Visitors(DM Nick K) Sunday February 11th, 2024 7:36:18 AM
Burton: Asks Harmony what she knows of the murder/s& what type of magic she practices. Conducts extensive research then offers to grab some food with Harmony. Fingers: Sees company at the Patch door. Lothlo: Asks if Rhys is expecting company. Kwarsk: Agrees with Paige that heading back to the Patch is the next course of action. Naithi:. Accompanying Fingers also spots the people at the door. Paige: Thanks Brother Kyle for the information supplied and suggests heading back to the Patch. Rhys: Answers the door. Zarsellet: Likes the idea of “The Ballad of Vandy”. Yet remains curious about some of the unanswered questions.
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Paige, Kwarsk are accompanied back to the Patch by Zarsellet’s efforts to compose a suitable tale of Vandy’s heroics. As luck would have it, they arrive just as Fingers and Naithi do, albeit those two are closer to the door.
Fingers and Naithi readily recognise the visitors as a quartet of beastfolk. Naithi further notes that they are of disparate types: a somewhat portly rabbitfolk who seemed older than the others, a solid-looked and serious faced Badgerfolk, a lithe goatfolk with impressive horns and a nervous Squirrel folk with long red hair. She looked about constantly and did not fail to notice Naithi and Fingers.
The door then opened to reveal Rhys with Lothlo at his shoulder. Rhys notes the worried expressions and beckons them in. As the beastfolk somewhat uncertainly file in and try to decide where is best to stand, the rest of the Patchers follow. The significant number of large folk makes the beastfolk more nervous. The little squirrelfolk edges closer to Naithi, eyes wide, seemingly looking for sanctuary of some sort.
Introductions are quickly made and upon learning that everyone present is a Patcher, the beastfolk relax noticeably.
”Greetings to you, heroes. My name is Lars and ‘’’ well, I’m here to speak on behalf of our community. You see, that’s because we find ourselves in terrible trouble.” There followed some nodding and muttered agreement from the others.
”Sorry. Where are my manners? Like I said, I’m Lars. This is Remmie (Goat), that’s Emmut (Badger) and there’s Dasha (squirrel). Like I said, we have a BIG problem. It’s bad – real bad. So obviously we went to the authorities. Yeah, we sought help with others of the big folk, but most aren’t interested or able; that’s particularly true of the guards. They were really sympathetic, but apparently some fella called Duncan – if I remember aright – has them all running around on some special ‘diplomatic’ mission. Important trade deal or some such. As if that’s more important than…. Well, we heard rumors of heroes in this part of the City, helping others in need. We were hoping that you’d be them and that ….Can you help us?
You see, we have a small community here in the City - in Outcast Quarter and we have been under attack: vicious, terrible attacks! Several of our friends and family have been murdered. No doubt the one responsible thinks no one will help those of our kind, as we often go unnoticed.” The beastfolk shifted nervously, except Emmut, who looked angry. He seemed itching to say something, but bit his tongue. The others looked up at Rhys and the others expectantly. The look that Dasha gave Naithi was more imploring.
Burton’s eyes grew tired from all the reading. Harmony’s enthusiasm waned and she dozed prettily as he continued his research. She had however, confirmed that she’d heard nothing of any murders, but then ‘no one tells me anything’ was her justification for that. She’d confirmed that she liked all magic, but her talent lay in sorcery rather than books, albeit she was trying to master both. She declined food, stating that her mother had hers waiting for her. Armed with information, Burton heading back to the Patch to report his findings.
Burton Highlight to display spoiler: { now knew that dead creatures could be reanimated as spies as well as guards. He also knew that there were apparently many different creatures and abominations that delighted in taking the flesh off their victims.}
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Sunday February 11th, 2024 1:40:25 PM
Burton thanks Harmony for her help and gives the girl a gold piece and wishes her luck with her studies, if she needs any help with any arcane study he can be found at the Patch. Burton decides to skips food at the guild thinking that he can get some at the Patch and heads back.
If he arrives without incident Burton will walk in to the Patch. Spotting the newcomers Burton quips; "[b]I see the locks not been fitted yet."
If he doesn't arrive without incident Burton will take the shortest route by well lit streets back to the Patch.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Monday February 12th, 2024 12:41:32 AM Burt! Don't be rude. Our guests are asking for help
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+15=24 ; Monday February 12th, 2024 11:30:52 AM "He bit through the leg bone of a skeleton, but tasted only sorrow. Vandy learned that undead have no marrow...."
Seeing Fingers and Naithi Zarsellet lets his cantrip expire and the Lyre disappear. "Hi guys. We got a little more history, but it seems Vandy was a very dedicated and lucky dog. And his master really cared for him. Special, but not celestial. Hey, maybe I can work that rhyme into my song! 'Vandy was special, but not celestial.' That could work. Just need to flesh it out and adjust the melodic line a bit. It's shorter than the other lines so maybe stretch out the syllables a bit...."
Seeing the beastfolk Zarsellet finishes his notes and tucks his book away. He keeps his mouth shut though, listening to the details of the other small folk. Once the story is told he considers the details. Duncan again?
"Of course we can help! My friends here are friends to all sizes of people. They don't believe anyone should be 'overlooked! Come inside where we can be comfortable and discuss this without a city full of witnesses."
"Several of the team are out, looking in to other happenings. But they should be back soon. We'll need all of the details, and should go and examine the places where the crimes were committed. Were there any witnesses."
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Monday February 12th, 2024 2:09:13 PM
Burton stands up straight and bows to the beastfolk; "My apologies, Fingers is correct I was rude, it's been a long day. Would you be here about the murder of some of your people? I have been hearing about such things today, is it true that the victims might have part of the skin removed?"
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Monday February 12th, 2024 5:32:55 PM
Lothlo listens to the beast folk discuss the attacks in the Outcast Quarter. Having been kidnapped by orcs and held as a slave for a period of time, hearing that there is a group of already disenfranchised people being targeted hits a special nerve with him. He runs his finger along his bow string and asks them a few questions about the terrible person carrying out these atrocities.
You mentioned the one responsible, does that mean it is a single attacker? Or is it a group that's carrying out these attacks? What kind of weapons are being used in the attacks? Is there anything else you can tell us about the victims or the how they are being targeted?
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=23 ; Monday February 12th, 2024 6:20:48 PM
Kwarsk waits until all enter, then he looks around outside carefully and once satisfied that no one is tailing the beastfolk he comes inside and closes the doors behind him.
Kwarsk listens quietly to the beastfolk explain their plight. Kwarsk inwardly reflects, as they beastfolk go on, realizing that he once thought his family had had it bad, almost losing to an adversary in dwarven court, but he is convicted now that his family's experience is as gravel in a landslide compared to the beastfolk's plight - of little to no weight.
(OOC - Perception = 23)
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Monday February 12th, 2024 7:25:22 PM
Rhys listens as the beastfolk describe their plight. He can’t help but wonder who gains from all of this discord. What role does the mysterious Duncan have to play? Might he deliberately be setting this up as some kind of diversion? And what about these diplomatic errands he has officials running around. Something nags at the back of the elf’s mind.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Monday February 12th, 2024 8:05:42 PM
Paige listens to what Lars has to say. When he and the other beastfolk have had their say, she asks if the attacks have targeted any specific family or trade in which the individuals might have been involved. Also, have there been any witnesses to the attacks who might describe the attackers?
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Monday February 12th, 2024 9:28:58 PM
Naithi's expression darkens as she listens to Lars' description of the attacks on their community. She glances over at Dasha, meeting her gaze with a determined look in her eyes.
I'm so sorry to hear about what's happening to your people, she says softly. No one deserves to live in fear like this. We'll do everything we can to help stop these attacks and bring justice to those responsible.
Naithi leans forward, resting her elbows on her knees as she sits on Camalayas back, a position that only a young girl could be comfortable in, addresses the group. Her eyes are bright with determination, and her voice carries a sense of urgency.
Turning back to Lars, she asks, Do you have any idea who might be behind this? Or why they're targeting your community specifically?
When they talk about the difficulty they have had "big folk" she adds Camalayas and I were among the first beast folk to this land through the Veil of Shadows, and we have had to deal with all sorts of misconceptions and assumptions. It's not easy being different, is it? [b]
She reaches out to pat Dasha's shoulder comfortingly. [b]But we're here to listen, and to help however we can.
ooc: As a lost child Naithi has a penalty to diplomacy checks with people and other races are wary of beast folk, so she can relate.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Monday February 12th, 2024 11:28:19 PM
Aware of the seriousness of the newcomers' plight, Fingers tries not to smile at how his teammates are falling over each other in their rush to be supportive. He has nothing to add yet.
Visitors(DM Nick K) Tuesday February 13th, 2024 7:02:31 AM
Burton: Arrives back at the Patch to see many people gathered there. He apologises for his witticism. Fingers: Scolds Burton for his witty quip. Lothlo: Asks a series of pertinent questions. Kwarsk: Empathises with the beastfolk. Naithi:. Asserts hewr willingness to help and understands the beastfolk’s problems. Paige: Listens carefully and asks salient questions. Rhys: Ponders Duncan’s role in all of this. Zarsellet: Readily offers to help.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There were a great many questions fired at Lars and initially he seemed overwhelmed. He asked for some water. Once that was forthcoming he used that and the opportunity it gave to compose his thoughts before replying.
”Forgive my delay in answering your questions. Honestly, I hadn’t expected much in the way of help. Your enthusiasm is ….well, wonderful, but unexpected and overwhelming. I’m – WE’RE all very grateful. Now, as to those answers.” he took a deep breath and exhaled slowly before beginning.
Hmm, So, it’s always best to start at the beginning, but that’s the problem: we don’t actually know when this started. People just went missing. That was just under a week ago, People come and go. It’s concerning, but nothing – usually - to worry about. The other night, a dogfolk was savagely killed and left in an alley. Well, most of him was left. Then last night a catfolk was killed: Menii Grey, a gentle soul with not a bad word for anyone. Yes, it was only last night! I can show you where it happened if that would help?”[/n] He asked hopefully. [b]”Honestly, we’re not entirely sure what to do though, as we’ve never come across anything like this before. But, well, moving on. Let me see if I have all of your questions in mind. The ‘one’. I did say that, yes, but I suppose it could just as easily be more than one. That’s not something we want to contemplate. ‘One’ would be bad enough! More, would be dreadful. Weapons? I don’t know. I helped take Menii to the Dark Cathedral early this morning. To me, it was difficult to tell. There was a lot of blood, but I suppose it might have been a weapon….or a claw. Oh, and the ‘crime scene’ – yes, yes, I can, as I say, take you there immediately if you wish? You know, before anything changes. I think that would be important, yes? As to witnesses – none that I know of. Folk have been too scared to go out. Links? No, none that I can see. They are beastfolk and that’s it. Was there anything else?” He looked from one face to the next, hope filled his eyes.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Tuesday February 13th, 2024 2:07:36 PM
Burton raises a finger; "What do you mean "most of him"? I'm sorry to ask but with Menii Grey could you tell if anything was missing? And if not, do you know how long between Menii's attack and Menii being found? Could the attacker or attackers have been interrupted?"
Burton has his notebook out and is jotting down notes as Lars answers their questions.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Tuesday February 13th, 2024 6:00:22 PM
Lothlo notices that the body was brought to the Dark Cathedral, but isn't quite sure what that would mean in this part of the Wold.
Does the Dark Cathedral happen to have a coroner that is looking into this? Or would they be preparing the body for burial? If there is a coroner it would probably be best to let them finish their report before heading over, but if the body is just being prepared for burial we may want to head their first so we can check the body for any clues before they are cleaned up.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Tuesday February 13th, 2024 10:46:14 PM ”All this mayhem - folks missing, and then two of your kin ‘savaged’ - in under a week? And you have no clues or witnesses?” Paige is incredulous. She fixes her gaze on Emmut, but addresses the beast-folk group as a whole ”Who else has something to say?”
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Tuesday February 13th, 2024 11:07:36 PM
Zarsellet agrees with Lothlo, but hears Paige's follow-up question. "Paige. Lothlo and I will head to the Cathedral and check on the body. Hopefully it hasn't been cleaned up and any information lost. Once you're done can you join us? You know more about what to look for than any of us. Come on Lothlo."
OOC: Heading to the Dark Cathedral to see what has been done to the body.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Tuesday February 13th, 2024 11:07:43 PM
Rhys nods his head in agreement with Lothlo and Zarsalett. ”Sounds reasonable. Once we learn more from these poor folk we can head over to the Outcast Quarter and take a look at the murder site.”
The elf will keep a sharp eye out for Captain Garrick or any other guards he knows when they do venture forth. If Duncan is involved it cannot be good.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Tuesday February 13th, 2024 11:58:34 PM Naithi, says Fingers quietly to his new teammate. You can tell what we're going to ask you to do, can't you?
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Wednesday February 14th, 2024 12:47:57 AM
Naithi looks completely confused by Fingers questioning... Sorry....what? I'll help in any way that I can, but I no idea what you are asking.
Visitors(DM Nick K) Wednesday February 14th, 2024 5:06:48 AM
Burton: Asks about the attack. Fingers: Addresses Naithi. Lothlo: Asks about procedures at the Dark Cathedral. Kwarsk: Listens patiently. Naithi:. Offers to help in any way she can. Paige: Finds the situation incredulous and seeks further opinion. Rhys: Informs that they’ll head to the murder site after gleaning such additional information that they can. Zarsellet: Departs with Lothlo for the Dark Cathedral.
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Lars looks up at Rhys. ”Of, sorry – Menii is – I mean, WAS, female. She was returning home after buying a few groceries, Her basket was still at the ...spot we found her.” he sets his teeth grimly and continues. This time he turned to Paige. ”There may be more than two.”
Emmut then spoke up. ”Hard to say exactly, but this stuff – it’s happening under cover of night. So, folk have stopped going out at night. Makes sense. Now, we’ve found no witnesses so far, but we’ve not done much more than try to give Menii a dignified end to her life. So, perhaps there’s some near where she died might have seen or heard something. Course, if you going to question them folk, it’d be best if it was with her.” He jerked a thumb at Naithi. ”Tall folk generally only speak to us if they want money or to sell you religion.” He frowned to emphasize his point.
Lars then picked up where he left off. He swallowed nervously before speaking ”There was a lot of flesh taken from her body. As to the time delay, I couldn’t say. Perhaps you’ll have a better idea? I mean, isn’t that what you do? I’m not an adventurer. How you do these things is far beyond anything I can even guess at. Still, if time is of the essence, perhaps we can talk as we walk. While some go to the Dark Cathedral, the rest of us could go to the murder site?”
Emmut then turned to Lothlo. ”Don’t think it’s much more than preparing her body to be honest. If you want to learn what you can, like you say, heading there now might be worth while, because they never said anything about investigating her cause of death.” He then rubbed his chin. ”Bad business this. Could be that whatever did - is doing this is also intimidating or eliminating witnesses. Might be some. Might be they’ve left – wisely. I don’t know. What I DO know is that a lot folk are scared – really scared and from what I’ve seen, for good reason.”
Having heard all this, Zarsellet and Lothlo exit to head back to the Dark Cathedral. As they are about to close the door behind them, Emmut shouts: ”Ask for Nellie. That’s who we dealt with.” ~~~
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Wednesday February 14th, 2024 7:20:59 AM
Kwarsk runs through meditative mantras of Pantheon in his mind, readying himself to be on peak alert as a guard for the group heading to visit the crime scene.
Kwarsk says, "Paige, let's all continue this conversation on the way to the crime scene. Given the recent rain, I'd rather get there sooner rather than later if we plan to learn anything significant.
Kwarsk moves near the front doors, ready to open them and lead the motley crew of Patchers and civilians to the intersection Lars or any of the other beastfolk indicate.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Wednesday February 14th, 2024 11:30:32 AM
Paige looks from Zarsellet to Kwarsk. One want’s her to go to the cathedral, and the other to the crime scene. The cleric addresses the blue haired gnome in a low voice. Her body is turned in such a way as to block what she says from the beastfolk visitors. ”I have a spell that grants the semblance of life to a corpse allowing us to ask a question or two.” The red head winces, before continuing. ”It’s not something I fancy using. The body needs to be mostly intact and the corpse can only speak about what they knew in life. Answers are brief and cryptic.”. The half elf looks at her feet, before returning to face the bard, ”I’d rather not, if you don’t mind?”
Answering the dwarf, Paige agrees to accompany him and the beastfolk to the Outcast Quarter. ”I’d like to find out more about this diplomatic mission or trade deal that Duncan has the Guard working on. Maybe we can swing by the nearest guard station afterwards?” The cleric is like a dog with a bone when it comes to Duncan!
