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Black Dog


Waypoint - DM Dan K 
Friday November 5th, 2021 9:50:00 AM

The group lands and reforms over the course of the next ten minutes off of the road and about a mile away.
No one passes you on the road or is within sight as you make the last part of the journey on foot. Arriving at Waypoint, The sun shines down through scattered clouds off to the west just a little ahead of the dinner hour. The town sprawls out before you and seems peaceful enough, but the CMTC knows that true monsters lurk within. Locating 'The Way Back Inn’ is easy enough and soon you are standing on the same street corner which was described by the cleric of Wardd from his vision. Where a male elf was speaking with someone in the shadows.

Inside the Inn, it is fairly busy, though your entrance does not go unnoticed by several patrons or the main barkeep who hails you with a 'Welcome Back Inn!'

5 round tables are in the center of the room, each capable of seating 6.
Down the left and right wall are 3 smaller tables each, seating 4 and opposite of you is a large bar top with the man who hailed you and 2 others behind it.
Past the bar to the left and right is a door on each side.

Shortly, a young man enters from the right carrying a platter of fresh food and another young lady heads away from you and through the door to the left. You spy several open tables in the center as well as one on the left and right wall. Quick count of 3 other staff members delivering, taking orders or cleaning up are here with the score of patrons


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Saturday November 6th, 2021 9:56:20 AM

Hmerrin gives the barkeep an acknowledging wave, and makes his way to one of the center tables. His expression makes it plain the table's location isn't what he'd prefer, but options are limited.

Whenever someone comes over, he orders ale, and the 'house special', and inquires about available room or rooms for the group.

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Saturday November 6th, 2021 11:18:52 PM

Des sits at the table where he can see the front entrance, "just in case". Now that they are in town and they know there's rakshasa activity, he's on edge.

Gaffer - Courtney - HP: 144/144 AC: 31(T:17/FF:25) CMD:31)  d20+26=27 ;
Sunday November 7th, 2021 8:10:09 PM

Gaffer takes his seat at the table but holds off on any drinks or food. He keeps his attention on the surrounding conversations, trying to pick up on any local gossip or strange goings on.

-----
Perception: 27


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday November 8th, 2021 5:39:22 AM

Danko simply sits with the group and enjoys a meal and some red wine.
He lets the others worry about the mission for now.

He casts a prestigitation and every once in a while he performs a simple
“trick” to impress the serving staff.
A levitating mug here, a napkin changing colour there. Simple stuff.



Waypoint - DM Dan K 
Monday November 8th, 2021 7:26:12 AM

Hmerrin lead the group to a table fairly centrally located, not ideal but that is what is about. Patrons, other than a few looking over as anyone might do when a powerfully armed group enters an establishment, dont pay too much attention to you
Des, snags a seat facing the door without issue and the group settles in

The server, a young looking male elf, takes the drink and any food orders and is off without chit chat. The place is pretty hopping and the 3 members of the staff have their hands full

Gaffer overhears bits and pieces of conversations, but all seems perfectly normal. How someone's day went, what do want to do after, How's your fill in the family member or acquaintance, my fill in the blank is sore, lazy or needs repair

Casual viewing, puts the number of patrons around 20 with the majority being elf and the rest a mixture of human, dwarf and halfling. You would also mark most of the clientele as passers through. Merchants perhaps, or tinkerers of farmers selling or buying


Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Monday November 8th, 2021 4:32:43 PM

Desdichado continues to eye the room and the entrance as he sits at the table. "Busy place. Any of these look like the library going types to you?"

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Monday November 8th, 2021 8:13:39 PM

"Nope," Hmerrin answers Dez.

The young man turns to Nira, with a grin.
"I'm officially designating you Finder of Libraries. I'm gonna see about a room."

Hmerrin strides over to the bar, and when the barkeep comes over, says,
"You got any rooms available? Looking for six beds, if you got them."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday November 8th, 2021 9:32:33 PM

Ramirez enjoys the food and drink. It was quicker than the usual methods of travel, but it still left him hungry.

I agree that this isn't the right crowd for what we are looking for. We'll have to ask around a bit in the morning

Active Effects:
Tishe's Weave Elements: Vest (air). Takes up the Chest slot and provides Blur(20% miss chance)

OOC- what is the duration on this?

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+23=36 ;
Tuesday November 9th, 2021 1:53:51 AM

Nira grins to Hmerrin on her newly appointed title of "Finder of Libraries" and rubs her hands together. "It will be pleasure"

She pays attention to the room to see if the mention of 'libraries' piqued any interest. She looks over the crowd and studies them for magical auras via her Arcane Sight. If Nira notices anyone of particular power she will discreetly let the party know.

---------
Perception: 36 + Arcane Sight + See Invisibility
Tishe's Duration: 12hrs (6hrs extended to 12hrs) x 2 castings = 24hrs


Gaffer - Courtney - HP: 144/144 AC: 31(T:17/FF:25) CMD:31) 
Tuesday November 9th, 2021 10:56:10 AM

Gaffer makes his own plan to fly above the town later and get a better look from overhead, but for now he takes up a drink and waits for Hmerrin to come back with a room for them.

Waypoint Pour Me More - DM Dan K 
Tuesday November 9th, 2021 12:15:41 PM

Des keeps a wary eye out, 'Any of these library folk?'
Hmerrin appoints Nira the Library Finder, which suits her just fine and then goes about securing a room or two
Rimerez does not think they have a library crowd and will likely need to goes elsewhere in the morning
Nira starts with her Arcane sight
Gaffer has plans for a Bird's eye view a little later

The barkeep greets Hmerrin all friendly like and bobs his head in the affirmative. "Got a few rooms left, but nothing that holds 6. I can put you in a pair of rooms that can hold 4 each. They share a common wall but not a common door. So what brings you to Waypoint? You don't strike me as the merchant or farmer type?"

Nira's eyes glow slightly more as she hones in on the spell and glances about. She see more than a few auras and more than 1 unhappy person as they notice her. A great deal of the patrons have a faint aura or 2 from items on their person. Nira notes 3 backpacks with Moderate auras and the owners of those packs have several other moderate auras as well All this to say, nothing stands out as a surprise to what one might expect in a heavily travelled town

No one in the tavern perked up at the mention of a library as the party was talking aloud and none really seem the type either.

Another round of drinks is delivered


CDM Jerry [OOC post] 
Tuesday November 9th, 2021 12:34:12 PM

Yves, sent you an email a couple of days ago sir. :) Reply back and let me know you have received it please.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday November 9th, 2021 5:43:23 PM

As the barkeep and Hmerrin converse, Danko becomes interested in the conversation and gets out of his chair and takes a stroll around the bar. An occasional node to a patron, a casual wink to the wait staff. Danko picks a wall opposit the bar and leans casually and just... leans there.

ooc> Jerry- Sorry, I responded Monday but I'll resend. :-)

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday November 9th, 2021 7:05:53 PM

Bartenders and tavern owners tend to hear things, maybe one of them knows something about the library.

Active Effects:
Tishe's Weave Elements: Vest (air). Takes up the Chest slot and provides Blur(20% miss chance)

OOC- what is the duration on this?

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Tuesday November 9th, 2021 9:41:06 PM

Hmerrin chuckles at the barkeep's observation.
"What gave us away?" he asks, rhetorically.

"We're just on the road, looking for monsters to slay, and damsels to rescue," he adds lightheartedly.
"If you got a line on any monsters, or damsels, I'm all ears.
Short of that, is there a Woldian League Chapter house in town?
And two rooms would be great. Thanks."

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Wednesday November 10th, 2021 12:02:19 AM

Desdichado leans in to the others. "Since we're getting two rooms, do any of you have some of that magic that lets us talk to each other telepathically? We've used it a few times before and it sure would be handy if we're separated overnight."

Gaffer - Courtney - HP: 144/144 AC: 31(T:17/FF:25) CMD:31) 
Wednesday November 10th, 2021 7:53:54 AM

Leaning in and keeping his voice down on Des' reminder Gaffer asks, "From my memory of what we were told, the library itself might simply be a local one we can ask about?"

Unsure if he is just stating the obvious, he also adds

"I was also thinking it might be worth me leaving the town for a bit tomorrow to Commune With Nature, might not be of much use, but might let us know if they have another encampment like the one near Dirt City." He grimaces as he avoids saying the word farm.

Waypoint Pour Me More - DM Dan K 
Wednesday November 10th, 2021 8:30:38 AM

Danko stands and finds a good piece of wall to lean on. No one pays him much mind
Ramierez mentions how the barkeep might know something
Hmerrin accepts the 2 rooms and provides a standard damsels and monsters to their presence in Waypoint
Des leans in to ask if any of the newer companions could set up a telepathic link between everyone,
Gaffer states a plan to head out tomorrow and Commune with Nature

The Barkeep chuckles a bit at Hmerrin's response, "Thought something along those lines. WLA? Oh right Woldian League, afraid you're out of luck as far as I know. Karri has one and I've heard of one at The Tree, but nothing in our little town. Sorry no damsels in distress to rescue here."

The evening passes and much of the tavern empties within an hour after dinner. A few obvious travelers such as yourselves rearrange their seats towards the fire and create a semi common area to have drinks and talk, while others head home and a few others head up to their rooms.

The two wait staff, a young elf girl and young half orc boy, begin to clean up the vacated tables and areas

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+14=26 ;
Wednesday November 10th, 2021 3:56:50 PM

Hmerrin thanks the barkeep, pays for the rooms, and gathers up the team.

"I'm thinking me, Nira, and Ramirez in first room. Dez, Gaffer, and Danko in the other.

Watch in our room will be Nira, then me, then Ramirez.

Assuming we haven't already attracted unwanted attention, we'll split up in the morning and do some scouting."

The lad bids the common room goodnight, and heads to his room to grab some shuteye before his watch. During his watch, he'll check in on the other room occasionally.
[Perception 26]

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday November 10th, 2021 7:30:14 PM

I have no such magic, but I think the watches should suffice. The arrangement sounds very agreeable. Now off to get some beauty rest. And I'm sure the staff will appreciate being able to rest as well.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday November 10th, 2021 8:39:25 PM

Nira nods at Hmerrin's suggestion. She doesn't have any telepathy type magic to offer.

Gaffer has the right idea, so Nira tries a direct approach. She tries to get the attention of the half-orc boy. "Hello lad. Say, you wouldn't happen to know the directions to a nearby library, would you? This is my first time here - well, first time on the northern continent too - and I wouldn't mind reading up a little on what the place is like."

Gaffer - Courtney - HP: 144/144 AC: 31(T:17/FF:25) CMD:31)  d20+26=27 ;
Thursday November 11th, 2021 5:19:49 AM

Gaffer keeps an eye out on Nira, and the patrons around her, while she tries the direct approach to make sure nothing untoward comes of it.
He'll head upstairs after that, and take up first watch for their room. Offering to wake up Des for second watch and leave the third to Danko.


-----
Perception: 27


Waypoint Daylight - DM Dan K 
Thursday November 11th, 2021 12:49:11 PM

Hmerrin comes up with rooms and a watch order and shortly thereafter heads to bed, or at least the room with most of the group
Nira heads over to the young man, teenager at best to ask about a library and Gaffer hangs back to keep an eye while she does

The boy, does not stop what he is doing, but is quite polite and answers Nira with a fairly certain 'No, no library in Waypoint. He's does not even think there is a bookstore. Gaffer does not notice any of the few patrons still sitting about pay any particular attention or even pay attention on the sly. The barkeep gives a glare and looks about to say something, but the boy head off with a pile of dishes in hand to the back.

With 2 definitive 'No's' on a library in Waypoint. Nira and Gaffer head upstairs

The night passes and those on watch hear the occassional barking of a dog and a small group of fairly loud drunks on their way home, but nothing otherwise of note.

Dawn break on Waypoint promising another rather beautiful mostly sunny day

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Thursday November 11th, 2021 1:56:40 PM

As the team regroups, Desdichado says "I thought the library we're looking for is in Karri. I wonder how far that is from here?"

"There might be something about this inn, though, since Warrd Priest's vision showed this place," he continues. "Maybe tonight we can do some good old fashioned patrolling outside in groups of 2 or 3."

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Thursday November 11th, 2021 4:14:29 PM

In the morning, Hmerrin considers the words of the priest:

A pure tenor voice, as pleasant as any sound to be heard spoke from the shadows, "I am to return Karri. Go and tell Nitish and Kumar to remain here with the meat puppets and continue. Know that she is pleased and your station rises friend."
"The levels below their library have proven quite useful" came the reply and an elven male crossed my view, and I followed him around a corner. As the elven male, dressed in non descript travelling garb moved away, I saw a sign, 'The Way Back Inn'

And then gathers what they know so far - nuthin. No library in Waypoint. No WLA in Waypoint.

"Maybe we can find these Nitish and Kumar people, but we ask any more questions at the inn we're likely to make everyone defensive.
"All right, let's take the day to find out what we can from nature or whoever makes sense. I'll try the local sheriff, if there is one, who wants to come along?
Then, one more night, and we'll make for Karri and try poking about there."

Hmerrin (and whoever is coming) wanders the town looking for somebody in charge.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday November 11th, 2021 5:38:20 PM

Danko follows Hmerrin... maybe they'll be lucky and find that they are looking for.



Gaffer - Courtney - HP: 144/144 AC: 31(T:17/FF:25) CMD:31)  d20+26=38 ;
Thursday November 11th, 2021 7:56:50 PM

Gaffer has a few plans in mind for himself.

"I will leave the edge of town today. I can commune with nature to ask after unnatural creatures, failing that, I might be able to scry on one of Nitish or Kumar, there's not the best chance of that working, but it's something. I wouldn't expect to be back until late."

If any of the others wish to go with him, Gaffer travels on foot, but otherwise he takes to the skies once more as a Hawk to speed the process, and giving him a chance to scan the town from above before he leaves. (Perception: 38)

Starting with leaving town until he can cast Commune With Nature, Gaffer seeks knowledge of powerful, unnatural creatures, within range, and then also about the location of large numbers of people. His final consideration is the nearest body of water large enough for him to scry in.

If his communing doesn't reveal any location that might be an encampment or hideout, Gaffer will head to the body of water, assuming an appropriate one exists, and cast Scrying, targetting Nitish.


-----
Scrying: Will Save DC 22 to negate.


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday November 11th, 2021 8:11:39 PM

Nira casts her daily prep spells - including the Weave Elements spell to produce vests for everyone.

She decides to tag along with Hmerrin. She casts a Locate Creature spell to try and detect any rakshasa nearby. Every 200ft they travel she will stop and turn in a circle to see if the spell detects any.

----------------
Cast Locate Creature. Range: 960ft circle. Duration: 140mins



Waypoint Out and About- DM Dan K 
Friday November 12th, 2021 8:33:41 AM

Morning is here and the group puts together a plan to learn what they can, hopefully without tipping off the enemy.
To that end it is decided to now barrage the Tavern patrons or staff with more questions and to get out and about.
Gaffer takes to the skies and flies out of town to secure a good spot to Commune with the forest of Culverwood.
Danko, Nira and Hmerrin seek out the local authorities, with Nira casting Locate Creature to see if she can pick up a Rakshasa
Des goes out on his own or with the others

Gaffer lands and casts his Commune. The medium sized town of Waypoint is the only non natural area that is revealed as a point of population, There are no powerful unnatural creatures within range and though it takes some time, as if the Culverwood was pondering the question, a small lake appears in Gaffer's mind located only a dozen yards away. A lake he could not see from the air, nor the ground. Exiting from the Commune spell is more taxing than Gaffer has experienced before as well, but in moments he feels find and upon standing and turning slightly left, he can clearly see a game trail that leads to a small lake, perhaps 20 acres in size.

In Waypoint, Hmerrin, Des, Danko and Nira are not out long when they note the presence of the town watch as well as the armory and constable's building. The group arrives, the building is made of organic lines and supple curves and indeed most of the structures of Waypoint seem to be. AS well as water features and more green within a town than any recall seeing. It seems almost as if the town and structures are just as alive as the mighty Culverwood just to the north

While the majority of the permanent population seems to be elf, the rest of the races are well represented in equal measures by the way of travelers through. There is no actual door on the constable entry, but a pair of elf warriors stand at either side of the wide, high arched entryway. Both simply nod as you approach and make no move to stop or slow your entrance

Inside the beechwood floor and high vaulting cedar columns allow plenty of natural light, but otherwise resmebles what you might expect. A solid dozen of the watch are milling about in conversation with each other, or taking a small break, and checking in. A couple citizen disputes are being worked out and several exits lead out, which are sealed by a very stout looking door.

Gaffer, i need a Spell Resistance Roll on the scry and then i can post out results

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Friday November 12th, 2021 6:57:59 PM

Nira gives a nod and a "Hello" to the elf warriors as the group move past them.

Visiting the sheriff was Hmerrin's idea so she stands by to let him do the talking. She stays alert to the reactions of those nearby.

Perception: 33 (Take10)
Sense Motive: 34 (Take10)


Header:Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+19=38 ;
Saturday November 13th, 2021 7:55:48 AM

Gaffer smiles deeply after recovering from a taxing communion, there are few things are rewarding as when nature and people work to aid one another. He walks slowly down to the lake, following the trail and relaxing as he takes in his surroundings. Everything around Waypoint puts him at ease, a stark contrast to life within Dirt City.

Sitting down beside the lake, he watches the calm water, seeing the sky reflected above and feels his mind become still as the water before him, and when he feels truly at harmony he starts casting Scrying.


-----
Spell Resistance, Caster Level Check: 38


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Sunday November 14th, 2021 4:28:20 PM

Hmerrin nods at the guards as he enters the constable's entry.

Inside, he glances around and takes in the scene. Perfectly normal.

The man looks about for either the constable or someone who can point out the constable.
He inquires politely about a private meeting with that person.

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Sunday November 14th, 2021 6:02:28 PM

Desdichado still feels ill at ease, and would like to go around detecting evil on people, but figures that's considered impolite.

If they get a chance to speak with the constable, he'll try to circumspectly ask about any unusual activities recently, or if the names Nitesh or Kumar mean anything.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday November 15th, 2021 6:30:08 AM

Like a typical tourist, Danko looks around, mouth open, taking in the sites. He doesn't appear to be paying to much attention to those around him.

In his mind, he is here to support the others with his spells... and other gifts....
For now at least.

---------------------
Trap spotting - continual
Whenever a rogue with this talent comes within 10 feet of a trap, she receives an immediate Perception skill check (15) to notice the trap. This check should be made in secret by the GM.



Waypoint More Out and About- DM Dan K  d20=11 ;
Monday November 15th, 2021 8:31:26 AM

Gaffer focuses in on the clear lake waters and casts Scrying, searching for Nitish. The spell fails and Gaffer knows the being known as Nitish must have resisted the spell through force of will

Nira gives a Hello and receives a curt nod in response. Inside she lets Hmerrin take the lead and pays close attention to others in the room and particularly responders to Hmerrin conversation
Hmerrin asks and is directed to Ja'Jolla, Master of the Watch
Des is still not feeling at ease, but decides probing magically at one ethical compass to be a rude act, and he is very correct
Danko takes in the sights, and there are plenty that are far different from other towns and cities that he has been to.

Ja'Jolla is an elf male of average build for his race and long cascading platinum blonde hair. His ice blue eyes and thin eyebrows blend into his pale skin giving him an offsetting look. Like the other watch, he wears an elven curved blade. His armor shows beneath an emerald green with gold trim tunic and has a mother of pearl sheen to it. He stands form his seated position behind a oak desk that more resembled a fallen log then desk until you got closer to see it as an intricately carved piece of wood to resemble a log. Nira notes that Jo'Jolla scans over the group with a well practiced eye that likely misses little and that very cleverly gazes just past Hmerrin shoulder with an eye flick to get some sort of message from someone behind them.

After a brief exchange, Jo'Jolla ushers the group into a small room off of the main area. The door closes.
The Master of the Watch answers Des's question with th shake of his head. "That name is unfamiliar to me, but Waypoint is a town of nearly a thousand residents and almost twice that pass through every couple of days. You are", gesturing to Hmerrin, "an officer with The Woldian League and all of you are quite well equipped and so I surmise you are looking for this Nitish and Kumar as part of some quest?"

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+1=8 ;
Monday November 15th, 2021 3:24:29 PM

Hmerrin shoots Dez a look of irritation when the man just up and spits out the names they're looking for.

Putting on his very best apologetic face, he says
"Yes, it is. And I'm afraid I'm going to have to be a bit rude and ask your permission our paladin here to detect if you are of evil intent. I can explain why afterwards, but can't say much more until we're sure."

[Diplomacy 8]

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday November 15th, 2021 5:01:37 PM

It looks like Ramirez missed the rest of the Tide as they end up with some sort of audience with the local constabulary. So he continues to walk around the town and see what other information he can come up with. He changes his beard to match what appears to be the local style and and mutes his cloak to a dull blue shade that is less likely to be memorable. Content for now with his attempts to blend in, he tries to pick up any rumors that seem to be floating about.

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]   d20+26=45 ;
Monday November 15th, 2021 5:16:04 PM

(Diplomacy: 45)

"It's for a good cause, or a quest, as you mention - I assure you."

Since Desdichado's attempt to circumspectly get information didn't go as planned, he concentrates on the constable for a moment to detect whether there is an evil aura about him.


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday November 15th, 2021 5:19:47 PM

If Jo'Jolla is as keen eyed as she thinks then he no doubt catches the momentary flash of surprise on Nira's face when Hmerrin asks to Detect Evil.

She is very careful now to keep her hands clearly visible and appear non-threatening.

Perception: 33 (Take10)
Sense Motive: 34 (Take10)


Header:Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+26=29 ;
Monday November 15th, 2021 6:36:22 PM

Gaffer doesn't want to push his luck with further scrying attempts on targets whose magical abilities he doesn't know.

He contemplates heading straight back to town, but as a lake has been provided and it would be a shame to waste it. He'll give himself another hour, the others don't have to know.

Taking the form of an otter and splash and swim around in the water, enjoying the sun and surroundings. After an hours up he will get serious again, returning to the form of a hawk and flying his way back into town, flying overhead until he spots the others to rejoin them, and keeping an eye out for anything suspicious while he waits to find them.


-----
Perception: 29


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday November 16th, 2021 6:30:31 AM

Danko shrugs when Hmerrin insists that the Master of the Watch be detected for evil.
This is a good way to get the party thrown out of town if we're lucky or in jail if we're not.
All he knows is that very few prisons will be able to hold him.

He could walk out or teleport out if needed, but, he decides to wait and see how this goes down.

------------
Trap spotting
Whenever a rogue with this talent comes within 10 feet of a trap, she receives an immediate Perception skill check to notice the trap. This check should be made in secret by the GM.


Waypoint Master of the Watch- DM Dan K 
Tuesday November 16th, 2021 8:38:46 AM

Ranierez alters his appearance through the Hat of Disguise and simply moves about town with his ears and eyes open to learn what he can discreetly
Hmerrin confirms Ja'Jolla's suspicions and ends up asking rather bluntly if he is evil
Des tries to smooth things over and activates his ability to do just what was asked
Nira's surprised look does not go unnoticed by Ja'Jolla and she makes sure her own actions do not precipitate a confrontation
Gaffer, not overly surpised a the result decides the Culverwood showed him, or rather brought him to this lake on purpose and so he could stay to enjoy it a bit. Soon enough it was time to get back
Danko takes the roll with it approach, confident that their was nothing that could really be done to the group anyway

Jo'Jolla does indeed bristle at Hmerrin statement and after listening to Des's comments on the matter he nods his accord. Nira can tell the man is unhappy and mot satisfied with what he has heard thus far. Des Detects Evil and finds none
"This type of action does nothing to assure me of anything other than grant me expectation that there is going to be violence, death and unintended damage in Waypoint. You have this opportunity to explain before, for the protection of our people, who have suffered so much under Parnoth and after in vaccuum of power left when he was destroyed, I make a full report and my recommendations to my superiors." He voice is fairly calm but is laced with concern

Ramierez finds the town of Waypoint to be a fairly run of the mill town out side of the architecture being heavily influenced by nature and good majority of the peoples being elf. He learns that there are a few mines in the area, that ore and stone pass through here often heading to other parts of the Wold. Highwaymen and bandits of all kinds are common as a result. The Culverwood is highly dangerous and there is no shortage of stories on people disappearing and becoming lost mere steps into the trees The Nymph is a great place for gaming of all kinds. Want to win some gold, The Nymph is where you want to go

Gaffer exits the lake and genuinely feels better than he has in a very long time. The colors of the Wold around him are vibrant, the sounds crisp and the air seems more fresh than he has breathed in a lifetime. The druid, though, must be getting back and shifts into a hawk and takes to the air. Upon clearing the treetops, Gaffer notes that he is nearly 8 miles from Waypoint and to the north of town at that. As a hawk, it will not take long to get back and soon enough he arrives


Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Tuesday November 16th, 2021 4:32:09 PM

Desdichado responds to Jo'Jolla's concerns.

