The Rock and the Hardwood (DM Jerry) Sunday April 30th, 2000 7:35:59 AM
As Pip approaches the edge of the clearing he sees a fantastic sight. The two creatures are a treant with very grey old leaves and a Huge Rock Creature. A dozen or so sprites sit in the clearing listening to the discussion. [Make a Move Silent check please.]
Pip Goodfield Sunday April 30th, 2000 8:12:59 AM
(OOC: Sorry, I should've said that the roll before, at 33 was for Move Silently) Pip looks at the creatures, and just stifles a gasp, keeping as still as he can behind whatever cover is available.
Sir Thomas Sunday April 30th, 2000 10:19:59 PM
continues to stand as still and silently as possible.
Guardian Solomar Sunday April 30th, 2000 10:20:59 PM
Guardian also just continues to stand as quietly as possible.
Ilsidur Sunday April 30th, 2000 11:30:59 PM
Ilsidur continues to practice this new skill that he has invented (silent standing in splint mail with metal weapons). He notices Sir Thomas eyeing him enviously, and makes a mental note to show the paladin the basics of the skill.
Trixie Ravenwood Monday May 1st, 2000 1:36:59 AM
(OOC i couldn't decide what to do...was tempted to fall but...) Trixie stands as still as possible, not moving or making a sound. Tristan seems to notice the trend and lays down by her feet.
Trace and Radiant Monday May 1st, 2000 6:05:59 AM
Trace starts to make a move to his nose with the all mighty index finger, then he quickly realizes where he is at and and slowly returns it to his side.
The Rock and the Hardwood (DM Jerry) Monday May 1st, 2000 7:23:59 AM
Pip's unaudible gasp combined with the fact that enexorable forces saw fit to keep Trace from completing his index finger maneuver, cause the living hardwood creature to turn and in that incredible basso profundo voice of his pronounce one meaning filled word, "Come!"
Pip Goodfield Monday May 1st, 2000 9:01:59 AM
Pip Goodfield walks out, keeping his eyes down. "Creatures of nature, I greet you, and apologize for trespassing." He glances up, then back down.
Ilsidur d20=1 d20=18 Monday May 1st, 2000 4:56:59 PM
Ilsidur follows Pip into the clearing, and assumes a non-threatening pose. Just to be on the safe side, he tries to see if what he sees is really the situation, or are the fairies playing with everyone's head again. (Roll of 1 on a disbelieve illusion). He is certain that what he sees is the true situation, and is ready to argue it vehemently with anyone saying differently. (result of the the terrible roll :) Ilsidur greets the creatures as well, "Greetings, my name is Ilsidur Wayfinder, initiate of Marmathon Dur. We are journeying through the forest to cross the West Wild River. We apologize for any disturbance." He has never seen the likes of the tree-creature before, but tries to remember if he has seen or heard of the rock-creature in his past (roll of 18, so not likely).
Sly Foxx and Luke Monday May 1st, 2000 6:00:59 PM
Sly speak to Luke"Luke, be on your best behavior and stay away from the tree. NO markings on the tree. be very good and stay with me." Then walks out into the clearing behind Pip. I am very sorry that Luke and I have tresspassed here.
Guardian Solomar Tuesday May 2nd, 2000 12:45:59 AM
Guardian Solomar steps forward into the clearing. He steps forward in a humble manner. "We were just passing through, I hope you understand that we meant no disrespect." He stays close to his friends.
Sir Thomas Tuesday May 2nd, 2000 12:47:59 AM
Sir Thomas follows Guardian into the clearing and tries to keep a low profile as his friends seem to be doing a good job of letting the creatures of the forest know that they mean no harm or disrespect. He smiles if the creatures look at him, and stands respectfully erect throughout the coming events.
Trace and Radiant Tuesday May 2nd, 2000 1:52:59 AM
Trace makes his way into the area and holds his arm up for Radiant to land. He then takes out a pice of dried meat to feed while listening to the conversation at hand.
Welcome to the True Forest (DM Jerry) Tuesday May 2nd, 2000 8:51:59 AM
The rock creature becomes motionless as you approach. It's almost as if he's "feeling" you through the rocks and soil in the ground, "sifting" your presence there. He takes on a hard demeanor of judgment. The old treant spreads his branches. "Welcome strangers. We accept your approach and appreciate your respect. I return it to you. I am Clement. Most disrespect the forest and it's heritage in these last days. Come. Sit. Tell us of your presence here. Why have you come? What do you seek?" His voice continues to surprise holding much emotion as he speaks, now in common. He pulls in his branches and turns further to study these strange visitors to the forest.
Pip Goodfield Tuesday May 2nd, 2000 9:43:59 AM
Pip Goodfield looks around at the others. "I would not be best to tell you this, perhaps one of the others?"
Trixie Ravenwood Tuesday May 2nd, 2000 4:21:59 PM
Trixie, who had been daydreaming about the conversation, suddenly snaps out of it and sees the others talking to the group warning Tristan not to climb the tree. She walks over to the tree-like creature offering a slight bow. "Hello, my name is Trixie Ravenwood. I recently joined this group and I'm still a little unsure of why we're here." She then backs away toward the group to watch and listen.
Sly Foxx and Luke Tuesday May 2nd, 2000 6:23:59 PM
Sly turns to the tree"Sir, I'm just a hunter with this party to forfill my quest. I will leave the whole tale to some one who can tell it better than I. Can I sit sit by this rock here?"
Sir Thomas Tuesday May 2nd, 2000 9:40:59 PM
Since the others seem a bit withdrawn in telling their tale, Sir Thomas takes one step forward and removes his backpack. He begins to tell the condenced story of how they got to this glade and why. HE uses hand gestures, facial expressions, and good voice inflection during the story. (This is the MUCH abridged version of his telling)"Well Good Clement, I am Sir Thomas, a devout servant of my Lord Alemi and also of powerful Domi. I will tell you what I know of our journey and let anyone who has something to add feel free to do so. Most of us are from a place far away called New Elena. We accidentally arrived here in this land because of a storm that threw our ship off course. That is the very beginning though. After some happenings and making of friends, and as it would have had to happen, losing some friends, we were taken to the Council of Elves not far from here. They informed us of one who is called The Shadow King, and how his army is devouring people, populations, and land alike. Repulsed by this, we have taken it upon ourselves to try to stop the further advance of this army by cutting off the head. We are traveling to a site of ruins that is near here to try to find some clue as to how to get near the Shadow King and then how to kill him. We are hoping that the army will disperse once the head is no longer telling it what to do. That is how I understand our presence here in your forest and our arrival in your glade. I can only suppose that most of what we know about this army you already know." As he returns to his original place of standing he asks the group, "Is that correct as you guys all see it?"
Guardian Solomar Tuesday May 2nd, 2000 9:47:59 PM
He politely listens to Sir Thomas' account of their journey thus far. When Thomas finishes, he speaks up, "well, despite that being the short short version, I agree completely." then looking directly at Clement, "CLement, I believe that we are here in a a cause that you have much stake in. We are here on your behalf as well as that of the elves and all of the creatures of the forest and beyond. Can you help us in any way to find the ruins, or do you know anything of the Shadow King or his army that we could use in our battle against them? We would really appreciate any help you could offer." He fidgets with folded hands while he asks hoping not to be overstepping his bounds. When he finishes, he smiles appreciatively and hopes the treant can or will help.
Ilsidur Wednesday May 3rd, 2000 3:38:59 AM
Ilsidur adds, "I am a new member to this group, having met and joined them in the elven city north of here. The only information that I can add is that the ruins are located in an area the elves refer to as the "Taboo" lands, and the ruins appear to be controlled by hobgoblins. Any other information that you could add would be greatly appreciated." Then Ilsidur addresses the rock creature, "If I may, sir, not meaning any disrespect, what kind of creature are you? I was raised underground, but have never seen any of your type."
Trace and Radiant Wednesday May 3rd, 2000 5:47:59 AM
Trace listens to the group and keeps his self to the rear of the group while keeping an eye on their surroundings for safety.
Rumblings (DM Jerry) Wednesday May 3rd, 2000 9:01:59 AM
Clement says, "I assume you're referring to those crass orcs and humans that were travelling south out of here as fast as their legs could carry them. Don't worry, dear visitors, about them. I wouldn't let them harm my forest. My sprite and pixie friends were more than enough to scare them and send them back to where they came from--if they survive the trip." He then defers to his companion." the rock creature says, "I am a Galeb Duhr. My surname is Rockwell. You seek the fort? Interesting. And when you find it, what then? Elves are always in a hurry. Always. Other mortals even more so. Always. Hurry." He then folds in on himself a bit as if he's talked all he is going to for this day.
Sir Thomas Wednesday May 3rd, 2000 9:14:59 AM
Sir Thomas is thrown for a loop by the rock creature's method of addressing them. "well, Rockwell, good sir. When we reach the "fort" as you call it and we will see what is going on inside it's walls. We will then try to determine what became of the Shadow King and do what we can to eliminate any threat to the elves or the forest. And all in the names of Alemi and Domi." He puffs his chest out a bit at his rather full and complete and matter-of-fact answer.
Pip Goodfield Wednesday May 3rd, 2000 9:15:59 AM
Pip tries to suppress a laugh. "Elves? Hurried? Not those that we just came from. They have more patience then a fisher in a mountain stream in a dark winter, waiting for a full catch." He stops when something hits his mind. "But, if you see things like rocks do, I suppose that could be hurried to you. All that I know, really, is that there was a Hobgoblin fort, and the Elves killed them all a long time ago, and now are worried that hobgoblin spirits are back based on the sounds they heard from that direction."
Guardian Solomar Wednesday May 3rd, 2000 9:16:59 AM
"Would you care to join us in our journey? We would love the company. Your pixie friends seem to approve of us as they gave us these flowers." He pulls the flower from inside his robe and twirls it between his fingers to show it off for Clement and Rockwell.
