WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Bearclaw Keep Archives


Return To Index


The Curse of Kandruth Walker
Arrival


DM Steve -- Just for the record who is Walker? 
Saturday February 25th, 2023 8:52:48 AM


Drack wonders why these creatures would be here if Walker isn’t as he checks on Dorata and anyone else he finds in the keep.
Ash stares in awe.
Torrynashkabbeth isn’t sure what to make of things, but noticed no one was hurt.
Loryn agrees with Mortimer. He realizes that Walker is too far for them to help.
Mortimer explains that if Windhorn is where Walker started, it will be where the hunt for him starts. He looks for others who may have been affected by the riders.
Manolo comments on their hurry, but he’s thinking about his own past.
Mole says the only chance to help Walker is to find out where he went.
Gnubert tries to help Dorata and anyone else who encountered the riders.

As the group gathers everyone who saw the riders, they learn Dorata was the only one to intervene. Gnubert’s energy washes over everyone, making them feel refreshed although no one was physically injured. It also brings Dorata back to herself.

Dorata's account of the events that transpired is harrowing and deeply unsettling. She recounts how she was going about her business when suddenly, a strange phenomenon caught her attention. A strange, flickering light seemed to be emanating from a point in the air, and before she knew it, a doorway opened right before her eyes. It was as if a tear had been made in the very fabric of reality, and something was trying to come through.

What emerged from the portal was even more frightening. Three skeletal warriors, riding on emaciated horses, burst through the opening, their green eyes blazing with an otherworldly fire. Dorata could sense immediately that these beings were not of this world, and that they were intent on doing harm. She stepped forward to try and stop them, but even as she did so, she could feel her strength leaving her. With a single glance, the skeletal warriors had managed to weaken her, leaving her vulnerable and defenseless.

It was then that she heard the voice, a chilling, unearthly sound that seemed to come from the other side of the doorway. Dorata could not see who or what was speaking, but the voice was unmistakable in its command. "Find him," it said, "and bring him back here." The coldness that spread through her body was not just from the sudden chill in the air, but from the sheer terror of what she had witnessed. Dorata has no doubt that whatever came through that doorway was not of this world, and that it was capable of great harm. The fact that it was seeking someone, and that it seemed to have a specific purpose, only adds to her sense of foreboding and danger.

Dorata’s account is heard by the group and by the others that they had gathered from the keep. One of these, Erin Stanley, goes into hysterics over “bring him back,” and looks likely to panic the others. ”They’re coming back? They’re coming back!” Someone else asks if this is going to be like the Dread attack on Effacia.


Torrynashkabbeth (Nick) HP:27/27 AC:17 F9: R:10 W:12 
Saturday February 25th, 2023 5:53:29 PM



The what? Wondered Torryn. Not a lot of what was happening made much sense to her. If the riders were after Kandruth, as seemed likely, there wasn't much that they could do about it. From what she could ascertain, the riders were supernatural creatures on tireless, equally supernatural steeds. What chance did any of them of of outpacing such speed?

Kandruth was odd. he was awful to work with and plainly wanted away from people to avoid precisely the trauma that had now unfolded. he didn't deserve to be dragged off to oblivion. Again. But then, she was struggling to have a lot of sympathy for him. He simply wasn't that likeable. Obviously that was not reason enough to abandon him to his fate, but even had she desperately wanted to help him, she saw no means how that might be accomplished. Perhaps wiser heads than hers would prevail. As she saw it, attempting to aid him was an utterly forlorn task: one with no realistic prospect of success. Naturally, she said nothing. People were traumatised enough. they didn't need any additional negativity at this time. In truth, they could probably do with some music and especially some dancing! That was sure to lift spirits swiftly.

