Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life d10+7=13 ; d20=18 ; Monday June 17th, 2024 12:24:40 PM
When they get to the spot where they need to leave the road, Mortimer turns around and asks, "Oi, we goin' offroadin' now. Try not ta be so bloody tasty to a bear, yeah!"
Mortimer prepares himself by harnessing the powers of unlife. His skin turns a lighter shade of pale and his features take on a slightly more severe appearance.
(Mortimer casts False Life on himself. Effect: 1d10+7 = +13 temporary hit points. Duration: 7 hours.)
(Survival: 18)
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Monday June 17th, 2024 4:01:10 PM "Don't worry. I didn't pack my barbecue -flavored sunscreen, so we should be safe." Hank makes a mental note of which party members have the slowest run speed...
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Monday June 17th, 2024 6:44:47 PM
Manolo scoffs and says," I think it's still safe, we are looking for something hidden, not a marching army!, no animal is going to try and eat us".
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Monday June 17th, 2024 10:29:44 PM
Gnubert walks behind the others. Moving has generally improved the cleric's mood, and as they approach the cutoff west the cleric is bantering with the others and telling his normal jokes.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday June 18th, 2024 1:03:59 AM
Ash tries to recall exactly where they were, but he also trusts his instincts. Its a bit off the beaten path, but aren't all adventures.
DM Mitch and Hugh Crypt maze Tuesday June 18th, 2024 7:40:53 AM Mortimer turns around and asks the group if they are going offroading now and tells the others not to be tasty to bears. He prepares himself by harnessing the power of unlife. Hank says he didn’t pack his BBQ flavored sunscreen so they should be fine then starts making note of party members with slow run speeds. Manolo thinks it is safe and that no animal will eat them Gnubert’s mood is greatly improved by the wilderness walk. Ash trusts his instincts.
Between Mortimer’s survival knowledge and the information Ash got on the route the party has a fairly easy time keeping track of where they were and where they were going. It’s a fairly pleasant walk across hills that slowly grow larger over the next day and a half. Sometimes things get a little tricky, like a hill that just ends in a sheer drop down to a river they have to find their way around but they make good progress.
Early into the second day they enter what should be Eagle’s Pass. A long gradual slope leads to a lush forest and in the distance the rocky cliff walls on either side of the valley are lined with scruffy trees poking out of the cliffside and the multitude of bird nests that give the pass it’s name.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Tuesday June 18th, 2024 11:50:17 AM
The group makes good progress and Loryn is happy to see Gnubert's spirits lifting. It was good to be on the road and out amongst the beauty of the Wold. Then again, Loryn liked be out amongst the beauty of the creations of the Noble races. Lets face it, the nearly hyperactive gnome liked to be out and about 'doing' something.
"OK step 1 down, Eagles Pass eh? Spotting an 100 year old plus battle I think is going to require an above ground approach. I'm leaning to getting up on one side of the cliffs and give the valley a good looking from above. Anyone ever study engineering and might be able to pick out really old signs of a settlement on entrenchment?
I can levitate the lot of up, so no worries on getting topside."
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Tuesday June 18th, 2024 11:07:55 PM
Gnubert smiles, "The Gods blessed me with an air walk spell today. I can either cast it on the most intelligent of us. I know little to nothing about engineering or old battle sights but I can set up a camp so others may take a look."
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life d20+1=21 ; Tuesday June 18th, 2024 11:39:07 PM
Mortimer carefully considers what he brings to the table.
" 'ave my trusty spade, I do. Maybe I can dig somethin' up, yeah."
And that's it, he shuts up with nothing else to add.
He considers the geography of the area; what towns, villages and groves are nearby. What kind of people live there. People are always finding things and taking them home. (Knowledge [Geography]: 21, natural 20! Wow!)
He wonders if he goes tapping on the trees he'd wake up a dryad or two. They would know something.
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Wednesday June 19th, 2024 12:37:18 AM
(Tuesday post. Long day.)
Hank is not an outdoorsman, knowing little and being able to contribute little, but he follows along and offers to assist however he can.
DM Mitch and Hugh Crypt maze Wednesday June 19th, 2024 8:00:40 AM Loryn enjoys being outdoors. He asks if anyone might know how to recognize a good spot for fortifications and suggests they get a high vantage point. Gnubert has air walk and offers to cast it on someone else while he sets up camp. Mortimer has his spade and not much else he can contribute or so he thinks, but upon reflection knows a surprising amount about the local geography of the area. Hank is not an outdoorsman and mostly just follows the others.
After some reflection and experiments the party quickly figures out that Eagle’s Pass may be a pain to search. The place is lush with greenery, especially some very tall trees so a high vantage point won’t let them see much. Fortunately Mortimer is able to guestimate the best area for some kind of fortification to be built in the area, a narrower, shorter side valley that would greatly slow invaders in ancient times. It’ll still probably take a few hours, but if there’s anything here the party should be relatively close (perception checks to find signs of the ancient battle, everyone gets a +2 for Mort’s Geographical assistance)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+8=27 ; Wednesday June 19th, 2024 8:03:39 AM
Ash begins looking around for signs of the battle, listening to Mortimers help. (Perception 27)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=20 ; Wednesday June 19th, 2024 10:28:07 AM "Airwalk? Nice call Gnubert. So much faster than levitating." The tall full trees are then pointed out and Loryn frowns momentarily
"Looks like Mortimer's idea is the winner, lets fan out and poke about as we work our way towards Ash's narrow side canyon."
Perception 20
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20=10 ; d8=2 ; Wednesday June 19th, 2024 7:43:49 PM
Manolo looks out for anything that might indicate. Be a clue for that dangerous D20=10
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 d20+18=28 ; Wednesday June 19th, 2024 11:00:54 PM
Gnubert smiles at Loryn, then noticing the trees he shakes his head, "See no use in matters such as these." After Mortimer points out the other location the cleric pats him on the back, "nice job my friend. We should head that way." gnubert looks around for anything that may help (Perception DC 28))
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 d20+3=7 ; Wednesday June 19th, 2024 11:46:06 PM
(Perception 7)
"Oh, look. A tree!"
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life d20+6=24 ; Wednesday June 19th, 2024 11:53:55 PM
Mortimer casts Gnubert a smile and answers, "Ta muchly, mate!" He breathes in a healthy amount of fresh air and sighs with satisfaction. He's feeling lucky today. He goes on to say, "I do like diggin' up 'he roots ov things, yeah. Findin' wistful sentiment an' regret in the shadows ov the old days, an' all that sorts."
He makes his way to the most probable spot and starts looking around. His eyes dart about looking for traces of unnatural stone or areas of ground cover that seems blighted or stunted. He takes out his spade and begins tapping the ground for the tops of buried wall remains.
(Perception: 24.)
DM Mitch and Hugh Crypt maze Thursday June 20th, 2024 9:11:48 AM Ash begins looking around for signs of the battle listening to Mortimer as he does so. Loryn comments to Gnubert in gratitude that air walking is faster than levitating then agrees Mortimer’s idea is the winner and suggests they fan out as they poke about and work their way towards the narrow canyon side. Manolo looks out for anything that might be a clue or dangerous. Gnubert comments that flight isn’t much use here and helps with the search. Hank spots a tree! Gasp! Mortimer feels lucky today and looks for signs of the old battle.
As the party spreads out and searches they find things that may or may not be signs. A knot of rust that may have long ago been part of a weapon or some armor, a random tree Hank points at that has way may have once been an arrow stuck in it, the tree having long grown over most of the length.
The cliffsides have the most signs. Scars in the stone that may have been blasted out or carved into them via siege weapons. Rock falls and collapsed cave entrances that once went into the hills. It’s hard to tell but perhaps the more imaginative of the party can imagine a once great fortress network of tunnels and caves here, long destroyed in the ancient battle.
Gnubert and Ash simultaneously spot one cave entrance that’s still open, just barely. Perhaps some animal dug out the rockfall to make an entrance or perhaps it just didn’t quite close off the cave or tunnel, but there’s nothing useful out here and there might be in there.
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Thursday June 20th, 2024 9:32:33 AM "Let's investigate the only cave we can enter without digging. Do we want me in front to be a shield, or do we want someone with darkvision to take a look first?"
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=17 ; Thursday June 20th, 2024 9:44:20 AM "With the magic at our disposal Hank, I think you can lead" and with that, Loryn casts Light on the fighters helm.
Loryn will enter just behind Hank and try to slide out of the way for others to crawl through Perception 17
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Thursday June 20th, 2024 8:29:01 PM
"Bingo" Ash exclaims as he points to the cave. The Mage smiles to the group as he again points to the opening.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Thursday June 20th, 2024 9:23:59 PM
"I am not going first", Manolo says....
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Thursday June 20th, 2024 11:20:24 PM
Gnubert slides in the middle, "lead on big guy!"
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life, darkvision d20+6=23 ; Friday June 21st, 2024 12:23:52 AM "Maybe we needta grease up the big guy. Things could get a bit tight, yea'."
Before Mortimer enters the cave, he activates his darkvision so he can see in the dark places the light can't reach.
DM Mitch and Hugh Crypt maze Friday June 21st, 2024 8:20:06 AM Hank suggests they investigate the only cave they can enter without digging and asks if he should be in front with shield or if someone with darkvision should take a look first. Loryn suggests Hank should lead and casts light on the fighter’s helmet. Loryn enters behind Hank and tries to slide out of the way for others to crawl through. Ash says “Bingo” as he smiles and points to the opening. Manolo says he is not going first Gnubert slides in the middle Mortimer suggests greasing up the big guy as things could get tight but before he enters he activates Darkvision.
At first, near the entrance where things are at least somewhat exposed to the elements, there is nothing but dust. The cave proves to be a tunnel though, and as they travel up its slight incline signs of the ancient battle begin to show. Dusty bones clad in bare scraps of armor are found, cracked open by wild animals and picked clean. Some are alone or in small groups, but twice they run across a dozen or more, tangled together as they died locked in battle. None of the detritus looks particularly promising as either a clue or a focal point for scrying like the Minotaur requested.
The tunnel itself isn’t in the greatest condition either. At some points it’s cracked and scorched, or they might pass a side passage that collapsed in a cave in half blocking the main tunnel as well. It twists and winds gradually upwards into the hills.
After about 20 minutes of travel the tunnel opens up into a larger room. A great stone chair rests on the back wall, flanked by stone statues. Poles on the wall indicate where banners were once hung, but everything of value is long gone. The statues have gaping holes where gems once rested, the banners are taken or rotted away, and a shattered stone table is strewn about the floor.
Several more of the corpses from the ancient battle are here as well, the massive bones indicating many ogres fell here long ago. Perception DC 30 Highlight to display spoiler: { Some of these corpses are remarkably well preserved, far more so than any other. They even have some skin on them, shriveled and gray as it is.}
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Friday June 21st, 2024 10:26:03 AM
Hank gives the scene a cursory glance, but leaves further investigation to the party. (I would need to roll a nat 30, lol)
He walks over to the stone throne and takes a closer look. "Do you think I could sit on it? Without having my bones turned into tapioca pudding by an ancient curse?"
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=26 ; Friday June 21st, 2024 5:25:26 PM "We seem to be in the right area at least. Looks like Ogre bones and that is what we learned about the warlord right?"
Loryn casts Detect Magic as he looks about
Perception 26
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life, darkvision d20+6=19 ; Friday June 21st, 2024 6:07:24 PM (Perception: 19. No possible chance.)
As he walks among the bones. Stoops down and stares into their bony faces, wiggles a limb or two. He gets down really close into the nitty gritty and scrutinizes every aspect very hard ... doesn't notice a darn thing. Nothing unusual or of any importance here, he thinks. It was perfectly reasonable that these corpses had been lying here, exposed to the elements, for thousands of years.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20=17 ; Friday June 21st, 2024 8:49:16 PM
" I think the bones are well persevered."..he than shares what he sees and thinks
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 d20+16=21 ; Sunday June 23rd, 2024 7:11:49 PM
Gnubert notices nothing unusual within the throne room. The cleric looks around and takes in the area,"What in the name of the Gods happened here?"
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Sunday June 23rd, 2024 8:13:38 PM
Manolo looks at the others to see their reactions.
DM Mitch and Hugh Crypt maze Monday June 24th, 2024 6:31:05 AM Hank gives the scene a cursory glance but leaves further investigation to the party. He asks if he could sit on it without falling victim to a curse. Loryn says he thinks they are in the right area as he casts detect magic and looks about. Mortimer walks among the bones and scrutinizes them realizing they’d been lying here exposed to the elements for possibly thousands of years. Manolo thinks the bones are well preserved Gnubert notices nothing unusual within the throne room and asks what in the name of the Gods happened here. Manolo looks at the others to see their reactions
Everything left here is big, clearly ogre sized. The chair and respective statues fill up a whole 10 feet! Loryn notes something seems odd about the back right wall. He’s just moving to investigate with Mortimer, who happens to be nearby, when five of the corpses near the door float to their feat.
When people think ‘ogre’ they usually think large, fat, but powerful monsters favoring brute strength and their belly. These ancient corpses look nothing like that, all fat and muscle long withered away leaving giant skeletons clad in scraps of gray, withered skin. Knowledge Arcane or Religion 15 Highlight to display spoiler: { Those are vampires. The pointed teeth are unmistakable.}
The middle corpse considers the party for half a second before bowing. ”Long has it been since we had visitors.” it says in a deep, raspy voice. ”Welcome to our humble abode. Tell me, what brings you here?”
Mortimer curses himself. He should have sensed them. He should have Detected Undead as soon as they noticed the first bones. His undead blood turns a touch colder in his veins.
