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The Sentinel Head


DM Kent (enough is enough already or too many Sahuagin spoil the battle)  d20=19 d8=7 d20=3 4d20(18+18+1+13)=50 2d6(4+1)=5 3d20(3+10+10)=23 2d20(17+13)=30 d8=3 3d3(3+2+3)=8 3d20(11+18+13)=42 d20=2 d20=11
Tuesday February 29th, 2000 1:45:59 AM

As Branze makes his suggestion that they fall back several things happen. First the door, finishes raising and more sahuagin run in with weapons at the ready. Secondly the head has reached the original level and seems to be lowering more. Borbo is no more to be seen as the pond swallows him up again. K'isst manages to parry her opponents strike and retaliates with one of her own that momentarily sends the sea devil to one knee, K'isst relaxes for a moment and realizes too late that it was a sham as her opponents weapon slams into her side for 7 points. Sedar starts to back up and sees one Sea devil holding off two more and watches for a moment more as one of its opponents is decapitated. As Sedar tries to back up though, he realizes that there is a slight problem with that plan. There is nowhere for him to back up to as Draax's fill in behind Sedar and S27 steps up to attack Sedar but misses badly. Branze, Draax, and Rond all manage to back up a bit while fighting but their opponents keep pace with them and now Rond is all but surrounded by four sea devils. Branze still faces 3 and Draax now only faces 1 as his last attack finished off s14. Rond is hit twice for 5 points while s11 tripped over the dead s1 and stabbed S15 for 5 points. Branze's opponents all miss, while Draax takes another 3 points as he is hit with S28's wicked looking sword. S7 & S21 think they have figured out which Arien is the real one and both attack the same Arien and another double disappears. S8 attacks as well and misses due to indecision. S19 having had its fill of being used as a pin cushion is twirling a barbed net around and over its head and lets it fly trying to snare Bill but forgot to take into account that Bill is somewhat shorter than most and the net goes flying over Bill's head and hits the wall. S26 attacks Sedar's new friend and misses still stunned that one of his own would change sides like that. Arien goes to reach for his bow and realizes that he is much to close for bow work as his opponents are sword and trident length away.

Sedar  d20=10 d20=6
Tuesday February 29th, 2000 5:53:59 AM

With no place to go, but through the sea devils in his way, he draws his steel. Short sword and dagger come into play. Spinning for a counter attack, he fails to do damage in his haste to regroup with the others.

Branze Bones  d20=8 d20=9 d20=18 d4=4
Tuesday February 29th, 2000 7:33:59 AM

"Get back to back warriors make a place for teh mage. Get that airy water spell ready. We need to group up we need to get together and keep as many off us as possible, hurry to me." he says as he moves towards Ronds back and begins the formation of a circle. Making two quick sword strokes as he leaves, and slams the front of his shield into the front of another clearing the path to Rond.((4 points from shield punch, ac goes down 2 because of move following round.))

K'isst  d20=7
Tuesday February 29th, 2000 7:41:59 AM

K'isst suddenly deciding that Borbo's body cannot be left to this fate, dives into the water and attempts to free the body. She switches to breathing air as she struggles with the effort. She thinks to herself that she has about a minute or two to work on this before she will have to give it up and go for the head as it lowers to a reachable level. Being dead, she doesn't worry about the condition of the body and jerks and pulls trying pull it free. (Made voluntary strength check of 7 which succeeds by 11 plus 2 super strength categories.)

Draax  d20=19 d8+4=10
Tuesday February 29th, 2000 11:22:59 AM

Draax looks at #28 with hatred in his eyes and slashes the creature across the chest (10 Dmg).

Ari  d20=18 d10+1=6
Tuesday February 29th, 2000 10:35:59 PM

(ooc I'm going to need help on this one). Rond begins a sweep starting with s24 and working his way counter clockwise. (AC -1 for 6 pts of dam). Then if possible, Rond will meet up with Branze and go back-back.

Arien 
Wednesday March 1st, 2000 1:07:59 AM

Cursing when he realizes his mistake Arien begins to backpedal to a more defensible location keeping an eye on the Sea Devils the entire time.

Bill Troublefinder  d20+1=14 d20+1=17 d6+1=6 d4+1=3 d3+1=4
Wednesday March 1st, 2000 7:42:59 AM

"Nuts to you, net man!" Bill says, as he slashes at the sahuagin (S19) with his short sword (6 hp damage), and follows through with a sharp thrust from his dagger (rolled d4+1 by mistake, then d3+1 - but will stick with first roll, for 3 hp damage). "You have been bad to my people."

DM Kent (circles within circles)  18d20(17+8+3+13+10+13+12+9+7+10+9+3+14+18+19+11+10+14)=200 2d20(15+17)=32 d3=2
Thursday March 2nd, 2000 12:36:59 AM

Rond and Branze manage to get back to back and then see that they are totally encircled by 8 Sea Devils. Sedar finally is able to move and manages to get back to back with Draax but they are surrounded by 6 Sea Devils. Two Ariens manage a hasty retreat and are able to get their backs to a wall and Bill to one side before they are surrounded by 4 Sahuagin. K'isst having made her decision to go after Borbo's corpse dives down and finds she has no problem getting him loose with one tug. The charmed Sea devil attacks his opponent and connects for 4 points and then in return is severely injured himself when struck back for 10. All eight foes come at Rond and Branze and most end up getting in each other's ways. However Both Rond and Branze are hit for 4 points each. The six surrounding Draax and Sedar also all attack and all miss. The four on the Ariens and Bill attack and Arien's last double vanishes as it is struck.

Rond  d8=4
Thursday March 2nd, 2000 2:32:59 AM

"I'll do my best to help, but no guarantees!" As Rond pulls out a healing potion and takes a sip, restoring the points that were just taken from him.

