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Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27  d20+18=27 ; d20+18=21 ;
Monday August 1st, 2022 1:09:46 AM

Ayotnom made a quick trip to the catacombs and settled on 3 elixirs of swimming since they are cheap and he'll save the other gold for later.

He says, "A plan could be great." to Tsak, "How about don't die and stop the deep?"

He also says, "Hey guys I think I could probably operate Garmen after we are done with the Deep with a little practice."

Spellcraft: 27
Know [Arcana]: 21

DM Mark - "How about don't die and stop the deep?" 
Monday August 1st, 2022 2:42:20 AM

Falco considers his spells on the voyage. Not content to rely solely on Ardian, he makes sure he is also prepared to cast Water Breathing.
Wil carefully considers his spells. He announces he is taking a break from using weapons as he offers up his underwater crossbow.
Tsak does a swan dive off the ship, thinking everyone plans to swim down to the bottom.
Kiwina readies the crew of The Rose. He gives the order to the helmsman to have the ship sink beneath the waves.
Rolth awaits casting any spells until the party is closer to their goal. He watches Ardian carefully as he tends to the navigational device.
Ayotnom checks his equipment, ready to go. He announces that he thinks he may understand how to operate Ardian’s navigational instrument. This earns a brief, disapproving look from the secretive old man.

[DM point of clarification - sometimes when we switch DMs, things can get a little lost in translation - especially with a module this long and involved. In this case, Ardian is not really much of a spellcaster. He has some minor magical abilities, but Freedom of Movement and Water Breathing are beyond him. However, I think we can find another way to accomplish the same thing.

Also, I note that some characters are waiting to resolve purchases in the Catacombs. Those will need to be resolved before we go too much further. Kindly let me know when all outstanding Catacombs purchases are wrapped up.]


As you ready to sink beneath the waves, Tsak dives into the water. This surprises Rolth. Kiwina gives the order, and the helmsman takes the ship down. This surprises Tsak, but the wiley Ranger is able to quickly grab onto the rigging of the sinking ship so he is not left behind.

Ardian looks on in silent wonder as the ship is surrounded by a large bubble of air when it sinks into the water. As before, the surface of the bubble catches the light filtering down and seems to shimmer in the water. Down, down you go. The light dims, and the bubble no longer shimmers in sunlight. Now it catches and reflects the lights on the ship as you go down, some actual lanterns, and some magical lights. (Does your ship use mundane lanterns for light, or is the lighting magical? Do those without the ability to see in darkness have a light?)

Ardian pulls out an amulet with Continual Flame cast on it. As your ship reaches the ocean floor, the light here is quite dim. The ship lands, and a puff of silt rises up in the water, though not enough to affect anything.

The old sage say, ”You Petals truly are heroes, and you have accomplished what I certainly could not have. Wonderful, wonderful. Now, if we do this right and everything goes as planned, no one will fully understand the gravity of what we accomplish today. Let’s gather the keys - we’ll need them. The texts said nothing about guardians at the gate. But the texts also couldn’t warn us about the gillmen you encountered, so I suppose anything is possible. Best keep a sharp eye out.”

He sighs, Would that I were younger. I’m too old for this.”

The old man’s voice seems to quaver a bit. He seems to be a mix of fear and excitement. Ramsey and the crew are more on the fear side of things as they nervously look peer into the water at the man’s words.

”Now, let’s get us all ready.”

He pulls out several skins of some sort. They look scaled and delicate - perhap fish, perhaps some sort of scaled insect. He carefully unfolds them and wraps one around each of the Petals as well as himself. Almost instantly they disappear, leaving a scaled shimmer across your skin. You now each have Freedom of Movement.

Then he pulls out a waterskin, passing it around between the Petals and himself. It tastes like rotten fish. Yech. ”Go on, go on, drink up. Yer made of sterner stuff than that. This is what’ll let ya breathe the water.”

As noted, we’ll need to delay a bit until Catacombs purchases are resolved.


Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement 
Monday August 1st, 2022 4:08:50 AM

Tsak gives Rolth a 'what, I felt like a swim' look. He knows he's not fooling anyone but figures Mak and Wil have him well beat in the goofball department, so... whateva.

So, anyone up for a game of cards while my armour dries? And maybe a we dram of rum to clean the palate? the last with a sideways look at Ardian and his filthy waterbottle.

Mak(JamesM)(82/82)HP|AC:31(AO)/27/19T/19FF|CMD 32| Rapier,+1(Agile,,Keen,Adman)|18/13/-/-/-|(FA,WN,PS,WF)**|1d6+9(15)x2)) 
Monday August 1st, 2022 8:25:20 AM

OOC: Def waiting on the Catacombs, but all the calculations were done weeks ago. I'm just making the final purchase.

Mak tightened his new belt as he felt the magic from it already strengthening his stamina and endurance. He adjusted his sleeve garters and shouldered his bow.

"Thanks Falco, I will use the crossbow. But let's consider it a loan for now. I'm not really planning on using it." he finished by sliding his rapier in its sheath to loosen it.

When the potion came around he grimaced and looked at Tsak. "You'd think they could make these things taste better, old man. Stiff upper and lip I guess." he said as he took a long swig of the potion. He brought out another potion from his belt pouch as he waited for the first to take effect and then he downed the second one. His eyes flashed briefly as the magic took effect and the area beyond his normal vision came into black and white focus.

"That's better. Ardian, will you be able to conduct the ritual here on the ship or will we need to move to a different location?"

Mak's thought was that if the ritual could be performed in the ships bubble he'd be able to use his bow, but otherwise he'd need that crossbow. Mak loaded a bolt into the crossbow and hung it from his belt, ready to go.

OOC:
Potion: Darkvision

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision 180 Minutes, Waterbreathing 180 Minutes, Freedom of Movement |

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+17=33 ; d20+17=18 ; d20+17=33 ; d20+17=20 ; d20+17=25 ;
Monday August 1st, 2022 2:22:02 PM

Elyas spend the time on the journey to the new spot studying the scrolls he has purchased, adding them to his spellbook. (should be plent of time int he 3 dys of travel, each spell needs either 5 or 6 hours depending on level)

Spellcraft - Break Enchantment DC 20 = 33
Spellcraft - Cone of Cold DC 20 = 18. reroll with a hero point = 33
Spellcraft - Passwall DC 20 = 20
Spellcraft Mass Enlarge Person DC 19 = 25

_________________

Once the team is ready to dive, Elyas casts Light on the figurehead of the ship to give some illumination.

"All right, this has been a long time coming. who's ready to go fight the Deep?

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)



CDM Jerry [OOC post] 
Monday August 1st, 2022 2:32:42 PM

DMs, check email and DMboard please.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21) 
Monday August 1st, 2022 3:46:40 PM

Wil smiles as Mak takes his gift. That is until he drank from the fish smelling waterskin. He coughed up some of the liquid.
"Of course, I would love to play a game of luck." He says to Tsak but that didn't come without some awkwardness as he got into an argument with himself over his choice to loosen his weapon supply.
"Relax," Wil finally says. "I still have an assortment of daggers." He searches to find them gone.
"Um.. I have a staff and my hand crossbows.. so stuff it." He shot back and prepared to play.
"Hey, what's are the plans? I plan to conjure my magic crossbows but should I call my fire friend?"

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Monday August 1st, 2022 8:05:36 PM

Kiwina asks Ardian questions similar to Mak's -- will they be staying with the ship, and will they be staying here? The distinction is a matter of some importance, as the crew has not been protected as Ardian and the Petals have. Kiwina wonders if the ship should return to the surface to wait for them.

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, bull's strength
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?



Ayotnom Ogini Hugh C 76/76 | AC : 27; Touch 16; Flat 23 CMD 27 
Monday August 1st, 2022 8:22:05 PM

(OOC: I took care of my catacombs order)

Ayotnom uses the wrap, drinks from the potion and prepares to also drink his elixir which will let him swim

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor, Extended Shield,False Life, Mirror Image
3rd: Extended False Life, Haste, Heroism

Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Monday August 1st, 2022 10:18:39 PM

Rolth thanks Ardian for the helpful items, and is perhaps not as squeamish about the fishy potion as the others. That done, he happily joins Tsak for a friendly card game to pass the time. As they play, he asks, "Hey, have we sorted out who will be wearing each of the keys? Or do we need them for another purpose during this part of our quest?"

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement 
Tuesday August 2nd, 2022 12:58:17 AM

I got the impression that he (Ardian) will be using the keys, maybe for some kind of hocus pocus stuff.
To brew a new potion maybe, they seem to be made out of odds and ends?


Tsak grabs some cards and settles into a game where people have to match suits and win tricks but are dealt a different number of cards each round.
It's a friendly game with more than a little ribbing but no gold changing hands.
Tsak does have 5 sp left over from the catacombs, but decides to give that to the cook to spend on extra food the next time they hit land. Hopefully a celebration of the demise of THE DEEEEEP.

DM Mark - "All right, this has been a long time coming. who's ready to go fight the Deep?" 
Tuesday August 2nd, 2022 3:12:32 AM

[Contrary to the mass email that went out, Taur Isles is not leveling now - that would be too disruptive, but we will soon.

Thanks for getting the Catacombs transactions squared away. Now, on with the show!]


Tsak does his best to shake off the water from his armor, suggesting a game while he dries.
Mak is willing to use Wil’s crossbow. He drinks the offer potion of Water Breathing, and then drinks a potion of Darkvision. He asks Ardian if the ritual to strengthen the gate can be conducted within the air bubble of the ship.
Elyas feels confident the new spells he added to his spellbook will be put to good use. He’s ready for a fight.
Wil is ready to take Tsak up on his offer to play a game.
Kiwina also wonders if the ritual will be performed aboard the ship, thinking it might be better to send the ship back to the surface.
Ayotnom takes the spell and potion, and prepared to drink an elixir as well.
Rolth is also ready to join in a game. He asks who will be wearing each of the collected items.

It seems Ardian and the crew are much more anxious than the Petals seem to be.

Ardian looks with some astonishment at Tsak, Wil and Rolth sitting down to play a game. He sputters, ”What. Are. You. Doing? This is a serious thing that we are about to do! Come along!

The little man peers into the distance as his nervous anticipation seems to sharpen his observation. ”I think I see an archway in the distance - that must be what we seek. Come along. And bring those items you’ve gathered. No, no need to wear them - we’ll need them as keys for this ritual. Come on.”

He hops over the side of the ship, passing through the air bubble as he floats down.

Almost as an afterthought, he replies to Kiwina, ”What? The ship? Do with it as you wish. Perhaps it would be safer for your crew to send it back to the surface. We can always swim up to it after we’re through. Come along.”

He begins to move along, illuminated by the Continual Flame amulet he wears. He also seems to have no trouble seeing beyond the range of it’s light.

Here is your map. Place yourselves where you want to be.

Before you is a large arch of stones in the middle of a large stone dias on the ocean floor. Ardian leads you there, swimming through the water aided by the effects of Freedom of Movement. The archway and dias are encrusted with corals and other sea growth, along with a dusting of sand here and there. The dias sits about 5 feet above the sea floor, but it is little trouble underwater to get up that 5 feet. You can see that there are five indentations with various shapes in the arch, though they are somewhat obscured by the sea growth in the arch.

Ardian seems almost proud to be here. ”You see! You see! I was right! I was right all along! All is not lost. I think the gate is weakening - but we’re not too late, not yet.”

Perception DC 15:Highlight to display spoiler: {You can see ghostly black Tentacles that occasionally reach though the arch, stirring the water or the sand here and there. It’s disturbing.}


Mak(JamesM)(82/82)HP|AC:32(AO)/28/20T/19FF|CMD 33| Rapier,+1(Agile,,Keen,Adman)|19/14/-/-/-|(FA,WN,PS,WF)**|1d6 + 9(15)x2))  d20+13=22 ; d20+19=29
Tuesday August 2nd, 2022 8:48:57 AM

Mak drew his rapier and moved up next to Ardian. "You see those tentacles reaching out?" he asked the sage as he held out the sword ready to swipe at any that got too close. He also wasn't too certain about walking through that arch to get to the other side, he seemed to remember a tale about a man that went through an arch by mistake and was lost forever, it was serious.

"Get on with it old man." Mak encouraged the man nervously. "I've had about enough of this as I can handle. I'll keep whatever THAT is off you." Mak said as he drank another potion.

OOC:
Perception +13, Roll 22
Potion: Cat's Grace

Aid Another(Roll 29): +2 Ardian's AC.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Water Breathing 179.9 Minutes, Cat's Grace 3 Minutes |

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=28 ; d20+12=30 ;
Tuesday August 2nd, 2022 9:27:20 AM

"Oh my," Wil says as he sees the black tentacles milling around.
"I'm aware of the seriousness," he says to himself, not aimed at Ardian but it could be interpreted that way.
"What's with the dias? This guy likes dias. Ok, do we have to deal with some mind games? What are we coming up to?"
"In other news, I have no idea if this is a good idea but I'm going to summon a Hound Archon. I hope this is so helpful."
He summons the monster.

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d20+14=29 ;
Tuesday August 2nd, 2022 9:48:57 AM

{Perception: 29}

"Well that does seem to be an indication of it weakening. Nothing left but to open it up and deal with what we find I guess."

_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- Bless / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+12=17 ;
Tuesday August 2nd, 2022 1:01:11 PM

perception = 12

Well, looks like we're in the right place. do those indentations look like they fit the objects we've been hunting?

Elyas doesn't know for sure what will happen when the gate is opened, but it will certainly be a fight. He casts a spell on each of the other humanoid members of the party (as long as they want it) making them all grow to the next size category. He doe not include himself in the spell as he has no weapons or abilities tht would be aided by being bigger.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)


Mak(JamesM)(82/82)HP|AC:32(AO)/28/20T/19FF|CMD 33| Rapier,+1(Agile,,Keen,Adman)|19/14/-/-/-|(FA,WN,PS,WF)**|1d6 + 9(15)x2)) 
Tuesday August 2nd, 2022 3:04:13 PM

Mak waved off Elyas's offer to cast enlarge on him. He needed his agility and being larger would impact that too much. "Wait. I thought we were going to reinforce the wards, not release what is behind them. If we are doing that I'm going to need some of that hasty magic and a rousing tune would be helpful too. Actually a blessing would be nice as well, even if I don't particularly agree with your gods I appreciate the help."

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Water Breathing 179.9 Minutes, Cat's Grace 3 Minutes |

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Tuesday August 2nd, 2022 7:49:58 PM

Kiwina tells Ramsey to take the Rose to the surface once everyone's off -- or at least not to stay down here if things start to look dangerous for the crew.

The raised stone dais reminds him a bit too much of the recent fight with galvos. Although the ghostly tentacles are a new touch. Kiwina moves to the dais and joins those already on it. He tells Mak, "I thought we were going to open it up and find a more permanent solution than those wards."

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Cloak of the Manta Ray -- 60' swim speed, extra attack, AC:22 (normal) or 23 (using 2 weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, bull's strength
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Rolth Niheow (BatMark) (89/89 HP | AC: 20; Touch: 14; CMD: 26) | 
Tuesday August 2nd, 2022 9:07:31 PM

Uncertain what space lies beyond the gate, the already-large Rolth politely declines Elyas' offer of an Enlarge Person spell for now. He does activate his amulet of might fists, then takes his place in the line, keeping a wary eye to fend off any tentacles as needed. He asks Ardian, "How long will the ritual take? That might affect whether we cast some spells now, or save them for later, depending on the spells' duration. Also, can we be casting spells while the ritual is underway? If so, will we know when the ritual will be completed so that we can best time our spell casting?"



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement  d20+15=26 ;
Tuesday August 2nd, 2022 10:11:37 PM

(Perception vs spoiler=26 Success)
Tsak contemplates repeating his swan dive and belly whacker, but settles for a more measured descent given some of the party seem a little anxious.

Sure he says to Elyas.
It won't leave me smelling fishy or anything will it?

Tsak wanders if he should have brought Esmerelda along and let her have some of the enlargement potion, that could have been interesting. Too late now, she's rising along with the Rose and its crew.

Noticing the tentacles he readies his sword and gets his game face on.

Ayotnom Ogini Hugh C 86/76 | AC : 23; Touch 16; Flat 19 CMD 27  d10+6=10 ; d10+16=25 ;
Wednesday August 3rd, 2022 12:18:55 AM

Ayotnom casts extended mage armor and extended false life also before jumping over the side.

(Perception: 25)

He says, "Ghostly black tentacles coming out of an arch don't look like a good sign to me."

He says, "How long does the ritual take? If we are going to fight anything at the end of it I want to cast extended shield so it will last the battle and maybe haste so we can have an advantage at the start of it."

Active Effects:
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged

0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield,False Life, Mirror Image
3rd: Extended False Life - cast, Haste, Heroism


DM Mark - "How long will the ritual take?"  d6=5 ; d20=14 ; d20=12 ;
Wednesday August 3rd, 2022 3:25:09 AM

Wil babbles on for a bit as he summons a Hound Archon.
Falco can see the prison seems to be weakening.
Elyas asks if the indentations fit the keys the Petals fought to get. He cast a Mass Enlarge Person on any in the party that want it.
Mak is apprehensive about the arch. He impatiently tells Ardian to hurry as he drinks another potion. Mak rejects the offer to make him bigger.
Kiwina instructs Ramsey to take the ship to the surface, or to at least not stay if things look dangerous.
Rolth waves off the offer to enlarge him, and activates his amulet. He asks Ardian how long the ritual will take so he can time it spells accordingly.
Tsak is happy to be enlarged by Elyas, though he laments that he left his cat aboard The Rose.
Ayotnom casts mage armor and false life. He also asks Ardian how long the ritual will take.

Ramsey nods to Kiwina. He seems torn between staying to watch and returning to the surface, but it quickly becomes clear that the rest of the crew are not as brave. It takes little convincing to get Ramsey to sail the ship back to the surface. The amorphous air bubble wavers and jiggles, reflecting glimmers from the ships’ lights as it heads up.

Ardian seems almost eager now, his apprehension being pushed aside by an almost childlike excitement. ”Boy, I’ve waited a long time for this - a lifetime of research!”

But his curmudgeonly self still shines through. He answers Elays, ”Well of course those indentations are for the items you brought! Come on now, let’s get them in place.” He was asked by several there how long the ritual will take. ”Heh, how would I know? I haven’t done a lot of these. Your guess is as good as mine. Let’s find out.”

You wonder a bit if the items would even fit in those indentations given the sea growth that has formed here and there, but sure enough, as the 5 items are pressed into an indentation they seem to fit perfectly. Each generates a flash of purple light as they contact the arch, and they give off a dull purple glow as they are affixed to the arch. Soon, the Galvo husk, the swimming fins, the large rock, siren’s braid, and the Androsphinx’ heart are all limed in a purple glow on the arch. The water around the arch seems to glow as well.

He tells the Petals, ”Now stand back. The last thing we need is to screw this up once I’ve started. And if you want to pray to your gods, this would be a good time.” Ardian seems to intone some words in a language you do not understand. It sounds similar to the way the gillmen talked to each other, but not quite the same. He touches each of the five items on the arch as he does so.

Knowledge Arcana Check DC 20:Highlight to display spoiler: {You’d guess the ritual has elements of a Conjuration type of spell. But Ardian is not actually casting a spell, but activating an item.}

Almost instantly, the sea life encrusting the arch - corals, sea weeds, barnacles and such - sloughs off. The arch hums with energy, and after a moment a tear appears inside the area under the arch, making it appear like an opening in the fabric of the world, glowing slightly purple.