Mortimer turns toward the speaker and replies, "Margrave's the name. We came ta ask Warlard Kronk a few questions, yea'. Would that be you?"(Diplomacy: 13.)
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=28 ; d20+6=14 ; d20+6=12 ; 4d6=15 ; 4d6=15 ; Monday June 24th, 2024 12:24:53 PM
Loryn's hands and mind begin casting, but the undead thing then speaks and he is given pause. "Well that's something you don't see everyday. Gnubert? What are we looking at here?" he asks, hoping the cleric can share some knowledge on the situation and the rising creatures.
Mortimer lays out the first response and it was a good one, Loryn keeps his mind running, but his mouth still.
Perception 28 Readied Attack Scorching Ray if they attack with the Empower Rod Touch Attack 14/12 Dmg 22/22
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 d20+18=37 ; Monday June 24th, 2024 4:10:22 PM "Listen up! We're here for Warlord Kronk." Hank hefts his bat to his shoulder and stands straight as a board, his voice stern and booming. "We are far too busy, and far too important, to waste time in chit chat in this smelly little hole in the ground. Either one of you is Kronk, or you know where to find Kronk, so tell us now. I do not appreciate my time being wasted. Tick-tock."
(Intimidate 37)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 d20+14=20 ; d20+4=6 ; Monday June 24th, 2024 7:03:28 PM
Gnubert blurts out,"those are vampires," he stammers out just before the middle corpse speaks (Religion DC 20). The cleric tries to remember important information on the Vampires. Gnubert looks out across the corpses, "We seek information, and not conflict if we can avoid it" he says (Diplomacy DC 6)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Monday June 24th, 2024 7:16:41 PM
Manolo keeps quiet, surprised by their quick find of a lead.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Monday June 24th, 2024 11:41:29 PM
Vampires, Ash mutters to himself. Fear started creeping, thinking of never seeing the sun again. Ash readies a Fireball, but doesn't cast, and let's the Vampires speak.
DM Mitch and Hugh Crypt maze Tuesday June 25th, 2024 7:52:54 AM Mortimer curses himself that he didn’t cast a spell to detect undead as soon as they saw the bones. He explains they came to ask Warlord Kronk some questions and ask if that is who the vampire is. Loryn begins casting but then holds when the undead thing speaks. He asks Gnubert what they are looking at as Mortimer responds and he readies a spell should things turn sideways Hank attempts to intimidate the vampires into giving up Kronk Gnubert blurts out that the creatures are vampires then tries to explain poorly that they seek information, not conflict Manolo keeps quiet and is surprised by their quick lead Ash gets a little afraid of the the vampires and readies a fireball but doesn’t cast and let’s the vampire speak
The adage about animals being more afraid of you then you of them comes to mind. The vampires physically recoil at Hank’s aggression, glaring with both fear and hatred at the group. They very obviously do not like the group of heavily armed strangers in their home and fear for their unholy lives. The spokesman too flinches, but manages to keep his composure better than the other 4. ”Kronk? I haven’t heard that name in ages. He was a great and terrible warlord, forcing many to his banner and seeking to conquer the whole area. In the end he was an overconfident fool who united the world against him, his body burnt to ash and scattered to the wind to ensure he could never return.
We were mere grunts to be thrown at his enemies, slaughtered and forgotten until a new master brought us back for his own schemes that similarly failed. If you seek to reclaim the glory and power Kronk had there is nothing here for you but dust and bones.”
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Tuesday June 25th, 2024 8:30:33 AM "Very well. We are also looking for a magic box. The Box of Svengaxi. What do you know? Tell the truth, and we will leave you alone."
AC 13 HP 45/45 Loryn Glitterfall; Dan K Tuesday June 25th, 2024 1:44:11 PM Vampires? 5 of them? A fine time for Drack and Torrynashkabbeth to take their leave Even as Loryn thinks on how the group may survive this, Hank is looking to strike a deal with them. A deal that he is fairly certain his cousin Gnubert will not abide.
The gnome maintains his vigilence
Perception 28 Readied Attack Scorching Ray if they attack with the Empower Rod Touch Attack 14/12 Dmg 22/22
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Tuesday June 25th, 2024 7:47:25 PM
Gnubert thinks on his words, and can taste the anger on his lips. The cleric knows he cannot allow these creatures to exist, but he also knows he cannot force his beliefs and a fight on his friends. [i]What now? Do I allow these undead to live, and possibly harm others or do we slay them where they ar?[i] he thinks to himself. Gnubert can feel his heart quicken in his chest as he ponders his internal monologue. [b]"Who created you? Is this the life you wish to lead?"[b] he blurts out.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday June 25th, 2024 10:56:28 PM
Ash continues holding the spell. Vampires were evil and these were probably more of the same.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life, darkvision Wednesday June 26th, 2024 12:27:41 AM
He winces a little when Hank goes into his speech. A bit unnervingly, Mortimer slowly turns his gaze back at Hank. His head almost twists completely around. like that of an owl. He stares unblinkingly for just a moment before he slowly twists it back at the giant vampire.
[Mortimer has been hung by the neck, multiple times, over the course of his young, criminal life. Such an execution never seemed to harm him, but he pretended to choke and die anyway; to satisfy the crowd. Such conditioning did however loosen up his neck bones, allowing this disturbing display of flexibility.]
In this line of questioning, he adds, "Kronk besieged the Spire Armory at Chimney Rock, yea'. Tore open the vault an' stole ovf wit' the box. We thought it might be 'ere."
(Mortimer readies an action to cast Shield, IF they attack.)
DM Mitch and Hugh Crypt maze Wednesday June 26th, 2024 7:45:55 AM Hank inquires as to the Box of Svengaxi and says if the vampires tell the truth they’ll be left alone Loryn seeing the 5 vampires think it is a fine time for Drack and Torry to take their leave. He thinks his cousin may not abide by the deal Hank is trying to make and maintains his vigilance. Gnubert is conflicted between needing to destroy the vampires and the threat they pose and not wanting to drag his friends into fight. He blurts out the questions of who created the vampires and is that the life they wish to lead. Ash continues to hold his spell figuring vampires are evil and these are probably more of the same. Mortimer winces a little when Hank goes into his speech and peers at the fighter like an owl. He adds that Spire Armory was besieged and Kronk stoll off with the box then and that they thought is might be there. He readies his own spell in case of attack
If the vampires know what the box is they give no sign. ”Many a place was destroyed or raided for their treasures, and by the end Kronk had a fortune in treasure. To the victors went the spoils and all that remains are some minor trinkets.”
Gnubert interrupts with his own question, causing the ogres to pause and consider the question. With a shrug the one on the far left says, ”It’s a living.” Another adds ”Better than getting bullied and ordered around.”
A third observes, ”Back when I was alive I was always hungry, it’s nice to be sated after we catch a big bear or two.” “Oh yeah bears the best. Almost as good as…” the second starts to say. The spokeogre elbows him before he finishes that last sentence. ”As I said, another fool. A necromancer who considered himself all powerful and the next Kronk who would unite the ignoble tribes and conquer the land. He got himself killed by adventurers long before he became more than a minor threat to a local town. As soon as we had our freedom of him we came back here and have bothered no one ever since, living off the local wildlife and avoiding anything that would draw attention to us.
We have no quarrel with you, and have done no harm to draw your wrath. We will give you what remnants and keepsakes we have of the old battle in return for you leaving us in peace.”
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life, darkvision d20+4=20 ; Wednesday June 26th, 2024 10:43:29 AM "This Necromancer ... who was this bloke? He asks in an attempt to get another lead in this mystery. "An do ya know what group did him in, yea'."
(Sense Motive: 20)
(Mortimer continues to ready the same action as before.)
AC 13 HP 45/45 Loryn Glitterfall; Dan K Wednesday June 26th, 2024 3:36:37 PM
Non blood thirsty vampires? Loryn shook his head a bit. But they came back here and so the gnome had his question then.
"Trinkets and information and we will indeed leave. We of course will keep our ears open for strange tales of mischief from this region going forward. As my friend has asked, and I'll add from where did you return to here from? Where was this fool destroyed?"
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Wednesday June 26th, 2024 3:45:42 PM "You're playing ball. Good. Give us the leftovers from that battle, answer the other questions, and we'll leave."
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday June 26th, 2024 6:41:07 PM
Gnubert frowns slightly before catching himself at Hank's bluntless. "Do we have your word no travelers, or innocents might come to harm from your..ahem group? Gnubert almost shakes his head at the words falling from his mouth. "The information is of course necessary. What are these remnants and keepsakes you speak of?"
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Wednesday June 26th, 2024 8:29:29 PM
Manolo doesn't seem to think they are a threat but keeps quiet still for the time being.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Wednesday June 26th, 2024 11:31:17 PM
Where they really negotiating with vampires.. just a few years ago he was studying shipping lanes and now he was in a vampire negotiation. This was a weird time.
DM Mitch and Hugh Crypt maze d20=18 ; Thursday June 27th, 2024 7:17:54 AM Mortimer asks who the Necromancer was and if they knew who did him in, in an attempt to get another lead while readying his spell. Loryn is shocked by the concept of non-blood thirsty vampires and he had to question them. He says trinkets and information and they will leave but they’ll keep their ears open for strange tails of mischief from this region moving forward. He also asks where did the vampires return here from and when was the fool destroyed. Hank says for the vampires to give them the leftovers from that battle and answer any other questions and they’ll leave. Gnubert frowns slightly before catching himself at Hank’s bluntness. He asks the Vampires if they have their word that no travelers, nor innocents might have come to harm from the vampires. Gnubert almost shakes his head at the words falling from his mouth. He adds that the information is necessary and asks for details on the keepsakes and remnants. Manolo doesn’t think they are a threat but keeps quiet still for the time being
The vampire ogres consider things deeply as various questions are asked. The spokes-ogre finally answers, ”... I honestly don’t know the necromancer’s name. He demanded all of his minions call him master, and was crushed by some passing adventuring group who stumbled on him while on some other quest. Honestly it’s rather hilarious how casually the egomaniac was crushed. We only survived because our coffins avoided their notice and they assumed we were fresh spawn.”
“As for promises… we promise that no humanoids will die, unless some other cause would kill them.”
Mortimer, and anyone else who rolls higher then 18 sense motive, Highlight to display spoiler: { They maybe aren’t lying, but are absolutely hiding something. One was about to say something before the spokes-ogre interrupted him and the others looked various nervous about whatever it was. The promise in response to Gnubert’s demand is also worded a bit oddly, and the whole group looks pleased and amused by it.}
At a nod by the spokes-ogre, one of the ogres turns into mist and flows to the back right, where Loryn noticed an oddity in the wall. It flows into a crack in the wall and vanishes.
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Thursday June 27th, 2024 9:47:45 AM "As long as that '"some other cause" isn't a trap or disease intentionally set up by you... Fine. Hurry up. We have places to be."
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+4=7 ; Thursday June 27th, 2024 10:34:15 AM
Sense Motive 7
These guys seem legit, Ash thinks to himself. Nothing seems off, and they seem like the opposite of normal vampires.
AC 13 HP 45/45 Loryn Glitterfall; Dan K Thursday June 27th, 2024 5:51:06 PM "We still need to know where you were, when this necromancer of yours was destroyed."
Loryn trusted the phrasing about as far as he could throw Hank.
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 d20+17=21 ; d20+4=19 ; Thursday June 27th, 2024 8:35:34 PM
Gnubert gets the feeling the vampires are concealing something (Sense Motive DC 21), and the smug demeanor of the vampires irritates the gnome tremendously. What would the Gods do in a moment like this? he thinks to himself.
"Having fun are we? We have been honest, and truthful with you. We have explained out position, and have agreed at least in principle there exists a way this does not turn to conflict. However, you would deliberately conceal your true motives, and use such a specific answer to our question that would leave you able to harm innocents. All we ask for is your honest responses. Instead you haid behind words only a devil would use in a contract. We still have no desire for conflict, but we are also not fools! What say you?" The young cleric shifts his body causing his holy symbol to fall loose from his surcoat, and be displayed on his chest.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Thursday June 27th, 2024 8:35:54 PM
I forgot Diplomacy DC 19.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20=15 ; Thursday June 27th, 2024 9:55:23 PM
"Hi, Listen to us !", Manolo says a little bit loudly but still trying to be respectful.
Aid another -15 (aiding Gnubert)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life, darkvision Friday June 28th, 2024 8:43:26 AM
Mortimer, with a slight smile and a nod, affirms what Gnubert had said.
"Yea', I get it. We've all been there ... wit' the secrets, and all. It's freeing really. 'onesty makes ya feel light as ah feather, it does."
DM Mitch and Hugh Crypt maze Friday June 28th, 2024 6:03:33 PM Hank says as long as the trap or disease isn’t intentionally setup by the vampires that is fine by them but they need to hurry as the party has places to be. Ash figures these guys seem legit Loryn says they’ll need to know where the vampires were when the necromancer was destroyed and trusted their phrasing as far as he could throw Hank. Gnubert gets the feeling the smug vampires are hiding something and wonders what the Gods would do. He points out the party has been nothing but honest and has agreed at least in principle to a resolution that does not involve violence. He then calls their phrasing of answers into question and calls the vampires to account. Manolo asks the vampires to listen to them. Mortimer comments on how freeing revealing secrets can be.
The ogres huddle up for a consultation at the party’s insistence on the trust on whatever the party is debating. After a few moments the one that misted into the wall comes back out and proffers a motley assortment of old gear and items remarkably well preserved. Some sigils are evident on them, like an organization might use. An organization the party can look up the history of perhaps.
