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Sir Thomas 
Thursday May 18th, 2000 1:33:59 AM

"Thank you for the offer friend, but I don't need magical assistance, only some help with this arrow and a bandage." He moves between the goblins and Trace so that Trace would have to shoot through him to hit the goblins. "The creatures are under my protection. You will not be killing them today friend."

Ilsidur 
Thursday May 18th, 2000 3:35:59 AM

Ilsidur turns his back on the goblins, so they can't see his face, and says to Sir Thomas, while winking, "Sir Thomas, we'll only protect these scum if they help us. Otherwise, we'll let Trace, here, have his way with them. OK?" And he winks again.

Speaking Goblin (DM Jerry) 
Thursday May 18th, 2000 5:40:59 AM

As Sir Thomas gets near the Entanglement area, a branch reaches out for him and he quickly realizes that the area and the spell is still active if he enters it. (Make a Dex check for Sir Thomas and if he fails it, then make a Save vs. spell or be entangled.) Thus the Goblins remain armed, but immoble. Trace pulls his bow and shoots the immoble Goblin #4 despite Sir Thomas' warning and defensive stance. Goblin #4 dies with a scream. The hatred for his species enemy is evident in Trace's eyes and stance. Pip advances to the edge of the entangle area. Pip's third dart finds the abdomen of Goblin #5 also in defiance of Sir Thomas' warning and stance. #5 is begging for his life in goblin, but the tenor of the voice is unmistakable. Sad to say, the others begin to evidently beg--at least that's what it sounds like from the tone of their voices. None seem to understand Ilsidur, though. At least there are no direct responses. The goblins unable to attack or run have no actions during their initiative. (It is now the party's initiative again.)

Ilsidur 
Thursday May 18th, 2000 7:21:59 AM

Ilsidur says, "Apparently, none of these scum understand common or orcish. Do any of you speak goblin? I can take the spell down whenever I want, but I suggest I keep it in place until we decide what to do with these creatures. However, if anyone starts shooting again, I WILL release the spell, and at least give them a running start to get away. Now, short of killing these goblins, what do you suggest we do with them?" Ilsidur turns to Trace and says, "Trace, I realize that you appear to have a hatred for these creatures, but are you going to let that hatred get the best of you? I haven't known you for very long, but you seem like an honourable person, one who would not thoughtlessly kill helpless creatures, regardless of your hatreds. It is obvious that these trapped goblins hold ABSOLUTELY no danger for you. You have done an admirable job leading us throught the forest, but if you continue to slaughter these creatures, I strongly question your leadership. What happens the next time we meet goblins? Will you forget helping your party, so that you can kill thoughtlessly?"

Trace and Raidiant  d20=15 d8=8
Thursday May 18th, 2000 8:03:59 AM

Trace screams aloud at Sir Thomas's order and Ilsidur's support, he then fires a single arrow in front of Sir Thomas. Fine! You get what you need from them if you can, I cant possibly converse with such evil. I havent told you much of my past so now is a good time as any. I was still a boy then, going on a hunting trip to feed the village for our grand fall festival. When I close my eyes I can still see the glow. Draging back a deer I looked to my village and I could see just a glow like no other. I simply thought they had started the bom fire early. The closer I got I smelt it. No matter what race you are....you know the smell. I started running and all I could see were my family, friends, burnt or butchered with a few of the vile goblins lyeign around. They destroyed everything in my life. So, if you will forgive me if I dont value the life of these evil creatures as you do. Can see what they are? They attacked us without cause. Your right with these feelings I may not be the best leader, but I feel that we dont need a leader, we all have choices and we all have a voice. Understand this, what you ask me to do is to break a vow I made to myself close to a hundred years ago, to kill every goblin I see as they seen fit to destroy everyone they seen in my village, women, men, and children." At that thought a tear rolls down Trace's cheak as he lets one arrow fly into goblin #5's chest.(hits AC-8 and does 8hps of damage). I will kill no more but I suggest that you get rid of the rest of these creatures; I wont be able to hold my temper long. I know this might damage my name but I have no family to shame. (Trace shoulders his bow and picks up his shiled and sword with second attack, he then goes and sits to begin working on his wounds (down to 13hp)

Pip Goodfield 
Thursday May 18th, 2000 9:07:59 AM

Pip, finally noticing Thomas standing in the way, stops, and turns to Trace. "Yes, no reason we saw, but maybe they thought this their area? Maybe even goblins can sometimes live in harmony with nature and their neighbors? In any case, in the rage of battle, not noticing them at our mercy is one thing. Killing in cold blood is quite another."

Sly Foxx and Luke 
Thursday May 18th, 2000 7:39:59 PM

"As you wish, Ilsidur. And Sir Thomas there are Three more Goblins about 10' up the hill. Sly will walk the rest of the way to Trace's side and relate to him "Much like what happen to my village. Just take it easy this place is evil, you can just feel it. Let me see if there's anything i can do." Turns to Trixie and shouts"Hey, Trixie bring up my back pack will you." "OH YES Thank you."

Sir Thomas 
Thursday May 18th, 2000 9:52:59 PM

Sir Thomas looks at the arrow sticking from the ground in front of him. He listens to Traces retelling of the slaughter of his kin and finds even that unacceptable for Trace's actions. "The goblins are yours Ilsidur, I must settle something." He walks to stand in front of Trace. "Since I met you I have liked you and what I THOUGHT you stood for. I can not say that I can relate to what happened to you that unfortunate night, but we all have lost loved ones at the hands of some evil creature!! Those losses are why we stand in defiance of their ways. Those losses are what feeds us, or should feed us to do the RIGHT thing!! Would you become that which you despise? Would you embrace evilness to prove you goodness, your righteousness, or to try to bring back your kin? If so then that makes YOU just as evil as these goblins. Just as evil as the goblins that killed your kin. Just as evil as the gods that these creatures pray to every night. Your thoughtless actions endager all of us. When we arrive at these ruins and find an abundance of evil (should it exist there), if we make it will you give us away to kill a few or would you keep quiet to encounter the head and cut it from the body? These are all important questions that only you can answer, and answer them you must. And you had better do it before we see another group of creatures such as these. Listen closely and take this ONLY for what it is. I consider you a friend, but I owe allegiance to Alemi and Domi and the goodness that they represent before you. If you replicate actions such as these again I will have no choice but to treat you as an evil creature and as such you will be my enemy. I hope that you can embrace our friendship and chase these evil temptations from your mind." He steps back and will walk away if Trace has no retalliation in mind. He will not however turn his back to Trace.

Guardian Solomar 
Thursday May 18th, 2000 9:58:59 PM

Sensing confrontation Guardian acts. He lets Thomas say what needs to be said, but steps between he and Trace while it is being said. "I hope that we can put this behind us guys. The danger is behind us for now and there is no need for striff among ourselves. We will need each other to lean on soon. Thomas, you have a point, but you must understand that Trace also has a point. Let it rest for now and when you both cool off, then you can address this point without the anger. Thomas, I think you should go over there and help with the interrogation that you allowed for. Trace, I think you should remain seated and talk with Sly. It sounds as if you guys might have something to talk about. Sly, will you help Trace to calm down if you can? May Alemi's wisdom shine through to us today." He lightly applies pressure to Thomas in an effort to get him moving toward the goblins and away from Trace.

Ilsidur 
Friday May 19th, 2000 1:18:59 AM

"Guardian, Sly and Pip, thank you for your help in calming the situation. However, the question still stands: Does anyone speak goblin? Can anyone try another language other than common or orcish to see if they understand?"

Speaking Goblin (DM Jerry) 
Friday May 19th, 2000 2:57:59 AM

Some Thrumwood trees pick up pieces of the conversation between the party and phrases such as "The danger is behind us...", "Listen Closely...", "You will be my enemy..." all begin to echo down the hill and through the forest. Goblin #5 is pierced through the throat by Trace's bow. It breathes no more.

Trixie Ravenwood 
Friday May 19th, 2000 7:23:59 AM

Trixie walks up to the rest of the group handing Sly the backpack. "Here you go." She notices the fighting that had just gone on, but decides it better not to get involved. Turning to Ilsidur "I'm sorry, I don't speak goblin."

