DM-Jon - The Day After d100=88 ; Wednesday August 16th, 2023 4:39:05 PM
For Drack and Mortimer: Highlight to display spoiler: { The location of the Chapel seems to change by whom you ask. All of the answers contain it being in hills or mountains, but whether West, East, North, or South no one can pinpoint. The consensous is that the Chapel appears to those searching for it, or when it wants to be found. Mortimer knows that the location is close to the edge of the Red Hills, and that it has been many decades since it has "allowed itself" to be found. Mortimer also knows that it has many levels delving deeper into the ground, and that one or more are tied to another place, possibly that of Gargul}
In the morning, the party members who are out and about, notice that the mood of the village is still high, and that almost overnight the usually quiet children were beginning to form into groups and begin speaking to each other.
Manolo wakes to someone kissing him ... then it registers that they have bad breath and a larger than normal tongue. His eyes snap open and one of the local female dogs somehow was in bed with him, under the covers, and spooning with him.
Gnubert wakens early, and begins his day with meditation and contemplation before he begins praying for his spells
Loryn makes a tasty breakfast for himself, prior to heading out into the community where he spent time in the communal garden
Torry gets her braid and ribbon just the way she likes it after taking care of Spot, and then examines her garments. Some needed minor cleaning, and her dress, well no one has her style and grace to pull such an outfit off.
Ash mutters that a "quest" maybe thrown at the party tonight, while enjoying cold pizza for breakfast.
Mole pretty much does what Mole does, and after breakfast continues his stonework separate from the others [we can change this if need be]
The day passes uneventfully, when a young girl finds all the party members, "Oh, it is time for dinner, yummy yummy dinner."
Dinner is an interesting mix of fresh roasted and spiced lamb, with more trout which has been stuffed with onion, leeks, and garlic and then roasted. Again, a smattering of cooked and fresh vegetables are on hand. Hot tea, cold water, light sweet wine, and a local ale are on hand for drinks.
The three council members seem embarrassed when the party arrives, however, they make excellent hosts thanking the party for what they have done for the community recently.
About midway through dinner, the mayor wipes his chin after a long pull on his ale mug. "My friends, we have an issue, one that we hope you'd be willing to help us with..."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Wednesday August 16th, 2023 5:48:45 PM
Manolo wakes up with a hangover, surprised to see a dog in his bed. He mutters to himself "That was a strong alcohol".
At the dinner he will let the others to do the speaking for the time being.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday August 16th, 2023 10:43:28 PM
Gnubert quietly dresses after his prayers, and pulls his surcoat over his armor. The cleric packs his gear away carefully, and places his haversack on the bed. Gnubert treads softly down the stairs and proceeds to the kitchen where he makes himself a mug of tea, and peckishly eats breakfast.
Gnubert spends the day at the temple helping until supper
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 Thursday August 17th, 2023 5:55:01 AM
Her dress was easily cleaned. Her minor magic that facilitated the mending of objects and the removal of imperfections was more than adaptable enough to remove the dirt from her dress. It would even correct any frayed edges. (Mending). So it was that Torryn arrived to dinner looking her very best; which was to say head-turningly attractive.
She sat quietly and ate, but not the lamb. By and large, she was not a meat eater. Fortunately there were more than enough vegetables and nuts to sate her. It probably helped too that she ate the least of any in their group. She simply didn't have a large appetite. To drink, she did try a glass of wine, but thereafter stuck with water. When the mayor mentioned needing their help, her head swivelled, looking for Drack. She knew he'd be delighted. She said nothing, but watched Drack and the others: they were such fun. She decided that it would be Drack that accepted the quest without even knowing what was going to be asked of them.
Drack (Chris J) - hp 60/60 - AC 19 Thursday August 17th, 2023 10:05:20 AM
Drack is displeased about the differences in locations, and can only hope that Mortimer can get them there. He had already gotten guidance from Domi once, and he didn't feel right asking for more. He will pray to Domi and then prepare for dinner.
Drack follows the others to dinner, knowing full well that the council wants something. He will have a good meal, but skip the alcohol. That is for after battle, and he had a feeling that one was coming. As the council starts to speak, and mentions an "issue" Drack is hoping that it will not take him away from hunting the witches. Their days need to end before any more children are killed.
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+7=16 Thursday August 17th, 2023 10:57:12 AM
Loryn enjoys a light sampling fare of everything available at dinner. Like Torry, he was not a big eater or drinker, but he loved sampling things. Knowing there was a request coming Loryn simply nods his attention when it begins. He had thought of what his response would be hours before and politely lets the mayor completely finish his thought and pauses for 2 seconds to let the thought sink in for all. Adventure and excitement was what he was looking for and so he was partially excited to learn what the Mayor may have on his mind.
"We are all ears good sir." he begins, "But before you tell of your tale, you should know we have a few other potential journeys before us that we feel we need to take as well." Diplomacy 16
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mole; (RichP) AC 18; HP 59/59; CMD 16 Thursday August 17th, 2023 2:30:06 PM
Mole hears the councilmen's and it was Ash surmised. They wanted something.
DM-Jon - The Day After Thursday August 17th, 2023 2:31:14 PM
The Mayor stands, with a glass of wine in one hand, the other behind his back. ”In times past there was the Renewal Festival. It was during that time that people from near and far would gather to recharge the Dragon Sentinels. However, that festival is no more. As a way to expand our village, and skills, we created the ‘NameDay’ Festival. This is a yearly tradition, one where our children learn skills from adults that will help ease them into jobs or professions. These groups of adults take a group of children out into the wilderness for five nights, to teach them skills that can help them be selected by someone on “NameDay.” This time spent out in the wilds, gives the adults a chance to gauge which children are capable of starting this path, and which children need another year.”
After the Mayor takes a drink of his wine, he continues, ”My friends, I understand that you may have other quests you may be working on, however, as I said earlier, we have found ourselves in a bind. Typically, we send out three groups of adults and children. This year there are only enough “free” adults for two, thus, we were hoping you would take a group of children out to learn from you. There are two established training locations, however, this year we had a third location scouted, but it's in a semi-secluded area. The children in this group are a mix of very bright to not-so-bright, and all have strengths and weaknesses. What say you friends, can you help us with our issue?”
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Thursday August 17th, 2023 5:44:31 PM
"And there it was" Ash thought to himself when the jssue came up. His mind didn't get a chance to relax though, as his mouth started to hang more and more at the though of a group of kids being tutored in the woods by the heroes. He could barely take care of himself and his rat...so how did a group of kids fair.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Thursday August 17th, 2023 8:16:27 PM
"Gauging the kids might not be easy for me", Manolo simply says.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:58/42. false life d20+10=19 ; Thursday August 17th, 2023 11:03:57 PM
That wasn't exactly what Mortimer was expecting. Why would parents trust him with their youngin's? Knowing his luck with children, he'd end up with a right fine bastard! He's not worried that something could go terribly wrong; he's sure of it! This would definitely make a mess of all their hard-won, feel-good relations with the locals. Especially when they come back with a headless brat!
Of course, Mortimer doesn't voice any of these concerns, but his eyes might be screaming them. He tries his best to hide his alarming concerns (Bluff: 19).
"So, is there a lot of demand for the grave digging arts? Wouldn't that best be taught in a cemetery?"
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 Friday August 18th, 2023 5:30:55 AM
Torryn held off replying, still watching Drack to see what he said. She felt sure that this was not what he was expecting. As for her, she was still very much a youngster herself. Were she fully human, she'd likely be measured to have roughly 17 years. Or perhaps she was being generous? 16 was likely nearer the mark. Clearly, they weren't asking her to be the responsible adult. Besides, what could she teach? There was, of course, dancing, but that was hardly the respectable profession that contributed to the productive expansion of a community, even if it did make people very happy.
Looking around further, she reasoned that Mole and Loryn would make excellent tutors. Both were patient enough to be good teachers and had skills to impart. It would be wise to smile and say nothing; at least until they and Drack had spoken. She really couldn't go far wrong with smiling.
Drack (Chris J) - hp 60/60 - AC 19 Friday August 18th, 2023 10:08:57 AM
Drack frowned as the mayor laid out his request. He did not like having to pause the witch hunt in order to babysit children.
Drack takes a second to digest it, remembering that without the tutoring of others, he would not be nearly as proficient in combat as he was. "5 days you say. We were about to head out to hunt for evil witches. We can probably spare 5 days cant we Loryn? Not sure what we can teach them, but we can try. Will they have horses, or are we walking?"
"After the 5 days though, we will need to go take care of some foul business."
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Friday August 18th, 2023 12:04:46 PM
Gnubert listens to the mayor, and his mind drifts back in time some 30-40 years ago to his parents and their home. Gnubert smiles outwardly as the smell of the hearth and candles explodes over him. The gnome can hear his mother fussing over him lovingly as he moves from swords, to bows, to poetry, and finally to prayers. Gnubert begins to wonder if he would be able to Nature half as well, and only manages to drag himself back to the present when he hears Drack speak to Loryn. Gnubert waits for Loryn's reply.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday August 18th, 2023 2:25:45 PM
Loryn is a bit surprised as well and he is also rather honored that the village would trust them with the most precious things of Windhorne, literally, the future. He gives a nodding agreement to Drack "Our time line is in a few months, a 5 day span is not so much at all"
Lory, having lived in the village for nearly 2 decades was familiar with the dat and had watched the send off in the past. Being a gnome and not having children, he certainly never thought he would participate.
"Not sure what the rest of you lot will be doing, but I will be trying to create the next great human chef. One of the last true callings, I'm sure you would agree. Besides. Ash and Manolo will need someone to cook for them going forward."
Loryn looks across the others with a smile
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 Friday August 18th, 2023 5:09:28 PM
“I, my friend, will teach combat to any willing to learn it. And of course speak of the wonder of Domi”
“Mayor, since it appears we are doing this, I will need a few wooden swords for any that wish to learn the martial arts.”
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=5 ; d20=10 ; Friday August 18th, 2023 8:24:30 PM
Manolo makes a note to apologize to Loryn,' Maybe Loryn will forgive us', he thinks for a moment about him and Ash.
"Were there any accidents or strange incidents in the past?", Manolo asks. He will try to gauge any manipulation of the truth, perhaps something they are not supposed to know?
Sense motive 13
Mole; (RichP) AC 18; HP 59/59; CMD 16 Friday August 18th, 2023 10:16:32 PM
He looks around to the others to gauge their reactions. Most of them were just into their adult years. The only actual adults were him and the gnomes. He already considered himself a babysitter of sorts and it might be good experience for them.
There was a strange tingle in nose. He kept rubbing his nose as if he had a sneeze.
"I thinks we should do it." He says. "Also, I'm gonna suggest that all the groups camp together. We can give the kids the opportunity to learn more skills from the adults in all the groups."
DM-Jon - The Day After Friday August 18th, 2023 10:24:09 PM
Manolo's question seems to catch the Mayor off guard. "Oh, well, in the beginning yes, we did have some run in with goblins, and with the normal denizens of the region. Thus why we have two established areas that we visit when we can to prepare wood and to maintain so of the natural vegetables and flowers that grow in those locations. This year, we have a third area that we scouted out but haven't sued. That is where we were hoping you would take your wards. We have a map of the area, and it is but a full days walk to get there. We have a list of the children who asked to go with you all ... it's written down here, with a few comments upon the general nature of the children."
The List: Otto Sesk = Human male child - 10yo - says ‘uhhh’ lots. Works as stableboy, not bright, and a little lazy
Luka Sesk (Otto's brother) = Human male child - 10yo - Works at mill, not bright, very energetic
Celeste Dhihrem = human female child - 10yo - She's quiet. From a guard family, has been ignored at home, "She's always under our feet..."
Amber Thishuthath = human female child - 10yo - she's quiet. From refugee family from Crescent valley. Doesn’t really talk.
Foxxglove Brightleaf. Gnome male child - 25yo - he's very curious. From farming family, likes to play with herbs
Makaela Farrie. Half-elf female - 15yo, coy. Likes to flirt.
Mondo. Half-Orc male - 9yo. He's already strong. From caravaneer family, just got into the Keep
Dandila Forkbeard - Female Dwarf - 20yo. Around other races she's quiet and studious. Again, since she's a girl, and not a "big strong boy" her family reports that , "She's always under our feet..."
The children will be provided a bedroll, a small work knife, and a small sack with spare clothes and nick-knacks
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 Saturday August 19th, 2023 7:20:29 AM
Torryn took note that half of the children were girls. It was therefore, likely a good thing that as the only female in the Argentium, she'd be present. Still, the notes were hardly inspiring. She expected that Makaela would take to dancing readily enough. As to the others, she was disinclined to make assumptions. For instance, perhaps Otto was perceived as 'lazy' because he didn't really like horses and would rather do something else. No doubt, their quirks and personalities would surface readily enough once away from their usual surroundings. One thing she did know, was that Spot would be coming along. She'd enjoy the walk and could carry lots. Torryn wouldn't be riding. That seemed inappropriate given that the children wouldn't be.
It was still strange to think of herself as 'all grown up', albeit she was fairly sure that Mole, Loryn and Gnubert didn't see her that way. Regardless, she was now expected to guide some folk, younger than her, along the right path. Maybe it would be fun. She resolved that it would be. There was no way that she was going to be a stuffy, old tutor!
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Sunday August 20th, 2023 8:15:21 PM
Gnubert looks over to the mayor, "I can teach them about heaing, the Gods, and how to understand why body language, tone of voice, and inflection are important." The cleric looks over the list and shudders a bit inside. His parents were supportive, even when disappointed in Gnubert's choices, and allowed him to explore options until he found his place.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:58/42. false life Sunday August 20th, 2023 9:14:38 PM
Mortimer sighs slightly after hearing Gnubert and Drack (thricely), that maybe something other than grave digging he could teach these children. It's possible that one of these hellions are misfits, touched by madness, feeling a desire to steal everything not nailed dow...! Mortimer's thought is suddenly interrupted by a faint wheezing from the shadows. He turns his head left and right to find the source. Seeing nothing, he mutters in a low, aggravated tone, "I can hear you breathing!"
------------------ Back behind the veil, beyond the Living Wold, in a place unknown, called the 'In Betwixt'. A group of ancestral Margraves listen in on the dinner attended by Mortimer. Among them Lord Ambrose, Agrippina, Murdoch, Mortdecai and others. With annoyance, they all turn to face Mortdecai.
Mortdecai shrugs and apologizes, 'sorry! in life i was a persistent mouth breather.'
'why must you now,' asks Agrippina?
Mortdecai replies, 'i suppose now it's a whimsy.' ------------------
Mortimer continues on with his thought ... or haunted by a family bloodline. If he can help these kids find ways to embrace their curses. With a little luck, he could introduce them to Wardd.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Monday August 21st, 2023 12:00:21 AM
"Um... with the time constraints, I can teach them how to feed a rat. "
"I feel like you all have a lot cooler things to teach."
Drack (Chris J) - hp 60/60 - AC 19 Monday August 21st, 2023 9:51:27 AM
Drack read the list, contemplating which of them might feel inclined to learn to fight. As soon as the meeting was over, he planned to pick up a few wooden swords for them to practice with if they wished to learn.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Monday August 21st, 2023 11:15:48 AM
Loryn lets the others take a first look at the list, figuring there would be some time this evening and such to get a good look and some resemblance of a game plan together. He glances at Ash with a smile, "No one is learning overly much in 5 days. This is a more like, what interests might you have beyond the confines of your family. You got all kinds of learned stuff in that head of yours. Heck, most of them probably can't read."
With a pursed lip, Loryn has a thought and directs it back to the mayor, "So this place we're heading to is new and has an overabundance of no supplies or prep work done? I need some basics on information. Situation on shelter, water source, firewood stocked, bedrolls and blankets, food."
To his friends, " Name Day is right around the corner, but if we can make a run out and back by horse and lizard, perhaps we can spend 1 day getting a eye on lay of land."
Loryn starts doing a mental calendar check on when Name Day is exactly.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
DM-Jon - DAY 1 Monday August 21st, 2023 5:08:55 PM
The party has been provided a map to their camping spot. They are provided 5 3-person tents. There is firewood stored and a fire pit dug, but that's about it.
Just to reiterate: The children will be provided a bedroll, a small work knife, and a small sack with spare clothes and nick-knacks
A few hours out of town, and the kids begin asking if they can take a break. Foxxglove and Celeste, well Foxxglove asks, "Can we look at those plants over there, I think they are wild carrots." Celeste just seems to be shadowing the gnome boy
OOC: Whoever is the party leader, or has the highest ... Survial Check DC 15 If make it Highlight to display spoiler: { "You arrive with an hour of daylight left on the horizon" [/spolier] If you fail [spolier] "You arrive in the dark, and the children are all whiny, tired, and a little scared of the dark." }
Makaela, seems to have taken a fancy to Drack, and will try to pry him for personal information ... like what does he look for in girls, "I mean women."
Dandila gravitates to Mortimer, prodding him with questions on "Why do you look so glum?"
Amber gravitates to Torry, and in a slight whisper says, "I like your hair and ribbon."
Ash, Mole, Manolo, Loryn, and Gnubert all get hammered with either questions, or general "young folk" talk of frogs, mud, hating taking a bath, etc by the remaining boys: Mondo, Luka, and Otto
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Monday August 21st, 2023 6:27:07 PM
Ash pulls out Oslo. " Would you like to meet a friend kf mine. His name is Oslo, and we have a connection do to my magic. "
Ash offers Oslo to anyone who wants to hold him, while also giving them some snacks for the rat.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday August 21st, 2023 7:42:29 PM
Gnubert has no working knowledge of survival, after all he places his survival in the Gods, and accepts their direction. The gnome listens to the yammering of the boys, answering questions as quickly as he can, "yes frogs are very interesting, no mud does not belomg in your bed, showers are very important, for instance...no stop that we are going this way, because we are following Lorry, and Drack. No, I will not carry your pack for you. Yes, you are strong enough..." Gnubert makes a mental note to send a letter to his parents, and apologize for any instances he might have behaved like these boys.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=17 ; Monday August 21st, 2023 8:27:08 PM
Manolo tries to gauge the group that troubles them.
Sense Motive
Mole; (RichP) AC 18; HP 59/59; CMD 16 d20+15=17 ; d20+13=21 ; Monday August 21st, 2023 10:10:44 PM
Mole, while not the party leader, keeps the groups pace so that they arrive before dark. (Survival DC17)
Mole entertains the kids questions as much as he know about their inquiry. He has no problems talking about anything earth related (mud, dirt, rocks, baths, etc.) He too doesn't like baths and tells then the story of how he got his name, Mole, since he doesn't really smell of earth as much since spending most of his time in the town.
He will show then a couple of the sculptures he has been working on while they walk.
Perception DC21
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 d20=10 ; Tuesday August 22nd, 2023 5:00:44 AM
"Come on, Amber, let's go see if that is a carrot." Torryn said excitedly as if they were off to find gold. She duly skipped across to find the plant in question. Kneeling down, she looked at it quizzically.
"Don't tell anyone, but I'm really not very good at this." she added conspiratorially, but still with a broad smile. (Survival 11; so it looks like a carrot to Torryn.) She grabbed the plant and pulled it up to get a better look.
"Hmm, what do you think, Amber? Is that carroty enough?"
Once back with Spot and following the others she told Amber that she should grow her hair long. It was lovely hair and there'd be plenty of time for short hair when she was old - which wouldn't be for AGES! Torryn then darted away to start a game of "it" with the children: tagging any she could get near, telling them "You're It!" and darting gracefully away. This does nothing to instil any form of order but does at least stem most of the flow of questions.
Drack (Chris J) - hp 60/60 - AC 19 d20=9 ; Tuesday August 22nd, 2023 9:35:47 AM
Drack picks up a couple wooden swords before leaving town, in case there were any aspiring warriors among the group.
As Makaela takes an interest him, he will respond as best he can. "I'm not really sure Makaela. i've spent most my life fighting and had no time for love. I suppose as far as I know, it would be someone tough and could take care of herself if the situation arrived, but yet could have fun when the time called for it. I'm not sure I will ever find out though, because I have pledged my life to Domi."
As the group contiues on, Drack knows little of survival, (check 9). And leaves the leading to those who know better, trusting his friends to find the way.
When Torry starts lightheartedly running around with the children, acting as if she were still one herself, he instantly frowned. It only took a few moments for the frown to turn to a smile as he watched them frolick and enjoy life. He will keep walking and and stay as alert as possible as they move along until one of his friends informs everyone that they have arrived.
"We need a watch Loryn. Ill take the middle of the night to help the spellcasters get their rest."
Drack will return to wearing his armor to sleep, and using a lay hands in the morning to remove the fatigue.
Lay hands: 8/8 Spells: Divine Favor Bless
AC 13 HP 39/39 Loryn Glitterfall; Dan K Tuesday August 22nd, 2023 12:11:07 PM
Loryn leaves the pace setting and navigation to Mole. The dwarf knew his way around the outdoors and would have them there before dark. For Mondo, Luka and Otto, Loryn just tries to keep the cats pointed in the right direction and up with the pace set by Mole. Topics of frogs, mud and whatever else generally comes up is met with a smile and good natured chuckle from the gnome. Curious questions are just fine with him. on the subject of baths Loryn responds that keeping fairly clean is a good habit, whether by bath or Casts Prestidigitation"By magic young ones" and Loryn promptly touches Otto and makes him clean.
Camp...Get tents up and ask the kids to divide into pairs. "Everyone, pick a camp buddy and you will go everywhere with your buddy. No one wanders alone to feed the bears" Loryn lets the children pick pals and aims them into tents. to situate themselves for a few. "Agreed Drack, lets go standard http://www.woldiangames.com/Woldipedia/index.php/Bearclaw_Keep#Standard_Nightly_Watch Drack you have 2 with Mole, Ill take 3 with Gnubert, Torrynashkabbeth and Manolo have 1 and Ash and Mortimer can take 4"
Loryn gets set to fire and cooking
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:58/42. false life d20+10=13 ; Tuesday August 22nd, 2023 7:53:30 PM "Glum," Mortimer replies with a puzzled expression; in response to Dandila's question. "Do I 'ave a resting gloomy face? Hmph, maybe you can show me a better face; try and match it, I will." If Dandila gives him a goofy or smiley face, he will pretend to attempt a similar expression with difficulty (Bluff: 13).
Mortimer tries his best to give the most innocuous answers. He doesn't want to scar the child for life. He's sure her parents want her returned in the same condition.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20=7 ; Tuesday August 22nd, 2023 7:54:32 PM
(Survival: 7. Correcting hit points in name bar)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday August 22nd, 2023 11:21:30 PM
"Me and Mortimer... " Ash says to Loryn. " Splendid... Oslo won't be the palest thing to sleep in the tent for once. "
Mole; (RichP) AC 18; HP 59/59; CMD 16 d20+13=17 ; Tuesday August 22nd, 2023 11:27:54 PM
Because of his ring, Mole spends the night awake tending the fire, when not on watch, and sleeps his two hours and is awake before dawn.
Perception DC17
DM-Jon - DAY 1 Tuesday August 22nd, 2023 11:48:00 PM
OOC: I'm gonna be in Seattle until Monday ... i am taking my laptop with me, so I'm hoping to get my posts done on time
IC: Celeste and Amber both show interest in meeting Oslo once Ash presents him. The girls are heard murmuring about how soft his nose, paws, and ears are
When Drack doesn't respond to Makaela the way she intended, she pouts some, and gives him monosyllable answers
Mondo, Luka, and Otto all grimace when told that Loryn bathes ... Mondo even shivers a litter. At the mention of using magic and then seeing Loryn clean Oslo up, all three are eager to learn more, "Teach us that trick so "my" mother stops drowning me in the tub!!!" all three say in unison as though they had practiced it
Dandila does offer a smiling face to Mortimer, and then tries the rest of the day to make him smile and even laugh, if she can
Torry eventually is able to get all the kids involved in her game of "It," although Mondo gives out first, and wanders close to Mole ... he looks at him, and then around, "You don't say much do you? I don't either, well at times..."
CAMP: this area was already a glade, with a small stream running through one side. The fire pit has been dug and constructed by someone who knows their craft. There is also a good 2 weeks worth of wood and kindling stacked close at hand. The ground has been cleared, somewhat, the grasses and most of the sticks and rocks removed to make setting up tents easier.
The children are excited once they get to camp, and then they turn glum when they realize they have to help. They get excited again with dinner, and breaking into groups turns into another game of "It" as the girls all want to bed with Torry, and the boys seem to gravitate towards Ash and his rat, and when Otto and Luka hear that Drack brought swords, they both almost dog pile him wanting to use them on each other
All the boys seem to avoid Loryn, for fear he may 'bathe them'
Mondo attempts to stay up with Mole...whom the Half-Orc seems to find fascinating
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 Wednesday August 23rd, 2023 5:38:45 AM
Torryn quickly changed the rules of "It". Now it had to be played in silence. The first to speak was out of the game: out and threatened with latrine digging. It having been a long and exciting day for the children, Torryn did not expect them to stay awake long. Once they'd had their fill of running, she took the girls off upstream to wash and prepare for bed. Like Loryn, she 'cheated' and used her minor magic too, to clean dusty clothes and dry wet hair (Mending).
During her watch she practiced her 'dance steps' and then stretched extensively and impressively before settling down in the lotus position to focus her senses that she might undertake the remainder of her watch with greater efficacy, having relied totally on Manolo whilst she went through her training regimen.
Drack (Chris J) - hp 60/60 - AC 19 Wednesday August 23rd, 2023 9:30:52 AM
Drack just shrugs as Makaela gets pouty, and continues walking and watching. Drack is glad that Torry brought her horse in case anything happened, someone could get back fast.
When Otto and Luka show great interest in swordplay, Drack simply says "Tomorrow, if you wish, I will get out the swords, and try to teach you some of what i have learned in combat. There will be rules. First being that in practice, you never swing at the opponents head. Everything else can be healed. Tonight though boys, we set up camp, get some food and get some sleep. When the sun comes up is when our day starts tomorrow."
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+5=8 ; Wednesday August 23rd, 2023 12:38:04 PM
Loryn nods to Mole, He'd forgotten about that wondrous ring of his and doubly forgot to get one himself. The camp seemed good, fire going and plenty of wood. When he gets the chance after the children are in various stages of sleeping, he talks to Mole, "Ive been thinking that some basic survival skills would be just about the best thing for all of them to learn,. Tending a fire, plants to avoid, some direction sense and to that affect, I think you should discuss things each morning over breakfast. Give them some things to loook out for and such and then over dinner fire ask about their observations."
Loryn settles in on watch, his gnomish eyesight pushing further into the dark with the aid of the firelight Perception 7 eww
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20+12=27 ; d20+10=17 ; Wednesday August 23rd, 2023 3:57:00 PM
Manolo laughs as he sees the group. 'I am not cut for this', he thinks and runs away from some of the duties by hiding and exploring the place.
Stealth 27 Perception 17
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday August 23rd, 2023 7:20:31 PM
Gnubert helps where he can around the camp. The cleric knows this is not his forte, and tries to set the example by helping, and asking questions about setting, and starting a fire, cooking over a fire, and the like. Gnubert takes the time to pray to the gods, and when the girls go upstream he ensures no one follows, and stays within yelling distance.
Mole; (RichP) AC 18; HP 59/59; CMD 16 Wednesday August 23rd, 2023 9:54:08 PM
Mole looks at the child. "No, I don't say much. Just when I have something to say. Observation...watching and listening to what's happening allows me to say things that important and allow me to add my wisdom to the conversation when needed. It is the same for anything you do. Watching and listening to your surroundings can help prevent you from getting yourself into a bad situation."
"That's a good idea." He says to Loryn. During the night, he will come up with a few things to discuss and bounce the ideas off of the others during the watches.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday August 23rd, 2023 11:32:32 PM
"I agree Loryn, but my survival skills are more book based and little practical. Is any of us a naturalist? " Ash asks while looking around at the others.
DM-Jon - DAY 1 Wednesday August 23rd, 2023 11:39:49 PM
The night passes uneventfully (? - my brain says that wrong somehow) ... with some minor groans of "there's rocks under my bedroll" "he kicked me" "it's too hot" "it's too cold" etc
For Manolo Highlight to display spoiler: { You sneak around with only your friends the wiser, well the ones paying attention to you...you can tell that several people have been here recently, adult size fett, and you can see where they removed bushes, plants, and cut wood. As you move further out, like 100" away from the fire ... you see some markings on a tree that look fresh. Whatever the markings mean is beyond your knowledge.}
Morning: The kids all groan and moan about how bad they slept (although the amount of snoring would prove otherwise) and once they are dressed, are all wondering what's for breakfast...
OOC: This is what Steven and I came up with for Day 2, and y'all can RP what you'd like to do - "PCs can teach during the day about any Know skill, Survival, or anything that the PCs can reasonably come up with while being awake all day."
OOC2: Just finished packing for tomorrow and had a thought. DC for the kids learning stuff will range from 10 to 15 depending on the difficulty of the task. I know my kids could beat me at Playstation 2 games around that age ... and they knew how to spot marion berry plants, and avoid hornet nests and poison oak
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 Thursday August 24th, 2023 7:10:26 AM
Torryn arose early, as was her custom. She stretched and then undertook her regimen of 'dance moves'. All this before breakfast and before the children had stirred from their bedrolls. After breakfast she attended to Spot and invited those interested to help.
(Handle Animal: Basic)
There was even some riding, albeit simply being led slowly by the reins. Spot was BIG. It was a long way up off the ground when seated on her back! That alone could prove a daunting task for some, yet exciting for others.
Once breakfast was fully digested Torryn offered gymnastic-acrobatic training. However, this being Torryn, it wasn't s formulaic listen and copy. She got the children in a circle, and bade them clap and stamp in a rhythm whilst she and each child in turn undertook various simple moves. Thus it was more kin to capoeira than gymnastics. Simple rolls and breakfalls were the focus. The dynamic hands-free cartwheels and flick-flacks were for demonstration only.
Later after dinner, she sat cross-legged and imparted some knowledge of the triumvirate of gods that helped a Sacred Dancer hone her talents and not only see, but protect the beauty of the world: Flower, Kevintar and Eberyon.
Drack (Chris J) - hp 60/60 - AC 19 d20+8=11 ; d20+7=14 ; Thursday August 24th, 2023 10:52:24 AM
Drack will oblige the boys that showed an interest in swords, and do his best to teach them as he was taught. making sure that there are no shots to the head or simply trying to hurt each other. He wants to try and teach them the art of warfare. Assuming they tire out after a couple hours, he will try and teach any interested how to handle a horse if Torry is ok with spot being used for a lesson.(handle animal 11). Other than that, he will try and teach about watching, listening, and paying attention to your surroundings. Always head up and looking around you at all that is taking place. (perception 14)
Drack (Chris J) - hp 60/60 - AC 19 Thursday August 24th, 2023 10:52:57 AM
Lay hands: 7/8 Spells: Divine Favor Bless
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday August 24th, 2023 3:22:09 PM
The night passes and Loryn heads to bed after his watch. He didn't mind bedrolls, but he preferred beds. Preferably, the big soft feather filled kind with pillows surrounded by walls and a roof over it. He would make do. Morning arrives and Loryn gets up a bit after sunrise to stoke up the fire and start breakfast. He purposefully does not get too far along to wait for the kids. As they emerge he takes a sip of hot tea and calls out, "Who likes to eat? A large grin on his face as they come running to find nothing ready but a lesson in learning to cook.
Loryn keeps the lesson very basic, he could build on concepts at each breakfast and dinner of the week, so nothing more today than what a good cooking fire looks like and what some good options are to cook. After breakfast, those who may have lacked in participation or attention during the cooking lesson, get hands on lesson of cleaning up. Couple big pots of water, soak, soap, rinse
The rest of the morning, Loryn lounges by the stream. For the afternoon, he sets prep for dinner and helps wrangle kids for any of the others that could use assistance
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+11=23 ; Thursday August 24th, 2023 4:56:28 PM
Ash wakes as early as possible, figuring sleep will be a rare commodity, and just to make use of the time. He relaxes his mind, and meditates before studying his spellbook.
He eats his breakfast with the others. When given a chance of teaching, Ash decides the best route is to teach the children of the woods themselves.
" Remember kids, knowledge is power and the dumb die young"
He'll explain different plants, poisonous ones, any animals or tracks they come around.
Knowledge Nature 23
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=31 ; Thursday August 24th, 2023 7:15:37 PM
Gnubert watches his friends teach, and prepare to teach. When it is his turn he takes a moment, "Your senses are just as an important tool as a sword, or magical spell. For instance by taking a moment and studying a person you can tell whether they have a weapon hidden on thier person, or whether a door may be locked. Careful studying of a target, be it a person, or thing may save your very life." Perception DC 31
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20+14=30 ; d20+14=29 ; d20+14=17 ; Thursday August 24th, 2023 9:19:18 PM
(ooc: sorry for the lack luster posting this week. just wore out from work. hell month continues.)
Mortimer immediately rises like the dead when the magical words, "who likes to eat," are spoken. Otherwise not a sound or audible breath is heard from him during the night. Even sleeping in his chain shirt does nothing to fatigue him. He's been mistaken for dead on more than few occasions. That was a rough morning, waking up in the city dump, he thinks.
When trying to decide what he could teach the youngin's, Torryn had already started teaching lessons in acrobatics, his best skill. No one can dodge, duck, dip, dive and dodge like the ultimate dodger. Not to mention jump, jolt, jerk, jog and jump. Of course, he had other skills, but he doesn't believe the parents would be too pleased if he taught those.
He listens in on Torryn's lessons and attempts a few maneuvers himself. (Acrobatics: 30, 29 and 17)
DM-Jon - DAY 1 d20=15 ; d20=20 ; d20=1 ; d20=1 ; d20=16 ; d20=16 ; d20=12 ; d20=14 ; d20=13 ; d20=5 ; d20=17 ; d20=13 ; d20=18 ; d20=15 ; d20=14 ; d20=14 ; d20=13 ; d20=8 ; d20=11 ; d20=18 ; d20=19 ; d20=6 ; d20=10 ; d20=1 ; d20=7 ; d20=17 ; d20=8 ; d20=7 ; d20=18 ; d20=19 ; d20=19 ; d20=8 ; d20=6 ; d20=12 ; d20=3 ; d20=17 ; d20=11 ; d20=9 ; d20=4 ; d20=11 ; d20=18 ; d20=8 ; d20=16 ; d20=13 ; Thursday August 24th, 2023 11:21:33 PM
OOC: Ryan reminded me today that I should be sending out an email when I post ... I'll figure out how to get that going ... I'm sure I can mug some computer guru to help me ... that or I can use my Necronomicon to summon one
IC: Torry is surprised when Otto and Luka both show signs of understanding dancing ... Luka's moves are more like a monk than a mill worker
Celeste and Amber both fail miserably at dancing, but are very exuberant nonetheless, Foxxglove and Makela seem to grasp the basics as well, Mondo's moves are more martial in style, like he is following a kata in his head, and Dandila smiles as she and Torry dance together
Drack's lessons show that Otto, Fixxglove, and Mondo all show minor skills with a "blade"
Loryn's impromptu class ends up with all the children showing some small skill with cooking, or at least making sure the food doesn't burn. Of all of them Mondo is the one who is the least skilled.
Ash's class draws the attention of all the children... Otto & Makela seem to know some plants already (mainly ones that can be used for meals), Celeste understands what Ash is saying, but would rather watch butterflies flitting around the glade
Gnubert's group is an interesting one, Otto, Luka, Celeste, Makaela, and Dandila seem to catch on quick about observing whats going on around them ... the others, well, not so good
Foxxglove, Mondo, and Dandila seem to grasp what Mortimer teaches them, the others, not so well ...
of all the children, Celeste and Otto are the only ones who end up with bumps and bruises that will leave marks ...
By dinner time, the children are all tired, but express interest and thanks for what the party has shown them ...
OOC: this is the nighttime schedule correct:
20:00 - 22:00 : 1.Drack - 2.Torryn
22:00 - 01:00 : 4.Loryn - 3.Gnubert
01:00 - 04:00 : 5.Mortimer - 6.Ash
04:00 - 07:00 : 7.Mole - 8.Manolo
Torrynashkabbeth (Nick) HP:27/27 AC:18 F10: R:11 W:13 Friday August 25th, 2023 5:24:21 AM
OOC: The night schedule is different from that which you list. I know that Drack prefers a middle watch so that spellcasters can recoup their spells.
Torryn too, had enjoyed her day. It felt good to be out of town and see the beauty of the wilderness, albeit they really weren't that far from town. She idly wondered why moths might come visit the camp later as she indulged in more languorous stretching.
Drack (Chris J) - hp 60/60 - AC 19 Friday August 25th, 2023 10:13:29 AM
Drack will do his best to teach the children what he can, and will take the 1-4 watch to allow the spellcasters to rest and regain spells
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=20 ; Friday August 25th, 2023 8:25:01 PM
At night when everyone gathers. Manolo shares his findings, trying not to feel guilty. "I was wondering around the other day.....and I think someone was here before...maybe a group ? Recently?", Manolo says after a pause. Manolo takes whatever he has in hand and tries to draw the mark he saw. "I saw this markings on a tree. Looks like something you folks recognize?"
d20= Natural 20 (if needed)
DM-Jon - Night 2 Friday August 25th, 2023 11:55:36 PM
Assuming that Loryn and Gnubert are on shift between 2200 & 0100: Perception Check DC 15. For anyone else who is meditating or relaxing during this time frame same DC check.
If you make it Highlight to display spoiler: { You hear multiple beings moving around the camp - past the point where the campfire light goes out to}
If you fail: Highlight to display spoiler: { You had a good day, and a hot meal, and your bedroll is calling your name }
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Saturday August 26th, 2023 8:27:17 AM
Manolo sleeps well.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=10 ; Saturday August 26th, 2023 9:39:21 AM
Ash relaxes for a bit, before heading to bed.
Torryn would be abed having taken the first watch. Of course Spot will likely remain somewhat alert as it pays to when you are a horse - even a big one like Spot.
(Spot got 3! Spot is tired and snoozing :)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=14 ; Sunday August 27th, 2023 6:26:37 PM
Gnubert does his best to watch but a long day of teaching kids, and working in the forest have exhausted the poor gnome. (Perception DC 14) The cleric hears, and sees nothing during his watch.
Drack (Chris J) - hp 60/60 - AC 19 Monday August 28th, 2023 11:03:48 AM
Drack heads to bed, sleeping in his armor as usual. He awaits the wake up at 0100hrs to take his watch
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+4=21 ; d20+12=32 ; Monday August 28th, 2023 11:51:55 AM
Night settles in and Loryn takes his watch with a wave to Gnubert and tossing another log onto the fire. Later, the gnome picks up on some movement beyond the fire light and his enhanced low light vision as well.. Under the pretense of adding another log to the fire, Loryn moves nearer to Gnubert. "About time to wake the next shift." And quickly adding much quieter, "I think we have some company moving about."
Loryn casually heads over to Drack's tent and quickly pokes his head in, "You're turn"...."we got company, be ready"
Perception 21 Nonchalant adding of log and waking DrackBluff 32
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 Monday August 28th, 2023 12:43:51 PM
Drack wakes up at the poke on his head, and grabs the rest of his gear. He will then walk outside to stand by the fire and wait for what is coming.
Mortimer finds himself in the dark, wandering the halls of a vast interior space. These corridors seem familiar but he can't place it. He enters the next door he comes to. The room is a grand library. The walls are covered with shelves laden with all sorts of dusty tomes. He takes the first book he finds resting on a table. He leather binding feels odd to the touch. The title, written in High Woldian, reads, 'Forbidden Rites.' He immediately stuffs it into his haversack. Should be worth a pretty copper, he thinks. There's another ... this one is titled, 'Grimorium Verum'. A wicked smile stretches across his face. He immediately stores it away as well.
While he sleeps on his bedroll, Mortimer smiles.
DM-Jon - Night 2 Tuesday August 29th, 2023 1:53:09 AM
OOC: Sorry guys - I got home about an hour ago, instead of around 8pm my time. We sat on the plane at SeaTac for over an hour while another plane had to be fixed and then had to take off before us ... UGH
Drack (Chris J) - hp 60/60 - AC 19 d20+7=11 ; Tuesday August 29th, 2023 10:35:19 AM
Drack stands a little away from the fire to preserve his low light vision, and watches the darkness to see if he can pick up what Loryn did. (perception 11)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday August 29th, 2023 6:30:53 PM
Ash cracks his neck, back and knuckles before finally making it to bed.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Tuesday August 29th, 2023 7:41:14 PM
Manolo sleeps well.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. Tuesday August 29th, 2023 9:36:29 PM
After gathering an assortment of questionable reading material from the dreamy library, Mortimer looks for a dark place and begins to explore the pages. After a few words of power, his eyes go black with darkvision. He starts with the flesh-covered grimoire and he quickly learns that only the hands of a shadow can open the book and turn its pages. The words he reads causes his jaw to hang slack. -----------------------
The slumbering Mortimer reaches for his blanket and covers himself. His breath becomes frosty.
DM-Jon - Night 2 Tuesday August 29th, 2023 11:44:50 PM Map
So here's one of my "famous" maps ... if y'all wanna place yourselves on it (if it will let you, it should) then we can get the ball rolling ...
Loryn has already guessed that someone/something is just out of sight in the woods to the East ...
3 arrows come flying out of that area and slam into the ground by the fire
Drack (Chris J) - hp 60/60 - AC 19 Wednesday August 30th, 2023 10:25:12 AM
(Drack should be on the map)
"Everyone up. We have incoming. Someone keep an eye on kids and their tents. they are our main responsibility. Youngsters stay in your tents" Drack yells out.
without being able to see the threat, he deems running off in the darkness foolish, and takes what cover he can nearby, while still keeping his eyes searching the darkness.
Lay hands: 8/8 Spells: Divine Favor Bless
Drack (Chris J) - hp 60/60 - AC 19 d20+7=22 ; Wednesday August 30th, 2023 10:25:56 AM
perception check 22
AC 13 HP 39/39 Loryn Glitterfall; Dan K Wednesday August 30th, 2023 10:40:00 AM
Loryn instinctively ducks as the arrows strike. Were they aimed better, he would have certainly been hit.
Loryns points to the east and conjures a string of Dancing Lights 4 yellow lanterns wink into existence 60' to the east of the gnome
At the cry of alarm Torryn rolled out of bed and immediately summoned her Fey Armour. She had yet to dress, but was now wreathed by fluttering ghostly leaves; leaves whose edges seemed to sparkle with electricity occasionally as they wove hypnotic patterns around her.
(Mage Armour)
She then scrambled into her boots and her short dress that she belted in place. It seemed to take an age, but was a fraction of the time that it would take some, particularly those that relied on armour. Luckily her ribbon was still in place, braided as it was, into her hair.
(OOC: Torryn won't emerge this round. She's actually putting some (minimal) clothing)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=5 ; Wednesday August 30th, 2023 7:34:28 PM
'I smell fire', Manolo think as he slowly wakes up. "Gragul", Manolo says as he wakes up fully. "The kids", He says he wears his light armor and takes his short sword leaving all the ranged weapons and other stuff near his tent. He awaits to see who is going to protect the kids, if no one volunteers he will protect the kids. Shouting them, "We are being attacked stay near by your tent ! , be ready for a possible SKIRMISH !"
Perception 15
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=31 ; Wednesday August 30th, 2023 7:43:04 PM
Gnubert stirs at Drack's yelled warning. The cleric realizes pulling on his armor while under attack is a bad idea, and grabs his mace. Gnubert peaks his head outside of the tent, "Kids stay in the tents, and for the Gods sake don't try and help!" Gnubert fully steps out, and looks around in the direction of the dancing lights (Perception DC 31) in an attempt to find the attackers.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:42/42. shield+4 d20+4=10 ; Wednesday August 30th, 2023 8:46:46 PM
From his dream, Mortimer continues to read the tome bound in humanoid leather, he pauses at the echoey sound of Drack's voice calling out in the distance. As the book closes with a thud, Mortimer's eyes open in the Living Wold. He immediately casts a defensive spell. The shadows coalesce around him to form a protective shield.
He grabs his mithral sickle next to his bed and peeks out of the opening of the tent (with the remainder of his movement. Perception: 10.)
(ooc: not sure which tent Mortimer is in.)
DM-Jon - Night 2 Wednesday August 30th, 2023 9:54:54 PM
Loryn dives and creates four floating lights ... as they appear they reveal four gnarly looking dogs on leashes ...
Drack spots that there are goblins holding onto those leashes, each with a bow in their off hand
Torry is making herself more presentable for all, I mean I can't imagine she's getting all gussied up for goblins
For the rest of the party: DC 15 WILL or Perception check - If you pass Highlight to display spoiler: { You wake up as your friends and some of the children cry out}
You shall not pass Highlight to display spoiler: { You blissfully remain in whatever dream you are enjoying, whether its long walks on the beach, or that cute barmaid that winked at you a few weeks ago}
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20+7=12 ; Wednesday August 30th, 2023 11:53:07 PM
(Will Save 12, fail! You forget who we are. You set the DC too high. lol)
Forget all about my previous post. Mortimer ignores Drack's distant cries and remains in the realm of shadows and dreams. He continues to read the grimoire he found. The rites and rituals described within its fleshy pages are vile, repulsive and ... blech! ... grotesque; he can't turn away. --------------
Mortimer continues his slumber with the appearance of a foul taste in his mouth.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=22 ; Thursday August 31st, 2023 12:16:11 AM
Ash wakes up from the yelling. He grabs his wand and, and begins shaking Mortimer to wake him. Once Mortimer is awake, Ash strolls out into the campsite, straining his eyes to see the goblins Loryn lights up.
Torrynashkabbeth (Nick) HP:27/27 AC:22 F10: R11 W:13 d20=5 ; Thursday August 31st, 2023 7:13:14 AM
Torryn, now almost ready could hear noises. (Perception 15) Others were stirring, as were the children. She shushed the girls in her tent and instructed them to make a 'den with their backpacks while she went out 'tell off' the nasty people that had disturbed their sleep.
Drack (Chris J) - hp 60/60 - AC 19 Thursday August 31st, 2023 9:11:03 AM
Drack will cast bless while having everyone in range, and then move closer to the goblins, but not charge out into them.
"Spellcasters, can you all throw some ranged stuff to make them want to come to me?"
"Keep an on our backs and flanks too, in case they come from multiple directions."
Lay hands: 8/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday August 31st, 2023 10:17:35 AM
Loryn spies the goblins and the dogs and does not like the thought that there are more circling around, but right now he cannot do much about that. "I'll get 'em to move Drack" Loryn quickly gestures through a mildly intricate pattern and casts Stinking Cloud on the lot of them
A sickly green and yellow cloud of vapor roils about the goblins and dogs, spreading out 20' in all directions. The fog obscures all sight, including darkvision, beyond 5 feet, leaving nothing but the nauseated sounds of goblins and dogs to mark the creatures within.
Fort DC 19 Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn
Drack is concerned about running into the trees by himself so asks Loryn for help in bringing the Gobbo's to him
Loryn (probably grinning) creates a cloud bank of noxious fumes (see map)
Mortimer's dream is interrupted by being shook, by Ash of all people ... with one word on his lips "TROUBLE"
Torry has the girl's make a nest to hide in/under, while Torry heads out to admonish those who woke everyone up
******************************************** Goblin 1: Failed Gobbo Dog 1: Failed Goblin 2 & Dog 2 saved Goblin 3: Failed Gobbo Dog 3: Failed Goblin 4: Failed Gobbo Dog 4: Saved Goblin 5: Failed Gobbo Dog 5: Failed Goblin 6: Failed Gobbo Dog 6: Failed Goblin 7: Failed Gobbo Dog 7: Failed Goblin 8 & Gobbo Dog 8 both saved
The one's that failed are puking their guts out, and wobbling around like drunken people The one's that saved move out of the cloud at shoot at Loryn ... the dogs make a break for Drack
The dogs miss biting Drack Loryn gets hit twice for a total of 4 damage
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=18 ; d20+13=21 ; Soundburst Damage: d8=6 Thursday August 31st, 2023 7:31:24 PM
Gnubert stirs at Drack's yelled warning (Perception DC 18)The cleric grabs his mace. Gnubert peaks his head outside of the tent, "Kids stay in the tents, and for the Gods sake don't try and help!" Gnubert fully steps out and moves to AA 12. Gnubert sees the dogs attacking Drack and cast Soundburst centered at AH 14. The gnome looks around in the direction of the dancing lights (Perception DC 21) in an attempt to find the other attackers.
Soundburst: You blast an area with a tremendous cacophony. Every creature in the 10 foot radius burst takes 1d8 points of sonic damage and must succeed on a Fortitude (DC21) save to avoid being stunned for 1 round. Creatures that cannot hear are not stunned but are still damaged.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20+4=21 ; d20+14=33 ; d4+1=3 ; d4+1=4 ; d4+1=3 ; Thursday August 31st, 2023 9:32:32 PM
After being shook, Mortimer's eyes open wide and dart in Ash's direction. Upon hearing of trouble, a quick sniff to the air (Perception: 21) reveals the unmistakable odor. It causes him to grit his teeth and hiss, "Gobbiess!"
He grabs his mithral sickle, next to his bedroll, and tumbles acrobatically out of the tent and rolls onto his feet (Acrobatics: 33) with a single fluid movement. His uncanny endurance allows him to sleep in his chain shirt without becoming fatigued.
He spots Loryn being attacked and he immediately turns to face his attacker. He mutters a word or two of power, scoops up a handful of shadow and sends a volley of dark bolts at the goblin responsible.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 6d6=17 ; Thursday August 31st, 2023 9:54:07 PM
Ash aims his new toy at G8. "Apzay" and lets out a bolt. 17 dmg dc 18 for half
Mole; (RichP) AC 18; HP 59/59; CMD 16 d20+13=28 ; Thursday August 31st, 2023 11:36:09 PM
Mole transforms into a small earth elemental and submerges underground moving towards G8.
Torrynashkabbeth (Nick) HP:27/27 AC:22 F10: R11 W:13 Friday September 1st, 2023 7:46:59 AM
Torryn scooted out of her tent and surveying the scene quickly moved to stand besides Drack and aid him in his fight with the bestial dogs.
(OOC: I would say that this was a full move action; so it seems an attack in this round would not be permissible.)
Torryn needed no weapon to fight the hideous animal before her. She would her heel into its head. That's what she told herself, determinedly ignoring the fact that she'd forgotten to pick up her spear.
AC 13 HP 35/39 Loryn Glitterfall; Dan K 3d4+3=10 ; Friday September 1st, 2023 10:51:16 AM
Loryn visually tracks the goblins coming out of the cloud and winces as the pair of arrows slide across his shoulder and thigh. The Lightning Bolt from Ash, lights up the night with a flash and Loryn turns to concentrate on the other goblin. Loryn leaves the Lights where they are and moves up between the tens behind Drack and Torrynashkabbeth.
With another arcane gesture, Loryn sends a tight spread of Magic Missiles at G2 Dmg 10
(If you want to change the target for your MM, you can)
Drack (Chris J) - hp 60/60 - AC 19 d20+12=24 ; d20+7=25 ; d20+7=23 ; d10+5=12 ; d10+5=13 ; d10+5=8 ; Friday September 1st, 2023 12:37:30 PM
Drack swings twice at GD7, hitting ac 24 on the first hit, and likely hitting critically with the second(25 and 23) Damage 12 on first hit and 21 on second if a crit. 13 if not.
"Manolo, get all the kids in one spot and protect them" Drack yells out during the fight.
Lay hands: 8/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d6=6 ; d20=12 ; Friday September 1st, 2023 12:46:22 PM
Manolo wakes up....
DM-Jon - Night 2 Saturday September 2nd, 2023 12:00:50 AM
OMFG .... GRRRR .... 3rd time writing this post
Gnubert rolls out for combat and drops an explosion of sound on the two doggies - both yelp in pain, and one now moves like it's drunk
Mortimer, sickle in hand, and happy to be facing "GOBBIESS!" grabs at the shadows around him and launches several inky black bolts at G8 ... it drops squirming to the ground ... and then it stops moving
Ash tries his new "TOY" out on G2 ... who light's up like a yule tree and then drops smoking to the ground, no longer moving
Mole changes his shape and slips into the ground Highlight to display spoiler: { By this point G2 and G8 are dead. However, there are other enemies along the AM11 to AM19 line, at least at this point }
Torry, now presentable, dances her way up to Drack and gives the two dogs a good death stare
Drack cuts the two dogs in half, they smell worse on the inside than the outside by the way
Manolo wakes up with several people yelling, and what sounds like a battle ensuing, and with children both whimpering, and cheering on Manolo's friends
Out of the cloud of fumes stumbles several more foes,
GD1 - heads for Drack as his weapons are covered in blood and gore G6 tries to shoot at Torry, but misses
Torrynashkabbeth (Nick) HP:27/27 AC:22 F10: R11 W:13 d20=18 ; d6=4 ; Saturday September 2nd, 2023 4:08:02 AM
Torryn blinked in surprise. Drack had dispatched both creatures with astonishing speed. She was about to applaud his impressive efforts when an arrow shot past her ear. Turning she saw that the newly arrived goblin was surprisingly close to camp. Too close. That arrow might have hit one of the children! It might, but she felt it unlikely given the hasty defences put in place. Whatever the outcome, he wasn't going to be doing that again. She raced over to him, allowing Drack to take on the oncoming 'stinky-mutt'. She was definitely going to use her magic to clean up once this fight was over. Her thoughts were fleeting, as was often the case with Torryn; so they swiftly returned to the matter at hand: striking down the goblin.
She spun to slam the back of her fist into the side of his head.
(Hit AC: 26. 4 damage.)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20+14=24 ; d20+10=16 ; d6=4 ; Saturday September 2nd, 2023 8:58:25 PM
Desiring a more visceral experience, Mortimer begins his charge. He takes a few running steps before he leaps into the air, over the tents, at the goblin that Torryn had engaged (G6).
(Acrobatics [Jump]: 24. Long jump: 24ft long, 6ft high. Lands AF19 and continues Charge action.)
(Mortimer charges goblin G6. Hits AC 16. Damage: 4 slashing.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=10 ; Saturday September 2nd, 2023 11:19:50 PM
Ash smiles at the destruction of his wand. "Too easy" he moves his hand and sets forward 3 bolts at G6. 10 dmg, magic missle.
Torrynashkabbeth (Nick) HP:27/27 AC:22 F10: R11 W:13 Monday September 4th, 2023 7:03:21 AM
With Morty and Ash also targeting the beast in front of her, Torryn could only watch in awe at the potency of their attacks. If this creature survived it would be very upset! It was a good thing then that she was there to occupy it. She wove her arms defensively, as Agratha had taught her readying an attack should it be needed.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday September 4th, 2023 7:52:10 AM
Gnubert holds his ground for a moment and then races to the closest tent, "I'll help gather the children in on tent. Shout out for healing!" Gnubert tells the children in the first tent to stay put, and he will bring the other children here.
Drack (Chris J) - hp 60/60 - AC 19 d20+12=14 ; d10+5=10 ; Monday September 4th, 2023 10:22:02 AM
Drack takes a 5' step and swings at GD1 hitting ac 14 for 10 damage.
"Well done Gnubert. Protect the kids unless we need you"
Lay hands: 8/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
Mole; (RichP) AC 18; HP 59/59; CMD 16 d20+7=27 ; d20+7=18 ; d6+3=6 ; d6+3=5 ; Monday September 4th, 2023 1:37:59 PM
Mole moves to AH20. He rises out of the earth with at slam at the goblin (G8). The stone and earthen fist strikes the goblin squarely in the chest.
AC 27 (threat AC18): Crit damage 11 (non-crit damage 6)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. Monday September 4th, 2023 6:28:31 PM
Being this close to the stinking goblin and the nauseous cloud, he can definitely smell the stench. He can't help himself when he says, "Whoeveh smelt it, dealt it, yeah!"
DM-Jon - Night 2 d20=3 ; d20=10 ; d20=6 ; d20=6 ; d20=4 ; d20=18 ; d20=17 ; d20=9 ; d20=1 ; GD4 Bite: d20+2=10 ; G5 charging Drack: d20+2=12 ; Monday September 4th, 2023 7:18:08 PM
Ok, so everyone is awake and active at this time.
Just to re-cap – due to the party’s actions, Goblins G2 & G8 are dead, as are Dogs GD7 & GD8
GD1 was heading for Drack, while G6 shot at Torry
Gnubert is withdrawing to corral the children into one tent, and then stand guard on it
Torry, Mortimer, and Ash all target poor, innocent Bob the Goblin (G6) … and between the three attacks, Bob is a blob of viscera on the ground
Drack drops GD1 with a well-aimed blow
Mole pops up from under the ground, and literally under the feet of a goblin who just made it out of the cloud of fumes and who walked right into Mole’s slam attack … Mole will need some extra help cleaning the little bits of “goblin gore” that is now covering him and the ground (Mole killed G7)
Mortimer lets out a battle cry heard round the world … [b[“Whoeveh smelt it, dealt it!”[/b]
******************************************************************************the tents are now colored, so if we can figure out where the “boys” are, where the “girls” are, and where Gnubert is at as of this rouund, that would be AWESOME!
****************************************************************************** From the cloud, the rest of the raiding party stumbles forwards:
Still sick – G1, GD2, G3, GD3, G4, GD5, GD6
Not sick and attacking: GD4 & G5
GD4 goes for Torry, while G5 charges Drack – both miss
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20+9=28 ; d20+9=21 ; d6+2=4 ; d6+2=3 ; Monday September 4th, 2023 8:43:34 PM
Manolo moves quickly and strikes the closest & easiest to kill enemy. "I choose you!", he shouts as he starts to attack the enemy. Move: AH12 Attacking : GD6 Attack: 28 & 21(critical roll at 19) (second roll to confirm?) Damage 7 (4+3)
OOC: Had problems with the map so not moving my character on the map itself.
Drack (Chris J) - hp 60/60 - AC 19 d20+12=14 ; d20+7=26 ; d20+7=24 ; d10+5=9 ; d10+5=7 ; d10+5=11 ; Tuesday September 5th, 2023 9:14:51 AM
(Updated map not working for me.)
Drack swings at G5. hitting ac 14, and then ac 26(crit confirmed with ac 24) Damage 9 and then 18 if a crit, 7 if not.
Lay hands: 8/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
AC 13 HP 35/39 Loryn Glitterfall; Dan K 3d4+3=10 ; Tuesday September 5th, 2023 10:37:53 AM
Loryn snaps out of his stupor and nods at the groups handling of the raiding party. Vividly remembering running out of magical spells against the sea devils, Loryn decides to be a bit more conservative this time. Loryn moves back with Gnubert to stand guard at the tents and if not already, ushers all of the boys into the tent next to the girls.
He will Ready for any goblin to charges his position with the children. Pasting them with Magic Missiles if they do Dmg 10
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20+11=13 ; 3d4+3=7 ; d20+14=27 ; Tuesday September 5th, 2023 10:49:57 AM
Seeing the other sickly goblins beginning to emerge from the stink cloud, Mortimer decides he needs to quickly finish off this dog in front of him and move around Torryn to the center of the group.
(Mortimer defensively casts Shadow Bolt at GD4. Concentration: 13. Damage: 7, pathetic all around!)
IF his Shadow Bolts, as weak as they were, actually kill the dog (GD4), he will move around Torryn in front of the other dog (GD5). IF they don't kill, he uses his acrobatics to move around without drawing attacks of opportunity (Acrobatics: 27 vs. GD4's CMD).
(ooc: Mortimer's actions would be far more impressive if he could, some how, keep from rolling 1's and 2's! This die roller is really beginning to tick me off!)
Torryn steps in and whips her foot around. The heel strikes the Goblin Dog across the side of the head.
(OOC: Hits AC:23 for 4 damage)
There is no shouting, no quips, just focus. There will be time enough for such things after the fight.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=11 ; Tuesday September 5th, 2023 6:07:59 PM
Gd4 is the recipient of the next set of magic missles from Ash.
11dmg
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Tuesday September 5th, 2023 6:55:36 PM
Gnubert proceeds in clockwise manner extracting the children and moving them to the tent at the 12 o'clock position. (OOC: I will move two tents at a time back and forth over the next few rounds until all of the children have been safely secured in the tent.) "Yes sir!" Gnubert sounds off to Drack.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Tuesday September 5th, 2023 9:47:01 PM
OOC: posting for the postings report as I already took action
Mole; (RichP) AC 18; HP 59/59; CMD 16 d20+7=25 ; d6+3=5 ; Tuesday September 5th, 2023 10:05:11 PM
Mole swings at the goblin in front of him. He strikes the goblin solidly.
AC 25, damage 5
DM-Jon - Night 2 Bite: d20+2=14 ; Sword: d20+2=9 ; Bite: d20+2=21 ; Damage: d6+3=8 ; Arrow: d20+4=22 ; Damage: d4=1 ; Bite: d20+2=22 ; d20+2=6 ; Damage: d6+3=7 ; Arrow: d20+4=17 ; Tuesday September 5th, 2023 11:25:44 PM
In the ensuing chaos of goblins and dogs exiting the cloud and moving to engage the party, Manolo moves down and attacks one of the goblin dogs (GD6). Manolo hammers it twice and it dies with a whimper
Drack grins as he attacks his goblin (G5), and removes its right arm, and most of the right side of its chest
Loryn falls back to help Gnubert guard the children ...
Mortimer launches more shadow bolts, which slam into another doggie (GD4), they damage the dog but do not drop it ... Mortimer then impresses the crowd with some awesome acrobatics as he moves towards another target
As Mortimer begins his acrobatics display, she easily dispatches the dog with little effort "Boot to the head" style
Ash and Mole look for targets as their friends go on a killing spree
Gobbies Turn:
GD5 tries to take a bite out of Torry, and misses her
G4 watches Mortimer and tries to attack home once he finishes his display, the gobbie is too impressed with Mortimer's fancy footwork to strike
GD3 moves to take a bite out of Drack, and does so, heartily (8 points of damage) DC 12 FORT Save please. If you make it Highlight to display spoiler: { Nothing happens } If you fail the save Highlight to display spoiler: { You start itching, like when someone mentions fleas or lice ... you suffer a -2 to your DEX, and a -1 to your CHA }
G3 then fires an arrow at Drack, striking him for a whooping 1 point of damage
GD2 charges Drack, biting him for another 7 damage
G1 the fires his bow at Drack, as he is the closest target, but the arrow whizzes past Drack's head
Gnubert and Loryn please make Perception checks DC15: If you fail Highlight to display spoiler: { You hear the boys wanting to cut a hole in the tent to watch the fighting } If you make it Highlight to display spoiler: { Even over all the noise, you think you hear something coming from the opposite side of the camp }
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:42/42. d20+8=28 ; d20+8=15 ; d6=3 ; d6=6 ; Wednesday September 6th, 2023 12:04:26 AM
A menacing Mortimer grins wickedly at the nearest goblin (G4) within his reach. He raises his bloody sickle into the air. The mithral blade glistens in the night's sky liken to a crescent, blood moon. Then Mortimer brings it down, slicing across the goblin's neck.
Torrynashkabbeth (Nick) HP:27/27 AC:22 F10: R11 W:13 d20=18 ; d6=3 ; Wednesday September 6th, 2023 3:57:04 AM
Torryn swivelled to face her new attacker. (GD5) Her hands circled rapidly before a drilling hammer strike "bonked" the dog on his nose. It was a hit, but not much could be said. It didn't deflate or worry Torryn. She was hitting. She was keeping the enemy away from the children. That was her focus.
(AC:26. 3 damage)
AC 13 HP 35/39 Loryn Glitterfall; Dan K d20+4=8 ; Wednesday September 6th, 2023 11:39:33 AM
Loryn maintains his guard by the tents as Gnubert continues to usher children in. Hearing the boys starting to talk about cutting holes he loudly states. "Cut a hole in that tent and you'll be taking baths every day for a month! ll of you, wont care who cuts the hole. All of you will be in trouble!
Loryn brings the Dancing Lights to the near side of the Stinking Cloud
He will Ready for any goblin to charges his position with the children. Pasting them with Magic Missiles if they do Dmg 10 kept roll from last post
Drack (Chris J) - hp 49/60 - AC 19 d20+11=27 ; d20+12=16 ; d10+5=8 ; d20+12=21 ; d10+5=8 ; 2d6=5 ; Wednesday September 6th, 2023 12:59:05 PM
Drack shakes off the effects of the creatures bite, and uses a lay hands on himself swiftly, healing for 5. He will then swing at GD3 that bit him, hitting ac 16 for 8 damage, and swinging again if it still stands, hitting ac 21 for 8 more.
"Filthy Goblins and their mutts. The wold will be a better place without them in it." he says to no one in particular
Lay hands: 7/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=15 ; d6+2=4 ; 3d6=11 ; Wednesday September 6th, 2023 4:49:12 PM
Manolo looks at all the gore but he doesn't have time to register it, he sees his friends still fighting. He moves quickly swiftly to flank the enemy and attack it(GD5). "You too! "
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday September 6th, 2023 6:36:18 PM
Gd5 is the recipient of the next set of magic missles from Ash.
11dmg
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=31 ; Wednesday September 6th, 2023 7:31:44 PM
Gnubert yells out at the boys, "Stay in that tent and do not cut a single thread! If you don't I swear by all the Gods you will dig to the underworld before I relent on your punishment!" Gnubert ushers in a few more of the children. (Perception 31) "There seems to be something approaching from the other side of the camp. I can't quite make out what it is."
DM-Jon - Night 2 Wednesday September 6th, 2023 11:26:32 PM
Mortimer grins as he raises his sickle and then almost decapitates the goblin in front of him (G4)
Torry, swivels and “bonks” GD5 on the nose, causing it to yelp and shake its head. Ms Torry please make a DC 12 FORT Save: If you make it Highlight to display spoiler: { Nothing happens } If you fail the save Highlight to display spoiler: { You start itching, like when someone mentions fleas or lice ... you suffer a -2 to your DEX, and a -1 to your CHA }
Drack feels itchy for a moment, then it passes. Healing himself, he then attacks the gobbie dog (GD3), slamming it twice, and killing it
Loryn admonishes the boys to NOT put holes in the pavilion tents, threatening the boys with ”Everyday baths for a month!”
Manolo selects GD5 as his next target, and drops it with a well-placed blow
Ash was going to target GD5, but his friends beat him to it, so he chooses GD2, killing it with a string of magic missiles
Gnubert, looking over his shoulder as he shepards children into a tent, sees movement on the other side of the camp … For Gnubert Highlight to display spoiler: {It looks like small figures racing out of the woods and making for the orange and red tents}
G1 and G3 look at each other, nod and turn and run into the woods as fast as their stumpy legs can move
Mole; (RichP) AC 18; HP 59/59; CMD 16 d20+7=18 ; d6+3=8 ; Wednesday September 6th, 2023 11:40:00 PM
Mole strikes at the dog to his right, GD6.
AC 18, damage 8
Torrynashkabbeth (Nick) HP:27/27 AC:22 F10: R11 W:13 d20=4 ; d20=17 ; Thursday September 7th, 2023 6:16:10 AM
The beast fell swiftly and Torryn noticed nothing amiss in it's fall.
(F4+11: 15: Saved!)
With her opponent down Torryn looked around. Goblins were fleeing. Was that the end of the battle or were they merely seeking to attack from a different position? She doubted that was the case. The Argentium had scythed through the attack like....she struggled for an analogy and gave up. She'd leave the witty quips to others.
(Perception: 27. Seeking any threats.)
