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The Great Sight Seeing Tour


The Great Sight Seeing Tour: Turn 1 
Friday September 26th, 1997 5:30:40 AM

Flaust goes down to meet the group in the tavern.

Flaust says to the group, "We need to confront the Black Blade situation. The way I see it, we need to do one of two things: Either track them down before their 'next scheduled appearance', or set up a 'haunted house' reception for them the next time they show up. I'm in favor of the latter, because it's better not to face them on their home turf. Of course, we'd need Happy's approval to do some temporary renovations. Also, there's the possibility that the Blades will be spying on us, magically or otherwise. Perhaps we should do the same..."

"These Black Blades guys sure seemed impressed about themselves, didn't they?" Jus asks. "I sure wouldn't want one of them for my brother!"

Flaust says to the group, "I'd like to discuss future strategies in group combat, such as who each of us want to target, so that we avoid all going for the same person."

Onrad says, "The first thing we need to know is who else is in their groups and what their skills are. Then it would be good to do a scouting report to see them in action. I doubt a group like that goes a week between fights. If not, then maybe we could take them on under controlled circumstances and test their mettle prior to doing anything on a large scale."

Gareth asks "Do they usually pay for the damage they cause? How many of them are there? I'll be glad to meet them at the door next week."

Happy Go Lucky says, "Take a look for yourselves."

He opens the bag of coins and before your eyes, the gold coins shimmer and change into copper.

Over breakfast Jus says to the others, "You know, I've been thinking about our name. Maybe The Three could also refer to qualities we all have. You know... 'Might, Acumen, and Agility' or 'Valor, Honor, and Charm', something like that. Find an elfin poet to write it up and no one will every forget about us!"

Jus approaches Daphne, "Well, I heard someone tell you 25 gold for a wedgie, and don't recall if it was one of ours or one of theirs; so..." He hands her 25gp.

"Thanks handsome," she winks, "but money is not something I need anymore. Give it to the orphanage down the street for me. It's called Ida's Place."

Jus pulls Theory aside for a private conversation, "Do me a favor. Go out and find some of your friends; tell them you overheard that the Black Blades ran away from a fight last night. Make it really sound like they were scared and soiled their pants. Spread the word and I'll give you another 10gp when you come back."

A dark cloaked figure at the bar says without turning around, "I know where the Black Blades hang out. I also know who they work for, but you're not ready for that yet. They hang out at a tavern known as The Vampire's Daughter on Trash Level."

The figure at the bar does not move.

Below-The-Line (OOC) Comments 
Friday September 26th, 1997 6:00:40 AM

JK says: Most damage (75% I think) from punching and wrestling is temporary for those that experienced it.

Jerry says: Yes, I don't remember the page and I don't really want to look it up, but I believe JK is right. If you were damaged by punching or wrestling, your damage is temporary and should all be gone with the morning. If you were damaged by objects such as tables, or cabinets, your damage was of the normal variety and is regained through normal and priestly channels.

Jerry says: Everyone should be at 3rd level now.

Jerry says: If you changed any spells, or even rememorized them, you need to let me know. If you changed spells, send an updated character sheet with your notification in text format.


The Great Sight Seeing Tour: Turn 2 
Monday September 29th, 1997 5:00:40 AM

Gareth says "Who are you and why do you care?". He also looks around the bar for any other 'patron' who seems to have magically gone unnoticed since we entered the bar. He also asks for more information on the Black Blades if the hooded figure feels like talking.

After the Dark One speaks, Tiburon turns to him to speak but is stopped cold when...

The cloaked figure turns slightly around and one intelligent beady eye shows around dark hood. "I thought I cared. Yes, I did. But now....Now I'm sure I don't."

The cloak collapses on the floor and the dark one is gone.

Onrad shakes his head.

After a long silence....

Nonam says, "I think we should go out and see the city and not worry about the black blades right now."

Flaust asks Happy and Daphne, "How many people are part of the Blades group? What names or abilities are known about these people?"

Happy says, "I believe there are eight. However, they usually travel in groups of four. But that is not why I have the problem. It's their mentors. They have.....(he pauses considering whether he should continue)....powerful allies. It's them I fear and they are beyond you, my friends."

Flaust says to the group, "Here's how I see the situation: This city's enforcement of laws is not absolute, and the Blades have clout enough to see that it's our heads on the chopping block if blood is spilt. I'm basing this observation on Happy's statement that the Blades are buying off the city guards. They're involved in some type of profitable racket, and that they're getting bored and lax - having to go bar-crashing to work-off their energy. We could go track them down, but we'd be on their turf, and we'd probably get blamed for the outcome. Instead, how about we prepare a reception for them the next time they drop by (which will probably be sooner than usual...), obtain some information via ESP, and use it to convince them not to bother the Giggling Ghost again. I know I'm being long-winded, but I'd like to suggest a plan..."

Nonam says, "I think we should go out and see the city and not worry about the black blades right now."

Tavlik will come downstairs after hearing the group talking about the Blades. "Morning all." He will say cheerfully as he sits down.

"Hey, about these Blade characters?"

He whispers, "How about I do some checking at a thieves' guild to see if they know of a certain orc that walks around town picking fights. I'm sure a guy like that has to have notability."

Tavlik will add. "Ok, I know," he says looking around the table. "I said the "T" word. But they might provide us with some inside info on these Blade people too."

Talvik will ask Theory about a reputable thieves' guild. Not a kill, kill, kill, guild, but a business opportunity guild." Surely there must be one in a city such as this."

Theory's face goes pale and he shakes slightly. He doesn't answer, but looks to Jus.

Nonam says, "I think we should go out and see the city and not worry about the black blades right now."

Onrad agrees saying, "Yes, we haven't been here long enough to know how things are yet. If they have powerful allies and arrangements with the city guard, they have been here long enough to have many more connections than that. We must delay any major confrontation until we are ready. We should protect the bar though.

Talvik continues, "I also agree on giving them a big surprise on their return here," the elf will say smiling.

Tiburon sits with the others and turns to Talvik." How about I cast a silence on your blade when the next fight starts and you go after the Mage ? I can then cast a few Hold Persons on some of the others, will that be O.K.?" Tiburon looks at the others.

Nonam says, "I really do think we should go out and see the city and not worry about the black blades right now."

Below-The-Line (OOC) Comments 
Monday September 29th, 1997 5:30:40 AM

Jerry says: Characters cannot cast a spell unless that spell is shown as memorized on the current character sheet in my possession.

I did not receive a turn from John.

See ya'll good folks tomorrow.

JK gets the next 2 turns.


The Great Sight Seeing Tour: Turn 3 
Tuesday September 30th, 1997 5:00:40 AM

"I agree with Nonam, we should take the chance to see all of the city." Jus pats Theory on the back. "How 'bout you and I make a quick trip to Ida's Place to drop off this change." To the others he says, "I'll be right back, hope you'll be ready to leave."

After they exit the tavern, Jus tells Theory, "I'm serious about spreading the bar-fight story around, Theory. I think it might make things a bit more interesting with the group. You hear how they are all itching to get into another brawl? You go drop a few words to some friends, and I'll meet you back here in about 30 minutes. Be discreet, though. I'd like to see you again." Theory runs off the other direction.

Gareth says to the inn keeper "Why have these guys decided to pick on this bar? Anything here they want? If we are going to confront these guys we need to know if we are dealing with anybody else in the process."

