Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 58/122 HP Cotton AC 31+5/13/28+5 CMD 33 61/119 HP Wednesday February 9th, 2022 1:27:11 PM
Grindar looks at the behemoth and says, "This situation has no shade. I wonder if destruction would work on this thing.
Active Spells: Grindar (deafened) Resist Energy: cold Bark Skin
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Wednesday February 9th, 2022 4:16:08 PM "Potentially both, but maybe neither. We have a few hours to get this done before this is an problem again. We should aim for two hours if we can."
"Of course, different creatures react differently to defeat."
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet d6=6 ; d6=4 ; d6=2 ; d6=3 ; d6=4 ; d6=5 ; d6=1 ; d6=3 ; d6=6 ; Wednesday February 9th, 2022 5:23:03 PM
Armand looks around. "I have a destruction, but I'd rather save it for the dragons right now. It's likely this thing was placed here as a door guard, maybe mentally controlled. So it's likely the dragons know we're here. We might as well just keep going and get it over with."
Armand see's the Grinder and others are still injured. So he will channel heal for the 4th time. Healing 33 to everyone....except the monster still. I hope everyone has been healing with each channel I've been doing.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - Armand Protection from Energy (cold) - Armand Protection from Energy (fire) - Armand Light - Armand's Glaive Shield of Faith - one to Trellus and one to Brawn (+4AC) Mass Bears Endurance (+4 con etc.) Mass Cats Grace (+2AC) stationary Silence centered at v/w 5/6 and 15 feet high.
Elyngael (Lynnette D) AC: 33(26n)T:15, FF:29(22n), CMD 34 , HP 173/179(147/147n) Wednesday February 9th, 2022 5:34:10 PM
Elyngael is happy that Brawn is finally getting some healing, but he's still not fully healthy. "I don't understand why that thing would still regenerate after it's dead. Seems to go against the laws of nature and magic." She shrugs.
Brawns Stats - AC 41(30n)/16/39(28n) hp 84/139(117/117n), CMD 26
Spells: Darkvision-Brawn Barkskin-Brawn and Elyngael Resist Energy (cold)-Brawn and Elyngeal
Cat's Grace Mass +4dex Bears Endurance Mass +4con Shield of Faith from Armand on Brawn
Trellus - MikeK - (AC36 T18 F32, CMD 41, HP (156/156) Wednesday February 9th, 2022 5:43:35 PM
Trellus slips from the creature's mouth, and shakes the excess goo off of himself irratably. "Ew."
The man nods in agreement with Armand. "Less than two hours would be shady."
He has another Resist Energy spell on his list, and casts it.
---------- In Effect Shield of Faith - 13 minutes Resist Energy - cold Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 150/150 Telepathic Bond
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 119/134 CMD: 28 Mage Armor (Extended) Overland Flight Wednesday February 9th, 2022 9:06:11 PM
Moridark sighs in relief as the beast falls. The mage nods at Armand's suggestion, and waits to proceed.
DM RobC - "Potentially both, but maybe neither" Thursday February 10th, 2022 2:08:57 AM
The party stand around their kill and discuss and whether there might be a way to stop it from regenerating. Burning it, destruction spell, severing it's head. Lot's of suggestions.
Elyngael doesn't understand why it doesn't just stay dead. Unfortunately creatures like this cannot die as long as their regeneration is still functioning. Unless there's a way to permanently stop the regeneration it will just keep getting back up.
The party do have the luxury of a couple of hours to work it out. For now, spells are recast and healing provided to the injured.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 91/122 HP Cotton AC 31+5/13/28+5 CMD 33 94/119 HP Thursday February 10th, 2022 1:03:35 PM "There seems to be nothing for it, we have to leave this shadeless beast behind, and hope it doesn't prove us a bunch of whitehands. Shall he move forward, or does someone have another idea?" I must say this is one shady pack, I'm glad I stumbled upon you.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Thursday February 10th, 2022 4:16:19 PM "I'm liking forward, if everyone is ready.", says 'Osul.
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet d20+17=31 ; d20+10=11 ; Thursday February 10th, 2022 5:42:43 PM
Armand casts Detect Magic and gives the beast the one over, trying to determine if its regeneration and magic resistance is natural or empowered somehow. Knowledge Arcane 31 (d20+17) Spellcraft 11 (d20+10)
OOC DM, what routes are there? Just the tunnel forward, or when the behemoth came up from underground did that create a new tunnel?
"Is everyone good to go healing wise? I don't want to run out completely as more healing may be needed in the coming battle. But yes, let's get going while the getting is good, or at least not impossible. I'll take the high road again. I recommend not bunching up. You know how dragons want to breath on things."
Armand will wait to see if anyone is desperate for more healing and then air walk back up to 25 feet high.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - Armand Protection from Energy (cold) - Armand Protection from Energy (fire) - Armand Light - Armand's Glaive Shield of Faith - one to Trellus and one to Brawn (+4AC) Mass Bears Endurance (+4 con etc.) Mass Cats Grace (+2AC)
Elyngael (Lynnette D) AC: 33(26n)T:15, FF:29(22n), CMD 34 , HP 173/179(147/147n) d8+8=14 ; Thursday February 10th, 2022 6:19:44 PM
Elyngael says "Well I understand wanting to save on the healing but Brawn is still pretty injured. Is there anyone else that can help?"
Brawns Stats - AC 41(30n)/16/39(28n) hp 98/139(117/117n), CMD 26
Spells: Darkvision-Brawn Barkskin-Brawn and Elyngael Resist Energy (cold)-Brawn and Elyngeal
Cat's Grace Mass +4dex Bears Endurance Mass +4con Shield of Faith from Armand on Brawn Heroe's feast ---- Ow wait there should be some bonus hp from that, calculating for Brawn since he's still injured and assuming those hp should have been used first.
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Thursday February 10th, 2022 7:15:58 PM
Taking his place near the middle rear of the group and staying to the left. Neshi contemplates what's to come and begins thinking about what he might be able to bring to a fight against two dragons....
"I think we are going to need more help than just us when we face these dragons. Thoughts??"
Trellus - MikeK - (AC36 T18 F32, CMD 41, HP (156/156) d8=6 ; d8=4 ; d8=8 ; d8=8 ; d8=5 ; d8=2 ; d8=7 ; d8=3 ; d8=7 ; d8=3 ; d8=3 ; d8=8 ; Thursday February 10th, 2022 7:16:16 PM
"I've got her," Trellus answers Elyngael. "I've been carrying this wand around so long, I nearly forgot I had it."
The man pulls a wand and taps Brawn. Cast Cure Serious Wounds on Brawn for 23 hp healed
Then Grindar - healed for 20 hp. Then, very carefully, Cotton - healed for 23 hp.
And then, Moridark - healed for 19 hp.
"Anyone else?"
Once everyone moves out, he falls in behind the scouts again.
In Effect Shield of Faith - 13 minutes Resist Energy - cold Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 150/150 Telepathic Bond
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight Thursday February 10th, 2022 8:30:14 PM
Moridark looks over, "I agree Iwill stay about 30 feet back from the last of the party, and fly towards the top of the tunnel. I don't need to be close to the front anyway.'
DM RobC - "You know how dragons want to breathe on things" d20+33=41 ; d20+33=47 ; Friday February 11th, 2022 2:12:12 AM
Armand determines that both the creatures regeneration and resistances are natural.
The creature burrowed up through the floor. The ground is uneven and doesn't allow for another passage. The only option is forward.
Trellus brings out the heal stick and treats almost all (all?) wounds. If the party are going to face some dragons then they're going to need to be at full strength. Neshi is a little worried though... will the party be any match for TWO dragons?
Moridark stays waaaay in the back.
The tunnel is cold and dark and the party are very on edge. They need to get the job done quick - before that creature heals itself.
As they lead the party forward both Grindar and Elyngael think they hear noises ahead, but it's probably just their imaginations. The slightest sound, a water drop or trinket that rattles echoes through the vast underground structure.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+39=42 ; Friday February 11th, 2022 7:09:00 AM
'Osul also takes to the air, opening a good gap for Trellus by Armand, and starts opening his senses to the underground from his new vantage point. {Perception: 42}
Trellus - MikeK - (AC36 T18 F32, CMD 41, HP (156/156) Friday February 11th, 2022 7:40:03 PM
Trellus stays on the ground, moving forward to keep within contact of Grindar.
In Effect Shield of Faith - 13 minutes Resist Energy - cold Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 150/150 Telepathic Bond
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet Saturday February 12th, 2022 5:28:36 PM
Armand will be airwalking 25 feet up and about 5 feet from the left hand wall.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - Armand Protection from Energy (cold) - Armand Protection from Energy (fire) - Armand Light - Armand's Glaive Shield of Faith - one to Trellus and one to Brawn (+4AC) Mass Bears Endurance (+4 con etc.) Mass Cats Grace (+2AC)
Elyngael (Lynnette D) AC: 33(26n)T:15, FF:29(22n), CMD 34 , HP 173/179(147/147n) d20+26=30 ; d20+31=33 ; d20+23=36 ; Saturday February 12th, 2022 6:20:30 PM
Elyngael will send Brawn to guard the rear, so he'll probably be below and to the side of Moridark. Elyngael will allow Grinder to take lead again, she will be about 5 feet behind him but over to the edge of the left side wall. She will be on the alert. (Goggles of night) Favored Terrain Underground +2 (figured in) Perception d20+26=30. Survival to spot any tracks d20+31=33. Stealth d20+23=36
Brawns Stats - AC 41(30n)/16/39(28n) hp 139/139(117/117n), CMD 26
Spells: Darkvision-Brawn Barkskin-Brawn and Elyngael Resist Energy (cold)-Brawn and Elyngeal
Cat's Grace Mass +4dex Bears Endurance Mass +4con Shield of Faith from Armand on Brawn Heroe's feast
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Sunday February 13th, 2022 9:44:27 AM
Well alrighty then I guess we head on in and beard the dragon's den as they say......
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight Sunday February 13th, 2022 8:06:13 PM
Moridark looks towards the heavens for guidance, and follows the others. The mage draws his rod of quicken in preparation. Moridark makes sure he keeps an eye on the rear.
DM RobC - "Well alrighty then" Monday February 14th, 2022 1:28:55 AM
The party trudge onwards. It's subtle but it soon becomes clear the tunnel is leading you downwards, deeper under the mountain. Without being able to see outside it's difficult to determine exactly how deep you are.
You're in battle formation and waiting for a dragon (or worse!) to make an appearance. For the time being though there are no signs of movement. There aren't any tremors either which is probably also a good thing.
Grindar and Elyngael see it first and the rest of the party soon after. There's a crossroad ahead.
The passage to the left smells foul. Terrible! You aren't sure of the source - you can't see anything in particular - but the smell. Ugh! With their heightened sense of smell, Cotton and Brawn are not going to enjoy heading that way.
From the passage on the right you can hear the faint sound of running water, like that of a stream. It's a faint 'tinkling' sound and not that of a wild river. The sound echoes off the rocky walls.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+24=44 ; Monday February 14th, 2022 1:30:47 AM
Grindar hears the noise, and singles for the others to stop. He than strains his ears to try to make out what he is hearing, (Perception 44)
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP Monday February 14th, 2022 1:35:52 AM "Which way do you think?" Grindar asks. He than adds "And does anyone have any idea what could be causing that stench?"
The blond fellow indicates he'd prefer to go right.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Monday February 14th, 2022 5:03:57 PM "If we go left, who knows how long we are going to reek of it?! We should check right, watching our backs. Is that a grotto?"
[i]{Perception:
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+39=54 ; Monday February 14th, 2022 5:04:51 PM {Perception: 54}
Elyngael (Lynnette D) AC: 33(26n)T:15, FF:29(22n), CMD 34 , HP 173/179(147/147n) d20+11=14 ; d20+26=40 ; d20+23=28 ; Monday February 14th, 2022 5:17:37 PM
Knowledge Dungeoneering d20+11=14 Elyngael considers if what Trellus says is true and the left hand tunnel leads to some sort of latrine. "I guess right does make more sense." She will again take up formation and head that way. Perception d20+26=40, Stealth d20+23=28.
Brawns Stats - AC 41(30n)/16/39(28n) hp 139/139(117/117n), CMD 26
Spells: Darkvision-Brawn Barkskin-Brawn and Elyngael Resist Energy (cold)-Brawn and Elyngeal
Cat's Grace Mass +4dex Bears Endurance Mass +4con Shield of Faith from Armand on Brawn Heroe's feast
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet d20+17=29 ; Monday February 14th, 2022 5:51:01 PM "Hmm, what do we know about the preferred habitats of dragons?" Knowledge Arcane 29 (d20+17).
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - Armand Protection from Energy (cold) - Armand Protection from Energy (fire) - Armand Light - Armand's Glaive Shield of Faith - one to Trellus and one to Brawn (+4AC) Mass Bears Endurance (+4 con etc.) Mass Cats Grace (+2AC)
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Monday February 14th, 2022 7:13:40 PM
Sane ones or insane ones Armand?
My best guess in charnel pit or manure pile to the left but with crazed/insane dragons who knows. I say we try the right.
If they head down the right path, Neshi will wait until they are all past him and then he will cast two web spells across the opening to the left passage, and then catch up to his regular place in order (base speed is 70)
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+32=35 ; d20+32=48 ; d20+32=50 ; Monday February 14th, 2022 8:12:14 PM
Moridark wrinkles his nose, and ties a bit of cloth over his nose, and mouth hoping the worst of the smell will be blocked. Moridark hampers a guess at the cause of the tinkling sound, and the smell. (Dungeonering 35, Arcana 48, Nature 50)
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet Tuesday February 15th, 2022 5:34:59 PM
hmm, Armand has a necklace of adaptation, I wonder if he even notices the smell?
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Tuesday February 15th, 2022 7:30:56 PM
Neshi follows along readying some ideas in his head about things he might try when faced with the dragons.
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight Tuesday February 15th, 2022 7:59:03 PM
Moridark continues down the tunnel. The mage does his best to keep an eye out for danger.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+24=32 ; Tuesday February 15th, 2022 9:07:58 PM
Perception 32
Since the concensus seems to be the right corridor, Grindar leads the way down the right corridor.