"I completely understand, and I apologize that it was deemed necessary. However, so you understand more clearly, let me be as plain as possible: we are hunting rakshasa."

He lets the word hang in the air for a moment. "I do not know what you know about these...creatures...but they can take the shape of people, and have done so in the past to our detriment. The danger has already come to your people, and we only want to stop it before it becomes worse. And with rakshasa, it can always become worse."

"I don't know what comfort I can give you to tell your commanders, other than to say we are here to help and not harm the people of Waypoint. Trouble isn't following us - we are following the trouble that is already here."

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Tuesday November 16th, 2021 4:37:45 PM

Hmerrin nods in understanding of the man's irritation, takes a deep breath, and then lays out the entire story to Jo'Jolla, starting with a shapeshifter assuming the guise of the WLA Guildmaster in Dirt City.

"Which is why we had to be sure," he explains.

Then, he details the Rakshasa, their 'farm' outside of Dirt City, their infiltration of the Houses, their leader with the 'Golden Eyes', the revelation that they've a Woldwide organization harvesting the noble races, and the prophecy leading the Tide to the conclusion that the exact same thing is happening in Waypoint and/or Karri.

"So," he sums up, "we're pretty sure violence and death are here already. And we're hoping for some leads."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday November 16th, 2021 8:21:12 PM

Ramirez returns to the Way Back Inn while waiting for the rest of the team to return from their meeting. He orders a meal and some ale and looks to see if there is any 'interesting' clientele here today.

Header:Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Wednesday November 17th, 2021 2:57:09 PM

Gaffer flies over the town for a short while but not catching sight of the others, he also heads back to the inn and runs into Ramirez. Gaffer joins him for a meal, much needed after the swim and a fair flight, and a drink, less needed but equally enjoyable.

Waypoint Way Back Inn- DM Dan K 
Wednesday November 17th, 2021 4:03:08 PM

Hmerrin and Des lay out precisely what they are in town for
Nira and Danko take in his reaction
Ramierez and Gaffer meet up for food and drinks at The Way Back Inn.

Amazingly, the pale skinned elf, Ja'Jolla, seems to actually lose some color from his face as his brain tries to process what he is hearing. All he manages for a moment is, "I see." Recovering he tries to compose himself and answer. "I see." is all he gets out before he has to try again. "The names are unfamiliar to me and it would seem foolish to start asking about and I would be very surprised if those names were used openly at all in the first place." He pauses and then seems to have a thought. "However the owner of The Way Back Inn, Taz. he is a resourceful fellow when it comes to knowing things in Waypoint, The Watch has had dealings with him on multiple occassions. He was part of the underground when Parnoth still ruled these lands. He would certainly pretend not to, but he would know of such meetings in and about his establishment. Just make sure you bring your purse and play along."

Gaffer and Ramierez are early enough to get a side table along the wall instead of centered up as the common room is not very crowded at all. The boy is serving, the elf girl is not about and the barkeep greets you with a smile and has the drinks you ordered last night on tap and heading your way even as you sit down.

Dinner crowds enter as does the rest of the party

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Wednesday November 17th, 2021 4:47:24 PM

Danko says..
" This Taz is a man of ... likely many shenanigans... I would say... "

------------
Whenever a rogue with this talent comes within 10 feet of a trap, she receives an immediate Perception skill check to notice the trap. This check should be made in secret by the GM.


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday November 17th, 2021 5:03:14 PM

"Thankyou sir. That's very good information to know" Nira thanks Ja'jolla for the information.

Back at the tavern she leans in close and whispers to let Ramierez and Gaffer know what they learned. "How did your investigations go?"

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]   d20+22=25 ;
Wednesday November 17th, 2021 5:04:28 PM

Desdichado thanks Ja'Jolla both for his understanding and for the lead about Taz.

(Perception: 25)

Back at the inn, he finds an inconspicuous place to watch the door and patrons and let's others do the talking with Taz. "If he's the kind of fellow I suspect he is, he probably wouldn't care to have a paladin asking him too many questions."

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Wednesday November 17th, 2021 5:40:31 PM

Hmerrin also thanks Ja'Jolla, and returns to the inn with the others.

The man nods agreement of Dez's assessment.
"What we need here is someone really good at fitting in and sweet talking folks."

Hmerrin then rolls his head around to fix Ramirez with a half smile.
"And how would you be at sweet talking folks?" he asks, mostly rhetorically.

The young fighter relays what Ja'Jolla told them, and sums up.
"So, you think you and bag full of gold might get Taz there to open up about clandestine meetings in the night?"

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday November 17th, 2021 8:55:04 PM

Well Nira, I discovered that a place called the 'Nymph' is well known for gambling and gaming. We may get some information there if we don't come up with any other leads.

Hmerrin, I have had some training in both baffling and befuddling. In talking sweet nothings and witty riposte. In calming things down and riling things up. So who would you like me to smooth talk?


Waypoint Way Back Inn; Taz- DM Dan K 
Thursday November 18th, 2021 2:02:00 PM

The group swaps information, The Nymph, a gambling hall might be a good information location and the owner of The Way Back Inn, Taz, is also a good source.
Hmerrin nominates Ramirez who quickly accepts and strolls over.

Taz is not overly busy and puts a glass behind the bar as Ramirez arrives, "Good afternoon to you and what can I tempt you with?"

Taz is an elf and his blonde hair is fairly long and pulled back in a center braid that is wrapped in leather down the back. Age lines have formed at the corners of his green eyes and Ramirez spies a thin old scar near the base of his neck and he is missing middle and ring finger on his right hand

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Thursday November 18th, 2021 5:52:16 PM

Desdichado tries to keep a low profile, and watches the room as Ramirez and Taz talk.

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Thursday November 18th, 2021 6:28:15 PM

Hmerrin likewise earnestly studies the bottom of his mug.

Header:Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Thursday November 18th, 2021 7:42:49 PM

Gaffer keeps well clear of the 'sweet talking' and catches up with the others about the results of their day, while explaining himself "I didn't feel anything near the town that would match the encampment we found previously, I did find a lake suitable for scrying but they willed off the spell and I didn't want to push my luck."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday November 18th, 2021 8:36:57 PM

Well Taz, first you can keep the good food and drink coming, my companions are finding it to be most agreeable. I was wondering if you could help us out. We're looking for a library around this area. I was wondering if you have heard of such a place? Ramirez prepays for the next round of food and drink and offers a sizable tip to go with it.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday November 18th, 2021 10:29:05 PM

Nira once again keeps an eye on the room, just to stay alert for any possible signs of trouble. She keeps her glass on the table and abstains from drinking. Well, for now at least.

Perception: 33 (Take10)
Sense Motive: 34 (Take10)


Waypoint Saddling up to the Bar- DM Dan K 
Friday November 19th, 2021 9:42:40 AM

The rest of the group works on not being overtly nosey to their surroundings and trying to appear to just relaxing for some drinks and some finger foods. A plate of rye and sourdough breads with a couple of varieties of summer sausage, yellow hard cheese and apple slices are there to pick at.
Nira situates herself to be able to get a read on Taz, as Ramirez talks with him. It's trickier than being right there, but it's not her first rodeo

Taz offers a smile and hearty "That we can do." and with a head bob, the young half orc, Mog by name, comes over and starts pouring more ale from the tap for the table.
Taz reaches down and produces a small crystal glass and a dark brown glass bottle. Tell me what you think of this pour my friend. Part of the reserve." A maroon liquid spills from the bottle with a slight caramel aroma. "Oakwood aged and finished in a Cherry cask from the Dragon in Plateau City."

"No libraries in Waypoint."

Ramirez, please roll Diplomacy, or gather information and any other skills you wish to bring to bear

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Sunday November 21st, 2021 12:18:51 AM

Since the food brought over is some of Desdichado's favorite for a simple meal, he busies himself with tucking in.

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Sunday November 21st, 2021 2:42:21 PM

Hmerrin joins Dez, enjoying the food in front of them.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Sunday November 21st, 2021 7:30:03 PM

Nira picks at some of the apple slices. "So what's the plan once we find them? You know, the ones we're looking for." she asks.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday November 22nd, 2021 7:03:21 AM

Stealthily, Danko attempts to cast charm person on Taz before approaching him...

" Are you sure anout that Monsieur Taz? "

-----------------
Whenever a rogue with this talent comes within 10 feet of a trap, she receives an immediate Perception skill check to notice the trap. This check should be made in secret by the GM.

DM: Spell casting is an obvious act in general allowing anyone with Spellcraft to attempt to identify the spell as it is being cast. Also you are already right at the bar, assuming you did not shout your question that he answered as you approached. Please verify if you still intend to cast Charm.


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday November 22nd, 2021 7:58:51 AM

To Nira's question, Gaffer remarks, "They might be our only lead so we can't act rashly until get something from them, but if they're actively hurting people we may not have much choice."

Waypoint Saddling up to the Bar- DM Dan K 
Monday November 22nd, 2021 2:50:10 PM

I feel i need to get an answer of Danko's actions of casting the Charm Person spell or not on the Barkeep

--DM Dan k

Waypoint Saddling up to the Bar- DM Dan K 
Monday November 22nd, 2021 4:58:29 PM

Taz raises an eyebrow and shakes his head, "I'm quite certain my friend.

The group in general keeps to their food and drink and has a quiet discussion on what the next steps might be when they do track down the pair they are looking for.

The Inn is still for the most part just the party. Another quiet conversation is happening a few tables away, Nira picks up nits and pieces, it's normal harmless run of the mill type stuff

Taz slides the drink to Danko, "That'll be 10 gp. As i said, some of the private reserve."

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Monday November 22nd, 2021 6:13:55 PM

Desdichado responds to Nira's question and Gaffer's response. "These types aren't too...cooperative. It's unfortunately very likely that just talking to them won't give us much information. Any encounter in the past has lead to...escalation."

"Be aware that they are also very adept at malevolence. For instance, in the past, they've attempted to coerce us into letting them have their way by threatening innocent people."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+20=32 ; d20+10=27 ; d20+20=40 ;
Monday November 22nd, 2021 10:33:41 PM

Ramirez takes the drink and analyzes the aroma for a several moments before drinking it. I would say it is exquisite. I have not had its' like before, and I will need to visit the vintner the next time I happen to be in Plateau City.

diplomacy = 32
appraise(on the drink) = 27
sense motive = 40

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday November 23rd, 2021 1:32:59 AM

Nira nods sagely as she learns of the enemy. Anyone that threatens innocent people is certainly someone she wants to stop.

"Understood. Apprehend them if we can. Deal with them harshly otherwise"

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday November 23rd, 2021 6:27:04 AM

Danko pulls 20 GP from his inner sleeve and deposits them on the counter.

" A fair price for drinks... and some extra for... .information.... "



Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Tuesday November 23rd, 2021 11:22:54 AM

Hmerrin nods with Dez's assessment.

"We're more likely to find information on them or their surroundings, than get them to talk," he adds. "Their sense of superiority is astounding."

Waypoint Saddling up to the Bar- DM Dan K 
Tuesday November 23rd, 2021 12:51:28 PM

Danko and Ramirez compliment Taz on the wine and pay the 10gp per glass price the barkeep asks for the conversation turns to Plateau City and another 20 gold helps Taz recall an elf that was in the tavern maybe a week ago. The elf's fashion and coin placed him from Plateau City here on business.
"Don't recall him saying anything to anyone, just waited at a side table for about an hour nursing the same glass of house wine. Then, he stood up and headed outside I would never eaves drop and i certainly would not ask young Lillith to, that can be dangerous. So very terribly dangerous."

Ramirez easily picks up that Taz absolutely had Lillth spy on the elf and is looking for a bit of substantial coin for what he knows. But there is something else in the older elf's face. Something that tells Ramirez he is a man of integrity and does not simply hand information to anyone about everyone. There is a code about him and the party is likely on the right side of it. That, or he is a far better scoundrel than he or Danko

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]   d20+22=30 ;
Tuesday November 23rd, 2021 4:57:00 PM

(Perception: 30)

Desdichado tries to listen in on as much as the conversation as he can. He picks up the words "Plateau City". This makes him start thinking about whether he should report back to the High Priest of Domi there soon. Maybe when things are a bit more clear...

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+20=37 ;
Tuesday November 23rd, 2021 6:26:52 PM

No, of course. Listening in on conversation can be very dangerous. But sometimes maybe you hear things. We work with the Woldian League of Adventurers, and they have been known to pay handsomely from time to time for good information. The kind of information that is dangerous to overhear. We're after some dangerous people who will hurt many innocents. We mean to stop them. And if you have any information that would help us find and stop them, well....I'm sure we could come to some sort of agreement.

diplomacy = 37

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Wednesday November 24th, 2021 6:45:09 AM

Danko nods in agreement to what Ramirez is saying....

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Wednesday November 24th, 2021 11:12:48 AM

Hmerrin continues munching on his meal, while shooting an occasional glance at the conversation going on between Ramirez, Danko, and Taz.

"Well, they're still talking. Hopefully a good sign."

Waypoint Saddling up to the Bar- DM Dan K 
Wednesday November 24th, 2021 11:52:33 AM

Taz accepts the comments in the manner in which the game is played and those paying attention with the trained eye of sensing the motives of others can tell that Taz is on the same page as the party. They can also tell that normally he might drag things out, likely for coin up front, but a flicker across his face and slight concerned look to his eye tells you he is skipping to the end and will assume to be made whole later.

His voice goes a bit softer as he pours another glass for Danko and Ramirez, "Your elf from Plateau City met just outside with a merchant who goes by the name of Greenleaf, relatively new to the ore trade, but making a good name for himself. The mine is quite lucrative from what I've heard, but I hear no one really knows where it is. Very hush there, although that in of itself is not too unusual. Anyway, Greenleaf said he was heading back to Karri and this other other was to talk to Kumar and Nitish. At which point the elf from Plateau City headed to The Nymph. Bustling gambling hall a few blocks down, cant miss it, always busy."

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Wednesday November 24th, 2021 3:25:53 PM

Gaffer looks over to see the conversation seemingly progressing nicely and sits back, enjoying his drink, while he waits for the good news.

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Wednesday November 24th, 2021 5:30:48 PM

Desdichado makes a conscious effort not to look over toward the conversation, but considering Danko and Ramirez are still over there and a fight hasn't broken out, he figures things must be going well.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday November 25th, 2021 11:16:14 AM

Danko discreetly passes a small pouch with 100 pieces of gold in it to Taz.

Danko notes to himself to come back one day and liberate his money back from the establishment.

" Good wine.... "

And with a nod waits for Ramirez and heads back to the others.

" Well my friends.. the game is indeed afoot. "



RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday November 25th, 2021 5:45:38 PM

Nira looks up from the table to see Danko. She's not sure what he's learnt but it's obviously something. She gives a nod and then waits for the others to see whether they are leaving right now or staying a little longer.

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Thursday November 25th, 2021 10:02:19 PM

Once Ramirez and Danko return and fill the group in, Hmerrin indicates they should have a seat and finish their meal.

He also orders some honey cakes for dessert.

It's only after the party has finished a full service, and are obviously finished does he rise, and head out.

"Looks like its time to try our luck at The Nymph," he says, walking toward this new establishment.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Friday November 26th, 2021 5:18:59 PM

And Danko eats some honey cakes...

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Friday November 26th, 2021 5:58:20 PM

"Can't say that it sounds like my kind of place," says Desdichado. "Maybe I can wait outside and if I hear sounds of trouble come in in," he suggests.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Saturday November 27th, 2021 8:39:47 PM

Nira rubs her hands together at the thought of some honey cakes for dessert. Now we're talking!

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday November 29th, 2021 9:57:27 AM

More eating… more drinking… more waiting…

Waypoint The Nymph- DM Dan K  d20+10=25 ;
Monday November 29th, 2021 12:30:39 PM

Danko passes over 100 in gold and Taz runs a cloth across the area and at the same time lifts the wine bottle as if he were just wiping up. Sleight of Hand 25 The gold pouch is gone in less than the blink of an eye.
"Good luck at the Nymph and I'll have that bottle of Chateau Chantel sent to your room for you sir"

Danko and Ramirez return to the table and tell the party of what they learned.
Hmerrin suggests staying put for dinner and then heading over to The Nymph
Des is not sure if the gaming house is his speed and suggest he might simply wait outside.

Dinner concludes The Tide head to The Nymph

The Nymph is a large building, but not overly so compared to others in the area. The front corners of the building are structural columns designed to look like a pair of oak trees and the 'branches' stretch out over the top of the building to form a roof in the guise of the tree canopy. The double front doors stand open and as you approach, you can see a entry foyer that is well lit with a male elf, well dressed standing near a closed door facing you.
"Welcome to The Nymph. Magical casting of any kind is not permitted with the establishment and violators are subject to confiscation in the event of an item, expulsion and fines in the cases of spellcraft. Feel free to help yourself to the food and beverage trays that any of our servers carry. There are 2 silver tables marked as such and the rest play in gold. Enjoy your evening." He opens the door for you

The main room beyond the foyer looks to encompass nearly the whole of the building from what you saw outside. There is a door in the left wall that is closed with an armed guardsman in front of it. To the right is an exchange area, or cashiers cage with 3 people manning the station. Another door can be seen in the back of the cage leading elsewhere. The far end of the hall has a curved archway with a curtain and 2 attendees dressed like the man at the main doors. They are both attractive elf women dressed and painted as Nymphs

Perception DC 25 Above in the rafters is a subtly crafted walkway with 3 occupants. 2 humans and an elf

The front room has 6 tables set up, manned by 1 person and there are 15 patrons currently engaged in various activities. Moving about the room are 3 of the aforementioned servers with trays of either drink or food

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+14=27 ;
Monday November 29th, 2021 2:42:26 PM

[Perception 27]

As they enter The Nymph, Hmerrin points out the walkway with its three occupants overhead.

"Well, I'm not that great at subtly pulling info, so I'm gonna be conspicuous for awhile and see if I can draw attention. Remember, we're looking for an elf from Plateau City, and some people named Kumar and Nitish, and possibly a merchant elf named Greenleaf who's likely in the city of Karri."

With that, Hmerrin makes his way to the money changing station.
"So tell me," he asks the cashier, "are these all the tables, or can people with real money play behind one of them doors?"

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday November 29th, 2021 3:54:10 PM

Looks busy enough. Hopefully we can get some new information here. So should we split up and try the various games? I don't think we'll get much information unless we are participating in some games.

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]   d20+22=29 ;
Monday November 29th, 2021 5:44:59 PM

The paladin waits nearby outside, watching people on the street and hoping his companions are able to find out the needed information soon.

He watches carefully as people pass by on the street.

(Perception: 29)

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday November 29th, 2021 6:38:18 PM

Nira quietly looks across the tables at the various games being played. She looks for one that relies on intellect more than luck (if such a game exists).

She'll go and stand by the table to watch how it is played and what the etiquette looks to be. She claps politely when someone wins.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+26=29 ;
Monday November 29th, 2021 7:11:34 PM

Gaffer doesn't like the idea of one of their party members alone so he stays outside the establishment as well. Taking the form of a snowy white tabby cat he climbs up to the rooftops on a buiding opposite The Nymph and will keep in line with Des and watch the exit points of the building from his vantage point.


-----
Perception: 29


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday November 29th, 2021 11:22:54 PM

EDIT: Perception check for Nira: 33 (Take10)

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+15=16 ;
Tuesday November 30th, 2021 6:24:39 AM

Danko tries to blend in with the patrons. He looks for a dice game to join.

---------
Perception 16 (nat 1)

Waypoint The Nymph- DM Dan K 
Tuesday November 30th, 2021 4:17:05 PM

Hmerrin points out the walkway and the guards upon it, then sees if he can find a 'real' table
Ramirez suggests that they will need to play to gain real information
Des and Gaffer wait outside, the latter turning into a cat and working his way to a spot across the street. It take gaffer about 10 minutes to get back into view of the Des and front of The Nymph
Nira looks about and finds several games of dice and a roulette wheel as well as a card table.
Danko looks to blend in and finds several tables playing dice games

There are no barkers, no one calling out loudly or trying to get anyone to join their game as you might see at a faire. Each table has a dealer or controller to ease with bets and apparently make sure everyone is enjoying themselves

Nira and Danko note a game of dice that appears to pit the players agaisnt each other.
Game 1: 3 Dice and the highest matching dice after two rolls wins, [3 6's would be the best result] ties split the pot evenly, after the house cut
Game 2: Roll three dice until they gets a pair of the same number. If the total of the pair is under ten, the player is out and loses. If it is over ten they win. Ties, pot stays play passes
Game 3: pick any number between 2-12 and Roll 2 dice. the number you choose and 6-8 win everything else loses

Hmerrin heads to the cage and the cashier smiles politely. Hmerrin asks that the cashier returns a smile in response, "The main room is open to the general public sir. The Lord's room is by invitation only." "Exchanging? or seeking a loan?"



Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Tuesday November 30th, 2021 4:30:55 PM

Desdichado continues to wait outside, and gives a slight nod to Gaffer-cat as he jumps on the roof. "Hope they aren't in there too long," he grumbles to himself.

(OOC: The third game is the one to play! If 6-8 plus any one other number wins, then choosing 5 or 9 will be a 55.56% chance to win!

5 or 9- 11%
6 and 8 - 13.89% (x2)
7 - 16.67%

But Dez isn't in the room, and he also isn't so great at math. So he can't tell any of you that! :))

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday November 30th, 2021 5:55:49 PM

Nira studies the games and tries to determine the odds of success. She comes up with the same odds that Des calculates. She determines that game 2 has quite poor odds, in that you only win on 5s (possibly, as the rules didn't state what happens on equal to 10) and 6s. Game 1 relies on chance and on what your opponent rolls. She doesn't like the idea of that one. The rules don't say how much gold you get back if you win but she assumes it's double the bet.

If they want to get noticed and get invited to the special room then they need to stand out a little. She looks at the bets that others at Game 3 are making.

Nira will switch over some gold and finds a seat at Game 3. "I'm in" she says and awaits her turn with the dice. Once called she takes up the dice and holds them in her hand a moment. She rolls them in her hands "for luck" while subtly checking the weight of them to make sure they aren't loaded.

She bets triple the gold that anyone else has bet so far (that she's observed) and calls 9 as her number. She then rolls the dice. She figures win or lose she's going to attract the attention of the house.

--------------
Perception: 33 (Take10)
Making the die rolls in a separate post to keep the betting separate from the actual roll


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d6=3 ; d6=4 ;
Tuesday November 30th, 2021 5:59:08 PM

Nira rolls a 3 and a 4. "Lucky number 7"

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Tuesday November 30th, 2021 8:12:05 PM

Gaffer responds to Des' with a nod of his own and sits down on the lip of the building.
He wonders briefly if anyone is watering their roof gardens in Dirt City, before he snaps back to focus and returns to eyeing the building infront of them.


-----
Perception: take 10: 36


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+1=10 ; d20+1=8 ; d20+14=25 ;
Tuesday November 30th, 2021 8:44:27 PM

Hmerrin chuckles at the "seeking a loan" comment.
He smiles at her pleasantly.

"An invitation from whom?" he asks, doing his best to seem friendly.

[Diplomacy 10
Sense Motive 8
Perception 25]

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  3d6=9 ; d6=6 ; d6=2 ; d6=4 ;
Tuesday November 30th, 2021 9:16:58 PM

Ramirez decides to try the first game. He is less concerned with winning than with chatting the other gamers to get a feel for the mood and whether any of them may be a possible source of good gossip. He tries to pick up a few of their names without asking directly and see if anyone they are looking for turns up.

Greetings friends! I am known as Ramirez. So what are everyone's favorite games here?

Ramirez tosses the dice. 9 and (6/2/4) Not a great start? But maybe some conversation.