Happy says, "The way I hear it, those guys start brawls in lots of places. I don't think that this inn is anything special more like I just have a spot in their rotation. And as far as dealing with anyone else, the rumor is that the Blades are a new adventuring group sponsored by the Black Dragons. Trust me you don't want to get those guys mad at you. They are the most powerful adventuring group in all of New Elenna, and revenge is always one of their big motivations."

Flaust asks Happy, "What sights would you suggest we check-out? Are there any good historical districts you would recommend?" Happy replies, "Personally I like to look at all the cathedrals and temples. You haven't lived till you've seen Karinthis's Golden Cathedral."

When he returns, Jus asks the others who the man at the bar was and what has been decided.

Everyone looks at each other and shrugs their shoulders. Happy speaks up, "The man at the bar was one of the Gold Dragons from Plateau City. It wasn't Valdor. It was that other one. Hmmm, what's his name? Moredreggs, I think. I guess you fellas made him mad. He's used to being treated like royalty and not to being questioned by newbie adventurers."

Onrad stands and says, "Before we do anything, we need to get a feel for the city. Spend a few days looking around, visiting the various establishments, making friends, learning who we can go to for help and who to avoid. We're new, and barely know each other. We should assume that everyone we meet can kick our tail if we're not careful."

"We've lessons to learn my friends, and we're gonna learn them the smart way or the painful way. With that said I leave the decision as to what to do today to the group. My vote is to explore and learn."

Tiburon says " Guys, I don't really care about the Blades. Why don't we just do what we need to do in town and go our merry way. I'm sure we could take them if it came down to a fight, but what will it do for us? Give us a name as bullies ??? Let's just do our own thing and leave them alone unless they start something. "

Tiburon will then get up and go to the room to rest and re-memorize spells.

Talvik will order breakfast and look at the group." I agree with the cleric." He will say watching Tiburon leave. "I think we should just get our supplies and leave for adventure elsewhere." "Besides, if the Blades really want a fight, it will be on neutral ground out in the wilderness. I'm sure if they are as powerful and connected as everyone is saying, we'd be stupid to try anything here in town." "If we leave, they'd have no reason to come back and mess with the Giggling ghost." Tal will say looking around the place. "Because they are making it personal."

Nonam's hair begins to turn orange (something he doesn't seem to notice and something it hasn't done before), and he says, "I came here for two reasons. The first was to get my money which I've done. The other was to see Plateau City and hopefully it's libraries which I haven't done. Basically what I'm saying is, I don't want to leave the city yet. So what's it going to be? Plan a fight for a group of people that just happened to be in here yesterday? leave town? or see the sights?"

Below-The-Line (OOC) Comments 
Tuesday September 30th, 1997 5:30:40 AM

Jerry says: Onrad's actions are not meant to be hints from the DM, but just me playing a character. JK says: yeah me too. You guys can go assault Black Dragon Castle if you want to. I mean Nonam probably wouldn't join in, but you can leave him behind if he's ever wanting to do something you don't want to do (or if he ever becomes too freakish).

Jerry says: No one asked for healing of the magical kind. So no one received any healing other than Flausts' use of his healing proficiency. All received 3 hits points over the night. All damage caused by fists and kicks are healed over night. All other damage remains.


The Great Sight Seeing Tour: Turn 4 
Wednesday October 1st, 1997 5:00:40 AM

Talvik will finish eating and push away from the table. "Well, I'm new to the group, and less experienced. I just wanted to tell you how I feel." "It seems that Onrad has things to do, and this could be a nice place, as long as we don't get ambushed or assassinated." He will add laughing "I suppose as long as we stay together and act cautiously, we might be ok." Talvik will add. "Besides, We can't have taverns filled with the stories of Talvik and his mighty companions leaving at the first signs of trouble now can we??" He says folding his arms behind his head, and folding his legs on the corner of the table. "I just hope you realize the trouble we could get into, with the Blades, and the law that they have in there pockets." Tal will say seriously.

Jus picks up Moredreggs' cloak, folds it up (examining it as he does), and tucks it under his arm. To Happy he says, "Do you know whereabouts we could see the Gold Dragons, maybe return his cloak. I think Gareth is still intoxicated from the fight and spoke too swiftly. I would also guess that thanks and our humble pardon are what we should offer Moredreggs instead; he did give us information we desired."

Jus then goes, gathers his belongings, and gets some breakfast while waiting for Tiburon and Theory to finish their duties. He is obviously anxious to see the city himself.

Flaust composes an apology letter to Moredreggs of the Gold Dragons at Plateau City and asks that Happy arrange for the delivery, charging the cost to Flaust's boarding bill.

Onrad says, "Apology? The only thing A "big shot" adventurer hates more than being insulted by a beginner is receiving an apology for it. He'll get over it. He's visited our family estate a few times and as I understand it, he loves being in a bad mood and knocking what others say to him is a matter of style to him. Oh, by the way, his name is Mordred....I think."

Flaust asks Happy, "Please direct me on how to get to Karinthis's Golden Cathedral. Also, is there any kind of entrance fee or pass required?"

Happy says, "You can see the outside of the Golden Cathedral or the Glitter Sanctuary as it is properly called without paying of course, but to see the inside requires a... uhm... donation. A sizable donation. I've only been inside on holy days. It's too expensive at other times. At least it is for a bartender, you adventurers can probably afford it. Just keep moving up through the levels of the city. It's on the Gold Level, of course, on the corner of Emerald Cross and Gold Lane. Some of the other temples are nearby. You might also want to check out the top level. Alemi and Domi have their temples up there."

Onrad says, "I think that Karinthis' Temple is a good idea although I wonder if we can afford to enter the temple of the God of Greed."

Assuming that directions are received: Flaust says to the party, "I'm headed to Karinthis's Golden Cathedral, would any of you like to come see it?"

Gareth says "I'm in no hurry to meet these guys. I can see other ways to have adventure. Let's do whatever you guys wanted to do and then leave the city."

Tiburon returns after memorizing his spells and asks ," Well guys, have you decieded what we want to do ? I say let's go see the sights, do what we came here to do , and have ourselves some fun. If the Blades want to start something, we can clean their clocks when it happens. I ,myself , am going to see some of the sights, anyone want to come along ?"

Nonam, whose hair has returned to its normal black, says, "I think we're going to go see some of the temples. Happy says the Temple of Karinthis is a sight to behold."

Tiburon will go sight-seeing with whomever wants to go along with him. He will spend the rest of the day doing this unless he is needed.

Flaust and the others head to the Golden Cathedral.

Theory shows up just as the group is leaving to show the way. He gives Jus a wink as he arrives.

The day is one of those days that you read about in books. It's the perfect temperature with just the hint of a breeze. Everyone is laughing and smiling.

In good spirits, everyone ascends the levels taking in all of the Big Float. The group quickly heads up from the Fence Level (where the Giggling Ghost is). Next they come to the Barracks Level. They arrive just in time to see the city guards having a drill. They all march in precision in their finery. As the group is heading up to the Merchant Level, Gareth notices a shop called Swords by Saburo that he thinks about looking in on the way back down. On the Merchant Level, Theory takes the group to Amon's House of Music where the Three stopped and marveled at some the most impressive musicians they had ever heard. Then Theory showed them the Temple of the Three Sisters. Nonam remarked that it wasn't any great architectural achievement to which Theory replied, "Wait til you see the next level."