DM RobC - "Hmm, what do we know about the preferred habitats of dragons?" Wednesday February 16th, 2022 1:17:51 AM
The consensus is that the left trail leads to a latrine of sorts. Definitely not the sort of place you are keen to check out right now. The right passage sounds (and smells) the better idea.
With no sense of the outside it's hard to tell exactly how long you follow the passage. Time feels like it goes by differently underground and you feel like you may have walked for an hour. The faint sound of running water is always ahead of you but never seen.
You can see light ahead though and the tunnel widens into a vast domed, hall. The noise has grown loud now and you can see where it comes from. From high up this hall water gently falls through a wide hole in the roof and into a large pool below. A magnificent sight. Sunlight reflects through the roof and through the water and forms a rainbow down here in the mines. Cool damp air filled with oxygen fills your lungs. This place is so beautiful one would forget why you are here.
Tucked deep into the shadows and away from the light are carcasses of what you would assume were dragon meals. The left over remains of cows, horses, and other large beasts. Insects now crawl over the mangled skeletons, devouring what little meat is left.
Beyond the waterfall though you can see a more palatable sight. A dragon hoard. Gold and silver objects sparkle in the light.
There's no dragon here though.
The cavern is 150ft across at its widest point and easily that high at its peak.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+24=41 ; Wednesday February 16th, 2022 12:53:24 PM "An unprotected dragon's hoard? I don't feel shady about this situation, does anyone have a true seeing spell, because something doesn't seem right here." (Perception 41)
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+39=49 ; Wednesday February 16th, 2022 4:04:53 PM "We could simply acknowledge that this vista is not what we are here for and move on. This is a crossroads - we can continue forwards."{Perception: 49}
Trellus - MikeK - (AC32 T14 F28, CMD 33, HP (156/156) d20+14=34 ; Wednesday February 16th, 2022 5:23:56 PM
"I've got True Seeing," Trellus answers quietly. "And since it took so long to weave here, the good pick would be make sure its clear before turning around."
Trellus casts the spell, and carefully scans the cavern.
[Perception 34]
-----
In Effect Resist Energy - cold 70/130 minutes? Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 150/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet Wednesday February 16th, 2022 5:37:27 PM
Armand was just about to speak but Trellus beat him to the punch. "Okay I have True Seeing as well, but as Trellus has cast it already I'll hold it for when his runs out." Armand will airwalk above the top of the cave mouth (assuming the cave mouth is still only 30 feet high, he doesn't want to leave his back exposed).
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - Armand Protection from Energy (cold) - Armand Protection from Energy (fire) - Armand Light - Armand's Glaive Shield of Faith - one to Trellus and one to Brawn (+4AC) Mass Bears Endurance (+4 con etc.) Mass Cats Grace (+2AC)
Armand (Robert D)AC 27(25norm) /touch 11/flat 26(24norm) HP 149/149(117/117n) CMD 25 Character Sheet Wednesday February 16th, 2022 5:38:05 PM
OOC DM - since many of our spells were cast at the last combat, which ones are still going to be up? i.e. how long has it actually been, some spells or minutes, some are hours.
Elyngael (Lynnette D) AC: 33(26n)T:15, FF:29(22n), CMD 34 , HP 173/179(147/147n) d20+26=45 ; d20+23=31 ; Wednesday February 16th, 2022 6:12:28 PM OOC - how much of the pool takes up the floor area? Is there a way to walk around the pool Elyngael doesn't like this. "Can dragon's hold their breath...or are they somewhat aquatic? Maybe it's under the pool." She will move to the side of the cave wall so that the tunnel is no longer behind her. Perception d20+26=45, Stealth d20+23=31.
Brawn will turn the other way so he is looking back down the tunnel.
Brawns Stats - AC 41(30n)/16/39(28n) hp 139/139(117/117n), CMD 26
Spells: Darkvision-Brawn Barkskin-Brawn and Elyngael Resist Energy (cold)-Brawn and Elyngeal
Cat's Grace Mass +4dex Bears Endurance Mass +4con Shield of Faith from Armand on Brawn Heroe's feast
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight Wednesday February 16th, 2022 8:25:48 PM
Moridark's eyes widen at the sight of the hoard, but he knows there are more important reasons to be here. The mage makes sure to stay back 30 feet from teh party and waits for the next move
DM RobC - "An unprotected dragon's hoard?" - Map d20+15=26 ; d20+11=13 ; d20+11=20 ; Thursday February 17th, 2022 2:45:42 AM
Armand isn't sure exactly on the time but gauges the walk was close to an hour. Any short term spells have expired but it's reasonable to say that he recast any of his choosing on seeing this cavern. He airwalks just above the lip of the tunnel to get a better view inside.
Trellus casts a True Seeing spell and scans the cavern. He doesn't see anything out of the ordinary, but his vision doesn't quite make it all the way to the other side of the cavern nor to the ceiling.
Grindar doesn't feel good about this at all. An unprotected dragon hoard? Something's not right.
Osul is ready to move on. Their bounty isn't here.
Elyngael wonders if dragons can hold their breath or can be aquatic. There is enough knowledge in the group to confirm that yes - dragons can hold their breath for quite some time. In fact, white dragons are particularly good swimmers too. She moves away from the group and starts making her way along the wall. Brawn covers the rear of the group.
Moridark hangs back. He surmises that it's probably safer behind the party right now.
Water continues to fall into the pool. Elyngael can't see the bottom of it from where she stands, but she's quite sure it isn't just a couple of feet deep. The carcasses piled on the eastern wall are in various stages of decay. Some of the bones look dry and old, though some still have hunks of flesh that are covered in crawling and flying insects. It's clear to most of you that the blood pooling underneath some of these bodies is still wet. These are recent kills.
Please position yourselves on the map. If you want to remain in the tunnel you can leave yourself at the bottom.
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Thursday February 17th, 2022 6:34:42 AM
Neshi looks around, I would say the more spread out the better for less targeting issues but then we have healing issues. Thoughts??
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP Thursday February 17th, 2022 10:48:37 AM
Grindar nods his agreement with Neshi and says, "The fewer grouped targets we can offer the better, but that does offer some challenges for our healers. I guess there just isn't any good alternative." Grindar than steps into the opening with Cotton by his side.
Armand (Robert D)AC 27(25norm) /touch 11/flat 24norm HP 117/117n CMD 25 Character Sheet Thursday February 17th, 2022 5:16:06 PM OOC - Where's the carcasses on the map? Just curious in case something is hiding underneath
Armand will airwalk but drop to 20 foot high and move to the left. He will then cast Magic Circle against Evil on himself.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive
Spells expired Shield of Faith - Brawn Mass Bears Endurance (+4 con etc.) Mass Cats Grace (+2AC)
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Thursday February 17th, 2022 5:23:28 PM
'Osul starts summoning a greater Water Elemental, close to the pool
Elyngael (Lynnette D) AC: 26nT:15, FF:22n, CMD 34 , HP 147/147 d20+26=42 ; Thursday February 17th, 2022 6:31:34 PM
Elyngael moves a little more along the wall and calls Brawn up to just at the cave mouth. She keeps watch on the water and the pile of gold to make sure it doesn't start moving. She whispers "We're going to be all spread out when the casters need to start casting some buff spells." Perception d20+26=42
Brawns Stats - AC 30/16/28 hp 117/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold) (10min/level)-Brawn and Elyngeal
Heroe's feast
Trellus - MikeK - (AC32 T14 F28, CMD 33, HP (156/156) Thursday February 17th, 2022 7:41:31 PM
Trellus swallows involuntarily. Nothing leaves that much gold just lying around.
Elyngael's comments about holding its breath prompts him to move toward the pool. The man creeps forward, head swiveling about as he tries to scan everything.
--- Move forward (placed on map)
In Effect Resist Energy - cold 70/130 minutes? Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 150/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight Thursday February 17th, 2022 10:23:33 PM
Moridark flies up near the oprning into the cavern flying at roof level.
DM RobC - "I guess there just isn't any good alternative" - Map d20+15=29 ; d20+11=12 ; d20+11=16 ; Friday February 18th, 2022 1:43:44 AM
The group are conflicted. Sticking close together means being a bigger target. That lesson was lesson from the last fight! Spreading out could mean some distance between the casters and fighters. It might be tricky to find a middle ground.
Neshi is in favor of spreading out and it seems the rest of the group agree with that approach.
Elyngael keeps her attention split between the pool of water and the pile of gold. She's ready for something to spring out but right now isn't sure from where. She only speaks in whispers and keeps her back to the wall so she can keep her eyes on both.
Grindar and Cotton keep advancing, albeit slowly. They're a bit beefier than the rest of the party, and if there's an ambush they can take more of a beating than the rest. Of course they're also both strong enough to crack a dragon skull in half, so they have that going for them too.
Armand pays attention to the carcasses and notes they are in three distinct piles: two smaller and one larger. If there's a dragon hiding in the piles it would have to be quite small. A young adult or perhaps an adult at very most. He casts a protection spell that also benefits those close to him.
Trellus decides to be the brave one and edges ever so cautiously towards the pool. The falling water is slowly churning and disturbing the surface. Despite the light pouring in from above he can't see anything in the dark pool.
Osul decides that a water elemental is called for. No point putting the party in danger. He starts summoning the extraplanar aid.
Moridark hangs back with Osul and Brawn. As soon as he has a target it's on.
------------ Link to Map - Added the carcasses to the map
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Friday February 18th, 2022 7:55:01 AM
Seeing that Osul is beginning a conjuring, Neshi nods and begins conjuring a greater air elemental of his own, to help counter any flying the dragons might do.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+24=27 ; Friday February 18th, 2022 12:00:29 PM
Grindar holds his position, as his new friends conjure some reinforcements, and continues to look around. (Perception 27)
Trellus - MikeK - (AC32 T14 F28, CMD 33, HP (156/156) Saturday February 19th, 2022 9:32:45 AM
Trellus notes Osul and Neshi conjuring, and nods.
He waits, a defensive spell on his lips.
----- Ready Action - If anything pops out in his line of vision (pool and gold), cast Shield of Faith (+4 AC)
In Effect Resist Energy - cold 70/130 minutes? Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 150/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
Armand (Robert D)AC 25 /touch 11/flat 24norm HP 117/117n CMD 25 Character Sheet Saturday February 19th, 2022 7:27:11 PM "Trellus I take it you aren't seeing anything out of the ordinary with the true sight spell?" Armand quietly asks. Then he decides to cast Detect Magic on himself and have a look about the room.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Sunday February 20th, 2022 4:22:12 PM
The greater Water Elemental appears, moves into it's preferred habitat, and has a look around.
'Osul looks up
Elyngael (Lynnette D) AC: 26nT:15, FF:22n, CMD 34 , HP 147/147 d20+26=43 ; d20+23=32 ; Sunday February 20th, 2022 4:29:40 PM
Elyngael is confused. She's not sure what to do. She settles in to watch and wait. Camouflage use the Stealth skill to hide in any of his favored terrains, even if the terrain doesn’t grant cover or concealment. Perception d20+26=43 Stealth d20+23=32
Brawn crouches down, tense and wary. Brawns Stats - AC 30/16/28 hp 117/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold) (10min/level)-Brawn and Elyngeal
Heroe's feast
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight Sunday February 20th, 2022 7:19:04 PM
Moridark patientsly waits. The mage is flying ear the roof, and is prepared to cast maze if there are two dragons.
Yurr'Neshi(Kent)AC:(35)25 / T(28)20 / F(24)20; HP: 157/157: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Sunday February 20th, 2022 7:45:54 PM
Moments after Osul's elemental arrives so does Neshi's.
DM RobC - "Trellus I take it you aren't seeing anything out of the ordinary with the true sight spell?" - Map d20+21=39 ; d20+21=40 ; d20+21=25 ; 2d6+9=14 ; 2d6+9=18 ; 5d6=19 ; Monday February 21st, 2022 1:07:59 AM
Osul summons his Water Elementals next to the pool and bids them to enter it and have a look around. He doesn't know what they see and - with them being out of earshot - he's not able to communicate with them.
Grindar holds his ground. Something is going to attack soon. He can feel it.
Trellus waits to cast a defensive spell.
Armand casts a Detect Magic spell and looks around. There is a magical aura everywhere he looks. It will take some time to learn more.
Moridark also waits.
Inside the cavern Neshi begins casting a spell. The sound of the incantation bounces around the domed covern, echoing his words for all to hear and making the presence of the adventurers very clear. This is somewhat the opposite of the stealthy approach Elyngael had been taking.
From above the waterfall and out of sight the party hear parts of a conversation.
"Now mother?" The voice is deep-toned and the words clearly spoken. The response - though deep - is more feminine than the first. "It sounds like they have arrived. Fly, but don't play with your food". You hear it saying more, but you can't hear the details. It sounds like an incantation though. Moridark knows that it's not uncommon for powerful dragons to have the ability to cast spells.
The white dragons dive down through the hole in the ceiling. Two 'smaller' ones twisting and spiralling as they dive. A much larger one follows them and slows to a hover.
Trellus casts his spell as he sees them swoop in his direction. It offers him some protection but not enough. He takes a glancing blow from each dragon as they fly by in opposite directions. (Hit AC39. Hit AC40. Crit not confirmed on AC25. Trellus takes 14pts + 18pts damage not yet adjusted for Stoneskin)
The gargantuan dragon holds its position. "Drop your weapons. You have already lost". Everyone make a Will Save vs DC26. Fail=shaken for 19rnds. This is a mind-affecting fear effect.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+25=41 ; Monday February 21st, 2022 8:18:08 AM {Will Save: 41}
'Osul casts Earthquake {SR:No, 8d6 damage (Reflex DC 16 for half), and pinned under the rubble (no save)}, looking to drop a third of the roof down on some dragons. Arc on the map.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+18=30 ; d20+16=30 ;
Grindar snarls at the dragon's and says, "What a bunch of cowards! Come within range of my ax, and than make your proclamations. You dragon's are all the same, always using your wings to to avoid having to face Cyrchwr Mawr!" As he says this, he is thinking, "Why didn't I purchase that set of winged boots I saw, last time I was at the Catacombs?"[/b]
Active Spells: Grindar Resist Energy: cold Bark Skin
Armand (Robert D)AC 25 /touch 11/flat 24norm HP 117/117n CMD 25 Character Sheet d20+22=32 ; Monday February 21st, 2022 5:06:47 PM
Will save 32 (d20+22)
Armand casts Spell Resistance on himself.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28
Elyngael (Lynnette D) AC: 26nT:15, FF:22n, CMD 34 , HP 147/147 d20+23=36 ; d20+10=23 ; d20+27=39 ; Monday February 21st, 2022 6:00:25 PM
Elyngael will use a hero point for a +8 on her will save. Save d20+23=36 There's no way Brawn can make his save d20+10=23
Elyngeal whips out one of the greater slaying arrow of Dragon, that 'Osul gave her and takes 1 shot at the smaller dragon. Using Pinpoint targeting, (standard action, single ranged attack, no armor or shield bonus on 1 attack = in essence hitting it's touch AC). TO hit d20+27=39 Fortitude Save 23 or death effect (not sure what that means, could not find it anywhere), if save take 100 points damage, (does the holy and lighting effect apply? 2d6 and 1d6?
