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Nightingale (JonS) HP 43/43 AC 21 CMD: 21 
Sunday December 25th, 2022 3:55:51 AM

Merry Christmas y'all

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Sunday January 1st, 2023 9:47:06 PM

Updating the Header

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Tuesday January 3rd, 2023 2:12:51 PM


Zazu takes the time to ponder and consider how to be more prepared for the next fight. The wizard writes down a series of notes, amending the hand-made book Zazu uses for prepping spells.

[OOC: Added Darkvision and Major Image to my repertoire on levelling to 8. Also, my sheet is linked above and ready for DM review.]

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Wednesday January 4th, 2023 5:01:26 PM

Panzer is also ready for review. He is also in the catacombs still, so Fredo will need to attend to thongs here until he gets back.

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Wednesday January 4th, 2023 5:01:59 PM

Things *

The Darkness Recedes...For Now (DM BatMark) 
Wednesday January 4th, 2023 9:26:21 PM

After the long battle, the Champions are able to find some respite in the longhouse. They discuss means to deal with future battles with these Dark forces, leading Panzer to head off to the Catacombs in search of gear that might be of use. As you compare notes, you realize that the hard won lessons learned from your recent adventures have unlocked new growth in your abilities! Zazu has figured out new spells, including Darkvision–how handy that would have been in the last fight. What other discoveries have our heroes made? What else do you wish to do before turning in for the night, and some badly needed rest and recovery? And most importantly, what do you think of the task that the now-depleted Tree of Parting heroes have put before you, to take over their quest to deal with these forces of Darkness that seek to change the Culverwood?

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Wednesday January 4th, 2023 10:34:44 PM


Zazu bids the Tree of Parting heroes farewell. It seems like people are always coming into and out of the party's path.

The trickster practices with ranged legerdemain while the party ponders, playing cat's cradle in mid-air.

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Thursday January 5th, 2023 12:02:50 AM

Fredo, tasked with taking notes and filling in for his absent teacher has questions. It would seem that the heroes of the Tree of Parting have invented almost no information to those in Freedoms Landing. We're it him about to risk his life for the seemingly ungrateful Culverwood he would like a great deal more information.

Nightingale (JonS) HP 43/43 AC 21 CMD: 21 
Thursday January 5th, 2023 2:19:49 AM

Nightingale is sad and happy to see their adventurer friends return to their homes. At this point, Nightingale believes a visit to the Dryad grove may provide some answers on what is happening and possible ways to reverse it.

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Thursday January 5th, 2023 1:41:15 PM

Beech, agrees with Fredo, other than something from deep in the Culverwood, not just physically, but also dimensionally now threatens the group as well as the village. Beech has figured out how to move the group deeper into and back out to the surface level almost at will, so traveling won't be a problem, just being prepared is going to be the issue....
After dinner he dismisses himself, heads back to his tent and turns in...

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Thursday January 5th, 2023 6:27:34 PM


Zazu thinks about the village, and wanders around making sure nobody is hurt, all the plant monsters corpses are cleaned up, and helping set things to rights.

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 56/56 
Thursday January 5th, 2023 8:47:38 PM

Sahabiel, although she has calmed down after going through some chores and checking up on those closest to her being alright, is still very worried about the state of the Culverwood. Nothing that the group has been able to figure out so far has been even remotely hopeful for the people and settlements that were inside the Culverwood when the Darkening of the wood started, or the integrity of the ancient power itself?

Part of her wants to travel into the woods to her former home to take stock of the situation, but she has people to protect here now too. (ooc: Sahabiel visiting her original people is not my intention, but I have to bring it up since it would be too weird for her to not be gravely concerned about her family and other relations that still live inside the wood)

For the moment,she just tries to see to her daily tasks and give instruction to her protege Ghundit.

Lothlo (WillD) -- AC: 20/15/16, HP: 40/53, CMD: 23 
Thursday January 5th, 2023 9:10:10 PM

Lothlo checks on the villagers then rejoins the others.
We should try to get a little more information before we do anything. Didn't we just hear that our friends were just tricked into making things worse? We need to do what we can to make sure we don't make the same mistake.

It's a beautiful day! (DM BatMark) 
Thursday January 5th, 2023 9:46:22 PM

Sahabiel is worried about the state of things in the Culverwood, and those in the woods of her former home. She distracts herself from these worries by seeing to her daily tasks and instructing Ghundit.
Panzer is absent, but Fredo is taking notes, even while disgruntled at the lack of information from the Tree of Parting party.
Zazu bids the Tree of Parting heroes farewell, then practices some legerdemain in mid-air before moving around the village to clean things up and check on folks.
Beech agrees with Fredo that something dimensionally, not just physically threatens the group and village.
Lothlo thinks you need more information, to avoid being tricked like the others.
Naithi keeps quiet for the moment.
Nightingale has mixed emotions as the Tree heroes depart, and thinks that a visit to the Dryad grove may provide some answers.

Before the other party departs, they nod in agreement as Sahabiel, Beech, and Fredo opine that something beyond mortal powers is behind the Darkening of the Culverwood. ”Look, we can’t stay long, those Dark Druids clearly have it in for us, and our presence here threatens your village. We will move out immediately and draw their attention elsewhere. Perhaps this will buy you some breathing room to continue your own explorations, which should in turn help you carry on this quest that, alas, we cannot. Be cautious as you gain knowledge and build strength, for your foes are wily and powerful. We wish that we had more knowledge to share, but much of what we thought we had learned was false, and we ourselves were duped by the Dark Druids of the Culverwood. Good luck, stay strong, and be beacons of light in these dark times!” With that as a farewell, they make haste to depart, before another wave of foes arrives to threaten the peace of the village.

At least the clouds and unnatural darkness have also retreated, leaving the village feeling oddly normal after the unusual events of the evening. The attack seems to have focused on the Tree of Parting heroes and the Champions in their company, leaving the rest of the place unscathed. There is of course plenty of concern from your neighbors, but as no more threats emerge, and with the party’s efforts to check in on their neighbors, folks seem to calm down a bit. You are able to pass the night without further disturbance, or at least not more than caused by the knowledge that something is not right with the Culverwood.

What do you do in the light of the crisp spring dawn the next day?


Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Friday January 6th, 2023 2:15:42 AM

Naithi says farewell to the heroes from The Tree of Parting and checks to see that everyone is alright. She then helps Zazu with cleanup.

Nightingale (JonS) HP 43/43 AC 21 CMD: 21 
Friday January 6th, 2023 2:51:01 PM

Nightingale will continue training with her orphan, in fact, she takes him with her when she visits the WLA to train at 8th level (essentially). When she gets back, she ensures the flowers that surround her home are growing. When it comes to planting season she is going to plant wildflowers on the walls and roof - for insulation and color. She also plays with her kitten.

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Friday January 6th, 2023 7:00:34 PM

Fredo heads home and amakes sure that Panzer's pack is ready to go with provisions and fresh blankets so that Panzer can leave to the Culverwood when he gets back from the catacombs (if he ever does)

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 56/56 
Friday January 6th, 2023 8:36:13 PM

Sahabiel wishes their guests from the Tree of Parting a safe journey upon their departure, and turns her mind to her battle training and contemplation as she tries to think through the implications of what is going on. She tries to read the signs, influences emanating from the Culverwood, in the trees and plants she has been caring for, and somehow feels she is on the verge of something...

(ooc: Linked character sheet is being updated, not ready for approval yet)

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Friday January 6th, 2023 9:13:56 PM

Lothlo says goodbye to his friends from the Tree of Parting
He then pours a cup of coffee and discusses their next course of action.
Do you think we should visit our friends in their grove to see if they can provide any insight? It's pretty much on the way, and with the new details we were given they may be able to give some guidance.

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Friday January 6th, 2023 9:21:36 PM

"Probably not a bad idea..."
Beech has his gear ready to go, and is carrying stuff...

To the Grove? (DM BatMark) 
Saturday January 7th, 2023 10:16:17 AM

Sahabiel sees off the Tree heroes and turns to training and contemplation. As she reads the signs, she feels on the verge of deeper understanding.
Panzer benefits from Fredo’s packing. Highlight to display spoiler: {You can treat the Catacombs as out of game time, and rejoin posting as Panzer if you like.}
Zazu sleeps in.
Lothlo says goodbye to the Tree heroes and pours some coffee to continue the planning, including suggesting a trip to the grove for consultations.
Beech apparently agrees and is carrying enough gear to be ready to go.
Naithi says farewell before checking on others and helping with cleanup.
Nightingale continues training her orphan, tending flowers, and playing with her kitten.

The Tree Heroes have departed, the village has returned to a sense of normalcy–such as it is on the edge of Culverwood–and you have tended to your apprentices and companions. Unbidden, though, thoughts of the recent darkness come creeping back, intruding on your thoughts. Out of the corner of your sight, do you sometimes catch a shadow that should not be, or is it just your imagination? Reality always takes a strange shape here on the border between the tame and untameable, light and shadow. Several of your number have suggested seeking guidance from your friends in the grove. Do you heed this counsel? Your previous contacts have involved some peril, so how do you prepare for the jaunt?


Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Saturday January 7th, 2023 8:37:02 PM

test

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Saturday January 7th, 2023 11:03:51 PM


Zazu is keen to enter the true Culverwood and see what there is to see ... and visiting our dryad friends there seems like a great idea. The elf hops on Boyo and is ready to go, with a couple changes to the wizard's prepped spells list! Adding Darkvision for sure!

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Monday January 9th, 2023 2:33:06 PM

Panzer trots into town and is ready to go. He hands Beech a simple wooden scroll tube with 8 scrolls of darkvision in it. " Thanks Beech, those should keep me able to fight in the future."
" Thanks Fredo, I want you to keep working on the ditch while we are gone and stay alert. If you see trouble like what just happened, Gather as many as you can and hide as far from the Culverwood as you can."


Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Monday January 9th, 2023 4:49:13 PM

Beech tucks the tube into one of his pouches, pats it twice, then moves it. As the wait for everyone to get ready continues, he moves the tube back to the first pouch. Satisfied, he double checks the bow's string, half pulls, then loosens it by hand, not just letting it go...., he restocks arrows in both quivers finds that one is down 2 arrows, he wonders where they got off too....

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 59/59 
Monday January 9th, 2023 5:15:23 PM

Sahabiel agrees that there may be value to visiting the Culverwood and seeing for themselves the extent of the changes happening there. Making the dryad grove their destination could either provide valuable information, or.. prove a mournful undertaking, depending on whether their allies' trees have been affected by this growing darkness. She dares to hope though - the at least a thousand year old grove was so shrouded in wards and sacred in its own right, just reaching it at all required an enchanted needle to point the way at all time. It seems unlikely it would bend to anything easily.

"It is true that the fey are likely to be more sensitive to what is going on, and might even have information from their kind elsewhere, through what various means by which the fey courts keep in touch. Also... well, we can sit around here but I am not sure what is within our power to do from here that would get many questions answered."

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Monday January 9th, 2023 8:04:29 PM

Naithi cannot think of a better plan and prepares to head out.

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Monday January 9th, 2023 8:49:44 PM

The Dryads are probably is great danger already since they are living in the Culverwood, so even if danger is following us it makes sense to at least warn them.

Yes, to the Grove! (DM BatMark) 
Monday January 9th, 2023 10:00:03 PM

Sahabiel agrees that there is value in visiting the Culverwood, the fey may have some information of use, and there is nothing more to be learned sitting around in the village.
Panzer trots into town, handing a batch of scrolls to Beech for future use. He thanks Fredo and gives orders for while he is away.
Zazu hops on Boyo and is ready to visit your dryad friends, new spells prepared.
Beech tucks Panzer’s scroll tube into a succession of pouches, then checks his bow and arrows.
Lothlo expresses concern for the dryads, wanting to warn them.
Naithi can’t think of a better plan and prepares to head out.
Nightingale keeps close counsel for the moment.

The party reaches a consensus to seek out the dryad grove again, and seems to be ready to move out. In your previous journey, you were guided by an enchanted lodestone left for you by the dryads. And even with that assistance, the journey was difficult and fraught with danger. How do you find the path? What precautions do you take as you go? What bold hero will lead the way?


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle)  d20+21=38 ;
Monday January 9th, 2023 10:00:23 PM


As the group departs, Zazu resolves to keep a sharp watch.

Perception 38

"I'm happy I'm still keeping my resolution!"

Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Tuesday January 10th, 2023 2:01:50 AM

OOC: Sorry. was fixing Nightingale, then got busy with housework

IC: After spending time in meditation, and giving her protege instructions on caring for her cat, and the martial exercises she has been teaching him, Nightingale will go find her friends, hopefully better prepared than their last excursion into the 'Wood

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Tuesday January 10th, 2023 12:30:29 PM

Beech knows he's useless in navigation, so he keeps his mouth closed while they are headed. He will do his best to remember the path they take...

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Tuesday January 10th, 2023 5:46:17 PM

" I am the last person to WANT to go into the Culverwood, but like I said, I have grown fond of having friends, so let's go. I'll try to track my way there, but since trying to find anything in this forest is an outright joke I'll let someone Like Sahabiel do it. She understands the place and has an actual chance at success."
Panzer takes point with both weapons drawn and ready.

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16  d20+20=31 ;
Tuesday January 10th, 2023 6:21:37 PM

Naithi helps the group find their way through the first

Survival= 31 (+6 for Forest Walking)

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 59/59 
Tuesday January 10th, 2023 8:45:57 PM

Sahabiel asks Nightingale is she still has the enchanted needle that always point the way towards the grove. If at all possible, she thinks that little trinket should be mounted in a proper compass at some point.

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Tuesday January 10th, 2023 8:52:30 PM

It's too bad we can't use that seed pod, it would have made life a lot easier. Do we have a way to send a message to them to let them know we are coming? If not, I suppose I'll follow whoever leads us through the Culverwood.

It sure is Dark in here... (DM BatMark) 
Tuesday January 10th, 2023 9:28:29 PM

Panzer continues to be a bundle of heroic contradictions, always going against what he wants to do in order to do the right thing. He takes point with weapons drawn, letting Sahabiel or others more canny re the wood’s ways set the course.
Zazu resolves to keep a sharp watch as you go.
Beech keeps his mouth shut regarding navigation and tries to remember the path.
Lothlo laments that you can’t use the seed that you received on your previous adventures, and asks whether someone can contact the dryads to let them know you are coming.
Naithi uses her forest walking to help guide the way.
Nightingale finishes meditating and instructing her protege before joining her friends on this latest excursion.
Sahabiel asks whether Nightingale still has the enchanted lodestone.

The Champions easily cross the river and approach the untamed Culverwood without incident. As you near, however, you get an unsettling feeling, and those with a connection to the Wood can feel that something is slightly off. It is hard to put a finger on what exactly is wrong with this always changing and wild place, other than it seems a bit more touched by shadow than is usual. As you enter the untamed Culverwood, you notice that everything is a little darker, from the filtered light overhead to the foliage on the plant life. Naithi starts off confidently to the northwest, retracing your previous journey to the dryads’ grove, and at first you make good progress. The first hour passes, though, and you start to realize that something is amiss. Certitude regarding the proper course turns to something only slightly better than a coin toss, with landmarks not quite where you expected or not appearing at all. Do you press on or try something new to find the way?


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Tuesday January 10th, 2023 11:55:19 PM


Zazu sighs. "It is as we feared and expected. I suppose we should be glad it is not worse. Is this the new normal, or will it get darker still?"

As for finding the dryads, Zeoll does not have the capability to act on the ideas that occur, but maybe others can?

"Can anybody talk to animals and plants and see if anybody can help us get there? Maybe someone can fly up and look down from above? Locate Creature, maybe?"

"Naithi, maybe turn something into a flower? Dryads like flowers, right?"

"Anybody able to play some music? Dryads like music too, I think?"

"Maybe cast Animal Messenger and send an animal out with a short letter asking them to meet us?"

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Wednesday January 11th, 2023 3:43:42 PM

Beech pulls out his Ioun Stone and let's it lighten the area (CL5 Continual Flame), he then settles his hand on the bow, ready to draw a arrow if called for....

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet  d20+6=7 ;
Wednesday January 11th, 2023 3:55:07 PM

Panzer tries to help Niathi with navigating in the Culverwood, but as expected the Culverwood decides that easy navigation is not in the cards today.
Survival 7


Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Wednesday January 11th, 2023 5:16:00 PM

Nightingale, looks around, unhappy with the way the 'Wood is changing. "What about dancing, Dryads like to do that."

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 59/59  d20+26=31 ;
Wednesday January 11th, 2023 7:43:00 PM

As far as Sahabiel is concerned, the only thing that feels clearly amiss is how dim the light in the wood has become. As for the sense of misdirection and inability to pinpoint landmarks... that part actually feels pretty much the same as the last time they traveled out this way. Without the lodestone, they would never have found their way to the grove without being turned around the first time, either.

"Nightingale, is the lodestone still drawn to a particular direction? Its very specific enchantment is for the singular purpose of leading to our allies' grove, we should at least be able to tell if it is still working or not."

Sahabiel meanwhile observes caution, with her morning star in hand, and uses her knowledge of survival in the woods to read their surroundings.

Survival (magical wood) d20+26 = 31 to avoid losing her way, or 27 for recognizing and reading tracks, signs of ambush, etc

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=19 ; d20+17=21 ; d20+17=34 ; d20+12=27 ; d8+8=10 ; d8+8=14 ; d8+8=9 ;
Wednesday January 11th, 2023 9:01:36 PM

Lothlo draws his bow and readies himself if something should appear, he looks around the treetops and to see if anything dangerous is hiding in the shadows.
The shifting may be normal, but it was still dangerous before. If the loadstone is working I think it makes sense to keep going. If not, should we had to the deeper areas... if we can? We didn't exactly do it on purpose last time, which is why going to the grove would be a wise start if we can.

Perception = 19

Roll each twice: D20 + 17(+1 within 30'), 1d8 +8 (+1 within 30') , and +4 to confirm crits
Roll each once: D20 + 12(+1 within 30'), 1d8 +8 (+1 within 30') , and +4 to confirm crits

Attack 1 = 21
Damage 1 = 10

Attack 2 = 34
Damage 2 = 14

Attack 3 = 27
Damage 3 = 9

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16  d20+20=32 ;
Wednesday January 11th, 2023 9:07:42 PM

Naithi frowns. I didn't think to prepare any of those spells, but I do have several flowers we can use if necessary. Otherwise I have to wait until morning for new spells.

Survival to find way and keep from getting lost= 32


Good things come in threes, right? (DM BatMark) 
Wednesday January 11th, 2023 9:43:29 PM

Panzer tries to help Naithi navigate, but everything seems off kilter.
Zazu laments the darkness and wonders whether this is the new normal, briefly turns into a retired hero of old, then comes back to the moment to suggest some ways to go deeper into the Culverwood.
Beech lights his continual flame ioun stone and stands ready with his bow.
Nightingale, unhappy with the changes to the wood, suggests that dryads like dancing.
Lothlo is on guard and wonders whether the lodestone could help. Alternately, you could try to go deeper.
Sahabiel again suggests that the lodestone may be of use, if Nightingale is so inclined. She hefts her morning star and is not surprised by the ever-shifting wood, just by the darkness. She remains puzzled regarding the proper direction of travel, which seems to just barely elude her.
Naithi, starting where Sahabiel left off, frowns in concentration, then surprisingly points to the northeast. She is quite sure that is the direction needed to get back on the path to the dryads’ grove.