OOC- forgot I cant see all the rolls, rolled the 2nd one separate

Waypoint The Nymph- DM Dan K  d6=1 ; d6=3 ; d6=5 ; d6=3 ; d6=1 ; d6=5 ; d6=6 ; d6=3 ; d6=3 ; d6=3 ; d6=1 ; d6=6 ;
Wednesday December 1st, 2021 4:49:43 PM

des and Gaffer remain outside. Those who went out for dinner, visiting tradesmen, merchants and their men are returning to their respective Inns. Both spot several groups of The Watch , making pleasant conversations with those on the street while letting their presence be known

"There are several, the owners of course. Mr Hadis and Mr Stentis as well as those players who have been permanently invited by way of marker." the cashier replies to Hmerrin. The young fighter also notes that his conversation is be monitored by the guardsman in the cage as well. He has said nothing so far

Nira watches the game she is at and very quickly notes, it is a Silver Only table. Has a very low pay out and the 4 men at the table seem to be doing more talking than playing. Noting her interest, one of them stands and ushers her a chair, "Join on in, though this as you might have guessed is not a serious game. " Another adds, "But it is a good break from the wives and they serve food and drink."
Nira places a bet, takes up the dice, they feel normal, rolls and wins. The payout is 4:3 The others hoist a toast and the dice are passed

Ramirez is welcomed to another table of 4. Generally friendly and a fast paced game and mulitple rounds of bets with the house taking a cut of each pot
1,3,5 - 1,3,5 - 3,3,6 - 1,3,6
"A pair again Freehand?" "Aye, but tis a small pair Willow." "Aye, that's what she said." Laughter

Nira and Hmerrin Highlight to display spoiler: { The Tide has not gone unnoticed. A subtle creak from above tells of the men on the catwalk moving to better positions to see you and a couple of 'patrons' at Game 2 and the Roulettte table have shifted for an easier view of the group.}

Game 1: 3 Dice and the highest matching dice after two rolls wins, [3 6's would be the best result] ties split the pot evenly, after the house cut
Game 2: Roll three dice until they gets a pair of the same number. If the total of the pair is under ten, the player is out and loses. If it is over ten they win. Ties, pot stays play passes
Game 3: pick any number between 2-12 and Roll 2 dice. the number you choose and 6-8 win everything else loses

DM Note: you all have tons of gold, I'm not planning on tracking really here in the low stakes area. you win some you lose some probably

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Wednesday December 1st, 2021 5:50:47 PM

Desdichado whistles to himself as he waits outside, slightly anxious and worried for any signs of trouble.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d6=4 ; d6=4 ; d20+23=26 ; d20+24=36 ;
Wednesday December 1st, 2021 6:33:20 PM

"I suspect your wives enjoy this time just as much as you do" Nira ribs back as she passes the dice on. She wants to keep the mood light.

But it's not just about winning gold. It's also about spending it. The house doesn't like it when someone takes all the gold. It's a quick way to get barred. She signals one of the servers over to the table to order what are no doubt overpriced drinks. "Could I get some wine please?" Looking back at the men at the table she then turns to the server and adds "and a round of ale for the gentlemen here. Their wives can enjoy a longer break tonight" She grins and raises a glass to them.

It looks like the plan is working. Nira is quite sure that she is drawing attention - though really, a fairly wealthy woman playing dice in a place like this was probably going to anyway.

"The name's Nira" she extends her hand to the man next to her - only to shake mind you.

She waits for the dice to make their way back around to her and places the same bet. "8!"

--------------
Perception: 26
Sense Motive: 36


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+1=9 ; d20+1=13 ; d20+14=31 ;
Wednesday December 1st, 2021 7:45:36 PM

"Hadis?" Hmerrin tries to fake a surprised look. "Not Kumar Hadis by chance? That'd be some coincidence."
[Bluff 9]

Regardless of the answer, the young fighter figures he's not getting any more here.

He makes for the second game while keeping an eye on the walkway above.
Arriving there, he drops 100 gp on the table, and smiles pleasantly at one of the fellows who was eyeing him.
"Let's get cooking, shall we?"

Hmerrin is hoping to force some kind of reaction.

[Sense Motive on guy: 13
Perception on walkway: 31]

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+20=25 ; d6=2 ; d6=3 ; d6=4 ; d6=6 ; d6=5 ; d6=3 ;
Wednesday December 1st, 2021 9:37:19 PM

Ramirez continues rolling some dice at the same game. Since the people at this game seem to like jokes, he tries several to keep their mood going. He starts with some crude jokes regarding the mating habits of goblins and if those don't go over well he switches to something less crude.

perform comedy = 25
dice game: 2,3,4 and 6,5,3

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Thursday December 2nd, 2021 4:49:07 AM

Gaffer scares of a small kit of pigeons that arrived on his roof, keeping in character as a cat, and getting rid of the noise, but otherwise continues a steady watch on The Nymph.

-----
Perception: 36 (take 10)


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Thursday December 2nd, 2021 6:49:29 AM

Danko decides to stay close to Nira and positions himself behind her and to her left.

When a servant walks by he waves he or she over and flashes a platinum piece...

In a low voice
" I have more of these and looking to spend. This room however is a little loud for me... I'm looking for a... quieter setting. Somewhere where an exchange of information could happen. "

He produces a gold piece in his other hand and sets it in the servant's tray.

" If such an oportunity was to become available to me... I would be much grateful. "

" Oh and if asked, my name is Danko... Danko Lovejoy... "

{ No point being to honest now is there? }





Waypoint The Nymph- DM Dan K  d20=12 ; d20+5=6 ; d6=4 ; d6=4 ; d6=3 ; d6=6 ; d6=1 ; d6=5 ; d6=6 ; d6=4 ; d6=5 ; d20+10=24 ;
Thursday December 2nd, 2021 11:08:46 AM

Des and Gaffer remain outside and there seems little going on at this point in the early part of the night. It is not yet 9

Nira introduces herself as Danko moves up to stand a bit behind her as if watching the the game. The next to Nira shakes her hand. "Pleasure, I'm Smith, this is Tanner, Oakleaf and Baker." They all give a hoist of mug or small wave. Nira learns they are all locals, coming to Waypoint some time after Parnoth was destroyed to make their lives here. All are human and generally have no complaints. All have families save Tanner who is still, 'Trying to trick that red hair lass into something so foolish as marriage.' They have been coming to The Nymph for about 2 years now about once a week. They play the silver table, have some drinks, talk some shop and occasionally meet someone new such as Nira.

Hmerrin cannot read any hidden reaction to the name drop, the cashier responds with 'I am not so familiar with Mr. Hadis or Mr Stentis. As to the guard, it seems he didn't hear you having stopped paying attention a few moments ago.
Ramirez feels he has made some friends as the jokes and jovial talk is well received over the next couple of rounds. With a pair of 3's, Ramirez is not the round winner

Hmerrin arrives at the table to hear Ramirez finish talking about a fictional man from Nantucket, followed by a good deal of laughter. Dropping a considerable stack of coin on the table gets plenty of reactions. Specifically the guy eyeing him glances up and Hmerrin can hear one of the men on the walkway is positioned directly above him
Others at the table take in the pile and the attendant speaks, "A bit high for our normal game, but if the players agree I see no reason to not continue"
3 of the Players stay in, the last pushes slightly back, "too rich here, but I'm keen to watch."
The man who was about to roll and who glanced up, matches Hmerrin's bet and scoops up the dice. Rolling out 4,4,3 and passing them to the next man
Hmerrin and Ramirez Perception DC 6 Highlight to display spoiler: {he swapped a die before rolling and took it back before passing the dice}
Hmerrin and Ramirez Sense Motive DC 24 Highlight to display spoiler: { Another player spotted the swap and gave a small nod of approval}

Danko flashes some cash as the servant moves back from delivering some drinks. "I would be happy to inquire, but normally it is at invitation only

Hmerrin, Danko, Ramirez, Nira Will save DC 20x2 and Will DC 22 ( 3 saves in total please)

Game 1: 3 Dice and the highest matching dice after two rolls wins, [3 6's would be the best result] ties split the pot evenly, after the house cut
Game 2: Roll three dice until they gets a pair of the same number. If the total of the pair is under ten, the player is out and loses. If it is over ten they win. Ties, pot stays play passes
Game 3: pick any number between 2-12 and Roll 2 dice. the number you choose and 6-8 win everything else loses


Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Thursday December 2nd, 2021 5:08:05 PM

Desdichado continues to wait, feeling a little antsy.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+12=29 ; d20+12=24 ; d20+12=17 ; d20+15=26 ;
Thursday December 2nd, 2021 5:40:00 PM

Danko remains behind Nira and waits to see if an invitation is forthcoming...

----------------
Will Saves
29 pass
24 pass
17 fail

Magic resistance 18

Perception check 26 for signs of shenanigans happening.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+15=25 ; d20+15=34 ; d20+15=29 ; d6=2 ; d6=3 ; d20+23=35 ; d20+24=36 ;
Thursday December 2nd, 2021 6:49:02 PM

"It's the red haired ones you have to watch out for, Tanner. They can be as fiery as their hair. Are you sure you're up for that?" Nira chuckles as she puts down a slightly larger bet than she has been doing so far. She seems to have lost some of the attention from those upstairs with her previous bets. "5! The house won this one." She passes the dice on.

------------
Will Save vs DC20: 25 = Pass!
Will Save vs DC20: 34 = Pass!
Will Save vs DC22: 29 = Pass!
Perception: 35 + Arcane Sight + Darkvision/Lowlight Vision + See Invisibility
Sense Motive: 36


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+14=24 ; d20+1=18 ; d20+10=30 ; d20+10=13 ; d20+10=12 ;
d6=1 ; d6=2 ; d6=2 ;
Thursday December 2nd, 2021 7:16:38 PM

Perception 24
Sense Motive 18
Will Save 1: 30 success
Will Save 2: 13 fail
Will Save 3: 12 fail


Hmerrin grabs up the dice, stares at the last roller for an uncomfortable amount of time, and rolls a pair of twos.
"Huh, what a meatbag roll that was."

He passes the dice.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+15=20 ; d20+20=30 ; d20+20=27 ; d20+14=28 ; d20+14=27 ; d20+14=30 ; d6=2 ; d6=5 ; d6=2 ;
Thursday December 2nd, 2021 9:30:27 PM

perception = 20
sense motive = 30
will saves: 28, 27, 30
(OOC - ignore the +20 roll of 27 hit the button before switched modifier)

Ramirez notices the dice swap and the other gambler who seemed to approve. But he does not confront them directly as he wants to see how this plays out. Instead he rolls the dice, and tells a story about a frog helping a scorpion cross a stream. The moral may or may not be lost on the other gamblers.

dice game rolled 2,5,2

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Friday December 3rd, 2021 12:57:39 AM

Gaffer leaps across to another rooftop and makes his way across various buildings to complete a full circle of The Nymph while he waits.

Waypoint The Nymph- DM Dan K  d6=4 ; d6=2 ; d6=3 ; d6=4 ; d6=4 ; d6=4 ; d6=1 ; d6=5 ; d6=4 ; d20=11 ;
Friday December 3rd, 2021 4:36:20 PM

Des and Gaffer continue to wait outside and as time passes they attract, well Des does, attracts a group of The Watch. They approach in a friendly enough manner and ask what you might be doing.

Inside the games continue and at one of the tables, Hmerrin and Ramirez have a higher stakes game and know of at least one patron who is switching dice out and one other that also knows , but doesn't seem to care. Hmerrin gives him a long look and the other starts to wane a bit under the fighters stare. He does not swap dice when it comes back around. He does however roll a third four and the winning hand. He collects the 500 gold on the table with a broad grin.
Ramirez tells the tale of the frog and the scorpion, to which the cheater responds with the wolf dressed as sheep story.

Nira catches the operator of the Roulette table stifle a look of surprise and concern and nearly at the same time a elf male that has been looking to be simply assisting the dealers leans down to whisper to one and then heads towards the back room and through the curtains. Nira also felt a slight brush across her mind.

Hmerrin and Ramirez, too, feel a flit across the minds. Ramirez notes a sharp intake of breath from the dealer/moderator at your table and can tell the man is trying to not appear nervous as he glances to the person heading to the back

Danko remains back to the left of Nira. The server heads to the back as well, "Just a moment good sir" she says quietly before departing

Game 2, where Hmerrin and Ramirez sit with the 3 patrons is at a pause with the dealer taking the house cut and suggesting to the winner that he trade the funds at the cage. The man agrees

Most of the rest of the place seems to be as jovial and light as it was upon entering.

Drinks and food come around again

Nira Highlight to display spoiler: {just before you take a sip of the wine , you catch something off and then place it. It is laced with Pesh. A very rare alchemical mixture that can make the drinker more susceptible to mind affecting magic. The food has been laced with Toadstool}

Game 1: 3 Dice and the highest matching dice after two rolls wins, [3 6's would be the best result] ties split the pot evenly, after the house cut
Game 2: Roll three dice until they gets a pair of the same number. If the total of the pair is under ten, the player is out and loses. If it is over ten they win. Ties, pot stays play passes
Game 3: pick any number between 2-12 and Roll 2 dice. the number you choose and 6-8 win everything else loses

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]   d20+26=27 ;
Friday December 3rd, 2021 7:53:10 PM

Desdichado puts his friendliest self forward and greets the Watch with a relaxed and confident air. (Diplomacy: 27) "Evening all! I'm just waiting for a few friends who went to play some games in the Nymph. That's not quite my speed, if you take my meaning, so I told them I'd just wait out here for a bit until they're done."

"How's it all with you folks tonight? Seems like a nice, quiet evening."

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+23=41 ; d20+24=44 ;
Friday December 3rd, 2021 11:51:20 PM

Nira shrugs her shoulders while holding her glass and looks at the table. "I fear these dice may have gone cold. I think I've used up my luck with them" she says after her loss "It's been a pleasure gentlemen however I might try my hand at one of the other tables. Good luck with your red-head Tanner! If you'll excuse me." Nira stands and leaves a small tip for the controller. She keeps her glass in hand.

Something brushed her mind, her drink has been spiked, and the operator of the roulette table is acting weird. Nira is noticing a lot going on right now but isn't sure how to alert the others. The group really needs to invest in some sort of telepathy.

She smiles to Danko. "Let's see how the others are doing". Nira places her arm around Danko and walks him towards Game 1. Still smiling, she leans in close enough to whisper in his ear. Just one word: "Danger"

-----------
Perception: 41
Sense Motive: 44


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Monday December 6th, 2021 6:28:29 AM

Danko's smile turns upside down at Nira's warning.

He takes her hand, leans in and whispers in her ear...

" Say the word, and I'll teleport us outside. "



Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Monday December 6th, 2021 11:02:37 AM

A frown crosses Hmerrin's face as he feels something touch his mind.

"I thought magic was a no-no in here," he comments to no one in particular, but loud enough to be heard.

The young man regards the dealer, and drops another 100 gp on the table.
"Shall we?"

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+13=24 ;
Monday December 6th, 2021 12:51:04 PM

Gaffer halts his circling of the building to keep an eye on Des' but the paladin seems to handle himself very comfortable with the Watch, no surprises there.
Still, time in Dirt City would have him believe at least one of the Watch members is here on the Nymph's behalf and he watches them to try and figure out if that holds true.


-----
Sense Motive: 24


Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Monday December 6th, 2021 7:13:53 PM

Desdichado keeps up a friendly demeanor with the Watch, hoping he can resolve this and that his friends will be out of The Nymph soon.

Waypoint The Nymph- DM Dan K 
Monday December 6th, 2021 8:56:43 PM

Des puts on a friendly face and explains, he is just waiting on some friends inside
Gaffer finds it can be difficult to leave Dirt City entirely and pays close attention to the interaction bleow between Des and The Watch
Nira excuses herself politely, and glass in hand, takes Danko with her
Danko internally stiffens at Nira's warning, prepared to magically whisk the pair away
Hmerrin comments on magic being used and drops another 100 gold on the table

The Watch respond in an official sounding tone, that while hanging out n front of an establishment is not unlawful, there were several taverns still open where Des could wait just as easily. They wait for no response and
with a nod to Des they are on thier way. gaffer detects no ill will or underlying plan in the straightforward conversation

The men at Nira's table comment that Wardd is indeed a fickle god. Perhpas some other night he will favor you a bit more. Nira and danko move over to Hmerrin and Ramirez's table

The dealer responds to Hmerrin's comment with an affirmitive comment, "You have heard correctly sir. The owners have made it quite clear in past, but we believe we are past such demonstrations now." The delaer looks to the 3 others at the table, "100 game again gentlemen is being called."
Another man leans back, "Nope, 1 month's loss is about all I can handle." he stands and heads to teh door, "Gentlemen, good luck." "And to you Eric." replies the dealer
The last 2 men ante up. The dealer takes out what seems to be several fresh pair of dice and rolls them several times. he then gather 3 of them and puts the rest into a drawer. As he is putting the 3 dice in a cup, Eric returns to have a seat and puts up 100 gold.
"Changed your mind i see, very good sir." The dealer passes the dice to Hmerrin, "You're first roll sir"

perecption DC 20 Highlight to display spoiler: {Eric was heading out the door when he was directed to teh cage for a moment, spoke to the guard briefly and then with an odd expression that quickly faded from his face, he came back to the table.}

The far back room curtain opens and the well dressed man returns to the room. A nod to a servant and a glass of wine is delivered and a cigar is lit and handed to him. He then gives the room a deciding like look and heads back to the Roulette wheel and the dealer and 5 patrons that are there

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+15=18 ; d6=2 ; d6=4 ; d6=4 ;
Monday December 6th, 2021 9:14:01 PM

perception = 18

Ahh, Nira, Danko. How was the other game? This one seems to be getting interesting. Eric here was about to leave but decided to go for another round. Eric I hope you aren't going farther than you should. Gambling has been known to cause people to create many problems for themselves.

Ramirez then tells a story about a village, that hired a dragon to protect their money. They put it all in a cave with the dragon. When they became concerned that the dragon might steal it himself, they starting feeding him extra food. Eventually the dragon was too fat to leave the cave and was stuck inside.

rolls dice next round 2, 4, 4

Ramirez felt the mental touch, but with no way to communicate it to the others without being obvious, he has no choice for now but to wait and see what happens.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+23=32 ; d20+24=27 ;
Monday December 6th, 2021 9:23:36 PM

Nira is wary about being overheard so patiently waits for some space before whispering back to Danko. She tries to keep it brief. "Someone tried to cast a spell on me but I'm not sure who. The roulette operator has been behaving strangely. Could just be that the games are rigged. Could be something worse."

She then smiles and responds to Ramirez. "Win some, lose some. What about you? I might give the roulette wheel a try and see if my luck improves." she looks to see if any of the party will join her.

Nira will approach the table and check out the bets that are being placed. She waits to see what the well dressed man bets on and how much, and then she copies it. "Maybe my luck will be a little better here". She still has a hold of the glass of poisoned wine.

-------------
Perception check vs DC20: 32 = Pass!
Sense Motive: 27


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+14=18 ; d6=5 ; d6=5 ; d6=6 ;
Tuesday December 7th, 2021 11:34:37 AM

[Perception 18]

Hmerrin tries to figure out what is going on, but fails to come up with anything.
He rolls while also obviously watching the new guy at the roulette wheel.

Two fives and a six.

Desdichado (Ryan) [HP: 134/161; AC:32/15/30 - CMD 32]  
Tuesday December 7th, 2021 12:36:05 PM

Once the Watch passes on, Desdichado decides that it's taking longer than he likes for the others to leave The Nymph. He looks for an alley or alvoce nearby where he can talk with GafferCat without prying eyes (so someone doesn't wonder why a man is having a conversation with a cat).

Once hidden away he asks "What do you think? Should we go in and check on them?"

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+15=17 ; d20=17 ;
Tuesday December 7th, 2021 5:14:51 PM

Danko follows Nira to the roulette wheel. Seems like he's taking on the body guard role.. or that of a jealous lover... either would work in this case.

-----------------------------------
Perception check 17 fail

ignore the other roll



Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Tuesday December 7th, 2021 5:57:19 PM

Gaffer catches Desdichado's eye and follows him down into the alley where he returns to his normal form to speak. "If you've got a bad feeling, let's go in. The other's have probably already got the place a stir."
He dusts off his clothes and enters The Nymph alongside Des.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday December 7th, 2021 9:27:57 PM

Ramirez shakes his head. Finally a good roll in the game and Hmerrin beat him. Oh well, at least they had a chance to win the pot this time.

Waypoint The Nymph- DM Dan K  d6=3 ; d6=2 ; d6=4 ; d6=5 ; d6=1 ; d6=4 ; d6=5 ; d6=5 ; d6=5 ;
Tuesday December 7th, 2021 11:58:47 PM

Ramirez tells another tale and while knowing abouth the magic that touched him, he has no good way of delivering the message. He rolls a pair of 4's
Nira is able to find a space and whisper to Danko She then heads to the Roulette table to check it out
Hmerrin does not catch some of the other happenings and starts the rolling, getting a pair of 5's
Des is able to get a moment with Gaffer out of the way and suggests that they should head in and see what's going on first hand
Danko follows Nira and keeps his eyes and ears open
Gaffer agrees with Des to head in

Ramirez also asks Eric about over extending himself and the man simply shrugs, his eyes slightly vacant. A look Hmerrin has seen before, on the faces of two men of Hose Knife and Wolf that first set The Tide on the trail of Golden Eyes. Eric rolls...2,3,4 but then doubles down on his bet, adding an additional 100 gold to the table.
One of the other men rolls 5, 1, 4 and folds and then the last man. The one who won last, rolls 5,5,5 and quickly matches teh 100 gold raise. He smiles looking over at Hmerrin and Ramirez. "Dragons and their horde indeed"

At the Roulette wheel, Nira quickly discovers the well dressed man works at The Nymph. He is the floor boss over all of the tables here in the main room. The others at the table are betting between 20-50 gold spread across multiple numbers and both Nira and Danko sense they have all been drinking well into the evening. The well dressed man smiles as you step up, "Welcome." a chill runs down your spine

Des and Gaffer enter to find the group a bit split up across a pair of gaming tables. A servant arrives and offers wine or whiskey

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+22=37 ;
Wednesday December 8th, 2021 2:22:11 PM

(Perception: 37)

Desdichado thanks the servant and wanders over to the nearest table. He's a little surprised to find the group playing games, and wonders if they've been able to make any headway. Knowing nothing about gambling, he watches people play only half-interestedly and also tries to surreptitiously look around, looking for whether it appears anyone is paying special attention to the group.


Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+19=26 ;
Wednesday December 8th, 2021 2:43:27 PM

.
One look at Eric, and Hmerrin's demeanor changes.
The fighter is all business.

"They're here," he announces to the group, his voice carrying to Nira, Dez, and probably everyone else.

Then, he takes Eric by the arm.
"You're done, Eric," he states flatly. "Time to go home."

Looking over his shoulder at the two players and dealer, he addresses them quickly, voice low and full of malice.
"This man's been dominated. I find that upsetting. And at least one of you know all about it. Don't go anywhere."
[Intimidate 26]

Hmerrin walks Eric to the door.

Passing Dez, he says "Bad guys here. Three up top. Need you to do your detection thing."


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+23=37 ; d20+24=26 ;
Wednesday December 8th, 2021 6:52:32 PM

There's something about this guy that Nira can already tell she doesn't like.

"Thankyou. Quite a place you have here." She spreads 100 gold across a few different numbers.

She waits to see the roll but is distracted from it when she hears Hmerrin's voice. "What's that about?"

-------------
Perception check: 37
Sense Motive: 26


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Wednesday December 8th, 2021 7:13:38 PM

Gaffer takes a drink, staying by the door as he sees Hmerrin looking to come his way, and asks the server "Do you serve food? I'm peckish and I think I'll need some food after a few rounds in here?"

He braces himself for the reaction of the house as Hmerrin leads the man in his grasp out.

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Wednesday December 8th, 2021 9:07:18 PM

Danko pats Nira on the shoulder...
" Stay here... I'll follow Hhmerrin out."

Danko makes his way to the door and looks at Gaffer, then the drink, shakes his head no once... before passing him.



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday December 8th, 2021 9:19:30 PM

Ramirez isn't sure who 'they' are, but Hmerrin has taken a rather serious demeanor. Ramirez guesses the night's activity is about to become more interesting.

Waypoint The Nymph- DM Dan K 
Thursday December 9th, 2021 1:53:18 AM

Internet issues. Sorry. Will try again tomorrow when I get home 930pm est

Waypoint The Nymph- DM Dan K 
Thursday December 9th, 2021 8:14:58 AM

Internet issues. Sorry. Will try again tomorrow when I get home 930pm est

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday December 9th, 2021 6:02:30 PM

At Hmerrin's words, Desdichado becomes very serious and loudly proclaims "Alright ladies and gentlemen - nobody else is walking out until we get some answers. We're looking for some very bad....people."

"I'm going to check for the presence of evil here," he continues. "Anyone who is only slightly evil - maybe you're trying to cheat tonight, eh? - has nothing to worry about. But anyone I detect with very strong evil auras will not be going anywhere until my colleagues and I have had a chance to talk with you."

The paladin begins focusing on individuals one by one, sensing who among them seem to be the 'most' evil.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday December 9th, 2021 7:52:20 PM

Nira shuffles uncomfortably. She's probably standing right next to the baddest guy in the room and she isn't sure how he's going to react.

If the guy looks to do anything physically threatening to her specifically she prepares to defend herself, but otherwise waits to see what happens.

