Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Tuesday May 31st, 2022 4:10:20 PM
Desdichado leans in close to the others in the wagon. "So, anyone know where this place is? It will look a little suspicious if we start asking around."
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 Tuesday May 31st, 2022 4:50:27 PM
Danko follows along and uses the hat of disguise when appropriate to look like Parsons.
He doesn't say much. Nods when appropriate and enjoys the subterfuge.
He shrugs at Des' question. Sounds like another half baked, fly by the seat of our pants adventure. He just hopes that no one yells at him this time if he has to kill a bunch of charmed folks.
----------------- Mage armor
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35) Tuesday May 31st, 2022 6:58:26 PM Parsons gave us directions in one of the previous posts.
Hmerrin dutifully tromps along with the rest of the horses.
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Tuesday May 31st, 2022 7:14:44 PM Des, I believe we have directions from Parsons and his group.
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Wednesday June 1st, 2022 3:49:43 AM
Nira concentrates on keeping the Veil spell active while someone else drives the wagon. "Ram is right. We have directions to the warehouse. Best we go straight there without any detours. I'm not sure how long I can keep this illusion up"
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) d20+15=34 ; Wednesday June 1st, 2022 7:25:47 AM
Gaffer will offer up a casting of Animal Shapes to change Hmerrin into a horse, while he himself takes the position of the driver for the meantime, allowing Nira to focus on the spell.
----- Handle Animal: 34
Warehouse Karri - DM Dan K Wednesday June 1st, 2022 2:43:41 PM
The party decides to head directly to the warehouse district and Gaffer masterfully turns the wagon down Front street. The street runs along the outer wall of Karri with smaller streets shooting in towards the heart of the Emerald Kingdom capital. There is one other wagon in front of you, nearly 200' and the next wagon that might come up behind you is going to be at least 10 minutes back. The merchants without wagons all stayed on Main Fair Lane, which leads directly into the market square.
Perception DC 20 Highlight to display spoiler: {The wall seems to have patrols of 2's moving along, though they rarely if ever are looking into the city, but they would surely react to a commotion}
Front street makes a slight angle and soon empties through a double wagon wide natural tree like walled area. the opening is unmanned and gives you the impression is to hide the more unsightly utilitarian buildings of the warehouses within over anything else.
The warehouse area looks to consist of nearly 20 low wide rectangular buildings. As you make the first turn to head towards he specific building Parsons directed you at, you can easily see that not all of the buildings have guard. In fact most do not. Parsons clearly stated the writ was needed at the building and so it is a certainty that the warehouse you are headed towards does. The wagon will be making the final corner in less than 5 minutes...
Desdichado stays alert as they enter the square. "Patrols up top," he mutters, "they aren't paying attention down here right now, but those could be trouble once the fighting starts."
He really wishes the group had a plan other than "whack at the bad guys" right now.
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35) Wednesday June 1st, 2022 6:01:04 PM
Hmerrin dutifully tromps along with the rest of the horses.
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Wednesday June 1st, 2022 9:22:28 PM
Ramirez nods to Des' comment about the patrols without looking up. There's not much we can do about it except show proof after. We just need to be cautious to limit the damage to the enemy and not hit any bystanders or charmed help. On the plus side, we should have a chance to take them by surprise.
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Thursday June 2nd, 2022 4:16:34 AM
Nira notices the guards as well but doesn't say anything. She maintains her focus on keeping the Veil spell active.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 d20+15=25 ; Thursday June 2nd, 2022 6:19:16 AM
Danko looks up and sizes up the guards....
And with a shrug,
" I can take them "
-------------' Perception check 25 Mage armor
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) Thursday June 2nd, 2022 12:19:07 PM
Gaffer keeps his eyes on the road, though with Hmerrin in front the wagon doesn't require too much from him. He speaks gently to the others "If someone does want to invisibly look ahead, we have space on the road to slow the carts roll."
Warehouse Karri - DM Dan K Thursday June 2nd, 2022 4:23:42 PM
The group rolls up on the warehouse and can see 4 elf in half plate standing, for the most part, at attention about 5' from a large set of double doors designed to allow a large wagon to enter.
Gaffer pulls the wagon to a stop and 2 of the elf guard approach, the first stopping about 5' back and to the side of the horse team and the other walking up to Gaffer's side. He asks for, and Gaffer supplies the writ. The guard takes 2 steps back and begins examining the document. About 2 minutes later he looks up and steps forward to hand the writ back to Gaffer. "Hold here while we get the doors open."
He turns and points his hand towards the main doors and gives a nod to the 2 men furthest back, who turn and step through a small door inset to the main ones.
About 1 minute later the main doors open, by sliding on rails to the left and right. The area beyond appears to be a loading and unloading area. Barrels, crates, horse tack and saddlery equipment is stacked and lined up. The two elf reappear and wave Gaffer and rest in.
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] d20+22=38 ; Thursday June 2nd, 2022 4:47:59 PM
Desdichado sits as still as possible in the wagon and looks around as they move into the unloading area. (Perception: 38)
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35) d20+14=23 ; Thursday June 2nd, 2022 6:03:10 PM
Hmerrin dutifully tromps in with the rest of the horses.
He also scans the area to see if anyone else is about. [Perception 23]
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 d20+15=24 ; Thursday June 2nd, 2022 9:09:01 PM
Ramirez looks over the guards as they enter the warehouse. Are they dressed as city guard, or do they have any marking that would suggest they work for the rakshasa?
perception roll = 24
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Friday June 3rd, 2022 3:58:57 AM
Nira keeps the Veil spell up, hopeful that none of the guards see through it.
She wonders whether any of them are raks. Perhaps they all are? Things could get interesting real quick if that's the case.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 d20+15=22 ; Friday June 3rd, 2022 6:19:06 AM
" I have a bad feeling about this... "
Danko climbs off the wagon and looks for cover, or at least some shadow to hide in.
