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That Is Not Dead Which Can Eternal Lie
He Thrusts His Fists Against The Post


James Dietz CoDM 
Tuesday February 17th, 2015 10:53:54 PM

Staying late at the Squids Ink .... Peza enjoys the party .. eating , drinking her fill .... all the while making new friends of the locals .....

Gerox feels a new power and knowledge filling him and turns into a large eagle. He spreads his wings and flaps them experimentally before launching himself into the air, climbing above the city in slow lazy circles. When he gets up to 1000 feet he sees there are still tents, but they are set up on the outskirts of the city. The city itself is mostly complete, with new buildings being erected around the outside of what he recalls to be the planned city of Rum. To the East and West are cheap and hastily constructed dwellings for the new influx of people whereas those to the North are more lavishly built and clearly being constructed for those with money.

Approaching Caisy, Tuesday. After explaining the situation to her he slips 20 gold pieces and some silver into ones of her palms. When she realizes that it was damaged in the rescue of the children, and that Tuesday is not only repairing the cart, but giving her enough extra to expedite the process so it can be done in a day, any anger that might have been there subsides. To top things off, the silver is enough to buy all her remaining bread and allow her to enjoy the rest of the night guilt free. I...I don't believe this. Thank you! Come by any time, and have a loaf on me. You eat on the house!

Barratore stays at the Squid's Ink until drinking and drinking. He has lost count of how many beers he has had, but the inky black sky tells him it is till many hours to morning.

Brom listens to the cleric. He understands what she was trying to do, but it doesn't change the fact, in Brom's mind, the people of the city had become darker.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Edson sneaks into the inn through a separate entrance, trying to stay away from the party and his friends. There he finds two small chests containing 18,000gp, his reward for returning Cinnaminsen and an additional bonus from "The City of Rum" for "Services Rendered To The Community" signed Hellsha (all player will find similar chests in their room. For those that have not kept track of your gold, you should not be at lvl 10 WLB ie. 62,000gp total). Going up to his room he crawls into bed and falls into a deep sleep. Many hours later he awakes to darkness and stares out the window. It is still night, but the street is full and the people are still drinking and partying...yet he find himself fully refreshed...

Gerox, flying over the city suddenly comes to the strange realization that he spent many hours studying and prepared a new spell, but it is still deepest night out...

Tuesday Barratore and Brom continue drinking, growing ever more tired and fatigued. Far more tired than they should be, considering the sun has not begun to show itself yet...

Perception 10 Highlight to display spoiler: {Your level of fatigue (or rest) is not in line with the current time of night.}
Perception 15 Highlight to display spoiler: {The sky is unusually dark for this time of night.}
Perception 18 Highlight to display spoiler: {Something is very wrong. Very wrong. The sun should have risen high into the sky by now.}

Peza / Chris / updated CS coming soon  d20+8=16 ;
Tuesday February 17th, 2015 11:14:18 PM

As the evening winds down Peza finnaly heads to bed ... finding her room at the Squids Ink .... stumbling over the chests left by Hellsha .... a little stunned at their generous gift .... the raven haired peeks out the window before crawling under the covers

pereception check d20+8=16

hmm must be a moonless night murmers Peza to herself at the deeper darkness outside her window

James Dietz CoDM 
Tuesday February 17th, 2015 11:29:33 PM

ooc: To clarify, the gold includes the money from the Sinir family, Hogral, the bounty offered by the Elite Guarfor Cabal Nocturn, and a bonus from Hellsha/Rum

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=10 ;
Wednesday February 18th, 2015 10:45:42 AM

If there are still people about the Squid, then Barratore stays. When the party at the Squid winds down, he heads for home. The fighter notices little as he makes his way home and does not register the chests at all as he quickly removes his armor, drops his sword and scabbard to the floor and falls into bed.

Sometime later he wakes, makes his way to a water basin and splashes himself more fully alert. He glances at the chests, grabs a few coins and heads to breakfast. He'll figure out what is in them later. Barratore looks for coffee, bread and Peza.

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+30=44 ;
Wednesday February 18th, 2015 1:30:23 PM

(ooc: Tuesday stopped drinking pretty much after his first cup, he learned that lesson long ago)

Walking home munching on a loaf of Caisy's delicious bread, Tuesday ponders the evening's events and watches partiers whooping it up. He finds an unexpectedly nice deposit from the city et al. in his secure delivery door as he gets home and places it in his safe, mentally tallying up his fortune. He then sits down to the satisfaction of keeping up on his business paperwork, finishes and goes to bed in time to get two hours rest before rising at his habitual hour before dawn to pray. He is quite surprised to note that the sun does not brighten the sky as he finishes his meditations, however, and looks at the sky in unsettled consternation.


Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=23 ;
Wednesday February 18th, 2015 1:43:46 PM

Brom starts to wind down. Man, it's been a long night. He thinks as he gets up and heads out. Out on the street, Brom looks around. Something doesn't seem right. He looks to the east...the sun should be coming up. This can't be good.

Brom heads back to the WLA.

Back at the WLA he locates anyone awake. He runs into Barratore. "Somethin's wrong. Sun should be up by now, ya think?"

Perception DC 23

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67  d20+15=17 ;
Wednesday February 18th, 2015 10:07:18 PM

Gerox starts getting tired and notices that the night is lasting a long time but isn't very concerned about it, having lost track of time as he enjoys the new sensation of flying. He will swoop down in a dive and scream an eagle's scream of joy as he plummets. He will flare out and land on his (the Inn's) roof and transform back into a gnome. He will head down to his room and be surprised by the gold. "Nice" he thinks. I will have to think on some cool magic to buy with it.

He settles into his bed and quickly drifts off to sleep

Perception 17

Peza / Chris / updated CS coming soon 
Wednesday February 18th, 2015 10:41:57 PM

peeking in

James Dietz CoDM  d100=59 ;
Wednesday February 18th, 2015 10:55:19 PM

As the evening winds down Peza finnaly heads to bed ... finding her room at the Squids Ink .... stumbling over the chests left by Hellsha .... a little stunned at their generous gift .... the raven haired peeks out the window before crawling under the covers

Barratore stays. When the party at the Squid winds down, he heads for home. The fighter notices little as he makes his way home and does not register the chests at all as he quickly removes his armor, drops his sword and scabbard to the floor and falls into bed.

Tuesday walks home munching on a loaf of Caisy's delicious bread, pondering the evening's events and watches partiers whooping it up. He finds an unexpectedly nice deposit from the city et al. in his secure delivery door as he gets home and places it in his safe, mentally tallying up his fortune. He is quite surprised to note that the sun does not brighten the sky as he finishes his meditations, however, and looks at the sky in unsettled consternation.

Brom starts to wind down. Man, it's been a long night. He thinks as he gets up and heads out. Out on the street, Brom looks around. Something doesn't seem right. He looks to the east...the sun should be coming up. This can't be good.

Gerox starts getting tired and notices that the night is lasting a long time but isn't very concerned about it, having lost track of time as he enjoys the new sensation of flying. He will swoop down in a dive and scream an eagle's scream of joy as he plummets. He lands on the Inn's roof and transform back into a gnome before heading down to his room and drifting off to sleep.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

As the darkness presses on you roll around fitfully in your beds, untired and unable to fall back asleep. One by one you wake up. Some of you prepare spells while others head down for a late night snack. Suddenly Brom returns, "Somethin's wrong. Sun should be up by now, ya think?" At first it seems ridiculous, but the more you think about it the harder it is to dismiss.

As you discuss the matter Gerox and Tuesday come downstairs, their meditations and spell preparations complete. Religion and the arcane tell them that this would not be possible if 24 hours had not passed since their last preparing, which means the sun should have risen by now.

Outside the city has retreated into a spectral silence, an unspoken fear settling over the city. The flowers remain retreated into themselves and even the animals that have awaken move about in unnatural silence. Although dim torchlight still bathes the streets, it casts eerie flittering shadows that dance about the cobblestones and does little to keep back the unnatural darkness that blocks out any hint of the sun.

As you sit together down stairs you realize the truth of Brom's words. Something is wrong. Very wrong.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+17=20 ;
Thursday February 19th, 2015 7:51:33 AM

Edson counts his money trying to take his mind off the endless night. After a few failed attempts he heads downstairs with the others. Broms' words are uneasying..

Edson doesn't say anythi g and heads towards the door.

"Nightime is the time of the thief..." he says as he ope s the door and looks out.
Perception 20


Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+4=15 ; d20+5=13 ;
Thursday February 19th, 2015 9:46:03 AM

Barratore blinks at Brom a couple times as what he says slowly registers. Standing he walks outside to take in the scene. "This is not good." He says to no one in particular. Walking back inside to join the rest

"We might not have stopped everything last night. Or we really cheesed off the Billypoop the unholy one"

Barratore picks his coffee up, "This smells of evil gods to me." And with that he looks at Tuesday and then to Peza

"Docks feel like the. Right place to go."

Survival 15
Perception 13


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Thursday February 19th, 2015 2:19:34 PM

Gerox gulps at Barratore's words remembering his valiant stand and announcing himself to the whole world with his fireball display. He stands up and readies himself to go over to the docks.

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins) 
Thursday February 19th, 2015 2:52:20 PM

Reaching out with his mind, Tuesday touches base with his mentor and senior business partner Grizzlefix, a regular practice but made more urgent by the matters at hand today.
(sending) Highlight to display spoiler: {"Greetings, Grizzlefix. Rum magic darkness, evil god Biloopl infiltrating. Political juice available? Living spell control or production knowledge? Trade Network request: wholesale quote merciful weapons."}
(ooc: Tuesday is part of the snapdragon trading company, which consists of a large network of merchants and traders, many of whom are venturers, connected by sending relays, crystal balls, and other methods of communication. Grizzlefix will be able to relay Tuesday's network requests far and wide.)

Tuesday decides to meet up with the group at their inn, to see what they make of the darkened skies.
He arrives as Barratore is looking into his coffee and saying it smells of evil gods.
He jests and then gets more serious "I guess I'll have some tea instead, then. But I agree, this must be investigated. Does anyone have more information from last night? Gerox, you spoke with the judge, right?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=17 ; d20+4=6 ; d20+10=20 ;
Thursday February 19th, 2015 6:18:07 PM

Brom follows Barratore outside. "No, no it's not. And I was just wishing for a vacation...so much for that."

The barbarian sits down with the group as they discuss his revelation. "Great, a guppy god's pissed off, and now we gotta deal with it." He orders some food and drink, coffee and ale.

"So let's get our heads on straight, gear up, an head ta the docks."

Perception DC 17; Knowledge (Nature) DC 6; Survival DC 20

Peza / Chris / updated CS coming soon 
Thursday February 19th, 2015 7:39:13 PM

Unable to fall asleep .... the unnatural darkness makes her uneasy .... making her way down from her rom she joins the others that have gathered

"Something is strange indeed ..... i agrre with Baratore we need to head to the docks ... that is where the punishment or was it a sacrifice to be carried out .... at least its a starting point " :



James Dietz CoDM 
Friday February 20th, 2015 12:08:09 AM

Broms' words leave Edson are uneasy. Not saying anything and heads towards the door. "Nightime is the time of the thief..." he says as he opens the door and looks out.

Barratore blinks at Brom a couple times as what he says slowly registers. Standing, he walks outside to take in the scene. "This is not good." He says to no one in particular. Walking back inside to join the rest. "We might not have stopped everything last night. Or we really cheesed off the Billypoop the unholy one" Barratore picks his coffee up, "This smells of evil gods to me." And with that he looks at Tuesday and then to Peza. "Docks feel like the. Right place to go."

Gerox gulps at Barratore's words, remembering his valiant stand and announcing himself to the whole world with his fireball display. He stands up and readies himself to go over to the docks.

Tuesday reaches out with his mind and touches base with his mentor and senior business partner Grizzlefix, a regular practice, but made more urgent by the matters at hand today.

Tuesday listens to Barratore saying this smells of evil gods. He jests and then gets more serious "I guess I'll have some tea instead, then. But I agree, this must be investigated. Does anyone have more information from last night? Gerox, you spoke with the judge, right?"

Brom follows Barratore outside. "No, no it's not. And I was just wishing for a vacation...so much for that." The barbarian sits down with the group as they discuss his revelation. "Great, a guppy god's pissed off, and now we gotta deal with it." He orders some food and drink, coffee and ale. "So let's get our heads on straight, gear up, an head ta the docks."

Peza finds herself unable to fall asleep .... the unnatural darkness makes her uneasy .... making her way down from her rom she joins the others that have gathered . "Something is strange indeed ..... i agree with Baratore we need to head to the docks ... that is where the punishment or was it a sacrifice to be carried out .... at least its a starting point "

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Slowly you make your way to the docks. In your minds you know I is just as dark as when you left them, but somehow the unnaturalness if this extended night sets your hair to standing on end and everything seems wrong. Plants are already beginning to wilt. The normal night sounds of crickets and frogs have ceased, but most disturbing are three stray dogs you pass. The appear to be walking in a line, single file. At one point they all stop and turn their heads in unison to stare at you before running off.

After a long walk in the torchlit darkness you finally arrive at the harbor. Looking around you see several ashen fire pits. Bits of shrimp shells litter the streets and the air is filled with the smell of smoke and spilled beer. In the distance you can see the Squid's Ink tavern, which is still open.

No evil is immediately apparent, but as you approach and ponder your next move you suddenly remember Salty's drunken rambling...These times are grievous. The whole world is in turmoil because it has become worse than at the time of the deluge! Everything is in suspense, like a thread; when this thread breaks, the justice of the gods will fall like a thunderbolt and will complete its terrible course of purification.

That memory causes Brom to recall something Harper told him...To sacrifice the innocent like that.... it's a bad omen, ya know. Not just in religious affairs and dark rituals
Knowledge Local 15Highlight to display spoiler: { You suddenly remember that in the vampire's mansion there was a strange poem you has presumed was written by the departed.

I lived a life of theft and lies
Was a man of great despise
I paid the debt such men must pay
My death to be a great display
Imagine then their great surprise
When in the darkness I did rise[i]
}

If you succeeded in the previous knowledge check Knowledge Local 10 Highlight to display spoiler: { You also remember
that you found a letter with the poem stating
[i]As you are aware, we have suffered several setbacks recently and have a few problems that need to be dealt with. The men we hired were unable to prevent the minotaur captain from reaching the island, forcing us to change our plans. The cow is no longer a hindrance and is to be left alone, but make sure her "League Adventurers" will not interfere in our plans again.

We also need you to locate a man named Jacaret and make sure he does not reveal his plans. He is a tall fixer identifiable by his silver cloak containing the symbol of Alemi, three overlapping silver circles contained within a third circle.

S.G.
}

ooc: Tuesday, can you tell me if the Snapdragon Trading Co is RP for your background, or is this part of the Venturer Class that I am missing?

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52 
Friday February 20th, 2015 11:05:01 AM

Edson doesn't recall the poem or letter, but the whole situation just reeks of being off and evil. He moves towards the Inn to see if anyone is still there, perhaps seeing something before they arrived.



Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+14=19 ; d20+14=19 ; d20+14=24 ; d20+27=47 ;
Friday February 20th, 2015 11:37:01 AM

"I remember reading about a poem and letter that you all recovered after defeating a vampire, maybe you've been contending with the forces behind this darkness for some time already?"

Tuesday tries to think if he knows of a fixer named Jacaret.

(local knowledge: 24 to get information pertaining to Jacaret)

(ooc: Both! Venturers have the sect class feature, and the Snapdragon trading company is the sect of Venturers to which Tuesday belongs. He is letting Grizzlefix know to put the word out to the network that he's looking for quotes on wholesale quantities of merciful weapons (so that he can pitch their use by the elite guard to the city council and be able to submit a bid.) This could be considered a use of the wholesaler Venturer ability to gain access to sources/markets, but I figured the way he's using it right now is pretty RP-based so I hadn't rolled. In case you'd like me to, I made a profession: merchant check in order to use the ability and got a 47 (nat 20))

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67  d20+5=23 ; d20+5=16 ;
Friday February 20th, 2015 3:51:16 PM

Gerox turns to Tuesday and says, "The Judge basically clammed up when the pressure was off. I was tempted to roast him a little but thought better of it. It seems the Judge was a new recruit and didn't really know to much about the organization yet. I think we frightened him off it but he will bear watching in the future."

Gerox walks along and then snaps his fingers, and says, "Do you remember that poem we found in the vampire's house. It sort of predicted this. I think we might be dealing with a larger long term plan. Remember the poem?

I lived a life of theft and lies
Was a man of great despise
I paid the debt such men must pay
My death to be a great display
Imagine then their great surprise
When in the darkness I did rise[i]}

I wonder if this could be a reference to the Unholy One. Maybe it wasn't the vampire but something else.

There was also a letter to go along with it. What did it say? Let me try and remember.


[i]As you are aware, we have suffered several setbacks recently and have a few problems that need to be dealt with. The men we hired were unable to prevent the minotaur captain from reaching the island, forcing us to change our plans. The cow is no longer a hindrance and is to be left alone, but make sure her "League Adventurers" will not interfere in our plans again.

We also need you to locate a man named Jacaret and make sure he does not reveal his plans. He is a tall fixer identifiable by his silver cloak containing the symbol of Alemi, three overlapping silver circles contained within a third circle.

S.G.}

We might want to find this Jacaret. He might know something.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=32 ;
Friday February 20th, 2015 3:57:10 PM

ooc: Cannot make knowledge above 10 untrained. I hope you were not relying on Brom to make the poem connection.

"Night-time not fer just thieves. Fought enough o'em ta know." He responds to Edson's previous statement. And no sooner does he say that, Shiner mentions the vampires. "Yup."

Brom takes out a block of tobacco and cuts a piece while thinking of recent events. "Huh..." He says at all the talk about a poem.

Harper's words strike harder than a giant's club. "I'm gonna go find Harper." He says sticking a wad in his mouth. "I think the Gargul cleric may know something 'bout this sign. He mention somethin' 'bout signs, dark rituals and stuff like that. Time for him to tell more."

Brom will move off towards the temples.

Perception DC 32


Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=20 ;
Friday February 20th, 2015 6:49:41 PM

Barratore looks about, seemed most them had a plan of actin of some kind and they all sounded good and they all involved finding someone. Something Barratore was not good at. Two of the people were clerics and thus the temple district was a good starting point. "So we're splitting up into teams?" He looks to Peza to divide the group and then moves smartly out with whatever group he is assigned into.

Perception 20

Peza / Chris / updated CS coming soon 
Friday February 20th, 2015 8:27:27 PM

Listening as the infomation is shared ..... Peza thinks of their options .....

"It would be faster if we split up .... i think time is of the essence .... so Edson ,Gerox ... you join Brom in finding Harper ... the Cleric of Gargul ..... while Barratore , Tuesday amd myself will look for Jacaret "

Peza then heads towards the temple of Alemi with Barratore and Tuesday

James Dietz CoDM 
Saturday February 21st, 2015 1:10:13 AM

Edson doesn't recall the poem or letter, but the whole situation just reeks of being off and evil. He moves towards the Inn to see if anyone is still there, perhaps seeing something before they arrived.

Tuesday recalls reading about a poem after the league adventurer's defeated a vampire, perhaps in log the group keep somewhere. He tries to think if he knows of a fixer named Jacaret, and recalls his contacts mentioning that names in the past. Jacaret created much of the finer architecture in the city, and that meant fine materials and furnishings for those building. Tuesday suddenly gets a response from Grizzlefix. Highlight to display spoiler: { Darkness? Invest in light and food. Perishables will not last. Biloopl...unknown. Will research. Living spells...naturally formed...raw magic corrupted by terrain. Control, uncertain. Any advancement in this area? Merciful weapons quote in morning. Will require bulk order.}
ooc: What spell or ability are you mentally communicating with?

Gerox turns to Tuesday "The Judge basically clammed. The Judge was a new recruit and didn't know much yet. He then snaps his fingers, recalling the poem you found in the vampire's house and wonders if this could be a reference to the Unholy One. Recalling the accompanying letter he suggests finding Jacaret.

Brom says, "Night-time not fer just thieves. Fought enough o'em ta know." He then takes out a block of tobacco and cuts a piece while thinking of recent events. Harper's words then strike harder than a giant's club. "I'm gonna go find Harper." He says sticking a wad in his mouth. "I think the Gargul cleric may know something 'bout this sign. He mention somethin' 'bout signs, dark rituals and stuff like that. Time for him to tell more."

Barratore looks about, seemed most them had a plan of actin of some kind and they all sounded good and they all involved finding someone. He looks to Peza to divide the group and then moves smartly out with whatever group he is assigned into.

Peza, listening as the information is shared ..... Peza thinks of their options ..... so Edson ,Gerox ... you join Brom in finding Harper ... the Cleric of Gargul ..... while Barratore , Tuesday amd myself will look for Jacaret " Peza then heads towards the temple of Alemi with Barratore and Tuesday

-- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Travel to the temple of Alemi is slow. Although you have traveled at night before, tonight the ground is littered with more debris than normal, and the enduring darkness will make clean up a difficult task. The unusual silence seems to make the sound of your feet echo loudly off the cobble stones and down the street, and there seems to be a strange chill in the air.

Upon arriving at the temple, you see the doors have been closed. It is full to capacity as many fearful followers have already sought sanctuary inside. One of the clerics stands on the steps and greets you. Alemi's grace be with you this dark day. I am afraid we can shelter no more inside, however we have no reason to believe there is anything to fear outside. Is there anything else we may do for you?

upon asking about Jacaret the man nods solemly. Yes, it was a sad day for us when he died. He was a good man, and the sight of his silver cloak brought joy to many. He was a skilled architect, and known for his generosity. That was why we contacted the city for help.

As he speaks you realize that you know exactly who he was talking about. You met the man with the silver cloak and symbol of Alemi many times. He bought you drinks and gave a toast to Theringer after his death. You then recall what you were told before your encounter with the vampires. Several merchants and political leaders have vanished. Most recently was a rather liked fixer responsible for much of the finer architecture in the city. You realize now that Jacaret was that fixer, and suddenly the letter makes too much sense. He would be telling no one anything anymore.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Edson, Gerox and Brom make their way to find Harper. As you move town the road to where she stays, you realize there isn't really any sort of temple to Gargul on the island as there is a small shack in which she dwells. You see her kneeling in the darkness, praying. Her gray cloak only serves to make everything appear even darker around her. When she is done she listens quietly to your questions. Aye, I did say such a sacrifice would be a bad omen. I have heard of such things, but I wasn't expectin this. Just being melodramatic, ya know? I will look into the matter. It might take me a while, but I will leave word for ya at the WLA if I find anything...In the mean time, ya might be tryin speakin with the Dread Elder. He gives me a bit of the jeebies to tell you the truth. He just came in on a recent ship, and has been helping me with my studies in the mean time. If ya want to see him, his house is on the new side of town. It's not a nice place, but I don't think he was planning to stay here long. Those Dreads tend to be on the move a lot, and are a secretive bunce.

ooc: Since Jacaret is dead I suggest bringing the parties back together, just to keep things simpler.

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+30=40 ;
Sunday February 22nd, 2015 9:14:35 PM

Tuesday follows along with the others, pensive and observant.
He casts light on his headband in order to see clearly.

(perception: 40)
(light cast on headband)

(ooc: He was using sending)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Sunday February 22nd, 2015 10:12:34 PM

Gerox will sigh and says, "Looks like we need to see the creepy Dread guy." Lets go back to the others and join our forces. I don't like being separated from everyone."



Peza / Chris / updated CS coming soon 
Monday February 23rd, 2015 8:26:44 PM

Wwith the understanding that Jacaret is dead ..... Peza then makes her way to join the others ... joining both groups .... safety in numbers ....

"Jacaret is no longer of this wold .... we need to find more answers ..... hopefully the Cleric of Gargul will be able to help us .... "



James Dietz CoDM  d20=12 ;
Monday February 23rd, 2015 11:46:17 PM

Having investigated your individual leads you meet back up close to the WLA. Your environment continues to extend into the unnatural with a dome of darkness surrounding you. Never before have you seen robing swooping around in the dark like bats, and everywhere glowing eyes reflect your torch light. Although you know they are mostly cats, something about them is unsettling.

Tuesday follows along with the others, pensive and observant. As the darkness closes in about you, you cast light on your headband, instantly lighting up the road. You manage to push the darkness back 20ft, but it still persists in the distance to obscure your vision.

Gerox sighs, "Looks like we need to see the creepy Dread guy." He is glad to be going together as a large group. This doesn't sound like the type of person you want to split your party before meeting.

Peza explains to the others that "Jacaret is no longer of this wold .... we need to find more answers ..... hopefully the Cleric of Gargul will be able to help us .... "

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Once again you find yourselves making your way down the cobblestone path. The smell of rotting fish is ever growing as the shells of last nights dinner get crushed underfoot and picked at by scavengers. The going is slower than normal in the dark, and you find yourselves feeling the need to be more cautious, sure anyone hiding in the night would see your light approaching long before you could spot the,

Eventually you find yourselves outside a small and hastily put together wooden house. The craftsmanship is poor and you are sure despite its recent construction that it will be needing repairs before the year is out. The door is open and swinging slightly in the breeze. On it is painted a black eye, and you can see the flickering light of an oil lamp burning inside.

Knowledge Religion 10 Highlight to display spoiler: {Dread is another name for a Spirit Talker or a Grim. Another Prestige Class for those following Gargul.}

Knowledge Religion 15 Highlight to display spoiler: {The eye is a symbol of Gargul}

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=9 ;
Tuesday February 24th, 2015 9:21:21 AM

The unatural darkness was starting to get to Barratore. not in a way that made him afraid, but in a an unsure of his environment and footing type of way. His sense of balance and perception were thoroughly off and he found himself checking his footing with nearly every step.

Arriving at the house, Barratore looks about and notices nothing but gloom, darkness and what seems to be the home of one who is homeless. He looks over to Peza and Tuesday, "Is this pile of crap it? Would think a cleric would have a bit more pride in his calling"

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins) 
Tuesday February 24th, 2015 12:17:13 PM

"Some are called to focus elsewhere than their appearances, I'm certain he looks more impressive from the other side."

(Knowledge religion: 16 (taking 10))

(ooc: On a personal note, our due date is March 8th and we are entering the "any time now" phase of things. If Tuesday drops out you'll know why. A possible RP way to handle this would be an important shipment arriving and Tuesday being called away to attend to related business matters.)

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=33 ;
Tuesday February 24th, 2015 1:10:04 PM

Looks like the groups only option now is the Dread guy. He falls in line as the group moves out into the darkness. The darkness seems a little unsettling as the continual darkness envelopes them. They arrive at the house they were told about. Brom keeps a watchful eye out for anything out in the darkness.

Perception DC 33

(ooc: Evan when the time comes just drop a quick note here and someone will pick up Tuesday for you.)

Peza / Chris / updated CS coming soon 
Tuesday February 24th, 2015 5:55:16 PM

Leading the group Peza treks through the streets of Rum .... finnaly finding the Dread's home .... seeing the door fluttering in the breeze .... Peza steps forward ....

Knocking on the door " Hello ? anybody home ?? Harper mentioned your whereabouts ... "

If there is no answer ... the ranger will push open the door and step into the room

James Dietz CoDM  d20=11 ;
Tuesday February 24th, 2015 10:16:54 PM

The unatural darkness starts getting to Barratore as you approach the house. As he stares at the poorly and hastily constructed be wonder aloud "Is this pile of crap it? Would think a cleric would have a bit more pride in his calling" However he realizes that nicer lodging is likely hard to find and not cheap. Buildings are being constructed at break neck speed, and many people are willing to settle for a poorly crafted building until something more suitable can by found.

Tuesday answers in response, "Some are called to focus elsewhere than their appearances, I'm certain he looks more impressive from the other side." From what he can recall, Grim's tend to move around a lot, depending on where they are needed.

Brom falls in line as the group moves out into the darkness. As you arrive at the Dread house he keeps a watchful eye out for anything out in the darkness.

Peza stands outside the Dread's home .... seeing the door fluttering in the breeze and steps forward .... Knocking on the door " Hello ? anybody home ?? Harper mentioned your whereabouts ... "

-- -- -- -- -- -- -- -- -- -- -- -- -- --

Peza calls into the house, and only silence answers. Cautiously the ranger moves forward, pushes open the door and steps into the room. The door creaks loudly, as if to announce her presence. The room appears empty despite the glowing lamp and every bit like something you would expect from a person referred to as "Dread".

The room is mostly barren and bathed in the flickering shadows that seem to dance across the wall. In one corner is a hideous organ composed of 6 feet of tortured wood flecked with ivory, bone and gild and the sides are wrapped in panels of garish red fabric. On the dining table sits the burning oil lamp which casts its shadows across the floor. As you follow the shadows your eyes are drawn to a long one coming from a support beam. You are not sure why at first, but as you focus on it you spot a glimmer of light. On the support post a silver hand mirror has been attached by an old iron nail, and it is the light shining from it that draws your attention. On the other side of the room barely visible and out of reach of the fading lamp light is a small straw bed that has been neatly made, even if it was made with an ancient gray blanket old enough to have see the last cataclysm.


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Tuesday February 24th, 2015 10:38:41 PM

Gerox calls to Peza, "Use caution! Wait! The room could be warded. We mean no harm but the wards won't know that."

Gerox casts a detect magic and scans the room

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+18=32 ;
Wednesday February 25th, 2015 7:59:38 AM

Edson waits for Gerox's spell to show if there are wards present. If nothing, he heads into the room behind Peza sticking to the wall and staying in the shadows.

Stealth 32

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=26 ;
Wednesday February 25th, 2015 3:48:38 PM

Brom waits outside and keeps watch while the others determine if it is safe within the Dread's residence.

Perception DC 26

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+30=48 ;
Wednesday February 25th, 2015 4:41:00 PM

Tuesday calmly follows behind Peza, bringing his light to bear on the situation and peering around her shoulder to get a good look at the room.

(perception: 48)

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=7 ;
Wednesday February 25th, 2015 6:04:02 PM

Barratore grunts at Tuesday, "Pathetic" he says to no one in particular. Barratore steps back a few feet, he has little interest in going inside. Place looks like it will fall apart at any moment. Barratore keeps his eye elsewhere while the shack is checked by Gerox

Perception 7 woot

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins) 
Wednesday February 25th, 2015 6:59:07 PM

Focused on but unafraid of the shack or its inhabitant, Tuesday retorts without looking back. "Pride goes before a fall, friend. And the bigger they are..." he trails off and steps further inside.

Peza / Chris / updated CS coming soon 
Wednesday February 25th, 2015 7:05:41 PM

Peza nods agreement with Gerox ... " good idea "

The ranger waits as the fiery gnome casts his magic trick

If clear she proceeds into the room

James Dietz CoDM 
Wednesday February 25th, 2015 10:42:04 PM

Gerox calls to Peza, "Use caution! Wait! The room could be warded. We mean no harm but the wards won't know that." Gerox casts a detect magic and scans the room

Edson waits for Gerox's spell to show if there are wards present.

Brom waits outside and keeps watch while the others determine if it is safe within the Dread's residence.

Tuesday calmly follows behind Peza, bringing his light to bear on the situation and peering around her shoulder to get a good look at the room.

Barratore grunts at Tuesday, "Pathetic" he says to no one in particular and keeps his eye elsewhere while the shack is checked by Gerox.

Tuesday, focused on but unafraid of the shack or its inhabitant, retorts without looking back. "Pride goes before a fall, friend. And the bigger they are..." he trails off and steps further inside.

Peza nods agreement with Gerox ... " good idea " The ranger waits as the fiery gnome casts his magic trick. If clear she proceeds into the room

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Stepping to the front of the doorway Gerox lets his eyes lips out of focus and scans the area for lingering magical auras. At first he sees nothing, but then, among the dancing shadows he sees a wafting dark aura. It appear to start at the post, around the nail and emanates into and throughout the room.

Gerox only
Knowledge Arcana 19 Highlight to display spoiler: { As you concentrate on the shifting aura you realize that it is from the School of Abjuration}
Spellcraft 19 Highlight to display spoiler: { As the energy overlaps and circles about you determine the aura is of a spell to prevents dimensional movement }

After relaying his findings Peza enters, followed close behind by Tuesday. The floor boards creak nosily and a cold draft blows through the room, and Tuesday catches a fleeting glimps of a gray mouse scurrying away as you approach.

Edson does his best to keep to the shadows, an easy task the lightless day, and he finds himself nearly invisible as he approaches a dark corner while Brom and Barratore wait outside and keep an eye out for trouble. Several times they catch the yellow glint of eyes as a roaming cat or dog pass, their eyes glowing ghostly yellow in the reflecting light.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67  d20+12=24 ; d20+4=21 ;
Wednesday February 25th, 2015 11:05:47 PM

arcane check 21 spellcraft check 24

Gerox studies the magic around him and says to the others, There is some kind of abjuration spell that is blocking the ability for dimensional travel. No teleporting, or dimension dooring in here. I am not seeing any wards but that doesn't mean that their aren't any. I am not comfortable just storming in here. We wouldn't like it if someone just entered our rooms and we are here to ask for assistance. Maybe we should wait outside or come back some other time."