At this point, Mak is glad he decided not to walk though that arch.

There is a sense of pressure in the water as a beam of purple light shoots out of the gate, hitting Ardian. The bent old man laughs as the purple light hits him, and he stands a bit taller, seeming to be a bit healthier. ”YES! The promise was health and youth. All shall bow before…Wait. What’s happening? Wha … No no no no no nooooooooooo.”

As Ardian absorbs the light he begins to glow even as his face goes from triumph to terror! His tears matter little in these watery depths.

Here is your map. (I don’t see Wil, Falco or Elyas on the map yet.)

Rolth Niheow (BatMark) (101/101 HP | AC: 18; Touch: 12; CMD: 24) |  d4+1=3 ;
Wednesday August 3rd, 2022 6:15:36 AM

When Ardian admits to not knowing how long the ritual will take, Rolth shrugs and says, "Buff em if ya got em!", hoping that the others will pile on the Bless, Haste, and other wonderful goodies. He immediately casts mirror image as Ardian starts his magic, adding expeditious retreat if he has time. Once the rift opens and the purple beam comes out, Rolth will begin to sing (Inspire Courage) and enter a rage at this betrayal.

Effect Tracking:
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Expeditious Retreat 40r
Low Light Vision (Darkvision when raging)
Bardic Performance 1/12 rounds used (active)
Rage 1/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Mak(JamesM)(82/82)HP|AC:32(AO)/28/20T/19FF|CMD 33| Rapier,+1(Agile,,Keen,Adman)|21/16/-/-/-|(FA,WN,IC,Fk,PS,WF)**|1d6 + 10(15)x2))  d20+20=38 ; d20+20=34 ; d20+15=29 ; d6+10=11 ; d6+10=14 ;
Wednesday August 3rd, 2022 8:19:25 AM

Mak wasn't surprised. He'd been suspicious about Ardian for a while now and one reason he placed himself beside the man. So when the sage obviously turned against them he simply stuck his sword through the man next to him. His first attack bit deep in the sage as his admantine weapon cut through fabric, flesh and perhaps bone. His second attack was effective as well, but perhaps less dramatic.

OOC:
Mak - Ardian, Roll 39, 30. Crit(35 Confirms), Hit. Damage 22+14=36 hp.

**Weapon Finesse, Weapon Focus, Inspiring Courage, Flanking, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Water Breathing 179.8 Minutes, Cat's Grace 2.9 Minutes |

Edit: Forgot Flanking Bonus.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+9=17 ; d20+4=12 ; d6+3=4 ; d6+3=5 ;
Wednesday August 3rd, 2022 9:08:58 AM

"Ugh.." Wil says as he realized he blamed the wrong guy. "I have to watch my prejudices over butlers.. dang." He casts Entropic Shield on himself and urges the Archon Hound to attack.
The tall, dog-like humanoid attempts to attack with his great sword
Wil shouts to the archon.
"Hey, grab one of those keys and see if you can teleport it back to me. Maybe it will disable all this." (OOC: to DM.. I will leave the choice of action to you, whether he attacks or goes after the item. I couldn't decide which I liked better)

(Archon Hound: Att: 17/12 for Dm: 4/5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 62/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 4/7 DC17 | Hero Point 6/7  d6=1 ;
Wednesday August 3rd, 2022 9:32:17 AM

"All shall bow? Of course you old fraud."

Falco shakes his head before praying.

"Warper-Sar lend us a bit of strength in this, we have had enough higher power changes for some time."

With that energy ripples out to buff his crew from Bless

__________________________

Active Spells: Bless
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Wednesday August 3rd, 2022 10:03:40 AM

Elyas watches with interest as the magic takes hold on the arch.

As the last few pieces are put in place, Elyas casts Haste on the group

He is a bit surprised when Ardian turns on them.
huh, guess it wasn't the assistant this time. Who'd have thought?

Elyas hangs in the back of the group and begins summoning a creature to aide them

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60' 
Wednesday August 3rd, 2022 6:15:01 PM

Kiwina is suddenly unsure of how long certain magical protections will last. The most effective thing he seems to be able to do right away, since Rolth is next to him, is to cast bull's strength on Rolth.

After casting the spell, Kiwina swims over the others on the dais to a point closer to the Ardian.

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, AC:22 (normal) or 23 (using 2 weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+18=38 ; d4+2=4 ;
Wednesday August 3rd, 2022 11:32:57 PM

Knowledge Arcana: 38

Ayotnom makes a note of the aura of conjuration with the device activation. When he hears that Ardian is betraying them to the deep for youth and strength he says to the others, "I told you it was a good thing I could probably work Garmin, I just didn't expect Ardian to betray us in this way."

He then uses his standard action to cast Extended Shield and a hero point to heroically cast mirror image to create 4 illusionary Ayotnoms in addition to himself.

"I'm pretty much as buffed as I can be. Next round It'll be time for the real fun"

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "I'm pretty much as buffed as I can be. Next round It'll be time for the real fun"  d20=16 ;
Thursday August 4th, 2022 2:26:32 AM

Rolth casts Mirror Image creating three images, but is not able to get Expeditious Retreat cast. As the purple beam hits Ardian he uses an action to Inspire Courage.
Mak strikes Ardian, badly damaging the man.
Wil casts a spell on himself as he instructs the Hound Archon to attack Ardian, which it does, and then he tells it to retrieve one of the keys from the arch. The Hound Archon hits poor Ardian, further damaging the sage.
Falco laments Ardian’s betrayal and casts Bless on his friends.
Elyas casts Haste on everyone, and begins a Summoning Spell.
Kiwina casts Bull’s Strength on Rolth and then moves.
Ayotnom casts an extended Shield and heroically casts Mirror Image to create 4 illusionary Ayotnoms in addition to himself. Now he feels ready.

Even as Mak and the Archon attack the sage, the purple ray seems to pulse back to the rift in the archway. While Ardian momentarily grew in strength and vigor, just as quickly the purple beam drains him of all life and vitality as a hideous creature appears in the archway. Ardian falls, a plaintive look of despair on his face as he reaches a supplicating hand toward Mak. The sage lies motionless.

At the same time, a creature emerges from the other side of the arch. It’s a weird looking creature. It is large. It has a gaping maw of razor-like teeth with several eyes above its mouth that seem to look around in different directions. It has a long fishy body with fins and a tail for swimming. Sprouting from either side of his mouth are two long arms that end in clawed hands. And coming out of it’s body are four long tentacles that end in glowing orbs. It regards you passively. You hear a deep voice in your heads.

”It has been long. Long since I swam your seas and walked your lands. Long. Tell me what it is you wish, for I can give you what you want. Come before me and kneel. Kneel in supplication. Kneel so you may rule. You shall be the first among many, for long has your world been without me.”

Everyone, including the Hound Archon, must make a DC 22 Will save or kneel where you are taking no other actions. Ayotnom must make an additional DC 21 Will save for something else.

Here is your map.

Mak(JamesM)82/82 HP|AC:31-AO/27/19T/17FF|CMD 32| Rapier +1-Agile,Keen,Adm|25/-/-/-/-|(WN,BS,IC,H,Fk,CG,PS,WF)**|1d6 + 11(15)x2)  d20+4=23 ; d20+25=26 ; d20+25=40 ; d20+25=36 ; d6+11=17 ;
Thursday August 4th, 2022 8:47:51 AM

As soon as the mental directive to kneel washed over Mak he knew he was in trouble. Unseen sweat broke out upon his forehead and his heart raced as his head nearly exploded from the mental pressure to obey the Deep. Mak steadied himself though and breathed through the compulsion.

"YOU ARE LIKE EVERY OTHER PIECE OF HORSE DUNG PRETENDING TO BE A GOD, JUST LIKE THOSE BLASTED PLANTS, THAT USELESS DOMI, AND THAT MEDDLING MAAB!" Mak yelled as he rounded the arch and launched himself at the creature. Mak was so angry that when he made that last turn he stumbled just enough to throw his aim off with the attack and missed. His rage, unlike Rolth's, was so great however he turned the stumble into a roll and came up to stab the great fraud in one of it's tender bits.

OOC: Well crap. Knew I'd need that Owl's Wisdom potion.
Whoooo hoooo!
Will Save +4, Roll 23! The dice love me!

Mak - BFD, Roll 24....yep, it's a fumble. The Dice hate me. Burning a hero point for a reroll.
Trying again
Mak - BFD, Roll 38, Threat(34 to confirm), Damage 34(crit) or 17 if not.

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Charging, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing 179.7 Minutes, Cat's Grace 2.8 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=18 ;
Thursday August 4th, 2022 9:49:48 AM

{Will: 18+1+4=23 / Hero Point Spent}

Falco shakes off the effect with a blink of his large eyes.

"You will not be walking our lands today and we will not be kneeling to your revolting form!"

Falco prays to the Warper-Sar "Your faithful envoy beseeches you take the sight from this creature that it may not so much as look at this world!"

Blindness DC18 {ooc: I will sell you more hero points to raise the DC :)}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / Blindness Deafness
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / Shield of Faith / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ; d20+5=20 ; d20+11=29 ; d20+11=28 ; d8+3=7 ; d8+3=6 ;
Thursday August 4th, 2022 11:16:20 AM

"Wil laughs. You are no comparison to Wardd's power. Pitiful over-compensation. We think you bit off a little more than you can chew."
But Wil frowned when his Archon fell to his knee.
"This makes me and my friends angry," he states and summons the first of his Spiritual Weapons and directs it toward the beast.
The archon
(Wil Save: 31)(Archon: Wil Save: 20)

(Spiritual Weapon 1: Att: 29/28 for DM: 13)(Rnd: 1)
(Archon Hound: Att: for Dm: )(Rnd: 2)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=25 ; d20+17=25 ; 2d6+17=23 ;
Thursday August 4th, 2022 3:31:51 PM

Elyas has had enough of people messing with his mind. He shrugs off the compulsion (25 on the will save)

He finishes his summon spell, bringing out a familiar creature. The killer whale form the last fight appears, and bites the creature.
25 to hit, 23 damage

Elyas will look to see if anyone else failed to resist the command spell. if any do, he will cast protection from evil on them.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)
Orca 95/95 hp


Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+20=27 ; d20+21=29 ; d8+16=22 ;
Thursday August 4th, 2022 4:15:45 PM

Rolth shakes off the compulsion (hero point spent in advance to be sure) and continues inspiring courage as he moves around wide to the north through his companions as needed to end flanking the creature in WX 7-8. (Please move him as I can’t edit the map on my iPad for some reason.). Once there, he makes a single raging attack with his morning star, 29 to hit for 22 hp of damage.

Effect Tracking:
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 2/12 rounds used (active)
Rage2/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 4 | Status: none ! Swim 60'  d20+19=35 ; d20+14=22 ; d8+5=6 ;
Thursday August 4th, 2022 10:54:40 PM

(Kiwina also burns a hero point for a will save of 35.)

Kiwina swims around to a position where he can attack with a longspear and attempts to skewer the creature. Hits AC 22 for 6 damage.

Effects:
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, faerie fire, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+10=20 ; d20+10=28 ; d20+13=22 ; d8+3=10 ;
Thursday August 4th, 2022 11:25:05 PM

(Will : 20 + 4 from retroactive Hero Point = 24 = success)
(Will: 28 = success)
Ayotnom would have failed the first save except he used a hero point to heroically resist being made to kneel. He makes the second save on his own.

Ayotnom says, "I kneel to no underwater abomination" as he moves through the Orca's space and ends his move to stand toe to toe with Kiwana and stab the Deep with is rapier

22 vs AC; 10 damage if that hits

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - All gods are horse dung.  d20+18=26 ; d6+5=9 ; d20+5=25 ;
Friday August 5th, 2022 1:04:56 AM

Mak resists the directive to kneel, and channels his anger against all gods and would-be gods into a mighty blow. Strangely, his sword seems to glide through the thing.
Falco uses a hero point to resist, and casts Blindness on the creature. He sees no effect.
Wil laughs mockingly at the piscine beast. Seeing his summoned Archon kneel angers him, and he summons a Spiritual Weapon to strike at the thing. A spectral hand crossbow appears and shoots a force bolt right though the creature.
Elyas summons an orca, which bites into the thing. Bites through it actually, but the orca is not deterred.
Rolth uses a hero point to shake off the directive to kneel. He strikes with his morningstar, the weapons passing through the creature.
Kiwina uses a hero point to ensure he resists, and he plunges his longspear into the creature, meeting no resistance as he does.
Ayotnom heroically resists the urge to kneel, and also shakes off something seeking to control his mind.
Tsak fails to make his save (for now) and kneels in supplication (though Damien can certainly roll a DC 22 Will save.)

Everyone but the Archon should make a DC 23 Will save: Highlight to display spoiler: {The image of the creature is an illusion (figment).}

The deep voice in your heads says, ”You are a stronger lot than I encountered in the past. And very unwise. I offer you much, and you stand to gain more by serving me willingly. You need not die this day, you know. Perhaps I simply need to soften you up first.”

Then you hear an audible voice in the water spellcasting in a language you do not understand. DC 15 Perception: Highlight to display spoiler: {The voice comes from about 40’ south-southeast of the edge of the dias.}

A yellow coruscating ray shoots from empty ocean and strikes Kiwina (hits Touch AC 18.) Assuming this is a hit, Kiwina feels much weaker (-9 Strength, Fort save DC 17 for half.)

Then the Orca freezes for a moment, but seems to resist … something (whew, Orca rolled a natural 20.)

DC 30 Perception: Highlight to display spoiler: {You hear the soft sound of something moving quickly through the water.}

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+6=24 ; d20+16=29 ; d8+1=4 ;
Friday August 5th, 2022 1:08:25 AM

(WillSave=24 pass,Attack=29, Dmg=4)

Tsak refuses to submit to the creature, he also refuses to go thru the arch. A quick look at Ardian is unable to confirm his health or death. The creature meanwhile is surrounded. With a shrug the ranger puts away his sword, draws his bow and fires a shot at the big ugly.

(OOC I counted putting the sword away as an action, drawing and reloading the bow are quick actions so I assume he can fire it as he gets two hits per turn (+another due to haste) but if I"m wrong please ignore the attack)

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,  
Friday August 5th, 2022 1:10:07 AM

(OOC looks like I was doing my turn as you were doing the next post, missed by that much, sorry. Off to work now, will do another when I get home tomorrow.)

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+11=16 ; d20+14=26 ;
Friday August 5th, 2022 9:36:55 AM

{Will: 16} {Perception: 26}

"My spell didnt't work and there is another voice from over to the south-southwest."

As he speaks he cast shield of faith on himself.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+5=24 ; d20+13=31 ; d20+25=35 ; d6+11=13 ;
Friday August 5th, 2022 9:50:23 AM

"You deceitful, dishonorable, excuse of a cuddle fish!" Mak yelled out as he found the words to insult the creature, though he had no idea what a cuddle fish was. His head swung around when he noticed the voice coming from elsewhere and then he noted the sound of something swimming as well.

"We need to light this guy up!" Mak called out. "He's invisible!"

OOC:
Will Save DC 23, Roll 24... Whoo Hooo! Dice still loving the old Makky!
Perception +13, Roll 31. Success! Stay with me dicey old buddy.

I don't see a map, so Mak will use his 60' movement to try to get to where he thinks the creature is and strike at it.

Mak - BFD, Roll 35, Damage 13 hp.
**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing 179.6 Minutes, Cat's Grace 2.7 Minutes | Feelin' Fine!

Edit: I moved Mak on the Map, but it's unclear from the DM post if the BFD moved after his attack.

What's the DC to see past the Invisibility. +20 to stealth if it's moving.

DM Mark - All gods are horse dung. 
Friday August 5th, 2022 11:17:00 AM

(Sorry I forgot to add the map to the last DM post. It's there now.)

DM Mark - All gods are horse dung. 
Friday August 5th, 2022 11:56:02 AM

Yikes! I messed up. That note in the first perception check shoudl say "south-southeast", not south-southwest like I wrote. So bascally where that ray originated from. I'll change it in the DM post above.

Also, nobody has moved on the map yet, so I hope this doesn't mess you up.

To make it up to you, I'll state the obvious - you have an invisible opponent, and it seems to be able to move.

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=24 ; d20+12=16 ; d20+11=17 ; d20+11=15 ; d20+11=29 ; d20+11=13 ; d8+3=9 ; d8+3=7 ; d8+3=9 ; d8+3=7 ;
Friday August 5th, 2022 2:53:46 PM

(Will Save: 24)
"Oh, you think you're a smart guy faking your image over there. I knew this girl once named Dorthy." Wil begins to explain the story of a girl stuck in a tornado and taken to a new world. "Definitely an air elemental that time," he says at the end of his story.
"Can we find this water demon?"
Wil asks the archon to detect Evil.. and teleport to that location and send a Message back.
Wil summons his second Spiritual Weapon - (to anything that is near and an enemy)

(Spiritual Weapon 1: Att:17/15 for DM:9/7 )(Rnd: 2)
(Spiritual Weapon 2: Att: 29/13 for DM:9/7 )(Rnd: 1
(Archon Hound: Att: for Dm: )(Rnd: 3)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+16=26 ; d20+16=29 ;
Friday August 5th, 2022 3:57:32 PM

Rolth growls in angry frustration at this clever trickery, and pulls out his last spell level two Anything Potion. he chugs it down, allowing him to See Invisibility. He looks around carefully and if able. will call out the location and direction of movement of our previously hidden foe. Singing Inspire Courage all the while.

Perception = 26 & 29 vs the two checks called for in the DM post, with a focus on finding the enemy if possible.

Effect Tracking:
See Invisibility (30 minutes)
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 38r
Low Light Vision (Darkvision when raging)
Bardic Performance3/12 rounds used (active)
Rage3/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2) 
Friday August 5th, 2022 4:17:23 PM

OOC: Mak also has an Anything potion and does the same. Perfect thinking BatMark.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+11=29 ; d20+21=37 ; d20+13=30 ; d20+21=37 ; d20+21=26 ;
Friday August 5th, 2022 5:40:00 PM

(Saves and checks: Will = 29. Perception = 37, Fort = 30, Perception = 37)

Kiwina realizes he's fighting an illusion and hears what may be the real enemy to the southeast when the fiend's spell catches him. Weakened, he turns his attention to the sound of something moving through the water.

Kiwina tries to pinpoint whatever is moving (perception = 26, which might spot a creature that just relies on being invisible and he's already heard) and casts faerie fire. Any creature within 5' of where Kiwina thinks the thing most likely is, is now outlined in a pale glow.

Effects:
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+16=29 ; d20+11=21 ; d8+1=3 ; d8+1=3 ;
Saturday August 6th, 2022 12:51:55 AM

(Attack1=29, dmg=3; Attack2=21, dmg=3)

Tsak fires at where the others are looking/directing toward the invisible foe.

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=30 ; d20+12=23 ; d20+12=31 ; d20+17=29 ; 2d6+17=23 ; d100=30 ;
Saturday August 6th, 2022 1:30:58 PM

Elyas realizes as soon as things start passing through the beast what is going on

It's an illusion! the real enemy is elsewhere... (will save = 30, nat 20)

He is able to detect the sound of a voice casting a spell moments before it hits Kiwina. and he sees a slight distortion in the water as the enemy moves...

2 perception checks, 23 and 31, both successes.

Elyas follows the movement with a finger outstretched and casts glitterdust on the invisible creature as he spots its movement.