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) Friday June 3rd, 2022 9:02:24 AM
Gaffer dutiful leads the wagon forward into the loading area.
Once inside, he climbs down and takes a moment to still the horses, patting Hmerrihorse and saying as if calming the creature, "Just remember boy, if you want to move about, stamp your feet a little instead."
He'll then move towards the back of the wagon to start unloading, looking to his companions for any leads to act otherwise.
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Saturday June 4th, 2022 8:36:20 PM
Desdichado feels a bit uneasy as the group enters the warehouse. Completely surrounded, and in unknown territory, this seems like a perfect way for the rakshasa to ambush the group.
Warehouse Karri - DM Dan K Sunday June 5th, 2022 8:40:52 AM
Gaffer pulls the the wagon through and sees a table and 8 chairs off to the right side and two more elf guard heading over Des looks about and spies an interior door about 35' to the right, past the table. Danko climbs off the wagon and starts looking about for hiding places and there are scores of them among the crates and gear. Right now, the guard are very much directly watching him The Veil spell remains in place.
The guard are not wearing the city watch uniform, which is not surprising as the city watch would not usually be deployed for a private business. The pair that opened the door to let you in start to close it.
The original pair, remain outside and don't seem to be paying attention to the interior of the building.
Two more elf get up from the table inside and start walking over towards the wagon. Their demenor seems more sour than any of the others. Perhaps it is just that they are not looking forward to unloading several thousand pounds of goods, or perhaps it is more.
Everyone except Hmerrin make TWO Will saves DC 22
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis d20+15=23 ; d20+15=22 ; Sunday June 5th, 2022 11:12:43 PM
Nira keeps her concentration on maintaining the Veil spell. She's careful not to make any sudden moves, and tries to look submissive by not staring at the elves and keeping her shoulders drooped.
---------------- Will Saves vs DC22: 23 and 22=Pass!
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 d20+16=24 ; d20+16=19 ; d20+18=28 ; Monday June 6th, 2022 6:22:27 AM
Will save 24 pass and 19 fail Spell Resistance 28 (?) -------------------
Danko waits to spring into into action... or does he?
---------------- mage armor
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35) Monday June 6th, 2022 9:43:17 AM
It is just now occurring to Hmerrin that he's got no way to revert to not being a horse should something unpleasant happen to Gaffer.
He idly wonders how long this spell lasts.
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) d20+20=36 ; d20+20=31 ; Monday June 6th, 2022 11:07:12 AM
Gaffer feels a strange... Something... Pass over him and pauses. He quickly looks to his allies to judge their own reactions, unsure what might happen next.
If any of their group start fighting, he'll dismiss the Animal Shapes spell on Hmerrin.
[i]----- Will Save: 36, 31, both pass.
----- Alter Self: To change his usual human appearance; 15 Minutes Animal Shapes: Hmerrin into a horse; 15 hours; Dismissable [i]
Desdichado feels something tugging at his will and is suddenly on the alert for real trouble.
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 d20+14=28 ; d20+14=22 ; Monday June 6th, 2022 6:19:05 PM
will saves = 28, 22
Ramirez feels...something. But he shows no reaction to whatever it is. He positions near the back of the wagon, looking like he is ready to help start unloading if needed to keep the deception going longer.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 Tuesday June 7th, 2022 5:09:33 PM
" Am I springing ?.... Am I doing something else?... Am I springing?.... or something else? "
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Tuesday June 7th, 2022 6:05:37 PM
Desdichado wonders just how bad things are about to get.
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Tuesday June 7th, 2022 8:35:03 PM
Nira lays her hands in her lap and brings her knees together tightly to try and appear as meek as possible.
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) Tuesday June 7th, 2022 10:02:57 PM
Gaffer slowly continues his movement towards the back of the wagon, scanning his surroudings.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 Wednesday June 8th, 2022 6:17:32 AM
... springing... .or something else....
Warehouse Karri Combat Round 1 - DM Dan K Wednesday June 8th, 2022 10:31:39 AM
Ramirez heads to the back of the wagon to help with unloading 2 of the elf guard are shutting the doors The two from the table are approaching and one of them calls out. sending everything into the chaos of combat
"Intruders! Take them out!" comes the yell from one of the elf at the table (e3) and casts a spell Spellcraft DC 18 Highlight to display spoiler: { Shield} The other one at the table immediately casts a spell (e4) as well Spellcraft DC 18 Highlight to display spoiler: { Shield}
The 2 by the door look at each other for a moment "What, How do you know? The writ is good!"
Back at the table one of them heads out the back door
e1 Elf guard AC Dmg e2 Elf guard AC Dmg e3 Elf guard AC Dmg e4 Elf guard AC Dmg
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] d20+26=44 ; d12+11=14 ; Wednesday June 8th, 2022 1:45:01 PM
"Oh, he's right. We're definitely intruders," says Desdichado as he makes a rush towards the elf at the table (e3) Move to K:6.
44 vs AC; 14 damage
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) Wednesday June 8th, 2022 2:40:45 PM
Gaffer dismisses the spell controlling Hmerrin's shape, letting the fighter get into the action.
"We're practically clairvoyant with our plans at this point."
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Wednesday June 8th, 2022 8:38:07 PM
Ramirez points at the guard at the table(e3). You know they should pay you more, you're pretty good at this.
Ramirez casts haste on the party. Due to range it will affect all except Desdichado.
Active Effects: haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Used: Spells: 5/6 level 3 remaining
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Thursday June 9th, 2022 3:44:51 AM
Nira drops the Veil spell. "Shield spells are up!" she calls to the group to let them know what the elves have just cast.
She fully expects to be casting some healing spells on the party soon, so makes use of this time to get an offensive spell in. Nira targets one of the elf guards with a suffocation spell.
