Anarion lights a candle and crawls into the crate with the others. He examines the crate in detail now that he can see better.
OOC: Is it night or day. What time of day is it ??
Toad Monday July 2nd, 2001 1:33:27 PM
The old man takes a seat, sadly noting that if there was any evil act rendered recently, it was leaving 2 shiney amulets in the middle of the street that any child could and would pick up - and be killed. "If we were not supposed to get to the warehouse - as our new 'friend' says, then the two who escaped clearly know about it and will be reporting to their superiors soon if not already. I'd say we'd better be on our way to it or we will find that the item is already acquired.".
DM (Anthony) and Drew Monday July 2nd, 2001 2:03:06 PM
Those of you who crawl into the crate see a large hole in the back of the building masked by the crate and a few pieces of wood lying inside the building. Once inside the building you see a most amazing thing. It is a mockery of a proper home made from trash. Drew has lived her as well as he could fashioning things he needed from other things people did not. The table is made from a pushcart wheel and a used ale barrel, the chairs from bits and pieces of scrap wood. A moth eaten rug sits on the floor. A blanket covers the neatly made box bed in the corner. The only things of value hang on a wall, a place of honor. A feather duster and a whetstone sitting beside them on a shelf. There hanging on the wall is a set of studded leather armor. Lovingly stitched together with bits and pieces from here and there, nothing matching bus seeming to be very well made. A Buckler shield hangs there too, well oiled and taken care of. Finally a huge double bladed axe hangs between them, shining and sharp for all the nicks and scratches in it. The inside of this building is kept neat and clean, everything in its place. It makes you smile to see such a creative marvel, and then the smile turns to frown as you realize that in this place means that he is alone, completely. Worse off even than you all in your orphanage. He is the lowest of the low, having nothing except the wonders on the wall. No family, no life, no belongings, nothing.
Drew starts a fire and rushes over to a small leather bag in a corner. From it he pulls a block of ice and a large dead rat. He quickly spits it and begins to turn it over the fire. Drew looks up at Toad, his eyes seeming to be much older than the Boy that wields them. He has been through more than most adults, seen more pain and suffering by far. "I am sorry sir that you would think me so stupid as to let those bullies know where I live."
Toad Monday July 2nd, 2001 2:22:50 PM
The old man testily and impatiently states to the young man, "I was not speaking of your home, boy. You said earlier - and I quote '... the daggers given us from Samuel as payment for stopping you from reaching the warehouse.'. You clearly said that you were able to extract from my friend the place we were going. So I will make my statement again: If we were not supposed to get to the warehouse - as our new 'friend' says, then the two who escaped clearly know about it and will be reporting to their superiors soon if not already. I'd say we'd better be on our way to it or we will find that the item is already acquired. Social visits are fine, but I would suggest that if you want to free yourselves from the blood oath, collect your money, and stop the murder of thousands of innocent people, we'd better be leaving as close to immediately as possible.".
The old man decides to sit and be quiet, not feeling real well toward the Black Dragons just now. They'd pay dearly for their butchery, when the time was right...
Jezebella Monday July 2nd, 2001 2:47:03 PM
Jez shakes her paranoia when she hears semi-polite conversation from within the building.. not the sound of an ambush at all. She crawls through the crate, squeezing past her friends. She takes in the room that Drew has made his home... she does appreciate that he has done well, with nothing.. until he presents 'dinner.'
".. your special suprize... you were saving for a special occasion.. was a rat? .. dear gods." She sighs in dismayed horror.
"Lets go get this thing, so we can go get some decent food... *I* will buy you some fruit or something on the way. How far is the warehouse from Mother Flaust's? Can we get whatever Syr needs, then go? As Toad says... time is of the essence."
Bart Monday July 2nd, 2001 8:11:59 PM
Bart thanks Drew for his hospitality and offers tidbits of food, chunk of cheese and 1/4 loaf of bread to be added to the feast to be prepared tonight.
Drew, you have lived a hard life, much harder than we have it seems, yet we all have 1 thing in common, we are all without a true home. If the others agree, which I have no doubt they will, I would like to extend an offering of friendship to you. And I know mother would be happy to allow you to become our family as well, which would include a better place to live, and better food, plus you would have a family. Trusted allies to help you should the time arise.
Plink Monday July 2nd, 2001 8:43:28 PM
Plink, seeing the rat that is apparently going to be their dinner, but not wishing to offend Drew, says, "I appreciate your hospitality, but I'm afraid that such a creature would not be on the edible list for the likes of me. Nothing against you, or your kindness, but I do think my stomach would be unable to contain it. I just recently decided to become a vegetarian, you see. However, I agree with Bart, join our rag-tag bunch, you'll make a fine addition."
Tiree Monday July 2nd, 2001 9:22:05 PM
Tiree followed after everyone and settled into a corner. The smell of cooking rat slightly turned her stomach. She pulls out the rings she picked up and looks at them as a way to take her mind off the smell. She is listening to the conversations around her, but not joining in; the rings have her quite fascinated. She then speaks.
"Toad, I agree. We need to get going to find out about the merchandise. I'd also like to get these rings looked at and identified. Do you think we have time to do that before? They might come in handy if we have to go through what we just did again."
Miranna Monday July 2nd, 2001 11:19:46 PM
Miranna stares at the rat, lips compressed and eyes brimming with tears. The rat turning over the fire seems to enlarge in her vision, until it blocks out everything else. This is Drew's special treat, that he has been saving for a special day...
Swallowing, Miranna tries to control her emotions as she says, eyes still on the rat, "Drew, come and live with us in the orphanage. Flaust will welcome you when she hears how you've been living. You will be our brother, not just a friend."
Anarion Tuesday July 3rd, 2001 10:39:30 AM
He smiles as his friends offer Drew to live at the orphanage. Mother Flaust is sure to allow him to stay with us, he is most deserving of a fresh start in life.
"I suggest we never mention to Mother how we met Drew, or else she will never let him into the orphanage and will skin our backsides!"
Syr Tuesday July 3rd, 2001 1:07:13 PM
Syr's eyes light up in recogntion when he sees the axe upon the wall. "Tell me Drew, how did you come by such a weapon? It is very similar to one that I trained to wield."
Grinning at Anarion, "I think you are right. For some reason, 'He and several people tried to kill us but luckily we reversed the tables' probably wouldn't go over too well."
Toad Tuesday July 3rd, 2001 2:24:26 PM
"Actually, when prepared properly, rat can be quite tasty... but I have no interest in eating any if I don't have to - especially since we just ate around the corner. Since it appears these kids are going to accept you, I will as well - but I will watch you. So are we feasting or are we leaving?".
The old man waits for the answer.
Miranna Tuesday July 3rd, 2001 11:31:15 PM
With a deep breath, Miranna gets a grip on her emotions and looks away from the cooking rat.
"I propose we leave, but not for the warehouse immediately. Snake and his men may be lying in wait for us. I would prefer to be better prepared for another fight. Shall we make a trip back to the orphanage? I left my bow and arrows there. As our opponents already know our destination, it makes little difference whether we arrive earlier or later."