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=23 ;
Thursday February 26th, 2015 5:46:50 PM

Brom continues to look out into the darkness. "This is a little creepy."

Perception DC 23

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+17=25 ;
Thursday February 26th, 2015 6:18:47 PM

Edson hugs the corner as he scans the room. Letting his eyes adjust to the dark room, and seeing if anything sticks out.

Perception 25

Peza / Chris / updated CS coming soon 
Thursday February 26th, 2015 6:44:49 PM

Her eyes searching the room .....

"Well if it prevents magical travel ... was it setup to prevent someone escaping ?? or preventing someone coming in magically ?? .... i think it would be preventing someone jumping in .... hhmmmm "

"Maybe we should check his neighbors , see if they know where he went "

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=17 ;
Thursday February 26th, 2015 9:20:08 PM

Barratore remains vigilant outside, "You should check inside to make sure nothing has happened to him." Barratore stoops a bit to glance into the shack, "Mans door is wide open and we are not exactly in the nicer part of town and oh yea, a the sun hasn't come up today."

Barratore changes his own mind and strides through the door with a bellowing "Hello in here! DREAD!?"

perception 17

James Dietz CoDM 
Thursday February 26th, 2015 10:56:40 PM

Gerox studies the magic around him and tells the others what he sees before adding, I am not comfortable just storming in here. We wouldn't like it if someone just entered our rooms and we are here to ask for assistance.

Brom continues to look out into the darkness. "This is a little creepy."

Edson hugs the corner as he scans the room. Letting his eyes adjust to the dark room, and seeing if anything sticks out.

Peza - Her eyes searching the room and she wonders if the spell was setup to prevent someone escaping or preventing someone coming in magically."Maybe we should check his neighbors , see if they know where he went "

Barratore remains vigilant outside, "You should check inside to make sure nothing has happened to him." Barratore stoops a bit to glance into the shack, "Mans door is wide open and we are not exactly in the nicer part of town and oh yea, a the sun hasn't come up today." Barratore changes his own mind and strides through the door with a bellowing "Hello in here! DREAD!?"

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Barratore's voice echoes unanswered throughout the sparsely furnished house. [b]Dread...dread...dread...dead...
He is right, this is not the best of neighborhood and the swinging door is an ominous sign. Edson hugs the walls and searches to see if anything sticks out. Nothing new jumps out at him within the room, other than the dancing shadows, but he does notice that the latch which should be keeping the door shut has been broken.

A sudden gust of wind slams the door. The mirror rattles, the red fabric panels covering the organ billow slightly, and the lamp blows out filling the room with the acrid smell of smoke. If it was not for the unnatural gloom enveloping the city, forcing you to light your own way, you would have found yourself in complete darkness.


Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins) 
Thursday February 26th, 2015 11:58:06 PM

Tuesday jumps a little as the door slams, then looks around and shrugs his shoulders.
"Hard to say what's going on here, we could leave a note I suppose. If we could find a stray hair or three or some personal belonging I could try scrying on his location, but I don't like the idea of taking any of his stuff and we don't know whose hair we'd even be picking up... pretty iffy. I could try using sending to send him a message, but I never met the guy..."
His face shows a bit of consternation and he scratches his head

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52 
Friday February 27th, 2015 8:45:35 AM

Edson's body jumps a bit at the door slamming, but his instincts take over and he calms right down.

"The latch was broken" he whispers to the other while he points in the direction of the latch.

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet 
Friday February 27th, 2015 9:58:01 AM

Adrenaline blasts through Barratore as the door slams and he does a complete 360, taking in the door and then the rest of the room in a quick spin. "Stray hair? What about the mirror?" Barratore suggests as he walks over to the organ and slides the red fabric about looking at the surface wood underneath of it. "This Dread is supposed to be a good guy or at least not on the Unholy One's side right? His place is deserted and the door was broken in. "

Barratore sets an Everburning torch on the organ to free up his hands and searches about for anything tucked away in or around it.
Search the organ Take 20 Perception 25
If he finds nothing, he pushes a few keys on the far left

This is just a single room right?
DM James Correct.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=19 ;
Saturday February 28th, 2015 1:35:41 PM

Barratore heads in, but Brom stays outside. He doesn't like the area and he's more likely to deter would be attackers than most of the others.

The winds blows. The door slams. Brom's weapon is in his hands and his eyes are scanning the darkness. The barbarian looks about eyes wide, non-blinking, non-moving searching for trouble. The only sound is the occasional spit of tobacco juice onto the ground coming from Brom.

Perception DC 19

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+24=34 ; d20+32=48 ;
Sunday March 1st, 2015 8:10:55 PM

Tuesday thinks of something, and speaks to the room. "Grim, if you are here, or listening, we've come to ask you about this horrible darkness, and those behind it. The cleric Harper said you might be able to offer some guidance."

If there is no response he goes over to the bed and searches around for stray hairs, making sure to check whether any that he finds seem to match one another.

(diplomacy: 34)
(perception: 48)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Sunday March 1st, 2015 9:49:23 PM

Gerox literally jumps when the door slams and he to prepares a spell for battle waiting for a target to show itself. He lets the others talk and continues scanning the room with his detect magic spell. He walks around looking at the various items looking for clues.

"Why would a anti teleport spell be set up? Someone trying to keep the Grim from running? Did someone beat us here? Everyone stand behind me please, I want to try something."

When they are all behind him, Gerox will cast a glitterdust spell looking for invisible folks.

John C - Co-DM Rum 
Monday March 2nd, 2015 12:16:12 PM

(I'm taking over for a while, hope you enjoy.)

Recap:

Tuesday jumps a little as the door slams, and suggests finding a personal item to do some form of locating spell.
Edson's body jumps a bit at the door slamming, and whispers, "The latch was broken"
Barratore does a 360 as the door slams, then walks to the organ and sets an everburning torch on it.
Brom stays outside and pulls out his weapon. (which one?)
Gerox literally jumps when the door slams and he to prepares a spell for battle, and wonders about the binding spell in the area and if someone else got here first.

New:
As those in the room begin to search about, there is a slight breeze beginning to blow outside and through the small cracks between the plank walls of the shack. The general fishy smell that permeates the entire area of Rum seems to be strengthening, you really didn't notice a change while you were partying last well can't say night, because the sun never rose, so, it would be the last waking time I guess.

Tuesday looks for some personal item, there is nothing major in the room, just some random clothes, like a sock behind the cot, a eating knife that was tucked under the straw mattress, the silver mirror hanging on the center post, which is also used as one of the legs for the cot, as well as holding up the roof.
Edson examines the latch closer, it looks like it was forced, but there are no tool marks around it.
Barratore searches the organ, and finds a piece of parchment with what looks like music notes scribbled on it, like someone was trying to write down some music.
Brom still outside notices the fishy smell more than those inside. He keeps watch and he keeps thinking he sees stuff moving in the distance, but then the shadows fade as he moves closer and he realizes it's just the flickering of the flames that is causing the movements he sees at the edges of the light.
Gerox looks around for traces of someone else having gotten to the shack before the party, other than the broken latch, he just doesn't notice anything.
Having cast glitterdust in the room, those inside please making a saving throw vs Gerox's spell, unless you accept the effect. (DC 17 Will save to avoid)
Shortly after the spell goes off, the breeze increases and some of the wall boards creak, giving the "chills" every once in a while to everyone. A soft very low moaning note begins to emanate from the organ as the breeze picks up.
Perform any wind instrument or perform whistling DC 18 Highlight to display spoiler: { The note is an off key D flat}
Everybody Reflex save 15
SuccessHighlight to display spoiler: { you are not startled as the roof begins to bang}
FailureHighlight to display spoiler: { As the breeze picks up, a board on the roof beginning to bang causes you to jump and let out a startled sound before you realize what is happening.}

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+7=10 ;
Monday March 2nd, 2015 9:37:40 PM

Gerox calls for everyone to clear out as he is going to cast a spell. Barratore moves back and lets the spell caster do his thing. Barratore then moves back into the room, "Nothing here that i can see." The wind picks up and expecting something bad to happen, Barratore's hand goes to his sword. The walls creak and his hackles rise, and the fur down his back bristles under his armor. The sudden bang startles him and with a yelp his blade whisks from its sheath.

"Keep up the tricks and you will be sorry for them" he growls to no one but beginning to think some triskster is having his fun with them.

Reflex 10


Peza / Chris / updated CS coming soon  d20+12=17 ; d20+4=8 ;
Monday March 2nd, 2015 11:17:11 PM

Peza steps behind Gerox .... letting the fiery gnome perform his magic ......

Reflex save d20+12=17

The ranger looks about outside .... checking to see if any of the neighbors are about/awake .... if so she knocks on their doors .... inquiring about the Dread .... and if they know or heard any commotion happening next door

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+13=16 ; d20+4=5 ;
Tuesday March 3rd, 2015 12:40:18 AM

Tuesday hears Gerox's warning and starts to turn around, holding a smelly old sock in his hand, and catches a faceful of swirling dust. "wha.. Gah! Ack!" He sputters and puts his arms up in front of his face blindly just as a lound BANG from the ceiling startles the distressed cleric. His body surges and he jumps forward into the post in the middle of the room with a comical WHAP, falling backwards directly onto his butt as the smelly old sock flips through the air several times, lands squarely on his head and droops over his face.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+3=8 ; d20+13=17 ;
Tuesday March 3rd, 2015 9:50:54 AM

Edson frowns at Gerox when the glitterdust coats his skin and prevents him from hiding in the shadows.

"Thanks, Gerox. Next time you want to do your job remind me to smash your fingers" the rogue says with a laugh.

With the hiding useless, he moves into the center of the room to look around more. When the banging on the roof starts, it doesn't startle Edson, but he does look up to make sure it isn't footsteps on the roof.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+6=20 ; d20+13=14 ;
Tuesday March 3rd, 2015 1:58:52 PM

The wind begins to build and the roof begins to shake and Brom's muscles tense at the sudden sound but his eyes continue to scan outward, only pausing to note the roof. He moves a little away from the building, 10-ft or so, just in case.

Reflex DC 20
Perception DC 14


John C - Co-DM Rum 
Tuesday March 3rd, 2015 6:50:31 PM

:::Recap:::
Barratore jumps at the banging of the roof boards.
Peza sees no lights on in the neighbor hood, it's not really a very high quality area.
Tuesday ends up on the floor, with the old sock on his head after getting dusted with a magic spell.
Edson also gets hit with the spell, and he looks up as the board begins to bang.
Brom moves a few feet away from the shack, hoping it won't collapse on him.
Gerox gets the results of the glitterdust spell, it reviles no one other than party members inside the shack.

:::New:::

It's obvious that the shack is in need of some repairs, there are a couple of roof boards that are starting to slap up and down in the wind, causing the banging, a few wall boards are also vibrating in the wind as well, adding to the creepy sounds emanating from around the shack. The low off key note from the organ gets louder as the wind continues to increase.
Brom only Highlight to display spoiler: { Perception 27 or Survival 23 please, If successful read next spoiler}
Do Not Read, unless Directed to.Highlight to display spoiler: { The wind seems to be blowing towards the shack, from all the directions you can check without going around the block.}
Looking around the room again, you see the organ, which is not playing an irritating sound, upon which is a candle which is burned to about 2 inches with a puddle of wax around it. The old sock Tuesday is holding. A few other random odds and ends as well as the silver mirror hanging on the center post and the eating knife found under the straw mattress.
There really isn't much in the Grim's shack of a building, it must be a lonely life for him.
Any non magical lights are flickering quite a lot in the wind inside the shack, the boards are making even more noise it seems....



Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet 
Tuesday March 3rd, 2015 7:07:25 PM

Barratore retrieves his torch from the organ and pushes down on a few keys. This was all out of his realm of knowledge. He knew nothing about why such wards and spells were their, or what a Grim was. Well other than a cleric of Gargul. Looking about though he decided there was one thing out of place in the poverty stricken shack that the homeless would avoid. With that thought, Barratore moves overk to the mirror, takes it from the post and walks outside.

"Nothing in here, I say we head back. I got Tuesday's needed possession"

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+13=31 ; d20+30=32 ; d20+16=22 ;
Tuesday March 3rd, 2015 7:26:10 PM

Tuesday blinks the dust out of his eyes, shakes his head and stands up, dusting himself off and straightening his clothes. "A-hem!" He clears his throat, stuffs the sock in his pocket, glances about and grabs the knife from under the bed and heads quickly out the door. Once outside he mumbles a prayer of magic detection and takes a look at the skies.

(cast detect magic)
(perception: 32)
(spellcraft: 22)

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=30 ; d20+10=22 ;
Tuesday March 3rd, 2015 8:27:31 PM

ooc: perception DC 30

Peza / Chris / updated CS coming soon 
Tuesday March 3rd, 2015 9:22:28 PM

"Hmm this seems like a dead end .... nobody here and no nosy neighbors to speak of ... "

"whoever this dread is he seems to have left in a hurry , either his choice or by force by the looks of the lock ..."

" someone grab that piece of parchment .... might be a clue we can desipher later"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=21 ; d20+10=30 ; d20+4=5 ;
Wednesday March 4th, 2015 10:08:46 AM

The wind was acting odd. It seemed to be converging on the cabin...a trap? The roof of the small house was rattling more and more as the wind picked up and the converging gale started to take a toll on the structure.

"Hey, get out of there...NOW!" Shouts the barbarian to those in the house. "Wind's gonna lift the house away or crush it!"

Brom backs away a few more yards (15-ft).

Perception DC 21
Survival DC 30
Knowledge (nature) DC 5

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+18=31 ; d20+21=34 ; d20+13=19 ; d4=3 ;
Wednesday March 4th, 2015 11:33:01 AM

Edson didn't know what Brom was talking about, but he trusted the man as much as he trusted the others. Looking for a window to jump out, if none he heads for the door. His khukri is in his hand, in case anything presents itself.

Perception 31
Acrobatics(to hop out the window) 34

Held Attack, in case anything pops out 19, 3 dmg


John C - Co-DM Rum 
Wednesday March 4th, 2015 7:33:59 PM

:::Recap:::
Tuesday gets up, shoves the sock into a pocket and grabs the eating knife and then quickly heads for the door.
Peza says, "Hmm this seems like a dead end ..." Says a few more things and then finishes up with " someone grab that piece of parchment .... might be a clue we can decipher later"
Brom notices the wind and shouts out "Hey, get out of there...NOW! Wind's gonna lift the house away or crush it!"
Edson wonders what Brom is talking about, but decides it must be important and heads for the door, because there are no windows.
Barratore grabs his torch with his left hand and quickly moves to the middle of the shack and grabs the mirror off the center support pole.

:::New Stuff:::

Barratore only Highlight to display spoiler: { Skip all of the actions covered before the next spoiler}

All of a sudden, the organ stops moaning that off key note, the shack walls stop creaking in the wind and the roof boards stop slapping up and down.
Everyone continues on their way out of the shack, the wind outside is dead still, it feels like it does in a swamp, where no breeze has blown for weeks, it's got that oppressive uneasy feeling to the area in general, even more than before you entered the cabin.
You all look around to see what else is going on, and you realize Barratore is still inside the cabin.
You look back inside and Barratore is standing at the center support pole, his hand, reaching out is grasping the mirror. He is not moving at all....
The stillness inside the shack gives you all chills, like you just walked across someones grave, it's extremely unsettling.

Barratore this is for you. Highlight to display spoiler: {
As you touch the mirror, there is a sudden flash of grayish green light, almost like a strobe light effect, but everything seems to stop when the blackness comes into effect. You feel as if the world about you is simultaneously spinning and wobbling, you want to fall over but you are unable to move a muscle. the black slowly fades to various shades of gray (like watching a 50's tv show)
The world seems to come into some sort of focus, but it has a hazy appearance to it like trying to look through steamed up glasses that you can't remove. You eventually notice it's not all black and white, there are ruddy brownish rivulets flowing in odd places and coming together into small streams and they seem to eventually flow together as well, but they get to far away to see by that time.
Suddenly there is a clenching in your chest, like something is grabbing it tightly and refusing to let go.
By the time you are starting to get used to that feeling, you seem to zoom across the landscape, you haven't moved a muscle, but you are moving faster than you've ever moved before, but not moving at all. (picture the weapons room in the matrix and you are the shelves)
You are suddenly standing near by a man in tattered clothes, wearing a holy symbol to Gargul and off in the distance at the very edge of your vision there is something tiny headed your way....
Knowledge Dungeoneering 21 (if successful read spoiler following this one)
}
Highlight to display spoiler: { It's an Imp}

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+30=39 ; d20+16=30 ;
Wednesday March 4th, 2015 8:18:48 PM

"You ok there, Barratore?"
Tuesday continues to call on Ffloy's power to detect magic, in order to get a better picture of what's going on. He studies Barratore and the shack from a little outside the doorway, using the vision granted by the spell.

(casting detect magic)
(perception: 39)
(spellcraft: 30)

Peza / Chris / updated CS coming soon 
Wednesday March 4th, 2015 10:03:11 PM

At Tuessday concern about Barratore.... she turns around and heads back inside ... " Don't touch !! at least not yet .. "

Peza watches Barratore .... waiting as Tuesday does his own observation ,,, " anything ??? ..... she we shake him ??? he doesnt seem hurt but that mirror is the last thing he touched "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Wednesday March 4th, 2015 10:05:37 PM

Gerox rushes out of the cabin with the others and looks back surprised when he sees Barratore standing by the pole. Gerox without thought runs back into the room and grabs hold of Barratore and shakes him trying to break his gaze with the mirror. "BARRATORE! IT IS ME, GEROX!!!! Look at me!"

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+4=18 ;
Thursday March 5th, 2015 7:23:14 AM

Barratore stands transfixed in front of the mirror, unmoving, uncaring for the Wold about him

....Barratore growls, teeth clenched, willing himself through the pain and panic. His mind settles some, his stomach settles more. He forces his eyes closed as the landscape rips past to lower the input to his brain. Opening them fully he gives the tattered clothed cleric of gargul a once over. The creature coming in the distance is not familiar and he decides to ignore it for now.

"You're Dread aren't you?" he asks and states to the cleric. "I'm Barratore and with the WLA from Rum. Peza needs to talk to you about what's going on in the city." He glances towards the closing creature, "Sooner is better than later"

Barratore draws his blade to be ready for the thing flying in at him

dungeoneering 18 so close

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged) 
Thursday March 5th, 2015 6:04:53 PM

Brom sees Barratore still inside the cabin, unmoving.

What's that dang minotaur doing? Thinks the barbarian.

"Crap!" Brom moves into the cabin to get Barratore. "What'n heck ya think yur doin'?"

If Barratore doesn't answer, Brom will lift the minotaur (using rage if he has to) and carry him outside the cabin.

ooc: Brom can lift 1400 pound off the ground while not raging and if raging, he can lift 1200 over his head and 2400 pounds off the ground.

John C - Co-DM Rum 
Thursday March 5th, 2015 7:47:17 PM

Tuesday asks if Barratore is OK.... casting his spell he tries determine if there is any magic.
Peza says don't touch him, and says he's touching the mirror....
Gerox grabs Barratore's arm and tries to shake him.
Brom moves into the room and since Barratore won't answer tries to lift him and move him out of the room.
Barratore, see below (no more spoilers, just everyone remember you won't know it unless Barratore tells it.)

Tuesday gets a fairly strong abjuration spell emanating from Barratore.
Gerox discovers it's almost as if Barratore has become a solid part of the room, his arm won't move at all.
Brom, grunts and strains, the cords of his neck and shoulders stand out with the effort he is putting into lifting Barratore, he also discovers that Barratore now seems to be part of the Wold, unmoving.

Barratore, you try to draw a weapon, you can't move a muscle, it's like you are a statue, same effect for trying to talk, it's not happening.

The creature in the distance finally reviles itself as an Imp, what is Dread, doing meeting with a Imp?
The Imp is obviously headed toward the Dread, it avoids the ruddy brown streams flowing about and comes to a stop a couple feet away from The Dread's feet.

It approaches "Dread Nortiln! I know you. You have served Bossy Man well."
The cleric smiles. "Gimp, it has been a long time. Please, I must see the Lord of Life and Death. There has been a grave mistake. I was put to death for a crime I did not commit, and I have much work to do yet for Gargul. I fear Conti is trying to subvert his power for the Father of the Deep. Please, after all I have done for The Unblinking Eye of Gargul, I must be allowed to clear my name and stop him."
The imp hops from foot to foot. "He is not happy. You misplaced your shadow, and he is maaaad. Don't tell Bossy Man I warned you....just don't tell Bossy Man."

The Imp says more to the Dread but you can't hear him even though you are right next to them, the haziness about begins to fade to black, the tightness in your chest tightens back so much you can't breath and are beginning to grasp for air, you need to breath, but can't even open your mouth.... Wait, have you been breathing?
Everything fades to a deep nothingness, then, in the distance you see a faint flickering light, no, you see more than one........

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+9=18 ; d20+30=38 ;
Thursday March 5th, 2015 9:14:57 PM

Tuesday rushes forward to check on whether whatever spell is affecting Barratore has harmed him, if he is breathing, bleeding, has a pulse, etc..

(Heal: 18)
(Perception: 38)

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67  d20+6=13 ;
Thursday March 5th, 2015 10:15:41 PM

Gerox stumbles back in dismay and then pulls a dagger and stabs the pommel end into the mirror trying to break Barratore's contact that way. (hit ac 13, not sure if I get a plus for hitting a nonmoving inanimate object)

Peza / Chris / updated CS coming soon 
Thursday March 5th, 2015 11:28:04 PM

Cringing as Gerox smahes the mirror " that could of been important "

Peza pauses a moment as Tuesday checks on Barratore .... she picks up the piece of parchment with the musical symbols on it

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52 
Friday March 6th, 2015 6:21:11 AM

"Barratore" Edson yells.
He moves back into the house, and heads up to the minotaur, and steps in between him and his view of the mirrror trying to break the view.

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet 
Friday March 6th, 2015 7:48:20 AM

Barratore yells again and growls, he even tries to spit. He tries yelling again. Still nothing happens, the fighters body refuses to move. Am I dead and have been found unworthy? The thought flashes through his mind. Barratore pushes the unpleasant thought away, it would take more than a mirror in a ruined shack of a house to kill him. No he would not be exiting the Wold in such a sad unsung fashion.

So Dread Nortilin is dead and someone called Conti is behind the Unholy One and the evil spreading in the city. Barratore now had a target. Conti.

Barratore blinks several times and squints as he tries to confirm and comprehend the lights that he sees. That is where he should go, there was nothing else and so he tries to will his body to move again and close with teh distant lights

John C - Co-DM Rum 
Friday March 6th, 2015 8:58:53 PM

Nothing the party does has any effect on Barratore, even breaking the mirror does nothing to effect him. Upon a very close examination of Barratore, his iris' moving slightly in a opening and shrinking tremors.

Barratore, you force your way by will towards the lights far off in the distance, you are straining with the effort, a lot of it is you have no idea how to do what you are doing, whatever it is you are trying, it seems to work albeit very slowly. It seems like hours you've been fighting to force your way to the lights by the time you get near them.
All of a sudden you are rushing again, like before and then you are back in the real world, the mirror is gone but you are surrounded by all of your friends. The mirror is on the floor, the mirror part is broken at your feet.

Everyone Perception check 20 Highlight to display spoiler: { Barratore has two shadows, even though there is only the one everburning torch in the darkened shack.}

(FYI I hope to post around 2 or 3 pm est on Monday)

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=26 ;
Friday March 6th, 2015 10:16:57 PM

Brom strains and groans as he attempts to lift his friend and carry him out of the cabin. "AAAaaaahhhh...." he shouts. After several second of trying, the barbarian gives up. "I should'a moved him." He says throwing his arms into the air.

Brom stares long at the minotaur waiting for some sign of movement, something to indicate the spell had been broken or lifted. Barratore moves...but as Brom looks at him, there is something odd. The minotaur has four legs...an extra shadow? Brom immediately has weapon drawn and pointing towards the shadow. "Ya picked sumthin' up. Look at yer shadow."

(Brom has felt the touch of a shadow before, and...no sir, didn't like it...)

Perception DC 26

Peza / Chris / updated CS coming soon  d20+8=10 ;
Friday March 6th, 2015 10:25:45 PM

Feeling helpless at Barratore's condition , Peza waits .... hoping he snaps out of his trance .... once he starts feeling himself Peza doesnt see anything strange until Brom points out his extra shadow

perception check d20+8=10

"What happened to you ? you were in some kind of trance .... must of happened when you taoched that mirror ... some kind window "



Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+30=37 ;
Friday March 6th, 2015 11:35:28 PM

"Wow.."
Tuesday notes the extra shadow but doesn't say anything since Brom already asked about it.

(ooc: Seems like a good point for me to step out for a while - still no labor but we're getting close. Due date is Sunday. I'll touch base once it seems like a good time, but feel free to email me with questions that might come up. The link in my header should lead to a pretty well updated character sheet. Have fun!)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+18=36 ;
Saturday March 7th, 2015 12:17:21 AM

Edson sees the double shadow but keeps his mouth shut. Brom already said it, and Edson didn't want to cause Barratore to panic any more then he already was.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67  d20+13=30 ;
Monday March 9th, 2015 7:33:28 AM

Gerox points out the shadow and says, "Now that is interesting. If it was a undead shade, I would guess it would be attacking right now. I think this is something else. What, I am not sure but something else."



Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=7 ;
Monday March 9th, 2015 9:23:07 AM

Barratore strains, his mind yelling at his body to move its useless self. Progress, battles are won in inches. This battle would be like that and so Barratore sets himself to win the battle an inch at a time. Finally he pulls free of whatever had him and with a flash he is back.

Barratore blinks a few times trying to clear out his head. Meanwhile, Brom draws and Barratore reflexively draws his own blade and assumes a guard position. Barratore's mind calms some and begins to process what is being said about him. "Shadow? What? Something about a lost shadow they said. What? Where?" Barratore spins about casting his eyes for the extra shadow, but can't find it.

"What the grey was that? What did you do to me Gerox?"

Perception 7

John C - Co-DM Rum 
Monday March 9th, 2015 1:17:57 PM

Barratore returns to himself it seems. A couple people point out he seems to have multiple shadows and questions abound asking him what happened.....

To Barratore it seems quite some time passed, to everyone else only a couple minutes passed.

Now, everyone is pestering Barratore about the shadow he seems to gained and just what happened....

(short post from me, to allow the other players to ask Barratore questions, he has all the answers, for now)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52 
Monday March 9th, 2015 9:41:43 PM

"You alright buddy?" The elf aks Barratore. "Had us spooked there for a second."

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Monday March 9th, 2015 11:18:49 PM

"What did I do to you?!!" Gerox sputters. "You crazy horned nut job?" You were frozen in place, we couldn't get you to respond or move you and you ask "What I did to you?" Spittle comes out of Gerox's mouth at the last word. He visible tries to calm himself and you can almost sense him counting to 10.

"Tell us what happened? Where were you? Did you see anything? Any answers on why you might have 2 shadows now? Did you steal somebodies' shadow?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=30 ;
Tuesday March 10th, 2015 12:35:31 PM

Brom is glad to see his friend is no worse for wear after coming out of whatever effect he was under. There were many questions and many more that would rise from Barratore's answers. Brom waits and listens to his friends answer to the most important one...what happened.

Perception DC 30

Peza / Chris / updated CS coming soon 
Tuesday March 10th, 2015 4:32:49 PM

As Barratore gets bombarded with questions , Peza takes a wait and see approach ..... knowing some of his answers will spark more questions ....

Patience ..... the twi light ranger waits .....

John C - Co-DM Rum 
Tuesday March 10th, 2015 7:30:40 PM

Everyone has questions for Barratore, but the Minotaur is quiet, like he is trying to organize is thoughts and memories. The quiet outside is beginning to become oppressive, unnatural even.

Brom.... If it could, you swear it's actually even darker outside than it was, but with the sun not coming up and all ' is even more unnatural if that's possible.

Barratore Steelwind (Dan K) AC: 25 (T 15 FF 26), CMD: 31; HP: 106/106Character Sheet 
Tuesday March 10th, 2015 8:49:17 PM

Barratore nods to Brom, confirming he is alright and looks towards Gerox, the gnome of a thousand questions. "Slow down a moment." Barratore still is a bit unnerved by the second shadow and starts there. "I heard and saw Dread, think. He was talking to some small creature explaining how he needed to speak with Gargul and get back to the land of the living on account he had Been wrongly put to death. The little thing said something about him having lost his shadow." Barratore looks down, "think that is what that is? This Dreads shadow?" The very concept is well outside the simple fighters understanding and thought process

"So that is it really. It was grey, hard to move and when I did, I wasn't really moving. It was like everything around me, moved closer or further from my fixed spot. Not a fan and unpleasant all around."

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+18=35 ;
Tuesday March 10th, 2015 11:55:55 PM

Edson heads to the door and scans outside to see if anyone is coming.

Perception 35

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=15 ;
Wednesday March 11th, 2015 10:26:18 AM

Brom nods back to Barratore. He listens to his tale and is just dumbfounded, for the most part. Barratore was talking about things that were over the head of the barbarian. Fighting, swing a sword, throwing a punch were all things Brom understood. Fights to usurp powers between gods and things like that were way beyond his understanding.

Brom sees the darkness deepen and a chill runs down his back, especially considering the tale he just heard.

"Okay, the creepiness is gettin' weird." He says looking out the door over Edson's head.

He moves over to the door and steps outside. The darkness is almost overwhelming.

Perception DC 15

Keeping track of headers
link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins)  d20+6=17 ; d20+24=39 ;
Wednesday March 11th, 2015 10:39:14 AM

(ooc I'm going to post for Evan.)

The Ffloy cleric listens to Barratore's story and moves over to Barratore. He kneels down before the second shadow. "If you are indeed the shadow of the Dread, then you must have some knowledge of what is happening. I'm willing to deal on this." Says the trader priest. "You assist us in stopping the dark god from usurping Lord Gargul and I will help you clear your name so you may travel to the Lands of Eternal Rest or return here, as your Lord permits. Is this deal acceptable to you, shadow of Dread?"

Religious Knowledge DC 17, Diplomacy DC 39

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum 
Wednesday March 11th, 2015 7:54:36 PM

Barratore tries to explain what he witnessed while apparently motionless with the mirror, he gets out what he can remember.
Tuesday tries to address the shadow Barratore gained, and asks his questions.
Edson heads to the doorway to look outside.
Brom Steps out the door to the area just outside to see about the oppressive darkness.

Tuesday gets no response from the shadow attached to Barratore.
Brom, as he steps five feet from the doorway is enveloped in a blackness that is so deep he can't see his hand in front of his face.
Edson watches Brom vanish into the blackness of the dark.

(Tell me if I forgot anyone, Used Initials and Barratore is large so......)

Map


Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52 
Wednesday March 11th, 2015 9:06:04 PM

Edson's eyes go wide as Brom disapears. He steps 5' and reaches ahead of him trying to feel for Brom.

"Brom get back, this isn't natural."

Peza / Chris / updated CS coming soon  d20+8=22 ;
Wednesday March 11th, 2015 9:27:30 PM

Her eyes go wide as the darkness envelopes Brom .... "Brom ... come back "

"Gerox ... can you light up the night ?? .... that darkness isnt natural .... "

Peza listens for sounds outside .... wondering if the darkness stops just vision or other senses

perception check d20+8=22

"everone keep togther "

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 106/106Character Sheet 
Thursday March 12th, 2015 8:49:22 AM

When Brom steps through the door and into what seems to be utter darkness, Barratore draws his sword and readies his shield. "Gerox? Cleric? Any ideas?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=14 ;
Thursday March 12th, 2015 2:32:10 PM

Brom steps away from the building and all is black. He can hear the calls from the others and decides that it's a good idea. The barbarian steps backwards until he sees the others come into view over his shoulder.

Perception DC 14

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged) 
Thursday March 12th, 2015 2:33:16 PM

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)



John C - Co-DM Rum  5d8=22 ; d4=2 ;
Thursday March 12th, 2015 7:46:58 PM

Brom steps back towards the building and again reappears.
Barratore draws his weapon and asks someone to try and explain what's going on.
Peza listens carefully for any sounds.
Edson calls for Brom to step back....