K'isst 
Thursday March 2nd, 2000 5:15:59 AM

K'isst comes to the surface letting Borbo's body float away from the pillar towards the door (thus preserving his actions) Gasping for breath, he yells, "Bill! Borbo's body! There! Floating! Get it! All together guys, I'm going for the head!" Shaking the water out of her hair, K'isst then turns looking at the pillar hoping she has timed things right. If it's within reach, she takes a weightlifting breath and mutters, "Donyra aid me!" Then she reaches for the head, hefts it, bumping up against the pillar as she does so with her leg trying to hit the lever to begin closing the door. If successful, she begins moving as fast as she can toward the exit. "AARRRRGH! Coming through!!!" (I'm letting you make the rolls Kent, since I don't know what rolls you will want. And that will be faster as well.)

Arien  d4+1=4 d4+1=4
Thursday March 2nd, 2000 5:26:59 AM

Arien looks for a weakened opponent, ideally the one hit before. If he finds one he will nail that one with 2 magic missiles, otherwise he will just blast the closest one. The magic missiles strike for a total of 8 points of damage.

Sedar of the long odds  d20=18 d20=4 d6=2
Thursday March 2nd, 2000 5:40:59 AM

"Just like Wardd to put us at these odds " as he lunges forward with his short sword (2 dam). his charmed ally gets in the way of his dagger(misses).

Brother Branze Bones doomed of Domi.  d20=18 d8+3=8
Thursday March 2nd, 2000 5:50:59 AM

"Rond, dispute are differences it has been a pleasure to fight with you as the guardians of Windhorn." he shouts as he looks forward at the impending doom they face in the wave of overwhelming odds. "Domi guide my blade." but his god doesn't here as the amount of foes pressing on him is to much to handle. He does hit the most damaged sea devil around him, though for 8hpd.

Bill Troublefinder  d20=18
Thursday March 2nd, 2000 8:52:59 AM

Bill hears K'isst shout for him to get Borbo's body, and he glances in the direction of her voice. Borbo's ... body? "No. No. NO. NOOOOOOO!!" He disengages from the sahuagin he has been facing, running between him (S19) and the adjacent sea devil (S7). Feet having splashed in the water, he parries (18+1), then cuts, running towards Borbo's damaged remains, and pulls him with all his might back toward the door.

Draax  d20=15 d20=15 d8+4=7 d8+4=11
Thursday March 2nd, 2000 11:27:59 AM

Draax concentrates on taking out the opponents one at a time. He continues to direct his attacks against S28 hitting it across the chest with the first hit and across the neck on the return swing (18 dmg total).

DM Kent (circles within circles)  14d20(8+15+9+4+20+7+4+20+16+1+14+15+6+13)=152 2d20(20+13)=33 d20=7 d20=18 d20=11 d20=18
Friday March 3rd, 2000 2:19:59 AM

Branze's attack is just enough to bring s24 down but he and Rond still face seven opponents and s9 hits Branze(15) for 4 points of damage. S29 takes a swing at Rond and connects with his forehand swing (20), catches him again on the back swing (20) and misses as he goes for the kill (7) for 12 points of damage. Sedar's attack cuts straight to the heart of the matter and kills s8 and Draax's attack does the same to s28. Their remaining three opponents take advantage of their numbers and attacked. S31 hit Sedar with a vicious strike (20) and again with a 13 for a total of 11 points. S33 also hits Sedar (16) for 4 points. As Draax tries to pull his sword out of s28's body he is attacked by s27 which hits for 3 and s13 which fumbles when bumped by Borbo's body and drops his weapon. Arien blasts s19 with two magic missiles and aids in Bill's scooting thru to claim Borbo. However the remaining opponents now faced with only one Arien have a pretty good idea what they should aim for and both s32 and s21 hit Arien (15, 13) for 10 points. K'isst frees Borbo's corpse and sends it toward the shallows and then goes for the levers and the head (dex rolled 13 and 18), she manages to kick the correct lever and the door starts to drop yet again. However as she goes to maneuver the head her grip slips and the side of her head comes into contact with the statue. She feels a jolt shoot through her body Save vs magic at a -3 (rolled 18+3 =21) and she loses consciousness strangely still stuck to the head. Borbo manages to dodge thru s7 and s19 and Parries s7's attack. He gets to Borbo's corpse and sees that he is very, very much dead. He starts to drag him backward, but it is slow going and even bumps into s13 on the way.

DM Kent (You light up my life......)  14d20(8+15+9+4+20+7+4+20+16+1+14+15+6+13)=152 2d20(20+13)=33 d20=7 d20=18 d20=11 d20=18
Friday March 3rd, 2000 2:29:59 AM

Now as K'isst becomes part of a not so modern piece of art work and the rest of the party inflicts wounds and has wounds inflicted upon themselves something very very weird happens. There is a sudden burst of scintillating light as the Sentinel Head rises into the air, taking K'isst with it. It reaches a height of about 15 feet above the water and then a very soft, deep and well projected voice echoes throughout your body and around the room." BE CALM, BE STRONG, LEND ME YOUR STRENGTH, YOUR DESIRES, LET YOUR HATRED FLOW FROM YOUR BODIES TO ME, LET US BE AS ONE. (all roll vs int. or wis. whichever is better)

Bill Troublefinder  d20=15 d20=12
Friday March 3rd, 2000 4:10:59 AM

"Excuse me," he says to S13. [Rolled 3 under Int, 5 under Wis]. Bill thinks back to the annual rituals of renewal of his community before the Sentinel. And is sad for Borbo. He looks around to see what effect the Sentinel's call has on those in the cave, and tries to figure out what to do next... as he pulls Borbo further out of the water.