Drack (Chris J) - hp 55/60 - AC 19 d20+7=16 ; 2d6=4 ; Thursday September 7th, 2023 10:12:17 AM
(I assume if they are in red on map, they are dead)
Seeing that things looked to be mostly in hand here, Drack moves back into camp near the children, and assesses the area for any further threats. Perception 16. He will swiftly lay hands on himself again as well.healing for a mighty 4hp.
Lay hands: 6/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
AC 13 HP 35/39 Loryn Glitterfall; Dan K d20+4=15 ; Thursday September 7th, 2023 10:16:49 AM
:Loryn turns and looks in the direction Gnubert indicates and more importantly, he brings the Dancing Lights across the field to the stop 10' past the tents.
He looks for threats and calls out "Movement on the far side of our camp!"
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:42/42. shield Thursday September 7th, 2023 12:58:48 PM
Hearing both Gnubert and Loryn warnings about another intruder, Mortimer whips his head around and stares intently through the strands of black hair overhanging his face. "Just a distraction, it was!"
Mortimer mutters a few words of power as he returns to the center of camp.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:42/42. shield d20+4=21 ; Thursday September 7th, 2023 1:43:29 PM
(ooc: Forgot to make my Perception check: 21.)
Mortimer's eyes dart back and forth, looking for his next victim.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=11 ; Thursday September 7th, 2023 6:03:11 PM
Ash hears the warnings and moves alongside Mortimer. He aims downsite of the wand, looking for the new attackers.
Perception 11
DM-Jon - Night 2 Thursday September 7th, 2023 7:05:53 PM
Following the last bout of combat, and with people covered in blood, the party looks around.
Mole pokes all the dead doggs and goblins around him to make sure none are still alive and lying in wait
Torry watches as the two goblins run off, then turns to check on her friends Highlight to display spoiler: { You do hear/see something happening on the far side of the camp, behind the orange and red tents }
Shaking his head at all the dead dogs and goblins around him, Drack turns and moves to where Loryn and Gnubert have the kids corralled, only noticing that the boys sound upset at missing watching the fighting
Loryn sees movement at the far end of the camp and directs his Dancing Lights to move
Mortimer, having enjoyed the skirmish moves back to where Gnubert and Loryn are
For Mortimer and Loryn Highlight to display spoiler: { At this point you two are the only ones that can make out there is a large amount of Goblins and more Goblin Dogs massing behind the orange and red tents }
Ash joins Mortimer, and his friends at the two tents of kiddos
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=2 ; d20=14 ; Thursday September 7th, 2023 8:59:41 PM
Manolo tries to take a cover somewhere getting somewhere to the center but not quite center, he seems to be too occupied with the enemy locations than hiding.
Stealth 14 perception 24
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Thursday September 7th, 2023 10:17:21 PM
Gnubert hollers out to his friends, "Company coming in towards the orange and red tents" As he pushes another group of children into the tent.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=16 ; Thursday September 7th, 2023 10:19:20 PM
Gnubert moves to another tent and sheppards the last of the children into the tent. The cleric turns and tries to spy the figures running to the tents (Perception DC 16)
AC 13 HP 35/39 Loryn Glitterfall; Dan K Friday September 8th, 2023 9:43:33 AM "That's...alot...of....goblins" Loryn takes a breath, "If anyone else can add some light to our battlefield, Now would be a good time."
Loryn picks the middle of the large group and casts Glitterdust Blind enemies are easier to fight.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d10+6=9 ; Friday September 8th, 2023 11:53:10 AM "There they are," he says pointing in their direction. He again mutters a few words of power. He immediately becomes enveloped in shadow; infusing within him. His features appear in a more severe contrast.
(Mortimer casts False Life on himself. Duration: 6 hours.)
Shaking the blood from his mithral sickle, he begins his advance on the new wave of goblins.
Drack (Chris J) - hp 55/60 - AC 19 Friday September 8th, 2023 2:06:53 PM
(Jon, could you post a link to the updated map each time please)
Drack Moves 20' in the direction that Mortimer pointe with sword at the ready, and waits for opponents to be seen.
"can't kill what i cant see. Light them up."
Lay hands: 6/8 Spells: Divine Favor Bless- cast
Active effects: bless, +1 on attacks and saves vs. fear
Drack (Chris J) - hp 55/60 - AC 19 Friday September 8th, 2023 2:10:39 PM
Since he only Moved 20', Drack will also cast Divine Favor
Torryn turned and moved quickly. (Double move) She had no additional light to call upon, but could see well in the gloom, such that the ambient light really wasn't an issue for her. There seemed to be plenty of noise coming from behind the tents. She resolved to unleash a Fey Spark next to hurt one before it could close. Then she hoped to hurt them further.
She idly wondered how Drack even managed to jog in armour, let alone run. She valued her speed, agility and magical protection too much to forsake them for armour. It was academic really; she likely lacked the strength to even move wearing such heavy equipment.
GM Jon - Night 2 - Other side of camp Goblin Save Rolls: d20-1=7 ; d20-1=16 ; d20-1=13 ; d20-1=3 ; Goblin Dog Save Rolls: d20+1=14 ; d20+1=4 ; d20+1=15 ; d20+1=4 ;
Mortimer's Goblins: d20+4=13 ; d20+4=13 ; d20+4=17 ; d20+4=23 ; Friday September 8th, 2023 9:26:02 PM Updated Map (Thanks for the heads up Chris)
Manolo moves up close to the center of camp, evaluating the enemy positions and strengths - Highlight to display spoiler: { These goblins seem to be armed with clubs, daggers and are carrying maybe bags in their offhands }
Gnubert alerts his friends, directing them to the Orange and Red tents, which seem to be the goblins’ targets Highlight to display spoiler: { These goblins look the same, but seem to be actually using tactics of some kind }
Loryn, who feels the battlefield isn’t bright enough, conjures a cloud of golden glitter, covering the largest mass of goblins and dogs … all that is missing is a disco ball
Mortimer buffs himself, and moves forward, looking forward to ending more goblins lives
Drack moves himself into a defensible position, weapon at the ready, and encourages Loryn to ”LIGHT THEM UP! he then buffs himself with alittle bit of magic
Torry spins, and dances her way to the other side of camp. She contemplates how Drack is able to move so quickly while he’s encased in metal
The Goblins response
The group of G9, G10, G11, and G12 all fire their bows at Drack: G10 sinks and arrow into drack for 2 damage
The group of G13, G14, G15, G16 all fire their bows at Mortimer, who is kinda scary looking to them: G16 gets the closest to Mortimer, sinking and arrow between the Sorcerer’s feet
The Glitterdust group: (possibly blinded for 6 rounds)
GD9 – Blinded this round
GD10 – Blinded this round
GD11 – Blinded this round
GD12 – Blinded this round
G17 – Blinded this round
G18 – Blinded this round
G19 – Blinded this round
G20 – Blinded this round
OOC1: Who was sleeping in each tent, and which tent/s are the kiddos in at this point?
OOC2: Is anyone playing Baldur's Gate 3?
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=13 ; Saturday September 9th, 2023 12:10:05 AM
This time Ash pts his finger at G14, sending 3 bolts.
13 dmg
Torrynashkabbeth (Nick) HP:27/27 AC:26 F10: R11 W:13 Saturday September 9th, 2023 4:42:45 AM
Torryn invoked her Fey Shield. It seemed that she'd have need of it given the number of creatures being arrayed against them. (AC adjusted in header). She then moved forward to stop a group from flanking the group or attacking the tents. She didn't actually know where the children were. Had they been moved. She'd left the girls in her tent. they'd improvised some makeshift defences against arrows, but hopefully someone else had taken more proactive steps to ensure their safety. Her 'proactive steps' would hopefully see her place a boot heel in some ugly faces!
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d20+11=25 ; d6=2 ; Saturday September 9th, 2023 3:09:25 PM
Mortimer looks down at the arrow between his feet then turns his gaze at the goblins with a sneer. He then launches his himself at his foes, charging at the nearest goblin (G13).
(Mortimer charges at G13. Hit AC: 25. Damage: 2 slashing, sigh!)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Saturday September 9th, 2023 7:31:27 PM
Manolo shouts to the group. " they have bags to kidnap the kids". He describes the weapons he sees (daggers and clubs).
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Sunday September 10th, 2023 7:28:10 PM
OOC: Gnubert has moved at least 6-8 of the kids into the blue tent. DM's call on how many are left.
Gnubert moves the last of the children to the blue tent, and stands outside with his mace drawn. The cleric looks resolute as he prays for the power of Domi to protect the children and his friends.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=4 ; Monday September 11th, 2023 5:04:43 AM
Manolo will move as near as he can near the upper side of the enemy while still trying to be careful not to go to close and end up as a shooting target practice for the enemies. He surely didn't want to end up on the verge of death again.
d20=4 (if needed)
Torrynashkabbeth (Nick) HP:27/27 AC:26 F10: R11 W:13 Monday September 11th, 2023 6:48:23 AM
Torryn was determined: determined to hold the flank. There'd be no shortage of foes, but she was elusive and for them, troublesome. The problem was that there were too many for her to attack at once. If they ignored her the tents would be ripe for the taking - excepting for her friends protecting them. Still, whilst she was little, she was not easily ignored. She intended to grab their attention by calling up a Fey Spark, to attack at range. Then, was they rushed forward, she'd get technical and punch them in the face! She was pleased that she didn't have to articulate this 'plan' as it sounded much better in her head than it would out loud.
Drack (Chris J) - hp 60/60 - AC 19 2d6=7 ; Monday September 11th, 2023 10:17:21 AM
Drack takes a move and a move to Q13, laying hands swiftly upon himself for 7 as he does. after noticing Gnubert moving kids to the blue tent.
"You have them all Gnubert? These foul things shall not have a single one while i am still breathing. Time to kill Some Goblins. I am going to take the party to them. Throw distance spells if you can, but watch the kids." At this moment, Drack wishes he knew Goblin so he could insult them in their tongue, but in a few seconds, he would let his sword do his speaking.
Active effects: bless, +1 on attacks and saves vs. fear, duration 6 minutes Divine Favor, +2 to hit, +2 to damage, duration 1 minute
AC 13 HP 35/39 Loryn Glitterfall; Dan K Monday September 11th, 2023 11:59:57 AM Gnubert and I have them safe!" Loryn lets Drack to his own impressive devices and lends a spell to Mortimer's cause. Crazy little man
Loryn casts GlitterDust on the group of bow wielding goblins shooting at Mortimer The group of G13, G14, G15, G16 Will Save DC 18
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life Monday September 11th, 2023 5:50:49 PM
Mortimer gives a quick glance around him and is wondering where Manolo is. The group's most lethal killer is no where in sight.
Mortimer calls back, "Manolo ... ya joinin' us any time soon? yeah!"
----------------------
Michael - With the vast majority of the goblins blinded by Glitterdust (Thanks Dan), they lose -2 AC and lose their Dex bonus to AC. Which means you would get Sneak Attack damage with every attack for free! Your slightest poke will make their heads explode.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Monday September 11th, 2023 11:00:15 PM
Ash scans for a goblin to pop his head out, and blast with the wand.
GM Jon - Night 2 - Other side of camp Saves for G13 thru G16: d20-1=18 ; d20-1=19 ; d20-1=13 ; d20-1=6 ; Attack for G13: d20+2=14 ; Re-rolling saves GD9 thru GD12, and G17, 18, 19: d20+1=2 ; d20+1=3 ; d20+1=12 ; d20+1=19 ; GD12 attacking Mort: d20+2=9 ; d20-1=14 ; d20-1=4 ; d20-1=11 ; d20-1=17 ; Monday September 11th, 2023 11:52:05 PM
A huge group of goblins has tried to swarm the camp. Thanks to quick thinking by Loryn, a good chunk of them are now blinded and covered in gold glitter.
Ash points his finger at G14 … and sends three magical bolts slamming into the goblin, killing it in its place
Torry invokes some minor magics and makes her way closer to the melee
Mortimer charges G13 … hitting him soundly, but Mortimers weapon seems to have slid off the goblins armor … Mortimer does smell fresh urine nearby
Gnubert finally gets all the kids into one tent, and then calls out to his deity to aid in protecting his friends and the kiddos
Manolo moves into position, keeping an eye out for any arrows coming his way, and keeping tabs on the goblins with the sacks
Drack heals himself on the fly, checking in with Gnubert, “Shepard of cats and Children”
Loryn casts another swath of glitterdust … catching several goblins in the mix
G14, saves, and then dies from Ash’s bolts
G13 saves, and then pees himself as Mortimer rushes up to him and slams his weappon into the ppoor defenseless goblin
G15 & G16 fail their saves
G13 swings his sword back at Mortimer, and misses, badly
The Glitterdust group: (possibly blinded for 6 rounds)
GD9 – Still blinded this round
GD10 – Still blinded this round
GD11 – Still blinded this round
GD12 – Not blinded, and charges Mortimer, and misses him
G17 – Still blinded this round
G18 – Still blinded this round
G19 – Still blinded this round
G20 – Still blinded this round
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=19 ; d6=6 ; Tuesday September 12th, 2023 3:38:59 AM
Torryn steppes to the side that she might better execute her spinning kick. Her heel whipped around to crack the side of the goblin dog's head with satisfying force; satisfying for her - not the dog. Yet as satisfying as it was, she doubted it be sufficient to drop it, so instantly spun into a ready position that she might effectively thwart any attack or attempt to press past. If only she'd remembered her bow! She was always forgetting it. Sometimes it felt like Spot had a better memory than she did. She reconsidered that. No, it was most times. The bow was in the tent, along with her spear. She would rely on her hands and feet as Agratha had taught her.
(Hits AC:27 for 6 points of damage)
Drack (Chris J) - hp 60/60 - AC 19 d20+14=26 ; d10+7=10 ; Tuesday September 12th, 2023 9:25:03 AM
Drack moves 10' and attacks the blinded G9, hitting ac 26 for 10 damage.
"[I'll start at the top Torry, and you start at the bottom. I'll meet you in the middle. Manolo? where are you? these are easy blinded targets for you. Spellcasters, keep hitting them, but protect the kids.[/B]"
Active effects: bless, +1 on attacks and saves vs. fear, duration 6 minutes Divine Favor, +2 to hit, +2 to damage, duration 1 minute
Drack (Chris J) - hp 60/60 - AC 19 Tuesday September 12th, 2023 9:25:36 AM
Drack moves 10' and attacks the blinded G9, hitting ac 26 for 10 damage.
"I'll start at the top Torry, and you start at the bottom. I'll meet you in the middle. Manolo? where are you? these are easy blinded targets for you. Spellcasters, keep hitting them, but protect the kids."
Active effects: bless, +1 on attacks and saves vs. fear, duration 6 minutes Divine Favor, +2 to hit, +2 to damage, duration 1 minute
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d20+9=20 ; d6=3 ; Tuesday September 12th, 2023 12:20:46 PM
Mortimer swings again and connects with the hopeless goblin. The painful squeal of the wretched creature, and spray of its filthy blood, was satisfying enough. However, he feels aggravated by the fact his strikes are way too feeble. Mortimer has a sense that he should be able to simply wave his hand and the entire horde of goblins should start bleeding profusely from all their many various holes. Where is this bleed magic, he thinks.
(Mortimer attacks same goblin. Hit AC 20. Damage: 3 slashing.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+3=23 ; 2d4=5 ; 2d4=3 ; 2d4=6 ; Tuesday September 12th, 2023 12:23:41 PM
Ash sees the charge on mortimer and instead conjures up an arrow made of pure acid and launches it at GD12. Hit ac 23, 5 dmg. 3 dmg next round, and 6 dmg the round after.
GM Jon - Night 2 - Other side of camp Saving Throws for GD9, 10, 11, and for Goblins 15, 16, 17, 18, 19, 20: d20+1=8 ; d20+1=5 ; d20+1=17 ; d20-1=8 ; d20-1=10 ; d20-1=9 ; d20-1=4 ; d20-1=3 ; d20-1=4 ;
Goblin on Mortimer: d20+2=20 ; Tuesday September 12th, 2023 5:58:30 PM Current Map
OK, lets start with, who has their stuff in which tents, and the kiddos are all in the pink or orange tent??
Torry performs a spinning kick and smashes the doggie (GD12) in the head. The blow knocks the dog back a few feet, and it has to shake its head a few times in order to see again (it’s very wobbly on its feet)
Drack attacks one of the blinded goblins (9G) - dropping it in its tracks
Mortimer attacks the soiled goblin (G13) damaging it again, but not enough to drop it, although it looks wobbly at the moment
Ash fires an arrow of acid at GD12, the doggie in front of Torry. It yelps and then drops dead, with acid leaking from its side.
Loryn and Gnubert aare both guarding the childrens’ tent
Goblins
GD12 – Not blinded, and charges Mortimer, and misses him – dead
G13, wobbly from the damage its taken, again swings his sword back at Mortimer – and watches as it bounces off Mortimers chest … it takes a moment too ensure it isnt broken
G9 is dead, as is G14
Switching to its scimitar, G10, attacks Drack, and misses
Switching to its scimitar, G11, attacks Drack, and misses
Switching to its scimitar, G12, attacks Drack, and misses
Blindness saves: (4 rounds left on the first area, 5 left on the second)
GD9 – Still blinded this round
GD10 – Still blinded this round
GD11 – Still blinded this round
G15 – Still blinded this round
G16 – Still blinded this round
G17 – Still blinded this round
G18 – Still blinded this round
G19 – Still blinded this round
G20 – Still blinded this round
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+3=9 ; Tuesday September 12th, 2023 7:50:10 PM
Gnubert stands guard over the children in the blue tent. The cleric's sweaty hands grip his light mace as he prepares to defend the children from the horde of goblins. Gnubert yells out in Goblin above the din of battle, "Surrender, lay down your weapons, and you may yet live to tell your children of this day. However, continue to fight, refuse to yield, and you shall die. Make your choice! Live or Die!" Diplomacy DC 9
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=18 ; Tuesday September 12th, 2023 9:03:17 PM
Manolo runs to be just behind Drack. He takes a look at his surroundings before committing to the offensive
Move: to be just behind Drack
Perception 28
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d4+1=2 ; 2d4+2=8 ; Tuesday September 12th, 2023 9:25:06 PM
No one goblin is worth this many swings of his sickle, he thinks. Impatient for a quick kill, Mortimer steps back (5ft-Step to P20) grumbling words of power. A volley of Shadow Bolts streak out at both goblins in front of him (G13 and G15). Each one lands with a thud.
(Mortimer casts Shadow Bolt. One bolt at G13 and two at G15. G13 Damage: 2. G15 Damage: 8.)
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=4 ; Wednesday September 13th, 2023 4:47:10 AM
With the nasty dog now dead, Torryn moved forward to take the battle to the goblins. Her low, lunging palm strike narrowly misses the creature in front of her, but she had it, and its neighbours' attention.
(G13: Hits AC:13 with Drack's bless in effect.)
AC 13 HP 35/39 Loryn Glitterfall; Dan K d20+4=11 ; 3d4+3=11 ; Wednesday September 13th, 2023 8:11:44 AM
Loryn continues to stand guard by the blue and pink tent where all of the children are. "Manolo, get into the blinded goblins and start taking em down! A quick look around doesn't gain him much. Perception 11
He picks a goblin in the larger first group of blind goblins and sends 3 green bolts of force at it. G18 Magic Missile Dmg 11
Loryn, on Watch, would have all posessions except bedroll
Drack (Chris J) - hp 60/60 - AC 19 d20+14=23 ; d20+9=22 ; d10+7=11 ; d10+7=9 ; Wednesday September 13th, 2023 8:41:33 AM
Drack takes a 5' step and attacks the goblin at M13, hitting ac 23 and 22 for 11 and 9 respectively. if the first goblin drops after swing 1, drack will aim the second swing at the goblin to his south.
Active effects: bless, +1 on attacks and saves vs. fear, duration 6 minutes Divine Favor, +2 to hit, +2 to damage, duration 1 minute
Drack (Chris J) - hp 60/60 - AC 19 Wednesday September 13th, 2023 9:57:05 AM
(All Dracks possessions are on him. He sleeps in his armor, and posted that he grabbed his backpack on the way out the door after Loryn woke him. All he left in tent would have been the bedroll)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life Wednesday September 13th, 2023 2:45:38 PM
(ooc: Mortimer sleeps in his chain shirt and gear he can comfortably wear. He has Endurance and doesn't suffer any fatigue as a result. He grabbed his two weapons before leaving the tent. The only thing he would have left behind was his bedroll and haversack. Though it was guarded by petrified squirrel, Nuts.)
Torryn was with the girls, so that would have been the pink tent. As usual, she left her spear and bow behind.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 6d6=23 ; Wednesday September 13th, 2023 7:42:15 PM
"Manalo, you're strolling during a sprint. " Ash jokes. I'll take care of it.
The mage waves his hands, and points to a location (L17), and drops a Fireball to catch all creatures in the goldust spell, as well as two on drack.
Fireball, 26 dmg reflex dc 18 for half.
GM Jon - Night 2 - Other side of camp Wednesday September 13th, 2023 9:02:34 PM
Gnubert, guarding the kids in the blue tent, calls out to the goblins to surrender … he doesn’t hear any replies, just pissed off replies about the goblins going to “feast on yur legs later tonight!”
Manolo moves up behind his friend and takes a tactical view of things Highlight to display spoiler: { These goblins have their normal weapons, but also nets and bags strapped to their backs}
Mortimer calls upon his magics again – slamming bolts of darkness into G13, and G15 … G13 drops to the ground, his chest smoking from the bolts, G15 roars out in pain, ”I’m gonna find you and eat your eyes!”
Torry, having her target killed before she had a chance to attack, moves and attacks G16 but it bobs as she tries to strike
Loryn, knowing Gnubert is also guarding the kiddos, calls upon their magic and slams three magical bolts into G18 … who isn't able to bob out of the way, and falls dead as the bolts strike
Drack attacks G10, who isn’t blind, and drops it with one hit, Drack then spins and slams his elven curved blade into G11, and drops that goblin too
Ash not wanting to miss his chance, summons a small burst of fire, that seems to grow bigger until it slams into the midst of the blinded goblins – the blast kills them all, and starts a ground fire
Mole appears to be communing with something as he is surrounded by a cloud of dirt and stone
As this fiery explosion occurs, the smell of smoke seems to also be coming from the other side of camp
The last goblin, throws down his weapons, crosses his arms and looks at Drack and speaks in common, ”Parlay!”
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=5 ; Thursday September 14th, 2023 5:47:14 AM
Torryn wasn't about to hit anyone or anything that wasn't fighting back. She remained on guard though. Goblins were renowned for being tricky. then there was the smell of burning: not just from the spectacular, if very grisly, fireball, but from the opposite side of camp. That was concerning.
(Perception: 15 to determine what is actually happening.)
Drack (Chris J) - hp 60/60 - AC 19 Thursday September 14th, 2023 8:49:13 AM
Drack holds the swing he was about to take, and calls over his shoulder.
“Parlay? Did he say parlay? I hate parlay.”
“Gnubert, stay with the kids in case another force arrives.”
Drack will speak with the goblin in common. “What do you have to offer us? You are the last one alive. We want information. Who sent you and for what purpose? I can guess kidnapping the children based on the bags you brought with you.”
AC 13 HP 35/39 Loryn Glitterfall; Dan K d20+4=18 ; Thursday September 14th, 2023 3:32:24 PM Parlay?....With a goblin? Loryn was a bit at a loss. he never considered the goblinoid creatures anything but deserving of a quick blade or spell. His spell would run it's course very soon and with the smell of smoke from elsewhere, he sent the Lights moving across the camp to cover as much area as he could. Dancing Lights move 100' / round to scan across the camp area Perception 18
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=22 ; Thursday September 14th, 2023 5:46:02 PM
Ash scans the distance opposite of his fireball, looking for a source of that smell. Perception 22
If nothing, he heads to his fireball remenants and starts stomping out the fires.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=27 ; Thursday September 14th, 2023 7:06:31 PM
Gnubert continues to stand guard just in case, goblins were known for thier tricks of course. The cleric looks over the battlefield for danger as he stands his duty post (Perception DC 27)
GM Jon - Night 2 - Other side of camp Thursday September 14th, 2023 7:17:58 PM
With just one goblin left, and it appears to be surrendering maybe, Torry catches a waft of something Highlight to display spoiler: { The smell is burning cloth or canvas }
Drack appears caught off guard, holding his sword in preparedness for a strike.
The goblin doesn’t look subdued, the expression on his face is like a child in the honey jar, and not caring if they get into trouble. “We out tracking and hunting. We see humans moving around here. We move in close. They talk of children, and teachers. Our tribe decided raiding a good idea.” He turns and looks at all his dead and charred tribesmen, ”Not smart. Should have tracked you and listened.”
Loryn, shaking his head at the conversation taking place, sends his lights darting back to the other side of the camp. He too smells something Highlight to display spoiler: { The smell is burning cloth or canvas }
Ash begins stampingg out the aftereffects of his fireball, and catches a wiff of something burning, that he hadn’t caused Highlight to display spoiler: { The smell is burning cloth or canvas }
Gnubert, maintaining his post with the children hears something Highlight to display spoiler: { What you hear are goblins laughing out in the woods around the AJ22 area }
Mortimer and Manolo help in putting out the ground fires.
Mole continues communing, though the wind around him seems to be picking up intensity
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Thursday September 14th, 2023 7:48:31 PM
Manolo shouts, "They have nets as well".
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Thursday September 14th, 2023 7:50:13 PM
Manolo helps with putting out the ground fires and waits to see what are they going to do now.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Friday September 15th, 2023 6:15:38 AM
Torryn quickly moved to follow the source of the smell of burning. She hoped that Drack would keep an eye on the lone goblin, as this could well be a distraction for yet another assault. She was grateful for her magical wards as a net would have a hard time ensnaring her!
(OOC: I haven't relocated Torryn as I am unsure of where the 'burning' is. Please move her accordingly.)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d20+4=18 ; Friday September 15th, 2023 8:38:15 AM
As far as fire suppression is concerned, Mortimer lends his help by throwing a few goblin bodies onto hot spots to help smother the flames. Flesh bags, filled with all sorts of fluids, are not very flammable. He leaves the fire to Manolo's most capable hands.
Mortimer is more concerned with all the other goblins lurking in the darkness. He speaks a few dark words and his become flooded with a pitchy blackness. He begins to move around the southern edge of camp.
(Mortimer activates his Darkvision. 60' range. Duration: 6 hours.)
(Perception: 18)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life Friday September 15th, 2023 8:41:17 AM
(ooc: I left out an important noun ... "his eyes become flooded with a pitchy blackness.")
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday September 15th, 2023 10:34:06 AM
Ash finishes stomping on the flames before him, before turning around and making his way to the other side of the camp and the burning smell.
Drack (Chris J) - hp 60/60 - AC 19 Friday September 15th, 2023 12:39:22 PM
Drack, not knowing what is going on elsewhere, continues his discussion with the goblin. "You don't take nets and people sized bags to a raid. Who sent you? if there are others of your kind still in the area, know that you will be the first to die. Tell me the truth. Who sent you and why are you really here, or I will finish this conversation permanently"
Active effects: bless, +1 on attacks and saves vs. fear, duration 6 minutes Divine Favor, +2 to hit, +2 to damage, duration 1 minute
AC 13 HP 35/39 Loryn Glitterfall; Dan K Friday September 15th, 2023 3:26:53 PM
With several of the others, whom Loryn knew were far more perceptive than himself, stalking down the source of the smell, He moves over to Drack calling out his suspision. Smells like cloth or canvas. Check the tents" The Dancing Lights Wink out He reminds Drack that they have been here a couple of days
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=24 ; Friday September 15th, 2023 7:31:08 PM
Gnubert hearts the laughter in the woods, and speaks loudly enough to be heard by his friends, "There are goblins out to the southwest of us laughing. This is a setup to catch us spread out, and off guard!" Gnubert casts dancing lights, and sends the four orbs off in that direction while maintaining watch over the children. (Perception DC 24)
GM Jon - Night 2 - Other side of camp Sunday September 17th, 2023 1:32:13 AM
(OOC: Sorry about not posting, we have some kind of non-covid bug going around work, and I haven't felt like getting on my computer for more than a few minutes.)
Between Ash, Mortimer and his unconventional fire suppresant, and Manolo, the fires started by the fireball are put out.
While putting the fires out, Mortimer takes a moment to dip into his magics and his eyes change color to black pools...with this vision he doesn't see anyone beyonf the fireball remains, other than a deer looking back at him with some tender twigs in its mouth
While this is happening Torry begins moving back to the other side of camp.
Gnubert creates four bobbing and dancing lights that spread out to illuminate the forest again, warning his friends that "This is a setup!"
Drack asks point blank "Who sent you, answer or die. And we'll know if you're lying!" Loryn joins Drack in the "Parlay" with the goblin, asking "Who's your tribe and your chief?"
What Torry sees is that the forest-side of both the dark and light green tents are on fire, not ragin, but its struggling to catch
Goblin, still has his arms crossed, He doesn't seem to fear Drack or Loryn, and puffs out his chest, " Broken Spear Tribe. We have taken over this region from the weakling clans who were here. We knew humans were coming here with children, you talk alot and too loud. Captives make good slaves, and good food. Chief is Groudon, Orc Slayer. He sent us. Current slaves not much good. Need new ones to maintain camp and cook pots."
OOC2: If y'all spot double letters like P's and U's, either my keyboard or word software is having an issue
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Sunday September 17th, 2023 7:44:01 AM
"Oh! Fire! there's a fire here! Um, two actually. They've set the tents on fire....a bit." Torryn exclaimed as loudly as she could, which sadly wasn't very loud. Her voice was simply not accomplished at shouting or singing. Still, she hoped that it sufficed. She had no water with which to extinguish the flames, but could extinguish them by smothering them. Her tactic was a simple one: collapse the tent and use that material to suffocate the burgeoning flame. However, she could only do this to one tent at a time. She elected to complete this task for the light green tent first. It struck her that they really ought to spread out and be vigilant, but when faced with such numbers as had arrived, she had her doubts that it was the best approach.
(OOC: Torryn simply intends to knock the tent flat and then trample the part that will most effectively starve the flame. She'll then do the samew for the other tent - unless assistance arrives beforehand.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=13 ; Sunday September 17th, 2023 7:55:21 PM
Manolo tries to figure out if he heard anything about the goblins or the chief, or something related to the Broken Spear Tribe.
Local knowledge 22
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=24 ; Sunday September 17th, 2023 9:58:29 PM
Ash moves towards the fires on the tents and starts stomping and putting them out. He keeps scanning the woods for another attack. Perception 24
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d8=7 ; d20=20 ; Monday September 18th, 2023 7:38:49 AM
"Great work, Ash." Torryn said encouragingly. Seeing him scouting the environs as well as stomping most effectively, Torryn thought it wise to do the same. Why was everyone else always so much more sensible than her? Maybe it was because she was the youngest, or maybe it was simply her flighty nature. That had proven remarkably resistant to both her father's and Agratha's determined interventions.
Torryn looked around for signs of more trouble.
(OOC: Please ignore the d8 roll. I've no idea how that got in there. A Natural 20 for Perception. I've peaked!)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d20+7=26 ; d20+26=43 ; Monday September 18th, 2023 10:30:59 AM
Mortimer has never known deer, or any other woodland creatures, to use tender twigs. "You cheeky li'l bastards!" he states with a touch of respect for their tactics. (Disbelieve Will Save: 26.
He mutters a few more words of power and gains an uncanny swiftness.
(Mortimer casts Expeditious Retreat on himself. +30ft Speed.)
Mortimer goes bounding after four-legged arsonist; with leaps and bounds if necessary.
(Acrobatics: [long jump]: 43.)
Drack (Chris J) - hp 60/60 - AC 19 d20+7=13 ; Monday September 18th, 2023 12:02:32 PM
Drack moves to help put out the fires, and keep an eye on the North side of camp for the Goblins that started them.He also makes sure that Gnubert is still guarding the kids. (perception check 13)
"Loryn, if he does anything, end him"
AC 13 HP 35/39 Loryn Glitterfall; Dan K 3d4+3=12 ; d20+4=20 ; Monday September 18th, 2023 12:20:28 PM "Chief is Groudon, Orc Slayer and the Broken Spear Tribe eh?" Loryn responds with confirmation "I know goblins are known for being stupid and unable to count well. But in less than the time it takes you to pee, we killed all of you and your dogs from 2 directions. We can kill the rest of you and then your tribe, or you can pack and run so when we come hunting you, we dont find you."
Loryn draws his slivered Hook hammer, "Pick one"
Loryn Readies for him to run with a Magic Missile spell Dmg 12 Perception 20
GM Jon - Night 2 - Other side of camp Monday September 18th, 2023 6:01:16 PM
Torry discovers that the green tents are struggling to burst into flames, calls out for aid, and knocks the light green tent over with the intention to leap and dance upon it until the fires are out, while checking out the area around her
Manolo thinks about goblins for a moment Highlight to display spoiler: { They seem to be a new tribe to the region. their Chief is said to be smarter that most goblinoids }
Ash runs to Torry's side and begins stomping out the flames on the downed tent ...
Mortimer observes the deer, who is eating, and prepares to charge it, when the deer pops its head up, sniffs the air, drops the food out of its mouth and halls butt the opposite direction of the fires
Drack directs Loryn to "Deal with the goblin," as he runs to help with the burning tents
The Goblin mutters something under it's breath, then replies, "Kill me so I die with honor. I refuse to run!"
For Torry Highlight to display spoiler: { what you see is puzzling. It looks like all the items in the two tents has been thrown out the back side of the tents, and food, clothes, and other items perhaps taken from the pile of stuff left. you do see two sets of tracks, goblin sized heading into the woods }
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=17 ; Monday September 18th, 2023 7:21:56 PM
Gnubert continues to guard the kids, and pokes his head inside to do a quick count to make sure he isn't missing anyone. "It is going to be ok . Just let us deal with this mess out here and we will get you all home safely." the cleric whispers to the children. Gnubert pulls his head back, and scans the area for danger (Perception DC 17)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Monday September 18th, 2023 9:27:12 PM
Manolo tells everybody the fact or rumor he just remembered.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Tuesday September 19th, 2023 7:54:27 AM
"Hey! It looks like they've taken some food and clothing." Torryn informs all within earshot as she finished trampling the end of the canvas to fully extinguish the flame. She then turned to Ash.
"Ash, we'd better tackle the next tent first, but do you see those track. I'd say there were at least two of them that ran off into the woods. Do you think maybe they are just hungry?" Perhaps she was being naïve. Her main concern was the safety of the children, not the equipment. As long as the goblins didn't get near the children she was prepared to give them the benefit of the doubt. Still, were the sacks for the kids or for food, or both? Drack was much better than her at intuiting such things.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday September 19th, 2023 7:59:52 AM
" Maybe, Torryn " Ash replies. " The sacks do make me think there were more nefarious plans.. but maybe they were just hoping to get some food. I don't see why a group of goblins would attack as a distraction, but goblins are dumb for a lack of a better word. "
He goes to the second tent with her and helps put out the flames.
AC 13 HP 35/39 Loryn Glitterfall; Dan K Tuesday September 19th, 2023 8:49:28 AM
Loryn furrows his brow, "Wish granted." He casts Magic Missile Dmg 12
To the corpse he says, "Goblins run all of the time. It's what you are known for across the Wold"
Loryn turns to frown again. They snuck in right under our noses and got into several tents, started a fire and escaped without being seen or heard. The gnome was not happy with the implications. Had to be magic and that made smart goblins and that made wiping them out more urgent and more difficult. Loryn picks the nearest tent and heads in for a quick inspection.
Drack (Chris J) - hp 60/60 - AC 19 d20+7=11 ; Tuesday September 19th, 2023 9:42:39 AM
Drack will patrol the camp while the others investigated the damage. Maybe the goblins were done for the night, and maybe they were not. Either way, he wanted to make sure he could intercept anything coming near the camp.(perception 11)
Active effects: bless, +1 on attacks and saves vs. fear, duration 6 minutes Divine Favor, +2 to hit, +2 to damage, duration 1 minute
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=6 ; Tuesday September 19th, 2023 7:25:32 PM
Manolo will help Drack for a while.
Perception 16
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life d20+4=22 ; d20+10=26 ; Tuesday September 19th, 2023 8:19:35 PM
Mortimer was sure he saw tinder twigs in that deer's mouth. Almost as if someone had said there were. He also can't fathom why this deer thought this locale was a right fine spot for an early morning snack. After all, the smell of blood in the air, the shrieks and cries of the dead and dying, not to mention all the fire and smoke, produce such a pleasant ambiance for sampling the tasty delights provided by Mother Wold's garden. With a sigh, Mortimer states, "Creatures, daft as these, were only meant to be food!" He decides that next time he sees that deer, he will make sure it lives up to that potential.
Mortimer takes his time to look for anything of interest (Perception: 22). "Everybody accounted for, yeah?" he asks. "Looks like we has enough gobbie meat for a decent breakfast." The statement was said in jest (instead of ingest :). It was meant for the others hiding and listening in the dark. (Bluff: 26)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life, darkvision, expedite Tuesday September 19th, 2023 8:21:59 PM
(ooc: adding active spells to the post name line.)
GM Jon - Night 2 - Other side of camp Tuesday September 19th, 2023 9:46:30 PM
Gnubert keeps the kiddos from panicking, while keeping a weather eye out for trouble
Manolo shares what he remembers of the goblins' tribe "They seem to be a new tribe to the region. The Chief is said to be smarter that most goblinoids."
Torry and Ash get the fire out on the light green tent then turn to the dark green one. Torry ponders whether the goblins were just hungry, however, Ash reminds her that the goblins did come with sacks ands planned a distraction, so they were probably up to no good.
Loryn complies with the goblins' wishes, and uses magic to end the goblins' life. Loryn then reminds the now deceased goblin, "Your race is known for running by the way!"
Drack, with Manolo in tow, check out the edges of the campsite. They both find the tracks that Torry pointed out, and best guess, the two goblins that ran, stoppepd somewhere and then snuck back into camp to cause mayhem.
Mortimer watches the deer bound away. What the deer was chewing on were young stemmed plants, that resembled twigs and sticks, but that are sweet to the tongue. Thinking aabout food, Mortimer wanders back into camp asking who is hungry for goblin surprise
What Mortimer, and the rest of you find after cleaning the dead bodies away: Each of the 22 goblins were wearing - leather armor and using light wooden shields. They also had short swords and short bows, and at this point there's around 200 useable arrows. Each goblin also had some pieces of trimmed obsidian (so no sharp edges) - enough for each PC to gain 5 apiece. After assessing them, each piece is worth 10gp.
Once everything is settled down, the party realizes that Mole is gone. Where he was standing is a note, "My friends I've been called away. Once I am free of my obligation, I may return."
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Wednesday September 20th, 2023 5:03:41 AM
"Oh, Mole is gone then and we don't know for how long." Torryn observed somewhat needlessly as everyone could read. "I guess it must be important" What was also important, was caring for the children. Torryn entered the tent in which they were sheltering.
"Well done everyone! You were all quiet as mice and that was perfect, because then, we could focus on bashing Goblin heads without worrying about you. SO - you guys get a reward." She smiled and let the excitement build. It was an excellent distraction from the fear that had pervaded the tent when she entered. She then distributed the five pieces of obsidian that she'd been given. Five didn't provide enough for everyone, but she had no doubt at all that Drack would ensure that every child received one. "Those will buy you some treats when you get back and your parents will certainly appreciate the spare change that you give them." It was only then that she remembered her bow and spear. How could she be so forgetful? Again!
"Dracky will be along shortly, or I'll be back with the rest of those little gems - yes, they are real. Until then, sit tight and play Mice. We'll tell you when the nasty goblins are really gone." With another broad grin Torryn disappeared back out of the tent to belatedly collect her spear and bow.
"Is that it?" She asked no one in particular.
Drack (Chris J) - hp 60/60 - AC 19 Wednesday September 20th, 2023 8:41:04 AM
Once Torry catches Drack, and asks about the obsidian, he hands his over for her to distribute.
"Once the danger seems to have passed, and everyone gathers back in the camp, Drack will mention "They will likely return, and in greater numbers. The safest thing to do would be to head back with the kids, but i think that they need to stay out here for the full duration. Should we relocate this camp, and see if we can find a better and safer spot? Goblins usually aren't smart enough for a two pronged attack, so its apparent they have learned some tactics."
"Depending on what the goblins took, we may be low on food as well. Either we hunt, or one of us goes back to town during the day for supplies. Probably Torry since she brought her horse. Thoughts?"
AC 13 HP 35/39 Loryn Glitterfall; Dan K d20+8=28 ; Wednesday September 20th, 2023 10:12:57 AM "we've a couple more hours until dawn, at which point we take the children and what we can from this back home. We may be the furthest out, but this new chief and tribe may also be a danger to the other two groups. The kids can learn skills other than hiding at a later date."
Loryn nods to Torrynashkabbeth, "Brilliant idea." Loryn sees to it that each of the children is gifted with one of the pieces of obsidian and then the rest distributed among the party
"Equal shares and equal parts Torrynashkabbeth." for ease of math how about we each get 3 at 10gp each Appraisal DC 28
"Thanks, Loryn!" Torryn beamed in delight. She'd actually had a good idea!
"I'm pretty sure that those good people didn't send their kids out to be target practice for goblins and like Dracky said, they are using smarter tactics. What if we're too tough and they go after one of the other groups nearer to town? I think we need to take them back and then get the others back too. We can go have a 'a word' or two with this new chief and see if we can't get him to shift his priorities a bit. Seriously though, he's lost a LOT of people here already. How many more can he bring? I guess we wait until dawn and then decide. Goblins won't be attacking in daylight....will they, Dracky?"
(OOC: Shield has now expired. Header adjusted.)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:52/42. shield, false life, darkvision, expedite Wednesday September 20th, 2023 4:53:55 PM "Yeah, good thinkin'. Let's return them in the same condition we found'em." He then looks at his tent and adds, "Now, did those li'l buggers run off with any of our bits and bobs?" Mortimer checks his bedroll and haversack that Nuts, his petrified squirrel, was guarding. He may be made of stone, but he looks furry and furious!
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday September 20th, 2023 7:15:00 PM
Gnubert sighs in relief when it appears the enemy is gone. The cleric tucks his obsidian shards into Loryn's hands and smiles. "What do you mean Mole is gone? Where did he go? I do not understand. He just vanished? What in the name of the Gods is going on?" Gnubert sighs and takes a deep breath. You are just on edge. It has been a busy night. It is ok. he mutters to himself, under his breath.
Gnubert looks at the others," perhaps we should take inventory of anything that has been taken. If they are using dogs they could track the children back to the village, and we certainly do not want that. Not to mention if they have burnt a few tents we should be prepared to have teh children sleep in the tents, and the rest of us around them. Moving before sunrise would be most unwise."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; Wednesday September 20th, 2023 7:55:07 PM
Manolo asks ,"Shouldn't we give the weapon to the kids?....It might come in handy."
GM Jon - Night 2 - almost to dawn Wednesday September 20th, 2023 9:44:23 PM
OOC: My responses are gonna be wonky the next few days - I'm flying to Dallas to walk for my masters ... I'm taking my laptop, but there's a 3 hour time difference.
The fires are all out. The two goblins who had run off, came back and stole food and clothing out of the two green tents, and scattered other gear between the back of the tent and the forests' edge.
Torry realizes that Mole is missing and communicates that to the party. She then moved to the tent where the kids were. She praised the children for being so quiet during the battle, and for staying out of mischief. She goes so far as to give her shiny rocks out to five of the kids, with a promise that "Uncle Dracky" would make sure the rest got shiny rocks too.
Drack agrees once Torry finds him, and he hands over three more pieces of obsidian.ack then discusses the possibility that the goiblins may return. The two choices Drack provides are: "Return to town early" or "Relocate to a location of our choosing."
The discussion of hunting for food, is met with several of the kids stating, "If you're going hunting can we come too?"
Loryn listens and then shares that once dawn breaks take the kiddos back to town, and then after all the kids have a piece of obsidian, redistributing the remaining pieces amongst the party (3 pieces each, each worth 10gp) For Loryn Highlight to display spoiler: { Whomever trimmed these pieces down knew what they were doing so that the edges won't cut, and they didn't take a huge amount off of each piece either }
As Torry, Mortimer, and Loryn discuss returning early, the kids all start talking at the same time, then Makaela pops out, plops her hands on her hips, and pouts, "We can't go back early. We'll be the laughing stock. No one will want to take us as apprentices. Can't we stay longer? I for one want to learn more about how Torry fights, she's beautiful and a dancer (these are tinged with jealousy). I know the boys want to spend time with Mortimer and Drack. Um, what did you say Mondo?" Mondo pops his head out, and mumbles, "They kicked ass!" He then pulls his head back in, while his friends laugh at him for cursing.
Gnubert takes a moment to catch his breath before joining in on the conversation, shocked to hear that Mole is gone. He then prompts that an "Inventory should be taken" and that reassigning folks and kids to the tents is a solid idea.
Manolo, lookinf at the pile of goblin equipment, ponders, "Should we arm the kids?" The kids of course are all for getting to carry weapons like the adults...
OOC2: I don't know who was sleeping in those two tents - I know two of y'all said you took everything you own with you when the combat started. the goblins' main task was to grab food, and then whatever else they could grab. So if there was food, spare clothes, and blankets in either of those tents, that stuff is now all gone
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday September 20th, 2023 11:01:17 PM
" so they're nervous if being made fun of, so lets have some fun with it. Lets tell the story that we were surprised and the kids actually fought off the goblins. I mean they're goblins, a young child can take care of them. We'll tell the people that matter the truth obviously, but these kids can look like real heroes and give them a leg up on life. "
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 Thursday September 21st, 2023 3:33:39 AM
"I'm not sure we should go that far." Torryn replied hesitantly. She was not comfortable with the lie. "They did however, help greatly in adhering to instruction and not revealing themselves. That DID play an important part in how things turned out. As to the 'never getting apprenticeships', that's just ridiculous. Every employer wants someone that listens to what they're told and actually complies.....that's why I struggled and had to stay at home." It didn't strike Torryn that starting your life based on lie was a good start at all.
"Let's all collect everything we can and find out how much is missing. That includes the youngsters. They can definitely help with that." Torryn was relieved that she'd been with the girls in the pink tent. her bow and spear were safe. It would have been embarrassing if she'd lost those. Worse, having the bow in the hands of the enemy would have caused a lot of woe; of that she was certain. She then addressed the children.
"Hey, everyone, listen up. I need you to collect everything you can find, but stay IN the campsite. Pile it up as neat as you can so we can see what's missing. That would be awesome if you could do that. Oh, and while you're doing it, keep an eye open for more goblins returning. They might, and they might see you as easy targets; so everyone grab a goblin weapon. You are to be armed at all times." Torryn knew that none of them would have held a goblin weapon before. It would be exciting and distracting. Also, to go back with such trophies would offset considerable embarrassment. Ash's idea to portray them as heroes could be amended to still salvage much from the situation. As to whether they did return immediately; she felt it the wisest course, but it needed to be a team decision.
Drack (Chris J) - hp 60/60 - AC 19 Thursday September 21st, 2023 8:15:00 AM
Drack just nods and says "So be it" when Loryn declares they are going home.
He doesn't give too much thought to Mole's departure. Whatever called him away must have been important. Drack just hopes all is well.
Once the kids chime in their fears of returning, Drack turns to Loryn and quietly says. "This is important to them and their future. I think you should reconsider returning. Let us find another location.We can send one person back to town on spot to spread the word of the goblins. It may even be a good idea for us and the kids to keep moving, and trying to find one of the other camps might be a good idea. they may have also come under goblin attack."
GM Jon - Night 2 - almost to dawn Thursday September 21st, 2023 10:25:29 AM
OOC: A thought i had last night while packing ... as the kids will be armed, each one of y'all pick one ... should we need to roll for defending themselves, I'll let the teachers test the kiddos learning (that's said in a Texas drawl) ... are y'all giving them only the swords, or bow and arrow too, or should I determine which kids asked for what, or just go with Nick's idea of only swords ... I'm gonna let y'all decide
AC 13 HP 35/39 Loryn Glitterfall; Dan K Thursday September 21st, 2023 11:34:34 AM
Loryn moves a few steps to the side with Drack and keeps his voice down.
"Not dying is also important to their future. Anyone of these kids would be dead in less than a second in combat with a goblin or one of their war dogs. You and I both know that. We stay out here and one of them dies, maybe more than one. I don't want to have that conversation with a parent back home"
Hearing something about hunting he shouts back to the group, "Hey! No one is going hunting."
he turns back to Drack. "All of us, not the kids, need to be in agreement on what we're going to do."
With the kids currently distracted getting weapons, Loryn calls out, No bows, just swords!" and cleaning up the campsite.
Loryn gets the whole hero crew together. "We need to have a conversation on what to do. Drack has suggested that perhaps we could stay out and stay on the move. Hike and camp, circling back towards town. doing what we can to instruct our charges and perhaps keeping them all alive. I am willing to go that route if everyone else is. I believe the best and safest course for our charges is to get them home at dawn and arrange to come back out after we deal with this new tribe. Everyone needs to weigh in here. Ash? Manolo? Mortimer? Gnubert? Torrynaskabbeth? Drack? Home or on the move?"
Drack (Chris J) - hp 60/60 - AC 19 Thursday September 21st, 2023 2:24:34 PM
“I think we stay out here. We send Torry to town on spot with word of what happened while the rest of us clean up the camp and get ready to move. We wait for Torry to quickly inform them and see what they want us to do. If the town wants us to return, we do. If they don’t, then we move and camp every night and teach the kids what we can while doing it. That is my opinion.”
Torryn respected Drack greatly. He always seemed to know exactly what to do or say, but in this instance she had to disagree.
"I'm with Loryn. I don't want to be the one to tell a parent that their child is dead because they were worried about failing this ... experience. I'd say that with everything that's happened they've already passed. I vote that we return. That beings aid, I'll abide by the majority decision." It was rare to see Torryn so serious, but it wasn't just their lives that they were risking.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Thursday September 21st, 2023 7:09:16 PM
Gnubert looks around at the others arming the kids, and sighs softly while talking to himself, this is a bad idea. Children tend to be over confident without adding weapons, and bravado to the mix. Gnubert starts at Loryn's words, "Straight back home is the best course of action. Then we can come back , and do well what we do."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=16 ; Thursday September 21st, 2023 8:40:13 PM
Manolo stays aloof for a few seconds. It feels weird.....he remembers first time meeting Lanliss, The battle for Effacia. He starts to have tears at his eyes, Lady Barleybloom and her -Tokens of my Confection, 'I miss home', he thinks. He moves away from the others for a few more moments.
He stands tall and goes towards the kids not caring what about the others say "Listen to ME!, I am not planning on anyone of you ending up on deaths step in front of Gragul!", He says passionately. He plagiarizes something Lanliss told him "The things we do and places we go are no place for children !", "You all have eagerness to fight but your body is still frail, you don't have the experience or the knowledge and you barely have armor."........ ....."We are returning, you only fight if we die or we tell you to fight.,Got it ?!"
Intimidate or Diplomacy 25 or 23
OOC: unless DM thinks something else to use as a skill or another roll needed. OOC: stole the sentence from Keepers of the Vale, Chris J, Velarin
Drack (Chris J) - hp 60/60 - AC 19 Thursday September 21st, 2023 10:11:14 PM
“Fair enough. We return home. We should try and train them a little more when we are not too far from town then. Give them something to remember and be able to tell their friends and family about.”
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Thursday September 21st, 2023 11:02:16 PM
Ash liked his idea of the kids looking like the heroes, but apparently the others didn't. So ash shrugged and shelfed it.
"I assumed as much that we'd head right home."
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 Friday September 22nd, 2023 9:38:17 AM
"It's for the best." Torryn told the children, a little intimidated herself by the fervour of Manny's speech. "Anyway, Dracky and I will be delighted to teach you some 'special' moves along he way; that is, if you want to learn them. I mean, if you want to stay and get eaten by goblins...." She smiled broadly at the end, clearly teasing the children, who she knew loved grisly tales. Hopefully, they didn't want to play an active part in those tales.
AC 13 HP 35/39 Loryn Glitterfall; Dan K Friday September 22nd, 2023 10:26:45 AM
Loryn takes a step back as Manolo talks to the children. A little fire, good to see.
"Settled, we get the kids out of danger"
Loryn returns to his tent to lie down for a a short nap. His watch was almost over and at 4am, he was tired. An hour or so would do wonders.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Friday September 22nd, 2023 12:44:42 PM "Agreed. Though it may be useful to teach them basic defense techniques ... now that they're armed. Human and gnome children are the goblin's favorite meat. I ought ta know."
GM Jon - Night 2 - almost to dawn Friday September 22nd, 2023 3:29:00 PM
With a few hours from dawn, the group, including the kiddos, moves what gear is left from the two green tents. The tents are salvageable as they were treated against most weather conditions. They just smell bad.
The kids find another 12 arrows, which look like they were dropped on the ground.
An idea was tossed out about the "kiddos" being the ones who ran off the goblins. That idea gets shot down fast.
At the mention of hunting, Loryn puts his foot down, exclaiming, "No Hunting!"
Loryn and Drack then discuss weapons, and each Child is handed a goblin short sword in a sheath. The boys greedily accept them, and practice drawing and sheathing them
Amber and Dandila, decline the swords, moving to Torry instead and asking, "Will you teach us to fight like you do?"
Makaela and Celeste both accept swords, move away from the boys, and they pracice drawing, sheathing, and then they appear to be discussing strikes they observed the party making while they peeked out the tent during the combat.
Loryn asks for a vote on staying or going:
Loryn votes to return Drack says "We stay, but hike to a new spot." Torry advocates for retunring, but will accepts the groups decision if it is to stay Gnubert agrees that returning is the best course of action Manolo ponders his past for a moment, and then approaches the children, voiceing his choice of "returning, and the children only using their weapons if told" Ash votes to return Mortimer advocates for teaching the kids defensive moves, something that can be started on the way back to town
The children all group up and hold a whispered conversation, then Foxxglove gets shoved forwards. It is evident he doesn't want to be the spokesperson, "We appreciate what you all have taught us, and we would like to learn what else we can on the way home. These goblins, we've had raids, smaller numbers and they took mostly food and animals. Letting the Mayor know would be a good, umm, idea. Can we have breakfast first.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Friday September 22nd, 2023 3:49:37 PM
(ooc: Mortimer said "Agreed," in response to Loryn's statement. Sorry if that wasn't clear.)
AC 13 HP 35/39 Loryn Glitterfall; Dan K Friday September 22nd, 2023 4:19:39 PM
Because it is still 4am and dark, Loryn stays put in his tent and gets some shut eye.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 31/35 ; d20=16 ; Friday September 22nd, 2023 9:17:02 PM
'Manolo thinks about the breakfast for a second and will help in preparing or hunting/salvaging for breakfast.
Aid another 16
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Saturday September 23rd, 2023 3:56:34 AM
"Breakfast is an excellent idea." Confirmed Torryn. "We just need to ask Loryn nicely about that. As you two.." She turned to Amber and Dandila. "Of course. I'd be honoured to teach you, but first we need to fix those tents. Come along, I'll show you a neat trick." With that she took the two girls to the light green tent and kneeling beside it, invoked her fey magic to 'mend' the tent. That done, she moved along to the dark green tent and repeated the process.
(OOC: Such time has passed that her 'Fey Armour' spell has dropped. Header adjusted.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Saturday September 23rd, 2023 7:23:52 AM
Ash will stay awake and help with breakfast. His gear eas easy enough to pack, and Oslo just needed a quick feed and left to wander by himself a few minutes.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Saturday September 23rd, 2023 12:50:01 PM
As some decide to go back to bed, Mortimer instead retrieves his haversack from his tent. From inside, he pulls out his trusty shovel. He decides to start digging a hole in the area were the fire had been. For some reason, the burnt vegetation and ash provided a more cleansing palette on which to dig.
After reaching a suitable size and depth, he started gathering up the goblin dead and casting them in. Mortimer didn't trouble himself with their condition or care. As he needed, he press their corpses down tighter with his feet to make more room for others. He couldn't help but savor the sound of their snapping and crackling bones with each stomp. As the last one is thrown in, Mortimer pauses as he mutters a brief statement, "Take 'em back and try again. You can do better than this."
He then begins to refill the grave.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Sunday September 24th, 2023 8:45:24 PM
Gnubert continues to stand watch, unsure of what else to do. The cleric watches the campsite get repaired, and then when Foxxglove speaks he respectfully listens to the youngster speak. Gnubert nods, and smiles at the young man, "I am not much of a cook but there is someone here who is a heck of a cook, and maybe we should ask them..." Gnubert turns and looks a Loryn.
When Mortimer begins to bury the goblins Gnubert gasps as Mortimer begins squishes them down in the pit, breaking bones in the process. Gnubert is speechless for a while as he watches Mortimer finish up. The cleric waits until Mortimer is finished, and then walks over to the grave where he says a prayer to all the Gods.
Drack (Chris J) - hp 60/60 - AC 19 3d6=9 ; d20+7=13 ; Monday September 25th, 2023 10:54:57 AM
Drack will Lay hands on Manolo, healing him for 9. If anyone else is injured, Drack will lay hands on them as well. He will spend the rest of the night on watch(perception 13). After the night is done, Drack will lay hands upon himself to get rid of the fatigue, and then pray to Domi for spells. Following that, and breakfast, Drack will prepare to start hiking in the general direction of town.
Lay hands: 9/9 Spells: Divine Favor Bless
AC 13 HP 35/39 Loryn Glitterfall; Dan K d20+10=24 ; Monday September 25th, 2023 4:41:53 PM
About an hour after sunrise, Loryn will make his way out of his tent. He shakes his head a those who did not have a watch who had stayed up fumbling out and working in the dark. the gnome figured in about 7 hours, the hike back would be taking a toll on them. A learning point for the kids he figured he would teaching later. For now, those interested in learning a bit more how not to hate the outdoors by learning how to eat good food, could gather around.
Loryn produced several small wheels of cheese, a few dozen eggs and several fresh loaves of bread from the Bag of Holding. As well as a basket of fruit and a few jugs of juice. He explains it's a basic but hearty breakfast. He was planning on game and sausage later on with a good thick gravy. But with the events, he was pulling back a little Cooking 24
He'll assign several kids to assist with clean up and supervise to make sure these are done correclty and as the time closed toward mid morning. The cooking station was ready for travelling
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Monday September 25th, 2023 10:51:05 PM
After gravedigging duties, Mortimer takes up his time on watch. At least he thinks it was. He wasn't sure when his watch was, but he certainly wasn't getting any more sleep that morning.
Breakfast was always a pleasant balance to the rise of an oppressive sun. He does try his best to restrain his ravenous hunger; there being so many more mouths to feed. The icy chill from his spellcasting also dries him out terribly. He's finished off two full waterskins since the fight with the goblins. He could have abstained from drinking so much, but he didn't see the need with a plentiful source nearby.
Mortimer's otherworldly durability has allowed him to endure a week without water. Though it was his proclivity for bluffing that got that evil jailer to open his cell door; playing dead came natural to him. The jailer would soon learn to regret that decision.
GM Jon - Day 3 - A New Day Tuesday September 26th, 2023 12:04:25 AM
After the events of the pre-dawn attack, Loryn went in his tent and fell asleep.
Drack catches up with Manolo, and dips into his magics healing his friend (healed 9 damage)
Manolo and Ash think about breakfast, and use a torch to look for fresh veggies and fruits
Torry, stating the obvious, "Breakfast is an excellent idea!". This is followed up by Amber and Dandila following Torry to the messed up tents and showing the girls how to Repair the tents, utilizing magic to help
Mortimer spends time digging a hole, then squishes the dead goblins into the ground and then covers them with dirt
Gnubert watches the activity in the camp, and listens to Loryn snore. Mortimer's activity causes Gnubert to experience a moment of speechlessness ... and then once Mortimer is done, Gnubert walks over and says a blanket pray to all the Gods
A few hours later ... (why did I just hear the Spongebob narrator in my head)
Drack heals himself of his fatigue and then prayed to Domi for spells
Loryn comes out of his tent, shakes his head at all the activity that happened while he was napping. He then begins having the kids help him set up food taken from his Bag of holding ... what little Manolo and Ash find is also added to the meal.
Once everyone is stuffed, and the dishes all washed ... the kids and party look around for anything they missed ... Mortimer catches sight of the deer he chased into the woods. It notices him staring, and bows its' head, then bounds away
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Tuesday September 26th, 2023 9:17:58 AM
With Amber and Dandila's help Spot was groomed, watered and well fed.
"You know, I was kind of hoping that you two could do an important job for me. Would you both mind riding on Spot as we head back? She's really tall and it is a long way down; so no problem if you'd rather not; it's just with Spot being so big, you'll be able to see a lot further and can warn everyone if you see a goblin or something like that." Torryn asked the two girls. She didn't really want to ride when everyone else was walking. Plus, it was true; Spot was a heavy horse. She was big. Sitting on her back you could see a lot better.
"And whoever is behind the one with the reins needs to carry my magical spear." She added as a sweetener. This time she'd be carrying her bow. At least that way she wouldn't forget it.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday September 26th, 2023 9:17:59 AM
Ash uses some cantrips to cleanup the kids faces after breakfast.
"Cant be bringing you home like little dirtballs."
Drack (Chris J) - hp 60/60 - AC 19 Tuesday September 26th, 2023 9:45:43 AM
After getting ready for the day, and having breakfast, Drack will catch up with Loryn. "What say we move a few hours toward town, or a little more, and find a new camp site. A couple of kids want to learn from Torry, a couple want to learn from me, and a couple seem interested in the arcane arts. Let's try and find a safer spot further from goblins, and teach them something. If anyone can hunt, perhaps one of the stealthy kids would like to learn that. The first name that comes to mind for hunting would be Manolo due to his stealth. One person could borrow spot, ride to town and report on what has happened, hopefully returning before nightfall. We said we are going back, but that doesn't mean we have to do it quickly."
Lay hands: 9/9 Spells: Divine Favor Bless
AC 13 HP 35/39 Loryn Glitterfall; Dan K Tuesday September 26th, 2023 11:19:58 AM
Loryn packs up and takes to walking along back towards town. A full day will get them home a few hours before sunset, so when Drack mentions stopping in a few hours, he's not opposed. "We have a few hours built in on the trip back, not as important to get back before dark. Mid morning stop, lunch and mid afternoon breaks on an hour or so would work. Far as i know, Mole was the only person with any survival skills. Honestly I'm hoping we don't get lost on the way back. On hunting, wouldn't that involve putting some distance between us and whoever is going. I don't want to send a couple of kids just out there with Manolo for a couple hours beyond earshot. We stick together, talk to the kids about what we can at the breaks. You have to talk to Torrynashkabbeth on anyone with riding skills going ahead on Spot. Not my call."
GM Jon - Day 3 - A New Day Tuesday September 26th, 2023 4:55:34 PM
OOC: Sorry about last night guys - I was furiously writing and then had to give my dogs their night time meds, so didn't get my input saved until 9:02 pm my time. I'll check back in a few hours to see if anyone is gonna post and then move this along =)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=20 ; d10=7 ; Tuesday September 26th, 2023 7:13:06 PM
" I am going to check the surroundings", Manolo says as he goes out to scout for danger and suspecious things
Perception 20
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Tuesday September 26th, 2023 7:32:44 PM
Gnubert helps with clean up, and loading their supplies. The cleric is deep in thought with Mole's leaving, and Mortimer's actions. Both are bothering him deeply. Gnubert ponders deeply, [i]first why would Mole leave them out here? Second, why would Mortimer desecreate the bodies of the goblins? We had already beaten them back, they lost, we won. What was done to the corpses was unnecessary and cruel! They were still the Gods creatures.[/b]
Gnubert trudges along behind the others, mace in hand, and distracted by the thoughts in his head.
Drack (Chris J) - hp 60/60 - AC 19 Tuesday September 26th, 2023 9:07:10 PM
“Fair enough Loryn. I was actually thinking of taking the long way around town, and return tomorrow, but if we go back today, so be it. I will teach the boys what I can about swordsmanship with a lengthy lunch, and promise them to teach them more when I am in town, and don’t have much going on. Hunting is probably out for the duration we have. I would think that when in town if we make the effort to work with this group, it will give them more pride and status than 6 days in the woods. Helping people to learn to help themselves is why I am where I am, and I think Domi would approve.”
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Tuesday September 26th, 2023 10:04:57 PM
Along the way, Mortimer notices the deer again. The idea of this deer hanging around during and after a combat, with all the blood, death and fire, was inconceivable. Now the animal gives him a knowing nod!
Mortimer asks, "Uhhh, what is it when prey doesn't act like prey?" He pauses and then answers his own question, "When it's a stalker! A deer has been followin' us, yeah. Watchin' us!"
Drack (Chris J) - hp 60/60 - AC 19 Tuesday September 26th, 2023 10:47:52 PM
Drack whips his head around when Mortimer mentions the deer. “What exactly did you see Mortimer? I would really like to know.”
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Tuesday September 26th, 2023 11:31:35 PM "There was a deer watchin' the fight with the goblins. Thought it a gobbie, I did, in disguise tryin' ta set fire to the tents. I charged at it an' the critter darted off in a very deer-like way. No gobbie can move like that. Though it's not very deer-like ta hang around with all the blood, fire and clamour of combat. Then I saw it again after breakfast ... and it gave me a nod before runnin' off."
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Wednesday September 27th, 2023 5:22:35 AM
"That does sound odd." Agreed Torrynashkabbeth. "Maybe, if it reappears, Dracky and I could try to ascertain if it's an evil thingy - in disguise." She actually didn't hold out much hope for that as her capacity to detect the presence of evil didn't extend that far and deer were notorious for being elusive and keeping their distance. However, she did now have her bow and that could reach a lot further, not that she was awfully keen on shooting a deer, especially not one that had done them any harm.
AC 13 HP 35/39 Loryn Glitterfall; Dan K Wednesday September 27th, 2023 9:41:34 AM
Loryn listens to Mortimer and the others, It was certainly an oddity. The gnome found himself wishing Mole was still around. A druid would be mighty handy right about now and so he falls to his next best thing, at least in his mind. "Torrynashkabbeth? You're part Fey right? Anything? Or maybe an animal companion to a druid? Biggest problem I see is that none of us can track it and none of us could keep up with it. Not being a fan of shoot first and hope to be right and figure it out later, I'm not thinking of anything we can particularly do. Keep an eye out? Sure, but what then."
The group walks and talks planning for a mid morning stop to 'teach' the kids some stuff
Drack (Chris J) - hp 60/60 - AC 19 d20+7=15 ; Wednesday September 27th, 2023 10:43:15 AM
“Yeah Loryn, maybe an animal companion, maybe even a Druid itself. Never met one, but I’ve heard they change into animal forms. Either way, I think we leave it be unless it proves to mean us harm. A normal deer wouldn’t be anywhere near what happened last night. And thanks for breakfast Loryn. Well done as usual. Shall we move on to where we break for lunch? I have a feeling that after we report in to the council, we are going goblin hunting.”
Drack will keep a watchful eye on their surroundings, looking for goblins, the deer that Mortimer spoke of, or anything odd. (Perception 15)( hopefully all the good rolls are being saved for combat by the die roller)
GM Jon - Day 3 - LUNCHTIME, YUM Wednesday September 27th, 2023 1:26:17 PM
OOC: Sorry, I totally blame my wife and "Who's Line Is It Anyway" for not posting last night
IC: Manolo goes out to look for "Dangerous and Suspicous" things. He does find several poisonous plants (the Oak variety), and an underground wasp's nest (which he avoids). He also spots deer and rabbit tracks in the brush about 20 to 30' away from where they party is.