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Wednesday February 14th, 2024 12:12:41 PM
Fingers crouches down to speak to Naithi. It may be that the best thing to do is lay a trap for the killers. If you wander around the area, apparently alone, maybe they'll think you'll make a good victim.
They'll be wrong, of course. You're much more capable than the typical resident there, and at least two of our group will be lurking in the shadows nearby.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Wednesday February 14th, 2024 3:18:07 PM
Burton quickly grabs a bread roll from the kitchen with some cheese as he hasn't eaten all day.
As he rejoins to the others he says to Paige; "We can keep the crime scene secure until you get there. As a healer you would have far more insight into what may have killed Menii than any of us." He drops his voice so only she can hear; "and what is missing and how it became missing, weapon, teeth etc. That may help to inform us on what we are hunting and why it or they are doing it."
Burton then stands and waits for the other to head out.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+10=11 ; d20+15=35 ; Wednesday February 14th, 2024 4:39:44 PM
Zarsellet considers Paige's words and nods. OOC: Spellcraft 11. Doesn't recognize the spell Paige is considering. "We trust your judgement of course."
He and Lothlo head to the Cathedral to find out what has been done to the body. Arriving they speak with whoever is greeting them. "Hello. I am Zarsellet Fahring. My companion here is Lothlo. We are looking for information about a body that was brought here this morning. The body is one of the local beastfolk, specifically a Dogfolk named Menii. We were told to speak with Nellie. Is Nellie available? Or someone that would know specific details of the poor Dogfolk Menii?"
OOC: Diplomacy 35
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Wednesday February 14th, 2024 5:34:40 PM
Lothlo bows and introduces himself to the person they meet at the cathedral. Hello, I am Lothlo Windwood. As my friend Zarsellet, we were told that Nellie might be able to help us, she previously assisted Emmut.
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Wednesday February 14th, 2024 7:34:26 PM
Kwarsk waits to see if Paige changes her mind, but if not, she's off to the crime scene too!
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=12 ; Wednesday February 14th, 2024 7:51:23 PM
Rhys prepares to leave for the crime scene, and follows along behind, keeping an eye out for any guardsmen (Perception 12)
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Wednesday February 14th, 2024 10:13:48 PM
Naithi nods as she follows Fingers logic. Oh, that won't be a problem. In Hellsmar being prey to be hunted was just a part of life. Just make sure someone has some healing spells ready. I would hate to kill the guy before we can question him properly.
Investigations Begin(DM Nick K) Thursday February 15th, 2024 6:54:41 AM
Burton: Asks Paige to check on Menii after grabbing some much needed food. Fingers: Tells Naithi about his idea to use her as bait. Lothlo: Introduces himself and asks to speak with Nellie. Kwarsk: Composes himself ready to lead the way. Naithi: Has no issues with Fingers’ plan. Paige: Elects to go to the crime scene whilst pondering Duncan’s part in all this – if any. Rhys: Looks for guardsmen as he heads to the crime scene. Zarsellet: With Lothlo heads to the Dark Cathedral to make enquiries.
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The Patchers separate. Lothlo and Zarsellet head to the Dark Cathedral. The rest, included the assorted beastfolk, head to the scene of the crime. To both groups it’s immediately apparent that the rain will not have helped preserve evidence, but it ought to have deterred many from venturing forth and so compromise what little evidence is left.
As the larger group heads towards the Outcast Quarter Rhys spots a lone guardsman. The stout, bearded man is puffing and cursing under his breath as he pushes a laden sack barrow up an incline. Rhys greets him and enquires as to what has all the guards working in such an unusual manner. The guardsman does not offer his name, but the reason for that is soon very obvious: he’s most unhappy with his current ‘duty’.
”I didn’t sign up to push sack carts around. I should be patrolling and stopping criminals. How am I supposed to protect people by shoving this stuff around? He’s loathe to elaborate as he feels it would compromise his instructions and possibly even jeopardise the well-being of his colleagues. ”Look, I got to get going, but I’m not telling you anything you don’t already know when I tell you it’s all to do with this blinking trade envoy malarkey. How Duncan swung it that it’s all taking place in his house, I don’t know.” He then starts pushing the cart again, all the time cursing Duncan.
Lars leads the group on eventually heading into the Outcast Quarter. The area is replete with narrow alleys. So close are the upper storeys that those opposite can in places reach out and shake hands. Such areas are unhelpful to Fingers as he often finds it necessary to stoop to navigate such small and low spaces. It being daytime, a good number of beastfolk are out and about their respective business. Woodsmoke, fresh bread and the distant smell of smoked fish clings to the air. Eventually Lars stops at the end of a small alleyway.
[b]“It was here. This was where we found her.” He informed them. The other beastfolk bowed their heads in respect, albeit Emmut ground his teeth as he did so. All immediately see that blood has been spilled. It stains the floor of the alley some twenty- twenty five paces in.
”This happened last night. Menii was coming back from shopping. We found her provisions. This weren’t a robbery.” Emmut told them.
~~
Perception check: DC:10: Highlight to display spoiler: { There is a LOT of blood and it is sprayed over a wide area, possibly indicating vicious clawed attacks.}
Survival check: DC:10: Highlight to display spoiler: { Tracks are difficult to make out due to the traffic of a city. However, an odd scratch mark can be seen. }
Survival check: DC:12: Highlight to display spoiler: { With careful scrutiny it appears that the mark seems to have been caused by a sharp metal object striking the ground. }
~~~
”We didn’t get much chance to ask folks hereabouts. Maybe in the light of day a few might feel more willing to open up, especially as we have Miss Naithi here. If she’s brave enough to pursue this killer, I reckon that might stiffen a few spines, so to speak.” Offered Emmut.
~~~
Over at the Dark Cathedral, Zaersellet is met with some head scratching. ”Nope, not had any dogfolk in that I can recall. Hold on though, Nellie’s around I’ll go speak with her. Wait here, please.” The pimply youth then scurried away.
It was a full ten minutes later that a short and stocky woman with short, black curly hair and almost as black skin ambled up to them. With no preamble she thrust forward a hand.
[b]”Nellie. What can I do for you?” She asked.
Upon hearing their request, she frowned and nodded.
”Best come with me then.” She led the way; down into the cool of the cathedral’s catafalque. It was only the mentioning of Lars’ name that secured them access to the body.
”You threw me a bit: Menii is a woman and a CATfolk – not dog.” She explained the delay thusly. "Ain’t got much to tell you as I was just about to start my work.” Around a twisting maze of pillars she leads them until they find a small body hidden by a bloodied sheet. She peels the sheet partially off the body, but only sufficiently to preserve the dead woman’s modesty. It takes no great skill or insight to immediately note that some parts of her look as if the flesh was torn off. Other parts appear to have been precision cuts.
An examination reveals the following with passed skill checks:
DC10 heal: Highlight to display spoiler: {There are marks around the neck, as if the victim was strangled.}
DC12 heal: Highlight to display spoiler: { Some of the damage seems to have come from sharp, tearing claws or weapon of similar design. }
DC15: heal: Highlight to display spoiler: { There are other, more precise cuts. These seem to have been made with precision cutting instruments.}
DC18: heal: Highlight to display spoiler: { The marks at the neck do not appear to be consistent with a coarse rope (as found on ships) or hands.}
DC10 craft (leatherwork): Highlight to display spoiler: {: The precise cuts seem to have been made with leatherworking tools. }
DC15 craft (any): Highlight to display spoiler: { The precise cuts seem to have been made with leatherworking tools or similar implements.}
Burton looks at the scene he hopes the others looking at Menii's body comes back with something useful. To his untrained eye it suggests a weapon wheedling individual with a beast companion. But to confirm that they really need information from the people checking out Menii's body.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () d20+3=11 ; d20+19=30 ; Thursday February 15th, 2024 5:40:45 PM Thank you so much for letting us have a look. Lothlo looks at the mutilated body for clues as to what happened. Well, I must admit I'm out of my element when it comes to things like this. It looks like they might have been strangled on top of everything else... Something catches Lothlo's eye I might not be much of a medic, but I am a highly skilled craftsman. And these cuts here are far too precise to have been made my claws or the like, these were made by some sort of tool... I'm not sure anything in my bow making kit would match, maybe some sort of leather working tool?
Is there anything special about the location of those more precise cuts? Do they look like they were surgically removing something? Or perhaps attacking vital spots on the body?
heal = 11 craft (bowyer)=30
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20=10 ; d20+9=27 ; Thursday February 15th, 2024 7:50:49 PM
Zarsellet hangs his head when Nellie corrects them. "Of course. I'm so sorry. Just hearing about this upset and mixed me up. Menii Grey was the female Catfolk, and the latest victim. The previous killing was a male Dogfolk. And they said that there were some that just went missing. We're trying to learn anything about the killing that might lead back to the killer before more are attacked."
He looks at the body and just nods at Lothlo's comments. "I agree, but like you I'm not really a trained healer. I wish Paige could have come with us. I've seen a number of bodies but just seeing the wounds, the aftermath of the struggle as it were, just doesn't tell me that much. Those cuts there were made by a sharp tool, not claws. But why do that after strangling her?"
OOC: Heal 10 Craft 27
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=10 ; d20=1 Thursday February 15th, 2024 8:09:34 PM
Paige listens to what Burton has to say, and agrees to accompany Zarsellet and Lothlo.
When Nellie produces the body, the cleric has a good look. (Heal 10+13=23)
”You’re right Lothlo…strangled…but these marks aren’t consistent with a rope or hands.” Frowning, the half-elf continues: ” and these marks…here…and here…like sharp claws or a weapon that tears. But, over here…more cuts…like some precise instrument was used.”
Paige looks at the dark stocky woman and asks (Diplomacy= nat. 1+6=7) ”Inside…Nellie…inside…did you find anything missing?” “The half-elf blanches, then mutters:”Excuse me…” Hand over mouth, the cleric flees the room, looking for a safe place to be sick.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+1=7 Thursday February 15th, 2024 8:33:23 PM
Rhys sympathizes with the guard. ”I don’t know what they’re thinking. Using trained guardsman for tasks that any run-of-the-mill lackey could do. Your lot have way more important things to be doing. Let me at least give you a hand with that! Where exactly are we heading anyway?” The elf grabs hold of the cart and begins to help push it up the hill. (Diplomacy 7)
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 d20=12 ; d20=18 ; d20=12 ; Thursday February 15th, 2024 10:37:35 PM
Perception: 12+12=24 Survival: 18 Heal: 12 [Oh, I'm not at the cathedral. Never mind.]
Fingers crouches over what he sees. Looks here like something sharp hit the ground. A weapon, I assume. He tries to carefully brush away any rain or debris, hoping to tell if this was a pointed object like a spear, or a long one like an axe-blade, or maybe something else.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+11=31 ; d20+13=14 ; d20+13=20 ; Friday February 16th, 2024 12:00:47 AM
Naithi exams the scene carefully, describing the findings out loud as she looks. There is a LOT of blood and it is sprayed over a wide area, possibly indicating vicious clawed attack. The tracks are difficult to make out due to the traffic of a city, and an odd scratch mark can be see that the mark seems to have been caused by a sharp metal object striking the ground.
~~~
Perception = 31 Survival= 14, 20
Investigations Begin(DM Nick K) Friday February 16th, 2024 5:26:17 AM
Burton: Speculates as to the cause of death. Fingers: Tries to glean what he can from the marks on the floor. Lothlo: Asks about the placement of the cuts. Kwarsk: Stands stoically watchful over proceedings. Naithi:.Confirms what she sees. Paige: Informs the others of what she’s ascertained before rapidly exiting to be sick. Rhys: Sympathises with and offers to help the guardsman. Zarsellet: Wonders about the need to strangle & cut.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Try as he might, there simply isn’t enough evidence to form a firm conclusion regarding the weapon or device that struck the ground. It was metal. It was sharp. That’s all Fingers can say with any certainty.
Lars scratches his chin. “Sad, sad business.”
Rhys doesn’t get very far with his offer of aid.
“Nope, can’t let you do that. Pain that it is.” He then lowers his voice and leans in slightly. ”This is ammunition. So it can’t fall into anyone else’s hands.” He then returns to his normal voice. ”Best be getting along there citizen. I’ve got stuff to do.”
Paige arrives late to the Black Cathedral, but is readily admitted to the mortuary. She exits rapidly, but not before imparting such knowledge as she has. Nellie watches her go before turning to the other two.
”Insides? Hmm, not got that far yet, but no, not that I can tell. See? The cuts, they’re largely superficial. Lots of blood. Lots of missing flesh. Took a lot of skin off her back and legs. As to that strangulation – I’d say that happened first: you don’t want your victim crying out in the street and believe me, if someone does that to you, you cry out. Loud. Course, like you said, not all the wounds are neat. Can’t explain that.” Nellie said in a practical, matter-of-fact way.
NB: HERO POINT to Paige for excellent roleplaying
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20-1=17 ; d20+9=24 ; d20+9=21 ; Friday February 16th, 2024 10:35:24 AM “Right you are! I’ll let you get on with it.” Rhys releases the cart and allows the guard to continue with a wave and a smile. Once the guard’s back is to him, the elf signals his companions that he intends to follow the guard and then darts down a side street, trusting that he can reach the next intersection before the guard can manoeuvre the heavy cart up the hill. On his way he does his best to change his appearance, turning his cloak inside out and pulling the cowl up over his head (Disguise 17). Keeping to whatever shadows he can, he awaits the guard and then follows from a safe distance to avoid being spotted (Stealth 24).
(OOC between the Run feat and Fleet, Rhys can cover the ground quite quickly)
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Friday February 16th, 2024 2:25:32 PM
Zarsellet feels bile, and anger, rising as Nellie explains the wounds in a matter-of-fact manner. It is very professional though so he does his best to hold back any reaction.
"Can we see the back and legs where the skin was cut off? Could someone be skinning these people for souvenirs? Or possibly something even worse...." He doesn't want to mention the 'worse'. Could this be for some arcane purpose? He'd wait to possibly mention that to the group, later.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Friday February 16th, 2024 3:13:10 PM
One hand against the cool stone of the Cathdral, Paige closes her eyes and hangs her head, taking deep calming breaths…
(Thanks DM Nick, for the Hero pt! )
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | d20+3=21 ; Friday February 16th, 2024 5:34:37 PM
Burton stands to one side of the crime scene as the others poke about and investigate it. As they do Burton's eyes scan the roof tops and any vantage points looking to see if 'the crow' had returned.
Perception roll 21.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Friday February 16th, 2024 6:09:29 PM
Lothlo shakes his head. He's seen his share of combat, but even the orcs that had kidnapped and enslaved him didn't sink to this level of barbarity.
Strangling to keep them quiet, that's some nasty business. Do you think that they wanted the person to be quiet while they suffered, or that they continued to commit these horrific actions even after they passed out? And the multiple would types could mean there were multiple attackers.
Can we tell anything about the size of the objects that made these wounds, or whether it was a particularly strong person doing the strangulation?
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Friday February 16th, 2024 11:56:39 PM
Fingers feels at a loss to be of any use, and just as bad, worries that he's drawing too much attention as the tallest person in this entire neighborhood. Rather than straighten up from his crouch, his pulls the hood of his elven cloak over his head and sits cross-legged on the street, waiting for the group to finish.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Saturday February 17th, 2024 12:21:26 AM
A thought comes to Zarsellet and he follows Paige out. He calls back, "I'll be right back to see....."
When he reaches Paige he reaches up to pat her on the back, then very quietly asks, "Paige. I hate to ask. But could you come back in? I don't know for sure but I've got a really bad concern. And maybe we need to ask Burton? Anyway, could the strangulation be from a bite? You know how certain dogs will bite on their opponents neck to strangle them? I'm concerned that maybe whoever is doing this is harvesting parts for some transmutation. Remember that the previous death was a male Dogfolk? I don't know enough about magic to be sure how that might work, but it worries me...."
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=24 ; Saturday February 17th, 2024 12:57:11 PM
Kwarsk continues to stand guard. This is a bit out of my skillset, Kwarsk thinks to himself. Best be useful then by watching for criminals returning to the scene of the crime... Kwarsk stands watch as best he can, changing views from street level to buildingtops to higher floors' windows, and off into the distance. Kwarsk pays attention to all of his senses.
(OOC - Perception = 24)
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=17 ; Sunday February 18th, 2024 10:22:36 AM
In response to Zarsellet’s question, Paige wracks her brain for what type of creature might have strangled, then mutilated the beastfolk being held in the cathedral’s morturary. (Knowledge Arcana = 17+4=21)
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Monday February 19th, 2024 12:41:30 AM Fingers' plan does make sense.Naithi muses aloud. If we can lure the killer out into the open, we might have a better chance of catching them.
She takes a deep breath before continuing. And yes, I am willing to act as bait if necessary. My connection with Camalayas means that as long as we're within range of each other, any injuries sustained by either of us will be shared. So even if things get rough, I won't be alone in this fight.