The ogres finish their conference. ”I think the name of the village was Draycott. Tiny place of no real importance, it was going to be a ‘test run’ of his undead. Here are your items, we’ve held up our end. Begon and leave us to our rest, the day grows long.”
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Friday June 28th, 2024 7:27:46 PM
'That's it', Manolo thinks as they get their information
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Friday June 28th, 2024 7:37:23 PM
Hank takes the proffered items. "See? That wasn't so hard. Come on, guys. Let's get out of this hole." He starts back out, winding his way through the tunnels, until emerging back outside.
Once outside, he turns to Gnubert. "My pious friend, I know that took a lot of restraint. I'd like to make it up to you. Let's go buy some stakes, garlic bulbs, silver holy symbols, and the biggest barrel of holy water we can find, come back here, and purge them with holy zeal. Like a bunch of negative energy pinatas. How does that sound?"
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=26 ; Saturday June 29th, 2024 3:26:18 PM Going to need a substitute starting July 5 through July 15 basically a week and a day Thanks
Loryn will exit without issue. Once they are further away from the area he will voice his concerns that with night approaching, being here is going to be dangerous. We need to be especially watchful tonight. If we can banish fatigue in the morning, I would suggest we all remain awake and on watch this night. Even if Gnubert needs to pray for fatigue banishing spells in the morning to the exclusion of others, I think it is a good idea.
Perception on Watch 26
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:63/50. icy disposition, false life, darkvision Sunday June 30th, 2024 9:10:20 AM "Take a lot more than that ta make me fatigued, it would." He looks a little confused and asks, Why camp then? We just 'ead back now an' sleep when we get 'ome. Give ya all darkvision, I could."
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Sunday June 30th, 2024 7:40:12 PM
Gnubert grits his teeth as they are dismissed like servants. Gnubert stiffly walks away. Once outside the young cleric smiles weakly at Hank, "Thank you Hank, but I believe we gave our word. I do not remember if their destruction, or rather their continued unlife was something we agreed to but we should ask the others before we come in swinging bats and treating them as piñatas."
Gnubert turns to Loryn "I can definitely but I would also be willing to take Mortimer up on his offer and march through the night. The further we are away from here the safer we will be!"
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Sunday June 30th, 2024 9:14:56 PM
Manolo simply nods and says, "Morty is right, we can march all night"
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Sunday June 30th, 2024 11:57:50 PM
"I really thought this was gonna be the end of our adventure and not another start. I guess we can loom up these sigil and the town."
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision Monday July 1st, 2024 9:21:31 AM (Mortimer's character sheet is leveled to 8.)
(ooc: Question: Did we ride, walk, or a combination of the two, to Eagle's Pass?)
AC 13 HP 45/45 Loryn Glitterfall; Dan K Monday July 1st, 2024 1:00:15 PM I believe we walked, at least 5 days to get here
Marching all night and confronting multiple vampires while exhausted seems like a bad idea at best. There are 5 of them. I don't know about you, but I don't relish a 1v1 vampire fight. We have some daylight, we push to get as far as we can and then we set up a location of our choosing for a possible fight. Unless you have the spells now Gnubert that will stave off exhaustion after another 7 hours of hiking through the hills."
Perception on Watch 26
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision Monday July 1st, 2024 1:07:01 PM (ooc: The reason I asked about our transportation status is because Mortimer's new 4th level spell would help expedite our return to Windhorn. I will use it when Im given the go ahead. )
DM Mitch and Hugh Crypt maze Monday July 1st, 2024 1:50:48 PM
Per the post that the start of June the party traveled for a full day and reached Eagles Pass early on the second day. They spent most the morning searching and is now lunchtime. There wasn’t much discussion as to how they traveled so I assume that means you walked
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 Monday July 1st, 2024 3:26:48 PM
Hank starts gathering some wood for a fire, anticipating the party is used to putting on a kettle or cooking some fresh food to supplement their trail rations. "Let's get some carbs and protein in our bellies, then keep searching. An army marches on it's stomach."
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20=7 ; Monday July 1st, 2024 6:12:52 PM
"I will help", Manolo says to Hank and will help.
Aid another 7
DM Mitch and Hugh Crypt maze Monday July 1st, 2024 6:25:43 PM Manolo figures that’s it as they get their information. Hank takes the proffered items and points out how things weren’t so hard before leading the others out. He then suggests that they stock up on things vampires don’t particularly like then come back and wipe them out in recognition of Gnubert’s patience. Loryn will exit without issue then raise concerns that things will be dangerous with night approaching so perhaps they should stay alert this night and have Gnubert prepare fatigue removing spells in the morning Mortimer is confused and asks why don’t they just head back now and sleep at home as he can provide Darkvision for everyone. Gnubert thanks Hank but points out they gave their word and says they should ask the others before they come back swinging and treating the vampires as pinatas. He tells Loryn he could prepare the restore fatigue spells but he’d rather take Mortimer’s offer of marching home Manolo agrees they can move and be alert at night. Ash thought they’d find the box here, not a longer trail. Loryn isn’t sure a night fight while tired favors the party. Hank and Manolo start up lunch.
It’s about mid-day, so if the party wants to try to rest early they can march through the night. Alternatively they can make it back to the road and a bit towards town if they leave immediately. There is debate on the best option.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Monday July 1st, 2024 7:28:29 PM "Hank I do not have the spells necessary today but can pray for them in the morning. As for fighting Vampires in the dark I do not relish that either. Perhaps a hard march until just before sunset, and a safe camp overnight until we find out where the next location?"
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision Monday July 1st, 2024 10:40:30 PM
Mortimer senses eyes upon him. All around him. From the shadows of the trees and the other dark places. It's not an uneasy feeling, nor does he discern danger or malice. No, this is something familiar to him; from a very long time ago. An eye blinks, a head nods, a deep, comforting sigh.
His jaw-drops, eyes go wide as he stares back a 1,000 years or more. All Mortimer can mutter is the name, "Shadowmane?"
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday July 2nd, 2024 12:50:02 AM
"Yea,I'd rather not encounter these vamps on their home turf, in the night. I agree to leave and deal with them another time.
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20+11=15 ; Tuesday July 2nd, 2024 5:21:27 PM "Lets get as much distance as we can from here. Do we have magic that we can employ to speed us along, even if only for a little while? We make the road, we find a good spot and set up. If they are coming, Fire will only help us and so lets set several good ones, like 3 and camp within the light of them. Nothing else this close to Windhorne to be concerned about."
Loryn wants everyone on watch through the night. Perception 15
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision Tuesday July 2nd, 2024 6:01:24 PM
(ooc: Dan K - the answer to Loryn's question would be "Yes" if Mortimer's character sheet were approved. :)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Tuesday July 2nd, 2024 7:37:11 PM
Gnubert shakes his head at Shadowmane, "I don't know what that means. Explanation?"
DM Mitch and Hugh Crypt maze Tuesday July 2nd, 2024 8:34:55 PM Gnubert tells Hank he can pray for those spells in the morning and he doesn’t relish fighting Vampires in the dark. He suggests a hard march until just before sunset and a safe camp overnight until they figure their next location. Mortimer has a strange vision Ash would not like to encounter vampires at night in their territory. Loryn wants to get as far away as possible. Gnubert isn’t sure what Mort means.
Consensus seems to be it’s time to go. After a quick lunch the party departs, making their way back to the road and towards home. They make it a good ways there, but have to camp at a suitably defensive location. It’s looking like bad weather is on the way as well to add even more fun to the night. Watch order and checks please.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20+11=14 ; Tuesday July 2nd, 2024 9:27:11 PM
"The weather is getting bad, maybe we can find a safe place to rest for a bit, marching in this kind of weather is not good", Manolo says. Manolo will take whatever shift is offered...
Perception 14
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 d20+1=17 ; Tuesday July 2nd, 2024 11:28:36 PM "I agree. We need to find shelter, and quickly."
Perception 17
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision Wednesday July 3rd, 2024 12:29:07 AM
Mortimer doesn't hear Gnubert's question at first, but then responds. "Uhh, yea'. It seems I 'ave a steed. One I'm just rememberin' 'bout. It's name is Shadowmane. It's waitin' ta be called over, yea'. I haven't quite figured out 'ow. On the tip of me tongue, it is."
After a short pause, he adds, "Got a stable full, yea'. There's a twee one you can ride, named Tony the Pony."
(ooc: Mitch - let me know if I can use the new spell.)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision d20=7 ; d20+6=15 ; Wednesday July 3rd, 2024 1:30:21 AM
Mortimer keeps an eye out for suitable shelter to make camp and wait out the storm.
(Survival: 7. Perception: 15.)
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+6=20 ; d20+1=2 ; Wednesday July 3rd, 2024 8:37:50 AM
Ash, like the others, looks got suitable shelter from the night and weather.
Perception 20 Survival 2
AC 13 HP 45/45 Loryn Glitterfall; Dan K d20=5 ; d20+11=21 ; d20+2=21 ; Wednesday July 3rd, 2024 1:27:23 PM
Loryn glances up as they start looking for a good place to camp for the night. "I don't think the heavy stuff is going to come down for some time."
Loryn has no training in survival, but he does his best to aid Mortimer, while the young grave digger didn't have any training either to the gnomes knowledge, he at least had spend far more time outdoors. Aid Another 5 so nope
Perception on watch 21 stay awake roll if needed using a Con check 21
Party Watch order is everyone is on watch all night
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20=8 ; Wednesday July 3rd, 2024 7:14:45 PM
Manolo will keep an eye. Perception 19
DM Mitch and Hugh Crypt maze Wednesday July 3rd, 2024 7:43:02 PM Manolo wants to camp soon with the weather turning. Hank agrees - they should move quickly. Mortimer reflects on his vision and may have a way to speed things up. Ash helps as well. Loryn is ready to stay up all night on watch.
It’s a dark, stormy, and miserable night. What starts as a drizzle quickly develops into a downpour that lasts most of the night. No fires will stay lit and the low ground quickly starts to flood, though the party managed to find a nice hill to camp on and avoid the water. Even with the rain it’s hard to stay up all night after a long day of travel - if you want to stay up all night instead of setting watches make a DC 10 fort save to not nod off at some point in the night.
After a long night the rain stops an hour or two before dawn. The sun rises with no attacks or other incidents.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday July 3rd, 2024 10:21:25 PM
Gnubert follows the others (on foot or horseback) until they make camp. The cleric shivers in the rain, until exhaustion overcomes him at which point he falls to sleep the rain dripping from his nose.
When the rain begins coming down, he turns to the others and says, "Oi, I'm buyin' a tent as soon we get back ta Windhorn, yea'!" After saying that, he realizes all this fancy indoor, chamberpot living has been making him soft.
Even though he looks sickly, Mortimer has an indomitable endurance. Way more than enough to stay up all night after a long march. He decides to keep a watchful eye over the group. (Perception: 24)
As the sun begins to rise, he looks over to see if anyone is stirring. If anyone is awake, he asks, "How far out ya think we are?"
Mortimer is still uncertain how to conjure the horses and his trusted old steed (pending DM approval). He can remember them now, every last one. There were so many. The family lived on an expansive margraviate. Not far from the palace were the stables. He recalls spending much of his time there as a child. He loved tending to the horses. 'Wait one minute,' he thinks, whose childhood was he remembering? He spent most his younger years living on the streets; stealing what he could to survive.
Hank (Tanner) -- AC 24/12/22 -- CMD 24 -- HP 70 d20+9=29 ; Thursday July 4th, 2024 10:49:20 PM
Fortitude save 29
Hank could stay awake for days, if needed. "I think that investing in a wagon and several horses would be a good idea. This is not fun marching weather."
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+8=16 ; Friday July 5th, 2024 1:20:24 AM
Surprising for a rich kid who grew up in Mage studies... Ash has a bit of a toughness to him and slogs through the rain in the night with the others. "Yes, a wagon, tents, sleeping bags... the whole showroom. "
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday July 5th, 2024 8:09:30 AM
Tired and very wet, the gnome smiles as the sun brightens the horizon Step one, survive the night. had been a resounding success. After Gnubert prays for the spells that will remove their fatigue, Loryn pulls out small ready made plates of breakfast from the Bag of Holding. "Eggs, ham and berries anyone? Oh and," he reaches back in and produces glasses of fresh squeezed juice.
Now, we have about a day on the road to home. lets get going"
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/7 2nd lvl: 6/6 3rd lvl: 4/4
AC 13 HP 45/45 Loryn Glitterfall; Dan K Friday July 5th, 2024 8:10:14 AM
Reminder. I need a Sub for Loryn all next week
CDM Jerry [OOC post] Friday July 5th, 2024 5:09:40 PM
All PC sheets need to be leveled and DMs notified that they are ready for approval by this coming Monday! You have 3 days. :)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Friday July 5th, 2024 5:51:55 PM
"We can keep going", Manolo says confidently. "It could have been worse to be fair", he adds.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Friday July 5th, 2024 7:03:31 PM
OOC: Character Sheet is ready for review.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. icy disposition, false life, darkvision Friday July 5th, 2024 10:47:11 PM
After breakfast, a wicked smile forms across his face. "I remember now."
Moritmer begins to mutter words of power, repeating himself several times, like a chant. The shadows around the party seem to whirl and flow unnaturally, coalescing into the deeper shadows of the tree line. Suddenly a majestic steed-like creature comes trotting out of the darkness. It has a black head and body, shadowy mane and tail, and smoke-colored, insubstantial hooves that make no sound. It has what seems to be a saddle, bit, and bridle. It walks directly up to Mortimer and greets him like a long, lost master. "Shadowmane, boy ... it's been too long, yea'!"