When Brom reappears from the blackness there is a sigh of relief, but only a few minutes ago, it was only normal darkness outside the shack.
Peza can hear the normal sounds of Rum, but they do seem to be slightly muted, maybe by the distance, remembering that the shack wasn't exactly in the best part of the city.
The Darkness is almost tangible now, it seems to be closing in. Brom is again engulfed by darkness and the following....
Everyone is effected by an area of darkness that seeps out of the other darkness and sweeps over them. DC 15 will save for half 22 and not be sickened for 2 rounds
Spellcraft 25 or Knowledge Religion 26 to recognize the spell. Highlight to display spoiler: { Unholy Blight}

Everything outside the shack is now so dark that you can't see into or through it.
Everyone hears some soft chittering, it's not like from a cockroach, because it's a very deep sounding chittering.

Map

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 57/57, light cast on headband (90 mins) (SUB Rich P)  d20+6=12 ; d20+6=19 ; d20+30=49 ;
Thursday March 12th, 2015 8:00:29 PM

Tuesday waits for some response to his offer. The shadow seems unresponsive so far.

"It's magical darkness, which under normal circumstances can only be overcome by a magical light that is more powerful. Considering the potential source, I don't think we can do anything about it."

Knowledge Arcane DC 12, Knowledge Religion DC 19, Perception DC 49

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Peza / Chris / updated CS coming soon Hp 77/22  d20+4=10 ;
Thursday March 12th, 2015 9:33:42 PM

will save d20+4=10

The darkness envelopes her .... Peza stomach feels queasy ..... " whoa that doesnt feel good .. i feel like i'm going to puke " a she stoops over slightly .... waiting for her stomach to settle a little

"anybody got a torch ?"

"Something is coming , i hear something making noice .... but i can't tell what or where it is "



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Thursday March 12th, 2015 11:03:57 PM

(OCC). Sorry guys, was on a business trip which was a lot more time consuming than I thought it would be. I am back

Gerox uses his gnomish ability and casts a dancing light spell to pierce the gloom.

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 106/106Character Sheet  d20+5=16 ;
Friday March 13th, 2015 9:53:34 AM

Barratore watches as the magical darkness pushes its way into the shack and braces himself. His adrenaline begins pumping and his bows out his legs to a more stable stance. A chill runs through his body and mind, but he closes his eyes and pushes his focus to what may be coming. Centering himself on the sound heading at him, at his clan and city, from the darkness beyond the door way. Not knowing where anyone is suddenly, Barratore calls out to where he last saw some of the crew.
"Gerox, Peza, and Edson, make your way back behind me and Brom.

Will save 16

John C - Co-DM Rum  d20+13=18 ; d20+8=10 ; d20+6=14 ; d20+3=19 ; d20+16=28 ; d4=2 ;
Friday March 13th, 2015 8:04:32 PM

Had to make some saves for people....
Tuesday, made his save, and took 1/2 damage , total 11 points
Gerox, failed his save and took 22 damage and is sickened for 2 rounds.
Brom failed his save, took 22 damage and is sickened for 2 rounds as well.
Edson, made his save, and took half damage, total 11 points.

Barratore calls for everyone to get behind him.
Gerox casts dancing lights, which get swallowed up by the unnatural darkness.
Peza, Gerox and Brom get sick....
Tuesday tries again to get a reply from Barratore's extra shadow without a reply.

The deep chittering continues, then there's a scream after a shout from outside. "What the heck is this blackness, Who's ther.... Aaarrgghhhhhhhhhh....." then there is a splooshing sound like two pieces of bloody meat hitting the wooden deck that passes as walkways around here.
Brom, is the furthest outside the door, he gets hit with some sort of web like substance.... Escape Artist DC26 or Strength Check DC26 to get out of them, until then, he is entangled and has 2 negative levels.

Everyone else is inside the shack, Barratore will have to squeeze to exit. The area outside the door frame and beyond to a unknown distance is Darkness of some sort. It sounds like some civilian just got killed and Brom is trapped in some sort of magical evil webbing that is causing him to lose levels.

Map

Reminder, I will be posting early on Monday, so enjoy the weekend and post your actions.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67 
Sunday March 15th, 2015 1:00:09 AM

(OCC). Sorry guys, was on a business trip which was a lot more time consuming than I thought it would be. I am back

Gerox uses his gnomish ability and casts a dancing light spell to pierce the gloom.

DM John You already tried that, you might want to try something else.

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 106/106Character Sheet 
Sunday March 15th, 2015 1:39:00 PM

OOC How far can we see in the supernatural darkness? I am under the impression it is not more than 5' if that?

DM John : 5' is max view range, it is a inky blackness. I'd say less than that, but 5' is minimum

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 50/57, light cast on headband (90 mins) (SUB Rich P)  2d6=4 ; d20+16=19 ; d20+30=34 ;
Sunday March 15th, 2015 5:33:33 PM

The spell washes over the area and all are caught in its grip. Tuesday doesn't recognize the effect, but there is something evil about it he cannot put his finger on. He channels his divine energy to aid all those affected by the spell (heal 4 points to all...figures)

Spellcraft DC 19, Perception DC 34

Channels/day left 6/7

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

DM John, Always roll your heals as individual dice, all 1's while rolling heals are re-rollable, so if that was a 1 and a 3, you could reroll the 1 for example. just a reminder

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 98/114 (134/134 Raged); DR 2/- (DR 4/- Raged)  d20+13=19 ; d20+9=16 ;
Sunday March 15th, 2015 5:40:39 PM



Brom is trapped in some sort of webbing. "What the heck is this stuff? Not gonna be stopped by this crap." Brom lets his rage take hold and then pulls and rips but is unable to pull himself free (Str DC 16)

Rage: 1

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 114/114 (134/134 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 99/106Character Sheet  d20+17=27 ; d20+12=16 ; 2d8+14=27 ; 2d8+14=26 ;
Sunday March 15th, 2015 9:48:26 PM

Brom's yell gets Barratore going, the others were still in the way. Barratore steps forward around Gerox and widens the doorway. "Helps Coming Brom!"

move to I/J-15/16
Power Attack wall section J14 Hit AC 27/16 Dmg 27/26

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 67/67  d20+13=24 ;
Sunday March 15th, 2015 11:18:18 PM

Gerox says to the others, "I am going to turn into a bat and see if I can see anything better. Don't confuse me with the enemy!

Gerox turns uses Beast Shape 3 to turn himself into a dire bat. He will then use his blindsense abilty to see if he can see or sense anything (rolled normal perception roll. Not sure of modifiers. rolled a 24

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 14/52  d20+3=16 ;
Monday March 16th, 2015 10:16:07 AM

Edson moves away from the doorway and into the building.

"Anyone know what this is? I've heard of darkness spells, but I think there is something in it this time."

John C - Co-DM Rum  15d6=66 ; d20+16=19 ; d4=4 ;
Monday March 16th, 2015 2:08:39 PM

Tuesday channels positive energy and everyone heals a little (4hp)
Brom tries to break free of the webbing, but is unsuccessful.
Barratore yells out help is coming and breaks a larger opening in the shacks wall, ending up just outside in the dark.
Gerox shifts into a Dire Bat and looks for anything outside.
Edson steps back into the building asking if anyone knows what the darkness is.

---------------------------------------------------------------

Gerox can sort tell where the walls across the elevated decking are located and there are two huge moving shapes, and the deep chittering sounds are coming from them.
The southern shape stops chittering and suddenly emits a cone of cold at the shack. Everyone is in the area of effect. Everyone takes 66 damage ,Reflex save DC 19 for half.
The northern shape emits a mass of webs just like those done before, this time though at Barratore, Escape Artist DC 26 or Strength Check DC 26 to get out of them, until then, he is entangled and has 4 negative levels.

Map

The U's are the Huge unknown creatures, the 2 h's are the 2 halfs of the civilian that died last round and are only for reference.


Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 10/94 (30/114 Raged); DR 2/- (DR 4/- Raged)  d20+2=18 ; d20+5=12 ;
Monday March 16th, 2015 4:06:46 PM


(Ref DC18) (Str DC 12)

Brom is stuck again and the spell washes over him freezing him to the core. He's hurt and creatures are coming.

"Looks like this might be the end..." He says as he raises his sword and prepares to fight.

Rage 2
Negative levels: 4 (-4 on everything, -20 hp on current and total)

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 10/94 (30/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 30/57, light cast on headband (90 mins) (SUB Rich P)  d20+4=21 ; d8+10=11 ; d8+10=13 ;
Monday March 16th, 2015 4:20:21 PM

Reflex save DC 21

Tuesday is in pain from the cold, but manages to remain conscious. Healing the others was top priority. Tuesday uses the energy from one of his spells (greater command) to channel healing into the group.

Mass CLW: 13 points healed to all

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil, dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4, summon monster 4, sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Peza / Chris / updated CS coming soon Hp 77/42  d20+12=31 ; d20+14=29 ; d20+10=15 ; d8+1=2 ; d6=3 ;
Monday March 16th, 2015 10:34:10 PM

Reflex save d20+12=31 made it takes 33

Shivering from the cold blast .... Peza shakes off the worst of it .... " By Waard what was that ??? i can't see a thing outside ...... " the inky darkness obscures her vision ....

"Barratore get in here , close that door .... we can't fight what we can't see "

Feeling Tuesdays healing magic wash over her [ 13 ]

Snapping a bolt into place on her crossbow .... Peza takes aim straight out the door .... listening for the sounds .... whatever it was outside makes noise .... either walking or sounds .... she waits holding her breath .... letting her hearing hone in on the thing ...... taking a chance she lets fly with a bolt ....

shot into the darkness d20+14=29 damage d8+1=2 d6=3 shock total damage = 5

d20+10=15 perception check



Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 79/106Character Sheet  d20=17 ;
Tuesday March 17th, 2015 8:35:45 AM

A blast of cold tears into him, but Barratore manages to slip sideways and lessen the damage. Reflex 17+7.

The webs coat and hold Barratore fast and he can feel his very life being pulled from him. "We ain't done quite yet friend".

Barratore calls back to Peza, "Hiding in there's not going to help"

Barratore is entangled
Barratore has 4 negative levels

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+6=16 ;
Tuesday March 17th, 2015 9:23:25 AM

Gerox is rocked by the cold and staggers back in bat form in pain and confusion. He then feels the warming embrace of tuesday's healing and edges back from the darkness. He takes off into the air and gains some height moving over to the buildings behind the creatures and if he has the movement, switches back to an elf so he can spell cast.

John C - Co-DM Rum  d20=17 ; d100=24 ;
Tuesday March 17th, 2015 4:43:12 PM

Brom is still struggling against the webbing that binds him and worries that they are losing the fight.
Tuesday channels healing power.
Peza stays inside the shack and takes a shot in the dark with her crossbow.
Barratore avoids some of the cold damage and struggles against the webbing as well.
Gerox, in dire bat shape flies across the small court yard / alley and lands on the roof of the building across the way.
--------------------------------------------------
Gerox, switches to elf from Dire Bat, preparing to cast a spell or three....
Barratore feels his vision shifting like it did when he was where he was before. The Inky blackness around him, seems to become just a deep shadow and huge black and grey spiders seem to appear in the darkness. It's unusual though, because each spider seems to be viewed in double vision, one in black and the other in grey but both are in the same location. He turns his head and the second spider, the one to the south appears just the same way. He feels the tightness in his chest again and the chill of the cold courses through his entire body, it also seems to flow through his weapon. The webbing that binds him seems to dissolve and shred into nothing and fade into the darkness and are gone. He is free of the webbing, but how? Why?

The northern spider see Barratore get free of the webbing and Barratore sees him/it spray another batch of webs at him. Barratore brings up his weapon in a natural reaction and the webs hit his sword and it shreds into nothingness like those that bound him.
The southern spider ignores the snack that's all tied up and tries to bite Peza, Peza gets lucky, the cover she has from being inside the shack Protects her this times, but more of the wall is demolished by the spiders attack.

The U's are now seen by Barratore as huge shadowy spiders, sort of, everyone else, until they either enter the shack or Barratore tells you, they are still unknown.
The small H's are the 2 parts of the man you heard earlier.

Map

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 4/57  d20+13=15 ;
Tuesday March 17th, 2015 5:00:14 PM

Ooc: Lol..

Edson doesn't get out of the way of the blast. He drops to the ground, blackness taking him.

DM John, did you take the group healing as well or no?

Shawn: I never fixed my header.. i have 57, so id be at -9 before the healing.. so id be at 4.

DM John, that's why I asked.

Peza / Chris / updated CS coming soon Hp 77/42  d20+17=31 ; d20+12=14 ; d8+1=4 ; d8+1=2 ; d6=3 ; d6=1 ;
Tuesday March 17th, 2015 10:16:27 PM

Stepping forward to Broms flank ... [5'ft move to 14-j ]

Peza reloads her crossbow .... feeling the presence of the monster of the night ..... as it crumbles the wall of the shack ..... She takes aim at the monster of the night snapping off two bolts

monster bolt d20+17=31 damage d8+1=4 shock damage d6=3 total damage 7
monster bolt d20+12=14 damage d8+1=2 shock damage d6=1 total damage 3 [ most likely missed]

" Wwhatever this thing is .... its right to the left of Brom ....the dang thing is hugh " as Peza shouts out their foes location .....

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 79/106Character Sheet  d20+15=25 ; d20+10=20 ; 2d8+8=18 ; 2d8+8=21 ;
Wednesday March 18th, 2015 10:26:20 AM

Barratore vision clears and and webs fall off. The fighter immediately thinks of Imod, and a small prayer of thanks falls from his lips. "They look like huge spiders, both here and standing elsewhere, like I was before!" He yells out to the others. "Cleric! What are they!"

He then yells to Brom "in front you and to the left! STRIKE!"

Barratore also attacks the creature trying to rally himself with a battle cry, "For Imod and the Starlight clan!"

Hit AC 25/20. DMG 18/21
Barratore has 4 negative levels. -4 attacks,CMB,saves,abilities. -20 HP

DM John: The negative levels were only in effect while entangled by the webbing.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 10/94 (30/114 Raged); DR 2/- (DR 4/- Raged)  d20+19=39 ; d100=16 ; d20+19=22 ; d20+14=22 ; d100=65 ; 2d6+14=25 ; 2d6+14=20 ; 2d6+14=21 ;
Wednesday March 18th, 2015 11:23:04 AM


Brom here's Barratore's call and instinctively strikes out as his friend's instructs.

Attack: AC 39 (threat AC 22 to confirm not sure if they can be critically hit or not) (16 for missing if he needs to), damage 25 (damage 45 if can crit), AC 22 (65 for missing) damage 21

Rage 3
Negative levels: 4 (-4 on everything, -20 hp on current and total)

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 10/94 (30/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d8+10=13 ;
Wednesday March 18th, 2015 11:40:50 AM

Tuesday channels his divine power to heal the group. He uses his teleport spell to cast mass CLW.

Heals 13 to all the group.

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil, dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4, summon monster 4, sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum 
Wednesday March 18th, 2015 5:17:56 PM

Edson tries to take some cover.
Peza shoots the huge spider thingy in front of her.
Barratore attacks, one hit lands the second does not.
Brom still entangled attacks, but does not hit critically.
Tuesday casts a group healing again.

--------------------------------------------------------------------

The northern spider thing simply vanishes from even Barratore's improved vision.
The southern looks at Barratore and sees the webbing is gone and tries it's hand at webbing Barratore, and witnesses the same effect as the northern one did last round, the webbing simply dissolves into nothing as it hits Barratore.

Map

Peza / Chris / updated CS coming soon Hp 77/55  d20+17=28 ; d20+12=32 ; d20+12=23 ; d8+1=3 ; d8+1=8 ; d6=2 ; d6=6 ;
Wednesday March 18th, 2015 9:25:13 PM

Peza steps forward [ 5'ft move ] reloading as she shuffles her feet ..... snapping a bolt into place .... firing it at point blank range at the shadowy beast .... she keeps firing ... she wont leave her friends at the mercy of shadowy beast

monster bolt d20+17=28 damage d8+1=3 shock damage d6=8 total = 11
monster bolt d20+12=32 crit hit damage d8+1=8 shock damage d6=2 total = 10
crit roll d20+12=23 missed
total damage = 21

Feeling the healing magic from Tuesday wsh over .... she is glad he joined them ... his skills have sure enifted their group



Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=16 ; d20+9=18 ; d8=4 ; d8=4 ;
Wednesday March 18th, 2015 11:56:33 PM

Again the healing magic fills him. Edson pops up, leaning out the door and firing his bow.
Hit ac 16, 5dmg
Hit ac 18, 5dmg

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 86/106Character Sheet  d20+15=31 ; d20+10=23 ; 2d8+8=15 ; 2d8+8=21 ;
Thursday March 19th, 2015 11:04:28 AM

"The second one has vanished", he calls out to the others as he slashes at the monstrosity in front of him and Brom

Hit AC 31/23. DMG 15/21

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  10d6=41 ; d20+13=33 ;
Thursday March 19th, 2015 5:49:50 PM

Gerox raises his hand and launches a fireball at L9 hoping to just get the spider. 42 points of damage. Refex save of 19 for half damage. He then shifts back to a bat to look for the other spider.

Perception roll natural 20

John C - Co-DM Rum  d20=9 ; d3=3 ; d3=2 ; d20+9=19 ; d20+19=21 ; 2d6+14=18 ;
Thursday March 19th, 2015 7:05:37 PM

Peza steps forward and shoots twice, both hitting, but neither one critically.
Edson double shoots his bow, but misses twice.
Barratore attacks hitting once.
Gerox launches a fireball.

DM rolled attacks for Brom, one hit, one miss.... (18 damage)
--------------------------------------------------------------------

The Norther Spider was unwounded, before it vanished.
The Southern Spider is visibly bleeding, but has yet to be seriously effected by it's wounds. The Spider seemed to avoid most of the fireball, but it did take some of the damage.

The Northern spider is still missing, but the shack is starting to become covered with webbing, it looks like the same as what's binding Brom and what was binding Barratore..
The southern spider spits at Peza, Peza please make a fort save DC 12 or take 3 DEX and 2 Con damage (2 saves in a row or take the damage)

The darkness feels like it's closing in upon the whole party, closing in, yet it's still the same amount only compressed in closer. Maybe it's the effects of the webbing spreading over the shack, maybe it's something else all together.....

Map


Peza / Chris / updated CS coming soon Hp 77/55  d20+9=12 ; d20+9=26 ; d20+17=35 ; d20+17=20 ; d20+12=26 ; d8+1=6 ; d8+1=8 ; d6=5 ; d6=1 ;
Thursday March 19th, 2015 11:13:16 PM

Fort save d20+9=12 fort save d20+9=26

Splattered by the shadowy spiders spitting .... Peza avoids and major harm ..... she keeps up her fusilade of bolts on the dark creature

spider shot d20+17=35 crit hit damage d8=1=6 shock damage d6=5 total = 11
crit roll d20=17=20 missed
spider shot d20+12=26 damage d8+1=8 shock damage d6=1 total = 9
total damage 20

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 86/106Character Sheet  d20+15=25 ; d20+10=12 ; 2d8+8=14 ;
Friday March 20th, 2015 1:37:33 PM

Barratore flinches as the fireball erupts in the area. He strikes at the spider thing.
Hit AC 25/12 Dmg 14

The creature was tough, but more concerning to the fighter was that it was not retaliating against him and Brom. Like it had everything under control and the mighty swings of the duo were not of concern Long battles and fights never bothered him, but being all but ignored was a new thing. Inwardly he asks his new shadow, "Is that you Dread? Do you know what we face?" Distraction gets you killed, the voice of Metascar roars in the back of his mind and Barratore pushes the idle foolishness away

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  4d20+10=60 ; 4d10+10=35 ;
Friday March 20th, 2015 2:30:11 PM

Tuesday reaches over and heals Edson channeling a spell into the healing.

Cure Critical to Edson: Heals Edson for 35 points.

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil, dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4, sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 23/94 (43/114 Raged); DR 2/- (DR 4/- Raged)  d20+19=32 ; d20+14=19 ; 2d6+14=22 ;
Friday March 20th, 2015 2:32:56 PM


Brom strikes out at the creature.

Attack: AC 32, damage 22

Rage 4
Negative levels: 4 (-4 on everything, -20 hp on current and total)

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 10/94 (30/114 Raged); DR 2/- (DR 4/- Raged)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=20 ; d20+9=22 ; d8+1=3 ; d8+1=8 ;
Friday March 20th, 2015 8:09:28 PM

Two more arrows fire from Edson's bow at the Northern Spider. They look more on point then the two he fired previously.

Hit Ac 20, 3 dmg
Hit Ac 22, 8 dmg

John C - Co-DM Rum  d20=6 ;
Friday March 20th, 2015 9:18:27 PM

Peza resists the first part of the spit and responds with a pair of arrows that both hit.
Barratore becomes worried about the spider ignoring his attacks, so worried that he misses. (Spider AC 26 figured out)
Tuesday cast a spell and heals Edson a fair amount.
Brom strikes the spider and hits it fairly hard.
Edson shoots twice but misses both.

--------------------------------------------------------
More webbing builds up on the shack, and the darkness continues to press in on the party, from off in the distance those outside or in the doorway hear, "BART!! Has anyone seem Bart?" Is shouted from a ways down the walkway to the north.

Barratore and Brom perception 18 Highlight to display spoiler: { The webbing entangling Brom seems to shy away from Barratore and his blade when he's nearby Brom. It continues to keep Brom entangled though.}

The Norther spider is vanished, but the shack is still getting covered in webbing, in another 2 rounds those inside will become trapped inside, unless they can remove the webbing.
The southern spider turns and bites at Barratore, but misses, but only by an inch or so. The viscous jaws snap shut so close to him, he can feel the cold of it's shadow and also smell something vile linger in the air as it's head pulls away after the miss.

Map

FYI, I'll be posting 2 pm or so on Monday, then usually an hour later each day, giving you players 24-25 hours to post. Fair?

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=25 ; d20+9=14 ; d8+1=9 ;
Sunday March 22nd, 2015 9:38:57 AM

Edson fires again at the southern spider.

Hit Ac 25, 9 dmg

"Gerox, do you have that spell you used before that made the glitter stick to us? If so use it on the creature that disapeared."

Barratore Steelwind (Dan K) AC: 32 (T 14 FF 26), CMD: 31; HP: 86/106Character Sheet  d20+11=21 ;
Sunday March 22nd, 2015 3:41:08 PM

Barratore knows that was close and he just got his shield up. He couldn't afford distractions against this opponent. The fighter moves slightly to his left, (5' step to G/H 11/12) and tries to slide his blade quickly in just to the left of his shield at the creature

Fight Defensively Vital Strike Hit AC 21 Miss AC adjusted in Header to 32

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+13=18 ; d20+7=16 ;
Sunday March 22nd, 2015 7:57:46 PM

Gerox nods and tries to see where the spider is or at least where the webbing is coming from. (perception check 18) He will make his best judgement and cast his spell (don't need it but rolled a 16 to do a touch attack, maybe it will help you decide if I hit the right area.

Glitterdust rains down on the shack area hopefully revealing the spider

Peza / Chris / updated CS coming soon Hp 77/55  d20+17=31 ; d20+12=27 ; d8+1=4 ; d8+1=2 ; d6=5 ; d6=1 ;
Monday March 23rd, 2015 10:41:04 AM

Peza keeps up her fusilade of bolts againist the shadowy spider ..... loading and reloading hetr crossbow with practiced ease .... both bolts find their mark

spider bolt d20+17=31 damage d8+1=4 shock damage d6=5 total damage = 9
spider bolt d20+12=27 damage d8+1=2 shock damage d6=1 total damage = 3
total damage = 12

Hearing the shouting down the street .... Peza replies " stay inside .... giant spiders on th"e loose ...



Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 23/94 (43/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=21 ; d20+19=32 ; d20+14=17 ; 2d6+14=20 ; 2d6+14=19 ;
Monday March 23rd, 2015 12:00:28 PM

Web's 'fraid of Barratore? Makes no sense. Thinks Brom as he watches it happen. So the barbarian turns his attention to the webbing using his sword to cut the strands.

Attack at webbing: AC 32, 17; damage 20, 19

Perception DC 21

Rage 5
Negative levels: 4 (-4 on everything, -20 hp on current and total)

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 23/94 (43/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d20+15=34 ; d20+7=14 ;
Monday March 23rd, 2015 12:08:17 PM

Tuesday moves up behind Barratore (H14). The cleric casts Magic circle vs. Evil touching Barratore as the center of the spell.

Cast defensively (Concentration DC 34); Touch AC 14

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4, sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum 
Monday March 23rd, 2015 1:00:26 PM

Edson fires at the visible spider and misses.
Barratore strikes at the same spider while trying to protect himself, but also misses.
Gerox casts another spell, and the spider appears to Barratore, but is still hidden by the darkness to everyone else.
Peza plants two more bolts into the spider.
Brom tries hacking at the webbing and cuts through some of it, still entangled, reduce level drain to 2.
Tuesday casts Magic Circle Vs Evil centering it's effect on Barratore.

-------------------------------------------------

The spider up close (the U on map) looks quite wounded (more than 50%, close to 75% damaged)

The Shack gets buried in more webbing and starts collapsing in upon itself.
The southern Spider stops attacking and seems to cast a spell, but nothing seems to happen.
Knowledge Spellcraft 18 Highlight to display spoiler: { Summon}

(I plan to post at 2pm again tomorrow, giving 25 hours to post)

Barratore Steelwind (Dan K) AC: 32 (T 14 FF 26), CMD: 31; HP: 86/106Character Sheet  d20+11=29 ; 4d8+8=18 ;
Monday March 23rd, 2015 4:42:27 PM

Barratore continues his defensive tactics against the Huge foe. The Fighter shifts to his left again (5' step to G/H 10/11) and strikes

Fight Defensively Vital Strike Hit AC 29 DMG 18 AC adjusted in Header to 32

Negative levels: 4 (-4 on everything, -20 hp on current and total)
Magic Circle vs Evil 10'

DM onlyHighlight to display spoiler: {my first post vanished along with the rolls which is really weird. anyway I adjusted my hit and dmg back to what i remembered them being}

DMJohn: no problem, and you are not effected by neg levels, you are not entangled by webs.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=32 ; d20+9=10 ; d8+1=8 ; d20+21=38 ;
Monday March 23rd, 2015 8:33:06 PM

Edson fires two more arrows at the visible spider.

Hit ac 32, 8 dmg

Once, the house starts to fall apart, Edson leaps for the doorway to get away from the collapsing roof.
Acrobatics 38

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  5d4+5=22 ;
Tuesday March 24th, 2015 12:15:50 AM

Gerox casts a magic missile spell at the spider he can see doing 22 points of damage

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d20+30=33 ;
Tuesday March 24th, 2015 12:13:09 PM

Tuesday will move out of the collapsing shack behind Barratore (don't know where that'll put him.)

Perception DC 33

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4, sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 33/94 (53/114 Raged); DR 2/- (DR 4/- Raged)  d20+21=40 ; d20+16=30 ; 2d20+14=38 ; 2d6+14=22 ; 2d6+14=25 ;
Tuesday March 24th, 2015 12:29:17 PM



Brom continues to cut the sticky strands that hold him.

AC 40, 30; damage 22, 25

Rage 6
Negative levels: 2 (-2 on everything, -10 hp on current and total)

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 33/94 (53/114 Raged); DR 2/- (DR 4/- Raged)

John C - Co-DM Rum  d20+17=30 ; d20+12=21 ; d8+1=4 ; d6=2 ; d20=10 ;
Tuesday March 24th, 2015 2:52:17 PM

Barratore strikes the spider while fighting on the defensive.
Edson fires twice, hitting once.
Gerox fires a stream of magic missiles at the spider.
Tuesday gets out of the collapsing shack.
Brom cuts the remaining webs off himself, freeing himself of the entangle and the negative levels.
*Peza shoots hitting once, missing the second. (DM action)

-------------------------------------------------------

Northern spider continues to web the shack, bringing it to a pile of sticky webbing, trapping Edson inside. (Acrobatics or escape artist skill roll 28 to avoid getting trapped)
Southern spider strikes at Barratore, again barely missing him, this time even closer than the previous strike.
The Southern spiders status extremely wounded, but not breaking off it's attacks.

Map

Barratore Steelwind (Dan K) AC: 29 (T 14 FF 26), CMD: 31; HP: 86/106Character Sheet  d20+19=37 ; d20+14=22 ; 2d8+8=12 ;
Tuesday March 24th, 2015 6:13:58 PM

Barratore steps to his left again (5' step to G/H 9/10) and tries to finish the creature off. Dipping his shield and attacking furiously. The first strike hits, but the follow up slash attack skips off the creatures armor

Attack Hit AC 37 Dmg 12

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=19 ; d20+9=18 ;
Tuesday March 24th, 2015 9:56:29 PM

Ooc: Stated last round Edson was trying to escape and rolled 38 for acrobatics.

If Edson got out then he fires again twice, missing both times.



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  5d4+5=20 ;
Tuesday March 24th, 2015 10:07:47 PM

If Barratore finishes his, Gerox will direct a magic missile at the other spider spinning his web, otherwise try and finish Barratore's spider off doing 20 points of damage

Peza / Chris / updated CS coming soon Hp 77/55  d20+17=31 ; d20+12=17 ; d8+1=7 ; d6=5 ;
Tuesday March 24th, 2015 10:25:21 PM

The rain of bolts continue to fly .... Peza keeps her focus on the nearest shadowry spider ... defending her comrades .....

spider shot d20+7=31 damage d8+1=7 shock damage d6=5 total damage = 11
spider shot d20+12=17 missed

The twilight ranger listens for the voice she heard down the street .... hearing nothing she hopes whoever it was took her advice and hid indoors away from the rampaging spiders

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 43/94 (63/114 Raged); DR 2/- (DR 4/- Raged)  d20+23=42 ; d20+17=37 ; 2d6+23=32 ; 2d6+23=34 ;
Wednesday March 25th, 2015 11:35:03 AM

Free of the webbing, Brom can now unleash his power on the opponents. He turns his attention to the creature right on him. His sword penetrates easily the creatures flesh.

Attack (PA): AC 42, 37; damage 32, 34

Rage 7

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 43/94 (63/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d20+30=31 ; d20+16=20 ;
Wednesday March 25th, 2015 1:05:20 PM

OOC: Tuesday healed Edson for 35 a few turns ago.

Not being the combat giant like the two next to him, Tuesday stands his ground and watches the spider in front of him.

Perception DC 31, Spellcraft DC 20

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4, sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum  d20=16 ; 4d8+16=33 ; 4d6=22 ; d4=3 ; 2d6=4 ;
Wednesday March 25th, 2015 2:18:03 PM

Barratore attacks and hits the spider creature.
Edson fires and misses the spider (sorry I missed roll)
Gerox directs his magic missile to the north, because the south looks almost dead, counting on his friends to finish it off.
Peza puts another pair bolts into the spider, it is barely standing at the end of those bolts.
Brom finally free of the webbing, strikes the spider, splitting the head through the middle of it's eyes.
Tuesday watches as the spider to the south collapses, dead.

------------------------------------------------------
The Building collapses in on itself with the crushing power of the webs. (X'S ARE RUBBLE)

The North spider, sees Barratore step up and attack it's brother, and strikes out, hitting him.
Damage 33 from the bite, 22 additional from the frost effect of the bite. He is also poisoned by the viscous freezing goo that is sticking to Barratore's skin, that also is dripping from the spiders maw. Taking 3 charisma damage and 4 more cold damage. The Fort DC is 23. (you take the damage but are trying for a cure)

Map

Barratore Steelwind (Dan K) AC: 32 (T 14 FF 26), CMD: 31; HP: 47/106Character Sheet  d20+11=28 ; d20+15=23 ;
Wednesday March 25th, 2015 5:11:39 PM

The spiders bite is even more deadly than the fighter imagined. The wrenching pain and soul crushing cold were nearly unbearable. Barratore says a small prayer of thanks to Imod that the thing hadn't attacked any of the others, for none would have likely survived the ordeal.

Barratore knows he needs to be far more cautious and shifts back to a more defensive stance. he advances and strikes back at the monstrosity
(5' Move to F/G - 9/10)
Fighting Defensively Precise Strike Hit AC 23 miss

Fort Save 28 Success

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Wednesday March 25th, 2015 9:02:14 PM

Gerox in frustration roars his rage at his friends pain and decides to see if he can help them. He reaches down and casts haste on all him can centered on Barratore

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=28 ; d20+9=27 ; d8+1=7 ; d8+1=6 ;
Wednesday March 25th, 2015 9:42:28 PM

Edson thanks any go that will listen for letting him get out of the shack.

He aims for the remaining spider and releases twice, confident they both will strike home.