-------------
Ready action: If the guy tries to physically assault Nira (grab her, attack her, etc) she will throw her drink in his face

Waypoint The Nymph- DM Dan K 
Friday December 10th, 2021 10:18:36 AM

Mother in law broke her wrist. Landed and spent night at hospital

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Friday December 10th, 2021 3:49:10 PM

{ Well, things just got real. Shenanigans for all! } he thinks to himself.

Danko attempts to find a stealthy spot to cast protection from evil on himself... and then does so.



Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31)  d20+13=28 ;
Friday December 10th, 2021 7:33:53 PM

Gaffer scans the crowd to judge the immediate reactions of everyone, he's sure there will be a lot of angry faces, but any looks of recognition or fear amongst the crowd would grab his attention.


-----
Sense Motive: 28
-----
OOC: Hope you and your family are ok!


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Friday December 10th, 2021 7:39:19 PM

Things are starting to escalate and Nira hopes it doesn't cause a panic. Still is still very uncomfortable where she stands.

Waypoint The Nymph- DM Dan K 
Saturday December 11th, 2021 9:29:08 AM

Mother in law broke her wrist. Landed and spent night at hospital

Combat The Nymph- Round 1 DM Dan K  d20+1=15 ;
Saturday December 11th, 2021 11:29:28 AM

Des enters and is a bit surprised that the others are playing games, but heads over to Hmerrin and Ramirez at the nearest table
One look at Eric and all the pieces fall into place for Hmerrin. He stands and slides over to Eric, "You're done" He announces 'They' are here and confronts the other two men at the table
Nira had just put some money down at the Roulette table. Now on guard, though she decides to take a wait and see approach.
Gaffer is by the door, drink in hand and braces for the fallout of Hmerrin's declaration
Danko plans to follow Hmerrin out and warns Gaffer off about the drink in his hand

The patrons glance about and the servants stand in shock, not knowing what precisely to do for the most part.
The Dealer right next to Nira furrows his brow even as Hmerrin begins talking, as if he knows what the man is going to say before he says it and he cuts him off. "I don't think so! Friends, please show these people to the door as they are no longer welcome here in The Nymph!"

With that and a slap on the table, 5 of the patrons stand with a slap in perfect unison upon the table themselves. The gold in front of them all but forgotten, the protests and pleas to remain calm from their friends about them, falling on deaf ears. The man you know as Eric is included in the former group, trying to pull away from Hmerrin's grip. Abrupt, but futile. Others close on Gaffer and Nira and Hmerrin

The dealer than makes a quick gesture, Spellcraft DC 16 Highlight to display spoiler: {Cast Shield}

One other dealer near the back turns with a more knowing look than the stunned others. Spellcraft DC 20 Highlight to display spoiler: {Cast Mage Armor}

You hear commotion from above you, the 3 you know to be on the walkway obviously moving to help as well as a commotion from the back room.

The guard remains where he is but has taken on a defensive stance, hand on the hilt of his elven sword, but not drawn

Most of the patrons are armed with a dagger or hunting knife, none seem to be wearing armor and no one has a weapon drawn

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Sunday December 12th, 2021 5:49:42 PM

Nira is easily able to tell the spells being cast. She's a little relieved to see that they are defensive spells. It could just be these dealers want to protect themselves from harm and will stay out of the way. Then again, they could just be buffing themselves up before attacking the party.

Right now she is right where she doesn't want to be - standing between the rest of the party and the hostiles.

Nira defensively casts Greater Invisibility and then takes a step back - and up - from the action.

--------------
Spellcraft checks vs DC16 & 20: Autopass

Standard: Defensively cast Gtr Invisibility. Concentration check autopass
Free: 5ft step to Q8 and 5ft high (ie: step back diagonally up)

Spells in effect:
Arcane Sight... Blur (20%)... Darkvision... Mage Armor... Magic Vestment... Fly (60ft)... Roses Temperature Control... See Invisibility... Resist Fire (5)


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Sunday December 12th, 2021 5:54:23 PM



"We're not here to be violent against anyone you're obviously dominating," says Desdichado. "In fact, the Watch is nearby, I'm sure they can help clear things up. Maybe even Ja'Jolla himself might be interested, hmm?"

He hopes that Danko or Gaffer, who appear to have unobstructed access to get out, can call out a warning to the watch to come and get help.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday December 13th, 2021 2:36:13 PM

Gaffer picks up what Des is putting down and heads out the door to see if any of the Watch are still around outside. If he can, he will call them over.

"Hey, there's some trouble going down inside The Nymph, we spoke to Ja'Jolla earlier and we're trying to identify a group of evil shapechangers."

He is a bit concerned about their group getting on the Watch's wrong side here but is hoping 'evil shapechangers' is enough to bring caution above all else.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday December 13th, 2021 8:56:19 PM

OOC- Dan, I hope your mother in law is feeling better. best wishes

Dealers, we are not here for games today, but are looking for some answers. No blood needs to be spilled for us to find them. But if you insist on throwing us out, things could get messy. Maybe you would prefer to introduce us to your boss instead so we can ask a few questions and be on our way.

Ramirez does not draw a weapon or cast a spell, but he stands ready to do so if the situation continues to deteriorate.

Combat The Nymph- Round 1 DM Dan K 
Monday December 13th, 2021 9:46:14 PM

Going to give the others a chance and post tomorrow.

thank Brian, she had to have a plate put in her wrist, but is doing good

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110 
Tuesday December 14th, 2021 7:16:30 AM

Danko, following suite, casts Stoneskin on himself.

" Easy lads..." he says afterwords...

" No need for shenanigans.... but we are not ones to mess with.... "

----------------
ooc> Was Danko able to cast Prot. evil from Friday's post?

Stoneskin - 120 minutes
The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. It ignores the first 10 points of damage each time it takes damage from a weapon, though an adamantine weapon bypasses the reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 150 points), it is discharged.

SR/18
DR electricity 10



Combat The Nymph- Round 2 DM Dan K  d20+1=19 ; d20+1=11 ; d20+1=12 ; d20+1=20 ;
Tuesday December 14th, 2021 7:30:02 AM

Nira identifies the spell and though defensive in nature, it could be a prelude. She casts a spell and vanishes
Des informs the room they not there to be violent and that the Watch is nearby
Gaffer heads for the door looking for The Watch, just outside he does not see any. What he does notice is that the sounds from inside The Nymph are noticably not what he hears standing in the doorway. It sounds like a gambling Hall, pleasant music a murmur of a crowd inside, laughing and an occasional call of 'winner!'
Ramirez calls for calm as well, perhaps they could talk to the boss?
Danko casts Stoneskin upon himself Yes you cast Prot evil...sorry

Most of the crowd is still seated and looking about for what could happen next. A couple that are close to the door decide to follow Gaffer's example and head out
Those patrons that stood at the dealers statement, move in to grab Hmerrin, Danko and Ramirez
The Dealer who had spoken, O,10 "Ladies and gentlemen It would seem as if the tales theier demise were incorrect. Let us welcome 'The Tide'...he than casts a spell. Spellcraft DC 19 Highlight to display spoiler: {Stoneskin}
The cashiers exit the cage and are moving across the room.

The men trying to grapple Danko, Hmerrin and Ramirez have little success, but all are jostling at you

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday December 14th, 2021 2:46:37 PM

"Reports of our deaths have been greatly exaggerated," says Desdichado. "Yes, of course we're the Tide. We aren't hiding that. We're looking for answers. We'll suffice with destroying rakshasa if answers aren't available."

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday December 14th, 2021 2:48:08 PM

FILLING IN FOR HMERRIN

"Hands off," says the young fighter. "We're not ones to push around."

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+12=22 ; d20+7=17 ; d6+1=7 ; d6=1 ; d6+1=2 ; d6=6 ; d20+12=17 ; d20+7=8 ; d6+1=3 ; d6=2 ;
Tuesday December 14th, 2021 8:06:53 PM

" I'm all for not hurting the innocents schmucks but not grabbing! "

A stoneskined Danker raises his hands and claws suddenly grow out his hands.

" Anybody grab at me again gets scratched! "

-------------------------
Stoneskin
Protection from evil - AC 27 vs evil

Delayed action, first person that grabs at Danko gets a series of dual scratches from the dragon claws.

Claw 1
Attack 1 - Hits AC 22 Dam Phy dam 7 and elect dam 1
Attack 2 - Hits AC 17 Dam Phy dam 2 and elect dam 6

Claw 2
Attack 1- Hits AC 17 Dam Phy 3 and elect dam 2
Attack 2- Hits AC 8 miss

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Wednesday December 15th, 2021 7:08:16 AM

Gaffer fails on finding the watch and quickly moves back into the building, N5, and sees that things are escalating. He doesn't have many tools for calming a crowd and he is worried about hitting innocents with any spells so he holds back for the moment and waits to see how reactions continue.

Combat The Nymph- Round 2.1 DM Dan K 
Wednesday December 15th, 2021 10:00:14 AM

Des answers the reports of the groups death as greatly exaggerated and informs the room The Tide is looking for Rakshasa
Hmerrin shrugs off the handsy patron who are obviously Under magical influence and issues another warning
Danko grows actual claws and he too, provides a warning that things will get scratchy if the patrons persist on trying to manhandle him
Gaffer heads back in and upon crossing the threshold, the sounds all change. outside, it sounded like a light hearted atmosphere of good times. Inside are raising angry voices and no music of any kind. As he heads back in, the elf out front simply gives a small nod and smile, "enjoy your evening sir."

An elf enters from the back room area to the common room and holds up a hand, "Friends, gentlemen, ladies." As soon as he voice rolls across the room, those patrons about Danko, Hmerrin and Des become calm and step back.
"This is a gaming house, a place of chance, good food and drink and a bit of fun." With that, the patrons all seem to simply turn back to their games, those standing near the party, return to their seats.

The elf looks directly now to the party "Now is not a good time for such things. I suggest a cease fire as it were. Reflection, inner peace, time to take in the calm before the inevitable storm. you may continue to play, i will have different fare provided to eat and drink as I'm sure you do not wish to dine on what is currently available and you can stay, and be assured no harm shall come to anyone here."

DM: we are right on top of the slowdown and will not be carrying into an actual combat


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday December 15th, 2021 1:57:38 PM

Desdichado doesn't trust the elf much, but he also doesn't want to start a fight with all of these people around. He reluctantly nods his agreement.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday December 15th, 2021 5:56:43 PM

Nira stays invisible and hovering off the ground. In fact, she hovers back to the rest of the party and settles in behind them. She doesn't intend to be on the front-line if the fight does eventuate.

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Wednesday December 15th, 2021 7:13:03 PM

POSTING FOR HMERRIN

Hmerrin also stands down for the moment, presumably not very happy with the way the elf is controlling the room.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday December 15th, 2021 10:18:47 PM

Well, I'm glad to see you have decided to be reasonable. I suppose we could play a few more games, but then I think it is time to meet your boss.

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Thursday December 16th, 2021 10:46:53 AM

Gaffer moves a step closer to the others and whispers "I didn't see any Watch outside, and there is magic disguising the noises from in here to out there. Maybe we can report back to Ja'Jolla?"

Combat The Nymph- Round 2.2 DM Dan K 
Thursday December 16th, 2021 2:06:39 PM

Des does not trust the elf speaking, but nods in agreement of the proposed truce
Nira floats back so that if things go sideways, she is not on the front lines
Hmerrin also nods and sits back down, though clearly not happy with how the elf seems to be in control of everyone else in the room
Ramirez remarks he is glad folks are being reasonable and mentions that upon conclusion of the truce, perhaps The Tide could speak to the boss
gaffer informs the others of the lack of the Watch directly in view outside and of the magical noise mask

The group settles down more, still on guard, but the rest of The Nymph seems to be returning to a more normal course of the evening. Several games have started up again and the servers have all moved through the door with the guard saying they are getting other refreshments for the occassion. The first dealer that stood and cast a couple of defensive spells invites a few people back to the roulette wheel and shoots Ramirez a wink. "I was just about to say the same thing to you, especially on behalf of the innocents within the room.

The Cashiers return to the cage and the elf gives a slight bow and with a upraised right hand, a pleasant chorus of music begins lightly as a background and the scent of fresh flowers becomes evident. "Enjoy the calm." he turns and heads back through the curtain and into the back room

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Thursday December 16th, 2021 2:59:37 PM

"Enjoy the calm," Desdichado mutters, repeating the elf's words to himself. "By Domi and all the gods of the Wold, do I hate these guys."

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday December 16th, 2021 5:51:17 PM

Nira drops her invisibility but is clearly on edge. She speaks quietly to the rest of the party.

"Someone clearly cast a spell on those people, but I didn't see or hear it done. Either one of the people here is capable of it, or there's someone else hidden around here"

"Did you detect any evil here, Des?"

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35) 
Thursday December 16th, 2021 7:08:21 PM

Hmerrin is not a happy camper.

The lad doesn't stir things up, content for a moment to try and figure out how to clear the innocents.
Also, how to identify the innocents.

He nods vigorously at Nira's suggestions.

"Yeah Dez. We need to know who the real bad guys are."

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Thursday December 16th, 2021 10:21:00 PM

Gaffer looks up to the walkway above where he heard some commotion earlier. "Looking down from above seems like it would suit them"

Combat The Nymph- Round 2.3 DM Dan K 
Friday December 17th, 2021 9:10:38 AM

Nira rejoins the land of visible people and the entire group is at a single table, or at least near it if not actually sitting down. none are feeling overly calm or very happy and from the smile on the Roulette dealers face, it seems he is thoroughly enjoying that fact.
Hmerrin puts out what he sees as the two major challenges. Identifying the actual bad guys and clearing those that do not fall into that category.
Hmerrin and Gaffer are the only two with direct experience. Olaf and Jarred when they first learned of Golden Eyes, who is now known to be a Rakshasa and later with Three Bits. Whatever method of control, it could go far beyond Charm and even Dominate.

The three men at the table glance Hmerrin's direction "You in?" Eric says with a easy smile and seemingly not a care in the world

Gaffer glances up and finds the walkway empty, perhaps as part of the truce that has been called out and agreed upon

OK all, the Slow down is officially in effect. Ill check in here and there, but the story is not going to progress meaning no information is going to be gained, but you can certainly talk tactics or even simply gamble if you want and we can step it up to tracking your gold if you like. Just say so. All spells cast are going to have their durations suspended as if time has not passed beyond Round 2.
Nira if you want to start back up after break being invisible you can


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Friday December 17th, 2021 5:17:32 PM

Ramirez joins the roulette table and the dealer who winked at him. I'm glad we are in agreement. So...which are you? Innocent or...?

Ramirez lays down a bet at the table as the gaming resumes. Maybe if this dealer isn't charmed he may be willing to part with some information.

RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Friday December 17th, 2021 8:36:31 PM

Nira drops her invisibility. She's still on edge but at least things have settled down for the time being. She rejoins the men at the dice table.

"Things like that always happen, Tanner?"

Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday January 3rd, 2022 8:31:28 AM

Gaffer sniffs at his drink, trying to decide whether his own tolerance for poisons would protect him from whatever they had put inside it, but decides against testing the idea.

He keeps close to the door, thinking how nice it would be for the fight to happen on neutral ground, maybe if they asked nicely enough...

Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d20+15=16 ;
Monday January 3rd, 2022 12:48:04 PM

Danko's claws disappear and he untenses... a bit....

He walks back and stands behind Nira.

He observes the dice game and attempts to spot any shenanigans in the play.

(Perception - 16. nat 1)
_____________

Stoneskin
Protection from evil - AC 27 vs evil


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Monday January 3rd, 2022 1:25:25 PM

The paladin thinks for a bit before responding to Nira and Hmerrin.

"I can see the auras of how evil people are, but I have to do it individually - one at a time. And, to be frank, most of the people in this room would probably show up as evil. I don't think it's necessarily going to be helpful in figuring out who is "innocent", if by innocent you mean "not a rakshasa or working with them".

"That being said, yeah, I can see who has the strongest, most evil auras."

The paladin then begins checking, starting with the employees of the Nymph.

Combat The Nymph- Round 2.5 DM Dan K 
Monday January 3rd, 2022 5:28:13 PM

The group has remained mostly where they were at the call of the Truce during the Yuletide. Ramirez did move to the Roulette table and had a brief conversation with the dealer. Brief, because the dealer merely shrugged at the question, "I don't think any living being to be innocent sir."
Des picks out an employee, the Roulette Dealer and focuses upon the man to read his aura. The Paladin finds that he cannot tell any aura about him at all.

The Dealer at the roulette table collects the bets across the wages that lost and and holds a hand to the group at his table. "Well it has been quite pleasant, but now I think it is time for The Tide to recede." As he finishes the sentence, the same group that had stood before does so again and look to the party. Their faces depict no emotion as they face off, unarmed with the mighty and regionally renown adventures. "Im sure you wouldn't want things to get messy?"

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday January 3rd, 2022 6:02:00 PM

I suppose not. But I guess that depends on whether we get to go and talk to your boss.

Ramirez waits for the response. It was very close to a fight before, and maybe will get there again.

Hmerrin (MikeK)(HP 167/167 AC:34 T:20 FF:27 CMD:35)  d20+12=15 ;
Monday January 3rd, 2022 7:50:30 PM

"Depends on who's getting messed," Hmerrin replies coldly.

The man drops his hands to the table before him, hops up onto it, and strides purposefully toward the roulette table dealer (I assume at S12?).

On the way, he reaches a hand over his head into his quiver, and pulls out a halberd.

-------
Move to S11.
Acrobatics check 15 to jump up to table.
Draw weapon in movement.


Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) 
Monday January 3rd, 2022 8:13:18 PM

Gaffer hits himself with a spell as his skin bristles over and veins of wood spread over his skin. He scans the room as Hmerrin draws his weapon, and calls out,

"Perhaps those of you just here for a nice time should leave. I promise an explanation later for any who wants one."


-----
Cast Barkskin on Self

----- Active Effects -----
Barkskin - +5 Natural AC - 15 Minutes


RobC - Nira Wynvyre -- AC 21/13/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday January 3rd, 2022 11:34:07 PM

Nira could look to go on the offensive here, but right now, decides to just give the others room to swing some weapons. She vanishes from sight again.

---------------
Standard: Cast Gtr Invisibility again
Free: 5ft step upwards to be 5ft off the ground


Danko Pureheart (Yves) -- AC 26 -- CMD 36 -- HP 110/110  d4=1 ;
Tuesday January 4th, 2022 6:45:02 AM

Danko casts and suddenly there are SIX Dankos.

" I don't think we're leaving. "

ooc> Danko had moved last round. Say, to Q8

-------------------
Stoneskin
Protection from evil - AC 27 vs evil
Mirror image ( 5 images plus real Danko)

Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]  
Tuesday January 4th, 2022 4:20:34 PM

Desdichado looks threateningly at the dealer. "No, it doesn't have to get messy. But we can still defend ourselves."

The paladin pulls out his weapon. With a prayer to Domi, Desdichado's greataxe begins to glow.

---------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)



Combat The Nymph- Round 3 DM Dan K  d20=17 ; d20=8 ; 3d6=9 ; 4d4+4=13 ; 4d4+4=15 ; d20+3=12 ; d6=5 ; d6=2 ; d6=5 ; d20+1=15 ; d20+1=9 ; d20+1=7 ;
Tuesday January 4th, 2022 7:45:01 PM

Things heat up quickly.
Hmerinn parcour's the table top and moves towards the Roulette Dealer, drawing a halberd
Gaffer casts Barkskin on himself
Nira turns invisible and floats upwards Fly Check DC 20 to move up at an angle greater than 45 and you can only ascend at half speed, so it is not possible to free 5' straight up. Unless i'm missing something If not please make the check to perform the move
Danko casts a Defensive spell and multiplies himself
Des draws his great axe and with a word it begins to glow

Patrons scramble to get out of the way and what might be the way, well most of them. The Roulette dealer, now just before Hmerrin simply mutters, "So be it." "Defend!" he yells and then casts. Spellcraft DC 22 Highlight to display spoiler: {Mind Fog}
Danko, Des, Hmerrin and Ramirez make Will Save DC 23 Else -10 on future Will saves
A couple of the patrons, thier faces void of emotion, come running. Several towards Hmerrin, but they are lookin to simply get in his way. Between the fighters weapon and the Roulette Dealer.
A couple others move to the other dealer and a single man rushes Des
The Roulette dealer then gestures to Danko and Des and a pit opens underneath of them. Spellcraft DC 17 Highlight to display spoiler: {Creat Pit}
Ramirez and Danko Reflex DC 19 Success move to nearest square. Else fall in Pit Dmg 9 and you are at the bottom of a 30' Climb DC 25
The Server near the pit (R/9) screams as the pit created a floor slope and she falls in. She lands with a sickening Crack, like breaking dry pasta in a paper towel. Her whimpers let you know she is still alive at least.

The other dealer moves back from his table as 2 patrons come to defend him and he sends 4 magic Missiles streaking into Gaffer Dmg 13

Above on the walkway, 2 of the men rush towards the sides and presumably a door. The last man points a finger at and a set of 4 Magic Missiles leaps into him. Des Dmg 15

The Cashier door opens and the three men rush out

Noise from the back room tells you more is occurring there as well

link[https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing[/link]

Gaffer - Courtney - HP: 131/144 AC: 30(T:21/FF:25) CMD:31)  d20+19=26 ;
Tuesday January 4th, 2022 9:05:16 PM

Gaffer shrugs off the damage from the missiles, aware that there is worse to come. Still trying to figure out exactly who is good and who isn't, Gaffer picks an easy target, the dealer who attacked him. He points a finger out before him and calls our a druidic curse as he tries to turn the person into a much more likable hedgehog.


-----
Baleful Polymorph: Target DL1, Caster Level Check: 26, Save DC 23: Fort to negate, Will partial

----- Active Effects -----
Barkskin - +5 Natural AC - 14 Minutes 54 seconds


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+14=26 ; d20+20=34 ;
Tuesday January 4th, 2022 9:56:57 PM

will save = 26, reflex save = 34

Well, that went south pretty quickly. So how many of these are charmed I wonder? We should probably try to avoid killing them all. Ramirez avoided falling into the pit, but he hopes the woman that fell isn't hurt too badly.

Ramirez casts a spell to help everyone out. haste on the Tide.
Then he starts a performance, to give the group another boost. Ramirez recites an old dwarven battle hymn, to bolster his allies and help them focus their attacks.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 3rd level spells remaining
34/35 rounds bardic performance remaining

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+18=37 ; d20+18=28 ;
Tuesday January 4th, 2022 11:56:32 PM

The hostiles look mixed in with potential friendlies and even then, some of the hostiles might be getting controlled. That - to Nira - rules out the use of some damaging spells. She opts for a non-lethal approach.

Nira gets into a better position and casts a spell to make people exhausted. She casts a Quickened Spectral Hand in preparation for another few spells.

-------
Fly check last round: 37. Nira has a +18 Fly skill when wearing Tishes so autopasses hover checks.
Move: Fly 10ft south to P11. Fly check: 28.
Swift: Cast Spectral Hand
Standard: Cast Waves of Exhaustion going from NE to SE of where she stands. All living creatures in the spell's area become exhausted. No Save. Should hit 4 hostile patrons, a hostile dealer, Eric, a guard, and a few non-combatants.

Spells in effect: Arcane Sight... Blur (20%)... Darkvision... Mage Armor... Magic Vestment... Fly (60ft)... Roses Temperature Control... See Invisibility... Resist Fire (5)... Gtr Invisibility


Danko Pureheart (Yves) -- AC 26 (27, 29 evil) -- CMD 36 -- HP 110/110  d20+14=34 ; d20+12=13 ;
Wednesday January 5th, 2022 6:54:22 AM

Danko easily shakes off the fog
As the pits open, he issues a command word and activates his boots of levitation preventing his fall.
A floating Danko cast a web spell ( centered at t13, 20 feet radius)

ooc)
(alternatively, if he can't activate his boots in time, he falls in the pit. The stoneskin spell absorbes the damage and he levitates up and casts the web spell)

---------------------------------
Will save 34 ( nat 20)
Reflex 13

Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Hmerrin (MikeK)(HP 167/167 AC:35 T:21 FF:27 CMD:36)  d20+25=39 ; d10+11=17 ; 2d6=5 ; d20+25=36 ; d20+20=36 ; d20+15=21 ;
d20+13=26 ; d20+25=36 ; d10+11=20 ; d10+11=12 ; d10+11=13 ; d10+11=15 ; 2d6=10 ; 2d6=6 ; 2d6=4 ; 2d6=4 ;
Wednesday January 5th, 2022 11:49:22 AM

Does Hmerrin get an AoO with all those spells cast by the roulette dealer who's square he threatens?
If so, he hits AC 39 with Holy Halberd (a piercing wpn), doing 17 hp + another 5 if evil

DM Note: Spells were Cast Defensively

Hmerrin shrugs off whatever Roulette Dealer was planning [Will Save 26]

And does his best to poke a lot of very big holes in the guy.