----------------- Spellcraft checks vs DC18: Autopass
Standard: Cast suffocation on Elf Guard 2. Fort Save vs DC26. Pass=Staggered for 1 round. Fail=Reduced to 0HP and fall unconscious
Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5)
Danko Pureheart (Yves) -- AC 26 ( mage armor 30) -- CMD 36 -- HP 110/110 d20+11=28 ; d20+11=20 ; 12d6+12=54 ; 12d6+12=56 ; 12d6+12=48 ; Thursday June 9th, 2022 6:20:48 AM
" Oh no you don't! "
Danko moves (Q3) and casts chain lightning!
- --- Spell craft 28 and 20 Marge armor
Chain lightning centered on E1
E1 dam 54 E2 dam 56 E3 dam 48
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:26 CMD:35) Thursday June 9th, 2022 10:42:26 AM
Hmerrin becomes people again, his axes appearing in his hands nearly simultaneous with his axes, and his hands.
Between Nira and Danko, the fighter guesses e2 doesn't have long for this wold.
Turning away from the elf, he makes for the door e4 just exited through. Arriving quickly, he tries to step through.
------ Quick Draw weapons. Full move (+ haste) = 110'. Move to K12
In Effect haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Thursday June 9th, 2022 5:23:45 PM
Desdichado feels pretty confident that he got a good hit in on the elf guard.
Warehouse Karri Combat Round 2 - DM Dan K d20=19 ; d20=10 ; Thursday June 9th, 2022 7:20:25 PM
Des moves on one of the elf guard and attacks, he lands a solid blow, but his axe fails to hurt the elf Gaffer dismisses the spell on Hmerrin and returns the fighter to his human self Ramirez casts Haste affecting all but Des Nira calls out the spell cast by e3 and e4 and then casts Suffocate The elf clutches at his throat and drops to the floor. Danko casts Chain Lightning. The two elves by the door are instantly reduced to ash Hmerrin charges after the elf that left
The Elf still standing laughs as the other two are killed, the blast left him unscathed. He steps back from Des and casts a spell, vanishing Spellcraft DC 18 Highlight to display spoiler: {Invisibility}
Hmerrin makes the door and sees the elf moving through another door just to the left. The larger room Hmerrin is in, is a long 25' wide passage. A 10' wide path goes down the center out of sight into the darkness. Crates shelves are piled to the ceiling with things, mundane equipment, parts, and gear one might expect to find in a large warehouse
e1 Elf DEAD e2 Elf DEAD e3 Elf guard AC 31 Dmg SR Invisible e4 Elf guard AC 31 Dmg SR
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 d20+19=39 ; Thursday June 9th, 2022 10:06:49 PM Invisible huh. Maybe you won't be laughing too much longer. Ramirez casts glitterdust at the invisible elf's last known position.(Des may have to save also, 10ft radius) Will DC 15 negates the blindness. Everything within a 10 foot radius of that location is revealed from invisible.
Active Effects: haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Friday June 10th, 2022 1:40:03 AM
Nira flies over the horses and looks around for the invisible guy. If he hasn't already been lit up by Ram's Glitterdust spell then Nira will cast one of her own at the elf.
------------------ Move: Fly to O8 - 15ft in the air Standard: Cast Glitterdust on anyone she sees that's invisible. Will Save vs DC21 or be blinded
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) Friday June 10th, 2022 11:08:08 AM
Hmerrin glances back over his shoulder at the fight. One of the elves didn't die. It just laughed and cast a spell.
No real genius to figure out what it is.
The fighter takes a step back, keeping both interior doors in view. Quickly, he switches weapons, from axes to Raka Sticker.
------ 5' step to J11. Stow axes. Quick Draw halberd.
In Effect haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 d20+11=27 ; d4=2 ; Friday June 10th, 2022 3:19:05 PM
" Two down... "
Danko casts mirror image and a total of seven Dankos are now present
Spellcraft 27 Mage armor Haste plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves Mirror image 12 minutes - 6 images
He stays in place for the moment, just in case the vanished elf reappears nearby.
Gaffer - Courtney - HP: 144/144 AC: 25(T:16/FF:20) CMD:31) d20+19=31 ; 3d6=7 ; Friday June 10th, 2022 10:37:51 PM
[b]"We don't know how many more of them are here, let's try and move quickly."[b/] Gaffer raises a hand, pointing in the direction Nira is facing and sends a blast of withering magic at the elf that appears amongst the glitterdust.
----- Cast: Finger of Death; SR Check 31; Fortitude Save DC 26; 150 damage on a fail, 22 on a success.
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Saturday June 11th, 2022 7:09:59 PM
Ramirez hopes his spell is effective.
Active Effects: haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Sunday June 12th, 2022 2:51:01 AM
Nira keeps her eyes and ears open to identify any more enemy.
Warehouse Karri Combat Round 3 - DM Dan K d20=9 ; d20=1 ; Sunday June 12th, 2022 10:00:18 AM
Ramirez hists the area near the Rakshasa's last position with a GlitterDust spell. The Rakshasa is outlined. Des is alos caught in the spell and has no issue overcoming the blindness Danko casts Mirror Image "Two Down."
The Rakshasa replies to Danko, "Oh worry not there are plenty of more innocents under our influence for you to kill!"
Gaffer casts Finger of Death and the spell tears into the evil creature, stealing its bravado Hmerrin steps back through the doorway Cannot diagonal through a door space, halbred at the ready from what might be coming Nira flies up and scans the area.
Waiting on the creature to be made visible, Des steps up and strikes. Giving Des a readied attack to step and strike. Please roll and assure you hit AC 31.
After Des Damage rollHighlight to display spoiler: { If Des does 20 damage, it dies. If not, e3 casts Slow and dispels the Haste on Nira, Danko, Ramirez and Gaffer. Des maek Will Sve DC 21 or be slowed}
Desdichado steps up to the elf guard and continues his attack, although the creature is left barely clinging to life.
45 vs AC; crit not confirmed; 19 damage (Of course he's left with 1HP...)
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 Monday June 13th, 2022 5:22:52 PM
Danko waits for the inevitible next wave of attackers.