Bringing Mountains Low (DM Jerry) Thursday May 4th, 2000 5:58:59 AM
Clement laughs a full hearty laugh. "Ahh, you my friend, have a watcher. Take care that the little cutie doesn't steal a portion of your heart! We will not object to your mission, but do not care to assist something that nature is already taking care of like it takes care of everything." Rockwell, chimes in unexpectedly with, "For Ever have rocks brought the mountains low. Efforts on behalf of the stone is wasted. However, however oddly, waste has it's portion of wisdom." He straightens as if he has said something of extreme importance, which perhaps he has. Clement bows and says, "Truly the Noble Races of the Northern Lands hold true to their fathers. May you find your truths at the Fort of the Hobgoblins. We wish you fulfillment."
Ilsidur Thursday May 4th, 2000 7:18:59 AM
Ilsidur scratches his head, puzzling at the obtuse blessing(?) from the treant and the galeb dhur. "Thank you for your words of wisdom, and your blessing," he says. "We will likely need all of the good wishes we can get. Perhaps we will meet you again if we pass this way." He readies himself to continue the journey.
Pip Goodfield Thursday May 4th, 2000 7:36:59 AM
Pip looks at the Treeant. "Well, wouldn't wights and the like be unnatural? Shouldn't you aid us in getting rid of such things?"
Trace and Radiant Thursday May 4th, 2000 8:47:59 AM
At that Trace finnaly speaks up. "Yound Pip, dont push when they say they dont want to assist. Besides they have given hidden clues for us and we simply need to remember their words at the proper time. Thank you tow for your wishes." If no objections Trace continues to lead them on in the direction of the fort.
Trixie Ravenwood Thursday May 4th, 2000 9:39:59 AM
Trixie thanks them as well and follows Trace.
Sly Foxx and Luke Thursday May 4th, 2000 8:59:59 PM
Sly thanks them and follows the others, with Luke on his heels.
The Great Debate Continues (DM Jerry) Friday May 5th, 2000 4:49:59 PM
The two old adversarial friends smile at the little one's gumption and at the groups's need to do everything today as if life was going in end in the next millenium or two. The hobgoblin fort would be destroyed. Whether it be by adventurers that will grow old tomorrow or by the forces of nature that will bring low the day after that, it matters not. However, that smile, exchanged between the two, might have carried more. It might have included respect for creatures that dedicate their lives for noble purposes. It might also have included the sharing of something more. The sharing of the great destiny in store for these transient heroes...the destiny stored up in the Bell of Chaos ringing in their souls, ever driving them on in search of their destiny. (Sorry, feeling verbose this morning.)
The Giant Stag (DM Jerry) Friday May 5th, 2000 5:02:59 PM
The party continues on their way thanking the Old Ones for their wisdom and strange advice. Heading south, the forest becomes grand again. Not tall and majestic as in the area tended by the elves, but old and strong, teeming with life. The day is spent admiring this wondrous land and enjoying the company of friends. Toward the evening just before dusk, lightning begins to play across the sky as the storm draws closer--perhaps yet an hour away. The first flash of white light is to the southwest. It's momentary glow reveals a single stag, enormous in size, majestic against the play of lightning and surprisingly unafraid. It stands there watching the approaching storm....then it turns toward you. Over a quarter of a mile away, it must be enormous.
Sir Thomas Saturday May 6th, 2000 12:43:59 AM
Of course following in line, Sir Thomas sees the stag and gasps as his breath is caught in his throat. "What a MAGNIFICENT animal!!" He stops walking and and just stares as if he stood face to face with the woman he wanted to marry. (the most beautiful woman on the face of either continent that he knows exist, of course) "An animal as purely gorgeous as that would be worth all of my earthly possessions." He then gets control of himself and trots to catch up to the rear of the group. The only time he takes his eyes off of the silhouette of the stag is when he looks down to make sure he isn't going to trip or walk into a tree or something like that as he walks.
Guardian Solomar Saturday May 6th, 2000 12:46:59 AM
He smiles at Clement's words about having a friend that is taken with him. "Lucky me." he says in an audible whisper. He returns the flower to his robe pocket and takes a slight, respectful bow before he exits the grove. He sees the stag and hears Sir Thomas' goings on about it and just keeps walking with the group. "Yes, quite an animal." he says as he passes Sir Thomas who has stopped walking. He takes glances at the beast, but for the most part ignores it as he continues to make his way with the party through the forest.
Pip Goodfield Saturday May 6th, 2000 4:26:59 AM
Pip Goodfield looks at the animal. "I know at least fifty people who would run out here to hunt for this creature if they only heard of it." He makes a disgusted face. "They run off at any mention of unicorn or pegasus, anxious to be recognized for bravery. I've sold them half a dozen hints, none of them true, but it did make for a nice amount of money." Pip smiles at the recollection. "Every one of them a fool. Especially Bill Ferny. He would sell his own mother for a gold piece, if he could get away with it."
Sly Foxx and Luke Saturday May 6th, 2000 6:35:59 PM
Sly kneels next to Luke and tells him,'lOOK at that wonderful Stag. Hes more Majestic than the Pegasus I once saw back home.(heavy sigh)Come Luke , we will leave HIM to his Kingdom." Sly Rises, walks off with Luke and catches up with the others.
Trixie Ravenwood Saturday May 6th, 2000 8:17:59 PM
Trixie is in complete awe of the stag. "All my time in the woods and I never saw a creature this beautiful before!" She watches it for a bit but then catches up to the group.
Ilsidur Sunday May 7th, 2000 2:10:59 AM
For the past few nights, Ilsidur has been madly recording his experiences and discoveries in his journal. So many new and interesting discoveries: a road that travels through the sky, an elven village in treetops, trees that can sing, trees that can make you sleep, small fairy-creatures, tree-creatures and rock-creatures. When he see the giant stag, he thinks, "Another wonder of these woods; I will be sure to record this in the journal, as well." To the group, he says, "The storm is just about here; what do we plan to do for cover? Could the stag be some sort of sign leading us to a safe place to spend the storm?"
Trace and Radiant Sunday May 7th, 2000 6:59:59 AM
Trace looks to the great stag and thinks to himslef. If everyone wasnt so awe struck we would be haveing a fine meal tonight. Takeing one last look Trace continues to keep an eye out for shelter while makeing their way to the stronghold. "I have never heard of woodland creatures showing people or elves where shelter is but I can go and try to make friends with him and see if he wants to lead us some where. All in favor say I......" If the group wishes to confront the stag Trace will use his ranger abilties to try and befriend the wild deer. If not he will continue on in the same direction while looking for some sort of shelter. Paying attention to the terrain; looking for rocky areas that lead upward to a cave or rocky overhang. Also if the storm looks to catch them before finding such a place Trace will attempt to make a shelter out of his slicker that he bought back in town.
The Giant Stag (DM Jerry) Monday May 8th, 2000 5:26:59 AM
Trace sees the lightning play over a small cave opening almost directly behind the noble beast. (200xp) The wave of rain can now be seen. It's perhaps now less than an hour away. And the cave is perhaps 15 minutes up the hillside behind the stag. The stag now turns and trots down the far side of the hill. The sun disappears in the west behind the western Krag Vs. Monde Mountains.
Trace and Radiant Monday May 8th, 2000 7:16:59 AM
Trace turns to the others and cracks a smile. "I have found a cave so that we can weather the oncoming storm. I suggest that someone else with infravision come up front with me so that we may be the first to enter the cave to make sure that nothing is in their to harm us. Oh and Sir Thomas to be a real close third." Trace turns to Sir Thomas.."you might not be able to see in the dark but I really like how you weild that sowrd of yours." If their is no objections to moveing into the cave Trace leads the group in that direction takeing note of the direction they were headed for when they resume their course. Trace sends the bird up and readies his sword and shield while panning 270 degrees for oncoming invaiders. To lighten up the mood a bit Trace calls back to the others..."Whats for dinner yall?"
Sir Thomas Monday May 8th, 2000 8:15:59 AM
Sir Thomas almost blushes at Traces compliment of his fighting prowess. "I would be much honored to be third in this case. I have a torch that I will light once we get inside so that we all can see at least somewhat." He moves to a traveling position within the group so that it will be easy for him to be third in line when they enter the cave. He leaves his sword in place in favor of removing his back pack while he walks and starts rumaging through it for a torch and his tinderbox. When he finds them replaces his backpack in it's proper traveling place and simply continues his trek with his freinds. "I think we should have smoked rabbit, potato stew, and raisin bread for dinner." He chuckles at the unrealisticness of his suggestion. Especially since they neither have any of those supplies nor know how to cook such a feast as far as he knows.
Guardian Solomar Monday May 8th, 2000 8:21:59 AM
Guardian is content to let the fighters scope out the cave when they get there. "While you three investigate the depths of our 'hole-in-the-wall inn' I'll help gather wood before the storm hits so we can have a fire. Oh, and Thomas, you're on for dinner." He laughs since everybody seems to have a joke or two rolling off of their tongues. "It will certainly be nice to get off of our feet, at least that's how I feel." He continues toward the cave with the rest. chuckling and gigliing about dinner and what-not. He thinks it's good to keep spirits high.
Ilsidur d20=8 Monday May 8th, 2000 8:52:59 AM
Ilsidur steps up to Trace. "I will join you in exploring the cave. I have infravision, and have had much experience in mountaineering and working underground. I would like to enter first, without the torch, to see what might be inside and glowing with heat, and that will be spoiled by the torch. I will only take a few steps in, and be careful not to disturb any tracks or other sign at the cavemouth. Oh, and for supper, I still have a couple of meals leftover from what the elves at the last village provided us, so I can add that to the pot. If we all don't have enough leftovers, then Sly, do you have any of those delicious cave bats left?" After speaking, and unless anyone stops him, Ilsidur readies his mace and steps to the mouth of the cave, enters in a few feet, and looks for anything using his infravision. [Makes perception roll with an 8 vs. 17 wisdom, if needed.] If he notices nothing, he will step back out and signal Sir Thomas and Trace that they can enter with the torch, to look for recent sign of inhabitants.