With everything cleaned and packed up, Gnubert contemplates two actions, that Mole left the party out in the wilderness without a word, and, the way Mortimer desecrated the goblins' bodies while burying them, especially since the party "won" the engagement. He wanders with his companions, mace at the ready, but appears distracted to anyone who looks at him.
Drack offers to teach those interested in what sword techniques he can offer on the way back to town, and again once the party is back in town. "A longer lunch would give me an opportunity for some lessons."
Mortimer sees the deer again, and almost stops, alerting the rest of the party, "Guys we have a stalker. That deer is following us, and it nodded at me." Drack almost stops once Mortimer shares this and asks for further details on the mysterious deer. Mortimer elaborates, "There was a deer watchin' the fight with the goblins. Thought it a gobbie, I did, in disguise tryin' ta set fire to the tents. I charged at it an' the critter darted off in a very deer-like way. No gobbie can move like that. Though it's not very deer-like ta hang around with all the blood, fire and clamour of combat. Then I saw it again after breakfast ... and it gave me a nod before runnin' off."
Torry responds with the "oddness" of the situation, and offers that she and Drack can attempt to "ascertain if it is a real deer or something else."
Loryn, now paying attention, shares his thoughts on,"Could it be a Fey, or perhaps a druid's companion." His advice is not to shoot first, but keep a weather eye out for the deer to return
Drack finishes the conversation as the party continues their walk, "Could be a Druid in animal form, I understand they can change their shape. Breakfast was delicious, but we should plan on finding a spot for lunch, if we're going to take time for some lessons.
Through all this the children have been talking amongst themselves, with several pointing out edible plants, and pointing out the large butterflies and dragonfly's in the area. They start discussing their prowess, or lack thereof, with their swords. When they hear Drack offer to continue training them once back in town, they all clap and start chanting, [b]"Drack, Drack, Drack" the girls then start chanting "Torry, Torry, Torry"
After an hour, the party finds a loverly glade. There is a small stream running on one side, and a whole mass of black berries bushes on the other. Some kind of ruin is in the middle, but it is covered in ivy and moss
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Wednesday September 27th, 2023 2:53:31 PM
Manolo gathers some of the poison stuff for possibly future use and will join the group.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday September 27th, 2023 7:00:51 PM
Gnubert walks lost in his own thoughts, not even noticing the deer when it is pointed out. As they prepare for lunch Gnubert approaches Mortimer, "Mortimer? May I speak with you a bit more privately?" The cleric walks 20 or so paces away from the group, "I have a..well..umm...a question. Can you explain why you desecrated the goblin corpses? We won, no one was hurt. Why did you feel the need to trample their bodies?" Gnubert is visably upset, but his tone in not accusatory.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Wednesday September 27th, 2023 8:15:45 PM
Mortimer answers, "Sure," to Gnubert's request. An eyebrow raises when he hears words like desecration in relation to his treatment of the goblins. His reply was simple and practical, "Needed to make more room in the hole, I did. So I stomped them down is all. Didn't want the mound ta be so tall that would encourage others ta dig 'em up." Mortimer pauses to choose his next words carefully, because he didn't want to upset the cleric. "As far as desecration is concerned, a gobbies existence is a desecration. No gods 'ad any hand in their creation. Gobbies were shaped inta being from the most wicked an' curst, blood rituals; deep, dark magiks. Could I have handled them with more care ... sure, but they had no problem eating me as a child."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+7=22 ; Wednesday September 27th, 2023 9:56:12 PM
Ash watches the children in the glade, keeping an eye out for any returning goblins or worse.
Perception 22
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Thursday September 28th, 2023 5:41:43 AM
"What a beautiful place. I never knew it was here." Torryn commented delightedly before skipping around to try to take in the wonder of the setting. Iridescent dragonflies, colourful butterflies, glossy, edible berries and an enchanting ruin. To her it was a delight. She forgot all about the goblins.
Drack (Chris J) - hp 60/60 - AC 19 Thursday September 28th, 2023 9:57:17 AM
Drack takes an instant interest in whatever ruins are hidden under the brush. He will try and clear a little to see what the ruins actually are. Following that, he will spend some time tutoring the interested boys in the basics of combat
Make a Religion or Know: History check, DC 15: If you pass Highlight to display spoiler: {"This was a Druidic shrine. The damage is just time and nature wearing it down. The fact that the glade seems so perfect is probably due to whatever magic is left within the statue}
If you fail: Highlight to display spoiler: { This is a wonderful statue, well shaped, probably by a master mason. The effects of time and nature have worn it down to its' present state }
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision d20+1=17 ; Thursday September 28th, 2023 12:16:35 PM
Interrupted by the sights and sounds around him: the babbling brook, fresh berries, the ruins in the distance, the whole scene was quite idyllic. "Have ya taken in the surroundings, Gnubert? This is a far sight better than our last spot!"
Being so close to the Hamlet, he tries to recall any memories of this place. (Knowledge [Local]: 17)
AC 13 HP 35/39 Loryn Glitterfall; Dan K Thursday September 28th, 2023 12:46:51 PM
Keeping an eye out for an odd behaving deer, Loryn walks along until the get to the glen. Good of a spot as any. Before getting too distracted with anything else, Loryn accompanies Drack to the ruin to make sure nothing is lurking under the brush. If nothing declares itself hostile, Loryn asks all of the children over. "So what can any of you tell me about what we've found here? What might this have been? How long has it been in disrepair? Are there any markings or clues in the rock?"
After the class on observation and deductive thinking, "Now lets do lunch and then everyone can get on with additional training with Drack the Torrynashkabbeth."
Loryn sets the children to gather water and black berries while he sets out a lunch of Salami, sharp cheese and crust bread. "We'll break again after a few more hours to talk magic and why the gnomes decided all of the other races should learn it"
GM Jon - Day 3 - LUNCHTIME, YUM Thursday September 28th, 2023 2:20:05 PM
Manolo decides to pocket some of the poison oak, including some of the berries, for later useage
Gnubert, who has been walking, lost in his own thoughts, asks to speak with Mortimer once they reach the glade. Gnubert seeks understanding on the "desecration of the goblins, after we beat them." Mortimers response is simple, "Needed them to squish down into the hole as not to leave a mound that would have been dug up."
Mortimer further elaborates on gobbis not being created by deities, but through the use of "dark magics and blood rituals"
Ash keeps an eye out on the glade, to ensure no goblins sneak up on the group
Torry forgot all about the goblin menace as she looked around at the beauty and bounty of the glade. The dragon and butterflies only enhanced the beauty and peacefullness of the area.
Mortimer searches his memory for any info on the region. It was or is known for its many druid locations, blessed moonpools, sacred glades, and monolithic stones are rumored to pepper the region. Whether the druid's continue their presence in the region is unkown, however, a deer following and then nodding at Mortimer may prove that Druids are active, just in secret.
Loryn assists Drack with his search of plants. Loryn also asks about the statue, which Mortimer knows something about, and Drack will share what he knows once he is finished examining the statue more closely
Loryn then discusses lunch, and then tells the kids to attend either Dracks' lessons or Torrys' as they both "Utilize different methods to their style of comabt.
Drack shares his findings with the group, "This was a Druidic shrine. The damage is just time and nature wearing it down. The fact that the glade seems so perfect is probably due to whatever magic is left within the statue."
Drack (Chris J) - hp 60/60 - AC 19 d20+5=24 ; Thursday September 28th, 2023 3:26:14 PM
(Knowledge religion 24)
"Loryn, come take a look at this. A very old Druid shrine. Time has worn it down, but this area was likely protected by one or more Druids. I'm guessing that Mortimer's deer was likely one, keeping an eye out on what was occurring in its forest"
Drack (Chris J) - hp 60/60 - AC 19 Thursday September 28th, 2023 3:29:09 PM
Drack waited until after the kids had a chance to answer to reveal his thoughts. Sorry. missed Loryn's post.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision d20+4=9 ; Thursday September 28th, 2023 8:50:46 PM
His eyes widen with the realization of where they're at. "One of those proper sacred groves, it is. I 'eard about these hidden druid gardens. Better mind our pints and quarts, yeah!"
He looks around for the deer stalker. This could be where they call home. (Perception: 9.)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Thursday September 28th, 2023 8:51:46 PM
Manolo returns and shows everyone what he has found.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Thursday September 28th, 2023 10:29:17 PM
Gnubert smiles weakly at Mortimer, "Eat you? As a child? Where were your parents? Certainly they tried to protect you?" Gnubert's mouth is agape in disbelief.
When Mortimer mentions their current surroundings the cleric realizes he hadn't noticed their current location, "it is pretty idyllic Mortimer. One has to wonder why a place like this would exist so close to the ugliness we just witnessed."
Ash sees where the really are, and then the other members confirm it.
"Not a bad place to be as long as we don't disturb nature. No goblin would come near the place, even if it is run down."
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d20=8 ; Friday September 29th, 2023 5:20:00 AM
"Actually, I don't think that's true, Ash. Yes, we Fey sure love the harmony and beauty of this place and goblins - well, they aren't Fey at all; so with them - not so much. But, that doesn't mean that they can't enter. It's more like there's nothing to interest them here. Except....they did come with sacks and they are interested in us and we're here. So that means that - Oh look! A purple butterfly!" Torryn skipped merrily after the butterfly, whatever she was going to say, completely forgotten whilst she was absorbed with taking in all the many splendours of the old grove.
(Perception: 18 to see what else she can see/smell/hear)
GM Jon - Day 3 - Early evening Friday September 29th, 2023 10:26:19 PM
The group discusses the grove and the ruined statue. The overall conscencious, is that the grove may be tended by druids as evidenced by the deer hanging around, and keeping tabs on at least Mortimer.
Manolo also shares the leaves and berries he harvested, for use later.
Gnubert appears in shock as Mortimer shares a past life where "goblins ate me!"
Ash shares that "goblins shouldn't come near here."
Mortimer considers that the site is "active" and advocates for the group, in total, "mind their pints and quarts"
Torry shares that, as goblins aren't fey, there isn't much here to "be of interest to them" - her ADHD activates as she sees a purple butterfly, which triggers several of the kids, chasing it around until it lands on Ash's head, flapping its wings slowly, as if its tired from its flight
After a good lunch, and several hours of tutoring the group moves on. The closer group gets to town, the smell of woodsmoke, and cooking food begins lightly wafting through the air. The smells get more intense as the group comes to the outskirts of town. Several of the adults in town stop what they are doing when they see the adventurers have returned early with their "armed" group of kids.
Several adults turn and run for the Mayor's home. And a few others begin yelling for the parents of the kids in the group ...
The blacksmith actually walks up, his face changing from questioning to concern as he sees the expressions and looks he gets from the kids, and from the party ... "What happened out there? Your group is the second to return early?"
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Saturday September 30th, 2023 6:56:03 AM
Torryn smiled happily. There were no goblins nearby, no one had been hurt - apart from the goblins. Spot had enjoyed the walk AND she'd even remembered to carry her bow!
"What happened? Oh, goblins happened, but then we 'happened' straight back at them." Torryn explained without actually explaining anything at all. Still, that response evidently pleased her as she smiled broadly as she carried on further into town.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Saturday September 30th, 2023 7:00:28 PM
"Not saying they can't come in here, but more along the lines of them not wanting to come in. Goblins are cowardly, but they're also very superstitious. "
AC 13 HP 35/39 Loryn Glitterfall; Dan K Monday October 2nd, 2023 8:59:09 AM
Loryn is immediately concerned at the words of the good smith. "Second group?" he inquires He stops short letting the kids and anyone else keep going and questions the smith a little more. "When did another group come back and do you know their reasons Have any riders gone to the last group then?"
The gnome hoped but was not hopeful on the reasons one of the other groups came back early, but perhaps they arrived to discover the provisions gone and simply turned around. Unfortunately they would likely have to wait until morning to set out after the last group. None of them were skilled enough in the wilderness to make the journey in the dark
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Monday October 2nd, 2023 9:37:45 AM
Manolo keeps quiet for a few moments. 'Someone attacking the groups?', he thinks and wonders about the story/tale they were told earlier. He blurts out, "Probably not true but someone might be on the hunt for children".
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Monday October 2nd, 2023 9:51:38 AM
"Oh. You probably don't want to be shouting that out, Manny". Whispered Torryn as she jerked her thumb towards the many children that they still currently had in tow.
"But probably we should go straight back out and have a look for any more nasties."
Drack (Chris J) - hp 60/60 - AC 19 Monday October 2nd, 2023 10:50:14 AM
Drack listens. "Loryn, I think we need to talk to city leaders and the leaders of the group to come in before us in short order. We may need to head out to check the other group at first light."
Drack turns to the group of kids. "The swords you carry that were goblin swords, they are now yours unless your parents say otherwise. You earned them. Whenever i do not have urgent business that needs attending to, i will train those of you that wish to learn to fight with swords. Be mindful, you saw what a sword can do. You do not use a weapon in anger. you use a weapon when your enemy tries to kill you. talking and diplomacy are always the best first choice if possible. If any of you would care to learn diplomacy, we can discuss that as well."
GM Jon - Day 3 - Late Dinner Time Monday October 2nd, 2023 5:25:49 PM
The blacksmith had asked, "What happened?" Torry cheerfully answered that "Goblins happened, but we happened back"
The blacksmith mouths 'goblins' and then shakes his head. The Mayor has been summoned it is him you should be talking to.
[Spongebob Narrator] A few moments later ... The Mayor rides up on a horse and jumps off. Seeing that the children are armed, he almost frantically looks around and points to a spot away from the growing crowd. "Where you attacked?" Torry reiterates what she told the Blacksmith.
The Mayor curses and kicks a rock. Loryn and Manolo both ask about groups being attacked. He looks saddened at the party, "Another group came in this morning. They were all hurt, and half of the children were missing. I see that your group handled itself better."
Drack recommends talking to the city leaders, and checking on the other group that came in, as well, consider the final group.
An hour later the party finds themselves in the meeting hall. The three leaders are there, as well the tracker that checked out and stocked the training areas.
The other two leaders look on as the Mayor speaks, "Please, start from the beginning of your journey, and then about what prompted you to return early."
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday October 2nd, 2023 10:22:15 PM
Gnubert doesn't have much to add beyond what Torry said so he takes the time to make sure the children have all of their things before they go off with their parents.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday October 2nd, 2023 10:24:41 PM
Gnubert takes the hour before they meet with the leaders of the village to clean his armor and surcoat. The cleric shakes his head at the fact that multiple groups were attacked. "has everyone else made it back? Were the children kidnapped or..." The clerics voice trails off.
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Tuesday October 3rd, 2023 5:22:47 AM
Torryn straightened her short tunic and stood tall, well, as tall as her diminutive frame permitted.
"So, what happened....well, it all started peacefully enough. Spot was behaving excellently, as usual, and there were lots of pretty butterflies. The birds were singing beautifully and it wasn't even raining! Oh, the goblins. Yes, they came in the night. First they sent a few in one direction and then a whole mob from the opposite side. THEN, they snuck in on the original side with sacks. They got some food mostly. We killed a lot - dead. So, we figured it was best to come straight back AND if the children had weapons it would further deter any attack. That's why they are armed. So we should probably go straight back out and find those missing children." Torryn nodded emphatically in closing, assured of the right of what she said.
Drack (Chris J) - hp 60/60 - AC 19 Tuesday October 3rd, 2023 9:33:26 AM
Drack will wait for the children to be reunited with family, and attempt to tell each parent that their child handled themselves well, followed the groups instructions, and did not panic when a battle was happening. For the ones that showed interest in learning the art of combat from him, Drack will tell the parents that with their permission, he will train their children as he has time so their children respect the sword, and know how to use it properly. Following that, Drack will head to the meeting with the others. He does not bother to clean the goblin blood from himself.
Drack just rolls his eyes as Torry gives her version of events. Once she finishes, he decides to chime in a more warrior viewed synopsis. "A group of goblins came at us from the east. While we fought them, a larger group came from the west, and a small group snuck towards the tents from the North. A few ran off, but the rest are dead. These are not normal goblin tactics. They usually hit as one big group."
"One of them spoke a little before it died. They have a new chief who wishes to expand their territory. A smart chief. In my opinion he knows military tactics to some extent. They brought sacks, and said they were coming for slaves and supplies, and when the slaves were worn out, they would be food. If the third group has not returned, either they are unharmed, or dead and taken by the goblins."
"I assume we will be leaving at first light to check on the other group, and then rescue prisoners?"
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Tuesday October 3rd, 2023 10:56:26 AM
"Yeah, that's what I said." Confirmed Torryn with a winning smile. She was pretty sure that was what she said - more or less. her mind drifted again, as it was so spectacularly adept at. Perhaps she'd go check in with Agratha and tell her about the girls that were interested in 'dancing'.
As to an early departure, she really didn't mind heading straight back out. It wasn't as if Spot was tired.
AC 13 HP 35/39 Loryn Glitterfall; Dan K Tuesday October 3rd, 2023 11:48:21 AM
Loryn puts a hand on Gnubert's worried shoulder. "Let us pray that the goblins attacked the other sights were of the same bent as those that came at us. Remember, they were going for prisoners not kills. Hope remains we can get them all back."
Drack accounted for everything and Loryn saw no need to put in more on that. He does speak directly to the Bearclaw leadership gathered.
"A first hand accounting from the other group that came back is something we need. We will be heading out before first light tomorrow and we will need a guide to the other locations. " Looking to the guide, "And we will need you to show us where the missing group is first and then to the other attack site and from there if possible to backtrack the goblins to their lair."
He smiles at Torrynashkabbeth, he appreciated her sense of drive and urgency, but he was tired. He was amazed that the children and the others did so well on only 4 hours of sleep followed by a 10 hour hike. He was just a gnome though and his reserves were depleted. No he needed rest before setting out on another 10 hour journey.
"If there is nothing else then? I suggest we get a good nights sleep"
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision d20+6=8 ; Tuesday October 3rd, 2023 3:17:59 PM
A look of horror flashes across Mortimer's face when hears that other children had been taken. This was his greatest fear. If any of his wards were taken, he would have hunted down and slain every goblin he could find. Just situation just became personal.
After the group finds there way to a more private setting, and not in earshot of the general public (or any other rank), Mortimer doesn't sugar-coat his concerns.
"Why are we just sittin' 'ere? Mount up an' let's get goin! Don't believe one second those bastards want slaves. Breed like rabbits, they do. Gobbies 'ave plenty of workers at their disposal. They took those youngin's for one reason only ... MEAT! Human meat ... it's what's for dinner! It's what they prize most of all ... that an settin' fires! We better hope they're savin' them for a later feast or fightin' over them for a first bite. Anything ta delay what WILL be comin!"
GM Jon - Day 3 - Late Dinner Time Tuesday October 3rd, 2023 7:15:51 PM
Prior to the meeting, Gnubert and Drack ensure that the kids have all their belongings before returning home. While all their parents are gathered, and pleased to see their kids come back, none seem upset about the fact that all the kids are carrying goblin short swords
At the meeting, Torry cheerfully relates what happened to the party ... causing the three leaders to look at each, mouthing "Spot", "butterflies and birds".
Drack, then adds more detail about the battle, and the goblin he interrogated. The leaders all sit up in their seats when Drack shares that "There's a new Chief wanting to expand his territory. He's a smart one, used tactics on us. The goblins were coming for slaves and supplies, and figured us for an easy mark. If the last group hasn't returned they may have fallen to the goblins."
Torry looks at her friends and the leaders, and smiles, "That's what I said."
Gnubert discusses plans to set out in the morning to search for the last group. Mortimer urges the group to leave "NOW" based on his knowledge of how goblins have a penchant for eating slaves.
About now the council chambers open and a guard ushers in a man using a crutch, his left leg and right shoulder are swathed in bandages.
The Mayor smiles. "Come Randolf. Share your story with us."
Taken aback at the party being there. He winces as he walks to a chair. He then reaches out and grabs a carafe of wine, and takes several large gulps. Loryn is sitting closest to the man, and he can smell the alcohol already coming off the man. "Again, you want me to relate the story again, fine. Then I'm going home to mourn my Willa not coming back. We went up to the closest training ground. That's where I was taken in my youth. First two nights went fine. The kids were enjoying themselves. We weren't too heavy on weapons, mainly our bows, and a few spears. Before the sun came out, Ralph cried out, then fells over. Gordon was sitting a few feet away, he ran to Ralph's side and saw a large dart stuck in his arm. Gordon heard a nosie and threw himself onto a tent, waking up the kids, myself, and then the rest of the camp. They came on us like devils. Clubs, nets, blowgun darts. It happened so fast we only had time for a few shots, and then 'BAM'. He takes a few more gulps, "I woke up to a horse licking my face. In the maelstrom I had fallen under a tent. No one was alive, one child was, was, someone or something lifted the girl up and drove a spear through her. Three of the adults were dead and left. I, I didn't know what to do, so I made a travois, and used the horse to bring the bodies back. Now, can I go home?"
OOC: Dumb GM question, do y'all have a dedicated spokesperson, or have y'all just done what I read, which is each of y'all filling in gaps in the stories being shared?
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Tuesday October 3rd, 2023 7:53:03 PM
Manolo faces loses color as he hears what happened. Uneasiness grows in his heart, something was definitely wrong, something sinister more evil than he could grasp yet....
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 2d6=10 ; Tuesday October 3rd, 2023 8:14:44 PM
Gnubert smiles weakly at Loryn, "Thank you my friend. It is in the Gods hands now."
The cleric listens to the mayor, and then his face falls again when Randolf limps in. As he listens to the mans story, a rage begins to build in his chest, and for the first time he can understand why Mortimer did what he did. As soon as the thought passes through his mind Gnubert flushes with embarassment. He knew better, and the Gods demanded more of him. Gnubert stands to his feet, and swiftly moved to Randolf as his story finished, "Sir, may I tend to your wounds before you leave? It is the least I can do after what you have been through." Gnubert channels and heals the room for 10. The cleric bows his head and thanks the Gods.
"My friends we should depart as soon as we can. I need an hour to pray and prepare, and I will be ready. Who can show us the way, or give us a map of Randolf's camp?"
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Tuesday October 3rd, 2023 9:30:35 PM
Mortimer bristled with a bitterly cold fury. The anger flooded his veins like an ice flow. He stood there with clinched fists watching everyone walk and talk in slow motion. Their words barely audible to him. He stuck ... frozen in place. As we peer into his eyes, ever closer and deeper into the black hole to an inner space. A place beyond the Living Wold ... into a realm of shadow. There in the dark of shadow is a place we call the Inbetwixt.
The Inbetwixt is a reliquary of sorts containing the souls of the Margrave family. A kind of limbo, living eternally on a verdant landscape shaped by their past lives; forever removed from the Lands of Rest. It is a place where hope is not entertained. A soul that gives thought to hope often suffers a fall into madness.
Lady Agrippina gasps. She watches Mortimer intently. The others turn a weary eye in her direction. Agrippina is both afraid and hopeful at what she sees. 'oh my ... by the gods! is mortimer showing actual empathy for others? he's never done that before; not ever. this man ... i know him not!'
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Wednesday October 4th, 2023 2:04:02 AM
"Oh, that's terrible." Agreed Torryn. She too was more than happy to heal the man of his wounds, should he need more healing (Lay on Hands, 1d6). She nodded to Gnubert. Recovering magic was very wise. They'd likely need to be at their full strength to handle such a large and clearly organised horde of goblins.
Unlike the others, Torryn wasn't mad or angry. As Agratha had taught her, that served little purpose. She was however, very worried for the missing and more than willing to set forth once more with minimal rest. She felt sure that Spot wouldn't mind at all.
(OOC: It is as you suspected Jon; we typically fudge our way, albeit Loryn and Drack often take the lead)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday October 4th, 2023 9:09:12 AM
"We need to head right back out. We slept enough to have our spells, and strength. Lets head to where they were and see what we can find. " Ash finally adds, after being so stunned by the story that he couldn't speak.
Drack (Chris J) - hp 60/60 - AC 19 Wednesday October 4th, 2023 10:13:49 AM
(Loryn is group leader, Drack just chimes his opinion in, but defers to Loryn if they disagree)
“My friends. Trying to travel in the dark will not be beneficial. I believe Loryn is right. We gear up before first light, and head out as dawn approaches. We take our horses for speed, and prepare for war. If these goblins are as I believe, we cannot expect this to be easy. There will likely be traps, and we will be fighting in their terrain. Loryn? What say you?”
Following Loryn’s response, Drack just looks at the council. “Anything further? Kill the goblins and rescue all of our people that still live.”
AC 13 HP 39/39 Loryn Glitterfall; Dan K Wednesday October 4th, 2023 10:27:02 AM
Loryn listened and found himself with almost more questions than answers. The goblins attacked. Darts, nets, clubs. Those weapons aided in taking prisoners. The cowardly creatures may very well kill adults, but the children could very much have been taken. But what was the next creature that found them, the creature that drove the spear. it was no goblin and it did not have it's own weapon, but used a weapon found.
"There is more than goblins at work here..." he says plainly
"A forced 6 hour march will only set us to meet the same fate. And none of you rested after the pre dawn attack this morning. Rushing into the dark will not aid the dead and we will see nothing when we arrive exhausted at midnight. We will need a amp to back track Randolph as well as the location of the other camp where we will need to go first. Hopefully we will discover them and send them home"
Loryn does not wish to inflict more trauma on Randolph and therefore does not ask any questions. Tomorrow was going to be a long day with an early start and it might be far longer than he may want. He would wake earlier than usual to pack supplies and get Drith mounted up and ready to go. "We'll get to the bottom of all of it." He put a hand on Randolph, "you have our word of honor"
Loryn gives a nod to the leaders and a determined nod to his friends as he leaves the meeting for Minervas and what could be the last good nights sleep for many, many days.
Drack (Chris J) - hp 60/60 - AC 19 Wednesday October 4th, 2023 2:14:29 PM
Drack watches Loryn leave. “That is settled then.” Drack looks at the council. “We will need a scout familiar with the area. Is there anything more?”
GM Jon - Day 3 - Preparation for the Morning Wednesday October 4th, 2023 2:43:10 PM
The more Randolf talks, the more the party looks crestfallen, followed immediately by anger and thoughts of venegence.
Manolo begins thoughts of something more sinister than just goblins occurring.
As Gnubert listens, his heart cries out for justice. Summoning his divine energies, he healed the group. Randolf seems caught off guard as he stands up straighter and drops the crutch to the floor. Slowly begining to remove his bandages, he listens to the ongoing discussion.
Mortimer appears gripped by something, his face full of cold fury and outrage, and energy poured out of him, energizing the area. Interiorly, Mortimer has gone the place of his family, where their souls dwelt. His family commented that they almost didn't recognize him, as he was beginning to display "empathy for others."
Torry listened to the report, and offered more healing should Randolf need it, to which nods in thanks, but motions that he is now fine.
Ash urges his friends to "Head out now!"
Drack follows this up with something that several of you are thinking, "If we head out in the dark we won't do anybody any good. First light, prepared for combat with our horses."
Loryn touches on something Manolo is thinking about, "Something else is at work here." Loryn follows up with the party, on their honor, "Getting to the bottom of this threat."
Drack follows up with a, "It's settled, we head out at first light. We need a scout who is familiar with the area..."
Randolf, finished removing his bandages and seeing no damage, rotates his shoulder. "I can take you there. I know this area like the back of my hand. We just weren't prepared for this. I'm pretty good with my bow, and I've got a mount."
The Mayor then stands up. "Friends, this was meant to be a time of fun and learning. That it has come to this, as Randolf stated we weren't prepared. In the morning I will send a letter to a local mercenary group. They are one of the few who follow the Gods of good. As to your preparations, we can offer you any equipment or mounts to those who need one."
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday October 4th, 2023 7:17:41 PM
Gnubert nods to Drack, and Loryn, "First Light then!" Gnubert mentally calculates what gear he still has and what may be needed. "You mentioned the offer of gear, and mounts. I have another question, when we bring you these bandits, and murderers will you see that they are given a fair trial? We will probably need manacles and chain to bring them back here. Have you any gear of that type?"
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Wednesday October 4th, 2023 8:18:31 PM
"Mounts would be helpful", Manolo says. "The faster we arrive there the better"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday October 4th, 2023 10:56:56 PM
Ash shakes his head, obviously annoyed. " First light" he mutters.
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Thursday October 5th, 2023 4:32:58 AM
"Oh, first light then." Torryn confirmed. That would give her ample time to rest and despite her eagerness, she felt that Spot too would benefit from a brief respite. Perhaps she'd be pushed harder in the morning. Torryn was sure that Spot would cope, especially if she had a good feed that night. As to what she herself needed; there wasn't much. She didn't see that manacles would be necessary. It seemed that they were hunting goblins Those would either be killed or run away. It wasn't a pleasant thought, but a harsh reality.
'Must remember weapons. Must remember weapons' She recited over and over mentally as she left the meeting to prepare.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday October 5th, 2023 9:03:23 AM
At Minerva's Loryn hears about the Hamlet wanting to send for Mercenaries and he is confused and annoyed at the news all at the same time. "What in the Wold is a group of mercenaries gonna do days after we take care of this?" he throws his hands up and shakes his head changing the subject. "Their gold to waste I suppose and it probably makes them feel better, like they are doing something about all of this. Fine. On our end, those of you without mounts are borrowing so we can make better time."
"Randolph is coming, so we really need to make sure he comes home and I'll make that my priority while we are out. he leads us to the unheard from camp first, then to his and we go from there Sound good?"
Drack (Chris J) - hp 60/60 - AC 19 Thursday October 5th, 2023 10:25:34 AM
Drack just nods at Loryn. “Let’s get this done. The children need to be returned home.” A very serious look crosses his face as he turns toward Gnubert. “Gnubert, I appreciate your view with the manacles, but goblins are outside of our laws, and do not abide them. They can run or die. If they surrender, they can run. If any of the children are dead, there will be no goblins remaining.”
Drack will rise early pray for spells, and pray to Domi to bring everyone left home alive.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Thursday October 5th, 2023 10:45:45 AM
At the meeting, Mortimer chimes in when the Mayor asks about equipment and horses. With a cool tone, he answers, "Yeah, we'll need some horses. Thanks."
If he knew where the camp was, he would have headed out that night, right after the meeting. He saw no trouble with a measly 6-hour trip in the darkness of night. He could have gotten there in 3. The longer they needlessly wait, the lesser the chance the children had for survival. With a sigh, he ponders that it may be too late. They took their good time getting back to town. The children, he thinks, are probably already reduced to a pile of gnawed and broken bones by now. He remembers how he watched in horror as goblins ate the other children before it was his turn. Even the marrow was suckled from the bones. If there are survivors, he dreads that they would've be a witness to the same gruesome savagery.
------------------------
To the keen observer, it would appear Mortimer is casting multiple shadows; mostly overlapping each other. Is it a trick of the light or something else?
GM Jon - Day 3 - Preparation for the Morning Thursday October 5th, 2023 3:14:10 PM
OOC: The wife has a couple of Drs appta in the next few hours. I'll do our "real" post when I get home and figure out what y'all find next
So how many mounts are people needing? And does anyone need any weapons or ammo? Are you only planning on being gone one day, or have you plans should this hunt go longer? That way I can plan accordingly
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Thursday October 5th, 2023 5:45:32 PM
(Jon - Are there any horse-drawn gnomish woodchippers in town? Since gnomes hate goblins so much, they found other uses for such a device. Gnomes are great multitaskers.)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Thursday October 5th, 2023 6:59:13 PM
OOC: I guess everybody needs mounts ? or at least fresh ones ?...not sure how we should prepare (how many days)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Thursday October 5th, 2023 8:21:24 PM
Gnubert looks at Drack and shakes his head, "no one is outside the law my friend. Not even goblins, as much as my kind tends to dislike them they are still created by the Gods, and should be shown justice. How else are they to learn? Those who decide to fight to the end, well they made thier choice, and I can live with that. Those that choose to surrender should be held accountable for thier actions. No one is above the law!""
Gnubert turns towards the Mayor, "Sir, do you perhaps have a small pony, or perhaps a small wagon if it will fit where we are going?"
Drack (Chris J) - hp 60/60 - AC 19 Thursday October 5th, 2023 9:54:10 PM
(Drack has a heavy horse, and we will likely plan to be gone until the job is done, and the kids are returned home.)
“I have 5 days rations Loryn. If you need any extra gold to restock your bag of holding with food, I am gladly in. Your meals are better than any I have had on the road before. I assume everyone agrees that we follow this through to the end. The survivors will be returned home.”
Drack (Chris J) - hp 60/60 - AC 19 Thursday October 5th, 2023 9:58:40 PM
Drack turns at Gnuberts response. “We shall see Gnubert. If any of the children suffered,…we will see what transpires.”
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Friday October 6th, 2023 6:23:13 AM
Torryn would definitely plan on a protracted stay outdoors, taking a full week's worth of rations. Spot wouldn't mind carrying that. It was a "just in case" thing, as Loryn's cooking would, she hoped, be their mainstay.
She winced a little at the gnome's dogmatic adherence to the law. The law wasn't perfect. It wasn't, because it was made by people and people weren't perfect. If a goblin atoned and pleaded for a new life, she would spare it. If it was not truly remorseful, it would perish and in that regard, she stood shoulder to shoulder with Drack. She saw no profit or good purpose in bringing any goblins back to town. All that would do was pander to the crowd's bloodlust. In the interim, they'd be feeding and guarding such villains. That was a waste of resources if the goblins were only going to be given a "fair trial and then hanged".
There was no bloodlust in Torryn. She didn't relish what was to come, but the children were innocent and did not deserve the grim fate that had befallen them. She would do all that she could to stop further evil befalling them. If that meant smashing goblin heads, then so be it. In a sense she supposed it was easier for herself and Drack - as opposed to Loryn - they knew just how darkly evil such creatures were; almost being able to taste it.
Gently she patted Loryn on the shoulder. "Let's leave the manacles, Loryn. If it is the will of the Gods, then it falls to use to impose the law and offer such clemency or forgiveness as can be accorded. Trust in what Drack says, for he will surely see the evil that dwells in their hearts and ensure that justice is swift and merciful, for we do not deal in torture and suffering. Think on that. You are a goblin being dragged back to a human settlement. How would you rate your chances? Does the journey itself not then become a form of mental torture?" With a soothing smile Torryn turned and left to tell Spot all about the coming journey.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday October 6th, 2023 8:59:52 AM
Loryn has a perplexed look on his face as Torrynashkabbeth is talking to him about manacles and prisoners, but it dawns on him shortly and he simply smiles, "Yes you are quite right. " he answers. To the big folk, even the smaller of the big folk, Loryn had often come to the conclusion that gnomes all look like. It never bothered him because the reality was, most of them pretty much looked alike from his upward point of view. Onto other matters
Loryn could fit 250 pounds of food, and indeed would be looking to do just that, into the Bag of Holding That should give them about a week of fresh food and the group would use trail rations when appropriate for either speed or stealth and so the food would go even further. Everyone should have some oil and torches and a bundle or 2 of good firewood secured to the mounts.
Loryn had a mount, the giant gecko he named Drith Dulwen Sticky Feet in gnomish
While Loryn was a proponent of 'see the good in creatures' Torrynashkabbeth was very correct. Sure she was talking to the wrong gnome, but it didn't make her any less right. Short of Domi actually being the judge, he saw no chance for Gnuberts 'fair trial'. There was at least 4 dead, sadly, probably more. Mortimer might actually come to blows if the cleric tried to stop him. there was a massive amount of trauma there. Well earned at that.
"Gnubert? No goblin or creature we find with dark purpose against our people will find a trial, fair or otherwise in Windhorne. 4 dead, with 1 being an unconscious wounded child." He felt more was not needed to be said.
Speaking up to all, "We ARE, however, on a rescue mission, not one of vengence. Finding and bringing back our children is our priority. Any fleeing goblins can wait another day. Also, remember the story of the witches. This puzzle says to me that here may be more than goblins about."
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
GM Jon - Day 4 - Back into the woods Friday October 6th, 2023 9:29:59 AM
Although dawn broke around 5am, the fog doesn't clear for an hour. During this time the community provides mounts and carts.
There are two heavy horses, non-combat trained provided to pull these carts.
When the discussion turns to bringing goblins back to town, and how they would get a "fair" trial, several people helping to load the carts get upset. "Fair trials, fair trials, they killed our children and friends. Hang 'em or burn 'em or both, they don't deserve to live!" Several others move in and help those raising their voices to move back to their homes. The Mayor looks at the Captain of the guard, who is shaking their head. They walk up to Gnubert, "Look. We understand that your faith wants to save and give offenders a chance to turn their lives around. However, we have tried that. They don't learn, they don't have a conscience, and you'd be wasting your time. Their gods, and they have some, tell them to kill, plunder, and expand. They don't see the world as good and evil, like most of us do. To them, the world is theirs, and the majority of us are carrion to them. They see females as breeding stock and slaves. The same with children. Men are good for slaves or food. All that being said, you can bring any goblins or others back, a 'fair' trial might not be able to be held, just so you know."
One week's rations for each person is loaded into the smaller cart, as are two healer kits, 6 sets of manacles (all that the community owns), and extra clothes & bedding for the group plus extras for the kids and adults that went out to train. Fresh fruit, vegetables, some loaves of bread, and a wheel of cheese, plus two small kegs of ale, and a third of clean water are loaded as well.
Several quivers of arrows, and bolt cases with bolts are offered to any party member who needs them.
Randolf rides up on an older horse, but one that still has some miles on it. He is wearing studded leather armor, has a long bow and a spear with him. He has two saddlebags that are stuffed with who knows what. He looks at what's going on, and when he hears Gnubert's discussion about fair trials, he spits on the ground, turns his mount around, and heads toward the path the last group took out to their area.
Two gnomes, who work out in the woods, present Gnubert with a package. "Throw this in a goblin's camp fire. The smell is awful, but will put the goblins to sleep. It's one method we use when trying to log, or haul out special trees when goblins are active in the area."
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision d20+8=19 ; Friday October 6th, 2023 1:09:04 PM
As soon as the horses arrive, Mortimer is packed and ready to go. He makes a quick pick of the litter. He singles out a black mare and makes a quick inspection. "You're no Phantom, but you'll do, yeah."
He mounts up and performs a simple test of the horse's responsiveness to his control: forwards, backwards, turns and a few circles. He gives the horse a reassuring rub and encouraging words. [ i](Ride check: 19.)[/i]
For the rest of the group, this is the first time anyone has seen Mortimer on horseback. He seems to be quite a competent horseman. You could learn a thing or two from the young sorcerer. ------------------------
From the Inbetwixt, to hear Mortimer refer to Phantom gets Lord Ambrose and Mortdecai's attention.
'He knows about Phantom?!' cries Mortdecai.
Ambrose replies, 'that would appear to be so.'
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+4=19 ; Friday October 6th, 2023 5:40:36 PM
Manolo stocks up on his ammunitions. Manolo will ride a horse randomly.
Ride 19
Drack (Chris J) - hp 60/60 - AC 19 Friday October 6th, 2023 7:21:43 PM
Drack loads up as Loryn suggests, but the wood and torches go in the wagon. He didn’t wish to be slowed if his heavy horse needed speed, and he and his armor were enough of a load. He says nothing more regarding the manacles, or the goblins, Torry and Loryn seemed to cover it for him. He will ride out with no vengeance in his heart simply a desire to destroy evil and rescue the innocent. Drack is impressed with Mortimer’s horsemanship. Drack thought himself to be decent, but Mortimer seemed better.
“Let’s get a move on. Speed is of the essence. The faster we find them, the more will be alive. Protect the innocent and vanquish evil. That is the will of Domi.”
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d20=17 ; Saturday October 7th, 2023 9:09:29 AM
"Ooops, sorry Loryn. I was supposed to be talking to Gnubert, but i sort of got a bit confused, you know, what with trying to make stuff sound logical." She smiled happily. !It did sound logical though, didn't it?" Torryn wasn't typically one to put forth logical and philosophical points and the like, so felt rather pleased that her efforts were at least passable.
That morning she availed herself of extra arrows. It was probably pointless as she'd likely forget to use the bow again, but felt it was better to be adequately prepared. Besides the extra quiver might even remind her to use those arrows. Once mounted she tapped Spot on the neck.
"Come on, Spot. Let's show them who the best horse is." She encouraged before briskly setting off in pursuit on Mortimer.
(OOC: Ride: 25)
It was clear that Torryn had become used to riding Spot as she galloped up to Mortimer.
Drack (Chris J) - hp 60/60 - AC 19 d20+6=19 ; Saturday October 7th, 2023 9:29:38 AM
(ride check 19)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Saturday October 7th, 2023 7:35:38 PM
Ash hops up for his ride. His spells are ready and hes prepared to head out.
GM Jon - Day 4 - Back into the woods Saturday October 7th, 2023 9:50:42 PM
OOC: When the GM's in the past made battle maps, did yall have avatars to move around or just initials? Just wondering before I make some maps
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life, darkvision Sunday October 8th, 2023 3:55:48 PM
(ooc: For all the many years I’ve been playing in the Wold, maps have always been very simple; letters or numbers for players and foes. However DM Ryan had made some most beautiful maps. We had little round portraits for avatars.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Sunday October 8th, 2023 8:43:55 PM
Gnubert shakes his head and the various folks who attempt to dissuade him from justice, and most especially Randolf, who spat at the ground in Gnuberts direction,What is the matter with folks? Why do they not understand that good in all it's forms should trump evil, and darkness. Alemi, and Domi please light the path of good, and justice, and allow our feet to trod it. Please guide us safely to the children, to find them well, and unharmed. Allow us to be your instruments and see this journey through. Amen
"Thank you for this," Gnubert says to teh woodsmen as he clambers up on one of the wagons. Gnubert carefully de[posits the backage in his haversack. The cleric is not a good horseman, and grabs a set of reins. The cleric clicks his tongue and gets the wagon moving behind those on steeds.
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Monday October 9th, 2023 5:09:37 AM
Much like Drack, Torryn had no thoughts of vengeance. However, neither was she much interested in justice. What was important to her were the lives of the children. She wanted to save them and everyone else who'd been taken. Then, she wanted to ensure that such things didn't happen again. She'd killed a lot of goblins already. She wasn't proud of that as some might be, but recognised the importance of protecting innocence, beauty and life itself.
As she rode, she thought on this and concluded that there were many different types of dance. Some were fast, gay and joyful; others were sedate and graceful; some were filled with drama and passion. There was room for all. How this translated to the current situation, she wasn't quite sure, but felt certain that it did. What lay ahead would no doubt be a dramatic 'dance'.
Drack (Chris J) - hp 60/60 - AC 19 Monday October 9th, 2023 8:27:37 AM
Drack will ride his horse with the others, going as quickly as the wagon could manage. He tries to watch the surrounding areas for any sign of trouble or ambush
Drack (Chris J) - hp 60/60 - AC 19 Monday October 9th, 2023 8:27:50 AM
Drack will ride his horse with the others, going as quickly as the wagon could manage. He tries to watch the surrounding areas for any sign of trouble or ambush
Drack (Chris J) - hp 60/60 - AC 19 d20+7=23 ; Monday October 9th, 2023 8:28:15 AM
Perception 23
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=11 ; Monday October 9th, 2023 8:16:22 PM
Manolo is busy focusing on riding rather than watching the surroundings. Perception 11
As they ride, he takes advantage from his elevated position.
When they approach the camp site, Mortimer will quickly invoke the powers of unlife to buff himself.
(Mortimer casts False Life. Duration: 6 hours. Effect: 14 temp. hitpoints. First cast: rolled natural 1, unacceptable! 2nd cast: d10+6=14, much better.)
GM Jon - Day 4 - At the Camp Monday October 9th, 2023 10:53:23 PM
Once equipped and provisioned, the party heads out. While you aren't charging into the woods, the carts do slow the speed down some. After a few hours of riding, in which Mortimer, Drack, and Torry all display high levels of riding skill, Randolf stops his horse, dismounts and heads into the brush to the right of the trail.
He comes back out a few moments later holding up a nasty looking metal trap. He waits for the party to converge on him, "This is a goblin foot trap. They use them on our wood cutters. I thought I had spotted something, and was hoping for a sign of one of the adults, but I found this. The blood on it is dry, but beware of where you walk if the goblins are this brazen, who knows whatelse thay may have in store."
Starting up again, it takes another few hours to reach the camp. [see map] The group enters in the lower edge of the map about H50. The first thing you all notice is the lack of noise. Until now, there have been birds singing, small animals moving about, and the wind blowing in the trees. Now nothing.
Randolf looks over the scene, "There are two tents missing, there should be six, I only see four." He dismounts and readies his spear, "Where do you want me?"
[ooc: if the map will let you, you can make little text boxes for your guys ... if not, tell me where you want to be and I'll figure out something]
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=14 ; Monday October 9th, 2023 11:10:14 PM
Ash looks around, scanning the woods around the clearing. Perception 14
Ooc: its asking for a MS login, I don't have one.
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d20=14 ; d20=18 ; Tuesday October 10th, 2023 5:19:28 AM
Seeing Mortimer invoke his magic, Torryn decided that perhaps she ought to do the same. When the silence of the clearing was registered, she swiftly invoked her Fey Armour. (Mage Armour: Duration, 2 hours.) With an arrow nocked she eased Spot forward with her knees. (Ride:22). Being a big, heavy horse, Spot accorded her an excellent view of the area. She looked around and opened her senses to determine if any evil lurked nearby.
(Perception: 28. Detect Evil: 60')
She hoped that someone would tell Randolph to stay back and simply watch their backs. Goblins were tricky and might try a similar trick to last time; a multi-pronged attack.
(I managed to mark Torryn on the map: F,35 ish- with a stylised T. The editing function will permit me to erase and rewrite to move her.)
Drack (Chris J) - hp 60/60 - AC 19 d20+7=10 ; Tuesday October 10th, 2023 8:19:31 AM
Drack dismounts and leaves his horse with the wagon, and pulls his sword. “What do you think Loryn? Have Randolph guard the wagon and horses, and then we can call him in when we have cleared area? Have Manolo lead us in, checking for traps as he goes?”
Drack still keeps out a careful on their surroundings(perception 10. Maybe not that careful an eye)
Drack (Chris J) - hp 60/60 - AC 19 Tuesday October 10th, 2023 8:39:58 AM
(Will try and get to map when I get a chance)
Drack (Chris J) - hp 60/60 - AC 19 Tuesday October 10th, 2023 9:28:28 AM
(the map is a little confusing for me. The wagon will stay out of the camp area. You can put Drack with the rest of the group, assuming that we will all go in together)
AC 13 HP 39/39 Loryn Glitterfall; Dan K Tuesday October 10th, 2023 11:38:42 AM
Loryn rides along on the giant gecko, getting used to the saddle again. Hours of riding is not what the gnome enjoys. But it was necessary to get to the destination as quick as reasonable and that eliminated walking.
The Leg trap concerned him, "Goblins setting snares only a few hours from Town, Not good."
Arriving at the camp site and hearing there are 2 tents missing produces a couple of thoughts, The first being that members of the camp took them and moved. Much like they were thinking.
Loryn dismounts with everyone else and answers Randolph first, "Just stick close to me" Drack's question confused him somewhat, and so he simply answers, "Um, sure."
Loryn waits with Randolph "We'll trail in as they move forward" he tells the man as the others take the lead.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:56/42. false life Tuesday October 10th, 2023 11:40:26 AM
(ooc: I don't own Microsoft anything ... I'm a life-long, old school Mac guy. Though I'm still able to view the map and manipulate it.)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild d20+4=18 ; Tuesday October 10th, 2023 4:39:24 PM
As Mortimer dismounts, he casts another spell as a precaution. Shadows coalesce around him forming a protective shield.
He carefully looks around and moves forward slowly; being wary of goblin traps. (Perception: 18)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild Tuesday October 10th, 2023 5:32:18 PM
(ooc: I was able to fashion a little blue square with a white M for Mortimer. It's embarrassing how incredibly difficult it was to produce that little, white M. lol :) And Ive worked as an Art Director / Graphic Designer for almost 30 years! )
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+13=23 ; Tuesday October 10th, 2023 7:00:19 PM
Manolo leads the way while looking for traps.
Perception (trap finding) 23
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=22 ; Tuesday October 10th, 2023 7:53:12 PM
Gnubert dismounts although not with the grace of the more accomplished riders. The mage hobbles the horse and gives him a quick pat on the neck. The gnome makes a careful sweep of the area looking for anything that might give a sign of the missing children, and townsfolk. (Perception DC 22)
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Wednesday October 11th, 2023 4:39:06 AM
Torryn was now poised, ready for trouble. She could swing her leg over Spot's back and drop to the ground should that be necessary. yet for the moment she chose to enjoy the benefit of the additional height that Spot gave her. It really did make a difference. Torryn wasn't tall. Spot was.
GM Jon - Day 4 - At the Camp Wednesday October 11th, 2023 4:21:51 PM
The party dismounts and look around the location.
When Randolf asks where the party "wants him?" Loryn directs him to "Stay close to me." Drack adds that "Randolf, would you mind looking after the wagons, and when we need your skills, we'll have you join us."
Randolf scratches his head and looks around, "Look I know you guys fight for a living, but these are my friends. However I understand your concerns, when you need me I'll be here."
Ash scans the woods for any trouble ... Highlight to display spoiler: {I mentioned the lack of noise. There is also the scent of burned meat in the air...}
Torry, using Spot as an elevation tool, also looks around the camp site and area Highlight to display spoiler: { The fire pit is easy to spot. It's got a ring of rocks around it. There is something hanging on the spit above the firepit. The shape looks odd, and that's when you realize it's a humanoid body. Beyond the fire there looks like two more bodies on the ground.}
Mortimer, after dismounting, moves into the camp as well. Highlight to display spoiler: { With your affinity with death ... you can tell something bad happened here ... and the dead are hurt and angry}
Gnubert parks the wagon, and hooks up with Loryn, after handing the guarding of the wagon over to Randolf
Manolo, following Mortimer, joins in on the scanning for issues.
[ooc: Sorry about yesterday, I was working on 'honey do's' all day long ugh ... the joy of marriage =)]
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=18 ; Wednesday October 11th, 2023 7:22:17 PM
Gnubert stays close to Loryn as they scan teh area. The cleric not seeing anything looks over the camp for any possible signs of the missing (Perception DC 18)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Wednesday October 11th, 2023 7:28:49 PM
"Do you see anything?", Manolo ask Mortimer.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild d20+4=21 ; Wednesday October 11th, 2023 11:10:44 PM
Mortimer senses are immediately flooded with a torrent rush of fear and anger. The silence is broken with with their cries; a deafening cacophony of shouts and howls of pain. He stumbles slightly from the sudden rush. He takes in a deep breath as he bolsters his resolve against the onslaught.
To answer Manolo, he answers, "So much pain and anger, the spirits of the dead still linger here." The expression of horror on his face is quickly replaced with a bristling fury.
He draws his sickle and advances further into the camp. (Perception: 21.)
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d20=18 ; Thursday October 12th, 2023 5:23:40 AM
"oh." Was al that Torryn said before moving Spot further into the camp. It was very quiet around the open area and her voice carried easily enough without shouting. She did her best to keep it level. "Looks like they cooked someone....or two. Why leave a..." It seemed wrong to call them 'food' or a 'a meal', so she didn't finish her sentence.
It felt like a trap. Torryn continued to scan her environs, utilising her Sacred Dancer ability to Detect Evil as well as her keen Fey senses.
Perception: 28
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday October 12th, 2023 8:59:49 AM
Loryn answers Randolph, "Not questioning your skill or desire here Randolph. Just pairing up and you're my pair." Loryn is looking about, more for things outside the old camp than clues within it. His ears open to his friends, but not much information is forthcoming and so he asks
"Ok what are you finding people? Do we have a trail to follow?" Loryn addresses Randolph again, "Can you track? If so, the horses and such can attend to themselves"
If Randolph can track, Loryn takes him into the campsite to find a trail to follow
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 Thursday October 12th, 2023 9:48:42 AM
Drack moves into camp, and once the others start reporting their observations, he feels a rage build up inside him. Trying to calm it, he takes a knee, and says a prayer to Domi for the lives of the murdered. The Paladin remembers from his training that an angry fighter is usually a reckless fighter.
"We have found death and destruction Loryn. It looks like the goblins had....a meal. You might as well send Randolph in. If we can find a trail, we should. There is also another camp to check, but we should start here."
Drack (Chris J) - hp 60/60 - AC 19 Thursday October 12th, 2023 9:50:21 AM
Lay hands: 8/8
Spells: Divine Favor Bless
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=27 ; Thursday October 12th, 2023 4:30:14 PM
Manolo tries to look again around and listen to what is happening or what is near. "Massacre ?", he asks in disbelief. Perception 27
GM Jon - Day 4 - At the Camp Thursday October 12th, 2023 7:59:22 PM
As stated, the area is devoid of sounds. While the smell of charred flesh is strong, the fire and coals are cold ... there are two bodies found at the fire pit. After throwing up, Randolf is able to identify them as a young couple, new to the area in the last few years. They were farmers, and specialized in herbs and flowers that attracted bees and other beneficial insects.
Mortimer and Manolo, moves towards the large rock, Mortimer having sensed or spotted something, find an adult body, pierced with goblin arrows. The adult is covering the bodies of two children.
For Mortimer/Manolo: DC 20 Medicine or Survival Highlight to display spoiler: { As you approach, you swear one of the kids' chest just moved slightly }
Failed Highlight to display spoiler: { As you approach, you see the kids, but not much else }
As Torry move closer to the tents with Ash close behind her, they spot two more bodies by the the last tent. The tent was set on fire, but the fire went out before the tent burnt down. The two bodies look, well weird. As the two approach them, they figure out what is "weird", the bodies are staked to the around, and someone or something has carved runes and symbols into the stomachs of these two ... also, their hearts are missing, taken from holes that were artfully and carefully made.
Drack, Loryn, Gnubert, and Randolf move up to the tents. Randolf, with tears in his beard, and rage on his face, looks around, and then begins slowly walking to the NE (the path the pink arrow is pointing to). Randolf stops twice and bends down to look at the ground. As he gets to Q8/9 he stops. Then turns and faces Loryn, Gnubert, Drack, and whomever else has followed the trio to this point. "There were or are at least 8 goblins. There are tracks of at least 3 adults, and 4 children. The tracks show the goblins were moving fast, and by the scuff marks I see, the children were having issues keeping up. Also, several of the captives are or were bleeding when they made this trail."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+13=23 ; d20+14=25 ; Thursday October 12th, 2023 9:35:22 PM
Ash peers closer at the symbols, trying to see if he recalls them from anything. " Gray areas gone in my opinion."
Knowledge religion 23 Knowledge arcane 25
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild d20=12 ; d8+3=8 ; Thursday October 12th, 2023 11:20:00 PM (Both Heal and Survival are +0. d20=12.)
Mortimer hurries over to the three bodies by the large rock. "Oye, Gnubert," he yells, "Over here! Two youngin's and a man."
He kneels down next to the bodies and begins to roll the man's body off the children. He notices the many arrows plugged into his body. Mortimer adds, "The man is a goner, but the kids maybe not'!"
He throws off his haversack and pulls out a potion. He pulls the cork and feeds it to the closest child.
(Cure Light Wounds Potion: 8 points of healing to child1.)
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d20=4 ; d6=1 ; Friday October 13th, 2023 4:05:47 AM
Toryn dismounted. She trusted Spot to wait for her. Checking the tent, she stared in disbelieving horror at the bodies before her. How could someone do that to another person? It defied comprehension. It would have easier to look away, but Torryn continued to stare. Did those symbols have any religious connotations?
(Know, Religion: 8)
She really ought to have paid more attention in Agratha's lessons. This was clearly nothing to do with dancing. That was about as much as she could tell. hearing Mortimer's cry, she hurried over.
"If someone needs healing, I can help with that." Drack was by far the better healer, but she could assist in her own small way, should that help be needed.
(Lay On Hands: 1 to the other child. Looks like this was a job for Drack!)
(Lay on Hands 1/5 used)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild Friday October 13th, 2023 7:44:27 AM
(ooc: Woldian House Rule - you can reroll 1’s when healing.)
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d6=3 ; Friday October 13th, 2023 8:08:08 AM
(OOC: Thanks. That becomes a mighty 3 instead :)
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+5=15 ; d20+4=21 ; Friday October 13th, 2023 9:51:41 AM
Loryn walks with Randolph trying to keep his own mind and stomach in check. When Randolph gets sick, Loryn feels his stomach churn, but he manages to turn and get himself under control and not contribute, Death was one thing, the wilds the creatures of the Wold, but this was different. This was evil. And why is there no sound around here? Insects, flies and the wind would not care about any of this. Loryn wanders a bit to a tree and looks up into its branches and then to the other trees about.
Loryn knew little about the art of the healer, but Gnubert was a skilled cleric and could handle anything if any were alive. Randolph has a trail. "It does not sound right that the goblins, who were apparently victorious here would go with such haste. Like Randolphs story, i think someTHING may have come after the goblins. "
The trouble now is the horses, carts and supplies. The carts would be a great hinderance to bring while tracking goblins and here at this terrible scene was not a good place to leave it all.
We have a trail to follow but we also have dead to care for and this is not the place to lay them to rest. Let's gather everything up and move away from here until the sounds of the natural Wold return. We can set our camp, lay our dead to rest and then come back to follow the goblins."
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 3d6=12 ; Friday October 13th, 2023 10:09:28 AM
When Mortimer yells for Gnubert, he instantly assumes there might be a survivor or two. He arrives as Mortimer pours a potion down the first childs throat. Drack will help Toryy, and Lay Hands on the other child, healing them for 12.
Once Drack looks at the symbols carved on the bodies, he remarks to the group. "That is not something goblins would do. this was either something else, or the goblins are following orders from something else. Something very evil is going on here. It must be ended."
"Let's see if there is a trail to follow first Loryn. Aside from that. these two kids should be taken home, assuming both survive."
Lay hands: 7/8
Spells: Divine Favor Bless
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 3d6=8 ; Friday October 13th, 2023 7:27:17 PM
Gnubert walks into the camp, the utter destruction almost makes him regret the words justice, and law. The cleric steels himself as they begin to walk the camp slowly looking for signs of the missing. Gnubert hustles over to Mortimer when he calls out about the possible surviors. The cleric pulls up short seeing the sacrifice of the man, and quickly the cleric channels healing (8 points to all in the area).
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20=7 ; Friday October 13th, 2023 8:53:28 PM
Manolo didn't know much about survival or special healing and things that the others knew. He keeps quiet for now. d20=7
GM Jon - Day 4 - At the Camp Friday October 13th, 2023 9:43:12 PM
So several things seem to happen at the same time.
Mortimer and Manolo summon the partys' healers to check on the two children.
Torry, Drack, and Gnubert come to help with laying on of hands, a healing potion, and a channeling of health.
Loryn, Randolf, and Ash examine the ritualistic part, and then look to the woods in hopes of a trial.
For Ash Highlight to display spoiler: { First off, these runes and symbols are evil in nature, makes you nauseous to look at them. The effect of the magic associated with the runes and symbols was to preserve the bodys' for those who discover them. There is a secondary magic attached to them, they act as an alarm, as several runes glow as you approach. The taking of the hearts, that was purely an evil act. It wasn't necessary, but there is a darker purpose to the hearts having been taken. Now that you have the 'scent' of the magic used in the area, you'll be able to follow it, the scent }
Following the children being healed, they both sit up, and then scream in terror ... once it registers that the party isn't more 'monsters', they calm down. When they see Randolf, they surge to their feet and almost knock him off his feet.
After a full minute of crying and trying to cut off the circultation to Randolf's legs, they kids calm down and then dry their tears. "Randolf, they took the girls and Timmy. Collin threw us to the ground when the goblins started shooting at us."
The older looking of the two kids looks at the party. "I know you. Your the group that has been helping our town. The goblins, they, umm, there was something with them ... it was scary. It told the goblins what to do. When it looked at us, it seemed both sad and mad that we were dead. It killed one of the goblins ... I don't know how, the goblin just sort of exploded. That's the last thing I remember."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Saturday October 14th, 2023 12:15:36 AM
Ash looks alarmed... " This isn't good at all. First off, these runes and symbols are evil in nature, they make me nauseous to even look at them. The effect of the magic associated with the runes and symbols was to preserve the bodys' for those who discover them. I.e.. Us. There is a secondary magic attached to them, acting as an alarm, as several runes glow as we approached. The taking of the hearts, that was purely an evil act. It wasn't necessary, but there is a darker purpose to the hearts having been taken. Now that I have the 'scent' of the magic used in the area, I'll be able to follow it. If that makes sense."
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Saturday October 14th, 2023 5:08:56 AM
No! She'd forgotten to use her Fey Sight. Why couldn't she remember stuff like everyone else did? Torryn sighed. Practice. That's what Agratha said. it was just a matter of practice. She would get better.
Torryn waited patiently and quietly whilst the children cried.
"What about if Randy takes the children back, along with the cart and the dead - covered of course?" She suggested. "They could then be given a proper burial back in town and everyone would understand the gravity of the situation. There's a big enough trail and we do have magic to aid us in our pursuit. I just think we'll be quicker this way. I was thinking that maybe Loryn and Gnubert could ride on Spot., I'll lead her and she's very gentle."
~~~~~~~~~~~~~~~~~~
1 x LoH used of 5
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Saturday October 14th, 2023 7:12:44 PM
Gnubert's face fills with sadness as he listens to teh story the children tell. The gnome doesn't even know what to say. As Torry comes up with a plan the gnome can do little more than nod his head. Gods whatever you will is we shall do. However, if I might ask for a little leeway for my companions. I am sure they, and if I am honset me too, may not see justice in the strictest definition when we meet these goblins, and whomever, or whatever is causing this. Please bless the souls of the departed, and bring comfort to their families as only you can. Please Domi, make our quarry a bit slower, and our track a bit quicker. I honor you all."Amen!" Gnubert says as he lifts his eyes to the heavens. "I am ready"
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild Sunday October 15th, 2023 11:09:07 PM
Mortimer listens to the child give their account of what they say. He tries to get a little more.
"Very brave of ya, it was, ta stare down that gobbie boss, he says, trying his best to keep his language salt-free. "You say it looked sad and mad. Did ya notice anything else about it. Like was it tall, like me, or short like the gobbies? Did it have green skin an' pointy ears, yeah, or somethin' else?"
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild Monday October 16th, 2023 10:38:11 AM
Hearing Ash's explanation of the runes he found, Mortimer looks back and asks, "Ya know the root language those runes were written in? Don't think gobbies can read or write."
AC 13 HP 39/39 Loryn Glitterfall; Dan K Monday October 16th, 2023 11:31:22 AM
Loryn is happy to hear that two of the children survived. That was something and news that other children were taken is, in a way, good news as well. The group also now has confirmation on some other force, an evil one, bent on the area and that very well ties into the story of the witches they heard just a few nights ago. The goblins were being goblins, but the other force was the true threat of true evil in the area.
Tracking magic? Ash finds Loryn shaking his head, No that doesn't make any sense at all he thinks, his body however responds with a nod and "Good work Ash"
Torrynashkabbeth had as fine a plan as any and Loryn agrees, "Good thinking, Randolph takes the children and the dead back to town for care and burial. Ash tracks for us to find the missing and end this evil."
Loryn hellps with the carts as he can and then swings up on his own mount, the giant lizard Dirth, when it is time to go.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 Monday October 16th, 2023 12:38:42 PM
Drack mounts up when When Randolph starts to leave. "Alright my friends it is time to go hunting. Our prey is whatever forsaken evil was responsible for this."
Lay hands: 7/8
Spells: Divine Favor Bless
GM Jon - Day 4 - At the Camp Monday October 16th, 2023 4:13:31 PM
OOC: Ok, so there's alot of questions and discussions, so if I miss something let me know
Ash shares his findings on the runes, which sounds VERY unpleasant, and concerning
Torry suggests that Randolf remove the children, and the deceased folks and take everything/everyone back to town, something that Lorynm also supports.
Loryn also thanks Ash for volunteering to track the creatures
Drack announces that they are ready to "go hunting"
Mortimer takes a moment to speak with the girls about the person they saw, the one who was both "mad and sad" a second question concerns the base/root language the runes were written in
Girls' response, "She was pretty at first. Got lost in the woods. She sat close to a couple of the men, which made the ladys' mad. Pretty soon, all the men except Collin were running errands for her. She liked Tom the best, she kept stroking his arm and leg. When the goblins attacked, the men just sat there. Our lady teachers slapped them to wake them up. Tom picked up his axe and stood in front of the pretty lady. She, she was smiling, it wasn't nice. When Collin got, got, got shot, and he fell on us, she came over, but she wasn't pretty. Her skin was gross, green and covered in warts. She towered over Tom who was tall. She said something about missing out on such sweet, um, something, mor... something. The goblin who shot Collin, she pointed at him and he, he exploded. Then we fell asleep."
Ash didn't recognize the language, only that there was ill/evil magic tied into the letters and runes. Loryn walks over to look at them, with Mortimer tagging along. Loryn looks at the writing, "It's giant, but the writing is debased, changed in a dark way."
For Drack, Loryn, and Gnubert Highlight to display spoiler: { The writing, the meanings of what's there, its like an antithesis of fey. As y'all are the ones closest to being related to Fey, you can feel the malevolence behind the writing }
The party keeps the girls entertained while Randolf and the guys help with loading the dead into the wagon and covering them up. Once comepleted Randolf and the girls head back to town.
Torryn considered all that had been said. She tried to recall her father's stories. There had been so many. Was this a hag of some sort? Couldn't they alter their appearance? Alas, she didn't know. What she did know was that she, a Sacred Dancer, was not going to be so easily duped.
Tracking. That really wasn't her forte. She had keen enough senses, but just no experience with such things. The best she could was stay alert and be watchful for danger.
When the girls were on their way she broached the topic of what they were pursuing. "What do you think? It certainly sounds like a lot of bad magic is involved. I'm just not at all sure whether it's a Dark Fey, a Hag or something else entirely. To be honest, I'm mostly guessing here, but I'm ready to move when you are."
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday October 16th, 2023 7:08:17 PM
Gnubert walks over and looks at teh runes while the dead, and children are being loaded up. "Just looking at those make me feel uneasy. As though something good has been cursed. Just pure evil."
Gnubert walks to the wagon, and prays over the dead. "Randolf be safe. Let the council know we are tracking whatever beast has caused this."
The cleric looks at his friends, No time like the present. Let's get this done."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20=10 ; Monday October 16th, 2023 7:13:44 PM
Manolo faces and mood turns somber as the girls tells what happens. He keeps quiet and looks dead serious. He chases the girls and asks, " Tell me, how did she look ? was her skin pale white like the color of the moonlight? Long and beautiful brown hair? and piercing golden eyes?"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Monday October 16th, 2023 9:55:11 PM
Ash ponders for a second, tapping his finger on his cheek. Nothing is coming to him, so he just shakes his head and waves to the children leaving.
"Theres no gray area here... this is pure evil. We must extinguish it."