Looking around at the group, she adds firmly, But remember - safety comes first. If it seems like the situation is becoming too dangerous, you retreat immediately. Understood?
Investigations Begin(DM Nick K) Monday February 19th, 2024 5:35:34 AM
Burton: Keeps an eye out for any unwanted spectators. Fingers: Sirs patiently, attempting to as least imposing as he can be. Lothlo: Asks about the sequencing of the injuries and the type of implements used. Kwarsk: Maintains a vigilant watch whilst other analyse the scene. Naithi:. Continues to analyse the scene. She offers herself as bait to lure out the killer/s. Paige: Settles herself before addressing issues further. She ponders what might kill Menii in such a fashion. Rhys: Elects to follow his instincts, ignore the issue of the murders – trusting his friends to handle that whilst he seeks to determine Duncan’s role in matters. Zarsellet: Asks to see the back of the victim. Also asks for Paige’s expertise in analysing the injuries.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Whilst scanning the area, both Burton and Kwarsk spot a small face peering out from an upper window opposite the ally. Realising that they’d been seen the observer quickly darts away and pulls the window’s shutter closed. That face was undeniably beastfolk in appearance. It was a mere glimpse for both and Burton was unsure – ratfolk or mousefolk – likely one of the two. Kwarsk had a slightly better angle and felt surer that it was a mousefolk.
Naithi’s careful scrutiny of the scene yields nothing further excepting only for a couple of dents or gouges on one wall. To her it seemed unlikely that they were the product of a sharp implement. However, they might be completely unrelated to the catfolk’s demise.
~~~
Rhys easily outpaces the labouring guard. He watches as the man diligently pushes the sack barrow up the low hill, eventually coming to what must be Duncan’s impressive-looking, walled manse. There are guards outside and others patrolling the perimeter. He sees the gate opened for the guardsman and within the courtyard stand two fine looking covered carriages. Of the horses, there is no sign. The journey has taken him some distance form the others – into an entirely different district in fact.
~~~
At the Dark Cathedral, Nellie nods and adjusts the sheet before carefully, yet skilfully rolling Menii’s corpse over. The back is missing great swathes of flesh. Some smaller patches are absent from her thighs.
”I’m not an expert. I just prepare the bodies as best I can.” She began. ”But if I were going to do something like this.” She paused as she indicated the condition of the body before her. ”I’d want my victim dead first. Why risk the noise? Course, that’s me applying logic. I’d have to say that it would need to be a raving lunatic to want to do something like this; so maybe I’m wrong. As to what did it...” She shakes her head. [b]”Can’t say for certain, but judging at the slight difference in height and positioning of the start of the cuts, near her shoulders, I’d say ….hmmm….some sort of flensing implement ...maybe six inch or so. Don’t quote me though; that’s just a best guess.
Paige returns and studies the neck markings/bruisings. She concludes that the strange markings are most definitely not the product of a bite mark, but could be from hands – misshapen or malformed hands. The bruisings just doesn’t match with where the fingers ought to end. She also notes that a small ‘bite’ of flesh was taken from the back of one thigh.
~~~
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Monday February 19th, 2024 12:00:53 PM
If Lars is still with the party Burton will point out the building to him saying; "We just saw a face at the window, possible a mousefolk would you be so kind to ask them if they had seen anything and that we are friends trying to help you all with the murders."
To Naithi's instruction Burton replies; "While I appreciate your concern for our safety it would be a cold day in hell before I would abandon a comrade in arms and I still have spells available or a blade in my hand."
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Monday February 19th, 2024 1:17:19 PM
Zarsellet considers things. He is actually glad that his assumption was wrong. If someone or something were using the 'harvest' to change shape into one of the beastfolk it would be much harder to identify the killer. "So, the killer strangles the victim to keep them quiet. The killer's hands are misshapen or malformed, with the finger lengths.... wrong. Then the killer slices skin and flesh off of the back of the creature and from the legs. Why? And there is one spot where it appears that the killer, or something, took a bite from the victim."
"It still could be some sick mage wanting parts for spell components. But I'm thinking more likely either souvenirs or food. Look at that one bite though. What size would the attacker's mouth and teeth be for that?"
OOC: Human? Animal? Is it a clean bite or ripped flesh? Zarsellet is done at this point.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Monday February 19th, 2024 3:58:27 PM
Disappointed that she can’t puzzle out anything of significance about the ‘monster’ that desecrated the cat-folk, Paige signals her readiness to join up with the rest of the Patchers at the crime scene.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Monday February 19th, 2024 6:03:46 PM
Lothlo listens and examines the bruising on the neck. Hmm, I wonder if the fingers are misshapen, or if it could be a sign that the attacker is from some race that has unusual hands. This kind of removal with tools would be a hard, though not impossible, if your hands were malformed. Assuming they are hands, does it look like there are five fingers on each hand? Either way, that information will help narrow down the pool of likely targets.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=20 ; Monday February 19th, 2024 6:57:24 PM
Rhys watches the activity at the walled mansion from a discreet location. (Perception 20) He looks about to see if there are any orphans hanging about that he might recognize. If there are he offers a silver piece up front for them to watch the gates of the mansion and to find him at the patch or the outcast quarter should the two carriages leave. ”There’s a gold piece in it if you can tell me where they went.”
The elf then returns to the outcast quarter to meet back up with his friends and share what he has learned.
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=14 ; Monday February 19th, 2024 11:19:47 PM
Kwarsk stands with Burton as he speaks with Lars and interjects, "It was a mousefolk."
Kwarsk returns to watching for more clues all around the Patchers and the alley.
*(OOC - Perception = 14)*
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Tuesday February 20th, 2024 1:00:00 AM Thank you, Burton,Naithi says gratefully. Your support means a lot to me.
Turning to the rest of the group, she continues, Now, let's discuss how we can set up this sting operation effectively. I have my old slave rags, adventurer's clothes, and more formal attire - which do you think would be best suited for our purposes? I plan to wear my and, but I'll make sure it is covered by my clothing or a cloak.
She then addresses Lars directly. Are there any other similarities between the victims or their attackers that we should keep in mind? Anything at all could prove useful in helping us draw out the culprit.
Although Naithi didn't see the mousefolk, she is willing to approach the residence on behalf of the group. Her diplomacy is only +1, but her small size, youthful appearance, and slothfolk nature might make her less intimidating and more approachable to a mousefolk.
Investigations Begin(DM Nick K) Tuesday February 20th, 2024 5:20:57 AM
Burton: Asks Lars if he’d speak with the face at the window and offers support to Naithi. Fingers: Watches quietly. Lothlo: Ponders the markings on the neck. Kwarsk: Clarifies what he saw and returns to analysing the scene. Naithi:. Ponders the options for the ‘sting’ operation. Paige: Having surmised as much as she can Paige indicates her readiness to move on and join the others in the Outcast Quarter. Rhys: Looks to recruit a ‘spy’ before returning to the others. Zarsellet: Summarises what he’s seen and speculates about the bite.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Outcast Quarter is a maze of narrow twisting streets. Locating where anyone is therein is no easy matter. Rhys elected to go his own way prior to arriving at the scene of the murder, had only the vaguest of notions where to go in order to find his friends. Despite his friendly overtures, it is difficult for him to get the beastfolk to talk: he’s simply so large and intimidating.
Rhys will be able to meet up with the others, but it will take some time. The same also applies to Paige, Lothlo and Zarsellet.
~~~
Lars looked up at the indicated window. ”Well, of course, if you think it will help, I’ll ask, but….well, aren’t you the investigators? It’s just that I’m afraid that I simply won’t ask the right questions or forget something important.” He replied whilst looking somewhat pleadingly at Naithi, clearly hoping that she’s take that onerous burden fro him.
”I’ll come with you.” offered Emmut, but the dour faced badgerfolk likely wasn’t going to encourage anyone to be at their ease, particularly a timid mousefolk.
~~~
The bite mark proves difficult to assess. It wasn’t a big bite, but then, neither was it made by ‘small’ teeth. The dentition employed wasn’t ‘human’ per se, but might easily be deemed of human size. That it was an animal could not be ruled out.
Equally, the strangulation marks were odd. Careful comparison against their own hands showed that the digits were longer than might be expected – if that’s what they were. Whatever form they took, it seemed that they still retained sufficient manual dexterity to adroitly carve flesh from a person’s back.
Zarsellet, Paige & Lothlo – speculation: Reasoning Check: Int:12 Highlight to display spoiler: { Possibly that which did this can shape change. That would at least help to explain the dichotomy of strange injuries. There’s no proof of this. It’s merely another possible explanation.}
~~~
Much to Rhys’ frustration, there are no orphans in the vicinity of Duncan’s property. Neither are there any vagrants or beggars. It’s clear that Duncan has briefed the guard to permit no loitering in the vicinity.
~~~
(NB: Tomorrow's post will be out slightly later)
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+2=18 ; Tuesday February 20th, 2024 11:48:42 AM
OOC: Intelligence check 18
Zarsellet considers the bite marks, the strangle marks, and shakes his head. "I can't think of anything that matches the shapes.... Unless maybe it's a shapeshifter, which would mean we won't know what it looks like until it is caught."
"Maybe." He shakes his head, frustrated, and follows along with the group. Once they get to the Outcast Quarter he realizes that finding their friends won't be easy. They could call out hoping their friends would hear them, but that would be announcing their presence to everyone. He trudges along quietly, scanning for any of their friends.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Tuesday February 20th, 2024 1:53:22 PM
Burton talks to Lars; "If you could just reassure them that we are trying to help and that we will not hurt them. We can ask them any questions."
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Tuesday February 20th, 2024 3:36:32 PM
Paige trudges through Nightmare Quarter in the most direct route to the Outcast Quarter. She will move at a quick march and encourage her companions to do likewise.
(OOC: Previous Knowledge Arcana roll of 21 for ‘what kind of creature’ didn’t result in anything…? If we are in timed/combat rounds, Paige’s base speed is 30ft and the quick march is essentially a ‘hustle’ at 6 miles per hour or a double move. I take it the rain has stopped? I assume part of the day was taken up with the ‘treasure chest’ - so what time of day is it now?)
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () d20+2=18 ; d20+5=8 ; Tuesday February 20th, 2024 5:29:02 PM
Lothlo runs his fingers through his hair. A shape shifter? Yeah, I suppose that would fit what we see. That would make it a lot harder to actually track down the attacker if they can just change form after each attack. Are there stories of shape shifters in these parts?
Thank you for letting us examine the body, it was a lot of help. As the group heads back to join the others Lothlo tries to remember if he's heard any rumors about shape shifters since he got here.
Int = 18 Knowledge (local)=8
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+1=18 ; Tuesday February 20th, 2024 7:42:23 PM
With a quick glance at her new companions, decides to take the lead. I'll visit the residences alone - appearing vulnerable may help me gather information without putting them on edge... No offense Emmut, but you might be a little intimidating to the mousefolk
Camalayas nuzzles against her leg reassuringly as she walks towards the nearest building, trying to project an air of childlike innocence. Knocking on the door gently, she waits patiently for someone to answer.
Diplomacy = 18 (hopefully with an added bonus for being a young small sized sloth girl with a rabbit... Not too intimidating. She makes sure her armor is not visible under her dress and tries to exude an air of harmlessness)
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+6=14 ; d20+8=12 ; d20-1=17 ; Tuesday February 20th, 2024 9:39:59 PM
Rhys heads back to the Outcast Quarter wondering just what Duncan is up to, and what carts full of ammunition have to do with trade and diplomacy. The elf heads for the same area where he had parted ways with the rest of the group. It had been immediately adjacent to where the blood spattered crime scene was. (Survival 14 to find the same place).
Once he arrives, he looks about for his companions (perception 12) and if they have moved on he will ask about to see if any of the locals have seen them. Rhys does his best to look unassuming and harmless (Diplomacy17)
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+6=10 ; d20+13=19 ; Wednesday February 21st, 2024 8:16:36 AM
Kwarsk wonders whether the wounds could have been caused by forged blades in the shape of a claw or hand.
(OOC - Knowledge: Engineering = 10)
Kwarsk continues to keep up his lookout.
(OOC - Perception = 19)
Investigations Begin(DM Nick K) Wednesday February 21st, 2024 8:56:29 AM
Burton: Explains to Lars what is required of him. Fingers: ? Lothlo: Thanks Nellie and ponders the possibility of shapeshifters in the city. Kwarsk: Ponders the nature of the wounds. Naithi: Elects to speak with the mousefolk alone. Paige: Makes rapid progress towards the Outcast Quarter, setting a pace that is most demanding of Zarsellet’s little legs. Rhys: Returns to the area where he’d left the others. Zarsellet: Muses on the conundrum of the injuries and makes his way to the warren-like Outcast Quarter.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It was now early afternoon. The sun was making sporadic appearances between the many clouds that filled much of the sky. The wind was fitful, varying in strength dependent upon which street or corner you were stood. At the scene of the crime, sheltered as it was, there was very little. As Paige hurried towards the Outcast Quarter she continued to ponder what manner of creature had perpetrated such horrific injuries. She could only conclude that whatever it was, it was likely bipedal and nothing that she’d ever encountered before. She didn’t recall even reading of such things; so could only conclude that whatever did this must a strange and rare thing indeed. Similarly, Kwarsk’s musings yielded little definitive. He concluded that something could be fabricated to resemble a natural weapon and so could not be ruled out.
By the time that Rhys catches up with the others Naithi is gone.
Paige, Lithlo and especially Zarsellet are still a distance from the other group, but Paige quickly discovered that asking for Lars was the surest means of tracking her fiends as most of the beastfolk seemed to know him. His transit through the Outcast Quarter had not gone unnoticed. Zarsellet, still somewhat lost in his thoughts decides that they don’t yet have sufficient information to draw any firm conclusions and making assumptions could severely inhibit the investigation.
Naithi goes to speak with the mousefolk. The first door she comes to opens readily. It gives access to a communal lobby. Naithi disappears into the darkness within.
Naithi Highlight to display spoiler: { wends her way up a narrow flight of steps that would be uncomfortable at best for larger folk. She easily finds the door that corresponds to where the window she sought. A few gentle knocks results in the door creaking open. It reveals a young female mousefolk. The door is still latched with a stout chain.
After polite introductions and some explanation, Naithi is admitted to the small, but neat residence. Over an oatmeal biscuit and glass of cold water Naithi manages to encourage the young woman to recount all that she heard, for she saw naught. It transpires that Elmari heard the frightful clanking of chains and some disturbing hissing sounds in addition to the victim’s solitary scream. She confesses that she was too afraid to look, for fear of being seen. She bemoans her cowardice, feeling most upset over Menii’s death.}
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Wednesday February 21st, 2024 1:29:19 PM
Burton finds a sheltered spot and waits for everyone to re-group. He wants to hear what Paige has found out from the poor catfolk victims body.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Wednesday February 21st, 2024 2:03:39 PM
As Naithi listens to the young woman's story, she offers words of comfort and understanding. There's no shame in fear, especially when faced with such terrible circumstances, she assures her gently. You did the right thing by staying hidden - sometimes, survival is the bravest choice we can make. Any action on your part would likely have led to two deaths instead of one.
Taking another sip of water, Naithi pauses before asking, Do you recall anything else about those noises? Was there a pattern or rhythm to the hissing? And did the chains sound heavy or light?
Naithi tries to picture his the scene might have occurred to create those sounds and the mark in the stone. The best she can come up with is someone raising their pet bulette and taking it out to feed, but that image was likely only conjured because she has always wanted to catch one and see how they taste when cooked properly.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Wednesday February 21st, 2024 5:35:26 PM
As Lothlo makes his way to the rest of the group with the others he ponders their possible shape shifter and his mind goes back to the talk of necromancers from earlier. You know, with the almost surgical removal of pieces of the victims is just odd. Maybe my mind is running wild with the tales of the necromancers, but I wonder the attacks could be to harvest parts, and the reason the hands prints don't make sense is because they were built with parts from past victims. You know what... that creepy morgue is probably getting to me and has me inventing ghost stories. I'm going to stop thinking about this until my nerves are more settled.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Wednesday February 21st, 2024 6:37:56 PM
When Rhys meets up with the others in the outcast quarter he will ask what they have learned and if they have developed any plans. He will wait until everyone is together before he relates what he learned with respect to Duncan.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Wednesday February 21st, 2024 9:14:31 PM
Paige is anxious to rejoin the rest of the Patchers but she will not move so fast that she leaves anyone behind. If Zarsellet requires the trio move at a slower pace, so be it.
She will review what she knows with Lothlo:”nothing was ‘missing’ from the catfolk, except skin and flesh off her back, and off the back of her legs. There was an odd bite on one thigh, but I could not identify the dentition. Then there was the strange pattern of bruises about the neck. Not made by a rope, nor by ‘hands’ as we know them. It’s all beyond my ken.”
