolling with his group. He doesn't say much.
Drack (Chris J) - hp 18/18 - AC 16 Friday January 7th, 2022 9:50:35 AM
D follows along with Loryn's plan, and waits to head out after the gremlins.
Drack (Chris J) - hp 18/18 - AC 16 Friday January 7th, 2022 9:52:11 AM
D will give Stowe her option of hammer or club and then take the other. Like her, he plans to use his Elven longsword unless it proves mostly ineffective.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Friday January 7th, 2022 10:35:17 AM
(ooc: Sorry I missed last night's post. Exhaustion claimed me early.)
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Friday January 7th, 2022 11:39:48 AM
Stowe nods appreciatively and thanks Drack for letting her choose. She selects the hammer and decides to leave her sword, Ser Bernard, behind in her room when they go hunting. She looks at the hammer and thinks, I shall call you 'Tenderizer', looking forward to softening up some gremlins.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Friday January 7th, 2022 7:03:30 PM
With the nights patrol done and nothing to show Loryn is thankful and heads to bed. "We'll get going to the woods just after noon, That'll give us a good 6 hours of sleep. See you in a few hours" the gnome retires
Just past noon he is up and downstairs in Minervas for a light lunch. "All right, we got our weapons and we got our wits." with a chuckle he adds without looking at anyone in particular, "Well most of us do at least."
With that and a smile, Loryn is ready to follow Drack, Torry and Ash back to where the Gremlin ambush took place
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Manolo (Michael A) - HP 10/10 AC 17 Friday January 7th, 2022 9:30:55 PM
Manolo helps with the patrol. The gremlins would probably have no troubles causing problem at day and night.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Friday January 7th, 2022 10:32:08 PM
Mortimer can barely believe his he hears and sees. It seems that the rest of the group doesn't mind that he is the loot master. He didn't think it was possibly true ... that everyone in this gang are exhibiting an excessive lack of good judgement. He hides his slightest hint of a wicked grin in his drink. if only they knew that only a precious few weeks ago, he would have robbed them all blind. From Torryn's pointy spear to Loryn's pointy hat. Anything that wasn't nailed or tied down would have been vigorously gathered up and sold to the nearest pawn broker in a neighboring town. In fact, it has taken every bit of his will power to fight off the impulse of stealing off with this pile of treasure like a literal thief in the night.
However ... all that has changed since he discovered his newly found sorcerer powers. His hustle has now changed. No more going after petty crimes, Mortimer has now entered a whole new league ... a Woldian League of Adventurers. It's also nice being part of a gang again. Friends with powers and a desire for adventure. This opens up a whole new level of looting and stealing. Yes, the future is looking good.
"Should go by the apothecary and see if there are any healing potions to buy. We could certainly use some of those." He wonders if Grog could help out with that. If only there was a place where you could obtain all sorts of magical items.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Friday January 7th, 2022 10:41:09 PM
(ooc: Sorry, my writing has been absolutely horrendous lately. If only I could edit. :)
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Saturday January 8th, 2022 1:22:25 PM
Making sure that Minerva is out of earshot, he then suggests, "We all should pay a visit to Ballo's farm. The bum-muppets could be squatting there, now that the place is vacant. A nice, proper hideout it is, with food stores and creature comforts."
He then thinks if there is anything worth pinching, that would be an added bonus.
DM Steve -- We got our weapons and we got our wits. Saturday January 8th, 2022 1:41:26 PM Mole patrols. Manolo helps patrol. Loryn plans to sleep until noon and then head out after the gremlins. Stowe chooses the hammer when Drack offers, and names it Tenderizer. Mortimer realizes the others have left him as treasurer of sorts, not sure he has earned their trust. He suggests getting some healing potions before they head out. Torrynashkabbeth was glad to get the spear. She exercises and patrols. Drack gives Stowe the option of cold iron weapons, thinking that he will use his sword. Ash is quiet.
OOC: Most but not all character sheets are updated with HP rolled in the Loot ‘n Booty(the location is important). More in email.
The group has weapons in hand and is ready to go unless, like Mortimer suggested, they want to try to find healing in town.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Saturday January 8th, 2022 2:28:15 PM
Stowe walks outside Minerva's with the hammer and inspects its haft for any damage or splintering. Finding it in order she starts practicing some swings. Its weight is different than the sword she's used to; heavier, but shorter. It works well with her shield though, as she shadow-boxes around the yard. She breaks a sweat; muscles she hasn't used in years protest at the strain, but it's a good start to getting proper fit again. She takes a break and splashes some water on her face, then grabs a bite to eat.
She heads to the edge of town, in the direction the gremlins came from, and stomps around for awhile, just getting used to wearing her armor and welding shield and hammer for long periods of time. She thinks to herself, they don't actually munch on bums, do they? looking back over her shoulder occasionally.
She takes a break to use her whetstone and sharpen her knives and javelin points. She checks each javelin, rolling them in her hands and sighting along their lengths, to make sure they haven't warped and are all straight and true.
After she's been out for a good amount of time she heads back to join the others. She checks her kit and repacks it, including several healing potions and a healer's kit.
OOC: I assume the hammer is a cold iron warhammer, 1d8, 20x3, and is not masterwork?
DM Edit: Yes, I should have been more specific. It is a warhammer, not a light hammer, not masterwork.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Saturday January 8th, 2022 5:54:44 PM
Torryn was content to nap throughout much of the afternoon. She'd need to be alert when on patrol. Before heading out she took her time - time to stretch and practice her moves. they were still very new, but being somewhat dance-like in their nature, came naturally to her and she soon lost track of time as she worked through the various routines.
It was Stowe's return that alerted her to the present and somewhat sheepishly she presented herself to the rest, ready to patrol, again relying on that winning smile to get her out of any trouble.
"All ready to patrol." She asserted, planting the butt end of the spear emphatically on the floor.
Mole; (RichP) AC 18; HP 18/18; CMD 14 Sunday January 9th, 2022 11:41:57 AM
Mole takes the pearl and tucks it neatly away. He turns to the group "Just cause I got an extra spell for healing doesn't mean you kids* can be stupid." His gaze turns to Mort before turning heading off to finish packing his gear.
*Spoken in dwarven.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Sunday January 9th, 2022 4:11:27 PM
He didn't know dwarf, but he did know Dwarves and the gnome can guess at the meaning of the word in the context. He just looks at the rest of the lot and smiles. "The farm is a good idea., Let's call that plan B if we don't find anything in the woods where Drack, Ash and Torry got jumped."
Loryn gestures for those three to lead and falls in behind
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Sunday January 9th, 2022 5:24:05 PM
"I'd like to be near the front if it comes to a fight." Stowe chimes in. "Maybe you can be just a little stupid then!" she jokes in response to Mole, though she wasn't quite sure of one of the words he said. It clearly was some dwarven term of endearment.
She falls in with the group, trying to position herself just behind whomever is guiding them to the spot of the attack.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Sunday January 9th, 2022 6:40:28 PM
Ash takes his time to memorize spells, and expecting a battle is more offensively prepared. He takes a quick bite before meeting with the rest, prepped for the gremlins
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Monday January 10th, 2022 8:41:27 AM
Torryn was happy to lead the way. She used her spear as walking stick, partially to test the ground ahead and partially because it was easier than actually carrying it. Despite the serious nature of the task at hand, she smiled. She took the time to admire the clouds in the sky, the colours around her and the scents carried on the breeze. There's be time enough to focus on the enemy soon enough she suspected. In the interim, she saw no point in cherishing the beauty around her. To others she likely looked distracted, but she didn't care. Life was too short not to appreciate the beauty around her.
Stowe; (Allen D); HP: 26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20=11 ; d20+6=12 ; Monday January 10th, 2022 9:06:54 AM
Stowe had been in these woods many times hunting, but typically her prey is plants that she's foraging. This time she keeps a wary lookout for anything dangerous. At least, she does when Torryn's shapely backside isn't distracting her. How come clothes never fit me like that? She clomps along behind the graceful half-elf.
OOC: attempting to roll perception, but being ham-fisted with the dice roller. Should be a 17, 11+6, but if i need to take the 12 because Torryn's distracting Stowe, I understand :)
Drack (Chris J) - hp 18/18 - AC 16 d20+8=24 ; Monday January 10th, 2022 9:36:58 AM
Drack had thought that they may pick up some healing potions, but it looks like the group is ready to head out. Drack takes the lead, and motions Stowe up beside him. "We have point. watch the hills on each side, that was where the last traps were set. If something happens from one direction, be mindful, that is likely part of their plan to turn our attention away from another. They are tricky little monsters."
Drack leads the group towards where the last ambush happened, and once there, up to where he last saw them. He will scan the surrounding areas as best as possible for trouble or other signs of activity. (perception 24)
Manolo (Michael A) - HP 13/13 AC 17 d20+5=22 ; Monday January 10th, 2022 6:54:41 PM
Manolo follows along and keeps a watchful eye along the surroundings.
Perception 22
OOC:will update the character sheet fully on the 12th, apologies.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=16 ; Monday January 10th, 2022 8:06:49 PM
Mortimer walks around the Hamlet freely, with a confident swagger. He hasn't the slightest apprehension for reprisals or other dark designs for his demise. At least not until the 12th day. :) After the 12th day, he's not walking anywhere alone.
He gives his Woldian League badge a good shine, to make sure everyone around him can see it. Or at least momentarily blind others with it's reflective shine. However something about his badge suddenly startles him. The glyph molded into his badge, he realizes that he can now read it. Before it was just a pictographic symbol that had no real meaning to him. Sure, it meant something to scholars of antiquity, but for him it was nothing more than decoration. But now Mortimer can read its true meaning. Literal translation into Common, the glyph reads Pathfinder Fellowship of the Wold. "Am I going mad, when did I learn High Woldian?"
Mortimer then visits all the various apothecaries and potion brewers in Windhorn Hamlet. Looks to see if there are any cure potions for sale. If so, he will inquire about the prices. Possibly use his charm, if need be, to get a better deal. (Diplomacy: 16)
He will go see if he can speak to Grog. If the ogre is available, he will let him in on what they have discovered. He asks for his advice and anything that might help in hunting down and eradicating the gremlins. "As you know, my friends and I prevented a mob from burning Agatha at the stake. We unmasked the gremlin buggers and had quite the kerfuffle. The lil' bum-muppet bastards done near gutted me. I was lucky to survive, thanks to Wardd. I was told it would be wise to seek your counsel, Mr Grog."
DM Steve -- They are tricky little monsters. d100=21 ; d20=12 ; Monday January 10th, 2022 10:23:10 PM Mortimer looks for potions before the group heads out, and asks Grog for advice. Torrynashkabbeth almost gets lost in the reverie of her exercises, until Stowe snaps her out of it. She leads the way to where the deadfall was. Manolo follows along, watchful. Ash prepares spells. Loryn plans to start the search where the deadfall was, then move on to Ballo’s farm if need be. Stowe practices with the hammer and otherwise prepares for a coming fight. Stowe would like to be near the front of the search party, and keeps an eye out. Drack leads the way to where the deadfall was, offering advice on staying alert. Mole takes the pearl but warns the others it is not a license to be careless.
