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The party assembles


Oakclub (NPC - Kelly DM group 3) 
Saturday July 30th, 2005 4:59:58 PM

The old druid sits upon his mossy spot and waits.

"When you are ready, step upon the moss and we will send you on your way. Before you go, make sure you are finished listening to the bard Ursis, as he has information to get you started, that could be vital. I admonish you to go to the Giggling Ghost and ask him questions if you have not done so already."

OOC: When I get the other 3 CS's we will start. I assume everyone is still on board. If you know otherwise please let me know.

Arm - Plateau City 
Monday August 1st, 2005 5:02:19 AM

Arm Enters the clearing and sits down cross-legged on the moss, looking around curiously and admiring the scenery. Smiling warmly at Oakclub, he introduces himself and says, "Seems I am the first one here."

Inge OOC 
Monday August 1st, 2005 2:57:03 PM

I see I got assigned to this tap; Thanks a lot !!

Untill now Ryan is subbing for me, but as of monday I will be back from holiday ready to play myself

Ryan OOC 
Monday August 1st, 2005 10:06:20 PM

Welcome back Inge! :)

Podo Danderfluff Pipewood [Crescent Valley] 
Tuesday August 2nd, 2005 1:09:16 AM

Podo enters the clearing and sits down cross-legged on the moss, much the same way Arm is doing. Looking around in wonder of the scenery and of Oakclub. Podo smiles enthusiastically at Oakclub and introduces himself saying, "Hope I'm not too late this time...".

Oakclub (NPC - Kelly DM group 3) 
Tuesday August 2nd, 2005 4:41:21 AM

As you step onto the mossy carpet that Oakclub sits upon, you smell the earthy, wet smell of the deep forest. The walls of the Giggling Ghost melt away, around you a deep forest replaces the walls that you were accustomed to. A deep fog rolls in from one side, as shapes and shadows shift, you see an Inn in the midst of the fog.

The Red Wyrm Inn appears.

From the trees above you, a parchment settles like a feather slowly falling. It lands at your feet.

Oakclub speaks:
"I will not be able to be with you on your quest. This letter from Ursis will help start you on your way. Good luck, and remember to seek the truth."

As you read the parchment, the words are clear:

"Go to the Temple of Gargul during the noon hour when the marketplace near there is at its fullest as the people of the city feed their hungry bellies. Enter by the front door as if going in for noon prayers. Wear black hoods and carry the new prayerbook available in the market. Inside open it to Chapter 6 and wait to be recognized. Good luck."

Arm - Plateau City 
Tuesday August 2nd, 2005 5:47:51 AM

Arm reads the scroll, then rolls it back up, wondering what he has gotten himself into. Smiling politely at Podo, he continues to admire the scenery until Wilf arrives.

Podo - Crescent Valley 
Tuesday August 2nd, 2005 9:07:53 AM

Podo looks at Arm wondering how cool the ride here was. "Arm, It is Arm, eh? You ever been to the Red Wyrm inn? I wonder where the Temple of Gargul is?"

Podo, checks his belongings readjusting his items, clothes, gloves, boots, and his outfit in general as it looks like they'll be walking soon.

Podo looks around and finds a small clearing to sit down in and await the rest of the party.

Patterton Cloverturn Burrows- Crescent Valley 
Tuesday August 2nd, 2005 7:43:23 PM

Patty looks around a bit, getting used to his surroundings. When the parchment comes his way, he reads it as well and frowns.

"Sounds pretty cryptic to me. Someone's being awefully careful about all this. Why all the footwork to speak with them? I'm not too crazy about this cloak and dagger nonsence. They could at least be kind enough to meet us at the pub over second breakfast."

Nezamil 
Tuesday August 2nd, 2005 7:50:28 PM

The dwarf looks around as the GG walls disappear to be replaced by the Red Wyrm's walls " my my another pub.....the gods must be thirsty " chuckles Nezamil

Nezamil walks around the Red wyrm inn a little " so whats the plan ? any idea ? " asks the dwarf to those that preceded him

The dwarf's finely made chainmail clinks slightly as he walks , his heavy Mace resting in a ring holster on his right hip with a shield over his left shoulder.

When the dwarf turns around a strange looking heavy crossbow(repeating) is slung over his back(like a rockstars guitar)"By Domi this feels good to do something to bring the wold back to its senses "

Wilfire- Plateau City 
Wednesday August 3rd, 2005 12:12:44 AM

OOC- Hi! I sent ol'Wilfs CS again. Did you get it?

Arm - Plateau City 
Wednesday August 3rd, 2005 6:00:18 AM

Arm says to to Podo, "I'm sorry, but I have not been to the Red Wyrm Inn yet...we've been pretty busy as of late in the Plateau.".

DM Kelly 
Wednesday August 3rd, 2005 8:49:42 AM

The druid slowly stands with the help of his staff.

"I am tired, and I need to leave you here. I have told you all I know about this quest. If you walk through this mist, it will take you to the Red Wyrm Inn, much like the magical tapestries do. Good luck. Remember that you are to seek knowledge and report back."

Then with a look of concern, he adds:

"Of course, someone took great care to hide this information. They may want to keep it that way. Anyway, Nature hinges upon an answer."

Oakclub then steps toward a large oak and steps right into the solid tree. He is gone.

OOC: I have all the CS, we are ready to go. Kim his been injured in an SCA accident. Sounds like he will be fine, but probably needs someone to cover for him.

Nezamil 
Wednesday August 3rd, 2005 2:59:47 PM

With a quick wave goodbye to Oakclub and accepts the parchment being passed around " hmm Garguls temple ...great " remarks the Cleric of Domi with sarcasm "this is starting off on the right foot "

"Well if its what we must do then i say lets get to picking up these items so we can at least try and blend in at Garguls temple " as he absently rubs his anvil holy symbol hanging from around his neck

"Who we waiting for ?" muses Nezamil as he looks around at his fellow travelers

Patterton 
Wednesday August 3rd, 2005 5:41:43 PM

Patty shrugs at the dwarf. "Nothin', I guess. Let's get going." He draws his jewel encrusted bastardsword and exmamines the blade before returning it to his back sheath and looking at the others expectantly.

Podo 
Wednesday August 3rd, 2005 10:25:33 PM

"I think we should at least try to pick up the items we would need to blend in like Nezamil has suggested we do. Anyone have an idea where we might be able to obtains these items?" says Podo is a quiet voice so as not to disturb the peaceful tranquilty of the area.

DM Kelly 
Thursday August 4th, 2005 7:20:48 PM

As Nezamil, Patty and Podo gather together and wait for the others to join them, they can see through the shifting mist the Red Wyrm Inn. Other images flash, and they can see that it is in the Plateau City. The Inn is busy, with many people entering and walking by. Time slowly goes by, and they can see the evening creeping in. The sign at the Inn still reads 'Vacancy'.

Nezamil  d20=13
Friday August 5th, 2005 12:35:45 AM

The dwarf starts to pace restlessly circling Patterton and Podo as he awaits the arrival of the other volounteers for this dangerous misson

"waiting is the hardest thing to do " mentions Nezamil as he admires Pattertons jeweled sword " thats a beautiful weapon Patterton "

"I think it will be very useful in this quest of ours " grins Nezamil " Domi has granted me a spell that could boost your strength and another your size "pausing a moment " so if you would like those cast on you for battle let me know i'd gladly do so at your request "

"you also Podo ...anything i can do to assist your skills just ask and i'll see what Domi can provide " coax's the dwarf to the dynamic duo ;)

bad roll ,ignore it

Podo 
Friday August 5th, 2005 12:59:09 AM

"Awesome!" says Podo to Nezamil, "You wouldn't happen to have a spare club, would ya'?"

"I'm a tad short on wood these days!" mumbles Podo.

Patterton 
Friday August 5th, 2005 1:37:20 AM

Patty nods his thanks to the dwarf at the mention of his blade. "Good for taking care of witches and warlocks,"He says with a grin,"One good swat and it strikes moat things stone deaf...well, most times anyway. Should come in handy against these eldrich types. Here's the kicker..."

Patterton mumbles a few words and the ornate shield on his wrist suddenly detaches and hovers in front of the soilder as though it were alive. He grips the bastard sword two handed and waves it around a bit(being mindful not to get too close to anyone)and every time the blade looks as though it might cut into the sheild, the silvery disk swoops smoothly out of the way.

Patty mumbles a phrase and the sheild comes to rest on his wrist, much like a bizare bird and he slides the sword into his back sheath.

The Hobbit shrugs, "Anyway, that's about the extent of it. I tend to get stuck in straight away ,usually, and I try to keep the big criters busy while the others get around the sides or hit from a distance. Podo here is quite good at that, actualy."

Arm 
Friday August 5th, 2005 5:52:44 AM

Arm looks on in amazement at Patterton's swordplay and shield, wondering if he should have been more picky with his choice of weapons. Looking around the inn, he wonders where Wilf has gotten to.

Podo 
Friday August 5th, 2005 8:55:43 PM

Podo wonders why Patterton has a trained detachable shield? "er, Patty...what do you mean to do with the trained shield?"

Podo looks about..."say, how about we get to know one another while we wait for the others? Anyone wish to go first?"

Patterton 
Friday August 5th, 2005 11:28:30 PM

Patty scratches his head and looks at Podo, "Should be obvious, really. It blocks for me, allowing me to use my sword two handed. The enchantment in the shield senses incoming attacks and intercepts them. Quite handy, actually. But, that's enough about me...why don't you start Podo?"

Kendry Leafwin Pipewood (halfling bard of Crescent Valley, played by Kim M)  d20+11=14
Saturday August 6th, 2005 2:40:27 AM

"Say, we could actually see you all through the weave of the tapestry," Kendry announces as he joins his companions in this quest. "So I'm up to snuff on what you all have been chatting about." He looks over his shoulder. "Airin should be joining us right soon."

After looking behind him for a moment, he opens one of the side pockets of his knapsack, and extracts a scroll case. From it he takes out a scroll, which he first unrolls, then, unfolds. "This here is a map of Plateau City. Night's coming on. Now - Arm - you're from around here, right?" he asks. "From the other side of the weave, I looked at the note there as it lay on the ground, just before you picked it up. You know where we need to go, and how to get there? It's one thing to look at a map - and it's another to know the best route based on what may find along the way. Likely we'll need a place to stay for the night. This Inn a good spot to stay?"

The garrulous halfling is dressed in dark green, well-tailored adventurer's clothing. His wavy auburn hair and handsome cheekbones frame his wide-set hazel eyes. As he speaks, one might note a slight gap in his two front teeth - big enough for a toothpick to comfortably slide up and down, say.

A covered quiver is over his left shoulder, resting beside his knapsack. A rapier hangs from his left hip, and fine gloves cover his hands. As he shifts his position, the hint of armor lies under his tunic. A buckler sits on his left bicep - a bit high on the arm for a buckler. Coiled dark leather sits his right hip, fine silken rope is coiled just behind the leather. The handle of a knife or dagger can be seen as he points to the map with his left hand.

"Hey, Patterton, Podo. Nice shield, that, Patty." He reaches into his knapsack and pulls out a club. He tosses it easily over to Podo, just a bit off to his side (toss of 14). "Like my sister, I don't like to travel without clubs," he winks. "Now, you're Nezamil, is it? I'd love to hear about some of your adventures."

As people arrive, Kendry suggests they enter the Red Wyrm Inn, see about booking rooms for the night, and make sure they arise early enough to travel the distance to the temple for the noonday gathering, and that properly attired. "Or, maybe we can go take a look over there tonight. Do some scouting, looking and listening."

Gilan 
Saturday August 6th, 2005 4:15:09 AM

Gilan pads into the clearing and looks around. He shakes his head and then looks to the others. "So we go to the inn and wait...then go to the temple it said at noon." His eyes narrow and he snorts as he breaks into a large grin. "Black robes and prayer books...hope we are not to join the clergy." He laughs lightly at his own thought, though he would not insult Grymash or his god if he was about. "Still one of my packmates worships Gargul and he is not one to be on the bad side of." If noone else moves forward he will move towards the Red Wyrm Inn and be the first through the door.

When it is time to go to the temple, you find Gilan is already around and waiting...impatiently.

Patterton 
Saturday August 6th, 2005 1:14:50 PM

Patty gives Kendry a warm handshake as the bard appears, pleased to have his oldest friend and cousin along for the journey.

"Nice get-up, cuz. We were just going to head to the Inn and have a look around, what say we celebrate our journey over a mug of ale? I'm sure our dwarven friends will have no arguments." He adds with a rueful look at Nezamil. "Only one though, we should keep our wits about us."

The Red Wyrm Inn


DM Kelly 
Sunday August 7th, 2005 12:23:54 AM

The group gathered on the forest floor blends well with the surroundings. Four halflings stand barely taller than the ferns, while the two dwarfs stand a head taller. Perhaps the standing out the most is the half elven bard. Even though he stands at the same height, the wild look of the shape shifter makes him seem more a creature of the forest. After waiting patiently for what seems a long time, Kendry, the small bard, moves a fern from in front of his face and suggests that they move on to the Red Wyrm Inn.

With the impatience of a wild animal, Gilan paces the forest floor. When Kendry suggests that they move through the mist to the Red Wyrm Inn, Gilan immediately moves through the mist. The mist wavers, and you can see Gilan step through the door of the Inn.

Soon, the rest of the group follows.

Entering the Inn, you see that it is busy, but that a table in the back of the room has recently been vacated. Mugs and greasy plates cover the table. A young, buxom servant girl is busily trying to clear the table, though she is clearly overwhelmed by the amount of dishes and the scattered food on the table and floor.

You are met at the door of the Inn by a large man, whose ancestry looks like it may have included an orc or ogre in the distant past. Though large and unkempt, he has the appearance of wealth and power. Looking down at all of you, he says:

"Well, don't just stand there, what do you want?"

Gesturing over at the table, with a spray of spit, he adds:

"Corela will have the table ready soon, if she wants to keep a bed and a bite to eat that is. Well, what will it be? We have drinks, food, rooms, and a roll with Corela if ya want."

Patterton 
Sunday August 7th, 2005 1:31:17 AM

The large Hobbit pulls on his short beard for a moment, giving the barmaid a once over. After a heartbeat of hesitation, he turns to the huge man.

"Tempting as that may be,sir, I think I'll just take a tankard of ale...and while you're at it, pour one for each of my friends here. Say, what do you know about the temple of Gargul here in town?"

Kendry 
Sunday August 7th, 2005 1:33:50 AM

Outside the Inn
Kendry chuckles at Gilan's jest. "I should like to see the quality of the writing in these prayer books, in any wise." At the mention of Gargul, he says, "I prayed to him about someone recently." He notes the fellow's use of the term 'packmates.'

The halfling returns his friend's robust hand shake. "Alway glad to have you watching my back, Rainbow Kid," he says in an obscure reference to the part of the Culverwood Patterton hails from. "Oh, and prestidigitation does wonders. Remember Mayzie's dress? ... Good idea, that - let's grab a mug."

In the Inn
"Yes, a buttered roll with jam would be pleasant for starters," Kendry answers the powerfully built man. "Although with all the work - Corela, is it? - has to do, we are in no rush. So, food, yes, and drinks, yes. Might you have a private booth or room for me and my friends? And a room for the night - or a few rooms, depending on how many might sleep in one."

After a brief look about at those within in Inn, he inquires congenially, "Are you perhaps the manager or proprietor of this fine establishment?"

Nezamil  d20+5=14 d20+5=11
Sunday August 7th, 2005 10:32:09 PM

"yeah an ale sounds good Patterton " grins the dwarf " lets take the table near the back "

as Nezamil reaches the table he fishes out a gold piece and slips it to the buxom serving girl " this is for you keep up the good work and a round of ales for us " smiles the dwarf "oh and a glass of cold milk for him " as Nezamil jerks his thumb in Wilfires direction and chuckles

As the rest of the the traveling band settles in at the table " we shouldn't talk to loud about we're doing " says the dwarf in hushed tones " we don't know what we're up against so lets not draw attention to ourselves "

Nezamil settles in his chair and leans it back on two legs against the wall and slowly observes the activity in the Red Wyrm Inn

d20+5=14 spot ch d20+5=11 listen ch

Podo 
Monday August 8th, 2005 12:39:36 AM

Outside the Inn
Podo listens and waits for the group to get moving. Once , they finally move, he'll follow bringing up the rear.

At the door of the Inn
"Say, what's the going rate these days for a roll with Corela ?" asks Podo of the big man at the door. "I'll have an ale, and a booth with my companions here and perhaps a room as well." "If you need me, I'll be over there, points Podo to the big man at the door.".

Podo joins his friends at the booth even if the proprietor doesn't answer him about Corela.

Airin - Crescent Valley  d20+10=26
Monday August 8th, 2005 2:08:44 AM

ooc : AT LAST ... I'M BAAAACK ... >:-X


Catching up with everyone
Airin shakes hands with the other warriors she has never met before. Nezamil, Wilfire, Gilan and Arm ... well met my friends. I am Airin Moondancer Turnbell. Her dark grey cloak somehow seems to cover Airin in shadows. It's obvious being sneaky is one of her prefered tactics. On her back she has a light crossbow attached, and the bastard sword in her hilt sure looks keen to hurt a few mosters along the way.

Going with the flow for now
Airin follows the rest into the Inn. Right ... noon hour ... prayer book ... chapter six ... temple of Gargul ... Do we have time to be here at the inn ?!?

Returning to her own self Airin starts to examine the inn ... looking for whomever might show intrest in the newly arrived group. Probably everyone here i the inn, but some might be "over"- interested ...

Rolls
spot 26

Arm - Plateau City 
Monday August 8th, 2005 5:50:04 AM

Arm smiles at and greets all those present. Once they enter the Inn, he orders an ale and joins them at the table in the rear, still wondering what has become of Wilf, "He'd best hurry before we end up leaving him behind," he thinks.

Patterton 
Monday August 8th, 2005 3:03:55 PM

Patty slugs back the drink and licks the foam off of his upper lip. "Good stuff." He proclaims, "Right then, should we get something to eat while we're at it? No telling how long it will be untill we get another chance to have a "sit down" meal, eh? After that, what say we head to the market and pick up what we need? It must be coming up on noon by now."

DM Kelly 
Monday August 8th, 2005 5:52:37 PM

The table at the back of the room is sooned cleared, and the large man walks you to the table. As he walks, you sense that he has not always been at the Inn. He has the grace and movement of a fighter, and the scars of many battles are evident.

"Ale for all it is then."

With a sneer, he adds: "What was that? A milk for the dwarf?" Gesturing at Wilfire. "I'll see what we have left after the children and women have had a go at it."

With a roaring voice, he yells to Corela: "Brings some Ale, quickly now. Oh, and if we have milk bring some of it too. Bread and jam too. Hop to it now!"

Further questions aimed at him are answered:
"Me, my name is Dander. Yea, I run this place, but I don't own it if that's what you mean. Still, what I says goes around here. As for a room, we have two adjoining rooms that are available, they should fit you all. Coming to think of it, maybe you could all fit in one room if you share beds. Rates are 10 silver a piece if you share one room, double that if you want two rooms."

Soon, Corela arrives with the Ale, some bread and jam, and a tanker of milk. The milk seems to be a bit sour and warm.

"Corela, this small one here has taken an interest in you," he says, gesturing at Podo. "Tell you what, for 20 gold you can have her all night. That's half off for you."

The man now breaks into a fit of laughter as Corela slams down the remaining Ale, and gives a deadly glance at Dander and the halfling. She stalks off and soon disappears into the kitchen.

As his laughter subsides, he says:
"I guess you are not her type, but for 40 gold I'll see to it that you are. Now, what was that about the temple of Gargul?"

As Airin and Nezamil scan the Inn, they see that the incident at the table has brought the stares of many in the room. Many are smiling and laughing. One person near the door however is also staring, but no flicker of a smile plays on his face. Upon eye contact, he quickly slips out the door. You notice that he was dressed in a dark robe with a red Eye of Gargul upon the sleeve.

Wilfire Ironhouse 
Monday August 8th, 2005 6:15:22 PM

Wilfire took a large swig from the tanker of milk. "Ahhh... stuff of deh saints this is," he said as he wiped the white liquid off his red beard.

Wilfire took another swig and continued speaking- "One room might be a wee bit small fer all of yue, but it'll do me jus' fine."

Kendry 
Monday August 8th, 2005 6:35:15 PM

"Don't rise to false bait, Podo," Kendry says. He dashes out the door to catch up to the man with the Eye of Gargul on his sleeve. He places his hand just under the neck of his clothing, and moves with speed [longstrider, movement 30 - moving with haste within the Inn, and, if necessary, running to catch up outside].

"Sir - this is not who we are. My cousin - well, I'll not explain further. Such transactions as the innkeep suggested are vulgar and unwarranted, not to mention cruel. My name is Kendry. Judge not with too much haste. How might we serve him who watches over the departed?"

Gilan 
Monday August 8th, 2005 8:38:49 PM

Gilan stalks along with the rest and sits at the table with his back to the wall. His eyes dart as he watches everything and his nose seems to wrinkle way too often. He slides the mug close and then sniffs at the contents and then sits it back down, pushing it far away. "Clean water for me." He looks to the man named Dander and smiles his canines more pronounced than in a normal human. "I would also like a large chunk of meat...kind of bloody if at all possible...bread and cheese as well." He slides a single gold upon the table in the large man's direction. "For starters."

Looking to the others he smiles as Corela had slammed the stuff down earlier and laughs lightly. "Spirit...I like that." His eyes flash with something akin to lust and respect at the same time. Looking to Dander he nods in the direction that she had went. "Can she use a dagger and well?" With a thought as he waits his smile widens. "I can sleep in the tiniest of places if it suits me or is needed...one room or two does not bother me...I could even spend a nice night in the stables." You notice a low rumble in his throat that seems to be part laughter and part growl.

DM Kelly - need more from Kendry 
Monday August 8th, 2005 8:57:57 PM

OOC: Kim - In order to facilitate the next post, it would help if you were to roll d20+4 and d20+5. I will let you know the reason in my next posting. If you don't see this in time, then I will roll them for you. I will try to abide by the one post per day system, but if it okay with you I will on occasion ask for additional info.

Kendry  d20+4=18 d20+5=11
Monday August 8th, 2005 9:48:50 PM

As you requested, Kelly.

Patterton 
Monday August 8th, 2005 9:56:07 PM

Patty cocks an eyebrow as Kendry suddenly darts out of the Inn, noting which direction the bard turns as he exits the door. With a heavy sigh the halfling pushes himself away from the table and weaves his way through the crowd quickly.

As he exits the building he breaks into a run, wondering what kind of trouble his cousin is digging up this time. 'Oh, well.' he thinks, 'prehaps this priest knows something.'

"You there!" The stout Hobbit hollers as he approaches his cousin and the robed man. "Halt! Halt, I say!" Patterton does not draw his blade yet, but is prepared to do so if things get ugly.

Podo 
Tuesday August 9th, 2005 12:24:12 AM

Podo grins, saying "Wow, I've never been...aye first time for everything. I hope I didn't insult her with my inquiries. Oh well, another time then."

Podo return to his friends to consume drinks and the food.

"I don't take too much room, I try to live simply."

Nezamil  d20+3=18
Tuesday August 9th, 2005 12:32:22 AM

The dwarf returns the stare of the dark robed man then lets his eyes come to rest on his sleeve " red eye of Gargul? " murmers Nezamil as he searches his memory (d20+3=18 knowledge of religion ch) " wonder what that means "

The dwarf glances at the faces at the table " we're supposed to meet at the Temple of Gargul at noon aren't we ?"

" and now a member of Garguls temple finds us here ?.......how did he know to look for us ?"

Nezamil watches as Kendry and Patterton head out after the Red Eye of Gargul "bold move " remarks the dwarf as he sips his ale

" we should get a room for the night and head over to Garguls temple before noon tomorrow to get a feel for whats shaking over there ....but first we must make sure our friends are ok " adds Nezamil as he awaits to see if all chaos breaks loose from the quick footed duo's dash after the dark robed man

Airin 
Tuesday August 9th, 2005 5:42:08 AM

The moment both Nezamil and Airin notice the figure that was observing them Airin grabs Kendry's sleeve to make him alert that the walls have ears in this inn. Kendry simply dashes of to grab the man ...

Airin nods to Nezamil. There's something about that red eye ... she has seen symbols of Gargul before but never a red one. But these are not her gods so she doesn't care about it too much. Still she's a little worried about her friends, and slowly turns around to see how they are doing. Instinctively her hand fumbles with the hilt of her sword.

Unless if things get out of hand, Airin signals the barkeeper.

"Did you notice that fellow that was staring at us with the red eye of gargul on his sleeve ? Anything you can tell us about him ..." while saying that she rolls a couple of gold pieces in her hand . Maybe he can be persuaded to tell them something usefull.

Arm - Plateau City 
Tuesday August 9th, 2005 5:53:40 AM

Arm smiles at his friend's arrival and claps him on the shoulder, although waiting first so that he doesn't choke on his milk.

At the sight of the stranger and the duo's departure, Arm glances questioningly at Wilf, wondering if they should follow or not.

DM Kelly 
Tuesday August 9th, 2005 5:51:18 PM

Kendry quickly rises and moves through the crowded Inn towards the door. The door that the priest with the Red Eye of Gargul on his sleeve went out.

There was something about the Eye of Gargul being red. What was it?

As Kendry moves toward the door, the answer comes to his mind.

The Red Eye of Gargul is used to worship the evil side of Gargul before the Year of Ascension. Somehow these followers think Gargul has been corrupted, and now they follow Marteaus.

As the thought comes to his mind, he slows with his hand on the door. Patty bumps into him.

At precisely the same time, Nezamil bangs his fist onto the table.

"That's it, the priest is up to no good. He is a follower of the old Gargul, the evil one."

Airin signals Dander, who slowly comes over.

"What is it? The Red Eye? Aye, I have seen them about. Stay out of their business and they will stay out of yours, that's what I think."

A slab of red bleeding meat soon arrives, to the delight of Gilan.

Podo 
Wednesday August 10th, 2005 12:23:38 AM

"Wow, Gilan, that looks freshly killed. What kind of food is that exactly?"

Podo finishes his food, and slowly nurses his drink waiting for his companions to make a move.

Nezamil 
Wednesday August 10th, 2005 1:13:42 AM

The dwarf leans in on the table looking his fellow travelers in the eye one by one "The Red eye's of Gargul are from the last year of Ascension " remarks Nezamil softly not wanting other nearby tables to overhear " but so is the Fae king there must be some connection" the dwarf lets that statement settle in " so we should be on our toes when we visit Garguls temple tomorrow at noon " adds the dwarf as he sips his mug of ale slowly and takes a peek in Patterton and Kendry's direction

Kendry 
Wednesday August 10th, 2005 1:27:18 AM

Recalling this fact - oof! - Kendry holds up his hand, and signals for Patty to follow him quietly. He opens the door and stands outside briefly, watching to see what direction this follower of Marteaus goes as he heads out into the night. He then returns to the inside of the Inn and the table with his friends, and new acquaintances.

"The ol' Dark Lord - one of his followers," he remarks to Patty as they go to sit down again.

As he sits the table, Kendry looks around. "I find it difficult to accept that any of my friends would entertain such a proposal as Dander just offered. It was a shameful thing that he did. And for any of us to indicate an inclination to go along with such a foul suggestion, at another's expense, gives me great pause." He hesitates a moment. "I, along with some of my cousins here, and other friends, was there at Ebryon's birth. As he grew from babe to youth to young adult over the course of a few hours, his lascivious ways were evident in abundance. He took unfair advantage of a beautiful elf who was trying to help him. And he - sported, shall we say, with many fey.

"There is nothing wrong with one making love to another - in the right time, and place. It is wrong to sell - or buy - another's body, and to make light of it, and to show little care for the feelings or dignity of the object of lust.

"I will see this thing through - the task that has been set. I think that I would be impressed, though, if any here were ... if any chose to offer the lady an apology."

He then clears his throat. "I've a means that will allow quiet communication among us, even from a bit of a distance. It's a little spell called 'message.' It will allow us to communicate discretely about the matter at hand. I think we need a fair gauge of each other's skills, abilities and resources. It will last about an hour and a half. Just whisper the words you wish to say, and all of us you want hear - among the eight of us - will hear. If there are observers who can read lips, then we would do well to mind line of sight, no? If none object?" he questions. If no one appears to object to his casting of the spell...
Kendry pulls a small copper wire from a pouch at his waist, and touches it to his mouth, whispering 'oyez' and touches the copper to his ear.

"Shall we begin?" he whispers - but all at the table can hear him clearly. "I am a bard, and able to cast spells to the third order. Among my spells are these of lowly order, of which I can use four on any day:
Detect Magic
Know Direction
Mage Hand
Message
Prestidigitation
Read Magic

"These of the first order, of which I can use four each day:
Cure Light Wounds
Expeditious Retreat
Feather Fall
Grease

"Of the second order, four can I use of:
Cure Moderate Wounds
Detect Thoughts
Glitterdust
Mirror Image

"And three uses from the following each day:
Blink
Clairaudience/Clairvoyance
Good Hope

"I can purify food and drink at four meals a day

"My languages are: Auran, Celestial, Common, Draconic, Duncan's sign language - quite handy in situations where discrete communication or handsigns at a distance are needed - Dwarf, Elfish, Giant, Goblin, Halfling, High Woldian, Orc and Sylvan.

"My composite shortbow is magicked against the fey. In my quiver of Ehlonna are some normal arrows, as well as some of cold iron, of adamantine, and a few with alchemical silvered tips. My bastard sword and rapier are both made of cold iron, as are my darts and a couple daggers, and a light mace - oh, and a sap, and some excellent manacles.

"Among my alchemical items are three to six each of acid, alchemist's fire, antitoxin, holy water, tanglefoot bags, and thunderstones. And two containers of universal solvent.

"In my haversack also are Quaal's feather tokens - the anchor, fan, swan and whip.

"Two each of scrolls of Alarm, Mending, and Protection from Chaos. One each of scrolls of Comprehend Languages, Diminish Plants, Hold Portal, Identify, Greater Invisibility, Knock, and Touch of Idiocy.

"In my quiver also are wands:
With a brown tip: Bear's Endurance, with 8 charges
Silver tip: Cat's Grace, 6 charges
Light blue tip: Cure Light Wounds, 50 charges
Blue tip: Cure Moderate Wounds, 10 charges
Rainbow tip: Dispel Magic, 3 charges
White tip: Invisibility, 5 charges
Pink tip: Levitate, 5 charges

"Anyone who wishes to know, I will tell the command words for the wands."
If any ask, he tells him or her.

"My belt, Ishgaran, enhances strength. My gloves, Ishgaran, improve nimbleness."

As he offers his inventory, he also quickly, in a fair hand, writes out the things he says, allowing the scroll to roll over the earlier things he has written. If any wish to look over the list, they may.

Gilan 
Wednesday August 10th, 2005 1:36:05 AM

Gilan smiles as the meat is delivered. He looks to Podo as he picks it up and tears into it with his teeth. He chews for just a few seconds before swallowing. "Roan buck maybe or it could just be from a tender cow....either way it is good." He offers a piece of the meat to Podo, holding it out to him. "It is just cooked on the outside lightly and very tender." He does look up as the comment is made about the evil Gargul...that was not something Grymash had ever mentioned to him, but it would make sense why. "Do you suspect trouble from them?"

He tears another large chunck off the bloody chunk of meat and swallows almost immediately. He drains part of the mug of water that was brought and then nods his head. "So we make it quick and if they bother us we make them bloodier than this piece of meat." As if that was a reminder he tears into the meat again and then shakes his head happily. Looking to Podo he smiles, with blood on his teeth and running down his chin. "The kill before the feast though is what you want...you will have to come with me sometime and we will hunt a roan buck." His eyes flash with the thought and he does not even seem to notice that he asks the next question to good Podo. "Do you like wolves...for that is what we will hunt as." The smile that spreads across his face is one of pure animalistic pleasure as he remembers the hunt.

Airin 
Wednesday August 10th, 2005 2:50:00 AM

"So there are more ..." Airin thinks to herself as Dander advices her to stay out of their way. We're not following them though, they appear to take an intrest in us ! And ... most likely this was the scout of that group ... "

Making use of Kendry's message spell Airin talks to the group :

"I suppose we best take one room, so we can set a guard. I know I am paranoid to the extreme sometimes, but we don't want these Evil Gargul followers to come and slice out throats allready right ? They probably won't hurt us here in this crowd though. But do you think they know why we are here ?!? "

Arm 
Wednesday August 10th, 2005 5:55:46 AM

Arm agrees that taking one room would be best, "It's best that we not split our forces up...at least until we know what we are up against.". He remains silent on his information for the moment until he sees if others are willing to volunteer such personal details about themselves.

Patterton 
Wednesday August 10th, 2005 6:18:35 AM

Patty returns to the table as well, glad to be able to finish his drink. As he stuffs some food into his mouth, he says to Airin. "Well, I'd be happy to take the first shift if you think it's necessary to post a guard, but I think we'll be fairly safe here. I'm more worried about the kind of welcome we're going to receive at the temple tommorow."

DM Kelly 
Wednesday August 10th, 2005 10:20:55 AM

Talk of the visitor with the Red Eye of Gargul has everyone on edge. Deciding that rushing after the priest may be unwise, everyone returns to the table. After some discussion, it is decided to take a room for the night.

Dander comes back and arranges two adjoining rooms. The night is quiet, and you awake just before dawn.

OOC: Sorry, short post. Leaving on a trip. Have had some trouble with the modem log in, in case I don't post that is why. No AIM or anything of the type.

Kendry - Activities fastidious, assiduous, melodious and informative 
Wednesday August 10th, 2005 3:22:30 PM

Kendry enjoys a meal. If such is possible, he avails himself of an evening bath.

Once in the rooms, Kendry asks, "Would any others care to tell what you bring to our task? Podo, Airin and Patterton I know pretty well."

[OOC: If any want, I can email you a copy of Kendry's character sheet. Inge (Airin) and Ryan (Patterton) and I already have swapped CSs. I'm at kimmccoy52 at gmail dot com.]

He uses prestigitation to ensure his clothing is spotless and neat, and offers to clean any other's clothes with the magic who so desire. While, and a bit after, waiting for others to let the party know of their resources, Kendry writes a few notes in a large book, which he places back in his haversack. He sometimes sets down his pen, takes up his lute, and plays a quiet song or two, and asks Armathen if he would like to join him. "Most of my brothers and sisters play instruments or at least sing. It's great to be able to play with another bard. What are some of the popular songs here in Plateau City?"

He asks Gilan and Nezamil what kind of music they like.

He also gets out the map of the city, and has a number of questions for Wilfire and Arm about different spots on the map, and the route to Gargul's skull-shaped temple.

"Good night, all."

In the morning, he arises, takes a few minutes to check over his gear, and offers to help anyone who needs assistance donning their armor.

"Let's get breakfast here, then head over to the shops near the temple - get what we need in the way of prayer books, garb, and information, take second breakfast, then an early lunch, then be at the temple at noon?"

DM Kelly 
Wednesday August 10th, 2005 7:23:56 PM

OOC: Sorry to rush you. If you had any discussions over dinner that were unfinished, go ahead and post for those. You may post twice this time, since I did.

Podo 
Thursday August 11th, 2005 12:54:51 AM

Podo accepts the food offering from Gilan and following his example, tears at the meat allowing the blood and other liquids to run down his face and in between his teeth. "Hmm, this is good Gilan. I'll aave to try this again soon. Wolves, are a very wise breed, so yes, I do like them, but I have never eaten one." says Podo to Gilan.

"Oh, by the way, Kendry, what makes you think I would make love to that woman? I would think that for that amount of coin, she would deserve a nice night off and some good conversation. I tell you, you have really strayed from the path of decency. I think you should take a sabbactical when this is over and go find yourself somewhere" whispers Podo to his cousin Kendry while spraying little bits of seared meat in his direction.

"This is really good food, Gilan...I'd like the opportunity to dine with you again sometime" Podo nods with great hope. "Dander, water please!" "I need to cleans my mouth so I can savor the next morsel." mumbles Podo to no one in particular.

Nezamil 
Thursday August 11th, 2005 1:21:43 AM

Nezamil joins the rest of the weary band and heads to their room and grabs a blanket "i think i'll grab one of the corners to snooze "

After taking his chainmail and other equipment off and stacking them neatly on the floor he settles down into the corner and observes his fellow travelers

" Kendry right? " questions the dwarf as he looks at the halfing " well as a Cleric of Domi i'm granted the ability to cast many of his spells......most of them i plan to use to help everyone in some form or another "

"As for my weapons and armor the chain and shield have been magically improved along with my heavy mace and my new heavy(repeating) crossbow " Nezamil grabs the crossbow(repeating) and holds it up " this is a new contraption that i'm training with"as he grabs a 5 round clip of bolts "with this i can fire several shots at a time " grins the dwarf " good firepower at a distance "

Setting the crossbow and clip down Nezamil taps his belt pouch " i have a few potions and scrolls of various spells plus a wand of CMW fully charged for when things get rough "grimaces Nezamil

with a nod at Kendry " good to see you have a good selction of wands will give our band plenty of options "

Pausing a moment to brush some dirt of his boots " these beautys help me move faster " grins the dwarf as he takes great care to clean his boots "plus i have a few trinkets to help magically protect myself"

" if anyone has a question on what spells Domi grants me just ask and we can discuss them "

With that the dwarf leans into the corner and observes his cohorts reaction and any input they offer.

Airin  d20+1=21
Thursday August 11th, 2005 11:11:24 AM

Waking up the next morning Airin is happy nothing has happend to them during the night. Carefully she get's dressed again, putting on her jet black armor and elven cloak and boots :

"These have been given to me by my Elven mentor and will greatly help me to sneak in and out of dangerous areas to gather intell."

"I barely use wands, but master the powers of nature up to shape changing once a day. This can be most helpfull" she grins.

She observes Nezamils chainmail with dismay ... "yet another walking disco ! How do can we possibly use stealth with all that noise ?!?", she thinks to herself, yet tries to force out a lovely smile saying : "Wow that armor sure looks tough !"

"I'm hungry !"

Out she walks, going down to the inn again, joining her friends at the table preparing for another day ... in trouble ...

Rolls :
Bluff : 21 (nat 20 !) vs Nezamil to persuade him she really likes his armor ;-)

Gilan 
Thursday August 11th, 2005 4:06:36 PM

Gilan smiles at Podo and nods his head. "Yes wolves are one wise creature and more family oriented than most other races." He tears into the meat again and swallows after a few chews. "I would never hurt another wolf...but I would love to be able to hunt in thier skin once more." You get the feeling that he was offering to turn you into a wolf earlier to go hunting.

With a puzzled look to Kendry he shakes his head. "If she so chose I would not be above spending the night with her...but I will not pay her for that." He looks around to see if she is about and smiles. "She has spirit and fire...two qualities that are most desireable in the animal kingdom." A low rumble starts in his throat and comes out as a laugh...well maybe.

With the addition of the new spell he relays the following information to the group as a whole.

I pack mostly transmutation spells...enhancers for my animal forms and the like really. My other spells are weakened due to my preference for animal forms. Now if you need a fighting form or something that is beyond the norm...then I maybe able to help out. You will be surprised what I can become.

------------------------------------------------

Later that night he lays curled up in a ball upon the floor...in front of the door leading into the room. He is up early the next morning and could be found outide upon the roof of the Red Wyrm Inn, seeming to be communing with the rising sun.

He will go with the rest to get the needed gear to go to the temple at noon. Spending time in the inn afterwards he spends some more time eating a nice big breakfast that consists mostly of meat.

Would some of you like to exchange character sheets? I am not above doing this if some want to. Just let me know with an email and I will be more than willing to make an exchange. :)

DM Kelly 
Thursday August 11th, 2005 6:46:11 PM

You all rise early, donning your clothing and armor in preparation for what may be a long day. Upon the suggestion of several in the group, who seem to focus more on eating than anything else, you all go down to the dining area for breakfast.

On the way, Airin compliments Nezamil on his choice of fine armor. The sincerity in her voice touches the dwarf.

The dining room is empty, as other guests still sleep. You gather at a large table and await service.

Soon, the kitchen door swings open, and Corela comes out with a tray of pasteries and boiled eggs. Upon sight of the group, she stops in mid-stride, the tray tilts precariously, but she does not drop it. Her dagger like eyes are focused on Podo, but seem to take in the whole group.

"Oh, it is you. Let me clear this up right now! I am not a whore, no matter what Dander implies. If you think I will wait upon you, laughing and turning your little noses up at me you can think again. I've better things to do."

She then turns and disappears into the kitchen, with the food.

OOC: I will post again in the morning, and again tomorrow evening, to help speed this along.

Arm - Plateau City 
Thursday August 11th, 2005 6:55:05 PM

Arm looks on in bemusement at the attitude of their now "non-server", and hopes that the attitudes from now on will be better.

Patterton  d20+2=14
Thursday August 11th, 2005 7:59:38 PM

Patty chuckles as the barmaid spins on her heel. "Well there goes our breakfast. I'll go sort this out." Patty walks off towards the kitchen and peeks in the door.

"Ma'am? May I have a word? Errr...I think there may have been some sort of misunderstanding. My friend made a comment that may have hurt your feelings. Now, I know him rather well and I'm sure he didn't mean it as anything but a joke. Why don't you join us for a spot of breakfast? I'm sure Dander won't mind given the circumstances."(Cha check? 14)

Kendry 
Thursday August 11th, 2005 10:28:10 PM

"Podo, I don't doubt that your intentions were kind and honorable - but the way you phrased it - publicly - did honor to no one, especially yourself and Corela," Kendry explains, with some hesitancy, to the son of his father's oldest brother.

"Now, will you apologize and eat the humble pie that your quick, but perhaps not altogether fully considered, words might merit? Make it up to her. Tell her you had no intention of dishonoring her - but things just tumbled out of your mouth the wrong way. Beg her pardon. Be prepared to be pelted with breakfast, if necessary - and if she does that, stand there and take it like a hobbit. Now, if she brings out knives, then it's time to dodge and exit. I'll bet a tanglefoot bag, though, that if you explain what you explained to me a little earlier, and tell her you were all wrong the way you went about it, and you know she's an honorable woman ... well, then," he says with a smile, "You might turn a foe into a friend - and, we might get breakfast. Quick. Talk to her before Patty makes it worse." With a nudge, he adds, "Brave the kitchen, Podo, brave the kitchen!"

Podo 
Friday August 12th, 2005 12:40:24 AM

Podo awake, dressed and walking with his companions downstair for a meal, sees the reaction lady Corela gives him and his group. Listening to the footsteps of his friend Patty, and then his kin berate him in front of others, Podo looks at Kendry and mumbles quietly as he walks towards the kitchen "If we weren't kin...Domi give me strength and wisdom, my kin can be so trying at times!!"

Podo Danderfluff Pipewood heads to the kitchen to catch up with Patterton and to resolve the issue apparent. Upon arriving at the door, he quietly pushes it open and pokes his head inside. "Er, Patterton, I'll take it from here. And would you mind allowing us a moment? "

After Patterton leaves, Podo takes a deep breath and begins. "Lady Corela? I apologize for whatever insults or embarassments I may have caused you. I meant no disrepect to you. My friends and I have journeyed long and hard to arrive here. When the big man called Dander may the suggestion, I mearly thought that you would like some time off from being a waitress and would care to be an information guide for a time. Not knowing much about the area, I thought that I would kill two birds with one stone. Give you some time off work and offer you some monies in exchange for a conversation. As a simple monk of Domi, my intentions were never anything but pure of heart. In the monastery, I took a vow of chasity, so you see, I never meant to demean you."

Podo turns and walks out of the kitchen back to his friends. If the lady turns to hit, so be it.

Nezamil  d20+1=7
Friday August 12th, 2005 12:48:24 AM

Nezamil smiles at Airin " thats mighty nice of you to say " as he brushes some invisible dust off his chainmail " yep its very tough " grins the dwarf " Domi's blessing and this beautiful chain has saved my soul many times "

"I'll thank you for your kind words by buying ya breakfast " adds Nezamil

After sitting down at the table and observing the waitress's reaction " this oughta be fun to watch " laughs Nezamil " my gold is on the young lady " as he sits back in his chair " ya better be nice to her cuz i'm hungry " smirks the dwarf.

Wilfire ironhouse 
Friday August 12th, 2005 1:56:58 AM

"Milk sure would taste fine wit these eggs" Wilfire muttered as he gobbled up his breakfast.

OOC- sorry about the slow posting. I've had 3 interviews this week.

Airin  d20+25=41 d20+10=19
Friday August 12th, 2005 3:13:36 AM

Airin's happy Nezamil did not see through her apparent amazement of his chainmail, and the fact that she's not getting a free breakfast ... euh ... if anyone can quiet down the lady that is :-)

She sits next to Nezamil at the table and while the others try to calm down Corela, Airin chats a bit with Nezamil hoping to learn some more about his past.

"Where do you belong in the Wold ? Have you really been in that many fights for you to need such a powerfull armor ?"

"Now could you turn your back to the windows ? I'd like to get to the windows unnoticed to see if someone is keeping an eye on the Inn"

Slowly the paranoid Rogue/Druid sneaks away from the table, and tries to take a peek through the windows looking for signs of those Red Gargull worshipper ...

Rolls :
Hide : 41
Spot : 19

Arm - Plateau City 
Friday August 12th, 2005 5:50:08 AM

Arm claps Wilf on the back and says, "I fear that we may have to serve ourselves if the conditions do not improve, my friend.".

DM Kelly 
Friday August 12th, 2005 8:20:46 AM

Patty disappears into the kitchen, and is soon followed by Podo. After just a few moments, Patty comes out of the kitchen shaking his head.

"She sure is mad, I hope we get breakfast."

Podo remains in the kitchen for a while longer. You hear Podo speaking, then he quietly walks out of the door. Silence, that is all you hear from the kitchen.

CRASH

The sound of dishes breaking comes from the kitchen. Your hungry bellies seem to turn, the anticipation of breakfast disappears.

Silence

Slowly the door opens, and a tearful Corela comes out, laden with a tray of meat, cheeses, bread, eggs, milk, fruits and even some Ale. She staggers under the weight of the load, but makes it to the table and sets it down with a thud.

Through her tears, she manages to get out:

"I'm sorry .... Dander, he is so mean. He says all I am good for is two things, and when I drop dishes he smiles and leers and says 'Well, I guess its the bed for you then.'"

Sobbing, she tries to compose herself.

"You seem good and decent. I should not have looked at you as I do Dander. All are not alike I guess. If you truely need a guide, then I humbly submit myself to your service. I know the city, especially the stalls and markets. I used to live on the street, and will be better off there again. I quit."

She then pulls up a chair and starts to eat, tears streaming down her face.

DM Kelly 
Friday August 12th, 2005 8:25:13 AM

Airin moves silently to the window, and looks about. She sees no spies in the dim predawn light.

Airin 
Friday August 12th, 2005 8:40:00 AM

Slowly Airin returns to the table, joining the others to finally start eating.

"No one appears to be checking out the inn. No sight of that Red Gargull follower."

"It's still early, and we only have to be at the temple by noon. Exactly how far is the temple from here Corela ?"

Gilan 
Friday August 12th, 2005 3:40:13 PM

Gilan watches as Podo marches into the kitchen to lay his life on the line. When he comes back in one piece he chuckles lightly to himself.

He is glad to see food come out a few minutes later but the dishes breaking had set him on edge. When Corela starts to talk he feels his hands grip the edge of the table and a low rumble growl starts low in his throat. All those around get the impression that he maybe doing something foolish in the next few minutes as his eyes narrow and the growl increases. "I will make him even less of a man than he already is." He starts to rise from his chair with a purpose.

Kendry 
Friday August 12th, 2005 8:32:22 PM

Quite proud of his cousin Podo (whom he knows he has irritated), his respect for him goes up even another notch. "You're a good guy, Pode."

He listens to Corela as she pours out her story. He takes his share of breakfast.

"Good Corela, we should be pleased to have you guide us in your city, and place our trust in your hands. If you will do this thing for us, we will see that you do not lose for quitting this place."

He acknowledges Airin's announcement of all clear outside the inn.

Kendry approves of Gilan's instincts. "I'm with you on that, Gilan. But I wonder at the timing. What say we travel with Corela, and do nothing that would slow us from meeting at the appointed time? She can tell us more of the story along the way ... and we can plan a suitable comeuppance - that is, a good piece of justice, when the time is ripe. Mmmm - this cheese is exquisite, Corela. The whole breakfast is great."

Once done with breakfast, Kendry pays for it for the party, and waits to make sure all are ready. "Nothing forgotten upstairs?" he asks.

"Shall we be off, then? Corela - to the market, if you please!"

Only when the group is out the door and well away from the Red Wyrm Inn will Kendry add, "We need black robes, such as might be worn by a supplicant at the temple of Gargul. And prayer books, for the same place. Would Skull Market be the best place for such acquisitions, or do you think it best, Corela, to acquire the robes or books from a place farther off?"

Patterton 
Saturday August 13th, 2005 12:12:37 AM

Patty smiles at Corela as she sits down, trying to cheer her up a bit. "Don't let that ugly brute get you down, ma'am. We'll pay you well for your time and that Dander can see how HE likes wearing the apron for a change." He gives her a gentle pat on the shoulder then scoops up his bastardsword and tightens the scabbord to his back. He cocks an eye at Gilan, wondering if the strange man will follow through with his intent.

Nezamil  d20+12=17
Saturday August 13th, 2005 12:37:29 AM

Awaiting the outcome of Podo's excursion to the kitchen Nezamil chats with Airin "well i was born and raised right here in Plateau city down in the Dragon quarter" replies the dwarf fondly " just an amazing city to grow up in , the stories that all the travelers and adventurers would tell made me want to follow in there footsteps to see the excitment of the wold " Nezamil has a faraway look in his eyes as memories flood back " but me dad's and brothers gambling at the Golden Arena on the Gladiator matches put the family deep in debt and we lost the family black smithing business " answers the dwarf sadly " but shortly after that i found the War Cathedral of Domi and found a sense of direction and purpose among the Clerics and monks that train there "as a smile comes to Nezamils face " and ever since i've wandered the wold working in Domi's name "

"I found the courage to help and protect others and Domi in his wisdom has let me leave my footprints all around the wold "

As the scene of the waitress and Podo unfolds " there ..there Corela that was very couragous of you to make the decision to move on in life , lead us to the market and help us gather what we need and we'll see that your courage is rewarded to help you start a new path to a better life " (d20+12=17 dipomacy ch) adds the Cleric in fatherly tones

Podo 
Saturday August 13th, 2005 1:37:25 AM

Podo stands up when the Lady Corela arrives with food. "Glad you decided to move on with your life, Corela. You deserve much better than this, although I must say, you're food is very good; wouldn't you say Gilan?" says Podo to Corela and Gilan. "On behalf of my friends and I, We are very greatful that you, Lady Corela, have accepted our offer to guide us in the city. You will not regret this as we will do our best to help you start anew."

Podo sits down after his speech to eat some food. With all his belongings sitting by his feet in case this meal was a quick one, Podo enjoys the food, his friends, and especially their new companion.

To Sisters' Square, Shopping & Red Cloaks


DM Kelly 
Saturday August 13th, 2005 2:11:18 AM

When Gilan leaps up and threatens revenge upon Dander, Corela puts her hand to her mouth and gasps.

"No, don't, I beg you. He will kill you. He is very powerful."

The comfort given by Nezamil seems to calm her. She wipes the tears from her eyes, and seems to again breath in courage. Excuses herself from the dining room for a moment:

"I do not have much, but I have a few meager belongings that I need to collect. I do not intend to return here. Dander will be very upset when he finds I have broken all of his dishes."

Corela is gone for a very short time, and returns with a small bag in which is stuffed a coat and a few personal items. She then grabs the knife off the tray that was used to cut the meat. Wiping the knife off on the table cloth, she tucks it into the bag. With what seems to be a second thought, she grabs the remaining breads and cheese and stuffs them into the bag. Slinging the bag over her back, she stiffens her shoulders and announces:

"No need to pay for breakfast or the room. Dander owes me back wages. Let's go. I suggest we go to Sister's Square. It is near Gargul's temple, and is the best street market in Plateau City."

Upon leaving the Inn, you head toward Sister's Square with Corela leading the way. Almost immediately, an eagle drops from the sky. Hobbits look up with apprehension, but the eagle screeches as it lands near Airin. A look of recognition seems to pass between them. After the shock of the eagle, Corela once again leads the group through the streets.

"I used to do errands for a merchant named Tueful. Perhaps we can gain the items you request there. If we take the back streets we should be there in less than an hour."

Kendry 
Saturday August 13th, 2005 2:54:54 PM

"The back roads sound fine to me," Kendry responds. As they wend their way, he speaks with Corela, "So, tell us about merchant Tueful. Is he kind? Honest? Shrewd? Fair?"

A thought occurs to him. "The follower of Marteaus we saw last night - if we all go poking around in the market - is there a chance that he or some of his ilk will note us there? It's right next to Skull Temple. Airin - I know you are good at hiding. And your eagle friend has eyes that can see from afar. Maybe you and at least one other of us can stay in the background, and keep keen eyes on any who may appear to take particular interest in us. Who among us - likely not wearing metal armor - can move quietly, or at least hide well, keep discreet?

"Meanwhile, when we draw close to the market, just before entering the area, I'll cast another message spell, so we can all communicate in that fashion." And, when they arrive at that point, he does so.

Kendry has the map of Plateau City nearly learned by heart - he just has yet had the opportunity to see only a portion of it before, from Adventurers Square and environs, including the Gold Dragons Castle, over to the Druids Quarter via the Hind Quarter, and touching on the Rogue Quarter. He looks to see whether they pass through the Circus Quarter and Trade Quarter before reaching the Rogue Quarter and Nightmare Quarter, or take a different bridge that bypasses the Trade Quarter -- well, let's just say he is very attentive to the path taken, and the shops, guild houses, taverns, temples, forts, theaters, and street signs they pass along the way.

Podo 
Sunday August 14th, 2005 10:25:29 AM

Podo volunteers to be a scout..."not wearing anything bu street clothes and rags too boot, should allow me to blend in..." whispers Podo to Kendry. "Do not forget to include me when you purchase items, Kendry" whsipers Podo.

Whispering quietly Lady Corela, "We will meet again, Lady Corela...I have an errend to do..."

If selected as an operative , he will blend into the crowds of peoples in the area that his armored friends head too.

Kendry 
Sunday August 14th, 2005 10:49:42 AM

"Great idea, Podo," says Kendry. He makes sure that Podo, and Airin (and anyone else who may wish to 'blend in') participate in the message spell before the group splits up.

Wilfire Ironhouse  d20+11=29
Sunday August 14th, 2005 10:56:38 AM

Wilfire swigs back some milk and addresses Gilan.

"Not a doubt in me mind that yue'd teach Dander a lesson inside'a twenty seconds. Problem is lessons don't always stick when there beatin into a man. Better ta let dem learn on dere own... an wit Corela leavin, he may come to realize how much he needs her. If not, well den you an I pay him another visit."

(OOC- Dip 29)

Gilan 
Sunday August 14th, 2005 3:45:45 PM

Gilan looks to Corela and gives her a half-hearted smile. "As you wish...but maybe later." Sitting back down he notices that he has cut large furrows in the top of the table with his fingernails and laughs. He eats with gusto as he watches all that goes on around him. He is still ill at ease with what he has found out but with some of the suggestions made he seems to leave it be. "Light...Trell would cut my thread for even getting that worked up." Another smile cuts his face though as he speaks in a lower tone. "Gry though would have been happy to join in...Jake as well."

He nods to the dwarf, Wilfire and then speaks. "You maybe right...but what I had intended to rip off would have left him a new, well I hate to use the word "man"." Just the thought leaves him with a low rumble of laughter in his throat.

He is ready to leave when the rest of the group is and slips a small pouch into Corela's hands. He does not say anything but walks off shortly after giving it to her.

Pouch contains six little round white pearls of one-hundred gold value. Almost the last of his unspent money from the making process of Gilan.

Patterton 
Sunday August 14th, 2005 4:28:40 PM

Patterton shrugs at Kendry's suggestion. "Sure, count me in on that spell...interesting trick that. I'm not much for blending in, but it can't hurt to try, eh cuz?"

The large Hobbit seems to be getting antsy and he keeps glancing at the door, but he relaxes a bit when he sees that Gilan is also ready to leave. "Hey, mate,"He says to the Shapeshifter as they head towards the door,"remind me not to make you mad."

DM Kelly 
Sunday August 14th, 2005 11:41:41 PM

Corela looks down as Gilan puts something into her hand and walks away. Discreetly, she looks at it and then shoves it into her bag. Walking up to Gilan, she leans close and whispers to him (Gilan, hilite to display)
Highlight to display spoiler: {"I don't know what to say. What would others think you were getting for the payment? Perhaps they would think that Dander was right."}

She then walks away from Gilan, and quietly says to the group:
"Tueful is just like all in the market. He is in business to make money, the more the better. He is kind though, if you treat him as an equal. His shop is near the temple, it should take about an hour to get there, if we move slowly so as to blend in."

Airin and Podo break from the group, keeping them in sight as much as possible as the group slowly makes its way to the market. The path winds through the city, skirting busy streets and making use of small alleys. Stepping over hopefully sleeping drunks and walking through the foul smells of the gutters, you see few people. Then suddenly, you step out of the alley into an open fresh smelling market.

Soon, the bustle of the market is apparent. Vendors are at their booths, and the square is starting to fill with buyers. Penants flap brightly in the morning breeze around Sister Square. The smell of pasteries and cinnamon are in the air. Pots clang and smoked ducks swing in the breeze. The crowd of people make it difficult to see far, especially for the small folk. Corela leads you forward, and soon you are standing in the midst of the booths.

"Perhaps it would be best if he did not see me. I believe I failed to make a delivery the last time I was here."

As she steps to the side, you see a large man bartering with people outside his booth. The sight is somewhat shocking.

He is wearing a bright red silken shirt, with a purple sash tied around his bulging waist. His stomach sticks out well beyond the shirt, which does not even make it to his belly button. A large golden ring with a ruby stick out from his pierced belly button. You look up to see that he is wearing a small cap with a large green feather sticking up over his head. He smiles at you, and as he does you can see that teeth stick out of his mouth in all directions. As he speaks, you see that he has two rows of teeth.

"Welcome small friends, what may I help you with?"

Airin and Podo struggle to keep the group in sight, but they are lost in the crowd.

Kendry [message, 85 minutes] 
Monday August 15th, 2005 3:17:30 AM

Shortly before stepping out of the alley into the fullness of the market, (maybe five minutes' journey back), Kendry made sure that all - adventurers and guide - were within the range needed to benefit from the message spell.

"Good day, sir," Kendry answers him. "Books, souvenirs, garments, and the pleasure of doing business with you, sir. Word is you have books covering a number of subjects. Have you history? Mystery? Architecture? Theology? Gardening? How varied are the topics in the tomes you carry?"

Arm  d20+9=18
Monday August 15th, 2005 5:58:04 AM

Feeling somewhat out of place, Arm looks around for a bit to see if he spots the spy from the previous evening. (spot=18)

Airin  d20=9+10 d20=20+1 d20=12+10 d20=14+11
Monday August 15th, 2005 8:10:18 AM

OOC : DM Kelly, you do seem to post rather quickly ! You've made a saturday AND sunday post, making it unable for me to make a post for Airin trying to keep of the group etc. Sorry for the inconvenience, but I am unable to enter posts during the weekend ...
No whining, just asking to limit weekend posts ... Now let's see how Airin and Podo can find the group back ;-)



Airin's most happy to see Erwen, her Eagle, has found the way to the inn as well. She mentally exchanges a thought with Erwen : "Dear friend ... we will be the eyes and ears of this group. Please fly above us keeping an eye on the group ahead, and me and Podo."

"Podo ... did you see where they went ? I seem to have lost track of them ... "

Hoping the message spell still works, Airin gives it a shot and hopes Kendry can hear her :
"euh Kendry ... you hear me ? ... euhm ... I'm embarassed to say, but do you care to tell me where you went ? We seem to have lost you. Or else can you come back the same way so you can find us ..."


She gives a light whistle, and usually Erwen comes down immediately. If she does, Airin asks her where the group went ...


As a last resort , Airin tries to find someone that looks somewhat "reliable" : "Greetings sir, me and my friend here are visiting the city, and we would like to visit the market. We heard there's a bookstore around there with a man who sells the latest prayer books ? Could you please tell us what direction we have to take ?"

Rolls :
spot : 19
diplmacy : 21 nat 20 !! +?
survival : 22
Animal Handling : 25


Gilan 
Monday August 15th, 2005 12:40:15 PM

Gilan looks to Patterton and gives him a bright smile, that exposes pointed teeth. "That may have seemed angry...but wait and you will see." He then makes off with the rest. He follows along but does not pay too much attention to his surroundings really, the smell is enough.

When they reach the vender that they are looking for he steps off beside Corela and lays a gentle hand upon her shoulder. "Let them think what they will ma'am...at least Gilan and Corela know the truth." His smile widens and he laughs lightly. "That is all that is needed." He waits for those more civilized to get what they are needing for thier mission.

Nezamil  d20+5=19
Monday August 15th, 2005 4:42:46 PM

The dwarf joins the entourage and follows Corela
to the market place stopping enroute to purchase a couple pastrys " yum these are good " murmers Nezamil as munches on his pastry's acting like he's browsing the booths as he weaves his way thru the crowd with the rest of the gang " wow these are nice canes "comments the dwarf to one vendor " might stop by later to pick one up for my pa " and to another " nice hats sir what type of leather are they ?" inquires Nezamil as he drops hints(via message spell) to their where abouts to his unseen friends as he unobtrusivly looks about (d20+5=19 spot ch for anyone missing) as he stops at a vendors booth " these barrels would be good for pickling ma's veggies"
Finally reaching the booth with the large man the dwarf is about to speak up but Kendry beats him to it

Podo  d20+5=8
Monday August 15th, 2005 10:58:55 PM

"Ah, Airin, I think we've been seperated from the rest of the group. See if Kendry can hear you using that spell of his..." Podo says to Airin. "I'll look and see if I can spot them or anything else that might b interesting..." Podo says while scanning the crowd and the area. (Spot = 8) "I could jump, but I wish not to draw too much attention to us...Just stay close...wanna hold hands?" says Podo.

Wilfire Ironhouse 
Tuesday August 16th, 2005 12:59:58 AM

Wilfire followed Gilan and the others to the market.

"S'excuse me" he said as he passed through the crowd. "Can't see nothin down here. I'm a bush among the trees."

Kim: OOC [Please reread regarding Kim's note - DM Kelly] 
Tuesday August 16th, 2005 1:13:35 AM

[Every party member, and Corela, have the message spell. You can whisper or talk, and all in the group will hear. It lasts 90 minutes, of which 85 are left. If you're one who likes to keep track of what spell effects are on your character, you can add the spell countdown next to your character's name - or just refer to Kendry's, as you please.

Don't panic if you can't see us from where you are - there is likely time to figure that out - and Kendry is not about to start describing where he is as he is engaged in direct conversation with this merchant. Other group members may find creative ways of noting where they are. Chris's Nezamil is doing a good job in this regard...

Also, Corela did not come with the group that is talking with the merchant, as DM Kelly mentioned she 'failed to make a delivery' to him last time he asked her to. Thus, she likely is hanging back somewhere, keeping her distance from him. Read DM Kelly's post from Sunday.

Reference points given by Kim are wrong, Marteaus has taken over the old Gargul temple, the Gargul temple is now in the Hindquarter, labeled as the Three Sisters Temple.

http://www.woldiangames.com/maps/yrth/peninsula/newelenna/plateaucity/hindquarter.htm

-----------
Aha! Kendry got sold a bum map - one from the time prior to the YOA! I'll tell ya, he is really upset! - Kim <wink>

Patterton  d20=14
Tuesday August 16th, 2005 4:24:55 PM

Patty leans up against the booth and crosses his arms as the others examine the goods. He doesn't feel like standing on his tip toes to see them anyway. Instead, he keeps a keen eye on the crowd for any sign of his friends(spot 14) or anyone taking any particular interest in the group.

DM Kelly 
Tuesday August 16th, 2005 5:51:28 PM

OOC: Sorry about the rush, my traveling days are over and I will now settle into an afternoon post M-F.

Tueful smiles down at Kendry, his rows of teeth distorting his lips and seemingly making speech difficult. In his high and and sometimes loud voice he responds:

"Faithwares, that is the name of the business. Anything that you need to worship and gain favor of the gods, I carry. It is widely known that those who purchase their incense, sacrifices, books, beads, and clothing from me are held in higher regards by the gods. Do not buy inferior goods from the others, the gods prefer mine. Of course, if you seek to cheat the gods with inferior offerings then you might want to seek out my competitors."

He smiles, spreading his arms to show the vast array of items he carries.

Airin and Podo can hear the message of Kendry, and know that he is nearby. You cannot see anyone who wears the robes of the red eye of Gargul.

Kendry 
Tuesday August 16th, 2005 6:16:47 PM

"Ah, Faithwares it is," Kendry replies. "Nice orange pavilion you have here, and nearly opposite the entrance to the temple - a convenient spot, I must say. Are those sausages I smell? A quick question. If one of my friends here had a new prayer book for yonder temple, what might you be willing to pay for it? Mint condition, that is. Oh, and would you carry some of those black hooded robes for folk who are petitioning the Lord of the Hereafter, as it were? And, are there any musical instruments favored by the gods that you sell?"

Kendry walks the nearby aisles as he talks with the big man, just getting a feel for the quantity and quality of the goods he offers, picking up this or that - the first time he does so, he asks permission - "May I?" but each time carefully placing it back. He wants to make it clear he is an interested buyer, and no thief.

Podo  d20+5=7
Tuesday August 16th, 2005 11:12:00 PM

Knowing that Kendry is near, Podo places his hands on Airin shoulders to reassure her that they are not lost. "Airin, you look on the left and I'll look on the right..we are close to your brother. "

Podo tries to spot anything out of the ordinary, but hsi statue and the distance between friends has caused his some confusion...he sees everythng and nothing!

Gilan  d20+8=12 d20+8=25
Tuesday August 16th, 2005 11:18:27 PM

Gilan continues to hang back by Corela and keep an eye upon the crowd. He can feel the press of all those people and it is starting to make him a little nervous. What he would not give for the wide open plains of the Sargrass and the grass that spreads above your head so tall you cannot see the sky. His nose wrinkles with the smells and he wishes for a minute and even thinks about changing his form and flying away. "Will you guys hurry up already." There is a tinge of anxiety in his voice but this is all said in a low whisper.

[listen 12 and spot 25]

Nezamil  d20+5=10
Wednesday August 17th, 2005 12:47:13 AM

The dwarf hangs out on the opposite side of the vendor's booth from Patterton .

Feeling at home in the crowded market place memories of a misspent youth flood back as the sounds and smells fill the air .....the dwarf calmly peers about as he munches on his pastry peering (d20+5=10 spot ch) into the moving mass of people for his new friends.

Nezamil smiles as the vendor makes his pitch " heh the gods prefer his stuff " chuckles the dwarf to himself "widely known heh" the Cleric of Domi faces away from the big man into the mass of people to hide his big grin so Kendry can barter with the vender without the dwarf breaking into fits of laughter

Airin and Erwen  d20+10=22 d20+8=11 d20+16=32
Wednesday August 17th, 2005 7:18:36 AM

"Sure Podo, let's see if we can find them. I heard Nezamil talk about several things he saw along the way ... it shouldn't be too hard to find them and .. euh ... yeah let's hold hands so we don't loose eachother" Airin smiles to Podo

Right now Podo and Airin must look like two children enjoying a holiday visiting the market place ... the only things that disturbs this lovely image are their Bastard Swords and crosbow slung over Airin's back ...

Erwen keeps circling above their heads. She's not too fond of crowded places and prefers to keep an eye out for trouble from up above.

Keeping her eyes open Airin slowly follows the road that leads to the Temple of Gargul ... after all, that's where they were supposed to go.

Rolls :
Spot : 22
Search : 11
Erwen Spot : 32

ooc : Kendry is Selithe's brother - not Airin's. Kendry and Airin are related somewhere on their great uncle's side.

DM Kelly 
Wednesday August 17th, 2005 5:13:45 PM

Teuful looks down at Kendry with a puzzled look.

"You seem to ready to play for the gods. Can you play songs of devotion on the lute, or do you prefer the crowds at the Inns? I'll bet its the Inn you prefer. Crowds get rough there, and I see you have the means to defend yourself should your music not sooth the drunkards."

Then letting out a big laugh, his belly shakes and spittle sprays from his unevenly spaced teeth.

"No matter, what was it you said? Buy a prayer book? Oh no, I would not carry anything that was not directly blessed and distributed by the servants of the gods themselves. Perhaps your friend could sell to those whose business is from the back alley. They do not seem to care for the gods nearly as much."

As Kendry picks up items, Teuful watches him carefully and nods as permission is asked.

"Yes, we do carry robes of all sorts. See here, we even have shorter robes for those who stand nearer the ground. The black ones for the temple of Gargul are very fine indeed. As for music, Gargul loves to hear the haunting sound of a flute, or so I hear."

Holding up a flute carved from bone, with scrimshaw work of skeletons, he says:

"This flute will be sure to gain you favor. It is a fine instrument, but I would be willing to let you have it for 60 gold pieces. I will throw in the silken case for free, but do not tell others of the price. I will be forced to sell everything at a loss, and soon will be out of business. If it is Gargul that you wish to impress, I suggest that a fine robe for 5 gold pieces and a prayerbook written on the finest parchments by a servant of Gargul himself for 10 gold pieces will put you in good favor."

Airin and Podo can see a big man, with a wild assortment of teeth talking about prayerbooks and black robes just a few stalls away. He seems to be looking down at a customer as he speaks.

Kendry [message, 83 minutes]  d20+4=24
Wednesday August 17th, 2005 7:14:14 PM

"Life is such that we sometimes sing songs of joy, of love, of springtime - and sometimes songs of war, or even play the dirge, sir," Kendry answers Teufel. "Gods who are worthy of worship, we ought to attend to, and give honor where honor is due. There are some powers whom the honorable, even if weaker than these powers, must oppose - through wit and wisdom." Then, his eyes twinkling, he adds, "And drunkards can sometimes be soothed, or dodged, or set on one another, or tripped up."

He looks over the scrimshaw flute. [Appraise 24 (Nat 20) - his reaction to Teufel's offer will depend upon his evaluation of the instrument. Kendry crafts musical instruments with his father, and they have a music shop. If he notes flaws, etc., he will casually point these out - and, conversely, if of good quality, those points, as well. Teufel will know he is not dealing with a total rookie here.]

Kendry considers the sizes of his companions. "Let me draw you what we'll need, then," he says as he reaches into his haversack, pulling out a piece of parchment, an inkpen and vial of ink. He sits crosslegged, haversack on his lap as a drawing board, and quickly sketches outlines of himself and the other members of his party. No faces, just relative sizes. Kendry, Podo and Airin are fairly close in size. Patterton is about his height, but about 50% bigger in the chest and torso, with meatier limbs as well. Next size up are the dwarfs, Nezamil and Wilfire. Finally Armathen the half elf bard, the human pack-runner Gilan, and the now-former waitress, Corela. He doesn't know whether she will want one of the robes, or to accompany them in, but he will let her make that choice.

"This, sir, represents myself. So, we'll need three robes of roughly my size - one a little bit shorter, as you can see. A fourth my height, but bigger around - he weighs twice what I do, and is pretty strong. Wouldn't want his muscles to tear a robe too small for him. A couple of dwarf-sized robes. And a half elf, here," he points to his outline sketch of Arm, "and a human lady," he shows the more curvaceous outline. "That's nine robes, total. Nine prayer books - just want to use the blessed ones, right?"

"Now, the robes and an equal number of prayer books, how much?" he asks.

Gilan 
Wednesday August 17th, 2005 10:33:45 PM

Gilan continues to hang around but eases from foot to foot in impatience. He cannot understand what is taking so long and silently wonders if this shopping is worth it.

He runs his fingers through his hair as he yawns and then turns to Corela. "What will you do when we go to the temple ma'am?" He glances to Kendry and silently tries to will him into hurrying. His human nature does not allow him to be patient and then add in his slight animal qualities and it is worse.

Podo  d20+5=6
Wednesday August 17th, 2005 11:25:43 PM

Podo whispers into Airin's ear, "Ah, I think we have found Kendry's rough location. Let us not break our hand hold lest we be swept up in these waves of marketeers!" "Airin, you keep a look out over on your side, and I'll try again on this side. Maybe we'll have better luck this time!?"(spot = 6[Nat1!])

With all the different races of people miling about, the relative sizes of them shuffling back and forth, combined with the limited movement Podo has (he's still hlding Airin's hand), Podo can't see anything but Airin!

Nezamil  d20+5=15
Thursday August 18th, 2005 12:35:50 AM

The dwarf turns back to the vendor as he hears (d20+5=15 listen ch)the prices......taking a moment to recall what Domi's prayer books cost when he was an acolyte at Domi's War Cathedral

"hahahaha your pretty funny " laughs the Cleric of Domi " can't wait to inform the Priests of Gargul of your prices so they can come and chat with you about their commission "

" i'll pay 10 gold just to see that " grins the dwarf as his anvil pendant flashes slightly in the sunlight

With a nod at Kendry " his price is way too high lets seek what we need from another vendor " but the dwarf makes no move to leave giving the Bard a chance to make a counter offer and observe the vendors response

Airin and Erwen  d20+10=19 d20+16=23
Thursday August 18th, 2005 3:10:25 AM

Hearing the talk about prayerbooks and robes makes Airin convinced the rest of the group must be close now.

Just as she was about to let go of Podo and simply walk that way she notices Podo appears to be lost in the crowd. A gentle pinch in his hand helps him to get back hit wits ...

"He guys, we've found you back", Airin whispers inside her mouth. "We won't come any closer though. Just make sure to keep talking, describing where you go if you are on the move so we can follow. Podo and I will walk in a straight line from where you are towards the Temple. Just clear your throat if you understand."

Then to Podo Airin says : "Come friend, let's walk over to the temple and check things out."

Seemingly admiring the surroundings and the temple, Airin walks towards the Temple of Gargul, making sure Podo follows her. Instead of marveling the architecture she keeps an eye open for anyone with particular interest in Teufel's shop and the ones in front, and looks for those Red Gargul worshippers on her way over to the temple.

Erwen continues to circle above the market place.

Rolls :
Spot : 19
Erwen Spot : 23

Active Spells :
Message (cast by Kendry) : ?? minutes


Memorised Spells for Today :

Orisons (lvl 0) (max 5):
- Resistance
- Read Magic (2x)
- Detect Magic (2x)

1st Level (max 3):
- Hide from Animals
- Speak with Animals
- Longstrider

2nd Level (max 2):
- Owl's Wisdom
- Spider Climb

3rd Level (max 1):
- Call Lightning

DM Kelly 
Thursday August 18th, 2005 6:45:19 PM

As Kendry examines the flute, Teuful comments:

"Nice piece of workmanship, art really."

"Plays nice too, sort of a soulful sound if you ask me."

Kendry turns it over and carefully examines the construction and design. You can tell the the scrimshaw work is nice, but that it is not the work of a master craftsman. The real problem is the design of the flute. While the open note sounds fine, the holes are not quite spaced properly for hitting all of the correct notes. As Kendry points out these aspects of the flute, a frown comes over Tueful, making his distorted mouth seem almost vulgar.

Nearby vendors notice that Teuful has been caught:

"Thought you had a good one there Tueful?"

"Just because they are small doesn't mean they are children, thought you knew better."

Tueful turns red in the face, and seems somewhat flustered. He turns and looks at Nezamil and then back to Kendry. In a meek voice he says:

"I am just a poor merchant, trying to make enough to keep my space here. Your weapons and armor made me think that perhaps you have recently come back from some grand adventure, with gold and jewels. I am sorry, I will give you a fair price. In fact, these are the old prayer books. I will give you the new ones for free."

Tueful brings up new prayerbooks, that have a much more recent date. They have the offical stamp of the temple, which the others lacked.

"If you still desire the robes, I will provide them for a price of 5 silver apiece. That truely is below my cost. The flute, well I don't think you will be wanting that."

Meanwhile, Corela and Gilan watch from a distance. Corela responds:

"I cannot help you further, as I do not know the ways of the temple. There is a fruit market here that I always wished to own. The woman is getting old. Perhaps these pearls will help her retire and me to get started. Are you sure it is okay? I feel that I am taking too much."

Airin and Podo can hear the discussion, and know that Kendry and Nezamil are shrewd negotiators. Erwen flys above, ignoring the pigeons for now. As they walk towards the temple, they see a priest wearing the Red Eye of Gargul throw a coin to a beggar. He then buys a bunch of grapes, and slowly eats them while wandering about.

Wilfire, Patty and Arm stand about, seemingly bored.

Gilan 
Thursday August 18th, 2005 8:50:29 PM

Gilan does not look at Corela as he hides the smile with his hand. That is one shrewd halfling and dwarf he absently thinks and that merchat got what he deserves...well maybe by human standards. "Use the gems as you see fit...I have no need for them right now." He does look at her as he says the next though. "So I help two people get out of a situation that will allow them some more ease...help her out with retirement and ease...set yourself up to be your own boss." He glances to the group and then nods his head. "If you want go on ahead and talk to the lady about that fruit market...I will explain to the others and they will be happy."

He will take her hand and kiss it lightly if she decides to leave and talk to the woman about the fruit market. "May Mother Wold watch over you." If not he will wait to give her the same wishes and respect later when she goes her way.

Kendry [message, 75 minutes -figuring negotiations, wrapping, etc. take a few minutes] 
Thursday August 18th, 2005 9:29:06 PM

"Sir, though you may have tried to make a tidy profit - well, that is why merchants go into business, no? To care for themselves, their employees, their families."

Kendry takes a platinum piece and twelve gold pieces from a pouch. "This is five and a half times what you are asking - and two elevens of what you originally requested. We'll take only eight robes and eight new prayer books. I trust that you will see at least some small profit from this - and know that I hold no ill will against you," he says with a serious face. "Windfalls," he adds with a little grin, "are pleasant from time to time."

He takes the sketch, and points to the figure of the woman. "She'll not need a robe." He then takes another pair of platinum pieces from his pouch. "One last pair of requests, and a modest proposal?" he says, rubbing the two coins between his forefingers.

If Tueful seems interested, he continues, quietly. "Those who wear the red eye - any thing that a follower of the white eye might wish to know about them? Might you know any of their names? A discrete answer might be wise." He hands the parchment and pen to the merchant, should he care to write an answer. If the merchant is forthcoming, he gives him the first platinum piece, and takes back the parchment and inkpen.

And for the second, "There was a young woman who once had a problem with a delivery she intended to make to you. Would you be so kind as to forgive Corela when next you see her, just as I have tried not to be unkind to you, good sir?" Again, if Tueful indicates some sort of affirmation, Kendry gives him the second coin.

And for the proposal, he says, "My father is a master instrument maker. I would venture to guess that your profits might rise should you have praiseworthy instruments, that even a bard could love. My siblings also make decent quality standard instruments that those with less resources would be happy to buy, and not be disappointed. If you are interested, just say the word, and I'll put you in touch."

After inspecting the clothing and books, Kendry asks if Tueful can wrap six of the robes, and, separately, six of the eight books. One of the appropriately sized robes he keeps for himself, and the one sized for Nezamel he gives him, and a book.

He shakes the hand of the toothy and colorful merchant. "May you live so as to be well treated by Gargul in that distant day when you meet," he offers as a blessing.

Kendry asks Nezamel, with a whispered, "Thanks for backing me up!" if he can take the robes, and he'll carry the books.

As they leave the merchant's pavilion, he whispers for all, "We have what's required. Shall we meet back where I cast the message spell, pass out the books and robes, split up in pairs again, to remain apart until, say, a quarter hour shy of noon? Then we'll enter the temple - what, a pair at a time, staggered, or as a group? Arm - are you alive? Can everyone hear me? Boy, I'm hungry."

Patterton 
Thursday August 18th, 2005 9:30:02 PM

Patty chuckles, swatting Nezamil in the shoulder. "I knew Kendry had a keen eye, but it's good to see that he's not the only one. I guess we ought to pay the man." Patty counts out the coin and hands it to the vender.

Podo [message, 75 minutes] 
Thursday August 18th, 2005 11:00:23 PM

Podo whispers hoping that Kendry and the rest can hear him. "Ah, Kendry, Guys, and Gals...There's a Red robed Gargul servant out hear eating grapes and giving alms...what would you like us to do about it? Continue watching?" asks Podo to the group via the message spell.

"As for you plan, sounds ok to me. Airin and I make a good pair!"

Kendry 
Friday August 19th, 2005 12:00:49 AM

"Um, Patty, I paid him already," Kendry lets his good cousin know.