Sir Thomas 
Friday May 19th, 2000 8:14:59 AM

Sir Thomas walks over to Ilsidur, "I don't know goblin either. Is there another way to get our point across to them?" He is still a bit flustered and breathing heavily from his confrontation with Trace and from running all over the hill chasing goblins down. "Let me go get my backpack before I forget it and then I will help figure out a way to get some information from these two." He walks back down the hill to where they were when they were initially ambushed. When he finds his backpack he drops to his knees and confers with Alemi and Domi for various reasons. THomas keeps it short with both as he feels he is needed back up the hill. He returns there as soon as he can to try to get something, anything, out of their captives.

Guardian Solomar 
Friday May 19th, 2000 8:17:59 AM

*HUGE SIGH OF RELIEF* WHEW!! Guardian lets forth a quick, silent prayer of thanks to Alemi. "ok, who needs some help with any wounds they may have sustained. I don't know much about healing, but I know how to bandage a wound." He helps whoever speaks up, and if no one does he waits for Thomas to return and attends to his arrow wound.

Pip Goodfield 
Friday May 19th, 2000 9:01:59 AM

Pip looks at the Goblins, thinking, then opens his mouth. "Do any of you understand what we say? Any of you speak common?"

Sly Foxx and Luke 
Friday May 19th, 2000 8:22:59 PM

"Yes, Guardian, BOTH Trace and I need a little bandaging." Then goes and sits down besides Trace and asks for forgiveness"Please forgive this stupid elf, the only reason I can give for hitting you is the evil in this place. I belive that you were influence by this evil also. I never meant to hurt you, Big Brother." All the time going through his back pack for the potions of healing.

Ilsidur 
Sunday May 21st, 2000 4:22:59 AM

Ilsidur is as relieved as the rest of the party that a potentially disastrous fight was averted, mostly by the calm head of Guardian. He quietly approaches Guardian and says, "Good job. Thanks." To the rest of the party, he says, "I have two healing spells available for anyone who needs them. I seem to have escaped the conflict without a wound. It seems that these goblins cannot converse in anything other than goblin, so they will likely just run away when the spell wears off in 2-3 minutes. If any of you wish to keep one to question when they escape, make sure you are ready to grab it. Or you could try to lasso it from outside the spell area." He looks up the hill at the two pillars. "I wonder what those pillars are? Are they the source of the evil?" If none of the goblins are able/willing to talk, Ilsidur will head up the slope towards the pillars. Before he leaves, however, he will search the dead goblins' bodies to see if any of them had anything useful.

Trace and Raidiant 
Sunday May 21st, 2000 8:20:59 AM

Trace spits a bit of blood to the ground as he removes the arrows. His legs are still shakeing from adrinalin flowing through his veins, wanting to finish off the rest of the goblins. Yet he turns his back and continues to bandage himself up. "Don't worry little brother about that hit; I wasnt even myself when that happened. Oh I guess you better go and thank Sir Thomas for shielding you cause I might have loped off you head if I had not been shot bay an arrow and blocked by him. The arogant human has his good points so I dont care to damage our relationship. Little brother see if someone has something for my wounds it stings quite a bit." Trace looks around for Radiant and holds his arm up. Radiant swoops down to Trace and recives a bit of meat while Trace talks softly to him.

Sly Foxx and Luke 
Sunday May 21st, 2000 2:12:59 PM

"Big Brother, you are the closest thing I have to family, so my loyalty lies with you first, then the party. Here take this potion it will help you." As Sly takes out next to the last of his healing potion. then whistles for Luke.

Up the Hill (DM Jerry) 
Monday May 22nd, 2000 5:18:59 AM

Ilsidur searches the bodies. Each carries a short bow and an assortment of mismatched arrows. Each also carries a short sword. None of the bows or swords look as if they were obtained in the same place. Some are old, some new, some rusty, and some nearly broken. Also, you find 18 gold, 27 silver, and 16 copper pieces. One carried a single purple gem of questionable value. [Isildur, make a perception check please.] As Isildur reaches the top of the hill, he feel an instant relief from the evil nature of the hill. The top of the hill is filled with an almost palpable feeling of good!

Sir Thomas 
Monday May 22nd, 2000 5:54:59 AM

After retrieving his backpack he returns to where the goblins are tethered. He paces in front of them for a few seconds with his bloody blade hanging limply from his hand and point at the ground so that blood drips off of the tip every so often. He shows the blade to the goblins, "this is the blood of your kind. It will soon mix with your blood if you don't give us some answers. My friends will make sure of that. I know you understand because I can see it in your eyes. You WILL answer my questions or you WILL die. What is this place?" He points toward the goblins with his sword and and uses crude sign language that should be universal with his shield hand. He immitates a mouth talking by opposing his thumb and opening and closing his fingers. He then opens his hand so that it is flat and flip flops his hand then closes his fist and leaves his thumb pointing up. He drags his thumb across his neck in the universal sign of cutting the throat. "What is this place!?!" He raises his voice drastically and points his sword emphatically toward the ground. He hopes they got the message and that they spek at least some common.

Guardian Solomar 
Monday May 22nd, 2000 6:00:59 AM

In reply to Ilsidur, "I hope that it is a permanent calming and not just a temporary one." He smiles and since no one spoke up needing help and others seem to be going for their own forms of healing, he attends to Thomas' injured shoulder. "Hold still friend. I am going to break this arrow." When Thomas complies and steadies himself, Guardian breaks the shaft. He then tends to the impaled portion properly and cleans the wound. "What now guys? camp or move out? Trace, any thoughts?"

Pip Goodfield 
Monday May 22nd, 2000 9:11:59 AM

Pip looks at Thomas, surprised. "Hey... Never mind." He shrugs, walks up to where Isildur went, and in an aside to Isildur says, "That evil presense, whatever it is, is really getting to people."

Sly Foxx and Luke 
Monday May 22nd, 2000 6:18:59 PM

After seeing that Trace is a little calmer, extends his hand to Trace and tell him "Come Brother Elf, Let's go to the top of this hill. and rest there. A good look out point, don't you think?" Sly will help Trace to his feet only, and walk next to him (and help if needed) to the the top of the hill.

Ilsidur  d20=17
Monday May 22nd, 2000 6:59:59 PM

Ilsidur calls to the rest of the party, "I found about 20 gp on the goblins' bodies; I'll start up a party fund unless anyone has any objections. I also found this purple gem." He looks closely at the gem [OOC: made perception roll of 17 vs. wisdom]. When he gets to the top of the hill, he calls down to the party, "The evil nature of the hill is cancelled up here. As a matter of fact, there is a feeling of good when you get to the top." He wonders about the situation that would have a feeling of evil surround a hilltop of good. Maybe the goblins were put here to guard the hilltop? He approaches the two pillars to examine them more closely.

Goblinese (DM Jerry) 
Tuesday May 23rd, 2000 3:49:59 AM

The goblins all begin talking....in Goblinese. Isildur notices that there is writing on the pillars. Old writing partially weathered. [Anyone with the ability to read elven can make a check to read this archaic elven writing.]

Trace and Raidiant  d20=11
Tuesday May 23rd, 2000 4:03:59 AM

Trace makes his way up to the top of the hill to read the pillars. Trace is able to read the pillars with some diffculty as he reads aloud (makes check with 11). " I think we need to camp up here tonight but as good as we can see out someone will see our fire tonight."

Trace and Raidiant  2d4(4+3)+2=9
Tuesday May 23rd, 2000 7:01:59 AM

When Trace reaches the top he takes out his healing potion that he recived from Sly and drinks it down. (Trace regains 9hp's {2d4(4+3)+2=9})

Pip Goodfield 
Tuesday May 23rd, 2000 8:34:59 AM

Pip looks at the writing. "Strange marks here. I wish I knew what they meant."

Sir Thomas 
Tuesday May 23rd, 2000 9:13:59 AM

Frustrated, Sir Thomas gives up easily with the interrogation. "This is no good." He waits around until the spell ends and then chases the goblins away to make sure they threat that they pose is absolutely gone. He then makes his way up to the top of the hill.

Guardian Solomar  d20=15
Tuesday May 23rd, 2000 9:21:59 AM

(passed elven reading/writing I 15/+1) Guardian goes to the top of the hill and checks out the pillars that Pip is tlaking about. "Hmmm."

