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Arien 
Monday June 4th, 2001 11:00:47 PM

Still sticking to the shadows, Arien creeps his way deeper into the Park, heading towards the Arena through the deepest of the shadows.

Perspective (DM Jerry) 
Tuesday June 5th, 2001 4:31:52 AM

[Yes. It is very important to keep your posts in sequential order. Assume that the posts above yours happen before yours do. It helps the story to flow better. So if Damocles has not posted yet, you cannot assume that he will do a certain thing. He might not.

Therefore the specifics of most of today's posts are void and null, although I will allow general progression towards your target which is across the park still and several hundred feet away.

You may post today your general approach with respect to the party (getting into formation, sneaking, boldly running ahead, etc.).

Roger moves towards the Arena sneaking. He is with the party. (Not in the Arena yet, my friend, just in the forest around it and moving towards it.)

Renik also sneaks forward and is with the party. He warns the party to stay together and be careful.

Draax also moves forward carefully, slightly behind the party so that his lack of sneaking skills doesn't harm their efforts.

Sunblaze lets Draax know what he is doing, goes invisible, and moves slightly ahead of the rest of the party.

Damocles finds it hard to dive forward as the wind buffets him back. He can dive, but it it mostly straight down towards the party. (You may either dive now and travel at a lower level, or hold and dive later when you arrive.)

Arien also sneaks forward with the party.

[There will be one more post of approaching the posters describing how you approach that area. Then the following post you will be in range.]

[Note that it is my final week of school. I'm pretty burnt out. Just barely hanging on. So please hold all Gather Information checks until I return from vacation about the 28th. I'll allow multiple checks at that time. I leave for vacation on the 15th. Todd will run the game for us from then until my return about the 28th. Feel free to take the initiative to email those who are not posting. I don't have the time right now. Sorry. Todd if you get to a point where you could possibly take over early to give me a break, I'd appreciate it.]

Renik (Gullion)  d20+12=13 d20+12=25 d20+4=22 d20+2=17
Tuesday June 5th, 2001 5:54:16 AM

Renik continues to sneakily approach the posters until he is within bow range. He turns back to urge the others to keep together and silent, then grimaces as a kicked pebble clatters against the cobbles (Move Silent DC13: Aaargh! What is going on with these dice!), and hopes that the wind will cover the noise. He makes especially certain that he is as well hidden as possible (Hide DC25).

Finding a spot that offers a degree of cover he crouches down and unslings his bow, notches an arrow, and strains to discern anything the flyposters might be saying (Listen DC22) or doing (Spot DC17).

Roger (Rond)  d20+12=24 d20+12=19 d20+1=7
Tuesday June 5th, 2001 9:37:23 PM

Roger continues sneaking forward, moving as stealthfully (DC=24) as he can, trying to keep as little noise (DC=19) in his step as he can. As he starts to approach the posters, he'll start looking around in the shadows to see if they have any lurkers (Spot DC=7).

Sontra (Sunblaze) [Steven]  d20+3=11 d20+5=21
Tuesday June 5th, 2001 11:42:29 PM

Sontra, watching his friends go forward, slides along the ground, attempting to move quickly, but silently (Dexterity, +3 bonus=11). He tries to unsheath his longsword, smiling as it leaves its scabbard.

He awaits a proper moment before moving close enough to his enemies. When he is within hitting distance, he waits for his allies to make the first move. He watches and listens (1 rank, 2 wisdom, 2 racial=21) carefully, as his opponent moves the posters.

Damocles 
Tuesday June 5th, 2001 11:45:38 PM

The priest shifts to a lower level, but does not dive altogether. He is still trying to attempt to close with the flier posters before he has to reveal himself, hoping that the aerial vantage will allow him to cut off any that try and flee.


Thunderstruck! (DM Jerry) 
Tuesday June 5th, 2001 11:50:50 PM

With a mighty whoosh, the storm rises over the edge of the city with a lot of magic in it. The wind stops for a moment, causing Damocles to have to catch his balance in the air for a second.

Then......... BOOOOOOOOOMMMMMM! Thunderstrikes immediately after the sky is lit up with chain lightning, blue with ozone.

Then the storm begins. Rain slices down. Wind buffets cause sheets of water to cross from west to east. Trees bend. It is impossible to communicate out loud without yelling.

#######################################
///////////////////////////////////////
#######################################

The party, still a bit away (only two posts), works their way around the huge arena's outer curve, distance distorting due to the storm. Any moment now... they will be there. Any second now... Any second....

[encourage each other to post via email please.]

Sontra (Sunblaze) 
Wednesday June 6th, 2001 12:04:36 AM

Sontra, taken aback by the wind, quickly drops to the ground, but seeing as nothing was hit, gets back up again. He made a shush movement to his friends, only realizing that he couldn't be seen.

Sontra runs forward, moaning about not being able to hear. He holds his sword tightly, not wanting to lose it, as it is his most prized object...

Arien  d20+6=23 d20+12=31
Wednesday June 6th, 2001 12:59:23 AM

When the thunder crashes the area Arien grimaces and shakes his head in annoyance. Then he continues forward toward the Arena and the posters. (Hide and Move Silently rolls respectively, although I doubt the second one will be needed.)

Renik  d20+2=20 d20+12=27
Wednesday June 6th, 2001 8:02:41 AM

Doing his best to keep the posters in view through the driving rain (Spot DC20) Renik continues to approach, bow in hand, attempting to keep to whatever shadows and cover are available amidst this flashing lightning (Hide DC27). Given the horrendous racket the storm is making he abandons his attempts to move silently, favouring instead speed as he flits from hiding spot to hiding spot.

Roger (Rond) (where are my earmuffs!)  d20+12=17
Wednesday June 6th, 2001 8:43:08 AM

As Roger continues to close with the flyer posters, he looks for ways to keep trees and nature cover in the way. Since there is lightning now going off, he fears about his location being given away in the full light of a lightning strike. He continues to move in shadows as best he can. Though he is forced to slow down his approach (DC=17), in order to go stock still every time lightning strike happens.

Draax 
Wednesday June 6th, 2001 6:13:46 PM

Draax continues to move slowly as he moves in the direction of his hiding comrades and the arena. With his sword and shield ready, he stops and bends low each time the lightning flashes. He counts to three and then continues his slow march toward the arena.

There They Are! (DM Jerry) 
Wednesday June 6th, 2001 9:41:49 PM

Suddenly a flash of lightning reveals the posters dead ahead about 80'.

One turns your way as the lightning strikes as if looking for something, then shrugs and turns back to his work. There are 3 of them there. All are dressed as mages. The wet seems to fall off of them not getting them wet.

One pulls the last of his papers from his satchel and begins handing them out to be nailed to the wall.

(No time for a detail map until this weekend. Sorry. Use your Arena map for now.)

Renik  d20+12=18
Thursday June 7th, 2001 4:34:44 AM

Ensuring that he is well hidden behind cover, Renik trains his bow on the group of spellcasting flyposters. Mages! And, he suspects, quite powerful ones at that. This could be tricky.

He finds himself in something of a dilemma; he does not wish to attack the mages for risk of showing their hand or scaring them off like the previous evening. However if they wait to tail them back to their lair they run the risk of losing them if their preferred mode of transportation is teleportation. Frowning, he decides their best best is to wait and observe, then follow at a distance if they are able. He only hopes the rest of the group is of a like mind.

Roger (Rond)  d20+12=15
Thursday June 7th, 2001 9:44:14 AM

Rond continues working his way as close to the mages as he dares. If he can get a good look at their faces, that is what he wants to do. (MS DC=15) (assuming natural sounds are still covering our approach.)

[DM Jerry: shouldn't it be Rond (Roger)?]