"Well, get some alms from him, Pode. Naw, just kidding. Keep doin' a good job keeping your eyes open. Mmmm - grapes sound good. All right, everyone - in the next 15 minutes or so, meet me back by the spell place - it's a ways away from here - try to make sure you're not followed. Pass out robes & books. Split into twos and threes."

Nezamil 
Friday August 19th, 2005 12:10:11 AM

With a smile at Teuful " well can't blame ya for trying " says the dwarf good naturedly

Accepting the pile of black robes from Kendry " your welcome " winks Nezamil " teamwork is very important in all things big or small " as Patterton swats his shoulder " we will need to work closely together in this endeavor in order for it to be a success "

"I think its best if we all stick together .....since your hungry why don't we meet for a bite to eat at one of vendors booths perhaps some lushious fruit? and hand out the stuff" adds the dwarf

Nezamil listens to Podo's voice " yeah i think the red robes know we're heading to the temple but i don't think they'll bother us more then likely they just want to keep an eye on us is my thinking " replies Nezamil via the message spell

Airin and Erwen [Message]  d20+10=19 d20+25=43 d20+10=21
Friday August 19th, 2005 10:33:05 AM

"Podo, see that Red Gargul Priest ? Let's follow him ... Guys we'll be back here at the Temple in a sec - just keep this message spell alive ... it works fantastic !"

Airin beacons Podo and hopes he agrees to do some stalking. "Let's buy some snack along the way so we don't look too suspicious - and let's try to avoid him seeing us - ok ?"

Looking up at Erwen, Airin sees the Eagle slowly circling the market place. She hopes Erwen will behave - after all with Erwen on her shoulder she would attract too much attention right now. "Be a good girl Erwen"

Slowly she starts to follow the priest - hoping he will either lead her to more of his kind. On her way Airin buys some grapes as well and whispers to Kendry with the message spell : "Hey Kendry - these grapes are delicious ... hehehe "

Rolls :
Spot : 19 (spotting the priest and stalking him)
Hide : 43 (to keep him from seeing Airin)
Survival : 21 (to find back the road to the Temple)


DM Kelly 
Saturday August 20th, 2005 6:58:45 PM

Corela and Gilan
Corela is overcome with excitement as she talks to Gilan about her plans to buy the fruit stand.

"Come with me, it is just over here." She grabs Gilan's hand and a broad smile comes over her face. She is happier than you have ever seen her, actually happier than anyone you have ever seen.

She points a short distance from Faithwares (Number 5 on Sister Square map), where Kendry and Nezamil are in discussions for the items you need. .

Corela leads Gilan over to the fruit stand by the hand. Smiling and waving at the old woman at the stand.

"Olena! I've come back, for the stand. Just like we said. Someday I would buy the stand, today is the day! This is my business partner, Gilan. He has offered to pay for the stand, and I will run it. Please Olena, can we?"

Corela pours the pearls into the hand of Olena, who holds each of them up to the sun to appraise the value. With an old shaky voice, she says:

"If you will allow me to work from time to time, and provide me with fruit for my own use, then it is a deal." Olena then takes off her apron and hands it to Corela.

Corela jumps up and down, a grin plays across her face. Gilan can see why perhaps Dander had other ideas for Corela, but her joy is so pure that the thought of Dander seems to enrage you. Just then, the message comes from Kendry that they are done and you are to rejoin the group.

Meanwhile, at the Faithwares:

Tueful is astonished that the customer is offering more than requested. Bashfully, he reaches out and takes the coins.

"This is fair. Here, the robes and prayerbooks as requested."

Upon the mention of the Red Eye's, Tueful looks around with a worried look. Taking the parchment, he writes down:

They have come around more lately. They have not entered Gargul's temple, but seem to cluster near the entrance at times. They demand things from us, as patronage they say. Be careful.

At the mention of Corela, he smiles and looks around.

"Have you seen her? She was to bring me a delivery of some figurines and never showed. At first I was upset, then worried. Later I heard that she was robbed and beaten, and was afraid to come back here without them. That was three moons ago. She should not have worried, I would have believed her story. She is a good girl. I hope she is alright."

Tueful pushes the coins back at Kendry.

"There is no payment required. We caught the theives and made them pay."

Meanwhile, near the temple entrance:
Airin and Podo walk along, eating grapes and trying to look casual. The priest walks slowly, nodding to people who mill about near the entrance. He does not enter the temple, but does wave to the priests of Gargul near the entrance. Then do not wave back. He does not appear to notice the two halflings who trail him.

As the message comes to meet back with the group, Airin notices that a man sitting against the temple carving a piece of wood is looking at them. He is well equipped with armor and sword. Instead of looking away when caught staring, he cuts off a large shaving of wood and smiles at the two grape eating halflings. You see the Red Eye of Gargul on his shield.

Meanwhile, at the dairy vendor:
Wilfire is showing Arm how to chug milk.

"The secret you see is to not breath in, less the sour smell of the milk makes the liquid go in the wrong direction."

Wilfire then chugs a mug of milk and then hands one to Arm.

Airin and Erwen [Message] - Somewhere at the temple entrance 
Sunday August 21st, 2005 1:04:37 PM

Airin pokes Podo in his sides with her elbow to make him notice the man with the Red Eye of Gargul on his shield. Acting as if she's talking to just Podo she informs the others through the message spell of the one watching her and Podo.

Then, rather than panicking, she nods to the man.

"Podo, shall we get over there and talk to the man ?"

Slowly she stops stalking the priest and heads over to the Man staring at her and Podo (hoping he doesn't run away ) ...

"Greetings Sir. A lovely day isn't it ? This here is my friend Podo, and I am Airin ... we came a long way from the Crescent Valley to visit this city for the first time. You may have noticed that we were following that priest over there hoping to ask him permission to visit this temple or maybe ask him for a guided tour ... but we are a bit ... euhm ... shy to ask him ...
We felt like visiting the Temple of Gargul as we've never seen it before in our lives !"

She openly gazes his shield continuing :

"Yet ... though I have seen His Symbols at various places, I have never seen one in a red color like the one on your shield ... Are you in some elite guard protecting this temple ? I could not help noticing the splendid armor and gear you have ... Podo and I try to be adventurers ourselves, but ... well ... we're only rookies compared to you it seems ... "

Suddenly she stops talking and quickly adds :

"oh I talk to much don't I ? Podo ! I told you to give me a nudge if I started rambling again ... "

Podo 
Sunday August 21st, 2005 7:56:08 PM

"Oh, what? Ho! I'm sorry Airin. I was lost in thought at his impressive gear, his wardrobe, and the temple. It is like nothing I'm ever seen. It's Amazing!" stumbles Podo on his emotions.

"Hello Mister! What roll do you serve in the temple, is I may ask?" Podo asks the man.

Wilfire Ironhouse 
Sunday August 21st, 2005 10:35:39 PM

Wilfire wipes the milk moustache from his face and waits for his friend to chug his bottle.

"To deh bottom wit' it" Wilfire cheered, letting his dwarvish accent slip into the words.

Nezamil 
Monday August 22nd, 2005 1:26:33 AM

The dwarf nods as their business concludes with Teuful taking note of what is written on the parchment " the Red Robes haven't entered the Temple? " Nezamil files that piece of info away for later use

As Airin's voice rings in his head " pesky fella "

"Lets keep together....teamwork is the key to success " adds the dwarf to Kendry and the others at Teufuls booth " don't think it makes much difference of where we pass out the goods the Red Robes have many eyes watching the square.....so i say lets just do it openly to show we aren't afraid of them ......act with courage " states Nezamil

Kendry 
Monday August 22nd, 2005 4:02:16 AM

"Getting a leg up on one's potential opponents need not be motivated by fear, Nezamil. Showing your opponent your cards before they are played is not necessarily courage, good fellow," Kendry whispers for the benefit of all. "Our merchant says the red eyes sometimes gather at the entrance. Surely if we all don the robes and enter en masse, this will give them time to organize. What if we pass out the robes once we are inside? What say the rest of you? Openly, outside, or once we enter?"

Kendry will abide by what the members of the group say. Meanwhile, he picks up some food from the nearby stalls, and waits to hear how Airin and Podo do. He opens his prayer book, and quickly begins reading the prayers, to learn what oracions are approved by the temple. As noon nears, he heads to the temple.

Gilan 
Monday August 22nd, 2005 6:19:47 PM

Gilan follows along with Corela and nods to the older woman. He gives her a smile that will hopefully not scare her. "It was my pleasure to help out Corela here and yourself." He looks to the fruit and indicates a few apples as he slips a few silver into her hand. "I would not mind a few of those apples...whatever these three silver will buy." He sends a message to Kendry that he is off to the side with Corela and that she is aquiring a shop of her own.

He takes Corela's hand and kisses it lightly as he shakes his head. This is the kind of woman that could give a man a start in more ways than one...if only he had the time and she was interested...he would love to get to know her better. "I fear that my friends are ready to go...I will leave you to your shop and if I see you again...buy some more fruit." He looks to the older woman and nods his head. "Lady Olena...it was a pleasure to meet you." He gives her a bow and then turns lightly to leave, hopefully with a few apples as well.

DM Kelly 
Monday August 22nd, 2005 6:29:07 PM

Airin and Podo approach the guard, sitting against the outer temple wall. He smiles as they approach, showing diseased gums and missing teeth. As they get closer, it is easy to see the sores that cover his hands and face. He moves slightly and his cloak slides off his shoulder revealing the sign of Marteaus emblazoned upon his tunic.

"Are you enjoying the grapes? My friend was just at the fruit vendor buying some also. I hope you don't come down with what we have."

He points to the fruit stand where a beaming Corela now stands behind the counter. Gilan is just leaving, with a small sack of apples.

The guard then goes into a coughing fit of laughter.

"May Marteaus bless you, and give you strength. Suffering will bring mental clarity. You seem to need clarity, as you have confused me with a follower of the misguided Gargul."

OOC: Not sure what the group decision is. Let me know what you are going to do and where. I would like to get better response from everyone prior to posting.

Nezamil 
Tuesday August 23rd, 2005 12:24:11 AM

The dwarf smiles at Kendry " i don't disagree with your assessment but i know from growing up here that the authority's in Plateau City don't take kindly to battles being fought in town even among rival factions "

"sorta bad for business " winks Nezamil " no sales ......nothing to tax......nothing for the city's coffers ......and you know how the city officals like to spend gold " grins the dwarf

"lets get everyone together and ready ourselves for a visit to the garguls temple .....by Domi this should be intresting smirks the Cleric as he tucks in anvil holy symbol under his shirt

" Podo ....Airin keep an eye out for us we'll head to the temple soon" whispers Nezamil via the message spell "we'll most likely draw the attention of the red robed ones stationed out front.....hopefully you can sneak in without them noticing" whispers the dwarf.

Podo 
Tuesday August 23rd, 2005 12:56:42 AM

"So, you are a Carrier of Marteaus then?" Podo asks of the guard. "Tell me, sir, have you truly been effective in reaching one's goals and needs? Have the sickness inspired you to develope your Great Need?" continues Podo to the man.

Whispering to his friends via the message spell, Podo informs them that they may all be in grave danger. "I don't know what it didn't dawn on me earlier, but these things are Carriers of Marteus...they spread spell dieases and insanity as their holy works...stand fast my friends...they have 4 holy days, one being the Day of Darkness which celebrates the triumph of Marteaus over Domi!"

Podo readies himself into a horse stance and urges Airin to be ready via the message spell and a whisper.

Airin and Erwen  d20+16=28
Tuesday August 23rd, 2005 4:01:05 AM

Airin hears the voice of Nezamil in her head and somehow it's reassuring for her to know her companions are still around. Yet she's worried about Podo's reaction - there's no need to "invite" this man into a fight either. So far he has shown no hostility at all. Nor do we know if the one we saw at the inn was hostile ...

"You got me puzzled good sir ... you seem to worship Gargul yet bare the symbol of Marteaus as well ... and ... what do you mean with the misguided Gargul ?!? You feel this temple worships a wrong gargul then ? So ... you are here then to keep people from visiting this temple ? "

Airin looks around to check if her friends are coming towards the temple or not.

"One last question ... why was someone of your group spying on me and my friend yesterday evening ? "

Airin does not make a move to take her sword in her hand yet. She assume in case of trouble her friends will be there ...

Erwen feels the heartbeat of Airin go up and circles lower to the ground keeping a sharp eye out on the marketplace. Maybe she can spot more of these guys ?

Rolls :
Spot Erwen : 28

Patterton 
Tuesday August 23rd, 2005 8:15:16 AM

Patty scans the priest with a wary eye. He isn't very schooled in terms of religious ins and outs, but it does seem a bit odd that a rival patron is hanging about so near the temple of Gargul.

When Podo mentions the spread of disease, Patty stops in his tracks. "Alright, now. I'm not so keen on this one. What do you mean to say, friend? If any of us come down with something..." The Hobbit gives the priest a meaningful look and inches his hand towards his sword.

DM Kelly 
Tuesday August 23rd, 2005 5:26:30 PM

The guard sits and patiently listens to Airin and Podo.

In reponse to Podo:

"We are all carriers, none in the Wold are pure. I have been blessed with a great trial to overcome, inner peace and clarity is mine, even as the body is wrought with pain."

In response to Airin, he answers:

"Of course Gargul is misguided, but we are not here to prevent people from visiting the temple. We are here to give a message and spread the 'word' of Marteaus. As for a friend, our people are everywhere, always watching. You seem a bit paranoid. Perhaps if you had the truth. Do you seek the ways of Marteaus?"

Soon, the rest of the party approaches the entrance to the temple near where Airin and Podo are conversing with the guard. Patty, feeling threatened, makes a move to his sword. The guard continues sitting, making no move except to answer Patty.

"We all come 'down with something' eventually. It is the way of the Wold. You cannot blame others for your trials."

As he speaks, you notice that other follers of Marteaus come from the crowd and encircle you at a distance. There are four priests of Marteaus and 3 additional guards. The priest that was watching you in the Red Wyrm Inn steps forward to speak. In a loud voice you are given a warning, yet his lips do not move.

"Do not continue this avenue of investigation. If you do, we will take strong actions to stop you. Fair warning has been given."

They make no aggressive moves, and do not draw weapons. You are within 30 feet of the temple entrance.

Nezamil 
Tuesday August 23rd, 2005 5:47:23 PM

The dwarf calmly observes the priest and guards as they encircle the group of 6
he walks confidently forward to the temples entrance " thanks for the warning " growls Nezamil

Still looking straight ahead " just keep walking " encourages Nezamil to his fellow travelers

The dwarf heads straight for the temple door striding confidently between the Red Robes in front of the temple door "till we meet again " nods Nezamil as he walks by and opens the temple door ....holding it open for his new friends

Gilan 
Tuesday August 23rd, 2005 9:07:51 PM

Gilan still holding the small bag of apples moves along with the others. "What did he mean by disease." He looks back to the priest and then back to those around him. His hackles do raise a little as he feels the need to do something...he does not enjoy being threatened.

Podo 
Tuesday August 23rd, 2005 9:35:11 PM

"Why Nezamil, you are quiet right. We shouldn't be distracted from our tasks...come along my friends, Nezamil is waiting for us..." Podo says very matter of factly to his commrades via the message spell as he walks away from these Carriers and towards Nezamil.

Patterton  d20+11=29
Tuesday August 23rd, 2005 10:31:28 PM

Patty holds the priest gaze, unwavering as the others pass by him into the temple. Slowly, he looks about at the other followers of Marteaus, giving each of them the same cold stare. When he is certain that they do not intend to attack, he brushes off his shoulder with the hand that was hovering near his sword and follows his friends into the temple. As he passes the priest near the entrance, he stops and speaks to him in a low voice.

"Watch your step, Scabby. This had better be the last time we chat. Understand?" (intimidate = 29)

Patterton then enters the church.

Kendry 
Tuesday August 23rd, 2005 11:43:12 PM

"'Avenue of investigation?' We are attending the temple, sirs. Investigate that, if you please." Kendry joins Nezamil, and enters the temple.

[OOC to DM: I'm not sure how much time has transpired from the casting of the Message spell until now. Last time noted, 75 minutes of the 90 minutes were left. Please let me know how much more time, if any, is left for this means of communication. Thanks - Kim]

Airin and Erwen 
Wednesday August 24th, 2005 8:08:09 AM

Airin's startled at the sudden appearance of the Red Gargul Clerics and fighters. She felt the chat went pretty well ... untill now ...

"Yes Sir, I am the paranoid one in this group. That's why I asked you about it. Though it seems my friends are rather jumpy. I'll leave you to your business - I suggest you leave us to ours."

Then Airin leaves and follows her friends straight to the temple. Her hand now holds the hilt from her bastard sword and she tries to keep an eye out for those surrounding her.

She whistles to Erwen, and immediately the Eagle comes down and lands on Airin's lower arm. Erwen shrieks once and casts a nasty look upon the Red Gargul guys - though it's hard to tell when an eagle makes a nasty face ...

Into Gargul's Temple


DM Kelly 
Wednesday August 24th, 2005 2:38:45 PM

You walk past the followers of Marteaus without incident. Your comments to them as you pass seem to have no effect, except Patty that is. The guard is a large man, and seems to sneer at the small folk who pass by. When Patty gives a warning, the guard is taken by surprise, and steps back. He then shakes his head and looks around, hoping his friends did not see the reaction.

As you enter the temple, you arrive in a large dimly lit, rounded room without any furnishings. There are people upon mats on the floor, praying to Gargul for favors. At the door, a priest sits upon a mat with a large pile of rugs and a small jar half filled with coins.

There are four exits to this room. The one you came through that leads outside, one to the left that leads to a room called the Dome of Light. To the right there is the Dome of Death, and straight ahead is the Dome of Gargul.

Kendry 
Wednesday August 24th, 2005 6:17:37 PM

Kendry selects a rug, and places a gold piece in the jar. He then walks straight ahead toward the Dome of Gargul.

Podo 
Wednesday August 24th, 2005 9:56:40 PM

Podo follows Kendry into the temple walking up to the man with the rugs and also drops one gp into the jar, taking a rug and continuing onto the Dome of Gargul.

Nezamil 
Wednesday August 24th, 2005 10:19:30 PM

The dwarf closes the temple door and follows his new friends into the dimly lit room .

Seeing Kendry and Podo tith the priest and grab rugs " just follow their example " whispers Nezamil to those less familar with temple edict

Nezamil slips a gold piece out of a pouch dropping it in the jar and grabbing a rug in seemingly one motion ....stepping after the leading duo while peeking back to see if anyone needs help

Airin and Erwen  d20+11=12 d20+10=18 d20+10=19
Thursday August 25th, 2005 6:06:45 AM

With Erwen on her arm Airin enters the Temple of Gargul for the first time in her life.

"Now be good Erwen" Airin commands the Eagle. Yet is seems her words do not connect to the eagle at all !! Erwen appears to be too overwhelmed by the grandeur of this temple ... (up to our DM to descide what she does ;-) - enjoy Kelly)

Somehow she hopes Erwen will get back to her senses ...

With red cheeks she accepts one of the Robes Kendry is carrying and a prayerbook, drops a coin where she's supposed to, and follows after Nezamil.

[blushing] "huhm ... don't know what got into Erwen ... sorry ? ..." [/blushing]

She turns her head to make sure those Red Gargul guys are not following them.

"Now where were we supposed to sit down and open this book ?" she whispers to Nezamil who walks in front of her. Meanwhile she takes a look to see if Erwen is ok ... if she sees her ...

Rolls :
Handle Animal (to make Erwen behave) : 12 OMG ! NAT 1 !!!
Spot Red Gargul dudes : 18
Spot Erwen : 19

Patterton 
Thursday August 25th, 2005 8:29:37 AM

Patty follows suit and drops a gold piece in the jar before snatching a rug and following the others to the alter.

Kendry 
Thursday August 25th, 2005 8:54:31 PM

As he walks toward the Dome of Gargul, Kendry whispers, "Arm, Wilf. Where in the Wold are you? Get on in here to the temple, go to the Dome of Gargul."

Podo 
Thursday August 25th, 2005 10:22:41 PM

Podo looks around while awaiting the rest of the group's arrival.

Gilan 
Thursday August 25th, 2005 10:28:25 PM

Gilan walks into the temple and then looks around. He guesses that it is ok...though he still prefers the wilds. He does take note of the others and follows suit. He drops a coin into the jar and picks up a rug...though he does lay the bag of apples near the priest as well.

He walks on by as he looks to the others for direction as he looks at the rug too. Muttering under his breathe, those closest may hear him. "Guess I could use a nap." The smile upon his face tells you that he is just as likely to curl up on that rug than to pray.

DM Kelly 
Thursday August 25th, 2005 10:49:51 PM

OOC: Sorry, rushed post last time and a late one this time. Had to drive my son off to his college dorm, where I then spent the night. Just got home.

Time: 11:45 AM, 30 minutes left on message spell - good call Kim

As you head into the temple of Gargul, it takes a moment for your eyes to adjust from the bright light outside. The temple is dark, lit by candles and burning incense. The odor of incense and dust is thick in the air. A very old priest of Gargul is at the rugs, taking donations when offered. Kendry drops his coin into the jar. The old man, who seemed sort of sleepy at first opens his eyes wide and leans forward.

Was that gold I saw?

When the second gold coin is dropped by Podo, the priest comes alive. Bowing and thanking you for your donation. Quickly, he grabs the rug meant for Podo and gives it a hard shake, eliminating any dust and potential fleas.

Nezamil is just getting ready to drop his coin, when the shaking of the rug startles the eagle. With a scream some would only think a ghoul was capable of, the eagle launches itself off of Airin's arm. Airin goes flying to the ground, the jar of coins tips off the table and crashes to the floor, coins rolling everywhere, and the eagle flys around the room beating his wings looking for an escape. Soon the eagle finds the exit, and is quickly gone into the sunlight.

As the room suddenly becomes quiet, Airin is picking herself up off the floor. Her arm is bruised and sore where she landed on the hard floor. (2 hp nonlethal damage) A few coins are still rolling, and everyone in the temple is looking your way.

Arm and Wilf see the eagle fly from the temple, as they stand debating the health promises of ale versus milk. They are about to lose interest in the quest, and wander off in search of more beverages.

Podo 
Friday August 26th, 2005 12:32:45 AM

Podo rushes to the aid of the old man, quickly using his great dexterity to sweep the coins into a smaller circle, scooping them back into the jar. When finished, he hands the jar back to the man. "There you go, I apologize for the break in the silence. May Gargul bless your passing and going, nods Podo to the man.

Podo then resumes the process of the prayer book, rug, and long walk to the Dome of Gargul.

Nezamil  d20+12=23
Friday August 26th, 2005 1:19:46 AM

The dwarf smiles at Podo's quick and helpful response and helps pick up a few stray coins handing them to the attending priest " sorry for the disturbance "apologizes Nezamil (d20+12=23 diplomacy ch)

Stepping over to Airin the dwarf helps her back to her feet " you ok ?" whispers Nezamil in the quietness of the temple

Then calmly as if nothing has happened he hands a gold coin to the attending priest and takes a prayer rug and follows the quick thinking Podo into the Dome of Gargul

Kendry [Message, 29 minutes remaining]  d20+6=9
Friday August 26th, 2005 4:16:58 AM

Hearing the disturbance behind him, Kendry stops and looks. When he sees Airin fall, he drops the carpet and hastens towards her.

"Thank you, Nezamil," he whispers to the attentive dwarf. He steps to Airin's side. "Ooh - you took a bad bruise," he notes with sympathy. He reaches into his haversack and draws out a healing kit. He opens it, and finds a salve for drawing out bruises. "If you'd like, this may help a little," he tells her. If she allows him, he rubs the salve on. [However, his healing skill check is less than stellar, at 9.]

He closes and puts the kit back in the haversack. He finally thinks to pass out the prayer books to those who have not yet received one, trusting Nezamil to distribute the remaining black hooded robes.

The halfling walks next to Airin, and picks up his rolled rug on the way back, again continuing to the Dome of Gargul. He finds, then, places his thumb into the sixth chapter of the prayer book.

Airin and ... yeah right ... where did she go ?!? 
Friday August 26th, 2005 6:33:05 AM

Airin is increadibly embarrased by Erwen's behaviour. She doesn't want to be helped to get up yet she appreciates Nezamil's help. As Kendry comes to help her cure the bruise she would much rather appreciate a hug, for her pride got a bigger bruise than her arm and the loos of Erwen grieves her much. (and she could do with some mental support).

"r- r rrealy s s sorry" she stammers to the old priest and helps picking up the coins.

Instead of following the others Airin hesitates ... "I should go find Erwen ! Who knows what she will be up to !!" she runs to the front doors but then realises those Marteaus followers are probably still outside.

"erwen ... please come back ..." she whispers, a big tear rolling over her cheek.

Patterton 
Friday August 26th, 2005 10:39:05 AM

The large Hobbit is startled a bit by the sudden disturbance and spins to see Podo and Kendry already at the Druid's aid. Concerned for Airin's safety, Patterton is relieved when he sees his cousin administer the salve. As Airin runs after the bird he speaks via the spell, "I'm sure he'll come back. Must have just been a little jumpy to be inside such a dark room."

He then makes his way to the alter.

Kendry [Message, 28 minutes remaining]  d20+3=15
Friday August 26th, 2005 2:43:52 PM

[Sense motive roll to discern that Airin would prefer a hug: 15. Close enough!]

Kendry, sensing how shaken she is, gives Airin a hug after applying the salve. "Saw the dust from the shaken rug. If I were Erwen, I might have been startled, too. Don't worry, let's get him back." Rather than continuing toward the dome, he steps outside for a moment to wait for Airin to retrieve Erwen - or to make what arrangements she chooses with the fierce eagle. He pays no mind to the Marteaus followers, unless they get in his face. He does glance about to see if the quiet bard or lactose-tolerant dwarf are to be found.

Once done, then he walks with her, now briskly (the appointed time draws near!) toward the Dome of Gargul.

DM Kelly - Time 11:50 
Friday August 26th, 2005 4:30:40 PM

Everyone rushes to bring back order to the temple. Airin is picked up off the floor, administered aid, and even hugged. The coins are scooped up, and the rugs put back in place. The priest does his best to forget the whole scene, as the worshippers seem very generous today. Heads turn away, as the other worshippers go back to supplicating Gargul.

Kendry and Airin rush to the entrance and look outside. Erwen is high in the sky, although now that he is free from the dark room, he seems at ease. He flys in slow circles, high above the courtyard. His panic is over.

They see Arm and Wilfire wandering off, seemingly lost in each others company.

Shrugging his shoulders at the lost companions, Kendry encourages Airin that they should go back into the temple quickly.

Everyone now has donned the black robe and has a prayerbook and a rug under their arm. You enter the Dome of Gargul. Burning incense gives the air a strong musky aroma. Flickering candles light the center of the Dome, but the roof is lost in blackness. There are about 20 people kneeling on rugs, facing the alter of Gargul. Two priests tend the alter, while another priest goes around to the candles and incense trimming and relighting them when needed. Everyone is caught up in devotion to Gargul. All except that young worshipper near the wall. He seems more interested in who is coming and going.

Kendry [Message 24 minutes] 
Friday August 26th, 2005 7:51:46 PM

"Your friend will be fine, I'm sure, Airin. Maybe it's best if we let her travel the winds above as we walk the dark halls within. Perhaps in a bit we can return, and you can call her down. Come, dear one," he urges gently.

On the walk there, Kendry places a hand over his mouth, so as to prevent anyone from reading his lips, and whispers, "Remember, under the dome, turn to chapter six of the prayer book. It starts on page..." and here Kendry gives the page number.

Once under the Dome of Gargul, Kendry takes a moment to cast detect thoughts, making sure that his line of sight between the fellow who is watching the comings and goings is obscured by a few of his companions during the casting. He then starts extending his awareness out. In the first six seconds, he becomes aware of intelligent minds within a 60 foot cone. In the next tenth of a minute, as he lays his prayer rug upon the floor, he is able to tell the intelligence level of those within that area. [If any has an intelligence of 26 or greater, then the bard may be stunned for a round, and the spell lost.] By the third round, he will be able to pick up surface thoughts. Unless someone else in the area piques his interest, Kendry focuses his mental attention on the young man who watches. [Will save DC 16.] His head is cloaked by the black robe, and his ears listen to the echoing sounds of prayer.

Gilan 
Friday August 26th, 2005 8:20:50 PM

Gilan is also there to lay a hand upon Airin's shoulder. "Never fear...I can find her easily if needed." His smile tells you that he would much rather be outside with the eagle than inside this temple, but little is his choice at present.

As they enter the dome he looks around and shakes his head as the incense hits him. "That could get annoying quick." He seems to growls these words from under the hood of his black robe. He lays out the rug upon the floor and then takes a sear looking at the black book with mild annoyance as well. "Why read when you can tell your stories....or better yet live them." He does thumb to the correct page but does not really pay attention to the book as his eyes dart around the room, though he does not turn his head.

DM - Will we be in a city setting for the whole module? Just asking in case it is not too late to incorporate my animal companion. I had thought it a city setting and a wolf is not really that welcome in cities. :) Nor do they really want to be in them and Gilan would not ask his companion to follow him in here otherwise.

Podo 
Saturday August 27th, 2005 12:46:34 AM

Once the distraction is over and calm is returned, Podo dons the robe, pulling the hood down to his eyebrows shading hsi face. He flips to chapter 6 in the prayerbook. Walking over to be closer to the incense burner; placing himself between the incense burner and the lone watcher. "How I do love the smell of incense in the morning" Podo thinks to himself as he deeply breathes in the smoke of the burnings.

Podo lays the rug out onto the floor and assumes a position on the rug as if he's donr this before. Assuming a prone prayer position on the rug and with book opened on the floor, Podo goes through the motion of someone praying to their God.

"Aaaahhh....DddddOooooMmmmmmIiiiii....Ahhhhhh" whispers Podo in a barely audiable sounds even to those that can hear him via the message spell.

Patterton 
Sunday August 28th, 2005 10:23:36 PM

Patty pulls the cowl down over his eyes and kneels on his mat beside Podo. He feels a bit silly, being an atheist sort by nature, but he plays the part until the speaker they are waiting for makes himself known.

Airin  d20+10=16 d20+10=11
Monday August 29th, 2005 6:35:28 AM

Airin appreciates Kendry's gesture and walks back to the group with him. Comforted by his reassuring words. From the look in her eyes Kendry knows he's done the right thing and said the right words.

Slowly she comes back to the rest of the group and pulls herself together. After all, we've got things to do.

She takes her robe and prayerbook and goes to find a seat, opening her book at chapter six ... trying to figure out what the fuss is about this Gargul. After all, the only power she admires is the power of nature and Druidicism.

While she appears to be reading her eyes take on the surrounding and looks to the ones visiting the temple. Yet the text she's reading is more important than she thought. She's completely enchanted by this chapter and no longers hears what goes on in the temple.

Rolls :
Spot 16
Listen 11 (nat 1 ! There we go again !! ;-) )

DM Kelly - Time about noon 
Monday August 29th, 2005 6:14:04 PM

You all kneel at the altar of Gargul, opening your prayerbooks to Chapter 6. While most find the book of little interest, Airin is soon lost in the depth of information. A simple prayer, yet so deep.

The soul to the body is bound, yet death will come to all. The soul lasts, yet the body crumbles. We will not grieve, all will come to pass. Live life, death comes soon enough.......

Podo meanwhile is sitting upon his rug, chanting as he reads. Podo's chant is barely audible, yet those amoung you can't help to notice that he prays to Domi instead of Gargul. Thankfully, the gods do not always pay notice to each detail that goes on in the temple, at least you hope.

Gilan itches to be outside. The confines of the temple and the thick lingering smoke is stifling. He is glad that he has left his animal friend in the wild. The confines of the city are almost too much for Gilan, a wolf would probably start tearing apart those around him, just to feel alive. Gilan has a similar urge.

Patty does not feel of the spirit. Questioning whether the gods actually exist or are just invented to control people, he sits quietly. Not even caring to answer the question.

Kendry covertly casts a spell to discern the thought of those around him. As he concentrates upon the young man against the wall, he senses that he is seeking information. Gold and jewels are on his mind.

Soon the young man gets up and walks toward the group.

"I'm here, what's up?"

Kendry is immediately suspicious, and is about to speak when the old priest who has been keeping the candles and incense burning turns to the man. In a quiet yet powerful voice, he says:

"Jab, I have told you before to stay away. The temple is no place for thieves. Go, now!"

The man almost bolts for the door and is gone.

The old priest then turns to you and says:

"Chapter 6 is a very old and powerful chapter. Would you seek enlightenment on its power for your life?"

"By the way, how is the old bard master Gurbo doing?"

Kendry [Message, 15 minutes remaining; Detect Thoughts]  d20+14=24
Monday August 29th, 2005 6:58:54 PM

Hmmm - a nice way to allay suspicions, if this priest and the young man, Jab, are in collusion. Kendry's detect thoughts moves over to the priest. The priest does ask an appropriate question - in addition to a curious one.

He searches his memory for the name of a bard named Gurbo [Bardic knowledge: 24 (Doesn't ring a bell for me, personally!)] If he fails to recall a bard by this name, he replies, "Gurbo? Don't know him. Do you know of a bard with an ursine name?" he asks - wondering whether the priest knows of Ursis, but not wanting to feed him the name directly. He probes his thoughts as well as he is able.

Nezamil 
Tuesday August 30th, 2005 12:26:50 AM

Nezamil smiles to himself as Podo whispers a silent preyer to Domi .

The dwarf looks up at the old priest from the prayer rug " very old and powerful chapter " Nezamil arches an eyebrow at the old priest " is that a clue ?" as Nezamil flips the pages to reach chapter 6 " the gods were hiding something old and powerful from us .....can't just be a coincidence " ponders the dwarf as he eyes the old priest

At the mention of Gurbo a old master bard the dwarf shrugs his shoulders and glances at his fellow band members to see if they answer the old priest

Gilan 
Tuesday August 30th, 2005 1:08:06 AM

Gilan sneezes as the incense finally gets to him and he then takes notice of the priest. He does glance around at the others not really understanding a word of this.

From under his hood he bares his teeth and lets out a low growl. Inside everyones' head is the same impulse and thought from Gilan. Got to get out of this place fast...tear and rend...fresh air away from this filth. He fights the impulse to keep his seat as he continues a low growl, hoping that everyone will take it as a prayer.

Patterton 
Tuesday August 30th, 2005 1:32:06 AM

Patty glances up as the priest approaches, but takes more of an interest in the departing Jab. He gets a good look at the pretender and makes a mental note of the thief's appearance before lowering his head again, a frown on his face.

"A lackey of the priests Marteaus perhaps?" he whispers to the others. He is tempted to follow the man, but thinks better of it given that this meeting is obviously important to their mission.

Airin  d20+10=25
Tuesday August 30th, 2005 3:13:46 AM

Live life, death comes soon enough......

The last line keeps pondering in Airin's head. Even though Gargul is not her god, there's a lot of truth in it. She has to remember this sentence in case she ever is brought before Gargul ...

Even though she is captured by the prayerbook she suddenly hears Kendry talking to someone but only hears Kendry's last line "Do you know of a bard with an ursine name?".

"Kendry, don't you mean Ursis ?", Airin says as she looks up from her prayerbook. Only then she sees who Kendry is talking to and realises she may have said too much ... for the second time in Gargul's temple, Airin's cheeks turn red ... this just ain't her day !


Rolls :
Listen 25

Kendry [Message, 15 minutes remaining; Detect thoughts] 
Tuesday August 30th, 2005 4:12:40 AM

Kendry smiles at Airin, "Yes, yes, I suppose I do." He gives her a wink, and returns his attention to the priest, still fishing for his thoughts.

DM Kelly - Just after noon 
Tuesday August 30th, 2005 8:58:29 PM

Patty resists following the man as he quickly leaves the building. Perhaps there will be time later to question him.

With the disappearance of the alleged thief, the priest seems to relax. Looking about, he says in a quiet voice:

"Yes, you are right it is Ursis. I need to be sure. I sent word to him about an item that was found. He was to send someone to help."

As Kendry trys to detect his thoughts, he does not detect any. Either the man is brain dead, or is resisting efforts to read his mind. With an annoyed glance at Kendry, he says in a normal voice:

"The temple of death, yes that is where you can learn more of the passage about death that you are reading. Come, let me show you where to seek answers."

He motions for you to follow, and he leaves for the large dome room that was on your right when you first entered the temple. The room was even darker and thicker with smoke than the rest of the temple, a point that is not lost to Gilan.

Do you follow?

Since the whisper spell is still active, I will post this to all:

Meanwhile, outside in the market place Wilfire looks around to find that the group has already gone into the temple. He says good-bye to Arm, who expresses that he would rather not continue on. As Arm leaves, two people walk up to Wilfire. He recognizes them from the Giggling Ghost the day before. One is a dour looking dwarf with three braids in his beard. He is wearing blackened armor and carries a large black waraxe. The other is a man, who seems to stand out in a primitive way. He is average in size, but his hair is stiff and smells of berries. His face is painted in red and white and black, in what appear to be muds and earth pigments.

The dwarf says:

"Oakclub sent us. Where are the others?"

OOC: Two new players (MikeK and DanielK) and one lost player (Lenny-Arm). Wilfire will be getting back to posting.

Podo  d20+17=23 d20+5=18 d20+7=13
Tuesday August 30th, 2005 11:30:53 PM

As podo finishes his prayer, he gets up and follows the priest using his balance to walk upon the floor cautiously and trying to sense his motive for leading us into another dome while listening to any sounds coming from the footsteps into the new dome area.(Balance = 23; sense motive = 18; Listen = 13)

Nezamil  d20+3=11
Tuesday August 30th, 2005 11:51:05 PM

The dwarf listens as the old priest whispers to them " temple of death " muses the Cleric of Domi as he searches his memory for clues (d20+3=11 knowledge of religion ch)

With a nod of his head to the others Nezamil gets to his feet " steady and fearless he is " as he follows the lightfooted Podo into the Gargul's temple of death

Gilan 
Wednesday August 31st, 2005 12:07:45 AM

Gilan stands easily and lightly as the others do He pads along with the group and wrinkles his nose further as he is assaulted by even more incense. "This is killing my senses." He mumbles more under his breathe and he silently is glad that he does not need to shapshift in this room...though something without a sense of smell would be nice about now.

Sending his thoughts to the rest he tries to get them to hurry up. Lets hurry if we can...I am feeling a real need to do some damage in this place...the incense and all is starting to wear upon my resolve. There is no joking or kidding in his voice at all, just an added grating growl.

Kendry [Message, 10 minutes remaining]  d20+3=5
Wednesday August 31st, 2005 2:03:12 AM

Kendry drops his detect thoughts spell. It seems this is the right contact.

"Steady, Gilan. A bit of discomfort now may pay off later," the bard encourages the rough-edged man. "If it gets too much for you, perhaps you can go outside, and join up with Wilf. But I hope you tough it out and stay with us."

"We are here, Gargul's Dome, moving to another room," Kendry whispers to Wilfire. He whispers the path they take to the - 'temple of death'? "Look, pass this on, Wilf, can you all maybe stay outside for the moment, and keep your eyes peeled to see what the men with the red eyes on their clothes are doing? Try to keep out of their way. Make sure they don't bother Corela at the fruit stand or Tueful at Faithworks. The red eyes - followers of Marteaus - threatened strong measures against us. Let's see if we can channel them away from proxies," he concludes his whisper.

"Forgive the attempt at intrusion, sir," Kendry says quietly to the elderly priest. "I felt a need to take care - as did you." He allows this to settle, then adds, "The followers of Marteaus warned us against continuing this 'avenue of investigation,'" he tells him. "They made a show of force near the temple doors, and threatened to 'take strong actions to stop' us. I pray you have good security here..."

[Spot: 5 - Kendry is too busy communicating and listening to have a great eye for his surroundings, other than to pass on general directions to those without.]

He thinks to add in a whisper, "Wilfire - can you keep a whispered commentary going should you spot anything we should know of? Any constabulary about? Might let them know the Red Eyes promised trouble - or not, as you choose."

After that, he expectantly awaits whatever the old priest wants to say or do.

Airin 
Wednesday August 31st, 2005 5:00:05 AM

Slowly Airin closes her prayerbook and stows it in her backpack ... "For future references" she quickly adds.

Then she follows the rest towards the "Temple of Death". She does not like the sound of that !

Patterton 
Wednesday August 31st, 2005 1:09:53 PM

Patty lurches to his feet and stuffs the prayerbook in his pack before following the old priest into this "Temple of Death." He glances over at Gilan, picking up on the feral man's discomfort. 'Hope this doesn't turn ugly...', he thinks to himself as they move on.

An Ancient Tapestry


DM Kelly 
Wednesday August 31st, 2005 5:46:08 PM

The old priest walks into the entry foyer of the temple and then turns into a large domed room similar to the one you just left. The main difference is that it is very dark, lit only by candles that cast a weak purple light. You can see the red bud of the incense burning, and see wisps of smoke rise from them. The old man stops when he reaches the center of the room, standing still and looking up. As your eyes adjust to the lighting of the room you can see a fresco depicting the liberation of souls of those who are dying.

In a voice, seemingly loud enough for others to hear, he says:

"This fresco has the answers for which you seek."

You notice that there is only one other person in the room. The old priest walks over to him and whispers in his ear. He then leaves the room, and as he passes the candles you see that he is another priest of Gargul. You are now alone in the Temple of Death, the old priest your only company. He leads you to a small side room, and closes the door after you enter. Lighting a lamp for better light, he then gestures for you to gather close, and says in a quiet voice:

"An ancient remnant of a tapestry has literally fallen into my hands. One of the acolytes, dusting the library in the basement, found it and brought it to me for repairs and seeking where to place it in the library."

He silently goes to the wall and gets a small chest. Opening it with a few words of command, he pulls out a dusty stinky old rolled up tapestry remnant.

"Here it is. What do you think it means?

"I'm sure that the piece dates back to the first age of the Wold. This is Gargul as a mortal and very evil, putting souls in monsters to fight Alemi in the Oshirr House. But what intrigues me is the figure in the sky who supplies the power for the device. Who knows how much the artist of this tapestry knew about the goings on in that time, but we do know that the crisis of the age was Gargul and his army of monsters vs. Alemi and his adventures and allies. We also know that it ended with Alemi and a host of Gold Dragons destroying the current gods.

"On an off chance, I did a divination and with an extra question I had, asked on a whim if this parchment has anything to do with the current flooding in the city and this Ebryon Fey King causing us our current problems. The answer came back yes.

"Now, look closely."

He hands them a seeing glass.

Now one can see ivy around the gods neck, daisies in the clouds growing through the being's feet. His arms look like tendrils. And small fairies fly around his head forming the circlet there.

The priest says, "See the ivy around the being in the sky's neck? See the way the daisies in the clouds grow through his feet? See how his arms look like tendrils of a plant? I now believe that the creature in the Sky is Eberyon.

I inquired of the acolyte where where this parchment was found. He answered, the recently delivered books stacks. He checked the records and this was part of a set of books denoted by the Cathedral of Light, Alemi's temple.

I don't know if someone sent it intentionally or if this is a holy miracle of an accident!

Here, take it with you. Try and find the truth. I am shackled to the temple, and dare not make it known to others that this exists."

He puts the tapestry fragment in a tube and hands it to you.

"I will give you a blessing to help you in your quest. Please, all kneel."

He then prays over you, circling burning incense around you, in a ritual that takes several minutes. You all feel the power of the blessing. You also notice that the message spell has ended.

Meanwhile, out in the courtyard the two dwarves and the strange man keep an eye out while trying to listen to whispered information from inside the temple.

For Wilfire, Bralin and Peerimus, roll spot 10 to highlight:
Highlight to display spoiler: {You notice that a young man is attempting to make a purchase from Tueful, the booth that sells prayer books. He is asking questions and pointing, taking all of Tueful's attention.}
roll spot 15 to highlight:
Highlight to display spoiler: {You see a priest of Marteaus come up behind Tueful's booth and slip a package beneath the booth.}

Gilan 
Wednesday August 31st, 2005 6:03:50 PM

Gilan follows along and keeps his thoughts on other things, blocking out as much of the incense as he can. With a smile he falls back into the skills and patience needed for a great hunt.

As the priest talks and then shows them the tapestry, he at first humphs and shakes his head. That is untill they are called to have a closer look at the man in the clouds. Gilan stares when it is his turn and laughs lightly. "An avatar for nature...or maybe a god?" He does not voice his other thoughts as he lets others look and ponders this turn of events. He figures it is not a god but an avatar, but of nature?

He takes to knee when the cleric offers a blessing. He cannot see no reason not to accept it, after all this is a priest of Gargul...not a red eye.

Kendry [Message ... tic tic tic ... done]  d20+10=14
Wednesday August 31st, 2005 6:47:30 PM

As the priest talks and shows the tapestry, explaining his interpretation, Kendry passes on the information in a whisper so that Wilfire also can have some idea what those in the temple are seeing and learning.

[Listen 14 to try to pick up the commands the priest used to open the chest.]

If no one objects, Kendry places the case holding the tapestry in his quiver. If another wishes to safeguard it, he does not mind. Just prior to the blessing, he whispers to Wilfire, "We'll try to meet you in a quarter hour or so, a stall or two away from Corela's fruit stand. Long distance whispering is about to stop."

Likewise as Gilan, Kendry kneels as the priest offers a holy boon. "Our deepest thanks, most venerable and worthy priest," he says after the blessing. "If there is aught more you believe we should know, please tell us. If not, then we shall leave. Is there another exit out the Temple than the doors we came in? Some back way or such? If so, we should be much obliged if you would show us. If not, then out we'll go the way we came.

"Also - might we know your name? Your kindness will not be forgotten. I will tell you mine if you wish to know. Also - please mind the warning - the Red Eyes warned of reprisals, and I fear for all who may seek to help us. Please, have your people set guards, and set what wards you might." Kendry looks for a moment to Airin, and the thought crosses his mind that he is learning paranoia from his sweet and astute friend. Well, at times, such is appropriate - especially when it appears someone really is out to get you. His thoughtful gaze rests on her for a moment, but he then lowers his eyes, not wanting to make her feel uneasy.

"Oh, sir - this sphere held by the hand in the tapestry - what is that? Do you know? Is it still to be found in the Wold?"

If the priest has nothing to add, then Kendry suggests, "Let us return to Wilfire and those who have joined him." If by a back way, great. Kendry leaves his carpet in the Temple of Death. If by the front door, he returns the carpet to the man at the door, and gives him another gold piece. He whispers, "Good man, beware those who wear the red eye. I think they mean ill. Ask the priests to set a guard against their intrusion." He hopes that this does not totally confuse the man.

Podo  d20+7=19
Wednesday August 31st, 2005 8:06:50 PM

Podo takes it all in, this monologue by the old priest. He notices the hand off of the decaying tapestry into a scroll tube then into the hands of the bard Kendry.

Podo remains silent straining to hear the sounds around them, drinking them into his conscious thought; hoping to decipher them into 3 catagories -- normal, caution, danger. (listen = 19)

Bralin  d20+8=9
Wednesday August 31st, 2005 8:37:17 PM

Bralin stands with the druid and the other dwarf. He is still seriously disoriented and working hard to cover that fact.

"Who do we seek?" he asks Wilfire.

[Spot - nat 1]

Nezamil 
Thursday September 1st, 2005 12:39:57 AM

The dwarf follows the old priest into the temple of death and looks up at the fresco ponted out by the old priest "the answers to what we seek? " whispers Nezamil as he looks upward taking in the details and depth of the fresco ....memorizing as much as he can " this is truly a work of art " murmers Nezamil as he stands in the middle of the room

Airin 
Thursday September 1st, 2005 10:31:02 AM

Airin closely pays attention to what the priest has to say and is horrified when she sees the figure in the clouds. She heard the tales that the Ebryon she met in the Valley, was a rebirth of a creature from long ago ... was this that creature ? She remembers Ebryons tale well when he told that he knew Alemi well ! That Alemi was greedy ! Could it be ?!? Was this his origine they now saw revealed.

Later she let's the blessing of the priest wash over her till her eyes connect with those of Kendry. She can not lower her eyes as she feels lost in the depths of his eyes wondering what he's thinking now. As Kendry suddenly lowers his, she wakes up and smiles thinking : "He likes me"

Then she gets up and asks the others :

"Now what ? This tapestry came from the Temple of Light in Alemi's temple. Alemi is on this tapestry as well ... do we go there to find more answers ?"

Peerimus and Shaylin  d20+13=21 d20+13=16 d20+17=27
Thursday September 1st, 2005 12:04:25 PM

The jungle cat is still draped over the druids shoulders as he looks about the crowded area [Spot 21/16] and his eyes narrow at the booth where the prayer books are sold. "Marteaus." the man says in a low and dangerous tone.

Peerimus touches Bralin on the shoulder, "Marteaus's servants are about by the Prayer book seller." Looking into the eyes of Shaylin [Handle animal 27] the leopard hops down and moves with Peerimus as he quickly strides to towards Tueful.

Fire in the Market


DM Kelly 
Thursday September 1st, 2005 6:01:00 PM

The old priest blows out the lamp, so that only a few candles illuminate the small room.

"I am Gregory. I do not know any more of the tapestry. The sphere does seem to hold power, I also wonder about it. Take great care"

After Kendry's warning:
"So, the priests of Marteaus know something of this. Be extra careful then, they seem to have their own agenda.

The only rear exits are through the private quarters, where others are not allowed. I am afraid someone would raise an alarm if they saw you there. The front door should be fine, the guards keep the city in order."

Gregory then opens the door and you walk through the Temple of Death to the main entrance. As you do so, you hear a tremendous commotion outside. People are screaming and several run into the temple, yelling

Fire, the market is on fire!

As you exit the temple, you see that the market is indeed on fire. It is centered on Tueful's booth, and several nearby booths are starting to burn. Tueful jumps out of his booth, his clothes and hair burning. A quick thinking vendor grabs a blanket and throws it around Tueful, smothering the flames.

Wilfire, Bralin and Peerimus are near the booth, apparently checking something when the booth suddenly caught fire.

City guards are running to the scene, and people are using blankets and buckets in an effort to extinguish the fire.

Kendry  d20+6=24 d20+12=17
Thursday September 1st, 2005 9:19:03 PM

"That sounds like a good idea, Airin," Kendry responds to the druid's suggestion.

"Thank you then, Gregory. I am Kendry. Again - alert your clerics and guards to set a defense."

Once outside he notes the uproar. "Turkeyfeathers! Where is Wilf, anyhow? I asked him to keep an eye on Tueful's and Carela's booths," the halfling says.

He looks to see whether any followers of Marteaus or their thugs are taking advantage of the confusion to enter the Temple [Spot: 24]. If he does see one or more of them, he tosses a tanglefoot bag (ranged touch attack, AC 17) at whatever Red Eye or Red Eye thug is in the lead. "Keep the followers of Marteaus out! They are evildoers!" he shouts. If he recognizes none other than general citizens entering, he leaves those who enter alone, and...

If he can discern no Red Eyes or their direct associates trying to enter the Temple: Kendry reaches under the neck of his shirt [activating longstrider], hightails it over toward the burning booths (running at 120'), and then performs cure light wounds on Tueful, knowing that the flames had to have hurt him. "Who did this to you, sir?" After that, he does what he can to help extinguish the flames, first emptying his waterskin onto a cloth or canvas which is not burning, and next using that to try to smother the flames. If he sees Wilfire or any who look like they are with the dwarf (he had earlier overheard Wilfire's side of his conversation with Peerimus and Bralin), he asks, "Did you see what or who caused this?"

Podo  d20+2=14
Thursday September 1st, 2005 10:05:59 PM

Podo upon exiting the temple and seeing the fire, runs at full clip to the Tueful book stand where the fire is, reaches into his pouch and pulls out a glass vial with a pellet inside. Looking up to the sky, asks Domi for guidance. He takes the pellet out of the vial and smashes the pellet to the ground (to hit= 14). Hopefully this will quench the fire and he won't be swept away buy the great flood! [The marble sized pellet is an application of dust of dryness containing 100 gallons of water. If this pellet is hurled down, it breaks and releases the same volume of water]

Once the fire is out or nearly out, Podo will check for survivors. He will tend to the sick or those in need of help.

Gilan  d20+8=9
Thursday September 1st, 2005 10:23:00 PM

Gilan is quick to leave with the others..in fact he will most likely be the first out the door or near it. He takes in the scene before him with an audible growl. He does look to make sure that Carela's new booth is ok.

He tries to take note of the crowd and look for any that maybe watching with more interest than just curiousity. Maybe he will get lucky and spot the ones that did this, but he is totally overwhelmed by the smoke and noise that is about him.

Wilfire Ironhouse  d20+4=22
Thursday September 1st, 2005 10:48:36 PM

"By jove!" Wilfire shouted when he noticed the fire, and instantly he began looking through the crowd for any signs of danger (OOC- 22 spot- the fire could be a diversion. Wilfire will look for a secondary "incident" as well as a potential suspect).

OOC- Sorry about my terrible posting record thus far. Don't loose faith in me yet... please!

Nezamil 
Thursday September 1st, 2005 11:01:58 PM

The dwarf trails the rest of the gang outside but as he survey's the market place he nods knowingly

" i know just the thing " mumbles Nezamil .....he touches his anvil holy symbol causing it to glow slightly " water of Domi to quench the fire's thirst " prays the Cleric (casting create water, 18 gallons of water) centering the fall of water on Teufuls booth

" lets make sure we douse tthe entire fire don't want it to spread here in the market " adds Nezamil as he repeats his prayer casting create water a 2nd time centered this time on the nearby booths

" thank you Domi " prays the dwarf aloud as he watches the water cascade down on the targeted vendors booths

Patterton  d20=13
Friday September 2nd, 2005 2:41:16 AM

Patty follows the others outside and halts in midstride at the sight of the flames. He looks around for some source of water(spot 13) to help put the flames out and a suitable bucket.

"Gods! Got to stop this thing before it spreads to the whole square!"

Airin  d20+10=20 d20+25=41 d20+10=28
Friday September 2nd, 2005 4:33:21 AM

Airin quickly follows the others outside and is very pleased to be out in the open again. The fresh air makes her feel a lot better.

The others appear to have things well under control concerning the fire so Airin chooses to blend in the crowd keeping an eye out for those Red Eyes.

While she mingles among the crows her eyes quickly look up to the sky hoping to see Erwen making wide laizy circles over the market square. Maybe she saw something ... she has to make sure to talk to Erwen later.

Rolls :
spot : 20 (red eyes)
hide : 41 (blending in the crowd)
listen : 28 (catching up comments from the crowd or possible accusations)

Peerimus and Shaylin  d20+13=31 d20+17=23 d20+12=31 d20+12=29 d20+14=19 d20+12=20 d20+12=30 d3+2=3 d3+2=4 d6+4=6 d3+2=5 d3+2=4
Friday September 2nd, 2005 9:16:14 AM

[spot 31] Peerimus keeps his eye on the man who placed the package and slides through the panicking crowd after him. The others can deal with the fire Peerimus plans to see the man does not escape. Shaylin stays easily with him and if a clear line of sight is established, Peerimus gives the cat the attack command.

If so the leopard bursts forward in a charge attack. [Speed 40 Pounce full attack + rake during charge. Claw 31/29 Bite 19 Rake 20/30 Dmg 3/4 Bite 6 Rake 5/4 total=22]

DM Kelly  d20+8=21 d8+2=9
Friday September 2nd, 2005 4:45:09 PM

As you exit the temple, you quickly go into action. Wilfire and Bralin are already near the fire and Tueful.

Podo and Nezamil quickly bring about magical water that drenches Tueful's booth, putting the fire almost completely out. Patty runs for a bucket, trying to put out the smoldering remnants of the fire.

Gilan checks first on what is most precious to him, Corela. She is still at the fruit booth that she recently purchased, with a look of terror in her eyes.

Airin also checks on what is precious, and sees Erwen flying in high circles above the square.

Peerimus is more interested in the priest of Marteaus that he saw at the back of the booth. Trying to sneak off through the crowd, he is quickly overtaken by the leopard. Shaylin leaps upon him striking him both front claws, but is unable to latch on with a bite. (7 HP damage, Priest AC 25). The priest spins and swings his mace at the cat, hitting it squarely. (9 HP damage). He yells out:

"Guards, help!"

Seeing a leopard attacking one of the citizens, a guard comes over, making ready to attack the wild animal. He closes on them during this round, and will be close enough to attack next round.

Meanwhile, ever trying to be kind and helpful, Kendry cures the burns on Tueful. He then asks Tueful:

"Who did this to you, sir?"

Tueful looks around, and his eyes come to rest on Wilfire and Bralin.

"They are the only ones near my booth when the fire broke out. They must have set it."

The guard nearest to Tueful looks at them and draws his sword.

"I'm afraid you are under arrest."

The other two guards are approaching.

Kendry  d8+5=7 d8+5=9 d8+5=8 d8+5=13 d20+5=19 d20+10=25
Friday September 2nd, 2005 9:03:20 PM

"Propinquity is not necessarily a sure sign of guilt. I know this dwarf," Kendry indicates Wilfire, "And know he would never do such a thing." Although he would not mind vouching for Bralin - he does not know him. "Do you have a clue how this came to pass?" he asks Wilfire.

And he turns to Tueful. "What is the last thing you remember just before the fire started? What were you doing? Were you talking with anyone? Where did the fire start? If you were looking at these dwarfs - how could they be the ones who started it? Were you looking behind you at the same time? Is it not more likely that someone out of your line of sight would be a more likely candidate?"

He hears a call for guards at some distance. [Spot: 19] He notices the clothing of the Red Eye calling out for help.

"I'd wager that the fellow with the Red Eye on his tunic may know something about this. He and his cohorts got done threatening us not half an hour ago. That big cat there just might be on the side of the law, sirs. You have the means to detect lies? For I'm sure the Red Eye'll be good at spewing them forth."

[Diplomacy: 25]

[Earlier Cure Light Wounds on Tueful: 7 hp back. Accidentally hit roll button three more times when frisky kitten jumped on my hands.]

Gilan  d20+2=18
Friday September 2nd, 2005 11:33:03 PM

Gilan, thanks to Kendry pointing it out, races in the direction of the large cat. His eyes take in the scene before him and the other druid that is already near there. His voice a growl he yells to the guards. "Sheath those weapons...I am a druid and can easily talk to the cat...no need to kill it yet." His eyes search the other druid giving him a nod of understanding as he had left his own companion in the woods.

If he must he will bull his way through(Strength Check 18) the guards to get in front of the large cat, even if it takes an extra round to get there.

Patterton  d20+2=19
Saturday September 3rd, 2005 7:38:45 AM

After Patty douses the bucket on what's left of the fire, he makes his way over to Kendry and the guards as their argument breaks out.

"Now see here," he says, quite put off by Tueful's insinuations, "you know right well that my companions and I didn't have a thing to do with this! Most of us were inside the Temple at the time and Wilfire here was simply on guard duty. The only thing he's guilty of is not seeing the real culprit before they set the blaze and you surely can't arrest him for that, sir." (diplomacy 19)

Bralin 
Sunday September 4th, 2005 10:29:12 AM

Bralin shifts his traveling cloak slightly so that the blue triangle of the Woldian League of Adventurers in plain for all to see. The dwarf has found the emblem useful in the past.

He makes no move.

"I am Bralin Stoneminder of the Woldian League. Yon druid and his animal companion saw a follower of Marteaus place a box 'neath this man's pavilion. We came to investigate."

That they were too late is obvious and therefore unstated.

Podo 
Sunday September 4th, 2005 4:34:11 PM

Podo runs at a full clip to even the odds with the guards, the red eye and the leopard/group.

Once there, Podo will try to inquire what transpired and if the red eye provoked the animal.

Patterton  d20+2=14 d20+2=7
Sunday September 4th, 2005 5:35:44 PM

Suprised at Bralin's revelation,Patty tosses back his robe a bit to display his own WLA badge of the Journeyman rank. He then gestures to Kendry, Airin and Podo. "We too are members of the League. Surely you don't believe that any that in our company would be guilty of such an act of terrorism? Those priests of Marteaus threatened us as we entered the church. They must be round here somewhere...(spot =7)" (diplomacy =14)

Peerimus and Shaylin  d20+17=32
Sunday September 4th, 2005 9:40:12 PM

Seeing the guard and knowing what a mess is about to ensue he calls out, "Hold your weapon, the cat is mine and was helping apprehend the crimminal that stared the fire!"

Peerimus closes to be in a position to not only obstruct the guard from attacking Shayln, but also to hopefully stop the priest of Marteaus from being able to slink away unseen. Peeimus will also give a whistle Phweeet! "Shaylin Enough I think"

Out of the corner of his eye he picks up on who mentioned 'not killing the cat...yet' and the blood starting to surge is put down easily enough and Peerimus tilts his staff to acknowledge his brother Gilan.

[Handle animal down 32]

Nezamil  d20+12=32
Monday September 5th, 2005 12:50:28 AM

The dwarf hustles up to Teufuls booth and calmly observes the happenings stepping next to his fellow dwarves and Patterton as he see's the guards drawn sword "By Domi please sheath your sword brave sir" addresses Nezamil to the guard (d20+12=32 diplomacy ch)" i was the one to summon the water to quench the fire" as the dwarf touches his anvil holy symbol for the guard to see "my friends had nothing to do with the setting of this fire " adds the dwarf as he ponts to the 2 dwarves "Teuful here is just trying to blame the first person he see's hoping to get a quick compensation for any damage to his booth...just ask his nearby vendors "

Nezamil calmly stands with his fellow band members supporting them with nods of agreement as they voice their claims of support and innoccents for the 2 dwarves and big cat

Airin  d20+10=17 d20+25=45
Monday September 5th, 2005 2:32:30 AM

Airin continues to observe the scene from among the crowd. She keeps an eye out for more Red-Eyes to show. She's no good in disputes like this. Better keep an eye out from a distance ...

Should things get out of hands, she will take her crossbow from her back.

Rolls :
Spot 17
hide : 45 (blending among the crowd)

Wilfire (by Kim, with permission from Jeff)  d20+11=15
Monday September 5th, 2005 2:44:46 AM

"Well. Dis toothy fella," Wilfire indicates Tueful to the guard, "done sold our halfling what we ast. Gots no quarrel wit 'im, so fer. But I might if'n he sticks to dis here, fanciful ideer. Calls it leapin' to da wrong conclusion, dat's what I calls it." Wilfire does not seem bothered in the least by the guard waving a sword in his general direction. [Wilfire's version of diplomacy: 15.]

Kim - OOC note 
Monday September 5th, 2005 3:06:48 AM

[Inge (Airin) will play Kendry for me Tuesday - Thursday. I should return Friday.

Jeff should play Wilfire this week. If he does not post (esp. if in combat), would someone else like to post for him?

I will cause this post to disappear in near future -Kim]

DM Kelly 
Monday September 5th, 2005 12:26:15 PM

The guard stands next to the smoldering Tueful, looking back and forth as the group gathers. Two of his fellow guards show up quickly, swords drawn.

"Captain, what has happened?"

The Captain replies:

"Someone has set fire to this good man's business. The only persons nearby where these two dwarves." (pointing to Wilfire and Bralin)

The familiar chorus of innocence and wrongful accusations wash over the Captain like a summer shower.

"I been patrolling this city for 15 years, and not once have the guilty come forward and confessed. Not even when an eyewitness comes forward. I'm afraid we will need to go to headquarters where the truth can be made plain."

Looking at Kendry he adds: "Big words can hide small lies. I am looking for the simple truth."

When Bralin and later Patty show their membership in the Woldian League of Adventurers, the Captain looks impressed.

"Your oath is to obey the law, I can only hope that you are indeed innocent."

Tueful lays upon the ground, his face a swirl of confusion.

"These men (gesturing at those who came from the temple) I have no problem with. They are good and kind. I do not know these dwarves though, and I do not lie when I say they were the only ones at the booth when the fire broke out. How else did the fire start if they did not set it?"

Looking around, the Captain says:

"I need these two dwarves to come with me. If the rest of you want to follow along to bear witness you may. Do not draw weapons, or your actions will be judged harshly."

The Captain then leads you over to the guard who came to the rescue of the priest attacked by a leopard. Looking at the guard, he says:

"What is going on here?"

"Captain sir, this here priest was walking through the market when he was attacked by this leopard. I was about to kill the beast, when these two druids come up and calm it down. Say it is their friend, and was actually apprehending an arsonist. Anyways, they calmed it down so I didn't kill it. The priest here wants to press charges against the owner. He was hurt pretty bad, almost killed. Fact is, he says these dwarves you have here are the ones who started the fire. Not sure how this Halfling is involved (looking at Podo), but he seems mighty interested none the less."

The Captain looks at the group and the priest of Marteaus:

"The truth is here and I will find it. Keep you weapons sheathed or you will be judged guilty. Come with me to the station."

Airin blends with the crowd, and follows from a distance. You do not see anyone else with a Red Eye on his robe.

Bralin  d20+7=17
Monday September 5th, 2005 4:06:09 PM

Further words are pointless.

Bralin spends several long moments staring pointedly at the priest of Marteaus. He doesn't say a word, but his thoughts are plain enough.
[Initimidate 17]

Still silent, the dwarf follows the Captain.

Podo 
Monday September 5th, 2005 8:16:32 PM

Podo reveals his membership pin in the WLA now that it appears safe to do so. He will silently follow the druids to whatever court they appear to be headed to, since the captain of the guard stated those interested can bear witness for their friends.

Gilan 
Monday September 5th, 2005 9:23:37 PM

Gilan looks to the other druid and they silently seem to come to an understanding. He had no intentions of hurting the cat in any case...it had been meant to give the guards pause. The low growl in his throat is all the more he does though his eyes narrow at the priest. With a smile and speaking in druid he addresses the priest though he will not understand. "Beware unclean one...I will remember your scent." He turns to the captain of this towns guard and shakes his head.

Switching back to common he gives the captain a smile that reveals slightly pointed teeth. "I have your word to not touch the cat?" Despite the need that is present in this town he will not let the animal be harmed.

Peerimus and Shaylin 
Monday September 5th, 2005 9:51:00 PM

Peerimus does not feel the need to correct the guard but makes a kissing noise and Shaylin vaults atop the humans rather broad shoulders. Piercing yellow green eyes stare at the blodied priest as the cat settles to a comfortable spot.

Peerimus addresses the captain, "He is lying, his package started the fire while his friend distracted the owner, it was all done quite sloppily. Shaylin was merely slowing him down during his escape." A hand rubs the purring cats head and ear. "As long as the lying one is brought as well, I have no issue about accompanying you captain."

When his brother speaks, Peerimus adds in common with a dangerous smile towards the preist, "Nor will Shaylin."

Shaylin remains draped across Peerimus's shoulders as he follows the guard to wherever they wish to take him.

(Peerimus has a staff and if asked will turn it over, but it is always 'out' so to speak.

Kendry 
Monday September 5th, 2005 9:57:03 PM

Kendry agrees to accompany the captain, on the condition that Peerimus lays down.

Nezamil 
Tuesday September 6th, 2005 12:30:56 AM

Nezamil joins the 2 dwarves walking in step by their sides....... hands empty

With a sidelong look at the black armored dwarf " he's with Wilfire hopefully he is joining us in this quest " muses Nezamil as Bralin silently follows the captain " he's all business ....definitly battle tested by the looks of him "

During the walk to the station Nezamil ponders how the events unfolded in the market square as suddenly a thought pops in his head as his eyes settle on the two druids and the big cat then a quick glance at the red robed priest.... a grin spreads across his face ......waiting till they reach the station house entrance " uh excuse me captain if i may mention something that might help you.....both the red robed priest and big cat are wounded ....perhaps if you matched up the priest weapon to the cats wound and the priests wound to the cats claws you could recreate how they were struck ....i mean obviously the priests clothes are ripped from behind as surely are his wounds....sorta suggests that he was running away from the fire " shrugs the dwarf " instead walking thru as he states "

Wilfire Ironhouse  d20+11=20
Tuesday September 6th, 2005 12:42:43 AM

Wilfire offers no resistance.

"Nothin did I have ta do wit dis fire. Ya have me word on dat as a dwarf and priest. But I'll be goin wit yue, cause dat's jus deh kinda' law abidin' fella dat I am."

Diplomacy=20

Airin and Erwen 
Tuesday September 6th, 2005 2:58:05 AM

In a way Airin has trouble to hide the smile on her face. That's what happens when you stick your noses in things that aren't yours to mess with :-)

we're loosing precious time here ! Too bad that message spell has ended, and Airin can't cast things like that.

She can do little else that follow the rest from a distance. She undoes her black robe from the temple and staches it away in her backpack. She takes a bread crumbes she has left from before and gives a short whistle to Erwen. Hopefully the eagle will fly down and eat some. Once she's back on Airin's arm the druid will try to comfort Erwen again telling her she will never take the bird into Gargul's temple again.

Pattterton  d20+2=8
Tuesday September 6th, 2005 12:38:01 PM

Patty turns a deep shade of red and clenches his fist a few times before regaining control. "Fine,fine,fine." he mutters,"Let's just get this over with. We have a schedule to keep but, I'm sure our friends will be found innocent." He follows the gaurd and keeps an eye on the crowd for anyone who looks suspicious.(spot 8)

DM Kelly 
Tuesday September 6th, 2005 5:22:36 PM

You walk to the guard station, surrounded by four guards. Fierce looks and muttered vows give the priest of Marteaus cause for concern, though he does not show it.

The priest, still bleeding from the jaguar wounds says in response to Nezamil:

"Tis true the cat attacked me from behind, but the truth is I was walking towards the temple when I saw these two dwarves set fire to the vendor's booth. I was about to raise an alarm when this one (pointing to Peerimus) set his cat at me. I turned to run but the creature easily overtook me. Creatures such as that should be killed if brought into the city, and I plan on pressing charges and seeing that it happens."

Soon you arrive at the guard station, which was about a block away. Small guard stations such as these are set up all over the city, and typically house a few guards.

You enter a large room, with a few tables and chairs set about. There are four cells on one end, and one of them is occupied by what you assume is a thief.

The Captain says:

"We are in luck today, the investigator is here visiting. He can detect lies, so the truth will be easy to find. No use keeping the innocent waiting about for trial."

With that, the priest of Marteaus looks pale, and says:

"I have lost much blood. Let me heal my wounds before we continue."

He reaches into his belt pouch and comes out with a small forked metal rod, which he immediately strikes. There is a distortion of the air and he is immediately gone. No trace of him remains.

The Captain lets out a string of cuss words, not often heard in the Wold.

"Well, I guess we now have a clear idea of who was lying. The priests of Marteaus have some explaining to do. I am sorry that you were falsely accused. I was fairly certain that members of the WLA would not be involved in such a thing, but we do have procedure to follow. You are free to go."

OOC: Just realized that I am gone Thursday - Sunday. Not sure if I can find a substitute or just put the game on haitus. I'll let you know tomorrow.

Kendry 
Tuesday September 6th, 2005 7:48:20 PM

"Captain - I have a real concern for the temple of Gargul," Kendry says. "Would it be possible for you to set a guard or two near the entrance? Or at least to keep an eye on things for today? Some of the priests of Marteaus have been standing before the entrance, and threatening people. They tried to cow us not 45 minutes ago. We had to pass through their their midst - the priests and some of their warriors - just to enter the building. With their words and actions it was evident they were trying to provoke a response. Thank you again, Captain, to you and your men, for helping to keep peace and order in the city."

Once outside the station, Kendry, waiting until a wee bit away from the building, suggests to his companions, "Shall I again cast the message spell?" he asks them. He takes a moment to explain the nature of the spell to newcomers Bralin and Peerimus - that it allows for whispered conversation among the party within about a 200' distance of each other.

"What say we double check the the Temple of Gargul, make sure that the Red Eyes have not caused a disturbance there, then, per Airin's suggestion, head on over to the Temple of Light?" If this seems agreeable, then the halfling walks to Gargul's temple, and takes a peek inside. If all is well, then on to Alemi's temple.

Podo 
Tuesday September 6th, 2005 11:26:23 PM

Podo nods his agreement ot Kendry about his message spell. Podo trying to be supportive will second the motion if anyone calls for a vote on what to do next. He also has some concerns for what might befall the dear lady Corela, and maybe her new business.

"Those supposed priest are plain antagonists! I say we see if they are up to no good and get the Captain here on their trail before its too late!" says Podo to the group.

Gilan 
Tuesday September 6th, 2005 11:53:18 PM

Gilan just grunts as the priest makes his escape and shakes his head. With a sneering smile he laughs lightly. "Maybe that priest would appreciate a hunt." It is more a statement than a question as he nods to the captain and then takes his leave.

Once outside he stretches and shakes himself as if to be rid of the uncleanliness. "I have a friend to get before we go anywhere...though I am loathe to being him into this city." His eyes take in the place and he growls lightly and mutters under his breathe. "Better to be done to the wilds than this acursed place...the road is safer." He will not be above getting the message spell cast upon him but he will find an area as close to the gates as possible before he will join anyone at the Alemi temple.

Airin and Erwen 
Wednesday September 7th, 2005 9:14:54 AM

Airin smiles as her friends leave the Guard Station. "Are you guys done playing now ? We've wasted enough time. Let's go to Alemi's temple."

Wilfire Ironhouse 
Wednesday September 7th, 2005 9:19:30 AM

"'pology accepted" are the only words Wilfire offers as he turns and begins walking towards the door.

Nezamil 
Wednesday September 7th, 2005 2:44:25 PM

The dwarf arches an eyebrow as the red robed priest disappears " that explains alot"

"Keep up the vigilance " adds the dwarf to the Captain " as myself having grown up here in Plateau City its good to see the people are well looked after by you and your men "

" good point Kendry i concur "

As Nezamil makes his way outside " good to meet the two of you i'm Nezamil " as he offers his hand to both Bralin and Peerimus "your both welcome to join us if you like.....and of course the big cat too " grins Nezamil " we can chat along the way to Alemi's temple"

Nezamil takes of the black robe of Gargul and stows it in his backpack

Peerimus and Shaylin 
Wednesday September 7th, 2005 5:18:34 PM

Peerimus will give the captain a nod and turn to follow the others to the Alemi temple. Over hearing Gilan, Peerimus merely nods a bit of agreement.

To Alemi's Temple of Light


DM Kelly 
Wednesday September 7th, 2005 6:02:23 PM

Airin has a sweet reunion with Erwen, who has been flying around above the square. She offers him bread crumbs, which are met with a confused look. Erwen then launches himself off her fist and takes a rat that just scurried from around the corner. Tearing out the soft tissues of the abdomen, the eagle has a contented look.

Kendry and Nezamil suggest you first go back and check on the Market place near the temple of Gargul. It is just a short walk, when you get there you see that the fire is completely out. Tueful is salvaging what is left, discarding the burned items and drying out the wet ones. Upon your arrival, he says:

"Ruined, everything is ruined. I suppose you were found innocent, as you were released by the guards. I hope they find out who did this, my livelyhood is gone."

Corelas motions for Gilan to come over:
"The red eyes, they came around after you left, laughing. Tueful did not see them, but I did. They are gone for now. Be careful."

Then she reaches out and grabs Gilans hand, and places a kiss on his mouth.

"Thanks, I owe you more than you can know. If you are ever back here, well, come see me."

After goodbyes, you excuse yourselfs and head to the temple of Alemi, after stopping by the gate of the city. Gilan calls for his animal companion, which quickly joins you.

As you walk towards the Temple of Alemi you see no signs of the Red Eyes. Soon you are at the entrance. Kendry has cast a spell that allows you to speak in whispers, even when far apart.

You enter the temple and are immediately hit by the contrast between the temple of Gargul and Alemi. Where Gargul's temple was dark and filled with incense, Alemi's temple is brightly lit. Light streams through windows and is caught and reflected by countless crystals.

As you enter, you see an young priest near the entrance.

"Hello, for what purpose do you pay a visit to the Temple of Alemi? I am Aralius, and am on duty here serving Alemi."

OOC: I am gone for the rest of the week, and have asked Al to sub.

Bralin 
Wednesday September 7th, 2005 7:56:42 PM

Bralin takes Nezamil's offered hand.
"I am Bralin Stoneminder," he answers the greeting.

Other than that, the dwarf never says a word. He simply trails the group around the city and into the Temple of Alemi.

Podo 
Wednesday September 7th, 2005 8:42:31 PM

Podo follows the group. He notices how Corela has taken a might be fancy to our Gilan. Good for her...and him... Podo thinks to himself.

Podo, upon entering the temple of Alemi stands in awe. "OH! AH! So this is what a temple to my Master's Master is like." Podo says to himself aloud. Podo then meanders over to the priest called Aralius to interact with him. "Hi! I'm Podo Danderfluff Pipewood from teh Crescent Valley. I am a humble Monk of Domi. My Friends and I are here visiting. My you have a lovely Temple. Nothing at all what I thought!" Podo says with excitment in his voice. "So, what are some of the major points of interest within the temple, Father Aralius?" asks Podo of Aralius.

Patterton 
Thursday September 8th, 2005 12:18:09 AM

Patty looks at the Temple Gaurd and nods a greeting. "Patterton Cloverturn Burrows, at your service," he says without a hint of humor.

Gilan 
Thursday September 8th, 2005 12:31:12 AM

Gilan is happy to be back out and when he is caught by Corela he nods to her and glances around. "They will be dealt with by the guard or so the Captain said." He smiles at her till she grabs his hand and brings him back around for a kiss. He does not hesitate but returns it in kind, urges filling his body. When at last she tears herself away from him he cannot help but meet her eyes with a smile. "If I get the chance I will most definitely look you up again." His voice is husky with other ideas and going to the temple of Alemi is not at the top. "May Mother Wold watch over you as you sell her bounty and we will watch for trouble as you warned."

Looking to the others of the group and catching some of the looks he just smiles. He moves off some with the others be be joined by a large wolf who he drops his hand down to run his fingers over her head. "Behave yourself with the cat...a friend Shaylin is." He scratches behind the ears of the large wolf as he smile to Peerimus.

The temple is way different from the last one and he finds that he likes it better, though the crystals do turn the light into a pain if you look the wrong way. He looks to the priest and drops his hand to the wolf's head again to keep him calm. "Easy friend." He lets the others take care of the talking as he watches and looks around.

Airin and Erwen 
Thursday September 8th, 2005 4:09:22 AM

Airin's pleased when all start to walk towards the temple of Alemi.

As the young Priest greets them at the entrance Airin makes a short bow and returns his greetings : "Well met sir. My name is Airin Moondancer Turnbell. This eagle here is Erwen ... she dislikes temples, but I hope she will behave herself. Is she allowed to enter with me ?"

Then she strokes Erwens' featheres gently whispering to her : "Please be calm this time Erwen. This temple is not as dark and smelly as that other one. You will still see the sun in there ... trust me my friend."


Kendry [sub Inge] 
Thursday September 8th, 2005 8:37:33 AM

[with Kim's preface]

As Kendry sees Tueful mourning his loss, Kendry tells him, "It was the Red Eyes, sir, who did this." He explains what happened at the guard station. "Look, I cannot address your problem this instant. But I will do what I can to get you back on your feet, Mister Tueful, as soon as I can. After you have gathered together and stored what you can," he concludes, "calculate what it would take you to get going again. If there is justice in this Wold, I will do what I can to recover at least some of what you have lost from those who stole it - the followers of Marteaus." After saying that cursed name, he spits, to remove the distaste from his mouth. "Take this very small token as my pledge," he says, and gives him three platinum pieces.

After casting the message spell, he asks his companions - "Might we not swing by a city gate, either now, or after we visit Alemi's Temple of Light, that he might call his wolf?" And, just after he asks this question, the need for the side trip is obviated. "Oh, uh, oh! Your wolf came, Gilan!" The halfling eyes the wolf, the cat, and the eagle, to see how they negotiate each other's company.

===============

ooc : Kim if you can post after all just delete this ... no one can have Kendry rambling the way you do ;-)

"Nice to meet you Sir Aralius! My name is Kendry Leafwin Pipewood and - like Airin, Patty and Podo - I come from the Crescent Valley. We would love to visit the Temple of Alemi - would you be willing to give us a little tour?"

Kendry does not take out the tapestry they received in the temple of Gargul yet. First some small talk - then business.

Wilfire Ironhouse  d20+11=27
Thursday September 8th, 2005 9:11:57 AM

Wilfire muttered a short prayer to Alemi as he entered the temple.

"Greetins! Me name's Wilfire Ironhouse, but me frens call me Wilf. As yue might be able'ta tell, I'm a cleric dat pays a fair bit a worship'ta Alemi... Anyhow, it be appreciated if yue'd show me frens around da house dat Alemi built".

Peerimus and Shaylin  d20+17=27 d20+13=31 d20+13=15 d20+6=24
Thursday September 8th, 2005 9:42:03 AM

Peerimus follows the halflings and a small smile crosses his mouth at the company he is with. They must be quite a sight in the city. He and Gilan tagging along with a bunch of halflings and some dwarves.