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Monday June 13th, 2022 5:50:10 PM
Gaffer moves down M11 to back Hmerrin up if the fighter wants to continue through the building, waving his staff across himself in the process, his skin taking on a rougher, barklike texture.
----- Cast: Barkskin, Extended
----- Barskin: +5 to AC; 5 Hours
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis d20+11=20 ; d3=1 ; Monday June 13th, 2022 7:46:50 PM
Nira gets ready to finish off the remaining elf with a magic missile, but then recalls they cast shield spells. A magic missle wouldn't do well here. Instead she targets him with a Ray of Frost spell.
------------ Standard: Cast Ray of Frost at e2. Hit TouchAC20 for 1pt cold damage
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) Monday June 13th, 2022 8:00:52 PM
Hmerrin yells out, "Building is clear so far. You guys good?"
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 d20+24=42 ; d8+8=12 ; Monday June 13th, 2022 9:51:31 PM
Ramirez tries to put a few arrows into the rakshasa and try to finish it before he has a chance to order some charmed guards around.
Actions: draw bow, Attack hit AC 42, 12 damage(E3)
Active Effects: haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Warehouse Karri Combat Round 4 - DM Dan K Monday June 13th, 2022 10:16:46 PM
Last Round... Des strikes the retreating Rakshasa but is unable to kill him. The creature steps back and casts Slow. THe spell dimisses the Haste spell on Nira, Danko, Gaffer and Ramirez. Des overcomes the spell and is not slowed.
Round 4... Danko waits on the next group of attackers Nira casts Ray of Frost, but misses Gaffer heads over to Hmerrin in case the fighter wants to go deeper Hmerrin calls out that so far the building is clear Ramirez draws his bow and fires an arrow, striking the Rakshasa, but the shaft inflicts no damage
With nowhere to go the Rakshasa draws a Kukri blade and defends itself to the best of its ability
e1 Elf DEAD e2 Elf DEAD e3 Elf guard AC 37 Dmg 154 SR 25 Shield
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] d20+26=31 ; d20+21=41 ; d20+21=26 ; d20+16=27 ; d12+11=13 ; Tuesday June 14th, 2022 1:49:14 PM
"Enough!" shouts Desidchado as he continues his assault on the rakshasa. The creatures defenses are difficult to overcome.
31 vs AC; miss 41 vs AC, crit not confirmed; 13 damage 27 vs AC; miss
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 d20+12=27 ; d20+12=23 ; d20+12=26 ; d20+12=26 ; 4d6=13 ; 4d6=17 ; 4d6=20 ; 4d6=21 ; Tuesday June 14th, 2022 5:10:01 PM
" Enough shenanigans from this one! "
Six inages of Danko casts 24 scorching rays at the Rak.
Attack 1 AC 27 Dam 13 Attack 2 AC 23 Dam 17 Attack 3 AC 26 Dam 20 Attack 4 AC 26 Dam 21
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Tuesday June 14th, 2022 7:14:20 PM
Nira is pretty sure that last rak has been beaten into submission.. or death. Either is fine.
She casts a Magic Circle vs Evil spell in anticipation that more raks will be coming their way.
-------------------- Standard: Cast Magic Circle vs Evil
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) d20+22=30 ; Tuesday June 14th, 2022 7:53:41 PM
Hmerrin looks into the room..nothing coming.
He looks back at Dez...that last Raka is still upright.
Not being all that good at watching other people fight, the young man rapidly moves over and tries sticking it.
---- Move to I6. Attack e3, miss (ac30)
In Effect haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Tuesday June 14th, 2022 8:53:15 PM
Ramirez looks at this bow. Huh, guess this one is a little bit tougher than expected.
Actions:with the haste dispelled, Ramirez tries another buff instead. He recounts a rousing tale of a swashbuckler fighting heroically on the deck of a ship. The main character seems to be a bit of a scoundrel, but the kind that you cheer for and hope he wins.
Active Effects: Inspire Courage: An affected ally receives a +3 morale bonus on saving throws against charm and fear effects and a +3 competence bonus on attack and weapon damage rolls. (affects all allies who can hear him.
Warehouse Karri Combat Round 5 - DM Dan K d20+17=25 ; d20+17=37 ; d20+17=23 ; d20+17=24 ; d20+17=23 ; d20+17=36 ; d20+17=22 ; d20+17=23 ; d20+17=24 ; 4d6=13 ; 4d6=9 ; 4d6=15 ; 4d6=21 ; 4d6=13 ; 4d6=19 ; 4d6=17 ; 4d6=10 ; 4d6=11 ; Tuesday June 14th, 2022 9:52:40 PM
Des manages to get past the Rakshasa's defences, but the blow does not seem to harm the creature, like Ramirez's arrow from seconds ago. Danko moves out and around from the back side of the wagon and sends what seems to be an impossible number of scorching rays, but even more impossible, is that all of them miss Nira Casts a Magic Circle from Evil anticipating more opponents soon Hmerrin also now closes on the Rakshasa with his Halbred, specifically built to kill them, but misses Ramirez shifts tactics himself and starts an inspiring tale, lending magical courage to his companions
The Rakshasa is hard pressed, but maintians his completely defensive nature. Spinning, twisting and parrying to keep inches ahead of the blades and magic aimed at it
Suddenly across the room, firey rays erupt as a small contingent of Rakshasa appears out of nowhere. A total of 8, lance in at Ramirez. Shimmering out of their invisibility spells stand 4 rakshasa Hit Touch AC 27/39 crit 25 Dmg 13+9+15 =37 all hit bonuses should have been +19 as they were invisible when they attacked Hit Touch AC 26/25 Dmg 21+13 =34 Hit Touch AC 38/24 Dmg 19+17 =36 Hit Touch AC 25/26 Dmg 10+11 =21 Total = 128
Nira Highlight to display spoiler: { The group cimply appeared in the room, possibly a teleport spell. They moved and let loose with the scroching ray spells. e4,5,6 and 7 then shimmered out of thier invisibility spell, but 1 of them, located at V/6 is still invisible.}
e1 Elf DEAD e2 Elf DEAD e3 Elf guard AC 37 Dmg 154 SR 25 Shield e4 Elf guard AC 36 Dmg SR 25 e5 Elf guard AC 36 Dmg SR 25 e6 Elf guard AC 36 Dmg SR 25 e7 Elf guard AC 36 Dmg SR 25
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Wednesday June 15th, 2022 1:33:43 AM "They just 'ported in!" Nira calls out to the group "Another invisible one just south of them too!"
