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DM: NIck_K: The Warehouse  d20=9 ; d20=8 ; d20=7 ;
Monday October 30th, 2023 6:16:08 AM


Burton: Hurls a dagger. It cuts into the shoulder of thug 4. (5 damage)
Fingers: Follows on after Rhys, hoping to get back to the warehouse in time.
Kwarsk: Unintimidated by numbers, he attacks with relish. (Kwarsk had attacked 1 previously.) He knows he’s inflicted considerable damage (22 total).
Paige: Moves to flank thug 4 and wallops him mightily with her morningstar.
Rhys: Covers the ground swiftly to get back to the warehouse.
Zarsellet: Challenges Ardreth and commences a battle chant.

___________
Round 3
~~~~~~~~~~~

Interactive map
Updated Map

Warehouse (I made some minor adjustments: doors and windows should be a bit clearer)

~~~~~~~~~~~

The two thugs groan as they are hit, but with help arriving – the noisy footsteps of the runner confirm to all that ‘help’ is coming – retaliate.
One (1) swings at Kwarsk. The desperate swing slices through the air, but Kwarsk easily sways aside.
The other (4) turns to attack Paige. His longsword whips around to savagely slice into Paige’s stomach. However, her armour does its job perfectly. She suffers no harm.
The man on the left again avoids the web’s embrace and slinks into a corner. Unable to move and unable to see what’s happening, he crouches down and remains quiet. (Stealth:15 AND he has partial cover from the web and almost total cover from the crate he’s behind. Therefore spotting him is far from easy. Perception: 21)
Thug 3 will arrive next round, but so will Rhys.
Ardreth growls from the top of the steps that lead into a small office. He has opened the door(it opens inwards). The light within illuminates his sneer all the more clearly.
“Stop playing and HIT THEM!” He bellows.
The men fight desperately, but are clearly less skilled with their weapons than are the Patchers. That desperation is writ large on their faces. Kwarsk and Paige feel certain that were it not for Ardreth, they would surrender. Of course, there was also the unknown of the third man, rapidly approaching.

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 |  d20+8=16 ; d4+2=4 ;
Monday October 30th, 2023 1:58:57 PM

Burton keep an eye out for the approaching thug as they run towards the party while casting 'Hand of the Apprentice' again. His dagger flies from his hand at Thug 4. "Do we want Ardreth alive?" He asks the other Patchers.

OOC: Hand of the Apprentice hits AC 16 for 4 points of damage.

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Monday October 30th, 2023 5:25:19 PM


Fingers runs after Rhys (4 x 30').


Spells in Effect:
- Mage Armor - 1 hour from when he arrived at the green door

Spells prepared:
0 - Prestidigitation, Ray of Frost, Detect Magic
1 - Sleep
SLA - Mage Hand 3x
SLA - Hand of the Apprentice (Throw weapon) 5x
Amulet - Any of his spellbook spells 1x
Mage Armor (44 charges remaining on wand)

100 gp left.


Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 31/31 
Monday October 30th, 2023 7:40:09 PM

Rhys continues his run (5x30’). Once inside the open door he will advance as far as possible towards thug #3 avoiding the worn out carpet.

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Monday October 30th, 2023 8:39:53 PM

Zarsellet glances up and bellows back "Stop playing and HIT THEM! Yes!!! Stop playing and HIT THEM! Wait.... Better yet! Be smart! GET OUT OF OUR WAY AND LET US HIT HIM! And if he's stupid enough to not surrender like he is demanding of you, then we'll kill him TOO!"

Saying that he readies his short bow and arrow, and continues the bardic performance.

OOC: Bardic Performance, Inspire Courage: +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Paige Potter (Carla) AC 17, HP 38/38 CMD 13  d20=5 ; d8=7 ;
Monday October 30th, 2023 8:56:36 PM

Paige swings her Morningstar at #4 (Hit AC 5+6+2 flanking +2 heroism +1 bardic inspo = 16, 7+3+1 = 11 dmg). Though it doesn’t carry the same force as her first swing.

”When we’ve knocked this fellow down, I’m going for Ardreth!” she announces to Kwarsk

DM Sanity info:

Zarsellet Bardic inspiration…

Heroism from Zarsellet (40 min or 400 rounds (27 min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 0/2 - Sanctuary, Bull’s Strength
Channel energy - 0/6 used

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 31/31 
Monday October 30th, 2023 10:19:55 PM

Rhys continues his run (5x30’). Once inside the open door he will advance as far as possible towards thug #3 avoiding the worn out carpet.

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 42/44, CMD 18/22 vs. Bull Rush & Trip.  d20+8=16 ; d10+4=14 ;
Monday October 30th, 2023 10:54:57 PM

Kwarsk endeavors to finish off the one he's been attacking (#1 ?), effortlessly shifting his waraxe's momentum from its right-to-left slice to angle briefly above his foe's head and then with a mighty grunt brings it down on the thug with overwhelming force!

(OOC hit AC 16 for 14 damage.)

DM: NIck_K: The Warehouse  d20=11 ; d20=8 ; d8=4 ; d6=4 ;
Tuesday October 31st, 2023 5:43:30 AM


Burton: Flings another dagger. This one strikes the thug (4) true. Do they want Ardreth alive? He asks the others.
Fingers: Follows after Rhys understanding that he will be an active participant in whatever trouble awaits within the warehouse imminently (next round)
Kwarsk: Cleaves into Thug 1. The mighty blow staggers his opponent. Blood sprays from the wicked wound.
Paige: Clobbers the Thug again and declares her intent to go after Ardreth next.
Rhys: Barges into the warehouse and scrambling to keep his feet races towards Thug 3 – avoiding the old carpet.
Zarsellet: Continues his bardic performance with some witty repartee.
___________
Round 4
~~~~~~~~~~~
Interactive map
Updated Map

Warehouse
~~~~~~~~~~~
A thug falls. A combination of dagger and morningstar was his undoing. Thug 4 – the man that had been fighting Paige collapsed in a heap, his longsword clanging noisily on the hard floor. The morningstar had left some nasty wounds and the man bled as he lay unmoving.

Thug 1 was almost spun around by the might of Kwarsk’s blow. He staggers and falls to one knee, a nasty cut leaking blood across his face. He drops the sword and holds his hands up. ”I yield.” He gasps.

Yet Thug 3, a younger man, seemingly keen to impress barrels forward at full tilt and chops at Paige’s back, even as she was striking his colleague. His sword strikes true (11 damage)

”That’s it! THAT’S IT! Yes, like that!” Encouraged Ardreth from his high vantage point.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Next round Rhys has a full round round action available. Fingers will enter and can have a half move.


Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 42/44, CMD 18/22 vs. Bull Rush & Trip.  d20+8=20 ; d6+3=6 ;
Tuesday October 31st, 2023 2:00:02 PM

Kwarsk moves to flank #3 with Rhys (I28 to J24) and says to #3, "Tsk tsk, should have learned the lesson they (jerking head towards the other two defeated thugs) just learned."

Kwarsk swings his axe towards his back about 45 degrees, trying to fake #3 out and then gives #3 a swift kick in his kidney, hopefully causing him to drop his weapon!

(OOC - Kwarsk is AC 31 vs. Attacks of Opportunity (Mobility feat)

Base +5 to hit, +1 Bardsong, +2 flank = +8
Hit AC 20 for 6 damage (nonlethal).

Stun DC 15.
Stunning Fist #2 of 2 uses for the day.)

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Tuesday October 31st, 2023 3:16:22 PM

Zarsellet moves to where he can see Ardreth. "That’s it! THAT’S IT! Yes, like that? Heck no! Attack Ardreth! Or.... Surrender or DIE! Listen to Ardreth! He's going to surrender in a moment. Do you really want to DIE FOR THAT LOUSE!!"

OOC: Move and extend Bardic performance another round. If #3 surrenders or drops I'll make that a double-move to get closer to Ardreth. Trying to get in sight and short bow range....

OOC: Bardic Performance, Inspire Courage: +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 31/31  d20+12=22 ; d10+6=16 ; d10+6=15 ; d6=3
Tuesday October 31st, 2023 4:06:32 PM

”Not a wise decision…attacking a lady when you are about to be completely surrounded. Especially when one is a tough-as-iron dwarf, and the other an elf with a nasty streak.” Rhys unsheathes his long elven blade and swings at thug 3, hitting AC 22 for 16 hp of dmg. The movement ends with his sword readied to parry any return attack.

(OOC please ignore the last two rolls…fat fingers on a tiny screen)

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 |  d4+1=5 ; d4+1=3 ;
Tuesday October 31st, 2023 4:31:32 PM

Burton glances at thug 3 "O your in so much trouble now." Burton then glances up at Ardreth "You know there's a problem with you standing up there like that?" Burton points at Ardreth and sends two magic missiles streaking towards him.

OOC: Magic Missiles, Range 130', 8 points of force damage.

Paige Potter (Carla) AC 17, HP 27/38 CMD 13 
Tuesday October 31st, 2023 9:10:48 PM

Paige leaves #3 to her friends. So intent is she on getting to Ardreth, she ignores the pain of the cruel cut, deeks around the young swordsman, and pelts in a straight line…to 4I.

DM Sanity info:

Zarsellet Bardic inspiration…

Heroism from Zarsellet (40 min or 400 rounds (27 min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 0/2 - Sanctuary, Bull’s Strength
Channel energy - 0/6 used

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Tuesday October 31st, 2023 10:34:10 PM

Fingers runs, mentally recalling the spells in his book and drawing his blackjack.


Spells in Effect:
- Mage Armor - 1 hour from when he arrived at the green door

Spells prepared:
0 - Prestidigitation, Ray of Frost, Detect Magic
1 - Sleep
SLA - Mage Hand 3x
SLA - Hand of the Apprentice (Throw weapon) 5x
Amulet - Any of his spellbook spells 1x
Mage Armor (44 charges remaining on wand)

100 gp left.


DM: NIck_K: The Warehouse  d20=14 ; d20=19 ; d20=5 ; d20=20 ; d20=10 ; d8=2 ;
Wednesday November 1st, 2023 5:48:23 AM


Burton: Flings two magical bolts of energy at Ardreth.
Fingers: Enters the warehouse ready for trouble.
Kwarsk: Dodges past Thug 3, who slashes violently at him. The end of the blade narrowly misses Kwarsk. Kwarsk strikes true, but the man catches himself and does not stumble. (Saved v Stunning Fist)
Paige: Darts away and races (double move) towards the far end of the warehouse. Thug 3 lashes out as she moves away from him, but misses her.
Rhys: Attacks with the blade. The swift blow almost impales the thug. The man is clearly hurt, though not yet bleeding.
Zarsellet: Continues his performance and moves to get a better view of Ardreth.
___________
Round 5
~~~~~~~~~~~
Interactive map
Updated Map

Warehouse
~~~~~~~~~~~
Ardreth grunts as the two missiles hit him, but stands unflinching atop the stairs.

“Is that IT?” He roars. ”Is that ALL you can do?” He spits, down to the floor below him and then disappears into the ‘office’., slamming the door behind him.

Kwarsk and Rhys deliver telling blows to Thug 3. Hurt as he is, he should surrender, but he’s young – younger than the other men and seems filled with youthful passion and fury. He continues to fight. That drive and passion overrides skil. Somehow he strikes true, hitting Rhys who had hurt him so badly (Power Attack. Natural 20. Crit’, not confirmed.) Through skill and speed, Rhys wards off the worst of that powerful blow. (11 damage)

Zarsellet and Fingers assess the situation: Thug 3 surely cannot stand for long against Rhys and Kwarsk. Thug 2 is stuck behind a web and seemingly wants no part of the fight. Ardreth has just disappeared into the room above.

Fingers: Highlight to display spoiler: {Was that the room through which they’d heard access could be gained from the buildings behind? Was Ardreth looking to escape over he roof? You don’t know. Nor do you know how accurate the rat catcher’s information is.}

Paige could now clearly see the wooden steps leading up. They had a simple banister rail, but it was metal, old and looked somewhat rusted.

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Wednesday November 1st, 2023 1:43:35 PM

Hey! Everybody! I think there's a back door to that office!

Fingers does a full run (4 x 30'), skirts the merchandise, and almost reaches the base of the stairs.

(OOC - how much movement is required to get from the ground to the top of the stairs?)

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Wednesday November 1st, 2023 2:09:48 PM

Seeing Ardreth leaving, slamming the door behind him Zarsellet yells across the room. "And THAT SOUND was the sound of your leader running away, scared. He wants you to DIE to give him a couple extra seconds. But if you surrender now, you might see sunrise tomorrow, as free men! Drop your weapons or DIE for the coward. Your choice!"

OOC: Dropping the bardic performance for now and running after Ardreth with the others.

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 31/31  d20+12=32 ; d20+12=28 ; d10+6=12 ; d10=9 ;
Wednesday November 1st, 2023 3:01:10 PM

Rhys winces as his opponent’s blade slips through his own defence. He can feel the warm, wet sensation of blood seeping from the wound. Whether it’s pride or just anger that compels him, he refocuses and brings his own sword slashing across. The long curved blade of his ancestors cuts deep into the thug; a spray of blood confirms its accuracy. (Hit Thug #3 Nat 20, critical confirmed vs AC 28 for 12+9=21 HP).

Paige Potter (Carla) AC 17, HP 27/38 CMD 13 
Wednesday November 1st, 2023 8:42:09 PM

Paige invokes the power of Domi and casts Sanctuary upon herself before heading up the stairs after Ardreth. She knows her friends have her back, but she’s not sure what she’ll find behind the door at the top of the stairs…

DM Sanity info:

Sanctuary 4 rounds

Heroism from Zarsellet (40 min or 400 rounds (26 min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 0/6 used

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 42/44, CMD 18/22 vs. Bull Rush & Trip. 
Wednesday November 1st, 2023 9:32:35 PM

Kwarsk sees the young thug double over with Rhys' finishing blow and says, "Great job Rhys, now let's get after Ardreth!"

Kwarsk turns and runs (J24 to J4; has Run feat from WLA for 20' base move x 5), finishing just to the right of the stairs.

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Thursday November 2nd, 2023 3:43:42 AM

"If you think that's all I have your in for a nice surprise." mutters Burton as he runs after the others towards the stairs.

DM: NIck_K: The Warehouse 
Thursday November 2nd, 2023 8:36:46 AM


Burton: Responds to the fleeing Ardreth and follows the others to the base of the steps.
Fingers: Yelling, Fingers races to the base of the stairs. The stairs look sound and even have metal plates protecting them from wear and tear – or perhaps those plates are covering up some woodworm. With such speed and limited time to assess the situation, it’s impossible to tell.
Fingers believes that he can mount the steps quickly enough – 1 move action.
Kwarsk: Commends Rhys on dispatching the thug and rapidly heads to the stairs.
Paige: Invokes her god’s protection as she too makes her way to the base of the stairs.
Rhys: Retaliates violently against the wound he suffered. His blade cuts deeply into the young thug, almost severing his neck! Blood fountains briefly, mercifully missing any of the Patchers as the man falls backwards, dead before he hits the floor.
Zarsellet: Offers the thugs a chance to surrender, drops his Bardic Performance and races to the base of the stairs.
___________
Round 6
~~~~~~~~~~~
Interactive map
Updated Map

Warehouse
~~~~~~~~~~~
From the bottom corner of the warehouse, still trapped by a plethora of sticky webs a lone, somewhat squeaky voice pipes up.

”I yield.”

There seems little point in dealing with him, or so it seems for everyone races towards the steps. Once again The Patchers find themselves somewhat spread as Rhys spares a moment to look upon the man he’d just slain. He can easily catch up with the rest, as can Zarsellet.

Above, the door is firmly shut. It looks a stout door, even so Ardreth’s muffled voice can still be heard, but what he’s saying is impossible to determine. What can also be heard is the scrape of heavy furniture. It might be a barricade, but with such a stout door, it’s difficult to assess.

Fingers and Rhys Highlight to display spoiler: { Perhaps he’s piling furniture to get out through the roof? In theory such a thing is possible IF the ratcatcher’s information is accurate.}

Paige Potter (Carla) AC 17, HP 27/38 CMD 13 
Thursday November 2nd, 2023 11:42:20 AM

”I’m not sure these stairs can bear your weight, Muuru” Paige says to the half ton taur as she brushes past. The half elf takes the stairs two at a time, until she reaches the door - which she tries to open…

Paige weighs 140lbs +62.2 lbs equipment = 202.2 lbs

DM Sanity info:

Sanctuary 1/4 rounds

Heroism from Zarsellet (40 min or 400 rounds (26 min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 0/6

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Thursday November 2nd, 2023 3:44:52 PM

Zarsellet moves up to the base of the stairs and calls to his friends. "That coward can't stop you with a closed door. Unlock it or break it open." Then he sings a different tune, adding bardic magic to enhance skills.

OOC: Inspire Competence. +2 to any skill check.

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Thursday November 2nd, 2023 3:50:55 PM

Burton will stand to one side as he waits for those who are going up stairs to do so. Once they have Burton will follow up the stairs. "See if there is any way around the office to the other door." He calls to the others.

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 42/44, CMD 18/22 vs. Bull Rush & Trip. 
Thursday November 2nd, 2023 5:23:39 PM

Kwarsk follows Paige up in case he needs to Shield her from any tricks of Ardreth.

(OOC Kwarsk weighs 185 + gear 112.5 = 297.5lbs)

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 31/31 
Thursday November 2nd, 2023 9:18:37 PM

”There may be a way out through a window in that office!” Rhys yells out to the rest of the Patchers. ”Don’t waste any time with picking a lock, break that door in before he gets away!”

Rhys races towards and up the stairs as fast as he can (Run 5x30’).

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Thursday November 2nd, 2023 10:57:56 PM

Fingers runs up the stairs and gets to the door, pulling out his lockpicks as he goes. Although everyone is expecting him to just throw his weight against it, picking the lock is probably a surer bet.

Disable Device:

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3  d20+10=20 ;
Thursday November 2nd, 2023 10:58:17 PM

Disable Device: 20

DM: NIck_K: The Warehouse  3d6=11 ;
Friday November 3rd, 2023 7:44:21 AM


Burton: Steps to one side permitting others to ascend the stairs.
Fingers: Runs up the stairs, picks in hand.

Kwarsk: Is swift to follow Paige up the stairs.
Paige: Bounds up the stairs 2 at a time and tries the door.
Rhys: Advocates breaking the window, but it is to the side and overhangs the warehouse; so is difficult to access. Still, if someone could climb, it might yet prove easier access.
Zarsellet: Gets to the base of the stairs and encourages his friends most ably.
___________
Round 7
~~~~~~~~~~~
Interactive map
Updated Map

Warehouse
~~~~~~~~~~~

The Patchers race to catch Ardreth. Whilst charging up the stairs, something happens: a trap is sprung and lightning arcs down from the top step. That searing bolt lances downwards, leaping off the metal railing and each metal plate on the steps to blast a crate opposite the foot of the stairs! It erupts in a cloud of splinters.

~~~~~~~~~~~~~~~~~~~
Paige, Kwarsk, Fingers and Zarsellet – Reflex save: 20 or take 11 points of electrical damage. Successful saves round down.
~~~~~~~~~~~~~~~~~~~

Burton and Rhys only: Perception 20 Highlight to display spoiler: { You hear muffled laughter and sound of something heavy scraping – possibly behind the door.}

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 |  d20+3=12 ;
Friday November 3rd, 2023 3:46:12 PM

OOC: Burton Perception Roll 12.

What is the line between I1 & I2 represent? Is the office overhanging the main warehouse floor or is it built up from the ground? Does the roof of the office go to the roof of the warehouse or stop below it (i.e. does the office have a roof that can be accessed?)

IC: Burton moves away from the stair and inspects the office from the ground floor looking up at the office walls for windows or any other way out. (Ending up in the area of C5).



Zarsellet Fahring (Randy) AC 16, CMD 14, HP 21/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8  d20+8=11 ; d20+8=11 ;
Friday November 3rd, 2023 5:12:30 PM

Zarsellet takes the hit full on. But it isn't enough to matter at this point. He doesn't know if Ardreth is still able to hear them but calls out anyway, "That the best you got coward? Traps and hirelings that you left to die? You're not worthy of continuing living!" He continues the bardic song to assist his friends with the task of getting the door open.

OOC: Bardic Performance: Inspire Competence +2 to all skills.

DM: NIck_K: The Warehouse 
Saturday November 4th, 2023 5:45:22 AM


Burton assesses the scene. The 'Office' juts out from the far wall. It overhangs the floor below, supported by stout brackets on the end wall. There's a window facing the body of the warehouse, but accessing it would be very challenging.

The roof of the warehouse is pitched. Consequently, it is possible to climb up onto the roof of the office. Obviously, how substantial that roof is, is completely unknown at this stage.

Paige Potter (Carla) AC 17, HP 16/38 CMD 13  d20=6 ;
Saturday November 4th, 2023 6:45:10 PM

Paige is surprised by the trap and gets the shock of her life! (d20 = 6+3+ 2 heroism +2 bardic inspo = 13, fail). Pulling herself together, she pushes against the door, and if it opens, she steps back to let Kwarsk go through first.

The cleric won’t cower behind the dwarf, however, believing that her Sanctuary spell will provide some element of protection from a direct attack. She moves to follow her companion into the room and clear the way for those who follow…

DM Sanity info:

Sanctuary 2/4 rounds

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 0/6


Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31  d8=2 ; d20+7=21 ;
Saturday November 4th, 2023 9:31:45 PM

With no immediate path to Ardreth, Rhys turns his attention to the last thug trapped in the web. He hustles over to a point nearby. ”So, you yield. That is wise! Your master Ardreth spares no thought for you or your fate. He barricades himself in that office above. I, however do spare a thought for you. With the right answers you might go free. If you choose incorrectly you will most certainly spend time as a prisoner in some deep, dark place.”. Rhys pauses to let the information sink in.

”First, is there an escape route from that office and if so, where does it lead? Second, who does Ardreth report to? Third, what do you know of Pyramid Industries? And lastly what is stored in all of these crates?”

Rhys calmly wipes the blood from his sword as he awaits answers. (Intimidate = 21)

Active Effects (Inspire Competence from Zarsellett)

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 42/44, CMD 18/22 vs. Bull Rush & Trip.  d20+9=24 ; d20+7=10 ; d10+3=9 ;
Saturday November 4th, 2023 11:09:13 PM

Kwarsk tucks behind his Tower Shield and deflects the lightning, emerging unharmed!

(OOC Reflex Save = 24; Kwarsk has Evasion.)

Kwarsk watches Paige try to open the door, and prepares himself to take one of two actions to ensure Ardreth is cornered.

(OOC
IF Paige is successful in opening the door THEN Kwarsk moves in to attack Ardreth or whatever foe is directly ahead of Kwarsk. (Kwarsk isn't going to hack at a hostage, but if it's Ardreth or his thug, the waraxe swings freely, but too gently. (Normal strike hits AC 10, not using Power Attack, for 9 damage)

IF Paige is NOT successful in opening the door THEN Kwarsk moves to the door and executes a Powerful overhand attack on the door with his waraxe, likely hitting the broad side of a door.
(Hits AC 9 including -1 for Power Attack, for 11 damage (adding 2 to the 9 rolled above due to Power Attack).)

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 21/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Sunday November 5th, 2023 6:35:22 PM

Seeing Paige and Kwarsk at the door Zarsellet figures that there would be no more traps on the stair. He moves up a little closer to them, maintaining his Bardic performance to enhance skills. If combat starts he can switch back.

DM: NIck_K: The Warehouse 
Monday November 6th, 2023 5:00:14 AM


Burton: Carefully assesses the ‘office’. He sees that it overhangs the warehouse. Also, he sees that it seems little more than a glorified shed, held aloft by stout brackets. Its roof is flat. The warehouse’s roof is pitched; so accessing the ‘office’ roof is feasible. Looking up, he notes two other things: one, that the floor of the outcropping is very solid, much akin to the brackets that support it. Two, looking in through the side window, it would seem that the ‘office’ goes back further than the walls of the warehouse. Probably it sits over the building behind it, but who know where it might go?
(I1 & 2 is merely a result of my inability to work with that format. It’s just a wall. I’ve had all sorts of issues with the borders.)
Looking around Burton notes that none of the crates dotted around offer sufficient height to access the window safely. There is however, a ladder. (see picture for details.)
Fingers: Doesn’t find any traps on the door and like Paige, steps aside that Kwarsk might swing freely.
Kwarsk: Steps in and ushering Paige aside swings his axe mightily at the door. It bites deep. Splinters fly. He creates a hole through which he can see the window, but little else at this stage. He feels quite sure that one, maybe two more blows and he’ll be through.
Paige: After being nastily shocked Paige grabs the handle to the door and opens it. It does open easily for about 2 inches, but it then bangs against an obstruction behind it. She can see sufficient that she can identify a hastily lodged chair stops the door from being opened further.
Rhys: Rushes to question the man that has surrendered.
Zarsellet: Shrugs off the damage and challenges Ardreth further whilst encouraging his friends’ endeavours.
___________
Rounds 7+ & 8
~~~~~~~~~~~
Maps
Updated Map

Warehouse
~~~~~~~~~~~

As the action unfolds on the stairs and Burton assesses other options, Rhys rushes to interrogate the trapped and yiedling thung. That is made more chgallenging by the distance and the obscurity provided by the web. Indeed, Rhys cannot even see him! Nontheless he raises his voice and asks his questions.

”So, you yield. That is wise! Your master Ardreth spares no thought for you or your fate. He barricades himself in that office above. I, however do spare a thought for you. With the right answers you might go free. If you choose incorrectly you will most certainly spend time as a prisoner in some deep, dark place.”. Rhys pauses to let the information sink in.

”First, is there an escape route from that office and if so, where does it lead? Second, who does Ardreth report to? Third, what do you know of Pyramid Industries? And lastly what is stored in all of these crates?”


There was a deathly pause. Perhaps the man had somehow slipped away. It was difficult vto be certain and even if answers were forthcoming, Rhys knew that assessing the veracity of any statement would be nigh impossible as he couldn’t read the man’s body language. Yet after an uncomfortable pause there came a tentative reply.

”You’ll let me go? I’ll tell you if you forget all about me. I’ll do the same – honest.” The man however, didn’t wait for a response as he quickly blurted the answers. ”The office? It does back over the building behind. Quite big. No exit that – maybe the roof. Never used it, but heard it was possible. Dunno. He never told me. Never heard of ‘em. Stuff. All sorts. Whatever he can get hold of.” Looking around, (see picture) it’s clear that there is all manner of ‘stuff’ in the warehouse. No discernible pattern or theme is apparent.

Paige Potter (Carla) AC 17, HP 24/38 CMD 13  d20=12 ; d6=2 ; d6=6 ;
Monday November 6th, 2023 1:26:01 PM

”Of course the door is blocked” thinks Paige with resignation. ”Hey! I’ve got some alchemist’s fire here. You think we should burn this place down?” she bluffs (Bluff = 12+1=13).

In reality, the cleric channels healing energy through her holy symbol, which restores 8 HP to all her injured companions as well as herself, within 30 ft of the cleric.

DM Sanity info:

Sanctuary 3/4 rounds

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 1/6 used

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Monday November 6th, 2023 1:36:04 PM

OOC: Can't see a ladder on the Warehouse map and currently don't have access to the Updated Map.

IC: If Burton can get to the ladder he will go and try and get it and place it against the 'Office' on the wall with the windows over looking the lower warehouse floor.

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 29/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Monday November 6th, 2023 3:23:15 PM

Since it looks like they will have to destroy the door rather than unlock it Zarsellet stops his bardic performance. He does have a limit and doesn't want to reach it when it may be needed.

He feels the healing energy as Paige channels and gives a quiet sigh of relief.

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3  d20+5=23 ;
Monday November 6th, 2023 4:13:47 PM

Reflex d20 + 5 = 23. Fingers evades the blast and takes no damage. He answers Paige, loudly:

Burn down the place? Don't be foolish! Now that we have a gap, we only have to burn down the office. I'll light this torch...

Of course, Fingers is simply waiting for Kwarsk to take another swing at the door. If it makes a hole big enough to see the obstructing chair, he'll try to dislodge it with a Mage Hand spell.


Spells in Effect:
- Mage Armor - 1 hour from when he arrived at the green door

Spells prepared:
0 - Prestidigitation, Ray of Frost, Detect Magic
1 - Sleep
SLA - Mage Hand 3x
SLA - Hand of the Apprentice (Throw weapon) 5x
Amulet - Any of his spellbook spells 1x
Mage Armor (44 charges remaining on wand)

100 gp left.



Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 42/44, CMD 18/22 vs. Bull Rush & Trip.  d20+6=16 ; d10+5=12 ;
Monday November 6th, 2023 6:43:25 PM

Kwarsk says, "I'll make some kindling for you, so it'll all burn faster!"

While speaking, Kwarsk winds up and executes another Powerful overhand attack on the door with his waraxe, solidly exploding away more shards of wood!

(OOC Hit AC 16, including Power Attack, for 12 damage!

Kwarsk still has a Move Action after the strike, and if this strike made the way clear for the Patchers but for debris, then he'll spend that Move Action clearing away the debris and finish with a 5' step into the room. If no debris need be cleared then he'll advance in as far as he can, intending to end his movement adjacent to any foe.)

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31  d20+7=22 ;
Monday November 6th, 2023 7:05:19 PM

”Right then. Once this is over, you leave this place and by this place I mean town! Fail me and I’ll be forced to…well…you get the picture.”. Rhys turns his attention back to the office and his companions. ”You had better get in there fast or Ardreth will be gone!” he shouts.

If the ladder looks long enough to reach up to the office window, the elf will help Burton position it and either hold the ladder for the wizard, or climb it himself. (Climb=22). If the ladder is clearly too short, he will once again run at full speed, back around the warehouse and towards the glass blower’s shop in hope of intercepting Ardreth should he escape. (Run speed = 5x30’)


DM: NIck_K: The Warehouse  d20=5 ; d20=10 ;
Tuesday November 7th, 2023 7:43:24 AM


Burton: Sees a ladder and collects it. Unfortunately it is a folding ladder (like painter and decorators use – used internally)rather than the type that ascends up its own length (like window cleaners use – used externally) He sets it up and sees that he could likely just reach the sill of the window by balancing on the top step. Then he’s have to break/open the window and somehow pull himself up and through it: a challenging task for sure.
Fingers: Readies a spell, but with Kwarsk’s mighty blow it’s not needed.
Kwarsk: Smashes through the door and then kicks away the remains; part of which cling to the frame. There’s also the chair and remnants to shift so that others might enter easily.
Paige: Bluffs about burning the place down. She heals herself and others nearby. (Rhys is out of range)
Rhys: Informs the others that Ardreth may well be seeking to escape. The ladder’s height seems borderline: certainly not tall enough to give easy access. He’s on the point of racing around to cut off any retreat when Kwarsk barrels into the office. Rhys sees that going after him will place him far closer to catching Ardreth than going all the way around the block. He’s seen that Ardreth is fleet of foot and can outrun him in a straight foot race.
Zarsellet: Sighs in relief upon being healed. He suspends his Bardic Performance.

___________
Round 9
~~~~~~~~~~~

Maps
Updated Map

Warehouse

Warehouse Office map.
Warehouse

~~~~~~~~~~~

The door is smashed. Splinters again fly, but Kwarsk’s shield spares everyone from harm. He steps through and finds himself in a small ante-chamber. The remains of door and chair litter the floor, making footing somewhat tricky. Matters are compounded by a broken shelving unit strewn across the area.

(NB: If you subtract 5’ from your total movement you can pass through this area easily. Retaining full movement or charging will require a Dex/Acrobatics check/trip. DC:12)

Kwarsk sees the reception committee.
There are four men in the room beyond. Excluding Ardreth, each is armed with a longsword and wicked-looking, black dart.

D: (Delgad) This man is rather portly and has an impressive handlebar moustache. He wears a leather cap that cover not just his head, but his ears. He readies his longsword to swing at the first person that enters

E: (Emmard) From the cover provided by the desk and chair piled thereon, he hurls a dart at Kwarsk. (Readied action). That dart flies wide and hits the window in the ante-chamber. It shatters and shards of glass fall to the floor below, showering the ladder beneath it. It’s difficult to ascertain much detail of the man, but he appears to have long, dreadlocked hair.
Rhys and Burton see a missile fly out from the window.

F: (Farrix) Also readies his longsword. Kwarsk understands that the first person through the door will be flanked and possibly subject to further missile fire. Farrix is a lean, muscular man, but is far from tall, standing only 5’6”. Strangely he grips a clay pipe between his teeth even as he snarls in anticipation of the fight to come.

Ardreth grins confidently. He then hurls a javelin at Kwarsk. It hits the shield and bounces back to add to the clutter on the ground. Ardreth then snatches up his heavy, spiked shield that had been propped ready against the desk. The man is in leather armour and brandishes a battle axe.

[b]”Yield and I may spare your miserable lives! Better yet, turn and RUN! Flee for your lives, you curs!”

Amidst all this activity Kwarsk cannot fail to notice the chair stacked on top of the desk and above it, a stout looking trapdoor set in the ceiling. It would seem that the information gleaned by Rhys and Fingers could well be correct.

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 29/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8  d20+10=14 ;
Tuesday November 7th, 2023 12:58:31 PM

Zarsellet cannot see the men, but does hear Ardreth's voice. He returns the jibe, "So you have another group of fools to die for you Ardreth? More dead bodies like those that you abandoned below? You haven't even the courage to face the least of us, like me, alone, but somehow you find fools that will accept and die for your coin. Well, we will take you, or your head to the authorities. And we'll use your coin to pay for the burial of your henchmen here and below, unless any of them are smart enough to surrender rather than die? One of your men below did surrender. He's being questioned and then will be allowed to leave, a free man...." and then starts his Bardic Performance again to inspire the courage of the team ahead of him.

OOC: Terrible Diplomacy roll, 14, so I doubt I've convinced any of the lackeys....

OOC: Bardic Performance, Inspire Courage: +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. Only 6 rounds left after this one so we need to finish these guys!

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Tuesday November 7th, 2023 1:29:54 PM

Burton muttering about the short ladder will head for the stair up to the office at a steady jog. He will stop at the back of the que of Patchers waiting to get in to the office. While he waits his dagger appear again in his hand as Burton has jogs up the stairs a silver tear shaped pendent with a star in the center has come loose from his shirt and hangs free.

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Tuesday November 7th, 2023 4:17:36 PM

Sounds like things are getting interesting.

Fingers moves to the "difficult terrain" section, takes in the scene. Ceiling trapdoor, eh? Well, I've been waiting to try this.

He places his hand on his Brooch of Shielding, thinks a moment, and calls to mind a spell that's back home in his spellbook. He points into the room, and Ardreth's desk is covered in Grease.

To his friends: All yours, gang

[OOC: Remember, party members can pass through Fingers' squares; the only penalty is the "difficult terrain".]

Spells in Effect:
- Mage Armor - 1 hour from when he arrived at the green door

Spells prepared:
0 - Prestidigitation, Ray of Frost, Detect Magic
1 - Sleep
SLA - Mage Hand 3x
SLA - Hand of the Apprentice (Throw weapon) 5x

Mage Armor (44 charges remaining on wand)

100 gp left.




Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 44/44, CMD 18/22 vs. Bull Rush & Trip. 
Tuesday November 7th, 2023 5:19:39 PM

Kwarsk moves into the office with a sharp turn to the right (to J21) ending with a cabinet offering some Cover from Farrix's readied blade.
Kwarsk bellows, "Patchers: Attack, but be wary: foes are everywhere in this small office."

(OOC:
1)
PF Corebook: "When making a melee attack against an adjacent target, your target has cover if any line from any corner of your square to the target’s square goes through a wall (including a low wall)."
https://www.aonprd.com/Rules.aspx?Name=Cover&Category=Combat%20Modifiers
2) Kwarsk double-moved in a straight line, following the right-hand wall, creating space for other Patchers to come through, and if any foes try to go past, Kwarsk has three (3) waraxe AoOs waiting for them.
3) Kwarsk clearly triggers Farrix's Readied action if Farrix wants it, but Kwarsk was never adjacent to any other foe. Kwarsk's AC is 27 vs. the Readied blade.)

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31 
Tuesday November 7th, 2023 9:36:26 PM

Rhys makes a dash back towards the stairs that lead up to the office (double move of 60’) ending in F8.

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d6=6 ; d6=2 ;
Tuesday November 7th, 2023 11:27:55 PM

”Excuse me. Coming through.”. Paige squeezes past Fingers and stops when she reaches Kwarsk’s side. ”I’ve got your back, and when you move, I’ll move, and keep my back to yours - if I can!”

The cleric channels healing energy through her holy symbol once again, which restores another 8 HP to any of her injured companions as well as herself, within 30 ft of the cleric.

DM Sanity info:

Paige can move 30 ft. , so 25 ft. to get through debris to sq. I21

Sanctuary4/4 rounds (last round!)

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6 used

DM: NIck_K: The Warehouse  d20=1 ; d20=10 ; d20=17 ; d8=1 ; d20=20 ; d20=14 ; 3d8=12 ;
Wednesday November 8th, 2023 5:13:58 AM


Burton: Abandons the idea of using the ladder and makes use of the stairs that he can assist when it comes to fighting.
Fingers: (Did not make a Concentration Roll; hence is not casting defensively. He does provoke an attack of opportunity. Which misses!) Casts Grease on the desk.
Kwarsk: Moves into position: a fighting position and collects a blow to his shield as Farrix’s blade bounces harmlessly off it.
Paige: Enters and backs Kwarsk up, channelling healing energy as she does.
Rhys: Like Burton, Rhys dashes back up the stairs to the office.
Zarsellet: Attempts to convince Ardreth’s lackeys to surrender. He then recommences his Bardic Performance to inspire his fellow Patchers.
___________
Round 10
~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~

As Fingers invoked his magic, Emmard saw his chance and flung another wicked dart his way. That had been the intention. He plucked the dart from his bandolier and drew his arm back – only to fling the dart behind him! (Natural 1) Seeking to hide his embarrassment he advanced on Kwarsk, longsword in hand.

The thugs and Ardreth close on the two intrepid heroes that have entered the back office. Farrix’s attack clanged noisily off Kwarsk’s shield. Delgad stabbed at Paige having taken a careful step forward. His blade struck her, but it was a glancing blow. (4 damage)

Ardreth then roared in delight as he stepped forward to smite Paige with his axe. The axe slipped past her defences and battered her back into Kwarsk! The vicious strike tore through her armour as if it were paper! (Confirmed critical hit: 27 damage)

“Leave, you fools! Leave now and I will spare the girl! Ardreth laughed at the pain he’d just inflicted. His euphoria, coupled with the evidence of that devastating blow gave his men heart.


Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31 
Wednesday November 8th, 2023 10:38:47 AM

Rhys darts up the stairs, squeezing by Fingers and getting as far into the office as possible.

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Wednesday November 8th, 2023 11:07:43 AM

Out of sight of the battle Zarsellet continues his Bardic Performance. He hears Ardreth's crowing, but isn't sure what 'girl' he is talking about.... "Somebody please cut the beak off of that annoying bird-brain Ardreth! He squawks are getting annoying!"

OOC: Bardic Performance, Inspire Courage: +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. Only 5 rounds left after this one so we need to finish these guys! Or just kill Ardreth since he was stupid enough to get in reach....

Paige Potter (Carla) AC 17, HP 34/38 CMD 13 
Wednesday November 8th, 2023 11:13:15 AM

Delaying post for Paige until DM responds to question regarding bad guy Will saves vs Sanctuary spell protecting the cleric.

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Wednesday November 8th, 2023 2:02:47 PM

Seeing the entrance to the 'Back' Office is crowded Burton remains by the outer door. He will stand by the edge so there is room if Zarsellet which to move past him.

OOC: While standing there he will study how the warehouse roof connects to the wall of the warehouse looking for any possible gaps.

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d20=7 ; d8=5 ;
Wednesday November 8th, 2023 7:55:12 PM

(OOC: Sanctuary on Paige requires attackers to make a Will save vs 15 to hit the cleric. I don’t see any Will save rolls amongst the DM die rolls, so I’m posting an ‘if/then’ post…HP could be as high as 34/38 or as low as 3/38…)

If Ardreth fails the will save, whether or not Delgad does, and Paige is 30 HP or better/38….

Paige blanches at the ferocity of Ardreth’s attempt on her person, and thanks Domi for his Sanctuary. She targets the elf, and swings her morningstar putting as much power into her swing as she can muster (Hit AC 7+6+2 Heroism +1 Bardic Inspiration +4 burned a Hero Point = 20, for 5+3+1Bardic Inspiration = 9 dmg). and gets ready for repercussions.

If Ardreth is successful with the will save, whether or not Delgad is, and Paige is at 7 HP or less/38…

Paige blanches at the ferocity of Ardreth’s attack, but what she must do next hurts far more than the grievous wound received from the elf’s axe. ”I’m so sorry Kwarsk” she cries, as she withdraws from the heat of melee (to K23) and makes room for another to take her place.

DM Sanity Info:

Zarsellet’s
Bardic Inspiration (+1 to hit, and +1 to dmg)

Sanctuary - no longer in effect

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6

Hero points - 2 left (PC sheet updated accordingly)


Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 44/44, CMD 18/22 vs. Bull Rush & Trip.  d20=11 ; d10+3=11 ;
Wednesday November 8th, 2023 9:42:27 PM

(OOC Kwarsk's actions depend on whether Paige is still there, so DM Nick please resolve whether Paige's A) or B) action takes place, and I have marked my own actions A) and B) to match.)

(A)
If Paige stood her ground and attacked Ardreth then Kwarsk moves to flank Ardreth with Paige (G19), and swings his waraxe, likely cutting deep into Ardreth!

(OOC roll of 11 + 7 (normal bonus) +1 (bardsong) +2 (flank) = Hit AC 21 for 12 damage. (forgot Bardsong in roll)
Kwarsk just triggered AoOs from all of the four, but Mobility works here, and Kwarsk is AC 31 vs. all of their attacks.)

(B)
If Paige Withdrew then Kwarsk moves to get behind Emmard (J19), and swings his waraxe, likely cutting deep into Emmard, and calls out, "Rhys, flank this one, the dart-thrower!"

(OOC roll of 11 + 7 (normal bonus) +1 (bardsong) = Hit AC 19 for 12 damage. (forgot Bardsong in roll)
Kwarsk just triggered AoOs from all of the four, but Mobility works here, and Kwarsk is AC 31 vs. all of their attacks.)


Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Wednesday November 8th, 2023 9:42:32 PM

Fingers -- curse his massive bulk! -- can't move forward without incurring multiple AOOs, can't move back without stepping on Zarsellet, and can't get a clear shot at the enemies. There's one thing he can try.

He casts Sleep at the lower-right corner of the desk. The 10-foot burst will probably catch only Emmard. (DC 13).



Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Thursday November 9th, 2023 1:50:19 AM

(OOC: Due to the IF/THEN nature of the previous posts, plus the fact that Wayne reminded me that I'm probably in no danger from AOOs, I'd like to postpone this action until the others are resolved.)

DM: NIck_K: The Warehouse  d8=5 ; d20=5 ; d20=6 ; d20=15 ; d20=18 ; d8=6 ; d6=4 ;
Thursday November 9th, 2023 5:18:12 AM


Burton: Waits, assessing the roof. He sees that it abuts the end wall. The office proper goes through that end wall to occupy a space over the building below.
Fingers: Flings a Sleep spell at Emmard.
Kwarsk: Attacks Ardreth.
Paige: Gets into the thick of things. She attacks Ardreth.
Rhys: Darts into the office.
Zarsellet: Continues his performance inciting the others to stop Ardreth’s “squawking”
___________
Round 11
~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~

APOLOGY

**I did forget the save for Ardreth. I have since rolled it. (First roll below. Well, it was: it appears to have vanished now, but I know that he failed and shall adhere to that.) He did NOT save and so could not attack Paige. Given that he was intent on attacking and could not strike her – he struck at Kwarsk. Given that I have repositioned him to do this, Kwarsk need only change facing to attack. There are no attacks of opportunity.
Ardreth did roll a 20. That attack did therefore hit Kwarsk, but does not confirm a critical. As the damage was an amalgamated roll, I must perforce roll damage again.
Kwarsk suffers 10 damage from the battle axe.
Contingent actions based on the first premise come into effect. Again, apologies to all for the mess up.**

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

With Ardreth almost breathing in her face as he stubbornly attacks Kwarsk, Paige lashes out. Her blow comes close, but the elf’s armour saves spares him from any injury.

Emmard succumbs to Fingers Sleepy magic and slumps to the floor, dropping his sword.

Kwarsk daringly cuts through the trafic. He bounds over the fallen Emmard provoking an attack from Farrix, but the thug’s blade does not even come close to striking the dwarf. Kwarsk lashes out at Ardreth. It is only because Paige bravely forgoes her Sanctuary that he is able to hit! (Flanking made the difference). He strikes true! (12 damage inflicted)

Farrix moves to attack Kwarsk. The heavily armoured Kwark proves too difficult a target for his skills with the blade.

Delgad makes the hasty (and likely foolish) decision to go flank the troublesome dwarf. Both Rhys and Paige get an Attack of Opportunity against him. (AC:16)
PROVISO
Should he survive – he attacks Kwarsk.
Kwarsk is hit! (AC:27 – if it is somehow higher than the number indicated in the header, ignore the damage) He takes 13 (includes sneak attack from flanking)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ardreth: -12/?

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31  d20+11=18 ; d10+7=9 ; d20+11=22 ; d10+7=13 ;
Thursday November 9th, 2023 9:39:13 AM

Rhys reacts to Delgad’s move to attack Kwarsk and lashes out with his sword (Hit AC 18 for 9 hp). The elf then slips by Paige and swings again, this time at Ardreth (Hit AC 22 for 13 hp).

Rhys yells back over his shoulder, “Fingers! Get in here, we’re outnumbered and you’re blocking the way!.

DM: NIck_K: The Warehouse 
Thursday November 9th, 2023 10:42:12 AM


And Another Thing

Yes, I messed up again.
Getting to be a habit this.
Delgad did NOT hit Paige. Her sanctuary spell was efficacious.

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d20=15 ; d8=8 ; d20=17 ; d8=3 ;
Thursday November 9th, 2023 11:54:29 AM

When the portly fellow with the handlebar moustaches and leather cap makes his hasty move, Paige takes her cue and swings at the fellow (AoO on Delgad - Hit AC 15+6+2 Heroism+1 Bard Inspo=24, for 8+3+1 Bard Insp=12 dmg)

The cleric returns her attention to her nemesis and once again swings her morningstar at Ardreth (Hit AC 17+6+2 Heroism+1 Bard Inspo+2 Flanking=28, for 3+3+1 Bard Inspo = 7 dmg.)

The red-headed half elf holds her position, and for once, holds her tongue - conserving her energy for combat.

DM Sanity Info:

Zarsellet’s
Bardic Inspiration (+1 to hit, and +1 to dmg)

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6

Hero points - 2 left (PC sheet updated accordingly)

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Thursday November 9th, 2023 1:34:12 PM

Zarsellet squeezes through the huge Fingers to finally be able to see the melee. "Just smash Ardreth. His hirelings aren't stupid enough to think they'll be paid once he's dead. Should be easy now that he's surrounded!" He casts a cantrip at Ardreth and continues his bardic performance.

OOC: Daze cantrip cast at Ardreth. Will Save DC13 negates. Also only effects 4 HD or less target.

OOC: Bardic Performance, Inspire Courage: +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. Only 4 rounds left after this one so we need to finish these guys!

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Thursday November 9th, 2023 2:16:00 PM

Burton looks into the office seeing Fingers and Zarsellet blocking his passage into whatever is happening in the back office. He will continue to wait until a gap appears and he will then move to the square behind Zarsellet.

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 44/44, CMD 18/22 vs. Bull Rush & Trip.  d20+10=13 ;
Thursday November 9th, 2023 9:22:57 PM

(OOC - Kwarsk's 34 HP reflects just Ardreth - Delgad took 21 total from the two AoOs and as he's a hired man, I am not certain Delgad is still standing... will adjust HP down to 21 if the next DM post still has Delgad conscious.)

Kwarsk shouts down the hall towards the rest of the Patchers, "Rhys, Zar, flank Ardreth on the sides!"

Kwarsk takes Ardreth's measure and swings his waraxe with some force, but Ardreth's shield is there in the nick of time! Kwarsk becomes more stern, if that is even possible!

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3  d20+4=8 ; d8+2=10 ;
Friday November 10th, 2023 12:36:16 AM

(OOC: Fingers may be big, but he's not "blocking" the passage. In this game you pass through (but not end your movement in) squares occupied by friendly characters -- and Fingers is generally the friendliest one here.)

Fingers moves to the southwest corner, probably exposing himself to AOO from Ardreth and maybe Farrix. He reaches and clobbers Ardreth with his blackjack.

Att: d20+3+1 (bardic) = 8.
Probably misses, but Ardreth *may* be dazed, so just in case:
Dam: 1d8+2 = 10

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Friday November 10th, 2023 3:26:17 AM

OOC: Burton wasn't fat shaming Fingers :) from his view there isn't a square to go into with Zar in the square he is in and Fingers 'filling' the 4 squares in the outer office.

DM: NIck_K: The Warehouse  d20=4 ; d20=10 ; d8=7 ; d8=2 ; d20=20 ; d20=16 ; d8=3 ; d6=6 ; d20=18 ; d20=2 ; d20=14 ; d8=5 ; d20=5 ;
Friday November 10th, 2023 5:38:21 AM


Burton: Watched on, eyes eagerly searching for an opneing.
Fingers: Repositions himself, exposing himself to attacks. He strives to club Ardreth with his sap, but the elf again sways aside to avoid the blow.
Kwarsk: Kwarsk lashes out at Ardreth and exhorts his friends to surround the man.
Paige: Also strikes the repositioning Delgad.
Rhys: Moved to attack Delgad and Ardreth.
Zarsellet: Continues to inspire his friends and direct the course of the battle. He throws a minor spell at Ardreth seeking to end the fight swiftly.
___________
Round 12
~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~
Rhys catches the retreating Delgad with a blow that winds him somewhat. Rhys then swings to lunge at Ardreth. His blade hits true.

Paige’s mace clouts Delgad on the back dealing him a hefty blow.

Zarsellet’s spell seems to have no effect on the still annoyingly bombastic Ardreth.

Kwarsk slashes at Ardreth, but the elf nimbly sways aside from that heavy blow.

Both Ardreth and Farrix lunge at the large figure of Fingers.
(Ardreth hits AC: 17 and inflicts 12 points of damage
Farrix’s lunge strikes AC:14 for 5 points of damage
NB: I could not see whre the AC in brackets applied. Hence the lack of description. Please adjust health as appropriate.)

Burton’s eyes scoured the scene. As yet, no opneing presented itself to him.

Delgath appeared to have sustained a cut to the side of his head, yet fighting so close to Ardreth seemed buoyed by his presence and lashed out at Kwarsk. His blow found a gap in Kwarsk’s impressive defences and very nearly skewered him (Potential critical) Kwarsk just managed to twist his shield enough at the very last second to mitigate the worst of the blow. (Kwarsk takes 12 points of damage)

Ardreth roared his defiance. ”Come on then! All of you! I’ll take the lot of you!” He ignored Paige and spun wildly to lash out at Kwarsk. The battle axe chopped past his defences, but Kwarsk was swift to block the counter. It was clear that Ardreth was fast and no mug with that axe! Then the spiked shield slammed into Kwarsk’s shield. It held. (Kwarsk takes 10 points of damage)

Fingers then attacked. They had Kwarsk surrounded. He felt confident. Luckily for Kwarsk that confidence was very misplaced and his strike missed badly.

Meanwhile, Emmard slept, blissfully unaware of the tumult around him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Delgad: -21/?
Ardreth: -32/?


Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31  d20+11=18 ; d4=1 ; d10+7=13 ;
Friday November 10th, 2023 9:51:02 AM

Seeing that Delgad is still up, and has now flanked Kwarsk, Rhys moves into position and lets his blade go to work (Hit AC 18 for 13 HP). ”Hang in there Kwarsk, I’ll try to cut down these odds”

OOC active effects Inspire competence
Please ignore d4 roll - fat fingers!

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8  d20+6=24 ; d4+1=4 ;
Friday November 10th, 2023 10:26:11 AM

Zarsellet wasn't surprised when his cantrip had no effect on Ardreth. It really just confirmed that the man was dangerous. He stepped forward to join the melee with his small sword, stabbing at the wicked man. He keeps his bardic performance going, knowing that they need to finish the battle soon.

OOC: 24 to hit. 4 damage.

OOC: Bardic Performance, Inspire Courage: +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. Only 3 rounds left after this one so we need to finish these guys!

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d20=6 ;
Friday November 10th, 2023 12:30:08 PM

Paige swings her morningstar at Ardreth (Hit HP 6+6+2 Heroism +1 Bardic Inspo +2 Flanking = 17). It’s been a very long day, and the cleric feels her strength start to fail. ”Domi! Give me courage!”

DM Sanity Info:

Zarsellet’s
Bardic Inspiration (+1 to hit, and +1 to dmg)

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 |  d20+6=13 ; d6=2 ; d6=6 ; d6=5 ; d6+2=6 ;
Friday November 10th, 2023 3:30:40 PM

Burton moves to the square behind Paige (I22) he watches closely until he has an opening to cast his spell (Scorching Ray, Touch attack AC13, Burton used both Point-Blank Shot & Precise Shot with his Ray Attacks. If he hits he delivers 19 HP of Fire Damage on Ardreth.)

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP -1/44, CMD 18/22 vs. Bull Rush & Trip. 
Friday November 10th, 2023 5:37:10 PM

(OOC - Delgad didn't fall, so Kwarsk was at 21HP as of Thursday's DM post.
Delgad's second strike (12 damage) puts Kwarsk at 9HP.
Kwarsk's Tower Shield blocks the spike on Ardreth's shield but Kwarsk was unprepared for the impact and takes a hard shove into the desk where his shield does not protect him from the desk's flanking attack.)

Kwarsk is about out of breath, mumbling "Patchers..." and then collapses, hidden under the impromptu lean-to created by Kwarsk's Stone Tower Shield and the Desk.

(OOC Kwarsk is at -1 HP, unconscious.
Paige Kwarsk fell before your attack, so no flanking bonus and you hit AC 15 instead of 17.)

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3  d20+6=22 ; 3d8+2=12 ;
Friday November 10th, 2023 11:26:31 PM

Fingers winces as Ardreth's attack strikes true, but Farrix's lunge bounces off of a small circle of force that hadn't been visible until then. (OOC: the higher AC is due to the Mage Armor spell.)

Fingers takes one step north; now he and Zarsellet are flanking Ardreth. He attack the elf with his blackjack:
Attack: d20+3+2 (flank) + 1 (bardic) = 22
Damage: 1d8+2+2d8 (sneak) = 12 nonlethal



Spells in Effect:
- Mage Armor - 1 hour from when he arrived at the green door

Spells prepared:
0 - Prestidigitation, Ray of Frost, Detect Magic
SLA - Mage Hand 3x
SLA - Hand of the Apprentice (Throw weapon) 5x

Mage Armor (44 charges remaining on wand)

100 gp left.


DM: NIck_K: The Warehouse 
Monday November 13th, 2023 5:03:40 AM


Burton: Unleashes his magic at Ardreth.
Fingers: Attacks Ardreth.
Kwarsk: Fighting valiantly falls behind his shield.
Paige: Attacks Ardreth.
Rhys: Steps in to attack Delgad.
Zarsellet: Moves in to attack Ardreth.
___________
Round 13
~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~
With one devastating strike, Rhys cuts Delgad deeply. He staggers, falling to one knee. He drops his blade and then slumps to the ground.
(Heal check: 15 to ascertain his current state of health)

Zarsellet cuts Ardreth. Then man spins and glowers at him.

Paige valiantly swings at Ardreth, but the nimble elf again somehow manages to evade her blow.

Burton’s Scorching Ray strikes true, searing the elf badly.

Kwarsk falls even as the Patchers start to take the ascendancy.

Fingers’ sap finds a gap in Ardreth’s defences – due to him being flanked. The blow catches him at the base of the skull and he falls senseless to the floor.

Emmard continues to doze obliviously on the floor. (Fingers had been most careful where he was stepping.)

Seeing that all his companions were down, Farrix hastily drops his sword. ”Quarter!” He shouts as he raises his hands in surrender.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Delgad: -34/? (Heal 15 to ascertain)
Ardreth: -48+12 Non lethal/? - Insensible.
Farrix: surrendered.
Emmard: Sleeping

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 |  d20+3=19 ;
Monday November 13th, 2023 6:19:01 AM

Burton takes a deep breath before moving further into the back office he looks around for anything interesting (Perception 19)

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8  d8+2=6 ;
Monday November 13th, 2023 8:57:41 AM

Zarsellet initially growls to himself as their enemy 'glowers' at him. While he doubts that he would survive a one-on-one fight with the man, he is an idiot to think he can beat all of them.

He hardly notices Ardreth dropping though when he sees Kwarsk fall. He ignores the combat and runs to him drawing the healing wand. Hopefully their friend isn't beyond it's power to help?

OOC: Using wand of CLW2 on Kwarsk. 6 points healed.

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31 
Monday November 13th, 2023 4:01:19 PM

Seeing all of their opponents either down or surrendered, Rhys begins by separating enemies from their weaponry. He slides the various axes, swords, and daggers across the floor to a far corner where they are out of reach. Only then does he start to secure the hands and feet of their captives. He starts with Ardreth, then Delgath, Farrix, and finally the sleeping Emmard. He uses whatever is at hand to accomplish the task. Boot laces, belts, scarves and sashes are all employed. Paige! Have a look at this one when you have a chance, he might still be alive!” he motions at Delgad as he speaks.

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d20=5 ; d20=3 ;
Monday November 13th, 2023 7:45:24 PM

Paige takes a knee, leaning on her weapon for additional support, and checks the fallen Delgad for signs of life (Heal check 5+11(without healer’s kit)+2 Heroism=18). The cleric will report aloud the status of the wounded miscreant.

”Use the wand as much as it’s needed on Kwarsk, Zarsellet. That’s what it’s for!

Paige gives the office a quick perusal (Perception = 3+6 =9) looking for any indications of Pyramid Corp., but is pre-occupied by the wounded.)

DM Sanity Info:

Heroism from Zarsellet (40 min or 400 rounds (probably 25+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 2/4- bless, command, magic weapon, summon monster
Level 2 spells: 3/3 - hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3  d20+12=19 ;
Monday November 13th, 2023 9:24:04 PM

Hey! Burton! says Fingers. Stop right there. We already saw one trap when we came up the stairs; nobody moves from where they are until I've checked this place over.

And with that, he examines the room. Perception: 19 (for traps: 21)

DM: NIck_K: The Warehouse 
Tuesday November 14th, 2023 4:23:16 AM


Burton: Seeks out anything of interest in the back office.
Fingers: Fingers cautions Burton as to the possibility of more traps.
Kwarsk: Lies on the ground, grievously wounded.
Paige: Checks on the fallen Delgad and exhorts Zarsellet to heal Kwarsk as much as is needed.
Rhys: Separates the thugs from their weapons and then sets about tying them up.
Zarsellet: Rushes to Kwarsk’s aid, administering much needed healing.
___________
Round 14
~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~

Paige is able to quickly ascertain that Delgad was rendered insensible by his injuries. He is not dying. (He is at present, at 0 health) She’s confident that with rest alone, he will eventually recover. There’s no evidence of any connection to Pyramid Corporation. A more pressing matter is Kwarsk.

Zarsellet uses the wand, twice and that healing is enough to rouse the fallen dwarf, although he hardly looks his best at present.

Burton espies a suspicious cabinet in the corner of the room, but doesn’t investigate as Fingers shouts a warning about traps.

Ardreth is still out cold, but Emmard drowsily wakens with a “Did we win? They were..Oh!” He quickly shuts up. Both he and Farrix offer no resistance or complaint at being tied up. If anything, they seem rather relieved.

Fingers scans the room, but sees nothing amiss.

”Safe’s in there, so it is.” Says Farrix with a nod at the small cabinet in the corner. The cabinet indicated is made of stout wood and stands almost three feet in height. It’s almost two and a half feet across and front to back. It has a single door that looks as if it simply pulls open. There’s no lock evident.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OOC: The Patchers have won a decisive battle without killing Ardreth or his guards. Each person can have 1 Hero Point.

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Tuesday November 14th, 2023 6:39:30 AM

Burton waves at Fingers "Yes, Yes I suspect everyone jumping around in combat would have triggered any traps, also the entrance makes sense to set a trap but not in the office your trying to work. Now that cabinet might be trapped and it might contain the information we need on Pyramid Industries. Fingers why don't you have a look preferable without killing us all."



Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31  d20+6=23 ; d20+6=8 ;
Tuesday November 14th, 2023 9:57:38 AM

Rhys leaves the cabinet and safe to his compatriots. Instead he spends his time searching Ardreth and Delgad for anything of value, including papers that might speak to what is going on. (Perception 23). He thinks about searching the desk, but heeds the taur’s warning about traps. ”Fingers. When you’re done with the cabinet, can you give this desk a once over? I’d like to have a look through it for any clues or information.”.

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8  d20+8=24 ;
Tuesday November 14th, 2023 2:00:14 PM

Zarsellet continues with the wand on Kwarsk. He knows how precious the thing is.... but lives are ever so much so more so.

Hearing Rhys he calls out, "Hold just a moment so I can help. Ardreth has proven pretty devious. Any trap there will be extra hard I'm sure! Paige? You want to take the wand for now. Kwarsk is better but not healed yet."

OOC: Can I use the bardic performance: Inspire Competence to give Fingers +2 to his skill check, and possibly Aid another: Perception? 24 rolled if it applies.

~~~~~~~~~~~~~~~~

DM: Nick.
You are Aiding via Inspire Competence. You cannot also Aid Another. generally only Dodge bonuses stack.


Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 5/44, CMD 18/22 vs. Bull Rush & Trip. 
Tuesday November 14th, 2023 5:44:58 PM

(OOC - Kwarsk was at -1 HP, but Zarsellet healed 6HP before Kwarsk had a chance to bleed, so Kwarsk is at 5 HP.
DM Nick said Zarsellet used the wand "twice" but I have not seen anyone post additional healing dice rolls.)

Kwarsk slowly awakens... "Patchers... get Ardreth... you can take him..." then Kwarsk's vision focuses and he peers out around his Tower Shield while rubbing his sore back from where the desk flanked him, and seeing their foes all under control with Ardreth flat on his back, Kwarsk says, "Great work Patchers... Paige, Zarsellet, do you have more healing magic.... a lot more healing magic, please. When we get back I think I'll take my pay in white gold..."

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Tuesday November 14th, 2023 8:44:58 PM

Will do, Rhys. Taking it slow.

Fingers carefully examines the cabinet, then the desk. In both cases:
Perception: Take 20 -> 20+12 (skill)+2 (inspire competence) +2 (vs traps) + 2 (Aid Another, if applicable) = 34 or 36 or 38, depending....

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d8=5 ; d8=5 ;
Tuesday November 14th, 2023 10:19:00 PM

(OOC: thanks DM Nick, for the Hero Point!)

Paige notes that the bad guys in the office have been disarmed and immobilized, thanks to Rhys, and some of the other folks are checking out the office for clues. As the cleric moves towards Kwarsk, she says aloud: ”when we’re done up here, let’s get these ne’er-do-wells downstairs, and check out what’s under the tarp on the warehouse floor. Looks like there’s been some digging going on.”.

The red-head works on her dwarf friend (burned 2 level 1 spells = CLW for 5+4=9, and 5+4=9, for a total of 18 HP restored to Kwarsk. She then presses 2 vials of CLW potion into the dwarf’s hand. ”I’ve got a couple more of these, so drink up. No worries.”*

DM Sanity Info:

* 2 potions of CLW transferred to Kwarsk, Paige still has 2 vials

Heroism from Zarsellet (40 min or 400 rounds (probably 20+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 4/4 used - bless, command, magic weapon, summon monster
Level 2 spells: 3/3 used- hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6

DM: NIck_K: The Warehouse 
Wednesday November 15th, 2023 4:22:02 AM


Burton: Asks Fingers to check the cabinet.
Fingers: Carefully examines desk and cabinet.
Kwarsk: Rouses and congratulates his fellow Patchers before requesting more healing.
Paige: Advocates checking out the remainder of the warehouse before administering to Kwarsk.
Rhys: Searches Ardreth.
Zarsellet: Hands the wand to Paige as he aids Fingers’ endeavours.

~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~

Rhys searches Ardreth. It’s far from easy given that he is, at present, a dead weight. Nonetheless, Rhys does find a bone comb that has only two teeth missing, a lucky rabbit’s foot (not so lucky for the rabbit) and two coin purses. One contains mostly copper with a few silver coins. The other holds 5 shiny gold sovereigns.

Turning his attention to the cabinet first, Fingers opens the door. Sitting within the dour, tired wood of the cabinet is a small, but solid safe. Fingers sees that it is bolted to the back wall and the floor. The lock is an impressive looking thing that in fact has twin key holes. After admiring the filigree craftsmanship covering the safe’s door, Fingers focuses on the lock. The others busy themselves with their various tasks as he, ignoring all else, studies the mechanism.
A trap!
Yes, there’s definitely a trap on that lock. Likely a poison dart or needles. Judging by the quality of the safe, that could well be a nasty thing indeed.

Paige tends to Kwarsk during this time. Kwarsk, having been thoroughly medicated, feels more than ready to stand and see things through.

Having said his piece, Burton watches the others at work whilst being mindful of the captives apparent compliance.

Zarsellet keeps his eye on things whilst encouraging excellence in his friends’ endeavours as only he can.
~~~~~~~~~~~~~~~~~~~~~~~~
OOC:
Clarification: I misread the CLW2 as 2 uses. The dice roller stated d8+2. I didn’t check that. Hence I thought it was two charges.

Fingers is taking 20. That takes up a lot of time. I do not wish to penalise others. Consequently, I am breaking things down. So far Fingers has found a trap. He can next seek to disable it and then possibly unlock the safe. Thereafter he can repeat matters with the desk. Matters can be sped up if all others are not taking other actions that may impact on his progress. I do not wish to assume matters or penalise others in terms of time management.
~~~~~~~~~~~~~~~~~~~~~~~~~


Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Wednesday November 15th, 2023 9:02:45 AM

Burton calls over to Rhys; "Did Ardreth have a key on him?" He then turns his attention on Farrix "Was Ardreth in charge here or does he work for someone else? Think carefully before trying to lie to me."

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Wednesday November 15th, 2023 10:51:40 AM

OOC: Not taking any actions to slow Fingers down. (or distract him)

Stepping away to not distract Fingers Zarsellet adds a comment to Burton's words. "I'd say strip him. Ardreth's a creep and might carry a key in his small cloths, if he wears any...."

OOC: Can't keep Inspire Competence going so I'm mostly an observer at this point. Or there to pull Fingers away if the thing blows.

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 37/44, CMD 18/22 vs. Bull Rush & Trip.  d8+1=9 ; d8+1=5 ; d20+7=16 ;
Wednesday November 15th, 2023 9:26:24 PM

(OOC - Kwarsk is not taking any long-term actions, so I'm amenable to whatever timeflow rate.
Searching for traps is 1 round, Taking 20 is 20 times that, or 20 rounds, or 2 minutes - not a lot of time, really, unless we're about to be ambushed...)

Kwarsk says, "Thanks, Paige. Bottoms up," and Kwarsk drinks the two potions in succession.

(OOC Kwarsk was at 5 HP, healed 18 by Paige for a total of 23 HP.
Kwarsk drinks two potions, respectively healing 9 and 5 for a total of 14 HP, plus 23 means Kwarsk is now at 37 HP, nearly full health.)

Kwarsk stands, checking his armor straps and his gloves, feeling his back where the desk flanked him and smiles that it's no longer very sore at all!

Kwarsk then adjusts his Tower Shield straps in case they shifted when he fell. He makes other checks and adjustments that may seem unusual to most.

(OOC Profession: Soldier = 16 to get everything ready to pass inspection, were a Dwarven sergeant present.
This post "feels like" 2 minutes, if we're doing 2 minutes per post to match each of Fingers' Take 20 attempts.
Take 20 isn't possible when there's a penalty for failure or retrying is impossible, however, such as when Disabling a Trap... succeed or fail, Fingers' post with his Disable Trap attempt will go as fast as the skill says Disabling a Trap takes...)
(edit - updated HP in header to 37 to match text above from healing.)

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31  d20+6=20 ; d20+6=11 ;
Thursday November 16th, 2023 10:46:52 AM

Rhys takes a look at the desk without touching anything. In particular he is looking for drawers or cubby holes where a key might be stored. (Perception 20) He will wait for Fingers before going any further.

”So who has a key for the safe?” Rhys directs his question to Farrix.

OOC. Second d20 roll was also for perception during the site outage…please ignore

Paige Potter (Carla) AC 17, HP 34/38 CMD 13 
Thursday November 16th, 2023 11:21:49 AM

Paige will pause and wait, her weapon ready should any of the miscreants try anything…

Heroism from Zarsellet (40 min or 400 rounds (probably 20+ min remaining)

Orisons: 1/4 - bleed, create water, guidance, light
Level 1 spells: 4/4 used - bless, command, magic weapon, summon monster
Level 2 spells: 3/3 used- hold person, lesser restoration, spiritual weapon
Domain spells: 1/2 Sanctuary, Bull’s Strength
Channel energy - 2/6

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Thursday November 16th, 2023 2:33:01 PM

Burton will head down to the warehouse floor to guard the door. He will close the small door staying on the inside in a position where he is out of site from the door but he can still see it. As he leaves he will say to Paige; "You might want to check Ardreth just to make sure he doesn't die of his wounds. I would hate for him to die until he has answered any questions we might have."

OOC: Burton will stay clear of the rug as it hasn't been checked yet and he thinks someone mentioned something about digging.

Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Thursday November 16th, 2023 6:15:27 PM

Zarsellet gets the wand back from Paige then moves over to Ardreth. With Burton's comment he checks to be sure that 1: He is still alive and not bleeding. and 2: He is properly secured. Then he starts searching him for any little thing that they might have missed.... like possibly a key?

OOC: Take 20 (for 28 perception) on searching Ardreth. Pulling shoes. Checking in his ears, mouth, whatever even the extent of poking/rubbing skin for any hidden pocket in his skin?

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 37/44, CMD 18/22 vs. Bull Rush & Trip. 
Thursday November 16th, 2023 7:51:37 PM

Kwarsk notes the other Patchers doing various forms of investigation. He stands guard for them, here in the office, watching out the door, windows, and any other viewing areas.

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d20=19 ;
Thursday November 16th, 2023 8:04:41 PM

With a sigh, Paige does a heal check on Ardreth (19+11+2 for Heroism = 32) per Burton’s request.

Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Friday November 17th, 2023 2:06:26 AM

After his first Take 20 -- examining the safe -- Fingers says:

Yep, this safe is anything but.

I'm not going to try disarming it until we've searched for the keys. And since I have to check the desk anyway, I'll look there.

We may find one of the two keys, but I'm guessing that Ardreth's partner or boss has the other one.


(OOC: When everyone has caught up to these actions, he'll start a Take 20 perception on the desk. 32 for most information, 34 for any traps. )

DM: NIck_K: The Warehouse 
Friday November 17th, 2023 5:05:26 AM


Burton: Asks Rhys if there’s a key and then questions Farrix.
Burton then heads downstairs.
Fingers: Carefully assess both desk and safe for traps.
Kwarsk: Feels much renewed for the magical healing and checks his equipment to ensure that everything is ‘ship shape’. Kwarsk then maintains a vigilant guard.
Paige: Watches the miscreants her mace poised ready should anyone try anything. She sighs heavily before checking Ardreth’s health.
Rhys: Asks Farrix who has the key. He’s careful not to touch anything.
Zarsellet: Advocates stripping Ardreth whilst keeping an eye on proceedings. He then proceeds to search Ardreth assiduously.

~~~~~~~~~~~
Maps
Updated Map

Warehouse

Warehouse Office map: Warehouse

~~~~~~~~~~~
Farrix’s eyes go wide. “What? Me? No, I ain’t got no key! Oh, him. Well, yeah, I reckon. Possibly. Sure, I bet he does, probably. Must have really.” It seemed that by giving every possible answer Farrix hoped to be spared from harm. Sadly, his panicked response was far from helpful.

Meanwhile, Burton heads downstairs, careful to avoid stepping on the old carpet. The door, he finds, is broken. It simply won’t close. Even a casual inspection reveals that it will need a skilled craftsman or some judicious magic to fix. Likely a new door is required.

Fingers checks the desk. His care is justified as the Grease Spell yet lingers in place. Nonetheless he discovers that within a large ‘drawer’ to the right is another substantial safe. The façade of a drawer is just that. The panel actually opens sideways. Fingers sucks in air through his teeth as he sees not one, but two traps in place. Like the other safe, there are two key holes.

Kwarsk watches on, carefully for any ruses or dissembling amongst the surrendered thugs. He watches his friends as they investigate.

Paige determines that Ardreth is unconscious, but his wounds are not worsening. The elf is clearly made of tough stuff. Whilst some might regret it, the man is in no danger of dying.

As all this is happening Zarsellet starts to search Ardreth diligently. He finds nothing until he starts to remove Ardreth’s boots. Unfolding the cuff of the left boot he finds two small keys on a simple ring!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OOC: From Monday normal service is resumed as Brian again takes the reins and steers you all to ever greater fiery doom – GLORY, I meant glory. Be advised that the timing of the updates may well be different. I hope you’ve enjoyed my time in the chair.



Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Friday November 17th, 2023 7:56:20 AM

Noting that he can't close the door Burton returns to the front office and stands guard with Kwarsk; "Are you feeling better? Quite a hit you took there."

Paige Potter (Carla) AC 17, HP 34/38 CMD 13  d20=1 ;
Friday November 17th, 2023 11:08:30 AM

”While Muuru is messing around with the safes, how about we move these guys downstairs? Maybe there’s a hole under that rug where we can hide the bodies?” (Intimidate 1+1=2 the conscious bad guys. Not likely!)



Fingers (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 
Friday November 17th, 2023 12:47:38 PM

Aha! says Muuru. Good job, Zar! He takes the keys.

Okey-doke. We have two safes, four locks, and two keys.

The only reasons I can think for a safe with two locks is:
(1) like I said before, two people each have one key, so that neither can open it alone. Meaning: each of these keys is for a different safe, and the remaining two keys are out there somewhere.

Or (2) a safe with two locks is simply twice as hard to pick. And this safe has two traps as well. At least that would mean that we have all the keys.

I gotta think about this.


Fingers looks again at both safes, and the keys. To the best of his knowledge, he's trying to determine:

Will this pair of keys open either safe? Or both safes? Or are there more keys out there that have to be used too?

If these are the right keys, will using them bypass the traps? Or should he try to disarm the traps first?

If he stands to the side of a safe and uses ''Mage Hand'' to move his blackjack or some other object, can he trigger the traps?



Zarsellet Fahring (Randy) AC 16, CMD 14, HP 32/32 | Fort: +5, Ref: +8, Will: +5 | Perception +8 
Friday November 17th, 2023 1:03:52 PM

After giving the two keys to Fingers Zarsellet returns to Ardreth. While he'd love to start 'searching' the man with his dagger he realizes that they don't yet have a valid excuse to execute him.... He continues the search, removing the boots and checking for any other secret location where something as small as keys could be found.

"Hey guys? Ask the 'prisoners' if anybody was killed when they trapped the Otyughs for the arena fight. Those garbage eaters aren't easy to capture alive...."

Rhys (Bob W) AC 20/24 vs AoO; CMD 21/23 vs Disarm or Sunder; HP 20/31 
Friday November 17th, 2023 1:09:05 PM

Rhys continues his questioning of Farrix. ”Who is Ardreth’s boss? Does he ever visit this office? And while you’re at it…what is your role in all of this?”.

Kwarsk (Wayne) AC 27/T 13/FF 24 (Barkskin), HP 37/44, CMD 18/22 vs. Bull Rush & Trip.  d20+12=20 ;
Friday November 17th, 2023 7:50:25 PM

Kwarsk, eyes and ears ever-vigilant, replies to Burton, "It was four hits actually... five if you count the desk - I think it must be a Monk, too, as I withstood Ardreth's final blow only for the impact with the desk to put me out from the intense pain..."

(OOC - Guard duty, Perception = 20)

Burton Fleming (Alex)AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | 
Saturday November 18th, 2023 11:47:37 AM

Burton nods at Kwarsk; "I couldn't see what happened earlier as I was stuck behind Fingers, and I wasn't going to mention you getting beat up by a piece of furniture."

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