I think Trellus also has 2 greater slaying dragon arrows. If he would not normally use them would he have passed him to me?
Brawn - shaken 1/19 rounds. Brawn will hold his ground as long as the dragons stay in the air. Brawns Stats - AC 30/16/28 hp 117/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold) (10min/level)-Brawn and Elyngeal
Heroe's feast
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (157/156) d20+25=39 ; Monday February 21st, 2022 6:55:53 PM
Trellus is casting his shield spell before his mind registers there are three dragons. "Light," he whispers as two swoop in.
The Stoneskin spell saves him from more of a bruising. And his stubborness, plus a bunch of buffs, keeps him from soiling himself. [Will 39 - save]
Nevertheless, its very difficult not to notice he's surrounded by dragons.
The man moves toward a wall, and reaching it, casts Spell Resistance. Reaching into his reserves, he casts again to strengthen his attack. (Divine Power).
He plans to use the arrows next round. ------ Move 30' Cast Spell Resistance Use Hero Point for extra action to cast Divine Power
In Effect Spell Resistance: SR25 Divine Power: rd1 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. +13 temp hp. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 130/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 134/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+28=45 ; Monday February 21st, 2022 8:08:31 PM
Moridark shrugs off the effects of the dragon (Will DC45). The mage flies at a 45 degree anle to P22 where he casts maze on the gargantuan dragon. "If nothing else that will buy us a round to try an ddeal with the younger two' moridark thinks through the telepathic bond.
DM RobC - "What a bunch of cowards!" - Map d20+19=37 ; d20+16=28 ; 8d6=23 ; d100=76 ; d20+21=32 ; 2d6+9=15 ; 24d4=56 ; Tuesday February 22nd, 2022 2:12:54 AM
Osul decides now is a good time to bring the ceiling down. It's a great idea! (Osul gets a hero point for a smart play)
The larger dragon is hovering below the opening in the roof and has no rocks overhead. The smaller dragon is smashed by the falling rocks and is immediately pinned underneath the rubble. (Highlight to display spoiler: {FYI... "You must have a clear line of effect to the point of origin of any spell you cast" so can't center it within the walls. See my post on the Rules forum which would help you even more anyway})
Grindar calls out a challenge to the dragon and regrets not having some method to get up and into the fight. Someone else in the party might be able to help him with that, but for now he's grounded.
If these dragons can cast spells (and sounds like they can) then Armand wants some protection. He casts Spell Resistance on himself in preparation.
Elyngael draws one of her specially purchased slaying arrows. She lines up her shot and manages a direct hit. The dragon doesn't look like it was affected the way she had hoped. (Highlight to display spoiler: {FYI... "the arrow deals 100 points of damage if the saving throw is failed". If the saving throw is made then it does damage as a +1 arrow would + any bow bonuses. Roll damage and I'll add it})
2 dragons would have been bad enough, but 3? Trellus wants to make his attacks count so casts a spell to help.
Neshi is stunned and not sure what to do.
Moridark wants to get closer to the action to maze the gargantuan dragon. He flies dangerously close to the smaller one just to get within range. With a good line he casts the Maze spell and is no doubt surprised when nothing happens. The dragon is still here! Moridark realizes something bad. Something very, very bad. There is an antimagic field surrounding the dragon. If they're going to defeat it they're going to have to be clever about it.
One of the small dragons is buried underneath a pile of rock. You can't tell what it does, but it reappears in the northeast corner of the cavern. You recall these dragons like to teleport. It's likely they can only do so a certain number of times per day. If it's only once per day, well, this one won't be escaping again. It flies south and above Cotton and Neshi.
The other small dragon bites at Moridark as it flies past him (Hit AC32. Moridark takes 15pts damage!). "Mmm... Fresh meat!"
The larger dragon smirks at Grindar's taunt but says nothing. It flies southerly and then with a wingover above Trellus and Elyngael it turns and exhales it's breath weapon, covering the party in a frigid blast of wind. (Everyone - except Cotton & Trellus - takes 56pts cold damage. Ref Save vs DC30 for half.). It flies back to what it considers the relative safety beneath the hole in the ceiling.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+15=26 ; d20+24=28 ; d6+14=19 ; Tuesday February 22nd, 2022 10:16:08 AM
Grindar fails his reflex save, but with his improved evasion and resist energy, he takes no damage anyway.
Seeing that dragon L is within javelin range, Grindar moves closer and hurls a pointy stick of death, drawing it as he moves. His +1 javelin hits AC 28 for 19 damage. Cotton moves to stay close to her master.
As he is hurling his javelin, he uses the telepathic link and says, "Can anyone get me within ax range of these whitehands?" He also says in a voice dripping with sarcasm, "You'll have to do better than that if you you want to harm me your majesty."
Active Spells: Grindar Resist Energy: cold Bark Skin
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Tuesday February 22nd, 2022 5:21:27 PM
OOC: unable to post today - sub please
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 117/117n CMD 25 Character Sheet d20+10=28 ; Tuesday February 22nd, 2022 5:48:11 PM
Reflex save 28 (d20+10) Armand tries to duck and just takes it. Fortunately his spell takes the damage. The dragon is too close for comfort. He replies mentally to Grinder "I can't get to you right now."
Armand enacts Divine Presence (8th) 30ft aura grants allies Sanctuary spell DC = 10 + 1/2 level(8) + wisdom mod(6): Will save 24 to attack Armand (I think the height and angle puts everyone else out of it). No spell resistance.
Armand will take a 5 foot step down.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28
Damage from last round's arrow: normal d8+6=10, electrical d6=6, holy 2d6=7 However, see below the descriptor clearly says 100 points damage if the save is made.
However the description of the arrow reads: "This +1 arrow is keyed to a particular type or subtype of creature. If it strikes such a creature, the target must succeed at a DC 20 Fortitude save or take 50 points of damage. Note that even creatures normally exempt from Fortitude saves (undead and constructs) are subject to this attack. When keyed to a living creature, this is a death effect (and thus death ward protects a target).A greater slaying arrow functions just like a normal slaying arrow, but the DC to avoid the death effect is 23 and the arrow deals 100 points of damage if the saving throw is failed.
Elyngael is glad that at least she had resist energy up. Elyngeal targets the large nearby dragon with her last greater slaying arrow of Dragon, that 'Osul gave her and takes 1 shot. Using Pinpoint targeting, (standard action, single ranged attack, no armor or shield bonus on 1 attack = in essence hitting it's touch AC). TO hit d20+27=42 Fortitude Save 23 or death effect (not sure what that means, could not find it anywhere), if save take 100 points damage. See above. The way the slaying arrow reads in both the rule book and the SRD states the fortitude save is for the death effect. If the save is made the arrow then deal 50 or 100 points damage depending on if it is regular or greater. Additional damage? normal d8+6=14, electrical d6=4, holy 2d6=7
Brawn - shaken 2/19 rounds. Brawn will hold his ground as long as the dragons stay in the air. Brawns Stats - AC 30/16/28 hp 91/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast
DM RobC: Um... You might want to reread that... "deals 100 points of damage if the saving throw is failed."
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (157/156) d20+25=40 ; d8+12=14 ; 2d6=9 ; d20+20=39 ; d8+12=19 ; 2d6=6 ; d20+15=18 ; d20+25=42 ; d8+12=13 ; 2d6=11 ; Tuesday February 22nd, 2022 7:30:47 PM
With a quickly whispered prayer, Trellus is able to flip out his longbow in a flash. The blond man sends four arrows hurtling at the nearest dragon, with his two best shots reserved for those special arrows.
------ Swift Action - Activate Weapon Master domain (1/12) to gain Quick Draw Feat. Quick Draw Bow. Full Attack using Dragon Bane Longbow on Dragon L Atk 1 (Gtr Slaying Arrow) hits AC40 for 23 hp / Fort DC23 or 100 hp damage Atk 2 hits AC39 for 25 hp Atk 3 misses (ac18) Extra Atk (Gtr Slaying Arrow) hits AC42 for 24 hp / Fort DC23 or 100 hp damage
In Effect Spell Resistance: SR25 Divine Power: rd2 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. +13 temp hp. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 130/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
Elyngael (Lynnette D) AC: 26nT:15, FF:22n, CMD 34 , HP 121/147 Tuesday February 22nd, 2022 7:45:07 PM
oops ok I don't know why I read it 3 times and misinterpreted it.
Lynnette subbing Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+15=16 ; Tuesday February 22nd, 2022 7:54:08 PM
reflex save d20+15=16 so he takes the full 56 damage unless he has some resistance or protection up I didn't see anything in the last few of his posts.
It says a huge air elemental has a fly speed of 100. So I'll have him drop down and zip between the two dragon children out of reach and cast air walk on Grinder.
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 63/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+15=28 ; Tuesday February 22nd, 2022 8:23:56 PM
Moridark whinces as both the smaller dragon bites him, and the larger hits him with his breath weapon. Moridark concentrates, and flies down to Trellus. The mage reaches out and casts fly on the cleric. "There is an antimagic field around the larger dragon. Idon't know if Ican dispel it but Iwill try that next!"
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 125/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, d20+22=41 ; d20+25=27 ; d20+25=39 ; 2d8+9=16 ; 2d8+9=17 ; d20+34=47 ; d8+11=16 ; d20=6 ; d20+19=36 ; Tuesday February 22nd, 2022 8:28:53 PM
(OOC: $%#@!&!! once again my post has gone missing.)
Will save DC 41, reflex DC 36
Neshi shrugs off the fear DC42 effect ignores the cold damage DC 36 and instructs the elder air elemental to attack Dragon S and it connects twice AC 27 & 39 for 33 points damage
Neshi then casts a spell and huge fist appears and attacks dragon S as well. clenched fist: AC 47, Damage 16, Fort save DC 28 or be stunned 1 round.
Heroes Feast: 1d8+8 temp hit points, +1 attack and will saves, +4 vs poison and fear effects stone skin: 160 minutes; DR 10 adamantine; 144/150 telepathic bond: 160 mins clenched hand 16 rounds
Elder air elemental:
AC 28, touch 20, flat-footed 16 (+11 Dex, +1 dodge, +8 natural, –2 size) Hp 152 (16d10+64) Fort +14, Ref +21, Will +7 Defensive Abilities air mastery; DR 10/—; Immune elemental traits Speed fly 100 ft. (perfect) Melee 2 slams +25 (2d8+9) Space 15 ft.; Reach 15 ft. Special Attacks whirlwind (DC 27)
DM RobC - "You'll have to do better than that if you you want to harm me your majesty." - Map d20+19=26 ; d20+19=21 ; d20+19=39 ; d20+28=48 ; d20+28=42 ; 16d6+40=92 ; 4d6+19=29 ; d20+21=33 ; 2d6+9=17 ; Wednesday February 23rd, 2022 2:47:22 AM
The party have a chance to regroup and focus their efforts.
Grindar hurls a javelin at the dragon within reach of him. It's a solid strike and hits the soft flesh under the dragon's wing. He calls out loud a taunt to the dragon while at the same time asking for someone in the party to help get him in the fight.
Right on time, Osul zig-zags through the crowd of enemies to get close enough to cast an airwalk spell on the half-orc
Moridark takes a similar approach and makes his way over to Trellus to gift him a Fly spell.
Armand doesn't want to make himself a target of these dragons so goes defensive with a sanctuary effect.
Neshi orders the air elemental to attack and then follows up with a clenched fist. The dragon takes the blows but still flies and isn't stunned.
Elyngael pulls out another slaying arrow. Her aim is just as precise as before but the dragon avoids the harmful part of it.
Trellus piles on and attacks the same dragon. His dragon bane arrow hits a soft spot and his subsequent shot finishes it off. The dragon makes a sickly gurgling noise and then crashes into the ground, sliding to a stop. He still has the other slaying arrow at his disposal.
The smell of fresh blood and meat drives the bugs into a frenzy. Several swarms break from the rotten remains and seek new meals - dead or alive.
"NOOOO!!!" The gargantuan dragon stretches it's wings and soars down to attack Trellus. "I WILL TEAR YOU APART!" The dragon draws so close that Trellus can feel his magic drain away in the anti-magic field. The dragon's response to the death of her son is vicious to say the least. (Flyby within 10ft of Trellus for the AM field to be in effect. Power Attack + Gtr Vital Strike. Hit AC48. Nat20. Crit confirmed on AC42. Trellus takes ... 121pts damage. No Stoneskin). It circles back to fly in the light of the waterfall - though not as high this time. "PRAY TO WHATEVER YOUR GOD AS YOU'LL SOON BE MEETING HIM!" The threat is delivered to all.
The other dragon is somewhat alarmed by what has just happened. It moves away from the elemental to get a better view of Neshi. (Hit AC33. Neshi takes 17pts damage!)
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+24=32 ; d6+14=15 ; d6=2 ; Wednesday February 23rd, 2022 9:35:31 AM
Grindar thanks Osul for the airwalk spell, and orders Cotton to retreat towards Brawn's location. With the fall of the one dragon, and the anti-magic shield in place around the momma, he moves towards the second smaller dragon. He can't quite get into ax range, so he stays just outside the dragon's reach, and hurls another javelin, using vital strike. The +1 pointy stick hits AC 32 for 17 damage. he is none to keen about the bug swarms, remembering a time, back on the Sargrass Plains, when he was almost killed by a swarm of bugs. He communicates via the mental link saying, "Pantheon's gavel! I hate swarms."