Shaylin's claws dig slightly into his chest and his thoughts snap from thier drifting to focus on his senses. [spot 31] The city is already distracting him and he doesn't like that fact. His keen vision picks the source of the cats discomfort, a powerful wolf is heading thier direction. The mannerism in which the animal pads along conveys quickly to Peerimus that it is no threat.

Peerimus' left hand reaches to give the leopard a reassuring touch, "Magnificant friend brother" He says to Gilan and then to Shaylin, "Now Miss Mischief you are not to tease him and expect me to save you. Understand?"

The group reaches the temple and is greeted by the cleric. Peerimus remains silent behind his fellow heroes, mostly becasue he is still trying to catch up. He knows the big picture, it is the details and challenges along the way he is unsure of. But since the others know, it is not that important that he know and the druid is quite satisfied with that. he too remains more vigilant to without then the goings ons within. [spot 15, listen 24]

Nezamil 
Thursday September 8th, 2005 1:34:53 PM

The dwarf tags along quietly smiling only at the appearnce of the wolf " another friend joins " utters Nezamil

The Cleric of Domi bows and says his respects to the priest of Alemi

DM Al 
Thursday September 8th, 2005 4:54:31 PM

Introductions all around.

Bralin, Patterson, and Nezamil are clipped and to the point.

Gilan and Peerimus wait silently while the preliminaries commence.

Podo and Kendry are effusive in their praise and questions. They along with Wilfire all hint at the possibility of a tour of the temple.

Animals of all sizes crowd in through the door along with the crazy mixed bag of humans, dwarves and halflings. And in the mix Airin's question gets completely lost.

The young priest, an acolyte by the markings of his robe, stares blankly at the group of thunderous visual cacophony.

Voices die, and still the priest stands. He says nothing, filling the room with an uncomfortable silence.

"You want ... a tour?" he finally asks. "Are you ... " he breathes a deep sigh of infinite tolerance " ... sure you don't want something else? Something more ... important? Because if you don't have anything more ... important in mind, then I most certainly have more important things to attend to."

"By the perfect teeth of Alemi," he mutters and rolls his eyes, "What a day. At least this bunch is civil."

Kendry 
Thursday September 8th, 2005 6:05:14 PM

"Yes, we have something more important in mind. Which we will not stand and discuss at the public entrance," Kendry says amiably. "Bless Alemi, we bring news of his enemies, both ancient and contemporary, and request an alliance and mutual succor. Is that important enough, Aralius, servant of Alemi?"

Podo  d20+5=12
Thursday September 8th, 2005 10:45:38 PM

Podo stands behind Kendry to show a unified front to the priest. In addition, he will look around at the ceilings to see if there is anything he can spot that might help in their investigations. (spot=12)

Not moving his body, but just his head, Podo looks around but doesn't see to much due to all these crystals projecting weird lights throughout the temple.

Airin and Erwen  d20+11=22
Friday September 9th, 2005 3:16:02 AM

Airin's keen ears heard Aralius's muttering and could not help but hear something about a ... second group ...

"Excuse me Master Aralius, what do you mean by a second group ? "

Hopefully Erwen will sit quietly on Airin's arm not pulling a stunt like the one in Gargul's temple anymore.

Rolls :
Handle Erwen : 22

Peerimus and Shaylin 
Friday September 9th, 2005 12:26:33 PM

Picking up pieces of the puzzle, well we are expected then it seems here. Gargul and Alemi seem to then be working together in this. interesting. I wonder if others are and if there is a divine conspiracy then? The druid makes a further mental note to speak with Gilan further on this matter.

Peerimus remains still, allowing the others to still take the lead in the matter. Shaylin purs in his ear from her position across teh humans broad shoulders.

Gilan  d20+8=20 d20+8=16
Friday September 9th, 2005 3:30:35 PM

Gilan keeps his hand resting upon the head of his friend and listens to what is said. The idea of a tour being brought to an abrupt halt did not bother him any...buildings were not much to his taste. He was more at home in the wilds, especially the tall grasses of his home.

He moves closer to Peerimus and speaks to him in druidic. "Another group he says...what do you make of that?" He tries to keep his eyes and ears open for any trouble. Speaking again in druidic he poses a question that would stop most in thier tracks. "How many of the gods and goddesses do you think are working in this...the Dark One involved?" His arched eyebrow tells you that he thinks this unlikely.

[listen 20 and spot 16]

Patterton 
Friday September 9th, 2005 3:53:32 PM

Patty fixes the priest with a look of distaste and then glances about at others. 'Arrogent sod...', he murmers and taps his foot in anticipation.

Nezamil  d20+5=19
Friday September 9th, 2005 6:01:04 PM

Nezamil patiently surveys (d20+5=19 spot ch)the the inside of the temple of Alemi as Kendry takes charge of talking with the young priest

Making sure his anvil pendant is visible "good brother of Alemi we certainly have more important things to discuss .....our good friend here (points to Kendry)is right, is there someplace more discreet we could talk " inquires the dwarf

Wilfire (by Kim) 
Friday September 9th, 2005 8:07:32 PM

"Well, did doze uders, doze uncivil uders, wear red circly eyes on deir shirts?" Wilfire asks the acolyte.

DM Al 
Saturday September 10th, 2005 7:09:51 AM

Kendry replies that the group does indeed have something important to speak about. And Nezamil reveals his religious affiliations. Both request a change of venue, somewhere that they might speak with more privacy.

Nezamil looks about the temple. Podo, next to Kendry, does as well. It's The Temple of Alemi. Magnificent in Light and Air. Nothing lurking about. No mysterious darkness. No surreptitious listener who turns away suddenly when noticed.

Nothing.

Patterson makes a comment about the acolyte's attitude.

Peerimus speculates upon conspiracies of the Divine. While Gilan broaches the subject to his fellow druid of the priest's brief mention of another group.

Airin and Wilfire have also noticed this, and they inquire of Aralius about it.

"Yes, yes," the priest replies, "red and eyes and everything." The man flutters his hands. "I tell you, the way they crowded around, the questions and the pressure. I thought I was done for. But, such is the power of Alemi! I stood my ground and sent them packing with a stout word and the golden dragon of Alemi at my back."

"But I'll tell you," he says in confidence, "I nearly wet myself."

"So, what was it that you wanted? Talk, yes? Discreet. Enemies, Ancients, and Contemporaries. Er ... Right."

Aralius' eye turns dubious once again.

"You wouldn't mind telling me a little more of what this is about, would you? You're ... you're such a rabble. Animals in the temple ..."

"Many pardons, fellow brother," he says as an aside to Nezamil.

"By the Bitter Teats of Jancassis, at least give me a hint before I embarrass myself by bringing you lot in where someone might see us!"

[Thanks guys. Monday you get Kelly back. It was fun. -- Al.]

Kendry 
Saturday September 10th, 2005 5:54:47 PM

Kendry sighs. He takes a deep breath. "Well, it is well that you showed courage in the face of the red shirts. And, you want a hint. You've heard of Ebryon, King of the Fae, perhaps? Excessive plant growth? Floods? Chaos? Perhaps you can take us to discuss these matters with someone here interested in helping us to solve the problems that my cousin, Ebryon, is causing. Or, you can leave us here, tapping our toes. Look, Aralius, I don't mean to be rude, but as you worry about some momentary embarrassment, more people suffer and die. We would like to change things for the better. Are you willing to risk a little, that the Wold might gain a lot? You showed the courage that Alemi granted you earlier today. May he grant you the courage, and the wisdom, to make a simple request of your superiors in the order. May we speak with them? Now? Please?"

Patterton  d20+11=29
Sunday September 11th, 2005 4:51:30 AM

Patty contemplates punching this fool in the gut and dragging him into an alcove where he can be questioned more discreetly, but he holds himself in check.

"Must we stand here listening to you prattle on all day? The "rabble" is getting restless and we haven't the time for your nonsense. Lead on." (Intimidate = 29 if necessary)

Gilan  d20+8=27 d20+8=9
Sunday September 11th, 2005 3:09:33 PM

With a sneering smile to the young priest he speaks. "I will wait on the steps then...animals are not welcome it would seem." He turns and makes for the door not wanting to soil the great temple of Alemi.

The outside is more to his liking anyways and he settles into a spot on the steps with his friend at his side, now laying on the stone. "Will be a good day to leave this place." He absently rubs the head of the large wolf as he dreams of the grasses of the Plains.

[listen 9 and spot 27]

Bralin 
Sunday September 11th, 2005 5:20:36 PM

The dwarf patiently waits. He is still and silent, his stonelike face betraying no emotion whatsoever.

In his past, Bralin has sat in contemplation in The Chamber for many days without effort. And in his recent explorations of the Wold, he has found that a great percentage of the noble races enjoy this idle chattering, sometimes for many hours, before coming to the crux of the issue.

Out of long habit, he wills his mind back to The Chamber, and waits.......

Peerimus and Shaylin 
Sunday September 11th, 2005 7:17:36 PM

Answering Gilan in Druidic, "I was thinking the same thing. It is obvious Gargul and Alemi are together and there may be more. We will be getting a very slanted depiction of Fae Kings return and reasons for his slumber. We may need to intercede brother."

Peerimus remains where and takes in a bit of the grand open feel of the temple from his current postition. Everything seemed rather pleasant enough to him, but then oh no. the most sure fire way to not get through a beuracracey Peermius's head turns as Gilan leaves with the wolf to wait on the steps and the various members of the group lay into the acolyte.

Peerimus makes eye contact with the Alemi follower, "Please excuse me a moment." Taking a step back, he turns and lets Shaylin down. Moving a few steps out side Peerimus retrievs a waterskin and prcedes to give the leopard a drink. Maybe when they are done

Airin and Erwen  d20+10=28
Monday September 12th, 2005 6:53:37 AM

There's not much for Airin to do while the others more talkative ones talk to Aralius. What worries her more is the red eyes.

Where did they went ?!?

If this temple is high enough for Erwen to fly in, Airin whispers to the bird :

"Erwen, fly up to the roof of this temple and try to look for the Red Eyes we saw earlier. When you see them, come back to me, and point us in their direction ... do you understand ? ... hurry my friend."

Rolls :
Handle Animal : 28

Nezamil 
Monday September 12th, 2005 1:56:00 PM

The dwarf waits patiently as Kendry press's the young priest to talk with his superiors

DM Kelly 
Monday September 12th, 2005 5:21:57 PM

OOC: I'm back, thanks to Al for covering for me!

Outside, Gilan and Peerimus await with their animal friends. Looking about, all seems calm. Then, a deep fog forms in a small area near the temple grounds. Stepping through the fog, you see a woman followed by a crocodile. She is talking to the creature, and then seems to talk to a small lizard on her shoulder. It is clear now that she is human, and dressed in robes. She walks toward the temple entrance.

Inside the temple:
The young acolyte stands firm, bombared with questions about 'superiors' and 'the Fae King'. Meanwhile, it seems like his authority is eroding away.

The group is getting upset, and all he wanted was to know their business. How better to help than to know what help is needed?

Erwen flys about inside the cavernous temple, but does not report any sighting to Airin. (OOC: Are you using 'speak with animals'?)

"Look, I stand here and try and help those who seek solice in the temple. Yet you come in here, with your pets(gesturing to the eagle), and demand to see my superior without so much of an explanation, at least not one that makes sense. Talk of prattle, you are wasting your time. I'm a servant of Alemi, not some street urchin you can push around."

As he vents, his voice gets high and his face gets red. Behind him, a white robed woman approaches. She has the bearing of someone who is calm with her authority.

Her voice is soft, yet carries well.

"Aralius, I see now why you are still an acolyte. You must remain calm in stormy times. If you cannot be calm and civil to visitors, how will you bear up during trying times? Go to your prayers, now."

Aralius has a look of shame in his eyes, and with a quick glance to the group he then nods to the woman.

"Yes Sister Silvyre, I will go pray."

He is soon gone, and then the woman turns to you.

"This is no way to welcome visitors. All are welcome inside, Alemi loves the creatures of the Wold as well as all people. Please, tell me what you need."

Those waiting outside hear the welcoming tone and invitation from the woman. Your searching has not revealed any priests of Marteaus, nor anyone else who looks suspicous, save the strange woman with the reptile friends.

Peerimus and Shaylin  d20+17=34
Monday September 12th, 2005 5:40:23 PM

Peerimus views the woman moving towards them with the two animals, A wizards as well then. Standing and giving Shaylin a route to climb aboard to her spot upon his shoulders, [handle animal 34] Peerimus plants his staff against the stone with a powerful Whack!

Witha a slight incline of his red and black paited face, "Daughter of Mother Wold. I am Peerimus and my brother Gilan. This is my ward Shaylin and his companion. Welcome. The little ones have just cost an acolyte some time to his position, but is sounds as if more patience has arrived." With a slight wink, "I feel any dealing with them shall need it in great abundance."

Peerimus starts to move inside, "Brother are you coming? You should you know, It's good to meet as many of the others as possible."

Patterton  d20+2=13
Monday September 12th, 2005 10:28:29 PM

Patty smiles at Sister Silvyre and gives a short, polite bow. "Please forgive me for the rude way that I spoke to your acolyte, ma'am. I do not care for the young man's attitude, but I can see you are a woman of refinement. We have come to speak with you about a matter of great importance. May we have a private audiance?" (diplomacy 13)

Kendry  d20+10=17
Monday September 12th, 2005 11:35:17 PM

Smiling, Kendry says of Aralius, "He reminds me of one of my brothers. I trust, with seasoning, he'll come along fine."

Once Patterton has asked for a private audience, Kendry adds, "Ma'am, we do come on a matter of some urgency. There are those who would oppose Alemi, as well as what we strive to accomplish. As discretion is... recommended, might you have an area with wards against scrying? We should be pleased to let you, and any of your wise sisters and brethren, know our aims, request your counsel, and see where we go from there." [Diplomacy 17]

Podo 
Tuesday September 13th, 2005 12:03:43 AM

Podo nods to his friends and Welcomes the new arrival, Sister Silvyre. He stays silent allowing his friends to do that talking.

Gilan 
Tuesday September 13th, 2005 1:41:56 AM

Gilan watches the human woman approach and takes in the animals with her. He figures a druid and wizardess from the looks as few druids travel with two companions. He stands slowly as Peerimus greets the lady and he nods to her, giving a slight bow. "Well met." A smile touches his lips but does not go any further as he does not want to frighten her with his more...primal conditions.

He turns his head to regard Peerimus and nods his head in understanding. "You maybe right...I have taken too much to the way of the animal it seems...my patience is so thin now." He waits for the lady to get closer and then let her pass to enter the temple first. It is a show of respect for him that he grants few...other druids being among them.

With another smile at Peerimus he shakes his head. "They will need the new ladies patience in there for the little ones...though I am sure that caution is kind of moot at this point." He looks back out to the streets for signs of those redeyes. "I am sure they know much that we do and maybe more...I also do not trust the gods to tell us all of the GreenOne." He has his suspicions on how favorably the gods will talk of the Fae King and how much they will push to have him killed or put to sleep as a last resort.

Kelly - Sending you a new CS with the changes for the Shapeshifter as you said I could. I should also have a listing of creatures that I can shift into as well...I hope.

Airin and Erwen  d20+20=27 d20+10=26 d20+10=30 d20+25=31 d20+16=29
Tuesday September 13th, 2005 7:41:48 AM

ooc to DM Kelly : no I'm not using a speak with animals spell. I'm hoping for the Eagle to somewhat understand what Airin talks about - that's what I rolled a handle animal for. But it's at your willing of course :-D

Airin's not the one to talk much. Instead she prefers to wander around the temple ...

She watches the group, where they are going, and wanders of to the side of the temple. There, she tries to keep a constant line of sight to her friends, and then follows the temple walls. Observing, listening, sneaking, no weapons drawn , almost like someone who is praying as he walks. Only Airin's mind is not at all set on prayers to this God.

She looks up to the roof, hoping to catch a glimpse of Erwen as she flies through the temple. The fact she has not returned to airin comforts Airin - no sight of the Red Eye's then ...

Rolls :
Move Silently around the temple : 27
Listen (talking, praying - anything) : 26
Spot : 30 - NAT 20 !! (Red Eyes ? Suspicious looking visitors ?)
Hide : 31 (so others don't notice her sneaking around)
Erwen Spot : 29

Nezamil 
Tuesday September 13th, 2005 10:04:13 AM

Nezamil smiles as Sister Silvyre calmly takes control of the situation . " she's good "

The dwarf fiddles a little with his anvil pendant...rubbing it with his fingers....waiting to see where this next conversation leads them

Bralin 
Tuesday September 13th, 2005 12:34:02 PM

Bralin waits.

Tishe' 
Tuesday September 13th, 2005 12:43:47 PM

The plain-faced woman steps from the cloud and looks around in momentary confusion. She seems equally concerned that she's wearing her formal beige robes rather than her normal travelling clothes, but there are other matters more important, like where is that Oakclub Walker?

Turning brown eyes to the reptile at her side, "looks like we weave our own threads now, Snout", she says. "Which way to go?"

The crocodile gives a toothy grin and swipes his tail at the large white temple nearby. "Sharp needle!", she says brightly, and walks towards the temple only to be stopped by two familiar faces. She pushes the hood of her formal robes away from her face.

"Peerimus! Gilan! How wonderful to see you here!" Tishe' tosses her brown ponytail over her shoulder. "You are so sweet to be so formal, but not necessary this time. Many Shadows", bows the short human towards Shaylin. "If you are seeking answers in the temple, perhaps I can weave some help as well?"

She moves in line to accompany Peerimus and Gilan, a desert toad on her shoulder and the crocodile waddling after.

DM Kelly 
Tuesday September 13th, 2005 6:18:04 PM

Patty mentions the young acolyte's poor attitude and asks for a private meeting.

Kendry also asks for a private meeting, and mentions he thinks that Aralius has rough edges that will likely be rounded with time.

In response to these comments, Sister Silvyre says:

"It is I who should apologize. That is no way to be greeted. Aralius has the mistaken idea that serving a god makes one important. If he can only learn it is not so, then I believe he will make a fine priest one day. Only time will tell. Yes, we could talk privately. We have a chamber for just that purpose."

The druids meanwhile greet a newcomer, crocodile and all. When they first saw her coming from the fog, they mistakenly thought she was wearing a robe. Now that the mist has cleared, it is obvious that she is wearing a traveling outfit. The wolf and jaguar at first are uncomfortable around a creature who could bite them in half, but are soon calmed by their druid companions.

The dwarves seem content to let the halflings do the talking, craving action over discussion.

Airin is trying hard to communicate with her eagle, and seems to be able to command it to search. Hopefully it is searching for the Red Eyes and not a rabbit.

Silvyre again invites all into the temple, and then leads the party down a short hall into a nicely appointed room.

"This room will cancel all scrying spells, or communication spells of any kind. What we say here will be private."

As she shuts the door the whisper spell seems to fade to nothing.

Podo 
Tuesday September 13th, 2005 8:35:41 PM

Podo stands around wondering. Ah, allow there, Miss..? I'm Podo Danderfluff Pipewood of Crescent Valley, Monk of Domi. Have you come about the Temple looking for someone ?" asks Podo of the new comer. "My my. I don't think I've ever seen a reptile of this size before. What type/kind is it?" continues Podo.

Airin and Erwen  d20+10=16 d20+10=16 d20+20=27 d20+25=44 d20+16=30
Wednesday September 14th, 2005 5:04:38 AM

As Airin notices her friends start to follow the priestess, she tries to get their attention. She will not follow into that room, but instead stay on the look out in the temple. As her friends know where she is, they can come and get her should her prescence be required.

Erwen probably enjoys a flight through the temple ...

Airin keeps low profile. Hiding behind pillars, benches, anything she can find in this temple of light. Hoping - well ... maybe NOT hoping - to catch a glimpse of the Red Eyes that entered this temple before her.

Rolls :
Spot : 16
Listen : 16
Move Silently : 27
Hide : 44
Erwen Spot : 30

Patterton 
Wednesday September 14th, 2005 5:15:00 AM

Patty follows the woman into the chamber, noting the beautiful decorations of the room. He crosses his arms and allows his cousin to explain the situation that the party is faced with, as the young Bard has a way with words. I

Peerimus and Shaylin 
Wednesday September 14th, 2005 11:39:16 AM

Peerimus nods again as Tishe arrives up the small flight of temple steps and he recognizes her. "It is good to see you again Tishe."

"I agree with you brother, I fear our role may change in regards to the Fae King and our companions."

Peerimus moves into the temple and follows the priestess. as he passes Airin, "I will let everyone know." Once inside, the druid finds a location against a wall to lean where he is out of the way and can listen.

In case others do not have it
Tapestry fragment http://img10.imageshack.us/img10/531/woldconsmall2005gargalustapest.jpg

Bralin 
Wednesday September 14th, 2005 12:10:08 PM

Bralin waits.

Kendry 
Wednesday September 14th, 2005 2:30:55 PM

Airin gets his attention. "All right, sweets," Kendry whispers to her. "Remember, though, that we were told that the Red Eyes were turned away at the door - so I'd be surprised if you find any here - but it's good to have you watching out for us. Take care."

As the others enter, Kendry introduces himself, "Kendry Leafwin Pipewood, at your service," as well as his friends and companions to Tishe'. "Oakdale sent you? Welcome."

"Thank you, Sister Silvyre," he says as all (save Airin?) are ushered into the chamber.

"I will try to make this succinct. Though some of my words may raise ire, I pray patience, as I serve as a truthful reporter. My cousin, Ebryon, King of the Fae, at whose rebirth as a satyr I and my good friends here - Patterton, Airin, who is with her eagle, and Podo - were present, slandered the good Alemi. He claimed to be older than Alemi, having known him when he, that is Alemi, was a mere mortal. He claimed him to be greedy. He said that he went insane for a time when he took the form of the dragon Lemtrovex. Many other dark things he spoke of, shortly before he attacked a multitude of druids, and we subdued him momentarily.

"Forgive my repetition of these things in your presence, good sister. But it is about Alemi, and Gargul, and Ebryon that we come to speak with you - as well as the Dark Lord, Marteaus." The halfling moves to spit at the mention of the latter, but, remembering where he is, refrains, and swallows.

He reaches in to his quiver and withdraws a scroll case. "The Temple of Gargul recently received a delivery of books and records from the Temple of Light. Among them," he says as he opens the case and carefully removes and unfolds the ancient tapestry, "this was found."

He turns to his companions. "Perhaps someone else here might wish to state what the priest of Gargul surmised?"

Tishe' 
Wednesday September 14th, 2005 4:45:18 PM

The brown-haired woman steps up the temple and follows Peerimus into the white halls. She tries to keep out of the way to observe and learn, but the seven foot reptile following her is hard to miss.

Snout grins at the small halflings in the room. If he stretches up, he could look at them eye to eye, he thinks.

Nezamil 
Wednesday September 14th, 2005 5:57:03 PM

The dwarf turns towards the entrance to see who kendry is introducing himself too.

At the sight of the lady and reptile Nezamil takes a half step back ....arching an eyebrow at the 2 newcomers as he hears Oakclubs name mentioned .

As the dwarf towers over the halflings he nods a welcome to the lady " good to meet you....so Oakclub sent that is good we welcome more help on this quest......i'm Nezamil of the brotherhood of Domi " as the dwarf introduces himself " welcome to you and your friend as he looks at the reptile"

As the others mill about Nezamil takes a peek at his boots then back to the reptile " hmm

With

DM Kelly 
Wednesday September 14th, 2005 6:08:04 PM

Sister Silvyre listens as Kendry explains the complexity of the situation. Talk of the tensions between the gods has her nodding.

"Yes, there are those who would slander Alemi, claiming past weakness and petty sins. Once I would have been upset, as our dear Aralius gets, at such insinuations. Yet it is the destination that is important, not from whence you came."

When the tapestry shown to her, she shows a strong interest.

"May I?" She gestures, taking the tapestry into her hands. She holds it up, so that it is well illuminated.

"We know Gargul has had a change of heart, one which the followers of Marteaus do not agree with. It is clear that he was involved with the delivery of souls to the monsters. Alemi prevailed, but at a high cost. As to the involvement of Eberyon, this may provide a clue."

Looking at the group, she adds:

"You say that this came from here? Aralius mentioned that the Red Eyed priests came here demanding a tapestry fragment. They were turned away. Perhaps this is what they sought. Wait here, I think there is more to learn from Aralius."

Sister Silvyre steps from the room and comes back with Aralius in tow.

"Please explain to the folk what you know about the tapestry, and the inquiry of the Red Eyes."

Aralius looks at her and nods, but his glare given to the group is one of anger.

"Yes, I found the tapestry when I was going through some old books. When I saw Gargul's name on it, I sent it to his temple. Apparently they did not want it, as they gave it away. I guess I should have kept it. The Priests of Marteaus came looking for it. I suppose they have a claim on it as well, as they worship the old Gargul, the one depicted on the tapestry. Had I still had it then I suppose I would have given it to them. Unfortunately, when they came and found it to be gone they were very upset, and threatened me. Imagine, threats against a chosen follower of Alemi. They are lucky that they were not struck dead by Alemi himself."

Airin, highlight to display spoiler:
Highlight to display spoiler: {As you look around the temple, you see that several Red Eye priest of Marteaus have come to the temple door. They are met by an old priest, and are demanding the tapestry fragment. The old priest claims to know nothing of it. You do not have the whisper spell working.}

Kendry  d20+10=28
Wednesday September 14th, 2005 6:51:09 PM

Just before Silvyre goes to find Aralius, Kendry quickly interjects, "Might someone here know the text written along the edges of the tapestry? Perhaps these words can tell us something, as well, about those days.

"One thing, too, is this orb. Do you know the nature and provenance of the sphere?"

When she returns with the prideful acolyte, the hobbit listens to his words, and considers his emotions.

"Aralius, please, quell your anger. We are not your enemies. We simply sought a private place to speak. Forgive me, please, for my inability to make clear enough to you the need for privacy and discretion in this matter. The followers of Marteaus you mention would use this for evil. You may feel that you were not treated by us with the full measure of respect and deference due an acolyte of Alemi.

"Remember, please, Aralius, I have not once threatened you. And I am short, and small, and am no threat to you. Can we be friends?

"Think, too - by your action of passing this on to the Temple of Gargul - you have saved the tapestry from the hands of the Red Eye priests. This old cloth may help us to check Ebryon and his wild ways. It might be that Alemi, therefore, has made you one of his instruments in thwarting the King of the Fae, not to mention the Red Eyes. But, if such be so, let that notion fill you with grateful humility, and not with pride. Pride puffs up. Love and humility build up.

"If it is anger you feel, let it be toward the followers of Marteaus, and not toward us. I am a believer in Alemi, and to him I pray. We are, therefore, brothers, Aralius. I am Kendry. Though brothers might wrangle, we ought to present a united front against those who oppose Alemi and his ways, ought we not? Please, temper your anger. Can we be friends, and not opponents?"

Kendry holds out his right hand towards Aralius to shake, waiting to see whether the young man will relent of his anger, and see him and the group not as obstacles, but as allies.

==========
Regarding Kendry's question about the text along the borders of the tapestry, he is literate in: Auran, Celestial, Common, Draconic, Duncan's sign language, Dwarf, Elfish, Giant, Goblin, Halfling, High Woldian, Orc, and Sylvan. Does he recognize the lettering, the words, the meaning? If it helps: Decipher Script: 28.

Wilfire (by Kim) 
Wednesday September 14th, 2005 9:16:15 PM

Wilfire puts his finger in his ear, to sort of clean things out a bit.

Podo 
Wednesday September 14th, 2005 9:40:50 PM

Podo recalling if he was priving to the meeting in the private chambers, will stand quietly and await the outcome.

(OCC: Someone told me I was in the chambers, so I augmented my post)

Nezamil 
Thursday September 15th, 2005 12:12:32 AM

The dwarf joins those in the shielded room and observes the exchanges .

" thank you for sharing the information with us Aralius, it answers the question of who we are up againist "

" you showed courage to hold your ground againist the red robed ones it shows strong faith in one so young "

Turning to Silvyre " thank you for your kindness and patience with us "compliments the Cleric of Domi

Gilan 
Thursday September 15th, 2005 2:51:26 AM

Gilan could have been knocked over with a feather as he notices that the woman is Tishe'. "I must be getting daft...not to have recognized a fellow pack member." He does take the time to give her a hug and then let her pass as before. "Good to see you again." He follows along.

Gilan had walked into the room as much of what is said and he waits to hear about the tapestry. He is glad that at least they are going to get some information but he still wonders how skewed it will be. When the lady goes off to find the young acolyte they met earlier he rolls his eyes, but says nothing.

When at last they return and the young one has a chance to speak he shakes his head again. "Pride and anger." Though this is muttered under his breathe he fixes the young man with a steely gaze, his hand upon the wolves head all the time. Then a nice speech is given by Kendry and he cannot keep his mouth shut any longer. "Do not presume to speak for all of us...I have not agreed to side with or against this Fae King...I seek only unbiased knowledge of him." His eyes narrow ever so slightly and he knows that this could have been handled better...but he is still irked with this acolyte.

Airin and Erwen  d20+13=27 d20+8=26 d6+1=6 2d6(5+1)=6 d6+1=4 2d6(2+5)=7 d20+10=29 d20+10=26 d20+25=41
Thursday September 15th, 2005 8:03:09 AM

For those NOT inside the room talking to Silvyre : Highlight to display spoiler: {Airin notices the arrival of the Red Eyes at the temple. Those worshippers must have followed us here as they know we brought back the tapestry - if they are the same bunch that is ...

now what ?!?

It's too risky to attack on her own, and there's no way she can get to her friends right away.

Let's wait and see what happens ...

Airin takes cover behind a pilar, a statue, something where she can conceal herself but get's a clear line of sight towards the temple door. She readies her crossbow and prepares to shoot at the Red Eyes should they be looking for trouble. She will NOT shoot first ! The Red Eyes will have to attack first ! Untill then she remains hidden ...


Readied Attack Rolls :
bolt 1 hits AC27
bolt 2 hits AC26
Damage bolt 1 : 6HP + 6HP sneak damage (if within 30ft)
Damage bolt 2 : 4HP + 7HP sneak damage (if within 30ft)
}

Rolls :
Spot : 29
listen : 26
Hide : 41

Wilfire Ironhouse 
Thursday September 15th, 2005 8:07:41 AM

Wilfire puts his finger into his other ear, as to sort of clean things out a bit.

OOC- Sorry about the terrible posting record of late. I'm trying but these interviews are a major time suck.

DM Kelly - Clarification Post 
Thursday September 15th, 2005 10:26:41 AM

Since Airin is the only one who stated she was staying outside the meeting room, she is the only one outside the meeting room. All the others were invited into the room. Let me know if you have a strong disagreement with this.

Kendry 
Thursday September 15th, 2005 12:12:32 PM

The halfling responds to Gilan's clarification with a nod, and this comment. "I spent hours in Ebryon's company, questioning him, observing him, and learning first hand of his capricious, wicked cruelty, as he murdered scores of druids, whom he deemed failed stewards of the Wold. He is my cousin, born of my cousin. You want knowledge, Gilan?" He pulls from his haversack a scroll case, and withdraws a small bound booklet. "This is a record of his very words and actions, along with five sketches of the satyr Ebryon."

[This is a record of all that happened and was said in the Crescent Valley game, mainly focused on the period from DM Stephen's post of April 19th through May 31, 2005.]

Peerimus and Shaylin 
Thursday September 15th, 2005 1:03:07 PM

Peerimus remains a silent observer. So the Dark One is also involved in this As Kendry answers Gilan and produces a small book, Peerimus cocks his head slightly and then moves to have a closer look as well. "Failed stewards, maybe the exact words many of my brothers would use."

Peerimus will begin reading the account as written by Kendry.

OoC Kendry a druid?

Kim (Kendry) OOC to Kelly & DanielK (Peerimus) 
Thursday September 15th, 2005 1:08:14 PM

Daniel: Kendry is a bard. But, some of his best friends are druids. ;-)

Kelly: I think you are correct that the group came inside the protected chamber (as stated in your earlier post). If, however, Podo wants to be outside the chamber, that, too, might be allowed. At least, that's my vote - you, as DM, may decide as you choose. :-)

Tishe' and Snout 
Thursday September 15th, 2005 4:00:10 PM

Snout turns his unblinking gaze towards Nezamil as he curls protectively around his human's legs. Wait! Was that a... wink? The Dwarf may never know...

Tishe' listens to the clerics, Kendry, Gilan, and the others with an intense air as if trying to learn many things in a short period of time.

"A Druid may be a steward, but I've never been holding the land for a king. Protecting and managing the land for a Queen, maybe, if you want to give a face to the Wold." She considers her words seriously. "I am also undecided, and there is so much to learn."

DM Kelly 
Thursday September 15th, 2005 5:32:39 PM

Aralius seems to relax as it appears he is not on trail.

Nezamil's words of praise bring a contented look, which is tempered by Kendry's caution of pride.

"I'm sorry, I was under the assumption that you were angry with me for not doing your bidding. You must understand that the Tapestry has brought me trouble that I did not expect. Something so small, yet apparently important."

He takes Kendry's outstretched hand.

"I will try and quell my anger. It is just my mother was so proud that I joined the priesthood, and now it seems that I do nothing but trim candles and clean floors. I wish I could do something important, something to make her really proud."

Sister Silvyre seems pleased with Aralius' words, yet cringes when he adds that he only cleans and does nothing important.

"Aralius, all who serve are equally important. Alemi would not desire an unclean temple."

The druids seem to have a different take on the quest, and finally Gilan can stand it no longer. The search for knowledge not a preconceived action is what he stresses. You remember back to Oakclub's words, and the old druid gave similar advice.

Kendry gives a history of his encounters with the Fae King, and perks the interest of Peerimus.

Meanwhile, Wilfire cleans both of his ears. The dwarves are ready for action. Words seem to waste the day, as time is measured in action.

Looking at the Tapestry Sister Silvyre adds:

"I do not know the meaning of the orb or know the writing along the edge. Perhaps there is someone else who can give you more information. Come, let us seek him out."

She opens the door and you hear a commotion at the temple entrance. You see several Priests of Marteaus demanding to search the temple. Two old priests are confronting them, not allowing entrance without cause. The Red Eye priests seem ready to reach for their weapons.

As you leave the room, your eyes meet those of the Red Eye priests. You recognize them from the temple of Gargul.

Sister Silvyre says:
"Come quickly, there is a back way. They can deal with them."

Airin is not visible.

Tishe and Snout  d20+7=22 d20+7=26
Thursday September 15th, 2005 5:39:34 PM

The mystic is worried about the Red Eyes seeking entrance and knowing that the group is here; the weaving of thier lives is not without snags in the pattern.

She gratefully follows the others out the alternate exit, always worrying and wondering how soon the Red Eyes will catch up to them...

Spot 22
Listen 26

Bralin 
Thursday September 15th, 2005 8:47:37 PM

Bralin has spent quite a bit of time vainly attempting to discern who is the leader of his new-found comrades. He still cannot make that determination.

He views the appearance of the Red Eyes as something of a relief, for his actions will be sure.

But then the Healer calls for escape.

This temple is her charge, and so Bralin moves to obey.

Gilan 
Thursday September 15th, 2005 9:48:59 PM

Gilan meets the eyes of Kendry with a glimmer of challenge. "You speak of being there which I will not dispute...but not all druids are the same...or even good." He looks to Peerimus and shakes his head seeing that he will not bring one so biased to see the need to see all side of the issue. "I will hold my judgement till I have all the facts...not your account of the events or anyone elses will sway me." With a look around at the others he cannot help but wonder how many have already made thier decision and have forgotten that they are on a search for knowledge not a mission of destruction. "I would very much like to talk to Elbryn as well...get his side so that I can get all the facts...though I doubt that noone is going to give me unbiased facts."

When at last it is time to seek out one that would give them more information he is quick to go. "I will read your account but not be swayed with just one side presented." He exits through the door to spot the redeyes as well. His hackles raise but the priestess's voice cuts through any thoughts that he may have had. Moving along with the others he keeps one eye upon those that will most likely be met later. He silently mouths his own oath. "Till we meet again...nature's wrathe will not be denied long."

Gilan knows that nature is a choatic thing and not to be held in check by anyone. Maybe that is the failing for druids of this age. His musings do not settle well with him as he mutters to himself. "Is that our problem...have we failed Mother Wold...have we tried to tame her and control her." His eyes mist over as he thinks back to his own life with Mother Wold and wonders if he has been using her for personal reasons...molding her to his own needs.

Patterton 
Thursday September 15th, 2005 11:31:36 PM

Patty stops in midstep as he sees the Red Eyes. With a grim look he reaches for his blade ,but when Silvyre mentions leaving by the back way, he restrains himself. He points his sword at the Priests and calls, "Another time!" before following the others hastily.

Nezamil 
Friday September 16th, 2005 12:48:16 AM

Nezamil reaches for his mace at the sight of the red robes but doesn't draw it as Silvyre offers an option and follows here lead

" By Domi i dare say we will meet them soon enough " growls the dwarf as he see's the look on several members faces of the newly formed band " i'm already looking forward to that meeting " grins Nezamil

" we seem to be on the same path in this quest for answers....just seeking different results" as he trots along with the group

Podo 
Friday September 16th, 2005 11:23:24 AM

Podo follows the others out of the chamber only to be brought up short by the sight of their collective nemisis; the dreaded Red Eyed Robes of Marteus.

When Podo is told by the Sister of another way to exit, he is more than greatful to avoid this combat, but there will come a time when the necessity to fight can not be avoided.

Podo follows the other to the alternate exit continuing their tasks at hand. While doing this, Podo wonders where is Airin?...

Peerimus and Shaylin  d20+6=7
Friday September 16th, 2005 11:38:20 AM

Peerimus is reading Kendry's account when the commotion outside is heard. He closes the book and holds onto it as everyone files out of the room. Peerimus moves into the hall and spies the men at the entrance, but pays them no heed. There is nothing to be gained. The druid misses Gilans quiet musings on the possible failure of the druids of the Wold.

Shaylin has drifted into a pleasant cat nap upon the broad and warm shoulders of her master. Soon the cat is whisked into the warmth of the sun and becomes even more content.

DM Kelly - post to Airin 
Friday September 16th, 2005 12:09:12 PM

Airin
Highlight to display spoiler: {Airin, you are in the main temple room, hiding behind a pillar. You see that there are at least 8 priests of Marteaus at the entrance, and 2 priests of Alemi are denying them entrance. So far, the priests of Alemi are successful. Soon, you hear a door open and see your companions head out of the room, they turn and proceed down a hall away from you.}

Airin and Erwen  d20+13=18 d20+10=25 d20+20=25 d20+25=26
Friday September 16th, 2005 12:19:19 PM

Highlight to display spoiler: {Now what - something's up by the entrance, and her friends seem to be either deaf or in a hurry. Airin carefully slides in the same direction as her friends, eyes and crossbow fixed on the temple entrance, hiding herself from being seen by those Red Eyes ...
as she moves she only prepares one shot ...

Yet moving backwards, keeping an eye on the entrance appears to be rather difficult in a temple filled with benches, statues, and Alemi knows what ...

She bumps into a bench and the whole lot falls over creating a major racket ! That's the second time the sneaky rogue makes a mess in a temple !!

Readied attack Rolls
bolt 1 hits AC18
}

Rolls :
spot : 25
move silently : 25
Hide : 26 - NAT 1 !!!

Kendry  d20=6
Friday September 16th, 2005 7:40:33 PM

"You are right, good Gilan. Some druids tried to kill several young halfling mothers giving birth, and innocent babes just born."

"A competent judge does weigh the evidence before rendering judgment. I was inclined toward goodwill toward the Fae King, until I heard his words, observed his dissembly, and witnessed his deeds. At that point, further forebearance would have been wickedness on my part. Take whatever time is granted you - but, does it not show a measure of haste in your own judgment to state, before you even acquaint yourself with information, that it will in no wise sway you one direction or another? Is that not a prejudgment on your part? Just a thought, there, just a thought," Kendry answers Gilan in a light manner. "I suppose it is important to ensure that we do not allow facts and evidence to confuse us," he adds affably. Then, more seriously, he finishes, "I appreciate your desire to be equitable. And, one of my prayers is that Ebryon will temper his ill-considered actions, as he begins to see some of the, perhaps, unintended consequences. Should he acknowledge and repent, and seek to repair some of the harm he has caused, I am open to the possibility of forgiveness. His former partner Gargul changed for the better."

Before they leave the chamber, Kendry carefully returns the tapestry to the scroll case, and then into his quiver.

As they come out of the chamber, Kendry, in a stage whisper, calls out, "Airin - Airin! Let's go!" He does not see her [Spot 6+?]. He will not leave until...

Crash! Oof!

"Ah, there you are. Come, sweets. - Whoa - don't shoot me with that thing!" He helps her up, and hurries with her to catch up to the others.

DM Kelly 
Saturday September 17th, 2005 4:56:29 PM

Prior to the door flying open, Gilan and Kendry are having a discussion about Ebryon the Fae King. It seems that all group members do not see eye to eye. The problems of bringing druids along on an adventure is becoming clear. They do not see things the way others do.

As you exit the room, each of you see the Priests of Marteaus and utter words of warning of a coming battle. It seems that they are at your heels every step of the way. Clearly they have a strong interest in obtaining the tapestry, and it seems that they also desire to stop your investigation.

Podo wonders where Airin is off to, when she comes running around the corner and crashes into Kendry. Her crossbow cocked, she looks to have been ready to do battle with the Red Eyed ones alone. Erwen, comes flying after, and manages to avoid the collision.

One of the Priests of Marteaus calls out as Airin comes running.

"There they are, you are harboring criminals. Stop them or get out of our way!"

At that, the Priests of Marteaus come rushing through the entrance. The old Priest of Alemi who was confronting them raises his staff and a brilliant flash lights up the temple entrance. The Red Eyed priests seem to be blinded, and several of them fall to the ground covering their eyes.

Sister Silvyre urges you on:

"Come quickly while there is still time."

She leads you down into the interior of the temple, and then ushers you into an office where a priest is looking over a manifest.

"Brother Servante, this is the group sent by Ursis about the tapestry. We need information, and I'm afraid we don't have much time."

The old priest looks up from the manifest, and says:

"I will do my best to help. I have been researching the tapestry since it came to my attention a short time ago. I am in charge of maintaining contact with priests who are far away, and so I have sources of information not available to all. I also follow Ffloy, God of Trade. Let's just say that Ffloy has means of knowing the transfer of certain articles. The tapestry came back from an ancient temple of Alemi that dates back to the first age. The temple was originally found by a group of Pirates of Jack known as the Swords of Redemption. The city is now empty except for ghosts and other dangers. It is the former capital city of the Empire of Aisildur when it was called simply Isildur.

"May I see the tapestry?"

He carefully looks it over as Sister Silvyre explains what has been speculated about the meaning. She voices Kendry's questions about the sphere and writing along the edge.

"The sphere may be what was called the 'Fey Stone.' A device that allowed the transfer of souls from one creature to another. It is believed that Gargul used it to transfer souls into monsters, but it seems that he may have had help in doing so. As to the writing, it is from the first age and would require much time to decipher.

"I concur with Ursis now that this IS involved with the current goings on with nature attacking all manner of civilization. So, I have arranged for a gateway to be prepared to take you there. I must urge you to not speak of this gateway again as it is.....not known to the public.

"Good luck and know that the enemy you have faced this day, these Red Testers have backing from the HIGHEST places among the Gods of Testing. Beware.

"The gate is deep in the temple, you should hurry. Have you any questions before you go?"

Kendry  d20+3=19
Saturday September 17th, 2005 8:20:34 PM

As the priest examines the tapestry, Kendry works hard on memorizing as much of the written script along the edges as he can (int check 19), so as to be able to reproduce it when not looking at the old cloth.

"A priest of Ffloy? I prayed a few weeks past a blessing of Ffloy over my newborn cousin, Clara - who is sister to Ebryon, though not otherwise, as far as I know, of his ilk. She is a true halfling, and he a strange satyr, born of halflings. Also a blessing of Alemi. Thank you for your aid, good Brother Servante, and you, Sister Silvyre.

"Have we questions? Yes: The gateway will take us to where? And we should expect to find what, or whom, there?" Kendry asks. "And, if by some good stroke the Fey Stone should fall into our hands, what might - what ought - we do with it?"

Wilfire (by Kim) 
Saturday September 17th, 2005 8:22:06 PM

"Why don't we take out dem dere red shirts, afore we goes through any gate?" Wilfire asks.

Bralin 
Saturday September 17th, 2005 8:29:44 PM

The dwarf continues to allow the others to lead. Bralin is still very confused, and has yet to find a quiet moment to ask the leader of this band just what it is they are attempting to accomplish. By the Stone, determining who is the leader is proving troublesome.

And by the halfling's question to the Alemite, it seems no one is aware of what they attempt.

Podo 
Sunday September 18th, 2005 3:28:14 PM

Podo keeps quiet and follows Kendry to the gate, if not through is as well.

Podo tries his best to be alert and ready for whatever might be on the other side of the gate, especially if it/they are hostile!

Gilan 
Sunday September 18th, 2005 11:22:05 PM

Gilan looks to Kendry and shakes his head. "No actually I am keeping an open mind...I hear what you say and read what you recorded...now I will hear the other side of it." He shakes his head as all this thought is starting to wear upon his nerves...he has become a creature of action mostly, but he also knows patience. "I have learned the ways of patience from my animal brothers...I do not believe that this is a time for zealous action but contemplation on our part." He nods again as Kendry mentions the one idea that he can agree with. "Your last point is more to my liking really...if the Fae King can repent than I will see him live...I believe that in that case he will be beneficial to nature...I will not expect him to do anything radical though to prove his change as he may not be in full control right now." He tries to brings his thoughts together into one coherent explaination. "I believe that his imprisonment has left him seething with anger...he reacts to all that around him without thought or purpose but maybe revenge...even the gods it would seem had turned thier backs on him...took away his birthright though he may have worked evil at first...who is to say that he had no choice in the matter...I know instincts all too well and they are hard to fight at times...he may see this as survival...his survival." He smiles lightly to Kendry and then shakes his head again as the travel to the inner sanctum. "I do not make excuses for anything...just thoughts as you did."

Gilan listens with interest to all that is said and then just nods his head. Another dead end as far as he is concerned that leads to something else. He silently wonders when he will get the answers that they were sent to get.

He laughs lightly as the older priest mentions the gods of testing. "Gee...even the gods are against us in this and all we seek is information." He shakes his head and then moves in the direction indicated that will lead to the gate. "Let us see what we will find."

Airin and Erwen 
Monday September 19th, 2005 4:59:47 AM

Not sure why her friends are running away from those annoying Red Eyes, she follows Kendry. She will follow him blindly wherever he goes anyhow ... she takes him by the hand and runs along with him.

Erwen follows closely behind.

Patterton 
Monday September 19th, 2005 2:21:46 PM

Patty listens intently to the scholar, often glancing over his shoulder at the direction that the Red Eyes are undoubtably pursuing them from. As the man speaks, he becomes enthralled in the tale.. 'Trials, gods, magical gates, ghosts and all!' he thinks, 'This should be a spot of fun!.'

As the telling comes to a close, Patty turns his attention to the office door, prepared for trouble if it should feel the need to kick down the door.

Peerimus and Shaylin 
Monday September 19th, 2005 4:03:56 PM

The gods of testing will be on their tails the entire way, the Fey Stone may be involved and it really does not appear that anyone has more than just a taste of what they are supoosed to be trying to accomplish. Very well, wait til we are through the gate and then get some answers from his companions.

Peerimus will repeat the inquiry on the gates destination.

Nezamil 
Monday September 19th, 2005 6:01:24 PM

The dwarf follows Sister Silvyre and the others into the office with the elder priest and listens intently

At the mention of Pirates of Jack he speaks up " aye the tapestry was found at the ancient temple of Alemi... that i can confirm as a member of the Swords of Redemption myself "

"i'll hafta reflect back on me experince and see what details i can recall but with the red robes at our heels i'd say we should try and lose them quickly and get a good head start on them " the dwarf turns to Wilfire " with them dogging our heels in this quest we will undoubtably meet them again but lets do it on our terms not theirs "

Through the Mirror - To Isildur's Temple of Alemi


DM Kelly 
Monday September 19th, 2005 6:54:15 PM

Wilfire voices a concern to deal with the Red Eyes sooner rather than later, a concern several share. But since Sister Silvyre seems to think you should do otherwise, most are inclined to follow her advice.

Brother Servante answers a few questions prior to the group rushing off to the gate.

"The gate will take you to the Temple of Lemtrovex on the Elennian Peninsula. The Southern portion is known as Aisildur. What you will find there I hope are answers, answers and ghosts that is."

When Gilan responds that the gods are against them and 'all they seek is information' Brother Servante looks at him with a very stern gaze.

"There is nothing more important and deadly than information. Do not take the search for it lightly."

Looking about, he seems nervous and adds:

"Best you be off, quickly now."

Sister Silvyre then leads you down a corridor and several flights of stairs to a deep part of the Temple complex. She feels along a wall for something, and her hand hesitates in a small crevice between the stones. Soon you hear a click, and with a small shove she pushes against the wall and an opening appears.

"Come inside, quickly."

She looks up and down the hall to make sure that you have not been followed. Soon everyone is inside a small room. The room is cramped, and there is barely enough room for all of you and the animals.

There a giant mirror stands. A swarthy ship captain stands before it. "Well mateys, this be it. Tis' good as I can do ya for! I hope it be right. Good luck to ya."

With that he pats Podo on the back and the small halfing stumbles into the mirror and is gone.

Kendry 
Monday September 19th, 2005 9:21:05 PM

Kendry is attentive to Gilan's conversation, wanting to understand his perspective and concerns.

The short bard listens to Brother Servante's answers, and nods his head. "The Temple of Lemtrovex... Ebryon spoke of Lemtrovex, even through his mother before his rebirth. Aisildur. Ghosts? And answers. Thanks. Peace and power be yours."

He follows close behind the Sister, and takes Airin again by the hand, checking to be sure that Patterton and Podo are near, as well. Once in the room, he checks to be sure that all the rest made it, too.

His eyes raise up to look at the swarthy man, strangely attired, and talking... rather like Nezamil? "Very well, uh, matey," he replies to the man, just as he 'helps' Podo through the mirror.

He prepares, just in case, the feather fall spell - not casting it, but with it on his lips should he find himself falling on the other side of the mirror. He slips his arm under Airin's, and his hand goes to her waist. If there's any falling to do, he wants to make sure she can float as well as he. "Erwen on your shoulder?" he confirms. Then Kendry steps with her through the mirror.

Bralin 
Monday September 19th, 2005 9:35:58 PM

Tis a strange quest indeed, Bralin muses.

He strides through the mirror.

Gilan 
Monday September 19th, 2005 11:09:28 PM

Gilan looks to Brother Servante and shakes his head. "Of course...it is just funny sometimes what we deem as real power...it would seem that friends, family and love would be the most powerful.....but alas that is not always the case." He gives the scholar and priest a nod of his head that he meant no offense with his earlier comment as he races off to catch the others.

When he gets inside the small room he feels his emotions start to churn...well one emotion really. Even when the man starts talking he only wants one thing...OUT. He graces the Sister with a rare smile and a kiss on her hand before he too rushes through the portal. At his heels is a large wolf that is all too happy to be gone.

Wilfire Ironhouse 
Tuesday September 20th, 2005 12:17:12 AM

"Wilfire, yue daft" he muttered to himself as he stepped through the mirror.

Patterton 
Tuesday September 20th, 2005 2:03:55 AM

Patty tightens his belt, adjusts his gear and straps his helmet to his head. He then takes a deep breath and lets it out slowly, gathering his concentration before drawing his jeweled bastard sword. With a nod to the Captain, he steps through the mirror.

Podo  d20+20=24 d20+17=24 d20+14=23
Tuesday September 20th, 2005 2:21:58 AM

Falling through the mirror, Podo tumbles on the other side hopefully ending up in a better position and with better balance. (Tumble = 24 & Balance = 24)

Once on the other side, Podo will try to find a wall or other cover and attempt to hide. (hide=23)

Airin and Erwen 
Tuesday September 20th, 2005 8:39:26 AM

Airin takes Erwen on her shoulder as Kendry suggest, and with Kendry's comforting hand around her waist she steps through the mirror with him ... "nothing can happen with him by my side", Airin thinks to herself.

Peerimus and Shaylin 
Tuesday September 20th, 2005 12:07:20 PM

Peerimus remains quiet, the thought of encountering ghost in the true sense of the word disturbs him more than a little. Vaporous apparitions are certainly not his fortay in any way, shape or form. Hopefully his shortcomings can be picked up by one of the others. After all, that is why adventurers travel with each other. The mirror and the captain strike him odd, but it is an odd quest. So he merely nods at the man and steps through.

Nezamil 
Tuesday September 20th, 2005 1:23:09 PM

watching as the others step thru the mirror Nezamil turns and faces Sister Silvyre " thank you for your help "

Taking a deep breath the dwarf reaches up and touches his anvil holy symbol then calmly steps thru the mirror

DM Kelly 
Tuesday September 20th, 2005 8:42:53 PM

The group arrives at the doorstep of a huge temple in a place far-far away. Looking behind you see the ruins of an ancient city. In the distance, the golden dome of a huge palace can be seen. Looking forward again, the door to this temple must be 200 feet high. It opens.

A ghostly priest meets you and bows, leading the way. Inside is darkness and echoing noises of your footsteps and armor. As the doors close behind you, you begin to see the dimensions and shape of the inside. The room is immense. A colonnade reaching up hundreds of feet to the ceiling run to the left and right. Perhaps 50 columns both right and left. Colored windows right and left let in some light. The ghost priest leads you past the pews between the columns to the front of the temple some 10 minutes walk.

There in the rear of the room, the cathedral widens to a T-shape, doors on either side left and right. Where the altar should be is a large semi-circular pool jutted up against the back wall. Standing in the pool is a Golden Dragon hundreds of feet tall reaching so high that a dome has been build so his head fits in the temple.

In front of the pool, is a font with overflow allowed to run down two prescribed marble hollows into the pool behind.

(See map)

The priest motions for you to sit in a pew. He then walks to the pool and kneels, seemingly praying to the statue of the gold dragon.

Kendry 
Tuesday September 20th, 2005 9:40:01 PM

Watching with a sense of awe, Kendry strives to take in the scope of this temple. Such huge spaces. So many statues. He looks to see what the statues depict. People? Creatures? Objects? Symbols?

As the group walks forward, he quietly withdraws another scroll tube from his haversack. To the newer members of the group, he passes this on, and whispers, "This is what Oakclub told us before we set out, and what the great old bard, Ursis, also had to say about why we are doing what we are doing, and other things gathered from the Giggling Ghost about our purpose."

[From the Giggling Ghost post:
Overlord of the Floating City [CDM Jerry]
Friday July 15th, 2005 1:04:45 PM

through:

Kendry (halfling bard, Kim, Crescent Valley, Tap 3)
Friday August 5th, 2005 8:23:56 PM

...those parts germaine to us searching for ways and means to dealing with the King of the Fae and nature's upheavals are recorded in Kendry's scroll, as well as pretty near everything prior to the party going to sleep in the Red Wyrm Inn at the start of this board. Hope that will help give you all who arrived late a bit more context. What happened the following morning until this afternoon - and it's probably 2 o'clockish, at least Plateau City time - will need to wait until we have a breather to talk.]

Tishe' and Snout 
Wednesday September 21st, 2005 12:18:32 AM

Being curious about everything certainly has its drawbacks, muses the short mystic as she follows the others to the immense Golden Dragon statue. There I was in the Temple of Alemi with Gilan and the others when there on the wall is a beautiful tapestry. The lines, the patterns... amazing! It almost certainly was woven in Rattledam itself, with the exquisite beauty and the delicate grass dyes interwoven... and now so far away residing in this temple...

And now, Tishe' is far away in another temple. She missed the episode at the door with the followers of Marteus, missed the VERY interesting conversation about the piece of tapestry, missed even the experience of the amazing magical portal because she was still thinking about the tapestry.

Sigh.

She silently vows that she will pay more attention to what is REALLY important in the future, and looks around at the huge temple and Golden Dragon (totally missing the fact that the priest leading them is a ghost)

And a grinning crocodile waddles patiently at her side...

Airin and Erwen 
Wednesday September 21st, 2005 4:52:44 AM

Airin feels stunned as she witnesses the grandeur of this huge temple. Suddenly she feels very small and insignificant. Carefully she follows the ghostly priest and seeks strength with Kendry ... slowly she puts her little hand in his.

Then they are asked to sit. Airin does what this odd priest wants them to do. But she is amased that the priest doesn't say a word and returns to his praying ?? now what ?!?
Carefully she whispers in Kendry's ear : "do you think this priest is not allowed to speak ? Maybe we have to wait patiently for something or someone ? I don't like this ... "

Patterton 
Wednesday September 21st, 2005 3:22:20 PM

Patty stares in disbelief at the enormous chamber and statue. Numbly, he makes his way over to the pews and replaces his sword in its decorative sheath as he waits for something to happen.

Nezamil 
Wednesday September 21st, 2005 5:37:39 PM

Nezamil quietly follows the ghostly priest " this place is ancient .....don't think anyone has been here in ages " says the dwarf in hushed tones

"By Domi " utters Nezamil as he again touches his anvil holy symbol as he absorbs the feel of the ancient temple

The dwarf takes a seat in the pews as directed by the ghostly priest " i wonder who he is...er....or was " as the Cleric of Domi stares at the ghostly priest

DM Kelly 
Wednesday September 21st, 2005 6:07:11 PM

OOC: Waiting for more posts and for answers from Jerry. Will post either late tonight or tomorrow morning.

Podo 
Wednesday September 21st, 2005 7:39:38 PM

Podo follows the ghostly priest/host as silently as possible taking a seat on the proffered pew. As Podo see the host pray, Podo will also kneel down in his pew and pray to Domi asking for guidence.

Gilan 
Wednesday September 21st, 2005 8:54:50 PM

Gilan looks out at the city and shakes his head. "Nice city but I would not like to live here." He turns back as the doors to the temple open and they are beckoned in.

He pads along with the ghost as he looks around, paying attention to all the little details. He silently wonders who exactly this temple once belonged too. Slipping back to Peerimus he leans in a little. "Know anything about this place?" He does not so he is seeking guidance elsewhere. He finds that he does not feel the crampness that he experienced in the other temples...must be the openness he thinks.

With the invitation to take a seat he does. He seats himself near the end of the pew with his hand laying over the side and touching the wolves head for reassurance. "This is strange...maybe as strange as the birth of a dragon moth on the Plains." He is not really commenting to anyone but with the silence it comes out louder than he expected.

Peerimus and Shaylin  d20+17=34 d20+21=39
Wednesday September 21st, 2005 8:59:12 PM

The portal opens to the mammoth temple and the beauty and granduer is not lost on the druid on the dark jungles of the Southern Continent. Peerimus keeps a hand on the dozing cat upon his shoulder to keep her calm. [handle animal 34] The giant Ghostly priest bids them follow and Peerimus moves with the others. His discerning eye moves over the apparition trying to place the creature as the type of Giant, Fey or other possible monstrous Humanoid. [Know Nature 39]

Peerimus remains standing in the pew area, not wanting to shift and wake Shaylin.

Bralin 
Thursday September 22nd, 2005 7:27:40 AM

OOC - could have sworn I posted yesterday.

Bralin's eyes look over the stonework. Quite impressive. The builders here knew the rock.

As he paces down the aisleway, the dwarf's thick, gnarled hands display a hidden grace as they linger on the columns. Bralin instinctively tests them for evenness and continuity.

At the end of the aisle, he steps into a pew and sits patiently, inwardly smiling at Airin's comment.
"Ye learn a great many things through patience," he responds in a low voice.

Airin and Erwen 
Thursday September 22nd, 2005 8:40:14 AM

Airin quietly sits and waits till something happens.

DM Kelly 
Thursday September 22nd, 2005 10:16:13 AM

Though the Temple was obviously built for much larger folk, the priest is a ghostly human. Strange, the pews are also sized for humans. So although they may seem large to some in the group, they are small compared to the structure of the building they are in.

Since you have entered the temple, you have had very little interaction with the ghostly priest. The darkness of the temple has made it difficult for you to get a good look at him. You can see others ghosts that seem to slip by the colored windows. These ghosts glow in colors of red and blue as the colored light coming from the windows lights up their translucent bodies.

Mostly though you sit, and wait.

Bralin comments on the virtue of patience, but still you wait.

Finally, the ghostly priest rises from his prayers and drifts toward you. As he gets close, you finally have a clear view of him. Apparently death does not become him. Perhaps he died by strangulation, as his eyes bulge and his thick tongue hangs from his mouth. Death. There is no other way to explain his appearance. He speaks, and his voice is raspy, barely escaping what at one time was his throat.

'Why do you come here?'

Everyone needs to make a Fortitude save (d20) as the gruesome appearance of your host is now obvious to all.

Kendry  d20+5=20
Thursday September 22nd, 2005 11:25:38 AM

'The ghosts here don't seem hostile,' whispers Kendry to Airin as they sit side by side. As the fellow who beckoned them forward goes through his ritual, Kendry observes some of the things he does, as well as looking up at the huge gold dragon image - Lemtrovex, Alemi in dragon form. He sees the twin streams of water, flowing from the basin to the pool behind. 'That's got to be an awful lot of holy water,' he further comments.

[Whew! on the nose - Fort Save 20.] Well, he's a ghost, Kendry. What did you expect? the halfling says to himself, stifling his inclination to shudder once the ghostly priest turns to face them.

The bard takes out the tapestry from the Cathedral of Alemi, passed to the Temple of Gargul, and thence into their hands. With due care, he opens it, and lays it upon the front bench. "This ancient tapestry shows Gargulus - Gargul in his days of evil. In the upper left is Ebryon, before the time that Queen Maab, his wife, caused him to enter a centuries-long sleep. This orb, of fae origin, we are told, somehow was used to help Gargul infuse evil souls into monsters to aid in the fight against Alemi, blessed be his name.

"We do not know what these words mean, written in an ancient script on the border of the tapestry," he explains. "Perhaps you, or someone here, may help us puzzle out this riddle."

He looks up at the phantom priest. "We seek the orb depicted here. We seek to know what to do regarding Ebryon, who has awakened from his long rest, and who now causes great unrest in the Wold. We come here, because we were told this may be a place of answers," concludes Kendry. "Are we come in vain?"

Gilan  d20+10=11
Thursday September 22nd, 2005 5:19:32 PM

Gilan looks up at the large statue of the dragon and shakes his head. He just cannot see why the gods need these things done in their images. Well then again Mother Wold is depicted in every last aspect of nature he guesses.

His eyes flash back to the ghost that nears them and he finally gets a good look at the man. His face contorts into a combination of rage and disgust, that is quickly replaced by the need to throw up. "This bites grass."

Bralin  d20+14=15
Thursday September 22nd, 2005 7:21:02 PM

[Fort 15, nat 1]

Bralin wasn't paying attention. Still engrossed in the stonework about him, it is not until the apparition speaks that the dwarf realizes he has even approached.

He quickly swings his head around to look at the ghostly priest. Not a good idea in this case, as Bralin has not had sufficient time to prepare his mind for what he sees.

Nezamil  d20+9=10
Thursday September 22nd, 2005 8:50:34 PM

The dwarf keeps his eyes on the ghostly priest trying ascertain who he once was " if only i could get a peek at his face to see who he once was " mumbles Nezamil to himself " great he's coming this way " anticipates the Cleric with a rush of excitment "Nooooo! watch ou...... " growls out Nezamil as see's the ghostly priests face

d20+9=10 fort save jeez 2 nat 1's

Wilfire Ironhouse  d20+12=27
Thursday September 22nd, 2005 9:16:38 PM

With holy symbol in hand, Wilfire studied the temple carefully. "Donna like what I'm seeing" he thought to himself just before he looked at the ghostly host...

"Eee gat!" he exclaimed when he saw the gruesome figure.

It was a sight that most men could not bear. But Wilfire was not most men. (OOC- saved. 27)

Peerimus and Shaylin  d20+10=18 d20+8=17
Thursday September 22nd, 2005 10:30:22 PM

Ahh yes and that is why i dislike the supernatural. the thought comes to peerimus even as his stomach and mind revolt against the unnatural presecne teh spirit radiates. The druid knows the sight of death is not what affects him. he has seen far worse upon the faces and bodies of those he loves and cared litteld for as well. But the spirit world carries with them, far more weight in such matters. despite his mental awareness of what caused his physical revoltion of the sight, his body paid little heed.

Shoulders violently heave and Shaylin finds her perch all but missing. Fight or Flight the leopard is alert and claws expand from the recepticles, she hits the ground at Peerimus' feet alert with a viscious hiss. But upon seeing the ghost, the cat loses all will to fight and bolts from the creatures presence.

Podo  d20+6=26
Friday September 23rd, 2005 12:00:02 AM

[Fort 26, nat 20]

Podo looks at the ghostly host and aside from the fact that death wasn't his friend, doesn't seem to be bothered by it, unlike the rest of his friends. "Poor poor friends...I guess their will of mind is not what is seems".

Podo tries to console his friends buy attempting to place himself between the host and the troops!

Podo will leave the pew and manuver himself so as to block the view of their host and the pews themselves.

Tishe' and Snout  d20+9=28
Friday September 23rd, 2005 12:45:11 AM

Looking about, the mystic catches sight of the lights outside the great temple, and sees they are ghosts. 'Those poor souls', she whispers. Continuing on this line of thought, she strokes her brown ponytail and focuses on the priest in front of them, obviously another ghost. With her foreknowledge Tishe' is able to steel herself for the man's appearance as he turns around. (Fort: 28)

The young woman gracefully walks behind Kendry and nods in agreement with the small ones words. "We do not seek power over the stone or of others. Ebyron's actions are threatening the balance of order and chaos in the Wold. So too, the results of his actions are causing much evil."

"Whether Ebyron should be taught restraint, or chained anew, or destroyed", the mage/druid shakes her head, "we know not, but perhaps you may assist the pattern of this weaving to be better known. The few answers this 'pack has found has led us to your temple."

Tishe' runs out of words, but curiosity sparkles deep in her brown eyes.

And Snout stays behind his human, content enough to defend her against others, but not otherworldly others.

Airin and Erwen  d20+8=20 d20+3=14 d20+11=25
Friday September 23rd, 2005 5:03:08 AM

Airin stirs as she sees the priest's face, well what seems to be the remains of it anyhow... Then she feels Erwen panic! Quickly she whispers words of comfort into the Eagle's ears hoping to calm her down before she creates a racket once more. That would the third time she makes a mess in a temple!
Hopefully her soothing words are enough...

"Are they all like this?" she thinks to herself and carefully looks around the temple as Kendry starts to explain why they are here...

Where's "here" in the first place??! She would much rather take a walk and check things out rather than just sitting here...

Rolls :
fort save : 20 - barely
Erwen Fort Save : 14
Handle Erwen : 25

DM Kelly  d3-1=2 d3-1=0 d3-1=2 d3-1=0 d3=3 d3=2
Saturday September 24th, 2005 11:52:21 PM

The visage of the ghost is horrible, somehow the distortion of death has taken control. The shape of his soul seems twisted from the natural shape of a man. Agony, eternal agony is his fate.

Waves of horror and nausea rise within you.

Perhaps the reaction of the eagle helped, but Airin is not overcome by the visage of the ghost. So intent on helping her friend through this trauma, she herself is not overcome by fear. Instead, she is able to calm the eagle by placing a hand over her eyes and whispering to her.

Wilfire holds his holy symbol, and the concentration pays off. The ghost holds no power over him.

Podo is most brave of all. The ghost seems sad to him, and stepping in front of his friends he attempts to help alleviate their fear.

Tishe is also without fear, and walks over to Kendry.

Kendry shudders but is able to overcome his natural inclinations. In fact, his desire for knowledge has overcome his natural fear of ghosts. Before he can speak though, the reactions of his companions steal the attention of the ghost.

Gilan almost chokes as bile rises up within his throat. [-2pts Strength]

Bralin feels the blood drain from his face, and blackness starts to cloud his vision. [no strength loss]

Nezamil screams out a warning, or almost does as the words die in his throat. [-2 pts strength]

Peerimus is overcome by this assault on nature. His body heaves in convulsions [no strength loss], and Shaylin panics. She digs her claws into Peerimus' back, and leaps [5 hp damage from Shaylin's claws]. Quickly she is lost to sight.

The reaction of the ghost priest is the most surprising of all.
Horror
The look is one of shear terror, he looks with great dismay at the reaction of the group to his face.

'No, no do not fear me. This is not me, wait do not flee!'

The ghost turns away and looks up at the great dragon.

'Help me, please!'

He then slowly turns around and the horrible face is gone. Replaced by the face of a sad priest.

'It is my curse. It happens whenever my mind wanders and seeks revenge on those who killed me and my brothers. I did not mean for this to happen, please forgive me. What was it you were saying?'

OOC: Those who failed to save will slowly regain composure. Next round you are unable to communicate.

Tishe' and Snout 
Sunday September 25th, 2005 4:59:40 AM

Snout refuses to come out from around Tishe's feet, and hangs back as his human stands before the ghostly image.

For the mystic herself, she is more curious than ever at the ghost's transformation, and concerned that the bullies who did this travesty have apparently gone unpunished. But that is for later, she reminds herself, and keeps an encouraging hand on Kendry.

"We are here to seek information leading to the Orb shown in this Tapestry piece", she explains to the priest. "We do not seek power over the stone or over others. Ebyron's actions are threatening the balance of order and chaos in the Wold. So too, the results of his actions are causing much evil."

"Whether Ebyron should be taught restraint, or chained anew, or destroyed", the mage/druid shakes her head, "we know not, but perhaps you may assist the pattern of this weaving to be better known. The few answers this 'pack has found has led us to your temple."

The mystic anticipates Kendry will explain more fully.

Podo 
Sunday September 25th, 2005 6:05:37 PM

"Yes, Father, it is as the lady says. We have come in search of answers to a time long ago forgotten to the living." says Podo.

"While my friends compose themselves, could you take a minute to tell us what happened to you and your brothers? Why has this crime not been made right? Has no one visited this temple prior to our visit to inquire?" Podo asks of the priest.

Bralin 
Sunday September 25th, 2005 9:10:25 PM

The dwarf stuggles to regain control of his limbs.

Infinite eternal agony. Unbearable.

The ghost changes, and Bralin's breath slowly returns to him.

Nezamil 
Monday September 26th, 2005 1:48:48 AM

Nezamil slouches down in the pew freezing as the ghostly Priest comes closer ... " i...i..i can't breath....my throat feels all dried up " thinks Nezamil as he clutches the seat of the pew frozen in place as he struugles for breath

Airin and Erwen 
Monday September 26th, 2005 11:14:05 AM

Not a woman with many words to say Airin tries to comfort her new friends that seem to be distressed about the Priest's appearance. she carefully strokes Erwen also and I mighty glad she did not go berserk once again.

Patiently Airin waits.

Kendry 
Monday September 26th, 2005 12:08:37 PM

Kendry gives Airin's hand a comforting squeeze as those about them react to the horrid visage.

When the nebulous priest asks what they were saying, the bard again points out some of the details of the tapestry. He is pleased better to see how he looked in life. "Yes, it is as my friends have said. Uh, this, this here his ancient tapestry shows Gargulus - Gargul in his days of evil. In the upper left is Ebryon, before the time that Queen Maab, his wife, caused him to enter a centuries-long sleep. This orb, of fae origin, we are told, somehow was used to help Gargul infuse evil souls into monsters to aid in the fight against Alemi, blessed be his name.

"We do not know what these words mean, written in an ancient script on the border of the tapestry," he explains once again. "Can you, or someone here, help us figure out this riddle?"

He looks up at the phantom priest. "We seek the orb depicted here - a Fae relic, according to one source. Again, we seek to know what to do regarding Ebryon, who has awakened from his long rest, and who now causes great unrest in the Wold. We come here, because we were told this may be a place of answers," concludes Kendry. He does not mind repeating himself.

Peerimus and Shaylin 
Monday September 26th, 2005 3:45:19 PM

Peerimus finds his mind reeling, Strike his limbs fail to obey the command. Strike! But all he does is stand in frozen terror. STRIKE! Primal commands scream into his mind. Blood runs from the puncctures inadvertanly given by the fleeing cat and the pain is what removes the terror. "No." he says defiantly to no one other than his own darker side.

As if released from a great physical exertion, the druid drops to a knee, sweat upon his forehead and his chest rapidly taking in air.

The leopard is no where to be seen nor heard

Gilan 
Monday September 26th, 2005 6:22:12 PM

The bile continues to rise as he clenches the pew in front of him. He fights for control as he pours himself into Mother Wold. He draws strength to keep his calm and composure as he fight through it. With a growl he finally get his emotion under control and then shakes his head....WEAKNESS. He had been weak.

Podo 
Monday September 26th, 2005 9:50:03 PM

Podo will return to making sure all his companions are comforted from the initial shock from the Priest.

When all are recovered from their fear and loathing episodes, Podo will wait.

There are Tests


DM Kelly 
Monday September 26th, 2005 10:26:16 PM

The ghostly priest is amazed that the group did not flee from his gruesome face. He turns and faces Podo.

You are very brave for someone so small. Yes, we have had visitors, but none who showed sufficient bravery to enter in. Save be for one. What happened to me and my brethern should not concern you, as you cannot alter the past.

As Tishe and Kendry explain the purpose for the visit, Kendry holds up the tapestry. A look of recognition comes across his face.

Once that very tapestry adorned the inner sactum of this temple. I see that our past visitor survived his journey. That was so long ago.....

With a ghostly sigh, the priest continues:

Yes, yes. The tapestry does depict Ebyron and Gargul, long ago. You are very observant to see words in the margin of the tapestry. They are long forgotten secret words. The meaning cannot be lightly shared. These things are only spoken of in the inner sanctum. There you may also find information of the orb that is held by Gargulus in the tapestry.

The ghost looks over the group, half of which are starting to regain thier senses.

Only true believers are permitted in the inner sanctum. There are 'tests'.

OOC: Next round everyone can act.

Tishe' and Snout 
Tuesday September 27th, 2005 12:00:09 AM

The ghostly priest really is a kind and gentle man, thinks the mystic, he is concerned for others just like other priests of Alemi that she has known. "What a sweetie", she murmurs.

And then her brown eyes sparkle as information is shared; there is a secret message, there was a visitor to the temple after the priests all became ghosts, and there are tests for the true believers.

"Who was this visitor?", she asks intently, "her identity may help bring shade to our quest."

"And I don't know what you mean by true believer. I weave as a caretaker of Mother Wold, and not a follower of the Golden Dragon. I believe he and all the gods are real (she gives a small shudder in the awesome rememberance of meeting Gargul) and that Alemi is the good protector." She pauses and looks at the caring ghost. "Is that enough?"

Airin and Erwen 
Tuesday September 27th, 2005 8:23:44 AM

Someone visited this place before us - who ?!?

Tests ?!? What kind of tests ?!?


Various thoughts run through Airin's little head. It feels like she's caught in an unpenetrable debt of intrigues. Argh how her head starts to ake of all these questions.

Finally she asks the Priest : "what tests are you talking about Sir ?"

Bralin 
Tuesday September 27th, 2005 9:12:12 AM

Bralin feels his control return. Now that he can move, he wills himself not to.
In my own time.

The questions he would ask have been asked. Therefore, the dwarf silently awaits the answers.

Podo 
Tuesday September 27th, 2005 2:26:38 PM

"Tests? Can anyone take this test or does one need to follow certain requirements?" asks Podo of the Ghostly host.

Nezamil 
Tuesday September 27th, 2005 3:53:49 PM

As the dwarf regains his senses he eyes the ghostly priest hearing his words " Once that very tapestry adorned the inner sactum of this temple. I see that our past visitor survived his journey. That was so long ago....." as those words echo in his head " nobody has been here since ??" inquires the dwarf as he shakes his head in amazement

" true believers we are "adds Nezamil " that i have faith in " states the Cleric of Domi with conviction


Peerimus and Shaylin  d20+17=29
Tuesday September 27th, 2005 5:58:53 PM

Peerimus regains his feet and casts a discerning eye back across the temple. he has a good idea where Shaylin has gone. fingers to his mouth and a violently loud whistle pierces teh air through the columned temple. [Handle Animal 29] the leapoard makes her appearance from around one of the far columns and moves quickly to the druid.

True believer? In what I wonder the others have accomplished all questions to the druid too remains silent in that regard.

Gilan 
Tuesday September 27th, 2005 6:28:07 PM

Gilan stands easily as he listens to what is said. He has his doubts about the true believer thing. He knows that the other gods exhist...he has seen Gargul and therefore the rest must be real. Still others have spoken already and he nods his head...he serves Mother Wold in all.

The large wolf lazily bumps his leg to remind him that he is there. A hand drops to ruff the ears and stays upon the wolf's head.

Kendry 
Tuesday September 27th, 2005 11:35:04 PM

The little bard listens to the priest's words, and the thoughts and questions of his friends and companions.

"I believe we are willing to face what must be faced." Echoing Airin's request, but changing from the interrogative to the imperative, "Name the tests," is all that Kendry says.

Wilfire Ironhouse (by Kim) 
Tuesday September 27th, 2005 11:51:33 PM

"Will yue be takin' us to da inner sanctum, den? An' what's yuer name, worthy ghost?" Wilfire asks the holy spectre.

DM Kelly 
Wednesday September 28th, 2005 9:34:27 AM

The ghostly priest is pleased that everyone is alright. In response to a number of questions, he replies:

"My name is Baldor. I served here long ago, and have not been able to go to my reward. I don't know why, perhaps your quest may have something to do with my staying here.

A long time ago a young priest of Alemi came here seeking knowledge. Several came with him, but the tests were too much for them. They succumbed. He was given a choice of a prize and he choose the tapestry you hold. It has since been lost to the ages.

The tests are to determine if you are a 'true believer'. In what you ask? That is what the tests will determine. I cannot reveal the nature of the tests.

To pass the final tests and enter the inner sanctum, proceed through the door on the right."

Airin and Erwen 
Wednesday September 28th, 2005 11:19:25 AM

Airin looks to her friends and speaks up : "guess if we want to get to the end of this and find the answers we are looking for there's nothing else we can do but go ahead no ?"

She waits till the rest comes along and then proceeds to the door on the right ...

Erwen safely sitting on her forearm, Airin strokes the eagle to keep her calm.

Kendry 
Wednesday September 28th, 2005 11:24:50 AM

"Right, Airin. Let's go." He walks to the door, and enters.

Bralin 
Wednesday September 28th, 2005 1:06:51 PM

The test is to be a surprise then.
This is different.
Different is bad.

Bralin silently rises and moves to the proferred door.

The dwarf draws his axe before entering.

Peerimus and Shaylin 
Wednesday September 28th, 2005 1:29:58 PM

The druid keeps Shaylin on the ground, the tests will likely involve combat in some way. Quarterstaff still in hand he places a spell upon himself and Shaylin. Barkskin

Barkskin +4 natural Bonus duration 90 minutes

Nezamil Protective ward 60 mins 
Wednesday September 28th, 2005 4:24:22 PM

The dwarf nods as the next step on this journey presents itself .

Looking around at his fellow band members " well lets make sure we work together....everyone keep an eye out for each other " adds Nezamil

The Cleric touches his anvil holy symbol " Domi ward your humble believer " prays the dwarf

protective ward(+9 on next save ) for Protection Domain

" wait up brother Bralin " as Bralin enters the door Nezamil steps towards it

Podo 
Wednesday September 28th, 2005 4:39:39 PM

Podo will rise and walk to the proferred door, standing in line like the rest of his group to be tested and to enter the inner sanctum.

While waiting to enter, Podo asks of the host, "Do I need to bring all of my belongings with me or may I retreive them later?"

Gilan [greater magic fang, longstrider] 
Wednesday September 28th, 2005 6:59:51 PM

Gilan meerly smiles at the priest and nods his head. Moving along he makes his way towards the right door. As he moves he falls into the powers of Mother Wold...he shakes himself lightly as he smiles, the spell complete.

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)

DM Kelly 
Wednesday September 28th, 2005 9:47:23 PM

The ghostly priest seems to have taken a liking to Podo. He moves as to pat him on the head, but instead all you feel is a cold chill.

"Take your possessions my short friend. Who knows what you may need to pass the secret tests."

The group take a few moments to prepare.

Airin calms her eagle for the unknown that lies ahead.

Bralin draws his axe.

Peerimus casts a spell and his skin and Shaylin's seems to toughen. Grasping his quarterstaff, he motions for Shaylin to be ready.

Nezamil holds his holy symbol and utters a prayer. His confidence in facing the unknown seems even stronger than normal.

Gilan pulls a small rod from his pocket, and after a few words and gestures his stride increases, and his animal like tendencies seem even more lethal. His wolf follows with a look of hunger in his eyes.

Patty and Wilfire seem undecided as to the course of action ahead. To face unknown tests in a strange land may not be wise. They look to each other for guidance.

