DM Mark - Achtoor's Spellbook Friday March 15th, 2024 9:37:44 PM
Here's the content of Achtoor's spellbook:
7th—control undead, prismatic spray, waves of exhaustion, spell turning, plane shift, finger of death, ethereal jaunt 6th— chain lightning, circle of death, create undead, disintegrate, greater dispel magic, circle of death, create undead, disintegrate 5th—cone of cold, symbol of pain, teleport, wall of force, waves of fatigue, break enchantment, cloudkill, magic jar 4th—animate dead, arcane eye, black tentacles, dimension door, enervation, scrying, bestow curse, stone shape, wall of ice 3rd—arcane sight, blink, dispel magic, fireball, haste, magic circle against good, ray of exhaustion, vampiric touch, gaseous form, fly 2nd—blindness/deafness, command undead, protection from arrows, resist energy, scorching ray, spectral hand, alter self, ghoul touch, detect thoughts, see invisibility 1st—burning hands, chill touch, expeditious retreat, mage armor, protection from good, Ray of enfeeblement, shield, magic missile, protection from good, identify, hold portal 0th—bleed, detect magic, read magic, touch of fatigue, mage hand, open/close
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday March 15th, 2024 10:27:30 PM
Before going he will take the Bone dagger and the crystal ball and store them in his backpack. Panzer uses his new boots to fly across the lake and again to fly through the portal. Before going through the portal he will also use his wand to enchant both of his blades with Weapon Bless and himself with Shield and then head through the portal to perform the scrying. He is fighting defensively as he flies through the portal. He will also toss Beech's leg of Boar through ahead of himself as a distraction, though he feels feeding the wildlife is unnecessary since they are going to unceremoniously murder anything that tries to stop, or eat them on the other side.
Weapon Bless off hand weapon 7/10 rounds remaining Weapon Bless main hand weapon 8/10 rounds remaining Shield 9/10 rounds remaining Fly 46/50 rounds remaining
if combat happens Panzer's AC's would be Normal 35 Touch 19 (I don't think shield will help this) Flat 28 (shield helps but dodge and thus fighting defensively IIRC does not)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Friday March 15th, 2024 10:32:33 PM "Just fly over. If we were going to do something about the ghouls, we should have done it while we were resting in town."
When they get to the gate, assuming nothing slows them first, Kiwina proposes to feint at the thing on the other side so that it sticks its arm out, then attack. Unless it covers the whole gate, while it is engaged near one edge, folks could slip through near the other.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Saturday March 16th, 2024 4:49:14 PM
Beech offers a Wand of Bless Weapon to anyone who wants to click it...[b]"Bought this ages ago, but with Holy on my Bow, I no longer need it make my attacks Good. Besides that, it's also supposed to cause any possible great shoot to be confirmed, but it won't work on Keen Weapons like a Vorpal Sword. Highlight to display spoiler: { it makes a weapon as Magic &Good, and auto confirms any critical hit } Beech watches as the Panzer tosses the leg through, if he catches a glimpse of the critter, he'll drop a party favor (a.k.a. Fireball) if not he'll be ready to go through...
Ayotnom Ogini Hugh C 102/102 | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Sunday March 17th, 2024 12:16:16 AM
Before anything else happens Ayotnom casts extended mage armor on himself. He's ready to enter the breach after the fireball and Panzer
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Monday March 18th, 2024 12:00:00 PM
Elyas is ready, and stands by the portal. He will definitely not be the first one through, but he will join once the group is ready to head in.
"from the test we did, I think we can expect to fight something right away. everyone ready?
[ooc: there are a couple spells I'll take from the spellbook, but I'll wait until the next downtime we have. nothing i need to do right away]
Spells prepared:
cantrips: Resistance, detect magic, light, mending Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic, Haste, Fly, 2X Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (14 minutes) See Invisibility (140 minutes)
On Party
Summon
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Monday March 18th, 2024 12:20:17 PM
As Panzar goes though the poral Falco counts slowly to himself. "Five, Four, Three, Two, One." When he hits one he uses his boots to fly though the portal being sure to keep himself to the edge away from where Panzar went though.
JonS Co-DM - "Back to Work" Monday March 18th, 2024 8:00:03 PM
Having rested, requipped, and researched information of the Shadowrealm from crotchedly old "Gad," the party has returned now to the Lich's chamber, the pool of Woldsblood is still there, but something seems different now.
Panzer, prepared to fight for his life, enchants his blades and enters the portal ... no scaly arms reach out to grab him through the portal ...
Falco goes nest, also prepared for combat ... he is followed by the rest of the party who enter singly
As each member enters the prtal there is a jolt ... you each feel a sudden rush of energy coursing through your body, followed by a disorienting sensation of weightlessness. Colors blur and twist around as each are engulfed by the swirling vortex of darkness. The air crackles with arcane energy, and strange whispers echo in you ears, seemingly coming from all directions at once.
Suddenly, the sensation of movement ceases, and the party finds themselves standing on the threshold of a realm unlike any they have ever seen. As they look back, they see the shimmering portal they passed through, sparkling with tiny motes of light.
Before you all stretches a desolate landscape draped in an eternal twilight. Twisted rock formations rise jaggedly from the ground, casting long, foreboding shadows that seem to writhe and shift with a life of their own. The air is thick with an otherworldly chill, sending a shiver down each the adventurers' spines as they take in the surreal sight before them.
Eerie whispers echo through the darkness, seemingly coming from all directions at once, adding to the sense of unease that permeates the air. High overhead, stars shine brightly down on all creatures, illuminating the bleak landscape with an eerie glow as. Curiously, none of the party have a shadow here.
As the party takes in the surreal surroundings, your attention is drawn to a sight both captivating and unnerving: a rivulet of Woldsblood flowing towards the portal. The crimson liquid glows ominously in the dim light, its surface rippling with energy. Ahead, the Woldsblood twists and turns like a serpent, carving its way through the desolate landscape. And dancing above the surface of this river of Woldsblood, you see occasional motes of light, similar to those on the surface of the portal behind you.
Perception DC 20: Highlight to display spoiler: {Gazing upon the river, they notice strange, shadowy figures moving beneath the surface, their forms shifting and contorting in the dark depths. The faint whispers that echo through the air seem to grow louder near the Woldsblood, carrying with them an eerie sense of foreboding. }
As the party follows the course of the Woldsblood, about 60' away, they see a group of rocks at the river's edge. Two figures are hunched over the crimson river among these rocks, their forms barely discernible in the dim light.
Once the party is within 30', the party can see that the shadowy figures among the rocks are cloaked in tattered robes that seem to blend seamlessly with the darkness. They are peering intently into the Woldsblood, using some sort of polearm to scoop things out of the river and depositing them among the rocks.
What now brave adventurer's???? I'll try to make a map ... we'll see if Excel likes me, or I'll try something else
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Monday March 18th, 2024 8:39:28 PM
Once again Panzer pulls out the crystal ball. He holds the dagger and pictures the old man in his mind.He concentrates and tries to see him and get a bearing on where to go.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Monday March 18th, 2024 9:00:41 PM
Beech has the bow out, but as anyone knows who has one, once it's in a hand, it is ready to go. With overland flight previously cast, he takes his time, drifting with the rest of the group. (a take 10 on Perception =32) "Guys, be careful around the river, there are things under the surface." He checks is saddlebags and the packs, everything is just where it should be... "Can everyone access all of their gear? I've never traveled beyond the prime, unless you count shifting deeper towards the First World in a evil forest..."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Monday March 18th, 2024 9:24:11 PM
Kiwina wonders how this plane will affect the spirits that travel with him, but does not take the time to test this now. He has two questions, one he thinks Panzer is trying to answer. . . "Which way do we go to find the lich? Do we want to stop this stream of woldsblood going through the gate?"
Tsak looks into the wolds blood, there are things in there. Are they people's souls? Are these creatures removing them so that they don't go thru the portal? He looks at the surrounding landscape (knowgeog) to see if there's an easy, mechanical way to dam the river thats going thru the portal.
Ayotnom Ogini Hugh C 102/102 | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+21=27 ; Tuesday March 19th, 2024 2:32:27 AM
Perception: 27
Ayotnom looks down at the river of woldsblood and asks, "What are those shadows beneath the surface?"
He says to Kiwana, "How do we know the Woldsblood isn't powering the gate and once we cut off the flow it won't close? Maybe we investigate those cloaked creatures fishing I don't know what out of the river of woldblood then try to scry on the lich again now that we are in the place where his ashes fled and failing that we scry on the scaled arm creature that attacked us last time we tried to enter"
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 d20+25=28 ; d20+7=8 ; Tuesday March 19th, 2024 10:17:14 AM
{Perception: 28} {Knowladge Planes: 8}
"The things moving under the surface and the whispers really make this place creep, it feels like the backdrop of a nightmare as much as anything else."
He realizes he doesn't know anything about this plane of existence so instead looks to the cloaked creatures Falco calls out.
"Hello there, don't mind us where just trying to get our bearings and I don't want to startle you as you concentrate on your task."
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+16=36 ; d20+22=41 ; Tuesday March 19th, 2024 12:40:26 PM
perception = 36, nat 20
"I wasn't planning on touching the stuff anyways, but yes there is definitely something moving under the surface. be careful, there is a lot we don't know about Woldsblood.
From this side of the portal Elyas tries investigating it again, to see if it is anchored by a spell or item or whatever else. Detect Magic for now, if we have a few rounds Elyas will also use spellcraft to try to identify what is going on. Spellcraft = 41
Mak(JamesM)(117/136)|AC:37AO/29/19T/--FF|CMD 35|Rapier +1|23/18/13/-/-|(TH,KN,*HY,FA,WN,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic d20+19=39 ; d20+3=9 ; Tuesday March 19th, 2024 2:43:28 PM
Mak moved into the bleak landscape with his bow out and ready as he wasn't ready to advertise his holy sword in this dark realm. Noting the swirling shapes in the river, he looked at the rivulet of blood to see if dropping a few rocks in it's path might prevent it from entering the portal.
OOC: Perception +19, Roll 39 KS: Planes, +3, Roll 9
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Tuesday March 19th, 2024 9:42:45 PM
Kiwina's still of the opinion that they know the blood doesn't belong on the other side of the gate, so blocking it's a start to returning things to normal. But the first question was the more important one, and waits to see Panzer's success.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Tuesday March 19th, 2024 9:56:52 PM "Lich first, the Woldsblood is just a side effect for right now. If it's beyond our ability to close, we can search up those who can assist us, but Mr. Lich is ours."
JonS Co-DM - "Back to Work" Tuesday March 19th, 2024 11:09:10 PM
OOC: Sorry for posting so late ... the sun was out, and it was fairly warm, so I was able to get the wife out of the house for several hours ... she got 2 new purses (Coach & Michael Kors), and I got gaming stuff =)
Ok, so the map works ... I'm not sure if y'all want to find your own avatars, or let me know if there are some on a previous map, and I'll look for them
*********************************************************************************************** Panzer pulls out the Crystal Ball and a dagger in hopes of discerning what direction the Lich isHighlight to display spoiler: { If you're using the bone dagger that the Lich dropped, I need you to make a DC20 Will Save please and thanks }
Beech, with bow in hand, and who's using his flight spell to see better, spots figures under the water of the Woldsblood stream, and then asks if everyone has all their gear
Kiwina ponders "What direction is the Lich?" and then "Should we try to stop the flow of Woldsblood going into the cavern?"
Tsak sees the figures under the Woldsblood, and the ones upstream from the party. The one's upstream seem to be pulling almost immaterial shapes out of the liquid as it passes by. Not every one, but almost seems they randomly grab souls. Tsal looks around but doesn't see anything that could be used as a dam
Ayotnom asks a good question, "What are the shadows under the stream?" Easy answer is they are souls, whether they are lost or following the path they should be is undetermined
Falco shares that the "The things under the liquid and the whispers are creepy, like a bad nightmare." Falco then calls out to the two figures
Elyas states he wasn'ty planning on touching the Woldsblood, then uses his magic to see this side of the portal Highlight to display spoiler: { There is a force holding the portal in this spot ... the magical energies are coming from both the Woldsblood, and the land itself }
Mak, with bow in hand, looks for something to move into the stream of Woldsblood heading into the Lich's cavern, but doesn't spot anything
Kiwina is keeping tabs on Panzer, while Beech shares a plausible plan, "We deal with the Lich first, and then the 'Blood."
The two figures stand up. They are a good 15' tall, dressed in whispy tattered black robes. Their "polearms" are actually scythes.
For all - Perc check DC20 Highlight to display spoiler: { the "souls" that have been pulled from the waters and laid out on the rocks begin violently moving and shaking }
Tsak Rezar (Damien) AC22(22) (T15/F14) 81/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday March 19th, 2024 11:14:31 PM Lich first yeah, but without destroying the phylactery we aren't destroying the lich, only causing a temporary reset. He's gonna keep coming back and he's gonna learn more about us every time we fight him.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet d20+11=18 ; Wednesday March 20th, 2024 1:22:40 AM
will save DC 20 failed 18. Panzer uses a hero point to make up the difference and pass the save (+4 applied after the roll, provided they work here) I'd like to finish this before we kill some big ol' grim reapers.... How long has passed since we walked through the portal?
Ayotnom Ogini Hugh C 102/102 | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Wednesday March 20th, 2024 3:38:21 AM
Armalad says, "Well if the lich hasn't reformed fully yet we may be able to find and destroy the phylactery if it is mid reforming."
He decides to call out to the robed creatures with the scythes, "Sorry to interrupt whatever it is you are doing, but you don't happen to know where a lich or its phylactery may be found? We came from the other side of the portal and when we fought and beat the lich previously its ashes flew into this portal which lead us to this realm and we are kind of hoping to put an end to this lich before he comes back again. He's a really bad guy as he was experimenting on this town under the guise of trying to heal them."
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Wednesday March 20th, 2024 10:50:15 AM
Falco keeps a good distance back from the figures but still tries to be friendly.
"So.. what you fine folks doing here? Were just passing though."
Mak(JamesM)(103/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|23/-/-/-(RS)/-|(WF,WS,WT)**|1d8+7(20)x3)) d20+23=26 ; d8+7=11 ; Wednesday March 20th, 2024 11:26:55 AM
Mak thought about it and decided one of those 15' tall guys laid over the stream would be perfect for blocking the flow of Woldsblood as he reached for an arrow or two and loaded his bow.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Wednesday March 20th, 2024 9:10:22 PM
Beech, if the robed figures make an offensive action, plans on unleashing on them.... He unhooks the large quiver and lets it hit the ground, After it hits the ground, he casts Enlarge Person....
Ayotnom Ogini Hugh C 102/102 | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Wednesday March 20th, 2024 10:59:36 PM
(OOC: Checking in)
Ayotnom prepares to draw his dagger should getting the attentions of the robed creatures with scrythe result in hostilities
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Wednesday March 20th, 2024 11:14:12 PM
The time to test this has come sooner than Kiwina expected, as he converts his rod into a battleaxe and draws his shortsword. His ancestral spirits would normally appear around him at this point as ghostly figures.
Tsak isn't sure that you can kill Mr and Mrs Death, much less whether you should try. Especially here, interesting. He also notes that being out of the stream doesn't appear to be good for the 'souls'.
Still, he moves to the front of the party, plasters a welcoming smile on his face and prepares to be a bullet sponge if/when things go south.
JonS Co-DM - "Back to Work" Wednesday March 20th, 2024 11:53:17 PM
OOC: So to get the avatars on the page, I had to find them, save them, and then insert them "over the cells" to make it so we can move them around. Youll have to move your mouse over them until it changes to a hand then you can move them around
OOC2:Y'all were coming in from the right hand side of the map, so I've got y'all stacked up where you stopped upon seeing the two dudes and experience everything else
IC: Since moving onto this side of portal, time seems a little weird, but you estimate that you've been here 5 minutes or so
Tsak urges his friends to "Focus on the Lich first, everything else is secondary."
Panzer, when he pulls the dagger and crystal ball out, gets an odd expression on his face, and then shakes his head Highlight to display spoiler: { Someone just tried to mess with your head, they almost had you believing that your friends were actually the bad guys - outside of that, you aren't able to a reading on anything with either device - you can tell that the combo would have worked, but something is blocking the scrying attempt }
Ayotnom calls out to the two figures who have stopped "fishing" and are now surveying the party, "You don't happen to know a lich or ones' phylactery is by chance? His remains turned to sparkling dust and came through the portal..." At the mention that the Lich is a bad guy, the two began making a creepy, nails on a chalkboard noise ... you figure out they are laughing
Falco, following up after Ayotnom also calls out, while they're laughing, "What y'all doing here, we're just passing through."
Mak, looking logically at the size of these two "things" considers that they might make a good dam for the Woldsblood, and prepares to fire Highlight to display spoiler: { I had to look up what a readied action was, ugh I feel old }
Beech, who's thinking mimics Mak's, drops his quiver and then gets much larger than he already is
Ayotnom places his hand on the hilt of his dagger should things turn south
Kiwina, feeling that a combat is coming turns his rod into a battleaxe and draws a shortsword. As he draws those, ghostly figures surround him, these are much more benevolent looking that the others
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Thursday March 21st, 2024 12:16:11 AM " OK, that hasn't happened before. Um, I don't want these anymore. Someone wih a stronger will than mine can carry them. The dagger tried to convince me that you guys were the bad guys, and I almost believed it. Then something blocked the scrying. Someone else please take these." Panzer indicated the dagger and crystal ball. " Whats going on with these guys? They seem tough. Not to be a scairdy cat or anything, but I would like to find Achtoor, finish him and get the heck out of here. Extra fights just complicate things."
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 d20+16=28 ; d20+1=15 ; Thursday March 21st, 2024 10:18:01 AM
Falco watches them for a moment wondering what these two are. {Know Religion: 28 and Planes: 15 to identify} "Well if you two don't want to chat we will just be going. Mot sure what your doing to those souls but they don't seem to enjoy it by the way." He looks back to the Petals. "Lets go look about I guess."
Mak(JamesM)(103/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|23/-/-/-(RS)/-|(WF,WS,WT)**|1d8+7(20)x3)) Thursday March 21st, 2024 3:29:37 PM
Mak held a hand up when offered the dagger..."It's clear I'm not as mentally resistant as most. Keep that away from me. And if you don't want to engage with those two now, what happens when we return and aren't at full strength and they decide we look ripe?"
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Thursday March 21st, 2024 3:42:02 PM
Beech, once the spell finishes, reaches down and grabs the quiver from the ground, then hooks it back onto his belt. Highlight to display spoiler: { Beech is now Huge for the next 19 minutes. } "Maybe we should split them up, the crystal ball could be acting like a focus for that knife. I also may not be the best choice for the knife, knowing a lot of multi-target spells, should fall under it's coercion even for a brief time, a lot of you all could get hurt...."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Thursday March 21st, 2024 10:51:01 PM "No use for the crystal ball here. As for the knife, is the problem only when someone touches it? If we can put it in a container and not be affected by it, maybe we should."
JonS Co-DM - "Back to Work" LD1 vs Beech: d20+30=33 LD2 vs Ayotnom: d20+30=49
Beech Damage: 2d4+14=19 Ayotnom Damage: 2d4+14=21
Thursday March 21st, 2024 11:33:07 PM
Ok. Updated Map
Panzer shares his issue with the dagger and crystal ball, and probably feels the need to take a bath to wash the "ickiness" off himself
Kiwina mentions putting said dagger into a container, and that the crystal ball may not work here, or be needed
Beech, now massively huge, also shares that the the two items should be separated, and neither given to him
Mak, still readied, also declines taking the dagger ...
Falco Highlight to display spoiler: { These are Lesser Deaths ... the souls that were wriggling and writhing begin to stand up and you recognize them as Vargouilles. Since you're staring at the now 6 figures, they begin moving towards the party, which I'll share }
While the party is discussing the fate of the dagger, Mak and Falco who've been watching the two creatures, watch as four more seem to rip from the would plucked from the stream, and launch themselves into the air. These four have come from the souls dipped out of the Woldsblood.
OOC: Apparently I need to stop playing 5E ... I messed this up again ... let me fix this then y'all can change your posts if needed
The first two robed forms seem to go from not moving to in the party's face in an instant ... Mak fires his arrow, missing the two forms, but smacking it into one of the creatures behind them ...
The four critters look like this a blackened, bat-winged fiend’s head with entacles dangling from chin and scalp, and their fanged mouth hangs agape. The one Mak hit, is having issues flying (It's the one above the tree)
The two robed figures go after Beech and Ayotnom, as: A) Beech is freaking HUGE, and B) Ayotnom looks like a tasty snack
Both hit one time ... Beech takes 19 damage, and Ayotnom takes 21
[If y'all want/need to change your post go ahead ... I'll get another post out later tonight]
Ayotnom Ogini Hugh C 81/102 | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) Friday March 22nd, 2024 12:40:00 AM
Ayotnom takes a diagonal 5 foot step back and calls out, "I need healing I can't take another hit like that. He then takes a total defense action and heroically casts extended shield.
Active Effects: Extended Mage Armor + 4 AC - 12 hours Extended Shield + 4 Shield bonus to AC - 12 min Total Defense - +4 Dodge AC - 1 round
I fixed your HP, you only got hit once
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character Friday March 22nd, 2024 12:55:30 AM
Umm.... it has Pounce? if it does I'm unconscious.
Nope, just really fast ... and because I'm blonde and old, only gets 1 attack this round as it moved. I fixed your HP
Tsak Rezar (Damien) AC22(22) (T15/F14) 81/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+21=22 ; Friday March 22nd, 2024 6:42:08 AM
(Attack=Nat 1 Yay FAIL)
Tsak moves between Panzer and Falco in an attempt to protect Falco and maybe flank someone.The attack on his opponant does not go to plan and the resulting fresh air swing is not his best moment.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 3d8+14=34 ; Friday March 22nd, 2024 11:44:19 AM
Falco moves back while yelling what the creatures are and casts a cure spell on Beech. (CSW at Beech: 34}
"They are Lesser Deaths and Vargoille! Nasty undead and will be hard for me to damage with positive energy. The Lesser Deaths will make you unlucky when you attack and what not so best to keep some distance if you can." Falco wants to get some space but had to heal Beech some first.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet d20+26=39 ; d20+26=40 ; d3+13=16 ; d6=4 ; Friday March 22nd, 2024 12:24:39 PM
Panzer nearly soils himself when the creatures they were discussing are suddenly THERE and swinging massive scythes around. H3 immediately takes The minotaur's place, drawing a blade as he moves. He swings and finds out that the death like things are hard to hit.
Main hand attack hits AC 39 for 16 damage +4 electrical damage ( adamantine magic)
Mak(JamesM)(103/136)|AC:28/18T/--FF|CMD 35| Arrows/14+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+16(MS)(20)x3)) d20+18=29 ; d20+18=22 ; d20+13=26 ; d20+8=14 ; d8+16=18 ; d8+16=23 ; d8+16=18 ; d8+16=23 ; Friday March 22nd, 2024 3:30:39 PM "I hope these guys stay solid enough to block that flow." Mak said as he pulled two arrows from his quiver and fired. Five arrows flew from his bow across the intervening space.
OOC: Mak - Strange Freaky Thing, Roll 29(MS), 22(RS), 26, 14. Damage 41 Hp (MS), 18 hp (RS), 23 hp, Miss.
**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Just a scratch | | Range: 0-30 Feet |
Beech (JohnC) AC 20(24)/15/15,HP 64/93 See Invis/Darkvision Character Friday March 22nd, 2024 10:07:13 PM
Beech feels the energy drain from him as he's hit, "Get'em off!!!" Beech withdraws north and east, taking to air in a 45 degree angle. (40' away and up)
JonS Co-DM - "Back to Work" Friday March 22nd, 2024 10:12:22 PM
OOC: Hey y'all, who's covering for Ben? isn't he out of town, or on a cruise, or spending time with Cthulu or something?
OOC2: I'm gonna throw this up here now that we're in combat with the LD's Misfortune Aura: When a living creature attempts an ability check, attack roll, caster level check, skill check, or saving throw within 10 feet of a lesser death, it must roll two d20s and take the lowest roll before applying any modifiers.
IC: The two figures had gone from inactive to in the party's face at a heartbeat. The two creatures targeted Beech and Ayotnom, dealing damage to both
The party's actions:
Ayotnom backed up and cast a protective spell on himself
Beech is caught off guard by the attack
Tsak attempts to attack, and the odds were not in his favor
Falco heals Beech to full health, and shouts out to the rest of the group what he knows about the Robed Guys (Lesser Deaths) and the flying things (Vargoilles)
Panzer, who may have sharted himself, draws a blade and moves all in one action, he catches the Death closest to where Ayotnom had been standing with a solid blow, drawing a hiss from it
Mak fires off a bevy of arrows, however none hit their target
LD1 (Panzer is on) 20 damage from Sir Ginsu, he slices, he dices, he makes a great meat pie LD2 (in front of Beech)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Friday March 22nd, 2024 10:54:28 PM
OOC: Um... i posted my move, and now I'm back where I started from... plus you missed reducing the hit points by 5 for each level drained.... and everyone remember you are also -1 to every d20 roll you make per level drained. Can i please move my token back to where i had moved it? Fixed hp too...
(Sorry it was me, and I did miss the info on you moving, sorry ... I put ya back where ya where)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday March 22nd, 2024 11:01:01 PM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) the round before the Lesser Death's get handsy
IC With his mind already warded against possession Elyas stepped forward and ook the crysatl Ball and Dagger from Panzer and stowed them away in his pack.
cantrips: Resistance, detect magic, light, mending Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic, Haste, Fly, 2X Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (14 minutes) See Invisibility (140 minutes)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet 14d6=50 ; d20+16=30 ; d20+16=33 ; Friday March 22nd, 2024 11:32:56 PM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) This past round where the Lesser Deaths make a stunning and surprise attack on the party.
IC Elyas starts in I 16, next to Panzer. He gasps as he sees the Deaths move in and begin swinging, followed by a swarm of....things. He quickly judges the range and fires a chain lightning at the lead Vargoille which should be withing 30' of everything else that is attacking his friends.
Damage 50 DC 29 save for half SR vs LD in front of Beech 30 SR vs LD in front of Panzer 33
Satisfied with the sizzling Elyas draws and activates his Rod of Lesser Quickening and casts Haste on the party, raising their AC just a little
cantrips: Resistance, detect magic, light, mending Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic,1/1 Haste, Fly, 2X Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (9 minutes) See Invisibility (135 minutes)
On Party: Haste 14/14 rounds remaining
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+17=20 ; d20+17=27 ; d6+6=12 ; 2d6=4 ; Friday March 22nd, 2024 11:46:26 PM
Kiwina uses a spring attack to move around the other side of one of these creatures. He attacks once with his short sword with the creature flanked. Hits AC 20 for 16 points on non-lethal damage (including 4 from sneak attack).
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+17=35 ; d20+17=27 ; d6+6=9 ; 2d6=9 ; Friday March 22nd, 2024 11:49:28 PM
Kiwina tries a hasted attack as well, hitting AC 27 for an additional 18 points non-lethal damage.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Sunday March 24th, 2024 2:51:36 PM
addition to my turn.... Panzer uses a hero point to draw his second weapon
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Sunday March 24th, 2024 2:59:12 PM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21)
Elyas attempts to get some space away from the deaths, he moves to k/19
cantrips: Resistance, detect magic, light, mending Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic,1/1 Haste, Fly, 2X Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 2/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (9 minutes) See Invisibility (135 minutes)
On Party: Haste 14/14 rounds remaining
Ayotnom Ogini Hugh C 81/102 | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) d20+16=20 ; d8+4=5 ; Sunday March 24th, 2024 3:27:31 PM
Ayotnom takes another 5 foot step back and hurls his rapier at the nearest lesser death using his hand of the apprentice abililty.
20 vs AC; 5 damage if that hits
Tsak Rezar (Damien) AC22(22) (T15/F14) 81/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:Hastened d20+21=28 ; d20+21=24 ; d20+21=25 ; d20+21=33 ; d20+16=28 ; d20+16=32 ; d20+11=29 ; d20+11=26 ; 2d4+6=11 ; 2d4+6=13 ; 2d4+6=12 ; 2d4+6=11 ; Monday March 25th, 2024 4:40:11 AM
(Tsak hastened = 4 attacks, rolled twice for each and took the worst.) (Are these undead? If so I need to add +4 to each attack and damage due to them being a favored enemy of our recalcitrant hero...)
Being a simple, single-minded sort of guy Tsak decides to concentrate on the giant skelli before him and goes to work with his big shiny sword.
Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/9+1 CLB|19/14/9/19(RS)/19(H)|(FA,WF,WS,WT,PBS,DA,RS,H,MS,IG)**|1d8+16(MS)(20)x3)) d20+19=32 ; d20+19=27 ; d20+19=25 ; d20+14=19 ; d20+9=18 ; d8+16=18 ; d8+16=21 ; d8+16=24 ; d8+16=24 ; Monday March 25th, 2024 8:19:14 AM
Mak grimaced and refocused as he reloaded and tried again. His first set of two fired together looked promising, but the others he didn't know as the creatures moved in the darkened spaces.
**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| Darkvision| Encumbrance:53 lbs| Move: 60 | DR1 (Adamantine Armor) | Condition: Just a scratch | | Range: 0-30 Feet |
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 3d8+14=23 ; Monday March 25th, 2024 10:10:02 AM "Tsak, this should be a good battle for you. your good with the undead."
Falco moves round the battlefield to heal Tsak while the battle rages.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Monday March 25th, 2024 7:40:38 PM
Kiwina observes the effects his attacks have had to help determine what further action to commit to next round.
Ayotnom Ogini Hugh C 81/102 | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) Monday March 25th, 2024 11:45:06 PM
(OOC: Checking In)
Time slows down for Ayotnom as he waits to see if his rapier hit the lesser death and then regardless of whether it did or not the magical weapon teiekinetically returns to his open hand.
JonS Co-DM - "Back to Work" Vargoille's REF saves: d20+4=24 ; d20+4=23 ; d20+4=10 ; d20+4=21 ; LD1 REF Save: d20+19=39 ; LD2 REF Save: d20+19=33 ; LD1 attacking Panzer: d20+30=35 ; d20+25=36 ; d20+15=23 ; LD2 attacking Tsak: d20+30=39 ; d20+20=32 ; Panzer Damage: 2d4+14=17 ; 2d4+14=21 ; Tsak Damage: 2d4+14=17 ; 2d4+14=21 ; Monday March 25th, 2024 11:48:44 PM
Ok brave adventurers ... I didn't see the "energy drain" ability attached to these Lesser Deaths ... what I was concerned about was their attacks...so, again I had to look this up ... if you get hit by one of these critters, you lose 2 levels, which equates to: For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature's negative levels equal or exceed its total Hit Dice, it dies.. There is a saving throw but it comes later in the “day” … and will be a fortitude save …
Elyas, quick on his feet and mind, uses Algebra or Trigonometry, to determine the correct angles to fire off a Chain Lightning spell … that catches both the Lesser Deaths, and the Vargoilles …
Following the Lesser Deaths’ move and attacks, the party responds:
Elyas backs up to give himself, and uses his Rod to hasten his friends this is more for me than y’all - A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses, and an extra attack
Kiwina, skillfully moves around one of the lesser deaths, and attacks it, but neither of his attacks seem to do anything to the LD
Panzer draws his second weapon, and goes after LD1
Ayotnom steps back five feet and he throws his rapier at the nearest lesser death, but it steps out of the way of the sharp pointy blade
Tsak grins as he assaults LD1 with Panzer … his first two attacks seem not to do anything, his third swing catches the LD, and it hisses in pain, and it is able to get its’ scythe to block Tsak’s final blow
Mak, not happy about his arrows missing, fires again … The first arrow sinks into the LD’s shoulder, and it hisses in pain, the other arrows the LD knocks away with its’ scythe
Falco skirts the battlefield and prepares to heal Tsak, should he take damage
Beech (you didn’t post an action – go ahead and take one)
The Vargoille’s – The lighting blast plays over them, and they all drop to the ground, smoking and dead LD1 and 2 both feel the effects of the lightning blasts as they strike them, both hiss loudly in pain
LD1, splits its’ attacks against Tsak and Panzer: Panzer gets hit twice (unless your AC is higher than 36?) Tsak also gets hit twice
Panzer takes 38 damage and loses 4 levels | Tsak also takes 38 damage and loses 4 levels, Falco steps up and heals Tsak of 23 health, so you lose 15 health
LD2, upset about Elyas and his lightning blast, charges Elyas and swings its’ scythe, but the blade bounces off of something protecting Elyas (Pro vs Evil)
Kiwina, you get an AOO against LD2 as it runs away from you, charging Elyas
LD1 (Panzer and Tsak are double-teaming) 20 damage last round + 25 (CL) + 39 from Mak’s arrow + 16 from Tsak = 100 damage
LD2 (in front of Kiwina) no damage last round, this round: 25 (CL) – it is now close to Elyas
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet d20+29=39 ; d20+29=32 ; d20+29=47 ; d20+29=33 ; d20+29=37 ; d20+29=33 ; d20+24=30 ; d20+24=38 ; d20+24=37 ; d20+24=32 ; d20+19=28 ; d20+19=26 ; d20+19=28 ; d20+19=29 ; d20+20=21 ; d20+20=26 ; d3+13=15 ; d6=2 ; d3+13=14 ; d6=2 ; d3+13=16 ; d6=6 ; d3+13=14 ; d6=2 ; Tuesday March 26th, 2024 6:48:26 AM
If Panzer missed a post then this will be it. If he didn't then DM's please delete this post. Now armed with two weapon Panzer starts the dance of death with, well death . ( In hopes of hitting these hard targets Panzer has stopped power attacking, thus the lower damage totals, a lesser hit is better that no hit for more damage. 2 rolls each taking the worse roll. Haste and flanking added vs AC 31)
Main Hand 1 Hits AC 32 for 15 damage +2 electrical damage Haste Hits AC 33 14 damage + 2 electrical damage Off Hand 1 Hits AC 33 16 damage +6 frost damage Main Hand 2 Hits AC 30 miss Off Hand 2 Hits AC 32 14 damage + 2 frost damage Main Hand 3 Hits AC 26 miss Off Hand 3 Hits AC 28 miss Bite Hits AC 21 miss
Panzer is raising a sweat trying to hit these elusive targets and scores no critical hits, but does hit 4 out of 8 attempts.
Panzer Hastes 13 /14 rounds remaining
Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/19(H)|(FA,WF,WS,WT,PBS,DA,RS,H,MS,IG)**|1d8+16(MS)(20)x3)) d20+19=24 ; d20+19=33 ; d8+16=23 ; d20+19=23 ; d20+14=29 ; d8+16=21 ; Tuesday March 26th, 2024 8:28:36 AM
Mak was running out of arrows as frequently happened when Elyas aided him with the quickening spell. With practiced ease Mak grabbed two arrows, loaded them and fired. (Manyshot) The simultaneously fired arrows went wide, missing their target even as Mak pulled another out, loaded and fired again. (Rapid Shot) That third arrow hit..yes it was going to leave a mark. Mak's fourth arrow (Haste) also missed, but his final attack was hopeful as it streaked across the distance to it's target.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet d20+11=29 ; d20+11=21 ; d20+11=15 ; d20+16=21 ; d20+16=30 ; 4d6=18 ; d20+11=26 ; d20+11=22 ; d20+11=30 ; d20+16=35 ; d20+16=20 ; d20+16=31 ; 4d6=14 ; 4d6=15 ; Tuesday March 26th, 2024 8:54:08 AM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) If Elyas missed a post then this will be it. If he didn't then DM's please delete this post.
Safely back away from the lesser death's aura Elyas starts trying to burn down the death fighting Panzer and Tsak. He casts scorching Ray Ray 1 hits Touch AC 29 Spell Penetration 21 fail Ray 2 hits Touch AC 21 Spell penetration 30 pass damage 18 Ray 3 hits Touch AC 15 miss He then uses his rod of quickening to cast another Scorching Ray Ray 1 Hits touch AC 26 Spell Penetration 35 pass damage14 Ray 2 Hits Touch AC 22 Spell Penetration 20 fail Ray 3 Hits Touch AC 30 Spell Penetration 31 pass damage 15
cantrips: Resistance, detect magic, light, mending Level 1: 1/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 0X2 Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic,1/1 Haste, Fly, 2X Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 1/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (9 minutes) See Invisibility (135 minutes)
On Party: Haste 13/14 rounds remaining
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet d20+23=26 ; d20+23=36 ; d20+25=40 ; d20+25=33 ; d20+25=28 ; d20+25=32 ; d20+25=38 ; d20+25=35 ; d20+25=42 ; d20+25=33 ; d20+25=36 ; d20+25=38 ; d20+20=26 ; d20+20=26 ; d20+20=33 ; d20+20=30 ; d20+15=24 ; d20+15=34 ; d20+15=34 ; d20+15=19 ; d20+16=21 ; d20+16=25 ; d3+13=16 ; d6=2 ; d3+13=16 ; d6=4 ; Tuesday March 26th, 2024 9:06:36 AM
Panzer hisses as two of the scythe swings strike him, sapping away some of his life force. His armor stops some of the damage. As LD 2 flies past charging Elyas, Panzer attacks him (AoO) Hitting AC 26 for a miss He then returns his focus to LD 1
Main hand 1 Hits AC 33 for 16 damage + 2 electricity damage Haste Hits AC 28 miss Off Hand 1 Hits AC 35 for 16 damage + 4 Frost Damage Main Hand 2 Hits AC 26 miss Off Hand 2 Hits AC 30 miss Main Hand 3 Hits AC 24 miss Off Hand 3 Hits AC 19 miss Bite Hits AC 21 miss
Panzer Haste 12/14 rounds left
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet Tuesday March 26th, 2024 9:30:07 AM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21)
Elyas closed his eyes as he aw the scythe descend and then heard a *Tink* sound as it hit his ward. Surely not He thought as the swing that should have removed his head stopped mid air. " Um, they act as if summoned? Ward yourselves against evil!" Assuming he now can't be hit, Elyas walks around the Lesser Death and touches Panzer, warding him vs evil. (cast Protection from evil) He then uses his first level pearl of power to recall Protection from evil and using the quicken rod a last time casts it on Tsak.
cantrips: Resistance, detect magic, light, mending Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 0X2 Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic,1/1 Haste, Fly, 2X Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1(used), pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (9 minutes) See Invisibility (135 minutes)
On Party: Haste 12/14 rounds remaining Panzer -Protection from Evil (14 minutes remaining) Tsak -Protection From Evil (14 minutes remaining)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Tuesday March 26th, 2024 9:49:37 AM
Falco doubts his magics could harm either of the Lesser Deaths instead he tries to bolster his team casting Bless on the party. He calls out, feeling less then effective. "Focus on the most injured one. We need to get these things down quickly."
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Tuesday March 26th, 2024 3:29:59 PM
Here is a copy of my previous post:
Beech (JohnC) AC 20(24)/15/15,HP 64/93 See Invis/Darkvision Character Friday March 22nd, 2024 10:07:13 PM Beech feels the energy drain from him as he's hit, "Get'em off!!!" Beech withdraws north and east, taking to air in a 45 degree angle. (40' away and up)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+10=25 ; d20+10=20 ; d20+5=25 ; Tuesday March 26th, 2024 3:41:32 PM
Current post...
Beech, being mid-air, drifts 5' (auto pass fly check) Beech launches a flight of arrows at the wounded Lesser Death....
All 3 shots miss
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+13=31 ; d20+10=13 ; d20+10=16 ; d20+5=22 ; Tuesday March 26th, 2024 5:56:34 PM
I've been told i'm still behind a turn...
Beech drifts 5' (rolled a 31, makes the fly check)
He shoots 3 times, missing all 3 shots...
"Almost impossible for me to hit them...." Beech calls out.
Tsak Rezar (Damien) AC22(22) (T15/F14) 46/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:Hastened d20+19=21 ; d20+19=39 ; d20+19=38 ; d20+19=39 ; d20+14=31 ; d20+14=22 ; d20+9=24 ; d20+9=17 ; 2d4+6=8 ; Tuesday March 26th, 2024 6:40:30 PM
(Sorry forgot the +4 when I rolled, have added them below, made no diff. I did take off the -2 for lost levels) (Attack1=25 miss: Attack2=42, Dmg=12: Attack3=26 miss: Attack4=21 miss)
'Oh this is gonna get old real quick' thinks Tsak, just being near these things is bad for your health. But he keeps plugging away, no point stopping now.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+13=27 ; d20+13=19 ; d8+4=12 ; Tuesday March 26th, 2024 7:36:02 PM
Kiwina makes the AOO with the battleaxe, since his shortsword has no effect on the creature. The axe hits AC 19 (or 21 if he was still in flanking position at that time) for 12 damage (if it hits).
Kiwina's actions for the round to follow in a different post.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' 7d6=22 ; Tuesday March 26th, 2024 7:58:04 PM
With one of the creatures surrounded by his friends and one away, Kiwina calls a flame strike down on the one going after Elyas. The spell does 22 damage, half fire and half divine.
The last time I posted Kiwina's spells was Feb-21, copied below. He used a flame strike on the lich, but has had time to relearn it. . . ===== Effects: Haste from Elyas -- +1 to hit, current AC: 23 ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere, hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
Ayotnom Ogini Hugh C 81/102(92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) d20+14=15 ; Tuesday March 26th, 2024 11:28:14 PM
Ayotnom actually takes a 5 foot step towards the Lesser Death at J/K 21 so he can try to throw his rapier again using his hand of the apprentice though he'll probably miss seeing as how he is now 2 levels lower and sure enough it flies as wide as it possibly can.
15 - nat 1 miss
Active Effects: -2 levels mage armor = +4 AC - 12 hours shield - is it 12 or 8 mins w/ the -2 levels?
JonS Co-DM - "Back to Work" LD2 attacking Beech: d20+26=42 ; Damabe vs Beech: 12d6+16=59 ; Tuesday March 26th, 2024 11:55:58 PM
OOC: Yes, there was a round that Panzer, Elyas, and Beech missed. Avatars: I added one for Mak, the cool and dangerous looking human archer.
Pre-Round stuff: Panzer, hasted, changes tactics and chooses better chances to hit over more damage: Of his 8 attacks, 4 hit – with the LD taking: 59 damage, +4 electrical damage, and +8 frost damage [OMG – 71 damage]
Elyas casts Scorching Ray twice with the use of his Rod of Quickening. While several rays “hit”, only a few do damage [47 fire damage]
Beech, fired 3 arrows but none hit their mark
Kiwina took an attack of opportunity as the Lesser Death left him to target Elyas, but his strike missed
Updated Damage info: LD1: 100 damage + 88 more = 188 – it’s outfit is smoldering and holy LD2: Still at 25 damage, but is now behind everyone except Mak & Beech & Ayotnom
This Round Stuff: Mak draws and fires more arrows, with one striking the Lesser Death (23 damage)
Panzer goes on the offensive again with 8 attacks: This time only two hit, the Lesser Death is seriously grumbling and spitting at the amount of damage it is taking (38 total)
Elyas walks past the Lesser Death, giving it the universal sign that it is “Number 1.” He ambles up to Panzer, who he buffs with PFE, and then pokes Task, buffing him as well with PFE.
Falco calls out to his friends to ”Kill the most injured one” which happens to be the one now surrounded by Panzer, Tsak, Falco (to a point), and Kiwina (to a point). Falso also dips into his magics and Blesses the party
Beech, who’s floating 5’ off the ground, fires three more arrows, but again, none hit, and he calls out ”It’s almost impossible to hit them”
Tsak fires off 4 attacks, with one biting into the Lesser Death (12 damage)
Kiwina calls down holy fire from the sky, which envelops the Lesser Death eyeballing Beech, Mak, and Ayotnom … Highlight to display spoiler: { would you please roll a spell resist roll, its versus a, um, 27 – had to search for the goofy number, thanks. If this passes then I’ll roll its REF save. }
Lesser Deaths: The one surrounded by the party strikes out at Panzer, Elyas, and Tsak … and it watches in horror as its’ attacks stop a few inches away from each of the guys
The one by Mak/Beech/Ayotnom, raises its bony hand up and points at Beech, says something repulsive, and its hand seethes with eerie dark fire
For Beech – Fort Save vs DC22 Highlight to display spoiler: { if you save you take half damage. If you fail you take full damage: so either 30, or 59}
LD1: 259 damage
LD2: Still at 25 damage
For Party: Perc Check vs DC 20 Highlight to display spoiler: { From where the Vargouilles lifted off the ground, you see a cloud of translucent humanoid spirits whirling around a ghostly desiccated corpse. } For Party: Know-Religion Check vs DC 25 Highlight to display spoiler: { This creature is a Nemhain. This is a corpse who has come back to life and is surrounded by the spirits of close relatives or friends, which it uses to manifest attacks or other actions }
Oh crap, the dead things aint stayin dead. yells Tsak as he sees something forming in the mist near the bodies of the nasty flying things. The sneaky skelli sees an opportunity to whack Tsak, but something stops it. Tsak redoubles his efforts and two of his blows seem to land.