Mortimer is able to find four potions of cure light wounds in the area, which he manages to talk down to 50 gp each if he wants to buy them. He visits Grog, who seems quite amused to be called Mr. Grog, and asks about fighting gremlins. Grog advises Mortimer that gremlins tend to be small and to work in groups. ”Don’t let them separate you from your friends. Don’t trust the tight spaces they might be able to squeeze into. They may turn on each other when there isn’t anyone else around, but they work well with each other against a common foe. Be careful.”
The group then follows the road out toward the Stanley and Aberstone farms, cautiously making their way to where the deadfall was. Debris on the side of the road still marks the location. There is no sign of gremlins there now, though.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=15 ; d20+7=24 ; d20+8=26 ; Monday January 10th, 2022 10:45:20 PM
As they move farther into the woods Stowe decides to step a few paces off the path and look for any gremlin tracks, edible plants, fungi, rare herbs, white truffles... but mostly gremlin tracks. She asks the group to slow down slightly, since it seems they left a couple members back in the village, and it may be good to let them catch up. She moves easily in the woods, clearly feeling at home and not hindered by branches or thorns. She listens for anything approaching, and takes occasional glances back toward the group.
OOC: Roll perception (+6) Roll survival (+6 + 1) (track) Roll survival (+6 +2) (favored enemy: plants)
AC 13 HP 13/13 Loryn Glitterfall; Dan K Monday January 10th, 2022 10:46:29 PM
Loryn follows out the mark of the debris. "Well lets get up in the woods and see what we can see."
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=12 ; Tuesday January 11th, 2022 6:41:32 AM
"Oh, they've gone" Torryn observed somewhat needlessly. However, she hadn't really expected them to be waiting around to get get stabbed. She looked to the others for ideas and inspiration. Most of her creative thinking and imagination was preserved for dancing.
She looked around seeking to get a flavour of the terrain and striving to notice if anything felt 'other'. The Gremlins were subtle, so looking for an overall impression seemed to her. better than trying to spot something specifically amiss. Besides, she got to take in the ambience of the day. that could often be very inspiring.
[Perception 12+7. = 19 ]
Drack (Chris J) - hp 18/18 - AC 16 Tuesday January 11th, 2022 8:42:53 AM
Drack doesn’t bother going with Mortimer, as Drack doesn’t have nearly enough money to think about buying magic.
Drack waits until the group is all together, and leads them up the hill at Loryns direction. He will point out to everyone where he hunted them through the brush, and where the gremlins seemingly disappeared.
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+9=21 ; Tuesday January 11th, 2022 9:38:52 AM
Mole walks at a dwarven pace down the road. He admires the countryside. Occasionally, he stops and checks the ground. He says a small prayer and asks for guidance. At a distance, it looks as if he is speaking to the earth.
Perception DC 21
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Tuesday January 11th, 2022 12:02:27 PM
OOC: -Stowe's last post was actually typed before I refreshed and saw DM Steve's. I'd modify to match his update, since they aren't on the path now, but searching around the deadfall. -After rereading I wanted to mention I wasn't trying to imply the group is moving too fast, just that mechanically Stowe's movement speed would be halved while she's searching for tracks. -I wasn't sure if 'Track' applies when looking for tracks, or only when following them. -I'm pretty sure the favored enemy bonus wouldn't apply when looking for mundane/benign vegetation, but I thought it was flavorful, just like those white truffles.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Tuesday January 11th, 2022 3:26:58 PM
(ooc: Did the potion shopping spree happen before the trip out to the farms, or is Mortimer left behind in the Hamlet?)
Manolo (Michael A) - HP 13/13 AC 17 d20+5=25 ; Tuesday January 11th, 2022 7:15:52 PM
Manolo doesn't say anything and just looks around and listens to the wind..
Perception 25 (natural 20)
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=3 ; Tuesday January 11th, 2022 7:44:58 PM
Mortimer goes ahead and purchases the four cure light wound potions. This would give the gang six potions and should help relieving the strain on Mole from being the sole healer of the group (-200 gold from party treasure). Mortimer will secure one of the potions for himself. He will later deliver the rest of the gang and they claim the other three. He isn't sure who has the first two potions.
(Please claim one of the remaining three potions and add it to your character sheet.)
If Mortimer gets back in time before the gang leaves for the deadfall, he will join them as well. Since no one has claimed the masterwork dagger that they found on the drunk ogres at Grog's birthday, Mortimer decides to make good use of it, at least until they decide to trade it in for something else.
Along the way, he keeps his eyes and ears open for anything of interest (Perception: 3). Or maybe he spends his time looking at the fancy, perfectly-balanced, masterwork dagger. "This is the finest shiv I've ever did see! Yes it is! Aren't you a beauty."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 d20=12 ; Tuesday January 11th, 2022 9:31:23 PM
Ash follows with the others, keeping an eye out for any of the gremlins and their wicked tricks. (Perception 12). He reaches into his cloak and pulls out Oslo. He lets the rat move around his arm and shoulder, before kissing him on the head and putting him back away.
DM Steve -- Oh, they've gone. Tuesday January 11th, 2022 10:45:05 PM Loryn looks at the debris. Manolo looks and listens. Mole admires the countryside and prays for guidance. Mortimer hands out three potions of CLW that he purchased while others were resting or training. He tries to keep an eye out, but is distracted by his fine dagger. Stowe tries tracking gremlins. Torrynashkabbeth looks around for anything amiss. Ash watches for gremlins and entertains his rat. Drack points out where the trap was and where the gremlins were.
OOC: The potions of CLW the party found earlier went to Evred and Torryn, but Evred left his behind when he went on his sudden mission. Therefore Torryn and Mortimer are each holding one potion, and there are still four to divide. Please decide who has them and note it on your character sheets.
As they reach the area of the deadfall, Ash notices that Oslo become agitated. As they look around, Stowe is able to find a variety of what must be gremlin tracks, criss-crossing the area. She guesses that a decent amount of effort went into creating the trap, so that there are plenty of tracks here. Off in the direction that Drack points out as where he hunted them, the tracks narrow down to a few headed in one direction. Stowe follows those a short way when half of them disappear. But the others keep going.
Stowe and the others are able to follow the tracks for a while, but the small creatures took paths that are not well suited to most of the party. After a while, the bigger folk find themselves squeezing between trunks and in general realizing that they would be at a disadvantage if attacked here. The path leads them away from town toward the north west.
DC 8 geography or 12 local knowledge Highlight to display spoiler: {This is the direction of the eastern cliffs.}
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20=6 ; d20+6=25 ; d20=11 ; Wednesday January 12th, 2022 1:20:55 AM
When offered healing potions by Mort she turns them down. "I already have a couple (3), someone else could probably use them more, thank you."
Stowe searches around where half the tracks disappear. This is odd. Did half of them jump on the other's shoulders? She looks around the area thoroughly, trying to see where the others went. Are the footsteps pressed deeper in the dirt? Did half double back? She look for other tracks she missed, or holes or burrows in the ground where they could have gone.
When they reach the tightly-grown forest she pauses, realizing what's beyond. "The eastern cliffs are just through these trees. Should we circle around to them directly? I think I know another path that leads there."
->OOC: Again, the big buttons up top are just too inviting and I forget to add modifiers. First roll is survival (+6) to track (+1), so should be 13 total.
->Second roll is perception
->Third is geography.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=19 ; Wednesday January 12th, 2022 6:38:50 AM
The cliffs: they'd been here before. It was where they'd met the fawn, but they'd found no other clues about the whereabouts of the gremlins. Still, if Stowe knew of a different path, that would be worth exploring.
"Yes, let's try that other path, Stowie." Torryn encouraged with a winning smile.
[OOC: Know Local, 19. Torryn won't claim any potions - she now has 2 (see sheet). Can anyone tell me how to put italics and bold into these posts?]
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Wednesday January 12th, 2022 8:15:58 AM
->OOC: you want [ ] around a letter b for bold or letter i for italic, then /b or /i inside [ ] to turn it off. With parentheses instead of brackets it would look like:
(b)bold words and stuff (i)italic AND bold words(/i) just bold again(/b) regular text.
If combining effects you have to turn off the last thing you turned on, I'm pretty sure. IE: b, i, /i, /b pattern would parse, b, i, /b /i would not.
->Stowe was referring to the way the party took previously to get to the cliffs. I had read that the party was there before, and assumed she would know the way.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Wednesday January 12th, 2022 8:43:02 AM
The gnome follows and keeps his eyes and ears about, though he was not so perceptive and many in the group likely were, no sense looking down at your boots. Loryn will take one of the offered potions of healing, quite impressed in Mortimer's cash flow. Gravedigging pays far better than assistant cooks it would seem and then again gravedigging was far less appealing and so it made sense.
"If the Gremlins can blink, perhaps they do so down the cliff. Now that we know more of what we are looking for and we have narrowed down where along the cliffs to look, I would say the cliffs are worth another visit."
"If one of you big strapping young folk have rope, I could be lowered down a ways and run along the cliff face in either direction a few hundred feet to see what I can see."
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Drack (Chris J) - hp 18/18 - AC 16 Wednesday January 12th, 2022 9:54:50 AM
Drack will accept a potion. "Thanks. Don't have any of these. A little short on funds."
He follows Stowe around to the cliffs with the rest of the group. "I've got 50 feet of rope Loryn. Seems like a good idea...unless they are watching and attack us while someone is holding the rope, and you are dangling above a hefty fall."
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Wednesday January 12th, 2022 12:13:52 PM
"I think it's very heroic of you, Loryn." Torryn chimed in. If you'd rather I go though, I don't mind. I mean, I trust Dracky to hold me. I'm really not that heavy. Plus I could jab with the spear if anything pops out of a hole." She regarded herself as moderately perceptive and had a knack for creeping about when necessary, but was no climber. Without the rope, she'd be stuck; well and truly stuck. Still, she wasn't about to let Loryn go without at least offering to take his place. Nor was she particularly reluctant to descend via the rope. It would be exciting and she trusted her friends to keep her safe. Of course, if it was Loryn that went, she would do her very best to ensure that the gnome stayed safe.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Wednesday January 12th, 2022 12:35:08 PM
"Whoa! Dontcha think we should find more evidence that the buggers are down there before we start dangling our healthy bits over this crag?"
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Wednesday January 12th, 2022 12:38:27 PM
(ooc: Either this evening or sometime this week, I will add a Party Treasure section to my character sheet so we can better keep track of it.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Wednesday January 12th, 2022 6:43:04 PM
Ash takes a potion when offered, and stows it In his bag. "Whats gotcha jumpy(B) Oslo(/b)" he asks the rat, but doesn't take him out.
Following the others, and noticing the tightening of the trees, he begins to get nervous.
