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Taking Council (Part III of Thieves' Cant)
Building


DM Kathy 
Monday November 22nd, 2021 10:31:07 PM

Nightingale makes friends among the villagers, and seeks out herbs to add to gardens. Most cooking herbs have already been planted, but you are able to find some feverfew and echinacea to transplant.

Panzer, hearing of the looming fuel shortage, asks about nearby bogs. Alas, there are none. You are in the Tamed Lands, an area shaped by Parnoth to be pleasant and parklike. There is no place in the Tamed Lands for a smelly peat bog. You have more luck finding a suitable hillside, about a half-mile from the town's center. It's a little on the small side, but you could have a south-facing door, which is always nice.

Ash asks about fallen logs, but they are already being used for building materials. You check on the quarry, and find that a few basalt stones have been quarried and moved to the village. It is just getting started, but so far the results are promising.

Beech steers clear of the discussion, apart from his pet projects. The quay will serve the town for the time being, so plans for docks are being put off. But crews are already making sketches and measurements for the pivoting bridge.

Sahabiel takes the opportunity to tell some stories, and find she has a willing and eager audience. The townsfolk have been focused on basic survival for so long, things like play and stories and education have kind of fallen by the wayside. Perhaps it's time to pick them up again.

Lothlo proposes fast-growing trees, aided by druidic magic, as a way of coping with the fuel issue. It does seem to be a strong possibility, especially if you can keep the trees growing throughout the winter.

Zazu suggests that low-level magic could help lessen the need for fuel, and sets out to figure what has been done. Here is the list:

Two similar-sized buildings, built mostly of wood, mark the new town's center. Right now, they are being used for housing. Once actual houses have been built, one of these buildings will be the town hall; the other will be divided into four shops.

A quay has been built on the riverside.

Preliminary work has begun on Beech's pivoting bridge.

There is a lookout tower near the river, with room for up to 4 archers atop it.

At the moment, the builders are eyeing the quay/bridge area, wondering if a small building should go there, to serve as a custom-house or trading-house. And, given that it would be small, perhaps it could be built of the new basalt? But others in town are saying that there are enough public buildings for now, and the time has come to start building houses.

[OOC: Without giving too much away, your characters do have some time to work on this stuff.]

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday November 22nd, 2021 10:57:19 PM

I nod in response to Lothlo's idea. When we planted the crops and orchards, be I put several trees a plants we wanted to cultivate together and then cast plant growth on them to create an over growth and turn it into a jungle. We then dug the plants up and transplanted them where we wanted them.

Something like a mango tree would be nice. A durable hard wood that also produces fruit. I heard the Iron Dragons had an enchanted mango tree on top of their tower that would throw fruit at would be trespassers.


Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Tuesday November 23rd, 2021 2:19:59 AM

Nightingale will also pray to Queen Maab for ideas on how to help with the upcoming winter. In speaking with Sahabiel, "Sister, are there not trees outside of the Great Woods that we can harvest fallen wood from, I do not wish to upset such a glorious wood, especially if we are to be its neighbors."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Tuesday November 23rd, 2021 6:34:08 AM

Panzer claims the small hillside and starts work on his home. He moves the tent he will live in to the site and diligently starts to shape the surroundings into the picture in his head.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday November 23rd, 2021 6:09:32 PM

(OOC: Sahabiel would answer Lothlo and Nightingale's questions about what their 'options' are to get some wood in a way that respects the rules of the Culverwood, but I don't think I should just make something up for the Wold. Therefore, can we have a DM please tell us what Sahabiel would tell them?)


Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday November 23rd, 2021 8:21:59 PM


[OOC: According to this map, we are on the south side of the river. I *thought* we were on the north side. If we are really on the south side, I'm not sure why we even need a bridge yet at all?]

Zazu thinks about what is in progress and what needs to be done.

Two similar-sized buildings, built mostly of wood, mark the new town's center. Right now, they are being used for housing. Once actual houses have been built, one of these buildings will be the town hall; the other will be divided into four shops.

A quay is done.
A lookout tower is done.
A hall and four shops in a building are done.
A bridge is started.

Zazu wonders if the bridgework is maybe premature. We do not have more than a track if that extending to Kovri. There is not really enough traffic to justify a bridge yet. Maybe we can put that on hold?

Zazu talks with the party and other NPC town leaders. "We need to make houses, but we do not have the building materials. We do not have enough wood. Stone from our quarry will be useful, but it is too difficult to bring in quantity."

"We need a shack near the spot on the river where Naithi found clay in the riverbank. Then we use the Lyre to make a brickworks with a kiln. Once we have a supply of brick, we can make houses."

Zazu works hard to recruit a few people here who know, or can learn, the art of brickmaking and pottery.

Ash (RobC) -- AC 12/12/10 -- CMD 12 -- HP 41/41 
Tuesday November 23rd, 2021 8:29:03 PM

Ash spends her time doting and fussing on Myre to make sure her friend is ok and not suffering any side effects from her adventure.

After that she checks in with Mike and Briana to make sure they're contributing to the success of the settlement. She's sure they are. Mike is quite a capable trapper and smith. She asks about the dagger he was crafting for her. It was just a simple dagger but with some mother-of-pearl inlay on the handle. Decorative more than functional.

Briana is more than a capable healer. Ash is sure that her skills are going to good use.

Finally, she spends time studying the code book the party were provided. She wants to try and commit it to memory in case something should happen to it. She considers making a copy of it but more copies means a greater risk of one being captured/lost. Instead she reads and rereads it each night and whenever she has free time available.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday November 23rd, 2021 9:38:26 PM

While I like the idea of a custom-house/trading house, I'd prefer not to give the thieves guild an attractive target while they are still cooling off after our last run-in. I have doubts they would do anything so brazen as to make their presence known when they are trying to keep their illegal encampment off the government's radar, but not enough to give them tempting target. Unless there is a practical reason to prioritize it first that I'm not catching right away. I would also suggest a couple more lookout towers if we've grown to the point where that's needed. Actually, all things considered a few more lookout towers might not be a bad idea. As we build houses the single watch tower may not be sufficient to keep the whole settlement safe.

How achievable is the goal of building houses, and stockpiling enough fuel to heat them during the winter months? And do we look good as far as food, clothing, and blankets? And can someone pull up the land survey and let us know what it says about the winter weather here?



DM Kathy 
Tuesday November 23rd, 2021 10:24:21 PM

Naithi approves of Lothlo's idea and gives details. She suggests a mango tree, but mangoes are tropical and probably would not do well in the temperate Culverwood. Black cherry or black walnut might be a better option.

This time it is Nightingale who asks about fallen logs, but the answer remains the same--they have already been identified, gathered, and earmarked for building.

Since this has come up twice now, your DM will elaborate. The townsfolk have not been idle while you've been off adventuring. In addition to building, they have searched for building materials. By this point, it is safe to assume that any fallen log within 10 miles of Freedom's Landing has been found and laboriously dragged back to town. You could, of course, look for fallen logs farther out, but you would have to have a plan for transporting them.

Panzer and Sahabiel continue working on their individual homes.

Zazu wonders whether you even need a bridge at this point.

[OOC: You are building a bridge because it seems important to JohnC/Beech. I am a nice DM and everybody gets to have fun doing their thing that they want. :) If JohnC agrees, we can postpone the bridge.]

Zazu recalls how Naithi found some clay in the riverbank, which is news to your DM, but sure why not. I mean, I just made a big thing about letting people have what they want.

There are still some logs available for building. One thing that might make them stretch farther is a nice sawmill to turn them into lumber. Although that would be a very ambitious project at the moment.

Ash spends time with Myre who is settling in nicely. You find that Mike has nearly completed your dagger, and is now searching for the perfect pieces of mother-of-pearl to ornament it.

Lothlo points out that a trading-house would just be a target for the Thieves' Guild, and suggests more watchtowers instead. You ask about building and heating houses. Right now, there is enough wood to do one or the other, but not both. In other words, if you build houses, you won't have much wood left for fuel. If you chop it all up for fuel, you won't be able to build the houses. Luckily, you are in very good shape for clothing and blankets, and decent shape for food.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday November 24th, 2021 4:19:45 AM

Sahabiel does not want to argue on what is clearly a point of pride to some of the others, but she wonders if making buildings mostly out of wood during a wood shortage, or making their own bricks in such a small community, is really the best allocation of the materials and people in their care. As far as she is concerned, the coming winter will be about survival, and getting dry, easy to heat homes and other bare essentials built for the people -at all- is much more important than making them out of advanced materials to be pretty and fancy town-like, right?

As the prayer of Plant Growth is an ever-present fixture in her daily routine, she is rather well aware of what it does, and while growing wood is a slow affair, applying it to natural fast, fibrous growers like the reed on the river bank would produce an immediate harvestable volume of the stuff in a single day. And together with a clay deposit...

(OOC: Sorry, I am a bit of a history enthusiast. Wattle and daub variants have been the mainstay of construction in many early civilizations, from ages long before sawmills, smooth planks, or brick kilns were even imagined, and lasting well into the middle ages. Simple, crude mats woven of reed will give wet clay something easy to cling to, and the composite material will hold shape for the same reasons that let the Romans build domes out of nothing but horsehair and chunky cement, or why we have rebar concrete. This was used as far back as ancient Egypt (which was similarly very short on wood but rich in reed and clay deposits) and still was used in my own wet and temperate country’s medieval days.)

If the builders are largely idle for lack of materials to build with, then for the days spent at the settlement, Sahabiel changes her daily routine to include a second use of the Plant Growth prayer (replacing the Magical Vestment slot) to grow volumes of reed, and together with any members of the community with idle time on their hands, sit and weave the reeds into rough mats that simple, unprocessed clay will stick to if pressed into. These times spent on light, fairly mindless handicraft will also serve as time in which she talks with the people and shares stories and songs while working. If some people turn out to have a knack for weaving, she will allow those to use the reed supply to work on slightly more complicated useful things like baskets.

(OOC: weaving a coarse materal like reed into crude mats is simple enough that anyone can do it, since you can Take10 on Craft(weaving) even untrained, and it only requires a DC5 check - so this work can be joined by the unskilled, the elderly, even the children… basically anyone with free time and not so crippled that they’d have a -5 modifier on their skill check. Singing songs and telling stories while weaving can make this a very social activity)

She also completely agrees with Panzer that digging half a wall height into the ground makes for both excellent insulation, and saves half a wall height of materials.

(OOC: small, low cottages, dug half submerged into the ground for insulation and then half a wall height built up around in daubed walls, and roofed with woven mats and sod, make a very quaint sight - but these were the practical reality of countless settlements from pre-bronze age to late iron age. Sure there are limitations on roof span using this technique that prevents interior space going more than 10’ between supporting walls or beams, but at least it doesn’t use any materials to build that we do not have right now, and lets us set aside the scarce wood supply for winter heating.)


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday November 24th, 2021 5:29:45 AM

♩”Step by step the longest march,
can be won, can be won;
Many stones can form an arch,
singly none, singly none; ♫
♩ And together what we will, can be accomplished still,
Many drops can turn a mill,
singly none, singly none” ♫


Sahabiel’s singing is not the best, but her songs are nothing if not rousing and full of community spirit.


Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday November 24th, 2021 9:23:25 AM


Zazu thinks that Sahabiel's idea for duck houses is a great idea.

"I'm calling them 'duck houses' because you said they were made of waddle!" Zazu grins. "And we can use Rose's Temperature Control to dry them once they are made."

The elf readily works to create huts for people to live in.

[OOC: I'm not just making stuff up, LOL! See the DM post of October 8th, 2020. Naithi found a clay deposit and used it to make a primitive oven.]

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Wednesday November 24th, 2021 1:52:05 PM

Nightingale finds Sahabiel's idea for housing very interesting. I have a spell that I think might help in the construction of such houses, if not I can use it to repair or fix other broken items around the camp.

OOC: I looked up the spell 'Make Whole', not sure what she can do with it in this situation, but if it helps, she will use it as much as she can every day.

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Wednesday November 24th, 2021 1:57:08 PM

OOC: How far from the coast is our community? Since I live close to the Pacific, was thinking we should make forays to gather driftwood, sand to make glass, and gather other plants and sea creatures as food/resources

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday November 24th, 2021 4:58:55 PM

Beech thinks, whatever works... But permanent structures need to be solid and reliable.
"As long as people are safe in them, whatever works is fine by me. I've seen a lot of various materials being used, just depends on what the prevailing weather is like, what materials will work the best. Having to rebuild after a short time due to rotting or weather damage, would suggest using better materials."
He plans on staying out of the general housing decisions, but his living area is gonna be safe according to his mind....

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday November 24th, 2021 7:48:05 PM

Well, I don't know much about construction, but bricks sound like a good addition and with the lyre we can hopefully make any expansions needed before the winter without risk of running out of firewood.

DM Kathy 
Wednesday November 24th, 2021 11:01:17 PM

Sahabiel suggests that wattle-and-daub might be a better use of the clay than something as complicated and time-consuming as bricks. Zazu embraces the idea, calling them "duck houses."

Nightingale suggests that the Make Whole spell might be of use. It would certainly be of use in repairs, but not much good for construction. The spell was designed to repair damage, not to build new things. [OOC: You're a ways from the ocean. A closer source of driftwood is probably Blackbird Lake, but even that is pretty far away.]

Lothlo is still keen on bricks, and Beech is of a "whatever works" mindset.

So, Sahabiel gets to work on her "duck houses," training the townsfolk in how to weave mats and stick them together. You'll need to experiment with materials for the daub--clay by itself won't do; you'll need to add dirt or sand for bulk and straw or other plant fiber for stability.

[No, your DM is not an expert on wattle and daub, but the wikipedia article is really cool.]

While that project is going on, the rest of the group can be working on other things. New watchtowers have been proposed, and of course there's the pivoting bridge.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday November 25th, 2021 7:14:01 AM

“True.. we could use magic to dry it faster,” Sahabiel agrees with Zazu, “but for the sake of teaching, yer people will want to learn how ya do it without relying on uncommon ability. After all, they’ll be doing the maintenance for years and need to know they can do it when none o’ us is around.” She shrugs… “It is easy to forget, but yer Freedom Landing is a hamlet by population, a thorpe by how few buildings are up, and still worse in barely being able to sustain itself yet. For ya and me, it’s easy to think magic will always be available, because it is us that bring it. But for them… for a place like this to have a half dozen like us around, is a fluke. And any time we travel to take care of something else somewhere, it leaves them without.”

For Beech, she assures her liontaur friend that eventual decay of the woven squares is expected, but it will be slowed from being packed in drying daub, and by the time it does, the walls will have dried and solidified themselves.

DM is entirely right, I didn’t mention all of it because I already felt at risk of turning my post into a DIY guide, but yes, daub needs three components: binder, aggregate, and reinforcement. The binder here is clay, the reinforcement is all the leftover plant fiber from our reed harvesting that wasn’t suitable for weaving the squares, and the aggregate is coarse dirt and small stones - and guess what we will have plenty of when the construction of every cottage starts with digging half a wall height into the ground, in a landscape like this? ;)

To get the daub right with the local materials, well, the approximate range in which the mix works is pretty easy to establish in hand alone, but to find the one that really works within that range she will prepare nine small test batches (in a 3x3 grid, with the first approximation at the center, the parts clay kept the same, the parts aggregate being two less, same, and two more on the horizontal, and the parts reinforcement being two less, same, and two more on the vertical. These nine points form four quadrants between them, and the four mixes that form the corners of the quadrant that contains the ‘ideal’ mix will be better than the other five. Then she takes the center of that quadrant as the new center approximate for the next nine test batches, and does it again with only single parts variation in aggregate and reinforcement, then half part variations on the quadrangle that worked best out of that, then quarters, and then it honestly shouldn’t matter anymore because daub mixing is not that sensitive to small variations.

(OOC: And some, I am sure, are now wondering what I do for a living.) ^_^


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday November 25th, 2021 12:40:50 PM

Panzer is happy to start working ongetting the bottoms of some houses ready by digging them out while Sahabiel leads the weaving and mixing of the clay mix. He follows he direction on how deep to dig and how close to keep the walls since he is small and whatever he is making would be much larger than he personally would need.

The half underground house concept was also used by US settlers that populated the great plains. They had little wood to work with but the turf was dense so they could dig down, build the walls with sod blocks and then just needed to find a material to shingle their roof.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday November 25th, 2021 4:52:35 PM

Beech will help out where he can, about the only way he can magically is with cantrips, his other spells are way to destructive.

He'll spend time setting up the cooking area for people.

I as a person know what was being said, but Beech is another story... while he's seen leather sided yurts and a few thatched roofed buildings, he grew up in a stone fortress that was magically enhanced.

Ash (RobC) -- AC 12/12/10 -- CMD 12 -- HP 41/41 
Thursday November 25th, 2021 5:43:36 PM

Ash isn't particularly fussed or interested in all the discussion about what substance is better than what. She spends her time with the people. She makes sure they have all the necessities for what they need right now, rather than what might be coming in the future.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday November 25th, 2021 8:49:02 PM

Zazu helps out making houses, using hands and magic.

“This is good and fast, but we should still make a brickworks and kiln.”

DM Kathy 
Thursday November 25th, 2021 10:49:33 PM

Sahabiel continues working on the duck houses. Panzer happily helps dig foundations. Zazu helps too, although he still advocates for his brickworks. Maybe there will be time to plan that once the town is ready for winter.

Beech helps set up a single open-air kitchen, which will be an improvement over the scattered cookfires people had been using.

Ash concentrates on helping people, making sure they have what they need. For the most part, they do, and the situation improves day by day.

A couple of weeks pass. Several homes have been built, and claimed by grateful townsfolk. A second watchtower has been built, and the open-air kitchen is complete.

Because her focus is more on the people and less on the buildings, it is Ash who notices that when the hunting party returns one day, they look concerned. They bring their meat to the kitchen, but stand about for a while, discussing something in low tones.

Ash (RobC) -- AC 12/12/10 -- CMD 12 -- HP 41/41  d20+4=11 ;
Thursday November 25th, 2021 11:03:08 PM

Ash looks up from where she had been helping in the kitchen. Something is amiss with the hunting party. She excuses herself from the kitchen table and goes to speak with them.

She keeps her back to the others in the kitchen to try and keep the conversation a little private. "Friends. Is everything ok? You look concerned." Ash rubs her hands on her tunic to clean them up a little. She'll have to do some washing later anyway.

--------------
Sense Motive: 11

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Friday November 26th, 2021 2:24:24 AM

Nightingale wants to set up her tent, but raises it off the ground using stones or thick tufts of grass. She then wants to transplant herbs of flowers and pray to Queen Maab to help them grow around her new dwelling.

When not working on that Nightingale will help out wherever she can. She is trained in Midwifery and as a clothier, so she could help fix clothes or make blankets from articles of clothing that can't be mended or are too small.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday November 26th, 2021 3:05:47 PM

Panzer continues to help by digging out foundations for the semi in the ground dwellings. In the evenings he works more on chipping his own place out of the stone.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday November 26th, 2021 10:31:40 PM

I have been thinking, we should probably also use the lyre to build a perimeter wall for a little protection from any harsh winter weather, and hungry creatures that might be want to steal our food... and of course the thieve's guild.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday November 26th, 2021 10:53:40 PM

When Ash notices something amiss with the returning hunters, Sahabiel happens to be at her home plot which, with the passing of a few weeks, has developed into the site of a local landmark simply referred to by the settlers as Sahabiel’s Tree. To one side of which, she has begun preparing for a small private garden, as while she has nothing to plant so late in the season, she would like to have it ready as soon as winter recedes and spring arrives. She looks pleased with the tree’s growth, although by now the familiarity of her accommodation sharing arrangement with Beech has also kind of grown on her. Sahabiel wonders if it will feel quiet to sleep alone in a room of her own, without that peculiar leonine fur smell.

(OOC: How many weeks out of five is a couple? Asking so that I may know how close the tree is to being grown enough for her to start making her home in it, as that would be somewhere in week five after she started?)

From working together day in, day out with the people of the settlement, the half-elf has been learning many of their names, and a lot of bits and pieces of their stories, the downtrodden life they escaped and their hopes for the future.

(I will be treating Sahabiel as familiar with the settlement and its people from here on)

Hunter and Prey


DM Kathy 
Friday November 26th, 2021 11:24:48 PM

[Everybody take 200 XP for the previous scene.]

Nightingale sets up her tent and makes it comfortable. She checks on the townsfolk, but they are pretty well-situated for clothes and blankets. Of course, minor mending always needs to be done.

Panzer continues digging foundations. Lothlo suggests building a perimeter wall, but it's unclear what a wall could be built from.

Sahabiel continues working on her tree. So far, you've put a total of three weeks into it.

Ash approaches the hunters and notes that they look concerned. "Well, we are a bit," one of the hunters says. "Fact is, we were going to come and find you guys. This deer," he gestures to the carcass now being dressed by the cooks, "was wounded when we found it. Wounded by something big. I've never seen marks like that before. It's not safe having something like that so close to town. Do you think you could go look for---whatever it is?"

Ash (RobC) -- AC 12/12/10 -- CMD 12 -- HP 41/41 
Friday November 26th, 2021 11:55:49 PM

With the deer carcass already being handled by the cooks it's likely too late Ash could get any clues as to the claw marks without causing alarm.

"Of course." She starts steering the hunters out of the kitchen and outside where they can speak a little more privately. "Let's head over towards my tent"

As they walk she asks one of the hunters to very quietly go and alert the rest of the party that 'something is up' and to 'please meet at Ash's tent'.

When the others arrive Ash briefs them on what she knows. Which is to say very little.

"Tell us all that you know. Where you found the deer, were there any other tracks or trails, what the marks looked like, and so on. Anything that you recall would be useful." Ash starts brewing some tea to help the men calm down. "You're right though. Anything that could do that to a deer could be dangerous, especially if any children were to run off and play. We'll try and do what we can to keep the town safe and only look to kill it if absolutely necessary"

-----------
Knowl checks to ID possible creatures that could have make the wounds: 21 (Take10)
Perception: 20 (Take10) to get a good look at the wounds before the cooks have ruined the evidence. Is she able to determine the size of the wounds, whether it was claws or teeth, etc?


Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Saturday November 27th, 2021 1:18:18 AM

ooc: The lyre of building we have magically constructs things, if I'm understanding your question, we don't need any additional resources to build a basic wall (and after your update, something we should probably be prioritizing).

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Saturday November 27th, 2021 8:13:14 AM

At first Zazu does not see the point of a short wall.

"What monster or enemy will be stopped by such a thing? They'll just climb over!"

But then the elf thinks about beasts and creatures who might be daunted by such a thing. "Animals of the wild probably would not cross such a wall, especially if we smear it with ash and fire smells. Beasts would avoid those. And it would be fine for keeping children from wandering off."

So Zazu lends a hand and if happy to help build this thing.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Saturday November 27th, 2021 3:12:54 PM

OOC
The lyre's write up specifically says it performs the work. It does not indicate that it provides the materials. Therefore we need to have building materials on hand for it to 'work' with. On that note Panzer is digging foundations and working the stone that will make up his home. This could provide some materials. What I would suggest is a 3' wide x 3' deep ditch surrounding the village with a low (3x3) wall just inside the ditch. This provides a 6' tall barrier that those inside the town, even little Panzer, can see over. Add some stakes to the ditch and animals won't want to cross it unless they are starving and humanoid attackers will at least be inconvenienced by the wall and slowed long enough to be stabbed in the face with a spear.
IC
Panzer does think a wall sounds good and has ideas on how to build it. The ravaging of some beastie outside the village does sound concerning and He is up for investigating as soon as the group can make ready. If he can he will acquire a small short bow from the village stores to supplement his non-exsistant ranged capability and maybe a spear too.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Saturday November 27th, 2021 7:40:30 PM

OOC: I believe David is right, since the Lyre is based on Fabricate, not Major Creation. Now, I am not sure what you mean by a basic wall, but I do know that historically what you would see army units do for defensive construction that could be made by manpower only (not needing to be supplied bricks or other outside materials), would be one-two of trenches and earthen ramparts - one is formed by digging away earth, and the other is almost its natural complement formed by piling up that excavated earth on the side the defenders are going to be behind. I suppose palisades are out of the question, as those are sure to require cutting a lot of trees?

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Sunday November 28th, 2021 2:30:49 PM

OOC: Earthen worked trenches have been used for centuries. If the lyre needs "material" do make stuff, then why can't it turn the freshly dug dirt into hardened blocks to make a short wall on the inside on the trench. Wooden stakes or further deterrents can be added as materials are found, as well, the defenses added to.

Nightingale is cheerfully darning some socks when the hunter comes to "fetch" her. Putting her work down she heads for Ash's tent to see what's going on.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday November 29th, 2021 2:19:43 PM

I am personally against the idea of putting up a trench. One of the goals here is to strike a balance with nature and keep the Culverwood happy. I large trench would be an eyesore might look to the Culverwood they were are dominating nature rather than embracing it. Perhaps splitting the river to flow around the town withe be a better option, assuming the sprites do not mind. Or perhaps we could design something that is concealed until we need it.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+3=12 ;
Monday November 29th, 2021 9:09:02 PM

Lothlo examines the carcass to determine what lives in the area that is could cause the damage he sees. Or at the very least, any details that can help them track the creature.

I am pretty sure a natural wall isn't a big concern, but more importantly our original fears about disrupting things and causing the same issues the prior settlement had no longer apply. We now know that was they Fey that live here, and now live among us as friends. In any case, the wall doesn't need to be a permanent fixture, just a temporary measure until this creature is no longer a threat... and the thieves guild return their focus to their prior tasks elsewhere..

Knowledge (Nature) = 12

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday November 29th, 2021 10:23:15 PM

After arriving at Ash's tent, Sahabiel too hears the hunter's report and agrees with Ash's take on what little they know about the creature that inflicted such wounds. "We can not hope to protect the entire encampment simultaneously against every possible creature it could have been. Ya don't know if it ambushes or stalks, nor if it walks, flies, or burrows.", she suggests, "We can find out more either by waiting fer something to happen, or we take the initiative and investigate, hm? We know that it considers deer food, and that it very recently hunted one that got away."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday November 29th, 2021 10:53:00 PM


"If we are plowing fields, we could use the rocks we dig out of the fields to be part of the wall. I don't like the idea of spikes, but a bit of a ditch and a bot of a wall can't hurt. We could improve it later."

DM Kathy 
Monday November 29th, 2021 11:56:13 PM

Ash takes the hunters aside to ask more about the wounded deer and the marks they saw.

"It had a cut on its flank," one of them says. "Not done with a claw, nor a tooth. Nor a weapon, though it looked closest to that. But it was too ragged, too uneven to have been wounded by another hunter."

The hunters can describe to you where they first saw the deer, and you're pretty sure you could find the spot.

"We followed the blood trail back a ways," another hunter says. "Found signs of a scuffle of sorts, but--" he looks doubtfully at the others, who look doubtfully back at him. "We couldn't say what kind of creature it was."

The rest of the group is still talking about walls, though Sahabiel comes to Ash's place in time to hear the hunters' report.

Lothlo attempts to examine the carcass, but it is being cut up for food. You are able to see the hide where the flank was wounded. As the hunters said, it is a fairly straight cut, that doesn't look like the result of a claw, or a tooth, or a bladed weapon.

Ash (RobC) -- AC 12/12/10 -- CMD 12 -- HP 41/41 
Tuesday November 30th, 2021 12:10:27 AM

"Ok. We'll go take a look. In the mean time, try and limit your hunting to the other side of the settlement. Let's give 'whatever it is' some space and not give it reason to feel threatened. It might think we are hunting on its ground and if it's feeling territorial things could escalate. We don't want anyone getting hurt."

Ash will thank the hunters for coming to them and if they have no further information to share, bids them well.

After they leave she speaks with the rest of the party and lets them know all she has learned.

"We need to check it out and make sure it isn't a threat to us. It could just be the creature was hunting for food - though the fact it left the carcass behind would suggest otherwise. Let's go investigate and try and make some sense of this. It's possible we could make this creature into an ally, so perhaps we don't try and kill it straight away"

Ash will see whether Myre wishes to travel with the party again or whether she wants to spend more time in the town.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday November 30th, 2021 10:43:59 AM

Sahabiel looks a bit puzzled... a fairly straight cut but ragged, and not by tooth, or claw, or bladed weapon? She is not certain what about the wound suggests that it could not be one of those, and most creatures she knows with horns are not usually predatory... also, she trusts the hunters would know the difference between cut and pierced.

More disturbingly though... "How do ya even give a deer a straight cut across the flank?", she thinks out loud. "Now if there were any sign of the attack having come from behind, like marks on the hind legs to suggest it was grabbed while running away, an the attacker reaching around the hind legs... but without that, that's just not the side a deer presents to any danger it is aware of, is it? We might be looking for an ambusher that is pretty good at lashing out with little warning for something its size, or perhaps it was a pack of somethings and the deer could not avoid having to turn its flank to at least one, and that one took advantage? "

She shrugs and grins, getting mentally ready to pack her bag for what might be a few days in the forest following a cold trail.

"Let's be careful everyone. What did this is big and either somehow very stealthy, or there are more than one, or, assuming we are just not seeing all the evidence, still something that sprints faster than a mature deer. Not sure if I like any of those."


Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday November 30th, 2021 2:56:28 PM

Beech takes a look at the wound, wonders if it was a magical spell of some sort that caused the gash, that might explain the position of the wound.
He gathers up his gear and after a quick stop at the kitchen to grab a bit of fresh food, he's ready to travel, bow in hand as usual.

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Tuesday November 30th, 2021 3:01:02 PM

Nightingale looks at the poor creature as well. "Could the wound be the cause of a trap, maybe we have guests closer than we expected?"

OOC: I updated Nightingale's spells, in case you needed to know

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday November 30th, 2021 7:45:35 PM

I I suppose the only way we'll find out is to go check the area out. Is everyone prepared?

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday November 30th, 2021 9:13:17 PM

A trap would be my first thought, but not if they saw signs of a scuffle. Perhaps something with a nasty tail swipe. Of course, the Thieves Guild has used creatures as traps before, so it could still be a trap.

I am ready to go when everyone else is, I just need a moment to make sure the watchmen in the towers are aware there is a possible danger and are on heightened alert.


DM Kathy 
Tuesday November 30th, 2021 11:44:14 PM

Ash is concerned that the creature left the dead deer behind, but that isn't the case. The creature, whatever it was, wounded the deer, the deer got away, and the town hunters finished it off some time later. Ash also checks on Myre, and finds her companionably mending a fish trap with Grindar. She seems fine where she is.

Sahabiel reasons that a cut on the flank may mean a creature attacking from ambush, and your DM is very impressed. Take a Hero Point.

Beech looks at the hide (the entire wound is unavailable as the meat is being cut up for stew). You can't think of a magical spell that would do this. Magic usually mimics weapons, or does force or elemental damage. This isn't any of those.

Nightingale wonders whether the wound could have been caused by a trap, but Lothlo reminds her that the hunters saw signs of a scuffle.

Naithi is ready to go. You make sure the sentries in the watchtowers are vigilant--and found that a couple of the hunters had climbed up the towers to help ensure that very thing.

Satisfied, you set out in search of the unknown creature. You are easily able to find the spot the hunters described. You see the start of a blood trail. You see churned-up ground, and very odd tracks.

Survival or Profession: Soldier DC 15 Highlight to display spoiler: { There are a lot of dead leaves, small branches, and soil thrown about. It looks as if something was camouflaged here, and broke cover suddenly.}

Survival DC 12 Highlight to display spoiler: {The attacker had six legs, with comparatively small feet. That says "insect" to you--but it was and insect the size of an elephant.} If you got that information, Survival or Knowledge: Nature 20 Highlight to display spoiler: {Pincers! Some insects have pincers, and a pincer could have made that wound.}

Ash (RobC) -- AC 12/12/10 -- CMD 12 -- HP 41/41 
Wednesday December 1st, 2021 12:01:03 AM

Ash casts Toros's Taurs Try and looks about the area.

"There!" she says pointing to a pile of dead leaves, small branches, and soil. "It looks as if something was camouflaged here and broke cover suddenly"

She kneels down to get a closer look at the tracks and trail. "The attacker had six legs, and I'm thinking 'insect' but it was very large. The size of an elephant perhaps?"

"Hmm. I'm thinking that if it was an insect then the damage could have been caused by pincers. That would explain the wounds."

She stands up and dusts off her hands. "Well, there is a blood trail to follow. Since it looks like this creature is very good at ambushing we should take extra care." To that end, Ash isn't volunteering to lead the way. She's far too soft and squishy. She also recalls previous encounters with insects and how ineffectual some of her spells can be.

--------------
Cast Toros's Taurs Try (Centaur) to get a +2 bonus to Survival checks
Survival check vs DC15: 16 (Take10) = Pass!
Survival check vs DC12: 16 (Take10) = Pass!
Knowl Nature check vs DC20: 21 (Take10) = Pass!
Knowl check to determine something that fits the bill as a large insect with pincers: 21 (Take10)
Perception: 20 (Take10)


Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+10=18 ; d20+10=17 ; d20+10=28 ; d20+10=16 ;
Wednesday December 1st, 2021 12:32:01 AM

Three Culverwood Survival Checks: 18, 17, 28

Zazu confirms Ash's intuition. "Yes, good eyes, my friend."

The elf thinks about Buggo's mouth-parts and tries to guess if the wound may have been from a cousin of the party's pet dire cricket.

Zazu tries to follow the trail of the big insect. Survival 16.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday December 1st, 2021 5:05:03 AM

Sahabiel's Survival checks are 22 on a Take10 every time, so no individual rolls, she passes all the checks and draws the same conclusions Ash and Zazu do.

Sahabiel shakes her head as she studies the scene. "I am sorry, Ash, but I think this does not bode well for yer hope to win the creature over. Giant or not, insects tend to run on mindless instinct - nothing in them to train or bargain with.

Seeing hesitancy in the unarmored Ash to lead the way into the domain of a natural ambush hunter, Sahabiel steps forward. To protect is in her nature, and she is the one wearing the knightly armor besides.

"...I will take point then", she volunteers, "We may not have far to go. As far as I have ever known, ambushing insects don't roam much, although I do not know how much its territory would scale for one of this size."

Now that she knows what they are looking for, she will treat anything that looks like something could have burrowed under it as a possible terrain hazard. She knows her armor is good, but she would still rather identify the threat without triggering it!

Move at half speed, agree with Ash and Zazu that they use their Survival skills to Aid Another on hers so the group together consistently beats DC26 just using Take10s. After every round of following the trail, take a round standing still to scrutinize the terrain they will be walking into next.

Contingency; If Sahabiel does fail to anticipate an ambush and her AC22 is not enough to protect her, use a Hero Point


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday December 1st, 2021 8:11:24 AM

Panzer knows that Sahabiel is a tough resourceful woman who is a match for him in strength and combat ability. He knows this, however his upbringing and his knowing that he is supposed to be the meat shield of the group makes him pipe up right after she says she will take point with...
" I think I should take point, here is why. One, I don't want to see you get hurt, not that you can't take a hit but I just don't want that to be an option. Two, I am smaller and an ambush hunter will always go for a weaker target, being small means I am less capable of fending it off so clearly I make more of a target. Three, I can't heal you if you get messed up, but you can heal me. I know we are a multi talented group and have more than one healer, but I just don't think we want to make a healer a target. I haven't been in a fight with you guys yet so I can see where you might have been the choice for taking the brunt of an attack before now, but I am a trained fighter and I want to pull my weight, if you know what I mean. I hope I said all that right because I don't want you to be angry at me."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday December 1st, 2021 8:59:57 AM

Zazu casts Mage Armor.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  d20=14 ;
Wednesday December 1st, 2021 9:52:12 AM

Beech follows suit and casts Mage Armor as well. He readies the large quiver to be dropped at a moments notice. He thinks to himself, If they want to discuss who's going to play Bait to a bug, as long as it wasn't him. Beech knew that being the bait, at least on purpose was not the job for him.
Knowing he gets distracted easily, Beech does his best to stay focused looking for an ambush. Panzer may have only just joined the group, but he was new to it not all too long ago himself.

Perception 14

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday December 1st, 2021 2:48:07 PM

Camalayas and I sit quietly and think about the tracks. I don't know of any six legged bugs with pincers. An eight legged scorpion is the closest that comes to mind, but I think we should assume it is something similar. An armored shell, possible stinger and poison are all likely. If it is six legged, I would also prepare for it to have wings and be able to fly, and we must assume it has camouflage... ... ... Also, if it is they large, I would expect it to have a lair. Maybe a cave or burrow. An elephant sized bug would have been spotted long ago and from a distance otherwise. If we are lucky, we could trap it inside and maybe fill the place with smoke, or ambush it when it comes out.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday December 1st, 2021 8:18:46 PM

Sahabiel gives Panzer a nod. She will let the stocky fighter take point then, but she will still work with Zazu and Ash to identify the trail and evaluate the terrain ahead for natural hazards.

Question to David - does Panzer have enough tracking skill to be on point, if the aim is to follow a trail? If not, he would have to rely on those walking behind him to tell him which way the trail goes.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=31 ;
Wednesday December 1st, 2021 9:17:02 PM

A scorpion the size of an elephant... now that's terrifying! I suppose if it was a scorpion it also would have used it's tail to poison the thing. Everyone keep an eye out if this thing uses camouflage. We know how it camouflages itself now, and if it's the size of an elephant it probably had to move around quite a bit of dirt to hide if it doesn't want to stand out. And keep an eye on the tree branches, just in case it can fly.

Lothlo is on high alert, he draws his bow and continuously scans the area for signs of an ambush.
Perception = 31

DM Kathy 
Thursday December 2nd, 2021 12:34:45 AM

Ash readily reads the signs of the scuffle, and Zazu confirms her analysis. He and Beech cast Mage Armor.

Naithi thinks the insect may be scorpion-like, although scorpions have eight legs. [OOC: All the scorpion pictures your DM looked at appeared to have six legs, though your DM is far from being a scorpion expert and (thankfully) lives in a part of the country where there aren't any. So, there may or may not be some kind of elephant-sized six-legged scorpion involved here.]

Lothlo is on high alert, and warns his companions about a scorpion's poison sting.

Sahabiel volunteers to take point, but Panzer persuades her that he is the better option. Sahabiel worries about Panzer's tracking abilities, but as you get underway you realize that it isn't going to be a problem. Tracking an elephant-sized insect is not difficult.

After about a quarter-mile, you see that the tracks are more plentiful, crossing and re-crossing one another. You're pretty sure that there's only one of these creatures, but you must be close to its lair because it seems to frequent this area.

Perception checks.

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Thursday December 2nd, 2021 4:16:13 AM

When Panzer offers to go first, Nightingale speaks up, "I'll go with you. I'm not as delicate as I appear to be." With that she casts a spell on herself, and her skin takes on a 'wooden' look

Using her Barkskin domain spell, adds +2 to her AC for 30 minutes, she's AC 20 now

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20+6=11 ;
Thursday December 2nd, 2021 9:35:57 AM

Perception check - passive 16, active (spotting) 1d20+6=11

Sahabiel is not giving the scorpion theory much credit. She is sooner expecting something with pincer-like mandibles, not pincers like a lobster. Either way, she knows to be ready for the unknown. Her morningstar feels reassuring in her grip... at least if they come up against a giant insect, she has the right kind of weapon to crack chitin.

(OOC: Normally Sahabiel would prepare for an expected battle by casting Magic Vestment on her armor, but if this is happening same day as the hunters returning with news of it, then Sahabiel would still have that Prayer swapped out for the extra Plant Growth she has been using lately to grow reed.)

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=7 ;
Thursday December 2nd, 2021 1:43:00 PM

@ Esther, No, Panzer has the survival bonus that all beastkin have but he lacks the patience to use it well. The skill is still positive but he isn't good at it. Thankfully that wasn't necessary for following this bull in a china shop.
Panzer feels better about being the bait. He doesn't want to see any of his new friends get hurt and is glad they let him do the job. Most small people would feel less secure as they discussed scorpions the size of elephants but Panzer comes from Honey Badger stock. Naturally afraid of nothing, Honey Badgers would fight ridiculous odds and sometimes even win.
He draws his blades and pushes on along the trail, following the clear signs of the bug. Like Sahabiel, he does not picture this bug as a scorpion, he thinks it more of a giant stag beetle with a large horn that it used to wound the deer. When they reach the area it frequents he briefly thinks about using magic to protect himself, but his spells are too short of a duration to use until engaged in battle.
Perception 7

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday December 2nd, 2021 2:10:47 PM

ooc: I believe scorpions are technically arachnids and have 8 legs. There are several that look like they have 6, but they is because they use 2 as feelers. I believe there are also pseudo scorpions with six legs. I think iurid scorpions have six legs, but I cannot remember if they are pseudoscorpions, use two as feelers, or are a special family within the scorpions... But this is way more than Naithi knows.

Mandibles never occurred to me.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday December 2nd, 2021 2:17:36 PM

I pat Camalayas side as we prepare for battle. Unfortunately, most of my spells are too short a duration to be practical, and were not chosen with this potential combat in mind. However I can feel the fey essence stirring in me ever since our dance, and I know it won't be long until it is a part of me that I can begin to tap into (I'll be a little less squishy after taking a level of Morphling).

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+10=18 ;
Thursday December 2nd, 2021 6:36:09 PM

Ash casts a Mage Armor spell to make herself mildly less squishy. She hangs back to let the more muscular of the group take the lead. She starts going through the list of spells she has available to work out what will and won't work against insects. Unfortunately the ones that will be effective are somewhat limited.

Perception: 18

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday December 2nd, 2021 8:42:18 PM

Beech starts listing off things it could be..."Well, there didn't seem to be any poison in the flesh, so I personally count that as a not probable. The hide wasn't scorched, so that probably counts out fire beetles of unusual sizes. So, there are scarabs, but they like dry hot places... Dung beetles, some crab types, maybe spiders, in particular trap door spiders. Rhino beetles and a whole list of others....
Oh... If we are near it's lair, let's be extremely careful, it may have a egg clutch or about to soon lay the eggs."


Beech nocks an arrow and readies to loose it if any over sized beetle should appear and start moving in on the group or it's willing bait....

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=18 ;
Thursday December 2nd, 2021 9:13:14 PM

Lothlo keeps an arrow ready, but is focus in on jumping out of the way should there be a surprise ambush.

As much as I'd hate an ambush it's probably safer than finding it in it's lair.

perception = 18

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
0 arrows



DM Kathy  d20+13=17 ; d8=5 ; d20+21=30 ; d20+13=26 ; d8=7 ; d20+21=23 ; d20+13=30 ; d8=7 ; d4=4 ;
Thursday December 2nd, 2021 10:55:59 PM

Nightingale also moves toward the front of the group, casting Barkskin on herself.

Panzer is privately happy to be used as bait to protect his friends.

Ash casts Mage Armor. Naithi decides against casting anything at the moment, as her spells don't last long.

Beech and Lothlo have arrows nocked. Sahabiel is on high alert.

Alert as you are, this thing is very good at camouflaging itself. The first you see of it is when it attacks. It is a scorpion; its mottled carapace blending seamlessly into the leaves and bracken on the forest floor.

It lashes out at Panzer with one pincer-like claw. It hits! Panzer takes 13 damage. Worse, the insect holds tight, and Panzer is grappled!

Its other claw snaps at Nightingale. It hits! Nightingale takes 15 damage and is also grappled.

Its tail stabs down at Sahabiel. It hits, doing 15 damage. Sahabiel must make a DC 20 Fort save or take 4 points of Strength damage.