After showing off the Merchant Level, Theory turns to the group and announces, "I think we're ready to go up to the Gold Level. It's just about lunch time though, so we can eat down here where the prices are more reasonable or we can go up there where you can spend any amount you desire. If we eat on the Merchant Level, I recommend The Fish Emporium. They have just about every kind of fish you can imagine. It's one of my favorites. If you don't like seafood, The Message in a Bottle Tavern is also a pretty good place. Now if you feel like spending all your cash up on the Gold Level, The Sabertooth Lounge is decent. There is also the Silver Dragon on the corner of Silver Street and Emerald Cross. They say it's one of the finest restaurants in the city, but I haven't ever eaten there. Lunch costs 15gp there!!!! EACH!!! They say it's worth it, but it's up to you. So where do you guys want to go?"

Below-The-Line (OOC) Comments 
Wednesday October 1st, 1997 5:30:40 AM

Jerry gets the next 2 turns. For any of you guys that have a copy of the campaign folder there are maps of Floating City in there. All the places I mentioned (with the exception of the Silver Dragon which I just now made up because I didn't see any restaurants on the map) are labeled. And you can get the general idea of the location of the Silver Dragon from the address I gave.


The Great Sight Seeing Tour: Turn 5 
Thursday October 2nd, 1997 5:00:40 AM

Gareth goes on the sightseeing tour. When it is time to go to lunch he says "Fish Emporium sounds good to me. Afterwards maybe we can find the Gold Dragons place just for reference."

Theory says, "The Gold Dragons don't live here. They do kinda claim The Giggling Ghost as their home turf here though. The Gold Dragons live in Plateau City."

Tiburon looks at the rest of the guys and says " I don't know about ya'll , but I don't have all that much money. I gave most of it to Daphne to help fix the bar. I vote on eating on the Merchant Level. Also , if you don't mind, I will visit the Temple of Domi while everyone else is visiting Karinthis's Golden Cathedral ."

Theory says, "We can do both. Domi's temple is a great fortress! It's very cool! Plus it's on the 1st Level!"

Flaust says, "I'm interested in The Message in a Bottle Tavern, what about you guys?"

"Sounds like a tie to me," Onrad says. "Gareth has seniority so I vote for The Fish Emporium."

Nonam says, "Smelly fish it is then!"

The Three enters the Fish Emporium and takes a seat with Nonam holding his nose. A sailor comes up to the table and dumps a bucket full of fish on the table along with a pitcher of beer and some tin cups. "Eat Hearty Friends!" he croaks.

Some "real" sailors across the room break into song. "What shall ye do with a drunken sailor....earli in the mornin'."

Flaust asks Nonam between bites of delicious fish, "How did ya'll come into contact with the sage and receive the mission to defeat the demon in your previous adventure?"

"Nonam answers, "The Exalted One contacted each of us separately and we first met when he honored us by giving us the task of solving the Mystery of the Mages Tower.

Flaust says to Jus, "I am really enjoying this excursion, but the adventuring itch is starting to get to me."

Nonam says, "Try some ointment. If I remember correctly, we had quite a lot of "adventuring" just yesterday. Enough to last me for a few days."

Onrad giggles and says, "A healer with an itch....hehe."

Flaust says to Onrad, "I'm not one to walk away from an injustice, such as the Blade situation, but if we aren't up to the challenge, then we need to find someone who is."

Onrad says, "Is that still on your mind friend? I'm confused. Explain to me exactly how we walked away from the Blade situation. We chased them off, defeated them in honorable combat, and threatened them not to return. The way I look at it, they ran away. We're still staying there. Should they come again , we'll deal with it. If you're thinking of killing them, then I ask you if we have the right. I'm not sure that we do."

After a short pause and several bites of fish....

"However, I do look forward to the day we can teach them another lesson." Onrad comments.

The party finished their meal in silence intent on the tasty food. With full stomachs, the party calls the "sailor" over and pays their bill.

The party leaves the Emporium "doggy bags" in hand and stomach's full to bursting.

Suddenly a boy in his early teens bursts out of an alley across from the Emporium, panting and out of breath. He spots the party and recognizes you as adventurers.

"Sirs will you help me retrieve an item? I can pay!"

He produces a handful of coins, lint and small broken twigs. He hands these to Tiburon.

While Tiburon counts the money, the boy aids in removing the lint from Tiburon's hands.

He continues, "I know that isn't much, but it is all that I have."

Below-The-Line (OOC) Comments 
Thursday October 2nd, 1997 5:30:40 AM

Jerry says: Starting now, we will deal with the simple stuff such as inn fees, meals, repairing armor, etc. by establishing a monthly fee of $50. Subtract it now from your character or as you can afford it. :) If your character cannot afford this, ask me about the ALTERNATE plan.....Muhahaha!!!

Jerry says: I think I'm going to buy a scanner during my two weeks off. (which starts after tomorrow....Whee!) Any recommendations? Suggestions? Software Suggestions?

Jerry says: I'm also going to finalize for us a place to play a live game during the next two weeks. I'll inform you soon of what software you will need to play a live game. I'm open to suggestions as to things as to which Internet chat program/platform to use, dice rolling macro programs, instant messaging to send private notes to the DM during play etc. you guys would suggest.

My plan is to try some things JK has suggested, find a MUD message board and start asking questions. Perhaps join a game or two for xp.

See ya'll tomorrow.


The Great Sight Seeing Tour: Turn 6 
Friday October 3rd, 1997 5:00:40 AM

Flaust says to Onrad, "You misunderstand me, my friend. I am not suggesting a killing. However, I don't like the idea of these ruffians terrorizing innocents, wantonly destroying property, and hurting bystanders. See, that's the problem with complacency -- it allows society to sink to the lowest common denominator. We need to be proactive and find or make a solution, rather than going with 'the one night stand' mentality."

Gareth says to Tiberon "I'll pay for your meal since you paid more for the damage. It's only fair."

Flaust says, "Something smells fishy..."

Then the whole group surrounding the boy breaks into a barrage of questions:

To the boy Gareth says suspiciously "What's wrong? What item do you want to retrieve? How did you know who we are?"

Flaust asks the boy, "Whose item is it, and what exactly is it?"

Nonam looks at the boy, "Boy, why don't you give us a little more information. What's your name? What is it you want us to find? And why did you pick us to find it?"

Jus turns to the boy and in a full voice states, "We, The Three, are committed to bringing Justice and Honor to all; defending the righteous, oppressing the oppressors." Then breaking into a grin, he adds, "Of course, since we're not doing that at the moment, we'd be glad to help." Even for Jus, he seems to be in an unusually good mood.

Onrad, who was about to ask a question himself, breaks into a grin instead and stays silent.

The boy totally intimidated wets himself, swallows, and says in a hurry looking back over his shoulder, "My boss, Sirden, needs a particular ring that has a six sided star on it. There is only one in existence that he knows of, and he wants it. The ring has the magical ability to animate spoons and stirrers, which he needs for a potion that can destroy all life as we know it. He must not get it! Otherwise he will succeed in his quest. The ring is necessary, because the potion needs to be stirred at a fast rage for a week while at a rolling boil. I didn't know who you are, but you are dressed as adventurers."

Flaust is looking down the alley to see if anyone else is located there.

At this point, a graying man with a three-day growth of facial hair walks calmly from the alley and towards the group. "Simdel, apprentice, please heed the fire. It is burning down."

The young boy walks away, but first says, "It can be found in a book of runes in the possession of Gessenya, Lessyrri, and Kathindau: The Blight Witches."

The older man walks up to the group while the young boy runs back to the alley. "That boy. Such a nice boy, but just a damned romantic. Everything to him is a mystery scroll, as I'm sure he told you of...well, of course he did. But if he trusts you, then why can't I?"