After a moment of silence, the cleric asks: ”so, Lothlo. I saw you getting the tour of the Patch. Are you and Naithi thinking of staying in Plateau City for a while? You want to throw in your lot with us, and stay at the Patch? Help us out with some of these mysteries we’re trying to solve?”
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Wednesday February 21st, 2024 10:30:03 PM
Zarsellet wants to rejoin the team as much as anyone, and will gladly jog along if he has to. Singing requires controlling breathing so as he jogs he clears his mind of the details of the killings and just focuses on his breathing. He arrives somewhat winded but quickly catches his breath.
He lets the others talk first while he catches his breath. "Don't know for sure why the skin and such was taken. The skill of the person, flensing the flesh from the body.... But it could have been a chirurgeon, or a taxidermist for all that we could determine. It's disturbing!"
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Wednesday February 21st, 2024 11:53:07 PM Rhys, I don't think we should stay around here and talk. We're attracting attention as it is, and our next steps should be stealthy ones.
Let's find the nearest tavern that's on the way to the Patch and talk there.
Investigations Begin(DM Nick K) Thursday February 22nd, 2024 8:00:01 AM
Burton: Waits for all to assemble. Fingers: Suggest repairing to a tavern to converse more discreetly. Lothlo: Worries that his imagination is getting the better of him. Kwarsk: Continues to ponder. Naithi:. Asks more questions trying to build a mental picture. Paige: Ruminates on the mysteries surrounding Menii’s death and asks Lothlo if he intends to stay at The Patch. Rhys: Asks what has been learnt. Zarsellet: Reports some findings to the others.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The sun strives repeatedly to break through the clouds and occasionally bathes the area in cleansing light, making even this rundown area seem attractive, fleeting as those moments are. The disparate groups all converge. The Patchers are reunited. In so doing they draw a lot of attention and forming such a formidable crowd all by themselves, most beastfolk elect to avoid them. To them, even the seated Fingers is truly formidable.
Naithi returns from her conversation with the mousefolk and reports her findings. Her additional questions revealed nothing further.
”You know, Lemmy’s is on the way back.” Offered Lars. He runs a Beer Cellar bar. Yes, yes, I know that it’s going to be too small for many of you.” He looks pointedly at Fingers. ”But there’s a small courtyard at the back, we could sit there. It’s rarely used; so we’d likely have the place to ourselves. Of course, I’d have to go down and get them to unlock the door to let us use that, but he’s not about to turn down this much trade.”
~~~
Decide where you wish to go and then discuss findings/options/plans etc.
~~~
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Thursday February 22nd, 2024 11:00:14 AM
Kwarsk says, "I agree with Fingers and Lars - let's go to Lemmy's.
Lars, which direction is Lemmy's?"
Kwarsk prepares to lead the motley crew to Lemmy's.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Thursday February 22nd, 2024 2:31:43 PM
Zarsellet glances around and agrees that they are a crowd all by themselves. "Yep. Lemmy's sounds good. Do they have food there as well? Feels like I've walked a couple of miles since breakfast...."
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | d20+12=14 ; Thursday February 22nd, 2024 2:34:11 PM
Burton is relieved to see the other Patchers return. The idea of heading to Lemmy's is appealing as they all need to compare notes and plan their next move. Burton is particularly curious to find out about the possible missing skin on the victim.
I has been thinking about the possible arcane uses of skin or hide from an intelligent creature. Knowledge (arcana) 14
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Thursday February 22nd, 2024 5:22:40 PM
Rhys follows the ensemble to Lemmy’s. ”Always good to know about a good ale house.”.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Thursday February 22nd, 2024 5:41:10 PM
Lothlo talks with Paige on their way to rejoin the others.
Thank you for the lovely offer Paige. We've been on the road for a while, and it would be nice to have a warm bed again.Besides, I really would like to figure out who is doing this and help the poor people that have been falling victims the this killer, and I'm sure Naithi feels the same way.
When they rejoin the others everyone is discussing regrouping at a local ale house. I'm up for Lemmy's, a cool drink sounds pretty good about now.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Thursday February 22nd, 2024 8:28:29 PM
Rhys follows the ensemble to Lemmy’s. ”Always good to know about a good ale house.”.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Friday February 23rd, 2024 12:41:12 AM
Naithi relays her conversation with the others and agrees to go to the bar.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Friday February 23rd, 2024 1:27:04 AM
Paige trails after her friends.
Investigations Begin(DM Nick K) Friday February 23rd, 2024 7:35:08 AM
Burton: Burton ruminates on the use of skin from intelligent creatures. Fingers: Also asks about the food at Lemmy’s. Lothlo: Agrees to join the Patchers and to head to the Ale House. Kwarsk: Agrees to go to Lemmy’s. Naithi:. Informs the others of what she’s learnt. Paige: Follows along. Rhys: Agreeably follows. Zarsellet: Agrees to go to the bar and enquires about the availability of food.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The expanded group wends its way through the narrow streets of the Outcast Quarter until Lars comes to an abrupt halt.
”Here we are.” He tells everyone.
Looking around, it’s far from apparent what he’s talking about. On his left are two adjacent stores. The first ‘Myrtle’s Marvels’ is evidently a herbalist of some sort. The aroma of spices and herbs drifts enticingly from the open door. Next to that small shop is another of similar dimensions (Each shop seems to occupy a space no larger than 10’x10’.) The other shop is called “Pots, Plates & Pans”. “Best in the City!” is scrawled in bold letters across the thick and somewhat distorted glass of the window. Sandwiched between these two premises is a single, arched doorway. It’s barely 5’ in height. Written in faint letters upon that door is “Lemmy’s”. Lars opens the door to reveal a short corridor. There are two ways on, but only one is open; that being another archway on the left.
Lars enters, turns left and descends some narrow steps. As he does the others hear lively chatter coming from below. It is only a matter of moments before a gnome comes up the stairs, followed by Lars. He turns left to open the door at the end of the corridor and waves everyone through.
“Welcome, welcome, come sit yerselves down. I’ll have Rissa come take yer orders. Seats aren’t right big though as we don’t get many tall folk here. Still, this is where they tend to go when they do find us – so there’s a few larger seats and old barrels what ya can use.” The gnome then stepped through so that all could make their way along the corridor. That corridor was indeed narrow and Fingers found it to be a definite squeeze getting through. However, once through the corridor they found themselves in a delightful walled courtyard. Unsurprisingly, it wasn’t large, but there was room enough for two tables – tables that could be pushed together and various ‘seating that could be used or co-opted as such. It seemed that some of the Barrels were intended as tables, but for Fingers made a decent seat. Yet it was not the furniture that made the yard appealing, but the abundance of plants. Growing up and over the walls were a great many climbing plants: roses, honeysuckle, clematis and the bright red flowers of various beans were dotted throughout this mix. Some of the roses were in bloom and released a heady scent.
As the group arranged themselves as best they could a young Squirrelfolk emerged, all smiles. ”Oh my, there’s a LOT of you.” She laughed as she looked at Fingers. ”Anyway, welcome to Lemmy’s; we’ve a couple of excellent beers at the moment. I can recommend the light and clean tasting lager and the citrusy pale ale. We also have a stout. I warn you that is very strong, deceptively so. Now, if you’re hungry….well, we don’t really do much food, but...” She smiled again. ”Lemmy’s done a load of satay chicken skewers. I think that’s what he called them. He puts chilli in them too, so they are quite fiery, but very tasty. So, what’ll you have? Once the orders were taken, Rissa departed having written precisely nothing down. Yet about five minutes later she re-emerged with a laden tray. She repeated this several times until all were catered for. Once she’s gone Lars asked.
”So, what are thoughts?”
Burton’s ruminations yield nothing specific. He can only imagine that anyone seeking such material could only want it for a very dark purpose.
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Friday February 23rd, 2024 10:18:47 AM
Kwarsk says, "Rissa, I'd love to try those chicken skewers. As for drink... a tall glass of white gol-- I mean cow's milk?"
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Friday February 23rd, 2024 12:47:56 PM ”The lager and a skewer sounds about right for me, if you please.” The elf sits back and takes in the splendour of the small hidden garden. ”I like this place already! Very relaxing!”. Once the others tell what they know of the dark events that led them to this place, Rhys reveals what he has learned. ”While everyone has been investigating the murders, I took the opportunity to follow a guard pushing a cart full of ammunition up to Duncan’s residence. It’s a big walled manse with lots of guards. They seem to be keeping any loiterers away. I don’t know what a ‘trade and diplomacy’ event needs with ammunition but I don’t like it. I can show you where it is I whenever you wish.”
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Friday February 23rd, 2024 2:20:58 PM
As the squirrelfolk waitress rattles off the various drink options, Naithi finds herself slightly overwhelmed by the choices. Her eyes widen at the mention of satay chicken skewers, however, and she pipes up excitedly, Ooh, those sound delicious! I'd love to try an order.
After receiving their orders, Naithi thanks the waitress warmly and settles back in her seat, eagerly anticipating the arrival of food and drink. She decides on a pint of the citrusy pale ale, finding its crisp flavor to be a perfect complement to the spicy satay chicken.
As they wait for their orders, Naithi leans in close to the others and whispers, So, what's our plan once we've gathered more information? Do we think it's safe enough to set up the trap here in the city, or should we lure the culprit out into the woods?
She glances around at their surroundings, taking note of any potential areas that could serve as a good ambush spot.
When Burton mentions the possible uses for the removed skin Naithi chews her lip for a moment.
I find the timing of this very suspect. We discovered the remains of a dog named Vandy that was dug up. It had protected Grimgold Security from necromancers releasing all manners of undead. Now there are a string of unusual murders and there is an active necromantic group in the area?! I worry that there might be another attack in the works. Another possibility is that the curse that security company was said to have placed (or someone related to the company) is responsible and trying to bring down the necromancers.
Also, one of you mentioned that there is a gnome named Mavros who runs a necromancy school at a place called the Hollow Pit here in the Nightmare Quarter. He was trying to use it to reattach peoples legs and had other ideas on how to use it in medicine. Now someone is missing skin from their legs. What if someone is killing beastfolk for parts? Could a necromancer be using the victims skin to reattach limbs? Or perhaps the limbs are reattached, but the living body is rejecting necromantic magic, similar to how gangrene spreads and they are trying to replace dead tissue with fresh flesh? Or perhaps an experiment went wrong and something like a chimera is in the loose... But that wouldn't explain the sound of the chains that was heard or the fact that the victims were silenced.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Friday February 23rd, 2024 2:27:45 PM
Burton orders the chicken skewers and a Pale Ale. He will wait until everyone has ordered and it has been delivered. He waits for Rissa to leave before asking; "When Menii's body was examined did you happen to notice if the more precise cuts were under the more frenzied ones? If they were, then I believe the attacker strangled Menii to keep her still while he collected what he wanted. The frenzied ones were an attempt to cover the collection up. As to why I have no idea but the possible deformity of the hands or fingers might have something to do with it. I say he but I have no real idea of the murderers gender or the relevance of the hissing, chains or the bite. O sorry maybe I should have asked this after we had finished eating." Burton smiles and bites into his chicken.
OOC: Burton is off to microwave his dice after it rolled a 2 on his Knowledge Arcana.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+5=22 ; Friday February 23rd, 2024 4:15:52 PM
Zarsellet was disappointed that Burton couldn't think of an arcane use for the skin. Maybe it was necromancers again and they were planning to animate a patchwork.... He decides to stop thinking on such a subject before he ruined his appetite!
"While the lager or stout would normally be my choice, I think I'd rather go with the pale ale to quench the fire from the skewers. I'll take a couple of them to enjoy while we discuss...."
"Hmm.... A trap would be the simpler and most likely successful idea. It would be rather hard to lure them out without knowing who or what they are. All that we really know is that the hands that strangled were, oddly shaped. But, can we guarantee that the target for the trap will be safe? If the attacker strikes with surprise and immediately begins with strangulation, the target becomes another victim unable to cry out for help!"
While he feels a little bit disturbed by his memories as Burton asks his questions, he doesn't feel nauseous.... OOC: Fort Save 22....
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Friday February 23rd, 2024 5:15:31 PM Ah, Zar, but don't forget...Fingers cleans off a skewer in a single bite.[b] Not only will you and I, at least, be lurking nearby in the shadows, but the "target" in this case has a mental link with a vicious giant rabbit. Camalayaas will doubtless hop to Naithi's rescue before we mere two-leggers are even aware of any trouble.
Say, Naithi, is "Camalayaas" some Druidic word meaning "size of a camel"? It's fitting.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Friday February 23rd, 2024 6:30:52 PM
As they walk down the corridor, Lothlo catches a whiff of something spicy and delicious that makes his north start to water. When orders are being taken he asks for a few of the skewers along with a pale ale.
I agree it's odd timing, but what are you thinking about the dog? That he burrowed out from his tomb to help protect the people? I suppose it makes about as much sense as the rest of this crazy case.
As for using Naithi as a trap, it's not a terrible idea... she may not look it but she's as dangerous as they come in a fight. And if you give me a clear line of sight I hit the attacker fast enough to stop any strangulation. It's those mystery weapons and nasty wounds I'm more worried about, can we keep her safe if they choose to skip strangling and attack first next time?
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Friday February 23rd, 2024 7:14:41 PM
Burton looks up from his Pale Ale; "What active Necromancer Group in the area? The only ones I was aware of was the ones Vandy was killed by and that was about 40 years ago. As for Mavros, he is trying to prove necromancy is a good magic, he's a quack but he is trying."
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Friday February 23rd, 2024 8:48:47 PM
Naithi answers Fingers, unsure if he is joking or serious (Camalayaas is medium sized, like a riding dog and Naithi is small like a halfling). Camalayaas was named after the village where we first met. Roughly translated, I believe it means "serenity". Because we are bonded, her size will stay proportional to mine. If I was bigger she could have grown up to two sizes larger...but I'll likely shrink another six inches this year , so that's irrelevant.
As for setting up a trap, I suppose what type depends on you knowledge of the geography and what talents we each have to contribute.
ooc: Her name is Camalayaas, but my auto correct likes to drop the last 'a'.
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Friday February 23rd, 2024 10:13:48 PM
Kwarsk listens intently to the clues and strategies the Patchers discuss. Towards the end he asks the Patchers, "So, where will Naithi be when she's the bait, and will there be a number of places those who are less stealthy... like myself... could be hiding in wait to assist?"
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Friday February 23rd, 2024 11:47:32 PM I think we first need to determine where the previous murder occurred as well as any other possible locations. If the other murder scene has a scratch on the ground like this one did, then perhaps we can use them to make a map of like disappearance sites and use that to choose a likely location. We should also note any relevant landmarks. If they are near Lasher Castle, the necromantic doctor's, or Duncan's residence, it might give us some clues.
As for the other disappearances, I have to wonder how it is that nothing was seen. It is difficult to move bodies out live prisoners. Dragging them into a close residence or Lasher Castle might be a possibility. Other options would be too do it around the Endless Falls. It would be very convenient to throw someone over the falls and have them teleported a half mile outside the city where they have someone waiting to collect them...
Sorry, the sound of that chain is really bothering me. Is there anything by the scene that might have a relevant chain? A draw bridge? Castle door or a city wall gate? What about a sewer entrance?
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Saturday February 24th, 2024 11:25:04 AM
Paige considers ordering some strong liquor and getting royally drunk. Instead she orders a cider. Her ears prick up when Naithi suggests that she’s likely to shrink 6 inches over the year.
”What’s this bit about shrinking, Naithi? Are you ill?
Concern for one of the newest Patchers overrides everything else going on.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Saturday February 24th, 2024 3:02:35 PM Oh no, I'm not ill. I'm just fey touched. Do you remember Lothlo and I saying that we were at the Fey Queen's Ball before coming to town? Well, after eating eating their food and dancing with them I've become a kind of demi-fey, or at least I will be. I'm turning into one of the Queens Morphling (Woldian prestige class). Her powers manifest differently in everyone, but she's allowed me to become one of the fairykin (level 5 PRC optional ability). Seriously. I'm going to actually grow fairy wings and everything! But as delicate as those wings are, I'll probably lose six inches and 8 lbs (Naithi is only 36 lbs ) as my body becomes more fairy like and adapts for better flight capabilities. It'll be interesting to see how people treat me differently when I like more like a fairy and less like a child.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Monday February 26th, 2024 12:01:35 AM Fascinating! says Fingers. I wondered how long I'd be the most unique member of this group.