AC 13 HP 39/39 Loryn Glitterfall; Dan K Tuesday October 17th, 2023 7:50:43 AM
Loryn rubs his ample nose and shakes his head. Before they set off, he tries one more thing with the runes casting Comprehend Languages
To the rest, with Randolph and the girls safely off, "Rings true to our tale of the witches as told. "Many, many years ago, a white witch married a mortal man. This is strange as most witches avoid normal folks, preferring to marry within their own coven. Triplets were the result of their marriage. The girls were identical in looks to their mother, pale white skin - the color of moonlight, long and beautiful brown hair, and piercing golden eyes. They family enjoyed their time together. The father was a hunter of men. When the girls were 10, he accepted a job to hunt down several bandits. while he was gone, dark witches came a calling. They offered the mother and daughters a chance to join their ranks willingly. When all four refused, the dark witches killed the mother, and stole away the girls." She pauses to take a few puffs off her pipe and then another swig of her mead, "That's good stuff. The farmer who makes it has the touch when it comes to such drinks. Now, when the father came home, he found his wife dead, house burned down, and daughters gone. He searched for his girls until the day he died, his heart giving out over the loss of his wife and girls. Sometime later, children began disappearing from villages. No one could figure out what was happening. A group of adventurers, like yourselves, was hired to investigate. They tracked the children down to the woods around us, with hushed talk of the Frozen Chapel, and the swamps. After several months, one adventurer returned. When he had left, he'd been barely twenty winters old. When he stumbled into town, he was an old man, well into his sixties. All that he would say was "The Sisters, they're real...they, they, used magic to drain the life from my friends and from me. I only just escaped a few days ago...I think...I don't remember much." The lad died within a few hours. He was searched but had nothing other than his clothes. Every hundred years or so, children vanish, people show up aged to death, or close to it
Loryn admits to not knowing much about witches and hags or fey really. He had a curiosity for Magical Beasts and Outsiders from beyond the plane of the Wold and the only creature close was a night Hag, but they were dream stalkers. This seemed different from the original story and the childrens' tale just now.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 6/7 2nd lvl: 6/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 Tuesday October 17th, 2023 10:46:17 AM
Drack stops Randolph before he heads off and turns to the group and quietly says. "A thought that should be considered. Those runes are evil in nature, and are meant to preserve the bodies. Was it simply a message, or is it something even more evil. Could those runes be something used to turn the dead into the undead? I just wonder if it might be safest to burn those bodies instead of bury them."
Lay hands: 7/8
Spells: Divine Favor Bless
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Tuesday October 17th, 2023 4:46:51 PM
Manolo agrees with Loryn "Exactly what I knew, did we miss anything else?"
What do you mean they’re Missing
What do you mean they're missing?
GM Jon - Day 4 - At the Camp Tuesday October 17th, 2023 5:56:46 PM OOC - It sucks to be an "Older GM" lol ... can't remember something I was thinking about 20 minutes ago when I opened our game tab
As Randolf, the girls, and the remains of the others start off, Manolo runs up and asks the girls a few more clarifying questions: " Tell me, how did she look? Was her skin pale white, like the color of the moonlight? Long and beautiful brown hair? and piercing golden eyes?"
Randolf stops the wagon and looks at Manolo strangely. The girls look at each other, then at Manolo. The older one nods her head. "When she walked out of the woods she was beautiful. Her skin was the color of cream, her hair was brown but done up real nice. She was wearing a dress that mama would never have worn, it, she, well she was almost naked but in a dress. We didn't see her eye color. When she changed, her eyes were like coals, he hair was still brown, but it was full of, stuff. Her dress stayed the same, it was gross to look at her. The men, they, wouldn't stop staring at her."
Torry and Gnubert both agree that evil, in more than one way was committed here in the glade, and that both are ready to "Move out after their prey!"
Ash agrees that due to the "evil present" the group needed to "extinguish it!"
Loryn shares what the old storyteller had shared about the witches' tale. As he is talking, he takes notice of where they are, and where they path is leading. "The old woman, when she mentioned the Frozen Chapel, she said it was in the foothills somewhere in the direction of the trail" Manolo agrees with Loryn on the story and the direction that had been shared
Once Manolo was done with the girls, Drack approached and Randolf and shared that "due to the runes, and the possibility of them turning to undead, burning them might be better than burying them." Randolf looks to the paladin, "That was my thought, which is hard to do as tradition is to bury family with family, but I see your point."
For Drack and Gnubert Highlight to display spoiler: { Through prayer or general insight, this glade needs to be consecrated and/or ritually cleansed to remove the taint that exists now - This is what I had forgotten lol }
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Tuesday October 17th, 2023 7:31:43 PM
Gnubert watches the wagon roll away and turns to the group, "In order for this area to return to normal it must be consecrated. I do not have that spell memorized at this time, but I can tomorrow. If not we should come through here upon our return and take care of it then."
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild d20+10=20 ; Tuesday October 17th, 2023 10:28:33 PM
After such a curious line of questioning, Mortimer looks at his own arm and wonders if his pale, white skin was the colour of moonlight.
"Good thinkin', Loryn. It appears this story follows the same narrative, yeah." He then adds, "Drack makes a fine point. Ash was able to discern the hag's trail from the runes ... maybe their purpose was just that; to compel children, with simpler minds, ta follow the same trail." He turns to watch the wagon roll away, "An' there they go, back ta Windhorn."
"Best be off after the other youngin's," Mortimer asserts, "We can consecrate the camp on the way back. Will help dress the wounds of this ordeal, yeah."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday October 17th, 2023 10:44:17 PM
"My spells and wand are good to go. " Ash says as he taps the wooden wand on his lapel
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 d20=15 ; Wednesday October 18th, 2023 4:40:59 AM
So it was a hag! Torryn felt pleased that she'd got something right. She said nothing however. This wasn't the time for preening and gloating.
"Come on, Spot, we need to find the bad guys." With that she set off along the trail, wary for any trace of evil.
(Perception: 25)
Drack (Chris J) - hp 60/60 - AC 19 Wednesday October 18th, 2023 8:52:16 AM
"Let's follow the trail while it is fresh. We definitely need to come back here on the way home, and cleanse this place of the evil taint that still exists here. I would like to wait for Gnubert to be able to do it tomorrow, but not at the risk of losing the trail. I don't know what the evil that permeates here can do while we are away. Loryn? thoughts?"
Lay hands: 7/8
Spells: Divine Favor Bless
GM Jon - Day 4 - At the Camp Wednesday October 18th, 2023 12:20:16 PM
OOC: I'll look in later to see if Loryn and Manolo have posted .. at this point I believe each of y'all have a weeks worth of rations provided by the town. Water can be found or made along the way. Part of the supplies provided would have been personal/one-person tents, and spare blankets, as it can get cold at these heights.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Wednesday October 18th, 2023 12:47:03 PM
Loryn agrees with the consensus of the group, "We can consecrate the area on the way back. Chances are there will be a few times we have to ask you to do that Gnubert before we're done." Loryn mounts up on Dirth and falls into the follow Ash's lead
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 6/7 2nd lvl: 6/6 3rd lvl: 4/4
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday October 18th, 2023 8:01:59 PM
Gnubert nods his head, "I though so as well. Should I start making that spell part of my daily allotment going forward?" The gnome shoulders his bag, and weakly smiles at his friends, "Let's get this done. There's evil afoot!"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday October 18th, 2023 11:04:15 PM
Ash nods to Gnuberts claim of Evil afoot. There was and they needed to crush it.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:56/42. false life, sheild Wednesday October 18th, 2023 11:07:53 PM
As they ride on, Mortimer can't help but feel more confident that the children will still be alive.
"Believe it or not, but that plug-ugly crone is allowin' us more time ta save them youngin's. If left alone with gobbie savages, their bones would already be picked clean. We can tell that ole snaggletooth, 'thanks,' before we liberate her innards!"
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Thursday October 19th, 2023 6:05:38 AM
"I think you probably should, Bertie." Torryn replied to the gnome. It seemed a judicious use of his magic. For her part though, her main focus was on the trail that had been left and being vigilant for danger. She leant forward in the saddle and whispered in her horse's ear. "Look out for danger, Spot." The speculation she left to others. All she could do was press on and try to ensure that they arrived at their quarry in peak condition to effect the rescue and castigate those that had perpetrated such vile evil. It was what Sacred dancers were meant to do.
Drack (Chris J) - hp 60/60 - AC 19 d20+7=18 ; Thursday October 19th, 2023 8:05:44 AM
Drack moves with the others, hoping that they don’t lose the trail. He tries to watch everything around him for signs of a trap or something unusual. (Perception 18)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d6=1 ; Thursday October 19th, 2023 4:41:39 PM
"Something is bothering me", Manolo says thinking aloud. " The men were compelled to look at the hag....were they under the influence of a spell? ... The hag might try the same thing on us". He continues and voices his concerns. He bumps into someone at random and looks at them saying, "so we just burn the old hag witch or witches and that's it"
D6=1
GM Jon - Day 4 - At the Camp Thursday October 19th, 2023 5:40:03 PM Clearing Map
The party follows the trail for several hours. At first the group of goblins and prisoners seems very disorganized, with people walking all over the place. You come to wider spot on the game trail you've been following, and can tell that whoever was walking this way took a break here, due to the smell of a slit trench, and food crumbles. After moving away from the smell, y'all take a short break. The elevation is beginning to rise, and you all notice the change in air and the pressure in your ears.
After a few more hours, around 4pm, the seven of you ride into a clearing...
Perception DC 15+ Highlight to display spoiler: { Just like at the campsite, there is no 'normal' forest sounds, the air is also still and kind of stifling}
Survival/Know: Nature DC15+ Highlight to display spoiler: { the grasses and brush within this glade are sick, and dying, as though their life is being sucked away. The trees also look sick }
(I made each of y'all a letter in a text box, you should be able to click on them and move them around, hopefully)
60' away from the edge you entered is a large stone block. It is black in color, and there is something on it. It's easy to see it's a body. There also looks like there is something, or several somethings on the block with the body.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=28 ; d20+13=29 ; Thursday October 19th, 2023 9:56:26 PM
Gnubert sirs wearily before he notices the stillness of the clearing (PerceptionDC28). The cleric absent-mindedly r7bs his holy symbol and makes sure it is displayed on his chest. Gnubert wipes the sweat from his hands and points to the stone, "What is that?" Gnubert points to the body and tries to get a better look (Perception DC 29)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+11=29 ; d20+11=18 ; Thursday October 19th, 2023 10:46:41 PM
Ash tries recalling everything he knows about hags(Knowledge Nature 29).. he gets a bit nervous seeing the dead vegetation. (Knowledge Nature 18). " Be careful.. this is some sort of trap. Its too quiet."
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 d20=5 ; d20=6 ; Friday October 20th, 2023 6:41:13 AM
(OOC: I can't get that map to work for me.) (Perception: 15) (Survival: 7) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Torryn noticed the lack of normal sound. She dismounted and told Spot to stay back. She knew that Spot was brave, but this was no place for an animal not accustomed to battle. She then invoked her Fey Armour (Mage Armour). With her magical protection in place, she advanced, bow in hand. She lightly nocked an arrow, carefully listening as she did. The body on the rock was disturbing enough. That there were 'things' near it was worrying.
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+4=17 ; d20+11=26 ; Friday October 20th, 2023 9:34:47 AM
Like several others, Loryn notes the stillness of the scene and as he dismounts, the gnome comments on it. Ash mentions a possible trap and then Loryn notices Torrynashkabbeth is already walking forward. The gnome winces. He leaves the question of what is on the altar alone. Know Arcana 26"Some ritual magic at work." The gnome invokes Detect Magic hoping to learn more
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 6/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer senses the sapping of life and vitality in the area. The entropic qualities of mortality is something he is quite familiar with. The area's natural order devolving into chaos was definitely in an advanced state.
After he dismounts, he notices his own vitality had diminished since they rode up on the first camp. (ooc: I'm assuming it's been 6 hours since they encountered the original camp.) So he empowers himself with the forces of unlife once again. He also invokes a simple divination to detect magical auras.
(Mortimer casts False Life. Effect: Temporary hit points. Duration: 6 hours.) (Mortimer casts Detect Magic. Area: 60' cone. Duration: Concentration, up to 6 min.)
Mortimer asks, "Agreed. Any sign of the ole slag?"
(Perception: 10)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life Friday October 20th, 2023 1:32:37 PM
(ooc: correcting AC in the name line.)
GM Jon - Day 4 - Clearing Friday October 20th, 2023 3:32:48 PM
Gnubert rubs his holy symbol as he surveys the scene. The body on the altar doesn't look right, there's something about it that sets the hairs on the back of the neck standing straight up.
Ash determines that this scene is a trap, however a general glance doesn't lead to anything other than the altar and body.
Torry, dismounts and preps her bow and moves into the clearing Highlight to display spoiler: { the illness in the vegetation seems to start at the altar, and is gradually moving outwards in a circle }
Torry's actions make Loryn groan. Loryn utilizes Detect Magic to observe the scene
For Loryn Highlight to display spoiler: { There are seven objects on the altar, all radiate necromantic magic }
Mortimer uses magic to buff himself before anything happens, then uses Detct Magic as well Highlight to display spoiler: { There are seven objects on the altar, all radiate necromantic magic }
Manolo is left with the mounts for the moment, which are unhappy about being this close to the clearing, except for Spot who is watching Torry walk away.
OOC: Have we ever used a Horror or Sanity check before? I couldn't find anything in the rules about it
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday October 20th, 2023 4:44:27 PM
(no Jon, Those are not standard Wold. Something like that should be written and approved within the module creation process)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=16 ; Friday October 20th, 2023 4:52:07 PM
Manolo feels that something is wrong in this area and he proceeds forwards with caution,
Action: Manolo moves to K23
Perception 16
Drack (Chris J) - hp 60/60 - AC 19 Friday October 20th, 2023 7:15:57 PM
(Sorry all. Very busy day. Car got hit. Dealing with that. Will post tomorrow)
[crap, are you ok?]
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday October 20th, 2023 11:03:22 PM
Ash pulls out his wand, awaiting any menace.
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 d20=9 ; Saturday October 21st, 2023 5:21:59 AM
~Well, that's not good~ Thought Torryn as she moved forward. She opened her Fey Sight (Detect Magic) and also invoked her Sacred Dancer ability to uncover Evil.(Detect Evil) With her senses thus enhanced she scanned the area before advancing further.
This done, she moved forward again, trusting her agility and senses, being particularly wary of ambush or traps.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Perception: 19
Drack (Chris J) - hp 60/60 - AC 19 Saturday October 21st, 2023 10:11:34 AM
Drack moves with the others, and also uses his detect evil ability. If anything radiates as evil, Drack will inform the others right away. The Paladin pulls his sword just in case this is a trap.
"Gnubert, Loryn? what do we have? We probably shouldn't touch any of it until we know what it is."
Lay hands: 7/8
Spells: Divine Favor Bless
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life d20+6=8 ; d20+6=20 ; Saturday October 21st, 2023 2:05:57 PM
Upon seeing the altar, with the body resting upon it, he tries to identify any runes or symbols. Mortimer, at first, tries to identity the god or power this altar was meant to commune with. (Knowledge [Religion]: 8.)
Then after several rounds of concentration, he discovers the necromantic auras of seven magical items around the body. Mortimer then tries to identify these necromantic magiks. (Knowledge [Arcana]: 20.)
Mortimer immediately draws his weapon as well. "There's seven necromantic objects around the body; probly not the good kind. Gimme a moment to identity, yeah."
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life Saturday October 21st, 2023 2:08:35 PM
(occ: I meant to type identify, sigh!)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=15 ; Sunday October 22nd, 2023 8:47:11 PM
Gnubert cautiously makes his way up to the altar until he is about 10 feet from it. The cleric holds his holy symbol outwards as a shield as he attempts to identify to whom this was intended to honor and what sort of ritual was performed here(Knowledge Religion DC 15).
GM Jon - Day 4 - Clearing Damage: 6d6=25 ; Monday October 23rd, 2023 3:34:22 AM
OOC: I’ve been mulling this over for two hours, so here’s what I’m gonna do
Detecting Magic – Drack, Torry, Mortimer, Loryn – The altar makes you wants to weep, or run screaming from the clearing.
Drack has drawn his sword, and Ash has a wand at the ready.
The body – it has been expertly skinned … that skin is missing. There is no blood on the body, nor in it, nor on the altar.
Mortimer determines that the seven items are necromantic in nature. Highlight to display spoiler: { The necromantic magic has been used to generate unlife, in some way or another, these things ‘read’ as undead. }
Gnubert, who has his holy symbol out, has moved up within 10’ of the altar can see that the seven objects are hand stitched dolls, each one looks like a party member. As his holy symbol flashes with power, the dolls all stand up … then they all begin singing, and it’s not pleasant
Your blood will run red
Your bones will break too
You've missed our sweet morsels
Now we'll make morsels of you!
The clearing suddenly explodes into tearing noises – Gnubert, Drack, Mortimer, Manolo, Ash, and Loryn are caught in a deluge of razor-sharp wooden splinters
Reflex Save DC 14 Highlight to display spoiler: { You take half damage upon a save }
Torry is able to escape being hit as her friends seem to absorb all of the splinters – what she sees are two figures which have stepped out of the two dying trees on either side of the party
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Monday October 23rd, 2023 4:57:50 AM
Torryn quickly invoked further Fey Magic and summoned her Fey Shield. (Shield) A ghostly screen of transparent falling leaves appeared in front of her. She noted the position of the attackers.
"Drack! Take one! I'll take the other!" She called with unusual volume. It was rare indeed that Torryn raised her voice. Yet the horror of the scene before her had mad her blood boil. These things would not be hurting anyone else; of that she was determinedly certain.
OOC: Mage Armour and Shield in effect. AC adjusted in header. 2 of 5 1st level spells used.
AC 13 HP 27/39 Loryn Glitterfall; Dan K d20+5=20 ; Monday October 23rd, 2023 11:54:05 AM
Loryn turns from what he is seeing as a surge of sadness washes over him, a host of negative emotions really and to help protect himself, he forces his magical spell of detection to not encompass the alter. Despite the mental distraction, somehow the gnome picks up on the hail wooden splinters erupt about him and with a tucking spin, he manages to avoid much of it. Reflex 20
Coming back around he points at the creature to the right an invokes a blast of glittering dust in its face Glitterdust Will DC 18 no SR
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 6/7 2nd lvl: 5/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 19 d20+7=10 ; d20+11=20 ; d20+6=23 ; d10+5=15 ; d10+5=15 ; Monday October 23rd, 2023 12:02:14 PM
(reminder for a map each post please Jon)(What is damage from Splinter shower?)
Trees exploding unexpectedly cause Drack not to react as he would in battle, and he takes the full brunt of it.(reflex save 10). Disgusted by what he has seen so far, he relies on his faith in Domi to look over them, and help this vile evil be destroyed.
Drack takes a move towards the one by the altar and takes a swing.(hits ac 20 and 23 for 15 and 15damage)(Correction. I moved, so only the first swing and first damage count)
"I got this one Torry. You get the other. It's clobbering time."
Lay hands: 7/8
Spells: Divine Favor Bless
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life d20+8=27 ; d20+7=25 ; Monday October 23rd, 2023 1:12:52 PM "I see undeath here, there on the...ugghhh," groans Mortimer as he recoils from a wave of the most profound gloom! A choir of dismal moans blare from his slack-jawed mouth. There would be tears streaming from his eyes if he had the ability to cry; that well had gone dry long, long ago.
With sudden explosion of the surrounding trees, his eyes go wide as instinct takes over (Reflex: 27, half damage.). He spins and flips backward with the spray of wooden chunks and splinters. Upon landing, he fights to regain his composure. Mortimer is no stranger to the gloom of death and the pain from his wounds only intensifies his resolve (Will: 25.)
(ooc: No damage was listed. Is there a Condition associated with the gloom? Holding action.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d20+9=25 ; d20+4=6 ; Monday October 23rd, 2023 7:17:18 PM
Gnubert ducks as the majority of the splinters of wood pass over him. Gnubert shakes his head at the singing dolls as he draws his light mace, and swings at one trying to knock it off the altar (Hit AC 6 no damage).
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=25 ; Monday October 23rd, 2023 8:49:35 PM
Msnolo escapes safely.
Reflex 25
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+12=30 ; d20=1 ; Monday October 23rd, 2023 9:00:18 PM
Manolo proceeds to flank the enemy near him by stealthy running behind the tree while doing acrobatics maneuvers to flank the enemy better Stealth 30 Acrobatics 11 (10+1...I think)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life d20+7=27 ; d20+7=18 ; d6=5 ; d6=1 ; Monday October 23rd, 2023 9:21:47 PM
(ooc: Thanks Nick :)
Mortimer then mutters words of power that causes his to wince in pain. His body begins to twitch and jerk until it releases a necromantic ray from his hand.
(Mortimer casts Disrupt Undead at the doll that looks like him. Hit Touch AC: 27 threat, 18 crit. Damage: 6 positive disruptive energy. No Save.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+3=19 ; Monday October 23rd, 2023 11:17:14 PM
Ash's first instinct, after dodging the thorns(Reflex 19)is to zap a bolt with this wand, but instead he thinks on the defensive and casts haste over the party. ( Granted if everyone is grouped together)
1st- Magic Missle x 4 2nd - glitterdust, see invis, acid arrow x2 3rd - Haste, Fireball x2
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:52/42. false life Tuesday October 24th, 2023 9:37:23 AM
(ooc: wow, I didn't understand we were being attacked by two tree creatures until after I made my turn. I looked at the battle map afterwards, got my face in close to the screen and said, "What the heck is that? And that?!" lol.)
Drack (Chris J) - hp 60/60 - AC 19 Tuesday October 24th, 2023 9:59:06 AM
Following the arrack by the tree monster, and his swing back, he contemplates whether to use a lay hands or not with his next swing.
GM Jon - Day 4 - Clearing WILL Save: d20+5=20 ; GM Roll for BG1: d4+1=3 ; And BG2: d4+1=5 ; Critter attacking Drack 1st swing: d20+12=23 ; hitting for: 2d6+4=11 ; 2nd Swing: d20+12=25 ; damage for second hit: 2d6+4=11 ; The critter on Loryn 1st Swing: d20+12=14 ; 2nd Swing: d20+12=13 ; Tuesday October 24th, 2023 5:20:06 PM
OOC: The damage was from wooden slivers shot from the wooden attackers - total was 25, so half would be 13
Upon everything that just happened, Torry directs Drack to "Take one, and I'll take the other" Torry then summons a ghostly shield to protect herself
Loryn recoils from the altar and its' inhabitants, and following the splinters follows up with a spell of his own ... an area around the wooden enemy explodes in a burst of glittering dust ... The wooden thing shakes its' head, and growls, which sounds like ripping wood
Drack agrees with Torry's directions, and attacks the wooden thing in front of him, his blow strikes but feels lessened in some way
Mortimer does some cool moves and avoids most of the splinters, then prepares himself for actions (holding actions)
Gnubert ducks the wooden splinters, and then uses his mace to smack one of the dolls off the altar like a circus game ... the doll, his own, flies off the altar several feet, and then begins to disintigrate on the ground
Manolo also does some awesome dodging, parrying, spinning, and flipping and ends up behind the wooden enemy, without it noticing, which places him at the edge of the Glitterdust spell ... He's 10' behind the beastie, unless he wants to be closer then you'd have to roll against Gnuberts' Glitterdust spell
Mortimer decides on an action, and he blasts himself (well his doll) off the altar ... by the time it hits the ground, its a pile of refuse
Ash, considering his options, cast a spell to make his friends faster By my math/use of a ruler, the entire party is caught in the spell ... as Drack is the furthest at 25' from Ash, as is Manolo
The thing by Drack attacks him back by punching at him twice It hits twice for 22 damage, bludgeoning
The thing by Loryn steps forward and attacks Loryn twice with two punches and misses both times
For Manolo Highlight to display spoiler: { With him not knowing you are behind him, you get an attack of opportunity as it moves away from you }
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 23/36 6d6=17 ; Tuesday October 24th, 2023 6:05:22 PM
Ash aims the wooden wand at the tree creature.... " Seems almost canabalistic " he jokes.. " Apzay...." and releases the bolt.
"Step back. Loryn, I have it!" Torryn instructed as she stepped up, bow in hand. She loosed an arrow and it burst into flame as it left the string. It then sailed high overhead to plop down harmlessly nowhere near her intended target. 'Great, maybe I don't have it.' She muttered ruefully. That was not part of the plan. Now she could only trust to her dancing and her magical defences.
~~~~~~~~~~~~~~~~~~~~~~~
OOC: a 1. Could be another one of those fights. Sigh :)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 3d6=14 ; Tuesday October 24th, 2023 6:57:15 PM
Gnubert slides down to G20 and channels from there hitting everyone but Manolo for 14 points of healing, and choosing to leave out up to 3 baddies in the area.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20=6 ; d20=20 ; d20=2 ; d6+2=6 ; d8=8 ; Tuesday October 24th, 2023 7:50:22 PM
Manolo attack the tree thingie as it moves and will proceed to attack swiftly if it is in melee range.
after a few precious second he reloads his light crossbow and shoots the enemy.
Attack of opportunity 15 Damage (if melee) 4
Attack#1 11 (didn't apply any negative modifiers) Damage#1 9
OOC:Ignore d6+2=6 roll please
OOC2: I've spent an hour trying to figure something out, and thanks to Google I found my answer ... Haste gives you an additional +1 to hit, and because the critter hadn't acted yet, you treat this as a sneak attack with it being "Flat Footed", so roll sneak attack damage and add half your Rogue level to the damage from your Surprise Attack talent
OOC3: I need you to roll a CRIT check for the D20 you rolled, and then roll damage
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste d20+8=26 ; d20+26=34 ; Tuesday October 24th, 2023 8:33:43 PM
Mortimer is happy to see the singing doll, in his likeness, fall apart into its various components. However he then feels the thud of something behind him. He spins around and his reaction is, "Sticks an' Twigs?!" Mortimer doesn't know what to make of these creatures attacking Loryn and Drack.
(ooc: Can you describe them: size, reach, etc. I'm assuming they're wooden; what do they look like? All we have to go on are their avatars.)
His indecisiveness is broken by the sting of Gnubert's healing. He winces in pain and gives the gnome a thankful thumbs up.
Since Drack is alone with the beast, he decides to give the paladin some help. Mortimer speaks words of power and a crackling and coruscating ray springs forth from his hand and slams into the creature.
(Mortimer casts Ray of Exhaustion at the Tree Monster with Drack. Hit Ranged Touch AC: 26. Fortitude Save: 17 vs. Exhausted condition: Half Speed, Can't Run or Charge, -6 penalty to Str. and Dex. If it saves, it becomes Fatigued instead: Can't Run or Charge and -2 penalty to Str. and Dex. Duration: 6 minutes.)
Combined with lightning fast speed (Speed 60ft) and an acrobatic maneuver, Mortimer moves to a flanking position behind the creature. He hopes Drack could benefit from the distraction.
(Acrobatics: 34 vs creatures CMD, to avoid attacks of opportunity while moving through threatened squares.)
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste Tuesday October 24th, 2023 9:00:04 PM
(occ: Jon, I made a mistake on the Acrobatics check. I applied the speed bonus that you would add to Jump checks. This maneuver doesn't get a speed bonus. Therefore Mortimer will maneuver around the enemy, avoiding threatened squares, and take a flanking position. His speed is 60ft from Haste.)
AC 13 HP 27/39 Loryn Glitterfall; Dan K d20+14=22 ; 3d4+3=9 ; Wednesday October 25th, 2023 12:40:54 PM
Loryn blinks, his only real defense, as the creature swings at him missing. Taking a step back, the gnome defensively casts a spell to assist Drack. Manolo had a flanking Torrynashkabbeth and a blind opponent and would hopefully make short work of the creature.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 5/7 2nd lvl: 5/6 3rd lvl: 4/4
Drack (Chris J) - hp 53/60 - AC 19 d6=6 ; d6=6 ; d6=6 ; d20+11=28 ; d20+6=7 ; d10+5=12 ; Wednesday October 25th, 2023 3:02:03 PM
Drack takes the hits, and returns the favor after a quick lay hands for 18. Drack Swings twice at the monstrosity hitting AC 28 and then missing. Damage 12
"Gnubert, i don't have Torry's dance skills. if this thing doesn't go down soon, i will need some back up healing"
Lay hands: 6/8
Spells: Divine Favor Bless
GM Jon - Day 4 - Clearing Critter 1 Attacking Torry: d20+12=15 ; d20+12=17 ; Critter 2 on Drack: d20+12=22 ; Damage: 2d6+4=7 ; Critter 2 on Mortimer: d20+12=20 ; Wednesday October 25th, 2023 9:22:00 PM Reminder, all of you are Hasted, so you get a +1 bonus to hit, a +1 Dodge bonus to AC, and a +1 to REF saves. You also gain an additional attack and your movement is increased by 30'
Gnubert, seeing his friends are in trouble, moves and then channels health, targetting everyone but Manolo, who is behind on of the critters [everyone is healed for ... 14 pts]
Critter 1: Torry fires a fiery arrow at it, and the arrow ends up smouldering in the grass
Ash "Apzay's" the wooden creature, but the electrical attack doesn't seem to faze it
Critter 2: Loryn, blinking and surveying the scene, turns and fires off several magical bolts which slam into the critter fighting Drack, for 9 damage
Drack uses his healing ability to return 18 health, plus the 14 from Gnubert is 32 health returned. Drack then swings and connects on the critter
Mortimer dips into his magics and fires off a dark and crackling beam ... which slams into the wooden critter, causing it to shake it's head, but it shows no negative effects from the ray
Critter 1 - Manolo gets off an Attack of Opportunity when the Critter moves away from him and towards Manolo's friends, then on his "normal" turn he hits once with a possible crit, and then misses on his second blow
Critter 2 - Drack hit for 10, Loryn hit for 9 ... it seems displeased with this "taking of damage", especially as Drack smacks it again for 7 damage.
Critter 1: Swings twice at Torry as she's the only target available ... and misses both times
Critter 2: Swings one fist at Drack, and the other at Mortimer - it connects on Drack dealing 7 damage; and it misses Mortimer
Description:The two critters stand about 7 foot tall, probably weigh 400 or so pounds, and look like crude humanoid figures made of wood, with articulated limbs ... their eyes glow a dark red, and it appears they have been made mostly from Darkwood
For Manolo Highlight to display spoiler: { You're stuck on the other side of the Glitterdust spell ... if you move through it, you'll have to make saves, or you'll have to run around it, which you can do rather easily, as you're hasted }
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 23/36 3d4+3=9 ; d20+12=22 ; d20+13=23 ; d20+13=30 ; d20+13=23 ; Wednesday October 25th, 2023 10:52:21 PM
"Hmmm" Ash says to himself when the creature shrugs off the attack. "Maybe this then?" He asks as three bolts run from his fingertips. (Magic Missle 9 dmg).
Ash starts trying to recall anything of note about what these are, two assist.
Determinedly Torryn swiftly reloaded and released two arrows in quick succession.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (Hits AC:28 & 18 (First arrow hits for 6 and then burns for 2 (2nd arrow hits for 4 & burns for 3 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
She hoped that would be sufficient to keep its attention. It was seemingly composed of wood, so she hoped that the fire would give it reason to be more than a little concerned and so focus itsire on her rather than her friends.
Drack (Chris J) - hp 53/60 - AC 20 d20+11=15 ; d20+6=20 ; d20+11=21 ; d10+5=8 ; d10+5=8 ; d10+5=14 ; Thursday October 26th, 2023 11:15:21 AM
"Thanks Gnubert"
Drack tries to lay into the wooden beast once more. hit ac 15, hit ac 20, haste hit ac 21. damage is 8, 8 14 respectively.
Lay hands: 6/8
Spells: Divine Favor Bless
Hasted, +1 bonus to hit, a +1 Dodge bonus to AC, +1 to REF saves. additional attack movement is increased by 30'
Drack (Chris J) - hp 53/60 - AC 20 Thursday October 26th, 2023 11:16:10 AM
correction. hit ac 16, 21, 22
Drack (Chris J) - hp 53/60 - AC 20 Thursday October 26th, 2023 11:17:40 AM
(the map link doesn't work Jon)
AC 13 HP 27/39 Loryn Glitterfall; Dan K 3d4+3=9 ; Thursday October 26th, 2023 1:48:50 PM
Loryn backs away a little more and continues to aid Drack, assuming the paladin did not just destroy the creature.
Cast Magic Missile Dmg 9
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste d20+6=20 ; d20+11=31 ; d20+11=27 ; d20+11=27 ; d6+1=6 ; d6+1=5 ; d6+1=7 ; Thursday October 26th, 2023 2:20:52 PM (Chris - Did you add your +2 Flanking bonus to hit? Drack and Mortimer are flanking the wood monster.)
Mortimer is confused. His spell hit hard and did nothing to the beast. That spell would affect anything that was living, he thinks. Mortimer then announces, "I don't think they're alive or livin'!" (Knowledge [Arcana]: 20, to identify.)
Mortimer takes his mithral silver sickle and attacks the wood creature along with Drack. He hits hard several times!
(Mortimer attacks Wood Creature. Hit AC: 31 threat, 27 crit. 2nd attack: Hit AC: 27. Damage: 6+5+7 = 18 slash with mithral silver blade.)
GM Jon - Day 4 - Clearing Thursday October 26th, 2023 3:15:04 PM
Once Manolo and Gnubert post I'll get the results of this round posted =)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Thursday October 26th, 2023 6:52:38 PM
Gnubert smiles as his friends are healed up. The cleric winces as his friends are pummled again. The cleric casts bless on the party (I can't see the map so I am hoping I can hit the majority of the party from wherr I am)
GM Jon - Day 4 - Clearing Critter 1 vs Torry: d20+12=18 ; Critter 1 vs Ash: d20+12=29 ; Ash's damage: 2d6+4=11 ;
Critter 2 vs Drack: d20+12=15 ; Critter 2 vs Mortimer: d20+12=32 ; d20+12=29 ; Mortimer's Damage: 2d6+4=8 ; 2d6+4=11 ; Thursday October 26th, 2023 8:09:39 PM
Ash, surprised that his lightning bolt didn't affect the creature, switched to magical missiles, striking the creature for damage
For Ash Highlight to display spoiler: { Between your nature and arcane skills, you recognize these as Wood Golem's which have resistances to many spells, and damage types as they are "golems" }
Gnubert prays and "Blesses" the party (it's a 50' burst, so again, you catch everyone except Manolo) Everyone gains a +1 morale bonus on attack rolls and on saving throws against fear effects
Torry fires off two arrows, and both hit. The creature flinches in surprise and pain as the arrows damage it
Drack smacks Critter 2 dealing more damage, and making it angry (it's shaking and it's eyes are glowing brighter)
Loryn casts another spell, and slams three magical bolts into Critter 2
Mortimer smacks the creature twice doing some damage Highlight to display spoiler: { With your arcane knowledge, you recognize these as Wood Golem's which have resistances to many spells, and damage types as they are "golems" }
Critter 2: Swings one fist at Drack, and the other at Mortimer as they both damaged it ... it misses Drack, but catches Mortimer with a critical hit, dealing 19 points of damage
Critter 1: Takes a step forward, and then swings at Ash and Torry as they both damaged it, it misses Torry by a mile, with a surprised look on its face ... it catches Ash with a solid hit for 11 damage
Addendum - Mortimer and Drack have Flanking, and now that Manolo has moved, he and Torry have flanking as well
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=19 ; d20+10=16 ; d20+10=29 ; d6+2=5 ; d6+2=7 ; Thursday October 26th, 2023 8:44:41 PM
Manolo rushes to L20. He uses his Acrobatics to make a shortcut and proceeds to attack the enemy viciously with his short sword
[Your 29 is a possible crit, can you roll another attack roll to see if it is, and roll damage if you hit AC19+, thanks]
Drack (Chris J) - hp 53/60 - AC 20 Thursday October 26th, 2023 9:06:05 PM
(I did not add flanking bonus. I couldn’t open map)
[I messed with the map again, hopefully it'll work for you ... and you do have flanking with Mortimer]
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 3d6=12 ; Thursday October 26th, 2023 9:29:45 PM
Gnubert hears the tell tale sound of his friends getting hit and channels again excluding the enemies healing those in a 30 foot radius for 12 hit points.
This healing does apply to everybody now that Manolo has moved, so please adjust those hit points =)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 6d6=19 ; Thursday October 26th, 2023 9:57:41 PM
Ash winces at the brutal hit. Blood pours freely from his mouth.
"Wood golem, you idiot." He says to himself, annoyed.
"Wood fuels fire..."
Ash pockets his wand, and moves his hand while grabbing a pinch of bat guano. He drops a Fireball at K12.( or close enough to catch both golems and not Gnubert or Loryn)
19 dmg, dc 18 reflex for half
I changed the epicenter ... it'll hit both of the golem's and none of the party members ... using rulers to figure stuff out is fun =)
Fire and more fire; it seemed the logical option. Still hasted, Torryn unleashed two more arrows at the tree creature. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Only the first Arrow hits. 7 damage +6 fire damage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Focus! She needed to remember her training. It was, however, not easy to control her breathing and relax when an ugly giant tree-man was trying to smash you into pieces.
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+4=6 ; Friday October 27th, 2023 9:25:41 AM
Thanks to Gnubert, Loryn's pain vanishes in a pleasant divine glow. Divine gifts are really some of the best
Loryn's eyes go wide as the fire erupts right in front of him. Time for that later. He backs up from the area a bit more and pauses to see if he can tell whether or not the magic missile spells have damaged the things Perception 6...probably not
Spells: Active: Haste Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Drack (Chris J) - hp 60/60 - AC 20 d20+13=29 ; d20+13=14 ; d20+13=24 ; d10+11=16 ; d10+11=19 ; Friday October 27th, 2023 10:45:43 AM
"Alright big boy. you want to play, let's go. I can do this all day."
Drack will power attack by two now that he is flanking the beast, and try to put it down. hit ac 29, 9, 24. Damage on ac 29 and ac 24 is 16 and 19
Lay hands: 6/8 Spells: Divine Favor Bless
Hasted, +1 bonus to hit, a +1 Dodge bonus to AC, +1 to REF saves. additional attack movement is increased by 30' Bless: +1 morale bonus on attack rolls and on saving throws against fear effects
Drack (Chris J) - hp 60/60 - AC 20 Friday October 27th, 2023 10:47:34 AM
(I am not sure if Drack was in the fireball or not.)
[No, I changed the epicenter, so none of the party were caught in the fireball, but y'all sure have a fireball "tan" lol]
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste d20+11=15 ; d20+11=28 ; d6+1=3 ; d6+1=2 ; Friday October 27th, 2023 1:02:25 PM
Mortimer receives a massive blow that nearly takes his head off. Suddenly memories of reading about golems from large, dusty tombs flash across his mind. Another memory has him suturing mounds of dead flesh together ... though he doesn't recognize the hands doing the stitching.
Not hearing Ash's revelation, Mortimer declares, "Oye, I thinks these buggers are golems, yeah!"
He continues to slash at the wood golem in front of him.
(Mortimer attacks Critter2. Hit AC: 15 and 28. Damage: 3 and 2 respectively. Love rolling those 1's.)
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:35/42. Haste Friday October 27th, 2023 1:05:10 PM
(ooc: Correcting Hit Point total. He received 19 damage, then 12 healing. New total: 35.)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20=18 ; d6+2=7 ; Friday October 27th, 2023 8:21:09 PM
Attack +19 ( dice is 18 without any mods) Damage 7 (do I double it on critical roll ?)
GM Jon - Day 4 - Clearing REF save for Golem 1: d20+5=20 ; Friday October 27th, 2023 9:53:04 PM
Ok, so here's how I see this playing out as the fireball spell takes longer to cast than the folks attacking
Manolo had moves up to attack Wood Golem 1, striking it with a savage blow
Torry slams an arrow into the wood golem as well, causing it to flinch
Drack slams Wood Golem 2 for some severe damage, and it drops to the ground in front of him
Mortimer caught it on the way down, but his blows didn't seem to scratch it
Ash's spell then goes off, and with a WHOOSH of fire. Golem 2, who's on the ground, sizzles and pops and the begins to smoulder. Wood Golem 1 tries to throw itself out of the way, but the flames lick at it hungrily ... and it drops to a heap on the ground, it is smouldering as well
Loryn, who had held their action, can now act, as can Gnubert
Wood Critter: AC 19 Golem 1: Dead, and smouldering Golem 2: Dead, and smouldering
OOC: Everyone gains a Hero Point for their actions in this combat
GM Jon - Day 4 - Clearing Friday October 27th, 2023 9:55:34 PM
OOC/Side Request ... while we're only halfway through this module at this point, I'm wondering what y'all would like to do for the next one so I can start writing it up for approval ... also, any criticism's are welcome ... this has been eye opening for me as I am used to face to face gaming, where things are faster, and rules can be tweaked on the fly ... so it's been a little difficult to wrap my head around GM'ing here
Torryn nodded in satisfaction at the demise of the wood creatures. Now she just needed to ensure that the nasty fetish dolls were are destroyed too. It wasn't wise to leave such things lying around. She again opened her senses to determined any lingering traces of magic or evil.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Detect Magic and Fey Sight: Detect Evil in effect.
Torryn scanned the area for further threats.
Perception: 19
Drack (Chris J) - hp 60/60 - AC 20 Sunday October 29th, 2023 1:50:25 PM
OOC: Jon, i would say that the thing left hanging was that temple we encountered a while back. Statues were repulsive and the area seemed nasty. You could roll with something there for a good adventure.
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:35/42. Haste d20+4=22 ; Sunday October 29th, 2023 7:38:34 PM
Mortimer's ears are still ringing from the clobbering he received across the head. He's been in many fist fights. Has taken countless kicks and punches with little to no effect on him. However that slam from the golem was a true slobber knocker.
After Mortimer shakes the bats from his belfry, he turns to the altar with the perfectly skinned body. He restates what he had learned from them, "An aura of undeath, the dolls 'ave." He walks over to the alter to scrutinize the skinned body (Perception: 22.). He adds, "These dolls 'ave our likeness, yeah. The bog witch 'as been watchin' us!"
(ooc: Jon, I believe it was my suggestion to visit the Frozen Chapel. So I defer to the rest of the group's proposals :)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d8+5=7 ; d20+12=22 ; Sunday October 29th, 2023 8:13:20 PM
Gnubert smiles as the majority of his friends remain unscathed. Gnubert walks over to Mortimer, "I know it stings when I heal you but I see you are still a bit injured. Would you allow me to try and patch you up?" If Mortimer agrees Gnubert will cast cure light wounds (7 points of healing).
The cleric walks back over to the altar and tries to determine how the individual dies (Heal DC 22).
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 Sunday October 29th, 2023 11:14:55 PM
Ash wasn't particularly religious, but he motions a sign of faith as he walks over the smoldering corpses.
Now the statues bothered him...the likeness of the group was just creepy. He looks to the others more attuned with religion and nature to guide the next move.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Monday October 30th, 2023 5:35:33 AM
If the doll that was the representation of Torryn was close, Torryn would destroy it, crushing it under the heel of her boot. The skinned body she studiously avoided looking at. That was just too unsettling.
~~~~~~~~~~~~~~~~~~~~~~~~~~
OOC: Yes, the rural temple with accompanying 'graveyard' was a mystery unsolved.
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste Monday October 30th, 2023 10:16:01 AM
To answer Gnubert, he replies, "What's life without pain? Go ahead, hit me; I can take it."
It's always impressed him how everyone else in the group was able to take the searing agony of healing magic without a single flinch or whimper.
Drack (Chris J) - hp 60/60 - AC 20 Monday October 30th, 2023 2:07:37 PM
Drack watches in satisfaction as the tree beast goes down. He then walks over to the dolls, and uses his sword to cut apart the doll resembling him.
The Paladin looks to the others. "Heal up. let's get on with this. Evil people need killing, and Children need us."
Lay hands: 6/8 Spells: Divine Favor Bless
Hasted, +1 bonus to hit, a +1 Dodge bonus to AC, +1 to REF saves. additional attack movement is increased by 30' Bless: +1 morale bonus on attack rolls and on saving throws against fear effects
AC 13 HP 39/39 Loryn Glitterfall; Dan K Monday October 30th, 2023 4:20:25 PM
Loryn was pleased to see the evil things fall, but he also knew there was much more to do. These things were creations and that meant there was a creator. The others were on the right as far as he was concerned, the dolls should be destroyed and the fact that they existed in the first place was unnerving at best and boded ill for the Argentium. I suggest we pile everything, including the poor soul atop, next to the alter and set it a fire with our blessing and move on."
Assuming none object, Loryn gathers up some wood along with the bits of doll and the skinned corpse. Hopefully one of the others had some oil and a torch. As a last resort Loryn could cast Scorching Ray
Once the unpleasantness is done, Loryn mounts up and prepares to continue to follow Ash
The abandoned homestead with creepy unknown evil statues and the Frozen Chapel would be cool. I would prefer NOT to have council or elders or really anyone in Windhorne be the source of the next adventure.
Spells: Active: Haste Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Monday October 30th, 2023 6:50:15 PM
Gnubert nods at the suggestion of fire on the altar, and says a quiet but lengthy prayer over the body. When finished the cleric turns to the others, and nods in agreement to continuing on.
Old Tales are the Best
GM Jon - Day 5 - "The Old Tales are the Best" Monday October 30th, 2023 8:32:12 PM
OOC: Was that temple something I had a hand in, or before my time ... I like creepy temples, if you don't die exploring them, they usually have cool stuff, like, well, hmmmm, floating candles? I have the original info on the Frozen Chapel, it came out in an old Dragon Magazine ...
Torry dipped back into her senses to determine if anything was magical or evil ... she detects neither, although the dolls have all fallen apart since the end of the battle. She seeks her "doll" out and makes sure it is destroyed.
Mortimer, with his ears beginning to stop ringing, shares with the group that the dolls had an aura of "undeath" around them. However, Torry has determined that the dolls are no longer enchanted
Gnubert offers to heal Mortimer, and then explores the body on the altar. This is the remains of an adult male, one that looks familiar, its possibly one of the farrier's in town. Gnubert is able to determine that "Jack" was alive when his skin was skillfully removed, and that magic was used to finish him off through the removal of his heart, and several other organs. The skin that was taken, is what was used to make the dolls.
Ash, while not religious, makes a sign of faith as he approaches the wood golem closest to him.
Drack approaches his doll and destroys it as well. Then prompts the party to "heal up so we can move on"
Loryn suggests gathering up the dolls and "burning them with the body on the altar" and begins to gather fuel from the wood golems.
Ash and Loryn convince Manolo to help them gather wood. The three, as they are sifting through the golems find some interesting pieces that stand out: The backbones of the two golem's are the equivalent of Darkwood Staffs; 40 small branches that can be used to make arrows, and four pieces of the "ribs" that are large enough to make wands with - all this Darkwood is MW Quality, and thereby enchantable
When the party has gathered sufficient wood, placed everything on the altar and caught it on fire ... they smell pipe smoke, the same they smelled when talking to the Old Woman ... then they hear someone clear their throat.
Spinning and preparing to defened themselves, the party finds themselves facing the old lady storyteller. She is smoking her pipe, and has tears running down her face. "I wished I could have saved those people, and the kiddos, but my hands are tied, thus why I set you on this path knowing what you would find, and with the faith that you would be able to face the evil and defeat it." She takes a large puff on her pipe, and then continues "My time is limited, but here is what I can share at this time. All this was done by my three daughters who hide near or within the Frozen Chapel. Their evil, it blocks my sight. The prowess that you have shown here means you may be able to end their wicked ways. I can start you on your journey. The only way to summon my daughters out into the open is to use the Guardians’ Pyramid. Unfortunately, this is all I am allowed to share at this time." She makes a mark on the ground beneath her and then fades from view.
Know Arcane DC 20: Highlight to display spoiler: { This/She was a Projected Image spell }
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=18 ; Tuesday October 31st, 2023 5:10:29 AM
Torryn nodded and then shook her head. She really didn't have much of a clue what was happening. Was it three hags that they sought? A coven would be tricky. They'd likely know of The Argentum's approach and prepare; so being watchful was parramount.
She also recognised the quality and usefulness of the would - being a fletcher, but didn't see how any of it could be carried away. They needed to move swiftly and be unburdened in their moving. Moreover, she wasn't she that she could ever trust an arrow made from such a thing.
"Spot and I will move on ahead and keep an eye out for traps and trouble." She offered. ~~~~~~~~~~~~~~~~~~~~
Perception: 28
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Tuesday October 31st, 2023 9:07:53 AM
Manolo is displeased with what they just experienced. "anyone has more clue ?", Manolo asks
Drack (Chris J) - hp 60/60 - AC 20 Tuesday October 31st, 2023 10:59:54 AM
Drack turns to the group after the old woman appears and then disappears. "Well? what is this Guardian temple? These witches need to meet Gargul. Do we just keep following the trail for now?"
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+11=12 ; Tuesday October 31st, 2023 11:45:32 AM
Loryn collects the Darkwood material and stows it in his Bag of Holding All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand
with a smile and wink at Torrynashkabbeth, "I got it"
Listening as best as he can Loryn nods in agreement with Drack and steps over to the symbol to see what he can make of it. Nothing comes to the gnomes mind. The smell that still hangs in the air and the repurcussions of recent events are too distracting Know Arcana 12....there's that nat 1
Spells: Active: Haste Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
"From the sound of things, we'll find the people and the hags at this Frozen temple thingy. So we should probably just keep going. Oh, and thanks, Loryn, I should be able to make some narrows out of some of that stuff. Later. Not now when we're all busy and there's people to save." Torryn clarified.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Tuesday October 31st, 2023 7:11:06 PM
Gnubert looks at the old lady and shakes his head, "I knew, well felt as though we were being pushed in a direction. I didn't know it was this direction but it is evident we are needed. We should keep following the trail so to speak, and get to the gettin to."
GM Jon - Day 5 - "The Old Tales are the Best" Tuesday October 31st, 2023 7:34:47 PM
Drack and Loryn move to the spot where the old woman was standing. Neither are pleased with the recent events. The dirt under her feet has been disturbed, and the trail marking symbol for "treasure" has been rubbed into the dirt next to the disturbed spot.
Torry mounts Spot and moves to scout ahead, adding that she can "make arrows with the darkwood sticks."
Manolo looks at the battlefield and the pyre, and shakes his head asking if anyone "has a clue what to do?"
Gnubert watches as the Old Lady vanishes, simply stating, "it's felt like we were being pushed in a direction, and now we are needed somewhere along our path."
Digging into the ground is easy, and barely a foot down Drack finds a thick femur, probably from an elk (wrote elf three times, sigh). The femur has been scrimshawed by someone who knows their craft. The scenes are aquatic in nature/style ... mainly wind, ships, cresting waves, and winking mermaidens. Drack can tell that the upper end can be removed. As it isn't "evil" or "magical" or "necromantic" in nature, Drack opens it. Inside is a map. Drawn on aged parchment. The inks used were probably a variety of colors at one time, but now they are all a dark blue verging on black.
With all of y'all looking at it, a weeks journey towards the coast, the map lays out a trail. The problem is, where the map ends, is under the sea...
OOC: Who ran the house with creepy statues so I can look at what they did
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 d20+13=27 ; Tuesday October 31st, 2023 8:59:53 PM
"Its a projected image spell" Ash replies to the group. " If someone wants a wand, I can make one for you with that wood."
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Wednesday November 1st, 2023 5:14:23 AM
"A wand would be good." Smiled Torryn. Her access to Fey magic would permit her to use such a thing, albeit she had no idea how to make one herself.
As to the map; it was hard top stay positive. The last time that they'd gone under the waves had been a struggle. Sure it was pretty, but it seemed inimical to her fighting style and she certainly couldn't use her bow. Still, there was no changing matters and more importantly, there were people to rescue. So she swiftly remounted Spot and set off along the trail.
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste Wednesday November 1st, 2023 1:09:17 PM
Mortimer is ready and prepared to continue on their pursuit of the missing children.
(occ: posting this on the road. Traveling today and I hate doing this on my phone. :)
Drack (Chris J) - hp 60/60 - AC 20 Wednesday November 1st, 2023 1:20:17 PM
(Chapter 5. the abandoned homestead Jon in the archives)
Drack looks at the map info. "Seriously? water again? i am sick of water. Either way, we best get a move on. Heal up and mount up. let's make some good time. Lives hang in the balance. We move quick during the day following the map, and rest at night. No time to go back for water breathing rings. Can any of you do that spell, or do we need to go back for the rings?"
Lay hands: 6/8 Spells: Divine Favor Bless
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Wednesday November 1st, 2023 8:53:16 PM "Great! More swimming it looks like. We should be well versed in fighting underwater after the last time. Let's get moving we're buring daylight." The Cleric says one more quick prayer, and turns in the direction the map indicates.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Wednesday November 1st, 2023 9:08:07 PM
"We should continue", Manolo simply says. "The more we linger the more likely someone is going to be sacrificed"
Mortimer Margrave (Stephen F.): ac:21/16/16. temp/hp:42/42. Haste Wednesday November 1st, 2023 10:05:04 PM
Mortimer responds to the plan about going back out to sea, ”Wha?! We just dried off! Still pullin’ seaweed out of my pants, I am!”
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 Thursday November 2nd, 2023 12:05:30 AM
"We get back, and I'll make you one Torry. "
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Thursday November 2nd, 2023 8:57:14 AM
"Thank you, Ashy." Torryn replied with a smile. It faded quickly as she considered their options.
"Honestly, I don't think we can spare the time to head back. Like Dracky says, we should press on straight away. There are lives at steak - hopefully, not literally. We'll just have to figure something out if it comes to a watery expedition."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OOC: I do not possess a cellphone. Therefore, if I'm away, I typically don't post....unless my tablet device gets all clever for me, but I am much happier writing on the PC.
Drack (Chris J) - hp 60/60 - AC 20 Thursday November 2nd, 2023 10:07:23 AM
Drack mounts up and heads out with the others. "Let's find these evil hags. If anyone isn't healed, get some now."
Lay hands: 6/8 Spells: Divine Favor Bless
GM Jon - Day 5 - "The Old Tales are the Best" Thursday November 2nd, 2023 1:58:45 PM
OOC: Crap, I forgot to post ... the wife is spring cleaning the house so we dropped off 12 bags of clothes last night, and will be making a second Goodwill run here shortly
OOC2: Thanks for the info on that adventure Drack
IC: In general, the party all groans as the map display's a watery end.
Mortimer mentions he is still "Pulling seaweed out of his pants.
Gnubert has a more positive reaction, sharing that the party should be "Prepared for underwater fighting after their last adventure."
Manolo urges the party begin moving as the "longer we linger the better chances are someone will be sacrificed.
Torry agress with Manolo that "pressing forward needs to happen" and adds further that "we'll figure something out for the watery part."
Drack suggests that the party "get healed up, and mounted so we can leave."
Ash offers to make Torry a wand from the Darkwood they found.
Loryn mounts their steed, ready to move forward.
Moving in a NE direction, the party's week-long trek is dreary. The woods they travel through are all showing signs of sickness. Very little in the way of foodstuffs can be gathered, forcing y'all to survive on rations. One other issue presents itself through the trek, your sleep is fitfully as your dreams all take on negative connotations showing this region bleak and empty of both forests, animals, and people.
After a week of dreariness. You reach the coast. For once the sun is out, and the coastline looks pristine. Before you, and on your path is an old fisherman's hut. With the state it is in, no one has been here in a few decades, however, the building retains it's sturdiness against the winds.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday November 2nd, 2023 2:50:59 PM
Loryn was unsure at best if any of this was a good idea. The gnome decided he would be along for the ride and see if he could keep the younger folk alive. We have no boat, no means of breathing and thus spell casting, fighting well or anything. Not to mention we will run out of food in about 8 days But each morning he would get up, slap a 'everything is fine' look on his face and do what he could
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=18 ; Thursday November 2nd, 2023 5:53:21 PM
Manolo keeps quiet as he feels something weird. His thoughts are more negative and he prefers to stay quiet for the time being. "We might not find them after all, the journey itself might kill them" Sometimes he voices a complete refusal to continue "Maybe we should head back...right?"
When they finely arrive at the sea-side Manolo feels relief and feels better. "might have a chance to save them after all" "Shall we investigate this place". He says confidently and beings to explore.
Perception 18
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Thursday November 2nd, 2023 8:13:14 PM
Gnubert takes teh journey in stride. The cleric tries not to dwell on what maybe happenning to the captives, and instead plan and prepare for the upcoming battles. Gnubert continually thinks of the number of spells he has each day he can use for protection, underwater breathing, and offense.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life d10+6=7 ; d10+6=11 ; d20+4=22 ; Thursday November 2nd, 2023 11:12:49 PM
Mortimer isn't too talkative during the days and nights on the trail. As they approach the coastline, he prepares by fortifying his body with the powers of unlife.
(Mortimer casts False Life, twice because he can't stand natural 1's. 11 temporary hit points. Duration: 6 hours.)
When they come to the fisherman's hut, he gives it a good looking over. He casts Detect Magic and he examines the area. Who knows what is hidden under the sands. (Perception: 22)
(Mortimer casts Detect Magic. Range: 60'. Duration: Concentration, up to 6 minutes.)
He looks back with a concerned look and says, "This may sound dark ta some of ya ... but be prepared that they've already turned the youngin's against us. They've 'ad a fare amount of time ta work their magiks."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 d20+7=11 ; Thursday November 2nd, 2023 11:52:32 PM
Ash raises his eyebrows at Mortimer's words, but he knew his pale friend was speaking truth.
Ash looks around, but his eyes keep getting distracted.
Perception 11
Drack (Chris J) - hp 60/60 - AC 20 d20+7=22 ; Friday November 3rd, 2023 7:24:07 AM
“Let’s checkout the hut. Unless these witches are hags of the sea, there might be a tunnel or something. Or perhaps another type of clue.”
Drack will open the door of the fisherman’s hut and takes a look at what is inside. Perception 22
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Friday November 3rd, 2023 8:52:59 AM
Torryn was always a naturally optimistic person and despite the dour terrain and bleak outlook ahead she did her best to soothe Spot's unease and remain cheerful. The dreams were unsettling and she rather wished that she'd brought a dreamcatcher with her. Her faith in the protection of her gods remained unwavering. She was a Sacred Dancer and had a duty to lift others' flagging spirits. dancing on a horse's back wasn't easy though, so she rode mostly in silence as she considered varoius kicks and tricks that she might usefully employ in a fight.
Once within sight of the sea her spirits lifted.
"I agree, Dracky. We should definitely check that place out and likely carefully. Spot, you be good and keep an eye out for trouble." She then dismounted and opening both Feysight and her Scared dancer's ability to sense evil she approached the derelict house, for once pleased that she'd actually remembered to use all her skills. She'd even remembered her bow!
GM Jon - Day 5 - "The Old Tales are the Best" Friday November 3rd, 2023 10:07:34 AM
Loryn's positive attitude did help make the last leg of the trip more bearable.
During the trip Gnubert ponders what has happened, and what possible futures may play out, especially if the group has to do battle underwater
Manolo's mood brightens at the sight of the coast. Upon seeing the fisherman's hut, he moves in to explore.
Mortimer joins Manolo and Drack in the search of the hut, dipping into his magic so he can detect anything magic. While he moves forward, he prepares his friends for a possible encounter, the possibility of the hags having "turned the youngin's against us."
Ash looks around the area but doesn't spot anything out of the ordinary
Torry, while having tried to keep her friends' moods high during the trip, joins in on the searching using magical means once the party reaches the coast
The outside of the hut is covered in old nets, old baskets, old fishing equipment, and the remains of dried fish. Once finished outside, Manolo opens the door, and he and Drack both pop their heads inside
For Drack and Manolo Highlight to display spoiler: { This is a one-room hut. It is very sturdy, and you barely hear any wind coming through the walls. The floor is wood, with a ratty rug covering the majority of the floor. In the center of the rug, something is kind of poking up (like a few inches higher than the rest of the floor }
Results of Detect Magic/Evil Highlight to display spoiler: { Nothing glows with magic or evil or fey }
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday November 3rd, 2023 5:53:13 PM
Loryn remains outside of the small fishing hut while Manolo and Drack investigate. Only so much room the gnome figures and they'll give a shout when and if he is needed.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=25 ; Friday November 3rd, 2023 9:45:36 PM
Manolo curiousity pikes as he sees this thing.
He describes what he he sees so far and goes close to check it....not waiting for anyone to stop him.
Perception 25
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d20+13=14 ; Friday November 3rd, 2023 9:53:03 PM
Gnubert shakes his head at Mortimer's words and silently follows his friends to the door of the hut his eyes searching for danger (Perception DC 14)
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=8 ; Monday November 6th, 2023 5:06:42 AM
"Well, I'm not feeling anything icky or magical." Torryn informed the others. She waited outside and looked around wondering if someone or something might seek to take advantage of their preoccupation with the tumbledown edifice.
(Perception: 18)
Drack (Chris J) - hp 60/60 - AC 20 Monday November 6th, 2023 11:33:28 AM
"Alright Manolo. Check it out. I have your back. The rug seems like an obvious starting spot"
Lay hands: 7/8 Spells: Divine Favor Bless
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life d20+4=16 ; Monday November 6th, 2023 12:10:17 PM
With the hut occupied by Drack and Manolo, he didn't wish to crowd them. Especially if Manolo needed his space to check for traps. Mortimer instead walks over to the water's edge (ooc: if it isn't far away. Im assuming the hut is near the water.).
Mortimer squats down and gathers some water in his palm. He gives it a smell, possibly a taste, to see if it has the same taint of sickness as the flora and fauna they've experienced along the way. (Perception: 16.)
GM Jon - Day 5 - "The Old Tales are the Best" Monday November 6th, 2023 9:28:16 PM
The Hut - while it hasn't been visited in some time is an interesting mix of eccentricity - much of the fishing gear and accouterments are almost crumbling, yet, there are rain slickers and boots that look in perfect shape.
Manolo with Drack as backup, moves the rug out of the way, revealing a copper door with a pull latch. The copper looks lightly tinged with green corrosion, but that's more due to salt air than anything else.
Gnubert, with his head poked through the door, watches as Manolo move the rug, uncovering something metallic
While their friends are checking out the hut, Mortimer moves to the shore. Scooping up a handful of water, he tastes it. The salty ocean water hits his tongue and almost causes him to gag. It doesn't taste or smell "bad" other than being ocean water.
Torry, who's also outside, spots some small patches of flowering plants that look healthy, and have butterflies and bees buzzing around them
Loryn and Ash, waiting for their friends to call out for help, watch as seagulls dive and frolic in the ocean winds, and both spot recently deposited driftwood on the shore, possibly from a storm somewhere, as the seaweed on several pieces are still glistening wetly
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Tuesday November 7th, 2023 7:50:08 AM
Torryn's spirits are lifted by the sight of the flowers and busy insects. She executes a swift pirouette in thanks that finishes with a flourishing bow. Straightening with a smile she again composes herself trying to recall everything that a good sentry should be doing in circumstances such as this. She tries to be vigilant for any signs of trouble, but that wasn't easy when there were gulls and flowers and bees to distract her.
Drack (Chris J) - hp 60/60 - AC 20 Tuesday November 7th, 2023 10:04:22 AM
"Looks like we have us a door Manolo. Can you check it for traps? if its not trapped, go ahead and open it so that the open end faces me, and i will ready for anything that comes out."
Drack pulls his sword before Manolo opens it.
Lay hands: 7/8 Spells: Divine Favor Bless
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 Tuesday November 7th, 2023 10:30:36 AM
Ash moves to the hut, and looks it over with the others. His eyes go wide with shock when Manolo finds the trapdoor.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Tuesday November 7th, 2023 10:36:26 AM
Loryn remains outside while the copper trap door is investigated. It may be a passage, it may be a strongroom or storage box. Only one of those will need him.
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Tuesday November 7th, 2023 6:39:05 PM
Gnubert watches as teh door is open, prepared to help defend his friends with spell or weapon.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20=9 ; Tuesday November 7th, 2023 8:12:28 PM
Manolo looks at the door and taps it. He also checks the door's material. He check the mechanics of opening the door and let's Drack knows if it is safe or not to open
Perception 19 (or more due to the fact it is a trap)
GM Jon - Day 5 - "The Old Tales are the Best" Tuesday November 7th, 2023 10:08:24 PM
OOC: I'm gonna wait to post until tomorrow so that Manolo can tell us what action he is taking ...
So when you guys run into "thievy" scenarios, like picking a lock, or pickpocketing a diamond necklace, who performs such actions ... I don't remember really seeing any of that being done
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life d20+14=29 ; Tuesday November 7th, 2023 10:43:23 PM
As Mortimer waits for Manolo to check for traps and unlock the trap door, he attempts to skip some stones on the water.
(Mortimer skips rocks on the water. Acrobatics: 29.)
After some time passes, he looks back and asks, "Oye! If ya want, I can give it a go, yeah." He flexes his fingers and cracks his knuckles in preparation.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life Wednesday November 8th, 2023 1:11:02 PM
Mortimer pulls his haversack off his shoulder and reaches in. He pulls out a rather hefty pry bar and holds it up. "My trusty iron crow 'as picked many a lock."
Drack (Chris J) - hp 60/60 - AC 20 Wednesday November 8th, 2023 1:30:52 PM
Drack watches and waits for Manolo to find something, or open the hatch.
GM Jon - Day 5 - "The Old Tales are the Best" Does a Giant Sea Dragon attack the party or no: d100=62 ; Nope not today big scary pillow dragon of doom Wednesday November 8th, 2023 3:35:31 PM
While Manolo and Drack are exploring the door they found, the rest of the party amuses themselves
Mortimer, deciding to throw rocks into the water, starts easy, and the works up to a 60' skip, the rock bouncing off at least 30 waves. When he's happy with his results, he digs around in his backpack and pulls out a crowbar, offering to have a "Help" with any locks.
Gnubert remains posted at the door in case Manolo or Drack need help
Loryn is also at the door, running through scenarios about what is going to happen
Ash, who is also looking through the door, is surpised at was hiding under the rug, wondering if it is a "a passage, it may be a strongroom or storage box."
Manolo checks out the deftly checks out the door Highlight to display spoiler: { The door is both locked and trapped, please make addittional rolls to disable the trap and locks, thanks }
Torry remains playing and dancing watching both the bees and the seagulls waiting for something to happen, or just enjoying the out-of-doors
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Wednesday November 8th, 2023 6:51:40 PM
Gnubert watches Manolo work, and is impressed. The gnome is reminded of friends, and cousins who were adept at working with machines and smiles outwardly. Gnubert remains quiet as to not distract his friend.
It was such a pleasant day that she even managed to forget much of the unpleasantness that had precipitated their arrival here. Then again, it needed little to prompt Torryn's mercurial mind to other thoughts. Staying focused was not her strong point. Still, watching her environment was easy and pleasant enough; so this she continued to do.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+13=16 ; d20+13=26 ; Wednesday November 8th, 2023 8:23:59 PM
Manolo takes extra care His hands are a little bit fidgeting as he tries to disable traps on the door and unlocking it as well. Disable device (traps) 19 , (16+3* due to Trap finding feature)
Disable device (door wise) 26
Ooc: + 2 was added on top of skills due to using theives tool
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 Wednesday November 8th, 2023 8:40:55 PM
Ash watches Manolo work, and squints his eyes in thought.. wondering if he should hide his possessions a little better.
Drack (Chris J) - hp 60/60 - AC 20 Thursday November 9th, 2023 10:32:27 AM
Drack waits for Manolo to handle the door, hoping no traps get set off, and prepares for anything to appear once it is opened.
Lay hands: 7/8 Spells: Divine Favor Bless
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life Thursday November 9th, 2023 4:11:04 PM
Mortimer smiles as he lovingly gazes upon his crowbar, so many memories. One of the best tools he's ever had. Didn't matter, make or break, his trusty iron crow was always a reliable partner in crime. 'Is that dried blood on the end,' he thinks with a grin. When need be, the tool was also a right proper influencer.