Ilsidur 
Tuesday May 23rd, 2000 4:28:59 PM

Ilsidur waits to see if anyone can tell what the writing on the pillars says. He says to Trace, "I apologize for my harsh tone with the trapped goblins, but I was worried that you would do something that you would regret later. Do you need any more healing? If we are bunking down here, I have two healing spells that I can use."

Sly Foxx and Luke  d20=14
Tuesday May 23rd, 2000 8:17:59 PM

Sly arrives at the top of the hill, and walks over to the pillars (made my saving throw)."this is old Elven, I'll try to translate for you if you want. But I have to do some thing first." Sly will go to Sir Thomas side "Sir, I would like to thank you once more for saving my life again. you know you remind me more and more of my Father." Sly will walk back up the hill with Sir Thomas.

Pillars of the Ancients (DM Jerry) 
Wednesday May 24th, 2000 2:38:59 AM

Those reading the runes and writing find that they are prayers and supplications to various forest powers, written in an ancient form of elvish. One is to touch both pillars in a reverent manner and then ask the powers of DreMoria the questions that burn the heart.

Sir Thomas 
Wednesday May 24th, 2000 9:57:59 AM

After chasing the goblins away (I assume that Jerry is allowing that to happen), Sir Thomas looks up at the approaching Sly. "I don't recall doing anything out of my way, but anything I did on your behalf I was more than happy to do and would do again." Thomas reaches out his hand to shake Sly's as they walk up the hill. When they enter the area of good at the top, Thomas feels all of the rage that he had let slip in during the fight wash away like earth in a flood. "I hope that I have not hurt anyone's feelings with my outburst. I meant no real offense to anyone. The words were from the heart but said in anger, and that is enough to make them wrong. I owe Trace an apology. When I am sure he has calmed down as well I will ofer it, and then I hope we can talk so that we know where each other stand." He smiles at Sly hoping that he understands. Then surveys the area to catch up since he spent extra time at the bottom of the hill and has missed out on a bit.

Pip Goodfield 
Wednesday May 24th, 2000 9:58:59 AM

Pip looks at the others. "What, do any of you understand this script? I don't..."

Guardian Solomar 
Wednesday May 24th, 2000 9:59:59 AM

Since others with more of an elven history are taking charge with the pillars, Guardian slips into the background and goes around the party making sure that everyone's wounds are being taken care of. He then takes time to send a more lengthy prayer to Alemi.

Ilsidur 
Wednesday May 24th, 2000 4:36:59 PM

"It seems like the pillars are a way to commune with the ancient forest powers. It would appear that someone could get answers to important questions, provided they approached in a suitable manner. Do we, as a party, have any such questions? Does anyone individually have such a question?"

Sly Foxx and Luke  d20=13
Wednesday May 24th, 2000 7:20:59 PM

After leaving Sir Thomas side, Sly will walk to the pillars and read the ancient writing.(again Made my roll)Them turn to the party and relates to them "On these pillars are ancient prayers to DreMoria. It is writen here that if you stand here and ask the power of DeMoria, in a reverent and humble maner, the question that burns in the heart. Now like Ilsidur said do we have a such a question? I know I have one..." Turn and waits for an answer.

Sir Thomas 
Wednesday May 24th, 2000 9:21:59 PM

"I do not worship those gods, but certainly mean them no disrespect. So respectfully and humbly I will let Alemi or Domi answer the questions that burn in my heart, and leave you alone to have DreMoria answer yours. Thank you any way." Sir Thomas stands respectfully quiet as those that wish commune with their gods.

Don't Let the Sun Go Down On Me (DM Jerry) 
Thursday May 25th, 2000 2:15:59 AM

[Everyone make a perception check at -6 to find the satchel the goblins left near the top of the hill. Sir Thomas who was surveying the area may make the check at -4.] Time seems to have flown. The sun dips below the horizon of the high mountains to the west, which are closer than they were yesterday. A wolf howls lonely into the early evening. The sky is still lit with blue, however, night will come within the hour.

Ilsidur  d20=16
Thursday May 25th, 2000 6:04:59 AM

Ilsidur does not notice the satchel (missed perception roll). He says, "Regardless of any communion anyone wants to undertake up here, we definitely should stay the night. The good feeling coming from the hill will likely help keep evil night creatures at bay."

Trixie Ravenwood  d20-6=8
Thursday May 25th, 2000 6:32:59 AM

(made roll) Trixie picks up the dropped satchel and joins the group at the pillars. All of her anger and animosity is gone. She quietly speaks from the back of the group. "I have a question...but I will wait until last."

Trace and Raidiant  d20+6=15 d20=11
Thursday May 25th, 2000 7:54:59 AM

Trace takes a quick look around the area and sees nothing (failed check). According to this map we might be here, just North of the fort if this is the Aklimiari Oracle. There is not many landmarks on this map to help guide the way other than the river due West of here. Well we might be right on top of the darn thing also just a matter of looking around. So, I suggest that we ask the DreMoria where the fort is and if there is no answere we need to start scouting the area to find it. If no one objects I will ask for directions to the stronghold." If no one has any other suggestions, Trace walks up to the pillar and ask in a most humble way,"Oh wise and great DreMoria....will you tell us where the Hob Goblin stronghold is?" (Passes charisma check with 11 if nesscary)

Trace and Raidiant 
Thursday May 25th, 2000 7:58:59 AM

Before asking of the pillar trace turns to the group, "Oh if any one can heal I have a couple more wounds that need to be heald. Slys potion worked great but wasnt enough to restore me after all those arrows."

Pip Goodfield  d20=10
Thursday May 25th, 2000 9:40:59 AM

Pip looks at the oracle, not noticing the satchel. "Powers of DreMora, I humbly ask to know whether we shall have to fight at the Fortress, or not?"

Sly Foxx and Luke 
Thursday May 25th, 2000 11:06:59 AM

Sly tells trace"you must tuch both pillars and then ask and pray."

Sly Foxx and Luke 
Thursday May 25th, 2000 6:59:59 PM

Sly will sit back and watch Trace at the pillars, and so that Trace won't get distracted, He'll (Sly) will call Luke to his side.

Sir Thomas  d20=6
Thursday May 25th, 2000 7:35:59 PM

(Even though Tixie found the satchel, Thomas passed perception check and saw it too.) Thomas spots the satchel just as Trixie stoops to pick it up. WHen Trace asks for help with his wounds, Thomas is the first to step forward. "We have some talking to do, but I think this will show good faith." He lays his hand on Trace's shoulder and prays for Alemi's healing powers. (Lay on Hands - 6 HP to Trace.) He then steps back and allows their friend and guide to commune with DreMoria. He then surveys the scenery. It's a pretty site being up on the hill looking out over the landscape and at the setting sun and panoramic sky. He then finds a mildly remote spot on the hill and kneels for some much needed communion with his own gods.

Ilsidur 
Thursday May 25th, 2000 10:21:59 PM

Ilsidur notices the group gathering around the oracle to ask questions, "I would suggest we take care in what we ask this oracle. The instructions are to ask questions that "burn the heart", so anyone contacting the powers had better be sure that the question is truly important. I know that the power I worship would look very unfavourably on a frivolous question." He then turns to Trace and says, "If you still need healing, let me know."

It Lies..... (DM Jerry) 
Friday May 26th, 2000 5:29:59 AM

Trace feels the hill coming alive underneath him. The others notice the pillars glow and Trace himself begins to glow--bright green. Trace only hears the answer in the form of many voices speaking ancient elven, yet he somehow understands. "Theeee plaaaaaacceee yyohoooo seeeeeekkk liiiiiiiesss. Iiiiittt LIIIIEEEEES. Iittt Liiiiiiies to theeeeeee. Iiitttt liiiiiieeess to theeeee eeeeeesssst. Liissssstennnn yyyoooouuuu willlllll hearrrr offfffff ittttt'sss deeeeemiiiiiseeeee."

Choices... (DM Jerry) 
Friday May 26th, 2000 5:30:59 AM

Pip approaches the pillars after Trace. He asks his question. The answer comes. "Theeee chooiiiice isssss yourrrrssss. Theeeee pooowwwwer isssss withhhhinnnnn."