Three more horses follow after the first. Two are large-sided riding horses and the third is a smaller, medium-sized pony. All with saddles, bits and bridles, ready to ride. Unlike the Shadowmane, these look like natural horses.
"Yea', that's all I'm able ta conjure. Some of ya will needta double up."
(Mortimer casts Shadow Conjuration x4. Mimicking 3rd Lvl Phantom Steed and 1st Lvl Mount spells. Durations: 16 hours. Will Save: 20, if successful, their true nature is revealed to you, they appear as transparent horses superimposed over shadowy forms.)
Mortimer immediately leaps up onto Shadowmane and takes the reins. He's grinning ear to ear. As if reunited with an old friend.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Friday July 5th, 2024 10:54:09 PM
(ooc: DanK, I can play Loryn for you next week. I will try and be the best gnome I can be.)
DM Mitch and Hugh Crypt maze Saturday July 6th, 2024 12:59:03 AM Gnubert follows the others until they make camp. The cleric shivers in the rain, until exhaustion overcomes him as he falls asleep with rain dripping from his nose. Mortimer tells the others he’s buying a tent as soon they get back to Windhorn as indoor fancy chamberpot living has made him soft. He decides to keep a watchful eye during the night. As the sun begins to rise he asks how far out they are. He has some uncertainty on how to conjure the horses and his faithful steed before remembering how he really grew up Hank thinks a wagon would be a good idea in the future. Ash agrees, they should be more prepared for camping in the future. Loryn is ready to make some breakfast after the long wet night. Manolo says they can keep going and it could have been worse. Mortimer remembers and does cool shadow magic stuff for magic horses.
With the addition of magic horses getting back home is much, much faster than leaving was. It’s a nice, easy ride down the road and as they pull up to their lodgings a familiar minotaur is waiting for them.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Sunday July 7th, 2024 7:51:37 PM
Gnubert follows Mortimer's lead and tries to relax. The ride passes pleasantly enough and Gnubert laughs and jokes with his friends. As they ride up to the inn he sees the minotaur, [i]great this idiot already, as though vampires aren't enough[i] he mutters to himself.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Sunday July 7th, 2024 9:27:25 PM
"I'd rather trek back through the rain and sleep next to the vampires than deal with this one again." Ash whispers.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Sunday July 7th, 2024 10:31:26 PM "This ought to be just lovely. Let's see what Mr. Sunshine has to say to us." Hank pulls his hood down and sits back, recognizing that a tough-guy approach is not going to be appropriate at the present time.
(updated header)
DM Mitch and Hugh Crypt maze Monday July 8th, 2024 7:06:11 AM
Gnubert follows Mortimer’s lead and tries to relax. The ride passes pleasantly enough and he laughs and jokes with his friends. As they ride up to the inn he sees the minotaur. Ash remarks he’d rather trek back through the rain and sleep next to the vampires than deal with him again. Hank says they should see what Mr. Sunshine has to say and then pulls his hood down and sits back as he recognizes the tough guy approach is inappropriate at the present time.
The minotaur nods respectfully, if stiffly, to the group. ”You have returned. Have you found any further clues?”
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Monday July 8th, 2024 6:03:33 PM
Manolo awaits for the others to spill the beans.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Monday July 8th, 2024 7:01:52 PM
Gnubert dismounts, looks at the minotaur and nods his head
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Monday July 8th, 2024 11:25:03 PM
As they ride in, he notices the minotaur, which isn't hard, being so big.
"Not attemptin' to stay secret, are we?" He slides off Shadowmane, gives him a pat and dismisses him. The steed dissolves into a swirl of shadow that retreats to the darker places. Once everyone has dismounted, the same happens to the other horses. Mortimer then heads inside and goes up to his room. -------------------------------------------------------------------------------------
Loryn Glitterfall (subbing for DanK.)
He pauses to address the minotaur. "I hope you don't mind. We've all had a rough night and a very long day. Most of us hadn't a wink of sleep. We do have new information, and found trinkets that might provide some clues. We have yet to scrutinize these things. May we postpone this meeting until my friends and I have had a chance to catch their rest. You can come in and wait if you like."
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Monday July 8th, 2024 11:50:05 PM
Hank hops down and starts toward the front door. He stays quiet to avoid conflict.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday July 9th, 2024 1:09:31 AM
Ash moves next to Gnubert, knowing his disdain rivaled his own.
DM Mitch and Hugh Crypt maze Tuesday July 9th, 2024 7:10:20 AM Manolo awaits for the others to spill the beans. Gnubert dismounts, looks at the minotaur and nods his head Mortimer remarks the Minotaur isn’t attempting secrecy. The shadow horses dissipate as people dismount. He then heads inside to his room. Loryn pauses to address the minotaur. He explains how they’ve had a rough night and a long day and that they did indeed find trinkets that may provide information but they would like to postpone the meeting until after they have a chance to rest. He invites the minotaur to come in and wait. Hank hops down and starts towards the front door. He stays quiet to avoid conflict. Ash moves next to Gnubert.
The minotaur nods at Loryn’s words. ”My apologies. The dangers of prediction, we knew when you’d return but not what state. I’ll come back this evening.” He turns to leave, and if no one stops him will go down an alley and quickly vanish from sight.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Tuesday July 9th, 2024 8:08:17 PM
Gnubert walks inside not acknowledging the Minotaur's words. "Thank you Loryn. That creature irritates me to no end. Mortimer thank you for the transportation."
The cleric assists in bringing any items and then heads upstairs to clean up and most importantly pray for patience!
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Tuesday July 9th, 2024 9:46:31 PM "Maybe we don't need to talk with him? Just leave a note. Haha." Hank kicks off his boots and reclines in a chair.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday July 9th, 2024 10:01:09 PM
"I am sure there is someone around here we can pay to be a go between" Ash jokes, but also looks around to see if anyone is nodding in agreement.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life d20+2=11 ; d20+3=7 ; Tuesday July 9th, 2024 11:49:05 PM
Mortimer spends most of the day sleeping. After a magical cleaning and change of clothes, he emerges from his room as fresh as he could possibly be. He comes down to the common room and begins to examine the trinkets the vampire ogre's had given them. He casts Detect Magic to see if they have a magical aura.
(Linguistics: 11, to decipher any ancient script. He knows High Woldian. Appraise: 7, to determine their value.)
He looks to Ash and Gnubert for their opinions on the lore of these items. "Oi, do any of these things say anything to ya?"
---------------------------------------------
Loryn Glitterfall (subbing for DanK.)
There's a knock at the door. Loryn hurries out of the kitchen, "Oh yes, just in time." and answers the door. A delivery boy from the market presents a basket with a fully dressed chicken and an assortment of fresh vegetables and a loaf of bread. Loryn pays the lad and sends him on his way. "I thought a nice chicken and vegetable soup would hit the spot after the night we all just had."
He can't help but notice that the others have started in on the items they found. "Excellent, fill me in after I get this started." Loryn then disappears behind the kitchen door.
DM Mitch and Hugh Crypt maze Wednesday July 10th, 2024 8:12:37 AM Gnubert walks inside without acknowledging the Minotaur’s words. He thanks Lorryn for dealing with it and thanks Mortimer for the transportation before helping to bring in the remaining items and heading upstairs to clean up and pray for patience. Hank suggests they don’t need to talk with the minotaur and instead they just leave a note. Ash jokes that there has to be someone they can pay to be a go-between. Mortimer spends most of the day sleeping and then reviews the items they retrieved. He asks others to assist. Loryn takes a food delivery and cooks for everyone.
The party has a nice break. They eat some food, get some sleep, and look over the items they have. It’s mostly stuff that you’d expect to find soldiers to have, armor, weapons, and tools, mostly metal as other materials didn’t last. The most interesting part are the inlaid sigils or crests in several of the items. A distinctive blue diamond sigil appears on several items, likely indicating some sort of group, while others seem to be more personal sigils or identification of rank. It’ll take a bit of research, but you can probably track down whatever group these once belong to with some additional research.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20+10=30 ; Wednesday July 10th, 2024 5:47:59 PM
Manolo thinks if he ever saw something similar or heard about something similar with the symbols related to the local region. Local knowledge natural 20 (30)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday July 10th, 2024 7:31:06 PM "Sorry Mortimer, they do not look overly familiar to me." As dinner arrives there is a noticeable growl from the gnomes stomach which causes him to giggle a bit
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Thursday July 11th, 2024 12:28:40 AM
Hank knows nothing about the symbols. *helpless shrug*
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+7=11 ; d20+16=33 ; Thursday July 11th, 2024 5:04:20 AM
Ash perused his usual books and research, to help figure the symbol.
Knowledge Local 11 Knowledge religion 33
DM Mitch and Hugh Crypt maze Thursday July 11th, 2024 7:06:16 AM Manolo thinks if he ever saw something similar or heard about something similar to the local region Gnubert tells Mortimer they don’t look familiar as dinner arrives and his stomach growls Hank shrugs as he knows nothing about the symbols Ash goes over his books to try to find out something.
The party’s knowledge and research doesn’t immediately give them answers but several small details point to some sort of sailing organization. Research indicates Thistleport, a port city a few days north up the road, is the next place to get more details.
The minotaur returns in the evening as promised. Presuming that the party explains what they found he will offer to take an item or to and attempt to have his elder’s scry more information. ”It may prove pointless if the wards on the Box stop the attempt, but it may give more information and you’d still have plenty for your more regular inquiry. Two chances of success are better then one.”
There’s also the matter of the vampires. The party had discussed dealing with them and getting items to help in the fight. They are on the way to Thistleport, so if they want to follow up they should prepare.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Thursday July 11th, 2024 8:24:37 AM
(ooc: Sorry, I never got around to posting last night. Ive been horribly sick all week and I passed out early last night.)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Thursday July 11th, 2024 9:05:41 PM
Manolo will stock on some arrows if he gets the chance and still have some gold, assuming he didn't forget.
OOC: will send an email tomorrow about possible arrows/bolts restock ?
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Thursday July 11th, 2024 11:00:07 PM
Mortimer is fine with the minotaur taking the items to his superiors to use a divining focuses. However there is still one issue that nags at him.
"Oi, I've introduced myself to ya thrice now, all nice an' proper, and I still don' knoh your name. Wha can we calls ya, other than minotaur, yea'?"
After the minotaur leaves, he turns to Gnubert an asks, "Been thinkin' 'bout ways ta smite down those ogre vamps, I 'ave. Lyin' through their fangs, they were. Ya can't fool a fooler! There's more on the other side of that 'ole in the wall, yea'. Thay gave us their rubbish." Then a wicked smile forms across is face and he continues, "I recalls a spell that you priesty types cast that 'ide people from vamps , yea'. Thay can't see or 'ear ya or even smell your stink. If ya cast that magic, we could just stroll in, all leisurely-like. We set jars of alchemy fire all arounds them. Ash, here, could wiggle his finger an' set them all ablaze ... KABOOM! ... yea'!"
---------------------------------------------
Loryn Glitterfall (subbing for DanK.)
Loryn offers the minotaur a bowl of chicken soup. "They say my broth will cure what ails you. Not just me, oh no," he says with a chortle, a bit of chuckle, and even a dash of a guffaw. He tries to make the evening as enjoyable as possible.
When the minotaur leaves, he asks, "Please let us know what you find out."
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Thursday July 11th, 2024 11:19:46 PM "I am fine with wiping out the vampires. Or leaving them alone. We have not heard of any disappearances in their vicinity, so it is unlikely that they have been eating people before we found them." Hank shrugs. "Either way."
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Friday July 12th, 2024 7:06:55 AM
"We can wipe the vamps out on the way if everyone is good with that. I am sure Gnubert would like to take that road. "
DM Mitch and Hugh Crypt maze Friday July 12th, 2024 9:41:55 AM Manolo will stock up on some arrows if he gets the chance Mortimer is fine with the minotaur taking the items to his superiors to use as divining focuses. There is one thing that is bugging him and that is he’s introduced himself to the minotaur 3 times now and he still doesn't know his name. He asks Gnubert about a cleric spell that can hide folks from vampires and suggests the gnome cast it they go there set up a bunch of alc fires and have Ash firebomb the place. (OOC: If the spell you are talking about is hide from undead, intelligent undead (like vampires) get a Will saving throw to resist) Lorryn offers the minotaur a bowl of chicken soup and play the gracious host in order to make the evening as enjoyable as possible. He asks teh minotaur to let them know what he finds when he goes to leave. Hank says he’s fine with wiping out the vampires or leaving them alone. He points out they haven’t heard of any disappearances in the vicinity so it is unlikely they were eating people before the party found them. Ash says they can do it on the way to their destination.
The party gets fully rested and prepared before moving out confident in their ability to eliminate the vampires. About half a day up the trail, (3/4ths of a day if they don’t speed up with magic mounts or buy/rent horses), past the point they rested previously, they run across a grim sight. There’s a space commonly used as a camp by travelers, with a fire pit and logs dragged around in a circle by some group in the past re-used again and again. The party passed it in their rush to get away from the vampires, and it turns out it’s a good thing they didn’t stop to rest there. A mudslide from the nearby hills have buried the whole camp. A mostly buried and overturned carriage indicates someone was caught in it.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Friday July 12th, 2024 5:10:45 PM
Gnubert nods to the Minotaur when he asks about taking one of the items for scrying. ”I am good with wiping the lot from the wold. Regardless of what they told us they are still a danger if we let them be. Going in at daylight would be helpful, as well as having fire, holy water, and the like.”
