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The Cliffside Caves


High road or low road? (DM BatMark) 
Monday January 31st, 2022 8:08:29 PM

Stowe moves through the narrow cave and sees some more nests ahead in the dim light.
Torrynashkabbeth agrees with exploring the wider section first and suggests checking out the nests.
Mortimer tries to quiet down a bit before tabulating the loot and taking his place in the marching order.
Manolo hangs back quietly.
Mole keeps an eye down the narrow passage and looks for more traps.
Drack agrees with moving down the main passage and looks to Stowe to lead.
Loryn sends dancing lights ahead and a torch to the side.
Ash backs up Loryn near the side passage

Mole finds no traps in the narrow side passage, but does hear the distant sound of running water. Loryn and Ash, by the light of the torch, can now more clearly see that the side tunnel slopes downward and turns tightly to the left after about 10-15 feet.

By the light of her shield and Loryn’s Dancing Lights, Stowe can see a 10-15 foot nest of rags, debris, brush, and other materials piled in the northwest corner of the cavern. There are no other apparent exits from the room, although the nest is too dense in many places to tell what might be underneath or behind it.

Here is a map.

(OOC: I moved your characters to match as closely as I could figure where you intended to be on the map. Feel free to adjust as needed.)


Stowe; (Allen D); HP: 26/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19  d20+6=11 ; d20+6=24 ;
Tuesday February 1st, 2022 1:02:33 AM

Stowe cautiously approaches the large nest, looking for any traps or signs of life. "Stay back in case there's another one of those exploding rocks!"

She didn't want anyone to get hurt if she blundered into a trap. Once the way was clear, she'd want help making sure the cave walls really were solid and not some gremlin trick. Maybe Mole could help with that... She hesitated to ask in case he thought she was only saying that just because he was a dwarf.

When she gets to the nest she feels a sense of relief and starts to inspect it closely and search for anything useful.

OOC:
-Perception for traps leading up to the nests (11)
-Perception for searching the nest itself (24)


Torrynashkabbeth (Nick K) HP: 17/17 AC:15  d20=11 ;
Tuesday February 1st, 2022 5:05:27 AM

"I can check those nests with my spear." Offered Torryn. It seemed the safest method. Using the light from Stowe's shield Torryn probed and redistributed materials to see what, if anything lurked beneath. She used the pointy end! That was just in case something nasty needed a thorough stabbing.

[OOC: Perception +7: (18).

Drack (Chris J) - hp 12/18 - AC 16 
Tuesday February 1st, 2022 8:46:10 AM

Drack keeps his sword out by the nest. "Sounds like a good idea Torry. Stowe and I will stand to either side of you in case something nasty pops out."

"Mole, you might want to keep an eye out down that side tunnel for unwanted visitors while we clear this room."

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Tuesday February 1st, 2022 9:34:57 AM

Loryn looks back at Drack as the elf mentions keeping an eye out on the passage and then with a mutter of about shiny objects and squirrels, he looks back down the passage. "Lets wait for them to clear that before we take the lead into here."

When the big folk arrive, Loryn will head down the side passage behind Mole. The big folk will be a bit as they sandwich through and he did not need to see that from the rear. He will also bring his Lights back, once the others are through searching the debris

Spells Active:
Dancing Lights 7/10
Magic Weapon Drack's sword 6/10

Manolo  d20+6=23 ;
Tuesday February 1st, 2022 7:06:33 PM

Manolo looks for possible traps and potential points of
Ambush.
Perception 23

Gaaaahhh!!!!! (DM BatMark)  d4=3 ; d4=4 ; d4=2 ; d4=1 ; d20+6=21 ; d20+6=19 ; d3=1 ; d6=4 ; d3=3 ; d6=3 ; d20+6=20 ; d3=3 ; d6=4 ; d20+6=24 ; d3=2 ; d6=5 ;
Tuesday February 1st, 2022 8:16:36 PM

Stowe approaches the nest, warning the others to stay back in case of a trap.
Drack moves up to cover his allies near the nest.
Torrynashkabbeth pokes the nest with her spear, looking for anything under the layers of material
Manolo looks for traps and points of ambush.
Loryn mutters under his breath, implying that the others are too easily distracted and also not paying attention to what he has already said. Harrumph.
Ash, Mole, and Mortimer wait patiently for bad things to happen to them.

Despite all their precautions, our heroes are surprised when a gaggle of tiny gremlins burst out of the nest, unfortunately not from where Torryn’s spear was most recently poking. Cursed little sneaks that they are, they spring forward in a burst of detritus, and attempt to stab the closest party members. Two go for Stowe, their clever little blades slipping neatly through chinks in her armor, doing a total of 9hp of damage. Another lunges at Drack, skewering him for 5hp. The last singles out Torryn, nicking her for 6hp. They chitter madly in their high-pitched voices, grinning wickedly at the mayhem they have wrought. What do our heroes do now?

Gremlin 1 AC: 18 (Touch 17) undamaged
Gremlin 2 AC: 18 (Touch 17) undamaged
Gremlin 3 AC: 18 (Touch 17) undamaged
Gremlin 4 AC: 18 (Touch 17) undamaged

Here is a map.


Stowe; (Allen D); HP: 17/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19  d20+6=12 ;
Wednesday February 2nd, 2022 12:35:53 AM

Stowe is so surprised by these creatures that she misses quite badly when she swings her hammer at them. Blood runs freely from her side, and she knows how quickly a battle can turn. If it continues like this much longer we'll all be in mortal peril!

"Step back with me! We need to protect our flanks with these cave walls! She shouts to Drack and Torryn.

OOC:
-I'm trying to move back so we can't be flanked easily since there are 4 of them when they spread out.
-Stowe can block the passage if we withdraw to where the cave necks down 10' wide. I might use some rounds of total defense if someone behind can deal damage.
-That's assuming we last long enough. At this rate the three of us in melee are dead in 2 turns anyway...


Torrynashkabbeth (Nick K) HP: 17/17 AC:15  d20=12 ;
Wednesday February 2nd, 2022 7:09:14 AM

Torryn took the chance to stab with her spear. Sadly, she was far more skilled at throwing than at 'stabbing'. The elusive creature easily avoided her effort. Still, she could at least take a step back as Stowe advocated without gifting her opponents any further chances to attack. Given the numbers she needed her Fey magic.
"Stowe, Drack, can you hold them for a second? I'll call on my magic and then I'll be able to hold the front." Torryn asked. With all her magically defences in place, she'd prove a hard target even for the gremlins. That ought to spare Stowe and Drack. Of course, she had very little chance of actually hitting her swift quarry, but she was going to rely on others for that.

OOC: The plan is for Torryn to step back between Drack and Stowe so that she can call forth her Fey Shield (Shield spell). This will raise her AC to 23. That should exceed everyone else's (I'm guessing); so Torryn will then step back in front to present a seemingly easy target - unarmoured girl)

Torrynashkabbeth (Nick K) HP: 11/17 AC:19 
Wednesday February 2nd, 2022 7:11:37 AM

OOC: Forgot to correct the Health at the top. Also amended AC.
Also....
2 x Fey Spark used.
1 x Mage Armour. (in place.)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Wednesday February 2nd, 2022 7:46:36 AM

Ash was caught off guard, but quickly got back in the right mindset. He moves up behind the melee line, and started scanning the cave. How high is the ceiling?

Mole; (RichP) AC 18; HP 18/18; CMD 14 
Wednesday February 2nd, 2022 7:53:53 AM

Mole moves up in support of the three engaged with the gremlins.

(ooc: total distance moved 25-ft)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+4=5 ;
Wednesday February 2nd, 2022 8:22:49 AM

Loryn, after muttering about his own mind being easily distracted, snaps back as the squeals of the gremlins sound in the cave. The gnome is not quick or fast, but is able to get close enough. Loryn moves up and fires a ray of acid at one of the gremlins in the corner that is not engaged with any of his companions. Missing horribly

Spells Active:
Dancing Lights 8/10
Magic Weapon Drack's sword 7/10

Drack (Chris J) - hp 12/18 - AC 16  d20+8=19 ; d10+7=8 ;
Wednesday February 2nd, 2022 9:20:12 AM

Drack thinks to himself, "Great. hitting these things is tough. Apparently I should have used the healing potion already."

Drack takes a swing at the closest gremlin, actually connecting, but for minimum damage of 8. He then takes a 5' step back, following Stowe's request.

Magic Weapon from Loryn 7/10

Drack (Chris J) - hp 7/18 - AC 16 
Wednesday February 2nd, 2022 9:32:37 AM

(header adjustment for damage)

Manolo 
Wednesday February 2nd, 2022 10:40:26 AM

Manolo moves further inside tthe cave.
(K7)
OOC: we came from the right side right ?
So the part on the bottom/down is unexplored right ?

Mortimer Margrave (Stephen F.): hp:15/15. ac:13  d20+4=17 ; d3=1 ;
Wednesday February 2nd, 2022 10:58:55 AM

Here we go, he thinks, the beginning of our end. He recalls it taking half of the town over what seemed forever to kill a single gremlin in open combat. A gremlin that almost killed the newbie sorcerer. Now four gremlins stand before the group. A group that still struggles to strike the broadside of a barn, himself included. This will most certainly be their doom.

Out of the corner of his eye, he wonders where Manolo is wandering off to. Did he ever take the cold iron dagger that he gave him ... or was it discarded on the cave floor?

Mortimer takes a side-step and sends a shadowy ray of frost at one of the gremlins in front of Drack.

(Mortimer casts Ray of Frost at gremlin in front of Drack. Hit TouchAC 17. Damage: d3 = 1 cold damage.)

The young sorcerer thanks Wardd for making a lucky shot. He only wishes his attack was more potent.

Torrynashkabbeth (Nick K) HP: 11/17 AC:19 
Wednesday February 2nd, 2022 11:27:45 AM

"Let's move back!" Torryn encouraged them. Stowe's experience was not to be ignored. They should restrict the creature's opportunities to attack.
"Drack, take my spear." She encouraged.

OOC: Torryn has acted already, but speaking is a free action.
The plan is for her to step back, pass the spear to Drack and then cast her spell. Drack only has to survive 1 more round. thereafter he can step back and use the spear at range. Torryn will step into the fray seeking to occupy the gremlin's attention and attacking unarmed.

Heheheh...ouch!!! (DM BatMark)  d20+6=23 ; d20+6=7 ; d20+6=13 ; d20+6=8 ;
Wednesday February 2nd, 2022 8:01:15 PM

Ash moves up closer to the battle and scans the ceiling.
Mortimer sends a ray of frost into gremlin 3, wounding it slightly.
Manolo steps into the narrow side passage.
Torrynashkabbeth steps back and casts a spell, in readiness to return to the front line.
Mole also moves up to support.
Stowe misses with her hammer, and shouts some tactical advice to the party.
Drack lands a blow with his sword on gremlin 3.
Loryn gets sarcastic with himself this time, then moves up to fire an errant acid ray, narrowly missing his companions.

You notice that you are easily able to back away from these tiny creatures without offering them an opportunity to stick you again as you retreat. Drack’s strike hits home, but does not seem as effective as normal. Perhaps this type of gremlin is one of the ones that you need cold iron to damage easily. It still was a solid blow, and combined with Mortimer’s ray of frost is enough to stop the little critter from snickering so nastily; it wails instead. Ash sees that the ceiling in this cave is 15 feet high, but notes nothing else immediately interesting above. Manolo sees and hears nothing new down the unexplored side passage to the south.

The first two gremlins move up to attack Stowe again, but without the advantage of surprise, seem less sure about attacking such a stalwart foe. Only one strikes true, and that only for 1hp of damage. The other two move on Drack, but thrust ineffectually. Could the fight be swinging in the party’s favor?

Gremlin 1 AC: 18 (Touch 17) undamaged
Gremlin 2 AC: 18 (Touch 17) undamaged
Gremlin 3 AC: 18 (Touch 17) -4hp
Gremlin 4 AC: 18 (Touch 17) undamaged

Here is a map.


Torrynashkabbeth (Nick K) HP: 11/17 AC:23 
Thursday February 3rd, 2022 6:37:19 AM

Torryn swiftly used the chance to invoke her magic . A ghostly wall of slowly falling leaves appeared before her. It was easy to see through the leaves as the ghostly transparent shapes appeared only briefly before vanishing to reappear lower and lower before disappearing altogether.
"I have them." She told Drack, ready to retake her place on the front line.

OOC: Shield and Mage Armour in effect.
2 spells cast.
Torryn will retain the spear if Drack doesn't want it. If he does, she'll readily relinquish it.

Drack (Chris J) - hp 7/18 - AC 16  d20+8=23 ; d10+7=16 ;
Thursday February 3rd, 2022 8:35:33 AM

Drack swings at gremlin 3 and then tries to fall back without incurring attacks of opportunity to G4 to allow Loryn to cast the spell. If unable to move that far without incurring attacks of opportunity, Drack will free 5' to F4.

(hit ac 14, damage:16)

Magic Weapon from Loryn 8/10

Drack (Chris J) - hp 7/18 - AC 16 
Thursday February 3rd, 2022 9:10:11 AM

(Correction. Hit ac 23.)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15   d20+2=9 ; d20+2=11 ;
Thursday February 3rd, 2022 9:56:24 AM

Ash scoops a cricket up off the cave wall, and holds it in his fist. He blows into it, while moving his off hand. He whispers.... "Sleep". Cast Sleep started at #4 and moving to more if needed.

Spell Resistance 9, Hero Pt used Spell Resistance 11



AC 13 HP 13/13 Loryn Glitterfall; Dan K  d4=2 ; d4=3 ; d4=2 ;
Thursday February 3rd, 2022 10:28:49 AM

Loryns waits for the others to fall back, steps to the side (F4) and then casts Color Spray catching G4, G3, G2 in the 15' cone.
Will DC 15

Spells Active:
Dancing Lights 9/10
Magic Weapon Drack's sword 8/10

Loryn was at G5 or G6; or maybe F5, F6 but has now disappeared from the map. guys, when moving your spot, please don't simply overwrite someone else position

Mortimer Margrave (Stephen F.): hp:15/15. ac:13  d20+4=6 ; d3=2 ;
Thursday February 3rd, 2022 11:37:37 AM

Seeing that everyone appears to be taking tactical steps back, Mortimer will do the same.

(He takes a 5ft step to I6)

Drack's appears to have delivered a crushing blow to the third gremlin. If it still lives after such a devastating attack, he will try to finish it off. If the bugger crumbles to the floor, Mortimer will target the fourth gremlin, who appears to be trying to flank.

(Mortimer casts Ray of Frost on Gremlin4. Hit TouchAC: 6. Damage: 2 Cold Damage.)

He is amazed by how flashy and colorful Loryn's spells are. Mortimer's magic is rather dark and drab in comparison. However, he is okay with it.



Stowe; (Allen D); HP: 17/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19  d20=14 ; d8+4=7 ;
Thursday February 3rd, 2022 12:49:27 PM

Stowe attacks the Gremlin in front of her, hoping it doesn't move to flank. She smacks it with some force (hit AC 20) using the cold iron hammer.

She looks to step back, but the way isn't clear, so she stands her ground, protecting the young wizard.

Mole; (RichP) AC 18; HP 18/18; CMD 14 
Thursday February 3rd, 2022 4:42:02 PM

"Club fiodha" says Mole and his club glows with a green light. Mole steps into the gap to allow Drack to withdraw.

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Bam, Bam, Snooze, Bamff! (DM BatMark)  d20+4=14 ;
Thursday February 3rd, 2022 8:05:00 PM

Drack absolutely crushes gremlin 3, which falls in a heap, then the half-elf steps back.
Torrynashkabbeth finishes her shield spell, then steps to the fore.
Ash casts sleep, putting gremlin 4 into a deep slumber Highlight to display spoiler: {In Pathfinder, sleep affects a radius, and you don’t get to choose the victims–it goes strictly by hit dice. In this case, you could have put some of your allies to sleep, but I repositioned it to only catch G4 and G3, assuming that Ash would have known the risks. G3 is of course already dead. Also, these things don’t have spell resistance, so you can keep your hero point.}
Mortimer shoots a ray of frost at gremlin 4, but misses as it slumps to the ground, asleep from Ash’s spell. Good thing too, as that damage could have woken it back up!
Manolo continues to watch down the narrow side passage, but sees and hears nothing new.Highlight to display spoiler: {I chose this based on the email thread, but in the future please do post officially so I don’t have to interpret your intentions.}
Mole steps up into the gap that Drack created, after casting a spell on his club, which now glows with a green light.
Stowe smashes gremlin 2, felling it in one mighty blow. What do you know, this cold iron stuff really works!
Loryn tries to step forward to cast a color spray, but is jostled aside by his larger companions, the big lugs.Highlight to display spoiler: {Normally, I would have let things play out in posting order, but in this case, the jostling saves you a casting of the spell, so I Iet the other players’ mistakes moving around the map play out in your favor :) }

The party seems to have found its groove. Two of the gremlins are dead, and a third is asleep. The last remaining active one (gremlin 1) stops cackling, looks around in dismay, makes a sad hooting sound, and disappears with a popping sound, leaving behind only shimmering motes of light that quickly fade away. (You may make a DC19 spellcraft check to try to determine what effect allowed the gremlin to vanish.) Gremlin 4 lies at your feet, completely at your mercy for now. What’s next?

Here is a map.


Manolo  d20+6=22 ;
Thursday February 3rd, 2022 9:50:13 PM

Manolo keeps walking towards the unknown shouting to Mortimer "I want to explore this place... I am curious to know what is...in this place"

Perception 22

Torrynashkabbeth (Nick K) HP: 11/17 AC:23 
Friday February 4th, 2022 5:40:02 AM

Torryn had no clue as to how the little gremlin had vanished. He was gone, or appeared to be; at least for now. There was though the matter of the 'sleeping' one. She couldn't afford to let it wake. As soon as it did, it too would vanish. Then there'd be two miscreants intent on harming the good folk hereabouts. No one would thank them for permitting that to happen.
"I'm going to kill it." She whispered quietly to those nearby and then stepped forward, her spear raised ready to be plunged into the nasty, little creature's chest.

OOC: You can't use Spellcraft untrained and Torryn is most definitely untrained.
NB: Whilst slaying a 'captive' creature is evil, killing an evil creature that is momentarily incapacitated is less so, particularly given the points raised above. I have not had Torryn kill the gremlin yet, being mindful of the underlying Woldian philosophy. Should someone have a better idea: one that won't permit the evil creature to perpetrate further harm, Torryn will hold off. She's only doing this because she ses no other realistic option.

House Rule on prisoners (DM BatMark) 
Friday February 4th, 2022 5:59:22 AM

Regarding the potential moral dilemma, here is the Woldian House Rule:

"Prisoners
One of the most common moral dilemmas that comes up in the Wold is what to do with prisoners. There is often debate around questions such as: what will happen if they are set free? What if they hurt others after release? Is it right to kill an unarmed prisoner? To allow games to resolve questions like these, the Wold has a framework that allows adventurers to show mercy where possible and to slay monsters without remorse when necessary.

It is NOT an evil act to kill evil creatures that won't repent or change their ways. If prisoners do repent of their misdeeds, they deserve the chance, and they will follow through. They cannot lie or bluff about it. If they don't agree to change their ways, then tradition, law, and the gods themselves allow you to slay them to keep innocents safe. Creatures that are inherently evil (such as demons, devils or creatures with the 'evil' subtype) will never repent.

If you opt to let your prisoners live, you can choose other non-lethal solutions, including handing them over to the local authorities, banishing, casting enchantment spells, or simply releasing them. Whatever approach you choose, you needn't worry about what they do in the future. A captive that has been released will no longer pose a threat to the Wold. They will go into isolation, or meet a foul end, or reform of their own accord, or some other such thing. The Wold will be safe from them.

The intent here is to allow adventurers to show that mercy and respect for life are stronger forces in this fantasy world than cruelty, deception, and ambiguity may be in other worlds. You have won the day and can move on knowing that you have done the right thing."

Bottom line is that no matter what you choose, this particular critter will not come back to haunt you.

Stowe; (Allen D); HP: 17/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19  d20+6=15 ; d20+6=14 ;
Friday February 4th, 2022 6:57:02 AM

Stowe draws a deep breath and winces from her wounds. That fight was easier than she'd expected, but she still got cut up a bit.

She sees Tooryn raise her spear and Stowe calmly steps forward and puts a hand on Torryn's shoulder, "We can't just kill the thing, it's helpless." She turns to the others, "Does anyone want to try speaking to it?"

She pulls a rope from her pack and starts binding the gremlin, paying particular attention to the hands, as one does with anything that casts spells.

She pats it down for anything it might be carrying. Annoying little buggers, but they don't look so scary up close. Though, these might be juveniles for all we know. They certainly went down easier than that first one.

ooc
- rolled survival for binding an opponent (not sure if that's the right skill)
- rolled perception for searching it
- i have no idea what language they speak, but maybe we can find out how many more of them to expect, or why they're attacking?


Drack (Chris J) - hp 11/18 - AC 16  d8+1=4 ;
Friday February 4th, 2022 8:36:34 AM

Drack pulls out and drinks his healing potion after seeing that all the enemies were down or gone, healing for 4.

"Well, that didn't do much. must not have been a very potent one. Lovely."

"I'm all for protecting those that need it, but killing an unconscious creature is something that shouldn't be done unless absolutely necessary. Odds are, its gonna poof out of here when it wakes up, but I'm thinking its not going to want to go in the direction that we going. For self preservation sake, it's probably gonna leave this area entirely. With the number of them we've killed already, I don't think he will want to face us again."

"Let's let him wake up, and see if he wants to tell us if they have a reason for what they are doing to the town, or if they are just having fun. Either way, I think we should be heading down that tiny tunnel shortly before they have even more time to prepare or leave."

"On that note, I'm still pretty tore up. anyone got any extra healing available?"

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15   d20+10=18 ;
Friday February 4th, 2022 9:27:27 AM

Ash thinks for a second, thinking he knows what magic is used... but then its a fleeting memory that goes away. (Spellcraft 18)

"Pay attention to the hands, interlock the fingers and give it no wiggle room. Might want to stuff a rag in its mouth for the time being."

Mortimer Margrave (Stephen F.): hp:15/15. ac:13  d20+1=17 ;
Friday February 4th, 2022 10:16:55 AM

Answering Manolo, Mortimer requests, "Manolo ... Grog told me it wasn't wise to wander off alone when dealing with these bum-muppets. They like to separate people from groups and gut them by surprise."

Mortimer doesn't have any problem dispatching the bum-muppet, awake or asleep. Death is only a door to the other side. There are worse things than death. However he hasn't completely 'read the room' on this particular subject. He has found it wise to not offer up his opinions unsolicited.

Being a newbie to magic, Mortimer asks, "What's going to keep the lil bugger from popping out, like the other one, when he wakes up?"

He casts a simple divination to see if there are any magical effects in the area or on the sleeping gremlin.

(Mortimer casts Detect Magic. Duration: Concentration, up to 2 minutes.)

(Perception: 17)

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+9=14 ;
Friday February 4th, 2022 11:22:40 AM

Loryn lets out a few grumbles as the biggers bounce him about, but in the end the result was what the group wanted. Learning curve. He thinks to himself. They are young and we are all still pretty new to each other. Don't want to turn into a dwarf.

Unfortunately Loryn cannot quite place the magic the gremlin used. Spellcraft 14

He agrees immediately with Torry, "Oh yes we can. It's an evil fey, a creature of vileness and without remorse or the ability to change. It's nature is evil and malicious. We let it go, it kills again and becomes the problem of someone else. It should be destroyed as surely as we would a demon and tying its hands doesn't likely slow it down at all. It is innate magic being used here, not the cumbersome casting of us mortals." He pauses a bit from his what was beginning to sound like a tirade. "I understand all of your thoughts on this, but your mercy is misplaced and puts others in danger. Put it down and grant mercy to those it would bring harm or even death to in the future."

Loryn has said he piece and as he didn't have a weapon at all, he couldn't do it and would simply have to hope the others make the right decision before the thing escaped with the other

The Dancing Lights wink out, leaving the cave to be only lit by Mole's spell and the torch in his hand

Torrynashkabbeth (Nick K) HP: 11/17 AC:23 
Friday February 4th, 2022 12:10:35 PM

There were more important things than killing the "bum-muppet". Torryn lowered her spear, to the side. She then retrieved a couple of potions and handed one to Drack.
"You need to be fit and well against these....um...gremmies. She wasn't happy about using such vernacular as 'bum-muppets'. Looking after her friends was important. She handed the other potion to Stowe.
"Here, Stowie; drink this." She didn't consider her own hurts serious enough to merit the use of such magic. Besides, Stowe and Drack were warriors. She was just a dancer. She'd get better after a good rest.
It was one thing to stab a foe that had just been trying to tear her to pieces, quite another to plunge a spear into a bound living creature. Previously she hadn't considered her actions. She was merely reacting. The pause meant that the moment had gone. Unless the gremlin attacked again, someone else would have to slay it.

OOC: I believe that in Pathfinder you use your base CMB to tie ropes etc.
Also, thanks for the detailed explanation of morality: most helpful.

Stowe; (Allen D); HP: 17/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19  d8+1=7 ;
Friday February 4th, 2022 12:45:49 PM

"Thanks Torryn, but I should be giving you potions! I gave some extras." She hands it back and drinks one odd her own.

To Loryn she replies,
"Are fey creatures of evil? They just seem different ro me, maybe a little wild. But a wild wolf isn't evil, it just does what it does to survive. Isn't Torryn touched by the Fey? Is she evil?"

OOC:
I actually don't know the fey alignment in Golarion, or the Wold. If they are truly evil then stab away!


Stowe; (Allen D); HP: 24/26; AC: 22; F: 5; R: 5; W: 1; CMD: 19 
Friday February 4th, 2022 12:48:15 PM

Edit: Before I forget, updating HP in the header.
Sorry for all the typos. My phone is taking liberties with the autocorrect. Also i should proofread...


Drack (Chris J) - hp 11/18 - AC 16  d8+1=6 ;
Friday February 4th, 2022 1:09:45 PM

Drack accepts the potion from Torry. "Thanks Torry. Either I'm gonna have to upgrade my defense or start buying more of these potions." Drack drinks the potion. (6 healing.)

"Loryn, If you are sure about the inherent evil thing, go ahead and do what needs to be done. I am not sure, so I will not wield the executioners blade."

Drack (Chris J) - hp 17/18 - AC 16 
Friday February 4th, 2022 1:10:51 PM

(Header update)

Mortimer Margrave (Stephen F.): hp:15/15. ac:13 
Friday February 4th, 2022 3:27:14 PM

After listening to the debate over the sanctity of life and evil, murderous, degenerate fey creatures, Mortimer can't help but chime in.

"They murdered Minerva's man and almost suffocated her. They tried to burn Agatha, Ezra and half the town. They set a pair of drunken ogres on a large crowd of innocent townsfolk. Not to mention, almost killing me. When has a wolf ever done that? Why is there any question? Fey or not, hand me the spear ... give it a proper shanking, I will!"

Manolo  d20+6=12 ;
Friday February 4th, 2022 8:33:38 PM

Manolo goes back near the group just near the intersection to make sure no one surprises them.
He still keeps a watchful eye to that part
Perception 12

Good versus evil (DM BatMark) 
Friday February 4th, 2022 8:56:32 PM

Ash almost figures out what magic the gremlin used to vanish, but can’t quite recall. He suggests ways to keep the gremlin from causing more mischief upon awaking.
Mortimer warns Manolo against wandering off alone, and describes how evil this little gremlin is. He tries to discern magic nearby, and certainly detects some. With a little more time, he can tell that one aura is on the sleeping gremlin, and another is where the other gremlin vanished. Make a DC19 Knowledge arcana check Highlight to display spoiler: {The vanished gremlin left behind a moderately strong lingering aura of conjuration; the sleeping gremlin is under a weak enchantment, presumably the sleep spell.}
Manolo nevertheless walks a little further down the narrow side tunnel and finds that it seems to spiral sharply to the left and down. He then returns to the intersection to await the party.
Torrynashkabbeth wrestles with her conscience, but eventually decides not to kill the helpless gremlin. She offers a healing potion to Stowie.
Mole stands quietly with his glowing, green club.
Stowe helps talk Torryn out of killing the gremlin, and notes that she has healing potions of her own to offer. She wonders whether the gremlin is truly evil.
Drack drinks a healing potion and advocates for letting the gremlin wake up, but is ok with slaying it if it is evil.. He gladly accepts another potion from Torryn.
Loryn is a little grumpy about getting jostled, but puts his annoyance aside. He is all for killing the evil little fey, but has no weapon to do it himself.