Hit ac 28, 7 dmg
Hit ac 27, 6 dmg

Peza / Chris / updated CS coming soon Hp 77/55 hasted  d20+18=19 ; d20+13=26 ; d20+18=31 ; d8+1=3 ; d8+1=6 ; d6=1 ; d6=2 ;
Wednesday March 25th, 2015 10:07:45 PM

Stepping away from the shack that is crumbling behind her ,....[5' move to H-13] ... Peza keeps up her barrage of bolts ..... Gerox's magic infuses her .... quickining her movements ....

shadow spider shot d20+18=19 missed
shadow spider shot d20=13=26 damage d8=1=3 shock damage d6=1 total damage 4
shadow spider shot hasted d20=18=31 damage d8+1=6 shock damage d6=2 total damage 8
total damage = 12



Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d8+10=11 ; d8+10=11 ; d8+10=13 ; d8=3 ; d8=7 ; d8=8 ;
Thursday March 26th, 2015 11:50:36 AM

Tuesday sees Barratore take a nasty hit and comes to the minotaur's aid. The cleric moves to I11 by backing away from the spider before moving to assist Barratore.

Using Summon 4 to cast CCW on Barratore (heals 31) (ooc: I guess we re-roll 1's for healing, die roller gave me two in a row...typical)

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum  d20=16 ;
Thursday March 26th, 2015 3:19:56 PM

Barratore steps up, swings but misses.
Gerox casts Haste on the group.
Edson shoots and hits, doing very light damage.
Peza shoots, doing very light damage.
Tuesday casts another healing spell on Barratore.
Brom....

--------------------------------------------

The northern spider casts a spell (DC 21 spellcraft Highlight to display spoiler: { Greater Dispel Magic}) and then vanishes as the Glitterdust spell abruptly ends.
Only Barratore can see the spider, due to the oppressing darkness that still exists blanketing the entire area.

The voices calling for Bart are maybe 100 feet away and closing in on the area of darkness and the fight.

Map

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 43/94 (63/114 Raged); DR 2/- (DR 4/- Raged)  d20+12=16 ; d20+12=17 ; d20+25=40 ; 2d6+26=30 ; d20+13=18 ;
Thursday March 26th, 2015 3:48:26 PM

Brom moves up beside Barratore, F11.

- If he can see the spider at that point, Brom will move into attack, E10 (using Acrobatics DC16, hero point DC17). He attacks (using hero point for an extra action)

Attack (PA, SA): AC 40, damage (PB) 30

Perception DC 18

Rage 8
Rage powers used: surprise accuracy, powerful blow

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 43/94 (63/114 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 32 (T 14 FF 26), CMD: 31; HP: 78/106Character Sheet  d20+15=18 ;
Thursday March 26th, 2015 8:52:38 PM

The healing magic of Tuesday surges through Barratore and revitalizes the fight in him. Barratore keeps his shield up and steps left and forward to keep centered on the spider and close to tighter quarters. Barratore's sword can't get through

(5' step E/F 8/9)

Fighting defensively. Precise strike. Hit AC 18 miss

Peza / Chris / updated CS coming soon Hp 77/55 hasted  d20+18=21 ; d20+13=17 ; d20+18=23 ;
Thursday March 26th, 2015 9:07:07 PM

" Beware ..... their is danger in the darkness ...... beware the giant spiders " shouts Peza down the street

Stepping a little closer to her target [5'ft move to 13-G] her crossbow fires relentlessly ...

d20+18=21 missed
d20+13=17 missed
d20+18=23 missed
ack !!!



Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=29 ; d20+9=17 ; d8+1=9 ;
Thursday March 26th, 2015 9:17:02 PM

Not knowing were the creature is, or if it moved Edson fires twice into the spot it last was.

Hit Ac 29, 9 dmg
Misses second one

John C - Co-DM Rum  d20=11 ; d100=7 ; 4d8+16=22 ; 4d6=10 ; d4=4 ; 2d6=4 ; 2d6=8 ; d4=2 ;
Friday March 27th, 2015 9:17:55 PM

(Barratore I need another DC 23 Fort save for the poison, if you fail roll a second save as well but take 2 more Charisma and 8 cold damage.

Brom is unable to see the spider, even Dark Vision can not see through this supernaturally dark zone. He strikes at the spider, but misses because of the darkness. (40% chance to miss due to the darkness, I rolled it, got a 7)
Barratore misses after he steps closer.
Peza yells out a warning to the civilians.
Edson misses the target.

-----------------------------------------

The remaining spider attacks Brom, new the new threat, it hits.

Brom gets hit for 22 damage and 10 cold damage from the bite, 4 Chr and 4 damage from the Poison. (will need 2 consecutive DC 23 Fort saves to stop the poison)

In the distance you hear a reply, "Giant Spiders? Call out the City Guard, be quick about it." Someone can be heard running off yelling for the Guard.


Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 70/106Character Sheet  d20+11=17 ; d20+15=20 ; d20+15=23 ; d20+10=17 ;
Saturday March 28th, 2015 11:37:01 AM

The Poison is still at work in Barratore. (Fort 17).

His mind and soul call out to him. Lie Down. this is too hard. Rest. The temptation to listen and give in is almost more than his fighting spirit can ignore. The Minotaur fighter keeps his defensive attack against the spider, but now fueled by Gerox's magic, he slashes three consecutive times at it.

Fighting Defensive Hit AC 20/23/17

The gods of Testing reach out and blur his vision with pain. The great blade never comes close to its mark.

Haste
Circle Protection from Evil
Cha Dmg 5

Peza / Chris / updated CS coming soon Hp 77/55 hasted  d20+18=38 ; d20+18=34 ; d20+13=24 ; d20+18=31 ; d8+1=4 ; d8+1=4 ; d8+1=5 ; d6=1 ; d6=4 ; d6=2 ;
Sunday March 29th, 2015 9:27:20 PM

Groaning in dissapointment at her missed shots .... Peza takes more carful aim ..... holding her breath right before she fires to steady her aim .....

spider shot d20+18=38 crit hit damage d8+1=4 shock damage d6=1 total damage = 5
crit roll d20+18=34 arg just missed by 1
spider shot d20+13=24 damage d8+1=4 shock damage d6=4 total damage = 4
hasted shot d20+18=31 damage d8+1=5 shock damage d6=2 total damage = 7

A slight look of satisfaction creases her face ..... " yeah "

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 43/94 (63/114 Raged); DR 2/- (DR 4/- Raged)  d20+12=22 ; d20+22=42 ; d100=61 ; d20+17=28 ; d100=9 ; 2d6+23=28 ; 2d6+23=33 ; d20+22=23 ;
Sunday March 29th, 2015 10:01:52 PM

Fort Save DC 22; -4 Chr

Brom takes the bit and the feels to cold from the creatures bite, he also can feel the creatures venom begin to slow his mind. He can feel his thoughts begin to fade inward. Soon, he will be lost in his own mind.

The barbarian, lost in anger and losing his mind strikes out at the source of his rage, the spider.

Attack (PA): AC 42 (61%), damage 28; AC 28 (9%), damage 33

Rage 9
Rage powers used: surprise accuracy, powerful blow

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 11/94 (31/114 Raged); DR 2/- (DR 4/- Raged)

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 11/94 (31/114 Raged); DR 2/- (DR 4/- Raged) 
Sunday March 29th, 2015 10:02:52 PM

Adjusting header

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d20+15=33 ; d8=8 ; d8=2 ; d8=3 ; d8=5 ;
Sunday March 29th, 2015 10:48:05 PM

Tuesday is unsure how to help the situation. He seems only to be able to continue to heal the fighters, but now there seems to be more happening then he was prepared for. In any case, Brom seems to be in the worst shape of the bunch so he moves to assist the barbarian.

Using a summoning spell the cleric cast CCW (casting defensively DC 33) on the barbarian, moving to F11 to heal him.

Healing Brom for 28 points.

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon,(open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4 (c), sending,(open slot), sending (c)
5: Breath of life, greater command (c),(open slot), teleport (c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=19 ; d20+9=29 ;
Sunday March 29th, 2015 11:50:53 PM

"Can anyone find this thing" Edson yells. as he fires again. He watches as both arrows miss completely.

John C - Co-DM Rum  d20=18 ; d20=7 ; d4=1 ;
Monday March 30th, 2015 3:18:08 PM

Barratore begins to feel the battle effects, he swings away at the spider creature but misses.
Peza takes shots at the spider, hitting it multiple times.
Brom strikes the spider.
Tuesday heals Brom.
Edson shouts out that he needs help targeting the spider.
Gerox casts another Glitterdust, marking the area of the spider. (DM action)

-----------------------------------------

The spider is wounded (health level 50-60%)
The Spider creature having been glittered again turns and sprays webbing at Gerox.
Gerox is entangled and suffers 1 negative level while entangled.

Map

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 70/106Character Sheet  d20+15=19 ; d20+15=28 ; d20+10=20 ; 2d8+8=15 ; d20+11=20 ;
Monday March 30th, 2015 9:12:01 PM

I need to know Barratore's Cha damage.

Barratore presses the attack through the soul robbing cold infecting his mind. He hardly registers the weapon in his hand any longer, but the blade slices into the spider once

Fighting Defensive Hit AC 19/28/20 Dmg 15

Fort 20 fail

Haste 2
Circle Protection from Evil
Cha Dmg 5

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Monday March 30th, 2015 9:41:46 PM

Gerox still has the beast form on. He will try and shrink down into a small bird and if possible escape the webs.

Peza / Chris / updated CS coming soon Hp 77/55 hasted  d20+18=33 ; d20+13=19 ; d20+18=28 ; d8+1=6 ; d8+1=8 ; d6=3 ; d6=5 ;
Monday March 30th, 2015 9:42:55 PM

Stepping forward [5'ft move to G 12] as she reloads ..... her firing is relentless ....

spider shot d20+18=33 damage d8+1=6 shock damage d6=3 total damage 9
spider shot d20+13=19 ack missed
hasted shot d20+18=28 damage d8+1=8 shock damage d6=5 total damage 13
total damage 22

" i hate spiders " grumbles the ranger

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=17 ; d20+9=26 ; d20+14=28 ; d8+1=3 ;
Monday March 30th, 2015 10:11:55 PM

"There your are my arachnid friend" Edson says as he fires. The haste spell benefitting him to fire another shot.

Miss ac 17
Miss ac 26
Hit ac 28?, 3 dmg

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 11/94 (31/114 Raged); DR 2/- (DR 4/- Raged) 
Tuesday March 31st, 2015 9:44:32 AM

ooc: waiting on poison damage to see if Brom is still conscious.

John C - Co-DM Rum 
Tuesday March 31st, 2015 11:44:22 AM

The poison is once tick an hour, not every round, so you get the initial dose immediately during the combat.

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P) 
Tuesday March 31st, 2015 12:05:19 PM

ooc: forgot to change the header for above post. can someone remove the previous post.

d20+30=42 ; d20+9=25 ; d20+12=27 ; d6+3=7 ;

Tuesday is not sure how to help with the situation. He decides to send a little offense toward the creature.

Casts spiritual weapon: Heavy Pick AC 27, damage 7

Perception DC42, Healing DC25

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration, hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 39/94 (59/114 Raged); DR 2/- (DR 4/-  d20+22=27 ; d20+22=28 ; d20+17=22 ; d100=41 ; d100=40 ; d100=35 ; 2d6+23=32 ; 2d6+23=32 ; 2d6+23=28 ;
Tuesday March 31st, 2015 12:09:41 PM

Brom continues to attack the spider creature.

Attack (PA): AC 28 (41%), damage 32; AC 29 (40%), damage 32; AC 23 (35%), damage 28

Rage 10
Rage powers used: surprise accuracy, powerful blow

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 39/94 (59/114 Raged); DR 2/- (DR 4/- Raged)

John C - Co-DM Rum 
Tuesday March 31st, 2015 1:48:12 PM

Barratore hits the spider once with his quickened attacks.
Gerox tries to escape by becoming even tinier. (make a Escape DC 15) The webbing constricts as he becomes smaller.
Peza sticks the spider twice.
Edson hits once.
Tuesdays mystical weapon, misses.
Brom attacks with quickened attacks, hitting twice.

--------------------------------

The spider shudders and drops dead, the unnatural darkness vanishes with it's demise. The corpses of both spiders begin to fade, first changing from black to a dark gray, then to a light gray.
On closer look they aren't changing color, just fading from reality, in less than a minute, they simply fade to nothingness and are gone. Only the web covered wreckage of the shack and the webs holding Gerox are still in existence.
The body of the citizen is in two parts and in the distance you can still hear people calling for the city guard. You expect them to arrive in just a couple minutes.

Some of you are still poisoned, requiring a save once per hour.

OOC: Passing reins back to my Partner.

Map

Brom, I believe that you took 2 charisma damage from the bite. Barratore I think you took 3.

Peza / Chris / updated CS coming soon Hp 77/55 hasted 
Tuesday March 31st, 2015 9:13:02 PM

"Whoa ..... i wonder if this has to do with whoever is behind the sacifices .... that unholy one "

" these spiders might have come from another plane .... very strange and intresting "

Peza turns to help her friends .....

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 70/106Character Sheet 
Tuesday March 31st, 2015 10:23:57 PM

Barratore looks about to see if he can see any others. It was apparent that the others were having a harder time with the darkness than he was. After a quick scan he moves to cut Gerox free from the webs still looking to the cleric and Gerox to supply information on what those things were.

Barratore confesses to the others that he could see in the magical darkness, though he does not have a reason as to why.

Cha DMG 3. I misunderstood originally. Yay for us

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday April 1st, 2015 12:23:28 AM

" That was odd" Edson says as he moves forward putting his weapons away. "My eyes couldn't even see through that darkness."

He heads back to the others to make sure they are all right and no one is hurt.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 39/94 (59/114 Raged); DR 2/- (DR 4/-  d20+12=26 ;
Wednesday April 1st, 2015 12:29:13 PM

[Fort save DC 26]

The last spider is dead and the darkness has lifted, but Brom's mind is still cloudy. He lowers his sword and the fatigue comes over him. He stands there, his mind close to collapse.

Charisma Damage: 4
Fatigued: 2 minutes

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 39/94 (59/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 43/57, light cast on headband (90 mins) (SUB Rich P)  d4=3 ; d20+30=43 ;
Wednesday April 1st, 2015 1:11:54 PM

"You could see because you touched the item in the shack. It probably gave you that ability." He says.

The battle seems to have ended. What now? Tuesday looks over the others to determine wounds. He knows Brom and Barratore took bite wounds from the spider. Tuesday casts a Lesser Restoration spell on Barratore removing 3 points of ability damage and the fatigue.

Perception DC 43

Cleric spells:

Channels used: 1 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 39/94 (59/114 Raged); DR 2/- (DR 4/- Raged)  d4=4 ;
Wednesday April 1st, 2015 1:14:03 PM

ooc: forgot to add this.

Brom removes a small vial from his pack and drinks it, a lesser restoration potion. Drinking it down removes the cloudiness from his mind.

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 39/94 (59/114 Raged); DR 2/- (DR 4/- Raged)

Peza / Chris / updated CS coming soon Hp 77/55 hasted 
Wednesday April 1st, 2015 8:11:14 PM

peeking in

Do You See What I See


Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 70/106Character Sheet 
Wednesday April 1st, 2015 11:21:04 PM

Barratore thanksTuesday, though the name of the cleric still eludes him and so it comes out simply as "Thanks" He looks over at Brom and gives the man a toothy grin, "Gargul looses again Brom"

"What now Peza? Wait for the watch to let them know they are horribly out classed or go wake some important people?"

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Wednesday April 1st, 2015 11:49:44 PM

Gerox struggles in the web, and the turns into a fire elemental and burns his way out. Once free he will resume his normal form and jump off the roof. He activates his ring of feather falling and lands lightly on his feet. He will join up with his comrades and say, " where did those things come from?"

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Thursday April 2nd, 2015 12:29:02 AM

Edson picks up any loose arrows he can find. Times are tough...

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 49/57, light cast on headband (90 mins) (SUB Rich P) 
Thursday April 2nd, 2015 10:31:20 AM

ooc: can someone delete above post. I keep forgetting to change the header when I post.

"You're welcome, my friend, but your thanks are unnecessary. It's a equitable trade of services. You're the front line, along with our friend Brom, and I keep you two apart of the land of the living. Seems like a good deal to me." Says the merchant priest in his trader vernacular.

"I am not sure." Tuesday volunteers in response to Gerox's question. "I seems they were some sort of spider-like creature. But they cast a powerful cold spell, and there webs seemed to draw the life-force of their victims. They may be from the Land of Shadow. That would be my assumption based on what I've seen so far."

"Perhaps, this situation calls for us to withdraw back to our compound to decide our next objective. Also, my spells are inadequate for our situation based on my assumptions."

In the meantime, Tuesday will channel his healing as the group comes together to discuss. Healing all 6 hp

Knowledges: Arcane DC 23, Religion DC 19; Perception DC 46

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged) 
Thursday April 2nd, 2015 10:41:10 AM

"Guess so." He says giving the minotaur a light slap on the back. "Been stab, slashed, burned... when my mind was...can't put into words...it was the worst feeling..."

"Let's see if there's injured around here first. Then, we gotta prepare and see if we can get some divine direction." He says looking at Tuesday.

Rage used: 10/24 rds

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged)

Peza / Chris / updated CS coming soon Hp 77/55 hasted 
Thursday April 2nd, 2015 9:40:36 PM

"I'm sure the guard will be here shortly .... we won't have to wait long , we'll explain what we can "

"we'll have them send messages to the local officals also ..... notify the council women .... i'm sure she has plenty of connections ... she should be able to help us with some infomation ...."

"once this is done ... i suggest we get something to eat and get eveyone healed up .... "

"

CoDM James 
Thursday April 2nd, 2015 9:50:14 PM

Sorry for the missed post. My internet was out last night due to the storms. We are still getting 40mph wind, but the internet is up.

----------------------------

Peza watches as the ethereal arachnid fades from reality. Whoa ..... i wonder if this has to do with whoever is behind the sacrifices .... that unholy one. These spiders might have come from another plane .... very strange and interesting " she says as she turns to help her friends .....

Barratore looks about to see if he can see any others and it is apparent that the others are having a harder time with the darkness than he is. After a quick scan he cuts Gerox free from the webs and loks to the others to see what those things were and confesses to the others that he could see in the magical darkness, though he does not have a reason as to why.

Edson moves forward and puts his weapons away. "That was odd. My eyes couldn't even see through that darkness."

Brom -watches as the last spider is dead and the darkness has lifted, but his mind is still cloudy. He lowers his sword and the fatigue comes over him and stands there, his mind close to collapse.

Tuesday tries to put some of the information together and suggests, [b]"You could see because you touched the item in the shack. It probably gave you that ability."
Tuesday then performs triage as he looks over the others wounds, noting both Brom and Barratore took bite wounds from the spider and casting Lesser Restoration on the former as Brom removes a small vial from his pack and drinks it to remove the cloudiness from his mind.

Gerox jumps off the roof and activates his ring of feather falling to land lightly on his feet and asks if anyone knows " where did those things come from?" while Edson picks up any loose arrows he can find. Times are tough...

Tuesday volunteers in response to Gerox's question. "It seems they were some sort of spider-like creature. But they cast a powerful cold spell, and there webs seemed to draw the life-force of their victims. They may be from the Land of Shadow. That would be my assumption based on what I've seen so far...Perhaps, this situation calls for us to withdraw back to our compound to decide our next objective.

Brom agrees. "Guess so." He says giving the minotaur a light slap on the back. "Been stab, slashed, burned... when my mind was...can't put into words...it was the worst feeling... Let's see if there's injured around here first. Then, we gotta prepare and see if we can get some divine direction."

After a while the group turns to Peza. What now? Wait for the watch to let them know they are horribly out classed or go wake some important people?

---------------

As you try to determine your next move Tuesday keeps his eyes open for trouble. Nothing other worldly seems to appear, but the persistent darkness continues to give him a lingering sense of unease, as if something is very wrong with the Wold.

Tuesday continues to think on the matter and is more and more sure that the spider like creatures were from the realm of the Shadowlands and the creatures did in fact appear to be seeking you out. Although he is less certain as to the reason why the idea of life force makes sense to him, but Harper is the only person he can think of that would know enough to speak on the matter with any certainty.
(If you were looking for a specific piece of information, please include that with your roll)

After all your discussions two possible courses of actions appear to unfold. Either to seek out divine guidance and speak to Harper or to get some rest and prepare more spells.

ooc: Please note the phrase being used for the realm of shadows is The Shadowlands. Jerry informed me that the Wikki is mistaken in referring to it as The Realm of Shadows and that it needs ot be changed.

-----------

Congratulations. For defeating the spider like creatures you each gain 7,400XP!


Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=16 ;
Friday April 3rd, 2015 9:47:36 PM

"Anyone else that came across those things are sitting next to Gargul Brom, but we should look anyway." Barratore makes a quick move about the are looking for any survivors.

Barratore can't remember who Harper is but if the others think its a good idea to talk to him why not. Everyone else they initially went to get assistance from were dead. Barratore has nothing to add and waits for the others on this one.

Perception 16

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Monday April 6th, 2015 11:26:55 AM

Gerox grimaces as he moves towards the group. I think we need to rest and recharge. I doubt Harper will even be awake yet. We need to cure our wounds and think on what is happening. We are being attacked personally. Why us?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged) 
Monday April 6th, 2015 1:50:14 PM

"The sacrifice, I'd bet." Brom says responding to Gerox. "Piss off a God, and usually got a target on ya."

"Regroup, I think. When stuff like this happens, we get the call, so make sense information would be sent to League base for when we check in."

Rage used: 10/24 rds

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 49/57, light cast on headband (90 mins) (SUB Rich P) 
Monday April 6th, 2015 3:40:48 PM

Tuesday waits for a consensus on what to do. He already said he thought the group, and he, needed to prepare for possible things. Also, some more information on this God would be helpful. It would at least give them insight on its followers and/or minions.

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Peza / Chris / updated CS coming soon Hp 77/55 hasted 
Monday April 6th, 2015 9:24:48 PM

"Welli think we should regroup and rest first ..... but we can send a messenger to Harper and see when he is available ..... set up ameeting with him for later tonight ....

CoDM James 
Monday April 6th, 2015 11:25:53 PM

Barratore makes a quick move about the are looking for any survivors, but cannot find any. Everyone the group initially went to get assistance from are dead and he is out of cantacts that he can think of.

Gerox grimaces as he moves towards the group and thinks out loud. I think we need to rest and recharge. I doubt Harper will even be awake yet. We need to cure our wounds and think on what is happening. We are being attacked personally. Why us?"

Brom thinks about why the creatures would seem to be targeting them, "The sacrifice, I'd bet. Piss off a God, and usually got a target on ya." He then votes to regroup before doing anything else. "When stuff like this happens, we get the call, so make sense information would be sent to League base for when we check in."

Tuesday waits for a consensus on what to do. He already said he thought the group, and he, needed to prepare for possible things. Also, some more information on this God would be helpful. It would at least give them insight on its followers and/or minions.

Peza too agrees. "Welli think we should regroup and rest first ..... but we can send a messenger to Harper and see when he is available ..... set up ameeting with him for later tonight ....

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

As you discuss your options two city guards men approach. The cursed darkness would be enough to shake most men, and the site of a citizen torn in two does not help to put them at ease. After explaining the situation to them it is clear that they know no more than you do about what is going on and that this is the first they have heard of any attack like the one you described. They quickly agree to send a message to Harper, glad to have something to do and a reason to move quickly away from the grisly seen.

Once the men have left you make your way from the Dread's house back to your rooms in order to rest. The going is slow, with the streets still littered from the past night's activities. He numerous broken bottles on the ground eventually force you to the elevated wooden sidewalks that lead past the various store fronts.

Barratore is surprised by the number of people in the road and on the sidewalk that he has to keep moving around. A couple of them sport wounds and bloody clothes, but they are moving around as if uninjured.

Everyone ecept Barratore perception 15 Highlight to display spoiler: {Barratore is walking funny and appears to be growing paler and harder to focus on.}
Barratore only Highlight to display spoiler: { In the darkness, even with your magical lights, the wold apears dull and awash in gray. Suddenly the wold appears to shift and you find yourself falling through the elevated sidewalk. You crash to the ground (2ft) and roll onto the sidewalk. The torch light suddenly brightens and everything shifts back into focus, yet everything looks different. The streets are crowded, but there are fewer people than there were just seconds ago. Some appear to have vanished.}

Suddenly Barratore appears to trip. You look down and he is gone. Nothing but the wooden sidewalk lies where he should be. After looking around you see the large taur lying impossibly in the street, on the other side of a wooden railing!

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+18=22 ;
Tuesday April 7th, 2015 10:08:28 AM

Edson sees Barratore walking funny. Then his eyes go wide as he crashes to the ground. He runs over and tries helping the huge minotaur up, but his skinny arms are not enough.

"Brom... need your help here" he says to the barbarian.

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 49/57, light cast on headband (90 mins) (SUB Rich P)  d20+30=38 ;
Tuesday April 7th, 2015 3:48:43 PM

Tuesday notices Barratore's change. "You alright?" He says to the minotaur.

Finding Barratore on the street Tuesday wonders what is happening to the minotaur. Tuesday knows he will need to pray on this and hope his God will grace him with answers.

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged) 
Tuesday April 7th, 2015 3:51:51 PM

Brom runs over to Barratore. "Easy man, we'll getcha back to the compound." He says kneeling down over the minotaur. "Find a cart. I can't carry him. I can get him in a cart and pull him back, but we need the cart."

Rage used: 10/24 rds

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged)

Peza / Chris / updated CS coming soon Hp 77/55 hasted 
Tuesday April 7th, 2015 9:54:54 PM

astounded at Barratores sudden disappearence and reappearence .... " by Waard what just happned ?...
I think those spiders had something to do with it .... wasnt Barratore bitten by one of them ?? "

Brom's idea of carrying the big minotaur brings a paqinful chuckle ..... " yeah a cart .... thats our best chance .... good thinking "

The ranger looks about the street for a cart .... hopefully one with a horse but she'll accept anything .... if she spots one she will gladly pay for its services

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+13=28 ;
Tuesday April 7th, 2015 11:00:18 PM

Gerox looks over to his friend with concern on his face. He turns to Tuesday and asks, "Can you pray for cure spells that might rid our friend of this curse. Cure disease? Remove Curse? It looks like he is turning into a shadow creature himself.

Perception check 28

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+10=21 ; d20+5=6 ;
Wednesday April 8th, 2015 8:59:29 AM

Barratore rolls and springs to his feet looking around and pulling his sword. (Acrobatics 21)

Barratore shrugs off the hands trying to get a hold of him and steps away from them. "I'm all right and until I stop breathing you are not pulling me around in any stupid cart!" He bellows as he continues to spin and look about. "The Wold just shifted and people vanished" Barratore adds in a mildly excited tone.

"There were more people on the streets just moments ago. None of you saw them?" With a forced inhale and exhale Barratore plants his feet firmly and does a slow turn to take in his surroundings. His mind is a bit addled though and like many times before in his life, details slip past as he fails to concentrate on what he is doing while thinking about everything else he could be doing

Perception 5

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged) 
Wednesday April 8th, 2015 1:55:09 PM

checking in

CoDM James 
Wednesday April 8th, 2015 7:47:14 PM

ooc: Working on the post. I needed to let Barratore post.

CoDM James 
Wednesday April 8th, 2015 8:41:33 PM

Tuesday notices Barratore's becoming pale. "You alright?" He says to the minotaur.

Edson sees Barratore walking funny and his eyes go wide as he crashes to the ground. He runs over and tries helping the huge minotaur up, but his skinny arms are not enough.

Brom runs over to Barratore. "Easy man, we'll getcha back to the compound." He says kneeling down over the minotaur. "Find a cart. I can't carry him. I can get him in a cart and pull him back, but we need the cart."

Peza stares astounded at Barratores sudden disappearence and reappearence .... " by Waard what just happned ?... I think those spiders had something to do with it .... wasnt Barratore bitten by one of them ?? "

The ranger looks about the street for a cart and spots a horse drawn carriage that can carry the group, although the driver informs you that the going will be slow due to the darkness and cluttered streets.

Gerox looks over to his friend with concern on his face. He turns to Tuesday and asks, "Can you pray for cure spells that might rid our friend of this curse. Cure disease? Remove Curse? It looks like he is turning into a shadow creature himself.

Barratore rolls and springs to his feet looking around and pulling his sword, a feat of considerable grace given his large size. Barratore shrugs off the hands trying to get a hold of him and steps away from them. "I'm all right and until I stop breathing you are not pulling me around in any stupid cart!" He bellows as he continues to spin and look about. "The Wold just shifted and people vanished" Barratore adds in a mildly excited tone. "There were more people on the streets just moments ago. None of you saw them?" With a forced inhale and exhale Barratore plants his feet firmly and does a slow turn to take in his surroundings. His mind is a bit addled though and like many times before in his life, details slip past as he fails to concentrate on what he is doing while thinking about everything else he could be doing.

-- -- -- -- -- -- -- -- -- --

Everyone except Barratore Perception 15 Highlight to display spoiler: {None of you noticed anyone dissapear and you certainly saw no one bloodied or injured.}

Peza speaks to the owner of the carriage and is pleaed to find that the owner is willing let you use the cart free of charge for the services you did in the square by defeating the Tri Bar. As she walks back to the group to tell you the good news Barratore absolutely refuses the ride. Perhaps it is pride or perhaps it is the fear of falling through the carriage, but either way it looks like you will be walking back to your rooms.

The rest of the trip is uneventful, although several of you find yourselves looking over your shoulders for vanishing or bloody people. When you finally arrive back a messenger is waiting for you with a message from Harper.

The guards told me about your encounter, but they were not able to give me many details. Something strange is is going on. Please come by my place so we can talk.
Harper


Peza / Chris / updated CS coming soon Hp 77/55 
Wednesday April 8th, 2015 9:20:42 PM

"That was fortunate timing .... well we should meet up with this Harper ..... if you need sometime to get ready and geared up we will wait .... but we cannot wait to long ,,, this is important .... so get what you need then we'l roll "

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday April 8th, 2015 11:33:58 PM

"Should we lug Barratore there? Or maybe someone fetch Harper and bring him here... "

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Thursday April 9th, 2015 8:37:51 AM

Barratore growls in response to Edson. The extra shadow and the mirror was doing something to him that the others couldn't see. He was seeing two worlds. The world of grey shadows, like the mirror world, and the one everyone lived in. None of his friends could help, or even explain better than his very basic understanding. It was a bit frustrating.
"If the solution to my extra shadow lies with Harper, I'm going." Barratore hands the messenger 20 gold. "Take me to Harper, now"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 45/94 (65/114 Raged); DR 2/- (DR 4/- Raged) 
Thursday April 9th, 2015 7:42:30 PM

Knowing his friend's fierce pride, Brom lets Barratore stand on his own. "Ya fine now?" He says. "Let's get going. You look like crap. Let's get a drink. That'll help ya get yer bearings."

Rage used: 10/24

CoDM James 
Thursday April 9th, 2015 11:31:27 PM

Peza is relieved to see the quick response from Harper. Although some of you feared she might still be asleep, you realize that it is likely closer to noon despite how things look. "That was fortunate timing .... well we should meet up with this Harper ..... if you need sometime to get ready and geared up we will wait .... but we cannot wait to long ,,, this is important .... so get what you need then we'l roll "

Edson Kazil ponders the logistics of the trip out loud. "Should we lug Barratore there? Or maybe someone fetch Harper and bring him here... "

Barratore growls in response to Edson. The large taur is well aware that extra shadow and the mirror are doing something to him that the others can't see. He is seeing two worlds. The world of grey shadows, like the mirror world, and the one everyone lived in. None of his friends could help, or even explain better than his very basic understanding. It was a bit frustrating. "If the solution to my extra shadow lies with Harper, I'm going." Barratore hands the messenger 20 gold. "Take me to Harper, now"

Brom, knowing his friend's fierce pride lets Barratore stand on his own. "Ya fine now?" He says. Then speaking like a true friend he adds, "Let's get going. You look like crap. Let's get a drink. That'll help ya get yer bearings."

-- -- -- -- -- -- -- -- --
As you turn to leave several of you feel the familiar icy pang of the spider's venom coursing through your bodies. Highlight to display spoiler: { 2 saving throws in a row are required to cure it. If you fail I believe it is 3 charisma damage and 4 more cold damage. }

The feeling of the toxin reminds you what might be laying wait for you and of he importance of fixing what ever is going on as soon as possible. When Barratore asks to be led to Harper's the man looks at the gold a second before nodding. I can take you there, but under one condition. You need to see me safely back to my place first. I live just down the road from her...but...there is something about this darkness. I don't want want to walk in it alone, and once back at my place I don't plan to leave again until the sun is up. I am not a coward, but I am no fool either.

ooc: I am graduating tomorrow, you will officially have a DR.DM. I will see if John can post, if not the post might be late or come Saturday.