Gnubert Glitterdust (Wade) AC: 18 T: 13 F: 16 R: 5 F: 8 W: 10 HPS: 36/36 CMD: -1  d20+12=15 ;
Sunday February 26th, 2023 8:23:03 PM

Gnubert tends to those around him with quick efficiency and ponders the description given by Dorata. The cleric attempts to connect the description given with his religious training (Knowledge Religion DC 15)

CDM Jerry [OOC post] 
Sunday February 26th, 2023 10:20:30 PM

DMs Steve and Clint: Have sent you an email gentlemen. :)

Drack (Chris J) - hp 35/35 - AC 18 
Monday February 27th, 2023 8:57:33 AM

Drack tries to calm the people panicking. "They are not likely coming back here. They are taking Walker back to their accursed realm."

"I don't think that there is much we can do for him. He could be anywhere at this point. But he knew what was coming, and was going to try and avoid involving anyone else in his problems."

Drack will fill Gnubert in on their experiences with Walker.(I believe the DM gave Wade the location of where to find that part of the story.)

Spells: Bless, Prot. from evil
Lay on hands: used 0/8


Mortimer Margrave (Stephen F.): ac:22/17/19. temp/hp:48/34. shield, false life  d20+10=24 ;
Monday February 27th, 2023 12:20:08 PM

(Bluff: 24 to convey a secret message, success.)

Mortimer turns to Drack with a look of concern and says, "Yeah, that voice didn't mention the Hamlet at all?"

Of course, his friends knowing his proclivity for sarcasm knows this was his subtle way of saying, 'Oh yeah, the voice from beyond DID say to bring him back HERE!' (Bluff check secret message)

Mortimer Margrave (Stephen F.): ac:22/17/19. temp/hp:48/34. shield, false life  d20+10=22 ;
Monday February 27th, 2023 1:05:51 PM

Mortimer adds, "We should take Dorata inside so she can catch her breath. Thankfully it's all over now." What he really means by this is, 'let's end this sideshow.'

He then turns to Erin Stanley and explains, "I'm sure this was just some trickster, from out of town, having their fun. Why else would the bastard wait until Wardd's Full Moon service to do it. We're lookin' into it, yeah." (Bluff: 22)

Torrynashkabbeth (Nick) HP:27/27 AC:17 F9: R:10 W:12  d20=3 ;
Monday February 27th, 2023 5:37:27 PM


Mortimer's excellent bluffs totally convinced Torryn that there really was nothing major to worry about. She shrugged. "Well, we wouldn't have caught them anyway; not at that speed. Still, there should be some tracks for us to follow once it gets light. So...uh...what now?" She was pretty clueless as to what was really happening and its significance. She looked around for leadership and possibly some decisive answers.

AC 13 HP 34/34 Loryn Glitterfall; Dan K  d20+12=15 ;
Monday February 27th, 2023 6:14:27 PM

Loryn listens and he is concerned as well. It was a fact they were not catching the riders and stopping their assault on Walker. The gnome also sided with Mortimer that they are coming back. It made sense to him, but here was not the place to discuss it. Minerva's was. The excited cry and fear from Erin Stanley spurred the gnome from thought to action. Mortimer, the gnome smiles, Well done

"Erin! Please be calm or at least be calm-er." he then nods to Mortimer and bobs his head towards the keep and back inside. The Keep was closer than Minerva's and offered the same privacey.

Back to the crowd, Warrds Full Moon service never disappoints and fear not my friends. My friends and I are not going anywhere

Inside and way from the spectacle outside, Loryn states his agreement with Mortimer.
"This is where the rift has occurred now 2 times and even without the phrase of come back here, I would expect the return of riders with Kaldruth in tow to within this very keep to jump back to the plane from which they came. I have some notes and bits on other realms of existence to go over, mayhaps something will help. I think we set ourselves with the thought of they will be back and see what defenses we might muster as well as perhaps locate 'exactly' where they sprouted from."

With the last Thought, Loryn casts Detect Magic in hopes of locating such a powerful source before it fully dissipates

Spells:
Acid Ray 8/8 30' range
Innate:
1st lvl: 7/7
2nd lvl: 4/5

Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/31 
Monday February 27th, 2023 6:51:45 PM

Manolos attention is in the past....for some time he thinks and relives the past ......
He snaps out of his daydreaming.....
He thinks about the stories that Lanliss told him ....it was not something you could just brush off and take lightly.