With the party seemingly split, the gremlin slumbers on, possibly dreaming of the next wicked thing he will perpetrate, or unicorns, or whatever else a gremlin might dream of. By the remaining lights, you can see a few gleams of potential interesting bits within the gremlin nest. With the gremlins dead or gone, you safely recover 300 gp worth of mixed trinkets, a hand crossbow, a MW set of thieves’ tools, a MW field cooking kit, and a set of MW finger cymbals.

Mortimer Margrave (Stephen F.): hp:15/15. ac:13  d20+4=15 ;
Friday February 4th, 2022 9:59:35 PM

(Knowledge [Arcana]: 15.)

Mortimer thinks he knows what he’s looking at, but he can’t put his finger on it. Or the fact he can’t pronounce word about the thing for the whatchacallit.

Mortimer Margrave (Stephen F.): hp:15/15. ac:13  d20+4=15 ;
Friday February 4th, 2022 11:43:27 PM

(Knowledge [Arcana]: 15.)

Mortimer thinks he knows what he’s looking at, but he can’t put his finger on it. Or the fact he can’t pronounce word about the thing for the whatchacallit.

Torrynashkabbeth (Nick K) HP: 17/17 AC:23  d8=7 ; d20=11 ; d20=3 ; d20=10 ; d20=19 ; d20=11 ;
Saturday February 5th, 2022 7:41:59 AM

Torryn drank the potion. There was no point in waiting until she was even more hurt. That done she knelt and woke the gremlin. Her spear lay gently against its throat. She spoke to it in Elven, believing that her father's tongue was sufficiently close to Fey that it would understand.

OOC: I would do the whole invisible text thing if I could, but have no idea how that works. So for the sake of speed will disclose her words. Just go with the tone if you don't speak Elven.

"You are beaten." She began softly and calmly. "I could have slain you, but I did not. Instead, I offer a choice: repent you ways, do evil no more and leave these lans never to return, or perish, here and now." She smiled pleasantly in conclusion. She really wasn't looking forward to killing the thing, but would it sought to vanish, struggle or curse her. Truly, she needed little inducement. The smile was there to mask her nervousness.

OOC: Bluff D20+3 = 14. To disguise her nervousness with the smile. Also applies to the rest of the group: opposed check: Sense Motive, DC14.
Forget the other rolls. Those were accidental and entirely unintended. (I have to look down to type!)


Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Saturday February 5th, 2022 9:53:10 AM

Stowe stands behind the gremlin with her cold iron hammer at the ready. She never had any real attitude for languages, so can't understand what Torryn says. I wish I spoke Sylvan or something useful..

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+9=18 ;
Saturday February 5th, 2022 5:54:30 PM

While the others find trinkets and other things in the bedding of the gremlins, Mole takes the time to check out the small cave the group is standing in. He looks at the stability of the cave.

Profession (miner) - DC 18

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)



Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=3 ;
Saturday February 5th, 2022 6:26:44 PM

After trying to identify the magic used by the gremlin, of course, he comes up with nothing. He can only see the magical effects, he has no idea what they were. It's safe to assume that the aura around the sleeping gremlin is Ash's sleep spell. Even though there is much Mortimer needs to learn, he's amazed at what he does know. That fact is especially curious, since he's never cracked a single book on the subject. What's even more strange is that he can now speak and read High Woldian! "Whaav'uk up wiavh avhaav?" (translation: "What's up with that?")

Mortimer looks on with irritation at what is happening before him. He wonders why we are giving this obviously evil gremlin a chance to lie his way out of execution. He wishes his spells were more lethal. He would've ended its life right now. His thoughts go back to the cold-iron dagger that he gave to Manolo. It's still unclear if he picked it up. Mortimer decides to go back to the entrance and see if it was left there on the cave floor. (Perception: 3)

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Monday February 7th, 2022 7:00:26 AM

Loryn nods his head vigorously at Stowe's question. "Yes! Yes they are. This is not a wolf, or orc or some such creature of our world. It is fey. It can no more change its nature than a vampire can." He looks up at the group a little confused, but this was their nature it would seem and not a bad nature necessarily. He had said his piece and the group had decided a different direction.

As Torry leans in speaking in what sounded like Elvish, Lorryn cannot help but let out a sigh. He perks up an eyebrow at the cooking set and decides that the gremlin is dealt with. The others were taking on this one and that was done. Being one of the party supplying light by the torch he had, Loryn does not go far, just a few steps back to await the outcome and the group to be done here and head to the other small passage

Drack (Chris J) - hp 17/18 - AC 16 
Monday February 7th, 2022 8:37:19 AM

Drack waits for the fate of the gremlin to be determined, but stands by at the ready in case he is needed. He does not hold out hope that the gremlin will do anything but vanish.

"Mortimer, are you collecting whatever there is of valuables, so that once this is settled we can move on?"

"Torry, we need to make this quick. We do not want to give them more time than we have to."

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=24 ; d8+4=7 ;
Monday February 7th, 2022 10:30:56 AM

"Let's just hear what it has to say. If it looks like it's trying to escape I'll mash it!" Stowe hefts her hammer menacingly.

"If you're sure Loryn, then maybe we shouldn't let it live. True evil shouldn't be free to terrorize the innocent."

She doesn't make a move to take the cooking kit that comes out of the nest, possibly distracted by the captive.

[I]ooc:
-prepare an attack on the gremlin, if it attempts escape
-mw cookware is all yours Loryn![/ooc]


Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Monday February 7th, 2022 10:46:39 AM

"Its an evil creature, correct? then nothing we do will change it. If we were to bring it back to the village they would most likely kill it anyway... but if they followed our lead and tried imprisoned it and it escape, then we are responsible for those deaths it would likely cause. If we're voting, I say dispatch the thing and leave it. We have more pressing issues to deal with."

Manolo  d20+6=21 ;
Monday February 7th, 2022 7:05:35 PM

Manolo keeps a watch.
Perception 21

What's Gremlin for "See ya, suckers!" (DM BatMark) 
Monday February 7th, 2022 7:56:55 PM

Ash is all for dispatching the evil gremlin, to avoid it doing further harm if it escapes.
Mortimer can’t quite place the magical auras, but can at least discern that the sleeping one only has one aura, which is presumably the sleep spell that he already knows about. He wonders why the party isn’t just killing the evil thing, and feels his hand on the pommel of the cold iron dagger that he had offered to Manolo, but the latter never accepted.
Manolo keeps a sharp watch.
Torrynashkabbeth drinks another healing potion, then holds a weapon on the gremlin before waking it. She offers it a chance to repent in Elven.
Mole checks out the stability of the cave you are standing in.
Stowe stands ready with her hammer, waiting to hear the gremlin’s response..
Drack is also ready for the gremlin to do something deserving of a blow, and hopes the party can collect the loot and move on soon.
Loryn Agrees that this thing is evil and cannot change its ways, and waits for the situation to be resolved by those closest.

As the party continues to discuss the merits of the newly awakened gremlin’s potential rehabilitation, it looks about in fright and confusion. It does not seem to understand Torryn’s Elven speech, but chirps out in a language strange to most of you ”Tai'luen uns'aa qualla, Dorn xun jalbol dos ssinssrin!” Ash may Highlight to display spoiler: {The gremlin is saying “Spare me, I’ll do anything you want!” in Undercommon.} After it says this, though, you see it seems to steel itself, and its eyes appear to focus elsewhere for a moment. It is clearly trying to use some power to escape, but you have an opportunity to interrupt its attempt. Those who prepared nearby may make opportunity attacks at an extra +4 to hit vs AC 8. Manolo continues to detect nothing new in the side passage, while Mole determines that the cavern you are in is stable and geologically safe.

Here is a map.


Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+3=5 ;
Monday February 7th, 2022 10:16:23 PM

Mole is surprised by the sudden action of the Gremlin. (Since Mole was surveying the cave, I assume is not ready to make an AoO.)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=8 ; d8+4=11 ;
Monday February 7th, 2022 11:11:08 PM

Stowe hears the gremlin sputter out some gibberish, then its face takes the unmistakable look of one casting a spell. Something foul and harmful? Just a spell to escape? There's no way to know. She doesn't hesitate, but brings her hammer crashing down on its skull.

OOC:
-i forgot the +4, so should hit AC12


Torrynashkabbeth (Nick K) HP: 17/17 AC:23  d20=13 ; d6=3 ;
Tuesday February 8th, 2022 5:48:38 AM

That wasn't good. It seemed that Torryn's propensity for impulsive action had backfired again. Only this time it was likely not just herself who'd pay the price. At least this time she'd taken a few precautions; namely, having her spear tip over the creature's heart. She quickly pushed down hard before she had time to really think about what she was doing.

[13+4=17 to hit. 3 damage with Cold iron.]

Drack (Chris J) - hp 17/18 - AC 16 
Tuesday February 8th, 2022 8:50:29 AM

Drack stands by, letting the events unfold, as he is not within striking distance at the moment. If the gremlin does escape, Drack plans to make him target #1 if they encounter it again.

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+2=19 ;
Tuesday February 8th, 2022 9:52:09 AM

Loryn tries his best to keep the 'Told ya so' look off of his face. With the business of the gremlin dealt with, he moves to the passage Manolo has been keeping an eye on for the group and waits for Mole to take point through the tighter area.

"I think Mole and I take lead and then Stowe, Drack and Torry squeeze through following. I got a torch, Mole can see anyway and so we should be good, just don't take too long."

With that, if an accord is reached, Loryn follows Mole down the passage

Perception 19

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=18 ;
Tuesday February 8th, 2022 7:44:25 PM


Perception Manolo keeps his eyes in front of him but tries to also hear what all this commotion that might be starting at the back is about.

Perception 18

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Tuesday February 8th, 2022 7:51:38 PM

While the gremlin's head is being bashed in, Mortimer continues taking inventory of all the items he has, like the cold-iron dagger that he tried to give to Manolo. Thankfully he found it before making his way back to the cave's entrance. What a pleasant surprise!

>>THWACK!<<

Unfazed by the splattering of gremlin blood, he asks, "Ohh Loryn, do you want to claim the cookware?"

>>STAB!<<

"Torryn, do you like these finger cymbals? Once saw a dancer, I did, use things such as these."

>>SPLAT!<<

"Ohhh, what a nice set of tools!"

>>SQUIRT!<<

Mortimer carefully gathers up the rest of the treasure, unless someone wishes to claim it.

Drack (Chris J) - hp 17/18 - AC 16 
Tuesday February 8th, 2022 8:04:24 PM

Drack leaves the others to deal with the bound gremlin. He quickly looks toward the tunnel to see that everything is all right over there, and then walks over to see how Mortimer is doing.

“Find anything good Mortimer? Everything we find will be split up amongst all of us. Anyone who wants an item can keep it, but the norm is for them to contribute the sale value of said item back to the group, or take the value as their part of the treasure take. I’m glad you are keeping the inventory. I’m sure you will do a good and honest job. Need any help, or do you have it covered?”

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Tuesday February 8th, 2022 9:05:07 PM

Ash closes his eyes as the killing is taken care of. He wasn't a squeamish man, but he didn't want the image of the gremlins head smashing to be burned into his eyelids when he would sleep.

That wasn't so bad... (DM BatMark) 
Tuesday February 8th, 2022 9:08:09 PM

Torrynashkabbeth has a few regrets as she spears the gremlin when it twitches suspiciously.
Mole is taken aback by the sudden action of the gremlin.
Stowe sees the gremlin start to cast a spell, and smashes it with her hammer.
Drack stands by as his companions deal with the critter, and helps Mortimer sort the loot.
Loryn fails to keep his “I told you so” from showing through, then heads over to the side passage, offering suggestions re the party order in the narrow tunnel.
Ash closes his eyes to avoid nightmares.
Mortimer sees to the collection and allocation of treasure.
Manolo keeps an eye and ear out in all directions.

The gremlin barely has time to blink before a wave of death comes down, interrupting whatever it was trying to do. The nasty little creature is no more.

The narrow tunnel awaits, if you dare. If so, do you make any other preparations before moving down it in single file?

Here is a map.


Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday February 8th, 2022 9:47:24 PM

Stowe looks down at the poor dead thing, a touch of regret in her eyes. "I hope that was the right thing to do."

She slowly walks towards the small side tunnel to try and squeeze through it

Torrynashkabbeth (Nick K) HP: 17/17 AC:23 
Wednesday February 9th, 2022 7:13:31 AM

"It was". Torryn assured Stowe with only a little uncertainty.

Perhaps she should have just stabbed it straight away. Probably she should, but she'd never "assassinated" anything before. It didn't feel good, but she was relieved that her misgivings hadn't caused anyone amongst her group to suffer. Torryn though, was nothing if not flighty and gloomy thoughts rarely beset her for long. The job was not yet done.

By the time that she'd caught up with the others her Fey Shield had winked out. (Only lasts 1 minute). She still had the protection of the Fey armour however. It would likely be a boon in such narrow confines.

Going behind Drack and Stowe didn't make a lot of sense to her. She wore no bulky armour and was smaller than both in any case. That being noted, both were far more capable in a fight and Torryn still had her Fey Spark to fall back on if need be.

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday February 9th, 2022 7:29:21 AM

[OOC: Header updated.]

Drack (Chris J) - hp 17/18 - AC 16 
Wednesday February 9th, 2022 8:29:36 AM

Drack assists Mortimer to save time, and then moves to take his place in the order behind Stowe, as called by Loryn.

"Alright boys and girls. Let's finish this and end the threat to village."

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+9=20 ;
Wednesday February 9th, 2022 10:05:49 AM

"Ok, I'll take the lead." He nods to Drack in agreement. Mole moves to take the lead down the narrow tunnel.

Perception DC20

Active Spells: Shillelagh (15 rds)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Wednesday February 9th, 2022 12:31:56 PM

"It was Stowe, that creature would do much worse to you, if it was you on the other end. Don't cry, its a waste of good suffering." He moves up to Torryn and pats her on the shoulder. " I am relieved we have someone like you around, you made the right move. Are you Okay?"



AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Wednesday February 9th, 2022 3:11:29 PM

Loryn holds up a hand, "Plenty of time back at Minerva's over a victory stout to divide up our treasures." He gives Mole a pat on the shoulder and falls in directly behind the dwarf, holding the torch in his left hand just above and behind himself.

Perception 19 from last post

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday February 9th, 2022 5:26:18 PM

"Oh, yes." Torryn confirmed. "It wasn't a pleasant thing to do, but I see that it was necessary. perhaps....well, I think Loryn was right; I really should have finished the foul thing sooner. Not that it matters now. It's dead and won't be hurting anyone else for a while" She smiled at Ash, demonstrating the mercurial nature of her emotions and that she was rarely downbeat for long.

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Wednesday February 9th, 2022 5:41:36 PM

Stowe squeezes in behind Loryn. It's tight! She struggles to control her breathing for a second, and some might notice her hands trembling every time her armor snags on a rough patch of rock. You're going to make it through. The cave won't collapse and bury you under tons and tons of rock, closing in with no way to move... She tries to calm her nerves, though it doesn't seem to be working.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=10 ;
Wednesday February 9th, 2022 6:25:58 PM

Manolo tries to look ahead but just keeps distracted by looki g behind always thinking if perhaps it wasn't too easy to find gremlins and attack them. (Gremlins)
Perception 10

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=16 ;
Wednesday February 9th, 2022 8:12:58 PM

"Won't be hurting anyone at all, not on this side, they won't," he remarks to Torryn's statement. "I know this may be upsetting, but some good will come out of it. You could takes these," he hands Torryn the masterwork finger cymbals, " perhaps you could dance with these back at Minerva's. Lift her spirits as well." Mortimer means this in all sincerity. While he lacks the ability to empathize with their sadness, they certainly do have his sympathy.

Then turning back to Drack, he replies, "Thanks, we're takin' on a right proper load from these dodgers. Hope there's more!" Since no one else will claim the cold-iron dagger, he adds its scabbard to his belt. Nothing wrong with having three daggers; more the merrier.

After everything is put away, he takes his position in the middle of the line as they head on in the corridor.
Again, he casts Detect Magic and prepares for the worst. (Perception: 16)

(Mortimer casts Detect Magic. Duration: concentration, up to 2 minutes.)

Down you go! (DM BatMark) 
Wednesday February 9th, 2022 9:33:42 PM


Ash reaffirms to Stowe that you did the right thing, and offers comfort to Torryn.
Mortimer takes satisfaction at the gremlin’s demise, and suggests that Torryn could use the masterwork finger cymbals in her dance routines. (OOC: Yes, that should work in appropriate situations, so she would get a +2 bonus.) He beams his detect magic ahead, but detects nothing new at the moment.
Manolo tries to look around, but is looking in too many directions at once.
Torrynashkabbeth thinks this was probably the right thing to do, and quickly moves on to other thoughts.
Mole agrees to take point in the marching order.
Stowe has some regret, but starts trying to squeeze into the side passage, nerves jangling slightly.
Drack helps distribute loot, then moves into his place in the marching order.
Loryn gives Mole a pat on the shoulder and falls in line, torch held aloft.

The party is able to slither through the narrow passage, the human-sized folk squeezing in many places. The passage winds down and to the left, turning several circles before coming to a bend that seems to lead into another cavern. The sound of flowing water grows louder as you proceed, but is still gentle, not roaring.

What do you wish to do at the bend before the cavern?

Here is a map.


Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=12 ;
Thursday February 10th, 2022 6:49:53 AM

Torryn gratefully accepted the finger cymbals. She'd never used such things before. Indeed, she'd never seen their like, but looked forward to dancing with them. Dancing though, would have to wait. There was still the matter of some evil gremlins intent upon visiting untold woes upon her village.

The tunnel was small, even for her. She marvelled at Drack and Stowe's capacity to determinedly push through. For her the passage was merely uncomfortable, not challenging. She pushed on, but only as swiftly as those in front permitted. Even though she was in the middle of the group, she did her best to remain alert for trouble.

[Perception d20+7: 19]

Drack (Chris J) - hp 17/18 - AC 16 
Thursday February 10th, 2022 9:33:02 AM

Mole, Loryn? Should Stowe and I take the front before it opens up? If they are waiting on either side of the opening, we may have to fight our way in to make room for more of us to move in."

Drack waits for a response, but will follow their lead, and what they think is best.

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+6=17 ; d20+2=9 ;
Thursday February 10th, 2022 11:06:06 AM

Loryn glances behind him at the pair of big broad shouldered and armored fighters and chuckles a bit at Drack's suggestion. "You can barely get through without anyone else about you. If their waiting, we will deal with it. " He then leans in to whisper to Mole.

"Let's move slow about 10' up to get me around this corner, then we move in together quick. Anything other than ourselves, I'll cast Color Spray at"

After moving slowly up around the corner and getting a look, Loryn will move up 15' and ready to cast at anything that pops up with 15' of him

Stealth 17
Perception 9

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15   d20+1=12 ;
Thursday February 10th, 2022 12:38:14 PM

Ash falls in line with the others, scanning the tight hallway. Every couple steps he inhales deeply with his nose, seeing if he catches any smells of the bedding or living areas.

Perception 12

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d4=2 ; d20+1=13 ; d20+6=26 ;
Thursday February 10th, 2022 12:45:54 PM

Stowe nods and follows as quietly as she can. She listens and watches for any traps in the tunnel.

OOC
-roll stealth (13)
-roll perception (26)
-the d4 was me fumbling my phone


Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+9=12 ;
Thursday February 10th, 2022 7:23:03 PM

Mole glances over his shoulder and nods. He moves up slowly.

(ooc: Mole has 60-ft darkvision)

Perception DC12

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=19 ;
Thursday February 10th, 2022 8:03:00 PM

Mortimer hears the water and is beginning to like this place a lot better. Why hadn't he ever known of this little hideaway. It's a bit cramp in places, yes, but once you enter one of the chambers there is plenty of space. There is a water source to boot! This cave is looking more and more promising. What a place this could be to practice his magic and rituals, away from prying eyes. After seeing how the locals treat Agatha, secrecy is a sound and wise strategy. Let's hope it gets better the deeper they go.

Mortimer continues to scan for magic as they creep along. (Perception: 19)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=24 ;
Thursday February 10th, 2022 8:50:11 PM

Manolo agrees and volunteers to be at the rear.
He takes a odd look at times behind his back to make sure they don't have any surprises

Perception 24

Dude, this is like a totally deep hole! (DM BatMark) 
Thursday February 10th, 2022 9:15:59 PM

Ash falls in line and tries to scent new foes.
Mortimer likes the sound of the water, and seems to be scoping the place out as a future lair, all while scanning for magic.
Manolo keeps an eye out for anything sneaking up behind.
Torrynashkabbeth accepts the finger cymbals for later use, and moves lithely through the passage.
Mole moves up slowly, scanning with his darkvision.
Stowe attempts to move forward silently, but finds it hard in all that gear.
Drack wonders whether some beefier types ought to move up front, but accepts suggestions to the contrary.
Loryn counters with the idea to keep the smaller folk up front, then moves up with color spray at the ready.

You emerge into a much larger cavern, with a 30’ high ceiling. To the west, you can see the entrance to a 10’ wide passage, about 10 high. The musical sound of water is coming from that direction. To the southeast, the room slopes down gradually, before narrowing to a 10’x10’ tunnel that slopes down more steeply out of sight. You see no foes in this chamber.

Here is a map.


Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=11 ;
Friday February 11th, 2022 5:37:14 AM

Torryn followed the others in and marvelled at the scene before her. She'd never been in a cave before: at least, nothing like this. The water sounded musical as it echoed off the walls. The walls themselves possessed a strength and imposing certainty of their own. All in all, she thought the place was rather magical. She idly wondered if the gremlins, magical creatures themselves, saw it the same way. The thought of the gremlins brought her senses sharply back into focus. They seemed to take a macabre delight in vicious traps. She herself had experienced that first hand and had no great desire to encounter another such.

[Perception: D20+7: 18 - Seeking traps/lurking gremlins or anomolies.]

Drack (Chris J) - hp 17/18 - AC 16 
Friday February 11th, 2022 9:16:41 AM

D waits for a further course of action after they move into the cavern. "Well, what do you think? water or descent? odds are, they are down deeper, but if the water chamber is small, we should probably check it out and clear it."

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20=14 ;
Friday February 11th, 2022 9:17:51 AM

Mole checks out the cavern. "I like this place. Once the gremlins are cleared out, I think I'll claim this place for myself."

He moves to the other side of the cave (represented by his position on the map).

Perception DC23

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=19 ;
Friday February 11th, 2022 10:36:57 AM

Surprised not to find any unpleasant surprises, Stowe walks to the center of the large chamber. "Glad to be out of that passage. i hope there's an easier way out." She shudders slightly.

She gazes around and studies the edges of the cave, I wonder if there are any good cave mushrooms in here... She's drawn to the sound of water, much like the others.

"I agree Drack, let's check out where that running water is. Do we want to set a watch at the entrance to that chamber so nothing sneaks up behind us?"

OOC:
->Perception to look for edible fungi
->Suggesting to set watch at the entrance to the W passage, watching toward the SE passage.


AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Friday February 11th, 2022 2:15:54 PM

Loryn enters the cavern and relaxes a bit as nothing jumps out and he follows Mole stopping up to his right. "Makes good sense to me as well. We got a bigger tunnel so why don't you bigger folk take the lead at this point."

Loryn will wait for Drack and Stowe to take lead and will drop in behind them

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15   d20+1=8 ;
Friday February 11th, 2022 5:09:58 PM

Ash still positions himself in the middle of the group whichever way they go. He looks back and forth from the way they came in to the other hallway. the sounds of the water dripping are unerving to him.

Perception 8

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=7 ;
Friday February 11th, 2022 9:27:28 PM

Manolo volunteers to keep an eye in case of ambushes or surprises but he is distracted by thinking what they will find ahead.

Perception 7

I think there is something in the water... (DM BatMark)  d20+15=17 ; d20+15=20 ;
Friday February 11th, 2022 9:45:59 PM

Ash positions himself in the middle of the group, looking around nervously.
Mortimer finds no magic as he detects around.
Manolo covers in case of an ambush.
Torrynashkabbeth enjoys the music of the water before snapping back to reality to take a sharp look around for threats.
Mole starts to think like Mortimer, that this would be a good lair once cleared.
Stowe is glad to be in a roomier space, and agrees with Drack that checking west is best.
Drack suggests checking the west passage first before heading downward.
Loryn also likes the idea of checking to the west, and falls in behind the larger party members.

As the party rounds the corner to the western passage, they can see their lights reflected off a pool of water in a chamber at the end of the passage. A small rivulet of water runs down the western wall into the pool, creating the musical sound you heard earlier. There might be a flicker of movement in the water, but it is hard to be certain due to the distance, surface ripples, and shadows from your lights. Your watchers detect no threats emerging from the southwest.

Here is a map.



Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=4 ;
Friday February 11th, 2022 9:47:38 PM

"Yes, I'm liking this cavern too," he remarks as he looks all around. "I've lived here a little more than two years and never heard one word about this place." Mortimer looks around a bit more, trying to see any evidence of older habitations. "Mole, any part of this cavern, so far, appear to have been dug in, mined and such?"

Then a chilling thought, "With all this room and running water, why were the bum-muppets nesting topside?"

(Perception: 4)

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=7 ;
Saturday February 12th, 2022 6:27:44 AM

As much as the pool appealed, Torryn decided to go the opposite direction. (S.19)
This she did in an attempt to offset her earlier mistake. If something was to come from behind them whilst they checked the water, she'd at least be able to give warning. If the pool was enchanting, she could take a look afterwards. She considered Mortimer's question as she quietly made her way across the cave.
(Stealth D20+9: 16)
"Perhaps there's only so much mischief you can get up to in a cave." Was her whispered response.

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+9=17 ; d20+9=15 ;
Sunday February 13th, 2022 10:10:30 AM

Mole catches up with the group. He moves to a position behind Drack and Stowe. "Mort, I didn't know you were part dwarf?" He whispers. "I have been looking for a shrine location to the earth mother." He pauses looking at the walls and ceiling of the cave. "Also, I prefer living underground. The land of the surface dwellers is, well, you can say...very different from what I am accustom to. I just want to recreate a small piece of my home, here." He pauses staring at the floor for a moment. "Anyway, we can continue this when we're done."

"Lass, let Manolo keep watch back there. He'll warn us of anything coming." Mole picks up a rock and imbues is with light. "Toss this down the hall. That should give us some advanced warning. It's not safe to separate too far in the dark." He says to Torryn.

Profession (Miner) DC 17
Perception DC15

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Drack (Chris J) - hp 17/18 - AC 16 
Monday February 14th, 2022 9:50:08 AM

"Water and people wearing armor don't mix. I'm thinking I'd like to bypass this lake and move towards the other passage. Mortimer might have the right of it. If there wasn't something nasty in here, the gremlins would likely be hanging out by the fresh water supply. Let's go find them and end their threat to the town. if there is something in this water it's not a threat to anyone unless they want to live here."

Drack moves towards the unexplored side tunnel, ready to move in and get this done.

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=8 ; d20+6=23 ;
Monday February 14th, 2022 10:19:01 AM

Stowe doesn't seem to notice as Drack draws back, enraptured by the water. She steps forward and shines her illuminated shield around the room and into the water as she approaches its edge. She crouches down and dips her finger in, smells the water, and touches it to her tongue. Tastes okay. She thinks. She shines the shield into the depths of the pool, trying to guess how deep it is, or if anything lurks beneath the surface.