Pip Goodfield Tuesday May 9th, 2000 2:47:59 AM
Pip, looking around at everyone else doing stuff, offers to cook the stew/meal/whatever. "And, if anyone has any extra milk they don't want soured, I have a cheesemaker..."
Sly Foxx and Luke Tuesday May 9th, 2000 3:31:59 AM
Slysays" Here are the last of the cave batsand one rabbit, But no potatoes. I don't have milk but I do have two balls of hard cheese? Is that ok Pip?" then turns to the Guardian " I'll help find dry wood with you." motion to luke to follow.
Trixie Ravenwood Tuesday May 9th, 2000 7:55:59 AM
Trixie puts her backpack and trident at the mouth of the cave telling Tristan to watch over them. She carries her crossbow, just in case, and goes to help Sly and the others gather wood. "It'll be so good to rest!"
The Fairies To The Rescue (DM Jerry) Tuesday May 9th, 2000 9:34:59 AM
As you approach the cave, you see an amazing sight. A slightly sleepy bear emerges from the cave, roars at you once and then turns and waddles away. Only then do you see the very small fairie type creatures seeingly circling his head in a halo as they lead the bear off from his cave. Inside, you find all the things you asked for in your discussion. Cooked rabbit, cheese, milk, etc. A gravely voice sounds from somewhere within the cave. "Enjoy our shelter from the storm. And enjoy the food. And remember that noble beasts gave their lives and comfort for your pleasure this night."
Ilsidur Tuesday May 9th, 2000 7:10:59 PM
Ilsidur replies to the gravelly voice (assumes it is Rockwell), "Thank you for your kindness, for the shelter and for the meal. Is there anything we can do to repay your kindness?" Ilsidur moves into the cave and helps set up camp. He suggests that the group use the same watch system as was used the other night (was it only last night?).
Sly Foxx and Luke Tuesday May 9th, 2000 7:16:59 PM
Sly enters the cave and speak to the voice. "Please Rockwell, Tell Clement and all the Pixies a big thank-you for us. I personly is just as glad Not to Kill any animal for nothing. We will miss all of you." then sits down for a fine feast that their new friends made for them.
Riders on The Storm (DM Jerry) Wednesday May 10th, 2000 3:02:59 AM
The storm hits after dark and the thunder rolls through the cave. Everyone is deafened some by the volume of the thunder, yet it is comforting in another way as you can almost feel the trees and grass bathing in the rain. After an hour it slackens into a soft steady pitter patter on the ground and the wondrous smells of fresh rain and nature come wafting in. It does get chilly--nearly cold--and the first tastes of winter can be felt. The night passes uneventfully and the steamy morning sun soon awakens those not on watch as a new glorious late fall day dawns. You look out and a nest of sorts has been laid on the stones outside the cave and it is filled with fresh fruit and nuts: apricots, pears, wild grapes, as well as cashews and a strange reddish purple nut that is very sweet. It has a "coffee/klah" type smell to it and it is very invigorating restoring energy and opening the sinuses. The nest is made of fresh grains: oat, wheat and a very dark barley. The birds are singing, the leaves dropping from the trees. Another glorious day in the fairy forest.
Sir Thomas Wednesday May 10th, 2000 3:05:59 AM
Sir THomas also speaks to their unseen friends, "Thank you for your kindness friends. We bow to your graciousness." He takes a deep bow of respect toward the cave to show his appreciation. He removes his backpack and puts the torch that they won't need back into it. He puts his shield on the ground and goes wood gathering with the others that are on that detail. "That food sure does smell refreshing." When he gets a coulple of armfulls of sticks he kneels down and starts building a pyramid of twigs at the entrance of the cave.
Guardian Solomar Wednesday May 10th, 2000 3:08:59 AM
Guardian goes about the nearby surroundings gathering wood for the fire. When Sir Thomas starts making the pyramid, he continues to gather wood. when the pile of wood is considerable, he goes a short distance off and kneels for his nightly prayer to Alemi.
Trace and Radiant Wednesday May 10th, 2000 3:43:59 AM
Trace readies his things for the next days travels and sits down to study the map. He can see that they can still travel allmost due South with a slight angle to the West. He feels fully refreshed and ready to travel after a quick prayer to Mittri and some play time with Radiant.
Pip Goodfield Wednesday May 10th, 2000 9:07:59 AM
Pip looks at the nests. "It looks like we have the spirits of the forest on our side. And I always thought creatures like that were just stories to be told for a moral. If only I had thought too... never mind."
Ilsidur Wednesday May 10th, 2000 5:02:59 PM
Ilsidur rises in the morning, says his morning prayers, and takes a few minutes to record yesterday's events in his journal. He is as surprised as the rest of the party to see the supplies that have been left at the cave mouth. As he is eating his fill, he says, "This forest and its residents sure are helping us out. I have never been in such a forest; I am used to travelling in the mountains, which are much more unforgiving and require you to rely on your own abilities. This is a wonderful way to travel, but we should be aware that it likely won't last much longer, once we get near the ruins." Then he packs his gear to get ready to move, and looks over (or under) Trace's shoulder at the map. "Will we reach the ruins today? What time do you figure we will get there?" As the party leaves the cave area, he calls out, "Thank you, forest creatures, for your kindness. We will remember it always."
Sly Foxx and Luke Wednesday May 10th, 2000 10:11:59 PM
Sly awakens and he spys the food out there, get some fruits and some kla and goes to Brother Elf and hand him some of the fruits,"We have some very good friends in these wood, almost remindes me of my lost family. OH Well, when do we leave?"
Guardian Solomar Thursday May 11th, 2000 12:50:59 AM
Guardian awakens and rolls to his knees for his morning prayer. He then eats his fill of fruit, or at least his share. He then prepares for another day of travel and awaits Trace's signal to move. He also chirps a bit for himself, "Good morning everyone. It was a good night." He also takes time to prepare the cure light wounds spell he used for Sir Thomas yesterday.
Sir Thomas Thursday May 11th, 2000 12:52:59 AM
Sir Thomas follows Guardian's lead and kneels for his morning prayers to Alemi and DOmi. When he finishes, he packs his things and eats his share of the fruit. "thank you friends" musters under his breath as he takes another deep bow of respect to the creatures of nature that helped them both last night and this morning. "Good morning to you too Guardian, and to the rest of you as well." He is ready to move out and approaches Trace and Ilsidur to hear the conversation about when they'll get to the ruins and what not.
Trace and Radiant Thursday May 11th, 2000 2:33:59 AM
Trace turns to the others "According to the map we have about another day and a half of hard days travel without interuption. Our sceneary should not be changing unless someone forgot to put otherwise. Oh well this map has been wrong once hopefully not twice. Well I am ready when yall are so if no one has objections we will continue our trek." Trace leads the group out takeing note of the direction they were traveling and takes a minute to mark the places they have stoped on the way and what landmarks were there.
The Haunted Woods (DM Jerry) Thursday May 11th, 2000 2:38:59 AM
The group continues to head south. Soon the forest grows sparse wtih creepers growing on the gnarled old trees of the area. Very little wildlife is here. The area feels foreboding and the paladins in the group feel the presence of evil. By noon, the evil nature of the area begins to affect even your thinking. (Perception check please. Those who pass realize that they are being manipulated with by the evil nature of this area of the forest and can compensate for their negative feelings. Those who fail, become grouchy and disagreeable.) The day, though sunny, is windy and cold. It is clear that winter is coming.
Ilsidur d20=18 Thursday May 11th, 2000 6:02:59 AM
Ilsidur travels near the front of the group, and notices the nature of the forest is changing. By lunchtime, he is getting sick and tired of all this travelling through the forest (failed roll). When others in the group try to start a conversation, Ilsidur responds with one-syllable grunts, to get them to leave him alone. He thinks to himself, "Those elves sure had some nerve, expecting us to do their dirty work for them, kicking us out in this terrible weather. And those stupid fairies; next time I see them, there'll be a crossbow bolt waiting for them." He continues to trudge along, all the time wishing he was anywhere but this awful forest.
Pip Goodfield d12=12 d20=13 Thursday May 11th, 2000 9:24:59 AM
(OOC: first roll was a mistake) As they travel further, Pip begins to lose his normally cheerful and awed disposition, and starts to grumble about the stones under his feet, and how the air seems just a bit stuffy, as if no wind has blown through, excepting an ill one.
Sly Foxx and Luke d20=10 Thursday May 11th, 2000 7:13:59 PM
Sly is getting tired, but feels the opperession of the weired woods. Every where he look, the forboing is every where. "Keep close to me Luke, let me know if you sence anything."(made my roll).
Sir Thomas d20=3 Thursday May 11th, 2000 10:58:59 PM
SIr Thomas senses the evil of the area radiating from the earth, the trees, the rocks, and the bird songs (if there are any). Chills invade his spine from top to bottom causing an uncontrollable shiver from time to time. It also makes his joints ache. "There is evil afoot my friends. It makes my bones ache. We should be extra conscious of our surroundings from now on." He feels the evil and notices his friends becoming more and more grumpy and ill-humored, but fights the feeling himself. He takes specific notice of changes in there surroundings and lets his "fighter's prowess" come to the front. He will try not to let anything out of the ordinary slip his notice. Hopefully they will not get ambushed that way.
Guardian Solomar d20=2 Thursday May 11th, 2000 11:02:59 PM
Guardian notices the dowering moods of some of his compatriots. He embraces the love of Alemi and so wards off the effects that the changing atmosphere is having on his friends. He says nothing though, trying not to anger anyone. He just sets his jaw and continues to follow Trace.
Trixie Ravenwood d20=20 Friday May 12th, 2000 2:55:59 AM
Trxie (after miserably failing the roll) starts to become rather disgruntled with the woods (no, it isn't PMS guys....). She's not the playful laughing girl you've come to know. Even Tristan senses the change and strays away from her.