A thought strikes Miranna. "Toad, if our foes are already at the warehouse, they will likely find the item first if it is there. Is it possible your merchant friend hid it somewhere else? We may want to skip the warehouse altogether."
Drew (DM) Wednesday July 4th, 2001 1:27:45 AM
"They have no idea what wharehouse they need, they were hoping to catch one of you so that they could torture it out of you. It was why I went along, to kill you all before Casteel could torture you. I have seen his work and death is a better fate. As to the weapon and armor, it was gifted me by a blacksmith that I run erands for, it was in poor shape before I got a hold of it." He stops speaking for a minute and seems to get a far away look in his eyes and then turns to the group as a whole when he speaks the emotion held barely in check can be heard. It is the first time he has shown any emotion other than the grim determination of the battlefield. "I have waited my whole life to find you all, to be accecpted as a brother is more than I ever dared hope." He then whips the axe from the wall and cuts it across his palm. The blood whels slowly in his fist and then he kneels and holds the hand above the fire. the small drops of blood dash and hiss into the fire. "My life for yours, my pledge till forever brothers and sisters, my life for yours." A tear wells at the side of his eye but refuses to fall. He stands and wraps a clean bandage around his hand. The emotion is gone again. "Well if there is better fair some place else then let us by all means leave this place. I would greatly enjoy meeting this mother of yours." He gathers his few posesions off the wall. "Lead on, I will follow faithfully."
DM (Anthony) Wednesday July 4th, 2001 1:28:48 AM
It is early evening now and people are begining their going to bed chores. Mother will begin to miss you all soon.
Bart Wednesday July 4th, 2001 2:15:46 AM
Bart lays a healing touch on Drew's hand, curing his newformed cut from the axe. (Cast cure minor wounds, 1hp)
This ok Drew, welcome to the family. Mother will welcome you as she has so many others, but I fear we must leave now and get home before Mother takes worry and misses us tremendously. Since you know this area better than us, please lead the way until we recognize the area and then you can follow us to your new home.
I see no reason to lie to Mother about where he has been living, lets just leave out the part about how we met our new brother. It's not like we bring home alot of people hoping to get them in the house. As a matter of fact, I know for myself, this will be the first any of us has brought home to live with us.
With that said, bart motions to Drew to lead the way out.
Jezebella Wednesday July 4th, 2001 7:42:00 AM
Jez nods in solemn agreement with the others' invitations. In response to Drews words and actions, she murmers "Kill us...? how dreadfully nice of you." She absently fingers the non existant wound she recieved in the fight. She makes a small noise as he cuts himself as well.. those that hear it would not be able to tell if it was suprise or something else. She watches her new 'brother' with a carefully blank face.
"Lets get back to Mother's now. We can START by asking Mother if she has a spare bed." She smiles, knowing Mother Flaust always has a spare bed, even if it is not wise of her to extend herself so. "We will need to sneak that axe in, I doubt she would approve. After tonight, you tell her your story, Drew... if Mother accepts you, you are our brother." She glances sidelong at Toad, then back to Drew, displaying a touch of nervousness. " .. but if anyone... *anyone* .. hurts Mother or anyone in my family.. " She leaves the threat hanging, then shakes her head and crawls quickly out of the building.
Miranna Wednesday July 4th, 2001 8:23:33 AM
Miranna gasps when Drew cuts his own hand, then relaxes and smiles when Bart heals it.
In a gentle voice, "Drew, do not do that again. We do not need your blood in oath. Our family ties go deeper than blood."
Miranna then turns to Toad. "We do need to make our way home, or Flaust will start to worry. Will the warehouse wait till tomorrow? Or should we sneak out tonight to meet you?"
After Toad has answered, Miranna crawls out of the building and leaves with everyone.
Anarion Wednesday July 4th, 2001 9:59:01 AM
Anarion looks around as they proceed back to the orphanage. "Let us make sure we not being followed, we don't want to bring the black dragons home to mother and the kids. Maybe someone should hang back and make sure nobody is tailing us? Someone with better skills than myself."
Tiree Wednesday July 4th, 2001 10:33:16 AM
Tiree watches with silent fascination as Drew performs his little cerimony.
When the others start to mention getting home Tiree finally speaks.
"I agree. We've got to get home before Mother Flaust starts to get too worried. I'll be happy to take the back watch, Anarion. Actually, Polaris or Jez might wanna help me. Two sets of eyes are better than one."
With that she smiles at the two sisters she mentioned, wondering why Polaris has been so quiet lately.
Jezebella d20+7=8 d20+7=14 d20+2=11 Wednesday July 4th, 2001 9:56:22 PM
Jez smiles back to Tiree, and nods her agreement that she will hang back, rearguard. She slips into the shadows... tripping over a trashbin. She mutters one unladylike curse, then shadows the group, keeping an eye out. (8 move silent (roll of 1) 14 hide, 11 spot)
(ooc : I know this is my second post, but I had to respond to Tiree... is that cool, Anthony?)
(DM = Genraly this is ok you all just use your judgement, the "rule" is just so that those that can only post once a day don't feel left out, but it is bendable and this is a perfect case of why. You all still rule!!!)
Plink Wednesday July 4th, 2001 10:59:15 PM
Plink stands, seeing that everyone is ready to leave. He's content to allow Jezabella to hang back with Tiree, until he hears the trash can. He says, "Jez, maybe you're tired. I'll stick back with Tiree, we should be able to handle things OK." Waiting on the response, he nods to Tiree, and to Jez.
(OOC: No offense to your character, I'm just trying to role-play)
DM = Thanks Plink for concern for your fellow gamers. Lets try and not worry about hurting each others feelings to much though, I am famous for putting characters in rough situations that will build a party up or tare them apart, play your character true aslong as it dosen't play your character out. I don't think there was anything wrong with your post, she is probably tire and you are being kind and helpful, I know we had a snaffo (I can't believed I used that word) but lets not let it worry us!!!!
DM (Anthony) Thursday July 5th, 2001 2:01:10 AM
Drew seems content and oddly uncomfortable that people would care about him that barely know him. He leads the way from the room and down a few streets, it is not long before you recognize a street and are able to lead Drew up to the next level and along the street toward home. It is not long before you round the last corner and see it there at the end of the street. Home.
Jezebella Thursday July 5th, 2001 7:48:53 AM
Jez nods tiredly to Plink, and gives him a weak shy smile. " ... it lept out at me, I swear.. damn carnivorous trashcans..."
She travels with the group to the Orphanage, and stops the group when they arrive. "I'm rather new to the family myself.. could someone else introduce Drew to Mother? And then, I'm sure his story.. will impress her enough to have her take him in."
She turns to Toad, a mischivoius smile playing on her lips. ".. You are a little old to be an Orphan here, Mr Toad.. although, with some pink ribbons in your hair, and perhaps a little dress... " She stops before she gets him too riled. "Ok, when and where will we be meeting you, sir merchant?"
After receiving her answer, she continues. "Thank you very much for all your help, Mr Toad.. I'm sorry we got you involved in this, but are very grateful for your help."