Active Spells: Grindar Resist Energy: cold Bark Skin Airwalk
Neshi chuckles at the little drake, and then watches as the clenched fist hits it again [/b]AC 44 for 19 points[/b] and the elemental goes after it from above (35 ft.) connecting twice AC 42 & Ac 30 for 37 points.
Just as the elemental is coming in Neshi too sends forth a spell.
Baleful Polymorph (legless rat) Fort DC 24 Negates, if fail Will save DC 24 or it loses its extraordinary, supernatural, and spell-like abilities, loses its ability to cast spells (if it had the ability), and gains the alignment, special abilities, and Intelligence, Wisdom, and Charisma scores of its new form in place of its own.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Wednesday February 23rd, 2022 4:14:40 PM
OOC: Thank you for the sub Lynnette.
'Osul loops around (with 120' flying movement) under Trellus, where he Recalls and casts Heal (150 points)
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 117/117n CMD 25 Character Sheet Wednesday February 23rd, 2022 5:23:12 PM
Armand moves over Elyngael and then down to 5 feet off the ground and then casts Shield of Faith on Elyngeal.
He mentally tells his companions, "That anti-magic field is going to make killing the dragon difficult."
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Lynnette
Elyngael (Lynnette D) AC: 30 (26n)T:15, FF:22n, CMD 34 , HP 121/147 d20+22=31 ; d8+3=9 ; d8+3=11 ; d20+18=33 ; d8+3=6 ; d20+13=29 ; d8+3=5 ; d20+8=18 ; Wednesday February 23rd, 2022 6:16:31 PM
Elyngael orders Brawn back into the tunnel. She decides it's time to start trying to take down mother dragon. (recalculating arrow to hit and damage to remove all magic modifiers.) Masterwork Strength (+3) composite longbow. She declares Quarry on the mother dragon (+2 to hit, crits auto confirm), and is using Many Shot. First Shot d20+22=31 (oh wait, master work is +1 to hit so 32) damage first arrow d8+3=9, second arrow d8+3=11 Second shot d20+18=33 damage d8+3=6 Third shot d20+13=29 ? damage d8+3=5 Forth shot d20+8=18 going to assume that misses.
Brawn - shaken 2/19 rounds. Brawn retreats into the tunnel Brawns Stats - AC 30/16/28 hp 91/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast Shield of Faith (+4AC figured in main ac)
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (156/156) d20+28=34 ; d8+2=5 ; d20+23=36 ; d20+18=19 ; d20+28=33 ; d8+2=8 ; d8+2=6 ; Wednesday February 23rd, 2022 6:45:43 PM OOC - So, here's a question. If I'm outside the antimagic field and shoot a bow, shouldn't magic affecting my aim (ie atk bonuses) still be in effect? It's only when the arrow enters the field that its magic goes away, but that doesn't deflect the shot.
Trellus grins to see his target go down, only to lose it quickly when the mother swoops in. Pain buffets the man, quickly replaced by the soothing healing of Osul's spell. It's been an eventful few seconds.
Whispering a prayer to Domi for assistance with his aim, Trellus follows Neshi's lead, and fires away at the big one. He keeps the slaying arrow in his quiver.
-------- Swift Action - Activate Weapon Master domain (2/12) to gain Weapon Focus (longbow) Feat. Full Attack using Dragon Bane Longbow on Dragon A Atk 1 hits AC 34 or 24 (w/out atk bonuses) for 5 hp Atk 2 hits AC 36 (or 26) for 8 hp Atk 3 misses (Nat 1) Extra Atk hits AC 33 (or 23) for 6 hp
In Effect Spell Resistance: SR25 Fly Divine Power: rd3 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 130/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 63/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+32=42 ; Wednesday February 23rd, 2022 7:53:54 PM
Moridark mentally flips through old textbooks (Knowledge Arcana DC 42) and remembers Antimagic fields cannot be dispelled. The mage moves 30 feet from Trellus to create some space, and begins casting Summon Monster 7.
DM RobC - "Pantheon's gavel! I hate swarms" - Map d20+21=22 ; d20+19=36 ; d20+28=40 ; 16d6+40=99 ; Thursday February 24th, 2022 2:06:07 AM
Grindar has bad memories of swarms. He keeps his attention on the dragons though and hurls another javelin at it.
Neshi piles on - again - with more attacks against the same dragon and delivers a whole lot of damage to it. He tries to finish it off with a polymorph spell but it manages to withstand it.
Osul meanwhile swoops in to help Trellus and delivers some much needed healing. He's unable to loop back and cast at the same time so stays next to Trellus. (Highlight to display spoiler: {I think you need flyby attack to do a standard action in the middle of a flight. If Osul can I'll correct things}).
Armand goes to help Elyngael with a bit more defense. It may not make much difference against the antimagic field but it will help against everything else.
Elyngael and Trellus decide to focus on the big dragon. Collectively they fire a total of 9 arrows - which is pretty impressive. Their magic still works at range but the magic of their arrows fades as soon as it gets close to the dragon. None of the arrows manage to pierce the monsters thick hide.
Moridark remembers his training and recalls that antimagic fields can't be dispelled. Either the caster has to cancel it, or, you have to wait it out. He wants to move away from Trellus, but that summoning spell takes all of his concentration and time. (Highlight to display spoiler: {Full action to cast})
The younger dragon looks terrible. Bloodied and beaten, it's practically gone to meet it's maker. One good shot will likely finish it off. He isn't going to quit so goes in pursuit of Cotton and Brawn. As it swoops down it misses the rapke and snaps harmlessly at the air (Miss AC22. Nat1!)
Swarm 1 and Swarm 2 are making their way towards some food.
Swarm 3 surrounds Neshi and latches on to the taur. (Neshi takes 1pt Con Damage and must make a DC17 Fort save or be nauseated!)
The larger dragon has had enough playing around. It dives in to attack again but this time doesn't retreat! It lands on the ground and bites at Armand! (Power Attack + Gtr Vital Strike. Hit AC40. Armand takes 99pts damage. No Stoneskin). What's more, Osul, Trellus, Armand and Elyngael are all within 10ft of it. All magic on them stops working at this range - including flight, magical quivers and wildshape!
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+15=30 ; d20+21=30 ; d20+16=32 ; 16d6=46 ; Thursday February 24th, 2022 9:08:02 AM
DM Rob: Highlight to display spoiler: {I meant that to mean 'Osul didn't move in a straight line to his destination. The plan was always to stop with Trellus for the Heal. Also, I'm looking at the map, and I cannot see how 'Osul is within 10' of the dragon}
He considers how long the Field might last {Knowledge(Arcana): 30}
"Run for the tunnels!", he calls in Sphinx.{Sense Motive: 30}
If everyone can get out, he looks to Recall Earthquake and drop the roof on the dragon (as it is now in a position to be struck), but if they cannot, he Fire Storms the bugs (excluding 'Neshi, but not his bugs) and all over the dragon because - well, sometime it has to wear off, right?! SR:Yes, 32, 16d6=46 fire damage, halved on a DC 20 Reflex Save, and 4d6 per round thereafter if not saved
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 111/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+30=42 ; d8+9=12 ; d20+27=37 ; d20+22=35 ; 2d6+24=31 ; 2d6+24=27 ; d6=5 ; d6=5 ; d6=1 ; d6=2 ; d8=8 d8=1 Thursday February 24th, 2022 1:03:23 PM
Grindar's AC and CMD Adjusted for the anti-magic field AC 20/13/17 CMD 23
Not understanding sphinx, and so not understanding Osul, Grindar declares momma dragon as his quarry, than, with a heroic effort, moves forward and attempt a two handed chop with his ax, and vital strike. He hits with a 42, and inflicts 26 damage. (Forgot to add quarry, and favored enemy to the damage roller.)
Meanwhile, Cotton attempts to make two bites on his dragon. She hits with ACs 37 and 35, for 31 damage plus 5 flame and 5 shock and 27 plus 1 flame and 2 shock.
Active Spells: Grindar Resist Energy: cold Bark Skin Airwalk
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 46/117n CMD 25 Character Sheet d6=2 ; d6=2 ; d6=2 ; d6=6 ; d6=2 ; d6=4 ; d6=2 ; d6=6 ; Thursday February 24th, 2022 4:59:45 PM Well Armand is likely to die because he can't withdraw as the dragon is going to have a longer reach than the 'free' 5 foot line allows him.[i]
Armand see's his blood go spattering and wonders how he is still alive. "Fight well my friends. Fight well." Armand takes a 5 foot step up and channels to heal (it's a god granted power so I'm assuming it's not a spell and not subject to the antimagic field, also it doesn't provoke) and selective channels the dragon out of the healing. Everyone in 30 feet of Armand (except the dragon) gets a pathetic 28 points healing.
[i]Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Lynnette
Elyngael (Lynnette D) AC: 30 (26n)T:15, FF:22n, CMD 34 , HP 121/147 d20+27=43 ; d8+4=6 ; d8+4=12 ; d20+23=39 ; d20+18=28 ; d20+10=23 ; d20+15=26 ; 2d6+7=12 ; d6=4 ; Thursday February 24th, 2022 5:44:44 PM
This is not going well. Elyngael takes a 5 foot step back so she is out of the 10 foot radius of the antimagic area (so all her magic will at least count to hitting the dragon). Quarry on the mother dragon (+2 to hit, crits auto confirm), and is using Many Shot, Point Blank Shot +1 hit/damage First Shot d20+27(dang missed +2)=43 damage first arrow d8+4=6, second arrow d8+4=12 Second shot d20+23=39 miss Third shot d20+18=28 miss Forth shot d20+10=23 miss. DANG it I keep forgetting all the pluses, heroe's feast gives a +1. Would that allow second shot to hit mr DM?
Brawn - shaken 4/19 rounds. Brawn has a readied action to bite the dragon the next time it tries to attack (5 foot reach). To hit: d20+15=26 2d6+7=12, d6=4 fire Brawns Stats - AC 30/16/28 hp 91/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast Shield of Faith (+4AC figured in main ac)
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (156/156) d20+26=34 ; d20+13=18 ; d20+8=17 ; Thursday February 24th, 2022 7:07:33 PM
The dragon lands nearly atop him. "Light," Trellus whispers again.
With his magic gone, and no clear escape, the man has no good options.
Dropping his bow, he draws his sword, summons all his reserves, and plunks the blade futilely against the dragon's hide.
------------ Drop bow, draw sword, full attack on Dragon. Atk1 (using hero point pre-roll for another +8) - miss (ac34) Atk 2 miss (ac18) Atk 3 miss (ac17)
In Effect Spell Resistance: SR25 Fly Divine Power: rd4 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: ?? minutes. 130/150 Telepathic Bond ?? minutes True Seeing 13/13 minutes
DM RobC - "Pantheon's gavel! I hate swarms" - Map Thursday February 24th, 2022 7:14:13 PM Update: Osul is able to localise the earthquake directly over the dragon
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 63/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+20=32 ; 2d6+9=11 ; d20+20=22 ; 2d6+9=15 ; d20+19=39 ; d20+19=27 ; 2d8+9=12 ; 4d8+9=30 ; Thursday February 24th, 2022 8:13:14 PM
Moridark finishes his spell and a Roc appears next to the young dragon. The Roc attacks with two claws (AC32 for 11 points, AC22 for 15 points) and then bites out with his beak (AC39, nat 20 AC 27 to confirm 30 points if crit, 12 if not).
Moridark then takes a deep breath and uses his dimensional steps to appear at Armands side (15 feet). The mage then gets a firm grip on Armand, and pulls backwards trying to clear the both of them from the field.
Roc
N Gargantuan animal Init +6; Senses low-light vision; Perception +15
DEFENSE
AC 22, touch 8, flat-footed 20 (+2 Dex, +14 natural, –4 size) hp 152 (16d8+48) Fort +13, Ref +14, Will +8
OFFENSE
Speed 20 ft., fly 80 ft. (average) Melee 2 talons +20 (2d6+9/19–20 plus grab), bite +19 (2d8+9) Space 20 ft.; Reach 15 ft.
STATISTICS
Str 32, Dex 15, Con 21, Int 2, Wis 12, Cha 11 Base Atk +12; CMB +25 (+29 grapple); CMD 37 Feats Flyby Attack, Improved Critical (talons), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Perception), Weapon Focus (talons) Skills Fly +7, Perception +15
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 108/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, d20+17=35 ; d20+34=47 ; d8+11=16 ; d8+11=16 ; d20+25=28 ; d20+25=40 ; 2d8+9=24 ; Thursday February 24th, 2022 9:28:11 PM
Fort save DC 35,
While not ignoring the swarm, Neshi avoids the nausea and directs the hand to again attack the small dragon AC 47 for 16 points damage
The elder elemental also continues his onslaught connecting once AC 40 for 24 points damage
Neshi takes a moment to cast a gust of wind spell at the swarms, hopefully blowing them in to the water. fort DC 20
DM RobC - "Fight well my friends. Fight well." - Map 2d6=5 ; 2d6=5 ; 2d6=4 ; d20+9=24 ; d20+9=21 ; d20+9=23 ; Friday February 25th, 2022 2:44:25 AM
Grindar charges full-steam at the dragon. As he draws in the dragon grins and reaches out to devour him (AoO hits AC47. Crit Confirmed on AC38. Grindar takes 106pts damage!). Grindar does repay the favor though and slices a scale from the dragons neck.
Cotton readies to attack the smaller dragon is it swoops by him again. For now, it's too high and out of reach.
No matter though. Moridark's roc appears and promptly tears the wings of the smaller dragon. It falls in a bloody heap next to Brawn. Moridark dimensional steps over to Armand to try and pull him to safety.
Elyngael takes a step back and fires on the dragon. Three of her arrows manage to penetrate it's thick armor (OOC: Yep, please roll for the damage on the 3rd arrow). Brawn readies to take a bit out of the injured, smaller dragon.
Trellus isn't have a good day. He swaps his bow for a sword but just can't land a hit.