Our Champions are a bit adrift in the woods at the moment. Three courses of action have been suggested, but which will they choose? Will Nightingale bring forth the lodestone to see what it might do? Do you dance or otherwise attempt to go deeper as a circuitous path to the dryads? Or do you follow Naithi’s renewed sense of certainty? The shadows seem to deepen as you stand and ponder…


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Wednesday January 11th, 2023 11:34:25 PM

OOC: Oh snap! Please don't hold Cayzle's old tired brain against poor Zazu! My own fault for two "Z" names, I suppose.

Zazu giggles. "Oh yeah, the lodestone! How did I forget about that? That's the best way for sure! Let's see if it agrees with Naithi's intuition."

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Thursday January 12th, 2023 12:53:08 PM

Beech shrugs, he hopes the Lodestone works, but he expects something else is up....
He studies the warps of the magic in the area, he's not trying to move them deeper, but he might be able to notice is something else is moving the magic, or about to appear on top of them.....

He uses his UMD skill with a take 10.... for a 28 to perceive the magics

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16  d20+20=25 ;
Thursday January 12th, 2023 2:50:08 PM

Naithi keeps guiding the others so the best of her ability and compare her intuition and experience with the load stone to see the the two agree or if she can use it to enhance her abilities.

Survival to find way and keep from getting lost= 25

Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Thursday January 12th, 2023 5:16:09 PM

Nightingale will pull the lodestone out of a belt pouch and commune with Queen Maab to help it find the Dryad's Grove

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Thursday January 12th, 2023 6:31:21 PM

Panzer puts his face in his hands in frustration. He ants to cry thinking how hard it was to find the grove the first time with the lodestone. Now they were trying to find it without it? He waits for a solid diretion to head off into before moving out.

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle)  d20+15=35 ; d20+13=21 ; d20+9=14 ;
Thursday January 12th, 2023 7:03:09 PM


Zazu's thoughts lie in the same direction as Beech's. Well, for the moment they do ... odds are Zazu's thoughts will soon hie off in another direction entirely! But for the moment, the wizard focuses on the threads of magic running through the divine ecosystem ...

::casting detect magic::
Know Nature 35
Spellcraft 21
Survival 14

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60  d20+26=36 ;
Thursday January 12th, 2023 8:25:14 PM

Sahabiel stands guard while Nightingale checks the lodestone. With her senses on the wild woodland around her, she continues to read the terrain ahead. Although she was not quite certain last time, she is fairly sure now that she sees some terrain features to navigate by well enough to keep going in the direction they want for a while...

Survival (magical woods) d20+26 = 36

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=31 ; d20+5=24 ; d20+17=18 ; d20+17=27 ; d20+12=18 ; d8+8=11 ; d8+8=11 ; d8+8=9 ;
Thursday January 12th, 2023 8:52:21 PM

Lothlo doesn't let down his guard, or his bow.
He continues to scan the area for threats as he thinks about his knowledge of this area and whether their inability to keep a course is part of the Culverwoods normal bag of tricks, or whether it appears that something or someone is keeping them from reaching their destination.

Perception = 31
Knowledge (local)=24

Attack 1 = 18
Damage 1 = 11

Attack 2 = 27
Damage 2 = 11

Attack 3 = 18
Damage 3 = 9

Two steps forward... (DM BatMark) 
Thursday January 12th, 2023 10:00:51 PM

Beech hopes the lodestone works, but studies the local warps of magic for clues.
Zazu is eager to see if the lodestone points in the same direction as Naithi does. The wizard is of the same mind as Beech, truly a scary thought, and studies the threads of magic running through the area.
Nightingale fishes out the lodestone and communes with the Fae Queen to help find the grove. It points in the same direction that Naithi had most recently indicated, to the northeast.
Naithi is buoyed by the concordance with the lodestone, and is able to work with Nightingale to plot a course that seems correct.
Sahabiel stands guard and reads the terrain, this time catching on to the signs that the others are seeing.
Panzer despairs, holding his face in his hands and thus missing the moment when the path is regained by Nightingale, Naithi, and Sahabiel.
Lothlo keeps his guard up and scans the area, but finds no fresh threats.

Nightingale, Naithi, and Sahabiel have regained the path, perhaps showing some favor from the Fae Queen herself. Regardless of the reason, they can see an intermittent glimmer of natural light woven into the path they seek. This contrasts with the thread of darkness woven into the rest of the surrounding Culverwood, which to Beech and Zazu somehow seems both natural and corrupted. The party is able to make some progress over the coming hour. Based on your previous trip, you would estimate that you are perhaps halfway there, although time and distance can be tricky here in the Culverwood, even without malevolent powers warping it even further than usual. Eventually you reach a small clearing, where you stop to take your bearings. There are two trails leading out to the northeast. Your guides will have to confer again to choose the right one…


Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet  d20+6=9 ;
Friday January 13th, 2023 12:29:24 PM

Panzer again tries to assist with finding the way, but the Culverwood still has other ideas.
Survival 9

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character  d20=10 ;
Friday January 13th, 2023 3:24:59 PM

Beech, does his best to aid.... He adds his suggestions to the pool.
And then he stays ready, expecting something to pop out of the woodwork...

Successful in Aid another Survival rolled a 10

Nightingale (JonS) HP 51/51 AC 21 CMD: 21  Survival Check: d20+7=27 ; Know:Nature: d20+7=25 ;
Friday January 13th, 2023 3:26:03 PM

Nightingale inspects the trails for signs of recent passage and which on the lodestone is pointing towards

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60  d20+26=34 ;
Friday January 13th, 2023 7:29:33 PM

Seeing the intermittent glimmer of light, Sahabiel can only wonder if that means the fey are on some level resisting the darkness... she grows even more eager than before to meet with them and share what they each know. Once they make it to the grove, that is.

"I believe this one is the trail that will lead us the right way", she tells her companions with some confidence.

Survival (magical wood): d20+26 = 34, success if the DC is still 32. I have been rolling below average these last three rounds, so thank goodness for Sahabiel's almost out of this world modifier ;)

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=23 ; d20+17=29 ; d20+17=31 ; d20+12=13 ; d8+8=13 ; d8+8=16 ; d8+8=11 ;
Friday January 13th, 2023 8:43:38 PM

Lothlo again looks around and keeps guard while they try to decide which way to go.
As he scans for threats he tries to determine if any of the paths seems less dark or less corrupted than the rest.

Perception = 23

Attack 1 = 29
Damage 1 = 13

Attack 2 = 31
Damage 2 = 16

Attack 3 = 13
Damage 3 = 11

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle)  d20+9=15 ;
Friday January 13th, 2023 9:16:12 PM


Zazu tries to help too.

Survival Aid Another 15



And back again (DM BatMark) 
Friday January 13th, 2023 10:02:18 PM

Panzer tries to assist in navigating, but ends up befuddled.
Beech is able to add a few thoughts to the direction finding.
Nightingale compares the lodestone’s guidance with her own intuition, and happily finds the two in consonance. The widdershins trail curving to the left is the correct one.
Sahabiel examines the fae light and also believes that the left path is the right one :)
Zazu is able to chime in with useful guidance to the navigators.
Lothlo scans for threats, weapons at the ready, but sees none. Highlight to display spoiler: {You have been rolling a number of attacks. I’m assuming these are intended to be readied attacks. Technically, I don’t think you can do that outside of “initiative” or in the Wold’s case, an encounter order determined by the DM. Happy to be corrected if you have knowledge otherwise. Regardless, a readied action can’t be a full round action, so you are probably rolling too many attacks if that is your intention.}
Naithi keeps up.

You press on with redoubled confidence, and soon your confidence is rewarded. Through a break in the foliage, you can see the familiar outline of the dryads’ grove ahead, with oak, spruce, alder, and maple trees, all clustered around an enormous yew. The lodestone swings back and forth as it did the first time you arrive here.

Yet as you come closer, something seems different. The grove is like much of the greenery you have been passing in the Culverwood, darker in tone. It remains as hushed as when you first found it, but the fresh smell has been replaced with a slight mustiness. Not corrupt, just without the vibrant scent that you remember. Those with an affinity for nature or the Culverwood may make a DC 15 check with a relevant skill or ability. Highlight to display spoiler: {You are able to ascertain that the trees of the grove have gone dormant, sort of like trees elsewhere might do in winter, but somehow deeper.} There is no sign of the dryads, although even in the past it took some time for them to notice and respond to your presence.


Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Monday January 16th, 2023 2:31:16 PM

"This looks right, the trees are in the right locations, but it seems almost dormant...."
Beech stays ready with the bow, and with a spell , whichever he deems more useful....

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet  d20+4=19 ;
Monday January 16th, 2023 2:41:09 PM

Panzer begins systematically searching the "streets" and looks for any sign of the dryads that should be here.
Perception 19

Nightingale (JonS) HP 51/51 AC 21 CMD: 21  Know Nature Check: d20+7=22 ;
Monday January 16th, 2023 5:53:10 PM

Nightingale feels sadness at what has happened to the Dryad's Grove. She will call out in Sylvan, " Friends, we are back, where have you gone?"

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Monday January 16th, 2023 6:40:59 PM


Zazu sighs. "We may not find out what we want to know here. The fey folk can't be pinned down at one's beck and call."

"Miss Sahabiel, have you tried casting Divination? Here in a sacred place, maybe that sort of magic can lead us onwards?"

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60 
Monday January 16th, 2023 7:02:29 PM

Sahabiel listens to Zazu, and replies; "I could prepare a ritual of Divination, but before I can petition the Will of the Wood for that, I am going to need to rest and pray here tonight.. but I suppose we were going to have to make camp for the night here anyway?"

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+5=24 ;
Monday January 16th, 2023 8:55:21 PM

I wonder if they are stuck in the deeper Culverwood or in a state where they could wake up soon. If they are asleep or dormant and we need to keep moving, we should leave a note to fill them in just in case.