Unless Toad stops her, she will give him a breif hug, and then sneak into the orphanage.
(ooc : Anthony : thanks for clearing that up :) Plink, and others : roleplay all you want... doesnt matter if my char might be offended, its a game :) lets have fun with it!)
Toad Thursday July 5th, 2001 10:35:04 AM
The old man accepts the hug from the girl. "I think the grey hair would counteract the effectiveness of any ribbons. Thank you, my dear. I hope your adventure today has taught you a thing or two about survival in this arena. Since the scum do not know which warehouse I'd say we are OK for tomorrow. That way you can keep your cover. You may also want to inform your mother that the paper against her has been destroyed - but I'd leave out anything about why this is. I have my own place to stay. I should meet you close to here in case you encounter your adversaries. You will need all the help you can get if you do. Any suggestions?".
Miranna Thursday July 5th, 2001 11:29:05 AM
Miranna smiles at the old man, in a rather reserved manner. She cannot forget how he killed a sleeping boy.
"You have my gratitude as well, Toad. We could meet here at this spot early tomorrow."
Turning to the others, "Unless somebody has a better idea, I propose we tell our adventures to Drake and let him invent the story for Flaust. He may know a better way to introduce Drew without arousing Flaust's suspicions, too."
Miranna then walks into the orphanage with everyone. After the necessary tales and introduction of Drew (however it is done), she takes great pains to ensure that Drew is fed and given a bed, before retiring for the night herself.
Bart Thursday July 5th, 2001 1:06:26 PM
Good idea Miranna, let drake do all the talking. He's better at it than we are.
Toad, I agree with her, meet here tomorrow. Perhaps you could take all the items we found that were magival, to your friend, and see what they are?
Toad Thursday July 5th, 2001 1:29:18 PM
The old man nods to the kids, takes the items if they want, and says "Until tomorrow then. Be here at dawn. We need to get an early start.".
Anarion Thursday July 5th, 2001 2:24:35 PM
Anarion smiles at Toad saying "see you tomorrow Toad! Say don't you have a real name?"
After hearing Toads reply Anarion walks upstairs and crashes on his bed, exhausted and falls asleep.
Tiree Thursday July 5th, 2001 8:09:52 PM
Tiree hands over the two rings to Toad.
"It'll be interesting to see what these things are for. I"ll see you in the morning."
Tiree then heads inside. She waits until after Drew is taken care of before she herself falls asleep.
Plink Thursday July 5th, 2001 11:42:02 PM
Soaking up all he hears, Plink returns later than the rest with Tiree. He looks to Toad and says, "Would you mind identifying this for me in any means you have necessary?" and he hands the rapier taken from the pile to Toad. Fully exhausted, he lets the others sort out the mess of explaining Drew to Mother Flaust, by lie or by truth. He immediately heads to bed, after grabbing a piece of fruit from the kitchen if one is available, and falls quickly to sleep, hoping to wake early in the morning to find out about the rapier.
DM (Anthony) Friday July 6th, 2001 12:01:59 AM
Drake russhes out to meet you all at the gate and instantly begins mother hening you all. It is good to be home and also it seems a bit silly now. You have all had a fight for your life, seen things and done things that no one will understand, Drake dosen't seem as wise or as old as he used to. He ushers you in to your rooms listing raptly to all that you say and then tells you to change clothing and put the torn clothing in his room, he and some of the younger children will fix it. He takes Drew and cleans him and then takes him away. You all prepare for dinner and rest, talking softly among yourselfs. Drew has not returned and neither had Drake by the time the dinner bell rings. As you all shuffle into the dining room and await the ladys sitting down (Mother always says you may be orphans but you will be polite!) Mother suffles in. It strikes every one of you how a woman so homely and ugly can inspire such love. Behind Mother Drew walks, looking the same as always, passive and calm. Mother raps her large knuckles on the table. "We have a new child with us, he is too old to be considered a true orphan but he has an intresting story and some of our number (she looks right at all of you ) have named him. To name a child of this age, one who has never had a name before is a powerful act, so it falls on those who named him to look out for him and be responsible for him. So children may I introduce your newest brother, Drew." The hall erupts with cheers and laughter as some know you are all the new babysitters of a very large boy. It strikes you in the light how very large and strong he really is. As Drew makes his way ovver to your table you see on his face another brief flash of emotion, it almost seems as if he is blushing.
Bart Friday July 6th, 2001 7:37:34 AM
When mother mentions that we have to look out for Drew, as in we are his babysitter, Bart begins to laugh. When Drew sits down Bart goes over to him, tying a napkin around his next saying: We don't want our new kid brother to get himself all messy when he eats do we. Then Bart plops in the chair to his left, stuff a corner of a napkin in his shirt, and waits to start feeding his face.
Jezebella Friday July 6th, 2001 8:24:53 AM
Jez offers Drew a small smile of welcome and compassion against the others' jibes. When dinner is served, she finds she has no appitite, with the days events rolling around in her mind. She pushes her plate away after picking at the food, and excuses herself.
Miranna Friday July 6th, 2001 10:38:21 AM
Miranna arranges to sit next to Drew at dinner. When the laughter erupts, she glares at those near her with her fiercest expression - which looks rather more comical than threatening on her lovely face. Seeing that her glare is not having any effect, Miranna sighs and turns her full attention to Drew. She helps him adjust the napkin Bart has tied around his neck, and fusses over him throughout dinner. After Drew has wolfed down his food, she offers him her untouched plate, saying that she is not hungry.
If Drew protests that he is not a kid, Miranna reminds him gently that she has seen 75 summers.
Syr Friday July 6th, 2001 1:24:35 PM
Syr rolls his eyes as everyone makes a fuss over Drew. "Just put up with the attention, it will fade after a while."
When Jezebella leaves the table he slides over and helps himself to the remnants of her food.
After dinner, he hunts down Drake and obtains the key to the closet which holds his axe. Once obtained he sneaks the axe out and hides it under his bed thinking to himself that this could be a hassle to do each night.
DM (Anthony) Saturday July 7th, 2001 12:00:17 AM
Drew seems un shaken by all the attention and affection, although he seems to be tring to fit in. His stone like face and manners, unemotional attitude seem out of place. But he tries. The young girls seem to like him right off and aks him to play with them every chance they can. They climb all over him and on him, making him take tea with them and even play dolls. He is kind to a fault. Drake tells everyone that he has built a small chest off the back of the garden hut that is hidden benieth a flower box. It is light, and water proff and he has stored all your equipment there, now you can get to it with out having to sneak out of the house. Night comes and sleep, most of you sleep very hard and awake strangely rested. The day begins, the big sink is in 2 days, something must be done before tomarrow night or the Witches will put there plan into action.
(OOC: I need updated sheets with the new equipment on them and spell sheets from spell casters.)