Neshi casts a Gust of Wind spell. It is strong enough to send all three swarms flying backwards 40 to 50ft. They fly across the top of the water but don't land in it. His air elemental has blipped from existence.
This is the end for Armand. He bids his friends farewell and tries to channel what energy he can, but it doesn't work. His supernatural abilities are no match against the antimagic field. He prepares for his appearance before Gargul.
Osul has other plans. He calls in Sphinx - for some reason - for everyone to run to the safety of the tunnels. As he goes he casts an Earthquake and shapes the spell directly on the ceiling above the dragon! It looks up and can do nothing as the rocks fall down on it, burying it under the rubble. (OOC: Please roll 8d6 damage).
Even though the dragon is buried and out of sight, you can still see the pile of rocks tremble and slightly move. The dragon is going to be free very soon.
Three more swarms emerge from the horse and cow carcasses.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 8d6=35 ; Friday February 25th, 2022 7:05:01 AM {Damage: 35}
"Get clear - help others get clear... I don't think I'm finished yet!"
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 108/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Friday February 25th, 2022 3:31:53 PM
Neshi waits until everyone is pulled out or moves out of the way and casts rock to mud on the rock covering the dragon and a quickened mud to rock, hoping to encase her in rock before whatever else it is that Osul has planned for her.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+16=28 ; 16d6=63 ; Saturday February 26th, 2022 2:13:26 AM
'Osul Fire Storms the bugs (excluding 'Neshi, but not his bugs) and all over the carcasses {SR:Yes, 28, 16d6=63 fire damage, halved on a DC 20 Reflex Save, and 4d6 per round thereafter if not saved.}
______________ Darkvision 60', Fly 120' (Perfect), DR 5/-, Whirlwind, and Immune to Bleed, Critical Hits, and Sneak Attacks Deafened (10 rounds)
Active Spells Control Weather (Centred at the bay, A druid casting this spell doubles the duration and affects a circle with a 3-mile radius. Duration: 2x4d12=62 hours) (2 miles outside the cave) Toros Taur's Try (Minotaur) - Orison on high rotation Endure Elements Barkskin Resist Energy (Cold) Protection from Energy (Cold) Bear's Endurance (Mass) Bull's Strength Cat's Grace (Mass)
Cast by others Wind Walk, Heroes Feast, Resistance, Mage Armor
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (156/156) Saturday February 26th, 2022 10:09:43 AM
Trellus takes advantage of the momentary lull to get some space.
Snatching up his bow, he steps away from the antimagic effect. Once his fly spell works, the warrior gets airborne.
--- Pick up bow. Move away from dragon.
In Effect Spell Resistance: SR25 Fly Divine Power: rd5 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minutes
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 62/117n CMD 25 Character Sheet d8=7 ; d8=5 ; d8=7 ; d8=1 ; d8=6 ; Saturday February 26th, 2022 3:38:40 PM
Armand doesn't feel Gargul blessed energies and becomes frightfully worried. When the ceiling comes down he clicks his heals to activate his boots of speed and makes a hasty retreat. He then burns his dismissal spell to cast Cure Critical wounds on himself. (4d8+16, assuming the reroll 1's on channel applies to healing spells in general). 44 hp restored.
"I have an earthquake spell ready as well. I plan to drop to use it to bring more ceiling down on her as soon as she frees herself. And then back down the tunnel."
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael
Elyngael (Lynnette D) AC: 30 (26n)T:15, FF:22n, CMD 34 , HP 121/147 d8+4=12 ; Saturday February 26th, 2022 6:06:42 PM
previous hit arrow damage d8+4=12
With no current target Elyngael retreats to the mouth of the tunnel. "Does anyone have simple oil? We could toss it on the rock slide and let is seep down and then ignite it."
Brawn - shaken 5/19 rounds.
Brawns Stats - AC 30/16/28 hp 91/117, CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast Shield of Faith (+4AC figured in main ac)
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 63/134 CMD: 28 Mage Armor (Extended) Overland Flight Sunday February 27th, 2022 6:04:07 PM
Moridark watches to make sure Armand is safe and then steps out of the antimagic field before flying to the tunnel.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 5/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP Sunday February 27th, 2022 11:00:36 PM
At Grindar's command, Cotton follows Brawn out back into the tunnel. Severally wounded, he takes the opportunity to retreat himself, making a double move action.
DM RobC - "I don't think I'm finished yet!" - Map d20+6=22 ; d20+6=19 ; d20+6=12 ; d20+6=20 ; d20+6=22 ; d20+6=25 ; d20+6=22 ; d20+6=23 ; d20+6=21 ; d20+6=13 ; d20+13=29 ; Monday February 28th, 2022 1:57:16 AM
Moridark, Grindar, Cotton and Brawn all seek the safety of the tunnel.
Neshi tries to bury the dragon a little more by quickly changing the rock to mud and then back again. The rocks turn into a solid protective shell. The rocks nearest the dragon could well be unaffected due to the antimagic field however but there's no way to tell.
Armand prepares to cast another earthquake spell. You'd have to think that if it can get out of one it could get out of another. At this point though it is enough just to slow it down in between attacks. Will it fall for the trap again?
Elyngael is ready to try and pour some oil down the gaps, however Neshi has sealed the rocks tightly.
Trellus takes to the air again. It's nice to have a moments rest.
Osul decides to take care of the swarms. He fire storms all the ones he can see, and then casts it over the rotten cacasses too, stirring up the hornets nest so to speak. The bones crackle and the roasted flesh smells like a very bad barbeque. Two of the swarms go up in smoke and a high pitched whine suggests another has disintegrated. The rest though are kicked into action. They flee their nests and attack the party! (Swarms: Each full action to run up to 120ft. All except Osul take 1pt Con Damage)
You can hear a rumbling from underneath the rock pile. The dragon may be slowed down but it is far from stopped.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+16=35 ; 16d6=60 ; Monday February 28th, 2022 3:20:59 AM
'Osul apologises and a little sheepishly Fire Storms the bugs, excluding all else. {SR:Yes, 35, 16d6=60 fire damage, halved on a DC 20 Reflex Save, and 4d6 per round thereafter if not saved. Sixteen 10' cubes} "I hope that's them out of the way."
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 108/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Monday February 28th, 2022 12:09:38 PM
Neshi grouses about the swarm and directs the hand to protect him from the swarm.
He then casts a rock to mud on the ceiling above her Highness, the buried dragon, dropping a whole lot of new earth material 5 ft deep on top of what is there and then quickly solidifies it again placing another layer of rock on top of the dragon.
Heroes Feast: 1d8+8 temp hit points, +1 attack and will saves, +4 vs poison and fear effects stone skin: 160 minutes; DR 10 adamantine; 144/150 telepathic bond: 160 mins clenched hand 16 rounds
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 -11/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+19=25 ; d20+14=20 ; 2d6+18=23 ; 2d6+18=28 ; d6=4 ; d6=3 ; d6=3 ; d6=5 ; Monday February 28th, 2022 1:10:01 PM
The con damage doesn't seem to have much effect on Cotton, (lowered her Con from 19 to 18, so no HP loss) However Grindar falls over dead, from the loss of HP due to his Con loss, and his already dangerously low HP. As he falls, he thinks to himself, "This is a good pack, I hope they survive."
Cotton instinctively snaps at the swarm attacking her. Hitting AC 29, causing 23 damage, plus 4 flame and 3 shock and AC 24 causing 28 damage plus 3 flame and 5 shock.(Forgot to add in +4 for greater magic fang to attack rolls)
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 46/101(62/117n) CMD 25 Character Sheet Monday February 28th, 2022 5:19:22 PM Can the swarms fly as Armand was 15 feet up? Armand feels a bit queasy with the swarm damage.
Armand see's Grinder go down and swiftly goes over and casts HEAL on him. 150 hp restored plus con damage, etc.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael
Elyngael (Lynnette D) AC: 30 (26n)T:15, FF:22n, CMD 34 , HP 121/147 d20+26=33 ; Monday February 28th, 2022 5:59:19 PM
Elyngeal doesn't feel much from the swarms attack, they are a nuisance. Brawn appears to be a little shaken by it. She has no spells that would help and no target with the dragon buried. But she keeps an eye on the stone mound to see if it starts cracking. Perception d20+26=33
Brawn - shaken 6/19 rounds.
Brawns Stats - AC 30/16/28 hp 80/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast Shield of Faith (+4AC figured in main ac)
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (140/140) 13d6=48 ; Monday February 28th, 2022 7:03:10 PM
Trellus recoils at the swarm's attack. He moves off and casts a spell, sending a column of fire into the bugs.
-- Move, and cast Flame Strike on Swarm 1 for 48 hp damage (Ref DC 21 halves)
In Effect -1 Con Spell Resistance: SR25 Fly Divine Power: rd6 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minutes
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 46/134 CMD: 28 Mage Armor (Extended) Overland Flight Monday February 28th, 2022 7:46:43 PM
Moridark winces as the swarm hits him. Moridark takes to the air and flies past the swarm, and away from the dragon (R30). Moridark draws a potion to drink next turn.
DM RobC - "This is a good pack" - Map Tuesday March 1st, 2022 2:39:47 AM
Assuming everyone steps away from their swarms (which is a pretty safe bet) Osul cooks them up. None of them survive the fiery blast, and having turned the carcasses into charcoal it's a safe bet there aren't any more to worry about.
Elyngael and Brawn keep an eye on the stone mound and are alert for any cracks. There are some fractures starting to appear but not for long.
Neshi drops even more rock on top of the dragon and solidifies it, making a nice rock coccoon. Between the two earthquakes and Neshi melting the ceiling, there is now a much wider hole in the ceiling than there was originally.
Grindar survived being attacked by a behemoth and went toe-to-toe with a gargantuan white dragon. In the end it was the bite of some flying insects that brings the ranger down. (Highlight to display spoiler: {}Putting this out there: "A character can spend 2 hero points to cheat death. How this plays out is up to the GM, but generally the character is left alive, with negative hit points but stable."
With Grindar having already passed over, Armand knows that his heal spell will not do the trick. He needs a Breath of Life spell at this point.
Trellus saves his Flame Strike spell since Osul has already fried all of the bugs.
Mordiark is safe once more and draws a potion.
It's quiet once more in the cave. You know there's a dragon buried under all that rock but can't be sure how long it will stay that way.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP Tuesday March 1st, 2022 2:58:28 AM
Grindar heroicly defies logic and somehow stays on his feet. (2 hero points to cheat death, and Orc Ferocity to remain conscious.) He feels Armand's heal spell flow over him, and watches his wounds close. "I thought I was done for, thanks friend!"
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Tuesday March 1st, 2022 5:16:17 PM "Excellent! Now, what do we do about that?" 'Osul asks.
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 46/101(62/117n) CMD 25 Character Sheet d8=5 ; d8=6 ; d8=2 ; d8=2 ; d8=6 ; d8=7 ; d8=3 ; d8=2 ; Tuesday March 1st, 2022 5:20:49 PM retcon the casting of the heal?
Armand wonders out loud. "So is she trapped or dead? What are our options here? Eventually her antimagic field will do then she's likely to teleport. We need to get ready.
With everyone clustered he channels energy to heal again. 33 points to everyone.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael
Elyngael (Lynnette D) AC: 30 (26n)T:15, FF:22n, CMD 34 , HP 147/147 d8=5 ; Tuesday March 1st, 2022 5:52:10 PM "Thanks for the healing Armand. Should we spread out again?"
Brawns Stats - AC 30/16/28 hp 106/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast Shield of Faith (+4AC figured in main ac)
Sorry mouse is having scrolling issues and I was moving and clicking when it popped up to the roll bar and hit the roll button accidentally.
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (140/140) Tuesday March 1st, 2022 6:22:36 PM
Trellus takes advantage of the lull to fly over to the group.
"Never said this before, but maybe we should back out and wait. I can cast that antimagic spell, and it lasts over two hours for me. As long as she's got that pick, I can't touch her."
"We hang out in the mountain a few hours, and then come back. She's twisted pretty tight about the little dragons, maybe she sticks around."
------ Double move. Fly.
In Effect -1 Con Spell Resistance: SR25 Fly Divine Power: rd7 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minute
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 109/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Tuesday March 1st, 2022 8:06:48 PM
with the loss of the second constitution point, Neshi feels a bit drained even after Armand's spell.
Right now I would say she is temporarily trapped, and likely about to teleport out here somewhere.
My quickend casting is now used up, I can still drop the roof on her. as long as everyone is clear.
I also have a number of heavy duty fire based spells and a couple of other goodies but only if the anti-magic field is gone. otherwise I could drop a couple of bags of alchemists fire on her.
Spells in use
Heroes Feast: 1d8+8 temp hit points, +1 attack and will saves, +4 vs poison and fear effects stone skin: 160 minutes; DR 10 adamantine; 144/150 telepathic bond: 160 mins clenched hand - 11/16 rounds
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 78/134 CMD: 28 Mage Armor (Extended) Overland Flight d4=4 ; 3d8+5=16 ; Tuesday March 1st, 2022 8:11:27 PM
Moridark flies back down for the healing, and then drinks a potion. The mage feels a bit better. "That shell will last for a considerable amount of time. Longer than the roc Isummoned. Ihave a few direct damage spells, haste, and slow, but there is no telling how long she is going to be under the shell's protection."
DM RobC - "Right now I would say she is temporarily trapped, and likely about to teleport out here somewhere" - Map d100=52 ; Wednesday March 2nd, 2022 2:18:22 AM
Grindar takes a huge inhale as the air returns to his lungs. Turns out that that particular swarm was so weakened by the earlier blast of fire that it lacked enough bite to bring the ranger down. That was lucky!
Armand's Heal spell goes off perfectly and then he channels a little more to heal the rest of the party.
Osul is quite pleased but... now what?
The rest of the party consider the dilemma: what to do about the dragon? In fact, is there anything TO do? She's either trapped, dead, or waiting for something.
Elyngael suggests spreading out again. Staying clumped together could be bad if the dragon escapes
Trellus considers pulling back and regrouping. Wait out the antimagic spell and avoid any other dangers that might be lurking down here.