Investigations Begin(DM Nick K) Monday February 26th, 2024 5:28:18 AM
Burton: Ponders what they’ve discovered before apologising – people are trying to eat. Also asks about “other necromancer groups”. Fingers: Believes with the Patchers and Camalayaas’ support, Naithi will be safe enough. Lothlo: Cedes that there are still more questions than answers. He deems Naithi capable and easily underestimated, but still has concerns. Kwarsk: Naithi:. Explains about Camalayas and wonders about the geography of the area. She then explains to Paige and the others about her impending size reduction. Paige: Is alarmed to hear of Naithi’s shrinkage. Rhys: Relays what he knows of Duncan’s latest antics. Zarsellet: Also ponders matters and believes a trap is the more dangerous yet viable option for capturing the murderer.
~~~~
The food is very tatsy, but not filling, except possibly for Naithi and Zarsellet. Clearly, Lemmy’s is set up to cater for Beastfolk and other smaller individuals. That being said, there are no shortage of larger glasses and tankards. Whilst the food is beastfolk sized, the drink flows freely enough to accommodate the largest thirst. The courtyard, secluded as it is, protects the group from the wind. The sun breaks through the clouds and warms the area significantly. It’s easy then to understand why the plants here have thrived so well.
The conversation is far darker than the surroundings, delving as it does into matters of murder and intrigue.
”So, what’s to be done?” Asked Emmut after a gulp of stout. ”It doesn’t seem right to me that Miss Naithi puts herself in harm’s way like that. Reckon I should be the one to lure ‘em out.” He clearly didn’t relish the idea, yet evidently felt compelled to offer.
Lars grimaced. ”The trap idea is probably a better use of resources than aimlessly wandering the streets. That way you’d have to spread your resources far thinner. Still, I would imagine that were we to get the guardsmen to help, that’s all they’d do and deterrence is a good thing. It could spare someone’s life. Well, whatever you decide, know that you have our fullest support and gratitude. It really is good of you to help us. Had you not, I don’t know what we’d have done.”
”Yes, many thanks!” Emmut raised his glass. ”To The Patchers!” He toasted. Lars echoed his toast.
It was now mid afternoon. No incidents were expected until darkness fell. There was still time to plan and decide edthe best course of action.
~~~
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | d20+12=14 ; d20+12=28 ; d20+12=18 ; Monday February 26th, 2024 1:16:01 PM
Burton sits back and listens as the conversation goes on. He is intrigued by Naithi's explanation of her impending change into a fey.
As the others talk Burton is thinking about the noises heard by the mousefolk Burton wonders if it could be a golem doing the murders, but they are not known for the fine control for precise cutting and they would probable stand out even more than the Patchers. Can you have golems that are smaller possible with greater dexterity? And what would it want the skin for?
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Monday February 26th, 2024 1:21:38 PM
Finishing off her ale and still from the meal, Naithi stands up and stretches languidly, drawing glances from several patrons. Shall we get started then? I'm dying to solve this mystery.
Let's check out both crime scenes and see if we can find any similar scratch marks or evidence of what might have made that chain-like sound. It would also help if we can determine where some of the others disappeared from by giving us a more precise idea on where to set our ambush.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=26 ; Monday February 26th, 2024 5:49:36 PM
Rhys pays his bill and follows Naithi back towards the crime scenes. While also looking for clues, the elf scouts out locations from which he can protect whichever of the beastfolk ends up being the bait (Perception 26)
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Monday February 26th, 2024 6:03:51 PM
Lothlo finishes his ale and also pays his bill. I'm also curious about the other crime scenes and whether there is anything linking the locations that might give us a clue to how the attacker is choosing his victims, or how he is sneaking up on them.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Monday February 26th, 2024 6:31:03 PM
Zarsellet considers the trap idea. "A trap is the best option. Trying to patrol the streets would possibly scare the killers off, but only while we are there. Likewise increasing the guard presence on the streets would do the same. Maybe if we compare the two murder scenes we can figure out the best location for our trap, and with it the best hiding place for our people."
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Monday February 26th, 2024 9:30:36 PM
Kwarsk is of like mind with Rhys, paying his own bill and following Naithi and Rhys out. At the door, he briefly turns to make eye contact with the rest of the Patchers and implore them to follow. Then he heads out after Naithi and Rhys, soon shifting to a lead or near-lead position to watch out for danger from the front.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Monday February 26th, 2024 10:22:39 PM
Paige pays for her cider, and leaves a coin on the table for the server. She trails her companions as they go off to investigate the second crime scene. The cleric isn’t keen on the idea of using anyone as ‘bait’.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Monday February 26th, 2024 11:10:32 PM How about we ask the guard to patrol everywhere but the block where we lay our trap? Maybe that will urge the killers to come to us.
Fingers joins the group headed towards the second crime scene. He's still worried about standing out, so he keeps the hood of his elven cloak up and tries to stay to the shadows.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Tuesday February 27th, 2024 1:43:00 AM
ooc: Naithi also pays for her food and drink, even if I didn't include it in my post.
Investigations Begin(DM Nick K) Tuesday February 27th, 2024 4:44:13 AM
Burton: Continues to work through the conundrum of the killing. Fingers: Suggests a modification to the plan and tries to mask his intimidating size. Lothlo: Wishes to see what can be learnt from the other crime scene. Kwarsk: Fully supports checking the second location. Naithi:. Suggests a course of action. Paige: Isn’t enthused about the ‘bait’ plan, yet follows along. Rhys: Scours the vicinity for suitable vantage points and the like. Zarsellet: Extols the merits of the trap plan.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The expanded group make their way to the second crime scene. It isn’t far from the first and like that one, it offered a small alleyway that connected two streets in which to complete the grisly task. This alleyway however, had more footfall than the other, so the marks from the savage attack were either faint, eroded or missing. Nothing further could be gleaned from them. What was clear was that frequenting such a place would significantly heighten the chances of encountering whatever was ‘harvesting’ the locals.
Burton reminded Fingers that no additional guards would be forthcoming as they were currently all deployed to ensure the success of the trade delegation.
By the time they’d completed their assessments the Patchers had used up most of the day. It was late afternoon and the sun, having given forth its best was resting, behind some brutish-looking clouds. Looking at the weather, it didn’t appear that it would rain. Dusk would arrive in a few hours and the night would be dark: no stars, no moon.
~~~
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Tuesday February 27th, 2024 3:30:52 PM
Burton falls into step with Paige in a quiet voice he checks that she is ok.
He also explains that 'bait' while technically correct didn't really apply to Naithi as not only was she highly capable but she had a link with her rabbit which made her very tough and the Patchers would not be far off. So they would be there very quickly.
He also suggest that, as the victims had been killed in alleyways it might be an idea to split into two groups so both ends of the alleyways can be covers to prevent any escape.
OOC: How far apart time wise was the two known murders?
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Tuesday February 27th, 2024 4:21:19 PM
Kwarsk says to the Patchers, being careful not to speak loud enough to carry beyond the Patchers themselves, "We should pick out some hiding places and 'set the stage' once it starts getting dark.
If we all hang together as a group right here for 12 hours, I think the murderer will stay away, so...
Fingers, and anyone else good at picking out hiding spots - make some selections for us, especially noisy folks like me, and we'll set up shop after twilight, and then Naithi can play her role."
Kwarsk waits for Fingers or someone knowledgeable about hiding to tell him and others where to position themselves at the appropriate (dark) time.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+9=16 ; Tuesday February 27th, 2024 4:35:16 PM
Once the area has been selected, Rhys locates a hiding spot within close proximity and makes his way there. (Stealth 16). The elf leaves no trace of his passage to his overlook either by track or scent (Pass w/o Trace). There is now nothing else but to watch and wait.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Tuesday February 27th, 2024 4:38:23 PM
Zarsellet follows the group and examines the second spot. There isn't much to see though....
Looking around for a good 'trap site he quietly speaks to the group, "I think the big folk should be indoors rather than just hiding. A couple small folk can hide better and watch where Naithi will be, and sound the alarm if the bait is taken."
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Tuesday February 27th, 2024 5:36:03 PM
Lothlo keeps an eye out for spots he can hide in with a clear line of sight to protect Naithi when they set the trap. He then glances at Naithi's small body and considers the risks she's taking. Naithi, since we know the attacker likes to strangle people we should consider taking extra precautions. For extra protection do you think we could slip some steel reinforcements in your collar to give you a little extra protection? Or maybe hide some spikes on it so that they can't tighten their?
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+1=18 ; d20+11=23 ; Tuesday February 27th, 2024 6:03:25 PM
Naithi nods in agreement, acknowledging the importance of blending in as much as possible. She quickly changes out of her usual attire and puts on a simple dress that resembles what the other victims were wearing.
She makes sure to conceal her armor underneath the dress, but leaving her long blonde hair loose and unbound with her ears and elongated face visible - a clear indication of her slothfolk heritage. With a few final adjustments to her appearance, she takes a deep breath and prepares herself mentally for whatever may come next.
Alright, she says determinedly, let's do this.
Naithi senses Paige's discomfort and smiles reassuringly at her, appreciating her concern. Don't worry,she says softly, there's a big difference between being bait and going hunting. I have enough tricks to keep on the right side of that line until you can back me up. Just remember, if I'm in trouble healing Camalayaas can heal me as well.
Her words carry an air of confidence and experience that hopeful t put Paige somewhat at ease. With a final nod of encouragement, Naithi takes her place within the ambush formation, ready for whatever may come.
As they wait in silence, Naithi's senses remain sharp and alert, scanning the shadows for any sign of movement or threat. She knows that time is of the essence - every moment they spend waiting increases the risk of another innocent life being
Disguise check to make sure her armor is covered and she looks like a commons = 23 (+5: to check since it is minor details only and not gender, race, size, etc)
Perception = 23
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Tuesday February 27th, 2024 6:22:05 PM
Naithi listens to Lothlo's suggestion, but fears they anything on her neck might deter the attacker if it is part of their typical pattern.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Tuesday February 27th, 2024 6:45:38 PM Zar, you're probably right about us big folk. Fingers looks around the area for places he and the others can hide.
Anyone want to use bow or long-range spells? Perhaps we'd be permitted to watch from an upper-floor window. Me, I'd take up too much room in one of these apartments, so I'm looking for a rooftop where I can use my crossbow.
(Is there an appropriate for finding places to hide, for oneself or others?)
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+10=29 ; d20+10=26 ; d20+10=24 ; d20+10=26 ; d20+10=11 ; d20+10=18 ; d20+10=20 ; d20+10=11 ; Tuesday February 27th, 2024 8:33:19 PM
Seeing Muuru's difficulty, Naithi helps him and the other locate the most ideal hiding spots for each. Places thay allow them to attack or quickly join in combat, but remain unseen and cloaked in shadows until it is time to attack. Let me help you with that. Stealth was important in my home land. There were rats as big as Muuru, and other much more nasty things. A land abandoned by the gods.
Stealth check to help everyone find a spot = take 20 = 31 (If take 20 is not allowed) 29 (Muuru) 26 (Lothlo) 24 (Zarsellet) 26 (Rhys) 11 (Kwyarsk) 18 (Burton) 20 (Paige) 11 (Fingers)
(I noticed no one was rolling for stealth. Feel free to make your own rolls to find a spot.)
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=17 ; Tuesday February 27th, 2024 9:52:23 PM ”I’m okay, Burton. Thanks for asking. Just worried about the newbie.” says Paige, before catching up to Naithi. ”I’ve known beastfolk, and pound for pound there is no equal in a fight,” she says admiringly. ”None the less, I’d feel a little easier if you would let me place you under magical protection.”
Paige explains shield other and if the sloth girl is in agreement, channels the spell through her holy symbol.
The elf will then track the ‘bait’, keeping within 25 ft+/- 5 ft and being as stealthy as possible (d20=17+3=20).
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Tuesday February 27th, 2024 10:57:04 PM
Naithi is a little jealous that the cleric's spells have such a long duration, but since her goals in life include turning into a fairy and spend all day cuddling with Camalayaas, Fizzgig, and cuddly mule... well she couldn't complain. It's true that she has other big goals, but she's going to accomplish them her way and live her best life while doing so.
Thank you. I'll be in your care then. Just know that I'll take the ring off if your life is in danger. My people always said that if the healer goes down then the entire party failed, and there is no reason three people should die if only two need to
ooc: If possible, I would like to drop the ring (spell component for this spell) if it looks like the next hit could kill Paige. Dropping or releasing an item from the hand in a free action.
Bait(DM Nick K) Wednesday February 28th, 2024 9:15:17 AM
Burton: Reassures Paige about the plan. (NB: The murders were 2 days apart, but others have gone missing nad it isn’t precisely known when.) Fingers: Loks for somewhere appropriate to hide his significant size. Lothlo: Is concerned about the issue of strangulation; so advocates some possible remedies. Kwarsk: Advocates distributing themselves wisely and secreting themselves as best they can. Naithi:. Reassures Paige and gets ready for the task ahead. She makes suggestions as to the best place to hide. Paige: Offers her magical assistance to Naithi. Rhys: Finds a suitable place to lurk. Zarsellet: Suggests that Big Folk hide indoors.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The preparations are made. It takes time, not least to select what is deemed the best spot. That spot is not so much a ‘spot’ per se, but a small area. With almost everything being small in this part of town, that location offered 2 alleyways, offset and a narrow section of street between the two. Vantage points there were, yet views were always restricted in some way. Spreading personnel ensured that wherever Naithi went, she would be observed, but not by all. It was a balancing act. However, that it was a small area meant that any reinforcements would be swift in arriving.
It was fast approaching dusk as Lars and Emmut spoke with many of the locals to obtain access to their homes. Fingers was shown a low shed-like attachment to one house that looked out onto one of the alleys. Keeping back would keep him hidden – until whatever was close, but severely limited his range of vision, he could hear perfectly well though and noises seemed to travel well along the confining streets. ~~~~ Outcast Quarter
~~~~
Please place your characters as you wish upon the map.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Wednesday February 28th, 2024 2:32:18 PM
As everyone prepares, Naithi checks to see who so can heal so they she can have Camalayas keep close to one of them. As for herself, she will choose her path depending on where everyone is hidden. She'll also look for an excuse for when she has to double back, such as leaving food by someone's door.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | d20+3=18 ; Wednesday February 28th, 2024 4:31:41 PM
Burton will find a spot to wait trying his best to stay out of sight but from where he can hear or see the others. Being concerned about the crow he keeps seeing he will keep an eye on the roofs and the sky around him and the others as much as he can.
Perception 18.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+15=30 ; Wednesday February 28th, 2024 4:35:49 PM
Zarsellet looks for a spot where he can conceal himself and wait. OOC: Stealth 30
OOC: Can't access the sheet for the map. I've requested access.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () d20+15=28 ; Wednesday February 28th, 2024 5:26:20 PM
Lothlo looks around for a good vantage point, any signs the attacker has laid any sort of preparations for an ambush, and whether it would be possible to climb to the rooftops to keep an eye of things from above.
Perception = 28
OOC: I also can't access the sheet for the map and have sent a request
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Wednesday February 28th, 2024 7:22:25 PM
Paige will select a spot within 25ft. of Naithi and welcome the company of Camalayas if the fuzzy bunny wants to stay with her.
(OOC: DM’s discretion regarding placement of Paige on the map.)
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=28 ; Wednesday February 28th, 2024 8:04:32 PM
Rhys huddles in a doorway opposite the entrance to the alley. With his hood pulled up over his head and a piece of broken crate and some waste burlap sacking he appears to be no more than a small pile of refuse. He keeps a steadfast vigil as he waits (Perception 28; nat 20).
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Wednesday February 28th, 2024 8:07:55 PM
Lothlo finds a perch on the roof tops with a good view of most of the area. He then preps three pitons around the rooftop so that he can quickly climb down if Naithi needs help, and makes sure his grapnel string is ready in case he needs to set up a rope on a different building for the party. Lothlo will adjust his position to get line of sight on Naithi depending on where she sets up.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Wednesday February 28th, 2024 8:16:26 PM
ooc: I'm assuming I can place myself on the rooftop since during the prior prep discussions it wasn't mentioned this wasn't an option, but I can move if that's not allowed
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Wednesday February 28th, 2024 10:00:45 PM
Kwarsk considers his options as the group splits up. My Tower Shield would be hard to hide in any alley or street. I'm a skilled climber, but the Shield would only get in the way, yet I need it for battle. Hmmm... what about this garden area?
Realizing that no one gardens at night, and that the buildings surrounding the garden provide cover, he enters the garden, steps to one side, and with one hand on his Tower Shield he peers around the corner and down the alley to the intersection. I'll be able to see the intersection from here, and the way that sound echoes in alleys I should be able to hear any cry for help and rush forth! Now to listen out, and take occasional peeks around the corner...
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 d20+12=31 ; d20+12=25 ; Wednesday February 28th, 2024 11:52:05 PM
A nice old fellow - a rabbitfolk, Muuru believes - leads him to a small shed off of an alley. The minotaur thanks him, and the fellow leaves.