He plucks at the hairs on his chin, pondering.

"I need this ring that is designed to fit on a stirring spoon that animates the thing." As the man talks so do his hands. "I am working on a simple repellent potion to kill pesky insects and the like, but it needs to stir constantly for about a week at a rolling boil. No man that I know of can stand in one spot and stir a fifty gallon tub of juice for a whole week without stopping for at least one second, so therefore, I need the ring. The Black Blades stole it and I need it back. It is in their apartment across the street from The Vampires Daughter.

I can pay you handsomely for retrieving the item for me. Right at this moment, I have two hundred gold pieces."

He hands Gareth a large sack of jingling coins. "But the condition of the job is, that the ring must be delivered to me, personally. Not to my apprentice. As I said, he is a romantic, and he sees danger wherever he is. Nice boy, though, just a dreamer. Do you accept?

Onrad says, "Well Flaust, I think we now have reason to be proactive."

As things continue, Jus begins to look around distractedly and sing quietly to himself.

Pipe all hands to man the windlass, See our cable running clear. As we heave away the anchor, For the homelands we will steer.

Rolling home, rolling home, Rolling home across the sea. Rolling home to our dear homeland, Rolling home, fair land, to thee.

When he sees others notice, Jus blushes and stops singing; only to shortly resume humming to himself.

Below-The-Line (OOC) Comments 
Friday October 3rd, 1997 5:30:40 AM

Jerry says: John, it seems like you're having trouble getting in the Thurs., turn on time. Hmm.....I start the turn about 7:00pm that evening and complete it off-line. I usually mail it around 10:00pm. I didn't get your turn by then. The next time I checked my mail was Friday night. Thurs' turn was there then.

See ya'll on Monday.


The Great Sight Seeing Tour: Turn 7 
Monday October 6th, 1997 5:00:40 AM

After Gareth has inspected the bag of gold and determined that it is indeed real, the mage takes it back and waits for a response.

Tiburon will look at the Three and say " Well, here's our chance to kill two birds with one stone. What do you say ?"

Talvik standing in the rear of the group says " This could be the chance we're looking for ! What does everyone say ? "

Gareth says, "Why would the Black Blades steal your ring? It doesn't sound like something that would interest them. Unless they have something against you in particular..."

Sirden snorts, "Doesn't sound like something the Black Blades would be interested in?!? hmph. You must not be from around here. People always hire them to steal magic items. It's what they do day in and day out. And if you remember, I didn't say that they have it. I say they stole it and gave it to the blight witches, and it is something the blight witches would be interested in -- of this, I assure you." The mage pauses for a second and looks at the group before continuing, "You know, if you don't know more about the Black Blades than this, you might not be the group I'm looking for. I'm sorry to have troubled you." With that he turns and begins to walk away.

Onrad says, "WAIT! Don't go just yet. We ARE just the group that you're looking for. After all, we are The Three. There is no job that we can't handle."

Sirden looks at the group and snorts again, "Three? You look like more than three to me. I think I'll look elsewhere for a group that can count. I'd hate to get the ring with an eight sided star. Thank you for your time."

Onrad yells again, "Look you, we can count. The name is symbolic. It stands for the virtues that direct and guide us in our quests."

Sirden says, "Whatever. Are you Three going to get my ring back or not?"

Flaust asks Sirden, "What kind of time frame are we looking at to get this item?

The mage says, "A few days... Well?"

Flaust pulls Onrad and Theory aside for a private conversation, "Are you familiar with the Blight Witches that Simdel mentioned? I'm concerned about what exactly this magical potion does, and it sounds like they just might know. Onrad, what are your thoughts?"

Onrad shrugs sheepishly. Theory only says, "I don't know much about them. Just stories parents tell little kids. You know the kind, 'be good, or the blight witches will get you.' To tell you the truth I thought they were just a myth."

Onrad whispers to Flaust, "What if the boy was telling the truth? We can't help him make something destructive."

Sirden begins to look impatient.

Nonam looks at the mage, "Sirden, I can only speak for myself, but I would be happy to look for this ring for you... if you let me copy some of your spells. By the way, your apprentice says you're going to make the potion to... what was it he said... ah yes I remember... 'destroy all life as we know it.'"

Sirden snorts again and laughs, "Destroy all life as we know it, eh? That sounds just like the boy. Last week he was telling people that a flight of dragons under my control were about to destroy the city. I think he does it to get back at me for making him do so much work, but the work is necessary in order to learn how to control the magic. Control only comes through repetition and concentration." He looks strangely at Nonam's hands before he continues, "He didn't want to be a mage you know. He wanted to be a knight or some such, but his parents knew he had a gift and sent him to me. But enough of that. I think I could arrange for you to copy a spell or two. How about invisibility? Everyone needs to learn that. Do you know it?"

Nonam shakes his head. Then he grins and says, "Invisibility would be fine."

Sirden says, "Okay these 200 gold pieces plus 200 more and knowledge of the spell 'invisibility' when you return with the ring. Do we have a deal?"

Nonam nods his head and says, "You and I have a deal, but as I have said I don't speak for my companions."

Sirden says, "You could probably retrieve it alone. My shop is over there." He turns and points. "Just bring the ring whenever you find it, and I'll give you the rest. Here's the gold. Do you know where to find the Vampire's Daughter? Hook Street. Trash Level."

With that he turns and goes back down the alley into his shop.

Once Sirden is out of earshot, Nonam says, "I wonder if it's that easy to take money from everyone in the Big Float. So what do you guys say? Do you want to go get the ring? Or should we forget about it and have a big dinner up on the gold level at the Silver Dragon? - my treat."

Below-The-Line (OOC) Comments 
Monday October 6th, 1997 5:30:40 AM

jk says -This is one of those times that you don't have to agree with my character.

jk says- Sorry for the delayed turn. Jerry bought a $40,000 scanner yesterday, and he has been slaving away night and day scanning and printing maps to make your campaign folders. He plans to have them done and mailed by the end of the week. Also, once I get the data files, I'll put the maps on the web. So soon, you'll all have 2 ways of seeing where we are.

jk also says- Once Jerry finishes with the scanning, he'll begin checking into web chat rooms to conduct a live game some night in the next few weeks. We'll probably use a Java chat room so that no one will have to get any extra software. This assumes, of course, that you all have a Java capable browser like Netscape, MS Internet Explorer, or the new aol browser (which is in fact MSIE). Anyway, we need to work out a time we can do this. Could all of you list which nights of the week would be best for you to spend a few hours doing this. Or tell us if you are not going to be able to do this at all. We know you all have things to do so don't feel like there's a lot of pressure.

----------------------------------------

The Great Sight Seeing Tour: Turn 8

JK says: I sent this to Jerry to send out, but I think he forgot. Respond to him and not me.

[It seemed there was some confusion with the way I understood the events compared to the turns, so I looked up the turn Jerry sent to start this little section. Here's the part that caused trouble -"The Black Blades stole it and I need it back. It is in their apartment across the street from The Vampires Daughter."- This should have referred to the apartment of the Blight Witches and not that of the Black Blades. Perhaps it should have read something like this: "The Black Blades stole it and gave it to the blight witches, and I need it back. It is in the Blight Witches' apartment across the street from the Vampire's Daughter." Hope this clears things up a bit, and, as always, blame Jerry for any and all problems instead of me ;) ]


The Great Sight Seeing Tour: Turn 7 
Tuesday October 7th, 1997 5:00:40 AM

Jus looks at Nonam with disbelief, "You would actually take the money and not do the job! Surely you jest! Let's go have a little talk with the blight witches."