I can feel the evil within. Surrender to your hate! (DM Jerry) Friday May 12th, 2000 4:27:59 AM
The party continues their southward trek. Toward evening, you see an unusual structure. Atop a small gnarley wooded hill, stands a pair of 8'tall stone pillars. They look ancient. No birds sing here. No creatures crawl. No deer frolic. The evil seems to center in the trees on the hill. Bad vibes definitely come from this place, however, that to some doesn't seem all that wrong. Feeling bad and letting your dark side show is a natural think from time to time, don't you think? (Please make an additional Perception check at -2. -3 if you failed the last one. If you fail, you find yourself feeling totally cruel and crass as the most evil nature within yourself surfaces. If you succeed, you are able to throw off these tendencies and beware of the situation.)
Ilsidur d20+3=14 Friday May 12th, 2000 7:20:59 AM
Ilsidur sinks deeper and deeper into his "blue funk" as he travels south with the party. He thinks to himself, "What am I doing, walking through this ugly forest with this bunch of people that I have only just met? How do I know I can trust them? There is not even one fellow dwarf in the bunch. And why should I be bothering to help these elves? They should be taking care of their own business, the way that I was taught. Marmathon Dur would not want me to be..." Ilsidur stops dead in his tracks, and shakes his head, as if it was filled with cobwebs (made the roll, with the -3 penalty, roll 14 vs. 17 wisdom). The thought of his most high lord, Marmathon Dur, seemed to have had some mind-jarring effect, as if waking Ilsidur from a walking dream. He looks up to notice he is standing at the base of a small hill, with the rest of the party. Now that he is aware of the dangerous situation, he can almost see the waves of evil emanating from the hilltop pillars and trees. He says to the group, "Hold up here, there seems to be some kind of mind-effecting force coming from the hill ahead of us. Did any of the rest of you feel this force? For the past few hours of the trip, I am pretty sure it was causing me to have abnormally evil thoughts and ideas, but I seem to be OK, now." He pays careful attention to see how the rest of the group is acting, and readies his bless spell, to use if needed.
Trace and Radiant d20=19 d20=17 Friday May 12th, 2000 8:49:59 AM
(ooc: failing both chances horriblly) Trace turns back to the others seeing that they are starting to hesitate. "C'mon cowards lets keep moveing or do you have a change of heart since your not elves? Well I ought to just releave you of your heart if you dont continue." Trace stands there waiting clinching his sword for the rest to follow.
Pip Goodfield d20+3=11 Friday May 12th, 2000 9:41:59 AM
Pip Goodfield, upon reaching the glade, finally realizes something isn't right. "This is an evil place. I think we should find out the cause of this evil and remove it." He watches for the reactions of the others.
Trixie Ravenwood d20+3=17 Saturday May 13th, 2000 3:02:59 PM
"Listen, you dragged me up here with you. Are we going to keep walking or not? Maybe Trace is right, maybe you are cowards." Tristan walks over and rubs up against her leg. "What do you want, stupid cat?" She then looks toward the rest of the group again. "Well? Are we gonna just stand here? Or are you too scared to continue?"
Sly Foxx and Luke d20+2=18 d20=13 Saturday May 13th, 2000 6:35:59 PM
"Trace! How dare you call me a COWARD." Then Sly walks to Trace and his bird, then takes a swing at them both. (ooc failed perception check; second roll is attempt to hit Trace--THAC0 is 17)
Ilsidur Sunday May 14th, 2000 6:08:59 AM
Ilsidur thinks "Uh oh, this looks bad." He figures that others in the group have not been able to fight off the effects of the evil force coming from the top of the hill. He casts his bless spell, centering it to catch as much of the group as possible, saying, "Bless this party, lord Dur, and help them throw off the effects of the evil that has taken over their minds."
Guardian Solomar d20=15 Sunday May 14th, 2000 8:02:59 AM
Guardian feels the evil emanations as does all of the others, but he seems to have the shear will-power to shrug it off. It clouds his mind from time to time, making it a haze, but when that happens, he just closes his eyes and concentrates on Alemi and his goodness. If only the others could do such a thing for themselves. At Trace's lashing out, and Sly's extreme over reaction, Guardian feels that he must interject. He hears Ilsidur's prayer and knows what he is trying to do because of his own experience with such an effort. He prepares a spell of his own, command, but will wait (hopefully not too long) so see the effect of Ilsidur's spell before casting it. "This is unacceptable behavior!!! Put your swords down!! BOTH of you!!" He scolds while waiting for the Bless spell to take effect. (he hopes)
Sir Thomas d20=6 d20=12 d20=20 d20=10 Sunday May 14th, 2000 8:18:59 AM
Sir Thomas is another that is able to see through the evil that is pervaiding everyone's mind. He wastes no time in acting upon Sly's attack of their friend. "THis is too much!" he exclaims as he drops his pack from his back in a single, practiced quick motion. He keeps his sheild, but unsheaths his sword and drops it to the ground. He then will try to subdue Sly by tackling him and taking him to the ground. (hit ac 3 with 12) He then will try to use his shield to protect his friend from any retaliation by Trace while trying to grab Sly's sword hand to prevent any retaliation toward himself by Sly.(rolled a 20 with this effort and rolled successful STR check to hold Sly's sword arm to the ground.) [just a note: shield on left arm, free hand is right arm. if it matters] AND throughout the whole ordeal he is talking to his friends. "This is irrational!! STOP IT!!! Think about what you're doing!!! Is this what you stand for? MURDER?!? Fighting friends?!? I thought we were out her to fight evil, not BE evil!!!" He grunts and groans with effort as he tries to do all of that in such a short period of time, and quickly to boot.
Sly Foxx and Luke Sunday May 14th, 2000 10:16:59 AM
(OOC; Hey Guys,Sly has no sword in his hand,Sly is carring a bow,Sly is trying to hit Trace with fist.)
Round 1: Party Results (DM Jerry) d2+1=2 d2+1=2 Monday May 15th, 2000 3:03:59 AM
Sly swings her fists successfully doing 2 hpd with each for a total of 4hpd. Sir Thomas, the good man that he is, separates the two by pinning Sly underneath him. Guardian uses his Bless spell in a vain hope that it will somehow bring a blessing of the gods upon the party. When he does so, something strange happens. Everyone hears a "bell" sound. And then their hearts are filled with hope and a feeling of omnipotence. [This allows everyone who failed to save again at +1 and allows everyone else to avoid having to make further saves.] The evil presence is still there, but the light that shines in your hearts is brighter than any evil and it's darkness....
Round 1: Goblin Ambush (DM Jerry) d20=13 d20=17 d20=17 d20=7 d6=3 d6=1 d20=13 d20=6 d20=4 d20=15 d6=3 d20=11 d20=4 d20=5 d20=13 d2=1 d20=3 d20=15 d20=14 d20=18 d6=1 d20=16 d20=18 d20=14 d20=3 d6=5 d20=10 d20=4 d20=19 d20=6 d6=6 d6=2 d20=3 d20=11 d20=20 d20=16 d20=11 d6=1 d20=20 d20=6 d20= Monday May 15th, 2000 3:23:59 AM
As the commotion in the party continues, a war cry comes from the trees on the hill. Arrows fly raining down on you from the trees. [perception check at -2 to put the pieces together from glimpses of the archers and from noises and smells coming from the trees that you are facing Goblins.] Four arrows fire at each of you. Alec is hit twice (13,17,17,7) for (3+1) 4hpd. Guardian is hit once (13,6,4,15) for 3hpd. Ilsidur is not hit (11,4,5,13). Pip is hit once (3,15,14,18) for 1hpd. Sir Thomas is hit once (16,18,14,3) for 5hpd. Sly is hit only once due to her partial cover from being under her comrade (10,4,19,6) for 6hpd. Trace is hit twice (3,11,20,16,11) and once critically (allowing an extra roll) for 7hpd (6[max]+1). Trixie is hit 3 times,including another critical hit, (20,6,19,17,12) for (6max+1+5) 12hpd. The archers began to hoot and holler cheering each other on as the arrows hail down. "Hoody Hoo!"...
Surprise...Surprise...Surprise! (DM Jerry) Monday May 15th, 2000 3:25:59 AM
[I now need everyone to roll for surprise. We now proceed to round 2 and the party's initiative.]
Trace and Raidiant d20-1=8 d20=7 d20+4=5 d8+3=4 Monday May 15th, 2000 6:49:59 AM
Trace raises his sword ready to crack open Sly's head when a loud bell rings and it seems like a fog has been lifted. Before he could speak; two arrows hit as he winces in pain he see's what has done him pain. At that moment he realizes that it is goblins, his eyes turn a deep blood red. Trace cries a horendus war cry and sprints for the one on the far left. With a wild swing Trace steadies himself for protection (hits ac of 10 with +4hated species bonus if hits dose 4hp of damage.)
Ilsidur d20+2=20 d10=4 Monday May 15th, 2000 7:17:59 AM
Ilsidur hears the bell as his (not Guardian's) bless spell goes off, and feels the positive force that fills his heart. He thinks, "Thank you, lord Dur, for your help." When the arrows come arching in, Ilsidur can't believe his good luck at not getting hit. He falls to the ground and scoots for cover, thinking that the next set of shots likely won't all miss. He hopes his friends are OK, and will check on them as soon as possible. He looks to the trees up the hill, but only sees vague humanoid shapes (missed the perception roll). However, he is not surprised by the attack (made the surprise roll). Once he is behind cover (fallen log or such), he will cast his 'entangle' spell to try to catch as many of the moving humanoid shapes as possible (casting time is 4 segments). Once his spell goes off, he will look around to see if any party members were knocked out by the arrow storm. [OOC: Jerry, does the 'bless' spell mean that any of the party members are +1 to hit and damage, as per the spell description?]
Pip Goodfield d20+2=14 d8+2=4 d20=14 d4+1=3 Monday May 15th, 2000 7:52:59 AM
Pip, confused by all the yelling and the arrows, is not quite sure what to make of it. However, he is able to gather his wits well enough to see Trace's rage, and lets off a shot at the attacking creatures with the foul stench with his sling (hits AC 3 for 3 damage), not seeing if it hit one of the creatures.