(I get those D3 rolls too ... I think I'm moving my mouse too fast, our my computer has a mind of her own)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 d20+25=37 ; d20+16=21 ; d6+12=13 ; 12d6=48 ; Wednesday March 27th, 2024 9:40:08 AM
Falco spots the figure rise where the Vargouilles fell as he takes a step back from the others.
"We don't need more things to fight at the moment. Warper-sar a burn that thing!"
He points and calls down a flame strike on the new arrival.
{Flame Strike on New Arrival: 24 Fire Damage and 24 Devine - DC24 for 1/2 damage}
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet d20+24=37 ; d20+24=44 ; d20+24=37 ; d20+24=40 ; d20+24=41 ; d20+24=43 ; d20+24=38 ; d20+19=39 ; d20+19=29 ; d20+19=23 ; d20+19=39 ; d20+14=27 ; d20+14=32 ; d20+14=20 ; d20+14=34 ; d20+15=29 ; d20+15=30 ; d3+13=16 ; d6=5 ; d3+13=15 ; d6=2 ; d3+13=16 ; d3+13=14 ; d6=5 ; Wednesday March 27th, 2024 11:14:31 AM
Panzer keeps slashing away at the bones in front of him.
Main hand 1 hits AC 37 for 16 damage +5 electrical damage Haste hits AC 37 for 15 damage + 2 electrical damage Off Hand 1 hits AC 41and confirms to AC 38 for 30 damage +5 frost damage Main Hand 2 hits AC 29 miss Off Hand 2 hits AC 23 miss Main Hand 3 hits AC 27 miss Off Hand 3 hits AC 20 miss Bite hits AC 29 miss
Panzer Haste 11/14 rounds left Protection from evil 139/140 rounds remaining
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet 10d6=35 ; Wednesday March 27th, 2024 11:38:30 AM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21)
Elyas moves away from the auras of misfortune and turns his attention to the other lesser death. Knowing it has taken far less damage than the other death he isn't sure he can disintegrate it so he opts to shock it again. Cast Lightning Bolt.
Lightning Bolt Spell penetration 36 Damage 35 reflex save for half DC 21
cantrips: Resistance, detect magic, light, mending Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 0X2 Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic,1/1 Haste, Fly,1X2 Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1(used), pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (9 minutes) See Invisibility (135 minutes)
On Party: Haste 11/14 rounds remaining Panzer -Protection from Evil (14 minutes remaining) Tsak -Protection From Evil (14 minutes remaining)
Beech (JohnC) AC 20(24)/15/15,HP 24/83(93) See Invis/Darkvision Character d20+6=15 ; d20+13=33 ; d20+11=30 ; d20+11=20 ; d20+11=26 ; d20+6=11 ; Wednesday March 27th, 2024 2:54:12 PM
(note: Beech is 40' in the air, not 5') Beech fails the save.... Takes a load of damage.... He auto succeeds at the Perception check. He succeeds at the fly check to drift 5' again...
He then repeats previous rounds... Launching arrows at the wounded Living Death... Missing with all 4 shots.... (forgot haste before)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+7=24 ; d20+23=33 ; d20+5=13 ; d20+7=11 ; 3d6+7=15 ; Wednesday March 27th, 2024 7:37:22 PM
(Kiwina's spell resistance roll is 24 -- not enough; perception = 33, religion = 13)
"Cousin, I think I need your help with those spirits," Kiwina says. Starting next round, Kiwina's legacy weapon (currently a battleaxe) becomes a ghost touch weapon.
Kiwina has little chance of hitting the lesser deaths and little chance of affecting them with spells. He turns his attention to the new threat, summoning a flaming sphere in the mass of spirits where the corpse is. If they are affected (spell resistance roll of 11), they may take 8 points of fire damage (the +7 should not have been left on). DC 16 reflex to avoid. He targets the corpse specifically in case it can't move.
===== Effects: Haste from Elyas -- +1 to hit, current AC: 23 Bless from Falco Ghost touch 0/14 (starts next round) Flaming sphere 1/7 ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere, hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
Ayotnom Ogini Hugh C 81/102(92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) d20+21=35 ; d20+11=28 ; d20+14=15 ; Wednesday March 27th, 2024 11:20:11 PM
Perception - 35 Know - Religion - 28
Ayotnom says "I see it and it is a Nemhain, basically a corpse who has come back to life and is surrounded by the spirits of close relatives or friends, which it uses to manifest attacks or other actions"
He then throws his rapier at the lesser death at J/k 21 again only to miss again as bad as he possibly could again
(15 vs AC; miss natural 1)
JonS Co-DM - "Back to Work" LD2 REF Save: d20+19=36 ; Nemhain REF Save: d20+16=25 ; Bob REF Save: d20+19=35 ; Nemhain attacking Kiwina: d20+21=26 ; Damage to Kiwina: 3d8=14 ; d6=3 ; Bob Concentration Check: d20+23=37 ; Wednesday March 27th, 2024 11:52:59 PM
Following last round, the party continues their assault upon the Lesser Deaths, and have noticed the desiccated corpse surrounded by swirling ghosts.
Ayotnom throws his rapier again, but it misses, he also calls out to his friends that the new creature is a "Nemhain, basically a corpse who has come back to life and is surrounded by the spirits of close relatives or friends, which it uses to manifest attacks or other actions"
Tsak, feeling safer that the Lesser Death wasn’t able to hit him, unleashes a flurry of blows, one hits especially hard (the 43 is a crit), followed up by a second hit. The Lesser Death drops to the ground in a pile of bones as a “nails-on-the-chalkboard” scream can be heard.
Falco, noticing the new creature forming and looking at the party, takes matters into his own hands and calls out to Warper-Sar to ”BURN THAT THING!”
Elyas, seeing the LD nearest to him drop dead, spins and fires off a lightning bolt at the other LD … which catches it off-guard, but it is able to slide away partially from the bolt
Beech feels the life force drain from him as the Lesser Death attempts to “slay” him. In return he fires four arrows at it, but none connect.
Kiwina calls upon his spirits to help make his axe strike easier (so next round it’s a “Ghost Touch” battleaxe, got it) – then calls forth a ball of fire that rolls itself right up to the Nemhain
Panzer, preparing to strike the Lesser Death in front of him, watches as it drops to ground in a pile of bones following Tsak’s attacks. Panzer then spins and charges the other LD, striking it twice before it has a chance to react
The remaining Lesser Death, lets call him Bob … Bob: takes 18 damage from Elyas, followed up by 38 damage from Panzer
Bob’s now taken: 81 damage
The Nemhain, as she begins to move forwards, Warper-Sar unleashes a tower of divine fire, which cascades over the creatures body … it cries out in pain
Nemhain: 14 damage from Falco, doesn’t seem to take any from Kiwina’s Ball of Fire
The Nemhain flies over the ball of fire, and within 30’ of Kiwina. It then points at the Centuar, and the spirits swirling around it, seem to launch themselves towards Kiwina … striking him Highlight to display spoiler: { This attack is cold, and it hurts, not only does it deal damage, but it also leeches off some of your CON, 3 points}
Bob, unhappy with Panzer, raises its hand and begins to say something, then Panzer slips in an opportune attack, Bob stops what he was doing, as Panzer hits him for 35 damage
[OOC: When is James gonna be gone? and is David subbing for him too?]
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet d20+22=27 ; d20+22=29 ; d20+22=30 ; d20+22=24 ; d20+22=32 ; d20+22=27 ; d20+17=35 ; d20+17=26 ; d20+17=30 ; d20+17=37 ; d20+12=23 ; d20+12=28 ; d20+12=32 ; d20+12=23 ; d20+13=21 ; d20+13=24 ; Thursday March 28th, 2024 1:36:03 AM
OOC (Subbing for James on Friday, yes) Not only are these things literally death with a scythe but they can cast spells too? " Oh hell no buddy, no spells for you." Panzer launches a new attack on this lesser death.
Main hand 1 hits AC 27 miss Haste hits AC 24 miss Off Hand 1 hits AC 27 miss Main Hand 2 hits AC 26 miss Off Hand 2 hits AC 30 miss Main Hand 3 hits AC 23 miss Off Hand 3 hits AC 23 miss Bite hits AC 21 miss
Panzer Haste 10/14 rounds left Protection from evil 138/140 rounds remaining
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet d20+16=19 ; Thursday March 28th, 2024 1:39:47 AM
Subing for Ben A. Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21)
Elyas scoots to his right and again casts Lightning Bolt at the lesser death
Lightning Bolt Spell penetration 19 fails
cantrips: Resistance, detect magic, light, mending Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 0X2 Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic,1/1 Haste, Fly,0X2 Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1(used), pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (9 minutes) See Invisibility (135 minutes)
On Party: Haste 10/14 rounds remaining Panzer -Protection from Evil (14 minutes remaining) Tsak -Protection From Evil (14 minutes remaining)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 4d8+14=27 ; Thursday March 28th, 2024 10:14:14 AM
Again glad that he has been given hate Falco races across the battlefield to Breech who has taken a lot of damage. "Easy there, don't step on me while I heal you."
{CCW on Breech 27hp - what a terrible roll}
"Warper-sar were going to have to do better then that." _________________________________________ Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level 0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink 1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2) 2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1) 3 -7 -21 CSW (D) (0/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (1/2) / Remove Blindness (1/1) 4 -6 -22 CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (1/1) 5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2) 6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)
Beech (JohnC) AC 20(24)/15/15,HP 24/83(93) See Invis/Darkvision Character d20+13=16 ; 10d6=37 ; Thursday March 28th, 2024 2:16:41 PM
Beech moves, 40' flying + the Haste, he doesn't move the full 70', but enough for him to feel a bit more safe.... He aims at the Nemhain, and shoots once, adding a spell with the single arrow... The arrow misses, but aiming down it should hit the ground causing the fireball to go off..... (can't find a ruling one way or the other about the spell)
Fireball Damage 37, Ref DC 17 for 18 damage
(makes sense to me)
Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/19(H)|(FA,WF,WS,WT,PBS,DA,RS,H,MS,IG)**|1d8+16(MS)(20)x3)) d20+19=36 ; d20+19=23 ; d20+19=31 ; d20+14=16 ; d20+9=26 ; d8+16=17 ; d8+16=17 ; d8+16=18 ; Thursday March 28th, 2024 3:02:14 PM
Mak reached into his pack and drew forth another bundle of arrows (last round) and set them in his quiver as he readied himself to launch another savo of missiles at the lesser death. Two arrows shot across the distance and struck the creature, followed by another that also hit while three of the 6 went wide or were deflected by the Lesser Deaths magic.
Kiwina (Steve M) 117/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+15=18 ; d8+5=10 ; Thursday March 28th, 2024 9:38:41 PM OOC: Assuming this move and attack from 30' away is an ability that doesn't allow an AOO?
Kiwina lets the flaming sphere rest for this round while he closes with the corpse and attacks. The family spirit he calls Cousin occupies the same space he does, attacking with him. They hit AC 19* for 10 points of damage if successful, with the ghost touch affect.
* Yes, it's 18 on the roll, but I forgot to include the bless in the roll.
===== Effects: Haste from Elyas -- +1 to hit, current AC: 23 Bless from Falco Ghost touch 1/14 Flaming sphere 2/7 Con at -3 (HP loss reflected above) ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere, hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
The nasty bad skelli falls but there's no time to celebrate. Tsak runs over to where Panzer and skelli 2 are and attempts to interrupt their little dance. Unfortunately his timing is off and his sword thrust meets thin air.
JonS Co-DM - "Back to Work" Nemhain REF Save: d20+16=26 ; Lesser Death Concentrain Check: d20+23=43 ; Save damage: 3d6+16=25 ; Nemhain attacking Kiwina: d20+21=27 ; Thursday March 28th, 2024 11:36:31 PM Updated Map
Having stopped the Lesser Death from doing something evil and nasty, Panzer keeps up his attacks, however, fortune is not in his favor and all his attacks miss
Tsak runs to help his friend, but his attack misses as well
Elyas moves and sends a lightning bolt towards the Lesser death but the spell seems to have no effect
Falco, with no enemy close-by races to Beech’s aid, healing him of some of the damage he has taken (27hp isn’t too bad – you could have rolled all 1’s)
Now healed, Beech moves and places himself behind the Nemhain .. he enchants and fires an arrow. While it misses the Nemhain, as the arrow strikes the ground however, it explodes in a ball of fire
Mak reaches into his pack and retrieves more arrows, possibly the only few he has remaining, and launches the salvo at the Lesser Death. Of the six arrows speeding towards it, only two strike, however, they hit the Lesser Death hard, drawing a creepy hiss of pain from the LD
Kiwina, leaving his flaming sphere in play, moves to attack the Nemhain … however, even with the help of his Cousin, their blow fails to connect
Ok, Lesser Death – It raises its left hand and points at Elyas
For Tsak and Panzer Highlight to display spoiler: { can both of y’all make an attack of opportunity please }
For Elyas, FORT save vs DC 25 Highlight to display spoiler: { This only takes effect if neither Panzer nor Tsak are able to break the Deaths’ concentration … If you save, then you take 25 damage … if you fail, you take 160 – It used Finger of Death on you, and I’m not sure if you have any arcane doo-dads that might kick in versus death magics or not }
The Nemhain, smiles at Kiwina, and it isn’t pleasant, she reaches out an strokes his face … make a DC25 WILL save Highlight to display spoiler: { She hit you with Harm, the reverse of Heal … if you save you take 75 damage, if you fail, you take 150 … either way, the spell info states that it cannot lower you HP to less than 1 }
Lesser Death aka Bob: has now taken – 168 damage Nemhain has taken: 32 damage
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet d20+22=34 ; d20+22=29 ; d20+22=23 ; d20+22=28 ; d20+22=38 ; d20+22=31 ; d20+22=41 ; d20+22=32 ; d20+19=29 ; d20+19=28 ; d20+19=28 ; d20+19=33 ; d20+14=20 ; d20+14=32 ; d20+14=29 ; d20+14=22 ; d20+15=32 ; d20+15=23 ; d3+13=15 ; d6=3 ; d3+13=15 ; d6=2 ; Friday March 29th, 2024 12:11:25 AM
AoO hits AC 29 miss Panzer steps into flanking with Tsak and attempts to hit the Lesser Death
Main hand 1 hits AC 23 miss Haste hits AC 31 for 15 damage +3 electrical damage Off Hand 1 hits AC 32 for 15 damage + 3 Frost Damage Main Hand 2 hits AC 28 miss Off Hand 2 hits AC 28 miss Main Hand 3 hits AC 20 miss Off Hand 3 hits AC 22 miss Bite hits AC 23 miss
Panzer Haste 9/14 rounds left Protection from evil 137/140 rounds remaining
Ayotnom Ogini Hugh C 81/102(92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) d20+14=25 ; d8+4=8 ; Friday March 29th, 2024 1:21:20 AM
(OOC: Not like I'm really contributing due to the level drain and dice roller hating me but sorry I missed a post. I fell asleep before I could)
Ayotnom tries hand of the apprentice against Bob the LD (25 vs AC; 8 damage)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 119/151 ) Character Sheet d20+19=37 ; d20+19=28 ; d20+19=21 ; d20+14=33 ; d20+9=29 ; d8+16=18 ; d8+16=20 ; d8+16=24 ; Friday March 29th, 2024 2:02:43 AM
Subbing for Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/19(H)|(FA,WF,WS,WT,PBS,DA,RS,H,MS,IG)**|1d8+16(MS)(20)x3)) Mak fires at the Lesser Death
Many shot Hits AC 37 for 38 damage Rapid Shot miss Haste miss shot 2 hits AC 33 for 24 damage Shot 3 miss
Elyas (Ben A.) (78/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+13=29 ; d20+12=13 ; d20+12=29 ; d20+16=17 ; 28d6+1=112 ; 5d6+1=14 ; Friday March 29th, 2024 9:51:20 AM
Elyas feels a darkness building in him as the Lesser Death casts a spell at him. luckily he is warded against evil and his body resists the evil magic Fort Save= 29, still taking 25 damage. much better than being dead.
Elyas hopes there are enough party members dealing with the LD, and moves to support Kiwina fighting the Nemhain. He moves behind a tree for some cover and then casts a Disintegrate on the undead. Disintegrate vs touch AC: natural 1. reroll with a hero point (2 remain) for a 29 vs touch SR = 17 [ooc: luckily i don't think it has a SR, but if it does this won't do anything...] the Nehmain needs a fort save at DC 24. full damage = 112. on save takes only 14.
Spells prepared:
cantrips: Resistance, detect magic, light, mending Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic, Haste, Fly, Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 1/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (14 minutes) See Invisibility (140 minutes)
On Party Haste 9/14 rounds remaining Panzer -Protection from Evil (14 minutes remaining) Tsak -Protection From Evil (14 minutes remaining)
Summon
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 6d6=19 ; Friday March 29th, 2024 11:03:24 AM
Falco watches how far away Breech moves and shrugs knowing even hasted he cannot keep up so instead he looks for others to help. Worry crosses his face for Elyas but he sees that most of the effect of the attack is shaken off. Instead he moves to where he can get Panzar, Ayotnom, Elyas and Tsak in a channel and releases holy energy to heal them all.
Beech (JohnC) AC 20(24)/15/15,HP 24/83(93) See Invis/Darkvision Character d20+13=33 ; d20+11=28 ; d20+11=21 ; d20+11=29 ; d20+6=9 ; 2d6+2=9 ; 2d6+2=11 ; 2d6=5 ; 2d6=6 ; Friday March 29th, 2024 4:30:48 PM
Beech, Drifts 5' north and east as well as 5' downward. (now 35' high) He aims at the Nemhain and unleashes a bunch of arrows....
Arrow 1 Hit AC 28, Damage 9 (Halved for vs Incorporeal) 4 Damage + 5 Holy Damage (good damage) Arrow 2 (rapid shot) Miss Arrow 3 Miss Arrow (Haste) Hit AC 29, Damage 11 (Halved for vs Incorporeal) 5 Damage + 6 Holy Damage (good damage)
Kiwina (Steve M) 42/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+13=32 ; 3d6=10 ; Friday March 29th, 2024 6:51:30 PM
(will save = 32)
The touch of the corpse is very unpleasant, and a damaged Kiwina retreats 50' (despite me not being able to move him on the map). From there, he has the flaming sphere attack the nemhain. It does 10 point of fire damage but allows a DC 16 reflex save to avoid damage.
AC against AOO is currently 27.
===== Effects: Haste from Elyas -- +1 to hit, current AC: 23 Bless from Falco Ghost touch 2/14 Flaming sphere 3/7 Con at -3 (HP loss reflected above) ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere, hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
The creature moves, it weaves, it ducks, it Bobs. Tsak's blade flashes around trying to follow it and find an opening. The magic of the haste courses thru him and its all a bit hard to control. He does his best. It seems 1 attack hits home. He feels a warm glow and guesses he has a healer friend somewhere to thank after the battle, but for now its all slash and dash.
Ayotnom Ogini Hugh C 81/102(92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) Saturday March 30th, 2024 2:05:28 PM
Time slows down for Ayotnom as he waits to see if his rapier hits "Bob"
JonS Co-DM - "Back to Work" Nemhain REF save: d20+16=29 ; Nemhain FORT Save: d20+13=28 ; Nemhain atatcking Beech: d20+21=40 ; Damage 3d8=9 ; d6=1 ; Saturday March 30th, 2024 4:37:02 PM
OOC: I’m sorry guys, yesterday wasn’t a good day for me, then added on top of that, my mother-in-law and wife co-opted me to run them around town, as I’m the “Chauffer” of the family, and I didn’t come home until 10pm
Panzer, now bolstered by Tsak, goes into his flurry of attacks, with two striking the wily Bob
Tsak, bolstered by Panzer, similarly goes into multiple attacks on Bob, with one striking Bob
Ayotnom hurls his rapier at Bob, but it fails to strike, and returns to its’ owners hand
Kiwina, once struck, moves away from the Nemhain, but has his Flaming Sphere go after her, it, whatever
Beech re-positions himself and fires off four arrows at the Nemhain, two of which strike the creature
Mak also pulls out some arrows, the last he has, and of the bunch he lets off, two strike Bob
Elyas, stricken by Bob’s attack, Elyas thinks about attacking Bob, but turns his magic on the Nemhain instead
Falco, surveying the fight, moves to support Panzer/Tsak/Elyas/Ayotnom, and releases a surge of healing energy [each PC gains 19HP back]
Bob, Poor Bob: takes 36 damage from Panzer, 15 from Tsak, and a whopping 62 from Mak … Bob crumbles with another bout of nails-on-chalkboard scream
Nemhain: takes 20 damage from Beech, though the flaming sphere “attacks” the Nemhain, the Namhain looks to have taken no damage, Elyas then casts a spell, and a thin greey ray springs from his hand and slams into the Nemhain, not having the desired effect, the Nemhain still fliches from Elyas’s attack, taking 14 damage
Total Damage for Nemhain: 32 damage + 20 + 14 = 66
The Nemhain turns and fly’s herself up and to within 30’ of Beech and her weird appendage strikes out and strikes Beech
For Beech Highlight to display spoiler: { You take 9 damage, plus lose 1 point of CON }
For Party, DC25 Perception Check Highlight to display spoiler: { You see three creatures rise from behind the rocks. They appear to be Ghostlike creatures that drip with putrescent goo }
For Party, Know-Religion Check – if you make the PERC Check Highlight to display spoiler: { These three are Festering Spirits – it’s their attack that you want to avoid, for if you are killed by one, you come back as one within a d4 days }
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 138/151 ) Character Sheet d20+22=32 ; Saturday March 30th, 2024 7:39:56 PM
Perception 32 Panzer sees the ooze dripping spirits and nearly loses his mind. " Are you bloody kidding me right now? Did we ring a flaming dinner bell when we walked through that portal? What fresh hell is this? We need to finish this soon or " He kicks his boots into flight mode and gets right up in the Nemhain's face. trying to keep it away from the rest of the group. Once he arrives there though he is out of moves and at the undead's mercy.
Panzer Haste 8/14 rounds left Protection from evil 136/140 rounds remaining Fly 50/50 rounds remaining
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 138/151 ) Character Sheet d20+19=27 ; d20+3=9 ; d20+19=23 ; d20+19=31 ; d20+19=27 ; d20+14=28 ; d20+9=29 ; d8+16=18 ; d8+16=23 ; d8+16=17 ; d8+16=21 ; d8+16=22 ; d8+16=22 ; Saturday March 30th, 2024 7:54:33 PM
Subbing for Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/19(H)|(FA,WF,WS,WT,PBS,DA,RS,H,MS,IG)**|1d8+16(MS)(20)x3))
Mak sees Panzer fly off and swaps to the newest set of targets. Perception 27 Know religion 9 He picks one Festering Spirit and if he kills it moves to the next one
Many shot Hits AC 23 for 41 damage (Magic) Rapid Shot Hits AC 31 for 17 damage (Magic) Haste Hits AC 27 for 21 damage (Magic) shot 2 hits AC 28 for 22 damage (Magic) Shot 3 Hits AC 29 for 22damage (Magic)
Beech (JohnC) AC 20(24)/15/15,HP 15/83(93) See Invis/Darkvision Character d20+5=23 ; d20+12=28 ; 14d6=48 ; Saturday March 30th, 2024 8:19:07 PM
Beech hears Panzer's warning and then loops around and shouts out, "I got whatever the new things are!"
After his move, he draws an arrow from the other quiver (non-enlarged), targets the ground to start a area effect spell. (ac5) The spell attached is a Empowered Cone of Cold set to cover the 3 whatever they are in it's 60' cone.
Arrow hit ground with no problem.... Damage 72 Cold, Ref Save DC 20 for 1/2 (36 damage)
Ayotnom moves a little and throws rapier at the Nehaim using hand of the apprentice (19 vs AC probable miss like usual)
Elyas (Ben A.) (97/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+16=36 ; d20+13=25 ; 4d6=15 ; 10d6=36 ; Monday April 1st, 2024 9:58:41 AM
Elyas spots the newcomers (perception =36), and recognizes them from hsi studies (know religion 25. no DC was listed, but I am assuming this should be enough?)
They are festering spirits! incorporeal of course, and if they kill you you will turn into another one of them. they will sap your vitality instead of cutting you, don't let them touch you!
Elyas sees that the enemies have now more or less grouped up again, and spends his second chain lightning to try to get all of them at once [ooc: hard to tell without a grid, but based on size i think everyone is within 30 of each other. if they aren't, elyas would hold the spell until the spirits move a little closer then launch it.]
DC 26 reflex save on the Nehmain, DC 24 on the spirits (damage roll messed up, I typed 4 instead of 14, so add those d6s together. Total damage on a failed save is 51. half on success.)
Spells prepared:
cantrips: Resistance, detect magic, light, mending Level 1: 0/2X protection from evil, mage armor, 3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic, Haste, Fly, Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 0/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (14 minutes) See Invisibility (140 minutes)
On Party Haste 8/14 rounds remaining Panzer -Protection from Evil (14 minutes remaining) Tsak -Protection From Evil (14 minutes remaining)
Summon
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 5/7 (6d6) | Hero Points:2 d20+16=18 ; 6d6=32 ; Monday April 1st, 2024 11:46:39 AM
Falco hustles forward to get the new arrivals into range {Auto Pass Perception} even though he doesn't know what they are {Know Religion: 18} and channels to harm undead getting all the current enemies in its area of effect.
Kiwina (Steve M) 42/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+24=25 ; 3d6=15 ; Monday April 1st, 2024 8:48:45 PM
(Perception = 25, thanks to the luck stone)
Kiwina sends the flaming sphere at the nearest of the slimy ghosts. If it is within 30', the sphere does 15 fire damage (DC 16 reflex to avoid).
"Things seem to be popping up as fast as we take them down." Which is an understatement, since Kiwina hasn't taken anything down.
===== Effects: Haste from Elyas -- +1 to hit, current AC: 23 Bless from Falco Ghost touch 3/14 Flaming sphere 4/7 Con at -3 (HP loss reflected above) ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere (used), hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
JonS Co-DM - "Back to Work" Festering Spirits REF Save: d20+8=24 ; Remaining Spirits Save vs Elyas Spell: d20+8=11 ; d20+8=12 ; Nemhain save vs Elyas spell: d20+16=35 ; Nemhain save vs Channeling: d20+24=33 ; Spirits save vs Channeling: d20+9=12 ; d20+9=16 ; Nemhain vs Flaming Sphere: d20+16=33 ; Nemhain attacking Panzer: d20+21=33 ; damage: 3d8=14 ; d6=3 ; Monday April 1st, 2024 11:20:28 PM
Panzer, seeing and understanding what the new menace is, questions what “Menu” he and his friends are on … adventurers are the other white meat, just saying. Kicking his boots into flight mode he ‘charges’ the Nemhain, pretty much ending up in her ‘personal space bubble.’ Panzer's charge attack hits AC 39 and confirms to AC 26 for 47 damage + 5 electrical damage.
Mak, targets one of the new enemies, a Festering Spirit and launches a barrage of arrows at it … Highlight to display spoiler: { Mak’s out of arrows. He only had a round or two left before you started covering for him … might be possible to get some from another PC, but I don’t know if his arrows are special or just normal }
Beech, also targets the new guests to the party, with his own party favor, an arrow embued with an empowered cone of cold spell
Ayotnom, in hopes of helping Panzer, throws his pointy blade at the Nemhain – but the weapon misses and returns to Ayotnom’s hand
Elyas, calculating the odds, and sharing further information with his friends about the Spirits, launches a devastating laightning assault on the Spirit’s and the Nemhain, while not hitting Panzer, except to maybe make his fur stand up
Falco, seeing a lot of undead, rushes up to his friends, and the evil smelly undead guys, and channels positive energy to damage the undead
Kiwina, begins moving his Flaming Sphere after one of the Spirits, but when they all turn to go, sends it after the Nemhain instead Highlight to display spoiler: { Sorry, but it seemed like a logical move }
Mak, versus the upper/front Spirit, all five arrows damage the Spirit, and it ends up a pile of goo on the ground
Beech’s arrow then hits the ground, and the cone of cold goes off – and the remaining two Spirits get ‘frosty’, taking damage from the cold
Elyas’ spell goes off, slamming into the Spirits, but barely touching the Nemhain
Falco follows up with his Channeling Energy … the remaining Spirits turn into piles of goo with their other friend
Kiwina’s flaming sphere moves towards the Nemhain, as the Festering Spirits have been destroyed, but the wily Nemhain is able to avoid it
Nemhain: Had taken 66 damage. This round it takes an additional 26 from Elyas, plus another 16 from Falco = 108, plus another 53 from Panzer = 161
The Nemhain attacks Panzer, her Spirits swirling around her reach out to slap Panzer’s cheek, which connects with a stinging and draining sensation Highlight to display spoiler: { You take 14 damage, but also lose 3 points from your CON }
(I need to look at these cool skills/powers y’all are using – for my next character).
Tsak Rezar (Damien) AC22(22) (T15/F14) 65/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:Hastened, PFE, Blessed Tuesday April 2nd, 2024 1:44:47 AM
The second skelli crumbles and Tsak takes a minute to survey the battle ground. Kiwina is throwing fireballs and Beech is lobbing ice grenades, nice. Mak is outta arrows, Tsak only has bolts for his crossbow, not gonna help. Then a bunch of baddies disappear and all thats left is the freaky thing that Panzer is attacking. Tsak heads over to give him a hand.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 110/137 ) Character Sheet d20+22=39 ; d20+22=26 ; d3+21=24 ; d3+21=23 ; d6=5 ; d20+22=29 ; d20+22=34 ; d20+22=35 ; d20+17=27 ; d20+17=25 ; d20+12=19 ; d20+12=22 ; d3+13=15 ; d6=1 ; d3+13=15 ; d6=6 ; d3+13=14 ; d3+13=14 ; d6=4 ; Tuesday April 2nd, 2024 4:51:10 AM
Charge attack hits AC 39 and confirms to AC 26 for 47 damage + 5 electrical damage.
Panzer is rocked by the staggering drain on his fortitude. Bowed but not beaten he starts hacking away at the Nemhain. Main Hand 1 Hits AC 29 for 15 damage + 1 electrical damage. Haste Hts AC 34 for 15 damage + 6 electrical damage Off Hand 1 hits AC 35 for 14 damage ( immune to Frost) Main Hand 2Hits AC 27 for 14 damage + 4 electrical damage Off Hand 2 Hits AC 25 miss Main Hand 3 Hits AC 19 miss Off Hand 3 Hits AC 22 miss Bite cannot harm this undead (nonmagic)
Panzer Haste 7/14 rounds left Protection from evil 135/140 rounds remaining Fly 49/50 rounds remaining 3 con drained HP adjusted
(Dude, I don't know if you could ever wash the taste of her out of your mouth, ugh, gross ... lol)
Elyas (Ben A.) (97/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | 5d4+5=19 ; Tuesday April 2nd, 2024 9:28:50 AM
Seeing that they are down to one enemy that has taken a good beating, Elyas switches to the old standby for dealing with ghosts.
five missiles made of force spring from the wizards hand and fly directly into the floating spirit. 19 force damage, auto-hitting
Spells prepared:
cantrips: Resistance, detect magic, light, mending Level 1: 0/2X protection from evil, mage armor, 2/3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: 2X Dispel Magic, Haste, Fly, Lightning Bolt, Stinking Cloud Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 0/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 0/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) Protection From Evil (14 minutes) See Invisibility (140 minutes)
On Party Haste 7/14 rounds remaining Panzer -Protection from Evil (14 minutes remaining) Tsak -Protection From Evil (14 minutes remaining)
Summon
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 5/7 (6d6) | Hero Points:2 2d8+10=18 ; Tuesday April 2nd, 2024 9:33:12 AM
With many foes down Falco gets some space and heals Tsak. {CMW @ Tsak - +18hp)
Beech (JohnC) AC 20(24)/15/15,HP 15/83(93) See Invis/Darkvision Character d20+11=24 ; d20+11=24 ; d20+11=15 ; d20+6=17 ; d20+13=27 ; Tuesday April 2nd, 2024 9:47:06 AM
Beech calls out, "Mak, over here, I'll drop a quiver. In a moment...." Beech, shoots 4 more arrows at the Nemhain.... He succeeds at remaining still in the air...
All four shots miss the target.... (regular sized arrows)
Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/9+1 CLB|21/-/-/-(RS)/-|(WF,WS,WT,PBS,DA,H,IG)**|1d8+16(20)x3)) d20+21=31 ; d8+16=18 ; Tuesday April 2nd, 2024 5:42:53 PM
OOC: Mak isn't out of arrows. He carries over a hundred in his pack in bundles of 10 ea. His quiver might be empty however.
Mak reached into his haversack and drew forth a bundle of arrows (move action) and placed them in his quiver before firing once more.
OOC: Mak - Festering whats it, Roll 31, Damage 18 hp
Kiwina (Steve M) 42/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Tuesday April 2nd, 2024 6:12:43 PM
Kiwina lets Cousin go, so that he's no longer spending his limited ghost touch uses, and spends the round casting call lightning.
===== Effects: Haste from Elyas -- +1 to hit, current AC: 23 Bless from Falco Ghost touch 3/14 (inactive) Flaming sphere 5/7 Call Lightning 0/7 Con at -3 (HP loss reflected above) ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere (used), hold animal, resist energy, soften earth and stone 3rd -- call lightning (used), meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
Ayotnom Ogini Hugh C100/102(92/92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) d20+14=18 ; Tuesday April 2nd, 2024 9:00:13 PM
(18 vs AC; miss)
Ayotnom throws, Ayotnom misses, Ayotnom has his rapier return to him a la Hand of The Apprentice
JonS Co-DM - "Back to Work" Tuesday April 2nd, 2024 11:50:57 PM
Crap ... I'll get the post out in the morning when I wake up ... I'm dead on my feet ... had to get up early to go to mediation with my wife over an injury she had almost five years ago ... its taken until today to get the "other side" to really even talk to us or her attorney
JonS Co-DM - "Back to Work" Wednesday April 3rd, 2024 4:21:31 PM
Tsak moved to support Panzer
Since he was now in her personal space, Panzer released a flurry of attacks, with four of the six connecting with the Nemain, causing her to scream in Panzer’s face
Elyas, switches to an old but valuable spell, he probably grins as he creates five missles that spring from his hand and strikes the Nemhain, causing her to flinch in pain
Falco, moves to support Tsak, healing him of some of the damage he has taken
Mak pulls more arrows from his haversack and reloads his quiver, and fires off an arrow, at the Nemhain as the Festering Spirits are all dead, adding to her pain from a solid hit
Beech fires off four arrows, which all whoosh past the Nemhain
Ayotnom launches his rapier at the Nemhain, but it misses her and returns to his hand
Panzer did 69 damage to the already injured Nemhain, who’s now taken 230 damage, then Elyas’ magical missiles strike her, then Mak sinks an arrow into her and she screams as she fades into nothingness
Kiwina had been in the process of calling lightning, but saves his magic as he sees the Nemhain "die"
The party sees no further undead rising to attack them … they experience the quiet of this creepy place again
Elyas (Ben A.) (97/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Wednesday April 3rd, 2024 4:42:27 PM Well that was intense... this seems like a very welcoming place all around!
Elyas is not sure where to go from here. It is clearly very dangerous being on this side of the portal, and without having a map or guide it could be dangerous to go too far from the portal.
He is not injured, but used up a lot of valuable spells in fighting all those undead.
Mak(JamesM)(103/136)|AC:29/19T/--FF|CMD 36| Arrows/9+1 CLB|21/-/-/-(RS)/-|(WF,WS,WT,PBS,DA,H,IG)**|1d8+16(20)x3)) Wednesday April 3rd, 2024 5:19:46 PM
Mak refilled his quiver with arrows and commented. "I guess they didn't like the way we smell. Why are we here again?"
Kiwina (Steve M) 42/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+30=42 ; Wednesday April 3rd, 2024 6:27:43 PM
Kiwina burns anything that appears within the next couple of rounds, then the flaming sphere winks out.
"Which of us knows how to track the lich down?" If there were an actual trail, Kiwina would try. But he doubts that he could track dust sucked through a portal. Okay, so he will look. . . survival to track = 42. If it seems like he does see something, he can boost that.
===== Effects: Ghost touch 3/14 (inactive) Con at -3 (HP loss reflected above) ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere (used), hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
Beech (JohnC) AC 20(24)/15/15,HP 15/83(93) See Invis/Darkvision Character Wednesday April 3rd, 2024 7:00:45 PM
Beech looks to see if the body of the Nemhain is still there, if so, he'll plug it with 3 or 4 arrows, making sure it stays redead. He then pulls out a wand and after handing it to Falco, lets him start clicking off charges to heal Beech....
Wand of Cure Light Wounds.... (will wait till Falco posts if he agrees to click it, then I'll roll the hp and mark off the charges)
Ayotnom Ogini Hugh C100/102(92/92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) Wednesday April 3rd, 2024 8:51:23 PM
Ayotnom says, "How does this place work? The more we hang around the more random undead appear? We had those fisher death guys, those flying death guys and then that corpse with the spirits. What is next?"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 110/137 ) Character Sheet d20+22=25 ; Wednesday April 3rd, 2024 9:28:04 PM
Panzer floats down to the ground and drops to his knees panting. He has been beaten up, level drained and constitution drained. His boots will soon run out of flight ability and he is just plain tuckered out. " Is that all of them? My guess would be that the portal has some kinda draw on the undead. I dunno, maybe they can sense the life on the other side of it or something. Otherwise if it is like that all the time around here we are going to get our spirits dragged out of our bodies kicking and screaming. Does anyone see the Woods we are supposed to be looking for this jerk face lich in?." He staggers to his knees and walks over to where the deaths were fishing, looking for any sign that there are more bad guys before his buffs run out. Perception 25 (adjusted for level drain)
Panzer Haste 6/14 rounds left Protection from evil 134/140 rounds remaining Fly 48/50 rounds remaining 3 con drained HP adjusted 4 negative levels ( -20 hp and -4 to almost everything)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 110/147 ) Character Sheet Wednesday April 3rd, 2024 9:29:16 PM
looked at the math and fixed my hp. Also I somehow posted to DMs only, can you make it visible please? Thanks
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 110/147 ) Character Sheet d20=4 ; d20+16=33 ; Wednesday April 3rd, 2024 9:45:25 PM
Panzer looks back on the battle. Spellcraft 4 UMD 33 He doesn't think that Protection from Evil should have shielded them from those Deaths, yet it did. Could that be a feature of this Plane? Could other lower level spells from their Plane react differently here?
Tsak Rezar (Damien) AC22(22) (T15/F14) 83/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:Hastened, PFE, Blessed Thursday April 4th, 2024 3:03:19 AM
Tsak gives Falco his silent but grateful 'thank you' nod. Like Kiwina he doesn't like the chances of following the Lich using mundane senses. But he has no better idea, so quietly waits until somebody else does...
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 3/7 (6d6) | Hero Points:2 6d6=15 ; 6d6=19 ; 3d8+14=23 ; 3d8+14=29 ; Thursday April 4th, 2024 10:02:47 AM "I don't love this place. Gather up so I can close some wounds and then see what else needs to be addressed." When the Petals are in range Falco channels to heal them up. {+34HP from 2 Channels}
Beech (JohnC) AC 20(24)/15/15,HP 83/83(93) See Invis/Darkvision Character d20+19=32 ; d8+1=6 ; d20+19=21 ; d8+1=8 ; Thursday April 4th, 2024 11:51:48 AM
Beech "Thanks, but most of us are going to be in need of some restoration by tomorrow..." Beech then tries to activate the cure light wounds wand to finish up healing.... "Well, that almost didn't work.... Those drains are really hurting my abilities....." He buts the wand away and remembers he has the other one too... "Did anyone want to take this wand of Bless Weapon? It will make a weapon count as Good, oh and I think it helps verify a critical hit." Highlight to display spoiler: { It makes a weapon count as Good and auto confirms a critical hit}
2 charges off the wand bringing Beech to his current full HP.
Elyas (Ben A.) (97/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+16=34 ; Thursday April 4th, 2024 1:15:24 PM "we need ot make sure we don't go too far, we need ot be able to move in and out. I definitely don't want to sleep in this place if we can help it.
Elyas looks around for anything that could be a landmark or somethign that a lich might hole up in. Perception = 34
DM Mark - "I definitely don't want to sleep in this place if we can help it." Thursday April 4th, 2024 7:43:21 PM
Elyas expresses some concern about this place - that encounter was rough. He's worried about traveling too far from the portal the Petals entered. As far as you know, the portal is not too far behind you, but you cannot see it from here. Still, you followed the river of Woldsblood to get here, so following it back shouldn't be too hard. Elyas looks around with a practiced eye.
Ayotnom worries that hanging around may involve more undead showing up. Looking at this place and recalling what those "fisher death guys" were doing, he'd conclude that they were somehow fishing things out of the river of Woldsblood and depositing them among the rocks near you. Among the rocks are what appear to be scaly, unhealthy scrub brush. It doesn't look like any vegetation you've seen before.
Elyas, and anyone else that makes a Perception DC 20 check: Highlight to display spoiler: {}You notice there are some things still among the rocks. You see the glint of a skull among them, and some beads.[/b]
As Mak replenishes his arrows, he asks, "Why are we here again?"
Having run out of things to burn, Kiwina's Flaming Sphere eventually expires. He wonders how to track the lich. Kiwina looks around for tracks. He can see the tracks made by the Lesser Death's and the Festering Spirits from the river of Woldsblood and the rocks to where you are.
Beech whips out a curative wand and works with Falco to get himself healed.
Falco channels energy a couple times before using Beech's wand. (Just a reminder going forward, in the Wold we allow rerolling of 1's on healing rolls, so Falco might want to roll each of those d6s individually next time.)
Tsak is grateful for Falco's healing. He waits as his friends regroup and consider where to go next.
Panzer feels the draining effects of the battle. As he thinks back he wonder why the Protection from Evil shielded the party from these creatures. This remains a mystery. (Fortunately, the DM took an expansive interpretation of Protection from Evil, so the party is cautioned not to rely on this too heavily going forward.)
As you look around, this place is unlike anywhere you have been before - a desolate landscape draped in an eternal twilight. Twisted rock formations rise jaggedly from the ground, casting long, foreboding shadows that seem to writhe and shift with a life of their own. The air is thick with an otherworldly chill, sending a shiver down the adventurers' spines as they take in the surreal look of this place.
Eerie whispers seem to come from all directions at once, adding to the sense of unease - maybe even a sense of sadness or loss - that permeates the air. High overhead, stars shine brightly down, providing an eerie glow to the bleak landscape here. While these stars do not provide enough illumination to cast shadows here, you find that even your own light sources reveal that the party members do not seem to have shadows here. The rocks and other features do, but not your party.
In the distance your eye follows the river of Woldsblood, and you can see what looks like a vast forest of some sort. Well, hopefully it's a forest.
Kiwina (Steve M) 71/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Thursday April 4th, 2024 7:48:43 PM "I hope you're right about the portal being the attraction. I'd hate to keep running into things as we travel."
"Thanks, Falco, that really helps. "(HP updated in header.)
===== Effects: Ghost touch 3/14 (inactive) Con at -3 (HP loss reflected above) ===== Ranger: 1st -- entangle, speak with animals 2nd -- barkskin Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, produce flame, speak with animals, summon nature's ally I 2nd -- fog cloud, flaming sphere (used), hold animal, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, control water, flame strike (used) Aumakua have one 1st-level ranger spell Storm burst -- none used
Ayotnom Ogini Hugh C100/102(92/92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) Thursday April 4th, 2024 9:07:48 PM
Ayotnom says, "Can we try to scry on the Lich with the crystal ball? or did that not work?"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet d20+22=40 ; Thursday April 4th, 2024 11:00:19 PM " Thanks Falco. Anything you will be able to do about all the negative levels and vitality loss before morning? I don't fancy trying to keep the negative levels from becoming permanent in this condition? " perception 40 [b]" Looks like there is still stuff where those Death things were fishing.[/bb] Panzer walks over and has a look at what is left behind.
Panzer 3 con drained HP adjusted 4 negative levels ( -20 hp and -4 to almost everything)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 3/7 (6d6) | Hero Points:2 3d8+14=20 ; Friday April 5th, 2024 9:17:11 AM
Falco examins Beech. "Ok, let me cast restoration on you now. Who else needs that, I can do Restoration once more today and its lesser version twice today." Falco measure out some of his precious diamond dust as he begins to pray and gesture he sprinkles the dust on Beech. After a moment the dust glows and sucks the negative energies from Beech's body.