[i]OOC:
-Roll survival to see if it's safe to drink (8)
-Roll perception for pool (23)

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+6=19 ; d20+2=18 ;
Monday February 14th, 2022 10:46:53 AM

Loryn simply cannot help himself and tip toes over to Stowe. He slides up next to her and declares in a loudish voice "See Anything?!
Stealth 19

He had though of jostling the woman, but he feared his luck and lack of strength would not only send her into the water, but at the perfect spot where it would be some type of deep drop off.

He quickly, well for the over encumbered gnome, makes his way back towards the group to get ready to head down the passage

Taking up a spot just behind Drack and Stowe in the lead, he tries to keep his to oft wandering mind in focus
Perception 18

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Monday February 14th, 2022 4:50:46 PM

Ash looked back and forth at his new friends talking about living in a cave. Ash forgot sometimes, that humans weren't the only creatures in the wold, and that some were home here in a dank, dark, wet cave.

" I feel we are walking into a trap. " he whispers to himself.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=26 ;
Monday February 14th, 2022 6:59:05 PM

Manolo keeps watch.
Not letting any sound or sight take his attention away.

Perception 26 (natural 20)

Yup, there was something in the water... (DM BatMark) 
Monday February 14th, 2022 7:55:22 PM

Ash looks back and forth and worries that this is a trap.
Mortimer finds the cavern to his liking as well, and wonders why the gremlins were lurking above instead of down near the water.
Manolo keeps a sharp watch, noticing a slight disturbance in the water beyond where Stowe and Loryn are standing at the water’s edge.
Torrynashkabbeth decides to head quietly towards the southwest, keeping an eye out for anything coming that way.
Mole suggests that Mortimer must be part dwarf to like the cavern so much, and tosses a stone with light down the passage to the west.
Stowe misses that Drack is off in the other direction, and leans down to test the waters.
Drack isn’t keen on drowning in his armor, and so moves toward the southwest tunnel leading down.
Loryn sneaks up by Stowe and asks whether she sees anything. He is about to turn away to follow the others, but…

Stowe and Loryn Highlight to display spoiler: {You can see two tiny odd creatures near the back of the pool, under the water. They are vaguely canine looking, but with outsized lobster claws. Just as you notice them, you are each completely enveloped in a layer of viscous water that writhes around and seems to want to force its way into your bodies. Make a DC10 reflex save to avoid gaining the entangled condition, and let me know what else you are trying to to respond to this threat.}

You all notice that Stowe and Loryn are both covered in a writhing, viscous layer of liquid from head to toe. You may make a DC10 INT check to Highlight to display spoiler: {You recall that early in your adventures, you heard that a few nights earlier, Minerva started screaming while in the kitchen. Those nearby rushed in to see her covered in a viscous liquid that looked like water. She was gasping for air and only recovered after she and those who helped her literally scraped it off of her. Once off of her the liquid puddled like normal water. Although bizarre, it didn’t seem especially noteworthy at the time.}

Here is a map.


Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+1=21 ; d20+1=19 ;
Monday February 14th, 2022 10:08:30 PM

Mole sees Loryn and Stowe covered in a slimy goo. He recognizes it from town. "Get rope, we need to keep them from falling in." He moves over to Loryn and pulls him away from the water.

Int check DC 21, Strength check DC 19

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20=6 ; d20=1 ;
Monday February 14th, 2022 10:38:13 PM

(INT Check: 6, fail.)

[b]"What?!"[/b] Suddenly Mortimer becomes aware of the presence of magical auras. His eyes dart around the underground chamber. "Do you feel that ... magic just happened?!" Then over by the water, he sees Stowe and Loryn covered in some sort of ooze! "Loryn! Stowe!"

Mortimer moves in behind Stowe and attempts to pull her away from the water's edge. However, it becomes painfully clear she's a STURDY woman! (STR Check: 1)

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=8 ; d20=8 ;
Tuesday February 15th, 2022 5:46:47 AM

Whatever was happening at the pool, it triggered no memories or insights for Torryn. She wanted to help, but was the farthest away from the drama. She had to trust the others. her role was to remain alert. perhaps it was a diversion. Perhaps not a planned one, but the gremmies would seek to take advantage. Her gaze flicked from the consternation near the pool to the passageway before her.

[OOC: First D20+0=Int' check: Failed. Second D20+7 Perception: 15 - watching for Gremlins.]

Drack (Chris J) - hp 17/18 - AC 16  d20+4=19 ;
Tuesday February 15th, 2022 8:07:01 AM

(Not having been with the group for that encounter, Drack will bypass the int roll)

Drack turns at the commotion to see Loryn and Stowe encased in some sort of goo. He moves quickly over to try and yank Stowe back away from it. Being the largest of the two that are stuck, it's likely it will take Dracks Strength to pull her free. On his way he quickly thinks to himself.."They just had to play with the water. Almost like a big red button that says push me."

Drack grabs Stowe, and tries to pull her free.(str check 19)

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+5=22 ; d20+6=25 ; d8+4=8 ;
Tuesday February 15th, 2022 9:45:06 AM

Stowe stumbles back as the water writhes up to engulf her. Her reaction is swift, if not the most graceful. She no Torryn. She swings to pulverize it with her hammer, though aware as she does that's its a rather silly way to attack a puddle of water.

OOC:
-Reflex Save: 22
-5' step back
-Standard: Attack (25), Damage: 8


Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday February 15th, 2022 9:47:13 AM

Stowe shouts, "Get off me you lunks! Save Loryn!"

:D

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+2=16 ;
Tuesday February 15th, 2022 11:05:37 AM

Loryn lets out an 'Eeep' as the viscous fluid splatters and coats him. Loryn tries his best to go with Mole, as the stronger dwarf grabs him to get away from the water. He manages not to get Entangled as his hands go to his face, first and foremost. He certainly does not want that stuff in his eyes or mouth.
Reflex 16



Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+2=19 ; d20+6=22 ;
Tuesday February 15th, 2022 7:22:03 PM

Manolo looks at the commotion but decides not to help for now choosing instead to stay where he is in case of an ambush.

'They have plenty of help', he thinks to himself.

Int roll 19
Perception 22

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15   d20+10=29 ; d20+10=15 ; d20+10=23 ; d20+10=26 ; d20+9=18 ;
Tuesday February 15th, 2022 7:43:08 PM

Ash steps forward and is about to help, but stops, not wanting the fluid on him. This felt like an attack, but he wasn't sure from what type of creature.

Knowledge Nature 29
Knowledge dungeons 15
Knowledge arcane 23
Knowledge planes 26
Knowledge religion 18



Get it off me, get it off! Oh, thanks (DM BatMark) 
Tuesday February 15th, 2022 8:38:50 PM


Ash stays back, but Highlight to display spoiler: {from the description he is able to name these critters as fuath gremlins. They have the usual DR/cold iron, magical powers to cause drowning and sleep, and little lobster claws to tear apart their drowned victims.}
Mortimer Highlight to display spoiler: { detects a short bit of magic around Stowe and Loryn, but it fades as they shake off the viscous fluid.} He tries to pull Stowe back, but only succeeds in pulling himself to her.
Manolo sticks with Torryn, watching the other passage.
Torrynashkabbeth stays alert, watching for tricksy gremlins from the other direction.
Mole calls for a rope to keep the splashed party members from falling in and helps Loryn get free..
Stowe manages to stumble back from the viscous water with more effectiveness than grace. She takes a swing but finds no effective target for her hammer, as she calls for the party to save Loryn.
Drack tries to yank Stowe out of the goo as he looks for a red button to unpush.
Loryn stays free of the fluid with Mole’s help.

Stowe and Loryn are free of the goo which splashes to the floor of the cave and looks like regular water now as it trickles back toward the pool of water.

Mortimer Highlight to display spoiler: {detects some new magic in the area.}

Mortimer, Stowe, Loryn, and Mole feel a wave of drowsiness wash over them (Drack is unaffected.) The four drowsy ones please make a DC10 WILL save. Those who fail fall asleep, while those who succeed snap back to full wakefulness.

Here is a map.


Hero Point Addendum (DM BatMark) 
Tuesday February 15th, 2022 8:42:44 PM

Mole, Drack, and Mortimer each gain a hero point for coming to the rescue of those in peril. Note that you can only have a maximum of one per level, so if you already have two, you cannot gain this hero point. But you still have the satisfaction of knowing you're one of the good guys :)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Tuesday February 15th, 2022 8:45:06 PM

"Lunks?!" Mortimer retorts with a slight grimace of his upper lip (I'm calling it Billy Idol Face). "Don't worry, luv! Won't make that mistake again!"

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=17 ; d20+4=10 ; d3=2 ;
Tuesday February 15th, 2022 9:13:32 PM

(Will Save: 17, success!)

"Whoa! Magic just happened again ... those manky, twee bastards!"

Mortimer is able to shake off the spell. However it only succeeds at making him angry. If anyone succumbs to the spell that just hit them, he will attempt to wake them up with a vigorous shake or a slap to the face ... even Stowe. :)

IF no one fell to the spell, Mortimer will send a Ray of Frost to the first gremlin that he sees.

(Mortimer casts Ray of Frost at Gremlin. Range: 30ft. Hit TouchAC: 10. Damage: 2 cold damage.)



Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+7=22 ; d20+2=16 ;
Tuesday February 15th, 2022 10:38:04 PM

(Will save DC22, Dungeoneering DC16)

Mole resists the drowsiness. He continues to pull Loryn back from the liquid.

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+1=6 ;
Wednesday February 16th, 2022 1:29:26 AM

Stowe frowns in disappointment as her wonderful swing passes harmlessly through the water. Thought that was going to happen.

She looks at the weird dog lobster things across the pool. "I think those lobsters, er, dogs... are..." her jaw cracks with a mighty yawn "controll...." She slumps to the ground fast asleep.

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday February 16th, 2022 7:20:58 AM

They had saved them! That was a relief. Torryn was relieved that they hadn't had to rely on her; at least not yet. What was it that Stowe had mumbled before falling over? It didn't make any sense to Torryn; so she stayed where she was. No one would thank her if she left the back door wide open for some gremmies to ambush them. Thinking that she quickly turned her attention back down the passageway that lay before her.

Drack (Chris J) - hp 17/18 - AC 16  d20+4=10 ;
Wednesday February 16th, 2022 8:31:54 AM

Drack keeps his grip on Stowe and drags her away from the water, and whatever is in it. (Str check 10 if another is needed.)

"Let's move away from the water folks. No good can come from it, and we are not in a position to fight underwater gremlins in their own element."

Drack looks over his shoulder as he drags Stowe, making sure that someone is watching out behind the group.

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+3=5 ;
Wednesday February 16th, 2022 10:54:28 AM

Loryn takes a few steps back from the liquid and looks to Mole with a realization coming to his eyes, "why those sneaky bas..." Loryn hits the floor

Will 5

That could have gone worse... (DM BatMark) 
Wednesday February 16th, 2022 8:47:17 PM

Ash waits to see what happens next.
Mortimer shakes off the sleep spell, and manages to catch Stowe as she slumps into sleep. He shakes her vigorously, arms too full to give her the slap in the face that she might have rated for calling him a lunk.
Manolo also waits for what's next.
Torrynashkabbeth is glad that her friends were saved from drowning in the viscous liquid, but keeps her focus on watching for a flanking ambush from down the tunnel.
Mole resists the urge to sleep, and manages to drag Loryn back from the water’s edge.
Stowe is disappointed that her hammer connects with nothing solid, and starts to point out the lobster dogs before she nods off into Mortimer’s arms.
Drack manages to drag Stowe back from the edge, easing her from Mortimer’s embrace. He warns of trying to fight by the water’s edge.
Loryn takes a few steps back, realizing that the little sneaks have..zzzzzz...it’s nap time in Mole’s grip.

Stowe is shaken awake, and all those near the pool have withdrawn to safer ground. Nothing emerges from the pool to pursue you, and no new magic has appeared since the sleep spell. Those watching the other passage note nothing threatening either. It’s quiet…too quiet. Or maybe that’s just paranoia talking. Hard to tell over Loryn’s snoring.

What’s your next move?

Here is a map.



Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=21 ;
Wednesday February 16th, 2022 8:49:40 PM

"Do you see anything ?", Manolo asks Torryn, perhaps he sees something Manolo can not see from where he is.

Perception 21

Mole; (RichP) AC 18; HP 18/18; CMD 14 
Wednesday February 16th, 2022 11:50:56 PM

Mole lays Loryn down gently on the cave floor. "Wakey, wakey. Time to get up." He says. "Let's leave the water be for now."

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=12 ;
Thursday February 17th, 2022 5:16:04 AM

"No, Manny, it's all quiet this way: at least, so far." Torryn replied in hushed tones. Partly that was due to caution and partly out of concern for the fallen. She was far from certain what had made them drop so suddenly. However, the imprecation to wake up did imply that it wasn't anything permanent.

She cast her gaze down what she assumed was the way on and opened her Fey Sight [Detect Magic]. the last thing they needed was another surprise.

[Perception D20+7: 19]

Drack (Chris J) - hp 17/18 - AC 16 
Thursday February 17th, 2022 8:01:57 AM

V waits until the rest of the group is awake and recovered, and is ready to move out.

"Only one tunnel left to take. Let's finish this."

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Thursday February 17th, 2022 9:33:02 AM

Stowe gasps a breath as she startles and wakes. "What was that?"

She looks at Drack and Mort, noticing she's far from the edge of the pool now. "Thanks. Uh, sorry for calling you 'lunks'."

I don't think we're ready to fight whatever that was. She thinks. Her mind is already spinning, trying to think up a plan to remove those gremlins from their pool, or a way to avoid drowning while trying to fight them.

"There were two gremlins that had lobster claws, and I think they controlled the water, made it grab us. We might need to be better prepared to fight them. Did anyone see how deep that pool was?"



Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Thursday February 17th, 2022 2:51:13 PM

"Fuath Gremlins they're called.. nasty buggers. Lobster claws for hands. " Ash calls out "They have some nasty magic at their disposal. "

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Thursday February 17th, 2022 5:49:33 PM

Would her Fey Spark hurt them? They were in water and she called upon the power of lightning. Maybe she could force them out of the water and that would make the fight a lot safer for her friends. She wasn't sure: not by any means, but Ashe seemed to know what they were.

"Um, Ashy, my Fey spark is lightning and that sort of goes crazy in water. Do you think it would be enough to force the Foo-affies out of the pool?

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=2 ;
Thursday February 17th, 2022 7:45:31 PM

"Eh, no worries, Stowe. Been called much worse, I have."

He doesn't spend much time with pleasantries, he immediately begins to scrutinize the chamber. His eyes dart all about, including up ... never forget to look up. Maybe he could catch a hint of their magical auras.

"Loryn, you really should wake up," he requests, "we could use your many-colored, rainbow magic!"

Mortimer has 'experienced the rainbow' before, but in the form of a gnome's mushroom.

(Perception: 2, sigh!)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20=3 ;
Thursday February 17th, 2022 9:00:50 PM

Manolo keeps an eye and waits to see what happens on both sides.

Perception 9

Downward spiral continues (DM BatMark) 
Thursday February 17th, 2022 9:05:02 PM

Ash puts a name to the gremlins, fuath, and notes their lobster claws and magical powers.
Mortimer looks up and has flashbacks about some gnome shrooms.
Manolo peers into the tunnel and asks what Torryn sees from her vantage.
Torrynashkabbeth reports all quiet on the southeastern front, asks whether her fey spark might shock the gremlins out of the water, and starts to scan with her fey sight. Highlight to display spoiler: {Torryn detects no new auras this round.}
Mole wakes up Loryn gently and (again) suggests leaving the water alone. He even manages not to say “I told you so.”
Stowe wakes up with a gasp, and apologizes to the lunks. She describes the gremlins in the water and recalls that the water was 10-15 feet deep with an uneven bottom surface where she could see from the shore..
Drack waits on folks to wake up, then is ready to take on the tunnel.
Loryn is awake but apparently too groggy to proceed.

In answer to Torryn’s query, the assembled wisdom of the casters in the party is that magical lightning tends to behave against targets in the water exactly how it does on dry land. So in this case, the fey spark is unlikely to force any remaining gremlins out of the water. Speaking of which, none have emerged from the water, nor do you detect any disturbances in the water aside from the ripples of the water flowing into the pool from the far wall. Given that water is flowing in, but the cavern is not filling up, it is logical to assume that one or more exits must exist beneath the water’s surface.

The other tunnel beckons, if you dare…

Here is a map.


Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Friday February 18th, 2022 4:33:28 AM

Torryn quietly waited for the rest to gather. The way on seemed clear and she presumed that all would wish to follow the same order of progress that had brought them this far. She'd have been willing to try to oust the foo-affies, but if they were completely aquatic, they wouldn't be a threat whilst they cleared the cave system of the more mobile gremmies: the ones tat could surprise them with sneaky attacks and sneakier magic.

"All clear so far as I can tell" She reported.

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+9=14 ;
Friday February 18th, 2022 7:54:52 AM

"Water gremlins? I don't think I have any spells that will be helpful." He thinks about it while the sleepy folks wake. "Spears and bows or maybe nets to deal with them. But for now, I'm not sure what we can do."

Perception DC14

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Friday February 18th, 2022 9:59:03 AM

"well as long as they stay in water we are fine"
"Should we move on ?" Manolo asks everybody, hoping that they will start moving soon.

Drack (Chris J) - hp 17/18 - AC 16 
Friday February 18th, 2022 10:10:23 AM

"Yeah Manolo. Let's get this done with, at least as far as the land based gremlins go. Loryn, you want Stowe and I up front, or you want to adjust the walking order in case of traps?"

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Friday February 18th, 2022 10:25:26 AM

Loryn sits up with a sour look on his face. such a simple rouse and simple spell and he succumbed to it. It did not sit well with him. Getting to his feet, "Now we have water gremlins? And as we are not all swimming about here, there is a outlet from those things to leave while staying in the water. Once we are done with our land adventures, we should look to see where this may spill out. That would tell us where they can come out to cause trouble."

"For now, I say lead on Stowe and Drack." Loryn picks his torch back up. "You know what, good point. Manolo, grab a spot there in front and make sure they don' step in anything."

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Friday February 18th, 2022 1:14:17 PM

Stowe rouses herself fully and moves up toward the front to get behind Manolo. She glances back at the pool apprehensively, hating to leave enemies at their backs.

She readies her shield and hammer and is ready to continue down the cave passage.

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Friday February 18th, 2022 5:07:44 PM

Ash nods to Mole. "Yes. Magic is getting depleted. Perhaps put a pin in this spot for later and check the other hallway? "

Down, in the ground, to get out of the rain (DM BatMark)  d20+17=35 ;
Friday February 18th, 2022 9:32:34 PM

Manolo wants to move on while the gremlins seem to be staying in the water.
Torrynashkabbeth takes her place in the marching order as she waits on the others to form up, noting that the way is all clear.
Mole doesn’t see good options for dealing with water gremlins at the moment.
Stowe joins the front ranks, and steels herself for whatever comes next.
Drack agrees with Manolo and others that it is time to move on. He asks Chief Strategy Officer Loryn whether it is best to have the beefy folks up front, or some search types.
Loryn is grumpyfied by falling for the sleep ruse. In answer to Drack’s query, he suggests that Stowe and Drack lead on, with Manolo also up there to look for tricksy bits.
Ash agrees with Mole that magic is running low, and that it would be best to check the other hallway.
Mortimer offers no opinion regarding the way ahead.

The party forms up and begins to move out cautiously down the southeast passage. It has natural steps that descend as the tunnel goes on, even as it begins to loop south, then back to the west. The tunnel narrows again as it turns to the west, and medium-sized members of the party will have to squeeze through the next section. It seems like it may widen out beyond that, but you can’t yet see into that space. You have not found any more traps, nor have any more gremlins yet popped out of the shadows to ambush you. What lies ahead? What precautions do you take or preparations do you make?

Here is a map.


Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=14 ;
Saturday February 19th, 2022 5:01:32 AM

Torryn found herself near the back of the group. With Mole right behind her she felt confident that they could handle anything that approached from the rear. With regard to what lay ahead, there really wasn't much she could do; not least because of the cramped conditions and number of people between her and that front. She could still summon a Fey Shield if it came to a fight. In the meantime her magical wards held. (Mage Armour is still in place). As a precaution she again opened her Fey Sight to see if there was something magical in the vicinity. (Detect Magic).
Torryn scanned the immediate area for anything untoward.

[Perception d20+7: 21]

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+9=29 ;
Saturday February 19th, 2022 4:16:45 PM

Mole keeps his position within the march. He keeps an eye towards the rear in case something approaches the group from the darkness.

Perception DC29

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Monday February 21st, 2022 8:04:41 AM

Move tight spaces. Great. Stowe yearns for the open skies above, or an airy forest glade. She waits for someone who can see better in the dark to lead the way through the crack, unless the others would prefer she go first? She's happy to go second, or even third...

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Monday February 21st, 2022 9:16:39 AM

Ash sighs a little bit at the tight spaces ahead. He positions himself in the middle of the sandwich, probably the most protected spot.

"Mole? Is there anything you can tell about this passage? Are we descending, or anything out of the ordinary?"

Spells:
0-Level
Read Magic, Detect Magic. Daze, Light(x)
1st
Magic missle(x) , enlarge person, sleep9x0, hold portal

Drack (Chris J) - hp 17/18 - AC 16 
Monday February 21st, 2022 12:28:42 PM

Drack follows close behind Manolo, with Stowe Behind him with sword out and ready.

"Manolo, if they are waiting for us at the opening, either move inside and to the side or squeeze behind Stowe and I if you can. Last thing we can afford to do is create a one of us against several of them scenario."

"Stowe, you and I need to to step into the chamber and step to the sides so that the others aren't trapped behind us."

Drack says a quick prayer to Domi, and mentally prepares himself for whatever may come.


AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Monday February 21st, 2022 2:54:07 PM

Why do dwarves find this fun? he thinks to himself as the passage narrows again. Loryn hears Drack and his plan to squeeze in first and shrugs. Hey, he's excited to hit things and who was Loryn to stand in the way

"Go get guys." he says quietly

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Monday February 21st, 2022 5:49:25 PM

Torryn was ready to step through into the middle and again command the attention of the gremlins - once her Fey shield was in place. It wouldn't last long, so she could only cast it once the fighting started, but then it would last long enough that she could usefully help. Given how hard it had proven to actually hit the gremlins, the best she could hope for was to provide bait - a seemingly easily struck, unarmoured victim. That was her plan, anyway. There was some squeezing to be done first and attention retained to her surroundings. In truth, the 'squeeze' really wasn't going to be an issue for her. No armour and she was small: she didn't envisage a problem

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Monday February 21st, 2022 6:46:42 PM

Manolo does as Drack says and move inside to squeeze between Drack and Stowe.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Monday February 21st, 2022 7:20:47 PM

Mortimer maintains his central location in the group. He's perfectly fine having several meat shields between him in both directions. If his Detect Magic spell ceases to function, he will recast it.

(Mortimer casts Detect Magic. Range: 60'ft. Duration: Concentration, up to 2 minutes.)

His stomach begins to grumble. Mortimer wonders if gremlin meat would've made a decent snack. He shrugs, 'how bad could it have been; he's eaten much worse.' Should have thought about that before leaving it all behind in the upper chamber.

Sure is dark in here... (DM BatMark)  d20+3=4 ; d20+3=22 ; d20+3=13 ; d20+3=17 ;
Monday February 21st, 2022 8:41:22 PM

Ash positions himself in the middle of the party and asks Mole for insights regarding the passage.
Mortimer continues to scan with detect magic and regrets leaving all that gremlin meat behind.
Torrynashkabbeth scans ahead with her fey site, but finds the angles difficult and detects nothing new. She is willing to act as bait, with her fey shield in place.
Mole keeps a watch out for skulkers to the party’s rear, but sees none.
Stowe waits to see who best should go first, but is willing as always.
Drack follows Manolo closely, and offers some sound tactical advice.
Manolo moves in as suggested by Drack.
Loryn quietly signals the more aggressive folks to go get stuck in.

The passage opens up into a large cavern, with the ceiling dimly visible about 40’ up. It is about 60’ wide, and runs west into darkness beyond the range of your lights and darkvision. The cavern is quite rough, with rubble, boulders, rocky outcrops and the like, although you can move through it without being slowed (not difficult terrain.)

Just as the vanguard of the party emerges into the cavern, you hear the twang of bows and a number of arrows fly out of the darkness to the west. One skids along the floor, stopping harmlessly in front of Drack. Manolo deftly dodges one arrow, but another strikes him for a mere 1hp of damage. The last arrows clangs off of Stowe’s shield. You can also hear some guttural speech in the same direction that the arrows came from, but nothing else emerges from the darkness when the speech stops.

Can our heroes be a beacon of light in this darkness, or will they succumb to their fell attackers?

Here is a map.


Mole; (RichP) AC 18; HP 18/18; CMD 14 
Monday February 21st, 2022 11:43:03 PM

Mole waits until the group in front moves into the room. As soon as there is space, he move up into the room.

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Tuesday February 22nd, 2022 5:16:16 AM

Torryn heard and even managed to see a little of what was happening up ahead. She was thankful for her 'fey sight' (low light vision). However, at this stage there was precious little she could do, but in a fight things rapidly shifted. She resolved to use her position to fullest advantage and invoke her Fey Shield.

"Let me through. I'll draw their fire so that you can all advance safely."

Her plan was simple enough; move directly forward, spear in hand and appearing as dangerous as possible. With her magical protections, grace and instincts to protect she was hopeful of NOT being hit.

OOC: She'll invoke the spell just before breaching the threshold of the cavern - provided she is permitted to enact this plan. With all her protections in place she'll become AC 23. Her intent is to move directly towards the enemy drawing as much fire as possible. This will permit others to advance (bringing light with them and thus enabling the spellcastets to utilise their magic to fullest effect. It's impulsive, little Torryn though and she doersn't actually bother articulating any of that in detail. )

Drack (Chris J) - hp 17/18 - AC 16 
Tuesday February 22nd, 2022 9:12:48 AM

"Yeah, I don't think so Torry. You aren't going alone. the more front end targets we present, the fewer arrows we deal with, and my arrows are useless against them. I'll be leading the way with you. I don't think think that they can see us very well either, they are shooting at our lighted silhouettes."

"I'm moving in, I need some lights to come behind momentarily guys. Stowe? You Coming? it's a nice open space."

with sword in hand, Drack will take a double move straight west, hoping everyone else follows suit.

Stowe; (Allen D); HP: 24/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday February 22nd, 2022 10:55:14 AM

Stowe raises her eyebrows as Drack takes off running across the cave in his light mail shirt. He's a brave one. she thinks. Torryn and Drack far outpace her as she tries to keep up. There's no way I can get between him and the archers. I can't believe I'm this slow...

She brandishes her hammer and heater shield as she charges across the rough cave floor, the light streaming from her shield jostling and jumping around as she runs.


OOC:
-Double move (40')
-If Drack's and Torryn's speeds are 30' you're 20' ahead of Stowe. I'm trying to spread out slightly as we go to give room for ranged attacks without soft cover from behind. But no so much that we're easily flanked.


Drack (Chris J) - hp 17/18 - AC 16 
Tuesday February 22nd, 2022 4:12:20 PM

(Correction)
Drack does not want to get too far ahead, and will move in tandem with Stowe, so as to space out a bit to make the gremlins choose targets, while not putting himself way out in front. He moves to I27 with sword in hand.

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 15/15  
Tuesday February 22nd, 2022 4:38:04 PM

Ash follows one of the armored tanks running to the attackers. Not that he could do much, but he figured it was the safest place to be.

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Tuesday February 22nd, 2022 6:58:09 PM

Loryn moves into the cavern with his torch coming up 10’ behind Ash

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=6 ;
Tuesday February 22nd, 2022 8:21:54 PM

Mortimer moves into the large, open chamber with the rest (Double move to K31).