I'm going to try to do this combat without a map. The creature is Huge in size and has 15-foot reach. Right now, Panzer and Nightingale have been pulled into its space, so they are in melee range, although grappled. Nobody else is in melee range unless they also have 15-foot reach. Approaching the creature to attack it in melee may result in an Attack of Opportunity, although its pincers are full at the moment so maybe not. Sahabiel is still in range of being attacked by the scorpion; everyone else is too far away to be attacked. For now.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 32/45 ) Character Sheet  d20+7=15 ; d20+7=25 ; d20+7=19 ; d3+7=8 ; d3+7=10 ; d3+7=8 ;
Thursday December 2nd, 2021 11:37:32 PM

Panzer was gazing into the shadows in the clearing and wondering where the bug was when all of a sudden he felt a slamming grab around his middle and felt his mail crushed into his fur and skin.
" OWW what the... Oh, um that's way bigger than I imagined."
Then his feet were no longer on the ground and his perspective radically changed. He saw Nightingale grabbed right next to him and then he saw the tail stab at Sahabiel.
Panzer reversed his grip on his knives and tried to drive them both into a joint in the thing's chitinous armor. As a swift action he made his knives magical as they descended towards the joint.
Main hand Hits AC 15 for 8 damage (magical and adamantine)
Off hand Hits AC 25 and confirms to AC 19 for 10 damage(if not critical) or 18 damage (if critical) (magical and adamantine)

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday December 2nd, 2021 11:58:25 PM

[ooc: i post every day, hopefully, but today i went after the dm, sorry. also, on my laptop that often does not shift for caps, sorry.]

zazu immediately casts a minor illusion of a fog cloud that covers only the wizard and boyo.

the enemy gets no save unless they come into contact with the cloud.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday December 3rd, 2021 1:55:15 AM

Ash looks in wonder at the scorpion and is amazed the deer escaped it alive. "That was one lucky deer". Well, it was lucky to escape the huge scorpion. Not so lucky to run into the hunters and land in the town's kitchen. That deer had a really bad day.

Focusing back on the fight, Ash keeps her distance and casts a Spectral Hand spell. She has a feeling she's going to need it to cast cure spells from range - and probably a few Delay Poison spells.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 32/45 ) Character Sheet  d20+3=6 ;
Friday December 3rd, 2021 1:35:40 PM

OOC
sorry, first combat with the new character. I forgot he has a bite, I think I need to almost crit to hit but eh, what do I have to lose.
IC
Panzer drives his offhand blade deep and then, instinctively bites at the claw that holds him. His face bounces off the chitin so hard he wonders if he chipped a tooth.

Bite Hits AC 6 miss

Grappled condition ( this applies to both Panzer and the scorpion, so I think he just barely confirmed the critical)
A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.

A grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as hide in plain sight, would normally allow it to do so. If a grappled creature becomes invisible, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.

Casting Spells while Grappled/Grappling: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  3d6=10 ;
Friday December 3rd, 2021 5:37:01 PM

Beech casts a Flaming Sphere and targets an area where his friends aren't, then drops the quiver with his large arrows.... It's time to get even bigger....

Reflex to negate DC 16 Damage = 10 fire

Spells in effect:
Mage Armor (hours)
Flaming Sphere 5 Rounds

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday December 3rd, 2021 8:12:20 PM

ooc: if our players are grappled, doesn't the scorpion automatically gain the grappled condition and lose the ability to make AOO unless it drops the grapple?

Ooc2: What is the terrain?

My post will come in a little bit, after dinner.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 32/45 ) Character Sheet 
Friday December 3rd, 2021 8:40:03 PM

Yup


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+10=23 ; d20+9=24 ; d4+4=8 ; d6+1=3 ;
Friday December 3rd, 2021 8:56:55 PM

I quickly run through my spells and the animal forms I know, but nothing seems to be of much use in this situation. Let go off my friends, your bully! As I shout it out, I realize how childish it sounds, and remember that scorpions don't speak common. It doesn't matter, Camalayas is in agreement as we are already charging forward, teeth barred, as we look for a soft spot to sink our teeth... Preferably the eyes.

Naithi
------
Charging bite attack, hit ac 23 did 8 dmg

Camalayas
------
Charging bite attack, hit ac 24 for 3 dmg

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+14=31 ; d20+14=32 ; d8+3=11 ; d8+3=9 ;
Friday December 3rd, 2021 9:01:46 PM

As their attacker reveals itself, the immense size of what they are facing starts to sink in.
That's a nasty looking shell that thing has on it, I hope my arrows are effective.
Keeping well out of the reach of the scorpion, Lothlo rapidly shoots two arrows at some spots that look more vulnerable.

(assuming we are with 30 feet)
Attack 1 = 32
Damage 1 = 11

Attack 2 = 33
Damage 2 = 9

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
2 arrows


DM Kathy  d20+5=19 ; d8=4 ; d8=1 ; d20+11=14 ;
Friday December 3rd, 2021 11:23:19 PM

Grappled, Panzer attacks with his knives and his teeth. He only hits once, but he makes the most of it by hitting critically.

Zazu hides himself and Boyo in an illusory mist.

Ash ponders the deer's lucky escape and casts Spectral Hand.

Beech places a Flaming Sphere in the scorpion's space, but it manages to dodge the damage.

Naithi yells at the scorpion--who, indeed, does not speak Common. Presumably, however, it understands pain, and you and Camalayas were able to inflict some.

Lothlo fires twice at the scorpion and hits both times.

The scorpion squeezes its captives. Panzer takes 12 points of constriction damage; Nightingale takes 9 points.

Seeing the new threat, the scorpion attempts to sting Naithi, but the stinger hits the ground next to her.



Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 20/45 ) Character Sheet  d20+7=9 ; d20+7=13 ; d20+3=15 ;
Saturday December 4th, 2021 1:25:54 AM

Panzer gets squeezed and starts to realize that this may not have been the best idea. However he realizes that his training and stamina have kept him alive so far where others might be worse off.
Seeing the damage he has done and watching Lotholo skewer the bug twice so far. He hopes he can outlast the scorpion.
He again enchants his weapons and then continues chopping away at the scorpion.
Main Hand Hits AC 9 Miss
Off Hand Hits AC 13 Miss
Bite Hits AC 15 Miss
Not his best showing, Panzer grits his teeth and hopes his Allies do better.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20+5=15 ; d20+7=8 ;
Saturday December 4th, 2021 2:02:24 AM

OOC: I can not believe I just missed my first post deadline in a month, during combat! Can this still count towards the current round?

Saving throw vs poison (DC20): 1d20=15, failed

Sahabiel is taken by surprise, and the staggering hit leaves her still on her feet although barely. Almost instantly her muscles feel less responsive, as poison courses through her veins. Never mind the deer from before, she felt lucky to be alive herself after that...!

At least she was still breathing. She would love to do something about all those wounds, but... truth be told, she was more of an out-of-combat healer, as her only skill at mass heals would also heal the scorpion, and making this a long drawn out battle would not be in their favor. More reflexively than out of any particular strategy, Sahabiel attacks once with her morning star, but she disastrously miscalculates how much strength she can manage and the strike is a mess. Still... their best hope is for the ranged casters to roast this thing, and for that, someone needs to be the front line. As the creature is literally holding Panzer in one pincer, that means the line to stop the beast from rushing their casters is now her.

Natural one on her attack roll. 1d20+7 = 8


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 25/40  
Saturday December 4th, 2021 2:03:57 AM

OOC: My previous post did not reflect current hit points, so adding this update

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+5=22 ; d20+5=24 ; d6+1=5 ; d6+1=4 ;
Saturday December 4th, 2021 3:58:43 PM

Nightingale, caught in the scorpion's claw, and very upset about it, punches said claw twice

Left Hand: AC22, 5 damage
Right Hand: AC24, 4 damage

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Saturday December 4th, 2021 7:13:24 PM

Ash can tell that Sahabiel isn't her normal 'buff' self. That poison must be coursing through her veins. Ash casts a Delay Poison spell to be delivered via the Spectral Hand. That ought to help her out a bit.

-----------------
Standard: Cast Delay Poison on Sahabiel

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  3d6=18 ; d20+5=15 ; d20+5=10 ; d8+1=9 ; d8+1=7 ;
Saturday December 4th, 2021 7:37:36 PM

Seeing the trouble some of his friends were in, taking the time to do more prepping is out of the option list for available responses.
Beech ignores the dropped quiver and starts shooting the beetle, in the mean time, he lets the flaming sphere sit there and try to roast the scorpion as well.

Reflex to negate DC 16 Damage = 18 fire

Arrow 1 Hit AC 15 Damage 9
Arrow 2 Hit AC 10 Damage 7

Spells in effect:
Mage Armor (hours)
Flaming Sphere 4 Rounds

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+7=17 ; 5d6=23 ;
Sunday December 5th, 2021 11:31:59 PM


Zazu, from the total concealment of the created "mist," attacks unseen. The monster loses its dex bonus to AC and Zazu gains a +2 on attacks.

Of course, the moment Zazu makes an attack, the required concentration needed to maintain the illusion ends. That's ok -- a minor image persists for two rounds after the caster ceases concentration, and Zazu's illusion school extends that to three rounds.

For the first round of three, Zazu casts Scorching Ray, aiming for the portion of the monster that is not next to a friend (to avoid the -4 penalty for shooting into melee). Zazu hits touch AC (without dex) of 17. Hopefully that hits.

If it does, the damage is 4d6 fire damage plus 1d6 sneak attack fire damage. That's 23 fire damage to the monster.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+8=23 ; d20+8=13 ; d20+8=23 ; d4+4=7 ; d6+4=7 ; d4+4=5 ; d8+8=10 ; d8+8=11 ; d8+8=15 ; d6+1=6 ; d4+1=3 ; d4+1=3 ;
Monday December 6th, 2021 2:25:37 PM

After sinking our teeth into the scorpion we discover that it tastes like really good beef jerky. Spurred on by this we continue to attack. The bigger they are, the harder they fall. This big guy is gonna feed us all.

Naithi - Full Attack
---------
Claw Atk 1, Hit AC 23 for 7 dmg
Claw Atk 2, Hit AC 13 for 5 dmg
Bite Atk, Hit AC 23 for 7 dmg

Camalayas - Full Attack
--------
Claw Atk 1, Hit AC 10 for 3 dmg
Claw Atk 2, Hit AC 11 for 3 dmg
Bite Atk, Hit AC 15 for 6 dmg

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+15=23 ; d20+15=34 ; d8+3=8 ; d8+3=5 ;
Monday December 6th, 2021 4:30:12 PM

I'm sure he will make a fine meal, but I'll settle for the town being safe again.
Lothlo loads two more arrows into his bow and sends them flying toward the scorpion.

Roll each twice: D20 + 14(+1 within 30'), 1d8 +2 (+1 within 30')

Attack 1 = 23
Damage 1 = 8

Attack 2 = 34
Damage 2 = 5

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
4 arrows


DM Kathy  d20+4=6 ;
Monday December 6th, 2021 10:46:48 PM

Panzer keeps going with knives and teeth, but is finding it difficult to connect what with all the squeezing.

Sahabiel loses some strength, but doesn't let that stop her from attacking. Her attack is ineffectual, but she realizes she needs to hold her ground if the group is to have any chance.

Nightingale lashes out with her fists, connecting twice.

Ash uses her Spectral Hand to cast Delay Poison on Sahabiel. That will prevent her from losing more strength, and hopefully you'll be in a position to deal with the poison after the fight.

Beech's arrows do not hit, but his Flaming Sphere does damage.

Zazu fires a Scorching Ray, hoping it will hit. The scorpion is Huge, so its Touch AC is a funny, funny joke. It takes 23 points of fire and sneak damage.

Naithi and Camalayas attack with natural weapons, doing more damage.

Then Lothlo fires twice and hits twice, finishing it off. The massive insect falls.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=32 ;
Monday December 6th, 2021 10:59:47 PM


Zazu says alert in the fog, which lasts another two rounds in case something pops out.

Perception 32

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d8=4 ; d8=6 ; d8=3 ; d8=3 ; d8=6 ; d8=1 ; d8=2 ;
Tuesday December 7th, 2021 12:10:52 AM

"I wonder what scorpion tastes like?" Ash asks aloud to noone in particular. She takes out the party CMW wand and gets tappin'

--------------
Just doing 3 rounds worth to start with in case 'something' jumps out and interrupts us...

Use CMW Wand on Nightingale. 4 + 6 + 3 = 13pts healed.
Use CMW Wand on Panzer. 3 + 3 + 3 = 9pts healed
Use CMW Wand on Sahabiel. 6 + 2 + 3 = 11pts healed


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 25/40  
Tuesday December 7th, 2021 1:50:41 AM

Sahabiel is glad that she was right about her friends being able to quickly lay the monstrously large vermin low. She carefully sets down her morning star, and in the immediate aftermath of the incident sits with Nightingale and Panzer for a little wound treatment.

"Naithi is something else, hm? I am not sure if I would dare bite down on a scorpion like that."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 29/45 ) Character Sheet  d20+1=16 ; d100=70 ;
Tuesday December 7th, 2021 6:21:42 AM

"I tried but the chitin was too tough to get my teeth through. Are you two OK? That sting looked nasty and Nightingale it looked like he was squeezing you pretty hard."

With a little healing done to him and all of the others seemingly OK, Panzer decides to look around the joint. He casts Detect Magic and has a look around the area both for magical auras and for more mundane loot. If this is where the creepy crawlie lived then there is a good shot it would drag it's food back here too, thus there might be valuables laying around.
Perception 16 ( pretty good for Panzer's limited attention span)

[Formatting fixed by Cayzle]

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  d20=11 ;
Tuesday December 7th, 2021 11:15:53 AM

Beech helps Panzer look around, he's not much help in the healing department, so after collecting the arrows that missed, he starts to help search the area...

Search 11, aids..

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+3=11 ; d20+3=23 ;
Tuesday December 7th, 2021 9:01:47 PM

I hope the Thieve's guild didn't bring this thing here as a way to torment us... do you think they are just living rent free in my head at this point? I suppose not since we were just told they were still mad at us last time we were in town.

Lothlo tries to remember whether such scorpions are native to these parts and something the town will need to take measures against in the future.

Knowledge (local)=11
Knowledge (nature)=32 (natural 20)

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday December 7th, 2021 9:05:13 PM

My teeth are a bit tougher than average, a quality a gained from Camalayas. As for the scorpion, the outside is crunchy and bitter, but the inside is like a fine beef jerky. If you cook it, it will taste kind of like a fried chicken skin.

Where we come from, life was a bit....tougher and did was scarce. If we fought anything, the best was brought back to the clan and we would feast.


ooc: Can the carapace and stinger be used for crafting weapons, barding, and armor? Say a druid friendly hide or plate armor? Can the poison sack or stinger be salvaged?

DM Kathy 
Tuesday December 7th, 2021 10:39:38 PM

Zazu remains alert, but the scorpion remains dead.

Ash wonders idly if they are good eatin', before beginning to heal the party.

Naithi is interested in scavenging bits from the scorpion. It's possible the carapace could be used to craft armor and/or weapons, but it would require a master crafter. Certainly nobody in Freedom's Landing could manage it.

Lothlo knows that large insects like this one do inhabit forests. This particular one probably lived for a time in the Deep Culverwood, then somehow came here to the Tamed Lands. Try as you might, you can't figure out a way the Thieves' Guild could be responsible for it.

Sahabiel waits patiently for her turn for healing. She is still poisoned, and needs two successful DC 20 Fort saves in a row to get rid of it. Luckily, Ash's spell will keep her from feeling the effects in the meantime.

Panzer and Beech begin looking for the scorpion's lair and/or treasure cache. You don't turn anything up immediately, but after a few false starts and some poking around, you find a spot where Beech's Detect Magic reveals a few auras.

Eventually, you find a magic cloak, two scrolls, and a potion.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   3d6=3 ; d6=3 ; d6=2 ; d6=4 ;
Tuesday December 7th, 2021 10:46:45 PM

Sahabiel will ask if any still have need of assisted healing. If any do, she will invite them to sit around her so that they can all bathe in a surge of life-force strengthening positive energy. This is not so much a divinely guided act of restoration like the incantation in the wand, and more akin to supercharging natural healing, but the result is the same even if the method is less precise.

OOC: 3d6=3 means all rolls were 1s, house rule is to reroll 1s when channeling healing. Subsequent rolls are one at a time. 3+2+4 = 9 hp recovered for everyone near Sahabiel

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+10=23 ; d20+13=31 ;
Tuesday December 7th, 2021 11:24:17 PM

I examine the carapace and begin loading it up, along with all the meat Camalayas, Cuddly Mule and myself can carry. I know there is no one capable of crafting such armor in camp, but perhaps I can find someone in the Emerald Kingdom that can, or I can learn to craft it myself. (Worst case scenario this will be reskinned standard armor for rp)

Knowledge Nature = 23
Survival to collect poison and crafting materials= 31

Harvesting from Dead Creatures: Once a venomous creature is slain, its venom sacs can be removed, allowing 1 or more doses of its venom to be harvested for later use. In order to harvest venom, the creature must have been dead for less than 24 hours. Every hour the source creature has been dead reduces the lifespan of the harvested poison by an hour. Removing venom sacs is a messy and time-consuming process, requiring 10 minutes of work, access to surgical tools, and a container to store the venom in. If proper surgical tools are not available, a dagger or other light slashing weapon can be used, although this imposes a –2 penalty on checks to harvest the venom. The harvester must succeed at a Survival check (DC = 15 + the dead creature’s CR) in order to successfully harvest poison. On a success, the harvester acquires a single dose of the creature’s venom, plus 1 additional dose for every 5 by which the result of this check exceeded the DC (to a maximum number of doses equal to the creature’s Constitution modifier, minimum 1). Failing the check causes all of the venom to be lost. Failure by 5 or more exposes the harvester to 1d3 doses of the creature’s venom unless she has the poison use class feature.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  d20+7=13 ; d20+7=25 ;
Tuesday December 7th, 2021 11:29:35 PM

Beech uses Read Magic to determine the scrolls, then Spellcrafts the cloak and potion to identify them.

Cloak =13
Potion =25

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+15=21 ; d20+15=20 ;
Tuesday December 7th, 2021 11:42:10 PM

Zazu also looks at the items to ID them ... 21 and 20

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday December 8th, 2021 2:40:22 AM

Ash has a look at what Beech and Zazu are doing. She casts Detect Magic and has a go herself, taking her time while she does so to make sure she does a good job.

Always prepared, Ash has a glass bottle in her backpack which she retrieves and hands to Naithi. "I could give a go at preserving that poison" Ash offers while Nathi extracts it from the scorpion. "I'm getting ok at alchemy and that sort of thing." She has no real interest in the huge carapace of the scorpion, though does want just a small amount to make the handle of a dagger at some stage. Nothing immediate.

------------------
Spellcraft to ID each item: 27 (Take10)

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=26 ;
Wednesday December 8th, 2021 12:33:59 PM

While the others are looking for the, and at, the treasures, Nightingale wants to look around for remains of any other creatures or people whom the scorpion may have gotten, as it might give a clue as to who has been around here lately

OOC: Not sure what to roll for this one, but I included a perception check in case that works

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+13=15 ;
Wednesday December 8th, 2021 1:30:02 PM

I thank Ash for the jar and accept any help she offers. I'm not really sure what to do with this. The poison should be safe to ingest, I have no plans on putting it on my teeth or claws. I also refuse to sell it, just for it to end up in the hands of the thieves guild to be used against us. However, leaving it feels like rejecting nature's gift.

After field dressing the the scorpion I examine the place we were ambushed from and try to determine if it was an ambush point or lair. If it didn't live there I will attempt to track there prints back to it's nest .

Survival check to track = 15


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Wednesday December 8th, 2021 6:22:17 PM

With all the magic capable people in the group, Panzer doesn't even try to figure out what the magic stuff is. He does however cuddle up for that healing that Sahabiel offers. After that he scratches his head and tentatively, at first, then with some more conviction, addresses the elephant in the room.
" So, I hear, almost every day from at least one of you guys, that you are afraid of these thieves. One of the reasons Papa let me go out and have this adventure was to make me learn that fear is just , well, kinda silly. It can keep you alive, and yeah, fear for the well being of friends or family can be a big motivator for getting things done, but overall it just hampers you from living life to the fullest. "
"Anyway, the thieves guild keeps coming up. Papa's friend wants thm removed so that his friends can be safe. You want them gone because they have wronged you and threaten the village you are building. I am no big planner, I mean stuff just works better for me when I fly by the seat of my pants. But we should really, I mean really look into making these guys a memory. Besides, they probably have access to the foodstuffs and materials to help the village prosper. So lets stop being afraid of them and start doing something to get rid of them."
" Oh, and Naithi, If you fill up some sacks I can carry some more scorpion meat back too. I'm small but I can carry alot."


Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday December 8th, 2021 9:18:12 PM

Right now the Thieve's Guild are a thousand angry hornets nests, one of which is in our back yard. And we we're taught the hard way that we are currently the foolish child down the street throwing stones at a single hive. A hive big enough to destroy everyone in our town. Maybe one day we'll be able to stand up to them, but we aren't there yet. Last time they literally Mi-Go, a creature no from the Wold, to try to kill a ferryman we had never met as a warning to us. Next time they won't give us a chance to stop the murderer before they kill. At the moment we are best off keeping a wide berth until they have forgotten about us.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday December 8th, 2021 10:00:26 PM

Sahabiel keeps watch while everyone else mills about, needing a few minutes to fight off the poison even with the help of the magics that Ash cast -- and for which the half-elf offers her gratitude.

All in all though, she finds herself in agreement with Panzer where it comes to the group's awkward fixation on the Thieves' Guild. "Being on their bad side is a problem to be sure, but what did ya ever do to them that they would devote even half as much time to yer as ya seem to worry they do?"

DM Kathy 
Wednesday December 8th, 2021 11:08:37 PM

Sahabiel provides some additional healing, if needed.

[OOC: Good reminder. When healing, roll those dice one at a time!]

Naithi is able to harvest 2 doses of scorpion venom, as well as part of the carapace. Ash is able to assist her, and claims a small bit of the carapace for a handle.

Nightingale takes a look around, and readily sees that the scorpion has been snacking on forest creatures. You find bones of deer, raccoon, skunks, rabbits, and other creatures.

Panzer asks about the Thieves' Guild, and Lothlo warns him that they are not to be trifled with.

Beech discovers that the scrolls are Neutralize Poison and Locate Object. You consider using the neutralize scroll on Sahabiel, but she does (eventually) shake the poison on her own.

Zazu determines the cloak to be a Cloak of Elvenkind. The potion is Endure Elements.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday December 8th, 2021 11:59:51 PM


Zazu puts on the cloak. "I love this! I hope no one minds if I wear it until we figure out who gets it when we get back?"

Boyo sneezes.



Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday December 9th, 2021 1:44:30 AM

Ash's eyes go wide as she looks at Naithi. "Safe to ingest? You want to eat it? I was just thinking of carrying it around just in case it comes in handy some day"

If Naithi does want to give the poison a taste, Ash has a Delay Poison spell on hand and ready to cast.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday December 9th, 2021 3:19:38 AM

After looking around for a bit, Nightingale will share. "I don't see that the scorpion was eating anything other than forest dwellers. it probably was the cause of the wound on the deer as I see deer bones in it's refuse pile."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday December 9th, 2021 8:42:44 AM

I give a light laugh. I don't plan to eat it. I think people usually apply this poison to their weapons, but since Camalayas and I use our teeth in combat, I was meaning it could make poisoning our weapons troublesome.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Thursday December 9th, 2021 11:03:24 AM

" Well aside from whoever was wearing these items anyway. " Panzer says pointing at the cloak, potion and scrolls and smiling at Nightengale. " I wonder if stuff like this wanders out of the Deep Culverwood often? We should makes sure the hunters don't tangle with something like this if they see it first. If they don't see it first... do we have a board or anything that people going out into the woods post where they are hunting or foraging each day? That way if someone doesn't come back we know where to go looking. I was wondering what color they sky was today when it jumped out and grabbed me, I'm sure the hunters are far more observant. Anyway...."
Panzer turns back to Lotholo and tries his best to be reassuring. " Like Sahabiel said If they are not trying to get rid of you full time you must not have disturbed them enough. The thing is you know about them and the threat they could pose to your village. Instead of worrying about it all the time, start doing the stuff I am not good at. PLAN. The old resistance against Parnoth is willing to help you get info on the guild. They are good people. My papa worked with them and while neither he nor they killed the tyrant, they helped put the Emerald Dragons in a position to do just that. Learn their moves, gauge their strengths and weaknesses and when we are ready we remove the assassins from their guild and return it to the rebels, greatly stabilizing the region. To answer your question though, yes, you are currently giving them way too much room in your head."
Hearing Ash's gasp and only hearing half the conversation Panzer says " Well of course we can eat it. A creature this big, properly preserved could feed the village for months." Pamzer pauses wrinkling his nose for a second, you realize that he is thinking, at least you think that's what he is doing. " Can any of you preserve this corpse for a few days, with magic or other skills? If so we could bring the kitchen staff out here and harvest ALOT of this big boy. Pickle him, can him, smoke him and lay in a good stock of meat, at least for awhile. The Culverwood might even be happy about it. We removed a disrupting presence and then used it's meat to keep us from having to hunt as much for awhile. Can we do that?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  d20+7=14 ;
Thursday December 9th, 2021 11:47:54 AM

"Well, I'm not a bad cook, the elders made sure I knew how to prepare and store food. I spent a few weeks a couple times a year out on the Isle. They kept me active in schooling me in what I would have learned if I lived out there full time. At least I didn't end up with a set of scars like mom.
Let's see if its actually edible, it is a vermin after all, and not everything is safe to eat, especially if it's tainted."


Beech will start a small camp fire, pull out his pans and carve off a couple small parts. And after the fire gets settled to a nice even heat, he'll try a couple different types of the meat and a couple cooking styles.

Profession Cook 14

Once finished, he'll off it to Panzer, he seems willing to try most anything.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+2=6 ; d20+13=32 ;
Thursday December 9th, 2021 1:56:13 PM

As the others talk of cooking the scorpion I try to offer my help, but suddenly only recipes using the uncooked meat come to mind. Steak Tartare and scorpion sushi...I doubt anyone but Camalayas and myself would appreciate it (cooking=6)

I have a complete spice kit in my gear and cooking utensils. I also have a blessed frying pan that heats up on command without the need of fire.

As for preserving the food, we have come across this problem before. Using the spells purify food and water and prestidigitation we can keep everything in good condition. I don't have them prepared now, but I can prepare the purify spell in the morning. I also field dressed the scorpion, so it should keep well enough in the short term.


Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+10=16 ;
Thursday December 9th, 2021 4:10:10 PM


Zazu lends a hand with survival skills as best as possible to preserve the meat -- and to tell if it is good.

Survival 16

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday December 9th, 2021 4:35:57 PM

Beech indicates he bought a master work cooking gear while they were in the city, and that no, he needs a heat source with it.
"Prestidigitation, isn't a problem.... I think I learned that trick as my second spell when i was a toddler. Have you ever tried to get mud and gunk out of fur and from between the pads of your feet? Let me tell you, it's almost impossible without a full bath and a clean rinse afterwards."

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday December 9th, 2021 7:59:52 PM

In answer to Panzer’s question, Sahabiel grins and says, “Speaking as one who only too recently came out of the Deep Culverwood myself, I can say ya don’t see the likes of that very often even there. Although I’ll give ya that unusual things do happen there a lot more often than outside. I would not be at all surprised if this scorpion were something that stumbled up into the Wold from the First World(*) below… the boundaries can be a bit thin at times, especially around crossroads.”

(*) Sahabiel actually speaks this name in the Sylvan fey language, using their own more respectful name for the place rather than calling it “Wold’s Cradle”.

Food again proves to be a sure way to get Sahabiel’s attention, and when the smell of parts of the monstrously large scorpion being cooked starts to drift across the temporary camp site, the knightly half-elf is there eager to try the meat as much as Panzer is. Sahabiel does recite a prayer of purity (Purify Food and Drink) over her meal, and over any meal served to anyone else just to be safe. “I can not add flavour or preserve, but by the grace of my Patron and the Will of the Wood, I can at least ensure that it is safe to eat.”

Hearing that the blessing of her purify prayer can be used in conjunction with a bit of arcane magic to help preserve the state of food, she gladly works together with Beech who has that magic, to make sure they get to bring a lot of meat home!

(Sahabiel has Putify Food and Drink prepared right now (and always), so that will not need to wait for Naithi to change their spell selection)


Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday December 9th, 2021 9:04:20 PM

In answer to your question about what we did, we broke up an illegal operation they had going on here run by low level thugs. They sent a single professional to send us a warning, a woman named Silken. A thief so skilled that we didn't notice her until she was already whispering in our ears. But it was the warning she gave that sticks. You see, she didn't go after us. She didn't go after people we cared about. She sent us racing to a man we had never met that she had laid an ambush for. She wanted us to know that any further interference would be responded to swiftly, and that people would die for our actions.

It's been long enough that hopefully they've calmed down, but this was a similar MO, and a hunter learns to keep an eye out for the track of both his prey, and signs he's being hunted by something. Hopefully at this point we don't need to worry about them sending us another message, if we've learned our lesson I'm sure they have more important things to do.


DM Kathy 
Thursday December 9th, 2021 10:21:55 PM

Zazu puts on the cloak. For the moment, nobody claims the scrolls or potion.

Your attention turns to scorpion meat, whether it is good, how it can be preserved, and how it can be prepared. You soon find that most of the usable meat is in the tail, with some meat in the claws. The body and legs, you soon discover, are mostly carapace, with stringy sinews for movement. A person could eat them if they were desperate, but you are not desperate, so you concentrate on the tail and claws.

You clean some of the meat and cook it to try it. The flavor proves to be a bit gamey, but it's perfectly edible.

As you eat, you discuss your ongoing feud with the Thieves' Guild. You haven't heard anything from them in a while, but nobody is so optimistic as to believe they've forgotten about you.

After your scorpion snack, you'll need to make a plan for packing up what you can and getting back to Freedom's Landing before dark.



Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday December 10th, 2021 12:11:47 AM

Nightingale wonders aloud, "Before we head back, should we look around this area to see if there are any more of these large creatures wandering around, or see if there is anyone else around?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday December 10th, 2021 12:27:33 AM

Ash chuckles with Naithi, now realizing the joke about drinking the poison.

She's ready to try and put the thieves guild out of mind. "They may likely go after a softer target now and leave us alone. We may not be worth the effort. That, or they'll want to make an example of us and will throw whatever they can at us. Either way, we can't live in fear and expect to see them everywhere. We live our lives and deal with them when we have to"

Ash will do one last circle of the area to make sure there aren't any humanoid bones about. After that she's ready to move on.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday December 10th, 2021 2:48:47 PM

Beech is not the physically the strongest, but his body will probably let him carry the most weight, especially since he isn't wearing armor that has actual weight. He'll just need help making sure it's balanced correctly, so it's easier to walk with it on his back and hanging in saddle bag type backpacks.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Friday December 10th, 2021 6:31:26 PM

Panzer is naturally strong from his mining days and will pack out as much of the claw and tail meat as he can carry.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday December 10th, 2021 8:53:54 PM

I help carry the scorpion, bite give a lot of it to Cuddly Mule.

Please don't over burden yourselves. There is always the the chance we'll be attacked again. Cuddly Mule travels with me for just this sort of thing.

ooc: A light load for a mule is up to 230 pounds; a medium load, 231-460 pounds; and a heavy load, 461-690 pounds. A mule can drag 3,450 pounds.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday December 10th, 2021 9:06:10 PM

I don't think there are any more scorpions, we were tracking them the whole time and only saw the one set. Granted, we didn't see the elephant sized scorpion hiding within striking distance... so a second look is probably a wise move.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday December 10th, 2021 10:51:14 PM

At Nightingale's suggestion, which comes conveniently around the time she is recovering, Sahabiel will study the tracks, to make sure they are not overlooking the possibility of there being more than one such scorpion. She focuses her mind with a prayer before attending the tracks.

Guidance prayer for +1, Take10 on the check, 10+12+1 = 23

She suggests to keep the Neutralize Poison scroll in the settlement's emergency supplies, unless someone can use it to learn to cast the spell themselves, in which case that might be more beneficial. With this half-foraging lifestyle, it could be a matter of time before someone eats something they should not have, and it might save a settler's life then.


Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday December 10th, 2021 11:40:15 PM

Nightingale offers, "I can do some healing if anyone needs any, also, I can store some of the scorpion bits and pieces in my bag if needed. If we're sure there are no others of these then maybe we should make our way back home."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Saturday December 11th, 2021 12:30:08 AM


Zazu helps lead the way home. The native-born elf feels comfortable finding the way in the Culverwood.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Saturday December 11th, 2021 10:44:08 AM

Panzer marches back to town, eager to continue getting houses done in preparation for winter.

DM Kathy 
Saturday December 11th, 2021 12:27:17 PM

Nightingale suggest searching for signs of other large predators, and Sahabiel and Lothlo are eager to help. There is only time for a cursory search, but you don't find anything. Indeed, it is unlikely the local ecosystem could support two predators of the size you just fought. Perhaps, now that the huge scorpion is dead, another large predator will move in to fill that niche, but that's another problem for another time.

Ash looks around and confirms what Nightingale found earlier--the scorpion has been eating animals not people.

Beech and Panzer each take a large portion of the scorpion meat, and Naithi is able to put quite a bit on Cuddly Mule. Among the group, you are able to carry the tail and claw meat, as well as the harvested carapace bits. You leave the sinewy body and legs for the forest scavengers, and Zazu leads the way home.

You arrive back in Freedom's Landing shortly after sunset. The evening meal is mostly over, but there is enough venison stew left over for you to have some. The camp cooks are overwhelmed by the addition of so much scorpion meat, and put it away to be dealt with in the morning.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Saturday December 11th, 2021 6:05:43 PM

OOC: I totally forgot that I'm wandering around with a Bag of Holding as Nightingale's "backpack," so we do have extra storage space for future encounters where we can bring back fresh fruits/veggies/meat.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Saturday December 11th, 2021 7:30:34 PM

Back at the town, Ash goes looking for the hunters. She wants to let them know that the problem has been dealt with (and what it actually was!)

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Monday December 13th, 2021 5:42:03 PM

Beech is more than happy to shed the load he helped carry back to camp.... It was manual labor.... perish the thought... But he wasn't the spellcaster his mom is, at least not yet. Maybe a few spells that make life easier could be a choice for the near future.
He heads back to his tent and gets ready to sleep, letting the others handle the return to camp.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday December 13th, 2021 8:29:11 PM

After dinner and helping to unload the spoils of their hunt, Sahabiel sees that everything that needs attending is already attended to. As she was able to spare the magics she needs for her tree, she will go about her usual ritual for growing and shaping her tree, before retiring to bed herself.

Since we never changed the arrangement, I assume Sahabiel still shares accommodations with Beech, who she has come to considers a good friend.

If Beech is still awake when she joins him, she will make light conversation about the day... the low of which for her was definitely taking a hit from that poison stinger. She thanks Beech for his part in bringing that monster down before it could do worse to her or anyone else.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday December 13th, 2021 9:03:55 PM

Lothlo returns to camp, relieved that this is one threat that seems to be taken care of and won't be weighing on his mind. He joins the others in some hearty stew.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday December 13th, 2021 10:18:41 PM

I spend some time collecting berries for my good berries and check in on Buggo and the crops. After that I take Camalayas and Fizzgig and invite the girls to join me in cleaning up down at the river.

We look for a secluded spot where the river forms small pocket under a weeping willow. I then use shape wood on the branches to create a privacy curtain and on a log to make a thin wall to block the current. I then cast Rose's temperature control on the wood to heat up the water in our very own make shift bath house.

Camalayas, Fizzgig and I then spend some much needed down time cleaning up, playing in the water, and taking a relaxing soak with whoever joins us

ooc: This is designed to be a temporary retreat that I expect nature to reclaim overnight. It is not a permanent structure.


A Message


DM Kathy 
Monday December 13th, 2021 10:53:22 PM

[Everybody take 800 XP for the previous scene.]

When you return to Freedom's Landing, Ash lets the hunters know what you found. Most of them are interested in seeing the scorpion meat and carapace bits. They thank you for eliminating the threat to the town.

You pass a peaceful night.

The next day, Sahabiel once again works on her tree home. Naithi goes berrying, then creates a temporary bathhouse on the river. It is a big hit with the women of the town.

Later that afternoon, a fox approaches the little town. It trots nonchalantly to the town's center, then sits on its haunches, looking about, seemingly unafraid.

Perception DC 10 Highlight to display spoiler: {The fox has some kind of collar around its neck.}
Perception DC 15 Highlight to display spoiler: {The fox has some kind of collar around its neck, and something is tied to the collar with a bit of string.}

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=25 ;
Monday December 13th, 2021 11:35:23 PM

Nightingale will definitely take time in the warm water, if nothing else to have someone help her wash and dry her hair, which she'll leave loose until they sit out again.

While she's messign around she spots movement, and sneaks up and out of the secluded spot to see what she spotted "Hey ladies, there's a fox with something tied around it's neck sitting in the middle of town, that's weird."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=22 ;
Monday December 13th, 2021 11:59:12 PM


Zazu agrees with Nightingale, and suggests that this is a messenger.

"Come here, good boy," the elf says to the fox, kneeling and offering a hand to sniff. "Let me see what you got there."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday December 14th, 2021 1:22:42 AM

Ash is careful not to spook the fox. She makes sure to stand where it can see her. She isn't too alarmed by it as it's not appearing hostile or anxious at all. If anything it appears well trained. She wonders if perhaps it's the subject of an Animal Messenger spell, perhaps sent by their friend Nelly the Greenmage.

Still, most foxes are wild animals so she keeps an eye out for any nearby children to make sure they don't get too close.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday December 14th, 2021 11:31:15 AM

As the fox garners attention of the group, Beech speaks up.
"I expect the fox is somewhat domesticated, it does have a collar. If I were a betting person, which I'm not, I'd bet that it is a familiar or companion to some caster from inside the Wood. We are either being summoned for doing something we shouldn't have or we are about to be asked to do something. I give it a 60/40 that we are being asked...."
Beech will keep his hands away from his bow, but he seriously considers casting Detect Magic, he left one option out, so as not to worry the townsfolk that are watching....
He goes ahead and casts Detect Magic anyways, but he'll do it facing away from the fox and then turn to bring it into view so he can study it.
Beech is seriously hoping it is not a disguised Fey.....

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+5=22 ;
Tuesday December 14th, 2021 11:44:31 AM

After a morning or soaking and playing with Nightingale in the warm water, I feel fully relaxed and my hair is finally free of the dust of our travels. There is nothing more soothing than having sometime help you wash your hair, a luxury in sure few of boys could appreciate.

While I'm sure someone could have heard our splashing and giggles, we were well screened and a lifetime of traveling with a dire rabbit has meant that I've never had to worry about Peeping Tom's.

When the fox approaches my heart melts. It is so cuddly! I approach it slowly with my hands out, and in a minute am removing the letter, petting it, and burying my face in it's fur.

Wild Empathy Check to get it to allow me to pet it = 22 (27 if handle animal check is necessary instead)

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Tuesday December 14th, 2021 4:55:15 PM

When Panzer hears about the fox (he was digging foundations again) He assembles with the rest of the group to see what the note is about. He agrees with Beech's insights but thinks it is for the positive reasons rather than the idea they did something wrong.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday December 14th, 2021 5:52:16 PM

Once she hears that a public bath is available for the day, Sahabiel turns up at the riverside as well. Revealing her physique so openly for the first time as she gets ready to soak in the bath, word quickly circulates among the other women of the settlement that underneath the armor Sahabiel is buff enough (and circumstantially, also green enough) that despite her being a half-elf, even the settlement's population of half-orcs might be somewhat impressed.

By the afternoon, Sahabiel will be doing work with the other villagers as usual, and with word of the curious fox spreading fast it reaches the group she is with in short time. As she arrives and finds the others already there, she smiles at Beech and asks, "I hear ya found a cute little messenger. Anything known yet on what is this fox' news?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d8=3 ;
Tuesday December 14th, 2021 9:03:53 PM

Lothlo takes the opportunity to sleep in after a day of hiking and combat. He awakes to see everyone playing with a fox.
Hey, what did I miss? Is that a fox with a collar? Naith, don't tell me you are collecting more pets.

DM Kathy 
Wednesday December 15th, 2021 12:36:59 AM

Nightingale points out the fox with something around its neck.

Zazu also notices it and approaches. The fox sniffs his hand and remains where it is.

Ash wonders whether the fox could be the subject of an Animal Messenger spell, and Beech uses Detect Magic to try to see what is going on. You do indeed see a faint aura, so Animal Messenger is the likely reason.

Naithi tries to pet it, and Lothlo asks whether it is one of hers. Panzer and Sahabiel are content to watch.

Zazu retrieves the message, finding that he must also remove the collar. Once that is done, the fox turns and scampers away. Beech, his spell still active, can tell that the aura is gone. Animal Messenger indeed.

When you open the message, you see that it is in the elven alphabet, and it is signed "GT." The message itself appears to be gibberish.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Wednesday December 15th, 2021 3:21:33 AM

" Oh, its from Galien. What's it say?"
Panzer can read, but not whatever that note is written in. He is curious to see what the elf has to say. Clever way to deliver a note is what he thinks. Anyway, the others seem to be a bit puzzled about what it says too. He kinda thinks it is in elvish, the way the script flows and all and surely with as many elves and half elves as they have in this group someone knows elvish. Why are they puzzled then.
Oh, the CODE. That must be what it is really written in. Now Panzer was really interested.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday December 15th, 2021 4:25:09 AM

Nightingale growls, then looks at the others, "Wasn't one of us taught, or given information on the code he and his friends use?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday December 15th, 2021 1:42:36 PM

"I thought we were given a copy of the code book, but I wasn't the one it was given to." Beech pitches in...

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday December 15th, 2021 2:26:53 PM

I can't help but pout a little as the fox runs off before I can bury my face in it's fur. Fortunately Camalayas is more than willing to let me lay down on her back as I run my fingers through her and Fizzgig's fur.

After casually making sure no one is listening in on us, I speaking in an off handed manner. Ash has the book, however she probably has the code memorized by now. It's not that I don't care about the code, I'm just lost in my thought, wondering what the fox's fur felt like and if one might make a useful companion.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday December 15th, 2021 5:47:32 PM

Ash smiles as the fox runs off and for some reason feels the need to wave at it as it goes.

She has a look at the note and - based on her study - tries decipher it without using the book. If that doesn't work she resigns herself to the fact that she needs to keep up reading. She fetches the book to decode the message.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday December 15th, 2021 6:22:36 PM

Sahabiel watches without saying much, and leans against the nearest wall. She remembers the discussion they had at Galien's home, and the things she asked him to look into. Since there is a good chance that this missive will be in response to things she asked, she keeps herself close while Ash works on the coded message.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday December 15th, 2021 9:07:38 PM

Looking at the gibberish before him, Lothlo quickly determines that he's not going to break this code on his own.
We should probably make our way back, I assume the code is designed so that we really need the key to decipher it.

DM Kathy 
Wednesday December 15th, 2021 10:57:07 PM

Panzer realizes immediately that the message must be from Galen Thalios, and that it must be in code.

Nightingale and Beech remember that you were given a code book--does somebody still have it?

Naithi remembers that Ash has the codebook, and thinks Ash may have memorized it by now. Alas, she has not. The code is extensive, and while Ash has learned some of it, she still has a ways to go. Lothlo is right; you're going to need the book.

This much Ash is able to verify; she isn't able to decode the entire message based on the parts of the codebook she's learned so far. Although what she can see is alarming--she's pretty sure the first sentence says "something is wrong."

Sahabiel is content to watch for now.

Ash retrieves the codebook, and with some assistance--or at last a lack of hinderance--from her companions, she soon has the note decoded.