Sir Thomas d10=8 d20=15 d20=13 d8=4 Monday May 15th, 2000 9:13:59 AM
It's a good thing Sir Thomas had his shield up to protect himself and Sly from Trace because two arrows stick into it as he lies there over Sly. Unfortunately, his back is exposed and he takes an arrow in the back of his left shoulder. He winces in pain and notices that Sly does the same shortly after. "Are you ok Sly?" Sir Thomas quickly gathers his thoughts and feels immediate guilt for having held his friend down to get hit by arrows. If Sly answers no to his question, Sir Thomas lays-on-hands (6 hp) which ends his turn. If the answer is yes, he gets up and scurries over to where his sword lies on the ground. He picks it up and charges the attackers. [ooc: I don't know how far away they are, so I'll make attacks incase I have enough turn left to make one. if not, negate it Jerry.] Sir Thomas closes on the group of archers quickly. The pain emanating from his shoulder causes his some trouble in the charge since he just left the shaft to bounce around and cause the wound to worsen. He holds his shield square in front of his body while charging and considers shield bashing an opponent, but discards that idea for fear of getting caught up with the thing and doing more harm to himself. Instead, he opts for a straight forward slash with the sword. (hit ac 3 for 4 hp) He gets the creature, but only delivers a glancing blow. He hopes that it is enough to distract it from what it is doing as he runs past to get in the face of another one farther back in the ranks next round.
Guardian Solomar d20=3 d10=8 Monday May 15th, 2000 9:34:59 AM
"ARGGHH!!" He groans with the pain of the arrow and immediately grabs the shaft and breaks it. He is quick witted this time and cries "GOBLINS!!" to those who haven't figured it out yet. He looks around to make sure that none are hurt too badly. If anyone looks to be in serious shape he will move to them and do what he can. (cure light wounds if they are in bad enough shape, but it doesn't look like anyone needs that so badly at the present time.) If no one is in need of immediate assistance, he moves to within 30 yards of the goblins and casts command. He speaks in Orc, since he doesn't know goblin and just hopes that they understand. His command is "FEAR". (casting time 1 round so it probably goes off next round. and it only affects one creature)
Sly Foxx and Luke d20=8 d6=1 d6=4 Tuesday May 16th, 2000 12:26:59 AM
Sly gets up from under Sir Thomas, and tell him that hes alright, then just as quickly fall on one knee. "OHH" Sly yelps, Takes two arrows from his quiver, then shot a little wild. Then takes his shield and puts it in frount if himself and sir Thomas.
Surprise...Surprise...Surprise! (DM Jerry) d20=10 d20=14 d20=7 d20=4 d20=5 d20=7 Tuesday May 16th, 2000 4:31:59 AM
Trace races forward and when he begins up the hill and into the trees to attack the Goblins, he swings.....and hits a tree with his sword. He'll lose his next attack pulling it free. [The Bless makes everyone at +1 to hit, but not to damage--check the spell.] Isildur moves behind a tree (see map) and lets fire with his spell. It covers a 40' by 40' area. The goblins struggle against the writhing grass and trees. None of the Goblins save verses the mighty spell!! (saves were 10,14,7,4,5,7) All are caught and held fast. They immediately begin to cuss and fume spouting language that make our poor paladin blush: both in Goblin and rough common. Pip hits Goblin #4 injuring it sorely. Blood spurts from his arm as it is held fast to the tree next to him. As Sly says he's ok, Sir Thomas charges Goblin #7 on the right. He swings his mighty blade and drops the goblin in one blow!!! He continues past the dead goblin and ends up in front of #12. Guardian seeing that no one is badly hurt, casts his spell. #1, a smart goblin that can understand a bit of orc, runs away for his life. Sly misses with his arrow. (no To hit dice rolled for the second shot.)...
Opponent's response. (DM Jerry) d20=12 d20=20 d20=5 d20=1 d20=8 d20=11 Tuesday May 16th, 2000 4:42:59 AM
Goblin #2 Fires his bow twice at Trace hitting him once with a critical hit for 6hpd. #3 does the same rolling a 1 and missing his second bow shot. #3 drops his bow and draws his Short sword attacking Trace and missing rolling an 8. His sword whips through the air as Trace ducks beneath. #12 strikes at Sir Thomas missing him. Fearing for his life, he then turns and runs. (Even-odd to attack the fleeing Goblin for Sir Thomas.) [Hero point for Isildur due to the effectiveness of his spell.] (It is now the party's intiative.)
Pip Goodfield d20=1 d20=5 d20=4 Tuesday May 16th, 2000 6:36:59 AM
Pip, now figuring out their enemies, runs forward into dart range then tries to let off 3 darts, tripping and dropping his darts into the dirt.
Trace and Raidiant Tuesday May 16th, 2000 6:57:59 AM
Trace curses at his missfourtoune of hitting the tree. Seeing the arrows coming quickly again Trace raises his shild diverting one but catching the other in his leg. "Ahhhh! Some one help please, I am bleeding badly. I need help if I am to kill these beast. I can feel my life draining away." Trace spits a bit of blood and clinches his sword readying for another shot at those beast. His sure hatetred for the beast keeps him there instead of running away.
Guardian Solomar d20=10 d6=4 Tuesday May 16th, 2000 10:49:59 AM
Guardian is thankful that with such odds against them things are going so well, relatively. This doesn't occupy his mind long as he sees Trace's predicament and hears his call for help. He dashes forward, absent one battlecry, and swings his quarterstaff at one of the orcs around Trace (hit ac 9 for 4 hp). Caught in the battle-frenzy, Guardian squeaks out the meanest thing that comes to mind, "I have more reprimand waiting where that came from you ugly, foul beast!!"
Sir Thomas d2=1 d20=17 d8=7 d20=7 d8=2 Tuesday May 16th, 2000 11:06:59 AM
(Odd roll for Thomas. Lucky me; unlucky #12)Sir Thomas knows he struck the last goblin a solid blow and sees it go down out of the corner of his eye. He charges past a pair to approach his next opponent and easily parries away the goblin's weak attack with his shield. He makes eye contact with the goblin for a split second before it turns to run. "Domi will relish the taste of your . . . weak spirit." He grunts with the effort of his attack as he takes a swing at the now unprotected back of his foe. (hit ac -2 for 7+3 HP dmg) He makes a solid connection ripping a nasty gash in it's back. He then turns and charges back the way he came toward the pair of goblins he ran past only moments ago. (OOC:I think it's 13 that's next in line back the way I came. Specialization gives Thomas another attack this round.) The goblin turns at the commotion that Thomas makes as he closes, but it should have paid closer attention to him on the way by because one way or another it is too late for him now. His soul will be in Domi's hands soon enough. (hit ac 8 for 2+3 HP dmg)
Ilsidur d20=15 d6=3 Tuesday May 16th, 2000 5:57:59 PM
Ilsidur is happily surprised with the effects of his 'entangle' spell. He watches Sir Thomas cutting through the goblins on the right-hand side like the proverbial hot knife through butter. Moving straight towards the hill (half his MA, 30') and trusting to his apparent good luck to be a shield, he lets loose a crossbow bolt at goblin #14, who seems to be out of the area of the 'entangle' spell, skewering it through the chest (hitting AC3 for (3+1)=4hp damage). He shouts to the rest of the group, "We've got this side, Trace needs help on the left!"
Sly Foxx and Luke d4=2 d4+1=2 2d4(4+2)=6 Tuesday May 16th, 2000 6:43:59 PM
Sly seeing that Trace is in big trouble, call on his magic missile (one on #2 and the orther on #3)Saying "poodoo poodoo" then will rushes to Trace side. Telling the dog "GO AHEAD HAVE FUN".(Luke Will go for #3)
Trace and Raidiant d20=19 d8+3=10 Wednesday May 17th, 2000 4:28:59 AM
(confimed by mail for second attack) (hits AC-8 and delivers 10hps of damage) Trace gathers his footing and turns to #2goblin and delivers a thundering blow across the nasty beast. The site of blood only drives Trace even harder.
The Battle Turns!!! (DM Jerry) Wednesday May 17th, 2000 8:08:59 AM
Guardian's mighty blow kills Goblin #3 right out from undner Trace's nose, making his reprimand goes unheard by the smelly thing. Sir Thomas races, feet churning up the side of the hill after #12 striking it down. Then, not to be denied, he spins and comes racing back down the hill after #13 leaving the top of his neck exposed as the head rolls down the hill. #13 is now also deceased. Isildur lets fly a bolt fast and true which seems to part time itself as it flies, making the whole Wold seem to slow as it rotates cutting through the dead air toward it's target. Then WHAM!!! It embedds itself right into the forehead of #14 exploding out the back into the tree beside #14 killing the Goblin and making its head one with the tree forevermore. Not to be outdone, Sly sends magical arrows of light after#2 and #3. #2 takes 2hpd and the poor dead #3 takes an additional 3hpd frying his brain and causing one eye to pop out of the tiny skull. Sly's dog begins racing toward #3 as it falls. Trace then turns to #2 and wallops it with a diagonal slice causing hit upper torse to slide off it's lower body and on down the hill in a gruesome display.
See the Mighty Flee (DM Jerry) Wednesday May 17th, 2000 8:12:59 AM
Goblin #8 runns from the scene and disappears over the back side of the hill. Goblin #14 also flees running over the side and away. Those in the Entangled area continue to bicker and scream as their comrades in hate die around them. All opponents are either dead, fled, or in the Entangle spell. (Your initiative now.)