The bloodwitch flies in close to Ramirez to treat some of the nastier looking wounds. "We need you in the fight"
---------------- Move: Fly to O4 and descend to ground level Standard: Cast Heal on Ram. Ram is healed for 130pts
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Wednesday June 15th, 2022 6:16:00 AM
Gaffer curses as four more Raks appear, but he knows this is to be expected, they are getting to the core of the foes forces here. He chants quickly, a firm graps on his staff, as his hands take on a golden glow.
----- Cast: Sunbeam
----- Barskin: +5 to AC; 5 Hours Sunbeam: Reflex DC 25; 15/15 Rounds, 5/5 Beams
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] d20+26=28 ; d20+21=35 ; d20+16=33 ; Wednesday June 15th, 2022 1:56:49 PM
Desdichado continues to try and fight the rakshasa, but his defenses are too tough.
28 vs AC; miss 35 vs AC; miss 16 vs AC; miss
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) d20+22=25 ; d20+17=30 ; d20+12=14 ; d20+22=28 ; Wednesday June 15th, 2022 7:24:44 PM
Hmerrin curses at the appearance of the other raks.
He steps in to finish off this one, but gets no where.
"Dez, flank him, and do that holy aura thing. We're gonna be very busy in a sec."
---- Move to I6. Full Attack on e3 Atk 1 miss (ac25) Atk 2 miss (ac30) Atk 3 miss (ac14) Haste atk miss (ac28)
In Effect haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Wednesday June 15th, 2022 8:01:34 PM
Ramirez is surprised at the appearance of the rakshasa, and has just enough time to regret not buffing some fire resistance before hitting the floor. Nira is there quickly and prevents his demise. Thanks Nira. Yeah, looks like this one just got a bit tougher.
Actions: Ramirez stands up, casts displacement on himself and then quickly restarts his inspiring performance. Apparently, the hero of the tale is now swinging from rope to rope dueling all opponents as he swings around the mast of the ship.
Active Effects: Inspire Courage: An affected ally receives a +3 morale bonus on saving throws against charm and fear effects and a +3 competence bonus on attack and weapon damage rolls. (affects all allies who can hear him.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 Wednesday June 15th, 2022 8:08:21 PM
" If we can't fight them, block them in!"
Six Dankos gesture and cast wall of force
------------------------------------------------------------------------------------------- s2 to as close to S11 as wall to ceiling and 120 square feet will get it.
Warehouse Karri Combat Round 6 - DM Dan K d20=6 ; d20=2 ; Wednesday June 15th, 2022 10:03:23 PM
Nira flies down to Ramirez and casts Heal Gaffer curses and casts Sunbeam Des continure to try and penetrate the Rakashasa's defences to no avail Hmerrin moves in and calls for Des to flank and activate his holy aura to add the power to thier weapons. Hmerrin is unable to land a solid blow as well Ramirez stands back up and casts Displacement on himself and begins the performance again Danko turns and casts Wall of Force, creating a 50' long and 20' high wall effectively cutting off the Rakshasa
The 4 Rakshasa grin and vanish.
Nira Highlight to display spoiler: { The group gathers back together bout 10' back from the wall, gathering about the Rakshasa that had remained invisible originally The wagon and horses prevent you from seeing much else}
The last Rakshasa, still appearing to be an elf starts shouting for reinforcements in elvish
e1 Elf DEAD e2 Elf DEAD e3 Elf guard AC 37 Dmg 154 SR 25 Shield e4 Elf guard AC 36 Dmg SR 25 e5 Elf guard AC 36 Dmg SR 25 e6 Elf guard AC 36 Dmg SR 25 e7 Elf guard AC 36 Dmg SR 25
Desdichado grunts as he continues his swings at the rakshasa. He takes a 5 foot step to move toward flanking the creature (J:4). "Erf...yeah, I can lend out some holy power, but we'll need our people to be close and it will only last for a short time. Plus we need to be able to see them."
36 vs AC; miss 29 vs AC; miss 28 vs AC; miss
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) d20+24=36 ; d20+19=28 ; d20+14=28 ; d20+24=26 ; d10+8=10 ; 2d6=11 ; Thursday June 16th, 2022 5:26:07 PM
Even flanking with Dez, it takes all of Hmerrin's concentration just to get one blow to connect.
"Wardd's Luck, this guy is fast", he grates in irritation.
------- Full Attack on e3 Atk 1 hits ac 40 (use hero pt post roll) for 10 hp + another 11 holy damage (holy, piercing wpn) Atk 2 miss (ac28) Atk 3 miss (ac28) Haste atk miss (ac26)
In Effect haste- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) 4d6=15 ; d20+19=31 ; Thursday June 16th, 2022 7:48:10 PM
Gaffer is ready to attack but most of his foes have suddenly disappeared and he freezes, unsure what to do next. His hands stay raised, ready to fire off an sun beam if the Raks reappear.
----- Readied Action: Sunbeam, if Raks reappear or Nissa gives them a bearing on the Raks. Line attack through as many as possible. SR Check: 31; 15 damage and blind on a failed save, half damage and no blind on a success.