Draax 
Thursday June 7th, 2001 6:37:27 PM

Once Draax moves up close enough to see the mages or see his comrades stop and signal him about the mages, he will stay low and behind anything that will provide him cover. He will get on his belly and use his magical hat to change his clothing and armor to the same color as the grass he is crawling in. Draax begins to inch forward from cover to cover if possible and still able to remain undetected. When he reaches the closest hiding place that he can reach unnoticed, he stops and stay covered, wait to see what happens next.

Sontra (Sunblaze) 
Thursday June 7th, 2001 8:21:14 PM

Sontra, still hidden, walks closer, waiting for a movement from an ally, or from an enemy. It wouldn't be long, before battle broke... unless his team wanted peace.

Damocles 
Thursday June 7th, 2001 11:29:52 PM

Stunned by the sudden storm, Damocles begins to descend rather quickly, directly for the group of three, but trying to approach from an angle that will herd them towards the rest of the party. Again, he tries to get a hold person spell off, hoping that this time he is within range for the magics to take effect.

Arien  d20+6=17
Thursday June 7th, 2001 11:34:11 PM

Keeping well back in the shadows to stay hidden, Arien draws his dagger and waits for someone to make the first move. Normally he would use this vantage for sniping arrows, but the wind made that pretty much impossible, he figured. As he waited, he silently reviewed the spells he had committed to memory, and with a nod of satisfaction, shifted silently and continued to wait.

Jerry 
Thursday June 7th, 2001 11:59:12 PM

Sorry no post tonight. Will post tomorrow night. Thanks for patience.

It begins (DM Jerry)  d20=11 d4+1=5 d4+1=4 d4+1=2
Monday June 11th, 2001 8:50:12 AM

Damocles, positions himself to drive the mages into the party. He casts....

Mage #1 freezes in place. The other two spin towards him shouting something lost in the wind.

Rond for a second catches a glimpse of faces and a ring...the ring...and the faces have the tell-tale scars magic. It suddenly occurs to him who these mages are:

SONS OF DREAD!!!!!

Mage #2 spins on Damocles, again shouting something. 3 Magic missiles shoot out of his hand striking Damocles in the chest for 5, 4, and 2 hpd. (total 11).

Mage #3 moves into the crook of a nearby tree and casts something (50% cover). He begins to move faster, almost in a blur as a result of his spell.

[We are now in initiative. It is party initiative.]

[Damocles, when in the air, please give how high you are each round. Watch your possible distance. ;) I think this will help.]

[Casters, when you cast, if there is to be a saving throw, please list the DC for saves vs. your spells. In fact, add that to your character sheets for next time. A list of the DC vs. each level of spell you can cast.]

Renik  d20+8=14 d8=7
Monday June 11th, 2001 9:24:03 AM

Well, the die is cast. They need to put these mages down fast, and hope there is enough left over to tell them what they need to know.

He aims at the remaining non-paralised mage in his view (Mage #2) and looses his arrow (hitting AC 14 for 7 HP). Before he has even registered the effect of the first arrow he is readying a second.


Damocles (60 ft) 
Monday June 11th, 2001 10:14:38 AM

Damocles raises his brows in anger after being struck by the glowing beam and drops swiftly towards the mage, falling to a height of 60 ft. He readies his mace at the same time, so that next round he can unleash the magics within upon striking the mage. He yells to the rest of the party "Keep harrying them, but don't hurt the frozen one!"

Renik  2d6(2+6)=8
Monday June 11th, 2001 1:14:43 PM

(OOC: Apologies, I didn't check the map before posting, and didn't realise how close we were.

Renik aims for the exposed neck of his target, craning up at Damocles, and looses his arrow.

(OOC: If he can get to within 30 ft of Mage 2 and use a sneak attack he will do so, inflicting a further 8HP dmg.)

Draax  d20+8=11 d20+8=16 d6+3=5
Monday June 11th, 2001 6:12:57 PM

Draax takes a step into the open and fires two arrows at mage#2. (Hitting AC 11 and AC 16 for 5 point if 16 hits)

Sontra(Sunblaze)[Steven] 
Monday June 11th, 2001 7:34:06 PM

Sontra, seeing the battle break out, quickly draws out his wand(Summon Animal). He just thinks of Summoning an animal, any animal, doesn't matter what comes out, just a distraction. A Celestial dog appears near the second Son of Dread, and Sontra screams to attack the enemy near it(Do you roll for the dog, for I don't have the Monster Manual yet).

Sontra then runs towards the frozen one. He drops his sword on his bag, and still invisible cast yet another spell(Charm Person, DC 14[10 + spell level: 1 + charisma mod: 3]). He mutters the words, unknown to any but Magelings, moving his hands, although none but him see them, and focusing apon the Son of Dread, his enemy.

"Orith, notlianous sliyith NOKARA!" And with that his spell is cast, leaving a faint trace of magic in the air. Sontra waits, hoping it worked, but grabs his sword, waiting, watching.

Arien  d20+6=20 2d4(4+3)=7
Monday June 11th, 2001 9:24:50 PM

Arien steps to the side to get a better view of mage #2 and pointing the first two fingers oh his left hand at the mage casts a spell. A bolt of acid streaks from his fingers towards the mage. (hits ac 20 for 7 points of damage, lasts for 1 additional round, no saving throw.)

Roger (Rond)  d20+12=18 d20+12=13
Tuesday June 12th, 2001 6:54:32 AM

Seeing the attacks begin, Roger rolls his eyes. He mutters under his breath, "bloodthirsty still, I see", as he becomes infuriated about this tendency to always fight. Roger tries to use the cover that mage #3 is using as a shield, so that he can attempt to sneak up on him. HS=18 <MS if still needed is 13 (which is a fumble?!)>

Garmik (Michael Tedin)  d20=13
Tuesday June 12th, 2001 10:32:04 AM

Garmik emerges from hiding in the trees across the road from the party to fire an arrow at Mage #2. (d20+7=13-1(tired)=12 to hit) He is clad in a grey cloak.

"By Wardd! I thought we were going to track these guys to their hideout?"

Party Results (DM Jerry)  d20=7
Tuesday June 12th, 2001 12:35:20 PM

(Mages are AC16. -3 range attacks due to the wind--per range increment.]

Renik's arrow flies to the left of #2. The arrow buries itself in the bulletin board.

Damocles closes preparing his future actions.

Draax steps into the open and fires hitting once and missing once. The wind carries the second one away narrowly missing Damocles as the wind carries it upwards. He does 5hpd to Dread #2.

Sontra summons a dog which appears near Dread #2 and attacks him. It misses.

[Dog is 15AC, 6hps, Bite +2 melee for 1d4+1dmg., +8 to tracking by scent, smite evil for +1 dmg. once a day, darkvision, 5 hit points damage of resistancd to acid, cold, and elect.]

Sontra does not draw her sword as she has already moved and drawing a sword is a move-equivalent action.

Arien hits #2 with acid for 7 hpd. with more to come next round.

Rond sneaks up on #3 prepared to attempt a sneak attack next round. (could have done it this round as you were aboutt 23' away.)

...

The Mighty Dread (Monster Initiative) [DM Jerry] 
Tuesday June 12th, 2001 12:40:43 PM

#1 stands held.

#2 shouts ,"RUN!" and runs west at triple speed.

#3 follows at double speed since he was in the trees.

(It is now party initiative.)

Damocles  d20+6=24 d8+4=7
Tuesday June 12th, 2001 1:39:29 PM

Damocles flies as quickly as he can, pumping his wings with great haste trying to slam into the fleeing Mage #2 and strike him with his mace (AC 18/24, should hit, 7 damage) and unleash the spell of hold person kept within. If he cannot reach the mage in time then he shall pick up speed to the greatest level he can (difficult to tell looking at the fly spell) and continue to chase after the Mage shouting "I could use some help here!"