Bart Saturday July 7th, 2001 7:03:04 AM
Bart tris sneaking out of the house early in the morning, but Mother sees him going, when asked, he says he's gotten a job doing odd jobs in town. When pressed he tells Mother he escorts people through the town, shows people the sights, carries messages and delivers products for whoever needs his services. When realy pressed, he asks Mother not to say anything to the others, but starts naming off the others as helpers in this venture. He informs her that he is needed to carry a package this morning for a Merchant and will be gone for only a hour or so.
(In reality, Bart sneaks around the house and hides in the cellar)
Just before the hour is up, Bart returns to the house, sees Mother cooking breakfast, kisses her on her cheek and says he has a suprise for her, in fact, the crew has a suprise for her.
Bart goes upstairs, and explains the story to everyone, that he felt she needed to know she was off the hook with the Family so she would be less stressed out and be more happy again.
Bart grabs a piece of parchment, scribbles incoherently on it, (trying as best he can to make it look somewhat like the contract she had with the Family) and then leads the crew down to the dining room where he calls Mother out and has her sit in her chair by the fireplace.
When all is there and Mother is sitting Bart starts his speech.
Mother, as I have said before, for a while now we (motions to everyone) have been doing odd jobs throughout the town, saving here and there, hoping to one day repay you for the kindness you have given us throughout our lives. We all know we can never do that but we figured since the festival was approaching, that we wanted to do something nice for you before it so you could start getting in the spirit of things. Through hard work, sweat, tears and determination, we (motions to the crew) have heard of how you took it upon yourself to put your freedom on the line for this household. And in lieu of that, we (motions to the crew) have pooled our resources together and bought this piece of paper from those who are known as the Family.
Bart shows the piece of paper to her briefly, where she can see the writing but not what it says, and then places it in the fireplace. He lets everyone watch it as it burns up completely, then turns back to Mother and says:
As of right now, the Orphanage is free and clear of this debt, you no longer have to worry about where the money is going to come from, and as Wardd is my god, from here on out, we (motions to the crew yet again) will use our talents to help you out as family should.
Bart steps back and lets one of the others speak. Smiling as he does so, with a cat got the canary look on his face.
Syr Sunday July 8th, 2001 3:06:40 PM
As Bart's gathering commences, Syr realizes the purpose and excuses himself. Taking advantage of the distraction, he makes his way out to the garden, gathers everyone's equipment and walks out the front door to await Toad and the others.
Jezebella d20+3=14 Monday July 9th, 2001 8:24:35 AM
Jez listens to Barts plan, a small frown on her face. "I don't like deceiving her... but we obvoiusly cannot tell her the truth. Not the whole of it, anyway."
She will supervise Barts forgery, and offers suggestions to make it more believable... in case Mother catches a good look at it. (14 forgery)
She stays silent during his speech.. and elbows him gently when he comes back to the group, to wipe the smirk off his face.
Miranna Monday July 9th, 2001 9:40:03 AM
Miranna gets up early to study and prepare her spells. After that, she changes into a light green shirt and brown trousers, teamed with a brown sash at her waist. She ties her spell component pouch and another small leather pouch to the sash, and is just tying her long golden hair with a shorter, matching brown sash when Bart calls them to the impromptu meeting. Miranna listens quietly to everything said, having no suggestion or useful skill to contribute. She idly flips the dagger obtained yesterday, that she had hidden under her bed in the night, then realizes that Flaust will have lots of questions if she sees the dagger. When Syr excuses himself, Miranna does the same, saying that her presence as part of the company is more likely to arouse Flaust's suspicions. (Miranna has been keeping to herself before this adventure.)
With that, Miranna sneaks out of the house with Syr and heads for their little hidden store in the garden. She straps a quiver of arrows on her back, ties a quarterstaff to it, slings a shortbow on her left shoulder next to her weasel's pouch, and then helps Syr to gather up everyone's weapons.
While waiting for the others at the meeting point, Miranna pulls out a potion from her belt pouch and offers it to Syr. "Syr, we are likely to be in another deadly fight today. Please take this potion of Cure Light Wounds +2."
When the others arrive, Miranna offers one potion to Tiree and one to Jezebella.
(OOC: I think Bart still has 2 potions from the thugs, right? If not, please let me know.)
Miranna (Correction) Monday July 9th, 2001 9:49:41 AM
(OOC: Oops, I just realized Tiree took the 2 potions from the thug, not Bart.)
With a blush, Miranna asks for her potion back from Tiree and gives it to Bart instead.
(OOC: All the potions are Cure Light Wounds +2, given to Syr, Bart and Jezebella.)
Anarion Monday July 9th, 2001 2:35:26 PM
He wakes up and heads downstairs for some breakfast, seeing that he missed the big meal last night. He isn't sure what's going on, but he sees Bart sneaking around with Jez. Shrugging his shoulders he decides to gather up his stuff and meets Syr standing at the front door of the house.
"Morning Syr, a fine day is it not!"
Toad Monday July 9th, 2001 2:54:25 PM
After a stealthy approach which shileds and onlookers from seeing him, the old man arrives at the meeting place before dawn and does the thing he hates the most - wait. He makes sure he is not seen from the street knowing he could have easily secured the box for himself - but somehow feels he should allow the children in the beginning of their careers to be in on this. He muses as he sits: "Sure beats them being thieves. What a waste of talent in that field. Too easy to fall into the clutches of evil."
The old man makes an nonverbal query to - who knows? "So, my unnamed tormenter, is this what you would have me do? Or am I wasting my time? Probably no and yes - and you love it!". Time moves on...
Toad Monday July 9th, 2001 6:23:34 PM
(OOC: Let's try this after coffee...) After a stealthy approach which shields any onlookers from seeing him, the old man arrives at the meeting place before dawn and does the thing he hates the most - wait...
DM (Anthony) Monday July 9th, 2001 11:25:19 PM
Mother dosen't to quite buy your story and she has a lot of questions like how you found out about it in the first place. With a lot of fancy story telling you seem to distract her enough to get out of the house and out into the street. The whole group meets Toad there.
Jezebella Tuesday July 10th, 2001 11:20:41 AM
Jez thanks Miranna for the potion, tucking it into her beltpouch. After some consideration, she will cut a small bit off one of the more tattered blankets Mother has, and wrap the potion bottle, so it does not break if jostled.
After the battle of deception with Mother, Jez follows the group to the meeting spot in a fouled mood. "Mother is too kind.. undeserving of the lies we were forced to tell." She mutters.. she also grumbles "Ffloy" amidst less polite terms.
She simmers while her friends exchange pleasantries with Toad. "Are we going? Lets get this done."
Syr Tuesday July 10th, 2001 2:32:31 PM
Syr accepts the potion and nods his thanks as he places it into a pouch. "Let's hope we don't need it next time."
After making sure everyone is here, he turns to the old man. "I trust you are well rested? Lead on Sir Toad!"
Grinning at Bart, he pats him on the back and says, "You did the right thing. With your showmanship, maybe you are spending too much time around Plink."