"I don't know if they will be back or not...", Manolo says simply.... Only to add his opinion on a possible idea/dilemma," if they do come back....do we fight them.....or we take a lucky chance and sneak on them while they pass...this some kind of a door o a gate to a different dimension or world we were never been to before".

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 31/31 
Monday February 27th, 2023 7:47:13 PM

Ash really thought Kundrath was a mean spirited jerk for lack of a better word, but now it was apparent that he was really just afraid of what he was bringing back with him.

Gnubert Glitterdust (Wade) AC: 18 T: 13 F: 16 R: 5 F: 8 W: 10 HPS: 36/36 CMD: -1 
Monday February 27th, 2023 8:54:30 PM

Gnubert helps usher Dorata inside, and finds her a place to sit, and regain some strength. The cleric runs though the story of Walker (OOC: Still reading it. Work has been busy sorry) and attempts to wrap his head around it. Gnubert feels as though this was intentional but by whom, and why?

Gnubert Glitterdust (Wade) AC: 18 T: 13 F: 16 R: 5 F: 8 W: 10 HPS: 36/36 CMD: -1 
Monday February 27th, 2023 8:54:31 PM

Gnubert helps usher Dorata inside, and finds her a place to sit, and regain some strength. The cleric runs though the story of Walker (OOC: Still reading it. Work has been busy sorry) and attempts to wrap his head around it. Gnubert feels as though this was intentional but by whom, and why?

Mole; (RichP) AC 18; HP 48/48; CMD 16 
Monday February 27th, 2023 10:09:25 PM

Mole goes around helping the townsfolk.

DM Steve -- My friends and I are not going anywhere. 
Monday February 27th, 2023 10:23:44 PM


Mortimer’s sarcasm lets Drack know what he thinks of the situation. He suggests taking Dorata inside to recover, and tells folks they will look into this.
Ash really thought Kandruth was a jerk, but maybe he was just afraid.
Mole helps the townsfolk.
Manolo relieves part of his past. (OOC: Can a nightmare be a daydream?) He doesn’t know whether the things will be back, but wonders what should be done if they are.
Drack tries to calm the people, telling them that the creatures will not be returning. He agrees that there is nothing they can do for Walker, and fills Gnubert in.
Torrynashkabbeth is still trying to make sense of what’s happening. She remembers how odd and difficult Kandruth was. Wherever he is, she doesn’t see how they can help him. Maybe they will be able to find out more when it’s light.
Loryn agrees with Mortimer’s concerns. He gestures for the others to head into the keep, telling the crowd not to fear. Once the group is in the keep, he explains his concerns and possible plans.
Gnubert tries to recall anything matching Dorata’s description. When Mortimer and Loryn suggest going in, he helps Dorata.

Loryn casts detect magic. He finds a strong and still lingering aura of conjuration magic. Gnubert does not recognize these creatures among those he has studied.

The townsfolk gather around the heroes, their faces etched with fear and concern. Despite the reassurances Drack gives, the townsfolk are still very uneasy. They know that the heroes are brave and capable, but the thought of such a powerful and malevolent force coming to their town is simply too much. They urge the heroes to find a way to prevent the creatures from returning.

Some ask about gathering supplies and reinforcing the town's defenses. Others say they should find any information they can about the undead riders, hoping to discover a way to banish them back to their own realm. As the heroes take Dorata into the keep to recover, the crowd remains on edge, the memory of the skeletal warriors and the chilling voice still fresh in their minds.


Torrynashkabbeth (Nick) HP:27/27 AC:17 F9: R:10 W:12 
Tuesday February 28th, 2023 4:21:48 AM


Torryn just wanted to go back to the boarding house. Once there she felt sure that someone would sit down and explain what had happened and what they were going to do about it. Currently, she really had very little notion of either. On a more positive note, her lack of concern would at least put many of the locals at ease. Torryn wasn't worried. She didn't know she had to be.