He directs the celestial orca to attack the newly revealed enemy (assuming that i was able to find it at least close enough to hit it with a 10 foot radius...

orca bite: 29 to hit, 23 damage 30 on the miss chance

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)
Orca 95/95 hp



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=34 ; d20+10=26 ;
Monday August 8th, 2022 12:15:58 AM

(Will: 26)
(Perception: 34)

Ayotnom hears the spellcasting and the movement and takes off in the direction of the voice and the movement. He also realizes the tentacle monster is an illusion.

(OOC: Ayotnom has 120 feet of total move with the haste so he'd like to move after the direction of the sound but that caps out around where I left him which is like 60 feet from his starting position)

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear


DM Mark - "It's an illusion! the real enemy is elsewhere."  d6=2 ; d6=1 ; d20+14=15 ; d20+18=27 ; d100=25 ;
Monday August 8th, 2022 1:48:16 AM

Tsak fire previously at image of the thing, and his arrows passed through the illusion. He fires blindly toward where he thinks the thing is, missing. (Attacks with ranged weapons take a –2 penalty on attack rolls for every 5 feet of water they pass through.)
Falco casts Shield of Faith on himself.
Mak shouts out that this creature is invisible. He moves and swings blindly, striking nothing but water. (You asked the DC to see past invisibility, but there is no DC to actually see invisibility.) Mak took an action, so he has not yet consumed his potion.
Wil gives instruction to the Archon, but it stays kneeling where it is in supplication to the image. The Cleric summons a Spiritual Weapon to have it attack, but he’s not really sure what to attack.
Rolth drinks a potion that lets him See Invisibility. He calls out a general location of the creature to the north-east of the arch, about 50’ or so from the dias and up a little. (It’s pretty hard to call out a precise location in open water.)
Kiwina casts Faerie Fire, hoping to catch the beast, but he guesses wrong. (I gave you a 1 in 6 chance. In the future, please note where you center such spells, so I can let you know if you guessed correctly.)
Elyas knows the creature moved north from where he cast the yellow ray, but exactly where? I attempts to catch it with Glitterdust, and he gets lucky! There is a large creature that sparkles in the water. (That was close - Elyas succeeded in a 1 in 6 chance.) Then he directs his orca to attack. The orca misses.
Ayotnom movies to the now glittering form.

You hear again that burbling language, and suddenly the creature that was outlined in glitter is no longer there. Did it move? Probably not, you would think you would have seen the glittering form move. Did it somehow remove the glitter and move? Maybe, but Rolth cannot see it. It was there and now it’s not.

Anyway, that illusion of the creature is there and the Hound Archon is still kneeling before it. Ardian lays there, still. The five items on the archway glow a purple hue.

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+15=33 ;
Monday August 8th, 2022 5:05:03 AM

(Perception=33)

Tsak gives up on his crossbow. He puts it away and takes his sword out. Whilst doing that he scans the area to the North and East of him looking for any tell-tale sign of the thing in the water.

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2) 
Monday August 8th, 2022 8:33:47 AM

OOC: Invisibility gives you a bonus to stealth, which means defeating the enemies stealth check allows you to see where it is, at least that's how I've done it in the past. +20 to stealth if moving, +40 if stationary.

Mak drank his potion and waited for the invisible creature to resolve itself in his vision.

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing 179.5 Minutes, Cat's Grace/See Invisible 2.6 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+14=18 ; d20+10=12 ;
Monday August 8th, 2022 9:16:46 AM

{perception: 18}

Falco hears someone yell that it is an illusion but doesn't really buy it. He also doesn't think he can do much to it. He looks at the new, glitter covered, creature and starts to ready a spell but it vanishes as quick as it was seen. He waits.
__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=30 ; d20+11=30 ; d8+3=10 ; d8+3=8 ; d12+11=14 ; d12+11=21 ; d8+3=10 ; d8+3=8 ;
Monday August 8th, 2022 11:03:00 AM

"Dang it, my guy is still down," Wil says. "I'm probably going to regret this but I'm going for those items." He says as he heads for the closest item that Ardian placed. He is hoping to pull it from its place to interrupt the spell in some way. (Double move: 60ft - if needed)
He leaves the Spiritual Weapons prepared to fight.

(Spiritual Weapon 1: Att:30/30 for DM:10/8 )(Rnd: 3)
(Spiritual Weapon 2: Att: 14/21 for DM:--/8 )(Rnd: 2)
(Archon Hound: Att: for Dm: )(Rnd: 4)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=31 ; d100=31 ; d8+5=8 ;
Monday August 8th, 2022 7:58:57 PM

Kiwina stabs into the center of the illusion with his spear, thinking that the illusion might provide cover for a creature that transported itself there. His ghostly companions do likewise. He also looks to see if the creature is now ethereal, although he can only see incorporeal items within 60'.

Attack hits AC 31 (rolled 31% if concealment applies) for 8 damage.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+17=28 ; 5d4+5=17 ;
Monday August 8th, 2022 8:42:38 PM

Elyas celebrates when his sell illuminates the enemy, but before anyone can do anything with the knowledge it vanishes again. Elyas tries to think what could have caused that to happen, combining what he knows of magic with the voice they could hear and the glowing outline of the spellcaster as they perfomred the spell.

Spellcraft = 28, against a DC of 15 + spell level.

if the caster removed the gliterdust with a dispel magic spell, or used a short range teleportation-type spell, Elyas will cast see invisibility on himself. otherwise he will hold his action, readying a magic missile whenever the glowing figure returns

17 force damage if we go the magic missile route and it reappears.

[ooc: was there any indication if the creature was blinded by the spell?]


Rolth Niheow (BatMark) (101/101 HP | AC: 17; Touch: 11; CMD: 23) |  d20+16=23 ; d8+12=20 ;
Monday August 8th, 2022 10:04:03 PM

Through his angry red haze, Rolth dimly calculates that this thing must have teleported, hopefully somewhere nearby. He figures it will do some thing sneaky like try to come from the other side to ambush our casters, so he moves to defend Elyas. He will continue Inspiring Courage and ready an attack if the thing comes within his reach (expanded to 10' by the lunge feat this turn.)

Readied attack with +1 morningstar to hit +16 = 23, damage 1d8+12 = 20



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=36 ; d20+18=35 ;
Monday August 8th, 2022 11:11:34 PM

Ayotnom casts Detect Magic and uses his 60 foot magic detecting cone to look for magical auras.

(Perception: 36)
(Know[Arcana]: 35)

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism


DM Mark - "Dang it, my guy is still down,"  d20+14=15 ;
Tuesday August 9th, 2022 2:17:36 AM

Tsak puts away his crossbow and draws his sword has his sharp eye scans the area for anything unusual.
Mak drinks an anything potion, granting him the ability to See Invisibility.
Falco looks around and waits for trouble.
Wil moves to the arch and tries to pull off one of the glowing purple keys affixed to the arch. He succeeds (which of the 5 items did he remove?)
Kiwina stabs into the illusory creature by the arch, hoping to hit anything hiding in it. (excellent idea - wish I thought of hiding in there!)
Elyas tries to tell what spell the invisible but glittering creature may have used to vanish. He concludes it was a Dimension Door spell. Elyas casts See Invisible on himself.
Rolth moves to guard Elyas, expecting the fishy abomination to return.
Ayotnom Ayotnom casts Detect Magic and uses his 60 foot magic detecting cone to look for magical auras.

As Wil removes one of the keys from the arch, the whole arch stops glowing purple, but the other four items remain affixed to the arch.

The Hound Archon continues to kneel in some bizarre obeisance, seemingly to the illusory figure Kiwina just stabbed.

Everyone can see that the illusion is a hazy insubstantial image, and can easily see through it. Rolth, Mak and Elyas all note that there is some sort of magical spot with this illusion, perhaps some sort of magical sensor or scrying point. All three can tell that this magical sensor just appeared there - it was not there the round before. (Ayotnom will be able to see this as well on his third round of Detect Magic if that is the area he is scanning. Where is he detecting magic?)

Everyone waits tensely. There is no deep voice speaking within your heads. Just the quiet rush of the ocean in your ears - kinda like listening to a large seashell.

Underwater rules are here.

Here is your map.

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+13=26 ;
Tuesday August 9th, 2022 9:13:44 AM

"Did it get away?" Mak asked his companions as he scanned the area nearby for the big fish dude. "I see no invisible creatures." Mak said as he moved back to the illusion and tentatively reached out to touch the sensor point with one outstretched hand.

"Someone should check on the Rose." Mak suggested.

OOC:
Perception +13, Roll 26

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 179.4 Minutes, Cat's Grace/See Invisible 2.5 Minutes | Feelin' Fine!

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=18 ; d20+11=24 ; d8+3=5 ; d8+3=11 ; d20+11=17 ; d20+11=31 ; d20+11=27 ; d8+3=6 ; d8+3=9 ; d8+3=4 ;
Tuesday August 9th, 2022 9:20:37 AM

Wil takes the braid, hoping it disturbs the magic that he Deep has employed to disappear. He stores it in his cloak. (OOC: You will have to remind me what this item does.)
He is pleased when the purple glow stops but becomes paranoid that something is going to come from nowhere to attack him.

He directs the Spiritual Weapons toward the direction where the Deep may be but keeps them close to him to protect him.
He casts Shield of Faith on himself, just out of paranoia that something is going to attack him.

(Spiritual Weapon 1: Att:18/24 for DM:5/11 )(Rnd: 4)
(Spiritual Weapon 2: Att: 17/31-Re-roll(27) for DM:6/12 )(Rnd: 3)
(Archon Hound: Att: for Dm: )(Rnd: 5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday August 9th, 2022 10:35:16 AM

Frustrated Falco keeps his eyes wide looking around. He prepares to cast Dimensional Anchor is the creature reappears.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / Dimensional Anchor
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Tuesday August 9th, 2022 11:46:33 AM

"well, that's not good... Elyas mutters.

"whatever that was, it is probably gone now. It used Dimension Door, it's similar to my short teleporting steps, but a little longer. Could have gone anywhere within 800 feet or so. that glitter will stick to it for a minute, but if it's just trying to get away we won't be catching it...

We should retrieve the keys. we may have just released whatever was in there to the Wold, and we have lost the only person who knows anything about the monster.


Elyas then moves closer, trying to determine what is inside the illusion that seems magical. he uses detect magic and will hold it on the item assuming nothing attacks them in the rounds it takes to do so.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Tuesday August 9th, 2022 6:53:34 PM

As Kiwina hears the others talk about something appearing in the illusion, and takes that as a sign that whatever the were attacked by is still around. Perhaps hoping to gather up those magical keys, perhaps intending otherwise. "Wil, what do you think about denying the Deep the chance to get any of those items?" Kiwina moves a short distance to space the group more evenly around the arch and looks for what he can see.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)
Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+23=39 ;
Tuesday August 9th, 2022 6:54:56 PM

Oops. . . Perception = 39

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+16=34 ;
Tuesday August 9th, 2022 7:04:29 PM

Rolth likes the idea of gathering the keys for our later use, and to keep them out of the hands of the enemy. He moves to the arch and tries to remove the Heart key. In the meantime, he will keep singing and raging for the moment, hoping the thing comes back. He keeps a sharp eye out all the while. Can we dispel that scrying thing or whatever it is, the enemy is probably spying on us."

Perception = 34

Effect Tracking:
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 5/12 rounds used (active)
Rage 5/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=31 ; d20+18=24 ; d20+18=38 ;
Tuesday August 9th, 2022 11:21:31 PM

Ayotnom turns his magic detecting cone firstly towards the area where the glittery thing was last spotted. If he doesn't get anything there then starts essentially turning the cone in a search arc till he finds a magical aura in which case he focuses on it to learn more. He of course ignores any auras coming from his companions

Perception 31
Know[Arcana] 24
Spellcraft 38

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+15=34 ;
Wednesday August 10th, 2022 12:11:29 AM

(Perception =34)

Tsak, sword ready, keeps lookout to he north and west.

Yeah, lets grab the keys and head back to the ship.

DM Mark - "Did it get away?"  d20+14=20 ; 4d8=27 ; d20=4 ;
Wednesday August 10th, 2022 2:55:49 AM

Mak wonders where the creature went. He reaches out to touch the magical sensor he can see. Just like the illusory creature, his hand passes through this magical sensor as if it wasn’t there. He suggests someone check on The Rose.
Wil removes the Braid from the archway. It no longer has a purple glow. He keeps his Spiritual Weapons close, and casts Shield of Faith on himself.
Falco prepares to cast Dimensional Anchor if the creature reappears.
Elyas worries the creature has been loosed on the Wold. He moves closer to inspect this sensor.
Kiwina worries the creature is around and may seek the keys. He moves.
Rolth moves to the arch and removes the Heart item. The purple glow fades from it as he does. He asks if anyone can dispel the sensor within the illusion.
Ayotnom moves his cone of Detect Magic where the creature was, but gets nothing this round intending to look somewhere else next.
Tsak suggests getting the keys and getting back to the ship.

The illusory creature vanishes from it’s location by the arch. Rolth, Mak and Elyas can still see the invisible sensor where the illusion was.

With the illusory creature gone, the Hound Archon stands. It looks to Wil, shame in it’s eyes. ”I am sorry I failed you. What are your instructions?

Suddenly, the fishy creature appears again, floating in the water about 15’ off the ocean floor. Falco has a readied action, and the green ray of his Dimensional Anchor shoots through the thing. DC 14 Will Save: Highlight to display spoiler: {This is an illusion.}

Underwater rules are here.

Here is your map.

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+12=23 ; d20+16=22 ;
Wednesday August 10th, 2022 6:03:58 AM

Rolth looks at the fishy thing and realizes that it is yet another illusion. He calls this out to his companions, and keeps looking for the real thing, with a readied attack if it does appear within 10 feet of him.

Will save = 23, success
Perception = 22

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=12 ;
Wednesday August 10th, 2022 9:13:12 AM

{Will: 12}

Falco hears Rolth yell that it is an illusion but he has trouble accepting that information. Still he holds his action waiting to see what happens.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / Dispel Magic / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Mak(JamesM)82/82 HP|AC:36-AO/32/24T/19FF|CMD 37| Rapier +1-Agile,Keen,Adm|17/-/-/-/-|(WN,BS,IC,FD,H,PS,WF)**|1d6+11(15)x2)  d20+5=25 ; d20+13=21 ;
Wednesday August 10th, 2022 9:41:09 AM

"Another illusion!" Mak yelled as he looked around for the person or creature casting it. He then looked to Ardian's corpse and looked at it carefully to make certain the man was truly dead.

OOC:
Will Save +5, DC14, Roll 25! Dice still in love with Mak!
Perception +13, Roll 21

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 179.3 Minutes, Cat's Grace/See Invisible 2.4 Minutes | Feelin' Fine!

DM Mark - "Did it get away?" 
Wednesday August 10th, 2022 12:17:25 PM

OOC: someone asked to be reminded what the 5 items were.

Braid - reskinned Pearl of the Sirines
Fins - worn in the feet slot, it gives the wearer a swim speed equal to their normal speed +10
Rock - largish rock (weighs a couple pounds) that functions as a Luckstone
Heart - reskinned Dusty Rose Ioun Stone (+2 enhancement bonus to Constitution.)
Husk - worn in the shoulders slot, it gives the wearer resistance of 5 to slashing and of 10 to electricity.


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=27 ; d20+11=29 ; d20+11=24 ; d8+3=5 ; d8+3=10 ; d20+11=27 ; d20+11=31 ; d20+11=13 ; d8+3=6 ; d8+3=7 ;
Wednesday August 10th, 2022 3:59:58 PM

(Perception: 27)
"We have a few more minutes, my friend. We need to find this invisible guy. Please protect me as I run my mouth too much sometimes. "

To Kiwina, "we are keeping these items. He isn't getting these back but I may want to switch for the I don't know... but let's collect the rest. Wasn't there a hint or something to reveal this hidden guy. Hey, I'm all about just destroying this whole area to get him.. but.. you know. I really feel more like a brut sometimes than a cleric.."
"Another thought.. " he says changing direction. "What if we just wait here till he decides to attack? Only a coward would skip around and not attack." He says as loudly as he can.
"Let's go! Scary DEEEEP, fish guy. You do not have any power over us." he taunts.

(Spiritual Weapon 1: Att:29/24 for DM:5/10 )(Rnd: 5)(At the ready)
(Spiritual Weapon 2: Att: 27/31-Re-roll(13) for DM:6/7 )(Rnd: 4)
(Archon Hound: Att: for Dm: )(Rnd: 5)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+10=19 ; 5d4+5=16 ;
Wednesday August 10th, 2022 4:57:01 PM

With the reappearance of the creature, Elyas gives up on studying the scrying point for now.
Will save = 19

"it's not real, again. we need to find the caster!"

Elyas looks around to see if he can spot the creature yet, under the effect of see invisibility. He also directs his Orca to seek the creature (Orca has Blindsight 120ft). if it is the same creature it may still have glittering dust on it unless it had a way to remove it somehow, or there could be more than one invisible enemy...

If he does not see the creature he will cast Protection from Evil on himself, trying to ward off any mind control the enemy might use

If he does see the creature, he will fire off a magic missile at it
16 force damage if he finds something to shoot.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
Mage Armor (10 hours)
Enlarge person on allies (10 minutes)
See invisibility (100 minutes)
Orca 95/95 hp (7 rounds)
Glitterdust on enemy (8 rounds)


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+11=27 ;
Wednesday August 10th, 2022 6:31:46 PM

(will = 27)

Kiwina thinks that the keys were supposed to work together if worn or wielded by the same person, if he remembers correctly what Elyas and Ayotnom deduced.

He continues watching. "I don't think that waiting for the Deep to act is our best move. Any idea if this arch has significance now that we seem to have released whatever?" Kiwina remembers the ghostly tentacles that had been at the arch, and looks to see if they are still there.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Wednesday August 10th, 2022 10:57:36 PM

Ayotnom calls out, "Illusions are long range spells! If he's casting illusions playing with us he could be anywhere"

Ayotnom says, "I have detect magic so if my 60 foot cone hits the invisible caster I should detect it. If the Orca can sense things with its echo location then we should move in opposite directions and start trying to make a long sweeping search pattern"

Ayotnom takes off in the opposite direction of the Orca and tries to use 120 feet of movement and his magic detecting cone to sweep for the invisible caster.



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: underwater breathing & freedom of movement, haste,   d20+15=31 ;
Thursday August 11th, 2022 12:10:34 AM

(Perception=31)

Tsak moves toward the north-west edge of the dais and continues to look in those directions.
He also doesn't want to move too far from Falco, in case the mage does indeed become a target.

DM Mark - "What if we just wait here till he decides to attack?"  d20+18=23 ; d6+5=7 ; d20=18 ; d20=16 ;
Thursday August 11th, 2022 12:36:49 AM

Rolth recognizes this image as an illusion, and looks around for an actual threat.
Falco isn’t so sure about the illusion part, but keeps a sharp eye out.
Mak calls out the illusion and looks around for the caster. He looks carefully at Ardian’s body.
Wil instructs the Hound Archon to defend him. The guardian nods silently. Then Wil taunts the seemingly absent fishy foe, daring him to attack.
Elyas confirms the illusion. He looks around for a foe, and he tries to communicate with the orca he summoned. The great beast looks at the mage, but remains vigilant.
Kiwina thinks that perhaps the five items must be worn or used by the same person. He looks and notices that the ghostly tentacles that seems to be poking out of the archway are no longer there.
Ayotnom calls out that illusions are long range spells and the caster could be anywhere. Ayotnom moves to search for the caster, but where? I’m not sure where he goes or where he aims his Detect Magic, but he detects nothing right now ( I assume he aims away from the party and the orca, since those would ping his spell.)
Tsak moves toward the north-west edge of the dais and continues to look in those directions.