Muuru looks at the shed, which is about 8 feet tall. This is my rooftop? It's practically at eye level! Well, any elevation might help.
He climbs carefully onto the roof. It shudders for a moment under his weight, but it seems mostly stable. He readies his crossbow, pulls his Cloak of Elvenkind over his head, and settles in.
Even Muuru is surprised that he could blend into the shadows in such a situation.
Stealth: 31 Perception: 25
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+5=13 ; d20+5=13 ; d20+10=12 ; d20+10=29 ; Thursday February 29th, 2024 12:52:40 AM
Ooc: The DM can place Naithi as she will be walking between the guard areas, making sure Paige and Camalayaas are able to follow discreetly...
Unfortunately Camalayas appears to be to nervous to follow quietly. (Stealth= 13) Naithi tries to help her +2 with aid another (stealth is now 15) to move stealthily ... But fearing that might still be too loud, Naithi finds her a good spot close to Paige and tells her to stay there unless she feels Naithi taking damage or Paige motions her to follow. (Stealth to find Camalayas a hiding spot is 29 (31 with take 20)
Bait(DM Nick K) Thursday February 29th, 2024 5:15:35 AM
Burton: Looks around for a suitable place. He seems spoilt for choice. It’s too dark to see the roof tops. He finally settles inside a door of a helpful raccoonfolk. He pushes the door not quite closed so that he can see and hear, yet give the appearance that it is, in fact, shut. (Feel free to adjust the position if desired) Fingers: Settles in atop a shed and blends perfectly into his surroundings. Whilst his view isn’t the greatest, he can see clearly all the way to Lamb Street and hear what happens locally well enough. Furthermore he can swiftly move from that location to be where he is needed most, albeit the alley is decidedly small for his bulk. Lothlo: After some negotiations, Lothlo gets permission to access the roofs through an elderly ratfolk’s attic. To his disappointment, his view is very much obscured by the overhanging roofs and eaves. He can see the allotment area well enough, albeit a stand of coppiced poplars do restrict much of the ground beyond. Pitons are NOT welcomed in anyone’s roof! Lothlo further notes that the roofs are quite steep and uneven. Traversing them swiftly would likely be courting disaster. (Please feel free to adjust Lothlo’s position) Kwarsk: Selects a good spot in the allotment area. He sees how well tended it is before focusing upon his vigil. He has a good view of the alley. Naithi:. Waits for others to decide their positions before deciding upon her route. Paige: Selects a small courtyard, accessed though a narrow gate off Wqriggle Snape. There’s room enough for her and Camalayaas, but if they are to follow Naithi she knows that stealth will be required and likely lots of it. Rhys: Secretes himself wonderfully opposite Loppy’s Ginnel. Zarsellet: Clambers up a wall down Wriggle Snape and secretes himself atop it. It’s a little precarious, but he’s small, so it’s safer for him than someone larger. Certainly it’s unlikely that few, if any, would expect anyone there.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It grew dark and the closed in, almost claustrophobic nature of the Outcast Quarter conspired to keep light to an absolute minimum. Matters were not aided by the heavy cloud cover above. The fearful beastfolk locked doors and barred windows. Very little light emanated from their dwellings.
Those without darkvision will be unable to see much of anything. Those with low light vision will struggle somewhat, but can still see. NB: It’s NOT pitch black; so eyes will adjust. Normal vision is effectively restricted to 15’ Low Light Vision permits twice that 30’ Darkvision – as normal.
The reduced limit of sight wasn’t such a big issue ultimately as the twisting, confining nature of the streets rendered further distances largely obsolete. The Patchers still had some time to finalise their arrangements and then Naithi could decide her route.
~~~~
Reposition as desired. State any additional measure/precautions. Naithi to declare the start and end point of her route and whether she plans to double back at the end of it.
~~~~
As all this was happening Lars and Emmut worriedly watched from an upstairs window. It was a forlorn task however, as their view was extremely limited. They could see the opposite building far better than the street below.
~~~~
OOC: Hopefully all permissions are now effective. Let me know if not.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Thursday February 29th, 2024 1:14:59 PM
Burton is happy with his hide he thanks the raccoonfolk for their help and settles in to wait. He thinks about the potential fight to come and brings 'Light' to mind so he is ready to cast it when needed.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Thursday February 29th, 2024 5:26:50 PM
Lothlo inspects the roof tops and realizes that he not only won't have a clear shot, but will be too far away to see the attacker in this darkness. He returns to ground level, confirms where Naithi is going to be, and chooses a better location to hide.
ooc: I'll update my location once Naithi is placed
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Thursday February 29th, 2024 5:41:06 PM
Naithi begins patrolling, spending most of her time between the garden and Wrigle Shape, but she will move much closer to Fingers if something draws her attention or she feels she is looking suspicious being in one spot too long.
ooc: Naithi tries to stay close to the entire group, especially Camalayaas and Paige. However I don't want to ignore the group members farther away or likely ambush sites like alley entrances or the Ginnel. I expect Naithi is more patrolling (acting like a trolling lure) while the others are more stationary.
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+8=18 ; Thursday February 29th, 2024 7:42:05 PM
Zarsellet struggles to get into position and brace himself so he doesn't have to move. If anyone happens to look up he should just look like a pile of debris on the corner of the rooftop. When Naithi is out of sight he stares at nothing and focuses on listening. There are usually plenty of sounds in the night so he focuses on identifying them and excluding them from his attention....
OOC: Perception 18 if it matters
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Thursday February 29th, 2024 7:49:30 PM
I'll keep adding to this for future use. It is not comprehensive, but hopefully had the most important items
DM Sanity Notes and Active Spells Highlight to display spoiler: {(Note that as a Lost Child both Naithi and Camalayas share hit points and Against mind affecting, level/ability draining or instant death spells and effects both roll to save (when applicable). If either saves, both resist the attack.) Need to be within 110ft to heal.
Improved Share Spell Any non-instantaneous spell you cast on yourself can also affect an animal companion
Mounted Combat Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit.
Low light vision for Naithi. Low light vision and scent for Camalayas.
Shield Other Cast on Naithi by Paige. 5 hours remaining. The subject gains a +1 deflection bonus to AC and a +1 resistance bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks
Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). 4 days worth remaining.
Wild Shape x1}
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 Thursday February 29th, 2024 8:59:15 PM
Rhys settles in for what be a long vigil. Although Naithi is not spending much time in this particular alley, whatever has been killing the beastfolk may well approach from this direction.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=19 ; Thursday February 29th, 2024 9:14:49 PM
Whilst keeping her eyes on the ‘bait’ Paige unconsciously strokes Camalayaas soft fur. The gesture probably brings more comfort to the cleric than it does to the rabbit.
Perception d20=19+6=25 for scanning the alley for anything unusual (Paige has low light vision)
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. Thursday February 29th, 2024 10:05:11 PM
Kwarsk settles in for the watch, relying on being around a corner from any alley-prowling murderbeast for "stealth."
(OOC Kwarsk, with Tower Shield, is Stealth -5, not a typo. He's simply standing there and not moving much, his Tower Shield resting against the wall, his left hand on its strap and ready to don it. (This makes him Stealth +1 modifying Naithi's Stealth roll for him, plus wall bonus for avoiding being seen. If Naithi's roll doesn't count, Kwarsk's backup plan is Take 10 (sum of 11, plus wall))
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Thursday February 29th, 2024 11:08:33 PM
Fingers' eyes become accustomed to the dark, yet he can see only about fifteen feet either way down Loppy's Ginnel. (That's what the old rabbitman called it; apparently a "ginnel" is a kind of alley.)
If necessary, he can light up a sunrod for better visibility. But that would take a second or two, and seconds could count...
He puts one unlit sunrod into an inner pocket, wrapped tightly. Then he lays the pocket on the surface below him and strikes it with his blackjack. That sets it alight; but as long as it is wrapped, little or no light will escape.
Bait(DM Nick K) Friday March 1st, 2024 5:19:46 AM
Burton: Settles down content that he has a good spot. Fingers: Makes his preparations and commences his watch. Lothlo: Repositions himself to be of better assistance. Kwarsk: Settles himself against a wall and does his best to appear part of it. Naithi:. Begins her ramblings. Paige: Scours the vicinity as best she can given the paucity of light and strokes Camalayaas for comfort. Rhys: Composes himself for a long wait. Zarsellet: Does his best to get comfortable and focuses on listening.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[link] Outcast Quarter - Google Sheets Outcast Quarter
~~~~
With everyone in position Naithi commences her casual stroll through the alleyways and up and down the connecting Middings. When she moves along Loppy’s Ginnel Camalayaas frows concerned: that’s a big distance. Paige too senses this and not wanting to be that far from Naithi also shares Camalayaas’ anxiety.
For the most part it is extremely difficult to watch Naithi all the time. However, being as spread as they are, The Patchers are effectively able to monitor her passage along the street and alleys. Nerves are eased as nothing happens. Naithi trundles casually back and forth several times.
Determined to keep an eye on Naithi, or at last stay within supporting distance, Lothlo forsakes his hiding spot and stealthily follows – at a distance, so as not to betray his presence. (See map)
Zarsellet, like the others, hears the usual night sounds: distant echoes of revelry, the occasional barked shout (possibly a guard) – again nowhere near the vicinity, an owl and the scratching of rats – at least briefly, before they move on. A dog barks twice. A cat hisses.
For the fourth time Naithi makes her way back down the Middings towards Wriggle Snape. Camalayaas becomes less anxious knowing his friend/sister is approaching once more.
~~~
FingersHighlight to display spoiler: { Perception check 20} Fingers Highlight to display spoiler: { You hear approaching footsteps. After a moment you see three cloaked figures emerge from the gloom and move towards his you. The take the first corner heading towards The Middings when the hindmost suddenly looks up! He raises a light crossbow and points it at you. "Best come down from there, Friend, less you want me to spoil that outfit." The other two immediately stop, whirl around and raise their crossbows too!
NB: If Fingers FAILED to hit the Perception DC, he is surprised! If h made it, he can act.}
RhysHighlight to display spoiler: { Perception check 20} RhysHighlight to display spoiler: { The sounds of talking drift to you, faintly echoing from Loppy’s Ginnel. That voice is NOT Fingers’}
NaithiHighlight to display spoiler: { Perception check 20: results next round!}
BurtonHighlight to display spoiler: { Perception check 20: results next round!} ~~~
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=27 ; Friday March 1st, 2024 12:13:52 PM
Rhys hears the voice(s) wafting down the alley (Perception 27) and steels himself for action, however he does not move from his hidden position and simply waits for the action to come to him.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | d20+3=4 ; Friday March 1st, 2024 12:42:08 PM
Burton has a perception roll of 4 (really!!!).
Burton hadn't noticed how warm the raccoonfolk's home was and he had been studying old texts most of the day until he arrived back at the Patch. He starts awake as the elderly raccoonfolk nudges him and hands him a hot drink. Burton flushes bright red, quickly glances out on to the street and thanks the raccoonfolk for the drink. He really needs to find out the fellows name.
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+11=30 ; d20+10=13 ; d20+11=29 ; Friday March 1st, 2024 2:10:32 PM
As Naithi patrols the darkened alleyways, her keen senses pick up on... something that tickles her senses (Perception 30 = success. Results next round). She stops in her tracks, every nerve ending taut with anticipation as she listens and watches intently for any further signs of movement.
Walking the alley gave her nothing but free time to think about her actions. Most situations will result in her turning to face the unknown stimuli.
If she needs to go to the aid of another it combat like eminent she is holding an action to, without hesitation, call out to Camalayas - her loyal mount and companion - who will come bounding towards her at breakneck speed.
As the young doe passes by her she will execute the Fast Mount maneuver (free action rude check = 29 success), leaping onto Camalayas' back as she races past her at full speed in the indicate direction (Camalayas movement speed is 40, 160ft when running.)
Her heart pounds in her chest, adrenaline coursing through her veins as she clings tightly to her trusty steed. She knows that this could be their only chance to catch the killer before another innocent life is lost.
If there is no threat, or the threat is not identifiable as being their target, or it is to early to tell, then Naithi will walk 30ft in that direction and try to signal out inform the group discreetly as she passes by. (It's it is something that I cannot easily predict my response to, hopefully the DM will let me take two actions next round).
Actions ------------- Perception = 30
If needed: Handle Animal = 13 (dc 10 needed for known tricks come get help and direction. Her intelligence is 6, so technically this roll isn't needed) Fast Mount = 29
DM Sanity Notes and Active Spells Highlight to display spoiler: {(Note that as a Lost Child both Naithi and Camalayas share hit points and Against mind affecting, level/ability draining or instant death spells and effects both roll to save (when applicable). If either saves, both resist the attack.) Need to be within 110ft to heal. Improved Share Spell Any non-instantaneous spell you cast on yourself can also affect an animal companion Mounted Combat Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. Low light vision for Naithi. Low light vision and scent for Camalayas. Shield Other Cast on Naithi by Paige. 5 hours remaining. The subject gains a +1 deflection bonus to AC and a +1 resistance bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). 4 days worth remaining. Wild Shape x1}
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Friday March 1st, 2024 2:13:51 PM
They should have read
If she needs to go to the aid of another, or combat is likely imminent
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Friday March 1st, 2024 3:21:24 PM
Zarsellet feels a slight cramp in his right leg. He slowly and carefully adjusts. So far all of the sounds that he was hearing were as expected. Would those go quiet when the killer arrived?
Naithi (JamesD) AC: 20/13/18 HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Friday March 1st, 2024 4:18:58 PM
I just realized that Naithi is on the map twice. Can I assume the DM moved her from the alley to the road as she patrolled?
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Friday March 1st, 2024 5:38:57 PM
The darkness of the alley way starts to slowly eat away at Lothlo's nerves. Try as he might to wait patiently for a signal, he worries he won't be able to get spot his ally in time to assist should danger spring forth. Eventually he feels compelled to leave his hiding spot and trail Naithi.
Around the corner... Burton should be first... Then Rhys. Naithi knows me well enough that she will keep a clear line of sight for me to any would be attacker. If I pace her I should be able to turn the corner in time to provide aid at the first sign of danger. ...I really wish I had studied blindfolded trick shots.
Lothlo will continue to follow behind Naithi at a pace where he can still turn the corner and act in time if alerted to any danger.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 22/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 Friday March 1st, 2024 11:58:48 PM
Perception: Take 10 = 22
While trying to think of a witty rejoinder, Fingers casts Grease. (The area on the map is approximate: he's trying to catch as many of the targets as possible.)
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=31 ; Saturday March 2nd, 2024 5:26:41 PM
Kwarsk continues to listen from his hiding spot, with the occasional peek around the corner.
(OOC Perception = 31)
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Sunday March 3rd, 2024 11:51:24 AM
Paige waits…
Burton: Gratefully accepts the hospitality of the elderly raccoonfolk and recommences his vigil. Fingers: Invokes his magic to cast a spell. Lothlo: Endeavours to follow Naithi stealthily. (Stealth check required, please) Kwarsk: His senses alert, keeps checking the vicinity foranything untward. Naithi:.Hears noise- approaching from the South. Paige: Waits. Rhys: Hears sounds emanating from Loppy’s Ginnel and readies himself for action, should that be necessary. Zarsellet: Sought to get comfortable as he maintained his watch.
Three men had come from Lamb Street. Fingers realised that dropping his spell in the way of their intended route would almost certainly halt any support that he might hope to receive. He dropped it on them (Feel free to adjust the map and put it back where you initially stated, but it will effectively separate Fingers from everyone else). The men, hard and bitter-looking had already brought their weapons to bear. The spell took effect. 4. Did not fall and shot at Fingers. The bolt struck true. (Hits AC:24) 4 damage 5. Fell in a heap and shot the bolt from his bow skyward. It bounced noisily off the wall and up over a roof! 6. Did not fall and shot at Fingers. The bolt missed.
Rhys hears an attenuated cry of pain and the clatter of a bolt echoing up Loppy’s Ginnel.
~~~
Kwarsk notices two rats arguing over a small bone down the alleyway.
~~~
Naithi stops as three men emerge from the gloom crossbows in hand.
”Now then, Miss, not right safe to be out on a night like this, now is it? See, all sorts of terrible things been ‘appenin’ so they has. Best you be runnin’ along now -AFTER you lets us lighten yer load. Don’t wants ya bein’ all laden down with excess coin and stuff, now do we? So, ‘and it over. Now!” The desperate-looking men raised their crossbows.
From his doorway position and now very much awake, Burton sees three men in leather armour. Each has a light crossbow and several daggers at the belts. Those crossbows are levelled at Naithi! Burton is yet to act
Linked empathically to Naithi, Camalayaas immediately bolts from cover with an impressive leap, leaving Paige momentarily stunned. Camalayaas races towards The Middings. (At the end of this end Camalayaas will be at Naithi’s side & likely her mounted – but not yet! I have though moved Camalayaas to show where she can get to/will be.)