Sir Thomas Wednesday May 17th, 2000 8:49:59 AM
Since the threat of danger is past Sir Thomas lets those goblins that took flight go. Breathing quite heavily at this point, he makes his way over to the entangled goblins and carefully and quickly disarms them. "Is anyone hurt?" At the mention, he is reminded about the arrow in his shoulder which he had totally forgotten about in the fight. "Can someone help me with this arrow wound? I can't reach the shaft, and the wound needs to be closed." As he lets his breathing return to normal and while he waits for assistance he moves to the next line of thought. "I think we can probe them for information about these ruins we are heading for. Let's keep them alive until we know what they do. What say all of you?" He stands so that he is in good position to protect the goblins from any who mean harm, and he intends to protect them. (OOC: only meaning that if anyone tries to harm them he will intervene, not attack. The goblins are under his protection for the time being.) "Anyone speak goblin?"
Guardian Solomar Wednesday May 17th, 2000 8:54:59 AM
Guardian is utterly surprised at the efficiency of his smack to the goblin's forehead. "Wow, that felt pretty good. I really got ahold of that one. I bet you won't see me do that too many more times eh Trace!?!" He kind of chuckles, but only for a second before returning to the reality of the situation. "I'm sorry, are you ok Trace? Let me help you. I don't know much first aid, but I know how to make a cut stop bleeding." He goes over to his friend and does what he can to attend to the wounds. In reply to Thomas' question, "I am only slightly banged up, and I'm looking into friend Trace here. Other than that I am fine."
Trace and Raidiant d20=18 d20=6 d8=3 d8=7 Wednesday May 17th, 2000 9:01:59 AM
Trace drops his sword and shield and swings his bow around at the same time grabing two sheaf arrows and releaseing them into goblin #4. Trace draws two more and readies for another shot.
Pip Goodfield d12=8 d20=6 d20=7 d20=10 d20=11 d3=3 d3=1 d3=2 Wednesday May 17th, 2000 9:48:59 AM
(OOC: d12 was a mistake)Pip moves up to Goblins 4, 5 and 6, loosing 4 darts (miss, AC 10, AC 7, AC 6) (first damage 3, second (if hits) 1, third (if hits) 2), then readys his dagger while closing in.
Trixie Ravenwood Wednesday May 17th, 2000 10:03:59 AM
Trixie watches in awe as the battle unfolds before her. She snaps out of it after being hit with the three arrows (bringing her hp down to 7) then continues to watch the fight. She finally realizes what's going on when a goblin races past her away from battle. She hurries over to the group to find out the details of what happened and apologizes for not helping. "I'm sorry, I've never been in a battle like this! I'll help out more next time." She bends down to pet Tristan, picks him up and looks at him. "Why didn't you snap me out of it to help them? Oh, congrats guys on the fight, sorry again I didn't help."
Ilsidur Wednesday May 17th, 2000 5:22:59 PM
Ilsidur shouts, "Hold up, Sir Thomas. I don't know how much you know about an 'entangle' spell, but if you go anywhere near those trapped goblins, you will likely get trapped, as well." He then moves over to Pip and Trace, and says QUIETLY (so he can use Trace and Pip as a threat for questioning), "Stop your shooting! You are slaughtering helpless creatures. I don't know how you treat helpless beings such as this where you are from, but I cannot agree with this slaughter (and it seems that Sir Thomas agrees with me). It is possible that they live here, and were only protecting their homes. We can hold them under guard, command them to disarm, and wait until the spell expires, which should be in about 5-10 minutes. Meanwhile, since some of them were shouting in broken common, it is likely that at least a couple of them can be questioned about why they are here and what they know of the area." After saying all this, Ilsidur moves to stand beside Sir Thomas, and asks, "Do you need magical healing?" If Sir Thomas says yes, he will cast a 'cure light wounds' spell on him. Finally, Ilsidur moves over towards the entangled goblins, and shouts in both common and orcish, "Can any of you understand me? If no-one answers me, then this guy (points to Trace) will kill you, like he did that one." Ilsidur points to the pin-cushioned gobin #4. "If you can speak to me, then we might let you live, if you answer some questions."
Sir Thomas Thursday May 18th, 2000 1:33:59 AM
"Thank you for the offer friend, but I don't need magical assistance, only some help with this arrow and a bandage." He moves between the goblins and Trace so that Trace would have to shoot through him to hit the goblins. "The creatures are under my protection. You will not be killing them today friend."
Ilsidur Thursday May 18th, 2000 3:35:59 AM
Ilsidur turns his back on the goblins, so they can't see his face, and says to Sir Thomas, while winking, "Sir Thomas, we'll only protect these scum if they help us. Otherwise, we'll let Trace, here, have his way with them. OK?" And he winks again.
Speaking Goblin (DM Jerry) Thursday May 18th, 2000 5:40:59 AM
As Sir Thomas gets near the Entanglement area, a branch reaches out for him and he quickly realizes that the area and the spell is still active if he enters it. (Make a Dex check for Sir Thomas and if he fails it, then make a Save vs. spell or be entangled.) Thus the Goblins remain armed, but immoble. Trace pulls his bow and shoots the immoble Goblin #4 despite Sir Thomas' warning and defensive stance. Goblin #4 dies with a scream. The hatred for his species enemy is evident in Trace's eyes and stance. Pip advances to the edge of the entangle area. Pip's third dart finds the abdomen of Goblin #5 also in defiance of Sir Thomas' warning and stance. #5 is begging for his life in goblin, but the tenor of the voice is unmistakable. Sad to say, the others begin to evidently beg--at least that's what it sounds like from the tone of their voices. None seem to understand Ilsidur, though. At least there are no direct responses. The goblins unable to attack or run have no actions during their initiative. (It is now the party's initiative again.)
Ilsidur Thursday May 18th, 2000 7:21:59 AM
Ilsidur says, "Apparently, none of these scum understand common or orcish. Do any of you speak goblin? I can take the spell down whenever I want, but I suggest I keep it in place until we decide what to do with these creatures. However, if anyone starts shooting again, I WILL release the spell, and at least give them a running start to get away. Now, short of killing these goblins, what do you suggest we do with them?" Ilsidur turns to Trace and says, "Trace, I realize that you appear to have a hatred for these creatures, but are you going to let that hatred get the best of you? I haven't known you for very long, but you seem like an honourable person, one who would not thoughtlessly kill helpless creatures, regardless of your hatreds. It is obvious that these trapped goblins hold ABSOLUTELY no danger for you. You have done an admirable job leading us throught the forest, but if you continue to slaughter these creatures, I strongly question your leadership. What happens the next time we meet goblins? Will you forget helping your party, so that you can kill thoughtlessly?"
Trace and Raidiant d20=15 d8=8 Thursday May 18th, 2000 8:03:59 AM
Trace screams aloud at Sir Thomas's order and Ilsidur's support, he then fires a single arrow in front of Sir Thomas. Fine! You get what you need from them if you can, I cant possibly converse with such evil. I havent told you much of my past so now is a good time as any. I was still a boy then, going on a hunting trip to feed the village for our grand fall festival. When I close my eyes I can still see the glow. Draging back a deer I looked to my village and I could see just a glow like no other. I simply thought they had started the bom fire early. The closer I got I smelt it. No matter what race you are....you know the smell. I started running and all I could see were my family, friends, burnt or butchered with a few of the vile goblins lyeign around. They destroyed everything in my life. So, if you will forgive me if I dont value the life of these evil creatures as you do. Can see what they are? They attacked us without cause. Your right with these feelings I may not be the best leader, but I feel that we dont need a leader, we all have choices and we all have a voice. Understand this, what you ask me to do is to break a vow I made to myself close to a hundred years ago, to kill every goblin I see as they seen fit to destroy everyone they seen in my village, women, men, and children." At that thought a tear rolls down Trace's cheak as he lets one arrow fly into goblin #5's chest.(hits AC-8 and does 8hps of damage). I will kill no more but I suggest that you get rid of the rest of these creatures; I wont be able to hold my temper long. I know this might damage my name but I have no family to shame. (Trace shoulders his bow and picks up his shiled and sword with second attack, he then goes and sits to begin working on his wounds (down to 13hp)
Pip Goodfield Thursday May 18th, 2000 9:07:59 AM
Pip, finally noticing Thomas standing in the way, stops, and turns to Trace. "Yes, no reason we saw, but maybe they thought this their area? Maybe even goblins can sometimes live in harmony with nature and their neighbors? In any case, in the rage of battle, not noticing them at our mercy is one thing. Killing in cold blood is quite another."
Sly Foxx and Luke Thursday May 18th, 2000 7:39:59 PM
"As you wish, Ilsidur. And Sir Thomas there are Three more Goblins about 10' up the hill. Sly will walk the rest of the way to Trace's side and relate to him "Much like what happen to my village. Just take it easy this place is evil, you can just feel it. Let me see if there's anything i can do." Turns to Trixie and shouts"Hey, Trixie bring up my back pack will you." "OH YES Thank you."
Sir Thomas Thursday May 18th, 2000 9:52:59 PM
Sir Thomas looks at the arrow sticking from the ground in front of him. He listens to Traces retelling of the slaughter of his kin and finds even that unacceptable for Trace's actions. "The goblins are yours Ilsidur, I must settle something." He walks to stand in front of Trace. "Since I met you I have liked you and what I THOUGHT you stood for. I can not say that I can relate to what happened to you that unfortunate night, but we all have lost loved ones at the hands of some evil creature!! Those losses are why we stand in defiance of their ways. Those losses are what feeds us, or should feed us to do the RIGHT thing!! Would you become that which you despise? Would you embrace evilness to prove you goodness, your righteousness, or to try to bring back your kin? If so then that makes YOU just as evil as these goblins. Just as evil as the goblins that killed your kin. Just as evil as the gods that these creatures pray to every night. Your thoughtless actions endager all of us. When we arrive at these ruins and find an abundance of evil (should it exist there), if we make it will you give us away to kill a few or would you keep quiet to encounter the head and cut it from the body? These are all important questions that only you can answer, and answer them you must. And you had better do it before we see another group of creatures such as these. Listen closely and take this ONLY for what it is. I consider you a friend, but I owe allegiance to Alemi and Domi and the goodness that they represent before you. If you replicate actions such as these again I will have no choice but to treat you as an evil creature and as such you will be my enemy. I hope that you can embrace our friendship and chase these evil temptations from your mind." He steps back and will walk away if Trace has no retalliation in mind. He will not however turn his back to Trace.