------
Full attack on Roulette dealer with holy piercing weapon.

Atk 1 hits ac 36 for 20 hp + 10 more if evil
Atk 2 hits ac 36 for 12 hp + 6 more if evil
Atk 3 hits ac 21 for 13 hp + 4 more if evil
Haste attack hits ac 36 for 15 hp + 4 more if evil

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


CDM Jerry [OOC post] 
Wednesday January 5th, 2022 1:45:01 PM

BrianZ, you have email. :)

Desdichado (Ryan) [HP: 146/161; AC:32/15/30 - CMD 32]   d20+20=33 ; d20+30=47 ; d12+12=19 ; d6=2 ; d6=2 ; d6=4 ;
Wednesday January 5th, 2022 2:33:53 PM

Will save: 33

Desdichado moves over to Eric and gives him a hearty thwack with his axe.

47 vs AC; 21 damage (non-lethal)+6 if evil

-------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Wednesday January 5th, 2022 9:54:34 PM

Ramirez waits to see the reactions of their opponents before deciding his next move.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 3rd level spells remaining
34/35 rounds bardic performance remaining

Combat The Nymph- Round 4 DM Dan K  d20+9=16 ; d6=1 ; d6=3 ; d6=6 ; d20=8 ; d20+15=33 ; d6=2 ; d20=3 ; d20=8 ; d20+1=8 ; d20+1=17 ; d20+1=3 ; 4d4+4=12 ;
Wednesday January 5th, 2022 10:36:34 PM

Gaffers spell catches the dealer (o/11) and with a surprised look on his face, he becomes a rabbit.
Ramirez resists the fog and jumps awy from the magical pit. He then casts Haste and begins to inspire the party through a good dwarf battle song. Hmerrin and Gaffer are beyond 30' apart and cannot both be affected by Haste. Gaffer is NOT Hasted. Danko in NOT Hasted
Nira casta a pair of spells and necromantic energy rolls across much of the floor as she invisibly flies a bit South before sending out the Wave of Exhaustion Catching HP 1-3 and the guard
The pit catches Danko and he hits the ground before he can activate his boots. The Stoneskin spell only protects against weapons. Danko Dmg 10Standing up, Danko sees the sereving girl looks to have nearly died from the drop. She coughs blood and has a huge split in her skull. Danko activates his Boots and rises 20' Still 10' below the rim of the pit
Hmerrin attacks in full force, but the men about him get just enough in the way so that he does not land a single blow
Des engages Eric and fids the man to be no match at all. What is unerving is the complete lack of emotion, effort anything that any sentient mortal dispalys during a fight present in Eric. The axe strikes and without even a sound, the man known as Eric, crumples to the ground

The Roulette dealer's eyes go a bit wide as severl strikes pass just inches from him and he calls the other dealer to help. Running in from Hmerrin left the other dealer arrives and casts a spell while touching the fighter Touch AC 33 and delivers the spell Hmerrin Touch of Idiocy -2 int, wis, cha The Roulette dealer having delayed for his man then casts his own spell, but the pressure of Hmerrin causes him to mis cast Defensive casting failed With a growl and a twitch he vanishes Defensive Quicken cast success
The 3 men about Hmerrin continue to try and foil his attacks.

A group forms from the cashier cage and moves towards Gaffer. Only 1 of them appearing angry or with any emotion at all (c2). C2, extends a hand and another volley of magic strikes Gaffer Gaffer Dmg 12

The exhausted guard moves forward towards Des and from behind him, the 3 from the upper walkway now appear in the doorway

From the back room, 2 more enter and look quickly about to take in the situation.

It looks like those who want no part of this have found themselves corners, save a couple of trapped patrons who are seeking shelter under the tables they were at

dl2 - Dealer AC 35 Invisible
dl1 - Dealer AC ?
dl3 - Dealer AC ?
c1 - Cashier AC ?
c2 - Cashier AC ?
c3 - Cashier AC ?
e - Eric Unconscious
hp1 - Patron Exhausted AC ?
hp2 - Patron Exhausted AC ?
hp3 - Patron AC 7 Exhausted AC ?
hp4 - Patron AC ?
hp5 - Patron AC ?
hp6 - Patron AC ?
hp7 - Patron AC ?
hp8 - Patron AC ?
bk1 - Server AC ? HP
Guard1 - AC ? Exhausted HP
Guard2 - AC ? HP

Server in pit Dmg 12

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday January 6th, 2022 12:21:47 AM

Nira looks about to see where the roulette dealer near Hmerrin went. If he has gone invisible (which see can see) she will cast a Glitterdust spell to outline him.

---------------
Cast Glitterdust to cover the invisible dealer

Spells in effect: Arcane Sight... Blur (20%)... Darkvision... Mage Armor... Magic Vestment... Fly (60ft)... Roses Temperature Control... See Invisibility... Resist Fire (5)... Gtr Invisibility


Gaffer - Courtney - HP: 119/144 AC: 31(T:22/FF:25) CMD:31)  d3=3 ;
Thursday January 6th, 2022 11:41:31 AM

Gaffer lets out a pained groan as a second volley of magic hits him, but still feels his situation looks better than Hmerrin's.

He hesitates for a few moments, the mix of violence, crowding and innocence makes him unsure of what to do but noticing new comers arriving from the far side of the room and looking aggresive.
He takes a 5 foot step to P5 and starts summoning a few new allies.

He doesn't forget to glare at C2 as he does so, and hopes all three of them are running for the door.


-----
Cast: Summon Nature's Ally 6 - Summon 3 Large Earth Elementals. - Casting time one round.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Hmerrin (MikeK)(HP 167/167 AC:35 T:21 FF:27 CMD:36)  d20+25=32 ; d10+11=20 ; 2d6=10 ; d20+16=19 ; d10+11=18 ; d20+12=21 ; d10+11=20 ; d20+25=34 ; d10+11=18 ; 2d6=10 ;
Thursday January 6th, 2022 2:43:52 PM

Hmerrin gives a growl of frustration as he's unable to land one blow, and then the Raka up and disappears.

Then he gets hit with a spell.

Realizing he's in a bit of a pickle, the young man lays about in an attempt to hurt those needing hurt, and just whapping those needing whapped.
He sticks the pointy end of the halberd at the other dealer, then twists his grip to give two of the possessed a thwack with the flat side of the weapons's axehead, before sticking the dealer with the pointy end again.

----
Full attack, some lethal, some not.

Atk 1 on dl1 hits ac 32 for 20 hp + 10 if evil.
Atk 2 on hp1 hits ac 19 for 18 hp (non lethal, -4 atk penalty applied)
Atk 3 on hp4 hits ac 21 for 20 hp (non lethal, -4 atk penalty applied)
Haste atk on dl1 hits ac 34 for 18 hp + 10 if evil.

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit
and damage

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 110/110  12d6+1=47 ; 12d6+1=40 ; 12d6+1=40 ; 12d6+1=49 ; 12d6+1=36 ; 12d6+1=40 ; 12d6+1=42 ; 12d6+1=42 ;
Thursday January 6th, 2022 3:55:06 PM

Danko is not amused.
He levitates out of the pit and casts chain lightning.

-------------------
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Chain Lightning 12d(6+1) against all 8 hostile patrons in red on the map. Centralized on HP at Q8 ( The spell has a 30 foot radius affect from the central targt. I believe that I can reach all the in red targets)

1 47 HP
2 40 HP
3 40 HP
4 49 HP
5 36 HP
6 40 HP
7 42 HP
8 42 HP



Desdichado (Ryan) [HP: 146/161; AC:32/15/30 - CMD 32]   d20+30=41 ; d20+30=44 ; d20+25=42 ; d20+20=23 ; d12+12=23 ; d12+12=15 ; d12+12=23 ; d6=3 ; d6=6 ; d6=3 ; d6=1 ; d6=5 ; d6=1 ; d6=3 ; d6=1 ; d6=4 ;
Thursday January 6th, 2022 5:09:07 PM

Desdichado confidently takes a five-foot step toward the guard.

"You look tired, you should get some rest," he says as he attacks.

41 vs AC; 26 damage (non-lethal), +9 if evil
44 vs AC; 24 damage (non-lethal, +6 if evil
42 vs AC; 18 damage (non-lethal), +5 if evil
23 vs AC; miss

-------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Thursday January 6th, 2022 9:19:19 PM

Ramirez continues the rowdy dwarven battle hymn while trying to make things difficult for their foes. He casts a spell, targeting the floor area around the door to the back room.

Actions: cast grease
continue inspire courage

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
33/35 rounds bardic performance remaining

Combat The Nymph- Round 5 DM Dan K  d20+16=35 ; d20=18 ; d20+12=14 ; d20+17=27 ; d20=2 ; 5d4+5=17 ; 13d6=55 ; d20+15=25 ; d20+15=16 ; d6=4 ; d6=5 ; d6=6 ; d6=5 ; d20+15=32 ; d20+15=32 ; 6d6=22 ; 6d6=22 ; d20+15=22 ; d20+15=16 ; d6=4 ; d6=5 ; d6=4 ; d6=6 ; d20=19 ; d20=12 ; d20=20 ; d20=12 ; d6=2 ;
Thursday January 6th, 2022 11:22:29 PM

Nira can still 'see' the Roulette dealer and casts a spell to assist Hmerrin in doing the same. Sparkling dust shimmers about and the Roulette Dealer is visible once again
Gaffer backs away from the incoming group and opens a gate to the plane of earth
Hmerrin slashes Dealer 1, who had reverted back from being a bunny moments ago, and score two hits despite the interference of others. He then promptly puts tow of those other on the floor
Danko rises out of the pit and casets Chain Lightinging vaporizing every remaining patron that had taken action in the place
Des moves in on the guard and connects 3 times. The guard growls
Ramirez continues the dwarf battle hymm, pauseing just long enough to cast Grease at the back room doorway, causing one of the men coming through to fall

The Roulette dealer laughs as the bodies incinerate about him, "Well now that's more like it. Cut the strings and watch them fall. He then points a finger at Danko and unleashes his own Chain Ligtning which arcs into each member of the party as well as several of the innocents taking cover. He follows it up with another quick casting, this time 5 missiles streak into Gaffer
Gaffer Dmg 17
Danko Reflex DC 23 Dmg 55 or 27 Everyone Else Reflex DC 21 Dmg 55 or 27

The guard steps back from Des and casts Scorching Ray A pair of fiery beams shoot out, only one striking
Des Dmg 20

The other guard closes and follows suit, sending 2 more rays of fire connecting with both
Des dmg 22+22

The dealer wounded by Hmerrin steps back and casts a Scorching Ray as well, connecting once
Hmerrin dmg 19

The man who did not fall in the Grease moves through and closes towards Hmerrin. Stopping short he transforms into a great black hyena

The other man in the Grease gets up and moves out of the slippery spell, points at a patron in the corner, 'Defend us" as he casts Charm Person The man simply tries to back up further, "Are you nuts, He just killed them all"

Near Gaffer, one of the Cshiers moves up and casts a spell to Touch Danko with Touch of Idiocy
Danko Touch AC 27 Dmg -2 int, wis and Cha

dl2 - Dealer Rakshasa Kumar AC 35 DMG -
dl1 - Dealer Rakshasa SR 25 AC 29 DMG 58
dl3 - Dealer Rakshasa AC ? Dmg -
c1 - Cashier AC ?
c2 - Cashier Rakshasa SR 25 AC 29 Dmg -
c3 - Cashier AC 10 HP 13
e - Eric Unconscious
hp1 - Unconscious
hp2 - DEAD
hp3 - DEAD
hp4 - Unconscious
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC ?
Guard1 - AC 26 Exhausted DMG 37
Guard2 - AC 29 Dmg -

Server in pit Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.
[linkhttps://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing[/link]


Gaffer - Courtney - HP: 52/144 AC: 31(T:22/FF:25) CMD:31)  d20+23=33 ; d20+23=42 ; d20+12=14 ; d20+23=42 ; 15d6=52 ; d20+19=38 ;
Friday January 7th, 2022 8:11:05 AM

Gaffer just barely manages to keep concentration on his spell while he takes a heavy hit from another round of magic missiles, but he doesn't see the chain lightning before it is too late, taking the full brunt of the magic, his body goes stiff and his casting is broken.

Gaffer coughs up blood and spits it to the floor, not sure he can handle another spell like that, he angrily lets loose a handful of flames which scatter across the room before erupting in great waves of fire.


-----
Concentration check for Magic Missile: 33, pass
Reflex save for Chain Lightning: 14, fail
Concentration check for Chain Lightning: 42, fail

-----
Cast Fire Storm defensively: 42, successs
Caster level check for spell resistence: 38
Defensively cast Fire Storm: 52 Damage, Reflex Save DC 25 for half.
Creatures that fail their Reflex save catch on fire, taking 4d6 points of fire damage each round until the flames are extinguished. Extinguishing the flames is a full-round action that requires a DC 20 Reflex save.
With 30 ten foot cubes in a _|_| shape it should be possible to get all yellow, red and purple targets. (While also avoiding Hmerrin)

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Desdichado (Ryan) [HP: 110/161; AC:32/15/30 - CMD 32]   7d6=28 ; d20+30=46 ; d20+30=31 ; d20+25=38 ; d20+20=39 ; d20+20=35 ; d12+12=15 ; d12+12=21 ; d12+12=22 ; d12+12=13 ; d12+12=19 ; d6=4 ; d6=5 ; d6=5 ; d6=3 ; d6=1 ; d6=4 ; d6=5 ; d6=1 ; d6=6 ; d6=4 ; d3=3 ; d6=1 ; d6=6 ; d6=5 ; d6=6 ; d6=6 ;
Friday January 7th, 2022 2:41:16 PM

Desdichado hears the shouts as several of the patrons fall to the ground. "Danko! What did you...?" He is distracted by the many attacks coming his way, and continues to focus on the guard, while momentary trying to heal himself.

(LoH: 28)

46 vs AC; 19 non-lethal, +9 if evil
31 vs AC; critical miss
38 vs AC; 26 non-lethal, +7 if evil
39 vs AC (crit confirmed); 63 non-lethal, +28 if evil

---------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Lay on Hands: 18/19 remaining



Desdichado (Ryan) [HP: 55/161; AC:32/15/30 - CMD 32]   d20+15=20 ;
Friday January 7th, 2022 7:50:31 PM

(OOC: Updating - missed the chain lightning damage.)

Reflex save: 20

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Friday January 7th, 2022 8:18:47 PM

Nira can only fully heal one person this round. She flies above Des and taps him with her foot. Gaffer will need to hold on just a little longer.

---------------
Move: Fly above Des
Standard: Cast Heal. Des is healed for 140pts


Hmerrin (MikeK)(HP 93/167 AC:35 T:21 FF:27 CMD:36)  d20+14=17 ; d20+25=30 ; d20+20=38 ; d20+15=16 ; d20+25=38 ; d10+11=18 ; d10+11=18 ; d10+11=12 ; 2d6=8 ; 2d6=10 ; 2d6=8 ;
Saturday January 8th, 2022 9:19:52 AM

[Reflex 17 - fail]

"Domi's beard, Danko!" Hmerrin cries, momentarily stunned.
He doesn't recover his wits in time to register the next Chain Lightning, and takes the full brunt of it.

The fighter regretfully steps away from the roulette dealer, but one of these rakas need to die.
Pursuing the wounded dealer, he sticks him a few more times.

-------
5' step to R10.
Full Attack on dl1
Atk 1 hits ac 30 for 18 + 8 holy damage
Atk 2 hits ac 38 for 18 + 10 holy damage
Atk 3 miss - Nat 1
Haste atk hits ac 38 for 12 + 8 holy damage

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Ramirez (BrianZ) AC30/19/23 HP95/122 CMD32  d20+20=37 ; d20+27=37 ; d20+15=31 ;
Saturday January 8th, 2022 7:41:20 PM

save vs chain lightning = 37, 27 damage taken

Ramirez continues the battle chant as he retrieves his bow and then fires at the dealer who unleashed the chain lightning at the Tide.

Attack hit AC:37, dmg 31

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
33/35 rounds bardic performance remaining

tracker: +4 hit, +7 dmg

Combat The Nymph- Round 6 DM Dan K  d20+12=30 ; d20+12=28 ; d20+12=29 ; d20+18=19 ; d20+18=22 ; d20+12=13 ; d20+12=24 ; d20+12=14 ; d20+12=25 ; d20+18=22 ; 5d4+5=13 ; d20+26=40 ; d20+26=37 ; d20+25=28 ; d20+26=42 ; d10+10=11 ; d10+10=11 ; d10+10=12 ; d20+15=20 ; d20+15=22 ; d6=4 ; d6=3 ; d6=1 ; d6=1 ;
Sunday January 9th, 2022 3:54:41 PM

Gaffer loses the Summoning spell under the assault, but rallies and delivers a firestorm. 2 of the cashiers simply crumble to ash, the rest of the targets, several catch on fire, including 2 of the dealers
Des is taken aback with the onslaught of electrical death unleashed into the room from Danko, heals himself and presses against the guard, dropping him to the ground
Nira flies above the palading and Heals him, maitaining her invisibility
Hmerrin catches the blast and is also stunned by Danko's spell. He moves after the drealer falling back. Hitting him 3 times, the dealer spins to the floor, reverting to his true Rakshsa form
Ramirez continues the chant. He draws his bow and fires at the Roulette dealer. Hitting himsquarely, but the shaft bounces harmlessly off.

The man furthest away (bk1) attempts and fails to put himself out
The Cashier still alive, steps back and succeeds at extinguishing the flames
The Roulette Dealer extinguishes the flames as well, and then sends a set of Magic Missiles at Gaffer .Gaffer Dmg 13
The Dealer now Rakshasa Hyena steps into a flanking position and attack Hmerrin, not bothering with the flames about him. The Black Hyena slashes with his claws, connecting with all three strikes, but when he lunges in with a bite, he misses.
Hmerrin Dmg 11+11+12 = 34
The Guard near Des, casts another Scorching Ray, but this one is at Gaffer, hitting with only 1 of the 2 rays Gaffer Dmg 9

dl2 - Dealer AC 35 Dmg 52
dl1 - DEAD
dl3 - Dealer Black Hyena Rakshasa AC ? Dmg 52 On Fire
c1 - DEAD
c2 - Cashier AC 29 Dmg 51
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 52 On Fire
Guard1 - AC 26 Exhausted DMG 63
Guard2 - AC 26 Dmg 26

Server Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  d20+12=21 ; 12d6+1=43 ; 12d6+1=35 ; 12d6+1=35 ; 12d6+1=47 ; 12d6+1=37 ; 12d6+1=42 ;
Sunday January 9th, 2022 7:50:52 PM

{ Well, that hurt }
Danko fires another chain lightning centered on D3 and hits every hostile in a 30'radius

" What?!? They were attacking us! If you don't want me to kill them, tell me ahead of time! "

-------------------------------------------
ooc> sorry, thought I more more time to post.

ooc> Was the touch attack impacted by the mirror image effect?

Mirror Image (5)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Miss reflex role. 21
Emergy resistance electicity 10
Danko Touch AC 27 Dmg -2 int, wis and Cha

D3 Hits 54 Dam
D2Hits 46 Dam
C2Hits 46 Dam
BK1 Hits 58 Dam
G1 Hits 48 Dam
G2 Hits 53 Dam

DM post: you are correct I missed that. Just rolled and the Touch struck an image. Danko did not take Int, wis Cha Dmg and now has 4 images

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Sunday January 9th, 2022 7:51:03 PM

Nira flies over to Gaffer and gives him a 'boop' on the head as well. It leaves her with only one heal spell, so hopefully the fight wraps up quickly now.

----------------
Move action: Fly above Gaffer
Standard action: Cast Heal on Gaffer. Gaffer is healed for 140pts


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Monday January 10th, 2022 10:30:13 AM

Ooc> hp remaining 50 due to con damage

Gaffer - Courtney - HP: 144/144 AC: 31(T:22/FF:25) CMD:31)  15d6=62 ; d20+19=31 ;
Monday January 10th, 2022 12:04:44 PM

"You're a star" Gaffer thanks the air around him as much needed healing rushes through him bringing back to full fighting form. Without hesitation he begins another incantation, this time summoning a spire of fire rushing from the ground.


----- Actions -----
Cast: Empowered Flame Strike - 10 foot radius on O11 (Hopefully hitting bk1 and dl3 and no allies)
Spell Resistance Check: 31
DC 22 Reflex Save for half damage: 1.5*62 = 93 Damage, Half Fire, Half Divine

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32]   d20+30=31 ;
Monday January 10th, 2022 2:17:09 PM

"Thank you, Nira! I'm feeling in fighting shape again!"

Desdichado moves to V:6 and tries to attack the remaining guard.

31 vs AC; critical miss

---------------
Active Effects:
Divine Bond (4 points): merciful (+1d6, all damage non-lethal), holy (+2d6 vs evil), +1 enchantment (+5 total)
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Lay on Hands: 18/19 remaining



Hmerrin (MikeK)(HP 59/167 AC:35 T:21 FF:27 CMD:36)  d20+25=38 ; d20+20=36 ; d20+15=33 ; d20+25=45 ; d20+25=27 ; d10+11=14 ; d10+11=16 ; d10+11=21 ; d10+11=12 ; 2d6=8 ; 2d6=6 ; 2d6=7 ; 2d6=7 ;
Monday January 10th, 2022 5:22:06 PM

Hmerrin grunts as the raka-hyena rips him some more wounds.

"Yeah, not so much over here," he responds to Dez.

He moves to escape the flanking, and turns his attention on Hyena Guy.
The halberd sticks and stabs.

----------
5' Move to R10
Full attack on dl3
Atk 1 hits ac 38 for 14 + 8 hp damage
Atk 2 hits ac 36 for 16 + 6 hp damage
Atk 3 hits ac 33 for 21 + 7 hp damage
Haste atk NAT 20, crit threat 27 (guessing no) for 12 + 7 hp damage

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Ramirez (BrianZ) AC30/19/23 HP95/122 CMD32  d20+27=38 ; d20+27=31 ; d20+22=27 ; d20+17=24 ; d8+15=16 ; d8+15=20 ; d8+15=21 ; d8+15=19 ;
Monday January 10th, 2022 9:00:05 PM

Ramirez looks at his bow in disbelief. What do we need to do to hit these guys?

Ramirez continues the dwarven battle hymn as he tries to shoot again. The hymn moves to a refrain, and sings about dwarven bows(also know as hammers) keeping orc raiders at bay.

Actions: attack hyena rakshasa next to Hmerrin.
Hit AC: 38, 31(haste), 27, 24
dmg 16, 20, 21, 19

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
32/35 rounds bardic performance remaining

tracker: +4 hit, +7 dmg

Combat The Nymph- Round 7 DM Dan K  d20+14=29 ; d20+12=24 ; d20+12=31 ; d20+18=24 ; d20+12=20 ; 4d6=11 ; 4d6=11 ; d20+12=23 ; 13d6=45 ; 5d4+5=14 ; d20+18=33 ; d20+1=16 ;
Monday January 10th, 2022 10:43:03 PM

Danko casts Chain Lightning, hitting each enemy except the guard. The Roulette dealer seems to be unaffected by the blast.
Nira, flies unseen to Gaffer and Heals him
Gaffer brings a Flame Strike to the black hyena, but cannot catch anyone else. The pillar of holy fire engulfs the rafters, tables and chairs, bursting all of it into flame which quickly spreads across the ceiling
Des moves in on the last guard and misses
Hmerrin pursues the black Hyena, striking 3 out of 4 times and tearing great wounds into him
Ramireaz, continues his hymn and fires 4 more shots at the black hyena. Scoring only a single hit.

bk1 backs away from the sudden fire and tries to put himself out, and suceeds.
The guard in front of Des casts a spell and vanishes
The roulette dealer casts another Chain Lightning as well.
Hmerrin Reflex DC 23 Dmg 45 Everyone Else DC 21 Dmg 45
He then sends another volley of Magic Missiles, this time into Hmerrin Dmg 14
The black Hyena exits the flaming area of the room and puts himself out. Looking over at Gaffer with hate filled eyes
The Cashier moves back to a section of the people cowering in the corner. "You!", he commands with the backing of a commanding spell, "Just hold him for a few moments."
spellcraft DC 17 - Suggestion
The man stands and heads towards Gaffer

The fire engulfs the center of the Nymph and greedily begins eating all that it can

dl2 - Dealer Rakshasa Black Hyena Kumar AC 35 Dmg 47
dl1 - DEAD
dl3 - Dealer AC 34 Dmg 153
c1 - DEAD
c2 - Cashier AC 29 Dmg 74
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 26

Server Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+15=32 ;
Tuesday January 11th, 2022 1:03:42 AM

Nira bends to the side and watches the bolt of electricity pass her by. Looks like Hmerrin might be in trouble though. She flies over to fighter and heals his wounds.