----- Barskin: +5 to AC; 5 Hours Sunbeam: Reflex DC 25; 14/15 Rounds, 5/5 Beams
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 10d6=47 ; Thursday June 16th, 2022 8:11:38 PM
A bolt of lightning shoots forth from Danko towards the Rak ( e3)
" Well, let's see him dodge this! "
---------------------------
Mage armor spell resistance 18 Mirror image 12 minutes - 6 images Wall of force 11/12 rounds
Attack 1 Bolt of lightning 10d6 +12 = 59 damage
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Thursday June 16th, 2022 8:22:33 PM
OOC- dont forget to add the inspire courage bonus to your attack rolls
Nira, Danko, let's not remain targets for them to teleport onto again. Ramirez moves behind the wagon(location O6) He casts heroism on himself and continues the tale of Desperado the daring swashbuckler.
Active Effects: Inspire Courage: An affected ally receives a +3 morale bonus on saving throws against charm and fear effects and a +3 competence bonus on attack and weapon damage rolls. (affects all allies who can hear him. Displacement - 14/15 rounds remaining Heroism- The target gains a +2 morale bonus on attack rolls, saves, and skill checks. (duration 150min)
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Thursday June 16th, 2022 8:30:36 PM
Nira calls out to the group. "I can't see them from here. Careful. They were able to teleport in. They can probabaly teleport past that wall of force"
She thinks back to the raks they encountered in the gambling house and uses that as a basis to bump up her defenses some more while waiting for them to return.
------------- Standard: Cast Spell Immunity and rendering her immune to Scorching Ray, Touch of Idiocy and Enervation. Dur: 140mins Move: Fly to O6
Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Spell Immunity (Scorching Ray, Touch of Idiocy, Enervation) ... Magic Circle vs Evil
Warehouse Karri Combat Round 7 - DM Dan K Thursday June 16th, 2022 9:41:21 PM
Des fails to land a blow, but Hmerrin is finally able to put the Rakshasa down Gaffer readies on the Rakshasa reappearing with his Sunbeam Danko considers a Lightning bolt, but Hmerrin just killed the thing so he can save his spell Ramirez continues his tale and casts Heroism Nira casts Spell Immunity using spells the gaming House opponenets deployed as the basis for her defences. Flying over Ramirez gives her a better view
Nira sees the group of Rakshasa hold hands and vanish Spellcraft DC 25 Highlight to display spoiler: {Teleport}
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis d20+22=39 ; Friday June 17th, 2022 4:30:58 AM "They've 'ported away. We should probably expect they've sounded an alarm or are getting reinforcements"
"Let's get moving"
--------------- Spellcraft check vs DC25: 39=Pass!
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Friday June 17th, 2022 4:21:00 PM
"Alright, any thoughts on where they've gone?"
Desdichado moves toward the southern door (move to L:9).
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 Friday June 17th, 2022 5:03:15 PM
With a wave, a staff appears in Danko's hands. He also moves towards the south door.
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Friday June 17th, 2022 10:12:47 PM
His hands still glowing, Gaffer falls in step behind the party front line as they move through the southern door.
Warehouse Karri Combat Round 8-9 - DM Dan K Saturday June 18th, 2022 3:28:31 PM
It takes the party 2 rounds to get to the next door. They find it to be a strong Wooden door bound in iron. Nira is able to identify an Arcane Lock spell upon the door. Breaking it down requires strength check DC 33
be sure to account for 2 rounds on spell durations
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 d20+22=27 ; Saturday June 18th, 2022 5:24:49 PM
At the announcement of the Arcane Lock, Danko says...
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Sunday June 19th, 2022 11:52:04 AM
Gaffer's own hand is raised, ready to warp the wooden door, but Danko beats him to it and he saves the spell.
"Going to take a wild guess and say something dangerous is inside here."
----- Barskin: +5 to AC; 5 Hours Sunbeam: Reflex DC 25; 12/15 Rounds, 5/5 Beams
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) Sunday June 19th, 2022 5:42:56 PM
"Yep", Hmerrin replies to Gaffer.
Halberd in hand, he shoves the door open.
--- In Effect haste (rd 9/15)- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Sunday June 19th, 2022 9:14:23 PM If they went to get reinforcements, we need to be careful they don't send mind controlled fodder at us first.
Ramirez drops his story, saving the rest of it for later.
Active Effects: Displacement - 11/15 rounds remaining Heroism- The target gains a +2 morale bonus on attack rolls, saves, and skill checks. (duration 150min)
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Monday June 20th, 2022 4:17:29 AM
Nira moves away from the doorway to give the others space. They look to have everything under control
------------ Move: move to M12
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Monday June 20th, 2022 1:36:09 PM
Desdichado moves in with the others, expecting to find a bunch of rakshasa and who knows what else on the other side of the door.
DM SteveK Tuesday June 21st, 2022 12:23:59 AM
OOC Jumping into the CMTC DM chair while Dan is spending time for a week of Boy Scout camp. Gonna be a different schedule for DM posts, so please be patient.
Monday post coming in a couple of hours
Warehouse Karri Combat Round 10 - DM SteveK Tuesday June 21st, 2022 7:14:34 AM
Danko and his Images casts Knock to remove the Arcane Lock. Of course, the hero knows Knock doesn’t remove an Arcane Lock spell, but only suspends the magic for 10 minutes…
Gaffer with his glowing hands makes a wild guess: something dangerous?
Hmerrin simply replies, "Yep", and, halberd in hand, he shoves the door open.
Ramirez cautions about reinforcements and ‘mind-controlled fodder’, saving the rest of his sotry for later.
Nira moves away from the doorway to give the others space.
Desdichado moves in with the others, expecting to find a bunch of rakshasa and who knows what else on the other side of the door. …………..
This appears to be a small, white-washed Entry Room with a closet to the left and right. The closets have a dozen cloaks, some more worn than others, and pegs for several more.
There is another door on the other side of the Entry Room, this one appearing as a standard inside wooden door.
………..
WE are still in Combat Rounds. Note one more round of spell duration.
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Tuesday June 21st, 2022 2:16:41 PM
"Well, I guess we'll keep going," says Desidchado as he moves toward the next door. (Move to Q:13.)