Draax  d20+8=17 d20+8=18 d6+3=9 d6+3=6
Tuesday June 12th, 2001 2:39:52 PM

Trying to take aim at the speedy mage #3 Draax lets two arrows fly. (Hitting ACs 17 and 18 for 9 and 6 hps, 15 points in all.)

Renik  d20+8=21 d8=2
Tuesday June 12th, 2001 5:16:38 PM

As Damocles has closed with the second mage Renik aims instead for the fleeing figure of mage # 3.

He looses his arrow, which flies true, but with the shimmering outline of his target he cannot be certain he has hit (Hit AC21 for 2(grrr) HP). He then pursues the fleeing spellcaster as fast as he is able.

Sontra (Sunblaze) [Steven] 
Tuesday June 12th, 2001 6:18:37 PM

((This is assuming that I didn't get my spell out... just a repeat.))

Sontra then runs towards the frozen one. He drops his sword on his bag, and still invisible cast yet another spell(Charm Person, DC 14[10 + spell level: 1 + charisma mod: 3]). He mutters the words, unknown to any but Magelings, moving his hands, although none but him see them, and focusing apon the Son of Dread, his enemy.

"Orith, notlianous sliyith NOKARA!" And with that his spell is cast, leaving a faint trace of magic in the air. Sontra waits, hoping it worked, but grabs his sword, waiting, watching.

Arien  2d4(3+4)=7
Tuesday June 12th, 2001 9:28:15 PM

Arien's acid spell contiues to eat at the fleeing mage, inflicting another seven points of damage before it evaporates.

While his spell is doing its work Arien twirls to face the way the third mage is running then with a quick command and an outstretched hand he hangs a Web in front of the fleeing mage, anchored to two trees on either side of the road. (Reflex save negates vs. Spell DC 16)

Garmik (Michael Tedin)  d20+7=26 d6=1
Tuesday June 12th, 2001 9:51:36 PM

(OOC: I don't know where Garmik is on the map, but I am assuming he is among the trees near the intersection of the south and southwest roads.)

Seeing that Damocles is in melee with Mage #2, Garmik fires an arrow at Mage #3 (d20+7=26-1(tired)=25) and does (a stinking) 1 hp of damage (d6=1).

Garmik then drops his bow and draws his short sword, ready to move and intercept mage #3 next round.

Roger (Rond) 
Wednesday June 13th, 2001 8:46:21 AM

Cursing heavily, Roger stamps his feet in disgust as he sees the wholesale, unjustified slaughter (even though he's a member of the Dread clan), of the fleeing mages. Considering that they are moving faster than Roger can keep up, he keeps his eyes out for trouble as he moves to the frozen mage, in order to tie him up before the spell effect is done.

(ooc I didn't get a chance to look at my book last night. I didn't go for the attack on Mage #3 because I was assuming that MS would have slowed me down somewhat. Even if the storm was covering my approach, until the mage started to move, I think he would have been slowed, in order to not get caught when the lightning went off).

Player Results 2 (DM Jerry)  d20=9 d20+5=24
Wednesday June 13th, 2001 11:31:42 AM

Damocles slams forward into #2 hitting the dread powerfully with his mace for 7hpd. #2 staggers, severely injured. (Damocles can't attack and cast. Read your rules D. :) )

[Damocles, what is your movement rate while flying? Don't forget to list altitude.]

Draax hits #3 Dread twice doing a total of 15 hpd. One arrow hits him square in the back, the other in his leg. He also staggers, severely injured.

Renik runs 30' and then stops letting his arrow fly. It hits #3 in the shoulder causing him to scream in pain and surprise at the brutal assault.

Sontra casts Charm Person on #1 Dread who is held. (He receives his usual bonus and an extra +5 as he is being currently threatened by Damocles spell of Hold Person.) There is no response from the Dread who is held and cannot talk or even blink a response. It is impossible to tell whether #1 is charmed or not at this point. (I erased the roll from the die rolls field.) Sontra having cast a spell targeting a foe, becomes visible.

Arien's continued acid damage eats at #2 and he drops unmoving. Arien casts Web in front of #3. (Since it was cast in front of him, I'm giving him a hard tumble/dex check to avoid the web before his save.) He runs into the web (d20=9). He makes his check however (d20+5=24, sliding under the web. He ends up in a sitting position, just beyond the web. (nice try)

Garmik fires at Mage #3 and does 1hpd. #3 screams his frustration and pain, but does not go down.

Roger, seemingly frustrated at the turn of events, moves forward to tie up #1. However, when he checks his supplies, he doesn't find any rope. (none on sheet.) [Sorry Todd, was checking to see if you had silk rope which gives a +2 to the Using Rope skill and didn't find any rope at all. :( ] ...

A Small Ambush (DM Jerry)  d20+6=15 d20+6=17
Wednesday June 13th, 2001 11:42:53 AM

A voice cried out:

"NOW! NOW!"

Two burly fighters wearing strange armor and holy symbols embroidered into their chests of a "green heart" run at Damocles, now that he is at striking height. Both come from the trees to his north. (We will designate them G1 and G2 on the map for the green holy symbol.)

G1 slices with his longsword at Damocles missing him (d20+6=15).

G2 does the same, attacking and missing (d20+6=17) his blade whistling past Damocles left wing.

[correction] Dread #2 remains unmoving.]

[correction] Dread #3 runs into the trees to the north. He limps from his various injuries.

(G1 and G2 have an 18AC.)

It is now party initiative. Good luck.

Arien 
Wednesday June 13th, 2001 8:29:49 PM

Cursing as the mage slips through his web Arien draws his dagger and rapier and takes off after the mage to finish the job. Without stopping he runs at the web. As he hurtles towards it his cloak molds itself to his form and he slips through the web as if it doesn't exist. As he passes other members of the party he shouts out for them to burn it to get by and then on the other side of the web he pauses to take stock of the situation.

Draax 
Wednesday June 13th, 2001 9:04:31 PM

Seeing that the web blocks a straight path to the mages, Draax sprints to the far tree that is being use as an anchor for the web; hoping to run around the tree to get on the other side of the web.

Renik  d20+8=28 d20+8=27 2d8(5+3)=8 d8=5
Thursday June 14th, 2001 7:00:29 AM

Renik slips through the trees to the south of the web, then aims and fires another arrow at the shimmering Mage (3). The arrow leaves his bow with a mighty "TWAANG!!" and flies directly towards its intended target's head (Hits AC 28, Threat hits AC27: Crit 3d8 dmg =13).

(OOC: Jerry, on Map 3 you show Renik in his original position, but in my (and your) post he has moved 30 feet, which will allow the above move and shot. Also in the first of your posts Mage 2 has fallen unmoving to acid damage, but in post 2 he is running into the woods. Is he up or down?)

[Edited that mistake. 2 is down so he didn't enter the trees.]

Garmik (Michael Tedin)  d20+6=16
Thursday June 14th, 2001 9:44:34 AM

Seeing two burly fighters ambush Damocles, Garmik thinks twice about checking on Mage #2.

Instead, he goes to the aid of Damocles and attacks G2 with his short sword. (d20+6=16-1(tired)=15 - miss)

Roger (Rond) 
Thursday June 14th, 2001 10:26:43 AM

<DM woke up late this morning, didn't get a chance to respond. What you have for Rond is correct, though you didn't respond and tell me whether my correction on his spell casting was correctly read from page 45 of the HB. If it is correct Roger can close and cast entangle (I don't have a map at work so I'm not 100% sure on whether he has enoough range to do so). Anything between the DM tags can be deleted. /DM>

[I'm not sure about what you're referring to. Explain in an email in detail please.]

Seeing the additional guards, Roger says, "Sontra can you tie up everyone?" He moves to helps his friends. As soon as it is feasible, he casts entangle between the escaping mage, and the guards.