She is able to identify the Suggestion spell and calls out a warning to the rest of the party. "That guy is being mind controlled! Try not to hurt him!". Nira looks for where the guard in front of Des went and - if she can still see him - calls out his direction to the others.

----------------
Ref Save vs DC21: 32=Pass! Ring of Evasion means no damage
Spellcraft check vs DC17: 21=Autopass

Move: Fly to Hmerrin
Standard: Cast Heal. Hmerrin is healed for 140pts


Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31)  d20+11=19 ; d6+7=9 ; d20+14=30 ;
Tuesday January 11th, 2022 1:32:45 PM

Even hasted Gaffer is to slow to avoid the second Chain Lightning and stumbles back as it crashes into him full force, making him even more grateful for Nira's healing.

Heading Nira's warning, Gaffer chooses to deal with the patron before they have a chance to get physical. Clapping his hands together before opening his palms, a jolt of lightning springs out and strikes the patron in the chest.

His attention moves between the other patrons and the fire, worried that it's going to become an issue.


----- Actions -----
Storm Burst at Patron (P) next to him - To Hit: Touch AC 30 - 9 non-lethal damage.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds


Desdichado (Ryan) [HP: 138/161; AC:32/15/30 - CMD 32]   d20+15=34 ;
Tuesday January 11th, 2022 2:47:20 PM

(Reflex save: 34)

Desdichado is able to dodge most of the lightning attack. "Coward!" He shouts at the guard who has disappeared. He switches out his greataxe for his morningstar.

He calls across the room. "Ramirez, to hurt these rakshasa you'll need a weapon that is holy and that deals piercing damage. I can help with the holy bit, if I can just get close to you!"

---------------
Active Effects:
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining

Hmerrin (MikeK)(HP 140/167 AC:35 T:21 FF:27 CMD:36)  d20+14=17 ; d20+25=39 ; d20+20=38 ; d20+15=31 ; d20+25=44 ; d10+11=21 ; d10+11=14 ; d10+11=13 ; 2d6=7 ; 2d6=8 ; 2d6=6 ;
Tuesday January 11th, 2022 4:28:28 PM

Pretty much all the civilians are dead, and now the building is on fire.
Hmerrin briefly dwells on how poorly the battle is going, and while he's doing that, he gets slammed with another lightning bolt and magic missiles.
[Reflex 17]

The damage should be enough to render him unconscious, but Hmerrin has suffered greatly at the hands of a dwarven contingent of the WLA, and instead he just stands there.
[Die Hard Feat]

Nira comes by in the nick of time with a healing spell.

Hmerrin locks eyes with the roulette dealer, and a grin slowly spreads on his face.

Stepping back in, he perforates Hyena Man before turning his attention to Roulette Guy.

----------
5' Move to S11
Full attack, starting w/ dl3 and then moving to dl2
Atk 1 hits ac 39 for 21 + 7 hp damage
Atk 2 hits ac 38 for 14 + 8 hp damage
Atk 3 miss (ac 31)
Haste hits ac 44 for 13 + 6 hp damage

In Effect
Touch of Idiocy -2 int, wis, cha

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  d20+12=32 ;
Tuesday January 11th, 2022 5:15:17 PM

Danko entirely avoids the electrical damage.

A lightning bolt flows from his hands and head towards one of the dealers (DL at S12)

----------------------------------------------------------------------------
Reflex 32 (nat 20) plus evasion = no damage.

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Attack
Maximized lightning bolt = 10d6+1per10= 70 pts

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+22=39 ; d20+22=32 ; d20+22=35 ; d20+22=37 ; d20+22=42 ; d20+22=29 ;
Tuesday January 11th, 2022 8:03:44 PM

Nira looks at each of her allies to see whether any have an enchantment on them... just in case.

-----------------
Free action: Arcane Sight: You know the location and power of all magical auras within your sight. Aura Spellcraft DC = 15 + spell level to know the school of magic. Spellcraft checks if needed: 39, 32, 35, 37, 42, 29

Ramirez (BrianZ) AC30/19/23 HP73/122 CMD32  d20+20=27 ;
Tuesday January 11th, 2022 9:10:00 PM

reflex save = 27, took half damage(22)

Ramirez shakes his head at Desdichado. I got it covered, just keep after them. We need to put them down if were going to save any of these people.

Actions: retrieve scroll from haversack and use to cast align weapon-good on his quiver of arrows.
Ramirez continues the dwarven battle hymn, as it rolls into a thundering verse on a horde of orcs retreating before dwarven might

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
30/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: +4 hit, +7 dmg

Combat The Nymph- Round 7 DM Dan K 
Tuesday January 11th, 2022 10:18:26 PM

Afraid I’m going to have to post tomorrow

Combat The Nymph- Round 8 DM Dan K  d20+15=16 ; d20+18=28 ; d4=1 ; 5d4+5=14 ; 4d4+4=15 ; 4d4+4=16 ; 4d4+4=16 ; d20+16=34 ; d4=3 ; d4=4 ; d20+16=18 ; d4=3 ; d20+1=17 ;
Wednesday January 12th, 2022 8:30:33 AM

Nira calls out from her Overwatch position that the latest patron to enter the fray is under a Suggestion spell. She then floats over to Hmerrin and Heals him. Hey eyes begins to, invisibly glow[/i] and Nira can see Transumtaion Magin on Hmerrin, Ramirez and Des. Danko is alos touched with Illusion, and Abjuration. Hmerrin is also wearing a Necromantic spell
Gaffer catches the lightning fully, and heeding Nira's call, he steps in and delivers a non lethal shock of his own to the new combatant. The jolt rattle teeth and tightens muscle, but does not deter him completely
Des curses the cowardly Rakshasa and switches weapons to his morning star, informing Ramirez what propoerties ate required to kill Rakshasa
Hmerrin's mind and body are assaulted. The civilians are all dead, including Eric. The building is on fire and not just a little bit. White hot pain just shot through every muscle in his body and things slow down. Then a wave of energy flows into him and at least the physical hurt is gone. He smiles and steps in. Despite the black hyenas defences, the skilled warrior is able to cut hum down. The black hyena cocks his head and his ear perk slightly and then looking past Hmerrin to the Roulette Dealer, he falls to the floor
Danko twwists away from the bolt and it passes harmlessly by him. He then casts Lightning bolt back at the Roulette Dealer. The bolt hits him square, but the energy does not seem to harm him.
Ramirez shudders a bit as the bolt arcs into him and calls forth a scroll from is Haversack. Dropping his bow to the ground, he opens the scroll nd casts Bless Weapon upon his quiver. The Battle hymn continues

The Roulette dealer's face scrunches up with concern as the Black Hyena falls to the floor. He casts a spell at Hmerrin and a black ray leaps into his chest. Nira Highlight to display spoiler: {Enervation} Hmerrin -1 lvl He then hurls what seems to be an unending amount of Magic Missiles at Ramirez Dmg 14 He calls out, -UndercommonHighlight to display spoiler: { Kill the archer}

The Cashier and server from the back room head to cowering, before casting Magic Missiles at Ramirez. The Guard appears by Gaffer upon completing his own Magic Missile spell
Ramirez Dmg 15+16+16 = 46

The fire engulfing the center of the Nymph continues to build and eat through the ample fuel of the wooden walkway, rafters, the roof itself , gaming tables, floor and chairs.
The patrons panic and many make a break for the front door. The Cashier and Backroom server yell savagely as the first try it, slaching inot them with a Kukri. "Back you wretched puppets!"
The Backroom servant's weapon flashes as the patron runs pass, catching him neatly across the throat and he tumbles to the floor into a spreading pool of crimson.
Trying to get past the guard and enchanted patron, another recieves a deep wound to the side. He manages to push the patron to the ground and falling prone himself, is trying to madly scramble through the door.

The rest of the patrons are cowed by the display of savagery

dl2 - Dealer Rakshasa AC 38 Dmg 47
dl1 - DEAD
dl3 - DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 74
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 26

PP, is the two prone patrons in the same location

Server in pit Dmg 12/13

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 138/161; AC:32/15/30 - CMD 32]  
Wednesday January 12th, 2022 4:37:33 PM

"What a disaster," moans Desidchado. With the help of Haste, he hoofs it to the Dealer rakshasa (R:14).

---------------
Active Effects:
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining

Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31) 
Wednesday January 12th, 2022 5:49:44 PM

The fire is a real concern and the brutal killing of the patrons makes it clear they aren't getting to escape. His own panic is rising and he struggles to decide what to do.

In the end he tries decides on a steady solution to the flames, hoping a gaggle of elementals can put it out faster than it is spreading.

[OOC: I prepared quench for so long after our previous fire and only recently stopped. I should have known.]


----- Actions -----
Cast Summon Nature's Ally's, planning to summon 1d4+1 small water elementals to start quenching the fire.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 48 seconds



Hmerrin (MikeK)(HP 135/162 AC:35 T:21 FF:27 CMD:36)  d20+24=39 ; d20+13=23 ; d10+11=15 ; 2d6=6 ;
Wednesday January 12th, 2022 6:41:58 PM

Another spell.
Hmerrin grunts as it does something to his very soul.

The raka is freakishly fast, casting a couple spells and still moving toward the door, but the fighter isn't ready to let it go yet.
He takes a step, vaults onto the table, and chases after, slamming the creature with his halberd.

-------
Move over the table to R13 [Acrobatics 23]

Attack dl hitting ac 39 for 21 hp damage

In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Ramirez (BrianZ) AC30/19/23 HP13/122 CMD32 
Wednesday January 12th, 2022 7:26:56 PM

I don't know what he said, but I don't like the way he said it.

Those missiles hurt. Ramirez casts a defensive spell, hopefully it will protect him for a bit. The dwarven battle hymn continues, but seems to have a little bit less oomph behind it.

Actions: cast mislead (setting the image away from his position, location L6), pick up bow, maintain performance

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: +4 hit, +7 dmg

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Wednesday January 12th, 2022 8:04:50 PM

Not impressed that his lightning isn't affecting the deal, Danko fires off a volley of maximized magic missles.

-------------------------------

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Magic missles, maximized= 25 points of damage at the roulette dealer



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday January 12th, 2022 8:49:29 PM

Nira rolls up her invisible sleeves and prepares to unleash on the remaining rakshasa but looks like her job as the healer isn't done. Ram has gone and gotten hurt and even though Nira can see invisible, the sound of his performance kind of gives away where he is. He's not going to last long like that. As she considers her next move Nira also spots some movement below her. That server is still alive! With the building on fire the poor girl might get buried. She needs to act. Fast.

She flies over to where Ram is standing and uses up her last high level spell slot to cast Heal. That's it. All done. No more heals at all.

Nira doesn't want to leave the server unprotected though. They have to save at least 1 civilian! She digs deep and swoops down into the pit to look at the poor girl. She speaks as calmly as she can as she approaches knowing that an invisible voice might startle the girl. "Try not to be afraid. I'm here to help. Sssshhhhh. Hey, hey, remember me? I'm the lady that ordered the wine and the round of drinks for that dice table? Remember?". Nira tries to position herself so as to shelter the girl from any falling debris.

--------------
Move: Fly to Ram. Fly speed 60ft + 30ft haste.
Standard: Cast Heal using 7th level slot. Ram is healed for 140pts.
Hero point action: Fly to server


Combat The Nymph- Round 9 DM Dan K  d20+16=31 ; d20+1=15 ; d20+1=15 ; d20+4=14 ;
Thursday January 13th, 2022 8:10:08 AM

Des heads to help Hmerrin, this was not going overly well
Gaffer begins summoning once again, a small lement at not having prepared a Quench spell for the first time in ages
Hmerrin persues the Roulette dealer and strkikes once, lightly wounding him
Ramirez is hurt badly from the onslaught of spells. Needing a breather he casts Mislead in the hopes of leading them away. He grabs his bowand continues the Hymn, even though it gives away his position
Danko sends his own volley at the Roulette Dealer. The missiles slam inot an invisible barrier, just short of the Dealer Know Arcana DC 21 Highlight to display spoiler: {Shield Spell}
Nira scans the room and has several takses to accomplish. Save the serving girl in the magical pit and save Ramirez, knowing the highly intelligent Rakshasa will take little time in figuring out where he is. Nira flies down to Ramirez and casts Heal the last of her abilities to do so and then drops down into the pit for the server, speaking softly and trying not to frighten her even more

The Cashier and Backroom server growl at the people now cowering at thier feet and look back at the fleeing image of Ramirez and to teh volley Danko just sent forth. Both reach the same conclusion and cast defensive spells. Spellcraft DC 20 Highlight to display spoiler: {Shield}

The Guard steps over and swipes at the illusionary Ramirez, slicing through it and turning back to llok in the direction of the dwarven battle hymn

The Roulette Dealer backs up, stepping into the area of the Grease spell and casts. Hmerrin feels another pull at his soul.
Herrin Will Save DC 23

The fire begins spreading and building back upon itself as the heat increases. Black smoke builds and as the tars and resins within the beautiful furniture ignite, the air above the 4-5 foot flames becomes opaque blocking all line of sight.
Ramirez the fire is spreading to where you are standing. If you remain, you risk catching on fire

The patrons on the floor at Gaffer's feet continue to fight and struggle with each other. Fists and elbows are thrown, niether getting an advantage over the other.

In the pit the young woman is very much frightened, but does seem to recognize Nira's voice and her head bobs in agreement as she manages, "help me please"

dl2 - Dealer Rakshasa Kumar AC 38 Dmg 58 SR 30
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 74
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 26

PP, is the two prone patrons in the same location

Server Dmg 12/13

Please roll Caster Checks for any spells directed at any opponent

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing


Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31)  d4+1=4 ; d20+19=26 ;
Thursday January 13th, 2022 9:36:34 AM

Gaffer thankfully finishes his casting without interruption and watery spirits coallesce out of the vapor in the air, forming into whirling humanoid figures.

Gaffer calls out in Aquan "Ignore the fight, put out the flames as best you can"

Following up in his efforts to get at least a few innocents out alive, he raises a hand to Cashier Rakshasa and tries to turn this one into a Bunny Rabbit as he did to another cashier earlier in the fight.

He then looks down to the two figures fighting beside him and offers "Hey, I thought you were told to attack me."

[i]
----- Actions -----
Completed Summon Nature's Ally IV - 4 Small Water Elementals whose touch can each put out a large, non-magical fire with an action and their Drench ability.
Baleful Polymorph on C2 - Caster Check 26 - DC 23, Fortitude negate, Will partial - Transform into a rabit.

----- Active Effects -----
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Barkskin - +5 Natural AC - 14 Minutes 6 seconds

Desdichado (Ryan) [HP: 138/161; AC:32/15/30 - CMD 32]   d20+26=42 ; d20+26=35 ; d20+21=30 ; d20+16=30 ; d8+10=18 ;
Thursday January 13th, 2022 1:43:17 PM

Desdichado attacks Kumar with the morningstar, but only gets in a single hit.

42 vs AC; 18 damage
35 vs AC; miss
30 vs AC; miss
30 vs AC; miss

Active Effects:
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage(affects everyone who can hear Ramirez)
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining

Hmerrin (MikeK)(HP 135/162 AC:35 T:21 FF:27 CMD:36)  d20+8=15 ; d20+24=37 ; d20+19=30 ; d20+14=32 ; d20+24=27 ; d10+11=16 ; 2d6=2 ;
Thursday January 13th, 2022 2:17:23 PM

[Will Save failed - 15]

Hmerrin feels another tug.
This raka is so strong....

The fighter tries attacking, but it takes some doing just to get a single blow.

-----
Full attack on dl2.
Atk 1 - use hero pt - hits ac 41 for 18 hp
Atk 2 miss (ac 30)
Atk 3 miss (ac 32)
Haste atk misses (ac 27)

[u[In Effect[/u]
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
inspire courage: +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  12d6+12=61 ; 12d6+12=63 ; 12d6+12=57 ; 12d6+12=48 ;
Thursday January 13th, 2022 7:25:41 PM

"Well, let's do this again. "
Danko casts Chain lightning

ooc> Centered on the dealer at 010 and only Raks and the guard.

---------
Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Damage
Dl2 61
C2 63
BK1 57
G2 48

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d8=7 ;
Thursday January 13th, 2022 9:35:53 PM

"Ok. Let's get you out of here. First though, let me help your wounds." Nira casts a quickened cure spell and then looks at the girl and realises a problem.

Nira has virtually no strength. There is no way she's going to be able to pull the girl out of this hole. She doesn't even have a fly spell prepared that she could cast on her. Nira is going to have to get creative and she's not sure the girl is going to go for it.

"Right, so I've got an idea on how to get you out of here but you're going to have to want it. If you're ok with it I'm going to change you into a bird. Temporarily of course. You then fly right out of here and head safely home. What do you think?"

"If that doesn't sound good then the only other thing would be for me to transform you into a mouse and carry you safely in my pocket. When we're safe I can then transform you back."

"Which do you prefer?"

----------
Swift: Cast Quickened CLW. Server is healed for 7+5=12pts damage
Standard: Cast Polymorph on the server to transform her into a hawk or mouse (her choice).
Move: If the server is a mouse, move action to put her in a pocket


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=26 ;
Thursday January 13th, 2022 10:12:17 PM

OOC- inspire courage dropped this round

Ramirez completes the dwarven battle hymn, so he can concentrate on his spell. It was too bad, the hymn was just getting to the good part. He will need to thank Nira for that healing boost later.

Actions: attack Kumar, hit AC 26, then move near to the side of the pit, while his image circles around in the other direction.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: +1 hit, +4 dmg

Combat The Nymph- Round 10 DM Dan K  d20+15=18 ; d20+15=17 ; d20+15=16 ; 4d4+4=16 ; 4d4+4=17 ; d20+9=18 ; d20+9=26 ; d20=18 ; d20=17 ; d20+18=26 ; d20+18=31 ; d20+18=34 ; d20+18=34 ; 4d6=12 ; 4d6=14 ; 4d6=19 ; 4d6=15 ;
Sunday January 16th, 2022 10:44:52 AM

Gaffer instucts the 4 water elementals to work on putting out the fire and the creatures move in and begin doing so. Steam hisses and billows as they make first contact
Des moves with the Roulette Dealer and scores a hit. Hmerrin winces as he feels the Roulette Dealers pain Dmg 4
Hmerrin feels a pull and continues his attack, landing 1 of his blows. Again, Hmerrin feels part of the blow, Dmg 4
Danko lets loose with another Chain Lightning spell. The spell fails seems to dance about all of the targets, leaving them unharmed. Spellcraft DC 25 Highlight to display spoiler: {Spell Resistance}
Nira casts a curing spell that completely heals the young lady and sliver of hope crosses her face. She looks terrified but nods her head and manages to say 'mouse'. Nira wastes no time and seconds later, has a mouse in her pocket.
Ramirez completes the battle hymn so he can conetrate on the Mislead image. He takes aim, but cannot see the Roulette Dealer though the pillar of flame and smoke. Instead he fires at the Cashier, but misses

The Guard calls out UndercommonHighlight to display spoiler: {"Ignore the meat sack coming your way, it's an illusion} He then sends a apir of Scorching Rays at Gaffer, missing both times

The Cashier and Backroom server send forth another set of Magic Missisles, this time into Danko Dmg 17+16 Both spells overcame Danko's Spell Resistance. Both circle back towards where Hmerrin, Des and the Roulette Dealer vanished behind the fire and smoke

The Roulette Dealer stands his ground at this point and defensively casts a spell. Two fiery rays spring forth from his hands at Hmerrin and Des.
All four strike burn into the pair of fighters Hmerrin Dmg 12+14....Des Dmg 19+15

The fire spreading away from the elementals, whose every move extinguishes a section. Black smoke and steam, billow upwards, the air above the 4-5 foot flames is opaque blocking all line of sight.

The patrons on the floor at Gaffer's feet continue to fight and struggle with each other. ONe trying to get out the door and the other trying to stop him. The man trying to get away sends a boot to the charmed man's face and scrambles out the first door

dl2 - Dealer Rakshasa Kumar AC 38 Dmg 58
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 78
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - Rakshasa AC 26 Dmg 26

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis  d20+8=23 ; d20+19=29 ; 6d6=26 ;
Sunday January 16th, 2022 6:36:33 PM

Nira rises to be hovering above the pit. She dare not fly any higher and into the smoke. She looks about for a target to attack. If none are to be found through the smoke she flies south towards the wall and then heads west until she can spot a target.

Once Nira has a target in sight she casts a spell to try and hurt them whilst buffing her.

-----------
Move: Fly to the top of the pit. If she can't see an enemy she keeps flying until she can.
Standard: Defensively cast Vampiric Touch to be delivered via Spectral Hand. Concentration check: Autopass. Hit TouchAC23. Nira is invisible so he may lose his Dex bonus too. SR check:29. Rakshasa takes 26pts damage. No Save. Nira gains 26 temp HP


Desdichado (Ryan) [HP: 104/161; AC:32/15/30 - CMD 32]   d20+28=33 ; d20+28=44 ; d20+23=28 ; d20+18=24 ; d8+7=10 ;
Sunday January 16th, 2022 11:52:40 PM

answers they came looking for. With righteous anger, he looks Kumar in the eyes and declares his emnity against him. "We've lost much here today, but by Domi we aren't leaving until you at least are destroyed."

(Aura of Justice on Dez and Hmerrin)

33 vs AC; miss
44 vs AC; 10+30 damage
28 vs AC; miss
24 vs AC: miss

Active Effects
-----------------
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute. Using this ability is a free action.
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 18/19 remaining
Smite Evil: 3/5 remaining

Desdichado (Ryan) [HP: 104/161; AC:32/15/30 - CMD 32]  
Sunday January 16th, 2022 11:54:02 PM

(OOC: The first bit of my post was cut off. Here it is again.)

Desdichado looks around, sees the destruction and all of the needless lives lost in this battle. And even if they defeat these rakshasa in this fight, they still didn't get any answers they came looking for. With righteous anger, he looks Kumar in the eyes and declares his emnity against him. "We've lost much here today, but by Domi we aren't leaving until you at least are destroyed."

(Aura of Justice on Dez and Hmerrin)

Hmerrin (MikeK)(HP 101/162 AC:40 T:26 FF:32 CMD:41)  d20+26=30 ; d20+21=39 ; d20+11=20 ; d20+26=30 ; d10+26=27 ; 2d6=6 ;
Monday January 17th, 2022 10:03:39 AM

Hmerrin takes more punishment with gritted teeth.

He decides Dez doesn't need to know about whatever this link is with raka dude.

Nodding grim agreement at Dez's words, he also launches anew at this evil.

-----
Full attack on dl2.
Atk 1 - misses (ac 30)
Atk 2 - hits ac 39 for 48 hp damage (includes 30 from aura, 6 from holy wpn)
Atk 3 - misses (ac 20)
Haste atk misses (ac 30)

In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack

Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute. Using this ability is a free action.



Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31)  d20+14=25 ; d6+7=9 ;
Monday January 17th, 2022 10:33:47 AM

[OOC: Did my baleful polymorph take effect?]

"Keep going" Gaffer calls to the elementals.

Meanwhile he fires off another shot of lightning at the charmed patron, hoping to stop them hurting others, or themselves.


----- Actions -----
Storm Burst at Patron (P) next to him - To Hit: Touch AC 25 - Another 9 non-lethal damage.

----- Active Effects -----
Barkskin - +5 Natural AC - 13 Minutes 54 second


Combat The Nymph- Round 10.5 DM Dan K 
Monday January 17th, 2022 11:23:29 AM

Nira rises up to clear the pit and comes to a hover. She can clearly see the guard and sends her Spectral Hand to deliver the Vampiric Touch. The invisible attack catches the guard and the spell is successful
Des pours rightous power into his attacks against the Rakshasa and attacks. He connects once, know some of the power behind his strike is aborbed by some magic and a grunt of pain from Hmerrin tells where other magic maybe at work. Hmerrin Dmg 15
Hmerrin decides Des doesn't need to know and as righteous power fuels him, he attacks landing a blow. Hmerrin also knows a portion of the strike was absorbed by some magic and he fells his wounds as well. Hmerrin Dmg 19
Gaffer instructs the elementals to continue and they do so. Fire is quenched in hissing steam as they move. What the elementals cannot help with is the rafters and walkway. Gaffer shocks the charmed patron and the man goes limp.