At the same time, Tiburon scowls at Nonam, "I'll go with you , but I don't think just you should get something extra. Everyone who goes should receive something or no-one should. If you are going to negotiate for something extra, do it for all since we are a Group."

Nonam looks at each in turn but says nothing.

Flaust says to Nonam, "Easily gained, easily lost. I don't have a problem with your business arrangement, but I'm concerned about discrepancies in what we've just heard. It is plausible that the apprentice is making up stories -- it does take dedication to be a mage -- but I want us to find out who the Blight Witches are before we 'stick our foot in it'."

Flaust tells the group, "I'd really like to go consult at the temple of Alemi, to see what information is available."

"Good recovery, Onrad. It would not have been good for that reputation to proceed us. Glad you had the wits to say something.", Jus tells him.

Onrad beams.

Flaust asks Theory, "What are the laws regarding deputy licensing?" Theory looks at her with a blank look and says, "Huh?"

Gareth says "Let's go check it out. I guess it's not surprising to hear the Blades are involved in such things. I don't like stealing but this sounds more like retrieving to me."

Talvik will laugh out loud." Come on guys, you aren't really going to fall for this are you?" He will say between chuckles.

" We just get into a fight with these Blade characters not one day ago, and suddenly this kid with mage in tow, wants us to go there to see about his ring that was stolen?" He will add.

" Don't you think that is a little strange?" Tal will ask the group." What better way to get us on their turf then to wave some gold under our noses and say that all will be lost if we don't get this ring." He will say walking around." Gee I can just imagine the welcome we will receive when we arrive," He finishes.

"Now I'm not saying that it isn't true, I just think we should REALLY think about this before we go to their tavern poking around asking questions," Tal will say crossing his arms in front of him.

Gareth says "I still am concerned this might be a setup. Coincidence is running high with the Blades. Maybe we should be careful with this. We need more information about their group before we just go in. How many there are, what they can do, and their movement patterns in the city. Any ideas?"

Onrad says, "Well should we go straight down to check out the witches, go to the temple of Alemi for Flaust to check things out, or go find out more about the black blades?"

Jus begins singing a song anew.

Below-The-Line (OOC) Comments 
Tuesday October 7th, 1997 5:30:40 AM

David says: Any night except Sunday is open for me, with a preference for Fridays and Saturdays

JK says: I know that Jerry, Keith, and I are going to be busy on Fridays since that is when we play our weekly game. (Or at least that's the night we are switching to in next week.) And I believe that Keith and Tony are busy on Saturday. Is that correct? Anybody else with comments on availability.


The Great Sight Seeing Tour: Turn 8 
Wednesday October 8th, 1997 5:00:40 AM

Gareth says "I say we go to the temple of Alemi. Maybe we can poke around there for info on the Blades as well. I doubt the temple has much love for them either. 400 GP is not that much to risk a direct confrontation with them. Especially if we know little about them. If we can't get info I say we return the money, finish our sight seeing and leave the city."

Nonam says, "I vote we go by the temple of Alemi. It's on the top level and will allow us to continue sightseeing."

"Yea, yea, yea, whatever," Jus says. "We sit here with a bag of gold and are wondering if this is a trap? Based on their behavior in the bar, do you think they would trust giving someone this much money? Let's go find out! Most of you were interested in talking to the Black Bladders again anyway. Let's just go do it!"

Tiburon says " Tal might have something there. This is happening rather soon after we encountered the Blades and now someone want's us to mess around on their turf. I would like to go to the Temple of Domi and ask about these ' Blight Witches ' and ' Black Blades ' and see what is known about them. Why don't we break up into a few small groups and get info, then meet back here in, say, 2 hours to trade info. The better our intelligence of the foe, the better the battle plan we can make. "

Tiburon looks and says " Who would like to go with me to the Temple of Domi ? "

Tiburon will ask Theory for directions and will lead that group to the temple.

Flaust says, "Talvik has done an excellent job in voicing matters that are also on my mind. I would like to have some inside advice from the Temple to help us snoop out a potential ambush."

Flaust says to Theory, "What I'm trying to ask is, how do we conform with the laws of this city so that we can legitimize search and seizure, if that's possible?"

A melodic high-pitched voice from the entrance of The Fish Emporium speaks, "I believe I can answer your questions Gentlemen."

You turn to see the most beautiful halfling woman you've ever seen. She is dressed in silk finery, but carries herself competently. She has a way of looking each of you over that makes you feel that she has just accurately assessed each of your abilities both in your class professions and your social capabilities.

She moves directly within the group giving everyone an excellent view of her low cut dress then begins walking down the street with Gareth on one arm and Jus on the other.

"Yes, I believe you will do just fine gentlemen. I wanted to see for myself the heroes that had impressed Daphne so. " She looks Jus up and down, again slowly, in such a way as to make any man blush.

She delicately releases Jus and Gareth's arms and slides back to Tiburon and Talvik who are wearing their best suspicious faces. She continues, "Yes, not many adventuring groups take advantage of The Black Blades the first day of their lawful existence. I sense that your potential is quite.....substantial."

Several of you wonder how she can have such a high pitched voice and still come across so husky.

"She then releases Tiburon and Talvik and says in an aside fashion to Flaust, "Girlfriend, you and I share the unique position of being the only female in an adventuring group full of males. We simply must exchange antidotes."

She then smoothly slides back once again to Nonam and Onrad who are both frowning at her. She smiles a sympathetic smile and says, "Gentlemen of The Three, I love that name Jus, I am Helo of the Red Tigers Adventuring Troupe and I DO believe I can answer your well stated concerns.

"However, this place is soo.......public. She turns to Gareth. I would be honored if The Three would....consent to meet with me in a couple of hours after you've continued your tour of our this fair city, of course."

Her eyes seem to bore into Gareth as she says this.

"Yes, please, if you think I can help meet your needs, meet me around the middle of the afternoon at 'Silverwing's Palace of Lavation.' Ask for me there. We will be able to get acquainted and talk with privacy."

"Do we have a date?" she says looking at each in turn.

Below-The-Line (OOC) Comments 
Wednesday October 8th, 1997 5:30:40 AM

Jerry says: As to JK's comments the last two days, I fully intended there to be a discrepancy between the alchemist and his assistant. However, to keep from changing things a second time, we will let things stand as they are: both the alchemists and his assistant mention that the Black Blades stole it and now the Blight Witches have it.

Jerry says: I spend about 48 hours straight early this week scanning the color pictures and black and white maps into the computer and printing them out 10 copies each. I then assembled over 1,000 printed pages which made 10 more Campaign Folders, and mailed them out to those who needed them and lived out of town. It was quite a job.

Jerry says: Thanks to JK who spent several hours Monday helping me shop for a 600/600 dpi scanner and installing it on my computer with the software.

Jerry says: Thanks to Keith who spent countless hours working on scanning pictures for the campaign folders himself. His time spent is very much appreciated.

Jerry says: In between scanning sheets, I was able to get ahead on my DM planning for the home campaign. I'm going to have to stay ahead seeing that we are moving our local live game from Sunday to Friday one week from tonight. There's not going to be much planning time during the week with the online game to run too. As things stand now, I have modules written/and or planned out through Christmas in detail and in general through spring break. This should make things easier for me considering the fact that I will be going back to school at TWU for my state certification in administration mid-management this spring and summer. I need 6 hours and then I must pass a state test to get the certification.