Torrynashkabbeth (Nick) HP:27/27 AC:17 F9: R:10 W:12 
Tuesday February 28th, 2023 4:21:48 AM


Torryn just wanted to go back to the boarding house. Once there she felt sure that someone would sit down and explain what had happened and what they were going to do about it. Currently, she really had very little notion of either. On a more positive note, her lack of concern would at least put many of the locals at ease. Torryn wasn't worried. She didn't know she had to be.

Drack (Chris J) - hp 35/35 - AC 18 
Tuesday February 28th, 2023 12:09:26 PM

Drack raises an eyebrow in the general direction of Loryn when he mentions aloud that the riders will probably return here. He is not pleased with the fact that he currently has no evil enemy to smite and fight.

When he has a second, he whispers to Loryn. "You should not make promises that we can't necessarily keep. We do not know what could call us away from this place, or if and when the riders will return. Either way. I would really like to purge some evil from these lands."

AC 13 HP 34/34 Loryn Glitterfall; Dan K  d20+9=28 ;
Tuesday February 28th, 2023 6:20:00 PM

Loryn can still hear some of the commotion outside and sighs and looks up at Drack,
"I am not studied in the art of diplomacy, mine lies more in the temporarily altering a situation so I do not get killed or thought so poorly on. It seemed like the thing to say."

The gnome grabs a seat and continues, "Though really, i do not expect the riders to take much time in retrieving Walker and returning him. They have done so before, by his own account and given their supernatural dispositions, I expect within a couple weeks on the outside."

Loryn studies the magical emmenations for additional clues or knowledge and invites the others to do so.
"The magic is still detectable friends. A strong Conjurational source", Drak, Torrynashkkebeth, can either of you detect any evil in this area?" he walks and gestures to the strongest area of the conjuration magic

Know arcana 28

"we know where they were conjured, we know the path they took. I think it likely they will return along the same lines and I think we should put up defenses between those points"

Spells:
Acid Ray 8/8 30' range
Innate:
1st lvl: 7/7
2nd lvl: 4/5



Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/31 
Tuesday February 28th, 2023 6:56:09 PM

Manolo snaps out if his nightmare and listens to Loryn and Drack.
OOC: meant nightmare...but couldn't think of the word.

Drack (Chris J) - hp 35/35 - AC 18 
Tuesday February 28th, 2023 8:55:04 PM

Drack will detect evil on the area that the rift happened.

“Loryn, I hope you are right. I don’t think they are coming back here, but all we can do now is prepare in case they do. I don’t think any defenses will matter. All that will matter in stopping them is magic, and magical steel. May Domi help me.”



Gnubert Glitterdust (Wade) AC: 18 T: 13 F: 16 R: 5 F: 8 W: 10 HPS: 36/36 CMD: -1 
Tuesday February 28th, 2023 9:22:22 PM

Gnubert listens to the others as they discuss possible solutions, and defense of the town. "I do not know much about summoning creatures, although I can. I do know there is a finite time for a summoned creature to exist in our world. I am not sure they would have to return the way in which they left, or if they would need to return here at all. We should definitely do something just to help remove some of the fear the town has. Somtimes the appearance of action is all it takes. We should ensure the townsfolk have a bastion to fall back too, and arrange for additional patrols, around the town. We can work in small groups to help alleviate the strain on the town until we decide on a course of action for us to take."

Mortimer Margrave (Stephen F.): ac:22/17/19. temp/hp:48/34. shield, false life  d20+5=12 ;
Tuesday February 28th, 2023 10:15:16 PM

Mortimer considers what he knows about skeletons and skeletal horses (Knowledge [Religion]: 12).

"Why would ya think they won't come back?" he asks Drack. "The bloody sod, from the other side, told those skelley riders to bring Walker back here!" He then gives Loryn a glance and declares, "A couple weeks ... more like days! It's not gonna take those boney bastards to long ta catch up and pinch that ole codger Walker. These dead don't needta to rest, they can go full speed without stoppin'. They no needta eat or drink," he pauses to think about it, "where would it go, they're just bones!"