His eyes dart all around, not just looking where they want you to look. He glances at the south wall, the ceiling above. Mortimer is primed and ready to murder these bum-muppets ... HARD!

(Perception: 6, ehh.)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Tuesday February 22nd, 2022 8:24:53 PM

(Forgot to mention)

He holds his lantern toward the southern wall, where the light is dim.

(He lit his lantern outside the entrance of the cave.)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+9=11 ;
Tuesday February 22nd, 2022 8:41:44 PM

Manolo tries to find a place and a way to stay stealthy and less noticeably but the sight and feeling of small drops of blood pouring however slowly makes him confused.

Stealth 11
Manolo moves forward as much as possible.

No wait, NOW it is dark in here... (DM BatMark)  d20+3=4 ; d20+3=11 ; d20+3=11 ; d20+3=12 ; d20+10=24 ; 2d8+4=6 ; d20+12=15
Tuesday February 22nd, 2022 9:10:00 PM

Mortimer moves into the room, shining his lantern to the south while looking all about.
Manolo tries to stealth forward, but knows from his experience that doing so while under direct observation would be impossible.
Torrynashkabbeth rashly asks to be let through to draw attacks with her magical protections up.
Mole waits for space and moves into the room.
Drack is not too keen on Torryn drawing fire alone, and moves up himself while calling for Stowe to join in, matching strides with her.
Stowe moves up with the others, at her own pace, shield shining brightly.
Ash follows the armored folks into battle, hoping for some cover from them.
Loryn moves in with his torch and takes a position behind Ash.

Oddly, you notice that the lights from the front rank do not seem to push back the darkness at the west end of the cavern as you end your movement. The darkness then moves forward silently, washing over Torryn, Stowe, Drack, and Ash. It does them no physical harm, but they are effectively blinded* by the darkness. Those of you who previously cast detect magic are now aware of new auras nearby, although you cannot pinpoint them yet. Mole Highlight to display spoiler: {You can see through the darkness with your darkvision. There is a small creature wielding a blade in H30, winding up to strike Torryn or Stowe. There are four other creatures, slightly different in appearance, about halfway back through the darkness, each with a small bow.}

From inside the darkness, you hear the twang of bows again. One arrow clangs into the ceiling, in another astounding display of incompetence by your foe. Two land with thumps in Ash’s flesh, but only do 2hp of damage total. The last bounces off of Stowe’s shield again, validating her choice of gear! You hear a resounding slap within the darkness. Stowe Highlight to display spoiler: {You are hit by a foe in the darkness. Make a DC14 WILL save. If you save, take 3hp of damage as you feel some of your life force drained out. If you fail, take 6 hp of damage. The gods must be smiling on you, as you took minimum damage from what could have been a nasty spell! The creature that struck you was located in H30, although of course it may move later.}

*Blinded: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

Here is a map.


Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=16 ;
Wednesday February 23rd, 2022 3:39:52 AM

The terrible archery was fully explained. It was likely that the shooters saw as little as she did, or so Torryn assumed. That then worked to her advantage too. If she could get close enough, the creatures wouldn't be able to dodge so effectively. Luckily she had her Fey Shield up.

Torryn slowed. Now was the time for stealth. She listened for the nearest 'twangs' and moved in that direction; unhurriedly and bending to keeping low and so present a smaller target. Her plan was a simple one: get in close and stab one.

[OOC: Stealth, D20+9: 25.
Torryn's AC is unaltered: She loses her Dex bonus but the Shield Bonus replaces it (Unless something shoots her in the back!)
She's now used all but one of her 1st level spells.
She has 4 x Fey Sparks remaining.]

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=11 ;
Wednesday February 23rd, 2022 3:43:28 AM

[OOC: Having belatedly read the "Fighting in Darkness" guidance I append a Perception check for Torryn, to locate an enemy /twang.

Perception: 11+7: 18]

No wait, NOW it is dark in here... (DM BatMark) 
Wednesday February 23rd, 2022 6:01:03 AM

Torryn Highlight to display spoiler: {You realize that there is a creature in H30 and that is where the slapping noise came from. You may make an attack into that square this round, if you like, still rolling the 50% miss chance.}

Torrynashkabbeth (Nick K) HP: 17/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d100=41 ; d20=10 ;
Wednesday February 23rd, 2022 6:38:27 AM

There was definitely something there! Torryn lashed out with her spear - unerringly stabbing a loose rock in front of her!

[OOC: Assuming high is always good in D&D. Ergo, 41 is a miss. The 10 means she only just hit the floor :) But it won't deter Torryn.]

She made no extra noise - other than her cold iron wrought spear tip hitting the ground. Listening was important. that task would get harder as others became engaged in seeking opponents.

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+1=5 ; d20+6=14 ; d100=30 ;
Wednesday February 23rd, 2022 7:42:58 AM

Some foul magic hit Stowe. She grunted in pain, but she knew she had heard something mutter a spell just in front of her. She calls out, "there's one right here!" going to guide ther others toward it.

She swing the hammer blindly, but misses.

OOC:
Will save = 5 :-/
Attack = 14
But
Miss = 30 :(


AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+9=11 ;
Wednesday February 23rd, 2022 8:28:33 AM

The gnome scrunches his face. He was not going to be able to help with this, he couldn’t even think of the spell to counter the dark. Loryn backs up 5’ and readies. If the darkness encompasses him, he casts Color Spray

Drack (Chris J) - hp 17/18 - AC 16  d20+8=28 ;
Wednesday February 23rd, 2022 8:51:03 AM

Extremely frustrated by the lack of vision, Drack tries to make sense of his best option. Hearing Torry say that there is one right here, is great, but since he doesn't know where she is, he doesn't know where to go. It seems like his best move at the moment is to stand still and listen carefully to all that is occuring around him until he picks out an opponents location, or hears one approaching him. (natural 20=28)

Drack (Chris J) - hp 17/18 - AC 16 
Wednesday February 23rd, 2022 8:51:41 AM

(the 28 was perception)

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+2=7 ; d20+2=19 ;
Wednesday February 23rd, 2022 10:30:33 AM

"Teine &#8203;&#8203;faerie." Says Mole as he holds out his hand towards the darkness. A splash of gold dust occurs in the darkness just in front of Torryn, but does not cover her (just keeping her out of the radius). A creature in the darkness is now covered with tiny flecks of golden colored light, illuminating it in the darkness.

"Torryn, defensive NOW!" Shouts Mole. "Front line form ranks, archers, shields up. Mages we need light as far back as you can get it."

Cast Faerie Fire just behind creature with blade, SR7 (use hero point SR19)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1)
Pearl of Power (used)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Wednesday February 23rd, 2022 5:36:42 PM

"Drats" Ash says to himself as his skin is pierced. H egoes to step away, but quickly realizes he is in a darkness spell of some sort. And might walk right into a hole. " Double drats" he adds. If only he didn't cast his light spell before. " Triple Drats... enough for the day. "

Ash backs up, trying to step where he has stepped before and back out of the darkness.
Spells:
0-Level
Read Magic, Detect Magic. Daze, Light(x)
1st
Magic missle(x) , enlarge person, sleep(x), hold portal

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20=7 ;
Wednesday February 23rd, 2022 7:56:56 PM

Manolo assess the situation and moves near the rocks (L25).
He then shouts loudly to divert the enemy attention to him "Over here you dimwits, Can't hit me!"

d20=7 (not sure which skill).

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=4 ;
Wednesday February 23rd, 2022 8:21:58 PM

Mortimer goes total defense until he begins to see gremlins lit up by Mole's Faerie Sparkle spell or when he can make out the locations of their magical auras. Until then, he imagines all the possible ways to kill a bum-muppet.

(Mortimer's Total Defense AC: 17. Perception: 4, ack!)

Where did he/she/it go? (DM BatMark)  d20+12=25 ; d20+17=22 ; d20+10=28 ; d3-1=1 ; d6=1 ; d6=1 ; d6=1 ; d20+5=8 ; d20+5=6 ; d20+5=13 ; d20+5=21 ;
Wednesday February 23rd, 2022 8:27:18 PM

Ash mutters as he is pierced by an arrow. He backs up out of the darkness.
Mortimer goes on total defense and waits for an opportunity.
Manolo moves to the north and tries to attract the enemy’s attention with a bluff, apparently unsuccessfully for now.
Torrynashkabbeth lashes out with her spear at whatever had moved between her and Stowe, but completely misses the target in the dark.
Mole calls out tactical advice and tries to cast a faerie fire in the area where the creature that hit Stowe is.
Stowe grunts in pain as the foul magic steals her life force, but is unable to return the favor to her unseen foe.
Drack listens carefully and can tell that there is a creature near Stowe and Torryn, as well as several more in a north-south line about 20 feet west of Torryn. At least some of the latter sound like they are nocking arrows in their bows again.
Loryn backs up and readies a color spray if the darkness advances.

Mole’s faerie fire seems to have no discernable effect in the darkness, which does not advance. Anyone with knowledge arcana or spellcraft may make a DC 15 check and if successful Highlight to display spoiler: {You know that natural light and lower level spells will not overcome a higher level darkness spell, so the darkness is probably caused by a 2nd level or higher spell effect.}

Mole Highlight to display spoiler: {You can see that the creature that hit Stowe has moved to G28 and is preparing to attack Torryn with its blade. The other four have advanced in a north-south line in row F, F26,28,30 & 32.}

Torryn is struck by a blade from the west. It was perfectly positioned to puncture her femoral artery, but did not penetrate deeply enough to do serious harm. She takes 3hp of damage.

Four more arrows fly out of the darkness, but only one strikes home, wounding Stowe for 1hp of damage.

Any party member in row J or further west must roll twice on any d20 roll this round, and use the lower result.

Here is a map.


Drack (Chris J) - hp 17/18 - AC 16 
Wednesday February 23rd, 2022 9:49:44 PM

(Thursday post early to preempt)

“Boys and girls, I hate to say say it, but I think that it’s time for a retreat. In this darkness, we are gonna do a lot more receiving than giving. This battlefield is theirs. Let’s re-focus and return.”

Drack will start retreating as long as everyone goes with his thoughts. If anyone ignores it or protests, and stays, Drack will move towards them.

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Thursday February 24th, 2022 5:18:04 AM

Torryn let out an involuntary hiss at the stinging pain of the arrow. That hadn't been part of the plan at all! her Fey magic was supposed to protect her. Clearly, these nasty creatures hadn't been informed of that salient fact.

She heard Drack's shouted imprecations. Ordinarily, she'd have struggled to head them; being so headstrong and impulsive, but here she was, unable to see, unable to hit anything (except the ground) and getting peppered by arrows! Even she could see the sense in a tactical withdrawal.

"Falling back!" She confirmed. "Well, not literally, I hope." She muttered under her breath.

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+3=12 ; d6+1=3 ;
Thursday February 24th, 2022 3:51:13 PM

"Giving cover." says Mole. "[/i]Searbhag[/i]" he says sending a ray of greenish liquid at the gremlin straight in front of him.

After unleashing his spell he moves back.

Acid ray Touch attack DC12, damage 3

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 1
Pearl of Power (used)

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Thursday February 24th, 2022 5:49:02 PM

"Come and get me you knaves!" Stowe shouts as she withdraws 10 feet, backing out into the light. She raises her shield and sword, waiting for any attack.

OOC:
-Move: 10' out of the darkness, restores dex to AC
-Standard: total defense, +4 to AC (total =26/17/19)


Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20+6=24 ;
Thursday February 24th, 2022 5:59:52 PM

Manolo moves back a head of the group (Q25) and takes a closer look at the unseen able

perception 24

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Thursday February 24th, 2022 6:26:09 PM

Torryn will try to use Stowe's voice as a guide and retreat until she too can see (K30 seems the most likely spot). Once she can see, she can react fully to incoming attacks. Her AC will again become 23. (Unadjusted at present as I will presume any success.)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Thursday February 24th, 2022 6:49:45 PM

"Anyone want to be bigger? Maybe a large armored target to take the sting. Let us simple people move around the darkness and pinch the attack?"

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Thursday February 24th, 2022 7:53:27 PM

Mortimer can't help but notice Mole giving directions and slinging spells into the darkness.

"Mole, can you see them?!"

Not taking his eyes off the darkness, and any stray arrow that may come his way (Total Defense), he replies to Ash's call for an enlargement spell, "If Mole can see them, then a giant-sized Mole (8ft tall, 1300 pound Mole) can put the stomp to those tiny bastards! Or at least scare them out of the darkness."

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Thursday February 24th, 2022 7:54:20 PM

(Mortimer's Total Defense AC: 17)

The darkness is alive! Well, not really, but it did move... (DM BatMark)  d20+12=23 ; d20+1=21 ; d20+4=6 ; d20+4=20 ; d20+10=21 ; d3-1=0 ; d6=4 ; d6=3 ; d20+5=22 ; d20+5=8 ; d20+3=7 ;
Thursday February 24th, 2022 9:25:10 PM

Ash offers to make a party member larger with magic.
Mortimer asks whether Mole can see the enemy, and suggests that he be the one to get embiggened.
Manolo moves back and takes a closer look around. He can hear a creature near where Torryn was hit, somewhere around H29.
Torrynashkabbeth follows Stowe’s voice in retreat.
Mole sends a ray of acid into the darkness, badly burning a gremlin that yelps in pain. He then moves back.
Stowe shouts as she withdraws, challenging her foes to come after her.
Drack signals a retreat.
Loryn still has a readied color spray.

As you retreat, the darkness advances. Loryn’s readied color spray disappears into the darkness and you hear a small thump as if a tiny body had slumped to the floor. Mole Highlight to display spoiler: {You can see that the creature with the blade and two little gremlins all advanced, and the color spray covered the blade wielder and two gremlins, but only one of the latter fell down unconscious in J28. The other two foes seem unaffected. The blade wielder is positioned in K29 to attack Torryn again. One gremlin is positioned to attack Stowe from K30. The remaining two gremlins remained behind to shoot bows again.}

Torryn feels the cold bite of steel again, this time for 7hp of damage. Torryn Highlight to display spoiler: { you know that the creature that struck you is in K29.}

Stowe Highlight to display spoiler: {you hear the swish of a blade and know that you are being attacked from K30.}

Two arrows whistle through the darkness, with one striking Drack for 1hp of damage.

It seems like it will be hard to outrun these foes, and the darkness is moving with them. Your further retreat is hampered by the narrowness of the tunnel to the east. What’s your next move, heroes?

(OOC: Don’t forget hero points. Spend them like your life depends on it, you’ll probably get more if you survive long enough!)

Here is a map.


Drack (Chris J) - hp 17/18 - AC 16 
Thursday February 24th, 2022 9:58:45 PM

“Mole if you are the only one that can see, you need to direct us. Where to move, and where to swing. You have to run the battle as our eyes. “

“Do any of you spell casters have a dark vision spell?”

“Stowe, let’s form up side by side with everyone behind us. Tory, fall back and drink a potion. If mole calls out the targets near us, stowe and I can deal with them. Any useful spells from the spellcasters would be great”

Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=4 ; d100=43 ;
Friday February 25th, 2022 3:56:01 AM

"Ah!" Squeaked Torryn as she was struck again. This wasn't working. She needed to remember all of Agratha's wise words, but in the heat of battle, nothing came to mind. So she fought. It was no less than any dancer would do. You performed no matter the pain. If she was going to drop, she was going down swinging.
Torryn thrust her spear at where she felt the enemy was. She was sure it was there, even shrouded in darkness.

[OOC: NB- Torryn has 2 Hero Points. She will use one here. Sadly, I determined that before the awful rolls materialised, but hey-ho.
4 To hit Misses anyway with 50% miss chance. Hero point used. I would have used BOTH if such was permitted, but I doubt that is.)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Friday February 25th, 2022 8:46:39 AM

Ash knows Mole was to his right, he steps back alongside his friend. " you're up Mole" . He pulls some powdered iron from a pocket, mutters some words and exclaims Enlarge...
Cast Enlarge Person on Mole

Drack (Chris J) - hp 17/18 - AC 16 
Friday February 25th, 2022 9:07:29 AM

Drack moves towards Torry and Stowe's position, as they seem to have encountered targets, and he has not.

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d100=34 ;
Friday February 25th, 2022 10:45:40 AM

"There's one right here! Stowe shouts again. She trashes a careful swing, but can't hit anything. Not knowing what else to do, she yells in anger and runs forward into the dark. "Foul bum munchers! You'll never take me! "

ooc:
-seems unrealistic to give info beyond 'adjacent to me', but K30, someone hit it!
-Attack defensively (+2 dodge AC), not that it matters since you lose dodge bonuses in the dark...
-move to G31
-Question: is the light on Stowe's shield dispelled, or just temporarily overwhelmed/surpresssed by the darkness?


Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+2=20 ; 2d6+2=6 ;
Friday February 25th, 2022 11:14:03 AM

"Torry it's right in front of you." He says as he moves up to L30. With his enlarged state, he swings at the gremlin in front of Torry with his warhammer. "There's one in front of me and Torry. Loryn your spell got two of them, but there are at least two more."

Attack (enlarged): AC20, damage 6 (ugh!)

Spell effects: Enlarge (Ash)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 1
Pearl of Power (used)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=12 ; d20+8=15 ; d100=38 ; d4=3 ;
Friday February 25th, 2022 7:57:04 PM

"Darkvision ... they make spell for that? I definitely need to get one!"

Mortimer is in the dark now. He lets his other senses take over. He knows Mole is beside him. He can most certainly hear his directions and smell his dwarven musk. That loud crash against the floor was that giant warhammer of his (Perception: 12). By the sound of it, he needs to step closer if he will have any chance of making a strike. He cautiously takes a 5ft step to K30 while drawing his cold iron dagger. He prepares to attack the spot where he heard Mole's hammer fall.

(Hero Point Bonus +8 to attack: HitAC: 19 (forgot to include his normal +4 in the die roller) 50%Miss Chance: 38, success! Damage: 3 points of cold iron damage.)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13  d20=19 ; d20+6=16 ;
Friday February 25th, 2022 8:56:39 PM

Manolo shouts "Torryn! Thurst forward the enemy is in front of you ! just move forward"
Manolo tries to look forward as the darkness is probably going engulf him as well.
Aid Another (Torryn) 19

Perception 16


Where did they go? (DM BatMark)  d20+12=30 ; d20+17=33 ;
Friday February 25th, 2022 9:59:57 PM

Ash casts a spell to enlarge Mole.
Manolo thinks he can see shapes moving in the darkness, but it must have been a trick of the light. No way he can see through that inky darkness. He hopes to aid Torryn, but is out of position to do so.
Torrynashkabbeth reaches deep into her hero tool kit, but still hits nothing but air.
Mole tells Torryn that the foe is right in front of her, to no avail. He smashes the creature himself, rocking the small fellow back on his heels.
Stowe swings ineffectually, then moves forward. She knows that her shield was glowing when briefly moved out of the darkness, so it’s light is just suppressed by the darkness.
Drack calls out for Mole to direct the party, and tries to get folks to line up, moving forward himself.
Mortimer steps around the enlarged Mole and strikes out with his cold iron dagger, striking home.
Loryn watches the darkness silently.

The creature hit by Mole and Mortimer screeches what must be foul imprecations, in a tongue none of you understands. Mole Highlight to display spoiler: {You can see the creature begin to carefully but quickly withdraw from the combat, headed for the west wall, dropping a small pebble where it had been standing. Because you have reach, you may make an attack of opportunity if you wish. The other three conscious gremlins similarly turn to head for the west wall. One remains slumped on the floor nearby.}


Here is a map.


Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Saturday February 26th, 2022 12:09:06 AM

ooc
- correction: Stowe should only be able to move at half speed without an acrobatics check. Current position is I31.


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=6 ; d100=88 ;
Saturday February 26th, 2022 6:29:52 AM

Now Torryn was hurt and bleeding, but she really had no time to consider that. Shouts echoed around her through the inky blackness. She felt disoriented and was no longer certain which direction was "in front", but attacking still seemed the only viable option. If she tried for a potion, surely it would be dashed from her hands before it ever found her mouth. So Torryn stabbed again. She was trying her best. Alas, it seemed that her best just wasn't enough.

[OOC: Torryn will invoke the last of Heroic reserves. (No more Hero Points remain)
1. The attack will only hit AC: 14 (given a +8 for the Hero point?)
2. 88 is a hit. (I've been consistently playing low as misses)
3. I have not rolled damage as I am far from convinced that 14 will suffice.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Saturday February 26th, 2022 9:57:33 AM

 Hero Point Rules.

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Saturday February 26th, 2022 10:09:01 AM

Loryn's head pivots about in the black. There was a call to retreat and then in standard human fashion, no one did Loryn had no spell, no weapon and assistance that he could offer. He would just as likely down a friend as he would to down an enemy and so, he backs up again, moving until he gets to where his torch flares up.

"We need to disengage. Flailing about in the dark is not a strategy and Mole is not going to win this by himself.

Loryn follows his call and continues to head out, back down the tight passage

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Saturday February 26th, 2022 11:41:27 AM

Stowe continues to blunder forward in the dark, thinking I have to get their attention to save my friends!

She starts shouting madly for all the gremlins to hear, unspeakable things that would make a hardened criminal blush. It shows she spent more time in kitchens under chefs like the famous gnome Gordo Ramsiar, and less like the equally famous and kindly elf, Julianna Chíldrés.

She finishes with the most evil thing she can think to say, desperate to provoke a response and draw attention from her companions, "Stop me before I find your nests and fricassee some gremlin babies!"

OOC
-Single move, 10' feet to the west.
-I would like to reserve her standard action for when I know if she can see again from that location.
-Hopefully we'll find the other edge of this darkness.


Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+2=10 ; d20+2=18 ; d20+2=11 ; 2d6+2=10 ; d6+1=3 ;
Saturday February 26th, 2022 8:48:36 PM

Mole takes advantage of the retreat and swings at the bladed foe. "There moving to the west wall."

"Stowe, don't wander off!" He says at the female warrior blundering around in the darkness. "Searbhag" the dwarf speaks and a bolt of acid flies towards the bladed foe.

Mole can see those in the dark are lost. "Come towards my voice."

AoO: AC10 (don't think it will hit), damage 10; Acid bolt: Touch attack AC11, damage 3

Spell effects: Enlarge (Ash)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 2
Pearl of Power (used)

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=19 ; d8+4=6 ; d100=1 ;
Sunday February 27th, 2022 11:09:59 AM

OOC:
-If Stowe can see,
--if there's an enemy adjacent
---then attack enemy (hit: 19, dam: 6)
--if no enemy adjacent keep walking forward, trying to get back to a wall and not trigger any AoOs
-If Stowe can't see
--if enemy is sensed to the W attack enemy and use hero point to ignore miss chance in dark. (hit: 19, dam: 6)
--if no enemy sensed keep walking W 10'


Drack (Chris J) - hp 17/18 - AC 16  d20+8=16 ;
Monday February 28th, 2022 8:50:06 AM

Drack hears Mole's call to move towards him, but as far as he can tell, he's pretty close and Torry is in the way. If he is able to locate the gremlin attacking Torry, he will swing at it, but only if he's sure it isn't Torry.(perception 16)

If he is unable to verify a target, he will call out to Mole. "Mole, give me a target. you point, I'll swing."

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Monday February 28th, 2022 6:05:52 PM

Ash begins repeating the words to a spell, while moving his hands around. He looks towards what he feels the center of the darkness is, hoping to keep his spell and find out some info.

Cast Detect Magic

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Monday February 28th, 2022 7:16:27 PM

Manolo closes his eyes as he sees nothing at all and shouts.
"We need to get out of this darkness !"
He readies his cross bow and reloads a arrow to it.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=20 ; d20+12=31 ; d20+12=15 ; d100=64 ; d20+12=20 ; d4=1 ; d4=2 ;
Monday February 28th, 2022 8:17:30 PM

(Perception: 20, to be to keep track of the screeching creature he had just struck.)

He heard it screech in pain when his blade stabbed into its flesh. The smell of its blood, very satisfying. He can hear it shuffle away as it retreats. Its heart is racing now; breath is heavy. It winches in pain. He follows after with his dagger wanting another bite!

(Mortimer attack the creature. Hero Point bonus to attack (+8), HitAC: 31, crit threat, 15, possible crit. MissChance: 64, Hero Point reroll: 20, success. Damage:1+2 = 3 cold iron damage.)

(ooc: A lot of effort for so little. :)

DM Steve -- You point, I'll swing. 
Monday February 28th, 2022 9:18:40 PM

Stowe feels her way through the darkness, threatening the gremlins, until she finds. . .
Mole calls out that the enemy is moving to the west wall. He attacks as they flee, but misses.
Drack asks Mole to call out where the enemy is.
Mortimer contacts with the creature again, and hears it run off to the west.
Loryn makes his way out of the darkness, urging the others to do the same.
Ash casts detect magic.
Torrynashkabbeth attacks the foe and feels her weapon glance against something, but realizes it was a close miss.
Manolo calls out that they need to get out of the darkness. He reloads his crossbow.

Stowe: Highlight to display spoiler: {Stowe has reached the other edge of the darkness. As her shield emerges, it lights up and she sees a raggedy four foot tall humanoid with a blade in its hand. With it are three tiny dog-faced humanoids. These are at a wall, about fifteen feet away. The tiny creatures are escaping into crevices in the wall. The small one is surprised by the sudden light from Stowe’s shield, and momentarily does not act.}

Mole: Highlight to display spoiler: {The enemy run to the west wall of the chamber (at column D). The tiny ones are headed for crevices in the wall. The small one reacts oddly to Stowe, as if momentarily confused.}

Anyone west of column H must roll twice and use the lower result for attacks, skills, or saving throws.

Ash senses there is magic to the west of him. That is the same direction that everyone hears movement from. No attacks come this round (or they are very wide of the mark).

Here is a map.

Small opponent: AC 15, Damage: 12
Tiny opponent x4: AC ?, no damage, one is unconscious


Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+2=14 ; d6+1=5 ;
Monday February 28th, 2022 10:33:50 PM

"There are three dog faced creatures and a small creature against the wall. I'm moving up."

Mole moves up and sends an acid bolt at the small creature.

Acid bolt: Range touch attack AC 14, damage 5

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 3
Pearl of Power (used)

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=19 ; d20+6=22 ; d8+4=7 ;
Tuesday March 1st, 2022 1:27:58 AM

Stowe goes silent as she suddenly sees again, blinking in the suddenly light. She spots four creatures against the back wall of the cave, illuminated by the light streaming from her shield. Are the tiny ones actual gremlin babies? I was just trying to get their attention, I didn't actually think... Having no desire to harm the young offspring of sentient creatures, she ignores them and goes for the larger creature. She rushes across the cave floor swinging her hammer in a vicious blow that connect solidly.

OOC:
-Move: 10' W to E31
-Standard: Attack Small creature, Hit AC 19, Damage 7


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Tuesday March 1st, 2022 5:34:26 AM

Again, all was chaos. Not being able to see was such an impediment, but she could hear well enough. That Mole was sounding so confident lifted her spirits. Torryn again pressed on. She'd definitely managed to hit something, albeit without actually hurting it. Perhaps it had fled. She hoped so. She really didn't fancy the prospect of collecting more arrows - in her flesh.

[b["Lead the way, Mole,"[/b] She asked as she stayed close to the Dwarf.

[OOC: No more Hero Points remain.
If Torryn and Mole emerge from the darkness, she can deploy her Fey Shield fully once more and enjoy the benefits of her capacity to dodge. AC will revert to 23.]

Drack (Chris J) - hp 17/18 - AC 16  d20+8=26 ;
Tuesday March 1st, 2022 8:51:26 AM

Drack is unsure what to do. Mole said that there were opponents against the far wall, but last Drack heard, Torry was being attacked by something in the darkness. He decides not to leave Torry alone in her damaged condition. He will once again stand next to her and listen carefully for her assailant.(perception 26)

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Tuesday March 1st, 2022 10:19:32 AM

Loryn remains where he now is. For the gnome, nothing has changed. If the darkness comes at him, he will cast another Color Spray, though from the sounds and shouts, he does not think that result is likely.