Alec (done by DM Jerry) 
Friday May 26th, 2000 5:50:59 AM

Alec, who has been withdrawn and very quiet for quite awhile, silently goes to the pillars. Out loud he asks, "Is my family safe?" The answer evidently shakes him to the core. He screams. "AAAUUUUGHHHH Nooooo!!!!!" His head sags, but he doesn't let go of the pillars. "Please! I beg of you! Show me the way to go home!!! I must help them! I must! Can you...help....me?" Then the answer comes. "Yes, I accept your terms. Yes, I will. Yes, I understand my fate is now changed. So be it." Suddenly the night lights up and lightning shoots up from the pillars to the sky arching to the north. Alec is covered in lightning as the current runs through him. He rises on the two "tracks" of lightning and disapears increasing speed until he is out of sight. Then the lightning stops. As the lightning stops, the huge standing stones both crack from the top to the bottom with a thunderous boom that knocks everyone to the ground.

Pip Goodfield 
Friday May 26th, 2000 9:42:59 AM

Pip watches Alec with growing dismay, then turns in time to be surprised and fall at the sound. "What happened!" He yells, trying to get the ringing out of his ears and his balance back.

Sly Foxx and Luke 
Friday May 26th, 2000 7:14:59 PM

Sly rises to his Knees, and makes sure that Luke is alright, then shout at the dissappering Alec. "That not fare Alec, you have broken the Pillars, now I'll never know if we'll find a good cook." Get up off his knees and joins the others.

Trixie Ravenwood 
Saturday May 27th, 2000 5:08:59 PM

Trixie sighs, picking up Tristan. "Good luck Alec." Then she holds the cat in front of her and talks to it. "Now how am I suppossed to find out if you really are my brother?" Tristan looks at her and licks her face as she brings him closer to her. After putting him down she looks to the group. "Well, what now?"

Ilsidur 
Sunday May 28th, 2000 11:53:59 PM

Ilsidur shakes his head and rises from the ground. He looks up in time to see Alec rising into the sky on the twin tracks of lightning. He thinks, "Apparently, unorthodox ways of travel are standard fare for this group." He never knew Alec very well, but he could understand Alec's concern for his family. He wished Alec well in his mind, then gathered his scattered gear together. He smiles at Sly, and says, "Ah yes, the elusive quest for a good cook. Hopefully we can work on that, as soon as we find out about the hobgoblin ruins." [OOC: Jerry, if you look for a replacement for Alec, maybe you can specify only cooks need apply!] With respect to the Oracle, Ilsidur says, "Isn't that just like an Oracle, to give us an answer that could be interpreted at least four different ways. Apparently, it lies, it lies to us and it lies to the east. Which of those are true, or are they all true? Oh, Trixie, by the way, what's in the sack?"

Thrum!!! (DM Jerry) 
Monday May 29th, 2000 6:23:59 AM

As night falls, the Thrumwood Trees begin to sound. Strange sounds. Sounds of someting being hit. "WHAM! BAM! CRACK!" Over and over, the sounds of whacking and hitting continue. The sounds are all around you. Quickly you realize that the trees surrounding the hill are Thrumwood Trees. Voices at normal levels are now not being heard. It takes a yell to penetrate the sounds.

Trace and Radiant 
Monday May 29th, 2000 6:59:59 AM

After picking himself up he then tanks Sir Thomas for the healing. "Ok it lies to the east and if we listen we will hear of it's demise. I take it that we will hear how to destroy it. Just a guess nothing in stone. I imagine that it will become clear once we see it. The other problem is that the orcal said the stronghold is East and my map says South East." At that moment all kinds of noise starts up. Any suggestions at this time on what we should do!" Yelling getting ready for whatever comes their way, Trace bares his sword and readies his shield. " I suggest that we get off this hill and start heading South East for half a day and if nothing we head back North another half a day. Right now we need to find somewhere safe to spend the night."

Sir Thomas 
Monday May 29th, 2000 7:17:59 AM

After arising from his prayers, Thomas watches Alec ride the lightning. "Good luck friend." He chuckles at Sly's comment about the cook, but is interrupted by the sounds from the trees as he is just about to add his light-hearted comment. He drops to a fighting stance and draws his sword from being startled. "This is not good!" He calls to the group over the noise. "This is very unexpected. I bet these trees will carry everything we've said all the way to the fort, however far that is. I have a feeling we're going to be in serious trouble in the next few hours or tommorrow. Come here everyone." He motions for eveyone to collect in one spot on the top of the hill so that talking will be a bit easier, rather than yelling across the entire length of the hill. "I think we should either try to flank the position we think the hobgoblin fort is in, or try to fortify something here. Personally, I'd rather try to flank the fort and take the fight to them (if there is a fort or anyone in it) since we don't know anything about anything, but I know I don't like those trees sending everything we say out across the forest. I think something has to be done. At the very least we should get moving, but I think straight on is a bad idea at this point. Any suggestions?"

Pip Goodfield 
Monday May 29th, 2000 9:39:59 AM

Hearing Sly's comment, Pip turns to him, putting one hand on his hip. "Now I can cook rather well, thank you very much! It may not be delicate enough for your Elven tongue to delight in it, but it will fill you!" Pip looked as if he would say more when the terrible din started. He tried to put his hands on his ears, then realized that had no effect. He nodded to what Thomas said, and added, "If you want, I'll scout out ahead!"

Sly Foxx and Luke 
Monday May 29th, 2000 7:22:59 PM

Sly and Luke walks to the others, When the PiP said that he could cook, Sly was so happy that he pick up Pip and kissed him on the forehead. then the din started. Noting that nothing could be heard clearly. Signed to Trace *Let's Get out of here. Let's get out of range, so we can talk again.* Sly will follow the others with Luke at his heels.

Guardian Solomar 
Tuesday May 30th, 2000 2:49:59 AM

The sound of the thrum tree distracts Guardian from his prayers to Alemi. "Forgive me, honored one." He breaks his meditation and walks over to Sir Thomas and shouts, "Tom, the trees...are we in danger again?"

Thrum!!! (DM Jerry) 
Tuesday May 30th, 2000 3:06:59 AM

The trees continue to thrum. [Perception checks to notice the direction the thrumming is coming from. The check is at -4; -2 for those that have tracking, direction sense, druid type skills, or something related.]

Sir Thomas  d20=16
Tuesday May 30th, 2000 6:47:59 AM

Thomas scrunches up his face trying to detect where the thrumming is coming from, but to his untrained human ears it sounds like it is coming from all around them. (Failed perception check. rolled 16, needed 10) He unscrunches his face and puts his sword away since there is no emminent danger. Thomas speaks over the sound being produced by the trees. "No Guardian, I don't think we are in immediate danger, but I think if we camp here tonight we might wake up to an unwelcoming party. I don't really know what's going on here, but I think the trees are sending everything we say out across the forest. To anyone tuned into that or trained to track those sounds, they will not only know we're here but I'm sure a whole lot more. I think we need to get out of this general area to camp. Trace, Sly, do either of you know any more about these trees? or the sound? or what is going on?"

Ilsidur  d20=3
Tuesday May 30th, 2000 7:30:59 AM

Ilsidur shouts to be heard over the din, "The noises are coming from over there! [OOC: made perception check] Wait, didn't the oracle tell Trace to listen and 'you will hear of its demise', talking about the hobgoblin ruins? Is that what all the racket is about? I say we should get going to the east ASAP, and see what is going on!" [OOC: I assume the noise is coming from that direction. If not, insert correct direction.] Ilsidur starts to hurry off to see what all of the noise is about.

Pip Goodfield  d20=19
Tuesday May 30th, 2000 9:03:59 AM

Pip looks around helplessly. "Where is the sound coming from? I can barely hear you, Ilsidur. Did you say that there's a feast going on? What sort of creatures would make a feast like this, Dragons?"

Sly Foxx and Luke  d20-2=6
Tuesday May 30th, 2000 6:37:59 PM

Sly put's his hands over his ears, Then points in the same direction as Ilsidur is pointing.[OOC: made perception check] Then look to Trace and signs*Now Issidur is going towards the direction of the noise, what are we going to do next. I'll be right in back of you*.

Sly Foxx and Luke  d20-2=6
Tuesday May 30th, 2000 6:38:00 PM

Sly put's his hands over his ears, Then points in the same direction as Ilsidur is pointing.[OOC: made perception check] Then look to Trace and signs*Now Issidur is going towards the direction of the noise, what are we going to do next. I'll be right in back of you*.