Toad Tuesday July 10th, 2001 3:12:52 PM
The old man waits for all the children to arrive. Once there he says "First of all, here are the items you entrusted to me. They are: The rapier is +1, Ring of protection +1, Potions of CLW 1d8 +2, Ring of Counterspells (Blank), and the Armor is +1. I leave it to you to decide who gets what. I would recommend we be on our way soon. I took the liberty of scoping the place out last night before retiring. I don't think they've found it yet - and if we can keep them from finding us, we should be able to get in and get our quarry while they still search for it.". My only gear is that their mage realizes he could simply locate the object with magic - assuming he has the ability...".
The old man leads them out once they are ready, keeping to the shadows, alleys, and out of the way places.
Bart Tuesday July 10th, 2001 4:25:07 PM
Bart is the last to leave the house, and as he leaves he turns and says this to Mother: It is a shame that we can't do something nice for you for a change without being scrutinized. All that matters is we found out and took care of it. You'd think you would be happy that we are finally being responsible. Perhaps one day you will realize, we aren't the children you take us for. That we indeed have started to grow up. With that, Bart joins the group in the road.
Bart Tuesday July 10th, 2001 4:26:08 PM
If its ok with everyone, i'd like to use the Chain shirt for the time being.
Anarion Tuesday July 10th, 2001 4:27:29 PM
"Hmmm those items sound interesting Toad, (looking at everyone) but I don't want any myself. I will wait till we get something more compatible with my spell casting abilities."
With that said Anarion follows Toad to the warehouse and he keeps an eye out for any trouble.
Toad Tuesday July 10th, 2001 5:18:16 PM
"Anarion, you could always use the ring of protection - if you choose.".
Plink Tuesday July 10th, 2001 8:11:10 PM
Looking to Toad, Plink nods his thank you, and says while grasping the Rapier, "I appreciate your identifying this for me. It's quite a help." Then, looking to the rest of the party, "If noone minds, I'll keep this for now. However, if someone else wants it, I would willingly hand it over to one more worthy."
DM (Anthony) Tuesday July 10th, 2001 9:16:09 PM
The group continues to shift equipment.
(OOC:If you change something on your sheet you need to update it and send it to me.)
Miranna Tuesday July 10th, 2001 9:32:17 PM
"I would like the Ring of Counterspells, please - if nobody else wants it?"
If nobody objects, Miranna takes the ring and slips it on a left finger. She smiles happily, thinking of what spell to cast into the ring. When this adventure is all over, she will need to seclude herself again to enspell this ring and scribe a few scrolls...
(OOC: Tiree should take a potion at least, on top of anything else she gets. I thought both potions were with her when I gave out my potions.)
Jezebella Wednesday July 11th, 2001 6:55:28 AM
Jez stays quiet at the side of the group... she listens half interested to the groups discussion about the items, still mulling over the timultous events of the last few days. She watches for any danger as her friends discuss. Part of her realizes she will need more protection against danger then the clothes she is wearing.. if only she had danced just a bit better, that knife would not have struck her. Thoughts for another day.
Anarion Wednesday July 11th, 2001 8:56:28 AM
Looking at Toad "well I could use some magical protection. I have no armor and I'm not very good dodging a sword like Jez or Plink."
Anarion says "I will take the Ring of Protection if no one else desires it."
Tiree Wednesday July 11th, 2001 9:19:17 AM
Tiree takes the two potions back from Toad and looks at the ring of protection covetously.
She says nothing of the ring for herself though.
"I'll keep the potions on me if that's alright. I've got plenty of room."
DM (Anthony) Thursday July 12th, 2001 12:15:03 AM
More time passes as the party prepares. Lets try and pick this up so we can move on!!!
OOC: Still need sheets with all this BRAND new info on them.
Jezebella d20+7=26 d20+7=16 d20+2=14 d20+4=6 d20+2=9 Thursday July 12th, 2001 8:34:11 AM
"... I think we are done, here? Shall we go?" Jez says hesitantly. (ooc : I think everything was worked out in emails.. and Anthony, I emailed you one a couple days ago, my sheet didnt change since then.)
When the groups starts out, Jez follows in the shadows, taking rear gaurd.. keeping an eye and ear out for danger. She trys to remember the route taken. (26 hide, 16 move silently, 14 spot, 6 listen, 9 int to remember route)
Toad Thursday July 12th, 2001 9:59:58 AM
The old man leads the kids to the warehouse (OOC: Toad already said he did this...) keeping to the shadows, alleys, and out of the way places in hopes of avoiding the BDs. "We need to stop this kids. I think it would be a disaster to let the cult gods gain a foothold in the city. It would not bode well for anyone here - except maybe those witches...".
Plink Thursday July 12th, 2001 7:26:28 PM
Patting the hilt of his new rapier, he looks to the rest of the party, his old one in hand, "Anyone need this, now that I've got my new one?" He hands it to any who says they need it.
After preparing himself, he looks to Toad for guidance in the direction of the warehouse.
Miranna Thursday July 12th, 2001 10:10:19 PM
Miranna follows Toad with a dreamy expression, now and then twisting the ring on her finger. She barely notices where they are going.
Tiree d20+7=20 d20+7=20 d20+3=4 d20+3=14 Friday July 13th, 2001 9:07:57 AM
Tiree watches at Jez moves into the early morning shadows and smiles.
"Girl after my own heart," she thinks to herself as she takes the other side of the group as they move out toward the warehouse.
(Hide 20, M Sil 20, List 4, Spot 14)
Drew Monday July 16th, 2001 1:55:41 PM
Drew straps his axe to his back and tightens the straps on his armor. He looks just like a kid pretending to play war.
DM (Anthony) Monday July 16th, 2001 1:58:25 PM
The group begins heading for the Warehouse. The streets are not quite crowded yet, merchants setting up for the day and such, but the masses will be out soon.
Bart Monday July 16th, 2001 7:55:23 PM
Out of the house runs Bart, chasing after everyone, all the while tightening his new shirt onto himself. Then plops into step with everyone, going on full alert the second we lose sight of the Orphanage.
Jezebella d20+7=12 d20+7=26 d20+4=13 d20+2=10 Tuesday July 17th, 2001 8:29:25 AM
Jez slips from the early morning shadows, joining the group as they walk to discuss the upcoming events. She smiles at anyone she startles, and then asks in low tones so that she is not overheard by the early risers "Mr Toad... do you know anything about this warehouse? Will it be locked? If so, do you know if there is a key, or shall we... be creative? How about security? Any information would be helpful. ... oh, and now that your associate is ... " She hesitates, looking a little pale in the morning sunlight. She swallows, and continues.. "Now that he is dead, who collects his things? If scavengers are going to pick at it all, we might as well gather it for Flaust's cause... or, if you claim it... that is fine. I don't mean to seem like a vulture.."
Suddenly self-conscious and blushing slightly, she slides back into the shadows. (12 hide, 26 move silently, 13 listen, 10 spot)
Syr Wednesday July 18th, 2001 5:05:11 AM
Syr chuckles at Jez's questions to Toad, "Ever the practical one..."
Syr confidently swaggers next to Toad as they approach the warehouse. "Maybe a couple of us should find another entrance? Let's do this before these streets get too crowded." Syr nods at Toad to lead them in...