" Ladies and gents.. I am an educated man, but one doesn't have to be educated to see these trees are playing the terrain to our gremlin friends. Perhaps backtrack and go the other way to the cliffs. Turn the tables as they say on our enemies "
Manolo (Michael A) - HP 13/13 AC 17 d20+6=26 ; Wednesday January 12th, 2022 8:24:49 PM
"I agree, we will be in a huge disadvantage if we continue to move towards the eastern cliffs in this ", he points out ahead, "Perfect place to ambush us"
Local Knowledge 26( natural 20)
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+11=31 ; Wednesday January 12th, 2022 10:38:56 PM
"Let's look for another way down first." Mole says. "If Loryn get's attacked on the rope, who's going to be able to help? Doesn't sound like a good idea ta me."
"Just give me a little bit to look around first."
Mole will search the area for a path or similar means to get down the cliff.
Survival DC 31
DM Steve -- Perfect place to ambush us Wednesday January 12th, 2022 10:58:47 PM Torrynashkabbeth suggests trying another path to reach the cliffs. She offers to take Loryn’s place on the rope. Mole searches for an alternate route. Drack agrees with the others they should go around. He notes that he has some rope. Stowe finds no indication of holes or burrows when she tries to figure where some of the gremlins went. As she continues to follow what she can, she realizes they are headed towards the cliffs. Loryn speculates that the gremlins may have magical ways down a cliff. He offers to search a cliff face from the end of a rope. Manolo points out that continuing would be a perfect place for them to be ambushed. Mortimer thinks it’s a bit premature to be hanging over the side of a cliff. Ash tries to figure out what’s bothering Oslo. (Through his empathic link, Ash realizes there is a smell that bothers Oslo.) The tightening terrain unnerves Ash, and he suggests they go around.
As the group head around a large thicket, they come upon a trail. The trail leads to the top of the cliffs about half a mile northeast of Windhorm Hamlet. This area is noted for its rocky outcroppings, rough terrain, and scrubby pines and junipers. Not being suitable for farming or grazing, it is mostly avoided. The trail leads to the top of bluff. Mole finds a small game trail leading down to a crevasse in the rocky walls of the steep, rocky slope.
The party has a choice of paths now.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=19 ; Thursday January 13th, 2022 5:42:51 AM
It made sense: don't go through the ambush-perfect terrain, find a safer path, don't risk someone's life needlessly. Why hadn't she said all that? The truth was, she hadn't even considered any of those points. Again, she was swept up in the heat of the moment. Torryn said nothing, thinking that she'd embarrass herself far less that way. She followed along doing her best to be alert for any danger, but feeling rather inadequate.to the task.
[Perception: 19+7=26]
Torryn, wanting to feel useful, was keen to lead down the precipitous trail. However, having hardly covered herself in glory of late, she stood silently and waited for wiser heads to prevail: wiser being everyone else.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Thursday January 13th, 2022 7:16:06 AM
Looking down the steep cliff Stowe feels a little uncomfortable. She's not 'scared' of heights, per se, she just isn't in love with them. Something about being in armour and carrying a heavy shield make her feel just a touch ungainly. It's not a pleasant feeling on the edge of a precipice. Should I take off my breastplate? Being a pincushion won't be any more comfortable.
The path to the top looks easier, but she thinks they're more likely to find creatures on the lower game path. Could they split up? "We won't be able to fight but in single file on that lower path, and if something was up top it looks like they could throw boulders down on us. I could go with a team to secure the clifftop, or maybe we could just scout it first, to be safe?"
"Also, does anyone have any climbing gear? I just have some rope."
OOC: Happy to go either way. Not sure if the concern of gremlins up top pushing boulders down on us is possible or reasonable from the description.
Drack (Chris J) - hp 18/18 - AC 16 Thursday January 13th, 2022 7:48:17 AM
“We shouldn’t split up Stowe. We still don’t know how many there are. Dividing our forces would make a much easier hit upon half the group.”
“I don’t have any climbing gear, we will just have to move carefully and watch our footing.”
“I’m thinking the crevasse is the way to go. They are going to be in a hole in the rocks somewhere, protected from the weather, but I will defer to the brainy folks.”
Drack will lead the party in the direction chosen.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=20 ; Thursday January 13th, 2022 8:05:40 AM
"But if they can blink like Loryn said, what's to stop from popping up top to drop rocks on our heads? I'd rather split up than try to come back up the path against that."
She surveys the land (perception, 20) to get an idea of how dangerous it might be to get trapped on the narrow path. Could they even see us to attack from above?
AC 13 HP 13/13 Loryn Glitterfall; Dan K Thursday January 13th, 2022 8:20:23 AM
Loryn moves along, personally he was quite happy to not be dangling over the cliff at the end of a rope, but was willing and as it was his idea, he couldn't suggest someone else to be doing it. Now, though, they had other options. "I agree with Drack on both counts. Splitting up against an unknown force seems a bad idea and also that the little critters are in some dark hidey hole. Stowe you make a good point, no mistake, but I would like to give Wardd a rub and see if we can get down the trail. They don't necessarily know we are here."
"Torry, you got a good set of eyes in that head of yours, I think you lead and keep them peeled for trip wires and alarms of some kind. The rest can follow into the crevice"
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Thursday January 13th, 2022 11:43:32 AM
"Does anyone have some sort of magic that would let me jump from a high place and land safely? I could go up alone and try to defend you from attack from above, or at least delay them to give you time to get clear. If nothing shows up I could jump down to you."
Stowe doesn't like this plan at all. Floating through the air out away from the cliff? Her palms sweat and tingle just thinking about it. But she doesn't like the look of the steep and narrow cliffside path one bit. Eight people in a line, with no space to maneuver? One gremlin in front and one behind could pin us in place, and then we're dead meat.
OOC: I'm happy with going down the path! Stowe won't mention it again, unless the DM gives us some clue that it's a smart course of action. I generally don't want to split the party either, but she's got these guard instincts that get in the way.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=18 ; Thursday January 13th, 2022 3:40:58 PM
Mortimer isn't sure what to do next. He does NOT like the idea of climbing down a jagged rock face. So as a precaution, he casts Detect Magic and begins to scan the area and trees for magical traps or spell effects.
(Mortimer casts Detect Magic. Range: 60-ft. Duration: Concentration, up to 2 minutes.)
(Perception: 18)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Thursday January 13th, 2022 3:52:05 PM
"Woh...woh... hold on" Ash excitedly whispers. "Oslosmells something that's unerving him. " He walks to where the choice between the paths is, and places the white rat on the ground.. [i] telepathically[/1].. "my friend, which way is the Unnerving smell stronger?"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Thursday January 13th, 2022 3:52:34 PM
"Woh...woh... hold on" Ash excitedly whispers. "Oslo smells something that's unerving him. " He walks to where the choice between the paths is, and places the white rat on the ground.. telepathically.. "my friend, which way is the Unnerving smell stronger?"
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+11=27 ; d20+9=12 ; Thursday January 13th, 2022 4:23:52 PM
Mole moves along the trail watching for dangerous areas.
Survival DC27, Perception DC 12
Manolo (Michael A) - HP 13/13 AC 17 d20+5=12 ; Thursday January 13th, 2022 5:54:47 PM
Manolo is confused as he is not sure which path to take and it affected him. He was less focused on what he heard and saw and more and more began to feel confused and anxious by saying, "You don't think they have guided us to here by knowing that he would expect a ambush..." Perception 12
DM Steve -- I agree with Drack on both counts. Thursday January 13th, 2022 10:32:43 PM Manolo is confused. He seems worried they might have been guided here. Drack thinks the crevasse is the way to go, and prepares to take the lead. Stowe worries about an ambush from above if they take the lower path. She thinks they should scout the upper path, or at least send one up in case of trouble below. Ash puts Olso down, to assess the threat. It isn’t telepathy, but it’s still clear that Oslo finds the small path down more disturbing than the path up. Torrynashkabbeth is eager to lead the way down the small trail, but waits. Mole looks for danger. Loryn agrees with Drack. He suggests Torryn lead, to look for trouble. Mortimer casts a detect magic and scans the area. He sees no magic in the trees or terrain.
The consensus seems to be to take the lower trail and not to split up the party. Going down the steep hillside, the trail proves not to be difficult for any of the group to navigate in single file. Oslo is not happy with this, and climbs back onto Ash. Mole notes that the place seems to be well hidden from above. The trail switches back twice, descending about 20’ before ending in a small opening in the rocks. This is about four feet wide and five feet tall.
(OOC: Asking for marching order here.)
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=7 ; Friday January 14th, 2022 7:14:17 AM
Torryn was happy to lead the group onwards. It felt good to be useful. At the entryway in the rocks, she paused. She peered in and sniffed.
[Perception: 7+7=14.]
She blinked a few times getting her eyes accustomed to the gloom within before actually entering. She saw well at night, far better than most, but if it was utterly dark, she was as disadvantaged as the next person. She held her spear lightly in one hand, ready to thrust if necessary, but her left hand fidgeting. her fingers twitched. Her Feu Spark would likely hit truer than her spear. Torryn would have no hesitation in using it should the need arise.
The low ceiling was of no great concern. Torryn stood only a little over five feet in height and would only have to stoop or bend slightly.
[OOC: Torryn will happily take point, but should anyone else ask to do so, she will simply acquiesce and place herself wherever she bid stand. I am assuming that the ceiling within is the same height. It may not be. She will try to assess that fact by looking in.]
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=8 ; d20+1=15 ; Friday January 14th, 2022 8:06:51 AM
Stowe surveyed the cave opening, looking for any sign that it could cave-in, or for any trap left by these creatures. Distracted by the plummeting landscape just behind, she doesn't see much (perception = 8).
"Would you all prefer me up at the front, or should I act as a rearguard in case there's an ambush? " She whispers, careful of her voice carrying into the cave. When she starts walking in she'll move as quietly as possible (stealth = 15).
Drack (Chris J) - hp 18/18 - AC 16 d20+8=20 ; Friday January 14th, 2022 8:52:57 AM
"I think tactically, I should take point with Torry. I have Elven vision, same as she does. Stowe, you should take rear in case they come in or blink behind us. I think Mole should be at the center. If something really bad happens on either end, your healing could be a lifesaver. Everyone else can slide in wherever their particular talents will be of most benefit."
When they head in, Drack will draw and keep his Elven Longsword out. (Perception 20)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Friday January 14th, 2022 9:47:58 AM
Stowe nods in agreement, her Tenderizer at the ready. She looks are her rather full hands. "Would whomever stands just before me have a free hand to hold my torch of eternal flame?" She sets her shield down and removes her pack, pulling the torch out of its pocket.
[Ooc: If nobody will take it, or offer another light source, she will strap her shield to her pack and carry the everburning torch herself. (-3AC)]
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 17/17 d20+1=10 ; Friday January 14th, 2022 11:43:03 AM
Ash sticks to the middle of the group. With no armor, and no mundane weapons he was the weakest spot in a knights armor. his eyes dart around, but Oslo's fright is making Ash a little nervous. (Perception 10).