John C - Co-DM Rum 
Friday April 10th, 2015 10:43:59 PM

Hoping rest will post and I'll post later on during weekend

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Saturday April 11th, 2015 8:43:55 AM

"That's fine Edson says to the man. We will escort you back to your place once our friend is to safety and getting checked out. And that is not being a coward, that is being practical and knowing how to survive."

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+10=23 ; d20+10=27 ; d8=3 ; d8=1 ; d8=5 ; d8=6 ; d20+13=20 ;
Saturday April 11th, 2015 9:46:23 PM

ooc: Congrats, James...or I'm sorry Dr. DM.

[ooc: Fort saves DC 23, DC 27; poison save was DC 23]

Brom manages to shrug off the cold poison. His mind is now free from the purple haze.

Barratore's insistance on seeing Harper pretty much makes the group's decision. "Ok, it's to Harper's." Brom follows the man even though he knows the way - having been there earlier. The barbarian takes out a potion and drinks it on the way, just in case (CSW potion healing 19 points).

"That's right, you don't have ta worry." Brom says to the man.

Perception DC 20

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+11=23 ; d20+11=19 ; d20+11=18 ; d20+11=25 ;
Sunday April 12th, 2015 11:50:10 AM

Barratore readily agrees to see the man to his home safely and then will head to Harpers. The poison still corses through his system, fogging his mind and will.

ooc: Not sure how many saves to throw here. The poison is a 1/hr hit last i knew.
4 rolls Sucess, failure 3 Cha ; failure 3 Cha; Success


Barratore has Cha Dmg 6
DM James You only need to make one save an hour. No damage at this time.

Peza / Chris / updated CS coming soon Hp 77/55 
Sunday April 12th, 2015 8:35:07 PM

Nodding in agreement to the mans request t see him home ffirst ... " yeah there is certainly something strange about this darkness .... "

Peza follows after the amn .... all the while keeping an eye on her friends ... especially those seemingly under the spider shadows touch

CoDM James  d100=36 ; d20=18 ;
Monday April 13th, 2015 6:11:13 PM

Edson agrees to the man's terms. "That's fine. We will escort you back to your place once our friend is to safety and getting checked out.[b] He then assures the man that in times like these his request is that of a practical who knows how to survive."

Edson and the messenger watch as Brom manages to shrug off the cold poison. Barratore's insistence on seeing Harper pretty much makes the group's decision. As the group prepares to head out the barbarian takes out a potion and drinks it, just in case.

Barratore manages to fight off the effects of the poison, for now, and readily agrees to see the man to his home safely.

Peza Nods in agreement to the mans request as well. "Yeah there is certainly something strange about this darkness .... " Peza follows after the man, all the while keeping an eye on her friends, especially those seemingly under the spider shadows touch.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Once the color returns to Brom and Barratores faces the messenger begins to lead the way towards Harper's. The large taur is the first outside, and this time there is no doubt as to whether you should walk or take a carriage. As Barratore tries to hold the door for Brom he once again appears to fade and the door passes right through his hand! Fortunately Brom's cautious attention to his surroundings pays off and he catches the door without missing a beat. Knowing what could result if he fell through the carriage makes walking the default course of action.

As you carefully move through the streets you see a few carts and shops that have chosen to stay open. Candles and Torches have increased in price from a copper to several gold and no one is willing to part with their ever burning torches. In addition to this, the price of food has already begun to climb.

After about fifteen minutes of walking Brom looks up and notices the sign to a local pub. The sign itself is unremarkable, but nine birds sit atop it unmoving. In unison they all appear to look at you before turning to each other and taking off. As if that wasn't unnatural enough they all let out a high pitched cry that in the quite dark of day seems more reminiscent of cats mewling that a birds call, and in an instant their black forms meld into the darkness.

A short while later you find yourselves approaching Harper's. Your guide points to his house saying This is me, and Harper is the last house on your left. He points to a small, but well made house on your left. It is of much higher quality that the Dread's shack, but nothing especially ornate. I can take you up there, if you want, so long as you bring me back down here when you are through.

As you look about Brom finds nothing lurking in the darkness other than the untimely pitch black of night.

Peza / Chris / updated CS coming soon Hp 77/55 
Monday April 13th, 2015 9:42:10 PM

"Thank you for you assistance ..... we'll walk to your door .... then head over to Harpers house .... you ave done us a great favor .... "

Once the man is inside his home .... Peza leads the troupe to Harpers house .... pausing amoment then she knowcks on the door "" Harper are you home ?? we need your help "

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=9 ;
Monday April 13th, 2015 10:15:52 PM

Barratore nods in agreement with Peza. "You have done more than enough. Stay indoors and keep yours safe." Barratore's pace, as it has been, is slower and more cautious. His unsteady gait on uncertain legs is obviously distressing to him. He can't trust his own physicality and for the fighter, that is practically his very being. The taurs eye dart and his head twitches about as he moves, a shaking hand now holds the still drawn sword as he makes his way to Harpers

Barratore does not pause, and barrels into the door. Even as Peza knocks. Barratore tries to open and brak down the door

"HARPER!" Booms the taur, "OPEN UP!"

Perception 9

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Monday April 13th, 2015 10:35:01 PM

(ooc Sorry guys for the missed posts. Life is just crazy right now and I am thinking of talking a walk about. If I can't post this week, I will do so. fingers crossed)

Gerox tags along with the others wondering what he can do to help. He is concerned for his friends but also concerned that they are now target. When Barratore starts bellowing, Gerox winces but says nothing. He understands his large friend is frightened and lashes out when he is.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Monday April 13th, 2015 10:35:25 PM

(ooc Sorry guys for the missed posts. Life is just crazy right now and I am thinking of talking a walk about. If I can't post this week, I will do so. fingers crossed)

Gerox tags along with the others wondering what he can do to help. He is concerned for his friends but also concerned that they are now target. When Barratore starts bellowing, Gerox winces but says nothing. He understands his large friend is frightened and lashes out when he is.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=25 ;
Tuesday April 14th, 2015 12:51:18 PM

"Alright, this stuff is startin' ta weird me out." says the barbarian after seeing the black birds and hearing the gods awful sound they made. Other than his one statement, Brom justs stands watch keeping his eyes outward.

Perception DC 25

Rage used: 10/24 rds

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+19=28 ;
Tuesday April 14th, 2015 1:48:06 PM

Edson uses the unatural darkness to hide as he moves ahead of the group go scout.

Stealth 28

CoDM James 
Tuesday April 14th, 2015 6:29:54 PM

Peza thanks the messenger for his assistance and walks the man to his door as Barratore tells the man to stay indoors and keep yours safe.

As the others move forward Brom stands back and continues to keep an eye out. "Alright, this stuff is startin' ta weird me out." he says after seeing the black birds and hearing the gods awful sound they made.

Once the man is inside his home .... Peza leads the troupe to Harpers house. Barratore's pace, is slower and more cautious. His unsteady gait on uncertain legs is obviously distressing to him.

As she climbs the steps Peza pauses a amoment then she knowcks on the door "" Harper are you home ?? we need your help "

Crash

The sound of splintering wood echoes throug the silent darkness as Barratore runs forward and breaks down the door. "HARPER!" Booms the taur, "OPEN UP!"

Gerox and Edson watch from the street, unsure what they can do to help. Gerox is concerned for his friends, but also concerned that you are now target and Edson puts his roguish skills to use in the unatural darkness as he moves abou the shadows.

-- -- -- -- -- -- -- -- -- -- -- -- -- --

Aye! What be all this now? I gave you all an invitation. There is no reason to be breaking my door down! A second later Harper rounds the corner with a candle in her right hand. Her cheeks are almost as red as her hair, but her words are surprisingly calm for someone who just had her door kicked in.

I'm guessing you must a learned somethin of interest at the Dread's...creepy bugger. Well, I have tea on. Why don't you join me in a glass and catch me up.

Peza / Chris / updated CS coming soon Hp 77/55 
Tuesday April 14th, 2015 9:13:18 PM

Her mouth agape at Barratores brashness in kicking the door open ..... but she says nothing .... when Harper makes an appearance ....

"Sorry about the door .... been a strange night ..... i hope we can talk ....." as rea is offered ,.. " yes thank you .... very kind of you "

Peza follows Barratore inside .... finging a chair and makes herself comfortable

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Tuesday April 14th, 2015 9:54:40 PM

Gerox dashes into the room and tugs on the Harper's robe. "I am sorry about your door but Barratore is a bit crazed now. You would be a bit crazy too if you had an extra shadow! Look!!" Gerox points at Barratore's extra shadow and says, "What do you think of that?"

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Tuesday April 14th, 2015 10:07:55 PM

Barratore snorts at the Harpers appearance and invitation to tea. Her polite and quiet tone simply irritates him more, eliciting a slight growl. Gerox's cut to the chase point of conversation about his extra shadow helps a little. Barratore remains stand and leans into a wall. "Learned of interest? Dread's dead. Interested?" Barratore shifts his head to look more directly at Harper. He proceeds to lay out what he has thus far encountered.

How he grasped the mirror and was pulled to some other grey world where he heard Dread and some creature discussing his death, the master and Dreads lost shadow. Upon returning to the real world, he can now see in the deepest darkness, the demon spiders webs fell off of him and he can see people that no one else seems to be able to.

CoDM James 
Wednesday April 15th, 2015 12:56:42 PM

I must say, that is really quite some story you have there...and I'm afraid you don't understand the half of it... I will tell you what I know and what I have learned about the prophecy you askes about, but you must promise not to reveal this information to anyone, for it involves the secret rites of the Grim. She waits a minute for you all to agree before continuing.

Turning to Gerox and Barratore she says, I suppose we should start with the Dread and his shadow. It might help to make the big guy's vision and the prophecy you had me look up, to make a little more sense...I don't know how much you know about Dreads, Grims, and Spirit Talkers, but I told ya before that they give me he jeebies. Under the best of circumstances, there is something off putting about the way they walk about without their shadows...and knowing how they got that way doesn't make it any easier. One of the rites of passage for a Grim is to travel to the Shadowlands, where the dead go before their judgement, and rend it from their body. They actually split their being and leave part of themselves behind in the land of the dead. This is part of what gives them their unnatural abilities....

But there was something more with Elder Norton. When I first met him he was cold to the touch and smoke emanating from under his robe...like a living fog that seemed to pour out, muttering, whispering, and clawing...and the fait smell of blood seemed to enfold him. Some of these are the effect of the constant teetering on the border of the living and the dead, but only when on missions of great importance does a wispy fog seem to creep from under their cloaks. This is how I knew he was here on a mission of some greater importance than training me.

From what little he revealed, he had been investigating some disturbance in Gullport and followed the "Dead Lights" here to Rum. Unfortunately, he would not tell me what "Dead Lights" are. Perhaps it is something only known to the Grim...

She waits a moment to see if you have any questions before continuing on with her findings on the prophecy and what she can deduce from Barratore's vision.

-- -- -- -- -- -- -- -- --

Knowledge Local / Religion 18: Highlight to display spoiler: {Gullport was on the map of the sea they looked at while sailing to Rum}

Knowledge Local / Religion 23: Highlight to display spoiler: {Gullport hoped to be a resting and restocking point between Rum and the Mainland, however the ultimate settlement of Rum was too far away to make it a practical layover.}

Knowledge Local / Religion 28: Highlight to display spoiler: {Rumors are that there was an occult on the island, but that the members all mysteriously died one day after a sacrifice gone wrong.}

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=29 ;
Wednesday April 15th, 2015 1:43:04 PM

When the group arrives at Harper's, Brom keeps watch. His eyes always looking out the windows and door for trouble. He leaves the thinking stuff to those more capable.

Perception DC 29

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 49/57, light cast on headband (90 mins) (SUB Rich P)  d20+6=26 ; d20+14=29 ;
Wednesday April 15th, 2015 2:06:48 PM

ooc: Knowledge religion DC 26; local DC 29

"Interesting." says Tuesday. He relays what information he knows (basically what's hidden). "Well looks like we have two options at the moment. We book passage to Gullport and try to retrace this Elder's path..." He pauses for a moment as if something came to mind. "...or we could try to pick up the trail here in Rum. We didn't have long at the Elder's home. I say we try and sift through that's left for any notes he might have keep on his investigation." He looks to the others for confirmation or alternatives.

"Also, Barratore I would like you to attempt to pay close attention to your surroundings when you meld into the Land of Shadow. What we are looking for are hints to these dead lights. Also, if some being is attempting to usurp Lord Gargul, the direction these apparitions move may also give us some hint. Watch to see if they are being led or drawn in a particular direction." He says to the understandably disturbed minotaur.

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Peza / Chris / updated CS coming soon Hp 77/55 
Wednesday April 15th, 2015 9:02:15 PM

Listening to Harper explain the strange ongoings ..... one detail catches her attenion ....

"You said that the Grims lose their shadow ..... Barratore has two shadows now .... he looked into a mirror at the Grims shack .... what do you make of that ?"

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday April 15th, 2015 10:06:56 PM

Edson keeps to himself, listening to the story. He wanders around the room, listening and sipping his tea. Gullport, Grimms, deadlights... none of it made any sense to him and was a big blur in his head. He listens, but it goes in one ear and out the other. He keeps an eye on Barratore to make sure he is OK.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+5=24 ;
Wednesday April 15th, 2015 10:32:17 PM

local knowledge 24

Gerox confirms some of what Tuesday remembers as well. "I remember looking at a map and seeing the name of Gullport. Seems like a long way to travel to get a hint. Still it might be necessary in the long run. That cult sound interesting. Wonder if they brought a big nasty into the Wold which is trying to take Gargul's place.

Could it be that the Grim's shadow has latched onto Barratore, trying to get him to finish his mission?"

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Wednesday April 15th, 2015 11:34:03 PM

Barratore's nostrils flare. For him, none of the conversation was appearing that useful. Dead Lights, what in creation are those? he thinks. He glances over at Tuesday as the cleric speaks of Gullport and some occult that disappeared. "Anyone know how the sacrifice went wrong? Right off hand I would say Rum just experienced the same thing. Could it be the cultists who botched it that are on the hunting list as well as us? Maybe we sit this out and the problem of the cultists can sort of take care of itself."

Barratore rolls his head a bit at Tuesday's suggestion of keeping an eye out for the dead lights when he phases to the land of Shadow. "I'll see what I can do." he says dryly, "But really it all looks the same, save some extra people."

He turns his attention back to Harper, "You still ain't really said nothing about this stowaway shadow. You think it is Dread and how in Imod's backside do I get rid of it?"

CoDM James 
Thursday April 16th, 2015 2:21:20 PM

Brom keeps watch, his eyes always looking out the windows and door for trouble as he leaves the thinking stuff to those more capable.

Tuesday relays what information he can recall about Gullport to the group and suggests two, book passage to Gullport or trying to pick up the trail here in Rum.

Peza listens closely and one detail catches her attenion .... "You said that the Grims lose their shadow ..... Barratore has two shadows now .... he looked into a mirror at the Grims shack .... what do you make of that ?"

Edson keeps to himself, listening to the story as he wanders around the room, listening and sipping his tea , but the information goes in one ear and out the other.

Gerox confirms some of what Tuesday remembers as well. "I remember looking at a map and seeing the name of Gullport. Seems like a long way to travel to get a hint. Still it might be necessary in the long run. That cult sound interesting. Wonder if they brought a big nasty into the Wold which is trying to take Gargul's place...Could it be that the Grim's shadow has latched onto Barratore, trying to get him to finish his mission?"

Barratore's nostrils flare. For him, none of the conversation was appearing that useful. "Anyone know how the sacrifice went wrong? Right off hand I would say Rum just experienced the same thing. Could it be the cultists who botched it that are on the hunting list as well as us? He turns his attention back to Harper, "You still ain't really said nothing about this stowaway shadow. You think it is Dread and how in Imod's backside do I get rid of it?"

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Harper listens carefully to the group's questions. Responding to Barratore's question first she begins to explain that that the shadow is a bit out of her realm of knowledge. That sacred knowledge is closely kept by those who specialize in spirit talking and follow the path of the Grim. The exact process is known only to them, and for good reason. Could you imagine the havock a necromancer could reap if he had such abillities? However I will tell you what I do know...

Normally, there are many places that souls go after the flame of life goes out. Under normal circumstances Gimp the Imp will lead the wayward soul to Gargul who will judge the good and the evil alike. One might even be allowed to join the living again, provided that the souls are "taught" and learn the lessons of their former life, and provided they join again with the spark created by the parents of a new child. No soul remains the same after that, as each is joined to the spark from the parents to form a new union. However, a Grim is supposed to nail his shadow down in the Shadowlands, placing him both there and here. That is a special privilege Gargul gives his grims, and I pity any fool who tries to do it without his blessing. Why he would nail his shadow here or to a mirror is beyond me, for now his soul is in the Shadowlands and his shadow is here which is why Barratore seems to be experiencing some of the Grims unnatural abillities. I will see what I can learn about it, but we're kinda moving into uncharted waters. However, if Gerox is right about the shadow being part of the Dread's mission, then trakcking down these "Dead Lights" or putting an end to this infernal darkness might be his only hope.


She then shifts the topic to that of the prophecy. The histores of the Wold have recorded prophecies of the sun failing to rise going back to the time of the first cataclysm. There are several theories behind them of course, but they all tend to agree that it is a dark omen for those ruling the land, indicating the end of a cycle or an age and preceding the rise of another, often brought on by some evil deed or great a great and heroic sacrifice. While a new dawn is often good, the ending of an age is always ominous for those who who are part of it. Once the omen comes the window to change its course is very narrow, it might only be a matter of days.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Thursday April 16th, 2015 9:34:23 PM

Barratore growls and utters a small curse directed at Gargul and Dread. "So I'm stuck with this, this remnant of a dead man until when? Ever?" Barratore grumbles again and clenches a fist, but manages to stop himself before putting it through a wall.

"So we need to finish what Dread started. Put his shadow to rest so to speak. Can we talk to him somehow? If this shadow is part him and allows him to still be partially here, there a spell that will allow us to talk."

Peza / Chris / updated CS coming soon Hp 77/55 
Thursday April 16th, 2015 9:37:50 PM

Her eyes widen " it might only be amatter of days ?? "

" well this unnatural darkness has some dark and evil force behind .... but we don't know much about it .... where else can we research some of those prophecies ?? ..."

" we seem to be in the dark as much as the darkness outside .... how could something this magnitude happen and we not have any inkling of it ?? afterall there must be many sides/ groups vying for different paths of this prophecies to come true for themselves ..... thats many people ... some must be the talkative type "



Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Thursday April 16th, 2015 11:30:14 PM

Edson quietly walks up behind Barratore. He reaches up and puts his hand on the minotaurs shoulder. "Don't worry big guy. We are with you on this. If we need to go fight a god, I got your back. While you have him distracted, I'll steal his crown." the elf says with a smile.

Tuesday Shiner Evan D ~ AC 16/10/16, CMD 6, HP 49/57, light cast on headband (90 mins) (SUB Rich P) 
Thursday April 16th, 2015 11:30:35 PM

Tuesday responds to Barratore's question. "There is a spell that can allow us to speak with the dead. It usually requires a body, but it might work on the shadow. We can give it a try. It'll take me a little time to get the spell ready." He turns to Harper. "Unless you have the spell prepared already."

Tuesday has an open slot that he can use to prepare Speak with Dead. I don't know how long it takes to prepare a spell using an open slot.

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=15 ;
Thursday April 16th, 2015 11:40:30 PM

Brom keeps one ear to the conversation and his eyes trained on things going on outside. "Is that the island were we got attacked by those flying head things? Wonder if that had something ta do with what yur talkin' about."

Perception DC 15

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)


CoDM James 
Friday April 17th, 2015 8:34:57 PM

Barratore growls and utters a small curse directed at Gargul and Dread. "So I'm stuck with this, this remnant of a dead man until when? Ever?" Barratore grumbles again and clenches a fist, but manages to stop himself before putting it through a wall.

Peza's eye grow wide 'it might only be amatter of days ?? " She then discusses various avenues that might lead to more information on the prohpicies.

Edson quietly walks up behind Barratore. He reaches up and puts his hand on the minotaurs shoulder. "Don't worry big guy. We are with you on this. If we need to go fight a god, I got your back. While you have him distracted, I'll steal his crown." the elf says with a smile.

Tuesday responds to Barratore's question. "There is a spell that can allow us to speak with the dead. It usually requires a body, but it might work on the shadow. We can give it a try. It'll take me a little time to get the spell ready." He turns to Harper. "Unless you have the spell prepared already."

Brom keeps one ear to the conversation and his eyes trained on things going on outside. "Is that the island were we got attacked by those flying head things? Wonder if that had something ta do with what yur talkin' about."

-- -- -- -- -- -- -- -- -- -- -- --

Harper listens as you discuss your various plans. When the idea of casting speak with dead comes up she points up that a shadow is not the same as a corpse, and the spell specifically needs both a corpse and a mouth the work. Given the strange circumstances this morning I did prepare that spell, but unless you can find the Dread's body I am afraid it will not do much good today. I am afraid that is all I have been able to learn so far, but I will let you know if I discover anything else on dealing with similar prophecies. Perhaps you can find something more at his house?

ooc: I am out of town for two weeks and will be handing things back to JohnC

John C - Co-DM Rum 
Saturday April 18th, 2015 10:11:26 AM

I would like to post early on Monday, so as to give 24-25 hours between posts to respond.....

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+13=17 ;
Saturday April 18th, 2015 11:29:46 AM

Gerox doesn't have much to add to the conversation. He feels out of his depth. He gets up and leaves Harper's house and scans the street and sky. (Perception check 17) He is looking to see signs of the sun.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Sunday April 19th, 2015 11:11:21 AM

"I'm irritated, not worried Edson." The Minotaur looks down and bears his teeth in a grin, "thank you though".

Barratore watches Gerox exit and turns back to Harper and Peza, "We just came from searching Dread's place and now it's just a pile of scrap wood. There was the mirror, now busted, the piano thing, I played it, searched and now the shack lies in ruins on top of it, there was the cot and that was it." Barratore folds his arms across his chest, "we have no idea what is really going on, no idea on how to stop it, and no means of our own to solve either if those problems apparently. I say we pick a place, make a stand when it hits the fan and make the most of our names for whatever history may follow."

Barratore looks to Brom, "you in?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=15 ;
Sunday April 19th, 2015 12:21:07 PM

"Ya know it, brother. I'm thinkin' the dock area...Salty." He says. "That old coot always knows somethin'. If stuffs happenin' he know somethin'. Ya think it's worth a try?" He says again. Looking to Barratore. "This started at the docks, I say let's finish it there? We can swing by Salty's on the way and see if the salty dog knows anythin'."

Perception DC 15

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+30=38 ;
Sunday April 19th, 2015 12:33:03 PM

"We head back to Dread's home. We barely searched the place before. There might be a cellar underneath. Besides, we don't have many other options at this point...and I don't making a final stand makes good business sense."

DM JCC The Dread's shack was on a raised platform (like a boardwalk), about 10-12 feet in the air, there was no cellar.

Perception DC 38

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Monday April 20th, 2015 8:49:18 AM

All this talk of a final stand has Edson questioning the choices he made in life. He could be sitting next to his brother running the thieves guild but instead is sitting here with some of the best warriors around planning to fight darkness if that was possible.

"It might be the end of us, but I am glad it'll be by you guys.. and lady" he adds looking at peza.

John C - Co-DM Rum 
Monday April 20th, 2015 2:27:04 PM

The group discusses their next moves, one wants to head to the docks and find Salty, another thinks a further search of the Dreads shack might show more results. with the decisions still unmade, they once again seem to feel the darkness pressing in upon them, but it must be their imagination.

Perception rolls everyone, thank you.....

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+18=38 ;
Monday April 20th, 2015 3:41:34 PM

Edson heads to the door when he feels the darkness pressing again, or atleast his imagination telling him the darkness is pressing again. He rubs his shoulder when he walks out, not even realizing it.

Perception 38(Nat, 20)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=23 ;
Monday April 20th, 2015 8:53:03 PM

Barratore looks at Tuesday, to him they had searched the shack. None of the others were chiming in and so he was going with Brom. "Good with me Brom. Let's see if Salty has an inkling and then hit the docks area where they were going kill those kids."

Barratore nods to Harper. "If your god feels like telling you something important, we'll be at the docks." Barratore leaves Harper's place and starts for the docks. The darkness is deeper, maybe it was just the Dread shadow. The fighter had a feeling this was coming to a head soon. He would meet it with steel and blood and maybe die horribly and that was begining to suit him just fine.

Perception 23

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+13=20 ;
Monday April 20th, 2015 10:03:33 PM

Gerox glumly still outside waits as the others join him. He shudders as the darkness presses in. "I don't like the feel of this. It is almost like we are going to be attacked again. I am going to take a look around. Gerox casts a fly spell and moves up into the air to try and get a better look at things. (perception 20)

Peza / Chris / updated CS coming soon Hp 77/55 
Monday April 20th, 2015 10:08:44 PM

"I agrre Barratore ... this whole disaster has just snuck on everyone .... whoever or whatever is behind this is a master of secrets .... the whole of Rum and its leadership has been in the dark as well "

" But with Waards luck we'll figure something out .... we always have ..... "

"Ok see what old salty has to say .... afterwards meet back at the Inn .... i'm going to visit Council women Hellsha ... see what she knows .... " with a look at the others to see if anyone follows .... Peza then makes her way there

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P) 
Tuesday April 21st, 2015 8:07:04 AM

ooc: sorry about missing yesterday. Will post this morning.

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+30=39 ; d20+14=16 ;
Tuesday April 21st, 2015 10:11:19 AM

ooc Perception DC 39; Knowledge Local DC 16

Tuesday doesn't know this Salty, but it seems others know this person. If he is a font of local knowledge, as the others think, he thinks it cannot hurt to see if the man knows anything.

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=32 ;
Tuesday April 21st, 2015 10:15:11 AM

Perception DC 32

Leaving Harper's Brom heads towards the docks with the others. "If Salty doesn't know nuthin', what next?" He says trying to start the conversation before they get there.

Rage used: 10/24

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

John C - Co-DM Rum 
Tuesday April 21st, 2015 1:16:35 PM

Having made a decision, the group leaves Harper's and begins trekking to Salty's, which is down the hill and located right on the waterfront at the Docks.
The group heads down towards the docks, there are a few people out apparently doing those errands that are needed, most people have realized that this night has lasted much longer than 24 hours and are frightened about it.
Most everyone notices that those people who are out, are armed even more than usual, some of them actively carrying the weapons in their hands. They are not conversing with anyone they pass, but eyes flicker trying to keep watch of anyone else out moving around in this darkness.

Everyone except Barratore Highlight to display spoiler: { You have passed maybe 15-20 people and have cover 3/4 of the distance from Harper's to Salty's}

Barratore Only Highlight to display spoiler: { You are beginning to get used to seeing in mostly shades of grey, it has been un-nerving but it's beginning to become normal for you. As you are walking along, you are surprised to notice a few of the 40 or 50 people moving about are unarmed and seemingly uncaring about the darkness.
You almost miss it when a little girl walking towards the group doesn't veer off, but walks towards and then straight through Tuesday as if he wasn't there.....
}

Peza / Chris / updated CS coming soon Hp 77/55 
Tuesday April 21st, 2015 9:04:28 PM

Wwalking quickly towards Salty's place ... notices the fear in peoples eyes ..... " guess eveyone is freaked out about this maddening darkness .... "

" I wonder how long it will last .... i don't think can be that long .... the power to hold this darkness must be staggering .... a hugh drain on whoever or whatever is doing it .... the natural order of things will eventually come back ..... by Waard i hope so "

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Tuesday April 21st, 2015 9:56:44 PM

Gerox floats along about 10' above the group and says, "Lots of folks wearing weapons but I guess that is to be expected. I wonder if Salty is even there?"

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+21=29 ;
Tuesday April 21st, 2015 10:09:54 PM

Barratore blinks hard and shakes his head to adjust himself. Barratore keeps going and then stops suddenly. "I still see extra people they are unarmed and I think they're dead." Barratore moves quickly past Tuesday in the direction the party just came from and reaches for some unseen thing maybe 4 feet high.

"Little girl wait stop." Barratore attempts to touch her on the shoulder [CMB 29]

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+18=20 ;
Wednesday April 22nd, 2015 10:30:22 AM

Edson watches as Barratore chases after a little girl who isn't there.

"This is getting bad. If he is seeing people he thinks are dead, I hope that doesn't mean he's dying. "

Edson waits to see what happens when Barratore gets close to the "girl".

Petception 20



Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+30=48 ;
Wednesday April 22nd, 2015 1:51:08 PM

"No, seeing into the Land of Shadows is an ability apparently being given by his second shadow." Tuesday says reassuring Edson. "Let's hope he can find out something from those residing there. It's bad business to wander without a plan."

Perception DC 48

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum 
Wednesday April 22nd, 2015 3:15:45 PM

The trip to Salty's is going well, until Barratore suddenly stops and then turns saying, "Little Girl, wait, stop...."
Of course there is no little girl there and Tuesday's comments seem to ring true, Barratore is seeing more than anyone else in the party, now the question is, is it a curse or a blessing, but more importantly, just how long is this going to last and will getting rid of the extra shadow, solve it?

For Barratore: Highlight to display spoiler: {not going to "spoiler" it for now, it'll be easier for everyone, If you tell me you are not relaying everything, I'll go back to spoilers}

The little girl jumps a bit as Barratore tries to grab her, but his hands go right through her like a knife through water, but not even leaving a ripple behind. She spins about looking at the party, and realizes that only the Minotaur can see her, "You can see me? How? Most everyone can't see me or the others, but we knew this would be so....."

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=25 ;
Wednesday April 22nd, 2015 3:56:25 PM

Brom watches Barratore. He was very glad he didn't grab that mirror. He hopes Salty, and his other dock friends are okay. He picks up his pace a little.

Perception DC 25

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Wednesday April 22nd, 2015 11:11:59 PM

Barratore holds a hand out to others and waves off their talking not taking his eyes off of the girl. "Yes I can see and hear you little one." Barratore squats down. "I am Barratore Steelwind of the Starlight clan and with the Woldian League of Adventurers. You knew it would be so what?" As he waits for an answer he quickly relays the girls surprise and what what she says to the group.

"I can see and hear her, but not touch her or the others i suspect." He says to his friends back over his shoulder.

"We are looking for lights that you might know of, or perhaps one of the others you know?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=17 ;
Thursday April 23rd, 2015 3:41:48 PM

Brom holds and waits for Barratore to relay what he learns to the rest of the group.

Perception DC 17

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+30=48 ;
Thursday April 23rd, 2015 3:43:54 PM

Tuesday finds Barratore action interesting. Talking to the dead...he waits for an answer.

Perception DC 48

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

John C - Co-DM Rum 
Thursday April 23rd, 2015 4:07:47 PM

To everyone except Barratore, this is extremely strange, even for you. Barratore relays what's going on, but still it's odd.

Barratore tries to talk to the little girl, she's maybe 12 or 13, hard to tell....
The Girl asks, "Are you dead too? Where you a sacrifice like the rest of us? If everyone knew dieing was so painful, no one would want to cross over. No one should have trusted Bittern and Con..." She's cut off in mid sentence as she blinks out of existence.
Barratore perception roll, DC 20 Highlight to display spoiler: { You notice that some of the people that only you can see are passing your location again, going the same direction as when they passed only a couple minutes ago.}

Peza / Chris / updated CS coming soon Hp 77/55 
Thursday April 23rd, 2015 9:59:13 PM

Listening as Barratore relays his conversation ...... " so strange ...."

"Can you ask her or anyone else you see ... who sacrificed them ??? and to whom or what were they sacrificed ??? could help us figure out what direction we need to go .... before this whole thing just implodes on us "

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=9 ;
Thursday April 23rd, 2015 11:26:28 PM

The girl vanishes and the fighter straightens. Another dead end. "She's gone." he says to the others. "She was going on about being sacrificed and how she shouldn't have listened to Bittern and Con, but was cut off in the last part." Barratore looks at the others, "Anyone got anything about that?"

"Not sure we entirely stopped the sacrificing part of the end of the Wold here."

"Old Salty and the docks then" Barratore resumes the walk to the old man's place

Perception 9

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+14=15 ;
Friday April 24th, 2015 9:36:11 AM

Hearing Barratore's mention of Bittern, Tuesday tries to think if that name is familiar. The cleric doesn't think the name is familiar. "Sorry, I don't think I know anything about that guy." He says.

Cleric spells:

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=23 ;
Friday April 24th, 2015 10:17:28 AM

"I bet Salty know those guys. Let's go." He says while maintaining his vigil.