Kendry merely walks over and opens the door.

Through the door are steps down. 50' feet down and then they reverse so that the party is now walking beneath the main room as you exit the stairs.

Here is a hallway with 50 golden dragons on either side. Each is 20' tall. There is another large door at the other end of the hallway about 1000 feet away.

OOC: Everyone roll a Will save DC 15, those who do not save stand fascinated at the dragons in the hall.

If you save, roll a Spot check DC 20.

Wilfire (by Kim)  d20+12=16 d20+4=18
Wednesday September 28th, 2005 10:44:45 PM

Wilfire uses his finger to poke a bit of his mustache between his teeth. He chews on it for a bit, bites off a few ends, retrieves them with his fingers, and then says, "By my red beard, I'll face whatever dere is ta face! C'mon, Patty, let's keep each udder's back." He takes dwarfish strides toward and through the door.

"Huh. Nice statues." He walks forward. If anyone seems to be lost staring at the dragons, he gives them a nudge. "Move along, move along. Lots more dragons ta see."

[Will save: 16. Spot: 18]

Wilfire (by Jeff) 
Thursday September 29th, 2005 1:39:11 AM

OOC- Nice post Kim! Very Wilfire.

"C'mon dere Patty! Yer slower den a halflin wearin dwarven plate."

Tishe' and Snout [ Mage Armor]  d20+11=30 d20+4=19
Thursday September 29th, 2005 1:44:53 AM

"So the Tapestry was taken by a young man, a priest of Alemi. I hope that doesn't mean only ones dedicated to Alemi can pass.."

Preparations for the tests sound like a good idea for Tishe', and she weaves her hands and voice, beckoning her magics into a woven tapestry that settles about her and Snout. [Mage Armor]

The golden statues of the hall hold little intrest to the mystic as another mystery has captured her attention (Will: 30). Going through the door, she looks about trying to see what is the first test about. (Spot: 19)

"Tests imply more than one, Snout", she tells her crocodile absently. Snout just grins at his human and follows her in.

Spells
Mage Armor [six hours] +4 AC, shared

Kendry  d20+7=18 d20+5=15
Thursday September 29th, 2005 2:49:14 AM

[d20+7=18 should have been d20+10=21 for Will save; Spot: 15]

"Wow - look at all these sculptures!" Kendry says in a hushed voice to Airin. Seeing there is a long way to go, Kendry walks briskly forward, but looks to see if the dragons are identical, or if each one is different. If they are different, he tries to get a feel for the differences.

Peerimus and Shaylin  d20+11=24
Thursday September 29th, 2005 10:01:05 AM

The druid pats the leopard on the head and places a Greater Magic Fang on the cat. His attention and vision remain to the task at hand which in this case is walking down a hall. Dragons of gold, while grand and beautifully worked, hold little interest to the jungle raised wild man of the Southern Continent.

Active Spells
Peerimus Barkskin +4 AC 89.9 minutes

Shaylin Barkskin +4 AC 89.9 minutes
Shaylin Greater magic Fang All Wpns +1 9 hours

Airin and Erwen  d20+7=26 d20+10=12 d20+2=11
Thursday September 29th, 2005 2:07:35 PM

Airin IS fascinated by the gold dragons, though she easily regains her wits. Immediately she checks out the room they are in now! Still under the impression of the dragons, there's not much she can see.

Erwen, on the other hand, is perplexed by the appearance of the gold dragons and stiffens on Airin's arm. The poor bird is ... euhm ... leaving droppings all over the place!!

"Erwen! Not in a temple," Airin whispers to Erwen and quickly takes a piece of cloth to wipe away the poo...

Rolls:
will save: 26
spot: 12

Nezamil  d20+19=24 d20+5=10
Thursday September 29th, 2005 2:55:16 PM

Nezamil walks slowly thru the door and down the steps finally entering the Hall of Dragons "By Domi " utters the dwarf with awe as he stares (d20+19=24 will save ) at the Golden Dragons

As the dwarf meanders the hallway zigzaging his way to the door on the far end " this stuff is ancient ....nobody has been here in ages " as he looks about (d20+5=10 spot ch) all caught up in the glitter of gold almosting stepping on the reptiles swishing tail

Bralin  d20+10=14
Thursday September 29th, 2005 9:05:05 PM

[Will 14]

Bralin stops, amazed by the row upon row of golden statues. So much gold. And the craftsmanship. E'en now, after centuries, the statues stand tall and proud.

"By the Stone," he whispers, awed.

Gilan [greater magic fang, longstrider]  d20+11=22 d20+12=28 d20+12=31
Thursday September 29th, 2005 10:16:12 PM

Gilan follows along watching the gold statues as he moves. A low growl forms in his throat as he pulls up next to Bralin. He bumps the dwarf sort of hard to wake him up. "It is not wise to linger." His eyes take in the others as he moves and then starts back, only if Bralin starts to move. His wolf is pacing him easily not really caring about statues or anything.

His eyes take in the room with amusement as he looks to each statue in turn. For some reason he does not like this path and would like to be past it as soon as possible.

[Will 22, listen 28 and spot 31]

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly - fixed post  d20+4=10 d20+12=26
Friday September 30th, 2005 12:16:22 AM

OOC: Rolled for players who have not posted.
Patty's Will save 10
Podo's Will save 26

Bralin and Patty stand staring at the great hall of golden dragons. Perhaps they are real, and awaiting guests. The mouths of the dragons open, and it seems that they are alive.

Then, a strange thing happens. Everyone now stands in amazement, for but a moment. Treasures such as have only been dreamed about come pouring from the dragons' mouths.

Gold
Diamonds
Pearls
Rubies
Scrolls
Rings

Armour and fine magical weapons appear at their feet. Items you have longed dreamed of are literally falling at your feet.

Gilan Highlight to display spoiler: {You can see some writing above the far door, but it is not a language you are familiar with.}

Wilfire Ironhouse 
Friday September 30th, 2005 12:34:36 AM

"Eee'gat!" Wilfire exclaimed. "I'll be buyin me own church!"

But something just didn't sit right in Wilfire's stomach about treasures suddenly apparing. "Seems a wee bit strange" he said aloud, as he removed the holy symbol from his neck and started casting.

(OOC- detect magic)

Tishe' and Snout 
Friday September 30th, 2005 1:06:05 AM

Beautiful statues they are; master crafters in gold instead of cloth, they are beautiful all the same, thinks the brown-haired mystic. And then gems and treasures come pouring out of the dragon's mouths.

Which completely confuses Tishe'. "Why would the hallway to the tests be the temple's treasury? And why is it so lightly guarded?", her mouth running on its own, voices her question she meant only to think.

The sound of her average alto, Snout sidles closer to his human, causing her to look down fondly, then in concentration.

"Why?"

Podo 
Friday September 30th, 2005 1:58:08 AM

Podo gathers his stuff as the Priestly host suggests. He tightens his belt and with his gear in hand, walks through the door and down the steps only to be caught dumbfounded in the hall as riches of unimagined dreams pour forth from mouths of gold.

Podo will touch none of it ...it must be the test the priest spoke of...

Airin and Erwen 
Friday September 30th, 2005 3:13:54 PM

GOLD ... Diamonds ... Pearls ... Rubies ... Scrolls ... Rings ...

a rogue's feast !!!

Airin looks around at her friends and whispers : "someone please pinch me in the arms for I think I am dreaming ... or else hold me or I'm going to cash in !"

The she realises she can not do this in this temple and certainly not right under the nose of those gold dragons ...

WAUW ! Got to remind myself to make a night visit here on my own one day ... she thinks to herself

Kendry 
Friday September 30th, 2005 3:39:12 PM

Kendry pinches (but not too hard) Airin's arm - then holds her - as she requested. "This is a test, sweetie. You think covetousness will help us pass?"

Bralin 
Friday September 30th, 2005 4:10:11 PM

Bumped by Gilan, Bralin pops out of his reverie with a start.

With the appearance of the treasure, the dwarf nods his head at the words of the others.

Most assuredly, this is a test of greed.

Bralin dismisses the treasures and tromps down the hall.

Nezamil 
Friday September 30th, 2005 7:40:04 PM

"Aye brother Wilfire "nods the dwarf in agreement " strange indeed.....a test it must be .....but this is not what we seek our treasure is answers to the taperstry and its secrets " adds Nezamil

" i say we continue towards the far end of this Hall of Dragons "

Peerimus and Shaylin 
Saturday October 1st, 2005 2:54:30 PM

Treasures, what wonder. Imagine how much more could be accomplished. How much more evil could be destroyed or held in teh check. The forest jungles of home could be secured with such treasure in the druids hands. Peerimus moves a few steps towards the great piles of gems. Stooping down low, he suddenly stops and bolts upright. A trick of the mind and test of self he thinks.

Peerimus puts the great deeds he could perform with the riches of this hall from his mind and falls in after the others.

Active Spells
Peerimus Barkskin +4 AC 89.8 minutes

Shaylin Barkskin +4 AC 89.8 minutes
Shaylin Greater magic Fang All Wpns +1 9 hours

Gilan [greater magic fang, longstrider]  d20+12=22 d20+12=13
Saturday October 1st, 2005 6:32:48 PM

Gilan looks around at all the money and items that flow out of the statues. The items that appear at his feet and weapons that he may like. He throws back his head and laughs. "Oh that is rich... try to tempt one that is one with animals... we see little use for treasure though we will use it if needed." He kicks at the stuff before him and shakes his head some more. "Mother Wold provides for her own... nature provides what is needed for her children... take example from the wolves." He paces on down the hall not paying a whole lot of attention to the treasure.

His eyes are drawn to the words that are above the far door. He grabs Tishe' and propels her in his direction. "What do you make of the writing." He then calls to the rest and tries to snap most of them away from the treasure. "Read the words over the far door if you want something to do...it is an unknown language to me." His eyes glance around at the others and he shakes his head.

[listen 22 and spot 13]

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Kendry 
Saturday October 1st, 2005 9:11:45 PM

As he and the rest of the crew draw close to the end of the hall, the little bard looks upward at the writing that Gilan pointed out.

If he recognizes the script, Kendry first reads aloud, then translates for the others the words inscribed above the doorway.

[Kendry speaks and/or reads: Halfling, Common, Elf, Giant, Sylvan, Goblin, Duncan's sign language, Draconic, High Woldian, and Aurun.]

Tishe and Snout [Mage Armour] 
Sunday October 2nd, 2005 10:00:53 AM

Her companions get to the answer before the mystic, and her brown ponytail bobs in response to her short nod. "A test, not a treasury. Come on Snout, we're after a greater treasure; that of knowledge."

Mage Armour [359 minutes]

DM Kelly 
Sunday October 2nd, 2005 10:38:38 AM

As the group walks through the great hall, the treasures tempt many in the group. Gilan however points out that nature provides, and treasure unneeded is worthless.

Kendry notices that not all the statues are identical. They bear subtle differences that one might see if you were to line up a hundred gold dragons and look at each carefully.

Pointing to the words above the door, both Kendry and Tishe recognize the words. They are in Draconian, and say:

"Thou shall not steal."

Assuming that everyone is taking Gilan's advice, you reach the far door and open it. There are stairs leading down, which curve to go back under the great hall that you are in.

Kendry 
Sunday October 2nd, 2005 11:49:28 PM

"I think the doors to this temple are a couple hundred feet high for the sake of the dragons. They are dragon doors," Kendry surmises, seeing all of these statues, and recalling their entry to this temple.

"'Thou Shalt Not Steal.' Hmmm. I'll have to remember that one."

Then, seeing the stairs leading down, Kendry remembers a game he and his siblings and boyhood friends used to play. "Last one down's a ripe skunk cabbage!" He races down the stairs, two at a time, heedless to danger, for the moment.

Airin and Erwen  d20+15=28
Monday October 3rd, 2005 7:23:16 AM

When they translate the words for her Airin is happy Kendry stopped her from cashing in. Before going down the stairs she takes one last look around wishing she could choose from such a horde of gold and other stuff.

Then Kendry races down the stairs.

"Kendry Leafwin Pipewood!" she exclaims in a stern voice "Now where are your manners?"

But then she smiles and says: "Wait for me" and follows him downstairs taking an acrobatic tumble.

Rolls:
Tumble: 28

Peerimus and Shaylin 
Monday October 3rd, 2005 9:38:36 AM

Peerimus finds Gilans comments odd, nature certainly did not provide the magical items I am carrying, but we all have heard the call though not perhaps the same call. Peeimus has met a small handful of fellow druids in his travels and so far none of them have seen eye to eye on their roles in the Wold.

Peerimus waits for the more impetious ones in the group to descend the stairs, but he can not help thinking, a couple of them may have just failed the second test.

Bralin 
Monday October 3rd, 2005 12:07:48 PM

If the stairs were trapped, the halflings will have found out.

Bralin descends, axe still drawn.

Nezamil 
Monday October 3rd, 2005 5:30:36 PM

The dwarf nods sagely at the translation " thou shalt not steal " whispers Nezamil to himself

With a quick look up as the two halflings launch themselves down the stairs the dwarf groans "arr" with a shake of his head " well i'd suppose we'll find out if its safe or not pretty quickly now " as he watchs Bralin decend the stairs " right behind ya brother " assures Nezamil as he follows Bralin down the stairs

Tishe and Snout [Mage Armour] 
Monday October 3rd, 2005 8:08:03 PM

The average looking girl translates the message for all. "And it is in Draconian", she tells them. Perhaps it is nothing, perhaps a great deal, but the knowledge would never be wasted.

Giving Snout a good scratch on his eye ridges, she follows where the others lead.

Mage Armour [358 minutes]

Gilan [greater magic fang, longstrider]  d20+12=17 d20+12=30
Monday October 3rd, 2005 9:13:02 PM

Gilan smiles as the words are translated and he shakes his head some. "Figures." He looks to those that have raced down the stairs and winces. He silently hopes that there were no traps or they were likely to be without some friends.

Quietly musing to himself he once again thinks of the magical items that he has. In some ways there were not provided by nature...directly. Still in many Mother Wold did provide them, through the battles he has faced and the small treasures that she provides. "Her hand is in everything...even the armor I wear..." The smile on his face widens as he just realized something that he had not thought of before. All of these items are made of her bounty...not matter if minerals, animals or the ingenuity of those that make them.

[listen 17 and spot 30]

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Podo  d20+5=10 d20+7=15
Monday October 3rd, 2005 9:39:34 PM

Podo takes in the sights and looks around listening closely near where he is, and trying to spot that which is trying to hide. (spot=10, listen=15).

Basically, Podo tries to blend in and not stick out. That's what Kendry's for, after all.

Wilfire (by Kim) 
Tuesday October 4th, 2005 1:59:27 AM

"Dou shalt not steal, eh?" Wilfire repeats. "Good words. No one steal my stuff." He trudges down among the others, thinking a bit about the vast treasure he just saw - thinking of how to trap an animal - put something tasty by the trigger.

Patterton (by Kim) 
Tuesday October 4th, 2005 2:03:48 AM

Patterton decides to stick close by Podo for now. But - no! Kendry goes running down the stairs. Fool bard is going to be the death of him one of these days.

The fighter hustles ahead, trying to see if there's some way of protecting his impetuous cousin from himself, without getting himself creamed at the same time. "Kendry! Slow down! Don't get yourself killed, cuz!"

DM Kelly 
Tuesday October 4th, 2005 10:03:33 AM

Kendry goes running down the stairs, with Airin close behind.

When the rest of the group comes around the corner, you see stairs leading down into a large room, but Kendry and Airin are not there.

Kendry only:
Highlight to display spoiler: {You are running down the stairs, when suddenly you are in a small 30' by 30' room. There is a stool in the middle of the room, a wash basin in one corner, and a crude toilet facility in another. There are 3 doors, the sign above the left door reads "Main Temple Portal", the sign above the middle door reads "Thou shall be patient", the sign above the right door reads "Inner Sanctum". You are by yourself. You hear a ghostly voice saying Please wait here}

Airin only:
Highlight to display spoiler: {You are running down the stairs when you see Kendry disappear. Before you can stop your tumble, you suddenly appear in a small 30' by 30' room. There is a stool in the middle of the room, a wash basin in one corner, and a crude toilet facility in another. There are 3 doors, the sign above the left door reads "Main Temple Portal", the sign above the middle door reads "Thou shall be patient", the sign above the right door reads "Inner Sanctum". You are by yourself. You hear a ghostly voice saying Please wait here}

Tishe' and Snout [mage armour] 
Tuesday October 4th, 2005 3:52:58 PM

"Darkness drapes the stairway", notes the mystic, "but before we see to our careless freinds, we must ensure we don't follow into a trap if there is one."

As Tishe' lights a Sun Rod, she puts a question in the air. "Who can detect traps?"

And the crocodile stays behind the brown-haired mystic...

Mage Armour [357 minutes]

Bralin  d20+4=9
Tuesday October 4th, 2005 9:11:12 PM

Bralin carefully makes his way down the steps. The dwarf scans the stone stairs, trying to spot anything unusual [Search 9], while at the same time staying within sight of the rest of his comrades.

Podo  d20+17=20 d20+5=6
Wednesday October 5th, 2005 12:41:31 AM

Podo hearing that there is something wrong ahead, and that two of the group are missing somehow, Podo proceeds with extreme caution. He will do his best to keep his balance (balance = 20)while proceeding down the stairs. He will also look the best he can to see if there is anything out of the ordinary about the stairs or the banister, or surrounding walls, but it's dark and he doesn't notice much. (Spot=Nat 1)

Podo asks of the group ahead of him if everything is ok?

Peerimus and Shaylin  d20+17=23 d20+13=18
Wednesday October 5th, 2005 10:28:04 AM

The druids brow arches as he arrives near the bottom of the stairs and the 2 halflings are not there. Peerimus moves back slightly, shaking his head to the plain looking woman's querey. Shaylin drops a bit with a gesture from Peerimus [handle animal 23] and the human looks about for signs or really anything out of the ordinary. [spot18]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle

Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy

Level 4:
Greater Shillelagh, Flame Strike x2

Level 5:
Animal Growth, Stoneskin

Active Spells
Peerimus Barkskin +4 AC 89.6 minutes

Shaylin Barkskin +4 AC 89.6 minutes
Shaylin Greater magic Fang All Wpns +1 9 hours

DM Kelly 
Wednesday October 5th, 2005 12:14:18 PM

Bralin makes his way down the stairs, searching for any traps. He does not find any. As he approaches the bottom, he simply disappears.

Everyone else (except Kendry, Airin and Bralin) are on the stairs above.

Bralin only:
Highlight to display spoiler: {You are moving down the stairs, when suddenly you are in a small 30' by 30' room. There is a stool in the middle of the room, a wash basin in one corner, and a crude toilet facility in another. There are 3 doors, the sign above the left door reads "Main Temple Portal", the sign above the middle door reads "Thou shall be patient", the sign above the right door reads "Inner Sanctum". You are by yourself. You hear a ghostly voice saying, "Please wait here"}

OOC: Kendry, Airin and Bralin send messages as 'Post Private to DMs'.

DM Kelly - posting 
Wednesday October 5th, 2005 2:38:37 PM

OOC: I will be gone until Thursday night, at which time I will post again. I hope to get back to posting late in the afternoon each day, probably beginning Monday.

Gilan [greater magic fang, longstrider] 
Wednesday October 5th, 2005 6:26:53 PM

Gilan watches as Bralin goes down and he follows as well. "I would say that to stay here would be as bad as going forward." His grin tells you that whatever it is that finds him may not like it. "Maybe I will be outside of this temple at last or at the least find some action." Still he moves on down the stairs to check on the others and get this over with.

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Wilfire Ironhouse 
Wednesday October 5th, 2005 8:40:08 PM

Wilfire follows Gilan down the stairs.

Patterton (by Kim) 
Wednesday October 5th, 2005 9:34:12 PM

Patterton starts looking at the individual stairs. People get to the bottom and - disappear? He gets close to the bottom - a few steps higher than where Bralin vanished. He starts poking around the stairs, and looks at the walls, and taps the walls and along the face of the stairs with the pommel of his bastard sword. "I'm no good at looking for secret things or traps. Anybody here know about that sort of thing?" the stout halfling asks.

"If disappearing is good - I'm all for it. But if it's not, then, how do we figure out how to keep the rest of us from popping out?"

Airin and Erwen 
Thursday October 6th, 2005 5:43:41 AM

entered Private post to DM as requested

Peerimus and Shaylin 
Thursday October 6th, 2005 9:13:19 AM

Peerimus looks at the opening of the bottom of the stairs and of Gilan walking by towards it. "Two outcomes brother. One of them is they were destroyed the other is they were not." Peerimus will not move to stop him though. The druid instead will remove his pack and rummage through it. "Hmmmm" a disappointing sound comes from his pressed lips. Looking up. "Does anyone have any rope?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle

Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy

Level 4:
Greater Shillelagh, Flame Strike x2

Level 5:
Animal Growth, Stoneskin

Active Spells
Peerimus Barkskin +4 AC 89.6 minutes

Shaylin Barkskin +4 AC 89.6 minutes
Shaylin Greater magic Fang All Wpns +1 9 hours


Podo 
Thursday October 6th, 2005 9:20:44 AM

Podo decides to stop while he's ahead exactly where he is...to wait for the rest to catch up...or to have someone call after him.

If Podo hears anyone he will listen to make sure the sound is coming from something he knows...

Patterton (by Kim)  d20=2
Thursday October 6th, 2005 8:39:41 PM

"Hello, guys. GUYS?! GAL? Peerimus. Wilfire. Gilan. Nezamil. Podo. Tishe'." Patty asks, "Can any of you hear me? Does ANYONE HERE KNOW HOW TO FIND TRAPS? Can anyone here DETECT MAGIC?" The halfling continues poking around the stairs, seeing if he can find anything weird.

[Untrained roll, find traps, 2]

DM Kelly - 15 minutes since Kendry and Airin have been seen. 
Thursday October 6th, 2005 9:01:32 PM

Gilan (with his wolf by his side) and Wilfire head down the steps, and with a shrug, keep right on walking. When they reach the place that Bralin disappeared, they do likewise.

Patty is frantically trying to find why this is happening, looking for any signs of a trap. It troubles him that he does not have formal training in that skill. The fact that everyone else seems to be ignoring his search makes him agitated.

Podo waits for Patty, up on the stairs. Peerimus looks through his bag, and is disappointed that he has no rope. Everyone else is slowly coming down the stairs, apparently at a loss for words as thier companions disappear.

Everyone on the stairs post normally, everyone else 'post private to DMs'

Gilan only:
Highlight to display spoiler: {You are moving down the stairs, when suddenly the next thing you know you are in a small 30' by 30' room, with the wolf as your only companion. There is a stool in the middle of the room, a wash basin in one corner, and a crude toilet facility in another. There are 3 doors, the sign above the left door reads "Main Temple Portal", the sign above the middle door reads "Thou shall be patient", the sign above the right door reads "Inner Sanctum". You are by yourself. You hear a ghostly voice saying, "Please wait here"}

Wilfire only:
Highlight to display spoiler: {You are moving down the stairs, when suddenly the next thing you know you are in a small 30' by 30' room, all by yourself. There is a stool in the middle of the room, a wash basin in one corner, and a crude toilet facility in another. There are 3 doors, the sign above the left door reads "Main Temple Portal", the sign above the middle door reads "Thou shall be patient", the sign above the right door reads "Inner Sanctum". You are by yourself. You hear a ghostly voice saying, "Please wait here"}

Nezamil detect magic 8/9  d20+5=8 d20+5=19
Thursday October 6th, 2005 9:58:39 PM

The dwarf starts down the stairs after his companions "hey where did go "asks Nezamil as he looks(d20+5=8 spot ch) about....suddenly he freezes for a moment and intently listens (d20+5=19 listen ch)

"Good idea Patterton "agrees the dwarf " i'll cast detect magic and see if that helps us get an answer "

With a few wordss of divine importance and a quick touch to his anvil holy symbol (casting detect magic ) and focus's his thoughts down the stairs

Patterton (by Kim) 
Friday October 7th, 2005 2:36:48 AM

His shoulders slump in relief. "Thanks, Nezamil." Patterton would say more, but he doesn't want to mess up the dwarf's concentration. He sits down on the far right side of the stairway. He still pokes about with his sword a bit. Not trying to damage anything, but just to probe and test.

Peerimus and Shaylin 
Friday October 7th, 2005 6:13:12 PM

The druid watches several other companion merrily walk into possible assured death and scratches his chin. Such blatant disregard for one's own safety was beyond him. At the mention of the Detect Magic spell Peerimus cocks his head and looks quizzically at Patterton, but dismisses the question instead reiterating his own.
"Does anyone have any rope?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle

Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy

Level 4:
Greater Shillelagh, Flame Strike x2

Level 5:
Animal Growth, Stoneskin

Active Spells
Peerimus Barkskin +4 AC 89.5 minutes

Shaylin Barkskin +4 AC 89.5 minutes
Shaylin Greater magic Fang All Wpns +1 9 hours


Patterton (by Kim) 
Friday October 7th, 2005 8:10:16 PM

"No rope."

Bralin - changed to public post 
Friday October 7th, 2005 8:20:10 PM

That should be enough time to allow all to become part of the test.

Bralin rises, walks over to the "Thou shalt be patient" door, and opens it.

Gilan [greater magic fang, longstrider] 
Friday October 7th, 2005 9:52:52 PM

Gilan looks around the small room and then looks to Ciaran. "Well it could have been worse...we could be dead." His words do not bring a smile to his face as he searches the room silently. When he looks to each door he shakes his head. "I never was very patient...what do you think?" His eyes regard Ciaran with interest as he looks back to the doors. He watches the wolf's reactions as he takes a seat upon the floor and the closes his eyes.

"Guess we may as well seek a little guidance form Mother Wold as we wait for a little." This is mirth in his voice as he speaks as if he has no intentions of waiting long...but at least he will have waited alittle.

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Podo 
Friday October 7th, 2005 10:14:41 PM

Podo will call out softly so as to let the others know what he has stopped on the stairs. "Patty, Podo here, where are you at? I'm stopped on the stairs here and I have the faint suspcion that those that are ahead of me have vanished..."

DM Kelly 
Friday October 7th, 2005 10:37:38 PM

Nezamil casts detect magic and is aware of shimmering teleportation gate that covers the hall at the foot of the stairs.

Peerimus asks for a rope, and as strange as it seems, nobody mentions that they have one.

Podo and Patty wait on the stairs with the group as they try and determine the nature of the disappearances. Tishe is strangly silent, as if her mind was in a far off land.

Suddenly, everyone experiences a dizzy sensation and a flash of light.

You are once again in the dragon temple, sitting upon the pews. The ghostly priest is surprised to see you.

Why have you come back? Did anyone steal from the dragon hall? Someone among you failed a test.

You hear some noise to the left of the dragon fountain, and as you look to see the source you see some priests of Marteaus slip through a doorway and down some stairs. The door slams shut behind them.

OOC: Everyone post normally. Feel free to make multiple posts until Monday afternoon if you want to have discussions among yourselves.

Tishe' and Snout 
Friday October 7th, 2005 11:37:24 PM

Snout grips his human's leg in his jaws and lightly pulls at her. She becomes deeply ingrossed in a conversation involving a lot of hissing until the flash of light.

Surprised, she looks up to find everyone back in the Temple. "The portal must have been another test; a Test of Faith. And we blew it."

She lowers her head in failure, but then sees the red eye robes sneaking into the doorway.

"BRIGHTNESS! The White Hands are stealing our picks!"

Too late for a spell, she impatiently waits for the group to begin the chase and joins in.

Mage Armour [342 minutes]

Kendry 
Friday October 7th, 2005 11:47:28 PM

"Wha - hey!" Kendry exclaims. He holds in his hands a pen and a piece of parchment.

"I was in a large room - maybe 30 feet square," Kendry says. "Washbasin, stool, uh, latrine. Three doors. Over the left a sign that said 'Main Temple Portal.' In the middle a sign, 'Thou shall be patient.' I thought to put a line through the second little 'L' - since with 'thou' should go 'shalt.' But never mind that. Above the right door a sign that read 'Inner sanctum.' A voice told me to wait there, so, I was just waiting there. I figured if I disobeyed the voice, I would fail the test, and something bad would happen.

"And - oh, Airin! You need some clothes!" He pulls from his haversack an extra set of clothes - an entertainer's outfit - and gives it to her.

Kendry looks around. "We have to go back! The tapestry is in the room I was in! All I have is this copy! And look! - the Marteaus gang is entering."

The halfling turns to the priest. "Baldor - the tapestry is in room I was in. I have to get that back!" Though he has a good copy of it, he fears having it fall into the hands of the red eyes.

"Look, everyone - we have to go back. Everyone go down the stairs. It's in my room - on a blanket, next to the stool. Let's just run past them and down the stairs! And listen to the ghost voice." He looks to the ghost. "Unless you have an objection?"

If the ghost does not object, then Kendry makes haste toward the hall again. On the way, from his quiver he pulls a wand, and casts cat's grace on himself.

Airin and Erwen 
Saturday October 8th, 2005 7:18:43 AM

Airin continues to splash around in the bath when suddenly she's back at the temple entrance!! Naked and soaking wet!!

When she realizes where she is, and... how she stands there her face turns red completely and she gratefully accepts Kendry's extra clothes. They are men's clothes but better than nothing. A little narrow at her hips and around the chest, but it will do. While she gets dressed she looks at Kendry from under her hair to see if he's eyeballing her... if he does she will linger a little bit and then suddenly look straight into his eyes and smile at him thinking : "he fancies me..."

"My gear! That voice said to be patient so I decided I had some time to take a bath... ERWEN! I have to get back to that room!!!"

Then she sees those Marteaus men and just knows they may find the answers to everything first!

"HURRY!" she says neglecting the ghostly priest, "We GOT to get back as soon as possible!! Run through the Dragon hall not touching anything. Race down those stairs me an' Kendry rushed down first and then ... DON'T DO ANYTHING. We don't know what we are waiting for, but that appears to be the test... BE PATIENT... HURRY!"

DM Kelly - Clarification 
Saturday October 8th, 2005 2:57:35 PM

The Red Testers went through a different door than you did last time, you went through the door to the right of the fountain, they went down the left.

Podo 
Sunday October 9th, 2005 12:26:08 AM

Podo asks of their gracious host, "Say Father, Where does that other door lead?"

Bralin 
Sunday October 9th, 2005 10:06:17 PM

The dwarf nods in acceptance of his appearance in the pew.

Everyone else's sheer panic is baffling however.

"I opened the center door," he calmly tells the group. "The one marked 'Thou shalt be patient'. I sought to test the test."
The dwarf is totally unrepentent about his actions. He attempted a course of action. It didn't work, and the only repercussion is some lost time.

Bralin gets up, and heads for the side door.

Podo Danderfluff 
Monday October 10th, 2005 1:25:35 AM

"Oh, is that all!?" Podo gets up and heads for that same door in hopes to get another chance...seeing how I was doing fine up until a few minutes ago...

Podo says, "Come on everyone...before something even worse happens..."

Airin 
Monday October 10th, 2005 11:07:55 AM

"so at least we know what we weren't supposed to do" she laughs at Bralin.

"Testing the test! whuhahaha" she thinks to herself and can't hide her smile.

DM Kelly 
Monday October 10th, 2005 2:17:34 PM

The Ghostly priest looks at Podo, who still seems to be his favorite.

Those others have gone to be tested, they seek the inner sanctum also. The door they went through will test them in the same way as you are. You need to go again through that door (indicating the door to the left)

Bralin mentions with a shrug that he tried something, just prior to the group being sent back.

OOC: All that you took to the room is returned with you.

Nezamil 
Monday October 10th, 2005 3:49:04 PM

"Hmm" murmers the dwarf as he reappears in the pews " that was intresting "

With a quick laugh with Airin " yes lets try that again if that is what we must do "

Nezamil stands up and heads towards the door again " so they also have followed us and continue their chase of this quest " nods tyhe dwarf at the red robed priests

Bralin 
Monday October 10th, 2005 4:02:06 PM

Bralin jogs through the door, leading the way back to the steps that lead to the small chamber. He doesn't really worry about his surroundings until he finds himself in that small room again.

Kendry 
Monday October 10th, 2005 5:25:24 PM

"Let's go the same order we went in," Kendry counsels his mates. "Me first, then Airin, then - I don't know who was next. Whatever. Then, whoever didn't go, go. It's safe. Wait for the voice before you do anything. If anybody finds the tapestry on the blanket, wrap it up, and hang on to it until we're together again."

Kendry goes first to the bottom of the stairs.

Tishe' and Snout 
Monday October 10th, 2005 11:21:23 PM

"A test of patience?" The plain-faced woman looks at Snout, a reptile capable of spending hours stalking prey, thinking of the patience and care it took to win the companionship of such a wonder in the Wold. "And a Bounder has to wait to be a Sarg Moth", she says philisophically, "we can afford to be patient."

And a thought comes to her. "I'll bet we can be more patient than the Followers of Marteus!"

"So, my packmates, did you see anything on the other side of the door that can help us with this test?" The information from the others could be important.

Podo 
Monday October 10th, 2005 11:50:46 PM

Podo waits for Airin to go down the stairs, then follows right behind. Once at the bottom, he avoids touching any of the treasure and heads towards the next doorway, again waiting for Kendry and the Airin to go down the next set of steps before he follows. This time he will go down the entire set of steps only pausing after making into the next room.

Kendry 
Tuesday October 11th, 2005 4:48:01 AM

Backstep
As Airin dressed earlier, Kendry turned his back, and stood between Airin and other members of the party, to at least make an effort to shield her from sight. Though he has a strong hankering to get a good peek at her as she dresses ... well, at one point he does glance out of the corner of his eye, um, just to see how she was progressing. Yes, that's it. He forces his head to turn back away, though. He thinks he should like a mirror. Then he pinches himself, hard, for thinking such a naughty thought.

Through the dragon hall
Going through the dragon hall, Kendry enjoys seeing all the pretty things, but resolutely avoids picking up anything.

Down the stairs, and into...
Once through the far door, he goes just a quarter way down the stairs. "Once again - I'll go, then sweet Airin, then, whatever order we went before, then whoever never got to a room. Don't open a door until the voice tells you. And, if the voice doesn't say which door to choose - then choose the inner sanctum. Or should we choose the 'patience' door?" This thought leaves the hobbit momentarily puzzled. "And, just maybe, the magic of the place will make something else happen. Remember, this is Alemi's temple. What lessons, what virtues, what things do those who hold to his faith teach? He is a healer. He is just, and merciful. He counsels patience, and not greed. As we face whatever tests to come, let us ask ourselves, what, in this situation, would Alemi have us do? Well, any ideas, friends?" He will hear any thoughts and counsel others may offer, then scoots on down.

If, rather than going into a room, he finds himself just at the bottom of the stairs, he will wait until all the others have descended or disappeared before he decides on his next move.

Note for Tishe'
Kendry's post (of Friday October 7th, 2005 10:47:28 PM) had this description of what he saw:
"I was in a large room - maybe 30 feet square," Kendry says. "Washbasin, stool, uh, latrine. Three doors. Over the left a sign that said 'Main Temple Portal.' In the middle a sign, 'Thou shall be patient.' I thought to put a line through the second little 'L' - since with 'thou' should go 'shalt.' But never mind that. Above the right door a sign that read 'Inner sanctum.' A voice told me to wait there, so, I was just waiting there. I figured if I disobeyed the voice, I would fail the test, and something bad would happen.

Airin and Erwen 
Tuesday October 11th, 2005 9:25:45 AM

Airin follows the rest down the Dragon hall once again marvelling the riches she can find and asks Bralin with a wide smil: "Shall I test this test and pick up a few gems?"

She chuckles while she rushes on towards the staircase. Once Kendry has dissapeared she goes down expecting to be all alone again soon.

"Take care everyone and be patient!" she says, and then walks on...

Bralin (2nd post) 
Tuesday October 11th, 2005 12:30:22 PM

"Are prepared to pay the price for failure?" Bralin responds, completely missing the joke.

OOC- Wilfire 
Tuesday October 11th, 2005 5:16:41 PM

OOC:
I want to post private to DM, but actually I don't have a "Post private to DM box" on my screen. I do have one on my Plateau City game. Help!

=========
Jeff: I changed some settings for your account just now. Look for "Post private to DMs" check box now. -Kim

DM Kelly 
Tuesday October 11th, 2005 6:11:58 PM

Upon seeing the Red Testers go through the opposite door of testing, the group decides that they need to hurry back to where they were. Running through the treasure room, again jewels and magical items pour out at your feet. This time, you go on without stopping to covet what is not yours.

Going through the door at the far end of the treasure filled hall, you start to descend the stairs. Keeping the same order, Kendry vanishes first, followed by Airin with Erwen. The group continues on, following as each person disappears.

The next thing you know you are in a small 30' by 30' room all by yourself (animal companions with owners). There is a stool in the middle of the room, a small wash basin in one corner, and a crude toilet facility in another. There are 3 doors, the sign above the left door reads "Main Temple Portal", the sign above the middle door reads "Thou shall be patient", the sign above the right door reads "Inner Sanctum". You hear a ghostly voice saying, "Please wait here"

An hour passes, and nothing happens.

OOC:
Please post 'Private to DM' as to what you do, or are doing.
Jeff, they fixed your problem.

Kendry in solitude, again - changed to public post 
Tuesday October 11th, 2005 7:26:52 PM

Kendry, when he gets to the room, does not see the tapestry and blanket there. He sighs. He hopes someone else in his group finds it. The bard prays to Alemi that the ancient tapestry not fall into the hands of the Red Testers. Then he starts going through some things in his haversack, taking inventory. Once done, he does likewise with his quiver - and, lo and behold! - he finds the tapestry! "Oh, thank you, Alemi! Thank you!" He does a little dance of joy, waving his arms above his heads, and twirling in a slow circle.

Well, with the tapestry back, he goes ahead and continues the copying process, picking up where he left off. After nearly an hour, he completes the copy. He looks over the details, making sure he did not miss anything, and checks the lettering for accuracy. Once verified, he places the tapestry back in the scroll case, and that back in his quiver. The copy on parchment he rolls into another scroll case, and places that in his haversack.

His stomach growls. "Time for a snack!" he says aloud. Out of the haversack he takes some food and water. He enjoys a little meal. He finishes it off with a mouthful of wine, that he swishes around in his mouth to clean the palate, and a second mouthful, just to enjoy the finishing taste. He puts his food away, lays out his blanket, and lays down to take a nap. There's something gnawing away in the back of his mind - but it's been a busy day...

Bralin - changed to public post 
Tuesday October 11th, 2005 8:23:24 PM

Bralin waits. He is becoming more and more convinced that you need to open one of these doors, but which one, and what needs to occur first, is beyond him.

The dwarf decides to give himself one day. He sits and he waits.

Peerimus and Shaylin - changed to public post  d20+13=22
Tuesday October 11th, 2005 9:03:02 PM

The druid has been silent and merely following the others, after all they have been doing rather well. Finding himself back in the hall, Failed? Wonder which one of them? Then he hears the accounts and Bralin mentions the door. Solves that then. At least I know they did not perish. The Marteaus group moves through. Peerimus tries to get a good look at them, mainly the composition of the group [Spot 22]. Men, Women, human unexplained bulky section under their robes and such other things.

Then the group descends and he finds himself in a large spacious area. Looking about the expanse, sink latrine and stool. patience, yes the others said as much. Odd test if you can simply keep retaking it. Peerimus moves to the basin to see if it produces water. if so, and clean he will drink some and leave it running for Shaylin as well. Peerimus will then have a seat for a time. After about 20 minutes he will stand and move with Shaylin to a side wall and lay down leaning back into the wall. The druid rolls his staff back and forth to pass the time. As long as i can sleep I can wait. Stalking prey is one thing, sitting in a stone box no matter its size is quite another.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle

Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy

Level 4:
Greater Shillelagh, Flame Strike x2

Level 5:
Animal Growth, Stoneskin

Active Spells
Peerimus Barkskin +4 AC 29.2 minutes

Shaylin Barkskin +4 AC 29.2 minutes
Shaylin Greater magic Fang All Wpns +1 8 hours

Gilan [greater magic fang, longstrider] - changed to public post 
Tuesday October 11th, 2005 11:16:41 PM

Finding himself seated upon a pew in a meditative state drives him crazy. He stands slowly as growls even as the Red Ones race down the door to the left. "Fine." He moves with the others through the hall and then down the stairs.

Finding himself once again in the little room he sits and waits patiently. His hand absently stroking the head of Ciaran as he calms both of them. "This had better not last too long...this closed in place will drive me nuts." He sighs and waits anyways.

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Tishe' and Snout - changed to public post 
Tuesday October 11th, 2005 11:23:43 PM

Obeidiently, Tishe' moves through the portal and then carefully inspects the room, signs, and paraphanalia. "As Kendry said, a room of patience for learning what Alemi provides." Well, patience is a virtue Tishe' can practice. For a day she had sat watching the water before Snout came to her (she fondly rubs his eye ridge).

And so she sits and empties her mind, contemplating the wonders of Mother Wold, of her birth faith in Pantheon, of her awesome visitation to Gargul, the peacefulness of the dedicated followers of Alemi.

Snout is content to wait, and curls in a ball to preserve his body heat.

An hour passes and Tishe' begins to worry. Thinking it through, however, she realizes that the pack had been transported to the main temple faster than this, and so they must be doing something right. She chuckles. "Doing something by doing nothing. Good things come to those who wait." she tells the air about her.

"I am content to wait."

Airin and Erwen - changed to public post 
Wednesday October 12th, 2005 3:23:51 AM

Once again Airin finds herself in the same room she was in earlier. Gear and all is retrieved! The thub is still slightly warm, but Airin does not want to get caught skinny dipping once again. So she puts on her own clothes again and readies her armor.
she neatly folds Kendry's spare clothes and puts them away in her backpack.

Time has come to meditate.

Airin sits down on the floor, puts her bastard sword, daggers and crossbow in front of her and begins to pray to mother nature. She also recapitulates her spells for this day.

Erwen senses Airin is very relaxed and sits on the stool tucking her head under her feathers taking a short nap.

Spells for Today:

Level 0 (5/5 - DC11) :
Create Water
Resistance
Resistance
Read Magic
Detect Magic

Level 1 (3/3 - DC12) :
Speak with Animals
Speak with Animals
Hide from Animals

Level 2 (1/2 - DC13) :
Heat Metal - USED
Flaming Sphere

Level 3 (1/1 - DC14) :
Call Lightning

Patterton in solitude (by Kim) - changed to public post 
Wednesday October 12th, 2005 4:09:35 AM

Patterton follows the others down the stairs, and finds himself in a room similar to the one Kendry described in the chapel.

He hears the voice, and reads the signs. This is a good time to exercise. The barrel-chested halfling begins going through calisthenics he learned as part of his training. Next to one wall he goes into a handstand, then does a set of ten handstand pushups. He puts his blanket on the floor, and forms his body into an arch, his hands and feet on the floor, and his belly up in the air. He hold this position for about three minutes, with just slight movements to stretch his spine, and exercise his arms, legs, and torso. He then lowers his head on to the blanket while still in the arch, and stretches more, until his nose touches the blanket. He holds that for another three minutes, then comes up a bit, and, using his hands and feet, slowly spins his torso about, now with his body still arched, but his belly facing downward. He holds the front arch for three minutes, then lowers himself to the ground, and relaxes for a few minutes, enjoying the energy that flows through the body and along his spine from this exercise.

Patterton takes a length of rope, one bight in each hand, and begins swinging it in a circle around his body, jumping up as the rope touches the floor with each rotation. He keeps this up for ten minutes.

He then spends twenty minutes practicing with his bastard sword, going through attacks and defenses, and patterned steps.

Finally, he stops to rest. He splashes water on his face. He takes out some food, sits on the stool, and waits.

Note to fellow players, from Kim 
Wednesday October 12th, 2005 4:16:25 AM

Eight of us have posted. Still waiting for Wilfire and Nezamil.

Podo 
Wednesday October 12th, 2005 10:34:44 AM

Podo Looks around the room from his vantage point sitting cross legged on the stool. Podo prays openly to Domi, Alemi's lifelong servant and friend/companion.

Podo wonders about the group known as Walkers while waiting.

Nezamil - changed to public post 
Wednesday October 12th, 2005 6:10:45 PM

The dwarf follows the rest of the questers down the stairs and with knowledged gleaned from the past trip down the stairs he sits and waits patiently keep his thoughts to himself so as not to disturb anyone


DM Kelly 
Wednesday October 12th, 2005 6:15:48 PM

The room is small and poorly ventilated. Light comes from a candle set into a candle lantern on the wall. There is a supply of candles in a small alcove below the lantern. After about an hour, the candle is burned down half way.

Nothing happens. No sound, no breeze, no other light. Just a small room and a candle. No response from a ghost or anyone else. Just quiet. Three doors seem to mock you.

This must be what prison is like, except for the doors of course.

Besides the candle getting shorter, there is nothing else to mark the passage of time. It is now about supper time, or so it seems.

The candle is now near the base and the candle starts to flicker, wax drips down the holder, dripping onto the floor.

Time goes on.

OOC:
Everyone roll a spot and listen check.

Please 'Post Private to DMs', everyone but Wilfire posted, with Patty getting help from Kim. I may add individual notes to your private posts in the future, so go back and look at them.

Patterton in solitude (by Kim) - changed to public post  d20=6 d20+2=13
Wednesday October 12th, 2005 7:56:45 PM

Patty notices the candle dimming, and sees there are more candles there. He takes one, and uses the flickering flame from the dying candle to light the next one. He melts a little wax, and affixes the new candle to it. He takes a look around the room, just to see if there is anything he overlooked. [Spot: 6; Listen: 13]

Hungry, he eats a serving of iron rations. He drinks water from the spigot.

DM Post:
You hear nothing. Relighting the candle, the room glows with a soft light. The water tastes fine, if not just a little stale.


Kendry - changed to public post  d20+5=23 d20+10=21
Wednesday October 12th, 2005 8:00:32 PM

The sputtering light of the candles gets his attention. Kendry gets up from his blanket. He takes his everburning torch out of his quiver, and uses it to get a better look around the room. [Spot: 23; Listen: 21]

"Hmmm. The air is pretty close in here." He goes to the sputtering flame, and blows it out. "Maybe I should just open the door to the inner sanctum," he tells himself aloud. He does not open the door, though. At least not yet.

DM post:
You hear some very quiet scraping, and look over to see a mouse trying to get into your pack.


Podo - changed to public post  d20+5=10 d20+7=27
Wednesday October 12th, 2005 9:25:03 PM

Podo tries to see what can be seen in the fading light, but is not sure, so he goes over and lights another candle, just like so many others times back in the Monastery. You must learn to crawl before you walk...concentrate on everything and nothing...sit and watch the candle drip off time...[spot=10]

While Podo concentrates, his awareness of himself and the room intensifies...almost as if he can hear the walls themselves whispering to him.[Nat. 20; listen=27]

Podo relaxes and in his almost perfect state, absorbs everything of sound.

DM post:
You hear some very quiet scraping, and look over to see a mouse trying to get into your pack.


Tishe' and Snout - changed to public post  d20+4=19 d20+4=12 d20+7=23
Wednesday October 12th, 2005 10:46:18 PM

It is getting hard for the mystic to remain calm about waiting, yet she keeps reminding herself that this is a test and the longer they stay here the farther they are going to completion. 'No ghostly voice MUST mean no warning is necessary.' As long as Tishe' keeps telling herself that, the darkness doesn't seem too bad. 'Hmmm, candles, I wonder if we're patiently waiting for the candle to go out. Maybe I should light another candle because of Alemi being associated with light and goodness. But the sign says to be patient. And Snout is having a good time of it, but he is kind of cold. And patience means content to wait, but there is no virtue in doing nothing while you are waiting. Yes, perhaps doing good things and preparing to do things is part of patience.'

Tishe's thoughts continue through her head and she at last stands, looks around (Spot 19, Listen 12), and stretches. Refreshing herself with the facilities, she casts Endure Elements on herself and Snout to help her scaly friend. And then she takes out her bag of wool and drop spindle to make thread. After she has enough thread, out comes the lap loom and she begins to weave a belt from the carefully prepared thread. (Skill: 23)

DM post:
You hear some small creature very quietly scratching at your pack. The belt is coming along nicely.


Wilfire Ironhouse - changed to public post  d20+5=12
Thursday October 13th, 2005 7:57:48 AM

Wilfire does a quick scan of the room before casting detect magic and studying it more completely.

OOC- Thanks for the help.

Your detect magic detects a magical aura about the doors, but nothing in the room is magic.

Airin and Erwen - changed to public post  d20+10=27
Thursday October 13th, 2005 10:28:38 AM

"Just how long will this take?!?", Airin wonders. Her stomach tells her that time is passing gradually and she decides to take out some rations and have a small lunch... alone... without company. She listens closely hoping to catch a sound. Any sound will do! Even the sound of a mouse would make her happy. It would make her realise she's not alone.

She shares some of her meal with Erwen and starts to talk to the bird. (no spell - just ramblings)

As the candle starts to flicker, Airin realises she will soon be in the dark and digs up an everburning torch from her backpack and lits it. The single light casts her shadow on the chamber walls and Airin feels like doing some combat practice against her own shadow.

She draws her Bastard Sword and starts to "fight" with herself. Of course she makes sure not to hit the wall!

Rolls :
Listen : 27

DM post:
You hear some small creature quietly scraping at your pack. Erwen cocks his head and seems ready to attack something.


Peerimus and Shaylin - changed to public post  d20+13=26 d20+6=18
Thursday October 13th, 2005 1:06:08 PM

The leopard naps and Peerimus gets pretty bored, he is not your normal run of the mill quiet stand on the sidelines type of druid. He is a hunter and protector and this test is wholly annoying him. But that is probably the purpose of it. After all a creature of immortality told him to be patient it will be while.
[spot 26 listen 18]

The candle flickers, soon it would be dark, Peerimus has no intentions of lighting another one. Sliding over to his charge, he places his head on her flank and tries to force himself to relax. When everything goes dark he will simply fall asleep

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle

Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy

Level 4:
Greater Shillelagh, Flame Strike x2

Level 5:
Animal Growth, Stoneskin

Active Spells

Shaylin Greater magic Fang All Wpns +1 7 hours

DM post:
You hear some small very quiet scraping, and look over to see a mouse trying to get into your pack. Shaylin also looks over, and quickly pounces. You see a mouse tail sticking out from under a paw.


Nezamil - changed to public post 
Thursday October 13th, 2005 2:02:18 PM

The dwarf waits patiently using the quiet of the alcove and reflects back to his years of training in the War Cathedral of Domi and meditates ....mentally reciting prayers to both Domi and Alemi that he was taught when he undertook the 1st steps towards becoming a cleric

DM post:
Your meditations bring back vivid memories, as nothing disturbs you.


DM Kelly 
Thursday October 13th, 2005 6:01:23 PM

Waiting, that is all.

More waiting, how long can a person wait? Patience is a virtue, but idleness is the devil's workshop is it not?

How long can you continue sitting in a room, with 3 doors just in front of you? Let me know what you do in the following timeframes (just in case you are here that long).

1 hour?

3 hours?

6 hours?

12 hours?

OOC:
Private posts please. Everyone posted except Bralin.
Go back and read your post to see private messages.


Bralin - changed to public post  d20+4=12 d20+8=13
Thursday October 13th, 2005 6:33:45 PM

Listen 4
Spot 13

Bralin waits. He lets the candle go out, as he sees just fine in the dark. Mayhap the absence of light will trigger some other event.

Kendry in solitude, except for the mouse - changed to public post  d20+3=23
Thursday October 13th, 2005 7:30:40 PM

"Hi, mouse," Kendry says. "Now, just where did you come from?"

He looks about the room, to see if he can figure out where the mouse came from. Is there enough room at the bottom of any of the doors to be able to squeeze underneath? He casts detect magic to see if the mouse itself is magical, or mundane. If not through the edge of a door, he examines the room where the floor and the wall join, to see if there is a hole large enough for a mouse. [Search: 23 (natural 23)]

"Hungry, are you?" He covers any mouse hole with his cloak. "Let me get you something." He tries to avoid frightening the mouse too much. He opens his haversack, and pulls out some food that a mouse might like, and lays it on the floor for the little furry critter.

Unless something remarkable happens with the mouse... Kendry decides he has waited long enough for the voice to speak. He makes sure he has all of his things together, then knocks on the 'Inner Sanctum' door. He waits for a moment or two to see if anyone replies.

If someone does reply, he heeds what they say, and will decide what to do at that point.

If no one replies, after a minute, he opens the door.

Tishe and Snout - changed to public post 
Thursday October 13th, 2005 10:39:19 PM

Fairly pleased with her work, the brown-haired girl is distracted by a sound and turns to look. Snout doesn't seem disturbed and so Tishe' isn't alarmed, but she is curious. Looking in the direction of the sound, she casts Light and watches. This is a testing area after all, where anything can be part of the test.

Nezamil - changed to public post  d20+5=8 d20+5=25
Friday October 14th, 2005 12:19:54 AM

"There must be a purpose for being here this long otherwise we would of all ended back in the main entrance to the temple again " ponders the dwarf as he starts to wonder about the 3 doors.
The dwarf doesn't bother with replacing the candles as his dwarven eyes don't need light to see (spot ch +20+5=8) but he listens carefully (d20+5=25 spot ch nat 20! ) his years of training during quiet prayer sessions at the War Cathedral of Domi

still no private post option available

Podo - changed to public post 
Friday October 14th, 2005 1:11:37 AM

Podo reaches down and scoops up the small mouse. "Ah, Mister or Misses Mouse I presume?" So, nice of you to drop in on me. DO you know Alemi?" "How long have you been in this place, Mouse?" "Are the accomadations to your liking?"

Podo, places the mouse upon the ground instructing him/her to sit still while he makes a meal for it.

Reaching into his gear bag, Podo takes out a small portion of a ration for the mouse. He also opens up the vial which once contained a pellet, but is now empty. Into the vial, Podo pours some water from his water skin for the mouse. Placing both items down, he wishes good Eats for his visitor.

While he watches the mouse enjoy a good meal, Podo light another candle from the second one he had previously set up.

Once again, Podo looks arounf the room for details of the direction of his next move.

Not withstanding, if needs be, Podo will wait another 12 hours. If nothing reveals itself to him in terms of additional instructions, Podo will open the middle door, the one marked "Thou shall be patient".

Gilan [greater magic fang, longstrider] - changed to public post  d20+10=16 d20+10=18
Friday October 14th, 2005 1:48:03 AM

Gilan watches the candle as it burns yet lower and he takes out some rations, feeding himself and his wolf a little. "Well at least we can get some sleep in a few." He waits for the candle to burn out and then lays his head upon his pack, the wolf curled at his side.

Usually not one known for his patience he finds himself in a slightly restful sleep, though he is not totally dead to the world around him.

[listen 16 and spot 18]

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Airin and Erwen 
Friday October 14th, 2005 7:28:24 AM

The scratching sound under her backpack and the preparations of Erwen wake Airin from her meditations.
She takes her backpack from the ground and sees a little mouse run away!

"Erwen! Fetch!", she calls out to the Eagle.

Immediately Erwen takes a glide flight towards the little rodent, extends her claws and captures the little mouse with a deadly grasp.

Airin did not want Erwen to kill the rodent right away, but the killer instincts of the Eagle can not be tamed. Blood drips from Erwens claws as she takes her prey towards a corner of the room. Her sharp beak rips open the little body still nice and warm. Soon Erwen's head is covered in blood as the predetor in Erwen takes the upper hand.

Actually it's very understandable! Nothing better than a little hunt in this boring room. Airin diverts her head as she sees Erwen eat the mouse. She looks at her own ration and suddenly lost her apetite.

Waiting. That's all she can do. Patience has never been her forte, but it appears to be the only thing she can do.

DM Kelly - early post 
Friday October 14th, 2005 12:24:26 PM

OOC: An early post, as something has happened. I changed all your private posts to public, as to simulate your sharing of ideas of why you have failed again.

You reappear in the temple of the golden dragon. The ghostly priest is surprised when you return.

You have failed again. Normally I would command you to leave, but I sense your purpose is important. The Red Testers have entered our temple. Thier purpose is not pure, yet they have not been brought back here. Why I do not know. I will give you one more time to pass this test. Failure will have consequences. Did she not tell you to wait there? I have been here for over a thousand years, your wait should not be so long.

OOC: Feel free to talk to each other, and formulate a plan. BTW, read over each others past posts, great posting.

Kendry 
Friday October 14th, 2005 1:29:30 PM

Seeing himself and everyone back in the temple area, Kendry is abashed.

"I am to blame this time," Kendry confesses. "After a few hours, and a visit from a mouse, I knocked first, then opened the 'Inner Sanctum' door. I failed to follow what I recommended to others, and thus have wasted us time."

He takes the parchment with the copy of the tapestry out. "Here. Someone else can carry this.

"Bralin opened the 'be patient' door. I opened the 'inner sanctum' door, thinking, perhaps, it was merely the wrong door that was opened. I have heard stories of Alemi during ancient times. He took initiative. He acted!

"When time is of the essence, and, it seems, the nature of this test is, 'Just wait until I tell you something different,' - my question now is, what benefit will it be to just wait? And wait? And wait? We can return, and wait. We can sleep. We can play with mice. We can wake up and eat. Doodle. But, holy and ghostly cleric, the fate of tens of thousands and more may lie in the balance of what happens in the next few hours. Is there no other test we might meet to reach the inner sanctum? Those who wear the red eye, I assure you, are no friends of Alemi. They are purveyors of disease and suffering and wickedness. Just as this tapestry shows how Ebryon aided Gargulus to make war upon Alemi, these red eyes would have Gargul return to those times, and seek to aid Ebryon - who has brought devastation and death to myriads over the past few weeks with his chaotic excesses and wicked retribution.

"If you would aid them, then let us wait, and let them succeed. Again, I ask - is there no other test? If purity of heart is to will one thing, then the one thing I will is that we together serve the highest good; that goodness and virtue and, yes, patience," he says, though a blush rises to his cheeks, yet he continues, "and love and kindness and truth, justice and mercy, sincerity and integrity, diligence and creativity, knowledge and wisdom - all these things grow and benefit the people of the Wold."

Patterton (by Kim) 
Friday October 14th, 2005 7:07:38 PM

"Kendry - shut up," Patterton, his friend and cousin, tells him. "Let's just go back and do this right."

Peerimus and Shaylin 
Friday October 14th, 2005 9:36:42 PM

The druid furrows his brow, "The benefit would have been we may have now passed this particular task." The druid says to no one in particular but the sound of hostility is clearly in his voice. "Sit on you hands and attempt to stand at the same time, Count the grains in the rock that make up the room, beat your head into the wall so as to cause Unconsciousness, I care not, but leave the bloody doors alone until you are told. This is just as much about Obedience as it is about Patience. Obey the commands of the presiding priests of this temple."

Peeimus then nods to the ghost and proceeds to the room again.

Nezamil 
Saturday October 15th, 2005 11:37:31 AM

the dwarf shakes his head slightly " well remember lets be patient " adds Nezamil as he stands up and heads back to the stairway telling Patterton on thr way " well said " grins Nezamil ;-)

Gilan [greater magic fang, longstrider] 
Saturday October 15th, 2005 9:26:37 PM

Gilan comes to his feet as the wolf growls. He looks around and shakes his head. "I thought I was the impatient one." His feral smile takes in the whole group and he nods in understanding. "So we try again and this time noone touches the doors."

He follows along with the others not really enjoying himself now. He had been in that one room for so long and now he has to return. "I will not enter that room the next time if I have any say about it."

[extended greater magic fang - 18 hours]
[extended longstrider - 18 hours]
*used lesser extend rod

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2)*, pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Tishe' and Snout 
Sunday October 16th, 2005 5:00:04 AM

The brown-haired spellweaver kneels in the great temple, "Here, mousey..., eh?" She listens to the others, and thinks of the nature of her fellow druids as witnessed by thier companions. Leopard, Wolf, Eagle, and Crocodile. And this is many druids together as she has ever seen outside of a Sacred Grove.

But all has been said. Preparing herself for another wait, she follows the others in. "The time we feel may not be time actually spent, either, packmates. Alemi could surely weave time so it seems much longer than it is."

Snout is wondering why is human wants to stay away from water so long, but gamely stands to follow the druid who showed protectiveness to his nestlings...

Wilfire Ironhouse 
Monday October 17th, 2005 12:35:29 AM

"I aglee! Time'ta shut'er pie holes and get'er done right."

Podo 
Monday October 17th, 2005 1:51:15 AM

Regardless of what happens, Podo will head down the the waiting room and this time, with pack in lap sit and meditate until patience brings its own reward.

Airin and Erwen 
Monday October 17th, 2005 6:08:21 AM

AARGHHHH! MORE WAITING!!!

Airin's clearly annoyed by the stupidity of this test. What's the use of waiting when those Red Testers are ahead of them!!!

"I will cut the hand of the first to touch one of those doors again!"

With that she goes through the dragon hall, looks back to make sure everyone is following her -not expecting the ghost to give another way through this temple- and down the stairs into solitude once more.

Bralin 
Monday October 17th, 2005 10:26:45 AM

Bralin, as usual, is quiet. A question is running around in his brain, and despite spending considerable time in contemplation, he cannot determine its significance.

Finally, he drops in beside Nezamil.
"In each room, a mouse appeared at exactly the same moment," he observes. "Tis not a random event, but I cannot fathom its purpose."

DM Kelly 
Monday October 17th, 2005 2:27:10 PM

Confessions, threats and accusations are made as the group once again finds itself back at the start. The ghostly priest has had mercy, and allows you to try once again.

This time, with prior knowledge of of the test, the group starts out once again.

The treasure hall once again offers up the most tempting of treasure. Magic weapons, wand and rods. Gold and gems. Items that would ensure a victory over the Red Testers you know are working thier way toward the Inner Sanctum.

Finally, you make it back to your private room.

A sweet ghostly voice says as though through a PA system,

Please wait here.

A sign on the far wall says, "Thou shalt be patient." However, the door's purpose is not labeled.

Another sign over the door to the right of the stairs says, "Inner Sanctum"

A sign over the door to the left of the stairs says, "Main Temple Portal."

With threats of action hanging over your head, you do not dare open a door. Yet time seems to go on, for a long time.

It seems like a whole day passes, at this point, the far unlabelled door opens and the PA female voice announces,

Please join your comrades through the open door. You have passed the test.

You go through the door and find everyone crowded into a small room where stairs lead down.

OOC: Please post to the whole group.
Roll a spot (DC 15) and listen check (DC 15). If you make the rolls, you notice some mice (roll 1d3) trying to gnaw a hole in your pack and eat your rations. If you notice them, then tell us what you do.

Also, tell us what you do over 24 hours, and if you sleep and study.

What is the 'marching order' you use?

Tishe' and Snout  d20+5=19 d20+5=25 d3=3
Monday October 17th, 2005 10:18:48 PM

Prepared for the testing, Tishe' remains as patient, well, as patient as a crocodile. Bralin's thoughts have echoed with her own and so she was prepared for three mice gnawing on her pack. "If patience is a virtue", she wonders aloud to herself while watching the small creatures, "what would compassion be?" The answer is obvious in the Temple of Alemi, and she allows the mice some of her food.

For Snout, he wonders if the little ones wouldn't pick dead skin off his hide like the birds in a swamp would do...

Finally, FINALLY the test is passed and Tishe' meets the others in the small room.

"Um er, could someone take their elbow out of my ribs?" she asks cheerfully. "This could be the test of personal space."

Tishe' will wait until at least four people go down the stairs ahead of her before following. She is certainly NOT a front line fighter! Striking a sunrod, she holds it aloft while walking down the stairs.

Podo  d20+5=7 d20+7=16 d3=1
Monday October 17th, 2005 10:36:29 PM

Well, Podo tries as he might, straining to see and or hear anything interesting...as Podo becomes acustomed to the new views he doesn't notice anything unusal, but he does hear something he is familiar with...a Mouse!

Podo unslings his pack, reaches into it and withdraws some additional pieces of the broken ration for his new friend(s). PLacing it onto the ground, Podo wishes the rodents Good Eats furries!

For the next unseen future, Podo will mediate on Domi and his unending service to Alemi.

Kendry  d3=2 d20+5=13 d20+10=20 d20+15=24 d3=3 d20+5=20
Tuesday October 18th, 2005 5:19:29 AM

"Wha?" Kendry responds when Patterton tells him to 'shut up.' Why would he... Then Peerimus brings up the virtue of obedience. Hmmm. That is a virtue. Self control is another virtue. And, gee, he didn't even follow his own advice.

Then Airin's threat has him looking at his hands.

"Sorry, friends," he says as they head back to try the door test for the third time. He again offers his copy of the tapestry to whoever wants it, and food to whoever lacks it.

And this time, he does not touch the door.

Once in the room, he casts know direction just so he knows which way is north. Then he brings out his everburning torch, and blows out the candle. He looks around for mouseholes before settling in. He sets his knapsack up on the stool, and lays his blanket on the floor.

Then he remembers a scroll he has: Comprehend languages. So, he lays the tapestry out on his blanket, reads the scroll, touches the writing along the edge of the scroll, and reads what is written there (Use Magic Device: 24 (success on scroll activation)). [Comprehend Languages: You can... read otherwise incomprehensible written messages... You must touch the... writing. The ability to read does not necessarily impart insight into the material, merely its literal meaning. The spell enables you to understand or read an unknown language, not speak or write it.]

He learns what he can learn about what the words along the edge of the tapestry say. He writes down the translation on a parchment, then copies it to another, in both cases writing the original script, and the translation underneath it.

Though the spell itself does not impart the ability to write the language, with his own ability to simply copy what he sees, and with the spell's granting of understanding of what it says, he uses his ability to decipher script, and the translation, and beings analyzing the script and its translation to try to find patterns, structure, minimal pairs, and learn what he can learn about the written language through careful study of this limited sample. He jots notes, observations, and conjectures about the text.

A while later, he hears a scraping sound (listen 20), and doesn't immediately see the source of the noise (listen 13) - so he keeps looking (take 10: 15 on spot), and sees that these mice can jump. There are two of them trying to poke their noses into his haversack. Kendry does as he did earlier. He pulls out some food, and puts it on the floor along the side of the wall, urging them gently to the food. He eats as he watches to see where the little fellows go to after they finish their nibbles. He thinks about casting clairvoyance to see a little ways on the other side of the wall, but, not really knowing how long he will have to wait, and maybe there will be a more important use of the spell, he chooses not to do so.

Finally, he grows sleepy. He takes out two large sacks, and wraps his haversack and quiver each in its own sack. Then he wraps his extra winter blanket around both, and balances the whole up on the stool. If furry little rodents want to get something, he wants to be the giver.

"Alemi, adventurer of old, and Lord of healing and compassion, have compassion on us, I pray you. Protect us from avarice. Grant us patience when that is needful. Grant us knowledge, understanding and wisdom in our endeavors. Forgive me for my earlier action which slowed us, and angered my friends. Help me learn when to hold my tongue. For you know I love to talk.

"Please watch over my brothers and sisters, especially Nalfein and Selithe. And over my cousins, especially Patterton and Podo, who are with us, and Shale and Polly, wherever they may be. My mother, my father, uncles and aunts, cousins, nephews and nieces..." and his prayer goes on in this vein for some time.

"Also, our new companions, Nezamil, Bralin, Peerimus, Wilfire, Tishe', Gilan. And their animals. Bless them, Lord Alemi. And, no, I haven't forgotten her. Watch over and bless dear Airin. Oh, yeah, Erwen, too."

Some time later, he awakens. "Good morning, Alemi! Good morning, ghosts. Still have to wait, eh? All right. No arguments here."

He goes through some morning calisthenics and stretches, uses his whip as a jump rope, and gives himself a good workout. He washes up in the basin. He checks the blanket wrapped around the sacks which cover his haversack and quiver for any fresh signs of nibbles. If he finds any, he pulls out his needle and thread, and spends some time mending the damage.

Kendry breakfasts, and then spends time writing about the adventures he and his friends have been on. He works on perfecting a few poems he has been writing.

It's time for second breakfast. Then lunch. He tries climbing one of the walls - not near the doors, however. Just for climbing practice. He tries holding his breath, counting in his head to see how long he can do so.

More time writing memoirs. Afternoon snack. More exercise. Wash up again. Take advantage of the toilet facilities.

Then he reads through the Prayer Book of Gargul. "Hope you don't mind me reading Lord Gargul's prayer book in your temple, Lord Alemi." He re-reads chapter 6 again.

Three mice show up late in the afternoon (Spot: 20). "Oh. Brought a friend, eh? There's plenty for all of you." He shares his food again.

Dinner time. Patience. Be patient. P-A-T-I-E-N-C-E. Yawn. Stretch. Drink water. Pace. Recite poetry. Sing songs. Practice the lute.

Then the Voice. "We did?! Hurrah!" Kendry responds. He stows his blankets, lute, and so on. He puts his haversack on, and quiver. His bow he strings, and wraps around his chest. He walks through the open door. "Everyone doing all right?" he asks.

"I have some wands. Only a few charges left. Cat's grace and bear's endurance. Invisibility. Levitate. Dispel magic. Cure moderate wounds. Cure light wounds. Let me know if you need a friendly zap."

Marching order? Kendry will follow in the 2nd or 3rd rank.

Nezamil 
Tuesday October 18th, 2005 10:27:56 AM

"hmm" replies Nezamil to Bralin " no mouse appeared to me ....mmm....there must be a reason why my experience was slightly different....something to ponder as we travel forth on this journey "

Once back in the room the dwarf gets comfortable knowing this will take some time and again meditates with prayers to Domi and Alemi pausing only to take short naps.

As the door opens the dwarf steps out to join the others almost tripping over the low slung crocodile " err oops sorry "

Nezamil falls in behind kendry in the 3rd spot glad to be able have a clear view over the halflings head as they continue down the stairs

" well lets get moving " growls out the dwarf " since we're all well rested might as well get a good jump on the day "

Airin and Erwen  d20+10=22 d20+10=21 d3=2 d20+16=28 d20+4=8 d20+10=24 d20+8=22 d20+10=13 d20+20=30 d20+25=37
Tuesday October 18th, 2005 10:49:25 AM

For the third time Airin enter the room in solitude. Once again she famished so she takes out a nice meal. By now she knows her stay will be at least over 12 hours so she has plenty of time to sleep, eat, would a second bath be too much...

While she's having dinner by candle light - Erwen's look can not hide the mockery in her eyes as Airin is talking to an imaginary companion...

Then suddenly Erwen spots 2 mice trying to scratch their way into Airin's backpack. The eagle remembers the nice snack it had a couple of hours ago and starts to feel hungry once again. She launches herself from the bath tub and rips one of the tiny rodents apart with her deadly claws.

The second mice makes a run for it but Airin qickly casts a Speak with Animals spell and calls out to the two animals (erwen and the second mouse)

"ERWEN YIELD! Finish that mouse but leave the second one!!" Airin shrieks to Erwen.

The she "talks" to the second mouse:
"Where do you come from little fellow? Why are you here? Have you seen more people come through this room before? Can you tell me anything from this place? How did you enter this room when I can only be here without my friends? Do you know how long I am supposed to be here?"

Airin hopes the little mouse can tell her something about this place, and will interrogate the mouse more and more and will give the Mouse some food.

"You want to see something from the Wold? You can come with me if you like. I will get you out of this dreaded place and set you free in the outside Wold once again. If you like to come hop in my backpack but don't eat all supplies... ok?"

Later Airin will go to sleep and try to sleep at least 8 hours.

By now at least 20 hours must have passed and Airin gets up again. She washes herself and tidies her hair.

Then she sits down on the ground and meditates her spells for today.

Then suddenly the door opens and Airin is able to join her friends once more. A shiny dagger in her hand she grins widely saying: "Should have thought of this toothpick earlier."

"Hmm, more stairs", Airin says. "Allow me to scout ahead and Kendry... let's take things slowly from here. Guess we've been taught an excellent lesson in patience...

Airin will slowly and carefully go down the stairs. Searching for traps, anything from loose bricks to holes in the ground or walls.

She goes slightly ahead of the group and very quietly descends the stairs. Whoever is waiting for us down there will need keen eyes and ears to spot the little halfling!

Rolls:
spot: 22
Listen:21
Erwen Spot: 28
Erwen Listen: 8
Spot : 24
Search : 22 (trapfinding)
Listen : 13
Move Silently: 30
Hide: 37

Spells for Today:
Spells for Today:

Level 0 (5/5 - DC11) :
Create Water
Resistance
Resistance
Read Magic
Detect Magic

Level 1 (3/3 - DC12) :
Speak with Animals
Speak with Animals
Hide from Animals

Level 2 (1/2 - DC13) :
Summon Nature's Ally II
Flaming Sphere

Level 3 (1/1 - DC14) :
Call Lightning


Bralin  d20+8=12 d20+4=16 d3=3
Tuesday October 18th, 2005 11:06:49 AM

Spot 12, Listen 16.

Bralin waits. He hears the mice return, and notes they are attempting to get at his food.

Again the mice appear. Surely part of the test. But how having patience and waiting here corresponds to allowing rodents to eat one's rations, Bralin can't fathom.

The dwarf shoos the mice away.

The night progresses and Bralin takes short catnaps, often waking to check the doors. At a suitable moment, he enters into his communion with The Chamber, reacquiring his standard spells.

The door opens, and Bralin exits. Others seem eager to take the front. Very well. The dwarf drops back to the rear, and watches the group's back.

Peerimus and Shaylin  d20+13=19 d20+6=20 d20+6=22 d20+8=12 d20+17=31 d20+13=19
Tuesday October 18th, 2005 2:05:43 PM

Peerimus and Shaylin enter the stone room and the druid knows it will be some time. As Shaylin curls up for a nap, the human too realizes he has been up for some time considering the first two test attempts. Looking at the cat he thinks she has definately the right idea. Shifting to a male twin of the leopard, he moves in closely and the two curl up into each other. The druid and cat sleep on and off, as cats are want to do for the next 9 hours. Peerimus shifts back to human and knows his needed sleep has been take care of.

With his staff placed firmly in the ground before him the druid begins his daily chant and routine. Combining an almost cadense like chant, the crack of his staff upon the stone and a small dance he opens his mind and spirit to the natural world and the spells he seeks from her inspiration.

Sitting down slightly winded he looks over at Shaylin, "Today will be a good day." he pants. The leopard licks her chops and yawns. A twinkle appears in Peerimus's eye and something tugs at his ear. Turning to look, he spies the mouse again. "Hello again little one. My you are a brave little thing."

Shaylin's ears dart about and eyes flash as she tries to find the mobile snack. Peerimus reaches down and scoops up the mouse with one hand [handle animal 19] while holding Shaylin at bay with the other. [handle animal 31] "Any other time my pet and I would say yes, but not here." The druid mumbles a few words and the spell is complete, he begins talking to the mouse. [Casts Speak with animals]

"So what brings you hear little one and again I might add?" Peerimus asks the mouse about where he lives, what else he may have seen in his lifetime, what his father taught him about the dangers when getting food for the family.

Fianlly the voice intones what Peerimus felt should have been done long ago. He would have to remember that several in the group were not good waiters, which was not really a bad thing but something to be kept in mind. Peerimus places several spells on himself and Shaylin before exiting to join the others.

[Cast On Shaylin Greater Magic Fang
On himself Longstrider]

The small crowded room does nothing for Shaylin. With slight plaintive whine she vaults to the big man's shoulders and looks down at the small crowd. [Take 10 Jump 22=just over 5' up]

Peerimus will descend last with Bralin.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals

Level 2:
Flame Blade x2, Resist Elements, Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy

Level 4:
Greater Shillelagh x2, Flame Strike

Level 5:
Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours

Shaylin Greater Magic Fang 9 hours


Patterton (by Kim) [Cat's Grace, Bear's Endurance]  d20=9 d20+2=8 d3=1
Tuesday October 18th, 2005 3:37:53 PM

Patterton takes Kendry up on his offer of food, asking for enough for a day or two, just in case.

Within the room, he alternates resting and working out. He practices with his weapons. He exercises. He eats. He never even notices the one mouse that pokes around his knapsack. He sleeps. He practices his tumbling maneuvers. When almost a day has passed, he himself begins to grow impatient. "This gonna take a week, or what?" he asks. He eats more.

Finally, the door opens. He grunts in satisfaction. "Boring room," he comments to his companions. "Good job, Kendry, not opening the door again too soon." When the bard offers the benefits of the wands, he tells him, "Yeah, gimme that bear's endurance and cat's grace, wouldja? Might be some red eyes to poke."

Once Kendry has cast the two spells on him, Patterton takes the lead down the stairs.

DM Kelly 
Tuesday October 18th, 2005 7:19:05 PM

Finally the group gathers together, and talk of mice come up. Apparently the temple is infested with them. Airin and Peerimus both mention that they spoke with the mice. The mouse that Airin spoke with was trembling, as his sister was just eaten by an eagle. The mouse constantly begged for his life, even though food was offered. Peerimus had better luck, and the mouse looked to him as a friend and protector, especially since he kept the large cat at bay. The mouse mentions that they have scattered from the west side of the temple, as there was danger. Fighting and blood, and mice can easily be stepped on in such a battle.

As talk of mice comes up, Nezamil and Gilan notice a hole chewed into the side of thier packs. Upon inspection, their rations are ruined.

Kendry learns of the direction beneath the temple, as North is the direction of the three doors. Kendry also studies the tapestry. Highlight to display spoiler: {The words along the edge talk of Eberyon being the creator of the noble races and fey creatures. He sought to overcome Alemi. The fey stone was given to Gargul, and Eberyon gave the souls of fey creatures to Gargul to put into the bodies of monsters. A great war ensued.}

The room you are in is small, and the steps lead down. Airin scouts ahead, and comes back. Highlight to display spoiler: {There is a room full of mirrors covered by curtains, with advice to choose the mirror reflecting your true self.}

Kendry  d20+15=28 d20+15=17
Tuesday October 18th, 2005 8:56:51 PM

Kendry uses the wand of bear's endurance on Patterton (+4 to Constitution for 3 minutes), but he is not able to get the wand to do cat's grace. "I'll have to try that one later."

"Oh, hey, I figured out what was written around the edges of the tapestry. Here's how it goes," he reports:
Eberyon fashioned creatures noble, and created creatures fey. Eberyon opposed Alemi and to overcome him sought. So unto Gargulus gave he the fey stone. And through the stone granted he to Gargulus fey souls, and then did Gargulus pass fey souls into the bodies of beastly monsters. And then came to pass a great war.
"I'm working out the language, but really need more samples of the text to get a better handle on it. And, actually, I'm not sure whether it was just 'monsters' or just 'beasts' or 'beastly monsters' - so I went with the latter."

Then he sees Airin return. "So, it's clear ahead? See anything special, toots?" After she reports, he'll head on with the group.

Tishe' and Snout 
Tuesday October 18th, 2005 11:51:57 PM

Tishe' holds aloft her sunrod, lighting the way down the stairs for the companions ahead. "I should have thought about talking to the mice, too.", she grouses. She was too busy exercising patience... Smiling, she tucks a stray lock of brown hair behind her ear and continues to follow the others.

Snout grunts as the little but very broad man nearly stumbles over him. This small enclosure is not what he would choose. That spotted hunter has the right idea, but there is no water to escape through, so Snout must be contented to stare at Neazimil with unblinking eyes. And then follows his human.

Podo 
Wednesday October 19th, 2005 12:32:46 AM

Podo follows Kendry. "Hey, cuz, what did you learn about the tapestry? Airin? Erwen ate a mouse? Oh!"

"Oh, Alemi, please do not strike dead your lowly child Airin, she is new at bird keeping. It never dawned on her, that the mice might be yours!" teases Podo to Airin!

Kendry 
Wednesday October 19th, 2005 3:02:07 AM

"Uh, I learned what I just told you, Pode. Didn't you listen?" He repeats the translation of the words on the tapestry for his friend.
Eberyon fashioned creatures noble, and created creatures fey. Eberyon opposed Alemi and to overcome him sought. So unto Gargulus gave he the fey stone. And through the stone granted he to Gargulus fey souls, and then did Gargulus pass fey souls into the bodies of beastly monsters. And then came to pass a great war.


Gilan & Ciaran 
Wednesday October 19th, 2005 9:32:01 PM

Gilan is unconcerned about his food as he can find more as he moves along. Looking to the othes he follows along his hand touching the top of his wolves head. "A fight they said?" His eyes light up and then shakes his head. "Do you think it was our challengers?"

[listen 18 and spot 26, to hit: 21]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Nezamil 
Wednesday October 19th, 2005 10:44:45 PM

The dwarf eases by the croc making sure not to make any sudden moves and takes up his postion behind Kendry as they make their way down the steps

" i feel him staring at me " involuntarily shivers Nezamil as he feels the unblinking eyes follow him

Tishe' and Snout 
Wednesday October 19th, 2005 11:12:09 PM

"I feel sure it is the Red Eyes the mice were fleeing from," answers Tishe'. "It would be like them to face every challenge with a frontal assault."