Spells: 1st Magic missle , enlarge person, sleep, hold portal
AC 13 HP 13/13 Loryn Glitterfall; Dan K Friday January 14th, 2022 3:10:32 PM
Loryn nods as Ash tells the group about Oslo's feelings. "Sounds like we are on the right track then.:
He follows a few people behind Torry, namely Drack, Stowe and Mole, until they all arrive at the crevice. "How much can you suck it in?" he asks Drack and Stowe
"Manolo, Why don't you see if there are any boobytraps before Drak tries to find them. After that, I agree with you Drack. I'll be right behind you and when we find them I'll make your blade magical. Ash Mortimer and Myself can carry torches. Hey Stowe, Just jam that torch into your belt. It does give off heat and that way you always have light and your shield."
Party order...Drack...Torry...Loryn...Mole...Ash...Mortimer...Manolo...Stowe
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Drack (Chris J) - hp 18/18 - AC 16 Friday January 14th, 2022 5:03:20 PM
D nods at Loryn. “Sounds good. I hadn’t been thinking about it, but they do seem to be fond of traps.”
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=12 ; Friday January 14th, 2022 8:59:13 PM
Mortimer suppresses his laugh, but he can't stop a wicked grin from forming across his face. No matter how old he's become, the word booby trap is still funny as ever.
As they enter the cave, Mortimer can sense the souls of those long passed that still linger. The gremlins weren't the first to make this a hiding place. "Well isn't this lovely ... tight and cozy? A nice hideaway if you're into open air concept."
Mortimer is fine with Loryn's suggestion of marching order. As long as there is plenty of meat between him and those bloody spiked chains of theirs. "Oh, if we need a good light, I have a lantern." He takes a moment to light his hooded lantern and it produces a nice even glow.
(Perception: 12)
Manolo (Michael A) - HP 13/13 AC 17 d20+5=24 ; Friday January 14th, 2022 9:10:15 PM
Manolo keeps an eye for traps after Drack and Loryn idea.
Perception 25 (24+1 trapfinding feat)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Friday January 14th, 2022 9:52:13 PM
Stowe laughs, "Ha! Just put it in your belt! I bet those fools wasting money on ioun torches feel pretty dumb!"
She chuckles to herself as she wedges in into her belt on her shield side, angled forward. She feels rather smug, though she winces as it prods her in the ribs, and as she tries to walk her legs jostle it, making the light and shadows dance around.
She starts to follow the party into the cave, noticing the stark shadows cast by her shield and hammer. They make it quite hard to focus on any details, the light jittering and jumping around. I'd probably see better just from what lights the others carry. She pauses and puts the torch away, dropping behind the group a bit. Then she hurries to catch up, hoping she doesn't trip on any rocks.
OOC: everburning torch still available if anyone would like to carry it
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+11=26 ; d20+9=14 ; Saturday January 15th, 2022 10:58:12 AM
Mole doesn't see any problems with the plan. His darkvision puts him on even footing with the creatures in the cave and his natural dwarven senses give him the ability to locate dangers in the underground.
"We going in without any light?" He says. "That's fine with me, but seems I'm the only one that can see in the dark."
Survival DC26 (looking for natural pitfalls and other natural dangers); Perception 14 (16 to notice unusual stonework or traps)
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Saturday January 15th, 2022 11:13:12 AM
"You're right, of course." Stowe says to Mole. "Going in without light would be foolhardy. If only someone had some magical way to make my shield glow. " She sighs, knowing that's probably impossible.
DM Steve -- A nice hideaway if you're into open air concept. d20+9=29 ; Saturday January 15th, 2022 11:28:30 AM Mole agrees with Loryn’s plan. He can see in the dark, but worries that the others can’t. Stowe asks where she should be and offers an everburning torch to whoever would like to carry it. As best she could, she looked into the cave. Stowe admits she would like it if her shield provided light. Ash wants to be in the middle of the group. Oslo is making him nervous. Mortimer finds the words booby trap funny. He has a lantern. He agrees with Loryn’s idea for a marching order. Manolo looks for traps before the party enters. Drack suggests where to place a few of the group, with the others filling in as they see best. He draws his sword. Torrynashkabbeth looked into the hole in the rocks, and the small chamber behind it. Loryn suggests Manolo look for traps, and expands Drack’s suggestion into a complete marching order: Drack...Torry...Loryn...Mole...Ash...Mortimer...Manolo...Stowe He suggests that he, Ash, and Mortimer carry lights.
The first thing Manolo notices is a smooth rock on the floor of the entrance, and the snare around it. He has to point the snare out carefully, since no one else seems to understand what it is. Even Mole, who notices a clear (to him) mix of natural and worked stone – and who says, by the way, that the “smooth rock” Manolo noticed isn’t really rock at all – doesn’t see the snare without help.
At this point, the group is still outside, and the trap is still there.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=6 ; Saturday January 15th, 2022 12:50:31 PM "I could carry that torch."{/b} Torryn informed Stowe. [b]"But as we've three nominated, it would be better of one of them held it. You certainly should have your shield. Oh and me following Dracky makes sense; my spear has more reach than his sword, so I should probably be able to target anything he's fighting."
Torryn then quietly invoked her magic and it was as if ghostly leaves fell about her on some unfelt breeze. (Mage Armour: duration, 1 hour. Now AC: 20.)
"I can shove that trap thing with the butt of my spear if you want." She offered. She wasn't really sure about the whole 'trap' thing. it looked like a stone.
[OOC: 6+7=13 Perception, but may be more ; it's been pointed out.]
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Saturday January 15th, 2022 2:21:29 PM
Stowe stays well back from the snare in the cave entrance. Her hands are dexterous and precise when it's time to battonet some carrots, but taking apart fiddly springs and mechanical contraptions? No thank you. She hopes the trap won't bring the rocks above down on them, and she backs away from the cave entrance, instinctively flexing the hand that grips her shield.
"Shouldn't we disarm it instead of setting it off? Then they wouldn't know we're here." She calls softly to the front of the party, hoping there's someone with more skill than her with such things.
OOC: Seriously Mole, can you help a sister out and put that light cantrip on her shield? DMs said i wasn't allowed to magically grow a third arm to hold a torch, sadly... or tie it to the shield with twine. Basically you have 2 hands and can only hold 2 things, RAW.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Saturday January 15th, 2022 2:52:15 PM
"Drats.. sometimes I get inside my own head too far." He steps up to Stowe, pulls out a firefly, moves his hand to pantomime the rays of the sun... " Echassius solarius".... Cast Light on Stowe's shield. " Now, don't think this is permanent. I might think im a mighty wizard in my own head, but this is only going to last you 20 minutes.. tops. " he says with a smile.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=16 ; Saturday January 15th, 2022 6:42:16 PM "I think Manolo said he'd take a look at it." Torryn replied to Stowe's query regarding the trap. What she advocated certainly made sense. Torryn hadn't known that such things were possible. However, if the trap needed to be activated, she could do so from a safe distance. She looked to Maolo and then back into the cave mouth. Was there anything else to be discerned?
[Perception: 16+7=23]
AC 13 HP 13/13 Loryn Glitterfall; Dan K Sunday January 16th, 2022 10:55:58 AM
Loryn tells Stowe to hand forward the everburning torch. "I'll carry that." With the trap pointed out Loryn pats Manolo on the back, 'Well done now why don't you disarm that, so they don't know we are here and none of our more agile friends step on it anyway."
Ash lights up Stowes shield and that took care of that. The Everburing torch and that Light spell gave the two elves and himself, more than enough light to see by. "If we come into a larger chamber, I have a light i can use 1 time to see pretty good for about a minute." Although even as he says it, he doesn't believe this little crack is going to improve much in size. Stowe and Drack will have to make do
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Sunday January 16th, 2022 1:22:14 PM
Stowe looks at her glowing shield and grins like a little girl. Incredible. I wish I could do things like this.
She looks up the path and watches for any attackers while the others handle the trap.
Ooc: thanks!
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+11=25 ; d20+9=18 ; Monday January 17th, 2022 8:51:12 AM
Mole watches as the trap gets disarmed. He keeps a watch.
Survival DC25, Perception DC18
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1)
Drack (Chris J) - hp 18/18 - AC 16 d20+8=25 ; Monday January 17th, 2022 11:21:39 AM
Drack waits for the trap to be disarmed and then leads the party further, watching for more traps as he goes.(perception 25).
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=8 ; Monday January 17th, 2022 12:47:14 PM
After the trap is disarmed Stowe waits for the others to go into the cave, then glancing backwards once more up the trail, she falls in line behind them. She shines her shield around at everything with a grin still plastered to her face. Though she's distracted, she does try to keep an ear out for anything sneaking up behind the group (perception = 6).
Manolo (Michael A) - HP 13/13 AC 17 d20+8=21 ; Monday January 17th, 2022 2:30:45 PM
Manolo tries to explain what he sees. He proceeds to disable the trap as quickly as possible. Saying to Drack "Careful, we don't know what more kinds of traps or surprises they have in mind for us"
disable device 21
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=15 ; Monday January 17th, 2022 6:38:34 PM
Mortimer sets all other sarcastic remarks aside for now. Though he does wonder why he's incapable of casting light spells; like all the other finger wigglers. He does decide to renew his Detect Magic spell. If the traps were magical, he wasn't sure if Manolo could effect them by mechanical means, not without springing the traps himself.
"I offer up my spectre (unseen servant) to set off the trap. He wouldn't mind, won't feel a thing."
Mortimer extends his magical gaze (Detect Magic) as far as it will go into the cave (60ft). (Perception: 15)
DM Steve -- Careful, we don't know what more kinds of traps or surprises they have in mind for us Monday January 17th, 2022 10:16:58 PM Manolo tries to disable the trap, only to realize that it’s magic. He does well, not setting it off in the attempt, but does not disable it.. Drack waits for the trap to be dealt with. Stowe avoids getting near the trap, and drops hints about getting a more manageable light source. Ash casts light on Stowe’s shield. Torrynashkabbeth offers to carry Stowe’s torch, or help trigger the trap. She prepares her mage armor. But she realizes others are ready for the torch, and Manolo will deal with the trap. Mole keeps watch while Manolo works on the trap. Loryn takes the everburning torch, and encourages Manolo. He mentions being able to light a larger area, but doesn’t really think they will find one. Mortimer checks the area for magic. (The trap is faint transmutation. He sees no other magic ahead.) He offers an unseen servant to set off the trap.
Manolo learns more about the trap in his attempt to disarm it. He thinks it is like the ropes they encountered before, during the shocker lizard attack at the boarding house. Picking up that rock, or stepping into the loop of vine around the rock, will set off the trap. He can try to disable it again, but realizes it will not be easy (DC 23, and if he misses badly he will set it off).
On the other hand, positioned where it is it cannot be easily stepped around by the larger members of the group. (Medium creatures trying to jump in the cave will incur a penalty, but it is not a difficult jump -- DC 9 including the penalty.)
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Tuesday January 18th, 2022 7:51:30 AM
She really needed to work on her jumping. Oh, she could jump, for sure, but it wasn't exactly a strength in her dancing repertoire. Still, she wasn't going to shy from the task if that was what was required.