Party Results (DM Jerry) 
Thursday June 14th, 2001 10:56:58 AM

Arien passes through the web, then pauses to assess the situation.

Draax makes it to the north side of the webbed tree.

Renik can just barely make it far enough through the south trees to get off his shot. (Because I forgot to move #3 from his position, this will stand. Otherwise he'd be out of sight or at least behind cover.) Renik's critical hit drops #3. He lies unmoving.

Garmik moves as fast as he can through the trees, but cannot close and attack (max move of 30' and still be able to attack). ...

Ambush continues [opponent's initiative] (DM Jerry)  d20+6=26 d20+6=25 d8+2=10 d8+2=3 d20+6=18 d8+2=7 d20+6=24 d8+2=7 d20+8=25 d8+2=4
Thursday June 14th, 2001 11:09:42 AM

A voice rings out again:

"NOW! NOW!"

Two more burlies exit from their hiding places in the trees to the south of the road. (G3 and G4)

G3 closes with Garmik and attacks him hitting him with his long sword (d20+6=26) and scoring a threat. He hits with his followup critical as well (d20+6=25) and does d8+2=10 as well as d8+2=3 totalling 13 hit points damage.

G4 closes with Arien (d20+6=18) and hitting him for d8+2=7hpd.

G1 continues his attack on Damocles hitting him with his blade (d20+6=24) for d8+2=7hpd.

G2 takes a 5 foot step so that he can flank Damocles. He then attacks with his sword hitting (d20+8=25) for d8+2=4hpd.

The rain continues to pour soaking you to the bone.

(no penalties for rain since it would be the same for both sides.)

It is now party initiative.

Damocles 
Thursday June 14th, 2001 11:50:09 AM

Damocles curses as the blades cut into him, quite out of character for the priest, and pumping his wings, lifts himself further skyward (OOC: Since he never landed, but rather attacked the mage while still airborne, does he provoke an attack of opportunity by lifting in height? If he does, then he'll just make a full move and fly over to where Mage #2 is frozen.) He soars for the frozen mage, urging his comrades to grab their prisoner and retreat.

Draax  d20+3=7 d20+3=10
Thursday June 14th, 2001 4:25:14 PM

Seeing Damocles begin to regain some height and fly back toward the web, the half-elven fighter steps just around the tree and fires two arrows in the direction of G1 trying to buy his comrade a few seconds. Both arrows fly wide of his target. Draax mentally berates himself for not taking careful aim before shooting a couple of arrows into oblivion.

Arien  6d6(5+3+6+6+3+3)=26
Thursday June 14th, 2001 5:31:22 PM

With Damocles clear of G1 and G2 Arien sees the possibility to inflict some real damage. Stepping cautiously about G4 Arien retreats a bit back until he is in the woods with the angle he is at he can still see G4 who is now in a line with both G1 and G2. Then pointing his dagger at the fighters he unleases the magic stored within. A brilliant blue-white bolt of electricity bursts out of the dagger and blasts through the three guards. (Reflex save vs. DC 17 for half damage.)

Garmik (Michael Tedin)  d20+7=8
Thursday June 14th, 2001 7:47:17 PM

Garmik just about loses his nerve and gets ready to flee when Damocles takes off.

However, Arien's bolt of lightning encourages him, so he takes a swing at Guard #3. (d20+7=8-1(tired)=7 Miss) Unfortunately, Garmik is a bit intimidated by they burly guard in front of him and his swing goes wild.

Sontra (Sunblaze)  2d4(2+4)=6
Thursday June 14th, 2001 10:41:54 PM

Sontra has the dog run by the web, hoping the spell won't run out. He watches the battle progress and realizes that his help wouldn't be much, he was a mage, and battles weren't for the magelings, much less inexperienced ones, such as himself.

He turns towards the web, keeping away from the main parts and casts a spell (Sleep, affects 6 hit dice of enemies, DC 14-13 [10 + spell level: 1 + intelligence mod: 3 or wisdom mode: 2 I'm not sure which one if any.]) towards the enemies, his words are slow and meaningless, unlike the strikes of a sword in battle.

"Tinulith majolawun porsile NOKARA!" The magic seems to blaze towards the battle, and hope streams through Sontra's face, although only for a moment.

Renik  d20+12=26 d20+2=16 d20+4=14 d20+12=31
Friday June 15th, 2001 5:52:27 AM

Renik draws his rapier and moves quietly (Move Silent DC26) through the trees in a circling manoevre until he is behind the hired muscle battling it out with Garmik. As he goes he looks around (Spot DC16) and listens carefully (Listen DC14) trying to pinpoint the source of the voice that keeps summoning these accursed goons. Ensuring he is not seen (Hide DC31) he prepares to launch a sneak attack on his unwitting foe.

(OOC: I will attack with Sneak attack next round, as I assume I can't move, draw my weapon, scope out the area, remain inconspicuous and sneak attack all in one round.)

From his vantage point he spies Damocles rising into the air and retreating from the battle, calling for the others to do the same! Silently he curses to himself. What is the feathered fool doing? He got them into this mess by attacking the mages when they should have held back and observed. Now when the going gets tough and they are committed to battle he calls for a retreat that likely as not only he can survive unscathed! How can it be that four opponents can be causing such problems for this group of six? Their teamwork, he decides, _really_ stinks. If they get out of this in one piece, something will have to be done about it.

His thoughts of doom and gloom are swiftly dispelled, however, as Arien pretty much single handedly turns the battle in their favour. Perhaps they can get by without teamwork after all! There is a glint in his eye as he creeps up on Garmik's thug, rapier in hand...

ADM Todd 
Friday June 15th, 2001 10:24:41 AM

Just a quick note. I cannot access private notes on the board. So if you have anything to say in private while Jerry is gone, please send via e-mail.

Roger/Rond 
Monday June 18th, 2001 8:10:58 AM

Roger crosses the clearing, and heads for the treeline, in order to go around the web. As he comes into the trees, he pulls out his bow.

(ooc: DM will post tonight between 8-9pm EST. I thought I was ready to post their move now, but discovered I hadn't read up on something, which affects what they'll be doing. Sorry for the delay)

And so it goes (adm Todd)  d20+6=11 d20+4=6 d20+4=15 d20+4=7 d20+4=17 d20+1=12 d20+1=11
Monday June 18th, 2001 8:36:33 PM

Damocles continues flying past the guards and attempts to pick up the downed Dread #2. (Dex DC check 15 or higher, to keep your balance with the additional load, and strength DC check 15 or higher, to hold on to your load. Plus we still need your movement rate while flying.)

Arien takes a 5' step towards the woods, and concentrates on lining up the three guards. This provoke an attack of opportunity for G4. With the area turning slushy, the guard's footing throws his swing wide. With Arien's move complete, he lets loose with the lightning bolt (all guards take full effect, and I'm assuming that the 26 that you rolled is the damage -- you didn't say).

Sontra's spell goes off (for wiz spells, int is the mod, for bard it's charisma).

Renik successfully moves into place.

What's next (adm Todd)  d20+8=27 d20+8=26 d8+2=3 d20+6=9
Monday June 18th, 2001 9:07:54 PM

"Retreat to the temple!".

Guard 4 moves to a flanking position on Garmik and swings, scoring a critical threat, but only scoring for 3 points of damage.

Guard 3 also swings are Garmik, and gets disctracted by thinking about his retreat.

Guards 1 & 2 start traveling west.

This next round, Guards 3 and 4 will begin disengaging. Renik and Garmik will have one attack of opportunity, besides their regular attacks, on either guard 3 or guard 4. Please specify.

Let me know if you feel a map is needed.

Forgotten (adm Todd) 
Monday June 18th, 2001 9:08:45 PM

I meant to show this in the previous post. Sondra's spell has no visible effects.