Jerry says: Many articles need to be written before the web site that JK is slaving on can go up with the intent of getting TSR approval and a link to their site. If you want to help, contact him. I know I have a current list of 5 articles to be written, and his list is much longer. We can arrange for xp if you feel you need some sort of compensation. No pressure here. Just opportunity.

Important: I contacted David today on the phone and he has consented to join AOL in some limited fashion so that we can play our "live" game each month in a private room on AOL. This prevents the steep learning curve that each of us would have had to undergo to be able to do a live game on the Internet. I have already begun preparing for that event cutting and pasting macros, etc. We should be able to play just as soon as we can figure out a time. I'd like to have the first game in a week or so. I need EVERYONE's schedule ASAP, like before Monday. If I don't get it, I'll assume that your schedule is open and that you WILL be able to play with us at any time I choose. I'd like to go for a 4 hour time slot. That is the standard gaming time at all Cons and for the usual online game on AOL. I'll send you a set of online gaming rules in the next couple of days and we can start getting ready for this. Please list your schedule as I am doing below.

Jerry's schedule: Sunday--available afternoon and evening Monday--available evening Tuesday--available evening Wednesday--not available: faculty meetings and church Thursday--available evening Friday--not available: local D&D game (however, if necessary, we could quit early that night and do the online game later.....say 9pm-1am or something) Saturday--available morning, afternoon, and evening.

Again, please have a schedule of availability to me following the form above by Monday. Thanks.

Remember, the reasons for doing this is to speed up the game, because it will be fun, to get this group to bond together to a greater extent, and because it will be fun. I DO want to LIMIT it to once a month. The online game is meant to be a way to give all of you a D&D fix while maintaining friendships in a closer fashion than would be done otherwise. I don't want to put extra pressure or stress on anyone. If necessary, we can limit this to once every two months or even once quarterly.

Speaking along those lines, personally, I'd like to be hearing more of what is going on in all of your lives. That is one of the reasons we are keeping in contact with each of you. None of us want a novel everyday, but occasional updates when something interesting happens in your life would be welcome, below the line. Comments on this an ways to accomplish this goal?

I'll compile a list of possibilities for the 'live' game and have it for you on Monday. Then we can discuss Tues and Wed. I'd like to announce the Official time of the 'live' game by Thursday, next week, perhaps sooner. We will give at least one weeks notice for this first game and see how it works out to keep the same date each month so you can schedule it on your calendar. Assuming that we have fun :)

I'm assuming that John will not be able to play with us in a 'live game'. I'd love for him to be able to play, but don't see how he would do it. John, if you can figure out a way to do it, let me know. :(

See yall on Monday.


The Great Sight Seeing Tour: Turn 9 
Thursday October 9th, 1997 5:00:40 AM

Flaust says to Helo, "Sounds good to me."

Gareth says "Why are the Red Tigers interested in helping us? There seem to be a lot of people who know about us all of a sudden."

Helo says batting her eyes, "Well, kind sir, It's not everyday that a brand new group of adventurers less than a day old in their current configuration comes into the Floating City and within one day manages to find the World Serpent Inn and defeat the Black Blades in the same day. Besides, Daphne contacted me. We're friends."

Tiburon says, "Yes, I see no problem with meeting you later today, Lady Helo. I know I would like all the info you can give us about these people. I would still like to visit the Temple of Domi, no matter what. "

After she answers Gareth says "We'll meet you around the middle of the afternoon at 'Silverwing's Palace of Lavation."

"Great sugar. I'll see ya then, hehe. With a flourish, she bows low checking to see who's looking, and disappears."

After she leaves Gareth says "We'd better figure out what's going on here. There's no telling who else knows about us. I suggest we go get our information which should now include this new group, regroup, and go ask the ghost why she told this Helo about us - to verify her story. If we get the info we need I say we go get the ring and then meet this Tiger group. I don't want to owe anybody anything here. I'm getting real uncomfortable with the way things are going. I'm wondering if we're being set up to be pawns in some sort of big scheme. Once we find out about this Tiger group we may need to decide whether to meet them at all or find a place of OUR choosing to have the meeting. We need to keep track of whose turf is where. Theory, have you ever heard of this Red Tiger group?"

Gareth then turns red and adds, "Boy, I hope she checks out okay, she sure was beautiful..."

Nonam, who is beginning to look impatient, says, "I like Tiburon's idea of splitting up and checking on things in separate groups. I can check with the mage's guild. I'd look to go and join anyway, and I'm sure the rest of you don't care too much about going there. We can all meet back up at this Helo person's place in two hours.... Theory, where is the mage's guild? and where is Silverwing's Palace of Lavation?"

Theory quickly says, "I wish you hadn't said thaa........." Theory's face grows expressionless and a voice that is not quite his answers in a monotone, "There-is- no- 'mages- guild'- as- such- in- the-Floating- City.- Things- are- more,- how- do- I- say- it,- 'civilized'- here.- The- local- mages- are- all- members- of- the- Plateau- City- Mages- Guild,- seeing- that- most- mages- can- travel- around- without- difficulty.- However,- there- is- a- local- hangout- where- some- of- the- more- friendly- mages- from- around- the- Elennian- Peninsula- like- to- meet- in- a- more- social- atmosphere. This fine establishment is located on the east wall near the north end and is titled 'The Manor of the Mage."-

He shakes his head to clear it and continues, "I hate it when that happens. When I was just a lad, a mage named Nikar asked me that question and I sent her to the wrong place. So she spelled me so that I wouldn't get it wrong anymore."

Theory adds blushing slightly, "Silverwing's Palace is located at the intersection of Platinum Pass and Diamond Street."

Once Nonam discovers the answers, he takes the bag of gold the mage gave him and hands it to Gareth. "Here's the gold for you guys. I intended for the knowledge of that spell to be my only payment." With that he walks off in the direction of the tavern.

Talvik will stand silently, with his eyes wide and mouth hanging open watching the halfling. "Umm, let's see what information the temples provide, and let us take in some more sights, then we can speak to...the...umm...halfling." He will say gathering his composure a bit. The elf will turn to Tiburon," I'll go with you to your temple if you like. Would anyone else care to go?" He says looking at the rest.

Onrad says, "Yes, I think we all would, um, except Nonam. Should one of us catch up with him. I'm not so sure that we should travel by ourselves yet."

Onrad adds, "Oh and we should also drop by Alemi's temple for Flaust here. Then all our mages and priests have paid their respects. That leaves our um rogues. Perhaps we can help them scout the current rogue situation later this evening."

And with that decided the group continues their tour, heading towards the infamous Open Air Level.

Below-The-Line (OOC) Comments 
Thursday October 9th, 1997 5:30:40 AM

Keith says: Here's my sched.:

Sunday- available evenings Monday - same Tuesday- same Wednesday- busy all day Thursday- available Friday- not available Saturday- not available

David schedule: Sunday-- Church and DMing a local D&D game (unavailable) Monday--available evening Tuesday--available evening Wednesday--available evening Thursday--available evening Friday--available evening Saturday--available morning, afternoon, and evening. P.S. I'll be available this weekend and next weekend, but not the weekend of the 7th thru 10th (I'll be at Disney World with Shannon).

Jerry says: I received no preferences from David, JK, or Tony. So I'm assuming that anytime is ok with them.

Therefore unless anyone objects, and if so you should have sent in a schedule, Monday is our night. I propose the last Monday of each month from 7pm-11pm cst. The time is negotiable. I'd like to set it once for all though.