Rond  d20=20
Friday March 3rd, 2000 5:07:59 AM

Rond crumples to the ground, unconscious, and bleeding from several cuts. (did not make any wis/int roll, unless he has a temp boost! :) )

Branze Bones  d20=2 d20=17 d20=4 d8=6
Friday March 3rd, 2000 6:48:59 AM

::makes wisdom by 15:: "Rond. This battle shall not be won so easily Sea devils." he says launching into attack forms.((second 2 twenties)) Striking once he delivers a nasty wound to the one that hit him. ((9 points))

Sedar  d20=5
Friday March 3rd, 2000 3:48:59 PM

As the damages take their toll on the half-elf, he falls to the ground. his vision fails and the last he sees is his enemies standing over him. Everything goes black ........... a strange buzzing in his ears. He wonders ....

Arien 
Friday March 3rd, 2000 6:46:59 PM

Arien slumps against the wall and slowly slides down it leaving a trail of blood. He watches the head for a bemused moment and its words echo in his ears as he slips into the murky depths of unconsciousness.

Bill Troublefinder 
Saturday March 4th, 2000 9:25:59 AM

Just then, he recalls that Borbo wore a ring of invisibility. If the ring is there, Bill will remove it, place it on his finger, and twist it as the Dread mage who once wore it did to activate it. {Bill observed this during the time he had infiltrated that group to spy on them, as well as in the temple of Donyra.} And he will leap aside to move away from the slashings and thrashings of the combatants. Then visit his fallen companions, and look for potions of healing to pour down their throats (there should still be about a dozen or so vials scattered among members of the party). He goes first to Rond, then Sedar, then Arien. His mind racing, he considers if there is a way to touch the Sentinel's head. "How do I lend it my strength?" we wonders. And prayers to the gods arrow skyward.

Draax  d20=14
Saturday March 4th, 2000 1:22:59 PM

Draax gets ready to attack S27, but stops as he hear the voice and it message (fail Int by 1). He begin to talk to himself. "Be calm, be strong, lend my strength, my desires, let my hatred flow, be as one."

DM Kent (the upright citizens) 
Sunday March 5th, 2000 2:35:59 PM

As Branze finishes his final attack and Bill searches Borbo for the ring, finding nothing, The Sentinel Head and thus K'isst start to glow. Seven, what can only be called bands of light emanate from the Head and directly seek out and envelop the heroes of the Hamlett Branze and Bill feel a calming sense of well being flow thru them, get back 4 hps, and find they are frozen where they are. The voice is repeating its litany over and over. Sedar, Rond, Arien, and Draax start to collapse into unconsciousness, when they feel themselves wrapped in this blanket of calm safety, get back 4 hps, and while not totally aware of what is going on you feel the head's voice throughout your bodies. A Band of light also approaches Borbo, wraps around him for a moment and then retreats back to the head. All of this happens in mere seconds and then suddenly red rays of power start emanating from the Sentinel head's eyes and all six of your hands. Whenever one of these rays touches a live Sahuagin, it is destroyed in a few fiery moments. In less time than it would take for you to say all of your names, all the Sea Devils are dead and vanished. The only things remaining are the body of your fallen companion Borbo, the head which is now resting on the floor, with K'isst lying next to it having been released as the head went quiescent. You all are conscious and remember everything that just happened. the water has started to recede, the door is closed and the pillar top is level with the water.

Branze Bones  d8=2 d8=5
Sunday March 5th, 2000 3:51:59 PM

"Praise Domi for the miracle." he says as he takes out a potion of healing and cast a quick prayer upon his person.((got back 10 hp)) "Now before more Sea devils show up lets get the head and blow out of here." he says as he quickly heads over, looking down at the slain halfling. "You will be remembered and praised in the halls of Domi for bravery in battle."

Bill Troublefinder 
Sunday March 5th, 2000 8:03:59 PM

"Whoa... wow..." Bill just stands there for a few moments, his skin tingling and a sense of awe washing over him. He sees Branze walk over to Borbo and say something, but he doesn't seem to comprehend what the warrior cleric is saying. He is sure it is something nice. He looks around, and sees his companions beginning to stir. He walks over to K'isst, and gently shakes her.

Sedar of poor health 
Sunday March 5th, 2000 8:37:59 PM

Slowly getting to his feet, barely aware of what's happening. He hears Branze speak of getting the head and leaving. he staggers to lend what little support he can. Trying to figure out what just occurred, he asks of anyone ... "?"

K'isst the Dreamer 
Monday March 6th, 2000 5:08:59 AM

As Bill gently shakes her she in her strange dreamworld answers "No mother, I already washed the dishes...Oh, it's you Bill...sure I like you too....marry you!...well I don't know..." Then her eyes flutter open. "Oh Bill. Are we dead? I was having the strangest dreams."

Arien  d8=6
Monday March 6th, 2000 8:12:59 AM

Arien opens his eyes and blinks them in wonder. Where were the Sea Devils? What was going on? He stands up and grunts in pain. He quickly quaffs another dose of healing potion and sighs as his pains and aches fade. He looks to the others and asks, "Now what?"

Draax 
Monday March 6th, 2000 9:59:59 AM

Draax gets back to his feet a little scared and very excited. "Did what I think just happened actually happened or was it only a dream?" He looks around and sees all the bodies of the fishmen gone and realizes that it was not a dream. "I am not sure what just happened, but I agreed that we should move the head while we have the opportunity."

DM Kent (the upright citizens part 2) 
Monday March 6th, 2000 2:39:59 PM

As you all get up and start wondering if you were dreaming or not you hear in the distance the very familiar sounding chiming of a gong. It is struck once and then silenced. The door is still closed and the water has receded to its original level. K'isst as she wakes up also feels refreshed and has regained 4 hps as well. You all now must decide how you are going to get the head and hammer back to where they belong.