It's the little things (Todd) 
Monday June 18th, 2001 9:10:40 PM

The dog is just closing with guard 4.

Damocles  d20+1=15 d20+3=16
Monday June 18th, 2001 10:29:21 PM

Damocles buzzes by the mage's head, scooping him up from under his arms, while barely managing to stay aloft. He turns to the others and states, "We have one, let us cut our losses. This is all we need!"

Garmik (Michael Tedin)  d20+7=26 d6+2=5 d8+5=12
Tuesday June 19th, 2001 12:45:03 AM

Garmik takes the attack of opportunity against Guard #3 as the guard flees. (d20+7=26-3(-2 because I actually have only a +5 with a sword and -1 for being without sleep)=23. I assume I hit, Damage d6+2=5 hp)

Feeling a bit like ground meat, Garmik takes a five foot step away from guards #3 & #4. He then casts Cure Light Wounds on himself, converting the 1st level spell Random Action to a heal spell. (d8+5=12 hp healed. Garmik is now at 25hp)

When the guards have retreated far enough, Garmik asks the rest of the group: "Is anyone else hurt? If so, I have another healing spell, by Wardd's luck."

To Renik, he says: "Renik, I will follow your lead, should we pursue these villians or retreat ourselves?"

Arien  2d4(4+4)+2=10
Tuesday June 19th, 2001 3:25:24 AM

Muttering arcane phrases and gesturing magically Arien sends two bolts of magical energy into the fighter who had attacked him (G4) and strikes him for 10 points of damage.

Renik  d20+9=16 d6+5=6 2d6(3+4)=7 d20+9=19 d6+5=10 2d6(2+1)=3
Tuesday June 19th, 2001 5:43:47 AM

Emerging as silently as a ghost from the depths of the shadows, Renik plunges his blade into the exposed flank of Guard #3 as he retreats past him through the pouring rain (Attack of Opportunity: Sneak attack (no dex bonus to AC: hits AC 16 for 13HP). Then before the guard knows what has hit him Renik's rapier flashes once more, flicking up into the unprotected armpit and sinking deep into defenseless flesh.

(OOC: I'm a little unclear on the rules here; the first attack was an attack of opportunity, effectively a free strike. As the guard gets no dex bonus to AC,(Renik is behind him and has emerged from hiding) Renik can make a sneak attack. However his normal attack (which was originally intended as a sneak attack) is also made from behind his foe, so again there should be no dex bonus, therefore, again, a sneak attack. I've rolled it as such, but if you disagree simply remove the 3HP Sneak attack damage on this second attack. Shutting up now.)

(Hits AC19 for 13HP)

As Damocles suggests they retreat, Renik (encouraged by Garmik's words) cries "No! Do not let them escape! If even one gets back to their headquarters we will be identified and our enemy alerted. We must stop them all if we are to remain unknown to our foe! Attack, my friends! They are sore wounded, and must fall soon!"

And so saying he tears off after the fleeing guards, rapier flicking nervous circles in the air at his side.

He prays that they can stop the remaining guards before they find reinforcements. This situation brings to mind a wasps' nest; easy to kill one or two guards, but if scouts return to the nest with news of the attack, soon the whole hive is swarming, and you won't get near.

It is a shame it came to this; far better simply to observe the enemy at their work, then tail them to their base and report their findings to their employer. This way the stakes are significantly raised. On the plus side they do have the opportunity to learn much of their foe (so their foe retreat to "the temple", do they?), but they risk much too. He can't help thinking that the group still follow the path of the warrior, not the spy. And when their goal is information, not conquest, that path may well lead them to failure.

Renik (Not done yet!)  d20+9=20 d6+5=10 2d6(1+6)=7
Tuesday June 19th, 2001 6:18:07 AM

(OOC: Sorry, I just remembered; Renik has the Combat Reflexes feat, giving him up to 4 AoOs per round against separate opponents. So:

Renik also lunges at Guard 4 as he moves past him, effecting retreat. The rapier point drags across his armour, then finds a point of ingress near the base of hapless soldier's neck. Once more the blade sinks in deep, and blood sprays from the wound. (Hit AC20 for 17HP)

(Again, not sure about the Sneak Attack element, so I've included it and you can remove the extra 7HP if you deem it neccessary.)

Draax  d20+8=19 d20+8=12 d20+6=12 d6+3=9
Tuesday June 19th, 2001 11:39:12 AM

Draax takes aim at the fleeing G1, but hesitates for a slight moment as he receives conflicting signals from his comrades. He agrees with Damocles that they should leave because there is no sign of the other two mages and they do not know how many of the enemy are about.

Seeing that his other comrades are not withdrawing he decides to enjoy the moment as long as possible. Taking careful aim at the retreating back of G1, Draax lets the arrows fly. His first arrow flies true, hitting the villain in the back (AC19 for 9dmg). He does not have as much luck with his second arrow as it flies wide. (OOC: last d20 sent by mistake)

His only problem now is charge or retreat. He thinks to himself that they have what they came for, he does not remember coming to get a captive, but he is not one to turn down a gift. He see no real point in continuing the fight, but this is the most excitement that they had in a long time and he is not really ready to stop right now. He smiles to himself as he comes to a conclusion. In a low voice to himself he says, "I guess it going to be charge."

Garmik (Michael Tedin) 
Tuesday June 19th, 2001 12:19:45 PM

(OOC: I need a map before I can give my next move. I need to know where everybody is.)

Sontra (Sunblaze) 
Tuesday June 19th, 2001 2:00:47 PM

Sontra seeing his allies flee runs over to the held mage and looks into his eyes. "I'm going to try and get you out of this battle..." With that Sontra tries to lift the Mage, and if he can't then he tries to drag him.

"Friends we must run -- this battle is useless..." She thinks about covering their tracks and then speaks quickly, and loud enough so that the Guards may hear. "Grab the dead... they should be buried properly." She prayed that her friends understood and started to run back the way they had come.

Damocles 
Tuesday June 19th, 2001 10:16:49 PM

Damocles looks at the mage in his hands and realizes he's lugging a dead body (Just as a note, I had been trying to pick up the Held Mage... should I assume that's who I have?). As his hands are tied up, and he has no spells that can be used without them he begins to drop to the ground, stopping behind his companions.

Garmik (Mismor) [Michael Tedin] 
Tuesday June 19th, 2001 11:00:20 PM

Garmik suddenly shouts out, "Lord of Luck, bring your blessing upon me and my compatriots." (Cast Bless with a range of 50'. Arien, Renik, Rond and Garmik are within range. This confers a +1 morale bonus to all attack rolls and saving throws vs. fear effects.)

Garmik (Mismor) [Michael Tedin] 
Tuesday June 19th, 2001 11:04:16 PM

(OOC Oops, forgot to move. If G3 is dead, then Garmik will move.)

Garmik casts his spell, then moves 30' in the direction of G1 and G2.

Roger/Rond 
Thursday June 21st, 2001 6:27:07 AM

Seeing that the enemy is fleeing, Rond moves into the trees to get to the other side of the web, in order to pursue, if that's what the group decides. "We have one of their group, which we can find out more from. We can ask him where this 'temple' is, that they've talked about. We can follow, in order find out where their hideout is, if we want to. But I for one, don't think we should take them on just yet. The Sons of Dread are a sneaky bunch, and I don't know that we're ready to take them on."

As the Wold turns (Adm Todd)  d100=84 d100=81 d20=18
Thursday June 21st, 2001 6:56:13 AM

Garmik's attack of opportunity was actually a critical threat (19-20 for short sword). Roll another d20 to see if it's a crit, if you hit the guard's natural AC with all your bonuses, then it's a crit, and you roll another damage die, as per normal short sword damage. As Garmik slashes the guard, he realizes that is the first time the guard has been hit.