'good luck guys' he says quietly to himself

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Tuesday March 1st, 2022 5:31:48 PM

Ash says still, but keeps his spell going. Maybe the Darkness would give him some protection from attacks.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Tuesday March 1st, 2022 6:41:10 PM

Manolo moves near Loryn, his hands tremble a little bit with the crossbow, not sure what is going at the other side.

Move action (Q29)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=17 ; d3=1 ;
Tuesday March 1st, 2022 8:34:44 PM

His bloodlust not yet satisfied, Mortimer follows the creature as it retreats. Suddenly he finds himself outside of the darkness and he can see his enemy for the first time. "Oy mate! Where you think you're goin'? I'm not done with you!"

Unbeknownst to Mortimer, his heirloom medallion gives him a very special boon. A bit of magical luck (a luck bonus) which negates another thing he is unaware of ... an aura of unluck!

Now with his target in sight, he sends a ray of icy blackness at the creature.

(Mortimer casts Ray of Frost at the creature. Hit TouchAC: 17. Damage: 1 cold damage, sigh.)

DM Steve -- I'm not done with you! 
Tuesday March 1st, 2022 11:00:03 PM

Torrynashkabbeth is glad to hear Mole sounding confident, and follows Mole.
Ash concentrates on his spell.
Mole fires another acid bolt at the small opponent, missing.
Manolo moves towards Loryn.
Drack sticks with Torryn, worried that she is already injured.
Loryn stays put.
Mortimer casts a ray of frost, striking the small creature a glancing blow.
Stowe moves up and attacks their small foe, hitting it solidly.

OOC: I moved Mole, Torryn, and Drack based on the description given. Torryn and Drack remain in darkness. If this is not what you intended, the characters can remain in column L.

Anyone west of column G must roll twice and use the lower result for attacks, skills, or saving throws.

Those in darkness (or east of the darkness) can hear the fight to the west. Ash senses strong evocation magic. Mole, Stowe, and Mortimer see the tiny creatures retreat out of sight into the crevices in the wall. They also see (and everyone hears) the small creature as it starts casting a spell. Stowe is close enough to try an attack of opportunity in response to the spell. It looks injured enough that a successful attack is likely to take it down.

If Stowe’s AoO is unsuccessful, the creature casts another of its darkness-causing spells. Any other attempts to deal with it this round are made with the applicable penalties for being in darkness.

If Stowe’s AoO is successful, the opponent’s spell fails.

Small opponent: AC 15, Damage: 20
Tiny opponent x4: AC ?, no damage, one is unconscious


Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=16 ; d20+6=13 ; d8+4=8 ;
Tuesday March 1st, 2022 11:45:44 PM

Stowe sees the creature start to raise its hands to cast a spell and she brings down the hammer, swiftly ending its attempt to cast, and likely ending its life as well.

[I]Ooc:
-AoO: use hero point for +4, hit AC16, Dam 8


DM Steve -- I'm not done with you! 
Tuesday March 1st, 2022 11:54:16 PM

Oops. . . Here is a map.


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday March 2nd, 2022 5:07:57 AM

OOC: The location is fine, thanks. Torryn is doing her best to follow Mole. Wherever he is, she's hopefully not far behind.

"Right with you, Mole." Torryn told the dwarf quietly. Given all that was happening, it was far from certain that he'd hear her, but Torrym only 'shouted' through her dancing. Currently, there wasn't much else she could do. She didn't know where the enemy had gone and even she did know, her chances of actually striking her elusive quarry were minimal at best.

Torryn hoped that the darkness would end soon that she might be of more use.



Drack (Chris J) - hp 17/18 - AC 16  d20+7=10 ; d20+7=25 ;
Wednesday March 2nd, 2022 9:14:24 AM

Drack will move out into the light, and towards the last remaining gremlin. If Stowe doesn't finish him, Drack will take a swing before losing him in the dark. (rolled twice, the 10 ac is a miss)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Wednesday March 2nd, 2022 9:14:34 AM

Ashe keeps concentrating on his spell. He feels like he can drop it, and move in to help but his spells are lacking. He walks towards the others, moving to the west, hoping to break the darkness,

Mole; (RichP) AC 18; HP 18/18; CMD 14  d20+2=6 ;
Wednesday March 2nd, 2022 10:11:00 AM

"Gotcha, I'm moving up." He whispers back to Torryn.

Mole moves up to the creature and swings with his warhammer but the creature easily moves out of the way. (AC6)

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 3
Pearl of Power (used)

Stowe; (Allen D); HP: 18/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=19 ; d20+6=11 ; d8+4=7 ;
Wednesday March 2nd, 2022 11:52:32 AM

Was that the one causing all the trouble? Is there anything else left? Stowe turns toward the uncanny darkness in the center of the room, looking for any threats. She readies her hammer to strike at anything that comes running out of it. At least, anything that isn't one of her new friends.

As Drack runs up she watches his back as he moves toward the cave wall. "The bigger one's down, but those little guys went through that crack in the wall. Watch out. I think they were running, but you never know!"

OOC:
-Still rolling twice, though not sure if that's still in effect.
-Readied attack: Hit AC11 (or 19 if only one roll), dam = 7


AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Wednesday March 2nd, 2022 1:50:42 PM

"Be easy there Manolo, They got things in hand. And if anything unsavory pops out in front of us, well....We'll give them a good thrashing"

Loryn responds in a easy calm ton to Manolo

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Wednesday March 2nd, 2022 9:00:02 PM

Manolo calms down a bit.
"Thanks, Torry", he simply says in response as a single tear drops from his eye.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Wednesday March 2nd, 2022 9:01:32 PM

Manolo calms down a bit.
"Thanks, Loryn", he simply says in response as a single tear drops from his eye.

OOC: got confused between Torryn and Loryn.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=7 ; d3=1 ;
Wednesday March 2nd, 2022 9:54:06 PM

Mortimer will attack again if it were necessary. Otherwise and he assess what can be done to get to the gremlins inside the cracks of the wall.

(Ray of Frost. Hit TouchAC: 7. Damage: another 1 point of cold damage, double sigh.)

DM Steve -- Right with you  d8=4 ; 2d4=6 ;
Wednesday March 2nd, 2022 10:49:05 PM

Mole moves up to attack the creature, but misses.
Torrynashkabbeth continues to follow Mole, not able to do much else in the dark.
Loryn calms Manolo.
Drack moves to the west, ready to attack.
Manolo thanks Loryn.
Ash keeps concentrating on his spell.
Stowe makes an unlikely looking swing, but finds a reserve of strength and cracks through the opponent’s defenses. She starts telling the others where their enemies went.
Mortimer throws a final spell at the fallen foe.

The small creature, fallen now, detonates with a loud bang. This causes 4 points of damage to Stowe and Mole, and everyone west of column G must make a DC 13 Fortitude save. The creature has disappeared, leaving its knife and a pile of rags behind.

Those who failed the save. . . Highlight to display spoiler: {. . . are unable to hear afterward.}

Still in darkness, Ash realizes there are two evocations – the strong one a ways away, and a faint one nearby in the same direction.

Loryn and Manolo hear the sudden retort but cannot see what happened.

The small creature is gone, and the tiny ones have vanished into a crevice in the wall.

In time, the group is able to verify that there are no other creatures in the chamber, except that Mole says there’s a tiny one that Loryn color sprayed in the darkness. In the lit portions of the chamber are an assortment of bedding and various goods and oddities. (And those who were deafened recover in time.)


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=14 ;
Thursday March 3rd, 2022 5:33:26 AM

She could see! She could also hear: the explosion was unmissable in the echoing vault. However, the enlarged Mole seemed to shield her from the worst of that noise.

!What now?" She asked tentatively as she warily watched the far wall for the emergence of anything from the ominous looking crevice. She sighed. It was likely a forlorn task. The Gremmies always seemed to be one sneaky step ahead of them; so whilst she fancied that she was ready for the next surprise, the chances were good that she wasn't. yet she could at least try. Torryn opened up her Fey Sight (Detect Magic) and scanned the wall ahead of her.

Drack (Chris J) - hp 17/18 - AC 16  d20+4=15 ;
Thursday March 3rd, 2022 8:04:53 AM

Drack shakes off the effect of the explosion(fort 15) and moves towards the wall in case other opponents pop back out.

"Is the room clear Mole? What about the small sleeping one? Is that a child or a combatant?"

Mole; (RichP) AC 18; HP 14/18; CMD 14  d20+9=21 ; d20+6=19 ;
Thursday March 3rd, 2022 9:46:33 AM

"The tiny ones fled into the gaps in the wall. The larger one is dead and the sleeping one is still in the darkness." He say back to Drack.

"We have to deal with the smaller ones. There presence will continue to plague the town and the surrounding area. Unless we can force them out, I'm not sure how to handle this."

Perception DC 21; Fort save DC 19

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 3
Pearl of Power (used)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Thursday March 3rd, 2022 12:12:30 PM

Mortimer looks back to the darkness, after Mole announces the sleeping gremlin.

He replies, "Pull the sleeper out of the dark. I'll slice'em from gullet to gizzard!"

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+5=17 ; d20+6=8 ; d20+6=25 ;
Thursday March 3rd, 2022 2:16:03 PM

Stowe starts toward the downed creature when it suddenly erupts in a flash of flame and sound. She's thrown back and crashes the the cave floor. "Uhhhh..." she groans, sitting up and shaking her head. Her ears ring slightly, though she can still hear well enough.

She gets to all-fours and crawls over to the what remains, trying to discern if the creature escaped despite their efforts. Are these the remains of a creature, or just its items left behind when it fled?

She paws through the pile of rags, and picks up the nearby knife, then she searches the surrounding nests for anything of note. "Has anyone seen any more clues as to what's motivating these creatures or how we can stop them permanently?"

To the others she replies, "Are the small ones babies, or just more of the same from earlier? I think we should punish the adults, not any juveniles. 'Crimes of the father,' and all that..."

OOC:
-Fort save (17)
-Heal check on remains (8)
-Perception check to search (25)


Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=10 ;
Thursday March 3rd, 2022 5:59:33 PM

(ooc: Whoops... I forgot to roll the Fort Save: 10, fail.)

Mortimer is surprised by the blast of the larger gremlin, who was obviously too big for the crevices. The sudden thunderclap of sound and spray of gremlin blood, bone and flesh knocks him backwards. As he gathers himself, Mortimer realizes he can no longer hear.

(ooc: So the information about the sleeping gremlin was never received.)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 13/13 
Thursday March 3rd, 2022 7:37:15 PM

Manolo is surprised by all of this occurrences but doesn't say or do anything.
OOC: Is there still darkness ?

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Thursday March 3rd, 2022 9:58:24 PM

Loryn winces as the explosion happens, but any fear quickly passes as he hears the others talking and calling out what they are seeing. Loryn's nose hurt, he hated when his nose hurt.

"Got me Torry" Loryn replies. "What now indeed. Don't look like we can pursue them does it Mole. More specifically the bigger folk?"

DM Steve -- What now indeed. 
Thursday March 3rd, 2022 10:49:34 PM

Mole explains that the tiny gremlins fled into the wall. He thinks they need to deal with the surviving gremlins.
Manolo is surprised by the commotion.
Torrynashkabbeth asks what to do next. She scans the wall with her fey sight.
Loryn winces at the explosion, and is relieved when he hears his friends afterward. He asks Mole about the possibility of pursuing the tiny creatures.
Mortimer is knocked over by the blast, and unable to hear when he gets back up.
Stowe tries to figure out the pile of rags. She finds a large shortsword in it, and four vials. But she finds no sign of the creature that they fought. She turns her attention to the surrounding nests.
Drack moves to the wall, ready in case a gremlin appears. He asks about the unconscious gremlin.
Ash is quiet.

The crevices in the wall are a good size for a tiny creature to hide in. A small creature would be able to squeeze into them, moving slowly and carefully; a medium creature will not fit.

The darkness in the middle of the room is still there for now.

In the rest of the room the group finds much the same as they did in earlier chambers – an assortment of “treasures” probably stolen piecemeal over a long time. There is little sense to the collection – (3) sunrods (2 gp each), (2) antitoxins (50 gp each), (5) smokesticks (2 gp each), (10) tindertwigs (1 gp each), MW warhammer (312 gp), MW composite longbow (+2 strength) (600 gp), Breastplate (200 gp), Chain Shirt (100 gp), Splint Mail (200 gp), Half-Plate (600 gp). Then there are the items with the rags – a kukri (for a small creature, 8 gp), shortsword, and (4) vials. Ash can identify the sword as the source of the strong evocation he senses.

During all the searching, the formerly unconscious one leaves the darkness and tries to race past Manolo and Loryn. Each may make an attack of opportunity (rolling twice to hit and taking the lower roll).


Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Thursday March 3rd, 2022 11:17:19 PM

" The sword has strong Evocation magic coming off it" Ash tells the others.

He watches as the small creature darts, hoping Manolo and Loryn can take it down.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Friday March 4th, 2022 1:32:22 AM

Stowe waves the shortsword in front of her face, "okay, but was does it do Ash?" She asks, clearly not well-educated when it comes to magic.

She takes any coin or small valuables they've found and delivers then to Mortimer, as ther official group treasurer. Then she looks at the pile of heavy armor. "Will we need to make two trips to get this lot out of here?

Getting out of here... to think a minute ago I was sure it was the end... She looks forward to getting outside in the fresh air, and to holding her bastard sword once more instead of this foreign weapon. And eating a good meal. And laughing with her new friends. Near-death has a way of helping you appreciate things.

OOC:
-Stowe never sees the tiny gremlin because of the darkness



Drack (Chris J) - hp 17/18 - AC 16 
Friday March 4th, 2022 9:22:02 AM

Drack keeps an eye on the wall, while also looking to see what kinds of treasures are discovered in the loot.

Having no idea that the other gremlin is up and running the other way, he remains clueless unless Manolo or Loryn sound an alarm, and hopefully slow it down.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Friday March 4th, 2022 3:28:29 PM

Stowe looks over the other gear and asks, "Might I take a sunrod or two, and maybe this vial of antitoxin?"

She hands the shortsword over to anyone who would like to inspect it further, and lays no claim to any other gear, armor, or melee weapons.

She does pick up the shortbow though, running her hand over its length. "I used to have a bow like this, though not near so fine. I am only a passable archer, so if someone here has fair hand at shooting by all means they should have it.

She looks at it with some nostalgia, It would be a pretty thing to have, though something so well made may fetch a fine price, and there are other expenses we'll have soon enough, I'm sure. The thought of a finely wrought bastard sword crosses her mind, probably something she'd use more than the bow. She is a practical woman, after all.

OOC:
-Are the 4 other vials empty, or just not identified?


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=3 ;
Friday March 4th, 2022 6:53:49 PM

Fortunately decided to let the others assess the goods left lying around. She maintained her watch. Something might decide to spring out and attack if they were all preoccupied. The problem was, there was a lot of blackness.

(Perception d20+7: 10. )

The bow looked good, but although she knew how to make arrows, her skill with the bow was not great. The draw weight of her father's bow was far too much for her.

(I don't think monks get access to bows.)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20+5=23 ; d20+5=19 ; d8=3 ; d8=4 ;
Friday March 4th, 2022 8:07:53 PM

Manolo tries to fire his crossbow at the fleeing gremlin feeling surprised and feeling relief that he can still help the group.

Attack rolls are 23 and 19
Lowest one is 19
Damage is 3

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Friday March 4th, 2022 10:28:28 PM

Mortimer says, “Wha?!” He doesn’t hear so good. He hopes the ringing in his ears soon goes away. He helps with gathering the treasure, but he won’t be able to carry the sets of armor, other than the chain shirt. He can summon and invisible spectre to help lug the treasure home.

DM Steve -- I am only a passable archer 
Saturday March 5th, 2022 9:30:50 AM

Manolo shoots at the fleeing gremlin, aiming well but doing no obvious damage. Highlight to display spoiler: {If Manolo has cold iron bolts, he made a solid hit that injures the creature. If he does not, then the bolt slid off the creature without hurting it.}
Torrynashkabbeth maintains a watch while the others look at the loot.
Ash tells the others about the sword.
Mortimer feels the lingering effects of the blast. He mentions he can help move the treasure.
Stowe asks Ash what the sword does. She thinks about how to get the treasure out of here. She considers which items she might like.
Drack watches the wall for returning gremlins, splitting his attention to also look at the loot.
Loryn and Mole are quiet.

Shot at as soon as it exits the darkness, the gremlin decides the darkness is its friend and returns to it. The trained spellcasters in the group do not expect the darkness to last much longer.

The vials contain a black paste, which does not detect as magic. It is not common alchemical adventurer’s fare.



Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Saturday March 5th, 2022 12:05:20 PM

Torryn remained on watch, both the all and for the gremlin to appear once more from the darkness. She maintained her feysight. Gremmies were tricky things and she wanted every advantage she could muster.

OOC: I have listed all the above items on a spreadsheet. Is there somewhere this might be posted for ease of reference?
I have no idea what we already have by way of shared wealth; so I am just picking up from this point.)

Bearclaw Keep – Party Treasure

ITEMS VALUE JEWELS VALUE COINS
3) sunrods 2 gp each CP
(2) antitoxins 50 gp each SP
5) smokesticks 2 gp each EP
0) tindertwigs 1 gp each GP
MW warhammer 312 gp PP
MW composite longbow (+2 strength) 600 gp
Breastplate 200 gp
Chain Shirt 100 gp
Splint Mail 200 gp
Half-Plate 600 gp
kukri (size S) 8 gp
Shortsword (Evocation!)
4. Vials (Alchemical black paste)

Typically, that lost all the formatting, but at least gives an idea of what it will look like


Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Saturday March 5th, 2022 3:41:42 PM

I have a party treasure list on my character sheet.

Mole; (RichP) AC 18; HP 14/18; CMD 14  d20+2=22 ; d20+2=21 ; d6+1=4 ;
Sunday March 6th, 2022 9:40:35 AM

"Let's not haggle over details here." He says turning to the gremlin in the darkness and sending a bolt of acid towards it. "Best course is to gather what we can and fall back. We can discuss important things then. I'm thinking near the closest farm in case these things come lookin' fer a fight."

Acid bolt (SR22): Range touch AC21; damage 4

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 4
Pearl of Power (used)

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Sunday March 6th, 2022 9:48:40 AM

"Thats smart mole, perhaps let us recoup our spells and prepare better and blow this thing into smithereens."

Ash helps bag the items, " Should keep the incidentals and perishables. the antitoxin, sunrods etcettera... keep it as a group to use when we need. "

Drack (Chris J) - hp 17/18 - AC 16 
Monday March 7th, 2022 6:57:29 AM

“I’m with Mole. Let’s grab the stuff. And leave for now. We come back once spells and injuries are recovered.”

“Probably a good idea Ash”

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Monday March 7th, 2022 9:19:50 AM

The gremlin pops out of the darkness and Loryn instinctively side steps to let it go by. The gnome has no weapon and is certainly not going to try and punch the creature, Manolo's shot sends it back into the darkness and that was that.

"We need, and by we I mean you guys, need to down the last gremlin in the dark. Then we can gather things and go where I agree. The nearest farm is the best choice."



Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Monday March 7th, 2022 11:44:21 AM

Manolo curses as the bolts he used were normal ones.
"
If we get him under out control or get rid of him we can safely retreat"
Manolo says, agreeing with Loryn.

Drack (Chris J) - hp 17/18 - AC 16 
Monday March 7th, 2022 12:55:56 PM

“Stowe, you up for a hunt? He can’t get far in this amount of time.”

Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Monday March 7th, 2022 2:10:13 PM

"I will hunt." Torryn offered. She was far from feeling her best, but the thought of leaving such a vile creature behind to cause who-know-what trouble was not one that appealed. She could still throw a Fey Spark if needed.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Monday March 7th, 2022 4:00:19 PM

"Let's get it." Stowe nods, setting the bow down and taking up the hammer once more. She moves toward where the creature was last seen, staying clear of the darkness.

She'll let the others worry about the treasures they found in the cave. She's already loaded down enough and would only be able to carry a little of it anyways.

That armor will be worth a copper or two... maybe we can drag it out of here, but I'm sure it's heavy.

OOC:
-Stowe is 15lbs from medium load, 115lbs from heavy. I don't know if we need to worry about the mechanics of how we haul ~175lbs of gear out of here, but that's what she could carry.
-No loot claimed. I'll defer to everyone else on what happens with it.


Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=10 ; d3=2 ;
Monday March 7th, 2022 8:24:51 PM

Mortimer still can't hear what is being said. Being blind and deaf within the darkness, that would eliminate any chance he would have at discerning friend from foe. He remains outside the darkness and prepares to send a ray of frosty shade at the gremlin.

(Readying an Action: If Mortimer sees the gremlin appear outside the darkness, he will fire a Ray of Frost spell at it. Hit TouchAC: 10 (hopefully it's running and loses its Dex bonus to AC). Damage: 2 Cold Damage.)

(ooc: If we need to, Mortimer can conjure a number of unseen specters to help carry the loot. Each one can carry up to 20lb. or drag a 100lb. :)

DM Steve -- I will hunt.  d8=2 ;
Monday March 7th, 2022 10:35:47 PM

Torryn remains vigilant.
Mole, who can see in the darkness, sends an acid bolt at the gremlin.
Ash helps collect the items.  He suggests preparing to deal with the remaining gremlin.
Drack wants to take what they can, recuperate, and return to finish cllaring the place out.
Loryn thinks the gremlin should be put down before they leave.
Manolo agrees with Loryn.
Drack, Torryn, and Stowe prepare to hunt the creature.
Mortimer readies a ray of frost in case he sees the gremlin.

Mole's spell gets a yelp, and convinces the doggy gremlin that the darkness is not really his friend.  It runs into the room heading towards gthe northeast, but soon sees there is no safety there, and changes course towards Manolo and the exit.  Mortimer's readied spell misses, although it's close. 

As before, Manolo and Loryn may make attacks of opportunity.  Stowe has a 50% chance of getting an AoO as well, as she was moving in that direction.  (Remember to roll twice and use the lower roll for the d20 rolls.)

Mole; (RichP) AC 18; HP 14/18; CMD 14  d20+9=17 ;
Monday March 7th, 2022 11:29:26 PM

The gremlin is out of range of another bolt. Mole know at least they need to deal with the one. He still has no idea how to get at the ones in the wall.

Perception DC17

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 4
Pearl of Power (used)

Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Tuesday March 8th, 2022 3:20:14 AM

It was frustrating. Fortunately was again positioned such that loosing her Fey Spark was not a practical option. That disappointment was greatly tempered by the knowledge that the elusive, little creature was extremely difficult to but. Her magic would likely have missed or been ineffectual. She did hope that the others would stop it.

Drack (Chris J) - hp 17/18 - AC 16 
Tuesday March 8th, 2022 8:04:29 AM

Drack chases after Stowe and the creature, hoping to put himself between the gremlin and its planned exit, or get close enough to take a swing.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+6=15 ; d3=3 ; d20+6=15 ; d8+4=12 ;
Tuesday March 8th, 2022 9:14:36 AM

Stowe wanted to avoid harming the possible offspring of the creatures in the cave, but when it runs out of the shadow next to her she swings the hammer reflexively. It does end well for the tiny thing.

OOC:
-AoO hit AC15, 12 damage
-The d3 was accidental
-I really wanted to grapple it to learn more about these creature, but mechanically you can't on an AoO. When all you have is a hammer... :)



Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday March 8th, 2022 9:16:34 AM

OOC: Sorry, just realized we didn't know the AC on these guys. I apologize for my hubris, 15 may not hit.

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+4=14 ; d6+1=4 ;
Tuesday March 8th, 2022 9:41:58 AM

Loryn's eyes get a bit big as the gremlin head his direction. Being unarmed, there is little to nothing that he can do. He will give chase after the creature goes by. If the gremlins move leaves him within 40', Loryn can close and send a line of magical acid at the creature

Ranged Touch attack hit AC 14 Dmg 4

Mole; (RichP) AC 18; HP 14/18; CMD 14 
Tuesday March 8th, 2022 9:56:26 AM

Addendum-

Mole moves to give chase to the gremlin. (Movement indicated on the map.)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20+5=9 ; d20+5=16 ; d8=3 ;
Tuesday March 8th, 2022 7:32:23 PM

Manolo considers to rush and tackle the little one but tries to use his crossbow to shot one more.
Still refusing to believe that only Iron will kill this thing.

Attack 9
Damage 3

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=7 ; d4=3 ;
Tuesday March 8th, 2022 9:28:26 PM

Everyone seems to be chasing after the last gremlin. Mortimer draws his cold-iron dagger and maneuvers to join the dogpile.

(ooc: I have no idea the placement of everyone, or how far away the gremlin is.)

If the opportunity presents itself ... (With dagger. Hit AC: 7. Damage: 3 cold iron damage.)

DM Steve -- I will hunt.  d2=2 ;
Tuesday March 8th, 2022 10:35:38 PM

Mortimer readies his dagger to join in the fight.
Torrynashkabbeth is frustrated at being in a bad position to hunt the loose gremlin.
Manolo shoots at the creature, but misses.
Ash
Loryn gets ready to chase the creature, but cannot effectively attack at the moment.
Stowe takes a swipe at the gremlin, dropping it with the blow.
Drack chases after Stowe, hoping to get ahead of the gremlin.
Mole thinks about letting the others deal with the loose gremlin, but lopes after it as he ponders the ones in the wall.

Stowe’s blow takes the gremlin down. A few moments later, the darkness disappears, revealing the entirety of the room. There is nothing of interest that the group has not already found, though.


Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday March 8th, 2022 11:01:42 PM

Stowe looks at the tiny, dead thing. "Is this creature the same as those earlier ones? It seems smaller, more scared..."

She studies it for a second, then shakes her head and gathers with the others to plan their next moves.

Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday March 9th, 2022 2:47:33 AM

"Same or not, it meant to inflict the same level of misery and suffering, I'm sure.". Torryn replied. Nothing had emerged from the crevice. There didn't seem to be much else to do but gather all that they could and head back; not that she was going to suggest that. She'd let wiser heads prevail. Carrying was not her strong suit, but she'd do her best.

Drack (Chris J) - hp 17/18 - AC 16 
Wednesday March 9th, 2022 7:19:19 AM

“Do any of you spellcasters have a way to do anything about the gremlins in the wall? If not, it looks like our job here is complete. At least for now.”

“I can probably carry another 100 pounds of stuff. It would be a pretty good load(moderately encumbered) but I should be able to do it. I have a couple sacks we can put stuff in.”

Mole; (RichP) AC 18; HP 14/18; CMD 14 
Wednesday March 9th, 2022 7:48:38 AM

"I don't have anyway to deal with them in the wall, at this point." He says. "We have to come back to deal with the things in the water still."

Spells:
0 - Flare, Guidance, Light, Stabilize
1 - CLW, (c) Faerie Fire, (c) Shillelagh, (d) Magic Stone

Acid bolt 7/day (1d6+1), used 4
Pearl of Power (used)

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Wednesday March 9th, 2022 9:26:51 AM

"That sounds good Drack, I think between the two of us we can carry all this heavy armor. There's a nice breastplate here, might protect you a bit more than your chain shirt." She gestures toward her own, "It only pinches a bit, though you probably won't have to worry about that quite as much..." she says with a small smirk.

She walks over to the hole in the wall and asks Mole, "Is there a way to block up this hole? Would that even stop them?" She shrugs and mumbles, "probably a bad idea."

"Those ones in the water are dangerous. They put us right to sleep, and we could drown in that pool if that happened again. Unless you know a way to breath underwater, and a way to resist magical sleep, we could be in trouble. I think some longspears could help though, if we are going to fight from the edge of the pool." She gestures to the one Torryn carries.

Stowe starts strapping the armor items to her pack to carry out.

OOC:
-Loading up, but staying within the medium encumbrance range.




AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Wednesday March 9th, 2022 11:25:00 AM

Loryn shrugs, "I have no idea Stowe and to be honest, I don't really care." Loryn heads over to the wall and looks up at Drack, "Well I could pull a great earth elemental from the distant planes and send him beyond the wall to destroy the creatures." he pauses as if in thought, "Though that does not seem overly sporting of me, but if you think that would be best, I'll do it."

"In the meantime, why don't we collect what we can and return top side. Mole is right, We got the things in the water still as well and I think we need to see where that might come out."

Loryn is pretty sure the others are not going to expect him to actually conjure an earth elemental and so he is ready to head back out

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Wednesday March 9th, 2022 1:05:10 PM

Mortimer can see everyone's mouths flapping, but he can only hear a constant, high-pitched ringing in his ears. If he were to rely on his lip reading ability, Drack just proposed marriage to Stowe and Loryn just asked if he could run a comb through his beard. The latter could possibly be true, his beard could use a proper combing. To everyone else, he just shrugs and says in a louder than normal voice, "I can't hear you!"

He wonders how long this deafness is going to last.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Wednesday March 9th, 2022 3:29:56 PM

Stowe looks at Loryn, confused. "Did you get hit on the head in the fight? I didn't say anything to you."

"But by all means, please summon your earth elemental so we can be done with this."

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Wednesday March 9th, 2022 5:37:44 PM

Ash's eyes go wide at Loryn's boast. " You... you can do that? " the mage asks as he looks at his own hands.

" yea" he adds, agreeing with Stowe. " Summon it. I don't know why you didnt do that earlier."

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Wednesday March 9th, 2022 7:42:31 PM

Manolo helps with collecting what they find but doesn't say anything.

DM Steve -- You... you can do that? 
Wednesday March 9th, 2022 8:41:43 PM

Stowe looks at the dead gremlin. She is willing to help carry stuff. She asks about plugging the holes the gremlins fled into.
Mole mentions that they will have to come back and deal with the things in the water.
Drack asks if anyone is able to do anything about the gremlins in the wall. He is willing to help carry what they’ve found.
Loryn suggests summoning an earth elemental to go after the ones in the wall. He agrees with Mole about the water-gremlins.
Mortimer continues to have difficulty hearing. He seems unaware that it is psychosomatic*.
Ash expresses awe that Loryn could summon an earth elemental. He asks why Loryn didn’t do that earlier.
Torrynashkabbeth assures Stowe that the gremlin was interested in causing misery, whether it is the same as the others or not. She doesn’t know what to do but gather things up and head back to town.
Manolo helps with collecting what they find but doesn't say anything.

This gremlin looks a lot like the body the crew found the night of the fire.

The group gathers what they can of value and make their way back out of the cave. In the pool room, the two water-gremlins are still in the pool, but make no effort to leave it to attack. The trek from the cave mouth to a decent resting spot is not a fun one – the path was friendlier coming down unladen than it is now. But the group get back to the larger trail with no incident.

(If it is your intent, they get back to town with no incident.)

=====
* OOC: My fault for putting it in a spoiler when it happened – the deafness lasted several rounds, but has worn off.


Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Wednesday March 9th, 2022 11:47:19 PM

"it's safer now and hopefully we don't have many battles with them"
Manolo comments.

Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Thursday March 10th, 2022 2:33:39 AM

Torryn was grateful for the rest. She wasn't used to carrying heavy loads, but stubbornly persisted. It would not be fair to over laden someone else. Her thoughts drifted to the problem of the water gremlins. How to deal with them? No ready solution sprang to mind.

She stood, drank some water and then began to stretch impressively. That would freshen her muscles ready for the remainder of the journey. Torryn was very flexible and worked hard to remain so.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Thursday March 10th, 2022 7:56:07 AM

Stowe's eyes cross slightly as she takes in the bending form or Torryn. How does she get her leg there? that shouldn't be possible!


Drack (Chris J) - hp 17/18 - AC 16 
Thursday March 10th, 2022 7:57:39 AM

Drack rolls his eyes at Loryn’s earth elemental sarcasm, and moves out of area with everyone else.

“I’m thinking we head back to town. We are carrying too much stuff to go back in now. Seems a good idea to go back, rest and recover, and come up with a plan for what’s next.”



AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Thursday March 10th, 2022 9:52:08 AM

Loryn tries to keep his face straight and partially succeeds. "That would be something now wouldn't it?"

"Sorry Stowe, Thought I heard something about the gremlin and what, no worries. As to why not bring forth creatures from other planes of existence to do your bidding all the time Ash? Well, its dangerous and makes one lazy. But here goes"

Loryn steps to the wall and places a hand on it and 'concentrates'. In gnome Highlight to display spoiler: {'Sometimes I just can't help myself" he mumbles and then casts Ghost Sound to the other side mimicking a low roar of grating earth}
A low roar of earth and rock can be heard from the other side of the wall and Loryn calls through the hole "Gu b'kt shg"

He turns, "Not sure he'll find anything." and dismissing everything so it would seem, the gnome walks over to assist with gathering stuff up. "So what'd we find?"

Loryn follows along and as they pass the pool, he keeps a wary eye on them. That trick, he did not appreciate. How to handle them, how. Nothing came to him, nothing safe at any rate.

At the top of the trail, he takes a small break. He was not built for physical hardships. Loryn suggests a return to Minerva's a nd a more thorough examination of all things.

Did we find Grog's missing short sword



Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Thursday March 10th, 2022 9:56:09 AM

Once they make their way to the surface, Mortimer suddenly senses the sensation of sound once again. He is very thankful for such luck. As they were making their way to town with the treasure, thoughts linger upon the magical short sword.

"You know ... Grog had a sword stolen from him. Maybe this magic sword is the one! He would be very thankful to have it returned." And be very generous with his reward! Who knows what treasures he's collected over his long adventuring career, Mortimer imagines.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Thursday March 10th, 2022 9:58:57 AM

Mortimer chuckles that Loryn also came to the same conclusion about the sword at the same time.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Thursday March 10th, 2022 12:33:06 PM

OOC:
Loryn/Dan, I misunderstood you and it was my own fault. I'm sorry, I was rude there.


Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Thursday March 10th, 2022 2:28:25 PM

Ash smiles to Loryn, and listens to the " elementals growl"..." Oh... i heard it. Good job Loryn " he says with a smile.

He'll carry whatever needed and he out. If no other plans come up, he'll head back to town with the others.


Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20+2=22 ;
Thursday March 10th, 2022 6:43:29 PM

Manolo makes a surprised sound as he is just reminder about the magic sword.
He takes a quick look at the items they found to see if one of them belong or looks like it belongs to Grog.
He talks to himself while he tries to guess the value of each item.

Appraise 22 (natural 20)

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Thursday March 10th, 2022 8:42:56 PM

Stowe looks with surprise at the sounds coming from the hole in the wall, her eyebrows raising with slight fear as she glances at Loryn. She quickly gathers the last of the items and hauls her load of armor and weapons up out of the caves and back to Minerva's, as Loryn suggested.

DM Steve -- Gu b'kt shg 
Thursday March 10th, 2022 10:48:17 PM

Ash congratulates Loryn on the elemental summoning, aware of the joke.
Mortimer begins to hear as they leave the cave. He thinks maybe the sword they found could be Grog’s.
Manolo comments that it should be safer now. Tries to assess the value of the treasure as they collect it.
Torrynashkabbeth stubbornly refuses to rest until the others do, whereupon she stretches.
Stowe is impressed with Torryn’s flexibility and Loryn’s summoning. She’s all for going to Minerva’s.
Drack suggests heading to town, recovering, and planning their next move.
Loryn tries to keep a straight face as he uses a ghost sound to make the sounds of grating earth and stone come from within the wall. He then helps with the gathering and carrying, while wondering about Grog’s missing shortsword.
Mole is quiet.

The group get back to Minerva’s without incident. There is one point on the road when they hear a horse and rider approach from the front, but those veer off onto another path before reaching the group. They do not catch a glimpse of the rider, but can tell there is one by the singing.

Know religion
DC 10: Highlight to display spoiler: {Although you can’t make out the words, the tune is familiar.}
DC 15: Highlight to display spoiler: {The tune is used by the church of Domi. It is a song to inspire the listener – in this case probably the singer rather than the horse – to accomplish more.}


Back in town, the group make their way to Minerva’s with their assorted loads. It makes a small pile in the boarding house common room. Minerva comes out from the kitchen to see what the noise is. She seems happy to see them, and is obviously curious but does not pry.


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Friday March 11th, 2022 5:25:15 AM

Torryn picked up her load once more and followed the others back to town. The singing was just that - singing. It didn't really sound like something she could readily dance to, so it was dismissed in favour of focussing on carrying. She decided that carrying heavy weights was not something she was a fan of. however, she elected to try some of Agratha's meditative techniques in an attempt to use her mind to help her body. Agratha made it all look so easy. It wasn't. the load STILL felt heavy.

It was a great relief to dump all that stuff into a pile with the rest.

"Some cold water: that's what i need." She said to no one in particular before setting off to the kitchen to find the very same. Her thirst slaked, she sat down cross-legged on the floor to begin helping identify the various items.

Drack (Chris J) - hp 17/18 - AC 16  d20+9=20 ;
Friday March 11th, 2022 10:05:15 AM

On the way back to town, Drack hears an approaching rider, and immediately goes on alert, and tries to listen as he hears a song being sung by the rider. (Int check +8 hero point used=20).)

Drack tells the rest of the group that "the song is used by the church of Domi. It is a song to inspire the listener to accomplish more."

Drack feels a little more upbeat as he realizes that he and his friends just vanquished an evil threat to the town, and a follower of his patron deity is singing and inspirational song of valor.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Friday March 11th, 2022 10:35:48 AM

Stowe heads to her rooms and removes her armor. She takes a look at her wounds. I'm more beat-up than I thought. I hope we can get the healer to come around again. She looks at a healing potion and shakes her head, best to save it.

Then she head back down to join the others in the common room, and hopefully to bathe shortly after they plan their next moves.

OOC: feeling like I shouldve made a cleric! No healing from Stowe until level 4 other than mundane (basically useless) things.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+4=24 ;
Friday March 11th, 2022 11:52:33 AM

(Religion: 24 ... and I roll a natural 20 on a skill check!)

Mortimer agrees with Drack, however he adds, "Being a lone rider, he was possibly trying to inspire his horse to run like the wind. I wonder what's the urgency?"

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+9=29 ; d20+9=21 ; d20+9=28 ; d20+9=21 ;
Friday March 11th, 2022 2:57:26 PM

Loryn cruises along, trying to keep up with the big folk. It has always been a challenge. His ears perk up at the rider and singing and a side look to Ash. "Someone heading out of Windhorne in a hurry you think? What are the odds it's dirt from brains who wanted to burn Agatha as a witch?" He then smiles a bit too much, "Or the earth elemental spooked him. They can come right through the ground to grab ya, you know."

At Minerva's, Loryn casts Prestidigitation upon himself to clean up and as the spell lasts for an hour, he offers to de-funk anyone else as well.
Then comes his own Detect Magic and the study of what he can find out.

Spell craft DC 29...21...28...21

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15   d20+10=16 ; d20+10=16 ; d20+10=25 ; d20+10=29 ;
Friday March 11th, 2022 5:08:40 PM

Ash aids Loryn in the identification of the items. (+2 to all). He takes a drink when offered, and also the cleaning offered from Loryn.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20=12 ;
Friday March 11th, 2022 6:42:37 PM

Manolo offers help to Loryn and sips any non alcoholic hot drink he can get.
Aid another 12

Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Saturday March 12th, 2022 3:28:40 AM

If there was cleaning and bathing to be had, Torryn was most certainly having it: preferably both. As they already knew what was magical, she doubted that her own meagre skills would be of great service. If she had to fill the bath tub herself, that was fine. It was still most definitely worth it.
"I hope no one minds if I take a bath before tackling all this stuff?" She asked. There were other things she needed to do also, not least have words with her tutor, Agratha. There was no great rush though. She'd help her friends as best she could first - after the bath.

DM Steve -- Some cold water: that's what I need. 
Saturday March 12th, 2022 11:18:39 AM

Ash helps Loryn identify the items.
Manolo offers to help Loryn while enjoying a drink.
Mortimer wonders if the rider is in a hurry.
Drack feels good about what they’ve accomplished, perhaps inspired by the song of valor.
Loryn makes a joke about his earth elemental. He cleans up at Minerva’s and starts studying items.
Torrynashkabbeth dismisses the singing because she can’t dance to it. When they arrive at Minerva’s, she looks for some cold water then volunteers to sort items after a bath.
Stowe checks her wounds and hopes they can find a healer. Then she joins the others to plan their next move.
Mole is quiet.

The party considers their loot. Only one item is magical, that being the large short sword that the small creature was carrying. (That little creature wouldn’t have been able to use the sword in combat very well.) When Loryn picks it up to examine it, Minerva says, ”Good. You found Grog’s sword. The whole town’ll be happy about that.” Loryn examines the sword and realizes that it is a powerful magic item. Not only does it improve it’s wielder’s attacks in melee, but it brings him good fortune in general.

The non-magical items are easy to identify. Many folks might not be able to identify the alchemical items, but the group has seen or heard of such things in their training, if not used them themselves. The only mystery is the four vials of black paste. Spellcraft does not help identify those.


Torrynashkabbeth (Nick K) HP: 7/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Saturday March 12th, 2022 11:53:12 AM

A much cleaner and refreshed Torryn re-entered the room to pick through the sundry items found. She held up one of the black paste containers.

"Do you think it might be Weapon Black?" She asked. She heard of such a thing, but never seen it and indeed was rather glad of the fact, for it was rumoured that only assassins and other miscreants used such things. Of course, if it was a caustic substance, you really didn't want to test it by smothering your prized blade in the stuff. Torryn sighed lightly and set the vial down. She really wasn't much good at this sort of thing.

"Do you guys mind if I go talk to Agratha, my tutor? I've lots of questions about happened - and didn't happen" The latter was a reference to her inability to actually hit much of anything. The martial art training was a lot more challenging than she's initially thought. Her mercurial nature didn't lend itself readily to such discipline. Clearly her progress would be slow, but better to be slow than non-existent. Perhaps there might be some other way that she could be of more use. Agratha would know.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+5=11 ; d20+6=14 ;
Saturday March 12th, 2022 12:31:24 PM

Stowe picks up the vial of black paste, inspects it quisically, then opens it and sniffs it. She shrugs and takes a tiny bit on the tine of a fork, then tastes it with the practiced motion of a chef. She bugs out her eyes and grabs her throat, then falls forward, face flat on the table.

OOC:
-That's a preemptive fortitude save, then a profession (chef) check to identify ingredients.
-Good luck Stowe!


Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20=12 ;
Saturday March 12th, 2022 4:03:40 PM

Manolo takes a whiff of the black paste and complains about the smell to Stowe.

Aid Another 12 ( helping Stowe)

Mole; (RichP) AC 18; HP 14/18; CMD 14 
Saturday March 12th, 2022 10:16:11 PM

Back in town, Mole doesn't speak much, as per his normal. At the tavern, he orders food and ale.

"Never needed much for cleanin'. So, I'm good."

He watches Stowe taste the alchemical substance then just shakes his head. "Stupid surface dwellers." He mutters before getting up and finding a different place to sit and enjoy his meal.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Sunday March 13th, 2022 6:31:30 PM

Manolo waits for Stowe to tell them what is this weird substance.

Drack (Chris J) - hp 17/18 - AC 16 
Monday March 14th, 2022 5:31:28 AM

Drack accepts Loryns instant cleaning, and sits with the others as the plans of what to do with the items are discussed. He suggests that Mole use a healing spell on Torry to speed along her recovery.

His jaw jaw drops as he sees Stowe taste an unknown paste recently claimed from gremlins. “Are ya daft? Ya don’t just taste something like that.” Drack then stands by to see what horrible effects happen to Stowe

Mole; (RichP) AC 18; HP 14/18; CMD 14  d8+2=7 ;
Monday March 14th, 2022 10:25:07 AM

Mole sits and starts on his meal when he hears Dracks suggestion. "Come here lass. I can relieve some of your injuries now, but the rest'll have ta wait for tomorrow."

If Torryn comes over, Mole will place a hand on her and say "Gabhail ri leigheas na tìre." A green glow comes over the area and her wounds begin to seal themselves.

Torryn is healed for 7 points.



AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Monday March 14th, 2022 10:50:04 AM

Loryn points to Drack and removes the grime and dirt and eyes Mole a bit, "Not sure I would agree with that statement on being clean." For now, he does not press the issue nor use the spell on the dwarf without consent. That time may come however, but not today

"Definitely Grog's sword, we'll get it back to him shortly. Thinking sooner is better than later." As to the paste, Loryn was no alchemist, that was his older cousin's thing. Was being a powerful word as he thought about the last moments he heard about Gilblick and the explosion that rocked the area. He looks up from thought just in time to see Stowe taste the stuff. "Odd, are humans not taught to not put random things in their mouth?"

Being a chef himself, he's tasted plenty of bad things in his years, but they were all known foods or ingredients. "Stuff could be actual gremlin poo in a bottle Stowe."

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Monday March 14th, 2022 11:12:24 AM

Stowe slumps off the chair and onto the floor, tongue lolling from her mouth. Apparently comatose.

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=19 ;
Monday March 14th, 2022 1:00:30 PM

"Oh, thank you, Mole. And thanks also to your generous god. I do feel so much better." Torryn smiled broadly in delight. She decided that perhaps she'd taken the gods a little lightly. It wasn't that she'd ever been irreverent. It was simply that other things had occupied her decidedly mercurial mind. Yet she was trying. She'd persisted with her studies, doing her best to learn from the halfling monk. Her ruminations were interrupted by Stowe's noisy collision with the floor. Instinctively Torryn skipped over and knelt down to check on her. She was hardly the best equipped to do this, but was worried.

[OOC: Heal check to identify the malady. D20+1: 20]

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Monday March 14th, 2022 5:46:19 PM

Ash gets some food, and buys his group a round of drinks. This was a time to celebrate their "win" as a team, and mostly successful mission.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Monday March 14th, 2022 6:46:07 PM

Manolo taps Stowe lightly with his foot as if afraid to touch him, saying almost comically "Are you OK!!! ?"

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+1=21 ;
Monday March 14th, 2022 9:10:27 PM

Mortimer is anxious to return Grog his sword. See how the others are cleaning up, he will do the same. He will use prestidigitation to clean himself up from the grime and mud of the cave.

"Minerva, do you happen to know where Grog would be this time of day?" He's lived here a little more than two years, he should know the answer to this.

(Knowledge [Local]: 21, and again, another natural 20 on a skill check.)

DM Steve -- Do you think it might be Weapon Black? 
Monday March 14th, 2022 10:41:04 PM

Torrynashkabbeth wonders if the vials might contain weapon black. She feels the need to go talk to her mentor, feeling she could have been more effective in combat. When Mole heals her, she thanks him. When Stowe collapses, she tries to help.
Loryn cleans Drack with his magic, and refrains from cleaning Mole. He suggests getting the sword back to Grog sooner than later. As for Stowe’s antics – he points out what it could be.
Ash is ready for a minor celebration.
Drack lets Loryn clean him, and asks if Stowe is daft. He waits for something horrible to happen to Stowe.
Mortimer is anxious to return Grog’s sword. Since the others are cleaning up, he does as well.
Stowe decides to investigate one of the vials. She tastes a tiny bit, then bugs out her eyes, grabs her throat, and falls forward face flat on the table. From there she slumps off the chair and onto the floor, tongue lolling from her mouth.
Mole grabs something to eat, disapproving of Stowe tasting the paste. He helps Torryn by healing some of her wounds.
Manolo takes a whiff of the black paste that Stowe tasted, and describes the smell for her. He waits for her assessment of what it is. When Stowe collapses, he asks if she’s ok.

Grog spends more of his time at the inn than anywhere else, and is there almost every day for at least part of it. Even though his granddaughter and her husband now run it, that’s the best place to look for him.

Before she is on the floor at all long, Stowe starts convulsing and Torryn realizes that she has been poisoned. There’s nothing to do but induce vomiting. The whole scene upsets Minerva, from the realization that Stowe doesn’t know what she has to the need to clean up in its aftermath. ”Oh, is she going to be okay? Someone go get Norma or Trebor.”

Stowe, make another fortitude saving throw, looking for DC 15.


Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19  d20+5=14 ;
Monday March 14th, 2022 10:49:44 PM

She continues to be poisoned.

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5.  d20=4 ;
Tuesday March 15th, 2022 4:07:36 AM

Poisoning! Torryn was certain that was what afflicted Stowe. Sadly her limited knowledge of healing simply didn't extend to something so complex. (Rolled a 4). Still, she felt compelled to at least try to induce vomiting.

"Mole, she's been poisoned!" She called out. After that amazing bit of healing, she felt certain that the dwarf could help.

Mole; (RichP) AC 18; HP 14/18; CMD 14  d20+8=20 ;
Tuesday March 15th, 2022 8:44:01 AM

Torryn calls out to Mole. Poisoned, no kidding. he thinks as he gets up from his meal.

"Not sure what ya think I can do?" He says.

Mole takes a looks at Stowe. "Even if I could help, I don't have any herbs or meds to treat her."

Heal DC20

Drack (Chris J) - hp 17/18 - AC 16 
Tuesday March 15th, 2022 9:01:01 AM

Drack stands by helplessly, wishing he could assist, but having no means whatsoever to do so.

As he watches the scene unfold, Drack thinks to himself that he's not sure he wants to go into battle with Stowe. She appears to either have a death wish, or is too clueless or reckless to rely on. Counting on someone like that in battle is likely to get everyone killed.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday March 15th, 2022 11:16:40 AM

Stowe sees a bright light and she heads toward it. Floating closer and closer, the pain of all the hurts fading from her mortal husk.

AC 13 HP 13/13 Loryn Glitterfall; Dan K  d20+6=8 ;
Tuesday March 15th, 2022 12:07:25 PM

Loryn hops up in a mild panic. Things just went from make fun of her to deadly serious. He looks to Mole, trying to wrack his brain for something from the kitchen that might counteract it, but has nothing. Stowe didn't eat something, she barely touched it. As Minvera mentions Norma, Loryn was also thinking that direction and whirls on his heel to fetch the cleric.

Of course the laden gnome is traveling at a mere 5' every second taking him nearly 6 full seconds to just get out the door

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Tuesday March 15th, 2022 3:57:26 PM

In her near death state, Stowe's mind drifts to Drack's insistence on wearing no armor. He appears to either have a death wish, or is too clueless or reckless to rely on. Counting on someone like that in battle is likely to get everyone killed.

Drack (Chris J) - hp 17/18 - AC 16 
Tuesday March 15th, 2022 4:08:28 PM

Drack, wearing his chain shirt ARMOR, waits to see what can be done to help Stowe.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Tuesday March 15th, 2022 4:58:21 PM

Manolo watches the unfolding scene doing nothing as he is not sure what to do.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20=16 ;
Tuesday March 15th, 2022 6:26:52 PM

"Wha?!"

Mortimer spins around in Stowe's direction! "Poison! How?!"

He was about to make a run for Norma when Loryn had already beat him to it. His mind searches for other remedies. He hadn't stolen any healer's kits lately. With his newly found morality, over the past few years, it seemed wrong to steal something that could save someone's life. Now he wishes he did.

(Intelligence Check: 16, to remember)

"Wait a minute!" He HAD stolen something that could help ... "The antitoxin we pinched from the gremlins!" Moritmer starts going through the pile of their spoils, searching for two vials of antitoxin. Having found the antitoxin, he rushes over to Stowe to pour the elixir into her mouth. "It's NOT your time yet!"

(Antitoxin: Duraton: 1 hour. Effect: +5 alchemcial bonus to Fort saves against poison.)

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Tuesday March 15th, 2022 6:40:56 PM

"Ugh!" Torryn grunted. She was such an idiot. her mind wandered and meandered all the time and now that lack of focus could cost Stowe her life! Torryn could Detect Poison at will, but hadn't. had she paid more attention, she could have alerted everyone to the danger. All too late she invoked her Fey Sight to determine where the poison, fully expecting it to be the black stuff.
"I'm such an idiot." She whispered reproachfully.

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Tuesday March 15th, 2022 8:22:16 PM

"Eat crackers?" Ash asked, unaware how to save someone from poisoning. "Or drink some sludge to make yourself puke" the second one was said with a little more suredness.

DM Steve -- Eat crackers? 
Tuesday March 15th, 2022 11:04:12 PM

Mole doesn’t have herbs or magic for poison, but does what he can.
Mortimer remembers something – didn’t they find antitoxin among other things the gremlins had stolen? He finds it in the pile and offers some to Stowe.
Torrynashkabbeth asks Mole to help Stowe. Then she realizes she could have looked for poison with her fey sight.
Manolo watches, not sure what to do.
Stowe sees a bright light and heads toward it. She worries about Drack fighting with no armor.
Loryn hops up and goes to get help.
Drack watches helplessly, and wonders about Stowe’s judgment.
Ash suggests giving Stowe crackers. Or making her puke, which Torryn has already done.

Between Mole and Torryn using their skills, they are pretty sure that whatever Stowe swallowed has been vigorously expelled, and quite likely before it could do permanent damage. But Stowe’s certainly not feeling well at the moment, and may be hallucinating.

The group may give Stowe the antitoxin and be more sure that she will be okay (new saving throw at +5, still looking for DC 15). Or they may trust Torryn’s and Mole’s assessment that Stowe will recover after sufficient rest.

In time, Loryn returns with Norma and a stranger. The look over Stowe and pronounce her not getting any worse. The stranger is an older man with close-cropped hair and plain robes. He wears the symbol of a hammer and shield. ”What happened?”

The man also introduces himself as Brother Maynard.

Drack (Chris J) - hp 17/18 - AC 16 
Wednesday March 16th, 2022 8:10:27 AM

Drack will respond to brother Maynard, since no one else had chimed in yet. "She decided to taste test an unknown black paste that we found in a gremlin lair."

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday March 16th, 2022 8:32:17 AM

"I'm so sorry!" Blurted Torryn. "It's all my fault. I didn't check if it was poisonous. I...well,...I sort of forgot." She finished weakly and with head bowed in contrition. How could Stowe ever forgive her? It seemed that her father's assessment of her capricious nature was correct. Too often she had her head in the clouds Her thoughts darted hither and yon like an over-excited squirrel anxiously sequestering nuts.

Stowe; (Allen D); HP: 14/26; AC: 22/13/19; F: 5; R: 5; W: 1; CMD: 19 
Wednesday March 16th, 2022 1:48:43 PM

Stowe staggers to her feet, "Sorry everyone, I don't think I'm cut out for this adventuring stuff."

She staggers back to her rooms, the door closing softly behind her.

Stowe has left the party.

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Wednesday March 16th, 2022 5:02:08 PM

Loryn comes back very much out of breath and several minutes behind brother Maynard and Norma
*gasp*"Hey they got..." *gasp* "So it was the stuff..." *gasp* "just need a minute..."

The gnome give a salute like wave and heads into a chair.

Loryn follows Stowe, with his head and attention at least, not physically and gives an out of breath sigh. "Not overly doing well at retaining the martial talent fellas" he says to no one in particular

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Wednesday March 16th, 2022 5:26:40 PM

Manolo points to the liquid that was ingested.
'Maybe it will be helpful', Manolo thinks.

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Wednesday March 16th, 2022 6:30:38 PM

Torrynn really couldn't blame Stowe for leaving. Seriously, who would stay when all the help they could rely upon was Torryn's forgetfulness? Still, she wasn't going to press matters. It was Stowe's decision and hers alone. For her part, she felt that more than ever she wanted the advice of the elderly halfling.

"Um, if it's okay with everyone, I'm going to take a walk and go have a chat with Agratha."

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Wednesday March 16th, 2022 6:40:04 PM

"Nonsense" Ash says to himself. He follows up the stairs and knocks on Stowe's door. " Stowe, its ash. Lets chat for a second. "

Mole; (RichP) AC 18; HP 14/18; CMD 14 
Wednesday March 16th, 2022 6:46:07 PM

"Don't take the blame for that one's stupidity, lass." He says unsympathetic. "This group is chalk full'o spellcasters. Someone was bound to figure something out about that paste without havin' ta poison yurself."