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Friday July 12th, 2024 5:12:20 PM
Gnubert lowers his head when they come across the mudslide. The gnome reaches out towards the wagon and turns to the others,”We should give whomever a proper burial.”
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Friday July 12th, 2024 8:58:58 PM
"So that was the result of the vampires we met ?", Manolo asks dumbfounded/dumbfoundedly
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life d20+12=21 ; Sunday July 14th, 2024 10:57:12 PM Before they head out ...
Mortimer does the very thing he promised to do when he got back to Windhorn, he bought some small tents. He puts them in his handy haversack. He wasn't going to be caught again unprepared. He mutters to himself, " 'Ow daft are we ta go out in the bloody wilderness without all the bits an' kits?"
Also ... Mortimer isn't going to waste his spells to give everyone magic horses when they have access to a plethora of horses and ponies at the guard stables and the local livery. -------------------
When they arrive at the scene, he immediately jumps from his steed. Turning to Manolo, he answers, "No .. this is a result of the storm an' the rains we met." He pulls three shovels from his haversack. " Here, grab one an' help me dig!"
With a shovel in hand, Mortimer immediately starts to digging around the edge of the wagon.
---------------------------------
Loryn Glitterfall (subbing for DanK.)
Loryn rides up on his giant salamander and his horrified at what he sees. He looks the area over for any signs of tracks left by survivors in the soft ground (Perception: 21). He then employs the only spell in his arsenal that could help move and clear the earth away. He casts Mage Hand and begins clearing away 5-pound scoops of soil at a time.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Monday July 15th, 2024 2:24:28 AM
Ash prepares his spells, and heads out with the others. At the scene of the mud slide, Ash takes one of Mortimers shovels and helps dig out anyone.
DM Mitch and Hugh Crypt maze Monday July 15th, 2024 6:35:29 AM Gnubert nods to the minotaur when asked about taking an item for scrying and agrees that wiping the vampires out would be a service to the wold. He suggests going by daylight as well as having fire, holy water and the like. When they come across the mud slide he lowers his head and suggests they give whoever a proper burial. Manolo asks if the mud slide was caused by the vampires they met. Mortimer stocked up on tents prior to leaving but he doesn’t waste his magic on giving everyone shadow mounts when regular mounts can be had from the nearby stables. When they reach the mudslide area he answers Manolo’s question in the negative saying it was the rains that caused it before grabbing a shovel and telling others to do the same. Loryn rides up on his giant salamander and is horrified at what he sees. He looks for any tracks left by survivors in the soft ground before using mage hand to help clear soil. Ash immediately starts in with one of the shovels.
Mortimer’s assessment seems to be right. This is no trap, set off by evil monsters, but just a natural event caused by heavy rain and a tall hill. Mudslides aren’t unknown in the area, especially as you get closer to the Red Hills, but it’s rare for people to get caught in them like this. The party are able to dig up a tent some ways from the wagon. Inside they find the smothered bodies of two women - one older, one just old enough to be starting her own life. They’re dressed in fineries and there’s a fine dress off to the side, now ruined, of pure white with a veil.
Inside the wagon the party finds signs of a third person. There’s a bloodied sleeping roll thrown against the side of the carriage. Likely whomever was in here was injured when the mudslide hit the carriage and dragged it a ways, tumbling the occupant around viciously. However, whomever was here is now gone, and there are signs of a forced entry into the carriage.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20+11=31 ; Monday July 15th, 2024 6:10:00 PM
After digging. Manolo looks around for any signs that might show any signs of body dragging or dripping blood. something that might hint about the whereabouts of the occupant who survived the whole ordeal. . ' Is there anything we are missing?', he thinks. Perception natural 20
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Monday July 15th, 2024 7:20:57 PM
Gnubert jumps in and helps Mortimer clear the dirt and mud from the carriage to get to the bodies. Gnubert begins digging graves for the two bodies they found as the others begin searching for any signs of the third person.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Monday July 15th, 2024 11:48:20 PM
Hank assists with digging graves, knowing that there is little he can do to contribute to an investigation.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Monday July 15th, 2024 11:55:14 PM
"Think it was the vampires " Ash asks about the missing person. "It has to be right "
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Tuesday July 16th, 2024 6:28:13 AM
Hearing Ash's suspicions that one of the victims were claimed by the vampires, he replies, "Yea' I was thinkin' the same thing. Let's see."
Moritmer retrieves his wand made from bone and he casts a dark divination. He then concentrates on the area of the wagon, looking for lingering auras, no matter how faint.
(Mortimer casts Detect Undead. Range: 60ft. Duration: Concentration, up to 8 minutes.)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Tuesday July 16th, 2024 8:28:30 AM
(ooc: Wasn't Dan returning this week?)
DM Mitch and Hugh Crypt maze Tuesday July 16th, 2024 9:54:52 AM Manolo looks around for any signs of body dragging or dripping blood to determine the whereabouts of the surviving occupant. He asks if they are missing anything. Gnubert helps Mortimer clears the dirt and the mud from the carriage to get to the bodies. He then starts digging graves for the bodies they found as the others search for the third person. Hank helps dig the graves. Ash thinks the vampires might be involved in the missing person. Mortimer checks for lingering auras of the undead.
There are no signs of a body being dragged off, like there might be if a wild animal came across the scene and decided to scavenge the dead or dying man inside the carriage. A few PCs think the vampires might be involved, which may be recently bias, but something the vampires said might be tickling the back of their mind. “No humanoids will die, unless some other cause would kill them.”
Mortimer’s scan reveals no aura, but the storm happened a day or two ago (I lost track of how long PCs were in town) and unless the Vampires were so strong they could crush the party without trying the aura wouldn’t linger that long. At the very least they haven’t been around in the last hour or so.
AC 13 HP 50/50 Loryn Glitterfall; Dan K Tuesday July 16th, 2024 5:33:37 PM Thanks Stephen, sorry for being a bit tardy
Loryn looks over the scene and recall what some of the others mentioned about the vampire behavior to the not harming others conversation and their general elusiveness at questions. "We have a bride and her mother if you ask me here. Our missing person might be the father of the bride and this all smells like a girl being 'given' to the vampires to me. A sacrifice of one for the benefit of many." He says the last part with a rare inflection of disdain in his voice, leaving no quarter to what he thinks of such a practice.
Loryn will assist as he can to properly bury the victims, but does not relish the time lost to do so. The gnome is a bit more anxious than usual when he has faced danger before. The vampires unnerve him slightly, well most, no all, yes ,all undead did that
"If we cannot make the cave by day here we should pull back an hour or so to give us the most time to complete this task before dark. Gnubert? IN the dark of the cave, would the vampires have need of sleep, or should we not expect the daylight outside to be of any benefit?"
Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 8/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 d20+15=22 ; Tuesday July 16th, 2024 7:08:48 PM
Gnubert ponders Loryn's question (Knowledge Religion DC 22) concerning vampires and passes the information along to the others. "Any guesses are premature at this point. We should be wary of any speculation."
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Tuesday July 16th, 2024 11:50:09 PM "Vampires or no vampires, we have a mission. Let's bury these bodies and get moving." Hank begins wrapping the bodies in any available material and hauling them, respectfully, to the graves.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Wednesday July 17th, 2024 6:17:44 AM "It weren't animals that took the body, yea'. Bloody claw marks everywheres, there be. The ground be all disturbed with tracks and drag marks; bits of remains left behind. Whose ever took the kill, were careful not ta leave such things, yea'."
Mortimer makes quick work at digging the graves for the two women. He then looks for a proper grave marker.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life Wednesday July 17th, 2024 6:27:58 AM
Looking at Loryn and Gnubert, he asks. "If we find the 'orses, yous can ask them what 'appened, yea'?" Then on second thought, the vampires would have taken them too.
DM Mitch and Hugh Crypt maze Wednesday July 17th, 2024 8:48:49 AM Loryn looks over the scene and recalls what some of the others mentioned about the vampire behavior as to not harming others and their general elusiveness at questions. He thinks perhaps the bride was to be a sacrifice to the vampires and buries the victim while losing time he could spend returning to the cave. He suggests if they can’t make the cave before daylight they should pull back an hour before to give them the most time to complete the task before daylight. He asks Gnubert if the vampires will be sleeping during the day or if the daylight outside would convey no benefits. Gnubert ponders Loryn’s question concerning vampires and passes the information along. He suggests they be wary of speculation. Hank adds that vampires or no vampires they have work to do. Mortimer points out animals couldn’t have taken the last man and wonders about the horses.
Judging from last time it takes slightly more than a day to reach the vampires so rest is required to not fight them at night. After more marching until dusk, a quiet night, and an early morning the party heads out and are soon at the valley where the ancient battle took place.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Wednesday July 17th, 2024 10:49:12 AM
"Any plans for the vampires", Manolo asks
AC 13 HP 50/50 Loryn Glitterfall; Dan K Wednesday July 17th, 2024 6:05:48 PM "Dont get bit." Loryn shrugs as he answers Manolo with a smile Upon arrival at the valley, Loryn casts Mage Armor
I think we dismount at the head of the valley and proceed in on foot. Magic Circle against Evil would be a good spell to cast on a few of us if you can Gnubert
Active Spell: Mage Armor +4AC 8 hours Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday July 17th, 2024 6:38:56 PM
Gnubert lowers his head when they come across the mudslide. The gnome reaches out towards the wagon and turns to the others,”We should give whomever a proper burial.”
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday July 17th, 2024 9:12:11 PM
Gnubert lowers his head when they come across the mudslide. The gnome reaches out towards the wagon and turns to the others,”We should give whomever a proper burial.”
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday July 17th, 2024 9:16:23 PM ”Of course Loryn but I would like to get a bit closer first. I want to make sure we have plenty of time on the spell before we get started. As for a plan don’t get isolated. Focus fire on 1 baddie at a time. And don’t get hit!””
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Wednesday July 17th, 2024 9:34:28 PM
I am sure vampires don't like fire or lightning, so I plan on bringing both to the party."
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Thursday July 18th, 2024 1:48:15 AM "Gnubert, any chance you can bless our weapons? Or make some holy water ahead of time? Just a thought."
DM Mitch and Hugh Vampire Ogres! Thursday July 18th, 2024 7:49:23 AM Manolo asks if there are any plans for the vampires Loryn says they shouldn’t get bit. He then says they should dismount at the head of the valley and proceed in on foot and magic circle against evil would be a good protection spell for Gnubert to cast on them. Gnubert lowers his head when they come across the mudslide. He reaches out towards the towards the wagon and suggests they should give whomever a proper burial. Ash says he’s sure vampires don’t like fire or lightning and he plans on bringing both to the party. Hank asks if Gnubert can bless their weapons or make some holy water
Buffs are discussed. Knowing where the cave is it only takes about half an hour to find again. It took about 20 minutes of careful exploration to go down last time so if they hurry a bit they can buff up in the safety of the sun before moving 10 minutes down the tunnel to where the vampires are. (Going to post a combat map in header, once everyone’s ready place yourself where you’ll be as you guys enter the room)
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Thursday July 18th, 2024 1:12:21 PM ”Of course Loryn but I would like to get a bit closer first. I want to make sure we have plenty of time on the spell before we get started. As for a plan don’t get isolated. Focus fire on 1 baddie at a time. And don’t get hit!””
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Thursday July 18th, 2024 9:56:58 PM "I will cast 2 Magic Circles versus Evil outside the cave. One on Hank, for our melee folks, and one on Loryn for our caster types. Just remember they only have a radius of 10 foot so if you step outside them you will be without their protections. As for weapons I can but I did not pray for those spells. I can cast Holy Water which is good for a pint each."
Gnubert kneels, and prays to the Gods. The cleric situates his holy symbol clearly on his chest, and adjusts his buckler on his left arm. "May the gods protect us this day!" He reaches out and casts Magic Circle on Hank, and Loryn, and hands Holy Water to Ash, and Manolo.
The cleric walks resolutely into the cave
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Thursday July 18th, 2024 10:40:29 PM
Manolo thinks about the upcoming battle but can't seem to think loses focus.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Thursday July 18th, 2024 11:48:04 PM "Aw yiss. Holy Hank is ready to rumble." He takes point and is ready to advance when everyone is prepared.
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:68/57. false life, darkvision, heroism, spectral hand d10+8=11 ; d4=2 ; d20+8=13 ; d20+8=20 ; Friday July 19th, 2024 12:12:11 AM (Knowledge [Religion]: 15.)
Mortimer hopes to Wardd the others prepared themselves for vampires. However their history has shown otherwise, he thinks to himself with a grimacing expression.
He suggests, "If ya can bring Daylight (spell) into the cave, put it over that 'ole in the wall; cut off their escape route, yea'."
Mortimer then begins to put a series buffs himself and others. He invokes the powers of unlife for an unnatural vitality against death. His eyes go black as pitch.
(Mortimer casts False Life and Darkvision on himself. Adds +11 temporary hitpoints, hate the die roller!)
He then summons all the Luck he can muster on himself and a few others.
(Mortimer casts Heroism on HANK, MANOLO and Himself. +2 morale bonus to Hit, Saves and Skill Checks. Duration: 80 minutes.)
Mortimer asks Hank and Manolo if they can grab a few wood stakes and carve sharpened points on the ends. "For stabbin' in the hearts. Kills'em good an' dead!"
Just before they enter the cave, Mortimer will cast a few more spells. The shadows around him coalesce around him forming an invisible shield. He then invokes more powers of undeath and a ghostly aberration of his gnarled hand floats beside him.
(Mortimer casts Shield and Spectral Hand. +4 Shield Bonus. -2 Hit points. Durations: 8 minutes.)