Lothlo tries to determine whether this would be similar to the state of the lost dryad they rescued before or something else.
knowledge arcana = 24

Good Morning, Culverwood! (DM BatMark) 
Monday January 16th, 2023 9:33:59 PM

Beech notes that you are in the right place, but the grove seems dormant.
Panzer searches for signs of the dryads, but finds no recent traces of their presence.
Nightingale calls out sadly for your missing dryad friends, but gets no response.
Zazu suspects you may not find what you seek here, but suggests that Sahabiel try a divination.
Sahabiel supposes that you need to camp for the night anyway, and can petition the Wood for the Divination spell on the morrow.
Lothlo wonders whether the dryads are stuck in the deeper Culverwood or might wake up soon. As he ponders the warp and weft of the magic here, he isn’t sure of the answer to that, but does discover that underneath the darker green of the grove’s foliage, there still is light magic pulsing through the place. It seems to come in slow waves from the great old Yew, infusing the lesser trees of the place, perhaps holding the darkness at bay.
Naithi seems to be one with the Culverwood at the moment.

Although your investigation is turning up few new clues, you are able to camp safely for the night. The overcast sky in the morning is even darker than usual, but otherwise you experience nothing untoward. Nor do any of the dryads emerge to greet you, even after so much time. Perhaps the dormancy and slow heartbeat of light magic are the dryads’ way of staving off the darkness, much like mundane trees ward off a frigid winter? Certitude eludes you, but it makes the most sense from what you know of nature and magic.

You are able to gain spells for the day as normal. How do our Champions wish to proceed?


Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Tuesday January 17th, 2023 1:47:26 PM

Beech puts out a cold breakfast, day old biscuits, a couple cheeses and some jam.
He rechecks his gear, then says, "Would a small controllable fire help? And no, not a fireball, but a ball of fire. I can keep it from brushing against the trees, if it'll help."

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Tuesday January 17th, 2023 5:32:38 PM

Panzer spends the night against Mother Yew's tree. It seems to be the anchor the grove is using to stay 'stable' so he thinks it best to stay near it. Also if Mother Yew Senses him near the tree, she might emerge.
Morning breaks and no dryads have yet shown up. Panzer finds this troubling. What he says next is more troubling, but it is what it is.
" We need to go deeper.I can't shake the feeling that there is a whole vvillage of dryads sitting next to that blasted hypnotizing pool, slowly wasting away. If this has been going on since winter fell they might be in distress from missing their trees."
Panzer asks Beech to use one of the scrolls on him before they go deeper. He stands ready to go.

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60 
Tuesday January 17th, 2023 8:23:48 PM

Sahabiel prays for the Wood to grant her a Divination today. (Spell selection updated)

Now, she just needs to come up with the right question, and the right materials... fortunately, as a rather skilled herbalist surrounded by magical forest, a herbal incense of the requisite value for the ritual should be about one or two hour's work.

Profession(herbalist), Take10 on d20+11 for automatic 21. Slight issue - almost all the information on herbalism, including gathering DCs and gold piece value, is in non-core books. So I can only hope our DMs will agree that under the circumstances, DC20 is a reasonable target for what I need it to do right now.

"Does anyone have a better idea for what answer I should seek of the Culverwood than what can be done to stop this darkening? I understand if some of ya might be tempted to ask where our allies are, but if that comes back as them being dormant in their trees, knowing that wouldn't actually help us forward.."

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Tuesday January 17th, 2023 8:54:25 PM

I'm afraid my best suggestion is head deeper and hope we aren't instantly surrounded by darkness.

1,2,3 Plans... (DM BatMark) 
Tuesday January 17th, 2023 9:46:35 PM

Beech starts a cold breakfast and wonders whether a small, controlled fire would help.
Panzer snuggles up with Grandmother Yew overnight, and wakes up refreshed–more so than he ought to be feeling having slept like that. Perhaps the pulse of internal light from the grand old yew has invigorated him! His initial inclination is to go deeper, in case the dryads are all trapped, and asks Beech to use a scroll on him.
Sahabiel successfully gathers materials for her divination, made simpler by being an herbalist in a wood. She takes counsel from her friends regarding the question to ask.
Lothlo seconds Panzer’s idea of going deeper, hoping that you won’t be instantly surrounded by darkness.
Zazu, Naithi, andNightingale ponder before weighing in.

So there seems to be some lack of unity regarding what to do next. Live in the moment and maybe have a warm breakfast? Wait for Sahabiel to seek divine guidance from the Culverwood? Or plunge Deeper? Perhaps the others will break the deadlock. What say you all?


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Tuesday January 17th, 2023 10:29:03 PM


Zazu thinks lighting a fire in the Culverwood is always a bad idea. "I should probably buy a Temperature Control spell for my book," the wizard mutters.



Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Wednesday January 18th, 2023 2:15:53 AM

Nightingale is saddened that no dryads have appeared, and that Grandmother Yew didn't seem to mind sharing the night with Panzer. After thinking while eating biscuits and jam she looks at Sahabiel, "Cousin, I agree that our journey is going to take us into the Deeper, perhaps ask the 'Wood if there a a specific place we should visit to begin undoing all this darkness."

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Wednesday January 18th, 2023 1:29:22 PM

Beech says, "When you figure where or how deep we're going, I can move us deeper when we're ready. And Panzer, I'll cast on you just before we go deeper, making the spell last as long as possible....
So, take your time, get the answer or answers to whatever you ask, then we'll go.
I'm not a seer, my mom dabbled in that, but she is also considered a shaman to the tribe, so I guess that fits."


Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Wednesday January 18th, 2023 1:31:07 PM

Naithi shakes her head as she focuses back on her surrounding, no longer deep in thought

ooc: I'm catching up now. I've been dealing with two sick kids.

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Wednesday January 18th, 2023 1:49:57 PM

Upon walking Naithi prepares a much more useful array of spells, including speak with plants. [b] I'm going to cast speak with plants on myself and speak with the Great Old Yew that seems to be winning something and keeping the darkness at bay.

Please relay your questions to me so I can ask them as quickly as possible. My time will be limited (even if speaking is a few action I don't expect we will get unlimited time ;)

I have several questions to ask... About the darkness, what it is eminating, where the dryad's are, how to help, etc. However I could use some help in asking them as clearly and sistinctly as possible.

ooc: Also, I'm hoping the DM grants me a little latitude in assuming that as a Druid Naithi knows better than I do what questions to ask the plant so I'm not treating it as much smarter or dumber than it actually is.

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Wednesday January 18th, 2023 5:52:34 PM

" do your recon. I'm ready to go when you all get your answers."

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60  d100=29 ;
Wednesday January 18th, 2023 7:32:18 PM

Sahabiel nods at her companions. What to do now or where to go now, it is all the same thing to a being of divine scope really - for travel too is an action taken, and any action can set one on a path to something or somewhere. With that in mind, she begins her ritual and places her faith in it that since she asks guidance in the Wood's own interest, the Will of the Wood will have every reason to guide them true by its own best estimation.

"A Adhmaid Dhraíochta neartmhair, cén cosán ar chóir dúinn siúl as seo a thugann an seans is fearr dúinn leigheas a thabhairt don dorchadas a chuaigh i gcion ort?" Highlight to display spoiler: {("O Mighty Culverwood, What course should we follow from here that gives us the best chances of giving remedy to the darkness that has befallen you?")}

Chance of succesful divination: 78%, d100 with success on 78 or lower: 29, success!

(ooc: My sincere apologies to anyone here that actually speaks Irish Gaelic -- I use it as a template for Sahabiel speaking Sylvan ;)


Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=19 ;
Wednesday January 18th, 2023 8:44:03 PM

It's definitely worth taking a few minutes to get any extra information we can before heading in. It would be foolish not to at least try. I'll keep watch while you work your magic.

Perception = 19

Speaking in Many Tongues (DM BatMark) 
Wednesday January 18th, 2023 9:34:13 PM

Zazu thinks lighting a fire in the wood is not a good idea, and considers learning a spell to help in the future.
Nightingale is saddened by the state of the grove, agrees that going deeper is the way to go, and suggests a question for Sahabiel.
Beech figures he can move you deeper when it is time to go, and is ready to cast Panzer’s spell at the last moment.
Naithi gets her head back in the present, having been quite rightly distracted by the state of those she cares about. She is ready to cast ‘speak with plants’ to help learn more about the situation, and solicits ideas for questions to ask. (OOC: The DM will certainly grant some latitude, but need your basic questions to work with, once the party helps you out.)
Panzer is ready to go when recon is done.
Sahabiel beseeches the Culverwood for guidance, and her lips move oddly as she says in a voice that creaks like a tree in the wind, “Is e an dachaigh far a bheil an solas agad as motha a dhìth.” Sahabiel Highlight to display spoiler: {Home is where your light is most needed}
Lothlo agrees that gaining information is wise before heading in, and keeps watch during the divinations.

Sahabiel’s eyes light up (figuratively) when she channels the power of the Culverwood for a brief moment, but soon returns to her normal mien. Will what has been revealed to her guide your steps? What more can Naithi learn by speaking to the yew? What questions should she ask?


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Wednesday January 18th, 2023 10:46:58 PM


"Did it work? Did it work?" asks Zazu.

The reduced elf bounces up and down in the saddle, and Boyo looks like he wishes bunnies could roll their eyes.

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Thursday January 19th, 2023 2:12:55 PM

Beech, even though not very good at it, keeps watch, because this divination stuff, is not his thing.
He's waiting to be told when to take the group deeper....

Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Thursday January 19th, 2023 4:59:00 PM

With Sahabiel and Naithi both communing through magic with the 'Wood, she will keep a weather eye out for trouble as Beech is doing

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Thursday January 19th, 2023 5:20:07 PM

Panzer doesn't speak Sylvan so he just sorta stands around waiting to know what's going on.