"Feel better Beech?"
Once Beech is fixed up he casts another quick healing spell on Kiwana. {Kiwana +20}
{ooc: Who else wants Restoration and who wants the two lesser restoration. We don't need to rp the whole thing I have plenty of Diamond Dust, which I think is going to be a frequent purchase.}
Ben A - Subbing for Mak d20+19=21 ; Friday April 5th, 2024 9:32:27 AM
Mak sees that there is still something in the rocks. "Hey look, I think they left something behind!
He spots the glint of some beads which gives him hope that it's not another monster, so he goes and pokes it with his rapier to get it into full view.
He thanks Falco for the healing, and waves off any additional spells. "just the normal amount of pain now, thanks"
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Friday April 5th, 2024 9:36:57 AM
Elyas also sees what Mak found, and approaches to use detect magic on whatever is in the rocks. if anythign there is magical he will hold the detect magic for the full duration to start identifying whatever it is.
"it is curious that the undead were not able to touch us. I wonder if the rules are different this close to Woldsblood? Don't rely on it, we don't know if that will continue to happen.
Speaking of the rules bending here, are those tracks left by spirits?"
Elyas looks around at the party "so... where now? do we go into that creepy forest? if i were a lich where would i go? Not that I would want to be a lich, don't worry"
Beech (JohnC) AC 20(24)/15/15,HP 83/83(93) See Invis/Darkvision Character Friday April 5th, 2024 11:34:44 AM "Didn't get a reading or Scrying actually that indicated a forest? If so, then, yes. We're going into the scary forest anyways...." Beech will help try to identify anything that's found, but he refills the quivers he keeps handy, while the rest are in the saddle bag contraption he wears...
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Friday April 5th, 2024 2:16:09 PM
Panzer just puts his face in his hands and shakes his head. He was impulsive, and did unorthodox things all the time. He would be the first to admit that he wasn't the sharpest knife in the drawer. But he did listen when people talked. " No divination needed. Kiwina read the notes and other documents mr lich-face left behind and he was researching.... The Forest of Regrets...was that the name Kiwina? If he was interested in it and he had access to this plane that is where we will find his undead butt." "I am at about 3/4 fighting capacity now, with the draining touch from those Deaths, but I don't want to sleep this near the portal if it indeed is whats calling in all the random undead we just fought. We will need to rest before tomorrow so that the casters can regain spells. Also so Falco can Restoration the others he doesn't have the spells for now. I don't fancy feeling this weak for very long but it looks like I have the best chance of recovery." Panzer shrugs
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:Hastened, PFE, Blessed Friday April 5th, 2024 3:30:33 PM
Tsak keeps his eyes open checking their surroundings whilst he waits for the party to decide whats next. So its either forest now or back thru the portal to rest and then the forest? I vote rest then forest, for what its worth.
(OOC Tsak took two hits from the first Lesser Death, there was a note about a possible saving throw for 'later'. Don't think thats been done yet. Need to know the outcome of that before I know how to answer Falco about the restoration need.)
Kiwina (Steve M) 105/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Friday April 5th, 2024 5:38:50 PM (Corrected HP again after closer reading of Ryan's post.)
"Yes, that's where we should start, but a forest can be a big place. Narrowing it down wouldn't hurt." Anyway, Kiwina would like to move away from the portal and the river a bit before resting, hoping to find a less trouble-prone camp.
DM Mark - "Do we go into that creepy forest?" Friday April 5th, 2024 8:59:34 PM
The party tends to the wounded and otherwise impaired.
Falco heals Kiwina and casts Restoration on Beech, and offers to cast restore others as well. Panzer asks for help restoring his ability damage and negative levels - he says his combat ability will be less until he's restored. He suggests resting - but where?
Mak notes some items among the rocks, and Elyas casts detect magic. They find several items that detect as magic:
+ a staff (Spellcraft DC 30 to identify) + a rod (Spellcraft DC 34 to identify) + an amulet (Spellcraft DC 30 to identify) + a strand of 4 beads (Spellcraft DC 15, 24, 26, 32 to identify) + a pair of shackles (Spellcraft DC 26 to identify) + a black stone skull (Spellcraft DC 24 to identify) + a necklace with a large magical gem pendant. (Spellcraft DC 25 to identify)
As they poke around, it's interesting that there are no mundane items - only magical ones.
Knowledge Religion DC 26:Highlight to display spoiler: {"You surmise that those deathly figures likely fished these items out of the river of woldsblood along with those poor souls that became formidable undead. }
Elyas thinks Protection from Evil may not protect from bodily contact everywhere here, and wonders about the tracks. (You're right, the Festering Spirits were incorporeal and would leave no tracks. While Lesser Deaths can airwalk, they don't always.) Elyas looks at the foreboding forest ahead, wondering if perhaps the lich may have gone there.
Beech recalls hearing about a forest. He helps Elyas identify the items found.
Panzer remembers that the investigations with the old hermit suggested Achtoor was asking about a place in the Realm of Shadow called the Forest of Regret.
Tsak wants to go back through the portal to rest. (I think Tsak lost 4 levels, but not sure about a save - can you show me when/where that occurred?)
Kiwina is fine resting here, but would like to be away from the River of woldsblood first.
The portal is maybe 30-60 min walk back - time is hard to gauge here. Beside you is a placed, red river of Woldsblood, and though you're not really sure which direction it flows you know it goes back to the portal you entered and you can see it winds it way ahead of you into that forest.
Beech (JohnC) AC 20(24)/15/15,HP 88/88(93) See Invis/Darkvision Character Friday April 5th, 2024 9:44:38 PM
Highlight to display spoiler: { The save is 24 hours (game time) after you lost the levels from the drain. until then, each level lost = -5 hp, and a -1 to each and every d20 roll. (attacks, skills, and yes, Saves too) The minus' stack as they are considered "untyped"}
Beech feels better... "Thank you, but you probably should have used it on Panzer and Tsak, they got multiple hits. And may I suggest tomorrow, you see if you can convince your god to give you something to help with the saving throws.... I still feel weakened, but only by half of what I was. When we hit that 24 hours from combat mark, some of us are probably going to be in trouble. As to going back through the portal, I suggest not going back. Yes we are weakened and tired, but we are here, gotten past the first guardians and seem to have an all access pass. At least until we hit more creatures...."
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Friday April 5th, 2024 10:54:32 PM
OOC (Beech and Hugh were each hit once so they each lost 2 levels. Tsak and I were each hit twice so we are down 4 levels)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Saturday April 6th, 2024 8:01:12 AM
Highlight to display spoiler: { sorry, misread the "Permanent" part, brain fart on my part }
Ayotnom Ogini Hugh C100/102(92/92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) d20+21=28 ; d20+21=32 ; d20+21=39 ; d20+21=37 ; d20+21=34 ; d20+21=39 ; d20+21=23 ; d20+21=39 ; d20+21=28 ; d20+21=36 ; d20+9=19 ; Sunday April 7th, 2024 8:42:55 PM
(Note all my rolls were at -2 so if Ayotnom gets restored some would pass) staff - 28 vs 30 rod - 32 vs 34 amulet - 39 vs 30 beads - 37, 34, 39, 23 vs 15, 24. 26. 32 (if order doesn't matter all pass) shackles - 39 vs 26 skull - 28 vs 24 necklace - 36 vs 25
Ayotnom says, "let's stay here for now; Also I got hit for 2 level drains"
He says, " I also tried to identify some of the items."
Religion - 19 vs 26
Kiwina (Steve M) 105/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+25=39 ; Sunday April 7th, 2024 11:12:20 PM
Kiwina stands guard if folks are going to investigate magic items -- and if they're resting, he turns that into a watch. Seems like a good place to be paranoid (perception = 39).
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:Hastened, PFE, Blessed Monday April 8th, 2024 6:15:54 AM
(OOC DM Jon posted on Mon March 25 "There is a saving throw but it comes later in the “day” … and will be a fortitude save …")
Tsak sighs and closes his eyes. He can see the sense in resting here and then moving on toward the foreboding forest, although he's not sure that 'sense' is the right word. He tries to imagine that the Woldsblood near them is just a normal babbling brook. The image won't stick.
I reckon we should double the guard whilst we're here. Hey, what about a fire and a cup of tea? Should we light a fire? is there any wood?
Tsak will see if Mak (or anyone else) is up for a walk to collect wood, but won't wander far from camp.
Mak(JamesM)(136/136)|AC:29/19T/--FF|CMD 36| Arrows/10+1 CLB|21/-/-/-(RS)/-|(WF,WS,WT,PBS,DA,H,IG)**|1d8+16(20)x3)) d20+19=39 ; d20+8=11 ; Monday April 8th, 2024 9:14:20 AM
Mak had been limping along and being more conservative with his movements until Falco channeled energy. As the healing surge washed through him he straightened a bit more and the sheen of perspiration on his forehead faded. The wounds he'd sustained in the lich fight had finally all healed, so when Tsak suggested they look for firewood he agreed.
"Checking the area around here is likely a good idea anyway." Mak said as he and his friend walked off from the camp site. Mak would let Tsak carry the wood while he covered the area with his bow. Two arrows on the string ready to go should something threatening approach. He looked around and also checked the ground for signs of others. Not seeing anything on the ground he kept his eyes up and alert.
OOC: Perception +19, Roll 39 Survival +8, Roll 11 (Fail)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 3/7 (6d6) | Hero Points:2 2d8+10=12 ; 2d8+10=21 ; Monday April 8th, 2024 9:51:12 AM "Ayotnom. did that spell help?" He asks refereeing to the restoration casting.
Falco moves between party members doing what he can and promising that he can help with the rest later.
________________________ Note Beech and Ayotnom were each hit once so they each lost 2 levels. Tsak and Panzar were each hit twice so we are down 4 levels
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+22=41 ; d20+22=39 ; Monday April 8th, 2024 1:11:08 PM
Elyas works on identifying the items that Ayotnom might have missed. Spellcraft rolls: staff - 41 rod - 39
Elyas asks the others Do you think it is safe to rest here? it seems pretty spooky. maybe if we're going to try to recover spells and get one more night of sleep before venturing deeper we should do it on our side of the portal?
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Monday April 8th, 2024 2:33:44 PM " Nope, I think we should get to the edge of the forest, away from the portal. I have to think all those unrelated undead were drawn by the portal's connection to our plane and the life that comes from it,"
OOC I said the wrong name before in email. Tak as drained, not Mak. My bad.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Monday April 8th, 2024 3:07:07 PM "Better to rest here, then to let stuff slink back into the area and require our fighting again to get back. It looks like betwixt everyone, things are figured out, so I'll sit back and make sure everyone eats." Beech pulls out some smoked sausage and biscuits, sets up a "dutch-oven" and back wall for fire containment. He looks around being sure he unleashes a burning hands using the "wall" to reflect the fire back, hitting the dutch-oven twice, and with hopefully a bit of wood, it can cook for most of an hour....
DM Mark - "Do you think it is safe to rest here?" Monday April 8th, 2024 8:04:52 PM
(Many thanks to John and David for summarizing the levels lost and the effects after 24 hours.)
Beech does not want to backtrack through the portal. Ayotnom agrees, suggesting the party stay where they are.
Tsak is willing to stay and rest here. As much as he tries to imagine this a pastoral setting beside a babbling brook, there is nothing normal about this place. The sluggish river of Woldsblood seems to flow, but it's difficult to determine what in direction it flows, if any. Occasionally he will see a grey figure drifting past, vacant eyes looking at nothing. Such figures seem to suggest the flow is away from the portal and toward the forest. The ground is uneven and rocky here, but does not follow any geographic or hydrogeologic pattern the Petals expect in the normal world.
Tsak and Mak search the area nearby and collect what wood there is, but all they get is enough scraggly brush for a small fire that lasts about an hour or two. The wood seems … wrong, as though it was twisted and pulled from the ground as hit grew. And it's all dead, so one wonders if the wood burnt will ever be replaced.
Panzer suggests resting closer to the forest rather than here. The forest looks to be a few hours away, and the portal is maybe an hour back.
Beech is fine resting here, which seems to be the consensus. He will work with the meager wood here and do his best to prepare a meal for him and his friends. The fire is a bit cheery in the dreary place, at least for a little while.
Having already cast Restoration on Beech, Falco casts a healing spell on Kiwina and a Restoration spell on Tsak.
Kiwina stands guard as Ayotnom and Elyas look over the magic items. Between Ayotnom and Elyas, the party is able to determine the properties of the magic items they found:
Staff of Illuminination Rod of Lordly Might Amulet of the Planes Greater Strand of Prayer Beads Dimensional Shackles Darkskull (an evil item) Gem of Seeing
The party sets up a watch and rests here, but they find their rest is troubled by vague nightmares in this place. Still, they are able to rest well enough to regain spells and such. Bear in mind that those with remaining temporary negative levels will need to make a DC 29 FORT save midway through the next day or they become permanent. —------------------------------------------------------------- Levels lost - Beech - 2 temporary levels - restored by Falco Ayotnom - 2 temporary levels Tsak - 4 temporary levels - restored by Falco Panzer - 4 temporary levels
Ayotnom Ogini Hugh C100/102(92/92) | AC : 42; Touch 29; Flat 30 CMD 38(40vs Trip, Grapple or Disarm) Monday April 8th, 2024 9:08:16 PM
The next morning Ayotnom asks 2 things, "Falco will you cast restoration on me? Party, do you mind if I temporarily hang onto the Gem of Seeing?"
Kiwina (Steve M) 131*/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Monday April 8th, 2024 9:55:09 PM * Kiwina, having lost Con, could use one of the lesser restorations that Falco had, as well as the healing.
After resting, Kiwina chooses some new spells. (For instance, he doubts that woldsblood is sufficiently like water for control water to be useful.)
===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Tuesday April 9th, 2024 2:31:18 AM
OOC The con is DRAIN and can only be removed by a restoration if I read ability drain correctly. Panzer is also drained by 3 con further lessening his chances of making those level loss saves. All in all this fight was a recipe to kill or de-level alot of people Thank goodness it went the way it did and we aren't making way more saves with way more negatives.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday April 9th, 2024 8:17:54 AM
Tsak thanks Falco, and is pleasantly surprised by Beech's seeming ability to make good food appear anywhere. Still, no cuppa tea. He warms his tootsie's by the fire while it lasts, takes his usual turn at watch in the middle of the night and spends the rest of the time getting as good a rest as he can.
Tsak's health is almost back to normal, so he would be happy to take someone else's watch if they need the rest to get spells back.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Tuesday April 9th, 2024 10:33:26 AM
Resting and praying Falco attempts to address Ayotnom and Panzer’s afflictions with casts of Restoration while holding the Greater Prayer Beads as that will tell them what special beads are contained.. “Good think I bought a lot of diamond powder, this stuff is going to be essential to have on hand.” Falco stretches once the spells are cast his mind always feeling the straining of channeling so much power. "Their is a more powerful versions of restoration but I did not dedicated the funds to have enough diamond powder. Next time I guess i need to buy even more."
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Tuesday April 9th, 2024 2:53:03 PM This staff could be helpful if we need to push back some of this gloom. the amulet is a good option if we have toruble finding the portal again and need to jump back to our own plane. interesting that we would find such convenient boons so close to the portal.
[ooc:does the staff have charges in it already? unfortunately I can't recharge it at all right now, because i am not able to use 8th level spells yet...]
Elyas is glad to get some rest even if it is in such a weird and nasty-looking place. He goes through his normal preparations the next morning.
Spells prepared:
cantrips: Resistance, detect magic, light, mending Level 1: 2/2X protection from evil, mage armor, 3/3X magic missile, Comprehend Languages Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: Dispel Magic, Haste, Fly, Lightning Bolt, Stinking Cloud, Fireball Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 2/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 3/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) See Invisibility (140 minutes)
On Party
Summon
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Tuesday April 9th, 2024 2:54:29 PM
Items up for grabs. You can claim items here. Note Both Ryan and I are keeping a list in case one of us misses something. https://docs.google.com/spreadsheets/d/1gSYSL2qe1hpBIuYrJALNpP_L2inK4mwJfKS27Z_ApCE/edit?usp=sharing
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Tuesday April 9th, 2024 3:02:37 PM
It is hard to see it through the fur, but Panzer looks haggard and his skin is pale and sickly as he stands watch through the night. While standing watch he hears a noise and quickly moves to engage it, drawing his blades. As he does so he finds a new blade at his belt right next to his normal main handed weapon. Curious he draws it and finds an Adamantine Kukri that sheds a pale green ghostly light. With his former training he is able to tell it is magical and more powerful than the two blades he currently wields but not how powerful. In the morning he asks one of the spell casters if they can identify it for him. The noise turns out to be a restless soul navigating the woldsblood. It drifts by and then the night is once again silent
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+19=34 ; Tuesday April 9th, 2024 3:28:52 PM
Beech looks over the newly identified items, he tries to determine the spell linked with the skull. "Well, that staff will be major, at least while we are here on the Shadow Plane. I have vague memories hearing mom discuss some undead fear or are hurt by sunlight, don't ask me specifics, fleeting scattered words from when I was just a kid." If Panzer asks, Beech will inspect the new weapon. (Spellcraft 34 to I.D.)
The Forest of Regret
DM Mark - Into the Woods? Tuesday April 9th, 2024 6:52:52 PM
The Petals rest in probably the most awful place they've ever rested in. Everything about this place feels and looks foreign and depressing.
Ayotnom asks Falco for a Restoration spell. He'd like to carry the Gem of Seeing.
Kiwina and Panzer are in need of their constitution to be restored, and they both look rough, though Panzer looks worse. Panzer has felt this kind of thing before, so he knows that this was constitution drain and not merely constitution damage. (An actual Restoration spell is needed to address this loss - Lesser Restoration will not be enough. Note that a single Restoration spell will address both temporary negative levels AND drain to a single ability score.)
Panzer is pleased to find that he possesses a kukri of great power he didn't know he had before. Perhaps this is some boon from one of the gods - maybe Domi who seems to have taken some interest in the Petals' activities before Panzer even joined this group. What's more, he instinctively knows its abilities. Still, it's an encouraging sign in a depressing place.
Tsak is glad for healing and food from his friends in this dismal place.
Falco will cast Restoration on Ayotnom and Panzer. This removes both the negative levels and the constitution damage.
Elyas is glad to have the Staff of Illumination on hand, and finds that it is fully charged. Beech agrees.
The party looks around them. There are in a lifeless plain beside a small river of Woldsblood. As your eyes follow the course of the Woldsblood you note occasional motes of light dancing on the surface which you think denote a soul flowing with the Woldsbloood here. Ahead, your gaze is drawn towards a looming sight on the horizon: a dense, lifeless forest emerges before them, several hours away. Stretching out across the landscape, its trees stand like guardians, their skeletal forms stripped bare of leaves, the wood itself bearing a pallid, lifeless complexion.
—------------------------------------------------------------- Remaining CON drain - Beech - 1 CON Kiwina - 3 CON (did I miss anyone?)
Ayotnom Ogini Hugh C100/102(92/92) | AC : 30; Touch 25; Flat 22 CMD 38(40vs Trip, Grapple or Disarm) Tuesday April 9th, 2024 8:44:23 PM
As no one objected Ayotnom holds onto the gem of seeing for now. Whether he keeps it or returns it to the party treasure hoard for selling later is yet to be seen but its power could be of use in this strange place in case they come across something in the future where the ability to cast true seeing might come in handy.
Kiwina (Steve M) 117*/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Tuesday April 9th, 2024 10:40:38 PM
After their rest, Kiiwna assumes they're headed for the forest. Which brings him back to the question of whether anyone has a way to narrow down where in the forest they should look. Not that he's much help himself. . . "He was in a pool of woldsblood on the other side of the portal, so it's likely he's in another one here. Perhaps we should stay close enough to the river while we are going through the forest to look for a likely pool to be connected to it."
===== CON drain -3 ===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 144/147 ) Character Sheet Wednesday April 10th, 2024 4:53:48 AM " That's a good idea Kiwina." Panzer draws his blades and follows the woldsblood into the woods.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday April 10th, 2024 7:20:16 AM
Tsak is happy to follow the river, it makes it much easier to retrace their steps. He takes up position at the back of the party, head on a swivel, as they troop toward the frightfully forlorn forest. To pass the time he plays I-spy with Mak, starting with the letter 'F'.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Wednesday April 10th, 2024 11:13:10 AM
{ooc: Panzar also got a Restoration spell in my last post so he and A should be fine.}
"Kiwana do you still feel afflicted?" If needed Falco casts either his last restoration or lesser restorations on Kiwana, whichever will work. "If their are other lingering issues I will address them either today or after a rest tomorrow if I need to use Restoration again." {ooc: Restoration has been cast on Beech, Kiwana, Panzar and Ayotnom.}
Falco holds onto the prayer beads for future use thinking that they will be of most use to him but also a little guilty taking such a powerful item.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Wednesday April 10th, 2024 1:36:06 PM
Panzer felt much better After Falco heals him. Fixed header
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Wednesday April 10th, 2024 1:45:27 PM
Highlight to display spoiler: { The Con drain should be gone, because of the Restoration. But more importantly, Beech wants to know what the single effect is that's linked to the Darkskull. Depending on what the spell is, Beech may be looking to use it....}
"I agree, it'll either be in or at least very close to the Woldsblood." Beech keeps the bow out, ready to either cast or shoot...
Overland Flight and Mage Armor are cast
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Wednesday April 10th, 2024 7:13:44 PM
Kiwina thanks Falco for the Restoration.
===== CON drain - resolved ===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
DM Mark - Into the Woods? d8=5 ; d20+4=8 ; Wednesday April 10th, 2024 7:56:13 PM
Ayontom holds onto the Gem of Seeing.
Kiwina is not sure what the exact destination is, though he recalls that Achtoor the lich was asking questions about the Forest of Regret, and there is certainly what looks like a forest up ahead. He resolves to follow the river of Woldsblood as he goes. Panzer agrees.
Tsak takes up a rear position as the Petals move forward. He tries to engage the tacuiturn Mak in a game as he goes.
Falco casts Restoration on Kiwina. This seems to resolve any outstanding level loss and ability drain issues. (Falco cast Restoration the day before on Beech and Tsak, and today on Ayotnom, Panzer and Kiwina. So he has cast it three times today. Please let me know if I misunderstood.)
Beech looks at the carved ebony skull. The thing is wholly evil, exuding an Unhallow effect within a 40' radius. In addition it grants Endure Elements within this area as well.
As the party follows the course of the Woldsblood with it's occasional motes of light dancing on the surface into the forest, you see trees stand like guardians, their skeletal forms stripped bare of leaves, the wood itself bearing a pallid, lifeless complexion.
Pushing into the forest, the air grows heavy with an oppressive sense of despair.
Sense Motive DC 20:Highlight to display spoiler: {As you think about this sense of despair, you realize it is more the despairing sadness you've felt when you've done things you deeply regret doing, but in a much stronger, pervasive way. Almost as if regret was a state of being.}
The gnarled trees loom tall overhead like twisted sentinels, their leafless branches reaching out like grasping claws towards the sky. The ground beneath their feet is covered in a thick layer of grey moss and tangled roots, making each step forward a challenge.
As you press onward, following the trail of Woldsblood deeper into the heart of the forest, you can't shake the feeling that you are being watched by unseen eyes. Strange shapes flit and dart amidst the shadows, their forms obscured by the darkness, and the air is heavy with the whispers of ancient spirits that seem to echo through the trees.
Perception DC 24:Highlight to display spoiler: {Looking closely, you think you can see a face in each tree, but that face, though camouflaged in with the bark of the tree, looks twisted in sadness.}
Suddenly, a translucent figure reaches out to take a swipe at Falco, a mixture of malevolence and despair in its hollow eyes! Falco is too quick though, and the creature misses the little cleric.
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+15=23 ; d20+16=36 ; d20+16=33 ; Wednesday April 10th, 2024 8:07:39 PM
As they walk into the forest, Elyas looks at the trees curiously. this place seems so dead and lifeless, but with the very blood of the Wold running through it. What could have happened here to cause this?
Sense motive = 23 The air is heavy with despair, but to Elyas it feels like a deeper meaning. he mumbles loud enough for the others to hear him Regret, regret... regret... then louder "it's like the whole place is filled with a sense of regret. deeper than anything I've felt before. Perception = 36 [b]Even the trees look like they feel regret. Look at this! each tree looks like it has a face. hidden but definitely there. and definitely sad
He is snapped out of his thoughts by Falco being attacked by something, and he looks for where the foe(s) are. Another perception = 33 this time.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+13=21 ; d20+24=31 ; Wednesday April 10th, 2024 10:40:32 PM
(Sense motive = 21; perception = 31)
Kiwina ponders his regrets. . . until Falco is attacked. He has his weapon out and in the form of a trident and light mace momentarily, and looks to see what the creature is. (Deploying the weapons is a move action, and he has given up on using the sword of subtlety on this plane. With the weapon in hand, he can also see incorporeal creatures within 60' -- but not otherwise invisible creatures.)
===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+3=7 ; d20+26=46 ; d20+23=24 ; Wednesday April 10th, 2024 10:43:23 PM
Sense Motive 7 Perception DC 24 autopass Perception to find or follow the attacker 46 nat 20
Panzer doesn't feel what Elyas seems to feel but when he vocalizes it it makes sense with what he found out about the Forest of Regret. A place where souls go to think about and atone for their mistakes in life.
If the attacker is within reach of Panzer when it lashes out at Falco the AoO from the badgerkin is a solid miss Nat 1. He tries to follow the critter with his eyes, ears and nose and calls out, " Incorporeal attacker! On your toes! close ranks so that those with combat training can get clean attacks as they phase into reality to strike."
Panzer has combat reflexes so he can make AoO even while flat footed. He can make up to 5 AoO per round.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+20=29 ; d20+21=24 ; Wednesday April 10th, 2024 11:03:29 PM
Sense Motive: 29 Perception: 24
Ayotnom says to Elyas, "Aye. It's as you say. I think its safe to say we found the Forest of Regret the lich was so interested in. Best keep our wits about us in case we run into him as I honestly don't know if we will or not but if this is where he wanted to go, it makes sense he might be here, right?"
When Falco is attacked Ayotnom casts Mage Armor.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+5=6 ; d20+19=34 ; d20+19=39 ; Thursday April 11th, 2024 8:02:26 AM
(SenseMotive vs spoiler=6 [nat 1 on emotional intelligence:)], Perception vs spoiler=34 pass, perception for other attackers =39 [nat 20, ridiculous to sublime])
Tsak's left eye has just about developed a tick as Elyas drones on about his feelings. Although he has a point about how the trees look. Tsak the incredibly astute ranger noticed that.
Luckily before anyone else in the party can succumb to emotions they are attacked. Huzzah! "incorporeal" what does that mean? Does it bleed? As Tsak is at the rear of the party he checks behind and to the sides to see if other attackers lurk as he draws his sword.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 d20+13=19 ; Thursday April 11th, 2024 12:56:45 PM
{Sense Motive: 19} {Perception Auto Pass}
"I see the faces too Elyas, creepy. What the....."
Falco quickly moves to get some space and looks to see what attacked him as he draws an arrow. {30ft move}
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+3=19 ; d20+22=26 ; Thursday April 11th, 2024 2:46:27 PM
Beech has a feeling of hollowness but doesn't get a sense of anything more, he does come out of his despair to notice the faces disguised amongst the tree bark... He's saying the following when the spirit attacks... "Do you think some of the crossovers get caught here by the feelings of Despair and become trees as a result of becoming anchored here?" His reaction is to step away and if the target is still visible, he'll try to hit it with a simple spell.... Disrupt Undead....
DM Mark - Into the Woods? d6=5 ; d20+4=21 ; d6=2 ; Thursday April 11th, 2024 8:08:37 PM
Elyas wonders how a lifeless forest could exist around a river of Woldsbood. He notices the forlorn, lifeless trees seem to have a face full of sadness and longing, the branches almost looking like elongated limbs stretching to grasp something out of reach.
Many of the Petals notice this as well as the general sense of despair in this place. Beech wonders if perhaps souls trapped here become the trees they see.
The Petals suddenly notice a translucent spirit lash out at Falco. Kiwina considers his weapon. Panzer strikes back, but misses. Ayotnom casts Mage Armor on himself. Falco withdraws as he draws his bow.
Beech casts Disrupt Undead on the attacker, but as the creature is incorporeal, his spell does little damage (half of 5 damage, so 3.)
Tsak looks around for other opponents. He can see that there are a few translucent spirits walking in the same direction as the Petals were moving, though they seem distracted and uninterested in the group.
The thing that attacked Falco now focuses on Panzer. It strikes at the little fighter, incorporeal claws fake his flesh, ignoring his physical and natural armor (hit AC 21). The claws inflict two points of strength damage.
Though incorporeal, the thing is not invisible. Incorporeal means you only inflict half damage from most effects, and effects that do not inflict damage have a 50% chance of being effective.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+20=29 ; d20+19=30 ; d20+15=25 ; d20+14=17 ; d20+10=12 ; d20+9=23 ; d20+12=25 ; d3+20=21 ; d3+15=17 ; d6=3 ; d3+20=21 ; d3+15=17 ; d6=1 ; d3+15=16 ; d6=2 ; d4+15=16 ; Thursday April 11th, 2024 9:32:20 PM
Panzer hisses as the claws rake him, leaving him weakened. He responds by tearing into it with his blades.
Main hand Hits Ac 29 for 21 damage Off hand Hits AC 30 for 17 damage +3 shock Main Hand 2 hits AC 25 for 21 damage Off hand 2 Hits Ac 17 for 17 +1 shock Main hand 3 Hits AC 12 misses right? Off Hand 4 Hits Ac 23 for 16 damage +2 shock Bite hits AC 25 for 16 damage (non magical)
Panzer 2 str damage
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+16=29 ; d8+8=16 ; Thursday April 11th, 2024 9:35:38 PM
Subbing for Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm)
Ayotnom uses mage hand to launch his rapier at the creature attacking Panzer. Rapier hits AC 29 for 16 damage
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+21=22 ; 2d4+6=10 ; Friday April 12th, 2024 6:51:11 AM
(Attack=22[Nat1] Dmg=10, If opponent is Undead then add +4 to both rolls)
There are other creatures in the area, but none appear dangerous. Tsak moves to attack.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Friday April 12th, 2024 10:26:13 AM
Falco
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+16=28 ; Friday April 12th, 2024 10:29:17 AM
Falco casts shield on himself and wonders if he knows more about the attackers, particularly the best way to hurt them. {Know Religion: 28}
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+25=36 ; Friday April 12th, 2024 10:33:58 AM
Kiwina doesn't rush in to combat the thing; several of his companions have more damage-dealing ability. He takes in what he can of it, and looks around for more. (Perception = 36)
(Can we have some description of the thing, including its size?)
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | 5d4+5=18 ; Friday April 12th, 2024 11:52:45 AM
With just a single attacker for now, Elyas doesn't want to start burning big spells just yet. bigger threats could be coming. but he did prepare plenty of magic missiles today. He fires off a volley of 5 missiles that leap right to the incorporeal being
18 force damage
Spells prepared:
cantrips: Resistance, detect magic, light, mending Level 1: 2/2X protection from evil, mage armor, 3/4X magic missile Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility Level 3: Dispel Magic, Haste, Fly, Lightning Bolt, Stinking Cloud, Fireball Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment Level 6: 2/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 3/3 uses left, dimensional steps (390/390)
Active effects: On Self: Mage Armor (14 hours) darkvision (14 hours) See Invisibility (140 minutes)
On Party
Summon
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character 5d4+5=18 ; Friday April 12th, 2024 12:45:14 PM
Beech, drifts another 5' further away from the "spirit" for a better name and casts a spell, empowering it as he does so....
Damage 27 Force Damage (full round casting)
DM Mark - Tsak Attack! d8=2 ; d20+4=23 ; d6=6 ; Saturday April 13th, 2024 6:18:24 PM
As the party squares off against this incorporeal attacker, Panzer's kukri quickly put an end to the thing. The wispy form of the thing seems to dissolve away.
Falco casts Shield on himself. As he observes the combat and the effect a hit has on Panzer, he thinks this creature seems to behave like a Shadow, but it's not a Shadow exactly. Maybe Shadow's look different here. If this was indeed a trapped soul in this awful purgatory, he doubts it was actually killed. But in any event, it is no longer there.
Kiwina considers this as well. The creature appeared as a wispy, translucent figure, medium in size and generally human in appearance. It had AC 15 and it took 19 points of damage before it dissipated.
Searches of the area reveal no more than you saw before.
Continuing along the River of Woldsblood, you move deeper into the heart of the forest. Around you is a haunting scene you'll not soon forget and map perhaps see again in your nightmares. Lost souls, ensnared within the realm's cruel grasp, drift aimlessly among the gnarled trees. These spectral beings, once vibrant and alive, now flicker like candle flames in the wind, their forms translucent and ephemeral. With each step, the adventurers disturb the eerie silence, prompting the lost souls to turn towards them with hollow eyes filled with longing and despair.
As you pass, you see one being seems to surrender and you watch as their feet become rooted and they seem to take the form of a tree, their arms extending skyward in a plaintive request for something they cannot reach.
At the edge of your hearing is the faint sound of their mournful wails, echoing through the darkness like a chorus of the damned. Some of these lost souls reach out to the party, their spectral hands trembling with desperation as they plead for release from their torment. Others drift silently by, their vacant stares fixated on some sad, distant memory. Perhaps they know where they are and what is here, perhaps not.
Perception DC 20:Highlight to display spoiler: {As you listen, each cry is a poignant reminder of lives cut short, dreams left unfulfilled, and destinies unfulfilled.
- Why did I not go to Alzia's wedding? Why? She never forgave me. - Tevan, oh Tevan. Why could I not accept you for who you are? Why did I send you away? - Why could I never be content with what I had? What drove me to risk everything and impoverish my family? - Unarius had no business paying my debt. I knew it would destroy him, but I let him do it anyway.}
And even as some souls seem to reach out to the Petals asking for help, occasionally one reacts with ill intent. As before, one creature charges at Tsak, malevolent despair dancing in what were its eyes. Tsak watches in horror as the thing's claws seem to pass though his armor and rake his soul. He takes 6 Strength damage. (This is a medium creature and it is incorporeal so damage from spells or weapons is only 50%.)
While most of the souls here seem to ignore the attack, two seem to rush at the attacker, attempting unsuccessfully to pull it away from Tsak!
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+16=33 ; d20+16=34 ; 2d8+16=28 ; Saturday April 13th, 2024 11:41:30 PM
Subbing for Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Ayotnom uses mage hand to launch his rapier at the creature attacking Tsak. Rapier hits AC 33 and confirms to AC 34 for 28 damage
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+21=30 ; d3+21=22 ; d20+21=30 ; d3+21=23 ; d20+20=35 ; d20+20=27 ; 2d3+16=18 ; d6=6 ; Saturday April 13th, 2024 11:48:05 PM
If an AoO is possible Panzer swings at the spirit as it passes him. AoO hits AC 30 for 22 damage If not able to take an AoO, Panzer attacks the spirit after it hits Tsak Main Hand hits AC 30 for 23 damage Off hand hits AC 35 and confirms to AC 27 for 34 damage + 6 shock damage
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Sunday April 14th, 2024 9:55:07 AM Kiwina, born on an uncharted island to the west, grew up in an ocean-going society. He considers no calling more noble than that of navigator -- to guide a ship out and return the crew safety and to the right port after months at sea. The moon, a celestial voyager, held a special place in Kiwina's understanding. To his people, the moon rose from the ocean in the east and descended into its watery cradle in the west. The rhythmic dance of the tides was a cosmic lullaby, and the moon, at its largest when cradled by the ocean, inspired a dream within Kiwina. One day, he aspired to sail eastward, chasing the moon on the vast expanse of the ocean. His dream — to climb onto the moon as it rose from the water — was a testament to the boundless possibilities that lay ahead.
The spirits spoke to Kiwina through dreams, offering wisdom and guidance, weaving tales of ancient and familial connections. Among these spirits, the akua, kupua, and aumakua held a special place. The aumakua, in particular, served as guardians, reaching out to everyone in dreams. They had started him on this journey, but had let him bide a while at the Taur Isles and find friends. Perhaps it was time to start his journey again.
Listening to the spirits of this place, full of regret for the dreams that had not chased, well -- Kiwina did not want to spend eternity that way. Perhaps some of his friends would pursue his dream with him, once they were done with their mission here. . . Kiwina is pulled from his reverie by the second attack.
"We need to find a way to keep these spirits away from us. If we're weakened when we find the lich, things might not go well." Having no spells that would accomplish this, Kiwina tries to talk to the two helpful spirits.
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Monday April 15th, 2024 9:19:49 AM
[OOC: from the gm post it osunds like Panzer was able to kill the last one by himself, does that mean Elyas didn't actually need to expend the magic missile, or would that still have happened?]
Elyas expresses agrrement with Kiwina. "they seem to have collected here for some reason. We don't want to find ourselves fighting all of them, and it seems like most of them don't want to fight. But as long as some of them have ill intent towards us we have to treat them like a threat...
Unfortunately I don't have any spells that can keep them away from us. We don't even know if they are Evil so I doubt my protection spells will keep them off of us. Falco, do you have any ability to hold back spirits?
Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Rapier +1|25/-/-/-/-|(TH,KN,*HY,WN,TD,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic w Monday April 15th, 2024 9:27:44 AM
Mak saw the color leave Tsaks face and decided then and there he didn't want to be hit or touched by one as he summoned his blade into his hand and took a defensive posture. "Let's make it quick fellas, step up the pace."
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+16=24 Monday April 15th, 2024 9:45:15 AM
Falco ponders this. "The only spell I can think of would be Consecrate but i did not prepare it this morning, I would need a good nights rest and even then it will only do an area, not move with us."
{Know Religion: 24 - is their something that Falco could think of that I personally am not smart enough to think of atm.}
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Monday April 15th, 2024 10:58:49 AM " Elyas, can you grab that new staff we found and toss a daylight spell on me? I am guessing that since these folk dwell in the shadow of their regret that daylight is either going to repel them or really piss them off. If it repels them then cool. If not, well that why I asked that you put it on me. It'll give you all a shot at getting out of the radius if the rush me." Panzer stretches his shoulders and prepares for the worst, but he thinks it will repel them.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Monday April 15th, 2024 11:34:00 AM
As the others talk about magic and stuff to keep these spirits away, "I got nothing for Protection purposes, except Mage Armor. It should work versus these spirits. it's not much, but it is something at least. My other stuff is anti everything, some more effective than others. I can cast it on those that want it, unless others can help too..."
DM Mark - Kiwina's Ancestors d20=2 ; d6=3 ; Monday April 15th, 2024 8:17:23 PM
As the attack from the malevolent spirit drain's Tsak's strength, Ayotnom is quick to attack the thing, followed by Panzer. Between the two of them, they are able to quickly put and end to the attacking spirit. With an anguished look, the spirit dissipates.
As the Petals look around, they can see a good number of spirits here. The spirits seem to wander aimlessly through the forest as if seeking something. Most ignore the Petals, seemingly lost in their own quest. Some just stare off into space. A few look with hatred and despair at the living creatures that have invaded this place, though none move in your direction.
Some of the spirits seem to travel in the direction the Petals were headed along the river of Woldsblood. And everywhere, the "tree-people" here make up a macabre forest, as the trees reach skyward in a plaintive request for something that seems forever out of reach. This place is depressing.
The Petals consider if there are ways to hold the spirits at bay from them, and several have thoughts on this matter.
Kiwina tries to speak to the two spirits here that seemed to intervene when Tsak was attacked. They mouth words he has trouble hearing. But Kiwina has a special connection to the spirit world. The normally invisible aumakua that surround the centaur seem to appear. They speak to Kiwina in a voice that all can hear.
"Mo'opuna, you should not be here. We should not be here. We do not know what this place is, but it is bad. The souls here are lost, but these two are trying to answer you. They ask why you are here, what did you lose? They say there is a structure ahead, and that it recently diverted the path of some Woldsblood to head this way through the forest. They don't know why. They say there is something missing from these lands, a creature or an entity I think, but they can't seem to describe it any better than that."
A strange feature of this place is that, for each of you, regrets that you had in your past seem to come to mind more often, and they seem more vivid and real. These regrets seem to call to you to stop and lament with those here.
Each person needs to make a DC 20 Will Save. If you fail: Highlight to display spoiler: {Failure means you stop, overcome by a deep sense of sadness and regret. As you surrender to this place, your feet seem to dig into the earth and you cannot move from where you are.}
In your next post, please mention one or more regrets your character may have had from their past. If you made your save, mention what it was from your past that helped your character to overcome this regret.
(No, this is not a therapy session. It is an opportunity to share a bit about your character's background that others may not know.)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+13=22 ; Monday April 15th, 2024 8:59:15 PM
(Will = 22)
Kiwina talks to his ancestors, "Tell them we are looking for a evil creature that fled here after hurting a village in the Wold. The place they have described sounds like the sort of place it created there. Can they tell us how to reach it?" If the spirits do not have more information, it sounds from "ahead" like the group is going in the right general direction.
Kiwina already mentioned one regret -- that he stopped his search for the moon -- but that is something he expects to pick up again one day. He left Kinipeli, a filly, behind when he left his homeland.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+15=27 ; Monday April 15th, 2024 9:24:00 PM
(Will - 27)
Ayotnom says, "We must venture to that structure post haste as that is most likely where the lich is hiding. Remember he diverted Woldsblood in our world so he probably did so here. As for regres, I regret I have not yet killed the person who murdered my father but one day I will find him and tell him, Hello my name is Ayotnom Ogini, you killed my father now prepare to die."
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+11=12 ; Monday April 15th, 2024 9:59:13 PM
Will save 12 nat 1. Panzer finds that he cannot move as he recalls the last conversation he and his parents had when he decided to venture out into the wide Wold and become an adventuring warrior.
His Mother cried and tried to dissuade him since she didn't want her dear son to end up dead at the bottom of some endless dungeon where no one would retrieve his corpse for her to mourn. she tried t remind him of all the comforts of home he would miss and the loving parents who wanted him to stay. He was her only child and he was breaking her heart by trying to leave and head out into danger.
His father tried to forbid him from going. He cited that he was needed at the mining company and would need to take over when his father retired. He recalled how he had led a dangerous life as a merchant when he was younger and had helped to bring about Parnoth's downfall by carrying messages for the resistance. He recalled how dangerous it was out there and didn't want his only son and heir to go out where he wouldn't be able to return to watch over all that his father had created in his life. When his father saw that his mind was made up he directed him to go see a warrior he knew in the Emerald Kingdom so that he could learn techniques to keep him safe. He also gave Panzer an elemental gem in case he needed help out in the Wold.Panzer ended up using that gem when some other beastkin came looking specifically for him. He wonders why the sought him and what may have happened back home to have a group not only looking for him, but trying to kill him at the same time.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+17=22 ; d20+16=22 ; Monday April 15th, 2024 10:20:19 PM
Highlight to display spoiler: { Using a Hero Point on Save } Beech, is both glad and regretful about his upbringing... It's not that he's "Special", or at least no more so that any other youth. He never really had the normal growing up challenges that other's had, He was not really challenged at all, because he was well "prepped" by his mom's adventuring friends, legends for most kids, they were the ones who taught him small things they had learned while adventuring. While he did have challenges, they just weren't what the other children had. Yes, Beech went of his stay in the "Hell-lands" where his mom got clawed and still has the scar on her flank. But with the advanced training he got, it was hardly a challenge. Now, learning to pilot the Silver Swan was mostly easy, it was learning to slow her back down and safely into the special docking slip which was difficult. Going to IMOD City, and being introduced to the Family of Dragons scared the heck out of him, learning the proper etiquette took him weeks. So even without the basic childhood, there were great things, but he really doesn't have friends his actual age, where the other Liontaurs who are his age have quite a few.... He shakes off the melancholy, and listens in as the spirits are talking... "Well, maybe if we can redirect the woldsblood to it's proper flowing direction, it will help you and those others seem stuck in this darned forest of regrets...."
The creatures claws rake Tsak and it seems as if his very being pours out of the wound. His strength deserts him and he almost drops his sword. Looking at his sword arm in disbelief he's shaken to his core. What's he doing here? Who does he think he's fooling. He's made plenty of money, he could have a lovely shack overlooking the sea and surrounded by an orange orchard. Far from this cold, dreary foresaken place. Then Esmerelda's face swims into view. He remembers her warmth, the touch of her fur.
Tsak stumbles to a halt, hangs his head and big pearly tears run down his face...
Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Rapier +1|25/-/-/-/-|(TH,KN,*HY,WN,TD,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic w d20+4=24 ; Tuesday April 16th, 2024 8:15:49 AM
Mak thought of his brother Zond and his descent into the darkness that was G'aal. After the war when Mak returned home he'd discovered that Zond had taken the seed, but only recently, to surrender to the plant mind. Mak saved him when he climbed atop his brothers chest and ripped out the plant that had taken hold in his chest. Overcome with grief, Mak had left home that day uncertain of his brothers fate, but confident he'd denied the plant control of his family.
Mak's steps were a bit lighter as he looked over at Tsak and saw the man breaking. "Buck up, my friend." Mak said as he gripped the rangers arm and pulled him forward.
OOC: Will +4, Roll 24
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+21=25 ; Tuesday April 16th, 2024 11:27:42 AM
{Will: 25}
Falco shrugs off the sense of doom and gloom and checks his companions. He sees Tsak looking far worse for wear despite the injuries being so minor. "Hang on Tsak lets see if this helps."
First Falco casts Bless on the party and then Restoration on Tsak hoping for some effect.
Petals we may need to carry those that this land sucks the will from if we can. I won't be much help in that part I fear." [/b] _______________________________________ Shield _________________________________________ Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level 0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink 1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2) 2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1) 3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1) 4 -6 -22 CCW (D) (1/1) / Restoration (1/4) / 5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2) 6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+14=33 ; Tuesday April 16th, 2024 1:21:43 PM
Will save = 33!
Elyas feels his thoughts pulled along by the darkness and the spirits in this place. His mind wanders ot his youth.
running with a gang of street kids, pulling cons, playing minor illusion tricks for a bit of coin. it had all seemed like fun and games (and good money of course), until he learned the truth, that they were being forced under compulsion magic to perform for their 'mentor'. Elyas escaped that life but left others behind. years later he found one of his old gang-brothers, dead in an alley, stabbed to death.
Elyas forces himself to push through the regret of leaving friends behind. he was a child. now he is a grown man with power. enough power to break chains like those that he was saved from. enough power to thwart evil and the will to never use that power to enslave another.
"Let us press on. We can't stay here mulling over old actions, we have a more pressing danger to fight"
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Tuesday April 16th, 2024 6:59:23 PM
Kiwina understands Tsak to some extent. . . the comrades they've lost, at least.
DM Mark - Words and Spells of Encouragement Tuesday April 16th, 2024 8:09:58 PM
Kiwina turns to his ancestral spirits for help. The aumakua ask the spirits of this place about a great evil they seek and where this structure might be. They reply, "We know of no evil save the regrets that have trapped us here. But you ask about a structure. It is up ahead. You can find it by following the Woldsblood."
Even as these mournful spirits speak, Kiwina's mind drifts to the fact that he left Kinipeli behind when he left his homeland. He shakes off the thought though and sticks to his task.
Ayotnom thinks of the person that killed his father, wishing to avenge him one day.
This place has an effect on Panzer, and he regrets the pain that leaving his family caused them. These thoughts consume the little fighter, and he soon finds that his feet will not move. As he looks down, he can see them dig into the earth of this place, and his arms seem to reach up of their own volition. But because of his regrets, he hardly cares that he's becoming a tree in this place.
Beech thinks of his upbringing among some of the heroes of the Wold. But even though he has some regrets, he finds they are over shadowed by the strength of his mother and her friends. He knows it is friends that make all the difference.
Tsak is overcome with regrets about the loss of Esmerelda, and weeps as his feet become rooted to this place and his arms stretch up, reaching for some sort of redemption.
But it is friends that make all the difference in this place. Even as Mak wrestles with his regret regarding having left with his brother's fate unknown, he is able to offer a kind word of encouragement to Tsak. Tsak can make another DC 20 Will save to shake off the effects of this place and free himself.
As his friends become stuck here, Falco steeles himself and ignores his regrets. He casts Bless on his friends, and Restoration on Tsak. This bolsters both Panzer and Tsak, and gives Panzer another DC 20 Will save to shake off the effects of this place and free himself. Also, this removes the Strength damage Tsak suffered.
A sense of regret presses in on Elyas as he thinks of his friends he left behind when he escaped the chains he endured in his youth. But his desire to press on in the Petals quest helps him shake off these dark thoughts.
So, Panzer and Tsak, thanks to the ministrations of their friends, can make another save. If they fail, they remain anchored where they are. (I believe Panzer still is at -2 STR.)
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+1=21 ; d20+1=13 ; d20+14=17 ; Tuesday April 16th, 2024 8:37:36 PM
If Panzer or Tsak becomes anchored Ayotnom attempts to pull them free.
Str: 21 Str: 13
If that doesn't work he will try to grapple the nearest one and move the grapple in the direction of the structure. (17 vs CMD)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+11=28 ; Tuesday April 16th, 2024 11:29:37 PM
OOC we faced 2 spirits one went for Falco and missed the other went for Tsak and hit. Panzer shouldn't be down any str that I know of. IC Will save 28 pass Panzer realizes that those regrets are something he can still overcome, he isn't dead yet. And if those ratkin went after his parents too, well, he can always find them and make them sorry. He reaches back into his pack and retrieves the crystal ball. He gazes into it and pictures his mother. As the swirling smoke in the ball clears he sees her bustling about the kitchen in the home he grew up in. As she passes by the table he sees his father as well, working on the ledger for the mine as he often did when Panzer was at home. This brings a smile to his face as he sees both of his parents alive and well, none the worse off for his leaving. He vows to return home and visit them to show he is all right and to introduce his friends to them.
As Tsak's thoughts spiral he feels like he's entered a tunnel, and the light at the end is growing dimmer and dimmer. He's almost lost sight of it when Mak's voice interrupts his thoughts and he feels a hand grip his arm. He's not alone. He's not lost. He's where he needs to be. Tsak is dragged back to the present moment and resumes his treck to the forest alongside his friends.
Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Rapier +1|25/-/-/-/-|(TH,KN,*HY,WN,TD,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic w d20+7=8 ; d20+21=38 ; Wednesday April 17th, 2024 10:04:40 AM "Maybe we should sing?" Mak said as he pulled out his mandolin and started to play. He wasn't Rolth and hadn't the inspiring talents the bard had, but he could play and sing a bit. Mak played a happy tune about Sir Robin and his trials as he adventured with his loyal squire Patsy, or was the squire a Patsy? So the song went playing on words as he added verses intended to lighten the mood.
Mak's playing and song were terrible, but he laughed at his mistakes and kept going, hoping that his friends too would laugh at his failed attempt at improvising a song.
OOC: Perform +7, Roll 8 Diplomacy +21, Roll 38 (Lighten the mood)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+6=14 ; Wednesday April 17th, 2024 10:40:24 AM
As Mak starts singing, Beech thinks back to the people he grew up with.... "As an older friend of mine would say, Mak, please stop strangling the cat." The song may be light hearted, but the singing was just terrible....
Beech will attempt to help with the singing, but he knows he's not a professional.....
Perform check 14
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Wednesday April 17th, 2024 11:00:46 AM
Falco actually laughs when Mak starts singing helping him get his anxiety under control. "We need to get you some lessons Mak. If were all ok for the moment lets see what we can actually do while were here."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Wednesday April 17th, 2024 6:43:25 PM Sing? Probably not a silly idea -- anything to boost spirits around this place. Kiwina listens to Mak and contributes a sea shanty next if needed. Provided his companions don't get stuck here, though, he sings on his way along the woldsblood straam in the direction the spirits told them to take.
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+18=24 ; Thursday April 18th, 2024 9:47:02 AM
Elyas is willing to do anythign to keep people from falling to the despair of this place. He joins in heartily when Kiwina starts a shanty. Profession sailor: 24
He hopes it helps calm the nerves of the group. It certainly makes him feel better. Most of his memories of his time as a sailor are good ones, certainly better than the memories from hsi youth before he took to the sea
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Thursday April 18th, 2024 3:24:45 PM
Panzer looks down to see if his feet are still trapped.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Thursday April 18th, 2024 5:54:45 PM
Ayotnom waits to see the result of his attempts to help
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Thursday April 18th, 2024 6:07:44 PM
Kiwina tries to work something light-hearted into the shanty. Tsak may be feeling the loss of Esmerelda, but there's a whole lot of good memories to go with that cat. And they could probably spend all morning tailoring Drunken Sailor to describe Mak.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Thursday April 18th, 2024 10:05:28 PM
Beech is sure he's not much help with the singing... And that he could be the one accused of strangling the cat....
JonS Co-DM - "Back to Work" Friday April 19th, 2024 1:18:49 AM
Panzer, when the realization that some regrets can be overcome, begins to get his arms and legs back under his control. It is a struggle, but Ayotnom helps him ‘uproot’ himself, and then count to make sure he still has all his toes.
Tsak, beginning to lose hope and lost in his regrets, watches as the light at the end of his tunnel begins to diminish. However, when he hears Mak’s voice, and feels him grab his arm, Tsak comes out of his fog, and Mak and Ayotnom are also able to help ‘uproot’ Tsak … and again there is the consummate toe counting.
Mak, realizing that something needed to change, pulls his mandolin from his bag and begins to play and sing. Badly, very badly … however, he knows his singing is terrible, but it still makes him and the rest of the group begin laughing, which seems to push some of the power of this place back
Beech admonishes Mak, by asking him to Stop strangling the cat, and then joins in on the song, not as bad as Mak, but still not as great as a tavern bard.
Falco begins laughing at Mak’s playing, and the voices of Mak and Beech singing, not in harmony at all. All of this begins to reign in his anxiety, and he posits, Mak you need lessons. Looking at his friends, Falco continues, As we’re all still here, lets see that we can do while we’re here.
As Maks’ song comes to a close, Kiwina begins a shanty, which sounds much better than Mak and Beech’s attempts at singing.
Elyas, with hope beginning to grow in himself, also adds his voice to Kiwina’s shanty … which makes him feel better, and he hopes it will bolster his friends’ mood
The shanty continues, with Kiwina and Elyas adding pieces and parts to make the song include all their friends, and their attempt appears to be working as the party feels their anxiety begin to lessen.
It is during this time that Kiwina remembers what the spirits told him, "We know of no evil save the regrets that have trapped us here. But you ask about a structure. It is up ahead. You can find it by following the Woldsblood."
OOC: I’m sorry guys, I dropped the ball…the last few weeks have been rough, and I swear I thought yesterday was Tuesday … it sucks to get old and be blonde, just saying …. Hmmmm, what was I saying again?
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Friday April 19th, 2024 1:58:49 AM
10 out of 10, brilliant! They're all there. With his toes accounted for Tsak takes in a moment to soak in the amazement of how the Petals have managed to raise their own spirits in this most forlorn of places. All right mates, lets go find this 'structure'. It probably won't be pretty, but with Mak's singing behind us I think we're thru the worst of it.
Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Mandolin|-/-/-/-/-|(Perform: Strings +7)**|-(-)-)) d20+7=21 ; Friday April 19th, 2024 8:20:03 AM
Mak picked up the tune of the shanty and started playing along with it. Surprisingly he did very well as he added his musical accompaniment to the sea song. At Tsak''s comment about his singing he just smiled and flourished his mandolin with a spin, but he didn't add his voice to the shanty. The ranger wasn't wrong...
OOC: Perform +7, Roll 21
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Friday April 19th, 2024 8:47:09 AM
Panzer thanks his friends for their timely intervention and checks his gear. He then resumes following the Woldsblood stream to the Lich.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+8=15 ; Friday April 19th, 2024 10:43:10 AM
Falco starts to hoot along with Mak finding the rhythm as they walk.
"Not a vacation destination lets find this place." {Survival 15}
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+24=44 ; Friday April 19th, 2024 12:47:00 PM
Kiwina continues the shanty as they head along the woldsblood stream in the direction the spirits told them to take. He also watches for other possible attacks, hoping to give people a chance to avoid them (perception = 44).
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+6=22 ; d20+22=32 ; Friday April 19th, 2024 1:57:56 PM "Tsak, with our worse than amateur singing, I wouldn't be surprised if these trees started chasing us away so they can go back to their depression in peace..." He does keep singing but only as a distraction. He's more into paying attention for trouble....
Perform 22 Perception 32
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Friday April 19th, 2024 8:48:37 PM
Ayotnom says, "To the structure. Let's hope the lich hasn't fully reformed by the time we get their. Maybe he'll just be a head and a phylactery and we can crush him or something?"
JonS Co-DM - "The Tower" Saturday April 20th, 2024 1:53:09 PM
As the party sings, and laughs, you follow the rivulet of Woldsblood through the forest. Knowing now what can happen, the party avoids getting to close to any of the trees, though they can still hear the laments around them, the faint sound of their mournful wails, echoing through the darkness like a chorus of the damned. Each cry is a poignant reminder of lives cut short, dreams left unfulfilled, and destinies unfulfilled.
Moving through the forest, the party is surprised to go from dense woodlands to open land. Though still not pleasant, this is a welcome change. Leaving behind the voices and feelings of regret, the party is shocked and surprised to see an ancient spire looming like a colossal shard, several miles away. Its surface shimmers like polished obsidian as it stretches towards the sky. The spire 300 ' tall. It is roughly 100' most of the way up and it narrows to a point at the top.
Below the spire's towering presence, three rivers of Woldsblood come together, converging at its base, while only a single rivulet emerges from it — the very one the party has been diligently tracking. The motes of light that match the portal they passed through continue to dance on the surface of the Woldsblood here, and also dance upon the surface of the spire.
And what, brave adventurers do you do? Unfortunately there is not a gift shop selling trinkets from your journey to this point, although that would be both frightening and cool.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Sunday April 21st, 2024 12:10:08 AM Gosh Mak, do you think the bad man is hiding in that big, black, shiny tower over there? Nice killing field here, should we rush in? Lets assume we're expected and just take our time...
The spell slingers are probably going to be the difference in the coming battle, Tsak is happy to go along with whatever plan works best for them.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Sunday April 21st, 2024 5:46:10 PM
Ayotnom says, "Is there a back entrance or something, maybe we take some of the magic items we found and wrap them up and act like it is a catacombs special delivery? I don't think they'd necessarily attack a catacombs delivery person would they?"
Mak(JamesM)(136/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|17/12/7/17(RS)/-|(FA,WF,WS,WT,DA,RS,Range Penalty,MS,IG)**|1d8+15(MS)(20 Monday April 22nd, 2024 8:45:40 AM "Golly gee Tsak. I do believe that is exactly the place a bad man might live." Mak said as he put away his mandolin and pulled out his longbow.
**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment, Range Penalty(200'/0)| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Feelin' Fine! | | Range: 0-200 Feet |
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Monday April 22nd, 2024 9:39:10 AM
Falco looks at the spire. "Must be compensating for something." then responds to Ayotnom "At least that approach would give us the element of surprise as they laugh at us."
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Monday April 22nd, 2024 2:07:58 PM "with all this clear land between us and the spire, anyone in there will see us coming. At the same time we don't want to just rush in without a plan. Maybe we can get closer and see what our options are for getting inside. If the walls are thin enough and not magically sealed I might be able to make us a doorway like i did against that Beholder we found."
It seems obvious to Elyas that they probably will find the lich in this tower, but the tower itself is massive. who knows how many other things could be inside? Or they could get really lucky and maybe they are fighting a very antisocial lich...
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Monday April 22nd, 2024 2:53:52 PM
Beech snickers at the tongue in cheek suggestion of pretending to be a delivery service.... "Well, you know there are ways of knocking and then there are ways of KNOCKING. I agree that he either knows we are following or expects us to be doing so real soon, so trying to stealth is probably out anyways....."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Monday April 22nd, 2024 8:05:09 PM "It had undead helpers in our world. What do you think it'll have in a world of undead?" Kiwina might be able to hide in plain sight, but he's not a stealthy individual. Sneaking up is probably not the best option, so he settles for extrapolating from insufficient data. "Unless woldsblood runs uphill here, I guess we'll find it at ground level or below. Or we could try to lure it out. Bet it would react if the streams flowing into that fortress were dammed."
DM Mark - "Nice killing field here, should we rush in?" Monday April 22nd, 2024 8:47:43 PM
The party looks at the spire in the distance, unsure how to approach.
Well, they're unsure until Ayotnom comes up with the idea of posting as a Catacombs delivery!
(Tell me what you do as you approach.)
The spire is indeed imposing. As you get closer to the tower - maybe 100' away, you half expect a barrage of fireballs and lightning bolts to rain down. But nothing happens - at least not yet.
At the base of the spire the party can see what appears to be a grand and imposing doorway, made from the same obsidian-like material as the rest of the structure. The doors are closed. You circle from a distance, but see no entrance.
This doorway rises tall and wide, and and even from a distance you can see it is carved with intricate designs etched into its surface reminiscent of ancient runes or symbols of power.
Above this doorway, you see an inscription you can read with some effort at that distance. It says, "Herein lies the end of regret. Many who regret yearn for me, but few ever choose me, as my path can be even more difficult. Call upon my name if you dare."
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Monday April 22nd, 2024 9:54:09 PM "Peace"
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' d20+6=18 ; Monday April 22nd, 2024 10:35:12 PM
Kiwina suggests "redemption". He looks to see if he can recognize the runes, though he expects others would have more luck. (Linguistics = 18)
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Monday April 22nd, 2024 11:06:15 PM
Ayotnom calls out, "Personal Responsibility?" if that doesn't work then he calls out, "Intentional Living?" and if that doesn't work out he calls out, "Self Acceptance?" and if that doesn't work out he calls out "Stoicism" and if that doesn't work out he calls out "The ability to go back in time?"
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday April 23rd, 2024 7:32:06 AM
Tsak thinks "Redemption" is a good answer, but suspects, looking at the surroundings, that it will be something darker - revenge, suicide, death. As he looks around he wonders who the audience are for this runic marketing campaign. Maybe the petals. Maybe its a trap. If the lich is still regenerating it will be relying on tricks, traps and creatures to protect it. But Tsak is hardly the brains of the party, he waits patiently to see what happens.
Mak(JamesM)(136/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|17/12/7/17(RS)/-|(FA,WF,WS,WT,DA,RS,Range Penalty,MS,IG)**|1d8+15(MS)(20 Tuesday April 23rd, 2024 8:06:09 AM
Mak looked around and listened to his friends before speaking. "Death...it's death." he said as he stepped back and readied his weapon.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Tuesday April 23rd, 2024 10:09:37 AM "Delivery!" Falco calls out hopefully.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Tuesday April 23rd, 2024 11:36:45 AM
Beech shakes his head as each says some word, all are different, but to him all seem wrong, considering what they are fearing is inside.... Then it dawns as a spark ignites inside of him.... "I'm doubting any of those are correct. While none of have chosen the correct profession, each of us a little of what is being asked for. While none of us are a Paladin, we all have some of what a Paladin personifies. It's Courage, Doesn't matter what you're being Courageous about, but it's a hard life anyway you follow it...."
JonS Co-DM - "The Tower" Tuesday April 23rd, 2024 2:44:12 PM
Candygram for Mongo! Candygram for Mongo!
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' Tuesday April 23rd, 2024 5:47:38 PM "Death certainly matches the decor better."
DM Mark - "Death certainly matches the decor better." Tuesday April 23rd, 2024 9:18:00 PM
The Petals regard the black tower, coming closer to look at the ancient runes and the riddle above what appears to be a door.
Kiwina tries to puzzle out the runes and symbols, but isn't able to read any of it.
Panzer steps up and says, "Peace." Nothing happens. Ayotnom tries a few things that have no effect. Falco calls out, "Delivery!" Still nothing. Beech thinks it might be Courage. Mak is sure the answer is death. Nothing happens.
Tsak has some thoughts, but when Kiwina suggests Redemption, Tsak agrees that's a good answer to the riddle.
Evidently, the tower also thinks that's a good response. As Kiwina says, "Redemption", the symbols seem to move and shift, and as they do so, what was clearly only a carved door is now outlined to reveal an actual door, complete with handles and you can see where the door, though still made of the same material, is somewhat separate from the tower.
But the door is closed, and it looks like if such a heavy door can be opened, it will require a strength check. You see no keyhole or obvious lock.
What do you do? Also, please let me know generally where you are relative to the doorway.
(I thought this might be a tough riddle. Kiwina earns a Hero Point for coming up with this so quickly!)
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+21=30 ; Tuesday April 23rd, 2024 9:27:10 PM
Ayotnom says, "I have a bad feeling about this. Someone should probably check for traps."
He gives the door a wide berth until someone does so and takes a look around for hostiles.
Perception: 30
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+26=28 ; d20+5=7 ; Wednesday April 24th, 2024 2:13:40 AM
perception 28 Strength 7 lol Panzer looks for traps and if he sees none he tries to open it, and likely fails, alot.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday April 24th, 2024 6:39:58 AM
Tsak watches as the hardy little badger dude starts checking out the door. He's sorely tempted to stick his fingers in his ears to protect them from the inevitable explosion, but decides it would be undignified. Under his breath he counts to 10. If nothing explodes he'll move up to stand on the left hand side of the door and draw his sword. He's ready to follow Panzer who is sure to go inside if he can actually get the thing open without killing anyone.
Mak(JamesM)(136/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|17/12/7/17(RS)/-|(FA,WF,WS,WT,DA,RS,Range Penalty,MS,IG)**|1d8+15(MS)(20 Wednesday April 24th, 2024 8:04:04 AM "We need a trappist." Mak said as he put some distance between him and the door. Thirty feet looked good to him.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+25=44 ; Wednesday April 24th, 2024 10:06:28 AM
Falco casts detect magic on the door and then examines it for any obvious dangers. {Perception: 44} Once that is done he moves forty feet from the door and off to the side a little.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Wednesday April 24th, 2024 12:58:28 PM
Beech will stand back, 40' or so as well, just off the other side from Falco, He'll have his bow at the ready....
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+16=33 ; Wednesday April 24th, 2024 2:07:56 PM
Elyas looks for any symbols on or around the door that might be a second layer of access that they would need ot find their way through, similar to the ancient text they found in the basement previously. Perception = 33
He is not a strong person so will leave trying to pull the doors open to others. He stands backf rom the door about 10 feet but centered so he can study the door for clues/symbols.
He also will cast detect magic and begin looking for auras in a few rounds
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+24=31 ; Wednesday April 24th, 2024 5:51:35 PM
Kiwina takes a position about 15 feet to the side of the door, and not in contact with the wall. He also watches for anything that might take an interest in them. (Perception = 31)
DM Mark - "We need a trappist." Wednesday April 24th, 2024 7:00:55 PM
Wary of the door, the Petals fan out as Panzer tries to open it. The little badger pulls, but the door does not budge. He thinks maybe he just didn't have good leverage when he tried (failed the DC 20 strength check.)
Everyone else watches to see what will happen.
Tsak half expects an explosion, but moves up near Panzer, ready to follow him in. Elyas and Kiwina are nearby, but Ayotnom, Falco, Mak and Beech stand further back.
Nothing happens so far.
Several of the Petals examine the doors carefully from where they are, but they notice nothing more than the strange symbols and the outline of the door. Falco and Elyas cast Detect Magic. They are a bit surprised that they detect no magic emanating from the tower or from its doors. They watched the doors magically change when Kiwina said "redemption", and they know their spells worked because they detect their own magic items. But nothing from the tower. Weird.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Wednesday April 24th, 2024 9:25:52 PM
Ayotnom asks, "This tower is dark yes? I had heard once of a tale of old black rusty swords that were antithetical to magic. Could this tower too be antimagic? Perhaps if we are worried about some kind of trap we tie a rope to the door and then try to pull together?"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+5=7 ; d20+5=25 ; Thursday April 25th, 2024 7:33:50 AM
Panzer lets go of the door and massages his back a little. " This thing is heavy. Might take a couple of minutes to open."
As the party groups up, ready for trouble he grabs hold of the door again and tries to open it, and again he feels something give in his back. Finally with both feet on the door jamb and both hands on the handle he gives a mighty heave and wrenches the door open. (Yep, he is probably prone and certainly unarmed)
Once the door is open he draws his weapons and gets ready to head in. He keeps an eye out ahead for traps ( his perception is +26 for the DM)
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday April 25th, 2024 8:38:12 AM
Tsak feels a little bad when he sees Panzer put his all in and almost hurt himself opening the door, I mean, he's only half the rangers size. As the plucky fighter enters the big, black tower, home of the lich and who knows what else, he follows just out of plain respect. It'll probably get him killed, but he certainly couldn't live with himself if he just stood there and watched a moment longer.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Thursday April 25th, 2024 9:57:10 AM
Falco watches Panzer work on the door glad to have strong friends. As the door seems to move Falco nods. "I was getting worried we were going to have to climb it."
Mak(JamesM)(136/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|17/12/7/17(RS)/-|(FA,WF,WS,WT,DA,RS,Range Penalty,MS,IG)**|1d8+15(MS)(20 d20+3=16 ; Thursday April 25th, 2024 4:11:43 PM
Mak looked at Tsak. "We should probably help him." Mak said as he summoned his rapier, sheathed it, and then stored his bow in his glove. "Come on Tsak, what's the worst that could happen?"
OOC: Strength Check +3, Roll 16 (Aid Another for +2 on someone else's check.)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Thursday April 25th, 2024 5:05:21 PM
Beech remains back, he knows his strength wouldn't help very much, and his size would only get in the way. Beech keeps a watch out, and has his bow ready, or a spell, whichever is better....
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Thursday April 25th, 2024 7:32:44 PM
Kiwina has his weapon become a trident and a light mace while he waits for the door.
===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
DM Mark - "Come on Tsak, what's the worst that could happen?" Thursday April 25th, 2024 9:03:29 PM
Ayotnom mentions tales he's heard and wonders aloud if the tower might be antimagic.
Panzer is not about to be put off by a mere door. He tries again and fails. Then he looks almost comical as he grabs the door handle with some determination and braces his feet on the other door so that he's almost horizontal as he pulls hard against the door. Mak steps up to lend some help with this. With a low grinding sound, the door is slowly pulled open a few feet. Once opened, it is a bit easier to open the jet black door more, and the other door can be opened as well.
Dim light spills into the darkened interior of the tower, but does not reach to the back of this space. The air here is stale, and smells of dry stone and dirt. The inside walls are of the same black stone as the outside, and appear to be about 10' thick. (In the dim light from the doorway, normal folks can see about 20' in, and those with low-light vision can see about 40'. Beyond that seems to be normal darkness. But the map below shows the whole area for simplicity.)
Though you cannot see it all, the space here is about 80' around and the stone ceiling is 20' high. In front of you are what appear to be some stone sarcophagi. On the top of the nearest ones (and probably the rest) you see a bas relief of an armored warrior laying with eyes closed and holding a sword from its waist to its feet.
Panzer peers as far as the dim light allows, looking for traps. Nothing seems like an obvious traps from where he is. But he knows that careful examination my require a closer look, perhaps with better light. (I know you can look for some traps from a distance, but if you were looking for traps concealed in a chest, you'd need need to be up next to the chest's lid or locking mechanism to check properly. It's a DM call. But no traps so far.)
Falco is relieved the door actually opens. He was not looking forward to climbing the tower.
Tsak marvels at the little badger-man's ability to wrestle open such a large door. The ranger moves to back him up. Mak is ready to back up Panzer as well as he adjusts his weapons. He chides Tsak, asking him what's the worst that could happen.
Beech is ready to lose an arrow or cast a spell.
Kiwina concentrates, and his weapon magically separates into two, shifting into a trident and a light mace.
If you move into or cast spells into this area: Highlight to display spoiler: {Any magic brought into this area no longer seems to function. Magical lights go out, darkvision magic does not function, etc.}
Here is your map. Please move yourselves on the map, or let me know where you move to.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+7=9 ; Thursday April 25th, 2024 9:36:07 PM
profession miner 9 Panzer tries to determine what type of stone the black walls are. He really has no idea.he looks inside and pauses. Sarcophagi. Wonderful. " Bets on how many of those things have animated dead things in them? I bet all of them. Anyone have any spikes so we can make these doors stay open? I really don't plan on fighting them in there."
Panzer with no magic.... AC 26 T16 FF21
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Friday April 26th, 2024 4:51:34 AM
Ayotnom says "How would it be possible for the necromancy to do that to work if inside the tower is an antimagic field?"
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/10+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Friday April 26th, 2024 8:18:41 AM
Mak being able to see in complete darkness, moved up to just inside the door. As soon as he did so his bow appeared in his hand and clattered to the floor. Mak quickly stooped to pick it up and stepped back.
"Anti magic." he commented. "Same as when we were fighting the beholder. My glove ejected the bow that was stored in it. "
**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| | Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor)| DMs Anti-Magic Field | Condition: Feelin' Fine! | | Range: 0-30 Feet |
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Friday April 26th, 2024 9:30:36 AM
As Falco gets close he sees his light spell sputter out and cock his head to the side. "Is it anitmagic or just something that stops light." He steps closer and casts detect magic to see if that still works.
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Friday April 26th, 2024 9:33:44 AM
Elyas steps in behind the others
"Nope, not just the light spells. my darkvision just went away as well. bad combination with the light spell not working. Guess i should have brought some regular torches..."
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Friday April 26th, 2024 12:31:25 PM
Beech hears anti-magic and other words.... "Wait a moment, I wanna try something out, betting it will fail, but still need to be positive..." After the others give him room. He nocks an arrow, casts a burning hands with the arrow as the delivery and shoots it, targeting Y,15, and aiming it so the spread comes back towards the door.... (Hammer Shape) Beech wants to see if the spell is suppressed as well....
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Friday April 26th, 2024 6:39:17 PM
Kiwina, too, had planned to toss a stone with light cast on it into the room, but does not do so when the others report it is antimagic. "What are the odds that the antimagic will stop the lich from reforming?" he wonders.
If someone has a torch, they could easily light it. Kiwina stopped carrying torches because the spell is handier -- well, normally. But he asks the arcane spellcasters, "Would I be able to create a torch with prestidigitation? All it would need to do is burn slowly enough." As he waits for the others to answer, he casts create water to put several gallons near the edge of the effect and watches to see if anything prevents it from naturally flowing into the effect once created.
DM Mark - "Guess i should have brought some regular torches..." Friday April 26th, 2024 8:31:45 PM
Panzer looks into the dimly lit room. He can only see the first two sarcophagi even with his low-light vision, but is sure they must contain undead. Ayotnom doubts that undead could be in what he thinks is an antimagic area.
Mak steps up. He can tell his darkvision does not work in the tower, and he presses in a bit. His bow, previously shrunk to a tiny size in his glove, suddenly regains size and clatters to the floor. Mak announces that indeed the area is antimagic.
Falco wonders about the extent of the antimagic. Beech too is curious. He imbues an arrow with a spell and shoots it into the room. He shoots it at the base of the closest sarcophagi. It clatters and his spell does not go off.
Elyas laments not bringing any torches.
Kiwina thinks that perhaps this might prevent the lich from reforming here. He wonders aloud if he could use Prestidigation to create a torch? (Good question. I'll bring it up on the Rules Board. It creates crude, fragile items that cannot be used as tools or weapons. Can it create lamp oil? Can it create a torch, that usually has some substance on the end that will burn slowly? I don't know.)
The Petals stop at the doorway - from the map, it looks like only Mak is in the doorway, and everyone else is outside. The dark room has a stale, musty smell. As noted before, the dim light from outside only illuminates the first 20' of this room, and double that for folks with low light vision. Natural darkvision works normally, but not magical darkvision.
Here is your map. Please move yourselves on the map, or let me know where you move to.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+21=27 ; d20+23=35 ; d20+23=27 ; Friday April 26th, 2024 11:23:17 PM
Ayotnom turns on the gem of seeing and studies the tower, the door and what he can see of the antimagic field trying to understand its extent. He only uses 5 minutes of its power.
Perception: 27 Know[Arcana] 35 Spellcraft: 27
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Saturday April 27th, 2024 4:56:02 AM
Tsak moves past Falco to stand next to Mak. He's aware the spellcasters are having some issues, but his natural eyesight is working just fine. He sees a number of sarcophogi and stage whispers to Mak Ooh, loot boxes. Which one do you want to accidentally open first?
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+7=19 ; d20+26=27 ; Saturday April 27th, 2024 11:08:16 AM
Panzer looks at the room and wheels start turning in his head. Those next to him can probably smell the smoke created by this friction. He can see well in low light conditions, normal conditions. yet he is struggling to see farther than 30 feet into this"anti-magical" room. So how is it dark in there, darker than prevailing light should allow?
He steps back and circles the tower again. Is the tower on a rise, like his engineering says most towers are built? or in a depression? Does Wolsblood follow the normal rules of nature for a liquid? Does it flow down hill? What have they observed thus far with Woldsblood?
" Hold on a minute guys. Does this seem odd to you? A lich magically and alchemically extends their life by cheating death, right? Yet we are facing an area of supposed antimagic? Humor me for a minute and have those capable of it spread out and cast detect magic on, and around the tower and lets see what aura you get. What school of magic seems prevalent. If it is one associated with anti magic then maybe this is real, but how big is the largest anti magic spell you know of?I studied the arcane for awhile and I can only think of antimagic field, and mage's disjuction. small and instant spells. So what's powering this spell? If its bigger than an antimagic field it must have a strong force sustaining it right? You don't use toothpicks to hold up a house, you use a strong foundation. Is it the woldsblood? if it is then we are outside the tower, where the woldsblood comes from. What is stopping us from diverting it away from the tower and cutting the power source?" Knowledge engineering 19 Perception 27
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Sunday April 28th, 2024 3:22:56 PM
As Panzer speaks, Kiwina recalls there were three streams of woldsblood flowing into the fortress and one coming out. He is not sure how they would dam the streams, but considers it a decent thing to try.
===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Monday April 29th, 2024 9:32:05 AM
Elyas stays behind several other Petals, looking into the room
"well, those are certainly creepy. Without magic I won't be a whole lot of help unfortunately."
He pulls out a light crossbow that hasn't been used in quite some time.
Before going inside he tries summoning a medium Fire Elemental and sending it inside the room to see if summons still work inside the bubble. If that works it might be possible to bring something bigger, or at least cast some light by the nature of the elemental.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+25=38 ; Monday April 29th, 2024 9:46:41 AM
If it is practical Falco will walk the exterior of the tower casting detect magic on its surface and looking for any sort of warding that can be seen on the exterior. {Detect Magic and Perception: 38}
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/10+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Monday April 29th, 2024 9:55:33 AM "That's a trick question Tsak. Doesn't matter since we are opening all of them." Mak snarked back. "I'm not liking this anti magic business. Seems I've too much invested in it to be anything but rubbish without it."
"Can you see if there are any doors in there?" Mak asked his friend.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Monday April 29th, 2024 12:59:39 PM
Beech doesn't really know anything about anti-magic, but he does have a couple comments about Woldsblood... "Well, it's not three streams leading to the tower, I'm imagining it was originally a single stream headed in the direction it was supposed to. The Tower may be getting powered from it, I don't know. I know mom powers a lot of her spells with just a few drops, so no idea what a stream of it will do. Especially if our Lich friend was a Fixer before he became a Lich. He somehow created an off shoot stream, the one we followed from the portal and caused it to not be squeezed out of existence once it crosses to our plane of existence. But anyways, is there some way we can route the incoming stream around the tower to continue the original course of the Woldsblood?"
DM Mark - "I'm not liking this anti magic business." Monday April 29th, 2024 2:39:40 PM
Petals ponder what to do. The thought of venturing into what they believe is an area of antimagic area gives them pause.
Ayotnom holds the gem of true seeing up to his eye. As he gazes through it, he can see the tower even better than the ambient dim light of this place would normally allow. But when he attempts to look in the open doorway to the interior of the tower, he sees the same thing as he did without the gem. Since minotaurs have neither darkvision nor low-light vision, the ambient dim light of this place only illuminates about 20' beyond the doorway.
Tsak moves next to Mak. Standing in the doorway, the half-orc's 60' darkvision allows him to see several sarcophagi. He asks which of the loot boxes they should open first.
Panzer considers his situation. This whole plane is dimly lit, so the ambient dim light only provides dim light into the doorway for about 20' in, double that for creatures with low-light vision. He asks his friends to use Detect Magic to determine the school of magic they detect here. But, as noted before, when they concentrate on the tower they do not detect any magic, nor do they detect any magic as they look into the open doorway of the tower. When they look at the nearby rivers and rivulets of Woldsblood, it's not magic per se, but it does radiate necromantic magic.
Panzer uses his engineering skill to look at the tower, the ground it's on, and the nearby rivers of Woldsblood. The tower appears to be made of some sort of black stone, and the walls look to be 10' thick. The ground around the tower looks to be flat. The floor and the ceiling in the tower seems to be flat. The direction of flow in the rivers of Woldsbloodcan only be inferred from the souls in them, represented by motes of light and vague shapes in the river. It does not seem to flow according to gravity or slope. In some cases, it has appeared to flow uphill at times, so it does not seem to obey the normal laws of physics and gravity.
Kiwina thinks about the rivers of Woldsblood here. He can see that three seem to come together near the spire and merge into the single river the Petals followed to get here. Also, as Kiwina considers using Prestidigitation to create a torch, he knows it can create a fragile version of an unlit torch, but he doubts it would actually light and even if it did, it would not work for very long.
Elyas peers into the room. He can only see the outline of the first two sarcophagi. He summons a fire elemental and sends it in. It winks out of existence as it enters the room, though it did briefly illuminate most of the room before it disappeared.
Falco leaves the others to walk around the tower. He finds the only features are the doors and their carvings. As he wanders around the tower with Detect Magic, he detects nothing emanating from the tower walls.
Mak laments his over reliance on magic. He asks Tsak what he sees, but the Half-orc can only see about 60' in. He sees no other doorways.
Beech looks at the rivers of Woldsblood. None of them actually intersect the tower, and the seeming direction of flow is hard to discern. He has some thoughts about the nature of Woldsblood. He knows it contains dangerous power in the Wold, but here it seems more mundane and normal somehow. Perhaps it behaves differently in the Realms of Shadow.
The Petals regard this seeming combination of antimagic and darkness with great trepidation.
Here is your map. Please move yourselves on the map, or let me know where you move to.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Monday April 29th, 2024 7:37:18 PM
Panzer starts digging a trench that tries to divert the woldsblood away from the tower.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Monday April 29th, 2024 8:45:12 PM
Ayotnom helps Panzer in the digging of the trench not knowing what else to do (OOC: Do I roll something?)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Monday April 29th, 2024 11:23:33 PM
Cut the supply of woldsblood or enter the spire. . . Kiwina helps Panzer and Ayotnom, at least until another plan is proposed. He still thinks this might irritate the lich.
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+19=31 ; Tuesday April 30th, 2024 8:59:30 AM
OOC: Are we trying to divert a river? A creek? A Stream? We could be here a while.
Mak watched the others start to dig and decided an armed guard would be appropriate, so he pulled out an arrow or two and kept watch.
OOC: Perception +19, Roll 31
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Tuesday April 30th, 2024 9:53:26 AM "How big does it look in there? I could try using an area effect Greater Dispel Magic though I am not sure if that would work in an anti-magic field, also it could just be weirdness of this plane that is causing the effect. I don't know. I am just pretty useless without magic."
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+22=23 ; Tuesday April 30th, 2024 1:36:50 PM
Beech is out of suggestions, but he can and will keep a look out....
Perception roll : 23
DM Mark - "I'm not liking this anti magic business." Tuesday April 30th, 2024 6:05:20 PM
Panzer begins digging, as badgers do from time to time. Ayontom and Kiwina pitch in. But dig as they might, the rivers of Woldsblood are not diverted. They seem to have a stubborn ability to flow where they will. You could be at this for months, and you're not even sure you could control the flow of Woldsblood here.
(Moving the rocky ground is indeed difficult even with proper equipment, but the Woldsblood doesn't behave like actual water in this place. A dam placed in its way sometimes simply has the Woldsblood flow over it and back down along its present course. It doesn't even soak into the ground.)
And besides, the Woldsblood does not intersect the tower. There seem to be three rivers of Woldsblood that join near the tower, and one flows through the Forest of Regret where you came from.
Mak wonders if this will have an effect. He pulls out his bow and keeps watch.
Falco considers casting Dispel Magic into the are where magic does not work. He's not sure that will be effective.
Beech isn't sure what else to do, so he also keeps watch.
It seems the Petals of the Eight Petaled Rose, the Heroes of the Taur Isles are at a standstill, faced with an area that takes away their magic.
Here is your map. Please move yourselves on the map, or let me know where you move to.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Tuesday April 30th, 2024 6:30:45 PM
Panzer sighs for the tenth time when the woldsblood fails to act like water. He heads back to the doorway and starts going through his pack. He has no nonmagical torches, but he does have the continually flaming ones from the lich's old lair. He sets them up ourside the door and the anti magic field so that the doorway is well lit and tells the others to get ready. He doesn't want to fight anything inside the anti magic area, so he will try to lead them out. When everyone is ready he heads in and pops the top off of the nearest coffin. If something attacks him he heads for the well lit door.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Tuesday April 30th, 2024 7:33:26 PM
Kiwina picks up one of the torches Panzer dug out, and looks it over carefully. If it is an actual torch with a continual flame, then he dowses the flame by sticking it in the anti-magic area and lights the torch conventionally, with flint and steel.
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Tuesday April 30th, 2024 8:23:10 PM
If anyone has an item that could burn like an improvised torch Elyas could set it on fire. but otherwise he is out of ideas on how he could help with this particular situation. He stands at the endge of the doorway but without darkvision there isn't much he can see.
We came all this way and none of us brought a torch.... well that'll teach us
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Tuesday April 30th, 2024 8:38:11 PM
Ayotnom reaches into his haversack and pulls out 3 torches.
"I had them this whole time but I wanted to try diverting the Wold's blood first. Guess the only option we have left is to actually go in there. Who wants to hold the torches?"
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday April 30th, 2024 10:52:31 PM I can see without the torches, I'll just hold my sword thanks.
Remembering Panzers struggle with the door Tsak lopes over to lend a hand with the sarcophagus lid. As he helps shove the stone across he looks at Panzer Run and hit right? Get 'em out in the open and then whack 'em.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Wednesday May 1st, 2024 10:10:14 AM "I can hold a torch, my bow is one of our least effective weapons I am sure."
Faclo grabs a torch and lights it when the group is ready.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+22=33 ; Wednesday May 1st, 2024 3:13:23 PM
Beech stays where he is, and readies his bow, either arrows or spells, if the targets come outside....
Perception 33
JonS Co-DM - "I'm not liking this anti magic business." Wednesday May 1st, 2024 3:17:31 PM
Following the frustration of the Woldsblood flows, not following the rules of physics; the Petals look inside the room.
Mak is on guard with arrows to string...Highlight to display spoiler: { dumb question, how many arrows do you have in your quiver, as you/I have no clue as to what point you'll be able to pull more}
Beech is also on guard duty, not liking this whole situation
Elyas states that he can light any mundane torches the party may have with them, hoping that someone does actually have some.
Panzer shares the everburning torches he has, doubtful that they will work once in the room.
Kiwina, thinking on his feet, takes one of Panzer's proffered torches. Sticks it into the room. Once it goes out, he uses flint and steel to light it.
Ayotnom also reaches into his pack, and pulls out three torches, sharing that he had them all along but was hoping that diverting the Woldsblood would work.
Falco, stating he can hold both a torch and a weapon gladly takes the "basic" light source.
Tsak declines a torch, stating he can see just fine. He then helps Panzer, who is shoving on a sarcophagus lid, hoping the teo of them can open the tomb.
After a few moments, the two realize that these tombs are sealed shut. The only way to get inside would be to break them open
If y'all would please put yourselves wherever you are on the map that'd be cool =)
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+16=29 ; Wednesday May 1st, 2024 3:34:33 PM
Elyas cautiously moves into the tower, watching fro threats. now that they have some light in the room he looks around Perception = 29
"Maybe we shouldn't crack open tombs in this place. that seems like asking for a fight with some undead something or other"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Wednesday May 1st, 2024 5:12:24 PM
Panzer calls back to the others, "" Tsak and I will stir up whatever lives, er, resides in here and try to get them out of the room to fight, where we can have spellcaster support. Probably best if you guys wait out there." To Tsak he whispers, " I'm willing to bet that whatever is in there doesn't need the casket open to get out." Panzer puts his blades awat and pulls out his pickaxe to open the casket.