More to Come, after Danko and Ramirez

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=40 ; d20+24=41 ; d20+19=35 ; d20+14=17 ; d8+12=14 ; d8+12=20 ; d8+12=15 ;
Monday January 17th, 2022 4:12:28 PM

OOC- I'm not sure who Ramirez can target with all the smoke and steam, so attacks at nearest Rakshasa target.

Ramirez tries to add some damage against their foes, and fires at a visible target.
Hit AC: 40, 41(haste), 35, 17
dmg: 14, 20, 15

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: 23/18/13, 1d8+8, +1 hit(haste), +4 dmg(arcane strike)

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Monday January 17th, 2022 7:42:46 PM

Danko's brooch of shielding absorbs the magic missiles.
Danko casts a wall of force to try to cut the innocents from the battle but still let them have a way out.

--------------
Casts Wall of force
From L6 to L14 and to L14 to W11

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
Brooche of shielding - 69 pts left



Desdichado (Ryan) [HP: 104/161; AC:32/15/30 - CMD 32]  
Monday January 17th, 2022 9:14:26 PM

Desdichado notices Hmerrin wincing as they battle, but isn't sure what's causing it or what he can do yet.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday January 18th, 2022 1:01:47 AM

Nira gives a quick tap on her pocket to make sure her mouse-server is still safe.

Combat The Nymph- Round 11 DM Dan K  d20+2=9 ; d20+18=23 ; d20+24=39 ; d20+18=30 ; d20+18=37 ; d20+18=29 ; 4d6=10 ; 4d6=9 ; 4d6=11 ; 4d6=12 ; 5d4+5=15 ;
Tuesday January 18th, 2022 8:00:18 AM

Nira rises up to clear the pit and comes to a hover. She can clearly see the guard and sends her Spectral Hand to deliver the Vampiric Touch. The invisible attack catches the guard and the spell is successful
Des pours righteous power into his attacks against the Rakshasa and attacks. He connects once, know some of the power behind his strike is absorbed by some magic and a grunt of pain from Hmerrin tells where other magic myay be at work. Hmerrin Dmg 15
Hmerrin decides Des doesn't need to know and as righteous power fuels him, he attacks landing a blow. Hmerrin also knows a portion of the strike was absorbed by some magic and he fells his wounds as well. Hmerrin Dmg 19
Gaffer instructs the elementals to continue and they do so. Fire is quenched in hissing steam as they move. What the elementals cannot help with is the rafters and walkway. Gaffer shocks the charmed patron and the man goes limp.
Ramirez takes aim and fires multiple holy shafts at the guard, striking 3 times and gravely wounding him
Danko's brooch absorbs the Magic Missiles and he puts up a Wall of Force cutting off 2 of the Rakshasa from the fight, until they can find a way around. Wall of Force must form a Flat vertical plane. it cannot make a turn

The guard casts a spell and disappears again.

The Backroom server moves forward and hits the invisible wall. Snarling he gestures back to the cowering patrons, "Come here and find a way around this barrier" One of the cowering servers immediately gets up and rushes to assist in finding a way around. Spell craft DC 23 Highlight to display spoiler: {Suggestion spell}

The Cashier looks to the other and then back to Danko. He too, moves to the wall to search for any way around.

The Roulette dealer casts another Scorching Ray into both Hmerrin and Des. He follows that with another barrage of Magic Missiles. "You are mine now, meat puppet. You can feel it can't you. Every blade, every twist. With each strike, your life force fuels me more, take your companions and leave
Sense Motive DC 39 Highlight to display spoiler: {He's lying}
Hmerrin Dmg 10+9+15.....Des Dmg 11+12

The one patron at the door goes limp with Gaffer's shock and the other scrambles out the door. Seeing a possible opportunity, 2 more make a break for the door. The last 2 are simply too scared to move, curled into a ball and sobbing

dl2 - Dealer Rakshasa Kumar AC 38 AC 39 to Des Dodge feat Dmg 92
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 78
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - AC 26 Dmg 101 Exhausted

Server Dmg 0

An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 109/161; AC:32/15/30 - CMD 32]   d20+28=43 ; 7d6=28 ; d20+28=38 ; d20+28=31 ; d20+23=27 ; d20+18=38 ; d20+18=26 ; d8+7=11 ;
Tuesday January 18th, 2022 1:26:56 PM

(Sense Motive: 43)
(LoH: 28)

The paladin swiftly heals himself.

"Liar," Desdichado says to the rakshasa while he continues his assault.

38 vs AC; miss (grr)
31 vs AC; miss
27 vs AC: miss
38 vs AC, crit not confirmed; 11+30 damage

Active Effects
-----------------
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute. Using this ability is a free action.
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 17/19 remaining
Smite Evil: 3/5 remaining


Hmerrin (MikeK)(HP 52/162 AC:40 T:26 FF:32 CMD:41)  d20+26=30 ; d20+21=33 ; d20+16=26 ; d20+26=41 ; d10+11=14 ; 2d6=7 ;
Tuesday January 18th, 2022 2:29:16 PM

Hmerrin is getting rocked, but no way is he taking his companions and leaving.

Gritting his teeth, he attacks again.

-----
Full attack on dl2.
Atk 1 - misses (ac 30)
Atk 2 - misses (ac 33)
Atk 3 - misses (ac 26)
Haste atk hits ac 41 for 51 hp damage (includes 30 from aura, 7 from holy wpn)

In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack

Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute. Using this ability is a free action.


Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31) 
Tuesday January 18th, 2022 5:08:25 PM

Gaffer is running low on spells that are safe to use indoors, and it doesn't look like any of the uncharmed patrons are going to make a break for the door. He looks up to the rafters and figures those flames will have to be ok, they shouldn't effect the patrons at least.

Thinking it is at least worth trying, he attempts to meld one corner of the building into a hole large enough for a person to move through, straining against the size of the building itself.


----- Actions -----
Move to N6
Cast Warp Wood - Corner of G4/H5 - Try to form a hole.
[OOC: I can warp a huge object, not sure how that goes for an area of a building but...]

----- Active Effects -----
Barkskin - +5 Natural AC - 13 Minutes 48 second


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Tuesday January 18th, 2022 7:45:39 PM

Danko casts web, trying to slow down the Raks and help from teamates.

---------------------------------------

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Cast Web at W10

ooc>
Wall of Force "The caster can form the wall into a flat, vertical plane whose area is up to one 10-foot square per level. The wall must be continuous and unbroken when formed"
Doesn't say anything about not being able to shape it to make a corner. Could I get a ruling revirew?



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis  d20+8=25 ; d20+19=38 ; 6d6=26 ;
Tuesday January 18th, 2022 8:50:19 PM

Nira tries to ID the spell that was cast by the guard. Has he turned invisible, dimension door'd behind the party, or simply teleported away and outside their reach?

Regardless, she recognises the Suggestion spell that the backroom server has cast. The Wall of Force has kinda made things difficult for her to get a clean shot so Nira invisibly flies around it to get line of sight at the rakshasa.

------------
Move: Fly to J6 (using the Wall of Force gap at L5)
Standard: Defensively cast Vampiric Touch to be delivered via Spectral Hand to BK1. Concentration check: Autopass. Hit TouchAC25. Nira is invisible so he may lose his Dex bonus too. SR check:38. Rakshasa takes 26pts damage. No Save.


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis  d20+22=33 ;
Tuesday January 18th, 2022 8:52:53 PM

EDIT: Forgot to roll for Spellcraft check to ID the guards spell. Spellcraft: 33

Also @Danko: Are you looking at the right tab on the map?


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=27 ; d20+24=34 ; d20+19=36 ; d20+14=29 ; d8+12=18 ; d8+12=18 ; d8+12=13 ; d8+12=18 ;
Tuesday January 18th, 2022 8:58:58 PM

Ramirez continues firing, aiming at the same target he hit last time.

Hit AC: 27, 34(haste), 36, 29
dmg: 18, 18, 13, 18

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: 23/18/13, 1d8+8, +1 hit(haste), +4 dmg(arcane strike)

Combat The Nymph- Round 11.5 DM Dan K 
Wednesday January 19th, 2022 7:57:02 AM

Des calls the Roulette Dealers bluff, a scowl crosses the Rakshasa's face. Des gashes him deeply in the shoulder and wasthat a flicker of panic on his face? Hmerrin Dmg 15
Hmerrin wasn't backing down now or ever against this monster and presses his own attack, landing a solid blow and feeling the pain of it. Hmerrin Dmg 20
Gaffer notes the fire acrosss the ceiling, there was little to do and the druid hopes the structure holds, bt in case it doesn't. He casts Warp Wood at the corner and is able to create a hole in the wall. The fresh air rushes in and teh patrons by the hole stir to look out and begin to move.
Danko casts Web
Nira DM apologies can still see the Guard. Nira Highlight to display spoiler: {He cast invisible and is at location N6}
Ramirez can no longer see the guard and picks another target, the cashier. After his first arrow bounces off of the invisible barrier he stops firing. Hmerrin, Des and the Roulette dealer are obscured by smoke flame and steam.

DM: going to hold as i think Danko did not use the current Round 11 combat tab map for his spell. Also Nira can change her target to the Guard


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday January 19th, 2022 8:45:33 AM

With eyes on the invisible guard, Nira tries to finish him off before he causes any more trouble.

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Wednesday January 19th, 2022 1:45:45 PM

ooc>
I may not be seeing the most updated map.
From what I'm seeing. Danko is casting the spell centered on the purple G guard square. The 20 foot radius would then extend 4 squares in each direction ( except East which would be the wall and south where the force wall would be). I'm not seeing the force wall on the current map. Effectively catching 2 HPs, E in the web.


Desdichado (Ryan) [HP: 109/161; AC:32/15/30 - CMD 32]  
Wednesday January 19th, 2022 4:33:20 PM



(OOC: From the map link, https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing - at the bottom there are tabs. The guard is in that square on Round 1. You can scroll/arrow to Round 12. Web won't get anyone if directed at W:10)


Combat The Nymph- Round 12 DM Dan K  d20+18=28 ; d20+18=33 ; d20+18=23 ; d20+18=27 ; 4d6=11 ; 4d6=6 ; 4d6=14 ; 4d6=15 ; 5d4+5=19 ;
Wednesday January 19th, 2022 5:21:56 PM

Des calls the Roulette Dealers bluff, a scowl crosses the Rakshasa's face. Des gashes him deeply in the shoulder and wasthat a flicker of panic on his face? Hmerrin Dmg 15
Hmerrin wasn't backing down now or ever against this monster and presses his own attack, landing a solid blow and feeling the pain of it. Hmerrin Dmg 20
Gaffer notes the fire acrosss the ceiling, there was little to do and the druid hopes the structure holds, bt in case it doesn't. He casts Warp Wood at the corner and is able to create a hole in the wall. The fresh air rushes in and teh patrons by the hole stir to look out and begin to move.
Danko looks to where he could help. Several Rakshasa are behind the Wall of Force, eliminating Line of affect and the Roulette dealer is masked by smoke and steam and cannot be seen.
Nira DM apologies can still see the Guard. Nira Highlight to display spoiler: {He cast invisible and is at location N6} She direts the Specrtral Hand spel and tags the guard, he drops dead Guard had 14HP
Ramirez can no longer see the guard and picks another target, the cashier. After his first arrow richottes off of the invisible barrier he stops firing. Hmerrin, Des and the Rouleete dealer are obscured by smoke flame and steam.

The Cashier makes his way to the gap of in the Wall of Force and calls to the Backroom server, who comes running witht he charmed servant

The Roulette Dealer does his best to mask his pain as the wounds pile up and blood runs freely, "Do not think I will not take you with me." He defensively casts a Scorching Ray sending the full spell at Des and with a flick of his wrist, another barrage of Magic Missiles strike Hmerrin. Des Dmg 11+6+14+15...Hmerrin Dmg 19

Throught the hole in the back wall, several patrons escape.
The Water elementals extinguish the last of the flames on the floor area. The upper walkway has given way and parts have collapsed about the room, and none were harmed by the debris. The rafters and the much heavier supported roof to this large structure is likely quite dangerous upon collapse

dl2 - Dealer Rakshasa Kumar AC 38 To Des AC 39 Dogde Dmg 129
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 78
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - DEAD

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

Desdichado (Ryan) [HP: 63/161; AC:32/15/30 - CMD 32]   d20+28=37 ; d20+28=45 ; d20+23=42 ; d20+18=37 ; d8+7=10 ; d8+7=10 ;
Wednesday January 19th, 2022 5:40:56 PM

"Enough talking," says Desidchado and continues his attacks.

37 vs AC; miss
45 vs AC; 10+30 damage
42 vs AC; 10 damage
37 vs AC; miss

Active Effects
-----------------
Haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30 feet to speed, extra attack on full attack
Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute. Using this ability is a free action.
Aura of Faith: paladin weapons are good-aligned, as are all allied attacks within 10 feet
Lay on Hands: 17/19 remaining
Smite Evil: 3/5 remaining

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+24=34 ; d8+12=20 ;
Wednesday January 19th, 2022 6:11:34 PM

Seeing some of the enemies are blocked off by the wall, Ramirez circles around to see if there is anyone else to target. (move to U8) If he can see any of the rakshasa from that position, he fires a shot.

Actions: move, 1 attack
hit AC 34, damage: 20

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
29/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: 23/18/13, 1d8+8, +1 hit(haste), +4 dmg(arcane strike)

Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31) 
Wednesday January 19th, 2022 6:29:58 PM

Gaffer watches as on one side Hmerrin takes a frightful amount of damage, and looks severely hurt, while behind the group two more Rakshasa make their way around the Wall of Force.
He hopes to solve the ceiling and the circling group in one go, and with a great force of will, turns one of the fundamentals of nature upside down.

[If bk1, c2 & s are all lifted up]
Gaffer calls to the remaining civilians in the corner, [b]"Quick, get out while they can't stop you!"[/b}


----- Actions -----
Cast Reverse Gravity - 1x10 Foot Cube per Level. - A straight path L5/L6/M5/M6 to the ceiling, and the remaining cubes used on the burning areas of the ceiling to prevent as much of the roof from falling in as possible.

----- Active Effects -----
Barkskin - +5 Natural AC - 13 Minutes 42 second


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis  d8=7 ; d8=5 ; d8=2 ; d8=5 ;
Wednesday January 19th, 2022 6:56:03 PM

There goes Hmerrin, getting all hurt again. That guy's health is like a yo-yo. Nira casts a cure spell and delivers it via the Spectral Hand to the resilient fighter. She makes it her mission to stop any more people meeting Gargul today.

----------------
Standard: Cast Cure Critical Wounds to be delivered by the Spectral Hand. Hmerrin is healed for 7+5+2+5+13=32pts

Hmerrin (MikeK)(HP 15/162 AC:40 T:26 FF:32 CMD:41) STAGGERED  d8=6 ; d8=4 ; d8=3 ;
Wednesday January 19th, 2022 7:07:40 PM

Hmerrin feels the blades hit the Raka, and then is plastered by a set of magic missiles.

But, he refuses to fall.

Glaring hatefully at the raka, he steps back, dropping his halberd.
With an effort he reaches to his magical haversack, and a potion appears in his hand.
The strain on his face is evident, but he keeps his eyes locked on the raka.
With a grunt, he pops the stopper, and drains the vial.

"I was gonna say that," he coughs back at the creature.

-------------
Diehard feat to stabilize and remain conscious, though staggered (at -2 hp)
Free Actions to take 5' step to Q12 and drop weapon.
Move action to retrieve potion.
Using hero point for extra action to imbibe potion. (I think this costs him another hp)
Cure Serious Wounds for 18 hp.

In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack

Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute.


Hmerrin (MikeK)(HP 48/162 AC:40 T:26 FF:32 CMD:41)  
Wednesday January 19th, 2022 7:11:49 PM

Aaaand Nira posted while I was composing.

Hmerrin does the same thing, but I think he doesn't need the hero point.

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110 
Wednesday January 19th, 2022 8:19:31 PM

ooc> Well, I feel dumb. Alright, my play should be smarter now that the maps make sense.

Danko whipes the stupid out of his eyes and sees things much clearer now.

He casts a maximized magic missile at the roulette dealer

---------------------------------------------

Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Maximized magic missle = 25 points to DL2

Combat The Nymph- Round 13 DM Dan K  d20+18=33 ; d20+18=19 ; d20+18=25 ; d20+18=20 ; 4d6=12 ; 4d6=11 ; 4d6=16 ; 5d4+5=20 ; 4d4+4=15 ; 4d4+4=13 ;
Thursday January 20th, 2022 7:42:46 PM

Ramirez circles to his left and firs a shot acorss the room, striking the Cashier.
Gaffer tries to encourage the other patrons in the far corner to make a break for the hole in the wall. They look at each other and at the hole hesitating. A beam cracks and jogs them into motion, though with some caution. Th Druid casts Reverse Gravity and bolsters the central section of the ceiling
Nira sends a healing touch through her Spectral Hand, bolstering Hmerrin Heal 32
Hmerrin finds his selove to not fall over dead tested for the second time in less than so many minutes. He steps back and drinks a healing potion
Danko casts Magic Missle which deflects off of an invisble shield of Force

The Roulette Dealer is dying and it looks as if he knows it. His eyes flick about the room, as if taking things in a final time before they settle back upon the foes at hand. Pointing his finger, the pair from the tide can practically rescognise the spells themselves, and 4 rays of flame leap into Des and are followed up with a set of Magic Missiles Des Dmg 12+11+16.....Hmerrin Dmg 20

The Cashier and backroom server both send a barrage at Gaffer Dmg 15+13

dl2 - Dealer Rakshasa Kumar AC 38 AC 39 Des DodgeDmg 144
dl1 - DEAD
dl3 - Dealer Rakshasa DEAD
c1 - DEAD
c2 - Cashier Rakshasa SR 25 AC 29 Dmg 98
c3 - DEAD
e - DEAD
hp1 - DEAD
hp2 - DEAD
hp3 - DEAD
hp4 - DEAD
hp5 - DEAD
hp6 - DEAD
hp7 - DEAD
hp8 - DEAD
bk1 - Server Rakshasa AC 29 Dmg 87
Guard1 - Unconscious
Guard2 - DEAD

https://docs.google.com/spreadsheets/d/1P_l8ST1mE6s9-SnnAbFozXzjvhqFOUQTBcFTLnyJc4k/edit?usp=sharing

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis 
Thursday January 20th, 2022 8:32:03 PM

Nira's invisibility spell ends and she becomes visible for all to see. Fortunately most of the enemy are down (or soon will be). She doesn't want to risk anything though, so turns herself invisible again.

She decides to try a different approach to protect Hmerrin. Nira casts Spell Immunity on Hmerrin to try and protect him a little.

----------------
Use MT Ability to cast two spells at the same time:
Spell 1: Cast Invisibility on self
Spell 2: Cast Spell Immunity on Hmerrin (via Spectral Hand) rendering him immune to Magic Missile, Scorching Ray, and Enervation.


Hmerrin (MikeK)(HP 28/162 AC:41 T:27 FF:32 CMD:41)   d20+30=35 ; d20+25=36 ; d20+20=29 ; d20+34=37 ; d20+29=36 ; d20+35=55 ; d20+35=40 ; d8+13=15 ; d8+13=19 ; d8+13=19 ;
Thursday January 20th, 2022 8:52:57 PM

Hmerrin takes more damage, and growls.
His axes appear in his hands as he steps forward and swings wildly.

Again, again, and yet again his blades swing and are parried.

miss, miss, miss, miss, miss

With a howl, the young fighter sends his battleaxe on yet another great arc, willing it to strike with all the fury he can muster.

------
Quick Draw axes, and 5' step to R12
Full Atk on dl2
Btax 1 miss (ac35)
Btax 2 miss (ac36)
Btax 3 miss (ac29)
Hdax 1 miss (ac37)
Hdax 2 miss (ac 36)
Haste attack CRIT. Threat confirmed (40) for, well, at least 83 hp, and if that +30 for the aura of justice hit also triples, then 143.

In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses

haste: +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack

Aura of Justice (Su): All allies within 10 feet declare evil target: +5 to melee attack roll and AC vs target, +15 damage (x2 vs evil outsider on first hit each round). Allies must use this smite evil ability by the start of the paladin's next turn and the bonuses last for 1 minute.

Spell Immunity: immune to Magic Missile, Scorching Ray, and Enervation.


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+27=41 ; d20+27=38 ; d20+22=25 ; d20+17=18 ; d8+11=15 ; d8+11=19 ; d8+11=18 ;
Thursday January 20th, 2022 9:45:37 PM

It didn't look like anyone was going to back down. Ramirez keeps firing on the cashier, hoping the Tide can win the day. That reminds him of an epic poem, and he begins to recite the tale of two dwarven brothers standing side by side against impossible odds.

Actions: reactivate inspire courage(swift action)
attack cashier, hit AC 41, 38(haste), 25, 18
damage: 15, 19, 18

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)
align weapon- good on arrows
inspire courage- +3hit/damage bonus(morale), +3 on saves vs charm or fear effects(Ramirez will count any remaining charmed victims as allies, maybe they can throw off the charm)

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: 23/18/13, 1d8+8, +1 hit(haste), +3hit/dmg inspire courage, +4 dmg(arcane strike)

Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31) 
Thursday January 20th, 2022 11:07:37 PM

Gaffer bears the follow up attacks for the time being. The civilians are almost out... but then he looks at the unconscious man on the floor behind him, probably should avoids spells hitting him he thinks to himself.

Hoping he has space, he wonders if he can get around their resistances as an untried creature. He drops to all fours as three horns sprout from his forehead and his entire body rapidly gains a leathery hide. A Triceratops appears in the gambling arena!

----- Actions -----
Wild Shape - Triceratops, Huge animal - +6 Strength, -4 Dexterity, +6 natural armor bonus

----- Active Effects -----
Barkskin - +5 Natural AC - 13 Minutes 36 second
Haste - +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
Summon Nature's Ally IV - 4 Water Elementals - Rounds Remaining 10/15

Desdichado (Ryan) [HP: 63/161; AC:32/15/30 - CMD 32]   d6=3 ; d6=6 ; d6=3 ; d6=6 ; d6=3 ; d6=1 ; d6=1 ; d6=5 ; d6=2 ;
Friday January 21st, 2022 12:55:20 AM

(LoH: 28)

(OOC: Assuming the rakshasa is dead, Dez will stay where he is. If not, he'll take a 5-foot step backwards.)

Seeing Hmerrin tear into the rakshasa, Desdichado notices that the fighter looks much the worse for wear. "You okay?" he asks, putting a hand on Hmerrin's shoulder and delivering a healing touch (Lay on Hands). "That was some nasty work."

Desdichado (Ryan) [HP: 24/161; AC:32/15/30 - CMD 32]  
Friday January 21st, 2022 12:57:56 AM

(OOC: Updating HP, also clarifying that Hmerrin heals 28 HP.)

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 65/110  12d6+12=57 ;
Friday January 21st, 2022 3:04:22 PM

Danko looks for other targets..
He turns, open his mouth and breaths lightning... yep, breaths kightning... at the cashier (C2)

-------------------------------
Mirror Image (4)
Spell Resistance 18
Stoneskin
Protection from evil - AC 28 vs evil
inspire courage +3 bonus to morale on saves vs charm and fear effects. +3 competence bonus to hit and damage

Breath weapon- lightning 57 HP damage to C2

Combat Ended The Nymph- DM Dan K  d20+12=32 ;
Monday January 24th, 2022 7:18:31 AM

Nira becomes visible for a few seconds, before casting invisibility again upon herself and alos Spell Immunity on Hmerrin, protecting him from those Scorching Rays and Magic Missiles, and throwing in Enervation as well
Hmerrin attacks with his pair of axes, an amazing display of strikes and counters. Only to be thwarted by the magical protections and reflexes of his foe. His last cut, the Roulette dealer shifts and slips past, but he did not see the under backhand of the battle ax and as his eyes widen, the Roulette Dealer's head leaves his shoulders. Hmerrin Dmg 8
Ramirez begins a new ballad and fires another volley at the Cashier. The first hits him in the lower chest, the second strikes just above the collar bone in the throat. With a gurgle, he falls dead.
Gaffer shifts into a dinosaur! Filling, over filling the fron section of the Nymph Gaffer is Squeezed... –4 penalty on attack rolls and a –4 penalty to AC
Des uses his Paladin blessings, to heal Hmerrin
Danko sees the Cashier fall, leaving just the back room server. He opens his mouth and a bolt of Lightning issues forth and slams into him. The bolt catches ihim in the chest and bounces him off of the wall. He hist the floor, unmoving and smoking

The fire continues in the ceiling and rafters. There is but one opponent still moving, and that patron is trying to futiley grapple a Triceratops
The other patrons were already on their way out and now escape through the hole in the wall created by Gaffer

The party is victorious, but at a cost

Desdichado (Ryan) [HP: 24/161; AC:32/15/30 - CMD 32]   d20+22=37 ; d6=1 ; d6=4 ; d6=5 ; d6=6 ; d6=2 ; d6=5 ; d6=3 ; d6=2 ; d6=4 ;
Monday January 24th, 2022 1:52:59 PM

(Perception: 37)
(Channel Energy: 31)

Desdichado looks around at the destruction of the building, at the many patrons lying dead all around, and at all of the damage the group has taken, and begins to feel sick.