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 Tuesday June 21st, 2022 4:41:25 PM
" Hold on a second folks.... can someone spike that door open? In ten minutes, it'll lock again. "
He casts detect magic on the room. ( ooc> Det. magic 1 round. If something other then the players is detected he'll continue into the 2nd round)
---------------------- Trap Sense (Ex): At 3rd level, a rogue gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.
Hmerrin (MikeK)(HP 178/178 AC:33 T:19 FF:27 CMD:36) d20+12=27 ; Tuesday June 21st, 2022 7:35:52 PM
Hmerrin is just a little suspicious of this room as well, and blocks Dez to give Danko time to cast his spell.
In the meantime, the fighter retrieves a crowbar from his haversack, and jams it into the door so as to keep it open. [Craft-Carpentry check 27 to know what he's doing]
-- In Effect haste (rd 10/15)- plus 30 speed, additional attack if making full attack, +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Tuesday June 21st, 2022 8:11:34 PM If it won't stay open, can you just open it again?
Active Effects: Displacement - 10/15 rounds remaining Heroism- The target gains a +2 morale bonus on attack rolls, saves, and skill checks. (duration 150min)
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) d20+26=29 ; Tuesday June 21st, 2022 8:41:48 PM
Gaffer stays close to Nira as they move through the door, straining his ears for any sound that might hint of a threat.
----- Perception: 29
Warehouse Karri Combat Round 21 - DM SteveK Wednesday June 22nd, 2022 1:46:15 AM Note! Round 21
Desdichado is ready to move to the next door, but Danko wants to ensure whatever they are doing can take longer than 10 minutes. Mister Pureheart is also... suspicious. He casts detect magic on the room, but the only things that light up are The Tide themselves: not even a tingle on his Roguey-Sense.
Hmerrin is also suspicious of this room. He ensures Danko has the time to cast, and also retrieves a crowbar from his haversack, and jams it into the door so as to keep it open. (ooc: nice fix!) To ensure it is a good fit, it takes a minute to look it over and set the crowbar properly. (OOC: 10 rounds pass [1 minute])
Ramirez observes that another spell would open it if it does take too long.
Gaffer stays close to Nira as they move through the door, straining his ears for any sound that might hint of a threat.
…………..…………..
Spiked door and a set of detection spells make the room as reasonably safe as The Tide can think of to manage. There is really nothing else to do than to open the next door, and since Desdichado was all ready to make that move anyways...
The inner door opens with no problems, and reveals what appears to be a common living area. A sofa and a couple of chairs are upholstered in leather of a dubious nature, and accented with a Liontaur throw-rug and trophies of Minotaur heads lining the walls. There is a table-setting for two, and a burgundy liquid in a crystal decanter, unstoppered. There doesn't appear to be anything else in the room.
There are three other doors from this room, all looking the same: two on the opposite wall and one to the right.
(Roll Perception Check)
………..
WE are still in Combat Rounds. Note use of 10 rounds of spell duration.
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis d20+23=29 ; Wednesday June 22nd, 2022 4:21:34 AM
Nira hugs the wall as she moves into the room. She casts a Resist Energy spell on Hmerrin, just in case.
--------------- Move: Move to N16 Standard: Cast Resist Energy (Fire) on Hmerrin Perception: 29
Walking into the room and seeing the Taur "trophies" within only confirms in Desdichado's mind how vile these rakshasa are.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 d20+23=29 ; Wednesday June 22nd, 2022 5:25:40 PM
Danko looks for traps... cause what else can a thief do in a situation like this?
Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Wednesday June 22nd, 2022 6:24:47 PM OOC - I don't think the map is updated. We're looking into a room at column R?
Hmerrin walks in, and heads for the right hand door on the far wall. He holds position, waiting for Danko.
---- In Effect Resist Energy (Fire) 150 minutes: resist 30 hp fire damage.
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Wednesday June 22nd, 2022 10:09:56 PM While Danko looks over the place, can someone check for invisible creatures?
Active Effects: Heroism- The target gains a +2 morale bonus on attack rolls, saves, and skill checks. (duration 150min)
Warehouse Karri Combat Round 31 - DM SteveK Thursday June 23rd, 2022 5:34:18 AM
OOC: Apologies the map hasn’t been updated. I’m having a hard time doing any adjustments from my iPhone.
………….. Nira hugs the wall as she moves into the room. She casts a Resist Energy spell on Hmerrin to better protect him from fire.
Desdichado not only sees the Taur ‘trophies’, but realizes the ‘leather’ of the couch and chairs must be human and dwarf respectively. Walking into the room and seeing the Taur "trophies" within only confirms in Desdichado's mind how vile these rakshasa are.
Danko looks for traps, but finds none in the room.
Hmerrin walks in, and heads for the right hand door on the far wall.
Ramirez requests a look for invisible creatures. …………..…………..
Nira, Danko, and Desdichado note the smells of the room as well. The unstoppered decanter, perhaps surprisingly, holds a fruity elvish wine and not something vile. Of the two doors in the far wall, the left one has obvious meal preparation smells nearby, and the one on the right has an odor of chamomile and incense.
No one can detect any other presence in the room.
………..
WE are still in Combat Rounds. Note use of 10 rounds of spell duration.
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Thursday June 23rd, 2022 2:12:45 PM
"Someone's been cooking, but I wonder what's for dinner?" Desidchado asks warily as he eyes the disgusting decorations in the room.
He points toward the door where the smell of incense comes from. "My guess is some very bad plan is being prepared behind there."
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Thursday June 23rd, 2022 6:26:37 PM
The light on Gaffer's hands fizzles out as they search the room.
He grimaces at Des' comment and adds, "We should go there first, I wouldn't put it past them to have live ingredients. Though the incense of the other room could be hiding another smell."
Hmerrin (MikeK)(HP 178/178 AC:32 T:18 FF:27 CMD:35) Thursday June 23rd, 2022 7:25:08 PM
Hmerrin takes in the comments, and regards both doors.