Trace and Raidiant 
Wednesday May 31st, 2000 2:46:59 AM

Trace can only smile and shake his head while Illusdur races off blindly after where the sound is. "Well so much for a plan ....I guess we need to back up Illusdur!" Trace takes off into a quick jog to catch up with Illusdur to make sure that he is not attacked by himself. "Hey next time make sure we all agree what your doing is right. I might not jump off a cliff with you....if you know what I mean." Trace walks with Illusdur, sword and shield in hand ready for anything.

Down the Hill to find the Thrumming (DM Jerry) 
Wednesday May 31st, 2000 6:32:59 AM

Some of the group begins to head down the hill in the direction of the thrumming. Others just stare open mouthed. The thrumming continues, getting louder and louder. "Think Metallica! Hoody Hoo!"

Ilsidur 
Wednesday May 31st, 2000 6:43:59 AM

Ilsidur waves for the rest of the group to follow along. He thinks, "If we don't get moving, we might miss something. Let's go!" [OOC: Jerry, is Ilsidur heading east?]

Pip Goodfield 
Wednesday May 31st, 2000 9:28:59 AM

Pip shrugs, and follows Ilsidur.

Trixie Ravenwood 
Wednesday May 31st, 2000 2:44:59 PM

(OOC: sorry, been really busy the past few days) Trixie grabs her pack and follows behind Ilsidur, Tristan jumps onto her pack, frightened by the sounds. "Are you sure you know where you're going?" she calls ahead to Ilsidur.

Sly Foxx and Luke 
Wednesday May 31st, 2000 6:16:59 PM

Sly will knock an arrow and and have it at the ready, while fellowing the other. Sly tells Luke "follow me and leave the cat alone."

Guardian Solomar  d20-4=13
Wednesday May 31st, 2000 7:20:59 PM

Guardian also senses the direction of the thrumming and joins with those who are headed in the direction of the noise. The priest keeps Thomas close. "This noise is most troublesome, whether there is danger attached to it or not."

Sir Thomas 
Wednesday May 31st, 2000 7:21:59 PM

Sir Thomas shrugs. "At least we're moving!" He breaks into a slow jog to catch up with the group. As the thrumming grows louder he finds it harder and harder to deal with the sound. Even worse though is his not knowing what's going on. "So . . . where are we going?"

The Thrumsters (or) Finally we're there! (DM Jerry) 
Thursday June 1st, 2000 3:18:59 PM

The party runs pell mell through the forest at night. Eventually the party must slow to a forced march as the forest becomes thick with thrum trees and other vegetation. A couple of hours later, ears ringing with the sounds and feeling half-deaf from the experience, the party sees the remains of the fort atop a cumbling hill and overlooking a dry riverbed. "Ho!" comes a huge voice breaking the now obvious construction noises. The voice echoes away through the trees. A huge face, the size of a catapult rises over the side of the far wall of the fort holding a huge hammer. He swings! "BLAMO!" A section of wall falls down. A second face appears identical to the first one. "HOY!" he shouts and the roof of a tower goes flying. Two identical giants wielding huge hammers the size of a wagon are destroying the fort! And there are no hobgoblins to be seen. Could they possibly be asleep throughout all of this noise?

Ilsidur 
Friday June 2nd, 2000 6:54:59 AM

Ilsidur hits the brakes when he sees the giants attacking the fort. He waves his arms to stop the party from barging into the clearing, then turns to them and shouts, "Well, do we try to talk to these wrecking machines, or not? At least we have found out what happened to the fort, and the sounds that the elves were hearing. We should probably try to figure out why these giants are destroying the place."

Sly Foxx and Luke 
Friday June 2nd, 2000 10:34:59 AM

Sly comes to a quick stop, Then takes a good look at the sceen. Look down at the poor excuse of a bow and arrow and sword, Then from his possion he says " I vote that we talk."

Trace and Radiant 
Saturday June 3rd, 2000 7:20:59 AM

Trace stops with the others. "I dont know do we really want to confront these beast. They are much larger than us and we were not supposed to kill giants only hobgoblins. I say that we let the elves know that it is giants making the noise and not their old foe the hobgoblins. I would say job well done and our task is over. It would be tectanly a whole new job to rid the area of giants, and if I say so a much more dangerous one at that.

Pip Goodfield 
Saturday June 3rd, 2000 10:46:59 AM

Pip looks at Trace. "Their problem isn't over yet. The problem with Elves and Men and Dwarves and other races is you think too grandly, don't think about the day-to-day problems. They're STILL going to hear these noises every night, and I don't know about you, but _I_ couldn't sleep with all this horrible din around. And even some Elves are horribly superstitious, they wouldn't believe us, they'd say that some wight or other had bewitched us, send in a priest, and when the priest failed to avail us, they'd kill us. Just because they're Elves doesn't mean they're not as superstitious as the people of Heranmar. Individuals may be smart, but mobs aren't."

Sir Thomas 
Sunday June 4th, 2000 3:21:59 AM

Sir Thomas comes to a screeching halt at the site of the giants heads. He crouches down in the brush to be sure he is not seen. "I think before we do anything, we should scout around the area a bit. We don't know anything about anything really. There could be an undergound barracks that shuts out the noise for the hobgoblins, or a camp somewhere else, or these giants could have killed the hobgoblins and if we talk could wind up being our friends. I think we scout around. WE should talk second and fight last. If we wind up talking, I'll volunteer as the messenger." Thomas kind of shrugs his shoulders matter-of-factly as he offers this last thought.

Trixie Ravenwood 
Sunday June 4th, 2000 7:17:59 AM

"I agree with Sir Thomas. I don't want the guilt of killing the giants if it wasn't necessary, or seeing any of us killed in the process. Let's just think things through first." Trixie crouches down, cringing at each sound of the fort being destroyed and the giant's yelling.

Ilsidur 
Sunday June 4th, 2000 5:20:59 PM

Ilsidur speaks up to be heard over the din, "I agree, we need to find out what is going on. I just don't think its a good idea to send only one person. The giants that I am familiar with might just look upon one person in metal armour as 'snack in a can'. I suggest, if we are going to approach these giants, we do so as a group. With Sir Thomas along, we have the added bonus of being able to tell if the giants are evil, or at least have evil intentions." Ilsidur ducks his head to avoid being hit by a flying piece of debris. "I suggest we get going, before one of us gets hurt. These giants may or may not mean us any harm, but I can't say the same for these flying chunks of building."

Guardian Solomar 
Monday June 5th, 2000 12:33:59 AM

"Giants...Alemi, what will you have for us next?" Guardian says this with heaviness, sure to get the day's beating by these two huge strangers. "I'd say we stand a good chance of being on their side if we help destroy the building. It may be the fortress we've come to destroy. At any rate, we're not hobgoblins, and that's something going for us."

Fun with giants! (Assistant DM Cameron) 
Monday June 5th, 2000 9:16:59 AM

As everyone else tries to make themselves heard over the din, the giants continue to demolish the fort. Over the sounds, one yells to the other, "You know, Grungle, when this thing is out of the way, life here will be so much more pleasant. This must be the ugliest thing in any forest I've seen." The other one simply grunts agreement while demolishing the walls some more. "Smeaghle, Fleaghle, where are you hiding? Come here and help us! Where are they off to now?" As the giant says this, you notice two figures walking towards you from the north, about man-sized.

Ilsidur 
Monday June 5th, 2000 5:21:59 PM

Ilsidur is getting impatient, what with all the skulking in the bushes. He thinks, "Enough planning, time for some action!" He shouts to the party, "Well, the only way we're going to find out what is going on is to ask. So, here goes..." He stands up and moves out into the clearing around the fort, draws himself up to his full 4' in height, waves his arms over his head and shouts, "Hallo, friend giants, can you tone down the racket a bit! We want to talk to you!"

Sly Foxx and Luke 
Monday June 5th, 2000 7:04:59 PM

Sly get's Trace attention and signs = two figers comming form the North, Human size =, Then knell and hold Luke, and whispers to the dog "wait for a few minutes so we can see if it's freind or foe"

Sir Thomas 
Tuesday June 6th, 2000 1:45:59 AM

Sir Thomas is quite shocked by Ilsidur's sudden move to show himself. He doesn't like the dwarf being out there alone and so jumps up and stands beside him waving. WIthout turning to any group member Thomas shouts. "I think the rest of you should stay hidden!! Maybe try to flank our friends?!?" He tries to keep it short, simple, and to the point in case his frineds can only hear bits and pieces of what he's trying to tell them. As he waves his arms he calls to the giants as well as trying to talk to Ilsidur. "HEY!! Over here!! . . . Ilsidur! Do you really think this is wise?!?" Thomas starts to wonder if he's got a white piece of cloth around.