So our first four dates will be:

October 27 November 24 December 29 January 26

Times can be changed if everyone else can change. The earlier you tell us of a needed change in schedule, the better change there is of changing it.

Please check your calendars and schedule books and give me confirmation of the October date by tomorrow please. I'd like initial confirmation of the other three dates by Friday of this week.

Now, for some incentive. Perfect attendance for the last quarter of 1997 will cause your character to begin to earn an extra 5% to experience. Plus there will be a generous on time roll at each live session.

Players who miss without notice, will be ridiculed unmercifully. They also may find themselves exited from the adventure until such a time that they can be reinserted.

Read your House Rules for the "spirit" of how things will be handled. I'm not going to makeup lots or rules unless they are needed. Just remember that everyone is scheduling and setting aside this time and it's not fair to everyone else for you to not show up without notice citing an important reason.

I would think that any cancellations should be made one week before the game as a rule.

(Geez, Jerry doesn't play around does he?)

The next two turns are JK's

Jerry


The Great Sight Seeing Tour: Turn 10 
Friday October 10th, 1997 5:00:40 AM

Flaust says, "I imagine catching Nonam is about as useful as a cobbling hobbit."

Flaust chooses to proceed up to Alemi's Temple.

Gareth hurries to catch Nonam. He catches a glimpse of him as he turns right from "The Straight Way" onto "The Bottom of the Sea." When Gareth arrives at the corner and looks, Nonam is nowhere to be seen.

Gareth joins the other group saying "I lost him. I wonder why he didn't wait?".

Onrad says, "Too much comradeship? I don't like it when compatriots go running away without telling anyone. Untrustworthy it is. Aye!"

Jus decides Nonam probably just wants to enjoy the city on his way to the Mage's Guild. So, he waves goodbye to the others and hurriedly continues down "The Straight Way."

The others remaining silent follow Flaust to the Temple of Truth on the Open Air Level.

The group comes up out of the ramp to what appears to be a beautiful garden everywhere. Over their heads are the Arena and the Overcity Palace of the Overlord. The architecture here is the most progressive in The Wold. To the southeast is the Diamond Midway and the Diamond Cathedral. To the Northwest is a rounded structure that dominates the skyline. It is the Temple of Truth. Even in the daylight, it glows faintly from the huge glowing translucent rock in front of the entrance. The sign says, "The Sobbing Stone." The party enters the temple.

Inside music wafts through the endless corridors. As the group enters the Sanctuary, a Patriarch approaches and asks how he may serve them.

Flaust takes the fellow Patriarch aside and requests an audience with one of the higher level patriarchs.

The Patriarch frowns and asks, "Concerning what patriarch?"

Flaust continues, "Although we are new to this city, we've managed to become involved in a local situation. We need to be educated so that the correct decisions can be made. Will you help us?"

Of course father. Wait here please.

He returns shortly and says follow me please. Patriarch Kao will speak with you. Flaust is let further into the temple and taken into a meditation chamber.

"I am Over-Patriarch Kao. How can I help you? I understand it is a matter of faith or that you need a oathbinder?"

Flaust states, "We need background information on three adventuring groups: The Red Tigers Adventuring Troupe, The Black Blades, and The Black Dragons. We also need to know about the Blight Witches and Sirden the mage."

"Patriarch, how is this a matter of faith? The functions we provide here include healing, truthtelling, oathbinding, and providing the normal services that all temples provide. Brokering information is not one of our functions here. I'm sure Alemi will guide you to that which you need amongst those of The Wold who concern themselves with such actions. Good Day......By the way Patriarch, we are offering daily classes of renewal for those Patriarchs who feel that they need a refresher course or two."

Below-The-Line (OOC) Comments 
Friday October 10th, 1997 5:30:40 AM

Jerry says: We still didn't receive turns from some people. I hope there wasn't a mixup somewhere.

Jerry says: New rule, all characters must stay together. This takes way too long to run. Sorry, but it's just too difficult to send out three turns: one to the group, minus JK and John. And one to each of them separate. Plus it puts JK in a difficult situation, since he has to know what's going on with the other groups to DM his turns and then pretend he doesn't know when he's sending his turns to me.

Jerry says: I've received a couple of complaints about Nonam and Onrad speaking more than their fair share during a turn. Considering that some of you send in multiple paragraphs most days, not that they all see print sometimes, I don't see the problem. We do use those characters as filler in the conversation. Sometimes it is difficult to tie all the various turns you send in together into one cohesive whole. That's the reason Onrad made his entrance in the first place. JK discovered that it was very convenient to use Jus in this way when John was in the process of moving. So when Jus started back up under John's control, we began using our characters for that purpose. Also it let us play when the other was DMing their turns. Don't worry, JK and I are twice as hard on each other as you guys. Witness the way he had me enter falling down a staircase. So there's the explanation. If you guys feel that I should, I'll drop Onrad and use Theory for that purpose, but it is very convenient and helpful to have a character to help mold the conversation and bridge the gaps.

Till tomorrow,

Jerry


The Great Sight Seeing Tour: Turn 10 (for Jus since he's alone) 
Monday October 13th, 1997 5:00:40 AM

Gareth hurries to catch Nonam. He catches a glimpse of him as he turns right from "The Straight Way" onto "The Bottom of the Sea." When Gareth arrives at the corner and looks, Nonam is nowhere to be seen.

Gareth joins the other group saying "I lost him. I wonder why he didn't wait?".

Jus decides Nonam probably just wants to enjoy the city on his way to the Mage's Guild. So, he waves goodbye to the others and hurriedly continues down "The Straight Way

You descend two levels alone for the first time in the big city and push your way through the crowds to the east wall and then to the north. There facing east is a beautiful wooden building. The placard over the door states "The Manor of the mage." The symbol is of a mage standing tall over a precipice with staff outstretched and a series of magic missiles exploding from his other hand. You smell tobacco and other more exotic smells coming from inside.

As you enter, you see that the place is very comfortable looking with a tavern in front and a lounge with couches etc. over to the right overlooking a huge bay window with a great view of the lake beyond the wall.

There are several mages dressed in traditional dress in the lounge playing chess using some form of kinetics. The pieces seem to come to life and move by themselves.

In the tavern the shadows are long and comfortable. The place contains 20 some odd patrons, all of whom look like normal citizens of the Big Float.

Below-The-Line (OOC) Comments 
Monday October 13th, 1997 5:30:40 AM

Until you rejoin the group, you will not be receiving the normal turn that goes out to everyone, but a private turn that goes just to you.

New rule. All characters will stay together to the point that I only have to run one turn. I realize it's putting a limit on what your characters can do, but time is a constraint. Also it puts a damper on the fellowship when you're not hearing from everyone everyday.

Everyone must be at the bathhouse by 3:00pm in two hours or else....:)

See ya tomorrow.

Jerry


The Great Sight Seeing Tour: Turn 10 
Tuesday October 14th, 1997 5:00:40 AM

The Great Sight Seeing Tour: Turn 10 (Nonam's turn because he's alone)

(Jus' turn sent to him separately.)

(All others did not send turns so they passed a turn while the other two received an extra action.)

Below-The-Line (OOC) Comments 
Tuesday October 14th, 1997 5:30:40 AM

Jerry says: When you receive Thurs. night's turn, it is due on Friday night. Not Saturday. Not Sunday. Friday. As I have my local D&D game Friday night, I may not run the turn until Saturday, however, the turn is due Friday by 7:00. If it comes in later, but before I run the turn then great, but you're taking a chance that I may run the turn late Friday evening.