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60 
Thursday January 19th, 2023 6:51:10 PM

Jokingly: Sahabiel is left reeling from the words the Will of the Wood speaks to her, as she realizes the true depths to which this gloom has altered her beloved Culverwood -- the Wood has turned Scottish! (ooc: I used Irish Gaelic, you answered in Scot Gaelic - as a stereotype, that is such a spot on mood signal for switching from a place portrayed as cheerful, to one painted often as gloomy, intentional or not! xD )

Smelling slightly now of incense, Sahabiel shares the result of her Divination with the others. "The Will of the Wood, it told me... 'Home is where your light is most needed'. I... think it might not want us to right now be delving blindly into the deeper layers?" She thinks about what she should do now then. "I hope Naithi's magic is going to learn more of course. But as a last resort before we might have to call our visit here as having been to no avail, I could use the prayer of Sending to send a message to Quercia, mind to mind - even if she is dormant in her tree, that might get through to her attention? And she'd only have to think the words to send a reply." In any case, she will wait for Naithi to exhaust those other options first.


Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+5=17 ;
Thursday January 19th, 2023 9:14:24 PM

Lothlo nods as he listens to Sahabiel's interpretation.
That's what I thought when I heard the answer... I fear the woods may be telling us we made the wrong choice by coming here and we need to return home ASAP!
While pretty sure that the message is telling them they are needed at their village, Lothlo notes that "home" and "light" could have specific meanings in the Culverwood and tries to think if he's ever heard reference to these in Culverwood stories and history to make sure there isn't something they might be missing in their message.

Knowledge (local)=17

Yew Who (DM BatMark) 
Thursday January 19th, 2023 10:03:39 PM

Zazu excitedly wonders whether the spells worked.
Beech keeps waiting to go deeper.
Nightingale looks out for trouble.
Panzer waits for an explanation.
Sahabiel, after shaking off the gloomy tone of the Culverwood’s message, relays what she learned. To wit, “Home is where your light is most needed.” (OOC: I wish I could say that I did that lingo change on purpose, what with having some McCarter blood coursing through my veins, but alas, it was just me grabbing the online translation too quickly to notice. I like your interpretation, though!)
Lothlo agrees that the Wood seems to be telling you to go home. He tries to recall whether ‘home’ and ‘light’ have special meaning here, but nothing leaps to mind.
Naithi speaks to the old yew. It’s voice slowly, grumblingly stirs to life.

Wwwwwhhhhhoooooo iiiiisssssss iiiiitttttt? Wwwwhhhhhaaaaattt dddddooooooo yyyyyooooouuuuu wwwwaaaaannnnttttt?

It would seem that you have a chance to ask the yew some questions…


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Thursday January 19th, 2023 10:41:51 PM


"What do yew know about the darkness? What is yew-neek about it? If we get some drizzles or even a big storm under a certain night sky, will yew rain us?"

"OW!"

"Boyo! Why did you bite me? I mean, why did YEW bite me?"

"OW!"

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Friday January 20th, 2023 2:51:21 PM

Naithi relies on the others for help as diplomacy isn't her greatest skill. We want to know about the recent changes have happened here. Where have the dryad's give? What is this darkness and are you holding if back?

Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Friday January 20th, 2023 3:19:05 PM

Nightingale snickers at Zazu's comments, and even a little more as Boyo shows their displeasure at the comments

Lothlo (DM BatMark posting for WillD) 
Friday January 20th, 2023 10:17:23 PM

Lothlo adds the question most pressing in his mind.
"If the Culverwood is telling us that Home is where our light is most needed, would that mean it’s telling us that we need to return to our village right away?"

When Trees Talk, Woldians Listen (DM BatMark) 
Friday January 20th, 2023 10:20:15 PM

Zazu utters several crimes against Woldanity, and is summarily punished by Punny Bunny PoPo.
Naithi turns to the others for help in formulating questions for the trees, focusing on the recent changes, the dryads’ locations, and whether the grove is holding back the darkness.
Nightingale snickers at Zazu’s japes and punishment.
Lothlo asks whether the divination from the Culverwood means that the heroes should return to the village right away.
Sahabiel, Panzer, and Beech wait quietly.

It takes a while before Naithi is able to get information from the Grandmother’s Yew and others, but none of the dryads appear even then. ”Grandmother said darkness is coming, but we know not what comes with it. Must gather strength, save strength, feed the light. She dreamed of Dark Druids. She dreamed of something Darker behind them. In the Twilight, the Queen cries out. So sad. So dark. So dark.” The trees are not able to provide more insight into the meaning of the cryptic divination that you got from the Culverwood.

In the darkened distance–or is it in the deepness?–you hear an otherworldly howl, which is taken up by other voices. You may be imagining it, but it seems like a shiver runs through the trees of the grove. At long last, a face appears briefly in the bark of the old yew, ”Fly, my friends, lead them not to us!”


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Friday January 20th, 2023 11:58:32 PM


"Come on everybody! Time to go!"

Zazu turns on his bunny mount and leads the party away from the dryad grove.

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Saturday January 21st, 2023 2:32:45 AM

Panzer is a badger of action. He finds the howls chilling, but his heart holds fast and he sees the wisdom of the Elder Dryad. He has a general sense of where home is and he turns and starts hustling that direction. He isn't sure Zazu knows where he is going, but Boyo is probably faster than he is so he follows the pair. It doesn't matter if they get lost right now The others are friends and servants of the Culverwood, they can find the path later.
He breaks into a run and for the moment he tries to muffle the crashing sounds his armored bulk makes as he navigates the trees and underbrush. Once he can no longer see the dryad's home he abandons this ploy, and reverses it, making as much noise as he can. It isn't a far stretch, he is only just in control of his fear. He begins to make noises like prey. He crashes and thrashes his way through the brush, being sure that it sounds like he is in flight from those howls. When he thinks he is far enough from their grove, he actually nicks himself and smears the blood on the leaves as he passes, leaving an obvious and clear trail for whatever those predators are.
A grim smile crosses his lips, because he knows the roles will change when they find him. Then they will be the prey.

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Monday January 23rd, 2023 2:00:16 PM

Naithi urges Camalayas forward as the group flees the Grove, trying her best to recall anything from their last visit that works help her guide the group to advantageous terrain.

Nightingale (JonS) HP 51/51 AC 21 CMD: 21  Perc Check: d20+10=23 ;
Monday January 23rd, 2023 2:32:14 PM

Nightingale will follow her friends, on the look out for where the sound came from, and if she sees something chasing them

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character  d20=15 ;
Monday January 23rd, 2023 2:35:16 PM

Beech, having heard the information gathered, makes a decision. "Someone better lead the parade that seems to have already been started. Since it seems our destination has already been chosen, we need to go and go now." He looks over his shoulder at the retreating backs " And we are already behind, if we let them lead, we could end up visiting my mom, while visiting her would be nice, but I can hear her now..." do a poor imitation of her voice"You wanted to go to your home, and you end up at mine, now get out of here and go where you belong. And remember to eat your vegetables, you look skinny."
He shakes his head, points at the retreating backs, and starts after them...

Survival check 15

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 87/87 ) Character Sheet 
Monday January 23rd, 2023 3:18:03 PM

Panzer runs until he finds "The Place" to stand. Somewhere he can put a boulder, Tree, or thicket at his back. He then will stop and limber up, waiting for the creature to find him.

Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60 
Monday January 23rd, 2023 7:14:42 PM

I must have just blanked out last Friday

Sahabiel quickly mounts up and ready to depart, following Zazu's lead - leaving behind camping gear if necessary. "Whatever that is, seeking us... our first aim must be to lead them away from here. How to deal with our pursuers, we will work out on the run."

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=34 ;
Monday January 23rd, 2023 7:15:04 PM

Lothlo follows the others, bow in hand. He keeps a close eye out for the dangers that they were warned about to make sure they aren't about to be ambushed.

Perception = 34

Not JK Howling (DM BatMark) 
Monday January 23rd, 2023 8:33:57 PM

Zazu mounts up and urges everyone to get moving.
Panzer prioritizes drawing away the howling creatures from the grove, making some racket once you move away, following Zazu and Boyo. He looks forward to the hunters becoming the hunted, and looks for a place to make a stand.
Sahabiel agrees that leading your pursuers away should be the priority.
Beech imagines being scolded by his mother, and follows the others, looking for ways to aid progress on the way.
Lothlo follows, bow in hand and keen eye out for danger.
Naithi urges Camalayas forward and tries to useful terrain nearby.
Nightingale follows her friends and looks for the pursuers.

You are able to move rapidly away from the grove. The howling continues, although it is hard to pick out how many creatures are giving voice to the bloodcurdling sound–it certainly is many! Please make survival or other appropriate rolls to find an expeditious path through th Culverwood as you flee. You may also make a DC20 Perception check (Lothlo already passed this check) to Highlight to display spoiler: {As you move away from the grove and start to make noise, you can tell that the howling creatures have shifted course toward you and away from the grove.}

As you retrace your path home, you initially make good progress, and the howling seems to only slowly close the gap, if at all. The Wood, however, has a mind of its own as always, and the path soon becomes less clear. Do you continue to seek a rapid escape, or make a stand as Panzer seems intent on doing?

If you choose the former, please make appropriate checks vs DC32 to navigate the mysteries of the Wood as you have done before, or describe how you might improve your chances of success to lower the DC.

Regarding the latter choice, you can make DC16 Survival checks to find a spot that seems defensible against Wold-bound, mortal foes. Of course, not having seen your pursuers, you do not know what other means of approaching or attacking your position they might have, such as flight or more esoteric abilities.


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Monday January 23rd, 2023 10:20:19 PM

This howling unnerves Zazu, who simply follows along with the others. kind of freaking out a bit.

Panzer Braun (David F) AC 28 (T16, FF24) CMD 27 HP 85/87 ) Character Sheet  d20+6=10 ; d20+4=17 ;
Tuesday January 24th, 2023 12:01:40 AM

survival 10
Perception 17
Panzer looks around once the others seem to lose the trail they were following. The p[ack sounds far enough off that he thinks he can catch his breath before they find the group. When Beech catches up he asks.
" Can you spell me up Beech. The last thing to come at us had darkness with it. I want to be ready this time"
He wraps a cloth around his wound to slow the bleeding and looks around for the Pack. Running just means you die tired. Panzer has run enough.