Guardian Solomar 
Tuesday June 6th, 2000 1:55:59 AM

The priest just slaps his hand to his forehead and hangs his head. Another plan thwarted by haste. He notices the strangers from the north and looks back to Tom. "Go get Illy safe, and I'll go with Trace and Sly to see about these men."

Trace and Radiant 
Tuesday June 6th, 2000 6:08:59 AM

Fool!.....Trace just shakes his head at the unwise move Illusdur makes. "We need to have a tlak with our head strong friend. He needs to understand the reason we dont have a true leader is because we plan our actions. These acts of his will surly get us killed soon. I suggest that the rest of you keep an eye on the others headed from the North. I will stay hidden in the woods with my bow to cover both of you incase this turns out bad." Trace takes cover behind a tree and sheaths his sowrd and lays down his shiled next to him for easy access. Trace then readies his bow with an arrow puts four more into the ground next to him.(sheaf arrows). "I guess now we wait and see" Trace watches carefully to see if the two groups have any wrongfull intentions.

Pip Goodfield 
Tuesday June 6th, 2000 9:12:59 AM

Pip looks at Ilsidur as he runs forward. "That fool!" he yells, just under the din. He runs forward and says, just loud enough for the Dwarf to hear, "Just because they're knocking down a hobgoblin fort doesn't mean they're gonna be friendly if you walk up to them all bold!" He then looks up at the giants, waiting for their response.

And the Din Disappears (DM Cameron) 
Tuesday June 6th, 2000 9:52:59 AM

Ilsidur's call gets attention very quickly from the two giants. The nearer one turns quickly and looks at the Dwarf, and the Halfling that runs up next to him, and laughs suddenly. "Look, Grungle, either Smeaghle and Fleaghle have found a new game, or we are honored by a visit from the pixies again." Grungle laughs as quietly as a 12-foot giant can, a low rumble. "This looks more like a pixie prank, although they usually don't play them at night." Back in the bushes, everyone else notices the two figures coming from the north suddenly change in shape to 12-foot tall giants. "Oh, if they're pixie tricks, there are many more in those bushes over there. Come, Fleaghle, let's scare them out." With that, the two figures start beating bushes nearby the party with the flats of their blades, slowly moving towards the party.

Ilsidur 
Tuesday June 6th, 2000 5:00:59 PM

Ilsidur turns to Pip and Sir Thomas with a surprised look on his face, "What? You mean you didn't want to talk to these big guys and find out what was going on? I thought that we had decided...Oops. Sorry." He turns back to face the giants, and thinks to himself, "Oh, well, I guess we'll just have to wait and see what happens now. Its good to see that my new companions are backing me up. My dad always told me to face my problems and questions head on. I just hope that advice doesn't end up getting us into a pack of giant trouble."

Trixie Ravenwood 
Tuesday June 6th, 2000 11:18:59 PM

Trixie gets a little nervous as the giants get closer to their hiding spot. "Nice going! Now they're gonna kill us! What should we do? Run?"

Pip Goodfield 
Wednesday June 7th, 2000 12:04:59 AM

Pip turns to Ilsidur, and says, "Might as well keep in the headstrong vein then." He then looks up at the giants three times his height. "Well, now, I wasn't Pixie-born, nor am I Pixie-led, and I am most certainly NOT a giant in disguise! My name's Pip Goodfield, if you please, and did you know that the Elves back there think that all this din your making knocking down walls is made by Hobgoblin spirits come to destroy the Elves for being killed off by the Elves? You've scared a whole... Country-side of Elves who are too afraid to come here and see for themselves. I doubt they'd believe us either, if we told them!" Pip, at this point, runs out of steam. "And tell those two, Dumple and Frumple, or whoever they are, not to hit our friends with all their bush-whacking."

Sly Foxx and Luke 
Wednesday June 7th, 2000 1:33:59 AM

Sly will go with the Guardian, but first he will sign to Trace *We have to do something, anything, even if we bluff maybe??* Luke will follow Sly.

Sir Thomas 
Wednesday June 7th, 2000 3:40:59 AM

Sir Thomas knows trouble is ahead no matter what course of action is taken. "Well, if I die it will be in honor." In hopes of protecting those in the bush by stopping the giants from whacking, he walks right up to the one of their huge feet (of one of the giants who is whacking bushes) , shield (but not sword) in hand, and looks up at him. Thomas yells at the top of his lungs hoping to be heard. "Good sir!! We are no joke!! Nor are we any figment of your imagination or a prank of any pixies! We come in peace and mean non of you any harm. We simply wish to speak with you and then be on our way! So if you will please stop beating the bushes and settle down might we do so now?!?" Thomas is fully prepared for the giants to attack him. Thomas extends his hand as if he were going to shake hands with the giant so that it will be much closer to his sword hilt over his left shoulder. "I am Sir Thomas Hurley, messenger of Alemi's word and protector of Domi's honor." He smiles to try to disarm any anger or hostility. You know how a nice warm smile can do that?

Sir Thomas  d20=11
Wednesday June 7th, 2000 3:41:59 AM

(OOC:Sorry, I wanted to roll a charisma check for this action, but forgot.) THis is my successful charisma roll. rolled 11, needed 18. (Thomas has reaction +7)

Trace and Radiant 
Wednesday June 7th, 2000 4:27:59 AM

Trace signs to Sly "move out and join the others I will try to remain hidden so that we dont show all our cards." In an attempt to distract trace commands Radiant with a hand signal to fly between the two giants. If all turn to look at th eagle Trace will move further into the woods but still with in range so that he can rush to join his friends. If they all dont watch the bird Trace will sling his bow and ready his shield and lay his hand on sword. (ooc:I am thinking the ranger kit of giant killer would have been real good about now.)

Pip Goodfield 
Thursday June 8th, 2000 8:44:59 AM

The two giants who were demolishing the walls look amused at Pip, then, hearing the mention of Elves, they look at each other. "What do you mean, we've scared an entire country of Elves?" Seeing everyone run out of the bushes, the two (apparently) younger giants stop beating the bushes, and then disappear off to the north again. The closest of the other two giants, turns to Thomas, and says "We don't always give our trust to people who swear by names we don't know, so, you can stay around if you like, but I've got to get my two boys back here so we can help demolish this ugly old thing." With that, both he and the farther giant run off towards the north after the two younger ones.

Ilsidur 
Thursday June 8th, 2000 5:01:59 PM

[OOC: Cameron, I presume the message that you sent last night from Pip was meant to be from you as acting DM?] Ilsidur smiles, "Way to go, Pip! Pip the Giant-Scarer! Now, what is the plan? I promise not to do anything this time, until everyone has agreed. I plan to go and poke around these ruins a bit, and see if I can find anything of interest, while the giants are gone. I'm sure they won't mind. I would think that when they get back, we will have some explaining to do. I suggest Sir Thomas talk to them, since he is probably our best spokesman," (certainly the most eloquent, he thinks to himself). Then, waiting while the party discusses their proposed actions, Ilsidur starts to sidle towards the ruins, as if pulled by an invisible force (curiosity?). He keeps glancing at the ruins with a gleam in his eye.

Sly Foxx and Luke 
Thursday June 8th, 2000 6:33:59 PM

Sly is so impress with Pip, that sly pick up the halfling and gives him a big HUG, them tells him" Pip my Big Tall Friend, I'll be forever your little brother. Now what do you want to made for us to eat? I have to go hunting anyway?" Sly puts Lil Bro Pip down and sign to Trace + All is right, come on out.+ Sly pets the head of Luke and tell the dog " Meet you new brother".

Sir Thomas 
Friday June 9th, 2000 2:49:59 AM

In the time it took the giants to respond, Thomas had begun to perspire quite heavily from nerves. "Thank you Alemi." Thomas clenches his holy symbol. As the giants run off in the distance he turns to the group that has or is coming out of hidding. "Well, that's not the response I was expecting, but I can't complain. I guess we have free reign of the territory until they return. I say we do some investigating . . . any difference of opinions?" Thomas politely offers everyone else a chance to speak as he wipes the sweat from his brow and palms. "I would like to look around the inside of what's left of the fort. Sly, do you think you and Trace and maybe Pip would consider scouting the surrounding territory for occupancy by any other group than ourselves or these giants? The rest of us could look around these ruins for anything unusual." Hoping not to sound too bossy, Thomas simply offers the options that he thinks are the best for them at the present time.