Airin and Erwen 
Thursday October 20th, 2005 4:07:10 AM

(sorry about the missed post - we all saw the server problems didn't we :-( )

Airin returns to the group and reveals what she saw in the room ahead.

"There is a room full of mirrors covered by curtains, with advice to choose the mirror reflecting your true self. I haven't got a clue what this all means, but so far I haven't spotted any danger. Maybe we'd best go to check out the room all together and see if we can figure out this next... test? If a test it is..."

Airin looks to see if the others agree, and then slowly walks down the stairs to find out more about the room.

What about all these mirrors? How do we know what mirror will reveal our true self?!? Are all mirrors identical? Are there images on the curtains?

Wilfire Ironhouse 
Thursday October 20th, 2005 7:51:23 AM

Wilfire spends the day resting, praying, and kicking back.

OOC- Same spell list.

DM Kelly 
Thursday October 20th, 2005 11:54:17 AM

Airin returns with information about a room of mirrors, another test it seems. The group descends the stairs, Airin and Patty in the lead. The stairs empty into a large room filled with curtains hung in a circle that surrounds something. The room is the same size as the treasure and dragon room. As you enter, the words on the floor start to glow.

"View only the mirror of your honest self."

You notice that the red velvet curtains each have a placard at the top. While there are at least 100 curtains, you notice as you look around that the following placards are repeated.

Hero
Criminal
Loner
Faithless
Faithful
Moral
Amoral
Sinner
Wise
Leader
Follower
Thief
Lover
Brave
Innocent

The curtains look like they will part, allowing you to enter and view a mirror which stands behind.

OOC: Please post which mirror you view, and describe in detail why you choose that mirror.

Peerimus and Shaylin 
Thursday October 20th, 2005 4:44:23 PM

Peerimus enters the hal, Shaylin comfortably draped across his shoulders and glances about. "An interesting test." The druid moves from platform to platform and regards all the placards carefully. While most are easily eliminated the choice to him seems a bit muddled between a few. Loner, Wise, Brave and Faithful. All I could use to describe myself, but I did not create this test and so may not be able to use what I think I am.

Peerimus stands near the few he seems to be considering. Remebering the encounter with the ghost not so long ago and he decides against Brave. Loner, he looks at the group about him, remebers his brothers and sister in cause of the cabal and of course there was Shaylin "No I think not" Leaving Wise or Faithful. Would be far too presumptious wouldn't it?

The druid moves to the last curtain in his selection and opens it. Faithful

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals

Level 2:
Flame Blade x2, Resist Elements, Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy

Level 4:
Greater Shillelagh x2, Flame Strike

Level 5:
Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours

Shaylin Greater Magic Fang 9 hours


Kendry 
Thursday October 20th, 2005 5:40:01 PM

Kendry looks at the instruction on the ground, and reads it aloud. He looks at Podo, and waggles his eyebrows. To Airin, he says, "Well, dear, may we all be wise in this test, eh?"

Then he ponders the choice. He walks along the mirrors, and talks to himself, sotto voce. "Well, I'm not a thief or criminal, at least not so far. Not without morality. Nor faithless.

"A sinner? Do not most of us fall short of what is good and right from time to time? Yes, therefore am I a sinner. But not an unrepentant one. A loner? I like, once in a while, to be alone. But I greatly enjoy being with people, and good company - no, not a loner. A lover?" At this, Kendry lets out a pleasant sigh. "In time. Yes, in time... Wise? Sometimes yes, sometimes no." He recalls his recent choice to open a door. "A thing to strive for. Innocent? Well, of many things, but am not naive. Brave? Usually. Leader or follower?" Kendry chuckles. "Both - but maybe more of the former. Moral? I try to let my behavior be guided by sound principle. Faithful? In some ways, definitely yes. In other ways, well, I strive to be. Hero? I would like to do heroic things. Perhaps some day I shall."

The halfling thinks things over. Many adjectives presented represent aspects of him. Which one best represents him? Though he excel in some ways, and though he fall short in some ways, what quality would best describe what he strives for? What quality, if he is true to it, will serve to help him gain ground in the other virtues? Kendry chooses one of the mirrors with the word 'Faithful' above it, and pulls back the curtain to peer within.

Patterton (by Kim) 
Thursday October 20th, 2005 5:43:39 PM

Patterton sees the words on the floor, and on the placards. He spends about ten seconds reviewing in his mind his past actions over the last several months. He walks straight to a mirror labeled 'Brave' and enters behind the curtain.

Bralin 
Thursday October 20th, 2005 8:06:13 PM

The dwarf reviews the placards. With some interest, he notes that both Peerimus and Kendry choose one of the adjectives that describes himself.

In the end, he realizes, his true self was formed in The Chamber. Twas in that place where the secrets of the power of the stone were revealed, and where he acquired the discipline to be true to himself.

Follower.

Twas the call of The Chamber that led Bralin to know of it secrets.
Twas the charge of the unknown Healer that led him to Floating City.
Twas the summons of his clan that brought him to Cinnamon Valley.
Twas the plea of the halfling that led him hither on this quest.

The dwarf chooses "Follower".

Tishe' and Snout 
Thursday October 20th, 2005 11:22:35 PM

Brown eyes widen with interest as the mystic carefully reads the glowing letters and then moves around the room, noting the repetition. Searching her own self, she thinks on the words, but soon comes up with the answer. "But none of them are me", she notes with detached interest.

Her next thought is there is a hidden message in the words. Yet looking at them for a long time, she can't cypher any message.

"Well then, this is the Temple of Alemi, what in his eyes is my true self?" Pondering some more, she notes that Peerimus, Patterton, Kendry, and Bralin have all chosen already.

She thinks of standing up to bullies for the smaller kids when a child, of striking out across the Sargrass on her own, of the battles and many near-death experiences while weaving with the Bloodpack, ignoring pain and very near death in spite of being scared out of her wits in oder to help.

Scared? She looks at Snout. Sure she has been scared, yet Tishe' Bloodpack has done what needs to be done in spite of her fears.

And so she makes her choice and, steeling herself, walks to see herself in a mirror marked "Brave"

Nezamil 
Thursday October 20th, 2005 11:44:19 PM

The dwarf wanders slowly about the room passing each mirror thinking of what he read on the floor "Veiw only the mirror of your honest self " reads Nezamil aloud "hmm"

" i see bits of each in myself...the struggle of life's choices mumbles the dwarf as he wanders

" as Domi teaches courage and i have the faith to believe does that make me wise ? " " as i wander the wold in Domi's name ...helping others in need....leading them to find the courage to help themselves to better themselves...am i a leader or hero ?" [/i]
" or just an innocent to believe i'm all of those ? "

The Cleric continues to wander wrestling with his thoughts he reaches up and rubs his anvil holy symbol hanging from around his neck finally pausing in front of a mirror

"I walk this path not to find something but so others can.....so others can lead normal lives....i am no better or worse then others...i do not want to be one ....but i am one for that very reason ...

Nezamil steps forward between the curtains to stand before the mirror marked "Hero"

Podo 
Friday October 21st, 2005 1:44:22 AM

Podo seeing all the covered mirrors and the plaques above them, walks to the closest covered mirror with the sign, Loner and proceeds to look into the mirror.

Looking into the mirror, Podo sees his life paraded out in time from a child until the day he left the Monastery. All his life, Podo was a loner...not a sad loner, quite content, but a loner none the less. When the opportunity presented itself, Podo naturally migrated to the temple, to study with the other Monks, to become one. Monks walk alone, at least thats what Podo Danderfluff Pipewood always believed, except now, looking into the Mirror he can't help but think he'd be better off as a Walker.

Airin and Erwen 
Friday October 21st, 2005 3:50:56 AM

Looking around at her well known companions and newly found friends Airin ponders what fits her character best. This actually has got to be the toughest test so far!

As she circles the room looking at the various curtains and writings, Airin mumbles quietly to herself as if to find answers from an unknown source within.

"I'm no criminal nor sinner, yet I am not without fault so Innocence can not be my claim either. Being a hero, wise, brave or a leader would be mere dreams of a young girl. I cling to the companionship of my friends and cousins and even in death I will be faithful to them so how could I be faithless or a loner?
Even though my love for Mother Nature goes without saying I have killed her children without moral objections yet I do not go about slaughtering every creature of nature that crosses the path before me. "


Suddenly Airin stands still and looks at the three remaining mirrors.

"Where is my true self? I have followed my friends yet I have often refused to follow them recklessly. Too paranoid am I to be labeled a Follower. Thieve skills I have been taught by Aresius my mentor when I was younger to use them in time of dire trouble only. Never will I steal for profit."

Airin is surprised when she realizes just one mirror remains. A lover...

Then she speaks out loud to her friends:"So could this mean I am a lover indeed? I love nature. I love my cousins and friends. I love adventuring. I love Erwen, the Crescent Valley and the entire Wold. I love life and ... " suddenly Airin's face turns red and as she lowers her head her eyes flash just one split second to Kendry... (spot DC16 to notice)

Then without waiting for any replies, she moves forward and removes the curtain from the mirror that says Lover.

Rolls:

Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM

Gilan and Ciaran 
Friday October 21st, 2005 4:10:32 PM

Gilan moves slowly into the room and takes head of the advice that appears on the floor. He looks to the few words that he is to choose from. "My true self..." His hand strays to the head of Ciaran and he knows that loner is not far off but still far away...he is never alone as he touches the gem embedded in his chest.

With a look at just two of the curtains he closes his eyes and lets his focus turn to his inner self. Silently he appraises himself...which will it be faithful or lover? His love for nature and the land that he has come to call home falls first into his thoughts and he smiles as he feels Ciaran bump his hand. "You are right my friend...my strongest attribute would be love...for the land...for the Plains...for my packmates...for Mother Wold..." With a smile at his wolf and with tears in his eyes. "And for you my friend." He moves towards the curtain and pulls them apart with a last word as he stares into the mirror of Lover. "For all the Wold."

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3), bull's strength(2), cat's grace
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly 
Friday October 21st, 2005 4:39:33 PM

Each of the group ponders the placards, and wonders how they may fit the labels posted above the mirrors. One by one, each of you part the curtains. The image you see draws you toward the mirror, soon the curtains fall behind you. Leaving you alone with the visions of the mirror.

Peerimus Highlight to display spoiler: {You see yourself in the mirror, not here but as a child facing a great bear. Faithful to your friend. Faithful to the calling the shaman made known to him. Faithful to the Wold, and the creatures within. Faithful most of all to Shaylin.

The mirror glows, and a voice says You have chosen wisely, you are a faithful servant. May it guide you in this quest. Let the wisdom that has guided you be even stronger. +2 to Wisdom for this quest only.
}

Kendry Highlight to display spoiler: {You see yourself in the mirror, not here but as a child growing up in the Culverwood. Faithful to your friends. Faithful to the quest. Faithful to the power of music to stir a soul.

The mirror glows, and a voice says You have chosen wisely, you are a faithful servant. May it guide you in this quest. Let the wisdom that has guided you be even stronger. +2 to Wisdom for this quest only.
}

Patterton Highlight to display spoiler: {You see yourself in the mirror, not here but facing goblins. Brave beyond words. Moving first down unknown paths, bravery in action.

The mirror glows, and a voice says You have chosen wisely, you are a faithful servant. May it guide you in this quest. Let the bravery that has guided you be even stronger. +2 to Strength for this quest only.
}

Bralin Highlight to display spoiler: {You see yourself in the mirror, not here but facing the spawn of Parnoth. They seek to capture the elves into slavery. You follow the path of freedom, and save the elves. You follow your heart, even when elves seem not worth saving.

The mirror glows, and a voice says You have chosen wisely, you are a faithful servant. May it guide you in this quest. Let the wisdom to follow your heart that has guided you be even stronger. +2 to Wisdom for this quest only.
}

Tishe Highlight to display spoiler: {You see yourself in the mirror, not here but facing enemies in the Sargrass. Brave beyond words. Always choosing to help, regardless of personal consequences.

The mirror glows, and a voice says You have chosen wisely, you are a brave servant. May it guide you in this quest. Let the bravery that has guided you be even stronger. +2 to Strength for this quest only.
}

Nezamil Highlight to display spoiler: {You see yourself in the mirror, not here but facing the test prepared by Domi throughout your life. Standing up for what is right, stepping forward to make a difference.

The mirror glows, and a voice says You have chosen wisely, you are a hero. May you continue to be heroic in this quest. +2 to Constitution for this quest only. Add 9 HP to CS.
}

Podo Highlight to display spoiler: {You see yourself in the mirror, not here but wandering alone. Company comes and goes, yet you seek your own way, regardless of the pressure from others. To seek ones self, a lonely yet rewarding road.

The mirror glows, and a voice says You have chosen wisely, you are a faithful servant. A loner yet a team member. A rare combination. A ring appears on your finger. You may become invisible at will. When the quest is over the ring will no longer work.
}

Airin Highlight to display spoiler: {You see yourself in the mirror. You are not alone, but Kendry stands with you. His arms wrapped around you. You see that you are with child, and in your eyes is shown true joy.

The mirror glows, and a voice says You have chosen wisely, your heart is your strength. May it guide you in this quest. +4 to Charisma for this quest, and the ability to transfer HP from yourself to Kendry. Yours will temporarily drop by 1/2 the amount you give him.
}

Gilan Highlight to display spoiler: {You see yourself in the mirror. You are not alone, but Ciaran stands with you. True friendship and love does not need a voice, as it is seen in your eyes.

The mirror glows, and a voice says You have chosen wisely, your heart is your strength. May it guide you in this quest. You and Ciaran both have the ability to heal each other 10 HP by simple touch, once each during the quest.
}

The curtains vanish, and you see a door at the far end of the hall. Above it the words:

Inner Sanctum

Kendry  d20+5=12
Saturday October 22nd, 2005 1:25:39 AM

Unobservant
Unfortunately, for whatever reason, Kendry did not this time note Airin's split-second glance [Spot 12 :-( ]. But he heard her words. Ah, bliss! Love is perhaps even greater than faith - though, can one have one, without the other?

More observant
"Amazing," Kendry says after he observes and listens. He runs over to Airin. "It showed me scenes from when I was a youngling in the Culverwood, and with my friends through many years. Playing music with kith and kin. And the importance of fidelity to the quest. Also, it showed me," he adds, tapping her nose lightly and playfully with the tip if his finger, "you!" He smiles at her. Then he turns and adds, "You too, Patterton, and my sis, Selithe, and even you Podo. And everyone here."

"So, what did you all see?" he asks. "Of course, only tell if you want to."

Seeking for prescience
Once the group has discussed what they just saw, he says, "Peerimus - you mentioned that mouse said they were moving away from the fighting to the western side of the building, so as not to get stepped upon. I'd wager, thanks in small part to Gilan and in large part to me, that they might have gotten to the inner sanctum before us. If I'm wrong, then, great! If not, though, perhaps we should prepare. I'd further wager they would have no compunction attacking us. If they have made it here, it was because they attacked members of the Temple of Light in Plateau City.

"We know they want the tapestry. If they are there, we can fight, or we can, if they are willing, negotiate. Back in the city they showed they are capable of some measure of self control. As no doubt they saw us, as we saw them, it's only reasonable to figure that, if they have arrived first, they will have prepared some sort of greeting for us.

"I can cast clairvoyance, and take a look at what is on the other side of that door. It would take me ten minutes to cast it, and I would have nearly that amount of additional time just to observe what is in the next room.

"Alternatively, we could just spend a few minutes preparing ourselves for potential combat, and enter. We also, of course, could just barge right in with no preparation at all. Ideas, friends?"

Kendry waits to see what strategems, insights and counsel this disparate group might put forth.

Podo Danderfluff 
Saturday October 22nd, 2005 2:43:50 AM

Having past the mirror challenge, Podo finds on his hand a shiny new ring, and touches it while thinking about his recent thoughts.

Podo will move towards the door marked inner scantum but await the rest of the group before moving or opening the door.

Peerimus and Shaylin 
Saturday October 22nd, 2005 2:04:46 PM

Peerimus nods to the mirror and turns to the res of the group. "It seems we have all passed this particular test as well." The druid strokes the cat upon his shoulders absently as Kendry speaks of possibilities to the fighting to the west the mice were fleeing. "It does make sense my small friend if those cloaked in red are far more aggressive than us. I see no reason we should not wait for your spell before possibly using combat prepartion spells."

Peerimus looks to the others to see thir assessment.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals

Level 2:
Flame Blade x2, Resist Elements, Barkskin x2

Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy

Level 4:
Greater Shillelagh x2, Flame Strike

Level 5:
Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours

Shaylin Greater Magic Fang 9 hours


Patterton (by Kim) 
Sunday October 23rd, 2005 1:29:23 AM

At sight of the goblins, Patty's hand instinctively reaches for his sword, until he reminds himself these are images. But having faced these murderous, treacherous creatures fills him with adrenaline, and he feels his muscles ready for action.

"What, wait again? Let's just go rip them up if they are there," Patterton says. "At least, that's what I feel like doing. But, if we have to wait a little longer," he says, tapping his foot impatiently, "well, we've waited quite a while already. Another fifteen minutes or so, I suppose I can endure. If I have to."

He spends the time going through his things, trying to figure out the best way to prepare himself for battle, if such awaits them on the other side of the door. He smiles, recalling the fellow he intimidated just as they entered Gargul's temple near the merchants' shops. Yeah - that's the guy he'll go for first, if he can....

Tishe' and Snout 
Sunday October 23rd, 2005 4:47:10 AM

The mystic moves forth from her curtain with head erect and eyes gleaming. "Chosen wisely, the voice said. I saw myself defending the verdant Sargrass against all enemies, and I was strong in my determination." She pauses and considers her words. "I feel I have more strength to continue this quest, too."

"And preparing for a battle sounds like excellent advice, Kendry." The plain-faced woman weaves her hands around herself, encasing her body in Mage Armor, shared with Snout.

She then moves towards the door and waits for another to inspect the door to the Inner Sanctum.

Mage Armor [6 hours] shared

Kendry peers ahead 
Sunday October 23rd, 2005 6:31:40 AM

Unless someone object, then, Kendry begins the ten-minute casting of clairvoyance, which he places about twenty feet beyond the door, about fifteen feet above the floor level (the floor level of the hallway we now are in), and checks to see what he might see.

He does not intend necessarily to keep the spell in force for the full nine minutes, but will determine how long to keep it up based upon what his first glances show him. He quietly speaks aloud of what he sees.

Bralin 
Sunday October 23rd, 2005 6:19:49 PM

The dwarf is unsure about giving their foe another ten minutes to act unimpeeded, but says nothing. Acting immediately upon a dubious decision is preferable to arguing about it for any length of time.

Nezamil 
Sunday October 23rd, 2005 10:36:51 PM

"good think Kendry " agrees Nezamil

Nezamil listens to the others experince with the mirrors then adds his own tale to the conversation as he waits for Kendry's spell to finish

Airin and Fioni  d20+10=21 d20+10=13 d20+8=26
Monday October 24th, 2005 6:12:53 AM

Reactions to the Mirror Test:
The images Airin sees put a smile on her face while tears are rolling down her cheek. The normally strong lady suddenly shows much more emotions that she usually does.

Then Kendry runs up to her excitingly telling what he had seen in the mirror. Suddenly he sees Airin is crying... yet she's laughing at the same time. Exactly what did she see?!?

"Oh Kendry1", she says "If only you could have seen what I just saw! I think I saw the future! Our future... I... I... I can't tell you right now. Maybe it would spoil all this. Just hold me... " and then she embraces him tucking her head in his neck.

Preparations for the Inner Sanctum:
After a few moments Airin regains her wits and releases Kendry. "We have a job to do." she says firmly. Happier than before, with little lights shining brightly in her pitch black eyes Airin turns around to face the door wondering how to proceed.
Good proposals already have been made. Though she's reluctant to wait much longer, knowing thise Red Eyes are already ahead of them, she will give Kendry a chance with his spells.

She takes out an Invisibility Potion yet, she will wait to hear Kendry's report before deciding what to use or what weapon to ready. However she will make sure not to stand in front of the door. Should the Red Eyes be there, Airin will quaff the Invisibility Potion.
While Kendry prepares his spell Airin will put her ear against the door and try to listen what goes on inside (don't know if Airin is allowed to block the view for Kendry's spell. If not, she will of course not do this)
Isn't there a key hole or some crack in the door so Airin can peek through?
Yet she will also investigate the door itself. Her rogue senses will tell her should the door be trapped or not.


Rolls:
Listen: 21 (listen what goes on behind the door)
Spot: 13 (finding a little peek hole in the door)
Search: 26+1=27 (trapfinding +1 on the door)


Active Spells:
HP Link to Kendry (this quest only)
Invisibility (if the Red Eyes are in the inner sanctum) : 9 minutes


Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM


Wilfire Ironhouse 
Monday October 24th, 2005 10:57:06 AM

Wilfire waits for the clarvoyance results before casting any spells.

SPELL LIST:
1st Level:
Enlarge Person (D), Detect chaos/evil/law, Divine favor, Protection from C/E/G/L, Sanctuary, Shield of faith

2nd Level
Spiritual weapon (D), Bear's endurance, bull's strength, hold person (DC16), Silence, spiritual weapon

3rd Level
Magic vestment (D), dispel magic, protection from energy, speak with dead, Summon monster 3

4th Level
Divine Power (D), divine power, summon monster 4, dismissal

5th Level
Righteous Might (D), Righteous Might



DM Kelly 
Monday October 24th, 2005 5:46:04 PM

Each of the group emerges from the curtain surrounding the mirror, with a new outlook. However, only Airin seems to have undergone a noticable physical change. While she was a good looking halfling woman before, she now is stunning. Whether it is the way she carries herself, or actual physical changes to her face and body, it is difficult to tell. Without staring that is.

With the tests apparently done, everyone decides to prepare for a possible fight. Kendry suggests taking a moment to cast Clairvoyance, and with a roll of his eyes Bralin stands down for the moment. Airin checks out the door, but cannot find a hole to peek through. She does however listen at the door, and can hear someone moving about, but it is a distant sound.

Kendry casts his spell, and starts speaking softly about what he sees. The room is big and dimly lit, more a large cavern than a room. There are stalactites hanging from the ceiling. The stalactites are unusual, and seem to reflect the dim light with a golden hue. Columns formed from large stalactites that have joined with the floor stand around the cavern.

About 100 feet into the cavern is a huge pile of treasure, at least 30 feet tall. You can barely make it out, and the cavern stretches on beyond it.

The is a column about 20 feet from the center of the spell, between the door you are near and the treasure pile. There are also columns to the left and right, that are further back in the cavern. Standing by the column on the right, you see one of the Red Eyed warriors that was at the market. He looks to be trying to hide behind the column. You estimate that he is about 50 feet from the door you are behind.

OOC: Map on the way once the door is opened.

Gilan and Ciaran 
Monday October 24th, 2005 7:14:29 PM

Gilan lets his hand slip to his friends head and he rubs it. Tears flow down his face as he nods in understanding. With a last look to the mirror he slips past and towards the door that stands before him and his friend. "Seems my choice was the right one Ciaran." He ruffs the wolf's head again and smiles down at him, feeling the warmth of friendship between them.

As he meets up with the rest of the group he says nothing about what he saw. He listens and nods as he waits for information on what they will be up against. "I am always ready for a good fight and would not mind preparing a few spells first." So he starts that as he waits. He will look to the rest of the group with a smile. "Anyone in need of extra protection?"

[barkskin(Gilan & Ciaran) - 800 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)**, bull's strength(2), cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Peerimus AC 22 HP 68 and Shaylin AC 25 HP 52 
Monday October 24th, 2005 9:48:56 PM

"Ambush you say Kendry? Very well then. Mother, heed my call and cloak in your shield." Peerimus casts Barkskin upon himself and shares the spell with Shaylin. He then grips his Quarterstaff tightly and calls upon his 'Father' to lend the stregnth of the Wold to his arm.
[Cast Greater Shillelagh on staff]

"We need a plan of attack, Perhaps I could pretend to lead part of the group into the 'trap', while the stealthy move to out flank them?" The druid puts the question up and clearly does not know if it is sound or not, combat organization beyond himself and the leopard now hoping down from his shoulders is not something he has done regularly.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 89.9 mintues
Greater Shillelagh

Shaylin Greater Magic Fang 9 hours
Barkskin 89.9 mintues


Tishe' (AC 20 HP56/56) and Snout (AC 21 HP32/32) 
Monday October 24th, 2005 11:32:37 PM

Battle plans not being her forte, the mystic doesn't give an opinion one way or another to how to go into the doors. "We are going to have to defeat the followers of Marteus", she states obviously.

"They are probably all have some priestly skills, so they could have fire attacks, silence spells, and good defenses. And those who get close have to beware thier deadly touch spells."

Having done all she can in the planning process, the brown haired mage girds for battle. She weaves protections over herself, Snout, and her horned toad familiar, Wart. (Resist Energy (Fire), See Invisible, and Darkvision)

Keeping her wand of magic missles in her satchel, she looks at the others. "I can weave a spell for speed in combat when trouble breaks out, for those who are near me."

Mage Armor [6 hours] shared
Resist Fire Energy [60 minutes] resist 10 points per fire attack
See Invisible [60 minutes]
Darkvision [60 minutes]

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor, SummonI, Magic Missle, Grease
2: Web, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic, Haste, Slow

Podo Danderfluff 
Tuesday October 25th, 2005 12:19:04 AM

Podo replies after hearing Kendry's vision,"Ah, cavern, pile of loot, guys this sounds like a dragon's home...at least thats what I've read in books!"

"I'm not sure what gifts you have all received, but I was given this here ring, and I think as soon as you open the door, I will use it as its best not to tip ones hand before the game is over!" says Podo to his assembled group.

Nezamil Ac 22 Hp 80/80 SR 21,Prayer 9/9 , RE(fire 20) 
Tuesday October 25th, 2005 1:45:10 AM

"good thinking young lady ...a speed spell should help us close the distance quickly and engage them ....hafta take out them spellcasters first " growls Nezamil

" well Peerimus somebody gotta step out first " grins Nezamil " i'll go too just hope ya can keep up with a dwarf "

" lets get a couple more of ya to charge to ...Bralin ....Podo ...Gilan...and da panther and wolf too dats six ... should grab their attention and remember with da speed spell we'll be on them quicker...and work in pairs as much as possible...gang up on da red robed rabble"

"with us drawing their attention the rest of ya try and flank em ...remember spellcaster 1st targets! "
" and if ya got any web or entangle type spells use them too ....either to trap em or cut them off from each other to futher isolate them so we can overwhelm da smaller groups "

" Kendry if ya can point out which way the priest are we'll head for them 1st "

As Nezamil awaits the opening of the door he will cast 'spell resistance 21' and resist energy(fire) upon himself and right before they enter the room he will cast prayer on the group

Sliding his shield off his back and drawing his mace Nezamil ready's himself for the charge across the open space to engage the red robed enemy "Domi protect us " prays Nezamil

Prayer +1 luck bonus on attack rolls,damage,saves and skill rolls(everyone will get the bonus)(lasts 9 rds)

Wilfire Ironhouse 
Tuesday October 25th, 2005 8:41:53 AM

"Got me plenty a magic ta aid us" Wilfire said. "Spells ta bolster fighters be me specialty."

"Also got meself a silence spell. Mayhaps I cast it on one of 'er stealthy types... it'll take away all sounds, so sneakin be easy. An' if yue git in close, spellcastin be next ta impossible fer dose fellas."

With that said Wilfire started casting his spells (in this order)

Magic vestment- 10 hours
--> +2 to enchantment to AC

Protection from evil- 10 minutes
--> +2 deflection bonus to AC, +2 saves

Protection from energy- 10 mins
--> Fire (120 points)

Bear's endurance- 10 minutes
--> +4 to constitution

Divine favor- 1 minute
--> +3 attack, +3 damage

Spiritual weapon- 10 rounds
--> Summons spirit flail.

Divine power- 10 rounds
--> Base attack to 10, +6 strength,, +10 HP

Righteous Might- 10 rounds
--> enlarge, +4 size bonus to strength/+2 to con, +2 natural AC, damage reduction 3/evil

Sanity Totals:
1) +3 AC (+2 ench, +2 deflect, -1 size)
2) +10 strength (+4 size, +6 enchant)
3) +6 con (+2 size, +4 enchant)
4) +40 hit points (+30 from increased con)
5) Base attack = +10
6) +2 hit/+3 damage (includes size mod, but not strength mod)
7) Large size
8) Damage reduction 3/evil
9) +2 saves (not including con bonus on fort)

Airin and Fioni  d20+10=20 d20+10=27 d20+25=43 d20+20=37
Tuesday October 25th, 2005 10:15:53 AM

"Yup this is what we trained for..." Airin says to no one in particular. She watches the others strengthening themselves.

"This calls for yet another drink" she whispers smiling wickedly and takes out a Spider Climb potion from her backpack as well.

She sneaks up to her Halfling friends and in Halfling says: "I'm going to make myself invisible and try to climb up those pillars or on some heightened platform from where I can shoot down on those Red Eyes. Ok? Take care guys. Kendry, if you get hurt badly, make sure to call out for me, and I will use the powers granted to me by the mirror..."

Without further explanation, Airin quaffs both potions. One makes her invisible, the other grows tiny little hard hairs on her hands and feet. Luckily only Tische' sees this. Airin casts a smile at her and then waits for someone to open the door.

Once someone does, Airin will immediately go into the shadows and crawl up the walls to find some little corner where she can get both hands free and preferably within 30ft from the Red Eyes. If at all possible, somewhere on top of those pillars maybe? With all the probably racket from the group entering the room beyond this door, Airin finds it not necessary to slow down her movement to increase the use of her sneaking abilities.

Once the door opens, Fioni will fly inside up to the ceiling and shriek loudly hoping to bring terror to the Red Eyes.

Rolls:
Listen: 20
Spot: 27 (finding a little ideal corner to use both hands freely while climbing)
Hide: 43
Move Silently : 37-5 for full movement = 32

Active Spells:
HP Link to Kendry (this quest only)
Invisibility: 9 minutes
Spider Climb: 90 minutes

Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM

Bralin(AC 26 (evil 27), 96/96hp, divine favor, entropic shield, prot v evil) 
Tuesday October 25th, 2005 10:53:30 AM

Bralin pulls out his axe.

"I will lead," he volunteers.

The dwarf casts what protections he has on himself:
Entropic Shield - 3 minutes
Prot v Evil - 3 minutes
Divine Favor - 1 minute

If any have spells granting strength or speed,
Bralin will be happy to have them.

Peerimus and Shaylin illegal second 
Tuesday October 25th, 2005 1:48:09 PM

Peerimus will let the dwarven fighter types all go before him taking a 3rd to 4th position

Gilan and Ciaran - illegal second post 
Tuesday October 25th, 2005 5:14:55 PM

Gilan looks to the group and smiles a feral smile. "Oh I have some tricks that will cause major trouble...just don't attack me on sight." Looking around he laughs lightly. "You will find that I will not need speed that much...I will have it and Ciaran is fast already...get others."

[barkskin(Gilan & Ciaran) - 800 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)**, bull's strength(2), cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Battle in the Inner Sanctum


DM Kelly  d20+10=17 d20+10=22 d20+10=30 d20+10=23 d20+10=27 d20+10=29 d20+10=21 d20+10=17 d20+10=16 d20+10=16 d20+10=24 d20+10=24 d20+10=26 d20+10=25 d20+10=15 d20+10=15 d20+10=29 d20+10=20 d20+10=18 d20+10=14 d20+10=21 d20+10=19 d20+10=26 d20+10=27
Tuesday October 25th, 2005 7:46:28 PM

Kendry has found out what you already suspected. The Red Testers have made it to the Inner Sanctum first, and they are planning an ambush.

A quick plan is made, with the fighters in the front of the group entering first. Spells are cast, and both Airin and Podo become invisible.

Since some of the spells cast are for short duration, the group decides that the time is now. Bralin throws open the door and the group moves through the doorway into a large cavern, decorated in gold and jewels. A huge pile of treasure is in the center of the cavern.

As the group rushes in to meet the enemy, Bralin triggers a glyph. A flash of light, and then both Airin and Podo can be seen. You see 4 Blackguards step our from behind the columns, and 4 Priests of Marteaus furthur back.

OOC: The following spells are dispelled, roll Intelligence check against DC 12 to notice.
Bralin: Prot. Evil, Divine Favor
Nezamil: Prayer
Airin: Spider Climb, Invisibility
Peerimus: Greater Shillelagh
Wilfire: Prot. Evil, Prot. Energy, Bear's End., Divine Favor, Rightous Might
Gilan: spells okay
Tishe: Resist Fire, Dark Vision
Podo: Invisibility

Spells not mentioned are still in effect.

Map on the way.

Post will probably be late on Wednesday. Worst case scenario is that I can't get to a computer while traveling, but I will try.

Bralin(AC 24, 96/96hp, entropic shield, pwr attk [8])  d20+2=7 d20+9=26 d10+16=21
Tuesday October 25th, 2005 8:52:52 PM

Bralin sees he's triggered a spell, but nothing seems to happen [int 7].
Odd

The ambush is sprung, and the dwarf wastes no time in doing his best to disrupt it. Without a word, he breaks into a full dwarven sprint, barrelling down upon B2.

With the full momentum of a 40' run behind it, Bralin's axe whistles shrilly as it cuts through the air.

[charge B2. hit ac 26 for 21 hp damage]

Podo Danderfluff [AC 25; 78/78hp](Cat's Grace: 27 rounds (+4 dex, +2 AC) & Bear's Endurance: 28 rounds (+4 con, +18 hp))  d20+1=2 d20+16=29 d20+12=19 d10=7 d20+20=29
Tuesday October 25th, 2005 9:32:33 PM

The open door
Podo doesn't notice anything but a flash of light.

Enemy

As soon as Podo sees an opening in the rush through the doorway, Podo moves into the cavern making a bee line for blackguard #4, which he attacks with a jumping flying kick. [jump=29; Attack=19; Damage=7]
Podo lands on the ground, tumbles parallel to the column into a horse stance ready for another attack.[tumble=29]
(OCC: Podo has a normal move range of 70ft or 14 squares. He will run to about 60 feet or 12 squares before launching the flying kick.)

Now that he's made his attack, he knows he's visable to the enemy. When able Podo will make a stunning fist attack to that same bg#4 enemy.

Tishe' (AC 20 HP56/56) and Snout (AC 21 HP32/32)  d20+4=7
Tuesday October 25th, 2005 11:22:15 PM

Concerned with the battle, the brown-haired mystic doesn't notice the loss of spells nor concentrates on the spell effects of the glyph. Whatever it was, it has already happened.

Taking a step to the right to clear the door, she weaves a quick incantation and targets six of her friends with a Haste spell.

Bralin - hasted 6 rounds
Nezamil - hasted 6 rounds
Peerimus - hasted 6 rounds
Wilfire - hasted 6 rounds
Podo - hasted 6 rounds
Kendry - hasted 6 rounds

Snout moves to flank his human and looks around through magic enhanced eyes to protect her from any enemies. His hard reptilian eyes gleam knowingly, for his experience has shown his human is a great magic wielder, but needs Snout to deal with physical threats.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor, SummonI, Magic Missle, Grease
2: Web, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic, Haste*, Slow

Wilfire Ironhouse  d20+2=18 d20+13=21 d20+8=19 d8+3=8 d8+3=4
Wednesday October 26th, 2005 1:33:24 AM

"Where'd me spells go?" Wilfire asked aloud, for several were no longer active (INT check = 18).

"Yue pay fer dat!" Wilfire exclaimed as he directed his spiritual flail at the closes priest (move action, if you consider this 'switching attackers' than only count the first attack, hit AC 21 and 19, damage 8 and 4).

As the spiritual flail attacked on its own, Wilfire cast another spell. (Righteous Might again).

Spells Active:
directed Magic vestment- 10 hours
--> +2 to enchantment to AC

Spiritual weapon- 10 rounds
--> Summons spirit flail.

Divine power- 10 rounds
--> Base attack to 9, +6 strength,, +10 HP

Righteous Might- 10 rounds
--> enlarge, +4 size bonus to strength/+2 to con, +2 natural AC, damage reduction 3/evil

Sanity Totals:
1) +10 strength
2) +2 constitution
3) +1 AC (this includes - size mod)
4) +9 base attack
5) Damage reduction 3/evil
6) +28 HP
7) Large size

Kendry (HP: 58+18=76; AC: 20+4+2=26, invisible (50% miss, total concealment), hasted, levitating, inspired courage, barkskin, longstrider, cat's grace, bear's endurance)  d20+15=34 d20+15=30 d20+15=32 d20+15=29 d20+15=17 d20+15=32 d20+15=17 d20+15=34 d20+15=30 d20+15=35
Wednesday October 26th, 2005 3:51:04 AM

[Note to all: Power went out earlier right in the middle of a post just past noon today: thus, in part, my lateness.]

Just before door the door is opened
Kendry would have accepted a barkskin spell from Gilan, if possible. He also pulls out and uses different wands on himself and any others who want their effects: Cat's grace (+4 to dexterity, +2 to AC); bear's endurance (+4 to constitution, +18 hit points); levitate; invisibility (+4 to AC). On Patterton the cat's grace fails (rolled 17), but the bear's endurance takes effect (+4 to con, +18 hit points). To Airin, he says, "You sure are beautiful, girl," as he tries cat's grace (failed with 17) then bear's endurance (succeeded). Podo receives cat's grace and bear's endurance, if desired. [Use magic device rolls of 34, 30, 32, 29- Kendry, 17, 32- Patterton, 17, 34- Airin, 30, 35- Podo]. A 20 is needed for the wand to work.]

As the door opens
Kendry touches a Brahmah's tattoo at the base of his neck (longstrider, move 30).

A moment after the door opens and his friends step forth (kicking off the glyph)
The now invisible bard starts to sing, [inspiring courage and giving all his allies +2 morale bonuses to all attacks and weapon damage rolls, as well as +2 morale bonus on saving throws against charm and fear effects - INCLUDE THESE IN YOUR ROLLS, EVERYONE, UNTIL FURTHER NOTICE! (except DM Kelly ;-) ]

As he sings, he hustles forward (100' speed), and, as he gains full forward momentum after several steps, allows his levitation to cause him to rise into the air of the cavern (up 20 feet by the end of the round, and continuing to rise 20 per round) (aiming for a spot roughly above the treasure pile and Priest #3).

On Kendry:
Barkskin (if Gilan cast it on Kendry): 78.9 minutes (+4 natural armor bonus to AC)
Cat's Grace: 20 rounds (+4 dex, +2 AC)
Bear's Endurance: 21 rounds (+4 con, +18 hp)
Levitate: 22 rounds
Invisible: 23 rounds (visually undetectable, total concealment from invisibility, opponents have 50% miss chance, immune to extra damage from sneak attack, +2 bonus on attack rolls vs sighted opponents, ignore opponents' dexterity bonuses to AC))
Haste: 6 rounds (from Tishe' - thanks!)
Current movement speed: 50
On Patterton:
Bear's Endurance: 24 rounds (+4 con, +18 hp)
On Airin:
Bear's Endurance: 26 rounds (+4 con, +18 hp)
On Podo:
Cat's Grace: 27 rounds (+4 dex, +2 AC)
Bear's Endurance: 28 rounds (+4 con, +18 hp)

[Song in next post]

Kendry's Song 
Wednesday October 26th, 2005 3:53:18 AM

Gargulus took the monsters bold
By Eberyon's help he sent down souls
This twisted plan from days of old
Made races evil, orcs and trolls

Now you who think the old ways best
Seek to turn back Lord Gargul's will
Marteaus', Dark Lord's bitter tests
Have caused you noble blood to spill

Now stand you all arrayed for battle
Trying to defeat good hosts
But, you see, you'll not soon rattle
Us who passed Alemi's tests

WILFIRE (2ND POST)- AC22/ HP 121- magic vestment, spiritual weapon, divine power, righteous might 
Wednesday October 26th, 2005 7:49:16 AM

OOC- Sorry forgot to post key stats at top of page and I made a mistake on AC, so I reposted.

"Where'd me spells go?" Wilfire asked aloud, for several were no longer active (INT check = 18).

"Yue pay fer dat!" Wilfire exclaimed as he directed his spiritual flail at the closes priest (move action, if you consider this 'switching attackers' than only count the first attack, hit AC 21 and 19, damage 8 and 4).

As the spiritual flail attacked on its own, Wilfire cast another spell. (Righteous Might again).

Spells Active:
Magic vestment- 10 hours
--> +2 to enchantment to AC

Spiritual weapon- 10 rounds
--> Summons spirit flail.

Divine power- 10 rounds
--> Base attack to 9, +6 strength,, +10 HP

Righteous Might- 10 rounds
--> enlarge, +4 size bonus to strength/+2 to con, +2 natural AC, damage reduction 3/evil

Sanity Totals:
1) +10 strength
2) +2 constitution
3) +3 AC (this includes - size mod)
4) +9 base attack
5) Damage reduction 3/evil
6) +28 HP
7) Large size

Airin and Erwen  d20+3=5 d20+6=11 d20+14=25 d20+9=26 d6+1=6 d6+1=4 d20+10=29 d20+25=36
Wednesday October 26th, 2005 10:11:12 AM

Airin has no idea those Marteaus men can see her and neither does she know she lost the ability to climb the walls! (failed Int check -- so she continues with her original plan to climb the walls and find a nice spot to attack feeling comfortable they all can't see her.)

She decides to move 10ft to the right towards the wall and then simply tries to crawl upon the walls. However it appears to be much harder than the potion would grant her! She even falls back to the ground!! "My spell has failed!" Airin thinks to herself.

"What if my invisibility has failed as well?!?" she thinks in panic as she turns around to face Blackguard 4 (about 55ft away from her). Is he looking directly at her?!?
No time to find out and take the chance. She aims her crossbow and fires! Thanks to her rapid reloading she's able to send two bolts in BG5's direction!

Having fired two bolts Airin frantically looks around to find possible hiding places, but is petrified when she finds none at first sight. All she can do is hope to blend into the shadows as the only light in this room was located in the center (so the edges of the room should be much darker)

Erwen flies through the room close to the roof and flies to the center of the room shrieking loudly. Hopefully this will distract those on the ground a little. If possible she will drop some ... euhm ... you know ... hoping to make it drop on one of those clerics heads!

Rolls:
Int Check: 5
Climb: 11
Bolt 1 hits AC: 25
Damage Bolt 1: 6
Bolt 2 hits AC: 26
Damage Bolt 2: 4
Spot: 29 (finding hiding places)
Hide: 36


Active Spells:
HP Link to Kendry (this quest only)


Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM


Nezamil Ac 25 (22base) Hp 80/80 SR 21,RE(fire 20),Inspire courage (+2 AC)Haste(+1 ac)  d20+14=33 d20+9=14 d20+14=21 d8+7=8 d8+7=11 d20+1=14
Wednesday October 26th, 2005 3:11:35 PM

Nezamil follows Bralin only a half step behind him as his legs churn closing the gap between him and Bg2 "DOOOOOOMMMMIIIII" shouts the Cleric as he teams up with Bralin on the Red Robed enemy(bg2)....his shield in front and mace tracing deadly arcs thru the air as it smashes (1st swing d20+14=33)(d8+7=8 dam) into Bg2 his backswing missing wide(d20+9=16) but the overhead smash(3rd swing hasted d20+14=21)(d8+7=11 dam) crunches into his chest(maybe)

Nezamil to hit = +10 base +1 magic weapon,+1 haste,+2 inspire couarge = +14
d20+1=14 spot ch

Peerimus [AC 24 HP 68] and Shaylin [AC 23 HP 66]  d20+17=28 d20+16=27 d20+16=18 d20+18=33 d20+16=17 d20+16=34 d6+7=8 d6+7=8 d8+11=17 d6+7=11 d6+7=9 d20+17=29 d20+1=6
Wednesday October 26th, 2005 3:38:08 PM

"Shaylin, kill" the words come with cold calmness from the druids lips and the leopard is off in a shot towards the man pointed at. [B3] Shaylin pounds across the short distance and Peerimus casts a spell just as she arrives. Instead of 120 pounds of leopard, the blackguard finds himself on the recieving end of over 800 pounds of leaping claws and fangs. [Animal Growth] Peerimus targets Snout and the eagle as well. If the animal wishes to avoid the effects Will Save DC 21.

Shaylin arrives on a short charge and pounces. [Claw Hit AC 27/18 Bite 33 Rake 17/34 Dmg Claw 8/8 Bite 17 Rake 11/9
Grapple 29, Def grapple 27]

Peerimus then moves up 25' to within 5' of the blackguard Shaylin is tearing into, staff still in hand.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
*Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 89.4 mintues
Haste from Tishe +1 AC and hit +30' speed
Bard song +2 att and dmg +2 save fear

Shaylin Greater Magic Fang 9 hours
Barkskin 89.4 mintues
Animal Growth 9.0 minutes DR 10/adamantine
Bard song +2 att and dmg +2 save fear

DM Kelly 
Wednesday October 26th, 2005 10:33:01 PM

OOC: I had to go out of town to take some people on tours of Zion National Park. I was not able to take my laptop, so I don't have all my information. The short of it, I can't make an adequate DM post, very sorry.

Sooo, since Kim was detained from posting, I am allowing more 'conversation in the mirror room' prior to opening the door. The dispel magic still happens, and you don't know about it. You can keep your initial actions in the cavern the same, or change them.

Great postings BTW, sorry I can't react to them right now.

Tishe' (AC 20 HP56/56) and Snout (AC 21 HP32/32) 
Wednesday October 26th, 2005 11:18:28 PM

The wild militant song echoes in the cavern and makes the young woman's heart soar; 'bravely into battle!' she thinks, grinning fiercely.

Snout grunts as he expands and suddenly a 12 foot crocodile is inbetween his human and any blackguard. The reptile hisses like a gnomish steam contraption, grinning openly and inviting any to come near his large maw and deadly tail.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry)
Animal Growth (Snout) doubled size to Large(from Peerimus)

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor, SummonI, Magic Missle, Grease
2: Web, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic, Haste*, Slow

Airin and Erwen 
Thursday October 27th, 2005 9:35:53 AM

In slomotion Airin sees her bolts veer to Blackguard 2. The aerodynamic points of the bolts slowly push the air molecules aside causing them to whirl in chaos once the bolt has passed... ever closer comes the blackguards body and it's almost as if a little red dot marks the place of impact... almost...

Erwen watches her poo fall and gazes as it slowly closes in on the Cleric in the middle of the Pile of Gold...

THUD!
SPLASH!
THUD!

DM Kelly 
Thursday October 27th, 2005 5:37:33 PM

OOC: Sorry everyone, still out of town. Large post coming Friday morning, I promise. I may even kill someone to make it up to you. At least I want to, my character was just killed in the Swords of Light game.

Tishe' (AC 20 HP56/56) and Snout (AC 21 HP32/32) 
Thursday October 27th, 2005 10:53:09 PM

In his small reptilian brain, the 12 foot croc remembers that his human is special; His human protected him when he was hurt and others wanted to clean his bones. Snout hisses again, readying his actions should an enemy be so foolish to approach HIS human.

Tishe' is glad she is clear of the door and gazes with mage-enhanced vision to see if there are invisible enemies about while she prepares her thoughts for another spell.

Wart grunts and stays within his satchel.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry)
Animal Growth (Snout) doubled size to Large(from Peerimus)

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor, SummonI, Magic Missle, Grease
2: Web, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic, Haste*, Slow


Airin and Erwen 
Friday October 28th, 2005 7:27:56 AM

waiting to post. I'm curious to see what will happen ;-)

DM Kelly - sorry for late post  d20+16=18 d20+16=33 d10+25=29 2d6(3+2)=5 10d6(1+4+1+4+5+6+6+5+2+5)=39 d20+13=21 d20+16=33 d10+25=32 2d6(5+6)=11
Friday October 28th, 2005 7:06:34 PM

The trap sprung, the brave bearers of the tapestry rush into the room. The priest upon the pile of treasure says in a booming voice:

"We will have the tapestry, our great need demands it. Give it to us or die."

Bralin rushes at the blackguard B2, swinging his axe it bites deeply into the blackguard. B2 staggers back, but recovers and utters a curse as he swings his bastard sword with both hands. Whether caused by the force from the rushing dwarf or the wound opened in his side, he sword swings wide.

Podo rushes at blackguard B4, and leaps into the air, his foot aiming for the throat of the blackguard. With a sideways step, he causes Podo to miss. As the small halfling flys by, he swings his sword. He too utters a curse as the sword swings, catching the halfling in the air, cutting a nasty wound in the halfling (34 Hp damage). The momentum carries Podo away and he lands near the column.

Tishe steps to the right side of the door, and casts a spell. Bralin - hasted 6 rounds
Nezamil - hasted 6 rounds
Peerimus - hasted 6 rounds
Wilfire - hasted 6 rounds
Podo - hasted 6 rounds
Kendry - hasted 6 rounds
The crocodile steps in front, waiting for an attacker to come close. Instead, priest P2 looks at Tishe and utters some words, clutching at the holy symbol of Marteaus. A column of flame streaks down, catching Tishe, Airin and Snout in its path. (39 HP damage, roll reflex save DC 20 for half damage)

Airin tries to climb the wall and fails, instead she whirls around and fires two bolts at the blackguard B4, one of which hits for 4HP damage. (Roll for Save from Flame Strike)

Wilfire casts a spiritual weapon at priest P2, but it misses. The flames come down next to him, but miss him.

Kendry starts running and then levitates off the ground, floating toward the priests who stand on the pile of treasure. Priest P3, seeing the singing halfling float towards him, points towards Kendry while chanting. (Roll Will save DC 16 or tremble with fear for 10 minutes "Doom")

Nezamil follows Bralin into battle, and smashes his mace into the wounded Blackgaurd (B2) for 8HP damage. His second swing misses.

Peerimus gives a command, and Shaylin leaps toward the blackguard B3. The blackguard swings at the cat, and misses as Shaylin jumps onto him and bites him while raking him with both a front and rear paw (34 HP damage). Latching on, the cat continues attacking as Peerimus closes the distance.

Gilan and Patty rush towards the blackguard B1. Looking at the stout halfling, the blackgaurd utters a curse and swings his bastard sword. The sword cuts deeply into Patty (43 HP damage). P4, seeing that B1 is being overrun, casts blindness on Cairan (Fort Save DC 18) while P1 cast blindness on Gilan (Fort Save DC 18).

OOC: Those hasted who did not roll a second attack may do so. Gilan and Patty need to roll attacks also.


Peerimus [AC 24 HP 68] and Shaylin [AC 23 HP 66]  d20+13=26 d20+13=32 d20+13=30 d20+13=23 d20+15=17 d6+6=7 d6+6=7 d6+6=11 d6+6=12 d10+10=18 d20+17=23 d20+9=28
Friday October 28th, 2005 8:47:49 PM

Shaylin continues to grapple with the Blackguard. The now massive cats thrashes about, razor like claws ripping at the man.
[Claw AC 26/32 Rake 30/23 Bite 17 Dmg 7/7 11/12 Bite 18 Grapple 23

Peerimus will hold his action and attempt to Counter the clerics spell. If no cleric throws a spell he can counter Peerimus casts Greater Shillelagh upon his staff again.
[Spell craft 28 to determine cleric spell]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
*Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 89.4 mintues
Haste from Tishe +1 AC and hit +30' speed
Bard song +2 att and dmg +2 save fear

Shaylin Greater Magic Fang 9 hours
Barkskin 89.4 mintues
Animal Growth 9.0 minutes DR 10/adamantine
Bard song +2 att and dmg +2 save fear


Nezamil Ac 25 Hp 80/80 Sr 21 ,RE (20-fire) Inspire courage (+2 ac) Haste (+1 Ac)  d20+14=18 d20+9=24 d20+14=26 d8+7=14 d8+7=13
Friday October 28th, 2005 10:47:07 PM

The dwarf's mace whistles thru the air arcing back and forth as he looks for an opening in the blackguards defense and launches three(3) quick strikes (1st swing d20+14=18) as he see's his chance (2nd swing d20+9=24)(d8+7=14 damage)finishing his attack with an overhead smash(3rd swing is hasted d20+14=26)(d8+7=13 damage)(total damage is 27)

i didn't add flanking bonus(+2) not sure if you consider Nezamil flanking bg2 when Bralin also attacks same bg2

" hows that feel ya diseased filth " growls out the dwarf

" cut this dog down Bralin " barks out Nezamil

Gilan(hp77/77: ac22)[wildshape:girallon] Ciaran(hp48/48:ac21)  d20+10=21 d20+10=23 d20+17=24 d20+17=23 d20+17=26 d20+17=33 d20+14=24 d4+8=12 d4+8=11 d4+8=9 d4+8=10 d8+5=6 d20+10=23 d6+4=5 d20+11=12
Friday October 28th, 2005 11:10:12 PM

Gilan's shape changes as he tears in at the blackguard before him. Claws swipe in at the man, not those of a man but those of a large four armed gorilla. He ends it with a bite at the man's face.

Ciaran charges in at the same man. He attempts to hit him low and take his down to the ground.

[(Gilan)hit: 24/23/26/33/24 and damage: 12/11/9/10/6]
[(Ciaran)hit: 23 and damage: 5, trip 12]

[Fort 21 and 23]

[barkskin(Gilan & Ciaran) - 800 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 799 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2), cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Kendry (HP: 58+18=76; AC: 20+4+2=26, invisible (50% miss, total concealment), hasted, levitating, inspired courage, barkskin, longstrider, cat's grace, bear's endurance)  d20+14=17
Saturday October 29th, 2005 2:15:09 AM

[Will save vs fear effect of Doom: 17 (saved by a whisker or two)]

As Kendry's horizontal speed brings him above the treasure pile, now at a height approaching 40 feet from his take-off point (not sure how high the treasure stands), he drops a feather into the middle of the pile. If the ceiling is close enough to grab (unlikely), he will do so. Otherwise, inertia likely will cause him to continue his forward momentum, again, gaining 20' altitude per round.

So as to draw the attention of the priests away from his friends, as well as to continue to inspire courage in his allies, Kendry's song goes on:
Your 'need demands' the tapestry
'Give us it or die!'
Your brusk commands are blustery
To spurn them is right just, you see
For foolish mandate must not be
Carried forth, is our reply
Meanwhile, the feather flutters down. When it touches the pile of treasure, it transforms into a swan boat (Quaal's feather token: swan boat), large enough to carry eight horses and gear or 32 medium-sized characters or any equivalent combination. Depending on its orientation when it lands and expands, it may knock one or both of the priests off of the treasure pile, or interfere with them in some way - DM call on that. :-)

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32)  d20+7=27 d20+7=27 d20=9
Saturday October 29th, 2005 2:49:57 PM

The blessings of Alemi so soon on Tishe' and her companion eases the force of the flaming column (Tishe': Nat 20, Snout: Nat 20! Only take 10 points of damage.

"Go back, Snout!" urges the brown-haired spellweaver (Handle Animal: 9), but she is unsure if her worry over her companion is able to make him get out of the fight.

Not seeing any invisible creatures, Tishe' turns to keeping the enemy spellcaster heads down, and weaves a quick and delicate pattern that expands rapidly to engulf P3 and the pile of treasure in a sticky web, anchored at floor and cieling. (DC 17 to save 10+4int+2lvl+1for conjuration)

She then moves forward 30 feet to put a column in between herself and as many spellcasters as possible.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry)
Animal Growth (Snout) doubled size to Large(from Peerimus)

Bralin - hasted 5 rounds
Nezamil - hasted 5 rounds
Peerimus - hasted 5 rounds
Wilfire - hasted 5 rounds
Podo - hasted 5 rounds
Kendry - hasted 5 rounds

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic, Haste*, Slow

Bralin(AC 26, 96/96hp, entropic shield, haste, inspire courage)  d20+11=25 d10+16=17 d20+17=20 d20+12=31 d20+12=23 d20+17=20 d10+10=13 d10+10=14 d10+10=14 d10+10=19 d10+10=11
Sunday October 30th, 2005 8:32:50 AM

[Hasted attack on B2 from previous round - hit ac 25 for 17 hp damage.]

Bralin nods imperceptably to his dwarven companion. He is endeavoring to do just that. Shifting his stance, he launches a furious assault on the blackguard.

Attack B2
First: hit ac 20 for 13 hp damage
Second: hit ac 31(crit threat - ac 23 on threat roll) - 14 hp damage (if crit 47 hp)
Haste: hit ac 20 for 11 hp damage

Airin [dodge vs B4] and Erwen  d20+9=26 d20+6=22 d20=20 d20+3=11 d20+3=17 d4=4
Sunday October 30th, 2005 1:44:11 PM

(Ref Save 26)

As she was watching her bolts veer into the body of the Blackguard Airin also sees the Flame Strike fall down on her and her friends. The nimble halfling lady jumps spins around... seems to run up the walls, tumbles sideways, and ultimately she dodges the Flame Strike ENTIRELY!!! (Evasion! - no damage)

Airin observes the situation and feels the power of the Clerics is very dangerous. She knows something has to be done about them first for they will most likely be able to cure the blackguards. These foes are not to be underestimated!

"Let's bluff..." Airin thinks to herself. She tries to position herself so that the Clerics can not see her all to well and starts to cast a spell. Those eyeballing her will see a young woman who appears to be panicking instead! Basically Airin will try to fool those oberserving her to hide the fact that she's chanting a powerfull spell!

Airin calls upon the very powers of nature to bring down lightning bolts!

[ooc: casting this spell takes an entire round so she will be subject to concentration checks - therefore she tries to fool her opponents to conceal the fact that she's casting such a spell]

"GIVE THEM THAT BLOODY THING!!! I DON't WANNA DIE HERE!!! I'm too young to die!!!" is what her opponents will hear while they see the Halfling move a little further to the east.

Erwen is petrified when she watches the column of fire fall down on her master, but shrieks from pleasure as she watches Airin dodge the fires. Erwen is able to determine it was Priest 2 who send those flames upon Airin, and with pure rage in the predetor bird's eyes she takes a dive at P2! Her claws extend outward ready to tear the Priests face open. (She attacks with both claws)
Even if her attacks are unsuccesfull, she'll have the pleasure to break the priests concentration!

Rolls:
ref save: 26
bluff: 22
Concentration: 20
Erwen claw 1 hits AC11
Erwen claw 2 hits AC17 for 4Hp

Spells:
HP link to Kendry
Call Lightning: 5 minutes / max 5 bolts

Podo [AC 25; 44/78hp](Cat's Grace: 27 rounds (+4 dex, +2 AC) & Bear's Endurance: 28 rounds (+4 con, +18 hp))  d20+2=10 d10=2 d20+7=10 d10=7
Sunday October 30th, 2005 7:46:34 PM

Podo's shock of being hit and cut by the Blackguard's sword does not sway him from his stunning fist attack.

Pivioting on the balls of his feet, Podo attacks the blackguard with a stunning fist. (hits AC:12; Dmg:4; if hit BG must make Fort save vs. DC 19 or be stunned). Podo follows the stunning fist with his 3rd unarmed attack (the hasted one) hitting AC 12; dmg: 9.

[OCC: added +2 to attacks and each damage roll from bardic inspire courage!, after the fact; as I forgot about it when I rolled]

After Podo finishes his attacks, he will ready to go again.

WILFIRE- AC 22/HP121- magic vestment, spiritual weapon, divine power, righteous might, haste  d20+14=17 d20+9=23 d8+3=10 d8+3=11 d20+18=26 d20+17=31 d20+19=31 2d8(8+7)+14=29
Sunday October 30th, 2005 11:31:18 PM

Wilfire's spiritual flail continued to attack (hit AC 17 and 23, damage 10 and 11), as Wilfire charged towards the nearest Blackguard (#3, if he's down then #2, if he's down then #4, move with haste and boots is 60").

When he got within 10" of his enemy (enlarged=reach) he stopped short and swung low with his huge flail (trip attempt).

OOC: Touch attack hits AC 26, opposed check= 31(14 roll, +4 large size, +4 improved trip, +9 strength modifier).

OOC2- If trip is successful he gets free attack, hit AC 31 on prone opponent (+9 base, +9 strength, +1 flail focus, +1 weapon, -1 size). Damage 29.

Spells Active:
Magic vestment- 10 hours
--> +2 to enchantment to AC
Spiritual weapon- 10 rounds
--> Summons spirit flail.
Divine power- 10 rounds
--> Base attack to 9, +6 strength,, +10 HP
Righteous Might- 10 rounds
--> enlarge, +4 size bonus to strength/+2 to con, +2 natural AC, damage reduction 3/evil

Sanity Totals:
1) +10 strength
2) +2 constitution
3) +3 AC (this includes - size mod)
4) +9 base attack
5) Damage reduction 3/evil
6) +28 HP
7) Large size

Patterton (by Kim) (AC: hp 84+18-43=59)  d20+17=30 d20+17=34 d20+17=19 d20+12=31 d20+12=30 d6+10=15 d6+10=12 d8=4 d6+10=14 d6+10=16 d6+10=12 d8=7 d8+1=2 d8+1=7
Sunday October 30th, 2005 11:40:35 PM

From end of last round
Shocked by the power of the blow he just received, ire immediately erupts in the strong halfling. Patterton's hips power his torso around as he swings his bastard sword against the blackguard. He connects with a critical hit ((forgot to add in +2 on attack from Inspire Courage, and 1.5x, rather than 1x, strength bonus on weapon damage; also, should be rolling 1d8, rather than 1d6, for weapon damage with bastard sword, which is a 33% increase, therefore multiply d6 results by 4/3 & round to nearest) Hit AC 32, threat, confirmed crit with AC 36) for 15+2(inspire courage)+2(round to accommodate d8 rather than d6)+12+2+1=34 hp weapon damage and 4 hp from sonic damage as the sword emits a small sonic boom as it slices downward just above the left hip. (Total 39 hp)

This round
At the beginning of the current round, he hits AC 21 for 14+2+1=17 hp damage. His follow-up attack, however, swings upward, catching the taller human on his right inner thigh for another critical hit [threat AC 33, crit AC 32] for 14+2+1+16+2+2=35 hp weapon damage, and 7 hp sonic damage. (Total 59 hp (or 42 hp if AC 21 does not hit).) [OOC: Note: Did not compensate for grappled or prone on AC hit. See below.

Patterton, unlike some of his more voluble friends, has nothing to say to this fellow whom he plans to kill. At the moment, his blade speaks well enough.

The blackguard must make two fortitude saving throws, DC 14, or be deafened* permanently by the thunderous sound of Patty's sword.

IF the blackguard is dead after Patty's first attack last round and Gilan's & Ciaran's attacks this round, OR after Patty's first attack this round, THEN Patty will open and down a potion of cure light wounds (healing 7 hp of damage - rerolled natural 1) as he hustles to assist Podo with B4 - avoiding coming close enough to other blackguards to provoke an AoO; ELSE, if it is not until Patty's final blow that the B1 dies, he will then at the end of the round start to do what I just outlined here.

* [Deafened: A deafened character cannot hear. She takes a -4 penalty on initiative checks, automatically fails Listen checks, and has a 20% chance of spell failure when casting spells with verbal components.]

[Oh, great. I failed to note that Gilan is grappling with blackguard #1. If that would modify any rolls, please adjust. If grappled, the blackguard loses Dex bonus to AC vs people he is not grappling. If prone, his AC takes a -4 penalty against melee attacks. Sorry for missing this. -Kim]

Kendry - OOC (Kim) 
Monday October 31st, 2005 2:08:00 AM


[Everyone: Remember to add +2 to attacks and each damage roll from bardic inspire courage! Also, if you need to save vs. fear or charm, you get the +2 on your save. -Kim]

Wilfire (OOC) 
Monday October 31st, 2005 7:46:44 AM

I forgot to add the +2/+2 to my attack rolls. So:

Spiritual hammer- hits AC 19, 25. D 12, 13

Trip:
-touch attack hits AC 28
-opposed strength check = 31
-prone attack hits AC 33, damage 31

DM Kelly  d20+13=27 d10+21=29 2d6(4+6)=10 10d6(1+3+4+6+5+4+1+6+2+6)=38 d20+13=23 d20+13=16 d20+13=24
Monday October 31st, 2005 4:32:26 PM

While the fight heats up, it appears that the Red Testers have gained the advantage with their ambush. Flames erupt on Tishe and Airin, and while Airin deftly avoids the flames, Tishe is barely singed. The Blackguards deal massive amounts of damage to Patty and Podo, yet it is the Blackguards who seem to be taking the worst of the damage. Above it all, an invisible Kendry sings a taunting song.

Blackguard B1 (AC 26) is wounded deeply by Gilan and Patty's attacks, yet stands and delivers another blow at Patty (Hit for 39 HP damage). The four armed gorilla, wolf and massive halfling continue the attack, and the Blackguard drops to the ground. Unfortunately, at the same time Priest P1 weaves a spell and a column of flame envelopes Gilan, Ciaran and Patty (38 HP damage, roll reflex save DC 20 for half damage).

Blackguard B2(AC 26) is attacked by the dwarves. Bralin hits with his second attack for 14 HP Damage. Nezamil hits for 13 damage. The Blackguard fights back, swinging again at Bralin, missing him yet again.

Blackguard B3(AC 25) is being grappled by Shaylin, who bites and claws for 25 damage. He is still on his feet, and manages to swing his sword at the cat, missing him.

Blackguard B4 seems to be smiling. Only a small halfling as a foe. He has the intent of quickly finishing him so that he may help his brothers. Podo leaps and kicks, but cannot connect. The Blackguard swings his sword, but this time the quick halfling stays out of his reach.

Wilfire directs his spiritual weapon at Priest (AC 25) P2, and hits him for 13 HP damage. He points his finger at Wilfire, and utters a word. (Roll Will save DC 16 or tremble with fear for 10 minutes "Doom".)

Then Tishe, makes an incantation and a thick mass of web engulfs P3. A fraction of a second later, a small feather floats down from above and sticks in the web. Almost instantly, a huge boat materializes and crashes down through the webs. It lands on the 30 foot high pile of treasure. Priest P3 screams in agony as the boat pins him against the pile of gold and jewels. Kendry, who is also above the web, needs to save DC 17 or be caught in the webs. Priest P2 slides down to the bottom of the pile, unaffected by the boat.

Priest P3 had a special treat in store for Airin, but it appears that Airin is free to chant while making claims of surrender.

Priest P4 sees that the fight is not going well at all. Did not all the scouting reports indicate that all they had to do was take out a few halflings, a couple of dwarves and a few renegade humans? Realizing that the battle needs to take a different turn, casts a spell and foggy mists envelope the priest near the edge of the treasure pile.

OOC: Not sure which priest Peerimus was watching, or how you planned on disrupting the spell. Please give more info.

Peerimus [AC 24 HP 68] and Shaylin [AC 23 HP 66]  d20+17=31 d20+17=36 d20+17=28 d20+17=22 d20+17=18 d6+6=12 d6+6=9 d6+6=10 d6+6=8 d20+13=16
Monday October 31st, 2005 5:38:26 PM

Shaylin continues to grapple with the Blackguard.
[Grapple Claw 31/36 Rake 28/22 Bite 18 Dmg Claw 12/9 Rake 10/8 Bite miss Def Grapple 27]

Peerimus catches several spells going off by the clerics, Trying to counter them is pointless, I do not have the repertoire. The druid then invokes his second Greater Shillelagh and leaving Shaylin to deal with his one, goes to help Podo. Arriving quickly under the Haste spell he sends his enhanced staff in a straight thrust to the man's midsection.
[Hit AC 16] The blow glances off the heavy armored Blackguard. Setting his face, Peerimus prepares for the counter attack

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
*Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 89.3 mintues
Haste from Tishe +1 AC and hit +30' speed
Bard song +2 att and dmg +2 save fear

Shaylin Greater Magic Fang 9 hours
Barkskin 89.3 minutes
Animal Growth 8.9 minutes DR 10/adamantine
Bard song +2 att and dmg +2 save fear

Patterton (by Kim)  d20+7=22 d20+17=30 d20+17=19 d8+12=13 d8+12=19 d8=5 d8+1=5 d20=6 d20+2=16
Monday October 31st, 2005 8:51:24 PM

[Reflex save 22 vs. column of flame, half damage of 19.]

The toughness of the onslaught from the blackguard rattles Patterton, and then as the flames descend, Patterton momentarily tosses his cape over his head, lessening, though not eliminating, the painful burning.

He thrusts one time at the downed blackguard, hoping to help finish him off, hitting AC 30 (threat, but only a crit if the blackguard's AC is 19 or less when prone, with no dexterity bonus, and with an AC -4 penalty for being prone vs. melee attack). If the attack is critical, then he takes 13+19=31 weapon damage and 5 points sonic damage (and he must make a fortitude save or be permanently deafened). If not critical, then he takes only 13 hp weapon damage from Patterton.

Rather than attacking a second time, Patty hopes that Gilan and Ciaran can finish off the fellow. Patterton drinks a potion of cure light wounds, regaining 5 hp, to bring him to 6 hp total. He steps back five feet, and looks around [Spot: 6] and listens [Listen: 16] as he readies another potion to drink.

Bralin(AC 26, 96/96hp, entropic shield, haste, inspire courage)  d20+17=37 d20+17=34 d20+12=15 d20+17=22 d10+10=15 d10+10=14 d10+10=19 d10+10=16
Monday October 31st, 2005 9:09:30 PM

Bralin presses forward, annoyed with his inability to deliver a solid blow. The dwarf is convinced the blade is missing more through his own lack of technique than any real defense by the blackguard.

Redoubling his effort, Bralin sends an enormous blow flying at the Blackguard. So powerful is the first blow, he cannot recover sufficiently, and the second sails wide. The third is also poorly timed.

Atk B2
First: nat 20! (Crit threat - ac 34!) for 48 hp damage
Second: hit ac 15
Haste: hit ac 22

Nezamil Ac 25 Hp 80/80 SR 21,RE(20-fire),Inspire courage(+2 ac)Haste(+1 ac)  d20+14=22 d20+9=13 d20+14=15
Monday October 31st, 2005 11:04:53 PM

The Dwarf eyes Bralin with admiration as his axe slashes the BlackGuard#2 " By Domi what a blow " shouts Nezamil out loud " bet dat hurt eh " growls the dwarf to BG2

Nezamil's feet move deftly as he jockeys for a good postion to attack BG2 and with Bralin's mighty blow knocking BG2 for a loop the dwarf reacts with lightning quickness his mace slashing thru the air but none of his attempts find their mark " stand still ya dumb Ox " growls out the dwarf in frustration

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32) 
Monday October 31st, 2005 11:21:04 PM

The brown-haired mage is pleased by her webs, but has no idea where that boat came from! The one Blackguard against only little Airin has her a little concerned, but Nezamil said to concentrate on the spellcasters, so what to do?

Perhaps if she takes out the Blackguard against Airin, then Airin can help against the spellcasters?

"Airin, stike towards the clerics!", she calls, and takes out a scrol (move action) to quickly read and strike at Blackguard #4. The urge to do nothing but giggle, guffaw, and FOFL strikes the beater; but will he succumb? (Hideous Laughter Will DC 16, or be unable to take action for 6 rounds.)

Reptilian eyes look around. His human is doing well, and though the flames hurt beyond anything he's experienced, Snout knows the best place for him to be is to keep his 20 foot body betweeen his human and the nestkillers. His readied action awaits anyone (invisible or not) to come near.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry)
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Bralin - hasted 4 rounds
Nezamil - hasted 4 rounds
Peerimus - hasted 4 rounds
Wilfire - hasted 4 rounds
Podo - hasted 4 rounds
Kendry - hasted 4 rounds

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic, Haste*, Slow

Gilan(hp39/77: ac22)[wildshape:girallon] Ciaran(hp29/48:ac21)  d20+8=13 d20+8=27 d20+6=23 d20+17=23 d20+17=31 d20+17=29 d20+17=31 d20+14=32 d4+8=9 d4+8=12 d4+8=9 d4+8=10 d8+5=11
Monday October 31st, 2005 11:28:00 PM

Gilan roars in pain as the fire slams into him and he staggers some under the blaze. Still it does not drop him as he bends to tear into the prone form of the blackguard at his feet. Tears rip and tear at any exposed flesh and he even tries to grab and rip the man's head off. Teeth decend at what he hopes is an exposed neck as well or maybe an arm if the head comes off.

Ciaran is luckier as he is able to dodge out of most of the flames blast. He slips back out of the way and tries to slip from pillar to pillar to get at a priest.

[(Gilan)hit: 23/31/29/31/32 and damage: 9/12/9/10/11]
[(Ciaran)hit: and damage: , trip ]

[Reflex 13 and 27, hide 23]

[barkskin(Gilan & Ciaran) - 799 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 798 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2), cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Podo Danderfluff [AC 25; 44/78hp] (Cat's Grace: 27 rounds (+4 dex, +2 AC) & Bear's Endurance: 28 rounds (+4 con, +18 hp)) 
Tuesday November 1st, 2005 12:30:02 AM

Podo seeing the enemy miss his swing, Podo is energized for another round. This time though he will start with a stunning fist and then finish him off with the rest of his unarmed strikes!

Podo summons all his being and lashes out at the Blackguard with his Stunning fist attack! (Nat 20+16=36; AC 36! & 2nd hit AC=27; If the target is hit, he must make Fort save vs. DC 21 or be stunned; Damage: if only a hit damage is 7hp, but if it is a critical, damage is 17HP!)

Feeling successful and energized, Podo spins pummelling into the enemy with 2 additional unarmed attacks. Second attack (AC:24; Damage: 10 hp) & the 3rd attack is (AC:21; Damage: 9 hp)

Finishing his round of fist flying and dizzying barrage of unarmed attacks Podo yells a sound akin to ...UT... as he readies himself back into another ready stance waiting for the opportunity to strike the final blow!

If the guard is still standing, Podo will finish him off with a flurry of blows next round.

Kendry (HP: 58+18=76; AC: 20+4+2+1(haste)=27, invisible (50% miss, total concealment), hasted, levitating, inspired courage, barkskin, longstrider, cat's grace, bear's endurance)  d20+12=32 d20+3=21 d20+15=24
Tuesday November 1st, 2005 3:10:55 AM

Kendry sails smoothly past the webbing [Reflex save vs web: 32 (nat 20)]. In the air he turns to face the rising fog surrounding the priest off to one side [P4], and aims his wand of dispel magic (pulled, free action (function of quiver and quick draw feat, either one), from the efficient quiver, a.k.a. quiver of Ehlonna) at the foggy area [use magic device roll: 24].

Extra standard action due to haste
As the fog clears (or, even if it does not), Kendry sings the bardic spell grease, centered where the priest stands (if he can see him due to the fog disappearing), or where last he saw him (if the dispel fails). There is now a 10'x10' square of well-greased ground underfoot of priest #4.

[Any creature in the area when the spell is cast must make a successful Reflex save or fall. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area of grease at half normal speed with a DC 10 Balance check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Balance skill for details).]

Kendry remains invisible, as he did not target his actions directly against a person. He just wants the fellow to see clearly, and then observe his ability to dance. If the priest slips and falls, that may disrupt any spell he is trying to cast. Besides making him look silly.

[How high is the ceiling?]

[Note: The effects of bardic inspire courage (+2 att/+2 dam; +2 saves vs fear; charm) continue in effect for four more rounds, including this one. Use 'em, friends!]

Airin and Erwen  3d6(3+5+4)=12 d20+14=31 d6+3=6 2d6(5+3)=8 d20+9=25 d6+3=7 2d6(6+1)=7
Tuesday November 1st, 2005 7:05:46 AM

Airin wickedly smiles as she realises her bluff has paid off. She also sees BlackGuard 4 attacking Podo thus he has turned his back on Airin!

First things first...

Airin looks to the Priest raises her hand and suddenly points at P4! There's a loud crack and with a bright flash of crackeling energy a lightning bolt strikes upon Priest 4 (12Hp - Reflex DC16 for half)

Then she takes a 5ft step to the right, looks at Blackguard 4's back and sneakily sends two bolts!

Rolls:
Call Lightning Priest4: 12Hp
Bolt1 hits AC31 for 6Hp + 8Hp Sneak Attack
Bolt2 hits AC25 for 7Hp + 7Hp Sneak Attack
Total damage 28Hp

Wilfire Ironhouse- AC22/HP121 (magic vestment, spiritual weapon, divine power, righteous might, haste , inspire courage)  d20+14=16 d20+21=30 d20+21=37 d20+16=20 d20+17=37 2d8(5+4)+16=25 2d8(4+3)+16=23 2d8(2+3)+16=21 2d8(7+3)+16=26 d20+21=31 d20+15=17 d20+15=16
Tuesday November 1st, 2005 10:39:56 AM

OOC- What happened to the rest of Wilfire's attack? (i.e. trip attack) The spirit weapon attacked the same target (P2) thus it doesn't need to be directed.

"Is dat deh bes' ya can do?" Wilfire asked aloud as he fought off the effects of the spell.

Wilfire then countered with a powerful attack...

OOC- last round I mentioned that Wilfire moved up and attempted a trip on blackguard #3 if standing, or #2 or #4 if not. However, the trip was never done, so I', not sure where he is, and if his opponent is standing. With that in mind, this is what Wilfire does:

If opponent is prone, full attack with flail:
Hit AC 30, 37, and 20 against PRONE opponent (-4 AC). DAMAGE= 25, 23, and 21.

If opponent is standing:
Trip on first attack (touch AC 30, opposed check +37, strength +9, size +4, feat +4, roll 20), followed by two attacks against prone opponent (Hit AC 37 and AC 20, damage 25, and 23). Also gets a free attack on tripped opponent (hit AC 31, damage 26)

If for some reason he isn't within range of the Blackguard he will trip on the first attack (hit AC 30, opposed check= 37, and then take his free attack for the trip, hit AC 37, damage 23).

Lastly, his spiritual flail will continue to attack P2. (hit AC 17 and 16- misses I guess)

Spells Active:
Magic vestment- 10 hours
--> +2 to enchantment to AC
Spiritual weapon- 10 rounds
--> Summons spirit flail.
Divine power- 10 rounds
--> Base attack to 9, +6 strength,, +10 HP
Righteous Might- 10 rounds
--> enlarge, +4 size bonus to strength/+2 to con, +2 natural AC, damage reduction 3/evil

Sanity Totals:
1) +10 strength
2) +2 constitution
3) +3 AC (this includes - size mod)
4) +9 base attack
5) Damage reduction 3/evil
6) +28 HP
7) Large size
8) +1 attack/round
9) +30 movement
10) +2 hit/+2 damage

DM Kelly  Roll to see if B2 get attack (1=no, 2=yes) d2=2 d20+13=30 d20+13=20 critical miss d10+25=28 2d6(3+5)=8 Roll to see if B3 get attack (1=no, 2=yes) d2=2 d20+13=21 Roll to see if B4 get attack (1=no, 2=yes) d2=1 d20+5=11 d20+5=24 d20+4=10 d20+4=13 d20+10=23 d20+10=16 d20+10=30 3d6(3+4+2)=9 d20+10=28 d20+10=24 d20+10=13 d20+10=29
Tuesday November 1st, 2005 7:40:02 PM

The battle rages, and the assault on the blackguards is taking its toll.

Blackguard B1 fell at the end of last round, yet a strange four armed creature that was once Gilan continues to tear the man apart, ripping through his throat, his head rolls to one side. Ciaran, move towards the priests, while Patty in a more civilized manner steps back and drinks a potion of healing.

Blackguard B2 is under assault by dwarves, and attacks Bralin for 36 HP of damage. Just then Bralin's axe swings low and cuts beneath the man's defences, cutting him nearly in half. He drops, causing Nezamil to swing over him. There is no question, he is dead.

Blackguard B3 is knocked prone by Wilfire, who comes forward to finish him. In a desperate move, he swings his sword at Shaylin, missing him. Soon the combined efforts of the cat and Wilfire's flail are too much, and the man lies still.

Blackguard B4 readies himself for the halfling who has become quite bothersome. Looking at such a small creature daring to attack him brings a smile to his cruel lips. Then, it becomes too much and he laughs, a long hideous laughter making it difficult to even breath. He stands laughing. Podo, takes advantage and kicks and punches at the laughing man, doing a tremendous amount of damage (36 HP total). Yet the man still laughs. Peerimus comes over to help, but misses the man.

The fog surrounding priest P4 clears, and Airin calls forth lightning from above. The lightning hits the man fully. Almost immediately, a coating of grease forms around the priest, and he slips to the ground.

Looking upward, priest P3 who is smashed against the pile of treasure, hears singing. He works his hands and gestures upward, casting Dispel Magic (area). Kendry immediately becomes visible, yet his actions are still at twice his normal movement. Most of all though, he drops to the pile of treasure just on the northern edge (taking 9HP damage). (only haste and cat's grace spells are still active.