Perception DC 23

Rage used: 10/24

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Friday April 24th, 2015 10:24:49 AM

"We should get off the streets. I don't like that only one of us can see people around us. If they are dead or not, it doesn't matter if they want to harm us. Like Brom said, lets head to Saltys. "

John C - Co-DM Rum 
Friday April 24th, 2015 2:53:08 PM

Having decided that there was no more information to be gotten, the group returns to heading towards Salty's. They only get about 300 yards before Barratore hears someone yelling "Hey, mister Taur!!"
Of course no one else hears this....
Turning, Barratore sees the young girl again, headed towards him from a different direction.
When she gets close, "So, you really can see and hear me, are you sure you aren't dead? Because no one here who hasn't given themselves can. You wanted to know something, what was it?"
It seems she remembers some of the conversation, but not all of it, sort of like a partial reset happened, in both mind and place...

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Saturday April 25th, 2015 2:52:30 PM

Gerox still flying above the group is worried about the dead people. "Barratore, if you can, ask how long ago she was killed. It can't have been that long ago since Rum is still pretty new but it would be bad if it was this morning."

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Sunday April 26th, 2015 7:27:30 AM

Barratore stops short again, "hi there again. Yes I am sure I am not dead, though many things have tried." The taur begins again, speaking to the air to his left. Barratore again drops down to her level.

"Can you remember when you gave yourself and can you tell me more about who convinced you and the others? ". Barratore pauses for her to answer and continues, "the cleric who travels with us tells me that when a person dies, they are guided to the land of rest. Were you not met by a guide?"

Barratore relays what is going on with his conversation to the party and if they have any input, he relays itto the girl.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Sunday April 26th, 2015 7:15:59 PM

Edson fidgets with his bow as Barratore stops again and talks to someone Edson cant see. Asking the dead what happened makes him feel uneasy. the fact that his friend is seeing and talking to the dead makes him even more uneasy.

John C - Co-DM Rum 
Monday April 27th, 2015 4:37:22 PM

The young girl looks at Barratore, I'm from Gullport, that's where the ceremony took place, but this place doesn't look like Gullport. I don't think we should have trusted Bittern and Conti. In the end it was their doom. Now he has done the same thing here. You would have been better if Stoatis had turned Conti awa....." Her words are cut off again as she vanishes once more.

It seems that she imparted a few more names this time, maybe, just maybe they mean something.

Everyone Highlight to display spoiler: {Sorry for not doing a recap, but posting everyone stands around and Barratore speaks seems redundant. Recaps will resume though.}

Peza / Chris / updated CS coming soon Hp 77/55 
Monday April 27th, 2015 9:57:01 PM

"Gullport ?? anybody ever hear of Gullport ?? .... if not we need to research that ....or find someone who does ..... i wonder if old Salty might know .... that aold seadog should know something "



Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Monday April 27th, 2015 10:18:17 PM

Is not Gullport that trading post we saw on the map. It was to be a waypoint for traveler's coming to Rum but failed. Haven't we heard that name before? It is a long travel to there from here.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged) 
Monday April 27th, 2015 11:02:59 PM

Brom watches Barratore have a conversation with his imaginary friend. He has no idea who any of the people reference are so he watches into the darkness.

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+14=22 ;
Monday April 27th, 2015 11:04:41 PM

Tuesday didn't know Bittern, but he may know the other guy. He searches through his memories for an answer.

Local Knowledge DC 22

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Tuesday April 28th, 2015 9:14:01 AM

"Yes Gullport was to be the stop over, but ended up being to far away." Barratore grimaces, "Shes gone again." He stands and looks to Tuesday, Cleric seems to know a lot about nearly everything. "How do people killed hundreds of miles away end up here?"

Salty was still a direction and the girl seemed to be able to find him, but Barratore changes his mind and scans the area for dead people. If he sees some he bellows at them.
"I am looking for Bittern, Conti and Stoatis! You dead of Gullport!" If some are turning to look his direction "Yes! I can see and hear you! Gather about!

John C - Co-DM Rum 
Tuesday April 28th, 2015 3:36:30 PM

Barratore's head starts to ache, his vision blurs a bit and all the extra people he had been seeing wink out of view... Are they still there or was he imagining it all?
Tuesday, wracks his brain for information, and he seems to remember an election a while ago where someone named Stoatis something was running for election, something to so with shipping or the port....

Now the group has a couple options, continue to Saty's or to search out the Stoatis person, wherever he might be.

Peza / Chris / updated CS coming soon Hp 77/55 
Tuesday April 28th, 2015 9:21:24 PM

"Well that two leads we can follow .... i say we head down and find old Salty first .... see what stories he has about Gullport .... then we can look about for this Stoastis ..... i think Council women Hellsha might be helpful there .... afterall he was running for election .... she could have some info about his politics and what part of town he ran for election ... not too mention exactly what position he was running for .... he should of had supporters "

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Tuesday April 28th, 2015 9:48:00 PM

Not knowing where Gullport is, or what link it has to Rum and the visions Barratore is seeing keep Edson from chiming in. If the group wants to continue to Salty's, then so be it. If they want to search out this new person, then he is all for that too.

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)  d20+14=32 ; d20+30=36 ;
Tuesday April 28th, 2015 10:37:28 PM

Tuesday continues to chew on the names given to Barratore by the dead in the Land of Shadow. For each name given, he sifts back through his memory to see if he can remember some bit of information that would be useful.

Local knowledge DC 32; Perception DC 36

Channels used: 2 / 7
res. touch used: 8 / 8
bar. appra. used: 0 / 6

Prepared: [(c) means used]
0: Read magic, detect magic, guidance, light
1: Comprehend languages, protection from evil, shield of faith, command, divine favor, command, Sanctuary
2: zone of truth, Lesser restoration(c), hold person, spiritual weapon(c), (open slot), shield other
3:magic circle against evil(c), dispel magic, summon monster 3,(open slot), protection from energy
4: summon monster 4(c), summon monster 4(c), sending,(open slot), sending(c)
5: Breath of life, greater command(c),(open slot), teleport(c)

Tuesday Shiner ~ AC 16/10/16, CMD 6, HP 49/57 (SUB Rich P)
https://docs.google.com/document/d/1U7yveCSnfXBol2s_fOKtkkJGBDM26jFHHivsKUOPKOY/pub

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=31 ;
Tuesday April 28th, 2015 10:39:05 PM

Brom knows nothing about nothing and again turns his attention to finding Salty. The old coot's gotta know at least on of those names.

Perception DC 31

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=16
Wednesday April 29th, 2015 3:35:45 PM

Barratore winces and closes his eyes for a moment. "That was unpleasant." he says to no one in particular. Shaking his great bull head a couple times to clear the pain and his vision he looks

"They're all gone." he nods to Peza, "Salty's then. If Stoatis was connected to the shipyard, Salty will know the man."

"Sounded like the girl and the others in Gullport volunteered to be on the sacrifice menu."

Barratore moves out smartly behind Brom for Salty's place. "Man better not be dead." he grumbles to the barbarian

perception 16

John C - Co-DM Rum 
Wednesday April 29th, 2015 3:44:51 PM

With the darkness still surrounding the party, what would be a easy trip to Salty's, it takes almost twice as long. As the group reaches the area where the Dock's start and the cheap homes ends, they hear a scream, it's a woman's voice.
"Get out or I'll spill your guts on the floor!"
This scream comes from a house just down a side alley to the right.

Peza / Chris / updated CS coming soon Hp 77/55 
Wednesday April 29th, 2015 9:32:16 PM

Hearing the threats and screams down the alley .... Peza jumps into action .... " lets check this out " as she surges forward towards the altercation ......

never knowing what they will encounter .... with these strange and dark times .... they might learn something from this .... every bit of infomation will help decipher what is happening

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=25 ;
Wednesday April 29th, 2015 10:32:36 PM

"Let's hope." Brom responds.

The sound of a scream breaks the silence of the "night", and Brom is off.

Perception DC 25

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=11 ;
Thursday April 30th, 2015 8:54:08 AM

Barratore spins at the sound of the scream and heads towards it, drawing his sword as he does so.

Perception 11
Speed 40

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+18=28 ;
Thursday April 30th, 2015 11:59:54 AM

Edson follows the others, the bow in his hand and his first arrow knocked.

Perception 28

John C - Co-DM Rum 
Thursday April 30th, 2015 3:48:36 PM

The party rushes towards the sounds of the woman threatening someone. You find the house, or rather a much better version of Dreads ramshackle shack. The door is closed, but the woman is still making threats at someone or something inside with her.

Perception check DC25Highlight to display spoiler: { you can't hear anyone else in the the shack, just her yelling in the direction of the door.}

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Thursday April 30th, 2015 9:11:00 PM

Edson runs up to the shack and peers inside through a crack If possible.

Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72  d20+13=15 ;
Thursday April 30th, 2015 10:15:16 PM

Gerox is flying along above the group. He looks for open windows or anything else he can fly into the building with. Perception check 15

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=25 ; d20+7=12 ;
Thursday April 30th, 2015 10:32:36 PM

Brom doesn't hear any other person in the shack with the screaming woman, but that didn't mean much this day. With a lowered shoulder, Brom puts his massive strength behind his attempt to crash through the door...and he stops dead in his tracks. (Str check DC 12)

Perception DC 25

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Peza / Chris / updated CS coming soon Hp 77/55 
Thursday April 30th, 2015 10:50:47 PM

Peza pauses a moment as Brom kicks in the door ..... Peza charges in after him .... or at least till she bounces off his back ....

"Whoa .... kick that door down " growls the ranger ......

John C - Co-DM Rum 
Friday May 1st, 2015 7:49:11 PM

Even with the feeble attempt to kick open the door, it does slam wide open, just not off it's hinges.
What's seen is a woman, in her late teens, brandishing a knife, not a dagger, a knife, like what you'd carve up a bird for cooking with. "Get out the heck out, You have no business here." Is what she was saying when the door came crashing open wide and the Bigger members of the party rushed inside.
There is no one else in the room with her, she squeaks in shock as you rush in, she blinks three or four times as she takes in the group.
"How'd you do that. Don't matter anyways, get out I told you before and I meant it." She turns a little and threatens the group standing just inside the doorway, looking like she's trying to mean business with the knife.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=21 ;
Saturday May 2nd, 2015 12:24:09 PM

Barratore leans down and pokes his head and shoulders into the doorway. Barratore sweeps the room looking for anything. The woman was no threat at all and so he ignored her on that front. She could brandish any weapon at all and would pay her little to no mind

Perception 21

"Who are you yelling at and why?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=24 ;
Sunday May 3rd, 2015 1:04:19 PM

Brom just stands and takes measure of himself. The attempt wasn't exactly what he'd intended, but none-the-less, it was not a complete embarrassment.

Perception DC 24

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Peza / Chris / updated CS coming soon Hp 77/55 
Sunday May 3rd, 2015 9:21:54 PM

A little surprised at the girl being alone .... shouting to nobody ..... " ah maybe she see's dead people like Brom does ? "

Peza does chuckle a little at the situation ... a kitchen knife ..... that won't do much versus Brom or Barratore

John C - Co-DM Rum 
Monday May 4th, 2015 2:48:10 PM

The young lady, still brandishing her knife at the group, "I've been telling you for five minutes, get out of my house. You have no business here. I don't know how you got back over by the door from over there and I don't give a damn. Just leave me alone, this darkness is bad enough with out people busting open my door, two times."
Now the group, has not been here more than a few seconds, it has never been in her place, and obviously only busted open the door once, just what is going on here and what is the party going to do about it?

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=15 ;
Monday May 4th, 2015 9:10:03 PM

"What're bleed on about woman, we just got here. Heard yellin' and shouts and now we're here. Put that pig-sticker away 'fore someone gets hurt." Brom says.

Perception DC 15

link href="https://docs.google.com/spreadsheet/ccc?key=0Aqg4Ie7wU72EdEtiMmcyYmpFc0djQWRTc05wQXZwQlE&usp=sharing"]Brom the Barbarian[/link] - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Monday May 4th, 2015 11:23:26 PM

Barratore turns his ahead a bit as he regards the woman. "Dark is getting to her, Let's be on." The minotaur had enough mysteries to deal with

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Tuesday May 5th, 2015 8:47:43 AM

Edson puts his arrow and bow away and nods to Barratore's suggestion. "If we don't stop this darkness then this will be happening more and more."

John C - Co-DM Rum 
Tuesday May 5th, 2015 3:10:17 PM

As the team turns to leave, "Be sure you can swim, it's a long way to shore." the young woman says as she closes the door when the group leaves.

She does seem a strange one, you are still quite a ways from the docks, swim? and you are elevated above the flood plains that are under the boardwalk.
You continue your journey to Rusty's, hopefully he has information, especially about the names you have learned from that dead girl.....

(Turning the game back over to James)

Peza / Chris / updated CS coming soon Hp 77/55 
Tuesday May 5th, 2015 9:15:48 PM

Shaking her head at the young womens words .... "its like people are living in two worlds .... two different places .... seeing things that aren't there .... "

"what ever is happening is completely sytrange and i fear will change the wold as we know it ...."

"Swim?? .... well we better hury to Rusty's .... and see whatr we can figure out "

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday May 6th, 2015 10:30:26 AM

"Maybe she is like Barratore, and sees these ghosts." Edson says, but stops dead in his tracks. "She wasn't talking to us right? I mean we are not dead"

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Wednesday May 6th, 2015 11:00:55 AM

Barratore straightens and grunts in agreement to Peza and Edson and then reassures the rogue, "Not dead yet."

Though Barratore too, quickens his pace towards Salty's

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=23 ;
Wednesday May 6th, 2015 11:25:58 AM

Brom waves off the mad woman and quickly follows the others to Salty's shack. "Let's hope she ain't some kind of seerer."

Perception DC 23

CoDM James 
Wednesday May 6th, 2015 3:32:22 PM

ooc: Who was Rusty? Did you mean Salty?

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged) 
Wednesday May 6th, 2015 3:49:22 PM

ooc: yes i think so.

CoDM James 
Wednesday May 6th, 2015 5:11:31 PM

As you leave you hear the woman's cryptic words and decide that either the dark has addled her mind or perhaps this is some new colloquial phrase along the lines of Don't let the door hit you on the way out. The journey back to The Squid's Ink is slow as you keep to routes that will prevent certain members from falling through floors, and all around you the glinting eyes of crows and night creatures prowl just out of sight.

As you approach the docks the sight appears almost foreign. The area which would normally be bustling with activity is still and deserted like a ghost town. Moving closer you see a candle burning in the window of The Squid's Ink Tavern, just a single candle which you expect is now worth its weight in gold. As you enter you find Old Salty, a man known for knowing everything first, drinking from his metal tankard as usual and wonder if he is unafraid for the enveloping darkness or if he has no other place to go.

Aye. Can I help ye lad? he says with his usual greeting. Why don'tcha join me in a beer, the Black Ink is as good as ever, best beer in Rum. Foods overpriced with none fishin anymore, but that just slows down the beer...


Gerox Shale ac 13 TA 13 FF 11 CMD 13 hps 19/72 
Wednesday May 6th, 2015 5:36:09 PM

Gerox sees to the others to the docks and then says, "Guys, I will let you take it from here. I am going to head back to the WLA compound for now." He zooms away into the dark night.

OOC Guys, I am sorry to say I am going to be leaving the Wold and go on Walk about. I have been playing for 15 years non stop and just don't have the enthusiasm for it that I once had. I am not posting well and that isn't fair to you folks. It has been a pleasure playing with you all and I consider it an honor. Who knows, maybe I will refresh and revive in a few months and come back. Good luck with this one!!! George

Peza / Chris / updated CS coming soon Hp 77/55 
Wednesday May 6th, 2015 9:40:59 PM

Smiling at old Salty .... " you seem at ease in this time of darkness .... what can you tell us about it ??? or more importantly who is behind it ?"

Peza sits down near the old sailor .... waves the barmaid over to order a round for eveyone " drinksfor everyone in the bar "

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Wednesday May 6th, 2015 11:02:16 PM

Barratore looks up and follows Gerox for as long as his enhanced sight allows. The gnome grated on him now and then, but he was a good friend and comrade. One more of the original company gone. "Good luck and Imod watch over you little one" he says to himself as he raises an arm to wave.

Barratore turns on his heel and ducks into the Squid. The fighter moves up and takes a seat across from the old man. Brom knew him best and so he would let the barbarian take a spot next to him.

George, it has been a good deal of fun over the last 13 or so for me to adventure with you. Hope you cath a second or third wind and rejoin us down the road. - Dan K

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday May 6th, 2015 11:24:57 PM

Edson waves to Gerox as he heads back to the compound. He follows Barratore into the bar to listen to what Salty has to say. He never met the man, so he would let the others do the talking.

OOC: Take it easy George, thanks for the memories.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=22 ;
Thursday May 7th, 2015 9:41:48 AM

Brom sees Salty and is relieved that the old coot is still alive. "Maybe more than one." He says back to the man. He bellies up to the bar and has a seat next to Salty. "Pretty quiet down here." He says. "Like it better when the docks 'er busy." He continues and pauses for a moment. "Glad ta see yur still alive..."

Brom doesn't wait long to get right to the point. Small talk and pleasantries were never his stile, but Salty always wanted conversation. Perhaps it was because it made Brom uncomfortable that the old coot did it.

"We're in strange times..." He says."...wondering if you heard anythin'. We got a couple of names...Bittern, Conti, or Stoatis...we think they're stuck in the middle of this crap-act an' we gotta find'em."

Perception DC 22

ooc: Sorry to see you leave George. It has been a very fun run. Hope to see you back here again. - Richard

CoDM James 
Thursday May 7th, 2015 6:05:37 PM

George, we are all going to miss you. It has been fun playing with you and I hope that you find yourself back here some day. We wish you all the best.

CoDM James 
Thursday May 7th, 2015 6:55:58 PM

The bar keep looks around at the empty bar when Peza orders drinks for everyone and with a shrug pours himself a shot. Business is a bit slow. As if the darkness wasn't bad enough, there are stories of strange things lurkin about and animals actin...unnatural.

A minute later the bartender brings over some drinks your you and Salty. The Old man drains his tankard and stars on the new one. Bittern, Conti, and Stoatis... ... ...Not sure about the first two, but that Stoatis guy has ruffled a few feathers. Stoatis Carter is that politician in charge of shipping rules. I tell ya, you should hear what they say about him on the docks, words that would make an oars man blush! He has a place in the political district.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=18 ;
Friday May 8th, 2015 2:11:55 PM

Brom looks at the bartender and says "Ain't no stories, no stories at all. I can tell ya that first hand. Be best ta stay indoors for a while."

Brom listens to Salty's words. "Politician..." he says with his eyes getting squinty. "...that figures. Probably greases his palms with bribes while guys on the docks get next ta nothin' for a day's labor." You can see Brom's veins pulsate as he hears more about Stoatis.

Brom spends a couple of beers talking with Salty and the bartender of the Black Ink before deciding it's time to get moving. "Alright, old man, ya keep yur head down. This is probably gettin' worse before we can end it." He says standing up. "Be safe."

Brom gathers his things and gets ready to leave. "Let's find this guy." He says.

Perception DC 18

CoDM James 
Friday May 8th, 2015 6:09:31 PM

Checking in. I will give you a little longer, but I still plan to post tonight.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Friday May 8th, 2015 11:16:46 PM

Edson takes a deep gulp of his ale, hopefully the alcohol took off some of the shock of the darkness.



Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=17 ;
Saturday May 9th, 2015 3:10:30 PM

Barratore drinks several ales with Salty and Brom. He nods in agreement as Brom cautions the man about staying indoors. To Salty's phrasing about what they say on the docks about him, Barratore presses for a specific example or two. "Is he a cheat, a thief, a liar? Vindictive? Viscous and cruel? Barratore wantsa bit more.
"We aren't oarsmen and aren't prone to blushing old man"

Barratore thanks Salty, reminds the barkeep to stay put as well and heads back into the darkness with Brom
Perception 17

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=25 ;
Monday May 11th, 2015 1:13:23 PM

Brom heads off towards this politician's home in search for answers or heads to smash.

Perception DC 25

CoDM James 
Monday May 11th, 2015 5:08:23 PM

Brom looks at the bartender and says "Ain't no stories, no stories at all. I can tell ya that first hand. Be best ta stay indoors for a while." After a brief conversation he gathers his things and gets ready to leave saying, et's find this guy."

Barratore drinks several ales with Salty and Brom. He nods in agreement as Brom cautions the man about staying indoors. He also presses for a specific example or two. "Is he a cheat, a thief, a liar? Vindictive? Viscous and cruel?

As the others talk Edson takes a deep gulp of his ale, hoping the alcohol will take off some of the shock of the darkness.
-- -- -- -- -- -- -- -- -- -- -- -- --

Salty answers the last of the group's questions before you head back out in to the darkness. No, not cruel...just a politician. They think these rules help people, but every time they make a new one it makes it harder to run a business. Every new law forces someone else out of business or cuts into profits. Like a land lubber like him knows anything about life on the sea or sailing a ship. He then sites several ordinances that have hindered the trade business. Ranging from increased taxes to requiring more life rafts on each ship. Changes that large shipping guilds can adapt to, but the cost of which are hard for individual merchants to afford.

All to soon your drinks are gone and you find yourselves venturing back into the dark of day. This time the trip is in complete silence. You encounter no animal of any sort on your walk. No dogs. No birds. No eyes shining in the darkness.

It takes about fifteen minutes to walk back to the political district. Even though it is black as night you can see the fine craftsmanship of the building before you. Candles appear to shine from every window and a guard stands outside, his eyes trained on you.

Is there anything I can help you with? It is recommended all citizens stay inside for the time being.

Peza / Chris / updated CS coming soon Hp 77/55 
Monday May 11th, 2015 9:30:39 PM

During the quiet walk to find Stoatis Carter .... Peza mentions " so we need to figure out what we will ask him ?? .... i don't think a man of his ilk will just answer and admit to whatever he is up too "

" i will be the first to say i'm at a loss of what to say .... way too many questions and no answers .... we have barely a clue of what is happening .... i feel like we're just walking around in the dark hoping to stumble onto something .... "

"i say again how can something so vast be happening and nobody has any clue ??? absolutely no oppostion to whatever we're facing " finishes the ranger

Finnaly as they reach the politicians building .... " somebody is awake .... they certainly seem to have a plan .... guess we just go in and wreck the place ...." laughs Peza

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=20 ;
Monday May 11th, 2015 11:27:50 PM

Barratore shrugs at Peza, "He's a politician, he wont say anything useful without something in return. Don't know if he's a bad guy yet."

Barratore walks on and as the house comes into view, "he's home likely, with all the candles. and how did you know my secret knock Peza?"

Barratore stops about 8' from the doorman and nods at him, "We know, we're the ones that made the recommendation." But after that he looks towards Edson and Peza to talk to him. or even Tuesday. He found humans tended to ignore him, he assumed it was a racial prejudice.

While they talk , he takes in the surroundings.
Perception 20

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=19 ; d20=18 ;
Tuesday May 12th, 2015 11:28:28 AM

Brom walks through the darken streets. The perpetual night is a little unnerving, even for the seasoned warrior. Gods and there disputes had no place in the Wold.

"Ya," Brom says in response to the guard's statement. "We're looking inta what's goin' on. That's why we're here. We're here ta see yur boss. We have business with 'im. Get 'im."

Perception DC 19; Sense Motive DC 18

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+18=28 ;
Tuesday May 12th, 2015 2:24:55 PM

"It's your breath," Edson says to Barratore, as he flashes a smile. " I think Peza should do the talking, she seems the most level headed of us all."

Edson follows the others up to the door, and takes a look at the house.

Perception 28

CoDM James 
Tuesday May 12th, 2015 5:21:15 PM

During the quiet walk to find Stoatis Carter Peza ponders what you will ask him.

Barratore shrugs at Peza, "He's a politician, he wont say anything useful without something in return. Don't know if he's a bad guy yet."

Brom walks through the darken streets. The perpetual night is a little unnerving, even for the seasoned warrior. Gods and there disputes had no place in the Wold.
Perception DC 19; Sense Motive DC 18

"It's your breath," Edson says to Barratore, as he flashes a smile. b]" I think Peza should do the talking, she seems the most level headed of us all."[/b]

-- -- -- -- -- -- -- -- -- -- --

Having said your piece the guard shakes his head. I am sorry, but he will not be coming out today given all that has happened. If you wish to see him, I can show you in to the sitting room where he will be happy to see speak to you. Glancing at your weapons he adds, And I am sure you know that there are laws against drawing weapons in any building in the government district... you are unsure if there is any such rule, but Brom is sure the man is only trying to maintain the peace and detects no deception.

The man then waits by the door, content to let you talk among yourselves until you are ready...assuming you keep a respectable distance from the house.
(ie. you can make any plans you want in peace)

As you wait nothing outside appears out of the ordinary, other than the lack of the sun, light or animals.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Tuesday May 12th, 2015 9:12:53 PM

Barratore nods to Peza. Going inside was what he thought they wanted. As to the weapon thing, the man was telling them it's against the law to draw them and if all is on the up and up he had no need to do so and so that was fine by him.

The fighter chuckles though a bit, "If I have to pull my blade, breaking an ordinance is not my main concern." he says to Edson, but likely loud enough for any to hear including the guard.

Barratore could think of little when it came to prep or planning. "what are we going to say to him? Ask him about Gull port and the folks that volunteered to be sacrificed to some dark abysmal demigod? Don't think he'll volunteer much that way. "

He looks at Brom, "An we ain't here to beat on him."

"Cleric? Um Tillsdey, Tilley, Tuesday" Barratore almost lights up as he gets the man's name right in only 3 tries. "Tuesday, can you detect evil?"

Peza / Chris / updated CS coming soon Hp 77/55 
Tuesday May 12th, 2015 9:22:26 PM

Nodding as the guard informs them they can wait for the politician inside.... " ok we'll come in and wait ..."

Peza walks into the building ..... and takes a seat in the sitting room .... " hopefully he waon't make us wait too long"

CoDM James 
Tuesday May 12th, 2015 9:34:55 PM

ooc: I believe Tuesday is one walkabout. Shame, with the increasing prices of food, candles, etc his venturer could have made a killing.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Wednesday May 13th, 2015 9:43:01 AM

OK Folks, there is just 4 of us left here.
Barratore - Fighter
Brom Barbarina
Peza Ranger
Edson Rogue

Dont want to play outside of our characters abilities, but we might need to stretch them a bit

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged) 
Wednesday May 13th, 2015 10:05:34 AM

Brom scoffs at Barratore's accusation. The barbarian gives the fighter a look, which Barratore can easily interpret as I don't always use violent negotiations.

"Not gonna hurt the guard...but this politician who's ta blame fer the dead in that port town, I make no promises." He says to the group as they discuss things before Peza gives the guard there answer.

He says to the guard. "Don't worry will ya, not pullin'." He holds out his forearm at a perpendicular angle from his body showing the guard the size of his fist. "Don't need it." He says as he walks in straight faced looking straight forward.

CDM Jerry Announcement 
Wednesday May 13th, 2015 11:52:32 AM

There is an important email waiting in your box for DMs and players of Rum and Legacy. Please head over there to read it. Please do so today.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday May 13th, 2015 12:37:42 PM

"Don't worry. The size of you two guys is enough to keep these guys in check. No need to draw weapons."

OOC: Uh Oh... don't need to check to know what that is about. Let me check anyway,,,, YEP.

CoDM James 
Wednesday May 13th, 2015 1:01:24 PM

Barratore nods to Peza. Going inside was what he thought they wanted. "what are we going to say to him? Ask him about Gull port and the folks that volunteered to be sacrificed to some dark abysmal demigod? Don't think he'll volunteer much that way. "

Peza nods as the guard informs them they can wait for the politician inside.... " ok we'll come in and wait ..." She then walks into the building ..... and takes a seat in the sitting room .... " hopefully he won't make us wait too long"

Brom scoffs at Barratore's accusation. The barbarian gives the fighter a look, which Barratore can easily interpret as I don't always use violent negotiations.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
ooc: Sorry, but our time table has been unexpectedly moved up. As a result I will be moving things along a bet faster then normal. If we leave a scene before all your questions are asked I will still try to answer them for you.

The guard brings you inside where a butler in a highly starched uniform leads you into a plush waiting room and directs you to several leather couches around a large coffee table. Mr. Carter will be down shortly. Can I get you a drink while you wait? Burbon or coffee perhaps?

The servant leaves and returns shortly with your drinks. Less than a minute later Carter enters the room. Good evening. I assume the reason you are hear has something to do with this infernal darkness, but I am at a loss as to how you think either shipping regulations or myself might be able to help. So tell me, what brings you here today? The man then holds up two fingers and the butler pours him a double, bringing the glass to the table.

As he sits down he sets a waterproof lamb skin bag on the table and opens it up. The bag is worn on the edges and looks to contain his most recent and relevant legal works and communications and is likely the bag he brings to his daily meetings. At the top of the pile is a letter sealed with red wax and a signet ring.

Perception 17 Highlight to display spoiler: {Only people of importance, guild leaders, politicians, and those with money and power seal their letters with signet rings. It is not a common practice in Rum}
Perception 22 Highlight to display spoiler: {When you have had breakfast with Ceri you have seen her open several letters sealed with similar red wax.}
Perception 27 Highlight to display spoiler: {That is the same wax symbol that was on the letter the vampires had referring to Ceri as a cow.}

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+18=22 ; d20+12=15 ;
Wednesday May 13th, 2015 7:21:48 PM

Edson notices the red wax, but says nothing. He moves over to the servant and takes his drink. He walks around the room looking at anything of interest while he scouts the room. Did any guards stay in the room?

Perception 22

DM James No. It would appear the guard trusts you...at least more than whatever is said to be lurking about outside.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=16 ; d20=2 ; d20+13=16 ; d20+17=24 ;
Thursday May 14th, 2015 12:34:10 PM

Brom doesn't recognize the red wax or its significance. He looks at the guys and says "I'm gonna get right to it. We know you were involved with what happened in Gulport. Your involved with some dark god that's trying to take on Gargul. I want to know what's the plans for Rum is." He looks at the guy straight in the eye as the guy responds. "I'd come clean..." He says and leaves the rest to the guys imagination.

Sense Motive DC 2, Perception DC 16, Intimidate DC 24

CoDM James 
Thursday May 14th, 2015 4:06:17 PM

ooc: Sorry, for not waiting longer, but with the new timeline I cannot wait extra long for everyone to post. I will try to accommodate if this is a problem.

Edson notices the red wax, but says nothing. He moves over to the servant and takes his drink. He walks around the room looking at anything of interest while he scouts the room.

Brom doesn't recognize the red wax or its significance. He looks at the guys and says "I'm gonna get right to it. We know you were involved with what happened in Gulport. Your involved with some dark god that's trying to take on Gargul. I want to know what's the plans for Rum is." He looks at the guy straight in the eye as the guy responds. "I'd come clean..." He says and leaves the rest to the guys imagination.

-- -- -- -- -- -- -- -- -- -- -- -- --
Carter pays little attention to Edson's wandering about the room. The art and decorations in this house are beautiful and well chosen. Nothing made by anyone famous or particularly valuable, but it is clear that whoever purchased them has an eye for undiscovered talent.

Suddenly Brom looks the man in the eyes and speaks what is on his mind. The man appears a bit startled. What are you babbling about? I am a bureaucrat, a paper pusher, not a cleric. I know nothing about gods or darkness, and all I know about "plans for Rum" are that it is planned to be the next big trade route just as Gullport had been. That is until Rum was established and determined to be a superior location. Carter pulls the top letter with the red wax seal out of his bag and hands it to you. It is filled with recommendations made by the Shipping Guild on rules and regulations that it recommends Rum implement. The letter is signed S.G.

Hidalgo Conti brought theses in to me. He is now the Head of the Shipping Guild. From what I gather he talked the Lord High Mayor of Plateau City, Sturtevant, and was a crucial player in the establishing of a strategically-located port city to act as a gateway to exploration and trade
with lands west of the South Yrthian Archipelago, the City of Rum. Rumor is that he was part of a huge construction project, hoping to establish a settlement that could supply the massive army of builders required for the project. They tried to out-race the forming Fixer Fleet and establish a settlement of Gullport. Unfortunately they miscalculated where Rum would ultimately end up. Gullport is now on a practically barren island that was too far away from Rum to be of any significance to us or the trade route with the Main Land.
(Barratore detects no deceit in the mans words.)