Nightingale (JonS) HP 51/51 AC 21 CMD: 21  Survival check: d20+7=10 ;
Tuesday January 24th, 2023 3:49:50 AM

Nightingale stops and pulls out a wand, and uses it on herself, then her head snaps up and looks around, lost to spotting a "safe place" for her to fight from

[Wand of Divine Favor - lasts 1 minute - adds a +1 to hit and damage]

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Tuesday January 24th, 2023 11:59:50 AM

When Beech catches up, he already has the scroll out, he'd been expecting this request. He reads one of the spells and targets Panzer, casting the Darkvision on him, as he reads the magic erases the words of one copy off the scroll.... Highlight to display spoiler: { DF, keep track of Duration and uses, 1 has been used}
He stashes the scroll, draws out the ioun stone with the 6th level casting of Continual Flame on it, tossing it over his head, and is ready to use his bow....



Sahabiel (EstherLauren) -- AC 23/12/22 -- HP: 60/60  d20+26=38 ;
Tuesday January 24th, 2023 5:52:53 PM

Survival (navigate magical woods): d20+26 = 38, vs DC 32, success

Feeling at one with the woodland terrain for now, Sahabiel calls to her companions, "This way, ya can still keep ahead of them! Even if it is a small chance, if these creatures are the ones that benefit from the dimming of the light, then I'd say we rather face them past the edge of the darkened wood than in it!"

Panzer Braun (David F) AC 32 (T16, FF28) CMD 27 HP 85/87 ) Character Sheet  d20+12=20 ;
Tuesday January 24th, 2023 7:35:20 PM

" And the edge of the wood is however far the treacherous Culverwood decides it is? Nah, I'm good killing them here. The Culverwood and all its misdirection for people actually trying to help it can kiss my furry butt."
Panzer would like to try a wand of his own while he waits for the pack. He holds his off hand Kukri in his teeth and draws his wand of shield, tapping himself on the head.
UMD 20 success

Dashboard
Shield 1/10 rounds used
Darkvision 1/1800 rounds used

Fight Club (DM BatMark)  d8=6 ; d8=1 ; d8=7 ; d20+20=28 ;
Tuesday January 24th, 2023 9:41:04 PM

Sahabiel finds a good path to follow, wanting to get a better lit place.
Panzer catches his breath and asks Beech to use a darkvision scroll on him before the coming fight. He wants to stand and fight, not trusting the wood to let you find your way out. He uses a wand to cast shield on himself.
Zazu freaks out at the howling and just follows the others.
Beech catches up, pulling out the scroll and casting before launching his continually flamey ioun stone overhead.
Lothlo
Naithi
Nightingale pulls out a wand and casts divine favor on herself.

As the Champions waver between fight and flight, the howling gets quickly closer, and you are unable to find a particularly defensible position. Almost too quickly to comprehend, a swirling pack of shadowy hounds sweeps into view and immediately descends upon the party. You’ve never seen the like. They are almost like a roiling cloud of smoke, insubstantial and flickering through the undergrowth and each other, too many to easily count. An almost tangible darkness presses in upon your party, but is held at bay by Beech’s Ioun Stone.

In the swirling chaos, hounds actually seem to pass through Sahabiel, Naithi, and Nightingale, who feel a chill that seems to reach their very souls. They must each make a DC20 WILL save. On a failed save Highlight to display spoiler: {You are shaken.}

Panzer is also physically attacked, but the hound’s powerful bite glances off of his shield spell.

You may make attacks if you wish. Please roll 50% miss chances to reflect the flickering shadows and mad chaos of this swarm of hounds.

You may also each make a Perception DC24 check. On a success Highlight to display spoiler: {You can see that within the swirling mass of shadowy hounds, there is one that is more substantial. You may attack it with only a 20% miss chance. You must make this check each round that you wish to find and attack it.}


Panzer Braun (David F) AC 32 (T16, FF28) CMD 27 HP 85/87 ) Character Sheet 
Tuesday January 24th, 2023 10:11:28 PM

How large do these hounds seem to be?

Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Wednesday January 25th, 2023 1:55:50 AM

Nightingale's action is to cast a spell on herself [Domain: Protection from Evil - would last 8 minutes if she gets it off]

[9 rounds left of Divine Favor - +1 to hit & damage]

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Wednesday January 25th, 2023 8:02:14 AM

ooc: sorry, not sure why last nights post didn't go through.

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character  d20+7=10 ; d20+7=25 ; d8+1=9 ; d20+8=12 ; d20+8=13 ;
Wednesday January 25th, 2023 12:08:01 PM

Beech spins and shoots at the pack of Wolves....
He shoots his +1 Seeking Composite Longbow rapidly at them....

Arrow 1 AC 10 (assume it misses)
Arrow 2 AC 25, Damage 9 (magic + seeking)

"Not sure how effective this will be, they seem shadowy or images or something, trying to figure out what though...."

Know: Arcane to determine what is effecting them rolled a 12
Spellcraft to determine what is effecting them rolled a 13

Panzer Braun (David F) AC 32 (T16, FF28) CMD 27 HP 85/87 ) Character Sheet  d20+4=13 ; d20+4=10 ; d20+14=16 ; d100=59 ; d3=2 ; d20+14=32 ; d20+14=20 ; d100=92 ; d3=2 ; d3=3 ; d20+14=32 ; d20+14=22 ; d100=59 ; d3=2 ; d3=3 ; d20+14=23 ; d3=3 ; d100=59 ; d20+14=27 ; d3=3 ; d100=5 ;
Wednesday January 25th, 2023 12:25:19 PM

OOC
Questions Are the hounds standing and fighting when they make attacks or flitting in and out of combat. If flitting in and out due to their cloudy nature, are they provoking AoO's.
ARe they incorporeal? Passing through opponents makes them sound incorporeal, but the miss chance makes them sound like they are displaced instead.
What type of knowledge check do we need to identify them?
IC
Perception 13
Knowledge engineering 10
Panzer drops the wand and redraws his offhand blade (so no full attack this round)
He lashes out at the pup that attacked him and any that pass near enough to allow him to strike.

Main hand Kukri (Power Attack) Hits AC 16 for 17 damage (adamantine magic) Miss % 59 % so hit

AoO ( Panzer has combat reflexes)
1 hits AC 32 and confirms to AC 20 for 17 damage or 35 damage if critical is confirmed Miss %92% so hits
2 hits AC 32 and confirms to AC 22 for 17 damage or 35 damage if critical is confirmed Miss %59% so hits
3 Hits AC 23 for 18 damage Miss %59% so hits
4 hits AC 27 for 18 damage Miss %05% so miss

Dashboard
Shield 2/10 rounds used
Darkvision 2/1800 rounds used

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16  d20+8=13 ; d20+8=20 ; d20+13=29 ; d20+2=7 ; d20+13=15 ;
Wednesday January 25th, 2023 3:07:34 PM

As the chill sweeps over them Naithi is nearly shaken by the sensation, but Camalayas comforting body calms her. (Naithi only passed because of Camalayas)

Clears her head and realizes they one if the shadows is more substantial than the others and quickly points it out to the others.

Naithi and Camalayas charge at it together, but their new coordinated attack needs some more work.

Hit AC 15 for 12dng (5 flaming 3 Frost)

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Wednesday January 25th, 2023 3:08:46 PM

ooc: I'm not sure why my damage rolls vanished, but I would have made up much higher;)

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=23 ; d20+18=28 ; d20+18=36 ; d20+13=17 ; d8+9=15 ; d8+9=10 ; d8+9=14 ; d100=14 ; d100=53 ; d100=95 ;
Wednesday January 25th, 2023 3:38:08 PM

Lothlo looks around at the swirling mass of hounds that has enveloped them. They seem almost like a wall of shadows before him, he can only hope that his arrows can still land true against such foe. He pulls out a handful of cold iron arrows and decides to see how well they fare against the shadowy hounds.

Perception = 23

Attack 1 = 28
Damage 1 = 15
Miss chance=14

Attack 2 = 36
Damage 2 = 10
Miss chance=53

Attack 3 = 17
Damage 3 = 14
Miss chance=95

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target, threat range is doubled, +4 bonus on rollsto confirm crits.
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick, Slice Trick, Sunder Trick, Grapnel Trick

Consumables Tracking:
0 arrows, 0 hero points


Sahabiel (EstherLauren) -- AC 25/14/24 -- HP: 60/60  d20+10=30 ; d20+7=10 ; d2-1=0 ; d20+13=31 ; d8+6=9 ;
Wednesday January 25th, 2023 8:05:24 PM

Will save: d20+10 = 30 (Natural 20), success
Perception check: d20+7 = 10 vs DC 24, failed

A battle it is then. Sahabiel feels one of the hounds passing through her, and a bit of an uncomfortable chill aside at the experience she does not feel any worse for it. It makes her wonder if these things exist either only partially or are not quite on the same 'depth' of the Culverwood as them yet...

She casts a Shield of Faith to shore up her defenses against such a foe, and stands ready to receive the next shadowy beast with her weapon if another should try that trick... while keeping close to Beech for the effect that her companion's floating gemstone seems to have at keeping darkness at bay.

Spells in effect: Shield of Faith (80 rounds remaining)

If an attack of opportunity comes up this round, she puts her morning star gloriously through the provoking hound (roll to-hit d20+13 = 31), in an blow that would have hurt it (d8+6 = 9 damage)... if it had not phased right through it's target (d2-1 - 0, failed the 50/50 check).