Something is wrong. Suspicious disappearance. Meet me in the Elder Treant as soon as possible. GT

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday December 15th, 2021 10:58:43 PM


Zazu looks over Ash's shoulder and tries to help.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday December 15th, 2021 11:19:51 PM

Nightingale asks the obvious question for her, "Where's this Elder Treant located?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday December 15th, 2021 11:49:13 PM

"It's the name of the tavern we stayed in." Ash answers. "So far it has proven to be somewhat of a safe place to stay. Maybe that's why Galen wants to meet there. Keep his house secret."

"I wonder why he's reached out to us rather than others in the resistance?"

Whatever the case, they're going to have to go investigate this.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Thursday December 16th, 2021 1:05:41 AM

" He sent it to us because we said we would help. I'll get my gear, it'll only take me a few minutes to get ready."
Panzer rushes off to get his traveling kit. True to his word he is back in less than 10 minutes.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday December 16th, 2021 2:28:44 PM

b]"He's probably contacting us, because the majority of the others are too old to handle, or not persuadable enough to do what he deems an emergency. Although I expect it is important, and that we should do it, I'm just pointing out other reasons."[/b]
Beech takes a bit longer than Panzer, but only because he packed up his tent too....

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday December 16th, 2021 2:33:07 PM

I quickly pack up. We should head out without delay.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday December 16th, 2021 4:54:31 PM

Sahabiel agrees to ride to their ally's aid, and goes to prepare Kohlrabi for the trip.

"...while there I would also not mind tasting those meat and vegetable skewers again. Yer cooking is wonderful, Beech, but Karri just has us beaten in all the ingredients and spices they have available. Anyway... if we leave this late in the afternoon, I guess we will be riding by night? It'll be a short first leg otherwise..."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday December 16th, 2021 8:54:05 PM


"Good work, Ash," says Zazu. "Glad I could help."

"Well, let's go to this Elder Treant then. Sounds like a tavern?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday December 16th, 2021 9:09:30 PM

Remembering what happened on their previous overnight journey.
Harpies were bad enough in the daylight, and last time we spent the night half of us were put under a dancing curse. I saw we leave at daybreak so we don't have to travel at night, better for us to arrive in one piece.

DM Kathy 
Thursday December 16th, 2021 10:25:27 PM

Nightingale wonders about the Elder Treant, but Ash reminds her it's the name of an inn you all stayed at in Karri. Zazu thinks it sounds like the name of a tavern.

Panzer, Beech, Naithi and Sahabiel are eager to leave right away. Lothlo, remembering your recent adventures on the way to and from Karri, advises an early-morning start instead.

The issue is that Karri is more than a day's march away. You could start now, travel several hours, make camp, and get there late tomorrow afternoon. Or, you could start before dawn, push the pace, and try to reach Karri shortly after sunset, with some or possibly all of you fatigued. You also have a Folding Boat; you haven't yet tried the journey by river.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Thursday December 16th, 2021 11:04:49 PM

" I don't understand."
" It takes more than a day to get there. We said we would help him and asked him to get us more information. He says that there are disappearances and he sounds like he could be next. He's a fighter, and a good one but honestly he sounds afraid."
"We wouldn't hesitate for a second if it were one of us in trouble, so why are we even thinking of waiting now?"


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday December 16th, 2021 11:25:03 PM

Ash nods in agreement with Lothlo.

"Agreed. Let's try and avoid any camping on the way this time if we can help it. How about we leave just before dawn? If we push we can be in Karri before nightfall, which isn't too different to if we left right now anyway."

If they're going back to Karri Ash will check in again with the leaders in the settlement to see if the party need to pick up any certain supplies while they're there.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday December 16th, 2021 11:49:46 PM


"I think we should just leave now and force march ourselves through the night. Or leave before dawn if the group perfers."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday December 17th, 2021 2:56:36 AM

Following Panzer's lead, Nightingale returned to her tent to gather her traveling items, and to grab some more leather thongs to bind her hair with as she doesn't have an hour to braid it. Returning to the group she adds her two coppers, "The fact that he reached out to us may mean we're the only ones who can help. Do I want to run headfirst into a trap, no. But if we move forward expecting traps and combat then we should be prepared for most things we encounter. I hope Galen is ok, he had some excellent teas in his kitchen, and was nice to us."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Friday December 17th, 2021 6:42:51 AM

" The difference is if we leave now, get some rest on the way and arrive at nightfall we are still fresh enough to survive an ambush. If we sleep here and force march in the morning we get there fatigued and in no shape to survive anything this 'ultra killer', as you describe it, thieves guild could plan."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday December 17th, 2021 2:23:16 PM

The other option would be to take the folding boat. We can save our strength and sleep in shifts so that we are rested.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday December 17th, 2021 3:07:24 PM

"If the boat will get us most of the way there, it'll keep us mostly rested, as long as it's down stream. Then we cut to the city at the closest place the river travels past..
Trying to force march our way there, will leave us mostly all exhausted, which will hinder any and all actions we take, as well as those of us who cast spells, won't be able to be rested enough to be at full strength if something untoward should befall us."



Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 38/45 ) Character Sheet 
Friday December 17th, 2021 3:19:40 PM

" Wait, We have a boat? Sure, that could work."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday December 17th, 2021 8:37:52 PM

"Um, Beech... how many times have we fished you out of water?" Ash isn't too sure that a boat is a good idea given the current swimming capabilities of the team.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday December 17th, 2021 9:02:14 PM

"I agree with Naithi, and with Beech.", Sahabiel says. The argument seems solid.. every other means of traveling to Karri has them either arrive a day later, or arrive fatigued.

She adds to that, "...and we might have left much earlier today if Galen had sent a bird as his animal messenger instead of a fox. I do not know what to make of it that he didn't, but whether it be he had to make do or if he thought his enemies would be watching fer messenger birds, it just adds to the sense that things are afoot."

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday December 17th, 2021 9:10:54 PM

Maybe I misremembered, I was thinking it took us more than a day because of our harpy hunting expedition and doing a bunch of chores before leaving the city on the way back. If we need to camp overnight no matter what no reason to wait.

DM Kathy 
Friday December 17th, 2021 10:51:59 PM

There is much discussion about the best way to get to Karri. You do have a Folding Boat, which you have avoided using in the past out of concern for all the animals that you bring along wherever you go. So, your consensus is you want to get to Karri without using the boat, without stopping to camp, and without a forced march that will leave you fatigued.

That isn't actually possible.

So your DM is going to seize the reins and come up with the best compromise she can. You make the remainder of your preparations and leave Freedom's Landing later that afternoon. You make the most of the daylight you have left, and continue marching into the night, relying on those with low-light vision and perhaps a bit of magical light. Around midnight, you stop to eat and rest. You do not sleep, but you do rest for several hours, only beginning your march again when the sky starts to lighten. You reach Karri around mid-afternoon. You are not fatigued in game terms, although you haven't slept and might be yawning a bit.

You are able to check into the Elder Treant Inn, and find that the suite you occupied last time is once again available. A quick tour through the common room reveals that Galen is not here, but you hope he will arrive soon to tell you what this is all about.

In the meantime, the evening meal will soon be served, and this place is renown for the quality and variety of its food. It's time to eat and rest.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Saturday December 18th, 2021 2:06:58 AM

OOC: That is an awesome way to get us to where we needed to go

Not seeing Galen, Nightingale will flag down one of the staff and ask, "Has a gentleman come looking for us yet, if not, we are expecting a guest to arrive at some point, would you be a dear and bring him up to our suite, thank you." She'll slip them a gold piece to hopefully keep everything under wraps

DM Kathy 
Sunday January 2nd, 2022 5:37:22 PM

The common room of the Elder Treant Inn is beginning to fill up. You are there, of course, to meet Galen Thalios, who sent you a coded message--something about an unexplained disappearance--and asked you to meet him here. There has been no sign of him yet, but it's still early.

In the meantime, delicious smells are wafting from the kitchen. Tonight's special, you are told is mutton roast, with roasted root vegetables. There are plenty of other offerings, though, as the Elder Treant prides itself on the quality and variety of the foods it offers.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Sunday January 2nd, 2022 8:36:43 PM

Panzer tries to relax but the thought that something has happened to Galen is already gnawing at the back of his mind. He orders a bowl of the mutton roast and root veggies and savors the flavorful dish, trying to take his mind off of the possibility Galen has disappeared. But who else is missing and who is taking them?

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Monday January 3rd, 2022 5:07:57 PM

Nightingale would love some food, waving down a server she asks, "Can I get a small amount of the mutton, but a larger portion of the veggies, and bread and butter if you have them, thank you."

DM Kathy 
Monday January 3rd, 2022 8:57:08 PM

You place your orders and soon are eating hot, delicious dinners. Nightingale is able to get her extra veggies, and the bread is fresh-baked and delicious.

Panzer is worried that the unexplained disappearances may have extended to include Galen, but some time later your fears are assuaged.

As the servers are removing your plates from dinner, you see Galen enter the common room. He sees you, makes eye contact with those of you who are looking at him, then deliberately approaches the innkeeper. After a short conversation, he exchanges money for a guest room key and, with a meaningful glance in your direction, heads up the stairs.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday January 3rd, 2022 9:01:18 PM

Lothlo keeps and eye out, but is relieved that they got to the inn without running into more harpies. The long trek has left him with a pretty strong appetite.
After smelling that delicious mutton cooking, I just have to try that at dinner tonight, my moth is already watering.

Lothlo notices their friend out of the corner of his eye. Perfect timing, with the meal being cleared they will be able to leave momentarily without anyone taking notice.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Monday January 3rd, 2022 10:53:01 PM

Beech, finishes up his steak and has a nice wine to go with it.
"Well, a lengthy journey and a good meal has completely exhausted me, I don't know about the rest of you, but I think I'm headed to the suite and am gonna get comfortable. A night's rest will have me ready for what we are doing tomorrow."
Beech doesn't yell it out, but makes sure the rest at the table has no trouble hearing his decision to head up stairs. Also alerting those who noticed Galen walk in, know he had also noticed him.
"When you come into the room, try not to step on my tail this time." He eyes Panzer as he says that. With that he stands and heads upstairs.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday January 3rd, 2022 11:28:34 PM

Naithi goes with the server's recommendations and orders some for Camalayas and Fizzgig as well. Can I also get a loaf of bread bread and a bottle of wine to bring back to my room?

I may it a point to ignore Galen. I don't want to draw attention to him, and I know between Camalayas, Fizzgig and I that we will be able to sniff out his room.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Monday January 3rd, 2022 11:31:33 PM

"Do we have our regular rooms? With how often we come here it's feeling like we might have to permanently rent them out!" Ash is only half-joking about that last part.

She takes a note of the other patrons in the bar before heading up the stairs. Ash wants to remember their faces should she see them again.

When there are no observers she gives a soft knock on his door. "We're from Freedom's Landing". She doesn't give any more details than that. He should know who they are.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday January 4th, 2022 12:08:39 AM

Zazu crams arms full of a mug of fresh milk, a trencher of stew, and hunk of the roast, and heads up with the party to meet with Galen.

Boyo grabs a carrot and hops in too.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday January 4th, 2022 1:27:50 AM

Before Galen shows himself, Sahabiel orders a large serving of the daily special which quickly sees her recover from the long day of travel it took them to get here. Rather than head towards the room Galen went into, she goes upstairs to the suite the party took, and then back onto the inn's landing where she starts to clean and polishing her boots, while having a view of anyone moving between the rooms.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Tuesday January 4th, 2022 1:18:52 PM

When Panzer sees Galen walk in he lets out an audible sigh of relief. He stands up and scampers over to his friend.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday January 4th, 2022 2:04:45 PM

Nightingale notices Galen, and a wave of relief washes over her. Rather than making a scene, she nods to him as he passes by. Once she's finished she'll ask a server, "Can you have some hot tea, several mugs, honey, and cream sent up to our suite please, thank you." Once her "order" is made, Nightingale will wander around downstairs for a minute or two and then head up to the suite.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday January 4th, 2022 7:43:54 PM

Well, that was a mighty fine meal, should we call it a night and head back to our rooms now?

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday January 4th, 2022 8:38:18 PM

Up on the landing, an industriously polishing Sahabiel quasi casually looks on as more people, including from her own party, start moving from the downstairs common room to the upstairs guest rooms.

DM Kathy 
Tuesday January 4th, 2022 9:35:46 PM

Lothlo watches Galen go up and applauds the timing. He lingers over his meal, knowing it will look natural for the group to break up and leave the common room now that their dinner is over.

Beech announces that he is tired and wants to retire to the suite. Lothlo likewise expresses a wish to retire.

Panzer, not quite getting the memo, immediately rushes over to Galen, who pointedly ignores him. Instead, he collects his key and heads upstairs.

Naithi requests a loaf of bread and a bottle of wine to take up with her.

Going her one better, Zazu equips himself with milk, stew, and another helping of mutton, to some odd looks from the waitstaff. But they bundle it up for him at his request.

Nightingale enters into the spirit of the thing and orders tea for the suite.

Ash asks whether you have your usual room, perhaps forgetting that you had acquired the suite mere hours before. But sometimes hours feel like weeks, and it's easy to lose track.

Sahabiel has plans for how to look nonchalant, but she doesn't get to carry them out.

As you take a leisurely course toward your suite, a door along the hallway opens up and Galen looks out at you. He beckons you into the room.

It is a standard elven resting room, meaning there is no bed. That means there is room (barely) for all of you, though some of you have to sit on the floor or perhaps perch unsteadily on the windowsill. Once you are inside, Galen shuts the door.

"Thank you for responding so quickly," he says. "Perhaps this is nothing, but it doesn't feel right. But before I begin--how much do you know about the elven council that rules Karri?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday January 4th, 2022 10:21:55 PM

"Not a thing."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday January 4th, 2022 10:24:44 PM

Naithi nods sagely as she thinks before shaking her head, Just that Karri ruined over by a council of elves.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday January 4th, 2022 10:59:31 PM

Zazu raises a hand. "Some of us went before the Council when we were requesting a place to settle and found our new home. We talked to all of them. Let me see how many I can remember ..."

The elf ticks them off, finger by finger (Info from the game wiki page):

Zelphar Ilimys - (Male Elf). Councilor. A wizened elderly yet still spry looking elf. Unofficial leader of the council. Has a faded tattoo of an orc totem inscribed in Orcish on his arm, a remnant from when he was an orc slave.

Maeralya Cardithas - (Female Elf Druid/Bloodwitch). Councilor. Traditionalist. A Culverwood devotee and one who is somewhat enamored to the old ways.

Faelar Waesberos - (Male Elf). Councilor. Elf Traditionalist. Faelar feels his duty is to the Emerald Kingdom and his wish is to steward its resources in a way he feels is responsible for the people of the Emerald Kingdom. Bit of a nepotist.

Mastakara Woldrock - (Female Dwarf). Councilor. A proud person. Owns a vineyard and produces wine. Said to be descended from one of the dwarf noble clans that settled in the Emerald Kingdom in exile.

Haldir Pagolor - (Male Half-Elf). Councilor. Newest member of the council. Rumor has it he might be 'dodgy'.

"Them's the ones I can remember. Ash maybe knows more?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday January 4th, 2022 11:24:59 PM

"Zelphar was the most supportive of our proposal for a town and I think helped gain some support from the other councilors too. We did a favor for Woldrock at her vineyard, so we might be in her good books too."

"We've also met some of their emissaries."

"So to answer the question we've met more than a few of them. We know them and they know of us - or have at least met with us on occasion"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday January 5th, 2022 2:07:38 PM

Panzer is ashamed he didn't read the situation better. He was just so happy Galen was OK....
Not knowing anything of the council he sits quiet;y and tries really hard to pay attention to what others know and to what Galen tells them.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday January 5th, 2022 3:29:15 PM

Nightingale sits close to Panzer, sips on her tea, and whispers to him. "I don't know anything about them, but apparently our friends do, would you like some tea, it's spicy orange this morning."

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday January 5th, 2022 7:44:38 PM

Sahabiel raises an eyebrow. A lot of this is new to her - she has never met any of these council members herself, but if the Lady Cardithas is a Culverwood devotee, Sahabiel believes she would be remiss in her duties as a votary if she does not at least try to make a courtesy visit there while she is in town.

"...everything I know about the council would be what I learned from listening to Zazu just here and now. I will have a question later about how I would go about if I wanted to meet with one of yer council members, but let's first hear what ya called us here for?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday January 5th, 2022 9:01:29 PM

Lothlo leans against the wall and listens to the others.
So, as the others have mentioned... not much, and probably not enough if it is relevant to this meeting. What should we know about them?

Conflicting Accounts


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday January 5th, 2022 9:52:50 PM

I forgot about that. When we went there the thieves council was meeting with them as well.

DM Kathy 
Wednesday January 5th, 2022 9:59:32 PM

[Everybody take 100 XP for the previous scene.]

Galen listens as you recount what you know of the council. Some of you haven't heard much, but Zazu provides a complete rundown of council members, and Ash fills in some of your history with them.

"Excellent," Galen says. "I'll skip that explanation then, and move on to the issue at hand. The council is set to meet in," he pauses to think a minute, "two days to discuss and vote on various business. Last week, Maerelya Cadithas was called away on urgent business of her druid circle. Before leaving, she designated Ena Orira as her emissary and proxy."

He pauses. "You mentioned that you have met some of the emissaries. Have you met Ena Orira?"

Regardless of your answer, he continues, "But now Ena Orira has disappeared. Some people affiliated with the council claim that she had a family emergency and had to leave suddenly, and that she spoke to them before she left. However, she does not seem to have spoken with anyone in the emissary corps, which is highly unusual. True, she may have simply been in a hurry, but something about this doesn’t feel right. And with Maerelya out of communication and unable to name another emissary, and her designated emissary gone, her council vote will not be cast unless one of them turns up before the meeting."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday January 5th, 2022 10:10:16 PM

Nightingale sits forward at this point, "So whom does that leave to vote, and do we know what they were voting on specifically? Without these two council members, what agenda could be voted on that they might oppose?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday January 5th, 2022 10:45:17 PM

Panzer does fancy some orange tea, and gratefully accepts a mug from Nightengale. This causes him to miss some of what Galen says but he was sure only one of the council members was away, not two. Since the missing vote sounds like one that would come from a woodsy druid lady, it would probably be a vote in favor of things good for the Freedom's Landing people or an opposing vote for things bad for them. Either way that missing envoy needed to be found.
He echoes Nightengale's thoughts though." If we knew the topics before the council it might give us a clue who would kidnap the delegate, if foul play is involved that is. Any word on that Galen?"

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday January 6th, 2022 12:19:52 AM


Zazu nods at Panzer's words. "What are the votes about? Who would want to delay them?"

The elf's head shakes. "But more to the point, we should try to find this Miss Orira. What does she look like? Where does she live? Who knows her?"

"We have met three other bloodwitches of the Culverwood ... Wyrran Valar, he is Miz Cadithas’s cohort and consort ... Aiduin is another follower of the councilor ... And Elnaril, another bloodwitch. We should seek them out too."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday January 6th, 2022 12:33:50 AM

"Yes, we've met Ena. We ate together in this very tavern in fact." Ash remembers Ena quite well. "We also met Castian Carfir" She adds to Zazu's list "He said he was the Emissary Captain".

The others have asked some good questions and Ash doesn't want to double-up. She does have a few different questions though. "I know the disappearance of anyone is a serious issue, but can I ask, why your interest in the matter? Is something important to the resistance about to be voted on, or perhaps a personal relationship we should know of?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday January 6th, 2022 3:17:52 PM

Beech, feeling no need to repeat the questions already asked, waits for the answers before asking any new question those answers should bring about.
He just sits there, trying to picture the intrigue of the bigger picture.... He hates these things, almost as much as his mom does, but he doesn't have the same abilities as she does to end the discussions abruptly.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday January 6th, 2022 7:21:35 PM

Sahabiel finds herself doing what she did when all the right questions are already being asked - leaning against the wall and listening. It is unfortunate that the one council member she would have liked to meet is the one traveling elsewhere, but if they become involved with this missing emissary, then a meeting in the future sounds only all the more likely.

She has not heard enough to act on yet though, so she listens for more.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday January 6th, 2022 9:02:09 PM

Lothlo listens to everyone as he leans against the wall.
Ash makes a good point. I assume that if the disappearance was beneficial that we wouldn't have been contacted. Are there any groups that have been known to making people disappear before votes?

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday January 6th, 2022 9:23:59 PM

zazu awaits the former resistance leader's answers, and wonders silently, 'what do resistance leaders lead when there is nothing left to resist ...'

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday January 6th, 2022 9:42:55 PM

Naithi can only think of one reason someone might make her disappear. Are there any votes that might go the other way in her absence?

DM Kathy 
Thursday January 6th, 2022 10:50:31 PM

Ash confirms that you have met Ena, so she can probably answer Zazu's question about what she looks like. Ash mentions that you've also met Emissary Captain Castian Carfir, who might be a good resource.

Ash and Lothlo are also wondering why Galen is interested in this particular case. Lothlo asks if anybody has been known to attempt things like this in the past.

"Not that I've heard," Galen replies. "As for how I came to find out about it, I've been keeping an ear to the ground, trying to find out what the Thieves' Guild has planned. I started to hear reports about Emissary Orira's absence that I found alarming, so I contacted you. I doubt the Thieves' Guild has anything to do with this; it doesn't seem like their style. Although who knows, maybe they're branching out."

Most of the rest of you are curious about what's on the docket, and which votes might go differently without Maerelya Cadithas or her proxy. Galen sighs. "I'm afraid I don't follow the council business as closely as I probably should," he says. "I know they need to approve the new ambassador to Zarthmoor, but from everything i've heard, she's not controversial and her approval will probably be unanimous. I'm not sure what else they'll be discussing or voting on.

"I need more eyes and ears on the ground," he says, "and we're running out of time. That's why I contacted you. I'd like you to work what contacts you have to try to find out what is going on, and what has become of the emissary. Will you help me in this?"

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday January 6th, 2022 10:56:13 PM

Nightingale nods her head, "It does seem like this may be a task we can handle. Although I know few people, being who I am may open some doors, of course, finding out what else may be voted might give us an idea of whom wanted these people gone."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday January 6th, 2022 11:21:54 PM

"I'll do what I can, I don't really know anyone here, but with my mom being who she is, I may be able to use that as a bit of leverage, at least until she tells me to stop using her name as either a way in or as a cudgel to beat people with. Although I'm not sure how many people here will be impressed by a Shaman High Priest of Alemi who lives on the far side of Black Bird Lake."
Beech really doesn't have any further questions, because any he'd thought of were answered.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday January 7th, 2022 3:03:23 PM

" I don't catch on quick, but I can see that if we don't all start helping each other out around these parts then we are all going to find ourselves without any help when it comes down to a real fight. I'm no diplomat, no spy, not really that attentive, and my Papa's name only holds worth to certain people, but if someone is holding this envoy against their will and my friends here can help me find them I'll get her back to cast her vote."

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday January 7th, 2022 5:37:39 PM

There are a lot of questions about who would benefit of the emissary's absence, and how, but few answers to be had here. Nor is there much they could do about it if the council is to have any votes while Ena Orira is absent... so the most useful thing for them to do would be to find her.

In a large town to which she is a stranger.

Sahabiel steps up from the wall, her fingers wrapped around her holy symbol. "I lack the contacts some of us have here, but perhaps..."

She seems to have at least some ideas to pursue.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Friday January 7th, 2022 6:17:06 PM


"Well, we've been friendly, sure, Mister Galen sir, and we like to help our friends. Rescuing a lost person, maybe that's hero work, and we're fine with that. But what you're asking for sounds a lot more like spy work, if you take my meaning, and I'm not sure about that. Who exactly are you, Mister Galen? Who do you work for, and why is it a good idea for us to go a-snooping and then feed you what we learn?"

"I'm a patriot, and I love the Culverwood, and I serve the Kingdom that has taken us in. What do you serve, Mister Galen?"

[OOC: Highlight to display spoiler: {Picture Zazu channelling an inner Sam being suspicious of Strider at the Prancing Pony, if you please!}]

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday January 7th, 2022 7:46:12 PM

Panzer's hackles raise as Zazu talks.
The 3'6" badger stands up and places himself between the two elves. " Do you question that I would fight and needs be die for your sake Zazu? I would do the same for Galen. He and my Papa were conspirators against the dragon. They fought the same fight and bled the same blood to topple the tyrant. My Papa has had him as a guest in his home and that was how I knew I could trust him when I was in need near here, just before meeting all of you. He showed you the cipher they used back then and decoded the stash we went and found, aiding your fledgling village. He asked for little more than us thinking about helping him in return. Now he asks for help and you question him."
"I dare say you all trust me, You have invited me to your home, fed me, listened to my ideas for building and defending your home, and fought alongside me to fell that giant scorpion and insure your hunters safety. He can answer you if he likes since your doubt is aimed at him, but I'll say loud and clear I vouch for him as I would vouch for any of you if he asked, which he has not."

The little badger stands there a moment more, breathing hard with emotion and waits to see what happens now.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday January 7th, 2022 8:12:40 PM

"I'm sure if we ask the clerk at the council building we could get a list of the matters up for voting. That would be easy and shouldn't draw suspicion at all. All civilians would have a right to speak up on matters, wouldn't they? We don't need contacts for that"

"If we need to discreetly ask a few questions we could try Zelphar. He seems to like us a little"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday January 7th, 2022 9:11:41 PM

Do you happen to have the names of the people that claimed she told them she was leaving town that we can talk to? And is there any chance of visiting her house to get information, perhaps some family or staff we could talk with to get their impressions on her departure?

Also, in light of everything, do you think Maerelya Cadithas was legitimately called away and they are taking advantage of her absence, or do you think more than one person was arranged to not be there to vote?


DM Kathy 
Friday January 7th, 2022 10:06:29 PM

Nightingale believes this is a task you can accomplish. Beech, Panzer, and Sahabiel are game to try, but don't have many contacts to speak of.

Ash suggests that finding out what's on the docket shouldn't be that difficult, and says you could try Councilor Zelphar Ilimys.

Zazu is a little suspicious of Galen's motives, and questions him closely. This raises Panzer's hackles, and he answers in a badger-like fury.

"It's all right, Panzer," Galen says. "Zazu's questions are nothing more than common prudence. To answer your questions, I don't work for anyone at the moment. When the Tyrant still ruled, I served the Resistance. I suppose now you could say I serve the ideas that the Resistance stood for: freedom, equality, and community. And I wouldn't call it spy work. I'm not asking you to pretend to be somebody you're not, or to lie about your motives--just ask questions where you can. And if you don't want to come back to me with what you've learned, that's all right--so long as you do the right thing with the information you have. In fact, if the situation is urgent and time is short, please don't waste time trying to find me. I'll either catch up or I won't."

Lothlo asks for the names of the people who claimed to have spoken to the emissary before she left. "Well, one of them was Willis Campion," Galen replies. "I think you said you know him."

Lothlo also asks whether Maerelya Cadithas was legitimately called away. "Her absence seems legitimate," Galen confirms. "She spoke to several people before she left; she took her cohort and some followers with her, and of course, she designated a proxy."

If you have other questions, Galen answers them. When you have finished, he checks to see if the coast is clear before seeing you out into the hallway, from where you can get to your suite. When you reach it, you find the tea that Nightingale had ordered sitting on a table in the common area.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday January 7th, 2022 10:40:47 PM

Nightingale agrees with Lothlo, "Perhaps visiting her house might give us clues as to whether she left home willingly, or if something nefarious occurred."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Sunday January 9th, 2022 8:20:06 PM

Beech is ready, but it's somewhat late to get started if we are not going to be spys about it...

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday January 9th, 2022 8:41:30 PM

"We could swing via the clerks office on the way. All we need from them is the list of dockets that will be voted on over the next few weeks. Should be a quick stop."

Ash also pens a small message to Councillor Zelphar Ilimys just to let him know they're in town and that the settlement is doing well. If he privately shares concern about Ena he might even reach out to the party as well.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday January 10th, 2022 8:41:00 PM

Sahabiel proposes that we all sleep first. It has only gotten later since our arrival, and taking to the street at this hour would stand out, not least to the guild that several in the party really do not want to be noticed by.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday January 10th, 2022 9:02:06 PM

Lothlo finishes his tea and thinks about their next steps.
Ash is right, the clerks office is a good idea. We should also swing by the WLA. One of the League's primary tasks is to gather local knowledge and information so they likely can give us a good summary of the politics behind what's going on. However, Willis Campion is the most important key to unraveling this. If the emissary really talked to him about leaving, he's the one that can tell us what happened and shed light on why the corp wasn't updated first. And if someone made her disappear then he's the one that we can talk to to see if there are cracks in his story. But I agree with Galen, the odds she took the time to talk to Willis about this and didn't update the emissary corps is pretty suspect.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday January 10th, 2022 10:20:01 PM


zazu bows to galen and then to panzer, satisfied.

'my apologies. i did not mean to question your motives, but an elf can't be too careful.'

DM Kathy 
Monday January 10th, 2022 11:01:37 PM

Before you leave Galen, you ask about investigating Ena Orira's home. "I don't know where she lives," is the answer. "But you said you knew the head of the Emissary Corps; he might know."

You return to your suite and discuss strategy. You agree that there's not much to be done tonight, so you concentrate on getting a good night's sleep.

Your rest is undisturbed. After dressing and breakfasting, you have just over 24 hours before the council meeting is set to begin. What is the plan for the day?

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Monday January 10th, 2022 11:14:39 PM

"Getting the itinerary of whats to be voted would probably be the best thing to get first. And then depending on whats being voted on, we should decide from there. Is my suggestion." Beech chips in, and is ready to head out almost immediately, only casting a prestidigitation to comb out his mane and tail tuft...

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday January 11th, 2022 1:11:49 AM

At breakfast, Ash discreetly stuffs a couple of extra pastries into her pouch for later. She has a bit of a sweet tooth and they'll make a nice afternoon snack.

She nods in agreement with Beech. "Yep. Let's get the agenda for the next couple of days. You know, it would be worth finding out all the things that will be put to the council - even if they're just for discussion and not voting. Her absence might relate to something other than a vote. Come to think of it, I wonder if we can find out what the topics were before she left? Her disappearance could be payback for not voting a certain way or as a warning to others."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday January 11th, 2022 10:41:46 AM

While we are here, I want to visit the WLA and Catacombs. I'm not the best at getting information from people, but there is any tracking to be done Camalayas, Fizzgig and I can take care of it

ooc: Sorry for the missed posts this weekend. We were celebrating a birthday and our internet was acting up when the weather was -30.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday January 11th, 2022 8:40:49 PM

Sahabiel steps up and nods. "It sounds like we have a starting point. I think we need not debate it as though ya still need to convince anyone of it? Clerics office first, and after we can split up to cover the WLA and the Emissary Corps."

As Sahabiel starts making her way to go outside and towards the clerics office, she does add; "And just to be sure I understand right; while Ena's disappearance may well be connected to some vote, we do not know it is. But if it is, then whoever is behind it must have done the numbers and been convinced it was necessary to take a risky action. And if yer council members are like the ones back home.. well, if one was so certain things would go a certain way, ya'd expect more of them to have done the same mental exercise. So are we looking for something that wasn't already expected to go one way or another by more than one vote?"



Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday January 11th, 2022 9:09:33 PM

Lothlo drinks his coffee and finishes the cheese danish he was eating.
We should prioritize finding Willis Campion after the clerk's office, but stopping by the clerk first will probably give us more clues on what we can ask Willia about when we find him and provide us with more opportunities to spot something suspicious in what he tells us.

DM Kathy 
Tuesday January 11th, 2022 10:18:49 PM

You agree to start with the clerk's office, so you set out confidently.

Of course, none of you knows the way to the clerk's office.

Asking around, you realize that there isn't a clerk's office, because there isn't a clerk of the council--at least, not an official one. The council has a staff, and the individual councilors have their own staffs, and of course there's the Emissary Corps.

You head for the council building, and find the place nearly deserted. Off to one side of the lobby, two elf men are in deep discussion, referring now and then to a document that one of them holds. Sitting rather uncomfortably on the benches is what looks like an adventuring party. Some of them frown at you.

A belligerent-looking dwarf woman stands up. "We were here first!" she declares.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=18 ;
Tuesday January 11th, 2022 11:09:38 PM


Zazu watches quietly and tries to hear what the elves in deep conversation are saying.

Perception 18

OOC: Note that "Hear the details of a whispered conversation" is a DC15 check, with -1 per 10 feet removed, so ... ?

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  d20+6=23 ;
Tuesday January 11th, 2022 11:16:11 PM

"That's fine, we don't want to cause a commotion.". Beech is trying hard to be diplomatic about it. (rolled 23)

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+12=27 ;
Tuesday January 11th, 2022 11:49:03 PM

Not being the diplomatic type, Naithi hangs back with Zazu and tries to listen in on the conversation.

Perception to over hear the conversation = 27
OOC: Note that "Hear the details of a whispered conversation" is a DC15 check, with -1 per 10 feet removed, so ... Success at 120ft.


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+6=14 ;
Wednesday January 12th, 2022 12:59:19 AM

"Yep, we're happy to wait." Ash smiles and approaches the dwarf woman "Have you been waiting long? I'm Ash by the way." She holds out her hand to shake.

She gives the woman a chance to answer before continuing. "So what are you here for? Anything interesting? Doubt it would be in this place. Besides, you guys look like real adventurers. I bet you've seen all sorts of exciting things! This is probably waaay less exciting for you"

-----------
Diplomacy: 14
Sense Motive: 14 (Take10)
Perception: 20 (Take10)


Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday January 12th, 2022 9:14:29 AM

Nightingale smiles and nods at the adventuring party. Do any of them look injured, or in need of medical aid?

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday January 12th, 2022 9:01:34 PM

Lothlo notices that Zazu it attempting to gather some information discreetly and holds on asking any questions until he sees whether they are talking bout anything that may be related to the disappearance or the vote.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday January 12th, 2022 9:25:21 PM

Not being the kind of person that wants to deal with paperwork, Sahabiel instead sizes up the waiting adventurers. She gives a little smirk at the dwarf woman, and claiming a spot on the bench in the same waiting area she tells her, "I've no intention to get in yer way. What is taking them so long that ya seem tired of waiting already?"

(ooc: What does this other bunch of adventurers look like?)

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=5 ;
Wednesday January 12th, 2022 10:05:38 PM

Panzer goes with some of the others and starts examining the other group of adventurers, far more interesting that listening to thers talk or standing around. He looks over their gear and then their faces, maybe he knows them. Up until he met his current friends he had been doing caravan work and odd bodyguard jobs so maybe he had run into them before.
Perception 5

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday January 12th, 2022 10:55:12 PM


zazu keeps on listening intently.

DM Kathy 
Wednesday January 12th, 2022 11:38:31 PM

Zazu and Naithi listen intently, trying to pick up details of the low-voiced conversation. You hear words like "fiduciary" and "amortize," and eventually work out that the two are discussing some kind of budget. Something about repairs?

Nightingale looks over the other adventuring party, but they seem to be in good health.

Panzer also looks them over. You don't recognize most of them, but that elf archer looks vaguely familiar. Maybe a newly-formed group? Their gear is in good shape, about on par with yours.

Beech diplomatically assures the dwarf woman that you don't want to create a commotion. She gives a little nod and sits back down.

Ash is even friendlier, and introduces herself. The dwarf woman shakes your hand without giving her own name, but one of the other adventurers says, "I am Rigmor Dale, and this is the Fellowship of the Oaken Wand. We're here to make sure our petition is heard in council."

Sahabiel asks what is taking so long that they're tired of waiting. "Not tired of waiting," the dwarf woman says. "Just don't want nobody cuttin' in line is all."

Lothlo is content to watch and wait for now.

Nothing else seems to be happening. The two men continue their discussion. The adventurers wait. On the other side of the lobby, two different doors lead further into the building. They are shut. There are probably people back there, but you're not sure how upset they'd be if you just barged in.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday January 13th, 2022 12:38:40 AM

" Ooo, what are you petitioning?" The badgerkin asks curiously.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday January 13th, 2022 2:44:09 AM

"Nice to meet you, Rigmor. We're from Freedom's Landing. Perhaps you've heard of it? Nice little place just west of here. We're still building but it will be a nice place by the time we're finished."

She reaches into her kit and retrieves one of the breakfast pastries. Ash tears it in half and offers one piece to Rigmor. "Want some?" She smiles and takes a bite of her piece "So how long you been waiting anyway?"

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=10 ;
Thursday January 13th, 2022 3:01:42 PM

Nightingale wants to wander around the waiting room. Are there any notices posted that might catch her eye?

Perception Check

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday January 13th, 2022 3:19:14 PM

Beech waits, letting the others do what they're gonna do, he pulls out his notebook and works on remembering what the spices and amounts he used on that claw meat, He also writes down how long he cooked it and then notes that letting it marinate might over power the flavor. He also leaves space to add different types of meat that can be used. He is thinking of eventually getting a cookbook for those who have odd things to cook.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday January 13th, 2022 8:59:45 PM

Hmm, an upcoming petition? I know ours took a while to go through, I wonder if this is the petition they are going to be voting on. Well, only one way to see if the time line matches.
Lothlo reaches out a hand and introduces himself.
I'm Lothlo, and I know the feeling. We've been there, the petition process can take a while. By any chance do you know anything about when they are voting on your petition.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+1=15 ;
Thursday January 13th, 2022 9:57:51 PM

Naithi moves forward with Camalayas and Fizzgig, and begins petting them...looking as a nonthreatening as a 3.5ft girl can.

Aid another - diplomacy = 15

DM Kathy 
Thursday January 13th, 2022 10:21:44 PM

Nightingale wanders about the room. It is a very pretty room, with various light-colored woods forming an abstract pattern, polished to a glossy sheen. But there are no signs or notices to read.

Beech tries to remember his recipe for giant scorpion claw.

Ash offers some rather squashed pastry to Rigmor. "Ah, no thanks," the human man says. "I'm sure it won't be much longer."

Panzer asks what their petition is for. "Parnoth's Hall!" an excited voice said. You hadn't even noticed the halfling woman until she jumped up to answer your question. "He's been gone for a while, I know, but he was a dragon! I'll bet there's some treasure left if people are willing to look for it!"

Lothlo asks if they know when the petition will be heard, and they begin to answer.

Just then, though, one of the doors opens and a harried-looking woman comes out. "Fellowship of the Oaken Wand," she says, looking at the adventurers. "Uh...that's you, right?" Her eyes slide to your group, also adventurers, also waiting.

"That's us," Rigmor confirms.

"The council will vote on your petition tomorrow," the elf woman replies. With a frown, she adds, "Just as I told you in the first place."

"We wanted to be sure," the dwarf woman replies with a suspicious glower.

"Well, you're as sure as you can be now," the elf woman says. "Be here tomorrow, no later than nine of the clock." They stand and begin to file out.

She glances over to the two men still in discussion, then turns to your group. "And is there something I can help you with?" she asks unenthusiastically.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday January 13th, 2022 10:31:42 PM

Sahabiel thinks that the Fellowship of the Oaken Wand must be either more powerful or more foolish than they look, to be that eager to delve into the den of the draconic former tyrant. But whatever would come of that, it seemed like they now had found someone who possessed that tired expression of someone who wrote things in duplicate and knew about council agendas. She looked to her allies to see which of their more diplomatic speakers would be the first...?

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+4=5 ;
Thursday January 13th, 2022 10:40:17 PM

Nightingale gives the lady a small bow, "I believe these gentlesirs were here before us ... otherwise, we do have some matters that need discussed with some modicum of discretion."

OOC: Was hoping for a diplomacy check ... I think I may have just shot myself in the foot

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday January 13th, 2022 10:57:35 PM


zazu adds, 'yes, those fellows were here before us.'

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+6=26 ; d20+4=21 ; d20+10=24 ;
Friday January 14th, 2022 1:18:18 AM

"Parnoth's Hall? Wow. Sounds interesting. Well, best of luck with it. I hope it's prosperous for you." Ash makes a mental note of it. Sounds like the sort of place the party might check out themselves one day.

She smiles to the elf lady. Ash isn't entirely sure why discretion is needed. Aren't they just getting a list of the dockets and then moving on?

If the two men are being served already - or it's the groups turn - she lets the elf woman know of their request.

"Hi! Any chance there's a list of items fronting council in the next couple of days? We're only in town a short while and I want to see how things work here, and maybe see some of the petitions as they happen. We've only just created a settlement down the river and maybe we can learn a thing or two from some of the interesting cases. You've probably heard of it. Freedom's Landing?"

----------------
Diplomacy: 26 - for the elf woman to give aid
Sense Motive: 21
Perception: 24


Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday January 14th, 2022 2:46:53 AM

Beech, was about to say something, and then the Rube showed up..... He closes his eyes just so he can't be seen rolling them.... Maybe the Rube ploy will work, but he doubts he can add to it without breaking in fits of laughter. So he closes his notebook and stays quiet.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+1=3 ;
Friday January 14th, 2022 2:27:55 PM

Naithi continues to pet Camalayas and motions to the others that they can pet her if they want

Diplomacy = 3

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday January 14th, 2022 5:44:48 PM

Ash seems to be taking care of the diplomat so Panzer wants to ask a few more questions of thre Fellowship before they head out. They were way more interesting than the bored diplomat.
" Um, excuse me, who was the councilor supporting your petition? That's how it works right, you make a petition and a council member supports it and then it is discussed and voted on?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday January 14th, 2022 7:30:08 PM

Sahabiel simply rises to indicate that she is with the same group, and hoping to contribute to an impression that they are not entirely uncultured vagabonds she greets the elf woman with a highly polite "Namárië" (an elven greeting) accompanied by the proper hand gestures. The half-elf rather deliberately chooses her body language to convey the slightly formal impression of one waiting patiently and respectfully to be acknowledged.

ooc: Sahabiel does what she often does, which is to lend presence and gravitas in polite company while others talk. Passive assist to Ash' diplomacy check, Aid Another, Take10 + 1 to meet DC10, success, add +2 to Ash's diplomacy roll

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday January 14th, 2022 8:42:25 PM

Once Ash steps up, Nightingale steps back, blushing and heads for Panzer to see what he is up to.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday January 14th, 2022 9:11:19 PM

Good luck on the petition tomorrow. Have you heard anything about who is likely to vote in your favor and who might need a little more convincing? Anything we can do to help convince them to let you look for it? We were shown great mercy when we made our request, we're glad to pay that forward if we can.

DM Kathy 
Friday January 14th, 2022 11:23:40 PM

Sahabiel watches the other adventurers depart, thinking that they're taking a big risk.

As they leave, Panzer asks which councilor helped with their petition. "None of them were exactly helpful," Rigmor says with a little grimace. "But we got the proper form and turned it in. I suppose Councilor Waesberos was the most helpful, but even he tried to discourage us."

Lothlo asks whether they know who will vote in support of the adventurers, but they have no idea.

Nightingale and Zazu politely tell the clerk that the two men were here first. She waves a hand. "They work here," she explains. With a frown she adds, "and there are perfectly good offices they could be meeting in, but it's none of my concern."

Ash asks about the council's docket, then asks whether the clerk has heard of Freedom's Landing. "No, I haven't," she says. Then, "wait, were you those escaped slaves or whatever? I heard you were all orcs."

Naithi continues petting Camalayas, and Sahabiel tries to add a bit of dignity to the proceedings. The clerk continues. "Um, anyway, I'm not sure what all they'll be talking about tomorrow. That petition, of course. Umm...I think they're finally going to be able to vote to approve the new ambassador to Zarthmoor. I sure hope so; it's getting ridiculous at this point. Oh, the dock repairs of course." She nods in the direction of the men deep in discussion. "That may or may not come to a vote; they're still hashing things out. Uhh...I don't remember anything else." With a heavy sigh, she adds, "of course, I'm happy to check if you'd like."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Sunday January 16th, 2022 4:47:19 PM

Beech looks hopeful that she'll look it up. He remembers mom saying a lot of things work better with a bit of cash flow, but she also taught him only in certain circumstances...