Making a decision, he grabs the door handle of the room smelling of chamomile and incense, and throws it open.
---- In Effect Resist Energy (Fire) 150 minutes: resist 30 hp fire damage.
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 Thursday June 23rd, 2022 8:45:12 PM
Seeing Hmerrin open the door, Danko shrugs.
“ Well, let the shenanigans begin.”
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Thursday June 23rd, 2022 11:17:02 PM Maybe we actually surprised them. It doesn't look like they were ready for a fight.
Active Effects: Heroism- The target gains a +2 morale bonus on attack rolls, saves, and skill checks. (duration 150min)
Warehouse Karri Combat Round 32- DM SteveK Friday June 24th, 2022 2:27:36 AM
Desidchado is wary as he eyes the disgusting decorations in the room, and keys in on the incense room.
Gaffer’s hands no longer glow and votes for the kitchen to rescue any ‘live ingredients’.
Hmerrin makes a decision, and opens the door of the room smelling of chamomile and incense.
Danko gives his signature battlecry, ‘well, let the shenanigans begin’.
Ramirez considers the evidence that The Tide may have actually surprised them.
……….
The lingering odor of chamomile and incense perfume what is obviously a Rakshasa boudoir (i.e. bedroom). There is a (real) stuffed unicorn as lounge pillow, with assorted other pillows and rugs, but nothing else and no one else here. (Sense Motive DC24 Highlight to display spoiler: { There are not even any prized possessions or items of wealth in the room as The Tide have seen in past Rakshasa lairs. Either this is the lair of a most unusual Rakshasa, or there is a treasure vault somewhere else. Perhaps the third door? }
With nothing of interest in the boudoir, Gaffer can satisfy his curiosity by opening the kitchen door. Here is, in fact, a kitchen, and there is an open larder in the back. Yeah… don’t ask… it’s awful. The only good news is the druid has confirmed there is nothing still living in the room.
Both far-side doors explored, and no tingles of a Secret or Concealed door, the only obvious way for the heroes is the door without smells to the right.
………..
WE are still in Combat Rounds. Note use of 1 round of spell duration.
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Friday June 24th, 2022 4:31:15 AM "Awwwww" Nira groans on seeing the unicorn. That's just mean. "There's.." she pauses and looks back at the unicorn again. You can tell it really bothers her. "There are no items of wealth in here. That's a bit strange. Maybe they keep their treasure somewhere else nearby?"
She tries to work out if the unicorn will fit in her haversack. If not, she'll cast Shrink Item (via her Arcane Bond) to make it fit. This unicorn will be getting a proper burial later.
------------ Sense Motive check vs DC24: Aotopass
Spells in effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Spell Immunity (Scorching Ray, Touch of Idiocy, Enervation) ... Magic Circle vs Evil ... Resist Energy (Fire) on Hmerrin
OOC: My apologies for the missed post, folks
Desdichado (Ryan) [HP: 161/161; AC:32/15/30 - CMD 32] Friday June 24th, 2022 4:45:41 PM
"Third times the charm?"
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Friday June 24th, 2022 9:14:56 PM
"They seem well be practiced at packing up a hideout." Gaffer murmers as he eyes the third door, letting someone else do the honors of opening it.
Ramirez (BrianZ) AC30/19/23 HP122/122 CMD32 Friday June 24th, 2022 9:44:59 PM
OOC- I will be out of town next week and could use a sub, even if just for placeholder posts
Nira, I think we can do something for all of these poor creatures. But first we must defeat the monsters who desecrated them.
Active Effects: Heroism- The target gains a +2 morale bonus on attack rolls, saves, and skill checks. (duration 150min)
Danko Pureheart (Yves) -- AC 26 ( mage armor 30/Haste 31) -- CMD 36 -- HP 110/110 Sunday June 26th, 2022 8:00:16 PM
Danko looks around... " What a revolting development this is.... "
Both far-side doors explored, and no tingles of a Secret or Concealed door, the only obvious way for the heroes is the door without smells to the right.
………..
WE are still in Combat Rounds. Note, no time has passed since last post since no actions were performed.
Dez has already opened the door, so the best he can do is file in behind the paladin, halberd at the ready.
--
In Effect Resist Energy (Fire) 150 minutes: resist 30 hp fire damage.
Gaffer - Courtney - HP: 144/144 AC: 30(T:16/FF:25) CMD:31) Monday June 27th, 2022 7:08:43 PM
Gaffer takes his own place beside Ramirez, waiting with baited breath for whatever's behind the door.
RobC - Nira Wynvyre -- AC 22/14/18 -- CMD 21 -- HP 114/114 -- DarkVision/ArcaneSight/SeeInvis Tuesday June 28th, 2022 3:08:07 AM
With the unicorn now safely stashed inside her haversack, Nira returns her focus to the task at hand. She stays out of line-of-sight for when the door gets opened.
Warehouse Karri Combat Round 33 - DM Dan K 12d6=47 ; 6d6=25 ; d20+19=35 ; d20+19=30 ; d20+19=35 ; d20+19=22 ; d20+19=23 ; d20+19=26 ; d20+19=37 ; d20+19=39 ; d20+19=39 ; 4d6=13 ; 4d6=16 ; 4d6=19 ; 4d6=22 ; 4d6=16 ; 4d6=10 ; 4d6=15 ; 4d6=17 ; 4d6=14 ; Tuesday June 28th, 2022 10:39:18 AM
Des opens the door and Hmerrin follows the paladin in, Halbred at the ready. Both feel a wave of energy wash over them, like they felt in the back room of The Nymph. Dez and Hmerrin Will Save DC 22 Dex 22 or half Hmerrin 47 or half
Appearing as they cast are 2 Rakshasa on either side of the room. Scorching Ray spells come at Hmerrin and Dez. All of them fall back after casting Des Touch AC 35/30/35/22 DMG 13/16/19/22 Hmerrin Touch AC 23/26/37/39 crit 39 Dmg 16/10/15/31