Seeing that the battle is going bad, priests P1 and P2 yell to each other, and together they weave a spell. Soon, a wall of stone separates them from the rest of the cavern. (wall is near south side of treasure pile, and goes east-west across cavern). Kendry is the only one on their side. The wall is 30 feet tall, the roof of the cavern is 80 feet tall in the middle, and slopes down to 40 tall at the sides.

Podo Danderfluff [AC 25; 44/78hp] (Cat's Grace: 27 rounds (+4 dex, +2 AC) & Bear's Endurance: 28 rounds (+4 con, +18 hp))  d20+16=23 d20+19=32 d20+16=21 d10+2=5 d20+11=30 d10+2=9 d20+16=19 d10+2=11
Tuesday November 1st, 2005 9:01:35 PM

Podo's Stunning Fist

Seeing the BlackGuard fall to his feet laughing and then seeing aid in the form of his companions come to his aid, Podo breaks free of this battle in an attempt to help his Cousin Kendry and to eliminate those pesky priests.

Podo's Boots

Podo witnesses the evil priest's spell as a solid stone wall 30 feet high materializes out of thin air trapping his cousin Kendry with the two remaining vile priests and isolating Kendry from his friends.

Knowing that the blackguard is no longer a threat to him, Podo gives pause to joining Kendry by leaping over the wall, which appears from his point of view only 30 feet tall.

Still hasted, and while wearing Boots of Striding and Springing, Podo sets off to jump over the wall. Hopefully, a 30 foot head start and a springing leap will allow him to clear the wall. Podo is praying to Domi and Alemi as he heads off to the wall...30 feet to the wall itself... 30 feet high... I'll have at least 65 feet left to close ranks after I tumble onto the treasure pile... and if anything I can always use my slow fall 40 feet knowledge to break my fall on the other side....

(Checks: jump=23, tumble=32, & slow fall 40' is automatic within reach of a wall)

The Other Side

Once Podo clears the wall and tumbles across the treasure pile and comes to a halt, he will quickly try to close the gap between himself and the Priest (P2)(should be 30 feet or less based on the 2nd map leaving him a chance to attack). Podo strikes the priest (hit AC=21 & Damage=5) quickly and without mercy. Spinning, Podo unloads all his unarmed attacks... (hit AC=30 and Damage = 9) and the 3rd attack from haste spell (hit AC=19, damage=11).

Podo is in such a sweat, he doesn't even give thought or pause but readies himself to strike the killing blow.

Gilan(hp39/77: ac22)[wildshape:girallon] Ciaran(hp29/48:ac21)  d20+8=9 d6+2=5
Tuesday November 1st, 2005 10:30:24 PM

Gilan flings the severed arm to the side as he looks to the wall. A smile widens upon his gorillion face as he hoots and howls out what must be a spell. He then takes off towards the wall at a dead run.

Ciaran growls and back off as his brother moves away from him. He lets out a howl of encouragement as he looks around for something to do. He notices the laughing man and charges at him, jaws snapping as he closes..aiming for a vital area.

[(Gilan)hit: //// and damage: ////]
[(Ciaran)hit: 9 and damage: 5, trip ]

[climb 26, can take 10 in this form even when rushed or threatened]

[bull's strength(Gilan) - 90 rounds]
[barkskin(Gilan & Ciaran) - 799 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 798 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32)  d20+4=11
Tuesday November 1st, 2005 10:37:20 PM

Tishe' smiles, seeing her spell paid off handsomely against the Blackguard. Though not helpless, he's cleared the way for Airin to move against the clerics.

"He'll still be a problem in minute when the spell wears off", she tells Peerimus. And then she turns her concentration on the stone wall.

"Dispelling magic can be accomplished through Divine and Arcane means", the brown-eyed woman lectures, "and is another commonality in the weaving of spells no matter the source. And the mystic weaves an arcane tapestry with overtones of the power of Mother Wold, sending both power and prayer to vie against the stone wall in a targeted Dispel Magic (DC 11)

Snout keeps his scorched hide right where it is, thank you very much. He eyes the laughing blackguard as he might a dangerous bit of prey...

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry 4 rounds)
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Bralin - hasted 3 rounds
Nezamil - hasted 3 rounds
Peerimus - hasted 3 rounds
Wilfire - hasted 3 rounds
Podo - hasted 3 rounds
Kendry - hasted 3 rounds

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Patterton (by Kim)  d8+1=4 d8+1=2 d8+1=7
Wednesday November 2nd, 2005 12:29:31 AM

Patterton swallows a potion of cure light wounds. He has seldom felt as bad as he does now. Then he swallows another potion of cure light wounds. (4, then reroll nat 1, then 7, for 11 back, to bring his hit points to 10, then 17.) He looks around, to see what needs to be done next.

Kendry (HP: 58; AC: 20+2+1(haste)=27, hasted, inspired courage, cat's grace)  d20+15=25 d20+9=29 d20+10=17 d6+1=6 d20+15=16 d20+16=27
Wednesday November 2nd, 2005 2:27:59 AM

After falling the first 5 feet when the levitation spell is dispelled, Kendry, as a free action, sings a single syllable in a high-pitched tone, and floats safely down in a feather fall (thus taking no damage). He takes a tanglefoot bag, and tosses it down on P3 (ranged touch attack vs AC 25 - prone & pinned priest has -4 to AC, and, likely, no dex bonus). [An creature entangled by the goo of a tanglefoot bag takes a -2 penalty on attack rolls and a -4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. Even on a successful save, it can move only at half speed. A creature that is glued to the floor (or unable to fly) can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move (including flying) at half speed. A character capable of spellcasting who is bound by the goo must make a DC 15 Concentration check to cast a spell. The goo becomes brittle and fragile after 2d4 rounds, cracking apart and losing its effectiveness.]

As he nears the top of the treasure pile, he throws a second tanglefoot bag at P2, with a ranged touch attack vs. AC 29.

Finally, with the extra standard action due to the haste spell, Kendry takes another feather - this one black, and activates it - and it changes into a dancing whip, that he sends against the pinned P3 [feather token: whip. A token that forms into a huge leather whip and wields itself against any opponent desired just like a dancing weapon. The weapon has a +10 base attack bonus, does 1d6+1 points of damage, has a +1 enhancement bonus on attack and damage rolls, and a makes a free grapple attack (with a +15 attack bonus) if it hits. The whip lasts no longer than 1 hour.]

The first crack of the whip hits AC 17 for 6 hp damage. The grapple attempt fails (nat 1). [Pinned priest has -4 AC due to being prone, -4 to dexterity for being caught in tanglefoot, so it is likely AC 17 is good enough to hit, even though it could not grapple. I don't think a whip gets an inspire courage bonus. :-) )

Wilfire Ironhouse  4d8(3+3+3+2)+9=20
Wednesday November 2nd, 2005 8:04:34 AM

OOC- Wall of Stone can't be dispelled because it's an instantaneous effect.

"Git yerself o'er here!" Wilfire yelled out to Patterton, but the rattled halfling ignored him.

"Wax build-up er somefin?" Wilfire grumbled as he ran over the Patterton (move 60" with haste).

"Incogitatus Curatio!" Wilfire yelled out as he touched the halfling, causing a bright white light to fall over the pair.

OOC- burn dismissal for 4th level healing spell. (heal 20)

Airin and Erwen  3d6(2+6+6)=14
Wednesday November 2nd, 2005 9:32:48 AM

The sparkling energy from Airin's call lightning spell crashes through the room and brings a wicked smile on the halfling's face. Once again she raises her arms but this time sends a lightning bolt down on Blackguard 4 (damage 14Hp - ref save for half DC1+ for half).

Fear hits her as she sees Kendry being split of from the rest. The wall however is ideal for Airin.

She folds her arms and closes her eyes calling once again upon the powers of nature. The already small Halfling suddenly seems to shrink even more and grows feathers on her arms and legs! Her armor seems to dissolve completely into a feathery shapeless body. One second later a splendid eagle sits where Airin stood before! Immediately Airin, now in Bird Shape flies of towards the wall and goes to sit near the sides hopefully out of the line of sight from the Blackguards on the one side and the clerics on the other.

Erwen is shrieking from joy as she watches her master approach in bird shape. She will cross Airin's bird shape hoping to confuse anyone who would be willing to shoot her.

Up there Airin will return to normal shape and ready her crossbow! To fire away next round.

Rolls:
Lightning bolt on BG4: damage 14Hp

Active Spells:
HP Link to Kendry (this quest only)

Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM

Nezamil Ac 25 Hp 80/80 SR 21,RE(20-fire),Inspire courage (+2ac)Haste (+1ac)  d20+9=17
Wednesday November 2nd, 2005 2:06:09 PM

The dwarf watches as BG2 falls to Bralins mighty blows " well done"

With a quick look about to see how the rest of the battle is going he spots the wall of stone appear "Heh ...think thats gonna save ya " shouts Nezamil " ya can run but ya can't hide.....by Domi we'll get ya "

With a quick prayer "disappear magik " the cleric touches his anvil holy symbol and it radiaties a faint glow (casting dispel magic)(d20+9=17 dc ch)and points at the wall of stone

Peerimus [AC 24 HP 68] and Shaylin [AC 23 HP 66]  d20+17=23 d20+15=30 2d6(6+6)+6=18 d20+18=29 d8+11=19 d20+21=24
Wednesday November 2nd, 2005 9:03:27 PM

Peerimus looks at Tishe and then back at the man laughing uncontrollably, it was hideous. "We shall keep an eye on this one."
He was unsure what exactly to do about the man. A sharp whistle, brings Shaylin over and then of course there was the wall. Neither he nor Shaylin could easily get over it so he chooses what seems to be the most sensible and stands guard over the prone Blackguard, kicking the mans weapon away from him.

If he stands from prone, Peerimus and Shaylin take the AoO.
Peerimus Hit AC 30 Dmg 18
Shaylin Hit AC 29 Dmg 19 grapple 24

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
*Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 89.2 mintues
Haste from Tishe +1 AC and hit +30' speed
Bard song +2 att and dmg +2 save fear
Greater Shillelagh .8 minutes

Shaylin Greater Magic Fang 9 hours
Barkskin 89.2 mintues
Animal Growth 8.7 minutes DR 10/adamantine
Bard song +2 att and dmg +2 save fear

DM Kelly  2d6(4+5)=9 5d8(2+1+2+4+6)=15 5d8(8+5+1+7+6)=27 d4=2 d4=1
Wednesday November 2nd, 2005 9:15:48 PM

The wall goes up, and the group is cut-off from the priests and Kendry.

Patty drinks a potion while Wilfire goes over to him and heals him.

Ciaran rushes B3, and attempts to bite the blackguard, but is unable to find a way through the armor.

Nezamil and Tishe both think the same, and cast Dispel Magic at the stone wall. The wall still stands (wall is just stone now, magic was instataneous).

Podo decides to leave the laughing blackguard to Ciaran and Peerimus, and rushes the wall to leap over it. He runs with all his might, and leaps into the air. Unfortunately, the wall proves too high. Podo crashes into the wall and falls to the floor (9 HP damage).

Gilan rushes to the wall and starts to climb. By the end or the round, he is just to the top of the wall.

Airin calls lightning down on the blackguard, who does not make any attempt to move. The lightning singes him, yet he stands laughing. Airin then transforms into an eagle, and flys to the top of the wall. She transforms back into herself, just as the round ends.

Meanwhile, from the other side of the wall you hear a priest P3 yell out.

"Him, he has the tapestry. I can feel it."

You can hear Kendry moving up the pile of treasure, gold clattering with every step. Priests P1 and P2 look at him, and with a word and gesture and Kendry feels a cold, cloying miasma of greasy darkness. (P1's attack 15 HP damage - Roll Will Save DC 18 or be sickened for 2 rounds, save for half damage) (P2's attack 27 HP damage - Roll Will Save DC 18 or be sickened for 1 rounds, save for half damage)

OOC: Kendry roll saving throws and then we will finish this round.

Podo Danderfluff [AC 25; 35/78hp](Cat's Grace: 27 rounds (+4 dex, +2 AC) & Bear's Endurance: 28 rounds (+4 con, +18 hp))  d20+11=27 d20+16=22 d10+2=11
Wednesday November 2nd, 2005 9:33:24 PM

Podo shocked that he is having a jumping problem, Podo will use the ring to go invisable, and then climbs the wall instead.
(Climb =27)

Once on top, he will survey the scene, before moving down the wall to the pile using his skill in slow fall* to drop to the treasure pile without damage. Once on the other side of the wall, if the priests are still a threat, Podo will not watse time, but close distance between and engage the enemy.

*(Slow fall 40 feet;At 4th level or higher, a monk within arm's reach of a wall can use it to slow her descent. When first using this ability, she takes damage as if the fall were 20 feet shorter than it actually is. The monk's ability to slow her fall (that is, to reduce the effective distance of the fall when next to a wall) improves with her monk level until at 20th level she can use a nearby wall to slow her descent and fall any distance without harm.)

If able, Podo will use a stunning fist attack on the closest Priest. (to hit, AC=22, Damage:11; if hit: Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw DC 21, in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next action). A stunned character can't act, loses any Dexterity bonus to AC, and takes a --2 penalty to AC. )

Bralin(AC 26, 60/96hp, entropic shield, haste, inspire courage) 
Wednesday November 2nd, 2005 10:06:07 PM

The Blackguard is down, and Bralin regards him for a moment.
Realizing there is still a battle to be finished, and an obstacle to be overcome, the dwarf reorients on the task at hand.

Which appears to be a large wall.

The dwarf grabs a potion from the side pouch of his pack, and drains the contents.
[Fly]

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32) 
Wednesday November 2nd, 2005 10:31:37 PM

(OOC: Don't have my PHB with me. I know you can dispel a summoned creature, because it is limited duration. So, if the wall of stone has a duration, the magic isn't gone and it can be dispelled. There is no duration, it is instataneous. Stone lasts forever. - Kelly)

Tishe' glowers at the stone wall permenantly set across the cavern. "We have to use other picks to help Kendry and keep the Tapestry!"

"Peerimus, share this spell with Shaylin and get over there!"

A light incantation and airy weaving of the hands, and Tishe' touches Peerimus with a Fly spell.

She then takes her wand (move action) and watches the laughing Blackguard.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry 3 rounds)
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Bralin - hasted 2 rounds
Nezamil - hasted 2 rounds
Peerimus - hasted 2 rounds
Wilfire - hasted 2 rounds
Podo - hasted 2 rounds
Kendry - hasted 2 rounds

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Gilan(hp39/77: ac22)[wildshape:girallon] Ciaran(hp29/48:ac21)  d20+12=20 d20+8=22 d6+2=5 d20+9=29 d20+19=25
Wednesday November 2nd, 2005 10:47:24 PM

Gilan reaches the top of the wall and crouches at the top to survey the other side. He sees the little halfling in trouble and the spells thrown at him. A low rumble issues from his throat as he judges the distance to his target. His large form sprints across the top of the wall and then he jumps out and across towards the two clerics, a grin on his feral face and arms open. He has effectively turned himself into an eight hundred pound missile aiming for the clerics or at least one of them.

Ciaran pads back around at the laughing Blackguard, growling all the while. He takes his time this time around as he lunges at the man.

[jump 20, able to clear 20 feet maybe more from the height of 30 feet]

[(Gilan)hit: 25//// and damage: ////]
[(Ciaran)hit: 22 and damage: 5, trip 29]

[bull's strength(Gilan) - 89 rounds]
[barkskin(Gilan & Ciaran) - 798 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 797 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Not sure how much damage a girallon missile will deal from a flying leap. I am assuming that when he comes off the top of the wall the clerics are only about twenty feet away as well. If they are further than that than he will drop off the side of the wall instead.

Kendry - (HP: 58-8-27-1= 22); AC: 20+2+1(haste)=27, hasted, inspired courage, cat's grace, sickened, blink, mirror image:6)  d20+12=31 d20+12=13 d2=1 d2=2 d6=1 d10=6 d4+3=6 d2=1
Wednesday November 2nd, 2005 11:29:25 PM

Kendry saves versus the attack from P1 (31). He fails to save against the second priest's spell, however (and thus is sickened for one round). [Sickened: The character takes a -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.]

Kendry, now feeling ill, yet still hasted and able to act, casts blink, then mirror image (d4+3=6 image). He moves (at a speed of 30: 20+20 from haste, times .75 for blinking effect) past P3 (provoking AoO from P3, if the latter is able to move, and has a melee weapon at hand, and is not stuck fast, and can figure out which of the six images to strike at, and, if so, has a 50% miss chance due to Kendry's blinking) so as to blink through the hull of the boat (assuming 1 foot thickness), then again through the opposite hull, to get to the opposite side away from the priests. [blink: 1d2: 1=success, 2=failure.) He does get through (rolled d10 to determine percentage of the way through the hull to help decide which side of the hull he appears on), but takes 1 hp damage as his calf was only part way through the far hull as his body blinked back to the material plane, being expelled on the far side, then he continues through the stone wall (success), coming out near where Podo is. His complexion has gone pallid, and sweat rolls down his face.

Wilfire Ironhouse  d20+15=33 d20+10=16 d8+5=11 d8+5=7 d20+9=18
Wednesday November 2nd, 2005 11:32:05 PM

OOC- To Tishe- Dispel magic doesn't dispel any spells that are listed as instantaneous. Summon monster isn't an instantaneous effect so it can be dispelled, but wall of stone is an IE so it can't be.

OOC2- rope trick would sure come in handy right now.

IC:
Irritated by the laughing Blackguard, Wilfire directed his spiritual flail to attack the downed Blackguard (move action- hit AC 33 and AC 16, damage 11 and 7).

Wilfire then charged towards the wall (move action), and drove himself into the wall in an effort to break through. However the wall didn't budge.

OOC- long shot I know! Needed a DC 20 +2 /inch of thickness of the wall, so I went for it. rolled 9+9 (str mod) = 18, so I guess I came up short.

Nezamil Ac 25 Hp 80/80 SR 21,RE(20-fire),Inspire courage (+2ac)Haste (+1ac) 
Thursday November 3rd, 2005 12:44:44 AM

Nezamil looks at the still standing stone wall "anybody got any rope ? asks the dwarf loudly as he looks back and forth at his companions

"nice try Wilfire....you really think we can break thru it ??.......maybe if we all hit one small section of the wall at once we could crack it open ....whatcha think ? " asks the dwarf as he watches Gilan climb over and disappear to the other side " go get em Bralin " encourages Nezamil to the dwarf as he takes flight

Peerimus [AC 24 HP 68] and Shaylin [AC 23 HP 66] 
Thursday November 3rd, 2005 7:27:06 AM

Peerimus and Shaylin maintain their watch over the guard

Airin (HP60 -- AC25) (Dodge vs P4) and Erwen (HP19 -- AC16)  3d6(1+3+5)=9 d20+13=31 d20+13=32 d20+13=32 d20+13=16 d6+1=7 d6+1=7 3d6(6+4+2)=12 d20+8=23 d6+1=5 3d6(2+3+6)=11 d20+25=38
Thursday November 3rd, 2005 9:55:31 AM

For the third time in a row Airin calls upon the powers and a bright flash illuminates the cave reflecting the dragon hoard casting gold spots all around the room. Priest 4 is engulfed in crackling energy dealing 9Hp damage -- reflex DC16 for half.

Then Airin sees Kendry being charged by all priest as they realize Kendry has the parchment. "If only Erwen could grab it and fly to the top of this room with it..." she thinks to herself.

Priest 4 was Prone on the ground with the grease around him and this is the second time lightning strikes him. Priest 2 and 3 appear to be tangled up by Kendry's favourite weapon. They all most likely have their backs turned on Airin so they are all subjected to the Rogue's sneak attack.

Airin walks along the large stone wall (20ft - balance 31) so she can position herself within 30ft from Priest 1 who has just been struck by lightning. She ducks, aims, and fires two deadly bolts that veer toward the Priest with merciless accuracy. (If AC lower than 23 total damage is 42Hp!)

Then Airin ducks hoping her elevated position will make her less visible and harder to hit.

Rolls:
Lightning bolt on P4: damage 9Hp
Balance: 31
Bolt 1 hits AC32 -- POSSIBLE CRITICAL HIT
Bolt 1 CRIT TEST -- AC32 -- ANOTHER CRIT HIT !!
Bolt 1 SUDDEN DEATH -- AC16 -- Probably not.
Damage Bolt 1: 7Hp + 7Hp Crit Damage + 12Hp Sneak Attack = 26Hp total damage
Bolt 2 hits AC23
Damage Bolt 2: 5Hp + 11Hp = total 16Hp
Hide: 38

Active Spells:
HP Link to Kendry (this quest only)

Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM

DM Kelly - final post for last round  d20+2=18 d20+3=4 d20=7 d20=11
Thursday November 3rd, 2005 12:05:30 PM

As Kendry floats down, light as a feather, he throws a tanglefoot bag at priest P3, whose legs are pinned beneath the boat. The priest then attempts to wriggle his hands free to cast a spell, but is unable to.

Priests P1 and P2 both cast Unholy Blight at Kendry, who looks to be in terrible anguish and appears to be very sick. Somehow he is still able to throw another tanglefoot bag, this time at priest P2. He is caught flat footed, and fails his reflex save and cannot break free of the glue. Gold and jewels stick to him, making it difficult to move.

Bralin drinks a potion, and starts to fly over the wall, looking like a giant bumblebee.

OOC: Sorry for the fragmented post, my inexperience at DMing in the Wold is starting to show. Just wanted to clean-up a few things. If I did not mention your action since last night, it is because I want to deal with that in the next post. This was only a clean-up post for last round.

Kendry, vocal addendum (HP: 58-8-27-1= 22); AC: 20+2+1(haste)=27, hasted, inspired courage, cat's grace, sickened, blink, mirror image:6) 
Thursday November 3rd, 2005 3:20:32 PM

"Four priests, one stuck under boat and tanglefooted, another tanglefooted, one on the grease, one on the loose," the halfling bard reports in a strained voice to his friends and allies. He pulls out a wand (or will do so at the beginning of next round).

His friends see six images of the auburn-haired halfling, his shoulders shaking, and the images seem to be winking in and out of view in a random fashion.

DM Kelly 
Thursday November 3rd, 2005 6:51:29 PM

OOC: Steep learning curve on DMing battles in the Wold has slowed my post until tomorrow (Friday) morning. If you have not sent in your actions, do so now. Sorry about the delay. I'll be glad when were back to non-battle 'action'.

Bralin(AC 26, 60/96hp, entropic shield, haste, inspire courage) 
Thursday November 3rd, 2005 8:52:38 PM

Bralin flies over the wall. Seeing the "one on the loose" [P1], the dwarf drops down between him and his tanglefooted companion.

[Fly - Double move - 120'. Land between P1 and P2]

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32) 
Thursday November 3rd, 2005 10:58:30 PM

Concentrating as she is on the last Blackguard, Tishe' misses Kendry's very important information.

Snout's 20+ feet of croc glides along with his human, wincing at his seared scales.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry 3 rounds)
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Bralin - hasted 2 rounds
Nezamil - hasted 2 rounds
Peerimus - hasted 2 rounds
Wilfire - hasted 2 rounds
Podo - hasted 2 rounds
Kendry - hasted 2 rounds

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Patterton (by Kim)  d20+21=35 d20+16=36 d20+16=28 d8+14=15 d8+14=22 d8+14=16 d8=5 d20+21=24 d20+16=31 d20+21=31 d8+14=19 d8+14=16 d8+14=15
Friday November 4th, 2005 12:43:01 AM

Last Round
"Thank you Wilfire," Patterton says as the healing washes over him. Refreshed, he dashes over to the laughing blackguard (B4). His bastard sword does 15 hp damage to it.

This Round
Patterton swings again, with a critical hit, doing 38 hp damage plus 5 hp sonic damage. If still alive, B4 needs to make a DC 14 Fortitude save or be permanently deafened. On his second attack he hits AC 24 for 19 hp damage.

Patty makes sure he is between the man and his sword that Peerimus kicked away earlier. If he tries to get away, Patterton will not hesitate to use an attack of opportunity. To Peerimus, he says, "They will keep trying to kill us. Get the priests."

If, however, B4 was killed last round, then he goes to the wall, and tries to bash a hole (use first and last roll in the second paragraph).

Post modified by Kim, taking away two attacks, as he earlier posted mistakenly thinking that Patterton was hasted. Sorry for the brain burp.

Airin addendum 
Friday November 4th, 2005 4:08:11 AM

Seeing her loved one in such a battered state makes Airin make a radical decision.
The suddenly remembers the words she saw in the Mirror encounter and closes her eyes while she whispers:

"my lifeforce for the one I love!"

Airin feels the drainage of her own lifeforce and suddenly time seems to freeze as a tiny shiny star leaves her heart and floats to Kendry's. Kendry's body is filled with loving warmth and he feels healed.

Kendry gains 20Hp!
Airin temporarily looses 10Hp!


DM Kelly  d20+4=6 2d6(6+2)+4=12 2d6(4+3)=7 d20+4=14 d20+4=23 d20+4=20
Friday November 4th, 2005 12:47:39 PM

Kendry moves through the magically created stone wall, which he discovers is only one inch thick. Sickly and severely wounded, he gives an account of what happened on the other side.

Not stopping to visit, several of the group take action.

Podo quickly scales the wall and attacks priest P2, who is covered in goo. Because the priest is glued in place, his fist hits into him with force. Caught total unprepared for the strike, the priest slumps down, stunned. The goo however causes a problem, and his fist sticks to the stunned priest. (Make strength check DC 17 to break free).

Tishe casts a spell on Peerimus and Shaylin, and they are now able to fly, but may not know it. Tishe quickly explains the situation, and tells them to fly over the wall.

Gilan in the shape of the girallon leaps down from the top of the wall onto P1. (the priest takes 12 HP damage). Ciaran runs at the laughing blackguard, and trips him. The guard falls to the floor, laughing.

The laughing has become too much for Wilfire, who brings his spritual flail against the blackguard. The flail strikes hard, yet he still laughs. Wilfire then runs at the wall, attempting to break through it. Although the wall is not as thick as first thought, he cannot break it. (take 7 HP damage from impact)

Nezamil wishes for a rope, but instead encourages Wilfire's attempt to break through. He cannot help but smile as Wilfire bounces off.

Airin, sitting upon the thin wall directs a bolt of lightning at Priest P4, who is still dealing with the grease. It hits him directly. She then fires two bolts at priest P1, and hits him with the first with a critical shot. The second bolt misses. She then looks down as Kendry moves through the wall, injured and sick. Her heart almost breaks, and through sheer will she gives some of her life energy to Kendry. Airin almost topple from the shock, but is able to grab onto the wall.

Bralin drops down out of the sky, and lands at the feet of priest P1 and the girallon who dropped on top of him.

Patty, who spent last round drinking a potion and being healed by Wilfire, decides to move over to the blackguard and attack. Because of the distance, he is only able to get in one attack upon arrival, but does 19 HP of damage. The blackguard is still alive, but his laughs lack the volume they had before.

Priest P1 rolls out from under the girallon, and attempts to cast a spell while on the defensive, however the girallon attack disrupts his spell.

Priest P2 has a halfling stuck to him, and through sheer will of concentration is able to cast a spell (decided to use only concentration check - yea I know). (And as you know, having a halfling stuck to you can really make it hard to concentrate). Suddenly, the Priest backs away from Podo, who now is no longer stuck. The goo's effect does not seem to hinder him (Freedom of Movement). (Podo does not need to roll a save now.)

Priest P3 attempts to also cast a spell (Freedom of Movement), and struggles out from under the boat and power of the goo.

Priest P4 also concentrates and casts a spell (Freedom of Movement), and is no longer affected by the grease.

Patterton (by Kim)  d20+21=41 d20+21=25 d20+16=20 d8+14=21 d8+14=18 d8=6 d8+14=15
Friday November 4th, 2005 2:29:24 PM

Patterton again attacks the blackguard. Crit hit vs AC 25, 39 damage, plus 6 sonic damage (Fort save DC 14 or permanently deafened), total 45 hp damage from first attack. Second attack he makes with the flat of his sword to the base of the man's skull, trying to knock him out, if he's not dead already: AC 20, 15 hp subdual damage.

Wilfire Ironhouse (AC22/HP114/121)  d20+9=26 d20+15=26 d20+10=18 d8+5=11 d8+5=10
Friday November 4th, 2005 4:01:17 PM

Wilfire let out a mighty grunt as he slammed both arms against the stone wall and started to drive forward, using every finely honed muscle in his powerful body.

Suprisingly the wall groaned in protest, which only fueled Wilfire's determination and fury.

"GRAAAAAAAAAAA!!!!" he screamed out like a beast. Cracks started to appear, and with one final push, Wilfire was through.

OOC- Strength check 26. I believe it's a DC 22 to break through the wall.

That is correct, wall is broken. - Kelly

OOC2- Also the spiritual hammer will automatically continue to attack the laughing Blackguard- (hit AC 26, and 18, damage 11 and 10)

Gilan(hp39/77: ac22)[wildshape:girallon] Ciaran(hp29/48:ac21)  d20+19=36 d20+19=21 d20+19=31 d20+19=27 d20+15=31 d20+12=17 d4+12=13 d4+12=14 d4+12=16 d4+12=15 d8+6=12
Friday November 4th, 2005 4:08:26 PM

Gilan smiles at the cleric showing savage teeth. His four arms pump as he swings them at the cleric, using a savage roar escape his lips as well. Claws hitting will cause him to draw the cleric to him in a nice little hug and bit at his face.

Ciaran backs off as others seem to have the Blackguard in hand and moves to the wall. He paces back and forth in front of it and whines. He does not care to be away from his companion in times of trouble.

[(Gilan)hit: 36/21/31/27/31 and damage: 13/14/16/15/12, grapple: 17]
[(Ciaran)hit: and damage: , trip ]

[bull's strength(Gilan) - 88 rounds]
[barkskin(Gilan & Ciaran) - 797 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 796 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Kendry's whip vs. Priest 3  d20+10=24 d20+10=29 d6+1=7 d6+1=3 d20+10=22
Friday November 4th, 2005 8:33:11 PM

Keeping about 10' away from P3, Kendry's whip continues to attack the priest. Hits AC 24 for 7 hp. Second roll was supposed to be d20+15 for the grapple attack, rather than d20+10. Grapple roll of 34 against P3. Hit while grappling vs AC 22, damage 3. [Not sure about details here.]

Podo Danderfluff [AC 25; 35/78hp](Cat's Grace: 27 rounds (+4 dex, +2 AC) & Bear's Endurance: 28 rounds (+4 con, +18 hp))  d20+16=20 d10+2=11 d20+16=17 d10+2=9 d20+11=29 d10+2=12
Friday November 4th, 2005 9:05:07 PM

Podo, seeing that the Priest(P2) is free after a successful stunning attack against him, screams out loud, For the love of Alemi, no!!!!

Podo becomes furious, closes the gap between himself and Priest (P2) choosing at this moment to attack him with a Flurry of Blows.

Spinnning furious fists of precious control, Podo delivers the flurry to the Priest (P2). "This, my evil man, is for you" says Podo as he unleashes his first attack, (AC: 20, Damage:11)Second Attack (AC: 17, Damage: 9), Third attack ( AC:29, Damage: 12). Finishing out the flurry with a subtle movement returning to a horse stance awaitingthe out come of his strikes against this priest, Podo pauses seeing if another attack is needed. (Podo still has the Hasted attack left).

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32)  5d4(3+3+1+3+2)+5=17
Friday November 4th, 2005 10:29:06 PM

"Shady picks, Wilfire!", calls the beige-clothed mystic, and she moves towards the pile of rubble where the wall used to be, keeping her defenses up (move 30'). A slim wand in her hands she looks about for invisible creatures, and then targets P3 as he gets out of the boat, web, and tanglefoot. Five streaks of magic fly and strike the priest for 17 damage.

The Large crocodile hisses as he passes the laughing blackguard and continues to escort his human. Nothing is going to get by Snout!

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry 2 rounds)
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Bralin - hasted 1 rounds
Nezamil - hasted 1 rounds
Peerimus - hasted 1 rounds
Wilfire - hasted 1 rounds
Podo - hasted 1 rounds
Kendry - hasted 1 rounds

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Nezamil Ac 25 Hp 80/80 SR 21,RE(20-fire),Inspire courage (+2ac)Haste (+1ac) 
Saturday November 5th, 2005 12:13:23 AM

Nezamil watches as Wilfire first bounces off then breaks thru the wall of stone "allright Wilfire"!! ....right behind ya

Nezamil follows Tishe and the large croc thru the broken wall stepping over the debris " nice shooting young lady " as she shoots P3

As the dwarf surveys the chamber he peeks back back the way he came to see if they left anyone behind then turns and his eyes settle on a red robed priest (P4) "not so fast ya deceiver growls Nezamil as he runs full speed(with haste) at P4 " i got something for ya " as he raises his mace for a strike as he closes the distance

( too much distance to move and attack to target is the reason i didn't roll attacks)

somebody playing Peerimus and Shaylin ??

[I'll be playing P&S - should post later today (Saturday, that is) -Kim]

Bralin(AC 26, 60/96hp, entropic shield, haste, inspire courage, pwr atk [4])  d20+13=26 d20+8=14 d20+13=21 d10+14=20 d10+14=21
Saturday November 5th, 2005 10:28:34 AM

Bralin glances from the priest getting eaten by the bear to the one getting pummelled by the halfling. Neither needs aid, but the dwarf is already here, and thus will strike anyway.

The warrior decides to start with P2. If he goes down, he'll switch over to P1 [Cleave Feat].

atk 1 hits ac26 for 20 hp damage
atk 2 hits ac14
haste atk hits ac19 for 21 hp damage

Peerimus & Shaylin (by Kim) 
Sunday November 6th, 2005 1:11:01 AM

post holder...

Kendry (HP: 58; AC: 20+2+1(haste)=23, hasted, inspired courage, cat's grace, blink, mirror image:6, coming off of sickened)  2d8(8+7)+3=18 d20+15=27 d20+14=32 d4+7=9 d20+15=35 d20+15=30 d4+7=11 d4+7=9 d4+7=9 d10=5 d10=6
Sunday November 6th, 2005 2:58:10 AM

Kendry felt a refreshment, a healing, that he did not know the source of. The warmth, affection that came with it. How? Whence?

He uses his wand of cure moderate wounds to regain an additional 16 hit points (rolled 18, but 16, after 20 healing, brings him to full, and d20+15=27 was use magic device check). He turns and sees the opening in the wall. Those red eyes must be defeated, irrevocably. Their plans for the Wold are plans for pain, and evil, and destruction. They are twisted.

Wilfire opened a breach in the wall. Airin's voice, up on the wall! She's safe. He moves to the breach, nocking an arrow in his composite darkwood strength shortbow, a bane to the fey. He looks through the breach, and fires an arrow at Priest 1 (hit AC 33 (should have rolled +15, not +14) for 9 hp damage, and another arrow for a critical hit (AC 35 threat, AC 30 crit) for 29 hp damage (11+9+9), dealing 38 hp total to P1. [Feats: quickdraw, point blank shot, precise shot.]

[Note: I am assuming that Wilfire went through the wall on the map approximately between the words 'Stone' and 'Wall' on the map, heading toward P1. If, instead, he was going through more in line with P4, then Kendry's arrows are directed at P4. I'll let you resolve that ambiguity, Kelly, then mark his new position on the map!]

[Rolling d10 twice to make sure arrows were fired when on material plane, rather than ethereal due to blinking. A d1 or d2 means a miss for this cause, d3 through d10 is okay --> d5 & d6, hits. Remember opponents have a 1/6 chance of determining which image to strike, and a 50% miss chance due to blinking.]

Airin (HP50/60 -- AC25) (Dodge vs P4) and Erwen (HP19 -- AC16)  3d6(6+4+3)=13 d20+13=26 d6+1=7 d20+8=19 3d6(4+5+4)=13 d20+13=25
Sunday November 6th, 2005 5:14:46 AM

Airin watches Kendry as he walks through the wall and then sees Willfire bump into it and bounce of... a little chukle escapes her mouth.
But then the wall shudders as Willfire bursts through the wall at last!

"HEY! Carefull lads! I'm on top of this wall here!"

In horror she observes the Priests breaking free from their entangled positions. Once again a lightning bolt strikes down upon P4 dealing 13Hp - ref DC16 for half.

P1 is under attack from the Girallion.
P2 is dealing with Podo
P3 is facinated by Kednry's whip.
P4 is looking at the stars again from the lightning bolt.

"Time to stop playing" airin thinks as she launches 2 bolts at P4...

Rolls:
balance: 25
Bolt 1 hits AC26
Damage Bolt 1: 7Hp + 13Hp sneak damage (if applicable)
Bolt 2 hits AC19 - probably no damage

Active Spells:
HP Link to Kendry (this quest only)

Prepared Spells:
Post: Tuesday October 18th, 2005 9:49:25 AM

Peerimus & Shaylin (by Kim)  9d6(4+5+6+2+4+4+2+3+5)+2=37 d20+15=31 d6+8=10 d20+14=29 d20+14=17 d3+6=9
Monday November 7th, 2005 5:31:59 AM

With Tishe's casting of the fly spell on himself and the leopard, Peerimus heeds her counsel and launches himself into the air, going up and over the wall.

While up there, he sees that P4 is not in melee combat with any party member. He directs a flame strike at the priest, for 37 hit points damage (Reflex save vs DC 21 for half damage).

Shaylin leaves the laughing blackguard behind and takes a few steps to get up to speed, then leaps into the air, bounding all the way over the wall (flying). He comes down on P4 just after the flame strike, and bites him (AC 31) for 10 hp damage, and grapples with a 29, raking vs AC 17 for 9 hp damage.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike (this round)
Level 5:
*Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 89.2 mintues
Haste from Tishe +1 AC and hit +30' speed
Bard song +2 att and dmg +2 save fear

Shaylin Greater Magic Fang 9 hours
Barkskin 89.2 minutes
Animal Growth 8.8 minutes DR 10/adamantine
Bard song +2 att and dmg +2 save fear

DM Kelly "The wall comes tumbling down."  d4=3 d20=16 d20=10 d20=3 d20+4=9 d20+4=16 d20+10=11
Monday November 7th, 2005 5:21:04 PM

The battle rages and the sound of hidious laughter suddenly stops, as Patty attacks the blackguard with his sword and Wilfire directs his spiritual hammer against it. Now the blackguard only quivers on the floor.

Wilfire once again launches himself at the wall, and this time he crashes through. A ten foot gap opens up, and the wall starts to crumble.

Gilan pounds and bites priest P1, the deformed gorilla tears at the man and bites his face, blood spurts from the wounds. As the man dies he reaches up with his hand and tries to push Gilan away, his hand then falls limp. (Gilan, roll fortitude save DC 18 or contract Blinding Sickness and loose 3 Strength points and make another fortitude save DC 16 or be blinded).

Kendry, seeing Gilan struggle with P1, shoots an arrow at the man, who then quickly dies. Looking through the breach, the crumbling wall starts to fall apart. A large chuck barely misses Kendry.

Podo sets off a series of attacks at P2, his fists flying in a blur. Twice he punches and misses, when finally his third attack hits the man. Podo stands ready to attack again.

Bralin rushes forward to help Podo, and swings his mighty axe at P2 and it bites deeply. Twice more he attacks, yet the heavily armoured priest proves difficult to hit.

Kendry sets his magical whip to work on priest P3. The whip does not hit, and when the whip attempts to grapple the priest it merely slips off.

Tishe, relying on more tried methods, sends bolts of energy at P3, striking him hard. Chunks of the wall fall, but miss both Tishe and Snout.

Airin is balanced upon the wall, when Wilfire crashes through it. She barely keeps her balance, and notices that the cracks in the wall are growing and moving towards her. She brings down a lightning bolt on priest P4. The lightning hits directly, and the priest cannot dodge out of the way. She then needs to decide whether to stay on the wall and shoot her crossbow or get off before the wall collapses beneath her. (If you shoot, you hit, and I will deal with the wall at the beginning of next round.)

Peerimus flys up above the wall, and calls down a flame strike on priest P4, a taste of their own medicine. The priest cannot move quick enough, perhaps because a wolf is flying at him. The flame hits him directly.

Shaylin then flys in, and makes the final bite, causing the man to drop to the ground.

It appears that the last blackguard and two of the priests are now dead.

Priest P2 looks around in a panic. The battle should have been easy, after all look who they are up against. Perhaps the gods have turned on them. Looking at Podo, he curses:

"Foul gopher, you will have the blessing of Marteaus."

He then lunges at Podo with his outstretched hand, while the quick halfling merely moves deftly aside.

Priest P3, who only has to deal with the whip, decides that the battle is not to be won. He pulls out a forked metal rod and strikes it, and is gone.

Only priest P2 remains alive.

Bralin(AC 26, 60/96hp, entropic shield, haste, inspire courage)  d20+17=26 d20+12=30 d20+17=18 d10+10=14 d10+10=17
Monday November 7th, 2005 8:14:02 PM

Bralin endeavors to rectify that little oversight.

atk 1: Hit ac26 for 14 hp damage
atk 2: Hit ac30 for 17 hp damage
haste: nat 1 - miss

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32)  d20+15=24
Monday November 7th, 2005 11:00:58 PM

Tishe' moves futher into the room and to the left to clear the wall and see where P3 might have gone (move 30'). P2 is of no concern as the Tappack are all about them like a bounder swarm. Good.

But P3 appears to have gotten away. She notes the spell he used (Spellcraft: 24), and looks at him using her see invisibility spell, attempting to target him with a Faerie Fire.

If she can't see P3, Tishe' keeps her wand ready as Snout curls his 24 foot body around her feet, also ready to attack should nestmurderers come near.

Mage Armor [6 hours] shared
See Invisible [60 minutes] shared
Mirror Bonus [adventure] +2 STR
Bardic Morale +2 morale bonuses to attacks/damage/saving throws v charm/fear (from Kendry 1 rounds)
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Bralin - NOT hasted
Nezamil - NOT hasted
Peerimus - NOT hasted
Wilfire - NOT hasted
Podo - NOT hasted
Kendry - NOT hasted

Peerimus and Shaylin Fly [6 minutes]

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Gilan(hp39/77: ac22)[wildshape:girallon] Ciaran(hp29/48:ac21)  d20+14=18 d20+14=20 d20+19=36 d4+12=14 d20+23=35
Monday November 7th, 2005 11:30:44 PM

Gilan throws the mangled priest to the side and then looks around to find out how the others are doing. With another roar he moves in at the last priest left in the room or that last he can see. His large arms flex as he prepares for the attack he is about to launch.

His right arm shoots out at the preist, claws leading the way and that terrible grin on his face. He knows that if he hits this priest it will be time to give him a hug and share the love.

[Fort 18 and 20]

[(Gilan)hit: 36//// and damage: 14////, grapple: 35]
[(Ciaran)hit: and damage: , trip ]

[bull's strength(Gilan) - 87 rounds]
[barkskin(Gilan & Ciaran) - 796 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 795 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Podo Danderfluff [AC 25; 35/78hp](Cat's Grace: 24 rounds (+4 dex, +2 AC) & Bear's Endurance: 25 rounds (+4 con, +18 hp))  d20+16=35 d10+2=7 d20+11=27 d10+2=7
Tuesday November 8th, 2005 12:03:53 AM

Podo having defly moved to one side, lunges after the priest with a stunning fist attack...(Hit AC:35, Damage:7; forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 4 + 5 = DC 19), in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next action). A stunned creature drops everything held, can't take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC.)

Finishing the Stunning Fist strike, Podo moves to take his other unarmed attack,(Hit AC:27 Damage:7). Rounding out the unarmed strikes Podo returns to a different martial arts stance awaiting the outcome of his moves on the priest. Silently Podo Whispers, Alemi praise be to thou on High that my strikes against this foul evil creature makes their mark on his hide....

Kendry's whip and Kendry's bags.  d20+10=22 d6+1=6 d20+7=13 d20+15=24 d6+1=6
Tuesday November 8th, 2005 12:43:51 AM

Kendry tumbles through and past the falling wall (DC 13). With a brief mental command, he redirects the whip to attack P2 (Hit AC 22 for 6 hp damage, grapple AC 24, 6 hp damage).

As he goes about his work, he asks if any are wounded, as he has a full wand of cure light wounds. The bard already told many members of the party the command word for it (all who were at the Red Wyrm Inn, and those who later read his account of what has happened thus far should know it). He offers the wand to a cleric or one who can use it, and reminds him or her of the command word. "Heal those who need it." [Each charge cures 1d8+1, and reroll any natural 1s.]

He heads toward the remains of P1, and casts detect magic. From his haversack he takes two empty bags. One bag he uses as a mitten of sorts, covering his left hand. His right holds the other bag, and he picks up any magical items he may locate, and places them in the right-hand bag. Rings, wands, cloaks, robes, scarabs, periapts, broaches, belts, gloves, armor, shields, weapons, and any other magical item (books, toothbrushes, socks, bracers, etc.) he will treat this way. If an item is too big for his bag (such as a suit of armor?), he sets it aside, letting someone near him know it is magic. Once this is done with P1, he next will go to P4, with detect magic still active, and, in a new bag, place any magic items from the dead priest into the bag. Lastly, he will do the same with P2, when and if he is defeated. He avoids taking any items from the treasure pile not specifically on the body or in the possessions of the fallen priests.

He suggests someone do likewise with the fallen warriors, and that their bodies be gathered together - say over by where P4 fell, and placed on the grease spot.

Once the items are gathered, Kendry reports his inventory to all.

There are other matters to address, and the halfling intends to get to them right soon. There's a lass in particular he wants to spend some time with.

Note from Kim (Kendry) on bardic inspire courage 
Tuesday November 8th, 2005 12:47:11 AM


Nota bene: This is the last round the encouraging effects of Kendry's bardic inspire courage remain in effect. So, this last round, remember, everyone, you get +2 on attacks and damage, and +2 on saves vs fear or charm.

Nezamil Ac 22 Hp 80/80 SR 21,RE-fire-20,Inspire courage (+2ac) 
Tuesday November 8th, 2005 1:39:33 AM

Nezamil feels himself slow a step as Tishes magic wears off just as he nears the red robed priest (P4) thankfully too as Peerimus's flame strke scorches down on the priest and Shaylin divebombs a moment later and puts an end to him.

With a nod to Peerimus and Shaylin " nice teamwork "

Nezamil quickly turns and scans the room for other signs of possible danger and watches as his companions put the final touches on this battle

" nicely done for our 1st battle.....quick....decisive.....lethal....a good start on this journey ......will build trust among us" thinks Nezamil to himself as he takes in the aftermath

" everyone ok ?....anybody need any help? " shouts Nezamil as he searches his companions for injuries

Airin and Erwen  d20+10=11 d20+15=29 d20+12=20
Tuesday November 8th, 2005 10:35:58 AM

"aaaahhh ... .wooooow .... gentlyyyyyy ... wowowowwwwpoooops..."

Oh golly look! There's that crazy halfling lady standing on top of a 1 inch thick wall Wilfire just burst through and no one seems to think about :-)

"Gggeheheeet meeee dooowwwwnn", Airin says at last quickly flings her crossbow onto her back and attempts to decend the crumbling wall.

yet the damage Wilfire has caused to the wall makes it swing sideways and Airin can no longer hold on! She falls down!!

She hopes to tumble down avoiding a painfull fall...

THUD...

After the nasty fall she tries to dodge any blocks that could fall into her (ref save 20)

Well this battle is won! She turns to see if anyone was badly hurt and then goes to check on Kendry. "How are you doing love?"

(The drainage of lifeforce has caused her to loose 10Hp - not counting the fall from the wall...)

Rolls:
Climb: 11 - NAT 1 !!! NOOOOOO
Tumble: 29
Ref Save: 20

(OOC question to Kelly: not sure how those "temporary hitpoints" work. Are they restored in a certain amount of time? Must they be healed as normal Hp's? )

DM response - Yes, you need to use normal healing. You are giving HP's to Kendry, they are gone. - Kelly

Patterton (by Kim)  d20=3
Tuesday November 8th, 2005 6:25:59 PM

The halfling sees the wall starting to crumble, and Peerimus and Airin atop it. Oh, Peerimus is hovering, but not Airin. He runs over to try to break her fall (rolled a 3 on a 'break fall' attempt - likely failed). All he gets for his trouble are bruises from some of the falling debris.

"Sorry, Airin. I missed," he says to her.

As he gets wind of what Kendry is up to, he decides to do unto the blackguards as Kendry is doing to the priests. He takes off his singed cloak, and uses that as a buffer between his hands and whatever items the downed fighters might be wearing that look of value. He wraps up their swords. "Hey, I need some bags. Anyone have some?" If the blackguards have cloaks, he will use those to help bundle their possessions.

Domi Gets to Know Us


DM Kelly  2d6(6+4)=10 d20=9
Tuesday November 8th, 2005 7:39:34 PM

Tishe notices that priest P3 has cast Plane Shift, and is gone.

Priest P2 is ganged up on by Bralin, Gilan, Podo and Kendry's magical whip. He does not stand a chance, and dies before he can attempt to infect anyone.

The wall collapses, and Airin falls. Patty rushes in to save her, but is unable to catch her. Airin takes 10 points of fall damage, and luckily none of the pieces of the wall strike Patty.

Nezamil looks around, satisfied at a job well done.

Kendry pulls out a wand, to start healing those wounded. However, before he can use it the tapestry starts to heat up. As the heat becomes unbearable, he pulls the tapestry out.

The tapestry starts to glow and pulsate, suddenly it flashes a brillant white, and all are momentarily blinded. When your eyes adjust, it is obvious that all of the treasure and adornment of the cavern is gone. A thin stream of light comes from above. Drifting slowly down through the stream of light a group dressed in ancient clothes looking as if they were new, come tumbling in to the room. A voice in command, but calm, instructs the others:

"Careful students. Drink your potions, a battle has just taken place here."

The man then looks at you and asks:

"Ho there! Noble or Monster?"

Bralin(AC 26, 60/96hp) 
Tuesday November 8th, 2005 8:20:53 PM

Bralin brings down the final priest and looks around for the next foeman. Finding none, he responds to the multiple queries regarding needing help.

"I require healing," he says, holding out his hand for the wand.

Before the dwarf can receive the wand, the ancient teacher and his students come into the scene.

The man then looks at you and asks:

"Ho there! Noble or Monster?"


"Noble," Bralin replies, axe at the ready.
"State your purpose."

Podo Danderfluff [AC 25; 35/78hp] 
Tuesday November 8th, 2005 10:32:45 PM

Podo looks around for the next enemy Priest, finding none...looks for fallen comrades.

Upon hearing Kendry's questions for healing needs, Podo raises his hands saying, "Hey, Cuz, I could use a flick of your healing wand."

Seeing lights spill onto the ground from above, Podo looks up to see and hear Ancients and their brightness spill into the room from high above the once large pile of treasure.

Podo ponders aloud, "Master, Are you Alemi?"

In answer to the teachers questions, Podo answers, "We are Nobles, Master."

Active Spells
[Cat's Grace: 23 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 24 rounds (+4 con, +18 hp)]

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32) 
Tuesday November 8th, 2005 11:11:53 PM

"The last beater truely has gotten away", the mystic tells the others. Plane Shift! she thinks, a powerful spell. It is good to know the cleric was more interested in protecting himself than hurting us or more nastys may have arrived...

All thoughts are stopped by the bright light (oh!) and the sparkly decending of the new group tumbling into the room. How facinating!

"I and all these shady walkers are of the Noble Races, my lords and ladies."

She waits expectant for another piece of the puzzle.

Snout figures out he is hungry and starts eyeing the nearest fresh kill...

Mage Armor [358 minutes] shared
See Invisible [58 minutes] shared
Mirror Bonus [adventure] +2 STR
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Peerimus and Shaylin Fly [5 minutes]

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Gilan(hp39/77: ac22)[wildshape:] Ciaran(hp29/48:ac21) 
Wednesday November 9th, 2005 1:34:05 AM

Gilan slowly melds back into his human form and then shakes himself as he looks to the remains. His smile is more feral than before as if he is still living in the body of his former shape. His eyes sparkle with barely concealed battle lust as he looks to Kendry. "Ciaran could use healing as could......." He never finishes the statement as a new presence emerges in the room and the decorations are stripped away.

Looking to the scholar that addresses them he shakes his head. "For me that is hard to say...I am in many ways both...noble and monster...my closeness with the fauna of Mother Wold is close." He tries to puzzle out this obviously simple question but keeps coming back to his tie with Mother Wold. "Maybe I am both." He gives it up as he drops his hand to Ciaran's head, scratching.

Ciaran is willing to accept the scratching now that he knows his brother is safe from harm. He looks to this new person but does not seem to care much and is not sensing danger...yet.

[bull's strength(Gilan) - 86 rounds]
[barkskin(Gilan & Ciaran) - 795 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 794 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Kendry  d8+1=5 d8+1=8 d8+1=6 d20+15=23 d20+15=25 d20+15=28
Wednesday November 9th, 2005 3:37:15 AM

His attention diverted by Airin's cry, Kendry is about to run over to where she tumbled to the ground, surrounded by fresh rubble, when the tapestry makes it presence known from his quiver. He pulls the scroll case from the quiver, grabs a corner of the tapestry and pulls.

It flashes brilliantly - and Kendry squints his eyes tight. As the red afterimage subsides, he observes those coming in ancient garb.

He hastens to the side of Airin. "My precious Airin, look what's happened!" He looks her up and down.

To the man who asks the question, Kendry answers, "Well, I'm a hobbit, if it's all the same to you, sir, and I must heal my sweetheart, if you don't mind."

"You know, you're beautiful covered in dust," he tells Airin, "if perhaps a wee bit pallid." He expends three charges from the wand, restoring 19 hit points to her (UMD succeeded each time: 23, 25, 28). He then passes the wand to Bralin. "You're next," he says. "You know how to use it?" He gives the command word to Bralin. "Help Podo when you've taken care of yourself, all right? Tishe', Snout, and anyone else."

"Halfling," Kendry reiterates. "And, according to some, at least, noble. Maybe royal, but there's nothing to boast about that. Don't worry about Gilan, here. He just looks like a monster, sometimes. I'm Kendry. Kendry Leafwin Pipewood. What might we call you, sir?"

With the treasure and furniture gone, the halfling uses his peripheral vision to see if the bodies and possessions of their recent opponents remain. He would like the party to be strengthened by whatever non-wicked things the Red Eyes will no longer be needing.

Airin and Erwen 
Wednesday November 9th, 2005 9:57:40 AM

"noble" Airin says and thinks with it "that is if you don't take into account this embarassing fall"

As she's being healed (Airin is now at 59Hp/60) by Kendry she lovingly smiles at the bard. Don't they just make a great pair?

Airin gets up from the ground, wipes the dirt from her clothes, fixes her weapons back in position, and turns around to see those new ones who have just arrived.

At the dissapearing gold Airin thinks to herself: "DAMN... it's gone! And I was just thinking about getting myself some nice thingies... better luck next time"

Erwen flies down to check on her master, yet she mockingly shrieks to Airin... as if she wants to say that Airin makes a lousy bird...

Nezamil Ac 22 Hp 71/71 SR 21 , RE-fire-20, 
Wednesday November 9th, 2005 3:51:42 PM

Nezamil starts to head over to help heal his fellow companions but stops suddendly at the appearence of the newcomers and backs up to Peerimus and Shaylins postion

As the dwarf follows the conversation he replies "noble my good sir but that could just depend on your perspective "

"and who may i ask are you sir? " adds Nezamil respectfully

DM Kelly 
Wednesday November 9th, 2005 6:25:35 PM

Looking at the stranger who spoke, you can see that he is a young man in his early 30s. He has a disciplined air about him as well as a stated humility of face and manner. Tanned, wearing a monk's robe, and a shaved bald head, he looks formidable and wise beyond his years. His 12 students are mostly young human males, with heads also shaved. Mixed in though are 2 human females dressed differently, and a male dwarven warrior and a male gnome.

After hearing several responses, mostly stating 'noble', he speaks again in a soft yet firm voice.

"Noble then. The difference is in the heart and soul."

Looking at Gilan: "You have a wild and savage soul, yet you are not a monster."

When Podo asks if he is Alemi, he catches the attention of the man.

"I am not your Master, yet you speak of Alemi. I am merely a servant of Alemi who has been released to seek his own path."

When the blunt dwarves and hobbits seek his name and purpose he adds:

"My name is Domi, and these are my students. My purpose, to seek out why a battle takes place in this cavern. You are dressed strangly. Who are you?"

Looking around he adds:

"Where are those you fought?"

You notice that the bodies of the fallen are gone, and the stone wall is completely gone also.

OOC: Will post early on Thursday, and late Friday. Out of town for a conference for a night.

Podo Danderfluff [AC 25; 35/78hp] 
Wednesday November 9th, 2005 8:36:37 PM

Podo hearing the name of the Ancient man before him, drops to his knees humbling himself before this man, whispers "Master."

While on his knees, Podo looking down says, "Although I am not in the priesthood I have chosen to follow your teachings and now as I grow older I am also intriged by Alemi's teachings as well. All that knows of you, knows of your great courage and your great friendship with Alemi. They also know that are the Wold's first monk. I too have spent years following this path, although I am only in the 9th rank. So you see, in a special way, you are my Master."

As for the answer to your question, "perhaps it was but a test...we fought against the Priest of Marteaus, but my Cousin Kendry the bard can tell you more of the details than I."

Podo will not rise until asked by Lord Domi.

Active Spells
[Cat's Grace: 23 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 24 rounds (+4 con, +18 hp)]

Tishe' (AC 20 HP36/56) and Snout (AC 21 HP12/32) 
Wednesday November 9th, 2005 10:37:41 PM

The scholarly man intrigues Tishe' and the short woman moves closer, muttering to herself. "He says he is Domi and talks as if Alemi is gone on. We are in an ancient temple where ghosts show the way and seeking answers within a tapestry depicting the time before Marteus came to the power of godhood."

Her eyes brighten and her voice gets louder. "Perhaps this is a shadow of who Domi used to be, so bowing and scraping will do little good and only make the 'man' uncomfortable."

She steps forward again and bows as if to a senior scholar in a collegiate. "Domi, I am called Tishe', a practitioner of magic arcane and divine. I don't know where our enemies went, but it is not they that we seek. I and my friends are on a quest for knowledge, seeking a greater understanding about a piece of tapestry that has come into our possession."

She looks back at Kendry, willing him to take up the tale.

Mage Armor [358 minutes] shared
See Invisible [58 minutes] shared
Mirror Bonus [adventure] +2 STR
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)

Peerimus and Shaylin Fly [5 minutes]

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Gilan(hp39/77: ac22)[wildshape:] Ciaran(hp29/48:ac21) 
Thursday November 10th, 2005 1:10:46 AM

Gilan throws back his head and laughs at the statement given by the scholar before him. He reigns in his laughter with some effort as he nods to the man and then gets himself under control. "You are most kind with your words." His hand stays on Ciaran who is looking at him as if he has lost it.

Then the man reveals himself to be Domi and Gilan cannot keep from giving a smile. He looks to the others and their reactions as he looks back to the scholar. "Are you the current Domi or what he was before he came to divinity?" He has only met one god in his life and he does not get the impression that this man before him is the same but that does not mean much. "Either way it is an honor to meet you and I will have to tell my friend Trellus of this...he is one of your clerics." He gives the man a slightly deeper bow as he keeps his eyes on the scholar.

[bull's strength(Gilan) - 86 rounds]
[barkskin(Gilan & Ciaran) - 795 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 794 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Gilan can not make use of the wand. So whoever heals him please let me know how much damage is healed from himself and Ciaran. Thanks.

Nezamil Ac 22 Hp 80/80 Sr 21 Re -fire-20 
Thursday November 10th, 2005 1:39:48 AM

Nezamil catches his breath as the man claims to be Domi ......the dwarf's hand reaches up and touches his anvil holy symbol " i am Nezamil of the brotherhood of Domi .... i follow in your footsteps humbly spreading your wisdom among the people of the wold " replies the Cleric of Domi as he makes a respectful bow to the ancient man

Nezamil is outwardly calm but his heart races " could this really be Domi himself before me "

Nezamil wears a Anvil holy symbol around his neck along with a broach shaped like Domi's hammer

Kendry  d20+15=18 d20+15=29 d20+15=16 d20+15=35 d20+15=24 d20+15=26 d20+15=27 d20+15=33 d20+15=17 d20+15=33 d20+15=19 d20+15=35 d20+15=25 d20+15=16 d20+15=17 d20+15=21 10d8(4+5+6+1+2+5+8+2+3+5)=41 d8=2
Thursday November 10th, 2005 2:27:24 AM

"Um, with due respect, friends, perhaps a bit of circumspection would be appropriate," Kendry says. "It is a signal honor to meet you, Domi, and your students. Clarify, if you would, one statement you made. Did you mean that Alemi has been released to seek his own path, or that you have been released to seek your own path? Perhaps the style of speech is slightly different here, but to my ears, I do not know the correct interpretation."

After asking this question, Kendry says, showing deference and taking care with his words, suggests: "Perhaps more has been revealed than ought to have been. Or more precipitously than is wise, at the least. Suffice it to say, our foes we have left behind, in another time." He considers whether he ought to mention Gargul, but decides not to, yet. "They sought the tapestry, and wished to twist it to evil ends. We believe it can be used for weal. Would here and now be an appropriate time to show it, or might we choose a more discreet setting?"

Though quite capable of communicating a lengthy account of all that has transpired, the halfling is not certain that would be wise to do - especially with the students here. The other members of the party have already given them enough information to choke upon. But, perhaps with Domi and Alemi, and those whom they trust, he might feel more comfortable in adding more detail.

"Please, do not take my reticence as a lack of trust. When I am very thirsty, I may drink a quart or more of water. But I do not pour it down my throat in two seconds. Some would go down the wrong pathway and into my lungs. Other would splash all over my clothes, or come out my nose.

"When pouring water into a cup on my desk, I stop when the cup is full, or nearly so. Only after I have drunk some from the cup, do I then pour more. Otherwise, the water overflows onto my papers, or my clothing, and I have a mess I must clean up. I'm not sure the analogy is apt, but, so that none drown, perhaps a slower telling, and properly spaced, will quench the thirst, without unwanted side effects."

Kendry, as the others are talking, takes some time to help heal those among the party who are injured, discharging up to 10 effective touches with the wand (should have rolled d20+17, not +15 on Use Magic Device) (over the course of 14 attempts - last two rolls not needed).

[OOC: Amounts healed are (1d8+1): 5, 6, 7, 3, 6, 9, 3, 4, 6 and 3 hp. Please, in order of posting, take the number of hp cured for your character, and state each number you use.]

Patterton (by Kim) 
Thursday November 10th, 2005 3:29:47 AM

Patterton seems to have vanished along with the treasure and bodies. He did not make it to this time.

[OOC: Ryan, who played Patterton, is on walkabout. This seemed as good a time as any for our stout halfling friend to depart the group. He can collect what treasures he might from our fallen foes. ;-) -Kim]

DM note - I tried my best to have the blackguard kill him, so close! - Kelly

Good try - it was close! Glad he had the bear's endurance, or he'd've been toast. - Kim

Peerimus and Shaylin (by Kim) 
Thursday November 10th, 2005 3:32:56 AM

"Well met, Domi, disciples," Peerimus says. "I am Peerimus. This is Shaylin." He waits to see how this plays out.

Airin and Erwen  d20+3=7
Thursday November 10th, 2005 4:43:41 AM

Not having a way with words, and not really impressed by either Domi or Alemi (she's druidic remember) Airin does not interfer with the ongoing speaches. She ponders Kendry's analogy and doesn't understand what he's talking about... filling a cup, drinking, refill... sure I could use a drink and a refill afterwards, but what does this concern the current matters?!?

She just gazes at Kendry thinking some rock must have hit him on the head. "Poor darling" she thinks to herself and she comes to stand besides him.

Rolls:
Wisdom check: 7 - sure...

DM Kelly 
Thursday November 10th, 2005 3:29:34 PM

Domi looks out over the group, and notices the kneeling halfling, his eyes diverted to the ground.

"Your words and actions are strange. As I said, I am not your master, but instructor to these students only. Alemi is my friend, and was once my master. I am now free to follow my own path."

Looking directly at Podo:
"You say you are a monk? That is strange, for I have recently decided to call those who seek my path the same. You cannot be one, for you have not been my student."

Looking at Tishe:
"A shadow of who Domi used to be! My good woman, I am in the picture of health. You seek knowledge?"

Looking at his students, he adds:
"See here, this woman seeks knowledge. No treasure is greater."

To Gilan's question: "Are you the current Domi or what he was before he came to divinity?"
"I do not know of what you speak. I am who I am."

Looking at Nezamil:
"You also claim to be in my brotherhood, yet I have never met you."

When Kendry starts talking of water, and quenching his thirst, Domi seems to get impatient. He looks at his students, and says:
"I have oft said that words are your best weapons. It seems our new friend is well armed, and perhaps thirsty."

Looking at each of you and greeting you, he senses that something is very different here.

"You are strangers here, that is clear. Yet you speak of knowing Alemi and myself. This tapestry you speak of sounds important. Please, save your story for Alemi the Headmaster of the Oshirr House. He will know more."

"Will you follow us to visit with Alemi?"

Podo Danderfluff [AC 25; 35/78hp] 
Thursday November 10th, 2005 5:27:58 PM

Podo rises from his knees, and apologizes for making Mister Domi uncomfortable. "Mister Domi, sir, I apologize for making you uncomfortable with my actions and words. My friends and I are from another time and place where you, to us, are this person we speak of..."

"As for your invitation, Sir, speaking for myself, I would be honored to accompany you and your students to hold audience with the headmaster, Alemi. Please lead the way, Sir."

Podo brushes himself off to make himself look presentable; for he knows with whom he and his friends will soon have audience with.

Active Spells

[Cat's Grace: 23 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 24 rounds (+4 con, +18 hp)]

Kendry 
Thursday November 10th, 2005 6:03:02 PM

He looks at Airin for a moment, then back at Domi. "Yes, gladly will we follow," answers Kendry.

He takes a good last look at the cavern as it now is, marking out in his memory in particular a spot a bit out from one of the walls of the cavern. He pays attention to which direction the exit is, as well. Would it be back through the way they came, or another?

Once out in the open air, he again takes in his surroundings. Though they had time to see only a little of the outdoors before entering the cathedral in Isildur, he checks to see if the lay of the land is similar, or totally different.

Kendry takes out a bit of parchment, and begins drawing a map as they travel along. He may ask one of Domi's students for names of different sites and landmarks.

"It would be great to be like Erwen, and fly in the air above the Wold," he tells his sweetheart.

Gilan(hp46/77: ac22)[wildshape:] Ciaran(hp48/48:ac21)  2d8(2+2)+3=7 d20+10=23 d20+10=23
Thursday November 10th, 2005 9:34:33 PM

Gilan slips out a potion and downs it as he waits for the others to get done talking. He listens though and watches as Kendry heals his wolf friend. "Thank you Kendry for the help with my wolf." Ciaran licks Kendry across the cheek as he gets the last of the healing.

Gilan nods as the others speak and he finds himself really curious. "I would like to go as well." He will follow along with the others as he watches the surrounding area closely.

[listen 23 and spot 23]

[bull's strength(Gilan) - 85 rounds]
[barkskin(Gilan & Ciaran) - 794 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]
[barkskin(Kendry) - 793 rounds, +3 AC]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

If noone else is interested than I am more than willing to take most of those numbers for healing or at least enough to heal Ciaran back to full. Use the 9, 7 and 3 from those numbers to help Ciaran at least.

Let me know when my one spells wear off please.

Tishe' (AC 20 HP52/56) and Snout (AC 21 HP28/32) 
Thursday November 10th, 2005 10:14:18 PM

Tishe' accepts Kendry's help as he moves about the room healing the Tappack, and she takes the last four strikes of the wand (3, 4, 6, 3) to be healed for 16 hit points, and sharing the magic with Snout.

The young woman adjusts her beige tunic and smiles to herself. Yes, these are the shadows of the past that they are with. Domi and Alemi before godhood. She remembers another Tapestry adventure where they went back into the remote past to rescue an infant 'Alemi' in the time of great beasts and everyone talked like Grymash...

A quick weaving of her hands and Tishe' casts prestidigitation. As her companions gather about her, she cleans bloody clothes and grubby faces to make the group more presentable for the upcoming interview.

Snout gives a crocodile grin and waddles after.

Mage Armor [358 minutes] shared
See Invisible [58 minutes] shared
Mirror Bonus [adventure] +2 STR
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)
Prestidigitation [1 hour]

Peerimus and Shaylin Fly [5 minutes]

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Nezamil Ac 22 Hp 80/80 Sr 21 ,RE-fire 20  2d8(6+1)+3=10 2d8(6+1)+3=10
Friday November 11th, 2005 1:27:41 AM

The Cleric of Domi is slightly taken aback by Domi's remarks " does one need to have met to know someone ?"

" it would be an honor to go and meet Alemi with you " adds the dwarf

Nezamil will pull out a wand and steps over to Podo " here my brother this should help ya feel better " as Nezamil taps him twice with the wand (cures 20 pts to him)

Gilan take all the pts you need , if ya need more just ask Nezamil ;-)

[Note: You can reroll the two 1s rolled above. If a 1 is rolled again, then re-reroll it until you get something higher than a 1. -Kim]

Airin and Erwen 
Friday November 11th, 2005 11:48:24 AM

Airin will follow wherever they are going to...

Tishe' (AC 20 HP52/56) and Snout (AC 21 HP28/32) 
Friday November 11th, 2005 10:24:11 PM

Being a serious sort, curious, and well, sometimes featherbrained, Tishe' isn't one to think up jokes very often. Ususally leaves that to Jake. But sometimes a situation arises...

As the brown -haired young woman moves over to Nezamil, she uses her Prestidigitation to unsoil his clothing from the battle, and touches the burly dwarf with a hand. "Perhaps you should ask Domi to get to know you?"

Snout gives a crocodile grin and ... that couldn't have been a wink from the big reptile towards Nezamil, could it?

Mage Armor [358 minutes] shared
See Invisible [58 minutes] shared
Mirror Bonus [adventure] +2 STR
Animal Growth (Snout) doubled size to Large 24'(from Peerimus)
Prestidigitation [1 hour]

Peerimus and Shaylin Fly [5 minutes]

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Kendry 
Saturday November 12th, 2005 6:58:11 PM

As they walk along, Kendry approaches Podo. Quietly, he says, "This is exciting, no? A chance to go to the Oshirr House. To meet Alemi? And Domi! Wow! Who knows who else might be here?"

He is surprised that Domi reacted the way he did to his word picture. Not meant as a weapon at all. Just his way of communicating that torrents of unexpected information might be hard to swallow. And, the bard thinks, parallelism is a common way to illustrate a truth - it's even an element of some sorts of poetry. Well, he'd always heard that Domi was the direct sort.

Then he realizes that indeed, he is thirsty!

[Gilan: Kendry's barkskin was dispelled by one of the clerics a little earlier, so no need to track that anymore! Also, just a reminder to roll a couple of d8s, until each is higher than a 1, for Gilan's cure moderate wounds on Podo.]

Peerimus and Shaylin 
Sunday November 13th, 2005 12:48:48 PM

Thanks Kim!!

The druid remains relatively silent, but the hint of a smile plays upon his lips as a few interesting thoughts cross his mind. A look to Shaylin and the leopard climbs back up to her customary perch upon his shoulders.

It seems we may well been brought into the distant past somehow. Of course, that would all be contingent on this man telling the truth. The druid scratches Shaylin's ear as he seems to always do when thinking and not particularly liking where those thoughts take him.

Gilan(hp63/77: ac22)[wildshape:] Ciaran(hp48/48:ac21)  2d8(6+8)+3=17
Sunday November 13th, 2005 9:14:41 PM

Gilan looks to Podo and gives him a nod. "Thanks for the extra healing...I needed that." He then follows along with the rest of the group, thinking about where this adventure has taken him so far.

Ciaran is still at his side, almost pressed up against his leg. He seems to be keeping a close eye upon his brother as they move along. He seems intent on keeping him alive as he knows his brother thinks the same as him.

[bull's strength(Gilan) - 85 rounds]
[barkskin(Gilan & Ciaran) - 794 rounds, +3 AC]
[greater magic fang(Gilan & Ciaran) - 16 hours]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly 
Monday November 14th, 2005 8:50:28 AM

You exit the cavern by the same passage that you entered. The door is no longer there, and the passage looks rough and natural instead of the finished walls of the temple that you saw before. The tunnel twists and turns, gently climbing. Following Domi and his students, you finally exit.

The sun has just risen, and the sky is clear. A gentle wind blows from the west. The no buildings can be seen, and the landscape looks untouched by 'progress'. Thick stands of trees are mixed with meadows. Streams meander through the meadows, where massive deer feed. You see a huge bear lumbering through the meadow. Birds fly overhead. Erwen takes to the sky, where she is dwarfed by a pair of eagles who appear high in the sky.

A small path leads to the east.

Domi takes a long deep breath and slowly exhales. You notice his students do the same. He then looks to make sure all of you have made it out of the tunnel.

"This way to the Oshirr House. Alemi will see us there. We are at war, be watchful."

You look down the path and see it goes a long way before gently turning to the north.

OOC: Sorry, my modem quit working, so no posting from home over the weekend. Hope to have it fixed this week.

Peerimus and Shaylin 
Monday November 14th, 2005 10:34:47 AM

Peerimus looks about the beautiful landscape and smiles. He feels his heart cry out to the land and at the same time a tightness in his chest forms. For all to soon this world will be destroyed for it is now clear they have journied back in time, when gods walked the Wold as mortals and The Kingdom of Mother and Father still held power and sway in the world of man. Now he was linked with fellow heroes to put an end to the rebirth in his own time. No I think not

If any were to be on his side of things it would mostly likely be Gilan. But others knew the secret language of the druids and so speaking aloud would be compromising. Perhaps during the journey he could a more private moment with Gilan.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 79 mintues

Shaylin Greater Magic Fang 9 hours
Barkskin 79 minutes

Gilan(hp70/77: ac22)[wildshape:] Ciaran(hp48/48:ac21)  d20+10=26 d20+10=25 d8+1=2 d8+1=7
Monday November 14th, 2005 6:16:58 PM

Gilan takes a deep breathe as they exit into an open area under the blueing sky. He smiles as he looks to the waterway and the bear. This is more to his liking and he reaches down to run a hand through dirt and grass in turn. "This is more like it." He then turns to make sure the rest made it out ok.

Ciaran moves out of the underground area and is soon lost to the stream where he drinks a little water. He rolls in the grass for a few minutes and generally enjoys himself. He then comes back to stand near Gilan.

As they move out to make it to the Oshirr House, Gilan keeps his eyes open for trouble. He pulls out another potion and then moves closer to Peerimus, sensing that he has a need to talk...in private more than likely. He does take the potion and drinks it down with a sigh.

What sort of potion? - Kelly

[listen 26 and spot 25]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Nezamil 
Monday November 14th, 2005 7:45:09 PM

"thanks young lady" replies Nezamil to the cleaning spell " and good idea about Domi i will endeavor to speak with him ....it is indeed a greater honor to be able to talk to Domi himself as i have devoted my life to his wisdom ....i will think on what to say to him and ask him later "

The dwarf returns the crocodile's grin " was that a wink ?.....hmmm.....that croc might be smarter then the average croc " muses Nezamil to himself as he keeps abreast of the croc as they walk towards their meeting with Alemi " whoa!!.....a chance to meet two gods in one day " remarks the Cleric of Domi aloud.

Podo Danderfluff [AC 25; 55/78hp] 
Monday November 14th, 2005 8:35:51 PM

Walking along with the group, Podo answers his cousin kendry, "Yes, Cuz, this is exciting. Who would ever dream being able to actually speak with and have a conversation with ones mcuh admired Deities?"

Seeing Domi and his students pratice their breathing exercises, Podo knowing them by heart will also practice. Podo takes a long deep breath and slowly exhales. Stretching, and loosening up himself as if he will spar with fellow students, Podo has never felt more relaxed or confident within himself and his abilities as he does here at this moment in time and with these people.

Active Spells

[Cat's Grace: 22 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 23 rounds (+4 con, +18 hp)]

Kendry 
Monday November 14th, 2005 9:17:36 PM

"At war with whom?" Kendry asks when Domi tells the group that they are at war. "Is battle imminent?"

As they travel along, Kendry looks with wonder at this earlier, fresher Wold. He looks at Airin, trying to see through her eyes. "Eh - should Arwen maybe come down here? I wonder whether two older birds, and bigger, might consider this their domain. On the other hand, maybe she'll make friends with 'em." He waits to see what she might think.

Kendry winces as Nezamil remarks aloud about meeting 'two gods in one day.' Then as Podo makes his comment, he takes Nezamil and Podo aside. Speaking quietly and earnestly, he says, "Uh, Nez, and Podo, eh, you might not want to refer to them as 'deities' or 'gods' here and now. How would you feel if someone walked up to you and started bowing and scraping, wanting to offer you up sacrifices or such? That's still in their future - and I'm worried that bringing in too much knowledge from our time might mess things up - both in this time and in ours. And what will others who know them think? And, if they are here, then so are Gargul, and Eberyon, I expect, plus others. But, yep, it is an invigorating - and terrifying! - thought. Let's be careful with our mouths, friends. As Domi said, the tongue is a powerful weapon - and we don't want to wound others by carelessness of tongue."

Tishe' (AC 20 HP52/56) and Snout (AC 21 HP28/32) 
Monday November 14th, 2005 11:07:32 PM

Tishe' notes the passage is different and the temple is gone; they have moved further back in time then. "I wonder", she muses aloud, "are the tests over or is coming here but another test?"

Oshirr House. The beginning of everything. The wonder is within the small woman and her brown eyes sparkle with immense curiosity, yet Kendry's words are sobering. "This is a shady pick, the warp and weft of the beginning of the Wold", she mentions to Nezamil, Podo, and Kendry. "But Domi doesn't know he's a Walker so let's not get him shuttlecocked over his threads in the future."

Snout keeps pace with his human.

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Airin and Erwen  d20+10=19 d20+10=30 d20+11=28
Tuesday November 15th, 2005 9:42:47 AM

The clean air and glorious visions are enchanting to Airin. Her love for nature is only strenghened by all this beauty and like Domi and his pupils she inhales the pure air.

Kendry's warning for Erwen taking to much risk flying with those two other birds make Airin return with her feet on the ground. Kendry's right... Airin tried to raise Erwen and teach her not to fly with strangers... hmmm... well she still remains an Eagle. A predator. And one hell of a spy!

"Be carefull Erwen" Airin thinks, hoping her message will reach the bird before she gets herself into trouble.

Meanwhile Airin follows her friends keeping an eye out for trouble. If these good men are at war... trouble must be brewing!

Rolls:
spot: 19
listen: 30 - Nat 20!
animal handle: 28

Bralin 
Tuesday November 15th, 2005 2:41:29 PM

The stoic dwarf trudges along at the rear of the group keeping vigilent for signs of danger for Domi's words " we are at war!!" ring in his head as he grips his war axe

posted by chris

DM Kelly 
Tuesday November 15th, 2005 4:40:25 PM

As you travel along the path, Domi answers Kendry's question.

"We are at war with the monsters. They seem to have become more bold and cunning. Battle is imminent, but we do not know yet from where they come or when they plan an attack."

One of the young men pipes up:
"I have heard that there are too many of them to count, we will be overrun."

Looking at his students, he uses the moment to teach.

"Do not let fear into your mind, the soul must remain calm, even in battle. Remember, battle is not always physical."

You get to the portion of the path where it turns North.

Airin Highlight to display spoiler: {You notice that the forest creatures that you saw at first are not around. You hear a sound in the forest off to the right, and smell something awful.}

Podo Danderfluff Pipewood [AC 25; 55/78hp] 
Tuesday November 15th, 2005 9:15:37 PM

Thoughts...

Podo thinks long and hard about what his cousin Kendry has said about his own behavior and what affects he might be having on this situation here in this time and place. Thinking to himself Podo thinks...how sometimes his cousin really chaps his hide...how Kendry must have the play script from the Gods, how does he always seem to come off as snooty...maybe he's right...Podo allows his thoughts to trail off into oblivion while he walks with Domi and Domi's students.

Domi and Fear

Listening to what Domi has just said about Fear, Domi treats Fear as if its a thing, given life by some people. Thinking about it, while they continue their long walk, Podo formulates and whispers to himself,...Fear is the mind killer...Fear is the little-death that brings total obliteration...I will face my fear...I will permit it to pass over me and through me...
And when it has gone past I will turn the inner eye to see its path...
. Podo thinks, "Wow, thats really something...I'll have to finish the saying though...something is missing."

Alert while walking

Podo flexes, stretches, and when limber, reaches for his Darkwood Quarterstaff. Using the staff as it was intended, Podo practices with it while walking to keep his mind on the Art of War.