Neshi has dropped most of the roof down on top of the pile and can do so again. This particular section of ceiling is now wide open but everywhere else in the room is fair game.
Moridark drinks a potion of some kind and like the rest of the group, wonders how long the dragon will stay under it.
Overhead and outside the dome you can hear the familiar voice of the dragon. She can't be seen so is obviously clear of the opening but you can certainly hear her. Evidently she hasn't stayed trapped for long. She's not taunting you or saying anything legible. The magic users know that she is obviously casting a spell of some kind.
A - Antimagic Field - AC40/Touch5 Dmg: 91 (updated to reflect earlier damage that I missed)
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+23=31 ; d6+15=16 ; Wednesday March 2nd, 2022 1:23:38 PM "How is she casting a spell in an anti-magic shield, or has she dismissed the shield?", Grindar thinks to himself. He braces himself for whatever the flying ice beast may have to throw at the party, readying his last javelin, if she flies into range. He hits AC 33 (Forgot to add the +2 for quarry) for 16 damage
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 109/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, d20+18=28 ; Wednesday March 2nd, 2022 2:10:16 PM spell craft DC 28 to recognize the spell
Hearing the spell being cast, Neshi doesn't wait and moves toward the hole and casts a wall of ice to seal the newly created opening in the roof. 1000 square feet 16 inches thick, he is casting it so that it forms a lid to the roof hole.
______-------________
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 109/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Wednesday March 2nd, 2022 2:32:53 PM
(Sorry Hit button too soon.)
Ok all she is casting some sort of spell probably aiming it for the hole I would spread out a bit, but I hope that my newly sealed roof will help defray or deflect whatever she is casting.
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 46/101(62/117n) CMD 25 Character Sheet Wednesday March 2nd, 2022 5:16:43 PM
Armand says, "She's dismissed the field and is casting a spell. Get ready!!!" Armand casts True Seeing on himself.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (56/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael True Seeing
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:135/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Wednesday March 2nd, 2022 5:24:47 PM
'Osul lobs some gravel into the pool looking to attract the attention of the water elements
Elyngael (Lynnette D) AC: 30 (26n)T:15, FF:22n, CMD 34 , HP 147/147 Wednesday March 2nd, 2022 5:56:57 PM
Elyngael shoos Brawn further into the tunnel. Then she moves a bit to get a better angle to shoot arrows.
Brawns Stats - AC 30/16/28 hp 106/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal
Heroe's feast Shield of Faith (+4AC figured in main ac)
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 78/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+29=39 ; Wednesday March 2nd, 2022 8:12:49 PM
Moridark listens to the spell, and does a spellcraft check (DC 39). The mage casts haste on teh party while they are all gathered, and then flys to the middle of the room, away from the dragon.
DM RobC - "Right now I would say she is temporarily trapped, and likely about to teleport out here somewhere" - Map 24d4=63 ; Thursday March 3rd, 2022 1:52:52 AM
Grindar can't work out a dragon could has a spell in an antimagic field. Armand deduces that she dismissed it to teleport out of the stone shell. He cats a True Seeing spell.
Neshi and Moridark try to identify the spell as it's being cast, but not being able to see it leaves them unable to pin it down.
Moridark casts a haste spell that will no doubt benefit the fighters in the group.
Elyngael has Brawn scarper back to the safety of the tunnel. She though tries to get into a better position to fire on the dragon.
Osul tries to get the attention of his water elemental. The water falling into the pond already disrupts the surface, but the gravel falling on it's head alerts it that something is going on above it. It rises to the surface. (Now on the map)
Neshi casts a Wall of Ice spell to seal the chamber and keep the dragon out.
The White Goddess isn't slowed. She sails through the magical wall - the ice parting and then sealing behind her - and dives down. Neshi and Moridark determine that the spell being cast before was likely the dragon re-establishing it's antimagic field. It's a powerful spell and unlikely that she can do it again.
Grindar has a clear shot and throws his javelin at the dragon but it glances off her side.
"Peasants!" The dragon scowls and exhales a cone of snow and ice across the party (Everyone except for Cotton, Brawn and Moridark takes 63 cold damage. Ref Save vs DC30 for half.) "When I'm finished with you there will be nothing left to bury!".
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+15=18 ; d20+30=38 ; Thursday March 3rd, 2022 12:45:18 PM
Grindar's AC and CMD Adjusted for the anti-magic field AC 20/13/17 CMD 23
Even though he failed his save, due to his improved evasion, and resist energy spell, Grindar only takes 3 damage. In spit of that, he shivers a bit, as the cold blast hits him and his friends. He moves in for a better view, and readies an attack, if the dragon decides to swoop down on him, but it won't matter, as he will miss. He is getting really tired of this whole Ant-Magic Shield thing, and feels this has to be one of the most cowardly dragon's he's ever heard of. He responds to the peasant slight by shouting back, "Better a peasant than a false god! I'm surprised the real gods haven't smote you for daring to claim to be one of them. When this is over, I'm going to carve out your liver, as well as the livers off your dead children, and fry them up in some bacon grease. I think they may taste good with some steamed edamame. If they taste good, I will serve your livers at the local poor house"
Active Spells: Grindar Resist Energy: cold Bark Skin Airwalk
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 d20+15=35 ; d20+16=18 ; Thursday March 3rd, 2022 5:32:19 PM
'Osul stands his air against the cold. Natural 20, and Protection from Energy - 2 pts
He tests the shield with a bolt from lightning lord: SR:18...
He relocates and the elemental approaches the dragon
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 46/101(62/117n) CMD 25 Character Sheet d20+11=14 ; Thursday March 3rd, 2022 5:33:46 PM DM question. If a spell creates a physical construct not supported by magic does anti-magic field apply? Or since it has a spell resistance does that make it able to be ignored? I know wall of iron and wall of stone create physical barriers.
Reflex save 14
Armad stands in shock at the dragon's reappearance and takes the full blast from the dragon. Fortunately his spell of protection takes it all. "Guys I got nothing that's going to work against her. I'm too weak physically to damage her in combat and none of my spells are going to be effective."
He casts Resist Energy (cold) on himself.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (119/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael True Seeing Haste +1 attack, +1 reflex save Resist energy - self, cold 30
Elyngael dodges most of the dragons breath. She takes a 5 foot step to get a clear shot. Many shot (2 arrows), Haste +1, Quarry +2, Deadly Aim (current level -3 to hit, +6 damage), Hero's Feast +1, Pinpoint targeting, (standard action, single ranged attack, no armor or shield bonus on 1 attack). Elyngeal decides to forgo a flurry of arrows and go for the guaranteed hit.
Shot to hit d20+27=35 (to touch AC) Damage first arrow d8+4=12, second arrow d8+4=6. (oh wait forgot the +6 damage for deadly aim so first arrow did 18 and second did 12).
Haste shot to hit d20+27=37 (if pinpoints still applies then hit, otherwise miss) damage first arrow d8+10=15 and second arrow d8+10=18.
Brawns Stats - AC 30/16/28 hp 106/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael +5 aC Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal Heroe's feast +1 to hit Shield of Faith (+4AC figured in main ac) Haste +1 to hit, +1 reflex.
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (137/140) d20+15=32 ; d20+27=47 ; d20+31=38 ; d20+22=29 ; d20+17=22 ; d20+27=33 ; d8+2=7 ; Thursday March 3rd, 2022 7:45:19 PM
The dragon comes back, with that thrice sunbaked antimagic pick again. Trellus dodges most of the cold attack, and his Resist Energy covers the bulk of the remainder.
Figuring he's got a better chance with arrows, he glides right, and fires a volley.
---------- Reflex Save 32.
5' "step", using domain power to take Wpn Focus (longbow), and full attack:
Atk 1. Nat 20 , no crit (37) for 7 hp damage Atk 2 miss (ac 29) Atk 3 miss (ac 22) Haste atk miss (ac 33)
In Effect -1 Con Spell Resistance: SR25 Fly Divine Power: rd9 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - 30 hp cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minute Haste +1 attack, +1 reflex save
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 78/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, d20+21=24 ; d20+21=40 ; d20+21=32 ; d20+17=25 ; d20+14=34 ; d4=1 ; d6=1 ; 2d6=9 ; Thursday March 3rd, 2022 8:13:56 PM
(OOC: the wall of ice is a physical barrier not a magical one, so I am not sure how antimagic would effect it, and as she was not physically next to one of the edge points she couldn't have used a reflex save to break the casting that way?)
Neshi momentarily stunned that the ice simply seemed to part in front of the beast, wasn't quite fast enough to avoid all the cold damage (evasion), and mutters a curse.
Reaching to his side he pulls out his Red dragon skin, dragon bane shocking sling, and from outside the anti-magic field send to bullets streaking toward the dragon. AC 25 (miss) , and [b] AC 34 (natural 20) 1 point damage, 1 point shock, 9 points bane [b]
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 56/134 CMD: 28 Mage Armor (Extended) Overland Flight d20+23=31 ; Thursday March 3rd, 2022 8:14:02 PM
Moridark manages to avoid most of the cold damage (Reflex DC 31 used 1 HP for +8) and his esist energy allows him to avoid a bit more (22 total damage). The mage uses his telepathic bond, [i]"I got nothing until the field goes down. Moridark casts magic circle vs evil on himself, and flies a bit deeper into the tunnel
DM RobC - The round where the DM googles 'edamame' - Map d20+28=29 ; Friday March 4th, 2022 1:47:09 AM
Osul tries his lightning lord abilitity once again but it fails to work. He's not having the best of luck with that today.
Armand and Moridark don't have any spells that can directly get through to affect the dragon. With all those summons spells though there has to be something that can aid in this battle.
Trellus and Neshi damage the dragon from range, but it's Elyngael who might be the deciding factor in this battle. Her arrows easily pierce the dragon's defenses. Whether she lives or dies could determine the outcome.
Grindar swaps verbal barbs with the dragon. "Aren't you dead yet? No matter. You soon will be".
The dragon is careful to stay out of areas where the roof could collapse and flies in to attack Grindar again. Luck is really going Grindar's way right now. He shifts to the right just as the dragon snaps where his head had been (Power Attack + Gtr Vital Strike. Hit AC29. Nat1!)
It's trying hard not to show it but the dragon is very clearly wounded and starting to struggle.
Wall of Ice... Highlight to display spoiler: {Wall of Ice/Fire are evocation spells that have durations. They're magical and open to dispels/antimagic fields. Wall of Stone/Iron are conjuration(creation) spells and are instantaneous. They have created something that can't be dispelled. That's my take anyway. Happy if you want to take it to the rules forum}
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Saturday March 5th, 2022 9:14:35 AM
The elemental approached the dragon. OOC: I suspect it is temporarily suppressed?
'Osul rises and moves a little towards the dragon. He tests his spellcasting capabilities by trying creating a 2 foot diameter sphere of water 15 to 20 feet above the dragon, and seeing what happens. Create Water(conjuration), 32 Gallons, No Save, No Resistance, Range: Close (65')
----- 5' "step", using domain power to take Wpn Focus (longbow), and full attack: (atk bonuses: +1 MW wpn, +1 wpn focus, +4 bow, +4 luck(spell), +1 morale(spell), +1 haste(spell))
Atk 1. Nat 20 , no crit (34) for 7 hp damage Atk 2 miss (ac 39) Atk 3 miss (ac 34) Haste atk hits ac40 if all atk bonuses apply for 10 hp
In Effect -1 Con Spell Resistance: SR25 Fly Divine Power: rd10 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - 30 hp cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minute Haste +1 attack, +1 reflex save
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 46/101(62/117n) CMD 25 Character Sheet 15d6=61 ; Saturday March 5th, 2022 4:40:11 PM
Wall of Ice Highlight to display spoiler: {No I was just wondering. It makes sense also that both wall of fire and ice having spell resistance allowed.}
Armand considers. He can't directly affect the dragon, but maybe he can distract it. He cast's Flame Strike on the dragons gold, hoping to melt and fuse some of the precious gold coins she's been conning from everyone. 61 points damage, of which 30 is fire based damage. over a 10 foot radius in the center of the gold pile.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (119/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael True Seeing Haste +1 attack, +1 reflex save Resist energy - self, cold 30
Elyngael (Lynnette D) AC: 35 (26n)T:15, FF:22n, CMD 34 , HP 145/147 d20+27=46 ; 2d8+20=31 ; 2d8+20=31 ; d20+27=44 ; d8+10=11 ; d8+10=18 ; Saturday March 5th, 2022 6:04:05 PM
Elyngael decides to keep doing what seems to be working. The question is how much damage can the beast take. Many shot (2 arrows), Haste +1, Quarry +2, Deadly Aim (current level -3 to hit, +6 damage), Hero's Feast +1, Pinpoint targeting, (standard action, single ranged attack, no armor or shield bonus on 1 attack). Also improved Crit Longbow.
Shot to hit d20+27=46 Crit. Auto confirms because of Quarry. (to touch AC) Damage first arrow 2d8+20=31, second arrow 2d8+20=31.
Haste shot to hit d20+27=44 (if pinpoints still applies then hit, otherwise miss) damage first arrow d8+10=11 and second arrow d8+10=18.
Brawns Stats - AC 30/16/28 hp 106/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael +5 aC Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal Heroe's feast +1 to hit Shield of Faith (+4AC figured in main ac) Haste +1 to hit, +1 reflex.
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 78/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Sunday March 6th, 2022 7:35:21 AM
Seeing that once again their best offense seems to be Elyngael, Neshi directs his grasping hand to defend her and block any attacks headed her way.
Neshi cast a quick protection from energy spell (ice/cold) upon himself.
Heroes Feast: 1d8+8 temp hit points, +1 attack and will saves, +4 vs poison and fear effects stone skin: 160 minutes; DR 10 adamantine; 144/150 telepathic bond: 160 mins clenched hand: 10 rounds
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 56/134 CMD: 28 Mage Armor (Extended) Overland Flight Sunday March 6th, 2022 9:11:25 PM
Moridark ponders for a minute, mentally going over his prepared spells, and scrolls. The mage shakes his head, casts telekinetic sphere , and scoops up as much of the dragon's hoard as he can up to 5,000 pounds.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+28=32 ; d20+28=33 ; d20+23=41 ; d20+23=34 ; d20+23=40 ; d20+18=32 ; d20+18=38 ; d20+18=31 ; d20+13=27 ; d20+13=22 ; d8+12=18 ; d8+12=18 ; d10+9=19 ; Monday March 7th, 2022 12:04:36 AM
Grindar's AC and CMD Adjusted for the anti-magic field AC 20/13/17 CMD 23
Finally seeing his opportunity, Grindar takes a 5 ft step forward, and unleashes a full round attack on the dragon.