Bill Troublefinder 
Monday March 6th, 2000 7:05:59 PM

"H-hi, K'isst." Bill blushes at what she was saying. "Oh, no, we're not dead. Far from it! The Head saved us." He goes over to the head, and with a measure of reverence puts out his hand to touch it, and says, "Praise be to Donyra, Alemi, Domi, and our own dear Sentinel Head ... Oh, and to anyone else who helped out," he post-scripts. "No, Draax, it wasn't a dream. I was awake the whole time. You were, too, weren't you, Brother Branze? Hey, Sedar, you okay? Arien, I've never seen so many of you before. Sorry I left you there alone with all those sea devils. I guess I wasn't thinking too clearly. Rond - hey, Rond, you look kinda dazed." For those who were unconscious, Bill quickly relates what he saw happen with the Sentinel Head and the destruction of the Sahuagin.

K'isst the Dreamer 
Tuesday March 7th, 2000 4:02:59 AM

K'isst, still somewhat shaken stumbles and sits down on the floor. "What's that gong mean? And where's one of those floating disk thingees like the one we used on Mengor when you need one? Ow, my head hurts." She cradles her head between her legs and rocks slowly back and forth.

Sedar of poor health 
Tuesday March 7th, 2000 5:40:59 AM

Making his way to the statue head as he hears Little Bill recount the last details of the battle. "The lever on the right opens the door ..... I can't tell which direction the gong is coming from, but let's move towards Atomos' place. If we can get the head to there ... he should be able to help with the last bit of the journey." then tries to help any who will move the head.

Arien 
Tuesday March 7th, 2000 6:24:59 AM

Arien approaches the head and gives it a shove to try to gauge its weight, looking at the others he says, "This ain't gonna be fun."

Branze Bones 
Tuesday March 7th, 2000 7:11:59 AM

"It is time we leave this place. We will need to work together dragging the head, or putting it on carrier to do so, if we lay out cloaks and use the sea devils tridents perhaps we can make a sleigh for the heads weights." he says beginning to work on the strange creation usually reserved for pulling dead soldiers off a battle field.

Bill Troublefinder 
Tuesday March 7th, 2000 7:43:59 AM

Bill says, "So we need to take the Head, and we're not gonna leave poor Borbo behind, are we? I wonder if there are any boats around this island. Atomas' cave is about five miles away." The halfling looks around the cave again. "Hey, I'm gonna see what's under the water here." And he wades into the water, slips beneath the surface, and begins to explore below.

Bill Troublefinder 
Tuesday March 7th, 2000 7:49:59 AM

Just moments after submerging, Bill's head pops up above the surface of the water. "I forgot to tell you. Or did I? Back in the temple room, when I tried to take the hammer back, I actually made it -- I saw Atomas standing there, big like always. But the shark being was trying to get into my mind, and I had to concentrate on keeping it out, and so, well, 'Pop!', and I was back here, with a bad bad headache." Bill nods his head, his explanatory duties done, and resumes his underwater search.

Draax 
Tuesday March 7th, 2000 9:14:59 AM

Draax goes over to the head and gives it a push. "There has to be some way for us to move the head. I wonder how the sea devils got it here." Draax looks around to see if anything catches his eye before turning the ring and going into the water with Bill to look.

DM Kent (pushing and shoving)  d20=10 d20=15
Wednesday March 8th, 2000 2:17:59 AM

As Arien and Draax push at the sentinel head they realize that it only looks heavy. or maybe it is but when the push on it, it moves easily and without friction about 1 inch off the ground. As Bill goes into the dark water, he notices two things. First like the other water, once under or in it the water is remarkably clear and second there are many dark areas that might be openings in the distance.

K'isst the Dreamer 
Wednesday March 8th, 2000 5:24:59 AM

K'isst upon hearing that the head moves, rises and then finds herself unable to make a decision. Still a little befuzzled, she turns to Bill and says, "Bill what should I do?"

Bill Troublefinder 
Wednesday March 8th, 2000 8:11:59 AM

Bill's head pops up, and he treads water, "There might be some openings, here," he announces. "Maybe we can take our beloved Head out through the back door. Kinda roll it along the bottom, or something. We might not want to go back the way we came in, what with the gong going off again, and all." He then looks and sees Draax wading in the water toward him, and K'isst's head swinging around to look his direction. "Hi. Everything okay?" He blinks a few times, better to get the water out of his eyes. "Want Draax and me to check out the dark places here?"

Draax 
Wednesday March 8th, 2000 10:04:59 AM

Draax is very surprised when he pushes the head and it moves. "I think we can carry it especially in the water." As he swims toward Bill he hears Bill's question to K'isst. "Sounds like a good idea to me Bill. Now that we know we can move the head, we just have to find a way out."

Branze Bones 
Thursday March 9th, 2000 1:39:59 AM

"Lets just push it out the way we came, quickly get off this island." he says cleaning blood of his sword. "I have access to Domi's ability to heal twice more, and of the 30 healing potions we acquired im quiet certian we have stock remaining lets get to fealing battle ready and then get out of here. The dragons may have already done enough damage to make the village feal it for years to come.

Sedar of Much better health  d8=3 d8=7
Thursday March 9th, 2000 3:25:59 AM

As he sees that the head is magically light, he stops for a moment. Rummaging in his satchel he pulls out his last two remaining potions and drinks them whole heartedly. (10 pts, returned). Feeling much better he takes charge of pushing the head. "Down through the water might be better than a room full of sea devils. .... or not ..."

K'isst the Dreamer 
Thursday March 9th, 2000 4:50:59 AM

K'isst looks back and forth between Branze and Bill. Then without hesitation, she gets up, and with her strength returning, overcomes her fears and again touches the head gently pushing in the direction Bill indicated.

Arien 
Thursday March 9th, 2000 6:14:59 AM

Since Arien already took care of his wounds he lends his strength to moving the head.

Rond 
Thursday March 9th, 2000 1:38:59 PM

After spending several minutes of just staring into space, animation returns to Rond (ooc got back in town! :) ). Groaning aloud, " I need to take some time to heal, by whatever means."

DM Kent (at odds) 
Thursday March 9th, 2000 4:23:59 PM

with Arien pushing on one side of the head opting for going back the way they came in and K'isst pushing on the other to try to go where Bill is indicating might be a way out, the head goes no where fast. Just as Rond speaks about the need for healing another single Gong strike is heard.