As Arien's magic missile enters in to guard 4, the guard grunts in pain, and collapses from the combined effects of the magic missile, and the attack from Renik.

Renik's listening tells him that the voice is south and east of where he is currently. Renik attempts to deliver a mighty blow to guard 3, but his first blow misses the mark (What Jerry passed to me is their AC was 18 without dex adjustment) and bounces off the guard's armor. Renik quickly follows up with a second shot, doing 10 points of damage (it's hard not to notice something bouncing off of you ;) ). (The attack of opportunity on guard 4 comes from when he tries to leave your threat range, not from you entering his threat range. If he had spotted you, he would have had an attack of opportunity on you, because you were moving into his threat range.)

Damocles flies back to the clearing with his payload, and quickly checks to see if the mage is still alive. (This is mage #2 who was unconcious as of the time you picked him up, it is not mage #1 who Sondra is trying to drag away right now.) A heal check (DC=15) in order to figure out the mages condition.

Draax's arrow finds a target, as the guard grunts with surprise from the arrow finding it's target. (further shots at guard 1 & 2 will be with partial cover to their benefit, unless you move. Guard 3 will have that benefit in one round).

Sondra attempts to start moving the held mage. Like a plank standing on end, Sondra can get the mage to fall into his hands, and start dragging him. But it is a mighty chore for Sondra to accomplish on his own. (considered a heavy load, movement is 20 ft)

What next? (Adm Todd) 
Thursday June 21st, 2001 7:00:21 AM

With Renik following the guards, and Roger a little further behind, the chase begins. The guards continue to move to the west. (Guard 3 has about 15 ft lead on you, the other two are 45 or so feet in front of that, heading down the open area on the map currently).

(Garmik's last posted action was premature, and can be taken back, if he chooses to do something different. I will send out a new map after this round of decisions. )

Renik  d20+2=8 d20+4=12
Thursday June 21st, 2001 8:03:28 AM

Renik curses as the three guards sprint away. There is no way they'll be able to stop them all before they find reinforcements. He had hoped more would fall before they fled, with the remainder fodder for missile weapons. But now...

And anyway, there is someone else here, someone who has been shouting instructions to their enemies... they have been identified anyway. He stops and turns, acknowledging defeat. At this stage the best they can do is retreat, particularly as most of his comrades seem to have already decided on this path.

He starts to run back towards the rest of the group, peering into the undergrowth where he thinks the voice came from, trying to spot the ringleader. (Spot DC8, Listen DC12)

Arien  2d6(4+6)=10
Thursday June 21st, 2001 3:17:43 PM

As G1 flees Arien drops another spell on him. A burning globe of fire appears right in front of the fleeing fighter. (Reflex save negates vs. DC 16; 10 Damage)

Damocles  d20+7=18
Thursday June 21st, 2001 6:20:15 PM

Damocles lands at the rear of the pursuers, and gently lays down the body of the unconscious mage. Putting his fingers against his throat and leaning his ear against his mouth he checks the mage's breathing to see if it is still present, hoping that he can heal him on time.

Draax  d20+8=28 d20+8=16 3d6(3+4+3)+3=13
Thursday June 21st, 2001 11:24:03 PM

Draax takes careful aim as G1 continues to run, the half-elf tries to aim just ahead of the guard in hope that the guard and arrow will meet at the same spot. To his surprise the arrow flies true and catches the guard and buries itself deep in his side (critical hit 13 dmg). After seeing the success of his first arrow, Draax quickly sends another after the wounded guard, but could not find the same luck as he did with the first as the arrow flies over the targets head. Draax gets ready to retreat to the other side of the web as he does not see anyone continuing the chase.

Roger/Rond 
Friday June 22nd, 2001 7:58:34 PM

Seeing the guards flee, and seeing Damocles fly behind him, Roger turns around and proceeds to help with the two mages the party has.

A pig in a poke? (Adm Todd)  d100=50
Friday June 22nd, 2001 8:09:56 PM

As the group makes their final efforts against the fleeing guards, Arien's and Draax's damage is enough to overcome the guard. As Renik makes his way back, he doesn't see anything obvious in the trees. From inside the tree area, though, he hears, "Come to the temple, IF YOU DARE." Making a quick search of the area doesn't provide anything though.

When Damocles checks the condition of the mage, he finds that the mage is pale, and his pulse is very thready. Bandaging him quickly, the mage seems to stabilize, albeit it's hard to tell if he's going to survive.

As the party gathers at the board clearing and checks in with each, they find out that everyone is at least alive! They also have one unconscious guard, and one unconscious mage, and one conscious mage.

What shall the party do next? (As far as I know, we are out of combat at this point).

Damocles  d20+7=17
Friday June 22nd, 2001 10:30:33 PM

The priest nods to the rest of the party and looks over the scene. "I'm going to see what I can do for the other, try to stabilize him as well." He hurries over to the downed guard (40' movement) and, opening up his healer's satchel, removes the arrow head and dresses his wounds. He gestures for one of the larger party members to help him move the body, gingerly motioning how he can be carried without wounding him further.

"Must we be so violent as to try and kill these people? There is still law in this city, is there not? I wanted to take merely one, and escape back into the night again, the other... I could have frozen him too, but for some reason Justicar," he pats his mace, "seems to not carry the sting that it should be. Still..." he looks himself over. "Damn. I seem to have some scratches."

Sontra (Sunblaze) 
Saturday June 23rd, 2001 3:29:35 AM

Sontra looks at the party and at the traveler he had. "Hello friend... I hope that you have awakened. We are ready to set you free of that spell, that twas placed apon you while you were looking the other way." He looks at the group as if trying to get them to play along.

He whispers to the group. "Remove the hold spell. If he moves, we attack..." Sontra waits.

Arien  d20+10=14 d20=16
Saturday June 23rd, 2001 12:32:02 PM

After placing a makeshift bandage over his wound Arien moves slowly to where the party seems to be gathering. Once there he keeps himself a little apart so as not to be distracted by their talking and keeps an eye and an ear open in case those that fled decided to return with more people. (Spot and Listen checks respectively.)

Renik  d20+2=20 d20+4=12
Saturday June 23rd, 2001 2:42:01 PM

Renik is somewhat concerned that the entire evening would seem to have been controlled from the first by the Sons of Dread. First the ambush, then that eeerie, mocking challenge; clearly their enemy is well organised and extremely dangerous. To set up such an ambush, presumably as a result of the previous evening's abortive attack, suggests their foe also careful. Even with the location of the temple, this is going to be difficult. The enemy know Sontra can fly, and have no doubt got details on the rest of them...

Lost in thought he nevertheless provides a rearguard to the group, keeping a wary eye (Spot DC20) and ear (Listen DC12) out for signs of pursuit.

OOC: Sontra 
Saturday June 23rd, 2001 5:58:33 PM

Sontra can't fly... It's Damocles or Draax.

Draax 
Sunday June 24th, 2001 5:55:48 PM

Draax comes over to the others and takes a good look at the situation that they find themselves in. He shakes his head. In a low voice he says, "Three prisoners and we are not prepared for one."

He looks over a Damocles and admires his preservation of life trying to save the lives of the men that were trying to take his life just a moment ago. Draax know that if it were his choice they would only have one prisoner alive to deal with, and then just until they get the information that they needed. Knowing that his prejudice of the Sons of Dread is very great, the half-elf makes sure that he gives the prisoners a lot of room.

Given a few moments to reflect on the evening events, Draax is not surprised that the Sons of Dread were ready for them, but he is surprised that it's the Sons of Dread. Following them to the temple would be very stupid at this time, but if they cannot get any information from their captives, they made be forced to walk into another trap.