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday January 16th, 2022 6:41:06 PM

"Thankyou. That would be very kind of you" Ash is happy to take the woman up on her offer.



Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20=20 ; d20=15 ; d20+9=29 ;
Monday January 17th, 2022 8:07:23 PM


Zazu walks over and makes an introduction to the two people who are talking.

"Hi! I'm Zazu, with the Champions of Culverwood adventuring group. We're founding the new village of Freedom's Landing."

After hellos, the elf gets down to it. "I'm hoping to impose on you for some advice. We're concerned about the absence of some leadership voices from the council proceedings. Is there anything to be decided soon that will swing one way or another because Councillor Cadithas and her proxy are both in absentia?"

Diplomacy to make them more favorable ... nat 20 = 20
Diplomacy to ask for a specific favor ... 15
Sense Motive to see how they react ... nat 20 = 29

Woo Hoo! Two Nat 20s!

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday January 17th, 2022 8:31:13 PM

"There are some others like myself who are settling there without having been part of the original slave escape", Sahabiel enlightens the clerk when Freedom's Landing comes up. "It is easy to feel wary of a settlement of so many orc families, but I find there is something convivial about it. Perhaps within a few years from now, the council may even see a trade agreement from that way."

She smiles.

"Back to the present, we would be much obliged if ya would check the upcoming agenda for us then, please?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=18 ;
Monday January 17th, 2022 9:03:22 PM

Lothlo hears Zazu talking very convincingly and lets him work his magic.
He looks around just in case any underhanded group that was involved in the disappearance isn't also keeping an eye on them as well.

Perception = 18

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+1=8 ;
Monday January 17th, 2022 9:08:39 PM

Naithi continues to listen, trying hard to check for any hunny if the thieves cant they Zazu noticed the last time they visited.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday January 17th, 2022 9:09:03 PM

Linguistics check = 8.

DM Kathy 
Monday January 17th, 2022 10:21:52 PM

Beech, remembering some parental advice, considers offering an "administrative fee" in order to get the information. For the moment, that doesn't appear to be necessary.

Meanwhile, Zazu walks over to the elf men deep in discussion and introduces himself. The men look at him, blinking, clearly a bit confused. One of them looks over to the clerk, then back at you. "I'm sure that Mistress...ah...."

"Pargwyn," she supplies.

"....Mistress Pargwyn can help you with any inquiries you may have," he finishes. He gives you a little nod, then both men beat a hasty retreat through the nearest door.

Ash and Sahabiel ask politely for the docket, and the clerk sighs a little. "Yes, of course," she says. "One moment." Then she, too, disappears into the back.

Lothlo and Naithi are on alert, but you see nobody you could remotely connect to the Thieves' Guild. Indeed, once the clerk departs, you are alone in the lobby.

Mistress Pargwyn returns after about 10 minutes, holding a sheet of paper. "The current docket," she says, handing it to Ash. "Of course, things keep changing right up until the last minute, but that is what is currently scheduled to be discussed."

When you read the docket, you see:

1. Petition for emergency funds for repairs to the north Peaseblossom docks.
2. Approval of Ashera Sandoral as ambassador to Zarthmoor.
3. Approval of the charter of a new merchant company, the Silver Thorn Traders.
4. Petition from the Fellowship of the Oaken Wand to investigate Parnoth’s Hall.
5. Petition for tax relief from Rhys Featherbrook, a local merchant.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Monday January 17th, 2022 11:24:43 PM

"Thankyou Mistress Pargwyn. This is quite helpful." She has a read of the docket and then passes it around to the others.

Ash has nothing more to say to the helpful clerk and waits until she is out of earshot before speaking with the rest of the group. "That wasn't too hard. We're probably going to need more to go on. Any one of these could be controversial I suppose. Where to from here?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday January 18th, 2022 2:03:18 AM

"Things keep changing right up until the last minute?", Sahabiel asks miss Pargwyn with sympathy. "I suppose that if even who will be at the meeting can change just days before... I mean, those petitioning adventurers are one thing, but does an agenda like this change much from for example both lady Cardithas and Ena as her appointed proxy being indisposed, leaving the council down a vote? If ya can remember the changes of when that news broke that is."

Sahabiel gives that question a little time to land and see if Pargwyn will answer it. If not and a silence drops, she also follows that up with "As a member of the Culverwood clergy, I had actually hoped to meet with Councilor Cardithas myself, but it seems the timing of my visit was unfortunate for that this time, since neither her nor her representative are here now to arrange things.. ya would not happen to know who else I might speak to that would be close to them, before I bother the Emissary Captain to leave a message?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday January 18th, 2022 2:02:30 PM

"I think numbers 2 and 4 are the one's that seem most controversial. The first is the appointment but the second one may be even more worrying. Isn't digging into the Tyrants Hall and that past liable to dig up information people don't want released, but some others might want dug up so they can either embarrass or even chase off those information could truly hurt.
I'm fairly sure there are things a lot of people don't want known, because they did things to survive that still remains unknown."


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday January 18th, 2022 5:40:42 PM

Naithi nods in agreement. The question remains, where do we go from here?

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday January 18th, 2022 9:10:13 PM

With the agenda in hand Lothlo turns back towards hunting down clues about the events leading up to their being called.
Our next goal should probably to seek out Willis Campion. He's the one that our missing person supposedly talked to before leaving, so Willis is the most likely person to provide relevant details.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+11=30 ;
Tuesday January 18th, 2022 10:54:41 PM


Zazu offers a hand to the court official. "Mistress Pargwyn, you have been so helpful! Thank you very much. I hope you will one day come enjoy our hospitality at Freedom's Landing."

Whill distracting her with a handshake and speech, Zazu slips a gold coin into Pargwyn's pocket as a surprise expression of gratitude.

Sleight of Hand 30!

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday January 18th, 2022 11:48:58 PM

Nightingale appears worried about the appointment of the new diplomat, and once they leave the building she will ask, "How much power do these diplomats or representatives have. Can they sign documents of trade without contacting the council? That might be a reason to remove opposition."

DM Kathy 
Wednesday January 19th, 2022 1:16:06 AM

Sahabiel asks more detailed questions about how things change up until the last minute and which changes happened after Ena Orira left. "I wouldn't worry too much about that," the clerk replies. "I have it on good authority that Emissary Orira fully intends to be back in time for the meeting." You ask who else you might speak to, but the clerk shakes her head. "I really couldn't say," she replies. "But really, you shouldn't worry. She'll be back. It'll be fine."

With a final nod, the clerk again disappears into the back, but not before Zazu slips her a coin.

Beech is of the opinion that items 2 and 4 are the most controversial. Nightingale wonders whether councilors have the authority to act on their own.

Ash and Naithi wonder what's next.

Lothlo is of the opinion that your next step should be speaking to Willis Campion. Of course, you aren't sure where to find him. You could also go to the Emissary Guild and try to get information about Ena Orira. Or, you could talk to some of the people mentioned in the docket. Of course, you're not really sure where to find them, either.

So, what is your next step?

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday January 19th, 2022 2:55:08 AM

"Probably best not to speak to the people on the docket just yet. If any of them are behind the disappearance it would let them know we are on to them. Willis is a good suggestion Lothlo. Do we know where to find him?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday January 19th, 2022 12:07:39 PM

" I think Beech has a point. Papa did say that fear was the currency of Parnoth's reign. Many people did things that they are probably not proud they did then just to survive. Who knows if any of that was recorded and if it still survives. What those adventurers find could undo alot of trust that has been built since his demise."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday January 19th, 2022 2:01:39 PM

Beech waits to see what is decided, he's voiced his opinion, but he is only one member of this group and hopes a general decision is reached and not just chosen by someone. He'll go along with whatever is decided, but time is short, as he looks up at the sun's position to see how much time has passed since breakfast....

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday January 19th, 2022 8:14:33 PM

"Oh, she will be back by tomorrow? Then- " Sahabiel stops and leaves a pregnant pause. "....oh. I had only heard that she had a family emergency, but if she was able to tell people when she would be back before she even took leave... I see." She is not saying it, but her expression to the clerk speaks volumes of what she is thinking. A family emergency, unexpected, urgent enough that Ena didn't wait to inform the emissary office, but with a foreseeable end date just days later? Of course anyone would immediate think of a funeral (or a particularly unfortunate wedding)!

(ooc: Sahabiel creates a situation where Pargwyn would feel uneasy about causing a misunderstanding, in effect inviting the clerk to volunteer more of what she knows of Ena's absence to defuse it)

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday January 19th, 2022 8:43:24 PM

Just to add her two coppers, Nightingale chimes in on Panzer's statements, "It is often better to leave the past in the past. I hope they don't bite off more than they can handle, or bring back more trouble to the area than we can handle."

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday January 19th, 2022 9:00:57 PM

I don't know where we can find Willis, but this is a good place to start considering rumors of him being the last one to see her would have been floating around. And it would only take a minute to check if anyone knows where to find him. Failing that, the Emissary Guild may be able to help, they have no doubt been trying to confirm where she is and what happened. And a key role of the Woldian League of Adventurers is to collect information and rumors, so I say we head to whichever is closest next.

DM Kathy 
Wednesday January 19th, 2022 10:19:31 PM

Sahabiel attempts to provoke the clerk, but gets only another hasty "excuse me," before she departs. And to be fair, it looks as if she has a lot on her plate.

Panzer concurs with Beech that perhaps people don't want adventurers poking around Parnoth's Hall. Nightingale likewise concurs, and worries a little about the adventurers.

Beech checks the time, but you're doing pretty well. It is not yet mid-morning.

Ash suggests you hold off on contacting anyone on the docket.

Lothlo suggests either the Emissary Guild or the WLA.

Of the two, the Emissary Guild is closer, so you kind of start drifting in that direction. You're about a half a block from the council building when you see a familiar figure hurrying towards you.

"My friends!" exclaims Willis Campion. "This is such an unexpected pleasure. Today is probably a busy day for you, but I wonder if you could spare me a few minutes of your time?"

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday January 19th, 2022 10:19:59 PM

"Closest sounds good to me too."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday January 19th, 2022 11:52:05 PM

Possibly a dumb question, but has Nightingale met this person yet? I don't remember if she came before or after the last time the party had interactions with him...

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday January 20th, 2022 1:17:54 AM

"Willis! Good to see you again. This is quite fortuitous. We were just wondering where to find you. How have you been?" Ash stops to greet the man. "Any chance this has to do with Maerelya Cadithas?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday January 20th, 2022 6:14:46 AM

Having never met the man, Panzer waits and listens to see what develops.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+1=10 ;
Thursday January 20th, 2022 10:46:59 AM

Naithi puts on her best smile. It is good to see you! How have you been? Naithi tries to go with the flow, not being the best at gathering information herself.

Diplomacy - Aid another = 10

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday January 20th, 2022 10:53:07 AM

Beech, hasn't met hardly anyone in the city so, he introduces himself and then listens while the others continue...

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday January 20th, 2022 9:02:19 PM

Lothlo is glad they have stumbled upon Willis so close to the guild, it will make it much easier to get the information they need and to quickly verify at least some of what they have been being told.
Ah, Willis, good to see you again! For you we can always make time.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday January 20th, 2022 9:02:29 PM

Sahabiel has not been met by Willis before, so even though she takes her cue from Ash on who this is, she is going to stay in the background of the party a bit until she is either introduced... or alternatively, until her presence is not questioned for long enough to count as tacit acknowledgement. She is feeling flexible about that.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday January 20th, 2022 10:35:58 PM

"Mister Campion! Hail and well met, as they say!"

Zazu engages in pleasantries, telling how the group is doing in Freedom's Landing, introducing everybody, asking how things have been. Then, the request.

"We hope you will not mind helping us. We are worried about Councillor Cadithas and her proxy, Ena."

DM Kathy 
Thursday January 20th, 2022 11:02:12 PM

Nightingale, Panzer, and Sahabiel have not yet met Campion, but they are quickly introduced.

Beech also introduces himself, although he met Campion before with the rest of the group.

Lothlo agrees to speak with him, and Ash asks whether this has anything to do with Maerelya Cadithas. "Only indirectly," he replies. Zazu says you're worried about the councilor and her proxy.

"So I hear, Campion replies. "But let us find a place to sit and discuss this comfortably."

Karri, being an elven city, has plenty of small parks in and among the buildings. Campion leads you to a grove of willow trees, where boulders, benches, and fallen logs offer a variety of seating options.

"I did want to speak to you about Emissary Orira," he says when everyone is seated. "I understand there are those trying to turn her absence into a larger matter than it really is. I can assure you that Emissary Orira left town a few days ago on an urgent personal matter. I spoke to her myself before she left. She is well aware of the council meeting, and promised faithfully to return in time for it. So you see, there is really nothing to be alarmed about."



Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday January 20th, 2022 11:26:34 PM

"Interesting. What of the Councillor? Have you heard anything of that?" Ash asks in response "And what was it that you wanted to speak to us about? We only started looking into the matter of Emissary Orira a few hours ago."

When they first met Willis he had told the party that he worked for "a person of some influence who holds a position of trust". Ash now wonders whether that could be Councillor Cadithas.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday January 21st, 2022 5:22:18 PM

Sahabiel gives Willis Campion a quizzical look. "Nothing to be alarmed about, and yet here ya are, taking the time out of yer day to come to find us just to tell us about this matter which would have resolved itself by tomorrow morning anyway; at least if ya are correct and Emissary Orira is going to turn up again. Regardless the truth of it, it makes me wonder why this one rumor, and whether people believe and look into it, is so important that ya are personally this on top of it?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday January 21st, 2022 9:05:30 PM

Lothlo tries to take a more diplomatic approach to keep Wilis talking
That is good news to hear indeed. Forgive us if we are acting a little eager, we were so honored to have been granted permission to form a settlement that we are of course happy to help in any way we can.

Of course, you are the one that actually knows what happened, Can you tell us exactly what she said? Where did she run off to in such a hurry, and do you know why she didn't notify the guild?

And probably more importantly, what is the subtext behind this? Those trying to turn her absence into a larger matter than it really is no doubt are worried about something on the docket. Do you know what on the docket has them so on edge that their minds are immediately jumping to the worst conclusions?


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20-1=19 ;
Friday January 21st, 2022 9:17:51 PM

Panzer smells a rat, much as he senses Sahabiel does. This is just too.....easy. Galen was worried about it and as soon as the group swings into action to investigate the problem,this guy shows up to assure them that all is well. He fidgets in his seat and tries to look at the comments that Willis Campion makes now that Sahabiel has called him out.
Sense Motive 19 ( nat 20)

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+7=17 ; d20+9=12 ;
Friday January 21st, 2022 9:18:55 PM

Nightingale will half listen to the conversation, and half keep an eye out for anyone paying more attention than they should to the group

[Sense Motive check, followed by Perception check]

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Friday January 21st, 2022 10:39:22 PM

Zazu takes this info at face value, and smiles in refief. "That's a relief, for sure. Thank you very much!"

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+3=4 ; d20+12=15 ;
Friday January 21st, 2022 11:16:37 PM

Naithi instantly trusts the guy and can sense no dishonesty from the guy. So she focuses her attention on her surroundings.

Sense motive = 4
Perception = 15

DM Kathy 
Friday January 21st, 2022 11:32:51 PM

Zazu takes the information at face value.

Naithi decides he is trustworthy and turns her attention to the surroundings.

Ash asks after the councilor. "She had business with her druid circle that couldn't wait," Campion replies. "She knew about it in advance, and so set up a proxy. Unfortunately, she will be out of communication until her....ceremony or whatever it is, is complete."

Sahabiel asks why it should be such a big deal that you are investigating this. Surely any questions will be answered tomorrow morning.

"I wish it was that simple," Campion says. "But there are those here in the capital who thrive on gossip. And, of course, the council has enemies. The council as a whole has enemies, and individual councilors have enemies. Any talk that there might be something....unsavory happening with council votes could be extremely harmful. We do not want the people to lose faith in the council, for that would lead to chaos. Therefore, I have been asked to try to nip these rumors in the bud. I assure you they are not true. Emissary Orira will be at the meeting tomorrow."

Lothlo asks Campion exactly what the emissary said. "Well, let me see," he replies. "She said she had a family emergency and needed to leave town right away. She talked of the council meeting and said she'd be back for it. She was, obviously, in a hurry and also a little upset."

Panzer and Nightingale can tell that Campion believes what he is saying in response to Ash and Sahabiel. Then Lothlo's question comes up, and his demeanor changes subtly. He isn't being completely truthful about that conversation.

Nightingale doesn't see anyone paying undue attention to the group.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday January 22nd, 2022 11:17:47 AM

Beech dislikes politics, he's gotten that way from watching the Liontaur clans that his mother tries to deal with on a continual basis. He just stays ready for when he's needed....

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Saturday January 22nd, 2022 11:59:59 AM

Panzer tries to think back. Hadn't they only expressed the thoughts of vote tampering openly among themselves? How did this start a rumor? Are they being tailed and eavesdropped on?
He contimues to listen to Campion's tales but he clearly thinks this man was sent there to mislead them. The idea that he works for someone but the group doesn't know who exactly weighs on the Badger.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Saturday January 22nd, 2022 7:35:35 PM

Ah, yes, this sounds like politics. Sahabiel shares a similar opinion of it as Beech does, and she suddenly finds herself having fond memories of the simplicity of weaving reed mats back in Freedom Landing.

"If legitimacy is held onto only so tenuous, it sounds like ya have a structural problem a lot bigger than an occasional missing emissary, hm?" She shrugs. "Look, this is the biggest trade hub for this whole region, so we want stability here as much as yer own citizens do, but if everyone is being evasive or sitting on half information, ya can't blame inquiring minds for wanting to verify. Adventurers with a stake in the region like us especially, as trouble in the governing here could mean a lot of unwanted work for us when we're already busy - and to us, making sure we're aware of and prepared for things is kind part of the job."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Saturday January 22nd, 2022 7:54:34 PM

Ash speaks a little softer "Look Campion. We know our way around the kingdom, so to speak. We've held our own against quite a few 'challenges'. If there's something going on you can tell us. Let us try and help. What's happened? Why were the Councilor and Emissary called away? Why is it drawing attention - from yourself and others? You know we aren't going to quit until we get to the bottom of it."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Sunday January 23rd, 2022 6:32:44 PM

Somethings awful fishy, and Beech may like fish, but prefers them to be cooked, he thinks to himself.
A good swift kick preferably with a armored boot usually stops the funny business, but it's not his call....

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=11 ;
Monday January 24th, 2022 6:06:12 PM

Nightingale continues to keep an eye out for eavesdroppers. If Campion is withholding information, it could be because he was followed, or the party has a tail.

[PERC Check]

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday January 24th, 2022 9:03:00 PM

Lothlo tries get a little more information so that they have something they can act on.
That's matches what we've heard so far. Did she happen to mention what the family emergency or where specifically she was headed to? And where did your conversation take place?


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday January 24th, 2022 9:31:50 PM

What I don't understand is why people would make a bigger deal out of it than it is? If she were to be further detained, how might that change the outcome of the next meeting? Or Wendy is another member was also waylaid?

DM Kathy 
Monday January 24th, 2022 10:32:40 PM

Beech is not a fan of politics and stays quiet. Panzer also keeps quiet, wondering how Campion could possibly know this stuff already.

Sahabiel, also not fond of politics, points out that stability is in everyone's best interest. "Yes, exactly!" Campion says. "I'm glad you see my point."

Ash asks why the councilor and emissary were really called away, and why it is drawing attention. "The councilor was called by her druid circle, and the emissary by a family emergency, just as I said," he replies calmly. "As for attention, some people are interested in the goings-on of the council, and some people are gossips who love the idea of a scandal."

Lothlo asks for specifics. "We spoke just outside the council chamber," he replies promptly. He sighs. "If she mentioned where she was going, I don't recall it. Understand, this is a very busy time for everyone."

Naithi asks why people would make a bigger deal of this than what it is. Campion shows you a genuine smile. "Adventurers!" he says. "You are refreshingly straightforward. You face real dangers, and therefore can't conceive of anyone blowing anything out of proportion. But believe me, there are gossips who love to do exactly that. To create scandal, or to make someone look bad, or just to get attention."

"All I can do," he says, "is urge you not to make more of this than it is. Truly, there is no danger here, no conspiracy, no evil plot. Enjoy the city, and come to the council meeting if you have time. I think you will enjoy it."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday January 24th, 2022 11:29:36 PM


Zazu shrugs and agrees.

"We *are* adventurers, not politicians. Give us giant bugs or magic traps and we know what to do. In this kind of situation ..." The elf looks baffled.

"But do let's go to the meeting. Maybe we'll find clarity there."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Monday January 24th, 2022 11:57:06 PM

" A thirty foot long scorpion needs no exaggeration to be scary, but the idea of there being even a little bit of unrest among the leaders of the area is terrifying. Some of the things you are talking about have only been discussed in private, which makes me keenly wary about accepting anything you tell us. Your timing and the neat answers are just, I dunno, too easy. These others know you better than I so amybe they are more apt to know better. But I sense that we are being led down a path that suits you. Just my gut feeling."

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday January 24th, 2022 11:59:14 PM

One such pair of armored boots as Beech imagines, happens to be on the feet of Sahabiel. Along with the rest of the mail and plate she chose to wear for the journey, and the impossible to conceal morning star at her side. And even if a small part of the half-elf's strength is magical, still most of it she owes to a daily regimen that keeps her looking very much the part of a woman who could not only pick up a man, but throw him too. In short, very little imagination is required to see the often no-nonsense Sahabiel as a more blunt and potentially militant alternative to the diplomacy of her more circumspectly speaking allies

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday January 25th, 2022 12:48:54 AM

(ooc: I had to post my first paragraph without further context to have it registered before the cutoff -- by 46 seconds to EST midnight. Then I took a break and here is the rest of it.)

So it was a little unexpected that out of all of them, Willis seemed to find her viewpoint closest to his own concerns.

"Mister Campion, if I may be so bold.. wouldn't the easiest solution that serves everybody's purposes here be if we could put this rumor to rest without letting it fester another day? Emissary Orira's family emergency can not have taken her all that far away, if she is going to be back here for a meeting a mere few hours after dawn tomorrow - as I will not presume she is expected today already or ya would have said so, nor would I presume the emissary would travel by night for no pressing reason. So if ya happen to know where to Emissary Orira has gone for this family emergency... I would think then that we, as travelers not bound by any duties preventing us from leaving town, should be able to depart at once, make ourselves witnesses to her being where ya say she is, and make it back here before everyone else gets off work for the day, taverns open for the night, and the rumor mongering really starts?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday January 25th, 2022 1:07:45 AM

She adds, "We're willing to be more discrete than asking around publicly and doing so feeding the rumor that she might not be back, but if ya yerself are hanging yer hope for stability on her being back in time based on awfully little said in some hasty and brief conversation where ya didn't even learn where she'd be going...? If only for the sake of not lending credibility to yer detractors if for whatever reason, even innocent or accidental, she can't make it before the start of your meeting, sounds like you should want us to find her and make sure she does get here in time?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday January 25th, 2022 1:38:51 AM

Ash raises an eyebrow as the questions continue. She waits for Campion to answer them and then finally speaks up. "The person who came to us wasn't sure if there was anything amiss. They said it themselves that it may be nothing and here we are. I'm not sure an interrogation is necessary. Campion came to us and has said his piece. How about we leave him to enjoy the rest of his day without interruption?" She extends a hand to the man "We'll take your advice and check out that council meeting"

Ash doesn't want to press the matter any further. She doesn't believe Campion is going to tell them any more than he has, and if they keep at it they may lose an ally (or at worst - tip off an enemy). She'd rather bid him good day and pursue other leads that don't involve him, such as attending the council meeting, or going with Lothlo's suggestion of asking the WLA, or discreetly having a look inside (ok, breaking into) Orira's house. Campion doesn't need to know the next steps.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday January 25th, 2022 1:15:09 PM

Beech decides there's too much of his mother in himself, double and triple speaking are beyond him. A bit of exaggeration and telling the blunt truth to fool someone, he can do.
He continues to wait to see what the next step is going to be....

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday January 25th, 2022 7:08:45 PM

Nightingale is like Beech, no good with politics, and since no one seems to care they are having this conversation, she'll agree with whatever the party decides to do

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+3=6 ;
Tuesday January 25th, 2022 9:08:35 PM

Seeing how Willis reacted before, Lothlo looks to see if he appears worried about anything else so they can better plan where to investigate next.
Do you know how she was informed about the family emergency? The druid circle information is helpful, it gives us a way to notify the councilor of the current situation and can have the druids prepare some Transport via Plants spells on the off chance it looks like the emissary won't be back in time. Was there a messenger or a letter that was sent to the emissary to inform her of the emergency? And you say the meeting was just outside the council chamber? So she would have had plenty of opportunity to inform all the important people that she was leaving? That is an important detail, you have been very helpful.

DM Kathy 
Tuesday January 25th, 2022 10:30:34 PM

Zazu says perhaps you will go to the meeting.

Panzer feels the Campion's answers are too easy and his knowledge too suspicious. "You may have kept your discussions private," he says, "but you are not the only ones who seem to believe something is wrong. And others have not been as discreet."

Sahabiel asks where Emissary Orira went, offering to go meet her on the road. "I did not think to ask," Campion says. "It all happened pretty quickly, and of course, my mind was on other things. I don't know where she might be coming from--and I don't know whether she travels overland or can arrange for magical transportation."

Ash says that you should leave off questioning Campion and enjoy the city--not because she believes him, but because she believes that further questioning would be futile.

Beech and Nightingale decide they aren't built for this kind of thing.

Lothlo asks how Emissary Orira was informed of her emergency. "I don't know," Campion replies. "I had been assuming a message of some kind, but I never saw one."

He rises to his feet, giving you a smile. "I hope I have assuaged your fears. Do go out and enjoy the city. I wish I could come with you, but alas, duty intrudes."

He says his goodbyes and departs. [OOC: You can still ask questions if you think that'll be worthwhile.]

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday January 25th, 2022 10:38:23 PM


Zazu has a personal errand in the city, so that's not a bad opportunity to go and do some errands.

"Do you think it is dangerous to split up, my friends? Are we that paranoid?"

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday January 25th, 2022 11:34:09 PM

Naithi needs to run to the Catacombs and WLA as well. Does anyone else have any suggestions? The WLA might have some knowledge. Otherwise I'm out of ideas, short of a divination spell.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday January 26th, 2022 8:22:23 AM

Panzer nods. Going to the WLA might be the only move left.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday January 26th, 2022 5:00:42 PM

Beech agrees, a trip to the WLA is never a bad idea....

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday January 26th, 2022 6:37:52 PM

Ash really needs to study up on her magic. She doesn't know any divination spells that would be useful to the current situation.

"We could also pay a visit to her house. Her neighbour may have seen her leave. If we get access we could also check to see if she packed her bags, or perhaps clues as to whether the upcoming council matters are of some importance. Who knows? Perhaps she is home now anyway? Has anyone we've spoken to actually checked?" Ash is starting to wonder if Orira vanished the same way Myre did.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday January 26th, 2022 7:14:38 PM

"It does sound like a predicament. I will trust you are doing what you can.", Sahabiel tells Willis in parting. She does not believe he has said everything that is on his mind, but she is not going to push against his apparent reluctance to.

When Willis has left, she turns towards her companions. "Well, I know a wall when I see one. Anyway, as for splitting up... I do actually have somewhere to be. With Councilor Cadithas being a Culverwood devotee, and this being an elven town within close travel distance to the Culverwood really, I figure there must be a grove or shrine around for other followers. With my duties as a votary and a guardian, I can't put off looking for it forever."

As a visiting member of the clergy, Sahabiel wishes to go visit some place central to the honoring of the Culverwood within this town, and perhaps meet a druidic or priestly authority.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday January 26th, 2022 9:04:24 PM

Lothlo makes note of the places they should still check for information.
We should also check in at the Emissary Guild. They would have been trying to gather information this entire time, would be able to tell us if anything Willis mentioned doesn't make sense, and perhaps can tell us where her nearest family is to give us an idea if it's even feasible that she'd be back in time.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday January 26th, 2022 10:08:29 PM

Nightingale seems interested in this WLA, "Are these WLA people well known across the land? I feel in many ways that I have grown up under a rock ..."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday January 26th, 2022 11:40:10 PM


Zazu asks the WLA people in the party -- Beech, Panzer, and Naithi especially -- for a favor.

"Can you guys help me at the WLA to find a high level mage for hire?"

Around Town


DM Kathy 
Thursday January 27th, 2022 1:14:18 AM

[Everybody take 300 XP for the previous scene.]

Some of the party need to run errands, and feel that a trip to the WLA office here might be worthwhile.

Nightingale asks about the WLA, and learns that the Woldian League of Adventurers is indeed known and respected across the continent. Adventurers can join for a fee, and a promise to Use Their Powers for Good. [OOC: Check under Organizations in the Woldipedia to learn more]

Ash suggest checking Emissary Orira's house, an excellent idea with just the tiny drawback that none of you know where she lives. Lothlo suggests starting with the Emissary Guild, who may have more information. At the very least, they may have an address for Emissary Orira.

Meanwhile, Sahabiel wants to find the local druid grove.

Accordingly, you split up. Your DM will attempt to describe how based on a reading of the posts. If any of this is wrong, of course, you can correct it in your post. Beech, Panzer, Naithi, and Zazu head to the WLA. Lothlo and probably Ash go to the Emissary Guild. Sahabiel goes to look for a grove or shrine. Nightingale is undecided--perhaps she wants to learn more about the WLA, or perhaps she doesn't want Sahabiel to be by herself. Or perhaps she has a different idea.

You head your separate ways, with plans to meet up? At a certain time and place?

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday January 27th, 2022 1:28:35 AM

Nightingale asks Sahabiel, "Do you want some company sister? If not, then I may go with the others to learn more about this League and how they can help us..."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday January 27th, 2022 6:47:10 AM

At the WLA chapter house Panzer looks up the adventurer that suggested he start to mix magic with his melee. He is still a very novice magician, but he hopes he can learn a bit more as he gets more experience.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday January 27th, 2022 5:15:36 PM

Beech, once at the WLA joins in at the archery range, he's still having trouble with the bow for some reason. He knows he'll never have the strength a lot of those who practice with serious weapons, but he plans on mixing in his magic, but that'll be something he'll have to learn on his own.....

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday January 27th, 2022 5:59:13 PM

Nightingale is more than welcome to join Sahabiel! And rather than walk around aimlessly and hope stumble across the right place through legwork alone, Sahabiel begins making polite inquiry of helpful looking citizens where it might be that those in this town that wish to show their respect to the Culverwood gather.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday January 27th, 2022 7:07:21 PM

Ash goes along with Lothlo to look for the emissaries. The pair have met the emissaries before so may recognise a few - or even be recognised themselves.

Once at the emissary headquarters she will look about for someone to speak with, unsure if they have some sort of reception area.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday January 27th, 2022 7:37:48 PM


Zazu makes sure that everybody knows the rendez-vous point -- that inn we aleways stay at, and for dinner, if no one has a better idea.

At the WLA, Zazu asks friends to help inquire about the most powerful mage in the city who can be contracted to cast spells. Or anyone over 9th level say.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday January 27th, 2022 9:02:15 PM

Sure, I can head to the Emmisary Guild, just remind me that I also need to do training at the WLA before we head home when this is done.

Lothlo heads to the emissary headquarters to get more information on what the standards process is for emergencies like what supposedly happened, whether the emissary has family close by where it's possible that she can get back in time for the vote, and if they've heard anything suggesting this is more than what it appears.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday January 27th, 2022 9:31:09 PM

Nightingale seems entranced by the city, and it's people. "This is a n interesting place. I've never been to such a large city before, as I usually was run off before being allowed entry. Not many folks around where I grew up wanted anything to do with a drow elf, regardless if I was a surface type or not.

DM Kathy 
Thursday January 27th, 2022 10:40:03 PM

At the WLA, Panzer and Beech work on improving their skills. Zazu asks about high-level spellcasting, and learns that there are several respected wizards, druids, and clerics in town. It's just a matter of what kind of spell you want--and, of course, how much you can afford to pay.

Nightingale and Sahabiel begin looking for a likely place of worship. You learn that the main grove devoted to the Culverwood is in the Deep Culverwood, its specific location a closely-guarded secret. However, there are several lesser groves scattered about the city, along with shrines to the various Woldian gods. You eventually find yourself in a pleasant clearing a stone's throw from the council chambers. Despite the bustling city streets nearby, this place is quiet. Butterflies flit about in the tall grasses, and you hear the faint hum of insects.

In the center of the clearing is a stone circle, where you can see three elves variously sitting or kneeling, seeming deep in prayer or trance. They don't seem to be together; each seems to have sought out this place on their own.

Ash and Lothlo make their way to the Emissary Guild, and find the place a hive of activity. Emissaries bustle about, laden with books, papers, and inkpots. At a nearby desk, you spot Castian Carfir, Emissary Captain, speaking with two clerks sitting at a table with a large stack of papers.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday January 28th, 2022 2:18:38 AM

Ash puts on her biggest smile and walks towards the Emissary Captain. She waits patiently for him to finish his conversation with the clerks. When he's done she makes herself known. "Captain Carfir? Hi! It's me, Ash. From Freedom's Landing. We were hoping to see a familiar face here. Look, we're trying to get in touch with Emissary Orira. Is she here by any chance?"

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday January 28th, 2022 10:37:06 AM

Naithi joins the others at the WLA and trains with them. Come on Camalayas. We have to improve our skills in order to work better together.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday January 28th, 2022 3:01:23 PM

Used to hard work, sparring and training and actual combat, Panzer would have thought that a little finger wiggling and word saying was no problem. The thing was with weapons out and the ebb and flow of combat, the speaking of precise words and the intricate gestures of spellcasting are HARD. After a bit of practicing and learning the tricks his instructor will share he sits, breathless resting.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday January 28th, 2022 4:53:13 PM

Beech, nudges Panzer, "Casting isn't the real problem in combat. It's timing of the casting that's the problem. You want to be in the fight, but casting while in the middle of the fight is distracting, and if you are enhancing yourself, you aren't at your best without those spells. But most magic is fleeting and lasts only a few moments at a time. My mom always said, "being the best is not always the solution, just be the best that's needed."
Beech goes back to the range after the break, and plans on being back at the Inn for dinner and the meet up.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday January 28th, 2022 9:05:19 PM

Lothlo extends his hand toward the Emissary Captain.
"Hello Captain Carfir. I am Lothlo Windwood. From Freedom's Landing.We were told by a Mr. Willis that emissary Orira had left and would be returning. If she is still out do you know where she might have went? Does she have family nearby that are close enough to visit and still get back to before her vote?"


DM Kathy 
Friday January 28th, 2022 10:26:37 PM

At the WLA, Naithi works on her riding skills while Panzer attempts some casting. Your gnome instructor has a tendency to call you a cotton-headed ninnymuggins, but you prevail in the end. Beech hones his archery skills.

At the Emissary Corps, Lothlo and Ash speak to Captain Carfir. After a briefly blank look, he says, "Oh, yes. I remember you. Er...how is the new town doing?" You ask after Emissary Orira, and he frowns a little. "No," he says. "She isn't here." He glances around, then takes a step away from the clerks' table before adding in a low voice, "I'm a bit concerned about all this, truth be told. Have you heard anything?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20+9=10 ;
Friday January 28th, 2022 10:28:56 PM

"It is the largest town of this kind that I have been to as well", Sahabiel shares with Nightingale, "so ya are not the only one out yer comfort zone."

Learning that the main grove is inside the Deep Culverwood and being kept secret, Sahabiel just smiles. She is from the Deep Culverwood, and it is actually the practices here outside its boundaries that may be less familiar to her. Still, her knowledge of devotional practice is extensive enough that once they arrive at the circle, she can quickly identify the basics at least of how to behave appropriately here.

Knowledge(Religion); 1d20+9 = 10, unlucky roll so I assume she is feeling a little overwhelmed by small differences and can only rely on basic understanding right now.

Sahabiel respectfully sits by the edge of the circle, as she is wearing quite a lot of worked metal (eschewed by the more druidic branch), and does not wish to disturb the energies of the circle. Holding her holy symbol in her hands, she begins her own prayer and meditation. She is interested in speaking with this little congregation, if she can find opportunity to later, but first and foremost this is a place for devotion, not to disturb others in theirs.

She invites Nightingale to join her.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday January 28th, 2022 10:38:23 PM

Nightingale smiles, and plays with the butterflies for a moment, then sits and begins her own worship of prayer and mediation.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday January 28th, 2022 11:33:09 PM

"Only that she's gone missing" Ash replies "Did you speak to her before she left, or even see her leave? Has anyone checked her house?"



Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Saturday January 29th, 2022 11:43:06 AM

Camalayas and I continue to practice while keeping an ear open for rumors.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Saturday January 29th, 2022 6:54:32 PM

Cotton headed ninnymuggins or not, Panzer concentrates as hard as he can on what the gnome is trying to teach him. Eventually he manages to become a little more comfortable with the idea of forcing his personality through his blades and manages to effect a shocking grasp spell while fighting, only it isn't electricity that manifests when he makes the touch attack. Instead of electricity, a spray of acid coats his palm and then the target.
" Huh, is that normal?" he asks the Gnome. " I am an elemental sorcerer with earthen power in my blood, is that why I got acid instead of electricity?"

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Sunday January 30th, 2022 12:50:18 PM


Zazu tries to get the pricing on a permanent Reduce Person and a permanent Enlarge Person. "I'll cast the Reduce and the Enlarge myself, but right now I can only afford the Reduce, so I'll have to come back for the Enlarge when I have more money."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d100=41 ;
Monday January 31st, 2022 5:21:00 PM

Since she's already meditating and praying, Nightingale wants to cast/use Augury, attempting to determine if her friends going to visit the Emmisary's is a good or bad thing

OOC: As a 3rd level priest she has a 73% of determining an answer

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday January 31st, 2022 8:38:16 PM

Sahabiel continues to be in silent prayer, feeling better for having found this place.

(ooc: I guess my Friday post leaves me stuck doing that until there has been a new DM post)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday January 31st, 2022 9:12:07 PM

Lothlo responds in a hushed voice to keep the conversation secret.
We have heard the story Willis told... and after talking to him I see why people are hesitant to trust his words. We also haven't received a clear picture regarding why people are so worried. I get the impression that there is a very specific vote coming up, with different groups very vested in the outcome, enough so to make someone go missing. But nobody has been willing to confirm what specifically is going on and who would benefit to the point where there is suspicion.

Could you fill us in on what you know? And is there anyone who would know where Emissary Orira has family nearby that we could send a messenger to check if she is actually there?


DM Kathy  d100=94 ;
Monday January 31st, 2022 10:24:56 PM

Sahabiel and Nightingale commune with nature. You begin to feel refreshed and invigorated. Nightingale casts her spell, and gets a result of WEAL.

At the WLA, Panzer produces acid. "Aye, you've an affinity for acid as an earth mage," the gnome agrees. "Use it to your advantage."

Naithi continues to practice.

Zazu finds that he can hire a Permanent Reduce Person or Enlarge Person cast for 3040 gold.

At the Emissary Guild, Ash asks whether Captain Carfir spoke to Ena before she left. "No, I didn't," he replies, "which is highly unusual."

Lothlo asks about the votes. "There's nothing obvious," Carfir replies. "Believe me, I've thought about it, but nothing stands out."

He seems to make up his mind about something. "I think you should speak with Renna Doryan, Ena's roommate."

He leads you across the room to a desk near a window where a slender elf woman is sorting through stacks of papers. "Renna," he says, "I--" Wordlessly, she holds up a hand, then goes back to sorting her papers. Finally, she grabs one stack with a fierce grin. "Ha!" she says. "I found you!" She sets it aside carefully,

"Sorry," she says to you and Carfir. "I knew one of the packets was missing a document, but--anyway," she breaks off. "What did you want to ask me?"

"Renna," Carfir says, "This is Ash, and this is Lothlo. They're local adventurers, and they are--concerned about Ena."

"You're not the only ones," Renna says grimly. "But before you ask, no, I don't know where she went, no, she didn't talk to me before she left, and no, she doesn't seem to have taken any spare clothes or anything with her."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday January 31st, 2022 11:55:54 PM

Excitedly, Zazu realizes that with just an extra 202 gold, both spells are within reach!

"Okay, a potion of invisibility and this level three scroll of whispering wind ..."

The elf rushes off to sell the two items (worth 300 and 150, probably sellable for 202 gold or a smidge more?)

With the earnings and the 5,878 gp saved for this purpose, Zazu arranges for the spell purchase for tomorrow, when there will be a chance to prep both spells.

When tomorrow comes, the wizard casts the reduce (personal) and the enlarge (Boyo).

"This is SO exciting!" Zazu shares this plan with everybody. "Wowsy! Been planning this for EVER!"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday February 1st, 2022 2:37:50 AM

Ash is surprised to hear that Ena has a roommate. She knows she shouldn't be surprised, but she just is. Might make it a little easier to get access to Ena's room though.

"Ok, not taking spare clothing with her sounds bad. I'm guessing that means you checked her room this morning. When did you last see her?" Ash recalls what happened when Myre went missing and is a little concerned that the same thing may have happened here.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday February 1st, 2022 9:30:23 AM

Naithi smiles at Zazu. The rabbit riders are now ready for battle

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday February 1st, 2022 6:16:26 PM

Beech finishes up with target practice and heads off to the meeting are... He's hoping for some money as he has plans for it, at least more than food and lodging that is....

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday February 1st, 2022 9:05:48 PM


Hello Renna, I am Lothlo Windwood,
We get the impression that there is a very specific vote coming up, with different groups very vested in the outcome, enough so to make someone go missing. But nobody has been willing to confirm what specifically is going on and who would benefit to the point where there is suspicion.

Could you fill us in on what you know? And is there anyone who would know where Emissary Orira has family nearby that we could send a messenger to check if she is actually there?

And who are the other people that were asking about Emissary Orira?


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20+6=14 ; d20+9=16 ;
Tuesday February 1st, 2022 9:07:37 PM

After praying for some more time, Sahabiel gets back up and, after they share the result of the divination, smiles at Nightingale; "Wood's will be done, and if our friends will set in motion good things there, then we will join up with them soon enough. Before that though, if there is any chance..."

The half-elf looks around searching, hoping to spot an attendant or caretaker of this site not currently engaged in their own prayers. She would like to start making a few contacts of her own in this town, and as a cleric-knight, making herself known first to those who share her faith is often a good starting point.

Perception 1d20+6 = 14
Knowledge(Religion) 1d20+9 = 16

DM Kathy 
Tuesday February 1st, 2022 10:46:52 PM

Zazu sells some items and arranges for spells to be cast tomorrow. However, Zazu is in the middle of an adventure, and "tomorrow" may be a ways off. In fact, Zazu should probably tell Cayzle to make a note of all this because his DM will likely forget.

Naithi smiles as she learns of Zazu's plan. Let the bunny brigade begin!

Beech finishes up his archery practice.

Ash, somewhat surprised Ena has a roommate, asks Renna if she checked Ena's room this morning. "No," she replies, puzzled. "I checked it a couple of days ago when she first left. And I last saw her that day--in the morning, as we were heading for work. She (apparently) got a message and left work that day, so I didn't see her after that." [Your DM confirms that Ena has been gone a few days now.]

Lothlo asks about a specific vote, but Renna doesn't know which vote that could be. "I mean, the ambassador will probably be confirmed unanimously," she says. "The docks thing is a mess, and they're still wrangling over it, but that situation is so fluid that there would be no way to calculate who would vote which way."

Renna doesn't know where Ena's family are, or who would know. "But if you're interested," she says, "I can take you back to our place so you can look around for yourselves."

At the grove, Sahabiel looks around for a caretaker or attendant, but doesn't see one.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=29 ;
Tuesday February 1st, 2022 11:33:37 PM


Zazu tries not to let excitement distract from the business at hand.