"I can try to jump in if you want?" She offered. She was far from the tallest, wasn't armoured and had good agility. She figured that she had a better than even chance of success
"If we can bypass the trap, that would be good, but if not, I can sort of replicate the 'spectre' thing - with a Fey Hand. Of course, that will set the trap off. I guess it's whether Manny. wants another bash at it." Bashing a trap. It wasn't her best choice of words. She hoped that her intent was clearer.
Drack (Chris J) - hp 18/18 - AC 16 Tuesday January 18th, 2022 7:58:58 AM
“Seems like the magical hand thing is a good idea. If Manolo isn’t taking another crack at it, I’d say give it a try, but it’s up to all you magic using people.”
“Sounds like letting that invisible servant guy might be a good choice to lead the way after this though. Magic isn’t my area, so I’ll let you all figure it out until I have something to fight.”
AC 13 HP 13/13 Loryn Glitterfall; Dan K Tuesday January 18th, 2022 8:06:40 AM
Loryn suggests going with setting it off. "We back up a tad and use a Mage Hand Simple spell and save the servant in case the hand does not work or we could use it later. Going with Manolo being right and it is like the rope snare we saw at Minerva's. It won't be loud and shouldn't alert anything by setting it off."
Loryn nods to Torry after the group takes a couple steps back, "Fey away" he says with a slight smile
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Tuesday January 18th, 2022 8:56:03 AM Did someone say jump?[/] Stowe thinks. Sure, she's lithe and athletic and muscular, but not in armor. She does a little practice hop to see how it feels and barely clears the height of two pies. [I]No no no, that won't do at all. I could take off my armor and toss my shield to someone on the other side, but that's probably when they would attack. Maybe poking with a stick is the best idea.
She waits while the others discuss options, having little to contribute, but hoping there's no more talk of jumping.
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+9=23 ; d20+11=15 ; Tuesday January 18th, 2022 10:04:43 AM
Mole nods in agreement with setting the trap off. He backs away and waits while keeping an eye out for dangers.
Perception DC23, Survival DC15
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Tuesday January 18th, 2022 5:43:13 PM "No problem." Torryn replied confidently. She hadn't actually done this before, but surely it couldn't be that difficult....could it?
"Let's back up to be safe." She suggested. That done she called forth the Fey Hand to move the stone.
[OOC: Has 25' range and can move up to 5lbs in weight]
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=17 ; Tuesday January 18th, 2022 7:07:16 PM
Mortimer is perfectly fine with the plan proposed by Loryn.
IF Torryn's Fey Hand doesn't do the trick, he will summon his Spectral Servant. He will direct his servant to pickup a rock, of 10 pounds or more, and carry it into the cave. The rock is needed for extra weight and something solid for the trap to grab on to. Especially if it's anything like the rope traps he witnessed back at Minerva's. Mortimer will move with his servant just enough to keep him within range (30').
(Perception: 17)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Tuesday January 18th, 2022 8:00:39 PM
Traps where not his specialty, so the wizard stays back. He watches the others, seeing if they would need any help, but doubting they would.
Manolo (Michael A) - HP 13/13 AC 17 d20+8=10 ; d20=2 ; Tuesday January 18th, 2022 9:49:14 PM
Manolo feels confident and tries to disable the trap despite having good intentions.
'I can do it', he thinks as he get confused all while some members of the party tries to help.
Disable device 10 Aid another 2 OOC: sorry epic fail ): OOC2: No taksies backsies ? rolled disable device and aid another and failed.
DM Steve -- Let's back up to be safe. Tuesday January 18th, 2022 10:32:01 PM Mole backs off to be out of the way when the trap is set off. Stowe worries about being able to jump in armor. She would rather poke the trap with a stick. Ash watches from a distance. Mortimer gets ready to try a different spell if Torryn’s doesn’t set off the trap. Manolo decides to try to disarm the trap again. Drack agrees with setting off the trap with magic, or with Manolo trying again. Torrynashkabbeth is willing to jump, but offers to set off the trap with a Fey Hand. She asks people to back up for safety. Loryn goes along with setting off the trap.
While the rest of the group backs up to be away when the trap is sprung, Manolo tries to disarm it. Things don’t go well.
The trap is indeed a magical snare like the ones they’ve seen before, and it wraps around Manolo as he works on it. Manolo is entangled in the vine. Meanwhile, the smooth rock that was in the trap goes skittering into the nearest wall, where it explodes. Very loudly.
Fortunately, Manolo was the only one near the trap when it was sprung. Manolo: Make a DC 15 fortitude save. If it fails, then. . . Highlight to display spoiler: {Manolo is deafened if he failed the save.}
Unfortunately, as the explosion echoes in the chambers in the cliffside it would seem that the party no longer has the element of surprise.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=25 ; d20+6=21 ; Tuesday January 18th, 2022 10:44:39 PM
"Oh bananas!" Shouts Stowe, as the echoes of the explosion rattle through the cave. She grips Tenderizer tightly and spins, looking for any threat (perception 25).
She glances up the cliffs to check if there's any rockslide that may have been triggered (survival 21).
She's alert and watchful, ready to keep any bum munchers off of any bums.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=8 ; d20=4 ; Wednesday January 19th, 2022 7:15:30 AM "Exploding rocks." Whispered Torryn in awe. Such things would be very difficult to spot. She could only hope that they were not easily made and so would be very few in number. One was a good low number. She looked to Manolo, hoping he'd been able to avoid the worst of the trap. From her position she could see into the cave and her fey sight revealed much of that interior.
[Perception: 15]
Not seeing anything else untoward, she decided to make a swift entry. That way the gremlins couldn't use the bottle neck to their advantage. It seemed a good idea. Then again, Torryn had a marked trait for impetuosity.
[Acrobatics: 8]
The uneven ground coupled with Manolo's presence betwixt herself and her desired destination conspired to render her attempts far less graceful than she'd have liked.
[OOC: Should Torryn get past Manolo she'll take up a defensive stance with her spear lodged, so that the others can follow on safely.]
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+9=26 ; d20+11=18 ; Wednesday January 19th, 2022 7:46:01 AM Looks like they know we're here now. Mole follows Torry in by Manolo. His darkvision will give the group a better idea of what's coming.
Perception DC 26, Survival DC18
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 d20+1=8 ; Wednesday January 19th, 2022 9:10:00 AM
Ash steps forward and tries helping Manolo out of the vine, while trying to stay out of the vines grasp as well. He gazes into the cave, making sure the gremlins aren't rushing them while the trap was sprung. (Perception 8)
Drack (Chris J) - hp 18/18 - AC 16 Wednesday January 19th, 2022 9:31:20 AM
"Lovely. If I were them, I'd likely be setting up a defensive position.Either that, or they will relocate. Either way, looks like we are moving onward."
Drack tries to move past Ash and Manolo so that Torry isn't up front by herself. If he can't, he will help Ash free Manolo.
Manolo (Michael A) - HP 13/13 AC 17 d20+1=12 ; d20+8=13 ; Wednesday January 19th, 2022 2:39:00 PM
Manolo ears ring, "The ringing won't stop !", he says loudly. It takes a moment or two for Manolo to realize that he can't hear anything. He hisses as he tries to get out of the vine's grasp Fortitude 12 Escape artist 13
AC 13 HP 13/13 Loryn Glitterfall; Dan K Wednesday January 19th, 2022 5:03:01 PM
Loryn winces and bunches his shoulders as the stone kicks off into an explosion. The gnomes shoulders slumps as another thought and plan evaporates. "Well no use fretting over it. Lets get ourselves to a better spot and not this single file bottleneck."
Gnome: 1/day Dancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Wednesday January 19th, 2022 9:26:52 PM
Stowe feels for Manolo and hopes he's okay, but there are several people between them and she has her own responsibilities to the group.
She continues to watch for any threats as she responds to Loryn, "Yes! Press forward or go back, but we need to get off this cliff!"
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Wednesday January 19th, 2022 9:58:54 PM
Mortimer is getting a sick feeling in his stomach after watching Manolo get a little too wrapped up in his work. "Uhh!?" He curses this warped sense of humor. These dark thoughts are unwanted, ill-timed and totally inappropriate. They always happen in times of stress. However these thoughts seem to antagonize Mortimer instead of acting as a defense.
He looks through his gear for something that might help. Is that the cold iron dagger he sees? Has no one claimed it? This cain't be right, everyone must be properly armed for these bum-muppets!
(OOC: Question - Has anyone claimed the Cold Iron Dagger? I do not recall. If no one has, Mortimer will give it to Manolo.)
DM Steve -- The ringing won't stop Wednesday January 19th, 2022 10:37:33 PM Stowe looks for any potential danger or attack outside the cave. She feels the need to move, either forward or back. Drack moves into the cave alongside Torryn, thinking about what he would do with a warning like the gremlins just got. Mortimer looks for a way to help Manolo. He thinks maybe a dagger. . . Loryn thinks they should get to a more advantageous place. Mole follows Torryn into the cave, realizing his darkvision will benefit them. Ash steps forward to help Manolo out of the vine. Manolo tries to get out of the trap. Then he realizes he can no longer hear. Torrynashkabbeth moves into the cave so she can protect Manolo.
OOC: I have moved Torryn, Drack, and Ash on the map based on posts. Mole was moved by his player. I take it that Manolo. Loryn. and Stowe didn’t move. I have no problem with people moving their characters, or having me move them. If you want me to move a character to a specific spot, please identify the spot in your post.
Torryn, Mole, and Drack enter the cave. Over in a dark corner, hiding among a bunch of debris, Mole sees a small creature eying the trio. The creature notices this and moves a short distance away before stopping and gesturing strangely. Drack notices his chain shirt and sword growing warm. Drack needs to make a DC 13 Will save; this is not enchantment.
Ash and Manolo try to remove the vine, but Manolo is still stuck. Disentangling from these things is difficult, as Ash remembers. Mortimer realizes he somehow ended up with a cold iron dagger and twenty cold iron sling bullets.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=15 ; d6=5 ; Thursday January 20th, 2022 5:50:22 AM
Seeing the creature and its vehement gestures Torryn unhesitatingly released her Fey Spark. "Iskra!" She whispered as she pointed at the small creature.
[Ranged Touch attack: 19.]
A tiny bolt of lightning leapt from her palm to strike what she hoped was a gremlin. Otherwise, she'd likely not helped matters at all, but analysing before acting really wasn't a Torryn thing.
[Damage: 5]
She then moved to interpose herself between Mole and any more of the wicked Fey believing she was a much harder target and she had reach with her cold iron headed spear.
[Mage Armour still in effect, so Toryn is currently AC:19]
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=22 ; Thursday January 20th, 2022 7:30:08 AM
Stowe kicks at the dirt and waits to move into the cave, impatient.What's going on in there? Then she hears a sharp crack and a squeal. A fight's started! And I'm stuck out here. She looks around the cliffside and up the narrow trail, still vigilant for an ambush (perception = 22). Hopefully there would be some gremmies left for her Tenderizer to break like a bad sauce.
Drack (Chris J) - hp 18/18 - AC 16 d20+1=19 ; d20+7=14 ; d10+7=16 ; Thursday January 20th, 2022 9:01:04 AM
Drack hopefully manages to shake off the effects of whatever magic the little monster threw at him, and hopes it doesn't continue to get hotter.(will save 19)
"They are throwing magic at us up here. Looks like they are going defensive, and going to hit and retreat."