Paige almost instantly recovers from her surprise and gives chase. She can get to The Middings at the end of the round with a double move action)
Lothlo hears the voices, whilst it’s hard, at that distance to make out the words, the tone is clear enough. Lothlo rushes to aid Naithi. (Lothlo can get there with one move action. He can therefore act/attack this round should he wish)
Zarsellet sees the rabbit’s impressive bound and then Lothlo and Paige haring off after him (pun intended). He follows as fast as his legs can take him. (Double move to point indicated on the map)
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 30/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 d20+5=19 ; 2d6+1=9 ; Monday March 4th, 2024 12:21:27 AM
In this tight alley, Fingers did his best to place the Grease to cover just the miscreants
(OOC: leaving L8 empty. Consider him to have targeted H8:K11, knowing that the walls will block most of that)
He fires his crossbow at #6: d20 + 4 + 1 (point blank) = AC 19 Damage: 2d6+1 = 9
Gang! Got three targets down here! They're about to need healing!
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Monday March 4th, 2024 2:48:55 AM
Burton steps out into the street (5' step); "Gentlemen your timing couldn't have been worse. NOW why don't you put the crossbows down before you get a serious case of being dead." Burton will then hold his action to see if they comply.
If they do, Burton will continue to hold his action.
If they raise their crossbows or look like they are going to attack, Burton will caste Magic Missile; the first at mugger #1 and the second at mugger #2.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=10 ; d20+10=19 ; d20+13=22 ; d10+7=17 ; Monday March 4th, 2024 10:42:48 AM
Hearing the call from Fingers, Rhys separates himself from the small refuse pile he had used as cover and swiftly heads down the alley, drawing his curved blade as he moves. Slipping through the final jog in the alley, he comes upon the 3 thugs (if indeed they are thugs Perception 10) aligned below his companion on the shed roof. ”Looks like you cats have cornered a mouse much bigger than you can handle” he observes as he steps out of the gloom. The elf steps up to threaten #6 (Acrobatics 19) ”I strongly suggest you drop your weapons and go back the way you came…otherwise things will go very badly for you, starting with this one”. Rhys readies a strike should his warning be ignored (Held action Hit AC 22 for 17 HP on #6)
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+7=21 ; d20+4=8 ; d20+11=14 ; d20+4=19 ; d20+11=28 ; Monday March 4th, 2024 2:01:05 PM
Naithi narrows her eyes at the men, her posture shifting into a defensive stance as they emerge from the shadows. Their demands for money fill her with righteous anger - these are the very same cowards who have been preying on the innocent citizens of this city.
Without warning, she leaps onto Camalayaas' back urging her forward with a fierce cry. The massive rabbit charges toward the men, her powerful hind legs propelling them through the air like a living projectile.
As they close in on their targets, Naithi launches herself off Camalayas' back, performing a graceful somersault. Mid-air, Naithi reaches out and attempts to snatch the crossbow from one man's hands, using her momentum to swing around and land gracefully once again on Camalayaas back.
Meanwhile, Camalayas continues her lunge towards the second man, a swift kick aimed to his wrist hoping to send his weapon flying out of his grasp.
Naithi then yells to get the neighborhoods attention.You got to see this! Those thugs are being beaten up by a little girl! A little girl! The villagers might be afraid to assist, but something about human nature makes people want to see a bully taken down a peg by someone smaller than them. She can't help but feel that haven't some witnesses might be to their benefit.
ooc: What can we tell about the enemy? Race? Gender? Armor and weapons besides crossbows?
Actions Naithi Fast Mounts Camalayas (free action) Camalayas moves towards the robbers Acrobatics to move through a threatened space = 8 (Was not able to avoid a potential AoO) Naithi attempts to disarm an enemy CMB beats CMD 21 Camalayas attempts to disarm a second enemy CMB beats CMD 19 Perception = 28
DM Sanity Notes and Active Spells Highlight to display spoiler: {(Note that as a Lost Child both Naithi and Camalayas share hit points and Against mind affecting, level/ability draining or instant death spells and effects both roll to save (when applicable). If either saves, both resist the attack.) Need to be within 110ft to heal. Improved Share Spell Any non-instantaneous spell you cast on yourself can also affect an animal companion Mounted Combat Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. Low light vision for Naithi. Low light vision and scent for Camalayas. Shield Other Cast on Naithi by Paige. 5 hours remaining. The subject gains a +1 deflection bonus to AC and a +1 resistance bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). 4 days worth remaining. Wild Shape x1}
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 Monday March 4th, 2024 3:14:19 PM
Paige recovers from her surprise and gives chase, following Camalayaas (double move action) and getting to The Middings, where she tries to get her bearings before deciding her next action.
(OOC: not sure about Paige’s placement on the map vis a vis bad guys. Can she get into a flanking position with Naithi?)
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () d20+7=24 ; Monday March 4th, 2024 5:56:22 PM
Lothlo turns the corner and sees the three attackers standing before Naithi. Seeing that Naithi has chosen action but no lethal damage has been dealt, Lothlo attempts to disarm attacker 2 with a trick shot from his bow unless outnumbered attackers have chosen to put down their weapons or otherwise are signaling that they choose to avoid combat.
Disarm Trick Shot = 24
***Active spells and abilities*** Spells and Conditions in effect on self:
Sharpshooter Skills "Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab), Only a –1 penalty per full range increment between you and your target" -Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick Consumables Tracking: 0 arrows, 0 hero points
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Monday March 4th, 2024 6:46:13 PM
Zarsellet runs after Paige figuring that combat must have started, somewhere ahead. "Right behind you Paige. My short legs can't quite keep up with you...."
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=31 ; Monday March 4th, 2024 9:53:45 PM (OOC - despite Perception 31 last post, Kwarsk does not appear to have heard any commotion or voices, so this post is based solely on him thinking no attack has occurred. IF he was aware of any alert, of course he would be double-moving to assist!)
Kwarsk rolls his eyes a bit at the two rats arguing over a small bone. He maintains his vigil, imagining that if a combat were to start then the shouts and echoes of steel against steel would be loud enough to alert him to rush out and assist. But what if it's steel against flesh? He shudders briefly and returns to being as perceptive as he can be.
(OOC - Perception 31 again, listening out for shouts and echoes of weapons against weapons or armor.)
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Tuesday March 5th, 2024 2:21:16 AM
Burton rolls his eyes here we go again; "WE WANT THEM ALIVE, they probable know the area and might know something about the attacker or the actual number of victims." he calls into the melee.
Burton: Counters the thug’s ‘generous’ offer with his own. Fingers: Issues a warning and shoots a thug. Lothlo: Attempts to disarm one of the attackers with an impressive shot. Kwarsk: Listens keenly for noise and hearin some, makes haste to assist. Naithi:. In the blink of an eye Naithi & Camalayaas attack. Paige: Rushes to The Middings to support Naithi Rhys: Comes to Fingers’ aid. Zarsellet: Gives chase as best he can.
Kwarsk, who’d been carefully monitoring his surroundings detects TWO worrisome events. The sound of shouts and – was that a bow string snapping? - echoes from over the houses to the West. South west of him, towards The Middings, there comes much shouting. Being currently unable to fly, Kwarsk knows that taking Wriggle Snape will at least take him to The Middings and what is transpiring there. Highlight to display spoiler: { As Kwarsk rounds the corner (T junction) he glances the opposite way (towards Wicket Lane) and briefly spots a shadowy, hunched figure that slips back into the darkness.}
Burton yells that they want the men alive!
Naithi is a whirlwind of motion, adroitly mounting Camalayaas and leaping into the fray. She dives between the men – for men they were: hard, bitter and desperate-looking, they were armed with light crossbows and daggers aplenty. They wore leather armour. Those crossbows were already raised and pointed at her; so when she darted forward, the men fired! AoO: Hit AC: 24 & 23. Damage: (Ride check?) 1 & 2
Naithi sustains 2 glancing blows. The attempts to disarm fail as the targeted thugs wheel aside enough to avoid that happening.
(Disarming without the Disarm feat provokes an AoO. However, the men have already had one such and lack the feat that permits more.)
Paige sees Naithi plough through the men and rushes up into a flanking position, brandishing her weapon, ready for action.
Zarsellet rounds the corner and sees that the would-be robbers are already outnumbered.
Lothlo fires. His arrow strikes true and Thug 3 can only stare, open-mouthed as his crossbow sails from his grasp.
Thug 1 makes a run for it. Paige Camalayaas and Naithi get an (AoO) Attack of Opportunity. The other two drop their crossbows and produce daggers: one in each hand.
”Oh, so it’s to be like that, is it?” Growled the middle one (2) who seemed to be the leader.
Elsewhere….
Fingers and Rhys BOTH strike true and the thug nearest to Rhys staggers, grievously wounded. He somehow manages to retain his feet in the slippery area. He looks down, stunned at the injuries inflicted upon him. The other two, eyes wide in alarm, shoot again. The one uninjured, (5) endeavoured to pick himself up of the floor (Full round action – no AoO). He stands. The hindmost (4) pointed at Fingers at the bolt struck unerringly. It did not, however, strike any vital part of his substantial form. Sometimes there were advantages to being large.
Fingers takes 1 point of damage as the bolt fails to significantly penetrate his thick hide.
~~~ Ro. AC:18 1 Uninjured unarmed. 2 Uninjured 3 Uninjured 4 Uninjured 5 Uninjured on the floor 6. Uninjured -26
~~~
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d4=1 ; d20+11=30 ; Tuesday March 5th, 2024 10:57:47 AM
Ride check to use the cover ability to instantly drop down and hang alongside your mount, using it as cover. You can’t attack or cast spells while using your mount as cover. Ride check = 30, success. No damage taken.
ooc: I'm adding some clarification for the DM/myself/and everyone else because the mounted combat feats can be confusing and I'm still new to them. I won't post this every time. I'm also making sure I understand the rules the same way the DM does now, while the stakes are low, as opposed to in a critical situation.
Getting into cover is an immediate action. In order to attack after dropping into cover Naithi needs to use a move action. Because Naithi only took a single attack action she still has a move action, so she can get up and attack.
This works because Camalayas was the one moving. Your mount acts on your initiative count as you direct it. You move at its speed, but the mount uses its action to move.
On a related note, in combat, if your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can't make a full attack.
For the mounted combat feat Camalayas needs to get hit in combat. Since Naithi took both attacks last round it couldn't be used for those attacks.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+5=8 ; d20+13=27 ; d10+7=14 ; Tuesday March 5th, 2024 10:58:12 AM ”My friend on the roof no doubt would tell me to only disarm you…but I think that the loss of a limb would consign you to a life of poverty. Better if you were to leave now with both your arms” , the cloaked elf waves his sword encouragingly at #6 (Intimidate 8). Rhys prepares to strike again should the thug refuse the opportunity to flee (Held action Hit AC 27 for 14 dmg).
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () d20+9=16 ; d20+9=29 ; d20+9=26 ; d20+7=18 ; d20+7=14 ; d20+7=20 ; d20+7=26 ; d8+7=10 ; d8+7=15 ; d8+7=10 ; d8+7=14 ; Tuesday March 5th, 2024 11:22:46 AM
Lothlo frowns slightly when he sees the attackers switch to daggers, confirming their intent to use violence. These attackers and their weapons don't appear to match the wounds or the MO of the previous victims. He hopes that being out numbered they will see the wisdom in leaving without needless bloodshed. You just saw how good of a shot I am, take the hint and leave now because my next volley isn't going be another warning shot.
Roll each twice: D20 + 8(+1 within 30'), 1d8 +6 (+1 within 30')
***Active spells and abilities*** Spells and Conditions in effect on self:
Sharpshooter Skills "Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab), Only a –1 penalty per full range increment between you and your target" -Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick Consumables Tracking: 3 arrows, 0 hero points
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | d4+1=5 ; d4+1=4 ; Tuesday March 5th, 2024 2:33:33 PM
OOC: Burton would have caste his Magic Missiles last round when it became obvious the muggers were stupid. Mugger #1 takes 5 HP of Force Damage. #2 takes 4 HP of Force Damage.
Burton will now hold his action unless he is needed
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+15=34 ; Tuesday March 5th, 2024 7:18:14 PM
Zarsellet glances at the men and stops in place. "You're out numbered and out classed. Dropping your crossbows was a good start, but now drop your daggers and surrender before we have to kill you all!" He then sings out words of encouragement for the team and waits.
OOC: Inspire Courage +2 morale bonus on saving throws against charm and fear. +2 competence bonus on attack and weapon damage rolls. OOC: Diplomacy 34 to convince them of the error of their ways....
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=33 ; Tuesday March 5th, 2024 10:00:37 PM
Kwarsk spots something interesting out of the corner of his eye.
IF he can identify it sufficiently to describe to the Patchers later THEN he's double-moving to the nearby Patchers battle to assist them now. (arrives in AA29 with a double-move)
BUT IF he cannot determine enough detail, even with Darkvision 60' (24 squares at 2.5' each) THEN he's double-moving in order to get a positive ID. (arrives in AU22 and looking all around Wicket Lane for what he saw)
(OOC - if he goes to Wicket Lane then his Perception there is 33 (natural 20)
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=7 ; d8=1 ; Tuesday March 5th, 2024 11:26:00 PM
Flanking a bad guy (#2) with a mounted Naithi Paige makes an attack with her Morningstar (Attack d20=7+7+2=16, for d8=1+4=5 dmg.)
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+11=29 ; d20+11=18 ; d20+9=13 ; d20+9=14 ; d20+9=12 ; d20+9=21 ; d4+5=7 ; d4+5=8 ; d6+5=10 ; d4+1=5 ; d4+1=5 ; d6+1=4 ; Wednesday March 6th, 2024 12:04:44 AM
After falling to disarm the men, Naithi and Camalayaas both focus on attacking thug number 2, but will switch to #1 if #2 is killed or knocked out.
With the soft echos of a lullaby floating through her mind Naithi begins a balletic dance upon Camalayaas's back, and with every turn and twist her claws out teeth flash out towards her prey's vital points. Under neith her Camalayas nimbly launches her own attacks, darting around agile and unpredictable.
Naithi ----------- Full Attack Thug #2 Claw Attack 1 hit AC 11 for 7 dmg Claw Attack 2 hit AC 18 for 8 dmg Bite Attack hit AC 13 for 10 dmg
Camalayaas Thug #2 Full Attack Claw Attack 1 hit AC 14 for 5 dmg Claw Attack 2 hit AC 12 for 5 dmg Bite Attack hit AC 21 for 4 dmg
Bait(DM Nick K) d20=9 ; d20=2 ; d20=12 ; d20=13 ; Wednesday March 6th, 2024 8:28:43 AM
Burton: Watches to see how stupid the would be muggers are. They were very stupid; so he blasted them. Fingers: Watches to see how the thugs react to Rhys’ presence. Lothlo: Issues a warning and prepares to deliver upon it. Kwarsk: Spots another figure and gives chase. Naithi:. Skilfully avoids taking any damage. She and Camalayaas then attack one of the thugs. Paige: Attempts to clobber a thug. Rhys: Encourages a thug to leave. Zarsellet: Advises the men to surrender.
Naithi and Camalayaas each manage to land a blow. Naithi’s drops a nimble thug, who wasn’t quite nimble enough. Camalayaas lands a glancing blow on another (3). Paige swings and misses, but her effort is enough to cause the two standing men to turn and flee. (AoO’s for Naithi, Camalayaas and Paige.)
Burton’s magic missiles flare and dive unerringly into the two men that are still standing (I altered Burton’s target given that man dropped)
Zarsellet’s song inspires his friend’s. Strangely, he notices the easily identifiable pounding of Kwarsk’s heavy boots – receding! It’s not like Kwarsk to run from a battle.
Lothlo maintains his careful aim as he sees the two standing men heed his warning. They turn and flee. ~~~
Kwarsk gives chase and emerges onto Wicket Lane. It is deserted. Opposite him there are two small alleyways. He sees nothing, but hears a gate slam shut on the northern most of the two alleys.
~~~
Up in Loppy’s Ginnel, there is but one thug standing. Those were patently not odds to his liking, so he turned and fled. Or tired to. His feet slid from under him and he executed a most ungraceful landing, flat on his back. His neighbour (5) having stood, also endeavours to escape. Unlike his comrade, he does not slip and successfully exits the area of the Grease Spell.
Rhys and Fingers are now left with two men on the ground. One likes decidedly the worse for his encounter with them.