He draws his sickle and it immediately erupts into an icy burst of frosty death.
(Perception: 20.)
DM Mitch and Hugh Vampire Ogres! Friday July 19th, 2024 9:51:01 AM Gnubert tells Lorryn he’d like to get a bit closer first in order to make sure they have plenty of time on the spell before they start. For a plan he suggests no one get isolated and they should focus their fire on a single enemy at a time and of course don’t get hit. He further clarifies that he will cast 2 Magic Circles versus Evil outside the cave with one centered on Hank for the melee folks and one on Loryn for the caster types. He reminds folks of the 10 foot radius limit so that if someone steps outside that they won’t have the protection. He says he can produce a pint of holy water for each of them and then asks for the Gods protection before casting his spells, handing out holy water and walking resolutely into the cave. Manolo thinks about the upcoming battle but can’t seem to focus Hank says he’s ready to rumble and takes point being ready to advance when everyone is prepared. Mortimer hopes to Warrd that the others have prepared themselves enough. He tells the team if they have daylight they should put it on the wall to cut off the escape route. He then buffs himself and casts heroism on both himself and some of the others. He asks some of the others if they can carve some stakes and further buffs himself with other spells before he enters the cave and draws his sickle.
The party fully prepares and moves into the pitch black cave. Once they enter the large room where the ogres lay before they find it empty of vampires - just the ancient furniture and the normal bones scattered about. After a few moments mist streams out of the crack in the back of the room, separating and flowing through the room. (people didn’t put themselves on the map, please do so and indicate what lights you are using)
Mortimer Margrave (Stephen F.): ac:24/19/20. temp/hp:68/57. false life, darkvision, heroism, spectral hand Friday July 19th, 2024 12:09:06 PM (HANK and MANOLO have Heroism cast upon them. That's a +2 morale bonus to Hit, Saves and Skill Checks. In case you missed it.)
AC 13 HP 50/50 Loryn Glitterfall; Dan K Friday July 19th, 2024 1:07:12 PM
Loryn stays a bit behind Hank and Casts Dancing Lights located about the large section of broken furniture. T12/V12/T24/V14
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: 1st lvl: 7/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Friday July 19th, 2024 8:18:49 PM
Manolo stays alongside Mortimer, and uses the everburning torch to see in the dark
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Saturday July 20th, 2024 7:24:58 PM
Gnubert stays within 10 feet of Loryn. The cleric draws a copper piece, and casts daylight upon it.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Monday July 22nd, 2024 12:52:23 AM
Holy Hank is still ready to kick posterior and take names.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Monday July 22nd, 2024 12:52:40 AM
Before the party splits, Ash casts haste over the party. Oncr done, he casts stoneskin over himself. Ash moves up alongside Loryn, looking ahead.
DM Mitch and Hugh Vampire Ogres! Monday July 22nd, 2024 8:29:50 AM Loryn stays a bit behind Hank and casts Dancing Lights above the area with the broken furniture. Manolo stays alongside Mortimer and uses the everburning torch to see in the dark Gnubert stays within 10 feet of Loryn then draws a copper piece and casts daylight on it Hank is ready to kick postier and take names. Ash casts haste over everyone before they split then casts stoneskin on himself. He then moves alongside Loryn
The party hesitates on their charge, pausing in the hall way. The mist flows into the hall surrounding them and strange sounds start to emanate it, like voices you can’t quite hear.
AC 13 HP 50/50 Loryn Glitterfall; Dan K Monday July 22nd, 2024 5:47:06 PM "Oh I bet that is nothing good for us, lets move into the chamber where we have some room. Keep together and with one of us that has Gnuberts Magic Circle on them. Manolo and Ash, with me, lets move."
Loryn Readies and moves with Ash and Manolo 30' forward into the chamber I moved Loryn assuming A and Mo will come along as well
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 79/80 Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 7/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 Monday July 22nd, 2024 6:58:27 PM
Manolo moves forward .
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 d20+16=26 ; Monday July 22nd, 2024 8:18:43 PM
Gnubert follows Loryn. The cleric brandishes his light mace with a show of bravado. Gnubert attempts to detect what the sounds are and where they are coming from. (Perception DC 26)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste d20+8=18 ; d20+10=23 ; Monday July 22nd, 2024 9:15:22 PM
Mortimer moves forward with Loryn and the others with a blur of unnatural speed. A dreadful expression on his face, fully resolved. (Perception: 18)
His spectral hand anxiously flexes its fingers, itching to deliver a touch.
He ponders what he knows of gaseous form magik. (Knowledge [Arcana]: 23.)
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Monday July 22nd, 2024 11:34:37 PM
Hank moves forward, ready to attack.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday July 23rd, 2024 12:39:51 AM
Ash casts Summon Monster 4, calling a celestial lion. Once arrived he gives it one command. "Protect the living."
DM Mitch and Hugh Vampire Ogres! d20+12=19 ; d20+12=17 ; d20+12=21 ; Monday July 29th, 2024 6:57:37 AM Loryn suggests moving into the chamber where they’ll have some room and keeping together with one of the party members who has a magic circle on them. He readies and moves 30 feet forward into the chamber. Manolo moves forward. Gnubert follows Loryn. The cleric brandishes his light mace with a show of bravado and then attempts to detect what the sounds are and where they are coming from. Mortimer moves forward with Loryn and the others with a blur of unnatural speed. His spectral hand flexes anxiously itching to deliver a spell and ponders what he knows of Gaseous Form magics. There is a spell that lets someone turn into a cloud like this… Hank moves forward, ready to attack Ash casts Summon Monster IV choosing a Celestial Lion. Once arrived he tells it to protect the living.
As the party cautiously advances the mist laughs, flowing around them and forming into the vampire ogres! Three materialize in the hall, cutting Ash off from the rest of the party, while two appear to flank those who moved inside the room.
VO 1 stares at Hank, and he feels a strange force compelling him to obey. DC 12 will save or follow the Vampire’s mental command Highlight to display spoiler: { Block the hall, defend me! }
VO 2 turns it’s gaze to Mortimer, attempting to dominate the man’s mind as well. DC 12 will save or follow the vampires mental command Highlight to display spoiler: { Block the hall, defend me! }
VO 3 tries to grapple Ash, but the Wizard manages to evade it’s grasps (19 vs CMD)
VO 4 goes for Manolo, but has as much luck as his fellow (17 vs CMD)
VO 5 is the only vampire able to grab someone. He seizes Gnuberts and draws him close, mouth opening to bear it’s fangs.
AC 20 HP 50/50 Loryn Glitterfall; Dan K 4d4+4=16 ; 4d4+4=17 ; Monday July 29th, 2024 10:56:04 AM
Loryn glances back and blanches that Ash is surrounded and knowing there is very little the gnome can do to assist. Gnubert is grabbed and becomes his initial focus. Loryn moves 5' further into the room and with his Empowered Rod in hand, sends a barrage of Magic Missiles at the vampire grappling Gnubert.
Magic Missile Empowered Dmg 16+8 =24
Knowing the group is in dire straits, the gnome digs deep and heroically casts the same spell again. Magic Missile Empowered Dmg 17+8 =25
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 78/80; Haste 6/8 +1AC and att Empower rod 1/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 5/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Remember Magic Circle guys if you are within 10' of Loryn. +2 Resistance save AND immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person. This saving throw is made with a +2 morale bonus, using the same DC as the original effect.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste d20+8=23 ; d20+11=23 ; d20+12=16 ; d20+12=14 ; d8+3=4 ; d6=4 ; d6+3=5 ; d6=5 ; Monday July 29th, 2024 2:49:25 PM
(Will Save: 23 vs domination, success. Ignore the d20+8+23, that was a perception roll from last week that I wasn't able to post doe to all the website glitches.)
After Gnubert gets grabbed up by the gosh darn vampire, Mortimer does his best to come to his rescue. An icy whirl of sickle strikes at the beast (Vo5). He charges his weapon with his shadowy energy (arcane strike, swift action.)
(Mortimer attacks Vampire 5. arcane strike, haste, heroism, etc.: 1st attack: HitAC: 16, hero point after the roll: +4 = 20. Damage: 4 slash, 4 frost. Seeing how the die roller is trying to sabotage me ... 2nd attack: Hero point before the roll: +8. HitAC: 14+8 = 22. Damage: 5 slash, 5 frost.)
(ooc: sigh, i need ridiculous bonuses to counter the die roller's hatred of me.)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste Monday July 29th, 2024 2:56:14 PM
(ooc: Mortimer's weapon is treated as being silvered, if that matters against vampires.)
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 37/43 d20=13 ; d20=2 ; d20=19 ; d20=19 ; d6=1 ; d6=2 ; d6=4 ; Monday July 29th, 2024 7:21:30 PM
Manolo feels tense, unable to think he starts to attack. Manolo shouts to the giant in front of him. "I will kill you alone !" He then begins to stab the giant with his short sword
Attack #1 15 (d20+11 +2) Attack #2 28 (19+7+2) Attack #2 critical hit confirmed ? Damage #1 3 Damage #2 4 Manolo is under the influence of Heroism and Magic circle. Additional damage if critical hit 6
OOC: ignore 13, it's from the previous unable to post period
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 4d6=19 ; Monday July 29th, 2024 8:51:09 PM
Gnubert grimaces as the vampires fangs extend towards him. Instictively the mage grabs his holy symbol, and pulses positive energy to harm the undead for 19 points positive energy damage to VO 1, and VO 5 (DC 18 to resist half). "By all the Gods unhand me beast!" Gnubert bellows his voice much deeper, and lounder that expected.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 d20+5=15 ; d20+15=31 ; d20+15=34 ; 6d4+46=59 ; Monday July 29th, 2024 11:34:41 PM
Hank shakes off the mental compulsion of the vampire (Will save 15), and turns to the vampire ogre closes to him. Hummingbird Kisses the Honeyrose. He swings his bat in a wide circle to build momentum, before bringing it down in a crushing overhand piledriver.
DM Mitch and Hugh Vampire Ogres! d20=4 ; d20=20 ; d20=19 ; d6=2 ; d6=1 ; d6=1 ; Tuesday July 30th, 2024 8:16:58 AM Loryn sees Ash surrounded with little he can do so he grabs his empowered rod and sends a barrage of force missiles at the Vampire grappling Gnubert and then heroically fires a second salvo. The first barrage turns the vampire grappling Gnubert to mist while second does the same for one of its cohorts, Mortimer would have come to Gnubert’s aid if Lorryn’s missiles hadn’t turned it to mist first. Mortimer tries to lash out with his sickle at the nearest vampire but misses despite heroic efforts Manolo shouts that he will kill the giant in front of him and then proceeds to stab with his short sword. His first attack misses completely and his second hit scores a deep wound that heals immediately Know Religion - DC 17 Highlight to display spoiler: {DR overcome by magic and silver} Gnubert grimaces as the vampire’s fangs extends towards him and grabs his holy symbol and channels positive energies to harm the undead near him as the one grappling him has been mist-ified and Ogre 1 takes 9 damage Hank turns the the vampire that got damaged by the turning into mist with a strong blow Ash follows up on vampire 3 with his summoned lion (I added it to the map)
Three of the vampires have turned to mist as fast as they turned into physical form. The remaining two roar in rage, abandoning supernatural powers to slam at the party with skeletal fists.
Vampire Ogre 2 slams Ash for 10 damage. Though his Stoneskin prevents the physical damage, he also finds himself greatly weakened (gain 2 negative levels)
Vampire Ogre 4 breaks Manolo’s guard and hits him somewhere vital (crit, 27 to confirm). He takes 18 damage and also 2 negative levels.
The three turned to mist move towards the back of the hall, where the mist first emerged. (For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature’s negative levels equal or exceed its total Hit Dice, it dies.)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste Tuesday July 30th, 2024 8:44:48 AM
(Question: You mention that Loryn's magic missiles caused two vampires to turn into mist. Are you saying Loryn's magic forcefully caused the vampires to mistify against their will? Or do you mean the vampires turned themselves into mist during his action?)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste d20+13=24 ; d4=2 ; Tuesday July 30th, 2024 3:03:26 PM
Mortimer isn't suprised by the vampires' retreat. The other two are not so intelligent. He mutters a few words of power and his spectral hand takes on a very chilled appearance as frost wafts from it's fingers. The floating hand then races down the hallway to deliver a touch.
(Mortimer casts Chill Touch and attacks Vampire2. Hit Touch AC: 24. Will Save: 17 vs. Panicked Condition and must flee for 10 rounds.)
Mortimer thinks the vampire should flee away from him, which means toward the entrance of the cave; to be greeted by the sun.
AC 20 HP 50/50 Loryn Glitterfall; Dan K d20+14=16 ; 4d4+4=12 ; Tuesday July 30th, 2024 5:12:01 PM
Loryn is a bit surprised his attacks were so effective, but Wardd is a fickle one and he lends a final spell to Ash if needed.
Defensive cast Magic Missile Concentration 16 (forgot Combat Casting making this a 20 and success) Dmg 12
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 77/80; Haste 5/8 +1AC and att Empower rod 1/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 4/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Remember Magic Circle guys if you are within 10' of Loryn. +2 Resistance save AND immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person. This saving throw is made with a +2 morale bonus, using the same DC as the original effect.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Tuesday July 30th, 2024 7:10:44 PM
Gnubert moves to W17 and throws his coin with dayligh cast upon it towards AA 15 in an attempt to daze or otherwise affect the vampires.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 d20+15=23 ; 4d4+23=37 ; Tuesday July 30th, 2024 11:51:51 PM Rinse and repeat. Hank moves to the next target (V04).