Drack will move to Q6, and take a swing at the gremlin. Hit ac 14, damage 15(it was supposed to be +6, not +7)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Thursday January 20th, 2022 9:21:44 AM
Ash begins saying something to Manolo, but realizes the man can't hear him. He pantomimes a sawing action with a knife while pointing to the vine.
Manolo (Michael A) - HP 13/13 AC 17 d20+1=21 ; d20+8=21 ; Thursday January 20th, 2022 4:21:12 PM
Manolo tries his best to get out of the vine trap. Fortitude 21 (natural 20 roll) Escape artist 21
AC 13 HP 13/13 Loryn Glitterfall; Dan K Thursday January 20th, 2022 5:47:25 PM
Loryn's ears perk up at Dracks call. "I got you big guy, no worries. Here comes the gnome!" Loryn moves up 20' and deeper in. (V6) Once there, he casts Dancing Lights, bringing the glowing lights up in a line down the back passage (N,O,P)
A lthe lights come into the chamber, plus the torch he is carrying, He shoots the elf a smile, "You're safe now."
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=9 ; d3=3 ; Thursday January 20th, 2022 9:13:19 PM
With cold iron dagger in hand, Mortimer steps over Manolo and speaks a few frosty words of power. A icy ray shoots from his hand and tiny creature.
(Mortimer casts Ray of Frost at the Small Creature. Hit Touch AC: 9. Damage: 3 Cold Damage.)
He then looks down at Manolo, and holds out the cold iron dagger. You would make better use of this, mate!"
DM Steve -- Looks like they are going defensive, and going to hit and retreat d20+2=21 ; d20+3=17 ; d20+5=17 ; d20+4=13 ; d20+4=19 ; d4+1=3 ; d3+1=3 ; Thursday January 20th, 2022 11:14:39 PM Ash pantomimes cutting the vine. Manolo tries to escape the vine, but remains entangled. Mortimer tries to hit the creature with a ray, but misses. He offers Manolo a dagger. Drack moves and attacks with his sword, but misses. His armor warms more, to the point of discomfort but not of damage. Loryn moves in and casts a spell, lighting the corridor out the other side of the chamber. Torrynashkabbeth casts a tiny lightning bolt at the creature in the cave. She hits, and overcomes its resistance. Stowe vigilantly guards the rear. Mole watches events.
Those able to see it note that the hideous, hunchbacked creature has three glowing blue eyes. It seems enraged when Torryn’s spell hits it, and slashes out at Drack with claws and teeth. Its bits is true, and is one of its clawing attacks. Drack takes 3 damage from the bite and 3 from the claw.
Edit: If it's not clear in the post above, Drack made his saving throw.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=9 ; Friday January 21st, 2022 6:03:22 AM
It was not far away. She could close the distance easily. Without hesitation Torryn did so. That she was more likely to strike true with her Fey Spark did not occur to her. Dracky needed help. Torryn darted forward and thrust her spear past Drack to strike the creature.
[To hit: 9.]
At least that had been her intention. She'd missed. This close to Drack she could feel the warmth emanating from his armour. Was it supposed to do that? It didn't seem likely. Her attention though, could not afford to be split. She focused on the gremlin and considered the merits of another Fey Spark if she missed again with her next attack. At least she was giving it something extra to think about. If Drack needed to do something about that extra warm armour, he could. She'd hold the creature!
Drack (Chris J) - hp 13/18 - AC 16 d20+7=9 ; Friday January 21st, 2022 9:07:55 AM
As the gremlin rips chunks of flesh out of him, he responds to Loryn. "I'm not quite feeling saved, but thanks for the additional light.
As he swings again at the gremlin, Drack ponders an upgrade to his armor and weapons when he has some gold. He also hopes his armor and sword don't continue to heat up, or he will have to back off and drop them.
His pathetic attack fails to connect with anything. hit ac 9
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+10=19 ; Friday January 21st, 2022 11:02:40 AM
Mole moves up to support Drack.
"Fras Sčididh," and a flash occurs in the eyes of the gremlin.
Spell cast Flare, Fort DC14 negates. (Concentration DC19)
AC 13 HP 13/13 Loryn Glitterfall; Dan K Friday January 21st, 2022 2:42:38 PM
The gremlin has already made it to tighter quarters. Not much the gnome could do, but possibly 'scout' ahead. Loryn moves up behind Drack (R6 or S6 if Torry is already there) and sends the Dancing Light down the corridor until they hit a wall or get 100' away
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Friday January 21st, 2022 4:50:30 PM
"Stop pulling and try cutting it " he yells in Manolo's face. "Cut the entanglement. "
Manolo (Michael A) - HP 13/13 AC 17 d20+2=4 ; d4+1=5 ; Friday January 21st, 2022 8:46:26 PM
Manolo tries to stab the vines hysterically with the dagger as he can't seem to get out of the vines in any other way. Attack 4 Damage 5
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=16 ; Friday January 21st, 2022 9:36:26 PM
Stowe wants to help Manolo. And she's especially skilled at chopping up dangerous plants, and by the sound of it that's what's got him. But there are so many bodies in the narrow entrance to the cave, and her duty is to act as rearguard. "Move forward! Don't jam up the entrance!" she calls, anxiously watching for any threat outside the cave.
OOC: if there's space she'll follow the last person into the cave
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=22 ; d3=2 ; Friday January 21st, 2022 10:20:17 PM
Mortimer drops the dagger next to Manolo's hand and takes a step forward. He felt a sense of vengeful spirit to what this gremlin had done to Minerva's friend ... and especially what they did to him. Manolo can help himself for now, Mortimer was out for blood. His breath turns to frost as he casts the spell again.
(Mortimer casts Ray of Frost on the Gremlin. Hit TouchAC: 22. Damage: 2 Cold Damage.)
DM Steve -- I'm not quite feeling saved d20+2=7 ; d20+2=14 ; d20+3=23 ; d20+3=16 ; d20+4=9 ; d20+4=12 ; 2d4+2=7 ; Saturday January 22nd, 2022 12:09:24 AM Mole moves up and casts flare.The effect fizzles out in front of the creature. Highlight to display spoiler: {1) I dropped Mole back 5’ so Torryn would be able to attack with her spear. 2) The flare didn’t overcome its spell resistance.} Torrynashkabbeth closes to attack the gremlin, but misses. Loryn sends his dancing lights forward until they reach a wall. Drack attacks the gremlin, but misses. At least his armor is getting no hotter. Manolo tries to cut the vine, but can’t seem to calm down enough to do so. Ash encourages Manolo to cut the vine. Stowe is eager to help Manolo, but can’t reach him without abandoning her position. Mortimer drops the dagger and casts ray of frost at the gremlin. It hits.
OOC: This creature has spell resistance of 13. When you cast a spell, roll (d20)+(your caster level) to see if you overcome its resistance, unless you prefer I roll.
The gremlin seems to take great amusement from fighting. It attacks Drack again. . . Neither of its claws hit, but its bite is strong this time. Drack takes 7 points of damage.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=16 ; d4+4=7 ; Saturday January 22nd, 2022 1:03:24 AM
Stowe finally grows impatient seeing the plight of her comrade, pushing past Ash to help Manolo. She drops Tenderizer and pulls out her Chef's knife. The one she's used for dicing and chopping (and chiffonading) vegetables the last two years. This should be fun!.
To Manolo she says, "Hold still. This will only take a second."
She slices the vine once (attack = 16), cutting it deeply.(damage =7)
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=6 ; Saturday January 22nd, 2022 5:20:12 AM
As much as she wished to stab the vile creature, wishing was apparently insufficient. Torryn thrust the cold iron headed spear forward, but was like trying to stab a ghost. The thing was simply too fast, too elusive. So be it, she thought; back to her Fey Spark. It had struck true once. Hopefully it would do so again. In the meantime, she was there giving the creature cause for concern and hopefully not permitting it to deploy its full repertoire of tricks.
[To hit: 6......got him worried now.]
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Saturday January 22nd, 2022 7:01:24 AM OOC: 2 things- I forgot to list actions, and I swear there was open space at V6 when i posted last night. -free: drop hammer in Y7 -move: stride to V6 and draw dagger -standard: attack vine
If Ash wants to make a simultaneous move, we could switch places. Stowe's actions become: -free: 5' step to X6 -free: drop hammer in X6 -move: draw dagger -standard: attack vine
Mole; (RichP) AC 18; HP 18/18; CMD 14 d8+1=8 ; Saturday January 22nd, 2022 9:07:05 AM
Drack looks pretty wounded to the dwarf's eyes. "Gabhail ri leigheas na těre" and Drack is bathed in a green glow. Some of the more visible wounds fade from sight.
Cast CLW - healing Drack for 8 points.
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW(c), Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1)
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+2=5 ; Saturday January 22nd, 2022 11:05:11 AM
(Whoops. Didn’t know this gremlin had SR. d20+2 = 5, failed miserably.)
DM edit: Since you didn't roll it, I did. Mortimer succeeded, per the post. I'll try to be clearer in the future.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=14 ; d6+1=4 ; d20+2=5 ; Saturday January 22nd, 2022 11:32:34 AM (ooc: Allen, Stowe is not blocked. Stowe can move freely through friendly squares.)
Mortimer's satisfaction quickly vanishes when he realizes his frost magic simply melts harmlessly off the gremlin. 'What is this,' he thinks, 'what special power is this?' Being new to magic, Mortimer wasn't aware that Spell Resistance was a thing. He decides to cast his most powerful magic at the little beast, hoping that would inflict some damage. A coruscating ray springs from your hand.
(Mortimer casts Ray of Enfeeblement on the Gremlin. Hit TouchAC: 15. SR Check: 5, miserable fail again. Save: Fort 15 for half. Damage: -4 Strength penalty.)
Mortimer regrets leaving the cold iron dagger with Manolo. He looks around to see if there is a large rock he could drop on the bum muppet.
AC 13 HP 13/13 Loryn Glitterfall; Dan K Monday January 24th, 2022 7:29:30 AM
Loryn moves up behind Drack and casts a spell to imbue his weapon with magic. Magic Weapon Move to R6
He also brings the Lights back and fans them out at the first intersection. (J/K, 6/7)
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Drack (Chris J) - hp 14/18 - AC 16 d20+8=17 ; Monday January 24th, 2022 9:19:40 AM
Drack feels the healing energy wash over him. "Thanks Mole, I needed that"
As Loryn imbues his weapon with magic Drack hopes he can actually hit this monster for a change. "Thanks Loryn, hopefully that helps."
Drack takes another swing at the gremlin, hitting ac 17, and narrowly missing for the third time in a row.(the stupid die roller hates Drack)
Active Spells: Magic weapon from Loryn
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+8=27 ; 2d4+12=18 ; Monday January 24th, 2022 12:27:17 PM
Stowe makes another cut at Manolo's bonds for goot measure. (27 - critical) She slashes straight through the vines, sure nown that he is free to escape. (Dam = 18).