Primary hand: 1st) 32 miss 2nd) 41 hits for 18 damage 3rd) 32 miss 4th) 27 miss Off hand: 1st) 33 miss 2nd) 34 miss 3rd nat 20 (didn't confirm) for 18 damage
Two weapon rend 19 damage
Active Spells: Grindar Resist Energy: cold Bark Skin Airwalk
DM RobC - "Moridark ponders for a minute" - Map d20+28=40 ; 16d6+40=84 ; 2d6=4 ; Monday March 7th, 2022 1:43:15 AM
Osul directs the water elemental to get closer to the dragon. As expected it winks out of existance temporarily. He then casts a Create Water spell directly over the dragon. It rains down on her as expected.
Trellus keeps firing and gets another two arrows to hit their target.
Armand goes for the gold. His flame strike melts a good portion of it and watches it flow onto the surrounding coins and treasure. The fire momentarily distracts the dragon but not enough to get her full attention. If the party fall she'll have plenty more to add to the collections. Moridark has other thoughts for it and starts scooping away at the mountain of gold. If the party need to haul butt then at least they won't be leaving empty handed.
Fearing the dragon might use it's breath weapon again, Neshi buffs himself up with another cold protection spell.
At last the dragon is within reach! Cyrchwr Mawr gets to taste dragon blood and it is sweet.
Elyngael gets three arrows away and all strike deep. Real deep. Highlight to display spoiler: {Manyshot is a full round action that doesn't work with Pinpoint Targeting (standard action) or with haste (standard action). I've counted this as Manshot for the first 2 with crits and then 1 extra for haste for 3 arrows in total}
The dragon roars in pain and glares at Elyngael. Eyes that are the color of alabaster fixate on her. "You!
Ignoring Grindar the dragon turns and flies towards Elyngael. (Provokes AoO from Gindar)
Trellus' Fly spell gives way as the dragon draws near and he falls to the ground (Trellus takes 4pts fall damage and is prone!. Looking up, Trellus is staring right at the underbelly of the dragon hovering only a few feeet above him.
Trellus isn't her target though. The dragon bites into Elyngael. Not as hard as it had the others in the party, but more than enough to pierce the ranger's armor. (Power Attack + Gtr Vital Strike. Hit AC40. Elyngael takes 84pts damage. No Stoneskin)
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 117/119 HP d20+32=36 ; d20+34=39 ; d20+34=35 ; d20+23=33 ; 2d8+15=25 ; Monday March 7th, 2022 12:28:22 PM
Grindar's AC and CMD Adjusted for the anti-magic field AC 20/13/17 CMD 23
Seeing the dragon turn away from him, Grindar takes a mighty two-handed swing against her (AoO), but fails to sink his blade into her flesh. Cotton moves into action, and attempts to take a bit out of the dragon, but fails to connect. Grindar throws caution to the wind and charges the dragon, barely managing to sink Cyrchwr Mawr into her. (Forgot to add the +2 for flanking, which turns the 39 into a 41). With vital strike he inflicts 25 damage.
Active Spells: Grindar Resist Energy: cold Bark Skin Airwalk
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 8d6=36 ; Monday March 7th, 2022 5:27:30 PM "Get Trellus out of there!" 'Osul flies upward 120', Recalls Earthquake, and targets it over the dragon, or as much as he can without endangering those under and adjacent, maybe 50% coverage on his side?. 8d6 = 36 damage
The elemental returns/reforms.
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 76/101(62/117n) CMD 25 Character Sheet d8=5 ; d8=2 ; d8=1 ; d8=3 ; d8=4 ; Monday March 7th, 2022 5:27:35 PM Mother of pearl, if Trellus wasn't under the dragon I'd use my earthquake spell to land on the dragon. He thinks. There's not a lot Armand can do at this point. He opts to burn dimensional anchor and cast cure critical wounds on himself (4d8+16) 30.
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (119/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael True Seeing Haste +1 attack, +1 reflex save Resist energy - self, cold 30
Elyngael (Lynnette D) AC: 35 (26n)T:15, FF:22n, CMD 34 , HP 61/147 d20+27=40 ; d8+10=18 ; d20+27=44 ; d8+10=13 ; Monday March 7th, 2022 6:14:19 PM
Elyngael takes a 5 foot step back knowing, that she is likely still in range of the dragon's reach. But no matter, she is more suited to attack with the bow than a sword. She shoots it (okay removing many shot) Haste +1, Quarry +2, Deadly Aim (current level -3 to hit, +6 damage), Hero's Feast +1, Pinpoint targeting, (standard action, single ranged attack, no armor or shield bonus on 1 attack). Also improved Crit Longbow.
Shot to hit d20+27=40 (to touch AC) Damage 1d8+10=18.
Haste shot to hit d20+27=44 (so if pinpoint is a standard action with the haste shot does it count here?) damage d8+10=13.
Brawns Stats - AC 30/16/28 hp 106/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael +5 aC Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal Heroe's feast +1 to hit Shield of Faith (+4AC figured in main ac) Haste +1 to hit, +1 reflex.
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (137/140) Monday March 7th, 2022 6:21:23 PM
Trellus falls prone, only to have the dragon rush over him. The warrior is looking up at dragon scales, while the sound of Osul casting rings in his ears.
"Light."
The man crawls furiously toward the closest pair of feet, emerging next to Grindar.
--- Double move. Crawl 10'. Trellus is still prone.
In Effect -1 Con Spell Resistance: SR25 Fly Divine Power: rd11 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - 30 hp cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minute Haste +1 attack, +1 reflex save
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 56/134 CMD: 28 Mage Armor (Extended) Overland Flight Monday March 7th, 2022 7:29:01 PM
Moridark scoops up the 5000 pounds of gold, and gems, and begins the process of moving it 30 feet in the air.
DM RobC - "Get Trellus out of there!" - Map d20+28=39 ; 16d6+40=97 ; d20+15=18 ; d20+42=62 ; Tuesday March 8th, 2022 1:51:39 AM
Grindar misses on his first attack but now things are getting serious. The party that he's only just met need his muscle, and he's not going to let them down. Grindar and Cotton charge in for a two pronged assault. As Cotton draws near the dragon lashes out at her! (AoO. Power Attack + Gtr Vital Strike. Hit AC39. Cotton takes 97pts damage. No Stoneskin). It may have distracted her, as Cotton can't get her teeth through the dragon's scales. Cyrchwr Mawr doesn't have that problem.
Elyngael backs up and plugs away with two more arrows.
There's not much Armand can do except patch up more of his wounds. Moridark scoops up 5000lbs of gold and carries it in the air.
Osul calls for Trellus to get outta there - a thought entirely shared by Trellus. The druid casts a small, targeted earthquake to hit the northern half of the dragon and away from those close on the southern end. He's careful not to bring the dragon crashing to the ground atop Trellus. The dragon gets hit by lots of rocks but doesn't get pinned. Trellus is sheltered from the rocks by the dragon and avoids getting squished by it too.
Finally Trellus starts crawling his way out from under the dragon.
The dragon grins a toothy, bloody grin. "Oh no you don't. You're my insurance policy". It drags Trellus back underneath it and holds a claw to his chest. "If I get buried, you get buried" (Start a grapple. Trellus can make an AoO. CMB: 62 (Nat20)! Trellus is grappled!). Trellus can see many open wounds on the dragon now. It's underbelly has been torn to shreds and crimson blood now coats most of the dragon's ivory scales.
"This is your last chance to surrender worms! Put your weapons down now or I'll squash him until his eyes pop from his head!" The dragon coughs blood over Trellus, coating him in the fluid and making him slick to the touch.
A - Antimagic Field - AC40/Touch5 - CMD51 Dmg: 362
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 78/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, d20+17=24 ; d20+13=15 ; Tuesday March 8th, 2022 7:34:43 AM
Frustrated at not being able to effectively help his friends, Neshi once again lets fly with a couple of sling stones, but misses both times.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 20/119 HP d20+32=39 ; d20+32=43 ; d20+32=47 ; d20+27=33 ; d20+27=33 ; d20+22=41 ; d20+22=37 ; d20+17=26 ; d8+12=20 ; d8+12=14 ; d8+12=20 ; d10+9=14 ; d20+22=30 ; d20+22=38 ; d20+17=21 ; Tuesday March 8th, 2022 11:10:31 AM
Grindar's AC and CMD Adjusted for the anti-magic field AC 20/13/17 CMD 23
Grindar sees Trellus's plight, and realizes there is only one thing he can do to assist him, and so Cotton and Grindar both go into full round action mode. Cotton misses all her attacks, but Grindar manages to land 3 nice hits.
Main Hand: Haste) 39 miss 1st) 43 hit for 20 damage 2nd) 33 miss 3rd) 41 hit for 14 damage 4th) 26 miss
Off Hand: 1st) 47 hit for 20 damage 2nd) 33 miss 3rd) 37 miss
Two Weapon rend: 14 damage
Active Spells: Grindar Resist Energy: cold Bark Skin Airwalk Haste
DM RobC - "Get Trellus out of there!" - Map 4d6=18 ; Tuesday March 8th, 2022 5:25:04 PM Quick update: Grindar's attacks are enough to kill the dragon. It falls on Trellus, and despite weighing more than 20 tons, somehow only causes minor damage (18pts). Trellus is pinned underneath it
Elyngael (Lynnette D) AC: 35 (26n)T:15, FF:22n, CMD 34 , HP 61/147 d20+28=36 ; d8+10=17 ; d20+28=39 ; d8+10=12 ; Tuesday March 8th, 2022 5:26:32 PM
Elyngael takes another 5 foot step back. "Little healing please." She asks Armand. Then she shoots the dragon. Adding Point Blank Shot bonus, Haste +1, Quarry +2, Deadly Aim (current level -3 to hit, +6 damage), Hero's Feast +1, Pinpoint targeting, (standard action, single ranged attack, no armor or shield bonus on 1 attack). Also improved Crit Longbow.
Shot to hit d20+28=36 (to touch AC) Damage 1d8+10=17.
Haste shot to hit d20+28=39 (glad I'm only hitting touch, not many shots but pretty much guarenteed to hit as long as I don't roll a 1) damage d8+10=12.
Brawns Stats - AC 30/16/28 hp 106/106(91/117), CMD 26
Spells: Darkvision (hours)-Brawn Barkskin (10min/level)-Brawn and Elyngael +5 aC Resist Energy (cold-30) (10min/level)-Brawn and Elyngeal Heroe's feast +1 to hit Shield of Faith (+4AC figured in main ac) Haste +1 to hit, +1 reflex.
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 76/101(62/117n) CMD 25 Character Sheet Tuesday March 8th, 2022 6:10:21 PM
Suddenly seeing the dragon fall Armand says, "Why don't we wait a few minutes before handing out healing. We need to get Trellus out of there. If that anti-magic field weren't there we'd have a lot of options to do that. For now I'm afraid it's brute strength time....unless someone has other ideas?"
Armand goes forward and pulls out his adamantine hammer to try and knock some scales off. "Maybe we can cut a tunnel?"
Spells up Wind Walk Heroes Feast: 1d8+8 temp hitpoints, +1 attack and will saves, +4 vs poison and fear effects. Air Walk - (10min/level, still 100 min left) Armand Protection from Energy (cold) (10min/level, still 100 min left) - (119/120)Armand Protection from Energy (fire) (10min/level, still 100 min left)- Armand Magic Circle Against Evil (160 min) - Armand: +2 AC, +2 vs spells cast by evil, protection from summoned creatures, protection from possession. Light - Armand's Glaive Detect Magic Spell Resistance - Armand 28 Shield of Faith +4 AC - Elyngael True Seeing Haste +1 attack, +1 reflex save Resist energy - self, cold 30
DM RobC - "Get Trellus out of there!" - Map Tuesday March 8th, 2022 6:42:16 PM 2nd quick update: Now that the dragon has died the AM has gone
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 56/134 CMD: 28 Mage Armor (Extended) Overland Flight Tuesday March 8th, 2022 8:20:43 PM
Moridark quits concentrating on the telekenitic orb, and flys down to trellus. The mage grabs a hold of Trellus, and dimensional steps 10 feet away from the dragon. [b["Thank the heavens! Glad to see that beast is dead!"[/b]
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (119/140) d20+21=34 ; Tuesday March 8th, 2022 9:05:39 PM
If Moridark is unable to get to Trellus....
Trellus is about make one last heroically futile swing, when the dragon collapses on top of him. He is fortunate to land in a shallow crack to avoid taking the full weight.
Calling on all his reserves, and Domi too, the man attempts to force a hand out from under its body.
------- Use Domain Power Might of the Gods to add another +6 enhancement to strength. Use hero point pre roll for another +8.
Str Check 34 to wriggle out from underneath dragon.
In Effect -1 Con Spell Resistance: SR25 Fly Divine Power: rd12 of 13: +4 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks. Extra atk on full attack actions. Shield of Faith: +4 AC Resist Energy - 30 hp cold 70/130 minutes? Heroes Feast: +1 attack and will saves, +4 vs poison and fear effects. Endure Elements Magic Vestment (armor) Magic Vestment (shield) Stoneskin: 130/150 Telepathic Bond True Seeing 13/13 minute Haste +1 attack, +1 reflex save
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Wednesday March 9th, 2022 1:59:40 AM "Reverse Gravity anyone?", 'Osul asks
DM RobC - "Maybe we can cut a tunnel?" Wednesday March 9th, 2022 2:18:36 AM
Neshi misses with his sling, but Grindar delivers the killing blow. The dragon doesn't even have the strength to issue one last insult. It collapses in a heap atop Trellus. Moridark isn't able to reach the cleric who is stuck right under the middle of the dragon. Armand pulls out his hammer and knocks some scales off to try and cut a 'tunnel' through the dragon. That would be a story to tell some day! Osul considers the magical route of casting a reverse gravity spell.