He carefully places the pry bar back into his haversack and watches on, from a proper distance, as Manolo finishes his work.
GM Jon - Day 5 - "The Old Tales are the Best" Friday November 10th, 2023 1:36:29 AM
Manolo, with Drack watching, begins to manipulate the lock, which is surprisingly well-oiled. As he convinces it to unlock, he hears metal on glass. He is able to lift the hatch enough that he can spot a trap attached to the door, so that if it is yanked open the trap goes off. I takes him a full minute of finagling his tools and the trap to disarm it. He then opens the door.
What he sees is copper ladder, again colored in green due to saltwater exposure leading down into the dark. Manolo is unable to see the bottom.
Ash and Loryn who have been paying attention, understand that Manolo encountered something due to the small gap Manolo is working through, and the "colorful" language he is uttering under his breath.
Gnubert ponders on family members and who are adept at working with machines ... Gnubert keeps his thoughts to himself while Manolo makes the hatch safe to open
Mortimer, who is enjoying the heft of his crowbar, thinks of how useful the bar is, for opening doors or windows, and as a well, spouse adjuster or person influencer
Loryn looks at Torry, who is enjoying Mother Nature, and lets her know that the hatch is open
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Friday November 10th, 2023 4:14:53 AM
" I opened it!", Manolo exclaims loudly. He takes a very quick look but his eyes were not good at a completely dark environment. "Who ever locked this door also made sure to double check that no one will enter"
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday November 10th, 2023 9:23:27 AM
Loryn perks up at Manolo's exclamation of success "Well done. You're up Drack. Hopefully the ladder doesn't give way and have some type of insidious trap attached to it lower down beyond our vision." He smiles as he talks, knowing the paladin is not only not overly worried about such things, but would descend into the dangers to protect the rest of the group anyway.
For Himself, Loryn will take the 4th spot climbing down
Spells: Active: Acid Ray 8/8 30' range 1d6+3 Innate: 1st lvl: 4/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Friday November 10th, 2023 10:43:37 AM
Torryn skips across to the others, not forgetting to tell Spot to behave and run away if trouble comes. Once in the small house she asks how soon they'd like her to follow Drack. With her magic in place she was afar more elusive opponent than was Drack, so could be moderately capable back up should that be required.
Drack (Chris J) - hp 60/60 - AC 20 Friday November 10th, 2023 1:10:53 PM
“I’m on it Loryn. Anyone have an ever burning torch I can borrow so I see as I go?” As soon as Drack gets some sort of light source so that he knows what is below him, he will start his descent.
GM Jon - Day 5 - "The Old Tales are the Best" Friday November 10th, 2023 9:04:58 PM
OOC: I swear this game board is messing with me. I posted last night ... I just logged on and my post wasn't there, so I wrote a second one just now. When I saved it, and went back, the one from last night + y'alls responses showed up ... not enough caffeine yet today
IC: With someone providing him a light source, Drack goes down the ladder first. Followed by Torry, then Manolo, then Loryn, then Ash, then Gnubert, and Mortimer is last, carefully shutting the hatch once he's in, as he spots a locking mechanism on this side of the hatch.
The ladder seems to go on forever, in reality it's a 100' long climb down. At the bottom of the ladder is a tunnel – worked stone, damp, and smells like the ocean. The tunnel is dimly lit by glowing moss. The tunnel goes straight East, which heads out under the sea. After walking a mile, the party finds a door, metal, no handle, but there are raised images, pictures of some kind, and the way they are arranged looks like they can be manipulated and moved.
Know: Geography - DC15 Highlight to display spoiler: { The pieces look odd, until you realize they are pieces of the coastline, but not as it looks today ... when put together properly, they should show what this region looked liked a hundred or more years ago}
Disable Device/DEX Check - DC 20 Highlight to display spoiler: { Like the hatch, these pieces are well oiled, and move around rather easily. Once you get them all moved into their "place", well see below }
Once the pieces are identified, and manipulated into their proper place, there is a loud CLICK, and the door splits in two, and then silently opens.
OOC: I'm headed to work in a few hours, so I'll make one of my famous Google Doc maps, so y'all know where you're headed
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 d20+9=15 ; Friday November 10th, 2023 11:11:24 PM
"Thats the coastline a century back. " Ash says, pointing to the map. "We might be the first people down here since then."
GM Jon - Day 5 - "The Old Tales are the Best" Saturday November 11th, 2023 5:07:37 AM
Took me a bit but here it is
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Sunday November 12th, 2023 10:10:35 PM
Gnubert let's out a silent sigh of relief when Manolo opens the door. The cleric follows along as silently as he can to the next door. Gnubert watches his friends and ponders on the missing
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=18 ; Monday November 13th, 2023 5:18:45 AM
Once down from the ladder Torryn shook her hands. That had been a lot of gripping! She stretched her hands as a good dancer should and then took up her bow, nocked an arrow and stepped forward. Torryn moved cautiously along the corridor, listening and looking for trouble. She again opened her Fey sight (Detect Magic) and called upon her Sacred Dancer abilities to determine if anything evil lurked close by intent on doing them harm.
Perception: 28
Torrynashkabbeth (Nick) HP:34/34 AC:18 F10: R11 W:13 Monday November 13th, 2023 5:20:08 AM
NB: Header adjusted. I do not believe that she has any magical protections at this time. That will likely change very soon :)
Drack (Chris J) - hp 60/60 - AC 20 d20+7=23 ; Monday November 13th, 2023 7:33:31 AM
Drack gets to the bottom, pulls his sword, and waits for the others to finish climbing down. He watches the area for signs of threats or traps. Perception 23
Drack (Chris J) - hp 60/60 - AC 20 Monday November 13th, 2023 7:35:39 AM
When the door opens, Drack waits with sword drawn for something to come charging through. He then peers into what what’s behind the doors.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Monday November 13th, 2023 11:23:36 AM
Loryn gives a slightly audible huh. in response to the coastline information from Ash. The young human was practically a walking library of various bit of knowledge. Wtih Drack and Torrynashkabbeth taking the lead, Loryn follows them into the room and casts Dancing Lights, setting the 4 glowing orbs up 25' in front of the sacred dancer (col G)
All his efforts prove feeble. When Ash describes the map of the coastline, Mortimer has fleeting memories of various maps flash by; maps he's never seen before in this lifetime. None of which resembled what he saw before him. His attempts at helping manipulate the tiles was a complete waste of time, He lets the lead on that. They can take the blame when things go sideways :)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20=18 ; d20=5 ; Monday November 13th, 2023 6:59:45 PM
Manolo climbs third in line. He keeps an open eye for any possible traps.
Perception +18 Disable device less than 20
OOC: super tired apologies for the laziness.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Monday November 13th, 2023 7:07:50 PM
Gnubert doesn't recognize the coastline at all. The cleric carefully descends down the ladder and lets a silent prayer to Domi float up asking for courage, and bravery for the road ahead.
Drack (Chris J) - hp 60/60 - AC 20 d20+7=10 ; Tuesday November 14th, 2023 9:06:27 AM
Drack stands in the middle of the open door way, and peers into the room, trying to spot movement, doors, or possible traps. (perception 10)
Lay hands: 7/8 Spells: Divine Favor Bless
GM Jon - Day 5 - "The Old Tales are the Best" Tuesday November 14th, 2023 11:55:47 AM
OOC: Sorry guys, I had a bad weekend at work, and then spent most of yesterday with my Mom
IC: The party buffs up for whatever lays below. Once the door opens at the end of their trek, what they see is inspiring. The walls, ceiling, and floor are all constructed of golden-hued stones. Each block is easily 5' on a side. The lichen that had been providing illumination, has given way to floating balls of light (they're the size of bowling balls). The lights are interesting in that they appear to be full of water, roiling like the ocean during a storm.
While the rest of the party prepares themselves for whatever is here, Manolo, Drack, and especially Torry, can all hear something moving in both of the rooms facing them.
For Manolo Highlight to display spoiler: { When you look for traps, the entire complex, or what you can see, seems off ... if you had "spiderman" senses, they'd be tingling, but not from an obvious threat, just a weirdness from these stones and lights }
"Oh, I think I hear something." Torryn commented rather abstractly, neglecting to state from where she believed the noise was emanating. She did however take the prudent precaution of invoking her Fey Armour. (Mage Armour: 2 hours Header adjusted)
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+4=7 ; Tuesday November 14th, 2023 3:33:28 PM
Loryn maintains his spot
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d20+12=28 ; Tuesday November 14th, 2023 6:56:36 PM
Gnubert looks intently ahead, and when his friends point out the noises in the darkness the cleric begins scanning for danger (Perception DC 28). "Here we go"
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Tuesday November 14th, 2023 7:21:47 PM
Manolo feels weird...... He stays still at place and says " I have a bad feel out this place .... Not that I can sense evil or something like that....it feels like danger or something weird "
He points a finger at the whole complex at different places . " the stone and the lights just feels weird "
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 12/36 Tuesday November 14th, 2023 9:16:14 PM
"Something is weird, something is front of us" Ash says, reiterating what the others say, but having no clue himself if its true,
" Any light spells? cast on a coin, rock, something and toss it in as far as it will roll. "
Drack (Chris J) - hp 60/60 - AC 20 Tuesday November 14th, 2023 9:39:09 PM
“Hold your positions for now. This feels like a trap. Let’s see if anything comes to us.”
“What do you mean feels weird Manolo. Is this whole thing some sort of illusion? They are witches after all.”
Drack uses detect evil to take a look around for evil auras.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life Wednesday November 15th, 2023 7:56:20 PM
Mortimer's eyes go wide at what he sees. This was not what he was expecting from hags. He was visualizing a mud hut, a hallowed out tree, a filthy cave littered with bones ... not this. He makes a quick appraisal at the value of all the gold he sees (Appraise: ??, die roller not working.)
This all does feel very weird, like what Ash and Manolo had said. He has no problem staying put until something can be determined. He wonders if there was a way to interact with this room without actually entering it. Something to test. He looks for any loose stones and pebbles around him.
(Perception check: d20+4 ... die roller still broken.)
GM Jon - Day 5 - "The Old Tales are the Best" Wednesday November 15th, 2023 9:15:32 PM
Let's see if this works:
Standing in the foyer of this complex, the party deduces that "somethings" are in both the upper and lower rooms
Torry takes a moment to make herself harder to hit
Loryn looks around but doesn't spot anything
Gnubert scans for trouble Highlight to display spoiler: { There are no obvious cracks in any of the stonework that would relate to a trap, door, or pitfall }
Manolo shares what his impressions of this place are - "it weird, and makes me bad or off"
Ash looks around at the lights, but also asks if the party should create some of their own
This place is lit by floating balls of light (they're the size of bowling balls). The lights are interesting in that they appear to be full of water, roiling like the ocean during a storm.
Drack moves up and uses his ability to see "evil" looking all around him Highlight to display spoiler: { So from where I moved you up to, you can see into both rooms ... round 1, you catch flickers of evil in both rooms }
Mortimer also feels off. He looks for rocks or pebbles to throw, however, the floor is clear of anything, no dust, sand, dirt, nada. Highlight to display spoiler: { If there was a way to remove these blocks, they'd be worth money to stone masons, or to someone wanting to build a very defensible wall.} Perception check Highlight to display spoiler: { 1d20+4 16+4 = 20 (rolled it myself, hopefully thats ok) - what is intersting about this place, is that you are beneath the ocean or sea. At least 100', possibly more. The pressure alone is messing with y'alls perception. The other thing, the air itself is moist, but doesn't carry any odors, like sea spray or a sewer.}
As a reminder, The stone blocks are cut from single pieces of stone (5' cube). Whatever this stone is, it appears golden in color. Kicking it, or tapping it, the blocks are solid, and joined in such a way that there are no visible cracks between the blocks
Until the dice roller is back to 100%, y'all can use this site, it's the one I use for most of my online gaming rolls DiceRoller
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 Thursday November 16th, 2023 5:47:23 AM
"Let's see what's waiting, shall we?" Offered Torryn as she stepped forward.
(The dice roller isn't working, but she gets +10 to Perception.)
Torryn again calls up her Scared Dancer ability to9 detect evil as she advances, determined NOT to be caught unawares.
Drack (Chris J) - hp 60/60 - AC 20 Thursday November 16th, 2023 9:31:47 AM
(reminder for the map each post please)
"I'm sensing evil in both rooms." Drack casts bless on the whole party and then moves to G5. Let's start this way, and then come back. Torry, if you would, watch the other side and protect the rear."
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday November 16th, 2023 2:54:55 PM
Loryn follows up behind Drack (F5) Lighting the way with the Dancing Lights spell
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life d20+4=18 ; Thursday November 16th, 2023 3:10:52 PM "Solid construction, yeah. Able ta 'old up the weight of the ocean. Be weary that all that pressure be skewin' our perceptions a bit." He sniffs the air and notices something odd. "Bein' at the bottom of the ocean, it doesn't smell like it."
He continues to keep an eye out for anything of interest. (Perception: 18.)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision Thursday November 16th, 2023 3:11:57 PM
(ooc: Updating Name Line with all active effects.)
Ash keeps watch as Torry takes a step in. His hand slides into the pocket of his robe, and slides out the wand he made, readying it incase something pops out.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Perception Check: d20+10=28 Thursday November 16th, 2023 6:08:44 PM
Manolo continues to move alongside Drack. He keeps an eye for possible traps and ambushes.
OOC: Can DM please roll perception for Manolo this time please (:
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d20+12=29 ; Thursday November 16th, 2023 7:07:48 PM
Gnubert wipes the sweat from his hands, and peers into the depths towards teh evil Drack mentioned. The cleric takes a moment to adjust his holy symbol on his chest and continues to look for danger (Perception DC 29)
GM Jon - Day 5 - "The Old Tales are the Best" Thursday November 16th, 2023 8:07:34 PM
The party repositions themselves, and then Drack blesses everyone. The upper group of Drack, Manolo, Loryn, and Gnubert can see some form of skeletal warriors pacing in the room ...
The bottom group of Torry, Mortimer, and Ash catch sight of zombie warriors pacing in their room as well.
At this moment, none of the undead is reacting to the party members
When you guys spot them, it is easy to see that they are not normal slow moving skeletons and zombies, they are moving in military style, almost marching ...
The skeletons are armed with scimitars, small metal shields, and what looks like the remains of studded leather armor.
The zombies are armed with cutlasses, and they too are wearing the remains of studded leather armor
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 d20=5 ; d8=5 ; d6=1 ; Friday November 17th, 2023 5:15:12 AM
Torryn turned to Mortimer and Ash and whispered quietly. "I have this." She then went to meet the undead abominations, confident in her fey magic and dancer abilities. She drew back her bowstring and sent forth a fiery arrow at the nearest one. (AC:14 - no doubt a miss, but just in case: damage would be 6 from the arrow and 1 from fire.)
Thereafter, she expected the zombies to close. Then she would cast her bow aside and fight as only a Sacred dancer could.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday November 17th, 2023 9:56:28 AM
"Oh, sure, sure, sure..." Ash whispers back. " By all means."
Ash begins whispering, before casting See Invisibility on himself
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision, Bless d20+8=21 ; d6=1 ; Friday November 17th, 2023 10:29:11 AM "Maybe I should lend a hand," he replies in a hushed tone. He steps up next to Torryn, drawing his silvery, mithral sickle along the way. He mutters a few words of magic and a coruscating ray springs forth from your hand.
(Mortimer casts Disrupt Undead at the same Zombie. Hit Range TouchAC: 21. Damage: 1, sigh, really! 1's ruin my entire day!)
AC 13 HP 39/39 Loryn Glitterfall; Dan K 3d4+3=12 ; Friday November 17th, 2023 1:07:39 PM
Loryn takes in the skeletal marching undead. "Oh I don't like that much at all. I say we draw them to us Unless one of you wants to present a holy symbol and then forcibly command them to go away/"
Loryn Readies a Magic Missile spell for the first skeleton warrior to come at them Dmg 12
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Drack (Chris J) - hp 60/60 - AC 20 Friday November 17th, 2023 2:10:27 PM
"Something isn't right Loryn. Why aren't they attacking us? Are they supposed to draw us into the room? I have never heard of undead that don't attack the living on sight. I don't like this at all. Let's hit them with a little magic and make them come to us. Ranged magic that does damage anyone?"
Drack yells to the group at the other room. "Don't go into the room. Something isn't right. they should have attacked us unless their job is to draw us in. Try and hit hit them with something like a magic missile. Ranged magic that causes damage."
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; Friday November 17th, 2023 7:51:28 PM
Manolo readies his crossbow but doesn't shoot. He doesn't shoot yet. Frozen in though, he is unsure if a shortsword is more possible option to fight against the undead. " what should I do ?" , he asks..not in fear but surpr. "What are the undead doing here? Usually after the traps you get treasure not enemies!"
GM Jon - Day 5 - "The Old Tales are the Best" Zombie 1 attacking Torry: d20+5=18 ; Zombie 2 Attacking Mortimer: d20+5=8 ; Friday November 17th, 2023 8:22:35 PM Combat Round 1 map
The Lower Room Group:
Watching the zombies walk about, Torry decides to take some initiative (get it, initiative hehehehe) and fires a fiery arrow at the zombie at K10 - it hits ... the zombie looks down at the arrow, then up at Torry and charges
Ash casts a spell on himself that makes invisible things visible to his sight, all while cheerleading on Torry
Mortimer, who is with Torry, fires a sickly looking beam of energy at the zombie that Torry attacked, again, the zombie doesn't look impressed
Also, Torry and Mortimer can see another room (wrote tomb three times, sigh) beyond this one, and it's at least 40' long, width no clue at the moment
The Upper Room Group:
Drack doesn't like this at all, calling out to his friends, "Something's not right here, used ranged attacks or magic on them ... "
Loryn, hearing the wisdom of what Drack is saying, prepares a bevy of magical missiles for the first skeleton to approach them ...
For Loryn Highlight to display spoiler: { Please note how you are spreading your magic missiles around, or, which skeleton you are targeting, thank you =) }
Manolo vacillates for a moment on which approach to take, ranged or melee with their bony counterparts, and also states, "Why are they here, after traps you're supposed to get treasure, not bad guys!"
Undead stuff - Lower Room
The zombie that Torry and Mortimer attacked comes hustling our of the room and straight to Torry, swinging it's cutlass at her midriff
Mortimer then finds himself facing a zombie as well, and both can see more coming
Neither zombie connects
Undead stuff - Upper Room
Dracks voice seems to have caught the attention of the skeletons, as two race towards Drack and Manolo. The rest of the skeletons seem to be waiting for something, but all are now looking hungrily at the four tasty treats in front of them ... (not sure how a skeleton would eat a PC, but I'm sure these guys would figure something out)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=21 ; d8+1=3 ; Saturday November 18th, 2023 6:10:34 PM
Manolo fires from the cross bow straight a head, hoping to hit something.
Attack 21 ( applied point blank+bless)( didn't apply any negative mods) Damage 3 ( applied point blank)
Manolo will either prepare another arrow if the enemy didn't close the distance otherwise he will ready his short sword to be ready into meele combat.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Sunday November 19th, 2023 8:16:39 PM
Gnubert looks over the battlefield, and glances to the south to see Torryt, and Mortimer. Gnubert remembers something his older brother said about bottlenecks, and two front battles and quickly imagines a chessboard in front of his face. Gnubert moves to the south, and east (G7) and shouts out to his friends, "Loryn, move 10 feet to the south (G6). Manolo move 5 foot south, and 5 foot west (F5). Drack, Move 5 foot to the south (G6). Create a wall and draw them to you on this side. Loryn you can use your ranged attacks at that point! Torry move 5 foot north, and 5 foot west (F8), and Mortimer move 10 foot to the north (G8). Use the caverns natural formations to prevent more than one at a time from attacking us. I can heal from the middle, and the casters, and ranged folks can fight from the middle!
Torrynashkabbeth (Nick) HP:34/34 AC:22 F10: R11 W:13 d20=8 ; d20=2 ; d6=2 ; Monday November 20th, 2023 4:05:02 AM
Torryn would have moved as directed, but presently there was a frightful zombie looking to eat her brains and she was toe-to-toe with it! So Torryn attacked it. Flinging the bow behind her she unleashed two swifts kicks at the thing in front of her. Sadly, only the first landed.
(AC:16 hit for 2 damage.)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision, Bless Monday November 20th, 2023 8:40:41 AM
Mortimer was equally unimpressed with the amount of damage the zombie received, but he wonders if any of it affected it at all.
(ooc: Did the zombie take any damage at all? That wasn't described.)
Drack (Chris J) - hp 60/60 - AC 20 d20+12=29 ; d10+5=14 ; Monday November 20th, 2023 9:47:38 AM
Drack takes a 5' step to G6 as instructed by Gnubert, and readies to swing at the first undead to come by within his reach. Readied attack, ac 29, damage 14.
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield d20+12=20 ; d20+14=16 ; Monday November 20th, 2023 10:42:15 AM
Mortimer gives Gnubert a nod, but he wasn't going to leave Torryn to be flanked by the other zombie. He does via to fortify himself against their attacks. He defensively casts a Shield spell. The shadows around him coalesce around him to form a protective barrier.
He turns to Torryn and says, "If ya move back a step, I will move with you, yeah."
(ooc: Nick, you wont takes AoO by backing away with a 5-ft Step. Once you move, Mortimer will use Acrobatics check to avoid AoO's, by moving two squares.)
Once Torryn moves, Mortimer will move into position as instructed by Gnubert. (Acrobatics: 16 vs. CMD, i hate 2's as much as 1's.)
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+7=17 ; d6+3=9 ; Monday November 20th, 2023 2:52:00 PM
As the skeletons turn and charge, Loryn lets loose with the Readied spell All 3 of the magical bolts striking the same target (Dmg12) "Ta Da!" he declares, "Magic and here they come"
Loryn sends a ray of Acid at the front coming skeleton [I5] Ray touch attack Hit AC 17 Dmg 9
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Monday November 20th, 2023 6:53:12 PM
Gnubert stands in place watching as his friends slowly move into place using the natural formation of the cavern. The cleric watches to make sure his friends do not take any injury.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Monday November 20th, 2023 7:38:47 PM
Ash casts haste at d6/d7, to catch the whole party. His nerves amplified as his movements begin accelerating.
GM Jon - Day 5 - "The Old Tales are the Best" I5 REF save: d20+2=20 ; I-4's Shrapnel Damage: d6=2 ; I-5's Shrapnel Damage: d6=2 ; J2 attacking Manolo: d20=17 ; M4 attacking Manolo: d20=13 ; H9 attacking Torry: d20+5=23 ; It hits and damage is: d6+2=7 ; H10 attacking Mortimer: d20+5=8 ; Monday November 20th, 2023 11:06:47 PM
Gnubert: Delves into his teachings and calls out "tactical orders" to his compatriots, moving them into a wall position, making it harder for the skeletons and zombies to get around the fighters, and leaving space open for the casters to work their magic
(see map - I think a couple of the moves would have caused an AOO - so I figured out what moves wouldn't)
Upper Room:
Manolo fires his xbow at I5, striking the skeleton ... but it doesn't seem to have much of an effect on the bony target
Loryn fires off three magical darts that slam into I4 ... it explodes into a rain of bony shrapnel Highlight to display spoiler: { DC 15 REF save for half damage from I-5, which I'll label ... you either take a whole 2 points of damage, or spin/parry/dodge for 1 point }
For Manolo Highlight to display spoiler: { DC 15 REF save for half damage, which I'll label ... you either take a whole 2 points of damage, or spin/parry/dodge for 1 point } Another Highlight to display spoiler: { DC 15 REF save for half damage from I-5 exploding, which I'll label ... you either take a whole 2 points of damage, or spin/parry/dodge for 1 point }
Drack, with a readied attack, slams I5 as it moves into H5, and Highlight to display spoiler: { DC 15 REF save for half damage, which I'll label ... you either take a whole 2 points of damage, or spin/parry/dodge for 1 point }
Lower Room:
Torry goes to move, but realizes she'd open herself up to the zombie in front of her, so she kicks it twice, connecting once, but the hit doesn't seem to effect the zombie.
Mortimer gives Torry a chance to move back as he defensively casts a spell on himself, then he moves once Torry passes behind him Highlight to display spoiler: { The beam hit, but the zombie doesn't show any reaction to the damage }
Before the "bad guys" go - Ash hits the party with a haste spell
Upper Room Skeletons: I5 gets caught in the blast of shrapnel, and then steps into H5, where Drack ends its' short undead existence J2 moves to G4, and attacks Manolo after I-5 explodes Highlight to display spoiler: { IT MISSES LOL } M4 moves up to H4 to attack Manolo after I-5 explodes Highlight to display spoiler: { IT MISSES LOL }
L6 moves up to J6 L3 moves up to J3
Lower Room Zombies: H9 attacks Torry Highlight to display spoiler: { OMG it hit you ... for 7 damage } H10 attacks Mortimer Highlight to display spoiler: { ah, what a nice breeze the zombie has provided you this round }
J9 moves to I9 J10 moves up to I10
J8 & J11 stay put for the moment
Because your GM is tired after being awake 25 hours at this point: Haste - grants you one extra attack with your full base attack bonus, plus modifiers; your gain an additional +1 to hit, and, a +1 dodge bonus to your AC ... sneaky, sneaky, Ash, bad Ash, bad Ash, no donuts for you hehehehehehe ...
"Ow!" Torryn squeaked as the heavy, clubbing hand struck her shoulder. She hadn't been as elusive as she'd hoped. Still, she was not going to yield ground any further, not least because that would endanger Morty, who seemed to have plenty to occupy him. Despite the magical energy suffusing her, Torryn was concerned. She'd hit the thing, but had seemingly been unable to deal any lasting harm. What was happening? How could that even be? Perhaps she should change to using her magical spear? yet it seemed wrong to abandon her faith in her Dancer abilities. She resolved to try again. If she encountered the same result then she'd use the spear.
Her foot snapped out, low, then high. She struck true with both strikes!
~~~~~~~~~~~~~~~~~~~~~~~~~~
AC: 19 hit on both occasions. Damage: ^ from the 1st hit, just 1 from the 2nd.
The site was extremely slow - with the dice rolls. Ignore the last 1. I thought it hadn't taken the previous roll. Also, loading what's written is even slower!
"Ow!" Torryn squeaked as the heavy, clubbing hand struck her shoulder. She hadn't been as elusive as she'd hoped. Still, she was not going to yield ground any further, not least because that would endanger Morty, who seemed to have plenty to occupy him. Despite the magical energy suffusing her, Torryn was concerned. She'd hit the thing, but had seemingly been unable to deal any lasting harm. What was happening? How could that even be? Perhaps she should change to using her magical spear? yet it seemed wrong to abandon her faith in her Dancer abilities. She resolved to try again. If she encountered the same result then she'd use the spear.
Her foot snapped out, low, then high. She struck true with both strikes!
~~~~~~~~~~~~~~~~~~~~~~~~~~
AC: 19 hit on both occasions. Damage: 6 from the 1st hit, just 1 from the 2nd.
The site was extremely slow - with the dice rolls. Ignore the last 1. I thought it hadn't taken the previous roll. Also, loading what's written is even slower!
Drack (Chris J) - hp 59/60 - AC 21 d20+7=27 ; Tuesday November 21st, 2023 9:13:05 AM
Drack avoids part of the damage of the exploding skeleton( reflex 27. wasted a 20)
Drack will change the battle plan based on how easy to kill these things seemed. He will take a 5' step to H5 and swing three times. Starting with the skeleton in front of him, and then swinging at the other if the first goes down.
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
(cant get the die roller to roll after the 27, I will let the DM roll for me)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 6d6=16 ; Tuesday November 21st, 2023 10:08:20 AM
Ash pulls some bat guano out, and waves his fingers before dropping a pea sized ball of fire between k-l to catch all the baddies in the lower side with his fireball.
16 dmg, dc 18 Reflex for half.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+10=16 ; d20+10=26 ; d6+1=7 ; d6+1=2 ; Tuesday November 21st, 2023 10:45:50 AM
Feeling himself becoming quickened, he lashes out at the zombie they had been attacking. He hisses with each strike.
(Mortimer attacks Zombie I9. Hit AC: 16 and 26. Damage: 7+2 = 9 slash/silver damage.)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+10=14 ; d20+10=21 ; Tuesday November 21st, 2023 1:47:50 PM
Manolo tries to escape danger. Reflex #1 14 Reflex #2 21 "Any ideas now?" Manolo shouts. OOC: running out battery...wil post a second post in 2-3 hours otherwise assume Manolo attack with his short sword
AC 13 HP 37/39 Loryn Glitterfall; Dan K d20+6=10 ; Tuesday November 21st, 2023 4:18:12 PM "Ow, What in the Woldf?"How positively disgusting Although the gnome had a feeling that exploding zombies would be far worse and so is therefore happy with the targets at hand.
The skeletons did not seem to pose much of a threat and so Loryn simply backs off out of the way [Move to D6]
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; d20+9=28 ; d20+9=11 ; d20+9=24 ; d6+2=7 ; d6+2=7 ; Tuesday November 21st, 2023 5:49:37 PM
Manolo draws his short sword and begins to attack a skeleton.
Attack#1 28 Trying to confirm critical hit 13 (after adding bless and haste) Attack #2 26 (+2 from bless+haste) Damage #1 7 Damage #2 7
That too strikes, but like the blow before it, it's a glancing blow (1 point of damage)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 Tuesday November 21st, 2023 7:18:28 PM
Gnubert watches his friends work, and is rather pleased none are seriously hurt. The cleric continues to watch over his friends and cure any wounds.
Drack (Chris J) - hp 59/60 - AC 21 Wednesday November 22nd, 2023 3:44:11 PM
Drack watches his attacks play out, and prepares for the next opponent.
Torryn moves as directed and like Drack prepares for the next attack.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Wednesday November 22nd, 2023 9:38:47 PM
Mortimer quickly decides which of the scorched and smoldering zombies will be reaped by his sickle.
GM Jon - "Under the Sea" Zombies saves against evil nasty Ash's Fireball vs DC 18: d20=17 ; d20=4 ; d20=4 ; d20=18 ; d20=6 ; d20=3 ; Drack Damage 1st swing: d10+5=13 ; Drack damage 2nd Swing: d10+5=12 ; Drack damage 3rd Swing: d10+5=10 ; Exploding Skeleton H4: d6=5 ; G4 save: d20+2=17 ; J3 save: d20+2=12 ; Exploding Skeleton G4: d6=5 ; J6 explodes: d6=2 ; H9 attacks Torry: d20+5=17 ; G10 attacks Ash: d20+5=6 ; H10 attacks Mortimer: d20+5=21 ; Wednesday November 22nd, 2023 11:36:03 PM
OOC: Did I really forget to post yesterday, UGH OOC2: The party was Blessed by Drack prior to approaching either room, and now are Hasted, so y'all have a +2 to hit OOC3: Before this round begins the "party" makes a general observation:
Torry has hit the zombie in front of her several times - for a total of 1 point of damage Mortimer cast a spell at the same zombie to no effect, 1) Mortimer then attacks with his sickle, and slashes a zombie for 9 damage, I'll add that
Loryn destroyed a skeleton with magic missiles Manolo fired his xbow at a skeleton, but the bolt did no damage 1) Loryn also sent a ray of sickly green acid at a skeleton (which I completely missed, but will add) which destroyed it 2) Drack attacks the skeleton in front of him, and I'll add that 3) Ash, not asking how big the room is, casts a fireball (hehehehehehe), and I'll add that
IC: Ash, tells Torry and Mortimer to "DUCK" and then drops a fireball at K9 ... J8, H9, H10, I10, J11 - gets burned, growls loudly, but doesn't seem that damaged I9 appears to have taken no damage
Torry attacks, but her blows don't seem to faze the zombie before her at all Mortimer attacks the same zombie, slashing a good steaming chunk out of it (new pouperie scent - Singed and Leaking Zombie)
Loryn fires a ray of sickly green acid at G4, causing it to explode and it does 5 points of damage (possibly) to Drack, Manolo, and Gnubert DC15 REF save Highlight to display spoiler: { if you make it, you take 3 damage, if fail, then 5}
Drack goes on the offensive, slamming his sword through the skeleton at H4, destroying it, and it explodes, doing 5 points of damage (possibly) to Drack, Manolo, and Gnubert DC15 REF save Highlight to display spoiler: { if you make it, you take 3 damage, if fail, then 5}
J3 has to save vs their friend exploding - but no one is near enough to take damage from it's blast as it explodes
Drack then smacks J6 - killing it - it explodes - doing 2 points of damage (possibly) to Drack DC15 REF save Highlight to display spoiler: { if you make it, you take 1 damage, if fail, then 2 }
All the skeletons are dead, again, and in piles of splinters, except for the splinters in the PC's
Zombies: H9 attacks Torry - and misses her
H10 moves to G10 and attacks Ash - and misses Ash, slamming its cutlass into the floor and it snaps in half ... the zombie drops the remaining piece
I10 moves to H10 and attacks Mortimer - and its cutlass provides Mortimer with a small "fan" of wind
Frustrated at being unable to harm her unusual, undead adversary, Torryn plucks her spear from its sling at her back. She pokes the creature near her (H9). Maybe theses thing were only affected by magic? Maybe they were just really tough and she simply didn't have enough strength to hurt them? She didn't know, but but felt trying the spear was still a good idea.
~~~~~~~~~~~~~~
Hits AC: 19 for 4 points of damage. The spear is magical; +1. Second - hasted attacked - only strikes AC: 13. If that actually manages to hit, it takes 7.
Drack (Chris J) - hp 59/60 - AC 21 d20+7=24 ; d20+7=25 ; d20+7=19 ; Thursday November 23rd, 2023 7:43:10 AM
reflex saves: 24,25,19
Drack ducks and dodges the worst of the exploding skeleton damage, but still takes 7. Seeing the skeletons all down, he moves to F8 in the lower end to help kill Zombies, but needs to wait for a space to open up..
"If someone would kindly let me in, i would like to kill some more undead"
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
(cant get the die roller to roll after the 27, I will let the DM roll for me)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+10=28 ; d20+10=24 ; d6+1=6 ; d6+1=7 ; d20+4=9 ; Thursday November 23rd, 2023 9:31:02 AM
Mortimer immediately comes to the conclusion that something isn't right. They're being deceived.
"Oye! The positive energy ray from my Disrupt Undead Spell 'ad no effect on these bastards! That can only mean these blighters are NOT undead, yeah! What are they?"
He continues swinging with deadly accuracy.
(Mortimer attacks Zombies in front him. Most injured first. I have no idea how damaged these zombies appear. Hit AC: 28 and 24. Damage: 6+7 = 13 slash/silver damage.)
(Perception: 9)
GM Jon - "Under the Sea" Thursday November 23rd, 2023 3:03:10 PM
For those who observe, Happy Thanksgiving, for those who don't, have an awesome Thursday!
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 27/35 ; d20+10=17 ; d20+10=27 ; Thursday November 23rd, 2023 6:39:14 PM
Manolo manages to find a way to escape some of the damage. "What now?, I certainly don't want to shoot anyone's back!"
OOC: HP 35-1-1=33 (first/second round) HP33-3-3=30-3=27
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d20+9=29 ; Thursday November 23rd, 2023 8:40:02 PM
Gnubert standing in the middle of the room manages to some how matrix out of the way of the flying bone splinters. The cleric smiles at the relative quick work of most of the zombies, and quietly cheers his friends on as they work on the rest.
Drack (Chris J) - hp 59/60 - AC 21 Friday November 24th, 2023 12:39:45 PM
Drack waits for someone to step aside so he can get into the fight.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Friday November 24th, 2023 2:03:23 PM
(Ooc: Drack could take a 5-ft Step into F9 and he’s in it. There’s no one blocking him. Or Mortimer can move to F9, and Drack could take his old spot.)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Friday November 24th, 2023 2:10:26 PM
(ooc: Whoops! Ash is in F9! He doesn't show up on my mobile, but he does appear on my desktop. Mortimer can't move until the next round, he already used a full-round action on attacks and so he only gets a 5-ft Step. All the squares are occupied around him.)
AC 13 HP 37/39 Loryn Glitterfall; Dan K Friday November 24th, 2023 2:57:06 PM
Loryn gives a nod at the destruction of the skeleton. Now for the zombies
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 27/35 ; d20=12 ; Friday November 24th, 2023 8:58:56 PM
Manolo tries to intimidate the enemies by shouting meaninglessness words at them as he gets closer the front line.
Manolo move closer to Drack.
GM Jon - "Under the Sea" Zombie H8 attacks Loryn: d20+5=12 ; H9 attacks Torry: d20+5=18 ; F10 attacks Ash: d20+5=12 ; Damage: d6+2=6 ; G10 attacks Mortimer: d20+5=10 ; H10 attacks Mortimer: d20+5=11 ; Friday November 24th, 2023 9:18:18 PM
Torry continues her assault, this time changing to her spear. She does poke the zombie, but it doesn't seem fazed by her attack.
Drack, the Skeleton Slayer (hmmm, that's actually a cool title) kindly asks for one of his friends to move so he can add "Zombie Slayer" to his moniker
Mortimer, frustrated at the lack of effect his spell had done, slashes out with his sickle. On the second strike, the zombie splits open, fetid water and bile leaking from it as it drops to the floor.
Manolo also wants to get back into the action, but doesn't want to shoot his friends in the back with his crossbow
Gnubert is enjoying the show, watching his friends take out exploding skeletons, with little damage to themeselves, and now the first zombie goes down following Mortimier's attacks
Loryn follows his friends down to the zombie room, planning out his course of action
Ash takes time to consider his next move as now the party is focused on the zombies
Zombies: I9 slides into H8 to attack Loryn - and misses J11 slides into H9 to attack Torry - and misses the lithe dancer G10 slides into F10 to attack Ash - and hits doing 6 damage H10 slides into G10 and tries to attack Mortimer - and misses J8 slides to H10 and tries to attack Mortimer - and misses
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Friday November 24th, 2023 11:05:58 PM
Ash backs up so drack can take his spot.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+10=19 ; d20+10=13 ; d6+1=5 ; d6+1=6 ; Saturday November 25th, 2023 3:02:51 PM "Full of seawater, they are! They must've drown."
As the zombies move in tighter around him, especially the one squeezing into a tight spot (half square, H8, -4 hit/ac), he's realized that he's become flanked. He decides to take advantage of that zombie's mistake.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Sunday November 26th, 2023 7:30:37 AM
"I can't hurt them." Torry informed the others. She'd tried bashing them. That hadn't yielded any results. Now she'd poked one with her magical spear and still no appreciable consequence. perhaps they had to be chopped. if so, it wouldn't be Torryn doing the chopping.
"I can hold the ground if someone can do the chopping thing." She offered as she smoothly transitioned to fighting defensively. (NB: Torryn is using Total Defence: AC+4 and foregoing her attacks as they appear ineffectual. Header adjustted.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 30/43 CMD: 6 d8+5=6 ; Sunday November 26th, 2023 7:05:01 PM
Gnubert slides over to F6 and casts cure light wounds on Manolo healing him for 9 points of damage thanks to his domain.
Drack (Chris J) - hp 59/60 - AC 21 d20+13=27 ; d20+13=20 ; d20+8=10 ; d10+5=10 ; d10+5=9 ; d10+5=6 ; d10+5=10 ; Monday November 27th, 2023 12:47:05 PM
"Chopping is my specialty Torry. Give me a few seconds to dice some zombies."
Drack takes a 5' step to F9, and swings three times. He will swing at the zombie directly south of him until it goes down, and then use any remaining swings on the only other zombie within reach.
Attack 1: hit ac 27, damage 10 Attack 2: hit ac 10, damage 9 Attack 3(haste): hit ac 20, damage 10
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 37/39 Loryn Glitterfall; Dan K Monday November 27th, 2023 12:56:44 PM
Loryn moves a bit closer to the entrance to try and get a better view of what is going on and what he can see from his 3' height, is a lot of Argentium behind. The gnome giggles. 5' move to E6
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
GM Jon - "Under the Sea" G8 to hit Mortimer: d20+1=15 ; F10 to hit Drack: d20+1=20 ; G10 attacking Drack: d20+5=10 ; H10 attacking Mortimer: d20+5=12 ; H9 attacking Mortimer: d20+5=10 ; Monday November 27th, 2023 3:37:19 PM
At the request of Drack, Ash slides allow the paladin room to move, and keeps a weather eye out for more trouble
Drack then takes his turn trying to "Ginsu" the zombies ... He slices, he dices, he turns things into julienne fries...
Mortimer goes on the offensive as well
Gnubert slides closer to Manolo and heals him for 9 health
Torry goes to a totally defensive fighting style, making her near impossible to hit
Loryn slides down a bit to see what is going on, giggling as he does so
Drack lands 2 of his 3 attacks, slicing the zombie open, and making it very "unhappy" with the plucky pally
Mortimer takes advantage of a zombie who's trying to tuck its gut into a tight space, slashing at it twice with his sickle, and opening up wounds on its chest
Zombies: Mortimer attacked G8, who then tries to attack back, and MISSES
Drack attacked F10, who seems woozy from the damage, and tries to slash back but MISSES
G10 tries to hit Drack who just attacked his drinking buddy, but MISSES
H10 tries to hit Mortimer as he has already killed one of the pirates' buddies, but MISSES
H9 tries to hit Mortimer as he has already killed one of the pirates' buddies, but MISSES
so I look back a couple of days worth of posts to make sure I didn't miss anything ... I did, Manolo moved closer to Drack, so I'll fix that on the map
She really wasn't sure what was happening. She couldn't hurt the zombies, but the zombies couldn't hit her. At least Drack was doing some serious damage. Torryn elected to maintain her defensive stance. She just wished that the one fighting Morty would also try to hit her, but that seemed unlikely. The best she could do was hold the attention of the one in front of her (H8).
~~~~~~~~~~~~~
Torry will continue to fight defensively. She's convinced that only slashing attacks work and she has none. Her bow would work, but she cannot use that whilst in melee.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 27/35 ; Monday November 27th, 2023 5:49:05 PM
Manolo thinks and says, " I am going to flank them", as he begins to move.
OOC: Manolo is going to jump/acrobatics to the other side, going to post later
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+12=26 ; Monday November 27th, 2023 6:47:05 PM
Gnubert keeps an eye on the other opening watching for any danger as it seems his friends have the other side handled at the moment. (Perception DC 26)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=19 ; d20+11=31 ; d20+11=25 ; d6+2=6 ; 3d6=11 ; Monday November 27th, 2023 9:01:11 PM
Manolo tries to maneuver acrobatically to I9 If successful, he shouts "Attack!", A menaceful look in Manolo's eyes glister/glistern or begins to appear/form. He proceeds to stab the zombie(H10) in front of him with his short sword.
Acrobatics 19 Attack #1 31( natural 20) confirmation for attack roll is 25 Damage 6 (12 if critical) Sneak Attack Damage 11 (due to flank)
OOC: Flank bonus of +2 on H8 and H9 , didn't apply it on my roll as the results high enough I believe (:
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Monday November 27th, 2023 9:43:30 PM
Ash just hangs in the back, waiting to see who needs assistance.
Drack (Chris J) - hp 59/60 - AC 21 d20+13=28 ; d20+8=13 ; d20+13=26 ; d10+5=13 ; d10+5=11 ; d10+5=9 ; Tuesday November 28th, 2023 9:32:41 AM
Drack will again continue his onslaught with three swings, with the order of targets the same as last round. If both targets end up dead, he will take a free 5' move closer to the next target.
Attack 1: hit ac 28, damage 13 Attack 2: hit ac 13, damage 11 Attack 3(haste): hit ac 26, damage 9
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+10=22 ; d20+10=22 ; d6+1=6 ; d6+1=2 ; Tuesday November 28th, 2023 10:23:40 AM
With a quick look over his shoulder and a sly smile, Mortimer jokingly says to Drack, "Good to see ya decided to join us." He then continues to slash away on the zombie he was already attacking.
(Mortimer attacks same zombie. Hit AC: 22 and 22. Damage: 6+2 = 8 slashing/silver damage.)
GM Jon - "Under the Sea" H8 vs Mortimer: d20+5=11 ; H10 vs Manolo: d20+5=11 ; G10 vs Drack: d20+5=15 ; Tuesday November 28th, 2023 6:56:32 PM
Torry continues to hold H8’s attention. It does continue to try and grab her, as it cant swing its cutlass, but the lithe dancer is a tease and won’t let the zombie give her hugs and squeezes.
From behind Torry and over Drack’s shoulder, Manolo gracefully leaps over his friends and behind the enemy line, technically gaining flanking on H9 and H8, and then attacks H9… ripping into it’s back and it drops to the floor, black bile and blood oozing out, and stinking to high heaven
Gnubert and Ash are both standing at the ready to jump in and defend or aid their friends (I envision them splitting a bag of popcorn and playing at being commentators on the action lol)
Drack attacks F10, in order to drop it and move further into the combat … and with three solid hits the zombie hits the floor, again, lack bile and blood oozing out, and stinking to high heaven
Mortimer again attacks the zombie that’s trying to woo Torry twice, shredding more of it’s skin off
Loryn continues to enjoy watching the show, probably while humming “Let the bodies hit the floor”
Zombie: H8 retaliates against Mortimer - and misses terribly H10 attacks Manolo - and misses terribly G10 attacks Drack - and misses
For Drack, Mortimer, Manolo Highlight to display spoiler: { you guys can see into the next room. It is dimly lit, but it looks like a big square or rectangle from what y’all can see. Nothing has moved in the room from the glimpses you’ve been able to make }
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Tuesday November 28th, 2023 7:22:15 PM
Gnubert quietly passes the popcorn back and forth to Ash as he watches the action unfold in front of him. The cleric smiles as his friends seem to have the winning hand.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Tuesday November 28th, 2023 7:22:16 PM
Gnubert quietly passes the popcorn back and forth to Ash as he watches the action unfold in front of him. The cleric smiles as his friends seem to have the winning hand.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+12=15 ; d20+12=13 ; d6+2=8 ; d6+2=7 ; 3d6=7 ; 3d6=10 ; Tuesday November 28th, 2023 8:53:32 PM
Manolo attack the zombie that he is flanking but his hand is a little bit unsteady and his lungs are a out of a breath or two due to the acrobatics and attacking a few moments ago. "Don't worry you are next", he says as he tries to land quickly 2 piercing stabs. (haste+bless+flank) Attack #1 15 Damage 8, Sneak attack 7 Attack #2 13 Damage 7, Sneak attack 10
OOC: No post yesterday due to matters beyond my control: My internet went down - not the supplier's fault, but some genius at Openreach who likely cut through the wrong cable.
~~~~~~~~~~~~~
It was embarrassing. Everyone could hit and hurt the nasty zombies but her! Torryn could take no more. She attacked once more. In her haste though, her whipped back fist missed the creature's nose. Fortunately , her axe kick and subsequent mule kick were more accurate. (ACs: 25 &17) The strikes however, were not particularly solid. (1 & 3)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Wednesday November 29th, 2023 7:42:44 AM
Ash grunts and smiles at Gnubert, letting him know the popcorn is delicious.
Drack (Chris J) - hp 59/60 - AC 21 d20+13=16 ; d20+8=10 ; d20+13=26 ; d10+5=7 ; d10+5=8 ; d10+5=7 ; Wednesday November 29th, 2023 9:36:41 AM
(I cant open the map)
Drack will move 5' closer to any zombie he can get too or swing at one already next to him, and then swing three times.
Attack 1: hit ac 16, damage 7 Attack 2: hit ac 10, damage 8 Attack 3(haste): hit ac 26, damage 7
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 37/39 Loryn Glitterfall; Dan K Wednesday November 29th, 2023 9:58:42 AM
Drack Torrynashkabbeth and Manolo clearly have the fight in hand with the zombies. Loryn conserves his magic and keeps the Dancing Lights above the battle so it is easy to see what is going on.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
GM Jon - "Under the Sea" Wednesday November 29th, 2023 11:31:57 AM
Ok, here's a redone map, I hope [link=href""https://docs.google.com/spreadsheets/d/1e1I7tgh8E46HX7SVDnNjY8ur37bs1fBZtRqBJtF-2OA/edit?usp=sharing""]Combat Round 6 redo[/link]
GM Jon - "Under the Sea" Wednesday November 29th, 2023 11:36:38 AM
I can't get the link function to work......
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+10=11 ; d20+10=25 ; d6+1=4 ; d6+1=5 ; Wednesday November 29th, 2023 11:55:05 AM
Mortimer moves a 5-ft step (to H9) to give Drack more room to maneuver. He again continues his attack on the same zombie until he is properly shredded.
(Mortimer attacks Zombie H8. Hit AC: 11 & 25. Damage: 4+5 = 9 slash/silver damage. Hopefully H8's -4 penalty to AC, for squeezing in a small space, is enough for my 1 to hit.)
(ooc: why does the die roller favor 1's so much. I swear I see ten 1's to every 20.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+12=14 ; Wednesday November 29th, 2023 9:47:36 PM
Gnubert keeps an eye out on the other side while silently eating the last of the popcorn (Perception DC 14)
GM Jon - "Under the Sea" Wednesday November 29th, 2023 10:17:51 PM
I can't think tonight ... got a double helping of bad news today ... I'll make a very nice and pretty post tomorrow
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Wednesday November 29th, 2023 11:22:08 PM
Ash puts his hand in the empty bag, a little sad.
Drack (Chris J) - hp 59/60 - AC 21 Thursday November 30th, 2023 10:12:47 AM
Drack waits momentarily to assess what remains of opponents in combat.
(I still can't access the map.) (I hope all is well, and your bad news is short lasting)
AC 13 HP 37/39 Loryn Glitterfall; Dan K Thursday November 30th, 2023 11:12:54 AM
Loryn begins to secretly wonder if he can craft as acronym for the Argentium. A true challenge, but the gnome is on the look out for those.
Torryn will endeavour to assist Loryn and offers "Argue Mint" as a suitable use of the letters.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Thursday November 30th, 2023 8:02:24 PM
Mortimer looks back notices Ash's sadness. 'I wonder what that's about,' he thinks, 'did he run out of bat guano again?' He nods thinking that was it. They were just coming out of the Great Bat Constipation. There were guano shortages all around the Wold.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Thursday November 30th, 2023 9:58:01 PM
OOC: Jon hope everything is ok.
Gnubert shrugs at Ash and mouths Sorry
GM Jon - "Under the Sea" H10 vs Mortimer: d20+5=23 ; d20+5=7 ; Friday December 1st, 2023 1:08:51 AM
OOC: I'm sorry for not posting on time - the last few days have been bad mentally and emotionally for me ...
Manolo, as he is flanking the wedgied zombie (H8), smacks it twice, and then smiles as he watches it collapse onto the floor, oozing black stinky blood t
Mortimer moves forward to allow Drack a slot to move into, and then turns his attention to the zombie next to him (H10), striking it twice, doing 9 damage to it ... it doesn't look happy
Drack who has been holding his attacks can easily attack either G10 or H10 at his leisure Highlight to display spoiler: { Go ahead and attack whichever you want to hit }
H10 tries to hit Mortimer back, but fails to connect G10 attacks Drack, and REALLY misses the paladin
H10 9/?? G10 undamaged
OOC2: Took me 10 tries to finally get the link back working ... technology hates me I think
It seemed that there really wasn't much that Torryn could do. None of her attacks seemed to have any effect at all! Luckily, the others were more than capable and readily handled the situation.
"Go Team! A - R - G - E - N-T - I - U - M! ARGENTIUM!!" Cheeleading was a type of dancing, she was sure.
Drack (Chris J) - hp 59/60 - AC 21 d20+13=30 ; d20+8=21 ; d20+13=17 ; d10+5=8 ; d10+5=10 ; d10+5=15 ; Friday December 1st, 2023 1:44:17 PM
Drack will start his attacks on G10, and if G10 goes down, he will move the rest of his attacks to H10
Attack 1: hit ac 30, damage 8 Attack 2: hit ac 21, damage 10 Attack 3(haste): hit ac 17, damage 15
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+11=21 ; d20+11=27 ; d6+2=5 ; d6+2=5 ; Friday December 1st, 2023 8:37:10 PM
Manolo attacks the nearest zombie rapidly. Attack #1 21 damage 5 Attack #2 27 damage 5
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Friday December 1st, 2023 9:13:04 PM
"You guys got this." Ash yells through cupped hands. "This is your fight. You're showing them who is boss. "
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+10=28 ; d20+10=12 ; d6+1=6 ; d6+1=6 ; Friday December 1st, 2023 10:01:35 PM
With a grim smile, Mortimer agrees by declaring, "Yeaah, I got this!" A flurry of slashing cuts assault the zombie (H10) in front him.
GM Jon - "Under the Sea" Saturday December 2nd, 2023 3:12:32 AM
Hey y'all ... I got an email from Jerry asking me about your wealth levels, and upcoming Magical Items + money/stuff ... I know what MI's I put in, but are there specific items y'all are looking for or need? Like a never-ending roll of toilet paper, or, an ever-full wine glass of Boones or Mad Dog 20/20??? Yall can email me privately or post here ... my email is dwarfjsgm@yahoo.com =)
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Saturday December 2nd, 2023 4:33:56 AM
~~~~~
Torryn's WBL is currently c15k. However, the necklace of Fireballs has only one charge remaining and will be used - likely soon. She also has a potion of Bull's Strength that's of very little use to her. She'll likely pass it to Drack before the next big fight. With those 2 items discounted, she'll be at 14k.
~~~~~
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Saturday December 2nd, 2023 11:58:47 AM
(ooc: Mortimer's needs are rather basic. He would like his mithral sickle to be at least +1 magic with frost ability. He would also like buffs to his Charisma, being a Sorcerer. A Circlet of Persuasion would be nice... buffs Charisma-based skills. Anything that buffs ability scores, saves and armor class would be a benefit for everyone.)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Saturday December 2nd, 2023 12:23:39 PM
ooc: I have a complete list of everything we've collected on this adventure on the Party Treasure List on my character sheet. They are listed under the headings: "Summer Camp Goblin Attack" and "Wood Golem Attack."
GM Jon - "Under the Sea" Saturday December 2nd, 2023 7:29:53 PM
Cool - this came from a convo Ryan and I are having with Jerry and Cayzle ... I'm gonna go through everyone's toon sheets tonight to see what GP value all your items are and then I have a dollar figure I need to make sure we hit by the time this adventure is done =)
Are y'all ok with "alternate" magical items that still do the same thing ... instead of a circlet, you'd get some smashing dragon eaarings, or knee high stiletto heel boots of ass whooping
OOC: Such is perfectly fine for Torryn. I've alternate slotted items before; so long as they occupy that stated slot, nothing else can. It's just a cosmetic change. I anticipate having to visit the Catacombs, as finding anything useful to her is unlikely.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Saturday December 2nd, 2023 9:19:20 PM
(ooc: The 'Severed Finger of Domination' sounds cool. :) Anything cold, shady and necrotic would be cool. :)
Drack (Chris J) - hp 59/60 - AC 21 Saturday December 2nd, 2023 9:22:07 PM
My wealth should be correct, not counting anything gained in this adventure. For Drack, anything to boost charisma, strength or con. Anything that improves my to hit, damage, or ac. Certain misc items are useful as well.
GM Jon - "Under the Sea" Sunday December 3rd, 2023 10:18:58 AM
I know y'all have a party name, but is there a sigil or symbol associated with that name?
I'm half asleep and plotting, I mean thinking about cool and cursed, I mean happy friendly magical items, yup, nothing sneaky and underhanded GM stuff going on over here =)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Sunday December 3rd, 2023 7:04:29 PM
Gnubert continues watching the battle go down. The prowess his friends are showing is pretty amazing.
OOC: Gnubert is looking for anything that will enhance both his wisdom, and channeling abilities. Additionally, a belt of Con/Str/Dex would be pretty amazing, better armor, and or a shield. That is my short list. Finding items for small charcters is hard while adventuring.
Drack (Chris J) - hp 59/60 - AC 21 Monday December 4th, 2023 12:05:23 PM
Drack surveys the scen to see if any bad guys remain before taking action.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste Monday December 4th, 2023 3:24:44 PM
The Argentium stand there giving each other meaningful stares from across the room; like the cast of a WB teen drama. Mortimer, being the misunderstood bad boy of the group, additionally incorporates Billy Idol's trademark sneer.
Co-GM Ryan M - The Not Walking Dead - MAP LINK SOON Monday December 4th, 2023 6:58:30 PM
That last of the enemies falls and the area goes quiet accepting the hard breathing of some and the sound of bones rolling about. Unsurprisingly the undead are not carrying anything of value and there is not a bag of gold or diamonds to be found among the stinking corpses and piles of bones.
Nothing moves and after a moment you are sure they are not going to move again unless a necromancer shows up and puts in some serious work.
While not the welcome anyone wants it is the welcome you got and both rooms are free to explore. A quick look reveals that there is nothing of interest, at least at a glance, The lower room at least has an opening on the far end.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=30 ; Monday December 4th, 2023 7:17:37 PM
Manolo searches the area around, he looks out for anything hidden or interesting/strange Perception 30 (natural 20)
OOC: I will look out for wealth stuff and will update it by tomorrow evening 0.0
Mortimer helps Manolo search the rooms, they just emptied of undead, for any hint of treasure.
Drack (Chris J) - hp 59/60 - AC 21 d20+7=22 ; Tuesday December 5th, 2023 10:14:00 AM
Drack will cautiously move into the room that contains the passage going in further. He will look carefully throughout the room for signs of anything dangerous or unusual. (perception 22)
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 37/39 Loryn Glitterfall; Dan K Tuesday December 5th, 2023 10:27:07 AM
Loryn gives a smile and falls in with the group as they move forward. The Dancing Lights have winked out and Loryn casts a Light spell cantrip upon Drack's helm to provide the paladin some light to see by.
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 3/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Tuesday December 5th, 2023 10:49:11 AM
"Well, glad I picked my friends well because I was utterly usesless there" Ash quips with a laugh. "Good job everyone"
Co-GM Ryan M - The Not Walking Dead - Map Here d20=5 ; Tuesday December 5th, 2023 11:11:42 AM
Manolo and Mortimer are very confident that there is nothing of value they are missing on the un-undead or in either the northern or southern room.
The group moves into the southern room and look into the next with the help of dancing lights. The room itself is larger, roughly forty foot square and there are three passages leading form it. The northern and southern passages you cannot see into without entering the room proper and the southern, thanks to the dancing lights, appears to lead downward. There is not a sound to be heard and the room itself is fairly unadorned.
{Map Updated in Header}
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=2 ; Tuesday December 5th, 2023 11:40:27 AM "I'm just as grateful Ash, because I did next to nothing then." Torryn confessed. As if to make amends, she moved swiftly forward.
Trusting to her Dancer senses, Torryn stepped into the next room She kept a wary eye open for trouble as well as feeling for the tell-tale ickiness of evil. being quiet really didn't seem to be that important given the recent noise of the battle. ~~~~~~~~~~~~~ OOC: Detect Evil Perception: 12
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+12=28 ; Tuesday December 5th, 2023 6:47:36 PM
Gnubert help keep an eye out for danger as teh party moves forward (PERCEPTION DC 28). "Nicely done all. Hopefully we can find our missing, and get them home safely."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d10=10 ; d20=18 ; Tuesday December 5th, 2023 7:56:30 PM
Manolo looks out for any possible dangers.
Perception 28 (rolled d10 by mistake)
AC 13 HP 37/39 Loryn Glitterfall; Dan K Wednesday December 6th, 2023 9:59:56 AM
Loryn chuckles and quips, "I would not describe Drack like that, far more impressive than nothing." OK, it was a bad joke, but they all cant be gems.
"Lets poke our heads into each passage and then pick the most interesting one."
With that, Loryn escorts Drack, who has the Light spell on his helm to each passage for a peek.
Perception take 10 = 14
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 3/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Drack (Chris J) - hp 59/60 - AC 21 d20+7=17 ; Wednesday December 6th, 2023 10:21:11 AM
Drack does as Loryn suggests, and goes to each passageway, and gives a look and listen. (perception check 17)
Co-GM Ryan M - The Not Walking Dead - Map Here d20=13 ; d20=14 ; Wednesday December 6th, 2023 11:25:32 AM
Torryn leads the groups in while others keep a sharp eye for any trouble. The room appears as it seemed, fairly large and empty save some dust, the work of time and two high quality candles laying on the floor as if discarded.
The walls and floor and as smooth as joined stone can be. The ceiling is pretty much the same thought the smooth surface is broken by and equally smooth area that is a few inches lower, possibly working around some geological issue or some such. The stone covering this area is identical to the other stone.
To the south you see a hallway that turns after a short time. To the east there are a set of starts the lead down into the dark. To the north is dark but you can make out what looks like the shape of a dark stone altar. Getting closer you see the stone altar is a black of black basalt with two silver single candle holders sitting on it. You also see just enough left to know that a cloth once covered the altar but it has been lost to time.
Torryn didn't need that much light to see and the light from Drack's helm, even at a distance was sufficient for her keen eyes. (Sees twice as far as a Human in dim light) She went North and peered into that room, still remembering to Detect for Evil. Just to be sure, she invoked her Fey magic and sought out any magic in the area. (Detect Magic)
Perception: 30! ~~~~~~~~~~~~~ OOC: What a time for a 20.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Bless, Shield, Haste d20+6=23 ; d20+4=11 ; Wednesday December 6th, 2023 3:33:50 PM
Mortimer didn't need any light to be able to see. With his darkvision activated, the darkness hid no secrets. In a low tone, he offers words of encouragement to others who were disappointed with their performance in the previous combat.
"Don't feel bad 'bout those zombies (Knowledge [Religion]: 23). "You were only usin' the wrong weapon. Those dead buggers can take a punch ... an pokin' at their innards won't do much, being dead and all." Mortimer turns to Ash and continues to say, "These corpses were full of seawater. That's probly why your fireball didn't do much harm. Devil's in the details, yeah."
Mortimer moves with the group, checking the shadows and looking for anything of interest or infamy. (Perception: 11)
AC 13 HP 37/39 Loryn Glitterfall; Dan K Wednesday December 6th, 2023 4:06:53 PM
Loryn could see well enough and all, just like elves, but Loryn was simply not an overly perceptive individual. Most of the others, if not all of them could pick out details and sometimes terribly obvious objects that his mind simply would gloss over. The altar was not one of those things though.
Eyeing the paladin and easily reading him, "Altar?" Loryn knows the answer and simply prepares to move forward.
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 3/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+12=25 ; Wednesday December 6th, 2023 6:52:17 PM
Gnubert continues following the others, smiling at the banter, and advice between his friends. "We should clear on floor at a time. Push our enemies ahead of us, and make sure our backs are safe. That being said heading towards the altar seems the first best bet." (Perception DC 25)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20=19 ; Wednesday December 6th, 2023 7:53:44 PM
Manolo says, " I am going to take a quick look south, just a quick peek". He goes to about (6,7), listening to everything that could possible wait to ambush them. He also takes care with footwork and look at the ground as well in case of anything that might show anything unusual. Perception 29
Drack (Chris J) - hp 59/60 - AC 21 Thursday December 7th, 2023 8:32:09 AM
"I agree with clearing this floor before we go down deeper."
As Drack nears the Altar, he activates his Detect Evil ability and relays the information to the others.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Thursday December 7th, 2023 9:21:34 AM
Ash looks like he was just slapped across the face. "By the gods Mortimer... you're a genius. I didn't even put that together. " he pats the pale man on the shoulder before turning his attention to Torryn.
Co-GM Ryan M - The Not Walking Dead - Map Here Thursday December 7th, 2023 11:03:14 AM
Torryn moves to the north along with Dack to check out the altar. Closer they can see a fancy amulet laying between the candle sticks. There are no candles in this room, just the ones that were on the floor in the other room. The candle sticks have a very faint divine energy when detect magic is applied, as do the candles, and nothing shows up as evil.
Manolo move to the south and sees that the hallway turns to the west after only ten feet. His attention is quickly shifted to the east well where he sees an oddity in the stone work. A moment of poking about shows what can only be a classic secret door and opening mechanism that seems to be currently locked.
The rest of the group discusses the battle with the zombies and skeletons and the importance of clearing out one floor at a time when in a place like this.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Thursday December 7th, 2023 11:38:02 AM
"They are a bit magical." Torryn pointed in the direction of the candles and candlesticks on the altar. "I'm not seeing anything on the amulet though." She knew that Drack knew that nothing radiated evil; so said nothing on that matter. Equally she knew that he knew that she knew. So figured he wouldn't say anything either.
"Why leave an ordinary amulet?" She queried and then moved forward for a better look.
AC 13 HP 37/39 Loryn Glitterfall; Dan K Thursday December 7th, 2023 4:07:09 PM
Loryn's nose twitches a the news and his lips flutter a moment. With eyes getting brighter and a smile spreading across the inquisitive gnomes face he says
" Magical candles in one room and candlesticks in another on an altar. I mean we gotta. Right? Dont we? Oh come on, surely it won't be like last time."
Loryn, ever excitable around the prospects of delving into the known mysteries of well, just about anything, hops from foot to foot on the response of the others
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 3/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+12=29 ; Thursday December 7th, 2023 6:48:09 PM
Gnubert wipes his hands on his surcoat, and draws his light mace. The cleric adjusts his holy symbol on his chest, and takes a deep breath. "What type of magic does they appear to be?" The dimute gnome continues to scan for danger (Perception DC 29)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision d20+6=26 ; d20+2=18 ; d20+4=23 ; d20+6=12 ; Thursday December 7th, 2023 10:12:56 PM
With a raised eyebrow and a curled lip, he replies in a sarcastic tone, "Yeeaah, my genius will shake the earth beneath us."
As curious things are found, the altar, candle sticks and candles, his curiosity agrees with Loryn's statement. "Agreed, those candles are beggin' to be lit. Time to be nimble an' be quick, I'd say."
He moves closer to the altar to see if there are any markings or runes that might help identify what Power or deity this altar was meant to commune with.
Drack (Chris J) - hp 59/60 - AC 21 Friday December 8th, 2023 11:56:18 AM
Drack stands with sword drawn, letting the cleric and and other spell casters decide what to do with the magical stuff. He just looks in Gnubert's direction for any sign of worry that what is being contemplated is a bad idea.
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Co-GM Ryan M - The Not Walking Dead - Map Here d20=11 ; d20=4 ; d4=1 ; Friday December 8th, 2023 1:30:23 PM
The group discusses the presence of candle sticks and over candles making the decision to light them. Those near the alter set to work while Manolo stands near the unopened and locked secret door.
With the group spread out and attention focused on the altar a shape drops down from the ceiling as the small bit of stonework that was lower vanishes having been an illusion nearly flush with the ceiling. A large ray-like drops on Gunbert attempting to engulf him. The creature opens a toothy maw and leers with glaring red eyes. Behind it whips a menacing tail of segmented bone. {Grapple of Gnubert: 21 vs CMD} {Free Bite at Gnubert: Hit: 16 - MISS by 1 due grapple lowing AC}
It all happened fast but now, in the center of the room is Gnubert wrapped tight in a large ray like creature. Looking at the creature seems difficult, almost like it is blurry to the eye.