Miranna Wednesday July 18th, 2001 8:56:30 AM
"Huh? Jezebella? What was it you said? Did anyone talk to me? Is anyone waiting for an answer from me? Have we reached our destination? Are we -" Miranna seems to notice her surroundings for the first time. "No, it appears we are not in the warehouse yet."
Anarion Wednesday July 18th, 2001 1:50:57 PM
Anarion walks towards the warehouse.
DM NPC (Toad) Anthony Wednesday July 18th, 2001 7:57:40 PM
Toad looks around and pulls the group into an alley and squats down and begins drawing a quick map on a piece of paper. "This is what I saw when I was there last night."
OOC : David is gone and I am playing him for a few days and I will send out the map of the Structure in just a moment.
Jezebella d20+7=18 d20+7=9 d20+4=10 d20+4=17 d20+2=11 Thursday July 19th, 2001 8:41:27 AM
Jez slips Drew a vial as Toad pulls them into the alley. "Take this... use it if you get hurt. .. You are family now." (ooc, clw + 2 potion purchased from Catacombs)
"I also have another one, if needed.. speak up now." She studies the map that Toad shows. (ooc : didnt receive a map.. lost in he-mail (silent h) land?)
Once everyone has studied the map, if we continue to the warehouse... Jez will move ahead to scout, and search for traps or security on the building. (18 hide, 9 move silently, 10 listen, 17 search, 11 spot)
Anarion Thursday July 19th, 2001 4:44:34 PM
Not being a thief he stands waiting and a bit confused. "Hey what are we waiting for, why don't we just go in the front door and get the, uhh, item."
Miranna Thursday July 19th, 2001 11:00:37 PM
Miranna looks at the map without much interest. "Toad, do you know where the item is? Or do we have to search the whole warehouse? Will anyone stop us - other than our known enemies?"
Toad (NPC) Friday July 20th, 2001 12:31:02 AM
All I know is on the map I have drawn.
Jez (ooc) Friday July 20th, 2001 9:38:51 AM
Any results from a search for traps..? I did say that Jez scouted ahead, has that occurred?
DM = Jez gets to the building and sees what Toad drew.
Bart d20+3=6 Friday July 20th, 2001 11:38:12 AM
Bart will step into the shadows, covering the front of the warehouse. And watching for traffic on the streets. If and When the sound of combat emerges from within the warehouse, Bart will rush in.
(or attempts to hide in shadows)
DM = There is no movement or light from the warehouse, there is LOTs of traffic on the street.
Tiree d20+7=27 d20+7=16 d20+5=11 d20+5=9 d20+5=9 d20+5=6 d20+5=20 d20+5=18 d20+5=17 Friday July 20th, 2001 7:50:20 PM
Tiree moves the other way around the warehouse than Jez and concentrates on the doors on the south (?) side. She moves slowly and carefully to each window and door to check it. She also gives the walls a quick once over to see if there are any hidden ways in. (Move Sil. 27, Hide 16, Search 11,9,9,6,20,18,17 moving left to right one for each window and door)
DM = The windows are dusty and dull, nothing can be seen through them, There is no way to check the warehouse in any detailed way with out drawing suspission form the crowds that walk the street.
DM (Anthony) Friday July 20th, 2001 11:27:23 PM
The morning continues
Jezebella Saturday July 21st, 2001 9:01:21 AM
Jez comes back from her scouting, to the group that is still poreing over the map Toad has drawn.
" ... there is alot of traffic for so early in the morning.. but perhaps that back alley is less travelled. (ooc : correct me if Im wrong please, Anthony) I suggest we go in there.. that door is convineint, but likely locked or alarmed or trapped. We can try to ... fix that little problem. We could also .. climb." She shudders slightly, paleing. "The windows are less likely to be guarded.. but are really, really high... " She continues almost babbleing hysterically, clearly uncomfortable with the idea. "Also, I don't think we have any rope, and would attract alot of attention, and its really high, I dont think its a good idea" She cuts herself off, and awaits the others reaction.
Syr d20+5=12 Saturday July 21st, 2001 6:19:51 PM
Syr looks around at everyone furtively examining the warehouse. He also takes a glance around to see if any passersby are also interested in the massive building (spot check=10). Seeing nothing, he turns to the rest of the group, “ Anyone think they can get close enough to see if the front doors are locked or anything else is suspicious about them? For some reason, it really ruins the element of surprise when we have to knock.”
Nodding his head at Jez, “Let’s give the alley entrance a try. It should have the fewest bystanders. As a last resort, Drew and I could play woodcutter and hack our way through.” He winces at the thought of using his axe in that fashion, “Obviously, we would need a suitable massive distraction. However let’s save that ordeal until after we’ve explored all other options.”
Along the way, he peers into the lone window on the first level and outside the door beside it looking for signs of ownership. Mumbling to himself, “Thatsprobablyanofficeofsomesort.”
As the group casually rounds the corner to the side alley, the elf cranes his neck upward searching for possible handholds that can be used to gain access to one of the windows. (OOC: does the wall have a DC for a climbing check?). “Where did Polaris go? Darnit, we always seem to lose her in the rush. Her skills could be useful right about now.”
Drew Sunday July 22nd, 2001 11:52:30 PM
We could easily hack throught the wall however I feel that on the drawing attention to ourselfs scale that would rate higher than knocking on the front door.
DM Anthony Sunday July 22nd, 2001 11:54:32 PM
The back alley is less heavly travvled than the front it is still fairly busy however, rarely are there times that no one is seen on it. The only place not heavily travled is the side ally, it can be seen from both streets though.
Anarion Monday July 23rd, 2001 2:53:07 AM
Casts a silent image spell near the back of the building. He is attempting to cast an image of the building itself, a wall in essence, of the front of the warehouse. A wall that will mask the groups attempt to break into the warehouse. The wall will look like the warehouse itself, so will not raise any suspicion immediately. Anarion casts the illusionary wall only about 3 feet in front of the actual building, just enough room for someone to pass between the warehouse and the illusion itself.
After he casts the spell he says "I've masked this end of the building from the street and any citizens, lets get inside quickly!"
OOC: If its easier or safer he will cast the illusion in the alleyway to mask the group from either end of the street.
Miranna Monday July 23rd, 2001 6:15:27 AM
Miranna stands waiting patiently for someone to open or break down a door and lead the way in. She wonders if Anarion's illusion will be enough to mask them if Syr and Drew need to break down a door. She recalls wistfully that a Knock spell exists, but it is beyond her current abilities.
Jezebella d20+7=18 d20+7=25 d20+4=7 d20+4=8 d20+2=3 d20+3=17 d20+5=19 Monday July 23rd, 2001 2:45:08 PM
(OOC : still unsure about ara's illusion.. then again, sounds like HE is unsure as well :) my post is assuming he cast the illusion over a wall with a doorway, and noone is screaming in panic after being crushed by an imaginary wall, hehehe)
Jez purses her lips, looking at the false wall. She strides around the corner, and then slips into the illusion when she feels noone is looking. She will move to the REAL door, and search it carefully for traps or alarms, and disable any she finds. Then open the lock, using the slim thieves picks she pulls from her beltpouch. (18 hide, 25 move silently, 7 listen, 8 search, 3 spot (roll of 1), 17 disable device, 19 open locks)
Bart d20=16 Monday July 23rd, 2001 9:10:38 PM
Bart rushes to the spot between the illusion and real wall, rears back and puts his full force in breaking down the door.