He then thinks about it and imparts a chilling thought, "It's been close to an hour, yeah? Those riders are at least 30 miles away by now. Before this night is through, they would've traveled almost 200 miles! How far ya think Walker had gotten? Not much more! Unless the skelleys needta shelter from the sun, they should have Walker before the end of the day!"

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 31/31  d20+13=15 ; d20+13=28 ; d20+13=15 ;
Tuesday February 28th, 2023 10:43:24 PM

Knowledge arcane 15
Knowledge planes 28
Knowledge religion 15

Ash tries recalling anything relative to these skeltal riders. Anything he read while spending nights in the libraries of his home.

DM Steve -- All that will matter in stopping them is magic, and magical steel. 
Tuesday February 28th, 2023 10:56:11 PM


Drack is in a mood to smite evil, but doesn’t like hearing that they will be here when the riders return. He detects for evil where the rift was.
Mole is quiet.
Loryn explains what he said to Drack. He thinks the riders will return within a couple of weeks. He asks the others if they can find additional clues; he can still detect the magic. He suggests coming up with defenses.
As confused as Torrynashkabbeth is, she isn’t worried. Maybe folks will find this calming.
Manolo snaps out of his nightmare.
Gnubert listens to the others. He adds that summoned creatures are only in this world for a finite time. But they should be seen doing something to calm the people of Windhorn.
Mortimer tries to recall what he can about creatures like these. He argues that the riders will be back quickly – maybe a few days.
Ash tries recalling anything he may have read that would relate to this.

As Loryn studies the conjuration further, he realizes it is some sort of creation as well – and possibly the most potent magic he has so far personally encountered. None of what Mortimer recalls quite matches these creatures.

When Drack goes back out to detect evil, he finds an odd phenomenon. The ground itself is faintly evil in an area that is a straight line on one side and a hemisphere on the other. Within the hemisphere, the further from the line, the more faint the evil. But none of it is strong.

Ash compares all of this to things he has read, and concludes that the riders were sent through a gate of some sort, and that the land on the other side is one of great evil. . . And whatever sent them wants them back here because it needs to open another gate for them to return.

As the heroes emerge from their discussion, they are met with a mixture of emotions from the townsfolk. Some look hopeful and relieved, while others still appear anxious and fearful. One of the townspersons steps forward and asks the heroes if they have a plan to deal with the undead riders. Another expresses concern about the safety of their families and loved ones. A few others are visibly shaken and look as though they are struggling to keep their composure.


Mole; (RichP) AC 18; HP 48/48; CMD 16 
Tuesday February 28th, 2023 11:55:37 PM

Mole listens to the others, but has nothing to offer. He has no knowledge of the supernatural, only the natural. He still thinks locating Walker is the best option.

Mortimer Margrave (Stephen F.): ac:22/17/19. temp/hp:48/34. shield, false life 
Wednesday March 1st, 2023 12:42:58 AM

(ooc: btw, I thought we moved inside the Keep for privacy. Are we still in the street saying this stuff in front of a crowd? Alright, full disclosure :)

Mortimer suddenly experiences several mental flashbacks. They almost feel like slaps across the face. The strikes definitely causes his ears to ring. Maybe, just maybe, it wasn't three skeletal warriors, with green otherwoldly eyes, on the backs of emaciated horses that had burst from the gate.

"Maybe they're not what they seem," Mortimer concludes. "Walker called them Corpse Demons. What dodgy bastards they are, bein' demons that look like skellys. Any of you bright, clever-types know of anything like that?"

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 31/31  d20+13=14 ;
Wednesday March 1st, 2023 7:37:16 AM

Ash shook his head. " nothing come to mind Mortimer. They were sent through a gate, and the other side is an extremely evil place."

Torrynashkabbeth (Nick) HP:27/27 AC:17 F9: R:10 W:12 
Wednesday March 1st, 2023 7:46:41 AM


Demons were always bad. And that was about all she knew on the matter. She didn't know what to suggest in terms of going forward and dealing with them. So she kept quiet. Drack had already done the "Finding Evil" thing. She saw no need to replicate his efforts.