Stowe wanders off. "Gonna give up before ya start?" He says to Stowe. "Bravery is chargin' into the darkness ta help your friends, it's not trying ta look good by doing something dumb. You should stick around and learn the difference. The first one is a better look for ya, I'd bet."

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Wednesday March 16th, 2022 9:36:38 PM

Mortimer just blinks and attempts to reset to his default settings. After a short pause, he comes back to life. He realizes he got a little worked up from that poison scare. Self inflicted turns out. He's seen that before, too many times. People wanting to rush things and take their chances on the other side. They don't understand that strong, negative feelings, such as sorrow, gloom and hatred; you take that rubbish with you. Makes the soul like clay. Fresh meat for dark hands to mold.

A smile returns to his face as he gives Norma the usual warm greeting. "Ah, good to meet you Brother Maynard. What brings you to the Hamlet?" Mortimer takes notice his holy symbols. Looks like Norma has some competition, he thinks.

DM Steve -- *gasp* *gasp* *gasp* 
Wednesday March 16th, 2022 10:30:16 PM

Torrynashkabbeth blames herself for Stowe’s condition. She could have looked for poison. She wants to go talk to her teacher.
Mole tells Torryn not to blame herself and tries to explain the difference between bravery and foolishness to Stowe.
Drack answers Brother Maynard.
Stowe staggers to her feet and goes to her room.
Loryn comes back later than Norma and Brother Maynard did, a bit out of breath.
Manolo points out what Stowe ingested.
Mortimer calms down. He greets the clerics and asks Brother Maynard why he’s in town.
Ash follows Stowe to talk with her.

When Torryn checked with her fey sight, all four vials of the black paste are poisonous.

While Ash tries to talk with Stowe upstairs, Norma and Brother Maynard talk with the others downstairs. Neither knows what the black stuff is, but Norma asks Minerva to get Trebor. While Minerva is gone, Maynard explains he is in town for his job. Like most priests of Domi, he actually makes his living from his profession. He’s looking at some horses in the area.

Minerva returns with Trebor, the local herbalist. Norma and Maynard ask him if he knows what the black substance is, explaining what happened to Stowe. After looking at it and carefully sniffing it, Trebor says it is a poison made from certain mushrooms that are found far underground. ”Where did you find it?” As for Stowe’s condition, ”If she ate it and threw up, she’ll be fine after a night’s rest. If she’d kept it down, she’d be sick for a few days. But it’s not deadly when eaten. Normally it’s smeared on a knife or a sword. A cut from such a weapon – well, that can be really bad.”


Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Thursday March 17th, 2022 7:31:01 AM

Perhaps she should have stayed to answer questions, but Torryn felt that the others would provide far better and more detailed responses. She excused herself and set out to speak with Agratha. As well as seeking guidance regarding her own path and lack of focus, she could also ask about ways in which to tackle those pesky remaining Dark Fey and make herself slightly more useful.

Drack (Chris J) - hp 17/18 - AC 16 
Thursday March 17th, 2022 9:15:10 AM

Drack introduces himself to brother Maynard.

"Brother Maynard, my name is Drack. It's a pleasure to meet you. It's odd that you are here. On our way back from fighting the gremlins, we heard a rider approaching, but he turned off the trail before he got to us. He was singing a song used by the church of Domi to inspire courage and valor. Have any other followers come to see you recently? I'm curious as to what he would be doing in the area, and if perhaps he needed help."

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Thursday March 17th, 2022 1:38:49 PM

Loryn catches his breath and hops over to Brother Maynard and Drack. He was thinking the likely answer is that it was a travelling companion of Brother Maynard they heard and that is just what the crazy clerics of Domi do. Certainly worth the ask though.

He answers the where'd it come from question. 'We tracked the gremlins to a small cave complex and found the vile stuff mixed in with the rest of the vileness of their den. There is still additional work we need to accomplish to rid ourselves of them, but for the short term, the danger posed by the creatures is past."

to the room in general, "Agatha has some skills, do you think she could brew a couple potions of Water Breathing we could purchase?"

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Thursday March 17th, 2022 6:18:07 PM

Ash still talked through the shut door. " Stowe, you can't beat yourself up over stuff like this. I once was studying so hard i passed out from lack of eating. I almost died cause they librarian left me there thinking i was reading. Imagine starving to death because you were too busy not eating. "

He waits a few moments before continuing. " Stowe, come down and hang out with the team. We'll all be joking about it in no time and you'll see it was no big deal".

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Thursday March 17th, 2022 7:18:27 PM

Manolo breathes a sigh of relief and thinks and says for a moment "Oh, Thanks Domi , for saving this foolish but courageous soul".
'and I am foolish as well, maybe we should have dealt with it with more safe scrutiny', he thinks.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Thursday March 17th, 2022 9:57:14 PM

“Thankfully my good luck seems to rub off on others,” he says with an impish smile.

DM Steve -- We'll all be joking about it in no time. 
Thursday March 17th, 2022 10:32:51 PM

Torrynashkabbeth leaves to go find Agratha.
Manolo thanks Domi that things didn’t turn out worse.
Drack introduces himself to Brother Maynard and asks about the rider they heard singing earlier.
Ash talks to Stowe through the door, trying to convince her to rejoin the others.
Mortimer talks about being lucky.
Loryn explains where they found the poison. He asks if anyone knows if Agatha would be able to brew some potions of water breathing.
Stowe and Mole are quiet.

”Agatha? I’ve never heard of her doing anything like that,” Norma says. Trebor asks, ”What do you need potions for?”

Brother Maynard says he might be the rider they heard. He likes the hymns and inspirational stories. For all that he’s not a warrior, he likes to think he will stand up for what’s right if the need comes, and stand between those who can’t protect themselves and evil. ”Like it seems you have done.” But seeing that the emergency has passed, he’d best get back to business. As he leaves, he offers this blessing, ”May Domi watch over you as you have watched over others. A good example is the most sincere prayer you can make. I hope yours is answered.”


Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Friday March 18th, 2022 5:47:18 AM

Torryn walked through the streets, headed to Agratha's humble domicile. The wind was gusting and tugged at her long hair. It dragged the scattered, reluctant clouds across the sky. She couldn't help but notice how beautiful the day was and that it was such a stark contrast to the evils perpetrated by the gremlins in the dead of night. Not that she thought the night was bad. There were beautiful nights: clear skies replete with stars, moths dancing in the moonlight, the song of nightingales. No, the dark wasn't bad in itself. It was simply used as a cloak for those that wished to hide their evil ways.
She sighed. Such ruminations were typical of her chaotic thought processes. One random glance could have her mind chasing 'rabbits' down any number of strange and unrelated rabbit holes. Contrariwise, Mole seemed focused. Nothing seemed to distract the dwarf. Drack seemed equally capable of focused action. Still, Morty was a little distant and distracted at times. That was some solace. She wasn't the only one!
Time passed quickly as her mind danced around various topics; all loosely related to her own lack of focus. Consequently, she arrived at Agratha's door sooner than she expected. She didn't knock, expecting that the halfling would, as usual, be out in her small yard, gardening, meditating or practicing.

Mole; (RichP) AC 18; HP 14/18; CMD 14 
Friday March 18th, 2022 8:24:40 AM

Mole watches Maynard. A clergyman he thought. Over zealous to the point of being obnoxious most of the time; Mole avoided them.

"That's done. I'm gonna finish eating." He says going over to his table.

Eating, he keeps a casual eye on the priest. They always wanted to get in a heated discussion with him when they discovered what he was. As if any God could compare. Even the Gods in the heavens and the demons in hell stood on the ground, walked upon the earth; there was no being greater. Philosophical discussions were pointless with them.

Later in the day, Mole found himself wandering the area around town. There were many things he needed to look for. This group was a bunch of scrawny kids and he was not prepared. There was also the issue of the gremlins and those water creatures to deal with. He would need to find something to deal with those too. That cave was just too convenient. He would not let it pass.


Drack (Chris J) - hp 17/18 - AC 16 
Friday March 18th, 2022 10:21:49 AM

Drack thanks Brother Maynard for the blessing, and at the end of the evening, does as Brother Maynard suggested, praying a heartfelt prayer alone in his room to Domi. Drack prays for the strength and the courage to continue protecting the innocent, the wisdom to know when to fight, and when to make peace, and the ability to help all those that need help.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Friday March 18th, 2022 11:02:09 AM

Manolo accepts the priest's prayer.
He asks the group about the potions/vials.
"I might need one or two", he says.

"Poison might work against the gremlins", he adds.

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Friday March 18th, 2022 12:36:10 PM

"Too bad." is Loryn's response on hearing Agatha probably could not craft the water breathing potions. The group would need a different route. Idly he answers even as he is thinking,
"There are some water critters in the cave. Content to remain where they are perhaps, but maybe not and as drowning is bad for you. really even worse than explosions and you know those can really be tough to live with. My cousin, couple times removed, of course, well he kinda exploded. Incident with some alchemical thing or what not that he was messing with. Pretty sure I recall my uncle had cautioned him on such things, but listening to others was not exactly his strong suit. Come to think of it, Uncle Tubror was often giving others advise on what they should, or how they should, more often than not, be doing whatever it was they were doing...."

Loryn suddenly pauses and looks about at the blank faces, "I went off on unrelated tangents again didn't I?"

"Short answer long, the water gremlins can put you to sleep and we are working on a defense to prevent drowning should that happen."

Loryn wishes Brother Maynard good day and settles in near Mole to have some lunch. "It might Manolo, just be carefule with the stuff.

"We need to get the sword back to Grog, so if everyone could refrain from wandering off that'd be great.

If/When ethe group gets back together, Loryn hands the Large sword to Drack and gets the crew walking to Grog's



Drack (Chris J) - hp 17/18 - AC 16 
Friday March 18th, 2022 1:34:49 PM

Drack will take the sword from Loryn and agree that we should return it before continuing.

“Guys, we also need to find the catacombs, and sell the stuff we found, and perhaps buy some other stuff.”

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Friday March 18th, 2022 3:14:16 PM

Mortimer chimes in with a more conventional proposal. "Why not just throw fishin' nets on the buggers and pluck them from the water. No one need get wet!"

Looking back at Grog's sword, "I think we should deliver Grog his blade. Best do it before it gets pinched ... AGAIN! I've gone to sleep with stolen shoes, only to wake up with bare feet."

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Friday March 18th, 2022 5:33:24 PM

Ash goes to knock again, but realizing he might be aggravating her, he refrains and instead heads downstairs to sit with the kthers others.

DM Steve -- I'm gonna finish eating. 
Friday March 18th, 2022 10:37:50 PM

Manolo asks about the vials, and notes that they might poison the gremlins.
Mole avoids Maynard, not wanting to get into a debate. Then he wanders the town, figuring out what should be done.
Mortimer suggests trying to use fishing nets to catch the water gremlins. He agrees with returning Grog’s sword.
Ash thinks about knocking again, but decides to let Stowe rest.
Drack thanks Brother Maynard for the blessing, and prays for strength, courage, and wisdom. He agrees with Loryn that it’s time to return the sword.
Loryn explains why he wanted the water breathing potions, and worries about the water gremlins. He tells Monolo to be careful with the poison. He also thinks they should get the sword back to Grog, and tries to get everyone headed that direction.
Torrynashkabbeth arrives at Agratha’s lost in thought.
Stowe stays in her room.

The group heads to Grog’s Happy Half-Ogre Tavern and Inn – except for Torryn, who is looking for her mentor, and Stowe, who needs the rest. When he sees them and that they are carrying Heroe’s Fortune, Grog is overjoyed. He welcomes them in, offers drinks on the house, and is just overwhelmingly grateful, almost to the point of tears. He offers them 2000 gp as a reward for its recovery. Everyone else in the place is also thankful, seeing that they got drinks on the house. The group is asked to tell the story of how they found the sword. It is evening before the group breaks away from their well-wishers.

Torryn finds Agratha doing some chores out back. Agratha takes one look at Torryn and puts her to work. Only once Torryn is busy and concentrating on the chore does Agratha ask how things are going. Agratha works Torryn hard, and it is evening before Torryn returns to town.

They gather again at Minerva's, which is calm after the afternoon. As the day turns to gloom, it strikes them that Drack is practically glowing -- literally. It's not bright, it's not ghostly, and it is more noticeable in one spot of the boarding house common room, where he was praying earlier.

Mole; (RichP) AC 18; HP 14/18; CMD 14  d20+8=20 ;
Saturday March 19th, 2022 10:49:36 AM

Still at the tavern -

"Poison might work against the gremlins" he hears Manolo say. Mole's knowledge of fey immediately comes to mind as he seeks to answer the basic question. "I'd agree with Loryn. I'm pretty sure poison'll work on fey."

"Hold on lad." he says to Drack. "Before you sell off the whole lot, all of you that can need to upgrade you protections- better armor, shields and the like."

Natural Knowledge DC20



Mole; (RichP) AC 18; HP 19/19; CMD 14 
Saturday March 19th, 2022 3:20:45 PM

Mole continues...

"I can help with some wounds, but I an not a healer in the traditional sense. So, when ya go off on your spendin' spree, keep that in mind. Look for armor so we're not relying so much on healing magics." He say not trying to be preachy know full we that what it sounds like.

Later -

That's a neat party trick. he thinks as he notices the glowing fighter in the corner of the room.



Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Saturday March 19th, 2022 8:01:37 PM

Torryn returned later that evening. She'd missed Drack's glowing episode.

"Sorry I'm late.". She said in her usual quiet tones. "
"Did I miss anything?"


In truth she was a little distracted still. There was much for her to contemplate.

AC 13 HP 13/13 Loryn Glitterfall; Dan K 
Sunday March 20th, 2022 12:45:17 PM

Loryn agrees with Mole on the booty from the gremlins. "Get more from it by taking something as a share then selling low and buying high"

Loryn thanks Grog for his generosity. 2k divided 7 ways with the extra kicked back to the town is Loryn's thought. 285gp each.
Then top it off with free drinks, though not the gnome's inclination, a mighty fine reward indeed. Especially as, to his eye, they were doing the right and just thing anyway.

Back at Minerva's, Loryn takes in Dracks new 'look' and nods approvingly. 'It would seem the prayers of Brother Maynerd can go a long way if one is open to change and new ideas.

Mole's right, "no one should be thinking his druidic magic will stave off all injuries we may encounter. Be a wise move to secure healing at about every chance we can.

"Nice one Mortimer, fishing nets and drag 'em out. I kinda dosed off when we first found 'em, do we think they were close enough to shore to pull that off. I'm in to try."

Could we get a repost of all loot to divide/sell

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Sunday March 20th, 2022 6:40:40 PM

Catching the end of Loryn's conversation Torryn chimed in.

"You know we Fey are sort of immune to that sleepy-time magic stuff. So if anyone gets clobbered with a snooze spell, I can wake them up." It felt good to be useful. The nets sounded a good notion and with her immunity to sleep, they might be able to pull the creatures out of the water - unless they could change INTO water. Could they do that or was that another creature entirely? There were so many stories around.

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Sunday March 20th, 2022 8:03:19 PM

60 Platinum Pieces 600g
Fire Elemental Ring Fate Item
Pearl Comb 200g
Masterwork Dagger 302g
20 Masterwork Arrows 120g
10 Masterwork Crossbow Bolts 60g
Cold Iron Dagger 4g
20 Cold Iron Sling Bullets 2 silver
Gunk-encrusted Breastplate Armor 200g
Gems (4) 100g each
1st Set of Nest Baubles & Trinkets (Gremlin Nest Loot) 500g
2nd Set of Nest Baubles & Trinkets 300g
Kukri (Size Small) 8g
Grog’s Short Sword 2,000g Reward
Vials of Black Paste (4) (Poison) ?? DM edit: 150 gp each if a buyer can be found
Masterwork Thieves Tools 100g
Masterwork Field Cooking Kit (Artisan tool) 55g
Masterwork Finger Cymbals (Instrument) 100g
Hand Crossbow 100g
Sunrods (3) 2gp each
Antitoxins (2) 50g each
Smokesticks (5) 2g each
Tindertwigs 1gp each
MW Warhammer 312g
MW Composite Longbow (+2 Str.) 600g
Breastplate Armor 200g
Chain Shirt 100g
Splint Mail Armor 200g
Half-Plate Armor 600g

A Complete list of Party Treasure is on my character sheet. Just click Mortimer's name and scroll down.



Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Sunday March 20th, 2022 8:20:17 PM

I couldn't remember if the other cold iron weapons (only the dagger and bullets are listed) were on loan or freely donated for our service. Cold iron doesn't add much to the value of the weapon, just x2 normal price. So that cold iron dagger is worth a massive 4 gold!

Drack (Chris J) - hp 17/18 - AC 16 
Monday March 21st, 2022 9:23:46 AM

(I will hold off on commenting about Dracks glow until I get an email response from DM.)

While at Grog's, Drack will ask him if he knows of an entrance to the catacombs near by.

"I guess I will take the Breastplate armor. I will put my chain shirt back in the pot to sell. I like to use my weapon with two hands, so I will pass on a shield, at least for now. I could probably make good use of the MW composite longbow as well. Once we sell, should we try and buy a healing wand? That would alleviate a lot of burden from Mole."

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Monday March 21st, 2022 2:13:37 PM

OOC: I want to keep the Iron Dagger if no one wants/needs it...it is also no expensive (:

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Monday March 21st, 2022 2:14:35 PM

Manolo drinks a little bit, happy for the reward and for the short respite from the dangers they were dealing with.

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Monday March 21st, 2022 6:47:51 PM

Torryn is happy to keep her Cold Iron headed spear. (Dependent on when we level, she may ask to use the bow. If levelling is still a way off, she'll definitely not even mention it to Drack.)

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.   d20+3=19 ;
Monday March 21st, 2022 9:22:02 PM

(ooc: During the first year, you're supposed to level every four months. Thereafter, you level twice a year.)

Mortimer wouldn't mind having a chain shirt, but one made from a lighter, finer metal. These chain shirts feel too heavy and restrictive. They would probably interfere with his casting, he thinks. He doesn't know why he knows that ... it just makes sense.

Noticing Manolo eyeing the cold iron dagger on his belt, Mortimer unsheathes it with a flourish (Dex Check: 19), gives it a flip into the air. As it twirls back down, he catches it by the blunt edge of the blade. He then offers it to the rogue, "Here ya go. I hope it serves ya better than it did me. There's also a masterwork dagger over here."

Mole; (RichP) AC 18; HP 19/19; CMD 14 
Monday March 21st, 2022 11:36:24 PM

Mole looks over the items the group has collected. "I think the only thing I can use is the warhammer. The ring is interesting, but if it was only a earth elemental ring."

"I was already considering a wand." He says to Drack.

DM Steve -- Did I miss anything? 
Monday March 21st, 2022 11:40:25 PM

 OOC:  See email about leveling.

The group considers the items they found and their next actions.  Mole worries about the protections they should invest in.  Loryn helps divide the spoils and says he may be willing to try fishing nets on the water gremlins.  Torryn chimes in that she's not going to be put to sleep and can help anyone who is.  Mortimer itemizes the loot, and points out the cold iron weapons as well.  Drack agrees with advice to take the usefull items from the stash and use them, rather than losing value by selling them.  Manolo is happy for the respite.  Ash is quiet.  Stowe does not join the conversation.

When Drack asks, Grog says that there used to be a door to the Catacombs at the Keep.  "It might not look like it now, but back in the day Windhorn was quite the adventurer's destination.  I don't know if anyone has used it for a decade or more, but that door's a magic portal -- it'll still be there."

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Monday March 21st, 2022 11:48:39 PM

Ash looks over the items, but nothing catches his eye. His share will be well spent at the catacombs instead.

Torrynashkabbeth (Nick K) HP: 14/17 AC:19/19/15: CMD: 15. F:2; R: 6; W: 5. 
Tuesday March 22nd, 2022 6:19:24 AM

"I think we should definitely go back and sort out those nasty water gremmies." Torryn urged. They'd all seen first hand just how ruthless and nasty the gremlins could be. There was no doubt in her mind that those lurking in the pool were no different.

Torryn will also confirm that she wishes to keep the finger cymbals. Not only do they aid her dance performances, but also assist in her meditation. The simple purity of the note helps to cut through the jumbled clutter of her mind.

Drack (Chris J) - hp 30/30 - AC 16 
Tuesday March 22nd, 2022 9:16:53 AM

Header adjustment for 3rd level

Drack (Chris J) - hp 30/30 - AC 16 
Tuesday March 22nd, 2022 9:39:25 AM

Drack, now seems to have a more radiant personality and Charisma. He let's the group know what has happened. "It appears I am changed. After following brother Maynard's advice, and praying to Domi, he chose me to become one of his warriors. He chose me to continue to protect those that need protecting and destroy the evil that would harm them.

Drack looks at the loot. "It looks like we have some weaponry and stuff. I think we should keep the sunrods and antitoxin as group goods. Torry, it looks like we are down a fighter, and you may need to help fill that role. Why don't you take the MW composite longbow. It is going to have a really hard pull, so I'm not sure if you have the strength to make full use of it, but if you want it, it's yours. If not, i'll take it. For the purposes of the group though, it might be better to sell it and buy a healing wand with the proceeds, I'll let the smart people figure that out and make the call."

"As soon as we figure out what we are keeping and selling, we should go with Mortimer to find the entrance to the catacombs. There is a door at the keep. I'm not sure how difficult it will be to find. After he sells stuff, we can see what we have left to prepare for the water gremlins."

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Tuesday March 22nd, 2022 10:25:23 AM

"I hear Wand-Mart has an Ides of March Madness Sale. All daggers are half off." :)

AC 13 HP 19/19 Loryn Glitterfall; Dan K 
Tuesday March 22nd, 2022 11:52:22 AM

Loryn already has the Fire Elemental ring in his pocket. He takes it back out, "I'm still wanting to hold on to this. Give it some more study time. I agree with Drack, we should keep the Anti Toxins, smokestick and Sunrods."

Loryn already owns a MW set of cooking and chef wares and does not need another set.

"We make a supply run and then back after those water gremlins, Torry. Right there with you. On the wand, Not sure this is going to fund that, unless everyone forgoes their share and given our lack of healing capability thorough spell, I think is the right move. "

Buy wand of CLW for 1500. Subtract that right off of the top of our funds and then divide by 7

Drack (Chris J) - hp 30/30 - AC 16 
Tuesday March 22nd, 2022 12:58:41 PM

(I’m thinking if a take the breast plate and throw in my chain shirt, I’ll owe the kitty 50 gold out of my take. We could sell the breastplate for 100, and can sell the chain shirt for 50. Glad Mortimer volunteered to be the mathematician. I did it in my last campaign. Takes a lot of figuring)

Torrynashkabbeth (Nick K) HP: 18/21 AC:19/19/15: CMD: 16. F:4; R: 6; W: 6 
Tuesday March 22nd, 2022 1:27:10 PM

Torryn was perfectly happy to donate whatever funds were necessary. She'd give Drack fifty of her gold and throw in more to buy the healing wand as necessary. She didn't need much money really. Well, that was what Agratha said and it was hard to argue with the halfling. The main thing was that she had a patron for her 'Dance' - two actually, so she was going to have up her performance.

OOC: The bow is not listed a s Mighty Composite Long bow, so Torryn ought to be able to use it without too much trouble.

"I'd be honoured to support you in the fighting role!" She replied with a beaming smile. It would be good to be useful. Plus Agratha had been encouraging her to use her innate speed to better place her blows. It all took time to embed those skills, but she finally felt that she was improving.

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Tuesday March 22nd, 2022 2:01:59 PM

OOC: Adjusted the header. Got the AC wrong......there may be other mistakes....

Drack (Chris J) - hp 30/30 - AC 16 
Tuesday March 22nd, 2022 3:40:05 PM

(Bow was listed as a MW composite longbow +2 str. The hand crossbow was not. At least according to Mortimer’s list)

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Tuesday March 22nd, 2022 5:54:33 PM

OOC: Thanks. No longbow for Torryn then.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Tuesday March 22nd, 2022 8:04:54 PM

Manolo still relaxes a bit more and thinks about the the future....

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Tuesday March 22nd, 2022 8:51:13 PM

" I'm in on heading back to the cave. A better preparation of spells will definitely make it easier too."

Mortimer Margrave (Stephen F.): ac13/13/10. hp15/15.  
Tuesday March 22nd, 2022 9:52:05 PM

Mortimer is doing his best to estimate the value of their treasure. He's resorting to counting on his fingers and toes. He wasn't talented at cyphering numbers. They always posed a special threat to him. He always relied on luck. What he was excellent at was seeing patterns in the most complex shapes, objects and in the habits and movement of others. However, that particular talent, in this case, didn't really apply.

"Totally certain, I'm NOT, but we may be able to pool our money and purchase a healing wand, but not much else. There's not even enough here to pay my WLA dues. They're not going to take my all my stuff when they come to collect; will they?"

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.  
Tuesday March 22nd, 2022 9:53:56 PM

(occ: Changing my hit point totals.)

DM Steve -- We make a supply run and then back after those water gremlins 
Tuesday March 22nd, 2022 11:11:17 PM



Torryn wants to go finish clearing out the caves.  She would like to keep the finger cymbals.  If necessary, she will donate to help the group, and take on the secondary combatant role.
Mole is quiet.
Ash does not want any of the stuff they collected.  He would like to change spells before they go back to the cave.
Drack has changed somehow, more confident and self-assured.  He explains that Domi answered his prayer.  He makes some suggestions on loot distribution.
Loryn hangs onto the elemental ring.  He agrees they should gear up first, then go back to the cave.  He isn't sure they can afford a wand.
Manolo relaxes.
Mortimer tries to estimate how much they have to spend, but isn't sure he got it right.

The elemental ring is a bit of a problem, considering what happened the last time it was used.  Also, you have heard the Catacombs will not purchase (or sell) poisons.  While the rest will likely not allow any one of the group to buy a wand, the group as a whole could probably afford it.

Drack (Chris J) - hp 30/30 - AC 16 
Wednesday March 23rd, 2022 10:03:11 AM

Drack tries to assist Mortimer in treasure planning.

(ooc: I'm coming up with some slightly different totals. Assuming we return all cold iron to the town as requested, I took that off the books. Also assuming that we don't sell the poison or fire elemental ring, at least not now, nor the sunrods, antitoxin, and smokesticks. the rest will stay in the to sell pile. Also, If we don't sell the breastplate in exchange for Dracks chain shirt, he will owe the kitty 50. if we don't sell the cymbals, Torry will owe the kitty 50. I'm not sure if we will only get half value for the baubles and trinkets, or the pearl comb, so i calculated for 1/2 value on those. so if we sell everything else for half value except the gems, GP, and PP, that will leave us 1,979. If we add full value of PP, GP, gems, and the 50 that Drack and Torry will owe, it comes to 5,079. That would give us 3,000 for the wand and 297 gold apiece. Perhaps the DM could clarify if we can get full value for the gems, trinkets and baubles, and pearl comb.)

Drack (Chris J) - hp 30/30 - AC 16 
Wednesday March 23rd, 2022 5:31:00 PM

(Correction: it appears a wand of clw is 750. That would raise the individual take after getting the wand to 618.42gp)

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Wednesday March 23rd, 2022 8:24:33 PM

Manolo volunteers to keep the poisons potions/flasks if no one wants any of them.

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.  
Wednesday March 23rd, 2022 9:47:28 PM

Mortimer breathes a sigh of relief when Drack begins to help him. He tries his best to follow everything Drack does, but falls short at keep up. The holy warrior seems to be a natural at cypherin' and figurin' numbers ... like he's been doing it all the time.

"Show me something I can help with," he asks eagerly. "That gold piece with the inverted mint stamp is actually worth 100gp to collectors."