She stand up and moves back to where she dropped her hammer so she can pick it up and continue her rearguard duties.
OOC: currently in a somewhat loopy post-op state. I hope the are many posts to interact ruth today! No pain, but my front lip feels about 6 times too large.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 d20+2=21 ; d4+1=5 ; Monday January 24th, 2022 3:24:37 PM
Ash nods to Stowe and steps away from maolo to allow her to get closer.
He was needed elsewhere anyway. With that he moves as close in towards the room as possible, and looks to spot the gremlin. If he can get eye sight on the creature he unleashes a magic missle. The spell is good enough to get past his spell resistance and slams into the gremlin for 5 dmg.
Manolo (Michael A) - HP 13/13 AC 17 d20+2=13 ; d4=2 ; Monday January 24th, 2022 7:13:11 PM
Manolo tries to get out of the vines by cutting the vines. Attack 13 Damage 3 (2+1)
DM Steve -- This will only take a second. d20+3=5 ; d20+4=14 ; d20+4=21 ; d3+1=2 ; Monday January 24th, 2022 9:38:55 PM Torrynashkabbeth pokes at the gremlin with her spear, but misses it. Manolo attacks the vine, doing some damage. With Stowe's help, he is free. Stowe grows impatient and cuts the vine off of Manolo in one slice. Ash moves into the cave and casts magic missile, striking true. Drack thanks Mole. He barely misses the gremlin with an attack. Mole provides some healing to Drack. Mortimer tries attacking the gremlin with a ray of enfeeblement, unsuccessfully, and wishes he still had the cold iron dagger. Loryn casts a spell on Drack’s weapon and rearranges his dancing lights to see better.
The gremlin is looking fairly wounded as it attacks Drack again. One of its claws connects, doing 2 points of damage to Drack. Despite its wounds, the creature shows no sign of backing down or trying to save itself. If anything, the longer the fight goes the more it enjoys fighting.
Mole; (RichP) AC 18; HP 18/18; CMD 14 Monday January 24th, 2022 11:19:22 PM
Mole uses the pearl to recall the cure spell.
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1)
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=17 ; d20=12 ; d6=4 ; Tuesday January 25th, 2022 5:57:03 AM
Her thrust with the spear had been wayward, so Torryn reverted to her magic. Flicking open her hand, lightning leapt unerringly towards the ugly gremlin. It struck square in the chest.
[OOC: Ranged touch, AC:21. SR:13 Damage:4. She's now used 2 Fey Sparks - the previous round was a Spear attack.] DM: Corrected.
Drack (Chris J) - hp 12/18 - AC 16 d20+8=14 ; Tuesday January 25th, 2022 8:34:18 AM
Drack swings once again at the gremlin hitting ac 14, and missing once again. Drack ponders giving up his trade and becoming a farmer, as it appears years of training have not helped him much.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20=19 ; d6+4=8 ; Tuesday January 25th, 2022 12:22:58 PM
Stowe, desperate to lend a hand with this fiesty gremlin, drops her chef's knife and draws her javelin, a weapon somewhat more suited to this range. She winds back her arm and throws it at the small creature's face. Despite having to weave its way between several allies, she successfully strikes the evil, grinning creature.
Move: draw javelin Standard: attack (19) dam (8) Step: to W6 if Manolo is leaving the space
AC 13 HP 13/13 Loryn Glitterfall; Dan K d20+2=3 ; Tuesday January 25th, 2022 12:39:57 PM
Loryn delays to see what the outcome of the rest of the group's attacks produce. Although the gnome knows there is nothing he can do regardless. Hitting the highly elusive creature with a ray while the others are engaged with it would be a miracle. Loryn did not trust himself to rely on such things and so he simply cheers on his fellows and d tries to get a better look through their legs and down the passage.
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=22 ; d20+2=3 ; d3=2 ; Tuesday January 25th, 2022 12:50:11 PM
Mortimer thinks he might get lucky again. He doesn't care, he just wants vengeance! He sends another frosty ray at the menacing gremlin.
(Mortimer casts Ray of Frost at the Gremlin. Hit TouchAC: 22. SR Check: Natural 1, most miserable fail. Damage: 2 cold damage.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 d20+1=2 ; Tuesday January 25th, 2022 3:07:37 PM
Ash readies a spell, but thinks better of it for a second. If this gremlin falls there still will be more fighting and the wizard doesn't want to be without spells. (Perception 2, Nat 1)
Manolo (Michael A) - HP 13/13 AC 17 d20+6=9 ; Tuesday January 25th, 2022 7:07:05 PM
"Thanks", he says plainly to Stowe. Manolo tries to take a look at the battle ensuing but he is not focused enough. He stretches for a second or two before trying to move just a little bit closer to the battle.
perception 9
DM Steve -- Thanks Tuesday January 25th, 2022 7:30:40 PM Manolo thanks Stowe for freeing him. Stowe throws a javelin at the gremlin – managing to strike the creature despite the melee going on around it. Mole recalls the cure he cast. Mortimer casts another cantrip, which goes very wide. Ash decides to save his remaining spells. Drack swings at the gremlin and misses again. Loryn waits to see the outcome of the melee, since folks are to in the way for him to look down the corridor. Torrynashkabbeth uses her fey spark, overcoming the gremlin’s defenses and hurting it.
Torryn’s fey spark does it’s damage to the gremlin. Stowe’s javelin hits it with a solid thuck and falls to the ground, having failed to penetrate the creature. But it does knock the creature back, where it collapses on the cave floor. The gremlin pushes itself up (provoking an AoO from Drack) but cannot manage to do more at the moment.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Tuesday January 25th, 2022 8:38:46 PM Well, I'm not making that shot again... Stowe shakes her head at her lucky throw and quickly picks up her knife. She then walks over to the cave entrance next to where she dropped the warhammer. Time to make sure nothing is sneaking up on them from behind.
OOC: -move: pick up knife -standard: move to X6
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=3 ; Wednesday January 26th, 2022 4:04:29 AM
Surely now she could strike at the creature: it having been knocked back. Torryn thrust the spear forward, employing its reach to poor effect as her attack didn't simply miss, but went woefully wide of its intended mark. She clenched her teeth together in frustration. Dancing was so much more rewarding than fighting, particularly as she didn't have to hurt anyone to do it. Still, the vile creature was evil and would undoubtedly cause even greater harm and misery if its depredations were left unchecked.
Drack (Chris J) - hp 12/18 - AC 16 d20+8=14 ; d20+8=24 ; d10+7=17 ; Wednesday January 26th, 2022 8:56:45 AM
Growing increasingly frustrated at his inability to hit the gremlin, Drack takes a swing as the gremlin stands up in front of him, Missing with for the 5th time in a row. (hit ac 14)
Drack then takes his regular swing and actually connects for a change, hopefully the damage will be enough to hurt or kill it. (hit ac 24, damage 17)
AC 13 HP 13/13 Loryn Glitterfall; Dan K Wednesday January 26th, 2022 11:06:31 AM
Loryn remains where he is. A disappointed Oh coming from him as Drack misses the gremlin standing up, but it is quickly followed by a Woot as he connects solidly
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 d20+1=9 ; Wednesday January 26th, 2022 12:53:15 PM
Figuring they have this under control, Ash scans around the cave, looking for more ambush spots or attacks. (Perception 9)
Manolo (Michael A) - HP 13/13 AC 17 d20+6=25 ; Wednesday January 26th, 2022 6:49:19 PM
Manolo looks at his surroundings and keeps a ear open, trying to see if there are more "Friendly" critters that are waiting to surprise them or might surprise them from a specific place.
Perception 25
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+4=8 ; d20+2=18 ; d3=1 ; Wednesday January 26th, 2022 8:16:46 PM
'Shame I couldn't make the killing blow,' Mortimer thinks to himself. 'Maybe the lil bugger still lives,' he isn't against performing a double tap. The crackling mash and plopping squish of gremlin flesh was likened to music in his ears. No... that was an actual glob of gremlin flesh! He digs it out with his finger.
"Is there anything left of his head ... take his head!" He draws his sickle and eagerly approaches. "I can take his head! Only way to make sure it's dead dead!"
IF the gremlin still appears to be alive and well, Mortimer sends another Ray of Frost down upon the accursed beast. (Mortimer casts Ray of Frost on Gremlin. Hit TouchAC: 8. SR Check:18. Damage: 1 lousy point of Cold Damage.)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 Wednesday January 26th, 2022 8:23:35 PM
Stowe sees Drack cleave the gremlin with his curved blade. Her eyebrows rise at the elf's prowess. That was a hit! She whoops loudly at what surely was a killing blow.
OOC: I was going to search that nest, unless someone else wants to check it out first. I think it'll take a turn or 2 for Stowe to walk over there...
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+9=11 ; Wednesday January 26th, 2022 10:09:49 PM
Mole stands and supports Drack. He looks beyond the fight into the darkness (60-ft darkvision).
Perception DC11 (or not)
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1)
DM Steve -- Shame I couldn't make the killing blow Wednesday January 26th, 2022 10:13:14 PM Stowe returns to her position as rearguard. She cheers Drack when he hits. Mole is ready to support Drack, and looks into the darkness beyond the fight. Drack misses the gremlin as it stands up, but is able to hit it as it staggers around. Loryn watches Drack’s performance. Mortimer wishes he could make the killing blow. Ash scans the cave. Torrynashkabbeth attacks with her spear and misses. Manolo listens for other creatures.
On his second swing, Drack cuts into the gremlin, killing it.
Ash notices a nest – presumably that’s what it is – in one corner of the cave. Manolo does not hear anything. The nest is a rotting pile of leaves and grasses, but clearly contains a number of small, “found” objects as well. Many of them glimmer in the torchlight.
Mole notices that there is a spot in the passage (marked “rubble strewn”) where it splits off into a narrow side passage.
Drack (Chris J) - hp 12/18 - AC 16 Thursday January 27th, 2022 9:45:59 AM
Drack steps back and relaxes a bit after seeing the gremlin go down.
"These things are hard to hit. If I had been using the club, and it wasn't enhanced by Loryn, I'm not sure I'd have hit him at all. We used quite a bit of resources in trying to kill one of these. what if we run into two or three next time. do we have enough left? Assuming they are all the same. If we don't go on, they likely won't be here when we come back. Mole, you should save any heal spells you have left for emergencies, I'll drink a potion, and Stowe and I will take the front. Hopefully the two of us will hit enough to do a quicker job next time."
Drack waits to make sure the group wishes to proceed, and if so drinks the healing potion. Once the nest is cleaned of whatever spoils it holds, he will take the lead further in.
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=8 ; Thursday January 27th, 2022 10:14:37 AM
Stowe nods in agreement, though it's unlikely anyone can see her, silhouetted as she is by the cave entrance. "You okay Drack? You got pretty cut up there. I'm happy to take the lead if you want a break."