Drack (Chris J) - hp 35/35 - AC 18  d20+4=7 ;
Wednesday March 1st, 2023 10:04:03 AM

Drack will pull an arrow from his quiver, and trace the line in the ground that radiates evil. He will then explain to Loryn and the other spell casters where its faint, and not so faint. hopefully they can glean some useful information from the description.

After Mortimer recalls that Walker called them corpse demons, Drack will search his memory to see if he has ever heard of such. (know religion 7)(typical)

Drack will then reply to the concerned townsfolk. "We are working on a plan now, but fear not, we will do everything within our power to make sure that no harm occurs to this town or it's people."

Spells: Bless, Prot. from evil
Lay on hands: used 0/8



Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/31 
Wednesday March 1st, 2023 10:56:29 AM

Manolo tags along and follows Drack for the time being.
Manolo sure didn't know that much about casting spells to help the magic users of the Keepers.

Mortimer Margrave (Stephen F.): ac:22/17/19. temp/hp:48/34. shield, false life  d20+5=22 ;
Wednesday March 1st, 2023 3:13:10 PM

Mortimer continues to ponder about the lore of demons and devils. He knows Outsiders fall under Knowledge [Planes], which he knows little about. However he wonders if his knowledge of religion might have something to share on the subject. Maybe not, he thinks defeatedly. Whoever heard of demons and devils being the topic of religious discussions?

He'll try anyway (Knowledge [Religion]: 22)

AC 13 HP 34/34 Loryn Glitterfall; Dan K  d20+8=19 ; d20+12=16 ;
Wednesday March 1st, 2023 4:30:54 PM

"Gate, yea that makes sense." Loryn replies rubbing his head as the conversation turns to what Walker had named the creatures, Corpse Demon, Loryn admits he'd forgot about that. Good catch. The gnomes planar knowledge was not vast, but nor was it insignificant.
know planes 19

"Not sure if it changes our immediate course though. Demon or undead, I'm sure you are right Mortimer. If they can sense Walker they could be upon him with a couple days. While his lead on us is great, at 6 or 7 days journey, those things will make short work of that." The gnome exhales deeply before sucking in another clearing breath.

"Which leaves us right where we were. What can do if anything to prepare a defense to stop them from getting back through this gate? Barring that, how prepared are you my friends to follow and try and pull Walker back?"

It was his own question, but one he was not sure he had answer to. Was he prepared to journey through a gate to an unknown evil land for this man. Was it worth it, was HE worth it. The gnome was unsure, but he did his best to hide his conflict over the matter.
Bluff 16

"Perhpas we speak to Grog and see if he knows of anyone or knows himself of this land of the Lavendar Moon that might lend us aid in this."

Spells:
Acid Ray 8/8 30' range
Innate:
1st lvl: 7/7
2nd lvl: 4/5

Torrynashkabbeth (Nick) HP:27/27 AC:17 F9: R:10 W:12 
Wednesday March 1st, 2023 5:15:35 PM



Contacting Grog seemed like an excellent suggestion. She at least required some direction in this matter. Still, a question arose.

"Can demons cross onto sanctified ground? I heard that sort of keeps undead stuff at bay, but honestly - I've no idea when it comes to demons. They're like, uh - more powerful, right?" She quickly shit up before she started rambling.

Gnubert Glitterdust (Wade) AC: 18 T: 13 F: 16 R: 5 F: 8 W: 10 HPS: 36/36 CMD: -1  d20+12=17 ;
Wednesday March 1st, 2023 9:52:19 PM

Gnubert listens to the others, not fully understanding some of the nuances of the conversation. Upon hearing the term corpse demon the cleric tries to recall any information he may have been taught (Knowledge Religion DC 17)

DM Steve -- Maybe they're not what they seem. 
Wednesday March 1st, 2023 10:59:40 PM


Retcon: The crowd in the last scene were talking to Drack while he was detecting evil, not to the entire group.