He brings his thoughts back to the present. What to do with the prisoners? Draax moves over to Rond and in a low voice for Rond's ears Draax says, "Where can we takes these guys, we cannot take them back to our place and I did not set up another place, maybe one of the others have someplace we can go. But first things first, we will need to strip these guys of anything magical and/or traceable, if we are to move them away from here. I would hate to bring a dread rescue or assassin party to our doorstep."

Arien 
Monday June 25th, 2001 2:12:35 AM

"I would say that we bind, gag and stow these scum somewhere safe then arrange for them to be taken in by some of our employer's men. That stop them from connecting us the him and keeps these fellows from rejoining their friends, and it gives us the opportunity to have them questioned at length."

Roger/Rond 
Monday June 25th, 2001 11:19:21 AM

Hearing Draax's comment, Roger nods in agreement.

Looking around at the party, Roger notes that the party is at about medium capacity. Hearing Sontra's comments, Roger pipes up, "He is a mage, and belongs to the Sons of Dread. I do not trust him. I agree with Arien. We will bind and gag our guests, until we can get them somewhere safe."

OOC: Steven Orr 
Wednesday June 27th, 2001 2:40:39 AM

I just want everyone to know that the name is SONTRA, not SONDRA as many of you seem to believe, I'm sorry, but it's starting to bug me after a week or two.

Aftermath (DM Jerry) 
Wednesday June 27th, 2001 10:35:22 AM

The rain quickly comes to a stop. It is still cloudy and dark. There is a cold chill in the air.

The two prisoners are easily bound and gagged.

The unconscious one seems to be getting a bit weaker every few seconds.

(A healing check is needed to stabilize the unconscious prisoner. DC 15 is needed. If the Healing skill is not taken you may use a wisdom check.)

The rest of the opponents flee and are gone as far as can be determined.

(Thanks Todd. Very good job!!!!!)

Sontra (Sunblaze) 
Wednesday June 27th, 2001 5:36:39 PM

Sontra walks over to the group, staying away from his mage. "I may have charmed this one... I can't tell though. It might be friendly to me, or hostile, but if it's charmed we can find out everything we need to know, but it will only last a short time..." Sontra looks at the group, as if expecting a response.

Roger/Rond  d20+6=9
Wednesday June 27th, 2001 8:24:13 PM

"Can you cast it again, or have you lost the ability for the day?"

Noticing the condition of the downed guard, concern shows on Rond's face as he quickly goes over to check him out.

"We appear to be losing this one, but I'm not sure what to do." (failed healing check)

Damocles  d20+9=26
Wednesday June 27th, 2001 10:27:21 PM

Damocles looks at the unconscious prisoner and quickly binds and dresses his wounds. Turning to Sontra he beckons for the bardic mage to come near. "Perhaps," he whispers "It would be prudent for you not to ensorcel one that is already paralyzed, but instead bear your force at more meatier prey."
((OOC: By my count we have three, two mages and a guard. Is this correct? Do I need to stabilize anyone else?))

Arien 
Thursday June 28th, 2001 4:47:10 AM

While the others see to the wounds of their captives Arien prowls the area to make sure no more ambushes will be sprung in the group. As he prowls he reviews the short battle in his mind, mulling over what could have been done differently. Remembering the lightning bolt he grins to himself and twitches his hands in anticipation of when he can cast such spells un-aided.

Renik 
Thursday June 28th, 2001 5:01:32 AM

His companions seem to be discussing something, as they huddle around the downed forms of their captives. Renik wishes they would come to a decision swiftly; if they are planning an interrogation they should find safer ground. Perhaps it would be an idea to set up some sort of safehouse, where they could stash these prisoners. Or perhaps the Church can imprison them...

Peering over he spots Arien performing a similar lookout task to himself. Remembering his pivotal role in the battle, just when things were looking their bleakest, he flashes Arien a grin, and a swift thumbs up.

Draax 
Thursday June 28th, 2001 4:58:10 PM

Draax looks around and waits until Damocles stabilizes or loses the prisoner. He looks toward the way they came. "OK, I think we have been in one spot long enough. Let's move these guys somewhere other than here and then we, I mean you can decide what to do with them. I exclude myself from the decision, because I would decide only one fate from them." He slowly simulates moving his dagger across his throat.

Draax moves over to one of the secured mages and gets ready to pick him up, but stops as he remembers something. "Did anyone check these guys for magic? I do not want to walk around carrying a tracking device."

Where To Go? (DM Jerry) 
Friday June 29th, 2001 11:10:06 AM

The party finds chainmail shirts 1 of masterwork quality on each of the downed fighters. the two mages each carry a blue potion. The letters "CLW" is on each.

Damocles finds that all the rest of the opponents are dead. He stabilizes the mage.

Suddenly, there is the sound of metal tipped boots on cobblestones. The sound that can only be the Constable Watch. It comes from the west.

Roger/Rond 
Friday June 29th, 2001 2:31:30 PM

"Okay. Time's up. Damocles you need to get airborn, and make sure we don't get boxed in by the approaching guards. SonTra (sorry bout that) you take the lead through the gate, and keep an eye on Damocles, so he can point you in whatever direction, if we need to change what we're doing. The rest of us are going to carry bodies. If someone can handle it alone, go for it, if not together. If we have to leave behind bodies, it will be done in this order. This unconscious mage first, then the guard. But I want best effort to keep everyone. Grab anything else that you can, if possible."

As everyone responds to Roger, he'll start eyeing those people that are going to carry, to try to judge who's carrying the least load, and capable of carrying a body on their own.

Roger/Rond 
Friday June 29th, 2001 2:32:23 PM

"We keep this one," Rond insists, pointing to the frozen mage, "no matter what."

Draax 
Friday June 29th, 2001 5:44:53 PM

Draax switches from the mage, picks up the downed guard and heads away from the watch with the others. "Leg's go. We can worry about stowing these guys once we are away from here." Draax moves as fast as he can while carrying the guard.

Renik 
Friday June 29th, 2001 6:12:43 PM

Renik nods in complete agreement at Rond's words. Quick thinking, and decisive action. He moves to grab the prone form of one of their adversaries (as per Rond's instructions), and sets off following the group. As he does so he turns and calls over quietly to his companion Rond, "A sound plan, my friend, and well implemented. What is our destination?"

Sontra(Sunblaze)  d20+5=15
Friday June 29th, 2001 7:18:36 PM

(OOC: Please take back my last post. Me and Rogar must have been on at the same time, only his finished first. I'm going to repost in response to his.)

Sontra nods at Rogar. "I know a friend who might be able to get us hidden, but we have to take a leap of faith." He looks for the Watch's light. Sontra starts off, his ears straining (Listen check, [+5: 1 rank, 2 wisdom, 2 racial]), leading the group out of the hoping to hear the oncomer.

Sontra leads them towards the University of Magic, unless those above (Damocles) have any objections.

Damocles 
Friday June 29th, 2001 10:09:32 PM

The priest turns towards the others and sighs, unfurling his wings as he does so. He seems very weary as he begins to move towards the skies, and before he raises aloft he cautions the others, "Bring them both, but be gentle with them. I shall try and guide you on a path where the watch shall not find us."

Out of the Park (DM Jerry) 
Monday July 2nd, 2001 2:57:21 PM

The guard seems to arrive at the site of the battle about the time that you get out of the park through the east gate.

You hear a whistle and some commands barked. Soon you hear footsteps running on the cobblestones a few seconds behind you.

Sontra(Sunblaze) 
Tuesday July 3rd, 2001 3:11:59 AM

Sontra listens behind him, and tries to speak to the group, quietly. "I have a place near the University of Magic...A friend pointed it out..." He keeps a slow pace, watching ahead.

"How long can we keep them there...When will they be found...To many questions with iffy answers." He muttered as he walked along.