Dungeoneering DC15 Highlight to display spoiler: { It’s a Cloaker. These are intelligent creatures who are immune to sonic attacks and can engulf a creature, as you have just seen. Depending on what you roll you will get more. }
{ooc: Your CMD is wrong, at a glance I would guess you are missing the base 10 part of it.} {ooc: The creature token is cheated a little so you can see Gnubert but he is engulfed.}
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:53/42. False Life, Darkvision, Shield. 3d4+3=9 ; Friday December 8th, 2023 2:54:32 PM
Mortimer's scrutinizing of the altar had caused him to drop his guard; he was completely surprised. He immediately moves to a less crowded section of the room and invokes his power over shadows. Grabbing a handful of shadow, he sends them hurtling at the large ray in the form of three shadowbolts.
(Mortimer casts Shadowbolt [aka magic missile] at the Ray. Damage: 9 force damage.)
Mortimer wonders how this manta-ray is surviving outside the water.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:53/42. False Life, Darkvision, Shield. Friday December 8th, 2023 2:56:33 PM
(ooc: Correcting stats in name line.)
AC 13 HP 37/39 Loryn Glitterfall; Dan K 3d4+3=10 ; Friday December 8th, 2023 4:44:08 PM
Loryn is just about to go fetch the candles and likely do something unwise when the creature drops from the ceiling, 'Ack!" is all he gets out as his first instinct coincides with Mortmer's and the gnome send forth a set of magic bolts from fingertips,. Cast magic Missile Dmg 10
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 3/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+8=26 ; Friday December 8th, 2023 5:57:57 PM
Manolo shouts "I found a secret door !" he moves back near the commotion only to see what is happening. He is gobsmacked by the creature for a few precious seconds. A thought comes to him. A flashback, from one of the books Lanliss told him to read....something about monsters... "It’s a Cloaker, it's a very intelligent monster, it is very resistant to sonic attack and it will engulf you easily"
Dungeoneering (26)
OOC: What is englufing means in pathfinder ? OOC: will make an attacking post later on probably
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=32 ; Friday December 8th, 2023 7:46:13 PM
Gnubert struggles against being pinned, and attempts to break free (Combat Maneuver Bonus: DC 32 vs The Cloaker)
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=1 ; d20=12 ; Saturday December 9th, 2023 10:26:26 AM
Turning at the noise, Torryn is shocked to see a strange aberration engulfing Gnubert. Magic flares around the scene targeting the monstrous thing. perhaps it would be sufficient, perhaps not; Torryn just wanted it to let go of Gnubert. Strangely, despite the stress of the situation, she calmly recalled some of her training. Maybe she could get it to release Gnubert. She was confident that she could - IF - she could strike the thing perfectly. It was not going to be easy, but she had to try!
Torryn stepped forward to try to help Gnubert, but didn't even get to the battle. She slipped on an errant piece of stone and only just (acrobatics) caught herself - otherwise that would have been a most ignominious landing.
Next time. She'd get it next time! Hopefully.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 3d4=6 ; d20+12=21 ; Saturday December 9th, 2023 7:46:31 PM
"Its a cloaker" Ash yells. "No noise attacks. " Ash likes Mortimers strategy and follows up with a magic missle of his own. (9 dmg)
Drack (Chris J) - hp 59/60 - AC 21 d20+13=28 ; d10+5=14 ; Sunday December 10th, 2023 10:55:20 AM
(Monday post)
Drack will move next to the creature and swing, if he can do so without hitting Gnubert. Hit ac 28 for 14.
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+11=31 ; d20+11=24 ; d6+2=3 ; d6+2=7 ; 3d6=12 ; Sunday December 10th, 2023 7:51:53 PM
Manolo tries to find a flanking position and attacks the cloaker
Attack 24 (31 is a critical hit,20+11) Damage 3, second damage (due to critical hit) is 7. Sneak attack in case of flanking 12
OOC: is critical hit means the damage is multiplied or I roll twice for damage?
Co-GM Ryan M - The Not Walking Dead - Map Here d100=80 ; d100=97 ; d100=95 ; d100=62 ; d100=48 ; Monday December 11th, 2023 2:47:07 PM
{ooc: Engulf is the special ability of the cloaker, basically grappled BUT attacks against the cloaker also damage the one trapped inside.}
Gnubert attempts to break from the grapple but does not make it. {ooc: See email for why.}
Mortimer and Loryn react in similar fashions and mussels fire at the creature causing it to moan in pan and Gunbert to squeak out as well.
Manolo snaps out of it and yells about a secret door and what he knows of the creature. .
Torryn tuns at the noise in an attempt to help but stumbles and misses. (Hero Point for excellent miss description.}
Ash launches off a magic missle the the others causing even more damage to the creature.
Drack moves up and strikes the creature causing decent damage and eliciting a yelp from Gnubert.
Gnubert, trapped inside the cloaker yelps in pain as he takes damage from all of the attacks at the cloaker. The combined attacks take down the cloaker but also do 24 points of damage to Gnubert.
The cloaker slides off of a bruised Gnubert leaving him standing in the center of the room having gone though quite a confusing and probably terrifying the ordeal.
AC 13 HP 37/39 Loryn Glitterfall; Dan K Monday December 11th, 2023 3:17:09 PM
Loryn winces at the grunts coming from Gnubert within the creature identified as a cloaker. He would not have thought taht force magic would do such a thing, but he would also never have guessed that a cloak like creature even existed. "Sorry Gnubert" is about all he can muster to say "Better out than in i hear though eh?"
Gnubert would be calling on some healing shortly, Loryn returns to the other room to fetch the candles.
IF, nothing awful presents itself in the next couple of minutes, once Gnubert is healed somewhat, he places the candles upon the altar in the candle holders and hops back for the anticipated explosion
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 2/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Emotions rippled through Torryn in quick succession. Embarrassment: she'd been clumsy and it could have cost Gnubert dearly. Relief: Gnubert was not eaten, albeit he did seem badly shaken by the experience. Curiosity: what was that about a secret door? It seemed the best choice going forward. Plus, it would likely stop any questions about her lack of action, not that anyone appeared to have noticed.
"We should probably try that secret door - once Gnubert has recovered. Oh Gnubert, I'm so sorry I couldn't help you then. I kind of ....slipped. You take whatever time you need. We'll wait until you're ready. Oooh, that does look tender." She concluded having peered at his head.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 24/43 CMD: 6 3d8+6=16 ; Monday December 11th, 2023 7:11:12 PM
Gnubert looks around, bewhildered, and dishelved. "Thank you all!" The cleric kisses his holy symbol and smiles wearily at Loryn "Definitely better out. Torry it is ok I am sure you looked magnificent even if you slipped!"
Gnubert grasps his holy symbol and casts Cure Serious Wounds healing himself for 24 damage. "Thank the Gods! I am ready to move on now."
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:53/42. False Life, Darkvision, Shield. d20+4=18 ; Monday December 11th, 2023 10:02:03 PM "More than often, the cure is more painful than the wound." He's impressed how well Gnubert suppressed the agony of cure spells. In fact he's quite impressed by everyone's pluck when it came to cure magics. Not one single twitch or whimper amongst them.
Mortimer then eyes the dead cloaker. He noticed it had some sway over the shadows, like him. Were they cut from the same cloth, he thought. Speaking of cutting cloth, he asks, "Can ya make a cloak from a cloaker? There's enough hide here for a number of cloaks."
When Loryn puts the candles in the candle sticks, he moves back and positions himself for a better look (Perception: 18).
(ooc: was there any information gleaned from all those knowledge checks Mortimer tried before the Cloaker attack?)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Monday December 11th, 2023 10:40:46 PM
"Man Gnubert, way to take one for the team. " Ash jokes as he checks on his friend.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Tuesday December 12th, 2023 9:22:55 AM
"Eww, Morty. Really? That sounds sort of icky." Torryn wasn't at all convinced about wearing a cloak made from something that wanted to eat her. Sure, in this instance it had been poor Gnubert being eaten, but the principle was the same. She then turned and smiled sweetly at Gnubert in thanks for his understanding.
Co-GM Ryan M - The Not Walking Dead - Map Here Tuesday December 12th, 2023 10:37:27 AM
Loryn apologies and heads back to the room with the candles finding that nothing in that room has changed. Torryn feels a bunch of conflicting emotions and sees Gunberts wounds..
Gnubert does his best to assuage Torryn’s thoughts and heals himself of the incidental damage he took from being trapped like a kid in a blanket.
Mortimer would, at this point, know quite a bit about the cloaker, chief among them that if it had live a second longer it could have attempted to cause fear or nausea in the part. Also, if it wasn’t hiding in an illusion it could have moaned to weakening the party. Looking closer at the skin he sees that its properties of bending shadow seem to be gone, perhaps it was a talent bread of its intelligence. Torryn seems pretty happy that the cloak will not be made.
When the candle is placed in the candle holder nothing happens.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20=11 ; d20=7 ; d20=6 ; Tuesday December 12th, 2023 10:53:20 AM
Manolo will check the door for any traps and will proceed to open it if he doesn't find any traps. He will also try to unlock it if locked.
Disable trap 22 Unlocking the door if locked 18
Drack (Chris J) - hp 59/60 - AC 21 Tuesday December 12th, 2023 10:59:17 AM
Drack sees Gnubert emerge alive from the cloaker, and just nods before turning his attention elsewhere. sooner or later, they would all take some good hits. The key was to still be breathing after it was over.
Drack leaves Manolo to investigate the secret door, and instead focuses on what Loryn is doing. He seemed to have a knack for finding things that shouldn't be messed with and then messing with them. Kind of like finding a big red button just begging to be pushed.
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 30/36 Tuesday December 12th, 2023 11:07:10 AM
Ash toes the cloaker, looking a little disgusted at the creature. "This thing was just waiting its life down here waiting for a troop like us to come through. It's an intelligent creature, so there are probably more creatures with intelligence down here."
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:53/42. False Life, Darkvision, Shield. Tuesday December 12th, 2023 3:59:28 PM
A curious Mortimer kneels down next to Loryn and pulls his haversack off his shoulder. He reaches in and pulls out a tindertwig and hands it to friend. "I know ya wanna," he says with a curiouser grin.
AC 13 HP 37/39 Loryn Glitterfall; Dan K Tuesday December 12th, 2023 5:15:16 PM
Loryn glances towards Ash, the wizard was likely right. It certainly made sense. Predators are near prey, or the possibility of prey. This area saw traffic enough for that thing to stay. "That Ash, or it was fed, which i find more unnerving to speak the truth."
Manolo was opening a secret door and that stops Loryn in his tracks, mid grin to Mortimer. His shoulders slump a bit, one surprise at a time. Loryn turns to see what lies beyond the secret door before proceeding to mess with the candles
Spells: Active: Acid Ray 7/8 30' range 1d6+3 Innate Used: 1st lvl: 2/7 2nd lvl: 5/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
"Yes, I really think that we should. Why else would all this stuff be here, set up like this." agreed Torryn, who was now almost universally "Torry" and she had no problem with that at all.
She doubted lighting the candles would achieve anything as she'd used her Feysight to search for magic and found none. Or maybe she just thought she had! it wouldn't be the first time that she'd forgotten stuff. She sighed inwardly. You never saw anyone else forgetting stuff all the time.
Double checking, Torryn opened her Feysight (Detect Magic) and simultaneously tapped into her Sacred Dancer powers (a moment later actually) to search for Evil-ickiness.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 24/43 CMD: 6 Tuesday December 12th, 2023 6:38:07 PM
Gnubert smiles at Ash, "Well I figured it was my turn. After all most of the time I am just sitting in the back, and healing." The cleric returns Drack's nod, and smiles at Ash.
Co-GM Ryan M - The Not Walking Dead - Map Here Wednesday December 13th, 2023 10:16:22 AM
Most of the group moves back to the candles though Manolo checks the secret door thoroughly. He finds no traps and quickly works out how to open the door. Beyond the door is a hallway that quickly turns 90 degrees to the south, someone will have to go in.
Mortimer pulls out a twinder twig, looking at Loryn almost daring him to light the candles. Torryn doubts lighting the candles will do much but double checks for magic an eveil again. The candles still resonate feint devin magic and there is a complete lack of evil in the area.
There is some discussion of what the cloaker was doing down here and how it was surviving without foot traffic. Given the creature was intelligent it is possible that it had a way in and out or something This room may simply have been where it chose to make a lair OR maybe it was being kept by someone or something, it is impossible to tell.
There is a hallway past the secret door, other hallways and some candles.
Drack (Chris J) - hp 59/60 - AC 21 Wednesday December 13th, 2023 10:25:16 AM
Seeing Loryn direct his focus to the secret door, Drack does as well, and positions himself to be the primary target of anything coming through the door once it is opened.
Active effects: Bless, +1 attack and save vs. fear Haste - extra attack with your full base attack , +1 to hit, and, a +1 dodge bonus to your AC
"Light the candles. let's see if they do anything. There's no ickiness about them that I can tell." Torryn urged as she tried to watch what was unfolding in the room and behind her at the secret passage. That resulted in her doing neither particularly well.
AC 13 HP 37/39 Loryn Glitterfall; Dan K Wednesday December 13th, 2023 4:16:56 PM
With the Secret Opened and nothing immediately bursting forth to kill them all, or at least eat Manolo, Loryn turns his attention back to the candles. He casts his own Detect Magic and then with a final smile to Mortimer, he strikes the tinder and lights the candles
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:53/42. False Life, Darkvision, Shield. d20+4=15 ; Wednesday December 13th, 2023 5:58:17 PM
A big toothy grin forms across his face, as Loryn lights the candles. Mortimer rubs his hands together in anticipation.
(Perception: 15.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 24/43 CMD: 6 d20+12=27 ; Wednesday December 13th, 2023 6:50:00 PM
Gnubert follows the others as he cranes his neck upwards just in case. (Perception DC 27)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=30 ; Wednesday December 13th, 2023 9:30:39 PM
Manolo looks at the area in general and moves forward. "Let me go first", he says confidently. He tries to listen to anything outside of the normal.
Perception 30 (natural 20)
Co-GM Ryan M - The Not Walking Dead - Map Here d8=2 ; Thursday December 14th, 2023 9:57:07 AM
As the team gets ready to light the candles they look around and do not see any danger. The body of the cloaker lays in the middle of the room getting cold. Loryn steps up and lights the candles. As the first candle catches the light glows softly but far brighter then you would expect. The warm light washes over you and the brief sound of tiny bells can be heard. The room has a warm glow and your feel your wounds start to close..
{CLW on everyone: +8HP}
The candle burns faster then you would expect, about one third of it vanishing as you are healed before the candle self extinguishes with a small sizzle. The gloom of the dungeon seems darker and colder when the candles welcome light fades.
Drack (Chris J) - hp 60/60 - AC 20 Thursday December 14th, 2023 10:18:50 AM
Drack watches, and feels the healing wash over him.
"Healing candles. a nice touch. Not what I would have expected down here. If there is any left, you may want to hang onto them Loryn."
Drack turns his attention to the secret door, and once it is opened, he takes a look into the area. Seeing a hallway, he steps in and looks around the corner.
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 Thursday December 14th, 2023 10:20:46 AM
"Well, that's rather useful. We should probably hang on to both of those." Suggested Torryn. She then smiled and set off to see what all the fuss was about the secret door. That certainly seemed well worth investigating.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Thursday December 14th, 2023 10:55:17 AM
"Well that was a welcome change of pace. I expected it to blow up in our faces or unleash a poisonous cloud to choke us to death. "
AC 13 HP 39/39 Loryn Glitterfall; Dan K Thursday December 14th, 2023 10:56:12 AM
Loryn takes a deep breath with a slow satisfying exhale as he nods at Drack's words. The gnomes eyes carry a bit of disappointment that nothing more spectacular and adventurous occurred, but it is a very fleeting thought. Loryn tucks the remaining candles into his Bag of Holding
Manolo was making his way through the passage of the secret door and might be needing back up. "Drack, Torrynashkabbeth, get in there with him, we are right behind you."
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=24 ; Thursday December 14th, 2023 6:09:58 PM
Manolo moves forward as well, still alert and looking around.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 24/43 CMD: 6 Thursday December 14th, 2023 10:07:44 PM
Gnubert follows the others and draws his weapon as a precaution
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:53/42. False Life, Darkvision, Shield. d20+4=24 ; Friday December 15th, 2023 8:38:33 AM
Mortimer watches as Loryn grabs the candles but not the candlesticks or the shiny amulet. The candlesticks are magical, had a divination aura. The amulet looked like a treasure that was possibly worth a great deal of coin. He wasn't going to leave those behind. Mortimer takes the candlesticks and the amulet and puts them in his haversack for good keeping. (Perception: 24, natural 20.)
Mortimer then readies himself to enter into the secret hallway.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision Friday December 15th, 2023 9:31:56 AM
(ooc: Im sure the Shield spell has ended by now. Correcting stats in name line.)
Co-GM Ryan M - The Not Walking Dead - Map Here Friday December 15th, 2023 10:54:56 AM
Drack and Torryn lead the way thought the secret door. Lorryn tucks away the candles while Mortimer grabs the candle sticks and amulet from the top of the altar.
The secret room is kind of pear or clover shaped and contains piles of debris scattered about the room. In bulk you can see there is some value here though it would need to be collected and sold. Scanning the room you see twelve inch pewter beer steins (20 total - 85gp total) along with a golden flute of delicate craftsman ship made for a small creature (200gp) one dozen silver arrowheads (24gp) There is a small jeweled coffer of chased silver depicting a forest scene with birds around the sides and an image of a maiden brushing her hair, it is velvet lined and smells like rose potpourri. (15gp) You also find golden vestments, medium size and ankle-length with frayed edges. (150gp and shown on map page) Finally there is an electrum medallion inlaid with copper in the design of a phoenix rising from the flames. (40gp)
Not a bad haul in terms of value but otherwise the room is unremarkable.
Casting her eyes over the assorted goods, Torryn immediately thought of Gnubert and Loryn when she espied the flute. However, it didn't hold her attention for long. Whilst the arrow heads were of some interest, it was limited as her bow ignited all her ammunition. So her attention quickly fell upon the box.
"I do like the box." she told Drack as she stepped forward to get a closer look. As she advanced she again opened her Feysight seeking to determine if there was any magic amongst the various items to be seen. Regardless of whether the little box was magical, she was curious to open it.
Drack (Chris J) - hp 60/60 - AC 20 Friday December 15th, 2023 12:20:19 PM
Drack activates his detect evil in the room to make sure there isn't more here than meets the eye.
"As far as i'm concerned Torry, its all yours." following that, if there is no evil, he will give his usual gruff assessment as he heads out of the room.
"check it out, grab whats worth grabbing and call me if there is anything unexpected. I am going to monitor the hallway and the stairs going down. Let's keep this quick. any wasted time could be a life lost. I'm starting to think we should split into two teams if we are on the same floor for the purpose of speed. Loryn, thoughts?
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision d20+6=14 ; d20+6=26 ; Friday December 15th, 2023 3:14:03 PM
(Knowledge [Religion]: 14, to recognize these as possible objects belonging to the old or current gods.)
After seeing the contents of the secret room and the age of the tattered priestly robes, Mortimer can only assume one thing. "Maybe these are artifacts for the altar. Possibly the mortal belongin's of old gods or Powers. This bein' a chapel after all; with priestly robes, yeah!" He turns to Gnubert and asks, "Just look at these bits and bobs. Could these 'ave belonged to the gods?"
Then another idea strikes him (Knowledge [Arcana]: 26, natural 20). "Those candlesticks 'ad an aura of divination magic. Maybe when paired with the right trinket, with candles lit, you can commune with the owner in some way. Why else was there an amulet on the altar?"
Mortimer pulls the amulet from his haversack, that he took from the altar, and examines it. He looks for any trace of Alemi. Maybe the healing they received came from the amulet and not the candles.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday December 15th, 2023 5:28:35 PM
Loryn casts his gaze across the room with Detect Magic and is of the opinion that the group take all of it.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=14 ; Friday December 15th, 2023 7:28:43 PM
OOC: Fixed my hit points in the header. Thanks!
Gnubert follows into the secret room. "Maybe Mortimer, let me take a bit of a better look." (Knowledge Religion DC 14) I have no idea my friend"
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=24 ; Friday December 15th, 2023 11:17:21 PM
Manolo looks out one more time to see if they didn't miss anything important or small. "Nothing to see here, let me know if you need help with carrying anything", he says if he doesn't see anything else . He proceeds to go out of the room. Perception 24
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Saturday December 16th, 2023 10:42:24 AM
Ash's eyes go wide and he nods along with Mortimer's assessment. Besides being gloomy and pale, the man was full of knowledge.
Drack (Chris J) - hp 60/60 - AC 20 Monday December 18th, 2023 9:39:57 AM
Drack waits to see what the others find in the room. until then, he guards the doorway leading into it. Once everyone has grabbed the valuables and checked the room, Drack will move to make a quick search of this floor before heading down the stairs.
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Co-GM Ryan M - The Not Walking Dead - Map Here Monday December 18th, 2023 11:18:44 AM
Torryn eyes some of the items while Drack moves to stand guard after making sure there is no evil..
Mortimer spends some time looking at the candle sticks and coming up with various ideas. The amulet is not magical nor are the vestments, they sure seem to be just old things that are worth some gold. The candle sticks and candles appear to be the only thing of magic and with how fait they are it is unlikely they have other abilities though, in the Wold, you never know.
A quick check of the hallway that leads to the south simply reveals an eight sided room with mirror on the west wall. The mirror are not magical and what few items are in the room have been destroyed with age. {Dungeon crawls can be a slog in PbP so just giving you this room as there is no event to speak of.}
Moving down the stairs the various light sources reveal a well carved stature of a horse and rider. The hours is draped in beautiful sparkling barding that any of you would recognize as mithril chain barding. The nights armor is clearly for show but the lance is of high quality, made of dark wood and has a mithril head, truly a beautiful weapon and the mithril would keep the head light for easier wielding.
There are two matching hallways form this room with stairs leading up. Nothing detects as magical or as evil in the vicinity, they are just beautiful.
{Barding value 1200gp and it weighs 20 pounds. The lance is worth 600gp - 100gp for the darkwood shaft and 500gp for the mithril head.)
{Statue on map page, the room in picture is innacurate.)
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=17 ; Monday December 18th, 2023 11:51:18 AM
Torryn pocketed the small, aromatic box and then set off to catch up with Drack. He wasn't hard to find.
Upon reaching the statue, she studied it quietly for a moment.
"It's very pretty, but it wouldn't suit Spot. She's not a fighting sort of horse. I think all that would just frighten her." That it was far too bulky and heavy for anyone to carry never crossed her mind. She didn't want it, so that was an end to the matter. Perhaps keener minds than hers would see it differently. certainly she'd been mostly impressed with Morty's sagacity. All that stuff about the candles was really clever! maybe her little box had a secret too, but she doubted it was healing.
"Let's go left." She suggested happily. Either way seemed equally valid, so she wasn't going to waste time in a protracted decision. She did however, decide to be 'clever' as well; so looked carefully for any traps on the floor. Wouldn't that impress everyone, if she found one!
~~~~~~~~~~~~~ Perception: 27
AC 13 HP 39/39 Loryn Glitterfall; Dan K Monday December 18th, 2023 2:33:44 PM
Loryn suggests the barding might be picked up on the way out. Bulky yes, but not impossible to transport. "Left is as good a direction as any. Lead on
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision Monday December 18th, 2023 3:24:06 PM "If the bardin' is made of mithral, then it only weighs half the normal weight. Should fit in my haversack, all fine and proper." He loads up the barding and lance in his haversack.
(more to come...)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d4=1 ; d20=8 ; Monday December 18th, 2023 7:38:03 PM
"Left it is", Manolo repeats. He moves carefully, looking around. Perception 18
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday December 18th, 2023 8:12:36 PM
Gnubert follows along behind the others clutching his mace
Drack (Chris J) - hp 60/60 - AC 20 Tuesday December 19th, 2023 8:47:45 AM
Drack waits for the barding and lance to be loaded, assuming it fits. If not, they can grab it on the way out. He then leads on to the left as suggested.
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision Tuesday December 19th, 2023 8:50:40 AM
With everything they've discovered and found in this incredibly weird and not so frozen chapel, the pressure he feels must really be warping his senses. "I guess a candlestick is just a bloomin' candlestick!" They radiate divination magic, but exhibit no divination qualities. Divinations reveal all kinds of information and lore, among other things, but they do NOT heal. And there is seemingly no reason for all these other trinkets, though they're stored away in a secret closet in an altar room.
He finds all this very confusing, a collection of seemingly random mundane items of no importance. So he does what he does best ... steal everything that isn't nailed down. Once everything is properly nicked and stored away, he continues on with everyone else to the left passage.
Co-GM Ryan M - The Not Walking Dead - Map Here Tuesday December 19th, 2023 10:14:42 AM
While the others discuss the barding Mortimer realizes that the wrong word was used, instead of divination it should be divine or holy when looking at the candlesticks.
Going up the stairs the group rounds a corner and find themselves on a balcony overlooking a pool of water. While the balcony looks like the rest of the tomb the lower level stone has a light layer of green, probably algae despite the water looking very clear in the pool itself. The water is still and in the center floating on the pool of ocean water is a coffin – silver and white wood – carved with symbols of Pantheon. The coffin is wrapped in heavy chains – like the kind ships use for their anchors. There is a small lip, only 18 inches tall around the balcony to warn people of falling off.
Torrynashkabbeth (Nick) HP:34/34 AC:26 F10: R11 W:13 d20=17 ; Tuesday December 19th, 2023 11:37:18 AM
"Aren't chains supposed to sink?" Torryn enquired, bemused by the sight before her. A floating coffin that by all rights really shouldn't be floating. Wasn't that bad? It might equally be good. She had no idea; so tapped into her Dancer powers and opened her Feysight.
"Maybe, it's sort of stuck - on a higher bit of land just under the water." She postulated aloud, but given her soft almost whispery voice, it didn't carry far.
~~~~~~~~~~~~~~ Perception: 27 ~~~~~~~~~~~~~~
[b]"Um....it looks clear - the water I mean; so that coffin really is floating - despite all those chains. I don't think that's meant to happen."[/b[ She moved towards the edge to get a better look as well as seek out any Secret Doors. Fey were really good at that.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Tuesday December 19th, 2023 1:36:59 PM
Loryn leans over the lip, his palms planted on the top around waist height. "I do like a considerate architect. Probably a gnome."
Loryn was not a fan of the coffin and looks to Gnubert, figuring the cleric would be best to shed some light on what it was they were looking at.
"Odd or not, I'm pretty sure anything Pantheon has locked away should stay locked away. Any insight Gnubert?"
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+13=23 ; Tuesday December 19th, 2023 7:36:55 PM
Gnubert looks over the coffin, and ponders the scene for the moment. The cleric thinks over all possiblities (Knowledge Religion DC 23). Gnubert will fill his friends in with any insight he may have.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20=11 ; Tuesday December 19th, 2023 8:56:53 PM
Manolo tries to think what is in front of them. "What is possibly in front of us", he simply says.
S20=11 (not sure if Manolo has a knowledge pertaining to that coffin)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision d20+6=17 ; d20+4=20 ; d20+6=24 ; Tuesday December 19th, 2023 11:40:11 PM
Mortimer's wide eyes survey the tomb. He's really beginning to pick up on a theme to this place.
"Now that's one proper bone box, yeah! The chain is a bit much though."
The symbols of Pantheon were easy enough to recognize (Knowledge [Religion]: 17.) It looked like Gnubert had a better idea about this one, judging by his knowing stare (Perception: 20).
He looks over to the lower walkway that appears covered in algae. " Looks like a slippery go, over there," he says as he motions in that direction.
Mortimer decides to employ a divination as well. He casts Detect Magic and concentrates of the coffin and the water around it (Knowledge [Arcana]: 24 if any auras are present).
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday December 20th, 2023 12:33:16 AM
"Someone is trying to out goth Mortimer" Ash jokes. "Seriously, bad undead vibes with the set up here. This isn't going to be fun."
Drack (Chris J) - hp 60/60 - AC 20 d20+5=11 ; Wednesday December 20th, 2023 4:48:11 AM
Drack surveys the scene.(knowledge of Religion 25).
He Detects evil upon everything in his view, using his Paladin detect evil ability.
“Aside from this looking like a horrible trap, I am not sure what concerns me more. What the chains of a ships anchor might be keeping from getting inside that coffin, or what they might be preventing from getting out. Loryn, Gnubert? Anything? Mortimer? You are the resident coffin specialist, any ideas on age or time frame of the coffin?”
Co-GM Ryan M - The Not Walking Dead - Map Here Wednesday December 20th, 2023 12:23:48 PM
Looking at the room you see the platform is only up about four feet which should have been mentioned before. The algae is also dry on the lower level so not slippery most likely in a dry state.
Torryn wonder who the casket floats but also know that ships displace water and float with chains an a coffin could probably do the same thing. Loryn is pretty sure that leaving it locked away is the best idea although you did come here for a reason.
Attempts to detect evil come up clean as do attempts to detect magic which doesn’t exclude either quality form being in the box but means what is visible doesn’t register.
Mortimer admires the box and gets a small ribbing from Ash before giving his thoughts on the situation.
Gnubert ponders the situation and knows they were sent to retrieve an object by the old woman. Beyond any religious significance this is a place that would make sense for the item to be, unless there are secret rooms that were missed or some such. The chains are certainly a mystery but it is highly likely they were added after the coffin was placed by someone else.
"I will go fetch it if you want. I know that I'm not the strongest swimmer, but the water is dead calm and I don't need any armour. You guys can watch out for me." Torryn suggested. It made sense to her. Besides, someone had to check this out. It wasn't as if they should simply turn around and ignore it.
~~~~~~~~~~~~~~~ OOC: How deep is the water? If I recall correctly you did say that the water was clear. ~~~~~~~~~~~~~~~
Torryn doesn't wear a great deal: she needs to be free to dance. She'll take off her boots and outer clothes with not a trace of embarrassment and enter the water if the others do not object.
AC 13 HP 39/39 Loryn Glitterfall; Dan K Wednesday December 20th, 2023 3:24:03 PM A strange turn of a phrase given the situation, he thinks before hearing his mouth mutter "Dead calm indeed. Good one."
"If there is a lock and hopefully so, Manolo...You're going to need to be down there as well."
Loryn spaces out a little from the other with a shrug in Dracks direction as his only response. The gnome was not versed at all in religion or witch craft and this felt a like a little of both
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
GM Jon - "Under the Sea" Wednesday December 20th, 2023 4:25:58 PM
I'm sneaking an addendum in: Detect Evil reveals nothing. Detect Magic would detect something within the coffin. The chains are not enchanted but are silvery in nature. The room has a slight scent of ocean water.
You may return to your regularly scheduled adventure, remember kids, only you can stop dungeon fires, kill the wizard first!
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Wednesday December 20th, 2023 10:20:54 PM
Gnubert relays what little he knows to the group. "Manolo Loryn is right. You will probably be needed down there. Let me cast a few spells to help you both before you get started."[b] Gnubert immediately closes his eyes and mutters a quick prayer to both Alemi and Domi before casting bless, and Magic Circle versus Evil on Torry. Gnubert follows that with casting Guidance on Manolo. [b]"OK let's do this."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday December 20th, 2023 10:56:45 PM
Ash pulls out his wand figureing a lightning bolt wand will work wonders with the water.
" Be careful Torry."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+8=20 ; Wednesday December 20th, 2023 11:00:43 PM
"I really don't want to", Manolo complains as he jumps to the water and starts to swim.
swim 20 (applied +1 for swimming)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision d20+4=21 ; Thursday December 21st, 2023 9:55:32 AM
As Torryn and Manolo investigate the coffin, Mortimer stands ready to intervene with weapon drawn, if things turn sideways (Perception: 21).
He also continues to concentrate on the magical auras within the box. Detect Magic does NOT require line of sight and can penetrate 1in of metal, 1ft of stone and 3ft of wood.
Drack (Chris J) - hp 60/60 - AC 20 Thursday December 21st, 2023 10:30:27 AM
Drack nods as the plan for Torry and Manolo to investigate the coffin make sense. He quickly sheathes his sword and pulls out his bow.
"If anything doesn't seem right, you two hightail it back here, and we will reevaluate the plan."
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Co-GM Ryan M - The Not Walking Dead - Map Here Thursday December 21st, 2023 12:19:40 PM
Torryn realizes that she does not know how deep the water is and cant really tell, it is certainly more then two feet but with the reflection form the light sources it is hard to tell and could be substantially deeper.
They discuss who should go down and who should stay up, with some decision Gnubert casts some buffing spells.
Manolo jumps into the water from the ledge, landing feet first because only a moron would dive into water without knowing how deep it is. The water sloshes as he lands and there is silence but he does find that the water is about five feet deep. Just deep enough to be annoying to move in.
With protective spells in place and excess clothing divested, Torryn too jumped into the pool. She now knew how deep it was and it was far better to get into cold water fast than inch by inch. She then made her way over to the coffin and looked at the chains to see if they could simply be dragged away.
"Do you want to do your thing first, Manny? I'm not getting any ickiness from the coffin, but then there might be something inside it that the coffin is concealing. I'll be ready if anything pops out." She assured him.
AC 13 HP 39/39 Loryn Glitterfall; Dan K d20+4=19 ; Thursday December 21st, 2023 4:48:59 PM "You'll be just fine Manolo. We have your back"
Loryn tries his best to keep his mind on the task at hand, being ready to ward off something horrible happening to Manolo. He glances at Ash and purses his lips noting the wand
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+7=15 ; d20+14=20 ; Thursday December 21st, 2023 9:37:31 PM
Manolo swims to the coffin if he didn't arrive to it yet. Upon arriving or if he arrived. Manolo starts to inspect the coffin for any hints of traps and will shout his opinion, either "safe to open" or "Careful it's probably trapped" Swim 15 Perception/Trapfinding ( 10+3trap finding+1 guidance)
GM Jon - "Under the Sea" Thursday December 21st, 2023 10:13:43 PM
LMAO, "Just keep swimming, swimming, swimming, what do we do we swim, swim, swim!"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday December 22nd, 2023 12:22:23 AM
He wasn't religious, but he said a quiet prayer to anyone. He kept his eyes locked on Manalo and the coffin.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision Friday December 22nd, 2023 8:40:13 AM
Mortimer wishes he could have frozen the water. He feels like he should be able to do that, but he can't. I would have made this extraction easier ... somewhat more slippery, yes ... but still easier.
Whatever happens, he is ready to throw himself at it.
Co-GM Ryan M - The Not Walking Dead - Map Here Friday December 22nd, 2023 12:14:30 PM
Just as Manolo hits the water a couple of things happen.
First the water starts to move and slosh far more then from a splash. It starts to swell in two spots and then something even odder happens... you see a small amount of now fall. In what could be a blink of eternity the scene around you shifts and you are at a campsite with a light snow falling. The camp is preset and ready for camping but there is also an inn not far away. The sign on the inn reads the "The Giggling Ghost", the famed in for adventures were those of the Wold can sometimes relax.
The snow is falling but it is just below freezing so not terrible and you can see there are blankets and tents in camp and of course there is the inn. You can see a figure silhouetted in the door of the in who waves a greeting.
"Come in and be warm, share your stories with the others! Happy Solstice you fine group of heroes relax your problems will return but now, here, you have time out of time."
{ooc: Welcome to the slowdown. This is the last official GM post of the year though you are free to post on the page of course or you can take a vacation from posting until January 8th. I will post in the 7th returning you to where you were at the start of this post. I encourage you to post in the Giggling Ghost as it is a good way to meet others in the Wold.}
{ooc2: I don't rememebr if this counts as a rest for your characters.}
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Friday December 22nd, 2023 12:47:46 PM
Gnubert stands fast waiting the encounter that must certainly be coming. After all, no one leaves a coffin like this unattended
Torryn certainly wasn't going to leave Manny on his own!
AC 13 HP 39/39 Loryn Glitterfall; Dan K Friday December 22nd, 2023 3:49:08 PM
Loryn watches as Manolo hits the water, followed closely by Torrynashkabbeth. The two sudden mounds of water cause his eyes to go wide. He had seen Mole summon elementals of water and what they were capable of. The pair could be in a good deal of trouble.
But then...his mind takes in the scene of snow and a smile spreads across his face and the concern of that other worldly trouble drifts into the fog of his mind like a dream.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:53/42. False Life, Darkvision Friday December 22nd, 2023 7:57:24 PM "What manner of magic is this," he inquires?
Mortimer then feels the pleasant coldness embrace him, a most gratifying chill to the cockles of his quiet-beating heart. The gentle snow causes a smile to grow across his face; an unnerving smile, but a smile nonetheless. Even his skin turns to a more muted shade of pale. Then the notices the sign, The Giggling Ghost. He offers up some advice, "Don't so much as nod at the ghosts around you. Or they'll never leave ya alone."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Friday December 22nd, 2023 8:24:20 PM
"The Giggling Ghost", Manolo says loudly. 'It's been a long time now', he reminisced.
Drack (Chris J) - hp 73/73 - AC 20 Friday December 29th, 2023 3:12:49 PM
Header update. Drack has been updated to level 7 for approval.
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Saturday December 30th, 2023 6:49:44 AM
Header updated. Torryn is mostly updated, albeit her WBL is way short of the desired setting. All other details are finalised.
Congrats to Drack on finally rolling a decent number for health! PS Drack has missed +10 off his CMD, I believe AND I didn't realise that you'd got so many hit points now! Almost twice what Torry has.
Drack (Chris J) - hp 73/73 - AC 20 Saturday December 30th, 2023 8:51:11 AM
CMD corrected. Thanks Nick
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Saturday December 30th, 2023 12:25:11 PM
Mortimer's character sheet has been updated to level 7.
His WBL is artificially inflated by 2000gp because he was given a free Fate Item from the Lucky Basement. He can't sell it. It can only be given back to the basement.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday January 5th, 2024 9:08:46 AM
Loryn Header updated and ready for approval
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
GM Jon - "Under the Sea" Saturday January 6th, 2024 1:56:28 PM
Hey y'all, Jerry wants Ryan and I to make sure everyone's characters are up to snuff by the 19th ... please let us know when they're ready for review and Ryan and I will make paper airplanes to throw at each other ... no wait ... we'll make sure we're the beneficiaries of your vast gaming libraries ... no still not right ... oh yah, we'll make sure you're ready for what new dangers may be ahead of you
Drack (Chris J) - hp 73/73 - AC 20 Monday January 8th, 2024 7:14:48 AM
(Character sheet updated and ready for approval)
Drack stands by, waiting to lead the others forward into the next area. The Paladin will take point.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Monday January 8th, 2024 8:37:49 AM
Loryn Header updated and ready for approval
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Co-GM Ryan M - The Not Walking Dead - Map Here d20+13=19 ; d8+5=10 ; d20+13=26 ; d8+5=12 ; Monday January 8th, 2024 10:14:33 AM
The air starts to shimmer and things go black, quick as a blink, before you find yourselves back where you were. Manolo is suddenly wet again… and swimming… and the water is swelling around him as it bulges up into two towering large shapes, humanoid vaguely and made of water.
The good news is the overall depth of the water drops so it is only two feet deep, so you have that going for you. The bad news is one of the water elementals, it’s eyes growing red, brings its arms down to slam.
{@Manolo Hit 19 | Dam 10}
The elemental with glowing blue eyes sloshes forward a little and also tries to batter Manolo for trespassing.
{@Manolo Hit: 19 | Dam: 12}
The rest of the party is up on a ledge looking down at the action and the plight of their soaking wet friend.
The coffin sits, partially covered by the elemental as it’s chains keep it securely locked shut.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 13/35 ; AC Haste 19 Monday January 8th, 2024 11:53:42 AM
"These things are very powerful, I am not sure I can fight them", Manolo shouts and asks " How do we fight these things?".
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20+7=16 ; Monday January 8th, 2024 12:10:27 PM
Mortimer shouts down to the rogue, "Not from where you're standin'! Get out of the water an' get ta higher ground!"
Poor Manolo is a sitting duck, he thinks, so he decides to weaken and immobilize those watery beasts. He speaks a few words of dark power and a coruscating ray shoots from his extended hand.
(Mortimer casts Ray of Exhaustion at the Red Eyed Water Elemental. Hit Touch AC: 16. Fort Save: 17 vs Exhaustion condition (half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity.). If his save is successful, then it is Fatigued Condition (half speed, cannot run or charge, and takes a –2 penalty to Strength and Dexterity.)
First things first: Torryn called upon her strange magic to summon her Fey Shield. (+4 AC). That was the easy part. Now the question was: should she jump in and fight or try to use a different approach? Whatever her decision it had to be made quickly; she couldn't leave Manolo down there unaided for very long. It was tempting to use the bow: it would send magical fiery arrows into the creatures, but she saw two issues with that option - one: they were watery and would likely simply extinguish the fire. Two: she ran the risk of hitting Manny. She discarded that notion. She would have to get wet and fight them. So that's what she would do!
"I'm coming, Manny. Hold on." She told Manolo.
~~~~~~~~~~~~~~~~~~~~~
OOC: Torryn has already got Mage Armour in effect. Next round she'll jump in and take the fight to the elementals, imbuing her Unarmed attacks with a portion of her arcane power (Arcane Strike) to hopefully bypass some of the strange creatures' toughness/resistance.
AC 13 HP 45/45 Loryn Glitterfall; Dan K d4+2=3 ; d20+11=14 ; Monday January 8th, 2024 1:57:00 PM
While 2 feet of water was not a problem for Manolo, to Loryn it would be pretty deep in indeed. Deep enough to simply dive into. "Helps a coming!"
Loryn casts Mirror Image creating 3 shifting copies of himself. With a wild and crazy cry, Spoon!" he rushes past Drack, and jumps down into the near corner of the pool.
Drawing on a sudden pool of heroic courage, Loryn snaps forth his hand and sends a pair of blazing beams of fire into the nearest water elemental. Or rather, he wanted to. Use Hero Point; Cast Scorching Ray Defensively; Failed; New Year, same Die roller
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday January 8th, 2024 7:09:07 PM
Gnubert watches his friends jump heedlessly into battle, and follows suit behind Loryn. The cleric lands in water close to his chest and slogs toward Manolo.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 13/35 ; AC Haste 19 d20+7=17 ; Monday January 8th, 2024 8:47:14 PM
Manolo tries to swim away from the enemies. He acts defensively for awhile. Swim 17
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=11 ; Monday January 8th, 2024 8:56:24 PM
Ash lets a bolt of magic fly from his fingers at the water elemental closest to Manolo. 11 dmg
Drack (Chris J) - hp 73/73 - AC 20 Monday January 8th, 2024 9:26:41 PM
(Character sheet updated and ready for approval)
Drack stands by, waiting to lead the others forward into the next area. The Paladin will take point.
Drack (Chris J) - hp 73/73 - AC 20 d20+8=26 ; d20+3=10 ; d8+2=8 ; Tuesday January 9th, 2024 9:34:40 AM
Drack curses as he watches his companions jump into the water. He steps 5' forward and fires off a couple quick shots with his non-magical bow at the closest water elemental. He then drops the bow, preparing to jump into the water after his friends. (hit ac 26 and 10. damage for ac 26 is 8)
Drack says a loud as he fires, "I'd expect this from Torry, but you Loryn? Keep everyone alive until i get there."
The Paladin shakes his head as he prepares to get wet once again. Why is it always water, he thinks to himself.
Active effects: Bless, +1 attack and save vs. fear
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Tuesday January 9th, 2024 10:07:41 AM
"Me? What did I do?" Asked Torryn innocently. She was ready. With her dancer's skills it would be easy enough to jump down and attack. She could hold the attention of one whilst Drack dispatched another. that was her plan anyway. It never actually occurred to her to share it with anyone else.
Co-GM Ryan M - The Not Walking Dead - Map Here d20+9=28 ; d20+8=26 ; d20+8=12 ; d8=1 ; d2=2 ; d20+12=23 ; d8=4 ; Tuesday January 9th, 2024 1:01:24 PM Manolo is unsure how to fight the creatures he is sandwiched between. Mortimer attempts to exhaust the elemental but only manages to make it a little tired. Toryn casts a shield spell and gets ready to attack hoping she is fast enough to save Manolo. Loryn casts mirror image and jumps into the water with a ridiculous battle cry. In a heroic move that would have lived in legends he summons his magical powers but fails to cast the spell. Gnubert joins some of his party in the kiddy pool next to the elementals. Manolo tries to swim away and acts defensively which allows him to make it to dry land. Ash moves to where he can see and launches a magic missile. Drack curses as more jump into the water and launches two arrows, both hitting the red elemental but not doing their full damage. He prepares to jump as he verbally slights Torryn’s strategic sense gettting a response from her.
The red elemental surges forward five feet, move very close to Gnubert before it slams its bulk down attempting to hit him each with two slam. It connects once for minimal damage.. {Hit: 28/16 Damage: 10/0}
The blue eyed elemental pursues Manolo and strikes just as he clambers out of the water hitting him again. {Hit: 19 | Dam: 5}
Red Elemental AC: 18/12/15 HP: 44/68 DR5/- Fatigued Blue Elemental AC: 18/12/15 HP: 55/68 DR5/-
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=31 ; d20+6=11 ; d20+6=19 ; 4d6=17 ; 4d6=18 ; Tuesday January 9th, 2024 2:12:54 PM
If at first you don't succeed. Loryn shakes the water from his head and tries again. Too much going on in those last few seconds. His mind is clearer and pointer and pinky extended at the elemental, he conjures a pair of fiery rays. Defensive Cast Scorching Ray Concentration 31 - Pass Red elemental Hit Touch AC 11/19 Dmg 17/18
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20+7=24 ; d20+7=19 ; Tuesday January 9th, 2024 2:47:20 PM "When did this become a pool party?!"
Mortimer didn't know much about water elementals, but it was assumed that it was a bad idea to jump into the water with them. It was akin to leaping directly into an open maw. Well, with everyone going off the deep end, he needed to, even more now, to protect his friends from themselves.
Again ... Mortimer speaks the same words of dark magik and another coruscating beam shoots from his outreached hand; striking the red-eyed watery giant.
(Mortimer casts Ray of Exhaustion at Red Water Elemental again. Hit Touch AC: 24. Fort Save 17. Doesn't matter if he saves again. Anything that causes Fatigue in an already fatigued creature becomes Exhausted instead. Can't run or charge and -6 penalty to both Str and Dex. Duration: 7 minutes.)
Mortimer then reaches down within the depths of his soul to heroically cast another spell, but this time at the blue-eyed water elemental. Again, the same dark words are spoken and another ray fires from his extended hand. The blast slams into the blue elemental.
(Hero Point: 2nd Standard Action. Mortimer cast Ray of Exhaustion at Blue Water Elemental. Hit Touch AC: 19. Fort Save: 17 vs. Exhaustion. If he saves, he becomes Fatigued instead. You know the rest :) Duration: 7 minutes.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+14=20 ; d20+14=20 ; Tuesday January 9th, 2024 7:24:12 PM
Gnubert short water from his nose, "I believe that bel9ngs to you! he says with a smile. The cleric defensively casts Sanctuary on himself (Will DC 20 to attack Gnubert.)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 13/35 ; AC Haste 19 d20+9=12 ; d8=7 ; Tuesday January 9th, 2024 8:13:10 PM
Manolo loads his cross bow and tries to attack the closest water thingie.
Attack 12 ( Didn't add any bless nor subtracted any negative mods)
Torryn rushed to the aid of Manolo, quickly interposing herself between the bluish tinged creature and a very sodden Manolo. Of course, it being Torryn she couldn't just jump down the short distance. Instead she cartwheeled, one handed off the low lip of the upper segment to vault over Manolo to land where she desired (Acrobatics:21). that done she called a portion of her Fey magic into her fist (Arcane Strike) and struck at the nasty with a pistoning palm strike. Well, that had been the intent, sadly, once again watery things proved far trickier than they at first appeared. She made a slight splash and little else, but looked very good doing it. Yet that wasn't enough. She called upon her inner 'Fey' and the patrons of the Dance to attack once more with her opposite hand! (Hero Point Used!)
~~~~~~~~~~~~~~~~~~~~~~
Strikes AC: 22. Damage: 5 Query: Will her Arcane Strike help to bypass DR? If not, Torryn is going to struggle to hurt these, but can at least occupy attention until Drack gets there.
Drack (Chris J) - hp 73/73 - AC 20 d20+12=26 ; d10+5=13 ; Wednesday January 10th, 2024 11:52:26 AM
Drack pulls his sword as he jumps down to the water, and takes a swing at the red elemental with his +1 blade. (hit ac 26, damage 13)
"You all made me go swimming again. you know my thoughts on swimming." is all Drack says as he lays into the elemental.
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Co-GM Ryan M - The Not Walking Dead - Map Here d20+12=18 ; d20+12=28 ; d8+5=7 ; Wednesday January 10th, 2024 11:59:35 AM Loryn tries again and its the red elemental with a scorching ray, two streams of fire strike the creature though one would have missed if the pile of water wasn’t tired. Mortimer launches another ray and the pile of water with red eyes is well and truly exhausted now. {So silly} Gnubert is rude to the water before casting sanctuary on himself. Manolo, wet and wounded, fires a crossbow bolt that misses. Torryn strikes the blue elemental, after an artistic flourishing making the strike a beautiful thing, and learns that punching water is not the most effective activity. Drack lands nest to the wounded elemental, while complaining about the water, and slashes with his sword which is just enough to disrupt the magic holding it together and it sloshes apart.
The ware level in the rool rises from two feet to three and a half feet making everything difficult terrain as the first elemental falls. The blue elemental slides back further into the water which would force melee attacks to move closer. It rears back its long arm like water structures and swings both at Torryn, because it doen’t know how evasive she is. {Hit @ Torryn: 18/28 Dam: -/7}
One blow lands but Manolo has at least been spared. The water sloshes about making things more difficult and the casket still sits adjacent to the elemental.
Red Elemental AC: 18/12/15 HP: 9/68 DR5/- Fatigued Blue Elemental AC: 18/12/15 HP: 55/68 DR5/-
GM Note: Gnubert - DC20 Will to attack
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday January 10th, 2024 12:20:55 PM
Ash switches to the Blue Elemental and lets loose with another magic missle.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Wednesday January 10th, 2024 1:23:46 PM
(ooc: Is the blue-eyed elemental exhausted or fatigued? Mortimer hit both the red and blue elementals in the previous round with rays of exhaustion. Or do I take back my hero point?
Exhaustion is a pretty awesome debuff. What else causes -3 to Hit, Damage, AC and Skill checks, and the inability to charge or run.)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20-1=9 ; Wednesday January 10th, 2024 5:13:09 PM
Loryn quickly finds himself swimming, a well timed wave guggling out his response to Drack, "The plan was to get sputter...glug because herglug...sputter Loryn tries to start swimming for the far side, but the wave action is too much for the little gnome and he simply looks to be thrashing about
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 13/35 ; AC Haste 19 d20+9=18 ; d8=5 ; Wednesday January 10th, 2024 7:35:26 PM
Manolo winks at Torryn," Thanks for protecting me", Manolo says. He reloads his light crossbow and tries to hit the damn thing again.
Attack 18 (possibly +1 due to bless if still in effect....didn't subtract any negative mods)
Damage 6 (d8+1)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+15=24 ; 2d8+5=17 ; Wednesday January 10th, 2024 8:40:10 PM
Gnubert moves 10 feet to close with Manolo. The cleric reaches out with one hand and casts cure moderate wounds defensively (DC 24), healing Manolo for 25 points.
Torrynashkabbeth (Nick) HP:33/40 AC:26 F11: R12 W:15 d20=3 ; d6=2 ; Thursday January 11th, 2024 5:56:08 AM
"Ow. Ugh, you're welcome." Torryn answered, really quite put out that the monster had the temerity to actually hit her! "Right let's see how it likes a Fey Spark." She then flicked her wrist whilst mumbling a 'fey' word and a blue , sparkly butterfly leapt from her hand to dart forward.
~~~~~~~~~~~~~~~~
Not casting defensively. So ignore the damage if the spell is ruined.
Drack (Chris J) - hp 73/73 - AC 20 d20+12=17 ; d20+7=21 ; d10+5=9 ; d10+5=6 ; Thursday January 11th, 2024 8:26:03 AM
(The map shows the red elemental there. Was he destroyed according to description?)(also, im not sure if the bless is gone or not. rolls below are with no bonuses for bless)
If red elemental still exists, Drack will swing twice, hitting ac 17 and 21 for 9 and 6
If red elemental is gone, Drack will take a move and a move toward the blue elemental, sloshing through the suddenly deeper water as he prepares to attack it next round.
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision 4d4+4=13 ; Thursday January 11th, 2024 8:34:02 AM
Mortimer tries his best to determine the blue-eyed elementals condition since the results of his last spell were not yet visible. So not knowing how best to follow up his last attack he simply, casts Shadow Bolt at the thing. A volley of shadowy projectiles slam into the watery beast.
(Mortimer casts Shadow Bolt, aka magic missile, at Blue-eyed Elemental. Damage: 13 force damage.)
Co-GM Ryan M - The Not Walking Dead - Map Here d20+9=28 ; d20+12=28 ; d8+5=10 ; d20+12=31 ; d20+12=19 ; d8+5=7 ; Thursday January 11th, 2024 10:13:07 AM Ash launches another magic missile that splashes into the creture. Loryn struggles with the deeper water. Manolo thanks Torryn and fires another bolt that splashes a little of the water out of the elemental. Gnubert paddles over and heals Manolo. Torryn tries to launch a little bolt of electricity but the creature brings takes the opportunity to smackr her with a watery arm. {AOO Hit: 28 | Damage: 10. Mortime sees the elemental is fatigued and launches his own version of a magic missile.
The elemental has taken some beating but is still in the fight. It rears back both arms and attempts to continue battering Torryn. One of its blows connects chipping away at Torryns stamina. {HIt: 31/19 Dam: 7/-}
DEAD Red Elemental AC: 18/12/15 HP: 0/68 DR5/- DEAD Blue Elemental AC: 18/12/15 HP: 30/68 DR5/- Fatigued
GM Note: Gnubert - DC20 Will to attack
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=13 ; Thursday January 11th, 2024 10:21:09 AM
The magic missles seemed to be working, so Ash laid another one in. (13 dmg)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20-1=7 ; Thursday January 11th, 2024 10:41:13 AM
Loryn continues to demonstrate the partial drowning technique of a on swimmer Swim check 7 assuming DC 10 at least he's not drowning
"Ooof" This was most definitely not part of the plan. With all her defences in place she was supposed to a challenging target. Clearly these watery creatures hadn't read the Sacred Dancer's Handbook. Well, she wasn't going to just stand there getting hit! It was time to hit back.
Torryn spun in situ and lashed out with two scything chops. Both struck true (AC: 24 & 21) but all she succeeded in doing was splashing herself. (Damage: 2 & 4. Neither breeches the DR.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+14=22 ; 2d8+5=16 ; Thursday January 11th, 2024 7:06:27 PM
Gnubert reaches out another hand to heal Torry casting defensively (DC 22) healing the sacred dancer with a cure moderate wounds for 24 points. The cleric then pulls himself out of the water.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=19 ; d20+10=15 ; Thursday January 11th, 2024 8:51:17 PM
Manolo looks at the field for a moment. "I am a terrible marksman", he says to himself. 'If only I can flank it I will kill it', Manolo thinks about a plan. He tries to jump to the other side. Acrobatics 19 (for the jump) Acrobatics 15 (to prevent AOA if it is valid)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision 4d4+4=13 ; Thursday January 11th, 2024 9:23:36 PM
Mortimer knows this elementals time here is soon to be over. He tries to expedite the transition. Another handful of shadowy projectiles slam into the doomed creature.
(Mortimer casts Shadow Bolt, aka magic missile. Damage: 13 force damage. 13 seems to be his lucky number.)
Drack (Chris J) - hp 73/73 - AC 20 d20+12=18 ; d20+7=20 ; d10+5=13 ; d10+5=11 ; Friday January 12th, 2024 8:58:34 AM
Drack takes a 5' move at the elemental, and swings twice, trying to give him someone to focus his attacks on. ht ac 18 and 20, damage 13 and 11.
As Drack is swinging away, he calls out to the others, "You know, i might have mentioned before about taking a few seconds and hitting me with a buff or two for combat before you all start launching magic missiles and what not. Perhaps a bull strength or something? just a thought."
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Friday January 12th, 2024 10:13:42 AM "Wish I could, mate," he says answering Drack, "the only thing I can give ya is the ability ta see in the dark ... oh, and a shiverin' fear of the grave."
(ooc: I would have a "Luckyism" (aka Heroism) spell for you, but new spells aren't approved yet.)
Co-GM Ryan M - The Not Walking Dead - Map Here Friday January 12th, 2024 10:23:14 AM Ash, does his best impression of a turret and keeps launching magic missiles Loryn flounders having learned nothing from his last adventure. Toryn takes a blow and then washes her hands in sentient water. Gnubert heals Torryn but does nothing to dry her off. Drack complains about his lack of service from the spell casters before his blade moves though the walking water.
The elemental had raised its arms to strike again just as Drack blade tore though the water. The water holds it position for just a moment before it loses cohesion and splashes back into the pool. The pool level again rises to its original five foot depth making things even harder for the shorter members of the party.
The water sloshes back and forth but eventually settles down to a smooth surface as the room goes quiet except for the water dripping off some party members.
DEAD Red Elemental AC: 18/12/15 HP: 0/68 DR5/- DEAD DEAD Blue Elemental AC: 18/12/15 HP: 04/68 DR5/- DEAD
GM Note: Gnubert - DC20 Will to attack
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday January 12th, 2024 10:40:40 AM
"Get out of the pool. I still don't trust the coffin. " Ash yells as the elemental falls.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Friday January 12th, 2024 11:11:50 AM
(ooc: If Mortimer's "magic missiles" weren't included in that kill, I'd gladly take back the spell slot. :)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20-1=0 ; Friday January 12th, 2024 1:12:06 PM Splash...gulp...gurgle Loryn flails a last time and then vanishes beneath the surface.
Mighty hero indeed Loryn folds his arms and simply waits. One of the others would pull the worthless gnome from the water soon enough, assuming they overcome the Mirror Image that he cannot dismiss.
If I live, I shall never hear the end of this...perhaps retiring while the getting is good and simply run Minerva's....the quiet life
"Many thanks for that gracious healing." Torryn said without turning around. Were those things actually dead or were they hiding back in the water? Well, if they were going to hide, she was going to take advantage of the fact. She grabbed the coffin and attempted to pull it to the side. Such was the depth of the water now, that she had to swim to do this, Torryn not being much over 5' in height. Sadly, her ambition again exceeded her ability. The coffin wouldn't move and she stood on tip toes in order to breathe, before trying again. (Swim:6)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Friday January 12th, 2024 5:27:26 PM
Gnubert shakes the water from his head, and face. "You are most welcome Torry! Where is Loryn? Can anyone see him?" Drack did he fall below the water line?"
OOC Sheet is updated including what I intend to buy from the catacombs. When may we do that?
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+9=26 ; d8=1 ; d20+7=10 ; Sunday January 14th, 2024 7:44:29 PM
Manolo tries to enter the water and help Loryn get out of the water. "don't worry just try not to breath water", he shouts.
Swim 10 OOC: Ignore other rolls
Co-GM Ryan M - The Not Walking Dead - Map Here Monday January 15th, 2024 9:29:13 AM
{ooc: Mortimer can keep the spell from last turn.} Ash yells for everyone to get out of the pool. Loryn flails and sinks below the water. Torryn kind of swims to the coffin and fails to move it in the slightest. Gnubert shakes water offf and looks about. Manolo heads back in to save Loryn.
Loryn finds the water quite peaceful when not splashing about as he sinks below the surface. The others look about for him.
{ooc: The water is dark so you need a light source under there if your looking for Loryn, should be easy enough but just pointing it out.}
Mortimer hears Gnubert's concerns about Loryn. He tries to see if he can spot the gnome-shaped submersible in the water (perception check). He isn't certain if he sees him from his vantage point.
"Loryn! Where are ya?" Mortimer pauses to listen and then calls out, "MARCO!"
Drack (Chris J) - hp 73/73 - AC 20 Monday January 15th, 2024 1:19:15 PM
Drack watches the elemental dissipate, and the starts moving towards dry land before quickly becoming aware that Loryn appeared to be underwater.
"Somebody light up the lousy pool please. we need to fish him out. a detect magic will work as well."
Drack starts feeling around in the water near him for a Loryn sized object until one of the others gives him a better location to search.
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Co-GM Jon - at least for a little while longer Monday January 15th, 2024 1:55:30 PM
OOC: Has everyone leveled their character sheets yet? If not Ryan and I can help you with that. They have to be done before Friday =)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Monday January 15th, 2024 7:01:14 PM
OOC: I have done that already (: Just waiting for approval.
This is the old sheet before the approval https://docs.google.com/spreadsheets/d/10GZUe6eIa7MHksYlSqYyABc7wkE2e4gLADSipzqe_YM/edit#gid=1448907225
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+7=23 ; d20=18 ; Monday January 15th, 2024 7:05:59 PM
'Can't stay underwater for long', Manolo thinks, worried about Loryn. He swims better now, accustomed to the water he tries to dive underwater first to have a better look and then hopefully find & grab Loryn quickly to safety.
Swim 23 Perception 18
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Monday January 15th, 2024 8:06:01 PM
Gnubert casts light on a copper coin and lays on the ground holding it under the water to help look for Loryn. "Any luck? He shouldn't be too hard to see I don't imagine." Gnubert tries to not let panic settle into his voice as they look for their friend.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday January 16th, 2024 12:45:41 AM
Ash heads to the edge of the water and helps out anyone who needs a hand. He himself doesn't go in the water.
Ooc: ill have mine done Tuesday
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=14 ; d20=4 ; Tuesday January 16th, 2024 5:38:26 AM
Torryn couldn't create 'Light', still she did see quite well in the dark, so abandoning the coffin, she unhesitatingly swam around seeking out Loryn.
(Swim: 18) (Perception: 15)
~~~~~~~~~~~~~~~~~~~~
(The PC 'broke' yesterday. I lost all ability to access The Wolds. With Cayzle's help, I am back.)
Drack (Chris J) - hp 73/73 - AC 20 d20+7=13 ; Tuesday January 16th, 2024 9:16:49 AM
(character sheet awaiting approval)
Drack looks for Loryn once the light coin is under water(perception 13)
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20-1=17 ; Tuesday January 16th, 2024 9:51:04 AM
Loryn can hear the splashing and and muffled shouts of his companions, but cannot do much back. He decides to make a jump for the surface. getting his stout legs under him, he pushes off from the bottom. Hopefully he can break the surface and narrow down the search. Still a Mirror Image problem, but one thing at a time
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Co-GM Ryan M - The Not Drowning - Map Here Tuesday January 16th, 2024 10:16:09 AM
The parties victory moment is somewhat dulled by the search for Loryn. Some light is provided as people look as Torryn and Manolo prove that they have learned to swim in their last adventure. Torry spots the gnome, who seems to have gotten himself together, just before his head breaks the surface of the water. He makes it to the side of the pool and clambers onto the dry surface panting.
With no one in fear of drowning there is a moment of calm and some heads turn back to the coffin and what to do about that.
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=2 ; d20=7 ; Tuesday January 16th, 2024 10:36:31 AM
"I'll go back and check whilst I still have my super Fey protections up." Torryn offered optimistically. Those protections really hadn't been that protective against the watery monsters. Nonetheless she swam back to investigate the coffin further.
(Swim: 6....this might be a slow process, but with no weight and no current, swimming shouldn't be that difficult. After stopping to touch the bottom, she tried again: 11.)
The plan was to drag the thing to the side so that everyone could assist in ensuring it was safe to open and in the actual opening.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+10=25 ; d20+7=11 ; Tuesday January 16th, 2024 2:35:06 PM
Manolo look at the coffin for any clues for what is in front of him and for any creative or imaginative traps as well . "Anyone has any idea what is this? Evil? Good? I mean this place was full danger but I can't understand if they kept something to warn any intruders or to prevent us to find someone or something that is good in nature", he says still trying to keep his swimming form....too busy looking at the coffin,
Perception 25 (trap find 28) Swimming 11
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+15=27 ; d20+13=14 ; Tuesday January 16th, 2024 7:19:48 PM
Gnubert stands up and tucks his copper piece back in its pouch. The cleric takes a moment to study the coffin (Perception DC 27) to look for any markings and then cross reference that with his knowledge of religion (Knowledge Religion DC 14). Gnubert will communicate any information he gleans.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday January 17th, 2024 12:16:40 AM
Ash perks one eyebrow up at the coffin, nervous about what could be inside it.
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Wednesday January 17th, 2024 5:20:20 AM
"I did check it before." Torryn replied. [b]"My Fey senses didn't pick up any ickiness or magic actually, but then, maybe I was too far away or something. Sometimes this stuff can be super complicated, you know." She was defensive - just in case she'd missed something. Of course, if something was concealed from her sight, she couldn't detect anything....unless it was really, REALLY icky.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Wednesday January 17th, 2024 10:00:40 AM
Mortimer looks at his hands and wishes he could freeze water like that old man from his dreams. He recalls how he simply stepped on the water and it immediately froze beneath his feet. That would be helpful right now.
Co-GM Ryan M - The Not Drowning - Map Here Wednesday January 17th, 2024 10:04:18 AM
The group, with just a bit of struggle manages to drag the coffin closer to the side of the pool where it can be inspected and interacted with. At this point the chains that bind it are still in place but it does appear their is a mechanism that could be used to unlock them which does not appear to be trapped or difficult to open. The chains could be used for keeping something in but with little thought of someone finding it and opening it.
The coffin itself is of very high quality and clearly was not something that your average undertaker would have at the ready. A large amount of silver and white wood is used in its construction and their are intricate carvings of a gavel with its head encircled in a pointed circle of silver with a jade background. Gnubert recognizes this as a symbol of Pantheon who represents fair judgment.
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Wednesday January 17th, 2024 10:30:29 AM
Still in the water Torryn suggests heaving it out onto land -rather than fight anything else in the water.
"Doesn't wood normally warp or rot in water?" She asked. Perhaps it was well oiled to protect, because she hadn't noticed any magical protections.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Wednesday January 17th, 2024 10:48:42 AM
Loryn waves off any assistance as he sets to drying himself off through Prestidigitation magic
Gnubert was the expert, along with Mortimer on all things dead and buried as far as he was concerned. The gnome simply moved to stay out of the way. The gang at large had all of the bases covered.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Drack (Chris J) - hp 73/73 - AC 20 Wednesday January 17th, 2024 11:26:27 AM
Being already in the water, Drack wades toward the coffin. If Gnubert shares the information he knows, Drack will respond.
"If what is contained inside received fair judgement, opening it might be a very bad idea. I guess it depends on who did the judging. That brings to mind the question of why the witches didn't open it, and if the elementals were placed here as guardians. Keep in mind, time is not on our side."
"Also, would someone be so kind as to scramble up and retrieve my bow for me? I'm thinking it's a good idea i stay next to this coffin for now."
Drack (Chris J) - hp 73/73 - AC 20 Wednesday January 17th, 2024 11:28:07 AM
Drack will also once again detect evil on the coffin, and it's accessories
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Wednesday January 17th, 2024 7:48:45 PM
Manolo retrieves the bow for Drack.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Wednesday January 17th, 2024 9:18:17 PM
Gnubert relays the information to the group as best he can. The cleric struggles to remember anything sp3ci2fic about coffins made with silver and white wood, "Yes wood will normally rot when placed in water. This is rather unusual I think"
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20+3=17 ; Thursday January 18th, 2024 1:18:55 AM "I don't fancy myself a wood expert. I reckon there are different cuts that resist water better. 'Eck, ships are made from it! No clue to what that is. It's not a pine box for sure." He quickly scrutinizes the bone box and adds, "This thing's worth at least umm, hmmm ... WHY are we YAKKIN' on about it! Open the bloody thing already!"