Steeling himself, he thinks back to Ja'Jalla's words about destruction following them and reflects about how right he was.

"Gather around, everyone, and I'll try to patch us up a bit," he wearily calls out to the team. Afterwards, he looks around to see if there's anything that might help them as relates to the High Priest's words.



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday January 24th, 2022 7:07:46 PM

Nira does a quick lap of the room to look for any survivors. She doubts there are any but she has to try. This building is going to come down and she doesn't want anyone left behind. If she is unable to find anyone alive she'll try to start dragging bodies outside. She keeps her eyes open for Tanner, Oakleaf and Baker.

Things went really bad here. To the town guard it will look like the party entered a gambling house, killed a bunch of civilians and burnt the building to the ground. They're going to have to do a lot of explaining.

Hmerrin (MikeK)(HP 48/162 AC:41 T:27 FF:32 CMD:41)  
Monday January 24th, 2022 7:47:42 PM

Hmerrin takes a moment.

Even with Dez's latest round of healing, he's been scorched, battered, and bruised like never before.

Oh, and then there's the whole 'killed everybody and burnt the building down' thing.

The young man sighs, looks around, and sets himself.

"Gaffer, lose your dancing partner and see if you can get these elementals to keep things watered down."

"Dez, we need to get into the back rooms and see if we can find the point of all this. They weren't just stealing money from the locals."

Hmerrin heads for the hallway that guard was covering, and commences to poking about.

Gaffer - Courtney - HP: 99/144 AC: 31(T:22/FF:25) CMD:31) 
Monday January 24th, 2022 8:13:36 PM

Gaffer quickly drops his wildshape, returning to normal form.

"I've got to get this one outside. They won't have been able to hear what's going on in here, but there guard will be here soon anyway. We should go out and greet them before misunderstandings happen."

He takes the patron he had rendered unconscious and carries him out through the door and out of harms way.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday January 24th, 2022 8:48:22 PM

Ramirez helps Nira and Gaffer usher any remaining civilians outside. He also drags out the bodies of some of the rakshasa. That would help explain things to the guards. He hopes they find some evidence in one of the rooms, before the roof caves in. At least the elementals should be able to keep the fire from spreading beyond the gambling house.

OOC- performance is dropped

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: 23/18/13, 1d8+8, +1 hit(haste), +3hit/dmg inspire courage, +4 dmg(arcane strike)

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 96/110 
Tuesday January 25th, 2022 6:56:29 AM

Danko dismisses his remaining mirror images and assists the remaining patrons to leave the burning casino. He uses the cure moderate wounds of his Brahmah Tatoo to help those he can. He still has a few (3) force walls available and will use them to protect adjoining buildings from the fires as needed.

He looks at the damage that was caused and thinks to himself..
{ Coulda been worst }



Combat Ended The Nymph- DM Dan K  6d6=24 ;
Tuesday January 25th, 2022 12:32:24 PM

There are no patrons or server in the main room, they all went through the hole or front door. Save the man who was under a Suggestion spell to hamper Gaffer. Now apparently free of it, he bolts out the door. The water elementals stand about and soak down most of the main room.

The group quickly gathers about Des and the paladin heals everyone 31 HP
Gaffer's Reverse Gravity is keeping the debris against the ceiling as it burns. Know Engineering DC 20 Highlight to display spoiler: {The walkway was the main source of the fire at the ceiling, the supporting timbers seem to be holding well and might well outlast the fire, not that the fuel sources are nearly depleted.}
The fight was quick, but with patrons running into the streets, the Watch is likely only 5 or 10 minutes from arriving.
Hmerrin calls for Dez to check the back room as he moves to the side where the guard was posted
Gaffer suggests meeting the Watch outside and drags out an unconscious man.
Nira finds most of the bodies nearly unrecognizable as such. The Flame strike and massive electrical attack has all but reduced them to charred husks. If the three she sat with are among the dead, she may never know.
Ramirez assist in pulling the dead Rakshasa, now in their true forms, outside. It would hopefully help mitigate issues with The Watch.

Hmerrin finds the door locked and a quick pocket check finds the key on the guard. Inside is a mall break room with a pair of nice chairs, weapon belt rack, and a low table with left overs. There is a cage wall of sorts with baskets of items and a journal hanging from a chain. Quickly giving it a glance and this ust be the confiscated goods area. Several items listed involve a magical boost to perception, such as Elixer of Vision and Eyes of the Eagle there are also scrolls, a hat and several other vials and crystals.
Des heads into the back room and as he crosses the threshold, there is a black aura that pulsates from the area. Des Will save DC 24 Dmg 24 or 12 The paladin finds the back room is a second gaming hall and far more refined in decor than the main area. There are also 12 people standing near the back wall about a gaming table. 2 are dressed as servers, both elf females. The other 10 are a finely dressed, mix of elf, human and half elf. All look nervous and unsure.

Outside, as of this moment, there are no shouts of alarm.



Desdichado (Ryan) [HP: 43/161; AC:32/15/30 - CMD 32]   d20+20=27 ; d20+6=22 ;
Tuesday January 25th, 2022 5:23:18 PM

(Will save: 27)
(Intimidate: 22)

Desdichado agrees with meeting the Watch outside and showing them the dead rakshasa. He suggests to Gaffer that they tell the Watch to get Ja'Jalla since these are the enemies they'd warned him about.

Walking into back, he's briefly overcome by a great sense of evil, but shrugs it off and continues into the room.

Seeing a room full of people, but unsure whether there are more rakshasa disguised here, he firmly says (Intimidate: 22)
"Please no one move. The staff here are all dead, as are many of the patrons. If you value your lives, stand quietly until we've had a chance to determine whether you are disguised rakshasa. The Watch will be here soon and if you obey my order you will be safe."

Hmerrin (MikeK)(HP 79/162 AC:41 T:27 FF:32 CMD:41)   d20+3=11
Tuesday January 25th, 2022 8:21:56 PM

[Know Engineering: 11]

Hmerrin removes his magical haversack, and tries the ol' one arm scoop of the magic looking stuff into it.

Then, he'll go look for Dez.

--------
In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses



Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday January 25th, 2022 8:46:42 PM

Ramirez continues to pull people out of the building. Or whats left of them. The Tide may have some explaining to do when the guard shows up. He hopes the others have found some useful evidence to go with the rakshasa bodies.

Active Effects:
haste +1 on attack rolls, +1 dodge AC, +1 reflex saves, +30feet to speed, extra attack on full attack
mislead(greater invisibility)
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
2/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

tracker: 23/18/13, 1d8+8, +1 hit(haste), +3hit/dmg inspire courage, +4 dmg(arcane strike)

Gaffer - Courtney - HP: 130/144 AC: 31(T:22/FF:25) CMD:31) 
Wednesday January 26th, 2022 6:34:54 AM

Gaffer thinks he has about 40 seconds left with the elementals and quickly follows Des' suggestion, he calls for the Water Elementals to follow him and he looks for a stairway to the upper level, where they might be able to quench the fire above.


----- Active Effects -----
Barkskin - +5 Natural AC - 13 Minutes 22 second
Summon Nature's Ally IV - 4 Water Elementals - Rounds Remaining 8/15


Aftermath The Nymph- DM Dan K  12d6=45 ;
Wednesday January 26th, 2022 12:53:02 PM

Hmerrin pulls out a Haversack and starts grabbing
Scroll; Eyes of Eagle; 2x Ion Stones Clear Spindle; Goggles Minute Seeing; 4x Elixir of Vision
A ladder leads up to what was the walkway, now destroyed by the fire. There is no way to get to the rafters which are burning low and or smoldering.
The Roulette Dealer, both guard, the back room server, a Cashier and the Back room dealer are all Rakshasa and dead and are now outside. In Nira's pocket is a polymorphed Serving girl.

In the backroom the small crowd of 12 nod dumbly at Des as if they do not really understand what is going on or why he seems so stern and upset.

As Hmerrin enters th backroom behind the paladin, he too is assaulted by magical energy
Hmerrin Will save DC 24 Dmg 45 or 22

Desdichado (Ryan) [HP: 43/161; AC:32/15/30 - CMD 32]  
Wednesday January 26th, 2022 1:16:12 PM

Sensing that Hmerrin has encountered the same evil presence, Desdichado calls out to Nira in the outer room. "Nira, there is...something...magical and evil in this back room. Could you come tell us what it is, and maybe get rid of it? Be careful not to step back here."

Turning to the people in the room, he continues to watch over them carefully. "Not sure what's going on with this group," he says to Hmerrin. "They seem pretty out of it, but better safe than sorry. I've told them not to move until we can get some order around here."

Hmerrin (MikeK)(HP 34/162 AC:41 T:27 FF:32 CMD:41)   d20+8=23 ; d20+12=32 ; d20+3=17 ; d20+10=20 ; d20+10=29 ;
Wednesday January 26th, 2022 4:23:53 PM

[Will Save 23]

Hmerrin stumbles going through the door as he's assailed by magical energy.
"Sweet Alemi," he breathes. "That's bad."

Once his gets his head clear, he looks up at the people Dez is talking about.
"Probably possessed as well," he mutters.

"So how do we get them out of here?"
Hmerrin is talking to both Dez and himself on this one.
He tries to recall the layout of the building, and which of the walls in this room probably leads out, and whether a large magical axe might make a door.

[Perception 32, Know Engineering 17 Survival 20]

--------
In Effect
Touch of Idiocy -2 int, wis, cha

Negative Level (1): –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses


RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis  d20+14=15 ;
Wednesday January 26th, 2022 6:31:52 PM

Nira takes the mouse from her pocket and gently places it on the ground. She says the magic word to dismiss the polymorph spell and returns the server to her usual (boring) form. "Are you alright? You're safe now. It would be best you leave though. I suggest heading home, have a stiff drink and try and get some rest". She gives a smile to the girl and quickly looks her over for any further signs of harm before letting her go.

At Des's call she rushes to find him and see what the fuss is about. If directed to an area that he thinks is magical she will look it over to try and determine the effect in place. Since it seems to be causing some issues she tries to dispel it - though it isn't her greatest attempt.

-----------
Arcane Sight Spellcraft check to ID any auras in place: 32 (Take10)
Knowl Arcana check to ID a spell effect in place: 32 (Take10)
Dispel Magic check: 15


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+15=16 ;
Wednesday January 26th, 2022 9:55:07 PM

Ramirez follows Nira to the back room and tries to help her with the magical issue. I can also try a dispel if that didn't work.

Actions: cast dispel magic, greater on the magical effect on the door check = 16

Active Effects:
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
1/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

Aftermath The Nymph- DM Dan K 
Thursday January 27th, 2022 1:25:13 PM

Nira and Ramirez make their way to the back room. Nira stops short and through her Arcane Sight is able to identify the Forbiddance spell. Her dispel has no affect and the spell remains in place.
Ramirez's attempt to dispel the Forbiddance is unsuccessful as well

In the back room the small crowd look at each other a bit and back to Hmerrin and Des. For now, they seem content on waiting on you.

Outside, Gaffer and Danko wait for the Watch

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 96/110 
Thursday January 27th, 2022 3:34:07 PM

Danko and his buddy Gaffer wait for the watch...

" I wonder how the others are doing? " he says.

-----------------------------------
Spell Resistance 18


Desdichado (Ryan) [HP: 43/161; AC:32/15/30 - CMD 32]  
Thursday January 27th, 2022 6:12:00 PM

"No idea," Desdichado responds. "As long as they aren't trying to get away, I say we wait with them for the Watch. Maybe they were being prepared for the farms?" he wonders.



Gaffer - Courtney - HP: 130/144 AC: 31(T:22/FF:25) CMD:31) 
Thursday January 27th, 2022 7:37:47 PM

Gaffer casts an eye on the surroundings of the Nymph, checking if the surrounding buildings are at risk of catching fire.

"I hope they don't take too long. My spell won't hold the roof up for much longer."

Hmerrin (MikeK)(HP 34/162 AC:41 T:27 FF:32 CMD:41)  
Thursday January 27th, 2022 7:50:43 PM

"Time to make a way out," Hmerrin declares.

One of these walls must be an exterior one.
The fighter chops open holes until he finds it.



RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis  d20+14=16 ;
Thursday January 27th, 2022 8:05:16 PM

Nira sighs in frustration and then focuses on dispelling the Forbiddance spell again. Despite her concentration her spell is only marginally better this time.

"At least they're failing outside of combat" she reasons.

---------------
Cast Dispel Magic again. Dispel check: 16

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32  d20+15=27 ;
Thursday January 27th, 2022 9:16:13 PM

Ramirez tries again. Last one

Actions: cast dispel magic, greater on the magical effect on the door check = 27

Active Effects:
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
0/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

Aftermath The Nymph- DM Dan K 
Friday January 28th, 2022 2:05:43 PM

Danko wait outside with Gaffer. Looking up towards the roof, Gaffer seem no flames and very little smoke. It does not appear the fire burned long enough to penetrate the roof. Inside there is a fairly large crash as the Reverse Gravity ceases and the bodies, chairs tables and burned up walkway and supports all come crashing back down. As the dust settles, it seems as if the roof is going to stay put.

Des wonders if they could have been being prepped for another farm. The high quality of dress suggests a decent amount of wealth these folks likely have access to.
Hmerrin thinks it about time to leave and his axes slam into the wall, with very little effect. Cutting through the wall is going to take some time.
Nira and Ramirez both attempt to Dispel the Forbiddance]/i] and neither is successful. Nira knows that to have any hope of removing the magic, one must be as powerful as the caster of the spell in the first place. It is also completely safe to leave a [i]Forbiddance, Hmerrin, Des and the civilians can exit with no danger at all

The party has certainly taken out the main operators of the Nymph, but have found no links to anywhere else or the two men who met outside of Inn. Or any offices, or the main cash reserves of the Gaming Hall

Gaffer - Courtney - HP: 130/144 AC: 31(T:22/FF:25) CMD:31)  d20+26=32 ;
Friday January 28th, 2022 2:50:02 PM

"Perhaps we should check underneath the building? Unless they magicked it away, which is certainly possible, a secret basement is an easy place for them to hide their takings."

Gaffer suggests to Danko. Then has another thought.

"I'm going to fly around for a bit and see who has taken notice. There might be movement somewhere else in the city since we've made our presence clear."

He'll hustle off to a nearby alleyway, wildshape into the familiar form of a hawk and take to the skies. Flying in an increasingly wide spiral he focuses his attention on any rooftops that might have figures observing The Nymph, or any houses that look to be undergoing a sudden evacuation.


-----
Wild Shape: Hawk
Perception Check: 32


Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 96/110 
Friday January 28th, 2022 3:48:24 PM

Danko ponders what Gaffer says...

{ "Eureka" he says to himself in some unknown language}

Danko then casts Locate Object seeking and visualizing a large amount of gold.



Hmerrin (MikeK)(HP 34/162 AC:41 T:27 FF:32 CMD:41)  
Friday January 28th, 2022 5:19:26 PM

Once someone breaks the news to Hmerrin that they can just walk out safely, he will drop his head and silently shake it a moment or two, then let out a big sigh.

"Someone could have led with that," he observes sourly.

"All righty then! Everybody is going outside."
Hmerrin has his weapons sheathed, but of course is a bloody mess.
The young lad makes a shooing motion and advances on one side of the civilians much like a sheep dog herding its flock.
"Let's go now, we're all leaving, tck tck tck, there you go, everybody out, c'mon now."

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Saturday January 29th, 2022 7:36:19 PM

Ramirez joins Hmerrin with encouraging the civilians to leave. We should put up some kind of sign so the town guards don't walk through that nasty magic if they look around here later.

Active Effects:
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
0/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

Desdichado (Ryan) [HP: 43/161; AC:32/15/30 - CMD 32]  
Sunday January 30th, 2022 2:02:46 AM

Desdichado follows closely behind the group. He's still suspicious that one of them might be a disguised rakshasa trying to make an escape.

"Does anyone know if the Watch has any mages who might be able to help us with keeping an eye on this crew? Plus, we probably need to search the rakshasa for any clues about why we were sent here."

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday January 31st, 2022 2:21:15 AM

Quite a few people were coming and going during that fight. Nira shares Des' concern. Did they miss any of the rakshasa in all the excitement? She holds her ground as the civilians file past and casts a Locate Creature spell while focusing on Rakshasa. If there are any still alive nearby she will point them out to the rest of the party.

----------------
Cast Locate Creature. Range 960ft

Aftermath The Nymph- DM Dan K 
Monday January 31st, 2022 10:35:38 AM

Gaffer queries about checking under the Gaming hall, somehow. He then shifts into a hawk and takes to the skies. The damage does not look as bad from out here.
Danko casts Locate Object and quickly feels the spell pulling him to enter the building and turn to right. the direction, he recalls, to the Cashier cages
Hmerrin and Des, with Ramirez assisting once the group is out of the Forbiddance, bring the rest of the civilians outside and as they pass through the smoldering room of charred bodies and bloody pools, to the last they are terrified of what's to become of them. None dare speak, but several are trying to keep their crying sobs as hushed as they can.
Nira, agreeing with Des that some in the group might be Rakshasa, casts Locate Creature None in the small group are revealed by the spell or within the area

Gaffer spies The Watch approaching quickly from 2 different directions. One of the groups, the further of the 2, has 3 others with them. He recognizes them as having been in The Nymph. Further off, gaffer sees another group of The Watch, entering the main barracks where The Tide met with JaJolla.

Through the cashier cage there is a second door and within the cage is a large amount of money. 5,000gp and 8,000sp
The Rakshasa also have an assortment of fine jewelry
4x Gemstone golden rings worth 500gp each
4x Emerald encrusted silver broaches worth 1,500gp each
4x Lapis and silk choker worth 500gp each
4x Headbands radiating magic Headbands of Alluring Cha +2
The Black Hyena - Nitish
Headbands of Alluring Cha +2
Amulet of Mighty Fists +2
Bracers Armor +4
Belt of Physical Might +4
Cloak of Resistance +4
Diamond set gold ring 1,200gp
Black Dog - Kumar
Wand Acid Arrow 15c
Potion CSW 7th
Amulet of Natural Armor +1
Headband Alluring Cha +4
Ring of Protection +1
Ring of Mind Shielding
Diamond dust worth 3,500gp
Diamond set golden necklace 5,000gp
Ruby set golden bracelet set 3,000gp



Hmerrin (MikeK)(HP 34/162 AC:41 T:27 FF:32 CMD:41)  
Monday January 31st, 2022 5:55:30 PM

Hmerrin gets outside with the people who obviously think they're about to get slaughtered.

He sighs heavily. This is not what was supposed to happen.

"I don't suppose anyone has some of those 'clean you up' spells to make us look more presentable," he asks The Tide.

Regardless, time to pay the piper. He addresses the bystanders, and people who just came out, first waving a hand at the dead rakasha.
"We came for them, not for you. The Watch is on their way, and we plan to do whatever they tell us to do. You are free to stay or leave as you will."

He looks back at the building, trying to find words.
But none come.

"I'm really sorry," is all he can manage.

Desdichado (Ryan) [HP: 43/161; AC:32/15/30 - CMD 32]   d20+26=32 ;
Monday January 31st, 2022 6:04:56 PM

Since Nira doesn't detect that any of these people are actually rakshasa trying to sneak away, Desidichado tries to give them comfort.

(Diplomacy: 32)

"These monsters wanted to hurt you and all the others here. We stopped them from doing that. We can help you rest and recover. As that man said, the Watch will be here soon to sort all of this out."

He continues, "How long were you all back there? And what were you doing, if I may ask?"

Gaffer - Courtney - HP: 130/144 AC: 31(T:22/FF:25) CMD:31) 
Monday January 31st, 2022 7:55:44 PM

Gaffer flies his way back to the rest of The Tide and continuous to circle the group from above until the watch arrive, at which points he finds a low roost for himself where he can listen to what is being said.

Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Monday January 31st, 2022 9:05:16 PM

It's a lot to take in. Ramirez helps see to the needs of the people that were prisoners, checking for wounded or other ill effects. As he works, he hums a soothing tune.

Active Effects:
align weapon- good on arrows

Used:
5/6 1st level spells remaining
5/6 3rd level spells remaining
0/3 5th level spells remaining
28/35 rounds bardic performance remaining
scroll align weapon(sheet was updated)

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis 
Monday January 31st, 2022 11:57:09 PM

Nira isn't quite sure what to say. Quite a few civilians died in that building. Innocent people that would still be alive if the group hadn't entered, or had acted differently, or any one of a hundred other things that could change the outcome.

She works with Ram to treat and care for as many wounded people as possible. Only when the civilians have been healed will she turn her attention to the party.

Danko Pureheart (Yves) -- AC 26 (28 evil) -- CMD 36 -- HP 96/110 
Tuesday February 1st, 2022 7:03:49 AM

Danko does his best to loot the loot for lack of better words. He starts with gathering the gems, then the magical items and finaly the coins.

He makes his way back but before going out of the building he casts greater Invisibility on himself.

He walks to Nira and whispers..
" Easy, it's Danko, I found the loot. I can teleport myself and four of us out of here and back to our base. I just need everyone to make physical contact and we can be out of here."

-
Greater invisibility 12 rounds



Aftermath The Watch- DM Dan K 
Tuesday February 1st, 2022 9:08:37 AM

Everyone is outside save Danko, who followed his spell. None of the civilians outside are physically hurt in anyway and after Des talks for a few minutes, he is able to calm them and it seems they are coming to realize The Tide does not intend to kill them. A couple are able to answer the questions asked, though their thoughts seem muddled and their speech is off a bit. Nira suspects they are all drugged in some way. She noticed the drinks and food offered to her earlier were laced with several mind numbing agents. Nira also suspects the goal of the drugging was the same, simply more deceitful and quick, as serving alcohol at a gambling house.
'Was gambling for maybe 3 hours tonight, doing pretty good too.'
'We have worked here for about 6 years, most under the current owner master Greenleaf'
One elf looks at the rakshasa now revealed and speaks 'We all are part of the masters club of The Nymph, exclusive gaming tables, higher stakes. I was looking forward to petitioning the Chancer's Club later this year.'

Danko gets the money from the Cage, turns invisible and returns outside

Gaffer watches as a 4 member standard group of The Watch round that corner a few buildings down and come to an abrupt stop. Hands draw finely crafted elven curved blades and 2 of group starts coming forward, the others quickly turning and begin circling around at a run.

For the party at large, you see 2 members of The Watch, weapons drawn, moving at a battle ready pace. "This is The Watch, by the sovereign lands of The Emerald Kingdom, you are ordered to disarm and remain where you are!"

Desdichado (Ryan) [HP: 43/161; AC:32/15/30 - CMD 32]  
Tuesday February 1st, 2022 2:53:05 PM

Desdichado puts away his weapon as the Watch approaches.

He respectfully says "We are hunting rakshasa for the WLA by request of a high priest of Wardd. Ja'Jalla knows of us and our task."

Hmerrin (MikeK)(HP 34/162 AC:41 T:27 FF:32 CMD:41)  
Tuesday February 1st, 2022 4:19:31 PM

"Danko, we're not running," Hmerrin murmurs to the air.

Like Dez, he disarms in the presence of the Watch, and waits.

RobC - Nira Wynvyre -- AC 22*/14*/18 -- CMD 20 -- HP 99+26/99 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday February 1st, 2022 5:56:44 PM

Nira only has two daggers by her side but she follows the orders of the Watch and drops them to the ground. She raises her hands slightly to show that she is now unarmed.

"Some of these people require medical attention. There are a number of cuts and wounds, and I believe several have also been drugged"

Gaffer - Courtney - HP: 130/144 AC: 30(T:21/FF:25) CMD:30)  d20+26=37 ;
Tuesday February 1st, 2022 8:30:40 PM

So long as know voices call up to him directly, Gaffer ignores the situation below, trusting that his companions will do what can be done to smooth everything over. He focuses his attention on their wider surroundings still, watching for anything eye catching.


-----
Perception: 37


Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 
Tuesday February 1st, 2022 9:12:48 PM

Ramirez sets his bow down and waits for the guard. No need to yell back at them from this range. They don't seem too happy. Desdichado's statement should prove useful, if not the guards may prove to be an issue.

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