Jerry says: The only turns I received were from JK and John. Since they were out on their own, I caught them up to rejoin the group on Monday evening. They will receive 100xp for sending in their turns on time.

Jerry says: I thinking that we can run the live game next month if we have at least three people playing.

This presents the problem of having these "live" gamers leave the party each month and then return. This would also make it hard in another aspect, because we'd have to finish what we were doing each month so it wouldn't leave those out who chose not to play in the "live" game.

However, I do have a possible solution. After the email group finishes up its series of short adventures in the Floating City, we could declare that the group is going to take a certain amount of time off, say 5 months. During this time, characters could go visit home, become one with the forest, go on a pilgrimage, do research, etc. Also during this time, the "live" games could occur.

Until we take a first "game time" break, we could say that the "live" games we're playing WILL occur during this future time. It's not perfect, in that the "live" players will be receiving XP's for something that hasn't happened yet, but it all works out in the end. After we arrive at this place in time where we decide to take a break, we can say that all "live" games TOOK place BACK THERE in that last time off, which seems to me to work better.

Does this make sense? What do you think?

To repeat, it's not a perfect system, but it keeps us from having to role-play the exits and entrances of the players who choose not to play in the "live" games; or vice versa it keeps us from having to role-play the exits and entrances of the players who do choose to play in the "live" games. We will give experience which can be used immediately, knowing that it all works out in the end.

Players who choose not to play in the live game could earn experience to make up for the difference if they wanted to by just mentioning that they wished to do so. There is always things to do as the campaign continues to expand. Since we'll be playing for four hours online, four hours of helping me with some aspect of the campaign could be equivalent to the four hours online each month. Of course you could choose not to do either and that would be fine as well.

Comments? Responses? Suggestions? Ideas?

Jerry says: I'm thinking of an xp reward for people who go all week without missing a turn. It would work similar to the on time reward that I use in my local game. All who have missed no returns, would receive a bonus of xp and gold, the same amount of each. Also I would roll percentages for all involved and the winner would receive either a healing potion or another potion, according to a system of charts that I have set up. There's even a VERY small chance of something better.

Comments? Responses? Suggestions? Ideas?

Jerry says: I'm thinking that there could be an on time roll for those who attend the online game as well.

Comments? Responses? Suggestions? Ideas?

The next turn is due Monday at 7:00pm cst.

Jerry


The Great Sight Seeing Tour: Turn 11 (Jus) 
Thursday October 16th, 1997 5:00:40 AM

Openly impressed by all he sees, Jus looks around at everything. He pauses, looking at the players, assessing the race of those involved. Jus then goes to the barkeep -- if one is available. "Excuse me. Might I ask a few questions? I am new in the town and would like to know about the guild."

The barkeep answers, "Good evening stranger. I am Fyrian. We don't really have a 'guild' as such here. Calling the loose comradeships that we have a guild is somewhat of a foo-pah. We have monthly exchanges here where everyone brings something to trade. We have weekly seminars, very informal. Anyone may sign up to hold one....or not. All are welcome to attend...or not. Mages have a tendency to hang out here, because we don't allow any of the 'uncivilized things' that happen at other bars to happen here. I won't go into our defenses, but let's just say there are some and they are sufficient. Feel free to hang out and enjoy yourself."

Jus talks to anyone willing. As things progress, he works into the conversation a few other questions he has:

You meet a illusionist named Andrei the Gross. He hails from Ilthmar, but has lived here the last 20 years or so. He claims to have a tower on the Northeastern Slope of Shadow Mountain. He invites you to Exchange Night five days hence and notes that the theme for the night is "Magical Food." He tells you to concoct something that fits the theme and bring something to trade.

You throw this into the conversation:

"I met one guy named Sirden. Seems to be working on some potion -- bug repellant I think he said."

He laughs and says, Yes, Sirden is a alchemist. He's always brewing something or other. He doesn't take enough precautions though. I half expect to hear someday that he has blown himself up like the chap up by Edenmoor. Sad story that.

You also meet a very impressive mage, named Nikar the Insolent. She lives in a warehouse on the merchant level. "More room for the money that way," she explains.

You are later told by a mage named Endara the Unbreakable that she is probably the most powerful mage in the city. She adds that Nikar can be very personable, but it's an act. In her heart, she is full of vengance and the need for revenge against all the types that 'persecuted her and hers.'

You catch the names of the two playing chess: Dreyfuss the Shroud and Ludeke the Embracer.

Nonam never shows.

Before leaving, Jus says goodbye to all; saying their names again and trying to imprint them on his memory.

Below-The-Line (OOC) Comments 
Thursday October 16th, 1997 5:30:40 AM

<John speaking> So Jus can run rejoin the group, and Jerry can do a single turn, here is all of Jus' actions in one turn (understanding it may take more than one of the other group's turns). If you want to reply once, or break into multiple turns, fine whichever way. I can even take the next and wait a couple before rejoining with the others. Jus wants to buy one or two spells before he re-joins, so if it is possible, I may need another turn to see what is available.

Jerry says: Seeing that your other questions were either answered or became irrelevant, I decided to cut them to save your reputation. [evil grin]

I'll have you join the others on Monday.

Jerry


The Great Sight Seeing Tour: Turn 11 (Gareth) 
Friday October 17th, 1997 5:00:40 AM

<< Gareth says "Let's go back to the Giggling Ghost and ask the ghost about this Helo and the Red Tigers. We could also get info on the witches as well. I still think if we get good info we should go get the ring BEFORE we meet this new party. I don't want to owe them anything." >>

As far as going to the Giggling Ghost. I'm going to place everyone at the Bathhouse on Monday, so as to get the group back together. I will however, because I'm a nice kinda guy, let you do this now on the way. Note that you do this by yourself, because the others don't have a chance to say whether they want to or not.

Tomorrow, you will meet up with the others at the bathhouse entrance. ------------------------------------

Daphne tells you that there are several groups in the Floating City that are trustworthy. Among these are Orion and the Blue Sapphires a group that the Gold Dragons rescued from the Elemental Plane of Water, and the Red Tigers a group of mostly "little people" from the Halfling Villages of the Red Hills. The Red Tigers, in her opinion, fast approaching "Dragon" status, the ultimate goal of most neutral and good aligned adventuring troupes. Helo, due to her charisma talents, is usually their spokeswoman. Her reason for meeting you is to formally welcome you to town, and answer your questions.

She doesn't know much about the witches except that they are always scheming after one magic item and then another. They live in a opulent estate on Gold Level. They are evil by reputation and it is claimed the demon that gives them their powers is none other than Pantheon (info about Pantheon is common knowledge). Daphne has never seen them as they have never frequented the Giggling Ghost.

Daphne closes by saying that she doesn't specialize in information and would appreciate it if you wouldn't involve her in these things. She doesn't want to bring any repurcussions upon Happy's Tavern. She suggests that you ask Helo for information in the future.

The Great Sight Seeing Tour: Turn 11 (Nonam) 
Friday October 17th, 1997 5:30:40 AM

Nonam is going to scout out the Blight Witches' as we discussed.

Below-The-Line (OOC) Comments 
Monday October 20th, 1997 5:00:40 AM

Introduction from The Jericho: I felt the party needed a source of reliable information and chose Helo of the Red Tigers Adventuring Troupe to fulfill that role. As a female and a desirable one, I felt that her view on things would be a rewarding way to approach the information game. Plus it nicely plays the morality card.


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