Trace and Radiant 
Friday June 9th, 2000 11:45:59 PM

"Sounds good to me ......me and Sly will do some hunting for our meal tonight. Oh if there are too many passages in there I wouldnt go too far. I would hate for yall to be in their when the giants decide to come back and finish up their job. What do you say Sly and Pip, want to do some hunting?" Trace readies his bow and starts to move in to the woods if their is no more discussion.

Sly Foxx and Luke 
Saturday June 10th, 2000 4:26:59 AM

"Sounds good to me" Sly replies,"Big brother Trace did you see what Little Brother Pip did? He (Pip) buck the giants down. Boy what a halfling." Sly leaves his back pact and takes his bow and arrows with him, turns and call Luke to come with them.

Ilsidur 
Saturday June 10th, 2000 5:32:59 AM

Since the party seems to agree with his decision to poke around the ruins a bit, Ilsidur hurries over as fast as his little feet can carry him. When he gets there, he slows down and looks around, to make sure the ground is safe to walk on, and nothing is in immiment danger of falling on his curious head (using dwarven knowledge of stone construction). He heads for the most obviously interesting part of the fort left standing. If he does see any unsafe spots, he points them out to anyone following him to inspect the ruins.

Pip Goodfield 
Saturday June 10th, 2000 10:42:59 AM

Pip, watching the giants walk off, breathes a shuddering sigh of relief. He then turns to Ilsidur. "If you ever do such a stupid thing as that again, I'll leave you to take what you deserve. I just about fainted out there, and I have half a mind to just let you get crushed under some of that fort if it falls." Panting, Pip's anger seems to diminish. "But, in any case, since you're so determined to poke around in that decrepit old thing, which obviously hasn't had a Hobgoblin, dead or alive, live there for centuries, I might as well make sure you don't almost kill yourself again." With a resolute look, he accompanies Ilsidur.

Pip Goodfield 
Saturday June 10th, 2000 10:56:59 AM

[OOC: this is a sort of addendum to the last note in between the rant and then deciding to go off with Ilsidur] On being picked up by Sly and complimented by others, Pip blushes. "Er, um, okay, thank you, I think..."

Pip Goodfield 
Saturday June 10th, 2000 11:05:59 AM

To Ilsidur's eyes, the most interesting part seems to be a tower to the north, nearly intact, and connected to some other building that vaguely looks like a temple or shrine of some sort. As he and Pip, and maybe Thomas, approach the tower, they see that the stone is of much better quality than the rest of the fort, such that it even looks better. As Sly and Trace head off into the woods, they find a few harts grazing in a small clearing, about 30 feet away from the edge.

Sir Thomas  d20=17
Saturday June 10th, 2000 10:38:59 PM

Thomas follows Ilsidur into the ruins, "I'll let you go first friend. From the looks of it you seem to know what to look for better than I." Thomas notices that neither Guardian nor Trixie followed them to investigate the ruins. He calls back to them, "If you guys don't want to investigate or don't have anything else to do, would you mind setting up camp? We'll help you when we finish in here." He smiles and waves, then turns back to the task at hand. "Where should we start Ilsidur? I kind of like that tower. If we start there, we can post a lookout to keep watch for the giants' return from the top of the tower. I would be happy to do that if neither of you want to." Thomas looks at his two companions while they decide what to do first. He then surveys the ruins further to note anything else of interest . . . signs of unexpected company, watchful eyes, or signs of anyone else's recent presence besides the giants'. (failed perception check rolling 17, needing a 14)

Ilsidur  d20=14
Sunday June 11th, 2000 7:39:59 AM

Ilsidur answers Sir Thomas, "You're right, the tower and attached buildings look like the most interesting piece of architecture left since those giant wreckers have been so busy. Let's head over there and have a look. I'll keep my eyes open for anything structurally unsafe [OOC: made my perception roll, 14 vs 17 WIS]. And just out of interest, Pip, what would we have done differently back there, besides spending a few precious moments discussing talking to the giants, and risking getting spotted by those giants as spies or worse?" After hearing Pip's answer, Ilsidur heads over to the tower, to take a closer look,

Pip Goodfield  d20=11
Sunday June 11th, 2000 10:05:59 AM

Pip blushes. "Well, I don't rightly know what we would have done, but we might have tried at least walking forward with a white flag." He looks for any structural problems with the tower up ahead as well.

Ilsidur 
Sunday June 11th, 2000 4:57:59 PM

Ilsidur talks to Pip as they head over to the tower. "Point taken, friend Pip. I will try to be more patient in the future. It's just sometimes that my curiousity and desire for action overtake my better judgement. But I want to thank all of you for backing me up in my rather foolish decision (that luckily didn't turn out too bad in the end."

Sly Foxx and Luke 
Sunday June 11th, 2000 7:07:59 PM

Trace and Sly comes to a clearing, and there they spy a a heard of Red Deer (Harts)grazing. Among them was a lesser male, he looks healty enough but is cripple. Sly turns to Trace and signs *the deer with the lame leg, He's the one to take, the wolves will kill him anyway because of the leg, he wont be able to get away and we didn't have that much meat lately. What say you Trace.*

Sir Thomas 
Monday June 12th, 2000 4:19:59 AM

Sir Thomas smiles at the conversation at hand and decides to give his two cents. "Well friend Ilsidur, it may not have been wise what you did, but for that matter it may not have been unwise the way things turned out. But I do know this little bit. It is always wise to stick with your friends. Think nothing else of it friend."

Trace and Radiant  d20=17 d20=18 d8=5 d8=3
Monday June 12th, 2000 7:18:59 AM

Trace moves around into range useing his Ranger abilities to get in close. Trace signs to Sly "Fire two at the chest I will do the same. Hopefully we bring him down on the first shot." Trace brings his bown down in line with the buck and lets loose the first arrow finding its mark deep and true and with smooth accuracy he notches the second arrow and lets it fly before the buck relizes what is happening. The second arrow finds it way also (hit -2 and -3 ac and 8total hp's damage)

Sly Foxx and Luke  d20=5 d20=12
Monday June 12th, 2000 8:53:59 AM

Sly bring his bow down and aims for the chest of the deer, fires twice and misses, The dog made a quick move and distracted Sly. Sly swears to himself, he must kill the deer quickly. Sly will use magic missel to put the deer down faster.

Pip Goodfield 
Monday June 12th, 2000 10:35:59 AM

Despite Sly's claim, none of the animals are lame. Trace's arrows bring one down, and the rest flee into the woods, leaving Sly no time to get off a magic missile. (OOC: one action per round, remember. Shooting arrows and casting a spell are one action each.) Guardian and Trixie, apparently, stay where they are for a bit, not doing anything. Pip, Thomas and Ilsidur reach the tower. To the north of the tower there are no more walls, while to the south, some of the remains of the walls lie or stand. No doors are visible on the west side, although there are gaps through the walls allowing them to check on the east. To the southeast the remains of what was once a Barracks stands, and on the area you can see furthest south, there is a blotch of yellow.

Pip Goodfield 
Monday June 12th, 2000 8:30:59 PM

Pip, looking at the Barracks, sees the blotch of yellow. "Hey, what's that?" He starts to run there.

Ilsidur  d20=15
Tuesday June 13th, 2000 6:18:59 AM

In the spirit of sticking together, Ilsidur hurries after Pip (at least as fast as a dwarf can hurry), shouting, "Hey Pip, wait up! What are you running after?" As he runs past the tower, he has a quick look to see if it is solid enough to hold someone inside, and would it be worth a further look, once Pip and he get back from whatever it is that caught Pip's eye. [OOC: made perception roll with 15 vs 17 WIS.] He shouts back over his shoulder to Sir Thomas, "Thanks for the vote of confidence! Now it seems that Pip has caught the curiousity bug! Are you coming?"