Rolled 16
DM (Anthony) Monday July 23rd, 2001 11:15:43 PM
The casting of a spell in the back alley draws the attention of many a passer by - er. Anarion can stop casting if he wishes or continue.
(OOC: If I understand what your doing than anyone walking on the sidewalk could see you all. The are lots of people about. Also check the size of your illusion it's not that big!!!)
Miranna Monday July 23rd, 2001 11:49:34 PM Knock spell... knock...
"Wait. Some logic in this escapes me. Is there any reason why we cannot knock on the front or back door? There may be somebody in the warehouse, who may have no objection to letting us - Toad in to retrieve his friend's possessions. Even if we are not let in, that will tell us if there is anybody inside."
After a slight pause, "If we are pressed with further questions, we could ask for jobs in the warehouse. We were out looking for jobs when all this started."
Bart Tuesday July 24th, 2001 6:14:10 AM
comes to a screaching halt when he starts to pass Miranna and hears her mumble something about a Knock spell.
You have the ability to cast that? Why didn't you say so.
Bart has mace in hand and shield ready and awaits for the door to magically open.
Miranna (Clarification) Tuesday July 24th, 2001 6:35:08 AM
(OOC: Miranna did not mumble about the Knock spell. She was only thinking about it. It's in italics and NOT in double quotes.)
Looking a bit embarrassed, "No, Bart, I do not have that spell. I read about it in a book, but it is beyond my present abilities. I was suggesting that we use our fists to knock on the door, and see if anybody answers."
Jezebella Tuesday July 24th, 2001 9:18:01 AM
Jez stands among her friends akwardly. "We best so something soon. Someone is bound to notice us standing around... with weapons." She nods to the two rather large axes. "If Toad wishes to go ask for the item, that is fine.. but with as desired as this item is, I doubt it will be handed over. As for asking for jobs.. with our arms with us, the job we are asking for best be guards. ... we should have done this last night. If I could just get five minutes at that door..." She sighs wistfully, fingering her beltpouch with her tools inside.
Anarion Tuesday July 24th, 2001 9:21:27 AM
"oh geez, everyones watching me, I can't cast a spell here. Why don't we just knock on the door! Or come back tonight when we can't be seen?"
Anarion Tuesday July 24th, 2001 9:42:03 AM
Anarion walks up to the front door and knocks on it, having no weapons save a common dagger.
KNOCK KNOCK !
If someone answers he will say he is the nefew of Dallhaeart and he came to gather some items for sale in the marketplace.
Syr Tuesday July 24th, 2001 1:41:49 PM
Syr winces as the stealth approach breaks down and the group announces it's presence by knocking. "Guys, let me get this straight??? This item is so important that several of the most powerful groups in the city are looking for it and several people have already DIED for it."
His next sentence is uttered in frustration and becomes progressively louder, "What in the Wold has lead ANYONE to believe that we can just knock on the door and whoever is inside will hand it over like our long lost friends????"
Queiting down but still obviously frustrated, "Miranna does have a point, though, as none of us has even tried to open the doors yet."
Assuming everyone is at the front door, Syr shoulders Anarion out of the way and yanks hard on the door, stepping out of the way and to the side if it opens.
If the door doesn't open he continues walking around to the rear of the building, not waiting for an answer.
Anarion Tuesday July 24th, 2001 1:49:43 PM
Jostled by Syr Anarion flops to one side.
"Whaooo, ouch, that hurts Syr, I think you bruised my arm" rubs his elbow and grimaces.
Jezebella d20+7=17 d20+4=19 d20+2=11 Tuesday July 24th, 2001 2:16:13 PM
Jez hisses at the two boys as they make for the door, and winces as they begin shouting.. she slips away from the group, moving casually to the oppisite side of the street.. she will hide in the shadows of the oppisite alley, or just mingle with the crowd there if there are no convienent shadows. Either way, she keeps an eye out for fallout of the ... brave.. actions of her friends, watching them and the warehouse covertly. (17 hide, 19 listen, 11 spot)
DM (Anthony) Tuesday July 24th, 2001 10:49:39 PM
No one sees hears or notices anything coming from the warehouse. No one answers any of the doors. And the pary only attracts attention when they approach the building like a bunch of thiefs in broad daylight. There are plenty of people sporting weapons, some bigger than the axes about.
Bart Wednesday July 25th, 2001 12:10:12 AM
Bart takes the lead, he goes to the side in the less traveled alley, goes to a window farthest from the main road, remembering what was said about thievery. He pulls out a bag, places it over a window, then with his mace he smacks the glass hard enough to break it, hoping the padding from the bag would help muffle the sound some. He then steps back, waiting to see if anything starts to attack him either from the building or from a passerby.
Syr d20+8=11 d20+8=25 Wednesday July 25th, 2001 4:02:33 AM
Syr glances at Anarion apolegetically, "While normally I do prefer a direct approach, at this time it's not a good idea."
Lowering his voice to blend with the crowd noise, "What we do need is a distraction, such as Plink playing or one of your specialties from yesterday. Maybe not quite as flashy as spilling gold everywhere but something that will Jez time to work her 'magic'..."
As he steps out of the light, "Meet you by the back door." (Move silently=11, Hide in Shadows=25)
Jezebella Wednesday July 25th, 2001 8:06:47 AM
Jez returns to the main group, after no alarm is raised.. .just in time to see Bart move off. She says to the rest : ".. I believe I saw one of you cast illusion before.. at least, I THINK it was illusion. Would it be possible to weave an illusion of me opening a door with a key, when I am actually..." Her question is interrupted by the muffled sound of Bart breaking the glass.
"uh oh."
(ooc : Bart... there is only one window within reach, and it is right on the main road in the front.. .if I am reading my map right. Did you throw your mace? If Bart misunderstood, and didnt break the glass, then Jez finished asking if illusion could hide her lockpicking. Also, Syr DID try to open the door, correct? Im only assuming its locked at this point. Anthony, please confirm.)
Miranna Wednesday July 25th, 2001 8:33:09 AM
Feeling that it was her fault that Syr had shouted and pushed Anarion, Miranna casts Anarion an apologetic look and retreats to the back of the group. She watches Bart's antics with a puzzled expression, but keeps her silence.
When Syr suggests a distraction, she nods, but waits to see if Plink will start performing. If only she had yesterday's spells memorized...
Bart Wednesday July 25th, 2001 8:41:57 AM
ooc dangit. Anthony, would you send me a map of this building, i never received one.
if there aint no window in the alley, then i couldn't of broken a window.
Anarion Wednesday July 25th, 2001 4:52:46 PM
Anarion thinking "I could cast an illusion of a small rainbow, somewhere away from the building. Maybe that will draw everyones attention away from us for a few minutes?"