Local 15 or Profession Sailor 12 Highlight to display spoiler: {A careful study shows that the rules would be most advantageous to the large guild. It would have the more lenient taxes and tariffs than most of the Wold, but just enough regulations to make it difficult for small shippers to comply with the regulations.}
Knowledge Local 12Highlight to display spoiler: { You once again remember that in the vampire's mansion there was a strange poem you has presumed was written by the departed.
I lived a life of theft and lies
Was a man of great despise
I paid the debt such men must pay
My death to be a great display
Imagine then their great surprise
When in the darkness I did rise
}
Knowledge Local 10 Highlight to display spoiler: { You also remember that when dealing with the Vampires who were taking out important figures in Rum that you found a letter stating
As you are aware, we have suffered several setbacks recently and have a few problems that need to be dealt with. The men we hired were unable to prevent the minotaur captain from reaching the island, forcing us to change our plans. The cow is no longer a hindrance and is to be left alone, but make sure her "League Adventurers" will not interfere in our plans again.

We also need you to locate a man named Jacaret and make sure he does not reveal his plans. He is a tall fixer identifiable by his silver cloak containing the symbol of Alemi, three overlapping silver circles contained within a third circle.

S.G.
}
If the previous check was successful Knowledge Local 10 Highlight to display spoiler: { You recognize the symbol of Alemi consisting of three overlapping silver circles contained within a third circle was worn by a man that bought them drinks after Theringer's funeral.}
If previous check was successful Knowledge Local 10 Highlight to display spoiler: { You remember that Jacaret had created much of the finer architecture in the city. Including one large project you heard about, but never looked into.}

-- -- -- -- -- -- -- -- -- -- -- --

Knowledge 5 Highlight to display spoiler: { It is beginning to become clear that someone has been working very hard behind the scenes since before the founding of Rum. You are beginning to see little clues in every adventure you have had that seemed insignificant at the time, but if followed up on could have drastically changed Rums outcome.}

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+4=13 ; d20+4=11 ; d20+4=18 ; d20+4=17 ; d20+4=12 ; d20+12=29 ;
Thursday May 14th, 2015 5:01:43 PM

It all starts making sense to Edson. The elf was smart, but he initially missed this all.

To the man Edson speaks Elvish... " What happened to the town of Gullport? " The question is asked not for an answer but to see if the man answers him and speaks Elvish. (Bluff 29).

If... and only if the man doesn't answer him, Edson turns to Peza and continues in Elvish , hoping the others understand. " The Shipping Guild, or more importantly their leader is involved in this. Those papers and the ones in the Vampires den are both signed SG, perhaps shipping guild. But its all tied in.. the guild, the vampires, the darkness. There are probably more of these vampires in town now."

Turning back to the man he adds in comonn " is Mr. Conti in town?"



CoDM James 
Thursday May 14th, 2015 5:14:56 PM

The man does not speak elvish.

Mr. Conti? No, I do not believe so. Hidalgo Conti has not been here in many weeks, not since he brought me these documents. As a hereditary member of the Shipping Guild he is very busy. He is the one who thought of this shipping route, did a lot of the initial groundwork to explore the feasibility for the project and even managed to get the blessing of the Lord High Mayor Sturtevent for this proposal. He is a very driven and business minded man. I think the only reason he cam is person is because the settlement of Rum was not where he predicted and the shipping guild has a vested interest in this trade route. Normally they just send messengers and letters on their ships.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=13 ; d20-1=14 ; d20-1=8 ;
Thursday May 14th, 2015 7:37:31 PM

Barratore notices little about the room other than the very obvious things. He takes the offer of a drink and has a seat. His addition to the conversation comes from where he got the information in the first place.

"The issue is that we have contacted those in Gulport who were sacrificed or rather who were tricked into being sacrificed to this Dark One and those souls, currently stranded here in Rum, have named you. We know a Grim of Gargul was tracking the darkness from Gulport to here and after he got here the Grim called Dread was arrested and executed. We have killed several creatures of the foulest other worldly sort and have stopped what we know to have been another sacrifice to this Dark One upon your very docks. We have destroyed multiple vampire threats and know that more are likely about and this darkness is a beautiful way for them to take full time control of Rum."

Barratore takes a drink from the glass he was offered. "We are not going to permit that from happening. Right now and right here though, we have you as a lead. We also feel pressed for time and we are not diplomats."

CoDM James 
Thursday May 14th, 2015 8:25:06 PM

The man looks a Barratore quite confused, and it is clear that if Rum was not bathed in blackness that he would be referring you to the nut house. I have never been to Gullport, nor have I had any dealing there. I believe that was a man named Bittern. I know no more about this than you do, less it would seem. I met with Hidalgo Conti only twice. Once shortly before the Leviathan shrimp were discovered and once a couple weeks after, and that was mainly concerning the purchase and construction of docs so they could have their own designated lane. Like I said, he foresaw the use of Rum for shipping lanes, and the discovery of the shrimp caused that investment to pay off even greater than expected.

once again you get the feeling he is telling the truth.

Peza / Chris / updated CS coming soon Hp 77/55 
Thursday May 14th, 2015 9:12:54 PM

Listening as questions get asked and answered ..... Peza settles in her chair trying to piece together the puzzle ....

" there is still a lot of things that don't connect .... at least on the surface ......this Dark one is a presence here in RUM .... it has support from many factions .... but they are all well hidden .... a very closed group that has a long reach around the city and those that come here ..... "

"We need to figure out somehow to draw them out .... throw some light on them .... but i'm sure it has to do with this Hidalgo conti.... he must have made a deal .... a dark deal .... he had too much on the hook .... he would of been ruined if his expedition didnt succeed .... as they say follow the money "

" You have any idea where Hidalgo Conti is ?? "

CoDM James 
Thursday May 14th, 2015 9:42:14 PM

As I said, I believe he is back on the Main Land in Plateau City. I know nothing about this "Dark One", and it doesn't seem like the sort of thing he would be involved with. He was a business man, and seemed to do everything by the books. Not the sort of person to get his hands dirty. He spoke with some politician about setting up his shipping route, visited with the new head of the WLA which I assume was about protection, and he dropped by the edifice.

knowledge local 10 Highlight to display spoiler: { You remember Ceri mentioning at one of your breakfast meeting that the talk of the town was that the fixers were building some great new edifice that was sure to become a sight tourists will want to see when visiting Rum and reflect the greatness the is Rum. At the time it did not seem important, so it was not followed up on. Strangely, you do not recall much other talk about this edifice.}

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20-1=9 ;
Friday May 15th, 2015 4:44:08 PM

"Fine," Barratore stands abruptly, he's done with this man. "The dead of Gullport blame Bittern and Conti for gaining their trust and ultimately causing their deaths. And they say the same thing is happening here. You were specifically mentioned as a helping hand in all of this. Right now, i believe you. Conti is well beyond our reach on the mainland then. Is this Bittern person here in Rum?"

Barratore looks to the others, "Pretty much another dead end here"

The minotaur has more to say but it is pretty apparent he does not want to discuss it in front of Stoatis

Know Local 9


CoDM James 
Friday May 15th, 2015 5:19:35 PM

As Carter answers your questions Barratore once again feels his vision begin to cloud and fade out of the physical realm. Those around the large taur notice he himself is harder to focus on.
Reflex Save 12 to touch Barratore Highlight to display spoiler: { You also see what he sees, slipping partly into the Shadowlands with him.}

-- -- -- -- -- --

As the land of the living slowly fades the Shadowlands once again reveal themselves to you. You find yourself standing in a large throne room where, oblivious to your presence, a man pleading for his life. It takes a moment for your eyes to adjust, but after a couple seconds you realize it is Angeni, former leader of the Cabal Nocturn. I beg of you, have mercy on me. I was set up. I never should have been put to death. I am innocent of that murder. Please, let me serve you.

On the other side of the room, sitting on a large throne is the most intimidating figure you have ever seen...before you stands a god! His voice echoes like thunder and emanates with power.

HOW DARE YOU PETITION ME!!! YOU, WHO WOULD WILLINGLY GIVE AWAY THEIR IMMORTAL AND EVERLASTING SOUL!!! YOU, WHO THOUGHT SO LITTLE OF YOUR GREATEST GIFT THAT YOU BARTERED IT AWAY FOR PETTY GAINS IN LIFE!!! I WILL NOT INTERVENE FOR ONE SUCH AS YOU AND RECLAIM IN DEATH WHAT YOU GAVE AWAY TO BILLOOPL FREELY IN LIFE. THE TERMS OF THE CONTRACT SHALL BE UPHELD AND YOU WILL BE RETURNED TO THE DEEP CREVASSE TO SERVE YOUR CHOEN MASTER!!!

The man lowers his face to the ground and he swallows as he hears his fate has been sealed. He nods slowly and swallows before raising looking back up and staring Gargul straight in the eyes. I am sorry. Please, my mistakes were mine, but the children...please...they had no part in this. Spare the lives of my followers.

Once again the god's voice reverberates across the room, as loud and powerful as ever, but somehow less harsh. THAT MATTER HAS ALREADY BEEN DEALT WITH. OTHERS HAVE ALREADY SPARED THOSE WHO WOULD HAVE BEEN BROUGHT DOWN BY YOUR GREED, AND UNLIKE YOU, THEY HAVE TIME TO ERNESTLY REPENT OF THEIR DEEDS. YOU HAVE NO IDEA THE THINGS YOUR ACTS HAVE SET IN MOTION. FORTUNATELY WE WERE ABEL TO COME TO AN ARRANGEMENT.

-- -- -- -- --

The wold then returns to focus and you are bc in the waiting room. No time appears to have passed.


Peza / Chris / updated CS coming soon Hp 77/55  d20+12=23 ;
Friday May 15th, 2015 8:52:07 PM

Reflex save d20+12=23

Reacting quickly as Barratore starts to fade .... Peza reaches out to touch his arm ..... she watches in stunned awe at the scene .... listening to their conversation ...... the ranger blurts out

" he speaks the truth ....." is all she can manage before the Wold returns from the realm of the shadowlands



Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+13=24 ;
Friday May 15th, 2015 9:20:28 PM

Edson grabs at Barratore and then he sees what the Minotaur saw. His eyes go wide at the site of a god, amd his mouth begins to form the words of his namw even though no sound comes out. Once back he looks around to make sure everyone is Ok. "We saved the children !"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+6=11 ; d20+13=23 ;
Saturday May 16th, 2015 3:00:10 PM

Brom doesn't react fast enough to grab his friend. He stands there on alert as things happen. His instinct is to draw his sword , and he has his hand on the hilt ready to eliminate any threat.

Reflex Save DC 11; Perception DC 23

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Sunday May 17th, 2015 6:50:17 PM

Barratore sucks in his breath and holds it for a moment as things go grey again and the living wold fades. Even though he is not being spoken too, Barratore tries to kneel and drop his gaze. This was something he should not be seeing, should not be hearing and should not be part of. The proud minotaur of the Starlight clan has never really known fera until this moment. The power, the authority, the sheer will that emminated across the room was more than humbling. Barratore quickly knows he will have no words for his friends when this passes, if this passes. For surely Gargul knows he is there and what might such a being think to the audacity of a mortal to intrude upon him such.

Upon his return, Barratore can only exhale and say, "Angeni is dead, a former follower of Gargul it seems who made a pact with Billboop. I think Bittern is our next stop."

CoDM James 
Monday May 18th, 2015 5:22:34 PM

Peza - Reacting quickly as Barratore starts to fade and watches in stunned awe...the ranger blurts out "he speaks the truth ....." before the Wold returns from the realm of the shadowlands.

Edson grabs at Barratore. His eyes go wide at the site of a god, and his mouth begins to form the words of his name, even though no sound comes out. Once back he looks around to make sure everyone is Ok. "We saved the children !"

Brom doesn't react fast enough to grab his friend. His instinct is to draw his sword, and he has his hand on the hilt ready to eliminate any threat.

Barratore sucks in his breath and holds it for a moment as things go grey again and the living wold fades. Even though he is not being spoken too, Barratore tries to kneel and drop his gaze, for surely Gargul knows he is there...he is certain Gargul knows he is there intruding into his realm.

Upon his return, Barratore can only exhale and say, "Angeni is dead, a former follower of Gargul it seems who made a pact with Billboop. I think Bittern is our next stop."

-- -- -- -- -- -- -- -- -- -- -- --

Carter looks confused at the sudden exchange of words, apparently unaware of anything having taken place. Kids? Billoopl? What are you talking about? And the only Bittern I have ever heard of is in Gullport. I think this darkness is getting to your heads. He then finishes his drink and stand up, a not so subtle suggestion that this meeting is over.

At first it would appear that with Bittern and Cortez and Conti were dead ends, but then you remember that Carter mentioned Conti visiting Ceri and the Edifice. You also recall that Harper was looking into the matter of Barratore's dual residence in the Shadowlands.

Ooc: I to be move this along since we only have a a couple weeks to complete this module, but if you have any last questions on your way out I will answer them.


Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=30 ;
Monday May 18th, 2015 8:43:43 PM

Brom relaxes as there doesn't seem to be any danger. He looks at Carter before leaving. "Not the darkness, things ya just don't know about."

Outside Brom says. "Ya want ta check out this statue thing before headin' back ta see Harper?"

Perception DC 30

Peza / Chris / updated CS coming soon Hp 77/55 
Monday May 18th, 2015 9:47:52 PM

"Sounds like a good idea Brom .... sooner or later we'll catch a break and piece togther some of the clues ... we're chasing ghosts .... we need to shine some light into this darkness .... for the people of Rum and our own sanity "

"Thanks for your help " adds Peza to Carter

"Lets get a steppin guys .... time is of the essence .... this darkness isnt going away until we figure this out "

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Tuesday May 19th, 2015 6:48:11 AM

" To the edifice then?" Edson asks to the group As he downs the Remenants of the drink in his hand. He puts the empty glass down and swipes any untouched drinks on the table and downs them as well.

"Liquid Courage" he adds to the official.

CoDM James 
Tuesday May 19th, 2015 4:12:14 PM

As you walk towards the edifice your heat begins to pound and you find your foot steps begin to fall in unison. The journey seems to take longer than expected, likely due to the fact that with every step your hearts pond harder and louder. It doesn't take long before you are sure that anyone that might be passing by can hear, the sound is so loud. Suddenly you hear it, a rhythmic chanting that fill the night air like dreadful knocking as if the devil himself was requesting entry to Rum.

A moment later you turn the corner and come face to face with the edifice, that thing sure to become a sight tourists will want to see when visiting Rum and which would reflect the greatness the is Rum. Not a statue or a monument as some had expected, but a large green and ivory colored building on the edge of the island. Next to it is a large pool, the edge of which contains a great arch connecting it to the sea. You are unsure if this is a church or a government building, but the large gilded doors are cracked open and the strange chanting continues from within.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+19=22 ; d20+18=37 ;
Tuesday May 19th, 2015 5:39:52 PM

Edson sneaks up to the open door to peer inside.

Stealth 22
Perception 37

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet  d20+5=11 ;
Tuesday May 19th, 2015 9:54:04 PM

Barratore looks over at Carter and blurts, "Oh shut up." The others getting up to leave, distract him from saying more and he departs.

Once outside Barratore brings up his other thought, "The new captain might be in on this."

Barratore moves along as best as he can and upon rounding the corner he heads quickly towards the doors. He is not nearly as stealthy as Edson, but he pulls up about 15' short of the door so that Edson has a chance to quietly look in and report

Perception 11

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=16 ;
Tuesday May 19th, 2015 11:48:19 PM

Barratore's words strike harder than any the man has heard. Betrayed by a comrade, a member of the WLA, their captain...Brom's blood begins to boil. "Fer her sake, she better not be..." He says.

Like Barratore, Brom pulls up short of the doors and waits for Edson to scout. Brom's sword is out and he is itching to slaughter cultists.

Perception DC 16.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 64/94 (84/114 Raged); DR 2/- (DR 4/- Raged) 
Wednesday May 20th, 2015 3:51:56 PM

checking in...

CoDM James  d20=20 ;
Wednesday May 20th, 2015 5:00:18 PM

Edson sneaks up to the open door to peer inside, the people's chanting covering up any sound from his stealthy movements.

Once outside Barratore brings up his other thought, "The new captain might be in on this." Barratore then moves along as best as he can and pulls up about 15' short of the door so that Edson has a chance to quietly look in and report.

Bom feels Barratore's words strike harder than any the man has heard. Betrayed by a comrade, a member of the WLA, their captain...Brom's blood begins to boil. "Fer her sake, she better not be..." He says. Like Barratore, Brom pulls up short of the doors and waits for Edson to scout.

-- -- -- -- -- -- -- -- -- -- -- -- --

Inside the building dozens of robed figures stand chanting words long forgotten. The room is a sea of green, their heads moving like the waves of the ocean. At the front of the room several figures stand, set apart in their robes trimmed in gold and silver. Behind them stands a serpentine altar somehow reminiscent of the one you saw when rescuing the marooned sailors, the type worshiped by the Sea hags in the 4th age of the Wold before the Cataclysm.

As you scan the people you are relieved by just one thing, no one there is over 8ft tall with large horns sticking out from under their robes, and most in the crowd are of average size if not smaller.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 76/106Character Sheet 
Wednesday May 20th, 2015 10:09:20 PM

Barratore waits for Edson to report back. Once he has heard the details of what is going on, Barratore readies his shield. His blade remains sheathed to free his hand to drink a potion or two before the assault. Barratore plans to drink a fly potion and mirror image philter and then blast into the room

The fighter looks to the others, "Gargul's waiting for them and Imod is with us."

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Wednesday May 20th, 2015 10:47:20 PM

Edson heads back and relays what he saw. He takes his bow out, and readies his arrows. "What's the plan?"

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d8=3 ; d8=7 ; d8=1 ; d8=8 ; d20+13=29 ;
Thursday May 21st, 2015 3:16:38 PM

"Charge in and send 'm all ta Gargul..." He says in response to Edson. Brom drinks a CSW potion and plans to drink an Enlarge potion before going in.

CSW potion: heals 23.

Perception DC 23

CoDM James 
Thursday May 21st, 2015 3:47:06 PM

ooc: Has anyone heard from Peza / Chris? Are you all ready to enter the temple?

CoDM James 
Thursday May 21st, 2015 5:39:27 PM

As you stand at the temple door you make your last second plans. Do you go in swinging or casting spells? To you try to start a dialogue? Would it b better to attack those closest you or focus on those i the front of the room? As you decide the seconds tick by.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 101/106Character Sheet  d8=6 ; d8=1 ; d8=4 ; d8=8 ; d4=2 ;
Thursday May 21st, 2015 8:38:41 PM

Barratore had forgotten he was wounded until Brom drank a potion. He smirks and drinks one as well. (Heals 25)
"I'm not for killing everything that moves in there. Some might be like them stupid kids. Might not have to kill me all. We go in loud, see who runs and who stands. Those that stand we give one chance to sit and then we put them down."

"Edson trail in behind me and Brom"

With that, BarrTore drinks the fly potion and then the toros philter of Mirror Image

Barratore pulls open the doors and moves inside with a great bellow. "I am Barratore Steelwind of the Starlight clan and I am ending this darkness!

Fly speed 40 49/50
Mirror image 3 images 30/30

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Thursday May 21st, 2015 9:25:22 PM

" I'll stay by the door and give you bow support. Im only attacking any I see being aggressive."

Peza / Chris / updated CS coming soon Hp 77/55 
Thursday May 21st, 2015 9:33:17 PM

Peza follows closely behind her friends ..... staying quiet she nods as Edson does his recon .... she quietly and smoothly unslings her crossbow ..... snapping a mgaical bolt into place [ screaming bolt ]

As Barratore bellows his challenge ..... she fires the bolt down the middle of the room .... it screams a wide [20' ] path behind it

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d20+18=27 ; d20+19=31 ; 3d6+13=22 ;
Friday May 22nd, 2015 9:20:01 AM

Seeing Barratore drink down a couple of potions, Brom drinks down his Enlarge potion too.

He follows Barratore in with his sword out. "Surrender, or yur gonna die! The barbarian stands next to the minotaur, his frame is now larger than that of Barratore's. His massive frame exudes an aura of bad dude.

AoO for his now 10-ft reach: AC 31, damage 22 (used for opponents who are attacking and not for opponents that appear to be fleeing past Brom)

Intimidate DC 27

Spells: Enlarge (10/10)

DM James I had to change a word due to language. There was a language reminder on the DM board this week.

CoDM James 
Friday May 22nd, 2015 4:37:35 PM

Barratore remembers how many of the Cabal turned out to be mere children, "I'm not for killing everything that moves in there. Some might be like them stupid kids. Might not have to kill me all. We go in loud, see who runs and who stands. Those that stand we give one chance to sit and then we put them down." He then drinks several potions and proceeds to layout a plan.

Edson agrees to stay by the door and give support, but will only attacking those being aggressive.

Peza draws her crossbow as well as a screaming bolt.

Brom drinks an enlarge potion and follows behind Barratore.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

As soon as Barratore finishes drinking his toros philter of Mirror Image several copies of the large taur open the doors and moves inside with a great bellow. In unison they chime,"I am Barratore Steelwind of the Starlight clan and I am ending this darkness!

Immediately behind him Brom charges in with his sword out. "Surrender, or yur gonna die! The barbarian stands next to the minotaur, his frame is now larger than that of Barratore's. His massive frame exudes an aura of bad dude.

SCREECH!!!!! Peza follows closely behind her friends and fires the bolt down the middle of the room. Chaos erupts as followers drop to the ground or try to escape through the windows. Only those in the front of the room appear unaffected.

Edson stays in the doorway, watching for any signs of aggression, and he is not disappointed. Three of the leaders in the front begin draw swords. Come at us then. We have awoken the ancient power of this land! Do you really think you can defeat us? Come at us then!

Temple Map

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+13=19 ; d20+8=18 ; d8+1=4 ; d8+1=2 ;
Saturday May 23rd, 2015 12:34:17 AM

Edson fires twice at G-14. He looked aggressive enough for the elf.

Hit ac 20, 4 dmg
Hit Ac 19. 2 Dmg

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 101/106Character Sheet  d20+18=31 ; 4d8+16=35 ; d20+18=22 ; d20+18=23 ; 2d8+16=24 ; 2d8+16=26 ;
Monday May 25th, 2015 2:52:52 PM

Barratore uses the flight granted from his potion to move straight ahead just above the floor. (Charge move to J/14)
"Then we will destroy that as well!" He calls back. Barratore draws his great blade as he propels across the floor

(Charge, power attack, vital strike hit AC 31. DMG 35. Target h/12)
AoO if needed hit AC 22/23. DMG 24/26

Fly speed 40 48/50
Mirror image 3 images 29/30

Peza / Chris / updated CS coming soon Hp 77/55  d20+16=35 ; d20+16=27 ; d20+11=22 ; d8+1=4 ; d8+1=4 ; d8+1=5 ; d6=4 ; d6=3 ; d6=5 ;
Monday May 25th, 2015 9:27:34 PM

Snapping a bolt into place as her eyes sweep the room .... watching most scatter or dive for cover ...

"Yeah ... we'll bring this place down upon you " responds Peza as she lets fly a salvo at the one who spoke " Waards luck is on our side " as she sees he bolts slam home "

Temple beast shot d20+16=35 ! crit hit !!~ damage d8+1=4 shock damage d6=4 total damage 8
crit roll d20+16=27 ! woot !! damage d8+1=4 shock damage d6=3 total damage 7
2nd shot d20+11=22 hit ?? damage d8+1=5 shock damage d6=5 total damage 10

the raven haired girl keeps loading bolts as she shiffles a few steps forward [ 5'ft move ]

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=19 ; d20+21=41 ; d20+21=23 ; 3d6+16=28 ; 3d6+16=30 ;
Tuesday May 26th, 2015 9:46:17 AM

Brom moves to M10/N9. The large man has his sword out ready to end the lives of the usurpers.

Perception DC 19

AoO, for reach: AC 41 (threat, AC 23 to confirm), damage 28 (add 30 more if crit)

Rage: 11/24
Enlarge: 9/10

CoDM James  d20=8 ; 3d6=9 ; 3d6=7 ;
Tuesday May 26th, 2015 6:51:07 PM

At the drawing of swords Edson fires twice deciding the act aggressive enough to justify the act. The first arrow hits its mark, burying itself deep into one of the cleric's side.

Barratore uses the flight granted from his potion to move straight ahead just above the floor. "Then we will destroy that as well!" He calls back. Barratore draws his great blade as he propels across the floor, his attack doing naturally large amounts of damage. (Vital Strike cannot be used with a charge reference. I learned this after typing this post, so the extra dmg counts this time.)

Peza snaps a bolt into place as her eyes sweep the room .... watching most scatter or dive for cover "Yeah ... we'll bring this place down upon you " responds Peza as she lets fly a salvo at the one who spoke. (forward center) Waards luck is on our side " as she sees he bolts slam home.

Brom then moves moves forward, his sword out ready to end the lives of the usurpers.
Perception DC 19
AoO, for reach: AC 41 (threat, AC 23 to confirm), damage 28 (add 30 more if crit)
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

As Brom and Barratore move forward and attack the cleric in the centers eye's seem to glaze over and they feel the air seem to thicken as if the room is closing I around them. Will Save 18, if failed Highlight to display spoiler: { As you approach the enemy you feel him giving off an aura of madness. Visions of creatures long since dead and better off unremembered fill your head. Humanoid figures with tentacles dangling from their face seem to surround you and you find yourself awash in confusion}

Feeling a bit out of sorts? The man on the left asks as he engages the the enlarged Brom. The man swings, but not hard enough to pierce the barbarian's tough armor. Brom, on the other hand, retaliates (AoO) and nearly takes the man's arm off.

A moment later lightning rains down from the ceiling as the woman on the right calls out, You think you can defeat us who have been granted the powers and riches of the deep? Your bodies will be sent to the watery depths before this is through!
(Brom takes 9 electrical damage, Barratore takes 7)

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

G14 - 4 hp (Ac 20)
H12 - 60 hp (Ac 20)
L11 - 58 hp (Ac 20)

Map 2

Peza / Chris / updated CS coming soon Hp 77/55  d20+16=34 ; d20+16=23 ; d20+11=26 ; d8+1=2 ; d8+1=2 ; d8+1=4 ; d6=3 ; d6=6 ; d6=3 ;
Tuesday May 26th, 2015 9:15:44 PM

Filled with confidence .... Peza keeps firing .... her bolts hitting home in a tight group ....

" Defeat you ... Yes ... you''ll be vanquished and food for the crabs .... " retorts the ranger

Temple beast shot d20+16=34 crit hit !! damage d8+1=2 shock damage d6=3 total damage = 5
crit roll d20+1=23 damage d8+1=2 shock damage d6=6 total damage 8
2nd shot d20+11=26 ! damage d8+1=4 shock damage d6=3 total damage [/b] 7 [/b]
Totaloverall damage = 20

Smoothly reloading bolt after bolt .... Peza shuffles a few steps forward [ 5'ft move ]

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet  d20+5=11 ; d20+19=35 ; d20+12=24 ; 2d8+16=25 ; 2d8+16=32 ;
Tuesday May 26th, 2015 10:04:01 PM

Will save 11 Failed. I like the description but i think something got cut off. There is no game affect listed with the fail

Barratore sidesteps and clenches his eyes tightly for a moment as the spell washes over him and even stranger things are pulled from his nightmares than simple dead people. He steps left, setting up a flank for Brom and strikes again at the head cleric in front of him

5' move to J/13
Attack H/12 Power Attack Hit AC 32/23 Dmg 25+32 (first roll should have been at +16 b/c of Power Attack and the second at +11)

Fly speed 40 47/50
Mirror image 3 images 28/30

DM James Thanks, the link got dropped somehow. It was supposed to say confusion. It has been corrected now.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet  d100=9 ;
Wednesday May 27th, 2015 7:34:20 AM

Barratore's confusion roll 9, act normally. Yay my post remains....

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d20+6=9 ; d100=45 ;
Wednesday May 27th, 2015 11:48:24 AM

The visage of the man-thing sends waves of mental energy washing into the barbarian's mind. The sudden onslaught confuses the man and he stands there babbling incoherently.

Will save DC 9, confusion roll 45

Current AC 19
Rage: 12/24
Enlarge: 8/10

CoDM James 
Wednesday May 27th, 2015 7:26:19 PM

Peza - Filled with confidence keeps firing, her bolts hitting home in a tight group in their quarry. "You''ll be vanquished and food for the crabs .... "

Barratore feels the strange aura wash over him, and although he feels himself scumming to it he manages to keep fighting and sidesteps as he clenches his eyes tightly for a moment. He steps left, setting up a flank for Brom and strikes again at the head cleric in front of him. As his blade finds its mark and the cleric dies Barratore feels the aura dissipate.

Brom stands still as the visage of the man-thing sends waves of mental energy washing into the barbarian's mind. The sudden onslaught confuses the man and he stands there babbling incoherently. Finally the feeling leaves as Barratore strikes down the center cleric.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

As Brom and Barratore feel the oppressive aura leave them the cleric next to Brom allows his eyes to glaze over and you once again feel the air thicken as if the room is closing. Will Save 18, if failed Highlight to display spoiler: { You feel the cleric giving off an aura of madness. Visions of creatures long since dead and better off unremembered fill your head. Among the more terrifying visions is a creature whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time amidst the muffled, maddening beating of vile drums and the thin, monotonous whine of accursed flutes; to which detestable pounding and piping dance slowly, awkwardly, and absurdly the gigantic ultimate gods, the blind, voiceless, tenebrous, mindless messenger of crawling chaos.}

In the back of the room the last cleric puts her hand on a holy symbol and begins chanting, casting some sort of spell.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
G14 - 4 hp (Ac 20)
H12 - Dead
L11 - 58 hp (Ac 20)

Map 3

Peza / Chris / updated CS coming soon Hp 77/55  d20+16=27 ; d20+11=19 ; d8+1=2 ; d6=5 ;
Wednesday May 27th, 2015 9:09:59 PM

A small grin of satisfaction as her target falls ..... she spots Brom standing still .... [i] " thats odd . he 's normally a blur of agression ..... she quickly focuses on his foe amd fires a salvo to support her friend

d20+16=27 ack no crit ;-) damage d8+1=2 shock damage d6=5 total damage 7
d20+11=19 missed no damage

"Edson .... fire at Brom's foe .... i think he is enspelled of some sort "

Peza again shuffles a little closer to the mighty duo of warriors [5'ft move forward]



Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=18 ; d20+9=22 ; d8+1=7 ; d8+1=3 ;
Wednesday May 27th, 2015 9:22:23 PM

Edson takes Peza's suggestion and fires at the cleric facing Brom. Both arrows look good as they leave the bow.

Hit ac 22, 7 dmg
Hit ac 18, 3 Dmg

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet  d20+5=14 ; d100=84 ; d20+16=23 ; d20+11=20 ; 2d8+16=22 ; 2d8+16=27 ;
Wednesday May 27th, 2015 9:44:55 PM

Barratore growls as the first spell leaves his mind. he is about to adjust for a further tactical advantage when the second spell tears into him. Barratore's mind reels and seeks haven at the furthest reaches and earliest memories, but even there the hunger calls for him in t the darkness. he is small and helpless, in the corner of his fathers hut as the things attack the Starlight clan. Brays of pain and anguish reach his ears from beyond the thin walls. The door bursts open and his father begins to enter with his uncle Metascar. Both great warriors but now their eyes rounded with fear. Barratore hears them scream something and then he is coated in a hot vegetable soup. The two taurs falls forward with a squishing thud. Looking down the young Barratore knows now that he is covered in their blood and internal organs where their chests have exploded.

Barratore screams aloud, That is not what happened! DIE!" he strikes the thing in front of him. DIE!! he strikes again with all the pain a lost child now grown can muster

confusion 84 attack the nearest creature L/11
Power Attack Hit AC 23/20 DMG 22/27

Fly speed 40 46/50
Mirror image 3 images 27/30

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d20+6=26 ; d100=99 ; d20+18=27 ; d20+13=33 ; d20+13=20 ; 3d6+25=32 ; 3d6+25=36 ; 3d6+25=31 ;
Thursday May 28th, 2015 9:55:48 AM

Unlike before Brom resists the mental attack from the cleric. Fueled with a renewed anger, the barbarian strikes at the man in front of him.

Attack (PA): AC 27, AC 33 (threat, AC 20 confirm crit); damage 32, 36 (67 if crit)

Current AC 19
Rage: 13/24 remaining
Enlarge: 3/10 remaining

CoDM James 
Thursday May 28th, 2015 7:18:42 PM

Peza grins with satisfaction as her target falls. Then she spots Brom standing still .... [i] " thats odd . he 's normally a blur of agression[i] ..... she quickly focuses on his foe amd fires a salvo to support her friend. Once again the ranger proves her worth as one of the two bolts find its mark.

Edson takes Peza's suggestion and fires at the cleric facing Brom. Both arrows look good as they leave the bow, but only one hits.