Ardian lays where he fell. It is still, and oddly desiccated for being underwater. The body and the clothing shift slightly in the gentle movement of the water here. He looks a bit ghastly, which his eyes open and his mouth drawn back in a slight snarl.

Only three of the five key items are affixed to the archway. They are each sheathed in a purple glow, though the archway itself no longer glows purple.

Without warning, the illusory creature vanishes. On the other side of the dias, a form appears about 20’ off the sea floor. It has the same shape as the large, fishy, tentacled creature you’ve seen. But it’s invisible as you can see from the “bubble” it makes in the water. And it is outlined in a glittering light (Glitterdust.)

It speaks aloud in the water in common, ”Destroy the arch. It no longer serves our purposes.” Elyas, Falco, Wil, Rolth, and the Hound Archon need to make a DC 22 Will Save. If you fail this save, you will attack the arch with a weapon and spell as best you can, seeking to destroy it. (Mass Suggestion)

Then it casts another spell (Quickened Ray of Enfeeblement.) This ray hits the orca and the orca loses 7 point of strength (DC 22 Fortitude Save for half.)

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Thursday August 11th, 2022 9:16:39 AM

Seeing the enemy all the way over 'there' is annoying, the things is jumping around like a kangaroo. However Tsak decides that rather than chase it he's going to stay where he is, protecting Falco.
Hopefully somebody can come up with something to slow it down or anchor it in place.

Mak(JamesM)82/82 HP|AC:36-AO/32/24T/19FF|CMD 37| Rapier +1-Agile,Keen,Adm|17/-/-/-/-|(WN,BS,IC,FD,H,PS,WF)**|1d6+11(15)x2) 
Thursday August 11th, 2022 9:24:37 AM

Mak turned to look at the enemy and sighed. This was getting to be tiring and his outrage had limits. With a calm and practiced gait Mak ran, hopped, and flipped over obstacles as he ran towards the cuddle fish thing.

OOC: Double move 120’

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ; d20+5=12 ; d20+8=9 ; d20+11=30 ; d20+11=28 ; d8+3=9 ; d20+5=21 ; d8+3=8 ; d20+11=14 ; d20+11=25 ; d20+5=8 ; d20+5=7 ; d8+3=8 ;
Thursday August 11th, 2022 9:52:34 AM

"NO!" Wil shouts... his anger obvious. (Wil Save: 31)
But his archon Hound has no such luck and after a galant struggle attempts to slam the arch (Att: 9)
The archon heroically misses his target and Wil praises him for it.
Wil summons a third Spiritual Weapon
He moves the first weapon SW1 within range of the underwater bubble
(OOC: Am I allowed move action for only one of these weapons or all? If all, I would like to move them all 30 ft toward fish guy (hand crossbows))

(Spiritual Weapon 1: Att:30/21 for DM:9/8 )(Rnd: 6)(At Y19)
(Spiritual Weapon 2: Att: 14/8- for DM:0/0 )(Rnd: 5)
(Spiritual Weapon 3: Att: 25/7- for DM:8/0 )(Rnd: 5)
(Archon Hound: Att: for Dm: )(Rnd: 6)(Wil Save: 12)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon, Spiritual Weapon, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=27 ; d20+10=25 ;
Thursday August 11th, 2022 2:37:21 PM

{Will: 27}

"Don't listen to that thing. The game may be impoirtant yet!" He looks at the creatures and tries again to do something useful with his spells. "Warper-sar, take what magics you can from this Deep."

{Dispel Magic: 25 on Fish Shaped Air Bubble}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+11=15 ; d20+9=13 ; d20+9=20 ; d20+12=18 ; 2d6+20=23 ;
Thursday August 11th, 2022 5:07:28 PM

Elyas shrugs "that the best you got, Mr Deep?" Elyas is protected by his spell and his mind is his own.

the Orca is not as lucky, and is unable to fight off the second spell, losing a lot of its strength.
[ooc: actually, it has SR 10. unlikely to make the spell fail, but if it does the orca might be in better shape after all)

Elyas points at the fish monster, a green dart shooting from his hand. [cast Dimensional Anchor) the water disturbs his aim, but he focuses in a split moment and readjusts his aim (burning a hero point for a reroll. One Hero point remaining. 20 to hit vs touch AC on the creature). if it hits, the creature is covered with a shimmering emerald field that completely blocks extradimensional travel.

Elyas then directs his orca to attack! the orca recognizes this foe as evil and uses its smite ability.
18 to hit, 23 damage

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)

on others
Orca 95/95 hp (6 rounds), enhanced summon, -7 str
Glitterdust on enemy (7 rounds)
Dimensional Anchor on enemy (10 minutes)



Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+24=25 ; d20+18=19 ; d20+18=23 ; d20+13=18 ; d20+15=30 ; d20+15=21 ; d20+15=18 ; d20+15=20 ; d20+15=18 ; d8+12=14 ; d8+12=18 ; d4+5=7 ; d4+5=9 ; d4+5=7 ; d4+9=12 ; d4+9=11 ; d6=6 ; d6=4 ; d6=1 ; d6=3 ; d20=9 ; d6=1 ;
Thursday August 11th, 2022 5:55:27 PM

Digging deep, Roth shakes off the suggestion (hero point burned in advance, thank Domi; the die roller hates me) With a roar, Rolth liontaur charges up to the fishy thing! He keeps up the Inspire Courage along the way.

(Will save = 25, success)

+1 Morning star to hit (haste) +18 = natural 1, damage 1d8+12 = miss Slashing
+1 Morning star to hit +18 = 23, damage 1d8+12 = 14 S
+1 Morning star iterative to hit +13 = 18, damage 1d8+12 = 18 S
(magic) Paw 1 to hit +15 = 30, damage 1d4+5 = 7 B,S +1d6 electrical = 6
(magic) Paw 2 to hit +15 = 21, damage 1d4+5 = 9 B,S +1d6 electrical = 4
(magic) Bite to hit +15 = 18, damage 1d4+5 = 7 B,P,S +1d6 electrical = 1
(magic) Rake 1 to hit +15 = 20, damage 1d4+9 = 12 B,S +1d6 electrical = 3
(magic) Rake 2 to hit +15 = 18, damage 1d4+9 = 11 B,S +1d6 electrical = 1

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 7/12 rounds used (active)
Rage 7/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



CORRECTED POST Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) | 
Thursday August 11th, 2022 6:37:45 PM

Rolth is geared up to charge, but then falls prey to the very logical suggestion that the arch in no longer useful and needs to be destroyed. So he continues to sing his inspiring song as he whirls on the arch and makes a full attack.

(Will save = nat 1, fail)

+1 Morning star to hit (haste) +16 = natural 1, damage 1d8+12 = miss Slashing
+1 Morning star to hit +16 = 21, damage 1d8+12 = 14 S
+1 Morning star iterative to hit +11 = 16, damage 1d8+12 = 18 S
(magic) Paw 1 to hit +13 = 28, damage 1d4+5 = 7 B,S +1d6 electrical = 6
(magic) Paw 2 to hit +13 = 19, damage 1d4+5 = 9 B,S +1d6 electrical = 4
(magic) Bite to hit +13 = 16, damage 1d4+5 = 7 B,P,S +1d6 electrical = 1

Effect Tracking:
Mass Suggestion
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 7/12 rounds used (active)
Rage 7/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Thursday August 11th, 2022 7:39:28 PM

Kiwina charges the space where the creature is, his longspear morphing into a lance as he moves.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=23 ; d8+6=13 ; d20+12=21 ; d6=3 ;
Thursday August 11th, 2022 7:46:18 PM

Kiwina charges the space where the creature is, his longspear morphing into a lance as he moves. (Hits AC 23 for 13 damage) The tail of the cloak then attacks. (Hits AC 21 for 3 damage)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

From cloak of the manta ray description: The cloak does allow the wearer to attack with a manta ray's tail spine, dealing 1d6 points of damage. This attack can be used in addition to any other attack the character has, using his highest melee attack bonus. (I did not include a +2 for charging when attacking with the tail.)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  3d4+3=11 ;
Thursday August 11th, 2022 10:42:03 PM

Ayotnom moves towards the glowy thing and casts magic missile targetting it.

11 force damage (OOC: I know this is a range spell but magic missile always hits)

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile - cast
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism


DM Mark - "That the best you got, Mr Deep?"  d20+18=32 ; d6+5=11 ;
Friday August 12th, 2022 2:49:27 AM

(I made a mistake. The entity cast Projected Image, so it could not have also cast Suggestion. This means no one failed against the Suggestion Spell, and Rolth’s Hero Point was not used. My apologies - this makes my second error this combat. This would really be a lot easier around a table. *Sigh*)

Tsak is frustrated to see their foe jumping around the area. Still, he stays where he is to guard Falco.
Mak is just frustrated. He moves toward this new threat.
Wil casts a third spiritual weapon to the creature. He also moves one of his existing Spiritual Weapon (SW1) to attack as well. (Wil must expend a move or a standard action to move/redirect an existing spiritual weapon. He may make only one attack in the round he he moves/redirects a SW.) SW3 misses. The ranged attack from SW1 seems to move through the thing with no effect. Without direction, the Hound Archon moves to attack, its greatsword moving though the image.
Falco cast a Detect Magic at the thing. It vanishes when he does so (good job!)
Elyas does not cast his Dimensional Anchor and he does not expend a Hero Point, since Falso made it go away.
Rolth was ready to rush to attack the thing until Falco made it go away.
Kiwina was ready to charge the illuminated outline of the creature, but stops when it vanishes.
Ayotnom was ready to cast a spell, but Falco dispel saves Ayotnom’s spell.

No need to offer a save against the illusion that has vanished. However, speech and spells did originate from the image, so you may conclude this was a Projected Image. Project Image is a powerful spell, but it does have some limitations.

Once again, an image appears as before - an invisible creature that forms a bubble, limed by glitterdust! Once again, it casts a quickened spell at the orca. And once again this ray hits the orca and the orca loses 11 point of strength (DC 22 Fortitude Save for half.)

“Join with me. Resistance is futile, though it does speak well for your kind. All will fall before me eventually, and I am sure you do not wish to share Ardian’s fate. You may begin by destroying the arch. It serves no purpose and it offends me. Gather up those five items - I may find use for them.”

Underwater rules are here.

Here is your map.

"Mak(JamesM)82/82 HP|AC:34-AO/30/22T/17FF|CMD 35| Rapier +1-Agile,Keen,Adm|19/-/-/-/-|(WN,BS,IC,FD,H,CG,PS,WF)**|1d6+11(15)x2)&  d20+19=37 ; d20+19=39 ; d6+11=17 ;
Friday August 12th, 2022 8:23:18 AM

Mak charged the creature and hoped it wasn’t just another image. Once again his rapier slashed out with deadly accuracy.

OOC:
Mak - BFD, Roll 37(Threat), Crit(39 confirms), Damage 34(Crit) or 17.

**Fighting Defensively , Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Charging, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 179.1 Minutes, Cat's Grace/See Invisible 2.2 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Friday August 12th, 2022 9:03:03 AM

Satsafied that at least one of his spells did something Falco waits to heal people or for the creature to be visible.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+11=30 ; d20+11=12 ;
Friday August 12th, 2022 1:03:24 PM

This time the orca saves againt the spell, losing only 5 more STR. [ooc]just checking, did it roll SR against the orca?]

The orca tries to attack the thing, even with the lowered abilities...
[charge, attack 12 to hit...]

Elyas lets the others know looks like a projection. the real one must be within sight range of the spot he makes these, if we block his line of sight it will vanish. spread out and look for the real one!

Elyas will try to disrupt the sensor int he arch thinking it might be how the line of effect is being maintained. he casts a web spell in the arch, covering the sensor with a bunch of sticky webbing.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)

on others
Orca 95/95 hp (5 rounds), enhanced summon, -7 str
Glitterdust on enemy (6 rounds)


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=16 ; d20+12=17 ; 2d8+6=21 ; d6=6 ;
Friday August 12th, 2022 3:21:00 PM

Elyas says this is a projection, but Kiwina isn't going to chance it. He completes the charge he was going to make the last round. This time he hits AC 16 with the lance and AC 17 with the tail, doing 21 and 6 damage, respectively.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

From cloak of the manta ray description: The cloak does allow the wearer to attack with a manta ray's tail spine, dealing 1d6 points of damage. This attack can be used in addition to any other attack the character has, using his highest melee attack bonus. (I did not include a +2 for charging when attacking with the tail.)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+14=19 ; d20+11=24 ; d20+11=27 ; d20+11=24 ; d20+5=9 ; d20+5=20 ; d20+5=6 ; d8+3=6 ; d8+3=4 ; d8+3=7 ; d8+3=5 ;
Friday August 12th, 2022 3:32:58 PM

"Ok, you win Mr. Deep. Show me where you are and I will join you. I'm a little worried this is a scam, so I would have to see you." Wil bluffed. (Bluff: 19)
"It's a good idea, trust me," he adds to the voices in his head.
Wil casts detect magic on the dias.
Wil moves to T15
He asks the Hound to follow him and cast some detect evil in the area
Wil's weapons are at the ready

(Spiritual Weapon 1: Att:24/9 for DM:6/0 )(Rnd: 7)(At Y19)
(Spiritual Weapon 2: Att: 27/20- for DM:4/5 )(Rnd: 6)
(Spiritual Weapon 3: Att: 24/6- for DM:7/0 )(Rnd: 6)
(Archon Hound: Att: for Dm: )(Rnd: 7)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,
Channel 4d6

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+15=35 ; d20+15=32 ; d8+21=27 ; d8+21=22 ;
Friday August 12th, 2022 9:40:11 PM

Rolth cries out, "That's really him this time!" and with a roar he moves up to flank the creature with the orca, singing his inspiring song as he power attacks with his magic morningstar. It seems likely to be a smashing success! Domi's favor has returned!

+1 morningstar to hit = 35 (critical threat, 32 to confirm), damage = 27 plus 22 for the critical = 49hp total

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
MIrror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 8/12 rounds used (active)
Rage 8/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+15=18 ;
Saturday August 13th, 2022 12:49:11 AM

(Perception=18)

Tsak has no way of knowing if each creature that appears is the real thing or not. He moves across the dais looking carefully to the north as he goes.

Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Sunday August 14th, 2022 11:54:39 PM

Ayotnom moves another 60 feet and turns his magic detecting cone in the opposite direction of the image / friends trying to detect where the projection is coming from.

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "Looks like a projection." 
Monday August 15th, 2022 2:09:12 AM

Mak charges the glowing outline of the creature. He sinks his rapier into it and meets no resistance.
Falco prepares to heal anyone injured.
Elyas warns his friends this is a projection. He mentions line of sight, but thinks to himself about line of effect. (However, the DM will note that you can have line of effect without line of sight.) He casts a web spell between the arch and the dias to cover the magical sensor.
Kiwina charges the glowing outline of the creature, missing twice.
Wil says he will join this creature if it will show him where it is. Wil casts Detect Magic (60’ cone) in the direction of the glowing outline of the creature. The Hound Archon uses his Detect Evil ability in the same area, but detects nothing.
Tsak pays little attention to the glowing outline of the creature and moves across the dias.
Rolth attacks the glowing outline of the creature, and his morningstar passes through it.
Ayotnom moves and uses his Detect Magic 60’ southeast of his position. He does not detect any magic.

Sticky webbing appears underwater, cast by Elyas. It is anchored between the archway and the dias, and also fills the archway. (This will provide cover to the magical sensor, but not total cover.)

The orca attacks the glowing outline of the creature, but misses.

A voice comes from the glowing outline of the creature. ”If you would follow me, attack the archway.”

Then it casts one spell and another quickened spell.

Rolth must make a DC 25 Will Save. If you fail:Highlight to display spoiler: { you are subject to Dominate Monster, you will do your best to destroy the archway.}

Mak must make a DC 22 Will Save. If you fail:Highlight to display spoiler: { you are subject to a Quickened Dominate Person, you will do your best to destroy the archway.}

Rolth, Mak and Kiwina may make attacks of opportunity. If they hit AC 30, they will find their attack does not disrupt the spell and simply passes through the glowing outline of the creature.

DC 19 Will Save to know this is a Projected Image, but you are also free to make some assumptions about weapons passing through it.

Underwater rules are here.

Here is your map.

(Be sure to check your bonuses.  For example, Bless and Inspire Courage both give a morale bonus to attacks, so they are not additive.  There may be others like this as well.)

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7  d20+10=11 ;
Monday August 15th, 2022 9:06:37 AM

Falco thinks the image is real but trusts his team to deal with it. He looks to the north and cast Detect Magic.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste 
Monday August 15th, 2022 9:41:03 AM

As Elyas assumed, the creature is another projection. the attacks of the party go right through the thing. he tells his orca to seek out an enemy to fight.

The orca moves away from the dias, seeking an enemy. it has blindsight 120, but it is likely that the real enemy has moved too far away to be fought now.

Elyas is surprised that his spell didn't stop the sensor. with a 20 foot radius centered on the object it should have been enough to block line of effect, but it didn't work. he will spend this round dismissing the web spell so that he can try to figure out somehting else to do with the thing.

"don't fight the projections! we need to disrupt this sensor! try blocking it with something. does anyone have a small box or anything we could close it in?"

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)

on others
Orca 95/95 hp (4 rounds), enhanced summon, -12 str
Glitterdust on enemy (5 rounds)


Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+18=26 ; d20+11=13 ; d20+11=12 ; d20+5=14 ; d20+5=20 ; d8+3=4 ; d20+12=22 ; d20+12=24 ;
Monday August 15th, 2022 6:06:47 PM

"Darn it. I guess you caught me. I was being dishonest. I don't want anything to do with you," Wil says to the disembodied voice.
"Projected image," Wil grumbles. "There is a device, I can do something with a device. whoop!"
Wil approaches the device
(Perception: For Traps: 25)(Disable Device: 26)

Spiritual Weapon 1 disappears. The archon also disappears before Wil can say anything positive to him.
"He will be alright," he answers a question posed to him from his head.
Both the remaining weapons flicker and begin to fade. Wil is focused on disabling this sensor.
"I'm coming to get you, little wizard man," he mumbles.

Wil's weapons are at the ready
(Spiritual Weapon 2: Att: 13/14- for DM:0/0 )(Rnd: 7)
(Spiritual Weapon 3: Att: 12/20- for DM:0/4 )(Rnd: 7)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+12=16 ; d20+13=23 ; d8+21=29 ;
Monday August 15th, 2022 9:36:34 PM

Without a word, Rolth turns and moves to the arch, and begins to hack at it with his morning star. (Rage, Inspire Courage, Power Attack)

+1 Morning star to hit +13 = 23, damage 1d8+21 = 29

(Will save = 16, fail)



Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Monday August 15th, 2022 11:42:29 PM

Hey Wil, try throwing the device back thru the arch portal before Rolth destroys it.

Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+14=25 ;
Monday August 15th, 2022 11:58:28 PM

Kiwina's attack of opportunity misses the creature, but Rolth's morningstar passed through it. When Rolth uncharacteristically moves to attack the arch, Kiwina tries to talk him out of it. "If the Deep wants the arch destroyed, the arch must be useful against it. Rolth, you're letting it control you!" Unfortunately, short of attacking Rolth, Kiwina isn't sure what he can do to stop him. He tries to get in the way of other attacks on the arch (and above or below him on the map).
Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28 
Tuesday August 16th, 2022 1:48:13 AM

Ayotnom moves 60 feet south and turns his cone in a sweep from due South to South by SouthWest

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "Rolth, you're letting it control you!"  d20+5=25 ;
Tuesday August 16th, 2022 2:52:03 AM

Falco casts Detect Magic, focusing north.
Elyas tries to tell the orca to seek out other enemies, but he lacks the ability to communicate with the creature. He is disappointed his web spell didn’t seem to completely block the invisible sensor. (Web “must be anchored to two or more solid and diametrically opposed points.” He can get a diagonal between the arch and the dias, so I guess it’s partly blocked in some directions?) He dismisses the web and asks for help covering the sensor.
Wil tries to interrupt the Projected Image by disabling a device. He looks around for a device, but cannot see anything that would be a device. (What device do you mean?) His two spiritual weapons stand at the ready.
Rolth fails his save and begins his assault on the arch. Bits of rock drift down in the water as he strikes with his morningstar.
Tsak suggests that Wil throw the device through the archway. (I’m not sure what device.)
Kiwina tries to talk Rolth out of attacking the arch. He moves to interrupt the attacks where he can. (Unsure what action he takes? Disarm? Bull rush?)
Ayotnom moves south, sweeping more area with his Detect Magic, though he finds none there.
(Mak still needs to make a save.)

The orca manages to make his will save against the illusion. It remains vigilant and takes up a guarding position near Elyas as it searches the waters nearby.

A voice comes from the image, ”Few have defied me, and those that did have long since passed to the sands of time. Rule with me over the seas and the land. If you cannot see the opportunity that lies before you, you are indeed blind.”

Elyas must make a DC 18 Fortitude Save. If you fail:Highlight to display spoiler: { you are blinded per the Blindness/Deafness spell.}

Then another image appears about 15’ above the dias. It looks the same as the other, a glowing outline surrounding an invisible “bubble” in the water.

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC21 (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Tuesday August 16th, 2022 7:17:34 AM

(OOC in my head the 'device' was the sensor thingy, I think that's the thing we are trying to disrupt.)

Tsak is confused. There has been no sign of the tentacled creature, but it seems to be around somewhere. It seems to want the portal destroyed, so that must mean that a) it's on this side of it, and b) it can be sent back. If Tsak was the creature he'd be high-tailing it outta there, so why isn't it? And where is it?

He leaves Wil to deal with the sensor and goes back to guarding Falco. Until they can find something to hit then the mages, with their big brains, are their best weapon.

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/19FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/-/-/-/-|(WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+5=20 ; d20+21=38 ; d6+11=13 ;
Tuesday August 16th, 2022 8:43:27 AM

Mak moved from the projected image to the arch, but the compulsion was only to destroy the arch and not in how quickly that was accomplished. So, while he ran towards the creature, he merely walked to the arch (arriving in the current round) and drew back his sword and struck at the arch.

With his adamantine weapon Mak was likely the worst of them to be doing this as his blade cut large chunks from the stone.

OOC:
Will Save DC 22, Roll 20. fail.
Mak - Arch, Roll 38(Threat). Damage 13hp(Can't crit objects). By passes up to 20 hardness.

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 178.9 Minutes, Cat's Grace/See Invisible 2 Minutes | Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Tuesday August 16th, 2022 9:21:53 AM

Falco maintains his detect magic spell but yells to the others.

"Someone stop Mak. If it wants the portal destroyed then we should want it in one peice."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Wilford Grimly (HP:86/69- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=13 ;
Tuesday August 16th, 2022 11:35:39 AM

(OOC: Yes, sorry it is the sensor that Wil is after)
Wil is concerned that Mak will destroy the dias while he is within it. He tries to speed up by searching the building for a sensor, switch, or anything to disable. It seems to interrupt his ability to search.
"Can we do something about Mak? I can't concentrate with him trying to destroy this thing?"

There is nothing for the weapons to do so Wil lets them dissipate.
(Perception: 13)

Orisons: Detect Magic, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Elyas (Ben A.) (84/73 HP | AC: 18; Touch:13; Flat: 15; CMD:15) | mwk Light Crossbow +8( 1D8, 19-20) | Status: mage armor, darkvision, haste  d20+7=25 ; d20+9=29 ; d20+9=10 ; 2d6+9=19 ; d20+16=26 ;
Tuesday August 16th, 2022 2:01:41 PM

Elyas shrugs off the spell from the enemy caster. (Fort save = 25)

Elyas wants to try something else to disrupt the sensor, but there are too many things happening at once!

"another image? or is this one real? get it! he directs his orca, which hopefully will attack a new threat as it appears
29 to hit, critical threat, but rolled a 1 to confirm
19 damage

Elyas spares a glance at the sensor (still able to see invisible things). how big is the sensor? Elyas tries to remember what he can about scrying spells. could dispel magic affect it? (knowledge arcana = 26)

The immediate threat right now is Mak moving to attack the arch with his adamantine weapon. Elyas casts Protection from evil on his ally. (new save with a +2 morale bonus, cant be affected by further mind control)

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (240/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak) (10 minutes)

on others
Orca 95/95 hp (3 rounds), enhanced summon, -12 str
Glitterdust on enemy (4 rounds)



DM Mark - "Rolth, you're letting it control you!" 
Tuesday August 16th, 2022 5:11:58 PM

(Not that it matters much, since the focus has turned to this second image, but the original image would have vanished - I forgot to edit the map for this. I'll remove it from the map.)

I assume the orca would have used the charge action to attack this new image, which will give him +2, just enough to actually tear into whatever this new image/thing is.

I mention this because sequential actions are hard in this play-by-post environment, and players posting if-this-then-that actions are a pain for the players to constantly do.

I will also say that you have handled a very difficult and elusive opponent pretty well.

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+13=17 ; d20+13=19 ; d20+8=20 ; d20+10=24 ; d20+10=22 ; d20+10=21 ; d8+21=27 ; d8+21=25 ; d8+21=23 ; d4+8=10 ; d4+8=11 ; d4+8=11 ; d6=5 ; d6=2 ; d6=2 ;
Tuesday August 16th, 2022 9:48:37 PM

Rolth launches a furious series of blows at the arch, which must be destroyed. He keeps singing his inspiring song, because that helps him destroy the arch.

+1 Morning star to hit (haste) +13 = 17, damage 1d8+21 = 27
+1 Morning star to hit +13 = 19, damage 1d8+21 = 25
+1 Morning star iterative to hit +8 = 20, damage 1d8+21 = 23
(magic) Paw 1 to hit +10 = 24, damage 1d4+8 = 10 B,S +1d6 electrical = 5
(magic) Paw 2 to hit +10 = 22, damage 1d4+8 = 11 B,S +1d6 electrical = 2
(magic) Bite to hit +10 = 21, damage 1d4+8 = 11 B,P,S +1d6 electrical = 2

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 9/12 rounds used (active)
Rage 9/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+13=17 ; d20+13=26 ;
Tuesday August 16th, 2022 10:10:57 PM

"How big is that sensor, and where is it located?" Kiwina asks those who can see the invisible effect. Since Elyas is targeting Mak, Kiwina tries to slow Rolth's attack. His options for doing so aren't good, but he tries to disarm Rolth. But first, he takes an action to convert the lance to a trident and light mace.

(If I'm reading this right, he gets one chance to disarm per normal attack. If I read wrong, just take the first one.) Vs CMD 26 Kiwina rolls 17 with the trident and 26 with the tail lash from his cloak.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Tuesday August 16th, 2022 10:58:18 PM

Oops. . . Since Rolth is a monstrous humanoid, Kiwina should be +4 on each of those rolls, so that 26 was a 30 and any buffs to Rolth's CMD might not be enough.

Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=18 ; d20+18=25 ; d20+18=24 ;
Tuesday August 16th, 2022 11:29:15 PM

Ayotnom heads west with full move and sweeps his sensor that direction as well.

Perception: 18
Know[arcana]: 24
Spellcraft: 25

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - Finally, a Fight!  d20+17=35 ; d20+17=35 ; 2d6+6=16 ; d6+6=9 ; d4=3 ; d4=4 ; d20+17=23 ; d20+17=28 ; d20+17=28 ; 2d6+6=11 ; d20+12=23 ; d20+12=26 ; d20+12=27 ; d20+12=22 ; d6+6=8 ; 2d6=8 ; 2d6=7 ; 2d6=7 ; 2d6=6 ;
Wednesday August 17th, 2022 2:40:18 AM

Tsak is puzzled that this creature would even stay around here, having been released from some sort of prison. He guards Falco.
Mak dutifully moves to attack the arch, cutting into the thing with his adamantine rapier. (Mak is under a Dominate Person spell and will destroy the archway as quickly as he can.)
Falco calls for someone to stop Mak.
Wil also calls for someone to stop Mak. His Spiritual Weapons dissipate.
Elyas does not need to tell the orca to attack this new image - it instinctively does so when it appears. Elays casts Protection from Evil on Mak, but alas, Mak does not make this new saving throw and continues his attack on the archway.
Rolth attacks the archway with weapon and claw, though Rolth quickly realizes his claws are ineffective against stone. He also knows biting it would probably damage his teeth.
Kiwina asks how big the sensor is (I suppose it would be about 8-10 inches around.) He changes his weapon and tries to disarm Rolth. I believe his attempt with the trident is successful, and since he is Dominated to focus on the arch, I don’t think Rolth would have to make an attack of opportunity in response.
Ayotnom moves west, desperately looking for a source of magic that might indicate the creature creating these images. He detects no magic in this area.

Having been disarmed by Kiwina, Rolth’s morningstar lands in the liontaur’s square and can be picked up this round.

As he acts, Elyas tries to puzzle out what is going on with this sensor. His Knowledge Arcana tells him that such sensors are usually the manifestation of some sort of scrying device or spell. He thinks that casting Dispel Magic may end a spell, or it may temporarily shut down a device. But more importantly, as he looks at this sensor he thinks it’s the sort of sensor associated with a Clairaudience/Clairvoyance spell - and he is familiar with how that spell works.

The orca has 10’ to charge, so the added +2 from the charge allows him to hit the creature. He tears into … something. It’s still a glowing outline surrounding an invisible “bubble” in the water. As the orca moves, it provokes an attack of opportunity. It bites the orca for 16 damage. The orca must make a DC 26 Fortitude save or lose 1 level (-1 to attack, -7 hit points?) The orca must make a second DC 26 Fortitude save, failure means after 3 rounds its skin will become slimy, translucent and tender, causing it to lose 4 CON.

The creature moves 5’ and attacks. It has a bite, two claws and four tentacles that lash out. The ends of the four tentacles begin to glow.

It bites the orca for 11 damage, causing another DC 26 Fortitude save or lose one more level.

It claws the orca for 9 damage.

It claws Elias for 8 damage. He must make a DC 26 Fortitude save, failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

It touches the orca twice with tentacles, inflicting 8 and 7 electricity damage. The orca must make two DC 24 Will saves or be staggered for 1 round each.

Two of it’s tentacles snake though the standing arch to touch Wil 20’ away, inflicting 7 and 6 electricity damage. Wil must make two DC 24 Will saves or be staggered for 1 round each.

The area around this creature is filled with a 30-foot-radius cloud of transparent mucus. Wil, Rolth, Kiwina Elyas and the orca must make a DC 26 Fortitude save or lose the ability to breathe air, and must instead breathe water. (This has no real effect on them now as they are already breathing water.)

In a commanding voice the glowing outline says to Elyas, ”Heed me now mage or your life will be forfeit. Join me and you will be spared!” This has no magical effect - it’s just bossy.

Archway - 13+19+17+15

Veiled Master - AC 30, SR 25 - Damage 19

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC20(21) (T15/F14) 94/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+13=23 ; 2d4+4=9 ;
Wednesday August 17th, 2022 6:45:59 AM

(Attack-23, Dmg=9)

Tsak moves, quickly under the influence of the haste spell, to come up beside the creature where he then attacks. He performs a single, vicious attack aiming for a vital organ.

(OOC I added to Tsak's damage but took off his to hit and AC due to the enlargement, not sure what I might have missed because 'details'. Happy to roll with the result, apologies if I stuffed anything up. Also I've marked him as 4 squares because he's a bit bigger.)

Mak(JamesM)82/82 HP|AC:34-AO/30/22T/20FF|CMD 35| Rapier +1-Agile,Keen,Adm|21/16/-/-/21(H)|(FA,WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+21=27 ; d20+16=34 ; d20+21=28 ; d6+11=15 ; d6+11=16 ; d6+11=15 ;
Wednesday August 17th, 2022 8:17:02 AM

The young nobleman struggled against the imperious urge to destroy the arch, but to no avail as he hacked away at the stone structure with his magical blade. Elyas aid from his spell not withstanding, Mak's psyche just wasn't prepared for the ferocity of the mental onslaught.

OOC:
Mak, DC 22 Will Save. Roll 7, critical failure.
Mak - Arch, Roll 27, 34, 28. Damage 15+16+15=46 hp

**Weapon Finesse, Weapon Focus, Haste, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 60 |, Darkvision/Water Breathing/Freedom of Movement 178.8 Minutes, Cat's Grace/See Invisible 1.9 Minutes, Protection from Evil 10 Minutes | Charmed and Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 7/7 DC17 | Hero Point 5/7 
Wednesday August 17th, 2022 9:21:15 AM

Trying to stay out of the new patch of mucus Falco moves to the south so he is better positioned to heal.

"Mak, Rolth! STOP IT. THER ARE MORE IMPORTANT THINGS THEN THE ARCH! Help your friends."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink


Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=15 ; d20+5=20 ; d20+12=28 ; d20+9=14 ;
Wednesday August 17th, 2022 9:31:19 AM

Wil immediately tries to summons his last weapon and sends it after the image that is being attacked but the tentacles and the condition interrupt him.
"What can I do to prevent our friends from destroying this whole thing?" He asks but he gasps as loses his breath.
(OOC: I had to reset my Damage. I don't believe I've taken any up to now. I'm not 100% sure what to do with the loss per your message.)

(Wil Save: 28)
(Fort Save: 14)
Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+11=14 ; d20+11=29 ; d20+11=12 ; d20+5=7 ; d20+5=20 ; d20+7=15 ; d20+7=25 ;
Wednesday August 17th, 2022 10:35:55 AM

The orca is pummeled by the creature when it reveals itself. it loses 2 levels, is staggered for 2 rounds and loses a lot of health.

Elyas fails his save as well, which will affect him soon...

The orca continues to try to fight as much as it can. it bites at the monster, 25 to hit, and misses.

Elyas is hurt only slightly by the creature, but he knows he can't stay underneath it and cast his spells. as much as it rankles him to take a round off of effecting the thing he needs space to try to bring his bigger guns to bear. He steps back, vanishing into stone of the dias, popping back up on the far side of the platform.
(dimensional steps to teleport away. it is an SP, so shouldn't need concentration checks etc to do. sadly it is a standard action)

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak) (10 minutes)
aboleth slime (4 rounds till trigger)

on others
Orca 50/85 hp (2 rounds), enhanced summon, -12 str, -2 levels, staggered 2
Glitterdust on enemy (3 rounds)



Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60'  d20+13=24 ; d20+8=17 ; d20+13=23 ; d20+9=21 ; d20+8=18 ; d20+8=15 ; d20+9=19 ;
Wednesday August 17th, 2022 6:16:22 PM

Kiwina moves five feet and makes a series of attacks against Mak, each trying to disarm him. Of course, this skinny little fellow is wiry and not at all al monstrous humanoid, so thing may not go as well this time.

Best roll 20 vs Mak's CMD
(Trident (primary) -- 20 (corrected after roll); Trident (secondary) -- 13 (corrected after roll); Trident (haste) -- 19 (corrected after roll); Light Mace -- 21; Hoof -- 18; Hoof -- 15; Tail lash -- 19)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - Resist energy, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Mak(JamesM)82/82 HP|AC:34-AO/30/22T/20FF|CMD 35| Rapier +1-Agile,Keen,Adm|21/16/-/-/21(H)|(FA,WN,BS,IC,H,PS,WF)**|1d6+11(15)x2) 
Wednesday August 17th, 2022 6:39:19 PM

Maks Flatfooted CMD is 25

Rolth Niheow (BatMark) (101/101 HP | AC: 19; Touch: 13; CMD: 25) |  d20+13=16 ; d20+13=19 ; d8+21=23 ;
Wednesday August 17th, 2022 7:07:00 PM

Rolth inhales the mucusy goo, but continues on once he figures he can still breathe for the moment. Ignoring Falco's pleas, he bends down to pick up his morningstar, and then makes another attack on the arch, singing all the while.

+1 Morning star to hit +13 = 19, damage 1d8+21 = 23

(Fort save = 16, fail)

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 10/12 rounds used (active)
Rage 10/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Ayotnom Ogini Hugh C 86/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+13=19 ;
Thursday August 18th, 2022 12:57:19 AM

Ayotnom moves 60 feet towards the big fish dude thanks to his hasted speed and attacks the Big Fish Dude with his rapier.

19 vs AC; miss

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear


DM Mark - Finally, a Fight!  d20+12=32 ; d20+17=20 ; d20+17=22 ; d20+17=29 ; d20+17=29 ; d20+12=20 ; d20+12=14 ; d20+12=30 ; d20+12=26 ; 2d6+6=12 ; 2d6+6=10 ; 2d6+6=15 ; d6+6=12 ; d6+6=7 ; 2d6=9 ; 2d6=5 ; 2d6=8 ; 2d6=9 ; d4=2 ; d4=2 ;
Thursday August 18th, 2022 2:21:50 AM

Tsak rushes up to the creature and attacks, but misses. This provokes an attack from the creature as Tsak moves up. The creature misses Tsak.
Mak damages the arch, as more chips of stone fall at the base of the arch. (Why would Mak be flat footed?)
Falco moves to a new position and yells at Rolth to stop, but takes no other action.
Wil saves against the two attacks, so he is not staggered. He does not save against the mucus in the water, but the only effect this has is that he can only breathe water and not air which has no effect right now. He wants to summon a Spiritual Weapon, but for some reason he does not. (Nothing is preventing Wil from casting this spell, but he may be subject to an attack of opportunity unless he is casting on the defensive, per the Pathfinder rules on spellcasting.)
Elyas realizes he is less effective right next to this monstrosity, and uses Dimensional Steps to move out of its reach.
Kiwina stays focused on Mak. He tries to disarm the man, but does not succeed.
Rolth picks up his morningstar and attacks the archway.
Ayotnom moves in and attack the creature, but misses with his rapier.

The orca continues its attack against the creature. It fails to hit the creature’s AC.

Even though this creature is just a Glitterdusted outline of a bubble in the water, you can tell it’s angry. A deep voice booms in each of your heads, ”This is foolishness! Madness! I offer you all the ability to rule under me. Only two of you obey my commands, and they will be rewarded. What of the rest of you? Will you throw away this golden opportunity? Will you let riches and power slip through your hands like sand?”

The glowing outline almost seems to hesitate, weighing its options. Then it moves 5’ toward the arch and attacks, arms and tentacles lashing at the Petals.

It bites Tsak for 12 damage. The bite sucks some of Tsaks memories in the process - make a DC 24 Fortitude save or lose one level. Tsak must also make a second DC 26 Fortitude save - failure means after 2 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

It claws at Ayotnom twice, hitting once for 12 damage. Make a DC 26 Fortitude save - failure means after 2 rounds Ayotnom’s skin will become slimy, translucent and tender, causing him to lose 4 CON.