Bill Troublefinder 
Thursday March 9th, 2000 7:17:59 PM

[OOC: It didn't seem from Arien's post that he was pushing against K'isst. 'He lends his strength' implies a cooperation, not a contrary action.] Bill says to Brother Branze, "Say, don't you have one of those, whatchmacallem, divination spells? Maybe you can ask which way would be best. But I'm gonna check this one out." And he dives back down, heading toward the underwater dark spot furthest to the left.

Sedar 
Friday March 10th, 2000 6:08:59 AM

stands back for the moment trying to sort out who will win this 'push of war'

DM Kent (pushing and shoving) 
Saturday March 11th, 2000 9:15:59 PM

[oops got Branze's post and Arien's actions mixed up] Anyway where/what are you all doing?

Draax  d8=6
Sunday March 12th, 2000 2:16:59 PM

Draax takes another portion of the extra healing potion that he took earlier (6 points). While Bill is searches under the water for a way out, Draax will go back to the door they came through to see if it opens.

Arien 
Sunday March 12th, 2000 9:39:59 PM

"Well we've got a few options here, we can try going back or forward, let's consider this. We know for sure we can go back but it sounds like we would be having company. On the other hand we don't know for sure if we can go forward plus if we were fighting Sea Devils it would be in their home environment, giving them the advantage. But it could conceivably be a short cut too thus cutting down on the time it takes to get out of here. I'm newer at this high adventure stuff so I'll let you more experienced types take over from here." Arien leans against the head waiting for the others to decide.

Rond  d8=7 d8=2
Monday March 13th, 2000 12:01:59 AM

Rond finishes off the potion he had pulled out prior to unconsciousness.

Bill Troublefinder 
Monday March 13th, 2000 2:45:59 AM

Bill continues swimming to the leftmost dark spot.

Sedar of Action 
Monday March 13th, 2000 5:19:59 AM

As no one seems to want to decide. The mage takes hold of the head and begins pushing it after the happy go lucky little fellow who just dived into the water (Bill). "let's go Arien" prodding his fellow mage to help out.

K'isst the Dreamer 
Monday March 13th, 2000 6:04:59 AM

K'isst continues to push after her friend Bill. She is still kinda oblivious to what is around her and didn't notice the pushing in the opposite direction. Her thoughts are muddy and unclear first taking her to one place and then another. Slowly they begin to clear.

Branze Bones  d8=3
Monday March 13th, 2000 6:11:59 AM

::sucks down another healing potion:: "Ah starting to feal good again. Lets get out of here, i have no way to speak with Domi today. In fact alls i can do for rest of this day is heal once and chill and oppenants metal. Let us leave by whatever means nesacary. I say we go the way we came, we know there is no traps and we know which way each turn leads. With the head as easily moveable as it is we can easily engage, what ever we face quickly, swim by and then have the engagers try to out swim the sea devils using are magical cloaks rings and helms. And hopefully it will not come to fighting anymore if the head did that to over 2 dozen it will easily frighten off lessar sea devils i hope.

Arien 
Monday March 13th, 2000 11:19:59 PM

Arien surreptitiously rubs the place where Sedar poked and glancing at the other mage mutters something about people who poke. With a sigh he slowly starts pushing on it muttering again under his breath about this not being in the job description.

DM Kent (pushing and shoving) 
Tuesday March 14th, 2000 1:45:59 AM

Bill sees three openings ahead of him under the water. Two are blocked with lowered iron gates the other is wide open and sooooo inviting. The others with the exception of Branze start pushing the head into the water after Bill and Branze is son speaking to the backs of their heads as he looks back toward the way they entered.

Bill Troublefinder 
Tuesday March 14th, 2000 2:00:59 AM

[OOC: So, left-center-right: which opening is open?] Bill checks the two grates with bars over them to see if there is a way to get them open.

Bill Troublefinder 
Tuesday March 14th, 2000 7:46:59 AM

["two grates with bars over them"? - try two gated passageways]

Draax 
Tuesday March 14th, 2000 11:16:59 AM

Draax waits to see if Bill found a way out.

K'isst 
Tuesday March 14th, 2000 2:48:59 PM

K'isst pushes for all her might towards the unbarred opening. When she gets there she stops and waits for Bill. "Are you sure this is what we should do, Bill?"

Sedar the mage 
Tuesday March 14th, 2000 3:41:59 PM

Quickly pushing the head, although unable to match K'isst's strength, he continues as best as he can.

Rond 
Tuesday March 14th, 2000 4:09:59 PM

Rond lends a hand as he is able. Provided there is enough space.

Bill Troublefinder 
Tuesday March 14th, 2000 8:34:59 PM

Bill signals to surface so they can talk. While bobbing in the water, he says to K'isst and his other friends, "Well, as far as we know, most of the sea devils who attacked us came through the open tunnel," the halfling says, indicating which one it is [Mr. DM: Left, right or center?]. "Maybe there are more there. Maybe one of the closed passageways would be better. Maybe the gongs we heard were signs that some of our friends have arrived back in the temple. In short, I don't know. I just wanted to see what was down here before we left. I'm open to suggestions. Maybe the levers by the pedestal can open or close these gratings. You know there've gotta be more sahuagin whichever way we go, and lots of us are kinda hurt, but we gotta go one way or another. Anybody got an extra potion of healing? I used mine, or gave them to others."

DM Kent (decisions) 
Wednesday March 15th, 2000 4:38:59 AM

The open passage is the center one. The passages on each side have nothing on the floor at all totally clean. The center has general debris; small pebbles, pieces of metal.... there is no sign of any Sahuagin either above or below.