OOC As for leaving them behind unopened, I am guessing that whatever is in them will then follow us and attack when we are already busy, or wait to attack us as we retreat out of the tower past them
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Wednesday May 1st, 2024 5:30:20 PM
Ayotnom is happy to do as suggested and takes his place outside the anti-magic field.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Wednesday May 1st, 2024 5:42:49 PM
Kiwina doesn't go far into the room yet -- mostly because he's afraid the others are planning on opening the tombs that have to be broken open from the outside (but probably have nice doors that can be opened from the inside). So he's not planning on being where the things coming out of the other tombs are behind him while they're all busy trying to open one.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Wednesday May 1st, 2024 5:44:00 PM
Kiwina also looks at his weapons, last in the form of a trident and light mace, and makes sure they stay in that form even if they aren't going to act enchanted.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday May 2nd, 2024 2:40:10 AM
Tsak readies his sword and takes a look at the exit door judging the distance to run. A thought occurs to him. Emm, Panzer, what's the plan if those swing shut? he says pointing to the way out of the tower.
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Thursday May 2nd, 2024 9:16:47 AM
Mak moved into the room next to Tsak.
**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| | Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor)| DMs Anti-Magic Field | Condition: Feelin' Fine! | | Range: 0-30 Feet |
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Thursday May 2nd, 2024 9:35:40 AM
Falco moves into the room and to the left something about not being in fireball position again as he gets a little space.
JonS Co-DM - "I'm not liking this anti magic business." Thursday May 2nd, 2024 1:03:19 PM
I gotta look up the rules on breaking into stuff by non-magical means...and I'll get something posted later this afternoon as I have a job interview in an hour. I like the Wold, as it really stretches my knowledge of how to play and run games doing things I've never had to do or facing ideas that y'all throw at me that I've never encountered before =)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Thursday May 2nd, 2024 4:40:25 PM
Beech moves up to in front of the door, better if he can see most of the room for arrow shots at least.....
JonS Co-DM - "I'm not liking this anti magic business." Thursday May 2nd, 2024 7:40:38 PM
OOC: Ok I am going to preface the next few days of posts. I am currently in an argument with the State of Oregon, and everytime they ask me for more information, my frustration level rises to the point of me wanting to spit nails. That aside, here's what my reading came up with.
IC: Panzer changes from weapons to a pick axe Highlight to display spoiler: { please roll to hit and damage }.
Beech continues to watch for enemies, as is the rest of the Petals.
OOC: Anyone who wishes to join Panzer in his new job as a grave robber, please let me know that tool/item y'all are using, and roll to hit and damage. Thanks
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+20=35 ; d20+15=31 ; d20+10=30 ; d20+10=18 ; d6+7=8 ; d6+7=12 ; d6+7=10 ; d6+7=11 ; d6+7=13 ; d6+7=9 ; Thursday May 2nd, 2024 10:43:40 PM
If a miner’s pick is used in combat, treat it as a two-handed improvised weapon that deals piercing damage equal to that of a heavy pick of its size. 3 attacks per round because I am a fighter...
Hits AC 35 for 8 damage Hits AC 31 for 12 damage Crits AC 18 for 10 damage if not a crit 43 damage if it is a crit
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Thursday May 2nd, 2024 10:48:19 PM
Ayotnom says, "I got a block and tackle in the old haversack. Do we maybe want to hook it up to one of the sarcophagi and raise it to a height then drop it and let gravity do the work of bashing it open?"
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Thursday May 2nd, 2024 11:02:40 PM
Kiwina watches as Panzer attacks the tomb. "Would admantine be more effective?"
The only admantine Kiwina has is a dagger...
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Friday May 3rd, 2024 2:10:09 AM Why are we all in here? I thought the plan was for Panzer and I to start the fight then take it outside where we could use our magic to prevail...
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Friday May 3rd, 2024 10:22:16 AM "I came in because I am holding a torch so people can see, do not worry I will get out of here as qucik as I can if there is trouble."
Falco remains off to the side to give light but not be too closer.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Friday May 3rd, 2024 1:45:30 PM "To answer your other question Tsak, what happens if the doors slam shut when we open a tomb and bad monsters come for us, we fight and hope we are tougher than them because we have no other choice. " Panzer likes the dynamic that Mak and Tsak have built where they each try to one up the other on worst case scenarios. It fits his less than stellar wisdom and amuses him.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Friday May 3rd, 2024 4:10:55 PM
Beech, still outside, continues to keep an eye out....
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Friday May 3rd, 2024 4:12:22 PM please be careful... Elyas comments as they start hitting the tombs.
Meanwhile he looks around for stairs or doors to see how they might get to the rest of the tower
JonS Co-DM - "I'm not liking this anti magic business." Friday May 3rd, 2024 10:07:29 PM
OOC: So i had to spend some time looking stuff up. Is Panzer's Mining Pick adamantine or normal?
Panzer hauls out his mining pick and hammers away three times. The pick hitting the stone sounds more like its hitting metal, however, after Panzer's three hits, there is a large crack running across the top of the sarcophagus.
Ayotnom ponders that a block and tackle be used to haul one of these tombs in the air and let gravity do her thing ... however these things look like they're part of the floor, and not boxes sitting on top of it.
Elyas reminds his friends to be cautious and looks for a way to progress upwards or downwards, and notices a set of stone stairs leading up into the tower on the back wall.
Kiwina wonders if adamantine would work better than plain steel
Tsak asks why everyone has moved into the room, receiving a few answers, such as "I'm holding the torch," and "We're in here in case the door slams shut and we don't have to face the baddies by our lonesome."
Beech and Mak both have weapons readied in case any "baddies" happen to pop up
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Friday May 3rd, 2024 10:49:23 PM
Ayotnom was technically outside the building though if heard the question about the adamantine dagger he'll say "That weapon probably could also help chip away at the sarcophagi"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Friday May 3rd, 2024 11:38:05 PM
normal masterwork mining tools
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Saturday May 4th, 2024 3:16:09 AM You might be tough bud, but I'm a precious snowflake and I don't want stains on my new armour!
As the pick starts to noticeably damage the loot tomb Tsak once again eyes the exit. He'll try not to flatten any wizards that get in his way as he runs screaming toward the light.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Saturday May 4th, 2024 4:04:53 PM "We have no idea how long the doors stay open or what closes them. Best not to split too far apart." Kiwina didn't really think that out beforehand, but he doesn't feel comfortable leaving some of them in the spire and others out. He has no problem with everyone going outside to fight.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+22=41 ; Sunday May 5th, 2024 2:54:30 PM
Beech looks down at his pale attempt at armor and just smiles... He maintains his overwatch...
Perception 41
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Monday May 6th, 2024 9:48:57 AM "Guys, should we check those stairs first maybe? Someone might be home."
JonS Co-DM - "I'm not liking this anti magic business." Monday May 6th, 2024 3:39:13 PM
When the conversation arose about adamantine weapons used to help with with Panzer's pick axing(?), he does mention that "the dagger might help."
Tsak gauges whether he can make it back outside should something or someone pop up once Panzer opens the tomb, and mentions that he doesn't want to dirty "his new, shiny armor."
Kiwina points out the party shouldn't split up too much, or spread out to far
Beech and Mak both maintain their watch for trouble
Falco, noticing the stairs that Elyas pointed out, ponders "checking the stairs out," before Panzer attains his goal.
As Panzer smashes his pick axe down again, the top cracks open ...
What now brave adventurers? There is a kiosk by the portal by the way selling T-shirts "I survived the Plane of Shadow, and all I got was this T-shirt"
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Monday May 6th, 2024 5:41:43 PM
Ayotnom says, "I'll help with the sargophagi if you let me borrow your dagger Kiwana."
Assuming Kiwana agrees he takes the adamantine dagger and heads over to the container Panzer is working on and starts stabbing at it.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Monday May 6th, 2024 8:26:27 PM
Kiwina lets Ayotnom borrow the dagger. He moves up a bit to keep an eye on the room beyond the sarcophagus they're working on, looking for anything moving. (low light vision)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+26=36 ; Monday May 6th, 2024 10:15:32 PM
Panzer looks inside the open sarcophagus. Perception 36, low light vision.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+22=31 ; Monday May 6th, 2024 11:35:11 PM
Beech tries to not yawn.....
Perception 31
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+19=27 ; Tuesday May 7th, 2024 5:54:29 AM
(Perception=27) Tsak watches Panzer pound the stone lid and sees it crack. Panzer then leans in closer to see whats inside. Of course he does. Tsak re-thinks his plan: it now involves sprinting for the door with the fighters seemingly-lifeless body slung over his shoulder. He studies the sarcophagus intensely, his nerves twanging on a knife edge. At the first sign of trouble he'll be scooping up Panzer and sprinting for the 'safety' of the realm of death...
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Tuesday May 7th, 2024 8:11:42 AM
Mak stood back with his bow ready to fight off anything that came leaping out.
JonS Co-DM - "I'm not liking this anti magic business." Tuesday May 7th, 2024 3:28:17 PM
As the lid breaks open, Ayotnom and Panzer both see the same thing. A skeleton, dressed in resplendant and shiny chainmail. Whatever clothing it was dressed in is mostly scraps or dust. In a two handed grip is an older style longsword, which is also shiny. Only the skeleton seems to show any signs of age. The swords wood and leather scabbard has turned to pretty much dust and pieces.
Tsak, when he hears the top crack open, prepares to sprint back outside with Panzer over his shoulder.
Beech and Mak are both holding their weapons, readied for an attack ...
Kiwina too is watching for anything untowards to happen to the party
Elyas and Falco had been discussing checking out the stairs, but Panzer popped the top on the tomb before they made much headway.
The skeleton is just that—a skeleton. It doesn't pop up and attack but lies there, having found its eternal rest.
What now Petals????
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+26=44 ; Tuesday May 7th, 2024 6:29:30 PM " Not that I trust that there isn't something more to this fellow than meets the eye nor that the others are just as tame, but daylight, such as it is here, is burning." Panzer puts away his mining tools and pulls out his knives, the tools of his trade. He moves back towards the stairs, watching for traps . Perception 44
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Tuesday May 7th, 2024 7:34:11 PM "Keep in mind anything in here could be cursed so lets examine anything closely before we touch it."
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Tuesday May 7th, 2024 7:43:06 PM
Elyas stands by the steps
Well if there isn't anything worth seeing in those, we should quit the graverobbing and move on to the next floor. you all ready?
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Tuesday May 7th, 2024 8:37:49 PM
Kiwina retrieves his dagger from Ayotnom (presumably). He finds it a bit odd that there would be a body here, where everything else seems to be more spirit. Perhaps the magic will return on another level to this place.
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Wednesday May 8th, 2024 12:48:35 AM
Ayotnom says, "Anyone got any salt? I thought I heard somewhere that salting and burning bones/remains kept things from coming back."
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday May 8th, 2024 12:55:50 AM
Tsak relaxes, just a little. He's really tempted to poke the skelli as he goes past, but he's learned its best to look and not touch. He takes up position as the last Petal and follows the group up the stairs, his head on a swivel keeping an eye on their path of retreat.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Wednesday May 8th, 2024 12:00:28 PM
Beech, apparently, will have the rear spot. He just shrugs a bit and follows along, knowing as he steps through the doorway, everything he has in means of protection and offense goes away....
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Wednesday May 8th, 2024 1:46:03 PM
Falco takes one last look at the skeleton, frustrated that he cannot even cast detect magic, and takes a place in the middle of the group going up the stairs.
JonS Co-DM - "I'm not liking this anti magic business." Wednesday May 8th, 2024 4:23:58 PM
The tomb, having been a let let down of sorts, The Petals move forward.
Elyas prompts the group to stop grave robbing, and to ascend the stairs
Tsak is tempted to poke a skeleton, but decides not to, and places himself in front of Beech
Falco wishes he could cast Detect Magic, and then moves into the middle of the pack
Panzer swaps out mining gear for combat gear, and moves to the front, looking for traps
Mak, who's had bow in hand all this time, hangs out with Beech and Tsak at the back of the group
Beech opts to stay in the back, as without magic his offensive and defensive capabilities are decreased
Kiwina retrieves his adamantine dagger, and ponders why they skeletons are there
Ayotnom questions whether "salt" as using salt and fire can keep skeletons from rising
STAIRS: Like everything else in this tower, the stairs are carved from some form of obsidian-like stone. The stairs are quiet, and Panzer with his sharp eyes doesn't even spot any dust or spiderwebs anywhere.
As the Petals reach the second floor, they are greeted by the following: This floor mimics the first, 80' in diameter and 20' high. The walls and ceiling are covered in metal gears and plates. Occasional chains hang down from the ceiling. At the far end of this large chamber, a stone stairway rises to the third floor. Arranged in this large space are nine softly glowing crystal orbs about 3' in diameter.
Perception DC 26:Highlight to display spoiler: {You think you can hear muffled sounds coming from one of the spheres.}
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet d20+26=38 ; d20+24=26 ; d3+19=22 ; Wednesday May 8th, 2024 6:10:49 PM
perception 38 Panzer hears muffled disturbances from inside one of the illuminated globes. based on who they think this tower belongs to and what he has done Panzer assumes that an unwilling glowing being has been imprisoned inside the globe to provide light. He moves to the globe and shatters it with a blow from his adamantine weapon. Hit AC 22 for 22 damage adamantine also Panzer can bypass 5 points of DR if it applies due to feats
Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+21=31 ; d20+14=29 ; Wednesday May 8th, 2024 8:50:07 PM
(Perception: 31)
Ayotnom also hears the muffled sound and really can't do anything besides what Panzer did but since Panzer reclaimed his dagger he doesn't really have anything Adamantium so he instead readies to grapple whatever might come out of the orb should it prove hostile.
29 vs CMD to grapple whatever is in the orb if it proves hostile
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+23=31 ; Wednesday May 8th, 2024 11:49:58 PM
(Perception = 31)
Kiwina hears the noise, but doesn't need to point it out. As Panzer moves to attack the orb, Kiwina puts his back to the wall of the tower about 20 feet from the stairway.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+25=29 ; Thursday May 9th, 2024 9:47:54 AM
{Perception: 29}
Falco looks at the orbs and winces when Panzer simply attempts to break one of them. "Might have been worth a look first but ok,"
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Thursday May 9th, 2024 10:28:58 AM
Mak moved along with the others as he jostled ahead to join the front rank.
Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday May 9th, 2024 12:49:44 PM
Tsak nods as Falco sums the situation up nicely. We'll have to remember to put IMPETUOUS on his tombstone.
Other than that he just waits for something to explode or jump out at them from a dark corner. Dark corners are quite the feat in a round tower. Must be a necromancer/mood thing. Tsak never really got into interior design, what with being a slave and all. And dwarves don't really do towers.
Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | Thursday May 9th, 2024 1:36:57 PM
Elyas is surprised to see the glowing stones when so far no other magic has worked. he tries out a Light cantrip to see if maybe it was only the first floor? Perhaps someone trying to prevent necromancy on the fancy tombs down there.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet Thursday May 9th, 2024 5:30:50 PM " I was always partial to SOFT BRAINED or JUMPY, but IMPETUOUS works too." Panzer says as he waits for what he hopes is a friend or ally to come out of the orb.
JonS Co-DM - "I'm not liking this anti magic business." To Hit Panzer: d20+14=24 ; Thursday May 9th, 2024 7:02:06 PM
Yes, the Petals all heard murmuring...
Panzer, being a heroic kinda Badger, sees the globes of light, hears someone murmuring from inside the closest one, runs up and "POPS" it ...
Tsak and Falco understand Panzer's move and keep a weather eye out for trouble
Ayotnom prepares to attack whatever comes out of these balls of light
Mak and Beech continue their combat preparedness ...
Elyas attempts a simple cantrip, which doesn't work
Kiwina backs into a corner
Soooooooooooooooooooooooo
As the bubble pops, so do the rest. Inside of each emerges a faintly glowing ball of light which bobs gently in the air, the nebulous image of what might be a skull visible somewhere in its depths.
DC15 Know-Dungeoneering Highlight to display spoiler: { These are Will O Wisps =) }
Ayotnom gets his grapple on, as he hugs the crap out of one of them - Highlight to display spoiler: { Your attack roll is higher than their CMD ... not sure what exactly you're holding onto, probably feels like a ball of squishy satin sheets }
The one in front of Panzer tries to reach out and stroke his face, but misses
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character d20+12=31 ; d20+12=22 ; d20+7=8 ; d8+1=4 ; Thursday May 9th, 2024 7:23:20 PM
Beech can tell if his magic is back, because his vision would be back as well..... So assuming it is not, he shoots a few arrows at the wisp at AV/14
Arrow 1 (Rapid shot) Hit AC 31 damage 4 Arrow 2 (Rapid shot) Hit AC 22 Miss Arrow 3 Hit AC 8 clear miss, rolled a 1
"Um.... time to head outside? please say yes...."
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 167/167 ) Character Sheet d20+18=33 ; d20+17=28 ; d20+13=20 ; d20+12=19 ; d20+8=9 ; d20+7=11 ; d20+12=29 ; d20+18=21 ; d3+18=20 ; d3+13=16 ; d4+14=15 ; d100=26 ; d100=73 ; d100=57 ; d100=13 ; d100=90 ; Thursday May 9th, 2024 7:30:48 PM
AC 25 T15 FF21 167 hp -5 to Reflex, will and Fort saves, no dark vision, no flight, no evasion, no water breathing and no underwater attack ability Panzer's no magic ac's
Panzer recoils as the wisp tries to touch him in a non appropriate way. weapons already in hand he swings back at the wisp. ( are these invisible?) blind fighting feat rolling % miss High is good for me Main hand hits AC 33and confirms to 21 (miss) for 20 damage adamantine 73% hits Off Hand hits AC 28 for 16 damage adamantine 57% hits Main hand 2 miss Off Hand 2 miss Main hand 3 miss Off Hand 3 miss Bite hits AC 29 for 15 damage 90% hits
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 167/167 ) Character Sheet Thursday May 9th, 2024 7:34:23 PM
Panzer steps to AW 7
He then attempts to maintain the grapple (38 vs CMD) which he succeeds and in addition to that decides to deal lethal unarmed strike damage to the Will o Wisp (11 damage)
As the bubble pops and new enemies appear Tsak steps between the nearest floating skull thing and Falco. Drawing his sword as he moves he takes a swing at the WoW. He's never seen one before and isn't sure what will hurt it, but he has a big shiny sword so that seems a good place to start.
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/15+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+5=14 ; d20+14=18 ; d20+9=20 ; d20+4=10 ; d20+14=19 ; Friday May 10th, 2024 8:52:10 AM
Though Mak had heard of Will-o-wisps, he didn't know much about them, however given that the minotaur was grappling one he assumed it must have a tangible form that could be damaged by his arrows.
Mak had two arrows in his hand and drew back and fired at the one being grappled, however his shots went wide and bounced off the wall. He tried again, but the grappling opponents were moving too erractically and he missed again. His third shot missed as well as it passed through the corona of the wisp. His forth shot and fifth arrow also missed. These things were tough.
OOC: KS: Dungeoneering +5, Roll 14
Mak - Grappled Will-o-Wisp, Roll 18(MS), 20, 10, 19. **Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| | Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor)| DMs Anti-Magic Field | Condition: Feelin' Fine! | | Range: 0-30 Feet |
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Friday May 10th, 2024 12:17:36 PM
Falco tries to cast detect magic to see if his spells work again. He doesn't know what these things are but if they look like skulls he is not sure they will be friendly. As he casts he back up so his back is to the wall of the tower. The arrows flying unprovoked illicits a small hoot.
JonS Co-DM - "I'm not liking this anti magic business." WW6 to hit: d20+16=36 ; Shock damage: 2d8=10 ; WW2 to hit: d20+16=19 ; WW3 to hit: d20+16=30 ; Shock Damage: 2d8=9 ; d20+16=31 ; Shock damage: 2d8=10 ; WW7 to hit: d20+16=34 ; Shock damage: 2d8=7 ; d20+16=24 ; Shock damage: 2d8=11 ; d20+16=19 ; d20+14=30 ; 2d8=15 ; Friday May 10th, 2024 7:56:47 PM
So, 7 of the 9 Will o Wisps start slowly moving...
Updated Map {I had to blow mine up to 150% to see everything clearly, yes I'm old and refuse to wear my glasses =) }
Beech fires and smacks one with an arrow (WW4)
Panzer declines being touched but hammers away at the ball of light in front of him, smacking it 3 times, and it drops to the floor, and turns to dust (WW1)
Ayotnom continues his grapple, including dealing some non-lethal damage (WW9)
Tsak steps in front of the one that was headed for Falco, and gives it a good SMACK (WW2)
Mak fired several times, coming close with a few arrows, but none hit the target, nor Ayotnom
Falco tries to cast a simple spell, but nothing happens. He also is caught off guard by the plethora of arrows making off the walls and floor
Kiwina smacks WW8 as it gets close and deals it some damage
The Will o Wisps respond to all this "combat stuff" by flying towards the party, intent on giving everyone a hug
WW6 flies up to Panzer, and tries to stroke his cheek, it connects and shocks Panzer for 10 damage
WW2 takes a swipe at Tsak, but misses
WW3 takes a swipe at Falco, striking him, for 10 damage
WW4 tries to swat at Tsak on its way towards Elyas, it catches him for 9 damage
WW7 moves up to attack Beech, trying to give him a "High 5", striking him for 7 damage
WW8 tries to smack Kiwina, and strikes him for 11 damage
WW5 takes a swat at Ayotnom, and misses
WW9 also tries to touch Ayotnom, strokes his arm and deals 15 damage
************************************** WW1 = Dead WW2 = 12 damage WW3 = no damage WW4: = 4 damage WW5 = no damage WW6 = no damage WW7 = no damage WW8 = 6 from Kiwina WW9 = 10 damage from Ayotnom's hug
Kiwina (Steve M) 120/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+11=27 ; d8+2=6 ; Friday May 10th, 2024 10:27:41 PM
In the anti-magic zone, Kiwina is AC 17 -- the will-o-wisps can hardly miss.
He had weapons in hand (or at least he did when they entered the spire, when he was making sure they stayed weapons), so if he is able to make an AOO at the oncoming will-o-wisp, then he hits AC 27 with a trident for 6 damage.
"Outside works for me," he says. He does not leave combat at the moment, though.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet d20+18=29 ; d20+17=25 ; d20+15=30 ; d20+14=24 ; d20+8=21 ; d20+7=24 ; d20+12=28 ; d20+13=31 ; d3+18=19 ; d3+13=14 ; d3+18=21 ; d3+18=20 ; d4+14=16 ; Friday May 10th, 2024 11:23:17 PM
AC 25 T15 FF21 167 hp -5 to Reflex, will and Fort saves, no dark vision, no flight, no evasion, no water breathing and no underwater attack ability Panzer's no magic ac's Panzer steps to AV 7 and tears into the wisp in AV 8.
Main 1 hits AC 29 for 19 damage off 1 Miss Main 2 hits AC 28 and confirms AC 31 for 41 damage Off 2 miss Main 3 miss Off 3 miss bite Hits AC 28 for 16 damage
Moved wisps so they were all in just 1 square
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+19=35 ; 2d6+1=12 ; Saturday May 11th, 2024 12:03:15 AM
(OOC: Ayotnom has monk levels; the previous unarmed strike damage is lethal)
Ayotnom attempts to maintain the grapple and continue to deal LETHAL damage to the wisp
35 to maintain grapple and another 12 damage to the wisp
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Saturday May 11th, 2024 3:29:09 PM
Beech is ready to make a mad dash for the door... No magic means it's probably hard to kill wisps....
As Tsak smacks his opponant he sees it react, good news. Out of the corner of his eye he sees Panzer turn one to dust, even better. Tsak bores in on the monster in front of him with 3 strikes in succession.
Beech (JohnC) AC 20(24)/15/15,HP 86/93 See Invis/Darkvision Character d20+12=22 ; d20+12=31 ; d20+7=23 ; d8+1=3 ; Sunday May 12th, 2024 10:20:53 PM
Beech, having been hit, glances around and notices nothing is next to him....That being the case, he shoots his bow again #4.
Rapid Shot 1 Hit AC 22 Rapid Shot 2 Hit AC 31 Damage 3 Follow up shot, Hit AC 23
Highlight to display spoiler: { I had it attacking where I had you, the 4 B's ... so no you didn't take any damage }
Kiwina (Steve M) 120/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+11=31 ; d20+11=12 ; d20+6=16 ; d20+11=24 ; d20+10=30 ; d20+10=24 ; d8+2=3 ; d8+2=4 ; d6+2=6 ; d6+2=8 ; d6+2=6 ; Sunday May 12th, 2024 11:35:45 PM
In addition to the AOO, if that worked, Kiwina spends a full round on attacks.
Primary trident -- hits AC 31 (crit not confirmed) for 3 damage Secondary trident -- hits AC 16 for 4 damage Light mace -- hits AC 24 for 6 damage Hoof -- hits AC 30 for 8 damage Hoof -- hits AC 24 for 6 damage
In the anti-magic zone, Kiwina is AC 17 ===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Tsak Rezar (Damien) AC22(22) (T15/F14) 108/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Monday May 13th, 2024 6:31:03 AM
(OOC forgot about the 9 damage to Tsak in my post - deducted now)
Elyas (Ben A.) (95/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | d20+10=26 ; d8=3 ; Monday May 13th, 2024 9:18:19 AM "Well there's not much we can do against that. back down the stairs everyone! see if we can draw them outside..."
He fires his crossbow at the closest wisp 26 to hit, 3 damage
Then starts down the stairs.
"what kind of wizard lives in a no-magic tower... he grumbles on his way down
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/10+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+14=25 ; d20+9=28 ; d20+4=19 ; d20+14=25 ; d8+15=16 ; Monday May 13th, 2024 9:59:09 AM
Mak fired at the ninth one again, two arrows together in the first volley that missed, then a follow up with another four arrows only one of which struck the glowing orb.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet d20+7=15 ; d20+21=22 ; Monday May 13th, 2024 10:19:36 AM "Ouch!!! No touching the bird."
Falco tries to tumble away from the creature but doesn't feel so light on his feet as he moves. {Acrobatics: 15 - to avoid AOO} He does fire one arrow but it misses. {Nat 1}
JonS Co-DM - "I'm not liking this anti magic business." WW3 attacks Panzer: d20+16=25 ; WW4 attacks Tsak: d20+16=32 ; Damage: 2d8=13 ; WW5 attacks Ayotnom: d20+16=25 ; WW7 attacks Beech: d20+16=26 ; damage: 2d8=12 ; WW8 attacks Kiwina: d20+16=31 ; Damage: 2d8=3 ; Monday May 13th, 2024 4:22:45 PM
Panzer bursts into a flurry of attacks, destroying the wisp, then steps towards Tsak, smacking the one in front of him
Tsak, smacks the one in front of him twice, and the wisp seems to be wobbling in the air
Ayotnom, having a really good grip on his opponent, squeezes it again, dealing more damage to it, it feels, less substantial.
Beech is ready to retreat, then reverses his decision and fires off 3 arrows at WW4, smacking it once
Kiwina, having damaged to one approaching him, hits it once with his trident, and then a hoof
Elyas, prompting a “tactical disengagement”, fires a crossbow bolt, damaging #7 for 3 damage, then he moves back down the stairs headed for the first floor
Mak fires multiple arrows at #9, striking it with a solid hit – and Ayotnom’s snuggle buddy vanishes in a poof of dust Highlight to display spoiler: { I think you get an AoO on #7 as it moves up? }
Falco, admonishing the Wisp, “NO TOUCHIE!” and successfully rolls away from the wisp
The Will o Wisps respond to all this "combat stuff" by flying towards the party, intent on giving everyone a high-five WW3 moves and tries to swat Panzer – and misses WW4 tries to swat at Tsak, and hits him for 13 damage WW5 takes a swat at Ayotnom, and misses WW7 moves up to attack Beech, and hits him for 12 damage WW8 tries to smack Kiwina, striking him for 3 damage ************************************* WW1 = Dead WW2 = Dead WW3 = no damage WW4: = 7 damage WW5 = no damage WW6 = Dead WW7 = 3 damage WW8 = 17 from Kiwina WW9 = Dead
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet d20+18=27 ; d20+13=31 ; d20+13=15 ; d20+8=23 ; d20+17=18 ; d20+12=30 ; d20+12=17 ; d20+7=24 ; d20+13=32 ; d3+18=21 ; d3+18=19 ; d3+13=16 ; d4+14=18 ; Monday May 13th, 2024 5:12:22 PM
OOC Panzer absolutely does not take the step in the DM post. Panzer has plans, please don't move him without his permission. plus he 5' stepped at the opening of the round Highlight to display spoiler: { Sorry, my mistake }
IC AC 25 T15 FF21 167 hp -5 to Reflex, will and Fort saves, no dark vision, no flight, no evasion, no water breathing and no underwater attack ability Panzer's no magic ac's
Panzer attacks the wisp in AW 7
Main 1 hits AC 27 for 21 damage Main 2 hits ac 31 and fails to crit for 19 damage Main 3 miss Off 1 miss Off 2 hits AC 30 and fails to crit for 16 damage Off 3 miss Bite hits AC 32 for 18 damage Panzer then steps to AU 6
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+14=16 ; Monday May 13th, 2024 5:21:41 PM
Ayotnom attempts to Grapple #5 but probably fails but he has improved grapple so at least #5 doesn't get an AOO
Kiwina (Steve M) 120/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+11=15 ; d20+6=16 ; d20+11=14 ; d20+10=18 ; d20+10=19 ; Monday May 13th, 2024 8:45:41 PM
Kiwina makes another attack sequence against the will-o-wisp fighting him, This round he hits nothing better than AC 19, and does no damage.
In the anti-magic zone, Kiwina is AC 17 ===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character Monday May 13th, 2024 9:42:32 PM
Beech goes into a defensive crouch....
Tsak continues to hack away at the floating glowy nightmare whilst under his breath he chants "dust.. dust.. dust.."
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/10+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+14=32 ; d20+9=27 ; d20+4=17 ; d20+14=17 ; 2d8+30=44 ; d8+15=16 ; Tuesday May 14th, 2024 8:33:12 AM
Mak pivoted and fired at another of the Will-o-wisps. Again, two arrows left his bow at the same time. Both arrows hit, so Mak shifted slightly and fired at the one on Beech, hitting it as well with the balance of his shots missing.
JonS Co-DM - "I'm not liking this anti magic business." WW5 vs Ayotnom: d20+16=22; WW8 vs Kiwina: d20+16=28, damage: 2d8(6+4)=10 Tuesday May 14th, 2024 2:22:44 PM
Panzer moves and attacks WW3 with a flurry of attacks, and it vanishes into a pile of dust
Ayotnom attempts to grapple WW5, but can’t connect
Kiwina attempts to hit the one trying to caress his face, but misses
Beech goes into a defensive crouch, hoping to keep his adversary at bay
Tsak attacks WW4 several times, hits it once, and it begins to wobble in the air
Mak fires off a bevy of arrows, striking WW7, killing it, and then finishing off the WoW in front of Tsak
Falco fires off an arrow and hits WW5, which doesn’t make it very happy
Elyas is on the First Floor, waiting for his friends to follow him.
WW1 = Dead WW2 = Dead WW3 = no damage WW4 = Dead WW5 = no damage WW6 = Dead WW7 = Dead WW8 = 17 from Kiwina WW9 = Dead
WW5 tries to touch Ayotnom, and misses the wily minotaur WW8 tries to touch Kiwina, and connects for 10 damage
Back to the Petals ...
Kiwina (Steve M) 120/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' Tuesday May 14th, 2024 6:40:29 PM
Checking.
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday May 14th, 2024 9:57:50 PM
(OOC forgot to take off the HP again, updated on header)
Kiwina (Steve M) 107/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+11=13 ; d20+6=23 ; d20+11=22 ; d20+11=13 ; d20+10=14 ; d20+10=23 ; Tuesday May 14th, 2024 11:07:38 PM
Kiwina once again tries the hit the wisp attacking him. Once again, he does not connect (even with the accidental extra tap).
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character d20+12=25 ; d20+12=14 ; d20+7=19 ; Tuesday May 14th, 2024 11:19:43 PM
Without a wisp in contact, Beech comes out of his defensive crouch and shoots at Wisp 5
Rapid Shot 1 Hit AC 25 Rapid Shot 2 Hit AC 14 Follow up shot Hit AC 19
He misses all 3 shots......
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+14=21 ; Tuesday May 14th, 2024 11:41:26 PM
Ayotnom tries to grapple WW5.
21 vs CMD
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet d20+18=29 ; d20+13=15 ; d20+8=18 ; d20+17=37 ; d20+17=34 ; d20+12=19 ; d20+7=25 ; d20+13=18 ; d3+18=19 ; d3+13=16 ; d3+13=14 ; Wednesday May 15th, 2024 12:30:23 AM
AC 25 T15 FF21 167 hp -5 to Reflex, will and Fort saves, no dark vision, no flight, no evasion, no water breathing and no underwater attack ability Panzer's no magic ac's
Panzer steps to AT 6 Panzer kills the wisp in AS 6.
Main 1 Hits AC 29 for 19 damage Main 2 Miss Main 3 Miss Off 1 Hits AC 37 and confirms to AC 34 for 40 damage Off 2 Miss Off 3 Miss Bite Miss
All the enemies around Tsak turn to dust as he chants the magic word over and over again - his most powerful spell yet! Tsak moves over next to his nearest remaining enemy, a tactically advantageous flanking position, and stabs him right where it hurts. (nb his sword is very sharp and shiny, anywhere he pokes will hurt)
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/0+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+14=21 ; d20+9=24 ; d20+4=18 ; d20+14=32 ; d8+15=22 ; Wednesday May 15th, 2024 8:22:59 AM
Mak loaded and fired his bow four more times, but only his last arrow connected, hitting the one on Kiwina. His supply of arrows exhausted, Mak moved to draw his rapier.
OOC: Mak - WW8, Roll 21(MS), 24, 18, 32(RS). Miss, miss, miss, hit. Damage 22 hp
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Wednesday May 15th, 2024 11:32:05 AM
Falco looks at his bows frustrated that they do not seem to do anything. "At least they seem to be going down quick enough." He mumbles as he stands their feeling useless without magic.
JonS Co-DM - "I'm not liking this anti magic business." Wednesday May 15th, 2024 4:40:10 PM
So, with two WoW's remaining, the Petal's stay on the assault
Kiwina attacks WW8, but misses
Beech fires off three arrows, but none connect
Ayotnom tries to grapple with WW5 but it is too wily and slippery for him to grab
Panzer steps towards WW5, again with a flurry of attacks, which ends with WW5 as a pile of dust at his feet
Tsak tries to stab WW8, but its too wily for him to hit
Mak fires off several arrows at WW8 with one striking it, and the WoW begins seriously wobbling in the air, and then turns to a pile of dust
The room is once again, quiet ... and now what do y'all
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet d20+26=42 ; Wednesday May 15th, 2024 6:52:31 PM
Panzer begins searching the room to find out what it contains. Perception 42
Kiwina (Steve M) 125/131 HP | Current AC:22 or 26 vs AoO | HeP: 2 | Status: awake ! Swim 60' d20+10=30 ; d20+23=39 ; Wednesday May 15th, 2024 7:39:09 PM
Kiwina tries to treat deadly wounds on himself with his healing skill. Lacking a healer's kit doesn't seem to matter this time. He heals 18 hp.
"Who else was hurt?" he asks, ready to help if folks want.
He, too, looks around the room (perception = 39), moving away from the wall at last.
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+21=23 ; Wednesday May 15th, 2024 10:25:03 PM
Ayotnom joins Panzer in searching.
Perception: 23
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character Wednesday May 15th, 2024 11:06:15 PM "I was a little." Beech answers to the question about being hurt... He then adds semi jokingly.... "Does everything always need to be poked? Not everything should be released...." Beech offers a quiver of arrows if they are needed....
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday May 16th, 2024 1:43:56 AM
As Beech mentions non-poking Tsak thinks back to his huge effort not to poke the skelli in the loot box and is very proud of himself. As Panzer is doing the searching Tsak moves over to the steps down and calls to Elyas, letting him know that the enemy up here is dealt with and enquiring if all the sarcophogi have stayed inert?
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Thursday May 16th, 2024 9:02:08 AM
Mak gladly accepted Beeches offer of arrows, removing the arrows and adding them to his quiver. "Many thanks, it seems my pack isn't wanting to give up anything at the moment due to this dreadful anti magic field we've found ourselves in."
To Kiwina, Mak offered. "Not injured thanks to Panzer, Ayotnom, Tsak, and you being on the front line. Got a little ahead of me there. Perhaps I should step up front for a bit?"
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet Thursday May 16th, 2024 9:55:53 AM "I can't heal anyone up but I do have a question. Can we stop just breaking everything until we see what is going on here? No more smashing lids to coffins and poking things unprovoked."
JonS Co-DM - "I'm not liking this anti magic business." Thursday May 16th, 2024 3:46:43 PM
Everyone gains a hero point, for supporting each other through an interesting and somewhat difficult fight.
Panzer searches the room – he finds a lot of dust. The gears and chains don’t make a lot of sense to him, as there is no machinery here, or at least he has seen.
Kiwina asks who was hurt, and then uses his healing skill on himself, gaining some health back .. he also finds a lot of dust, and determines that whatever these gears and chains go to, there would be enough pieces and parts to fix something intricate
Ayotnom also looks around, but he too only finds dust, and that the gears and chains seem evenly rusted
Beech states he was damaged “a little”, and then jokingly asks “does everything need to be poked,” and adds “not everything should be released.” Beech also shares arrows with whoever needs any
Tsak grins when Beech discusses “not poking things,” as Tsak found it hard, NOT to poke the skeleton in the stone tomb. He then moves to the steps and calls down to Elyas telling him the Wisps have been dealt with, and asks if any of the coffins have opened
Mak gladly accepts arrows, and shares he took no damage. He then offers to play more in the front line action to take the heat of his friends
Falco reiterates about “Not breaking things,” and “no more smashing lids to coffins and poking things unprovoked!”
Elyas responds that everything is fine and asks "When are we leaving?"
Kiwina (Steve M) 125/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' d20+10=12 ; Thursday May 16th, 2024 11:25:16 PM
Kiwina tries to help Beech out as well, this time without success.
"What are the odds we'll end up fighting a clockwork lich?" he wonders, seeing no immediate use for these parts. At least if it's clockwork it doesn't seem to have formed yet.
If this floor's been well searched, then the next awaits.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet Friday May 17th, 2024 12:48:20 AM " So forgive my dumb fighter assumptions, but we are less than a 2 minute walk from the outside of the antimagic field. Why don't we all step outside and get healed. Then those of you who apparently know just what I should and shouldn't touch can lead us all back in here. Tsak, Mak and I are too dumb to be waking in front unchaperoned it seems, we kep stirring up trouble that clearl wasn't going to bite us in the butt after we passed by." Panzer gives a sly wink to Tsak, knowing that the Ranger had to have wanted to touch the skeleton almost as much as Panzer had wanted to. And who knows, that gear on the skeleton could be super duper magiced up loot, but no one would know in an anti magic zone. He truns and heads downstairs with the other wounded for healing.
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Friday May 17th, 2024 6:08:45 AM
Tsak gives Panzer one of his more expressive stoic nods - the plucky little guy deserves it.
He notes that Elyas is downstairs, Panzer wants to go outside to heal and Kiwina is lined up to move further up the tower. He grabs his hero point for teamwork before it is rescinded, then waits patiently for things to sort themselves out before the group moves on...
CDM Jerry [OOC post] Friday May 17th, 2024 9:41:39 AM
::Waving, grinning, and marking a placeholder:: (ignore me)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet 6d6=16 ; Friday May 17th, 2024 9:59:47 AM "Stepping out to heal sounds like a great idea. I would like to see what that gear is on the skeletons as much as the next greed adventurer but it isn't going anywhere... we think. Lets heal up and then explore the whole place. Once we know there isn't something lurking about we decide what to do."
{ooc: If we all step out Falco channels for 16HP to top people off.} _________________________________________ None _________________________________________ Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level 0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink 1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2) 2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1) 3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1) 4 -6 -22 CCW (D) (1/1) / Restoration (2/4) / 5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2) 6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+17=25 ; Friday May 17th, 2024 10:02:20 AM "What's it going to be? Move on, or step outside?" Mak asked as he moved to the stair and looked up.
OOC: Perception +17, Roll 25.
JonS Co-DM - "I'm not liking this anti magic business." Friday May 17th, 2024 5:39:19 PM
Kiwina ponders "Clockwork Lich's", which is a terrifying thought, and is prepared to continue exploring
Panzer advocates for a "2 minute walk outside to heal" and considers the armor and weapon he exposed in the coffin, and then he slips a sly wink to Tsak
Tsak gives him back an expressive stoic nod, then mentions that "Elyas is downstairs still." he awaits the decision to go up or back outside
Falco expresses an interest in the "loot" downstairs, and to move out of the anti-magic zone in order to heal and plan on coming back and exploring more
Mak asks "going up or going down?"
As it sounds like "Down to heal" is the party's prevalent choice, the group makes their way back to the first floor.
Two things greet the Petals: A) The door you came through has closed, and now all you see is a wall; and, B) A gently glowing scroll floating about 5' in the air
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet Saturday May 18th, 2024 12:16:54 AM " Super." "Who would like to read the note that tells us all of our loot now belongs to the lich?" Panzer asks as the other Petals follow down the stairs. Assuming that Magic may have been reinstated he pulls out his ioun stone and give it an experimental toss into the air to see if it resumes it's orbit of his head.
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Saturday May 18th, 2024 6:30:38 AM Did anyone bring the spare door we used in Dirt City? Its a rhetorical question, Tsak waits until one of the magic users has a look at the scroll. Meanwhile he side-eyes Mak and Panzer (stage whisper) Can scrolls explode?
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet Saturday May 18th, 2024 7:13:34 AM
having trained some in magic Panzer says "Yeah, but what are the odds...?"
Kiwina (Steve M) 125/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' Sunday May 19th, 2024 10:39:17 AM
Kiwina watches the others test to see if the magic has been restored, curious. He does not think that something glowing and floating in the anti-magic field is going to make it any less anti-magic with respect to them, but it would be nice.
If no one else reads the scroll, he will walk up and take it. If, however, the other determine magic is working again, he will let them try detection spells on it first.
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character Sunday May 19th, 2024 11:57:00 AM
Beech, will know when magic returns, because of his permanencied spells. "Guess no healing then..."
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+17=34 ; Sunday May 19th, 2024 8:38:02 PM
Ayotnom tries to read the glowing scroll.
Linguistics : 34
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character Sunday May 19th, 2024 10:56:31 PM
Beech uses one of the crypts for cover.... in case it goes boom.....
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet Monday May 20th, 2024 9:52:02 AM
Falco tries detect magic on the obviously magic scroll to see if the effect is gone even though he is sure it is not. He silently prays to the warper-sar. Wearper-sar the immortal powers are not bound to mortal magics, helps me find a way to shake off the anti-magic effect so I might use your gifts.
JonS Co-DM - "I'm not liking this anti magic business." Monday May 20th, 2024 3:34:41 PM
The Petals gather, each testing whether the anti-magical effects have gone away:
Panzer throws an ioun stone in the air, and then catches as gravity sends it back to him
Tsak asks about "a spare door" and then ponders if a scroll can explode. Panzer's reply hits the nail on the head, "Yes, but what are the odds..."
Beech knows that magic is not back, and takes cover behind a tomb in case the scroll does explode.
Ayotnom and Kiwina both approach the scroll. Kiwina reaches out for it, and the scroll changes shape into a glowing images of Elyas's head. "I am sorry my friends, but an urgent matter with my family has arisen, and I have been taken home. If this works, then thank you for our friendship, and I may yet return to find you all in the future."
The head turns to dust and vanishes ...
The room is quiet .. and disappointedly nothing exploded
What now brave adventurers??? There's no need to clean up the dust pile, it fits in with the ambiance of the tower.
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Monday May 20th, 2024 4:08:57 PM "Sure. The magic scroll works." Mak grumped. "So, anyone surprised that the door was closed? I wasn't. This is a linear dungeon despite any illusions that might suggest otherwise. We have to defeat what's at the top before we can escape."
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) Monday May 20th, 2024 5:27:59 PM
Ayotnom says, "Guess there's no way to go but up. I guess we go up the stairs past the room where we fought the Will o Wisps and keep going up."
With that being said he waits for the others to agree and stays towards the middle of the pack.
Kiwina (Steve M) 125/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' Monday May 20th, 2024 7:23:50 PM In the anti-magic zone, Kiwina is AC 17 ===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike, summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Kiwina is ready to head up, and willing to be near the front.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 157/167 ) Character Sheet Monday May 20th, 2024 9:56:44 PM
AC 25 T15 FF21 167 hp -5 to Reflex, will and Fort saves, no dark vision, no flight, no evasion, no water breathing and no underwater attack ability Panzer's no magic ac's
Despite what he said before Panzer takes point and heads up the stairs, weapons drawn.