Then, in unison four glowing tentacles touch the orca and electricity lances through the killer whale’s body. The orca takes 9, 5, 8, and 9 damage, killing it and the orca disappears.

Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Archway - 64+46+23

Veiled Master - AC 30, SR 25 - Damage 19

Underwater rules are here.

Here is your map.

Mak(JamesM)82/82 HP|AC:34-AO/30/22T/20FF|CMD 35| Rapier +1-Agile,Keen,Adm|21/16/-/-/21(H)|(FA,WN,BS,IC,H,PS,WF)**|1d6+11(15)x2)  d20+21=22 ; d20+16=19 ; d20+21=27 ; d6+11=12 ; d6+11=16 ; d6+11=14 ;
Thursday August 18th, 2022 8:01:47 AM

Mak chopped away at the arch. Kiwina’s attempts to disarm him were ineffective and Mak wondered if the centaur was somehow affected by the deep. He might have struck out at Kiwina but his need to destroy the arch was too great.

OOC:
Mak - Arch, Roll 22, 19, 27. Damage 12+16+14=42 hp

Maks CMD is 35, but an attack coming from an ally might have come as a surprise and thus the FF CMD.

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 5/7  4d6=14 ; d20+10=28 ;
Thursday August 18th, 2022 9:03:23 AM

Falco is really at a loss for what he can do besides heal. He moves into the mucus cloud, only gagging for a second, and somehow fights off the effect. In a better position he calls on the warper-sar to heal the petals.

{Channel: 14}
.
__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Tsak Rezar (Damien) AC20(21) (T15/F14) 82/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+11=23 ; d20+11=31 ; d20+13=15 ; d20+8=26 ; d4+4=7 ; d20+8=16 ; d20+20=22 ;
Thursday August 18th, 2022 12:53:12 PM

(FortSave1=23 Fail, FortSave2=31 Pass, Attack1=15 Miss; Attack2=26 crit?, crit confirmation=16 fail, dmg=7, Intimidate=22) (The dice hate me!)

Dang! That hurt. Not just hurt, but felt like something broke inside.

Hold your tongue sea slug. We are no simple-minded mercenaries to gawp at your meaningless promises of servitude and baubles. We are the Petals and have achieved things far stronger than you will ever hold in your slimy clutches - fellowship and freedom. Save your poisonous words for the weak, now begone! Crawl back into your hole. (Intimidate)

The ranger can't seem to do much damage with cold steel, but hopefully he can insinuate some fear into its bones.

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Thursday August 18th, 2022 5:39:40 PM

Elyas has too many things dividing his attention and only so many spells to cast. He wants to lash out at the monster, but at the moment he can't turn his back on the dominated petals. Seeing someone under mental control releases a seething rage in the wizard's mind and he raises his bonded dagger, using it to channel another protection from evil spell onto Rolth

Rolth gets another save vs the spell with a +2 bonus. he will be immune to further attempts to control his mind.

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 1/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (3 rounds till trigger)

on others
Glitterdust on enemy (2 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+9=17 ; d20+15=16 ; d20+11=28 ; d20+5=16 ; d8+3=4 ;
Thursday August 18th, 2022 6:21:45 PM

"Madness!!! you don't know madness till you have a symphony of voices in your head telling you to do six different things and one of them is crazy.. well maybe a couple are crazy."
(Fort Save: 17) makes Wil gag for a moment.
(OOC: I was confused by the post.. sorry)
Wil summons his Spiritual Weapon
(Wil will Dodge +1 AC)
Wil tries to roll out of the way of any attack- Acrobatics: 16

(SW1: + 7 rounds)(AC: 28(+3)/16(+3)) (Att: 5)

Active Effects:
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance
----
Haste (+1 untyped bonus to hit)
Bless (+1 morale bonus to hit)
Inspire Courage (+1 competence bonus to hit and damage)
----

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,


Kiwina (Steve M) 106/106 HP | AC:21 (normal) or 22 (using 2 weapons) +4 vs AoO + 1 underwater | HeP: 3 | Status: none ! Swim 60' 
Thursday August 18th, 2022 7:52:13 PM

Seeing how ineffective he was at stopping Mak, Kiwina decides his best chance is to fight the beast itself. After pointing out, "You let the beast heartseed you, Mak!" Kiwina casts resist energy on himself before swimming over to fight.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Haste -- Elyas -- AC
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With haste and cloak -- AC 23 (using one weapon) or 24 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Rolth Niheow (BatMark) (101/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+22=35 ; d20+18=28 ;
Thursday August 18th, 2022 8:30:25 PM

Through the voice in his mind and the red fury of his rage, Rolth is dimly aware of Elyas casting a spell. He latches on to the thought that this might save him, and prays for Domi to bring him back to the light. Sure enough, it is like snapping out of a bad dream, as everything suddenly comes into sharp focus and the sinister, slimy voice is locked out of his head. With a furious song of triumph, he moves around to flank the Deep at reach across from Tsak, and makes a lunging swing of his morningstar at the nasty thing.

Will save = 35 (burning hero point pre-emptively), success!

+1 Morning star to hit +18 = 28, damage 1d8+12 = miss

Effect Tracking:
See Invisibility
Bless
Haste
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 39r
Low Light Vision (Darkvision when raging)
Bardic Performance 11/12 rounds used (active)
Rage 11/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Ayotnom Ogini Hugh C 76/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+19=23 ; d20+19=33 ; d20+15=18 ; d20+10=26 ; d20+11=16 ;
Friday August 19th, 2022 12:42:07 AM

(OOC: Did you roll to see if the claw attacked hit the real Ayotnom or one of his illusions last round?)
(OOC2: burning a hero point pre-roll for a +8 bonus to my save versus the claw effect = 23; burning a second hero point for the re-roll which I must accept = 33)

Ayotnom heroically resists the effect of the claw and then makes a full attack taking advantage of the flanking he has with Kiwana

(18 vs AC; miss; 26 vs AC; miss)

(Fort 16 vs Mucus bubble; Ayotnom fails versus the effects of the Mucus)


Detect Magic
Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended Shield - +4 shield bonus to AC - 12 minutes
Mirror Image - 4 illusionary Ayotnoms each time an attack roll results in a hit roll randomly to see if Ayotnom or an illusionary Ayotnom is hit, if illusion is hit it is destroyed, if an attack misses by 5 or less an illusionary Ayotnom is destroyed
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

DM Mark - "We are the Petals!"  d20+17=32 ; d6+6=7 ; d10=7 ; d20+17=30 ; d20+17=37 ; d20+17=27 ; d20+17=30 ; d20+12=28 ; d20+12=21 ; d20+12=18 ; d20+12=30 ; 2d6+6=13 ; d4=4 ; d6+6=11 ; d6+6=12 ; d4=4 ; d4=2 ; d4=2 ; d3=2 ; d4=3 ; 2d6=3 ; d20+24=33 ; d20=19 ; d20+18=30 ;
Friday August 19th, 2022 2:11:37 AM

(I’ll rely on you to keep track of your characters' failed saves and subsequent effects. Also, bear in mind the hero point rules state, “You cannot spend more than 1 hero point during a single round of combat.”)

Mak ignores Kiwina’s attempts to disarm him and continues hacking away at the arch.
Falco channels energy to heal his friends for 14 points, but this also heals the BFD (unless Falco has a way to prevent this.)
Tsak Tsak pushes back on the BFD, trying to intimidate him, though he is unable to do so. He slices the creature for 7 damage.
Elyas casts Protection from Evil on Rolth, giving him another save against being Dominated.
Wil laughs at the creature's mention of madness, considering himself to be an expert in the subject. He summons a Spiritual Weapon. It strikes at the thing but misses. (This creature has Spell Resistance 25. Please roll to see if your Spiritual Weapon can affect this creature. If you fail, that particular Spiritual Weapon cannot affect him.)
Kiwina abandons his attempts to disarm Mak, and instead moves to fight the thing. He casts a spell, but this prompts an Attack of Opportunity from the BFD. The thing lashes out at Kiwina with a claw, damaging the centaur for 7 damage. Kiwina must make a DC 18 Concentration Check to avoid losing the spell. Then he moves up to attack the thing.
Rolth manages to snap out of the Dominate Monster spell he was under. (Bear in mind, this effect is only suspended for now.) He moves to attack the thing, but misses with his attack.
Ayotnom was not hit previously, so he did not need to use a hero point on the save. One image is gone, and three remain. He strikes and misses the creature.

The thing says, ”Sea slug? Do you know what slugs do to Petals?” To that end, it bites Tsak for 13 damage. The bite sucks some of Tsaks memories in the process - make a DC 24 Fortitude save or lose another level. Tsak must also make a second DC 26 Fortitude save - failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

A claw lashes out at Kiwina. It hits for 11 damage. Make a DC 26 Fortitude save - failure means after 4 rounds Kiwina’s skin will become slimy, translucent and tender, causing him to lose 4 CON.

A claw lashes out at Rolth, hitting him 12 damage. Make a DC 26 Fortitude save - failure means after 2 rounds Rolth’s skin will become slimy, translucent and tender, causing him to lose 4 CON.

Then 4 glowing tentacles strike Ayotnom, the first three touch attacks destroy his remaining images. The last one shocks the minotaur for 3 electrical damage. Ayotnom must succeed at a DC 24 Will save or be staggered for 1 round.

Finally, Ayotnom must make a DC 22 Will Save. If you fail:Highlight to display spoiler: {you are subject to a Quickened Dominate Person, you will do your best to destroy the archway.}

Those subject to that CON loss cannot be affected by this loss twice, and please track when you character will have that happen after a failed save.

Everyone within the mucus cloud of the creature must make a DC Fortitude Save each round. Each failure means one day of water breathing, and each subsequent failure means one additional day after this. Please keep track (though it will probably be little more than an inconvenience in the long term.)


Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Archway - 133+42

Veiled Master - AC 30, SR 25 - Damage 19-14+7

Underwater rules are here.

Here is your map.

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+10=28 ; d20+10=11 ; d20+10=13 ; d20+13=19 ; d8+3=5 ;
Friday August 19th, 2022 8:10:50 AM

Will vs Stagger = 28
Will vs Other effect = 11; hero point for re-roll 13

Ayotnom breaks off from trying to attack the fish thing and goes to attack the arch.

19 vs Arch's AC; 5 +2 magical piercing damage if that hits

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|20/15/-/-/-|(FA,WN,BS,IC,PS,WF)**|1d6+11(15)x2)  d20+21=36 ; d20+21=38 ; d20+21=41 ; d20+16=31 ; d6+11=13 ; d6+11=13 ; d6+11=14 ; d20+12=14 ;
Friday August 19th, 2022 9:13:26 AM

Mak gleefully struck at the Arch as somewhere in his mind he rationalized it would get back at the gods for everything they'd done to him and his family. Chips of stone fell away in all directions as Mak's sword worked away at the arch.

"Help me my petals, this arch doth prove to be sturdier than it appears!" Mak called to his friends with a forced maniacal laughter.

OOC: Ignore third roll.
Mak - Arch, Roll 35, 30 Damage 13+13=26 hp
FORT Save DC 26, Roll 14, Fail.

**Weapon Finesse, Weapon Focus, Bless, Inspiring Courage, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement 178.6 Minutes, Cat's Grace/See Invisible 1.7 Minutes, Protection from Evil 9.8 Minutes | Water Breathing Curse, Charmed, and Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+10=20 ;
Friday August 19th, 2022 9:26:07 AM

"Mak, you have to fight this! We might need that portal to lock this thing back up if we cannot kill it!"

{Aid Make on save: 20 and hero point to make it +4}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / Silence
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste 
Friday August 19th, 2022 12:20:38 PM

Elyas is dismayed to see another petal fall under the sway of the fish monster. He simply doesn't have enough spells to keep protecting his allies, so instead he needs to try to damage the creature. He starts summoning again...

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (2 rounds till trigger)

on others
Glitterdust on enemy (1 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=17 ; d20+11=30 ; d20+8=9 ; d20+3=13 ; d20+11=26 ; d20+5=8 ;
Friday August 19th, 2022 2:10:41 PM

(Roll for Spell Resistance: 17)(Hero point to reRoll:30)

"Come on my little floating friend," Wil says to his magic weapon
(OOC: is there a way to flank this monster?)
"I'm aware I'm not that good a hero," he snaps angrily. "At least I'm trying and not cursed by Gargul. If you are trapped and talking to be, you must be cursed," he added spitefully.

Wil arms himself with his quarterstaff and strikes out at the creature. (AC: 9/13)
But he is really not that good with weapons and prepares for retaliation.
The spiritual weapon is not much better.
(Note to self: more shield spells)

(SW1: + 6 rounds)(AC: 26(+3)/8(+3)) (Att: 0)

Active Effects:
Entropic Shield: Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance
----
Haste (+1 untyped bonus to hit)
Bless (+1 morale bonus to hit)
Inspire Courage (+1 competence bonus to hit and damage)
----

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+9=18 ;
Friday August 19th, 2022 2:12:07 PM

Wil fails his Fort check: 18 (3x)

Rolth Niheow (BatMark) (89/101 HP | AC: 16; Touch: 10; CMD: 22) |  d20+13=21 ; d4=1 ; d20+17=34 ; d20+12=21 ; d20+14=31 ; d20+14=15 ; d20+14=33 ; d8+12=20 ; d4+5=8 ; d4+5=7 ; d6=1 ; d6=4 ;
Friday August 19th, 2022 10:12:16 PM

The Deep manages to avoid Rolth's mirror images and strike him. His skin starts to slowly turn slimy.

(Save vs slimed skin = 21, fail. In two rounds, lose 4 CON)

Rolth makes a full lunging attack against the Deep.

+1 Morning star to hit +17 = 34, damage 1d8+12 = 20
+1 Morning star iterative to hit +12 = 21, damage 1d8+12 = miss
(magic) Paw 1 to hit +14 = 31, damage 1d4+5 = 8 B,S +1d6 electrical = 1
(magic) Paw 2 to hit +14 = 15, damage 1d4+5 = miss B,S +1d6 electrical = miss
(magic) Bite to hit +14 = 33, damage 1d4+5 = 7 B,P,S +1d6 electrical = 4

(OOC: Not sure the electrical is going to hurt the Deep, like his minion Chuul was immune, but rolled separately just in case)

Effect Tracking:
Mucus slimed (only breathe underwater)
Slimed skin, -4 CON starting 30 Aug
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (3 images) 28r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (active)
Rage 12/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+9=13 ; d20+14=16 ; d20+9=28 ; d20+14=15 ; d20+9=15 ; d20+12=24 ; d20+11=24 ; d20+11=15 ; d20+14=31 ; d20+14=18 ; d6=6 ; d6=5 ;
Sunday August 21st, 2022 10:15:48 AM

(concentration check fails, fortitude check fails, spending 1 hero point to reroll concentration check succeeds)

Kiwina is left with little to do but full on attack the creature. Flanking the beast with Tsak, Kiwina uses his sneak attacks and does nonlethal damage. . .
Trident primary -- AC 15 -- miss
Trident secondary -- AC 15 -- miss
Light Mace -- AC 24 -- miss
Hoof -- AC 24 -- miss
Hoof -- AC 15 -- miss
Tail (cloak) -- AC 31 -- 11 points (6 damage + 5 sneak)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution loses 4 after 3 more rounds
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


DM Mark - "We are the Petals!"  d20+17=22 ; d4=3 ;
Monday August 22nd, 2022 12:18:02 AM

Ayotnom heroically tries to resist the will of this Veiled Master, but succombs in the end. He breaks off his attack and moves away from the creature to attack the arch. Ayotnom strikes the arch, but does no accual damage (unless has a way to bypass it, the stone arch has a hardness of 8.)
Mak strikes at the arch, damaging it. He manically encourages the others to join him.
Falco again tells Mak to leave off, that the arch may yet be needed.
Elyas is disheartened to see another of the Petals fall under the Veiled Master’s spell. He begins another summoning spell.
Wil swings at the thing twice, and though those attack would have missed, he is nowhere near the creature. He finds that his Spiritual Weapon is able to affect the thing, though it misses the creature.
Rolth attacks the Veiled Master, doing a fair amount of damage. (Thanks for the reminder about the Mirror Images. So to fix that, let’s assume he did not take 12 damage, is not subject to the CON less and he has one less image.)
Kiwina attacks, and manages to damage the thing with a tail spike.

(To answer Matt’s question, I think the rules for Spiritual Weapon address this. Let me know if not.)

An interesting thing happens to the arch. Was it Mak’s blow? Did Ayotnom help? The three remaining key items stop glowing purple as stone of the arch crumbles where it’s been damaged, causing the rest to fall. As the arch falls apart, a greasy, dark purple substance seems to seep from the stone and dissipate into the surrounding water.

An interesting thing happens with the creature as well. It becomes visible, still covered in Glitterdust. This monstrosity has a long, fish-like body. It has a great maw of sharp teeth, six eyes and six long tentacles—four that end in glowing spheres, and two with what look like hands.

It says to Mak and Ayotnom, ”Well done my servants. Obedience will be rewarded. And disobedience must be punished. Now - kill this tauric abomination, kill the liontaur. The rest of you watch and learn. I may need to leave you soon, but if I do, rest assured that I will be back.”

Mak and Ayotnom are both directed to attack Rolth now that the archway is down. Since it is against Mak’s and Ayotnom’s natures to attack a fellow Petal, you both receive a new saving throw with a +2 bonus.

And since redirecting a Dominated person is a move action, the uses it’s move and standard actions to do this.

Then it directs a quickened Blindness spell at the Kiwina. DC 18 Fortitude save or be blinded.

Veiled Master - AC 30, SR 25 - Damage 12+20+8+7+11

Underwater rules are here.

Here is your map.

Tsak Rezar (Damien) AC20(21) (T15/F14) 69/94 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+13=25 ; d20+8=12 ; d20+11=17 ; d20+11=27 ; d20+11=23 ;
Monday August 22nd, 2022 1:53:21 AM

(Attack1=25 miss, Attack2=12 miss, FortSave1=17 fail lose memory/level, FortSave2=27 success no loss of CON, FortSave3=Fail mucus cloud)

Tsak can see things turning sideways but figures the best thing to do is to keep attacking the creature. However none of his blows are able to make it thru.

(OOC Tsak has lost two levels - what would this be affecting in terms of his character sheet? Is he actually rolling back levels and losing spells, skills and abilities or is he losing memories and a sense of self and connection with the petals etc? Or both?)

Mak(JamesM)82/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|19/-/-/-/-|(WN,BS,PS,WF)**|1d6+10(15)x2)  d20+9=27 ;
Monday August 22nd, 2022 8:25:40 AM

Mak turned to look at Rolth as the command to attack him resonated through his mind. Yes, Rolth was opinionated, filled with Hubris, and overbearing, but he was also a kind of mentor to the young nobleman. Attacking the liontaur didn't feel right. Mak looked to the visible Deep thing and to Rolth and back again as his mind reasoned out his dilemma.

"I don't think that I will." Mak sad to the Deep fish as he instead pulled out a potion and drank its contents. I'll not be subverted to your will again, Mak thought to himself as he squared himself and took a five foot step closer to the creature.

OOC:
Will Save, Domination, Roll 27. Success!
Anything Potion, Owl's Wisdom.

**Weapon Finesse, Weapon Focus, Bless, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement Length of Combat, Cat's Grace/See Invisible 1.6 Minutes, Protection from Evil 9.7 Minutes, Owl's Wisdom 3. Minutes | Cursed (Water Br.),Feelin' Fine!