Bill Troublefinder 
Wednesday March 15th, 2000 10:00:59 AM

Bill suggests, "Sedar, don't you know how those levers work now? We don't need to raise the pedestal or open the door we came in, but maybe you can see if one of those levers will open the other gates here. Can you try it out, and I'll be below, watching. If it works, I'll bob up and tell you. 'Kay?" He then pops back under the water, and spends a few moments visually examining the covering for the opening on the left, to see if there is any obvious way to open it in addition to or other than the topside lever, and also seeing if Sedar, or someone, can move it using the lever(s).

Rond 
Wednesday March 15th, 2000 2:39:59 PM

"Has the head given any indication of what way to go? Like a slight tugging in any direction, or the nose facing any certain way?"

K'isst  d100=73
Wednesday March 15th, 2000 5:33:59 PM

K'isst goes over to the grated opening that Bill is at and tried her hand at opening the gate. She misses. "Umph. Nope. No good. Can't lift it. I'm going a short way down the open passage. If I'm gone more than 2 minutes, I'm in trouble." K'isst proceeds into the unblocked passage.

Sedar the mage 
Thursday March 16th, 2000 3:46:59 AM

Seeing K'isst and Bill T disappear under the water. He waits a moments before moving the lever for the main gate (right one and down, then up) He will make sure that it does not let any unwanteds through.

Arien 
Thursday March 16th, 2000 5:25:59 AM

Arien waits near the head to see if moving the lever has any effect.

Draax 
Thursday March 16th, 2000 8:46:59 AM

Draax hands Bill one of his potions of extra healing before Bill disappears under the water (1 full and 1 with 1 portions left). Then turns his ring and drives under the water to back-up Bill.

Bill Troublefinder  d100=18
Thursday March 16th, 2000 10:13:59 AM

"Thank you, Andraaxius!" Bill is about to quaff a portion of the potion, when he notices that Rond looks worse off than him. "Hey, Rond, I guess I'm not really doing too badly. Why don't you take this, instead -- if that's okay with Draax. Is that all right, Draax?" If so, he hands off the potion to Rond. / Back at the left grating, Bill takes the hammer out, and, if after Sedar has tried the various levers, the bars do not move out of the way, then Bill tries using the hammer to move or bend the bars aside. Of course, he's not so strong, so, though he made a good effort ... [anything happen, Kent-our-DM?]

DM Kent (gonna wash that halfling right outta my hair....)  4d20(20+4+14+3)=41 d20=14
Thursday March 16th, 2000 2:54:59 PM

K'isst, Bill, Draax go under the waves and as K'isst goes up the tunnel Sedar closes the main door. Then he goes to the lever that doesn't move the pedestal and moves it. Bill and Draax are at the left grated door when Sedar stars playing with the lever and definitely find something out about the grated doors as a great inflow of rushing water and debris propels them backward around 55 ft. Bill being the one right at the gate gets the brunt of it and is also severely hit in the head with some foreign object(rolled 20 for 3 pts dam and loss of consciousness) Draax is bounced around a great deal and propelled about 35 ft backwards but sustains no physical damage (roll under con to retain some semblance of equilibrium. K'isst feels a water pressure change as she moves up the passage and feels a little push forward but the path goes straight onward, at this moment perfectly level with no side passages to be seen. Sedar, Rond, Arien, and Branze see a disturbance in the pool where the Sahuagin appeared before and notice the water moving towards them once again. No sign of Bill, Draax or K'isst.

K'isst 
Thursday March 16th, 2000 5:50:59 PM

Having moved forward for 60' (half movement under water) she turns back and returns. Surfacing, she says, "Straight ahead for 60'" Then she notices that no one is where they were. "What happened?"

Bill Troublefinder 
Thursday March 16th, 2000 7:04:59 PM

The hobbit floats suspended somewhere in the water, a nasty mark above his right eyebrow.

Branze Bones 
Saturday March 18th, 2000 7:01:59 AM

"More come, we need t get the head out of here." he says as he pushes the head the way they came. "THis is teh way i know out, i cannot risk the fate of village with a guess.

Draax  d20=15 d20=11
Saturday March 18th, 2000 7:59:59 AM

At Bill's request to give the potion to Rod, Draax nods in agreement. "Sure Bill I have no problem with that I should have thought of that myself. Here this one still have a third of the potion in it." Draax give Bill the potion with one portion left (1 full one still on Draax). As Draax gets propelled backwards he barely keeps his sense of which way is up/down/forward/back (made Con exactly). He take a few seconds to get his bearings and then looks around to see if he can locate Bill (made int by 2, miss Wis by 1).

Rond  d20=9
Saturday March 18th, 2000 8:05:59 AM

As Rond is about to drink the potion, the commotion occurs in the water. As he sees Bill go down, he puts the potion away for the time being, and goes to help Bill out.

Sedar the Mage 
Sunday March 19th, 2000 3:34:59 AM

Seeing the water rise, the mage quickly puts the lever back into its neutral position. "Finding anything K'isst ?...." points to Bill as he sees Rond go in after the little guy. "Branze wait ... lets not rush ... there are still plenty of those sea devils around."

K'isst 
Sunday March 19th, 2000 9:36:59 AM

Seeing Bill down and out, she looks back at Branze. "Branze, I agree we know the way back, but that's where the bell came from. That's where they are gathering for attack. Only one open door. I hope I'm doing the right thing. May Donyra forgive me, but we're out of time. Into the open passage everyone! I'm pushing it that way!" K'isst dives under the water again, and using her water breathing, pushes the head into the open passage as fast as she can. She uses the thing as a battering ram, stopping for nothing.

Arien 
Sunday March 19th, 2000 11:07:59 AM

Arien looks at the others a moment and with a shrug hurries after K'isst

DM Kent (will they stay or will they go) 
Sunday March 19th, 2000 2:55:59 PM

As Bill finally surfaces and Rond retrieves him, K'isst decides it is time to go and takes a dive for the open underwater passage, Arien makes to follow. As Rond gets Bill to shore, he regains consciousness and while he has a very sore head and a large lump to go with it he seems to fine otherwise.