Its BIte is Worse than its Bark (DM BatMark)  d8=7 ; d8=6 ; d20+20=38 ; 3d6+6=23 ;
Wednesday January 25th, 2023 9:53:56 PM

Sahabiel steels herself against the fear, and casts Shield of Faith to bolster her defenses.
Panzer sees that the hounds are smaller than human sized, and are not standing and fighting, but rather flitting about in a dizzying, chaotic mass. His attempt to strike out with his kukri does not make contact.
Zazu seems frozen for the moment.
Beech shoots and hits a shadowy hound with his bow of seeking. That hound disappears in a puff of shadowy mist, but of course there are many more. He is unsure what these creatures are.
Lothlo fires a series of cold iron arrows, two of which strike home, scattering those shadow hounds into sheds of mist and causing the pack to bay in dismay. They must not like cold iron!
Naithi is saved from being terrified by the comforting presence of Camalayas. She discerns that one of the hounds is more substantial than the others and points it out to her allies. She and her companion charge this hound, but are unable to strike it.
Nightingale cast protection from evil on herself.

You may attempt Knowledge nature or arcana checks at DC20 to identify your foes. These foes are confounding, to be sure. As you have observed, they seem to have some degree of incorporeality or phasing ability, confound the eye, and perhaps have some characteristics of a swarm. The swirl of hounds is so confusing that you are generally unable to take advantage of the fleeting opportunity presented by their moving into and out of reach. (OOC: This is a bespoke creation; enjoy the challenge, a foe worthy of our Champions!)

Your efforts to attack the hounds have made no discernible difference in the size of the pack, but only one manages to pass through a party member–Sahabiel–this time. Sahabiel, having already fought down the fear in her soul, is able to shrug this effect off again. Naithi is not so lucky. She is bitten savagely by the hound that she was attacking, taking 23hp of damage, before it flits away into the shadowy swirl. Naithi may Highlight to display spoiler: {You were bitten by the more substantial hound that you had seen. Because you made your perception check last round, you may make an attack of opportunity as it whirls away, in addition to your normal actions this round.}

Fey Hound Pack AC25


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle)  d20+10=13 ; 7d6=22 ;
Wednesday January 25th, 2023 11:32:29 PM

Zazu takes out a scroll as a move action, then Zazu readies a color spray and casts it when one or more hounds are within the 15 ft range. CL5, Will DC17 negates...

2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)

3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

5 or more HD: The creature is stunned for 1 round.


If one is stunned, Zazu uses a hero point for an extra action and blasts it with a scorching ray from his scroll. Hits touch ac 13, and not only does it loses its dex bonus to ac, but it also takes another -2 to ac.

damage 4d6 with +3d6 sneak att ... 22 fire damage.

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16 
Thursday January 26th, 2023 1:41:05 AM

ooc: Does Camalayas get an AoO as well?

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character  8d6=27 ;
Thursday January 26th, 2023 12:09:01 PM

Beech, uses the hand that usually draws a arrow, to point, and toss a bead sized sphere he pulled from a pouch. As he tosses, "Party favor being delivered to the uninvited guests, look out."
His target is the middle of the wolf pack, when it lands, it explodes in a flash of fire.

Fireball, 27 damage, DC 18 Reflex for half.

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16  d20+13=16 ; d20+2=11 ; d4=4 ; d20+9=16 ; d20+9=11 ; d20+5=24 ; d20+5=13 ; d6+1=2 ; d6=2 ;
Thursday January 26th, 2023 2:50:13 PM

Naithi and Camalayas swipe at the fleeing hound, but their aim is no better. Once the hound is gone they heed Beech's warning and get out if the frey, making sure not to trigger any AoOs themselves.

They both choose to fight defensively(-4atk +2 Dodge) and hold attacks for anything that approaches them.

Naithi
Hit AC24 for 2 dmg + 2 flaming
Camalayas
Hit AC 13, miss



Panzer Braun (David F) AC 32 (T16, FF28) CMD 27 HP 85/87 ) Character Sheet  d20+12=31 ; d20+12=28 ; d100=85 ; d20+12=20 ; d20+7=20 ; d20+7=27 ; d20+7=8 ; d20+9=19 ; d3+15=17 ; d3+15=18 ; d3+12=13 ;
Thursday January 26th, 2023 4:40:30 PM

Panzer steps into the pack and starts attacking everything he can reach.
Main hand 1 Hits AC 31 and confirms to AC 28 for 35 damage
Off hand 1 Hits AC 20 Miss
Main hand 2 Hits AC 20 Miss
Off Hand 2 Hits AC 27 and does not Confirm for 13 damage
Bite Hits AC 19 Miss

Dashboard
Shield 3/10 rounds used
Darkvision 3/1800 rounds used

Nightingale (JonS) HP 51/51 AC 21 CMD: 21  d20+7=18 ; d20+7=14 ; Perc Check: d20+10=28 ; Miss Chance 1st: d100=18 ; Miss Chance 2nd: d100=88 ; 2nd Attack: d20+13=18 ; Miss Chance 3rd: d100=23 ;
Thursday January 26th, 2023 5:58:44 PM

Seeing how her enemies are acting and reacting, she spots the more "substantial" creature, and goes after it, using a KI point to grant herself a 3rd attack ... but unfortunately, none of her attacks hit

KI Points: 1 of 5 used
Domain: Protection from Evil - lasts 8 minutes
8 rounds left of Divine Favor - +1 to hit & damage

Sahabiel (EstherLauren) -- AC 25/14/24 -- HP: 60/60  d20+12=30 ; d2-1=1 ; d8+10=17 ;
Thursday January 26th, 2023 7:15:56 PM

Attack roll, d20+12 = 30 (I made a slight mistake - since her BaB is over +4, I should have applied -2 for Power Attack instead of -1, so this result should be read as 29. Total number is +6 BaB, +5 Strength, +1 Weapon Enchantment, +1 Weapon Focus, -2 Power Attack for total modifier of +11, not +12. Thankfully doesn't matter as the target AC was given as 25, so a 29 still hits)

1d2-1=1, success on the 50/50 to affect the target

Damage roll 1d8+10=17 (+5 Strength, +4 Power Attack, +1 Weapon Enchantment)

When Naithi recognizes which hound in the pack seems to be the most real, though at a dear cost as they are attacked by it, and points it out to the rest of them, Sahabiel wastes no time and rushes in with an intent to knock that more 'solidly there' beast out, to keep it from attacking Naithi further. This time her signature weapon does not pass through the enemy, instead the heavy, spiked metal head slams into the creature with all the righteous fury that Sahabiel can put into it. As a militant member of the Culverwood's clergy, all this corruption the excess of darkness is causing --to the worldly embodiment of the ancient power she has devoted her life to-- has her feeling a lot of such fury indeed. "Wood's. Will. Be. Done!", she yells at the creature.

Spells in effect: Shield of Faith, 79 rounds remaining

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23  d20+15=35 ; d20+18=28 ; d20+18=31 ; d20+13=32 ; d20+13=21 ; d8+9=15 ; d8+9=17 ; d8+9=14 ; d100=70 ; d100=25 ; d100=98 ; 2d8+9=16 ;
Thursday January 26th, 2023 8:24:30 PM

Lothlo notices the hound bight Naithi and is able to follow the more substantial one.
Taking another handful of cold iron arrows from his quiver, he shoots them at the hound as best he can

Perception=35 (nat 20)

Roll each twice: D20 + 17(+1 within 30'), 1d8 +8 (+1 within 30') , and +4 to confirm crits
Roll each once: D20 + 12(+1 within 30'), 1d8 +8 (+1 within 30') , and +4 to confirm crits

Attack 1 = 28
Damage 1 = 15
Miss chance =70

Attack 2 = 31
Damage 2 = 17
Miss chance =25

Attack 3 = 32
Damage 3 = 14
Crit confrim= 21 +4=25
Crit Damage= 16
Miss chance =98

***Active spells and abilities***
Spells and Conditions in effect on self:

Sharpshooter Skills
"Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab),
Only a –1 penalty per full range increment between you and your target, threat range is doubled, +4 bonus on rollsto confirm crits.
"
-Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick, Slice Trick, Sunder Trick, Grapnel Trick

Consumables Tracking:
3 arrows, 0 hero points


Bad Doggy! (DM BatMark)  d8=8 ; d8=1 ; d20+10=28 ; d100=69 ; d20+10=28 ; d8=3 ; d8=4 ; d8=3 ;
Thursday January 26th, 2023 8:50:17 PM

Zazu casts color spray from a scroll, but aside from lighting up the darkness for a moment, it seems to have no effect on your foes.
Beech tosses a bead of fire into the midst of your foes, causing a wailing howl of pain to go up, and adding a fair amount of smoke to the shadowy swirl around you. Yet the mass of shadow hounds persists, even if somewhat diminished.
Naithi and Camalayas take swipes at the whirling hound, but fail to connect. They take up a defensive stance, ready for more.
Nightingale spots the more substantial hound, but even with focused ki is unable to land a blow.
Sahabiel spots the more solid hound, and smites it with the Will of the Wood, eliciting another howl of pain.
Lothlo fires three more cold iron arrows, this time striking the substantial hound each time.
Panzer launches a flurry of attacks, with the off hand striking a shadowy hound into the mist, and his main hand luckily landing a solid blow on the more substantial creature!

With Panzer’s mighty blow, the leader of the pack lets out one last, un-Woldly howl before slumping to the ground in death. The remaining hounds dissipate into dark shreds of shadow that quickly fade away into nothingness, leaving no trace behind. Were they even real?

With the death of the hound, the surrounding darkness returns to the new “normal” for the darkened Culverwood. A quick search of the dead hound and the area reveals no treasure or other material goods. You are able to resume your journey back to the village, as the divinations suggested, if you wish.

Fey Hound Pack AC25 -127hp = DEAD


Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle)  d20+9=14 ;
Thursday January 26th, 2023 10:17:01 PM

[OOC: The spray was from Zazu's head, the scroll was for the ray if the spray worked. Just niggling, sorry.]

Zazu asks, "Should we track them back to their lair? For one thing, they are bad things of shadow, and not helping the situation. For another, there might be loot."

Not wanting to let anything go to waste, Zazu skins the dead hound for its fur. Survival 14, and maybe someone can help?