DM Mark - "We are the Petals!" 
Monday August 22nd, 2022 11:14:12 AM

What this creature does with it's bite is to actually bestow a Negaive Level.

Negative Level - For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature’s negative levels equal or exceed its total Hit Dice, it dies.

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+8=13 ;
Monday August 22nd, 2022 11:21:26 AM

Seeing the damage to the arch is done depresses Falco a little but it is countered by the creature appearing. He locks his gaze on it and calls to the Warper-sar to steal his voice.

{Silence DC16}
{Spell Resistance if needed: 13 - which sucks}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / Bestow Curse / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+11=28 ; d20+18=22 ; d20+18=38 ; d20+18=31 ; 4d6+36=46 ;
Monday August 22nd, 2022 1:29:30 PM

Oh no, you're not going anywhere... Elyas replies mentally when the creature says it might have to leave soon.

He finishes the summoning spell and another Orca appears right behind the fish monster. it appears ver similar ot the previous orca, bu the spot near its eye is a different shape and slightly larger.

As soon as it appears, Elyas points at the monster and a green ray springs from his hand
28 to hit vs touch AC
assuming it hits the creature it will be under the effect of Dimensional Anchor, which completely blocks extradimensional travel for 10 minutes.

The orca enacts Smite Evil and bites at the monster, but misses... (22 to hit)
[not sure if i am allowed to do this as it is a summon and not Elyas himsefl rolling the dice, but if allowed i would like to spend one hero point to reroll that attack.]
on reroll attack = 38 with a natural 20!
31 to confirm!
46 damage including the crit bonus damage
(will remove the hero point (leaving 1 remaining) if the GM says it can be used in this way

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (1 rounds till trigger)

on others
Dimensional Anchor (10 minutes)
Celestial Orca (augmented summon) 95/95, smite evil (15 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=14 ; d20+5=14 ; d20+11=16 ;
Monday August 22nd, 2022 1:33:20 PM

Wil swings at nothing like an idiot till the dias came crashing down. He could imagine all the voices in his head shaking their own heads. This gave him an opportunity to load one of his hand crossbows. He takes a 5 foot step over the mess left by the crumbling dias.
"You should tackle one of the cursed one?" he tells himself.
"That wouldn't work. Then we will have two people out. I don't think it's a good idea." He argued.
"They are going to take out Rolth. I think Wardd has stepped from me. The weapon is not hitting the monster."

Wil fires at the deep with his hand crossbow but it gets lodged in some of the stones of the remains.
"This is exactly why weapons do not work for me," he spat. "I'm running out of offense."

(SW1: + 5 rounds)(AC: 14/14) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (101/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+16=20 ; d20+11=20 ; d20+13=32 ; d20+13=31 ; d20+13=23 ; d4+4=6 ; d4+4=6 ;
Monday August 22nd, 2022 4:30:59 PM

Rolth is quite satisfied that his blows have some effect, even if the thing is immune to his electrical attacks. His song tapers off as his voice gets hoarse from overuse, but he continues his raging attacks, five foot stepping closer to hem the thing in further. His morningstar swings go wide, but at least a few paws land.

+1 Morning star to hit +16 = 20, damage 1d8+11 = miss
+1 Morning star iterative to hit +11 = 20, damage 1d8+11 = miss
(magic) Paw 1 to hit +13 = 32, damage 1d4+4 = 6 B,S +1d6 electrical =
(magic) Paw 2 to hit +13 = 31, damage 1d4+4 = 6 B,S +1d6 electrical =
(magic) Bite to hit +13 = 23, damage 1d4+4 = miss B,P,S +1d6 electrical =

Effect Tracking:
Mucus slimed (only breathe underwater)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (2 images) 27r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 13/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+13=32 ; d20+12=29 ; d20+7=26 ; d20+12=19 ; d20+11=27 ; d20+11=18 ; d20+12=18 ;
Monday August 22nd, 2022 6:14:12 PM

(Fort save = 32, not blind)

Kiwina tries another full attack. He doesn't hit often, but he's still in a flanking position.
Trident primary -- AC 29 -- miss
Trident secondary -- AC 26 -- miss
Light Mace -- AC 19 -- miss
Hoof -- AC 27 -- miss
Hoof -- AC 18 -- miss
Tail (cloak) -- AC 18 -- miss

So much for accomplishing anything this round. . .

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution loses 4 after 2 more rounds
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian, 3.5 hours?
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to hit
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+12=24 ; d20+15=35 ; d20+15=28 ; d8+3=10 ; d20+10=28 ;
Monday August 22nd, 2022 10:19:50 PM

Will Save vs 22 = 24 = success

Ayotnom says to the tentacled monstrosity, "No! I will not strike my friend!"

He then takes a 5 foot step and attacks flanking with Rolth

35 vs AC; threat of Critical 28 to confirm (no crit) 10 damage

28 vs AC; miss

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

DM Mark - Bad Servants! Bad Servants!  d20+10=26 ; d20+17=33 ; d20+17=18 ; d20+17=35 ; d20+12=17 ; d20+12=27 ; d20+12=22 ; d20+12=31 ; 2d6+6=13 ; 2d6+6=15 ; 2d6+6=11 ; d6+6=11 ; d6+6=10 ; 2d6=8 ; 2d6=8 ; 2d6=11 ; 2d6=6 ; d6=4 ; d4=3 ; d4=4 ;
Tuesday August 23rd, 2022 1:36:37 AM

Tsak attacks the Veiled Master, but misses the thing. (I made an post about the Negative Levels.)
Mak finds that his loyalty to his friends is stronger than the compulsion from this thing. He drinks a potion to further strengthen his resolve.
Falco tries casting Silence in the Veiled Master, but does not overcome its spell resistance.
Elyas finishes his summoning spell and calls another orca. The creature attacks but misses. (I’m not aware of any rules that a summoned creature use a hero point for their attack. But at least Elyas still has his hero point.) Elyas is not having any more blipping out, and casts Dimensional Anchor (I rolled Elyas’ spell resistance check and he succeeded against the Veiled Master’s SR.) The creature is covered in a shimmering emerald field.
Wil misses the creature with his hand crossbow, and his Spiritual Weapon misses too.
Rolth hits the thing twice.
Kiwina shakes off the Blindness spell, and attacks several times but misses.
Ayotnom likewise throws off the Veiled Master’s control and hits the thing.

The Veiled Master is now glowing green and still sparkling from the Glitterdust spell.

It seethes, shaking in rage as it speaks. ”It seems you are actually bad servants to turn on your master. Still, you should despair as you are all becoming aquatic creatures and will be left behind as I venture out on land to enslave your peoples. I shall start with the tauric races I think. They are a mockery of other land-dwelling creatures, some god’s mistake - an abomination of animals and humans that should not even exist.”

Again, it attacks.

It starts by touching Rolth with its electrically charged tentacles. Though the first attack would miss Rolth, it hits an image and dispels it. The second tentacle hits an image, ending the last one. Then two more tentacles strike Rolth for 8 and 8 electrical damage and blast his mind with waves of mental energy. Rolth must make two DC 24 Will saves. (A creature touched by one of these tentacles (regardless of whether the touch deals electricity damage) must succeed at a DC 24 Will save or be staggered for 1 round. Additional touches increase the duration of this effect by 1 round. While a creature is staggered in this manner, it must attempt concentration checks to cast spells as if it were experiencing extremely violent motion while casting (DC = 20 + spell level). )

It bites Rolth for 13 damage. The bite sucks some of the liontaur’s memories in the process - make a DC 24 Fortitude save or gain a negative level. Rolth must also make a second DC 26 Fortitude save - failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

Then, it’s two claws rake at Mak. It hits once for 11 damage. Mak must make a DC 26 Fortitude save - failure means after 4 rounds his skin will become slimy, translucent and tender, causing him to lose 4 CON.

Everyone within the mucus cloud of the creature must make a DC Fortitude Save each round. Each failure means one day of water breathing, and each subsequent failure means one additional day after this. Please keep track (though it will probably be little more than an inconvenience in the long term.)[/i]

Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Veiled Master - AC 30, SR 25 - Damage 68+6+6+10

Underwater rules are here.

Here is your map.

Mak(JamesM)71/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/16/-/-/-|(FA,WN,BS,Fk,PS,WF)**|1d6+10(15)x2)  d20+12=17 ; d20+12=18 ; d20+21=32 ; d20+16=35 ; d20+16=30 ; d6+10=16 ; d6+10=15 ;
Tuesday August 23rd, 2022 8:24:00 AM

Mak took a five foot step so that he was flanking the fish monster with Elyas' second orca. As he moved up he choked on the mucus a little more which must have distracted him enough to take that claw attack. He could feel the change coming over his body as he ducked and weaved with a lunge. Mak surprised himself as he scored a hit directly on the things body with his rapier sinking deeply into fishy flesh.

"Says the octopus, lobster, fish thing. A ha! Take that, you slimy abomination!" Mak yelled out triumphantly.

OOC:
Fort Save DC 26 - Mucus, Roll 17. Fail. 48 hours in waterbreathing.
Fort Save DC 26 - Con Loss, Roll 18. Fail. -4 Con in 4 rounds.
Mak - BFD, Roll 32, 35. Hit, Crit(30 Confirms). Damage 16 + 30(Crit) = 46 hp.

**Weapon Finesse, Weapon Focus, Bless, Flanking, Precise Strike, Mobility, Uncanny Dodge| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement/Bless - Length of Combat, Cat's Grace/See Invisible 1.5 Minutes, Protection from Evil 9.6 Minutes, Owl's Wisdom 2.9 Minutes |

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+10=27 ; d20+10=18 ; d20+8=17 ;
Tuesday August 23rd, 2022 11:08:05 AM

Falco again retains the ability to breath air when out of the water. {Double clutched the d20+10 the second is nothing}

"Warper-sar help your servant weaken this foe! Curse it with weakens that it may night fight."

Calling on the Warper-Sar Falco tries to curse the creatures strength.

{Bestow Curse DC17 - -6 Str} {Spell Resistance: 17}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+19=32 ; 2d6+24=35 ;
Tuesday August 23rd, 2022 2:08:39 PM

Elyas begins casting another summoning spell. he has used up his strongest summons already, but more allies could still help even if they struggle to do much to the monster.

the orca continues to attack!
bite = 32 to hit, 35 damage

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages
Level 2: 2X Resist Energy, darkvision, web, Glitterdust, See invisibility
Level 3: 2X lightning bolt, Haste, Stinking Cloud, Dispel Magic
Level 4: 1/2X summon monster IV, Dimensional Anchor, Greater Invisibility, Enlarge Person - Mass
Level 5: Break Enchantment, Cone of Cold, 0/2X Summon Monster V
Special: Acid Dart (8/8 remain, 1d6+4), pearl of power 1, bonded item, dimensional steps (210/270)

Active effects:
On Self:
Mage Armor (10 hours)
See invisibility (100 minutes)
Protection from Evil (10 minutes)
on allies
Enlarge person on allies (10 minutes)
Protection from Evil (Mak, Rolth) (10 minutes)
aboleth slime (-4 con)

on others
Dimensional Anchor (10 minutes)
Celestial Orca (augmented summon) 95/95, smite evil (14 rounds)



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=21 ; d20+5=22 ; d20+12=26 ;
Tuesday August 23rd, 2022 6:03:19 PM

Wil casts Aid on Ayotnom(Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level)
"I have a few smaller spells that could help so I will use these," Wil says.
(Fort Save: 26) - he does a little dance

(SW1: + 4 rounds)(AC: 21/22) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Rolth Niheow (BatMark) (72/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+12=15 ; d20+12=14 ; d20+13=25 ; d20+13=19 ; d20+13=18 ; d20+16=27 ; d8+11=15 ;
Tuesday August 23rd, 2022 7:50:44 PM

Rolth is unfazed by the sting of the electrical attack, but staggers under the successive magical effects that pile on from each successive attack. He at least manages to hold onto his life force, thank Domi, and manages a swing of his morningstar. He reaches deep, and heroically musters all that he can into the swing (burns a hero point to make it a hit.)

+1 Morning star to hit +16 = 27+4=31, damage 1d8+11 = 15

Will save fails twice, so staggered for 2 rounds
Fort save = 25, success to avoid negative level
Fort save = 19, fail skin will slime in 4 rounds
Fort save = 18 fail, can only breath water

Effect Tracking:
Staggered (2 rounds)
Mucus slimed (only breathe water x2)
Skin slimed (in 4 rounds)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (2 images) 27r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 14/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+12=31 ; d20+7=13 ; d20+12=19 ; d20+11=15 ; d20+11=28 ; d20+12=26 ; d8=4 ; d6=4 ;
Tuesday August 23rd, 2022 7:50:51 PM

Kiwina can't help but feeling this monster does not see his as much of a threat right now. Still, he tries another full attack.
Trident primary -- AC 31 -- 8 HP (4 damage + 4 stealth)
Trident secondary -- AC 13 -- miss
Light Mace -- AC 19 -- miss
Hoof -- AC 15 -- miss
Hoof -- AC 28 -- miss
Tail (cloak) -- AC 26 -- miss

(And odds are he will get a hit in 49% of the rounds. Should've learned lesser restoration for the battle.)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution loses 4 after 1 more rounds
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian and/or mucus
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+11=19 ; d20+11=13 ; d20+11=15 ; d20+15=30 ; d20+15=24 ; d8+3=11 ; d20+10=11 ;
Tuesday August 23rd, 2022 10:49:41 PM

(OOC: I missed some of the saves vs the mucus; all fails so 4 fails total now)

Ayotnom continues to attack.

30 vs AC; threat of critical; 24 to confirm so no crit; 11 piercing +2 magic damage

11 vs AC; miss

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Tsak Rezar (Damien) AC20(21) (T15/F14) 59/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+11=25 ;
Wednesday August 24th, 2022 12:18:25 AM

(Attack1=25)

The weakening effects of the creatures attacks are making life really difficult for Tsak. He realises that he needs a critical score just to succeed in hitting it so he decides to perform one vital strike each round. Unfortunately this round he misses. But he didn't get hit again, so that's a win. So is the fact that the magic users seem to have anchored it, and all the Petals seem to be on the same side again. Go team!

DM Mark - "Take that, you slimy abomination!"  d20+30=38 ;
Wednesday August 24th, 2022 2:06:59 AM

Mak moves to hit the thing with a critical hit and a shout of triumph!
Falco tries to cast a curse on the Veiled Master, but the creature seems unaffected.
Elyas begins another summoning spell, while his orca attacks.
Wil casts Aid on Ayotnom. (Wil is Enlarged, right? He would need reach to actually be able to touch Ayhotnom.) The cleric’s Spiritual Weapon attacks but misses.
Rolth pushed through the effects of the creature and hits it for 15 points.
Kiwina manages to hit the thing, in spite of its high AC.
Ayotnom manages to pierce the creature’s defenses for 13 damage.
Tsak misses.

The orca hits the thing for 35 damage.

Oof. This thing looks beat up (it has 8 hit points left.) And desperate. And desperate times call for desperate measures, so it takes a big risk.

”You are nothing, worms. Kneel in despair and contemplate your insignificance!”

Casting on the Defensive, it successfully casts Mass Suggestion. Everyone except Elyas and the orca must make a DC 22 Will save or fall to your knees for an hour. Then it attempts to flee, moving 80’ to the east. (There are now two of them on the map to show where it will be if it survives.)

Anyone that makes their save and threatens the creature may make an attack of opportunity. The Orca is not affected by this language-based spell and may make an attack of opportunity.

Everyone within the mucus cloud of the creature must make a DC Fortitude Save each round. Each failure means one day of water breathing, and each subsequent failure means one additional day after this. Please keep track (though it will probably be little more than an inconvenience in the long term.)[/i]

Mucus Cloud - The creature exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 26 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours.

Veiled Master - AC 30, SR 25 - Damage 90-5+46+35+15+8+13

Underwater rules are here.

Here is your map.

Rolth Niheow (BatMark) (72/101 HP | AC: 18; Touch: 12; CMD: 24) |  d20+16=17 ; d20+16=22 ; d20+16=30 ; d8+11=15 ; d8+13=21 ;
Wednesday August 24th, 2022 6:56:35 AM

Rolth feels the power of the Deep wash over his mind, and starts to fall to his knees. But then he hears (or imagines?) the voice of Queen Maab scolding him in his mind, "Now, Rolth, that would not be very heroic, would it?" and feels the nettlesome prick of an acorn cap gouge into his flank. He snaps out of his fugue, and takes an attack of opportunity against the fleeing Deep! His blow strikes home, and he pursues the Deep if necessary (50' move).

(Will save vs Mass Suggestion fails. Maab's Acorn consumed to act as hero point for a reroll on the save. 22= success!)

+1 Morning star to hit +16 = 30, damage 1d8+11 = 15

(Failed save vs mucuc cloud)

Effect Tracking:
Staggered (1 rounds)
Mucus slimed (only breathe water x3)
Skin slimed (in 3 rounds)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Mirror Image (2 images) 27r
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 14/24 rounds used (active)
Channel Energy 0/5 used
Calming Touch 0/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used




Mak(JamesM)71/82 HP|AC:33-AO/29/21T/20FF|CMD 34| Rapier +1-Agile,Keen,Adm|21/16/-/-/-|(FA,WN,BS,Fk,PS,WF)**|1d6+10(15)x2)  d20+21=30 ; d20+9=25 ; d6+10=11 ; d20+12=30
Wednesday August 24th, 2022 8:22:41 AM

Mak saw the creature turn to leave and struck out at it as it's words to kneel entered his mind. Enraged at the thought it would still try to control his mind Mak lunged one last time and pierced it's slimy heart.

OOC:
Will Save DC 22, Roll 25. Success!
Mak(AoO) - BFD, Roll 30 Hit! Damage 11 hp.
Mucus Cloud, DC 26. Roll 30. Success!

**Weapon Finesse, Weapon Focus, Bless, Flanking, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, Darkvision/Freedom of Movement/Bless - Length of Combat, Cat's Grace/See Invisible 1.4 Minutes, Protection from Evil 9.5 Minutes, Owl's Wisdom 2.8 Minutes, -4 Con in 3 Rounds | Cursed (Water Br.),Shaking it off

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+10=13 ;
Wednesday August 24th, 2022 9:08:24 AM

Falco falls to his knees as the others strike at the creature.
{WIll Save: 13}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+18=36 ; 2d6+24=33 ; d20+10=27 ; 5d4+5=16 ;
Wednesday August 24th, 2022 12:34:14 PM

[ooc:don't forget, those who have been given protection will not be affected by suggestion. which is just Mak, Rolth, and myself. should be able to save your acorn though, Rolth.]

the orca bites at the creature as it flees, totally oblivious to whatever the fish said, it just looks tasy. and injured.
36 to hit
33 damage

Those attacks should have ended the fish. if it did not, Elyas throws a magic missile at it
SR check = 27 success
16 force damage

Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=20 ; d20+12=28 ; d20+26=30 ; d20+11=13 ; d20+5=11 ;
Wednesday August 24th, 2022 3:31:10 PM

(Wil Save: 20)(Fort Save: 30 - to avoid mucus cloud)
(I forgot he was enlarged)
Wil fails to resist and falls to his knees thinking he really needs to use the command spell more.
but also mad because this has happened a few times.