Bill Troublefinder 
Sunday March 19th, 2000 6:25:59 PM

Bill groans as he regains consciousness. His hand goes to his head as he gingerly explores his new phrenological topography. "Wha- what was that? There're mules underwater?" He looks up at his rescuer. "Hi, Rond. Are you feeling better now?" He feels around his clothing, as though trying to find something. "Ham... where is it? Where's the ham- hammer? Oooh, my head."

Rond 
Sunday March 19th, 2000 6:42:59 PM

"You tell me! We saw the water level start to rise, then we saw what ended up to be you, floating in the water."

K'isst 
Monday March 20th, 2000 6:02:59 AM

K'isst not able to talk underground without someone else's air bubble, motions to Arien and pantomimes going to get them and bringing them after. Meanwhile, she keeps pushing watching for crevasses, passages, and other obstacles.

Bill Troublefinder 
Monday March 20th, 2000 6:28:59 AM

Bill answers Rond, "I had the hammer out, and was by the grating on the left. Suddenly, water and debris rushed, and ... now I'm here. But we've gotta find the hammer. And we hafta take Borbo with us, too. Maybe we can tie his body to the head, 'cause it floats all right, right? Not leavin' him here." Bill stands up, his legs a little shaky, and goes to retrieve Borbo's remains. He pulls him slowly toward the water.

Branze Bones 
Monday March 20th, 2000 6:50:59 AM

::coninues along previous path::

Draax 
Monday March 20th, 2000 8:05:59 AM

Seeing Bill pulled from the water and seeing K'isst enter the water with the head, Draax follows after her and Arien.

Arien 
Monday March 20th, 2000 9:46:59 AM

Arien rises to the surface, and shouts for the rest to follow before quickly submerging again.

Bill Troublefinder 
Monday March 20th, 2000 6:29:59 PM

As he gets Borbo's body to the water, he asks, "Rond, can you take Borbo and catch him up to the Head? I'll look for the Hammer, that Atomas needs." Just before he submerges, he asks the warrior cleric, "Branze, why are you standing at the closed door? Aren't you gonna come with us? Or are you just standing rear guard?" [OOC: Branze, with everyone else pushing the head in the water, how do you figure you are pushing it back the way we came?]

Rond 
Monday March 20th, 2000 8:30:59 PM

"I can handle Borbo on my own, seeing as how it looks like you guys are handling the head okay. And I'll keep an eye out as you guys move, for anything coming from behind."

DM Kent (Divided they fall?)  d100=9
Tuesday March 21st, 2000 2:34:59 AM

While Draax dives and catches up to K'isst at the opening after Arien calls to the others, Rond assists Bill with Borbo's body and then heads below with it, while Bill searches for the lost hammer. Hearing first Sedar's call and then Bill's, Branze gets to the end of the cavern and realizes that in his haste no one ever reopened the door. As Branze reaches the door a third GONG is heard. After only a few moments Bill finds the Hammer.

Sedar the Mage 
Tuesday March 21st, 2000 3:39:59 AM

looks about as hear the last GONG , then dives i after his comrades.

Bill Troublefinder 
Tuesday March 21st, 2000 5:47:59 AM

Bill places the hammer back where he stored it earlier, cinches up his belt, and follows K'isst and company down the central tunnel.

Draax 
Tuesday March 21st, 2000 9:39:59 AM

Draax will help push the head.

Branze Bones 
Tuesday March 21st, 2000 4:54:59 PM

"Draax open the door and walk ahead of teh head to be sure nothing gets in are path and to scout ahead, for the head. Now lets get the frak out of here, before every Sea devil in the ocean comes.

Rond 
Tuesday March 21st, 2000 5:48:59 PM

Rond follows, carrying Borbo in a fireman's carry (OOC I believe the easiest way to carry)

K'isst 
Wednesday March 22nd, 2000 5:41:59 AM

K'isst pushes with all her might attempting to get things into a rhythm she can keep up for some time. She adjusts her pushing as others join her. She motions Draax to go ahead of the head so as to guide them.

Draax 
Wednesday March 22nd, 2000 1:34:59 PM

Draax swims ahead to guide and look for any immediate danger.

Bill Troublefinder 
Wednesday March 22nd, 2000 7:14:59 PM

Bill continues swimming along behind.

DM Kent (Reunited and it feels so good) 
Thursday March 23rd, 2000 2:20:59 AM

With Sedar in the lead and K'isst, Draax and Arien pushing the head, Branze brings up the rear (I guess)with Bill and Rond just a head of him. The first 60 ft or so of the tunnel is as straight as an arrow and seems to go slightly downward. The passage continues to goes straight for a while and then starts curving right, in a not so gentle arc. The pass also seems to be taking a decidedly upward turn. There have been no noticeable openings, doors or side passages this entire time. after about an hour of definitely spiraling upwards, the passage deadends with 2 doors, one on the right wall and one on the left wall. The right door seems the most worn and used while the left door looks like it is in much better shape.

Sedar the Mage 
Thursday March 23rd, 2000 4:18:59 AM

Reaching the doors, the mages turns to frantically wave the others to a stop, before he gets squashed. He will then check to see if they are both locked before attempting to open them. If unlocked he will check the passages behind them. (if any)

K'isst 
Thursday March 23rd, 2000 5:17:59 AM

Straining and groaning, K'isst pulls back on the head bringing it to a stop just before it crushes Draax against the back wall of the T intersection. Then she collapses, thinking it odd that she can't sweat underwater. "Oh Gods! That was the longest hour of my life. I was worried we were just going to go on like that forever." Then she lays back on the floor heedless of those around her, breathing hard.