Barratore is taken over by the madness and strikes out at the thing closest him...fortunately that is one of the green clerics and not Brom as both blows connect sending forth a rain of blood and sinue.

Brom clears his head and resists the new attack. Fueled with a renewed anger, the barbarian strikes at the man in front of him. The enlarged barbarian swings his enhanced sword and watches as it tears the mans arms clean off. The cleric drops to his knees before collapsing face down on the floor.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Fools! You think you have won? The green clad woman yells. Our souls belong to the Lord of the Deep, not to Gargul. We took down the best of his servants in this very room, and with our deaths He Shall Rise and we will remain to serve him! With that her arms thrust towards the ground and lightning once again rains down from the ceiling and envelopes her. When the air clears all that remains is the smell of burnt flesh and ozone.

As you look around you notice the shattered shards of a mirror, laid out in a rough approximation of how the mirror would have looked when whole lies on the altar with its silver frame laying close by. The glass of the shards present seems suspiciously clouded in places as if the mirror has trapped the image of something reflected on its surface.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet 
Thursday May 28th, 2015 11:28:08 PM

Barratore looks at the crazy woman as she falls and the other two, already dead. "Yea. I do think we won." Barratore has had enough of mirrors and has no intention of playing with another one. "Peza. I say we set the whole place alight

Fly speed 40 45/50
Mirror image 3 images 26/30

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=20 ;
Friday May 29th, 2015 4:21:10 PM

Brom nods at Barratore's statement to the pile of barbecue, but the battle hardened warrior thinks that couldn't been all there was to it. He notices the mirror on the floor and thinks that since this started with a mirror, that's where it will end.

Sword still drawn, Brom moves up to the mirror and examines it without touching it. He looks over it to see if there is something special about it, including looking into the pieces.

Perception DC 20

Current AC 19
Rage: 14/24 used
Enlarge: 4/10 used

Peza / Chris / updated CS coming soon Hp 77/55 
Friday May 29th, 2015 9:51:36 PM

A little perplexed at the womens sacrifice..... her attention is drawn as she watchjes Brom study the broken mirror .... she also approachs it ...... at little hesitant to look but she does it anyway .... they needed to figure out what they are facing ....

" Barratore got a new shadow from a mirror .... i'm sure this has similar properties of some sort ... something trapped in the mirror or released .... intresting to note that they claimed they killed the previous serrvants of whatever they worship "

DM James That was meant to imply Gargul's servant, not the Lord of the Deep.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57  d20+14=15 ; d20+9=11 ;
Friday May 29th, 2015 10:20:08 PM

Two more arrows fly from Edson's bow, but neither comes close.

CoDM James 
Friday May 29th, 2015 10:46:20 PM

Barratore looks at the crazy woman as she falls and the other two, already dead. "Yea. I do think we won." Barratore has had enough of mirrors and has no intention of playing with another one. "Peza. I say we set the whole place alight

Brom nods at Barratore's statement to the pile of barbecue, but the battle hardened warrior thinks that couldn't been all there was to it. He notices the mirror on the floor and thinks that since this started with a mirror, that's where it will end. Sword still drawn, Brom moves up to the mirror and examines it without touching it. He looks over it to see if there is something special about it, including looking into the pieces.

Peza, A little perplexed at the woman's sacrifice approaches the mirror intent of figuring out what you are facing. She also ponders why they would kill their god's own servants, but then she realizes it must be referring to Gargul's servant, possibly the Dread.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Peza and Brom slowly approach the mirror, staring into its cloudy image. Through the haze you can make out the outline of a woman who appears to be in the processes of breaking the mirror. Brom picks it up and the image begins to change to that of the Shadowlands where two figures appear to be talking.

Perception 10Highlight to display spoiler: {As the mirror is picked up Barratore begins to fade and become translucent.}

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged)  d20+13=19 ;
Saturday May 30th, 2015 6:51:17 PM

As the man looks into the mirror, he unconsciously reaches for and begins to pick the mirror up. He looks at the image displayed in its surface and sees, and hears, a conversation occurring between two people. Instinctual, Brom then focuses on something that catches his eye. Barratore begins to fade away!

His head immediately snaps over towards his friend and he is speechless at the sight of what he sees. Although words do not cross his lips, the instinct-driven barbarian moves to action. With a few steps, of his now large frame, he is standing within reach of the vanishing minotaur. With his arm outstretched, Brom extends the mirror to the minotaur and places it in his hand. Now Brom and Barratore stand together in contact with the cursed mirror waiting for whatever is to happen to befall them.

It is in that moment Brom finds words to speak. "If this be the end, then let it be together...as brothers..."

Perception DC 19

Current AC 19
Rage: 15/24 used
Enlarge: 5/10 used

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet  d20+5=22 ;
Sunday May 31st, 2015 9:38:30 PM

Barratore snorts and moves towards Brom as the man touches the mirror. He thought he had already proven what a dumb idea that was earlier.
Barratore nods at Brom and bares his teeth in a smile
"Not dying today like this. When we go the gods will be watching so as to write songs about us. "

Barratore tries to steel his nerve for what lies ahead, perhaps a meeting with Gargul

Peza / Chris / updated CS coming soon Hp 77/55 
Sunday May 31st, 2015 9:40:18 PM

With Brom quick to react to Barratore's fade to the shadowlands as he did before ..... she knows its not a physical crossover .... the previous time they could hear what was happening as the young thief spoke to the dreadlord .... but could not interact with the scene ....

Peza observes the mirror .... watching to see if Barratore's fade will be seen in the reflection of the mirror

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged) 
Monday June 1st, 2015 4:30:00 PM

checking in

CoDM James 
Monday June 1st, 2015 7:10:23 PM

ooc: Working on a post. I was trying to give Edson time to post.


CoDM James 
Monday June 1st, 2015 7:40:23 PM

Brom looks into the mirror, unconsciously reaching for it. Instinctual, Brom then focuses on something that catches his eye. Barratore begins to fade away! Brom extends the mirror to the minotaur and places it in his hand.

Barratore snorts and moves towards Brom. "Not dying today like this. When we go the gods will be watching so as to write songs about us. " Barratore tries to steel his nerve for what lies ahead, perhaps a meeting with Gargul

Peza observes the mirror .... watching to see if Barratore's fade will be seen in the reflection of the mirror

Edson remains motionless.

-- -- -- -- -- -- -- -- -- -- -- -- -- --

As Brom hands Barratore the mirror shadows appear to leak out of the mirror and envelope the room. Before you a vision of the Dread kneels speaking with Gargul in his throne room.

My Lord, I swear that I never entered into any arrangements with Billoopl. All I have done has been to stop his rise back to power and to try to prevent him from subverting the peoples of Rum.

The enormous visage of Gargul nods.
YOU HAVE BEEN A GOOD AND FAITHFUL SERVANT, AND I AM WELL AWARE OF YOUR ACTIONS. YOU HAVE SHOW GREAT FORTITUDE IN THE FACE OF THE MOST AUDACIOUS OF EVILS AND I COMMEND YOU ON YOUR STRENGTH OF WILL. UNFORTUNATELY, I WILL NOT HELP YOU IN THIS MATTER. THERE ARE CERTAIN PRECONDITIONS FOR THE USE OF MAGIC THAT MAKES IT POSSIBLE TO USE MAGIC, AND THOSE PRECONDITIONS INEVITABLY ARRANGE THEMSELVES. PART OF THIS IS THAT ALL THINGS MUST TAKE ON THE WEAKNESSES OF THE FORMS THEY INHABIT. WITHOUT YOUR SHADOW YOU SHALL NEVER FIND REST. UNLESS SOMEONE RETURNS IT TO YOU, I AM AFRAID THAT YOU SHALL CONTINUE TO WANDER LOST IN THE SHADOWLANDS.

The man lowers his head. I understand and am sorry if I have displeased you. My intentions were honorable, and if this is my fate it is a price I will gladly pay to have been in your service. I only wish I could have served you better.

Bossy Man!!! Gargul turns and glares at the dancing imp behind him. I HAVE TOLD YOU NEVER TO CALL ME THAT!!! CALL ME...BOSSY MAN AGAIN AND YOU WILL BE IN THE LANDS OF UNREST SERVING GA'AL!
But there are people, not spirits, people! Gargul raises his eyebrows in a look of mock suprise.

"COME ADVENTURERS STAND BEFORE ME AND MAKE YOUR REQUEST. I IMAGINE THERE IS MUCH YOU WISH TO KNOW. SPEAK HONESTLY AND I WILL REPLY IN KIND."

Suddenly the shadows around you are gone and you are all fully in the Shadowlands, not just a vision, but physically in the realm.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Monday June 1st, 2015 9:38:28 PM

Edson looks to the others, and his knees begin to go week a bit. He steadies himself as he slings his bow over his arm. What would a puny bow and arrow do if the God Gargul decided to end them.

" What is happening to Rum? Why is it perpetual darkness?"

Peza / Chris / updated CS coming soon Hp 77/55 
Monday June 1st, 2015 10:05:13 PM

Steeling her herself as she realizes they have suddenly been granted a audience with Gargul himself ....

"Yes indeed they is much to ask .... not sure where to start .... but here goes ......

Something dark and powerful has been awakened in the new City of Rum... it happened in a short time that the building of Rum might even have been a cover too perpertrate this act ..... sacrifices have been made againist innocents to empower this dark being ..... Billoopl. i think it is called .... we know littleof it or its powers ..... some helpful hints in how to battle it would be useful ...... as my friend asks this darkness that hangs over Rum .... is it to cover its actions to subvert Rum to its will ?? ...."

AS for this dread .... he has lost his shadow .... but i beilieve we have found it .... if we may return it to hm for his honorable quest to defeat the dark one " as Peza eyes seek out Barratore

" Alson recently you had a a young man here ... a theif .... his name is Angeni .... we have proof he was setup by the minions of this Billoopl..... written proof .... i hope that that can be weighed in his favor to at least lessen his punishment "



Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet 
Tuesday June 2nd, 2015 9:19:08 AM

Barratore moves forward, an impulsive reaction to the power of Gargul instructing him to come forward. His weapon in hand, forgotten. His shield, forgotten as well. All the young minotaur knows at this moment is Gargul, lord of life and keeper of the dead. A few strides is all he manages before descending to a knee and finding a spot on the floor in front of him to stare at. Somewhere behind him, Peza's voice sounds with Edsons.

Make a request? What kind of request? What was worthy? What was significant? The questions overwhelm his mind and Barratore answers by continuing to stare at a spot on the floor

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged) 
Tuesday June 2nd, 2015 10:33:15 AM

Brom gives Barratore a smirk. "Yur right."

Brom looks around defensively at the scene of the Land of Shadow. He instinctively looks for opponents before he realizes Gargul is there. The awesome power of the deity overwhelms the young man and he blocks out all others save the God before him.

The question posed by Gargul seems out of place- make a request of a god? A flood of possiblities, which should have been running through the man's mind, are replaced with emptiness. Brom's mind goes blank and for many moments, the barbarian cannot for a thought. Eventually, one thought does come to his mind. He wants Rum returned to how it was before the darkness fell. But how does one make a request to such a power?

CoDM James 
Tuesday June 2nd, 2015 8:14:12 PM

Looking at Peza and Edson Gargul says,

I THINK THIS WILL BE EASIEST IF I ANSWER YOUR QUESTIONS OUT OF ORDER. UNFORTUNTAELY ANGENI'S FATE IS ONE OF HIS OWN MAKING AND HE WILL NOT ENJOY LIFE AGAIN UNTIL HE HAS PAID FOR HIS SINS.

THE STORY BEGINS MANY YEARS AEON AGO, ALMOST SINCE THE TIME THE JERICHO FIRST CREATED THE WOLD. THERE WAS AN IMMORTAL POWER OF THE SEA AT THAT TIME NAMED BILLOOPL. BILLOOPL DIDN'T REALLY BECOME SELF-AWARE UNTL THE SECOND AGE. EVEN THEN, BILLOOPL DID NOT REALIZE THERE WAS MORE TO THE WOLD THAN THE DEEP. AFTER GAINING AWARENESS HE WENT IN SEARCH OF OTHER INTELLIGENT LIFE.

HE EVENTUALLY ENCOUNTERED A SEA-FARING PEOPLE WHO WILLINGLY WORSHIPPED HIM AS "FATHER OF THE DEEP". THE ONSET OF THE CATACLYSM ENDED THE 4TH AGE OF THE WOLD AND CAUSED HIS BASE OF WORSHIPERS TO DWINDLE TO ALMOST NOTHING. WHILE THERE IS OTHER LIFE IN THE SEA, SUCH AS THE GIANT JELLY FISH, BILLOOPL FOUND HIMSELF WANTING FOLLOWERS WHOM HE COULD ACTUALLY HOLD A REAL CONVERSATION WITH.

UNTIL RECENTLY, NO ONE ELSE TRAVELLED AS FAR EAST OF THESE ISLANDS AND HE LAY ALL BUT FORGOTTEN. IT REMAINED THAT WAY FOR AGES WITH ONLY SMALL A FEW FAMILY HANDING DOWN TALES OF HIS POWER. IT WAS NOT UNTIL BITTERN, A MINOR OFFICIAL IN THE ALL-BUT-DEAD ORGANIZATION KNOWN AS THE SHIPPING GUILD SHARED THAT INFORMATION WITH HIDALGO CONTI.

HIDALGO CONTI, THE HEAD OF THE GUILD, MANAGED TO TALK THE LORD HIGH MAYOR OF PLATEAU CITY, STURTEVANT, INTO SUPPORTING HIS VISION OF ESTABLISHING A STRATEGICALLY-LOCATED PORT CITY TO BECOME A GATEWAY TO EXPLORATION AND TRADE WITH LANDS WEST OF THE SOUTH YRTHIAN ARCHIPELAGO--THE PLANNED CITY OF RUM. REALIZING THAT THE HUGE CONSTRUCTION PROJECT WOULD PAY VERY WELL INDEED FOR THE CLOSEST ESTABLISHED SETTLEMENT THAT COULD SUPPLY THE MASSIVE ARMY OF BUILDERS REQUIRED FOR THE PROJECT, BITTERN GATHERED ALL OF HIS PERSONAL AND FINANCIAL RESOURCES IN ORDER TO OUT-RACE THE FORMING FIXER FLEET AND ESTABLISH A SETTLEMENT NAMED GULLPORT.
BITTERN WORKED QUICKLY, REACHING WHAT HE ESTIMATED TO BE THE PERFECT LITTLE ISLAND JUST TO THE WEST OF THE LARGEST ISLAND IN THE SOUTH YRTHIAN ARCHIPELAGO, USING UP PRACTICALLY EVERY LAST BIT OF THE SHIPS AND SUPPLIES HE'D BROUGHT TO ESTABLISH GULLPORT. FAR TOO LATE, HOWEVER, BITTERN AND EVERYONE WHO HAD SETTLED THE OUTPOST WITH HIM DISCOVERED, TO THEIR UTTER HORROR, THAT THEY HAD GROSSLY MISCALCULATED WHERE RUM WOULD ULTIMATELY END UP:  GULLPORT WAS NOW ON A PRACTICALLY-BARREN ISLAND THAT WAS TOO FAR AWAY FROM RUM'S FINAL LOCATION ON CRESCENT ISLAND FOR ANY OF THEM TO REACH ALIVE...NOT WITH ALL OF THEIR OWN RESOURCES USED UP.

BITTERN'S FAMILY HAD BEEN ONE OF THE FEW WHO EVEN REMEMBERED THAT BILLOOPL WAS CALLED "THE FATHER OF THE DEEP." BITTERN MADE THE PROPER RITUAL AND SACRIFICE TO GET THE ATTENTION OF THE POWER OF THE OCEANS...AND BILLOOPL ANSWERED. SEEING A WAY TO FINALLY GET SOME INTELLIGENT SOULS TO INHABIT THE DEEP ONCE MORE, BILLOOPL EAGERLY SUPPLIED THE BOUNTY OF THE SEA AND THE PROPER WEATHER TO GET CROPS TO GROW ON THE ISLAND WHEREUPON GULLPORT WAS LOCATED. IN RETURN, THE CITIZENS OF GULLPORT WHO WISHED TO SHARE IN THE PROSPERITY WOULD ALL WORSHIP BILLOOPL, FEEDING THE BODIES OF THE DECEASED TO THE SEA AND--ONCE A YEAR--GIVE A PORTION OF LIVING SOULS OVER TO THE FATHER OF THE DEEP AS WELL.  EVERYONE IN GULLPORT AGREED, AND BILLOOPL WAS EAGERLY LOOKING FORWARD TO CONVERSATIONS THAT HAD ACTUAL WORDS IN THEM ONCE MORE.




CoDM James 
Tuesday June 2nd, 2015 8:22:11 PM

FOR THE SAKE OF TIME, LETS JUST SAY THINGS DID NOT WORK OUT THANKS TO THE CREW OF THE LIONFISH (BONE TOWN'S GAME), AND BILLOOPL, IN HIS TERRIBLE ANGER, IMMEDIATELY CALLED IN THE CONTRACT HE'D MADE WITH THE ENTIRE TOWN, CAUSING EACH AND EVERY ONE OF HIS WORSHIPERS TO DROWN IN THE SEA. UNFORTUNATELY A FEW OF HIS FOLLOWERS WERE SPARED AND SPREAD HIS FOLLOWING TO RUM. THE TOWN'S CORRUPTION WAS A SLOW PROCESS. BITTERN AND MEMBERS OF THE SHIPPING GUILD ORGANIZED THE TRI BAR IN ORDER TO REMOVE KEY OFFICIALS FROM POWER, INCLUDING THE HEAD OF YOUR WLA IN HOPES OF REPLACING THERINGER WITH A SERVANT OF HIS OWN. WHEN CERI WAS CHOSEN INSTEAD HE TRIED HIRING ASSASSINS TO DO THE JOB FOR HIM. ONCE AGAIN YOU WERE VICTORIOUS IN SIDETRACKING HIS PLANS.

UNFORTUNATELY, BITTERN WAS NOT ONE TO GIVE UP SO EASILY. HE MANAGED TO GET THE SHIPPING GUILD TO CONTACT CERI AND CONVINCE HER TO CONTACT BILLOOPL. REST ASSURED THAT SHE DID NOT KNOW WHAT SHE WAS DOING, BUT HER ACTIONS RESULTED IN BILLOOPL RELEASING THE LEVIATHAN SHRIMP AND SHOWING HIS FOLLOWERS THE GIFTS HE COULD GIVE THEM. AFTER THAT THE SHIPPING GUILD BUILT A TEMPLE FOR BILLOOPL AND HIRED A GROUP OF VAMPIRES TO CONTINUE TAKING OUT KEY OFFICIALS.

EVENTUALLY HIS FOLLOWING BECAME LARGE ENOUGH THAT THEY ATTEMPTED AN ANCIENT RITUAL SACRIFICE THAT WOULD BE POWERFUL ENOUGH TO ELEVATE BILLOOPL TO GODHOOD. THE DARKNESS YOU EXPERIENCED IS A SIN OF HIS RISING POWER, BUT YOUR SAVING OF THE CHILDREN HALTED HIS RISE TO GODHOOD.

BECAUSE OF THIS WE WERE ABLE TO TALK TO HIM AND CONVINCE HIM TO CHANGE HIS WAYS. IT IS A SLOW PROCESS, BUT ALL LIVING THINGS DESERVE AN OPPORTUNITY FOR REDEMPTION. NO LONGER WILL HE DIRECTLY BE INVOLVED IN THE AFFAIRS OF THE WOLD. ANY INFLUENCE HE HOPES TO HAVE MUST COME THROUGH THE WORK OF HIS FOLLOWERS. WHAT IS MORE, BILLOOPL HAS BEEN SHOWN THERE IS A MORE RIGHTEOUS PATH AND AGREED TO FOLLOW IT. FOR NOW, HE WILL BE A SUBORDINATE OF GA'AL. REST ASSURED THAT NO MORE EVIL WILL COME FROM HIM.

IN ADDITION TO THIS, WE MADE ARRANGEMENTS TO CLEANSE HIS CHURCH, BUT IT APPEARS YOU TOOK CARE OF THAT FOR US.


(Sorry for the long post, but I wanted to make sure the backstory and link between your past modules were clear. Because of the merger things are a little rushed.

Please start making sure your CS are up to date. Everyone should have exactly lvl 10 XP and wealth. Adjust your gear accordingly.)

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet 
Tuesday June 2nd, 2015 9:40:04 PM

Barratoer takes in the story, well some of it anyway, while his gaze continues to burn into the floor. Finally he finds his voice, "I do have a boon to ask. I have been....blessed to have Dread's shadow merge with me, but I would ask it be returned to him now. I am a simple warrior and the gifts of the Shadowlands are not for me."

OoC Wealth at 62k?
XP 105k?

DM James That is correct. You do not need to do this in the Catacombs since everything is at full price.

Peza / Chris / updated CS coming soon Hp 77/55 
Tuesday June 2nd, 2015 9:40:36 PM

With a respectiveful bow to gargul

"Thank you for enlightning us .... its been an honor .... i'm glad we could play a minor role in setting this on a better path .... hopefully Rum will be better for it ....."



Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Tuesday June 2nd, 2015 11:55:09 PM

Edson just laughs....

" We do the work of gods it seems." he says to the others. "The work of gods."

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged) 
Wednesday June 3rd, 2015 12:23:24 PM

Brom stands before Gargul, his eyes never leaving the deity. He listens to his words, most he understands and some he doesn't bother to put brain power towards understanding.

Brom waits to be sent back or told to leave.

Before leaving, Brom does say one sentence. "My Lord, I hope it'll be a long time 'fore I see ya again, no offense, my Lord."

CoDM James 
Wednesday June 3rd, 2015 2:54:16 PM

As you take in what Gargul said and begin talking the Dread speaks up. Did you say you brought my shadow???!!!

YES. Gargul responds. I KNOW YOU DID WHAT YOU DID SO THAT IN THE EVENT OF YOUR DEATH OTHERS MIGHT BE GUIDED TO STOP BILLOOPL, BUT IN DOING SO YOU YOU CORUPTED WHAT WAS SACRED...I AM WEARY OF THE POWERS OF THE WOLD SUBVERTING MY PRIESTS, ESPECIALLY THOSE AS IMPORTANT AS THE GRIM. HOWEVER, YOU HAVE SHOWN FAITH AND HUMILITY, AND I BELIEVE THE LESSON HAS BEEN LEARNED.

Gargul then turns to you, THIS SACRED RITUAL WAS REVEALED TO HARPER, BUT SINCE YOU WERE UNABLE TO MEET WITH HER BEFORE COMING HERE WE WILL HAVE TO DO THINGS A LITTLE DIFFERENTLY....

BARRATORE , BLESSED BY THE HEART OF IMOD, NEPHEW OF METASCAR AND DECENDANT OF THE STEELWIND CLAN. COME FORTH AND STAND BEFORE ME. YOU HAVE BEEN BLESSED WITH THE ABILLITIES OF A GRIM. THE ABILLITY TO STRIKE THE INCORPOREAL, TO PEER INTO THE SHADOWLANDS AND EVEN TO BYPASS OBSTACLES OF THE PHYSICAL REALM...EVEN IF THEY WERE BEYOND YOUR CONTROL, BUT IT IS TIME TO GIVE BACK WHAT WAS LOST.


Suddenly several adamantite nails float in front of each member of the party.

FOR YOUR HELP, I WILL ALLOW YOU TO TAKE PART IN THIS MOST SACRED AND SECRET OF RITUALS. TAKE THESE NAILS AND PUT THEM UPON THE DREAD'S SHADOW, AND TAKE CARE TO AVOID ANY AREA WHERE IT OVERLAPS WITH BARRATORE'S... ONE NAIL ON EACH EXTREMITY. ONE ON THE HEAD. THE REMAINDER IN THE VICINITY OF HIS HEART. DO NOT WORRY, BARRATORE WILL NOT BE INJURED.

As you hold the nails Gargul speaks once again. DREAD NORTILN, YOU OWN MUCH TO THESE PEOPLE. I WANT YOU TO REMEMBER THIS AS THEY HOLD YOUR YOUR NAILS, AND WHENEVER YOU LOOK DOWN WHERE YOUR SHADOW SHOULD BE I WANT YOU TO REMEMBER THE DEBT YOU OWE THEM.

Dread Nortiln then stands before each of you I turn and thanks you for your courage and your help before hammering down the nail. With every strike the metallic echo of the nail rings throughout the Shadowlands, and with every strike the silver rivulets of Woldsblood echo the sound, filling the land with a hauntingly beautiful music that you know you will never forget.

When the last nail is in place Gargul speaks again. VERY GOOD. HEROES, YOU HAVE DONE WELL. COMPLIMENTS DO NOT COME EASILY FROM MY LIPS, ESPECIALLY HERE WHILE I PERFORM MY DUTIES. YOU CAN REST ASSURED THAT YOU HAVE RESCUED RUM FROM A TERRIBLE FATE AND THAT ALL WILL BE RESTORED TO NORMAL. I TELL YOU THIS BECAUSE THE FATES HAVE SPOKEN AND IT APPEARS YOUR DESTINY LIES ELSEWHERE.

Peza / Chris / updated CS coming soon Hp 77/55 
Wednesday June 3rd, 2015 9:32:48 PM

Quickly gathering up a nail a the honor that Gargul has bestowed upon themm in participating in this ritual ...Peza walks cautiously around the shadows ... and places her nail in the heart of the dreads shadow ...

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet 
Wednesday June 3rd, 2015 9:56:17 PM

Barratore finds the will to finally stand in Gargul's presence and cannot help but to stand a bit taller as the names of his clan and beloved uncle as well as his own, come from the very lips of Gargul himself. Normally the minotaur would have flinched and perhaps even cringed as the adanantine nails were hammered home through Dread's shadow. But not at this moment. Perhaps the beauty and auspiciousness of the occasion being afforded to all of them helped fuel his resolve. Perhaps it was something more personal, but Barratore would soak in every moment and ingrain every perception he could muster to this moment above all in his short life.

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Thursday June 4th, 2015 2:02:59 AM

Edson nods to the god, takes his nail, and hammers it home. None of this made sence to the elf, as of now he didnt worship any one diety and only cared about his friends who were with him.

CDM Jerry Announcement 
Thursday June 4th, 2015 10:01:20 AM

There has been a vote on the merging game email thread about the name of the new game. I will call the vote and the name will be "Tales From The Float" tomorrow evening unless the majority decides otherwise. Feel free to go vote.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged) 
Thursday June 4th, 2015 5:48:51 PM

Brom shrugs his shoulders and takes a nail and drives into the shadow. It seemed strange to him, but when a god ask you to do something...you do it.

The barbarian is somewhat perplexed by Gargul's last statement. Elsewhere?

CoDM James 
Thursday June 4th, 2015 9:18:10 PM

I CAN SEE THE QUESTIONS IN YOUR EYES. MOST MORTALS ALLOW THEIR DESTINY TO BE CONTROLLED BE THE LAND OR THEIR KING, BUT UNCOUNTED POSSIBLE FUTURES LIE AHEAD OF YOU. YET ONE STANDS OUT AMONG THE REST. IT ALONE WILL BRING YOU HAPPINESS AND PEACE, FOR WITH OUT IT THE WOLD AS YOU KNOW IT WILL FADE AND GIVE WAY TO EVIL AND CHAOS. YOU ARE FREE TO CHOOSE YOUR OWN FATE, BUT BEWARE THAT IT IS A RESPONSIBILLITY MORE BINDING THAN CHAINS.

THERE ARE NO GUARENTEES IN LIFE, BUT IF YOU WISH TO SEEK OUT THIS GREATEST OF DESTINIES, FOLLOW THIS ROAD I LAY BEFORE YOU AND SEEK YOUR PATH.
The Lord of Life and Death then raises one hand. Slowly the rivulets of Woldsblood begin to move together and combine and gradually a silver arch rises from the ground and thrums with power.

THE CHOICE IS YOURS.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet 
Friday June 5th, 2015 8:14:29 AM

Barratore bows deeply. He has no words and his moment of bravado and total self assurance has passed. the minotaur turns to look down the path and then to Peza, Edson and lastly a smile to Brom. Still he says nothing, but with one more bow to Gargul, Barratore begins down the path laid before him. The direction to adventure, excitement and perhaps immortal glory

Edson Kazil(Shawn), AC 26,Touch AC 19, Flatfooted AC 12, HP 17/57 
Friday June 5th, 2015 9:42:38 AM

Edson starts after Barratore. Things were odd, but he knew they Had to stay together.

"Wait up Barry" he calks to him. " You still need me to protect you."

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged) 
Friday June 5th, 2015 3:56:27 PM

Brom just smiles as he sees his friends walk off. "Ya think yur gonna get this glory fer yurself? Don't think so; 'sides Rum's no fun if I got nuthin' ta do any more." Brom trots up along side Barratore and Edson.

"Ya gonna protect me?" He says to Edson with a smile.

Peza / Chris / updated CS coming soon Hp 77/55 
Friday June 5th, 2015 9:24:52 PM

"Hahahahh.... " laughs Peza at their friendly banter ..... " we're all in this together "

Wwith a bow to Gargul " thank you for this honor " and she quickly follows in Broms footsteps ....

CDM Jerry 
Saturday June 6th, 2015 11:15:00 AM

DMs please check email gentlemen. Several things to decide. Delete once both of you have seen. :) Things are needing to move very quickly.

DM James saw it. John, delete this when you see it.

CoDM James 
Saturday June 6th, 2015 8:14:52 PM

Barratore bows deeply and begins down the path laid before him. The direction to adventure, excitement and perhaps immortal glory

Edson starts after Barratore. Things were odd, but he knew they Had to stay together. "Wait up Barry" he calks to him. " You still need me to protect you."

Brom just smiles as he sees his friends walk off. "Ya think yur gonna get this glory fer yurself? Don't think so. He then trots up along side Barratore and Edson.

Peza laughs Peza at their friendly banter ..... " we're all in this together " With a bow to Gargul she quickly follows in Broms footsteps ....

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

As you make your way to the arch a gentle breeze moves through your hair. Never before have you heard of Woldsblood acting this way, and there is no telling what lies on the other side. Something about it makes your hair stand on end and you feel the tingle of electricity as you pass through.

There is a flash of cold and everything goes black. Then, slowly, your eyes begin to adjust and you find yourselves in an unfamiliar area.

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

It has been a pleasure CoDMing Rum. Starting Monday we will be moving to
Tales From The Float and John C will be taking over. Please use this link until there is a link on the main page. I believe they are still working on the icon.

Lastly, I hope this last module tied up any loose ends in Rum. We did not know that there would be a merger and had to condense the time frame, but I think all key points in the back story and behind the scenes things were clarified. It would have been difficult to prevent Billoopl from rising at all, and many of the small details you were not expected to pick up on. There were also many evens, like the sacrificing of the children, that could have made matters a lot worse for Rum. You all did very well and should be proud.

Please make sure your character sheets are update with gear/wealth equaling lvl 10 so both games are on the same page. I do not believe we have anyone with a leadership feat, but if so your followers will have found a way to the new location.

CoDM James 
Sunday June 7th, 2015 11:04:48 PM

Please do not post on The Float page until told to do so.

Barratore Steelwind (Dan K) AC: 33 (T 14 FF 26), CMD: 31; HP: 94/106Character Sheet 
Monday June 8th, 2015 11:50:15 AM

I really enjoyed my time in Rum. See you guys at the Float. I think I'm going to need to add some outdoor skills to deal with the forest next door.

CoDM James 
Wednesday June 10th, 2015 7:04:12 PM

ooc: Please let us know when your CS are ready for review.

CDM Jerry 
Saturday June 13th, 2015 2:40:32 PM

The word is given to begin posting on the Tales From the Float board and I've sent an email to you as well. Feel free to begin posting out of character while some finish their character sheets. Here is the email I sent:

-----

Hey folks!

You may begin posting out of character [OOC] on the Tales from The Float board at will. YOur DMs will let you know when in character posting begins.

Remember that ALL players are starting at the start of 10th level.

Rum players will be losing a bit of xp, going back to the start of 10th level.

Legacy of Heroes players will be leveling up to 10th level.

Also remember that since the game is 10th level, it is now considered a Veteran Game and may not recruit new players. Luckily you are full at the moment. :)

The icon is not up, but the game is and you may hit the link. Headed there now to invite you in.

---

I will be instructing our IT guys to take down your former games here in a bit. A link to the archives will be on Woldipedia on the games page and those games pages will be reclassified as a non-current game.

Brom the Barbarian - Rich P; AC: 23 (T 14, FF 23, Raged 21), CMD: 29 (31 Raged); HP: 87/94 (107/114 Raged); DR 2/- (DR 4/- Raged) 
Saturday June 13th, 2015 4:29:33 PM

Brom's ready to look at.

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