Attack (power attack and vital strike) 24 Damage 37
Edit: Forgot Haste.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 Wednesday July 31st, 2024 5:35:27 AM
Current HP 23
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+7=17 ; d3=2 ; d20+7=20 ; d20+7=22 ; d4+5=8 ; d4+5=9 ; d8+5=8 ; 5d4+5=17 ; Wednesday July 31st, 2024 5:52:23 AM
The lion turns to vo4 and swipes and bites. Hit ac 17, 8 dmg Hit ac 20, 9 dmg Hit ac 22, 8 dmg.
Ash lets another set of bolts go, this time at VO4, 17 dmg. Active: Haste, Stoneskin, -2 levels(10hps) 1st Magic Missle x3, Mage Armor 2nd Glitterdust, See Invis, Acid Arrow x2 3rd Fireball x3, Haste(x) 4th Summon Monster 4,(x) Greater Invisibility, Stoneskin(x)
DM Mitch and Hugh Vampire Ogres! Wednesday July 31st, 2024 6:02:19 AM
(From the party’s previous knowledge checks on vampires you vaguely remember that they turn to mist upon defeat and flee to their resting place, but will return eventually if not tracked down and destroyed permanently.) Mortimer is not surprised by the vampire’s retreat. He mutters a few words of power and his Spectral hand takes on a chilled appearance as it races towards the second vampire but the vampire resists the urge to flee (19 vs save = success) Loryn is a bit surprised his attacks were so effective but Warrd is a fickle one and he lends a final spell to Ash if needed. Gnubert moves and throws his coin with daylight towards AA15 Hank steps forward and chops up the vampire. It too turns to mist before his blows. Ash and his lion tag team the last one near him, rending it to mist as well.
As quickly as the attack started it ends. All of the vampires have turned to mist and are flowing back to crack the poured out of.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Wednesday July 31st, 2024 8:24:47 AM
"Gnubert, is this something you can consecrate to kill them permanently?" Ash asks.
AC 20 HP 50/50 Loryn Glitterfall; Dan K Wednesday July 31st, 2024 9:34:15 AM
Loryn nods in satisfaction when the last of the vampires are destroyed, or at least are destroyed for now. "Ash has the right of it, we need to track them to wherever they fled and put an end to them pernamently."
With that, Loryn brings his Dancing Lights to the back wall where the mists flowed through and begins searching in earnest for a passage that the party might be able to use to follow
Perception take 20 = 25 takes 2 minutes per 10'section
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 76/80; Haste 4/8 +1AC and att Empower rod 1/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 4/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Remember Magic Circle guys if you are within 10' of Loryn. +2 Resistance save AND immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person. This saving throw is made with a +2 morale bonus, using the same DC as the original effect.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 47/51 CMD: 6 Wednesday July 31st, 2024 7:07:59 PM
Gnubert watches the mist rush back towards the cracks, "We should follow if we can and destroy them before they can return. They should not be able to prey on others ever again!" The young cleric turns to Ash, "Yes I can consecrate but I did not pray for that spell today. I can in the morning if we destroy the undead, and clear this place first."
Gnubert walks to his glowing coin, "Lets get going. We don't have all day."
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 d20=5 ; Wednesday July 31st, 2024 8:40:32 PM
Manolo will starts to look for possible places where the musts might have gone or are going. Perception 17 ( the heroism is helping to negate the effects of negative levels regarding skill checks)
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste d20+8=16 ; Wednesday July 31st, 2024 9:26:55 PM
Mortimer curses that his Chill Touch didn't send the vampire panicked into the light of day. His disembodied hand still adrift on the air, emitting a gloomy chill of the grave. His spell persists with seven more charges remaining. It points to the northeast corner of the room. It beckons the others to follow; so eager to deliver a touch.
Mortimer yells in the vampires' direction, "WE DON'T LIKE BEIN' LIED TO, YA WITLESS PRATS! We'll make brown bread of the lot of ya!" He moves in that direction toward the northeast corner.
(Perception: 16, darkvision enhanced)
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Wednesday July 31st, 2024 10:31:11 PM
Hank walks up to the rock face and gently raps the stone with his bat. Dun dun-dun dun dun... He smiles. "Worth a try. Do we have anything to break through? If we had a pickaxe this would be much easier."
DM Mitch and Hugh Vampire Ogres! Thursday August 1st, 2024 8:17:17 AM Ash asks if Gnubert can do something to consecrate and kill the vampires permanently. Loryn nods in satisfaction when the last of the vampires are destroyed for now. He agrees with Ash they need to put an end to the vampires permanently. He then uses his Dancing Lights spell to search for a passage to follow. Gnubert watches the mists recede and opines that the vampires should not be able to prey on others ever again. He tells Ash he does know how to consecrate but he didn’t pray for the spell today. He walks to his glowing coin and hurries the other along. Manolo starts to look at possible places where the Vampires have gone or are going.
Mortimer curses that his chill touch didn’t work the way he wanted it to. He has more power left on the spell and spectral hand. Hank walks up to the rock face and knocks on the stone with his bat and asks if they have anything to break through and that a pickaxe would come in handy.
The mist goes through a crack in the wall. Searching that area reveals it is a secret door and a few minutes of searching find a way of opening it.
Inside is a large room containing 5 massive stone coffins in the back. Ancient treasures, looted by the vampires over however long they’ve existed, lay strewn about carelessly. Many have fallen to ruin, but those of metal or other study materials look intact enough to be sold.
A man sits in the corner, leaning against the walls and with a clearly broken leg. He looks up at the party’s entrance, face strained with tension and pain, and motions them to be silent before pointing to the coffins.
AC 20 HP 50/50 Loryn Glitterfall; Dan K Thursday August 1st, 2024 10:00:57 AM
Loryn gives the man a smile and nod to confirm his desire for the party not to all start babbling. The gnome directs the Dancing Lights into the chamber. He gestures for Gnubert to come on in with a wave and points over at the man nodding to him.
Loryn then slides up next the rest of the crew and whispers, "Did anyone remember to bring wooden stakes?"
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 36/80; Empower rod 1/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 4/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Remember Magic Circle guys if you are within 10' of Loryn. +2 Resistance save AND immediately receives another saving throw (if one was allowed to begin with) against any spells or effects that possess or exercise mental control over the creature (including enchantment [charm] effects and enchantment [compulsion] effects, such as charm person, command, and dominate person. This saving throw is made with a +2 morale bonus, using the same DC as the original effect.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 4d6=13 ; Thursday August 1st, 2024 6:49:48 PM
Gnubert walks into the room, and motions everyone towards the man with the broken leg. As he passes the middle (ish) part of the room he drops his coin with daylight on the floor. THe cleric looks around, and whenever everyone is within 30 feet of him including the stranger with the broken leg the cleric channels energy to heal (13 to everyone). THe cleric prepares for battle and motions for the first coffin to be opened.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 Thursday August 1st, 2024 9:25:31 PM
olo awaits for the vampire killing to start.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Thursday August 1st, 2024 10:15:13 PM
Hank stands near one of the coffins and gets a grip on the seam. "On three." he whispers.
Mortimer Margrave (Stephen F.): ac:25/20/20. temp/hp:68/57. false life, darkvision, heroism, spect. hand, shield, haste Thursday August 1st, 2024 10:38:01 PM
To answer Loryn's question, Mortimer pulls two wooden stakes from his belt and holds them up with a shake. He looks to Manolo and Hank and wonders where their wooden stakes are. He had directly asked them both to carve a few stakes just outside the cave. He rolls his eyes in annoyance.
He then removes his backpack and retrieves a hammer normally used for pitons, spikes and nails. It should work nicely for hammering stakes through a chest plate.
His ghostly hand hangs in the air anxiously wanting to touch something.
Mortimer then hands a boney wand over to Loryn. He whispers, "this a detect undead wand. maybe good idea ta figure out the mack from the skivvies, yea'."
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Thursday August 1st, 2024 11:07:51 PM
Ash pulls out his wand, just incase. He whispers into the celestial lions ear. " if any vamps come out, kill them."
DM Mitch and Hugh Vampire Ogres! Friday August 2nd, 2024 8:32:00 AM Loryn gives the man a smile and nods to communicate his desire for the party to not all start walking at once. He directs his dancing lights into the chamber and gestures for Gnubert to come in with a wave and points to the man. He slides up to the rest of the crew and asks if anyone remembered stakes. Gnubert walks into the room and motions everyone towards the man with the broken leg. As he passes the middle part of the room he drops his coin of daylight on the floor. The cleric looks around and as soon as everyone including the injured man is within range he channels energy and motions for the first coffin to be opened while preparing for battle Manolo waits for the vampire killing to start Hank stands near one of the coffins and gets a grip on the seam and whispers to the others for a three count. Mortimer pulls out 2 wooden stakes to from his belt and holds them up with a shake to answer Loryn’s questions. He looks to Manolo and Hank and wonders where their wooden stakes are as he had asked them to carve some when they were outside the cave. He removes his backpack and retrieves a hammer normally used for pitons figuring it should get the job done. His ghostly hand hangs in the air and he hands a wand of detect undead to Loryn. Ash pulls out his wand just in case. He tells the lion to be ready to kill any vamps that emerge from the coffin.
As the healing washes out the man leans back and some of the strain leaves his face. The party open the coffins, stakes in hand, and find the now familiar desiccated corpses. Badly damaged, they are helpless as the party drive in stakes to render them forever silenced. Knowledge religion 15 Highlight to display spoiler: { If the stakes are ever removed the vampires will return. It might be a good idea to drag the bodies into sunlight to dust them forever.}
"Lets drag them outside and burn them.. get rid of them for good. " Ash says.
He wasn't too religious, but the mage half heartily does a religious sign on his body.
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 d20=15 ; Friday August 2nd, 2024 10:00:20 PM
Manolo helps with carrying the bodies Aid another d20=15
AC 20 HP 50/50 Loryn Glitterfall; Dan K Saturday August 3rd, 2024 1:54:20 PM
Loryn readily agrees with Ash and does his best to assist. Once that is done, the group can go back in and collect the treasures into his Bag of Holding
Once complete and outside he reaches into that magical bag and produces some fresh fruit, cheese and a hearty stout in a stone mug for the injured man. The gnome smiles {b]"Best part about a magical dimensional space, nothing spills as you go about your day"[/b]
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 30/80; Empower rod 1/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 4/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 d20+15=17 ; d20-1=8 ; Sunday August 4th, 2024 8:13:02 PM
Gnubert watches the vampires are staked, (Knowledge Religion DC 17)"We should drag them up into the sunlight." Gnubert feels no compassion as he grabs the first vampire by the ankle and begins to drag him out of the coffin (Strength DC 8). Gnubert doesn't manage to do much but continues to work on getting the body out.
Mortimer just doesn't know anything about undead or their ilk. Why would he? Especially the vampire, a popular creature from horror folklore and bedtime ghost stories. A vampire might as well be australopithecus afarensis from a long gone era in ancient Woldian history.
"Really!? They burn up in the son! I gotta' see that!"
Lugging them outside will still be a chore, even in their desiccated state. "Hmmm, the 'uman skeleton weighs 20-25 pounds. These are twice as big sooo ..." he begins working a mathematical equation in the air with his finger, being sure to carry the 4, "...an ogre skeleton should way 'bout 200 or more."
He turns to look at the hulkest among them ... that being Hank.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Monday August 5th, 2024 12:15:23 AM
Hank carries all of the skeletons outside. "It would be awesome if they didn't completely turn to dust. Having a souvenir from a vampire ogre would be neat."
DM Mitch and Hugh Vampire Ogres! Monday August 5th, 2024 9:08:02 AM Ash suggests they drag the vampires outside and burn them. Manolo helps carrying bodies. Loryn readily agrees with Ash and does his best to assist. Once that is done the group can go back and put the treasures in the bag of holding. He then gets the man some refreshment from the bag of holding. Gnubert adds his agreement to Ash and starts pulling. Mortimer does some math on skeleton weight. Hank drags them out, wondering if something will survive as a souvenir.
The party drag the vampires outside and watch them burn. On returning to the room the injured man breathes a sigh of relief. ”Thank the gods you came. There was a slide… my family…” he stops, shuddering and tears in his eyes. ”I was trapped and they came for me. They’ve been taking my blood. I’m supposed to be in Thistleport for the wedding, oh gods the wedding. I’ll have to tell her betrothed. I won’t make it on my own, can you help me?”
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 d20+15=18 ; Monday August 5th, 2024 9:07:31 PM
Gnubert watches the vampires turn to Ash and offers a prayer to teh Gods in thanks, and in remberence of those that didn't survive their encounters with the fiends. Gnubert slips back downstairs, and walks to thei former captive, "Hello I am Gnubert Glitterdust, cleric of the Gods of the Wold. You mentioned these fiends were taking blood from you. May I examine you to make sure you are ok? That there are no additional side effects?"
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 d20+11=13 ; Monday August 5th, 2024 9:19:29 PM
Manolo looks around out of curiosity for anything interesting. perception 14 (it should be d20+12 , not +11)
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Monday August 5th, 2024 10:47:19 PM "Well, if he is a vampire thrall, we're going to find out the interesting way. Let's get you out into the sunlight of freedom! Just like any normal non-vampiric creature would desire." Hank is happy to help the man walk. "We can probably take you. I don't think we have anything else on the calendar for a few days. What is your name, new friend?"