Elyngael keeps her bow drawn in case the dragon makes any last moves, but it is well and truly dead.
Trellus kicks and struggles to reach freedom until he is finally squeezed out like the pattie from a badly held burger. (OOC: You can keep the hero point). Trellus is covered head-to-toe in dark, dragon blood with only his eyes clear of the stuff.
The battle is finally over. No doubt the toughest the Wardens have faced to date. There are piles of ash where there were onces swarms. Two large dragons have been killed and one absolutely gargantuan one. The pure white scales of the dragons have been scorched, punctured, sliced and torn.
Water gathers on the ice overhead. The surface of the pool of water in the room starts to still. There is a lot of rubble from the multiple earthquakes cast and you have to wonder on the integrity of the ceiling now.
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 78/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Wednesday March 9th, 2022 7:00:18 AM
Neshi takes a moment to cast two clenched fist spells (strength 33) and directs them to push the dragon off of Trellus.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 20/119 HP Wednesday March 9th, 2022 1:24:35 PM
Grindar is about to put his shoulder to the dragon, with the intent of helping free Trellus, but when Trellus wiggles himself free, he relaxes. He cleans the blood off Cyrchwr Mawr, and than walks over to check on Cotton. Seeing her wounded, Grindar asks, "Could someone cast some healing magic on Cotton? She seems a bit beat up." He than scratches the rapke behind the ears, and calls her a good girl, as he draws a dagger and slices off a large slab of dragon meat, and gives as a snack to Cotton.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):7, L. Lord:16, S. Burst:14 d20+9=21 ; Wednesday March 9th, 2022 5:05:14 PM
'Osul lands, resumes human form, shift into huge earth elemental form and adds his own shoulder to the dragon shifting/lifting.{Str Check: 21 - Aid another}
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 101/101(62/117n) CMD 25 Character Sheet d8=5 ; d8=7 ; d8=8 ; d8=6 ; d8=1 ; d8=8 ; d8=3 ; d8=5 ; d8=6 ; Wednesday March 9th, 2022 5:21:48 PM
Armand burns his earthquake spell and casts Cure Critical Mass. Everyone heals, 42 hp (4d8+16). Then he burns Summon Monster VII to do it again. Everyone heal 38 more hp.
He looks around. "Guys let's not forget that indestructable behemeath we encountered at the cave mouth. I say we just mass collect the gold and such and then use the time remaining on Wind Walk to go up the hole in the ceiling and off the mountain."[b] He looks at Cotton and Grinder. [b]"Anyone have a fly or airwalk spell so Cotton and Grinder can also take the easy way out?"
He looks at the pile of gold. "I have a bag of holding, but I'm not sure we can take all that. Maybe we need to quickly sort through things?"
He casts Detect magic and looks over the hoard.
Elyngael (Lynnette D) AC: 35 (26n)T:15, FF:22n, CMD 34 , HP 61/147 Wednesday March 9th, 2022 5:51:53 PM
Elyngael calls over Brawn. "Yes that thing at the front was pretty nasty and I don't think we can fight it again." She takes position to keep an eye out for vibrations.
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (119/140) Wednesday March 9th, 2022 8:38:23 PM
Trellus scrambles out from under the carcass.
Covered in black gore, he eyes Grindar reproachfully. "Dude. You dropped a dragon on me."
He holds the stare as long as he can, before breaking into a grin, a chuckle, and then a belly laugh that quickly turns into coughing after he mistakenly inhales some of the goo.
Recovering himself, he answers Armand. "No flying spells left, I'm afraid. I've got a Handy Haversack, so I can take a bunch of gold too."
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 123/134 CMD: 28 Mage Armor (Extended) Overland Flight Wednesday March 9th, 2022 9:01:10 PM
Moridark lets out a visible sign as the healing washes over him. "Thank you Armand! The mage looks at his sphere, Iwas going to make it rain gold over the dragon if you hadn't killed it. To bad that sphere doesn't last an exteremly long time." Moridark casts detect magic with the others.
DM RobC - "Dude. You dropped a dragon on me." Thursday March 10th, 2022 1:44:20 AM
The party enjoy a little post combat euphoria. Trellus feels lucky to be alive and ribs Grindar about dropping a dragon on him. Cotton gets to feed on some fresh dragon meat while the party work out what to do.
Osul and Neshi go to help Trellus but find he has managed to crawl his own way out.
Armand and Elyngael are a little worried that the behemoth was right behind them and suggest a quick exit. The ranger takes a position by the mouth of the cave and stays alert for any tremors.
Moridark and Armand each cast a Detect Magic spell and look over the hoard. They detect magical auras all through the pile! This isn't just a pile of gold and silver. This is an actual dragon hoard.
Moridark is quite knowledgeable in the arcane and so he knows quite a bit about dragons and behemoths. To coexist in the same territory they likely had an understanding to stay clear of each other. If that's true, then it's unlikely the behemoth would come exploring here any time soon. He also recalls that the behemoth was regenerating at quite a slow rate so the party would have at least a few hours before it wakes, let alone travels this far - if were to even do so.
It looks like the party have time on their side.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):8, L. Lord:16, S. Burst:14 Thursday March 10th, 2022 7:38:03 AM "Did we miss a dragon? The man-thing from the caravan said something like "We will be waiting for you." I don't know that the was one of the youngsters..." "Let it be said that the self-proclaimed goddess of Prosperity and Health put the prosperity and health of herself ahead of those who were her children, wards, or responsibilty, and then failed to protect either of them for herself." "I think the rock-puppy is less of a concern than the lake accumulating above our heads. I can go and try to do something about that. I'm happy to help move what we can, but I thought we were taking clear evidence back with us that the source of the trouble is dead?"
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):7, L. Lord:16, S. Burst:14 Thursday March 10th, 2022 7:50:12 AM "... and I have an Air Walk ready when required.", he adds with a smile.
Grindar, Son of Grindor (Jeremy) AC 35+5/18/32+5 CMD 26 122/122 HP Cotton AC 31+5/13/28+5 CMD 33 20/119 HP Thursday March 10th, 2022 1:52:18 PM
When Trellus emerges and makes his accusation, Grindar feels crest fallen, and is about to defend his honor, but when Trellus starts laughing, the ranger playfully punches Trellus in the shoulder, and says, "You whitehand, you had me going!" than he too starts laughing, and says, "I'm glad you're alive my friend, and that goes for the rest of this pack as well." After that, Grindar offers, "I too have a handy haversack, and as such can help carry some of the hoard away." As he says this, Grindar starts perusing the hoard to see what was obtained.
Yurr'Neshi(Kent)AC:(30)25 / T(24)20 / F(25)20; HP: 78/125: Evasion, Spell resistance 18%, fire resistance 30, mage armor, stone skin, heroes feast, Thursday March 10th, 2022 3:30:03 PM
Umm Guys, Gals, I still have a couple of teleport spells that could get us home fairly quickly. And perhaps these grasping hands could carry a bit of the gold as well.
Huge Air Elemental-'Osul (Graham) AC:29 (T:20, FF:23), CMD:35, ST:(F16/R15/W25 + RNL), HP:133/135, Wildshape(XVIII):7, L. Lord:16, S. Burst:14 d20+40=50 ; Thursday March 10th, 2022 5:16:59 PM "Thank you Neshi!" 'Osul reverts to human form and also begins filling two sacks and his handy haversack. He keeps an eye and ear open of trouble as he goes. {Perception: 50}
Armand (Robert D)AC 27(25n) /touch 11/flat 24norm HP 101/101(62/117n) CMD 25 Character Sheet Thursday March 10th, 2022 5:22:39 PM "Looks like we have some time and a means of egress." Armand shakes his head, "Neshi I'm amazed at your versatility, and 'Osul you are a font of practical magic. Grinder and Trellus, without you two I think we'd be residing inside some dragon's belly." He grins and walks over to the treasure hoard. "Let's look through the hoard and determine what's what and what we can take." Armand goes over to the hoard with detect magic going. He will sort the magic stuff into a pile for now.
Elyngael (Lynnette D) AC: 35 (26n)T:15, FF:22n, CMD 34 , HP 61/147 Thursday March 10th, 2022 5:57:59 PM
Elyngael looks around at the three different dragon bodies. She wants some souvenirs...maybe the teeth of the small dragon for a necklace. "Anyone want some dragon souvenirs? Armand I know the haft of your glaive is made from one of the long bones of the red dragon we defeated. Think there's enough here to make dragon hide armor? Anyone want some dragon hide armor, or a dragon scale shield?"
Trellus - MikeK - (AC36 T18 F32, CMD 37, SR 25, HP (119/140) Thursday March 10th, 2022 7:29:34 PM
Trellus takes several moments to relax. He passes on the offer of dragon hide armor or shields, and goes to help identify and scoop up items.
Moridark (Wade) AC: 20 T: 16 F: 16 R: 14 F: 12 W: 23 HPS: 123/134 CMD: 28 Mage Armor (Extended) Overland Flight Thursday March 10th, 2022 8:44:42 PM
Moridark assists Armand in sorting, "What type of proof do we take? Is there yet another dragon we need to be onthe look out for?'
DM RobC - "Anyone want some dragon souvenirs?" Friday March 11th, 2022 12:17:15 AM
Osul isn't too concerned about the behemoth, but the water above worries him a little. Assuming he takes no action the wall of ice disappears after a short period of time and the water splashes down into the pool below. The small waterfall resumes pouring from the ceiling above. The sound is quite calming now that there isn't any sign of danger. He wonders whether the caravan guy was one of the younger dragons here. Quite possible.
Moridark is a little concerned now that there might be another dragon out there. What if it's worse than this one?!
Elyngael wants some dragon souvenirs and considers dragonhide armor. There's enough here to make three suits: - One suit of masterwork studded leather, hide, scale or banded mail armor - One suit of masterwork studded leather or hide armor - One suit of masterwork studded leather or hide armor In each case, enough hide is available to produce a small or large masterwork shield in addition to the armor.
Grindar, Osul, and Neshi start going through the loot and sort it into piles. Armand and Trellus work through identifying the magical items while Moridark appraises the non-magical items.
Even working together it takes close to 45mins to sort through the items in this fashion. The final list is impressive and Moridark values it all at just over 1 million gp...
Rings Value ... Item 2,200 ... Ring of Feather falling 2,500 ... Ring of Sustenance 4,000 ... Ring of Counterspells 8,000 ... Ring of Mind shielding 8,000 ... Ring of Protection +2 8,500 ... Ring of Force shield 10,000 ... Ring of Swimming, improved 18,000 ... Ring of Protection +3 25,000 ... Ring of X-ray vision 40,000 ... Ring of Wizardry (II)
Wondrous Items Value ... Item 6,000 ... Pipes of haunting 7,200 ... Cloak of the manta ray 7,250 ... Bottle of air 7,400 ... Periapt of health 7,500 ... Boots of levitation 8,100 ... Necklace of fireballs type VI 9,000 ... Necklace of adaptation 10,000 ... Bag of holding type IV 11,000 ... Phylactery of positive channeling 12,000 ... Boots of speed 12,000 ... Goggles of night 14,900 ... Belt of dwarvenkind 15,000 ... Periapt of wound closure 16,000 ... Amulet of mighty fists +2 16,000 ... Belt of physical perfection +2 16,000 ... Boots, winged 16,000 ... Headband of inspired wisdom +4 16,000 ... Headband of mental superiority +2 18,000 ... Amulet of natural armor +3 18,000 ... Ioun stone, iridescent spindle 20,000 ... 2 x Ioun stone, dark blue rhomboid 25,000 ... Bracers of armor +5 25,000 ... Pearl of power, 5th-level spell 27,500 ... Manual of quickness in action +1 27,500 ... Tome of understanding +1 30,000 ... Ioun stone, pale green prism 32,000 ... 2 x Belt of incredible dexterity +4 32,000 ... 2 x Cloak of resistance +4
Potions/Oils Value ... Item 50 ... Potion of Reduce Person (Lvl1) 100 ... 4 x Oil of Arcane Mark (Lvl0) 300 ... Oil of Remove Paralysis (Lvl2) 300 ... Potion of Blur (Lvl2) 300 ... Potion of Eagle's Splendor (Lvl2) 300 ... Potion of Reduce Animal (Lvl2) 600 ... 2 x Potion of Bear's Endurance (Lvl2) 600 ... 2 x Potion of Owl's Wisdom (Lvl2) 750 ... Oil of Remove Curse (Lvl3) 750 ... Potion of Gaseous Form (Lvl3) 750 ... Potion of Protection from Energy (Electricity )(Lvl3) 750 ... Potion of Protection from Energy (Sonic )(Lvl3) 750 ... Potion of Remove Blindness/Deafness (Lvl3) 750 ... Potion of Remove Disease (Lvl3) 900 ... 3 x Potion of Barkskin (Lvl2) 900 ... 3 x Potion of Levitate (Lvl2) 1,500 ... 2 x Oil of Keen Edge (Lvl3) 1,500 ... 2 x Potion of Cure Serious Wounds (Lvl3) 1,500 ... 2 x Potion of Heroism (Lvl3) 1,500 ... 2 x Potion of Tongues (Lvl3) 1,800 ... 6 x Potion of Cure Moderate Wounds (Lvl2) 3,000 ... 4 x Potion of Water Walk (Lvl3)
Wands Value ... Item 750 ... Wand of Alarm(Wiz1) 750 ... Wand of Animate Rope(Wiz1) 750 ... Wand of Bless(Clr1) 750 ... Wand of Charm Animal(Dru1) 750 ... Wand of Endure Elements(Clr1) 4,500 ... Wand of Animal Messenger (Dru2) 4,500 ... Wand of Glitterdust (Wiz2) 4,500 ... Wand of Shatter (Wiz2) 4,500 ... Wand of Undetectable Alignment (Clr2) 11,250 ... Wand of Blindness/Deafness(Clr3) 11,250 ... Wand of Cure Moderate Wounds(Dru3) 11,250 ... Wand of Magic Circle against Evil(Clr3) 11,250 ... Wand of Summon Monster III(Clr3) 11,250 ... Wand of Tiny Hut(Wiz3)