Sir Thomas 
Tuesday June 13th, 2000 6:49:59 AM

"Well I was . . . " Thomas starts and trails off as his two friends chase after the curious yellow spot. After admitting to himself that he too is very curioius as to what that is, Thomas calls to Ilsidur. "NO!! I'M GOING UP TO THE TOP OF THE TOWER TO KEEP WATCH OUT FOR THE GIANTS. I DON'T REALLY THINK THEY COULD, BUT WE CERTAINLY DON'T WANT THEM SNEAKING UP ON US. YOU AND PIP CHECK THAT OUT AND I'LL LET YOU KNOW WHAT I SEE FROM THE BIRD'S EYE." Thomas looks around the area and then looks for a door into the chapel/tower that they had been heading for before the appearance of the yellow spot.

Fun with lemon-shaped rocks. DM Cameron 
Tuesday June 13th, 2000 10:34:59 AM

As Pip and Ilsidur come closer, they see that the splotch seems to only have been a stain, but of what isn't visible. As Thomas searches for an entrance, he finds double doors on the southeast side of the chapel/shrine building. And, looking south, he notices a much bigger yellow splotch than caught Pip's eye. In fact, from 80 feet away, it looks as if it were a plant of some kind. Where Trace and Sly look at their kill as the rest of the bucks run off, a bird trills in song.

Guardian Solomar 
Tuesday June 13th, 2000 7:12:59 PM

Guardian sets up camp, following Sir Thomas' leading. The priest is glad to see a break in the action, and he prays to Alemi for this peace to continue just a while longer...

Trace and Radiant 
Wednesday June 14th, 2000 2:30:59 AM

Trace starts to drag the young buck to the nearest tree so that he and Sly can dress it down for our food for the next couple of days. Winking Trace turns to Sly, "You want me to show you how to use that bow after a while? Just kidding little brother, lets get this guy cut up, I am getting hungry.

Sly Foxx and Luke 
Wednesday June 14th, 2000 3:03:59 AM

Sly smiles and help with the deer,answers Trace "Yes Big Brother, I don't know if it's the arrows or if it's my knotch on my bow, but it seems that I cannot hit anything lately. HA HA And again I'm always hungry."

Sir Thomas 
Wednesday June 14th, 2000 4:29:59 AM

Something occurs to Thomas, but since no one is around to suggest it to, he just logs it as something to think about. He then calls out to Pip and Ilsidur, "THere is another large yellow spot over hear. I'm going in these doors and up to the top of the tower. I'll call back when I'm up there and in position." Thomas opens the doors somwhat wearily. If it's dark, he lights a torch and enters, if not, he just enters. and tries to find his way to the top of the tower.

Ilsidur 
Wednesday June 14th, 2000 8:38:59 AM

Ilsidur shouts up to Sir Thomas, "Careful in the tower. Give us a shout when you get to the top, or sooner if you need any help." He then turns to Pip and says, "So Pip, lets go over to have a look at this yellow plant that Sir Thomas spotted. But let's keep our distance, since we seem to have run into a number of wierd plants, and we are bound to meet one that is dangerous."

Pip Goodfield 
Wednesday June 14th, 2000 11:17:59 AM

Pip nods to Ilsidur. "We don't want to be consorting too much with strange smart plant things. We might hurt our image as rough-and-tough types." He then heads over to the other side.

This isn't a Munchwagon, is it? (DM Cameron) 
Wednesday June 14th, 2000 11:34:59 AM

As Trace and Sly start to cut up the deer, they hear the sound of wooden wheels turning, and a few branches snapping, off to the north. An Elf comes into view, followed by an Ox pulling a wooden cart. As Guardian prepares the campfire, Tristan seems anxious and Trixie watches him, raptly. She turns to Guardian, and says, "I think I must go now, Tristan seems to be agitated about something." At that, the cat runs off, with Trixie following close behind, as dusk settles. As Pip and Ilsidur round the corner, the strangest view ever confronts them. Climbing up the southeastern corner of the wall, is a light green climbing plant, draped like ivy, but the resemblance stops there. Several yellow flowers and a few dark green buds stand out. Two Centaurs come around the corner, as if they're guarding the plant. As Thomas opens the door and lights a torch, a scene of destruction is before him. Broken stone benches lie in a small semblance of the order they once had. In the northern end of the room, a statue of some sort lies smashed. To the west a pile of old armor lies, rotting or rusting as per its materials. To the northeast lies a door, scarred with axe and sword blows, yet somehow still intact. It seems that this destruction happened centuries ago, probably when the Elves destroyed the Hobgoblins in the first place.

Ilsidur 
Wednesday June 14th, 2000 10:43:59 PM

Ilsidur stops when he sees the centaurs approaching. He greets them, saying, "Well met, sirs [OOC: assuming they're both male?]. We mean neither you nor the plant any harm. We were sent here by the elves of Lunetta Springs to determine if hobgoblins (or worse) were using the fort here for any evil purposes. Now that we know the source of the disturbance was the giants destroying the fort, we had planned to look around a bit and make sure everything was on the up and up, and then head back and report to the elves. Can you tell us why the giants were destroying the fort?" He waits for the answer, with his loaded crossbow pointing down at his side.

Sir Thomas 
Thursday June 15th, 2000 6:56:59 AM

Thomas raises the torch up high so it can shed its light across the room better. As he enters the room he thinks to himself, ::I hope this was the sanctuary of something evil and not a respectable diety the way it has been left.:: He doesn't give that a second thought though as he crosses the room to the only door he sees. He approaches it cautiously, not because he is afraid of being ambushed but because the disarray of the room seems to call for it. Oddly enough, it sets him at easy to be a little over cautious this time. He pulls the door open with his hand that is holding his shield. As he does so, he shoves the torch into the open doorway when the door clears.

Pip Goodfield 
Thursday June 15th, 2000 9:12:59 AM

Pip looks at the centaurs. "Whoa! Horse-men. I never seen one of them before. Umm, I hope they're friendly..." He says, not sure whether any given centaur stance is friendly or not.

A Picture of the Eighth Wonder (DM Cameron) 
Thursday June 15th, 2000 9:55:59 AM

As Ilsidur and Pip talk, the centaurs, who have a glazed look that they now notice, walk forward as if in a trance. As Thomas opens the door, he finds himself in a sort of antechamber in the tower. To the left are stairs going up, and to the right stairs going down, straight ahead are double doors, bearing few marks of any kind.

Sly Foxx and Luke 
Thursday June 15th, 2000 10:15:59 AM

Sly stand and watches the figure and wagon coming closer to them. "Look Trace" said Sly, "Someone is comming our way. And making all that noise. Good chance we brought down that deer now, or We would all have starved."

Alyndar Rainfelt 
Thursday June 15th, 2000 8:31:59 PM

Walking before you stands an average height grey elf, with silvery grey hair and amber eyes. A little older than your normal elf. He is wearing a tunic and breeches and boots and with closer examination has a jovial look and spying you he breaks out into a wider grin, stops the wagon and ox, tieing the reins to a sapling and walks up towards you, hands outstretched in a sign of friendship, saying: Hail good travelers, you look like you are in need of someone to help roast that hart of yours. With your permission I would feel honored if you allow me the right to make that into a fine feast for you and your friends. I am a farely good cook, back where i am from, and by the looks of you 2 you are in dire need of a good meal or 3. He comes closer, extending his hand in friendship to both people standing there and says: my name is Alyndar, well met my new friends.

Ilsidur 
Friday June 16th, 2000 6:33:59 AM

Ilsidur whispers,out of the corner of his mouth, "Pip, I don't like the looks of this. These centaurs appear to have blank looks on their faces, almost as if they were being controlled by someone. Let's be careful." As the centaurs continue to advance, Ilsidur slings his crossbow, unslings his silver battleaxe, and addresses the centaurs in his most commanding voice, "Hold, sirs! We mean you no harm, but stay back from us. Your appearance is distressing, and I want you to keep your distance while we figure out what is going on." If the centaurs continue to advance, Ilsidur will back up, and call out to the rest of the group, "Hey, we seem to be having a bit of trouble over here!" But if the centaurs do stop, Ilsidur will try to talk to them, staying at least 20' away, and holding his battle-axe.

Trace and Radiant 
Friday June 16th, 2000 7:35:59 AM

Trace reaches out to shake the hand of the stranger when he hears the others calling for help. Rolling his eyes and turning to run, "Will wonders ever cease?" Trace breaks into a sprint to help and when he arrives he draws his sword and readies his shiled.

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