Mortimer proposes that they are dealing with demons that look undead. He tries to recall anything he knows on the subject.
Torrynashkabbeth knew demons were bad. She still has no idea what to do next. She seconds Loryn’s suggestion to talk to Grog, and asks about demons and sanctified ground.
Ash repeats that the creatures were sent through a gate, and the other side is an extremely evil place.
Loryn agrees that a gate makes sense. He wonders about other planes. Demon or undead, the question is what to do. . . He suggests talking to Grog.
Gnubert listens, not having dealt with .
Drack draws a line to help explain what he saw to the spell casters. He tries to recall anything about skeletal demons. And he tells the townsfolk that they are working on a plan.
Manolo tags along with Drack.
Mole listens. He thinks finding Walker would be best.

Mortimer and Gnubert decide these are not creatures in contemporary religions of the Wold. Loryn mentions the lavender moon – and Koshe Marr is an extremely evil place. Mortimer remembers why Windhorn has a very lucky basement, because it has been to Koshe Marr and returned intact.

OOC: Sorry for such a short response tonight. If the group wants to go see Grog, what do they plan to say to the crowd on the way? (Drack already made a good start.)


Drack (Chris J) - hp 35/35 - AC 18  d20+8=26 ;
Thursday March 2nd, 2023 3:11:42 PM

Drack tries to further ease the minds of the townsfolk.(diplomacy 26). "Fear not ladies and gentlemen, we will have a plan before they return, if they even return here. We are going to go talk to Grog to see if he may be able to tell us more about what we are dealing with, and then we will come up with a plan once we have had a moment to think it through."

"Come my friends, let's go talk to Grog, and then work up our plan, shall we?"

Spells: Bless, Prot. from evil
Lay on hands: used 0/8



AC 13 HP 34/34 Loryn Glitterfall; Dan K 
Thursday March 2nd, 2023 3:39:27 PM

Loryn leaves the crowd to Drack and starts heading towards Grog's. Big strong paladin of Domi would go much further at putting the hamlet's fears to rest than a small gnome. Koshe Marr, the actual stuff of nightmares and Windhorn had been there once already. Would they fair as well a second time? Well let's not let it come to that Mr. Glitterfall

Spells:
Acid Ray 8/8 30' range
Innate:
1st lvl: 7/7
2nd lvl: 4/5

Mortimer Margrave (Stephen F.): ac:22/17/19. temp/hp:48/34. shield, false life 
Thursday March 2nd, 2023 4:40:31 PM

Mortimer lets Drack have his turn with the crowd. They completely ignored all his masterfully crafted lies. He's had his fill of their questions. He thinks they should all stew in their fear; builds character. A healthy survival instinct is always a good thing.

'That's the first thing you've said that I actually agree with. We'll make a Margrave out of you yet.'

"who said that," mutters Mortimer?

Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/31 
Thursday March 2nd, 2023 7:16:50 PM

Manolo stays with Drack for a while to keep him company.
"Let us know what Grog says" , he reminds to the group to tell him and Drack.

Mole; (RichP) AC 18; HP 48/48; CMD 16 
Thursday March 2nd, 2023 7:43:03 PM

Mole speaks up. "Are you sure they will come back here? Why would we assume that? Has there been any other instances of a gate appearing in the villages history?" He says. "What is your goal? Save Walker? Destroy the demons? Those questions should drive your next actions."

AC 13 HP 34/34 Loryn Glitterfall; Dan K 
Thursday March 2nd, 2023 9:07:26 PM

Loryn walks and talks, "Am I sure no, but the book was opened here, Walker appeared here, the gate was opened here and the creatures sent to get Walker started here and a voice told them to bring him back here, so that's my logic good dwarf. Far as history, last time I know of Koshe Marr having an encounter with Windhorn, the entire Hamlet got pulled through a gate, so kinda."

The goal question, which was a good one, he wasn't sure about. He also thought he probably should be though. Instead he waves it off with optimism, "We'll get to the last part later."

Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 31/31 
Thursday March 2nd, 2023 10:01:01 PM

"When in doubt, talk to Grog right? " Ash jokingly asks. "Couldn't hurt."

Return To Index      Next Scene (Departure)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage