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Scene 3: Steady the Surroundings


Worries and Arrival - DM Steve K 
Wednesday October 4th, 2023 8:13:21 AM

Worries start coming up when the heroes have time to think about it. How far to OddHolme, what does the Gate look like, can they stabilize the gate and do some Catacombs shopping before going to a plane of Rakshasa?

And how does one sneak about a plane full of Rakshasa who are all shape shifters and can detect thoughts? Are there any other creatures there? Are there Rakshasa protocols that the Tide can exploit? Or does an entire race of spirits that thumb their nose at any decency even have protocols?

Then there is Yrûl who doesn't have a Talisman or Will protection, or ...,

............

Maybe Gaffer is right: thinking ahead is overrated. One thing at a time, and the first is to get to OddHolme.

The Cloud Racer is unharmed by the Great Ranthoms, and the sails are soon set to catch the changed wind: once again the druidwood ship streaks across the Sargrasses! It is only another hour before the lookout in the crow's nest shouts: "Dome Ho!"

Thus and thus. Tommiknuckles and the crew ease off speed, adjust sail, and maneuver the Cloud Racer for another hour until the Captain has the 'Grass anchors thrown from the fore- and aft-castles, and the ship comes to a stop about a half mile from the unfinished dome. Surrounding OddHolme is a field of short and withered 'Grasses interspersed with many druidwood saplings: the Cloud Racer can't come closer without wrecking on the hard, scorched ground.

The place looks like a collection of about a dozen hovels underneath a damaged but partially repaired dome of Grass. From this distance, the heroes can see a small team climbing the outside of the dome, another couple of groups looking like they are herding some sort of animal among the stunted druidwood saplings, and other movement in the shade and shadows of the dome. (Yes, Yrûl, shadows!!)

Tommiknuckles comes over to where the Tide are gathering. "This is as far as I can get you, and I'll be leaving as soon as you off-board. I have a date in Zaran City I'm going to be late for, and that extra 2,000gp will just about cover my lateness penalty. Good luck!" He waits expectantly.

............

10:41.05
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. Cloud Racer. 120F. Endure elements = comfortable

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Wednesday October 4th, 2023 2:08:58 PM

"You do have a few options for Snicket and Dabz," Desdichado explains to Yrul. "A permanent blessing from the Catacombs is one, I believe there are some potions or oils you can apply as well. If you stick really close to me, my natural aura will bless them as well - don't tell me you can't see how naturally holy I am," he adds with a wink, "of course the downside of sticking close to me usually means you're right next to the bad guys as well."

He also let's her know that harming the Maharaja is a separate issue. "The dragon we helped gave us special artifacts that even allow us to cause it harm. Without one, I don't know what you'd be able to do."

Heading off the ship, Desdichado thanks the captain for his assistance in getting to OddHolme. "Thanks, Captain! We're in a rush ourselves, so we won't keep you. May Domi watch over you all on your travels!"



Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Wednesday October 4th, 2023 5:51:38 PM

Hmerrin dutifully pours out 2000 gp and hands it over.
"Our thanks, Captain. Safe travels."

With that, the fellow turns his attention to the dome.
{I suppose we could just ask. Surely a gate popping up around here where there wasn't one before would be noticed. }

He decides to go with the Walk Till Somebody Stops You approach, and heads for the dome.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Wednesday October 4th, 2023 8:19:57 PM

It takes all the will Danko can muster to not rob Tommiknuckles blind. Extra 2000 gp indeed. He should be paying the party for saving his ship!

And with a huff, Danko follow Hmerrin.

-----------------
ooc> Thanks for subbing Ryan!

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Wednesday October 4th, 2023 8:36:26 PM

Thank you Tommiknuckles, perhaps we will be traveling together again someday?

Ramirez ponders the issues before them. But Hmerrin has the right of it. One step after another. He leaves the ship and follows Hmerrin towards the Dome.

Used:
Spells:
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Thursday October 5th, 2023 1:41:35 AM

Nira can't bless weapons exactly, but does have a few spells that can improve them in certain scenarios.

She does have a similar take on things as Danko. Tommiknuckles got a real deal with the party today.

She follows along behind Ramirez, keen to see what awaits them by the dome.



Yrûi Töar (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32 
Thursday October 5th, 2023 4:39:56 AM


With everyone heading off, Yrûi made a quick pirouette and curtsied to Tommiknuckles before skipping off to follow the others. She was filled with questions.

Why wouldn't Snicket and Dabz be able to stab the nasty Rakkies? They were very eager to do so and both were magical. Surely that was all that was necessary.

How many Rakkies were there? She could hide and hide well, but if they could detect her thinking....how could she hide that? Maybe she could just think shadowy thoughts!

And where was that wheelie-things that she was supposed to find? That might help.

Despite all this rumination Torryn skipped, pranced and danced along trailing colourful coloured ribbons as she did.

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35)  d20+29=38 ;
Thursday October 5th, 2023 7:30:20 AM

Gaffer doesn't much mind the money, they have already profited from the journey, and keeps his attention on Oddholme, trying to spot any reaction from the people at their ships arrival.

He shifts into a hawk and flies above the party until they are on the carpet, and moves forward.

-----
Perception: 38

OddHolme - DM Steve K 
Thursday October 5th, 2023 8:42:10 AM

The Tide leaves the Cloud Racer, some with some dark looks at Tommiknuckles about his lack of appreciation, but Hmerrin pays the man: a deal is a deal, and the Cloud Racer would not have been in that situation if he hadn't taken the heroes on the sailing path to OddHolme, so maybe it was all for the best.

Hmerrin is also a direct type (could we say headstrong? :) and uses the Walk Till Somebody Stops You approach, and the seven heroes head for the dome. As they do, the Cloud Racer pulls up anchors, and catches a breeze towards the gap in the Crystal Mountains on the southern horizon. A figure with huge orange sideburns waves from the aft-castle.

.............

While everyone else walks (or Overland Flights real close to the ground), Gaffer forms into a hawk and flies slightly above the party. The heat is intense away from the ship, the druidwood saplings providing no benefit. It sure is a good thing the magnificent seven have endure elements or rose's temperature control: even with the magic, they are soon sweating hard.

Direct seems to work best. It would have been impossible to hide the arrival of the great Grass ship, and a deliberate walking towards the partially repaired dome doesn't look like raiders or bandits. The effect appears that the people seen are not stopping what they are doing or screaming or being hostile.

In 10 minutes of walking, the first person they approach appears to be a slow moving young human in light clothing and a wide straw hat with a lasso also made of some sort of 'Grass. About him are 20+ ... slugs. Each worm-like creature is about three feet long with toothless mouths and they each move among short blades of 'Grass, eating.

"Many Shadows. Bright work for walkers, and you don't weave like traders or foundlings or monks, so what's got you warped up?" Nira can tell with her Arcane Sight that the young man doesn't have anything magical about him; not even Endure Elements.

............

10:51.05
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132  d20+21=40 ;
Thursday October 5th, 2023 11:52:08 AM


" Greeting my fine fellow.
Where would one find shenanigans?
The pleasant, almost harmless kind?
Involving beverages, food and cool shades perhaps ? "


-----------
Diplomacy 40

Mage armor, extended
Endure element



Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Thursday October 5th, 2023 3:32:30 PM

"Yeah, what he said. Also, uh - you haven't noticed any weird giant portals to another plane open up in the area since about 11 hours ago have you?"

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Thursday October 5th, 2023 7:19:08 PM

While the team makes introductions, Ramirez wonders about the worms. Are these baby ranthoms?

Used:
Spells:
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining


Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Thursday October 5th, 2023 8:16:57 PM

{The Oddholme version of a pig farm, I'd guess} Hmerrin, uh, guesses.

The fellow's language is baffling.
Hmerrin hopes the reverse isn't true.

He points to Dez in agreement with the paladin's question.
"Or maybe where's the person in charge?" he adds.

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Thursday October 5th, 2023 11:36:16 PM

Gaffer flies in a steady pattern above the group and waits to see if they are given any directions.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Friday October 6th, 2023 5:40:50 AM

"If you could help us it would be shady" She remembers Rose using the term shady as meaning 'good'.

"Not sure how he's enduring the heat. There's no magical protection about him" she relays to the others telepathically.


Yrûi Töar (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32 
Friday October 6th, 2023 6:28:44 AM


"Super dark, shadowy-shadows." Yrûi replied to the stranger with a broad grin. The heat and light made it difficult to smile. She felt the light was leeching all the colour from the world. "We're weaving our way to a wefty portal...thingy. I don't suppose you could shed a little shade on that?" She concluded optimistically.

Patois Problems - DM Steve K 
Friday October 6th, 2023 8:17:17 AM


The sweating and slow fellow seems to be as confused by much of what the heroes say as the other way around, standing idle for a bit with a blank face. Then he gives a small smile. ” Yeah, Super dark, shadowy-shadows. Helping is always shady, that’s what the monks say. These things? Light! They aren’t Ranthoms, they are Prairie Pigs, good eating.”

He takes a sip from a water bladder with a cunningly woven spout that lets not a drop more out than needed. ”You shuttlecocked to feed your reed or to have it cut? Food you can barter for, nobody starves here. But we don’t have no beater since old Galafar. Portals? Sounds like you bouncers are looking for the Vault. The best storyteller here is Dalakite. Lives in the hut closest to the ramp to the Vault.”

……
10:51.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Friday October 6th, 2023 2:01:02 PM

"'The hut closest to the ramp to the Vault," says Desdichado, "now THAT I understood. Thank you."

He continues on his way toward the dome.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Friday October 6th, 2023 8:14:56 PM

Nira doesn't understand a lot of what the fellow is saying. "What can you tell us of Dalakate? Are they likely to help outsiders like us?" She's already wondering what the party may have to trade for help. It just seems the way lately. Perhaps the treasures from the Ranthoms will be enough to buy information?

Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Saturday October 7th, 2023 10:49:25 AM

Hmerrin latches on to the same phrase Dez did.

"Hut by Ramp to Vault. Yes. Uh, Shady.
Where is that?"

The fighter dutifully heads in the direction indicated.

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Monday October 9th, 2023 3:15:54 AM

Gaffer is glad not to be the one deciphering the conversation and he quietly wonders if there is a running joke being played on outsiders. Still, someone in town who might know about their gate is good news.

Yrûi Töar (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32 
Monday October 9th, 2023 5:47:11 AM


Seeing that others had already designated the offered guidance as being 'shady', Yrûl couldn't think of anything further to add. She already pushed the envelope of guesswork regarding the patois spoken here. So she smiled and skipped off with the others, hoping to find some relief from the light and the heat. She was quite sure that she'd have melted were it not for the magical protections accorded to her.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Monday October 9th, 2023 9:43:20 AM

Danko is disappointed at the apparent lack of opportunity for shenanigans... oh well....

Dalakite - DM Steve K 
Monday October 9th, 2023 10:31:39 AM

It looks like the patois barrier is mutual: the slow moving man is only catching the occasional word of the Tide, and doesn’t even seem to know what ‘shenanigans’ are! He just waves them towards the small village, and the lassoes a prairie pig that was moving too far from the herd.

Hut by ramp to vault. Right. The heroes walk towards town, and note that as they approach the half-dome, the temperature drops to only hot, not searing. All the huts seem to be made of woven Sargrass of various types, small outdoor fires in front of each one as people prepare the evening meal. Eyes glance up but show little interest as the heroes walk by. Some hits are outside the half-dome, but most are underneath.

Appraise auto pass: this is a hard-scrabble village, very hand-to-mouth living, but they don’t seem sad or down about it.

Once under the half-dome, it is cool enough, maybe only 15 degrees hotter than the pleasant Rattledam. Still comfortable without magical assistance. The heroes note that the intact part of the dome has two floors, a balcony extends the entire half-dome, and there are glimpses of openings that hint to interior rooms.

There is also a paved ramp without roof that goes downward that ends in a pile of debris.

Near the top of the sloping ramp is the hut closest to the ramp, and a half-elf woman with graying hair grilling what smells like steaks on the open fire.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Monday October 9th, 2023 2:15:36 PM

To the others...

{ How could he not know what shenanigans are? Everyone knows what shenanigans are! Come on!
....
..
Maybe I should have offered him a carrot??.... }



Yrûi Töar (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32 
Monday October 9th, 2023 3:49:23 PM


Yrûi skipped up to the hut feeling very grateful for the drop on the oppressive heat.

"Super shady shadowy shadiness and stuff", she said as she approached, hoping that such was the proper greeting. "Um, anyone at home?"

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Monday October 9th, 2023 5:56:24 PM

"Excuse me," asks Desdichado, "are you Dalakite? We were told to talk with you about a new portal that's opened in the past few hours."

Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Monday October 9th, 2023 7:46:03 PM

{I doubt he even knows what a carrot is,} Hmerrin replies to Danko mischievously.

Dez having asked the important questions, the man waits.
He pulls off his helm and wipes the sweat from his brow.

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Monday October 9th, 2023 8:18:26 PM

Greetings. Do you mind if we join you? We like stories and we can share some of our food or our own stories if you'd like

Used:
Spells:
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday October 10th, 2023 1:47:55 AM

Nira is curious what sort of steaks they would be. This doesn't seem like the sort of area for cattle. This land is probably filled with all sorts of unusual creatures, so who really knows what foods they might have to eat.

"Many shadows!" she calls out to the woman. That seems to be the common greeting.

-----------------
Perception: 36

Foundlings Meal - DM Steve K 
Tuesday October 10th, 2023 7:12:23 AM

Hmerrin takes off his helmet and wipes the sweat from his face. The half-elf lady leaps up and is at his side in an instant with a towel, wiping Hmerrin's hand, reaching to wipe his face. "Do NOT drop water on the ground!", she warns in alarm. "Sargrass bugs are attracted to water, and can strip all flesh from your bones in a minute!" She passes out bits of rag to all of them, and shows them a clay pot near the hut's door to place them in.

Crisis averted, she sits back down and responds to the Tide's various greetings. "Many Shadows", she replies slowly, unsmiling. "Foundlings are always welcome to my fire and hut. Please warp down, sit and have a meal, and we may speak of the weft and web." Nira, Ramirez, and Desdichado all notice that the half-elf notices that much of what she is saying is not understood. Still without smiling, she speaks again, tapping the bare earth beside her, and miming putting something in her mouth. "You are from outside of Sargrass, yes? Foundlings, yes? Lost or orphaned or escaped slaves? The 'Grass Ship dropped you off. I am Dalakite, I take care of Foundlings' first days in OddHolme. Come sit by my fire, eat, and we will talk."

The fire looks to be of twisted pieces of 'Grass that burns slowly, but hot. Through part pantomime, part repeating words, and part speaking slowly to remember what words outsiders would not understand, the Tide get Dalakite's story while having an evening meal. The steaks are slightly grassy, slightly salty, but cooked to perfection. They come with a basket of peeled and roasted tubers of various sizes, shapes, and color: some earthy, some sweet, but none of them are a carrot. There are also gourds with lids full of luke warm water to drink.

And it also appears to be a communal meal. There are no plates or cups. When a bit is right, Dalakite takes a small knife to slice off a piece of meat and a fork to pop it into her mouth. With a look at the heroes, she invites them to share the meal. In the 30 minutes it takes to eat, others come out of the hut or wander by to share food with the older half-elf or take a slice for themselves. Everyone seems to be all different races without anyone looking like there is a family resemblance.

Through the meal, Dalakite tells her story. She was once a part of a Pack, a tight group of friends, and they did adventures for a monk in Rattledam named Galafar. Galafar was a beater, an authority and also a bad man, and her pack often went up against another Pack, the BloodPack. Dalakite didn't care, she used to only want fame. But bad times happened, and much of her Pack were killed, including her twin sister. Dalakite realized the pursuit of her goal hurt people and the Sargrass. So when Galafar and Dalakite were exiled from Rattledam, they made their way to OddHolme, seeking the Bloodpack for redemption, but the BloodPack had already gone. Galafar and Dalakite stayed, part of their penance from past mis-deeds to welcome and shelter anyone who came. And now that Galafar is dead, she continues on, acting as the welcoming committee for the Foundling village of OddHolme, and exploring the nooks and crannies to learn what happened to the BloodPack.

She looks expectantly to hear the new-come heroes' stories.

................
Map in Email
……
11:21.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows


Yrûi Töar (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32 
Tuesday October 10th, 2023 10:11:25 AM


"Oh, yes well...I'm Yrûi and I'm a dancer." The Surface Drow informed her excitedly, proclaiming her profession as if it were the best thing in the world. "Say, I don't suppose you know of a lost spinning wheel, do you? I'm supposed to find it. Oh, and thank you very much for your generous hospitality. That's super-shady with extra thick shadows." She was far from convinced that she'd got the expression correctly framed, but wasn't going to worry about it.

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Tuesday October 10th, 2023 7:10:46 PM

Gaffer perches on the roof of the hut and keeps an eye on the various villagers approaching. It strikes him as odd that the town seem unphased by a randomly appearing gate, and Vyrnix's specifically described the town, not even it's surroundings.

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Tuesday October 10th, 2023 7:17:21 PM

The half-elf woman's words affect Desdichado in a way he hasn't felt in a long time. Lost, orphaned, escaped slave...he'd never thought of himself as an orphan before, but in some way it is true. He begins telling Dalakite, and the Tide, a story he's only shared with a very few people in the Temple of Domi in Plateau City.

"Lost or orphaned. I suppose you could say that about me. Not, technically, I mean...well, I mean, my mom died when I was young, but my dad is still alive, or I suppose so anyway." The others hear an awkwardness in his speech that is unusual for him around the group he's been comfortable with for so long. "My dad was a well-enough off merchant. Did I lose him or did he lose me? I don't know...I found out one day that he'd been working with slavers who would raid our lands now and then - giving them intelligence in exchange for some of the profits, I guess. I didn't stick around long enough to find out once I knew. I left that day, in fact."

He looks around at the others. "That's how I took up the name 'Desdichado' - it means 'disinherited' in an obscure language I remember my tutor using. That's what I've gone by ever since." He stops for moment and says while looking down, "I'm Ferrin."

He suddenly looks up. "You all can keep calling me Dez, though," he laughs in his more familiar way.

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Tuesday October 10th, 2023 7:21:44 PM

With Dalakite's permission, Ramirez casts a tongues spell, to increase the communication that will be possible here. (He will cast it on her if she is willing, or on himself if she would not like the spell)

Dalakite, I must apologize, but I do not know much about the BloodPack. What I can tell you is that we did not wander here accidentally. We have come here on purpose, and traveled far in a short time. We are fighting against devils from another world, and the only way to get there is through a portal that must be nearby to Oddholme. We are hoping that someone here will know where it is, or at least where we can start looking for it.

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining


Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Tuesday October 10th, 2023 8:09:11 PM

Hmerrin is startled by the woman's reaction to his sweaty face.
He freezes, allowing her to apply the rag.
His expression changes as she explains her actions.

"Right. Good safety tip. No water on the ground."
The man is really not interested in seeing these Sargrass bugs.

Dalakite's tale results in a more startling one from Desdichado.
Hmerrin needs several moments to take that in.
In the end, he can only smile back. "Dez it is."

Dalakite wants stories.
Hmerrin gives her a few.
About a compound outside Dirt City where a race of shapeshifters kept people as livestock.
About a gaming hall where these same shapeshifters mentally dominated the clientele, stealing their coin and taking their lives.
About a group of miners forced to supply these shapeshifters with gems in exchange for the lives of their families.

"We have good information that about half a day ago, a gate to their world appeared here. In another half day it will be gone. We need to find it. We need to stop them. We need you to help us."


Töar (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32 
Wednesday October 11th, 2023 4:44:50 AM


Yrûi listened intently. There was so much to learn it seemed; about the Tide as much as the land she now found herself in. In all honesty, she was not a fan. It was simply too hot and too bright. Why would anyone choose to stay here when there were other, friendlier places to be found?

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+27=42 ;
Wednesday October 11th, 2023 5:26:56 AM

Nira is now really on edge. She pays careful attention to the party, ready to jump in if someone is about to drop some food or drink on the ground "Is it just water? How long does it take the bugs to come?" She wants to know if it's an immediate thing, whether there would be enough time to clean up a little spill, and whether blood would have the same effect.

She still doesn't know what animal the meat has come from, and she's afraid to ask. She chews it carefully, and smiles to indicate her appreciation to Dalakite for sharing the meal.

-----------
Sense Motive: 42

Revealing Stories - DM Steve K 
Wednesday October 11th, 2023 7:10:40 AM

The stories continue about the fire and meal. Dalakite accepts Ramirez' Tongues spell, which speeds up the conversation.

A ragged human girl brings out a birdcage and pulls out what the heroes were told was a blind Prairie Swallow, holding it up towards Gaffer. "Here, birdy, birdy, birdy. I haven't seen something like you before. Did the Tri-Saar make you?"

Hmerrin is thankful for the piece of advice about water and Sargrass Bugs, but it is Nira who is even more alarmed. Dalakite listens and provides that it is not immediate, and if people are able to move, they can get out of the area, but in the OddHolme village, it would certainly disrupt their meal and maybe get someone hurt. How fast depends on how close colonies or hibernating bugs are, but usually anywhere between 5 seconds and a minute. "Our ceremony for the dead is to lay the person on the ground and pour a full waterskin over them. 'The land, my life'."

Desdichado/Ferrin finally reveals his origin story to the shock of many of his friends, but they realize he is the same person as before. The story brings the team even closer.

Yrûl asks for a story of a spinning wheel around OddHolme, and Dalakite nods. "A member of the BloodPack was a Spellweaver, one of the very first the Manfri taught, and she was skilled in weaving fabric and 'Grasses as well. I have not found all of the personal rooms the BloodPack used, but the one for Tishe' is on the second level of OddHolme, and her spinning wheel is there still." Dalakite draws a map in the dirt that is easy for Yrûl to understand.
(Know History DC 15 Highlight to display spoiler: { Just a couple of years ago, there was a Tishe' Weaver (a Spellweaver!) who adventured and retired with a group in Cinnamon Valley, the Keepers. Some of the Tide may remember the retirement party in the Giggling Ghost.}

Gaffer thinks it odd a suddenly appearing gate hasn't phased the villagers, and Ramirez and Hmerrin delve again into the reasons The Tide is here. Dalakite is still unsmiling, but understanding seems to finally dawn in her green eyes. "Bright Sunbaked Noon! That eats Grass. You are no Foundlings or Bouncers, but Black Faced Weavers. Like the BloodPack, but you are the TidePack." What Dalakite says may not mean much to the heroes, but all the Foundlings around the fire sit up and take notice; they eye the 'TidePack' with new respect, but also start looking furtively around.

Dalakite explains, whispering: pointing first to the ramp into the ground, and then a head nod to the west.

"If you are looking for a portal or gate, I would tell you to look inside the Vault. It is said there were many gateways down there, and the BloodPack and ChaosPack fought demons from other planes down there. But it is so blocked from whatever happened, that all the years I have been here, I have been unable to get beyond the rock."

"But if you are looking for something that just sort of showed up less than a day ago, there wasn't a Grass Hut over there on the edge of OddHolme yesterday."


The Foundling villagers all clam up and soon find other tasks they need to do that take them away from the TidePack. Dalakite draws another map in the dirt, and then erases it before standing and announcing she is tired and needs to rest. The drawing was of OddHolme with an arrow pointing to the hut at AQ,10.

................
Map in Email
……
11:41.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows


Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Wednesday October 11th, 2023 7:34:12 AM

A visibly shaken Danko has a small tear dropping down his cheek. Desdichado's revelation has sadden him.

He takes a seat next to his friend and wraps an arm around the Paladin's shoulder.

" Desdichado or Ferrin. It matters not. I'll just call you 'Brother' from now on. A brother by bond and friendship to myself and clan Pureheart. Love ya Brother. "



Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Wednesday October 11th, 2023 4:47:25 PM

Desdichado it touched by Danko's response. "Thank you, that really means a lot.I wish I had a carrot to give you right now," he smiles.

Turning to the matters at hand he says, "Alright, who's ready to go into the creepy hut that's recently appeared?" He starts walking toward it.

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35)  d20+31=42 ;
Wednesday October 11th, 2023 6:37:24 PM

They've travelled for a long time but Gaffer had no idea that Des' journey had such a troubled beginning. "Quite a fitting time to be called TidePack."

He moves a little ahead of the others over towards the strange hut, scanning the ground for tracks around it, while a thought occurs to him.

"Should we be checking for Rakshasa amongst the villagers? We did all suspect they would break our agreement."

-----
Survival: 42


Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Wednesday October 11th, 2023 8:17:44 PM

Hmerrin is going the same place as Gaffer.

"Everyone easy now," he mutters.

"Dalakite," he says softly. "Are there any villagers who just sort of showed in the last day or so?"

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Wednesday October 11th, 2023 10:22:22 PM

We're with you Dez. You've got a new family now, and no longer on your own.

Remember the gate shifts every day. Do you think even the Rakshasa knows all the places it goes to?

Ramirez follows the team to the hut. It seems like the villagers here want nothing to do with it, making it worth checking out.

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Thursday October 12th, 2023 1:52:47 AM

Nira is a little surprised. Well, very surprised actually. She hadn't known Dez - Ferrin - as long as the others so thought they must have already heard the story. For him to be sharing it now with the group feels like a very personal moment. She stays quiet as long as she can, not wanting to ruin it.

As to the matter at hand, the villagers don't seem very worried that a hut mysteriously appeared from nowhere. If they're not concerned, should the party be? If a building suddenly appeared in Dirt City she's sure it would cause a fuss.

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Thursday October 12th, 2023 5:36:31 AM


The map in the dirt was a delight for Yrûl. Somehow she'd manged to get close, very close to her assigned task! All other considerations were rendered void. She really had no head for history. she glanced over at the newly arrived hut and wondered whether that would be their first point of enquiry or they go find the other 'Pack' stuff.

"That was very helpful...ly shady." Yrûl replied with a grateful smile. Good news was always welcome. Plus, it was good to be in the company of so many that seemed to know exactly what to do or say. That had never really been her forte: smiling and dancing! Those she could do.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Thursday October 12th, 2023 6:24:45 AM

Danko makes a wand appear in his hands ( from the efficient quiver) and before entering the hut...

"Who wants some protection from evil? "

Before waiting for a response his uses the wand to cast the spell on himself. Then on whoever else wants some too.

----------------
Mage armor
Protection from evil



Overwhelming Auras - DM Steve K 
Thursday October 12th, 2023 6:55:34 AM

Desdichado finds a lot of surprise and acceptance. Gaffer thinks it is truly a TidePack now.

Should we be checking for Rakshasa amongst the villagers? Ramirez thinks its unlikely for a daily moving Gate to have Rakshasa everywhere, but Dez asks Dalakite. All he gets in return is an unsmiling look and she goes into her own hut. Nira, Desdichado, and Ramirez (who have phenom Sense Motives), all get the hunch that, far from being unconcerned, the villagers are SO concerned as to be cowed.

Yrûl loves the map, so close to her mission! Yet she looks to the TidePack and stays with them on which mission to finish first.

As the harsh Sargrass sun blazes towards the horizon, Desdichado, Gaffer, Hmerrin, Ramirez, and Danko all walk towards the hut Dalakite pointed out, and Nira and Yrûl follow along. Danko has a wand in his hand but hasn't cast his spells yet...

The TidePack doesn't get far beyond the other side of the ramp, when Nira makes a discovery. The small elf girl has Permanent Arcane Sight, and all during their visit to OddHolme, she has not seen any magical auras at all. Now, the hut they are going to is blazing with multiple overwhelming level auras: abjuration, conjuration, divination, transmutation!

................
Map in Email with PC locations
……
11:42.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows



Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32   d20=11 ;
Thursday October 12th, 2023 8:01:39 AM


"Please can I be Protected From Evil Thingies?" Asked Yrûl with a cheery smile. She looked down, as much to shield her eyes from the light as to check the ground, but check it she did. Were there any tracks, other than the denizens of OddHolme heading into or out of that hut.

(Survival: 26 to track.)


Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Thursday October 12th, 2023 4:29:03 PM

Desdichado thinks for a moment. The TidePack is likely going to need to be beyond prepared before going into that hut - protective spells up, talismans worn, and so on. Also, in the group's rush to get to the hut, he also realizes that they may be forgetting a need Yrul has to get her spinning wheel. She was told to get it, the group still has time before the portal moves (assuming that hut is the portal), and it may help her feel more a part of the team if her needs are remembered.

He puts it to her and the others "Yrul, before we enter the hut, would you like to check on Tishe's spinning wheel on the upper level? Once we enter that portal who knows what will happen?"

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Thursday October 12th, 2023 6:42:42 PM

I'm starting to wonder if these people do know something about the Rakshasa after all.

As for the hut, maybe it is the portal, but it could be something else. If it is the portal, we need to make sure we are ready to step through it.


Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Thursday October 12th, 2023 8:57:04 PM

Hmerrin removes his periapt and puts on Vyrnix' necklace.
He is encouraging others to do the same, when Dez suggests a side trip to retrieve Yrul's spinning wheel.

Truth be told, he doesn't want to.
But, Dez has a point.
They have 11 hours, and the hut is right there.....

"I'm in."

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Thursday October 12th, 2023 9:33:22 PM

Gaffer lands on the ground beside the others, returning to his natural form so that he can put on Vyrnix's necklace too, though he immediately misses the breeze of the sky.

"I agree, spinning wheel first, who knows how long we'll be away once we cross that portal."

While he thinks, accidentally aloud, "I wonder if those bugs would eat the hut if we poured water over it."

-----
Barkskin: +5 AC; 139 Minutes


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Friday October 13th, 2023 12:08:51 AM

Nira is in agreement. Spinning wheel first.

"The magical auras on that hut are some of the strongest I've ever seen" she warns the others "When it comes time to approach it, we should definitely put some defences in place"

Of all the auras, she's surprised there isn't an illusion one. She figured that the portal might have been disguised as a hut.

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Friday October 13th, 2023 4:49:28 AM


"That's very kind of you all. I expect it won't take long to pick up the spinning wheel." She looked up the ramp optimistically. All this talk of protections and wards, she felt so inept. All of that was well beyond her abilities.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Friday October 13th, 2023 6:45:03 AM

"And waiting we are. "

The Spinning Wheel - DM Steve K 
Friday October 13th, 2023 7:30:58 AM

TidePack agree that they should get the Spinning Wheel, then prep their defenses, and then go to the hut that NIra says is blazing with magical auras. The elf wonders that there isn't any illusion aura, but then she is able to see it, and Necromancy and Evocation. Nira has to conclude that the auras are so powerful that the auras are interfering with being able to be detected. Gaffer's speculations don't seem to have an answer without experimentation.

Going towards the inside of OddHolme, the heroes see the ramp only goes down, but the village has ropes, ladders, and one pulley set up to make it easy to get to the second floor. Here, under the dome, it is cool (well, it's 80F, which is positively frigid compared to outside) and shadows abound. The TidePack with Yrûl in the lead follow their memory of Dalakite's map along the inner balcony until they get about a third of the way around and finds a woven Grass door as strong as thick wood.

It is unlocked.

The heroes come into a pleasantly lit room (though it is still cool and still has shadowy areas) that looks like it hasn't had traffic for years. The light comes from a window to the outside of the Dome that is covered with a weave of transparent Grass. There appear to be remnants of woven rugs, a low table, and woven sit-upons: all made of various patterns of Grass. Pegs by the door probably would have once held a cloak, a satchel, or other items of personal nature. In one corner is a couple of clay amphora, leaning upright against the wall, and another one broken on the floor.

And dominating the room near the window is a Medium spinning wheel (20 lbs) and Large loom (50 lbs). It appears there is a half-finished tapestry of Grass threads on the loom, the shuttlecock placed among a couple of threads so it wouldn't fall out.

There are also two doorways with the remnants of beaded curtains that look to go into other, darker rooms.

……
12:12.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows
e. Second Floor. 80F. comfortable Shade and Shadows

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Friday October 13th, 2023 12:58:52 PM

"Well, Yrul - It's all yours," Desdichado says as he nods toward the spinning wheel.

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Friday October 13th, 2023 4:51:38 PM

So....does anyone know how to use it?

Ramirez is humbled by the care that went into using this loom and the things that were made with it.

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+4=22 ;
Friday October 13th, 2023 7:34:38 PM

Nira is very interested to see what happens next with Yrul. She's not the best healer in the Wold, but tries to keep an eye on Yrul in case something bad happens. "Do you feel any different yet, Yrul?"

---------------
Perception: 36 (Take10)
Heal: 22 - to try and notice any changes in Yrul's health


Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32   d20=19 ;
Saturday October 14th, 2023 4:58:53 AM


"No, no I don't." Whispered Yrûl reverently. It seemed disrespectful to the quiet and timelessness of the room to speak any louder. "I'll go collect it. That's my task" She affirmed. With a mischievous grin she approached the spinning wheel. Out of habit she assessed the area and the spinning wheel for traps.

(Perception - including Trap Sense (+2) - to find anything amiss: 44.)

DM Post: There are no traps and will be easy to move. The main problem is that the spinning wheel is bulky. How is Yrul going to keep it safe while traveling?

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Sunday October 15th, 2023 12:27:29 PM

"Did you say you need the spinning wheel itself, or that it would lead you to your memories? Perhaps there is something else in the room, or in the vault, related to you?" Gaffer stays at the doorway to not disturb anything and watches how Yrul proceeds.

The Spinning Wheel - DM Steve K 
Monday October 16th, 2023 7:02:38 AM

The heroes contemplate the disused room, the Medium spinning wheel, the Large loom with a half-finished tapestry, the two doors into darkness, the window to the Sargrass and the evening glow of the sun turning the sky orangish-red.

Yrûl doesn't see any traps, and giving is a shove proves that the spinning wheel is easy to move. The main problem is that the spinning wheel is Medium-sized and bulky. How is she or her new friends going to keep it safe while traveling?

……

12:13.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows
e. Second Floor. 80F. comfortable Shade and Shadows

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Monday October 16th, 2023 10:10:05 AM


"Well, that's a bit of a problem." Conceded Yrûl, still with a pleased expression on her face. She'd found it! Well, the others had found it really; she'd just tagged along for the ride for the most part. She felt indebted and resolved to pay that debt as soon as possible. That was just what a good dancer should do.

"Um, anyone got anything shrinky for this thing?" She asked hopefully.

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Monday October 16th, 2023 5:56:31 PM

"Well, that was a bit less dramatic than I was expecting."

Desdichado thinks waaay back to when Yrul first told them about the spinning wheel (OOC: AKA Ryan checks the archive. :D ).

"You mentioned that it was missing, but this one isn't. At least, people in OddHolme knew it was here. Can you tell us everything you know or remember about the spinning wheel? How did you know you need to find it?"

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Monday October 16th, 2023 7:25:37 PM

While ideas are floating around Gaffer moves closer to look at the unfinished tapetry, wondering what was being worked on and why they didn't finish.

Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Monday October 16th, 2023 7:48:46 PM

Hmerrin looks over the unfamiliar device.

"Can't we just leave it here and come back when we're done?" he asks.
"It's not going anywhere, and no matter where we pop out after, we got a fix on this place now and can teleport right to it, right?"

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Monday October 16th, 2023 8:20:42 PM

Did anyone check the other rooms?

As he mentions it, Ramirez looks into the other rooms to see what is there.

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday October 17th, 2023 2:48:01 AM

"Could it be dismantled into smaller pieces?"

Nira offers her haversack to store it in. It has plenty of room, having recently been relieved of a stuffed unicorn.

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Tuesday October 17th, 2023 5:24:32 AM


"Oh." Yrûl stopped and looked around. She turned and faced Dedichado.

"I never thought of it before." She looked very pleased despite the current dilemma, but then she often looked pleased. "I was in Hook City and had been a little bit too good at helping the authorities in apprehending some thieves; all part of a criminal gang. It was an influential group with lots of connections - many of which weren't very interested in my dancing; at least, not in this life. This strange old weaver told me that I needed to get out of town and that my future was linked to the spinning wheel in OddHolme - which was wierd because I'd never heard of the place. BUT, here's the thing guys - I was never told specifically that I had to return it - just find it. And I did! here it is. Ta-daaa!" The colourful dancer smiled in delight.

"Thanks everyone. I think it'll be safe enough here for now. let's go do the hut-thingy. I'm feeling all-inspired and stuff like that. isn't it great?" She looked back at the spinning wheel as if it were the greatest treasure horde ever. She was all set to leave, but abruptly changed her mind.

"Seeing as how we've come all this way, I'd better take a quick look around." And she did, slipping through the shadows with practiced ease she checked out the remaining spaces.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Tuesday October 17th, 2023 6:41:38 AM

And Danko waits...

The Spinning Wheel - DM Steve K 
Tuesday October 17th, 2023 8:34:35 AM

Desdichado asks a pertinent question which lets Yrûl provide some background. It makes sense that it is the Old Weaver from Hook City who is missing the spinning wheel. After all, while Dalakite of OddHolme knows it is here, how many people have asked her? She is in a hardscrabble village whose location is only known by a few GrassShip captains, in an inhospitable and isolated land that the TidePack could only find by using a Greater Teleport spell in the first place.

Danko takes it easy, standing beside the two corked amphora as Yrûl and Ramirez check the other two rooms. They prove to be a sleeping chamber and what could have possibly been a storage area. The sleeping chamber has woven Grass mats and pillows with a few more pegs for worldly possessions. The other room is empty.

Gaffer takes a closer look at the half-finished Tapestry. It looks like a portrait, an adventuring group stands together and looks out from the warp and weft. A human holding a staff sprouting new growth. A fierce-looking half-orc with the symbol of Gargul stands next to a short-haired, sandy blonde man with another symbol: Domi. A colorful gnome girl that looks like the one the Tide met in the Great Library: Flea! Two more humans, one in a short monk's robe and the other with a bow and a confident, lazy smile. And only half-done, a large, armored minotaur towers over a very short human woman. Gaffer can notice several of the team wear WLA badges. A scroll caption below reads: "Talki fresal, dondit likki"

Nira considers dismantling the spinning wheel, while Hmerrin thinks that they can just come back for it. Yrûl seems happy enough just to find it and leave it where it is at. Everyone begins to think about getting ready to return to the unassuming hut with overpowering magical auras.

……

12:18.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows
e. Second Floor. 80F. comfortable Shade and Shadows

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Tuesday October 17th, 2023 2:30:04 PM

"We might as well talk some strategy while we're here. I don't want to walk into the hut without any protections, but given all the auras that Nira sees on it, I have no doubt there's some kind of nasty trap or harmful magic if we try to walk in. Remember that...necromancy area thingy...they've used a few times that hurts like the dickens if you walk into it? I expect a few things like that around."

"Just an idea, but maybe we prepare with some lower level protection spells - I can provide Magic Circle Against Evil - and then if they get dispelled as we cross through we'll still have higher protections ready to cast."

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Tuesday October 17th, 2023 8:48:16 PM

Danko stands by Des....
He pulls out two wands from mid air.

" Righty has Protection From Evil... lefty has Magic Circle Against Evil. Pick your poison so to speak folks. "



Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Tuesday October 17th, 2023 10:02:45 PM

It's a tough call, a lot of my spells are short duration. If that is the portal, there may be guards on the other side, or maybe nothing right away. We could use some of the lower stuff like the circle, and save the others in case it is bad?

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Wednesday October 18th, 2023 5:15:45 AM


"You know, I think I'll take it back to the Weaver. It belongs there, not here, although.....it looks like someone's been busy." She said admiring the tapestry. "When we come back, I mean. It's not like I can carry it."

With regard to preparations for entering the strange hut, Yrul had none to make. Ever the optimist, she'd just slip in and hope for the best. Still, she was in no hurry to vacate the area as it offered welcome shade from the harsh glare of the sun; something that she found particularly debilitating. (Light Blindness)

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Wednesday October 18th, 2023 6:55:55 AM

"I was thinking of summoning something to approach and enter the hut first too." Gaffer voices his own plan, and to Danko "I'll take whichever you most freely offer" he says, eyeing up the wands.

-----
Barkskin: +5 AC; 103 Minutes

Making Plans - DM Steve K 
Wednesday October 18th, 2023 7:08:32 AM

The TidePack discuss tactics. Yrûl realizes that if the team waits 10 more minutes, her lightblindness will not be a problem.... the sun would have set already and the Sargrass would become purplish in twilight.

Yrûl decides to leave the spinning wheel here until the team is able to come back, but then transport it to the old weaver. She deserves the wheel.

The heroes plan on leaving the unfinished tapestry and amphora alone.

……

12:19.06
(endure elements/rose's ends at 22:00)

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. HOT – 160F. Endure elements = uncomfortable (feels like 90F).
b. BRIGHT - intense daylight with no shade or shadows
c. Windy – Perception, Flying and missile weapon attacks are -4
d. OddHolme. 90F. Endure elements = comfortable Shade and Shadows
e. Second Floor. 80F. comfortable Shade and Shadows

Desdichado (Ryan) [HP:211/211; AC:34/15/32 - CMD 36]  
Wednesday October 18th, 2023 2:09:20 PM

"Alright, let's leave the spinning wheel here, then. I like your idea of using summons, Gaffer. Danko, Yrul - are you able to check for magical traps around the hut? We should case it thoroughly before going in."

(OOC: Hmm...that last sentence sounds somewhat like a DM saying "go on, touch the tapestry or the amphora. I dare you." LOL)

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Wednesday October 18th, 2023 5:48:09 PM


"Sure, I can definitely have a look and I might even be able to bypass some." Yrûl offered cheerily. "Of course, I'll have a much better chance once the sun has gone down. Sorry, but I really don't see well in bright light. It hurts my eyes."

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Wednesday October 18th, 2023 7:37:41 PM

Ok, sounds like we have a plan. And we should be able to wait a few minutes until it is darker. And hopefully a little cooler too.

Used:
Spells:
5/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

Hmerrin (MikeK)(HP 171/217 AC:34 T:21 FF:28 CMD:43) Endure Elements 
Wednesday October 18th, 2023 7:38:40 PM

"Sounds like a plan then," Hmerrin says.
"Yrul will check it out.
Danko, hit me and Nira and yourself with the Magic Circle v Evil wand.
Everybody not wearing their Vyrnix amulet, put it on."

Hmerrin pats his, sitting around his neck.

The fighter waits a few minutes for nightfall, then leads the group back toward the magic hut of evil.

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Thursday October 19th, 2023 6:09:51 AM


"A what?" Blurted Yrul, feeling immediately embarrassed as she saw the others donning necklaces. She nodded and smiled. She'd entrust herself to the shadows for her protection. She felt positive as they'd kindly agreed to wait for the sun to set. She hoped that she wouldn't betray the faith that they'd placed in her.

Danko Pureheart (Yves) -- AC 29 (33) -- CMD 36 -- HP 132/132 
Thursday October 19th, 2023 6:22:32 AM

Danko does as Hemi directs. He also refreshes his extended mage armor

" Stay next to me Yrul.. "



Executing Plans - DM Steve K 
Thursday October 19th, 2023 7:00:18 AM

TidePack make their plans in the second-floor former living room of an adventurer from a past generation while waiting until nightfall. Everyone dons their amulets and removes any magical devices from around their necks. Danko uses his Magic Circle vs Evil wand three times, each casting good for 50 minutes.
Des wants Yrûl to stay close to him, but the plan calls for the shadow dancer to go ahead of everyone...

Ten minutes later, the blazing Sargrass sun is behind the horizon, and purplish twilight's gloom settles. It takes 10 more minutes for the team to move from the spinning wheel room back to where Nira first saw the overpowering auras coming from the hut that was pointed out to the team. They do note with the sun down, the air has cooled to a mere 120F and the wind has also died down. The heroes can see well enough in the dim light that the hut is still there.

Nira still sees it blazing with a kaleidescope of overpowering magical auras.
……

Heroes have the initiative

Map in Email

DM request: please put all preparations, active spells, new AC, etcetera... in your Post

..........

12:39.06
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)

Removed Magic
Danko - Scarab of Protection
Desdichado - Amulet of Natural Armor+5
Gaffer - Amulet of Mighty Fists +3
Hmerrin - Periapt of Health
Ramirez - Necklace of Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment


Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32   d20=15 ; d20=15 ;
Thursday October 19th, 2023 7:28:45 AM


"Why are you removing necklaces?" Asked Yrûl. She had a headband, a necklace and a choker! She didn't ant to remove them though, they were important. "I can keep these on, can't I?" She queried with evident concern. She didn't have much magic, not really; so wasn't happy to relinquish any of it.

Other then her few magical items, there were no particular arrangements that she needed to make. She'd take things slowly and use her ability to cleave to the shadows. When ready she'll carefully approach the hut and seek to determine the presence of any traps, magical or otherwise.

Perception: 41
And just in case:
Disable Device: 55

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Thursday October 19th, 2023 10:43:22 AM

Desdichado tries to allay Yrul's concerns about the necklaces before she begins checking for traps.

"Yrul, these are Vyrnix's amulets that we mentioned. A dragon gave them to us so that we can damage the Maharaja, assuming that's whats on the other side. As I said, I don't know if you'll be able to cause any damage to the Maharaja without it - the nastiest rakshasa of them all, apparently - so try to stay as hidden as possible until we know the situation better."

Updated AC reflected in header.

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32  
Thursday October 19th, 2023 11:15:48 AM


"Oh, that's alright then." Yrul beamed in delight before setting off to work.

(See numbers in previous post)

Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35) 
Thursday October 19th, 2023 4:30:18 PM

Necklace on, Gaffer casts one more spell on himself, then waits until the others are ready to perform his summoning.

[OOC: Gaffer would aim to summon a creature capable of opening a door/flap of the hut. I as Courtney am guessing an Earth Elemental will do?]

"In case things start moving very quickly once we bother the hut, good luck everyone!"

Happy with his distance, he'll tell the elemental to open the door.

-----
Summon Nature's Ally II: Small Earth Elemental, HP 17/17; AC 17
Barkskin: +5 AC, 83 Minutes
Longstrider: 18 Hours

Hmerrin (MikeK)(HP 171/217 AC:37 T:19 FF:33 CMD:41) Endure Elements  d20+22=37 ;
Thursday October 19th, 2023 5:33:40 PM

Hmerrin invokes his tattoo of Delay Poison, then drinks a Barkskin potion

He moves up some more and waits for Yrul to do her thing, while also trying to see if there's anything to see.

------
Assuming we're not in rounds yet.
Activate Brahmah Tattoo of Delay Poison.
Drink Barkskin (cl12) potion.

Move to AQ18.
Perception 37 looking at door of hut.

In Effect
Vyrnix necklace: DR15/-
Magic Circle v Evil: duration 50 minutes. 10' radius. Extra save w/ +2 morale vs mental spells.
Protection vs evil summoned creatures. AC/resistance bonus nullified by other items
Delay Poison - duration 3 hours
Barkskin - duration 120 minutes. +5 Nat Armor.


Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Thursday October 19th, 2023 6:43:01 PM

With some preparations being made, Ramirez casts a spell on himself. Well, here we go. Let's see if there is a welcoming committee.

Actions: Ramirez casts heroism

Active Effects:
endure elements
heroism- 180min remaining

Used:
Spells:
4/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 40/41 rounds remaining

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Friday October 20th, 2023 3:15:22 AM

Nira casts a greater invisibility spell on herself and activates her Spell Turning.

There are a lot of spells she could cast, and a lot of spells she should have cast (a few divinations come to mind). She doesn't want to waste her slots though. There's no telling when they might rest again.

Nira looks at each of her friends closely, gifting them her Guide ability.

She recalls how everyone got caught grouped together when they fought that Titzimitl, and with that in mind, so steps away from where the party are bunched

--------------
Spells in Effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Moment of Prescience ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... Contingency(FreedomOfMovement) ... Barkskin ... Telepathic Bond ... Gtr Invisibility ... Spell Turning ... DR15/Epic

6 uses of Guide ability. Everyone gets a +2 insight bonus on their next attack roll or skill check

Move: Fly to AB9. 10ft high


Danko Pureheart (Yves) -- AC 29 (35, 37 vs evil) -- CMD 36 -- HP 132/132 
Friday October 20th, 2023 6:36:50 AM

Danko uses the wands to casr Circles of protection of evil on Hmerrin, Nira and himself. He also casts protection from evil on Yrul. He finishes by casting Shield on himsef

-----------------------------------
Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection
Shield

Dancing Hut rd1 - DM Steve K  6d6=22 ;
Friday October 20th, 2023 7:36:19 AM

Yrûl pauses for the TidePack, then approaches the hut. With the pause, the heroes have time for more than one round of actions.

Desdichado tries to allay Yrûl's concerns about the necklaces.

Gaffer casts a self-spell on himself, then conjures a Small Earth Elemental in front of the door.

Hmerrin invokes his tattoo of Delay Poison, then drinks a Barkskin potion. He moves when Yrûl moves trying to see from a different angle.

Ramirez casts a spell on himself and takes a deep breath: here we go.

Nira casts a greater invisibility spell, activates her Spell Turning, and provides magical Guide for her friends. She spreads out, recalling a past fight that started badly.

Danko uses his wands, even to give Yrûl and himself protection.

……….

Yrûl and Hmerrin move closer, and Gaffer’s small earth elemental appears. In the gloaming, Yrûl and Hmerrin can see the hut is there, but only has an illusion of being made of Grasses. A rustic hut stands here, its timber walls hung with bundles of drying herbs and etched with eerie symbols.

With a loud “SQUAUKK!!”, the door becomes the beak of a chicken. The hut rouses. From beneath its splintering wooden porch extends a pair of legs, like those of a fifteen-foot-tall chicken with gigantic talons caked in dried mud but sharp as razors! The heroes can see that the legs had been hidden under the ground like a chicken sitting on a nest until…

”BUK, BUKKAAW!! A cloud of rolling smoke, shot through with white-hot embers, engulfs Yrûl, obscuring all sight and causing 22 damage! (Reflex DC 25 for half). Desdichado, Ramirez, Danko, and Gaffer can no longer see the Hut because the Cloud is in the way. Yrul can't see anything at all.

Know Arcana DC 40 Highlight to display spoiler: { It can be nothing other than the legendary Dancing Hut of Baba Yaga!!}

..........

12:40.06
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)

Removed Magic
Danko - Scarab of Protection
Desdichado - Amulet of Natural Armor+5
Gaffer - Amulet of Mighty Fists +3
Hmerrin - Periapt of Health
Ramirez - Necklace of Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:140/140 AC:29 F:12 R:29 W:9. CMD:32   d20=10 ;
Friday October 20th, 2023 8:08:27 AM


There were shadows. There was dim light. Yrûl slipped through the roiling smoke like a shadow. None of the hot embers touched her, nor did the smoke trouble her vision. (Reflex: 39 and Improved Evasion: no damage.) She stepped into the shadows and instantly out to appear on top of the hut's roof! Snicket and Dabz were out, eager and ready to show Yrûl what they could do.

~~~~~~~~~~~~~~~~~~

(OOC: One action to shadow step. One action to draw both weapons. She fights 2 handed. c50' of Shadow Step used.)

DM SteveK OOC: I'm going to rule that Yrul drew her two weapons as part of her Move Action and then used her Shadow Jump supernatural ability at her Standard Action.
Yrul has a base attack of +1 or better and has the 2-weapon feat. She can normally draw both weapons as part of a move action. However, Shadow Jump is a standard action to use and is like Dimension Door, which includes that there is no more actions possible after DD. So Yrul had to draw weapons first to get a full attack possibility next round.

Hmerrin (MikeK)(HP 171/217 AC:38 T:20 FF:33 CMD:42) Endure Elements  d20+30=43 ; d8+26=28 ;
Friday October 20th, 2023 3:03:02 PM

{ooooohhhhkay....the hut is now a giant, smoke belching chicken....anyone?} Hmerrin sends.

Axes appear in hand as the fighter rushes to engage.

----------
Spring Attack (no AoO)
Move 40' (base speed) to AR12.
Power attack on chicken
Hit ac 43 for 28 hp damage

In Effect
Vyrnix necklace: DR15/-
Magic Circle v Evil: duration 50 minutes. 10' radius. Extra save w/ +2 morale vs mental spells.
Protection vs evil summoned creatures. AC/resistance bonus nullified by other items
Delay Poison - duration 3 hours
Barkskin - duration 120 minutes. +5 Nat Armor.



Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Friday October 20th, 2023 6:26:21 PM

"Uhhh..." Desdichado stands dumbfounded for a moment. "That was unexpected."

Calling upon Domi's aid, his greataxe is covered in a faint glow as he makes his way around the poisonous vapours. (Move to AH:11.)

----------
Active Effects
Vyrnix necklace: DR15/-
Divine Bond: +5 bonus, 18 minutes.
Flaming Burst: Flaming weapon (1d6), 2d10 on critical (2 enhancement)
Speed: extra attack at full BAB (3 enhancement)



Danko Pureheart (Yves) -- AC 29 (35, 37 vs evil) -- CMD 36 -- HP 132/132  d20+13=20 ; d20+13=22 ; 5d6=18 ;
Friday October 20th, 2023 9:03:28 PM

" Well, that won't be fun... "

Danko moves 5 feet north. This gives him a line of sight past the cloud to the walking chicken hut.

" Hope this works... "

He then fires a thin green ray from his outstretched finger aimed at the hut

------------
Casts Disintegration
Ranged attack 22 ( ooc it's a ray attack, would the AC be the same as a touch attack? )
Damage 10 foot cube disintegrated or 18 damage if Fort save is made.

Danko moves to AD 15
Knowledge Arcana - 20 fail

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+30=34 ;
Friday October 20th, 2023 9:48:35 PM

"Well huh" Of all the things Nira thought would happen, this wasn't it. A portal disguised as a hut, maybe some sort of camouflaged stronghold, maybe a horde of raks running from the hut. All of these things seemed possible. Chicken hut didn't even make the list.

"Maybe take out the legs so it can't move about?"

Bloodwitches have terribly few spells that are effective against constructs. Nira goes to an old favorite but needs to get slightly closer to be in range

-------------
Knowl check vs DC40: 34=Fail!

Move: Fly to AD7
Standard: Cast Grease at AP9,AQ9,AP10,AQ10. Any creature in the area when the spell is cast must make a successful Reflex save (DC23) or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round


Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+20=24 ;
Saturday October 21st, 2023 7:10:33 PM

A chicken hut? Ramirez wonders... (kn arcana = 24) Well, I'm not sure what it is, but the magic chicken hut sure seems hostile.

Ramirez starts a bardsong of inspiration. Even if the team is caught in the smoke they can benefit. Then he gets out his bow.

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Used:
Spells:
4/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 39/41 rounds remaining


Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35)  15d6=63 ; d20+22=34 ;
Sunday October 22nd, 2023 5:51:15 PM

"Of all the things..." Gaffer mutters. "Well I guess this explains how it changes location every day."

Thankfully, years of experience have taught him a fairly reliable method against the unknown.

He quickly moves north to get a better view on the hut and starts raising flames to burn the back of the building creature.

-----
Move: AD11
Flamestrike: SR Check 34; 63 Damage; Reflex DC 23 for Half Damage; Half Fire, Half Divine; Positioned on AQ7 (Hopefully avoiding Yrul) and off the ground if possible to not set fire to the grass.
-----
Longstrider: +10 Walking Speed
Barkskin: +5 AC


Dancing Hut rd2 - DM Steve K  d20+9=21 ; d20=4 ; d20+21=23 ; d20+21=24 ; d20+38=40 d20+38=57 d20+38=52 d20+42=49 6d6(6+6+3+3+6+3)=27 3d6(2+3+2)=7 d20=1 d100=16 d100=81 d100=98 d100=32
Monday October 23rd, 2023 7:38:00 AM

(ooc: did a partial post for hero actions, then edited to include opponent actions. Havent tried that before and apologies if not everything translated well.)
.............

Yrûl slips unhurt through the roiling smoke, stepping into darkness, and appearing on top of the hut's roof with Snicket and Dabz out!

Hmerrin’s axes appear in hand as the fighter rushes to engage. He strikes true, but the Hut shrugs off some of the damage. Damage Resistance!

Desdichado calls upon Domi's aid, his greataxe is covered in a faint glow as he makes his way around the hot vapours.

Danko moves a step north, then needs another couple of steps to target the Chicken Hut. (ooc: move to AD,14. Line of sight for spells is a straight line from the middle of caster and target squares.) And then a thin green ray streaks from his outstretched finger… and fizzles as it strikes the Hut! Those who know Arcana realize it has Spell Resistance!

Nira, worried about witches vs constructs, maneuvers and goes to an old favorite, Grease, but it stays on its feet! What’s more, she can tell the Hut has Freedom of Movement so is not under the influence of any magic that impedes movement.

Ramirez starts a bardsong of inspiration, then gets out his bow. The inspiration doesn’t stack with all of his heroism magic, but it does help in other ways.

Gaffer concludes that is how it changes location every day, then moves for a vantage point and casts Flamestrike, which pierces the constructs spell resistance, but the Chicken Hut is quick and dances nimbly out of the way! It has Evasion! His small earth elemental, being told to open the door, can’t reach and so continues to stand there.

............

The Chicken Hut, unimpeded by the Grease spell, takes a nimble step and kicks at the small earth elemental, missing! (AC 40, 22 dam, Concealment 20% for Dim Light) and Hmerrin! Then the door/beak smashes down, coming up with Hmerrin clutched in its beak! (AC 56, 52, Dam 15 plus grab, 17 plus grab, conceal 98,32). In a trice, Hmerrin is swallowed by the Hut! (Fast Swallow). The other Tide heroes can’t hear Hmerrin through the telepathic bond! (Nira and Ramirez Know Arcana autopass: he must be somewhere not on the Wold!)

Hmerrin only Highlight to display spoiler: { Hmerrin appears to be in a 5 foot space made of wood, but it is pitching and warping about! What's worse, he feels his magical protections did not make the transition: he loses his Protection v Evil, Magic Circle, Barkskin, and Delay Poison!}

Yrul realizes she isn't on a building that is moving, but a construct that is more like an exotic mount! She needs to 'stay in the saddle' in order to keep on top of the house each round, but with no ranks in Ride, she can't succeed in a DC check more than 10 (Ride Check DC15 to 'stay in saddle' with exotic mount, no saddle). The drow is flung off for 7 damage and lands prone at AP,8. (no acrobatics check because not a deliberate fall)

The Incendiary Cloud billows forward, engulfing Ramirez who was not quick enough to get out of its way! (27 heat damage, (Reflex DC 25 for half) It continues to move towards the Grass huts of OddHolme!!

Nira only Highlight to display spoiler: {the elf girl sees an emaciated and old human woman Dim Door at AO,21. She looks like a corpse except for the vitality and the intelligence blazing from her eyes. Nira can see her magical auras include Invisibility, Shield of Faith, Resist Energy, Stoneskin, Deathward, and Contingency. }

…………..
12:40.07
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion) AC 34, Dam 13

……………
Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment


Yrûl (Nick K) HP:133/140 AC:29 F:12 R:29 W:9. CMD:32  
Monday October 23rd, 2023 10:08:13 AM


Why was everything so difficult? Thought Yrûl. She'd managed to cling onto Snickit and Dabz, but that was about all that could be said for her efforts. And where was Hmerrin? She'd been relying on him to enable her flanking attacks. Cautiously Yrûl rolled to her feet.

~~~~~~~~~~~~~~~~~~~
OOC: Full round action to stand without provoking any Attacks of Opportunity.

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Monday October 23rd, 2023 5:32:46 PM

"Did that thing just EAT Hmerrin!?!" Desdichado cries.

He moves forward, stopping nearby the elemental and grease trap just before he reaches the Chicken Hut (AO:11).

----------
Active Effects
Vyrnix necklace: DR15/-
Divine Bond: +5 bonus, 18 minutes.
Flaming Burst: Flaming weapon - 1d6, 2d10 on critical (2 enhancement)
Speed: extra attack at full BAB (3 enhancement)
Guide ability. Everyone gets a +2 insight bonus on their next attack roll or skill check

Hmerrin (MikeK)(HP 169/217 AC:33 T:20 FF:28 CMD:42)   d20+27=47 ; d20+27=45 ; d20+27=43 ; d20+22=34 ; d20+17=23 ; d20+12=15 ; d20+26=38 ; d20+21=28 ; d8+26=29 ; d8+26=31 ; d8+26=34 ; d8+26=34 ; d8+26=31 ; d8+26=31 ; d6+25=29 ; d6+25=27 ; d10+9=14 ;
Monday October 23rd, 2023 6:14:45 PM

Hmerrin gapes as the doorway comes crashing down on him.

Unable to contact anyone, he reverts to his baser instincts.

------
Full Attack, Power Attack on wall.
Btax 1 nat 20, crit 45 for 29 (or 94 if crit) hp damage
Btax 2 hits ac 34 for 34 hp damage
Btax 3 hits ac 23 for 31 hp damage
Btax 4 hits ac 15 for 31 hp damage
Hdax 1 hits ac 38 for 29 hp damage
Hdax 2 hits ac 28 for 27 hp damage
Rend for 14 hp damage


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Monday October 23rd, 2023 7:45:21 PM

"We've got a problem here. I've lost contact with Hmerrin, and from what I know of our telepathy, it means he's no longer in the Wold" Nira relays over the link. She then eyes the newcomer "And we've also got a new person on the field. There's an invisible old woman coming up from the south east. I'm not sure if she's friend or foe, but she has a lot of magical defences up"

Nira is a little disappointed her grease spell didn't have the effect she was hoping for, but at least she's learnt a little more about the house. With not much more she can try against it, she opts to buff the party instead.

---------------------
Standard: Cast Haste on Gaffer, Des, Danko and Ram (before they move about)
Move: Fly to AD3


Ramirez (BrianZ) AC32/20/25 HP 123/150 CMD32  d20+23=24 ; d20+26=46 ; d20+26=37 ; d20+26=38 ; d20+21=27 ; d20+16=33 ; d8+12=15 ; d8+12=19 ; d8+12=19 ; d3=3 ; d8+12=20 ; d8+12=15 ; d8+12=16 ; 2d6=7 ; 2d6=5 ; 2d6=8 ; 2d6=8 ;
Monday October 23rd, 2023 8:37:06 PM

Ramirez is unable to roll out of the way, and takes the brunt of the cloud of heat and vapor(27 dmg taken)

He continues the bardsong, then starts firing arrows. Nira, does it have any weakspots?
attacks: 46(37 to confirm crit), 38(haste), 27, 33
damage:15( plus 38 if crit)+7 holy, 20+5 holy, 15+8 holy, 16+8 holy

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.
haste(from Nira)

Used:
Spells:
4/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 39/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)

OOC-ugh did not add bonus to any rolls before rolling

Danko Pureheart (Yves) -- AC 29 (35, 37 vs evil) -- CMD 36 -- HP 132/132 
Monday October 23rd, 2023 8:53:56 PM

At the sight of Hmerrin disappearing... Danko's face turns red... the knuckles on his clenched fists turn white.... his body tenses.....

" Not our Hemmi.... you made me angry chicken hut... you won't like me when I'm angry!.... "

Then... his body sharts to shimmer and change... words that can only be heard but not remembered are spoken... and Danko transforms....

--------------
Danko casts Form of the Dragon 2 transforming him into a large bronze dragon. Duration 15 minutes

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield


Gaffer - Courtney - HP: 164/164 AC: 32(T:18/FF:27) CMD:35)  3d6+18=28 ; d20+27=32 ;
Monday October 23rd, 2023 9:59:18 PM

The elemental taking focus from the Hut is about as much as Gaffer could ask for from it but he hasn't the attention to spare as it fades.

Nira's warning off an old woman appearing is definitely cause for concern and Gaffer calls out "If this is your property, please excuse us, we didn't realise..." and suddenly there is a bronze dragon beside them. That was unexpected.

Oh hell. Gaffer levels a pointed finger at the hut and pulses out a black beam towards it's center.

-----
Cast: Finger of Death: SR Check 32, pass; Fort Save DC 26; 180 Damage on a fail, 28 on a Success
-----
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


Dancing Hut rd3 - DM Steve K - "Did that thing just EAT Hmerrin!?!"  d20+38=43 ; d100=88 ; 2d6+13=16 ; d3=1 ; d100=92 ; d20+38=40 ; d4+1=5 ; 4d6=13 ; 2d6=10 ;
Tuesday October 24th, 2023 7:59:12 AM

Yrûl cautiously rolls to her feet. (ooc: I don’t see where a full round stand from prone doesn’t provoke, only standing as a move action does. But it is creative and a loss of an action. Works for me!)

Desdichado moves forward, stopping nearby the elemental and grease trap just before he reaches the Chicken Hut. He is still too close. A razor talon draws blood as the paladin crosses a threatened area. (AC43, Miss88, Dam16)

Hmerrin reverts to his baser instincts. Axes flash and he smashes the door, breaking it open, and dropping to the ground! (Controlled Fall; Acrobatics DC 15 for Hmerrin to land on his feet)

Nira tells the Tide of additional problems, and buffs her friends with a Haste spell.

Ramirez takes the brunt of the incendiary cloud. He continues his bardsong, but can’t shoot any arrows because he is surrounded by cloud that he can’t see through.

Danko transforms into a large bronze dragon! Not our Hemmi!

Gaffer gets a whole bunch of surprises all at once. Chicken Hut missed his elemental, a bronze dragon is standing beside him, and Nira calls out on an approaching old lady… "If this is your property, please excuse us, we didn't realise..." Oh, Koshe-Marr… The druid casts Finger of Death at the Hut. It passes spell resistance, but has no effect. (Know Arcana DC 15; Nira and Ramirez autopass. Finger of Death is a death effect spell, and Constructs are immune.)
............

The Dancing Hut tries to squauk, but Hmerrin smashed in its beak while getting out. ”—AAUUKK”, and even as the heroes watch, the Hut begins to heal itself! The door is worse for wear, but it is there again, and the board that Hmerrin smashed knits back together.

This time, the Hut only reaches out a leg and touches Yrûl, who has an uncontrollable urge to… DANCE!! (Will DC 25 or Irrisitable Dance. Take no action for 5 rounds, -4 AC, -10 Reflex saves)

The incendiary cloud continues to move past Ramirez and into an OddHolme hut. The cinders spark and the hut is soon engulfed in flames, the villagers inside running out of the door which, thankfully, isn’t in the cloud!

Nira can see and the others can hear the old woman screech. ”Yes, mine! Yolpova found it, found its secrets. It is not Baba Yaga’s anymore, it is Yolpova’s Hut!!” (Know DC0: One of the most popular sets of children's stories in the Wold revolves around the very first BloodWitch, Baba Yaga, and mortals seeking her out for favors. Sometimes good, sometimes evil, but always powerful and strange. And her magical hut with the secrets of all the ages of the Wold!

Then something happens, Nira watching can only assume this emaciated woman cast Time Stop, because now…

Bathed in sickly green flames, an insubstantial specter of a beautiful young woman floats just off the ground between Yolpova and Danko, Ramirez, and Gaffer.

A medium sized rag doll: stringy hair, knotted appendages, with permanently pained expression is standing between Yolpova and Hmerrin, Desdichado, and Yrul.

A swarm of centipedes attack Danko and Ramirez! Both take 13 damage and must save Fort DC 13 or be distracted AND another save Fort DC 13 or be poisoned!
(Poison: FortDc13 1rd for 6rds d4 Dex Damage. Cure 1 save)

A swarm of wasps attack Danko, Ramirez, and Gaffer! All three take 10 damage from the stinging insects, and must save Fort DC 13 or be distracted AND another save Fort DC 13 or be poisoned
(Poison: FortDc13 1rd for 6rds 1 Dex Damage. Cure 1 save)

Distracted: unable to attack, cast spells, concentrate, or anything requiring attention. Only able to make 1 move action this round.

…………..
12:40.08
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34, Dam 0

Inside Door (Hardness 15, HP 20)

Yolpova

Graven Guardian (G)

Wytchfire (W)

Centipede Swarms (green square)

Wasp Swarms (yellow square)
……………

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=37 ;
Tuesday October 24th, 2023 8:29:45 AM

"Timestop spell! That woman is a very powerful caster!" Nira warns the others telepathically. Even she can't cast a timeslot spell. "Things could get even worse if we don’t lock her down. Maybe focus on her first?"

Nira tries to remove the two creatures she suspects were summoned.

----------
Standard: Cast Gtr Dispel Magic at AN18 to hit W and G. Dispel check 37.
Move: Fly to AF2


Yrûl (Nick K) HP:133/140 AC:29 F:12 R:29 W:9. CMD:32   d20=1 ; d20=19 ;
Tuesday October 24th, 2023 9:09:59 AM


Things weren't looking good. So much was happening. It was difficult to take it all in. What the group needed was someone to lift their spirits! This was no time to despair. This was the time to - DANCE! Yrul threw her all into her performance and being a Shadow Dancer, she was very, very good at it. (Dance: 43.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. It would have been SO much more helpful to have those rolls reversed.
2. I ma playing Yrul very poorly. Apologies to the team. She has the ability to instantly stand and I missed it. She could have then attacked this round - prior to being hit.
3. She does get a second Save vs the Dance next round (Slippery Mind)
4. I'll try to get things right in future.

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+34=36 ; d20+32=45 ; d20+27=47 ; d20+22=30 ; d20+17=28 ; d20+27=28 ; d12+13=25 ; d12+13=22 ; d12+13=25 ; d6=3 ; d6=1 ; d6=1 ;
Tuesday October 24th, 2023 4:54:37 PM

"Oh yeah, this is why we don't plan," remarks Desdichado as chaos erupts around them.

He takes a 5-foot step to the corner of the house at AP:12 and begins his attack.

(OOC: Do the Vyrnix talismans provide DR in the Wold and/or against these enemies? If not, is the chicken talon attack (say that 5 times fast) evil? Dez has DR5/evil if not.)

36 vs AC; hit 25 damage +3 fire
45 vs AC; hit 22 damage +1 fire
47 vs AC (crit not confirmed - nat 1 grr); hit 25 damage +1 fire
30 vs AC; miss
28 vs AC; miss

----------
Active Effects
Vyrnix necklace: DR15/-
Divine Bond: +5 bonus, 18 minutes.
Flaming Burst: Flaming weapon - 1d6, 2d10 on critical (2 enhancement)
Speed: extra attack at full BAB (3 enhancement)
Guide ability. Everyone gets a +2 insight bonus on their next attack roll or skill check
Haste

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+16=33 ; d20+16=26 ; d20+16=18 ; d20+16=26 ; 8d8+8=45 ;
Tuesday October 24th, 2023 5:28:34 PM

In his dragon form, a hasted Danko takes flight...

He flies waaaaay up then breaths lightning towards the Wytchfire .

======================
Actions
Danko flies up 40' then breaths lightning for 45 damage against W

Fort save 33,26 passed both - 13 damage
Fort 18 and 26 passed both -10 damage

Effects
Haste
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield

In dragon form, +6 (+2) to AC natural
+4 constitution
flight 90', 120 hasted

Gaffer - Courtney - HP: 154/164 AC: 32(T:18/FF:27) CMD:35)  d20+17=22 ; d20+17=30 ; 15d6=60 ; d20+27=42 ;
Tuesday October 24th, 2023 6:29:52 PM

Gaffer barely has a second to curse his own foolishness when the air becomes full of insects and he quickly runs into clearer space.

He conjures out another wave of fire, but this time focused on the insects and the specter of the witch.

"We don't want the hut! We're just here for the portal you witch!"

-----
Fortitude Saves: 22, 30; pass and pass
Cast: Flamestrike: Centered on AH13, above the grass; SR Check 42; 60 Damage; Reflex DC 22 for Half; Half Fire, Half Divine Fire
-----
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


Hmerrin (MikeK)(HP 169/217 AC:34 T:21 FF:28 CMD:43)   d20+14=32 ; d20+27=29 d20+22=31 d20+17=20 d20+12=13 d20+26=45 d20+21=39 d20+27=28 d8+26=33 d8+26=31 d6+25=26 d6+25=26 d10+9=15
Tuesday October 24th, 2023 6:34:27 PM

Hmerrin tumbles out of the door/mouth of the Chicken Hut.
He twists quickly, landing on his feet.
[Acrobatics 32]

He gets hasted, which is nice.
He doesn't get attacked, which is also nice.

But there sure has been a lot happening in the six seconds he was gone.

"What woman?" Hmerrin calls out.

The man doesn't see any spellcaster.
He does see Chicken Hut fixing itself for another round of bwaking.

So, he attacks.

---------

Full Attack, Power Attack on Chicken Hut.
Btax 1 hits ac 29 for 33 hp damage
Btax 2 hits ac 31 for 31 hp damage
Btax 3 misses (ac20)
Btax 4 misses (ac13)
Hdax 1 hits ac 45 for 26 hp damage
Hdax 2 hits ac 39 for 26 hp damage
Haste atk misses (nat 1)
Rend for 15 hp damage

In Effect
Haste


Ramirez (BrianZ) AC32/20/25 HP 100/150 CMD32  d20+16=17 ; d20+16=35 ; d20+16=31 ; d20+16=17 ; d20+27=39 ; d8+12=16 ; 2d6=12 ;
Tuesday October 24th, 2023 8:53:31 PM

saves:17, 35, 31, 17 Ramirez is not distracted or poisoned from either swarm

Ramirez moves away from the swarms. (move to AJ15) We have to keep the fight away from the village. Nira, where is she?

Actions: move, shoot 1 arrow at the hut: hit AC 39, 16 damage(plus 12 holy)

bardsong continues

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.
haste(from Nira)

Used:
Spells:
4/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
bardsong 38/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d12+17=24 ; d6=5 ;
Tuesday October 24th, 2023 9:12:52 PM

I just realized that I didn't include Ramirez's inspire courage in my calculations, which adds some damage and changes one of the misses into a hit.

I wouldn't normally make this much of an update, but we need every advantage we can get in this fight!!!

NEW COMBAT TOTALS BELOW

40 vs AC; hit 29 damage +3 fire
49 vs AC; hit 26 damage +1 fire
51 vs AC (crit not confirmed - nat 1 grr); hit 29 damage +1 fire
34 vs AC; hit 24 damage +5 fire
31 vs AC; miss

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday October 25th, 2023 6:15:12 AM

Highlight to display spoiler: {For some reason I thought the woman was visible. If the DMs will permit...

Nira will cast a quickened Glitterdust on the woman before moving to AF2.

So...
Standard: Cast Gtr Dispel Magic at AN18 to hit W and G. Dispel check 37.
Swift: Cast Glitterdust
Move: Fly to AF2
}

Dancing Hut rd4 - DM Steve K - "You Witch!"  d20+23=27 ; d20=16 ; d20=15 ; d20=17 ; d100=54 ; d100=56 ; d100=25 ; d100=43 ; d100=77 ; d100=61 ; d100=68 ; d20+38=50 ; d20+38=44 ; d20+38=56 ; d100=75 ; d100=66 ; d100=62 ; d4=4 ; d20+46=49 ; d20+46=63 ; d20+46=66 ; d6+13=17 ; d6+13=19 ; d8+13=18 ; 4d6=15 ; 2d6=8 ;
Wednesday October 25th, 2023 9:34:47 AM

Nira tries to refocus the Tide on the invisible woman who calls herself Yolpova and casts Greater Dispel Magic. Both the green ghost and the rag doll vanish! She then casts a Quickened Glitterdust on Yolpova! She isn’t blinded, but now her outline glitters and sparkles!

Yrûl dances. The spell normally makes targets conduct an uncontrollable shuffle, but the surface drow is a professional: she makes even the compulsion look effortless!

Desdichado has a pithy paladin remark and attacks the Hut. He finds that Vyrnix’ talismans do not work in the Wold. The ability to bypass another’s DR must only be on the Rakshasa home plane. He also learns that the Hut is not evil. Three attacks make it past the concealment of gloaming.

Danko the Bronze shrugs off the the insects and takes flight. He doesn’t have to use his breath weapon because the Wytchfire blinks out bare seconds before.

Gaffer is mad at himself, but not distracted as he runs from the centipedes and then calls another Flamestrike! He is able to incinerate a part of the wasp and centipede swarms. ”We don't want the hut! We're just here for the portal you witch!"

Hmerrin lands nicely, but doesn’t get the effects of the Haste spell (instantaneous effect from the round Hmerrin was in another plane) "What woman?" Hmerrin calls out, attacking the Chicken Hut again, and striking 3 times in the dim concealment!

Ramirez moves away from the swarms. He can’t see the invisible woman, so shoots at the Chicken Hut, hitting once in the dim concealment.
…………………

The Dancing Hut and its beak/door heals some, and kicks out at Desdichado and Hmerrin! Desdichado is clawed, grabbed, and popped into its beak (17 damage)! Hmerrin is clawed (19 dam), grabbed, stabbed by the beak (18 dam), and THEN popped into its beak/door!! Hmerrin and Desdichado only Highlight to display spoiler: { The two heroes find themselves inside a small wooden room that is heaving and warping madly!}

The incendiary cloud continues to into OddHolme, leaving one hut aflame. Curiously, the dome doesn’t even smoke...

”Liars! Thieves! It is Mine!! You can’t have it!” The old woman glares through the glitter at Nira. ”You hurt my babies! You see my defenses!! You are dangerous!!! But not ANYMORE!!!!” Nira sees what is happening: the Mother of All Curses! (Nira, roll three Will DC 33. If any single Will save fails, Nira turns into a frog and feather falls to the ground, convulsing.) Nira only Highlight to display spoiler: { Nira is affected by Trap the Soul, Baleful Polymorph (Frog), and Suffocation}. Yolpova is now visible even without the Glitterdust.

The multiple swarms of centipedes move towards the nearest living thing, and get on Ramirez again! He takes 15 damage and must save Fort DC 13 or be distracted AND another save Fort DC 13 or be poisoned!
(Poison: FortDc13 1rd for 6rds d4 Dex Damage. Cure 1 save)

The multiple swarms of wasps also go after the nearest thing, attack Ramirez, who takes 8 damage and must save Fort DC 13 or be distracted AND another save Fort DC 13 or be poisoned
(Poison: FortDc13 1rd for 6rds 1 Dex Damage. Cure 1 save)

Distracted: unable to attack, cast spells, concentrate, or anything requiring attention. Only able to make 1 move action this round.

…………..
12:40.09
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34, Dam 95

Inside Door (Hardness 15, HP 40)

Yolpova

5 Centipede Swarms (green square)

3 Wasp Swarms (yellow square)
……………

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:133/140 AC:29 F:12 R:29 W:9. CMD:32   d20=3 ;
Wednesday October 25th, 2023 10:27:18 AM


Yrul's slippery mind sought to escape the effects of the dance, no matter how good she was at it. She also wanted to be useful and that just wasn't happening. The compulsion though, was too strong and she continued to dance.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OOC: a 1 and then a 3. Doing well.

Desdichado (Ryan) [HP:188/211; AC:29/15/27 - CMD 36]   d20+32=45 ; d20+32=37 ; d20+27=42 ; d20+22=37 ; d20+17=26 ; d12+13=17 ; d12+13=15 ; d12+13=16 ; d12+13=14 ; d6=4 ; d6=1 ; d6=2 ; d6=3 ;
Wednesday October 25th, 2023 1:58:13 PM

"Charming little place" a frustrated Desdichado says to Hmerrin as he continues to attack.

45 vs AC; hit - 17 damage + 4 fire
37 vs AC; hit - 15 damage + 1 fire
42 vs AC; hit - 16 damage + 2 fire
37 vs AC; hit - 14 damage + 3 fire
26 vs AC; miss
(Ugh, not a single damage roll over 4.)

----------
Active Effects
Vyrnix necklace: DR15/-
Divine Bond: +5 bonus, 18 minutes.
Flaming Burst: Flaming weapon - 1d6, 2d10 on critical (2 enhancement)
Speed: extra attack at full BAB (3 enhancement)

Hmerrin (MikeK)(HP 132/217 AC:33 T:20 FF:28 CMD:42)   d20+27=45 ; d20+22=28 ; d20+17=21 d20+12=24 d20+26=42 d20+21=38 d8+26=28 d8+26=29 d6+25=30 d6+25=28 d10+9=13
Wednesday October 25th, 2023 6:42:52 PM

"Oh, there she is..."

Aaaaand we're inside the Chicken again.

"Blast it. We gotta do something about this thing."

Of course, all he can do right now is bash it some more.

-------
Full Attack, Power Attack on Chicken Hut.
Btax 1 hits ac 45 for 28 hp damage
Btax 2 hits ac 28 for 29 hp damage
Btax 3 misses (ac21)
Btax 4 misses (ac24)
Hdax 1 hits ac 42 for 30 hp damage
Hdax 2 hits ac 38 for 28 hp damage
Rend for 13 hp damage



Ramirez (BrianZ) AC32/20/25 HP 77/150 CMD32  d20+16=34 ; d20+16=18 ; d20+16=19 ; d20+16=25 ; 18d6=76 ;
Wednesday October 25th, 2023 6:59:05 PM

fort saves: 34, 18, 19, 25 Ramirez takes damage, but is not poisoned or distracted

Ramirez moves again to get out of the swarms(move to AM14) Then he turns around and casts a spell at the swarms, a cone of blasting sound.

Actions: move, cast shout, greater at the swarms, fortDC19 for half(and not be stunned) damage: 76

bardsong continues

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.
haste(from Nira)

Used:
Spells:
4/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday October 25th, 2023 7:16:30 PM

"Gaffer! I have a plan for your elemental!" Nira relays to the druid. She feels a few spells coming her way and tries her best to resist them.

Highlight to display spoiler: {Waiting on a DM call re one of Nira's spells before I can post any action}

Yrûl (Nick K) HP:133/140 AC:29 F:12 R:29 W:9. CMD:32  
Thursday October 26th, 2023 6:37:53 AM


They'd got it all wrong! What was needed here was - DANCING! Yrul continued to do her best to raise moral, distract the enemy and generally cavort. At least, that was what she hoped she was doing. In actuality there was just a lot of cavorting.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132 
Thursday October 26th, 2023 6:48:06 AM

Danko, still in dragon form, is concerned and casts a spell at the witch.

------------------

Dragon Danko casts finger of death at Yolpova at 150 points of damage
If the target’s Fortitude saving throw succeeds, it instead takes 3d6 points of damage + 1 point per caster level.
To beat spell resistance +21

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=25 ;
Thursday October 26th, 2023 7:26:11 AM

Nira readies to counter the witch should she try to cast another spell

‐---------
Ready to cast Dispel Magic as a counter spell.Dispel check 25

Dancing Hut rd5 - DM Steve K - "Charming Place"  d20+29=48 ; 3d6=13 ; d4=2 ; d20+40=50 ; d20+40=49 ; d20+11=12 ; d3=2 ; d3=2 ; d20+23=30 ;
Thursday October 26th, 2023 7:48:38 AM

Yrul's slippery mind sought to escape the effects of the dance, but the compulsion was too strong and she continued to dance.

"Charming little place". Desdichado continues to attack, but discovers the Haste magic isn’t working: when Dez popped into the extradimensional space, the spell didn’t translate.

"Oh, there she is…Aaaaand we're inside the Chicken again.” Hmerrin chops wood along with his paladin friend. Once again, he succeeds in smashing open the door, which dumps Desdichado and Hmerrin on the ground below. (Controlled Fall; Acrobatics DC 15 for Hmerrin and Desdichado to land on their feet)

Both Hmerrin and Desdichado do not have any active spells affecting them.

Ramirez moves again to get out of the swarms(move to AM14), then casts a cone of blasting sound spell at the swarms! He succeeds to get all but a small part of the wasp swarm in the area of effect, and that is not large enough to keep acting like a swarm: both swarms are gone! What is also in the cone are two of the OddHolme huts (which are flattened) and Danko! (Danko FortDC19 for half(and not be stunned) damage: 76)

Fortuitously, the hut on fire was one of the huts and the flames go out.

Danko, still in dragon form, is concerned and casts finger of death at Yolpova! Turns out she doesn’t have any spell resistance, but she shrugs off the worst of the effects.

Nira momentarily feels the curses bite, feeling like she becomes a soulless, choking frog, but her preparations succeed in saving the elf girl! The Trap the Soul is turned on Yolpova (who saves), Nira wills the Baleful Polymorph away, and, with a little Good Fortune, she succeeds to not succumb to the Suffocation! (ooc: DM says that because of the back-and-forth conversation and the time zone difference between Baltimore and Melbourne, Nira can act last round and this round in her next post.)
……………..

The Dancing Hut, healing more, reaches out a talon and touches Desdichado who, like Yrul, feels the compulsion to … DANCE! (Desdichado Will DC 25 or Irrisitable Dance. Take no action for 5 rounds, -4 AC, -10 Reflex saves)

The incendiary cloud seems stuck in the dome of OddHolme, unable to move forward and unable to damage the dome.

”My Babies!” Yolpova rushes Ramirez, her glittery hands moving in an incantation, and … nothing… Nira counterspells Yolpova! Crazy and angry, the Witch reaches out to touch Ramirez, but misse with a Quickened spell. A dark curse plays like lightning around her outstretched hand.

…………..
12:40.10
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34, Dam 75

Inside Door (Hardness 15, HP 20)

Yolpova AC 40 Hp 13 (Shield of Faith, Resist Energy, Stoneskin, Deathward, Contingency, See Invisible)
……………

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment Reminder: all Hero attacks have 20% chance to miss unless hero has ability to negate the Dim Light restriction.

Desdichado (Ryan) [HP:188/211; AC:29/15/27 - CMD 36]  
Thursday October 26th, 2023 7:57:00 AM

(OOC: DM clarification needed - is Divine Bond still active for Dez after moving planes? The extra attack was coming from that (speed enhancement asone of the selections.))

Desdichado (Ryan) [HP:188/211; AC:29/15/27 - CMD 36]  
Thursday October 26th, 2023 8:15:04 AM

(OOC2: Nvm, I see that Divine Bond is a Spell-like ability, I thought it was Supernatural!)

Gaffer - Courtney - HP: 154/164 AC: 32(T:18/FF:27) CMD:35) 
Thursday October 26th, 2023 8:43:27 AM

[OOC: Sorry for missing my post! Wrote it up but seemingly didn't submit. ]

Gaffer is relieved to see that being consumed by the hut doesn't seem to cause any serious issues as Hmerrin and Des' tumble out once more, and they keep damaging the hut in the process, so he focuses on Yolpova too. He's not sure why but a frog seems like a good idea.

-----
Cast: Baleful Polymorph; Turn Yolpova into a Frog; DC 23 Fortitude & Will Saves

-----
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


Ramirez (BrianZ) AC32/20/25 HP 77/150 CMD32 
Thursday October 26th, 2023 5:51:43 PM

Ramirez is next to the witch. She didn't seem interested in diplomacy before, but he'll try one more time. Surrender. All we want to do is use the portal. Then he casts a spell, and waits for her response.

Actions: cast silence target is the arrow nocked on his bow.

bardsong ends!

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
haste(from Nira)

Used:
Spells:
3/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

OOC- I messed up the range on the cone, but at least it put the fire out. Sorry Danko!

Desdichado (Ryan) [HP:188/211; AC:29/15/27 - CMD 36]   d20-1=16 ; d20+32=33 ; d20+27=29 ; d20+22=29 ; d20+17=31 ;
Thursday October 26th, 2023 6:22:52 PM

(Acrobatics roll: 16)

Desdichado can hardly believe that he's able to land on his feet while falling out of the chicken..house...thing.

"This thing is healing almost as fast as we can hurt it. Can one of you help us with some magic to make some spicy wings over here?" he shouts to the others.

The chicken house attempts to send the paladin into a dancing fury, but he is able to completely shrug off the attempt (Aura of Righteousness - Immune to compulsion effects).

He continues to attack in the dim light. The gift of the Deepforge Clan allows him to see the house, but it doesn't help his aim this evening.. (Darkvision - Stone of the Forge Lord)

33 vs AC; crit miss
29 vs AC; miss
29 vs AC; miss
31 vs AC; miss



RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=21 ;
Thursday October 26th, 2023 8:08:15 PM

"Sorry Dez. I won't be much help against a construct" she relays over the link

Nira creates a small area of reverse gravity to try and prevent the witch from moving outside Ram's area of silence.

--------------
Standard: Cast Reverse Gravity at AL15/AM16, 10ft high
Free: Retrieve Lesser Rod of Quicken from Glove of Storing
Swift: Cast Dispel Magic at the witch to dispel her Contingency spell. Dispel check: 21=Fail


Hmerrin (MikeK)(HP 132/217 AC:33 T:20 FF:28 CMD:42)   d20+27=28 ; d20+27=40 ; d20+22=31 ; d20+17=20 ; d20+12=20 ; d20+26=40 ; d20+21=25 ; d6+25=27 ;
Thursday October 26th, 2023 9:19:43 PM

Hmerrin has darkvision per the Forge Lord ioun stone, shouldn't that counter dim light?

"We just gotta keep it occupied while the rest deal with that spellcaster," he answers Dez.

The fighter swings a lot, but isn't effective.
He sighs, mentally preparing for another painful trip to that small room.

-----
Full Attack, Power Attack on Chicken Hut.
Btax 1 misses (nat 1)
Btax 2 misses (ac 31)
Btax 3 misses (ac20)
Btax 4 misses (ac20)
Hdax 1 hits ac 40 for 27 hp damage
Hdax 2 misses (ac25)


Yrûl (Nick K) HP:133/140 AC:29 F:12 R:29 W:9. CMD:32  
Friday October 27th, 2023 5:21:30 AM


Well, things didn't look good, that was for sure. There was only one thing for it: more dancing!

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132 
Friday October 27th, 2023 7:05:43 AM

Dragon Danko casts spears of lights that fly towards the crazy with

--------------
Maximized magic missiles for 25 pts of damage to Yolpova

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Dancing Hut rd6 - DM Steve K - "Mine!"  d20+29=46 ; d20+38=45 ; d20+46=64 ; 2d6+13=22 ; 20d6=76 ; d20+20=37 ; d20+40=57 ; d100=67 ;
Friday October 27th, 2023 8:00:19 AM

Gaffer thinks what is good for the tadpole is good for the polywog, but the Witch saves.

Ramirez tries one more diplomacy, ”All we want to do is use the portal.” and he makes preparations. Then he casts a Silence spell, and waits for her response. Since Yolpova has no weapons in her hand and doesn’t have Unarmed feat, there is no AOO!

Desdichado can hardly believe that he's able to land on his feet, and with his righteousness, he is immune to the magical dance! He continues to attack in the dim light. The gift of the Deepforge Clan allows him to see the house, but it doesn't help his aim this evening. (ooc: Rats! I forgot about those Stones!)

Nira creates a small area of reverse gravity to try and prevent the witch from moving outside Ram's area of silence. She quickens a Dispel Magic spell that fails to bite.

Hmerrin is also unimpeded by the dim light, keeps to his feet, and keeps the Hut occupied.

Yrûl doesn’t think things are looking good, but there was only one thing for it: more dancing! (3rd of 5 rounds complete)

Dragon Danko casts spears of lights that fly towards the crazy witch, and is effective!
…………

The Dancing Hut, healing more, ignores Desdichado and Hmerrin (who both get an AOO), and trots over to Ramirez! A sharp talon strikes, grabs, and pops the bard into the beak like a lemon drop candy! (Ramirez takes 13 damage and finds himself, like the paladin and fighter before him, in a wildly warping small wooden room, and all his active spells are gone!)

The incendiary cloud seems stuck in the dome of OddHolme, unable to move forward and unable to damage the dome.

Yolpova smiles crazily. ”Mine! I command the Hut, I command the Portals, you can’t have the secrets!” And the Witch casts a Chain Lightning spell that catches Desdichado, Hmerrin, Yrul, and the elemental! (Desdichado takes 76 damage Reflex Dc 30 for half. Hmerrin, and the small elemental take 76 damage Reflex DC 28 for half. Yrul, dancing and improved evasion, has a Reflex DC 38 for none) A Quickened Dispel Magic ends the Reverse Gravity, and she lands on her feet like a cat.

…………..
12:41.01
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34, Dam 67

Inside Door (Hardness 15, HP 40)

Yolpova AC 40 Hp 38 (Shield of Faith, Resist Energy, Stoneskin, Deathward, Contingency, See Invisible)
……………
Irresistible Dance _4 AC, -10 Reflex Saves

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment Reminder: all Hero attacks have 20% chance to miss unless hero has ability to negate the Dim Light restriction.


Yrûl (Nick K) HP:105/140 AC:29 F:12 R:29 W:9. CMD:32   d20=2 ;
Friday October 27th, 2023 3:18:09 PM


Dancing, dancing, more dancing. there simply wasn't time for anything else, at least nothing trivial, like dodging."Yowch!" She yelped as the lightning bit. To say that things were not going well for her was a gross underrepresentation of the truth.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=33 ;
Friday October 27th, 2023 8:09:34 PM

"We need to take care of that witch!" Nira relays to the group "Then we can focus on the house"

She tries to help Yrul get back in the fight.

---------------
Move: Fly high enough to be outside the hut's reach
Swift: Cast Dispel Magic on Yrul to end his dance. Dispel check: 33
Ready action: When the witch starts to cast a spell, use Brahmah Tattoo of Silence on her square if no-one has made an AoO to stop her


Hmerrin (MikeK)(HP 94/217 AC:33 T:20 FF:28 CMD:42)   d20+17=32 ; d20+24=35 ; d8+19=26 ; 2d6=10 ;
Friday October 27th, 2023 9:08:15 PM

Hmerrin is able to avoid a full blast of lightning.
[Reflex 32]

Taking care of the witch is easier said than done with the blasted Chicken in the way.

Sighing, the fighter sheathes his axes.
His bow appears in his hand, and he waits.....

----------
Stow axes (move action)
Quick draw bow.
Ready Action - When she starts casting, shoot her using Deadly Aim feat, in attempt to make her lose the spell.

hits ac 35 for 26 hp damage + another 10 if evil.



Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+13=31 ; 15d6=51 ;
Saturday October 28th, 2023 12:47:08 PM

Danko has had enough of Witchypoo as well.
Another beam of light shoots from from his outstretched dragon claw towards Yolpova.
" No carrots for you! "

-------------
Disintengrate
Range touch attack 31
Damage 51

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Desdichado (Ryan) [HP:144/211; AC:29/15/27 - CMD 36]   d20+17=23 ; d6=2 ; d6=3 ; d6=2 ; d6=3 ; d6=6 ; d6=1 ; d6=2 ; d6=5 ; d6=1 ; d6=3 ; d6=6 ; d20+32=33 ; d20+32=43 ; d12+13=21 ;
Saturday October 28th, 2023 6:08:22 PM

(Reflex save: 23)
(Lay on Hands: 32)

Desdichado attempts to attack the chicken house, but swings wide. Caught off balance, he takes the full brunt of the lightning.

He swiftly heals himself and moves to AP:13, taking another swing at the house, this time making contact.

If you all can't hurt her with magic, I don't think we melee types will fare much better, especially with all of our magical enhancements stripped away by this oversized chicken coop, he sends.

AoO - 33 vs AC; crit miss
43 vs AC; 21 damage

----------
LoH: 19/20 remaining

(OOC: I cannot believe how bad my rolls have been this encounter! Multiple critical misses and most attack rolls below 5.

Also OOC: Gaffer has an elemental on the map, but I don't think it's taken any actions.)

Gaffer - Courtney - HP: 154/164 AC: 32(T:18/FF:27) CMD:35)  15d6=42 ; d20+27=45 ;
Sunday October 29th, 2023 11:24:27 AM

"Well they are standing closer together now so that's a plus. See if we can keep them there." Gaffer sends to the others. Refusing to learn his lesson, fire spews forth once more.

-----
Cast: Flamestrike; SR Check 45: 42 Damage; Reflex DC 23 for Half Damage; Half Fire, Half Divine; Positioned on AK14

-----
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


Ramirez (BrianZ) AC32/20/25 HP 64/150 CMD32  d20+17=21 ;
Sunday October 29th, 2023 6:02:42 PM

Well, I was not expecting to be chicken feed today. Ramirez looks around the room. He guesses Hmerrin chopped his way out, but that might not be an option for the bard.

Actions: perception check = 21, looking for something that could get him out of the room or if there is a way to get through the door without chopping it down.

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
haste(from Nira)

Used:
Spells:
3/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Dancing Hut rd7 - DM Steve K - "Chicken Feed?"  d20+33=35 ; 5d6=30 ; d20+38=52 ; 2d6+13=19 ; d20+22=25 ; d20+21=27 ; d20+38=40 ; 3d6=14 ;
Monday October 30th, 2023 8:14:44 AM

Yrûl dances, there simply wasn't time for anything else! Yowch!

Nira tries to focus the team on Yolpova, and casts a Quickened Dispel Magic which succeeds in freeing Yrûl from the Irresistible Dance!

Hmerrin dodges, sheathes his axes, and plans to do some spell-disrupting...

Danko has had enough of Witchypoo as well, and tries to disintegrate Yolpova. She barely saves, and takes some damage.

Desdichado misses his AOO and takes the full brunt of the lightning. A swift heal, a staggering rush, a giant chicken talon slashing the approaching paladin (19 damage), and Dez scratches the Hut.

Gaffer hits the Hut and Yolpova with another Flamestrike! The Witch dodges some, and her Resist Energy (fire) takes some more, but half the remaining is divine, not fire damage! The Hut also dodges and takes damage.

Gaffer’s elemental explodes in the Chain Lightning and returns to dust.

Ramirez looks around the wildly warping room. It is completely bare except for the one, much battered door.

……………..
The Dancing Hut, healing more, turns and spits Ramirez at Desdichado! The two heroes collide, both taking 14 points of damage. Ramirez is prone (uncontrolled fall).

The incendiary cloud seems stuck in the dome of OddHolme, unable to move forward and unable to damage the dome.

Yolpova continues to rave, ”Mine! Mine, mine, MINE!!” She casts a Quickened spell, and Hmerrin misses with his arrow! But Nira doesn’t, and Silence ruins her cast. Glaring daggers at Nira, she must have some version of sanity, for Yolpova runs out of the Silence spell (AR,17), then casts Waves of Exhaustion that affects Desdichado, Ramirez, Hmerrin, and Yrûl (no save)!

…………..
12:41.02
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34, Dam 74

Inside Door (Hardness 15, HP 60)

Yolpova AC 40 Dam 78 (Shield of Faith, Resist Energy(fire)(???), Stoneskin, Deathward, Contingency, See Invisible)
……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment Reminder: all Hero attacks have 20% chance to miss unless hero has ability to negate the Dim Light restriction.

Yrûl (Nick K) HP:105/140 AC:29 F:12 R:29 W:9. CMD:32   d20=20 ;
Monday October 30th, 2023 11:54:52 AM


The dance ended and instantly the fatigue set in. Yrûl was shocked at how heavy everything felt. Luckily she carried so very little that she needed to drop nothing to move, particularly when all the movement she needed to take was but one step.

She stepped into the shadows and out behind the witch, cleaving to the shadows. (Stealth: 53)

~~~~~~~~~~~~~~~~~~~~~~~~~

Yrûl has taken a standard action in shadow stepping. Am I correct in thinking that precludes any attacks? If such is the case, the plan is to make a full attack on the witch - from the shadows before she again act. To be honest though, I don't expect it will work as precisely NOTHING has so far. .... except for the stealth roll, that's worked.

Ooc: SteveK. Yrul has been having terrible luck! But she will have a time to shine if the CMTC get past Yolpova.
If Yrul stays exhausted, she can make one action, not a full attack.

Ramirez (BrianZ) AC32/20/25 HP 50/150 CMD32 
Monday October 30th, 2023 6:13:00 PM

OOC- Are the active spells on Ramirez active again now that he is out?
Ooc: SteveK. No, the spells were interrupted, not suppressed, when crossing the extradimensional space.

Ramirez casts a spell, pointing in the air above the witch. Nira, there is a silence spell in the air above the witch, see if you can get her into it.

Actions: stand up, cast silence on a location about 80 feet above the witch

Active Effects:
endure elements
heroism- 180min remaining( +2 morale bonus on attack rolls, saves, and skill checks)
haste(from Nira)
exhausted- moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Hmerrin (MikeK)(HP 94/217 AC:30 T:17 FF:28 CMD:36)   d20+21=23 ;
Monday October 30th, 2023 7:00:25 PM

Hmerrin finds he can barely move.
The bowstring on his composite bow becomes too heavy to pull effectively.

The only good news is that with his boots, he's still faster than that witch expects.

"Torch this," he grumbles.

Dropping his bow, he lumbers over to the witch and tries to grab her.

-------
Drop Weapon
Move (half speed) 20' to AS16
Grapple attempt on with witch. CMB roll 23.

In effect
Waves of Exhaustion -6 STR and DEX


Desdichado (Ryan) [HP:144/211; AC:29/15/27 - CMD 36]   d6=5 ; d6=2 ; d6=5 ; d6=5 ; d6=4 ; d6=3 ; d6=4 ; d6=3 ; d6=2 ; d20+29=37 ; d20+24=26 ; d20+19=39 ; d20+14=21 ; d20+19=21 ; d12+9=13 ; d12+9=11 ;
Monday October 30th, 2023 7:08:02 PM

(Lay on Hands: 33)

The fall damage and the kick from the chicken really take it out of Desdichado. But with one swift heal he is able to exactly cancel the damage. Then, the witch casts a spell...

Feeling drained, he sends to the others, I've got some spells that can help with this exhaustion, but they take some time to cast. Between that and laying on hands I can have some of us back in fighting shape, but I'd need a break in the action.

He tries to attack the chicken house anyway.

(Attack maluses included)
37 vs AC; 13 damage
26 vs AC; miss
39 vs AC, crit not confirmed; 11 damage
21 vs AC; miss

----------
LoH: 18/20 remaining
-6 STR/DEX

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Monday October 30th, 2023 7:22:06 PM

"You got it, Ram!" Nira casts a reverse gravity spell centered on the witch.

-----------
Move: Fly to AO2
Standard: Assuming she can act after Ram but before Hmerrin, cast Reverse Gravity at AQ16/AR17 to send the witch 80ft into the air and into the middle of the silenced area


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+13=30 ;
Monday October 30th, 2023 8:00:02 PM

Nira then has a thought and casts another spell to keep the witch in place.

--------------
MT Spell Synthesis ability to cast a spell from each spell-list as part of the same standard action. Cast Dimensional Anchor on the witch. Hits TouchAC30. No Save.
Swift action: Cast Spectral Hand


Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  15d6+15=70 ;
Monday October 30th, 2023 8:44:49 PM

Danko decides to change strategy and a "shocking" approach. He opens his jaw and breaths....

----------------
Danko breaths lightning at Yolpova
Damage 70

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Gaffer - Courtney - HP: 154/164 AC: 32(T:18/FF:27) CMD:35) 
Monday October 30th, 2023 9:08:57 PM

With the Witch at least delayed, Gaffer tries to bring out reinforcements for the Hut instead. Though he is mostly worried about everything they are meant to do after this battle, this is just the warm up.

"We aren't just taking turns to go inside the hut right? I've been in a hut before, someone else can go next."

-----
Summon Nature's Ally VIII: Elder Earth Elemental; AN9, Next to the hut.

-----
Incoming: Elder Earth Elemental: HP 200/200; AC 27/7/23; 18/18 Rounds

Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


Dancing Hut rd7 - DM Steve K - "Chicken Feed?" 
Tuesday October 31st, 2023 1:06:37 PM

Ooc: apologies. No DM post today

Yrûl (Nick K) HP:105/140 AC:29 F:12 R:29 W:9. CMD:32  
Tuesday October 31st, 2023 6:09:36 PM


OOC: If the post comes out late tomorrow (After 12:00 Hrs GMT) I'll not be able to post until Thursday as I am actually in a table-top D&D game all afternoon and evening :)

Desdichado (Ryan) [HP:144/211; AC:29/15/27 - CMD 36]  
Tuesday October 31st, 2023 6:20:17 PM

Desdichado is so tired from the fatigue it feels like the last few moments have been taking a very long time to pass.

Ramirez (BrianZ) AC32/20/25 HP 50/150 CMD32 
Tuesday October 31st, 2023 6:21:08 PM

OOC- if the spells were interrupted, did those who were in the hut lose endure elements

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday November 1st, 2023 6:31:58 AM

Nira has some plans to treat some of the exhaustion, but right now she's trying to balance where she'd be most useful.

Gaffer - Courtney - HP: 154/164 AC: 32(T:18/FF:27) CMD:35) 
Wednesday November 1st, 2023 8:24:50 AM

Gaffer keeps concentration on his summoning as he watches the battlefield. This will be a good story for Flea when they get back.

Dancing Hut rd8a - DM Steve K - "You got it, Ram!"  d20+38=43 ; 2d6+13=21 ; d20+22=28 ;
Wednesday November 1st, 2023 8:38:07 AM

OOC: Correction: exhausted characters can still take 2 actions, which includes a full attack. I must have been thinking of a different edition of rules. >_<

OOC: Yes, endure elements is also lost.

NOTE Opponent actions are pending Ramirez(BrianZ) Concentration Check. This is an important one. I tried to speed things up by making it a DM rolled check, but it failed (28) and I don't want to take the opportunity from a Player to succeed or fail.
………………

Yrûl is freed from one magical effect and feels another, but still heroically pushes on, stepping into concealing shadows and right behind Yolpova!

Ramirez tries to cast a Silence at a place above the battlefield, but not trying to cast Defensively, he is attacked by the Dancing Hut! The Bard takes 21 damage and must Concentrate DC 33 or the Silence spell fails!

Hmerrin drops his bow, he lumbers to the witch and tries to grab her, but misses.

Desdichado tries to attack the Dancing Hut, but though he hits twice, neither make it through the Hut’s Damage Resistance.

Nira synthesizes two spells, striking Yolpova with a Dimensional Anchor and then casts Reverse Gravity, and Yolpova, along with Hmerrin and Yrul, shoot up 80’ into the air and are (potentially) surrounded by a magical Silence!

Danko decides to change strategy and a "shocking" approach. He opens his jaw and breaths a 60’ line of electricity, but Yolpova is more than 80’ away and the Bronze Dragon hits nothing. Danko also remembers that he is hovering, and so needs to make sure he CAN hover, or he will fall to the ground! Danko make a Fly Check DC 15 or fall

Gaffer takes the time to summon an effective ally, an Elder Earth Elemental!
..............

Opponent Actions Pending


Yrûl (Nick K) HP:105/140 AC:29 F:12 R:29 W:9. CMD:32   d20=20 ; d20=1 ; d20=15 ; d20=1 ; d20=4 ; d20=14 ; d4=1 ; d6=4 ; d6=5 ; d6=6 ; d6=5 ; d6=1 ;
Wednesday November 1st, 2023 8:55:52 AM


Her world turned upside down! Would wonders never cease? yet Yrul was a dancer. her spatial awareness was better than most, she rolled with it and being prepared for her strikes, lashed out at the witch. Snicket and Dabz were a blur of motion, albeit Yrul still felt leaden and clumsy due to her fatigue.

(Attacks and damage adjusted for the loss of strength.)

Attacks:

1. Snicket : 42 (Crit not confirmed)
2. Snicket: 34
3. Snicket: Natural 1 (again)
4. Dabz: 26
5. Dabz: 33

Damage:
1. Snicket. 2. (+9 bleed - ignores DR - happens on her turn) + 12 Sneak attack.


Ramirez (BrianZ) AC32/20/25 HP 29/150 CMD32  d20+21=23 ;
Wednesday November 1st, 2023 8:37:23 PM

concentration = 23 the die roller has spoken :)

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+10=21 ;
Wednesday November 1st, 2023 8:51:05 PM

Danko feels silly that he misjudged the distance but keeps on flying.

——

Fly roll 21
Pass

Dancing Hut rd8 - DM Steve K - "You got it, Ram!"  2d8+19=26 ;
Thursday November 2nd, 2023 7:56:35 AM

OOC: Please read all; because of the rolls, there was a couple ret-cons that make some actions different.
.........

Yrûl is freed from one magical effect and feels another, but still heroically pushes on, stepping into concealing shadows and right behind Yolpova!

Ramirez tries to cast a Silence at a place above the battlefield, but not trying to cast Defensively, he is attacked by the Dancing Hut! The Bard takes 21 damage and loses the spell!

Hmerrin drops his bow, he lumbers to the witch and tries to grab her, but misses.

Desdichado tries to attack the Dancing Hut, but though he hits twice, neither make it through the Hut’s Damage Resistance.

Nira, with Ramirez' spell disrupted, opts to Ready a Silence spell if Yolpova casts again.

Danko decides to change strategy and a "shocking" approach. He opens his jaw and breaths a 60’ line of electricity, but Yolpova is more than 80’ away and the Bronze Dragon hits nothing. Danko successfully hovers.

Gaffer takes the time to try and summon an effective ally, an Elder Earth Elemental!

……….

It is obvious Yolpova and The Dancing Hut (healing more) are telepathically communicating, for the Hut again does something unexpected, turning and running towards Gaffer! (Desdichado gets an AOO) It doesn’t stop until it has run over the druid! (Gaffer takes 26 Damage, Reflex DC 36 for ½ , and must roll a Concentrate check or lose the Summon spell! DC 44 or DC 31 if Reflex save)

The incendiary cloud seems stuck in the dome of OddHolme, unable to move forward and unable to damage the dome. (8rds)

Yolpova’s emaciated smile looks at Hmerrin. ”Poor poppet coming to play with mother? No! It is my Hut!” She Quickens a spell, but loses it as Nira imposes another Silence. This time, the Witch flies straight up 30’, and then closer to Nira. (Nira hasn’t detected a Fly spell… it must be a magic item.) (Yrul gets an AOO, landing with Snicket which makes Yolpova start to bleed) (Hmerrin doesn’t get an AOO unless he has Unarmed Feat) ”You are obviously the most dangerous. I kill you, and the rest will fall!" Nira becomes the target of a Suffocation spell! (3 rounds, Fort DC 33. First fail, fall unconscious)

…………..
12:41.03
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 54

Inside Door (Hardness 15, HP 60)

Yolpova AC 40/28/35 CMD 35 Dam 91 (Shield of Faith, Resist Energy(fire)(???), Stoneskin, Deathward, Contingency, See Invisible) Bleeding +9
……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:105/140 AC:34 F:12 R:29 W:9. CMD:32  
Thursday November 2nd, 2023 11:12:26 AM


Oh. And just like that the witch was up and away. that was hardly very fair. Why didn't she just stand still and get hit? Yrul would have attacked again, but 30' up was well beyond her reach. So once again, she was rather at a loss as to what to do. Unable to conceive of a better plan, she moved wearily north until she exited the silence and then invoked her shadow magic to augment her fragile defences.

~~~~~~~~~~~~~

https://www.d20pfsrd.com/magic/all-spells/s/shining-scales/

~~~~~~~~~~~~~

The ghostly shadow scales that shrouded her, would she hoped, provide some respite from the onslaught she was suffering.

~~~~~~~~~~~~~

Header adjusted.
1/2 Shadow Magic Used.

ooc: DM Steve Sorry Nick, But shadow scales is not a Corebook spell.

Desdichado (Ryan) [HP:179/211; AC:29/15/27 - CMD 36]   d20+29=30 ; d6=2 ; d6=2 ; d6=3 ; d6=6 ; d6=4 ; d6=1 ; d6=6 ; d6=2 ; d6=4 ; d6=6 ;
Thursday November 2nd, 2023 6:59:03 PM

(AAO: 30. Another critical miss...)

Desdichado takes a swipe at the chicken house as it runs away, but to no avail. He takes the opportunity to swiftly heal himself (LoH: 35)

Feeling at a loss, he drinks a potion of Enlarge Person and takes a 5 foot step (OOC: I'd like him to fill AQ:13 to AR:14, if 5-foot step doesn't allow this, he won't move). If we can just get her down on the ground here, maybe we can put a stop to this he sends.

----------
LoH: 17/20 remaining
Enlarge Person: 10/10 rounds remaining.
-6 STR/DEX

Gaffer - Courtney - HP: 164/200 AC: 35(T:17/FF:32) CMD:38)  d20+26=35 ;
Thursday November 2nd, 2023 7:17:46 PM

[OOC: Is that damage including the DR from Vyrnix's amulet? If the amulet reduces the damage, I may also succeed on the save.]

Gaffer is too slow to even begin to avoid being run over by the hut and the spell slips from his grasp, wasted.

Looking up at the chicken legs, and then the body of the hut towering above him, Gaffer thinks better of trying to cast another spell and challenges the hut, "Try that again!" The ground beneath his feet rumbling as he draws in the earth, his own body changing into an earth elemental instead.

-----
Reflex Save: Autofail;
Concentration Check: 35

Wild Shape: Huge Earth Elemental;

-----
Wild Shape: Huge Earth Elemental; 18 Hours
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


Gaffer - Courtney - HP: 164/200 AC: 35(T:17/FF:32) CMD:38)  d20+26=35 ;
Thursday November 2nd, 2023 7:17:46 PM

[OOC: Is that damage including the DR from Vyrnix's amulet? If the amulet reduces the damage, I may also succeed on the save.]

Gaffer is too slow to even begin to avoid being run over by the hut and the spell slips from his grasp, wasted.

Looking up at the chicken legs, and then the body of the hut towering above him, Gaffer thinks better of trying to cast another spell and challenges the hut, "Try that again!" The ground beneath his feet rumbling as he draws in the earth, his own body changing into an earth elemental instead.

-----
Reflex Save: Autofail;
Concentration Check: 35

Wild Shape: Huge Earth Elemental;

-----
Wild Shape: Huge Earth Elemental; 18 Hours
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: DR15/-, Spell Penetration +5


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+35=55 ; d4+1=5 ; d20+14=23 ;
Thursday November 2nd, 2023 7:52:12 PM

Nira recognises the suffocation spell and knows how deadly it can be. She braces herself for the magical energy.

Something needs to be done about this witch. Something she can't protect herself from. Something that will impair her. Nira's gut instinct is to return the favor and cast a suffocation spell on the witch, but then has a thought.

Now that Yolpova has flown higher into the air, she's put herself just in range for some of Nira's close range spells.

"Ram! If she starts casting a spell on herself, can you silence her?" Highlight to display spoiler: {ie: READY action to cast Silence if she starts to cast a spell on herself}

Nira readies Power Word Blind on the witch and tries again to get rid of the contingency spell.

-----------
Immediate: Use Moment of Prescience spell to get a +18 bonus before the roll. Save vs DC33: 55. Nat20'd it anyway. Wasted MoP!
Standard: READY action to cast Power Word Blind if the witch starts casting a spell that would target - or whose area would include - a member of the party. No save. Blinded 5minutes (if she has 51-100HP remaining) or 5rounds (if she has 101-200HP remaining)
Swift: Cast Dispel Magic on the witch's contingency spell. Dispel check27 (was supposed to be +18 not +14 on the roll) is a likely fail.


Hmerrin (MikeK)(HP 94/217 AC:30 T:17 FF:28 CMD:36)  
Thursday November 2nd, 2023 7:55:39 PM

Hmerrin grimly watches the witch just float off again.

Nothing for it but to keep trying.

The fighter reaches for his haversack.
Retrieving a potion, he quickly drinks.

-----------
Get potion from handy haversack.
Drink potion of Fly.

In Effect
Waves of Exhaustion -6 STR and DEX
Fly - 40' fly speed




Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132 
Thursday November 2nd, 2023 8:18:05 PM

Hovering Dragon Danko pouts. The sight of a pouty dragon isn't pretty...

Arrows of light fly towards Yolpova.

-----------
maximized magic missle - 25 damage.

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Ramirez (BrianZ) AC32/20/25 HP 29/150 CMD32 
Thursday November 2nd, 2023 8:37:22 PM

I can try. The exhausted and banged up Ramirez readies a spell in case the witch tries any more magic.

Actions: ready action cast silence on the area around the witch if she tries to cast a spell

Active Effects:
exhausted- moves at half speed, cannot run or charge, and takes a -6 penalty to Strength and Dexterity.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Friday November 3rd, 2023 1:21:08 AM

OOC: Ram: Highlight to display spoiler: {Just checking, was that ready action be to cast Silence if she starts to cast a spell on herself - not just in general? Nira has the other condition covered. This gives us the tag-team}

Dancing Hut rd9 - DM Steve K - "Try that again!"  d20+38=45 ; d4=2 ; d20+11=30 ;
Friday November 3rd, 2023 8:57:01 AM

OOC: small correction in how the Vyrnix Amulets are written. They do not give the wearer DR, they enable the wearer to bypass an opponents DR if and only if the wearer is on the Rakshasa Plane.
…………..

Yrûl thinks the Witch is hardly being fair. Wearily, she moves north.
(ooc1: base speed of 30 and ½ for exhausted, Yrûl needs a double move to get out of the Silence Spell. DM placed her at AR12)
(ooc2: Shadowdancer’s Shadow Power only replicates ‘shadow evocation’ for spells in the Pathfinder Corebook.)

Desdichado isn’t doing well, missing a swipe, and then takes the time, several seconds, to pull out an Enlarge Person potion from a non-magical pouch. (ooc: retrieve an item is a full round action). A step and a heal are all the time he has. (ooc: he will have to drink the potion next round.)

Gaffer is too slow to even begin to avoid being run over by the hut and the spell slips from his grasp, wasted. He draws in the earth, his own body changing into a Huge Earth Elemental!

Nira recognizes the spell and avoids suffocation for the first round. To counter, she sets up a plan with Ramirez, and swiftly casts Dispel Magic at Yolpova, not successful. She Readies a Power Word Blind for the Witch’s next spell and still feels the suffocation spell trying to drive the air from her lungs! (Suffocation: 2 of 3 rounds, Fort DC 33. First fail, fall unconscious)

Hmerrin grimly watches the witch just float off again. The fighter does have a magical haversack and retrieves and drinks a flying potion.

Dragon Danko pouts unprettily as he attempts to hover… (Danko needs to roll Fly DC 15 every round to hover or fly less than ½ speed). Maximized magic missles should get the job done!

Ramirez exhausted and banged up, but will try to Silence the witch in case she tries any more magic.

……….

”BUKK-KAW!” states the Dancing Hut emphatically, and taps Gaffer, invoking an Irresistible Dance! (Gaffer Will DC 25 or Dance for 3 rounds). It heals more.

The incendiary cloud seems stuck in the dome of OddHolme, unable to move forward and unable to damage the dome. (9rds)

Yolpova continues to fly and bleed, getting right up next to Nira. ”Mine!”, she announces conspiratorially, and begins a Quickened spell that causes Nira and Ramirez to blanket her with a Power Word Blind and another Silence spell! Yolpova appeals to her patron, which doesn’t have a verbal component, and the blindness is removed (Divine Appeal (Su) swift action, Remove Blindness)! She then grabs Nira and brings her into a Grapple! (AC30)

Perception DC 15 (many autopasses) The ground at AR17 and AT12 appears to be shaking.

…………..
12:41.04
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 34

Inside Door (Hardness 15, HP 80)

Yolpova AC 40/28/35 CMD 35 Dam 125 (Shield of Faith, Resist Energy(fire)(???), Stoneskin, Deathward, Contingency, See Invisible) Bleeding +9
……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+10=25 ;
Friday November 3rd, 2023 9:24:57 AM

Sorry- fly check 25 pass

Yrûl (Nick K) HP:105/140 AC:34 F:12 R:29 W:9. CMD:32  
Friday November 3rd, 2023 10:18:43 AM


Yrûl will move to AM 10. She reasons that she cannot hit the flying witch, but hitting the "chicken hutch" might stop its rapid recovery - by dint of her bleeding attack. However, given how tired she is, it may be some time before that happens and it's likely that lots more dancing will have to be done first.

OOC: Double move last time negated the possibility of deploying any magic. Also taken a double move this time.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+10=16 ;
Friday November 3rd, 2023 11:08:42 AM

A hovering Dragon Danko sends another volley of magic missles to the witch.

" HEY! Witchypoo! Leave our Ni-Ni alone! "

-------------
Maximized magic missle- 25
Fly check 16 (pass )

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+10=25 ;
Friday November 3rd, 2023 11:40:25 AM

Sorry- fly check 25 pass

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d4=3 ; d4=1 ; d8=4 ; d8=4 ; d8=5 ;
Friday November 3rd, 2023 8:32:46 PM

Highlight to display spoiler: {Hi DMs! I'm think it might be that once you make the 1st save of Suffocation, that's it. Make the 1st save and staggered 1rnd. That's also how it was played when Nira cast it 07/26/22}

"Help! I'm stuck!" Nira thinks to herself. It's enough for her Contingency spell to kick in, activating her Freedom of Movement spell. She slips free from the witch's grasp and notices the ground shaking nearby. "Now what?"

She doesn't have time to worry about it now though. Nira casts a spell to stun the witch, and then reaches out to heal Ram. "Best I can do right now, Ram!"

Despite all the chaos, she does grin at Danko's call.

------------
Free: Trigger contingency spell to activate Freedom of Movement
Standard: Cast Power Word Stun on the witch. Stunned 3rnds (if 101-150HP), or 4rnds (51-100HP). No Save.
Swift: Use Metamagic Rod (2/3 charges used) to cast CSW on Ram via Spectral Hand. Ram is healed for 28pts


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d6=1 ; d6=3 ; d6=6 ; d6=6 ; d6=2 ; d6=4 ; d6=5 ; d6=6 ; d6=6 ; d6=5 ;
Friday November 3rd, 2023 9:27:13 PM

(OOC: D'oh! Why did I think getting the potion was a move action?)

Desdichado downs the Enlarge Person potion and moves himself a bit forward (to fill AQ:13 to AR:14). He also swiftly heals himself for good measure (LoH: 43).

----------
LoH: 16/20 remaining
Enlarge Person: 10/10 rounds remaining.
-6 STR/DEX

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Friday November 3rd, 2023 9:29:08 PM

Desdichado also sends to the group, Yrul, I don't think that thing can bleed.

Hmerrin (MikeK)(HP 94/217 AC:30 T:17 FF:28 CMD:36)  
Saturday November 4th, 2023 2:57:46 PM

Hmerrin launches himself toward the witch.

-------
Fly to AQ 8, 20' elevation.
Assuming exhaustion doesn't factor into magical flight.

In Effect
Waves of Exhaustion -6 STR and DEX
Fly - 40' fly speed


Gaffer - Courtney - HP: 164/200 AC: 35(T:17/FF:32) CMD:38)  d20+22=40 ; d20+22=27 ; d20+22=39 ; 2d8+9=21 ; d20+22=30 ;
Sunday November 5th, 2023 5:28:55 AM

Gaffer shakes of the urge to dance with barely a pause.and launches into an attack on the hut, unsure if he has much chance of hurting it with his amulet removed but he hopes to at least hold it's attention.

[i]-----
Wisdom Save: 40
Slam 1: 27 to hit, miss
Slam 2: 39 to hit, 21 Damage
Haste Slam: 30 to hit, miss

-----
Wild Shape: Huge Earth Elemental; 18 Hours
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5
[i]

Ramirez (BrianZ) AC32/20/25 HP 57/150 CMD32 
Sunday November 5th, 2023 6:52:39 PM

Ramirez takes deep breath with the healing from Nira. Thanks, I needed that

Ummm what is that shaking?


Actions:move to: AL8, and readies bow

Active Effects:
exhausted- moves at half speed, cannot run or charge, and takes a -6 penalty to Strength and Dexterity.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Dancing Hut rd10 - DM Steve K - “I don’t think that thing can bleed”  d20+38=46 ; d20+38=41 ; d20+38=51 ; 2d6+13=23 ; 2d6+13=18 ; 2d8+13=17 ; d3=2 ;
Monday November 6th, 2023 7:41:29 AM

Yrûl will move to intercept the hut with huge chicken legs.

Danko, a hovering Dragon, sends another volley of magic missles to the witch.

Nira staggers in mid-air (ooc: you are correct) but her Overland Flight keeps her hovering, and her own Contingency is activated which automatically slips her from Yolpova’s grasp! Metamagic rod in hand, Nira uses her previously cast Spectral Hand to provide some much-needed healing to Ramirez!

Desdichado downs the Enlarge Person potion, heals, and also moves towards the Chicken Hut.

Hmerrin launches himself toward the witch, pleased that magical flight is not impeded by how exhausted he feels.

Gaffer shakes of the urge to dance and launches into an attack on the hut, smashing a couple of boards.

Ramirez takes deep breath with the healing from Nira, moves to a good location, and readies his bow. The bard, however, discovers that he can’t draw his composite bow because he is too exhausted! (ooc: need an 18 STR to pull Ram’s bow, and he has -6 STR from exhaustion.)

…….

”Rurr-ur-UUUR!” replies the Dancing Hut to Gaffer, and it kicks hard at the druid shaped like an elder earth elemental. The door-beak smashes into the hero as well, but Gaffer is now too big for the Hut to grab or swallow! (Gaffer takes 58 damage)

The incendiary cloud seems stuck in the dome of OddHolme, unable to make it extra crispy. (10rds)

Yolpova continues to be stunned and bleed. She can’t even shout ”Mine!”

The ground at AR17 and AT12 is definitely shaking, and the ground around the bleeding Yolpova at AP,02 is also beginning to stir.

Hmerrin, Desdichado, and Ramirez can all feel how incredibly hot it still is on the Sargrass Plains, but it doesn’t, yet, give impairing effects.

…………..
12:41.05
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 40

Inside Door (Hardness 15, HP 100)

Yolpova AC 40/28/35 CMD 35 Dam 159 (Shield of Faith, Resist Energy(fire)(???), Stoneskin, Deathward, Contingency, See Invisible) Bleeding +9, Stunned 1 of ??
……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:105/140 AC:34 F:12 R:29 W:9. CMD:32  
Monday November 6th, 2023 9:24:28 AM


No, it seemed logical to assume that the cavorting hut would not bleed. She could however still find a weak spot: that would be her only chance of actually inflicting any damage. As much as Snicket and Dabz were keen to do their best, she lacked the strength to deal any great harm. That situation was only exaggerated by her current lethargy. Nonetheless, she was going to try. being the optimist that she was, Yrul figured that she was bound to be lucky.

(Moves to AG11: double move action at half speed. All this running around is very tiring.)

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Monday November 6th, 2023 5:27:34 PM

The earth moving under Yolpova suddenly makes Desdichado realize what's happening. "It's those bugs - the flesh-eating, blood-drinking bugs! Everybody move!"

As exhausted as he is, he can only move very slowly toward the chicken house. (Double move to stand at AJ:10 to AK:11)

----------
LoH: 16/20 remaining
Enlarge Person: 9/10 rounds remaining.
-6 STR/DEX

Hmerrin (MikeK)(HP 94/217 AC:30 T:17 FF:28 CMD:36)   d20+34=53 ; d20+38=48 ; d8+13=21 ; d8+13=20 ; d8+13=20 ;
Monday November 6th, 2023 5:57:37 PM

Stunned? Stunned is good.
"Now you just hold it right there," Hmerrin tries muttering to himself, but can only think it because he's in a cone of silence.

The fighter flies up to the witch and despite his exhaustion tries very hard to cut her in half.

---------
Fly/Charge to AQ4 at 30'.
Attack hits ac 53 (crit threat).
Crit threat roll is 48.
Crit for 61 hp damage.

In Effect
Waves of Exhaustion -6 STR and DEX
Fly - 40' fly speed


Ramirez (BrianZ) AC32/20/25 HP 57/150 CMD32 
Monday November 6th, 2023 6:44:34 PM

Ramirez continues moving towards the witch, putting away his bow as he moves. He won't be able to use it anymore in this fight.

Actions: move to AR09(going around the grease)

Active Effects:
exhausted- moves at half speed, cannot run or charge, and takes a -6 penalty to Strength and Dexterity.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+10=15 ;
Monday November 6th, 2023 8:23:59 PM

.... and another stream of magic missiles towards witchypoo...

" AND STAY DOWN ! "
------
Maximized magic missle 25
Hover 15 ( that was close! )

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Gaffer - Courtney - HP: 106/200 AC: 35(T:17/FF:32) CMD:38)  d20+22=34 ; d20+22=33 ; d20+22=24 ; 2d8+9=19 ; 2d8+9=20 ;
Monday November 6th, 2023 8:32:54 PM

Gaffer is rocked back by the attack from the hut, but he keeps toe to toe with it to make sure there's space for his allies.

"Has anyone been bleading on the floor? Would that be enough to call out those insects?" He sends to the others as the rumbling continues.

-----
[OOC: I forgot to add the +1 from haste on the roller.]
Slam 1: 35 to hit, 19 Damage
Slam 2: 34 to hit, 20 Damage
Haste Slam: 24 to hit, miss

-----
Wild Shape: Huge Earth Elemental; 18 Hours
Longstrider: +10 Walking Speed
Barkskin: +5 AC
Haste
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=19 ; d20+18=33 ; d8=1 ; d8=3 ; d8=2 ; d8=6 ;
Tuesday November 7th, 2023 2:32:02 AM

Nira is grateful to just have a moment to catch her breath. She's in agreement with Gaffer and Dez. It does feel like the blood is going to attract some extra, unwanted attention.

She casts a couple of spells to help the battle.

Highlight to display spoiler: {
If the witch is dead or still stunned...
Move: Move to AR3
Standard: Cast Heal on Hmerrin
Swift: Use Rod to Cast Quickened CSW on Ram. Ram will be healed for 26pts

If the witch isn't stunned...
Free: Step to AN2. Fly check autopass.
Swift: Use Rod to Defensively Cast Quickened Dispel Magic. Concentration check autopass. Dispel check: 19. Likely fail.
Standard: Defensively Cast Gtr Dispel magic to dispel 4 spells. Concentration check autopass. Dispel check: 33.
}

Dancing Hut rd11 - DM Steve K - "It's those bugs!”  d20+38=47 ; d20+38=43 ; d20+38=46 ; 2d6+13=20 ; 2d6+13=20 ; 2d8+13=18 ; d4=3 ; d4=2 ; d20+29=36 ;
Tuesday November 7th, 2023 9:25:45 AM

Yrul optimistically continues to try, moving tiredly towards the Dancing Hut.

Desdichado realizes what's happening, and calls for people to stay away from the stirring ground, as he moves slowly towards the chicken house.

Hmerrin thinks stunned is good. Since Yolpova is on the ground, the fighter flies down to her and tries to cut her in half. The Witch’s Contingency spell kicks in, and she is Healed, which also ends Yrul’s bleeding! And with more than 150 hit points, Nira’s Power Word Stun no longer affects Yolpova!!

Ramirez continues moving towards the witch, putting away his bow as he moves.

Danko provides yet another stream of magic missiles towards witchypoo...

Gaffer heroically keeps the Hut engaged to give space for his allies. He thinks and yes, Yolpova had been bleeding because of Yrul’s attack!

Gaffer is rocked back by the attack from the hut, but he keeps toe to toe with it to make sure there's space for his allies.

Nira is grateful to just have a moment to catch her breath! Bugs are probably coming, but Yolpova is NOT stunned, uses her last charge of Quickened Rod to cast Dispel on Yolpova which doesn’t penetrate, and then another, Greater Dispel, which is countered by a ring worn by Yolpova’s Hand of the Mage!

She's in agreement with Gaffer and Dez. It does feel like the blood is going to attract some extra, unwanted attention.

…….

Gaffer is the only one attacking the Dancing Hut and Yolpova has problems of her own. So the battle of the Titans continues! The Hut fast heals, and kicks, and bites at the elder earth elemental! (Gaffer takes another 58 damage)

The incendiary cloud seems stuck in the dome of OddHolme, unable to make it extra crispy. (11rds)

Yolpova moves away from Hmerrin (Hmerrin gets an AOO) ”Yolpova’s Hut is Mine! I will kill everything to keep it!” Nira sees the familiar casting: Time Stop! And when things continue, Yolpova is at W,13 and Nira can see a new magical defense on her (Spell Turning). And then, with a tearing sound like the fabric of worlds, it starts to rain.

In a cylinder, 60 foot radius and 30 feet high, tiny droplets of Woldsblood fall from the sky and covers Desdichado, Danko, Gaffer, Hmerrin, Ramirez, and Yrul, pulling at their very souls! (Will DC 28 or Dazed + d3 WIS + d3 CON ability damage). The rain is just below Nira's toes, and she has to Will DC 28 or be Dazed for 1 round. The Woldsblood is not magical, so Spell Resistance doesn’t apply.

Even Yolpova, outside of the rain of Woldsblood, takes a staggered step before recovering from being so close to the soul-pulling effect. The Dancing Hut, as a construct, is unaffected.

The ground at AR17 and AT12 erupts in bugs: thumb-long roaches and beetles; foot-long millipedes, centipedes, and nickelpedes; and other best-not-to-identify-too-closely larvae! The heaviest concentration is around the drops of blood. The ground at AP,02 is really active!

Hmerrin, Desdichado, and Ramirez can all feel how incredibly hot it still is on the Sargrass Plains, but it doesn’t, yet, give impairing effects.

…………..
12:41.06
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 49

Inside Door (Hardness 15, HP 100)

Yolpova AC 40/28/35 CMD 35 Dam 75 (Shield of Faith, Resist Energy(fire)(???), Stoneskin**, Deathward, See Invisible, Dimensional Anchor, Spell Turning)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)
Forbidden Rain: 1 of 20 rounds. Will DC 28 per round or Dazed +d3 WIS and CON damage

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:105/140 AC:34 F:12 R:29 W:9. CMD:32   d20=7 ; d3=2 ; d3=1 ;
Tuesday November 7th, 2023 10:44:14 AM


Yrûl, caught in the arcane downpour is stunned and robbed of both will and vitality.

(No loss of hit points as she had an odd number in CN, so health total is unaltered. her nigh non-existent Will saves are worsened.)

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+23=24 ; d3=2 ; d3=2 ;
Tuesday November 7th, 2023 3:03:20 PM

(Will save: 24 - Another critical failure! - AAARGGH!)

Desdichado stands stunned.

----------
LoH: 16/20 remaining
Enlarge Person: 8/10 rounds remaining.
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193

Gaffer - Courtney - HP: 103/200 AC: 35(T:17/FF:32) CMD:38)  d20+22=34 ; 4d8+18=45 ;
Tuesday November 7th, 2023 4:28:01 PM

The rain patters down on Gaffer's stone body and he feels it tug at his mind and sap his strength but manages to endure the effect.

He isn't doing so well with the attacks of the hut however and tries to buy some more time by casting a heal on himself.

-----
Wisdom Save: 34, pass
Cast Defensively DC 25, Autopass; Cure Critical Wounds: 45

-----
Haste
Barkskin: +5 AC
Longstrider: +10 Walking Speed
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5


Hmerrin (MikeK)(HP 76/217 AC:30 T:17 FF:28 CMD:36)   d20+17=26 ; d3=2 ; d3=1 ;
Tuesday November 7th, 2023 6:37:38 PM

Hmerrin only has time to look surprised at the witch's disappearance.

"What?"

Overcome by the Woldsblood, he stands dazed.

---------
In Effect
Waves of Exhaustion -6 STR and DEX
Standing in Woldsblood. -2 WIS, -1 Con (-18 hp)
Fly - 40' fly speed


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=26 ;
Tuesday November 7th, 2023 7:53:18 PM

Nira sighs. Suddenly things don't seem so bad and she lets her mind drift off.

--------
Will Save vs DC28: 26=Fail! Dazed 1rnd

Ramirez (BrianZ) AC32/20/25 HP 57/150 CMD32  d20+17=28 ;
Tuesday November 7th, 2023 8:26:12 PM

save = 28

Ramirez shakes off the dazing effect of the Woldsblood and moves over to Hmerrin where the ground is really active. Then he pulls the warrior as best he can away from the surging ground and towards Gaffer and the hut. (not sure how far I can move him with current strength score)

Active Effects:
exhausted- moves at half speed, cannot run or charge, and takes a -6 penalty to Strength and Dexterity.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+14=24 ; d3=3 ; d3=1 ;
Wednesday November 8th, 2023 6:41:33 AM

Dragon Danko is not amused. The red rain dazes him. He feels slightly less wise and sturdy

-----------

Missed save roll 24, dazed, 1 pt wis, 3 pts con

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R 15
d/r electricity 10
Scarab of protection x
Shield
Haste

Dancing Hut rd12 - DM Steve K - Dragon Danko is Not Amused  d20+38=43 ; d20+38=52 ; d20+38=39 ; 2d6+13=23 ; 2d6+13=18 ; d20=3 ; 10d6=34 ;
Wednesday November 8th, 2023 7:41:03 AM


OOC: Correction: Danko was flying 40’ high, and so was only Dazed 1 round, does not get any ability damage, and will be free to act this round.
………….

Yrûl, caught in the arcane downpour is stunned and robbed of both will and vitality.

Desdichado stands stunned.

Gaffer feels the rain tug at his mind, but he manages to endure the effect, then defensively casts a healing spell to keep going a little longer.

Hmerrin only has time to look surprised before being overcome by the Woldsblood

Nira sighs. Suddenly things don't seem so bad and she lets her mind drift off.

Ramirez shakes off the dazing effect of the Woldsblood (for this round) and moves over to Hmerrin.

Dragon Danko is not amused. The red rain below him dazes the dragon for a moment.

……………….
Dancing Hut and Elder Earth Elemental are locked in combat as a mist of Woldsblood droplets fall on the heroes, and the Tide turns again. (1 nat 1, Gaffer takes 41 damage)

The incendiary cloud seems stuck in the dome of OddHolme, unable to make it extra crispy. (12rds)

Yolpova flies up once more, keeping out of the rain, and strikes Nira with a Fireball. “You can’t have it, little Witch!” (Nira takes 34 Fire Damage, Reflex DC 27 for half)

The tiny droplets of Woldsblood continue to fall, and continue to pull at the souls of the heroes. (Desdichado, Gaffer, Hmerrin, Ramirez, and Yrul Will DC 28 or Dazed 1 round and get another + d3 WIS + d3 CON ability damage).

The bugs inside the Forbidden Rain of Woldsblood, immediately curl and die, individually having only a single point of Constitution, their little lives are rounded by sleep.

Hmerrin, Desdichado, and Ramirez can all feel how incredibly hot it still is on the Sargrass Plains, but it doesn’t, yet, give impairing effects.

…………..
12:41.07
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 29

Inside Door (Hardness 15, HP 100)

Yolpova AC 40/28/35 CMD 35 Dam 75 (Shield of Faith, Resist Energy(fire)(???), Stoneskin**, Deathward, See Invisible, Dimensional Anchor, Spell Turning)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)
Forbidden Rain: 2 of 20 rounds. Will DC 28 per round or Dazed +d3 WIS and CON damage
Daze: Take no actions, but no penalty to AC

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+18=36 ;
Wednesday November 8th, 2023 7:52:28 AM

Nira tries to remove the rain, and then flies down close enough that she can reach Hmerrin with her foot. "Can you do something about the witch?"

Swift: Quicken Dispel Magic on the rain. Dispel check 36 should hopefully pass
Move: Fly to AR2, 5ft off the ground
Standard: Cast Heal on Hmerrin. 150pts Healed + cures dazed, exhaustion and ability damage.


DMSTeve:(Nira takes 34 Fire Damage, Reflex DC 27 for half)

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+23=30 ;
Wednesday November 8th, 2023 1:55:30 PM

(Will save: 30)

Desdichado pulls himself free of the overwhelming presence of Woldsblood rain. Slowly, he continues to plod towards the chicken hut. (Double move to fill AD:10 through AE:11.)

----------
LoH: 16/20 remaining
Enlarge Person: 7/10 rounds remaining.
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193



Gaffer - Courtney - HP: 67/200 AC: 35(T:17/FF:32) CMD:38)  d20+22=35 ; d20+28=37 ; d20+28=40 ; d20+28=30 ; 2d8+14=20 ; 2d8+14=23 ;
Wednesday November 8th, 2023 4:41:09 PM

Gaffer ignores the rain that continues to fall and sighs a little internally. He used to go into melee a lot but he's definitely out of practice now. He laments not casting Magic Fang on himself before his metamagic rod had been drawn into his transformation and continues to battle the hut while he can, greater earthen limbs crashing down on it's wooden exterior.

"I can't help but chuckle at the thought, that after all this the portal might still be inside the vault." He sends to the others, though it might not actually lighten the mood.

-----
Wisdom Save: 35
[OOC: I rolled thinking I could cast Magic Fang, Greater first, and then remembered I can't access my metamagic rod at the moment. These are the correct bonuses.]
Slam 1: 32 to hit; miss
Slam 2: 35 to hit; 23 Damage
Slam Haste: 25 to hit, miss

-----
Haste
Barkskin: +5 AC
Longstrider: +10 Walking Speed
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5


Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  10d6+10=43 ; d20+10=24 ;
Wednesday November 8th, 2023 6:43:24 PM

A now daze free Dragon Danko is annoyed. Sure, flying has spared from from taking significant damage.
But still, his friends are being beaten up with a witchypoo of all things!

A stream of lightning flies from his fanged finger tips

" I SAID.... stay down ! "

------------------------
lightning bolt - 43 damage
Hover - 24

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste

Yrûl (Nick K) HP:87/140 AC:34 F:12 R:29 W:7. CMD:32   d20=16 ; d3=3 ; d3=2 ;
Wednesday November 8th, 2023 7:12:07 PM


Staggered around, fatigued and stunned, Yrul continues to suffer.

(With her Wisdom lowered as it now is, she needs a 20 to save against the Woldsblood.
Con is now 8; so she loses a further 18 hit points.
WS is now 5.
She hasn't really got a clue what is happening.)



RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d20+16=23 ;
Wednesday November 8th, 2023 7:19:29 PM

Nira does her best to avoid the fire.

-----------
Ref Save vs DC27: 23=Fail! If Ram is dazed Nira takes 29 fire damage (Resist5). If Ram isn't dazed his bard song is enough for her to make the save

Nira's silence spell at AL15 ends. The one at AR18 will end next round. As they come from tattoos they don't have a great duration :(


Hmerrin (MikeK)(HP 217/217 AC:32 T:19 FF:28 CMD:41)   d20+16=24 ; d3=3 ; d3=3 ;
Wednesday November 8th, 2023 10:03:08 PM

Hmerrin continues to be overcome by the Woldsblood.
Failed saved. Dazed -3 Wis, -3 Con.

Then, Nira takes care of things.
Healed. All ability damage gone?

"I'm trying, I'm trying," he answers her.

-----------
No idea if Hmerrin loses the round to daze or gets full action due to heal.

If full action, double move (fly) to AD:-2 if the rain is gone (else out of it and around the circle to AJ:-8


Ramirez (BrianZ) AC32/20/25 HP 57/150 CMD32  d20+17=19 ; d3=1 ; d3=2 ;
Thursday November 9th, 2023 2:53:24 AM

Ramirez is dazed by the Woldsblood rain, and also loses some strength.

Active Effects:
exhausted- moves at half speed, cannot run or charge, and takes a -6 penalty to Strength and Dexterity.
1 WIS, 2 CON damage

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 37/41 rounds remaining

reminders: +32/27/22 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Dancing Hut rd13 - DM Steve K - "I'm trying, I'm trying!"  d20+22=27 ; 6d6=25 ;
Thursday November 9th, 2023 7:54:52 AM

Nira, thanks to Ramirez not being Dazed, is able to avoid some of the fireball. The elf-girl dispels the magic that maintained the Woldsblood rain (which disappears without any dampness on the ground), and flies down to Heal Hmerrin, which also removes all exhaustion and ability damage!

Desdichado pulls himself free of the overwhelming presence of Woldsblood, which then disappears, and continues to plod towards the chicken hut. (Double move to fill AD:10 through AE:11.)

Gaffer ignores the rain that soon dissipates, and continues to battle the hut while he can!

Dragon Danko is annoyed, and sends a lightning bolt against Yolpova, which bounces back and strikes Danko! (Danko takes 43 electrical damage, Reflex DC 18 for half)

Yrûl continues to suffer: staggered, fatigued, and stunned. Thankfully, she won't have to save again!

Hmerrin is dazed again, but then the Rain is gone and the Fighter is healed from all exhaustion and ability damage, tries hard to close with the emaciated crone. (double move is fine)

Ramirez is dazed by the Woldsblood rain, and also loses some strength. Thankfully, he has enough energy to sing and the Forbidden Rain is now gone!

……………….
The Dancing Hut, healing more, with more targets, gives a mighty ”BUKK-AWW!!” and belches forth another Incendiary Cloud! Gaffer, Desdichado, and poor Yrul are affected! All vision is obscured and they take 25 fire damage Reflex DC 25 for half)

The first incendiary cloud seems stuck in the dome of OddHolme, unable to make it extra crispy. (13rds)

Yolpova sees Hmerrin and flies a little away and then closer to Danko. She casts a spell that doesn’t have an immediate effect, but Nira can see she has yet another protection: Anti-Life Field!

The bugs at AR,17 were outside the Forbidden Rain of Woldsblood. They quickly eat all the blood droplets from the ground, and, no other meal close by, start burrowing back into the ground. The earth violently moves with their bodies.

Hmerrin, Desdichado, and Ramirez can all feel how incredibly hot it still is on the Sargrass Plains, but it doesn’t, yet, give impairing effects.

…………..
12:41.08
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 17

Inside Door (Hardness 15, HP 100)

Yolpova AC 40/28/35 CMD 35 Dam 75 (Shield of Faith, Resist Energy(fire)(???), Stoneskin**, Deathward, See Invisible, Dimensional Anchor, Spell Turning (3), Anti-Life Shell)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)
Forbidden Rain: 2 of 20 rounds. Will DC 28 per round or Dazed +d3 WIS and CON damage
Daze: Take no actions, but no penalty to AC

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:87/140 AC:34 F:12 R:29 W:7. CMD:32   d20=14 ;
Thursday November 9th, 2023 12:44:55 PM


Tired, battered and confused, somehow Yrûl's instincts kick in. She tucks and rolls and somehow evades all of the Incendiary Cloud. (Improved Evasion) Blinking as she stood, she wondered what was the sensible thing to do. Probably she should be dancing, but she was so tired. Maybe if she took her clothes off she could distract the bad guys! it was an idea. As ideas went, it was not her best, but all traces of common sense had been stripped from her.

(OOC: With a Wisdom of 5, Yrûl is struggling to decide what to do. She would act impetuously, but at present lacks the energy to do so.))

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Thursday November 9th, 2023 6:20:29 PM

Nira is glad that Ram was able to keep up his song. With his boost to her morale she's able to avoid all of the fire damage.

"This is going to make it tough. She has a spell turning spell in effect. That's why Danko's lightning bolt got flipped back. We can't affect her with any direct spells until it gets worn down. Further, that anti-life shell will prevent anyone getting close to her. Anyone willing to hit her with a spell to weaken her turning?"

Nira is running out of spells slots. The only positive she can see is that the witch will be too. She takes the healing staff from her kit and uses it to heal Ram.

She isn't sure what Yrul is up to, but figures she needs help the most and will be next on Nira's list for some healing.

"Yrul? Yrul! Yes you. I need you to run towards me. That's right. Come this way"

---------------
Free: Stow Lesser Quicken rod in Glove of Storing
Move: Withdraw Healing Staff
Standard: Use staff to cast Heal on Ram. 150pts Healed + cures dazed, exhaustion and ability damage (Charges used:1/10)


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+17=26 ; d20+29=31 ;
Thursday November 9th, 2023 6:30:01 PM

(Reflex save: 26)

Desdichado continues toward the hut, ending his movement next to the hut (filling AA:9 through AB:10), giving him a chance for a single swing that doesn't connect.

31 vs AC; miss

(OOC: Who is Frit?)

----------
LoH: 16/20 remaining
Enlarge Person: 6/10 rounds remaining.
-6 STR/DEX
-2 WIS/CON
New HP total: 181/193

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis 
Thursday November 9th, 2023 7:46:24 PM

OOC: Oops! Frit was in a different game and I got names confused! I've updated my post here to correct the name

Gaffer - Courtney - HP: 47/200 AC: 35(T:17/FF:32) CMD:38)  d20+11=19 ;
Thursday November 9th, 2023 8:08:01 PM

Gaffer braced for an attack and instead was hit with a wave of flame and smoke, taking the cloud at full force.

Fairly confident that he can't take another hit from the hut, and with Des moving up beside him, Gaffer plans to withdraw, attempting to dive down in to the earth below.

-----
Action: Withdraw: Burrow/Earth Glide 20 feet directly down.

-----
Haste
Barkskin: +5 AC
Longstrider: +10 Walking Speed
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5


Hmerrin (MikeK)(HP 217/217 AC:32 T:19 FF:28 CMD:41)  
Thursday November 9th, 2023 8:33:10 PM

"Anti Life? Oh, for the love of....."

Hmerrin turns around and sprints back to his bow.

---
Run to AR12


Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+29=40 ; d8+12=13 ; 2d6=11 ;
Thursday November 9th, 2023 10:19:01 PM

Thanks I needed that. Ramirez draws his bow, and looks to put it back into use. You can still try area spells, or bounce healing off of her until the reflection is gone.

Actions: draw bow, take a shot at the witch, hit AC 40, 13 damage(plus 11 holy)
resume bard song

Active Effects:
inspire courage

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 35/41 rounds remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+10=30 ;
Friday November 10th, 2023 7:59:48 AM

"Sigh.... enough of this...."

Dragon Danko turns and flies back down to the ground at full speed.

" Catch me if you can Witchypoo! "

--------------
Flies to 16/17 ZAA
Fly check 30 ( nat 20)

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste

Yrûl (Nick K) HP:87/140 AC:34 F:12 R:29 W:7. CMD:32  
Friday November 10th, 2023 10:50:15 AM


Someone was calling her name. That was her name wasn't it? Yes, yes, of course it was! It was just the absurdity of it. Run? Really? Yrûl's feet felt leaden. she felt weak and disoriented. Which way was she suppose to run? So many questions.

(OOC: Yrûl will try to make her way towards Nira without much clue about what she's doing.)

Dancing Hut rd14 - DM Steve K - "Anti-magic? Oh, for the love of..."  d20+38=43 ; 2d6+13=16 ; d20+38=56 ; d20+38=56 ; d20+38=41 ; 2d6+13=17 ; 2d6+13=20 ; 2d8+13=25 ; d20+46=55 ; d20+11=16 ;
Friday November 10th, 2023 5:20:16 PM

Yrûl tucks and rolls and somehow evades all of the Incendiary Cloud. She hears Nira and the exhausted drow stumbles toward the Mystic as best she can. (ooc: Yrûl makes it to AK,7 = double move at ½ speed)

Nira tells the others of Yolpova’s enhanced defenses, and only hopes the BloodWitch can run out of spells before she kills anyone. The elf-girl heals Ramirez and calls for Yrûl to come to her for more healing.

Desdichado engages the Hut, but misses his own attack.

Gaffer plans a withdraw, diving into the earth below, and gets a single chicken claw. (Withdraw is no AOO for the first 5’, but Gaffer had to go 15’ to be out of AOO.) (Gaffer takes 16 damage)

Hmerrin turns around and sprints back to his bow.

Ramirez draws his bow, and looks to put it back into use, getting through Yolpova’s tough defenses with a shot!

Dragon Danko turns and flies back down to the ground at full speed, trying to bait the Witch into following.

……………….
The Dancing Hut, healing more, is smart enough to know Desdichado is immune to its Irresistible Dance, and just claws and bites the Paladin. The Paladin is cut three times (Des takes 52 damage) and quite surprisingly, the Dancing Hut picks up the Large Paladin and pops Desdichado into its mouth!!

Once again, the paladin finds himself stripped of all active spells and in a wildly warping wooden room!

The first incendiary cloud seems stuck in the dome of OddHolme, unable to make it extra crispy. (14rds)

The second incendiary cloud moves to the south-east. (2rds)

Yolpova cackles, and Quickens a Spectral Hand of her own that races towards Danko, but misses. ”You will all fall, you will all die, you will never get my Hut!” She flies to conceal herself from Ramirez and Hmerrin, who can't target the Witch from where they now stand.

…………..
12:41.09
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 0

Inside Door (Hardness 15, HP 100)

Yolpova AC 40/28/35 CMD 35 Dam 99 (Shield of Faith, Resist Energy(fire)(???), Stoneskin**, Deathward, See Invisible, Dimensional Anchor, Spell Turning (3), Anti-Life Shell)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)
Forbidden Rain: 2 of 20 rounds. Will DC 28 per round or Dazed +d3 WIS and CON damage
Daze: Take no actions, but no penalty to AC

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 138/138 -- DarkVision/ArcaneSight/SeeInvis  d4=3 ;
Friday November 10th, 2023 9:02:57 PM

Nira flies towards Yrul. The poor dancer has been having a very rough day. Nira uses the heal staff on her.

"Can you keep yourself between the hut and me?" she asks hopefully.

She then relays to Gaffer "I'm due east of you. I need you to surface and then I can heal you" Highlight to display spoiler: {Pop up at AI8/AI9?}

-----------
Move: Fly to AL7
Standard: Use staff to cast Heal on Yrul. 150pts Healed + cures dazed, exhaustion and ability damage (Charges used:2/10)
Swift: Cast Quickened Mirror Image. d4=3. 7 Images are created


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Friday November 10th, 2023 10:17:48 PM

(Question for DM: Does being transported into the hut remove Waves of Exhaustion and/or the Woldsblood effects?)

DM SteveK. Good question! I had to look that up! Short
Answer: no
Exhaustion: instantaneous effect, so there is no magic keeping Des exhausted
Ability Famage: same answer. The damage has already been done, no magic keeping it damaged.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 109/132  d20+15=32 ; 10d6+40=75 ;
Sunday November 12th, 2023 11:35:56 AM

Dragon Danko
Dragon Danko is feeling a but hopeless.. it shouldn't be this difficult to defeat this witch.
Extreme times call for extreme measures.
With a mighty dragon roar, a thin green ray again shoots from his dragon hand as he attempts to disintegrate Yolpova. All the while with high hope this if it springs back at him, it won't destroy him

========================
ooc >Forgot the reflex save from last round 32. No damage.

Disintegrate for 75 damage unless saved vs Dex.

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d6=6 ; d6=5 ; d6=1 ; d6=1 ; d6=2 ; d6=3 ; d6=4 ; d6=1 ; d6=4 ; d6=2 ; d6=4 ; d6=1 ; d6=5 ; d20+27=33 ; d20+22=37 ; d20+17=35 ; d20+12=14 ; d12+9=19 ; d12+9=17 ; d12+9=20 ; d12+9=12 ;
Sunday November 12th, 2023 2:28:52 PM


(LoH: 39)

The chicken hut gets several good hits on Desidchado, but thankfully his Aura of Righteousness absorbs a little of the blows before he suddenly finds himself back to normal and inside the hut. He swiftly heals himself and begins attacking the door.

33 vs door; 19 damage
37 vs door; 17 damage
35 vs door; 20 damage
14 vs door; 12 damage

----------
LoH: 15/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 183/193

Gaffer - Courtney - HP: 36/200 AC: 35(T:17/FF:32) CMD:38) 
Sunday November 12th, 2023 4:03:57 PM

"Thanks Nira, I'm on my way!" Gaffer relays back. Thankful as ever for her help and hoping Des' is faring ok by himself.

-----
Move: AK9;
Action: Move to the surface.

-----
Haste
Barkskin: +5 AC
Longstrider: +10 Walking Speed
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

Hmerrin (MikeK)(HP 217/217 AC:32 T:19 FF:28 CMD:41)  
Sunday November 12th, 2023 7:44:31 PM

Hmerrin scoops up his bow.
The witch has managed to put an incendiary cloud between the two of them.
But, hopefully, she can't see him either.

He moves close to the cloud.

{Where is the witch?} he sends.

--------
Pick up bow.
Move to AK11


Yrûl (Nick K) HP:87/140 AC:34 F:12 R:29 W:7. CMD:32  
Monday November 13th, 2023 5:11:04 AM


(OOC: Would some kind soul confirm that the healing restores health and removes the daze, but does not alleviate the loss of Wisdom? (common sense)

Dependent upon the above.


Yrul confirms that she is happy to again try to tackle the dancing chicken coop, as she calls it.

(Another question: in order to penetrate its DR, she will need to flank. If swallowed would this automatically yield flanking, or, is it a case of the inside and the outside are equally part of the construct so cannot be flanked without assistance?

Dancing Hut rd15 - DM Steve K - "BUK-KAW!"  d20+29=30 ; 6d6=25 ; 3d6=12 ; 3d6=6 ; d20+31=43 ; d10=5 ; d4=4 ;
Monday November 13th, 2023 7:31:34 AM

Nira flies towards Yrul, and Heals the drow of all wounds, exhaustion, and Wisdom damage!

Dragon Danko is beginning to wonder if the Tide can defeat the Witch, and tries to blast her with a Disintegration ray! The spell rebounds off of Yolpova and strikes Danko! (75 damage, Fort DC 21 to only take 12) Nira can see the good news is Yolpova’s Spell Turning has been burned out.

Desidchado, protected a little by his Aura of Righteousness, is swallowed and he starts banging on the door, making little headway against its hardness.

Gaffer moves through the earth and glides up near the two elf-girls.

Hmerrin scoops up his bow and uses Yolpova’s tactic of using the Incendiary Cloud as cover to get closer

Yrûl, healed in health, daze, AND all Wisdom damage, is happy to again try to tackle the dancing chicken coop. She considers getting deliberately swallowed, but realizes that she wouldn’t be flanking with anyone when inside the warping wood structure that Hmerrin, Desdichado, and Ramirez have all experienced.

……………….
The Dancing Hut, now completely healed, blows out a third Incendiary Cloud at the congregated Nira, Yrul, Hmerrin, and Gaffer. (all 4 take 26 fire damage and can’t see while in the cloud. Reflex DC 25 for half damage)

Desdichado sees the wood is hard, and the few bits of damage he was able to get through completely heals on the door! And just like before, the Hut spits the paladin out onto the hard ground (6 damage), but this time he lands in an Incendiary Cloud! (26 fire damage and can’t see while in the cloud. Reflex DC 25 for half damage)

The first incendiary cloud seems stuck in the dome of OddHolme, unable to make it extra crispy. (15rds)

The second incendiary cloud moves to the south-east. (3rds)

Yolpova, all other heroes in obscuring and firey clouds, turns on Danko. A Quickened True Strike spell, and the Spectral Hand touches the bronze dragon, inflicting him with a Focused Curse of Leprosy (Focused Curse: Bloodwitch supernatural power, no save, no spell resistance). Danko immediately takes 2 Charisma ability damage (and potential loss of bonus spells)!

…………..
12:41.10
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 0

Inside Door (Hardness 15, Dam 0)

Yolpova AC 40/28/35 CMD 35 Dam 99 (Shield of Faith, Resist Energy(fire)(electricity), Stoneskin**, Deathward, See Invisible, Dimensional Anchor, Anti-Life Shell)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment

Yrûl (Nick K) HP:75/140 AC:34 F:12 R:29 W:9. CMD:32   d20=1 ; d20=13 ;
Monday November 13th, 2023 10:13:09 AM


"Oh. Thankyou-thank you." Yrûl gushed as her lethargy vanished. more, she was now able to think coherently; well, as coherently as she ever did, at least.

"I'll go slide around behind the chicken coop if someone can hit it at the front. I should - hopefully - be able to give it something extra to think about." It was all that she managed to say before being engulfed in a burning cloud of soot! (Save failed. Yes, Yrul's good fortune persists. She still only takes half damage: Improved Evasion. I've taken off the 12 damage sustained, but not added the healing received as I do not know the number.)

Yrûl will then circle around - stealthily (utilising her Fast Stealth ability) - to get to AD3. (Double move. No attack. Yrul can "pierce the Darkness, so can find her way out of the smoke readily enough. (Stealth: 46)

DM SteveK: Yrul was healed 150 hp (completely), so with the 12, she should now be at 128

Hmerrin (MikeK)(HP 204/217 AC:32 T:19 FF:28 CMD:41)   d20+17=28 ; d20+29=35 ; d20+24=42 ; d20+19=31 ; d20+14=15 ; d8+9=15 ; d6=5 ; d6=3 ;
Monday November 13th, 2023 6:57:20 PM

Hmerrin avoids some of the damage from the cloud.
[Reflex 28]

He steps out of the cloud, shaking his head in irritation, and fires a volley at the witch.

---
Five foot step to AJ12
Full attack on witch
atk 1 miss (ac 35)
atk 2 hits ac 42 for 15 hp + 8 more if evil
atk 3 miss (ac 31)
atk 4 miss (ac 15)


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis  d20+16=17 ; d4=4 ; d4=1 ;
Monday November 13th, 2023 7:28:39 PM

Nira gets a bit burnt by the incendiary cloud but not enough to slow her down too much

"Gaffer? Still alive? How far from the action can you get? Any chance you could change into something smaller, outside the hut's reach, and then run for it?"

-----------
Ref Save vs DC25: 17. Nat1=Fail! Resist5 means 21pts damage
Waiting to see Gaffer's action


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+17=31 ;
Monday November 13th, 2023 7:45:02 PM

(Reflex save: 31)

Desdichado finds himself again in the fiery cloud. It seems like he's right at the edge, so he takes a 5-foot step to AJ:6, and begins a prayer to Domi for aid.

Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.

----------
LoH: 15/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 169/193
Prayer(14/14 rounds remaining): +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132  d20+16=31 ; 3d6+15=28 ;
Monday November 13th, 2023 7:49:34 PM

Dragon Danko shakes off most of the disintegration ray but gets affected by the curse of leprosy.
Even cursed, Danko is a darn good looking dragon!

Danko extends his claws dragon hand again and another ray flies towards witchypoo.

---------
Fort save 31 pass damage 12
Curse of leprosy, Char -2 (19 current)

Finger of death for 150 poitns of damage. Fort save for 28 points of damage.

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste



Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+29=37 ;
Monday November 13th, 2023 10:02:14 PM

Ramirez starts circling around the silence, so everyone can still hear him. Then he fires an arrow at the witch.

Actions: move to AT8, hit AC 37

Active Effects:
inspire courage- ( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 35/41 rounds remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday November 14th, 2023 2:00:24 AM

Nira can't see Gaffer within the incendiary cloud, and there's not much she can do for him until she can. She's been a little burnt by the cloud, and not being at full health, could be in real trouble against a Power Word spell. Fortunately the witch is also hurt. This could come down to whoever is able to cast the spell the quickest! "I have to take this shot!"

Nira flies out of the incendiary cloud and close enough to target the witch with the powerful spell. She can only hope it's enough.

If she catches sight of Gaffer she'll cast a Quickened Resist Energy (Fire) on him to keep him safe for one more round.

-----------
Ref Save vs DC25: 17. Nat1=Fail! Resist5 means 21pts damage

Move: Fly to AL13. 10ft high.
Standard: Defensively cast Power Word Stun at the witch. Concentration check autopass. No Save. Stunned 4rnds (if 101-150HP remaining), or 5rnds (51-100HP remaining). If successful: –2 penalty to AC, and loses its Dexterity bonus to AC
Swift: Cast Quickened Resist Energy (Fire) on Gaffer via Spectral Hand. Gaffer gets Resist 30 to Fire


Gaffer - Courtney - HP: 15/200 AC: 35(T:17/FF:32) CMD:38)  d20+11=21 ;
Tuesday November 14th, 2023 6:34:58 AM

Gaffer emerges from the earth into a cloud of smoke and cinder once again and does a poor job of avoiding the worst of it. He trembles slightly while remaining on his feat.

He casts a spell again, drawing waves of insects to emerge from the grass and surge around Yolpova and then heads Nira's advice and dives back into the earth, heading out of danger.


-----
Reflex Save: 21, fail
Cast Defensively Autopass: Creeping Doom; Four swarms forming a line along AE11, AE13, AE15, AE17.
Move: Burrow 40 feet straight down.

-----
Creeping Doom: 4D6 Damage Swarm Attack; DC 26 Fortitude Save Poison, frequency 1/round for 6 rounds; effect 1d4 Dex damage; cure 1 save. Each swarm 60HP

Haste
Barkskin: +5 AC
Longstrider: +10 Walking Speed
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5


Dancing Hut rd16 - DM Steve K - A Stunning Turn of Events  d20+38=51 ; 2d6+13=20 ;
Tuesday November 14th, 2023 7:18:08 AM

Yrûl’s lethargy vanishes, and the drow gives Nira the dancer’s plan before she all but vanishes into the shadows.

Hmerrin steps out of the cloud and fires a volley at the witch, striking once.

Nira gets a bit burnt, but doesn’t slow down. She takes a chance to fly close enough to Yolpova and strike her with a Power Word Stun. It works!

Desdichado also steps out of the cloud and sends a prayer to Domi, affecting everyone except Danko and Ramirez.

Dragon Danko shakes off most of the disintegration ray, contracts leprosy, and sends another spell at Yolpova. Unfortuneately, a Finger of Death spell is a death effect, which is completely blocked by her Deathward spell!

Ramirez starts circling around the silence spell and gets a line of sight to loose one arrow, but misses.

Ooc: DM Steve adjudicating Gaffer’s turn because the post has 2 rounds worth of actions. Move out of the cloud, full round casting a summoning spell, then moving again. Because the only direction that Gaffer can move out of the Incendiary Cloud, not stand on another hero that moved, and not draw an AOO from the Dancing Hut is into the Silence Spell, the safest direction for Gaffer is earthglide down.

Gaffer emerges from the earth into a cloud of smoke and cinder and heeds Nira's advice to dive back into the earth, his summoning spell not cast.

……………….
The Dancing Hut, lets out a BUK, BUK, BUKKAW!!, trots forward and strikes at Desdichado with a huge, sharp chicken claw. It grabs the paladin and once again, pops the hero into its mouth! (Dez takes 20 damage and is in the now very familiar warping room.)

NOTE: Prayer is a burst effect. While it no longer affects Desdichado because he was swallowed, it still affects Nira, Yrul, Gaffer, Hmerrin, Dancing Hut, and Yolpova.

The three incendiary clouds continue to move (or attempt to move), blistering nearly anything in their paths. (1-16rds, 2-4rds, 3-2rds)

Yolpova featherfalls gently to the ground, STUNNED!

…………..
12:42.01
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..

Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 0

Inside Door (Hardness 15, Dam 0)

Yolpova AC 40/28/35 CMD 35 Dam 122 (Shield of Faith, Resist Energy(fire)(electricity), Stoneskin**, Deathward, See Invisible, Dimensional Anchor, Anti-Life Shell, Stunned 1 of ??)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment (not that it matters since all combatants have Darkvision!)


Yrûl (Nick K) HP:75/140 AC:34 F:12 R:29 W:9. CMD:32   d20=11 ; d20=10 ; d4=2 ; 3d6=15 ; d20=10 ; d20=15 ; d4=4 ; 3d6=11 ; d4=1 ; 3d6=8 ; d20=5 ; d4=1 ; 3d6=7 ; d20=14 ; d4=2 ; 3d6=8 ;
Tuesday November 14th, 2023 10:53:43 AM


With the cavorting chicken coop occupied by Desdichado. (Yrûl refused to call that 'dancing'!) She advanced stealthily, but swiftly to bravely attack it from the rear. She was certainly no match for Desdichado in combat, so it paid to be prudent. (Sneakiness: 44)

Yrûl then attacked.

The first strike hit! (10 damage+15 sneak attack. No bleed against constructs. +3 weapon, so sneak may obviate the DR?)
Main hand second attack: hits AC:34 only. (I forgot to add in the spell bonuses so thought she'd missed) 12 damage and 11 from her sneak attack.
Main hand third attack: 36. 9 damage and 8 from sneakiness - she tickled it.
Off Hand first attack: AC:34 hit. 9 damage plus 7 sneakiness. (An even lighter tickle.)
Second off hand attack: AC:40 hit. 10 damage plus 8 sneakiness.(another graze)

Thanks to the magical aid she'd received Yrûl was able to strike true on each of her attacks! Sadly, she didn't really seem to be having much of an impression and so would no doubt end up dancing again. At least she could do that a lot better than the chicken coop.

(Apologies if I got any numbers wrong. She is, at present receiving +5 from the two spells.)

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d6=6 ; d6=5 ; d6=5 ; d6=5 ; d6=3 ; d6=2 ; d6=2 ; d6=5 ; d6=5 ; d20+27=29 ; d20+22=36 ; d20+17=26 ; d20+12=23 ; d12+9=19 ; d12+9=21 ; d12+9=12 ; d12+9=20 ;
Tuesday November 14th, 2023 2:37:11 PM

(Lay on Hands: 39)

Desdichado again finds himself in a familiar spot. With a bit of a sigh, he once again attacks the door, knowing he's barely overcoming any of it's resistance. I've not been much help in this fight, he thinks, except maybe as a target instead of one of the others.

29 vs door; 19 damage
36 vs door; 21 damage
26 vs door; 12 damage
23 vs door; 20 damage

----------
LoH: 14/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193
Hmerrin, Yrul, Gaffer, Nira: Prayer(13/14 rounds remaining): +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132 
Tuesday November 14th, 2023 4:45:05 PM

If a dragon could slap himself on the head he would. He can however emminate a loud, growling " DOH!"
What a waste of a high level spell he says to no one in particular.

At the sight of a stunned witchypoo slowly floating down, Dragon Danko moves forward and sends another volley of maximized magic missiles.

--------------------
Move 5 feet east ( to the right)
Maximized magic missile for 25 pts of damage

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste



Hmerrin (MikeK)(HP 204/217 AC:32 T:19 FF:28 CMD:41)   d20+34=41 ; d20+29=40 ; d20+24=26 ; d20+19=37 ; d8+14=20 ; d8+14=22 ; d6=6 ; d6=2 ; d6=5 ; d6=3 ;
Tuesday November 14th, 2023 7:33:28 PM

Hmerrin hears Ramirez' song and feels the effects of Dez' spell.

He watches Nira's spell stun the witch.
And grins

"Well, lets see how this works now."

The fighter lets go another volley.

-------
Full Attack with bow on witch.
atk 1 hits ac 41 for 20 hp + 8 if evil
atk 2 hits ac 40 for 22 hp + 8 if evil
atk 3 misses (ac26)
atk 4 misses (ac37)

Active Effects:
inspire courage- ( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+29=41 ; d20+24=30 ; d20+19=21 ; d8+12=14 ; d8+12=19 ; d8+12=17 ; 2d6=11 ; 2d6=2 ; 2d6=6 ;
Tuesday November 14th, 2023 8:56:02 PM

With the cloud and silence in his way, Ramirez fires arrows at the dancing hut instead. I wonder if it will stop once we defeat the witch?

Actions: attack hut, hit AC: 41, 30, 21, damage: 14(plus 11 holy), 19(plus 2 holy), 17(plus 6 holy)
bardsong continues

Active Effects:
inspire courage- ( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 34/41 rounds remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis 
Tuesday November 14th, 2023 9:08:17 PM

Nira isn't sure where Gaffer is but makes it her duty to help her friend.

&#8208;-&#8208;-----
Delay action until she can see Gaffer
Move: Fly to Gaffer
Standard: Defensively cast Heal using staff. Concentration check autopass. Gaffer will be Healed for 150pts


Gaffer - Courtney - HP: 15/200 AC: 35(T:17/FF:32) CMD:38)  15d6=43 ;
Wednesday November 15th, 2023 4:47:01 AM

Communicating with Nira, Gaffer tries to emerge from the ground enough for her to reach him while avoiding the hut and cloud nearby. Once back above ground, he calls down fire upon the witch while she's stunned.

-----
Move to surface at AK15
Densively Cast Flamestrike, Empowered: Concentration Autopass; Reflex DC 23 for Half; 64 Damage, Half Fire, Half Divine Fire

-----
Haste
Barkskin: +5 AC
Longstrider: +10 Walking Speed
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

Dancing Hut rd17 - DM Steve K - “let’s see how this works now"  d20+23=42 ; d20+38=39 ; 2d6+19=28 ;
Wednesday November 15th, 2023 7:28:11 AM

Yrûl sneaks up to the Hut, avoiding any AOO, and can attack once. She can definitely see that her picks are the wrong material to penetrate the Huts damage resistance.

Desdichado finds that keeping in the fight and able to soak up punishment is his main contribution so far, and begins banging on the door with his axe.

Danko growls, he was trying to hit a homer, and instead was one. The disciple reminds himself that tried-and-true works well, and sends yet another volley of maximized magic missiles at Yolpova

Hmerrin grins, he is finally getting enough magical support while also having a target. He lets go another volley.

Ramirez fires arrows at the dancing hut, striking once.

Nira delays, and with telepathic communication not being a problem, coordinates for the druid to come up out of the ground and get healed!

Gaffer, on his part, moves up, gets healed, and then calls down a third FlameStrike spell! Yolpova saves and her resist spell absorbs most of the fire damage, but half is divine, not fire…

……………….
Unable to fight back, Yolpova is riddled with spell and bolt, and is unable even to utter ‘mine’ one last time before she succumbs to her wounds. (dies)

Yolpova may be gone, but the Dancing Hut continues to battle! Healing, it charges at Ramirez (Yrul can take an AOO), its door beak screaming silently (because it just ran into the Silence spell), and … misses Ramirez! (nat 1)

Desdichado does not get spit out and is still within the wildly warping room. What’s more, the buffeting about is causing some significant bruising! (Desdichado takes 28 damage)

The three incendiary clouds continue to move (or attempt to move), blistering nearly anything in their paths. (1-17rds, 2-5rds, 3-3rds)

…………..
12:42.02
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 0

Inside Door (Hardness 15, Dam 0)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment (not that it matters since all combatants have Darkvision!)

DM Notes:
1. I'm tracking Ramirez has used 8 rounds of Bardsong so far this day.
2. I'm tracking Danko has used a lot of spells:
2nd= 2, 3rd= 1, 4th= 5, 5th= 6, 6th= 5, 7th= 2

Yrûl (Nick K) HP:75/140 AC:34 F:12 R:29 W:9. CMD:32   d20=15 ; d4=2 ; 3d6=9 ;
Wednesday November 15th, 2023 8:08:05 AM


Yrul succeeds in striking the Hutch as it moves away from her, but barely scratches it. She then moves up behind it - sneakily as ever, so that she's ready to attack again next time.

~~~~~

(AC:44 hit. 16 damage.)



Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+27=45 ; d20+22=31 ; d20+27=43 ; d20+22=40 ; d20+17=20 ; d20+12=22 ; d12+9=18 ; d12+9=17 ; d12+9=12 ; d12+9=11 ;
Wednesday November 15th, 2023 9:33:50 PM

Dez continues rocking and rolling inside the hut, doing is best to damage the door but not making much headway.

43 vs door; 18 damage
40 vs door; 17 damage
20 vs door; 12 damage
22 vs door; 11 damage

----------
LoH: 14/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193
Hmerrin, Yrul, Gaffer, Nira: Prayer(12/14 rounds remaining): +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis  d20+20=34 ; d20+14=24 ; d20+14=25 ; d20+14=28 ; 4d6=12 ; 4d6=15 ; 4d6=8 ;
Thursday November 16th, 2023 12:49:51 AM

"Who's your little witch now?" Nira calls out as Yolpova falls.

That's one problem taken care of. Now for the other one.

Bloodwitch spells are notoriously ineffective against contructs, so Nira falls back to her wizard spells. She draws closer to the hut, ascends outside it's reach and targets it with some scorching rays.

---------------
Move: Fly to AL9 and ascend to 35ft
Standard: Defensively cast Scorching Ray at the Hut. Concentration check autopass. SR check: 38=Pass.
Hit TouchAC24 for 12pts fire
Hit TouchAC25 for 15pts fire
Hit TouchAC28 for 8pts fire

Spells cast are being tracked on Nira's sheet
Healing Staff charges used: 3/10
Spells in Effect: Arcane Sight ... Darkvision ... Mage Armor ... Magic Vestment ... Overland Flight ... Roses Temperature Control ... See Invisibility ... Resist Fire (5) ... FreedomOfMovement ... Barkskin ... Telepathic Bond ... Gtr Invisibility ... Mirror Image (7 images) ... Magic Circle vs Evil


Gaffer - Courtney - HP: 15/200 AC: 35(T:17/FF:32) CMD:38) 
Thursday November 16th, 2023 7:13:42 AM

Very grateful for the heal, Gaffer sends "You know Nira, of the two Bloodwitches I've met, you're definitely my favourite."

Not currently under threat, he quickly casts another spell causing shimmering light to cover his rock like arms, then ducks under Nira and runs into the silence to confront the hut once again.


-----
Cast: Magic Fang, Greater
Move to AO7 (If I still have hasteI should have enough movement)

-----
Haste
Barkskin: +5 AC

Longstrider: 18 hours; +10 Walking Speed
Magic Fang,Greater: 18 Hours; +4 Enhancement to Slam attacks
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-

Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5


Dancing Hut rd17 - DM Steve K - “let’s see how this works now" 
Thursday November 16th, 2023 8:59:48 AM

No DM Post Today to support Players during the recent connectivity disruption.

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32 
Thursday November 16th, 2023 7:01:06 PM

Ramirez backs off from the claws of the hut and ponders his next move

Actions: withdraw
bardsong continues

Active Effects:
inspire courage- ( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 33/41 rounds remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Hmerrin (MikeK)(HP 204/217 AC:32 T:19 FF:28 CMD:41)   d20+29=45 ; d20+24=32 ; d20+19=22 ; d20+14=20 ; d8+24=32 ;
Thursday November 16th, 2023 9:46:28 PM

"Next!" Hmerrin barks, turning toward the construct.

He takes a step toward the hut, and fires another volley.

--------
5' step to AK11.
Full Attack w/ Deadly Aim on Hut.
atk1 hits ac 45 for 32 hp damage
atk2 miss (ac 32)
atk3 miss (ac 22)
atk4 miss (ac 20)

Active Effects:
inspire courage- ( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Dancing Hut rd18 - DM Steve K - "Next!"  d20=2 ; d20+37=38 ; d20+37=49 ; 2d6+12=22 ; d20+45=63 ; 2d6+19=30 ; d20=8 d20=10
Friday November 17th, 2023 6:53:48 AM

Yrûl succeeds in striking the Hutch as it moves away from her, but barely scratches it. She then moves up behind it – hopefully as sneakily as ever.
(ooc: need to roll a Stealth check every time your PC moves. DM rolled a 2 which bests the Hut's Perception)

Dez continues rocking and rolling inside the hut, doing is best to damage the door but not making much headway, especially against its fast healing!

Nira mocks the dead Yolpova, but knows the battle is far from over. She moves to her wizard spells, and casts a spell of Scorching Rays!.

Gaffer is grateful for the heal, and the battle is going well enough that he starts in on the jokes again. He quickly casts another spell on himself, then moves to confront the Dancing Hut once again. The chicken leg strikes out at the druid in an opportunistic attack, but misses! (ooc: geez, now the DM is rolling terrible!)

Ramirez backs off from the claws of the hut and ponders his next move. Luckily, Gaffer has already drawn out the Hut’s attack of opportunity, so the bard is able to get away.
(ooc: Withdraw only allows movement out of one threatened square, and the Huge Hut has 3 on Ram.)
(ooc: No location provided, DM chose a double move away to AM,16)

Hmerrin barks businesslike and, closing in, looses 4 more arrows at Mr. Chicken Hut, striking hard once.

……………….

The Dancing Hut heals and chases after Ramirez! The Grease doesn't slow it down... (ooc: Yrûl and Gaffer can both make an AOO) A leg strikes out, and pops Ramirez back into its door/beak!

Desdichado finds Ramirez thrust through the door, and now both heroes are bouncing about the wildly warping interior! The bard just got here, but Desdichado takes 30 damage!

The three incendiary clouds continue to move (or attempt to move), blistering nearly anything in their paths. (1-18rds, 2-6rds, 3-4rds) While they scorch and burn the Grasses they float over, it does not seem to turn into a feared prairie fire.

…………..
12:42.03
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 32

Inside Door (Hardness 15, Dam 0)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment (not that it matters since all combatants have Darkvision!)

DM Notes:
1. I'm tracking Ramirez has used 9 rounds of Bardsong so far this day.
2. I'm tracking Danko has used a lot of spells:
2nd= 2, 3rd= 1, 4th= 5, 5th= 6, 6th= 5, 7th= 2
3. I'm tracking Gaffer's and Nira's spell use is accurate on their Sheet, and Ramirez' spell use is accurate on Post.

Yrûl (Nick K) HP:75/140 AC:34 F:12 R:29 W:9. CMD:32   d20=1 ; d20=1 ;
Friday November 17th, 2023 7:33:00 AM


Yrûl sighed. Why wouldn't the silly shed just keep still and get hit? She lashed out at it, but cut only air and barely any of that. She quickly looked around hoping that no-one had noticed such an appalling miss. "Come on, Snicket. This is no time for games." She whispered reproachfully to one of her picks. she then followed the hut once more, striving again for stealth....or not.

(Stealth is 34, but that may be academic as a 1 was rolled...again)

Hmerrin (MikeK)(HP 204/217 AC:32 T:19 FF:28 CMD:41)   d20+29=44 ; d20+24=39 ; d20+19=28 ; d20+14=22 ; d8+24=25 ; d8+24=31 ;
Friday November 17th, 2023 12:02:47 PM

The hut is coming...

Hmerrin keeps firing, taking advantage of the buffs while he can.

--------
Full Attack w/ Deadly Aim on Hut.
atk1 hits ac 44 for 25 hp damage
atk2 hits ac 39 for 31 hp damage
atk3 miss (ac 28)
atk4 miss (ac 22)

Active Effects:
inspire courage- ( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+27=29 ; d20+22=36 ; d20+17=26 ; d20+12=22 ; d12+9=17 ; d12+9=20 ; d12+9=18 ; d12+9=16 ;
Friday November 17th, 2023 2:15:30 PM

Desdichado keeps trying to attack the door, still unable to make much of a dent as it quickly repairs itself.

"Cozy place, huh," he says to Ramirez as he suddenly appears inside.

29 vs door; 17 damage
36 vs door; 20 damage
26 vs door; 18 damage
22 vs door; 16 damage

----------
LoH: 16/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 168/193
Hmerrin, Yrul, Gaffer, Nira: Prayer(11/14 rounds remaining): +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.

Gaffer - Courtney - HP: 15/200 AC: 35(T:17/FF:32) CMD:38)  d20+32=50 ; 2d8+19=33 ; d20+32=46 ; 2d8+19=23 ;
Friday November 17th, 2023 5:53:31 PM

Gaffer is surprised to realise the amount of power he is feeling as various magical effect run through him and then just as quickly Ramirez disappears and the magic with him.

He lashes out at the hut as it chases after Ramirez and he chases after it himself to attack once more with at least a little of the force getting through the Hits defences.

-----
AOO: 50 to hit, 33 Damage
Move to AN10
[Forgot to remove Inspire courage bonus here so only 42 to hit and 19 damage.]
Attack: Slam: 46 to hit, 23 Damage

-----
Prayer
Inspire Courage
Haste

Barkskin: +5 AC
Longstrider: 18 hours; +10 Walking Speed
Magic Fang,Greater: 18 Hours; +4 Enhancement to Slam attacks
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-

Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis 
Friday November 17th, 2023 7:29:55 PM

Nira grins at Gaffer's compliment. It was a pretty low bar to be called his favorite witch when the only other one had been trying to kill them, but she'll take it.

She uses her spectral hand to deliver a Freedom of Movement spell on Hmerrin to help him stay out of the huts claws.

-----------------
Standard: Defensively cast Freedom of Movement on Hmerrin via the Spectral Hand. Concentration check autopass. All combat maneuver checks made to grab/grapple automatically fail
Move: None. Nira stays flying 35ft high at AL9


Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+25=30 ; d20+20=27 ; d8+8=10 ; d8+8=16 ; 2d6=7 ; 2d6=7 ;
Friday November 17th, 2023 7:40:53 PM

Hey Des, how's it going in here? It's my second trip. I'm not sure if magic will work in here, it seems to dispel whatever we have on. Just keep working the door.

Actions: Attack the door with adamantine arrows, hit AC 30, 27 damage 10(plus 7 holy), 16(plus 7 holy)
bardsong ends

Active Effects:

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 32/41 rounds remaining
adamantine arrows 18/20 remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy) (plus 25/20/15 1d8+8 no modifiers)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132 
Sunday November 19th, 2023 4:37:52 PM

Danko dispells his dragon form then makes his way to witchypoo's body. Where the hut is obviously a contruct, he hopes that the control mechanism is on the blood witch...

ooc> Sorry for the missed post, had some illness stuff to deal with ( If I can use the missing round too, Danko searches the body).

-----------

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste


Dancing Hut rd19 - DM Steve K - "Cozy place, huh?"  d20+37=48 ; 2d6+12=19 ; d20+45=63 ; d20+37=41 ; d20+37=53 ; d20+37=50 ; d6+12=16 ; d6+12=14 ; d6+12=14 ; 2d6+19=26 ;
Monday November 20th, 2023 7:14:15 AM

Yrûl sighed, this is NOT the way to impress the new friends! She reproaches Snicket, but in a Silence spell, it is only the look of admonishment that comes out. So distracted is the drow dancer that she just trots right up to the Hut and forgets that a Grease spell is still on the Grass… Whether she slips or not is all academic, as the Hut flashes out a huge chicken leg, snatches her up, and pops Yrûl into its mouth! (Yrûl takes 19 damage)

Hmerrin keeps firing, at the advancing Hut, taking advantage of the buffs while he can. He no longer has Inspire Courage, because Ramirez is on a different Plane, but he does strike once…

Desdichado keeps trying to attack the door, and welcomes Ramirez as he suddenly appears inside.

Gaffer lashes out at the hut as it chases after Ramirez then, smacks it again, because Gaffer doesn’t have to move to reach with his Huge 15’ arms! (Gaffer can get a full attack: roll once more for last round)

Nira grins at Gaffer's low bar, and uses her spectral hand to deliver a Freedom of Movement spell on Hmerrin.

Ramirez arrives to greet Desdichado, and tries adamantine arrows, which bypass hardness (and often some DR in the Wold, too…) It does a number on the Door…

Danko returns to human and trots to Yolpova’s body, maybe there is a control mechanism? A quick search of the emaciated (and burned body that has been feathered with many arrows) finds one unusual thing among her usual clothing; shoes; and many necklaces, rings, bangles, pouches, and other implements: Yolpova has the glint of bright silver chainmail underneath her clothing! To gain any more information, Danko is going to need to roll a Perception Check and/or use a Detect Magic or Identify spell.
…….

The Dancing Hut heals some but not completely, and takes a step to go toe-to-toe with Gaffer (and Hmerrin is also in reach). Though there is a Prayer against it, it is lucky Gaffer was recently healed (ooc: please update header) for the Chicken Hut still claws and bites at the druid-elemental and wrecks a fearful carnage! (Gaffer takes 44 damage)

The Door heals some but not completely.

Desdichado and Ramirez find Yrûl joins them in the wildly warping interior. What’s more, they notice the room grows to make room for all three of them. Well, just enough room to be held and bounced about! The Shadowdancer just got here, but Desdichado and Ramirez take 26 damage!

The three incendiary clouds continue to move (or attempt to move), blistering nearly anything in their paths. (1-19rds, 2-7rds, 3-5rds) While they scorch and burn the Grasses they float over, it does not seem to turn into a feared prairie fire.

…………..
12:42.04
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 39

Inside Door (Hardness 15, Dam 31)

……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)
Leprosy: Danko -2CHR; Frequency 1/week, Save FortDC 12 negates, FortDC 20 to avoid effects, Effect 1d2 Cha damage; Cure 2 consecutive saves

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment (not that it matters since all combatants have Darkvision!)


Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d20=10 ; d20=15 ; d4=4 ; 3d6=12 ; d20=2 ; d20=17 ; d20=13 ; d4=4 ; 3d6=8 ; d20=7 ;
Monday November 20th, 2023 8:01:37 AM


Well, this day was determined to just keep on giving. It was definitely ALL Dabz fault! Still, perhaps he could find a way to vindicate himself. Of course, Snickit would want ALL the glory, as usual; if there was any to be found.

Yrûl relied on her acrobatic dancing skills to try to mitigate the erratic jolting of the bizarre room. (Acrobatics:43) She then swiftly brought both Snickit and Dabz to bear against the door?

~~~~~~~~~~~~~
Seeking to strike AC:34.
Snickit
Attack 1: (AC:39) 7+12 Sneak = 19 -15 Hardness: 4 damage!
Attack 2: (AC:21) Miss.
Attack 3: (AC:33) I believe the other bonuses are lost so will adjudge that a miss also.
Off Hand: Dabz
Attack 1: (AC:35) 7+8 Sneak =15 - 15 Hardness: Nil Damage.
Attack 2: (AC:28) Miss.
~~~~~~~~~~~~~~~~~~~~

For all her swift and energetic efforts, she didn't seem to be having much effect upon the strange door. Picks were plainly NOT the weapons of choice for tackling Dancing Chicken Coops.

Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d4=3 ; 3d6=7 ; d4=1 ; 3d6=9 ; d4=1 ; 3d6=6 ;
Monday November 20th, 2023 11:53:09 AM


The picks had actually hit (Door is AC:10)
Snickit.
Attack 2: Total, 13 damage - fails to break hardness.
Attack 3: Total, 13 damage - fails to break hardness.
Dabz
Attack 2: Total, 10 damage - fails to break hardness.

"Stand Easy - as you were, Men."

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d6=1 ; d6=6 ; d6=6 ; d6=3 ; d6=5 ; d6=5 ; d6=6 ; d6=5 ; d6=6 ; d6=4 ; d20+27=47 ; d20+27=33 ; d20+22=26 ; d20+17=37 ; d20+17=35 ; d20+12=13 ; d12+9=15 ; d12+9=16 ; d12+9=13 ; d12+9=20 ; d12+9=17 ; d12+9=15 ; d3=3 ; d12+9=13 ; d12+9=17 ;
Monday November 20th, 2023 4:47:43 PM


(Lay on Hands: 46 - wow!)

Desdichado again swiftly heals himself inside the quickly changing interior of the hut. He keeps on keeping on against the door, getting a couple of nice hits in. (OOC:

47 vs door (crit confirmed); 44 damage
33 vs door; 20 damage
26 vs door; 17 damage
37 vs door (crit confirmed); 45 damage
13 vs door; critical miss

----------
LoH: 15/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193
Hmerrin, Yrul, Gaffer, Nira: Prayer(10/14 rounds remaining): +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.

Hmerrin (MikeK)(HP 204/217 AC:33 T:20 FF:28 CMD:42)   d20+31=39 ; d8+27=35 ;
Monday November 20th, 2023 5:54:48 PM

With the Freedom of Movement spell in effect, Hmerrin nods.

"Back to Plan A."

Dropping his bow, he steps into the side of the hut.
His battleaxe crashes against it.

--------
Drop bow. Draw axes while moving.
Spring Attack (no AoO)
Move to AL13.
Power attack on Hut.
Hit ac 39 for 35 hp damage.

Active Effects:
Freedom of Movement - grapple attempts automatically fail.

Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.



RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis 
Monday November 20th, 2023 7:06:18 PM

"I like Plan A. Plan A is good"

Nira starts casting a summoning spell to bring in a little aid so that she can contribute to Plan A.

---------------
Full: Defensively cast Greater Immortal Summons. Concentration check: autopass

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+25=40 ; d20+20=39 ; d8+8=16 ; d8+8=15 ; 2d6=5 ; 2d6=10 ;
Monday November 20th, 2023 8:43:25 PM

Nice of you to join the party Yrul! Good hits Des, maybe we can get out of this crazy chicken hut soon. Yrul, if the door breaks open, jump out quick. Ramirez draws two more adamantine arrows and fires them at the door.

Actions: fire at the door hit AC: 40, 39, damage: 16(plus 5 holy), 15(plus 10 holy)

Active Effects:
none

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 32/41 rounds remaining
adamantine arrows 16/20 remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy) (plus 25/20/15 1d8+8 no modifiers)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Gaffer - Courtney - HP: 126/200 AC: 35(T:17/FF:32) CMD:38)  d20+28=29 ; d20+28=35 ; d20+28=48 ; d20+28=36 ; d20+28=29 ; d8+15=16 ; 2d8+15=22 ; 2d8+15=27 ;
Tuesday November 21st, 2023 12:42:45 AM

Gaffer swings wide and lumbering stone arms miss the agile hut in it's new position.

With the full teams attention on just the hut, Gaffer joins the attack with abandon.

-----
Extra attack from last round: Nat 1, miss
1st Slam: 35 to hit; 16 Damage
2nd Slam: Nat 20, Crit confirm 36; 49 Damage
Haste Attack: 29, miss

-----
Prayer
Haste

Barkskin: +5 AC
Longstrider: 18 hours; +10 Walking Speed
Magic Fang,Greater: 18 Hours; +4 Enhancement to Slam attacks
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-

Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132  d20+20=34 ; d20+21=25 ; 30d6=105 ;
Tuesday November 21st, 2023 6:17:46 AM

Danko looks at the armor, trying to determine what it is

He then refocuses on the hut and unleashes another spell towards it,..

---------------
Perception check 34

Beat magic resistance 25 fail

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste

Disintegrate 105 damage

Dancing Hut rd20 - DM Steve K - "Back to Plan A."  d4=3 ; d20+37=44 ; d20+37=51 ; d20+37=49 ; 2d6+12=19 ; 2d6+12=16 ; d20+37=38 ; 2d6+12=17 ;
Tuesday November 21st, 2023 7:42:09 AM

Yrûl, Desdichado, and Ramirez break down the door and tumble out. Even landing in the Grease spell, Yrûl stays on her feet (ooc: thanks to previous Acrobatics roll), but Dez and Ram might be prone! (Acrobatics DC 15)

Hmerrin goes back to his favorite weapon and strikes hard once.

Nira starts casting a summoning spell to bring in a little aid.

Danko can see the armor is made of finely woven silvery chainmail, so fine that it could be worn under clothing without notice. He tries to join Plan A, but is unable to get past the Hut’s spell resistance.

…….

The Dancing Hut heals some, and despite a large group of opponents right in front of it, doesn’t blow another incendiary cloud (maybe it is all out?) Instead, it keeps attacking Gaffer, hard. (Gaffer takes 48 damage)

The Door heals some and looks like a beak again.

The first incendiary cloud burns out and dissipates, and the other two are moving without major effect outside of the battlefield.

…………..
12:42.04
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)
…………..
Dancing Hut (SR28, DR15/??, Freedom of Movement, Evasion, Fast Healing) AC 34/20/22 CMD 64, Dam 94

Inside Door (Hardness 15, Dam 80)
……………
Irresistible Dance -4 AC, -10 Reflex Saves
Exhausted: (move ½ speed, no run or charge. -6 STR and DEX. Cure= 1hr complete rest)
Leprosy: Danko -2CHR; Frequency 1/week, Save FortDC 12 negates, FortDC 20 to avoid effects, Effect 1d2 Cha damage; Cure 2 consecutive saves

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. DUSK – 120F. Endure elements = comfortable
b. DIM - creatures have 20% concealment (not that it matters since all combatants have Darkvision!)


Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d20=16 ; d20=14 ; d4=3 ; 3d6=8 ;
Tuesday November 21st, 2023 8:54:01 AM


Perhaps her luck was turning? She wasn't going to place any money on that. Instead, Yrûl decided that it would be best to push what limited good fortune she had and attack the hut's legs! She nimbly took a 5' step out of the greasy ground and mentally exhorting Snickit and Dabz to 'try harder', stabbed at the hut's legs.

~~~~~~~~~~~
Snickit 1: AC: 38 Damage: NIL - fails to breach Hardness
Snickit 2: AC: Unable to complete the other attacks - Roll Dice Error loading XML document (error, undefined,[object XMLHttpRequest])
Snickit 3: ?
Dabz 1: ?
Dabz 2: ?

~~~~~~~~~~~~~~~~~~~~

Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d20=15 ; d4=3 ; 3d6=7 ; d20=17 ; d20=12 ; d4=3 ; 3d6=6 ; d20=8 ;
Tuesday November 21st, 2023 10:35:11 AM


OOC: Trying again. Maybe I can complete the attack sequence.

Snickit 2: AC: 34 - Insufficient damage to break the Hardness.
Snickit 3: AC: 31 - I believe other augmenting magic has lapsed; so missed.
Dabz 1: AC: 36. - Insufficient damage to break the Hardness.
Dabz 2: AC: 29. - A miss

At least the dice roller has sped up markedly.

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+27=38 ; d12+9=21 ;
Tuesday November 21st, 2023 2:15:40 PM



(Acrobatics: Autofail)

Desdichado is unceremoniously dumped on the ground near the house. He groans as he stands and takes a swing.

38 vs AC; 21 damage

----------
LoH: 15/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193
Hmerrin, Yrul, Gaffer, Nira: Prayer(9/14 rounds remaining): +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+18=24 ;
Tuesday November 21st, 2023 6:34:23 PM

Ramirez manages to land on his feet, maybe not like a cat, but at least avoided sprawling on the ground. Ok, we're out again. Adamantine seems to work well if you have it. So is there a plan?

Actions: backing up to avoid the beak(two 5 foot steps)

Active Effects:
none

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 32/41 rounds remaining
adamantine arrows 16/20 remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy) (plus 25/20/15 1d8+8 no modifiers)
inspire courage( all within hearing range) An affected ally receives a +4 morale bonus on saving throws against charm and fear effects and a +4 competence bonus on attack and weapon damage rolls.

Hmerrin (MikeK)(HP 204/217 AC:33 T:20 FF:28 CMD:42)   d20+30=48 ; d20+25=30 ; d20+20=24 ; d20+15=34 ; d20+19=21 ; d20+29=43 ; d20+24=26 ; d8+26=30 ; d8+26=33 ; d6+26=30 ; d10=7 ;
Tuesday November 21st, 2023 7:43:47 PM

"The plan," Hmerrin answers, emphasizing each word with a blow from an axe, "is to chop. This. Thing. Into. Itty. Bitty. Pieces."

--------
5' step to AL13.
Power attack on Hut w/ flanking bonus to hit (Yrul)
Btax 1 hits ac 48 for 31 hp damage
Btax 2 misses (ac 30)
Btax 3 misses (ac 24)
Btax 4 hits ac 34 (no crit 21) for 34 hp damage
Hdax 1 hits ac 43 for 30 hp damage
Hdax 2 misses (ac 26)
Rend for 16 hp damage

Active Effects:
Freedom of Movement - grapple attempts automatically fail.

Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132  d20+21=28 ; 30d6=107 ; d20+17=20 ;
Tuesday November 21st, 2023 8:36:59 PM

" Drat! "

Danko tries again!

------------------------
To beat magic resistance 28 (!) for 107 damage
ooc Does Prayer add a plus 1 here? If so, 29 and a pass.

Fort save 20 (Leprocy)

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste
Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.



Gaffer - Courtney - HP: 83/200 AC: 35(T:17/FF:32) CMD:38)  d20+28=44 ; d20+28=47 ; d20+28=34 ; 2d8+15=21 ; 2d8+15=27 ; 2d8+15=20 ;
Wednesday November 22nd, 2023 4:49:14 AM

Gaffer ignores his injuries, he can take another hit at least, and keeps slamming away against the wood of the hut. He isn't quite the whirlwind of blades that Hmerrin has become though.

-----
1st Slam: 44 to hit; 21 Damage
2nd Slam: 47 to hit; 27 Damage
Haste Attack: 34 to hit; 20 Damage

-----
Prayer
Haste

Barkskin: +5 AC
Longstrider: 18 hours; +10 Walking Speed
Magic Fang,Greater: 18 Hours; +4 Enhancement to Slam attacks
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-

Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis  d20+13=18 ; 8d6=23 ; d20+13=16 ; d20+13=14 ; d20+13=17 ; 4d6=12 ; 4d6=12 ; 4d6=16 ; 4d6=18 ; d20+20=33 ;
Wednesday November 22nd, 2023 5:36:19 AM

Nira and her newly arrived witch friend start attacking the hut with fire. Ram's ongoing performance helps her accuracy.

Plan A seems to be going quite well right now.

-------------
OOC: I'm having trouble accessing the map. Can you please keep Nira within 60ft of the hut? Thanks

Witch
Standard: Fire a witchflame bolt. Hit TouchAC22. Hut takes 23pts fire and must make a Will Save vs DC22 or be covered in witchfire.

Nira:
Standard: Cast Schorching Ray. SR: 33=Pass.
Hit TouchAC20 for 16pts fire
Hit TouchAC21 for 16pts fire
Miss TouchAC18 (Nat1). Please ignore the extra 4d6 rolls.


Non-Dancing Hut - DM Steve K  
Wednesday November 22nd, 2023 7:37:59 AM

Picks, Axes, flames, and a disintegration spell that finally gets through the Dancing Hut's spell resistance does the job. The legs buckle, and the Hut comes crashing to the ground!

But the Hut doesn't break, the chicken legs are still there. It is apparent that there is probably not a power wielded by mortals that could turn this fantastic construct into ruin. The Hut is still a Hut. The walls, roof, and floor are still intact. The door to the Hut is back on its hinges and healing and closed, but a quick check by Yrul confirms it is unlocked and untrapped.

..............
Around the Tide, there are scorch marks of fire and lightning. Dirt and dust have been kicked up and swirled about by feet, claws, wings, and the impacts of bodies. Two Oddholme huts lay in cinders and a third leans drunkenly from when it caught the by-blows of the Chicken Hut and an Elder Earth Elemental.

All of the Tide have been awake for more than 15 hours and have fought two battles today. (Fort DC 15 or take 1d4 nonlethal damage and become fatigued.) Although they dare not stop... there is no telling when the Hut will disappear!!

Yrul, Ramirez, Desdichado, and Hmerrin are feeling the heat of the Sargrass. (Another Fort DC 15 or take 1d4 nonlethal damage and become fatigued.)

And as dusk turns to full night, the heroes hear a rising sound: applause and acclaim from all the inhabitants of OddHolme!
"Way to cut the reeds of that white faced treadle!"
"Got that beater the warp and weft of what she deserved!"
"Shady picks!"
"You saved us, you saved OddHolme!!!"


END COMBAT

…………..
12:43.05
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)

……………
Fatigued: no run, no charge, -2 STR and DEX
Leprosy: Danko -2CHR; Frequency 1/week, Save FortDC 12 negates, FortDC 20 to avoid effects, Effect 1d2 Cha damage; Cure 2 consecutive saves

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. NIGHT – 120F. Endure elements = comfortable


Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]   d20+25=40 ; d20+25=29 ;
Wednesday November 22nd, 2023 5:14:59 PM

(Fort saves: 40, 29)

Already feeling exhausted from the witch's curse, the heat from the Sargrass makes him long for some rest. He can hardly believe that fight is over, and is a little surprised to hear the people of Oddholme cheering them on. He supposes he ought to check on whether anyone need help, or examine the hut, but he'd really like to lie down for a nap for a while.

----------
LoH: 15/20 remaining
-6 STR/DEX
-2 WIS/CON
New HP total: 193/193

Gaffer - Courtney - HP: 47/164 AC: 32(T:18/FF:27) CMD:36)  d20+17=30 ;
Wednesday November 22nd, 2023 5:21:42 PM

Gaffer manages to shake off the weariness that is creeping up on him, he also lets his body shrink back to a more human shape and size.

He lies down on the ground. Just for a few seconds. Maybe a few minutes. Hours would be nice.

"So, are we all feeling warmed up?" He'd been saving that from halfway through the fight.

-----
Fatigue: Fortitude Save: 30

-----
Barkskin: +5 AC; 79 Minutes
Longstrider: 18 hours; +10 Walking Speed
Magic Fang,Greater: 18 Hours; +4 Enhancement to Slam attacks
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-

Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis 
Wednesday November 22nd, 2023 6:11:14 PM

There's still something Nira needs to check on before she collapses in a heap. She carefully approaches the hut to get a good look at it. She knows it can heal itself and since the door has repaired itself, she starts looking at the other damage the party caused.

After that she regroups with the others. "You know, 'The Tide' has a much better ring to it than 'Chicken Hut Champions'"

She leaves her witchfire flying above the hut, ready to attack if it gets up again.

-----
Heal 14 / Knowl Engineering 40 / Knowl Arcana 40: to determine how fast it is healing and how long the party might have before it wakes up again

Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d20=14 ; d20=12 ;
Wednesday November 22nd, 2023 7:03:59 PM


The lethargy and heat were almost overwhelming, but the rush of adrenaline from the madness of the fight was still coursing through Yrul's veins and she barely registered the fact that she was so tired. She really should sit down, preferably somewhere cool. Yet she felt that she didn't have the right to rest, not after she had done so little to help the extremely competent group with whom she now found herself.

"Um, sorry I wasn't much help." She apologised to all that were within earshot. "It was Snickit...and Dabz wasn't being very helpful either. And then that hut thing wouldn't keep still. Oh, then there was all the dancing. So...um...yeah, sorry about all that." After a pause she looked up with a beaming smile. "It was really good dancing though, wasn't it?"

~~~~~~~~~~~~~~~

OOC: Both saves made.

Hmerrin (MikeK)(HP 204/217 AC:33 T:20 FF:28 CMD:42)  
Wednesday November 22nd, 2023 7:25:26 PM

[Autosave Fort rolls (+20)]

Hmerrin stows his axes and moves to pick up his bow, warily eyeing the hut in case it decides to come back to life.

He gives a tired wave to the people of Oddholme.
He has no idea what they're saying, but by the tone they seem to be happy.

Turning back to his friends, he takes in the Tide.

"Well, assuming Vyrnix' clock is right, we've got ten-ish hours before the gate moves again.
Which brings us to an important question.
Do we have enough left to take on a plane full of raks and the Maharaja?
I'm serious.
If we go in there and get killed, they're free to come back to the Wold.
Option two is we heal up, recover spells, the gate disappears, and we spend who knows how long trying to find it."

Ramirez (BrianZ) AC32/20/25 HP 150/150 CMD32  d20+14=18 ; d20+14=31 ;
Wednesday November 22nd, 2023 8:35:55 PM

fort saves: 18, 31

I think I could use something to drink after all that singing. Plus the heat is getting to me again. Hmerrin, you may be on to something. We'll have to decide quickly.

Did the witch have a way to control the hut? Might be useful to figure that out before it repairs itself. Looks like the village isn't upset with us. Hopefully no one was hurt in those huts. Maybe they will give us more information now, seems like they weren't too fond of the witch.


Active Effects:
none, bardsong ends

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 30/41 rounds remaining
adamantine arrows 16/20 remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy) (plus 25/20/15 1d8+8 no modifiers)

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis  d20+17=25 ;
Thursday November 23rd, 2023 1:10:42 AM

OOC: Forgot Fort save vs DC15. 25=Pass

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132  d20+15=35 ;
Thursday November 23rd, 2023 6:35:24 AM

Danko removes the chain armor from witchypoo and anything else of interest she may have,

He then sits and waits for the others.

--------------------------------------

Fort - natural 20 35

Effects
Circle of protection against evil
Mage armor
S/r 18
D/R magic 15
d/r electricity 10
Scarab of protection x
Haste
Prayer: All allies and foes within a 40-ft.-radius burst; +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.


Non-Dancing Hut and Witchypoo - DM Steve K  
Thursday November 23rd, 2023 9:56:39 AM

The Tide gathers and relaxes in various states of tiredness. Together they try to address three issues.

First, Danko gathers Yolpova's armor, various bangles, rings, necklaces, and pouches that might contain things of value. With Nira looking over his shoulder, Danko also takes off witchypoo's cloak: the elf-girl sees it is radiating a strong abjuration magic.

Second, they have to fend off both fatigue, heat, and the accolades of the villagers, who come to the Tide, build a fire, and are having an impromptu party. In 20 minutes, Prairie Pig steaks are passed out, a savory stew of this-and-that is there for anyone, and various cleaned and prepared tubers, stalks, and seed pods in woven baskets. The heroes know these people don't have much, but what they have, they freely share.

The heroes realize that time isn't on their side, when, before the steaks are passed out, the heat and tiredness of the day comes over the heroes again. (All FortDC 16 or d4 non-lethal and be fatigued. Hmerrin, Yrul, and Ramirez a 2nd Fort DC 16 or d4 non-lethal and be fatigued.)

Third is what to do about the Hut. Nira (with her Arcana 40), can now recognize this is the immortal structure known as Baba Yaga's Hut! In her hundreds of years of study, she knows it will stay put for a couple hours, but there is no telling beyond that: certainly NOT enough time for a full 8 hours of rest and recovery! She also knows that, while intelligent and independent, Baba Yaga (and apparently Yolpova) had a means to control the Hut, and it should do something with taking control of the Cauldron that is rumored to be inside the Hut.

Without that control, the Tide will lose the Hut and also never be able to choose the right plane for shifting to. Further, now that the Tide have encountered the Hut, it won't stay put until the end of Vyrnix's divination. The heroes now have only a couple of hours to gain control!

There is no choice. If the heroes want to control the gate to the Rakshasa Plane, they will need to prepare themselves while not resting, enter the Hut, and seek out the means to control it before it spits them out and walks away.

…………..
13:03.05
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)

……………
Fatigued: no run, no charge, -2 STR and DEX (doesn't stack with exhausted)
Exhausted: no run, no charge, -6 STR and DEX
Leprosy: Danko -2CHR; Frequency 1/week, Save FortDC 12 negates, FortDC 20 to avoid effects, Effect 1d2 Cha damage; Cure 2 consecutive saves

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. NIGHT – 120F. Endure elements = comfortable


Hmerrin (MikeK)(HP 204/217 AC:33 T:20 FF:28 CMD:42)  
Thursday November 23rd, 2023 2:55:59 PM

[Autosave Fort roll +20]

Hmerrin sits by the impromptu fire, getting what rest he can and eating...well, meat and veggies, best not to ask exactly what.

He listens to Nira's description of the hut and considers the implications.

"So, I'm hearing we don't have to take on raks. That's good.
If we go inside the hut and find this cauldron, we can control the hut and make it stay with us.
Then, once we're fully back on our feet, we can take it to the Maharaja."

"But, we pretty much gotta go now.
So, let's get healed and see if the witch had anything immediately useful.
Then, we're going back in."


Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d20=8 ;
Thursday November 23rd, 2023 4:14:15 PM


OOC: 3rd Fort save. Still passed.

~~~~~~

Yrul was happy to sit and eat. She still felt too tired and beaten up to dance around -which she would most certainly have done ordinarily. The food helped, albeit she really wasn't much of a meat-eater. She was happy to try and help locate the cauldron, but felt largely in the hands of the others. perhaps they had a way to lessen the fatigue. Even if they didn't, she would still try her best. At least it wasn't as hot inside the hut.

Desdichado (Ryan) [HP:211/211; AC:29/15/27 - CMD 36]  
Thursday November 23rd, 2023 4:31:46 PM

"We can sleep in the hut, can't we?" asks Desdichado. He sure hopes so

Ramirez (BrianZ) AC32/20/25 HP 148/150 CMD32  d20+14=26 ; d20+14=15 ; d4=2 ; d20+20=39 ; d20+17=18 ; d20+20=30 ; d20+16=35 ;
Thursday November 23rd, 2023 7:48:28 PM

26 pass, 15 fail, Ramirez is now fatigued(2 damage taken)

As long as it doesnt try to chew us up again.

Ramirez looks over the witch's items while eating. He thanks the people for their hospitality. What about the old woman from the village? Maybe she knows something about it.
Actions: kn arcana- 39, perception- 18, spellcraft- 30, kn history- 35

Active Effects:
fatigue

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 30/41 rounds remaining
adamantine arrows 16/20 remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy) (plus 25/20/15 1d8+8 no modifiers)

RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis  d20+17=36 ; d20+18=33 ; d4=3 ;
Thursday November 23rd, 2023 11:42:39 PM

Nira looks over the wounded group and tries to work out the best way to treat everyone. "I'm not sure when we'll get to rest again so I need to manage my spells."

She casts a Remove Disease spell on Danko to treat his leprosy and a Lesser Restoration spell on Des. After that she tries to take stock of how everyone is looking.

"I won't treat anyone's fatigue until we're out of this heat. Which probably means inside the hut"

---------
Fort save vs DC16: 36=Pass

Cast Remove Disease on Danko. Caster level check vs DC12: 33=Pass!
Cast Lesser Restoration on Des to cure 3pts Con damage and reduce his exhaustion to fatigue


Gaffer - Courtney - HP: 47/164 AC: 32(T:18/FF:27) CMD:36)  d20=16 ; d20=7 ;
Friday November 24th, 2023 12:01:49 AM

"I'm pretty hurt but I conserved most of my bigger spells. If the goal is to get control of the cauldron and then rest then I can cast from the back."

He's ready to go once everyone else is.

-----
Fatigue: Fortitude Save: Autopass

-----
Barkskin: +5 AC; 59 Minutes
Longstrider: 18 hours; +10 Walking Speed
Magic Fang,Greater: 18 Hours; +4 Enhancement to Slam attacks
Wild Shape: Huge Earth Elemental; 18 Hours; DR5/-
Vyrnix's Amulet: Ignore DR15/-, Spell Penetration +5

Planning- DM Steve K  
Friday November 24th, 2023 11:17:11 AM

Between Nira and Ramirez, the magical items of Yolpova are quickly sorted out.
Celestial Armor (22,400),
Headband of Intellect+6 (36,000),
Belt of Dex/Con+6 (90,000),
Hand of the Mage (8,000),
3 Rings of Counterspells (4,000x3)(dispel magic, dispel magic, greater dispel magic),
Cloak of Resistance +5 (25,000)

Desdichado hopes to rest inside the Dancing Hut, but Nira knows that will only happen AFTER the heroes find the means to control the Hut. If they don’t find the control before the Hut rouses, it will only spit them out and disappear.

…………..
13:03.05
(endure elements/rose's ends at 22:00)
(magic circles end at 13:09)

……………
Fatigued: no run, no charge, -2 STR and DEX (doesn't stack with exhausted)
Exhausted: no run, no charge, -6 STR and DEX
Leprosy: Danko -2CHR; Frequency 1/week, Save FortDC 12 negates, FortDC 20 to avoid effects, Effect 1d2 Cha damage; Cure 2 consecutive saves

Removed Magic: Danko - Scarab of Prot, Desdichado - Amulet NatArm+5, Gaffer - Amulet Fists +3, Hmerrin - Periapt Health, Ramirez - Necklace Adaptation

The Sargrass Plains are an 'Epic Location' - no Hero Points may be used or given.
a. NIGHT – 120F. Endure elements = comfortable

Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32  
Friday November 24th, 2023 12:42:39 PM


"Well, shouldn't we be looking inside the chicken thing?" Asked Yrul, standing up . Having eaten she found that she wasn't as tired as she had at first thought. Still, it remained uncomfortably hot. She was more than happy to find some respite from that heat within the strange chicken-legged hut.;

Hmerrin (MikeK)(HP 204/217 AC:33 T:20 FF:28 CMD:42)  
Friday November 24th, 2023 12:56:07 PM

"Yup," Hmerrin agrees with Yrul.
"Time to get the show on the road."

After waiting one last time for any more healing, the fighter leads the way to the hut, opens the door, and looks inside.

Ramirez (BrianZ) AC32/20/25 HP 148/150 CMD32 
Friday November 24th, 2023 10:28:08 PM

Ramirez walks back to the village to talk to the old woman who was helping them. Plus, once under the dome he'll be out of the worst of the heat for a little bit.

Active Effects:
fatigue

Used:
Spells:
2/6 2nd level remaining
5/6 3rd level remaining
4/5 4th level remaining
2/3 6th level remaining
bardsong 30/41 rounds remaining
adamantine arrows 16/20 remaining

reminders: +29/24/19 hit, 1d8 + 12 dmg(+2d6 holy) (plus 25/20/15 1d8+8 no modifiers)

OOC- would someone like to volunteer to track the treasure?

Desdichado (Ryan) [HP:193/211; AC:29/15/27 - CMD 36]   d20+22=26 ; d20+13=20 ;
Saturday November 25th, 2023 7:09:12 PM

(Perception: 25)
(Know. Religion: 20)

Inside the hut, Desdichado looks around for anything that looks like it might help to control the hut. He racks his brain trying to remember if he heard any stories about this place at the Temple.

----------
LoH: 15/20 remaining
-2 STR/DEX
-2 WIS


RobC - Nira Wynvyre -- AC 29/15/25 -- CMD 24 -- HP 117/138 -- DarkVision/ArcaneSight/SeeInvis 
Saturday November 25th, 2023 8:17:34 PM

Nira heads to the door of the hut but then looks back. She sees that Ram has turned back to the village and calls out to him "You comin', Ram?"

She isn't going to leave Ram alone out here.

Yrûl (Nick K) HP:56/140 AC:34 F:12 R:29 W:9. CMD:32   d20=6 ;
Sunday November 26th, 2023 7:34:14 AM


Seeing that "Desi" had entered the hut, Yrul followed. It was only right that she cast her 'expert' eye over things. After all, Dancers had a good eye for detail.

Perception: 29 to find anything intriguing.

Gaffer - Courtney - HP: 47/164 AC: 32(T:18/FF:27) CMD:36) 
Sunday November 26th, 2023 12:56:26 PM

Gaffer waits until someone else has crossed the threshold for a good ten seconds with no apparent danger before stepping inside the hut with the others.

Danko Pureheart (Yves) -- AC 29 (35, 37 in dragon form, 38 hasted, 40 vs evil, ) -- CMD 36 -- HP 97/132 
Sunday November 26th, 2023 9:13:57 PM

Danko goes into the hut as well and looks around.


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