AC 17 HP 50/50 Loryn Glitterfall; Dan K d20+14=34 ; d20+14=33 ; d20+14=28 ; d20+14=17 ; Tuesday August 6th, 2024 8:33:43 AM
With the vampire now completely destroyed, Loryn nods to the mans request, "We will make sure you get to Thistleport safely. We'll return to Windhorne and catch a ship. Through the red Hills and Scab is not a path I care to take." The gnome raises some eyebrows and smiles as Hank escorts the wounded man into the sunlight. Gnubert was going to take care of any physical wounds and Loryn and his Dancing Lights were heading back into the cave to see more to those treasures that were still intact, unless something interesting happens very shortly.
Back in the cave beyond the secret door, Loryn casts Detect Magic and goes over the scattered loot for the next several minutes
Perception take 20 = 32 Know Arcana to Identify auras DC 15+spell level on any magic item Checks = 34 33 28 17
Active Spell: Mage Armor +4AC 8 hours, Magic Circle vs Evil +2AC, Dancing Lights 30/80; Empower rod 1/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 4/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
DM Mitch and Hugh Vampire Ogres! Tuesday August 6th, 2024 8:46:58 AM Gnubert watches the vampires burn and prays for the departed before introducing himself. Manolo looks for interesting things. Hank wonders if the man might be a vampire thrall and asks for a name.
The man has no objections to getting a medical check up. The healing seems to have fixed his leg but he’s still weakened by blood drain and might need a little help traveling. He’ll recover, eventually, or with a more powerful spell.
He introduces himself as John Smith, a fairly successful merchant who deals in things like high quality equipment and art objects.
As for interesting things/loot, the ogre vampires have been around for a long time and have a large stash of jewelry, equipment, and clothing from various victims. Most of it is long ruined, but the stuff of more sturdy material has survived and is worth packing up and taking along. It’s, potentially, fairly interesting to look through and take a guess at the stories of the former owners.
After securing the loot and the survivor the party continues their journey. They are heading to Thistleport, a port town on the Bay of Dragons a couple days north of their home. After a string of false leads and adventures their hunt for the Treasure Box of Svengaxi has led to clues indicating a sailing company of some sorts based there and they hope to dig up more details. The box is a dangerous artifact capable of enslaving Djinn, and the party is working for a secret order sworn to ensure it is never used again. Competing against them is a treasure collector who claims to want to keep the box secure as well and maybe use it to influence some sort of meeting with other collectors. There has been a large lack of trust and dislike between the various groups.
Before they left they gave some of their items to the Minotaur representative from the order who promised to get his elders to scry more information. They haven’t heard from him yet, but he seems to know where to meet the party so will presumably show up at some point.
With their new companion they have a fortunately easy and pleasant journey the rest of the way to the port town.
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Tuesday August 6th, 2024 9:04:03 AM
Ash keeps his eyes on the new person. He wasn't the most trusting person.. and finding someone in a vampire den didn't help.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Tuesday August 6th, 2024 3:19:17 PM "That was some mighty fine exposition, helpful incorporeal voice." Hank gives the air around him a thumbs-up. "John, I'm with the Bellringer Trading Coster. If you are ever looking to expand into broader markets, please pay a call to my brother, Geiserich. He is in Bray, and is a high-up in the organization. Just tell him you met his brother, Heinrich. We are always on the lookout for opportunities to grow."
DM Mitch and Hugh Vampire Ogres! Tuesday August 6th, 2024 3:29:26 PM
None of the recovered items are magical in nature, however they are valuable and all told can be sold for 35,000g. No doubt anyone carrying magical gear is also the type of person the ogres would avoid engaging.
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 Tuesday August 6th, 2024 6:51:57 PM
After no objections Gnubert gives an evaluation of Mr. Smith. The cleric gives him a nod of approval, "You need a bit more help beyond what I am aboe to give but with time you should be fine."
"I agree with Loryn. A ship is probably the most ideal way to travel to Thistlepoint. It would be safer, especially for our injured friend."
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 Tuesday August 6th, 2024 9:19:04 PM
Manolo whistles a happy tune. Happy that they found some stuff that will get them a good amount of gold.
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life, darkvision, heroism d20+14=34 ; d20+8=12 ; d20+6=12 ; Tuesday August 6th, 2024 11:06:36 PM
Mortimer cautiously observes John, but tries not to be obvious.
(Bluff: 34, to hide his intentions from John.)
He looks to see the condition of his shadow. He quietly casts Detect Undead from his wand, and continues to look John over from a distance to see if any undead auras materialize around him (Perception: 12. Sense Motive: 12.).
Mortimer then asks, "Oy, mate. Where'd they bite ya? Been bit myself ... 'ere an there, from time ta time."
DM Mitch and Hugh Vampire Ogres! Wednesday August 7th, 2024 8:25:59 AM Ash keeps his eyes on the new person. He wasn’t the most trusting person and finding someone in a vampire den doesn’t help. Hank tells John that was some mighty fine exposition and explains he’s with the Bellringer Trading Coster and if he’s looking to expand into broader markets John should call on Hank’s brother Geiserich in Bray. Gnubert evaluates Mr Smith and gives him a nod of approval telling him he needs more help than Gnubert can provide but with time he should be fine. He agrees with Loryn that a ship would be safer especially for their injured friends. Manolo whistles a happy tune that they found some stuff that will get them a good amount of gold Mortimer carefully observes John and casts detect undead. He wonders about bite marks.
The party decides to travel by ship and heads back to town. The man they rescued seems completely normal. He doesn't act strangely nor register as undead. His bite marks are plain to see without needing to ask - the ogres just tore off the sleeves of his shirt and bit down on various places on his arm, wherever seemed most convenient for them.
It takes a day to get back to town and another day or two to secure passage but soon enough they are sailing into the port town. Thistleport is a largish town serving as a stopping point for ships sailing along the coast. A sprawling dock leads to the usual assortment of warehouses and inns that service the ships coming to and fro. John thanks the party for their help and departs to track down the family his daughter was to be wed into - they were expecting him by road not ship so probably have no idea as to his arrival.
AC 13 HP 50/50 Loryn Glitterfall; Dan K Wednesday August 7th, 2024 10:44:57 AM
Loryn wishes John Smith all the best and gives him a small bag of gold to help him get around town. 10gp
To the rest, "All right. Clues have lead here so let's get ourselves somewhere to stay and some food. After that, we are going to need look into the shipping that may have been around a few hundred years ago and if we're lucky, maybe find a dwarf, gnome or elf that worked or sailed with them back then."
Loryn will simply ask the Harbor Master for a recommendation on a good tavern and Inn. The gnome has no interest in staying in a rough and tumble area.
Active Spell: Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 8/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 Wednesday August 7th, 2024 6:51:50 PM
Gnubert bids John Smmith farewell. "I am willing to stay just about anywhere but a quiet, inn nearer to a temple would make me happier. Plus, if we are going to look for clues for this object the less savory the clientel the more likely we run in to trouble."
Manolo (Michael A) -- AC 21/17/16 -- CMD 20 -- HP 33/51 Wednesday August 7th, 2024 8:02:11 PM
Manolo feels tired from the journey and the vampires made the journey way difficult than Manolo thought. "I would rather sleep a little bit more, and will catch with you all in due time", he says in case they want to go out at night.
OOC: is my character healed from all damages?
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Wednesday August 7th, 2024 11:33:37 PM
Hank is somewhat leery while sailing on the ship, keeping to the center of the deck and a hand on the mast at all times. His heavy armor is precisely the opposite of buoyant. He is happy to step foot on land again. "Food and rest would be great. Does is matter which temple we are near, Gnubert? I don't know much about religious politics. Do you have any theological enemies? Or dare I say... Frenemies?"
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Thursday August 8th, 2024 12:26:44 AM
"I agree with Manolo. I'm feeling week still from the vampires. (Does rhe negative levels return?)
Mortimer Margrave (Stephen F.): ac:20/15/16. temp/hp:70/57. false life, darkvision, heroism Thursday August 8th, 2024 8:21:32 AM
Mortimer looks around ... he's never been here before. If he were still back in his criminal days, he'd be looking for every opportunity he could exploit and rob; basically anything that wasn't already nailed down.
DM Mitch and Hugh Vampire Ogres! Thursday August 8th, 2024 8:33:54 AM Loryn wishes John Smith all the best and gives him a small bag of gold to help him on his way. He tells the others the clues have led them there so they are going to need food and lodging and to look into shipping records from hundreds of years ago though maybe they’ll get lucky and find a demihuman from back then. Gnubert bids farewell to John Smith and tells the others his lodging preference is a quiet inn near a temple. He also points out the less savory a place’s clientele the more likely they are to run into trouble. Manolo feels tired from the journey and the vampires made the journey harder than he thought so he’d like to sleep a little bit more before catching up with the others. Hank is somewhat leary of sailing on a ship. He keeps to the center of the deck and a hand on the mast at all times. His heavy armor isn’t exactly buoyant and is more than happy to step foot on land again. He says Food and Rest would be great and asks Gnubert if it matters which temple they are near and asks the gnome cleric if his deity has any religions enemies or frenemies. Ash agree’s on finding a place to rest.
It’s been a few days so everyone can go back to full HP. For negative levels, roll a fort save DC 12 for each level. For each success you no longer have that negative level, for each failure it sticks until you get Restoration cast on you. Given that it has been a few days Gnubert can decide he prepared and cast Restoration on the journey if you fail your saves.
The party talks to the dockmaster and find a suitable inn near a temple to Alemi. Waiting for them there is a familiar Minotaur. ”Well met. I have news to share that might help you with your hunt.”
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 d20+8=19 ; d20+8=28 ; Thursday August 8th, 2024 1:17:11 PM
Ash feels better after some rest, but immediately sours at site of their friend. He keeps his words to himself and instead listens to what the minotaur says.
AC 13 HP 50/50 Loryn Glitterfall; Dan K Thursday August 8th, 2024 2:59:44 PM
Loryn leads off to the recommended establishment and upon spying the minotaur, the gnome gestures and says to his friends with some mirth, "Who said his name three times?"
Loryn strolls up with a grin and invites the minotaur inside to join the Argentium for a drink and perhaps a meal. "Brother Numcy good to see you again. Lets go inside"
"Don't be so stiff, come in. More privacy in a crowded room than the street
The gnome heads in and flags down a table and server
Active Spell: Empower rod 3/3 Acid Ray 8/8 30' range 1d6+3 Innate Used: Dancing Lights 1st lvl: 8/8 2nd lvl: 8/8 3rd lvl: 6/6 4th lvl: 4/4
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 Thursday August 8th, 2024 7:37:53 PM
Gnubert would pray for and cast restoration as many times as needed to assist his friends. "Hank I have no enemies to speak of. I also follow the Gods of the Wold, and not the Gods of Testing so we should be good without about any temple to the Gods of the Wold."
Gnubert is his usual chatty self as they walk to the inn. The cleric stiffens up as he sees the minotaur, and slides towards the back of the party to allow others to speak.
Hank (Tanner) -- AC 24/12/22 -- CMD 26 -- HP 77 Thursday August 8th, 2024 10:31:58 PM
Hank's expression sours on seeing the minotaur, but he keeps his mouth closed to avoid any unnecessary friction. He nods and follows with the rest of the party.
DM Mitch and Hugh Vampire Ogres! Friday August 9th, 2024 8:52:08 AM Ash feels better after some rest, but sours at the sight of the their friend. He keeps his opinions to himself but listens to what the minotaur has to say. Loryn leads off to the recommended establishment and upon seeing the minotaur asks who summoned him by saying his name three times. He strolls up to the minotaur and invites him to a meal and drink with the Argentum reasoning there is more privacy in a crowded room than a street. He heads in and waves down a waiter. Gnubert had prayed for and cast restoration as many times as needed to bring his friends up to full strength. He tells Hank he has no enemies to speak of and that he follows the Gods of the Wold and not the Gods of Testing so any temple of the Woldian Pantheon should suffice. Gnubert is his usually chatty self as they walk to the inn. The cleric stiffens up as he sees the minotaur and slides towards the back of the party.
The inn is also technically near a Temple of Serenbeth, as well as several other smaller shrines.
The minotaur smiles at Numcy and accepts the offer to head inside. After they sit down with a nice meal he starts his story, returning the items the party gave to him. ”These allowed one of my elders to have a vision. A ship sailing on a calm sea. An explosion. The slow sinking of the vessel with all hands. Given the nature of the items and the old story in my order that one of our own somehow sacrificed themselves to ensure the Box was lost I suspect this ship was carrying the box and possibly other treasure from the battle.
There was a name on the ship proclaiming it the Blue Diamond.”
AC 13 HP 50/50 Loryn Glitterfall; Dan K Saturday August 10th, 2024 5:07:07 PM
Shipwreck at the bottom over 100 years ago. That is going to be a tough find. Hopefully we can get a rote the Blue Diamond likely ran. Loryn raises a glass to the Minotaur in thanks for the information Tomorrow we can work on selling the treasure from the vampires and seeing what company the Blue Diamond was with. Well hopefully she was part of one I suppose
Gnubert Glitterdust (Wade) AC: 20 T: 14 F: 18 R: 9 F: 14 W: 11 HPS: 59/59 CMD: 6 Sunday August 11th, 2024 7:37:08 PM
Gnubert raises an eyebrow at the thought of another underwater adventure. He nods his head towards the minotaur but says nothing
Ash Macfarlane - Shawn R; AC: 11 ( 15 Mage Armor)(T 11, FF 10), CMD: 24 HP: 14/36 Monday August 12th, 2024 7:10:39 AM
Even though he grew up in a port city, and his family owned a lot of ships.. the thought of heading to the open ocean wasn't on Ash's list of fun stuff to do.