Branze Bones 
Thursday March 23rd, 2000 5:23:59 AM

Branze confused about the situation takes rear guard but doesn't follow. "How the freak do you have any clue that doesn't lead into there main chamber. Take the head be my freakin guest." he sees as the last of the party heads the unknown way. "Agh. Never do they do anything the smart tactical way. Domi why do i suffer with these people." he says as he pulls his cloak on and swims after, doing exactly what he doesn't want to do. Rear guard and going a way there is no certainity leads out.

Draax 
Thursday March 23rd, 2000 10:26:59 AM

Draax slows down as they get closer to the doors and helps the others slow the head down until it stops. Once the head is stopped he will move near Sedar to back him up, but he makes sure that Sedar has enough room to move around, defend himself, or open one of the doors.

Bill Troublefinder 
Thursday March 23rd, 2000 6:14:59 PM

Waiting to see what his companions do, Bill rubs his temples. Glancing behind him, he sees Branze, and gives a little wave.

Rond 
Thursday March 23rd, 2000 10:01:59 PM

Setting down his load, Rond take a little breather.

DM Kent (Under pressure) 
Friday March 24th, 2000 4:59:59 AM

As the group gathers around the doors, Sedar looks at the two doors. The well worn door is unlocked and the other door is locked. Both doors, upon further examination have some sort of symbols or writing on them. (Sedar roll d20 int and d100)

Branze Bones 
Friday March 24th, 2000 5:40:59 AM

"Im going back the other way Branze points. I will keep the Sea devils off of you all, by the time you need to get the head where it belongs. I will die in battle the way my father did and teh way my god demands. Save the village friends, goodluck gods speed and For windhorn!" he says drawnig his sword and holding his shield tight he stops at the intersection where the least amount of Sea devils could attack him at once.

Bill Troublefinder  d10=2 d20=18
Friday March 24th, 2000 10:39:59 AM

Bill wonders how Branze figures he can talk understandably underwater when he's in the form of a manta ray. But seeing him start to swim away, Bill grabs his tail and won't let go. (Initiative 2, modified to 1 by dex, to hit, er, to grab, AC 0.) "Stay here with us!" Bill insists. "We need you." Of course, Bill doesn't know whether Manta Branze will understand his words, either.

Sedar the Mage  d20=7 d100=9
Saturday March 25th, 2000 3:42:59 AM

The Mage intently ponders the symbols upon the doors as he signals to the others to be still for a moment. (Made checks)

Draax 
Saturday March 25th, 2000 3:37:59 PM

Draax draws his sword and stay as motionless as he can in the water waiting to see what happens with the doors.

K'isst 
Sunday March 26th, 2000 2:44:59 AM

Breathing heavily, she rests on her back while the others work on the doors. When she hears Branze talking when we should be underwater, she sits up and looks back as his retreating figure. Her shoulders sag. She thinks to herself, ::Ahh, the curse of being stubborn.:: She begins to rise to go after him, then realizes that to change his mind or to go after him, would further endanger the party. She silently offers a prayer up to Donyra on his behalf and blows a kiss of friendship and luck in his direction. ::Farewell, my friend.::

Arien 
Sunday March 26th, 2000 2:49:59 AM

Arien takes the chance for a welcome break and hums tunelessly to himself while tracing designs on the floor with a finger.

Rond 
Sunday March 26th, 2000 5:26:59 AM

Rond waits, not knowing of anything further to do.

DM Kent (leave taking) 
Sunday March 26th, 2000 3:38:59 PM

Bill makes a heroic effort to catch and stop Branze but in his manta ray form he is much to swift and agile for Bill to catch up. As he fades in to the distance and back toward the hall you all feel a change of water pressure and then dulled sound waves reach you with what can only have been a loud GONG. After Sedar peruses the doors for a moment he realizes that the words on the door say "do not enter" in very poor elven.

Sedar the Mage 
Sunday March 26th, 2000 4:05:59 PM

Points to the locked door, then to Bill. Making the signal of turning a key, waving the little fellow forward. he then opens the well worn door and begins entry ..... waving Draax to follow slowly.

Draax 
Monday March 27th, 2000 9:45:59 AM

With Sword ready, Draax enters behind Sedar.

K'isst 
Monday March 27th, 2000 6:19:59 PM

K'isst maneuvers the head into the "T" at the end of the hallway and against the wall trying to make room for those who want by. When she sees the old elven writing, she looks at it closely to see if she can determine the reason for the writing being so messy. She thinks that it either was done by someone who doesn't know elven very well or someone who was in a hurry. She tries to determine which of these possibilities might be the case.

Bill Troublefinder 
Monday March 27th, 2000 8:29:59 PM

Bill watches Branze swim off, shrugs his shoulders, then turns his attention to the rest of the party. He loads his speargun.

Rond 
Monday March 27th, 2000 10:47:59 PM

Rond picks up Borbo's body, and prepares to move on, but staying behind the head, to be rear guard.

DM Kent (door#1) 
Tuesday March 28th, 2000 3:43:59 PM

K'isst decides that the writing was done by someone with little knowledge of . The door opens easily which, considering it is under water, seems just a bit odd. But open it does and as you step through, you get this feeling that you just might have been here before. You seem to be on the side and about in the middle of a 20 ft wide channel. It seems to go strait to your left for as far as you can see and to the right, it seems to curve around counter clockwise. 20 ft straight ahead is a wall that seems to rise out of the water and parallels the wall your door is in. Also just about where the curve starts on the opposite wall there is something not quite right, but you are just not close enough to tell what.

K'isst 
Tuesday March 28th, 2000 10:56:59 PM

"That writing on the door looks like it was written by someone who didn't know elven very well. That either means that the writer expected elves to need this message to escape the place, or it was written by a Sahuagin and therefore is a trap. I suggest we try the other door."

Bill Troublefinder 
Wednesday March 29th, 2000 9:06:59 PM

Bill looks blankly in K'isst's direction, not quite understanding what she is saying. He waits until someone does something, with an occasional glance over his shoulder to see if Branze is still gone.

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