(Appraise: 17, to determine it's value)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20=9 ; Thursday January 18th, 2024 1:27:27 AM
(ooc: Hit the submit button before I was finished.)
If the mechanism that opens the coffin is within reach and easily manipulated, Mortimer will give it a go.
(If the DC is 10 or less, Mortimer uses untrained Knowledge [Engineering]: 9.)
Drack (Chris J) - hp 73/73 - AC 20 Thursday January 18th, 2024 8:55:17 AM
“Thanks Manolo” Drack says as he sees Manolo retrieve his bow. After detecting evil, Drack stands next to the coffin with sword at the ready. He positions himself for a quick strike when the coffin is opened.
The Paladin says nothing further, and allows the others to determine if it is to be opened or not. He will just be ready to destroy evil inside if the need for that exists.
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Thursday January 18th, 2024 10:34:04 AM
Torryn stands ready with Drack. Prompted by him she'll open her Feysight once more to detect for magical residues.
"Um, my bow's up there too, Manny - if you don't mind." She asked without taking her eyes of the coffin.
Co-GM Ryan M - The Not Drowning - Map Here Thursday January 18th, 2024 11:24:46 AM
Bows are retrieved and much discussion is had about the properties of wood. While not magical the coffin would certainly be described as a masterfully worked item and, at the least, would be very resistant to water. Water causes rot and the Wold is a place where undead things can appear any good coffin would be sealed tight and resistant to rotting in such a world.
Mortimer takes initiative and, as the clasp holding the chains is not really a lock, manages to open the chains which slide off the top of the coffin. The top of the coffin hinges up and a figure slowly rises from the coffin as though it could stand without bending or using its hands. (Think old vampire movie} The figure is male and wearing vestments of either a cleric of paladin of Patheon that are faded with time. Its sunken features look like that of true death as it bands and places silver inlaid wooden pyramid at its feet.
A voice, worn with time speaks form the corpse. “This will help you heroes when the time comes to prevent the three becoming one. They shall be judged.” With that the body loses its animating force and crumples back into the coffin.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Thursday January 18th, 2024 5:34:59 PM
Loryn lets out a small peep as the body rises and works to compose himself. Act like you've been here before The art of the bluff after all.
"Three becoming one huh. Our witches maybe? We certainly will want to hold onto the Pantheon helper's pyramid. Gnubert? I think you are the best member to treat it right."
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Thursday January 18th, 2024 5:57:13 PM
Mortimer watches calmly as the spirit rises and presents the group with silver-inlaid wooden pyramid. It surprises him when he notices everyone else reacting to the spirits presence as well.
"Ohh!? You all saw that too?" A smile forms across his face with the realization. "Feels good not to be the only one," he says with a chuckle.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Thursday January 18th, 2024 5:59:24 PM
Manolo looks at disbelief.....after a moment of silence he walks closer and says rhetorically, perhaps asking himself more than the others "We didn't even have to fight him? and we find out he seems to be the good side?".
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+13=29 ; Thursday January 18th, 2024 7:44:47 PM
Gnubert stiffles a gasp as the figure stands, speaks, and places the pyramid on the ground. The cleric calmly walks forward his hand on his holy symbol, and peers into the coffin. Gnubert bows his head, and says a prayer to Alemi, and Domi over the figure. "That was certainly different. I do not imagine we will see that happen again anytime soon."
Gnubert carefully picks up the pyramid and studies it for a moment, (Knowledge Religion DC 29). "Loryn if you say so then I will hold on to it. I am not sure what it is though." If Gnubert discovers any information on the object he will pass it along to the others.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday January 19th, 2024 12:12:38 AM
Ash inhales his breath and holds its as the body animates briefly. "That... thats not right. We should get a warning. "
"Good point Loryn. A coven of witches."
Drack (Chris J) - hp 73/73 - AC 20 Friday January 19th, 2024 9:50:41 AM
"Yes Gnubert, hold onto it. let's get a move on. we have children to save, and witches to kill. anyone hurt, or are we ready to move?"
While Drack waits for the answer, he retrieves his bow from Manolo.
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Friday January 19th, 2024 10:01:24 AM
Torryn blinked and blinked again. Yes, it was real and it seemed that everyone else could see it too. She smiled as the spirit departed. Perhaps they'd helped it find lasting peace. Now all they had to do was bash some witches. Of course, that was a lot easier said than done and, she was minded NOT to say that aloud, as after all, just as not all spirits were malign, not all witches were evil. It just so happened that the ones they sought very much were.
She pulled herself up out of the water and retrieved her bow. She then set to drying herself with her magic.
Co-GM Ryan M - The Not Drowning - Map Here Friday January 19th, 2024 10:42:59 AM
Holding the pyramid Gunbert examines it more closely. While the three sides are silver and wood the base of the pyramid is basalt, similar to the alter you encountered previously. The black stone is a sharp contrast to the rest of the pyramid and seems almost out of place though it is clear meant to be part of the item and doesn’t hide any hidden compartment or anything like that, the pyramid is just good and solid.
Drack has the crux of it when he reminds the others that this is only part of their current problem. The children are still missing and their are witches involved. The pyramid is part of it all but it did not come with instructions so its final purpose will have to be discovered still.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20+10=23 ; Friday January 19th, 2024 11:00:42 AM
Mortimer observes the pyramid, along with everyone else, and he detects little things about it that may bring about its activation (Use Magic Device: 23, to detect triggers and other activation methods).
He then suggests, "I'm usually jammy at figurin' out these things, but Loryn takes the biscuit when it comes to tinkerin' with the bits and bobs of magical devices. Maybe you should be the one ta activate it."
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday January 19th, 2024 2:18:08 PM
Loryn nods to Mortimer at the compliment and upon a more careful examination, an idea has already popped into his brain. There was only one other chamber to look into and it most certainly is not going to hold witches and children. "barring anything of great interest in the other north chamber, I think we revisit the altar. Candles, pyramid and altar make three things and perhaps bringing the pyramid back to the altar will bring the 3 to one again. First let's check that other chamber though"
With Drack and Torrynashkabbeth leading, Loryn falls in to check out the other room.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Friday January 19th, 2024 7:04:19 PM
Gnubert reverently holds the pyramid close to his body. "I am not sure what we should do next, so I suppose going to the alter would be as good as anything. Drack is right we need to remember who we are here for. The survivors, and any children are the most important part of this mission."
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Friday January 19th, 2024 9:13:57 PM
"yep, at least we have a clue about how to defeat the witches", Manolo says, agreeing to check the other chamber.
DM Hugh - The North Room Map Here Sunday January 21st, 2024 8:58:14 PM
(OOC: Apologies if a little rusty. Mitch and I usually work on posts together with him being the one to post the joint post we worked out, however due to his recent illness I'll be starting our partnership on my own and he'll be joining / back to our usual method soon)
Mortimer examines the pyramid trying to determine how to turn it on but can't seem to find a trigger on the pyramid for it to do anything. He suggests that Loryn should be the one to activate it.
Loryn nods to Mortimer at the compliment and then suggests they back track to the alter assuming they don't find anything interesting in the unexplored north room before falling in with Drack and Torrynashkabbeth to check it out.
Gnubert agrees that going back to the alter room after they checked the unexplored chamber is as good as any other options and he agrees with Drack that they need to remember why they are here.
Monolo points out that at least they have a clue about how to defeat the witches.
Mortimer: Highlight to display spoiler: {The guardian said something about the time coming, perhaps it situationally activates in the presence of some specific stimulus?}
The party makes its way to the unexplored north room and finds the detritus of some kind of long forgotten goblet shaped room with a martial purpose, perhaps an armory or a barracks of some sort. On the walls are moth eaten tapestries and what could have been weapon racks or storage containers have fallen into disrepair as have the furniture. Although the years have not been kind to this room but perhaps something useful still remains?
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=6 ; Monday January 22nd, 2024 7:31:46 AM
"Whilst we're here, we'd better take a look around." Suggested Torryn. She then opened her Feysight (Detect Magic) as she scoured the scene, gently toeing debris aside to see what, if anything, it concealed.
(Perception: 17)
"We probably shouldn't waster too much time here. people still need to be rescued, right." She added needlessly, as everyone was keenly aware of the urgency of their task.
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=8 ; Monday January 22nd, 2024 7:50:19 AM
"For sure Torryn" Ash replied. Thr mage started looking around himself, still a little weirded out by the reanimated corpse talking to them. He seens his share of Necromancy magic, but it always weirded him out.
Perception 8
Drack (Chris J) - hp 73/73 - AC 20 d20+7=12 ; Monday January 22nd, 2024 7:53:14 AM
Drack leads the rest of the group forward, and then keeps a watchful on eye on their surroundings as the magic casters do their thing. (Perception 12)
AC 13 HP 45/45 Loryn Glitterfall; Dan K Monday January 22nd, 2024 11:03:42 AM
Searching was not a particular forte of Loryn and so he was content to let the others sort through the room, both magical and physically. If they found something or possible valuable he could appraise it or put his own magical scrunity to task on the item.
While the others are searching, "Where to from here, I mean after seeing if the pyramid, candles and altar are our 3 to one pieces?"
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20+11=24 ; Monday January 22nd, 2024 11:19:55 AM
Manolo looks out for any interesting items or pieces of equipment or stuff that might look interesting or out of place?
Perception 24
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+13=17 ; Monday January 22nd, 2024 6:57:13 PM
Gnubert carefully stows the pyramid away in his haversack. The cleric follows the others keeping a watchful eye (Perception DC 17)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20+4=7 ; Monday January 22nd, 2024 7:45:57 PM
Mortimer recalls the words of the spirit guardian, and after a short study of the pyramid's configuration, he explains, "By the looks of it, yeah, ya wont needta activate it. Just put the thingamabob in place and let it do its thing."
When they begin to enter the northern room, his eyes go wide with the possibilities of treasure. It's always the last place you look. However he's distracted by the image of a squirrel on the moth-eaten tapestry (Perception: 7).
DM Hugh - Back to the alter room Map Here Monday January 22nd, 2024 11:25:35 PM Toryn suggests that while they are here they might as well take a look around although they shouldn't waste too much time as there are still people to rescue.
Ash agrees and joins in.
Drack leads the rest of the group forward then keeps an eye out for trouble as the others search.
Loryn lets the others do the searching and asks where are they headed next after they visit the altar room again.
Manolo joins in on the search looking for anything interesting
Gnubert carefully stows the pyramid in his haversack while following the others and keeping a watchful eye out.
Mortimer shares his thoughts with the others regarding the activation of the pyramid's ability. His eyes go wide at the possibilities of treasure.
The party picks through the ruins of the barracks or armory and is able to salvage 3 suits of MW Bulette Armor(reskinned studded leather) and 3 MW heavy steel shields amid what presumably used to be containers of some sort.
Satisfied they have found all they could and mindful of the goal to rescue the missing group the party retraces their steps back to the bell shaped room with the altar. You return to the room with the altar where you previously took the candlesticks you had put in the candleholders, the candleholders themselves and the amulet. Nothing has pretty much changed in this room since you were last here and nothing happens in the presence of the pyramid artifact you were given from the guardian. Do you do anything else here before presumably leaving the dungeon?
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Tuesday January 23rd, 2024 5:01:23 AM
"Probably everything needs to go onto the altar. Like Morty said; it'll sort of just do its thing....I hope." Torryn postulated aloud. She'd ignored the armour and shields as both items were heavy and of no use to her. Sacred Dancers needed to be free to jump around. That wasn't going to happen with her arms full.
~~~~~~~
Spells etc: Active: Mage Armour. Fey Spark: used1/6 1st lvl: used 1/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
Drack (Chris J) - hp 73/73 - AC 20 Tuesday January 23rd, 2024 8:37:21 AM
Drack keeps a watchful on the area as the altar is discussed.
"If you are going to give it a try, let's get on with it. We have witches to kill, and we still have to find them. They are in this place somewhere."
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Drack (Chris J) - hp 73/73 - AC 20 Tuesday January 23rd, 2024 8:38:16 AM
(CS complete and awaiting approval)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Tuesday January 23rd, 2024 9:35:20 AM
(ooc: Thanks Chris for the reminder. Mortimer's Character Sheet is awaiting approval as well.)
CDM Jerry [OOC post] Tuesday January 23rd, 2024 1:44:46 PM
Hey Bearclaw!
Looks like your former DMs Jon and Ryan didn't get the character sheets approved as they should. I just emailed the group and we'll use that email thread for all communication on this.
Even if you've posted it here, (yes I just did a scan of the board for the last month) reply to my email and let Ryan and Jon know (again if you've done it before) that you are:
1) not ready for approval 2) ready for approval 3) have the DM stamp on your character sheet from Ryan or Jon saying that your sheet is approved.
Be sure that all 4 DMs both previous and current (Ryan, Jon, Hugh, Mitch) have edit permissions on your character sheet. This is a must.
I expect to hear from ALL of you by the end of today. If you have already posted today, be sure you stop and reply to the email I sent immediately please.
Add any questions you have to that email I sent. Reply all so all DMs and the ACDMS can see where you stand.
BTW, I'm sure that DMs MItch and Hugh will get you caught up on WBL right away. They will want you prepared for what they have planned.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Tuesday January 23rd, 2024 7:27:11 PM
Gnubert unpacks the pyramid, and sets it in the middle of the altar. In his mind that would be the most logical place for it. The cleric steps back and waits.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Tuesday January 23rd, 2024 7:52:05 PM
Manolo looks at Gnubert dealing with the pyramid. Waiting for something to happen.
DM Hugh - That was anticlimatic Map Here Tuesday January 23rd, 2024 9:44:33 PM Torryn suggests that everything needs to go up on the altar and like Morty suggested it will just do its thing she hopes.
Drack keeps a watchful eye on the area as the altar is discussed.
Gnubert unpacks the pyramid and sets it in the middle of the altar before stepping back and waiting.
Manolo looks at Gnubert dealing with the pyramid waiting for something to happen.
The party waits, and waits, and waits until finally nothing happens.
Int 10 Highlight to display spoiler: { You remember another altar near where you fought the golems and afterward the pipe smoking woman told you you needed a pyramid to open the way to the Frozen Chapel. }
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d3=1 ; d20+5=22 ; Tuesday January 23rd, 2024 10:47:46 PM
"The pipe smoking lady. Remember she said we needed the pyramid near where we fought the golems. " Ash remarks after recalling the info.
CDM Jerry [OOC post] Wednesday January 24th, 2024 5:16:11 AM
Ok, folks. Lots of action today, which is good. Thanks! If you didn't reply to the email threads, do so.
Note that the DMs can't access Mortimer's and Gnubert's sheets to approve them. DM Jon couldn't get Gnubert's sheet to open at all. Wade, it might help just to email it to DMs Jon and Ryan.
Give your DMs editing rights to the sheet as they have to physically tag it as approved.
Manolo needs to pick out 2 languages that are in the Pathfinder rules and then the sheet is approved. (check emails)
I put all this info on the address list by PC name to show whether it is ready for approval, and whether the DMs have approved it. I emailed the list to everyone as well.
Check emails. It and this board are our only means of communication.
Again, thanks everyone!
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=7 ; Wednesday January 24th, 2024 5:17:51 AM
"She did?" Queried Torryn, recalling nothing of that conversation. If that was correct, it was good thing she had Spot, because it was a way back to that place.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision Wednesday January 24th, 2024 7:33:24 AM
Mortimer’s character sheet has always set up to allow access to anyone who clicks the link. Is anyone not being allowed. Past DMs have had access before and I never needed to give special permission.
~~~~~~ (Sheet Approved: DM Nick K) ~~~~~~
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20=11 ; Wednesday January 24th, 2024 11:45:10 AM
"Wasn't there another altar where we fought the golems thingies?", Manolo says, thinking loud after too much thinking, slowly.
Int roll 11
OOC:will do the languages thingies today evening.
Drack (Chris J) - hp 73/73 - AC 20 Wednesday January 24th, 2024 12:01:48 PM
Drack listens to the others recollections. "So this place just holds the key, and then we need to find or get to the key hole? If there is no other way forward here, then i am guessing we are going back to the other altar."
Agreeing with Manolo, he replies, "Yeah, there was the other altar with the poor bastard that was left all starkers skin-wise."
AC 13 HP 45/45 Loryn Glitterfall; Dan K Wednesday January 24th, 2024 2:18:42 PM "Ok lets go then"
Loryn falls in behind the lead as the group makes there way back to the surface and the beach. Once there, he mounts his lizard and with a pat to its head, heads off back to the masacre of the campsite
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Three Become One.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+2=22 ; Wednesday January 24th, 2024 8:55:13 PM
Gnubert nods at the others, "I think you are correct. We should move back there and quickly." Gnubert packs the pyramid away, and carefully stows it in his haversack.
DM Hugh - The long and winding road Wednesday January 24th, 2024 9:35:06 PM Ash points out that the pipe smoking lady told them they needed the pyramid near where they fought the golems
Torryn didn't remember the conversation with the old women but she was glad she had spot because that was a ways away.
Manolo asks if there was another altar where they fought the golems also thinking out loud albeit slower.
Drack listens to the others recollections and puts together that this dungeon only held the key and that they need to find or get to the key hole. He says if there is no other way here they need to get back to the other altar.
Mortimer agrees with Manolo remember the other altar had the skinned man on it.
Loryn falls in behind the lead as the group makes their way back to the surface and the beach. Once there he mounts his lizard and with a pat to its head, they head back to the massacre of the campsite.
Gnubert nods at the others and says they should move back there and quickly as he packs the pyramid carefully in his haversack.
The party leaves the dungeon, making their way out of the passage in between it and the abandoned fishershack on the coast. They then end up in the fisher shack and then outside.
The party soaks up some of the coastal rays before setting out on another week-long dreary trek. It doesn't take long for the coastal sun to fade to the drab sickly woods. Once again your sleep is plagued by the bleakness and emptiness of your environs.
After a week of travel the party arrives at the clearing they set out from only to get a shock as they notice that all life, animal and plant within 50 yards of the clearing is dead.
Six bodies litter the ground – adults, more than was with the children.
Hanging from a dead tree nearby are dolls that look like the PC’s. There first 3 are taller male dolls dressed in outfits that resemble Ash's, Manolo's and Mortimer. Next there is a slightly shorter male and female pair with pointed ears outfitted like Drack and Torryn. Lastly are 2 much shorter dolls resembling Gnubert and Loryn.
Perception 12 or Healing 10 or Craft - Leatherworking 10 or Profession Tanner - 10 or Knowledge Nature 10 Highlight to display spoiler: { Are those dolls made of human skin instead of wood and vines? ewwww they are }
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=12 ; Thursday January 25th, 2024 5:16:30 AM
The journey back hadn't been too arduous for Torryn. She could ride Spot. Furthermore she could give Gnubert a lift. Thus the group's speed would not be slowed by the small feet of the little people. her delight in the beauty of Nature was abruptly curtailed by the horrendous sight that greeted them in the 'clearing'.
"Eww, those dolls are made out of skin....and it looks like people-skin." Torryn gasped, trying not to be sick. she'd seen nasty things before, but something like this, was just sickening. Someone had taken a lot of time and effort to craft such abhorrent things and likely enjoying the doing of it.
She blinked several times and then composed her breathing as she'd been taught: in through the nose, out through the mouth. She focused on her spirit and aligning it to one purpose. It was just the sort of thing a good Sacred Dancer should do! Then she opened her Feysight (Detect Magic) and tapped into her Sacred dancer ability to sniff out Evil. (Detect Evil)
Perception: 23
Drack (Chris J) - hp 73/73 - AC 20 d20+7=23 ; Thursday January 25th, 2024 8:40:06 AM
Drack notices the dolls made of skin.(perception 23) Anger wells up inside him, and he greatly looks forward to ending these witches.
"I'm guessing we need to do something at the altar with the triangle, but I will leave that up to you smart arcane folks. Let's get on with it. These witches have defiled the Wold long enough."
When someone moves toward the altar with the triangle, Drack pulls his sword, and stands close by.
"Any idea what is going to happen if we do this right?"
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+4=21 ; d4=3 ; Thursday January 25th, 2024 2:12:40 PM
Loryn pulls his lizard Drith up short as the clearing is devoid of all living things and dismounts. no need to subject the creature to what might found further in.
The gnome is not prepared the revelation and he is also a bit confused at the additional victims. "Did they send another group? I know it is an awful ask, but can anyone identify anyone?" The question just sort of came out and the gnome is not waiting for a response as he takes a deep breath and moves to the altar.
"Pyramid." he absently corrects Drack. It didn't matter, but his mind needed to stay on a topic that made sense to him, else he might go mad.
Loryn casts Mirror Image and sets the Pyramid on the altar, followed by the candles sticks and the candles upon them. Barring anything happens, he will light the candles as a possible final step
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+13=16 ; Thursday January 25th, 2024 4:06:43 PM
Gnubert prays for the safety of the kidnapped, and his friends as they journey back to the original altar. Upon arriving the cleric spies the dolls, and shudders as he understands what they are made of. Gnubert says nothing when Loryn removes the pyramid from his haversack trusting his friend knows what needs to be done.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+13=16 ; Thursday January 25th, 2024 4:06:45 PM
Gnubert prays for the safety of the kidnapped, and his friends as they journey back to the original altar. Upon arriving the cleric spies the dolls, and shudders as he understands what they are made of. Gnubert says nothing when Loryn removes the pyramid from his haversack trusting his friend knows what needs to be done.
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 d20=11 ; Thursday January 25th, 2024 5:16:40 PM
Manolo look at the scene. It makes him speechless.
He goes back a few steps and turns around his back and holds his hands to his face. He didn't want to think how it was done but utters one loud "WHY?!".
Seeing Loryn invoke his magic suddenly reminded Torryn that her own had lapsed on the long journey here. She quickly invoked her Fey Armour. A ghostly veil of falling leave sand petals enshrouded her.
(Mage Armour. header corrected.) Spells etc: Active: Mage Armour. Fey Spark: used1/6 1st lvl: used 2/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:61/50. False Life, Darkvision d20+1=20 ; Thursday January 25th, 2024 6:00:58 PM
Mortimer looks at the dolls with disdain. He mutters his critique, "Looks nothin' like us!"
As far as the corpses are concerned, he has spent an extensive amount of time around the dead, having worked as a gravedigger (and robber). He looks them over to see if he recognizes anything about them (Knowledge [Local]: 20).
As Loryn begins to put the pyramid on the altar. Mortimer states, "This supposed ta take us to the Frozen Chapel, yeah. You guys should put on somethin' warm!"
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=11 ; Thursday January 25th, 2024 6:33:08 PM
"Ash swallows hard at Torryn's observation.the Ash doll bothered him enough . Knowing it was skin just put it over the top. The mage scans around looking for anyone or anything out of the ordinary.
Perception 11
DM Hugh - Combat Thursday January 25th, 2024 9:06:14 PM Torryn did not have an arduous journey back as she could ride Spot and give Gnubert a lift. He delight in the beauty of Nature was cut short by the sight they greeted them in the clearing. She points out that the dolls are made of people skin and uses her magic and evil detecting abilities.
Loryn pulls his lizard Drith up short as the clearing is devoid of all living things and dismounts. The gnome is not prepared for the revelation and he is confused by the additional victims. He asks if anyone can identify anyone before approaching the altar. Before he gets there however, something happens that interrupts the rest of his actions.
Gnubert prays for the safety of the kidnapped and his friends as they journey back to the original altar. He shudders as he spies the dolls as he knows what they are made of.
Manolo looks at the scene, speechless. He goes back a few steps and turns around his back and holds his hands to his face. He utters one word, "WHY?"
Mortimer looks at the dolls with disdain. He mutters his critique that the dolls look nothing like them. He tries to see if he recognizes anything about the corpses but before he can he is interrupted.
Ash swallows hard at Torryn's observation as the doll of him bothers him enough. Knowing it was skin just put it over the top and he looks around for anything out of the ordinary.
As Mortimer approaches the corpses and Loryn approaches the altar the skin dolls say in unison [b]“To late to save the sweet ones, the sour ones we left for you”[b]
The bodies of 5 of the adults stand up their eyes glowing red.
(OOC: We are in combat. I will try to make a map over the weekend.)
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Friday January 26th, 2024 5:40:40 AM
Torryn's eyes widened in horror. Such necromancy was an abomination and had no place in the natural world. Almost simultaneous to the horror was a sense of relief. She'd invoked her Fey Armour in timely fashion. Perhaps her instincts were improving. Those instincts now told her to double her wards and aid Morty and Loryn. She called forth her Fey Shield (Shield now also in effect) and then moved forward to interpose herself between the undead and her vulnerable friends.
~~~~~~~~~~~~~~~~~~~~
(Header adjusted. I'm unsure how far she can move after having cast a spell.)
Spells etc: Active: Mage Armour. Shield Fey Spark: used1/6 1st lvl: used 3/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield d10+7=12 ; Friday January 26th, 2024 10:20:05 AM
Mortimer should have been able to smell the necromancy from where he was standing. He's more disappointed with himself for not noticing it than the sight of the dead slowly shambling to their feet.
He backs away out of their reach and mutters a few words of power. The shadows around him coalesce around him and forms a protective barrier.
"Life would be sooo much easier if the dead stayed dead, yeah," he complains with a roll of his eyes.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday January 26th, 2024 10:46:57 AM
Loryn stops dead in his tracks. The pun mentally yells in his mind even as his body completed the action. He casts Mirror Image and steps back a pace or two.
He would wait to see how effective Torrynashkabbeth and Drack's initial engagement would be before enacting more magic.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 6d6=19 ; Friday January 26th, 2024 8:28:57 PM
Ash aims the wand at one of the animated bodies, blasting ith with a bolt of lightning. (19dmg)
Drack (Chris J) - hp 73/73 - AC 20 d20+12=29 ; d20+12=15 ; d10+5=6 ; d10+5=8 ; d20+7=8 ; Saturday January 27th, 2024 11:11:57 AM
"Foul Necromancy!!. These witches further my resolve with their abominations. They will die, or I will."
Drack with his sword already at the ready moves to the closest one and swings, hit ac 29, threat ac 15 to confirm. damage on non crit, 6, damage on crit 14. (if close enough for second swing, don't bother.)
Active effects:
Lay hands: 7/8 Spells: Divine Favor Bless-cast
Manolo (Michael A) -- AC 18/15/13 -- CMD 19 -- HP 35/35 ; AC Haste 19 Sunday January 28th, 2024 6:03:11 PM
Manolo readies his crossbow and assess the situation. 'get a grip', he thinks and mutters to himself.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Sunday January 28th, 2024 8:15:35 PM
Gnubert hustles to stand behind Drack, drawing his light mace in the process. The cleric attempts to asses the situation tactically in order to help his friends control the battle, "Remember focus fire! For the children!"
DM Hugh - Combat map d20+2=16 ; d20+4=21 ; d4=3 ; d6=2 ; d20+4=5 ; d20+4=10 ; d20+4=16 ; d20+4=9 ; Sunday January 28th, 2024 10:48:06 PM Torryn casts her fey shield and interposes herself between her vulnerable friends.
Mortimer throws up his own wards and backs away
Loryn ops for mirror image and steps back a pace or two
Ash fires off a bolt of lightning from his wand but one of the creatures partially dodges taking only 9 damage (OOC: Lightning Bolt has a reflex save and since it is a 3rd level spell assume crafter with 13 int giving save of 14)
Drack draws his sword and moves to the closest enemy critting
Manolo readies his crossbow and assesses the situation
Gnubert hustles to stand behind Drack drawing his light mace in the process urging the team to focus fire for the children.
know[religion]: DC 14 Highlight to display spoiler: { Frost Wights - 5 of them}
The first creature (W1) slams into Drack (21 vs AC; 4 damage + 2 cold damage + 1 negative level) The second creature (W2) attempts to slam into Drack (nat 1 - miss) The third creature (W3) attempts to slam into Drack (10 vs AC - miss)
The fourth creature (W4) attempts to slam Torryn but also misses The fifth creature (W5) attempts to slam Torryn but also misses
These were nasties! Torryn could practically feel the unearthly chill leeching out of them. She was very glad that she'd opted to invoke her Fey magic, but now Dracky needed her help. Sure, she couldn't inflict damage like he could, but she could at least try to spare him from further harm. She stepped forward, taking the fight to the ugly one in front of her. (W5) Calling upon her training she struck out with two rapid palm strikes.
The first (Nat 20) struck perfectly to the neck! (Confirmed critical, hits AC:23) (Damage is 3 if it is immune to criticals, - I don't think they are in Pathfinder- otherwise 9 - or 10 if Arcane Strike also gets doubled)
Her follow up attack went to the body (AC: 14) - a miss. (no doubt)
~~~~~~~~~~~~~~~~~~~
Spells etc: Active: Mage Armour. Shield Fey Spark: used1/6 1st lvl: used 3/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
"Hells bells, these bastards are Frost Wights! They're not ta be trifled with, yeah."
Mortimer begins to speak a few words of power. He takes a handful of shadow and sends a volley of shadow bolts at injured wight (W1) that struck Drack.
(Mortimer casts Shadow Bolt, aka magic missile, at W1. Damage: 13 force damage.)
He heroically reaches down deep and force another spell into being. He suddenly feels a lot more lucky and confident.
(Hero Point: 2nd Standard Action: Mortimer casts Luckyism, aka Heroism, on himself. Duration: 70 minutes.)
Mortimer then moves forward and takes a place to the right of Drack (L22, in front of W4) to prevent him from being flanked by the other wights. His mithril sickle becomes charged with his shadowy, eldritch power. (Arcane Strike, swift action.)
Drack (Chris J) - hp 62/73 - AC 20 d20+11=26 ; d20+6=14 ; d10+5=6 ; d10+5=6 ; Monday January 29th, 2024 10:52:30 AM
Drack Grimaces as he feels the life being sucked out from him. "You all need to step up to the big stuff. These things suck your life force or something. It doesn't feel good either"
Drack will continue swinging at W1, and if it goes down, move the other attack to the next closest. hit ac 26 and ac 14 for 6 and 6 (a pair of ones. Seriously?)
Active effects:
1 negative level
Lay hands: 7/8 Spells: Divine Favor Bless-cast
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+2=17 ; d20+2=18 ; 4d6=12 ; 4d6=15 ; Monday January 29th, 2024 4:43:46 PM
Mortimer is able to identify the creatures that have just risen from former dead villagers and Loryn knows holding back is no longer an option.
He steps to his left and sends forth a pair of rays, converting the energy to his bloodline base. The Scorching Ray spell now producing acidic energy. 5' step left Cast Scorching Ray Target W5 Touch Attack AC 17 and 18 Dmg 12 and 15 (Ranged Touch Attack +6 -4 for melee =+2)
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 6d6=23 ; d20+15=30 ; Monday January 29th, 2024 6:44:43 PM
"Appzay" ash says, slamming a bolt into w3. (23 dmg, Dc18 for half).
"Theyre frost wrights" Ash yells, Know Rel 30) If you have raise dead, itll kill them outright "
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+13=32 ; Monday January 29th, 2024 7:15:20 PM
Gnubert identifies the creatures, and call out the information to his companions. The cleric takes a 5 foot step to his left to J 22. Gnubert casts Magic Circle Against Evil on himself which should help protect everyone except Manolo. Gnubert hollers out to Manolo, "Manolo, move towards me. Stay within 10 foot for some additional protection from these creatures!"
Magic Circle against Evil:
First, the subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.
Second, the subject immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person). This saving throw is made with a +2 morale bonus, using the same DC as the original effect. If successful, such effects are suppressed for the duration of this spell. The effects resume when the duration of this spell expires. While under the effects of this spell, the target is immune to any new attempts to possess or exercise mental control over the target. This spell does not expel a controlling life force (such as a ghost or spellcaster using magic jar), but it does prevent them from controlling the target. This second effect only functions against spells and effects created by evil creatures or objects, subject to GM discretion.
Third, the spell prevents bodily contact by evil summoned creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. Summoned creatures that are not evil are immune to this effect. The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature. Spell Resistance can allow a creature to overcome this protection and touch the warded creature.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ; d20+10=17 ; d20+10=17 ; d8=1 ; Monday January 29th, 2024 7:33:48 PM
Manolo moves to be alongside Gnubert. He doesn't say a word and shoots at the nearest and easiest enemy to attack.
Attack roll 17 (added point blank but didn't apply any negative mods) Damage 2 (d8+1)
DM Hugh - Combat map Monday January 29th, 2024 11:21:24 PM Torryn could feel the unearthly chill leeching out of them. She was glad that she’d opted to invoke her Fey magic but now Drack needed her help. She strikes out at the one in front of her with two rapid palm strikes, one causing serious damage and one missing completely. Mortimer identifies the creatures as Frost Wrights and tells the party they are not to be trifled with. He fires off a shadow bolt at the one that Drack damaged. He then fheroically buffs himself with Luckyism. Drack grimaces as he feels the life being sucked out of him. He warns the others before attacking the nearest Wight though his blade does minimal damage. Loryn also identifies the creatures he then converts scorching rays to his acidic bloodline and dissolves W5 with 2 rays of acid Ash Slams a bolt into w3 and tells the others if they know raise dead it would destroy the wights outright. The Wight dodges some of the bolt. (18 vs 18 = pass) Gnubert identifies the creatures and takes a five foot step. He then casts Magic Circle Against Evil protecting everyone except Manolo. He tells Manolo to move towards him and to say within 10 feet for additional protection. |Manolo moves to be alongside Gnubert and wings W3. W2 misses Drack W3 misses Torryn W5 misses Mortimer
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=10 ; d20=6 ; d6=3 ; Tuesday January 30th, 2024 5:09:00 AM
It would have been good to strike twice, but her first blow had been so solid as to knock the creature back beyond the reach of her second attack. She tried again.
She called upon her Fey spirit to imbue her attacks with their arcane might as she kicked out. The undead abomination was however, faster than it looked and she only managed to catch its knee. It danced away from her second sweep. She wasn't doing much damage. In truth, she rarely did, but she could hold its attention and spare others from becoming its next victim.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield, Lucky d20+10=20 ; d6+4=6 ; Tuesday January 30th, 2024 10:33:27 AM
With his mithril sickle, Mortimer slashes at the wight in front of him (W4). The blade sizzles with shadowy, eldritch energies.
(Mortimer attacks Wight W4. Arcane Strike charged. Hit AC: 20. Damage: 6 slashing. Natural 2, not much better.)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=12 ; Tuesday January 30th, 2024 10:37:17 AM
Still holding the wand in one hand, Ash moves his hands around before sending 3 bolts into w2. 12 dmg
AC 13 HP 45/45 Loryn Glitterfall; Dan K Tuesday January 30th, 2024 5:11:45 PM
Loryn takes a small moment to appreciate his work on melting one of the creatures, these frozen wights. Now with 2 of them destroyed and the others pressing, Loryn took pause to conserve more of his magical energies for the future.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 Tuesday January 30th, 2024 7:05:33 PM
Gnubert holds his position, and watches his companions handle the wights. "Work together folks! You're doing great!"
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ; d20+10=30 ; d20+10=20 ; d20+10=13 ; 2d8+1=8 ; Tuesday January 30th, 2024 7:29:25 PM
Something..... burned inside Manolo's heart. "We need to kill them quickly", he says as he reloads his trusty weapon and shoots the enemy (W4).
Attack roll 30 ( critical) Attack roll 20 (to confirm, I don't apply negative mods, I don't remember the rules...) Damage rolled for critical hit 8 ( hopefully it is...)
DM Hugh & Mitch - Combat map d20+4=8 ; d20+4=10 ; d20+4=17 ; Tuesday January 30th, 2024 9:22:34 PM Torryn goes for the double hit but only lands one. Mortimer slashes out with his mithril scythe also landing one of two. Ash sends three bolts into 2 Loryn decides to conserve his magic for now. Gnubert holds position and shouts encouragement. Manolo feels something burning inside and instructs the group to kill them quickly.
Heeding the advice given, Torryn again focused her Fey energies into her attacks. She spun, whipping her left foot up and around to slash down at her grisly foe. The elegant move was a victory of style over substance. It fell well short of its intended target. ( NB- 2nd d20 roll to see if it was a critical miss - for me, for RP purposes. It wasn't.) Torryn stumbled forward after her momentum spun her around, but she utilised her Dancer skills to regain balance to plant a Thrust Kick into its midsection ((4 damage)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+2=10 ; d6+3=4 ; Wednesday January 31st, 2024 10:36:14 AM
Loryn frowns a bit as the fight continues, but he had faith in his friends. He moves up to stand to Gnuberts left and if Torrynashkabbeth does not put the creature down, he will attempt to do so with a ray of acid
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Drack (Chris J) - hp 62/73 - AC 20 d20+11=26 ; d20+6=7 ; d10+5=6 ; Wednesday January 31st, 2024 11:37:16 AM
Drack focuses his attacks on W2, if it is down or goes down, W4 will be the next target.
Drack swings at W2 in his weakened condition. hit ac 26 and 7 (another natural 1. 3 out of the last 4. funny i never get a 20), so a miss. damage 6(make that 4 out of 5 in the natural 1 department. there should be a prize.)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield, Lucky d20+10=14 ; d6+4=10 ; Wednesday January 31st, 2024 11:40:12 AM
Savoring the idea of cleaving this creature in two, Mortimer is suddenly hit with a flash of fleeting images. A pale rider atop a shadowy steed. He wears a medallion with the Margrave coat of arms, like the one around Mortimer's neck. He commands his army to charge and they shamble past him. The interruption is brief, but the distraction was enough to enfeebled his attack.
(Mortimer attacks Wight W4. Arcane Strike. Hit AC: 14, typical! Damage: 10 slash. If there is a Bless active, then he hit AC 15. Every little bit counts.)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 33/43 CMD: 6 d20+13=29 ; Wednesday January 31st, 2024 7:19:30 PM
Gnubert holds his place his allies fighting well. The cleric looks past the battle attempting to see any additional danger (Perception DC 29)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ; d20+10=27 ; d6+2=5 ; Wednesday January 31st, 2024 8:20:08 PM
' As long as I stay 10 feet it's safe', Manolo thinks and feels safer under Gnubert's holy protection. " I am going melee", Manolo says to Gnubert, "10 feet, right?", he asks rhetorically. He moves closer to the enemy and proceeds to attack the enemy with his shortsword.
Attack 27 Damage 5
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ; d2=2 ; Wednesday January 31st, 2024 8:20:43 PM
For targeting the enemy 1-left 2 right d20=2
DM Hugh & Mitch - Combat map d20+4=21 ; d20+4=9 ; d4=2 ; d6=1 ; Wednesday January 31st, 2024 9:05:43 PM Torryn focuses her fey energies into her attacks and connects with a thrust kick to the Frost Wight’s midsection. Loryn attempts to fell W3 with his acid ray only to see the ray barely miss Drack swings at W2 in his weakened condition and manages to connect though beaten the Wight stays standing. Mortimer connects with a strong slash from his sickle. Gnubert looks past the battle trying to see any additional dangers Manolo draws his short sword and strikes down W2
W3 strikes at Manolo and hits with a slam (21 vs AC; 3 + 1 cold + 1 negative level) W4 strikes at Mortimer and misses
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 3d4+3=12 ; Wednesday January 31st, 2024 9:51:04 PM
Ash sends three bolts into w3. (12 dmg).
"This feels all too easy."
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=2 ; d20=6 ; Thursday February 1st, 2024 5:37:53 AM
Note, I can no longer access the map.
~Manny! That thing was meant to be fighting her, not him.~ She redoubled her efforts. To no avail. Both attacks fell short of the abhorrent creature.
(She feels Morty's pain. That's 3 times now she's hit AC:14. This dice roller continues to love us....I did get a crit though....the one and will cherish it forever.)
Mitch & Hugh DM d100=68 ; Thursday February 1st, 2024 8:53:11 AM
(I think we fixed it)
Drack (Chris J) - hp 62/73 - AC 20 d20+11=23 ; d20+6=19 ; d10+5=7 ; d10+5=14 ; Thursday February 1st, 2024 9:19:55 AM
Drack takes a 5 foot step and swings at W4. hit ac 23 and 19 for 7 and 14.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield, Lucky 4d4+4=16 ; d20+10=24 ; d6+4=6 ; Thursday February 1st, 2024 11:05:46 AM IF Drack just liquified the wight (W4) in front of Mortimer. He would then speak a few words of power and send four shadowy bolts streaking at the last remaining wight (W3).
IF the wight (W4) in front of Mortimer still stands, he will instead slash the foul creature mercilessly with his silvery sickle.
(Mortimer casts Shadow Bolt at W3, aka magic missile. Damage: 16 force damage... OR he attacks W4. Arcane Strike. Hit AC: 24. Damage: 6 slashing.)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+2=12 ; d6+3=7 ; Thursday February 1st, 2024 11:51:15 AM
The strike was close and Loryn winces as the wight attacks Manolo. Hopefully the Circle of Protection emanating from Gnubert would be enough
Magic Circle of Protection provides +2 deflection AC bonus, which provides +1 in Manolo's case as he has a ring +1
Loryn moves further to his left and lets another Acid Ray leap at the winter wight. W3 Touch Attack Hit AC 12 Dmg 7
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 4d6=16 ; Thursday February 1st, 2024 7:48:23 PM
Gnubert nods at Manolo, "Yes about 10 feet will continue to provide you some protection from my spell." Gnubert realizing he and at least one other are injured he channels positive energy healing all within 30 feet for 16 health.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ; d20+10=29 ; d20+10=22 ; d6+2=4 ; d6+2=3 ; Thursday February 1st, 2024 9:11:55 PM
Manolo attacks back fiercely, momentarily inspired by everybody
Attack 29( d20=19) Attack confirmation 22 Damage is either 7 or 8 Damage #1 4 Damage #2 3 OOC: did I get hit or not ? What happens with negative levels?
DM Hugh & Mitch - Ding Dong The Wights are Dead Friday February 2nd, 2024 12:01:55 AM Loryn’ fires off acid rays that niss Ash thinks this feels all to easy and finishes off w3. Torryn is upset, the wight is supposed to be fighting her! Her attacks miss though. Drack takes a 5 foot step and lands 2 blows at the same time Mortimer strikes out with his sickle Gnubert channels positive energy and heals the party.
The Frost wights have been defeated, The Basalt Altar stands alone in the clearing, beckoning. The air is unnaturally still and there is a tension in the air. What do you do?
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 d20=8 ; Friday February 2nd, 2024 3:55:37 AM
"Go do the altar thingy." Torryn suggested. "I'll keep an eye out for any more nasties." She then called upon her Dancer skills to see if there was any more lurking evil ready to pounce.
~~~~~~~~~~
Detect Evil in effect. Perception: 19 Spells etc: Active: Mage Armour. Shield Fey Spark: used1/6 1st lvl: used 3/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
Drack (Chris J) - hp 68/73 - AC 20 Friday February 2nd, 2024 10:29:24 AM
"Let's not be hasty Torry. While there is an urgency in this mission, we will not help anyone fighting these witches in a depleted condition. The spellcasters have used a lot of spells, and i unfortunately, feel... drained. Anything you can do about the drained feeling Gnubert? I think it would be wisest to rest before continuing the witch hunt. Spellcasters, thoughts? if you all are ready to push on, then so be it."
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield, Lucky d20+6=19 ; Friday February 2nd, 2024 11:30:09 AM
Mortimer's eyes glance over at Drack and Manolo. He can't help but notice that they're a few shades paler. Perfectly normal for Mortimer but not his friends. He asks, "Those buggars get a taste of ya? Gnubert should 'ave a cure for that."(Knowledge [religion]: 19)
He agrees with Drack's assessment about waiting until fully ready. "Yeah, we been on the trail of these witches for almost a month now, we can wait another day. Besides, the lot of ya will needta cover up I bet. It's not called the Frozen Chapel for nothin'." With a grin, he adds, "The cold never bothered me anyway."
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Friday February 2nd, 2024 12:03:38 PM
"I'm running low Drack. But I also have my wand and can push on. " Ash answers.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday February 2nd, 2024 5:19:04 PM
ooc: This has been our first battle in over a week Everyone should have full spells minus what you just used
Spells: Active: Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 4/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Friday February 2nd, 2024 6:57:56 PM
Gnubert smiles as the last wight falls. "Yes I can help you regain your strength. It is going to take a moment. Let me gather myself. Is anyone else injured? I only have one Restoration spell avaialble today." Gnubert murmurs a little prayer to Alemi, and then reaches out to touch Drack with restoration.
Afterwards the cleric looks over at the others, "I have the majority of my spells, and ability to channel avaialble. However, starting this next part fresh can only help us."
Torrynashkabbeth (Nick) HP:40/40 AC:26 F11: R12 W:15 Sunday February 4th, 2024 4:46:07 AM
OOC: Thanks for the remainder about the time line, Torryn has just used 2 spells so far then. I'll adjust the footer when next I post for her. She is still perfectly able to continue, but then, she wasn't hurt.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ; Sunday February 4th, 2024 2:25:38 PM
OOC: Manolo might need help. I am not sure if the attack from the wraith was successful or not
DM Hugh & Mitch - The empty clearing Sunday February 4th, 2024 11:54:34 PM
(OOC: Manolo was hit) Torryn suggests they do the altar thing while she keeps an eye out for nasties. Drack suggests they not be so hasty as they won’t help anyone in a depleted condition. He asks Gnubert if the cleric can do anything about the drained feeling and suggests they rest before continuing the witch hunt. Mortimer glances over at Drack and Manolo noticing they are a few shades paler. He asks the pair if those buggars got a taste for them and suggests Gnubert should have a cure and agrees with Drack regarding rest. Ash says he’s running low but he also has his wand and can push on. Loryn stands pat Gnubert says he can help regain strength but it is going to take a moment. He also says he only has one restoration spell today and then uses it on Drack. He points out to the others that he has the majority of his spells and the ability to channel available but starting fresh can only help them. Manolo looks pale
Is the party resting or pressing on? Torryn detects nothing malicious in the area.
Torrynashkabbeth (Nick) HP:40/40 AC:22 F11: R12 W:15 Monday February 5th, 2024 5:02:09 AM
"I'll go do the altar thingy." Torryn offered. !I've done my Finding Nasties check and it looks like we're all clear - for now. So, if you want me to take the pyramid up and see if does anything, I will give it a go." She wasn't really sure what would happen, but doubted it would open a gate through which hordes of undead nasties would pour. That didn't make any sense at all, because the thing itself wasn't evil. Still, she didn't want to imperil Manny, who was still looking decidedly peaky. She looked to the others and then smiled. Look at her! Actually waiting and not charging off impetuously. perhaps there was hope for her yet.
~~~~~~~~~~~~~~
I will decree that sufficient time has now elapsed and that her Shield spell is no longer in effect. For her, the spell lasts 2 minutes. The combat was swift, but unless there's another immediately to follow it's likely to drop, so I'll do that now. Header adjusted.
Detect Evil in effect. Perception: 19 Spells etc: Active: Mage Armour. Fey Spark: used1/6 1st lvl: used 2/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
Drack (Chris J) - hp 73/73 - AC 20 Monday February 5th, 2024 9:01:14 AM
Drack feels the healing magic wash over him. "Thanks Gnubert. That feels better."
"As far as resting or keeping going, I'm good to go know thanks to Gnubert."
If anyone heads to the Altar, drack with follow with sword at the ready
Lay hands: 7/8 Spells: Divine Favor Bless
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+18=35 ; Monday February 5th, 2024 9:42:47 AM
Loryn waves off Torrynashkabbeth and steps over to the altar with the pyramid, candlesticks and candles. He goes over the surface of the altar first, looking for any small depressions that might indicate where the items go or have gone in the past. Perception Take 20 = 25
If finding nothing, he taps into his inner gnomish knack and decades of trial and error and sets up the stuff. UMD 35
Lastly, if nothing has happened, he lights the candles themselves
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Monday February 5th, 2024 3:05:32 PM
Ooc: I didn't think we rested between fights.
" I'm good. I was just a bit muffed up with the fight. I'm good on spells" " In fact. Gather around before we do anything. " With that, Ash casts Haste on the party.
1 - magic missle x2, mage armor, enlarge person 2 - acid arrow x 2, Glitterdust, see invisible 3 - Fireball x2, Haste 4 - Summon Mon IV, Dimension Door
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield, Lucky Monday February 5th, 2024 4:27:41 PM
Mortimer puts up a hand to stop Ash from casting his spell. "Hang loose on that Haste spell, yeah! We don't know where this magic bum'ole will drop us. There may be a hike up to the Frozen Chapel from there."
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Monday February 5th, 2024 7:25:02 PM
Gnubert smiles at Drack, "The Gods bless us, and our mission. If we are capable we should move on." Gnubert watches Loryn prepare the altar and takes a deep breath.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+10=18 ; Monday February 5th, 2024 10:59:53 PM
Manolo feels a little bit off after the fight. He sluggishly moves towards the altar and looks at it and the area close to it Perception 18 Active effects:
DM Hugh & Mitch - The Staircase and the abyss Monday February 5th, 2024 11:38:54 PM Torryn offers to do the altar thingy. She finds no nasties and reflects on possible traps and that she isn’t rushing forward recklessly. Drack is ready to go and thanks Gnubert for the healing. Loryn waves off Torryn and steps up to do the altar thingy Ash is good to go and prepares to hasten the party. Mortimer holds up a hand and points out they don’t know where they’ll end up so save the haste in case of travel time that will cause it to expire. Gnuber says a blessing with a smile before taking a deep breath. Manolo feels a little off after the fight. He sluggishly moves toward the altar and looks at it and the area around it. As Loryn places the pyramid on the altar a hole forms in the ground in front of it with a spiral staircase heading down into the abyss. Last chance. Do you do anything for poor Manolo before descending the staircase?
Torrynashkabbeth (Nick) HP:40/40 AC:22 F11: R12 W:15 d20=18 ; Tuesday February 6th, 2024 5:10:30 AM
"Ooooh." Torryn cooed quietly. "That's not something you see every day." She cast an apologetic look at Manny. She wished she could help him, but had no means to do so - other stopping anything else bad Happening to him.
"Do you want me to go first?" She asked. "I'm quieter than Drack." She flashed an impish smile at the paladin. She then looked down the staircase. To her it seemed that it really wasn't wide enough for two to go abreast and it got dark quickly. She'd need some light.
~~~~~~~~~~
(How narrow is the spiral staircase? Is it carved out of the rock? IE: Stone encircling it. Which way does it spiral? If descending to goes to the right, she would anticipate that offers the best defence to those below. If it twists to the left, it works better for those descending - presuming those are right handed.
Torryn will take the lead if asked or defer to Drack if he requests to do so.
Perception: 29 - anything of interest as she peers in?
AC 13 HP 45/45 Loryn Glitterfall; Dan K Tuesday February 6th, 2024 12:26:11 PM
Loryn smiles as the spiral stairs appear in the floor. Glancing at Torrynashkabbeth, he always did think she'd look good in a Pink Doo
"We're all quieter than Drack, he's like dropping an arm load of pots on floor. Gnubert? Can you cure Manolo as well, Cause Manolo should take point Torrynashkabbeth, in case the way down is trapped"
Loryn collects the candlesticks and candles again, as they do not appear to be needed for the passage, and stows them into his Bag of Holding the as a thought he retieves one Candle and casts simple Light on it and hands it up to Manolo.
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Drack (Chris J) - hp 73/73 - AC 20 Tuesday February 6th, 2024 2:10:37 PM
"Gnubert, if you cant fix him now, we should probably rest. We may not get a chance down there, and you know darn well that these witches probably have nasty guards, and likely traps as well."
Lay hands: 7/8 Spells: Divine Favor Bless
Ash Macfarlane - Shawn R; AC: 11(T 11, FF 10), CMD: 24 HP: 36/36 Tuesday February 6th, 2024 4:06:06 PM
"Alright, holding on the haste spell" Ash says.
1 - magic missle x2, mage armor, enlarge person 2 - acid arrow x 2, Glitterdust, see invisible 3 - Fireball x2, Haste 4 - Summon Mon IV, Dimension Door
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. False Life, Shield, Lucky Tuesday February 6th, 2024 4:52:00 PM "If Gnubert doesn't have another of those Restorations for Manolo, I guess I can share some of my luck." Mortimer turns to Manolo and pokes him in the arm. "Here's a lil pick-me-up, yeah!"
(Mortimer casts Luckyism, aka Heroism, on Manolo. +2 morale bonus to Hit, Damage, Saves, Skills. Duration: 70 minutes.)
"Guess we're good ta go now," he states with a bit of a swagger, the effects of Luckyism.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Tuesday February 6th, 2024 7:13:03 PM
Gnubert sighs, and pats Manolo on the shoulder, "I am sorry I do not have another restoration. I wish I could help you as well my friend. I can pray for the ability to heal you in the morning." Gnubert looks crestfallen as he is unable to help his friend.
DM Hugh & Mitch - The passageway Tuesday February 6th, 2024 11:58:42 PM Torryn says that’s not something you see every day and offers to go first. Loryn asks if Gnubert can cure Manolo and suggests he go first in case of traps. He gathers the ritual material. Drack brings up resting. Ash holds the haste spell. Mortimer can share some luck so does so. Gnubert sadly cannot restore again. The stairs are just wide enough so that you can proceed down them in a single file. They twist to the right and are carved out of the rock. There is a small vestibule at the bottom where you can gather. A rough hewn passage leads further on. (OOC: what is your marching order?) (Assuming you proceed down the passage I’m going to need perception and stealth checks from everyone)
Torrynashkabbeth (Nick) HP:40/40 AC:22 F11: R12 W:15 d20=12 ; d20=16 ; Wednesday February 7th, 2024 7:28:54 AM
"I'll go first, and maybe Manny can go with me to spot those pesky traps. Um, by with, I sort of mean behind, because it looks only wide enough for one person and - oh, yeah - we Sacred Dancers are pretty quiet when we need to be. So, if we're being all sneaky, it's me and Manny for sure." she'd started very confidently, but that confidence had waned as she looked at Drack's face. The paladin always wanted to go first. In fairness, she had to concede that he did a good job of it, but perhaps this time a little more stealth was required.
Regardless of her position, Torryn readied her bow. She was always forgetting to do that! For once, she'd remembered. She also rembered that it would be a good idea to call upon her Sacred Dancer training and try to sense if there was any lurking evil about to strike. (Detect Evil)
~~~~~~~~~~~~~~~~
OOC: There is a marching order filed on the Woldipeadia page for Bearclaw, I believe, but in this instance Torryn is advocating it be altered. It may not be. She will cede to Drack's wishes.
Regardless of her position in the group, Torryn will still strive to be quiet; so even moving at half pace, she's as fast as the gnomes.
Stealth: 24 Perception: 27
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Detect Evil in effect.
Spells etc: Active: Mage Armour. Fey Spark: used0/6 1st lvl: used 2/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
(Before going down the stairs) If the way is dark below, he will invoke his powers of darkvision so he can see what lurks in the dark places away from whatever light there is.
(Mortimer casts Darkvision on himself. Range: 60'. Duration: 7 hours.)[//b]
[b](REMINDER: Michael, Heroism was cast on Manolo last round: +2 bonus on hit, damage, saves and skills. Sorry, I can't help with the -5 hitpoints.)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+15=30 ; d4=1 ; d20+14=30 ; Wednesday February 7th, 2024 10:47:29 AM
Manolo coughs ,as Mortimer helps him with some luck,"I hope you are right about this, luck thing", he says and announces to everyone," I will go first", He begins to descend mostly focusing on traps and still starting to be stealthy
Perception (trapfinding+3 , included) -30 Stealth -30 Active effects: Level damage/drain Luckyism (70min by Mort) 1 negative level: -5hp, -1 att, ability checks, combat checks, saves and skills +2 bonus on hit, damage, saves and skills.
Drack (Chris J) - hp 73/73 - AC 20 d20+8=26 ; d20+1=20 ; Wednesday February 7th, 2024 12:18:52 PM
(perception 26 (now i get an 18. amazing) Stealth 17 (and a 19. i hate this die roller.))
Drack grudgingly falls into line a little ways behind Manolo and Torry, trying to be as quiet as his armor will allow.
Before they descend, Drack will mention "We will need some light. I have a sunrod unless one of you has better. Sunrod is pretty bright. They will definitely see us coming."
Lay hands: 7/8 Spells: Divine Favor Bless
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+2=18 ; d20+5=22 ; Wednesday February 7th, 2024 1:28:27 PM
Loryn handed Manolo a Candle with a Light spell. The gnome will agree that Torrynashkabbeth up front with the rogue is best. Drack should give them a 20' lead and the rest of us follow from there.
Loryn falls in behind Gnubert and steps softly and thus quite slowly
Move less than 20' to not take penalty on stealth - 18 Perception 22
Order looks to be: Torry - Manolo +20feet Drack - Gnubert - Loryn - Mortimer - Ash
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:62/50. false life, shield, lucky, darkvision Wednesday February 7th, 2024 5:04:36 PM
Mortimer nods in agreement with the current lineup. He thinks if things go sideways, he only needs to push over Ash to get out. :)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 36/36 Wednesday February 7th, 2024 7:41:56 PM
Ash follows the group and takes his spot at the end of the line. Before moving out, he casts mage armor on himself.
1 - magic missle x2, enlarge person 2 - acid arrow x 2, Glitterdust, see invisible 3 - Fireball x2, Haste 4 - Summon Mon IV, Dimension Door
Effects : Mage armor
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 d20+6=9 ; d20+16=22 ; Wednesday February 7th, 2024 9:28:06 PM
Gnubert falls into place and moves as quietly as he can (Stealth DC 9, Perception DC 22). The gnome looks visibly embarassed as he stomps down the stairs. As he does so the gnome keeps an eye out for danger.
DM Hugh & Mitch - Contacts in the Dark d20+15=31 ; d20+15=28 ; d20+15=18 ; d20+13=32 ; d20+13=30 ; d20+13=27 ; d20+1=11 ; d12=10 ; d20+6=16 ; Thursday February 8th, 2024 1:29:08 AM Torryn volunteers to go first and take Manny with her so he can look for traps. She then readies her bow and calls upon her training. Mortimer casted darkvision on himself previously so he can see what lurks down in dark places. Manolo coughs as Mortimer helped him with some luck and agrees to go first. Drack grudgingly falls into line a little ways behind Manolo and Torry trying to be as quiet as his armor will allow. He offers to use his sunrod but points out they’ll see him coming. Loryn hands Manolo a candle with a light spell on it and agrees to the marching order that Torryn suggested and falls in behind Gnubert and steps softly and quite slowly. Mortimer nods with the proposed lineup and prepares to push Ash out of the way should things go pear shaped. Ash follows the group and takes his place at the end of the line and before moving out he casts mage armor on himself. Gnubert falls into place and moves as quietly as he can (Stealth 9; Perception 22). The gnome looks visibly embarrassed as he tramps down the stars and keeps an eye out for danger.
The party slowly makes its way down the passage. Torryn’s evil detecting sensor extends into the darkness. Once you hit a point in the passage where it looks like 30 feet ahead it may open up into a larger room Torryn Highlight to display spoiler: {Your evil detecting cone detects something at the farthest edge of its range - 60 feet} At the same time Torryn and Manolo Highlight to display spoiler: { You think you hear something about 80 feet ahead and a little to the left Highlight to display } We are now in combat. Torryn and Manolo get a single surprise round action + a full round of action. Everyone else just gets a full round of action. As Torryn and Manolo go to take their surprise round action the two hear speaking 60 feet ahead Torryn + Manolo + Aklo <- only if Torryn or Manolo understand Akklo Highlight to display spoiler: {“Sisters, it would appear we have company. Let’s all go invisible. Geneva you start the ritual. Felicia and I will keep our company busy.} Seconds after the first bit of dialog Torryn + Manolo Highlight to display spoiler: {You hear what sounds like spellcasting 60 feet ahead } Torryn + Manolo + Spellcraft DC 18 Highlight to display spoiler: { Invisibility }
(OOC: I’ll make a map soon) For now marching order: Torry - Manolo +20feet Drack - Gnubert - Loryn - Mortimer - Ash The passageway extends ahead of you 30 feet and then looks to widen out into a larger room. No one can see any creature in their field of vision.
Something’s out there 1 - unharmed Are there more?
(OOC: Perception checks might help out there moving forward.)
Torrynashkabbeth (Nick) HP:40/40 AC:22 F11: R12 W:15 d20=12 ; d8=6 ; d6=1 ; Thursday February 8th, 2024 6:25:58 AM
"Badness!" Torryn hissed as she moved forward unhesitatingly. If she was correct in her assessment, someone or something back there, in that large room - something that could see her - was casting a spell. It was evil and so HAD to be stopped. Instinctively, she'd wanted to invoke her Fey Shield, but that might risk something harmful happening to everyone. Thus she moved 40' forward in an attempt to see the see the would-be attacker.
On the subsequent round, Torryn released her arrow. The arrow immediately burst into flame as it streaked across the intervening distance. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Detect Evil in effect.
Spells etc: Active: Mage Armour. Fey Spark: used0/6 1st lvl: used 2/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1[/i]
~~~~~~~~~~~~
Torrynashkabbeth (Nick) HP:40/40 AC:22 F11: R12 W:15 d20=13 ; d8=4 ; d6=3 ; Thursday February 8th, 2024 9:11:47 AM
Torryn shot and moved forward to close the gap still further.
~~~
Hits AC:23. Damage: 4 + 2 +3(fire) = 9.
Drack (Chris J) - hp 73/73 - AC 20 d20+7=11 ; Thursday February 8th, 2024 10:35:42 AM
Drack takes a move and a move into the room, with his sword out, listening for any of the witches to be casting a spell so that he knows where to go. (perception 11)
Lay hands: 7/8 Spells: Divine Favor Bless
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+12=25 ; Thursday February 8th, 2024 11:27:09 AM
The room was dark so Manolo decided to go through and go forward to the enemy (flank from the left) stealty. Stealth 25
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+11=23 ; d6+3=4 ; Thursday February 8th, 2024 12:05:16 PM
Manolo quickly ends the distance gap and attacks the enemy. Attack 24 Damage 4 Active effects: Level damage/drain Luckyism (70min by Mort) 1 negative level: -5hp, -1 att, ability checks, combat checks, saves and skills +2 bonus on hit, damage, saves and skills.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Thursday February 8th, 2024 4:39:38 PM
The need for stealth was over, especially with the fully armored Drack moving at speed down the passage. Loryn sets his little legs a pumping, moving up 40'.
Using the order of the group, I count Loryn at 65' away
(ooc: Are we at the bottom of the stairs yet? I thought we were in a single-file line. I don't understand our position or how Loryn had gotten so far (65ft) away from everyone.)
As soon as Mortimer becomes aware that combat has begun, he immediately casts a spell in preparation. A ghostly, gnarled hand lifts off from his own and floats next to him.
(Mortimer casts Spectral Hand. Duration: 7 minutes. -3 hit points.)
He looks at Ash, with a wicked smile and states in a hushed tone, "Three hands are better than two." He then advances forward until he catches up with the party. His eyes dart about looking for a target.
Gnubert Glitterdust (Wade) AC: 19 T: 14 F: 17 R: 6 F: 7 W: 11 HPS: 43/43 CMD: 6 Thursday February 8th, 2024 8:02:58 PM
Gnubert looks around, "I still have my Circle of Protection avaialble. If you are within 20 feet of me you will gain some protections!" Gnubert hustles forward with the others trying to keep them within his spell as much as possible as he casts Bless on the party unless it has already been cast.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 36/36 Thursday February 8th, 2024 8:30:22 PM
Ash quietly casts haste on the group. He might be in the back but he can assist with some spellwork.
1 - magic missle x2, enlarge person 2 - acid arrow x 2, Glitterdust, see invisible 3 - Fireball x2, 4 - Summon Mon IV, Dimension Door
Effects : Mage armor, Haste
DM Hugh & Mitch - Contacts in the Dark map d20+10=23 ; d20+10=19 ; 4d6+10=25 ; 4d6=12 ; Thursday February 8th, 2024 10:18:52 PM
(OOC: As I previously stated the stairway led to a room where you could gather with a passageway into a larger room)
Torryn hisses Badness as she finds something evil ahead of her. She also knows it is casting a spell and moves 40 feet forward to not find her contact but she finds 2 others in front of her and lets fly an arrow at one of them. Drack takes a double move into the room listening for anyone casting a spell so he knows where to go. Manolo stealths forward and then rushes the one on the left Lorryn moves up as fast as his little gnome legs can carry him Mortimer casts spectral hand and moves forward Gnubert reminds folks of his circle of protection and hustles forward to try to keep up with the rest of the group and casts bless trying to get as many folks as possible. Ash quietly casts haste on the group assisting with some spellwork in the back.
The creature on the left casts a spell and disappears. Spellcraft - 18 Highlight to display spoiler: {invisibility} The creature on the right takes a 5 foot step back and casts a spell disappearing. Spellcraft - 18 Highlight to display spoiler: {invisibility}
The first creature reappears flinging two bolts of shadow at Torryn and Drack.
The room that you are in has a basalt altar like the one on the surface.
There are also kids in cages lining the back wall.
Spellcraft - 18 Highlight to display spoiler: {Gloombind Bolt} 23 vs Touch on Torryn - 15 damage + DC 16 Reflex save or become blinded for 1 round 19 vs Touch on Drack - 12 damage + DC 16 Reflex save or become blinded for 1 round Know Nature - DC 20 - Highlight to display spoiler: {These creatures are Green Hag} H1 - unharmed H2 - unharmed, disappeared H3 -13 damage, disappeared
OOC - (Invisible Creatures have total concealment Total Concealment: If you have line of effect to a target but not line of sight, he is considered to have total concealment from you. You can't attack an opponent that has total concealment, though you can attack into a square that you think he occupies. A successful attack into a square occupied by an enemy with total concealment has a 50% miss chance (instead of the normal 20% miss chance for an opponent with concealment).
You need to succeed on a Perception check to notice an invisible creature to pinpoint the square to attack otherwise you are just attacking blindly.)
Torrynashkabbeth (Nick) HP:25/40 AC:22 F11: R12 W:15 d20=18 ; d20=17 ; d20=20 ; d20=20 ; d8=4 ; d8=5 ; d8=8 ; d6=3 ; Friday February 9th, 2024 4:51:17 AM
The chilling dark, bolts slammed into Torryn almost staggering her, but she gritted her teeth and shook off the worst effects. Yet even as she did so her assailant vanished! Yet surely her patrons could assist her. She scoured the vicinity drawing on her ability to Detect Evil.
~~~~ Perception: 28 to spot a tell-tale sign of the attacker. ~~~~
Torryn then attacked where she believed her opponent to be. As it wasn't adjacent to her (5'step taken) she quickly released another flaming arrow into it.
EEP! natural 20 confirmed with a Natural 20! (apologies to Drack. Torryn has exhausted ALL the power of the dice roller) Damage: 17 +2 (or +6. I am unsure what is also tripled. I believe that the +1 from the bow is. is Arcane strike also tripled?) +3 fire damage. Ah, wait - no point in getting too excited: Concealment :)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand d6=2 ; d20+12=29 ; 3d6=13 ; d20+6=26 ; Friday February 9th, 2024 8:51:23 AM
Mortimer moves forward into the larger room and immediately spots the single witch. He mutters a few words of dark, necrotic power and his ghostly hand speeds forward to deliver a touch.
(Mortimer casts Vampiric Touch and delivers touch with +2 Spectral Hand. Hit Touch AC: 29. Damage: 13 , which becomes temporary hit points of Mortimer. The single d6 roll was an accident.)