(SW1: + 3 rounds)(AC: 13/11) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Kiwina  d20+11=16 ;
Wednesday August 24th, 2022 7:16:46 PM

(will save = 16)

Kiwina drifts down to the seabed, where he kneels, while his friends deal with the abomination. As he settles down, his skin has almost finished its transformation.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution: 12 (-4 from normal)
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- Ardian and/or mucus
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Kiwina (Steve M) 88/106 HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+13=30 ; d20+13=29 ; d20+13=16 ; d20+13=18 ; d20+13=16 ; d20+13=26 ;
Wednesday August 24th, 2022 7:20:18 PM

Restoring header and rolling all those mucus saves. . .
Three successes, three failures.


Tsak Rezar (Damien) AC20(21) (T15/F14) 59/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.   d20+4=11 ; d20+9=24 ;
Wednesday August 24th, 2022 11:25:34 PM

(WillSave=11 Fail, FortSave=24 Fail=mucus)

Tsak's weakened will snaps. He falls to his knees, head bowed in defeat.
It can't be beaten. We've lost!

It's voice fills his head and its mucus fills his lungs. 'You're a worm' says his mind 'you end here and no-one will miss you'...

Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+10=23 ; d20+15=16 ; d20+11=29 ; 3d4+3=9 ;
Thursday August 25th, 2022 12:18:33 AM

Will Save 23

AOO: 16 = miss

Fort Save: 29 = save

Ayotnom resists the command and the mucus this time around. He misses with his AOO but he chases after the creature assuming it is still standing.

He fires his magic missile with his standard action after the move.

9 force damage


DM Mark - "Take that, you slimy abomination!"  d20=4 ;
Thursday August 25th, 2022 2:14:07 AM

Rolth remembers his gift of Maab and is ready to use it, but the creature’s command seems to have no effect on him. He strikes at the creature as it tries to flee.
Mak’s rage seems to overcome mental control from the thing. Or maybe it was the Protection from Evil spell. In any case, he too strikes at the fleeing monster.
Elyas is likewise protected. He readies a spell against the Veiled Master should it survive.
Ayotnom is ready to chase the thing if it flees and to even cast a spell on it.
Falco, Wil, Kiwina and Tsak fall to their knees.

Was it the blow from Rolth or Mak that felled the beast? Maybe both. In any case, the great fishy beast falls to the edge of the dias as the electric glow fades from its tentacles, seemingly dead. Or is it? Or is this another feint from this master of illusion and control?

The orca swims around, ready to defend Elyas. You hear clicks from the creature as it uses some kind of sonar to look for hidden foes.

The mucus cloud around the fallen creature begins to dissipate. Falco, Wil, Kiwina and Tsak are suddenly released from the compulsion to kneel in despair.

Those that failed a DCC 26 Fortitude Save from a bite or a claw will find that your skin and flesh has transformed into a clear, slimy membrane, and the new flesh is soft and tender (along with a CON loss.)

Those that failed one or more DC 26 Fortitude saves from the mucus cloud are able to breathe water for a total of one day per failed save, though this is hard to notice while you’re under a Water Breathing spell.

The archway appears to be a pile of stone rubble, as the sea falls quiet.

Veiled Master - AC 30, SR 25 - Dead?

Underwater rules are here.

Here is your map.

Mak(JamesM)51/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2) 
Thursday August 25th, 2022 9:00:01 AM

Mak was there when the monster was slain, so it would have to be really good at faking it if it were still alive. So he stood there for half a moment before his legs gave out under him and he floated to the bottom where the stone platform rested. There he just stared up at the monstrosity they had just defeated.

"Well." Mak started with a fatigued voice. "at the very least we don't have to worry about the Deep any more, though I wonder why it had us destroy the arch. Didn't want to be sent back? Near as I can tell no more can come through either. I do have a feeling it's not done with us just yet." he said looking at the translucent skin of his arm.

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, -4 Con in 0 Rounds | Condition: Water Breathing Curse, Scratched

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7 
Thursday August 25th, 2022 9:31:57 AM

Standing up Falco looks about.

"Anyone want to stab that thing a bunch more times? I would prefer to be sure it is fully dead before I use some group healing. Really just fully dead regardless would be good."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Rolth Niheow (BatMark) (60/89) HP | AC: 19; Touch: 13; CMD: 26) |  d20+16=35 ;
Thursday August 25th, 2022 9:55:55 AM

Rolth lets his rage subside, with the foe apparently slain. He'll keep a wary eye out for reanimation or other threats as he uses his calming touch on himself to avoid the inevitable post-rage fatigue.

"Let's not forget to recover the magic items from the fallen arch, search for other loot, and recover Ardian's body and effects. Can anyone remove this slimy condition?"

(Perception =35)

Effect Tracking:
Mucus slimed (only breathe water x3)
Skin slimed (in 2 rounds)
Protection from Evil
See Invisibility
Bless
Bull’s Strength
Freedom of Movement
Water Breathing
Low Light Vision (Darkvision when raging)
Bardic Performance 12/12 rounds used (inactive)
Rage 14/24 rounds used (inactive)
Channel Energy 0/5 used
Calming Touch 1/5 used

Spell Slots:
Stabilize 0/1 used
Light 0/1 used
True Strike 0/1 used
Detect Poison 0/1 used
Bless 0/1 used
Magic Missile 0/1 used
Lesser Restoration 0/1 used
Shield Other 0/1 used
1st level 0/4 used
2nd level 1/2 used



Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+11=12 ; d20+11=29 ; d20+5=24 ;
Thursday August 25th, 2022 11:09:29 AM

"I will stab the thing," Wil says and loads his hand crossbow but he is shaken from the command spell and drops the bolt. (Att: 12)
"I imagine it not a threat so my magic bow will do nothing but if needed it is ready."
"How do we recover from our spell conditions?"

(SW1: + 2 rounds)(AC: 29/24) (Att: 0)

Active Effects:

Orisons: Detect Magic-used, Resistance, Light, Guidance
Lv1: Shield of Faith, Entropic Shield-used, Magic Weapon, Magic Weapon, Sanctuary, - D: True Strike
Lv2: Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used, Spiritual Weapon-used - D: Aid
- (if needed - Cure Moderate Wounds
Lv3: Summon Monster III-(Sacrificed to Ffloy), Summon Monster III-(Sacrificed to Ffloy), Water Breathing, - D: protection from energy
Lv4: Holy smite: (Sacrificed to Ffloy), Coalescence Feat (Summon Monster IV) D: freedom of movement - used,

Kiwina (Steve M) 68/86 [88/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+21=25 ;
Thursday August 25th, 2022 8:31:50 PM

"Any chance more than one thing escaped the arch?" Kiwina's in a pessimistic mood. Could have something to do with the clear skin, which he is worried might harden into a chuul-like shell over the next few days. "After we gather things, check the body, and look for anything else around, we can go find the Rose."

(Perception = 25 looking for signs of further trouble)

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution: 12 (-4 from normal)
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- 3 more days
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d8+3=6 ; d8+3=9 ;
Thursday August 25th, 2022 10:54:51 PM

Ayotnom attempts to Coup De Grace the helpless master fish thingy in case it isn't actually dead

15 damage and if the fish thing is still alive it must make a DC 25 Fort Save or Die

Tsak Rezar (Damien) AC20(21) (T15/F14) 59/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Friday August 26th, 2022 12:44:48 AM

Tsak gives himself a shake. He still feels horribly weak.

I suspect its dead for now. But who knows what the future holds. I think we need to go back and see the apprentice, see what he knows.

DM Mark - "Can anyone remove this slimy condition?"  d20=19 ;
Friday August 26th, 2022 2:31:06 AM

Mak is relieved the thing is dead and collapses in relief. He wonders why the thing wanted the arch destroyed, and worries that his skin has somehow been transformed.
Falco asks someone to stab the thing many times before he channels energy. He doesn’t want to heal that thing again.
Rolth releases his rage and fatigue sets in. He reminds everyone to recover the items that were used to activate the arch and search the area.
Wil is relieved to be released from the Mass Suggestion spell, and wonder how to be released from his other conditions.
Kiwina worries more than just this creature may have been released from the arch. He also worries that his skin condition may progress further. He suggests a return to the Rose after checking things here.
Ayotnom takes no chances and performs a coup de grace to ensure the thing is dead. It does not move or react as he does so.
Tsak is quite sure the thing is dead now. He suggests returning to Ardian’s tower to find his apprentice.

Elias, Rolth, Kiwina, and Mak are somewhat horrified their skin and flesh are tender, slimy and translucent. (Did I leave anyone out?)

Ardian’s body gently sways in the water here. His body looks desiccated and his face is frozen in a rictus of despair. Perception DC 15: Highlight to display spoiler: { he wears two rings and there is something shiny around his neck.}

What’s left of the large fishy creature also sways in the water, though at this point Ayotnom has essentially severed it in two.

The fallen rocks of the arch remain.

Perception DC 15: Highlight to display spoiler: { there is something shiny in the remains of the gate.}

Perception DC 20: Highlight to display spoiler: { you notice there are several large emeralds set in the remains of the gate.}

Underwater rules are here.

Here is your map.

Mak(JamesM)51/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2)  d20+13=32 ; d20+13=30 ;
Friday August 26th, 2022 8:48:55 AM

"Hey. Someone want to grab those gemstones in the arch debris?" Mak said from his seated position while looking out into the gloom at Ardian's corpse. The magic that allowed him to move was still working so he quickly arrived at the corpse and started searching it and checking on the man. .

"I suppose there's no need to return to Wedding City, unless someone wants to inform the authorities that the danger has passed and Ardian's involvement in it."

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 30 |, -4 Con | Condition: Water Breathing Curse, Just a scratch

OOC:
Perception +13, Roll 32 - Arch
Perception +13, Roll 30 - Ardian


Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  4d6=13 ; 4d6=13 ;
Friday August 26th, 2022 9:10:34 AM

"Thank you Ayotnom. Lets see if I can clean up some wounds first."

{Channel: 13} {Channel: 13}

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+14=20 ; d4=2 ;
Friday August 26th, 2022 9:14:12 AM

With the bulk of the healing done Falco moves to Kiwana and casts lesser restoration.

{Lesser Restoration: 2}

{Perception: 20}

Spotting the gemstones Falco will grab them if no one else does.

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

Kiwina (Steve M) 86/86 [106/106] HP | Current AC:23 or 27 vs AoO | HeP: 2 | Status: none ! Swim 60'  d20+21=39 ;
Friday August 26th, 2022 11:50:44 AM

(Perception = 39)

"Thank you, Falco." Kiwina says. Kiwina waits to see if Falco's spell helps with his skin condition or dispels his strength loss. Mak is checking Ardian's body and Falco is going through the debris. Kiwina continues watching for new threats while they do so.

Effects:
Actions by the three ghostly centaurs that accompany Kiwina do not affect the the encounter.
Strength: 10 (-4 from normal) -- enemy
Constitution: 12 (-4 from normal)
Freedom of Movement -- Ardian, 3.5 hours?
Water Breathing -- 3 more days
Bless -- Falco
Resist Energy -- deduct 10 points from each electrical attack
Cloak of the Manta Ray -- 60' swim speed, extra attack, +1 to AC
With cloak -- AC 22 (using one weapon) or 23 (using two weapons)

Spells and abilities:
Ranger
1 - >Resist energy (used)<, calm animals
Druid
0 - Detect magic, flare, guidance, light
1 - Obscuring mist, cure light wounds, >faerie fire (used)<, shillelagh
2 - Fog cloud, chill metal, >bull's strength (used)<
Aumakua have 1st level ranger spell
Storm burst -- unlikely to work underwater?


Elyas (Ben A.) (72/80 HP | AC: 19; Touch:14; Flat: 16; CMD:15) | Status: mage armor, see invisibility, haste  d20+11=25 ;
Friday August 26th, 2022 12:19:06 PM

Elyas looks at his newly clear skin with a mix of revulsion and curiosity. He sees that several others have similar skin now.
He tries to recall anything about an affliction like this and how one might cure it
knowledge nature = 25

Elyas looks around with the rest of his see invisibility effect along with detect magic, looking for any further threats.

Wilford Grimly (HP:86/73- AC: 22; Touch: 14; Flat: 18; CMD: 21)  d20+12=31 ;
Friday August 26th, 2022 6:18:34 PM

Perception: 31
"Fine, I'll do it," Wil says abruptly.
He then performs the last rites on the corpse.
"This was not a nice guy and doesn't deserve favor with Gargul," Wil protests till he sees the gems remaining in the rubble and goes to fetch them.. of course checking for traps along the way.
"What did that musky goo do to us? I'm feeling a little too comfortable in the water. I have the braid in my pocket."
(+3 days, it is days, right?)

Rolth Niheow (BatMark) (74/77) HP | AC: 19; Touch: 13; CMD: 26) | 
Friday August 26th, 2022 9:18:19 PM

Rolth thanks Falco for the healing, and moves to Elyas. He touches the tattoos on his wrist and says a brief word of prayer to Domi, providing the benefit of a lesser restoration to our doughty wizard. That done, he asks Mak what he found on Ardian's body, and suggests that going back to Wedding City might be worthwhile to see what else the fellow might have hidden in his lair, after we report back to the authorities as promised. Might even be a reward in that for us!



Ayotnom Ogini Hugh C 83/76 | AC : 28; Touch 17; Flat 23 CMD 28  d20+16=26 ; d20+16=34 ; d20+16=33 ; d20+18=31 ; d20+18=26 ; d20+18=20 ; d20+18=31 ; d20+18=37 ; d20+18=33 ; d20+18=38 ; d20+18=20 ;
Sunday August 28th, 2022 8:39:27 PM

Ayotnom casts Detect magic again and studies the rings and necklace on Ardian's body as well as the shiny emeralds in the remains of the gate. He shares any observations he gleans with his friends.

Perception: 26
Perception: 34
Perception: 33

Know[arcana]: 31, 26, 20, 31
Spellcraft: 37, 33, 38, 20

Water Breathing
Freedom of Movement
Elixir of Swimming - +10 to swim checks for 1 hour
Extended Mage Armor - +4 AC 12 hours
Extended False Life - 10 temporary HP - 12 hours or until discharged
Extended Shield - +4 shield bonus to AC - 12 minutes
Haste : + 30 speed, +1 to AC, Reflex Saves and attack rolls
Bless : + 1 to attack rolls and saves versus fear

Spells Prepared/Cast
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Enlarge Person, Magic Missile
2nd: Extended Mage Armor - cast, Extended Shield - cast,False Life, Mirror Image - cast
3rd: Extended False Life - cast, Haste, Heroism

Tsak Rezar (Damien) AC20(21) (T15/F14) 84/84 HP| Falchion +4 2D4+3|Crossbow +1 1D8+1|Status: u/w breath, freedom of mvmt, haste, enlarged.  
Monday August 29th, 2022 12:18:39 AM

Tsak too wonders if the damage done to him will be permanent. As the healing spells wash over him he feels better. As good as he can, but not as good as he was.

Yes we should notify the council. And we should also talk to Ardian's apprentice. Maybe this explains his strange behaviour and he was onto something. Knew more than us at any rate.

DM Mark - "Can anyone remove this slimy condition?" 
Monday August 29th, 2022 1:40:42 AM

Mak notices the gemstones in the archway. He asks that someone to check on them while he checks Ardien's body. He finds two rings and a necklace.
Falco channels energy to heal everyone for 26 points of damage. Then he moves to Kiwina and casts Lesser Restoration hoping to restore some of his lost CON, however this has no effect on the centaur
Kiwina thanks Falco for his help but notices his skin condition has not changed. He keeps a sharp eye out for trouble.
Elyas looks at his skin condition to try to puzzle out what's going on. He's not sure but he knows there's nothing natural about this, something seems to have been permanently changed.
Wil moves to Arden's body and commends his soul into gargles care.
Rolth uses his tattoo to cast lesser restoration on alias but again it seems to have no effect on the wizard's condition. He suggests that the party returned to Wedding City to report back to the authorities there.
Ayotnom casts Detect magic on the rings and necklace as well as the shiny emeralds in the remains of the gate. He tells the others these are a Ring of Freedom of Movement, A Ring of Protection +4, and a Necklace of Adaptation. The gems and the remains of the arch have some residual magic on them but there are no longer any permanent enchantments.
Tsak agrees with Roth about returning to Wedding City to talk to the officials there and to seek out this apprentice. He worries a bit about his condition.

The party is no longer pressed for time. Removing the gems would ordinarily take some strength and skill checks but since you have the time, with careful work you're able to remove eight rather large emeralds that were incorporated into the stone of the gate. You also find the remaining three keys/items that were used to open the gate.

Appraise DC 15: Highlight to display spoiler: { each emerald is worth about 2,000 gp.}

The strange translucent skin condition is vexing. No one has seen anything like this before.

Knowledge Dungeoneering DC 24 or Knowledge Planes DC 26: Highlight to display spoiler: { the skin and flesh of the person have actually been permanently transformed. Curing disease or perhaps removing an enchantment or similar would be necessary to remove this condition.}
Healing DC 15: Highlight to display spoiler: { this may be some sort of disease but the effect right now is permanent. You think that this condition would require the person to remain in an aquatic environment; you're not sure how well they would do on land.}

Technically speaking, none of you know that the water breathing effect is on you since you have spells and some of your items that replicate this effect.

The sea seems strangely quiet and calm after your recent battle. Small fishes return. As the water ebbs and flows, plant growth and fish sway gently in the water.

Mak(JamesM)62/62 HP|AC:31-AO/27/19T/19FF|CMD 32| Rapier +1-Agile,Keen,Adm|17/12/-/-/-|(FA,WN,PS,WF)**|1d6+8(15)x2)  d20+7=22 ; d20+3=7 ; d20+4=18 ;
Monday August 29th, 2022 8:48:28 AM

Mak returned with Ardian's rings and necklace. "You know. We should probably search Ardian's place to make certain he didn't leave any instructions on how to do this again. That is if this affliction doesn't prevent us from doing so. We should make for the surface as our water breathing magic will soon expire and the rise to the surface will be a long one as we shouldn't rise any faster than our bubbles or suffer from water sickness. (Waterbreathing might negate that, but Mak doen't know anything about how the spell works.)

OOC:
Dungeoneering +7, Roll 22, Fail.
KS: Planes +3, Roll 7, Fail.
Survival +4, Roll 18

**Weapon Finesse, Weapon Focus, Precise Strike, Mobility| Encumbrance:45 lbs| Move: 7 |, -4 Con | Condition: Water Breathing Curse, Feelin' Fine!

Falco Ambersier (Ryan M) Status: NONE | 7/71 HP | | AC 19(22) (T15/F15) | Channel (4d6) 6/7 DC17 | Hero Point 4/7  d20+3=16 ;
Monday August 29th, 2022 9:57:11 AM

{Heal: 16}

"I do not think we will all do well on land right now. The skin condition will probably keep you in or near the water until we can find a cure. If I rest I can try and treat it as a curse or a illness maybe."

__________________________

Active Spells: Bless / Water Breathing / Freedom of Movement / Shield of Faith
_______________________________
CURRENT SPELLS:
4th - Cure Critical (D) / Protection from Energy (2/2) / XDimensional AnchorX
3rd - Water Breathing (1/1) / Cure Serious (D) / XBestow CurseX / XDispel MagicX / XBlindness DeafnessX
2nd- Lesser Restoration / Resist Energy (2/2) / Cure Moderate (D) / XSilenceX
1st- XBlessX / Cure Light Wounds (D) / Endure Elements (2/2) / XShield of FaithX / Comprehend Languages
C - Detect Magic / Light / Mending / Purify Food and Drink

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