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character Monday May 20th, 2024 10:03:44 PM
Beech, falls in line.... at the back...., bow in hand....
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday May 21st, 2024 7:15:12 AM
Tsak falls in beside Beech as the group makes its way back up the stairs in the big, black tower in the dusty old land of the dead.
Mak(JamesM)(108/108)|AC:22/16T/--FF|CMD 33| Arrows/20+1 CLB|14/9/4/14(RS)/(H)|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) Tuesday May 21st, 2024 8:53:36 AM
Mak would have been up front, but everyone pushed in front of him, so he ended up with a place midway in the group. He shrugged and readied his bow. "He figures out how to use magic in this place and what does he do? He leaves. Probably locked us in here too."
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet Tuesday May 21st, 2024 9:33:52 AM "Up we go. Lets see if our foe shows itself."
JonS Co-DM - "I'm not liking this anti magic business." Tuesday May 21st, 2024 12:26:20 PM
Following the dismissal of the magical head, Mak grumps about the "scroll working, but nothing else." He advocates for continuing the adventure since the door isn't open
Ayotnom agrees that "Up" is the Petals' option at this time, since the door is closed.
Kiwina is ready to head upwards, and is willing to the move towards the front of the pack
Panzer takes point, and with weapons ready to slay, heads back up the stairs
Beech, takes up his archer position in the back of the party
Tsak falls in next to Beech, and relishes the walk back up the stairs, further into the "dusty old land of the dead."
Falco looks upwards and shares that "Up we go, and lets see if our foe shows itself.
The Petals move cautiously back up to the second floor. Nothing has changed in the room since the group went back downstairs.
Like the second floor, the room is 80' around, and 20' high. The walls and ceiling are covered in more chains and metal gears.
Arranged in this large space are three large stone statues, seemingly cast in bronze.
The first appears to be that of a mage reading a book held in one outstretched hand. His face is contorted in fear.
The second appears to be a king with a crown and scepter. He looks to the sky with a look of great sadness.
The third is a maiden dressed modestly, though her form is shapely. She holds no items. She seems to look off into the distance and lines of worry crease her face.
The Petals all need to must make three separate DC 15 Will saves.
Highlight to display spoiler: { Failure will leave the person wracked with fear, sadness and doubt, imposing a -1 on all d20 rolls for one day.}
Once the saves are completed, the "power" in the room fades.
Moving upwards to the fourth floor ...
Two things happen as you see this floor
This last floor is about 80' in diameter, though the ceiling rises 120' as it is the top part of the spire. The walls and ceiling are covered in metal gears and plates as far up as you can see. Occasional chains hang down from the ceiling. You notice there is a glass case of some sort set into the wall, and in the case is what appears to be a beautiful woman in an upright position. Her eyes are closed and she is dressed in a simple white gown.
All your magical items and spells and doo-dads and whirly-gigs all begin functioning again
Before the party can take action this happens:
Stepping out from a wall is a large construct of black metal. It is all spikes and armor, save for several forge-like stacks that burn atop its crown and back. Occasional puffs of black smokes billow from these stacks, causing the air here to be foul and fetid. You can see here and there that something is encased in the metal of this monstrosity.
The construct steps between the party and the glass case
"Ah, you have followed me here to your doom. Pity. You should seek immortality, living immortality as I do. Perhaps if my studies are not welcome in the Wold, I can experiment on the souls here. You see, I have imprisoned Redemption in her own tower so the souls here in this purgatory of Regret have no release and are building up, which is just what I need. Now, let me see if I can make you regret having followed me here."
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character d20+17=30 ; Tuesday May 21st, 2024 2:10:31 PM
(using a hero point before rolling, to be sure of success on the saving throw) Roll = 30
Beech, reaching into his spell knowledge, digs past his usual spells, you know the ones he's chosen to learn, and finds one in amongst those few he knows innately from being a sorcerer. One of his Bloodline spells seems to be appropriate...
Cast Feeblemind, Will Save DC 21
Beech (JohnC) AC 20(24)/15/15,HP 74/93 See Invis/Darkvision Character d20+9=28 ; d20+9=20 ; Tuesday May 21st, 2024 2:11:30 PM
missread, need 2 more saves....
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet d20+7=23 ; d20+7=13 ; d20+7=23 ; d20+26=33 ; d20+7=9 ; d20+1=9 ; d20+19=33 ; Tuesday May 21st, 2024 6:08:03 PM
Panzer Braun AC 33 (T17, FF28) Shield 1/10 rounds used
When I add bravery, all three saves are made. It is +4 at this level
Panzer looks at the construct holding the Lich, he bets that black metal is adamantine. Perception 33 for more details on the room Knowledge engineering 9 He wracks his feeble brain to figure out who the heck Redemption is. He comes up with nothing. Althought the woman at the other side of the room is most likely her he has no context for her. Intelligence 9 Panzer drops his off hand blade, draws a wand from the spring loaded sheathe on his wrist and taps himself with it, then drops it to the ground. He stoops and retrieves his blade.
Panzer uses a hero point to save vs the lich's fear aura ( its a 60' radius, we must be in it) Will save 33
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet Tuesday May 21st, 2024 6:09:39 PM
will save at the end is 37 for bravery
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet Tuesday May 21st, 2024 6:12:52 PM
Map?
JonS Co-DM - "I'm not liking this anti magic business." Tuesday May 21st, 2024 7:02:50 PM Updated map
Their are no saves needed at this time
Kiwina (Steve M) 125/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' d20+12=31 ; d20+12=28 ; d20+12=18 ; 7d6=24 ; d20+7=23 ; Tuesday May 21st, 2024 7:19:58 PM
(will saves w/out magic = 31, 28, 18)
Clockwork lich? -- I've got to learn to keep my mouth shut, Kiwina thinks. . .
Kiwina attempts a flame strike on the construct, doing 24 damage (half divine, half fire) DC 18 reflex save for half, with a 23 on his roll to overcome any spell resistance.
He then uses his move action to convert his weapon to a warhammer.
"Elyas, you should free Redemption while we take this guy down. Don't wait until it happens." Who knows, maybe the lich remembers their now-missing mage.
===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike (used), summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Ayotnom Ogini Hugh C85/102 AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm) d20+15=32 ; d20+15=24 ; d20+15=32 ; d20+16=25 ; d8+4=6 ; Tuesday May 21st, 2024 11:30:25 PM
Will Save x 3 = success
Ayotnom says, "So wait the lich guy now is wearing a construct exoskeleton? On what planet is that fair? I mean we barely beat him when he was just a lich and now we are down a member and he's part construct. You'll probably need that adamantine dagger" the last part directed at Kiwana
Assuming Ayotnom can get within 30 feet of the lich he throws his rapier at it using hand of the apprentice.
25 vs AC; 6 damage
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+7=17 ; d3=2 ; d20+7=26 ; d20+7=22 ; Wednesday May 22nd, 2024 6:43:22 AM
(Will saves for 3rd floor = 17, 26 and 22 all successes, ignore glitched d3 roll.)
Tsak isn't sure how this is gonna go, but there don't seem to be too many options. Sword drawn he advances on the lich hoping that he doesn't fall to the fear like last time and also that someone in the brains trust comes up with a better plan than a frontal assault. Then again he has improved skills fighting undead, so here goes nothing...
Mak(JamesM)(136/136)|AC:28/18T/--FF|CMD 35| Arrows/20+1 CLB|17/12/7/17(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) d20+6=21 ; d20+6=23 ; d20+6=12 ; d20+17=23 ; d20+12=32 ; d20+12=21 ; d20+7=8 ; d20+17=34 ; d8+15=23 ; d8+15=19 ; Wednesday May 22nd, 2024 9:04:27 AM
Mak stepped into the room and looked at the statues, but something about the one withe the woman struck a chord with him and a sense of melancholy came over him. Why were they even here? They might die here and then what? He'd never see his family again.
With that burden weighing heavily upon him he trudged to the next floor with the others. When the lich in his metal armor steps out Mak takes the shot. His first two arrows, fired together, they hit but harmlessly glanced off the metal construct. His third arrow hit solidly (Nat 20) but merely scratched the surface of the armor. The fourth arrow simply missed as Mak pulled the fifth arrow from his quiver and fired again but he was unable to confirm if it did any damage.
OOC: Will Save: Roll 21, 23, 12. Save, save, fail. Mak - Metal Lich, Roll 23(MS), 32(Threat, 21 to confirm Crit), 8, 34(RS). Damage: 23(Nat 20), 19(34 to hit)
**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Feelin' Fine! | | Range: 0-55 Feet |
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet d20+21=22 ; d20+21=35 ; d20+21=30 ; d20+16=22 ; d20+14=24 ; d20+14=23 ; Wednesday May 22nd, 2024 11:16:03 AM
{Will: 22/35/30 - First one is a firgging Nat 1} {Know Religion: 22 - Who is Redemption}
Assuming the construct is magical Falco whispers a prayer. "Warper-sar hear your humble servant. I need your help in a strange land, dispel any magic enhancing that thing."
Greater Dispel Magic: Targeted Dispel: This functions as a targeted dispel magic, but it can dispel one spell for every four caster levels you possess, starting with the highest level spells and proceeding to lower level spells.
Additionally, greater dispel magic has a chance to dispel any effect that remove curse can remove, even if dispel magic can’t dispel that effect. The DC of this check is equal to the curse’s DC.
Kiwina (Steve M) 125/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' Wednesday May 22nd, 2024 6:35:47 PM
Kiwina wonders if they would be able to move the lich into the antimagic zone for the killing blow, and whether that would keep it from reforming.
JonS Co-DM - "I'm not liking this anti magic business." 15d6(5+6+5+5+4+6+5+2+5+3+1+2+1+2+1)=53 Wednesday May 22nd, 2024 11:56:48 PM
Beech reacts to the Lich Golem, Golem Lich, Mechanical Madman, by attempting to cast Feeblemind on the Mechanical Marvel …
Panzer watches with interest as the golem steps out. He quickly surmises that the golem is crafted from adamantine – he drops his off hand blade, pops out and uses a wand on himself, and then drops the wand and picks up his blade
Kiwina calls out and summons a pillar of fire, then converts his weapon to a Warhammer (“It’s HAMMER TIME”) He also tells Elyas to “Free Redemption!” … Kiwina begins to wonder if they could lure the Lich Golem down a floor into the anti-magic area and then finish it off
Ayotnom decries that ”A lich wearing a construct as armor isn’t fighting fair!” He also throws his rapier at the Lich Golem (kinda sounds like a grunge band)
Tsak, with sword drawn, advances on the Lich Golem, remembering their last encounter, hopes that someone comes up with an idea that maybe doesn’t involve a frontal assault
Mak, feeling melancholy, fires off several arrows as the Golem stepped out
Falco, assuming they are facing a magical construct, calls out to Warper-sar to attempt to unmagic the construct
The Golem – Beech’s magic seems to fizzle as it hits the Golem It basks in the flames that Kiwina called down upon it Ayotnom’s rapier came close to hitting the Golem, but it shifted out of the blades way Mak’s arrows, two miss, two hit … Falco's spell, also fizzles at it hits the Golem's chest
The Golem begins clapping its hands, ”Well done, well done. It’s my turn now.”
As the Golem's hands separate, a cone of extreme cold leaps out
Anyone caught in the blast DC24 REF Save Saved Highlight to display spoiler: { You take 27 points of cold damage } Fail Highlight to display spoiler: { You take 53 points of cold damage }
Knowledge Stuff: Golem - DC25 Dungeoneering check Highlight to display spoiler: { Golems are resistant to most, if not all magical attacks. Lightning slows them down, fire heals them }
Redemption - DC15 Religion check Highlight to display spoiler: { Redemption is tied to this plane in some way that is positive rather than negative } Redemption - DC25 Religion check Highlight to display spoiler: { The Spirit of Redemption wanders the Forest of Regret, offering redemption and forgiveness to those souls ready to receive this and so move on to the Lands of Rest. }
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet Thursday May 23rd, 2024 12:21:43 AM
how big is the golem? 10 feet tall+2x2 squares 15 feet tall =3x3 squares 20 feet tall =4x4 squares Its in between those sizes on the map which makes it hard to maneuver since we don't know where it really is .
Thanks for asking, I had to look it up =) The Golem is a Large construct, taking up a 4x4 space .. I tried to make him that big on the map
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) d20+15=20 ; d20+11=21 ; d20+11=30 ; d20+21=25 ; Thursday May 23rd, 2024 12:49:51 AM
(OOC: used a hero point to get a retroactive +4 making my save 24 = success)
Ayotnom heroically evades the cone of cold and takes no damage considering he has evasion.
Ayotnom calls out "Lady Redemption is supposed to wander the forest of regret offering forgiveness and redemption to those willing to receive it and move on to the Lands of Rest"
Ayotnom charges towards the abomination but uses the combat maneuver trip instead of a normal attack.
25 vs Mecha-Lich's CMD; if it beats it the Mecha-Lich falls prone
Beech (JohnC) AC 20(24)/15/15,HP 47/93 See Invis/Darkvision Character d20+21=39 ; d20+6=16 ; Thursday May 23rd, 2024 3:13:11 AM
Highlight to display spoiler: { Hero point used before roll} Saving throw 39, success. Fail on Dungeoneering check. Beech casts Haste, catching Panzer, Mak, Kiwina and himself in the effect. (and Ayotnom if he was near there before he moved this round) With the previous cast spells back in effect and added haste, Beech moves.....
Highlight to display spoiler: { DM, that's not the shape of a "forward" cone in Pathfinder}
Tsak Rezar (Damien) AC22(22) (T15/F14) 95/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+6=7 ; d20+25=26 ; 2d4+10=15 ; Thursday May 23rd, 2024 6:44:18 AM
(Dungeoneering=Nat 1 FAIL, can't see Tsak on the map, from memory 29AW so outside the cone. Attack=26 {Nat1}, Dmg=15)
Tsak is so focussed on getting to his target that he fails to take in any information about what its doing or why. Seeing Ayotnom approaching from one side he chooses the other and takes a big swing, maybe too big.
Mak(JamesM)(109/136)|AC:36AO/28/18T/--FF|CMD 35|Rapier +1|28/-/-/-/-|(TH,KN,*HY,WN,Fk,CG,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Soni d20+7=12 ; d20+20=29 ; d20+3=4 ; d20+28=48 ; d20+28=32 ; d6+9=12 ; 2d6=11 ; d8=1 ; Thursday May 23rd, 2024 9:33:55 AM
Mak leapt to the side as the cone of cold shot from the golems fingers and then charged across the intervening distance as he drew his rapier to attack. He approached it from the side so as to flank it with the the minotaur. Mak's adamantine rapier penetrated the golem deeply as it bypassed it's defenses was a cacophonous thunderclap rocked the creature. That was going to leave a mark.
OOC: KS: Dungeoneering +7, Roll 12, Fail KS: Religion +3, Roll 4 Ref Save (Hero Point +8) +12 = +20, Roll 29, Success! Mak - Golem, Roll 48 (Threat, 32 to confirm Crit), Hit, Damage: 12 (x2 Crit = 24), 11(Holy), 1 (Sonic) - Total 24 (36 if Crit)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet Thursday May 23rd, 2024 10:38:22 AM
Lost power, I'll get a post in when I can, not trying all those rolls on a phone 8)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 84/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet Thursday May 23rd, 2024 10:50:58 AM
Falco is thrilled the cone missed him but is less then thrilled is magic failed. He double moves to the side hoping to be in position to heal those in melee when needed.
Hasted, Panzer zips around the golem and then heroically makes a full attack. (provokes AoO if any)
Main 1 hits AT 36 for 23 damage magic and adamantine Haste hits AC 26 for 25 damage magic and adamantine Main 2 hits AC 39 and confirms to AC 21 for 25 damage if no crit, 50 damage if critical magic and adamantine Main 3 hits AC 30 for 23 damage magic and adamantine Off 1 hits AC 43 and confirms to AC 40 for 18 +5 frost damage if no crit, 36 +5 frost damage if critical magic and adamantine Off 2 hits AC 38 and confirms to AC 26 for 19 +1 frost damage if no crit, 38 +1 frost damage if critical magic and adamantine Off 3 hits AC 24 for 17 +5 frost damage magic and adamantine Bite hits AC 28 for 18 damage normal damage
Panting he stops to admire his work
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet Thursday May 23rd, 2024 3:13:47 PM
Panzer also has penetrating strike : Your attacks with weapons selected with Weapon Focus ignore up to 5 points of damage reduction. This feat does not apply to damage reduction without a type (such as DR 10/—).
JonS Co-DM - "I'm not liking this anti magic business." Chain Snake vs Beech: d20+21=28 ; Damage: d6+16=18 ; Chain Snake vs Falco: d20+21=31 ; d6+16=20 ; Chain Snake vs Kiwina: d20+21=22 ; Thursday May 23rd, 2024 5:27:38 PM
If the Golem had facial expressions, it would be Angry/Sad ... as the majority of the party brushed the Cone attack off
Ayotnom, gracefully dodges, and then attempts to trip the Golem ... however, he hurts his foot as it bounces off the Golem's leg
Beech casts Haste, catching himself, Panzer, Mak, Kiwina, and Ayotnom with the spells' magic
Tsak in his haste to attack slams his sword into the ground next to the Golem's foot ... the Golem/Lich snickers
Mak works his way up to across from Ayotnom, and slams his rapier into the Golem's left leg ... as it penetrates there is a thunderous "BOOM" ... the Golem is seriously not happy about that hit
Falco tactically places himself within easy healing range of his friends
Ummm, pardon my language, but, Jesus Christ David ...
Panzer, now faster and meaner - shreds the Golem. As Panzer completes his attacks, the golem sloughs off the Lich, who has a shocked look on his face
Now that his "armor" is gone, the party gets blasted by the Dread Fear aura the Lich exudes, DC21 WILL save: Saved Highlight to display spoiler: { You can't be affected by this aura for 24 hours }
Fail Highlight to display spoiler: { You are 'frightened' for 15 rounds ... and since I'm blonde: A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.}
The Lich raises his right hand and in a commanding tone yells, "Protect me my pets"
A hump beings to form on the floor. The hump gets bigger until it forms into a faceless golem
As this occurs, 3 heavy chains fall from the walls, and moving like snakes attack Beech, Falco, and Kiwina
Chain on Beech - attacks, hits, and then latches onto Beech Highlight to display spoiler: { Grapple of 41 } Chain on Falco - attacks, hits, and then latches onto Falco Highlight to display spoiler: { Grapple of 41 } Chain on Kiwina - attacks, gets a kink in itself and is unable to smack and grab Kiwina
OOC: Hey y'all, John pointed out that my "cone" wasn't the right shape ... the images I found of cones and bursts and affected areas might not have been PF but 5E ... any idea where I can find better 'cone' dimensions?
Kiwina (Steve M) 98/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' d20+11=28 ; d20+13=25 ; d20+16=18 ; d4+4=6 ; Thursday May 23rd, 2024 9:25:26 PM Hmm... Our schedules didn't mesh and I didn't see whether Kiwina was in the cone of cold. I'm guessing yes. Reflex save = 28, took 27 damage. Kiwina uses that round to activate his tattoo and draw his dagger. The tattoo gives him Bull's Strength.
Will save = 25, no fear effect
Kiwina avoids the chain and moves across the room. Using his spring attack with this movement, he attacks the hump on the floor on his way. He hits AC 18 for 6 damage (adamantine weapon).
* Haste from Beech (When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.) * Strength at 19 (Bull's Strength) ===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike (used), summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 161/171 ) Character Sheet d20+15=34 ; d20+22=31 ; d20+22=28 ; d20+17=21 ; d20+12=14 ; d20+21=33 ; d20+16=25 ; d20+11=16 ; d20+18=22 ; d3+22=25 ; d3+22=23 ; d3+22=24 ; d3+16=19 ; d6=1 ; d3+16=19 ; d6=2 ; d4+15=18 ; Thursday May 23rd, 2024 9:39:02 PM
OOC PF uses a grid all of the time, so when they lay out an AoE it is jagged. This means that not all of the squares on the diagonal edge of an area will be hit by an attack. John is a stickler and a PFS venture agent so he kinda notices these things whenever they come up, sort of like habitual proofreaders point out you used the wrong "there" in a sentence.
IC Panzer Braun AC 34 (T18, FF28) Shield 3/10 rounds used Haste 2/13 rounds
Will save +bravery 34 pass
" That golem isn't big enough or close enough to save you this time Stinky, you're mine this time." Panzer steps up and begins dismantling the Lich
Main 1 hits AC 31 for 25 Haste hits AC 28 for 23 Main 2 hits AC 21 for 24 Main 3 miss Off 1 hits AC 33 for 19 damage +1 frost Off 2 hits AC 25 for 19 damage +2 frost Off 3 miss Bite hits AC 22 for 18 damage
Panzer has penetrating strike : Your attacks with weapons selected with Weapon Focus ignore up to 5 points of damage reduction. This feat does not apply to damage reduction without a type (such as DR 10/—). he has weapon focus in only kukri, not natural attacks
Did it snicker? It snickered at me! Tsak is incensed, he's boiling over with rage. This mongrel snickered at him. Bloody mongrel! The rage sees him thru the onslaught of fear that the being unleashes and Tsak retaliates with an onslaught of his own.
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) d20+16=20 ; Friday May 24th, 2024 3:25:29 AM
(OOC: Ayotnom doesn't trip w/ foot he trips w/ rapier otherwise his bonus isn't as good so I don't think Ayotnom hurt his foot in the trip attempt)
(OOC: Sorry, I misread that, but it would have been awesome if the rapier or your foot had connected)
Ayotnom fails the will save and flees from the battle with the lich. Presumably he is able to move 45 feet back to the top of the stairs and then 15 feet down the stairs so I don't know if he is now on the third floor or somewhere on the stairs in between and I'll need a DM ruling on just where Ayotnom is.
(OOC: I assume he also provokes AOOs from the lich, TD and both chains he passes by?)
1/15 round - frightened
(OOC: Looks like I'm not going to do anything this battle but run down the stairs; You guys will probably have the lich killed by the time the fear effect wears off. Good luck guys)
Mak(JamesM)(109/136)|AC:29/19T/--FF|CMD 36| Arrows/9+1 CLB|17/12/7/17(RS)/17(H)|(FA,WF,WS,WT,DA,RS,H,MS,IG)**|1d8+15(MS)(20)x3)) d20+13=25 ; d20+17=33 ; d20+12=30 ; d20+7=21 ; d20+17=26 ; d20+17=36 ; d8+15=21 ; d8+15=18 ; d8+15=16 ; d8+15=16 ; d8+15=18 ; d8+15=23 ; Friday May 24th, 2024 9:23:52 AM
Mak took a 5' step forward and activated his glove (free action) to store his rapier, then drew and fired his bow. With the help of Beech's haste, Mak fired 6 arrows in rapid succession. The first two fired together struck the lich solidly as did the third, fifth, and sixth. The fourth arrow might have hit, but in the confusion of combat Mak lost track of it.
OOC: Will Save (Hero Point +8) +5 = +13, Roll 25, Success! Mak - Lich, Roll 33(MS), 30, 21, 26 (RS), 36(Haste). Hit, hit, ??, hit, hit. Damage: 21+18=39(Manyshot), 16, 16 (on 21 to hit), 18(RS), 23(Haste) = 96 hp AC 26 or better or 122 HP AC 21 or better
Beech (JohnC) AC 20(24)/15/15,HP 47/93 See Invis/Darkvision Character d20+17=21 ; d20+19=32 ; 5d4+5=16 ; Friday May 24th, 2024 4:38:06 PM
Highlight to display spoiler: {using hero point on save} Even using a Heroic effort to resist the lich's aura of fear, Beech just squeaks bye. He's then grabbed by these chains.... knowing he ain't gonna get out of the by fighting with them....
Beech, looks across the room, and shoots off a batch of Magic Missiles at the Lich. Damage total 16
"I ain't getting free without help here, so I'm doing what I can...."
Highlight to display spoiler: { I'm gonna take that 20+19 = 32 as your roll to overcome his spell resistance ... even if it wasn't I'm still gonna use it }
JonS Co-DM - "I'm not liking this anti magic business." Lich vs Ayotnom: d20+11=22 ; Chain vs Ayotnom: d20+21=37 ; Damage to Ayotnom d6+16=22 ; Chain vs Falco d20+21=35 ; Damage to Falco d6+16=21 ; Chain vs Beech d20+21=22 ; Damage to Beech d6+16=18 ; IGNORE - WRONG CRITTER d20+21=37 ; Golem vs Panzer d20+28=48 (Crit) ; d20+28=40 (verified Crit) ; 2d10+18=24 x2 = 48 ; Golem vs Mak d20+28=35 ; Mak Damage 2d10+18=27 ; Friday May 24th, 2024 6:59:10 PM
As the Petals have faced this enemy before, they know a few things about him: Cold attacks don’t seem to faze him; some spells just fizzle out when they hit him; having him touch you will want you to take a bath, and has some very bad aftereffects
Ayotnom recoils in terror as the Lich appears from his armored shell, and high tails it away from the battle and Lich … the Lich tries to smack him, but misses. The new golem seems to ignore him, the chain by the stairs grabs him, but the wily minotaur evades being grappled, but does take some damage, and makes it halfway between the 4th and 3rd floor … when the Lich teleports, Ayotnom can feel and smell him, triggering his fear response
Kiwina escapes the chain snake, and moves to support his friends. He takes a stab at the hump growing in the floor, but sees nothing happened
Panzer, informs the Lich that it is “His Turn”, and explodes in a flurry of bladework, causing several large wounds in good 'ol lichie poo
Tsak, who isn’t happy about being “snickered” at, retaliates with some bladework of his own, striking the poor Lich three times
Falco attempts to break free of the chain but is unable, and it begins tightening up around him
Mak fires off a succession of arrows at the poor Lich, with several striking
Beech attempts to break free of the chain but is unable, and it begins tightening up around him – however, he wiggles his fingers and several magical darts zip across the room and slam into the Lich’s chest
The Lich looks haggard, and pissed off – he spits out a word, that hurts y’alls ears and he vanishes … reappearing across the room, safely enclosed by his “pet” chain snake
The Chain hugging Falco, tightens its grip, squeezing him further, and lifts him halfway to the ceiling (60’ up) [21 damage]
The Chain hugging Beech, squeezes him further, and lifts him halfway to the ceiling (60’ up) [18 damage]
The new golem sprouts two arms, one on each side, and attempts to smack Mak and Panzer Highlight to display spoiler: {it’s got a 15’ reach} It whacks Panzer with a solid blow, dealing 48 damage & It also whacks Mak with a solid blow dealing 27 damage
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) Friday May 24th, 2024 11:24:28 PM
Ayotnom moves 60 feet. 15 feet down the rest of the stairs and then continues his move around the bannister of the 3rd floor and then onto the actual 3rd floor itself continuing his retreat towards the staircase leading down to the second floor.
(OOC: what is the damage that Ayotnom from the chains by the stairs)
(It was 22 damage)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 116/171 ) Character Sheet d20+22=37 ; d20+22=25 ; d20+22=37 ; d20+22=33 ; d20+17=27 ; d20+12=25 ; d20+21=40 ; d20+21=27 ; d20+16=20 ; d20+11=20 ; d20+19=27 ; d3+22=23 ; d3+22=24 ; d3+22=23 ; d3+22=25 ; d3+22=25 ; d3+22=23 ; d3+16=19 ; d3+16=17 ; d6=2 ; d3+16=19 ; d6=4 ; d3+16=17 ; d6=6 ; d4+15=17 ; Saturday May 25th, 2024 12:05:36 AM
Panzer Braun AC 34 (T18, FF28) Shield 4/10 rounds used Haste 3/13 rounds
The golem drives Panzer like a tent peg into the floor, his adamantine armor ifs the only thing that saves him from being outright crushed. Shaking his head and angry at the loss of his prey Panzer drops his frost kukri and while racing across the room draws his lightning kukri. hes move takes him right through the golem's threatened area to get to the Lich. As he moves he says to his companions, ' I'm on him, see if you can free Redemption. Falco, buddy can you manage a channel? I think we could both use a heal." If/when he reaches the Lich. Panzer Heroically makes a full attack again. If the chains seem to be acting as armor he attempts to neutralize them first by chopping them off.
Main 1 Hits AC 37 and confirms to AC 25 for 23 damage if no crit and 47 damage if it crits Magic and adamantine Haste Hits AC 37 and confirms to AC 33 for 23 damage if no crit and 48 damage if it crits Magic and adamantine Main 2 Hits AC 27 for 25 damage Magic and adamantine Main 3 Hits AC 25 for 23 damage Magic and adamantine Off 1 Hits AC 40 and confirms to AC 27 for 19 damage if no crit and 36 damage if it crits +2 shock Magic and adamantine Off 2 Hits AC 20 for 19 damage + 4 shock Magic and adamantine Off 3 Hits AC 20 for 17 damage +6 shock Magic and adamantine Bite Hits AC 27 for 17 damage Normal damage
Panzer has penetrating strike : Your attacks with weapons selected with Weapon Focus ignore up to 5 points of damage reduction. This feat does not apply to damage reduction without a type (such as DR 10/—). he has weapon focus in only kukri, not natural attacks
Tsak follows Panzer across the room and attacks the chain protecting the lich when he gets to it.
Beech (JohnC) AC 20(24)/15/15,HP 29/93 See Invis/Darkvision Character d20+27=33 ; Sunday May 26th, 2024 11:52:54 PM
Highlight to display spoiler: { Hero point used for concentration check }
Beech casts Glitterdust on the Lich and the chainsnake he's cowering in.... No Damage, but both need to make a DC 18 Will save or be blind until they do.....
There is no sense yelling for help, it'll get here or not, most seem a bit busy.....
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 63/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet d20+22=38 ; d20+14=28 ; d20+14=18 ; Monday May 27th, 2024 12:02:26 PM "This is bad." Falco yells as he is lifted into the air by the chain. "Very bad."
He winces as the chains squeezes him. He tries to cast a spall. {Concentration: 38}
{Greater Dispel Magic Targeted: 28} {The 18 was a double click.}
Targeted Dispel: One object, creature, or spell is the target of the dispel magic spell. You make one dispel check (1d20 + your caster level) and compare that to the spell with highest caster level (DC = 11 + the spell’s caster level). If successful, that spell ends. If not, compare the same result to the spell with the next highest caster level. Repeat this process until you have dispelled one spell affecting the target, or you have failed to dispel every spell.
Greater Dispel Magic Targeted Dispel: This functions as a targeted dispel magic, but it can dispel one spell for every four caster levels you possess, starting with the highest level spells and proceeding to lower level spells.
Kiwina (Steve M) 98/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' d20+25=41 ; Monday May 27th, 2024 10:29:00 PM
Kiwina moves to the glass case in the wall, and takes a quick look at the case to see if there's some obvious way to free the lady trapped inside. (perception = 41)
JonS Co-DM - "I'm not liking this anti magic business." Tuesday May 28th, 2024 1:00:07 AM
I'll get a post out tommorrow ... we went and had dinner with my mom, and just got home. We woulda got home sooner, but my Mom proceeded to show my wife every baby and young kid picture she has of me ... ugh
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 116/171 ) Character Sheet Tuesday May 28th, 2024 7:27:40 AM
Panzer grins at his handiwork and his body tenses for more.
Mak(JamesM)(109/136)|AC:29/19T/--FF|CMD 36| Arrows/3+1 CLB|17/12/7/17(RS)/17(H)|(FA,WF,WS,WT,DA,RS,H,MS,IG)**|1d8+15(MS)(20)x3)) d20+17=23 ; d20+17=21 ; d20+17=19 ; Tuesday May 28th, 2024 7:58:30 AM
Mak was amazed that the lich was still standing and his little teleport trick threw the duelist off just a bit. With just three arrows remaining Mak had to make them count, so he took his time, time that seemed like ages due to the haste spell upon him. His first arrow, fired singly to conserve ammunition went wide and missed, he followed that up with another in rapid fire succession that also missed. With his last arrow in hand, Mak fired for the last time and missed once more.
With his arrows spent Mak summoned his blade into his hand and readied himself to enter melee. He knew he had more arrows in his pack, but he had friends that needed his help. Maybe if that lich was vanquished quickly it's metal constructs would lose their will to operate. That was his hope at least.
Mak(JamesM)(82/136)|AC:39AO/31/21T/--FF|CMD 38|Rapier +1|25/20/15/-/25(H)|(TH,KN,*HY,FA,WN,HT,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8 Tuesday May 28th, 2024 8:03:45 AM
Subject line refresh
**Combat Reflexes, Admantium - Ignores Hardness < 20, Thundering Weapon, Keen Weapon, *Holy Weapon(+2d6 v Evil), Full Attack, Weapon Finesse, Weapon Focus, Weapon Specialization, Haste, Precise Strike, Mobility| Darkvision| Encumbrance:53 lbs| Move: 60 | DR1 (Adamantine Armor) | Condition: Afraid but Only a Flesh Wound | |
JonS Co-DM - "I'm not liking this anti magic business." Chain snake vs Beech's awesome disco light spell: d20-1=6 ; Lich vs Beech's awesome disco light spell: d20+21=36 ; Beech falling damage: 6d10=37 ; Falco falling damage: 6d10=37 ; Tower Defense vs Mak: d20+28=32 ; Chain Lightning damage: 15d6=53 ; Tuesday May 28th, 2024 4:54:53 PM
Someone asked what the golem looks like – it looks like an unfinished construct. It has no face, but it does have a head. Its legs end in the floor so it has no feet. Its arms look more like battering rams than actual hands.
Sensing the Lich is nearby, Ayotnom seeks the safety of the 3rd floor. This time there is no magical attacks from the three statues
Watching the Lich escape his grasp, Panzer takes a rash, but bold move in following said undead guy across the room. The Tower Defense construct does connect with him, but Panzer brushes the damage off. As he reaches said Lich, one of the chains is acting as a living shield … until Panzer explodes into a ball of fury … the chain lays in pieces at his feet when he is finished, and again, the Lich’s mouth drops in fear and schock at what he just observed
Falco, greatly concerned about his state of affairs attempts to firce the chain to release him by dispelling any magic upon it … however, nothing happens Highlight to display spoiler: { It took me about 45 minutes of searching to get this answer – so the chain is haunted, although it counts as a construct – neither of which are “magical” in nature .. that was a great idea, it has been a VERY long time since someone has used that spell while I was GM’ing or a player}
Tsak, following Panzer, aids in the destruction of the Lich’s “pet snake” – grinning when said Lich realizes he may have bitten off more than he can chew this time around
Beech, still in the grip of the chain snake, casts a simple spell … and the snake reacts almost immediately by dropping Beech from 60’ in the air. The Lich grins as Beechs spell washes over him but has no effect Highlight to display spoiler: { If you have some way of mitigating this falling damage – please put it in this combat post – I’ll roll damage as normal, but I know a lot of y’all use acrobatics or have other skills to compensate for not being able to fly/levitate }
Mak, knowing he had a few arrows left, took the time to aim before firing his shots. However, some kind of invisible hand must have whacked his arrows from hitting the Lich, I mean Mak couldn’t have missed a non-moving target correct…he then draws his sword and prepares to assist in the fight against the Lich
Kiwina moves to the glass case, as Panzer suggested. Examining the case, Kiwina can tell it isn’t made of glass, but some kind of crystal Highlight to display spoiler: { probably diamond based on how the light makes it sparkle } visibly there is no release mechanism anywhere around the case
Lich and Pets: The chain snake around the Lich is in very small pieces of metal … they might float, who knows
The chain snake holding Beech has dropped him, and it has been blinded, so it looks like it is trying to find someone by trial and error
The chain snake holding Falco seems to brush off the spell that was cast on it, and it drops Falco … as it moves to protect its “master” Highlight to display spoiler: { If you have some way of mitigating this falling damage – please put it in this combat post – I’ll roll damage as normal, but I know a lot of y’all use acrobatics or have other skills to compensate for not being able to fly/levitate }
Tower Defense construct takes a swat at Mak, but misses, slamming its hand into the floor
Lich, not liking his options, casts a smile, while grinning evilly, a bolt of lightning streaks from his fingers, slamming into Panzer, and then jumping to Tsak and Mak
REF save is DC27 for Panzer, and then 25 for Tsak and Mak Highlight to display spoiler: { so yall either take 53 damage or 27 }
"Mak(JamesM)(29/136)|AC:32/22T/--FF|CMD 39| Arrows/10+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,H,IG)**|1d8+15(20)x3)) d20+13=22 ; d20+15=35 ; d8+15=22 ; Tuesday May 28th, 2024 5:53:41 PM
Mak was slammed by the lightning bolt even as he thought about closing the distance, instead he stored his sword in the glove (free action) and pulled out a bundle of arrows (10 arrows, move action) , loaded one in his bow and fired. He only had one shot, so he made it count.
OOC: Mak - Lich, Roll 35, Hit. Damage 22
Kiwina (Steve M) 98/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' Tuesday May 28th, 2024 6:35:49 PM
Kiwina spends a round trying to work his adamantine dagger into the joint where the diamond-like crystal meets the obsidian wall.
===== Ranger: 1st -- entangle, resist energy 2nd -- spike growth Druid: 0th -- create water, detect magic, flare, light 1st -- obscuring mist, cure light wounds, entangle, faerie fire, produce flame, produce flame 2nd -- fog cloud, flaming sphere, lesser restoration, resist energy, soften earth and stone 3rd -- call lightning, meld into stone, spike growth, wind wall 4th -- sleet storm, flame strike (used), summon nature's ally IV Aumakua have one 1st-level ranger spell Storm burst -- none used =====
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 116/171 ) Character Sheet d20+20=34 ; d20+22=40 ; d20+22=25 ; d20+22=32 ; d20+17=31 ; d20+17=25 ; d20+12=23 ; d20+21=28 ; d20+16=31 ; d20+16=35 ; d20+11=13 ; d20+19=36 ; d3+22=23 ; d3+22=24 ; d3+22=24 ; d3+22=25 ; d3+22=25 ; d3+22=25 ; d3+16=18 ; d3+16=19 ; d3+16=18 ; d4+15=19 ; Tuesday May 28th, 2024 6:58:07 PM
oOC I don't see an entry for the golem hitting Panzer as he moves. How much damage did he take? Also, the Lich is casting defensively right? Panzer has combat reflexes so he will take every AoO he is given a chance to take. IC Panzer Braun AC 34 (T18, FF28) Shield 5/10 rounds used Haste 4/13 rounds Panzer heroically twists away from the lightning, knowing that he has to keep pressure on the lich. The new ring of evasion he bought does the rest and he completely avoids the chain lightning bolt. Reflex 34 He then steps into the lich and sets about tearing the lich down
Main 1 Hits AC 40 and confirms to AC 25 for 23 damage or 46 crit damage Magic and adamantine Haste Hits AC 32 for 24 damage Magic and adamantine Main 2 Hits AC 31 and confirms to AC 25 for 25 damage or 50 crit damage Magic and adamantine Main 3 Hits AC 23 for 25 damage Magic and adamantine Off 1 Hits AC 28 for 18 damage Magic and adamantine Off 2 Hits AC 31 and confirms to AC 35 for 19 damage or 37 crit damage Magic and adamantine Off 3 misses Bite Hits AC 36 for 19 damage normal damage
Panzer has penetrating strike : Your attacks with weapons selected with Weapon Focus ignore up to 5 points of damage reduction. This feat does not apply to damage reduction without a type (such as DR 10/—). he has weapon focus in only kukri, not natural attacks
Highlight to display spoiler: { It hit you with a crit, It whacked you with a solid blow, dealing 48 damage }
Beech (JohnC) AC 20(24)/15/15,HP 29/93 See Invis/Darkvision Character d20+13=31 ; 5d4+5=20 ; Tuesday May 28th, 2024 6:58:31 PM
Highlight to display spoiler: { One of the spells that came back from the Anti-Magic is Overland Flight, so.....}
Being 60' in the air isn't a problem, as soon as the chain lets go, he flies hit 70' (overland flight 40'+30 for haste) He casts a Magic Missile at the Lich.
Cast Magic Missile : SR check 31, Damage 20
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 69/94 Channel 7/7 (6d6) | Hero Points:3 Loot Sheet d20+15=24 ; d20+7=10 ; d8+5=6 ; Tuesday May 28th, 2024 8:06:18 PM
Falco simply falls as the chain unwrapps he flaps his wings trying to fly as an instinct kicks in and then he simply falls. {Flavor Flight Check: 24 Acrobatics: 12} He casts a simple cure spell on himself and then stand ups looking for who to heal as his magic has not been effective.
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) Tuesday May 28th, 2024 11:06:33 PM
Ayotnom moves to the stairs between 3rd and 2nd
3/15 round - frightened
Tsak Rezar (Damien) AC22(22) (T15/F14) 42/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: d20+14=23 ; d20+27=28 ; Wednesday May 29th, 2024 12:23:51 AM
(RefSave=23 fail, Attack1=28 Nat1, not gonna bother rolling damage, waiting to get snickered at again)
As Panzer makes short work of the chain Tsak sees the Lich smile. Not good. Re-adjusting his approach Tsak makes for the Lich. He weaves, he bobs and his world goes white. He chars, he singes and he smokes. With his teeth still rattling in his skull he positions himself opposite Panzer and stabs at one of the three Lich's in his swimming vision. He hopes its the right one.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 116/171 ) Character Sheet Wednesday May 29th, 2024 2:13:42 AM
Panzer cringes as Tsak takes the Chain lightning directly in the face. He is sure that the half orc will never need to shave again, the smell of burning orc hair is that strong.
JonS Co-DM - "I'm not liking this anti magic business." Wednesday May 29th, 2024 3:28:44 PM
Mak fires one arrow, which slams and sticks into the Lich's left shoulder
Panzer, now that the "snake armor" is gone, proceeds to obliterate the Lich
Beech, saves himself from the fall, and launches several magic missile at the Lich
Tsak tries to get a blow in on the Lich, but is still frazzled from the lightning bolt
Falco tries to save himself, but hits the ground. After a simple casting of a heal spell, he gets up and looks around to see who needs healing (at this point, I think Panzer may be the most injured...I think, there are several others who are injured as well)
Kiwina, looking at the diamond case, pulls out his adamantine dagger, and tries to slip it between the wall and the edge of the case .. he does find a soft spot in the wall, and after the round, about 3" of his dagger blade is on the inside of the case
Ayotnom is now on the stairs between the third and second floors
Achtoor the Lich - after all the damage he takes, he explodes into dust ... the party hears a terrified wail of "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
The glass case that Kiwina wedged his dagger into, gives way, crashing to the ground and shattering into almost powder.
At the same time the Lich goes "POOF," Ayotnom no longer feels afraid
With the case gone, the Lady in the White dress opens her eyes, she looks around with sad eyes, then holds her hand out to Kiwiina for help out of the case - being the proper gentlemen he is, she's is able to gracefully dismount, and once on the floor, the two chain snakes do an about-face and slither back up to the ceiling, while the golem sinks back into the floor
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 116/171 ) Character Sheet Wednesday May 29th, 2024 5:09:31 PM
Panzer hears Falco ask who's hurt and while breathing hard, most of his blood is still on the inside. Tsak however has been struck by lightning. Panzer points a finger at Tsak and says " Heal him, That looked like it really, really hurt. " Panzer watches where the essence of the lich goes.... that phlactry still needs to be found and destroyed..
"Mak(JamesM)(29/136)|AC:32/22T/--FF|CMD 39| Arrows/10+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,H,IG)**|1d8+15(20)x3)) Wednesday May 29th, 2024 5:09:47 PM
Mak's shoulders slumped when the lich burst into dust and though he had managed to not flee this time he still felt somewhat guilty for not rushing into melee. Panzer seemed to be an injury sponge as far as Mak was concerned. The little guy could take a lot of punishment. (That right? 171 HP?)
The bowman shouldered his bow and moved over to Tsak to check on the ranger. "You ok? I thought you might cry when your lich friend died....again."
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) Wednesday May 29th, 2024 5:21:57 PM
Ayotnom climbs the stairs back up to the tower's last floor having not done anything in yet another battle.
(OOC: 5e can't come quick enough; maybe then I'll actually be useful?)
(OOC: You've been very useful, Lich's are just so, hmmm, icky and scary)
Beech (JohnC) AC 20(24)/15/15,HP 29/93 See Invis/Darkvision Character d8=2 ; d8=3 ; d8=1 ; d8=4 ; Wednesday May 29th, 2024 6:19:40 PM
Beech lands near Tsak, having pulled a wand as moved and tries to use it on him.... Highlight to display spoiler: { can't not succeed at my UMD to trigger a CLW wand, even a 1 still succeeds} He clicks the wand on him a few times, (3 on him) He gains 12 HP (rerolled the 1...)