Guardian Solomar Thursday May 18th, 2000 9:58:59 PM
Sensing confrontation Guardian acts. He lets Thomas say what needs to be said, but steps between he and Trace while it is being said. "I hope that we can put this behind us guys. The danger is behind us for now and there is no need for striff among ourselves. We will need each other to lean on soon. Thomas, you have a point, but you must understand that Trace also has a point. Let it rest for now and when you both cool off, then you can address this point without the anger. Thomas, I think you should go over there and help with the interrogation that you allowed for. Trace, I think you should remain seated and talk with Sly. It sounds as if you guys might have something to talk about. Sly, will you help Trace to calm down if you can? May Alemi's wisdom shine through to us today." He lightly applies pressure to Thomas in an effort to get him moving toward the goblins and away from Trace.
Ilsidur Friday May 19th, 2000 1:18:59 AM
"Guardian, Sly and Pip, thank you for your help in calming the situation. However, the question still stands: Does anyone speak goblin? Can anyone try another language other than common or orcish to see if they understand?"
Speaking Goblin (DM Jerry) Friday May 19th, 2000 2:57:59 AM
Some Thrumwood trees pick up pieces of the conversation between the party and phrases such as "The danger is behind us...", "Listen Closely...", "You will be my enemy..." all begin to echo down the hill and through the forest. Goblin #5 is pierced through the throat by Trace's bow. It breathes no more.
Trixie Ravenwood Friday May 19th, 2000 7:23:59 AM
Trixie walks up to the rest of the group handing Sly the backpack. "Here you go." She notices the fighting that had just gone on, but decides it better not to get involved. Turning to Ilsidur "I'm sorry, I don't speak goblin."
Sir Thomas Friday May 19th, 2000 8:14:59 AM
Sir Thomas walks over to Ilsidur, "I don't know goblin either. Is there another way to get our point across to them?" He is still a bit flustered and breathing heavily from his confrontation with Trace and from running all over the hill chasing goblins down. "Let me go get my backpack before I forget it and then I will help figure out a way to get some information from these two." He walks back down the hill to where they were when they were initially ambushed. When he finds his backpack he drops to his knees and confers with Alemi and Domi for various reasons. THomas keeps it short with both as he feels he is needed back up the hill. He returns there as soon as he can to try to get something, anything, out of their captives.
Guardian Solomar Friday May 19th, 2000 8:17:59 AM
*HUGE SIGH OF RELIEF* WHEW!! Guardian lets forth a quick, silent prayer of thanks to Alemi. "ok, who needs some help with any wounds they may have sustained. I don't know much about healing, but I know how to bandage a wound." He helps whoever speaks up, and if no one does he waits for Thomas to return and attends to his arrow wound.
Pip Goodfield Friday May 19th, 2000 9:01:59 AM
Pip looks at the Goblins, thinking, then opens his mouth. "Do any of you understand what we say? Any of you speak common?"
Sly Foxx and Luke Friday May 19th, 2000 8:22:59 PM
"Yes, Guardian, BOTH Trace and I need a little bandaging." Then goes and sits down besides Trace and asks for forgiveness"Please forgive this stupid elf, the only reason I can give for hitting you is the evil in this place. I belive that you were influence by this evil also. I never meant to hurt you, Big Brother." All the time going through his back pack for the potions of healing.
Ilsidur Sunday May 21st, 2000 4:22:59 AM
Ilsidur is as relieved as the rest of the party that a potentially disastrous fight was averted, mostly by the calm head of Guardian. He quietly approaches Guardian and says, "Good job. Thanks." To the rest of the party, he says, "I have two healing spells available for anyone who needs them. I seem to have escaped the conflict without a wound. It seems that these goblins cannot converse in anything other than goblin, so they will likely just run away when the spell wears off in 2-3 minutes. If any of you wish to keep one to question when they escape, make sure you are ready to grab it. Or you could try to lasso it from outside the spell area." He looks up the hill at the two pillars. "I wonder what those pillars are? Are they the source of the evil?" If none of the goblins are able/willing to talk, Ilsidur will head up the slope towards the pillars. Before he leaves, however, he will search the dead goblins' bodies to see if any of them had anything useful.
Trace and Raidiant Sunday May 21st, 2000 8:20:59 AM
Trace spits a bit of blood to the ground as he removes the arrows. His legs are still shakeing from adrinalin flowing through his veins, wanting to finish off the rest of the goblins. Yet he turns his back and continues to bandage himself up. "Don't worry little brother about that hit; I wasnt even myself when that happened. Oh I guess you better go and thank Sir Thomas for shielding you cause I might have loped off you head if I had not been shot bay an arrow and blocked by him. The arogant human has his good points so I dont care to damage our relationship. Little brother see if someone has something for my wounds it stings quite a bit." Trace looks around for Radiant and holds his arm up. Radiant swoops down to Trace and recives a bit of meat while Trace talks softly to him.
Sly Foxx and Luke Sunday May 21st, 2000 2:12:59 PM
"Big Brother, you are the closest thing I have to family, so my loyalty lies with you first, then the party. Here take this potion it will help you." As Sly takes out next to the last of his healing potion. then whistles for Luke.
Up the Hill (DM Jerry) Monday May 22nd, 2000 5:18:59 AM
Ilsidur searches the bodies. Each carries a short bow and an assortment of mismatched arrows. Each also carries a short sword. None of the bows or swords look as if they were obtained in the same place. Some are old, some new, some rusty, and some nearly broken. Also, you find 18 gold, 27 silver, and 16 copper pieces. One carried a single purple gem of questionable value. [Isildur, make a perception check please.] As Isildur reaches the top of the hill, he feel an instant relief from the evil nature of the hill. The top of the hill is filled with an almost palpable feeling of good!
Sir Thomas Monday May 22nd, 2000 5:54:59 AM
After retrieving his backpack he returns to where the goblins are tethered. He paces in front of them for a few seconds with his bloody blade hanging limply from his hand and point at the ground so that blood drips off of the tip every so often. He shows the blade to the goblins, "this is the blood of your kind. It will soon mix with your blood if you don't give us some answers. My friends will make sure of that. I know you understand because I can see it in your eyes. You WILL answer my questions or you WILL die. What is this place?" He points toward the goblins with his sword and and uses crude sign language that should be universal with his shield hand. He immitates a mouth talking by opposing his thumb and opening and closing his fingers. He then opens his hand so that it is flat and flip flops his hand then closes his fist and leaves his thumb pointing up. He drags his thumb across his neck in the universal sign of cutting the throat. "What is this place!?!" He raises his voice drastically and points his sword emphatically toward the ground. He hopes they got the message and that they spek at least some common.
Guardian Solomar Monday May 22nd, 2000 6:00:59 AM
In reply to Ilsidur, "I hope that it is a permanent calming and not just a temporary one." He smiles and since no one spoke up needing help and others seem to be going for their own forms of healing, he attends to Thomas' injured shoulder. "Hold still friend. I am going to break this arrow." When Thomas complies and steadies himself, Guardian breaks the shaft. He then tends to the impaled portion properly and cleans the wound. "What now guys? camp or move out? Trace, any thoughts?"
Pip Goodfield Monday May 22nd, 2000 9:11:59 AM
Pip looks at Thomas, surprised. "Hey... Never mind." He shrugs, walks up to where Isildur went, and in an aside to Isildur says, "That evil presense, whatever it is, is really getting to people."
Sly Foxx and Luke Monday May 22nd, 2000 6:18:59 PM
After seeing that Trace is a little calmer, extends his hand to Trace and tell him "Come Brother Elf, Let's go to the top of this hill. and rest there. A good look out point, don't you think?" Sly will help Trace to his feet only, and walk next to him (and help if needed) to the the top of the hill.
Ilsidur d20=17 Monday May 22nd, 2000 6:59:59 PM
Ilsidur calls to the rest of the party, "I found about 20 gp on the goblins' bodies; I'll start up a party fund unless anyone has any objections. I also found this purple gem." He looks closely at the gem [OOC: made perception roll of 17 vs. wisdom]. When he gets to the top of the hill, he calls down to the party, "The evil nature of the hill is cancelled up here. As a matter of fact, there is a feeling of good when you get to the top." He wonders about the situation that would have a feeling of evil surround a hilltop of good. Maybe the goblins were put here to guard the hilltop? He approaches the two pillars to examine them more closely.
Goblinese (DM Jerry) Tuesday May 23rd, 2000 3:49:59 AM
The goblins all begin talking....in Goblinese. Isildur notices that there is writing on the pillars. Old writing partially weathered. [Anyone with the ability to read elven can make a check to read this archaic elven writing.]
Trace and Raidiant d20=11 Tuesday May 23rd, 2000 4:03:59 AM
Trace makes his way up to the top of the hill to read the pillars. Trace is able to read the pillars with some diffculty as he reads aloud (makes check with 11). " I think we need to camp up here tonight but as good as we can see out someone will see our fire tonight."
Trace and Raidiant 2d4(4+3)+2=9 Tuesday May 23rd, 2000 7:01:59 AM
When Trace reaches the top he takes out his healing potion that he recived from Sly and drinks it down. (Trace regains 9hp's {2d4(4+3)+2=9})
Pip Goodfield Tuesday May 23rd, 2000 8:34:59 AM
Pip looks at the writing. "Strange marks here. I wish I knew what they meant."
Sir Thomas Tuesday May 23rd, 2000 9:13:59 AM
Frustrated, Sir Thomas gives up easily with the interrogation. "This is no good." He waits around until the spell ends and then chases the goblins away to make sure they threat that they pose is absolutely gone. He then makes his way up to the top of the hill.