It was going to be tough going in the tight confines of the caves. Stowe bent and picked up her warhammer, glancing around for any movement outside the cave entrance, before stepping back inside.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Thursday January 27th, 2022 10:47:40 AM
"Nice shot Drack" Ash whispers. He moves towards the gremlin as well as the nest. "Izacarious magadocious" he whispers as he moves around. Casts Detect Magic.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Thursday January 27th, 2022 12:35:59 PM "Yes, well done Dracky." Torryn agreed. "You know, I also have a couple of healing potions if they're needed."
She'd wanted to go to the front, but that was simply her being Torryn: impulsive as ever. She accepted the fact that both Drack and Stowe were far more likely to strike the elusive creatures than was she. At least she'd managed to land a couple of hits, albeit with her Fey Spark rather than the spear. Perhaps next time she could try that speed attack that Agratha had been trying to teach her. Perhaps. She had to admit that all that speed really didn't make for much accuracy. Not in her case. at least.
If Stowe and Drack were taking the lead, she was definitely going to be second. Definitely that was, until someone presented a good reason why not. She couldn't think of one, so volunteered for exactly that position. "I'll follow you two. My spear can poke them between you. In theory, anyway."
Manolo (Michael A) - HP 13/13 AC 17 Thursday January 27th, 2022 1:58:05 PM
Manolo agrees "Its better we go no when we have the advantage, if we do not finish this right now...I am afraid they will have more surprises for us"
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=4 ; Thursday January 27th, 2022 9:02:09 PM
"You all notice the size of that bum muppet," he points at the gremlin's remains, "That's a big one! The ones I've seen are the size of Agatha's cats. That one is as big as Loryn! I didn't know they came that big! Expect the others to be bloody harder to hit, lil bastards!"
Mortimer decides to search the body for weapons or other things of interest. (Perception: 4) The gore of the corpse doesn't bother him. It's the fact this creature was disgusting in life. Any hesitation comes from wandering what foulness this sewer rat has wallowed in.
DM Steve -- if we do not finish this right now...I am afraid they will have more surprises for us Friday January 28th, 2022 12:42:26 AM (OOC: Internet troubles and on a tablet. Sorry, but the post will be short.)
Drack and Stowe discuss changing the marching order a bit while the group looks around, while Torryn makes sure she is somewhat forward. Ash finds no magic in the nest or on the creature. Mortimer finds nothing on the creature's remains. The nest contains a variety of knicknacks, which would probably add up to a decent amount. Manolo urges that they not give the rest of the creatures time to escape.
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Friday January 28th, 2022 5:37:29 AM "We should press on. Yes, with that band they'll know something is amiss, but not what exactly and they may even have expected old ugly there to have dealt with it. Certainly that would have been the case if an animal had triggered the trap." Torryn was all for exploring further. Of course, she wasn't the one confined by armour and had a thrusting weapon that wasn't overly restricted in the confined space.
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+9=12 ; Friday January 28th, 2022 8:30:33 AM
"Nice job. We don't know what else is in here, so let's not throw everything we have at the first few things we see." Mole says issuing a word of caution for the young ones. "There's a small side passage up ahead. be wary of traps."
Perception DC12
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1) Pearl of Power (used)
Drack (Chris J) - hp 12/18 - AC 16 Friday January 28th, 2022 9:39:51 AM
Once the valuables are grabbed from the nest, D is ready to go.
"Stowe, since you are uninjured, why don't you take lead and I'll follow right behind. If we run into something, or get into a larger area where we can both fight at the same time, I'll drink the healing potion i have. You and I can try and keep a wary eye out for traps. If we find one, Manolo can give it another go. I will tell you, that one was tough to hit, and Loryn's spell likely isn't on my blade anymore."
Drack (Chris J) - hp 12/18 - AC 16 d20+8=24 ; Friday January 28th, 2022 9:41:15 AM
(perception 24)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20-6=8 ; Friday January 28th, 2022 10:04:52 AM
Stowe walks over to the nest and looks for any more gremlin traps, then starts rooting through it. We need to move on, but we'll probably need to buy more healing potions after this... The last few coppers clink together forlornly in her purse. ...and I could also use the money. Being unemployed has a way of changing priorities, she had found.
After rifling through the filthy nest, she moves up beside Drack and retrieves her javelin from the ground
OOC: -Rolling perception for traps on the nest -Not sure if we're still in rounds. This would take 2-3 rounds though if we are, so it's possible everything after the first round below does not happen. Round 1: -Move: Stride 20' to T6 -Standard: Stow hammer Round 2: -Free: 5' step to S7 -Move: Check for traps -Standard: Search nest Round 3: -Move: Stride 15' to P6 -Standard: Pick up javelin
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 Friday January 28th, 2022 10:38:32 AM
Ash waits patiently while the nest is searched and items grabbed. He would wait for the more experienced trap finders to move first and check the side passage before following in behind them.
Manolo (Michael A) - HP 13/13 AC 17 d20+6=25 ; d20+7=17 ; Friday January 28th, 2022 7:56:01 PM
Manolo takes a look to see if there are any remains or valuables things on the gremlin. He then proceeds to start looking for signs for traps.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 d20+1=14 ; Friday January 28th, 2022 9:22:50 PM
Mortimer appears to be impatient and increasingly irritated. This agitation is not with any one of his friends, mind you, it's with the shaggy, three-eyed corpse on the floor. "THAT'S ENOUGH out of YOU! Got what you deserved, you did! I don't understand you anyways, I don't speak bum-muppet; so SHUT IT!"
He turns away from the gremlin, having found nothing on the body. He watches the others inspecting the nest. His interest is peaked. He hopes they find something valuable. Mortimer then listens down the corridor ahead. (Perception: 14)
It had been nagging him, the dead, dog-faced gremlin they found outside Ezra's Distillery. No one in the hamlet has yet claimed the kill. Which makes him think it was killed by one of their own. This bum-muppet seems like a possible candidate.
"This dead one over here. It keeps a nest away, separate from the rest. Me thinks he doesn't play well with the others."
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 d20=11 ; Saturday January 29th, 2022 5:48:25 AM
[b]"Maybe it's just some fantastical 'guard dog': something that will do their dirty work, but lacks the intelligence to socialise with its 'betters'. I don't know. It's all just speculation. What I do know though is that we should probably keep the shouting to a minimum....Morty. There's no point in advertising our location more than necessary."[/b} Torryn had no interest in the nest. She maintained her attention of the way ahead.
[OOC: Perception, D20+7. 18]
DM Steve -- We should press on. Saturday January 29th, 2022 8:06:49 PM Ash waits while the others search. He thinks someone able to find traps should move first. Mortimer becomes agitated, and yells at the body. He wonders if it ever turned on the other gremlins. Manolo checks the gremlin’s body, then looks for more traps. Torrynashkabbeth wants to press on. She hopes that what they just fought was some sort of “guard dog,” and not what all gremlins are like. Mole warns not to waste all their resources on one skirmish. He also points out the side passage. Stowe looks for more traps before she roots through the nest. Drack offers Stowe the lead, since she is uninjured. Loryn is quiet.
Searching through the nest, the group find miscellaneous trinkets and valuables. Obviously the creature stole them, but it did not seem to have any particular concept of value. (When the party has a chance to estimate it, the lot is worth about 500 gp.)
Although a number of the group look and listen, they find no sign of anything worrisome within sight or hearing. Manolo finds no more traps.
The side passage is tighter than the main one, and twisty enough to be hard to see down very far. Medium creatures may have to squeeze to get through it.
Mortimer Margrave (Stephen F.): hp:15/15. ac:13 Saturday January 29th, 2022 8:56:56 PM
Mortimer hadn't yelled at the gremlin, he was only talking to it sternly with a bit of emphasis on a few words. He might have raised his voice a little, but it was a far cry from a yell.
He returns his voice to a more hushed whisper, but he replies, "I will try remember to use my indoor voice. Besides, it's that lil bugger who is actually yelling! Not happy at all, it is," as he points at the dead gremlin.
"I believe we lost the element of surprise as soon as we set off the bomb at the entrance. My ears are still ringing."
When they decide to continue on deeper into the cave, Mortimer will take up his position in the middle of the line.
(ooc: Adding Party Treasure to the list.)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=21 ; Saturday January 29th, 2022 9:52:10 PM
After handing over her looted coin to the group's designated treasurer, Mortimer odd fellow for that, but they seem to trust him... Stowe creeps forward through the narrow cave. She keeps her illuminated shield facing forward, shining off the rock walls. She can see more nests in the distance, and what looks like the back of the cave. "There are more nests back here!" She calls softly back to the group, the thought of more treasure bringing a hint of giddiness to her voice. She's not typically so materialistic, but who doesn't like treasure? That first nest had to be worth more gold than I've seen in one place!
To her left, the small and cramped passage splits from the main branch. She shines her shield down it, seeing as far as she can. That will be a tight fit she thinks, her chest tightening with the pervasive thought of getting stuck between those immoveable rock walls. She hesitates outside the entrance. "Um... Let's make sure this cave is really clear before we, *gulp*, squeeze in there." She whispers back to everyone else.
[i]OOC: -Perception: 21
Torrynashkabbeth (Nick K) HP: 17/17 AC:15 Sunday January 30th, 2022 8:24:08 AM
The narrow confines were less of an issue for Torryn. She was prepared to venture forth if the need arose. For the moment though it made sense to explore the more readily accessible areas.
"I agree. Let's take a look at those nest-things then." She suggested ready to back up the two brave fighters as and when necessary.
[OOC: used 2x Fey Spark of 6 Mage Armour in effect. Has 3 more spells available.]
Mole; (RichP) AC 18; HP 18/18; CMD 14 d20+9=24 ; Sunday January 30th, 2022 8:45:59 AM
"I'll keep watch while you check the other nests." Mole moves up to the side passage he looks down for anymore earth and stone related traps. He also keeps an eye down the passage with his darkvision.
Perception DC24
Spells: 0 - Flare, Guidance, Light, Stabilize 1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone
Acid bolt 7/day (1d6+1) Pearl of Power (used)
Drack (Chris J) - hp 12/18 - AC 16 Monday January 31st, 2022 9:08:18 AM
"Agreed. Main passage way first. Lead on Stowe."
AC 13 HP 13/13 Loryn Glitterfall; Dan K d20=20 ; d20+2=14 ; Monday January 31st, 2022 10:11:04 AM
Loryn sends the Dancing Lights up on ahead of Stowe and spreads them out is a small circle 10' apart from each other. Loryn stops at the smaller passage and gives the torch he has out a toss about 20' down. 20 He then readies to hit anything coming at him with a Color Spray, trusting he is low light vision to provide ample warning Perception 14
Gnome: 1/day xDancing Lights, Prestidigitation, Ghost Sound, Speak with Animals Sorcerer Ray 7/ day 30' 1d6+1 Cast 0
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15 d20+1=5 ; Monday January 31st, 2022 10:28:34 AM
Ash moves behind Loryn, and looks into the passage when her lights head down. The Darkness bothers his vision more than anything else. (perception 5)
Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 d20+6=11 ; Monday January 31st, 2022 1:37:57 PM
Stowe nods at Drack's request and continues deeper into the main cave, shining her glowing shield around the walls and looking for any traps or creatures.