OOC: I know the roof of the next level is above us, but if this building has three levels than there should be enough room for a small rainbow. And it should marvel the citizens a little because of its strange location.
Jezebella Wednesday July 25th, 2001 11:02:28 PM
So are you saying you CANNOT mask my actions, Anarion?
Plink Thursday July 26th, 2001 12:16:41 AM
(OOC: Sorry for not posting for a long time folks. I e-mailed Anthony letting him know I'd be busy for a while. Should be back now, though) Seeing the bunch of ideas being thrown out for the party's plan of action, Plink assumes he'll just add another one to the pot. "If you wish, I could go begin playing my music as a normal street minstrel would, hoping to distract people. I do have quite a knack with my flute..."
Bart Thursday July 26th, 2001 8:02:46 AM
Seeing that nothing really is getting done. Bart starts moving people around.
Plink, go play your Flute. Anarion, cast an illusion on Jezebella that makes her look like she's opening the door with a key to mask her lockpicking ability. Drew, Syr and Myself will stand guard here, acting as bodyguards. Tiree you stay hidden and be our lookout, especially look for those thugs from the square earlier and look for guards. Miranna try looking like a normal person in the crowd.
When the door is open, non chalantly, everyone start heading this way. We will worry about what we are gonna do inside later.
Bodyguards, as soon as Jez opens the door, Drew, you go straight, Syr you take right and I'll take left.
Toad, you do whatever.
Jezebella d20+4=19 d20+3=14 d20+5=15 Thursday July 26th, 2001 8:41:55 AM
Jez nods to Bart and waits for Anarion's signal. She then slips into the illusion when she feels noone is paying TOO much attention. She will move to the door, and search it carefully for traps or alarms, and disable any she finds. Then open the lock, using the slim thieves picks she pulls from her beltpouch. (19 search, 14 disable device, 15 open locks)
Anarion Thursday July 26th, 2001 9:30:35 AM
Anarion says "well I'm not sure how this will work, but I'll cast an image of you opening the door with a key Jez. Just be quick with your lock picking" Anarion smiles.
With that said, as quietly as possible from the darkest shadowy area near the building, Anarion casts a Silent Image spell.
OOC: Anthony I will try and mask Jez's efforts at opening the door as much as I can.
Toad(Again played by DEH, Thanks Anthony!) Thursday July 26th, 2001 10:36:38 AM
The old man waits patiently. "Would you like my help or would you prefer to do this yourselves?".
Plink d20+7=10 d20+5=15 d20+6=17 Thursday July 26th, 2001 3:01:06 PM
Having gotten a positive response from Bart, Plink nods and sneaks across the street, attempting to disaccociate himself from the group (Hide 10, Move Silently 15). He then pulls his flute from his pack, and begins playing a quickpace tune, one that would easily draw people's attention from the opposite side of the street to himself. (Perform 17)
Miranna and Weasel d20+11=25 d20+10=30 d20+4=14 Thursday July 26th, 2001 9:05:19 PM
Miranna wonders how to look like a normal person in the crowd with her shortbow, quiver and quarterstaff, but thinks better of asking Bart. Their big brother does not look like he will welcome questions at the moment.
So, she merely nods and tries her best to be inconspicuous. Her left hand unconsciously reaches into the shoulder pouch to pat her weasel. The reassuring feel of the soft fur soothes her somewhat, and gives her an idea. She mentally commands her familiar to run to the less-travelled side alley and climb up to a window and look through it. (Weasel Climb=25, Balance=30, Spot=14) If the window is ajar, the weasel will try to squeeze through.
Tiree True d20+7=14 d20+3=11 d20+3=12 Thursday July 26th, 2001 10:42:31 PM
Tiree moves into the shadows and keeps a very close eye on people as they move by. (Hide 14, Spot 11, Listen 12) Glad that someone has taken a bit of authority, she sighs lightly to herself.
DM (Anthony) Friday July 27th, 2001 1:55:29 PM
It seems to be working, among the other heavily armed people you all look right at home. The music distracts. Then the door to the office swings open. It is dark and dusty. this door opens into a small office 15' x 15'.
Syr Friday July 27th, 2001 2:56:07 PM
Syr darts into the doorway using his low-light vision to examine the room. He moves quickly to the right and crouches low with his axe ready.
Over his shoulder he says, "Try to leave the door unlocked so Plink can finish playing and join us."
Miranna Friday July 27th, 2001 9:33:11 PM
Seeing the door open, Miranna recalls her weasel back to her. Trying to look casual and not to draw attention to herself, she moves close to the warehouse and prepares to dart in when she thinks nobody is looking at her.
Bart Saturday July 28th, 2001 12:19:09 AM
Darts in and to the left. Mace at ready, shield up. tensing for anything unknown.
Tiree True (Vivriel) d20+3=16 d20+7=11 d20+7=19 Saturday July 28th, 2001 9:14:36 PM
Tiree remains where she is, watching her family enter the warehouse and the crowd to see if anybody has noticed their actions (Spot=16). When everyone except Plink has gone in, she signals to Plink to end his performance, and moves as stealthily as she can into the warehouse. (Hide=11, Move Silently=11)
(If she spots a stranger taking undue notice of them, however, she remains outside to observe the stranger, until she is satisfied that he poses no danger to her family.)
Anarion Monday July 30th, 2001 11:47:20 AM
Follows behind the fighter's and cast a detect magic spell in an attempt to locate the item, and find anything magical.
Toad d20=11 Monday July 30th, 2001 12:12:05 PM
The old man chuckles at the kids and simply walks into the office - looking carefully around for traps.
Toad d20+14=29 Monday July 30th, 2001 12:14:04 PM
Toad casts Detect Magic with no arm movements looking for magical traps, he also looks for coventional traps. (Perception 29)
Jezebella d20+4=8 d20+4=23 d20+4=7 d20+2=17 Monday July 30th, 2001 1:05:52 PM
Jez runs her fingers carefully around the interior of the doorway, looking for anything hidden there, or traps... also looking into the room, and checking the entryway floor. (search rolls .. 8 for doorway, 23 for room in general, 7 for entryway floor. not sure if those are all seperate rolls or not. Spot roll of 17)
/ooc WELCOME JERRY! be gentle :)
The Mask [DM Jerry] Monday July 30th, 2001 11:26:39 PM
Inside, the layout is not what you expected.
The warehouse is a single room. There is one broken window in the front with lots of broken glass nearby.
In the center of the room is a triangular pedestal about four feet tall. Sitting on the pedastal is a purple cushion. Sitting on the cushion is the mask. Horrible in configuration, it looks like a cast of the final death throws of a man tortured.
Both the cushion and the mask is encased in a glass case.
All of this is illuminated by a huge glowglobe filled with glowbugs. It gives everything an eerie green glow.
The acoustics inside is very live. Every footstep and movement, even breathing, is heard clearly.
Bart ( Bless +1hit +1fear save) Tuesday July 31st, 2001 12:23:26 AM
As soon as the last person enters the warehouse, Bart immediately casts Bless.