AC 13 HP 19/19 Loryn Glitterfall; Dan K  d20+6=12
Wednesday March 23rd, 2022 9:48:36 PM

Loryn is feeling excited to go back and finish things in the cave. He does, though have little to contribute. “I can enhance our weapons making them magical and as soon as Tory, Drack or Mole get a net pulled in, I can Color Spray ‘em”

Loryn also assists with appraising some of h the e trinkets
Appraise 12

Buy wand of CLW for 1500. Subtract that right off of the top of our funds and then divide by 7. CLW wand costs 750 to craft, purchasing one is 1500

Drack (Chris J) - hp 30/30 - AC 16 
Wednesday March 23rd, 2022 10:07:43 PM

(Thanks Dan, woldipedia was a little vague. Either way the group should still get some cash after the fact)

Mole; (RichP) AC 18; HP 30/30; CMD 15 
Wednesday March 23rd, 2022 10:24:35 PM

Mole watches the others gather and discuss their haul. Coin was not much of a concern for him. To Mole getting the kids better equipped was more important.

DM Steve -- We make a supply run and then back after those water gremlins 
Wednesday March 23rd, 2022 10:33:28 PM

Money and gems/jewelry are both accepted as mediums of exchange as far as I can tell.  The following do not need to be sold in the Catacombs, you can exchange them for their monetary equivalent:
60 Platinum Pieces 600g
Pearl Comb 200g
Gems (4) 100g each (4 × 100 = 400)
1st Set of Nest Baubles & Trinkets (Gremlin Nest Loot) 500g
2nd Set of Nest Baubles & Trinkets 300g
2,000g Reward
(4,000 gp total money-equivalent)

The following are not typical mediums of exchange, and are subject to the restocking fee:
Masterwork Dagger 302g
20 Masterwork Arrows 120g
10 Masterwork Crossbow Bolts 60g
Cold Iron Dagger 4g -- not in the total below
20 Cold Iron Sling Bullets 2 silver -- not in the total below
Gunk-encrusted Breastplate Armor 200g
Kukri (Size Small) 8g
Masterwork Thieves Tools 100g
Masterwork Field Cooking Kit (Artisan tool) 55g
Masterwork Finger Cymbals (Instrument) 100g
Hand Crossbow 100g
Sunrods (3) 2gp each = 6 gp
Antitoxins (2) 50g each = 100 gp
Smokesticks (5) 2g each = 10 gp
Tindertwigs (10) 1gp each = 10 gp
MW Warhammer 312g
MW Composite Longbow (+2 Str.) 600g
Breastplate Armor 200g
Chain Shirt 100g
Splint Mail Armor 200g
Half-Plate Armor 600g
(Up to 3,183 gp value, depending on what people keep, prior to restocking fee)

The following cannot be exchanged in the Catacombs:
Fire Elemental Ring (Fate Item) 
Vials of Black Paste (4) (Poison) ?? DM edit: 150 gp each if a buyer can be found

Some previously found items are not identified because they have already been claimed.
=====

The group continues planning to best equip themselves and talking strategy for their next foray.

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Thursday March 24th, 2022 6:54:21 AM

All the talk of money and equipment did little to hold Torryn's attention. She was a dancer. What need had a dancer of such things? She felt that this was particularly try now that she'd been selected to become a Sacred Dancer of Eberyon and Flower. That was probably underplaying Kevintar's hand too.

Her magic tied her to the Fey and as such it made perfect sense to have Eberyon's patronage. Given the damage that the Dark Fey had done to Woldian relations, she would be his envoy for the Light. And what better light than the light of dance?

Her martial training was linked inextricably to Kevintar. She needed his help to bring order to her disordered thoughts and impulsive nature and to gain better understanding of who she was and what she could do. From him she could learn. That was most definitely worthy of respect.

Last and not least was Flower: the goddess of the arts and what better art than the art of dance? As with Eberyon, Torryn would venerate Flower through her dance and bring such light to people's hearts that there would be no room for darkness. That was the plan anyway. It was ambitious, but Torryn liked that it reflected her multifaceted nature and allowed for growth in different directions whilst still being true to herself and her dance.

All these thoughts of dance made her realise that she needed to practice.

"I'm going back to see Agratha. I need to practice. You know where to find me." She told the others and waving cheerily, made her exit.

Drack (Chris J) - hp 30/30 - AC 16 
Thursday March 24th, 2022 9:32:08 AM

Drack talks with Mortimer, and they decide to split the work. Mortimer is going to keep a tally of what we have found, then Drack will see what everyone wants and take the rest to the catacombs for sale.

"So from what I'm understanding now everyone, is that we aren't going to sell the fire elemental ring, poison, sunrods, antitoxins, or smokesticks. And we are also aren't selling the breastplate or symbols that I and Torry have claimed. If no one else wants it, I will also claim the MW composite longbow, and take that out of my cut. Does anyone else want anything? If not, I will head over to the catacombs shortly and sell the remainder, and buy a wand of CLW for the group with the proceeds."



Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Thursday March 24th, 2022 12:23:53 PM

Manolo goes to drink more tea.

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 13/15  
Thursday March 24th, 2022 5:33:31 PM

Ash hangs back at the inn, getting his spells ready for heading back to the cave.

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.  
Thursday March 24th, 2022 9:56:51 PM

After a while, Mortimer decides to take a break. After getting a pint of his favorite spirits, he relaxes back in the big, wingback chair next to the fire. All else grows dim and fades away. As he gives himself over to the darkness, there is a tiny. red, candle light in the distance. It grows the closer it gets. A familiar voice urges him to take one more step!

Mole; (RichP) AC 18; HP 30/30; CMD 15 
Thursday March 24th, 2022 10:36:32 PM

"I'll take the warhammer." He says to Drack.

"Before we head out for anymore adventures, I think we need a good dwarven feast. Lots and lots of drink. Then we share tales of our glories, our goals, our dreams."

DM Steve -- I think we need a good dwarven feast. 
Friday March 25th, 2022 12:42:31 AM

Torryn finds the financial talk tedious. She considers which of the gods she is endebted to and goes to find Agratha and practice.
Drack volunteers to exchange their findings at the Catacombs.
Manolo drinks some tea.
Ash prepares spells for a return to thr cave.
Mortimer feels the urge to take one more step.
Mole proposes a dwarven feast before they head out again.
Loryn is quiet, but has already voiced his opinions about treasure and next steps.

Torryn is able to find Agratha readily, and as readily gets put to work.

When Drack goes looking for the door to the Catacombs, quite possibly with help to carry things, at first he has no luck. After asking, and having the people he asked ask others, eventually someone realizes that it's now in a storeroom -- or rather, that the small vestibule the door sits in has been turned into a storage closet. From there it's not much work to clear a path, open the inner door, and see the portal is still there.

The rest of the group prepares in their own ways. There are a few venues in town that could host a feast.

Drack (Chris J) - hp 30/30 - AC 16 
Friday March 25th, 2022 8:18:33 AM

(I posted to catacombs on thursday morning, still no response.)

Drack hands Mole the warhammer, and Torry the cymbals, and he takes the breastplate and composite longbow. He packs up the rest, and with a little help carrying it, heads off to the catacombs. After a little while of figuring out where the door is, he finds it and enters. He reminds himself to let everyone else know, so that it will be a little quicker for them.

Drack (Chris J) - hp 30/30 - AC 17 
Friday March 25th, 2022 8:35:11 AM

(header adjustment)

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Friday March 25th, 2022 9:03:14 AM

Torryn applied herself to her dance and working with the tiny cymbals. perhaps she should have given more thought to the upcoming encounter with the water gremlins, but the joy of the dance filled her and she lost herself to it. There'd be time enough for serious preparation later.

AC 13 HP 19/19 Loryn Glitterfall; Dan K  d20+9=28 ;
Friday March 25th, 2022 10:50:56 AM

Loryn is perfectly happy puttering around Minerva's and tampering with various recipes in the kitchen. Of particular interest is the culinary world of duck and wild herbs. If he was to be a hero of the realms or even of just the lands about Bearclaw, it would be nice to be able to eat more than conjure food or what one could carry in hard tack and dried food stuffs
Profession Chef 28

"Manolo and Torry, Here try this and tell me what you think."

PC updated to 3rd

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 23/23  
Friday March 25th, 2022 11:07:24 AM

Ash finishes studying up his spells, and heads down to the tap room for food. If anything in Minerva's is needed to be helped with, he'll do his best to assist otherwise he hangs around and relaxes, waiting for the others.

0- Level
Light, Detect Magic, read Magic, Message
1- Level
Magic Missle x3, Sleep
2- Level
Acid Arrowx2

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Friday March 25th, 2022 4:48:09 PM

Torryn returned to be greeted by the tantalising smell of herby duck. At Loryn's offer she smiled delightedly, needing no second invitation.

"That's very kind of you, Loryn. It smells delicious." She enthused. After the first mouthful, she nodded appreciatively to confirm that it was indeed as good as it smelled.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20+6=10 ; d20=20 ;
Friday March 25th, 2022 7:02:22 PM

Manolo tries to smell the food, trying to appreciate every detail and love that was poured into making the dish even although his nose got a a little bit stuffed..
He takes a bite and smiles with each second the passes he literally gobbles up the food.
Only pausing eating to ask for seconds.
Saying to Loryn "Seconds please, this duck is delicious".
After eating he says with a smile, "Loyrn, you can open a tavern of your own and no one will ever be hungry...this food makes me happy !"

Perception 10
Appraise 20

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.  
Friday March 25th, 2022 10:15:49 PM

Mortimer wakes from his sleep with a headache. He had slumped fairly deep in the wingback chair during his slumber. The fire had died down to a few glowing embers. After a yawn and stretch, he mutters (in Draconic), "Svanoa drong tepoha si coanwor asleep?" He then smells a delightful scent from the kitchen, "Kwi, svabol smells bensvelk!" He suddenly goes still after hearing the words that came from his mouth. The sudden shock of both hearing it and understanding it for the first time. "Bloody hells, it happened again!"

As he tracks the scent back to Minerva's kitchen, he begins to hear several of his gang talking amongst themselves. "Am I in time ta kiss the cook, what's for dinner?" Once he sees the duck that everyone has picked at, he inquires, "That ducky dish looks brilliant, but I'm afraid only one duck will arouse my appetite without bedding it down."

DM Steve -- Seconds please, this duck is delicious 
Friday March 25th, 2022 11:03:03 PM

Torryn practices using the cymbals while dancing.  She returns in time for Loryn's dinner, and finds it delicious.
Drack hands Mole the warhammer, and Torry the cymbals, and he takes the breastplate and composite longbow. He packs up the rest, and with a little help carrying it, heads off to the catacombs.
Manolo sniffs around while Loryn is cooking and dives in when it's done.  He declares Loryn should have his own restaurant.
Ash finishes studying and heads down to hang out or help where he can.
Mortimer wakes with a headache, speaking draconic.  When he comes down and smells the food he (unwittingly) offers Loryn a kiss.
Loryn sets to work in Minerva's kitchen, and creates a meals featuring duck with wild herbs and worthy of being called a feast.
Mole is quiet.

Loryn's dinner is a feast, although perhaps not dwarven.  Drack mentions that the Catacombs transaction will take a little time.  With Loryn occupying her kitchen, Minerva hangs up a sign saying the place is closed, and goes to attend to some business.  This would be the time to share tales of glories, goals, and dreams.

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Saturday March 26th, 2022 3:46:20 AM

"You're a great cook, Loryn. Just look at the smiling faces to confirm that. I'm no cook, but I can dance and I can bring joy with that dance. Did you know I won Best Dancer at the Harvest Festival here? Three years in a row.". Torryn grinned with pride. It was one thing to be the best in a village, but she intended to become a lot better than that. Now that she had a patron, she'd have to put in some serious practice.

Drack (Chris J) - hp 30/30 - AC 17 
Monday March 28th, 2022 7:56:35 AM

Drack is still gone to the catacombs, but hoping he doesn't miss anything important in his absence.

AC 13 HP 19/19 Loryn Glitterfall; Dan K 
Monday March 28th, 2022 1:09:00 PM

The gnome beams as his dish comes off how he had hoped it would and with the praise of his new friends. "That you do my friend" Loryn answers Torry.

"Glad that experiment was such a hit, now to try and remember and jot down just what it is that I did." Loryn heads back into the kitchen with quill and book, mumbling to himself about how his uncle would have one of his cousins follow him around and write stuff down as he did it. this thought seems to waterfall into multiple additional tangents which remove the gnomes mind further and further from the task at which he originally set out. It would be an interesting recipe to read indeed by the time his wandering mind is done

Torrynashkabbeth (Nick K) HP: 18/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Monday March 28th, 2022 1:15:26 PM

Torryn's mind could wander with the best of them. However, she rarely wrote anything down; so recording the full extent of her chaotic musings was never going happen and that, she felt, was a very good thing indeed. In truth, Torryn relished the freedom to flit freely from one topic to the next. She felt that only via such unconstrained thinking could her creativity thrive and what dancer did not value creativity? Still, her studies with Agratha had enlightened her as to the benefits of structured learning, of focused dedication and even meditation. The latter was not as easy as it sounded. Well, not for Torryn, anyway.

Drack (Chris J) - hp 30/30 - AC 17 
Monday March 28th, 2022 1:26:00 PM

Drack returns to the others from the catacombs, and breaks down the haul for them. "These calculations are assuming Stowe is gone, and not collecting her share, Drack hands out the divided take. Everyone but Mole, Torry, and I get 797.33gp. Mole gets 641.33 after subtracting the sale value of the warhammer. Torry gets 747.33 after subtracting the sale value of the symbols. I get 484.33 after subtracting the breastplate and the bow, and then adding the sale of my old chainshirt and bow

Drack (Chris J) - hp 30/30 - AC 17  d6=6 ;
Monday March 28th, 2022 1:41:38 PM

"Now that we have some money folks, should we buy things from the catacombs to deal with the water gremlins? I already picked up the new bow and the armor, so I may hold off on anything for now unless someone has some brilliant ideas"

"Oh, almost forgot." Drack hands Mole the wand of cure light wounds. "That should help us all, and save your spells for other things."

Drack looks around and sees that Torry is still injured. "Here Torry, allow me to try and assist with your wounds." Drack reaches over and puts his hand on her shoulder. Drack feels the power of Domi flow through him, and into Torry, healing her for 6 hp.

Torrynashkabbeth (Nick K) HP: 21/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Monday March 28th, 2022 5:48:51 PM

"Oh, thank you Dracky. That's...amazing." Beamed Torryn. She stood and stretched and flexed. Her arms windmilled backwards in graceful arcs. Her back arched and then she elegantly extended a shapely leg, before coming to a sudden halt - just when it seemed that she might flow into a dance.
"Hmm, I feel marvellous. My thanks to you and to kind Domi." She placed a fist against a palm and gave a short bow of respect before straightening and rather spoilng the solemnity of the moment by grinning broadly in her typical, impish fashion.

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 23/23  
Monday March 28th, 2022 7:16:35 PM

" Thank you Drack" Ash says, when he recieves his payment. That was it... the moment he was paid to be an adventurer. Life was good.

0- Level
Light, Detect Magic, read Magic, Message
1- Level
Magic Missle x3, Sleep
2- Level
Acid Arrowx2

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Monday March 28th, 2022 7:41:30 PM

Manolo continues to eat any leftovers that were still intact after everyone finished eating !

Mole; (RichP) AC 18; HP 30/30; CMD 15 
Monday March 28th, 2022 8:03:32 PM

"Thanks." He says getting the wand and money from Drack.

He enjoys the meal prepared by Loryn "Spectacular, meal. Certainly fit for dwarven royalty at the very least."

Drack (Chris J) - hp 30/30 - AC 17 
Monday March 28th, 2022 8:55:02 PM

“Ladies and gentlemen, my sincerest apologies. It appears that I screwed up the calculation. When I calculated for the loss of Stowe, I calculated at 6. There are actually 7 of us. Everyone will need to put 113.91gp back into the pot so that everyone gets their fair share. It’s been awhile, so please forgive me.”

(Please subtract 113.91 from the previously listed totals.)

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.   d20+3=6 ; d20=5 ; d20=2 ; d20=10 ;
Monday March 28th, 2022 10:37:41 PM

Mortimer, carrying a large sack of gold coins, was tip toeing by (Stealth: 6) when Drack made his announcement. Unfortunately for him, every step he made caused the floorboards to squeak loudly. It stops him in his tracks. For him, the squeals and moans from the floor sounded uncannily like a rebuke, 'lyiinng!' 'cheeaatiing!' 'baasstaard!'

Mortimer sighs! Was he developing a conscience; a moral code of ethics? The idea left a foul taste in his mouth! He sighs again as he opens his sack and sets several fistfuls of gold coins on the table. "Hope that's enough, I do. Drack, putting ya in charge of the till was a good idea."

DM Steve -- Fit for dwarven royalty at the very least. 
Monday March 28th, 2022 10:57:07 PM

Torrynashkabbeth confirms once more that Loryn’s meal was fantastic. She meditates on creativity.
Manolo continues eating while there’s anything left.
Mole thanks Drack for the money and Loryn for the meal.
Drack returns from the Catacombs, with a wand for Mole to use and some money for everyone. After some initial confusion, the split is less than 700 gp each (and a share of the group wand). Drack uses his new healing abilities to help Torryn.
Loryn basks in the praise for his truly praise-worthy meal. He tries to write down what he did, but may have included a few tangents.
Ash thanks Drack for the money.
Mortimer returns some of the excess he received back at the Catacombs.

Talk turns to preparations for the gremlins. Everyone should be able to better equip themselves now, and the Catacombs are not hard to find. It’s only a shame that the other items – which must have some value – can’t be sold there.

Shortly after dusk, Minerva returns. She clearly enjoys what she smells, and heads to the kitchen to ask Loryn what he did. After a few minutes of conversation, she grabs her biggest buckets, tutting that the dishes need to be washed. If anyone offers help, she says it's best if she does it since she knows where everything goes.


Torrynashkabbeth (Nick K) HP: 21/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Tuesday March 29th, 2022 6:34:50 AM

Torryn didn't think that there was anything else that she needed. They needed a light source to see in the dark: probably more than one would be best, but aside from that she had her spear and was ready to go. Her magic was decidedly limited. It wasn't as if she needed to spend many a careful hour in consideration of what to use. It was Fey and instinctive and that suited her just fine.

"Whenever you Guys want to head back, I'm ready." She confirmed.

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 23/23  
Tuesday March 29th, 2022 7:15:42 AM

"As am I" Ash agrees with Torryn. " I have my light spells ready, and went more attack oriented with my other spells."

Ash puts the requested funds back.

Drack (Chris J) - hp 30/30 - AC 17 
Tuesday March 29th, 2022 7:49:43 AM

Drack reaches into his bag, and pulls out the specified amount.

“Speaking of light, we have the three sun rods. We should probably decide who is carrying those, as well as the smoke sticks and antitoxins. I fight two handed, but since I will likely be in the front, I could attach a sun rod to my backpack or my belt.”

Seeing Mortimers obvious pain with returning some of his share of the loot, Drack tries to comfort him. “Don’t worry Mortimer, there will likely be much more to come. I don’t know about everyone else, but this is more gold than I’ve ever had.”

AC 13 HP 19/19 Loryn Glitterfall; Dan K  d20+12=22 ;
Tuesday March 29th, 2022 11:31:10 AM

Loryn's eyes light up a bit at the shares, this was indeed the most coin he had ever had at the same time. Light was not the real problem.

"The real problem is drowning, not Light. We have plenty of light. We have to assume the water is deeper than we can stand in and I know the idea is to use nets to pull them out, but let's say that doesn't work and we need to go in after 'em. You look real sparkly in your new armor there Drack, but you might want to pick up a lighter set to swim in and a weapon you can thrust with underwater. Swords and bows are of no use here.

The division of more things makes Loryn's shoulders slump a bit. here was where he was a bit self conscious. He was already a drag on the group with keeping up with their pace. More gear would highlight that even more so. He keeps quite, hoping the stronger big folk would step up and lay claim to the items

Evening approaches and Loryn is going to excuse himself and head to the fair grounds. "Hey everyone, keep your eyes open for a bit and if you hear the mad frantic screaming of a gnome, a beloved and amazing gnome at that, come running to the fairgrounds k?"

Loryn heads out and upon arrival, pulls out the Fire Elemental ring. "Time to play with you." Loryn studies the ring and casts Detect Magic once again, even though he knows the magic within, but it felt like what to do. Slipping the ring onto his finger, he concentrates upon it. "Give me fuel, give me fire, give me that which I desire." He says to the ring, trying to activate it.

Use Magic Device 22 - activate blindly DC 25

Drack (Chris J) - hp 30/30 - AC 17 
Tuesday March 29th, 2022 12:44:41 PM

"Fair enough Loryn. I'll take a sunrod and stash it for future needs. The rest of you can spread out the other stuff."

"I'm not seeing myself wanting anything to do with going underwater unless it's necessary. I'm not sure we even need to mess with them. If that's a contained pool, and they can't go anywhere, why waste the resources to try and kill them. A water breathing potion will probably cost more than I have, and I don't need another set of armor laying around. especially since I just sold my last one. If there is no water going into the pool, and no water going out, they aren't going anywhere, and don't really pose a danger to anyone. Perhaps we should scout around the outside first, and see if there is a water flow that they could use to escape."

Mole; (RichP) AC 18; HP 30/30; CMD 15 
Tuesday March 29th, 2022 1:42:50 PM

"I don't have any means of helping with water breathing. A potion is the only thing I can think of at this point." He says.

"It's not just the water gremlins, but the ones in the wall we have to deal with too. I might have something for that. I can soften the stone to a clay-like material. We can dig them out and rid ourselves of them. For the water ones, my suggestion would be a couple of water breathers and nets. Restrain them with the nets and finish them off. That's my idea."

He responds to Drack. "I want to turn that cave into a shrine for the Earth Mother. I cannot have gremlins causing problems in a place I plan to live. Besides, we have no idea if those things are only restricted to the water. Remember their water was similar to what was happening to the water barrels. That means any body of water in town could be a potential death trap for its people. It's a hazard we cannot afford to have in the area."



Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.  
Tuesday March 29th, 2022 2:18:48 PM

"I'm not too worried about drownin', I can hold my breath for very long time. Apparently I don't need to breathe as much as other people. My heart beat is a lot slower too, especially when I sleep. Been mistaken for dead more than once. In fact, I once woke up in the city dump."

Mortimer is interested to see what happens to Loryn, so he follows him outside and keeps an eye on him.

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.  
Tuesday March 29th, 2022 3:23:18 PM

On second thought, Mortimer decides to first grab his water bucket (that he took home from the distillery fire) before going out to watch what happens to Loryn. Best be prepared in case the gnome spontaneously combusts.

Torrynashkabbeth (Nick K) HP: 21/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Tuesday March 29th, 2022 6:21:15 PM

Fortunately replaced such funds as we're requested. It was true though; she still had more than she'd ever seen in her life.

"If no one minds, I'll quickly run home and give some of this money to my parents.". They were good people and convincing them to actually take any money at all would be a challenge. Still, they'd do the same for her, so she felt obligated to try.

As for the pool, she had a spear and no armour. With a rope attached, she could be pulled out if things turned nasty, but she'd cross that bridge if she came to it.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13 
Tuesday March 29th, 2022 7:48:50 PM

Manolo thanks Loryn for the hearty meal and goes to sleep.
"Need to stay fresh for tomorrow", he simply says as he excuses himself to go to sleep.

DM Steve -- Been mistaken for dead more than once. 
Tuesday March 29th, 2022 11:28:21 PM

Manolo thanks Loryn for the meal and gets some sleep.
Torrynashkabbeth doesn’t think she needs anything else, and is ready to go back to the cave. She decides to give some of her money to her parents.
Ash is also ready to go back and face gremlins.
Loryn points out that they still have a potential problem with the water gremlins drowning them. Loryn goes to the fair grounds to experiment with the magic ring.
Drack discusses who should carry what from the items that were kept. He does not want to go into the water to fight the gremlins there – perhaps the group should scout outside to see if there’s a way for them to escape.
Mortimer is confident in his ability to hold his breath. He decides to keep an eye on Loryn, and carries a bucket of water just in case.
Mole can’t help with water breathing, and suggests a potion. He might be able to deal with the gremlins in the wall. He talks about long-term plans for the cave.

Remember, among the items that were kept were the elemental ring (in Loryn’s possession) and the vials of poison (last in Manolo’s possession?)...

The festival grounds are bordered on the north and west by a fence, with a hedgerow growing along it. On the south and east is the road to town, with a lightly forested area beyond the road and a stream in the forest that parallels the road about twenty feet away.

In the town field, Loryn activates the ring somehow. A fire appears on the ground nearby, and Loryn lets out an involuntary yelp. It does not appear to be a normal fire, since it has no obvious fuel source, and it clearly takes a five foot step.

Here is a map.

=====
Torryn is on her way down the road when she hears Loryn’s call. It will take her 1d4+1 rounds to reach him.
=====
The rest of the group is in Minerva’s boarding house when Loryn calls. Perception DC: 15 to hear the call, and 3 rounds to reach him.


Torrynashkabbeth (Nick K) HP: 21/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6  d4=3 ;
Wednesday March 30th, 2022 3:55:57 AM

'Ugh! There was always something.' Thought Torryn as she changed direction. She'd made good time on her journey to her parents and was not close to the ruckus. The chances were good that whatever the situation, it would be resolved before she got to it. Still, a Sacred Dancer did not turn away from potential trouble.

Drack (Chris J) - hp 30/30 - AC 17  d20+6=23 ;
Wednesday March 30th, 2022 7:58:00 AM

After watching Loryn head out with Mortimer following behind, and then Torry, he realizes that there will likely be no more planning discussed tonight, He sits and enjoys his drink, socializing with the rest of his companions unless he hears something unusual outside. If he does, he will get up and head out, looking for the disturbance,(Perception 23)

Drack (Chris J) - hp 30/30 - AC 17 
Wednesday March 30th, 2022 9:37:49 AM

Drack heard Loryn, so he stands and as he’s heading out, says to the others. “Loryn needs help”

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 23/23   d20+2=13 ;
Wednesday March 30th, 2022 10:11:45 AM

Ash didn't hear Loryn's call, but he heard Dracks words and that was enough for him. He hopped up and followed the others to their friend.

AC 13 HP 19/19 Loryn Glitterfall; Dan K 
Wednesday March 30th, 2022 11:01:52 AM

the gnome lets out a bit of a yip and moves back 5'.

Loryn holds up his empty hands, "Why Hello there." he says as the fire elemental appears. "Don't suppose you know what I'm saying eh? Probably no, but" Keeping his hand up about his chest height, palms facing the creature, "how about you just hold on and stand there for a moment eh friend?"

He gives a good yell, hoping the others hear, "Hey looks like I have myself a fire elemental!"

He readies a spell if the creature comes at him.
readied action Cast Grease reflex DC 15


Torrynashkabbeth (Nick K) HP: 21/21 AC:20/20/16: CMD: 16. F:4; R: 6; W: 6 
Wednesday March 30th, 2022 12:26:41 PM

NB: It will take Torryn 4 rounds to get there. Likely all will be resolved before she arrives.

Mortimer Margrave (Stephen F.): ac13/13/10. hp21/21.   d20+1=10 ;
Wednesday March 30th, 2022 2:30:09 PM

Mortimer's eyes dart back and forth between Loryn and the fire elemental. He is unsure at what to do. He's never seen one before. He does slowly hide the bucket of water behind him. He doesn't wish to instigate a reaction or threaten the fiery creature.

"Loryn, do you think it would like a piece of wood to burn or something?" He begins to eye if there are any old fire pits in the immediate area. (Perception: 10)

Mole; (RichP) AC 18; HP 30/30; CMD 15  d20+10=20 ;
Wednesday March 30th, 2022 6:11:43 PM

Mole too hears Loryn's cry. He stands and heads out with Drack.

Manolo (Michael A) -- AC 17/15/12 -- CMD 17 -- HP 12/13  d20+6=12 ;
Wednesday March 30th, 2022 7:06:39 PM

Manolo and snores and continues to be asleep.

Perception 12

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