Active Spells
[Cat's Grace: 23 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 24 rounds (+4 con, +18 hp)]

Tishe' (AC 20 HP52/56) and Snout (AC 21 HP28/32)  d20+7=22 d20+7=26
Tuesday November 15th, 2005 10:27:37 PM

The natural Wold is beautiful and strengthens the short woman by its beauty. Yet this is the time of the war of monsters.

"Parnothians", she names the cunning monsters, "another pick of Marteus. We will have to be very alert and help Domi and his blackhands on the way to Oshirr House."

"Stay shuttlecocked, Snout", she tells the croc as she pulls her brown hair back into a pony tail, "with Airin's companion overhead, we should have some warning time, but it is always the best pick to be careful."

With Snout's help, Tishe' seems uncommonly alert for sights and sounds (Spot: 22, Listen: 26)

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Airin and Erwen  d20+10=17 d20+10=29 d20+11=30 d20+16=25 d20+4=18
Wednesday November 16th, 2005 11:34:29 AM

"somethings wrong..." Airin says carefully...
"the animals are no longer around us... and something smells awfull! Can't you guys smell it? It comes from that direction", Airin points into the direction where the scent comes from (ooc. care to give us this hint Kelly?)

Erwen felt her master's sudden change in behaviour and keeps an eye out for trouble as well. Airin points to Erwen hoping she will understand Airin wants her to scout in the same direction she just pointer her friends.

"Be on guard friends. Somethings odd about this place..."

Rolls:
spot: 17
listen: 29
handle animal: 30
erwen spot: 25
erwen listen: 18

Peerimus and Shaylin  d20+13=24 d20+6=7 d20+8=15 d20+6=20
Wednesday November 16th, 2005 12:02:23 PM

Peerimus moves along with keen eye but relaxed heart. Here in the grand Wood the potential foes mattered little to the man. We are at war...with monsters Peerimus decided to not lay judgement upon anyone and to take the claim at face value. A small nudge and the Shaylin slid to the ground, eyes wide and ears ever alert.
[Peerimus Spot 24 Listen 7 Shaylin Spot 15 Listen 20]

Peerimus nods at Airin and follows the mans gaze to the right. "Be ready cat." and with those words Peerimus casts Stoneskin upon himself and shares it with Shaylin.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 59 mintues
Stoneskin 90 minutes (90HP)

Shaylin Greater Magic Fang 9 hours
Barkskin 59 minutes
Stoneskin 90 minutes (90HP)

Nezamil 
Wednesday November 16th, 2005 3:10:40 PM

The Cleric of Domi nods at the gods wise words as he walks and a sudden abstract thought comes to mind " if i cast a spell...one granted by Domi....will he know it was his divine power that it granted to me?? ....hmmm...intresting thought " muses Nezamil

The dwarf comes alert at Airin's warning and his eyes search out the horizen for signs of movement " remember my folks work together...teamwork is estential in battle " adds Nezamil as he walks along side Snout and Tishe

Bralin 
Wednesday November 16th, 2005 3:20:42 PM

Bralin calmly marches along at the back of the group quietly observing everyone's actions ....his eyes searching the nearby woods and the trail behind him for " monsters...what sort of monsters?" as he grips his waraxe in anticipation of meeting them

posted by Chris

Gilan(hp70/77: ac22)[wildshape:] Ciaran(hp48/48:ac21) 
Wednesday November 16th, 2005 3:59:44 PM

Gilan's eyes search the area as the idea of monsters is revealed and the fact that trouble is nearing them, pointed out by Airin, makes him even more alert. He kneels a little to look into his brothers eyes with a feral smile. "More fun it would seem." He keeps his eyes sharp for signs of trouble as well.

Ciaran's tongue just licks his brother's face as if in understanding. He does not seem too worried as of yet.

[listen 26 and spot 25]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Sorry, clw potion with my last post.

DM Kelly 
Wednesday November 16th, 2005 6:12:07 PM

Upon Airin's warning, the everyone looks towards the stand of trees on the right side of the road.

Domi quickly looks over and says:

"See, there in the trees. Be alert students, they are not to be taken lightly anymore."

You look over and can make out at least a dozen kobolds hiding in the trees. They seem to be doing their best to remain hidden from view.

Erwen flies high above them and lets out a screech.

OOC: Map sent. You are entering the map, from the west. Please let me know the grid number you move to. Notice I used both upper and lower case for the x-axis.

Peerimus AC 22 HP 68 and Shaylin AC 25 HP 52 
Wednesday November 16th, 2005 8:49:37 PM

Peerimus narrows his eyes as he sees the diminuitive reptiles. "Kobolds in the trees. Many of them." Peerimus growls towards Shaylin and then says again, "I have no range spells left, but we have speed and will move to flank them as the rest of you move center."

Coming in at i/14 Peerimus moves to D/9 with Shaylin right behind him

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 59.9 mintues
Stoneskin 89.9 minutes (90HP)

Shaylin Greater Magic Fang 9 hours
Barkskin 59 minutes
Stoneskin 89.9 minutes (90HP)

Tishe' (AC 20 HP52/56) and Snout (AC 21 HP28/32) 
Wednesday November 16th, 2005 11:24:57 PM

"Kobolds like to weave ambushes. And they don't usually smell so bad." The plain-faced mysitc muses on. "I wonder what other traps or monsters are out there?"

Tishe' brings out her wand of magic missles and readies herself for action, flanking Nezamil on the right with Snout at her own right.

[OOC: Sorry, can't check email before posting due to Cyber Cafe $ and time restrictions]
Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Podo Danderfluff Pipewood [AC 25; 55/78hp] 
Thursday November 17th, 2005 1:35:06 AM

Podo's eyes move to scan the trees after a few members of the group mention seeing the kolbolds in the trees. Podo moves to be in he center of the bend and close to Domi and his students. Although they are evil , unless one attacks, he will leave them be.

Active Spells
[Cat's Grace: 23 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 24 rounds (+4 con, +18 hp)]


Nezamil Ac 18 Hp 80/80 
Thursday November 17th, 2005 3:45:33 PM

With a nod to Tishe the dwarf unslings(carries like a rock stars guitar slung on his back) his heavy(repeating)crossbow and readies it for action

" their sneaky little beasts so please watch for traps ....keep an eye on all sides " adds the dwarf loudly

"remember teamwork" preaches Nezamil

Bralin Ac 26 Hp 96 
Thursday November 17th, 2005 3:54:48 PM

Bralin keeps his postion as rearguard heeding Nezamil's words about being watchful on allsides

The dwarf grips his waraxe and observes the others to see who he can teamup with ...his eyes flicker about resting on Podo for a moment " he went solo last time " as Bralin picks out the easiest path to go partner up with the energetic Monk if needed

MikeK - OOC 
Thursday November 17th, 2005 5:20:53 PM

I'm back, Chris. Thanks for picking up Bralin!


DM Kelly  d20+3=13 d20+3=21 d20+3=20 d20+3=5 d20+3=13 d20+3=5 d20+3=6 d20+3=20 d20+3=19 d20+3=15 d20+3=4 d20+3=6 d3=3
Thursday November 17th, 2005 7:23:10 PM

Podo leads the group to the bend in the road, while Peerimus decides to cut across the ground to D9.

Suddenly, a barrage of small stones fly at the group from the trees.

Several stones skip past Podo, Bralin, Nezamil, Domi and his students. Tishe is the only one hit, and it hits her squarely. (3 HP damage).

The stones came from the area of trees closest to the bend in the road. You see that there are probably more kobolds than at first guessed, but they are small and hard to make out in the trees.

The musky odor is more pronounced as you reach the bend in the road.

Roll spot and listen checks.

Podo Danderfluff Pipewood [AC 25; 55/78hp]  d20+5=11 d20+7=17
Thursday November 17th, 2005 8:21:36 PM

The Bend

Podo manages to dodge all the small stones flying his way as does most of his friends.

Looking & listening, Podo is not sure what he's looking at, but he thinks perhaps a defensive posture is called for.

Podo moves into a defensive horse stance and readies his Darkwood QuarterStaff for incoming attacks.

Active Spells
[Cat's Grace: 22 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 23 rounds (+4 con, +18 hp)]


Gilan(hp70/77: ac22)[wildshape:] Ciaran(hp48/48:ac21)  d20+10=30 d20+10=20
Thursday November 17th, 2005 9:18:29 PM

Gilan growls as the rocks fly around him and his brother. He looks to the trees and everything else to see where the extra kobolds maybe hiding.

Ciaran growls as well as he stays near his brother and covers his back as best he can.

[listen 30 and spot 20]

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Tishe' (AC 22 HP49/56) and Snout (AC 21 HP28/32)  d20+7=8 d20+7=9
Thursday November 17th, 2005 9:34:22 PM

Tishe' winces as the stone strike her. "OW!" but compared to a recent flame strike spell, not really that worrisome. And yet... "As they walk, there will be more opportunity for stones, and if we run, we can get into a worse trap..."

As Tishe' moves she tries to see the kobolds to target a few with her wand, but even with Snout's help, she keeps getting distracted by the smell and the stones (Listen: 8, Spot: 9) She tries to be better at dodging as she continues with the group (fighting defensively +2 to AC)

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Bralin Ac 26 Hp 96  d20+5=18 d20+8=26
Friday November 18th, 2005 8:18:38 AM

"They seek to bait us into entering the trees," Bralin replies to Tishe.

"Stand fast."

[Listen 18, Spot 26]

Nezamil  d20+5=20
Friday November 18th, 2005 10:24:05 AM

With Crossbow in hand the dwarf continues to move forward along the path " i agree with ya Bralin....just baiting us into a trap " as he surveys the woods for signs of a possible trap (d20+5=20 spot ch)

Peerimus AC 22 HP 68 and Shaylin AC 25 HP 52  d20+13=28 d20+6=14 d20+8=20 d20+6=7
Friday November 18th, 2005 5:23:25 PM

Peerimus and Shaylin shoot across the road to the far flank. [move to P13]
Peerimus Spot 28 Listen 14 Shaylin Spot 20 Listen 7

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 59.8 mintues
Stoneskin 89.8 minutes (90HP)

Shaylin Greater Magic Fang 9 hours
Barkskin 59.8 minutes
Stoneskin 89.8 minutes (90HP)

DM Kelly  d20+3=17 d20+3=23 d20+3=21 d20+3=23 d20+3=4 d20+3=20 d20+3=13 d20+3=5 d20+3=5 d20+3=21 d20+3=6 d20+3=17 d20+3=13 d20+3=15 d20+3=9 d20+3=23 d20+3=9 d20+3=21 d20+3=16 d20+3=15 d20+3=22 d20+3=23 d20+3=9 d20+3=12 d20+3=8 d20+3=16 d20+3=19 d20+3=21 d20+3=11 d20+3=20 d20+3=23 d3=2 d3=3 d3=1 d3=1 d3=3 d20+4=23 d20+4=24 d20+4=5 d20+4=8 d20+4=19 d20+4=24 d20+4=17 d20+4=11 d20+4=24 d20+4=16 d20+4=12 d20+4=17 d3+2=5 d3+2=5 d3+2=3 d3+2=5 d3+2=5
Friday November 18th, 2005 6:47:01 PM

The barrage of stones continues as you stand fast, wary of a trap. This time the kobolds seem more bold, since the first volley of stones did not result in retaliation. Now, as they move around to get in position to use their slings, you see that there are at least 30 of them.

This time, with a greater number of stones flying, several find their mark. Bralin 2 HP damage, Kendry 3 HP damage, Airin 1 HP damage. In addition, two of Domi's students are pelted by stones.

Domi stands tall and proud and urges his students to remain calm.

The female mage, Tharpeia points her finger and utters some words. Bolts of energy fly from her finger, and a kobold falls to the ground.

The twelve students fan out along the road, and bring out slings of their own. Stones fly and 5 kobolds are hit. The kobolds howl in pain, but remain standing. Curses are uttered in Draconic.

Then, a kobold screaches out in a high voice in common.

"You will all die! We are too many, and know your secrets."

Bralin Highlight to display spoiler: {You notice a small depression in the ground surface between the road and the grove of trees. It extends for about 40 feet right at the bend in the road.}

Tishe' (AC 22 HP49/56) and Snout (AC 21 HP28/32)  3d4(3+2+2)+3=10 2d4(3+3)+2=8 d20+7=19
Friday November 18th, 2005 10:18:35 PM

The brown haired woman sees the enemy and is able to find a target with her wand. She identifies two kobolds standing side by side and lets five bolts fly, three (10 points) and two (8 points) impact on the reptile-men.

She strains to listen to what they are saying (Tishe' speaks Draconic) (Listen; 19) for they may give away more, not knowing at least one of the strangers speak thier language.

Continuing to advance along the road, she continues tofight defensively (+2 to AC)

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Bralin Ac 26 Hp 94/96 
Saturday November 19th, 2005 12:18:25 PM

The stones bounce off Bralin, but he ignores them. The dwarf has spotted the trap.

He points to a small depression in the ground surface between the road and the grove of trees. It extends for about 40 feet right at the bend in the road.

"There," he tells the others. "Tis a pit. To trap us as we charge, or concealing allies for the kobolds?"

Bralin drops his backpack to the ground, and rummages around in it for his grappling hook and rope.

Podo Danderfluff Pipewood [AC 25; 55/78hp] 
Saturday November 19th, 2005 12:21:25 PM

Ready for incoming

Podo stands his ground. Fighting in the open is some much better than in the trees.

Active Spells

[Cat's Grace: 22 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 23 rounds (+4 con, +18 hp)]

Gilan(hp70/77: ac22)[wildshape:] Ciaran(hp48/48:ac21) 
Saturday November 19th, 2005 4:29:48 PM

Gilan looks towards the pit and shakes his head. "A trap or more hidden allies?" His grin goes broader and more feral as he looks to the others. "Want me to find out?" He has no intention of just running into the pit but he does have a few ways that he can find out things if someone covers him.

Ciaran growls low in his throat as if sensing what is to come from his brother. He noses his brother's hand and whines as he looks up slightly.

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Airin and Erwen 
Monday November 21st, 2005 11:05:13 AM

OOC: hmm. I see the Sub wasn't fully done. Sorry guys and girls. But I'm glad to be back :-) Looks like we're all having fun here !

Caught up in thoughts Airin was unable to do much the past few seconds. Now she sees rocks fly in both directions.

"BE PREPARED TO CATCH THEM WHEN THEY COME OUT THE WOODS", Airin calls out, while she makes a few more incantations and in a whispering voice she adds "Een vuurbol voor mijn vijanden!!"

Behind kobold K1 suddenly a 5ft flaming sphere appears!! The bol sets flame to the folliage and trees behind the kobold and races 30ft from south to north somewhere behind K4!

Hopefully the fire will set flame to the trees where they are hiding in forcing them to move to the road! If there's a trap they might even fall into their own trap!!

The fire will also block the view for k12 to k10 (hopefully ;-) )

Erwen sees the tactic Airin tries to use and comes flying in shrieking madly behind the kobolds. She simply hopes to scare them all, once again forcing them out of the forest!

Peerimus AC 22 HP 68 and Shaylin AC 25 HP 52  d20+13=17 3d6(4+3+5)+9=21 d20+13=31 d6+5=11 d20+11=23 d20+11=19 d20+11=14 d3+3=6 d3+3=5
Monday November 21st, 2005 12:15:17 PM

Peerimus and Shaylin move to U/19 confident that the pit trap Braylin mentioned does not stretch that far. From that position behind the Pine tree Peerimus picks out a target and casts a spell.
[K8 target of Hornets nest subdual dmg 21]

Shaylin waits, defending the druid against any who foolishly venture to near the leopard.
[Delay Attack action Hit AC 31 Dmg 11 Grapple 23 Rake AC 19/14 Dmg 6/5]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, *Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 59.7 mintues
Stoneskin 89.7 minutes (90HP)

Shaylin Greater Magic Fang 9 hours
Barkskin 59.7 minutes
Stoneskin 89.7 minutes (90HP)

Nezamil Ac 18 Hp 80/80  d20+8=14 d20+8=25 d10+1=5 d10+1=9
Monday November 21st, 2005 3:03:46 PM

The dwarf aims his heavy(repeating) crossbow at K3 and quickly snaps off two shots(1st shot d20+8=14)(d10+1=5 dam)(2nd shot d20+8=25)(d10+1=9 dam) and watches as one bolts slams home and another possibly graze K3

"yeah go ahead i gotcha covered " growls the dwarf as he swings his heavy crossbow towards the pit

" nice shooting young lady " adds Nezamil to Tishes's lethal use of the wand

DM Kelly  d20+4=18 d20+4=20 d20+4=23 d20+4=20 d20+4=7 d20+4=23 d20+4=11 d20+4=15 d20+4=24 d20+4=9 d20+4=24 d20+4=8 d3+2=5 d3+2=5 d3+2=3 d3+2=5 d3+2=4 d3+2=3 d3+2=4 d3+2=5 d20+3=15 d20+3=20 d20+3=8 d20+3=15 d20+3=17 d20+3=16 d20+3=15
Monday November 21st, 2005 6:31:28 PM

Bralin warns of a trap, while Domi guides his students in retaliation with slings.

Tishe brings out a wand, and bolts of magical energy shoot towards two kobolds. The bolts hit and they cry out in pain as they fall to the ground. Tishe is able to make out the curses. Highlight to display spoiler: {Nobles hah, you are food!}

Gilan volunteers to check out the trap, and awaits help from his teammates.

Airin decides that if it is time to take away the advantage of the ambush. A sphere of flame erupts behind K1 and moves towards K4. The trees near the front of the grove burst into flames. Chaos erupts and the kobolds near the trees try to escape the flames. Now it is clear that more kobolds were hiding, as 8 run out from the burning trees. Five of them are caught off balance as they run and fall to the ground. The ground collapses beneath them and a huge pit opens up, stretching for 40 feet along the bend in the road. They fall screaming onto spikes.

Peerimus calls forth hornets, which attack K8 mercilessly. He falls to the ground, and soon he only twitches from the stings.

Nezamil shoots two bolts at K3 as he runs from the trees. His second bolt drops him. (kobolds AC 18)

Domi's students continue to sling stones at the kobolds. 8 kobolds are hit, and 5 of them drop to the ground. The mage attacks again with magic missles, and another kobold drops.

Kobolds are running and screaming, a few still are able to sling stones. None of the stones hit with enough force to cause damage.

The stench from the pit is now overpowering, and you can see some Troglodytes in the pit. (Everyone except Peerimus needs to make DC 13 Fortitude save or be sickened for 10 rounds)

There are now about 16 kobolds running around, and a blaze spreading through the grove of trees.

Tishe' (AC 22 HP49/56) and Snout (AC 21 HP28/32)  d20+8=22 d4+2=3 d4+2=5 3d4(1+2+2)+3=8
Monday November 21st, 2005 10:39:36 PM

The stench is bad, thinks Tishe', but no worse than some of the dye concoctions that Mother used in the weaving shop. She is able to withstand the trog's maleficious odor.

"You are a fine shot yourself, sweetie," the mystic replies smilingly at Nezamil. The croc at her side grunts, and Tishe' smiles. "Snout likes you, too."

While she targets two more kobolds with magic missles (6 and 8 points respectively), the brown eyes lower in thought. "So the monstrous races are working together?" she shouts her question to Domi. "I thought they would be natural antagonists."

Still walking with the others, she takes care to dodge when another stone or spear comes
(fight defensively (+2 to AC)

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Gilan(hp70/77: ac22)[wildshape:] Ciaran(hp48/48:ac21)  d20+12=25
Monday November 21st, 2005 10:54:27 PM

Gilan watches helplessly as the forest starts to burn and he turns to those with magics. "We have to contain this fire...it will burn out of control." He wheels upon Airin and growls low in his throat. "I hope that you have something to help put out the flames...I have brothers and sisters in all the forests of the Wold...past, present and future." The stench does not really register with him as he is too busy wanting to stop the fire.

Ciaran whines by his legs as he watches the destruction of the trees. He is more scared of the fire than anything else at the moment. His tail is tucked between his legs and he looks about ready to bolt.

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Podo Danderfluff Pipewood [AC 25; 55/78hp]  d20+11=14
Tuesday November 22nd, 2005 2:06:58 AM

Podo stands his ground even against the awful smell eminating from the pit...

Podo moves to better ground to stand fast, protect his own, and avoid any dagers yet to be seen.

Gripping the staff tighter, Podo waits until he can see the fleshy parts of their eyes.

Active Spells

[Cat's Grace: 21 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 22 rounds (+4 con, +18 hp)]

Kendry  d20+14=20 d20+14=26 d4+6=7 d4+6=8 2d6(2+1)=3 2d6(2+4)=6 d20+10=30
Tuesday November 22nd, 2005 4:10:06 AM

"Ah - but we have not revealed the secret of the bananas!" Kendry shouts back in draconic as he lets fly one (normal) arrow at one kobold, then another at a second. The first (AC 20) takes 7+3=10 hp damage; the second (AC 26) absorbs 8+6=14 points of damage from the piercing arrow.

He also listens (DC 30: nat 20!) to hear other things the kobolds may say in the draconic tongue.

[Shortbow, composite darkwood, +1, Bane vs. Fey (+3 enh, +2d6 dam), Strength +3]

[Note to DM et al: From here on out, likely for a couple of weeks, Inge (who also plays Airin) will be posting for Kendry, kind heart that she is. -Kim]

Bralin Ac 26 Hp 94/96  d20+14=32
Tuesday November 22nd, 2005 9:24:13 AM

Bralin ignores the small emanating from the pit.
[Fort 32]
The trap is turned, and the foe is in a panic.
A very nice fight.

Bralin stops worrying about the grappling hook and reslings his backpack. He is not needed for this.

Airin and Erwen 
Tuesday November 22nd, 2005 9:27:47 AM

The screams of thousands of insects and little rodents hiding among the trees is agonising in Airin's head. Gilan's reaction is pretty much what she expected. Still in this case, the sacrifice mother nature makes will benefit the Wold in the future. Sacrifices must be made for a change to take place - no matter how painful.

The rolling sphere Airin summoned continues to whirl around and moves towards the trap itself stopping once it's in the middle of the trench. There the fire will consume the troglodites and any other surviving kobolds. Soon the stench of the troglodites will be overpowerd by the burning Kobold flesh...

The fire flickers in Airin's eyes and only the single tear that rolls down her cheek reveals the pain she feels from the burning forest.

"I can't controle this Gilan", Airin says with a stern voice, "All I can do is cast a create water spell to extinguish some of the fire. Maybe Domi and his students can quench the blaze."

DM Kelly  d20+4=9 d20+4=7 d20+4=22 d20+4=22 d20+4=21 d20+4=15 d20+4=22 d20+4=5 d20+4=10 d20+4=24 d20+4=18 d20+4=8 d3+2=3 d3+2=3 d3+2=5 d3+2=4 d3+2=3 d3+2=5
Tuesday November 22nd, 2005 5:24:17 PM

Tishe kills two more kobolds with magic missles, while Kendry kills two with arrows.

Domi directs his students to attack the kobolds to the north, and they let fly with a barage of stones, 4 kobolds fall.

Airin directs her flame into the pit, where the screams of the monsters is mixed with the sizzle of burning skin. The odor has become horrible.

Airin mentions that she does not have means to put out the fire. Domi adds:

"The fire will not spread, though this stand of trees will be gone. New plants will grow. It is the way."

5 kobolds seek escape to the north, while three run to the southwest.

Peerimus AC 22 HP 68 and Shaylin AC 25 HP 52  d20+10=19 d6+3=6 d20+13=33 d20+13=14 d20+13=31 d20+15=16 d20+13=32 d20+13=21 d3+3=4 d3+3=5 d3+3=5 d3+3=4
Tuesday November 22nd, 2005 5:59:56 PM

Peerimus furrows his nose at the fire, but he figures he can deal with that a bit later. There are kobolds to chase and nothing gets the blood pumping more that a good game of cat and mouse.

Peerimus is off and on top of the fleeing creatures in a few quick bounds, Shaylin right with him. The druid brings his staff hard at K26 [Hit AC 19 Dmg 6]. A blur of dark yellow and black tells the Druid Shaylin just passed.

The Leopard takes a short charge and with a spring, hurtles on top of the small creature. K25 literally disappears beneath the cat and is quickly silenced.
[Charge Pounce Claw Hit AC 33crit14/31 Bite AC 16 Rake AC 32/21 Dmg 4/4 Bite miss Rake Dmg 5/4 Total 17]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, *Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Active spells
Peerimus Longstrider 9 hours
Barkskin 59.6 mintues
Stoneskin 89.6 minutes (90HP)

Shaylin Greater Magic Fang 9 hours
Barkskin 59.6 minutes
Stoneskin 89.6 minutes (90HP)

Tishe' (AC 20 HP49/56) and Snout (AC 21 HP28/32) 
Tuesday November 22nd, 2005 10:21:53 PM

The mystic looks impassively at the fire in the trees. "Trees to Fire, Fire to Glade, Glade to Trees. It is the Great Circle of Life, Gilan. And we are part of it. What if there were something more monstrous awaiting in the trees?" The short woman considers her words and speaks again. "Remember, this land is not like the plains; Fire will not burn completely out of control."

The kobolds are running and the group has other tapestries to weave. The mystic stows her wand, and prepares to continue.

Snout looks on with bored patience. Why did the small one burn the kobolds? Now they aren't fit to eat...

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Nezamil  d20+9=19
Wednesday November 23rd, 2005 12:28:39 AM

The dwarf stays his hand and stops shooting as the stench washes over him but just blinks quickly a few times to clear his head "By Domi that stinks "(d20+9=29 Fort ch)" lets just bypass the pit " growls Nezamil as he keeps an eye Peerimus and his lethal 4 footed friend as they pounce on the fleeing kobolds

Gilan(hp70/77: ac22)[wildshape:] Ciaran(hp48/48:ac21) 
Wednesday November 23rd, 2005 2:24:16 AM

Gilan shivers as he watches the fire burn. His eyes show hidden pain, deeper than the loss of the trees...in fact if you had to guess it is fear in his eyes. Involuntarily he takes a step back and seems to have broken out in a cold sweat. "Okay...." That is the only word that he can get to come out of his mouth as he shivers despite the warmth around them.

Ciaran looks up at his brother with a sort of what is wrong look and nuzzles is hand. When he gets no response he whines and then butts his head into Gilan's leg. Nothing seems to be working and Ciaran lays down on the ground.

SPELLS
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle, longstrider(2), pass without trace, speak with animals(2)
2nd(6): barkskin(3)***, bull's strength(2)*, cat's grace
3rd(4): greater magic fang(3)**, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

FYI - Gilan has a phobia about large fires. He caused one on the Plains when he summoned some fire elementals and nearly burned himself in the results. His reactions are due to that experience more than anything right now. He is not working in the best frame of mind and not thinking straight. :)

Airin and Erwen 
Wednesday November 23rd, 2005 7:04:46 AM

Still a bit shaken from the blaze she started, but pleased from the effect it had, Airin gathers close to her friends.

The sphere of fire continues to ravage through the trench and travels all along it's length though it can not jump out of it anymore. Whatever creature is in there... is probably toast.

"The 5 kobolds that are escaping will probably only alert some even bigger force. Pff... more cannonfodder.", she thinks to herself and a wicked smile crosses her face.

"How far till we reach the Oshir House?" Airin asks to Domi and his students, "where do you think these Kobolds came from and who could have send them? They were quite organised."

Erwen is defintely not fond of the fire and when Airin joins with the rest erwen comes flying in and lands on Airin's arm once again.
Slowly and gently Airin caresses the predator bird's head. Erwen gently picks in Airin's hand to show some affection.

Kendry (posted by Inge) (modified by Kim - thanks, Inge, & now back to you!)  d20+14=19 d20+14=34 d20+14=29 d4+6=8 d4+6=8 d4+6=8 2d6(5+5)=10 2d6(3+6)=9 2d6(5+4)=9
Wednesday November 23rd, 2005 7:07:10 AM

"Good work, friends!" Kendry says as he catches sight of the runaway Kobolds.

Kendry fires two more arrows against a pair of fleeing kobolds (DM's choice as to which ones) - the first hits AC 19 for 8+10=18 damage; the second, on a second kobold, a critical hit for 8+8+9=25 damage (or 8+8+9+9=34 if a 2nd 2d6 vs fae applies on a crit).

"Shall we continue our counterattack, or let some escape?" he asks Domi.

Bralin Ac 26 Hp 94/96 
Wednesday November 23rd, 2005 10:38:05 AM

Bralin is not willing to leave the pit without first confirming he isn't putting an enemy behind him.

Axe at the ready, the dwarf moves up to G27 and looks down into the pit to see what's in there - especially anything alive and nasty looking.

DM Kelly  d20+4=11 d20+4=24 d20+4=18 d20+4=11 d20+4=24 d20+4=20 d20+4=5 d20+4=10 d20+4=8 d20+4=15 d20+4=8 d20+4=12 d20+4=11 d20+4=13 2d3(1+2)+2=5 2d3(1+1)+2=4
Wednesday November 23rd, 2005 9:06:58 PM

Peerimus and Shaylin give chase, and each kill a kobold. Kendry kills two kobolds to the south. Domi's students attack with slings, and bring two more kobolds down. The one kobold who still lives runs into the trees to the south.

Bralin peers into the pit, and the dead kobold are impaled upon spikes, their flesh burnt. The troglodytes are gone. A small tunnel leads into the hill.

Domi directs his students to search the dead. They come back with a parchment with a map of Oshir house.

"So, I see that they have spies. The map of the battlements is accurate. He then notices a note written recently on the parchment. They attack tonight. We must hurry back to warn Alemi. It will take an hour to get there, if we hurry."

It is late morning.

OOC: Holiday break, official until Monday.

Airin and Erwen 
Thursday November 24th, 2005 8:53:34 AM

As the tunnel in the trench is revealed, Airin directs her fireball 30 ft down into the tunnel (the fireball lasts 5 rounds, so has 2 left). If someone's in there, they will probably get fried.

"One the one hand we need to run to the Oshir House and prepare for battle, but on the other hand, this tunnel might provide good intell or even allow us all to sneak into their camp? Would that be possible?", Airin speaks to the group.

If the group decides going towards the Oshir house is the best idea, Airin suggest to block the tunnel entrance. If no one goes in, no one comes out.

Kendry (Posted by Inge) 
Thursday November 24th, 2005 8:58:52 AM

Kendry agrees with Domi that a quick march towards the Oshir House will allow them all to prepare for battle tonight. Food, drink, and some needed rest will serve them best during the night to come.

Sombre thoughts are in his mind as he thinks of the coming battle.

Thoughts dwell towards a rhyme, but...

(Inge ooc: OH DRAT, I'M NO BARD MYSELF!!! SORRY KIM)

Podo 
Thursday November 24th, 2005 12:10:51 PM

Podo, seeing that the battle has been handled well by his friends and Domi and his students that there is no need for him to fight as well.

Podo agrees as well that it is best for us to force a quick march to Alemi and warn them as soon as possible. "The Gods only know what size that force will be!" says Podo quickly.

Podo will rearrange his pack looking for his sling and a pack of cold iron bullets & a small empty sack he will use for small sling quality stones he might find along the way. Once all his gear is rearranged and stored, Podo will store his staff on his pack.

"Er, Kendry, do you have any additional poitions of healing you can spare for your cousin? I'm still in need of some additional healing. Perhaps one of the other healers of our group could help me?" Podo asks of Kendry.

Kendry (by Kim) (extra post of healing)  d8+1=9 d8+1=7 d8+1=6 d8+1=8 d8+1=9
Thursday November 24th, 2005 1:35:01 PM

"Oh, sure, Podo. Well, I'm kind of short on potions, but let me touch you with the wand," Kendry answers his cousin. He applies as many charges as are needed, up to five.

[JPW/Podo: Take 9+7+6+8+9, for a maximum of 39 hp healing. If you need less than this, please say how many cures you need. You'll have to take them in the order rolled, though. If this is not enough to bring Podo up to full hit points, then perhaps another in the group may have some healing resources? -Kim/Kendry]

Tishe' (AC 20 HP49/56) and Snout (AC 21 HP28/32) 
Thursday November 24th, 2005 9:40:50 PM

"If they attack tonight, all spellcasters are limited to the spells we have left after the fight in the temple. Save your spells!" the brown eyed woman says earnestly.

"And the quicker we are at Oshirr House, the better I will feel. Let's Go!"

And with Snout in tow, the brown-haired woman marches in time with Domi and his students.

As they walk, she turns to Nezamil. "If Domi and Alemi and the like are not gods right now, who are the gods? They took over from somebody, didn't they? And if that is true, are there strange clerics that we will have to deal with?"

Mage Armor [300 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Airin and Erwen 
Friday November 25th, 2005 8:57:44 AM

Airin listens to the sounds of the fireball moving deeper into the tunnel. Erwen comfortably sits on her arm waiting for some action.

Podo Danderfluff Pipewood [AC 23; 78/78hp] 
Friday November 25th, 2005 2:04:47 PM

(OCC: Thanks Kim, I didn't need the last charge. I'm up full now. =) )

Active Spells

[Cat's Grace: 20 rounds (+4 dex, +2 AC)]
[Bear's Endurance: 21 rounds (+4 con, +18 hp)]

Nezamil 
Saturday November 26th, 2005 11:26:14 PM

The dwarf nods in agreement with making haste to defend the house of Oshir " we will gladly help ya defend the House of Oshir againist attacks "remarks Nezamil to Domi

" this feels so weird talking to Domi instead of praying to him for his words of wisdom " muses the Cleric of Domi with a grin

"i'm not quite sure young lady but as i recall from the teachings at Domi's War Cathedral in Plateau City that Alemi and Domi ascended to god status after the the 1st age .......before that the gods of Yore ruled and i'm unsure of exactly who they were......but even they were not the 1st i believe the Jericho we're the first and much is unkown about them to this day " replies Nezamil to Tishe in hushed tones not wanting Domi to overhear " if Alemi and Domi are not gods at this point then i wouldn't want to influence their future choices with what we know of the future " whispers the dwarf to the young mage

Peerimus and Shaylin 
Sunday November 27th, 2005 9:54:54 PM

The druid strides quickly to the group a look of slight disappointment on his face. "Watch the use of fire please." the druid seems to address the group as a whole. Looking towards the man calling himself Domi he adds, "Who else have the kobolds allied with? Because unless they are attacking by the hundreds, it hardly seems reason to be too concerned."

As the group moves, "I unfortunately have used a great deal of my spells already, but Shaylin and I will be ready tonight."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, *Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Tishe' (AC 20 HP49/56) and Snout (AC 21 HP28/32) 
Sunday November 27th, 2005 10:29:53 PM

Nodding at Nezamil's words, the young woman dislodges a lock of mousey brown hair. Absently tucking up behind one ear, she keeps her voice down "before the end of the 1st Age..." Her plain face is alight with curiosity.

And Snout paces beside her.

Mage Armor [240 minutes] shared
Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing

Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Airin and Erwen 
Monday November 28th, 2005 7:49:06 AM

Ever deeper the fireball rolls down into the tunnel. Airin looks at all wondering what we're waiting for...

Oshirr House


DM Kelly 
Monday November 28th, 2005 9:07:07 AM

Domi seems pleased that they so easily repelled the kobolds. In answer to Peerimus' question, he says:

"The kobolds are mostly seen with groups of orcs and goblins. I agree, that small groups are not a problem. This group was very small. Yes, I hope that they are only in the hundreds. Come, we must hurry and tell Alemi what we have learned."

Domi then tells his students to move along at a slow jog. When someone falls behind, Domi calls for a short rest, and then continues the fast pace.

After about an hour and some sweating as the day warms up (it is late morning), you arrive at the Oshirr House. It has surrounding barracks type buildings, a wall around the entire compound, and a beautiful simple white cottage in the center. A couple of students are pruning the flowers in the yard as you approach.

They stand respectfully as Domi and his guests pass by.

Approaching the porch and the door, two students move to guard the door.

"Well done," Domi says. "Please knock on the door please and let the master know I am here with important guests."

One of the students knocks on the door and then whispers through it.

Shortly, the door opens of its own accord and Alemi rises from a wartable, now covered with a sheet, to greet his visitors.

He speaks with a vibrant voice and is a leader, by demeanor rather than an overbearing manner.

"Come in strangers. I would hear your tale!

"Cold drinks and wet towels please," he says to the students at the door.

He waves his hand and lowers the temperature in the house by about 20 degrees instantly. He motions to a set of couches and chairs to the side arranged in a square for conversation.

"Come sit!"

Airin and Erwen 
Monday November 28th, 2005 9:35:32 AM

Airin looks at Domi and his students and then gazes mouth wide open at the grandeur of this place and of course at te sight of Alemi himself!

"I...euh... I..." and then she whispers to one of Domi's students "Can I bring along Erwen my eagle?"

Then she huddles close to Kendry and carefully slides her hand in his...


Bralin 
Monday November 28th, 2005 10:50:28 AM

Bralin enters at Alemi's bidding. Normally of few words, the dwarf sees no reason to say anything now. The halflings are always eager to speak, and he still needs time to wrap his mind around the concept of the Gods as normal people.

Peerimus 
Monday November 28th, 2005 10:42:18 PM

Peerimus nods to Alemi and waits for Kendry or one of the others to tell the tale.

Podo Danderfluff 
Tuesday November 29th, 2005 1:06:15 AM

Podo looks around the room with mouth open...So beautiful...

Walking over to a small chair, Podo sits and awaits Kendry's retelling of the recent events.

Tishe' (AC 20 HP49/56) and Snout (AC 21 HP28/32) 
Tuesday November 29th, 2005 1:29:46 AM

"Look at these maps we have found!", she tells the others. The map of Oshirr House is less interesting than the map of the area; the map that shows "Maab's Palace and the Fey King! I think we are close to our goal for information, my packmates. Look, here are all the players, and all the pieces are on the board."

The brown-haired mystic slows her pace as they approach the well-kept walls. Oshirr House! The beginning of all legends! Looking wonderingly around, she tries to take everything in, kinowing she'll never be able to remember it all.

And then there is Alemi. Where she could get her mind around the idea that Domi was being human in the forest, the idea that Alemi is only human while inside Oshirr House somehow escapes her. The curious mage is quiet, reverent, only her brown eyes alive with an adoring intelligence...

And Snout paces beside her.

Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing
Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Kendry  d20+6=22
Tuesday November 29th, 2005 1:38:02 AM

Kendry happily accepts Airin's hand as they are welcomed into this place of lore. "Thank you, sir," Kendry replies to the invitation, as he helps his love take a seat, and he next to her. As he waits for all to find a place, Kendry remarks, "The sudden coolness provides welcome relief after a brisk jog in the morning heat." He accepts a proffered towel, and dabs the sweat from forehead and neck, enjoying the refreshment, and then the drink.

During this time of settling in, Kendry looks about to see if he can spot anything written anywhere in a script similar to that used along the edges of the tapestry (spot 22), or in High Woldian. Or, for that matter, in any script whatsoever. Maps may be covered, but in a planning room, there may be items deemed of no strategic concern to leave in the open. Even a bulletin board, if such they have.

"We hear of the war, Lord Alemi," Kendry begins. "You've asked for our tale, which we are glad to tell, as much as we may. It has been an interesting journey. Good Domi and his talented students were to us a welcome sight, if unexpected. We ran into a pack of kobolds along the way, and they with a map of this very building. If I might ask, before we launch too deep into things - do you find yourselves opposed by Gargul, or Gargulus? Or Eberyon? And, if such be the case, even before you answer, then, we may be able to offer some assistance, as well as to request some in return."

=========
[OOC Addendum: Tishe' & Kendry posted almost simultaneously (at least Tishe''s post was not up as I wrote Kendry's). I know we have a map of Oshirr House - but does it include the placement of the Fey King and of Maab? That is not clear to me from DM Kelly's post. Does Tishe' know something the rest of us don't, or do I need to read better? -Kim]

[Addendum the second: DM Kelly just emailed me the map (11-29-2005) - so now I know what you are talking about! -Kim]

Airin and Erwen 
Tuesday November 29th, 2005 12:09:37 PM

Entering the coolness of the Oshir House with the company of her friends and the comfort of Kendry she smiles at all that are present.

But trouble's brewing so time to plan ahead.

Nezamil 
Tuesday November 29th, 2005 2:07:02 PM

The dwarf calmly looks about Alemi's war room acting as this was supposed to happen and gives a short bow of respect to Alemi

Taking a cue from Kendry's use of title " an honor to meet you lord Alemi " as he accepts a refreshing cool drink and wipes his face with a cool wet towel and takes a seat in front as he listens to the halfling talk

" our good friend Kendry is right "nods Nezamil at the halfling " we can offer assistance and share infomation" adds the Cleric of Domi

DM Kelly 
Tuesday November 29th, 2005 3:56:43 PM

Domi turns to Airin and replies:

"Of course your eagle friend is welcome. All animals are part of the noble races. Only monsters are forbidden."

When Kendry explains that they met up with Domi and his students, Alemi just nods. Talk of the kobolds also seems routine, yet when word of a map of Oshirr House in the hands of the kobolds comes up, he seems very concerned.

"They have a map of the building? There must be an accomplice or a spy. Likely though, none of my friends would spy upon our own house. You speak of Gargul and Eberyon, how do you know them? They have been friends, though we seem to find ourselves at odds these days."

Domi shares his account of encountering the group in the cavern, having finished a battle with an unknown and unseen foe.

Then Alemi looks hard at the group.

"Domi's account of your meeting and your strange dress and weapons have me concerned. Who are you?"

Kendry 
Tuesday November 29th, 2005 11:12:14 PM

"Yes, who has the map? Perhaps we had better lay it on the table here," Kendry suggests. "We have reason to believe that, at this time, Eberyon has given something to Gargul, by which the latter is making monsters."

As Kendry talks, he removes parchment and pen from his haversack, and writes something in High Woldian in the middle of the page, holding it in such a way that likely only Airin can see what he writes.

"Who are we? As is evident, we are adventurers - men, women, hobbits, dwarfs, humans, and animal friends. Our names are," and now Kendry indicates each one in turn, placing the parchment face down for the moment, "Airin, and her sharp-eyed friend Erwin, Podo, Peerimus and his Shaylin, Nezamil, Tishe' and her scaley friend Snout, Wilfire, Gilan and his Ciaran. My name is Kendry. Our purpose? We are on a mission to help you, as much as we are able, and to help our people, and the Wold at large. And even to help Gargul, although not in his present course, and in a manner that he does not now suspect, I'd wager."

He finishes writing, folds the paper in half, and hands it to Alemi. "This is for your eyes only, sir, unless you deem it wise to show it to others." On the parchment are the words:
We are from another time, as best as we can tell. A time yet to come. Discretion and circumspection may be the order of the day. We have an artifact to show you. I do not know whether the students should see it, but that is for you to determine.
He waits for Alemi to read what he wrote.

The bard is concerned about the students present. As others speak, he looks in the faces of as many of the students as he can, other than the ones they met at the cave, to see if any look at all familiar.

Kendry waits to see whether Alemi chooses to have both students and masters present for the rest of the presentation, or masters only, before proceeding.

The thought crosses his mind, 'Might some of us somewhere down the road find ourselves in a similar situation? How do gods arise and fall?'

Podo Danderfluff 
Wednesday November 30th, 2005 12:53:43 AM

Podo, as his nature to do, kicks back and allows his Cousin to weave his words carefully!

Podo sits and grins.

Tishe' (AC 20 HP49/56) and Snout (AC 21 HP28/32) 
Wednesday November 30th, 2005 6:56:49 AM

The plain-faced woman shyly nods and bows as Kendry introduces her to Alemi. The cool room is refreshing, and it allows her to catch her breath after the long run. And to look after Snout. The reptile isn't what you would call a long-distance runner!

"If there is a beater who is giving your picks to the monsters, Lord Alemi, perhaps our mission should be known to few. You are said to be very wise, and by our dress and manner you may guess where we are from."

Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing
Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Peerimus and Shaylin 
Wednesday November 30th, 2005 8:42:59 AM

Peerimus inclines his painted face towards Alemi at Kendry's introduction, silently thankful the little bard knows what to say and what not to. I wonder if we are far back enough where Ebyron is still awake and if I could get to Maab's and discuss things with her? I wonder if Alemi has any idea what Tishe is talking about. She's a wonderfully curious and pleasant woman, but her speech, very odd.

Peerimus wonders a bit on how Alemi classifies 'Monsters' while some are surely obvious others are less so, but it is not really a point that need be brought up. The kobolds and any allies they have will surely fall into the former obvious class.

Shaylin hops up to the humans shoulders and settles back down. Being faster than any durin the walk, the leopard was hardly pressed, but cats need naps she thinks and it just got so cold, perhaps a nice sunbeam...Soon she drifts off into a contented deep purr.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, *Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Bralin 
Wednesday November 30th, 2005 11:11:03 AM

The man asked a direct question. The hobbit replied with a round-about answer.

Mayhap the correct course. Mayhap not.

Bralin sticks with what works.
He says nothing.

Airin and Erwen 
Wednesday November 30th, 2005 11:29:31 AM

Airin patiently sits and listens what everyone has to say. Former tests have learned her to have some more patience, and here this might be the best thing to do.

Nezamil 
Wednesday November 30th, 2005 1:37:24 PM

The dwarf nods respectfully to Alemi in response to kendry's introduction and calmly observes the reactions in the war room " and as Kendry has mentioned we are here to help " adds Nezamil

" this is gonna git intresting muses the Cleric of Domi as he peeks at Domi's take on the happenings

DM Kelly 
Wednesday November 30th, 2005 4:21:22 PM

Alemi listens to Kendry and nods as each of the group is introduced.

"Yes, I can see that you are equipped for an adventure. It is nice to know your names, but truthfully that is not what I meant by my question."

Kendry then passes a note, which Alemi quickly reads. Looking up, he says in a firm tone:

"Cease! Careful friend."

He then empties the room asking even Domi to leave. When all have left, he weaves a spell that causes all sound from outside the room to vanish.

"No one can hear us speak, as well we cannot hear those outside the room. We should speak quickly, for I cannot afford to be cut-off from my captains in this time of war for long. I have a few questions for each of you. If you don't mind, I have a method to determine who speaks truthfully. I mean no offense."

He then casts 'Know alignment' and 'Truth' spells.

He then asks each of you the following questions, waiting for a response before turning to the next person.

"You say you are here from the future, are you here to accomplish something specific?"

"Is it important?"

"Is your heart and purpose good?"

Kendry 
Wednesday November 30th, 2005 7:10:40 PM

Kendry answers, directly. "Yes, sir, we come here to accomplish something specific. It is of Wold-shaking importance. I aim for purity of heart, Lord Alemi, though I am less than perfect. Our purpose in this matter is good, and opposed to evil and to the destructive powers of chaos. At least, that is how I see it, sir."

He takes out the tapestry, and lays it over the kobolds' map. "This, in part, helps explain our purpose." He trusts that Alemi will have no trouble discerning the meaning of the writing.

Kendry waits to see how each of his friends and companions chooses to answer Alemi's queries.

Podo Danderfluff Pipewood 
Wednesday November 30th, 2005 8:42:43 PM

Podo answers as directly as possible for a simple halfling. "Lord Alemi, Yes, we come here to accomplish something specific. It is of Wold-shaking importance. I follow the good path of lawfulness, though I can atest to its difficulty.

My cousin Kendry here often speaks with flowery words, but I am but a simple monk. My purpose is to walk with my brothers and to help them on this most important matter. The matter involves opposing evil & the destructive natures of chaos, but the details are still unraveling."

With Podo's answer, Podo nods to Kendry and takes his place in a supportive manner.

Peerimus 
Wednesday November 30th, 2005 11:35:09 PM

Peerimus attempts to return Alemi's steady gaze, but finds far more power in the other set. With a short and brief nod of his head, Peerimus takes a breath as if formulating what to say quickly. "I do not know how specific our task is, it does seem to gather round a single point thus far, but yes it is possibly the most important quest undertaken in our age. As to my heart and purpose being good." Peerimus pauses slightly and then inclines his head once again, "Most assuredly."

Peerimus is Chaotic Good

Gilan and Ciaran 
Thursday December 1st, 2005 5:14:57 AM

Gilan looks to Alemi and shakes his head in answer. "I would have to agree with the rest...our quest is the most important of our time." He squints his eyes a little as he thinks and then nods his head. "I follow the dictates of Mother Wold...she seeks balance in all things...but I do strive for the greater good of all." He looks to Ciaran and gives a slight smile...the closest to a friendly type smile you have seen. "We all seek information on this Fae King...what his true agenda is...can he be set back on the right path...what is his true link with nature?" He blushes slightly as he stats the last. "Well the last maybe more my curiousity." He simply shrugs if anyone looks at him.

Ciaran is laying curled up and snoozing after his long run. He does not seem to interested in things right now, just catching up on a little sleep to be ready for the things ahead.

Gilan is chaotic good.

Tishe' (AC 16 HP49/56) and Snout (AC 17 HP28/32) 
Thursday December 1st, 2005 7:01:01 AM


"From our time, we know well the names of Alemi, Domi, Marteus, and Gargul. All of us on this quest more recently in our time have encountered Maab and Ebyron in one manner or another." Tishe' plays with her long brown hair, her equally brown eyes open unblinking to Alemi. "It is as my brother-in-nature says, we seek information on the Fae King...what his true agenda is... and can he return to a selfless path?"

Snout relaxes in the presense of Alemi, feeling nothing bad can happen here.

(Tishe' is Neutral Good)

Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing
Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Airin and Erwen 
Thursday December 1st, 2005 10:24:52 AM

Airin listens as Alemi asks her questions.

"Indeed master Alemi, we were asked to travel through time to unravel mysteries from out time, and hopefully to change the course of our future through the past."

Then the second question.

"Importance goes without saying. No one travels lightly to the past!"

And last but not least.

"Who am I to say my heart is pure? The mirrors made me realise things about myself. I value my honor and take pride in my caring heart. Yes... if one can say so, my heart is pure and my purposes are as honest as could be."

Nezamil 
Thursday December 1st, 2005 1:42:13 PM

Nezamil listens to the others and awaits his turn to answer Alemi and stands up to answer Alemi

" accomplish something specific ? well i feel we are more on a quest for answers to help us come to understand what is happening and how it affects the balance of powers in the wold" replies the dwarf

" is it important ? yes very much so with what path the wold will take towards its future "

" and yes my heart and purpose is good.....i've spent most of my life trying to help others and help them stand up for themselves to learn to live with each other to work out there diffrences to make the wold a better and more peaceful place .....the answers we find on this quest i hope will lead us to find a solution to help find a balance the wold."

Nezamil takes his seat again.

Nezamil is neutral good

DM Kelly 
Thursday December 1st, 2005 4:53:40 PM

"I am going to have to ask you that you do not speak of your mission here, but go about it freely. I will give you a token of my respect which should allow you to ask questions and move around the countryside without too much of a problem."

He gives each of you a golden medallion with a circle, enclosing 3 overlapping circles.

http://www.woldiangames.com/high_woldian/images/alemi.gif

"Again, I ask you not to disturb the timeline more than you have to in accomplishing your mission."

"Now, you may depart and find your own way or stay with us and be our guests as well as lending us a hand in our battle for survival."

"Tonight is the first full moon. From what you have told me, I now know that we will be attacked mercilessly tonight for as long as they can sustain the attack. If you would stay, then I must ask for your help."

Gilan and Ciaran 
Thursday December 1st, 2005 8:11:39 PM

Gilan shrugs his shoulders and stretches as he is given this holy symbol by Alemi. He places it lightly around his neck and then slips it under his armor. "Would it be possible to help out in this fight?" He looks to the others and then frowns lightly. "Would that change the timeline?" He would very much like to help in the coming battle but will not endanger the future with his wants.

Ciaran sleeps on blissfully as he dreams of chasing deer in the grasses of home. He whines and kicks in his sleep as he misses a potential kill in his sleep.

Nezamil 
Thursday December 1st, 2005 8:20:11 PM

Nezamil accepts Alemi's gift of the golden medallion " thank you lord Alemi" and hangs it around his neck alongside his Domi's anvil holy symbol.

" I for one would be honored to stand with you and defend against this attack " adds the dwarf to lord Alemi.

Bralin 
Thursday December 1st, 2005 9:00:52 PM

Bralin takes the medallion with a nod.
"I would stay," he replies.

In answer to Gilan, he says, "Time, like stone, will repair itself. Surely it would require much power to damage it."

Kendry 
Friday December 2nd, 2005 4:12:26 AM

The hobbit bard accepts the medallion with a grateful nod.

"Should we visit another place first, then return before the evening falls to assist in defense?" Then Kendry seems to abandon his initial idea of going elsewhere, and to focus on how to prepare for the battle for the evening. "No, sorry - perhaps we can better defend if we help set up your perimeter defenses - do you have pits? Fires? Traps? If hordes are coming, then what means do we have to deal with them en masse? What are our assets? Have we barrels of burnable oil? Good Domi has seen a small sample of our abilities. It would be a signal honor to fight by your side, sir. Is there any among us who has the power to summon an earth elemental? I'm thinking that if one were to dig a tunnel just below the surface of the ground, we fill it with flammable material, then, as enough of the enemy cross the ground, they'll break through the earth, we can light it on fire, and take out many that way. Sharpened sticks below, just as the kobolds tried with us?

"Lord, Alemi, if we are to assist you in defense of this hallowed house, how would you like us to help?"

He also asks at some point, "If it's not too awkward to address - how are Ebryon and the Lady Maab getting on these days?"

Peerimus and Shaylin 
Friday December 2nd, 2005 9:07:56 AM

The leopard naps on and Peerimus accepts the token with a nod and secures it within his belt pouch. The druid seems almost ready to say something when Kendry begins. A whimsical smile crosses his face as the bard continues, he is a bard after all

At Kendry's conclusion, Peerimus waits for Alemi's response and then adds to his general group, "It would be a good idea to move about the grounds and familiarize ourselves with our defensive layout."

Tishe' (AC 16 HP49/56) and Snout (AC 17 HP28/32) 
Friday December 2nd, 2005 10:09:48 PM

Tishe' thinks hard about how to minimize thier disturbance in time. "How do we know that we are completely new in this time? It could be we have taken the place of others who would have done the same actions. Or Bralin could be correct in that anything we do in the past will have a reason for happening and the future will be unchanged."

"I think we can only follow our clues and concience. Perhaps the battle itself will tell us more that we need to know."

Not being a tactician, the brown-haired girl lets others talk most of the time, but... "Full moon? Could there be were-beasts in the enemies' camp?"

Mirror Bonus [adventure] +2 STR

Druidic
0: Create Water, Detect Magic, Know Direction, Mending, Read Magic
1: Endure Elements, Faerie Fire, Jump, Longstrider
2: Cats Grace, Gust of Wind, Resist Energy*, Restoration(Lesser)
3: Diminish Plants, Neutralize Poison, Water Breathing
Arcane
0: Acid Splash, Light, Read Magic, Prestidigitation
1: Shield, Mage Armor*, SummonI, Magic Missle, Grease
2: Web*, Knock, See Invisible*, Scorching Ray, Darkvision*
3: SummonIII, Dispel Magic*, Haste*, Slow

Airin and Erwen 
Saturday December 3rd, 2005 1:51:19 PM

The thought of the uncoming battle weighs heavy on Airin's heart and she seeks comfort in Kendry's arms as if this would be their last evening together.

"Would there be time to pray on our mother nature to renew out strengths?" she asks the group.

"Erwen will rest now and prepare to scout for us at the fall of night. Whatever beast is out there will be spotted by her and she will report back to us."

DM Kelly 
Saturday December 3rd, 2005 6:12:31 PM

"Then you have passed my final test. You are truly heroes of the future and I see that some of my teachings have survived which is good news to my heart.

"May the Creator guide your hand this night. You are guests and thus will stay with me here in this house. I suggest you eat for battle, and then rest. Based upon past experience, the attack should come about midnight. We have 12 hours to rest and prepare.

"I judge you to be capable. Therefore, I give you defense of the northern wall of the Oshirr House. I and several of the other teachers will defend the East and South walls. The Students led by Professor Domi will man the west wall. When they can spare it, the town of Winter will send reinforcements after their attacks are repelled. So may the elves to the east. If reinforcements come, they will be assigned to the wall that needs them most if they can break through the attacking lines. If not, then they will try to pull as many off the rear of the attacking foes as they can on the side of my choosing. We communicate with semaphore flags like on ships with them.

"You have a supply of over 2000 arrows in quivers up on the ramparts. You shouldn't even come close to running out.

"There are dozens of extra swords, etc. in case they are needed.

"Pole arms are there to push off ladders. Behind the wall are catapults which I will assign students to man as long as they are useful and rocks remain. They are not crack shots with it so please issue the order for them to go to their stations if there is nothing to hit in their range which is 100' to 500'. You have 5 of them."

Bralin 
Sunday December 4th, 2005 11:00:34 AM

The dwarf considers. A midnight attack will preclude any spell preparation. He has only one other question.

"Does the foe possess the capability to fly? Mayhap to tunnel?" he asks the god-to-be.

Kendry 
Monday December 5th, 2005 12:14:33 AM

Kendry comforts Airin, letting her pull close to his side, his hand brushing back her hair. "Sweetcakes, we didn't come all this way to lose one another. We'll make it through the night - and have tea for breakfast."

He considers her plan for Erwen. "Perhaps he can fly high - higher than arrows reach - just before sunset, and get a feel for the strength of those who come."

Alemi speaks, then Bralin offers his apt questions. The halfling is pleased to have such a competent group of people on this quest. He idly wonders what role, if any, Snout might play in the defense of the Oshirr House. His teeth certainly are fearsome.

"Lord Alemi - do you know of ways our clerics and wizards might be able to rearrange their spells memorized between now and midnight?" Even if he has not yet been named a god, surely he has powers and great wisdom, reasons Kendry. He wonders whether, if they were to begin to sleep within the next hour, and slept for eight hours, that they might be able to regain, or at least re-choose their spells. After all, they did not arrive here the same day they left their own time. Hundreds of thousands of days divide them. Perhaps spells cast in their battle with the red cloaks might be regained? Well, something to try, maybe.

"Also - if you could lay out before us - since you know this area far better than we - recommended strategies and tactics - you must have your own maps - that may help us perform better in our mutual defense.

"And - what healing resources have we here? And how well protected might we be against incoming missiles, while at the same time we let loose missiles against our foes?"

Kendry requests that someone who knows the area take the group assigned to the northern wall to scope out the area for at least an hour or so, "Like Peerimus said," to understand the terrain, and to seek to mitigate what advantages their enemies might have from the surrounding land. He empties his extra-dimensional carriers of most of their gear, and, when the requested tour is given, picks up as many rocks as he can fill into his haversack and quiver, and suggests to his larger friends they load up with as many rocks and boulders as they can as ammunition for the catapults. He looks for some good quantities of sand, as well, and fills a bunch of sacks with it, asking for help in carrying all of this. If no sand is available, he looks for loose dirt, and fills the bags with that.

"They dug and concealed a pit lined with spikes, trying to lure us in, as I alluded to earlier. What has your own surveillance revealed over the past few days? Any evidence that they might have prepared siegeworks?"

If Alemi chooses to delegate some of the information transfer, Kendry is happy to work with whom he assigns.

Kendry also waits for Alemi to give his views on the figures depicted in the tapestry that he laid out for him to see a few minutes ago.

He almost thinks to tug on the edge of the Lord Alemi's tunic to remind him of his question about Eberyon and Maab, but thinks the better of it. Time, perhaps, to learn about that tomorrow -- unless Alemi chooses to address the question sooner.

Airin and Erwen 
Monday December 5th, 2005 7:33:01 AM

The 8 of us defending the northern wall... oopsiedaizy

"Guys, just an idea", Airin says to her friends. "Knowing there has been some sort of leakage to the outside about this Oshir House I suggest we do not talk battle plans too openly."

If the others agree she waits to discuss plans till they feel somewhat secure to talk.

"Look there are only 8 of us. The sight from below won't be too menacing for a large force. Wouldn't it be possible to add dummies to the northern wall? Make it look there are possibly hundreds of people defending the wall? Could be then they decide the risks are too high?

Also, could use some grease to pour down the walls or boiling oil.

I also like Kendry's idea of a trench filled with sticks..."

Has anyone wondered where that tunnel we saw in the troglobytes trench went to? Maybe that would bring us behind enemy lines? Do we have a way to investigate that?

Peerimus and Shaylin 
Monday December 5th, 2005 10:17:18 AM

The druid nods at Airin's suggestion, "Well thought, we should use caution." The druid continues, his nose wrinkling in self annoyance. "I have no experience in siege defense of of manning walls against an attack and so do not know if anyone else's ideas are good or not."

"What I do know is this. There are 11 of us, not 8 and our largest concern will be vision during the night attack. Weapons which fire from hundred of yards will be worthless, as no one will be able to see past 200 feet. Personally I will be able to see no further than the lanterns that will mark the opponents targets. To the trench and stakes, I can help with neither of these in any greatly efficient manner."

"If no one objects, Gilan and I will scout out the terrain just past the North wall. Knowing what the enemy is crossing and what the north wall looks like from the enemy's viewpoint may offer someone insight on defenses." Peerimus looks to Gilan with a small nod, "Shall we my brother?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, *Hornets Nest x2, Speak with Animals
Level 2:
Flame Blade x2, Resist Elements, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Poison, Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
*Animal Growth, *Stoneskin

Gilan and Ciaran 
Monday December 5th, 2005 11:35:53 AM

Gilan's lips pulls back in an all too familiar grin as he looks to Peerimus, his eyes sparkling with unconcealed mirth. "I would love to have a little go...recon you say." He looks do Ciaran and nods his head as he points to Tishe' and issues a single command. "Guard." He then looks to Tishe' and gives her a knowing smile. "Watch over my brother for me as he watches over you."

He thinks over some of the things that have been suggested and then nods his head. "Give us rope and the like so that we can set up a few nice surprises on our side." He looks to Peerimus and smiles wickedly. "I think that we can use our ability to survive to set a few traps." He then yawns as he shakes himself lightly. "Lets try to get back so that we can get our rest and renew our spells...we will have enough time if we are quick with what we have to do."

Nezamil 
Monday December 5th, 2005 4:51:31 PM

The dwarf listens intently as Alemi and his fellow members talk of what to do in the coming battle before he speaks

"remember we must work together teamwork is vital ...... Peerimus please don't go alone out there you would be best if Gilan went along and worked with you " remarks Nezamil

"Bralin and myself have dwarf sight which can help us see in the night "

"as for ranged weapons i have my crossbow and some spells but it would be good to know what type of monsters we will be facing to help in what we need to do "

0-lvl create water x2,detect magic,Light x2,mending
1st-Bless,Command x2,pro-evil,Shield of faith,(enlarge)
2nd-Aid,Hold person,Owls wisdom,Resist energy,spiritual weapon,(bullstr)
3rd-Dispel magic,Inviso purge,Prayer,(pro-energy)
4th-air walk,Freedom of movement,Neutrlize poison,(spell immunity)
5th-Flame strike (spell resistance)

DM Kelly 
Monday December 5th, 2005 6:21:51 PM

Alemi looks at Kendry, and throws a sheet over the tapestry fragment.

"Again, I beesch you, do not speak of your mission here. I must do what I know in my heart is right, not seek answers from another time. I am afraid the knowledge may corrupt me."

Looking at Bralin, he smiles:

"Yes, I can give some information about the foe we face. They do not fly, yet they have been known to tunnel. Though I believe we would know if they have formed tunnels near the Oshirr House. You are like to face Fey Goblins, Orcs or Kobolds. Their numbers have been expanding, so I do not know the number, but it will be great."

When Kendry asks about time to rest and prepare spells, Alemi smiles and nods.

"Yes, I have a room you can rest and meditate in. I can weave energy to slow time for you and speed resting. Within 4 hours you should have the time and rest to refresh yourselves. Let me know if such a thing is what you desire."

Upon the question of healing, Alemi looks at the group:

"Forgive me, you have come from a battle and suffer from wounds. Grasp the medallion I gave you, and purify your thoughts."

Alemi then touches his fingers together while chanting. A bluish light fills the room, and your wounds close before your eyes.

"I have the power to heal, as do many of my followers. I am afraid my powers will be taxed tonight, and I may not be available to help during the heat of battle. I will be on the South wall, far from you. Do you have abilities to heal yourselves?"

Questions of ammunition are answered.

"There are rocks for the catapults, but you can gather more if you desire. Oil and grease do not exist here in large supply."

"The map you have of Oshirr House is accurate, you can use that as you prepare for defense of the North Wall. Have you any other questions?"

Podo 
Monday December 5th, 2005 8:30:15 PM

"Er, Alemi, Do you have sling bullets? As an unarmed combatant, aside from my quarterstaff, I can use a sling. I happen to have 50 cold iron bullets...but if the numbers are as great as you say, I will require some more bullets." inquires Podo of Lord Alemi.

Flexing, Podo follws the examples set by his fellow adventurers, and prepares for the attack to come.

Kendry 
Monday December 5th, 2005 9:54:04 PM

"Yes, Podo - cold iron bullets, and cold iron arrowheads and bolt tips would be great."

"Lord Alemi - the tapestry is, we believe, from your own time. But I'll not insist you look at it." Unless Alemi changes his mind, Kendry takes the tapestry, rolls it up, and places it back within a scroll case, and thence into his quiver. He admires the man's sense of integrity.

"One more question, sir? Was this, indeed, The Jericko's house? Is The Jericko the Creator, or is it another?" Kendry is very earnest in this question, for, following Eberyon's claim to have created halflings, Kendry really wants to know if this is true, or yet another dissembly on the part of the Fae King. And who created the Wold itself, and all else? Why are there so many gods? Who is the ultimate god? Or is there such?

He joins in with those checking out the perimeter, and gathering rocks and sand and any other useful things he might find. He may take two trips, if pickin's are good enough. He also checks out the ramparts, and looks into the supply of arrows.

He thinks about the 2,000 arrows. Then he has a bunch of his own, close to 200 of various sorts. If he fires 20 arrows a minute, that's 1200 in an hour. Of course, he'll do other things in the course of an hour, too. Maybe get some wounds healed, and so on. He hopes there aren't enough attackers to have them use up all the ammo.

Then, he joins will all who wish to rest. "Let us ask the Creator for strength and wisdom and endurance," he suggests to his companions. He offers a brief prayer along these lines himself.

The bard spends half an hour writing in his journal, then says goodnight to all, punches Podo lightly on the shoulder, and gives Airin a light kiss on the forehead before moving to his bed for some good rest. He sighs, wishing that Patterton were with them too. What happened to Patty? Why didn't he come with them through time? Soon, he is snoozing as he drifts off thinking about some of his favorite bread surprises.

Upon awakening, he prepares himself for what is to come, and helps others as he is able.

Airin and Erwen 
Tuesday December 6th, 2005 11:37:15 AM

"Do you have any bolts for small weaponry like mine? I need bolts... lot's of bolts..."

Airin follows Kendry's exemple and goes to bed. She slowly caresses Erwen to calm the predator down so she is ready for some scouting business soon.

8 hours of sleep should do, add an extra hald an hour of meditation and Airin will be up and ready.

Tishe' (AC 16 HP56/56) and Snout (AC 17 HP32/32) (by Kim) 
Tuesday December 6th, 2005 3:44:28 PM

Tishe' takes some food, and sees that Snout has no more than a like snack, and plenty of water to drink. Better, perhaps, that he be fairly hungry for tonight's expected battle.

She spends a little time with the map, then goes to join the others in a good afternoon's sleep, thinking a bit about what might be a good choice in spells upon waking.

Nezamil 
Tuesday December 6th, 2005 4:00:27 PM

When Alemi inquires if anyone can heal Nezamil replies " yes sir i do have some healing ability " and leaves it at that

"I'm gonna walk the north wall and check it out the defensive setup to see how we can best use it to our advantage " adds the dwarf

DM Kelly 
Tuesday December 6th, 2005 7:33:22 PM

Alemi sends those who seek supplies to the armory, where they indeed do have sling bullets. Bolts are also in supply, as the crossbow has recently been invented.

Looking at Kendry, Alemi adds:

"If this tapestry is from my time, I believe it is still a future time to me, though it may be soon. I dare not look. As for questions of the gods, perhaps tomorrow would be a better time for such a discussion."

OOC: Okay, everyone will rest for 4 hours, and it will be the same as 8 hours normally. You will awake at 5 PM, and should be able to prepare your spells. Let me know what you have prepared. If you have questions prior to that, let's deal with that in the next posting.

OOC: Kim, read into this that I don't know the answers to your questions and I am trying to find out. If you know, e-mail them to me.

Bralin 
Tuesday December 6th, 2005 9:36:32 PM

Having no further questions, Bralin retires.

He sleeps the sleep of the just, and upon rising, finds he can indeed commune with The Chamber.

The dwarf readies his weapons, finds a stash of crossbow bolts, and heads for the wall.

---
Spells Prepared:
0 -- Detect Magic, Light, Read Magic, Resistance
1- Magic Stone*, Bless, Entropic Shield, Magic Weapon
2- Identify*, Sound Burst, Spiritual Weapon

*-domain spell

Kendry  d20+9=24
Tuesday December 6th, 2005 10:48:06 PM

Kendry nods his head in acquiescence to Alemi's words.

The halfling arranges for as many large barrels of water and smaller casks as possible. Should fire be used against them, he wants the means to help extinguish it. Those preparations bring to his mind the fire set in the marketplace by Sisters Square a couple days ago. Or, that is, a few thousand years in the future... And how Podo and a few others managed to extinguish the fire set by the red cloaks against the less-than-scrupulous vendor of churchwares.

He gets some food to eat - eating lightly for energy, not so much as to induce lethargy.

Defensive planning, preparations, and ideas

He finds a spot about midway along the ramparts. Kendry checks to see whether there might be a large shield he can use in case of need. He sets up scores of arrows for easy picking. To each spell caster he reminds them of the command word for his wand of cure light wounds, which has (I think) 34 charges left [will double check]. If necessary, he'll get a little box or block of wood to stand upon, should the bottom of the crenelation be too high for him to shoot over. He also gauges the height of the merlons.

[To Gather Information about the various defensive set ups: 24.]

If he finds the walls have machicolations, then he'll get himself a spot set up there, too. He checks to see the status of the hoardings, studying what provisions have been placed within - rocks, tar, pitch? - to pour on attackers.

Next he looks to the catapults, and discusses how they will be manned and fired by the students. He gets the name of each student who will be available to work with them, and tries to learn a little about who they are, and what skills they might bring to the defense of the Oshirr House. "How came the house by the name Oshirr?" he inquires.

Alemi mentioned devices useful for pushing ladders back. "Would it be better to push a ladder back as soon as it makes contact with the wall, or to wait until someone has climbed up a ways?" he asks people to get their opinion. He looks to find the placement of the poles.

"Say, some of you stronger folk - if you can grab a ladder just as it swings in, before more than one enemy is on it, maybe you can pull it up and bring it inside the compound - give them one less ladder to use against us. Someone nearby can attack the fellow on the ladder, too, if there is one."

Another thing he asks about is rope. He'd like lots of rope. He has two 100' coils of silk rope, himself. "Maybe we can have six foot lengths of rope, and hand one end to someone trying to come up the sides. When they grab it and start to put weight on it, then we let go, and they fall down."

On his role in the upcoming combat, Kendry lets folks know that he can shoot an arrow about every three seconds. "My bow is magicked against fae creatures. Say, I need to come up with a name for it." He considers a name for his rapier, too.

[OOC: Any chance of getting in advance of the upcoming combat a more detailed graph of the walls, ramparts, etc.? Especially considering all the prep we're going through. -Kim]

Peerimus and Shaylin 
Tuesday December 6th, 2005 11:48:12 PM

Peerimus nods to Gilan, "We have a couple hours to see what we can see." Dropping Shaylin he gives the big cat a smile, "Come, it is time to hunt."

Peerimus, still under the effect of the Longstrider spell, as is Shaylin, move off quickly around to the outside of the north wall with Gilan and his wolf. Shaylin bounds ahead, light as the air itself on her feet and slips through the brush like water through stones. Soon after they leave sight of Oshire House Peerimus stops and crouches, turning back to face Gilan.

"I am troubled my brother. The halflings I fear are not moving forward with open hearts in this matter. I fear their proximity to Culverwood and Ebyron's birth may prevent them from seeing his return as anything but disaster. Know I have not decided, having not seen or learned near enough on the matter, but I lean towards the awakening. His is one of the ancients after all. I was curious at where your own thoughts and heart lead you on this."

Peerimus slides his oaken staff through the dirt, "I am also of mind to not sit idly by if the need to defend the Fey king becomes necessary." With the last words the druid of the deep southern continent jungles falls quiet, his eyes locked on Gilan, whom he considers his brother, though their homelands are separated by hundreds of miles and ruled by radically different terrain.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, Greater Magic Fang, Spike Growth x2,
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Stoneskin x2

Nezamil 
Wednesday December 7th, 2005 4:32:17 PM

The dwarf takes the time to sleep and prays quietly to Domi for spells in the upcoming battle

As the group gathers together " i know most you have a little trouble seeing at night i have taken a few spells to help brighten the night to help everyones vision"

Stepping over to his fellow dwarf "Bralin i have a few spells that could help in the battle if you would like i could increase your size and strength ....just let me know if this would help you "

0-lvl- Create water x2,Detect magic,Light x2,Mending
1st-Bless,Command,Divine favor,Obscuring mist,Shield of faith,(Enlarge)
2nd-Aid,Owls wisdom,Spiritual weapon,Resist energy,Status,(Bull str)
3rd-Dispel magic,Daylight,Windwall,(pro-from-energy)
4th-Airwalk,Freedom of Movement,Neutrlize poison(spell immunity)
5th-Flame strike,(Spell resistance)

" if no one has any objection i would like to cast a spell that would enable me to keep aware of everyones lifeforce(status spell)during the battle so i can quickly aid any of the wounded "adds the Cleric of Domi

DM Kelly 
Wednesday December 7th, 2005 6:16:17 PM

Kendry talks with the soldiers, attempting to get some information about how to defend the fortress.

"Rope and supplies are in abundance. Let us know what you need and where you want them. I'm not sure if you will be able to pull up a ladder once it is set, usually they swarm it fast. Not without some kind of extra help or device, don't know how that would work. Let us know what you want, and we will try and get it."

OOC: Map on its way. Did not put on a grid, but describe the locations of stores you want. I will add a grid later.

Gilan 
Wednesday December 7th, 2005 7:21:15 PM

Gilan stops to consider Peerimus's words as he looks back to the man. He keeps his eyes focused on the other druids as he ponders. "I have been feeling the same...they fear what the do not know...they see his actions earlier as attacks, when it might have been just instinct...survival." The last word is one that he can attest to on many levels. It has become a part of him that he feels more often since he has embraced nature further. "I cannot say that I will side either way in his fate as of yet...I have not the answers that I want...or need." His eyes harden as he looks back in the direction of the others and sighs. "I too will protect this Fae King...till I get answers or till I see no other choice...he is part of nature that is for sure and therefore a part of me...maybe a large part now." He shakes his head as all this thinking is starting to hurt his head.

Turning back to the business at hand he looks in the direction of the outside. "So do we still see about numbers and see about setting some traps?" He shakes off some of the lethargy that has taken ahold of him and loosens up muscles. "I could use some exercise and I would like to see what we face."

Kendry  d20+12=25 d20+7=13 d20+12=17 d20+7=20 d20+12=32 d20+12=18 d20+7=12 d20+12=25 d20+7=14 d20+12=24 d20+7=19 d20+12=26 d20+7=19
Thursday December 8th, 2005 2:44:38 AM

Kendry thanks the soldiers. "What if we tie big rocks onto one end of a section of rope, and make a slip knot in the other? With a lasso of sorts on one end, we toss that over the head or limb of someone climbing up, then toss the rock over behind them. That pulls them backward, and off the wall to the ground beneath." He's not sure how well it would work - but leaves it to the soldiers to experiment with if they wish.

"How deep do the walls go? Do we have defenses against sappers?" Kendry asks. He's never defended a place like this before, but has done a lot of reading in the past of such things. "Is there an engineer or architect among us?" he asks the soldiers.

Kendry asks about using some old linens or cotton, or some inflammable fabric. He cuts the cloth into strips, and soaks a good quantity of it in oil. "Make flaming arrows tonight," he says. "Help catch any siege engines on fire. Catch monsters on fire, maybe, too," he adds. Once the cloth is well soaked, he begins tying one strip just behind the head of each arrow.

He rigs up a few torch stands behind the merlons. He explains to others his plan to allow the tip of the arrow to pass briefly through the torch's flame, then draw and loose the arrow. He experiments with some arrows, working on making the action smooth and repeatable. After a dozen arrows, he figures he's got the pattern down pretty well. Never even burnt himself.

He did pick up, when he bought the bow, a half dozen extra bowstrings. Might come in handy tonight. He makes sure that he places a few extra bowstrings in a pouch for ready access. He practices taking off the present string, and restringing with a new one a few times.

"Podo, how are you doing in getting ready for tonight? Any special thoughts?"

He asks the same of each of his friends and companions: Airin, Peerimus, Gilan, Nezamil, Bralin, and Tishe'.

[OOC: Did I read that Wilfire wants to return to the group?]

To Alemi and Domi, he tells them that, when hostilities look imminent, he would like to cast a message spell to include Alemi, Domi, and the members of the group. "It will allow us to stay in communication with one another for nearly two hours - we can let you know what's happening on our side of the wall, and you on your side."

The bard begins to compose poetry and songs in his head. He pulls out ink, pen and parchment, and writes some down.

Airin and Erwen  d20+16=32
Thursday December 8th, 2005 9:13:25 AM

Airin wakes up and starts her prayers for Mother Nature.

"May You guide us through the night
Behold my friends in this darkest hour
Empower me with all your might."


Then she returns to her friends and grabs a bite. She will need her strength this evening and there will be no time left for dinner.

Erwen feels the exitement and hops up and down on Airin's arms. "Hush my dear... soon... soon"

"Friends let's put our heads together in private." and then Airin tries to find a safe place for discussing plans.

"Here's what I have in mind for tonight.

First I would like to put a little piece of string around Erwen's neck and cast a Daylight spell on it once night falls. If I recollect this well, Kobolds aren't too keen about Daylight and it will dazzle them. Erwen will be able to fly above the enemy and wreck havoc with this moving ball of daylight.

Second that ball of Fire earlier proved to work marvelously. Gilan I know your fears but we may need to use it. I will only use it outside the keep and when really needed, ok?

I have some water spells memorised. Should the enemy attack with fire we need to quench it.
Or if not, I will use it to get the terrain in front of the northern wall soaking wet and then cast the soften earth spell so they get trapped in mud.

What else do you guys and girls have in mind? Could we strap some of those bows to the walls makign them look as if a lot of archers are standing by?"

Gradually as night will draw closer Airin's eyes start to flicker with exitement.
War... fear for loosing your precious ones, the thrill of feeling your blade slicing through an enemy skull, the stench of burned flesh and bones, the smell of blood dripping from your blade...

No this is not what mother nature had in mind but this is why she asked girls like Airin to serve and protect.

Approximately an hour before nightfall Erwen will fly high above the Oshir House in circles slowly increasing the diameter looking for danger.

Rolls
Erwen Spot: 32

Spells for Today

Level 0 (5/5 - DC11) :
Create Water
Resistance
Resistance
Create Water
Create Water

Level 1 (3/3 - DC12) :
Speak with Animals
Speak with Animals
Entangle

Level 2 (1/2 - DC13) :
Soften Earth and Stone or Gust of Wind
Flaming Sphere

Level 3 (1/1 - DC14) :
Daylight

Peerimus and Shaylin  d20+21=37 d20+14=24
Thursday December 8th, 2005 2:26:24 PM

Peerimus nods, "I was thinking you have changed since we last met. Have you begun the journey then? Embracing your Najvello, your animal spirit?"

Peerimus stands and places his hand on Gilan's shoulder. "I will stand by you always brother and we shall just have to see what the future holds." Peerimus can not help but smile as he speaks the last words. For indeed it seems a odd thing to say after travelling to the past.

"Now let us see what we can see here." Peerimus moves about looking for signs of tracks and some good locations to set a snare. The snares are designed to more surprise and sting then do any real damage. That way Peerimus figures he will be able to hudge where the enemy is later on that night.

[Survival 37 Spot 24]

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, Greater Magic Fang, Spike Growth x2,
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Stoneskin x2

DM Kelly 
Thursday December 8th, 2005 3:40:44 PM

Kendry tries his flaming arrows, and has perfected a way to light them without hazard. However, the weight and bulk of the flaming cloth makes the arrows less accurate (-2 Hit). The soldiers seem to like the idea of the weighted noose, but add:

"Alemi has commanded us to fight upon the other walls. He has deemed you fit to hold the North. We will have the catapults manned for you, and will await your orders to use them. The walls are 5 foot thick here at the top, and widen at the base to 8 feet. They are very strong. The architect is not available though."

Gilan and Peerimus look at the terrain, and seek places to set traps. The area is cleared of large trees and brush, as is typical near a defended fortress.