"Thank you, Renna. That would be kind of you, and maybe even life-saving."

Zazu travels with the group to the home, and keeps eyes open.

Perception 29

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday February 2nd, 2022 12:48:51 AM

Once she's done, Nightingale will go looking for her friends to get an idea of whether they are staying the night again, or heading back home.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday February 2nd, 2022 1:07:41 AM

Ash jumps - startled by Zazu's sudden appearance. Where did he come from!? She could have sworn he wasn't standing there moments earlier.

"Um, yes. Thankyou Renna. That would be very helpful"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday February 2nd, 2022 9:01:40 AM

Panzer is now pretty tired and heads back to the inn and gets a nap until time for the group to meet up.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday February 2nd, 2022 5:31:37 PM


Zazu laughs. "No one expects the rogue to be there! But here I am! I was here all along!"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday February 2nd, 2022 5:56:25 PM

Beech washes up, reorganizes his gear, cleans everything, then heads down into the tavern part of the Inn and will drink some wine. That he's used to, the harder stuff he doesn't care for the taste so much.
He'll use Prestidigitation to amuse and kids or to tidy up the place by helping to clean.
Sitting at a big table so there is room as the others decide to join, they can.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=14 ;
Wednesday February 2nd, 2022 9:00:41 PM

Lothlo gives a short bow.
Thank you Renna, that would be most appreciated.

As the go back to Renna's place, Lothlo keeps an eye out for signs they are being followed, or signs of an ambush
Perception = 14

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday February 2nd, 2022 9:27:26 PM

In light of the beneficial augury Nightingale performed, Sahabiel suggests that they head over to the Emissary Guild as well to meet up with their allies, or to follow from there to wherever they would have gone next.

(ooc: Since prayer took time, asking DM to reconcile when Sahabiel rejoins the others)

DM Kathy 
Wednesday February 2nd, 2022 10:14:09 PM

You are all starting to see one of the lesser disadvantages to splitting the party. It turns out that there was no adventure at the WLA or the grove, and those who are finishing there have a sneaking suspicion that their comrades Ash and Lothlo are about to do something cool.

Because I'm nice like that, anybody who wants to come along on the trip to Ena's house can come. You headed to the Emissary Guild just in time to see Ash and Lothlo leaving with Renna, and joined them.

Or, you can head back to the Elder Treant and relax for a bit while waiting for your companions to return. Except, Panzer, don't go to sleep. You might miss the rest of the adventure. :)

Everybody keep in mind that the Council meeting is tomorrow morning. You don't have a lot of time to just sit around.

Renna leads a group of you to a grove of young oak trees. "Up here," she says, and begins climbing a ladder to a treehouse.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday February 2nd, 2022 10:23:38 PM

Nightingale will go with her friends. They might need her protection or healing magics if they get into "trouble"

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday February 3rd, 2022 12:11:06 AM

Naithi follows the group

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday February 3rd, 2022 2:01:28 AM

Ash grins. A treehouse. She hadn't expected such a thing in a big city like the Emerald City. She's learning a lot today about expectation versus reality.

She climbs up the ladder and, expecting to see a door (more expectations!), gives it a knock to announce herself. Who knows? Maybe Ena has returned? If noone answers she looks to Renna for permission to open the door and will then walk in. She's careful not to touch anything. This might be a crime scene.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Thursday February 3rd, 2022 3:25:39 PM


"Come on, Boyo, you can climb up!"

Zazu and familiar ascend behind Ash.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday February 3rd, 2022 5:07:09 PM

Beech will hunt up Panzer, as he saw him head upstairs. "Maybe the others discovered something, think maybe we should go hunt them up." Beech says when he finds him.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday February 3rd, 2022 9:00:38 PM

Lothlo notices the others as the climb the ladder
Glad you are joining up with us, I think we are on to something. Did you guys dig up any clues while you were away?

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+7=26 ;
Thursday February 3rd, 2022 9:03:24 PM

As Panzer leaves the WLA compound he passes the Emmesairy guild and sees Ash Lotholo and Zazu leaving, following an elven woman. He figures they must have found something out so he decides to follow them. The paranoia from earlier in the day remains though, so he decides to shadow them rather than join them outright.
Stealth 26
Even as a cotton-headed ninnymuggins and a rather distinct looking Badgerkin, he manages to use the crowd to his advantage and keep them in sight while remaining fairly well concealed.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday February 3rd, 2022 10:27:28 PM

Sahabiel rejoins the others on their way to Ena's house. As they ascend the ladder to the house proper up the tree, she seems appreciative that the style of housing is so similar to what she was used to in the Deep Culverwood.

DM Kathy 
Thursday February 3rd, 2022 11:02:06 PM

What with one thing and another, most of the group follows Renna as she leads the way to the treehouse she and Ena share.

The ladder leads up through a truly impressive porch or deck. It seems to circle the entire house, and the entire trunk of the tree. Parts of it have awnings to keep the rain off; other parts are open to the sky. You see chairs out here, and tables, and even bookshelves--the latter placed carefully under awnings. Barely visible around the corner, you think you see an open-air kitchen.

There's actually more space on the deck than there is in the little treehouse. Renna opens the door, which leads into a small lounge area with upholstered couches and a wood-burning stove (currently unlit). Two doors in the lounge lead into two tiny personal rooms, with space for a chest, a wardrobe, and a small couch. Since elves do not sleep, there are no beds, but the women clearly have a choice of very comfortable places in which to enter their trance.

Renna gestures to one of the doorways. "That's Ena's," she says. "As far as I can tell, she only has the clothes she was wearing when she left."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=15 ; d20+1=11 ;
Friday February 4th, 2022 2:01:43 PM

Perception 11
Having followed at a distance so far, Panzer decides to stay on the ground and keep an eye on the groups back just in case someone is interested in them looking into the emissary's home.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday February 4th, 2022 9:01:17 PM

"She did not even dress for travel? That is rather... well, I hate to say preposterous. But no matter how urgent a business she had to attend to, sacrificing basic preparedness for the road will slow ya down trying to actually get yerself anywhere. Unless her destination was supposed to be right here in town? This just keeps getting stranger, small wonder it is causing rumors."

Sahabiel will let someone else who has proven more perceptive than her go in first, before she disturbs anything, seeing her part more as helping out and sharing insight than taking the lead on any investigating.

Cast Guidance for +1 on the principal investigator's check
Aid Another; Perception (1d20+6), Take10, automatic success to grant +2 Perception bonus to whoever makes the search check


Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday February 4th, 2022 9:02:17 PM

Lothlo isn't sure what exactly they might be looking for, but if she felt there was something sinister going on perhaps she left a clue for people to find if she turned up missing.
Thank you for letting us look. I see a book shelf, is there a book that she was reading before she left? And is there a place that Ena would have left you a note that
Lothlo looks in the unlit stove, either for signs someone tried to destroy a clue, or perhaps that a clue was left that she new Renna would find the next time she lit the stove.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=28 ;
Friday February 4th, 2022 9:17:25 PM

Like Sahabiel, Nightingale is enjoying how the treehouse is situated. She too will be looking for anything out of the ordinary. (Perc check)

DM Kathy 
Friday February 4th, 2022 10:30:59 PM

Sahabiel asks whether Ena had even dressed for traveling. "I assumed magical transport of some kind," Renna says. "It was an emergency, after all."

Lothlo examines the stove, and finds nothing there that shouldn't be there. He also examines the bookshelves, and finds some interesting titles, but no clues.

Nightingale has more luck. You see a scrap of paper on the floor behind a small bench. Retrieving it, you see a scrawled note: 4:00 Blue Shutters.

Knowledge Local DC 20 Highlight to display spoiler: {The Blue Shutters is the name of a pub.}

Panzer keeps watch, but sees nobody showing undue interest in your group.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday February 4th, 2022 10:54:33 PM

Ash has been to the Emerald City a few times now. "The Blue Shutters? That's the name of a pub here in town" she informs the group. She looks to Renna. "Was that a place she usually went to?"

--------------
Knowl Local check vs DC20: 22 (Take10) = Pass!

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday February 4th, 2022 10:57:05 PM

Naithi nods in agreement. It sounds like she was meeting someone there, so I suppose that should be our next stop.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=24 ;
Friday February 4th, 2022 11:45:36 PM


"Excellent sleuthing, Ash and Nightingale!"

Zazu keeps alert too.

Perception 24

Boyo snuffles Ena's clothing and chairs, the better to track by scent in the near future.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Saturday February 5th, 2022 9:57:22 AM

"Magical transport", Sahabiel ponders, and she asks Renna; "Was she capable of doing that herself? If not, someone must have helped send her on her way, and given the skills and magical practice required for such a feat, it can not be all that many in this town she would have turned to for the service?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=11 ; d20+1=14 ;
Saturday February 5th, 2022 11:49:52 AM

Perception 14
Panzer continues to just hang out in whatever passes for a crowd in this area of town, keeping an eye on the tree house and the other people on the ground for suspicious characters.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday February 5th, 2022 3:06:11 PM

Beech, eventually after a bunch of false starts and wrong turns, sees someone he knows. He'll walk over to Panzer and say, "So, what's gong on?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday February 6th, 2022 6:06:20 PM

Ash decides that desperate times call for desperate measures. She feels uncomfortable doing so, but starts looking about to see if Ena kept a diary.

---------------------
Perception: 30 (Take20)

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday February 7th, 2022 7:11:20 PM

Sahabiel continues with the set of actions I posted on Saturday, and her question to Renna

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday February 7th, 2022 9:00:53 PM

Lothlo's ears pick up at the mention of a scheduled meeting.
Renna, Do you happen to know if Ena visited the Blue Shutters often, or would a meeting there have been an oddity?

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday February 7th, 2022 9:29:02 PM

Zazu stands guard while waiting to see what happens.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Monday February 7th, 2022 10:09:39 PM

Nightingale ponders what they've discovered to this point. As Renna answers the questions, Nightingale wants to carefully listen to see if Renna is withholding anything. Once she has answered the others' questions, Nightingale has one of her own, "Renna. Has Ena any enemies, or people whom she opposes, and who would benefit from her 'visiting loved ones?'

(Taking 10 on sense motive = 17)

DM Kathy 
Monday February 7th, 2022 10:28:14 PM

Sahabiel asks where Ena might have obtained magical transport. "I'm not sure," Renna replies. "You meet a lot of people as an Emissary. I can think of three or four people I could go to, and I'm sure Ena has similar contacts."

Nightingale asks whether Ena has any enemies. "No, of course not," is the reply. "That's what makes this all so strange." You get the sense that Renna is being truthful.

Ash realizes that the Blue Shutters is a tavern, and asks whether Ena usually went there. "No," Renna says, puzzled. "No, we usually went to the Fish and Feather around the corner."

Lothlo asks whether Ena had ever been there. "I don't think so," Renna says. "I mean, it's halfway to the docks, and there are a lot of nice places between here and there. No need to go so far."

Zazu lets Boyo sniff some of Ena's things, then stands guard with Beech and Panzer.

Ash looks around for a diary, but finds none.


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Monday February 7th, 2022 11:22:37 PM

"Thankyou Renna. We'll do our best to help try and locate Ena." She gives Renna a warm smile and then looks to the others "If the council votes are tomorrow morning then we haven't much time. Should we head straight to the Blue Shutters and poke around?"

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday February 7th, 2022 11:56:19 PM

Thank you for your help. You wouldn't happen to have anything of hers that me might get a scent off of fire tracking? If we know where she last was seem we might pick up the trail there.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday February 8th, 2022 3:04:42 PM

Beech waits for the rest, to find out any information, as he waits, he casts Mage Armor on himself in preparation for an all nighter....

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday February 8th, 2022 9:01:51 PM

I agree, there is no time to waste. Hopefully we can find some patrons who are regulars around that time that can tell us what they saw.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday February 8th, 2022 9:17:43 PM

Although nothing further was turned up, after the thorough search to which Ash subjects the room Sahabiel is sufficiently convinced that there is probably nothing there that they would not have come across by now. After thanking Renna, she is ready to go bring a visit to this Blue Shutters pub.

DM Kathy 
Tuesday February 8th, 2022 10:33:49 PM

Ash suggests going straight to the Blue Shutters, and Lothlo and Sahabiel agree.

Naithi asks for a scent sample, and Renna obligingly leads you to Ena's wardrobe.

Beech, anticipating trouble ahead, casts Mage Armor.

You make your way to the Blue Shutters, a smallish building set near a grove of pines. The building's shutters have indeed been painted a deep azure, and a sign with The Blue Shutters in fading blue paint hangs over the door.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday February 8th, 2022 10:49:54 PM

Nightingale looked to her friends, "Have any of you been to this place before? I was wondering if there is a back door we should explore..."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday February 9th, 2022 12:13:39 AM

Ash decides that if Beech is casting Mage Armor that it's probably a good idea that she does the same. She casts the spell and feels a little more protected.

"No, haven't been to this place before. You're right, if there are other exits it might be good to know them." Ash looks around to see if anyone is loitering nearby. "How do we want to play this? If this is where she went it could be trouble for us too."


Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday February 9th, 2022 12:35:39 AM


Zazu casts mage armor too. 'good idea. you never know.'

Boyo sniffs around.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday February 9th, 2022 11:46:18 AM

"We should be ready for possible trouble, but don't start acting like we are the trouble. She may have met here innocently enough and all that we find out here is that she met with so-n-so. If we storm in it could just be nothing but trouble, and we're the cause of it, which hurts us, maybe not right now, but when we need a favor or a kind decision in the future."
Beech keeps bow stored, but is ready if needed.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=8 ; d20+1=14 ; d20+7=10 ;
Wednesday February 9th, 2022 12:39:00 PM

Observant as always Panzer misses Beech stepping up to him and nearly soils himself when the liontaur speaks from behind him. He explains that on his way home he passed the emissaries guild and saw the whole group following an elf so he followed them and watched for people other than him following them. So far nothing.
When the group heads out he joins them, no longer too worried about being followed. He does however keep an eye out for tails because, well, paranoia and all.
Perception 8
Liking the idea they be subtle, Panzer looks around and suggests that he will go look for a back door to watch. " Subtle is not really my forte' ." he says, smiling sheepishly.
" Be sure to scream loud if there is trouble so I know you need help."
Perception scoping out the back 14
Stealth while going around back 10


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday February 9th, 2022 12:41:11 PM

Things Panzer looks for if no one is around back watching him.
Is there a back door?
Is it locked?
Is there a privy out back?
Is it in use?

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday February 9th, 2022 6:56:26 PM

While people outside are discussing the best way to approach a pub or spotting for back doors, Sahabiel just goes for not all arriving at the place as one big group. She detaches herself from the others, says she will see them inside, and simply heads inside.

In the pub, she will look for a spot to sit and order an ale and some pub food for herself. If she is going to have to ask questions later, it is probably for the better to be a paying customer first. Also... they have been chasing this case since breakfast, and she has walked around with all her gear for long enough that she would very much like an ale and whatever they serve to go with it.

(OOC: Is there a menu?)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday February 9th, 2022 9:01:07 PM

We should always be wary of danger, but I don't think there is much to worry about right now.
If someone is trying to make it looks like a coincidence that she left, they aren't about to shine a spotlight on the issue by harming a group known to be looking into what happened.
Still, don't give reason for trouble. If nothing else, it will make it harder to gather information


The Blue Shutters


Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday February 9th, 2022 10:28:03 PM


Zazu sits next to Sahabiel and orders a sandwich. "Do you have any magical foods here?" the wizard asks the server. "I'd love some Salmonberry Root Pie."

DM Kathy 
Wednesday February 9th, 2022 10:34:34 PM

[Everybody take 200 XP for the previous scene.]

The sun is beginning to set as you approach the Blue Shutters

Nightingale wonders aloud whether there is a back entrance.

Ash casts Mage Armor and looks around for anyone loitering in the area. You don't see anyone at the moment.

Zazu likewise casts Mage Armor. Boyo sniffs around, but finds nothing of interest. Well, nothing of interest to you.

Beech says you should be ready for trouble, but don't look as if you mean to start any. He puts his bow away.

Lothlo is of the opinion that trouble is unlikely.

Panzer decides to check around back. You find that there is a back door. You do not see a privy, although there is the pine grove right there. How do you want to ascertain whether the door is locked?

Sahabiel, deducing that it's best not to go in as a group, simply walks into the tavern. You find the place to be fairly busy, with people stopping by for a meal at the end of the day. The man behind the bar is--well, you suppose he must be a half-elf. He has very elven features and a very human physique, giving the unfortunate impression that an elf head has been crammed onto a human body. It's a little unsettling.

Aside from the barkeep, you spot two elven servers, one male and one female. Standing near the bar is a human man in a leather jerkin, with an air about him that says he knows his way around a fight. Perception DC 15 Highlight to display spoiler: {You see a second, similarly-dressed human man standing on the other side of the room, half-hidden behind a pillar. You gather that the man at the bar is meant to be seen; the other man is meant to be initially overlooked.}

The tables look fairly full, but you can find a seat at the bar. Your meal choices are apparently "roast" or "stew," and you seem to be expected to know what those mean.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d100=87 ; d20+6=20 ; d20+1=19 ;
Wednesday February 9th, 2022 11:18:00 PM

OOC forgot to hit submit...sigh
Take 2

Panzer first casts detect magic, looking for any auras on the door. If he finds none he gently tries the handle. GENTLY/
If the door is locked he heads around front and into the tavern.
If it isn't he hangs around back here in case he is needed as backup, or whatever, he really didn't plan this far ahead.
Spell failure (10%) passed 87%
Spellcraft if needed 20
Perception 19

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=12 ;
Wednesday February 9th, 2022 11:35:41 PM

Nightingale will wait a full minute before wandering into the bar. She'll look around for anything of note, in her case, plants, flowers, animals, nefarious people-stealing types...she will also flag down a server, "Excuse me, I've never been here before, do you have any mead?"

Perc check - she doesn't make it

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday February 10th, 2022 2:39:19 AM

Ash figures it's going to look odd to have a group of people standing out the front of a tavern splitting up and walking in one by one. It may even draw more attention.

She brushes down the front of her clothes and with her head held high walks right in and takes a seat at the bar. She looks about and smiles at anyone paying her attention, and dangles her legs from the stool as she waits for the barkeep to come over - however long that takes. "Hi! Could I get a drink please? Something without alcohol. Hmm. Let's see. The stew too please."

-------------
Perception: 20 (Take10)

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character  d20=17 ;
Thursday February 10th, 2022 11:35:53 AM

Beech, walks in with the rest, as he walks up to the bar, notices the man trying to stay concealed behind the pillar.
"Hi, I'll take some roast, as rare as you've got. And since there are only a couple others and I'm not exactly rich, I'll order a round for everyone, including the guy over there,"
Indicating the man behind the pillar.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+2=16 ; d20+12=25 ;
Thursday February 10th, 2022 6:15:27 PM

Naithi orders roast for herself and Camalayas, rare if there is an option. She also orders some wine to sip

Naithi perception = 25
Camalayas perception (scent to track Ena) = 16

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday February 10th, 2022 8:54:00 PM

Sahabiel is also having the roast for her choice of something to have with the ale, and she is at least mildly curious to see how her friend Beech buying a round will go across.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday February 10th, 2022 9:01:25 PM

Lothlo joins the others inside, knowing the splitting up is rarely the best idea.
I'll have a stew and an ale please.

DM Kathy 
Thursday February 10th, 2022 10:19:35 PM

Zazu asks about magical foods. "Nope," the odd-looking half-elf says shortly. They don't really have sandwiches either, but Zazu is able to get some bread and cheese.

Nightingale manages to sit down at a table just as it's being vacated. You push some of the empty mugs out of the way and flag down the female server. "No mead," she replies. "We've ale, pilsner, stout, lager, wine, and brandy."

Ash finds a seat at the bar, and asks for a drink without alcohol. The barkeep gives you a long look before filling a cup with water and setting it carefully in front of you. A few minutes later, a plate of stew is served to you.

Beech also finds a seat at the bar, and makes many friends instantly by offering to buy a round. A ragged cheer goes up. But the barkeep shakes his head when you mention the man standing near the pillar. "He's on duty," he says shortly. The roast proves to be venison, and it is indeed nice and rare.

The bar seats are filling up when Naithi enters, but she can sit at Nightingale's table if she prefers. You, too, order the roast and get some rare roast venison along with a cup of tart red wine. Camalayas does not detect Ena's scent.

Sahabiel has venison and ale; Lothlo just ale.

Meanwhile, Panzer is still outside. You detect no magical auras on or near the door. You approach cautiously, and find that the door handle turns under your hand. What is your next move?

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday February 10th, 2022 11:20:38 PM

Nightingale will have some stout, with cheese, fruit, and fresh bread if they have it.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Friday February 11th, 2022 12:03:49 AM


Zazu orders the roast and the stew after the bread and cheese arrive. Slices of the roast goes in the sandwich, and the whole thing gets dipped in the stew.

"MMMM. You should try this, Sahabiel!"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday February 11th, 2022 2:45:43 AM

"Thankyou" Ash grins as the bartender fills up her water. She was kinda expecting his reaction when she asked for something non-alcoholic. When the server comes to bring her food Ash rubs her hands together "Mmm. Smells good"

It's at this point that Ash has an idea. It's a bit of a gamble though. Smiling as if nothing's wrong she leans in close to Lothlo and whispers "I wonder what would happen if I were to head outside, magically disguise myself as Ena and then walk past the door".

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+7=21 ;
Friday February 11th, 2022 10:29:15 AM

Panzer just kinda stares at the door for a second and then says " huh, I wasn't expecting it to be that easy."
He steps back into the trees and watches the door. Maybe nothing will happen and they get the information they want and all is well. Either way he will wait here hidden until they either need him or they leave.
Stealth 21

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday February 11th, 2022 3:43:19 PM

Beech devours the roast, enjoys the drink and waits for one of the others to breach the subject of the investigation with the bartender...

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday February 11th, 2022 8:56:20 PM

Naithi sets Camalayas food in front of her, and the two of them eat while listen to the conversations within ear shot.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday February 11th, 2022 9:03:35 PM

Lothlo considers the Ena disguise momentarily.
I feel like it's a long shot, we don't even know that anyone here right now was here at the time of Ena's meeting. Best to ask a few questions first, keep that ace up our sleeve until we have a specific target we need to panic.
Noticing that the others are focused on their food right now, Lothlo takes a sip of his ale and addresses the bartender.
Any chance you were here around 4:00 the last few days?

DM Kathy 
Friday February 11th, 2022 10:12:37 PM

Nightingale orders stout, and can get bread and cheese to go with it. After some back-and-forth, the server brings over some dubious-looking dried apples, which will have to do for "fruit."

Zazu orders both roast and stew, and makes a pretty decent mess trying to put together a sandwich and dip it in the stew. The bread is fairly good, the cheese is all right, the venison is wonderful, and the stew is quite tasty. That's how they are separately. Together....well, the flavors just don't blend well. Your sandwich is decidedly lesser than the sum of its parts.

Ash has an idea and whispers it to Lothlo. Lothlo is less enthused, and instead asks the barkeep if he was hear around 4. "I'm here most of the time," he replies. "It's my place."

Beech and Naithi are content to eat their meals and watch their surroundings.

Panzer steps back and watches the back door. It doesn't do anything. Nobody comes or goes.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Saturday February 12th, 2022 12:45:40 AM

Grinning, Nightingale will cut the 'best' pieces of the apple off, then cast a simple prayer to purify her food, then enjoy them with her bread and cheese. Aside from the main room, are there other rooms to explore, or an upstairs?

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Saturday February 12th, 2022 12:58:05 AM

Sahabiel chuckles at Zazu's experimental sandwich, and quietly looks over in the direction of Beech, feeling grateful that they have the liontaur's cooking skills in the party. While she savors her pub venison and ale, she looks around inconspicuously for the type of people that come to this pub. Inconspicuous not being the same as unnoticeable - so as long as she makes sure her eyes dwell a bit longer on the attractive ones, a bit of checking out the other guests should just be within what that bouncer fellow expects of people like her. An up side to looking more warrior than clergy.

She smiles at the barkeep as a fellow half-elf.

Not a search (wouldn't know what to look for), so rolling Passive perception to notice random things up to DC 16. (1d20+6 => Take10 makes 16)

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+6=17 ;
Saturday February 12th, 2022 11:02:04 AM


Seeming to enjoy the sandwich more than it deserves, Zazu uses the cover of offering bits of bread to Boyo to in fact communicate with the dire bunny. Using telempathy and subterfuge, the wizard urges his familiar to sniff around and try to sense where Ena may have been.

Boyo's survival check to track by scentc ... 17.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Sunday February 13th, 2022 7:40:29 PM

"This roast is ok, I guess. I know most people prefer it a lot more cooked than I do, but this is a tad over done for my taste actually. A quote I once heard and can't remember where I heard it describes how I prefer my meats. I goes something like this, 'Knock it's horns off, wipe it's butt, chase it across the grill, flip it over, chase it again and then serve it to me.'"
He continues to eat the roast, seeming to enjoy it anyways....

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday February 13th, 2022 8:01:46 PM

"A friend of ours was here around then. Her name's Ena. Elf woman about yay high. Was wearing leathers. Any chance you remember her being here?" Ash tucks into her stew and looks up at the barkeep as she awaits an answer.

---------------
Diplomacy: 16 (Take10)

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Sunday February 13th, 2022 10:41:49 PM

Naithi, Camalayas and Fizzgig continue to eat while keeping and she out for the missing woman and watching their surrounding. They also listen to the ancient conversations and smell the air for the familiar scents of the missing woman, thieves guild, politicians, etc. (Two of the three have scent)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday February 14th, 2022 7:58:44 PM

Lothlo tries to assist Ash in jogging the bartender's memory.
Yes, she would have been meeting with someone around 4;00. I don't believe she was a regular, though I don't know about the person she was meeting.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20+6=16 ;
Monday February 14th, 2022 8:03:52 PM

Sahabiel checks out the man near the bar in the leather jerkin, looking for overt signs of (thieves) guild or gang membership on him like a telling symbol or something.

Perception 1d20+6 = 16

Contingency: If the man makes any indication that he doesn't appreciate her looking at him, she'll pout and make 'aw' eyes at him over the rim of her mug of ale before wisely turning her attention back to her food.

DM Kathy 
Monday February 14th, 2022 11:12:39 PM

Nightingale makes the best of the dubious dried apples.

Sahabiel looks around the place. The clientele seem a little...on the rough side. Not enough to think of this as a tough-guy bar, but you don't expect to see many scholars or nobles in here. Of course, they could just be hard-working laborers; it's sometimes hard to tell until the trouble starts. You do note that there are two bouncers--one highly visible, the other somewhat hidden.

Zazu has Boyo track, but this is a public place and a lot of people go through here. It's possible they even mop the floor once in a while--stranger things have happened. At any rate, he is unable to pick up Ena's scent.

Beech remarks that the roast isn't quite as rare as he likes it.

Naithi and her menagerie scent the air. You do pick up some notes that you associate with the Thieves' Guild, though none of the faces in here look familiar.

Ash and Lothlo ask whether the tavern owner remembers Ena. "Lotta people come in here," is the unhelpful reply. "It's a good place for a bite and a drink."



Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday February 14th, 2022 11:56:52 PM


Zazu does some internal chiding and reflection. "Come on, come on. Don't be stupid, Zazu! There must me a clue we're missing. Or something we did not see or smell. Or something we did not consider. Come on, think! Think!"

[OOC: Using my last hero point to beg the DM for a hint.]

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday February 15th, 2022 11:45:39 AM

Naithi keeps watching and eating.

ooc: Naithi has a low diplomacy, and scent and prescription failed. I think she is out of options, unless I am forgetting some important information that slipped past me while groggy from Covid.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday February 15th, 2022 11:47:23 AM

ooc: I forgot we could use hero points like that. Naithi has some, let her use one instead of Zazu using his last one. He might need it to cheat death at some point

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday February 15th, 2022 2:08:12 PM

Nightingale, while munching on her apples, will look around the room. Is there a specific table perhaps in a dark corner, or that is further apart than the rest?

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday February 15th, 2022 5:47:33 PM

"Is there anyone who was working here at the time that might remember seeing her? She's gone missing and any information about it would 'valuable'" Ash discreetly places a few gold pieces next to her empty bowl. "Perhaps you had some guests staying here at the time that might have had a visitor?"



Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday February 15th, 2022 8:07:36 PM

Beech didn't get the information being used now, first hand. So he'll let the others run with it. He's willing to assist, but not sure who he should be talking to...

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday February 15th, 2022 8:25:53 PM


Zazu talks with Naithi about the situation, and shares concerns about what to do next. perhaps two heads can come up with an idea.

[ooc ... thank you very kindly for spending the hero point instead of Zazu.]

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+3=21 ;
Tuesday February 15th, 2022 9:04:08 PM

The owner may not have noticed, but the two men in leather jerkins appear to be there specifically to keep an eye on the people so perhaps they noticed something. Since the man at the bar is the owner Lothlo decides to get permission before asking other people questions.

No worries, I'm sure the people tend to run together after a while. Is that man over there in the leather Jerkin a bouncer of yours?

He will also ask these questions to man at the bar in the Jerkin if the bartender doesn't mind.
sense motive = 21

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday February 15th, 2022 9:13:07 PM

Sahabiel's heavy morning star is by no means a concealed carry, so the pub being a little on the rough side suits her fine for fitting in...

(OOC: I had forgotten about hero points being used like that too.)

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=19 ;
Tuesday February 15th, 2022 9:47:12 PM

Pender looks around the trees to see if there is a path or anything in them.
Perception 19
Survival

DM Kathy  d20=12 ;
Tuesday February 15th, 2022 10:41:50 PM

Panzer takes a look in the woods, and does find a trail. Following it, you see that it leads to two privies, hidden in the pine grove. So that's one mystery solved.

Ash tries to discreetly buy information, but the barkeep does not seem to be selling. "Couldn't say," he says with an elaborate shrug. He adds, "but this ain't an inn, Miss. Nobody stays overnight."

Lothlo asks whether the man in the leather jerkin is a bouncer, and gets a cautious nod in response. You are able to talk with him, and he responds with a puzzled frown. "I dunno," he says at last. "Maybe. How long ago, did you say? And what did this lady look like?"

Nightingale looks for a dark corner. There are areas of light and shadow in the bar, but no place seems especially shadowy. Seen through the doorway, the kitchen looks pretty bright, too.

Sahabiel and Beech are quiet for a moment, pondering their next move.

Zazu and Naithi put their heads together to discuss what they know so far. You've seen the outside of the tavern, and the main room. You have not yet seen the kitchen, but you're not sure what you'd be looking for back there. If Panzer has seen anything majorly exciting around back, he's keeping it to himself. Any scents seem to have faded, and the barkeep isn't being especially helpful.

Mentally, you retrace your steps. You found the Blue Shutters clue, realized it was a tavern, asked Renna about it, and she said it wasn't a place they usually went. You realize that you don't know what kind of reputation this place has. Is it a nice place? A shady place? Are there rumors about it? Have people gone missing from here before? Renna would not have been the one to ask, of course, and you came directly here, so you didn't have a chance to ask anyone else. It might be time to discreetly withdraw and see what you can find out about the Blue Shutters.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday February 16th, 2022 4:57:31 PM

Panzer shrugs. Nothing out of order here. He heads back to the Blue Shutters and keeps watching the back for anything interesting.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday February 16th, 2022 8:15:29 PM

Sahabiel enjoys her food and drink while she listens and sometimes watches as her allies attempt in various ways to lead conversation with the barkeeper and bouncers towards the question of Ena's visit to this place, but she has (for the moment) run out of sensible paths to pursue here. Finishing her pub meal before they all move along to try something else is the best she has right now.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday February 16th, 2022 9:03:09 PM

"Well, thanks for your time. And the stew." Ash will follow the lead of the rest of the group - whether they are staying a little longer or leaving.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday February 16th, 2022 9:04:07 PM

Lothlo looks over and sees that Sahabiel has finished her food.
Oh, looks like people are finishing up, thank you for the wonderful meal.
If he hasn't already done so, Lohtlo pays for his beer and leaves a nice tip and gets ready to leave with the others.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday February 16th, 2022 9:38:37 PM

Naithi pays her tab and heads out.

DM Kathy 
Wednesday February 16th, 2022 10:39:01 PM

Realizing that you don't have all the information you need, the group in the tavern begin to pay their tabs and leave the Blue Shutters.

You leave as you entered, one and two at a time, pretending not to know one another. Perhaps your ruse worked; perhaps it didn't. Now is not the time to worry about it.

You meet up with Panzer, who has exciting privy news, but not much else.

It is around 7 pm. What is your next move?

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday February 16th, 2022 10:56:48 PM


"Well, my friends, I did have an idea. Some of us, including me, have met and spoken with this Ena Orira. She was part of a group of so-called 'emissaries' including Delila the Dwarf, Vulmer, and Kaylen, as I recall."

[[OOC: See DM Post of May 20, 2020.]]

"So actually, two ideas. First idea, I can cast a Minor Illusion of Ena and we can walk around with her. We can see who comes out of the woodwork. We could even go back to the Blue Shutters and see who looks guilty or surprised."

As an aside, Zazu mentions that you don't get a save unless you touch the illusion, so we got that going for us. Which is nice.

"The other idea is that we look up the other emissaries and see if anyone has info that we could use."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday February 16th, 2022 11:42:52 PM

"That's a good idea Zazu, but if someone knows Ena well they might recognise the illusion if they study it carefully or listen closely for the footsteps. Are you sure they need to touch it?" Ash isn't entirely sure herself. "If we're going the deceptive route then it might be easier to borrow some of her clothes and use a Disguise self spell. With her actual clothes it would be pretty convincing I'd think - it would even smell like her - and we could talk and interact with things too, like pulling out a chair or picking up a mug. We'd still wouldn't know what we were looking for or where though."

Assuming Naithi briefs the group on the things she saw associated with the Thieves Guild in the tavern. "The person we know in town that's most familiar with the guild is Galen. Perhaps we should speak with him as well?"

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday February 17th, 2022 1:25:54 AM

Nightingale listens to the ideas, then nods her head, "I think meeting with her fellow emissaries might help with our investigation. Also, how would we look into what caravans or ships have left the area in the last 24 hours? Maybe she ended up in the back of someone's wagon?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday February 17th, 2022 9:19:02 AM

" Those sound like great ideas. Someone make me a list of Questions for Galen so I don't forget them and I will go talk to him. A lone visitor shouldn't attract too much attention. While I do that you all can go talk to the other emissaries and maybe a trade official. Does this town have such a person? They might know what ships or wagons left recently. Then we meet back at our lodging and compare notes, say in an hour or so."
If someone write him a list of questions Panzer will head off to Galen. He could probably think of questions to ask on his own but this was exciting, and well exciting things tend to make him a bit more flighty. He approaches Galen's house as if he knows it. After all he has known the elf for years and is simply stopping by while in town to pass pleasantries, right?

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday February 17th, 2022 1:35:38 PM

Beech isn't sure what line of action the group should take, so he waits for the decision...

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday February 17th, 2022 6:39:09 PM

Ash will be going with Panzer to visit Galen. It's not that she doesn't trust the guy. It's that she isn't convinced he will answer questions in full, and the way Panzer got his back up when Zazu asked reasonable questions of Galen suggests that he might not ask the tough questions (or want to hear them).

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday February 17th, 2022 9:14:14 PM

Galen is a good idea. And we should probably ask around about the bar we were just in. There was something off about that place, I wouldn't be surprised that it has a known reputation in the town.

DM Kathy 
Thursday February 17th, 2022 10:24:42 PM

As you leave the Blue Shutters, Zazu suggests creating an illusion of Ena. Or, possibly, speaking to some of the other emissaries.

Ash suggests that a Disguise Self spell, combined with some of Ena's actual clothes, might be better than an illusion. She also suggests that you consult with Galen, as things in the Blue Shutters seemed kind of Thieves' Guild-y.

Nightingale endorses the idea of speaking with emissaries, and adds that you should check for boats or caravans that left the area in the last 24 hours. Your DM reminds you that it has been a couple of days since anyone saw Ena.

Panzer requests a list of questions to ask Galen, planning on visiting him alone. Ash decides to come along.

Lothlo wants to ask around about the Blue Shutters, and Beech isn't sure what to do next.

So, as your DM understands things, Panzer and Ash are off to find Galen. There's another group who is headed back to the Emissary Corps to talk with other emissaries. Zazu and Nightingale would seem to be in that group; there may be others. Lothlo may be joining them, or he may be headed elsewhere to find rumors about the Blue Shutters. Beech is free to accompany whichever group he likes.

Panzer and Ash: You last spoke to Galen at the Elder Treant last night. He seemed to have gotten a room just to talk to you. Do you go back to see if he is still there? Do you go to his house? Or do you go somewhere else?

Lothlo, if you decide to ask around about the Blue Shutters, where do you go?

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday February 17th, 2022 10:26:49 PM

Lothlo will go with Ash and Paner

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday February 17th, 2022 10:40:12 PM

Sahabiel agrees with Ash that Galen is the person they know in this town most likely to know if the pub has any connection with the guild. However, as now several people are already going that way and it is not a given that the Blue Shutters is involved with either the former rebels or the present thieves guild at all, Sahabiel volunteers to go to the WLA for information instead.

"I am not a member though... could one of ya who is and has their dues paid up, accompany me there?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday February 17th, 2022 10:57:46 PM

Beech speaks up, "Sure, I'll go with you. Maybe I can talk you into eventually joining up as we travel. Anyone who happens to overhear us, will hear that, so until we are there,. no mention of the real reason, got it?"
Beech describes the benefits and the various levels of them as they go. His mother is still a member in good standing, at least he thinks she still is, but it's been years since he went with her as a child.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday February 17th, 2022 11:38:21 PM

Naithi will join whichever group is smaller

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Friday February 18th, 2022 12:09:33 AM


Zazu definitely joins the group headed to the emissaries. "I remember them well, as if it were yesterday, though I guess it has been, what? two years?"

"They were honorable people, and maybe they will help us, even at this late hour."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday February 18th, 2022 1:26:43 AM

Upon hearing Sahabiel's plan, Nightingale pops up, "If you are going, may I go to. I see the need to join this WLA, as it seems to be a wonderful resource for us adventuring types."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday February 18th, 2022 2:51:55 AM

"Could one of the people going to the emissary corp see if you could grab some of Ena's clothes? Just in case. They might come in handy later."

The group also didn't set a meeting point last time, so Ash makes a suggestion. "All meet back at the Treant Inn in an hour?"

Ash is happy to follow Panzer's lead on where to look first. He knows Galen better.


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday February 18th, 2022 7:16:05 PM

Panzer wanted to go alone because he could be expected to visit Galen, since he knew the man. Now he has a parade of people with him. Certainly a bad idea.
Going to the Treant Inn and trying his room seems far less likely to find the secretive elf, but it also leads way less trouble to Galen's door, so Panzer opts for the Inn first.
Things to ask Galen
1 What is the story with the Blue Shutters? Ena had a note to meet there, before she disappeared.
2 Is there any word on Ena?


Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday February 18th, 2022 9:03:54 PM

If you would like to go alone, Ash and I can split off at the inn, then head to the restaurant below for a snack at the bar and try to ask the much friendlier patrons there about the Blue Shutters

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday February 18th, 2022 10:13:24 PM

Sahabiel smiles at Beech when he announces his intent to come to the WLA with her. "Good to have ya along.", she says. To not repeat herself, she just acknowledges Nightingale also joining with a nod.

If nothing else happens, they will leave towards the WLA building to see who is still on duty there this time of the day.

DM Kathy 
Friday February 18th, 2022 10:30:41 PM

After some discussion, Sahabiel, Beech and Nightingale head for the WLA.

Zazu and Naithi go back to the Emissary Guild.

Panzer, Ash, and Lothlo head off in search of Galen.

At the WLA, things are slowing down for the evening, but there are still a few adventurers there, sitting near the fire and swapping stories. They look up when you enter.

The door to the Emissary Guild opens, but you do not see anyone in the main room inside. It is after 7 pm by now, and clearly most of the emissaries have gone home--or possibly gone for a dinner break. However, the door was unlocked, so you think there's probably somebody still here. As you move through the room, you see a light coming from a nearby door, and when you are very quiet, you hear a faint rustling. Somebody is in that office.

The search for Galen begins at the Elder Treant Inn. Panzer goes up to the room where you met Galen before, and after some time knocking and waiting for a response, you realize he isn't here. You don't know whether he still has the room, or whether he only took it for that one meeting with you. Ash and Lothlo, meanwhile, go into the bar for a quick drink and a bit of information. You ask one friendly-looking patron about the Blue Shutters, and she frowns and shakes her head. "No," she says, "you don't want to go to that place. If the prices here are a bit high, I know of some nice places that are less expensive." The way she emphasizes "nice" strongly implies that the Blue Shutters is not nice.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Saturday February 19th, 2022 3:52:02 AM

Panzer heads back down to the restaurant to meet Ash and Lotholo.

"He isn't here. I don't feel good going to his place with a group of people, but that seems to be the only option we have left if we want his council. Maybe going there will shake just the right tree and a clue might fall out." He speaks quietly, not mentioning names.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Saturday February 19th, 2022 4:52:11 AM

After going upstairs with Panzer and finding the room empty, Ash returns with him back downstairs to see Lothlo. She has some questions she wants to ask Galen herself.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday February 19th, 2022 6:30:02 PM

Beech asks around, if anyone knows anything about the Blue Shutters, like what's the rep there, good place for meets or not the best place for anything but drinks and fights?

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+16=29 ; d20+13=20 ;
Saturday February 19th, 2022 10:38:44 PM


Zazu looks at Naithi and shrugs, waiting for the fellow rabbit fan to take the lead.

If not, Zazu steps forward with stealth (rolled a 29) and takes a peek. (perception 20).

If it is an emissary Zazu recognizes, then a friendly greeting is called for. "Hellooo!"

If it is something unusual or unexpected, Zazu steps back to Naithi and whispers.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Sunday February 20th, 2022 5:28:09 PM

Hey, I gotta go see my Mom so I'll be out of town until Tuesday night ... Nightingale would like to join the WLA, and learn about any information or resources they have regarding temples or shrines to Queen Maab in the region that she doesn't already know of, or that may need some TLC

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday February 21st, 2022 9:04:46 PM

Sahabiel stays around Beech, having the same interest in what anyone might know about the Blue Shutters, while also expressing her interest in signing up with the League, as its oath requirement does not appear to conflict with her religious oaths or her service to the Culverwood.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday February 21st, 2022 9:09:07 PM

Lothlo sees Panzer enter the room and walks over with his drink.
Looks like that place has a nasty reputation, I wonder what she was doing there.
In any case, you're probably right. Best to head over before it gets too late.


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+10=25 ; d20+12=28 ;
Monday February 21st, 2022 9:50:59 PM

Seeing the building is empty, Naithi signals to Camalayas to determine if the person in the other room smells familiar and to indicate who to expect (friend, foe, or quarry. If she can't identify them Naithi will sneak forward and peek stealthily at who is inside and what they are doing. She will then relay the information to Zazu as silently as possible.

Stealth = 25
Perception = 28

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday February 21st, 2022 10:10:11 PM


Zazu sticks close in case Naithi gets in trouble.

DM Kathy 
Monday February 21st, 2022 10:38:04 PM

Panzer rejoins his companions. He's uneasy at the thought of going to Galen's house in force, but then again, there are only three of you. That's not an impossible number for casual visitors.

Lothlo relays the news that the Blue Shutters doesn't have a great reputation, and wonders aloud why Ena went there.

Ash accompanies the two of you over to Galen's house. Or I should say toward Galen's house. He intercepts you just as you are starting up the little stream and pulls you aside. "There's no sign of Ena," he says, keeping his voice low. "Have you found anything?"

At the WLA, Nightingale and Sahabiel ask about joining, and one of the members explains the membership requirements. Providing you have the money and are otherwise qualified, you can join right on the spot.