Panzer Braun (David F) AC 32 (T16, FF28) CMD 27 HP 85/87 ) Character Sheet  d20+6=8 ;
Thursday January 26th, 2023 11:23:49 PM

" Don't do that." Panzer warns Zazu.
' I want us to take this back to the village, where the light is still normal and have those that really know what a hound like this SHOULD look like and such take a look at it. The hunters can then skin it. If this creature was perverted by the shadow, or darkness or whatever we are calling this thing, then I want to know how. It might help us later."
"Now, which way is home?"

Panzer will try to aid whomever is finding the path ( and suggest that the higher survival skill person in the group use the compass if that'll help and everyone else aid them)
Survival 8
He then promptly fails the check

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character  d20=10 ;
Friday January 27th, 2023 1:48:09 PM

Under his breath, "I don't think I'll tell her, but mom was right, Party favors are always a good idea."
He reloads the quiver, then says, "Knowing what it was is important, how it was tainted even more so. But taking the corpse back with us, could draw a direct reaction by whatever is causing this upon the village. Even taking the hide, could cause the same reaction. Personally, I say leave it to rot, and after the fireball, it's probably mostly ruined anyways."
He also tries to assist finding the most direct route back home....
He actually gives some useful aid in the survival. (rolled a 10)

Sahabiel (EstherLauren) -- AC 25/14/24 -- HP: 60/60  d20+26=27 ;
Friday January 27th, 2023 8:36:19 PM

Sahabiel is not done fighting yet.. although she takes the disappearance of the phantom-like dogs as the victory it is, her duties to the forest have not quite ended there. "Beech!" her voice rings while she furiously stomps on any remaining flames licking at the materials on the forest floor. "It was yer idea to throw a fireball in the forest, now ya help me put all this out."

The knight-cleric of the Culverwood is too preoccupied with preventing a forest fire starting at their back to take any lead on finding the way ahead for the party right now. Even at her most distracted though, she can still call out some helpful things whoever is making the check could try to look for.

Aid Another (survival) d20+26 = 27 vs DC 10, success despite being the lowest it is possible for Sahabiel to roll on that particular check.

Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Friday January 27th, 2023 9:06:16 PM

Lothlo surveys the scene and makes sure the threat has gone.
Taking something that is evil and corrupted by darkness with you is seldom a wise course of action, I say we leave it here. Besides, we need to make haste back to the village. If a pack of these things are heading for there we could be in big trouble.

Are we lost? 
Friday January 27th, 2023 9:45:31 PM

Zazu wonders about tracking the creature back to its lair. Just as he begins to skin the dead critter, he is sharply criticized for even thinking about it by Panzer.
Panzer warns Zazu about skinning the dead critter and instead suggests taking the entire thing back to Freedom's Landing.
Beech doesn't like the idea of skinning or bringing that tainted critter back home believing it may acerbate the situation in the darkening forest.
Sahabiel is beyond miffed that Beech unleashed a fireball in the forest and demands he assists her in putting out the last of the flames.
Lothlo suggests that taking anything from the forest that is evil and corrupted by darkness is seldom a wise course of action and recommends leaving it. He is concerned that if these critters are headed their way, making it home should be their highest priority.

You are able to resume your journey back to the village after giving some thought to fire-fighting & what to do with the deceased Fey Hound Pack. Question is, which way is home to Freedom's Landing? And who is leading the group?

With all the assists, coupled with the Compass tool, and a druid to boot, you find yourselves on the correct path home without delay.

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character  d20=6 ;
Monday January 30th, 2023 10:20:16 AM

Beech decides to comment about the fireball.
"The forest is terrible to begin with, I know that and I've tried to refrain from making it even more so. With this spreading darkness, I'm not gonna hold back on anything, including using fire pretty much at will. Once the darkness it forced to retreat or is defeated, I'll go back to normal. I'm not going to tie one hand behind back when we are fighting not only to protect our town, prevent whatever is happening from spreading, but also to keep our skins mostly intact and us breathing to boot. So if half the forest burns down ridding it of the shadow, I won't shed a single tear over it. Now let's get home, I believe we've been forewarned that this will strike there, or at least near there next."
After being so loquacious and spinning about to point out the shadows all around, beech isn't sure exactly where to go... (fails aid on survival)

Nightingale (JonS) HP 51/51 AC 21 CMD: 21 
Monday January 30th, 2023 1:38:53 PM

Nightingale was stunned that her attacks failed, then the light and fire show ensued, and she remained in shock, Beech is intentionally trying to burn down the 'Wood, no, fire against shadow creatures, hmmm, I may need to consider that somehow."

Panzer Braun (David F) AC 32 (T16, FF28) CMD 27 HP 85/87 ) Character Sheet 
Monday January 30th, 2023 4:38:42 PM

" Nice job hacking down their numbers. Without that blast I would have never seen the more real one."
"Lets get home before the forest forgets we are trying to help it."

(From the sound of the DM post we can find our way home...?)
Panzer moves on through the forest back to Freedom's landing.

Naithi (JamesD) AC: 24/16/19 HP: 68/68 , CMD = 18 Camalayas AC = 22/16/16  d20+20=22 ;
Monday January 30th, 2023 5:37:11 PM

Naithi helps the group find their way through the forest, but even her keen senses have to work over time for the task.

Survival= 22 (+6 for Forest Walking)

Sahabiel (EstherLauren) -- AC 25/14/24 -- HP: 60/60  d20+26=37 ;
Monday January 30th, 2023 6:39:36 PM

Sahabiel grins at Breech, not at all unkindly. "I know, and ya didn't hear me complaining when ya used it. I am going to make ya take responsibility for the aftermath still though. By the way, with this darkening the climate in the forest feels a bit more damp too... I am sure I am seeing more lichen and mushrooms this time than on our previous trip."

She peers at the forest, and then confidently raises an arm to show a direction of travel. "When everyone is ready then? The way back home is through here, and I am getting a feeling most of ya can't wait to be out of the woods again.", she adds.

Survival (navigate magical woodland): d20+26 = 37, vs DC 32, success


Lothlo (WillD) -- AC: 20/15/16, HP: 56/56, CMD: 23 
Monday January 30th, 2023 8:41:06 PM

Fire is a natural part of a forest's cycle, it's even required for certain tree seeds to sprout. So I'm sure that as long as you are responsible with the fire it will be forgiven if you are fighting the darkness... just don't go out of your way to viewed as a new threat.

I noticed they really didn't like the cold iron as well, though I'm not sure there is a magical equivalent you can use to replace a fireball.


DM Jon-Paul - Trekking to Freedom's Landing  d6=4 ; d6=6 ; d6=2 ;
Monday January 30th, 2023 10:03:43 PM

Beech Beech decides to comment about the fireball and proceeds to expound on his beliefs about the forest & Fire. He gets so wrapped up in his diatribe he finds himself discombobulated.
Nightingale remains in shock after the battle. Believes Beech is purposefully using fire to burn down the shadows...
Panzer congratulates the team on hacking down the Fey Hound Pack. Then turns about face and makes haste to Freedom's Landing stating that they don't want to outstay their welcome.
Naithi is taking care of business and working overtime to help the group find their way home.
Sahabiel grins at Beech saying that she didn't complain but holds him responsible for the firey aftermath. She then makes a connection between the Fungi growth and the darkening of the Woods. She also does her best to help the group find its way.

Lothlo Mentions that fire is also a part of the life cycle. Recalls that the Fey Hound Pack didn't like the cold iron weapons and that no one wishes to outstay their welcome...and become a foe.

With group affords, you find discover the correct way back towards Freedom's Landing. As you progress toward home you can see the forest changing in hue from the darkness you experienced to the dimming of the once bright & normal light. As you progress home, it begins to look more and more like the Culverwoods you once knew.

The trip back to Freedom's landing is uneventful except for the visible changes in the forest.

Zazu (AC20, HP52) and Boyo the bunny (AC19, HP26) (Cayzle) 
Monday January 30th, 2023 11:24:54 PM


Zazu does not touch the dead thing, and indeed feels a little upset that friends spoke harshly like that. The elf is quiet on the way back home. And worries about Beech's strong negative feelings towards the Culverwood.

Zazu quietly mutters, "But I was born in the woods. I like it here." And otherwise does not argue.

Beech (JohnC) AC 19(23)/14/15,HP 46/46 Character 
Tuesday January 31st, 2023 2:06:13 PM

As they travel home, "No, there's not one that duplicates the effects of cold iron. I do have a cold based area of effect, but that'll hinder everyone's movement as well. And as to hating the Culverwood, I don't actively hate it, but I strongly dislike it when it tries to kill me.
As to burning it down, I won't go out of my way to burn it, but I'm not going to back off from using the most effective magic I wield, a lot of my magic is based around what my mother used so effectively when she adventured. That just happens to be fire. I've learned to curb my own interests into my magic, the Ice spell is a good example of that. I probably won't be able to weed out what magic flows through my blood, but I'm not a carbon copy of my mother either. If you don't know, she is a Golden Dragon Blood Sorcerer, and Dragon blood has a lot of power, even diluted as it is in me."

Beech will answer simple questions and such on the rest of the way home, as they travel, he tries to spot what the shadows have in store for them....

Sahabiel (EstherLauren) -- AC 25/14/24 -- HP: 60/60 
Tuesday January 31st, 2023 5:58:42 PM

Sahabiel, also born and raised within the familiar landscape of the Culverwood, gives Zazu a nod. She watches the changes to the forest as they travel closer to its outer boundaries, and with every mile towards Freedom Landing, she feels more eager to see the little settlement again. The divinination that was given her, told them their light was going to be more needed 'at home', which right now was there, where her tree stood. Although she is confident that they left enough capable defenders there, in the absence of specifically targeted attacks that would have followed the senior adventurers that were more directly entangled with the druids behind this mess, she would like to see it again with her own eyes sooner rather than later...

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