Guardian Solomar d20=15 Tuesday May 23rd, 2000 9:21:59 AM
(passed elven reading/writing I 15/+1) Guardian goes to the top of the hill and checks out the pillars that Pip is tlaking about. "Hmmm."
Ilsidur Tuesday May 23rd, 2000 4:28:59 PM
Ilsidur waits to see if anyone can tell what the writing on the pillars says. He says to Trace, "I apologize for my harsh tone with the trapped goblins, but I was worried that you would do something that you would regret later. Do you need any more healing? If we are bunking down here, I have two healing spells that I can use."
Sly Foxx and Luke d20=14 Tuesday May 23rd, 2000 8:17:59 PM
Sly arrives at the top of the hill, and walks over to the pillars (made my saving throw)."this is old Elven, I'll try to translate for you if you want. But I have to do some thing first." Sly will go to Sir Thomas side "Sir, I would like to thank you once more for saving my life again. you know you remind me more and more of my Father." Sly will walk back up the hill with Sir Thomas.
Pillars of the Ancients (DM Jerry) Wednesday May 24th, 2000 2:38:59 AM
Those reading the runes and writing find that they are prayers and supplications to various forest powers, written in an ancient form of elvish. One is to touch both pillars in a reverent manner and then ask the powers of DreMoria the questions that burn the heart.
Sir Thomas Wednesday May 24th, 2000 9:57:59 AM
After chasing the goblins away (I assume that Jerry is allowing that to happen), Sir Thomas looks up at the approaching Sly. "I don't recall doing anything out of my way, but anything I did on your behalf I was more than happy to do and would do again." Thomas reaches out his hand to shake Sly's as they walk up the hill. When they enter the area of good at the top, Thomas feels all of the rage that he had let slip in during the fight wash away like earth in a flood. "I hope that I have not hurt anyone's feelings with my outburst. I meant no real offense to anyone. The words were from the heart but said in anger, and that is enough to make them wrong. I owe Trace an apology. When I am sure he has calmed down as well I will ofer it, and then I hope we can talk so that we know where each other stand." He smiles at Sly hoping that he understands. Then surveys the area to catch up since he spent extra time at the bottom of the hill and has missed out on a bit.
Pip Goodfield Wednesday May 24th, 2000 9:58:59 AM
Pip looks at the others. "What, do any of you understand this script? I don't..."
Guardian Solomar Wednesday May 24th, 2000 9:59:59 AM
Since others with more of an elven history are taking charge with the pillars, Guardian slips into the background and goes around the party making sure that everyone's wounds are being taken care of. He then takes time to send a more lengthy prayer to Alemi.
Ilsidur Wednesday May 24th, 2000 4:36:59 PM
"It seems like the pillars are a way to commune with the ancient forest powers. It would appear that someone could get answers to important questions, provided they approached in a suitable manner. Do we, as a party, have any such questions? Does anyone individually have such a question?"
Sly Foxx and Luke d20=13 Wednesday May 24th, 2000 7:20:59 PM
After leaving Sir Thomas side, Sly will walk to the pillars and read the ancient writing.(again Made my roll)Them turn to the party and relates to them "On these pillars are ancient prayers to DreMoria. It is writen here that if you stand here and ask the power of DeMoria, in a reverent and humble maner, the question that burns in the heart. Now like Ilsidur said do we have a such a question? I know I have one..." Turn and waits for an answer.
Sir Thomas Wednesday May 24th, 2000 9:21:59 PM
"I do not worship those gods, but certainly mean them no disrespect. So respectfully and humbly I will let Alemi or Domi answer the questions that burn in my heart, and leave you alone to have DreMoria answer yours. Thank you any way." Sir Thomas stands respectfully quiet as those that wish commune with their gods.
Don't Let the Sun Go Down On Me (DM Jerry) Thursday May 25th, 2000 2:15:59 AM
[Everyone make a perception check at -6 to find the satchel the goblins left near the top of the hill. Sir Thomas who was surveying the area may make the check at -4.] Time seems to have flown. The sun dips below the horizon of the high mountains to the west, which are closer than they were yesterday. A wolf howls lonely into the early evening. The sky is still lit with blue, however, night will come within the hour.
Ilsidur d20=16 Thursday May 25th, 2000 6:04:59 AM
Ilsidur does not notice the satchel (missed perception roll). He says, "Regardless of any communion anyone wants to undertake up here, we definitely should stay the night. The good feeling coming from the hill will likely help keep evil night creatures at bay."
Trixie Ravenwood d20-6=8 Thursday May 25th, 2000 6:32:59 AM
(made roll) Trixie picks up the dropped satchel and joins the group at the pillars. All of her anger and animosity is gone. She quietly speaks from the back of the group. "I have a question...but I will wait until last."
Trace and Raidiant d20+6=15 d20=11 Thursday May 25th, 2000 7:54:59 AM
Trace takes a quick look around the area and sees nothing (failed check). According to this map we might be here, just North of the fort if this is the Aklimiari Oracle. There is not many landmarks on this map to help guide the way other than the river due West of here. Well we might be right on top of the darn thing also just a matter of looking around. So, I suggest that we ask the DreMoria where the fort is and if there is no answere we need to start scouting the area to find it. If no one objects I will ask for directions to the stronghold." If no one has any other suggestions, Trace walks up to the pillar and ask in a most humble way,"Oh wise and great DreMoria....will you tell us where the Hob Goblin stronghold is?" (Passes charisma check with 11 if nesscary)
Trace and Raidiant Thursday May 25th, 2000 7:58:59 AM
Before asking of the pillar trace turns to the group, "Oh if any one can heal I have a couple more wounds that need to be heald. Slys potion worked great but wasnt enough to restore me after all those arrows."
Pip Goodfield d20=10 Thursday May 25th, 2000 9:40:59 AM
Pip looks at the oracle, not noticing the satchel. "Powers of DreMora, I humbly ask to know whether we shall have to fight at the Fortress, or not?"
Sly Foxx and Luke Thursday May 25th, 2000 11:06:59 AM
Sly tells trace"you must tuch both pillars and then ask and pray."
Sly Foxx and Luke Thursday May 25th, 2000 6:59:59 PM
Sly will sit back and watch Trace at the pillars, and so that Trace won't get distracted, He'll (Sly) will call Luke to his side.
Sir Thomas d20=6 Thursday May 25th, 2000 7:35:59 PM
(Even though Tixie found the satchel, Thomas passed perception check and saw it too.) Thomas spots the satchel just as Trixie stoops to pick it up. WHen Trace asks for help with his wounds, Thomas is the first to step forward. "We have some talking to do, but I think this will show good faith." He lays his hand on Trace's shoulder and prays for Alemi's healing powers. (Lay on Hands - 6 HP to Trace.) He then steps back and allows their friend and guide to commune with DreMoria. He then surveys the scenery. It's a pretty site being up on the hill looking out over the landscape and at the setting sun and panoramic sky. He then finds a mildly remote spot on the hill and kneels for some much needed communion with his own gods.
Ilsidur Thursday May 25th, 2000 10:21:59 PM
Ilsidur notices the group gathering around the oracle to ask questions, "I would suggest we take care in what we ask this oracle. The instructions are to ask questions that "burn the heart", so anyone contacting the powers had better be sure that the question is truly important. I know that the power I worship would look very unfavourably on a frivolous question." He then turns to Trace and says, "If you still need healing, let me know."
It Lies..... (DM Jerry) Friday May 26th, 2000 5:29:59 AM
Trace feels the hill coming alive underneath him. The others notice the pillars glow and Trace himself begins to glow--bright green. Trace only hears the answer in the form of many voices speaking ancient elven, yet he somehow understands. "Theeee plaaaaaacceee yyohoooo seeeeeekkk liiiiiiiesss. Iiiiittt LIIIIEEEEES. Iittt Liiiiiiies to theeeeeee. Iiitttt liiiiiieeess to theeeee eeeeeesssst. Liissssstennnn yyyoooouuuu willlllll hearrrr offfffff ittttt'sss deeeeemiiiiiseeeee."
Choices... (DM Jerry) Friday May 26th, 2000 5:30:59 AM
Pip approaches the pillars after Trace. He asks his question. The answer comes. "Theeee chooiiiice isssss yourrrrssss. Theeeee pooowwwwer isssss withhhhinnnnn."
Alec (done by DM Jerry) Friday May 26th, 2000 5:50:59 AM
Alec, who has been withdrawn and very quiet for quite awhile, silently goes to the pillars. Out loud he asks, "Is my family safe?" The answer evidently shakes him to the core. He screams. "AAAUUUUGHHHH Nooooo!!!!!" His head sags, but he doesn't let go of the pillars. "Please! I beg of you! Show me the way to go home!!! I must help them! I must! Can you...help....me?" Then the answer comes. "Yes, I accept your terms. Yes, I will. Yes, I understand my fate is now changed. So be it." Suddenly the night lights up and lightning shoots up from the pillars to the sky arching to the north. Alec is covered in lightning as the current runs through him. He rises on the two "tracks" of lightning and disapears increasing speed until he is out of sight. Then the lightning stops. As the lightning stops, the huge standing stones both crack from the top to the bottom with a thunderous boom that knocks everyone to the ground.
Pip Goodfield Friday May 26th, 2000 9:42:59 AM
Pip watches Alec with growing dismay, then turns in time to be surprised and fall at the sound. "What happened!" He yells, trying to get the ringing out of his ears and his balance back.
Sly Foxx and Luke Friday May 26th, 2000 7:14:59 PM
Sly rises to his Knees, and makes sure that Luke is alright, then shout at the dissappering Alec. "That not fare Alec, you have broken the Pillars, now I'll never know if we'll find a good cook." Get up off his knees and joins the others.
Trixie Ravenwood Saturday May 27th, 2000 5:08:59 PM
Trixie sighs, picking up Tristan. "Good luck Alec." Then she holds the cat in front of her and talks to it. "Now how am I suppossed to find out if you really are my brother?" Tristan looks at her and licks her face as she brings him closer to her. After putting him down she looks to the group. "Well, what now?"