Beech asks about the Blue Shutters and is met with frowns. "Not a great place," one of the members says. "I mean, it's probably safe enough for seasoned adventurers" another adds, "but there have been some odd occurrences, and the bouncers are apt to cut up rough."

Zazu and Naithi move quietly toward the lighted office. Camalayas does not recognize the scent of the person within. You approach very stealthily, and are quite sure you are unseen and unheard. Inside the office, sitting at a desk, is a perfectly ordinary-looking elf woman, frowning over some documents. More documents are in neat stacks lined up on her desk. There are two other desks in the office, but they are unoccupied.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Tuesday February 22nd, 2022 5:38:47 AM

" We found a note that says she went to a meeting at the Blue Shutters. We went there and found nothing but word ha it that the place is....dangerous."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character David subbing for John C 
Tuesday February 22nd, 2022 5:49:38 AM

Beech looks concerned.
" So not a place an emissary would want to go alone?"
"Thanks for the info. I have a bad feeling about this."


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday February 22nd, 2022 5:28:24 PM

People sure have a way of finding the party when they're out and about. She has some questions for Galen but wants to ease into it.

"Still not seen? Where have you been looking? Have you found anything?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday February 22nd, 2022 6:44:30 PM

Sahabiel does not have a thousand pieces of gold on hand just like that, but she is ready to take the oath right now. As she settles that matter and has her name added to the WLA's list of registered adventurers, she asks for more specifics about those 'odd occurrences' involving the Blue Shutters that the other adventurers talked about.

(ooc: As I understand it, the gold is only paid when you ask for the Training benefit, which can happen 'at any time after level 3', so oath alone should be enough to make her a member for now, get her badge, and let her access the WLA for information?)

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday February 22nd, 2022 8:45:25 PM

Naithi signs to Zazu that there is a female looking at documents and she leaves it to him to make the next move. Naithi knows Zazu is more tactful and a better speaker despite her recent successes.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday February 22nd, 2022 9:06:36 PM

Lothlo is surprised to run into the man they were going to see .
We swung by the place at lunch, but she wasn't there. Any clue why she might have been there or who she could have been meeting with?

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+9=11 ; d20+1=3 ;
Tuesday February 22nd, 2022 9:55:44 PM


Zazu wishes for the ability to cast silently. But alas. Putting a finger to lips to indicate that Naithi should stay hidden, the elf ponders options.

Instead of casting, the wizard simply coughs gently to announce their presence.

"Excuse me, miss. I need some help, and hopefully you can be of assistance?"

Zazu makes introductions and mentions the emmissaries the party met back when. Without mentioning Ena, the elf tries to get a feel for the person.

Assuming there is conversation, Sense Motive 11 alas. Diplomacy 3 double alas.

DM Kathy 
Tuesday February 22nd, 2022 10:20:47 PM

Ash asks Galen where he's been looking. "I've been getting in touch with contacts I had back in the resistance," he replies. "Some of them still keep an ear to the ground, some do not. All I know is the Thieves' Guild seems to be planning something, but I don't know what."

Panzer tells Galen about your note and your visit to the Blue Shutters. Lothlo adds that you went there for lunch, which isn't true. Are you playing it cagey with Galen, or did you not remember? You guys had dinner there.

Galen looks alarmed at the name. "The Blue Shutters was a minor base of operation for the Thieves' Guild during the resistance," he says. "The new Thieves' Guild may be using it, too, although I can't say for sure. It's rumored, though, that there's a major base of operation in that area, informally called the Den of Thieves. There's supposed to be a secret passage in the basement of the Blue Shutters leading there, though I don't know anyone who's actually seen it."

At the WLA, the adventurers confirm to Beech that they wouldn't expect to see a member of the Emissary Corps at the Blue Shutters. "Why?" one of them asks. "Has something happened?"

Sahabiel is able to take the oath and get her pin. [OOC: If you do pay for training and stuff, make sure you track the amounts you spend on your character sheet. It counts toward WBL.]

At the Emissary Corps office, Naithi steps back to allow Zazu to make contact. "It's late," the woman says mildly. "Can this wait until tomorrow?" She does seem somewhat troubled, though you can't put your finger on why.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character David subbing for John C 
Wednesday February 23rd, 2022 6:26:53 AM

Beech briefly explains what is going on to the WLA member that asked. He goes over the absent councilor, the replacement's disappearance and the search for her.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday February 23rd, 2022 6:30:20 AM

Panzer listens as Galen fills them in on the Blue Shutters.
" What now? Are we going back to the Blue Shutters and applying some force? After we get the others of course."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+1=12 ;
Wednesday February 23rd, 2022 2:08:52 PM

Naithi speaks up. It is rather time sensitive....but you look troubled. Is there something we can do to help you?

Diplomacy = 12

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday February 23rd, 2022 6:42:06 PM

Ash gives a description of the people she saw working in the Blue Shutters - the bartender, the servers, and the guy that might or might not be a guard. "Do any of these sound like Thieves Guild members you know of?"

She then gets to the more sensitive questions. "Now that you have had some time to investigate on your own, is there an item before the council you are most concerned about now? Also, if you don't mind me saying, you seem the most worried about Ena's disappearance. More than others we have met. Do you have any sort of relationship to Ena?"

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday February 23rd, 2022 9:01:55 PM

OOC: I'm home to grab more meds and clothes before heading back to my Mom's, however

IC: Nightingale does have the funds to pay for her membership if they'll accept 100, 10gp Moss Agates. She would be interested in any information they have about slavers or kidnappers in the region, as that may be who got paid to nab our missing emissary.

OCC2: Someone may have to help me with what all I need to document with her WLA membership on my character sheet, Thanks



Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday February 23rd, 2022 9:04:33 PM

Lothlo takes in the details about the hidden passage, and the Thieves Guild.
If nobody you know has seen it, does that mean that there aren't any rumors about how to find the passage? By any chance to you know how to get into the basement without being seen?

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday February 23rd, 2022 10:12:49 PM

"Ya speak of odd occurrences", Sahabiel asks, "So people have been noticing things. Ya know of anyone to talk to about it? Anyone that's had their eye on it before and might fill in some or our guesswork?"

DM Kathy 
Wednesday February 23rd, 2022 10:19:27 PM

Panzer asks Galen whether they need to back to the Blue Shutters and apply force. "I wouldn't recommend it," Galen replies. "Gryphon's got a couple of bouncers that would make it tough for you. I think you could take them in the end, but of course Gryphon would be calling the City Guard in the meantime."

Ash asks about specific Thieves' Guild members. "The Blue Shutters is owned by Bart Gryphon, a half-elf," Galen replies. You remember the odd-looking half-elf man behind the bar. "I don't believe he's a member of the Guild, but he is associated with them and probably on their payroll.

Ash also asks whether there's an item before the council of particular concern. Galen nods. "I did what I should have done in the first place and asked someone smarter than me," he says with a grimace. "That new merchant company looking for a charter--the local merchants have no idea who those people are. It came as a surprise that a new company had been founded. And Maeralya--and her emisssary Ena--would be a pretty reliable 'no' vote on any new charter. I'm thinking the Thieves' Guild is behind the 'Silver Thorn Traders,' but I haven't gotten confirmation."

Lothlo asks about where the passage is, and getting into the basement. "I wish I could be of more help," Galen says. "You'll want to use stealth and guile; as I said, a frontal assault is not going to be effective. Beyond that I couldn't say."

At the WLA, Beech explains what has happened so far. Nightingale finds that her gems are accepted as payment.

At the Emissary Corps, Naithi says that what you want is time-sensitive, and asks the woman if anything is troubling her. "No, I'm fine," she replies. "What was it you needed?"

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday February 23rd, 2022 11:19:54 PM


Zazu steps up to speak with the woman. "We know several emissaries. We are especially looking for one, Ena, who has gone missing. But we are looking for others for the sake of learning more. Can you help us?"

"But where are my manners?"

Zazu introduces himself and Naithi to the woman. And asks what business keeps her here so late.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday February 24th, 2022 5:28:20 PM

Beech heads back to meet up with the rest, they'd only learned what they already expected to at the WLA, the bouncers were tough.
He's sure to inform the others about that fact.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday February 24th, 2022 7:03:49 PM

"Panzer found a back door to the Blue Shutters. Perhaps we'll have some success trying there?" Ash considers.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday February 24th, 2022 9:00:57 PM

b]Yes, a back door would appear to be a smarter option than going in through the front. Sneaky has never been our strong suit, but this isn't a three day trek through the woods so hopefully we'll be fine. Hopefully the others have found some useful information that will be of help. [/b]

DM Kathy 
Thursday February 24th, 2022 10:35:28 PM

At the Emissary Corps, Zazu introduces himself and Naithi, and asks what business keeps the emissary so late. "Oh, well," she replies. "I just wanted to get these documents organized. Seems there's never enough time during the day."

You ask about Ena and other emissaries. "I'm sorry," she replies. "I think everyone's gone home. And I believe Ena is just out of town. She's scheduled to return tomorrow for the Council meeting."

Beech--presumably along with Sahabiel and Nightingale--leaves the WLA to meet up with the rest of the group.

Ash, Lothlo, and Panzer likewise end their conversation with Galen, who promises to keep investigating. You know of the back door to the Blue Shutters, and think that may be your way in.

Zazu and Naithi are still at the Emissary Corps, but the rest of the group has met up and can exchange information and begin formulating a plan.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday February 24th, 2022 10:47:09 PM

Sahabiel returns along with Beech (and presumably Nightingale) to the rendezvous point. Once they have shared what little each of them was able to uncover, her thoughts turn to the alleged connection between this Den of Thieves and the basement of the Blue Shutters pub... "I will say that there is now an uncomfortable amount of could-be and hearsay surrounding the few leads we have left."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday February 24th, 2022 11:16:30 PM

" The back door was unlocked , unspelled and not guarded from the outside. I didn't open it though so there could be an ogre sitting inside."

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Friday February 25th, 2022 12:42:50 AM


Zazu thanks the lady and is fine with leaving, unless Naithi has a better idea.

Outside, the elf mutters to Naithi, "What if Ena shows up tomorrow for the meeting, everything goes smoothly, and there's no problem? Not everything is a challenge for heroes. Why do we think that everything we get involved with is a conspiracy or a quest of some sort? Just because we are adventurers?"

Once back with the group, Zazu shares stories with everybody else. "What if there is no there, there? Just because Galen has a hunch, does that mean he's right? Maybe this is all just a foofaraw on a footstool? Pandemonium in a pack? Chaos on a cake? Hurly-burly in a handbag?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday February 25th, 2022 2:56:36 AM

"Do you still have that augury spell, Nightingale? If Zazu's right, then perhaps just asking 'Will Ena be ok if we do nothing today?' might give us an answer. Perhaps someone at the WLA could cast it for us otherwise." Ash is a little jealous. She doesn't have any real divination type spells that would help right now. Maybe when she learns a bit more she will? "Still, it is odd that so many people are worried about her. Might as well poke around a bit more."

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday February 25th, 2022 8:51:47 AM

Sahabiel agrees with Zazu. "That is pretty much what I was getting at too. I mean, even if every maybe aligned, if emissary Ena was indeed taken rather than gone to family, and if that pub is involved, and if a never confirmed passage from its basement does indeed exist to a rumored secret base, and if we were able to find, and then if we were any kind of certain that infiltrating this rumored Den of Thieves were to yield us any clue about her whereabouts and what else is going on here.... even if all those uncertainties were taken as true, that would still leave us with whether we should be trying to break into a pub, to search its basement, to walk into something we know nothing about and have no time to prepare for, after what has already been a long day, and against presumably that thieves' guild ya have all been acting so afraid about for as long as I've known the lot of ya. Wouldn't it be more reasonable to see instead if we can get the concern the other merchants have about the lack of any known established business here of that Silver Thorn Traders group filed up as a point of concern in tomorrow's meeting, and see if they'll postpone that decision to a later meeting to give more time for due diligence? Buy some time?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday February 25th, 2022 3:59:45 PM

Panzer listens to Zazu and Sahabiel. They have very good points. The fact that there are SOOO many variables that have to align to make this a real problem were staggering. But in the back of his mind he could only remember when the ratkin tried to at first take him captive and when it was clear he was not going to submit, kill him drives him on to reply.
" I see your point, but let's do that augury, eh? I can't stop thinking that if Ena was abducted and could somehow implicate the thieves guild as her captors for this plan, she will not survive this and the thieves that you all fear like a bogeyman in the night will have a LEGAL trade company in this land and can use it to insert themselves into EVERY settlement in this area, including yours, well ours, as you have allowed me a place to make a home there too.. When someone is no longer of use to an organization like that, and or could be a liability, they are going to disappear forever. If I can stop that from happening, well, I don't want to quit."
" Worst case if we are wrong we get egg on our face, thrown in jail and anger the thieves that already have it in for you guys, and maybe me, who knows who the Ratkin that tried to snatch me work for. As long as we don't kill anyone, at least no one that doesn't try to kill us first we should be able to serve our time or at least plead our case."



Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday February 25th, 2022 4:03:34 PM

"From what was said, this company looking to secure a charter and become official is a front for the Thieves Guild, and not the one that everyone seems to remember from the past. Ena's vote would be a no supposedly, but the if she were inconvenienced so as not to be at the vote, it sounds like there are enough votes to pass and give them an official standing here.
That alone, since we've already had a run in with this new and unimproved group of thugs, makes me want to continue looking into her sudden leaving.

Beech crosses his arms and wants to hear what the others have to say...

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday February 25th, 2022 9:43:05 PM

The real question is do you trust Galen's with your life? Because that is this boils down to. If he's wrong, the Thieves Guild will be furious that we didn't learn our lesson before and will make us pay. And if he's right... the Thieves Guild will be furious that we didn't learn our lesson before and will make us pay. But if he's right, their reach will spread, and with that so will the blood they spill, the children they kidnap, and we will have to live with the knowledge that we chose to let it happen.

DM Kathy 
Friday February 25th, 2022 10:38:51 PM

You re-convene and compare notes. Panzer is able to report that the back door is unguarded (at least from the outside), not trapped, not spelled, and unlocked. The only unknown is what's on the other side.

Zazu is uncertain. Maybe Ena is just fine. What if you're making tempests in teapots out of molehills? Or words to that effect.

Ash suggests an Augury spell and looking around a bit more.

Sahabiel suggests that perhaps the best course of action is to get the vote on the trading charter postponed.

Beech says that the Thieves' Guild getting a trading charter would be bad news, and you should continue to investigate.

Lothlo asks how much you really trust Galen.

It is now close to 8 pm.


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Saturday February 26th, 2022 1:56:15 AM

" You know I do trust him with my life, Lothlo. And the rest of what you said is what I was driving at. I couldn't live with that knowledge, that I just let something awful happen. I still say do the augury if what Lothlo said doesn't make up your mind. "
" Other than that it still comes down to several ifs."
"IF we haven't been observed looking for Ena by the thieves guild, then we need to do this without getting caught."
"IF we get caught then we can't let any of the thieves that see us get away. That most likely means we need to kill them. Now I am OK with killing bad people like you have described the thieves guild as. They sound evil through and through, so I won't lose any sleep over it. The real mission though is to keep it from coming to that."
"IF we find and free Ena, I say we take her to the WLA compound. I can think of place better prepared to keep bad people like the thieves guild from taking someone captive than there. They have sworn an oath, one that I took seriously when I swore it and that the people that inducted me took seriously. If there is one group in town that I think we all can trust it's them."


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Saturday February 26th, 2022 4:41:32 AM

"If we go ahead with this and the Thieves Guild are involved, then there is no turning back. We've been investigating and have been to the Shutters. We made ourselves seen and quite a few would already know us on sight. Chances are we've been followed at some point today. It would explain why we keep running into people that happen to suddenly know where we are."

"Let's say this all goes to plan. We don't cause any alarms, we don't leave any witnesses. Ena gets free and they'll know it. It wouldn't be too hard for them to work out that we were involved. Perhaps it's not even the Thieves Guild that have her? Perhaps it's just some thugs. If that's the case then the Guild will still get upset when the vote doesn't go their way. What I'm saying is that whatever we do, the Thieves Guild will know that we were the ones that got in their way."


Ash had been hoping to put the Thieves Guild behind them, but fate seems to keep bringing the groups together.

"If Ena is in trouble then the heroic thing would be to try and save her"

Ash is ready to return to the Blue Shutters. "Did anyone grab some of Ena's clothes from the Emissaries?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday February 26th, 2022 9:06:05 AM

"If we are doing this, I need to stop at the catacombs for a coupe or three scrolls. It's one I know of, but not one I have at my finger tips, as most of those are offensive in nature. I need to pick up some Silent Image scrolls. I can set up a image where people are looking, and if we are quiet enough, we can move around behind it without being seen. And while I'm thinking of it, maybe a silence as well, I know it'll stop most spell casting, but it will keep those of us who aren't exactly quiet naturally."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Saturday February 26th, 2022 1:38:09 PM

Nightingale regards the situation for a moment then answers Ash, "I can cast it, but it only tells me whether an action will be good or bad within a certain timeframe, so might not help us in this situation."

OOC: I'm still at my Mom's, and thus why my posting has been sporadic

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Sunday February 27th, 2022 12:29:56 PM

"Well, it's under 24 hours when the vote is being held, you can always ask, "If we do not interfere any further, will the results of the Vote be good or bad for the city". That's a good or bad question, in a short time and specifies the Vote as the target of the question." Beech suggests as a possible question.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Sunday February 27th, 2022 9:21:50 PM


Zazu is not sure Augury works that way, and isn't there a chance of getting a wrong answer? And it seems a bit of a sleaze for a spell that only sees 30 minutes into the future.

That said, sure, let's see what it says.

But on the whole, Zazu is in favor of waiting the night and seeing what happens tomorrow. "We just don't have enough evidence to commit crimes on a hunch. Even crimes against criminals."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday February 27th, 2022 11:14:32 PM

"You know, we could buy a Scroll of Locate Person. 700gp and we can wander the town for 70mins. We could walk by the Blue Shutters, the Emissary Corp buildings, and the buildings of other people we've interacted with. That way we know where we should look further. I've met Ena before and I'm confident I could activate the scroll."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Monday February 28th, 2022 8:07:01 AM

" If the Thieves guild thinking you were involved is such a problem there is another solution. All of you return to the Blue Shutters and make sure a good time is had by all there. Make it obvious that you are there and remain there until late. I have not been seen there, nor have i been seen in many of the places you were probably seen investigating Ena's disappearance. I can go down into the cellar and hopefully find the entrance and rescue Ena. This gives you all an alibi."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday February 28th, 2022 3:42:18 PM

Naithi and Camalayas agree with Zazu. Although they are interested in the augery results, they believe the wait and see approach is the most likely to yield results.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday February 28th, 2022 6:15:01 PM


"Locate Creature is a clever thing to try. Can't hurt, may help! But I have no gold to contribute. And who can read it?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday February 28th, 2022 7:35:00 PM

Sahabiel did not come walking out of the Culverwood without some travel money saved up, but even burning through all of it would fall short of the needed 700 gold. Not to mention it would leave her very tight on coin for the foreseeable future, which is a sorry state to furnish a home in once her tree reaches maturity. But she would not hurt too much chipping in at least some part of the sum?

"Actually, before buying such a scroll, why don't we perform the augury on whether it would be possible for us to find her that way? A clear and immediate plan of action with a simple yes or no answer depending on whether she is near any of the places we would search for her with it... It should have a better chance of an unambiguous reading than most other things we could ask?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday February 28th, 2022 9:04:40 PM

Lothlo looks at Sahabiel in amazement.
That... well, it's brilliant. I forget such things are possible with magic.
I definitely don't want to run head first into the Thieves Guild again just to find out we were pointed in the wrong direction again.


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Monday February 28th, 2022 9:40:45 PM

"I've been putting some gold aside and can afford the scroll if that's the way we end up going" Ash volunteers.

DM Kathy 
Monday February 28th, 2022 10:10:20 PM

Panzer says that he trusts Galen, and Ash reminds you that if you do this, there is no turning back.

Beech wants to make a Catacombs run for some scrolls, which is very doable.

You begin discussing strategies, and what might be a good spell to cast. Locate Person, Locate Creature, and Augury are all suggested, but as far as your DM can tell, none of them have been cast yet.

[OOC: In the interest of keeping things moving, we'll assume that your Catacombs purchases all go smoothly and you get the stuff you need. I know that board can take a few days to resolve.]

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday March 1st, 2022 1:34:17 AM

Nightingale agrees, "Locating a person would work in our case, at least I believe it would, I just can't prayer for it yet."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+2=12 ;
Tuesday March 1st, 2022 2:28:02 AM

Unless the augury suggests otherwise, Ash will head off to the 24hr Catacombs and return a little lighter on gold but with a scroll of Locate Creature.

"Ok. I'm ready to give this a go."

She casts a Read Magic spell and then begins casting the spell from the scroll. Once the spell is in effect she suggests the group walk past the Blue Shutters Inn, the Emissary Quarters, Galen's House, and if still no joy, wander throughout the town.

------------------
Use Locate Creature scroll: Arcane scroll, spell on Ash's spell list, and she has the ability score. Caster Level check against DC8: 12=Pass! Locate Creature range: 680ft. Dur: 70mins

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday March 1st, 2022 4:34:27 PM

"The divine will know where Ena is. The issue is merely how well we can communicate with it.", Sahabiel says with the conviction that serves as a reminder that the armored woman is a member of the clergy. "So let us keep things in order now-"

(OOC: This also so that the DM can answer the question that will decide if we even go ahead with the scroll plan, before we write more posts about it)

"Nightingale, would you perform your augury on the plan as we described it, so that we will know whether we should go ahead with it at all?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday March 1st, 2022 7:06:54 PM

Beech dashes off and returns shortly with some new scroll cases.
"I acquired a couple Silent Image scrolls and then a couple silence scrolls as well. The Latter, will require someone more attuned to the Divine to cast them. I can probable get the spell to go off, I pretty good at tinkering with magic and the like.
So, let's get this circus in motion, we're running short on time."

Beech tucks them into the haversack and is ready to go.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday March 1st, 2022 9:01:26 PM

I don't think there's anything I need at the catacombs, nothing that would help for what we are about to do at least. Anything I can do to aid you in casting your spells?.

DM Kathy  d100=33 ;
Tuesday March 1st, 2022 10:12:34 PM

Beech returns from the Catacombs with his scrolls. Lothlo decides he doesn't need anything from the Catacombs.

As I understand it, the plan was for Nightingale to cast Augury and ask whether the Locate Creature spell would be successful. If the result was promising, Ash would use a Locate Creature scroll.

Nightingale did not specifically state that she was casting Augury, but I'd like to keep us moving. If she did cast the spell, she received an answer of WEAL.

So, Ash casts her spell and heads for the Blue Shutters. As you approach the tavern, you begin to get a sense that Ena is in front of you. You follow your sense around to the back of the building, where eventually you stop. You sense that Ena is underground, right beneath your feet.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday March 1st, 2022 10:18:49 PM

"Bother" While Ash is happy that they now have a bead on where Ena is, she's not too thrilled that it's at a suspected Thieves Guild location. "Galen said there's supposed to be a secret passage in the basement. I guess now the trick is getting inside. I don't think the people out front are going to let us just walk in the front door and snoop around though."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday March 1st, 2022 11:19:24 PM

Nightingale looks around, "Does the Blue Shutters ever close, if so we could sneak in and look around.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+5=23 ;
Tuesday March 1st, 2022 11:35:57 PM


"Well, that's an answer, and for sure. Ash, you had a really good idea."

[OOC: Nominating Ash for a hero point!]

"Can we triangulate a bit and figure out how deep she is?"

Intelligence check to figure that out ... 23! Woot!

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Wednesday March 2nd, 2022 5:40:58 AM

" Getting in is easy. Door is unlocked, not magiced and not trapped. I know it isn't trapped because I still have all my fingers and my eyebrows, same way I know it isn't locked. My offer still holds if you all want plausible deniability. I can probably do this alone with a little help from the catacombs. An elixir of sneaking will keep me quiet enough and I can cut my way through most locks. Finding the door itself to the Den of Thieves would be the tough part for me. That way you can all be IN the Blue Shutters being seen NOT being in the Den of Thieves. Up to you."
Panzer starts stretching and limbering up. He is naturally dexterous and being small keeps him unnoticed most of the time, but he is no expert at sneaking. He will take all the help he can get.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday March 2nd, 2022 10:05:13 AM

Sahabiel raises a thoughtful eyebrow when the augury tells them that searching for Ena with a locating spell would bring weal. That by itself all but told her enough, namely that it meant in all probability that Ena would be somewhere in the spell's range, and therefore could not have left town. When Ash locates the spot underground, that confirms it.

"Wouldn't ya know it.. now this is certainly an interesting result, I would say, for all those that insist on believing the story about her leaving town to visit family. Too bad we do not know who to trust to take that revelation to, hm?"

"Now here is an idea, but.. I could have my earth elemental Earth Glide underground from here, take a look down there while being one with the wall of what I presume will be a holding room, and report back up with an impression of the area. Also, if Ena is locked in a room but conscious, and not restrained or watched, I could even have it drop a note and some small item for her while it does that... but the summoning will only last long enough for one quick round trip, so nothing complicated."

In addition to offering to summon a small elemental to take a peek underground, Sahabiel indicates she is very ready to provide a distraction inside the Blue Shutters to cover for Panzer's plans. "I got a look at some of the guys in there when I was there earlier... I do think I can get a few riled up and noisy if I get a little some betting going over doing a night of arm wrestling challenges. Can't promise I'd win against all of them, so I'll be ready to lose a little coin, but I'll put on a good enough show to draw attention my way."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday March 2nd, 2022 2:58:00 PM

With a grin Nightingale adds, "Arm wrestling and light sparring, which I need to keep on my toes ..."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday March 2nd, 2022 5:53:39 PM

"well, we know they are a front for the Thieves Guild, we I can always just light it on fire. Mom once told me, "When in doubt,Fireball it" We are outside, and can vanish quick enough, heck, we can even show up and help put it out and with that distraction, some can probably get into the basement and rescue her."
Beech kicks in.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday March 2nd, 2022 8:37:55 PM

Naithi snarls at the mention of the thieves guild. It would be no big loss to destroy them, but I'm afraid our town is not yet strong enough for the potential retaliation. We must also make sure that there are no innocent inside

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday March 2nd, 2022 9:11:44 PM

Lothlo considers there next steps
I don't think plausible deniability makes much difference in this case. The Thieves Guild has no honor, and know we were both looking into the disappearance and the bar. If she is found and rescued they won't worry about a little thing like proof in making assumptions. Definitely a good idea to have the elemental take a peak first though. Just because we think we can sneak in quietly doesn't mean they don't have people actually guarding her.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+6=12 ;
Wednesday March 2nd, 2022 10:14:16 PM


Boyo snuggles up to Zazu and wiggles.

"Hey cutie," the elf says. "What's that? You want to smell around?"

What the heck. Maybe Boyo will catch a scent.

Boyo's survival check to track: 12

DM Kathy 
Wednesday March 2nd, 2022 10:39:46 PM

Ash reminds the group of the rumored secret passage in the basement, and wonders aloud how to get inside.

Zazu encourages Ash to triangulate and try to get some idea of how far underground Ena is. It's hard to get a definite answer, but you think about 20 feet. Boyo sniffs around but does not find a specific scent you're looking for.

Panzer reports that the back door is unlocked, not trapped, not spelled. He offers to go in solo.

Nightingale wonders aloud if the place ever closes, and it seems pretty likely it does. It is a tavern, not an inn, and with no overnight guests there's no reason to keep the doors open all night. You're not sure when it closes, though.

Sahabiel points out that Ena is not visiting family if she's here. She offers to summon a small earth elemental to take a look underground. She also offers to start an arm-wrestling contest inside as a distraction.

Beech suggests lighting the place on fire, which Naithi says would be no big deal.

Lothlo says it's pointless to strive for plausible deniability, since the Thieves' Guild will just assume it's you guys, evidence or no. He endorses the earth elemental idea.

A couple of reminders: according to Galen, the owner of the tavern is not a member of the Thieves' Guild, but is probably working for them. You have no information on the cook, the servers, the patrons, or even the bouncers. There could be a lot of innocent bystanders in there. Also, Galen advised you against starting an altercation in the tavern, because the bouncers would put up a fight, and the town guard would probably be summoned.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday March 2nd, 2022 11:11:04 PM

"The Thieves Guild know us, and if we head back in they're going to get suspicious. Maybe even increase their guard. That elemental idea is a good one. Perhaps we give that a try first to see what's around before we make a move?"

Ash walks in a circle around the specific point they detected Ena to try and work out if she is moving or stationary.

"I don't think I'd have been able to detect her if she was deceased, so that's a positive sign"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday March 3rd, 2022 5:38:15 AM

Panzer listens to what Sahabiel says, and what he thinks she means.
" I'll just say it, I don't trust that guy that came and tried to set our minds at ease by assuring us that she would be back for the vote. He, he just kinda sounded wrong. We could, after rescuing her, send him a message that we found her safe and would escort her to the meeting in the morning. If we did I am quite sure we would be ambushed. We could go so far as to ask for his help escorting her and the 'help' might be the ambush."


Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday March 3rd, 2022 9:31:11 AM

"Remember there is disguise magic as well. So if "she" shows up at the meeting it might not be her, and then after the vote, she might have a fatal accident and all their bases are covered with no proof other wise.
Say the accident was getting run over by a runaway wagon, and the real body shows up trampled in the same way, no one will believe anything else happened. Or they make the switch permanent, she has a "accident" and hurts her head, so any changes in her personality or regular actions can be covered by the accident changing her."


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday March 3rd, 2022 6:55:54 PM

"...rather than ya all guessing at what the thieves' guild may be up to, I think we should focus on securing Ena while we know where she is, hm?", Sababiel speaks up. She is ready to summon her earth elemental, but before she does she wants a decision on whether and what they have it deliver to Ena, should such opportunity present itself.

(OOC: an earth elemental has no pockets, but if we wrap a note around, say, a dagger, it can just hold it)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday March 3rd, 2022 9:01:57 PM

Lothlo considers the options with the earth elemetnal
It may be worth giving the elemental a dagger to deliver as a fail safe. My concern is that there is likely something that is going to impede her rescue or escape, whether that's a guard, traps, or some sort of alarm. I worry that if the elemental actually leave the wall to deliver the dagger we will set off whatever safety measures they have in place before we even open the door, making her rescue that much harder. Granted, I tend to overthink when it comes to the Thieves Guild... but that hasn't been unwarranted.

Would it be possible that after getting the scouting report, to have the elemental ready to deliver the weapon if things go south before we reach her?


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday March 3rd, 2022 9:12:40 PM

I don't suppose anyone has a way to help us communicate directly with her, or to teleport her out if she is conscious. I've been wracking my brain, but haven't come up with anything yet.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday March 3rd, 2022 9:30:06 PM

Nightingale gets a weird look on her face, "Sister, are you able to communicate with the elemental while its here, if so it might be good to know if anyone is around Ena, or what state she is in health wise."

DM Kathy 
Thursday March 3rd, 2022 10:22:59 PM

Ash also endorses the elemental idea.

Panzer suggests contacting Willis Campion once you have Ena safe and sound, and see what happens next.

Beech reminds the group that a magical disguise spell could ensure that "Ena" shows up at the council meeting as planned.

Sahabiel is ready to summon the elemental, but is wondering if she can give it something to give to Ena.

Lothlo worries that if you get too fancy with the elemental, it may trip some kind of failsafe and make the job more difficult.

Naithi wonders whether you can communicate with Ena, or possibly teleport her out.

Nightingale asks whether Sahabiel can communicate with the elemental.

Nightingale brings up an excellent point, which your DM probably should have reminded you of earlier. The text of the Summon spell says: It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions.

So to send an elemental down to look at, or contact, or give something to Ena, you would need to be able to communicate with it. Earth elementals speak Terran, and their Int score is low enough that even an especially smart one probably won't understand Common. Do you have a way to communicate with the elemental, either by speaking Terran or with some kind of telepathy?

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday March 3rd, 2022 10:45:40 PM

Ash raises her hand. "I can speak Terran. If you want me to pass on the instructions I can tell it what to do for you"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+8=21 ;
Thursday March 3rd, 2022 11:15:41 PM

Panzer's attention starts to wander as they discuss the finer points of summoning and controlling earth elementals. He considers the fact that the privies are in fact, holes in the ground (most likely) and would be between 10 and 20 feet deep, assuming they were built to last. Could the entrance be there instead of inside? It would explain why even the most careful search of the stockroom has failed to find the entrance.
He steps off through the trees to the privy and begins his own 'search' for the truth.
(probably involving rope to get down there and a light spell to look around)
Climb 21
Perception

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=13 ;
Thursday March 3rd, 2022 11:16:15 PM

oops
Perception 13

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday March 4th, 2022 4:24:42 PM

Beech keeps an eye on Panzer, they are starting to tread carefully and one of the group vanishing would be bad.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday March 4th, 2022 6:12:32 PM

Sahabiel shakes her head in response to Nightingale's question. "No such luck, it is just a summon, not a familiar. I already have to rely on Ash' help to make this work at all. And no second trip - with the limit of how much of my patron's power my prayers can channel towards giving the elemental reality in our world, it will not sustain it longer than to steal one good look and return to us with the briefest description."

(ooc: Oh, good catch on having to speak Terran! The summoning spell not including the creature being able to understand the caster's command must be one of those little differences between Pathfinder and D&D5.)

If it seems there is a consensus about having the elemental look, but not deliver any item (in order to remain unseen), Sahabiel will proceed with the summoning and, using Ash as an interpreter, send it for a glimpse of what lies below.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Friday March 4th, 2022 8:59:10 PM

Naithi slaps her forehead. I am such a muck brain. I almost forgot that I can also summon elementals... At least in theory. They aren't very cuddly, so I've never actually done it, but I should be able to call one by Summoning Nature's Ally

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Friday March 4th, 2022 9:01:38 PM

Thanks for the clarification Sahabiel. We definitely need to make sure the elemental gets back with the information in that case.,

ooc: sorry for the short post, really sick today and can't do much

DM Kathy 
Friday March 4th, 2022 11:15:56 PM

Ash can speak Terran, so theoretically the earth elemental plan would work.

Naithi suddenly realizes she can summon elementals, too! Well, theoretically. She's never actually tried it.

Lothlo endorses the basic plan of having the elemental look and report back. There just isn't time for anything fancier.

Sahabiel casts her summons. Ash explains what you want, and the elemental dives into the ground. It returns a few seconds later, to report that there is a person there, in a room, with no other people. The person looked sick. You'd love to ask what it meant by "looked sick," but the time of the spell elapses and the elemental disappears.

Panzer decides to investigate the privies. They are reasonably well-constructed, with holes about 15 feet deep. You really don't want to go down there. And search as you might, you are unable to find any kind of concealed basement access. [OOC: I'm not sure where you're getting the "most careful search of the stockroom." Your group has only seen the common room of the tavern. There is a kitchen, but you haven't been in it. You don't know whether there's a stockroom, and if there is one, nobody's searched it.]

Beech keeps an eye on Panzer.



Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=16 ;
Saturday March 5th, 2022 12:21:28 AM

Nightingale will keep her eyes posted for any lookieloos while the party summons an elemental (Perc check)

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+21=40 ; d20+13=33 ;
Saturday March 5th, 2022 7:05:42 PM


Zazu volunteers to enter the establishment to scout out the storeroom and to see what there is to see.

If no one obects, the elven thief magic-user casts Reduce Person, sneaks into the Blue Shutters, looking for that storeroom and looking around.

Stealth 40
Perception 33


Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday March 5th, 2022 9:01:31 PM

Beech whispers down to Panzer, "If you ain't found a way in yet, I doubt there's one hidden in there. Let's head back to the others and see what they've come up with. I'm sure it's brilliant."

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Saturday March 5th, 2022 10:29:18 PM

Nightingale leans over to Beech and Panzer, "Unless it's hidden by magic, thus why the elemental is a great way to look." Speaking of, Nightingale will pray for the ability to see magics (cast Detect magic) and look around the area nearby, and what she can see inside the inn.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday March 6th, 2022 2:50:36 AM

Ash nods to Zazu and then takes up a position next to the door so as not to be seen by anyone inside. She listens to hear what goes on and prepares to barge in if Zazu calls for help.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d100=69 ;
Sunday March 6th, 2022 8:22:05 PM

" Hmm, magic eh?"
Already in the hole, Panzer casts detect magic to look for a magic spot that might be camoflaging the entrance down in the privy.
69% way more than I need to roll over for spell failure

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday March 7th, 2022 7:21:46 PM

Sahabiel considers the report from the elemental and shares her thoughts with the others. "So she is in a room on her own.. that is better for a rescue attempt than if she were kept under watch. I am as impressed as worried that an earth elemental was able to tell she looked sick; I really do not know what to think of that. They are not usually the most expert judges of our biology."

With Zazu and Ash moving towards the Blue Shutters already and Panzer doing something down the privy (Sahabiel was not sure if she had words for this), the green half-elf was starting to wonder if her offer of creating a distraction was still needed. If so, she would rather have set that in motion before anyone started an infiltration?

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+12=22 ;
Monday March 7th, 2022 8:58:22 PM

Naithi helps search for a way down.

Perception = 22

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday March 7th, 2022 9:00:38 PM

Lothlo hangs back with the others, not wanting to do anything that could alert those inside to their presence.

DM Kathy 
Monday March 7th, 2022 10:55:38 PM

Nightingale watches, but sees nobody paying special attention to your group.

Panzer, who has already discovered an incredible smell, tries to discover a secret entrance. Nothing shows up as magic, however.

Beech urges Panzer to finish up so you can rejoin the others.

Nightingale casts Detect Magic and begins scanning the tavern. Nothing yet.

With Ash standing guard, Zazu opens the back door and slips into the kitchen. (I assume; you've already seen the common room.)

The kitchen is small but well-appointed. A stewpot hanging over the fire presumably contains the stew being served for dinner. Nearby, the roast venison stands on a carving board, ready to be sliced and served. A light banging noise catches your attention and you look over to see a halfling man, wrapped in a voluminous apron, washing plates in a washtub. The tub is on a counter, and the counter is tall enough that the halfling is standing on a stool. He turns and looks your direction with a slight frown, probably having heard the door open. Seeing nothing, he shrugs and returns to his task.

There's a lot to look at in here--shelves and hanging onions and interesting-looking barrels--but you stay on task and quickly locate the trapdoor in the floor, opposite the direction the halfling is looking. You might be able to sneak over there. How to get the rest of the party over there is more of a challenge.

Meanwhile, Sahabiel ponders how the elemental could know that Ena was sick. Lothlo waits for the scouts to report back. Naithi looks around, but there's really nothing out here. The secret tunnel, if there is one, is inside the tavern.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+21=25 ; d20+13=31 ;
Monday March 7th, 2022 11:19:05 PM


Little Zazu (alone, not taking Boyo), sneaks over to the trapdoor and looks for traps. Hopefully there's also a barrel or something to hide behind.

Stealth 25
Perception 31



Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+10=24 ;
Tuesday March 8th, 2022 2:00:01 AM

Ash slowly peeks around the side of the doorframe to get a view of the inside and to keep an eye on Zazu. She wants to make sure her friend has backup in case of trouble. She looks to see if there are any other exits or entrances to the kitchen - worried that Zazu might get surrounded.

Perception: 24

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Tuesday March 8th, 2022 8:30:23 AM

Satisfied he will not find anything down thee privy, except this awful smell, Panzer hauls himself back up the rope and reports to Beech.
" Do NOT go in there!" He says while holding his nose.
" Can you magic this smell away Beech?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday March 8th, 2022 5:02:01 PM

Beech gladly uses Prestidigitation to both clean and remove the scent emanating from Panzer. "I'll have to coax you in this when you become more skilled in your magic usage. It doesn't only help clean up, but it makes some of the worst tasting food at least edible. My Aunt, can't cook to save a life, even hers... but when we visit the Isle, I still have to eat what she serves, and charcoal steak is not one of my favorites. It's no wonder my cousins move out as soon as they can."
When they return to the area behind the Inn, he tries to figure out just what is happening....

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday March 8th, 2022 7:46:20 PM

Sahabiel walks the long way around to enter the Blue Shutters through the front entrance as a customer. She goes over to the bar, orders an ale, and with an appropriate smirk asks the bartender if he'd mind her taking a table for a few rounds of armwrestling challenges with any takers. She makes casual mention of having been there earlier in the day (pretty sure he'd remember her anyway, since she looks fairly memorable), and having come back to the pub because her inn wouldn't have her sport.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=15 ;
Tuesday March 8th, 2022 9:08:33 PM

I hope they are doing okay in there.
Lothlo glances around to make sure everything is still clear outside

Perception = 15

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday March 8th, 2022 10:28:45 PM

With her spell still running, Nightingale will wander in the tavern, and take a seat next to the fire and begin combing out her hair. Until her spell expires she'll look around the inside of the tavern for anything out of the ordinary. When asked she'll ask for an ale, cold if they can manage it.

DM Kathy 
Tuesday March 8th, 2022 10:52:13 PM

Zazu scoots over to the trapdoor and checks it for traps. You find none. There are all kinds of barrels and boxes near the trapdoor you could hide behind.

Ash wants to peek around the doorframe. However, the door is mostly shut; only a tiny crack allows any sight of the kitchen on the other side. Zazu is out of sight, but you do see th door to the common room.

Panzer finally gives up on the privies, and asks Beech to help him clean up a bit. Beech is happy to oblige with an ever-useful Prestidigitation.

Sahabiel puts her earlier plan into action by returning to the tavern and trying to set up an arm-wrestling contest. The barkeep frowns at you. "I don't want no trouble in here," he warns. "If you cheat, or use magic, or try any funny business I'm callin' the watch." He does not, however, say you can't challenge people to an arm-wrestling contest, as long as you play fair.

Nightingale also enters the tavern, her spell still active. The only magic auras you see are on Sahabiel.

Lothlo looks around but the night remains quiet.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday March 8th, 2022 11:29:15 PM

Zazu waits until no one is looking, and then tries to open the trap door very very quietly and then heads in.

The rogue closes the door behind.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday March 9th, 2022 2:49:13 AM

Sahabiel nods at the barkeeper. "Same on my part. I take dim ta anyone trying to cheat me with spellcasting too." She makes a nod in the direction of the obvious bouncer. "If either of yer boys got a knack for spotting any of that going on, I'll tip them if they make sure things stay honest. I want my fun to stay fun for me. Other than that... well, having a natural advantage is no cheating, and anybody willing to take my challenge can see what they're getting into, hm?" It is simply true that with Sahabiel's green skin, clearly muscular physique, and masterwork deep-culverwood-elf style of armor and dress, nobody would miss that she probably isn't just an everyday challenger.

Of course Sahabiel's aim is not to earn money tonight, but to make sure that at least someone will take her challenge so her table draws attention -- so she makes sure to set her challenge in a way that they can do so without cost of entry... "Alright lads, I have been doing darn little but walking all day, and I want to feel some burn that isn't in my feet. So entertain me.. if ya can beat me at arm wrestling, I pay ya two silver. I'll take challenges until we're out of challengers, until closing time, until I get tired, or until I'm down ten losses, whichever comes first. No money down, but feel free to start a betting pool, eh?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Wednesday March 9th, 2022 5:42:19 PM

Ash isn't feeling really comfortable right now. Splitting up always leads to trouble, and right now they're split into three groups. She opens the door slightly more to get a better look inside.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday March 9th, 2022 6:08:37 PM

Beech peeks over Ash's shoulder, He could easily provide a cover to move in, but setting it up would require that a slight distraction to make sure the kitchen staff was looking the other way....