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+10=28 ; d20+13=21 ; d10+7=9 ; Wednesday March 6th, 2024 10:03:04 AM
Rhys steps over the badly injured #6 (Acrobatics 28) and brandishes his blade at #4. ”I’m losing my patience…it’s time for you to decide. Either toss away all your weapons and crawl away or I will continue with this wholly unnecessary blood letting.” The elf holds his attack, waiting for a response from the prone thug. Anything but acquiescence from #4 will trigger an attack (Hit AC 21 for 9 HP)
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Wednesday March 6th, 2024 1:27:48 PM
Burton will ask Paige to assist him to check on the condition of the fallen mugger. If he is still alive he would like for him to stay that way no magic for him but a bandage if that will do it. He has questions to answer.
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+11=13 ; d20+11=12 ; d20+11=18 ; d20+11=15 ; d20+19=23 ; Wednesday March 6th, 2024 2:02:17 PM
Naithi's heart skips a beat as she surveyed the scene before her. Something feels off - this attack dosen't match the pattern of the others they had investigated. There were no chains, no signs of struggle, slashes carved in the road, and no indication these men intended to secretly skin their targets.
Camalayaas nudges her gently as the men turn to flee, sensing her unease. I know, girl, I murmured, stroking her soft fur. Something isn't right here. The two try to grapple the fleeing men, but they hearts aren't in it anymore. Naithi tells the others her worries about the attacks feeling to different from each other.
ooc: Both my AoOs failed. If we are out of combat and the man that is down is still alive Naithi will bind and then heal him, or heal him first if the injury is life threatening.
If he appears dead Naithi will chase a fleeing suspect so they can catch and question him. Grapple with a charge = 18 + 2 aid another = 20. If that is too low Matter uses a hero point to reroll for a dc25 grapple check.
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 Wednesday March 6th, 2024 3:44:03 PM
*Naithi uses a hero point
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Wednesday March 6th, 2024 3:53:46 PM
Burton listens to Naithi's concerns before responding; These aren't the people we are hunting, these are opportunist criminals. However, if they have been operating in the area for long they may know about more victims and we can get more information about the attackers pattern."
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Wednesday March 6th, 2024 5:02:05 PM
Zarsellet glances in the direction that he hears Kwarsk's running boots. "Something is definitely wrong. I hear Kwarsk running, that way, away from us. I'm going to try and follow."
OOC: Double move toward Kwarsk.
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 30/34 | CMB:5 CMD:17 | Fort:3 Ref:5 Will:3 d20=6 ; Wednesday March 6th, 2024 5:39:51 PM Hey, Rhys? Fingers climbs down from the roof. I'm sure this fellow wouldn't mind answering a few questions before he goes. In fact, he'll probably let me bind his hands for a little while, just to be sure he behaves.
Right, pal?
d20 = 6
(OOC: Not sure if this was an Intimidate or Diplomacy roll; if the former, add +4 size bonus.)
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=18 ; Wednesday March 6th, 2024 10:22:32 PM
Kwarsk moves up to the northernmost gate and attempts to open it normally. Kwarsk expects, as an alley gate, that it does not lock. If it is locked then he'll try to peer around it, listening all the while.
(OOC - That is, Kwarsk is not trying to destroy private property.
Perception (peering and listening) = 18)
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Wednesday March 6th, 2024 11:42:40 PM
As the fallen mugger is being taken care of by Naithi, Lothlo takes a look around. Well, that was a surprise. I'm not sure what is the best course of action now, should we find the others and regroup?
***Active spells and abilities*** Spells and Conditions in effect on self:
Sharpshooter Skills "Can shoot ranged weapons at opponents in melee without penalty, +1 bonus on attack and damage with ranged weapons at ranges up to 30 feet, can take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases at +4 bab), Only a –1 penalty per full range increment between you and your target" -Trick shots available: Disarm Trick, Ricochet Trick, Staple Trick Consumables Tracking: 0 arrows, 0 hero points
Bait(DM Nick K) d20=8 ; d20=7 ; Thursday March 7th, 2024 5:31:50 AM
Burton: Asks Paige to check on the fallen mugger. He agrees with Naithi that these aren’t the ones responsible for the murders. Fingers: Suggests that the thug wait to be bound. Lothlo: Keeps his vigil whilst asking about subsequent coarse of action. Kwarsk: Elects to take the northern alleyway. Naithi:. Naithi is unable to impede the two fleeing thugs. Paige: Quietly watches. Rhys: Threatens the thug on the floor. Zarsellet: Endeavours to catch up with Kwarsk.
In Loppy’s Ginnel an alarmed and now plainly frightened thug attempts to flee. This time he gets his feet under him – and they stay there. He does his best to dart past Fingers: no easy matter considering the bulk of the Taur. His twisting acrobatic manoeuvre lets him down and he collides with Finger’s chest.
Rhys is in the middle of a Grease spell and must make a Reflex:13 save to move. He notes that his words were heeded. The man had dropped his weapons.
~~~
Down in The Middings, the two men still standing flee, but in doing so drop their weapons, clearly hoping that by being unarmed they’ll no longer be seen as a threat and therefore get shot in the back.
Paige and Naithi determine that the injuries sustained by the remaining thug are serious; serious enough to render him insensible. The man is unresponsive.
~~~
Kwarsk quickly finds a door, but no sign of the mysterious stranger. Trying the handle he quickly ascertains that it is bolted on the inside. Given his capacity to see clearly in the dark, he can tell that this door gives access to a small courtyard at the rear of the house
Zarsellet’s little feet patter swiftly as he endeavours to catch up.
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=11 ; Thursday March 7th, 2024 8:13:42 AM
Paige frowns at the unconscious thug lying at her feet. She is unconcerned about the fleeing thugs. ”I doubt this fellow and his ‘associates’ are those responsible for the attacks we’re investigating.”. The cleric looks about, and listens, trying to get a sense where the rest of the party may be. The streets and alleys of the Outcast Quarter are confusing. (Perception d20-11+6=17).
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+10=30 ; d20+1=4 ; Thursday March 7th, 2024 9:37:27 AM
Rhys turns to inspect the wounds of the downed thug lying at his feet (#6). The elf is never in danger of slipping in the taur’s grease spell (Acrobatics 30; nat 20). Rhys bends down low to check for vital signs of life (Heal Check 4)
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Thursday March 7th, 2024 8:31:09 PM
Lothlo looks at the fallen thug and ponders what to do next. I agree, these men aren't who we are looking for, and if our attacker was here then our plan is now spoiled. We should deal with the fallen thug and regroup... what is typical course of action in these parts? I know the guards aren't doing much to patrol and keep this area safe. Do we take him to the guards or the cathedral to answer for his crimes? Or in these parts is it better to leave him here and let the locals take care of things?
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 d20+8=24 ; Thursday March 7th, 2024 9:12:08 PM
Zarsellet comes out on Wicket lane and slows to listen for Kwarsk. OOC: Perception 24.
Once he hears what he thinks is Kwarsk he continues running after him.
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+13=27 ; Thursday March 7th, 2024 9:30:03 PM
Kwarsk, seeing the door is a kind of gate to a courtyard and has no wall above it and the fence, sets his Tower Shield against the door.
Then he easily barehand-climbs the door/fence to get a full view of who and what is in the courtyard.
(IF Kwarsk's above assumption of open-air fence is wrong then use the Perception roll for him to search in the alley for any clue that might tell him who the obscured figure was.)
(OOC - Climb +10 in armor, not wielding Tower Shield. Take 10 + 10 = 20, which should climb any fence. Kwarsk will use his Shield as a "step-up" if he has to (it's made of Stone and can take the 240 pound weight of him + remaining gear) in order for Climb 20 to accomplish what he wants.
Perception = 27, noting any creatures and memorable landmarks.
NOTE - Kwarsk is taking a look while his hands are on top of the door/fence, with just his head and shoulders visible from the other side of the door/fence.)
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 30/34 | CMB:6 CMD:18 | Fort:3 Ref:5 Will:3 d20+6=24 ; Thursday March 7th, 2024 10:13:33 PM All right you, settle down! Fingers drops his crossbow and attempts to grapple the thug.
d20+6= 24
Provokes an AoO from target
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+4=16 ; Friday March 8th, 2024 12:20:57 AM
Naithi quickly tried up the thug with Camalayas helping her to pull the binding tight (aid another successful).
Give me a minute. I can heal him as soon as I'm sure he can escape.
ooc: dc to escape the bonds is 27 (29 if aid another if allowed). Incase we skip ahead, Naithi will check the man for any tools or weapons and remove them as as quickly as possible
Bait(DM Nick K) d20=17 ; d20=9 ; Friday March 8th, 2024 3:04:09 AM
Burton: Watches. Fingers: Attempts to grapple a thug. Lothlo: Enquires about what to do with the fallen thug. Kwarsk: Clambers up to peer over the door. Naithi:. Secures the unconscious thug. Paige: Has little concern for the fallen thug and wonders where the est of her friends are. Rhys: Checks on the condition of the fallen thug. Zarsellet: Pursues Kwarsk.
The group in The Middings swiftly work to secure the unresponsive thug. He had two daggers, but these are easily found and removed. Despite the noise, all remains quiet as the beastfolk remain too fearful to venture forth. ~~~
In Loppy’s Ginnel the desperate thug actually manages to slip free of Fingers’ grasp. Furthermore, he finds some sure footing amidst the magical grease and forgoing any chance to attack Fingers, slips past to flee – bereft of any weapons.
Squatting, Rhys instantly identifies that the thug on the floor is dead – very dead.
~~~
In Northern Alley Kwarsk deftly scales a door to peer over it. He sees a shocked and surprised man. The man looks to be in his late, middle years, clearly has some orcish blood in him and has been cursed with a hunched back. He’s carrying a club. He stops at the back door of the residence and blinks a few times, as if confirming that it is a dwarven face looking at him over the gate.
”You’re not the killer.” He half asks as much as states.
Zarsellet sees Kwarsk swiftly clamber up his shield and peer over a tall gate. He hears a croaky voice.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Friday March 8th, 2024 3:40:38 AM
Burton looks down at the bound thug; "This one is coming with us, we want a chat."
Rhys (Bob W) AC 22/26 vs AoO; CMD 23/25 vs Disarm or Sunder; HP 44/44 d20+8=27 ; Friday March 8th, 2024 10:56:10 AM
Rhys shakes his head at the corpse by his feet. ”Why is it they never surrender or flee when given the choice?”. He sheathes his sword and only then searches the dead thug for weapons, valuables, and any clues that might reveal an employer or membership in a known gang. (Perception 27)
Zarsellet Fahring (Randy) AC 16, CMD 14, HP 43/43 | Fort: +5, Ref: +8, Will: +5 | Perception +8 Friday March 8th, 2024 12:06:06 PM
Zarsellet catches up to Kwarsk and stops to catch his breath. He can't see past the taller dwarf and his shield so he waits (and listens) for any information about what he had chased.
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d8+2=6 ; Friday March 8th, 2024 1:35:41 PM
Seeing the thugs injuries have left him insensible and unconscious, Naithi turns to her new allies and motions for someone with better interrogation skills (diplomacy ot intimidation) to step forward and question the captured thug.
Kneeling beside the unconscious man, Naithi closes her eyes and begins chanting softly under her breath. A gentle green glow emanates from her hands, which she places upon the wounds inflicted by herself and Camalayas during the scuffle. The power of nature flows through her, knitting flesh and bone back together as she works her magic.
As he is being questioned Naithi asks the others if she should return to patrolling.... And where is the other half of the group?
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 30/34 | CMB:6 CMD:18 | Fort:3 Ref:5 Will:3 Friday March 8th, 2024 8:37:31 PM Actually, Fingers says, pointing up down the alley, two of them did flee. Wish we could have questioned them, but at least we stopped them. And it seems that once evildoers are caught fair and square, they either mend their ways or wind up dead soon after.
I'm going to check in with the others. Pulling out his sunrod, he squeezes by Rhys on the way to the Middings.
Lothlo (WillD) -- AC: 20/15/16, HP: 51/51, CMD: 21 () Friday March 8th, 2024 9:26:21 PM
Lothlo turns to Naithi You just shouted to get the attention of everyone on the street, if the attacker is here they would have been alerted to what is going on. I'm not sure it's worth continuing the patrol. We should probably decide if we are questioning your assailant here or somewhere safer, then regroup with the others.
Burton Fleming (Alex) AC:17 T:12 FF:11; HP: 25/25 Fort: 4 Ref: 4 Will: 7 | Saturday March 9th, 2024 11:45:36 AM
Burton looks at the others; "Lothlo is correct there is next to no chance our target is going to turn up now. So why don't we take chuckles here Burton nods at the prone mugger find the others then head back to the Patch. Where we can have a nice chat with him, followed by a not so nice chat if he doesn't tell us everything he knows. Now while not very nice I'm not interested in their mugging but I would like to know why they are walking around with loaded crossbows. Which is not only not a good look very unhealthy for someone if they happen to bump into anything or trip. Just think of the health and safety form you would have to fill in."
Muuru "Fingers" Murgirun (Shawn) | AC:13(17), T:12 FF: 11(15) | HP 30/34 | CMB:6 CMD:18 | Fort:3 Ref:5 Will:3 Saturday March 9th, 2024 7:56:06 PM
(OOC: Actually, Fingers will keep the sunrod in his pocket unless he's heard the commotion of battle, or sees the group clustered in the Middings. In other words, if he thinks the stealthy part of the operation is over, he'll use the sunrod to light his way.)
Paige Potter (Carla) AC 19, HP 45/45 CMD 13 d20=4 Saturday March 9th, 2024 9:58:08 PM
Paige’s nudges the unconscious thug with the toe of her boot. ”You awake? If there’s any sign of life in the fellow, she’ll continue: ”Who’s your handler? The person you work for?”
(Diplomacy d20=4+6=10)
Kwarsk (Wayne) AC 26/T 14/FF 23, HP 54/54, CMD 21/25 vs. Bull Rush & Trip. d20+7=16 ; Saturday March 9th, 2024 10:57:30 PM
Kwarsk sighs once, and then says, "No, I am not. What do you know about the killer?"
Kwarsk, still holding onto the fence, focuses intently on the man's reply.
(OOC - Sense Motive = 16)"
Naithi (JamesD) AC: (21/14/18) HP: 55/55, CMD: 19 | Camalayaas AC: 22/14/18, CMD: 18 d20+1=2 ; Sunday March 10th, 2024 12:13:16 AM
Naithi listens as Paige's cloyingly sweet words brake down the thugs defenses and she's glad she let someone more skilled do the interrogating. She would have just let Camalayas and Fizzgig chew in his legs until he gave us an answer, and maybe slapped him in the face with wherever she was eating did dinner...a turkey leg perhaps.
(Diplomacy = 2... Paige is far more tactful than Naithi would have been.)
Bait(DM Nick K) d20=9 ; Sunday March 10th, 2024 7:57:52 AM
Burton: Decides to take the thug with them. He agrees with Lothlo – there’s no furthger point in patrolling now and that they should take the thug back to The Patch. Fingers: Declares his intent to find the others and heads back to The Middings. Lothlo: Advises that there’ll be no point in further patrolling now – they’ll have brought too much attention to the area. He wonders where they wish to interrogate their prisoner. Kwarsk: Converses with the man over the fence. Naithi:. Heals the fallen thug and wonders where the others are. She then stares menacingly at the man wondering which parts could be eaten to evoke the best co-operation. Paige: Begins her ‘subtle’ interrogation. Rhys: Wonders why they never surrender. Zarsellet: Waits and listens as he catches up tto Kwarsk – who he sees standing atop his mighty shield and peering over a tall gate into someone’s back yard.
Fingers and Rhys arrive at the Lower Middings just as the thug was roused back into consciousness. He did not look well, but was at least awake. He was patently confused and it took him a few moments to get his bearings. Paige’s toe helped. He held up a hand to mask his eyes from Fingers’ sunrod before answering.
”Who does we work for? Ourselves. That’s the truth of it. Times is hard, what with that there killer runnin’ around and slicing folk up. How’s an honest thief ‘sposed to make a living?” He babbled ”Things got so bad we had to turn legit and hunt that fiend down, so we did. Reckoned when we saw you lot, you were in cahoots and that, coz no way is you lot from round here.”
~~~
Whilst over in the Northern Alley.
”that don’t look right safe, you being over my gate and all. Why don’t you climb down and I’ll open up and we can talk, proper like. Got nothing to hide, me. And truth be told, I’m mighty glad you’re not the killer. Uh...you’re not the killer are you?”
Although he couldn’t see, Zarsellet heard this well enough and identified the speaker as rather elderly. That didn’t fit his expectations of the who the killer might be.
~~~
The other thugs fled. One lays dead in an alley. It would seem that the questioning is to be done here and not back at the Patch.
~~~
(Post is early. Tuesday's will be at the usual time.)