Renik 
Tuesday July 3rd, 2001 4:22:30 AM

Running along as fast as he is able lugging his prone thug Renik gasps "Near the University of Magic? Fine, let's move! Does anyone have any illusion magics to throw the watch off our scent?" He peers upwards, looking for directions or warnings from Damocles.

Damocles 
Tuesday July 3rd, 2001 7:34:32 AM

Damocles looks at the watch chasing the group, trying to assess how much further they are behind him while at the same time shifting the color of his armor from the normal brilliant gold to a jet black, hoping that it will help him to blend in more with the night sky.


Avoidance (DM Jerry)  d20=1
Tuesday July 3rd, 2001 9:28:25 AM

[Remember to use your maps to get to where you want to go!]

The group continues in a nondescript direction avoiding the guard.

One guard rounds the corner on you. "There!"

The other guard with him crashes into him and both tumble to the cobblestones [d20=1].

The God of Wardd must be watching over you.

Suddenly a line fires out of a crossbow from a nearby rooftop.

A feminine figure there waves and slides a net down the slender rope going across the street. Two men catch the other end of the net. They wave you on smiling. It is Midnight!

Roger/Rond 
Tuesday July 3rd, 2001 10:21:05 AM

Roger frets as the party moves out the east gate, and starts heading to the University of Magic.

When Sontra voices his worries Roger whispers, " We'll worry about that if and when we get there. But it wouldn't be long, I think"

As the first cry goes up, Roger gets ready to turn about and distract the guard. When the guard slips, giving the group some crucial extra seconds, Roger thanks the stars.

When Roger notices the rope, and the encouragement and help, he redoubles his efforts to get the group out of harm.

When Roger realizes he's following Sontra, Roger bites his lip with concern. Things have been iffy at best with Sontra. Roger prays for that extra bit of luck to extend to Sontra, with the hope that for once, he knows what he's doing. ( ooc :) )

Renik 
Tuesday July 3rd, 2001 10:45:13 AM

Praise all the Gods, but Midnight turned up the nick of time! A fight between them and the guard they can _really_ do without! Even if these particular guards seem better at running into one another than running down fugitives. Renik flashes her and her men a grateful grin as the group dash past, and offers a brief salute to the efficacity of their methods.

(OOC: Folks, I'm going to make an assumption on where we are; If I've got it wrong or you have a serious issue with my choice, by all means override my post. Otherwise...)

Renik racks his brains as they continue their mad flight South along Adventurer's End.

"Sunblaze, the University of Magic is in the Merchant Quarter, isn't it? Just off Merchant Square?" If this is indeed their destination, Renik suggests the following route; "Let's carry on down here till we hit the Guild Square, skirt that and head South down Merchant Street, which should (if memory serves) lead us to the vicinity of the University. Does that sound OK?"

As he runs along, lugging the dead weight of his chosen Son of Dread, Renik fervently wishes their destination wasn't quite so far. But he reminds himself that Sunblaze's eleventh hour bolt hole is considerably better than none at all.

Draax 
Tuesday July 3rd, 2001 2:36:49 PM

Draax continues to carry his burden as he runs following the others. As the guards are held up by their ally’s trick, Draax uses his hat to change his appearance to a shorter human in plain clothes. He figures that if the guards get close enough to see him they will not be able to give an accurate description of him.

He nods at Renik's suggestion, not being able to think of a better route. He thinks to himself, 'Doing things on the fly really complicates things.' He smiles to himself as they continue to run, realizing that he has not had this much fun in a long time.

Sontra(Sunblaze) 
Tuesday July 3rd, 2001 3:35:22 PM

Sontra seeing Midnight, smiles and waves back. Hoping that they understand he's sorry for what he did before.

"Good Idea Renik, I was thinking about a longer route, but I forgot that you were carrying the Sons of Dread." He begins to go down towards Guild Square. Sontra takes a glace behind him, and then goes on.

Arien 
Tuesday July 3rd, 2001 10:21:50 PM

With a nod of acknowledgement to Midnight and her two friends Arien dodges around some trash on the ground and follows the rest of the party to wherever they are going.

The Safehouse (DM Jerry) 
Wednesday July 4th, 2001 11:45:41 AM

The party follows Renic's route and finds the safehouse. You enter a triangle shaped shed filled with road construction equipment. There Sontra stamps three times on a floorstone and it pops open. Underneath is a small apartment.

It has food, water, bedrolls for 10, a barred from the inside secret door to the sewers as a backdoor, and strangely a guestbook. The floorstone can be secured from the inside.

The party owed Midnight a huge debt it seems. One wonders at the timing. Was she there? Was she watching the party's actions tonight? Was she already after the guard? Her presence raises interesting questions.

About this time, the mage who was held is freed, wisps of purple smoke coming off of his clothing as the spell releases.

The mage turns to Sontra and says, "Thanks for saving me, I think. What do you want from me?"

The other mage, remains unconscious on the floor.

A rat scurries for a hole.

Renik 
Wednesday July 4th, 2001 12:22:20 PM

Renik drops his charge and collapses on the floor, utterly spent from the night's exhertions. As soon as he regains his breath he says "Excellent work, Sunblaze! Last night you may have caused us problems, but tonight you have saved all our skins! I'd say you've paid off that particular debt! And it looks like your friend has finally woken up. Why don't you two have a little cozy chat?" He leans back and relaxes for what seems like the first time in days. No more fighting, disguises, or worrying, at least for now.

It occurs to him that their escape from the guard this evening is nothing short of miraculous. "Damocles, you seem to have a close relationship with Midnight and her group. can you think of any reason they might be following us? Do you think their goal might be similar to ours, and that they are using us to do their dirty work? It might be an idea to gently quiz her on the subject next time you see her."

He checks the bonds on the remaining unconcious prisoners, then relaxes. Quite the night's work!

Let us just hope, he ponders, that Sunblaze is able to determine the whereabouts of the temple, details of its defences, and the reason for all this subterfuge by the Sons of Dread. If they can just glean this information they can return to their employer on the morrow, the first stage of their investigation complete. He wonders if they should mention the involvement of Midnight's group or not.

Damocles 
Wednesday July 4th, 2001 2:12:39 PM

The priest turns to Renik. "Well, I can think of no reason for them to be after the guard per se, but it is someting that I will most certainly look into. Perhaps I will try and get someone to cover my shift tomorrow and go and have a meeting with our friends." He walks over to the unconscious mage and begins binding his hands, gently as to not hurt him. He casts a brief detect magic orison, to see if there are any emanations coming from devices on his person. "If someone can help me with this one, I can revive him to consciousness."

Sontra(Sunblaze) 
Wednesday July 4th, 2001 2:54:06 PM

Sontra smiles for a minute when the mageling awakens. Before talking with the charmed one, he gives a quick nod to Renik.

"I tried to save you, because I believe you might be able to help me. Your friends caused quite a rumble, and it isn't helping us very much. We were forced to stop them, although we will help them free, if they are willing to calm down." He looked at him, and took a chance, although a fake one. "I am Trent Trunith...And you might be?"

"We need to know what the Sons of Dread are doing, with the posting of those fliers. Could you tell us?"

"What is happening on the full moon? Is there something important going on?"

Then a smile comes to his face. "Could I look at your spellbook? If you have it here of course..."

Draax 
Wednesday July 4th, 2001 9:10:00 PM

Upon reaching the safe house Draax drops his burden down on the floor and then moves off to a corner out of the others' way. After taking a sit on the floor Draax pulls out a pair of his daggers. He puts one on the floor beside him and begins to clean his fingernails with the other. Draax keeps his face turned away from the conscious mage so that his hatred will not show on his face. After a couple of minutes of listening to the others, Draax leans back and rests his eyes, waiting until it is time to head back to the B&B.

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