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday March 9th, 2022 7:46:46 PM

Naithi and Camalayas stay with Lothlo, figuring if anything is found that this is where the group will come to inform them.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday March 9th, 2022 9:22:48 PM


Boyo sticks close to Camalayas, seeing as his master has gone off on their own without any warning or even a message spell. The Big Bunny does try to keep track of Zazu's emotional state, anyway.

DM Kathy 
Wednesday March 9th, 2022 10:37:58 PM

In the tavern, Sahabiel issues her challenge. You get no takers at first, although a couple of tables seem to be doing the "you try; no you try" thing.

Ash, well aware that the party is now split into three, risks opening the door a bit further. Beech comes to look over Ash's shoulder. You both see Zazu, off to the side, examining a trap door.

Naithi waits back with the bunnies, ready to respond if needed.

Zazu opens the trap door and finds a steep stairway--almost a ladder--leading down. You go down a couple of steps, then close the door behind you. Boy, howdy, is it dark down here! There is no light in the basement, and the thin cracks of light coming from above are quickly swallowed by the darkness. Other than the very steep stairs, you're not sure what's down here.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday March 10th, 2022 12:37:40 AM

Seeing no takers at first, Nightingale will flip a gold piece in the air and then slap it on her table, "First to beat her wins a gold. Come on all you strong strapping men, you don't think any of you can best her..."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday March 10th, 2022 1:50:32 AM

"What we need is someone to demand to see the chef and draw him out of the kitchen" Ash looks back over her shoulder to the others. "Does anyone have any ideas to get us in there? I'm worried about Zazu"

She has no doubt that Nightingale and Sahabiel could take care of themselves if things get rowdy.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday March 10th, 2022 7:11:33 AM

"If I can get a few moments alone in the kitchen, I can set up a illusion to cover maybe enough height to cover someone crawling to the trap door that won't be noticed right away. We don't want a full height illusion, because someone will walk into it, but say just over knee height, even they might not notice as they walk through if they are acting by rote. And that height will allow sneaky people to enter with visual cover."

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday March 10th, 2022 1:18:13 PM

What kind of illusion do you have in mind? We don't want to make sure we aren't doing anything that will alert them to something fishy going on.

ooc: not sure why last nights post didn't work.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday March 10th, 2022 1:42:44 PM

"Well, If I can stand where the cook usually stands, I can make an illusion of the area he sees from there that is a couple feet closer to him, and only about 2 1/2 feet tall. So if he walks over to get something, he might miss that he steps through it with his legs but never sees it with his eyes. And being only that high, allows someone to crawl in and out as long as they are quiet, they won't be seen, without being invisible.
But as I said, it requires me to be able to see it from his regular point of view or it'll be catty-wonky and easy to notice."


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Thursday March 10th, 2022 2:20:46 PM

Panzer walks up coiling his rope and stashing it in his backpack.
" What's going on? Where is everyone?"
Unobservant and scatterbrained he might be, but he CAN count and notes three people missing. He also doesn't miss the worried glances going round and the desperate hand wringing of Ash.
[b]" Did you say you need someone to cause trouble for the cook?"


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday March 10th, 2022 6:26:37 PM

Sahabiel sits at her table with her drink. Even if nobody has taken her challenge yet, she has at least caused some interest and people at those few tables are somewhat distracted. She expect that she will get more going as soon as someone finds the courage to be the first to try her challenge, but she is not going overboard to convince them -- she is aiming to bring a distraction, not a circus.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Thursday March 10th, 2022 8:35:01 PM

But wasn't it a halfling in the kitchen? That wouldn't be just his legs going through the illusion, at their height it would be pretty much eye level.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday March 10th, 2022 8:43:58 PM

Naithi waits a minute for the others before her and Camalayas go looking for them.

DM Kathy 
Thursday March 10th, 2022 10:46:38 PM

In the common room, Nightingale lays down a gold piece for anyone who can best Sahabiel. Sahabiel sits, drinking quietly, until at last an elf man, a little tipsy, stands and approaches your table. "I'll take your challenge," he says and sits across from you. He is not musclebound, but then elves generally aren't. He looks athletic, even in his cups, and his face has a kind of roguish charm.

On the cellar stairs, Zazu remains crouched in the darkness.

At the door, Ash suggests a diversion to get the cook out of the kitchen. Beech suggests he use that opportunity to create an illusion to cover people going to the trapdoor.

Lothlo and Naithi join the group at the door. After a moment, Panzer does, too, and volunteers to be the one to create some trouble for the cook.

As you watch at the back door, a server comes into the kitchen and heads straight for the stewpot. "I need two venisons," she says, ladling stew into a bowl. The cook puts down the dish he is drying, hops down from the stool, and carries it over to the roast, where he carves two slices of venison, placing them on plates the server has already prepared with vegetables and bread. She nods to where a single loaf remains on a counter. "We all right for bread?" she asks.

"Plenty more where that came from," the cook assures her, and she returns to the common room.

Instead of returning to his dishes, the cook carves another piece of venison and prepares a plate. He removes a pipe from his apron pocket and carefully lights it with a coal. Balancing plate, fork, and pipe in one hand, he catches up the stool in the other hand and heads for the back door.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=23 ; d20+21=27 ;
Thursday March 10th, 2022 11:36:31 PM


In the quietude, Zazu thinks that this is dumb. The wizard pauses to cast Mage Armor.

"Shoulda done that ten minutes ago. duh."

Then the wizard casts a Minor Illusion of the Halfling cook, carrying a bowl of stew. Zazu creeps down the stairs with his illusion, listening. If there is no other cover, the Reduced Zazu hides behind the illusion.

Perception 23
Stealth 27

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+7=20 ; d20+7=8 ; d2+8=9 ;
Friday March 11th, 2022 10:33:12 AM

Panzer spots the cook coming and flattens himself against the wall beside the door. He then readies a haymaker to (hopefully) render the cook unconscious.
Stealth 20
(pretty sure I can only ready one strike. However if Panzer fails to knock the cook out with his first blow, hopefully he will have 'surprise' on is side to take another action, like strike again)
Power attack strike from behind, meaning to do nonlethal damage.
Sigh, hits AC 8
Panzer expends a hero point retroactively to hopefully make that attack connect +4 so hit AC 12 for 9 nonlethal damage.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday March 11th, 2022 2:08:59 PM

Beech cringes internally. Thinking to himself, *This is getting out of hand in a hurry, and they now had the length of a smoke break, which isn't much time before it's guaranteed to hit the fan.*

Being to big to be stealthy, Beech gets ready to provide a diversion, namely setting something alight to keep attention away from the infiltration group....

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday March 11th, 2022 6:38:36 PM

Ash creeps back from the doorway and behind Panzer. She isn't quite sure what's about to happen but knows she'll be next to useless up front.

She readies to cast a spell on the cook when he comes out. Nothing lethal mind you. For all she knows he could also be the local priest.

Ready action to cast Daze on the chef if he detects the party in some way. Will Save vs DC16 or be dazed for 1 round

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+10=27 ; d20+5=15 ;
Friday March 11th, 2022 8:37:45 PM

Naithi looks for a good hiding spot they she can quickly jump out and attack from should the need be .

Naithi stealth = 27
Camalayas stealth = 15

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+8=9 ; d20+12=31 ;
Friday March 11th, 2022 9:13:04 PM

Lothlo looks for a place to hide, but doesn't find much.
He glances around to make sure there are no other signs of danger, (perception = 31), but specializing in a bow decides to hold back for the moment, avoiding combat at least until he sees whether they have been caught.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday March 11th, 2022 11:10:26 PM

Nightingale simply drinks some ale and waits for something exciting to happen. She's most interested in the elf who stumbled over to challenge Sahabiel, and from which table or group of people he was sitting with.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20=12 ;
Saturday March 12th, 2022 10:45:23 AM

[i(ooc: Sorry that I am late with this)[/i]

Also ooc - Presented with an athletic looking elven man with a roguish charm, I am kind of not sure where the line is on what is allowed in a PG13 game in how Sahabiel responds to this? Can she compliment him on his looks and play into that charm, or should she avoid anything that could be construed as creating potential for tension or attraction? I also don't want to overcompensate and play my character as some ice queen completely immune to charm. Depending on yes or no it being okay, please just imagine the tone in which she speaks in the next paragraph to reflect that.

Sahabiel looks up at the elf that joins her table, and smiles faintly, following him with her eyes as he sits down. "Good to see a man willing to give me sport. Ya look the part, now let's see yer strength, hm?". She sets her elbow on the table, extends her arm and takes the man's hand..

(ooc: I should have thought of this before, but all the books with rules for festival and pub games are non-core. Grapple rules also don't really work as they're not written for a symmetrical situation where there isn't an attacker and defender. Shall we just do opposed CMB checks or opposed STR checks, either way highest wins?)

Roll 1d20 = 12; If we do opposed CMB, that is a 20 for Sahabiel (12+8), or if we do opposed STR checks, that is a 17 for Sahabiel (12+5)

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+10=13 ;
Saturday March 12th, 2022 12:15:57 PM


Boyo sneaks along with Naithi and Camalayas.

Stealth 13

The dire bunny is starting to get a bit annoyed at Zazu for going off alone. The familiar directs the emotion of annoyance down the telempathic link.

DM Kathy  d20=5 ;
Saturday March 12th, 2022 1:47:18 PM

In the common room, Nightingale looks on as Sahabiel flirts a bit with the man who challenged her. He grins in response. "I might just surprise you," he says.

He is strong, but Sahabiel is stronger. That doesn't matter, though, as he has no intention of finishing the match. Just as your arms begin pulling against one another, he leans in and gives you a kiss! A shout of laughter and scattered applause come from his friends, even as his arm is banged down on the table. "Your game, cutie," he says, then stands and gives an ironic bow.

Perched on the cellar stairs, Zazu casts Mage Armor. Then he creates an illusion of the cook, carrying a bowl of stew. You want to place it on the stairs in front of you, but you are working in near-total darkness. You think you got the distance right, but you're not sure about the elevation. The illusion may appear to be on the stairs, or it may appear to be having above them. Or it may appear to be sunk into them, with a step emerging from its shins. It's hard to say without being able to see what you're doing. You then attempt to creep down the stairs, still in near-total darkness, Make an Acrobatics check.

But the real action is at the back door. Naithi and Lothlo scramble to hide themselves, while Beech prepares to create a diversion. Panzer flattens against the wall, with Ash right beside him.

The cook emerges from the door, frowning a little when he sees Beech. "Hello," he says, looking somewhat puzzled. Then Panzer steps out and clocks him. The halfling goes down like a sack of potatoes. Beech's diversion and Ash's spell are not needed; the halfling is unconscious.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Saturday March 12th, 2022 5:16:45 PM

(ooc: I guess I got a show don't tell answer to my question, and it looks like the line I was worried about crossing is a good bit further out! ;)

Sahabiel looks shocked for a moment, not stunned, just shocked. Probably to the amusement of her irreverent assailant. Still, she is acutely aware of where she is and that she does not want to make the wrong kind of scene -- no matter how good a distraction it would create, it would also be a regrettably short one.

Last time she came to this town, she had been captivated by a harpy, and danced, flirted and made merry with members of a troupe of roaming fey. Weirder things than a stolen kiss had happened to her.

She sits back up and brushes her hair back and, in response to the man's bow, grins at him with a face that bespeaks that she is annoyed with him, but not angry. "...so it looks like I became yer sport instead..." Recovering, she manages to laugh as she waves a finger at him. "Yer a rogue and one of these days it is going to land that charming face of ya in trouble..." she pauses for effect before continuing; "...but not tonight, not from me. Now the next one that tries that though-" she glances around the room "-I suggest ya consider that now I'm wise to it, and I won't be so surprised again that I'd let yer hand go so easily after, eh?"

It was a good thing she had already been enjoying her own ale to mask the scent of it on the lips of that guy. And since getting the pub a bit riled up and clamorous was her goal, she is not entirely displeased about the result, even if the how of it had now come at a different kind of expense to her.


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Saturday March 12th, 2022 7:01:01 PM

Panzer leans down and makes sure the cook is still breathing. He then scoops up the cook, the stools and the pipe and sets then down in the trees where they are not so noticable. He picks up the plate and while munching on the venison asks Ash " OK, what now?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Saturday March 12th, 2022 7:24:49 PM

Ash's jaw drops as Panzer knocks the cook out with just one punch. "Er... Let's follow Zazu. Just because the elemental didn't see anyone in the room will Ena doesn't mean there aren't people in adjoining rooms. Zazu is capable and all, but could get outnumbered very quickly"

She goes back to the doorway and starts leaning around it to make sure no-one else is inside. If it's empty she'll proceed to where Zazu disappeared.

Zazu (AC20, HP25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+4=14 ;
Monday March 14th, 2022 2:18:24 PM


Zazu tries to carefully and quietly go downstairs without tripping or making a sound!

Acrobatics 14.

If the elf sees the light from the trap door opening above, then freeze, listen, and wait to see what happens.



Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Monday March 14th, 2022 4:09:04 PM

Beech steps into the kitchen, and having seen some of the plates of food that are served, He'll make make up 2 or 3 extra and put them on the rack above the stove to keep them warm. Then scribbles a note on a scrap.

"Havin a smoke, plates ova tha stove."

And then he'll step back outside and staying careful, he'll keep watch in the kitchen.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday March 14th, 2022 8:30:42 PM

At her table, Sahabiel reads the mood of the room. Perhaps that guy, antics and all, would still work as an icebreaker and someone else would take her up on that challenge more seriously. If not and everybody is holding off because it has gotten awkward, well, then she might have no choice but to milk that one guy's antics for all it could provide in distraction, to keep the attention of patrons and bouncers on what was happening here in this room, and not on any noises from the back.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Monday March 14th, 2022 9:06:04 PM

I hope he's doing all right down there, not sure what the best plan is. If we're all heading down, I'll join you, probably best to make sure we can get out fast at this point before someone notices the cook is missing.

DM Kathy  d6=1 ;
Monday March 14th, 2022 10:25:36 PM

Sahabiel takes the stolen kiss in stride, and calls for her next opponent. An older half-elf man, also well-muscled, steps up to accept. "Let's see what you've got," he says matter-of-factly.

Zazu attempts to creep quietly down the stairs. It doesn't go as smoothly as you would have liked. You misjudge the steep angle of the stairs and try to put your foot in the wrong place. You get down the stairs, rather more quickly than you had planned, and take 1 point of nonlethal damage.

Outside, Panzer stashes the unconscious cook, along with his stool, then nobly prevents the dinner from going to waste. Beech begins plating more meals, as Ash approaches the trap door and Lothlo urges them all to hurry. Those in the kitchen (Ash and Beech, and possibly Lothlo, Panzer, and Naithi) hear a series of faint thumps from the direction of the trap door.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Monday March 14th, 2022 10:33:54 PM

"Great idea Beech!" Ash responds to Beech's clever way to cover the cooks absence.

The thumping sound isn't good. Zazu might already might be in a fight.

Ash crouches by the trap door and looks to the others. She positions herself so that when it opens she's not in the way of anyone else (ie: she'll be behind the door when it's open). She counts down on her fingers to let the others be ready for it. "1... 2... 3!" On three she opens the door.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Monday March 14th, 2022 11:17:37 PM

Nightingale gasps when the rogue steals the kiss, and then applauds as Sahabiel does with it, rather than trounce the poor elf. When she sees the next taker stand up and wander over she reminds him, "I've got a gold over here that says you can't beat, remember that."

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday March 14th, 2022 11:46:55 PM

Naithi waits in the shadows for the door to open.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday March 15th, 2022 2:18:03 AM

Beech watches to see how high the trap door opens, then makes his illusion just big enough to cove it being opened with out being able to see it as open.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d100=63 ;
Tuesday March 15th, 2022 8:30:57 PM

Panzer looks down the hole and quickly casts a light spell. He keeps it dim barely more light than a candle. He then heads down thro
ugh the hatch.

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=28 ;
Tuesday March 15th, 2022 8:31:31 PM


Zazu rises carefully and looks to see if anyone has noticed.

Perception 28

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=20 ;
Tuesday March 15th, 2022 9:10:27 PM

Looks like there is no turning back now.
Lothlo follows behind Panzer, grateful to have a light source to guide his steps. He looks around for signs of traps or any other people down here.

Perception = 20

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40   d20=11 ;
Tuesday March 15th, 2022 9:22:53 PM

Back in the front of the pub meanwhile, Sahabiel acknowledges her next challenger. "Ya will see. I will not hold back". She braces as they take their places, and hopes that Nightingale will get some cheering going around her matches. Not just to cover for their companions, but also because she is kind of getting into the spirit of things, and competing before an audience just watching in silence is somehow less than satisfactory..? She has not seen anyone start placing bets though, which would be the great motivator for people to get louder about wanting her or her opponent to win.

Roll 1d20=11, that makes either STR check 16 or CMB check 19 for Sahabiel


DM Kathy  d20=8 ;
Tuesday March 15th, 2022 10:26:26 PM

Zazu gets to his feet and checks to see if anyone noticed. You hear some noise from above you.

Ash gives it the count of three, then opens the trap door. Panzer conjures a dim light and heads down, Lothlo following. Beech casts an illusion to cover the opened trap door while Naithi waits to see what will happen.

The cellar is not overly large, and is storing quite a bit. You can move around down here, weaving among the bins and barrels, but it's not the kind of place you'd choose for a fight. Luckily, you are the only ones down here.

In the common room, the challenger grasps Sahabiel's arm. He is stronger than he looks. You pull back and forth for a few minutes, but in the end, Sahabiel pushes the half-elf's arm down onto the table. "Whew!" he says. "Good match."

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+10=13 ;
Tuesday March 15th, 2022 11:40:30 PM

Ash waits until everyone is through the trap door and then follows, closing the door behind her. She looks to see if there is a lock on this side of it.

With everyone in front of her she can't quite see what's going on.

Perception: 13

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday March 16th, 2022 5:17:07 PM

Beech heads back to the edge of the yard and finds a place where he can keep watch of the backdoor, leaving it open so he can see the trapdoor hatch. Since he knows it's an illusion, he can see through it easy enough.
He'll keep his bow out and easy to use if needed as well as his spells.... He just hopes the others don't waste time down there, things can't remain covered for long.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+4=9 ;
Wednesday March 16th, 2022 5:36:40 PM

Panzer looks around the cellar trying to figure out how far down the steps have taken them. This might give some clue as to where to look for an entrance to the Den of Thieves. He also tries to determine if the cellar is completely below the foorprint of the building or not.
Profession miner 9

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday March 16th, 2022 9:00:33 PM

"Good match", a smiling Sahabiel agrees with her defeated challenger, in a tone of respect for this fellow half-elf that made her work hard a good few minutes for this victory. "Ya gave me a good challenge there. Not yer win, but for that good showing I'd buy ya yer next mug if ya will let me?"

(If there is no objection on the man's part to letting a woman pay for a drink for him, Sahabiel will wave over the barkeep and slip him the few copper to make the man's next mug of ale paid for.)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=26 ;
Wednesday March 16th, 2022 9:04:47 PM

Lothlo glances down the stairs for anything that looks off.
No enemies that I saw, but there could still be traps. Let's try to hurry and join up, then find our missing person..
Perception = 26

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday March 16th, 2022 9:42:25 PM

Assuming Zazu sees the party, the rogue whispers, "Hello, friends!"

The illusion also bows and nods.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday March 16th, 2022 10:07:18 PM

Nightingale will watch to see if any other takers are heading towards Sahabiel, if so, she taps her gold piece on the tabletop. She's also trying to keep a weather eye out on whatever it is her friends are doing in the back part of the tavern.

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16  d20+2=5 ; d20+12=29 ;
Wednesday March 16th, 2022 10:29:10 PM

Naithi and Camalayas look for any secret passages.

Naithi perception = 29
Camalayas uses scent = 5

DM Kathy 
Wednesday March 16th, 2022 10:34:42 PM

Beech goes out the back door and tries to keep an eye on the trap door. You immediately realize that this is nearly impossible. The trap door is off to one side, so about the only way to keep it in sight is to stand literally in the doorway.

Looking around, Panzer can tell that the cellar is all under the footprint of the tavern. It is smaller than the tavern's footprint, but no part of it extends outward.

Zazu greets his friends, as does his illusion.

Ash looks around but sees nothing of note; it is Lothlo who discovers the secret door. It is between two shelving units, which create a kind of corridor. It does not seem to be trapped.

In the common room, Sahabiel buys her defeated challenger a drink. Nobody immediately steps up to take his place.

Nightingale is concerned about whatever her friends are up to in the back. You can't see them from here, of course, and it's unlikely that you'd hear anything at this distance. Of course, the privies are out back, so you could go back and check on things without arousing suspicion. Maybe you should do that, and maybe you should take Sahabiel with you, just in case things get interesting.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+10=29 ;
Thursday March 17th, 2022 2:39:49 AM

Now downstairs, Ash uses the Locate Creature spell to get a bearing on where Ena might be.

She's relieved to see that Zazu is unharmed. "We heard some banging. Is everything alright?"

---------------------
Perception: 29

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday March 17th, 2022 12:22:12 PM

Beech stays back at the edge. but listens for movement in the kitchen, in case he needs to make up a couple more plates of food.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+1=5 ;
Thursday March 17th, 2022 3:01:56 PM

Once the door is checked for traps and alarms, Panzer will push it open and proceed towards.....well whatever is on the other side.
Perception 5

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday March 17th, 2022 6:29:39 PM

(ooc: Sorry if this is too meta)

Sahabiel experiences a sense of higher power nudging her towards a course of action, and being a priestess of sorts under the armor, she is inclined to listen. She will accompany Nightingale if approached to, mentioning something about how it looks like nobody seems in a hurry to be her next challenger anyway.


Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Thursday March 17th, 2022 8:17:45 PM

Nightingale will stand up and stretch, then head towards the kitchen, while nodding at Sahabiel. She'll step out of sight and start looking for where her friends are or went ... knowing that they get into trouble at times

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=18 ;
Thursday March 17th, 2022 9:06:51 PM

I think I found something... A passage of some sort.
I don't think it's trapped, This may be where they have Ena.
If Ash's spell points us this way we should probably hurry... but keep an eye out for traps or guards.


perception = 18

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Thursday March 17th, 2022 9:09:34 PM

Naithi agrees with Lothlo's assessment and offers to go first through the door.

DM Kathy 
Thursday March 17th, 2022 10:41:23 PM

Ash casts her spell and can tell that Ena is beyond the secret door.

Naithi volunteers to be first through the door, but Panzer has already beaten her to it. Panzer sees a tunnel stretching ahead into the darkness. Its walls and floor are dirt, but there are supports every few feet.

Lothlo urges haste.

Beech keeps an eye on the kitchen, but the only ones who enter are Nightingale and Sahabiel.

Quick communication ensues, and you all understand that there is a secret door, it has just been opened, and you don't have a really clear idea of what's on the other side.

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=31 ; d20+11=29 ;
Thursday March 17th, 2022 11:51:42 PM


The rogue looks for traps, if possible while concentrating on the illusion.

[Zazu has made an illusion of the halfling chef, to send in front of the party as they go forward.]

Perception 31

Disarm if any are found: 29!

While working, Zazu bashfully whispers that the banging was from stumbling in the dark.


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday March 18th, 2022 11:28:55 AM

Holding the tiny ember he created in front of him, Panzer sheds just enough light for his enhanced vision to pick out the path. He is short, so Zazu should be able to look over his head to see if he is about to set off anything bad. He remembers the size of the tavern above and tries to gauge his position as he goes. The spell said Ena was just outside the back door so he shouldn't need to go far. If/when he reaches a portal or turn he will pause, draw his right hand blade and close his hand most of the way to cover the liht before he presses on. This should also give his companions a chance to warn him of traps.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=26 ;
Friday March 18th, 2022 9:06:10 PM

Lothlo follows behind the keen eyed Zazu.
His eyes scan down the passage way for signs of traps or ambush, and his ears are on the alert for either a guard or signs that their prisoner is nearby.
Perception = 26

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Friday March 18th, 2022 9:22:13 PM

Ash tries not to smile as Zazu reveals the source of the noise to simply have been the elf stumbling around in the dark.

She can't see in the dark like some of the others, so stays towards the rear and out of their way.

"She's down that way" Ash whispers to the group.

DM Kathy 
Friday March 18th, 2022 11:07:11 PM

Panzer cautiously leads the way down the secret passage, with Zazu's chef illusion going before him.

Lothlo follows, alert for any signs of danger.

Ash tells the others that Ena is through the passage, and follows her companions.

From his position in the lead, Panzer can tell when the passage moves beyond the tavern's back door. It goes forward a short distance, then Panzer can tell that the passage opens into a wider space. There is no door, just a doorway to whatever larger space lies on the other side.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Friday March 18th, 2022 11:34:53 PM

Panzer stops, recasts Light on the pebble in his hand and tosses it into the space before him. While it is airborne he draws his kukris and crouches, ready to pounce on a guard if one is present. The crouch should also give Lothlo a decent shot

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d100=17 ;
Friday March 18th, 2022 11:36:30 PM

spell failure is OK


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Saturday March 19th, 2022 4:22:10 AM

Although she had presumed that her limited talent for stealth would leave her part if the distraction rather than going down there herself, there is no time to think about it now as being caught as a group in the kitchen feels like it would be bad in itself. Especially once she starts being brought up to speed on matters of knocked out chefs and parts of the kitchen now being covered in illusions.

"Alright... Beech, it looks like I am with you. What are we doing?"

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+13=24 ;
Saturday March 19th, 2022 11:32:10 AM


Zazu cautiously moves forward, ten feet behind the chef-illusion.

The chef holds up a hand, as if he had tossed the pebble. He clears his throat. (Minor illusion allows for minor sounds, so hopefully that's ok.)

Perception 24

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday March 19th, 2022 7:18:38 PM

"Listening for problems in the kitchen, I made up a few plates of food after Panzer cold-cocked the cook and ditched his back near the outhouse.
I also set an illusion around the area of the trap door so they can open it without it being seen. I just hope they don't take too long and our luck can't last forever."

Beech makes sure his bow is not blocked by overhead limbs and stays loose....

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Sunday March 20th, 2022 12:15:04 AM

Ash follows along with with the others. She keeps her position at the back and tries hard not to bump into whoever is in front of her.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+7=16 ;
Sunday March 20th, 2022 8:05:47 PM

Lothlo doesn't want to unnecessarily attack someone, especially since they haven't yet confirmed that the emissary was kidnapped. However, he's also not about to let kidnappers get free shots in on his friends if possible, so Lothlo readies an arrow to disarm any threat that may appear.

Disarm Trick Shot CMB = 16

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
0 arrows


Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Monday March 21st, 2022 9:01:03 PM

Nightingale will keep an eye out with Beech and Sahabiel until she is needed below ...

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Monday March 21st, 2022 9:23:33 PM

Naithi and Camalayas continue down below with the others

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday March 21st, 2022 9:32:27 PM

Sahabiel takes a position as indicated by Beech. Her forte is hitting things hard when necessary, not so much sneaking around them.

(ooc: actually I am a little confused on this myself, because that line could be read two ways - are we in the kitchen and listening for trouble, or are we listening for trouble in the kitchen while ourselves being out the door?)

DM Kathy 
Monday March 21st, 2022 10:29:21 PM

Panzer casts Light on a pebble and tosses it forward, drawing his weapons and crouching for an attack.

Zazu's illusion steps forward.

There is no response from the room ahead of you, to either the pebble or the illusory chef. You can see that the floor of the next room is stone, in contrast to the dirt floor of the tunnel. The walls also appear to be stone, although they're in pretty dim light so it's hard to say for sure. You cannot see the whole room--just what's in front of the doorway--but you see no guards, no furniture, no movement.

Nothing continues to happen.

Behind Panzer and Zazu are Lothlo, Naithi, and Ash, in that order (?)

Sahabiel and Nightingale are in the kitchen, watching and listening for trouble. Beech is just outside the back door, also on the alert for trouble, staying where he can see his illusion and the trap door.

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday March 21st, 2022 11:00:09 PM


"Well, let's continue onwards," says Zazu. First illusion, then himself and Panzer.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Tuesday March 22nd, 2022 7:05:07 AM

Panzer steps into the larger space beyond and takes a look around. Ena should be right around here someplace.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday March 22nd, 2022 1:09:12 PM

Beech just stays alert, not knowing when trouble will hit, but knowing it's coming is starting to fray his nerves just a bit.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+10=23 ;
Tuesday March 22nd, 2022 7:48:25 PM

Ash keeps watch over her shoulder to make sure they aren't being followed (by anyone other than the rest of the party). She tries to figure out whether they are currently under the tavern, or have ventured in a different direction.

Perception: 23

Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Tuesday March 22nd, 2022 8:05:55 PM

Naithi and Camalayas continue onward, mining as silently as possible.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday March 22nd, 2022 8:57:55 PM

(ooc: DM update seems to presume Sahabiel is in the kitchen, but what this is based on is still as unclear to me as it was in the ooc comment of my previous post. It would not be Sahabiel's idea to stay in the kitchen - I am only where Beech wanted her to go, or where the DM places me for story expedience, and I still have not heard any confirmation that inside the kitchen is where Beech actually wanted Sahabiel to be. I am not taking responsibility for my position - already only left the pub common room because of DM hinting it would work better for the story, so if I am going to be somewhere that goes a bit against the character to begin with, I can not post further in-character content until someone can tell me where that would be. This is not to be difficult, it just is hard to begin posting about what Sahabiel is doing if I don't know if she is inside or outside, because she would have very different concerns on her mind in one place than in the other.)

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday March 22nd, 2022 10:08:29 PM

Feeling like a third wheel, Nightingale begins straightening up and organizing whatever part of the kitchen is near her.

DM Kathy 
Tuesday March 22nd, 2022 10:13:20 PM

Zazu and Panzer step into the underground room. You can see now that the walls, floor, and ceiling are all stone. The center of the room is clear, but a few empty barrels, and some broken furniture, line the walls. There is a door on the far side of the room, on the opposite wall from where you entered. The door is shut.

Among the broken furniture is a makeshift bed with a simple mattress and blanket. Lying on the bed, asleep or unconscious, is an elf woman. Panzer does not recognize her, but Zazu can confirm that this is Ena Orira, the missing emissary. Other than Ena, there is nobody else in the room.

Lothlo, Ash, and Naithi are in the tunnel, although they can move into the room if they want.

Beech remains at the back door.

Sahabiel and Nightingale, having investigated the kitchen, are free to go back to the common room if they want, or to remain in the kitchen and see what transpires.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+10=12 ;
Tuesday March 22nd, 2022 10:44:22 PM

Ash takes a cautious approach as she enters the room and first checks with her Locate Creature spell that this is in fact Ena and not an illusion or doppleganger of some kind.

Assuming the spell indicates this is her, Ash will approach Ena and kneel beside her. She checks over the woman for signs of injury and to make sure she is still alive. She tries to stay quiet as she does so.

--------------
Heal: 14 (Take10) to check Ena for injuries
Perception: 12


Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=17 ;
Tuesday March 22nd, 2022 11:29:52 PM

Lothlo slowly enters the room with the group behind the illusion.
He looks around the room for signs that they are about to be ambushed, alarms, or any signs that something is off.
perception = 17

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday March 22nd, 2022 11:46:25 PM


Zazu casts Detect Magic and scans the room and the woman.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+7=11 ;
Wednesday March 23rd, 2022 6:06:38 AM

Panzer suddenly GETS IT and almost smacks himself in the forehead. THIS ROOM IS STONE!! All the little mistakes they had made before now were absorbed into the earthen walls. STONE WALLS reverberated sound, amplifying it, making it easier to hear through a closed door. Zazu casts a spell. It is quiet, but sounds deafening to him now. No time for messing around. They had to go.
Panzer sheathes his blades and steps quietly as he can in between Ena and the closed door. He reaches into his shirt and pulls out the WLA symbol he wears on a chain there. He shakes her shoulder gently but firmly to wake her, holding the symbol out so she can see it and making a shushing gesture with his other hand and his lips. He then proceeds to pick her up and get moving for the exit.
Stealth 11

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday March 23rd, 2022 5:33:24 PM

Beech, motions the others out of the kitchen, then pulls the other illusion scroll out and looking across the back yard, looks for a place where the group can stand comfortably, but away from the privy path, and in a location that sees little traffic.
He will then cast the spell, leaving enough room for them to stand behind it and remain covered from view. He then leads the others over to the area and behind the illusion, he drags a line in the dirt behind the illusion and informs them that that's the line of sight from the other side.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday March 23rd, 2022 6:50:37 PM

Sahabiel nods her understanding at Beech. She sees it as their task now to make sure nobody else goes down that cellar hatch that would end up catching the stealth team in the back unawares, or if the stealth team needs to make an escape from pursuit from within, that no pursuers would be allowed to reach top-side.

What she is not entirely convinced about is that using an illusion to hide them is necessary at all, as two women going about their business seemingly getting caught up in conversation with a third person behind the pub, where they had perfectly legitimate excuse to be on account of the privies, did not strike her as alarmingly suspicious? Regardless, she'll go along with that.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Wednesday March 23rd, 2022 9:10:47 PM

Lothlo notes Panzer's concern and when he casts the spell understands. However, he believes the concern is unfounded. The rest of the party was upstairs and they know how quiet things were and that nobody was alerted. No doubt a basement with a hidden room designed for less than legal had made sure that sounds wound travel so that the sounds of those illegal activities would remain unheard by prying ears.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21  d20+9=27 ;
Wednesday March 23rd, 2022 9:42:48 PM

Nightingale will follow Beech and Sahabiel to the other side of the illusion. Trying to maintain some amount of stealth she'll make her way over

The Trap Is Sprung


Naithi (JamesD) AC: 19/13/17 HP: 50/50 , CMD = 16 
Wednesday March 23rd, 2022 10:29:39 PM

Naithi and Camalayas enter the underground room and search it for anything unusual.

Take 20 on searching

DM Kathy 
Wednesday March 23rd, 2022 10:37:16 PM

[Everybody take 300 XP for the previous scene.]

Ash's spell tells her that this is the real Ena and not some kind of fake. You examine the elf woman, and find that she is alive, but unconscious. You do not see any wounds.

Zazu casts Detect Magic, and detects the presence of magical auras.

Panzer realizes that this room is stone! Sound will echo and carry! He is giving his DM way too much credit, by the way, but he rushes up to try to shake Ena awake. She does not awaken.

Lothlo looks around the room for signs that anything is off. Your eye is drawn to the tunnel entrance behind you. Something is off about it, but you can't put your finger on what.

Then the door at the other end of the room bursts open and a woman strides through. You recognize her as Silken. Three half-elves with bows, and two halflings with short swords, follow her into the room.

Even as they enter, the entrance to the tunnel collapses. Dirt, rock, and debris pour down, completely filling the entrance and making it impassible. Dust filters into the room.

"You are trapped," Silken says with a triumphant smile. "You can't get out the way you came in, and every thief in the Guild stands between you and the exit to the Den of Thieves. You have nowhere to go."

She glances at Ena on the pallet. "The emissary is fine, by the way. We just wanted her to miss the meeting. We'll let her go later. You will receive no such offer, though if you surrender now, you have a chance to get out of this with your lives."

Beech begins leading the way into the backyard, where the group can conceal themselves behind an illusion. Before you get too far, however, you, Sahabiel, and Nightingale hear a faint rumbling from below, and feel the ground tremble a little beneath your feet. A fine dust begins sifting up through the open trap door.

[We are in combat rounds. I'll try to have a map tomorrow.]

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle) 
Wednesday March 23rd, 2022 11:11:42 PM


Zazu casts a color spray spell before combat is joined, so that he can be sure not to hit friends. Will Save DC17. If needed, Zazu takes a five ft step forward to get as many in the spray as possible, focusing on the minions, since Silken likely has a good save.

Then the illusion of the halfling chef draws a cleaver and rushes Silken. (Will save 18 to sense it is an illusion, once interaction takes place). (The illusion lasts three rounds after Zazu stops concentrating on it.) The "chef" swings and misses. If the chef is "hit," Zazu will add blood realistically.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday March 24th, 2022 5:12:18 AM

"Drop the illusions", Sahabiel urges Beech. "that rumbling is going to make people want to check on the cellar, and the hatch better not be magicked over when they do. Hiding it is over, now's the time for creating pretext as to why people going down there to check should include us."

With that she starts marching urgently towards the connecting door to the pub commons.

(ooc: if we are also in combat time, that is all the actions and moving she could do in one round, but just to clarify what she is doing I'll post the rest of the intended scene so for 'mood' purposes you'll know what she is in the middle of if an npc spots her at this time.)

Sahabiel makes a beeline for the barkeep, and alerts him in hushed tone, "Oi, I was on my way to the privvies when there was this rumbling underfoot, so I looked around and saw dust rising in yer kitchen. That's dust, in yer kitchen. What's going on in there?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d100=57 ; d20+9=21 ;
Thursday March 24th, 2022 2:48:35 PM

( Not sure where Panzer's blades are right now after all the stuff posted last time. I am going to say they are sheathed as he was about to scoop up Ena and skedaddle.)
Panzer freezes mid crouch and listens to the gloating monologue behind him as the door opens. This can only be Silken, no intro by name needed. He looks Ash dead in the eyes as he uses his body to conceal his actions. He summons from seemingly nowhere (wrist sheathe) a CLW wand and drops it in front of Ash mouthing the words 'healing wand'. As far as he knows she is the only one in the room who can 100% activate it to heal, his chances are closer to 50% and his hands are going to be very busy soon.
As he straightens he casts a spell (57% passing Spell failure chance) and encases himself in a shield spell (Now AC 24/18/21). He draws his blades and turns, stepping 5 feet closer to the enemies and addresses them just as Zazu lights up the room.
" Hi, I'm new. Haven't met you yet Silken, but you are not half as terrifying as I had been led to believe. I'll tell you what. Here's my counter offer. Let us go or I'll just have to kill every Thieves Guild member between here and the door. Sure it'll take a little time, but I am so bored from all this hide and seek all day that I can sure use the exercise." ( I think I am out of actions but I'll toss an intimidate check in just in case to demoralize opponents. If the check is allowed ( It is a standard action and like I said, I think I am out of actions), I want to add a proactive hero point to the roll, making the total +9, go big or go home!)
Intimidate 21

Panzer's Dashboard
NEW AC's AC 24 normal/18 touch/21 flat footed)
Shield Spell 1/10 rounds spent

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday March 24th, 2022 7:29:17 PM

Beech will take an action to drop the trap door illusion, and move to the privy pathway after saying,
"There's gotta be another entrance somewhere. Maybe it's a Hogan entrance, but I'm not very good a haide and seek, I'm more of a Point and Shoot kinda person."


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Thursday March 24th, 2022 8:45:36 PM

Ash nods to Panzer. Right now there are bigger threats though and Ena doesn't look to be their target.

"What, no children to abduct this time?" She casts a Blindness spell at Silken and just holds the wand for a moment.

-------------------
Cast Blindness/Deafness. Silken to make a Fort Save vs DC18 or be permanently blinded!

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=21 ; d20+15=31 ; d20+15=20 ; d8+3=6 ; d8+3=8 ;
Thursday March 24th, 2022 9:03:51 PM

Something about that tunnel entrance was off. Where did all this dirt come from, you don't typically build a basement with 8 feet of dirt between you and the first floor. Even to trap people in a room like this you would typically use iron bars or something like that... if this some sort of illusion? And just as importantly, is there any other way out of this room?

Perception = 21

For the moment Lothlo waits on attacking, not wanting to attack first when they were the ones who broke in, but he readies an action to let his arrows to fly at the weakest looking opponent should Silken make good on her promise of violence

Roll each twice: D20 + 14(+1 within 30'), 1d8 +2 (+1 within 30')

Attack 1 = 31
Damage 1 = 6

Attack 2 = 20
Damage 2 = 8

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
0 arrows


DM Kathy  d20+3=7 ; d20+1=15 ; d4=1 ; d20+1=11 ; d20+4=23 ; d20+6=22 ; d8=6 ; d20+6=23 ; d8=2 ; d20+9=29 ; d20+9=26 ; d3=1 ; d3=1 ;
Thursday March 24th, 2022 11:19:49 PM

Zazu steps up and casts a Color Spray, catching Silken, one archer, and one halfling. All three fail their saves. Silken and the halfling are stunned; the archer is blinded and stunned.

Panzer pulls out a wand (move action), then drops it in front of Ash (free action). Then he casts a spell (standard action). Unless I've miscounted, he's now out of actions unless he wants to spend a Hero Point.

Ash picks up the wand and casts Blindness at Silken, but the rogue makes her save.

Lothlo holds his action for the moment.

One of the non-blinded archers fires at Zazu. He hits, and Zazu takes 7 damage.

The other non-blinded archer fires at Lothlo. He also hits, doing 3 nonlethal damage. Lothlo must make a DC 11 Will save or fall asleep.

This, of course, sets off Lothlo's readied action. The weakest-looking opponent is the blind archer, so Lothlo fires at him, hitting and doing damage.

The non-stunned halfling pulls out a hand crossbow and fires it at Zazu, scoring a critical hit! Zazu takes 2 damage! Ha! Fear the mighty halfling hand crossbow!

And the map.

Meanwhile, Sahabiel urges Beech to drop the illusion. Beech does so, wondering about possible alternate entrances.

Sahabiel starts for the common room, but somebody comes into the kitchen. You recognize one of the bouncers. "Hal?" he asks. "Everything all right?" He sees you and stops, frowning. "Who are you?" he asks. "And where's Hal?"

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Friday March 25th, 2022 12:27:39 AM

Sahabiel greets the bouncer as anyone would welcome support. "S'habiel", she quickly blurts and slightly distorts her name with the haste of someone who has a point to get to; "I was goin' round the back for the privies when I felt that tremor. Thought the same thing ya did and looked back for what was happening, then saw that plume of dust rising in yer kitchen. If yer man Hal is supposed to be here somewhere, I haven't seen anyone - but haven't been in here long enough to see much of anything besides that the dust's coming from yon hatch over there. I figured I'd go tell the owner. That's the hatch to yer keg cellar I presume? Since whatever moved there could be felt through the darn floorboards, I was thinking a stack of barrels may have gone over. Wasn't going to touch that before checking with the owner and seeing if there'd be something in it for me if he needed some hands, but if yer man might be trapped under, I guess I can lift first and ask later..."


Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d20+9=23 ; d3+11=13 ;
Friday March 25th, 2022 12:42:04 AM

Panzer could have still managed that 5' step though, I adjusted him closer, but it really isn't going to matter. What did Silken drop BTW? {A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).}
Panzer draws his right hand Kukri and steps around the reeling minions to Silken's side. He swiftly imbues it with a fraction of his power, making it magical, and then slashes at her as hard as he can (Main hand only, Power attack, arcane strike)

Main hand Kukri hits Ac 23 for 13 damage( slashing, magical and adamantite)

Panzer's Dashboard
NEW AC's AC 24 normal/18 touch/21 flat footed)
Shield Spell 2/10 rounds spent

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday March 25th, 2022 2:59:39 AM

Nightingale moves quickly around to the front of the inn and walks through the door, "Hey, did anyone else feel that just now? Felt like the ground shaking?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+4=17 ;
Friday March 25th, 2022 5:46:24 PM

Will Save = 17 (will post at my normal time, wanted to confirm this now so others can better plan their actions)

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d8=5 ;
Friday March 25th, 2022 8:03:17 PM

Ash uses the wand to give Ena some healing. If the noise of the tunnel collapse and the fight hasn't woken her, then she isn't just sleeping. The healing isn't much, but hopefully enough to stir her. "Let's get you out of the way a bit".

If the healing works then Ash guides Ena to the back of the room. If she's still unconscious, then Ash will simply drag her off the bed and across the ground. Things are about to get stabby and Ena might get in the way.