Kiwina (Steve M) 98/131 HP | Current AC:22 or 26 vs AoO | HeP: 3 | Status: awake ! Swim 60' Wednesday May 29th, 2024 7:48:51 PM "You must be Redemption," Kiwina says to the lady. He is unsure if she will stay to talk or is more needed outside. "I'm glad our travels called us here to fight this lich." LIke Ayotnom, Kiwina feels he was hardly in the battle.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (6d6) | Hero Points:3 Loot Sheet 6d6=18 ; Wednesday May 29th, 2024 7:52:11 PM
Falco moves forward and channels energy healing himself, Mal and Panzar. (Channel: 18) He eyes the woman as he does so.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 134/171 ) Character Sheet Wednesday May 29th, 2024 9:55:31 PM
(yah 171hp. only 4 below average rolls and plenty of constitution. Panzer IS a honey badger. If whatever the enemy does to him doesn't render him incapable of continuing he will be in it to win it )
Tsak Rezar (Damien) AC22(22) (T15/F14) 54/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday May 30th, 2024 12:29:43 AM
A soothing wave passes over Tsak as Beeches magics restore him somewhat. The respite is short lived as there are plenty more bruises and scrapes jockeying for his attention. He puts his arm across Mak's shoulder Is that a touch of jealosy I hear bud?
Tsak gives Beech a nod of thanks and Panzer a thumbs up before making his way down to the floor below where it seems a party is just starting.
"Mak(JamesM)(29/136)|AC:32/22T/--FF|CMD 39| Arrows/10+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,H,IG)**|1d8+15(20)x3)) Thursday May 30th, 2024 9:09:17 AM
Mak took a deep breath as the burns
"Maybe a little." Mak sniffed loudly as he smiled and looked up a the large half orc. "You were playing with him and not me." Mak said as he shuffled his feet on the floor.
"I'm much better now that he's dead." Mak finished with a grin.
JonS Co-DM - "I'm not liking this anti magic business." Thursday May 30th, 2024 1:50:28 PM
The party has survived yet another long battle. Everyone receives another Hero Point for their actions
There are some items on the floor mixed into Achtoor's dust
While the group begins their healing and joking, Kiwina asks the lady, "Are you Redemption?"
Her voice is almost musical, "Thank you young sir. Yes, I am the Lady of Redemption, and this is my tower. That Lich (This is said with anger) snuck into my tower and then was able to put me to sleep, and then, I don't know what he did, or how long I've been away from my duties."
She looks at the party, and then the destroyed chain, and adamantine golem. Pointing to it, "That is not of my creation, nor is it part of my defenses, where did it come from?"
"Mak(JamesM)(29/136)|AC:32/22T/--FF|CMD 39| Arrows/10+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,H,IG)**|1d8+15(20)x3)) Thursday May 30th, 2024 2:39:06 PM
Mak almost said that they put it there, obviously that was why it was fighting them, but he didn't. He'd let Tsak do that. It was more his style anyway.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 134/171 ) Character Sheet Thursday May 30th, 2024 3:01:22 PM " The lich made that golem, I guess. He also was feeding off of the tormented souls that you attend to, so yeah, we killed him, again." " I need someone to look at these and figure out which item the lich's soul is living in so we can finish thei please." Panzer does not stop watching the pile of former lich as he speaks. Making sure the lich does not somehow escape.
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) d20+21=22 ; Thursday May 30th, 2024 5:50:56 PM
Ayotnom says, "Where is the Lich's phylactery? Don't we have to destroy it if we don't want him to come back?"
He begins searching in the remains.
Perception 22
Kiwina (Steve M) 98/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Thursday May 30th, 2024 7:41:05 PM
Kiwina has no idea how to detect a lich's phylactery. "Lady of Redemption, if there were an item here connected to a soul, would you be able to identify it?" He's fairly certain that she would at least know which items that have been left behind are hers, and which are not.
"Is there anything we should do to help you recover after your imprisonment?"
Beech (JohnC) AC 20(24)/15/15,HP 38/93 See Invis/Darkvision Character d8=8 ; Thursday May 30th, 2024 9:18:33 PM
Beech, Casts Detect Magic and looks over the items that are the remains of Lich. He also asks, "Do you have any need of, or want all of that diamond dust? We can clean it up for you...." He also clicks the healing wand again..... gaining 9 hp
Tsak was about to scold Mak for not putting his toys away, but the rest of the party beat him to it with their boring but sensible answers regarding the golem and the chains. Instead of putting his foot in his mouth Tsak settles for waiting patiently whilst they work out if the Lich's phylactery is present. Since the tower belongs to the lady he doubts it. While waiting he wanders over to look at (Perception) the other two statues of the king and mage that were on the same floor as the lady.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 134/171 ) Character Sheet Friday May 31st, 2024 12:22:55 AM
We are still on the top floor where the fight happened.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 4/7 (6d6) | Hero Points: 4 Loot Sheet 6d6=24 ; 6d6=26 ; Friday May 31st, 2024 11:37:17 AM
When the party gathers up Falco channels twice healing the party greatly. {+50 HP for everyone during the roleplay.) "I could put that diamond dust to good work, if you don' need it we can just scoop it in here. It will help my keep these fine heroes in top shape." He holds the handy haversack ready to top of his collection of diamond dust.
JonS Co-DM - "I'm not liking this anti magic business." Friday May 31st, 2024 2:51:40 PM
OOC: I'm having hand surgery in about an hour, so this one will be a little fast and dirty
Mak almost tells the Lady that they brought the golem along and then killed it here, then he thinks twice and will let Tsak handle that
Panzer points out that the Lich was wearing the golem as a suit, and that someone needs to "figure out what the phylactery is, so we can destroy it." Highlight to display spoiler: { there is 10k gold piece value of adamantine there. So enough for a few weapons, or maybe 1 suit of armor and a weapon. You've played the most with adamantine that I figured you'd know its value/worth by now}
Ayotnom seconds the "finding the phylactery and destroying it" line of thought. Since he's right there, he begins looking over the items that his best buddy had on his person: Headband, a nifty looking rod, an amulet on a twisted metal necklace, a heavy golden ring set with a cut chunk of amethyst, a more delicate silver wrap ring holding a perfect sphere of hematite, another amulet, a lovely wyvern hide crafted bag, a pouch holding a small amount of whitish powder, a second pouch containing several pieces of onyx, and a larger pouch/small sack of what looks like glittery dust mixed with what looks like rainbow dust.
Kiwina, being the smart cookie that he is asks the Lady of Redemption if she would be able to "detect a soul in an item?" and then adds "is there anything we can do to assist you."
Beech and Falco, being the nice and tidy fellas that they are, offer to clean up the pile of diamond dust that once was Redemption's prison
Tsak, who has thoughts to add, holds them back whilst his friends convert them all ...
Redemption: Looking around the room her gaze ends on the pile of adamantine golems' pieces and parts, she cocks her head to one side then states, "That was his home. He twisted one of my tower defenders into that monstrosity. So you've beaten him for good. On the line of cleanliness, you are more than welcome to take away my prison." Looking around at the party she offers the following, [b]"I cannot heal your physical wounds, though I am able to cleanse any negative effects that abomination may have caused you."
(typing one handed sucks)
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Saturday June 1st, 2024 2:56:03 AM
Falco's latest batch of healing has Tsak feeling a lot better. On top of that the lady's news that the Lich is defeated and their discovery of a nice little batch of trophies means that hopefully the Petals can troop back to the wold, re-board their boat and sail into a nice warm sunset followed by a few days rest. Sounds great, what could go wrong? The ranger smiles wryly to himself and waits to find out.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Saturday June 1st, 2024 11:02:17 AM
Panzer pus his blades away. " Good. He's dead. He can't hurt people again."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Sunday June 2nd, 2024 12:07:50 PM
Kiwina thanks Falco for the healing as well. Turning his attention back to the Lady, Kiwina talks with her while the others deal with cleaning up. (Although if the lady asks, Kiwina will readily be pressed into service setting things straight as she instructs.)
"One of your tower defenders. . . Are you able to get help in rebuilding your defenses? We would not leave you in the lurch, but should not stay longer than you need. The only path we know to get home by is a gateway that was probably created by the lich, and it may not last."
Beech (JohnC) AC 20(24)/15/15,HP 38/93 See Invis/Darkvision Character Sunday June 2nd, 2024 5:25:28 PM "We're hoping, with his death, it will eventually close, there by ending the stream of Woldsblood into our realm. It usually makes a mad dash to evaporate but some how he convinced it pool and stay in our world...." Beech really hates pawning off responsibilities, but he's at a total loss on how to return the Woldsblood....
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) d20+23=26 ; d20+23=25 ; d20+23=40 ; d20+23=32 ; d20+23=26 ; d20+23=33 ; d20+23=25 ; d20+23=31 ; d20+23=32 ; d20+23=40 ; Sunday June 2nd, 2024 9:08:30 PM
Ayotnom casts detect magic and tries to identify the lich's goodies.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Sunday June 2nd, 2024 9:34:29 PM
Aha! Tsak thinks he sees how this will go. Ding Dong the Lich is dead, but so, probably, is the gateway. He's betting the lady will be able to help them, but will require some service in return. The ranger keeps his thoughts to himself and waits to see what Ayotnom comes up with as he examines the loot.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 4/7 (6d6) | Hero Points: 4 Loot Sheet Monday June 3rd, 2024 10:11:31 AM "That is nice of you, to get rid of any negative effects, I can make sure everyone is healed up so we can work together." " He checks on who needs what while keeping an ear on the conversation about the Wolds Blood.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Monday June 3rd, 2024 2:17:17 PM
Mak had a few blisters remaining from those devastating lightning bolts, but he too was feeling much better. Surely enough to go out the way they came as long as they didn't have any other trouble. While he waited for the clean up crew to finish he restocked his arrows.
**Fighting Defensively , Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Only a Flesh Wound | | Range: 0-55 Feet |
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Monday June 3rd, 2024 9:04:32 PM
Like Tsak, Kiwina has misgivings the gateway may be gone. He is also a bit curious as to how much of what they encountered on the way here was due to Redemption being imprisoned, and whether the trip out would be less eventful.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Monday June 3rd, 2024 9:51:14 PM
Panzer will take the time to explain to Redemption all the things Achtoor did back in the Wols and ask if she knows how to fix the villagers he was draining. She may not know, but at least he tried to get some more concrete answers to help them. Beyond that he waits to see what the mages come up with indentifying the items on the body.
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) Monday June 3rd, 2024 10:42:08 PM
Ayotnom says," I wouldn't mind some healing."
JonS Co-DM - "I'm not liking this anti magic business." Monday June 3rd, 2024 11:11:58 PM
Tsak appreciates both the healing and the pile of goodies the lich dropped, and looks forward to leaving, if they can
Panzer is pleased that the Lich is dead so that "he can't hurt anyone else."
Kiwina, following thanking Falco for the healing, asks Redpetion if she "needs help rebuilding her defenses"
Beech shares his thoughts on how to slow and stop the flow of Woldsblood into their plane
Falco, following healing everyone, thanks the Lady for offering to heal "other wounds."
Mak, feeling much better from the healing Falco provided, considers his lightning blisters, then lets the thought slide away as he restocked his arrows
Ayotnom took some time examining the items Achtoor dropped: Highlight to display spoiler: { The headband resembles one dropped by Achtoor the first time y'all encountered him; he has another rod, one that he obviously didn't get to use thanks to Panzer's attacks; The amulet on the cord - Amulet of Proof Against Detection and Location; Ring of Mind Shielding (heavy gold one); Ring of Protection (+5 - the silver wrapped one); Amulet of Natural Armor (+5 - spotless); Bag of Holding (Type IV); Whitish Powder = 500gp worth of crushed pearls; 500 gp worth of Onyx Gems; the small sack holds 5000gp worth of powdered diamond and opal. }
The Lady of Redemption explains, "Now that my tower is back in my control, I can call upon more defenses should I need them."
She will sit with the party, asking to hear their regrets in life, and offering healing, forgiveness and redemption. While she cannot restore lost hit points, she is able to heal them of any other conditions affecting them Which we covered above. She will tell them what her role is in this part of the Estates of Unrest, "Here is where I gather souls who have spent time and found redemption for their actions in life. These souls are then transported to the Court of Gargul, for He makes the final decision on what purpose they can now hold." She closes her eyes for a moment and a golden glow appears around her, after a minute, she looks back to the party, "I can undo the changes Achtoor made to my tower in order to open his portal to the Wold and route the Woldsblood there. However, if I close the portal and you seven have not travelled back through to your own plane, I fear you all will be trapped there. I implore you to return to the Wold, as they are alive and not dead yet and so, none of you belong here."
As she reads the faces of the party, she seems to make some sort of decision: "I have some trinkets that are no use to me, nor the dead that dwell here; you may have them if you wish. Something will be waiting for you by the front door. Fear not the denizens of my realm. They now know I am in control of this plane again and will not impede your journey."
JonS Co-DM - "I'm not liking this anti magic business." Monday June 3rd, 2024 11:13:41 PM
OOC: I do have a question for the party, which island or islands are each of you from? I'm trying to figure something out for the next module ... thanks in advance
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday June 4th, 2024 12:57:13 AM
Tsak, peering over Ayotnom's shoulder as he filters thru the loot, tries not to look surprised as his forebodings completely fail to materialise. That silver ring looks interesting, if no-one else wants it. When the lady mentions there may be even more loot with no strings attached his eyebrow arches up completely of its own accord and he has to turn away so as not to appear rude in the face of her generosity. It looks like sailing back to the Isles could well be on the cards. Even though Tsak wasn't born there, he now considers the region his home.
Beech (JohnC) AC 20(24)/15/15,HP 38/93 See Invis/Darkvision Character Tuesday June 4th, 2024 12:59:02 AM "Thank you My Lady." Beech will finish up gathering the diamond dust and is ready to scram, helping pick up the items, figuring them out can wait....
As to Island... Was born at Black Bird Lake, but has spent some time on Liontaur Isle
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Tuesday June 4th, 2024 8:16:33 AM Loot List
Panzer was born in the Red Hills and spent his first years adventuring in the Emerald Kingdom and Culverwood area. His first trip to the Islands was with Beech and his Mom just before meeting the party.
Panzer will discuss his not returning home when his family might have been in trouble and instead adventuring with Redemption. He still doesn't know if his parents are alright.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 4/7 (6d6) | Hero Points: 4 Loot Sheet 6d6=21 ; 6d6=22 ; Tuesday June 4th, 2024 10:43:54 AM
Falco channels a few more times to make sure everyone is topped off. {Healing: 24 to all} After that he eyes the bag of diamond dust knowing he can never have too much for various sorts of healing.
JonS Co-DM - "I'm not liking this anti magic business." Tuesday June 4th, 2024 7:47:38 PM
The Petals take their leave of the Lady of Redemption. Statues on the third floor no longer appear to be enchanted. The second floor still shows the nine small piles of Will O Wisp residue. Moving to the first floor two things catch the partys' eyes. The first is the door is open. Secondly, there is a chest made of moving gears pretty much sitting by the front door.
[If there is anything you want to do before you leave we can back fill it]
Compared to the journey to get to the tower, the trip back seems to fly by. The Petals find themselves at the Portal. Instead of being still, it is beginning to visibly vibrate, with ripples forming in the liquid of the portal.
As the last Petal steps through into the Lich's previous abode, there is an intake of air, followed by a rush of air that rustles everyone's cloaks and hair. The portal vanishes. There is only a brick wall where the portal was.
Perception DC 15:Highlight to display spoiler: {The large pool of Woldsblood catches your eye. With the portal gone, you notice the edges of the pool begin to quickly recede, and within a few rounds it is entirely gone.}
Almost immediately, the oppressive feel of this place begins to diminish. Sure, wading through the oily water is still pretty gross, but the feeling of this place makes it less awful. Crossing the underground lake on the way out poses no problem, either the undead are sleeping, or have been destroyed.
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) d20+21=26 ; Tuesday June 4th, 2024 8:47:21 PM
(OOC: Ayotnom is from Minotaur island of course being a Minotaur)
Ayotnom says to Tsak, "Good eye. That is a ring of protection +5. I don't know what you currently have. I currently have a ring of protection +4 and would be willing to give that to you if yours is inferior. I of course would end up with the +5 in that scenario. If not and you too have a +4 then I guess I'd be okay replacing my amulet of natural armor with that one as that one is better than mine."
Perception: 26
He says to everyone "Welp with the portal gone looks like the Woldsblood problem is clearing up too."
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Tuesday June 4th, 2024 8:59:53 PM
Beech will see about getting some help to balance the chest or opening it if too big and taking the items Lady Redemption offered them upstairs.... Knowing time was short, "Let's get back through the Portal, before we worry over what she's given us...." As the entire pond of Woldsblood travels back to it's place, "That's what I'd expect Woldsblood to do, hopefully the town's returning to normal too..."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Tuesday June 4th, 2024 10:21:38 PM
Kiwina grew up in uncharted islands far to the west, before the aumakua lead him to Centaur Isle. He found the centaurs there too rigid, and went to Bridge Island -- truth be told, that's still the island he feels most at home on. But since finding the other Petals he has spent more time on Liontaur Island, and of course it's not far off Liontaur Island that they were talking about building a stronghold.
Seeing the woldsblood evaporating, Kiwina suggests, "Let's go see if the town is recovering."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Tuesday June 4th, 2024 10:22:16 PM
He is rather eager to get back to the Rose, though.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday June 5th, 2024 12:27:06 AM
To Ayotnom Deal brother, you get the +5, I get the +4. Anybody want my +2? We all cool with this?
When he sees the chest with gears Tsak also wanders if it also has legs? He calls to it and tries to get it to follow him out the door of the tower.
Back in the underground beneath the forest he forms up ready to go see how the townsfolk are doing. Particularly in the vicinity of the alehouse. Tsak can be seen having brief, whispered conversations with Mak and Panzer as they plan to make sure its all safe before trekking back to the Rose sometime later...
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday June 5th, 2024 2:02:10 AM
OOC Mark your wants on the loot list, that's why it's there.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Wednesday June 5th, 2024 8:25:46 AM
OOC: Mak is from Aisilduir, exact location hasn't been determined.
Mak stopped and grabbed the chest. "Let's carry it back. It looks interesting...where's that hole we can drop it in?" he said referring to the portable hole they carried with them.
JonS Co-DM - "I'm not liking this anti magic business." Wednesday June 5th, 2024 1:06:22 PM
As the party discusses the magical items the party now possesses, determining which may benefit whom, Tsak gets an idea, and calls to the chest covered in gears. There are a few noises that come from it, and then it pops out a mechanical leg, followed by another and another and finally a last one. Slowly it finds it footing, wanders over to Tsak and begins rubbing up against him
(OOC: If you remember the movie 'The Color of Magic' wth Sean Astin, it's kinda the same principle)
Beech and Kiwinia both wonder "how the village is doing,," and look forward to discovering that answer
Mak finds the chest "interesting" asking about a place to store it, and that's when it sprouts legs and seems to become attached to Tsak
Upon the return to the village, things look completely different. The villagers seem to move with a purpose. They seem vibrant and alive again. The Druid Jasent is there with a couple other druids, and they seem to be having pleasant interactions with the villagers.
Once the Petals appear, there is a rush of the villagers that press against the Petals. "Hey - the Heroes of Wilsden are back!" "We owe you our lives?" "We'll organize a feats in your honor, and we'll celebrate you every year on this day." Will you stay with us?" "Look - we're friends with the druids now!" "What are your names, and what brought you to our village in the first place? So many questions." "There's gonna be a lot of kids named after you folk, I'd guess."
There is general celebration of the Petals for some time. You will learn not all the druids are as welcoming, but Jasent has brought the more progressing of their group here. He and the villagers admit it will be an ongoing effort to work though their differences, but all seem confident this will be a valuable relationship for both groups going forward. And it is clear that both the villagers and the druids credit the Petals for this.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Wednesday June 5th, 2024 2:42:24 PM
Mak groaned when the chest attached itself to Tsak. "I suppose you'll be teaching it to sit and speak next?"
When they arrived at the village, Mak waded in proclaiming a great thirst and proceeded to head into the tavern where he collected a few wenches to see to his wounds where he joined in with Tsak to tell the tale of the final battle with the Lich, suitably enhanced to reflect both their heroic efforts.
"If it had not been for the heroism of my good friend Tsak, the smaller folk would certainly have perished, myself included....." he started.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday June 5th, 2024 5:49:03 PM " Does your new friend want to show us the goodies he's holding Tsak? Or is it a she? WHat are you going to name it? What does it eat?"
OOC Did we clean up all that adamantite too from the shattered construct? Might be able to use that for something after we bless the heck out of it to chase off lich residue.
OOC2: I kinda assumed you had grabbed it, as you know about what its worth =)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Wednesday June 5th, 2024 7:23:19 PM
Even though they've already figured this out, Kiwina was trained by druids himself. . . So he points out to the villagers that the druids took care of them while they were ill, and probably deserve some deference now and then.
Kiwina's getting restless for the ocean. But not so restless that he doesn't pay attention to the answer to Panzer's question.
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Wednesday June 5th, 2024 8:38:13 PM
Beech is happy that destroying the Lich and making it so the Woldsblood returned to the Shadowlands, seems to have fixed the effects which were effecting the townsfolk. In a quiet moment, he gets Jasent separate to speak... "Not sure where we are heading to, but if you contact the Castle at Black Bird Lake, Aztyr will probably be able to get a message to us. That's only if you run into trouble you can't handle, of course. This area is under your groups watchful eyes, but it does give a way for you to ask for help if you need it... Oh, and thanks for helping look after them, I'm hoping they can learn to work with you."
Ayotnom Ogini Hugh C85/102 AC : 32; Touch 23; Flat 24 CMD 38(40vs Trip, Grapple or Disarm) Wednesday June 5th, 2024 8:51:31 PM
Ayotnom says, "Well my name is Ayotnom Ogini and we came to Wilsden to stop a powerful necromancer and it seems like we succeeded. He then summarizes the rainbow dragon and the other necromancer they encountered being vague on the details but saying there were correspondence that lead them there and then further summarizes the double fight with the lich.
As the chest wanders over Tsak takes the opportunity to have a look (perception) for any locks or catches that will enable the petals to see whats inside. If successful he'll have a peek. To Mak again with the jealosy? To Panzer I reckon its a boy. I doubt it eats, but will probably need oiling from time to time. In the tradition of the Petals and the Rose, I shall name it 'Bud'. When the time comes to leave he pats his leg Here Bud, good boy, come on fella. then pokes his tongue out at Mak.
Once at the village Tsak joins Mak at the tavern joins in wholeheartedly with the story telling. He sticks largely to the facts but with plenty of descriptors and makes sure it is obvious that their success was as a team. Tsak steers clear of any diplomatic talks between the villagers and druids hoping that their recent close call provides enough incentive for the parties to work together.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 4/7 (6d6) | Hero Points: 4 Loot Sheet Thursday June 6th, 2024 9:50:00 AM
Falco snaps out of his little mental fog, he had been thinking about how much he hates anti-magic fields and what to do about them, and watches the chest walk about. The little owlman gives a small chuckle as he watches and listens to the others.
JonS Co-DM - "I'm not liking this anti magic business." Thursday June 6th, 2024 5:47:20 PM
Falco, once he's out of his head, watches with amusement of his friends' actions ... he also reasserted in his mind that "I HATE ANTI-MAGIC FIELDS"
Prior to running off to the tavern, Mak groans about Tsak's new friend, "You'll be teaching it to sit and speak soon won't you." Mak then escapes the crowds to find some cold ale, and warm maidens to spend time with, as he does have some "injuries" that need attending to
Tsak, pondering Mak's comment, shares with Panzer that his new friend, "probably doesn't need to eat, but a good oiling may be in order.
Panzer asks the sex and name of the odd chest, to which Tsak replies, "male, he's definitely male." as to the name, "Bud" sounds appropriate.
Ayotnom adds his anecdotes of the recent events the Petals have encountered, "Lichs, and Rainbow Dragons, OH MY" Several villagers, and a lot of children pay rapt attention to Ayotnom's tale
Beech pulls Jasent aside to remind him that he and his conclave are this areas watchful eyes Adding that If you need to get a hold of us, seek out the Castle at Black Bird Lake, Aztyr will be able to contact us He finishes by thanking the druids' conclave for watching out for the villagers
Kiwina points out that the Druids aided the village, and should be shown some amount of thanks and acceptance within the community
Eventually, the time comes for the Petals to leave. The druids will offer to escort the Petals from Willsden to Cresthaven. In Cresthaven, the Petals can board their ship for a return to their home in the Taur Isles, providing them a time of rest and relaxation until the Wold calls on the heroes again.
Following the Celebration/party/overnight shenanigans, the Petals' fell more heroic as they move to heading home...Everyone gains another Hero Point ... Tsak's new friend is convinced to open up, revealing gems and gold totaling 100K gold
OOC: So I'm not 100% sure what we're doing next - Mark and I with some help from Dark and Powerful Beings are working on the next module ... so I don't know if y'all want to RP out stuff on the boat ride home, or stuff when you get to Bridge Island?
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 4 | Status: awake ! Swim 60' Thursday June 6th, 2024 8:13:40 PM
Where Kiwina grew up, it is known that the moon rises from the ocean somewhere far to the east. It's obvious, really. The moon is larger at the horizon, and gets smaller because it moves further away as it rises. And one day he will find the moon, close enough to touch. The others may already know this, as he hasn't kept it a secret.
"Listen, friends," Kiwina begins, his voice carrying the weight of anticipation. "We seem to have ended an adventure with no clue leading to another. But beyond the horizon lies a world of wonders and untold mysteries. I've dreamt of a journey that takes us where the moon rises from the ocean, casting its glow upon uncharted waters."
He gestures towards the vast expanse of the sea, where the moon's reflection dances upon the gentle waves. "Our ancestors sailed these waters guided by the spirits, and I have heard their whispers in my dreams. The sea turtles and frigate birds, messengers of the aumakua, beckon us to follow the moon's path, to chase the reflection of dreams on the open sea."
Kiwina's eyes gleamed with the fire's glow as he continued, "Imagine the thrill of sailing under the moonlight, its silvery beams illuminating our way as we navigate through the midnight waves. There are islands unexplored, each holding secrets and treasures untold. Who knows what wonders await us away from the familiar shores of Bridge Island?"
"Every sailor dreams of an adventure that transcends the ordinary, and I propose a journey that takes us beyond the horizon, into the realms of dreams and legends. We shall be the crew that sails towards the moon, not merely as observers but as seekers of the extraordinary."
As he concluded his tales, Kiwina looked into the eyes of those gathered, hoping to see the spark of adventure reflected back at him. "So, who among you dares to chase the moon with me? The sea awaits, and our destiny beckons. Let us be the sailors who turn dreams into reality and climb the moon, guided by the spirits."
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Thursday June 6th, 2024 8:36:39 PM
Once on the Boat, Beech once again tries to get used to traveling long distances this slowly.... He was spoiled by taking a portal to Liontaur Island pretty much at will... He will try to enjoy the views though...
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) d20+5=19 ; d20+21=41 ; Thursday June 6th, 2024 8:40:37 PM
Ayotnom swaps the ring of protection 4 for the ring of protection 5 (updated sheet) and gives the old 4 to Tsak as discussed.
He is all for this being sailors for a while and climbs to the crow's nest and plays lookout for a while.
Back aboard the Rose Tsak makes room in his cabin for the clockwork chest. He know's its not his alone, but it somehow makes up for the loss of Esmerelda and the smell of pearwood pleases the rangers senses. Tsak assists Ramsay and Kiwina to guide the Rose out of harbor and onto the open sea. Kiwina's dream of sailing to the moon captures Tsak's imagination and he accepts the new adventure without hesitation.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Friday June 7th, 2024 11:28:21 AM
Before they depart, Mak makes certain to exercise Elmer with a ride through the countryside.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Friday June 7th, 2024 12:01:34 PM
Falco is happy to get back to the boat. Once they are underway he catalogues the items that they removed along with the gold marveling at how rich they really are.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 7th, 2024 1:58:40 PM
Panzer too looks over the loot and tries to figyre out how to up his defense game now that his murder game seems to be working as intended.
OOC So I was going to move Panzer over to rogue for 2 levels and then to shadowdancer. We needed a lock and trap guy and he needed 2 levels in a class that gives a stupid number of skill points to get to shadowdancer. I was waiting for my lvl 19 shadow with a zillion hp and a horrifying attack bonus all based off fighter stats. Anyway, now we are moving to 5e in January so I only get 1 more level up as Panzer next month so I think I will remain a fighter. Traps, shmaps , I'll just trigger them and let Falco heal me 8).
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 7th, 2024 2:05:18 PM Loot list
JonS Co-DM - "I'm not liking this anti magic business." Friday June 7th, 2024 2:14:00 PM
OOC: I've asked those higher up the food chain if we can explore y'alls idea, which is pretty darn cool, at least until the break, or until we get some of the next module completed so we can torture you more =)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 7th, 2024 9:21:41 PM
Panzer listens to Kiwina's tale and proposition to follow his dream. He answers the Centaur.
"Kiwina, I listened as you spoke to Redemption, and you mentioned this regret to her, never following this dream. I think it sounds like a true adventure. I would be delighted to be part of the crew that comes with you to follow this Dream."
" First though I need to solve my own regrets so I don't end up in that forest some day."
Panzer hefts his pack and heads to his bunk. Once he has shed his armor and gear, cleaned up and is calm, he opens his pack and retrieves the crystal balland a few trinkets from his pack. He holds the lock of hair his mother gave to him, and the notes his father made to introduce him to adventurers that the old badger had known when he was young. He held then and pictured his parents as he had last seen them, sad at his departure, but proud of him nonetheless. He gathers his will and suddenly the ball blazes and shows them to him. Tears fall on his shirt and he watches the scene for as long as the ball shows it.
When it fades the sits for a moment and then puts away his trinkets and memories and returns the ball and the evil blade from the Lich to the treasure room. He returns to the deck and sits with his new friends, happy to have them, and a new adventure to embark on.
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Saturday June 8th, 2024 10:23:38 PM
Beech, Spends time on the trip trying to figure out where he can help on board the ship... After a few days, and a few muttered curses and at least two, "move your lard filled butt outa the way" comments, he decides the best thing to do is stay out of the way. He also thinks back over the adventuring stories he's heard hanging out in places like the Giggling Ghost, when he was just a kid, as well as overhearing things being discussed at various councils... "Hey, guys, I think finally remembered something. In that big city where they used to use chits or something like that I think they were called, I seem to remember a big Minotaur with wings, of course I can't remember his name, but he and a few of his group were discussing flying their ship up in the sky. Well, if we are going to chase the Moon, maybe we can borrow that Ship from them." He's not sure he has the story straight, but it's an idea...
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Sunday June 9th, 2024 3:52:17 PM
Kiwina is privately astonished that the group is up for his adventure.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Sunday June 9th, 2024 10:40:20 PM
Ayotnom enjoys the sea spray from the crow's nest.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Monday June 10th, 2024 10:21:54 AM
{ooc: Are we going with Panzer's loot list or th one linked in my header, don't care just don't want two people doing work.)
Falco listens to Beech and nods along.
"A flying ship now that would be something. You were not here but we have taken this one underwater in the past, quite the adventure, and since we are attached to this ship maybe we can make it fly too. It seems like a matter of finding the right magics and spending some gold."
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Monday June 10th, 2024 11:52:09 AM "What's your plan? Sail to the spot where the moon rises and let it lift us from the water beneath us?" Mak asked as he thought it over. "How do we get back? Do we rise from the depths of the ocean the next night? Will we need to breathe underwater like we did before?"
JonS Co-DM - "I'm not liking this anti magic business." Monday June 10th, 2024 2:58:03 PM
Mark and I are tossing stuff around - so not sure which of us will get a "real" post put out today ... why does this whole boat thing remind me of the Prince Caspian book, its better than the movie
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Monday June 10th, 2024 3:34:47 PM
Panzer seems much happier and at ease now that he has seen to the regret that almost rooted him in the forest. he wears his armor onboard full time and tries to help whenever the crew lets him.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Monday June 10th, 2024 8:39:13 PM "I think we want to grapple onto it when it's almost past. That way, when it returns to the water we can sail off."
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Monday June 10th, 2024 8:52:19 PM
Ayotnom asks, "So you want me to fly out and grapple the moon?"
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Monday June 10th, 2024 9:30:29 PM
Beech has heard his mom speak of "Near Space" and her adventures in the Tecuri space tunnels...But he keeps quiet... Highlight to display spoiler: { I'm certain you've seen the message "Is that a flying Rhino? Nah, that's just Aztyr", well that took place in the tunnels above the planet.}
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Tuesday June 11th, 2024 8:46:08 AM "If we are on it's side then, might we not fall off as it passes overhead?" Mak asked thoughtfully. "Will we need magic or rope to stay on it? Also, it doesn't look very big, but it does seem a long way off. If it's enormous, that's a long way to climb to get to the top. We could be clinging to it's side or bottom all night. Last question. What if it doesn't enter the water at the same place it rises? We'll need to carry our folding boat."
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday June 11th, 2024 9:06:11 AM
Tsak is sure that the fact the Rose is can be powered by steam as required and also acts as a submersible makes her pretty special. Adding flying would sure be something, but all the questions it raises makes his head spin. Excusing himself from the conversation he makes his way to the crows nest for some quiet contemplation and a bit of staring at the stars.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Tuesday June 11th, 2024 10:43:33 AM " Do we want to make a run to the catacombs while we sail to the horizon? I think Beech can teleport there and back again."
Does anyone else want anything from the loot list?
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Tuesday June 11th, 2024 12:39:22 PM "I am not sure where this whole moon plan started but its it seems like an awful bad plan. Isn't this the sort of thing that magic is for?" When Panzer asks about the Catacombs he shake his head. [b] "There are enough things on the list that could be useful to me so no shopping at this point."
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Tuesday June 11th, 2024 12:44:01 PM
As Beech hears Panzer mention him and teleporting, he speaks up, in correction.... "Still working on that Bud, I can do short range Teleporting, but I'm striving to extend my Teleportation casting to similar of that my mom can do. Except she's learned how to send people without going herself... I think she cheats to do that though.... But don't quote me on that." Beech continues to remain out of the way while on ship...
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Tuesday June 11th, 2024 5:50:35 PM Mak, the sages have been pondering that for ages. Some estimate the moon is as small as three hundred feet across, others claim it's three thousand miles. If you want a question like that answered, the best thing to do is go see for yourself.
JonS Co-DM - "I'm not liking this anti magic business." Tuesday June 11th, 2024 7:50:57 PM
Synopsis
After several forays, the party was able to permanently rid the Wold of the Lich Acthoor. What followed their second meeting was a grand celebration and send off by the community and the Druids they had helped become the guardians of the region.
The party returned to their boat, the Rose. After settling in, the conversation turned to a destination.
Kiwina shared a dream, “to follow the moon’s path, explore unknow regions or islands, and allow the spirits, or Aumakua to guide their path. Who knows what is out there, and who will join me exploring?” Following sharing this dream, Kiwina is pleasantly surprised at how quickly his friends agreed to travel with him.
Ayotnom finds the idea of “being sailors” intriguing and spends much of his time in the crows nest, enjoying the wind and what spray catches him
Tsak gets his room back in order and has the chest “Bud” hang out there. Upon hearing Kiwina’s dream, Tsak is all for following the moons’ path
Before boarding the Rose, Mak spends time letting Elmer stretch their legs, with a simple ride through the countryside. Once Mak is onboard, and settled, and has listened to Kiwinas’ dream, he asks some follow-up questions, "What's your plan? Sail to the spot where the moon rises and let it lift us from the water beneath us?" Mak asked as he thought it over. "How do we get back? Do we rise from the depths of the ocean the next night? Will we need to breathe underwater like we did before?" All these reasonable questions do draw concerned looks from the crew who mutter about the sanity of the group
Panzer is all for helping Kiwina, sharing ”When you spoke to Redemption, and you mentioned this regret to her, never following this dream. I think this sounds like a true adventure, sign me up my friend.” Panzer heads to his room to unpack and change out of his armor. While in the solitude of his room, he pulls out the crystal ball and some personal items and uses the ball to see his parents. Once done, he returns to the deck. Highlight to display spoiler: {That dagger you took off the Lich. It is no longer evil, and no longer enchanted, but it is a cool souvenir of the battles you lived through. As far as I’m concerned it’s a MW dagger, since it would have been in order for it to be enchanted.} Following this, Panzer re-dons his armor, and pitches in where he can
Beech takes some time to reorient himself on traveling by boat, having been spoiled by magical portals. After several days of being “politely” asked to move, Beech remembers a story, ”Wasn’t there a winged minotaur with a flying ship, maybe we could borrow that to chase the moon.”
Falco shares with Beech that the Rose “has been underwater with us once, but having a flying ship would be something.”
Kiwina responds to Mak, ”Maybe we can grapple onto the moon as it passes us, then we can return to the water when it does.”
Ayotnom asks an appropriate question, ”You want me to fly out and grapple with the moon?”
Mak then provides some insight into the “how” behind he and his friends hitching a ride on or with the moon, mentioning magical rope, literally clinging onto the moon, and not forgetting to bring their folding boat.
With all the talk of flying, the moon, and travelling, Tsak takes to the Crow’s Nest to do some hard thinking.
Falco, ever the voice of reason brings up a “sticky” point, ”this whole moon plan seems awfully bad, isn’t this the sort of quest that magic would help circumnavigate.”
Panzer’s mention of teleporting and Beech brings a response from Beech that he is “working on long-range teleporting.” He does share that his mother is able to send other people great distances with her magics, but feels that she is “cheating” somehow
The size and composition of the moon has been discussed for eons, however, as Kiwina points out to Mak and his other friends, ”The only way to answer those questions is to go see it for ourselves.”
A discussion about a trip to the catacombs occurs and then is shelved as the amount of items the party has at this time doesn't seem to merit a visit.
JonS Co-DM - "Hey Diddle Diddle" Tuesday June 11th, 2024 7:54:45 PM
OOC: So i tried to make sense of the loot list and I got lost ... Is what is shown the entirety of both modules, or just the one we just completed? I know there were several "caches" of loot in this last module, and I don't want y'all to not have access to something because I'm blonde and forgot to say something about it =)
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Tuesday June 11th, 2024 8:41:00 PM
Ayotnom says, "Well I did mention flying after the moon to grapple it, absurd as it may sound. I suppose it may or might not work depending on how close to the moon I can possibly fly."
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday June 12th, 2024 12:29:30 AM
Tsak watches his companions argue and debate about how they're planning to fly us to the moon. It reminds him of being on a boat with dwarves, well the ingeniously snarky bits anyway. A wry smile crosses his face as he realises the petals are seriously discussing something that for most beings would be a complete impossibility. Life sure is interesting as an adventurer.
(OOC haven't looked at the loot sheet myself. I'll update my Tsak's char sheet with the +4 ring of protection and add my old +2 ring to it (loot sheet) in the next few days.)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Wednesday June 12th, 2024 10:22:32 AM "As far as the moon goes I am sure I had read about the topic at some point but my mind is not what it once was now that I have been connected to the Warper-sar. That said, a trip to some repositories of knowledge would probably answer the question of how to get to the moon as I am sure others have done just that. If we want to grapple it that is all well and good, I am in for whatever the Wold throws at us next really."
As his final though on the subject Falco starts working with the folks sailing the ship using the skills he has learned along this journey and showing some of their new team mates the ropes.
JonS Co-DM - "Hey Diddle Diddle" Wednesday June 12th, 2024 12:11:09 PM
OOC: Did y'all pick up the armor and sword off the skeletal warrior on your way out of the Tower?
I also updated the Loot page with some stuff that got missed
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday June 12th, 2024 4:14:14 PM
OOC since he wasn't animated when we left I guess we did. We all wanted to check his gear for magic.
JonS Co-DM - "Hey Diddle Diddle" Wednesday June 12th, 2024 7:28:46 PM
OOC: I thought y'all did, or somebody said they did, I'll add that to the list
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Wednesday June 12th, 2024 8:50:30 PM
(OOC: I always figured we'd shoot for Warrd's moon and try our luck)
Ayotnom says, "Aren't we shooting for Warrd's moon since he's the God of Luck and we are going to need a lot of luck to pull this off?"
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Wednesday June 12th, 2024 9:30:01 PM
Beech, remains quiet about this moon quest... He's heard the stories of Space and really doesn't want to go there...
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Wednesday June 12th, 2024 10:50:57 PM
(OOC: Since Kiwina's notion is to sail to where the moon rises from the ocean, he thinks it would be whichever one they happen to find first.)
Kiwina's outlook on the world is colored by his belief in the spirits, and he isn't worried about the stories of what others may have found on the moon, or how they got there. The spirits will guide them to the experience of the moon that is right for them, and it may not be the same as for others. After all, some people even believe in moon krakens.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday June 13th, 2024 3:02:30 AM
Tsak ties a line and indulges in a spot of fishing from the stern of the Rose. He has a small flask of rum to keep him company and takes a tipple every now and then.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Thursday June 13th, 2024 1:08:05 PM
Falco checks out of the moon discussion thinking they would need to do research and preparation who even knows how hot or cold the moon is or if the environment would be as bad as Wolds blood. He spends his time working about the ship and taking watches in the crows next whenever he can.
JonS Co-DM - "Hey Diddle Diddle" Thursday June 13th, 2024 8:00:42 PM
While Tsak does a bit of drinking, and fishing, or possibly vice versa, the rest of the group banters and discusses Kiwina's plan of "visiting the moon, Warrd's moon to be specific."
While there are many locations of reference materials on the subject, and a slight chance that other Wold'ians have visited said moon, Kiwina persists that the "spirits will help" the party in their endeavor to reach the moon.
As the sun begins to set, stars begin to appear in the sky. Once the sun has sunk beneath the horizon, the moons begin to rise. Tonight Warrd is brighter in the sky, possibly showing off, or just pleased to be in charge of the night sky. The sailors see this as a good omen, especially since the use of lamps may not be needed.
As the Petals look over the water, moonlight filters through the waters around them, almost pointing them in a direction.
Tsak, between "sips" of liquor, has caught several nice-sized sea bass, which the cook offers to clean and cook for a late dinner. "We have some vegetables I need to use, so I'll start them roasting and get these fine fish cleaned and cooked.!"
As the smells of roasting vegetables, and fish cooking wash over the deck, a few dolphins can be seen playfully following the Rose
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Thursday June 13th, 2024 10:18:24 PM
Ayotnom goes to Tsak and says "Give me a tip of your liquor as I propose a toast."
Assuming Tsak does Ayotnom raises the container and says, "Here's to swimming with some fine Taur Women!" then takes a long swig, pours a bit over the side and into the sea.
He then asks, "You don't think we need a bigger boat do you?" as he hands the bottle back.
(OOC: I couldn't help myself)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' d20+16=19 ; d20+5=14 ; Friday June 14th, 2024 12:17:59 AM
Kiwina gages the morale among the sailors. If he finds trouble or concern, he tries to calm it.
(sense motive = 19 to identify concerns; if needed, oratory = 14 to tell an inspiring story)
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Friday June 14th, 2024 12:58:58 AM
Tsak looks Ayotnom up and down and over the side to the sea We might if you keep wasting perfectly good rum like that!
He gives the minotaur a wink to let him know he's kidding around, probably.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Friday June 14th, 2024 11:05:45 AM
Falco sees the others having a drink from the crows nest but doesn't come down to share in, his small frame cannot take alcohol they way the big folks an and he would hate to fall off the ship from drinking that much. After a bit he finds his mind going a little blank and he just stars at the sea for some amount of time that he just stops paying attention to.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Friday June 14th, 2024 1:36:51 PM
Mak stood watch in the crows nest with his bow when on duty, when off duty he held the rail and watched the waves as they raced by.
JonS Co-DM - "Hey Diddle Diddle" Friday June 14th, 2024 6:05:41 PM
Kiwina shares stories with the sailors about why the Petals are out here. Some murmur that the group is crazy, others that this sounds like an interesting trip, one in the back pulls something out from under his shirt, a small shell with symbols inlaid in silver which Kiwina recognizes as a "spirit quest" item.
Outside of the stories, the guys hanging out in the Crow's Nest (Tsak and Mak) the night passes uneventfully.
As the moons set, the sun seems sluggish, and the ocean is covered in heavy fog ... a few loud splashes are heard, which prompt sailors to look over the sides of the ship. There are two grey whales (or the Wold equivalent), gently gliding alongside the Rose, looks like mother and calf. The calf is playfully splashing water on his mother, and on the starboard side of the ship.
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Friday June 14th, 2024 9:37:50 PM
Beech sees the size of the whales and decides to stay in the middle of the ship, He's seen bigger critters, but was usually too busy staying alive to worry about them....
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 14th, 2024 11:09:26 PM
Panzer walks the deck, waiting for soething to happen. The ship to run aground on the moon, a whale to swallow the ship, something.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Saturday June 15th, 2024 5:01:12 AM
Ayotnom watches the 2 whales. He thinks it might be fun to swim with them but knows it isn't a good idea to leave the ship and also since it is a mother and calf, the mother might not like a random bull headed swimmer showing up.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' d20+14=18 ; d20+5=23 ; Sunday June 16th, 2024 10:09:52 AM
As the ship sails steadily through the waves, Kiwina stands at the bow, gazing out at the ocean with a deep sense of awe. Suddenly, he spots a mother whale and her calf gracefully swimming alongside the vessel. His heart leaps with excitement, and he turns to the crew, his eyes shining with a mixture of joy and reverence. "Look!" Kiwina calls out, pointing towards the majestic whales. "Look at them!"
"This is a sign," Kiwina explains. "Aumakua often appear as whales, and it is auspicious when they do. They are here to protect and guide us on our journey. Whales are wise, strong, and deeply connected to the ocean. Seeing a mother and her calf together is especially powerful. It means that we are being watched over by our ancestors, that we have their blessing and protection."
"Panzer, your connection with your parents may have helped summon them. Thank you."
Kiwina watches the whales, hoping to glean some guidance from their actions. (Knowledge, nature = 18; religion = 23)
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Sunday June 16th, 2024 3:15:28 PM
Beech just shakes his head.... Thinking to himself, This almost as bad as some of the more simpler of the clans on Liontaur Isle. Seeing signs and portents in everything. for example, a butterfly lands on a pack animal, it's taken as a sign to move the camp, but depending on who interprets said sign, determines if the camp moves the way the butterfly is facing or the other way.... He goes back to watching the whales, just enjoying the beauty of them....
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Sunday June 16th, 2024 8:03:28 PM
Ayotnom says, "I once heard of a bard whose catchphrase was 'Here's your sign'. I heard he was very funny but telling people their sign seemed kind of derogatory."
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Monday June 17th, 2024 1:17:50 AM
Tsak watches the powerful whales, admiring their grace and beauty. His adventures with the Petals in the Taur Isles have bought him much closer to the sea, in all its majesty and terrible power. He shares Kiwina's joy in just witnessing these interesting sights without worrying what they may or may mean.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Monday June 17th, 2024 9:30:19 AM
Falco wakes with the sun and goes to watch the whales and listens to Kiwina as he talks about the whales. He dismisses the talk over them being guides as he is sure a higher power would not be so circumspect at this point given their involvement in past events. After a bit he excuses himself and does his morning prayers.
JonS Co-DM - "Hey Diddle Diddle" Monday June 17th, 2024 12:58:16 PM
The whales seem to enliven the crew, the sailors seem more at ease, and are seen smiling more.
Perception DC20 Highlight to display spoiler: { Several of the ones that aren't happy about being this far out begin a conversation on 'whaling' the calf, for its meat and blubber ... then they hear Kiwiina's statements, turn red, and move away from the side of the ship}
Panzer is disappointed that nothing has happened yet, and is still waiting for the hobnailed boot to fall, most probably on his head of course
At first Beech stays in the center of the ship, but after thinking about it, moes to the rail to watch the whales
Ayotnom considers taking a swim, and then rethinks his plan as he left his swimtrunks in his other backpack
Tsak enjoys watching the whales with his fellow adventurers
Falco checks out the whales, listens to Kiwina's thoughts, then shakes his head and goes to commune with his deity
Kiwina is pleased that the whales have appeared, seeing them as a "sign" that the Petals are on the right path. Kiwina shares some insights into whales and why they're special. Highlight to display spoiler: { While playful, the mother is keeping constant watch around her and her baby, which could mean she's waiting for dad to show up, or some kind of predator to appear. The kiddo just seems to enjoy the attention it is getting, and is playing in the water. }
Mak is doing Mak things, like chillin in the Crows Nest, and ummm, hmmmmm
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) d20+21=28 ; Monday June 17th, 2024 9:02:07 PM
Perception: 28
Ayotnom hears some of the sailors talking about whaling the calf and walks over their way.
(OOC: Last summer I went to mystic seaport CT and they have an old whaling vessel there that you can tour and they do demonstrations)
He says, "Not that you'd want to interrupt Kiwana's omen of good fortune, but hypotethically speaking if we wanted to whale anything are we even equipped for such endeavors? I hear whaling is a tough and dirty business and besides the harpoons and rope and smaller boats to actually whale from do we have enough large vats to render the blubber? Also do you think if you attacked that calf the mother wouldn't have anything to say about it? I for one would not want to be in a rowboat with an angry momma whale out and about. Probably best to think about some other endeavor eh lads?"
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Monday June 17th, 2024 10:07:33 PM
Given the serene companionship of the whales and the gentle embrace of the ocean, Kiwina is content to enjoy this moment a little longer before they continue their journey.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet d20+26=45 ; Monday June 17th, 2024 10:08:21 PM
Panzer is much more interested now seeing the whales and hearing he might have had something to do with it. He sees the momma protecting her calf and searches the sea for predator's. Perception 45 If he see's anything threatening the whales he dives overboard heading to intercept the threat.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday June 18th, 2024 2:37:45 AM
Tsak watches Panzer look at the whales, scan the seas and then move to the railing. He moves up beside the Badger It's an interesting thought, but anything that could attack a whale might also make mincemeat of a small, furry land creature. I think she's got this.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Tuesday June 18th, 2024 10:14:40 AM
Once set for the day Falco finds Beech. "You seem less then comfortable on the ship, do you know the basics of sailing? I started this adventure with no knowledge but have become quite the sailor after a watching and learning from the crew."
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Tuesday June 18th, 2024 5:04:18 PM "Well Falco, I've been on the Silver Swan, but she's maybe a third the size of the Rose and made fully out of metal. I think the open ocean is my biggest worry. While Black Bird Lake is really big, it only takes a few hours to navigate around it. The ocean or sea whatever one wants to call it is so much bigger and it honestly worries me." Beech isn't one who likes being away from solid ground it seems....
JonS Co-DM - "Hey Diddle Diddle" Tuesday June 18th, 2024 7:36:46 PM
OOC: James is at the beach, and didn't offer to take us, pouting GM face ... would one of y'all like to sub for him, or should I just keep him doing "Mak things" until he comes back from his fun in the sun?
Subbing for Mak - SteveM Tuesday June 18th, 2024 10:51:23 PM
Mak sits perched in the crow’s nest, high above the deck of the ship, his eyes scanning the endless horizon. The salty wind tugged at his hair and filled his lungs with the fresh scent of the sea. As the sun begins its descent, casting a golden hue over the rippling waves, Mak's thoughts drift far from his current post.
He lets out a sigh, leaning against the wooden rail of the crow’s nest. The rhythmic creak of the ship and the gentle sway beneath his feet were constants, but his mind is elsewhere. Despite the beauty of the open ocean, Mak longs for the bustling energy of a tavern. He can almost hear the raucous laughter, the clinking of mugs, and the melodic strum of a bard’s lute.
"Ah, a tavern," he murmurs to himself, a wistful smile playing on his lips. "A warm fire, a hearty meal, and a tankard of ale. That’s what I need."
(ooc - thank you kind Sir ... and a tankard of cold mead and a hearty meal sound great about now)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Tuesday June 18th, 2024 11:44:59 PM
Panzer looks up at Tsak, " But it would be fun fighting whatever hunts something that big.... I suppose you are right. Mama whale has this.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Wednesday June 19th, 2024 12:08:02 AM
Ayotnom gets board and decides to climb the rigging to get closer to Mak. He says, "A tavern sounds nice right about now but I don't think they have those on the open sea."
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday June 19th, 2024 6:22:57 AM
Stuck between Mak's longing for a tavern and Panzers wish for a fight with a megalodon Tsak rolls his eyes and wanders off to see what's cooking in the galley.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Wednesday June 19th, 2024 9:23:53 AM "Yes when were out like this with no land in site it takes a bit to get use to. Are you a decent swimmer? You know know I always make sure I can give people the ability to breath under water in an emergency while we are out of port. Even if attacked I can be sure we won't drown."
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Wednesday June 19th, 2024 10:28:38 AM "Swim.... That's what Flying is for. I'm fairly terrible at it. The way my internal structure continues to shift around, makes trying to learn almost pointless. The best mom has come up with, it's a side effect of her time spent in the Tecuri devices the Lakers spent years exploring. You may not know she's a Gold Dragon Bloodline, it was expected that I'd also be a Dragon Bloodline, as my father was a total non-sorcerer. But I'm an Aberrant Bloodline, try growing up where your body literally changes, and not just over night. At least by the time I reached my teens, my face stopped changing too... But anyways, Flying is always preferable to swimming, and some people are nothing more than just anchors in the amount of armor they wear." He casually head points during that last comment towards Panzer....
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Wednesday June 19th, 2024 5:55:54 PM "Beech, I don't know how you can be worried about the size of the ocean. There are things to worry about, but size isn't one of them. Once you develop knowledge of the stars, currents, and winds, you can stay out here for months with only the weather to concern you."
Subbing for Mak - SteveM Wednesday June 19th, 2024 6:00:29 PM
Mak imagined the comforting glow of lanterns hanging from wooden beams, the rich smell of roasting meat mingling with the aroma of freshly baked bread. He could see the friendly faces of townsfolk, old and new, sharing stories of adventures and mundane village life alike. It was a stark contrast to the vast, solitary ocean that stretched out before him now.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday June 19th, 2024 6:23:27 PM " Yeah, it isn't the size, its the depth. And I can swim way better than you an Beech, thanks to magic."
JonS Co-DM - "Hey Diddle Diddle" Wednesday June 19th, 2024 7:10:02 PM
Several days pass, with the sun setting, the moon showing off, and the sun rising. On the third night since the moon showed up full, the navigator seems to be having an issue, and is overheard speaking with the Captain about, "I think our heading is off, or something is off, the Moon shouldn't still be full."
The sailors who hear this look like they are going to start a discussion, and then spot the number of Petals on the deck, and go back to mending ropes, nets, and sails.
Kiwina, Panzer, and Tsak (before he wanders off to find food) watch as the whales slow their swimming and allow the ship to continue without them.
For Mak/StevenM Highlight to display spoiler: { please make a perception check for good 'ol Mak as he's in the crows nest, thanks }
That night, the cook brings out a hearty fish stew, with many vegetables and warm drop biscuits for dinner. He also has leftovers from lunch that he has turned into meat pies. Cheese, bread, and pickles (spicy ones) are also provided.
Though nervous about the moon, the crew seems to be in good spirits, and a few call out to the Petals for stories of their adventures.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Wednesday June 19th, 2024 10:16:56 PM
Ayotnom obliges and tells the crew about how the town, the strange ailment the town was suffering, the battle at the house, the cave, the puzzle, the battle with the lich, the lizard arm that came out of the portal, the meeting with the druids and wise man the lich in disguise consulted with then their journey through the portal and ultimately to the tower where they fought and beat the lich again.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday June 20th, 2024 6:41:13 AM
Tsak catches bits and pieces of conversation regarding the moon and its fullness. He's not particularly worried. The whales didn't seem concerned, and the ranger places a lot of faith in animals and their finely honed senses. He just assumes any changes to the moon are the result of the Rose travelling slowly toward it.
In the galley he helps the cook out here and there, and helps himself a couple of drop biscuits straight out of the oven.
Beech (JohnC) AC 20(24)/15/15,HP 62/93 See Invis/Darkvision Character Thursday June 20th, 2024 5:39:51 PM
As the ship continues to sail.... Beech speaks up... "I've heard various people saying that sailing across the cross over to the other side of the Wold is not something to fool with... I know I'm not a sailor, but I seem to remember a hearing about a Minotaur warship with only one survivor found after making the crossover. I think it was Storm-something or other. Are you sure we are ready for this?"
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Thursday June 20th, 2024 6:54:05 PM
Falco is untroubled by the moon though briefly wonders if there is any religious significance to what is going on. Honestly he is glad to not be mending people up and happily eats the fish stew and chats with the crew.
Subbing for Mak - SteveM d20+19=20 ; Thursday June 20th, 2024 8:52:39 PM
Mak's perception roll = 20
Subbing for Mak - SteveM Thursday June 20th, 2024 8:58:13 PM
The ship sailed on, steady and true, carrying its crew through the ever-changing moods of the sea. For Mak, the crow’s nest was a place of duty, but also a place of dreams. Dreams of warmth, laughter, and the camaraderie found in the snug corners of a well-loved tavern. "Just a few more days," he told himself. "Then we'll be done, and I’ll have that ale."
Mak’s eyes continued their vigilant watch, scanning for any signs of trouble. Pirates, storms, or hidden reefs—his job was to spot these dangers before they could catch the ship unawares. But in his heart, he was already seated at a rough-hewn table, listening to the din of conversation and the occasional outburst of a hearty song.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Thursday June 20th, 2024 9:54:18 PM
Kiwina finds the change in the moon fascinating, and takes it as a good sign. A very powerful one. When the whales let them go unhurriedly, he takes that as good too, as if the Rose had been guided where she needs to be.
"It is important now that we remain respectful and pay attention to the natural and spiritual signs around us. This moon is both our new guide and a reminder to stay vigilant and prepared." Kiwina brings out his rod, so that his ghostly spirit companions can be seen, and talks to them about what he observes. He hopes for clear dreams tonight.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Friday June 21st, 2024 12:18:37 AM
Ayotnom asks Kiwana, "So we are visiting Warrd's moon or attempting to. I wonder what the God of Luck and Madness thinks of mere mortals attempting to do so. Are we mad? Do we merely wish to press our luck?"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 21st, 2024 12:39:27 AM " I will need some guidance on proper etiquette, so I will rely on you for that Kiwina."
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet d20+26=37 ; Friday June 21st, 2024 11:48:41 AM
Panzer takes up a watchful stance, patrolling the deck and watching for changes or signs. Perception 37
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet d20+25=34 ; Friday June 21st, 2024 12:29:47 PM
Falco happily takes a shift in the crows next as he has often done, particularly for part of the night as he can see pretty well. {Perception: 34}
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Friday June 21st, 2024 4:20:30 PM
Beech sometimes looks over the rail, but usually stays towards the middle when on deck, other wise he seems to spend times below casting and practicing magic....
JonS Co-DM - "Hey Diddle Diddle" Friday June 21st, 2024 7:41:46 PM
The day passes rather uneventfully. Again, dinner is fresh caught fish and vegetables. A small cask of rum is opened. When Mak and Falco switch spots in the Crow's Nest, Mak informs Falco, "I thought I saw, well something on the horizon. So keep a weather eye out." Mak then saunters on deck looking for food and drink.
Beech stays to the center of the ship, or heads down into the cargo hold to practice magic as its the most open space with no other people milling about.
Kiwina and Ayotnom have a conversation on whether they are "Mad" and want to "press their luck"
Panzer brings up the topic of "Proper etiquette," leaving such conversations to Kiwina
Tsak got collared to help with dinner again. Several large marlins were caught and the chef needed help trimming them down. There may be a dice game later for who gets to keep the pointy noses
As the sun sets, the sky blasts out a green blast of light ... then darkness falls ... The moon seems sluggish in rising, but it is still full, but looks larger maybe
For Falco Highlight to display spoiler: { When the green flash occurs you do see something in the distance. As the ship continues moving, you see something glowing and white spreading out across the horizon in front of the direction the ship is heading. Looking left and right, whatever it is seems to be encircling the Rose}
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Sunday June 23rd, 2024 6:30:46 AM
Tsak enjoys helping in the kitchen. The cook is happy and helpful and doesn't throw knives at him (unlike the dwarves who ran the slave ship he grew up on). He also enjoys eating a hearty dinner, and sharing an ale with Mak and Panzer afterward. He spends the evening at the stern of the ship watching the colour of the sky change as the sun goes down and the moon comes up.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Sunday June 23rd, 2024 7:02:48 PM
Beech, continues to try and direct his spell knowledge, he can almost reach the magic, it's just that there's a wall blocking his access.....
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Sunday June 23rd, 2024 7:11:35 PM
Ayotnom is curious to hear Kiwana's answer to his question
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Monday June 24th, 2024 12:42:24 AM "Why would you think us mad for following a calling?"
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet d20+25=29 ; d20+13=17 ; d20+6=23 ; d20+16=30 ; Monday June 24th, 2024 9:39:23 AM
Falco watches the strange phenomenon wondering if this is something he may have a reference point for. {Perception: 29 | Prof Sailor: 17 | Know Nature: 23 | Know Religion: 30} If nothing comes to mind he will try and gauge if it is getting closer and if so how fast.
JonS Co-DM - "Hey Diddle Diddle" Monday June 24th, 2024 12:53:59 PM
The cook seems to relish having a helper in the kitchen as most of the sailors tend to shy away from his and his big cleaver. He begins showing Tsak ways to clean and prepare fish, as that is the major source of meat they get. ”Eating fish day in and day out, gets old. That’s why spices and the various cooking methods are great. Now, some of what we catch has to be cared for specially, some fish have poison sacs, others have spines with poisoned tips, mainly that’s their weapons and armor.”
Beech can feel the Weave, the flow of magic around him, yet it seems to be elusive as he attempts to cast his magics
Ayotnom is all ears for Kiwina’s answer to his question
Kiwina gladly answers. ”Why would you think us mad for following a calling?” That Ayotnom asked the question seems to puzzle the centaur
Falco does as Mak directed, and watches as something is happening…Highlight to display spoiler: { Whatever the white things are, they are getting closer to the ship. You catch the slightest smell of flowers, ones that seem to draw the attention to them. These are Moon Lily’s. They glow in the night after soaking up sunlight during the day. That the ship is slowly being surrounded by them is odd, where the heck did they come from as you’re all in the middle of the ocean. You figure in roughly 30 minutes they’ll be at the ship.}
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Monday June 24th, 2024 3:09:26 PM
Mak lounged about on the deck and tried hard not to place his mind in that tavern he dreamed of. Since he wasn't on watch at the moment he allowed himself to close his eyes for a brief moment....just a moment.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' d20+25=31 ; Monday June 24th, 2024 9:02:56 PM
The moon getting larger does not make this time to become complacent. Mak made some cryptic comment earlier, so Kiwina asks him, "What did you see out there?" He takes in the unusually large moon, wondering if they're close enough to get some perspective on distance.
He watches the moon rise for a while. (perception = 31)
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Monday June 24th, 2024 11:53:03 PM
Ayotnom says, "Well yes we are following a calling but a calling that seems a flight of fancy almost. Is it really possible to sail to a moon or is the change in perspective merely an illusion and is there no way to sail to a moon if so are we mad?"
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday June 25th, 2024 6:54:43 AM
Secure in the knowledge they are miles from anywhere or anyone, bathed in moonlight at the stern of the ship, Tsak takes a nap.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Tuesday June 25th, 2024 9:09:43 AM
Falco watches for another five minutes before he calls down to those on deck.
"Petals we have some things approaching, they look like Moon Lilys but oddly it looks like they are converging on us. We have time but keep an eye out." He looks for Ramsey "Ramsey, best we slow the ship I think."
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Tuesday June 25th, 2024 5:19:48 PM
Beech, hears the call out of something approaching.... He heads up on deck, to see just what's going on...
JonS Co-DM - "Hey Diddle Diddle" Tuesday June 25th, 2024 5:50:35 PM
OOC: I've been sitting here since 830 trying to figure out what to write lol ... hopefully some of y'all have the movie "What Dreams May Come", otherwise it may not make sense
Falco warns Ramsey to slow the Rose, which he does by lowering the main sail. As the Rose slows to almost a crawl, everyone aboard can see the glowing lilies, each the diameter of a dinner plate. The smell they put off washes away the smells of the sea, salt, body odors, and anything else.
As the flowers make their way around the ship, they begin pushing it towards the rather large moon sitting on the horizon.
Small issue is that no one can recollect watching the sun set and the moon rise.
After what feels like several hours, the flowers begin slowing the ship down to a crawl ... about 100 yards away, there is something in the water ... the something is at least 100' in diameter, and it is slowly approaching the ship.
The Petals notice that none of the crew are calling for weapons or to prepare for an attack, they seem to be in a haze. In fact, their bodies appear hazy, and change from one shape to another ... Kiwinia recognizes some of the shapes as those the Aumakua take when appearing to mortals ...
Perc Check DC20 Highlight to display spoiler: { The largish object looks familiar ... its a humongous sea turtle gracefully swimming towards the Rose and y'all }
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Tuesday June 25th, 2024 8:39:19 PM
Beech clears his throat and points towards the Sea Turtle and lets the others know it's approaching.... Highlight to display spoiler: { Auto succeed the Perception check, +22 to Roll } Beech is a bit worried about that hard shell tearing out the bottom of the Hull....
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Tuesday June 25th, 2024 10:21:40 PM Perception at +25 on the water, auto succeed.
Kiwina followed sea turtles and frigate birds to find the Taur Islands. "Honu nui is not going to hurt us," he says. "Honu Nui graces us with its presence, a guardian of the sea. Let's ensure we navigate these waters with respect and gratitude."
Kiwina watches the turtle. He has seen aumaku communicate through dreams, signs, and omens, but never directly. . . At least, so far.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday June 26th, 2024 12:45:37 AM
Tsak feels the boat slow and wakes to find the main sail being lowered. He's instantly alert, this is unusual. Getting to his feet he makes his way to the wheelhouse to see whats going on. He sees the flowers but feels no alarm. Moving to the bow and adopting his usual stoicism he patiently waits to see what will happen.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) d20+21=23 ; Wednesday June 26th, 2024 1:58:06 AM
Perception:23
Ayotnom says, "Oh look a giant sea turtle and its headed right for us"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday June 26th, 2024 2:30:46 AM
Panzer looks nervous. He looks to Kiwina. "You say its safe and I'm trusting you, but it is so BIG."
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Wednesday June 26th, 2024 8:58:00 AM "Something white. could have been sails. They were very distant." Mak said.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet d20=2 ; Wednesday June 26th, 2024 9:36:29 AM
{Perception: 27}
As Falco notices the sea turtle he comes down from the crows nest thinking that it might not be the safest place if this goes sideways. He hooks a rope to a belaying pin and hold the other end tight as he moves to the edge of the ship to watch the turtle.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Wednesday June 26th, 2024 9:14:48 PM "Just be respectful," Kiwina says quietly. Where he grew up that wouldn't need saying, but his companions may have been raised differently. From what he had heard, Mak at least had a very different upbringing.
JonS Co-DM - "Hey Diddle Diddle" Wednesday June 26th, 2024 10:00:41 PM
The sea turtle closes and then stops, it reaches out and rests its head on the prow of the boat, big eyes looking at everyone ... one by one the crew seem to be helped to the deck, and within a few moments are all snoring ... the turtle winks at Panzer, and then vanishes in an explosion of light. When the light fades, there is a man, woman, something shifting from shape to shape so fast its both scary and cool.
"Well gentlemen, you like my moon do you. It is nice, the light is appealing to so many, often as bright as the sun, but without all that heat."
He looks at each of you then stops at Kiwina, "You're the one. You've talked with my guides. Princess and her calf enjoyed playing with your, well they said toy, but you understand ... now, what can I do for you and your friends?"
Ghostly crabs climb up over the railing. Each carries a crystal flagon and 2 crystal goblets in their massive claws ... they move around offering each of you a goblet ... which they fill with a glowing liquid that smells like vanilla and pineapple
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Thursday June 27th, 2024 12:14:27 AM
Tsak accepts a goblet from a ghostly crab, he winks at Mak and Panzer Bottoms up lads
He takes a drink of the glowing liquid...
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Thursday June 27th, 2024 3:35:22 AM
Panzer shivers as the turtle winks at him. All he can think is that it is big enough to swallow him whole, and a good deal of the ship with him.
Then there is another person? entity is more like it, there. He speaks joyfully and welcomes the Petals. He focuses on Kiwina, its her quest after all and he talks about the whales.....They had names! But of course they did Panzer, he says to himself, they weren't just any whales, they were HIS whales.
The crabs offer them a drink, and Panzer cordially, he thinks, accepts. Unlike Tsak though he waits to drink it. This fellow looks like the type that offers a toast, and Panzer wants to be sure that he has a drink in hand when it is offered.
" What can I do for you and your friends?" Well isn't that the question. Panzer has no clue. Kiwina suggested this quest, and it sounded pretty hard, going to the moon and all. But in reality they just sailed....that way until all this stuff happened. Were they supposed to ask for something? Panzer has no idea. So he puts on his best I am so happy to be here face and waits for Kiwina to rescue them by talking.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Thursday June 27th, 2024 8:32:58 AM
Mak watched the turtle and listened to the discourse surrounding it as he slowly brought his bow up. In his experience, these supernatural being weren't to be trusted.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Thursday June 27th, 2024 9:22:14 AM
Ayotnom says, "I thought we were trying to journey to your moon, so if you could provide us safe passage to and from it would be greatly appreciated."
He takes the chalice raises it and takes a swig.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Thursday June 27th, 2024 9:22:55 AM
Falco takes the drink as offered keeping an eye on the new arrival. He thinks of the Saragrass incident and how that shook the Wold which dampens any excitement he might have for a higher powers direct intervention. While he follows the Waroer-sar's way of change he does not want direct interaction.
Once the others drink Falco will no and sip his drink as well.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Thursday June 27th, 2024 3:26:52 PM
Beech had heard many stories of various things, well, this isn't a story, it's happening in real life. He accepts the drink and waits, not because he fears what's in it, but until it's suggested to drink... Whomever this is, Beech isn't sure, he is powerful enough to accomplish all of this, he has no need to pull one over on the Petals....
JonS Co-DM - "Hey Diddle Diddle" Thursday June 27th, 2024 8:01:58 PM
The drink is surprisingly bubbly and sweet. AS you drink it the cares and concerns of the last few weeks seem to wash away.
Drinking from their own larger chalice, the figure looks up at the moon, "I don't know if I've ever come across someone, well a whole group of someone's who want to visit my moon. If I could snap my fingers and make it so, we'd be there. But, as with all things there are rules. There do exist portals that can bring you my moon, you just have to find them. There are places in the Catacombs that will whisk you away to the most dangerous lands you've encountered. There is a rumor that another place exists within the Sargrass, but I've never visited it. While I can't take you there, I can offer you something from my realm. When the sun rises you shall find them."
Taking another long pull on his chalice he looks around, "Any questions gentlemen, the night grows long and I can feel the sun lurking beneath the horizon."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Thursday June 27th, 2024 8:10:01 PM
Kiwina stands at the bow of his ship, the surrounding sea bathed in the ethereal glow of the enlarged moon, which hangs low in the sky like a great silver orb. The moon lilies float serenely around the vessel, their delicate, luminous petals reflecting the moonlight and creating a surreal, dreamlike atmosphere. As Honu Nui, the great sea turtle, approaches, Kiwina feels a profound sense of reverence and purpose.
At the great turtle's question, Kiwina explains. His voice is filled with a mix of awe and determination. "Guardian of the sea, I am a navigator. I have journeyed far and faced many trials to reach this point. Since I was a child, I have felt a calling, a destiny that compels me to sail eastward, to the place where the moon rises from the ocean. This journey is a quest for discovery, and a pilgrimage to fulfill a deep spiritual longing."
He pauses, gathering his thoughts, the moon's gentle light casting his face in a soft glow. "The stories of my people speak of a place where the earthly realm meets the celestial, where the boundaries between land, sea, and sky blur. I believe that this is where I am meant to go, to climb onto the moon and find enlightenment, to connect with the spirits of my ancestors, to ride above the land and see its geography laid out before me, and to understand my place in the universe."
"With your guidance, Honu Nui, I hope to reach the moon and fulfill the purpose that has been calling to me all my life."
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Thursday June 27th, 2024 9:27:17 PM
Ayotnom says, "I don't suppose you could give us a hint as to where the nearest portal to your moon may be located or a way to locate it somehow or any portal to your moon really?"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 28th, 2024 1:28:14 AM
When no toast is offered Panzer tastes the drink. He finds it pleasant, but it seems strong, as the trials of the past weeks blur in his mind. He doesn't drink more. He likes his thoughts where they are. He explains to the being " Kiwina suggested this pilgimage and it sounded like he could use a few people to accompany him. It also sounded like it would definitely make an impression. So far it has."
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Friday June 28th, 2024 5:06:47 AM
Tsak looks at Mak Chill, Bill!
He nods to the celestial turtle god guy Cheers brother, s'not a bad drop
Then he just stands in the stillness and enjoys the bliss.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Friday June 28th, 2024 8:56:58 AM
Falco enjoys his drink and watches committing the scene to memory. He is still not sure about this moon business but will go along with his long time companions if that is where life leads.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Friday June 28th, 2024 8:59:32 AM
Mak looked back at Tsak. "Really? The last time some guy like this messed with us he killed someone." Mak said, getting the sequence of events wrong purposely. "No wait. He made us beg to NOT kill someone." he said in exasperation as the cool liquid in the chalice called to him.
"That does look good." Mak admitted. "I suppose someone bring us libation can't be all bad." he said as he took a slow sip which ended up with the chalice bottom up and Mak Smacking his lips.
"That hit the spot!" he exclaimed.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday June 28th, 2024 12:15:18 PM
OK, Tsak manages to deescalate the possible fight, funny it wasn't Panzer starting it for once, Thinks the Badgerkin.
Wait, did he say he brought gifts that we can have in the morning?!? It was almost morning according to this guy. Panzer couldn't tell, the moon was so big. He wondered what Things from his realm were?
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Friday June 28th, 2024 1:29:38 PM
Listening intently as the figure spoke of portals and the potential to visit his moon, Mak exchanged a skeptical glance with Tsak. His memories of past encounters with powerful beings were tinged with caution and skepticism, but the allure of the moon and the promise of something new stirred a sense of curiosity within him.
"Questions, eh?" Mak mused aloud, his voice tinged with a hint of skepticism. "What exactly is the Sargrass? Is this a place we should seek out, or avoid?" His tone was measured, betraying both his curiosity and lingering reservations.
As he finished his questions, Mak raised his chalice once more, taking another satisfying sip of the glowing liquid but finding that his cup was empty. The taste was exquisite, a blend of flavors that seemed to dance on his tongue, momentarily distracting him from the weight of uncertainty that hung in the air.
"Whatever path we choose," Mak continued, addressing the shape-shifting figure, "your hospitality and this drink are much appreciated. It seems we find ourselves in your realm not by chance, but on a quest to satisfy Kiwina's life long goal. I look forward to seeing what the results of that quest are."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Friday June 28th, 2024 4:37:59 PM
Kiwina listens intently, absorbing the creature's words. It becomes clear to him that literally riding the moon out of the ocean might not be the path destined for him. Instead, he understands that his journey might involve traversing these mystical portals, venturing into unknown and perilous realms to reach his goal. Though this revelation brings a tinge of disappointment, that is the way of things when the spirits are involved.
With a deep bow of respect, Kiwina addresses the creature, his voice steady and filled with gratitude. "Thank you, great one, for your wisdom and your generosity. While the path you describe is different from what I had envisioned, I am honored by your guidance and the gifts you have bestowed upon us. We will seek out these portals."
JonS Co-DM - "Hey Diddle Diddle" Friday June 28th, 2024 7:49:07 PM
OK, I'm waiting to hear back from Jerry on something ... so we may be in limbo till this weekend ... So, hows the weather where you are? Do you come to this bar often? Do you have time to talk about our Lord and Savior Cthulhu? Why is the sky blue?
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Sunday June 30th, 2024 2:54:23 AM Some of us have been to the Sargrass. In fact its where we got this boat. The Rose's first voyage, so to speak. Weird place.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Sunday June 30th, 2024 6:10:34 PM
OOC: Is Newport, Oregon worth visiting?
OOC: Yes. There are several cool beaches to explore, and the Newport Cafe has some of the best clam chowder I've had. The Aquarium, and Mark Hatfield Science Center are both cool places to check out
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Sunday June 30th, 2024 8:46:29 PM
(OOC: It was hot / rainy yesterday and much cooler today)
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Sunday June 30th, 2024 9:43:39 PM
Beech, refrains from asking any questions... This is not his vision quest... His quest would be something much different and involving the Tecuri....
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points: 5 Loot Sheet Monday July 1st, 2024 9:43:54 AM
Falco looks at Mak. "Were you not with us yet when that adventure happened. The Sargrass were the center of a Wold changing event that ushered the Warper-Sar and their brethren into the Wold. It was exciting and terrifying and I for one am forever changed because of it."
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Monday July 1st, 2024 7:41:05 PM
Beech was trying to figure out how to build a Draw Bridge for a across a river that still allowed barge traffic to traverse. And then a magical cursed seed got triggered. That was happening when news arrived about the events in the Sar-Grass....
GM Highlight to display spoiler: { Beech is leveled and ready to be looked over, nothing complicated}
Highlight to display spoiler: { I'll look him over today, thanks }
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Monday July 1st, 2024 8:20:18 PM
Ayotnom waits for an answer
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Monday July 1st, 2024 11:20:11 PM
Panzer waits for the situation to progress
JonS Co-DM - "Hey Diddle Diddle" Monday July 1st, 2024 11:27:59 PM
ooc: I just got home from work ... I'll make a "real" post in the morning
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Monday July 1st, 2024 11:36:33 PM
Panzer is leveled and ready to be checked
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Tuesday July 2nd, 2024 7:10:58 AM
Tsak is struck by the thought that probably only he, Falco and Kiwina were with the Petals when they ventured in the Sargrass plains. Wow, so much change, but the beat goes on. Lost in reverie the ranger lets his mind wander to past exploits.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Tuesday July 2nd, 2024 9:36:11 AM "Nope" Mak answered Falco as he attempted to drain his already empty beverage, look at the empty cup, and reach for his flask to refill it with something else. "I'm not so sure it exists. Sure you didn't imagine it?"
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet Tuesday July 2nd, 2024 9:36:50 AM
Falco sees no follow up questions about the Saragrass and quietly compilates how he is still with the group after so many have left.
GM Highlight to display spoiler: { Sheet is updated. }
Tuesday July 2nd, 2024 4:03:27 PM
Panzer watches everything going on wondering about these “gifts in the morning.” He was also glad that Tsak got a possible escalation de-escalated.
Mak looks for information on the “Sargrass,” but is happy to support his friend
Kiwina listens to everything being said, and thanks the figure/person/spirit for their “Wisdom and generosity.” Kiwina promises to seek out one of the mentioned portals
Tsak mentions that the Sargrass is a “Weird place,” and that the Sargrass is where they got the Rose. Then his mind begins to wander back through past exploits.
Falco mentions that the Sargrass is the “center of a World changing event, which is how the Warper-Sar and their brethren into the Wold.” An event which changed Falco forever. Following some Q&A with Mak, Falco begins to reminisce about past group members and how he is still present.
Beech considers his own quest and what it might entail, and with whom, and then remembers that during this “World changing event” he was in the Culverwood, helping design a drawbridge over a river to allow trade barges to go up and down river. The whole crazy seed thing appeared to have taken care of the bridge issue
Ayotnom had asked at one point about hints or clues to the nearest portal location. The figure touches the right side of their nose and winks Highlight to display spoiler: { a voice next to your ear quietly says, there is one in the Sargrass region. The monks who dwell there can set you upon the path, if you can appease them. Though being difficult to navigate, less people die by using this route than the others.}
Mak questions Falco’s statement about the Sargrass, “I’m not sure it exists. Then prompts Falco with a question of his own, “You sure you didn’t imagine it?”
The being looks over the party, “Questions answered as well I am allowed, hearts at ease, good stiff drink to start the day, it feels like my time is up. The sun is so impatient. I can help you with one more thing though.”
An explosion of soft white and golden light erupts as the figure vanishes … when everyone can see again, the Petals notice items have been placed in their hands … Beech and Panzer recognize these, having been gifted one by Queen Maab … Falco, Tsak, Mak, and Ayotnom all find a large moonlily flower in their hands … Moonflower: Works like a hero point, does not count against the total limit of hero points. Can be "gifted" to another player in the party if needed.
Kiwina finds a heavy silver chain has been placed in his right hand – attached to the chain is a droplet shaped crystal bottle containing liquid moonlight Highlight to display spoiler: { This item provides you with 4 benefits: 1) The Spirits can aid you when making a Craft, Heal, or Survival skill check. May reroll any failed check, but you must use the new roll. No daily limit, other than you can only reroll a check once.
2) Provides you with 30' Darkvision
3) Gains +4 to any Diplomacy or Intimidate checks associated with creatures affected by the moon, such as lycanthropes.
4) You now have a personal spirit guide, who takes whatever form you wish. The Spirit provides you access to two Druid cantrips each day, which can be changed each day.}
The other thing, which the Petals are alerted to, is that the ship seems to have changed direction, 180 degrees with a light breeze moving the Rose along. There is also a large round floating disk (10' across) which is covered in "breakfast" kinds of things, as well, two large decanters of the liquid all of you drank earlier, and another stone pot which seems to contain a hot drink (2 gallons of hot coffee). Highlight to display spoiler: { Once everyone has their fill, the table and whatever is left will fade from view }
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Tuesday July 2nd, 2024 8:52:07 PM
Ayotnom says, between bites and sips of the magical spread, "Apparently our Magnanimous Founder of the Feast knows of a portal to the moon in the Sargrass. The monks there can set us on the path if we can appease them. Apparently it is difficult to navigate but less folks die by this route than others."
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Tuesday July 2nd, 2024 8:58:30 PM
Beech, pins the flower along side of the other that is already there. He gives a bow of respect before the being fades away. He then digs into the food, some of which he hasn't had since he visited Float City as a youngster, his mom took him to one of the parties, he's sure it was a retirement party, but he can't remember for whom.... "Last time I had some of these, I was in the Giggling Ghost, and not in my dreams...."
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' d20+21=40 ; d20+14=16 ; Tuesday July 2nd, 2024 9:29:20 PM "The sargrass. . . The Rose is from the sargrass. I wonder if she can still sail there." Kiwina is not fond of the sargrass. It was too hot, and too dry. He's beginning to hope his promise to seek out the portals wasn't too impulsive.
Kiwina puts his gift away, considering how best to keep it ready for use, . He gets his bearings (profession sailor = 40, geography = 16) before having breakfast.
"When do we want to go?"
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday July 3rd, 2024 2:03:57 AM " I'm not doing anything Woldshattering right now." Panzer offers " If there is a chance of getting killed though I'd like to cash in our lich loot and buy something more protective first though."
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday July 3rd, 2024 6:09:53 AM Yeah, Sargrass um grass is really tough and really sharp. You can make weapons and armour from it. Having good protection before we go is a good idea. I'm good whenever everyone else is.
Tsak digs in, the spread makes a nice change from fish and pickled veges.
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Wednesday July 3rd, 2024 8:46:47 AM
Mak shrugged and decided it was an eating contest with Tsak.
JonS Co-DM - "Hey Diddle Diddle" Wednesday July 3rd, 2024 12:12:26 PM
OOC: So I've seen Beech, Panzer, and Falco's character sheets so far, anyone else ready for a gander? Not that I want to bring this up, but, if Panzer grew two more arms, he'd be almost unstoppable ... just a random thought I had this morning - not enough caffeine yet in my system =)
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet Wednesday July 3rd, 2024 1:00:03 PM
Falco is glad that Tsak talks about the Sargrass as he did not have the energy to debate it's existence as that would be like debating if air exists. When he sees the food his eyes light up and he happily digs in.
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Wednesday July 3rd, 2024 5:51:12 PM
Panzer enjoys the breakfast as the Petals make plans. Perhaps he over enjoys. Once he is full, really full, he heads down to his bunk and passes out in a food coma.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Wednesday July 3rd, 2024 10:37:06 PM
Tsak looks at the skinny fighter and the short roly-poly guy digging in, spoon for spoon and bowl for bowl. Oh, its on! Diplomacy was never a strong point anyway. He digs in even betterer.
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Thursday July 4th, 2024 2:21:01 AM
Sounds like they need to swing by a city connected to the Catacombs on the way south. Kiwina's not sure, but suspects all major cities are. He's also heard that people don't just sail south.
Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character Thursday July 4th, 2024 3:15:53 AM
Beech, knowing only one place down south... "Hook City I'm sure has a Catacombs entrance, and yeah, sailing south is just fine, it's when we come to the edge of the Wold that it becomes a problem." Beech eats but doesn't over stuff himself...
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Thursday July 4th, 2024 10:40:50 AM
"Aren't we going to the Sargrass though? We'll miss the end of the Wold" Ayotnom says
JonS Co-DM - "Hey Diddle Diddle" Thursday July 4th, 2024 5:52:05 PM
Ok...so there's not a way to start like a new thread is there? If not then I'll talk to Mark about how we are going to torture you guys now that you're done talking to the man or woman in the moon
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Thursday July 4th, 2024 10:05:48 PM
Panzer snores on contentedly, full of food.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Friday July 5th, 2024 8:44:03 AM
Tsak slowly makes his way to his bunk. His tummy is making weird noises and his head is a little fluffy. He tucks himself in and slinks off into blissful slumber.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet Friday July 5th, 2024 9:47:48 AM
Falco, well fed and ready for the day, decides to spend the day working on the rigging. He moves methodically retying the various knots that make up the life blood of the ship.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Friday July 5th, 2024 4:00:50 PM
Ayotnom asks, "Can we lay a course for the Sargrass? If there is no manmade harbor perhaps there is some natural cove we could anchor in and then use row boats to land? Though how far away are we from the Sargrass and does anyone know what the monks there like? Perhaps we should see if we can figure that out before headed there directly?"
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Friday July 5th, 2024 4:25:00 PM
OOC: You can start a new thread. On the DM side you should see a couple of "New" buttons beside the current chapter. You can also change the subject line.
CDM Jerry [OOC post] Friday July 5th, 2024 5:09:17 PM
All PC sheets need to be leveled and DMs notified that they are ready for approval by this coming Monday! You have 3 days. :)
Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet Friday July 5th, 2024 7:24:30 PM
Panzer continues snoring. Seems like nothing will overcome this food overload.
JonS Co-DM - "Hey Diddle Diddle" Friday July 5th, 2024 7:46:59 PM
OOC: Thanks James, sometimes I'm blonde, well blind too, great the blind leading the blonde ugh =)
A more fun and fulfilling post is upcoming on Monday ... will the party be eaten by a whale? Seduced by siren's? Sucked into a maelstrom and sent hurtling to another world? Stay tuned for further updates, same Bat-time, same Bat-station ... remember kids, don't get into the van until you've seen the puppies =)
Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' Friday July 5th, 2024 7:48:21 PM
Kiwina confers with Ramsey about the best course to set -- first a major town for the Catacombs, then the Sargrass. They had been headed east, so perhaps somewhere in New Elenna.
Tsak Rezar (Damien) AC22(22) (T15/F14) 104/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status: Saturday July 6th, 2024 3:46:31 AM
Tsak awakes to a new day. He spends his time fishing off the back of the Rose.
Ayotnom Ogini Hugh C 102/102 AC : 31; Touch 26; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) Sunday July 7th, 2024 1:35:26 PM
Ayotnom really wants to head to the Sargrass to find the portal to the moon
Mak(JamesM)(97/136)|AC:31/21T/--FF|CMD 38| Arrows/20+1 CLB|15/-/-/-(RS)/-|(WF,WS,WT,DA,FD,IG)**|1d8+15(20)x3)) Monday July 8th, 2024 9:29:48 AM
A moon portal sounded interesting, thought Mak. Kiwina certainly had some looney ideas about it and he was now interested in seeing if the moon crazed centaur was right.
'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet Monday July 8th, 2024 9:51:56 AM
Falco finds one rope that needs to be replaced and spends a good chunk of time making sure it is done properly. (Taking ten is a 23
JonS Co-DM - "Hey Diddle Diddle" Monday July 8th, 2024 12:28:35 PM
For Steve - Kiwina's Ok'd - I just can't write it on his toon sheet ... if you want to plop my ok by Mark's I'm cool with that
JonS Co-DM - "Hey Diddle Diddle" Monday July 8th, 2024 12:31:59 PM
James - Mak's ok'd, I just don't see where to put that in ... soooooooooooooooooooooooo many tabs for him lol
JonS Co-DM - "Hey Diddle Diddle" Monday July 8th, 2024 12:33:41 PM
Damien, Tsak is good to go, cool mini by the way ... I just can't enter my info as I can only "view"
JonS Co-DM - "Hey Diddle Diddle" Monday July 8th, 2024 12:43:41 PM
So everyone is good at 15th, just waiting for Jerry to tell me where to post that info =)