(Perception: 26, natural 20. No, I just drained the die roller. Sorry!)
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday February 9th, 2024 8:51:41 AM
Loryn moves 10' to get into the room. Several of the group are off to the right and that must mean when they arrived, there was something over there. Loryn casts his first spell that direction. A ball of Glitter Dust explodes into existence with a center point 10' from Manolo and Torrynashkabbeth.
Loryn Heroically then repeats the spell on the other side of the room, but this onne centers up on the creature he can see H1
Glitterdust 10' radius Will DC 19 or be blinded. Makes visible all invisible creatures and objects regardless of save
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste Friday February 9th, 2024 9:16:20 AM
(ooc: Forgot to change the stats in the Post Name for the Haste spell.)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 36/36 d20+15=31 ; Friday February 9th, 2024 9:19:11 AM
Ash smiles knowing the spells being cast. "I am smarter than you. " he whispers to himself. He drops a glitterdust spell around n-14. Trying to get the invisible creature in the radius.
1 - magic missle x2, enlarge person 2 - acid arrow x 2, , see invisible 3 - Fireball x2, 4 - Summon Mon IV, Dimension Door
Effects : Mage armor, Haste
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d6=5 ; d20=17 ; Friday February 9th, 2024 10:37:46 AM
Manolo moves as much as he can to the left in a straight line. He is totally on the defensive(defensive stance).
Perception (d20=17) Effects Negative level (by 1) Luckyism Possibly Haste if in range OOC: sorry for lazy post today. Absolutely exhausted.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Friday February 9th, 2024 10:40:31 AM
Gnubert moves just behind Torry, and Drack so his Magic Circle can help provide some protections. The cleric then casts bless which should catch the entire party.
Active Effects: Magic Circle versus Evil Haste Bless
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+7=9 ; Friday February 9th, 2024 11:10:18 AM (ooc: Forgot to roll Spellcraft checks: 9, natural 2, blah!)
Mortimer doesn't know what spell the witch cast, but he wish he did. He's drawn to their shadowy nature.
Drack (Chris J) - hp 61/73 - AC 20 d20+4=21 ; d20+8=23 ; d20+14=31 ; d10+5=7 ; Friday February 9th, 2024 11:59:39 AM
(map not working properly for me)(spellcraft 21)
"They've gone invisible Drack calls out. Don't suppose anyone can do anything about that?"
Drack takes the damage from the Hags spell, and shakes off the momentary blindness. He then moves up to the visible hag, and swings. Hit ac 31, damage 7
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
Drack (Chris J) - hp 61/73 - AC 20 Friday February 9th, 2024 12:00:23 PM
(reflex save was 23)
DM Hugh & Mitch - Contacts in the Dark map d100=21 ; d20+7=26 ; d20+14=34 ; d20+10=18 ; d20+10=22 ; 4d6=8 ; 4d6=12 ; d20+33=42 ; d20+33=38 ; Monday February 12th, 2024 2:55:15 AM Toryn feels the bolts slam into her and then tries to pinpoint her nearest assailant firing back with an arrow of her own. It would have been a good shot if only her assailant was visible. Mortimer uses his spectral hand to deliver a vampiric touch against the visible hag. Loryn moves into the room and casts glitter dust 10 feet from Torryn and Manolo. (OOC I read that as roughly U13 territory; let me know if I misinterpreted) revealing nothing. He then heroically casts it again on the visible creature he can see. (26 vs Will = pass) The creature becomes highlighted in the dust but not blinded. Ash smiles at the spells being cast and drops his own glitterdust spell but does not reveal any other invisible creature. He also points out that they are hags. Manolo moves as much as he can to the left in a straight line in a total defensive stance. Gnubert moves up just behind Torry and Drack and casts Bless Drack asks someone to do something about the invisibility then steps up and attacks the visible hag Hag 1 takes a five foot step back and diagonal from Drack and then casts another spell targeting Lorryn with bolts of shadowy energy. Spellcraft - 18 Highlight to display spoiler: {gloombolt blast} Bolt 1 Lorryn - 18 vs touch; 8 damage + DC 16 reflex or be blinded for 1 round Bolt 2 Lorryn - 22 vs touch; 12 damage + DC 16 reflex or be blinded for 1 round
The other 2 hags remain invisible Perception: 42 Highlight to display spoiler: { You think you hear silent chanting near the basalt altar} Perception: 38 Highlight to display spoiler: { You think you hear silent chanting near the other side of the altar}
Spellcraft 20 + if you succeeded at either Perception check above first Highlight to display spoiler: {The chanting sounds like it is some ritual. Perhaps aimed at the kids in the cages? You might want to figure a way to put a stop to it as after some time it might be too late } H1 -20 damage, H2 - unharmed, disappeared H3 -13 damage, disappeared
Dismissing all thoughts about what had just transpired, Torryn cast about seeking her unseen foes. (Perception: 29) She saw only the one had. So shot it.
Quickly she drew back another arrow and let it fly.
Hits AC: 29. Damage: 3 + 3 fire. = 6
She then cast about seeking the presence of evil to ascertain if any of the other hags were close.
Drack (Chris J) - hp 61/73 - AC 20 d20+12=30 ; d20+12=23 ; d10+11=21 ; d10+11=21 ; d10+11=14 ; d20+7=22 ; d10+11=21 ; d20+12=16 ; d10+11=18 ; Monday February 12th, 2024 8:55:47 AM
Drack takes a 5' step back within reach of H1, and unleashes his full array of swings, power attacking by 2. Hitting ac 30, crit on ac 23. damage 21, or if crit, 35. second swing hits ac 22 for 21. third swing hits ac 16 for 18.
"Take that Hag", Drack thinks to himself.
"Where are the other two?" Drack calls out to the others.
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=11 ; d20+12=29 ; d6+4=10 ; Monday February 12th, 2024 12:45:35 PM (Perception: 11. I rolled a natural 20 last round and nothing became of it.)
With mithral sickle in hand, Mortimer charges the only hag he can see. He slices into the witch!
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+13=14 ; d20+6=12 ; d20+6=8 ; Monday February 12th, 2024 1:08:35 PM DM input needed. Loryn has Mirror Image cast earlier, before he entered the clearing. It should still be up lasting over an hour 3 images
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 2/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Drack (Chris J) - hp 61/73 - AC 20 Monday February 12th, 2024 2:43:57 PM
(Wasn’t there glitterdust all over as well? Did the other hags get missed with it, or can we see them?)
OOC: I believe that the Gilitter Dust missed them. As to Morty's Nat 20 - I feel his pain. Torryn got one and confirmed the crit - only to miss due to the invisibility. Such is our deep rapport with the dice roller.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+12=14 ; d20+13=29 ; Monday February 12th, 2024 5:56:59 PM
Manolo is stressed by everything that happens. He takes a quick breath and drink a potion of invisibility. 'Just need to find the other two', he thinks to himself, as he calms himself. Stealth 30 (29+1 due to luckyism) Perception 14 Effects Drained/negative level Luckyism Bless ? If was in range
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 36/36 d20+6=17 ; 6d6=19 ; Monday February 12th, 2024 6:19:20 PM
" I still got you" he whispers to himself. He pulls out some talc and powdered silver and casts see invisibility. Once revealed ash digs down deep, and summons up his heroic power to blast the hag that was just revealed to him with his wand. (17 dmg). Once blasted he yells out the hags location.
Use hero pt for second action.
1 - magic missle x2, enlarge person 2 - acid arrow x 2, 3 - Fireball x2, 4 - Summon Mon IV, Dimension Door
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+16=19 ; 2d8+5=21 ; Monday February 12th, 2024 8:00:47 PM
Gnubert reaches out and casts a converted second level spell into a Cure Moderate wounds, healing torry for 31 points of damage.
Active Effects: Magic Circle versus Evil Haste Bless
DM Hugh & Mitch - Contacts in the Dark map d4=2 ; d4=4 ; d20+7=11 ; d20+33=48 ; 4d6=10 ; 4d6=14 ; d20+10=27 ; d20+10=16 ; Monday February 12th, 2024 11:08:32 PM Torryn only sees one hag so shoots it successfully. Drack crits and chops down the hag with brutal efficiency. Mortimer charges forth but the visible hag is dead. Manolo goes invisible himself Ash is prepared, casting see invisibility and blasting one of the hags (please designate target and roll vs spell resist in your next post. And don’t forget to take your action for next round as well!) Gnubert reaches out and casts a converted second level spell into Cure Moderate Wounds healing for 31 points of damage. (OOC: Last round 2 of Lorryn’s mirror images got taken out with the shadow bolts; Lorryn may make 2 rounds worth of action next round since Lorryn didn’t do anything this round) Hag 1 is dead Hag 2 remains invisible Ash or Perception 48 Highlight to display spoiler: {It is near the Altar, seemingly chanting} If you pass above + Spellcraft 20 Highlight to display spoiler: { It would appear that energy is being drained from the kids in cages to the hags through some kind of ritual. Based on the progress you observe it looks like 3 rounds have elapsed} Hag 3 reappears and fires 2 shadowy bolts at Ash this time Spellcraft - 18 Highlight to display spoiler: {Gloombind Bolts} 27 vs Touch to Ash - 10 damage + DC 16 Reflex save or be Blinded for 1 round 16 vs Touch to Ash - 14 damage + DC 16 Reflex save or be Blinded for 1 round H1 -82 damage, dead H2 - unharmed, disappeared H3 -13 damage + 18 damage? (OOC: pending the SR roll by Ash)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 d20+15=18 ; d20+15=35 ; d20+3=10 ; d20+3=6 ; d20+7=8 ; Tuesday February 13th, 2024 12:00:05 AM
It goes from bad to worse with Ash. First his wand attack doesnt effect the hag( spell resistance 8) and then his world goes black.
He quickly starts callinh out the exact position of the two hags, and adds " they're draining the life and energy of the children. Disrupt the alter if you cannot find the hags. "
Ash ducks down to minimize his size. Even blind he can recite words and wave his hands. He pulls a small candle and bag from his pockets and casts Summon Monster IV, summoning a LG Hound Archon.
Once arrived, Ash (hopefully) looks at celestial being. " My holy friend of the heavens.. Evil hags are harming children and we cannot see them... end them please and save the children".
1 - magic missle x2, enlarge person 2 - acid arrow x 2, 3 - Fireball x2, 4 - Dimension Door
Effects : Mage armor, Haste, See Invisibility, Blinded 2 rounds
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Tuesday February 13th, 2024 12:01:02 AM
Ooc: sorry. Thats lawful good, not large
Torrynashkabbeth (Nick) HP:40/40 AC:23 F11: R13 W:15 d20=12 ; d8=8 ; d6=3 ; Tuesday February 13th, 2024 7:19:59 AM
(I cannot see Hag 3 on the map, yet you state that she is visible.)
Torryn moved forward towards the children to see what she could do for them. yet in moving she remained alert and continued to focus her Sacred Dancer ability to Detect Evil. When a hag appeared and attacked Ash, she immediately loosed an arrow at her.
Hits AC:23. Damage: 10 + 3 Fire. = 13.
Gnubert's spell surged through her eliminating all the harm that the hag's dark magic had inflicted.
Header adjusted for Health and Haste spell
Drack (Chris J) - hp 61/73 - AC 20 d20+15=35 ; d20+15=33 ; d10+21=30 ; d10+21=24 ; Tuesday February 13th, 2024 9:59:38 AM
Map still not working for me. Drack will call upon his smite evil ability and charge the visible hag, swinging once. Power attack by 4, hitting ac 35 and a crit on ac 33 (welcome back friendly die roller. it's been awhile since we have seen each other.) Crit damage 54.
"You foul creatures must be ended. Evil shall be vanquished" Drack says to the hag.
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+7=14 ; d20+13=15 ; d6=1 ; Tuesday February 13th, 2024 10:16:05 AM (None of us can come close to those Perception checks, why try?)
Mortimer is delighted by the yard sale of internal organs spread out before him from the dead witch. He then spots another witch and begins to mutter words of dark power. His spectral hand races forward to deliver a touch.
(Mortimer casts Touch of Idiocy on the visible witch. Spectral Hand +2. SR 14. Hit Touch AC: 15. Damage: -1 to Intelligence, Wisdom and Charisma. No Save. The die roller is back to its old tricks. Thanks Chris :)
Mortimer was hoping he could stupefy the witch to where they couldn't cast spells. However he could sense that nothing went right with that casting. He then takes the opportunity to move in behind (opposite of Drack) and flank the witch.
[i](Mortimer has 60ft movement with haste.)[/b]
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+12=14 ; d20+12=23 ; d20+14=21 ; d20=6 ; d6=3 ; d20=1 ; Tuesday February 13th, 2024 10:51:02 AM
Manolo tries to look out for the witch but it was impossible. He then goes to near the altar and tries to damage it (if possible).
Perception 14 Stealth 21 Attack/action roll 6 Damage roll - probably not needed. OOC all other rolls are mistakes due to posting from mobile phone Effects Negative level - 1 level Luckyism Bless or haste ?
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+17=37 ; Tuesday February 13th, 2024 11:00:53 AM (ooc: Since I can't see the map or the witch's position. Mortimer will use Arcrobatics to avoid attacks of opportunity from moving through threatened space, if he doesn't have the movement to move around safely.)
Acrobatics: 37 vs. Witches CMD
AC 13 HP 45/45 Loryn Glitterfall; Dan K d4+2=3 ; Tuesday February 13th, 2024 1:14:32 PM
Loryn loses a pair of images and decides to reconstruct his defenses, casting Mirror Image. Replacing the 1 image with 3. When the Hag appears, Loryn drops a Glitterdust on the hag, centering it to the back wall hoping to not catch Mortimer in the 10' radius
Glitterdust Will DC 19 ELSE Blind
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d4+2=3 ; Tuesday February 13th, 2024 1:14:33 PM
Loryn loses a pair of images and decides to reconstruct his defenses, casting Mirror Image. Replacing the 1 image with 3. When the Hag appears, Loryn drops a Glitterdust on the hag, centering it to the back wall hoping to not catch Mortimer in the 10' radius
Glitterdust Will DC 19 ELSE Blind
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Tuesday February 13th, 2024 8:13:49 PM
Gnubert casts Sanctuary on himself, and moved directly behind the altar. The cleric positions himself in shuch away that the three children in the cages behind him receive some protection from his Magic CIrcle.
DM Hugh & Mitch - Contacts in the Dark map Tuesday February 13th, 2024 11:09:09 PM Ash starts announcing the positions and actions of the hags, or at least what they were doing before he went blind. He summons an ally. Torryn quickly reacts to the hag appearing. Drack smites evil very effectively once again. Fights are easy, just crit every round! Mortimer goes for the visible hag but it’s dead again. This also makes his acrobatics unnecessary. Manolo goes to damage the altar and fails. (OOC:Altar has +10 nat armor; effective dex score of 0 and hardness 8 so Altar has AC of 15/0/15) Loryn refreshes his images and would have cast glitterdust but Drack has already killed the hag Gnubert casts Sanctuary on himself and moves behind the altar trying to use his magic circle to protect some of the children. Ash can tell that the ritual has stopped. When his vision clears though the Hag does not appear to be anywhere near the altar, the children or party.
(OOC: Ash, tell us in your next post where you start looking for the hag?)
H1 -82 damage, dead H2 - unharmed, disappeared H3 -67 damage, dead
Torrynashkabbeth (Nick) HP:40/40 AC:23 F11: R13 W:15 d20=4 ; Wednesday February 14th, 2024 5:16:05 AM
~~
With the haste spell aiding her movement, Torryn quickly darted back to the entrance. She maintained her search. Could she detect invisible evil? Surely she could. After all, if she closed her eyes and focused, she’d still know that evil was nearby. At least, that was her logic. Her logic also informed her that the hag might to try to avoid its imminent demise and flee. That was why she positioned herself thusly and to permit herself the opportunity to scan as much of the room as possible. She held her bow ready, arrow nocked to the string. If she found some evil, she was going to shoot it!
(Perception: 15 – Not seeing anything invisible.)
~~~ Detect Evil in effect.
Spells etc: Active: Mage Armour. Haste
Fey Spark: used0/6 1st lvl: used 2/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
~~~
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=15 ; Wednesday February 14th, 2024 11:46:36 AM (Perception: 15, bet it's not near enough! :)
Looking down at the second dead witch, Mortimer turns to Drack and says, "Ya didn't leave much for me, mate. I'll take what I can get." He turns back down to the witch's corpse and states in a hushed tone, "There're worse things than death, yeah. Death is a mercy. There'll be no mercy for you!"
Another voice, over Mortimer's shoulder, hollow and quiet, whispers, 'lat'll be comaumn wiavh alnej now.' The casual observer may not notice that Mortimer is no longer casting a shadow.
Mortimer turns away and walks back to the altar. He casts Detect Magic in an attempt to see any magical auras where there shouldn't be.
(Mortimer casts Detect Magic. Range: 60ft. Duration: Concentration, up to 7 minutes.)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+11=18 ; Wednesday February 14th, 2024 12:20:27 PM
(ooc: one more thing.)
Mortimer calls out to the last remaining witch with a taunt, "Not so much for the Power of Three, huh?"
(Intimidate: 18. getting tired of this die roller!)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20=14 ; Wednesday February 14th, 2024 12:29:24 PM
Manolo looks out for any footprints or clues that might help with locating the witch. Perception 26
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Wednesday February 14th, 2024 1:00:11 PM
Ash looks up, thinking the Hag might have leviated. Calling to the Archon and speaking in Draconic, knowing the Hound Archon will be able to understand due to his truespeak, he says " Use your ability to detect evil and see if you can locate the last hag... do this for me, and Ill will give you a favor, and give a street dog a home. "
AC 13 HP 45/45 Loryn Glitterfall; Dan K Wednesday February 14th, 2024 5:42:25 PM
This last one was being quite the elusive creature and Loryn did not have much in the way of revealing her. He was pretty sure that most Detect spells would not reveal the location, only the precence of magic or evil or what have you. No, it would be a matter of waiting for the thing to strike and striking back, well to the gnomes thinking at least. Loryn also wanted to start to see what kind of condition those in the cages might be in and so to that, Loryn moves up 40' to K6. Once there he will READY on the hag to appear from an attack, with a Glitterdust
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 1/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Drack (Chris J) - hp 61/73 - AC 20 d20+7=11 ; Wednesday February 14th, 2024 6:46:26 PM
Drack waits and listens carefully for the sound of spell or movement that would give away the position of the final witch. (perception 11)
"Torry. What do you think about you going back in the tunnel and blocking it to make sure she has no way out?"
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 4d6=9 ; Wednesday February 14th, 2024 8:02:57 PM
Gnubert stands his ground, unsure if his presence is enough to help disrupt the ritual. The cleric turns to the children, hoping they are awake, and aware of the party presence, [b]"We are here to help in anyway we can. Unsure if they are hurt Gnubert calls on the power of the Gods to channel catching as many of them as he can. (Channel for 9 points of healing)
DM Hugh & Mitch - Contacts in the Dark map d20+36=46 ; d8=7 ; d8=4 ; d20+10=13 ; Wednesday February 14th, 2024 11:49:33 PM Torryn moves quickly to block the entrance. She tried detect evil. Mortimer comments Drack didn’t leave much for him and then does something creepy. (OOC: There is no soul among the remains and Mortimer gets the feeling that when the hag was destroyed the soul was freed from whatever curse infested it; sorry for not responding to your email but you’ll have to do whatever with a soul another time; this module explicitly states things about the hags; maybe we can try to work something into the next module) Manolo looks for footprints. Ash looks up and makes an offer to the summoned help. Loryn reflects that they’ll likely have to wait for the enemy to attack and attack back. He’ll ready an action. Drack waits and listens carefully. He suggests Torryn back up a little more into the tunnel. Gnubert addresses the children and tried to heal them. The party turns its detection cones in various directions. Torryn sweeps as much of the room as she can but does not find anything with her detect evil in the room; Mortimer turns his magic detecting cone towards the altar and can feel the dissipating lingering aura of the ritual they cut short. (OOC: you guys got lucky on this next part; I rolled random directions for the hound archon to sweep and he sweeps from W to SE (using a d8 for directions) The hound archon turns his head to the West and then sweeps SW, S only to end up facing the south east. It uses its truespeak ability to say in common, “The hag is already in the hallway somewhere behind Torryn” as it moves towards the entrance. It says again, “It is now beyond the range of my detect evil cone” as the hag must have took its turn
H1 -82 damage, dead H2 - unharmed, disappeared H3 -67 damage, dead
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Thursday February 15th, 2024 12:25:00 AM
"Hags headed down the hallway behind Torryn and around the turn. " Turning to the hound Archon, Ash adds. " Kill the hag."
He himself starts down the hallway, letting his see invisible spell lead the way.
Torrynashkabbeth (Nick) HP:40/40 AC:23 F11: R13 W:15 d20=18 ; Thursday February 15th, 2024 7:13:19 AM
ugh Torryn groaned. She'd been just that little bit too slow. Still, she was pleased that she'd had the right idea. Moreover, it was clear now why she wasn't detecting evil - it was behind her! She turned and ran.
(Torryn moves 40 and has haste still in effect. She seeks to catch up with the invisible hag, using her Detect Evil ability to try to spot it. Failing that she'll be guided by the Hound Archon.
Perception: 29 - clues as to the Hag's passage/whereabouts.
Drack (Chris J) - hp 61/73 - AC 20 Thursday February 15th, 2024 9:12:32 AM
Drack takes off after the hound Archon, running if necessary to keep up with it. Drack is determined to kill the final hag and end their threat to the area. As he moves past Torry, he simply says "Let's get her."
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks Thursday February 15th, 2024 11:56:33 AM
Manolo runs as well in the direction of the last baba yaga!
(OOC: There's no way that Drack is getting past/overtaking Torryn, particularly in his armour. Breastplate means the max move is 20'. Torryn moves 40'. We're both doubled by Haste.)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+5=7 ; Thursday February 15th, 2024 12:50:21 PM
The hag was no longer an immediate threat and so Loryn turns his attention to the cages. Starting with the one he is standing in front of. A quick inspection reveals little Perception 7 and so he switches to vocals.
"Hello, we're from Windlhorns and are here to help get you home. Hello? anyone able to hear me?"
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=11 ; d20+12=15 ; d20+2=3 ; Thursday February 15th, 2024 1:09:11 PM
Mortimer was about to make chase but he then closes his eyes and remembers there's a whole group of kids in cages hanging right behind him. He wasn't going to leave them alone with these two corpses. Bits of empathy keep creeping in, making decisions difficult.
Mortimer turns to face his shadow, who had just returned. It looked confused and shrugged before going back to following Mortimer's movements. Mortimer tilts his head and stares blankly at the floor. After a moment of deep thought, he turns his gaze back to the children. "Hey kiddies! Let's getcha out of those cages. I bet ya needta stretch those legs, yeah!"
Mortimer begins at trying to figure out how to open the cages. He eyes the altar as he walks by, to see if there is a key for the locks or a drawer or compartment that would contain them. His Detect Magic is still active and if that helps to find a solution, he'll use it.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+16=34 ; Thursday February 15th, 2024 7:24:04 PM
Gnubert assists Mortimer in searching the altar for a way to free the children. The cleric is aware he cannot keep up with Drack or Torry who have charged headlong after the remaining Hag. (Perception DC 34)
DM Hugh & Mitch - Contacts in the Dark map d20+33=53 ; Friday February 16th, 2024 2:04:47 AM Ash reports where the hag is going and gives chase Torryn is annoyed she was a bit to slow. Drack wants to go 3 for 3 for hag kills. Manolo joins the chase Loryn stays to look over the cages and try talking to the children. Mortimer is ready to run off but there’s kids still locked in cages. His shadow is confused and his dice roller angry at him for some reason. Gnubert searches the area for some way to release the children.
Some of the party gives chase to the remaining hag while the rest start seeing to the children. Those chasing the hag w/ detect evil detect her as being somewhere down the hallway Ash or Perception 55Highlight to display spoiler: {As the party starts catching up to her, she continues moving invisibly down the hallway and into the antechamber with the stairs} The hag has taken her turn, still opting for flight instead of confrontation for now it would seem ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Those looking at the cages find that there are 20 children spread out amongst the various cages.
Mortimer Highlight to display spoiler: {There does not seem to be any magical auras coming from the cages or their locks}
The children respond to Loryn and Mortimer with cries of “help”, “let us out”, “they were going to eat us.” and the like.
H1 -82 damage, dead H2 - unharmed, disappeared H3 -67 damage, dead
Torrynashkabbeth (Nick) HP:40/40 AC:23 F11: R13 W:15 d20=4 ; Friday February 16th, 2024 4:55:13 AM
Still relying on her capacity to Detect Evil Torryn rushed forward to the base of the stairs. If there is no evil within that open area, she will start to ascend.
(Oops, I moved the T icon and managed to delete it. Luckily Torryn is ascending :) Given that Torryn can easily move 80, shouldn't she catch up with the hag? Perception roll just for fun.)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Friday February 16th, 2024 8:21:20 AM
"Drack, allow yourself to come with me and we'll cut the hag off. " once given Drack a heads up, Ash puts his hand on his friends shoulder and casts dimension door to appear ahead of the hag. Once there, he calls out the hags locations for those who can't see.
1 - magic missle x2, enlarge person 2 - acid arrow x 2, 3 - Fireball x2, 4 -
Effects : Mage armor, Haste, See Invisibility, Blinded 2 rounds
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+4=13 ; d20+4=19 ; d20+4=7 ; d20+4=13 ; d20+4=12 ; Friday February 16th, 2024 10:24:18 AM
Noticing that none of the locks are magical in nature, merely mechanical, he offers up a suggestion, "Loryn, try and find a key to these cages. I will get out my thieving tools and see if I can pick these locks."
Mortimer reaches into his haversack and pulls out a single item. It's not a leathery pouch of thieves tools, like he suggested, it was a hefty, steel crowbar. Mortimer was never one for subtly. He tries to make little work at prying off the locks.
(Mortimer attempts to pry locks with a Crowbar. (Strength checks: 13, 19, 7, 13, 12 and so on.)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20=13 ; Friday February 16th, 2024 11:58:03 AM
Manolo will aid Drack and Ash if needed Aid anotheR +25
Drack (Chris J) - hp 61/73 - AC 20 Friday February 16th, 2024 1:10:47 PM
Drack will accept the dim door with Ash, and hope they were far enough to be ahead of her. Drack will wait at the ready to attack as soon as he sees the hag or Ash tells him where it is.
"Well done Ash. Let's finish this."
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+5=12 ; Friday February 16th, 2024 3:12:46 PM
Loryn tries to assure the children that help is there and things are going to be ok. What he can't really do is get them out. He casts about for Manolo, but the rogue is long gone after Drack and the others.
Diplomacy 12
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+4=8 ; Friday February 16th, 2024 6:56:45 PM
Gnubert attempts to calm the children, and fails miserably (diplomacy DC 8). "Are you hurt? We will have you out shortly. We are here to help you!"
DM Hugh & Mitch - Contacts in the Dark map d20+10=27 ; d20+10=22 ; 4d6=15 ; 4d6=17 ; Monday February 19th, 2024 4:56:38 AM Torry rushes forward relying on detect evil. The hag has not ascended yet Ash offers Drack a dimension door to get ahead of the hag Mortimer asks Lorryn to find a key as he pulls a prybar from his haversack and sets to work. Manolo will aid Drack and Ash Drack agrees to the Dimension door Loryn tries to assure the children that help is there and things will be ok. Gnubert also attempts to calm the children. The hound archon moves forward with Manolo
The hag is now confined to the room having both the hallway and staircase in frustration it turns visible in the far corner attacking Torry with 2 gloombind bolts.
27 vs touch - 17 damage + DC 16 reflex save or go blind 1 rd 22 vs touch - 15 damage + DC relex save or go blind 1 rd
````````````````````````````````````````````
Meanwhile back at the cages no progress has been made on freeing or calming the children
H1 -82 damage, dead H2 - unharmed, H3 -67 damage, dead
(OOC: My apologies, Haste adds a max of 30' to movement; so Torryn can move 70': still faster than anyone else.)
Torryn rushed to the stairwell seeking to thwart the invisible creature's egress. She continued to call upon her Sacred Dancer ability to Detect Evil, hoping it would inform her when the hag was within striking range.
She again scanned the area before her and lo' and behold! Was that the fiend just there?
(Got a Natural 20 for Perception. However, this only adds to 31. If she can spot he hag, she will lose a readied arrow at her. AC:21. Damage: 4, Fire: 5)
(I apologise to my fellow players for using all the good rolls onthe dice roller)
Drack (Chris J) - hp 61/73 - AC 20 d20+12=17 ; d10+11=19 ; Monday February 19th, 2024 7:26:28 AM
Drack moves 40' towards the hag. if he is close enough, he will take a swing(can't make sense of the map), power attacking by 2. hit ac 17 for 19 damage.
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
AC 13 HP 45/45 Loryn Glitterfall; Dan K Monday February 19th, 2024 9:42:58 AM Children, practically infants to the gnomish ways and Loryn was skilled and experienced with neither. Manolo had his Light candle and as he was possibly engaged with Drack and the Hag, Loryn couldn't cast the spell again here as it would plunge them into darkness. Not ideal during a fight to the death for humans, or at least that would be his assumption.
Heck, he couldn't see anything either. He know Mortimer could and was in the area and so he inquires to the pitch, "Anything you can do to get them out Mortimer? I'm about as useful as a beard on a gnome here."
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 d20+7=15 ; d20+7=23 ; 3d4+3=12 ; Monday February 19th, 2024 10:35:29 AM
Ash lets three bolts fly from his fingers at the hag. (12 dmg, 15 Spell Resistance roll).
"You Thought your evil little coven was going to hurt children, and yet your sisters are dead and you're about to take your last breath. " Ash teases. " the gods even let a higher being come to me, to end your evil assistance and all it took was me taking a new pet. Know, as you die, the world is less evil and you're name will never be known."
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+2=20 ; Monday February 19th, 2024 10:45:49 AM
Manolo either moves or runs to the witch.(depends on the distance) He than yells" gotcha!", and then proceeds to try tripping her.
Trip over the witch 20
OOC only added the feat mod not positive and negative mods
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=22 ; Monday February 19th, 2024 11:12:13 AM
Mortimer hadn't noticed the room going dark as he struggled with the locks. He's disappointed in his black crow, it's never failed before.
He turns around to answer Loryn, having just realized the only light source had gone with the others. "No problem, mate. Let me open your eyes." Mortimer speaks a few words of power and next thing Loryn and Gnubert feel are the hairs on the backs of their necks stand up from the touch of Mortimer's ghostly third hand.
(Mortimer casts Darkvision on Loryn and Gnubert. Range: 60ft Darkvision. Duration: 7 hours.)
[i](Perception: 22.)[/b]
"Now ... let's find that key, yeah! There 'as ta be one somewheres."
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+16=36 ; Monday February 19th, 2024 6:52:58 PM
Gnubert smailes at Mortimer, "Thanks my friend. This helps!" The ckeric then walks over to the closest dead hag and begins to search her corpse looking for a key (Perception DC 36)
DM Hugh & Mitch - Contacts in the Dark map d3=1 ; d20+9=13 ; d20+10=23 ; 2d4=6 ; Tuesday February 20th, 2024 2:10:23 AM Torryn seeks to thwart the hag’s egress. Only to have her reappear.
(OOC: Is there some reason Torryn didn’t take the 32 damage total nor make the 2 DC 16 reflex saves to prevent the 1 round of blindness)
Drack moves forward and attempts to power attack the hag but his added power threw off his accuracy enough for him to miss. Lorryn asks Mortimer if there is anything he could do to get the children out. Ash tries to send 3 bolts the hag’s way and says a pithy remark but the hag’s spell resistance causes the bolts to fizzle. Manolo tries to trip the hag but she retains her feet. Mortimer casts Darkvision and starts looking for a key. Gnubert thanks Mortimer for the darkvision and then starts searching the dead hag for a key. The hound archon also attempts to attack the hag but misses
The hag touches Manolo. 23 vs Touch and Manolo must make a DC 16 Fort Save or take 6 Strength damage
H1 -82 damage, dead H2 - unharmed or 9 damage (pending OOC response from Torry) H3 -67 damage, dead
The dark bolts slammed into Torryn doing tremendous damage, causing her to stagger in pain. Darkness briefly threatened to cloud her vision, but she fought it off.
(Reflex saves: 23 & 24)
(Damage as listed in the previous post applies.)
She quickly attempted to send another fiery arrow into the hag, even though she knew that another such attack would end her.
(Hits AC:16. 8 damage, 1 fire)
(Apologies for messing up!)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 d20+7=12 ; Tuesday February 20th, 2024 7:42:17 AM
Ash gers a little annoyed as yet another bolt leaves his fingertips but fails to penatrate the hag's spell resistance
1 -, enlarge person 2 - acid arrow x 2, 3 - Fireball x2, 4 -
Effects : Mage armor, Haste, See Invisibility,
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+8=10 ; d20+6=10 ; Tuesday February 20th, 2024 11:15:15 AM
When the children started to say that the witches had plans to eat them, that strikes a very sensitive cord within Mortimer. He knows well the fear these children have felt. He knows well the sensation of being ripped apart and eaten by ravenous goblins when he was their age.
"NO! Don't want ta 'ear any more talk 'bout bein' ate. That's NOT gonna 'appen! Takin' you all home, we are!"(Diplomacy: 10, hate this roller so very much!)
He gives Gnubert a thumbs up after he starts searching the first dead hag. He puts his crowbar on the altar and heads over to the second corpse and searches her pockets ...and jewelry and other things of interest ... but mainly the key. (Perception: 10!)"Bloody bastard!"
Drack (Chris J) - hp 61/73 - AC 20 d20+12=22 ; d10+11=12 ; d20+7=18 ; d10+11=13 ; d20+12=16 ; Tuesday February 20th, 2024 11:49:34 AM
Drack takes all 3 swings, power attacking by 2, at the hag, trying to put her down. Swing 1: hit ac 22, damage 12. swing 2: hit ac 18, damage 13. Hasted swing: hit ac 16.(The normal die roller has returned.)
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
AC 13 HP 45/45 Loryn Glitterfall; Dan K Tuesday February 20th, 2024 1:49:34 PM "Ah yes that is better now isn't it." the gnome happily replies as the Darkvision spell takes affect.
Mortimer is looking a bit flustered, the gnome rubs his nose wondering at the cause. Perhaps it was best to simply ask, that's how the gnomes did it. Simply ask if something is vexing the poor man. Moments later he decides against it and will simply research the hags.
Perception take 20 in search Perception 25
Spells: Active: Mirror Image x3, Haste, Bless
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+16=21 ; Tuesday February 20th, 2024 8:09:34 PM
Gnubert gets frustrated at not finding a key, and turns to the altar next and begins searching it (Perception DC 21)
DM Hugh & Mitch - Contacts in the Dark map d20+9=25 ; d20+4=20 ; 2d6+3=9 ; d20+10=16 ; d4=1 ; d4=1 ; Wednesday February 21st, 2024 12:52:47 AM Torryn takes tremendous damage and fires an arrow. Ash is very annoyed that spell resists is a thing. Mortimer gets very upset and yells that no one is bein ate. He rifles through witch pockets. Drack fails to one shot the Hag, so things must have returned to normal. Loryn is pleased at his darkvision spell, wonder’s what Mort’s flustered about, and helps with the searching. Gnubert searches the alter.
The hound archon manages to get in a blow with it’s greatsword. The hag touches Drack this time (16 vs AC and must succeed on a DC 16 Fort save or take 2 strength damage)
H1 -82 damage, dead H2 - 30 damage H3 -67 damage, dead
Torrynashkabbeth (Nick) HP:8/40 AC:23 F11: R13 W:15 d20=13 ; d6=1 ; Wednesday February 21st, 2024 4:02:43 AM
She could heal herself. Perhaps she should, but what little healing ability she possessed just wasn't going to make any difference against potent magic like that which had just struck her. Torryn decided that the best form of defence here would be attack. She dropped her bow, stepped forward and attacked. Her idea was to land a Stunning Blow. If that worked the hag wouldn't be able to use her magic - she hoped.
(Hits AC: 22. Damage: 2. F:14/be stunned - Drop anything held, can't take actions, loses any Dx to AC, plus a further -2 to AC.)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 d20+7=20 ; 6d6=27 ; Wednesday February 21st, 2024 8:45:43 AM
Ash aims the wand at the hag, and whispers APZAY. Sending a bolt at the crone.
Lightning Bolt, 27 dmg, SR 20, DC 18 reflex for half.
1 -, enlarge person 2 - acid arrow x 2, 3 - Fireball x2, 4 -
Effects : Mage armor, Haste, See Invisibility,
Torrynashkabbeth (Nick) HP:8/40 AC:23 F11: R13 W:15 d20=9 ; Wednesday February 21st, 2024 9:04:24 AM
The lightning crackled and arced towards Torryn where she was fighting the hag! She spun and dropped low. It was enough! The bolt missed her.
( Torryn has Evasion; successful Reflex save for no damage. R: 21. Phew!)
Drack (Chris J) - hp 45/73 - AC 20 d20+11=31 ; d20+12=32 ; d20+12=19 ; d10+11=21 ; d10+11=21 ; d20+7=9 ; d20+12=20 ; d10+11=19 ; Wednesday February 21st, 2024 10:54:38 AM
(fort save 31)
Drack unloads again, with the two power attack. Swing 1: hit ac 32, 19ac to crit. Damage 21 or 42 if successful crit. Swing 2: miss. Swing 3: ac 20 damage 19.
Lay hands: 7/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=9 ; Wednesday February 21st, 2024 11:00:56 AM
(ooc: There's been no mention of our search efforts for the key for the past two rounds. Did the search of the bodies produce anything? Is there anything placed on the altar, other than Mortimer's crowbar? When Mortimer tried to pry the cage doors open, did it make contact or did the crowbar pass through as if nothing was there? )
(Perception: 9, why do I even try?)
After searching the body, Mortimer looks around to see if there is any mechanism, like a lever, a statue with a movable head, or whatever, that might activate the doors to the cages.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+8=15 ; Wednesday February 21st, 2024 12:34:36 PM
Mortimer wonders if the children could be useful at all, since they were witnesses to their own caging.
"Hey good children. Did any of ya 'appen to see how those mean ole hags locked ya in those cages, yeah? Did they use a key or somethin' else?"
(Diplomacy: 15. I finally rolled over a 5!)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP38/38,-1 all checks d20+4=18 ; Wednesday February 21st, 2024 3:44:06 PM
Fort save is 18 so Manolo got hit but not strength damaged.
OOC : on my vacation and didn't feel good, I sent the post just before flying back home but for some reason it didn't worj
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP15/38,-1 all checks d20+13=32 ; d20+13=20 ; d20+13=20 ; d6+3=8 ; d6+3=6 ; d6+3=7 ; Wednesday February 21st, 2024 4:12:22 PM
Manolo begins to attack the witch swiftly. Attack #1 32, 20( if it hits its critical role) Damage#1 8 if normal, 14 if critical role (damage rolled twice) Attack#2 20 Damage #2 7
1 negative level: -5hp, -1 att, ability checks, combat checks, saves and skills Luckyism +2 bonus on hit, damage, saves and skills. Haste (+1 attack, +1 ac, extra attack, move double speed)(if was in range) Bless (+1 attack, +1 save) (if in range)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+16=22 ; Wednesday February 21st, 2024 9:29:24 PM
Gnubert shrugs at Mortimer, "nothing here. Maybe we just beat the heck out of the l9cks and force our way in?" Gnubert casts his gaze around the room looking for a lever, or locking mechanism (Perception DC 22)
DM Hugh & Mitch - Ding Dong the witches are dead d20+6=24 ; d20+7=16 ; Thursday February 22nd, 2024 12:11:11 AM Torry considers healing herself but then decides against it so she attacks with a stunning fist instead. The hag resists (24 vs DC) Ash aims the wand at the hag and sends a bolt at the crone overcoming its SR. The hag fails its save Torry dodges the lightning bolt too Drack hits again with a power attack executing the last hag. Mortimer looks around for a lever or statue with movable head that might activate the cages. He then asks the children if any of them knows what happened to the key. “One of the hags had it on her.” a child responds Manolo is ready to attack the witch further but Drack beat him to it. Gnubert suggests they beat the heck out of the locks and force their way in.
Meanwhile at the last hag corpse Perception: 15 Highlight to display spoiler: { there appears to be a key amidst the remains of the hag}
Torrynashkabbeth (Nick) HP:14/40 AC:23 F11: R13 W:15 d20=4 ; d6=6 ; Thursday February 22nd, 2024 8:14:02 AM
Torryn breathed a sigh of relief. Another hit from the hag and she'd likely have perished: no more dancing for a while! She smiled at Ash. The lightning bolt had worked. It was worth the risk to destroy such evil and what sort of Sacred Dancer was she if she couldn't dodge a bit of magic like that? Now, she had better do something about those injuries, because currently, everything hurt. Yet as she was about to do just that she espied a lump in the hag's clothing. Bending slowly and carefully she unfolded some scorched and bloodied fabric to reveal a stout, functional, but decidedly ugly-looking key. The head or bow of the key was skull shaped and it was a rather demonic seeming skull too. It did not however, radiate any evil when she sought it out.
"Oh look, a key. I bet that's important, right?" She asked whilst holding up the key carefully between finger and thumb, evidently being reluctant to touch it any more than that.
As soon as the key was handed over, she turned to the issues of her injuries and asked her patrons if they'd be kind enough to diminish the worst of those hurts.
(Perception: 15 – Key found!) Lay On Hands: 6.
~~~ Detect Evil in effect.
Spells etc: Active: Mage Armour. Haste
Fey Spark: used0/6 1st lvl: used 2/5 Lay on Hands: used 1/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
~~~
Drack (Chris J) - hp 45/73 - AC 20 d6=3 ; d6=2 ; d6=3 ; Thursday February 22nd, 2024 9:11:10 AM
Drack lays hands on Torry for 8hp.
"Yeah, that key is probably for the cages. You are quick Torry. Why don't you run it back to them. We will search the hag for anything else, and join you there in a minute. We will do additional healing down there when we check to see if the kids need any also."
"Manolo, we should check the room and altar out down there. might be a secret door or something."
If everyone is in agreement, Drack will start to search the hag for treasure or items of interest.
Drack (Chris J) - hp 45/73 - AC 20 Thursday February 22nd, 2024 9:11:40 AM
Lay hands: 6/8 Spells: Divine Favor Bless
Active effects Haste (+1 attack, +1 ac, extra attack, move double speed) Bless (+1 attack, +1 save)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+5=16 ; Thursday February 22nd, 2024 9:32:04 AM
Loryn shrugs and purses his lips. "well, looks like we are waiting for the others."
He moves back to the cages and addresses the children, "It's going to be ok We're the Argentium, from Windhorne and we just need to find the key and we can get you. Part of our group is just down the hall searching there and if we need to, they can bust the locks."
With the sounds of the fight nearby ending, Loryn pulls the second candle out and casts Light Hoping that by pushing back the darkness literally, the children would be more assured this nightmare was coming to a close
Diplomacy 16
Spells: Active: Mirror Image x3
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=11 ; Thursday February 22nd, 2024 10:52:27 AM "Wonder what's takin' the others so long? These two bog mingers dropped so easily. A bit curious 'bout their magiks, I am."
Mortimer casts another Detect Magic and concentrates on the hag's corpse next to him. He's sure he's missed something. He hasn't felt right in the head since they descended the staircase.
(Perception: 11, back to rolling 5's. I guess I was flying too close to the sun when I rolled a 7.)
"Oh wait, I think I 'ear Drack returning. His clamour would wake the dead, yeah."
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Thursday February 22nd, 2024 5:02:00 PM
Ash turns to the hound Archon. "Last favor and you can leave. Can you turn to you canine form and make those children feel better. Kids love dogs, I know I did. They'll need the comfort. "
"Yes, I can do that and thank you for the blessing." Torryn replied to Drack. With the Haste still in effect she was able to quickly make her way back to the others (Move 70'). There she handed over the key to Manolo.
"Here, Dracky said that you might need this. Nasty thing, isn't it?" She happily handed over the horrid looking key. She then turned to the children.
"Don't worry, we'll soon have you out now. You know all those nasty hags are dead. We've got you." Tarryn smiled reassuringly. It wasn't so much what she said as how she said it. She was always one for seeing the bright side of things and this was no different. That enthusiasm and joie de vivre was infectious.
(Diplomay: 22.....Just to rub it in Morty's face:)....nicely)
~~~ Detect Evil in effect.
Spells etc: Active: Mage Armour. Haste
Fey Spark: used0/6 1st lvl: used 2/5 Lay on Hands: used 0/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP15/38,-1 all checks d20=11 ; Thursday February 22nd, 2024 9:16:43 PM
Manolo will help with the search! He looks for secret doors or other stuff that they might have overlooked.
Perception 22 or 23
DM Hugh & Mitch - Free at Last.... Friday February 23rd, 2024 2:31:59 AM Torryn is relieved, she almost died! She gets the key and hands it off. Drack heals a bit and to Torry and suggests she run the key back and they search the area for secret doors. He loots the hag. Loryn shrugs and decides they should just wait. He reassures the kids some more. Mort wonders why the last is taking longer to die then the first two. He feels like he’s missing something and casts detect magic. Ash asks the archon for one last favor. Manolo helps with the search. The hound archon does as requested and turns into a doggo heading back to the main area with the others.
With the key found it doesn’t take long to use it to open the cages and before long the team find themselves the shepherds of 20 children who soon mob the hound archon in doggo form. With the children free and the hags destroyed the Old Lady appears for the last time. She has a sad look on her face and says, “These were my fair daughters, Triplets, identical in every way save their hair. Evil and jealous witches stole my children, and turned them against me. Thank you for what you have done. You have freed them and now I can finally rest in peace. The Old Lady toes the ground once more, then fades away. What do you do now?
Torrynashkabbeth (Nick) HP:22/40 AC:23 F11: R13 W:15 Friday February 23rd, 2024 7:42:25 AM
”Hands up all those that want to stay here.” Torryn teased. ”Right then, we’d best be on our way as a lot of people are worried about you.” She informed the children. ”oh, and you know, I think some sunlight would cheer everyone up. So let’s go find some.” With that she set about leading the way out.
(Deeming Haste to have elapsed. Please correct me if I am wrong.)
~~~ Detect Evil in effect.
Spells etc: Active: Mage Armour.
Fey Spark: used0/6 1st lvl: used 2/5 Lay on Hands: used 1/5 Stunning Fist: used 0/4 Smite Evil: used 0/1
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday February 23rd, 2024 11:33:07 AM
Loryn chuckles a bit at Mortimer's remark concerning Drack. The group returned and the children free is a joyous moment,, cut short by the appearance of the old woman and her tragic tale. The gnome's heart goes out to her, but he knows of nothing he can provide, he simply mouths quietly , Rest well mother and turns his attention back to the children.
"Yes, yes quite right Torrynashkabbeth! Let's go find some sun and fresh air!"
Loryn gestures for Torrynashkabbeth to lead the way. As the exit begins, he fades back to Mortimer, "Once they are clear of the chamber, we can give a proper scour of the place and then catch up."
Using Detect Magic and take 20 on perception, Loryn goes over the 3 hags and the altar
Spells: Active: Mirror Image x3
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste Friday February 23rd, 2024 12:47:24 PM
Mortimer winces a little when the spirit revealed that these three hags were her daughters. He had called them all some rather choice names during their little dance together.
(ooc: We haven't gotten any results from three rounds of searches by three players. Were there any magical auras present, curious trinkets or at least a few decorative tchotchkes that we can take home and show off?)
As they bring the children to the staircase, Mortimer remembers they left quite a mess with the wights topside. Maybe, just maybe, exposing the children to mutilated bodies would be a bad thing. "Maybe.. a few of us should go up first and smarten up the place, yeah."
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Friday February 23rd, 2024 2:48:28 PM
Ash watches the archon head towards the children. He searches the last hag that died alone.
Drack (Chris J) - hp 45/73 - AC 20 Friday February 23rd, 2024 3:10:33 PM
"If one or two of you want to take them topside, that's fine, but we should finish doing a thorough search of this place. On top of looking for goodies, we are going to have to find a way to feed them all until we get back. The hags had to have some food down here to keep them alive this long."
"Kids, did any of you see the hags open any doors or compartments that we can't currently see?"
Torryn is perfectly happy to lead the children away. "Hmm, you know, there might be some ickiness when we get out. Don't worry about though, because it's just Bad Guys: dead ones. the sort of dead that doesn't get back up. We 'icked' them good and proper." She explained cheerily to the children as if it was all perfectly ordinary, which was what she wanted them to believe. If the sight was too gory, she'd be the first to see it and take steps to cover the worst of it. that was the plan anyway. She was sure that the others could cope well enough without her 'expert' searching skills.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP15/38,-1 all checks d20+12=27 ; Sunday February 25th, 2024 6:46:18 PM
Manolo will check the place,"I will catch you all up ,I just find it hard to believe we didn't find anything powerful that the wicked being had or used".
Perception 27
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 4d6=20 ; 4d6=21 ; Sunday February 25th, 2024 8:50:06 PM
OOC: I'm sorry about missing a post last week. I was preparing for a week long training starting tomorrow. I had to travel about 6 hours just to get here.
Gnubert was just about to take his mace to the locks when the rest of the party shows up. Gnubert slides back and allows the cages to be opened. Gnubert nods to Mortimer and points towards the outside. Gnubert takes the time to channel healing everyone for 20,including the children. The cleric heads to the surface to m9ve bodies and such.
DM Hugh & Mitch - Free at Last.... Monday February 26th, 2024 4:19:30 AM Torry jokes about staying there then says it is time to find some some sunlight to cheer everyone up.
Loryn chuckles a bit at Mortimer’s remark concerning Drack. He mouths Rest well mother to the shade of the old woman before turning his attention back to the children. He gestures for Torry to lead the way and tells Mortimer once the children are gone they can do a proper scour of the place.
Mortimer winces a little when it is revealed the hags were the daughters of the old woman’s spirit. He remembers the mess they left topside with the Wights and suggests some of the party should go up first and smarten up the place.
(OOC: Your rounds of searching turned up nothing)
Ash watches the archon head towards the children as he searches the last hag that died alone. Aside from the key and her clothes she didn’t have anything on her.
Drack says he’s fine with one or two people taking the Children to the surface but they need to do a thorough search of this place as they need a way to feed all the kids. He asks the Children if the hags opened any doors or compartments the party can’t currently see.
One of the children says, “See that sack in the corner over there? It had hard tack in it until it ran out just before you showed up. The hags said something about not needing to feed us anymore once the ritual was complete”
Torry is happy to lead the children away. She warns them of some ickiness on the surface but assures the kids that it is perfectly normal.
Manolo will check the place stating he finds it hard to believe they didn’t find anything powerful
Gnubert was just about to take his mace to the locks when the rest of the party shows up. He slides back and allows the cages to be opened. He nods to Mortimer and then points towards the outside taking the time to channel
Perception 30 - Highlight to display spoiler: {The ground looks disturbed where the mother’s spirit toed it when she appeared.}
Torrynashkabbeth (Nick) HP:22/40 AC:23 F11: R13 W:15 d20=2 ; Monday February 26th, 2024 4:59:56 AM
Noting nothing untoward (Perception:13) Torryn happily leads the children back up to the light, albeit to do so, she'll need a light source herself.
Ash heads back to the others, searching along the way.
Drack (Chris J) - hp 45/73 - AC 20 d20+7=12 ; Monday February 26th, 2024 9:51:58 AM
Noticing nothing, and realizing that he will be of little help searching, Drack heeds Mortimers request and moves with him to "tidy up" a bit in advance of the children leaving.
"I will be back down shortly in case there is a problem" Drack says to those finishing the search.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Monday February 26th, 2024 2:20:57 PM
Once the children are away, Loryn continues with his original plan and searches the place with Detect Magic as carefully as he is able
Perception Take 20 =25
After hours of nothing, he heads topside to get Dirth and head home.
Spells: Active: Mirror Image x3
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP35/38,-1 all checks d20+12=29 ; Monday February 26th, 2024 7:29:37 PM
Manolo doesn't seem to find anything. He expresses his thought loudly, saying, " all that search for nothing". He thanks Gnubert for the healing and keeps to himself.
Perception 29
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste d20+6=26 ; Monday February 26th, 2024 8:35:53 PM
Mortimer makes quick work dragging away the corpses hiding them in the overgrowth. "Whoops," he says as he spots a stray liver on the ground. He gives it a swift kick into the brush with the side of his boot. Making sure the children keep what's left of their innocence.
As soon as all the children are safely above ground and breathing fresh air, he heads back down to help out with the search for treasure. Mortimer thinks that it feels like months (more like 240 days ago) since they found any meaningful loot. Now he makes sure to pinch every scrap of swag that's not firmly bolted down; like the good ole days. (Perception: 26, NATURAL 20!!!!)
Mortimer does make one observation though ... "If this be the Frozen Chapel, not very chapelie or chilly, it was!"
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 d20+16=29 ; Monday February 26th, 2024 10:34:00 PM
Gnubert helps back on the surface and returns with Drack and Mortimer. The cleric takes on last look around (Perception DC 29) and follows the others
DM Hugh & Mitch - One More Thing Tuesday February 27th, 2024 1:28:22 AM Torry notices nothing and heads out. Ash heads back to the others. Drack notices nothing and tidies up. Loryn uses detect magic to search the place. Monolo finds nothing and is annoyed. Mortimer drags the corpses to hide in the underbrush. He helps search the area and comments that the frozen chapel wasn’t very frozen.
Some members of the party escort the children from the dank underground complex where they were held in captivity while other members of the party keep searching below.
Time was taken to tidy up some of the Wight corpses before the Children emerge above ground.
(OOC: I notice a lot of people got close to the DC but couldn't overcome it with natural 20s; perhaps I set this DC a little high...alternatively you could have had one person roll their roll with their bonus and have other people roll vs DC 10 to aid another to see if you could have beaten the DC but the point is moot)
You notice before you leave the chamber entirely that the point where the old lady ghost toed the ground the ground itself looks disturbed as if something or someone is buried there...
Do you do anything else in the underground chamber or is it time to head home triumphantly with the missing children?
Torrynashkabbeth (Nick) HP:22/40 AC:23 F11: R13 W:15 Tuesday February 27th, 2024 4:04:30 AM
(Torryn hadn't searched. She'd looked. Her priority was getting the children out, not looking for other things; so wouldn't 'waste' time in delaying that. Never underestimate The Argentium's capacity to roll low - consistently.)
Moving wight bodies really wasn't her forte, but she did what she could. Mostly this involved covering up the gruesome bits. Her haste was not inspired by any need for adulation or glory, but out of a desire to return the children to their worried families as soon as possible. they'd been missing a long time.
Drack (Chris J) - hp 45/73 - AC 20 d20+7=14 ; Tuesday February 27th, 2024 7:30:31 AM
After helping tidy up for the childrens departure, Drack heads back down stairs to help the others search the room. (Perception check 14, or add aid to another if someone better is searching. Is the spot on the ground where the old lady marked noticed by the group?)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:63/50. false life, shield, lucky, darkvision, hand, haste Tuesday February 27th, 2024 12:29:02 PM
In his search of this strange place, he looks over at the place. Mortimer then decides to go back where he witnessed the mother's spirit had stood. He assumes that everyone else didn't see her, because most people usually can't. He's always envied that because spirits can be so annoying at times.
"Oye, the ground is disturbed where the mother spirit once stood! Did you see her?"
Mortimer begins to brush away the dust or debris that was obscuring it. "Look!" If it looks safe, he continues to uncover what's buried there. Otherwise he will allow Manolo to check it first.
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+12=20 ; Tuesday February 27th, 2024 4:41:17 PM
Loryn looks curiously at Mortimer, deciding now being a good time for some levity "See her who? Did one of those wights got a bit more than a mouthful? Next thing you know, you'll be saying something like the hags were her children, corrupted and turned foul and that she tapped on the ground here abouts to give us a clue at where some treasure may be hid."
Bluff to play innocent 20
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Mortimer pauses and turns to look at Loryn with a perplexed expression; his head slightly tilted to the left.
"Uhhhh ... yeeah!"
His eyes shift back and forth as his befuddled mind reboots to its default settings. He then returns to the task at hand.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP35/38,-1 all checks Tuesday February 27th, 2024 7:21:05 PM
"Morty", Manolo says tiredly. " I looked everywhere and didn't see this", he says and points to the spot and continues, "I am going up I need a little bit of fresh air". He goes up for the time being.
OOC: I knew about Aid another option but I am not going to tell people how to play the game....not to mention sometimes failing rolls can be fun (;
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Tuesday February 27th, 2024 8:18:07 PM " Perhaps lead the children out, and a few of us will investigate." Gnubert says moving over next to Mortimer
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Tuesday February 27th, 2024 8:18:07 PM " Perhaps lead the children out, and a few of us will investigate." Gnubert says moving over next to Mortimer
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Tuesday February 27th, 2024 8:18:08 PM " Perhaps lead the children out, and a few of us will investigate." Gnubert says moving over next to Mortimer
DM Hugh & Mitch - Things Buried Wednesday February 28th, 2024 4:44:41 AM Torry did what she could with the wight bodies. Her haste was out of a desire to return them to their families as soon as possible. Drack helps tidy up for the children’s departure then heads back down to continue the search. Mortimer decides to go back and look over the place where the mother was standing. After asking the others if they saw the ghost of the mother he starts brushing away the dust and debris and before long he’s fully digging up clumps of dirt with his hands. Loryn looks curiously at Mortimer and decides to have a bit of fun at his expense.
Mortimer just pauses in his digging tilting his head at Loryn then his mind reboots and he returns to the task at hand.
Manolo tells Morty he looked everywhere but didn’t see the depression in the dirt and then decides to go up and get some fresh air.
Gnubert tells Manolo perhaps he should lead the children out while a few of them continue to investigate as he moves next to Mortimer.
So with some of the party on the surface with the children and some of the party below ground with Mortimer playing in the dirt. Mortimer manages to eventually find and bring up 3 small but heavy metal boxes.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP35/38,-1 all checks d10+12=17 ; Wednesday February 28th, 2024 6:13:21 AM
"Stick with me, I am taking you out of this horrible place", he says to the kids. "I am taking the kids outs", Manolo says loudly and proceeds to take the kids outside. He only looks around for a possible ambush or enemies, nothing else mattered to him as he is lost in his thoughts.
Perception (take 10) - 17
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Wednesday February 28th, 2024 9:24:13 AM
Ash watches cautiously as Mortimer pulls up the boxes. " I hope some mini animated dead don't pop out and give us another warning." Ash jokes.
Torrynashkabbeth (Nick) HP:22/40 AC:23 F11: R13 W:15 d20=1 ; Wednesday February 28th, 2024 9:31:43 AM
Torryn dusted her hands off and looked around. It always paid to appreciate the beauty of Nature, if her e that meant only looking up at the sky. What did the weather hold for their journey back? Assessing such things was not really the speciality of Sacred dancers, so she contented herself with looking at the clouds for a moment. Her attention quickly turned at the arrival of the children.
"And here you are, back out in the light. Soon enough we'll get you home and you'll be able to tell everyone how brave you all were. Oh yes, being brave doesn't mean not being scared - that's when you have to be your bravest. Now there some things more important than being brave - like looking after others. Poor Spot has been up here alone for a while now. She'd really appreciate some company. Well, lots of company actually. She's a very sociable horse. Who'd like to come with me and help make Spot feel better?" Torryn's intent was to distract the children from their recent nightmare. Spot was fine, but it would do the childen good to feel that they were doing something helpful and important. Then again, perhaps she shouldn't have sounded quite so upbeat and merry. It was simply in her nature.
~~~
Diplomacy: 1. (8) - Take that Morty and Dracky!
Drack (Chris J) - hp 65/73 - AC 20 Wednesday February 28th, 2024 11:54:05 AM
"Nice work Mortimer. looks like we found what they didn't want people finding. I'm thinking we need to open these things away from the children, and definitely check them before taking them back to town. No telling what's in them or what kind of traps they might have on them. What do you all think? should we get Manolo?"
Lay hands: 7/8 Spells: Divine Favor Bless
Mortimer Margrave (Stephen F.): ac:20/16/19. temp/hp:63/50. false life, shield, lucky, darkvision d20+7=19 ; Wednesday February 28th, 2024 12:18:01 PM
Mortimer agrees with Drack, "Yeah, three boxes, three hags; who knows what's in these things. 'Opefully not an assorted tooth and fingernail collection, bloody eyes of newt or some other rubbish."
He sets the three boxes down on the ground, casts Detect Magic and gives them a good looking over to detect any auras (Spellcraft: 19). If they're locked, he waits for Manolo to unlock them. Otherwise, he throws caution aside to satisfy his curiosity. Mortimer opens the boxes one by one.
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+13=18 ; Wednesday February 28th, 2024 3:26:41 PM
Loryn congratulates Mortimer on the find and agrees with everyone on the move of messing with the boxes away from the children and town.
"Children are topside and we should be moving them home sooner over later. Torrynashkabbeth and Manolo are the only two up there right? I'll head up and send him down. Torrnashkebbeth and I are going to bring the children a bit further and set up camp. They could probably use a good fire, good food and a nights rest. You all catch up when you're done."
With that, the gnome moves topside to gather the children and find a good camping spot a few hundred yards away and towards home.
He and T work on the camp and the gnome sets to getting some good food started. nothing washed away fears like the smell of delicious food. [i]Cooking 15[i] looked at wrong skill first. Bonus is 10 not 13
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Wednesday February 28th, 2024 10:30:20 PM
Gnubert stands by as Mortimer unearths the boxes. The young cleric is curious, but cautious as Mortimer throws the boxes open.
DM Hugh & Mitch - On the Surface again Thursday February 29th, 2024 4:55:44 AM
Everyone give yourself a hero point for either valor in combat and/or rescuing the children.
Manolo takes the kids out alert for last second dangers. Ash watches Mort pull up boxes and hopes nothing weird happens. Torryn takes a second to observe the weather and talks about the nature of courage in an attempt to distract the kids. Drack thinks they should open the boxes well away from all the children. Mortimer thinks three boxes, three hags. He checks for magic and opens them if they’re unlocked. Loryn congratulates Mortimer on the find and is of the opinion that they make a camp for the night. Gnubert stands by as Mortimer opens the boxes
Mortimer opens the boxes and finds Each is filled with bronze chess pieces, golden coins, silver rings, platinum bars, and bags of gemstones of Opal, Amethyst, Onyx, Jasper, Jade, Topaz, Malachite, and Larimar. With the other treasure found 2928gp worth, this is enough for each PC to gain 7,000gp
The party now having rescued the children and searched the underground finding all that was there head to the surface where a little whiles away from the altar topside they are building a campfire for the kids.
Once the campfire is build the kids clamor for a campfire song. What do you do?
Torrynashkabbeth (Nick) HP:22/40 AC:23 F11: R13 W:15 Thursday February 29th, 2024 5:31:00 AM
"Well, if there's going to be singing we really should have some dancing." Torryn answered. She needed little, if any excuse to dance. "And I think singing will work best if everyone joins in." It didn't. She knew that, but wanted all the children to feel involved and to be distracted. If anything turned up, due to the noise, she and her fellow Argentium would handle it - politely discouraging any unwanted attention. A kick to the face discouraged most rather effectively.
"So, what shall we sing?" She turned a mischievous smile upon Drack, encouraging the typically taciturn and stoic paladin to take the lead. She rather suspected that he had a good voice for singing. As for herself, it was more of a soft, whispery croak. She let her body do her singing, in the dance.
Drack (Chris J) - hp 65/73 - AC 20 d20+4=8 ; Thursday February 29th, 2024 9:08:42 AM
(should we go ahead and add 7000 gp to our cs?)
Drack will haul up the boxes with the others, and give them to Loryn to put in his extra dimensional space for safe keeping, and for weight reduction on the trip home.
Drack will settle in around campfire with the others once camp is set. Drack will assist Loryn with the food as requested.
"We should still set up a watch. probably not too much in the area because of the hags, but better to be safe. I will take the usual last watch. Is anyone still injured after Gnubert's healing? i have quite a few lay hands that i can use."
Once the watch is set, Drack prepares to get comfortable and rest. After a resoundingly victorious battle he takes some time to pray to Domi.
The Paladin frowns as Torry suggests he entertain them with a song. He had never really sang before, but remembered some of the old Elven songs his mother sang as they worked in the fields. He assumed they had been taught to her by his father, but he had never actually asked. He decided it would, at the least, scare away any critters should they be in the area, so decided to give it a try. (perform 8) After making the attempt, the Paladin decided he was right, and not much of a singer.
Lay hands: 7/8 Spells: Divine Favor Bless
Torrynashkabbeth (Nick) HP:22/40 AC:22 F11: R13 W:15 d20=17 ; Thursday February 29th, 2024 11:52:06 AM
Torryn smiled encouragingly as Drack attempted a song. If he could try, so could she! being half-elven herself, she did know some of what Drack sang, but the children didn't. So she opted for "See the little goblin" It was silly and she she hammed up the acting completely. It was though, a very humorous performance.
(Perform: Sing/Act +4. = 21.) NB: Torryn is a very good Dancer. that perform skill doesn't transfer. Also, I have added the money to her sheet.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 12/36 Thursday February 29th, 2024 12:12:56 PM
Ash chortles at Torryns insistance of dancing and singing. If one thing, she was always looking to have a fun time.
Ash helps carry the treasure up.
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+5=16 ; Thursday February 29th, 2024 4:07:49 PM
Loryn smiles and has a good laugh at the attempts of song and singing. [b]"I can honestly say, I've heard anything like that Drack.[/] And it looked like many of the group were going to have a go at it, and Loryn was not about to let the gnomes and his ancestors down.
With an Ahem and accompanied by Ghost Sound for some chimes...
[b]"Thank you all here is an old favorite from clan Glitterfall...
What's the man's name? Hinky Dinky Dee Mighty bad man, but he can't catch me Great big bag and great big haul See him coming and away we go.
Horse and a flea and 2 little mice sittin in the corner shooting dice Horse foot slipped and he fell the flea Flea said Boo there's horse on me
What's the man's name? Hinky Dinky Dee Mighty bad man, but he can't catch me Great big bag and great big haul See him coming and away we go
Perform 16
Acid Ray 6/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 0/6 3rd lvl: 4/4
Treasure: All MW quality -2 Darkwood Staff -40 Darkwood branches for arrows -4 Darkwood wand Map case 2 Candles of Healing (2 uses left?)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 51/51 CMD: 6 Thursday February 29th, 2024 6:34:27 PM
Gnubert wanders around patching wounds and humming to the tune
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 43/43 ;-1lvl HP35/38,-1 all checks d20=5 ; Thursday February 29th, 2024 6:41:21 PM
Manolo tries to dance but stumbles badly. He will stay for the songs and dances but will go rest afterwards. He winces as Drack starts signing. Perform( dance) 5
Mortimer Margrave (Stephen F.): ac:20/16/19. temp/hp:63/50. false life, shield, lucky, darkvision Thursday February 29th, 2024 10:41:05 PM
Mortimer's eyes go wide once he open the boxes. At first he doesn't believe what he sees, but his disbelief quickly fades when he takes a handful of gems. "Oye!! I'm rich, err I mean, WE'RE rich, yeah!
After emotions calm down, and he catches his breath, he allows himself to relax. Song, dance and the smell of Loryn's cooking is a very pleasant change. He would normally offer up a song or two, but he's certain the lyrics would be inappropriate for children.