--------------
Standard: Use CLW Wand on Ena. Ena healed for 5pts
Move: Drag Ena to the back of the room next to the collapsed tunnel. Highlight to display spoiler: {I haven't updated the map myself in case there's a reason Ena can't be moved. If she can't move, neither will Ash}


Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday March 25th, 2022 8:10:19 PM

Beech stays behind the illusion at the edge of the yard.... Too many people rushing to help, would look strange, at least until someone called out for assistance.
He stays ready to either attack or cast as needed in a pinch. He can barely find a door in his mom's castle, let alone find a concealed one out here somewhere...
He whispers, "Are there any building other than the privy out here somewhat close? There might be another entrance that way..."

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+11=31 ; d20+11=13 ; d6+1=3 ;
Friday March 25th, 2022 8:26:11 PM

Naithi uses a hero point to cast both Cat's Grace and Bark Skin on both herself and Camalayas.

(Lost Child had the share spell ability. Each spell effects both Camalayas and Naithi, but the duration is cut in half)

CAMALAYAS charges forwards and attacks the enemy Panzer is fighting.
Hit AC 31 for 6

ooc: Can we get a key for the enemies on the map? Which is Silken?

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+13=28 ; d20+13=29 ; d8+7=11 ; d8+7=15 ;
Friday March 25th, 2022 9:02:59 PM

Lothlo pulls out two more arrows and fires them at the same target, or the closes one should they fall. There are a lot of targets, so he tries to make his aim on the target little more deadly (deadly aim).
(not positive which target on the map that is, I'm assuming I still have LOS)

Attack 1 = 28
Damage 1 = 11

Attack 2 = 29
Damage 2 = 15

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
2 arrows


Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+7=10 ; 5d6=17 ;
Friday March 25th, 2022 9:32:23 PM


Zazu casts Scorching Ray. Not at Silken; that would be firing into a melee. Instead, at the blinded archer, seeing as a blinded foe loses his dex bonus, so he can be sneak attacked, and no one is meleeing him.

Zazu hits touch AC 10. Add in the +2 attack bonus to hit a foe who cannot see you, and that's a 12. Since the archer has lost his dex bonus, I hope that hits.

Damage is 4d6 +1d6 sneak attack. That's 17 fire damage.

Not as brave (or sturdy or buffed) as Camalayas, Boyo stands back.

The illusion of the halfling chef moves over to "engage" an archer.

DM Kathy  d20+12=25 ; d4=4 ; d6=4 ; d6=2 ; d6=4 ; d20+12=16 ; d20+7=8 ; d20+7=12 ;
Friday March 25th, 2022 11:12:12 PM

Panzer steps up and slashes at Silken. He hits, and does damage. [Silken had not yet drawn her weapons, and so didn't drop anything. The archer dropped his bow and the halfling dropped his sword.]

Lothlo resists the sleep arrow and fires twice more at the archer, dropping him.

Ash has the healing wand, but has already realized that Ena is not injured. Whatever ails her, a cure spell isn't going to help it. She remains unconscious. She stirs and mumbles a bit as you drag her off, but she does not wake up.

Making a heroic effort, Naithi casts two spells, sharing them both with Camalayas. Meanwhile, Camalayas charges Silken, hitting and doing damage. [On the map, the archers are the ones holding bows. The halflings are the small ones. Silken is the woman in red boots.]

Zazu casts Scorching Ray, but his intended target is already down. Would you like a different target?

Silken snaps out of her stun. She draws her rapier, but does not attack with it. Instead, she begins a graceful, sinuous dance, using the rapier almost as a prop. Her companions seem to take heart from this. [Bardic Performance]

The stunned halfling also snaps out of it, and steps to flank Panzer with Silken. Of course, this does him no good without a weapon, so he picks up his short sword, provoking an attack of opportunity from Panzer. Assuming he survives that process, he attacks Panzer, his short sword sliding between the badgerkin's ribs. Panzer takes 15 damage, and cannot take attacks of opportunity for the next round.

The other halfling moves to flank Naithi and Camalayas with Silken. He has the speed to move without provoking an attack of opportunity, so that's what he does. He attacks Naithi with his short sword, buT cannot hit.

The archer takes a 5-foot step away from the "chef", and then the two remaining archers shoot at Lothlo, but both shots are terrible.

And the map.

Topside, Sahabiel introduces herself--kind of--then begins weaving a tale of tremors and kegs. The bouncer frowns, holding up a hand to cut you off. "Hal wouldn't be messing around with kegs," he says. Looking at you and Beech, he adds, "This area is employees only. I have to ask you both to leave."

Meanwhile, Nightingale races around to come in the front door, and reports the ground shaking. "It's fine," the barkeep says. "Our people are on it. What can I get you?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday March 25th, 2022 11:36:09 PM

Beech is NOT in the kitchen... and outside

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d4=1 ;
Friday March 25th, 2022 11:59:30 PM

It dawns on Ash that Ena is probably drugged. That would explain why she hadn't made any attempt to escape or any noise. She casts a spectral hand spell to help deliver some spells from a distance.

-------------
Standard: Cast Spectral Hand. Ash takes 1d4=1pt damage

Zazu (AC20, HP25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle) 
Saturday March 26th, 2022 12:39:20 AM

OOC: The stunned halfling? Hoping a touch AC12 gets him with no dex bonus. Size alone should make him touch AC11.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet  d20+9=15 ; d3+11=14 ; d20+9=25 ; d20+9=21 ; d20+7=19 ; d3+11=13 ; d3+11=14 ; d4+6=7 ;
Saturday March 26th, 2022 2:27:04 AM

Panzer's AoO its AC 15 for 14 damage (slashing, magical and adamantite)

Panzer steps around Silken to flank with Camalayas and draws his second blade. He swiftly makes his blades magical and then unloads everything he has on Silken
Main Hand Kukri hits AC 25 for 13 damage (slashing, magical and adamantite)
Off hand Kukri hits AC 21 for 12 damage (slashing, magical and adamantite)
Bite hits AC 19 for 7 damage

Panzer's Dashboard
NEW AC's AC 24 normal/18 touch/21 flat footed)
Shield Spell 3/10 rounds spent

Zazu (AC20, HP16of25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+8=19 ; d6=1 ;
Saturday March 26th, 2022 2:20:59 PM


So last round, maybe the stunned halfling got scorched.

This round, Zazu takes out his bow and shoots at an archer who is not in melee ... or else at someone else not in melee ... or at Silken if everybody is in melee.

The rogue hits AC19 for 1 point of nonlethal damage.

Grunting with effort, the illusion of the chef moves and slashes at Silken, missing.


Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Monday March 28th, 2022 12:51:00 PM

Nightingale will smile, "Can I get a mug of mulled cider, and can I take it out back, I love the trees and flowers?"

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+8=19 ; d20+9=10 ;
Monday March 28th, 2022 2:56:34 PM

Naithi and Camalayas team up to try to grapple Silken. Knowing her magic likely needs both her actions and voice controlled Camalayas tried to grapple her with Naithi's help

Naithi aid another = 10
Camalayas grapple check = 19 (21 with Aid another)

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday March 28th, 2022 8:52:40 PM

With the passing of every second without footsteps or any other sound from below, it is becoming more clear that nobody is making their way back through the cellar. Whatever the cause of that rumbling and shaking was, it should have given the scout group enough reason to come back out by now if they were able to. Which implies that right now, they were not able to.

Sahabiel shrugs at the bouncer's assertion that Hal wouldn't mess around with kegs. "If ya say so. Either way I feel someone should go check the cellar, because something made that noise and you've got a guy missing. Need me to pass any message to yer boss on my way back to my table?"

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+13=21 ; d20+13=24 ; d8+7=14 ; d8+7=11 ;
Monday March 28th, 2022 9:08:09 PM

If the halfling between Lothlo and Naithi is the one that Zazu scorched, then Lothlo takes his bow and with deadly aim fires two arrows at him (no penalty shooting into melee). Otherwise he sends his arrows flying at the archer Zazu is now targeting.

Attack 1 = 21
Damage 1 = 14

Attack 2 = 24
Damage 2 = 11

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
4 arrows


DM Kathy  d20+9=16 ; d20+11=12 ; d20+11=12 ;
Monday March 28th, 2022 11:11:21 PM

Last round, Zazu aimed his ray at the stunned halfling, and hit. Panzer's AOO did more damage, but the halfling is still standing.

Ash realizes that Ena is probably drugged. She casts Spectral Hand.

This round, Panzer takes a five-foot step, draws his blade (move action), imbues his blades with magic (swift action?), then attacks. However, since he already took a move action, he can't take a full attack action, which means he can only attack once. His main kukri hits and does damage. [OOC: You can draw a weapon as part of a move, but a 5-foot step is not a move.]

Naithi and Camalayas attempt to grapple Silken. They succeed, and Silken is now grappled and in Naithi's square.

Zazu fires a shot at the rightmost archer, hitting for a small amount of damage. Lothlo follows up with two more shots and the archer goes down.

Silken tries to squirm out of Camalayas's grapple, but is unsuccessful.

The injured halfling moves to flank Zazu with his companion, and then both halflings attack. Neither halfling hits.

The lone remaining archer takes a 5-foot step and opens the door.

And the map.

Nightingale asks for mulled cider to go. "I got reg'lar cider I could heat up," the barkeep says. "It'll take a while."

Beech remains in the back yard.

Sahabiel realizes that something is probably amiss downstairs. She offers to pass along a message, but the bouncer shakes his head. "Just leave, please," he says. "Let us handle it."

Zazu (AC20, HP16of25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+5=16 ; d6=2 ; d20+4=20 ; d3=3 ; d6=6 ;
Monday March 28th, 2022 11:49:00 PM


Flanked, Zazu can't cast or shoot without provoking an AoO. He calls Boyo over to the fight. The bunny hops over and bites at one of the foes flanking Zazu, so that the master and familiar are flanking him.

Zazu draws a dager and pokes at the one Boyo has moved to flank.

Boyo attacks AC16 for 3 damage.
Zazu attacks AC 20 for 2 plus 6 sneak attack damage for 8 total.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet  d20+7=22 ; d3+11=13 ; d20+7=20 ; d3+9=12 ; d20+5=14 ; d4+4=8 ;
Tuesday March 29th, 2022 12:40:26 AM

Panzer wants to slash at the archer when he moves to try and get help but finds he is not able to. Instead he attacks with all he has to stop the archer from fleeing.
Main hand like I hits ac 22 for 13 damage
Off hand like I hits ac 20 for 12 damage
Bite hits ac 14 for 8 damage
He yells out "Stop the runner!!"


Nightingale (JonS) HP 12/27 AC 18 CMD: 21  Perception Check d20+9=19
Tuesday March 29th, 2022 11:57:01 AM

Nightingale responds, "Cold cider would work as well." Once she has it in hand she wants to wander around to the back where she, Beech, and Sahabiel had been and look for any disturbed ground.

[forgot to add the die roll, not enough caffeine]



Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday March 29th, 2022 3:48:29 PM

Beech, with no idea what's going on below, stays as alert as he can and is ready to either run or fight....

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday March 29th, 2022 7:08:25 PM

Although the thought has occurred to Sahabiel that she could probably knock this man out if she had to, it does not feel like a meaningful option as this has stopped being a quick in and out, and for how much time she'd need now, someone else would be around to soon after this one. If her companions are stuck in the den of thieves, then it would not help them if she got herself in trouble with the authorities.

So instead she returns to the bar, and even without the bouncer giving her a message to pass on, she softly speaks to the barkeep; "I ran into one of yer men checking up on the kitchen after that tremor. There was dust filtering up from the cellar and he was calling for yer other guy Hal that's apparently nowhere to be seen? If there's been an accident - I'm trained to treat field injuries."

She hangs around near the bar to make sure she'll catch anything the bouncer gone to check in the kitchen might have to say when he comes back.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+2=14 ;
Tuesday March 29th, 2022 8:02:49 PM

Ash casts a Touch of Fatigue spell on Silken (via the Spectral Hand) to hopefully make it easier to maintain the grapple against her.

------------
Standard: Cast Touch of Fatigue. Hit TouchAC14. Fort Save vs DC16 or be fatigued. "A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity."

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+13=25 ; d3=3 ; d20+13=18 ; d8+7=14 ; d8+7=15 ;
Tuesday March 29th, 2022 9:04:59 PM

Lothlo takes a five foot step to get a better shot at the fleeing archer.
If they are still standing after Panzer's attack, Lothlo will send two arrows flying towards them (and should they fall he will aim for the closest halfling)

Roll each twice: D20 + 12(+1 within 30'), 1d8 +6 (+1 within 30')

Attack 1 = 25
Damage 1 = 14

Attack 2 = 14
Damage 2 = 15

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
6 arrows


Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+13=17 ; d20+13=18 ; d20+13=31 ; d20+11=22 ; d20+11=30 ; d4+1=3 ; d4+1=2 ; d20+8=19 ; d20+8=17 ; d20+8=16 ; d6+6=11 ; d4+6=8 ; d4+6=8 ;
Tuesday March 29th, 2022 9:08:25 PM

Camalayas continue to grapple Silken, allowing her claws to rake the thief while Naithi goes into beast mode, biting and clawing at her. She spits as she attacks. Your blood will paint this floor!

Camalayas:
Maintain Grapple = 17
Rake Attack 1: Hit AC 22 for 3dmg
Rake Attack 2: Hit AC 30 for 2 dmg

Naithi: Full Attack with power attack
Natural Bite Attack: Hit AC 19 for 11 dmg
Natural Claw Attack 1: Hit AC 17 do or 8 dmg
Natural Claw Attack 2: Hit AC 16 for 8 dmg

DM Sanity Note:
(Naithi has three primary natural attacks. Bite is from her race and claws are from Lost Child. If all three were from Lost Child then the bite would have been a secondary attack.)



DM Kathy  d20+4=10 ; d20+11=22 ; d20+11=23 ; d20+11=14 ; d6=1 ; d6=5 ; d6=6 ; d4=4 ;
Tuesday March 29th, 2022 11:17:36 PM

Zazu calls Boyo over, and together they attack the wounded halfling, doing a bit more damage. [Can you please find a Boyo token and add him to the map?]

Panzer kills the archer with two blows, then yells for somebody to stop him, which--you know--mission accomplished.

Ash casts Touch of Fatigue, and uses the spectral hand to deliver it to Silken. She fails her save.

Lothlo fires two shots at the unwounded halfling, hitting once.

Naithi and Camalayas take advantage of the grapple to damage Silken. The bardic rogue is bloody but still moving.

This time, Silken is able to wiggle out of Camalayas's grasp [Escape Artist 22]. She takes a 5-foot step back.

The two halflings shift their position a bit and resume their attacks on Zazu. One of them hits, and Zazu takes 17 damage.

And the map.

In the common room, Nightingale says that a cold cider would be fine, and the barkeep turns to get it.

Beech stays alert behind the tavern.

Sahabiel returns to the bar and gives a report to the barkeep. "Thank you, Miss, I'll keep it in mind," he says, without a lot of enthusiasm. "What can I get you?"

Zazu (AC20, HP-2of25, 1 nonlethal) and Boyo the bunny (AC16, HP12) (Cayzle)  d100=53
Tuesday March 29th, 2022 11:43:15 PM


Boyo makes his most intimidating face. He is so adorable!

Then Zazu drops like a stone, at -1 hp! Boyo uses total defense and stands over the body of his master. Roll to stabilize ... 53%, nope! Down to -2!

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+11=21 ;
Wednesday March 30th, 2022 12:08:56 AM

Seeing Zazu drop, Naithi quickly casts stabilize on him. Unfortunately she has no having spells on her, so this will have to do.

As Silken backs up Camalayas charges in for another attack and grapples the booted girl again. Camalayas, Naithi, and even the little guard dog look down at her, making their feelings clear.

Camalayas: Charge and tackle Silken, beats cmd 21

Naithi: Cast stabilize on Zazu



Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d8=2 ; d8=6 ;
Wednesday March 30th, 2022 12:42:04 AM

Ash sees Zazu drop and knows things will be tough if the group are a person down. She casts a cure spell to be delivered via the Spectral Hand to bring the elf back

-------------
Standard: Cast CMW via Spectral Hand on Zazu. Zazu is healed for 2+6+4=12pts

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet  d20+7=11 ; d20+7=9 ; d20+5=19 ; d4+5=7 ;
Wednesday March 30th, 2022 6:56:55 AM

Panzer steps next to one of the halflings and continues his assault.
(power attack and Arcane strike)
Main hand Kukri hits AC 11
Off hand Kukri Hits AC 9
Bite hits AC 19 for 7 damage

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Wednesday March 30th, 2022 4:00:22 PM

Nightingale will see if she can get Sahabiel's attention, and that of Beech as she walks out with her cider in hand. She knows around the area that Ena was located. She wants to look at the lay of the land and try to figure out where the entrance from the "other" side might be, if one entrance was under the tavern. Once the other girls are close, she'll tell them her idea, "There's got to be an entrance or exit to where our friends are, maybe we can find it and help them from this end."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday March 30th, 2022 5:56:56 PM

"Panzer already checked the outhouse area, And I don't have any spell that will help spot anything, except the standard Detect, and some spells are not revealed as it would completely defeat the purpose of those spells. As a guess. I'd say any back door would be within a couple hundred feet, any more than that and it's a lot of expense and I'm betting the guild is cheap."
Beech will reply after she gets close enough he can whisper to her.

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday March 30th, 2022 7:44:19 PM

Sahabiel will join the others shortly, but first will wait to hear if and how the bouncer that went to check on the cellar is going to report to the owner. She orders one of the lighter ales the pub stocks, as it will be her second mug tonight and with the kitchen in disarray, she can't order food with it -- and this is not the time to allow herself to get light-headed.

(If the bouncer does not return and nobody delays her by holding her to her earlier arm wrestling challenge, Sahabiel eventually leaves the pub through the front door and makes her rendezvous with Beech and Nightingale)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+13=30 ; d20+13=32 ; d8+7=10 ; d8+7=10 ; d20+13=22 ;
Wednesday March 30th, 2022 9:07:41 PM

Lothlo winces at the sight of his friend falling, but is relieved to see that he is immediately being helped.
Knowing that they need to wrap this fight up before anyone else falls, Lothlo pulls out two more arrows and sends them flying at the closest halfling (or Silken if he falls)

Roll each twice: D20 + 12(+1 within 30'), 1d8 +6 (+1 within 30')

Attack 1 = 30
Damage 1 = 10

Attack 2 = 32
Damage 2 = 10

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
8 arrows


DM Kathy  d20+11=25 ; d8=6 ; d8=6 ; d8=3 ; d8=3 ;
Wednesday March 30th, 2022 11:13:51 PM

Boyo tries to act intimidating. He does not succeed. Zazu drops, unconscious, from his injuries.

Naithi casts Stabilize, then Camalayas attacks again. [Please remember to move your token on the map when your character moves.] Silken is again grappled.

Ash uses her Spectral Hand to cast a cure spell on Zazu.

Panzer attacks one of the halflings. Only the bite attack hits, but the halfling is starting to look hurt.

Lothlo fires two shots at the other halfling, hitting twice. Now that halfling is also looking hurt.

Silken again wriggles free of the grapple and takes a step back.

The halflings each take a 5-foot step out of melee. Each one then pulls out a potion and drinks it. Some of their wounds close up a little.

And the map

[OOC: The actions of the group underground are in combat rounds. I've been trying to keep the actions of the group above in combat rounds, too, but I've realized that's unrealistic. You guys shouldn't be limited to six-second slices of time. So, the group above is going to be moving faster than the group below. I need everyone to remember that the two groups are no longer on the same timeline. I'll do the best I can to try to match things up at key moments. I finally saw Dunkirk the other day, and if Christopher Nolan can manage three different timelines, surely I can manage two.]

Nightingale gets her cider. "If you're gonna take it out back," the barkeep says, "I gotta charge you for the mug. You bring it back, you get the money back." Assuming that is acceptable, Nightingale can go around back and meet up with Beech.

Beech reports that Panzer had already checked out here for another entrance without finding one. Just at that moment, the back door of the tavern opens, and the bouncer steps out. He looks around with a frown. "Hey!" he calls. "Have you seen anything of a halfling guy?"

Sahabiel, for now, stays in the common room, hoping to overhear the bouncer's report when he returns. She orders a lighter ale, and receives it.

Zazu (AC20, HP11of25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+7=20 ; d6=1 ; d6=1 ; d6=1 ; d6=2 ;
Wednesday March 30th, 2022 11:39:23 PM


Since nobody seems to be engaged with wizard in combat, Zazu stands without drawing an AoO and fires a scorching ray at Silken.

Hits Touch AC20 to inflict 5 points of fire damage. Three ones and a two rolled on 4d6! Wowsy!

Boyo stays close and remains on the defensive (AC22)

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet  d20+7=27 ; d20+7=11 ; d20+7=19 ; d3+11=14 ; d3+11=13 ; d20+5=12 ; d4+4=5 ;
Thursday March 31st, 2022 12:39:27 AM

Panzer steps to the halfling and continues the assault.
(power attack and Arcane strike)
Main hand Kukri hits AC 27 but fails to confirm the slash for 14 damage (slashing, magical and adamantite)
Off hand Kukri hits AC 19 for 13 damage (slashing, magical and adamantite)
Bitr Hits AC 12 for 5 damage

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Thursday March 31st, 2022 6:17:55 PM

(ooc: I may stall a little to not get too far ahead in the timeline)

Sahabiel remains in the common room for now, and drinks a bit from her ale.


Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+2=6 ;
Thursday March 31st, 2022 7:02:00 PM

Ash tries to fatigue one of the halflings, but she's a little distracted by all that's going on so her aim isn't that great.

------------
Standard: Cast Touch of Fatigue on the halfling Panzer attacks. Hit TouchAC6. Fort Save vs DC16 or be fatigued. "A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity."

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Thursday March 31st, 2022 7:27:36 PM

Beech, behind the image wall, assumes he can't be seen....But in case he can, he makes a show of rooting about in one of his ears with a finger, like he can't hear very well.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+13=23 ; d20+13=15 ; d8+7=9 ; d8+7=10 ;
Thursday March 31st, 2022 9:01:00 PM

Lothlo sees the halfling healing himself and rushes a little two fast to try to keep him in check.
He sends two more arrows sailing towards the halfling, though his aim isn't as true as before.

Attack 1 = 23
Damage 1 = 9

Attack 2 = 15
Damage 2 = 10

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
4 arrows


Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+11=22 ; d20+9=22 ;
Thursday March 31st, 2022 9:05:50 PM

Camalayas once again charges and grapples Silken. This time Naithi has learned her lesson and holds an attack to grapple Silken should she break free of Camalayas' grasp.

Camalayas, grapple beats CMD 22

Naithi, grapple beats CMD 22

DM Kathy  d20+11=25 ; d20+14=26 ;
Thursday March 31st, 2022 10:52:11 PM

Zazu fires a Scorching Ray at Silken. It hits, and does damage, but the Probability Gods are in a whimsical mood, so it doesn't do much. She is looking pretty hurt, though.

Panzer renews his assault on the halfling. The halfling had healed himself, but not enough. Panzer takes him down. As he falls, Ash tries to attack him with Touch of Fatigue, but misses, what with him being on the ground and all.

Lothlo fires twice at the other halfling, hitting once.

Camalayas again moves without moving, and she and Naithi attack. [You should have the correct permissions to move your token on the map. Please let me know if you do not have permission, or if you are unsure how to move your token on the map.] Camalayas succeeds at the grapple.

Silken again breaks free, but this time Naithi is there to grab her again.

The remaining halfling moves toward the open door. He uses Acrobatics to avoid an Attack of Opportunity from Camalayas. [Naithi is grappling and therefore can't take AoOs]

And the map

In the common room, Sahabiel takes another sip of ale.

In the backyard, Beech is hiding, and Nightingale didn't post, so the bouncer calls out, "Hal? Hal, are you out here?" He moves a short distance down the trail toward the privies. "Hal?"

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d20+2=5 ;
Thursday March 31st, 2022 11:00:28 PM

Ash tries to fatigue the halfling that is making for the door, in the hopes of slowing him down. The little guy is just too nimble though. She resolves to stop playing 'nice' and bring out some strong spells.

--------------
Cast Touch of Fatigue on the halfling by the door. Miss TouchAC5.

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet  d20+11=30 ; d20+11=25 ; d3+22=24 ;
Friday April 1st, 2022 6:41:29 AM

Not caring about how vulnerable it makes him, Panzer charges the fleeing Halfling and slashes at it.
(power attack and Arcane strike)
Main hand Kukri hits AC 30 and confirms the threat to AC 25 for 24 damage.
( Hmm when I looked at the map on my phone I thought Panzer was farther away from the halfling. Clearly the best course of action would be 5' step and full attack but , um thats not what I rolled for soooo.... I moved him near the door to head off the runner. By moving there I think the halfling gets an AoO vs AC 22)

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+3=21 ; d20+3=18 ; d8+7=10 ; d8+7=13 ;
Friday April 1st, 2022 11:09:08 AM

Lothlo spots the halfling trying to flee and sends a pair of arrows towards him with deadly aim.
If the halfling is no longer standing, he will hold his attack and fire ready himself to fire at Silken should she get free.

ooc: accidentally rolled +3 instead of +13, corrected below

Attack 1 = 31 (corrected roll)
Damage 1 = 10

Attack 2 = 28 (corrected roll)
Damage 2 = 13

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick

Consumables Tracking:
12 arrows


Zazu (AC20, HP11of25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20+2=8 ; d20+3=9 ;
Friday April 1st, 2022 2:10:09 PM


Zazu and Boyo jump on top of the grappled Silken too.

Multiple Creatures: Multiple creatures can attempt to grapple one target. The creature that first initiates the grapple is the only one that makes a check, with a +2 bonus for each creature that assists in the grapple (using the Aid Another action). Multiple creatures can also assist another creature in breaking free from a grapple, with each creature that assists (using the Aid Another action) granting a +2 bonus on the grappled creature's combat maneuver check.

Two attack rolls against AC10: Zazu, 8; Boyo, 9! Neither help at all!

"If we can pin her down, maybe we can get some answers!" Zazu shouts, more enthusiastically than effectively.

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+14=16 ; d20+11=12 ;
Friday April 1st, 2022 2:22:16 PM

Naithi struggles to keep Silken pinned down, so Camalayas uses her claws to help pin the shoulders. If the check succeeds Naithi will pin Silken.

Naithi grapple check beats CMD 18... Unless Zazu or Boyo can be considered as flanking. If they are Naithi's check would be 20. It would also mean their grapple checks got a flanking bonus making her final grapple check beating CMD 24.

Grapple check = 18 or 24 to pin Silken.

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16 
Friday April 1st, 2022 2:31:55 PM

As Zazu and Boyo approach Naithi yells Run and dog pile on her before I lose my patience and rip her throat out with my bare teeth.

ooc: Trying to speed them up. I think Zazu and Boyo could have charged in to grapple to get a +2 atk bonus.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Friday April 1st, 2022 5:57:44 PM

Beech, while the guard is down the path, brushes out the lone he drew behind the illusion and brushes over most of the tracks, a lot of them his own. He'll then quietly suggest they head off towards the nearest building "behind" the bar and see if it's where the reserve entrance is to the rogue's den.

DM Kathy 
Friday April 1st, 2022 11:03:09 PM

Ash attempts another Touch of Fatigue, but her aim is off.

Panzer attacks the fleeing halfling, killing him.

Between Zazu, Naithi, Camalayas, and Boyo, Silken is pinned. Lothlo is ready with an arrow should she wriggle free, but that seems unlikely.

We are out of combat.

Behind the tavern, Beech takes advantage of the bouncer's absence to erase his tracks. He heads toward the nearest buildings--which honestly aren't that close by. On the way, he stumbles across an area where the ground seems to have sunk quite recently. It's perhaps not quite deep enough to be called a sinkhole, but there is definitely a marked depression here.

In the common room, Sahabiel's patience is at last rewarded when the bouncer comes back in, beckons to the barkeep/owner and speaks to him in a low voice.

Perception DC 12 Highlight to display spoiler: {"...some kind.....in the basement.....collapsed....find Hal."}

Perception DC 17 Highlight to display spoiler: { "There's some kind of secret tunnel in the basement. It seems to have collapsed. I looked all over, but I can't find Hal."}

The barkeep nods and steps up to the bar. Raising his voice, he calls, "That's last calls, ladies and gents--drinks only. There's a problem in the kitchen and we have to close up early."

Scattered grumbles greet this announcement. At the door, a group just coming in turns and goes out again. Many people begin gathering their things and leaving; a few come to the bar to order one last round before departing.

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Friday April 1st, 2022 11:30:42 PM

Nightingale will wander towards the open kitchen door, or open it if it was closed, and call out, "Hey, were you asking me about the cook, I saw him take off with a plate of food, but I don't know where he went as I was busy, but I haven't seen him come back by me."

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet  d20+1=21 ;
Saturday April 2nd, 2022 8:54:11 AM

Panzer steps over and closes the open door, looking out before he seals it shut.
Perception 21
" Pin her, bind her and gag her. If what she is saying is true we might need to trade her to get out of here alive."
Panzer will head over to Ash to get some healing from that wand, just in case this fight isn't over.

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Saturday April 2nd, 2022 9:34:21 PM

Beech, examines the fresh sink hole, and if he figures its like only a couple minutes fresh, he'll put two and two together and come up with where the dust from the trap door came from. He will then guesstimate the direction back to the tavern, and head further away, keeping a lookout for building or a cave or anything that could conceal an entrance.
Here's hoping a Liontaur counts as cavalry when things get desperate....

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41  d8=1 ; d8=7 ; d8=3 ; d8=1 ; d8=1 ; d8=6 ; d8=7 ; d8=1 ; d8=2 ; d8=1 ; d8=4 ;
Saturday April 2nd, 2022 9:53:35 PM

Ash brings out the CLW wand and starts tapping the party like a woodpecker against a tree.

Once done she turns her attention back to Ena to see if the girl had stirred at all from the sound of the combat. "I think she's either drugged or enchanted in some way" She lets the party know.

------------
Cure...
Panzer: 7+1= 8pts
Panzer: 3+1= 4pts
Panzer: 6+1= 7pts
Zazu: 7+1 = 8pts
Zazu: 2+1 = 3pts
Zazu: 4+1 = 5pts
5 x 1s in 11 rolls.


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Sunday April 3rd, 2022 11:56:20 PM

Sahabiel drains about half her mug before putting it back down on the bar. She begins to leave the pub quietly and orderly.

Zazu (AC20, HP11of25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Monday April 4th, 2022 9:56:18 AM

Zazu cast Message to have a private conversation with the people in the party (Not Silken).

"The first question we gotta ask is this: Do we have to go to the local constabulary? Surely kidnapping and drugging people serving the Council is against the law. The second question is whether we want to take Silken somewhere and use charm spells to make her friendly enough to talk. Is that ethical? Do we care?"

"Does this town even HAVE a police force? Courts? Laws? I'm afraid I do not even know! But one thing I do know -- as managers of a new community, we can't be doing illegal stuff ourselves."

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20+16=18 ;
Monday April 4th, 2022 2:03:05 PM

Naithi takes her time young Silken up (Take 20) to ensure the job is done well. She is every through in her examination of captive, removing all weapons, tools, etc as well as anything that could be a makeshift weapon or tool. This includes jewelry, hair pins, suspicious buckles or buttons, etc. She even removes the woman's boots to help slow her down. Naithi uses both rope and chain to tie Silken up and makes sure the ties are out of reach of her fingers and that the chain and rope are secured on opposite sides of her body (making it harder to hide trying to undo them ).

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Monday April 4th, 2022 7:28:40 PM

(ooc: trying to stay as close to combat time as possible. I think Beech's illusory hiding spot near the privies is still up?)

Once she has left the pub in the flow of other departing clientele, Sahabiel makes her way around the pub and looks around for Beech along the path behind it where she last saw him. They are going to have to improvise a plan while their companions underground have a chance to benefit from it. If only they knew of any other entrances into what lay beneath their feet...

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Monday April 4th, 2022 7:38:57 PM

Nightingale will return her cider mug with a few extra silvers, "Thank you, it was good. I hope you find, Hal was it, anyway, hope to be back again." With that she will walk out front and look for Sahabiel

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+12=22 ;
Monday April 4th, 2022 9:02:51 PM

If there is another way out of here, it's a safe bet that as soon as the people upstairs see that the main door is blocked they will head for the other door. It would be best if we found a way out before anyone else comes looking for us.

Lothlo starts looking around for an alternate exit

Perception = 22

DM Kathy 
Monday April 4th, 2022 10:54:27 PM

Ash pulls out a Wand of Cure Light Wounds and gets to tapping. You let the party know that Ena has been drugged. You find that, with persistence, you can rouse her to a groggy semi-conscious state, but you have to keep after her or she falls back asleep.

At Panzer's urging, Naithi ties up Silken. She is very, very tied up. She will not be escaping.

Zazu asks the group what to do next.

Lothlo begins looking for an alternate exit, so let's review the geography.

You got here through a secret passage in the basement of the Blue Shutters. The passage led directly into this room, through a doorway, but with no door. Once you were in here, the doorway collapsed. You do not know how far back down the passage the collapsed area goes. It seems pretty well blocked, though.

Opposite that collapsed doorway is a closed door. This is the door the archer tried to escape through. He had opened it; you guys closed it again. Nobody asked, but I will tell you that the door leads to a short hallway with another door at the other end.

Lothlo's explorations do not turn up another door. There were two ways into and out of this room; now there is only one--and that route is unexplored. Silken did say that every thief in the Guild was between you and the exit.

Up above, Nightingale denies knowing where Hal went. The bouncer seems to believe you, and after a cursory search, he goes back inside.

Beech realizes what he's looking at--a collapse, and probably the source of the noise and dust. It does seem to be in a straight line from the building. You begin looking for a possible exit location. You see a few lights a few hundred feet ahead. It looks like a group of small houses, though it's hard to be sure in the dark.

Sahabiel and Nightingale catch up with Beech, so now the three of you are together.

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Monday April 4th, 2022 11:08:20 PM

"You all need use of you hands more than I do should we find trouble. Well, WHEN we find trouble. I'll keep Ena propped up if you want to lead the way". Ash will position Ena by her side and sling one of Ena's arms around her neck. In this manner, Ash doesn't have a hand free to do anything, but should have a good way to help steer the groggy woman.

Zazu (AC20, HP11of25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday April 5th, 2022 12:02:41 AM


Zazu says, "Wait! There must be a better answer. We need to connect with Sahabiel and Nightingale and Beech! We need to get Ena to the healers. We need to bring Silken to the constables. Is there no way back? How far underground are we? Can we dig out?"

"We can barricade the doors, rest, and summon a wolverine or two tomorrow. They are great at digging."



Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 30/45 ) Character Sheet 
Tuesday April 5th, 2022 7:02:36 AM

Panzer actually made a 21 (natural 20) perception check and looked out the door before he closed it.

Panzer hears Zazu, then the others, whispering and he whispers back.
" Though the thieves guild has no morals, we do. We will maintain them so that we do not become like the guild."
He then says " This IS survival though. I am perfectly willing to use Silken as a hostage to get us all out of here. This is a fairly large settlement, with a ruling council. Surely they have a constabulary force. Finally, if you think a couple of wolverines, or even earth elementals, are going to dig THAT out in half a minute then you are very mistaken with how fast they can dig. We need to go out the doorway and follow the hall to its conclusion. Besides, that is loose dirt, it will continue to collapse in as we dig and I have no timber on me to keep it from doing so."
He looks at Silken and asks her, " If I remove your gag are you going to answer some questions or are we doing this the hard way? I wasn't kidding about killing every guild member I encounter. You can save them or condemn them. Which will it be?"

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet 
Tuesday April 5th, 2022 7:03:37 AM

Healing taken, header revised

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday April 5th, 2022 12:35:29 PM

Once the three are together, Nightingale will mention, "Our friends are under us somewhere. There must be an exit or entrance point this way. Beech do you happen to know what part of town we are heading towards?"

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Tuesday April 5th, 2022 7:25:30 PM

Beech almost laughs.... "It's the so called city, I was here for all of a few hours once before, so, nope, not a clue. That shallow spot, was a fresh collapse, so I expect it was planned. That being said, those buildings over there might have probably have a few ways into the tunnels, most of them, I doubt have ever been used.
So, just keep an eye out for people being worried about us wandering in the area, and listen for our friends, they may being a lot of noise."

He will then lead the way towards the group of buildings, looking for anything strange... Like a lot of people going in or out of a not so big building....

Highlight to display spoiler: { I once delivered 40,000 pounds of Rice, to a store that was 15'x8' in china town... IE trap door to sub basement}


Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Tuesday April 5th, 2022 8:24:11 PM

"It is vexing", Sahabiel concedes softly as she tries to keep up with the other two, "We have proof now that the Emissary is held underground right here in town, and we have confirmed the existence of a passage into this rumored Den of Thieves.. and yet with all that, nobody comes to mind who might be of any use to bring those findings to, and that I'd know where to find at this hour."

Zazu (AC20, HP11of25) and Boyo the bunny (AC16, HP12) (Cayzle) 
Tuesday April 5th, 2022 8:59:33 PM


Zazu is just unhappy to be seperated from the others. "It just makes this harder, is all."

While Silken is being questioned, he asks around in case anybody has some curing.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21 
Tuesday April 5th, 2022 9:05:03 PM

If we bring Ena to where the vote is being held I think it will prevent the problems with the vote.
I'm not sure we have a lot of choices here. We can either head through the door ourselves, or wait for someone to come to us... and the longer we wait it's safe to say the more people will be coming to find us.
I'm not sure I would even trust Silken as a human shield, it might be best if we just grab any extra weapons we can and make a run for it.


Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16  d20=10 ;
Tuesday April 5th, 2022 9:22:37 PM

Naithi make an untrained dungeoneering check to try to determine how deep they are and if digging out is feasible.

Check = 10

DM Kathy 
Tuesday April 5th, 2022 10:28:41 PM

Ash prepares to drag Ena along in the time-honored "my friend here had too much to drink" method. Because you are human, and Ena is an elf, you find that you can support her weight pretty easily.

Zazu is anxious to reach the others, and the constables, and wonders about digging out of here. He also asks about healing, perhaps unaware that Ash already healed him with her wand.

Panzer is not optimistic, and points out that the loose soil will just collapse again. He favors going out the door, and possibly using Silken as a bargaining chip.

Naithi isn't sure whether it's possible to dig out, but she knows it isn't possible to dig out in a hurry.

Lothlo points out that you really ought to try to bring Ena to the vote. Your DM reminds you that the vote is less than 12 hours away; you really don't have time to dig out.

Up above, Nightingale, Beech, and Sahabiel head for the cluster of buildings. Sahabiel laments that you don't have anybody to bring this information to at this hour. Will there be time in the morning? It's hard to say.

You arrive at the cluster of buildings. They are small, nondescript houses. All appear to be residences; you don't see any businesses. Most houses still have lights on inside, although it is getting late.

[This brings us to the end of the Taking Council module. Everybody please take 1100 XP for this last scene. Please see the DM's email for more information.]

Nightingale (JonS) HP 12/27 AC 18 CMD: 21 
Tuesday April 5th, 2022 10:42:19 PM

OOC: Dumb question, is our Xp close to 21137 / 23000? That's what I have Nightingale at?

Ash (RobC) -- AC 16/12/14 -- CMD 12 -- HP 41/41 
Tuesday April 5th, 2022 10:56:20 PM

Ash is in agreement with Lothlo. "Perhaps we should push on. They could be bringing in reinforcements to block our escape, and we don't have much time before the vote." Ash shuffles around a bit to get a better grip of Ena. "I'm not sure what sort of shape she'll be in, but even if the council just see her they might delay the vote"

Ash nods towards the bodies and equipment. "Were there any clues in their gear? Any items we should take with us?"

OOC: I track our xp as being 22737/23000

Panzer Braun (David F) AC 20 (T14, FF17) CMD 20 HP 45/45 ) Character Sheet  d100=46 ;
Wednesday April 6th, 2022 6:40:33 AM

Panzer starts asking questions of Silken. He is not normally very perceptive, and to hide this and any expressions he may make at her responses, He casts detect magic and starts looting the bodies.
46% so OK on spell failure
Magic or not he takes all 3 quivers from the bowmen and hands them to Lothlo. The marksman is going to need them Panzer is afraid. Besides that he takes anything that shows up as magical.
On to Silken
" Why kidnap the proxy to the councilor? What vote did you want swayed?"
"What lies down the hallway here? How many of your guildmates will I need to kill to exit your underground sanctuary?"
"Do you have any value to them or do I free up my off hand now by killing you instead of dragging you along behind me? Seriously, you planned on there being a fight here, so I assume that you aren't an idiot and that you brought your best fighters along with you. They are all dead now so what chance does the rest of your guild have against us?"
Panzer assumes no such thing. He is well aware that she is a very calculating and ruthless opponent and that she probably has quite a number of skilled fighters between here and the door, he wants to see what she says though. He knows this because of what the others have said about her and the fact that Galen is afraid of her and the guild. The Galen he knows isn't fearless, but he stood against the Green Tyrant and isn't a fool.
" What did you give to Ena and when will it wear off?"
" Anyone else have any questions?"

If Silken stops being cooperative, Panzer just puts the gag back in her mouth and prepares to run the gauntlet.
Unless someone else has a better plan, Panzer plans to drag Silken behind him. They will likely need to open every door and at least look into the room beyond to find the way out. He figures as long as they can keep the fights quiet and small they stand a chance of fighting their way out. It'll likely burn up his healing wand as they will need a fair bit of healing, but that's a small price to pay for survival.

Zazu (AC20, HP11of25) and Boyo the bunny (AC16, HP12) (Cayzle)  d20=2 ; d20=3 ;
Wednesday April 6th, 2022 8:31:45 PM


Zazu and Boyo aid another in an attempt to inspire Silken to be forthcoming.

A nat 2 and a nat 3. This Aiding stuff has been a real failure toniught.

Lothlo (WillD) -- AC: 20/15/16, HP: 45/45, CMD: 21  d20+3=22 ;
Wednesday April 6th, 2022 9:23:11 PM

If every thief in the Guild is between us and the exit, they may not be in the hallway. After all, we didn't see anyone and nobody came to assist during the fight. It's possible that we are going to pop out inside wherever the thieves guild calls home. If the bar was associated with the guild, it would make sense if they had a passage they could use to secretly meet up with people. Not that it makes a huge difference where we face them, if they are waiting for us we are in for a rough time either way.

Lothlo tries to remember if he's heard rumors of where the actual Thieves Guild members would be found, and if so try to determine what kind of place they might be exiting the hall into.
knowledge (local)=22

Beech (JohnC) AC 14(18)/14/14,HP 20/20 Character 
Wednesday April 6th, 2022 9:52:04 PM

Beech, suggests they stay on the fringe and watch to see if anything suggests where the rest are...

Naithi (JamesD) AC: 24/16/19 HP: 50/50 , CMD = 18 Camalayas AC = 22/16/16 
Wednesday April 6th, 2022 10:00:27 PM

Naithi shrugs. We have no way of knowing what days ahead of us, so I suggest we prepare our defenses and head out before they can regroup.

ooc: Is it amoral to force Silken to take the lead?

Sahabiel (EstherLauren) -- AC 22/11/21 -- HP: 40/40  
Wednesday April 6th, 2022 10:29:09 PM

Sahabiel is also paying close attention... "We have one thing on our side at least", she says to Beech and Nightingale. "If the Den of Thieves is underground and they more or less sealed the entrance under the pub just earlier, then they need at least some access or at least a ventilation shaft for fresh air around here. With night falling we might see it by a plume of condensed vapour.. or a chimney giving the smoke of more fires than one of these houses should have."

Nightingale (JonS) HP 27/27 AC 18 CMD: 21 
Wednesday April 6th, 2022 10:40:59 PM

"That makes sense. That's why I started wandering around the back yard, was looking for some evidence of a secondary entrance to where our friends went."

OOC: Updated HP

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