OOC: Waiting for more posts. We will use Kim's detail of the exterior walls, use that in your planning. Just sent a map with a numbered grid. Post again your actions/preparations using the grid.

Nezamil 
Thursday December 8th, 2005 6:15:23 PM

Nezamil thinks on Kendry's words " its a large section of wall a lotta space to cover ...i think if we use our spells wisely we can channel the attackers to good tactical locations for our response....as Airin has a daylight spell i do also we could cast one on oneside and have Airins friend herd the beasts with the other....group em nice and tight and blast them with barrages of arrows and spells " replies the dwarf to Kendry

The dwarf climbs the stairs to the central tower along the northern wall (Z20) and surveys the soon to be battlefield to get a feel for the area.

Podo Danderfluff [AC 25; 60/60hp] 
Thursday December 8th, 2005 10:15:41 PM

Podo's Preparations

Podo heads stright to the armory looking for as many sling bullets as they can spare and he can carry. "A staff does us no good as long distances. Let's just hope that it doesn't get to that!" says Podo to the Armory's Staff.

Once finished collecting what he can, Podo will move to a spot along the Northern wall (I21).

Making it to a good spot, Podo makes a small pile of sling bullets within a good reach. He also unpacks his gear, taking out the tubular spear, his darkwood staff, and his cold iron sling ammo.

Tishe' and Snout (by Kim) 
Friday December 9th, 2005 3:10:54 AM

Tishe' awakens and rearranges her spell selection [OOC: which I still have to finalize]. She familiarizes herself with the layout, walking the grounds and ramparts. Is there enough vegetation outside the walls for effective use of the entangle spell? Should the foe scale the walls, well, she says, Snout can be an important part of the welcoming committee.

DM note - the area has grass that would serve to entangle.

Peerimus and Shaylin 
Friday December 9th, 2005 11:10:59 AM

Peerimus will go all the way to the wood line to set the snares. He is looking for small sapling trees which can be bent low and whip across the shins. Hopefully hard enough to elicit a howl or surprised squeel.

That done, he returns to the fort. I will prepare several long lasting spells that will greatly impeded the approaching attack from the north as well as cause minor injury to them. I can cover an area 20' deep and 180'long per spell. It will outlast the battle.

Ooc I have not seen a map with a grid.
Peerimus will cast greater magic fang on Shaylin shortly after sundown.
Peerimus will cast Spike Growth to run the length of the northern wall starting 20' away from the wall. If possible he will make the area 40x180 otherwise it will be 20x360

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Stoneskin x2

Spells in effect
Peerimus none
Shaylin Greater Magic Fang 9 hours

Battlefield Spike Growth x2 9 hours

Bralin 
Friday December 9th, 2005 11:30:09 AM

Bralin listens to the plans, but has nothing to add. The enemy will come, and the dwarf will kill them.

He answers Nezamil's earlier question about spell prep - "A strength spell would be good, as well as enlargement. Have ye the means of flight? Were I able to fly down and strike and then retreat to the walls, I could do much damage at minimal risk."

Once the time comes, Bralin climbs to the middle part of the left section (Z20). He brings several score crossbow bolts with him.

Gilan and Ciaran 
Friday December 9th, 2005 5:47:28 PM

Gilan will follow along with Peerimus and then help to lay out a series of foot traps. He willl also just set up some normal trip wires that will cause falling and stumbling, maybe some well placed rocks to land upon or the like. His smile widens as he sets up every new little hazard.

Once back at the base he will take his rest and prepare for the next morning. As the others prepare he growls low in his own throat. "I will be of little use...I work better when I can get up close and personal with my enemy." His feral smile tells you where he would rather be at but he does gather a small bag of sling bullets to make use of. He looks at the sling in his hand and shakes his head. "Not the sporting way."

Spell list to come as I need to look over what a Shifter can have again. Limited spell list you know. :)

Airin and Erwen 
Monday December 12th, 2005 10:55:19 AM

"Excellent arrows Kendry!" Airin says and she nods to Nezamil. "Yes trying to herd them all together to concentrate our fire should prove to be a good tactic.
Do you think we can place some flammable barrels of oil, or small pits in a certain line of approach that we can put on fire with Kendry's arrows?"

Airin looks up to the sky and tries to find out how late it is. Once the sun will start to fall, she will tie a little string with a small coin to Erwen's neck and make her scout the surroundings high up in the sky.

Generals Meet, And All Prepare


DM Kelly 
Monday December 12th, 2005 1:37:50 PM

The evening is getting late, as the sun starts to sink on the horizon.

Gilan and Peerimus have set a number of snares and traps, mostly at the woodline which is about 500 yards from the walls. Between the woodline and the fort the area is cleared, except for some grasses.

Ammunition is gathered, and posts are set. Ten of the students report to you. One of the older students steps forward as says:

"We have been trained on the catapults, and will stand ready upon your command. You will need to tell us the direction and distance, as we cannot see the battlefield from below."

He points out the catapults which are down in the courtyard.

As you look, you seem Alemi himself walk towards you. He comes up the steps onto the battlement, where he can look over the battlefield to the North.

"I see you have made preparations and traps. I will not worry about being overrun from the North. My time will best be used seeing to the other walls. Time now is getting short, the monsters will come soon. You need to select a general amoung your group. We have a meeting with the generals in half an hour in the war room. Please send someone."

Bralin 
Monday December 12th, 2005 1:48:23 PM

The dwarf just points to Kendry.

"Him"

Peerimus and Shaylin 
Monday December 12th, 2005 5:17:06 PM

Peerimus acknowledges Alemi's arrival with a nod. "I believe we are about as ready as can be." Looking to Kendry, "I second good Bralin's nomination. Upon your return I would propose Shaylin and I take position 500' out to announce the attack. The army will be closing in the dark and our catapaults will be useless unless someone can signal back here when they enter range. We can do this and return with almost certain safety and far in advance of the enemy."

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Stoneskin x2

Spells in effect
Peerimus none
Shaylin Greater Magic Fang 9 hours

Battlefield Spike Growth x2 9 hours

Gilan and Ciaran 
Monday December 12th, 2005 8:17:29 PM

Gilan looks to those around and then shrugs. "He will be the choice...I am not strategist." He looks to Peerimus and then nods his own head. "I would be of more use to the group on the battlefield...meeting the enemy head on." His grin widens as he has an idea. "I will lure some of the enemy forces away from the main group...I think that I can get enough help to crush most forces that will follow." He looks to some of the others and then shrugs his shoulders again. "If anyone would rather meet the enemy head on...you could work with me...I can funnel them and then we hit from two sides." Most will realize that the tactic is most like a hammer and anvil maneuver but Gilan would not realize that. "Ideas...suggestions?"

Kendry 
Tuesday December 13th, 2005 2:49:37 AM

"Yeah, I hope they're effective," Kendry answers Airin, speaking of the flaming arrows. "I think Alemi told us that they don't have much to spare in the way of oil, though." He would love to be able to place just the type of thing that she suggests.

Regarding a coin with the daylight spell, he comments, "My concern for Erwen is that the light might make an attractive target to some of the enemy. Do you think they might try to shoot the eagle? What if the light were on a coin at the end of a long string, so that there was separation between the bright light and the bird? Oh, of course, the light would light up the bird, too. Hmmm. Well, it's for you to decide." He scratches his head, troubled, but unsure of what's best in this regard.

When the older student steps forward and explains the availability of the catapults, Kendry asks, "What is your name?" After the student replies, he addresses him by that name. "I can include you in a message spell, along with Domi, Alemi, and my mates. Also, during the battle, I'll try to sing out the locations of suitable targets."

On the map of the area, Kendry draws out a grid, giving letters and numbers to match grid coordinates (just like on our map!). "So, if I say, 'R fourteen,' then you'll want to fire off to that spot. Make sense? I may give a few coordinates at a time - and you can figure out which of your team will fire at which of the coordinates. So, 'R fourteen and S twelve and S thirteen' gives you three different targets to hit. I'll try to anticipate, based on the enemy's movements, to allow for the time it takes you to aim and fire." He asks them to simulate firing and reloading and re-aiming, spending a few minutes in drill to get a feel for what they'll be doing, and how to pace his instructions. "Also, if I see you are shooting too far in one direction, or are short or long, I'll try to pass on that information, too, so you can make adjustments. Surely you've practiced with these before. What is your maximum range?" he asks.

He checks among the party members to see if there is another who might be ready to call out coordinates, as well, if necessary.

Then comes Alemi to discuss a planning meeting, and Bralin, Peerimus and Gilan indicate that Kendry should join the generals for their upcoming meeting. "I - I'm, but, I'm not a general. Just a bard," explains the halfling. "I've never, uh, 'generaled' before." If no one else is suggested, however, he'll be willing to stand in as an officer, for this battle, at least. He gulps, feeling somewhat inadequate to the honor - and responsibility - among such august company, yet, still, willing to give it his best shot.

He considers Peerimus' and Gilan's suggestions to work from below. "Yes, yes, having someone on the ground, at least initially, could prove an advantage. I'm concerned for your safety, though. And the time likely will come that you'll need quickly to return to the safety of the compound. Could we have a knotted rope extended for you to ascend when you need to get back in? Or do you have other means of return?" He asks some of the students to go ahead and knot a few lengths of rope - long enough to reach from the top of the wall down to the ground once knotted and anchored.

He also considers the channeling tactic that Gilan raises. "Do we have enough people to carry that out? Back in the cavern we were evenly matched, with similar numbers. I fear tonight there will be few of us, and many opponents. How will, say, three to five on the ground deal with four or five score opponents at once? Speak freely, explain more of what you have in mind."

He asks Tishe', "You are able to summon allies of different sorts, are you not? What kinds of creatures might you bring to aid us?"

When the time comes for the generals to meet, again, unless someone else is selected, Kendry will join in, and see what plans there are to be shared.

Airin and Erwen  d20+10=14 d20+10=17
Tuesday December 13th, 2005 8:46:58 AM

Somewhere deep down Airin is proud Kendry was chosen to be their general. In any case he has been leading the Crescent Valley gang into nasty places as well.

Airin stays outside and peers towards the forest lines. The sky turns darker. Soon night will fall and then...

She considers Kendry's idea of Erwen being an easy target flying through the air illuminated by daylight. He's right she thinks. But the string could also be cut by swords... But if this Erwen flies high enough so no one on the ground can hit the string... great idea!

Instead of tying a small piece of string around Erwen's neck, Airin takes a large 10 to 20ft light piece of string. Fishing thread would be just excellent!
She accustoms Erwen to this odd thing and whispers to the bird. Erwen senses something is about to happen and gently picks in Airin's hand in anticipation.

Rolls:
spot:14
listen:17

Nezamil 
Tuesday December 13th, 2005 3:32:27 PM

Nezamil listens as several plans are discussed and mentions to Kendry "you'll do fine ...your a good comunicater....just keep everyone informed as things happen....the battlefield is constantly in flux....so staying on top of any changes as they occur will give us a good advantage "

" if ya need help co-ordinating the catapults i'll help ya ...and remember we're all in this together...teamwork is very important" adds the dwarf

Turning to Bralin " as the enemy closes in i'll cast a strength and enlarge spell on ya to help ya but pick a apartner to fight alongside of ya ...teamwork is a valuable asset in battle .....i'll keep an eye out on ya from my post directing the catapult and my spells at the enemy "adds Nezamil

Podo Danderfluff 
Tuesday December 13th, 2005 9:25:33 PM

Podo points to his Cousin Kendry, "that's our General! Take him!" Podo giggles to himself.

Airin and Erwen  d20+16=35 d20+10=22
Wednesday December 14th, 2005 11:47:04 AM

Airin takes position on the wall somewhere around the center tower. X20 for instance.

From there she has an overview of the battle ground in front of her. She takes her silk rope and ties several knots in it. Then she ties it on the top of the wall. She throws the rope over the edge of the wall so all can climb up and down easily.

She ties a 15ft string to Erwen's neck with a small coin at the end.

"Fly high my friend. Fly high and let your eagle eyes detect those who will come at night to destroy this grand House. Return to me once you see them.

Go... go now."

Erwen takes altitude and heads north 80ft.

Rolls:
Erwen Spot: 35
Rope Use: 22

DM Kelly 
Wednesday December 14th, 2005 1:19:28 PM

Kendry is selected as the general, and soon he must leave for the meeting. The student who is helping to man the catapults, responds to his questions.

"My name is Kardon, Sir."

He salutes Kendry by bringing his sword arm across his chest, his hand resting on his heart.

"Communication is vital, Sir. Your message spell will work fine. You are probably not familiar with our signals, no offense Sir. Our range is 100 to 500 feet. Yes, we have practiced, though we are not very precise. We await your commands."

He then bows, and steps back.

Airin ties a coin on a long string around Erwen's neck, with a daylight spell cast upon it. Erwens takes off, illuminating the ground below her. Erwen sees well looking ahead, but when she looks down the brightness of the coin temporarily blinds her. Her flight becomes eratic.

The council is called, and Kendry goes to meet with the other generals.

Kendry Highlight to display spoiler: {At the meeting is Domi, Alemi and a few others. Alemi runs the meeting. He pulls the sheet off the table, and you see a model of the Oshirr House fortress.

"As you know, I will be in charge of the South and East walls. Domi will guard the West wall, and our new friend Kendry will man the North wall with his companions. I expect attacks to all four of the walls that surround their compound. Attacks will most probably be by only one monster type per wall. They do not work well together. There may be a second wave beyond possibly hidden by illusion, so do not commit your forces into a plan of action until you actually encounter group 2, if there is one. They may appear to be orcs and instead become swarming kobolds.

When they can spare it, the town of Winter will send reinforcements after their attacks are repelled. So may the elves to the east. If reinforcements come, they will be assigned to the wall that needs them most if they can break through the attacking lines. If not, then they will try to pull as many off the rear of the attacking foes as they can on the side of my choosing. We communicate with semaphore flags like on ships with them.

You have a supply of over 2000 arrows in quivers up on the ramparts. You shouldn't even come close to running out.

There are dozens of extra swords, etc. in case they are needed.

Stay strong, and hold your wall."
}

Evening has come, darkness washes over the land. In the distance you see the glow of many torches.

Gilan and Ciaran 
Wednesday December 14th, 2005 1:53:22 PM

Gilan looks to Kendry and wrinkles his brow. "I doubt you would have to worry about numbers...we druids can get help from many different places." Shaking his head he nods once. "I will stay on the wall and wait till we can join in the hand to hand stuff..my other help will be minimal as I am not too good with the ranged stuff." Looking to Peerimus he smiles again though. "Still I think I will follow my brother out and have a little fun before returning." He quirks an eyebrow at Peerimus to make sure that he is welcome.

Ciaran lays on the floor and looks up only once to make sure that all is well. He seems to be resting up for what is to come.

Peerimus and Shaylin 
Wednesday December 14th, 2005 5:33:12 PM

Peerimus nods to Gilan, "I don't know how much fun it will be. I was going to Airwalk myself and Shaylin. My thought is to sit before the Spike Growth and goad them to charge. I welcome the company of course."

Peerimus casts a couple spells and tells those on the wall around him. "I will be taking up a position 350' straight away from the center north tower. When you hear the roar let fire at maximum range of the catapults."

The druid nods to his leopard and shifts to a similar looking great cat. Leaping over the parapat, the two run across the air just above the grass. Within seconds, the pair has covered almost half of the distance.

Peerimus and Shaylin set up about 400' from the walla dn sit on thier haunches. Waiting for the enemy to break the tree line. Peerimus blinks and looks over at Gilan, assuming he came and licks his chops.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 90 minutes
Longstrider +10 speed 9 hours
Stoneskin 90 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 90 minutes
Stoneskin 90 minutes

Battlefield Spike Growth x2 9 hours I/6-7 to R/6-7 20x360'

Kendry 
Wednesday December 14th, 2005 10:50:24 PM

Kendry asks his party members, "Please don't leave until I've cast the message spell, if you would. I'll do that right after the planning meeting."
-----
"Kardon, well met. No, you are right, I do not know your signals, but if you can translate my coordinates into your method, then I trust you and your companions shall serve well in our mutual defense, good man."
-----
At the meeting, the garrulous halfling feels, for a moment, cowed, as he considers that he is in council with two who one day shall be called gods. He sees strong seeds of their future greatness in their presence now. And yet, Alemi - Alemi to whom Kendry has directed countless prayers down through the years - this Alemi calls him 'our new friend.' But quickly the sense of intimidation is replaced by something approaching euphoria. 'Alemi calls me "friend",' he thinks to himself.

Realizing the grave importance of paying attention to the content of the meeting, however, the halfling bites his tongue, looks at the scale model, and listens to the instructions.

"So, Domi to the West, Alemi to the South and East, my friends to the North, with help from five catapults in that direction," Kendry gives a summary to indicate he has heard, and to make sure he has not misunderstood anything. "Likely a different type of monster attacking each wall. Kobolds, orcs - any goblins, do you suppose? Beware, perhaps, a second wave, hidden by illusions, or with illusionary disguises.

"Reinforcements may come later from the town of Winter, and from the elves to the east, assigned where most needed, or, perhaps, attacking our enemies' flanks or rear. You communicate with flags. Plenty of arrows, swords. And courage.

"Now, we're sending out a few to deal with the first to arrive. Can a gate be opened and shut quickly to let them back in?" he asks.

Toward the conclusion of the meeting, Kendry asks, "Have you healers, clerics, to assist the wounded? We cannot hope to come out unscathed. With healing resources, our endurance is increased, and it is as though our numbers have grown. Where shall those most in need of healing go to?"

He calls out, asking all members of the party to join him, along with Kardon, Domi and Alemi. He casts the message spell to include them. "Blessings, sirs," he says to the bearded one, the monk, and the student.

He asks among the students manning the catapults to see if any there has the ability to use a wand of cure light wounds. A cleric, a druid, a bard, a ranger, a paladin, or someone similar. If so, he tells him, or her, of the wand he carries. "If I no longer can use it, nor my companions, perhaps one of you can use it to sustain our people." He passes on the command word, and shows him where he keeps it in his unusually high-capacity quiver.

Kendry passes on to the members of the group what was discussed.

[OOC: Note to all: The message spell allows you to communicate with any who were affected by the spell by whispering within a range of 190 feet. It will last for the next 90 minutes.

Affected: Alemi, Domi, Kardon, Kendry, Airin, Podo, Nezamil, Tishe', Bralin, and Gilan. I think Peerimus already left the area. Oh, wait - only nine can be included, and that's ten. Anyone (besides Airin - he will refuse to exclude her) willing to forgo the spell? It should be someone who plans to stay within the bounds of the grounds of Oshirr House, perhaps. Or, should I exclude Domi?]


"Gilan, you have the spell, so, if you wish to join Peerimus, do so. You'll need to get closer than 200 feet to the walls for us to hear a whisper, though. Don't stay out long enough for the masses to overwhelm you. Come back quickly once you have had whatever time you feel is needed to slow the early ones."

If he was informed that there is a gate or doorway, quickly open and shut, that Peerimus and Galin, and anyone else who plans to be outside the walls, can use, he passes that information on to them.

"To signal that you are allies, and that they will open the gate to you, strike your chest thrice: with fist clenched, with hand open, and again with clenched fist. I'll make sure that those who man the gates recognize this as a sign of an ally."

He asks, "Does anyone else, who can move very, very swiftly, wish to accompany the druids? It's a dangerous undertaking, and you will need to use your head if you choose to go.

"I do not know the enemy well enough, nor their formations, to choose to deploy anyone else outside the walls - and, though I know you are resourceful, you must know my concern for you two, and your companions."

Wall assignments: Kendry's main spot will be just to the left of the center north tower, at W21, next to Airin (X20/21). But he may from time to time range from H21 to QQ21. He may also ascend the central tower.

The sacks of rocks and sacks of sand he has placed at: K20, N20, Q20, T20, V20 EE20, HH20, KK20, NN20.

Two quivers of 20 arrows each (40 total) are at: I20, L20, O20, R20, U20, W20, CC20, FF20, II20, LL20, OO20. Six quivers of 20 arrows each are in each of the end towers, and ten quivers of 20 arrows each in the north central tower.

To the group
"Podo, Nezamil, Tishe', Bralin, Airin - I am open to your suggestions and insights." If Peerimus and Gilan still are at hand, or within whispering range, he includes their names. "We all know that ideas will come to mind that will help us as things develop. Where would you like to start out? Are there additional preparations? What things are best left until immediately before initial contact - or best left for later, when more of the enemy is in range? I seek your counsel, friends. Many torches approach."

Nezamil 
Thursday December 15th, 2005 12:04:51 AM

The dwarf climbs the stairs of the center tower to (Z20)and observes the soon to be battlefield .

Unslinging his heavy(repeating)crossbow he slaps home a 5 bolt clip and readies it for action.

Nezamil peeks down on the wall and checks where his fellow defenders are taking up positions and taking note of Bralin to ensure his whereabouts for when casting spells for his brother dwarf .

Replying to Kendry " well i would like to co-ordinate daylight and lights spells with Airin to help herd the enemy into shooting zones so hopefully we can use some area spells on tight formations "

Nezamil spell list 
Thursday December 15th, 2005 12:05:43 AM

0-lvl- Create water x2,Detect magic,Light x2,Mending
1st-Bless,Command,Divine favor,Obscuring mist,Shield of faith,(Enlarge)
2nd-Aid,Owls wisdom,Spiritual weapon,Resist energy,Status,(Bull str)
3rd-Dispel magic,Daylight,Windwall,(pro-from-energy)
4th-Airwalk,Freedom of Movement,Neutrlize poison(spell immunity)
5th-Flame strike,(Spell resistance)

Kendry, addendum 
Thursday December 15th, 2005 12:47:57 AM

He tries to make sure there are some of the 'ladder' pushers spaced every ten feet or so along the wall. He takes a moment to talk to the students. "If enough of the enemy should mass against the walls, to where they are out of close range of the catapults, perhaps some of you could come up to the walls, and use the long forked poles to push away any ladders they try to place and climb."

Kendry also communicates with the keepers of the gates the fist, open hand, fist signal to identify friends, and to open the gates to them - or offer them some means of entering the compound.

He returns then to the northern ramparts. "Podo, cuz, you ready with those sling bullets? I'll be keeping my eye on you, as best I can, all right, buddy?" A thought occurs to him. He puts Podo in touch with Kardon, the leader among the students. "Kardon, this is my cousin, Podo Danderfluff Pipewood. Is there someone among you who can coordinate the defense against the ladders, assuming we get to that point? I figure we'll still need you to handle oversight of the aiming."

He makes sure that materials are near to light the torches in the wall sconces once the enemy draws close enough to hit with missile fire for his flaming arrows. [He will have prepared a total of 200 oil-soaked-cloth-wrapped arrows.]

As the torches draw nearer, he takes a moment to massage Airin's shoulders. "I'll be thinking of you much tonight, Airin." He wants to talk of other things, but asks, "What spells do you have at hand, love?"

Bralin 
Thursday December 15th, 2005 11:21:59 AM

Bralin has nothing to add. The dwarf taps Podo and indicates the right side of the Wall.

He moves to JJ20, hoping the halfling will join him.

He also volunteers to be out of the Message loop. Bralin isn't going anywhere, and should be easy to find. He gets himself a score of crossbow bolts, unlimbers his crossbow, and waits.

Airin and Erwen 
Thursday December 15th, 2005 4:58:56 PM

Erwen continues to fly towards the edge of the forest with the coin haning below her (not lit with daylight spell). She tries to see the number of enemies, the type, any possible things they bring with them.
Once she has seen enough she will return to Airin.

Airin waits for Erwen's report and tells the spells she holds to Kendry. "I want to cast a daylight spell on that coin that hangs beneath Erwen. I also have a few water spells either to quench fires, or to make the ground in front of the castle really wet. Then I can alter that ground to thick sticky mud which will cause any enemy to get stuck in the mud. That ball of fire is in my pockets also. And of course I need to be abel to speak to erwen when she reports back"

While Airin finishes this conversation she sees Erwen return. Airin casts a speak with Animals spell on herself and listens to erwen. She then carefully explains the idea of the coin... Not casting the daylight spell yet though. Airin plans to let the enemy draw nearer and then suddenly let Erwen fly away.

"What have you seen Erwen? How many? Do they bring weaponry? Did you see some leader type? Tell me everything dear."

Many creatures, foul creatures. They come from all directions.


DM Kelly 
Thursday December 15th, 2005 4:59:18 PM

Erwen flys from the battlement, circling to gain altitude. She then heads North, searching the ground before her. To all on the ground, she looks to be hunting rabbits.

After about half an hour, darkness becomes deeper and twilight fades. Erwen returns, and lands next to Airin. Erwen seems very excited, and speaks in screams and squaks to Airin. Casting her spell, Airin begins to speak with the same sounds.

Airin Highlight to display spoiler: {Erwen says: "Many creatures, foul creatures. The come from all directions. They cover the land. They carry large sticks. Many come. Flee with me."}

You see the glow of torches get brighter, and can begin to see creatures move beneath the torch light. Suddenly, you hear a scream as a sapling suddenly snaps upright. A creature is swept off its feet. Screams and cries come from the area as more trees snap upright.

Soon you see a mass of the creatures appear at the treeline, 500 yards from the keep. They appear to be goblins.

A terrible scream comes from the goblins. You can hear an answer as creatures make battle screams on all sides of the fortress.

Kendry  d20+3=19 d20-2=1 d20-2=0 d4+6=8 2d6(2+4)=6
Friday December 16th, 2005 8:46:50 PM


Aerial recon

Kendry asks Airin what Erwen tells her. "Well flown, good Erwen, well flown!"

The Bard Thing

As the torches first appear, Kendry says, "Friends, we are well outnumbered. Our foes are creatures of darkness, and they come in the darkness of night.

"But we hold the advantage. Those who come are twisted creatures, who no longer reflect the glory of the Creator - because their nature has been corrupted.

"Are we not creatures of light? In addition, we stand in a fortified structure, made of stone. We stand behind cover from incoming missiles. We stand higher than those who attack us. And we can stand together in unity, to a common purpose. Hard work and development of the talents granted us have made us into tough combatants. Each of us shall defeat a hundred. And together, we will defeat thousands.

"Their motives? Hatred of freedom. Hatred of truth. Minds that are bent to destroy what is good. A penchant for degradation, for depravity. And mutual fear and hatred.

"Our motives? Love for freedom. Love for truth. Love of humility, and nobility, and honor. And high regard for one another.

"Here we are - humans, halflings, dwarfs, and our animal friends, ready to stand side by side and back to back against our foes.

"Tonight, we shall stand. We shall stand, and fight, and sweat, and bleed. But, come the end of battle, we shall be victorious. For Oshirr House. For Alemi. For Domi. For the Wold, who is our Mother. For The Jericho. For one another. We shall stand. We SHALL stand. WE - SHALL - STAND!"

Battle Commands

Kendry waits for any answers from his friends and companions, and from any others in the Oshirr House.

Then, in a few moments, he calls out: "Those of us with bows, crossbows, slings and the like - begin firing when in range, at will.

"Save the better ammunition for when they are in closer. Let's see if we can't get warmed up, and, perhaps, dampen their enthusiasm a bit.

"Spellcasters, prepare and cast as wisdom guides you."

[OOC Note: Slings can go out to 500 feet, short bows to 600, composite short bows to 700, long bows a thousand, composite long bows 1100, light crossbow to 800, heavy crossbow to 1200. Can go up to 10 range increments out - each multiple greater than the standard range increment gives a -2 penalty. So, with a 100 range, firing at 500 feet would give a -8 attack penalty - the first 100 no penalty, and 4 times -2 for the next 400 feet.]

Kendry fires

Kendry's first arrow, launched at close to a 45° angle, flying out to the first goblins now just beyond the edge of the forest at 480 feet, flies true, hitting a goblin with AC 19 {1d20+15-12), for 8 points weapon damage, and 6 additional points of bane damage (total 14) versus fae creatures. "Howdy Do!" he yells as his first arrow strikes home.

Excited with this initial success, Kendry draws his second arrow. In his haste to follow up, though, he fails properly to nock the arrow. The string snaps forward, the arrow shaft jumps to the right, and the dry-fired string stings his forearm. "Ow!" [Nat 1 adjusts to -1 on attack (1d20+10-12), followed up with extra roll to see how badly the natural 1 was - rolled a 2, adjusted to 0.]

He takes a deep breath, and draws his next arrow. Breathe in, breathe out. Settle, aim...

He will wait until their foes draw within 500 feet of the catapults to call out coordinates.

Nezamil  d20+9=23
Friday December 16th, 2005 10:02:50 PM

Nezamil standing in the center tower looks out over the battlefield as the goblin horde appears and announces itself with a scream

"well looks like it's gonna be a busy night " growls the dwarf.

Nezamil hears the bard's voice as it wafts thru the night " Aye we shall stand strong together " shouts the dwarf back in the bard's direction.

pulling a piece of glowing moss from a pouch Nezamil prays " shed Domi's light into the night" and crumbles it over his heavy crossbow touching the bolt in its firing position(casting light spell on bolt) " well let's get a better look atcha " growls Nezamil as he carefully takes aim firing it at a spot 300 yards out in front of the center tower " gonna light their path so they can'r hide in the darkness " grumbles Nezamil

With a peek over to the right side " hey Bralin when they git closer i'll come down and cast a spell to make ya bigger " shouts the dwarf to his bethern

0-lvl- Create water x2,Detect magic,Light* x2,Mending
1st-Bless,Command,Divine favor,Obscuring mist,Shield of faith,(Enlarge)
2nd-Aid,Owls wisdom,Spiritual weapon,Resist energy,Status,(Bull str)
3rd-Dispel magic,Daylight,Windwall,(pro-from-energy)
4th-Airwalk,Freedom of Movement,Neutrlize poison(spell immunity)
5th-Flame strike,(Spell resistance)

*=used

Bralin 
Saturday December 17th, 2005 10:52:53 AM

Bralin looks out over the ramparts at the approaching foe. He endures Kendry's speech without comment, but does raise his arm in acknowledgement of Nezamil's comment.

500 yards is a very long way (1500 ft). The dwarf waits.

Gilan [greater magic fang] 
Saturday December 17th, 2005 4:14:10 PM

Gilan had slipped off with Peerimus and was now sitting with his brother druid in the woods. His feral smile returns as lights dance in his eyes. "The first strike seems to be ours." Looking to his brother druid he asks a simple question. "Do we let them pass and then hit them in the rear as well?" He seems over eager to join in the fight at last as he rocks from foot to foot. He does take the time to cast a simple spell under his breathe as he holds a single rod in his hand. The smile widens as the spell takes effect.

Ciaran had remained behind in the temple as he had no way to follow his brother out. He now lays upon the ground of the courtyard out of the way and watching.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Kendry - OOC 
Sunday December 18th, 2005 5:26:18 AM

[Oh, yeah - it's yards, not feet. So, maybe Kendry didn't fire yet... oops]

Peerimus and Shaylin  d20+15=16
Sunday December 18th, 2005 12:33:02 PM

Note: Peerimus and Shayin are not at the wood line, they are only 400 feet from the north walls. The woods should be a further 800. Peerimus would have waited for Kendry's return before moving out.

Peerimus and Shaylin remian on their haunches, looking to Gilan and blink several times and Peerimus then starts to shake his head back and forth. Pointing a paw to the distant torches Peerimus nods and then opens wide his mouth as if to roar, but no sound comes forth. The leopard Peerimus then points to the Oshire House and makes an arcing motion over his head to end in the darkness towards the wood and repeats this a total of 5 times. Lastly he makes a mock lunge back towards the North wall and nods at Shaylin and repeats the lunge.

Shaylin has already returned her heightened vision to the north during all of this and crouches a bit lower in the grass. [Hide 16]

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 90 minutes
Longstrider +10 speed 9 hours
Stoneskin 90 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 90 minutes
Stoneskin 90 minutes

Battlefield Spike Growth x2 9 hours I/6-7 to R/6-7 20x360'

DM Kelly question before post 
Sunday December 18th, 2005 8:01:06 PM

OOC: Looks like the druids are North of the spike growth. Peerimus and Shaylin have Airwalk active. How did Gilan move across the spike growth? Woodland stride does not work for unnatural spikes and thorns.

Vision, no daylight spell yet, that I know of. Dim light supplied by the stars and the full moon rising over the horizon and the distant torches held by goblins is the only light.

Airin and Erwen 
Monday December 19th, 2005 10:54:10 AM

Airin translates what Erwen has to say to her friends: "Erwen says: "Many creatures, foul creatures. They come from all directions. They cover the land. They carry large sticks. Many come."

She does not mention the fact that the bird also urged Airin to flee with her. No need to get all stressed up about a couple of hundred creatures of the night!

Creatures of Darkness...

Airin stands and waits side by side to Kendry whenever he stands still for a chance. His speech was great and warmth, pride and braveness swell in Airin's heart.

"Tonight we stand" she says, repeating Kendry's words.

"Erwen," Airin says in bird tongue, "Do you understand the little coin here? Soon I will cast a spell on it and make it shine bright like daylight. You will be able to fly over the enemy with this illuminating ball and cause them to panic. You think you can handle that? ok? Sure? No remarks? Great!"

(ooc to DM Kelly : I'm kinda hoping Erwen will think of the fact that the light beneath her will cause her to be blinded as well ;-) I did not think of it, so I can't change my mind about that... if YOU are willing to make Erwen think of that than I can only be happy about that :-D - Thanks ;-) )

DM Kelly - Goblin attack round 1 
Monday December 19th, 2005 4:17:38 PM

Peerimus, Shaylin and Gilan move out to the North to await the goblin horde.

OOC: I have conflicting comments on your location, please clarify.

From the wall, the others can see that the goblins have initiated a plan for the attack. Through the flickering torch light, you see the goblins gather in a column 40 feet wide, stretching far back into the woods. The column is pointed right at the West side of the North wall (H,I,J,K on the grid). In the dim torch light, you see many ladders, each carried between two goblins.

A chant goes up from the goblins, and they start to move toward the fort at a slow jog (60 feet/round). They are now 1400 feet to the North, and they close steadily on the fortress.

You hear similar chants from the other compass directions, though they sound more like orcs and kobolds.

Airin casts her Daylight spell upon the coin that is attached to Erwen. She speaks to Airin in the language of eagles Highlight to display spoiler: {Yes, light is good. Shall I fly low and scare them with my talons? Where do you wish me to go? OOC: I need location and height info.}

The light from Erwen's coin cast the brightness of daylight along the wall, and dimly illuminates to a distance of 120 feet.

Bralin 
Monday December 19th, 2005 8:17:43 PM

Bralin won't be goaded into abandoning his position on the eastern side this early. He stays where he is, watching and waiting.

Gilan [greater magic fang, barkskin] 
Monday December 19th, 2005 9:01:10 PM

Gilan looks to Peerimus and nods his head as he is pretty sure they will return and not mount an offensive from here. He still feels that he will be able to get into the thick of things soon. With the rod still in his hand he casts yet another spell upon himself as he waits in the darkness.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Gilan would have stuck with Peerimus so I am not sure if we went past his spiked area or not. If we happen to of went that far then he would have used one of his alternate forms to get there.

Nezamil  d20+5=13
Tuesday December 20th, 2005 12:45:06 AM

" Hey Kendry whats the range on dem dar boulder shooters ?" growls the dwarf " they looks to be moving in on da left "

Nezamil peers into the night towards the oncoming horde of goblins scanning their formation for commanders (d20+5=13 spot ch)

" keep an eye out for da commanders of the goblins and shoot dem first " growls the dwarf as he cradles his heavy crossbow

Podo Danderfluff (AC 23; 60/60hp) 
Tuesday December 20th, 2005 12:48:44 AM

Podo thinking to himself...might has well stretch as it will be awhile before I can engage with these enemies....

"Is there anything I can do for you Kendry while I await these beasts? I am best at close ranged combat, so I have some free time right now!" Podo asks inquiringly of Pro-tempo General Kendry.

Peerimus and Shaylin 
Tuesday December 20th, 2005 9:59:34 AM

The Leopard blinks again at Gilan and turns his full attention to the formation heading towards them. how far are they still, wait just a little more The bobbing torches mark the enemy well, but the druid is concerned that it seems to be merely a goblin charge. Where is the real attack coming from? They throw fodder at the walls. The druid is highly tempted to alter his plan and decimate the opposing force himself. No we shall trust in the others and hold to the catapults. Peerimus gets comfortable and slinks down lower into the grass with Shaylin.

Peerimus and Shaylin are 400 feet from the wall of Oshire House
The Spike growth spells are cover Col I to R Row 6 and 7 which means they are 120' from Oshire House across the entire north face

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 90 minutes
Longstrider +10 speed 9 hours
Stoneskin 90 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 90 minutes
Stoneskin 90 minutes


Airin and Erwen 
Tuesday December 20th, 2005 10:35:27 AM

To Erwen Airin continues to speak in bird language, "See Peerimus and Shaylin out there? Fly North West from this wall about 300 ft from this point. Then keep on the west side of the enemy and try to herd them straight towards the spike growth... see, right there... see those spikes? Those will badly hurt the enemy. Try to huddle them together and into them spikes.

"Try not to illuminate the spikes though as it would ruin their effectiveness. Once the enemy is there you can illuminate it all as they will most likely panic from both the spikes and the light. This string is 15ft high. If you fly 25ft above the ground the coin will be 10ft from the ground. It will have a 60ft radius so you will illuminate a spot on the ground of roughly a radius of 59ft! So that's quite a lot of light dear!

"You understand the idea? If you can herd them all together and lead them into those spikes we may stand a chance! Then if you see they go too much to the East, fly east and send them back... you understand? Go my dear... good luck! You have a very important task to complete... we're counting on you. Go now proud Eagle! Rule the skies and bring chaos among those creatures of the night. Do not fly too low and avoid getting shot please! GOOD LUCK!!"

Then Airin sends Erwen high into the sky, the bright daylight ball dangling beneath the Eagle. If all goes well she flies at an altitude of 25ft, due North West towards column F. From that point she will fly due north hoping to send the enemy a little further towards the rows I to R where the spikes are...

Suddenly airin feels very vurnerable... did she just send her companion away on a suicide mission? "Good luck Erwen" Airin whispers.

Now, all Airin can do is wait to see how the enemy battleplans will unfold. Her crossbow and blade are of little use here. Let's wait for them... together we stand...

DM Kelly - Goblin attack - fast forward to round 7  d20+3=15 d20+3=12 d20+3=22 d20+3=21 d20+3=10 d4=2 d4=3 d4=2
Tuesday December 20th, 2005 8:41:16 PM

Erwen squawks in answer to Airin's instructions. Highlight to display spoiler: {Yes, I go scare them away. They do not harm you.}

Erwen takes off into the sky. When she looks down the brightness of the magic coin causes her to fly erratically. Luckily, the goblins are far away and she becomes accustomed to the bright light trailing beneath.

Meanwhile, 400 feet North of the wall Peerimus, Shaylin and Gilan await the goblins as they rush towards the fortress. Just to the West of their location the eagle flies, the bright light illuminating the ground beneath her. Long shadows are cast from the three as the sphere of light passes by, briefly illuminating them as they crouch in the short grass.

The eagle flies fast, yet by the time the Erwen has come upon the goblins they have moved 400 feet, and are now 1000 feet from the Oshirr House. The brightness of the light startles the goblins, but a large goblin near the front shouts out.

"It is a bird, kill it."

With that, five goblins nearest the eagle throw javelins into the air. Three of the javelins strike the bird. (7 HP damage)

OOC: Please post AC and HP for everyone, animals included. Will adjust damage to Erwen if her AC is above 15.

Also, if Gilan moved past the spike in a different form, I need to know what it was. If you ran upon the ground, we have spikes to deal with.

If anyone had actions between rounds 1 and 7, please post those.

How is everyone as far as posting over the next week?

Podo Danderfluff (AC 23; 60/60hp) 
Wednesday December 21st, 2005 1:04:47 AM

Podo makes double sure his weapons are readily at hand. Podo continues to relax and meditate on the coming invaders.

(OCC: should be able to post regularily next week.)

Tishe' and Snout (by Kim) [revised 11:20pm, 12-22-2005] 
Wednesday December 21st, 2005 2:28:35 AM

"Good luck, Erwen," Tishe' calls to the eagle as she wings away.

Round 2: Cast Darkvision, share with Snout [600 rounds].
Round 3: Cast See Invisibility, share with Snout [600 rounds].
Round 4: Look around, see what is happening.
Round 5: "Kendry, since you're the General, let me cast a spell to let you fly."
Round 6: Cast Fly on Kendry [60 rounds]
Round 7: "Would you like Mage Armor, too?" she asks Kendry.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, Mage Armor, Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, Fly, Haste

Active Effects, End of Round 7:
Darkvision: 595 rounds [Tishe' & Snout]
See Invisibility: 596 rounds [Tishe' & Snout]
Fly: 59 rounds [Kendry]

Kendry [revised 11:33pm, 12-22-2005] 
Wednesday December 21st, 2005 2:31:46 AM

Round 1 - Kendry uses the message spell to whisper to the student who oversees those manning the catapults. "It will be a few minutes before they arrive. Can you send up three students and have them grab the polearms designed to push ladders back? Just have them practice for a few moments." He realizes that such will soon be needed.
Round 2 - Cast Cat's Grace on Airin with wand. [+4 to dex, lasts 30 rounds]
Round 3 - Cast Cat's Grace on self [+4 to dex, lasts 30 rounds]
Round 4 - Show students pole arms, have them look at oncoming ladders, figure out how to work in concert, or individually.
Round 5 - "Yes, if you please, Tishe' - that is very kind," he answers her, willing to receive the fly spell.
Round 6 - Receive Fly spell [60 rounds]. Answer Nezamil's question. "The catapult range is 500 feet, Nezamil. Still a little time left."
Round 7 - "Yes, mage armor sounds great!" he answers the generous Tishe'. As he waits to receive the spell, he gives the coordinates that the goblins are approaching.

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52 
Wednesday December 21st, 2005 8:25:28 AM

Peerimus and Shaylin await the rushing horde. Peerimus follows the path of the javelins thrown at the eagle and the leapoards ears flatten momentarily. His head quickly snaps back and resumes its view of the onrushing goblins.
Peerimus and Shaylin are 400 feet from the wall of Oshire House
The Spike growth spells are cover Col I to R Row 6 and 7 which means they are 120' from Oshire House across the entire north face

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 79.3 minutes
Longstrider +10 speed 9 hours
Stoneskin 79.3 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 79.3 minutes
Stoneskin 79.3 minutes

Bralin (AC 26, hp 96/96)  d20+8=13
Wednesday December 21st, 2005 11:42:37 AM

Bralin looks.
One thousand feet.

Still too far.

The dwarf scans the ground not occupied by the goblin column. Mayhap it is a feint.
[Spot 13]

Airin [AC25 - HP60] and Erwen [AC16 - HP19] 
Wednesday December 21st, 2005 11:45:35 AM

Depending on the DM's courtesy, Airin will of course be very thankful for the mage armor spell Tische is willing to cast on Erwen. The bird will soon be in a lot of trouble...

Erwen's AC is 16 without Mage Armor - 20 with Mage Armor

Airin is shocked as she sees the Goblins throw Javelins at the small bird. Hopefully Erwen will understand flying a bit higher, or more to the West would be advisable. As long as they are hindered by the light Erwen's goal succeeds.

There's nothing else for Airin to do than to wait to see what happens.

Gilan [greater magic fang, barkskin, longstrider] 
Wednesday December 21st, 2005 6:53:28 PM

Gilan cannot keep the smile off his face as he hunkers down lower to the ground. He is literally drooling as he thinks of what he could be doing about now. "This is hard." He whispers so lightly that he is not even sure he spoke.

He intones a few mores words and feels the effects of magic was over him. He smiles again as he feels even more ready for the fight to come.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Used the form of a barn owl to get to his current position with Peerimus and Shaylin. Being a druid himself, Gilan would not have tried to pass that spell without some type of aid or flight.

DM Kelly - Goblin attack - round 8 
Wednesday December 21st, 2005 8:28:27 PM

Erwen pierced by the javelins quickly realizes the danger she is in. She also is accustomed by instinct to determine the extent of the danger. The javelins had barely managed to reach her, she adjusts her flight and is soon flying about 50 feet over the head of the goblins. She screaches in anger and the horde heading toward her friend. The light illuminates the goblins beneath the eagle. It is clear that they are many, and that they carry ladders.

The druids and Shaylin sit and wait. When the light passed over them, they saw several goblins point and shout towards them.

The goblins are now about 950 feet away, slowed some by the eagle and the light. Still, they come.

Bralin watches out into the distance on the East side, yet does not see anything but the horde of goblins running in a column on the West.

OOC:Sorry, could not wait for more posts. Erwen is without the spells, though she is only wounded and has learned her lesson.

Bralin (AC 26, hp 96/96)  d20+8=21
Thursday December 22nd, 2005 8:47:14 AM

Nine hundred fifty feet

Bralin patiently waits.
And watches.

[Spot 21]

Airin and Erwen 
Thursday December 22nd, 2005 1:03:09 PM

Noticing Erwen has understood the threat of the javelins, Airin is very proud of the Eagle. With great pride she continues to watch Erwen and hopes the bird will manage to avoid exposing the two druids out there... Airin fears Erwen might have been a bit careless after all...

OOC. Posting will get REALLY sketchy! No Subs yet, and Kim seems to be very busy. Can't guarantee I will post consistantly. As this is a very important scene in this adventure I might even request to slow down the game somewhat. Lower it to 2 or 3 post maybe next week?

Happy holidays!

DM Kelly 
Thursday December 22nd, 2005 1:22:02 PM

OOC: Sure, we can slow this down. I really didn't need anyone elses post to finish with Erwen, so I did the last post without waiting. I will now wait for everyone to post. I will probably do a fast forward post next time, so that this speeds up. I think it will be based upon what the druids decide to do. So let me know, the goblins are running towards you.

BTW, I am going to Belize Jan. 2-10. I either need to find a sub or put the game on hold. Any votes or suggestions?

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52 
Thursday December 22nd, 2005 3:24:41 PM

Peerimus and Shaylin are 400 feet from the wall of Oshire House.

Goblins have spotted them, and that of course is just fine. Actually is was part of the plan. For now the two leopards simply remain where they are. Roughly 450' still seperate them from the oncoming forces, there is still waiting to be done. A part of the druid's mind wanders back to Bralin and the others on the wall. Would they be dissapointed if the horde never made it? The spell which lies a few hundred feet behind them is completely undetectable to the stupid creatures. The kobolds, from earlier, seemed of the normal lot. No more powerful than any other Kobold. If the goblins were relying on pure numbers to mount the walls, they would never get close. Peerimus lets a little Leopard giggle at the thought of Bralin and the others stomping about cursing that all the foes were taken out and they never got to swing at anything.

The Spike growth spells are cover Col I to R Row 6 and 7 which means they are 120' from Oshirr House across the entire north face.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 79.2 minutes
Longstrider +10 speed 9 hours
Stoneskin 79.2 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 79.2 minutes
Stoneskin 79.2 minutes

Nezamil Ac 22 Hp 80/80 
Thursday December 22nd, 2005 8:01:22 PM

Nezamil gazes out at the oncoming horde of goblins " they seem quite a disciplined bunch "
with a look over at the halfling general "Kendry they're approaching 900 ft on da left... perhaps Domi's students can launch a boulder at them to gage the range" yells the dwarf.

Still cradling his heavy repeating crossbow Nezamil makes his way down the central tower and heads over to the right side to stand near Bralin. "Perhaps we can surprise them when they get closer ...i was gonna save a spell for later but i think it will come in handy here..." grins Nezamil to his fellow dwarf " how would ya like to walk on air ? to help ya smash em when they get close "

If Bralin agrees Nezamil will cast "air walk" on him.

0-lvl- Create water x2, Detect magic, Light* x2, Mending
1st-Bless, Command, Divine favor, Obscuring mist, Shield of faith, (Enlarge)
2nd-Aid, Owls wisdom, Spiritual weapon, Resist energy, Status, (Bull str)
3rd-Dispel magic, Daylight, Windwall, (pro-from-energy)
4th-Airwalk,Freedom of Movement, Neutrlize poison(spell immunity)
5th-Flame strike,(Spell resistance)

*=used

Tishe' (AC 16, HP 56) & Snout (AC 17, HP 32) 
Friday December 23rd, 2005 1:08:03 AM

Round 8: Tishe' casts mage armor on Kendry.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, Mage Armor, Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, Fly, Haste

Active Effects, End of Round 7:
Darkvision: 594 rounds [Tishe' & Snout]
See Invisibility: 595 rounds [Tishe' & Snout]
Fly: 58 rounds [Kendry]
Mage Armor: 600 rounds [Kendry]

Kendry (AC 26, HP 58) 
Friday December 23rd, 2005 1:27:43 AM

"The catapults reach out to 500 feet, Nezamil."

"Thank you much, Tishe'," Kendry says with great sincerity.

"I shall arise," he announces, "and attack from the skies." And thus he does, flying up into the air, and aiming for a spot 130 feet above the ground at L10. He nocks an arrow.

Active Effects, End of Round 8:
Fly: 58 rounds
Mage Armor (+4 AC): 600 rounds
Cat's Grace (+4 dex): 25 rounds

Airin:
Cat's Grace (+4 dex): 24 rounds

Kim: OOC 
Friday December 23rd, 2005 3:14:23 AM

Kelly - So, would the goblins be at, say, HIJK-30 (HIJK minus thirty)? -Kim

Airin and Erwen  d20+16=35
Friday December 23rd, 2005 5:23:52 AM

The predator screeches loudly and madly while she flies over the Goblin Horde with the ball of light dazzeling every creature beneath her, Erwen is succeeding in her task. First to the left, then to the right, Erwen tries to wreak as much havoc among the Goblins as possible.

Would she be able to spot the leaders? Some that are dressed differently? Carried? Something that makes them stick out of the crowd?

Erwen Spot: 35

Gilan [greater magic fang, barkskin, longstrider] 
Friday December 23rd, 2005 1:33:37 PM

Gilan watches the onrushing horde of goblins with a slight smile. The fact that Peerimus has not moved gives him the notion that they will most likely battle it out. "Come goblins...come." A slight amount of drool escapes from the edge of his mouth as his eyes harden. "Now this is more like it." He gently flexes his muscles and waits for the creatures to get close enough...then he will see if they like having the tiger by the tail.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly - fast forward to round 15 
Friday December 23rd, 2005 6:34:11 PM

Kendry calls up the catapult students to practice with the pole arms while the goblins are far from the fort. Tishe casts a protective spell on Kendry while Nezamil casts a spell on Bralin.

The goblins continue running, while Erwen slows thier movement some and causes some breaks in the ranks as some continue to throw javelins at the out of reach eagle.

The druids wait, and now the goblins are 150 feet from them, 550 feet from the fortress wall.

Erwen does her best to harrass the goblins, but she cannot tell who is in charge.

OOC: Sent a new map, scale is compressed in the top of the map. Shaded area is the spike growth.

Kendry (AC 26, HP 58) Rounds 9-15  d20=14 d20-5=9 d4+6=8 2d6(3+5)=8 2d6(5+4)=9 d4+6=7 d20+5=15 d20=11 d4+6=9 2d6(2+5)=7 d4+6=7 2d6(2+6)=8 d20+7=14 d20+2=3 d4+6=8 2d6(1+6)=7 d20+5=22 d20+5=23
Friday December 23rd, 2005 8:18:02 PM

Round 9 - Kendry flies forward and upward.
Round 10 - Flying "Kardon: Prepare one on H440, two on I440, two on J440. Wait for my mark. It'll be about half a minute or so."
Round 11 - Arrives at I120. Arrows ready.
Round 12 - Look left (Spot: 22), look right (Spot: 23).
Round 13 - Fires two arrows. Hit AC 17 (should have rolled d20+3, not straight d20) for d4+6=8 and fae bane 2d6(3+5)=8 (18 hp total), AC 12 for d4+6=7 and fae bane 2d6(5+4)=9 (16 hp total).
Round 14 - Fires two arrows. Hit AC 15 for 9+7 bane=16 hp damage. Second arrow hit AC 11 for 7+8=15 hp damage.
Round 15 - Kendry waits until the first ones have just passed the positions he has called out, and ensures that Peerimus, Gilan and Shaylin have not decided to move forward before he calls out toward Kardon, maybe another couple of rounds. "Keep holding - almost," he says to Kardon. Meanwhile, he tries to fire another pair of arrows, hitting AC 14 for 8+7=15 hp, but drops his second arrow to the ground below (nat 1).

Active Effects, End of Round 15:
Fly: 51 rounds
Mage Armor (+4 AC): 593 rounds
Cat's Grace (+4 dex): 18 rounds

Airin:
Cat's Grace (+4 dex): 17 rounds

Podo Danderfluff (AC 23; 60/60hp) 
Saturday December 24th, 2005 1:47:58 AM

Round 15 - Still too far out to make much of a difference, Podo waits until the enemy gets within striking distance.

Seeing Kendry spar with the young students while awaiting the enemy to close ranks, Podo decides to join Kendry in this quick crash course whist he waits. "perhaps, I could be of some assistance, General Kendry, Sir!" Podo makes a mock salute to Kendry.

Kim to Kelly 
Monday December 26th, 2005 2:37:13 AM

[OOC: I need to post for Tishe' and for Airin - probably will not get to it until late Monday. Sorry, but holidays and commitments are slowing me down a bit - not to mention the complexity of prepping spellcasters I'm not 100% familiar with (especially at this level of expertise).]

DM Kelly 
Monday December 26th, 2005 11:08:11 AM

OOC: No problems on delayed posts, I am waiting for the druids actions before I post. The goblins are running right at them.

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+19=28
Monday December 26th, 2005 12:59:03 PM

Peerimus remains where he is, the goblins need to be a little closer. A small growl escapes to Shylin form Peerimus, the leopards are preparing for something. Getting up from their haunches they wait for another few seconds. As the goblins close another 100 feet, the pair of leopards let loose with resounding roars and then turn to run towards the North wall. Thier feet just running on top of the ground.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 78.5 minutes
Longstrider +10 speed 9 hours
Stoneskin 78.5 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 78.5 minutes
Stoneskin 78.5 minutes

Bralin (AC 26, hp 96/96) 
Monday December 26th, 2005 5:24:29 PM

Hearing Nezamil's offer of a spell that lets him walk on air, Bralin's mouth widens in a feral grin.

His eyes gleam in anticipation as he nods to his fellow dwarf.

"Aye," he responds eagerly.

Nezamil Ac 22 Hp 80/80 
Tuesday December 27th, 2005 12:51:02 AM

Sharing a grin with his fellow brethern after he imbues Bralin with Domi's spell "well i betcha can't wait to wreak a little havoc now eh " laughs Nezamil

Turning about the dwarf looks out at the goblin horde " Hey General " chuckles Nezamil " how bout getting dem boulder shooters toss a greeting out to the visitors " shouts Nezamil to Kendry

Without waiting for a reply the dwarf walks to the backside of the wall and shouts down to the catapult operaters " " hey range a shot out to 500 on da left side " as the Cleric of Domi gives them firing co-ordinates to the goblin horde

no problem with a slow week of posting here , i'm too stuffed from all the food and dessert :-)

Tishe' and Snout (by Kim) 
Tuesday December 27th, 2005 1:29:19 AM

Round 8 - Tishe' casts mage armor on Kendry.

Tishe' plans to cast spike growth fairly soon, but wants to see which way the goblins go as they draw nearer the walls. She will likely decide when they are maybe 80 to 100 feet out. She also plans to use mage armor on herself and Snout soon. Entangle when she sees the enemy bunched up nearby.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 15:
Darkvision: 587 rounds [Tishe' & Snout]
See Invisibility: 588 rounds [Tishe' & Snout]
Fly: 51 rounds [Kendry]

Kendry to Nezamil, and Kardon 
Tuesday December 27th, 2005 4:55:45 AM

"I've got orders standing, Nez, as soon as they are in range. The catapults' range is 500 feet. That's 460 feet from the walls. Kardon, my targeting stands."

By about the start of round 17, Kendry will tell Kardon to have the students "Launch!" the stones from the catapult to the coordinates earlier stated.

Gilan [greater magic fang, barkskin, longstrider]  d20+10=28
Tuesday December 27th, 2005 1:22:40 PM

Gilan spots Peerimus and Shaylin give off a roar and take off in the direction of the wall. He sighs inward and shakes his head. He had really been wanting to have a little fun with the goblins...but.

He slips into the form of a large owl and takes to wing after his two brothers. As he flies along he lets his keener night vision wander over the battlefield.

[spot 28]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly - Goblin attack - rounds 16 & 17 
Tuesday December 27th, 2005 5:07:46 PM

Kendry flies out towards the goblins with bow in hand as the Goblins rush the fortress (rounds 9-15). Aiming high to get maximum range, he lets 5 arrows fly at the onrushing goblins. The arrows glance off the leather armor and shields of the goblins, none finding their mark (AC goblins = 19). Seeing that the goblins are closing in on the range of the catapults, Kendry flies back to the Oshirr House fortress to give commands.

Two leopards and an owl await the goblins, who seem intent upon their first kill. The goblin howl and snarl as the close upon the animals. Suddenly, with a roar the leopards turn and run back towards the fort, led by a large owl. Curses arise from the goblins as they see the creatures start to outdistance them. With a command from a large goblin near the front, the column picks up speed.

The first goblins are 420 feet from the walls when a faint voice says the word "Launch", followed by a loud whooshing sound. Within seconds, boulders fall from the sky (landing across the goblin horde at a distance of 440 feet). Cries come from goblins, and soon the light cast by the eagle shows that perhaps three dozen goblins are crushed. Many more are injured, and there seems to be confusion in the ranks. A new leader comes forward, and the goblins again form a column. Though slowed, the goblins again advance upon the fortress.

The lead goblins are now 420 feet away.

OOC: Please let me know what you would like to do between now and when they hit the spikes. That would be for the next 5 rounds. Catapults can be launched every other round.

Kendry - OOC 
Tuesday December 27th, 2005 6:14:17 PM

[OOC Note to Kelly: Kendry did not fly back to the House - he is using the message spell for communications, which can reach out to 190 feet distance. He is maintaining his position at I120 for the moment. -Kim]

Podo Danderfluff (AC 23; 60/60hp)  d20+4=19 d3=1 d20-4=11 d3=2 d20-2=13 d3=2 d20+2=5 d3=2 d20+4=19 d3=3 d20+8=27 d3=1 d20+10=19 d3+2=5
Tuesday December 27th, 2005 10:20:09 PM

Podo will try his best to fire his sling into the advancing hordes of enemies.

Round 18, 420 feet: -16 to hit (+12 to hit -16 range = -4) AC:11, Damage:2
Round 19, 360 feet: -14 to hit -- (+12 to hit -14 = -2) AC:13, Damage:2
Round 20, 300 feet: -10 to hit -- (+12 to hit -10 = +2) AC:5, Dmg: 2
Round 21, 240 feet: -8 to hit -- (+12 to hit -8 = +4) AC:19, Dmg:3
Round 22, 180 feet: -4 to hit (because of +2 from bardic inspire courage, and an extra +2 on damage - also for following rounds) -- (+12 to hit -4 = +8) AC:27, Dmg:1+3=3
Round 23, 120 feet: -2 to hit -- (+12 to hit -2 = +10) AC:19, Dmg:5


Kendry (AC 26, HP 58) Altitude 120 feet, above I120, later G120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage)  d20+7=19 d20+2=5 d4+6=9 2d6(3+2)=5 d20+7=13 d20+2=9 d20+9=21 d20+4=13 d4+6=8 2d6(6+1)=7 d20+9=22 d20+4=20 d4+6=9 d4+6=10 2d6(6+3)=9 2d6(3+5)=8 d20+11=26 d20+6=19 d4+6=7 d4+6=8 2d6(6+1)=7 2d6(2+4)=6 d20+11=23 d20+6=21 d4+6=10 d4+6=9 2d6(3+1)=4 2d6(1+6)=7 d20+15=19 d20+10=29 d20+10=15 d4+6=7 d4+6=10 2d6(4+6)=10 2d6(4+2)=6
Tuesday December 27th, 2005 10:24:42 PM


"Fine job, students! Got three dozen or more!" Kendry passes on to Kardon. Assuming the goblins maintain their current heading (straight along the H-I-J-K columns), moving at roughly 60, Kendry whispers the new coordinates H360, I350, I360, J350, J360. 'Launch,' he whispers to Kardon, going for some of the following ranks.

And again, at roughly the same speed and bearing continue, and adjusting for those hit, the next coordinates he gives are H290, I280, I290, J280, J290. If their speed or direction alter, then Kendry will adjust the coordinates appropriately.

Lining up for the next shot - Kendry assumes there will be some scattering once the goblins hit the spiked ground. "Prep a spread at H150, I140, J150, J140, and the left side of K150."

[Kelly, please have Kendry's coordinates adjusted above if they are moving faster or slower than I assumed. Thanks! -Kim]

Meanwhile, he fires more arrows each round, hoping to take out or slow down a few here and there.

And, between calling out the coordinates, Kendry whispers to Podo via the active message spell, "Doublecheck the pole arms - looks like we'll have some ladders to push away. Can you start slinging bullets at these guys?"

And, a few moments later, via the message spell, he inquires, "Domi, Alemi - Lots of goblins coming our way. What opponents do you face?"

Round 16: 1st arrow hits AC 19 for 9+5=14 hp damage. 2nd misses (AC 5)
Round 17: both arrows miss
Round 18: 1st arrow hits AC 21 for 8+7=15 hp damage. 2nd misses (AC 13)
Round 19: Both arrows hit (AC 22, AC 20): 9+9=18 hp; 10+8=18 hp damage.
Round 20: Both hit (AC 26, AC 19): 7+7=14 hp; 8+6=14 hp
Taking a move action, he flies left of his I120 position over to G120, so as to be out of the flight path of incoming stones in a couple of rounds.
Round 21: Both hit (AC 23, AC 21): 10+4=14 hp; 9+7=16 hp
Round 22: Both hit (AC 21 (not 19 - need to include bardic inspire courage), AC 31 (not 29) - threat, no crit): 7+10+2=19 hp; 10+6+2=18 hp

As the goblins approach the spikey area, Kendry begins a bardic song, to inspire courage in his mates (+2 on attacks, +2 on damage, starting with round 22, for all allies who can hear his voice (which would include all who are part of the message spell, as well as those running on the ground or on the wall), until further notice).
Though many come against us
We shall not fear nor quail
For courage fortifies us
And righteousness prevails
...is the opening chorus.
===============================
Active Effects, End of Round 22:
Fly: 44 rounds
Mage Armor (+4 AC): 596 rounds
Cat's Grace (+4 dex): 11 rounds
Bardic Inspire Courage: Active (+2 on attacks and damage)

Airin:
Cat's Grace (+4 dex): 10 rounds

Airin (by Kim) 
Wednesday December 28th, 2005 12:00:23 AM

Airin lets down the knotted ropes for their friends who are running back.

[OOC to DM Kelly: Was there a door or gate that the druids can go through around the other side, or in front, as was mentioned in Kendry's post a few days back?]

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+17=26
Wednesday December 28th, 2005 10:37:25 AM

Peerimus hopes Gilan is paying attention and lets another sharp roar to make sure. Shaylin and Peerimus wheel left moving parrellel to the wall. Shortly the pair stops and the druid calls another spell into the front of the 40' column. pitifully stupid creatures The grasses at the head of the column writhe about the foul creatures.

[Entangle Reflex DC 17 40-ft.-radius spread
Grasses, weeds, bushes, and even trees wrap, twist, and entwine about creatures in the area or those that enter the area, holding them fast and causing them to become entangled. The creature can break free and move half its normal speed by using a full-round action to make a DC 20 Strength check or a DC 20 Escape Artist check. A creature that succeeds on a Reflex save is not entangled but can still move at only half speed through the area. Each round on your turn, the plants once again attempt to entangle all creatures that have avoided or escaped entanglement.]

Peerimus and Shaylin are at Col K 300'

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 78.2 minutes
Longstrider +10 speed 9 hours
Stoneskin 78.2 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 78.2 minutes
Stoneskin 78.2 minutes

Bralin (AC 26, hp 96/96, Air Walk) 
Wednesday December 28th, 2005 3:38:24 PM

Bralin waits.

DM Kelly 
Wednesday December 28th, 2005 3:38:26 PM

OOC: Sorry about not mentioning information about a gate. The only gate is at the front of the Fortress. Also, sorry about not realizing that Kendry did not go back. Will post later, awaiting more responses.

Nezamil  d20+2=13
Wednesday December 28th, 2005 4:59:16 PM

Nezamil stands at the wall and raises his heavy crossbow to a firing position "where's that commander " mumbles the dwarf "ah there he is " grins Nezamil as he lines up the goblin leader in his sights and fires (d20+2=13)a shot but watches it go wide of its mark "durned wind" growls Nezamil

missile shoot (+7 base ,+1 weapon, -6 for range mod)=+2

Gilan [wildshape: owl, greater magic fang, barkskin, longstrider]  d20+10=12 d20+10=13 d20+10=18
Wednesday December 28th, 2005 6:29:36 PM

Gilan allows his owl eyes to travel over the battlefield, looking for more enemies that are not having a hard time. He hears the roar from a panther again and looks in that direction. Inwardly he smiles as he knows that Peerimus is having fun.

[spot 12, spot 13 and spot 18]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Looking for other goblins that maybe trying to sneak in on the fortress. He also is checking to see if he could slow down any other enemies. Not sure how many battle rounds we are going to go through so made multiple spot checks.

Podo Danderfluff (AC 23; 60/60hp)  d20+5=11
Wednesday December 28th, 2005 11:20:58 PM

Podo steps back to see if any of his previous attempts were successful. (Spot: 11)

Tishe' and Snout [SteveK] 
Thursday December 29th, 2005 5:57:56 AM

[OOC: Thanks Kim for taking care of Tishe' :) You are a great friend.]

From the walls, Tishe' prepares for the goblins assault and watches her friends delay and hurt the great army.

She casts Mage Armor on herself, sharing with Snout, and prepares entangle to help Peerimus if he and Shaylin get in trouble.

Snout can't see over the crenallations, so is content to warm himself on the stones behind his human.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 15:
Darkvision: 587 rounds [Tishe' & Snout]
See Invisibility: 588 rounds [Tishe' & Snout]
Mage Armor: 600 rounds [Tishe'& Snout]
Fly: 51 rounds [Kendry]

DM Kelly - Goblin attack - rounds 18-22  Too many goblins to roll damage, I am playing this loose with the horde.
Friday December 30th, 2005 12:43:28 AM

As the goblins continue towards the fortress, the leopards keep pace in front of them. Turning to face them, Peerimus lets out a roar, enraging the goblins. Curses are uttered, and the goblins rush forward. Grass and vines twist upward and grab at the ankles of the creatures, the entire front of the horde is entangled by the spell Peerimus weaved. Some however are able to slowly move through the plants. Kendry, shoots an arrow and kills one goblin who is escaping. Though it is his whispered word 'launch' that does the most damage. Again the catapults sling massive rocks toward the goblins, who this time are held in place by grasping plants. The students have found their range, and all five catapults strike the target. Few goblins in the entangled area survive, perhaps 50 have died.

Confusion reigns among the goblins. The leaders in the front have all been killed, most of the ladders are destroyed. Erwen flies overhead, her light shining down upon the dead and wounded. With screams of rage, the column breaks. Goblins spread out over the Western half of the open field and run towards the fortress. Kendry sings an inspiring song as he kills 5 more goblins with arrows, and has the students launch 2 more catapult attacks. The goblins now are spread out, so the catapults while deadly kill fewer goblins. Perhaps three dozen goblins die in the last two attacks.

The goblins are now within 140 feet of the fortress, and gain courage by the sight of the wall with few defenders. With a yell, they surge forward. Howls of pain come from the goblins as they encounter the spikes, and most of those that continue forward fall dead before they move 20 feet. The goblins watch as their companions die upon the grass, a look of confusion on their faces.

Nezamil fires upon the goblins but misses, and Bralin awaits upon the wall. Tishe casts a protective spell and also waits. Podo is ready to defend the wall if any reach it. Airin, afraid her friend may be trapped below lets down a knotted rope.

Gilan in owl form Highlight to display spoiler: {You see a number of goblins on the Eastern side of the field moving silently towards the fortress. They are about 300 feet away.}

Kendry (AC 26, HP 58) Altitude 120 feet above G120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage) Round(s) 23(-27?)  d20+6=12 d20+6=19 d20+17=34 d20+12=30 d4+8=10 d4+8=12 2d6(1+5)=6 2d6(4+1)=5 d20+17=20 d20+17=20 d20+17=35 d20+17=30 d20+12=27 d20+12=29 d20+12=24 d20+12=30 d4+10=14 d4+10=12 d4+10=11 d4+10=13 d4+10=11 d4+10=14 d4+10=13 d4+10=12 2d6(3+3)=6 2d6(4+6)=10 2d6(2+3)=5 2d6(5+5)=10 2d6(4+1)=5 2d6(6+2)=8 2d6(1+4)=5 2d6(2+5)=7 d20+6=18 d20+6=22 d20+6=13 d20+6=15
Friday December 30th, 2005 7:42:05 AM

Kendry glances left (westward) [Spot: 12] and right (eastward) [Spot: 19].

His ongoing song inspires courage (+2 attacks, +2 damage, +2 on saves vs fear & charm for all allies within hearing), as he also embeds instructions within his song.
A hundred fifty fall or more
Before they're near the wall
Our foes' feet hurt and shafts them bore
Monsters lose as we stand tall

Load the stones but do not launch
Until better grouped are they
Fire arrows, bolts and such
Now as they near them to the fray
Kendry awaits reply from generals Domi and Alemi, whom he earlier asked what was happening in their areas.

He fires off two more deadly arrows against goblins beneath him, hitting AC 34 for 16 hp, and AC 30 for 17 hp damage.

[Extra credit: If you'd like up to an additional four rounds of weapons damage, here it is:
Round 24: AC 20: 20 hp; AC 27: 22 hp
25: AC 20: 16 hp; AC 29: 23 hp
26: AC 35: 16 hp; AC 24: 22 hp
27: AC 30: 18 hp; AC 30: 19 hp]
[Also, for those four extra rounds, one spot check per round: 18; 22; 13; 15]
===============================
Active Effects, End of Round 23:
Fly: 43 rounds
Mage Armor (+4 AC): 585 rounds
Cat's Grace (+4 dex): 10 rounds
Bardic Inspire Courage: Active (+2 on attacks and damage)

Airin:
Cat's Grace (+4 dex): 9 rounds

[OOC: Team: When you are given five or six rounds in which to do things, don't just do one thing (or nothing). Those who have missile weapons should fire for as many rounds as you can. Make spot checks. Perhaps look along the other walls to see what Domi and Alemi face. Some of you look to the left, some to the right. Eyes and ears, physical preparation, spells... Our actions can, and will, make all the difference. Good one, Peerimus, on the entangle. Nezamil - you forgot to add in the +2 on your attack roll from inspire courage. Make sure to include it in future rolls. Gilan - good recon! Now figure out how to let us know :-)

Other than all that - we're doing well so far. Recall that we were told there would likely be a second group in disguise at some point. -Kim]


Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+13=29 d20+13=16 d20+15=26 d20+13=33 d20+13=27 d3+3=6 d3+3=4 d6+5=7 d4+3=7 d4+3=7 d20+10=17 d20+10=24 d20+12=19 d20+10=25 d20+10=24 d3+2=3 d3+2=5 d6+4=6 d3+2=4 d3+2=4
Friday December 30th, 2005 8:55:47 AM

A pair of leopards spring about the break up of the Goblin ranks. Sprinting in from the dark they hit and then in seconds are gone, tore and bloody goblins in thier wake. Each leopard descends with a viscious screeching of a great cat upon seperate goblins. The following round they spring towards another pair at lest 30' from the previous set. To spread the terror around and hopefully get the dim witted creatures more confused.

I'm just going to roll 1 round I don't think any goblin could survive 8 rounds of Pouncing across the far eastern part
typical round for Shaylin Claw AC 29, 16 Bite 26 Rake 33, 27 Dmg 6,4,7,7,7 total 31
Typical round for Peerimus Claw 17,24 Bite 19 Rake 25,24 Dmg 3,5,6,4,4 total 21

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.8 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.8 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.8 minutes
Stoneskin 77.8 minutes

Nezamil Ac 18 Hp 80/80 inspire courage (+2 attack, +2 damage)  d20+8=16 d20+8=27 d20+8=11 d20+8=18 d10+3=11 d10+3=11 d10+3=10 d10+3=9 d20+5=21
Friday December 30th, 2005 7:17:53 PM

Nezamil waits patiently as the goblins charge the western wall and fires his heavy crossbow 4 times(once per rd for 4 rds) emptying the bolt clip .....firing at any goblin thats barks out orders.(damge is d10 rolls)
(oops forgot to add the +2 inspire courage to my rolls , please take note )(+1 more for dwarven racial bonus vs goblins

"well Bralin looks like the fun is about to begin " grins Nezamil to his fellow dwarf as he takes out the empty bolt and and reloads a fresh bolt clip in his heavy repeating crossbow

With a peek(d20+5=21 spot ch) over the wall on the darker eastern side Nezamil looks for signs of trouble

Tishe' and Snout (Rounds 18-22)  d20+5=9 d20+5=10 d20+5=20 d20+5=8 d20+5=11 d8=8
Saturday December 31st, 2005 1:43:07 AM

From the walls, Tishe' pulls a stray lock of wavy brown hair behind one ear, and brings up her crossbow. The lady moves into a repetitious load-aim-shoot and gets off many bolts with her light crossbow (Rapid Fire; reload as free action), but only hits once for 8 damage.

She continuously scans her field of view for invisible creatures or anything not looking like hordes of goblins attacking from the front.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 22:
Darkvision: 580 rounds [Tishe' & Snout]
See Invisibility: 581 rounds [Tishe' & Snout]
Mage Armor: 593 rounds [Tishe'& Snout]
Mage Armor: 586 rounds [Kendry]
Fly: 44 rounds [Kendry]

Bralin (AC 26, hp 96/96, Air Walk)  d20+10=18 d20+10=21 d8+3=6
Saturday December 31st, 2005 9:27:53 AM

Close enough
Bralin casts a spell on his crossbow. Picking up the unfamiliar weapon, he waits for the foe to get within 160', and then lets fly with his bolts.

The dwarf still does not move from his position in the middle of the Eastern side of the north wall.
[atk ac 18
atk ac 21 for 6 hp damage]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 3/30: +1atk/dam


MYOB

DM Kelly 
Saturday December 31st, 2005 11:49:20 AM

OOC: I have not had any takers on substitute DMing this thing. I am leaving town Monday, and unless something changes I will post Monday and then take a week-long break.

Have a Happy New Years.

Airin & Erwen (by Kim) (+4 Dex from Cat's Grace; +2 Att/+2 Dam Inspire Courage)  d20+16=30 d20+16=36 d20+16=28 d20+16=19 d20+16=24 d20+16=23 d20+11=14 d20+11=30 d20+11=15 d20+11=21 d20+11=23 d6+3=5 d6+3=7 d6+3=9 d6+3=5 d6+3=6 d6+3=8 d6+3=5 d6+3=9 d6+3=7 d6+3=9 d20+11=30
Monday January 2nd, 2006 2:29:37 AM

Erwen continues to fly above the fray, spreading the illumination.

Once the goblins get within 160 feet of the wall, Airin begins to fire her crossbow, two bolts per round.

Round 22: AC 30, 5 hp; AC 14 - miss
Round 23: AC 36 (threat, 28 crit): 7+9=16 hp; AC 30 (threat, 15 no crit): 5 hp
Round 24: AC 19, 6 hp; AC 21, 8 hp
Round 25: AC 24, 5 hp; AC 23, 9 hp
Round 26: AC 23, 7 hp; AC 30, 9 hp

DM Kelly 
Monday January 2nd, 2006 2:17:34 PM

OOC: Have a great week off. See you on the 11th. Kelly

Inge 
Tuesday January 3rd, 2006 9:04:39 AM

Woow looks like it was a busy week! Too bad I missed all this action so far. Excellent job all!

Kim, once again many thanks for taking such good care of Airin and Erwen. Thanks a lot my friend.

Kelly, have a well deserved holiday!

Nezamil 
Saturday January 7th, 2006 11:08:52 PM

The dwarf looks upon the battlefield seeing the onrushing goblin horde "eh Bralin the wait is the hardest part.... first is like they move so fast getting here then... well... then is like it becomes slow motion.... just waiting for something to happen" adds the dwarf as they wait on the western side of the northern wall

Nezamil also ready's his heavy crossbow re-loading a fresh 5 rd clip of bolts

Gilan [wildshape: owl, greater magic fang, barkskin, longstrider] 
Saturday January 7th, 2006 11:30:10 PM

Gilan knows that he will need to get this information to Kendry and the others as fast as possible but he figures to have a little fun and buy them some time as he flies over the area. A series of aerial maneuvers and light hoots and he has a large area of the area in front of the goblins covered in spikes.

Gilan flies in to land lightly upon the crenel nearest Kendry and cocks his head to look at him. He gives a light thrill as he hops off the crenel to land upon the battlement walkway.

As his form slowly begins to melt back into that of Gilan he shakes himself lightly. "We have goblins on the eastern side...about three hundred feet out." He shakes himself lightly as he looks out to the battle and wonders how Peerimus is doing. "But some of them will have hurting feet before they get here." He jumps back up on the crenel and then hops off of it to freefall towards the ground. His change takes him and he is able to pull out way before he would have smacked into the ground.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

At least I will have a post in when we start back up. :)

Airin and Erwen  2d6(6+4)=10
Tuesday January 10th, 2006 9:53:31 AM

Airin watches as her friends run back to the Wall and waits with the knotted rope should they need it to climb back up the wall.

While waiting, she observes Erwen who continues to fly over the Kobolds with her ball of light beneath her. "Maybe she should have made a fly by around the Oshir House Airin thinks to herself, but fears the predator in Erwen will not think of such a plan.

"Time for another bonnfire" Airin thinks wickedly as she summons a Flaming Sphere for the second time...

The Kobolds running in front of the horde suddely notice a tiny spark that lights up in the darkness about 30ft in front of them... but the tiny spark quickly grows to a roaring fireball! Horror strikes the Kobold horde as the Flaming Sphere races towards them crashing into the ones in front dealing 10Hp to the one it crashes into!

(the flaming sphere ignites all burning material, so there could be running torches around the battlefield soon ... whuahahaha)

Tishe' and Snout 
Tuesday January 10th, 2006 12:14:28 PM

The spellweaver waits with her reptile and they man the battlements (figuratively speaking), waiting for the best time to unleash her magics.

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52 
Wednesday January 11th, 2006 3:40:03 PM

Standing By...

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.8 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.8 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.8 minutes
Stoneskin 77.8 minutes


DM Kelly - round 23 
Wednesday January 11th, 2006 5:38:10 PM

The sound of song coming from Kendry inspires courage to the defenders, while likewise enraging the enemy.

Screams and howls of pain rise from the goblin horde as the encounter the spiked area. The column breaks, and goblins spread out looking for a way across. Commanders bark orders, commanding the goblins to run across the spike regardless of the pain. Some do, with many falling dead before they cross. Peerimus and Shaylin run in and out of the chaos, leaving dead goblins in their wake. From the battlements, arrows and bolts rain down upon the goblins. Kendry kills two, Nezamil kills three, Tishe kills one while Bralin kills another.

Kendry sends messages of success to Alemi and Domi, and finds in return that Alemi has ocrs to deal with while Domi is defending against kobolds. They are also using the catapults to deal massive damage to the enemy.

Suddenly, an large grey owl lands upon the battlement near Kendry. Soon, in its place stands Gilan. Giving a report of more goblins coming from the eastern side of the North wall, he then drops over the wall. No thud is heard, instead a ghostly owls floats off to the North.

Podo and Kendry look towards the east, but it is too dark and the goblins are too far. Ahead, directly North they see that dead goblins are strewn about, like stepping stones across a river.

Kendry 
Thursday January 12th, 2006 2:45:18 AM

[Keep in mind that Kendry is flying, up about 120' in the air at G120 at the start of the round. Gilan, though, should have been able to communicate with him via the message spell.]

Learning from Gilan of the additional gathering to the east, Kendry flies off that direction, parallel to the north ramparts of Oshirr House, all the while singing aloud, continuing to inspire courage [again, +2 on all attacks and damage, +2 on saves vs fear, charm].

"Now to the east come many more
'Neath darkness' cover drawing near
Three hundred feet when seen they were...
and on the last line, his voice drops to a whisper, that all who are joined in the message spell can hear, but none others:
...But rocks we'll drop upon their rear
As he comes closer to their position when he can get a good fix on their location [using spot roll of 22 for this round from earlier post], he'll prepare to call out in his song upcoming coordinates for the catapults. He hopes that the message in the song will be clear enough to Kardon and those manning the heavy launchers that they'll perform at least a general re-aiming of their weapons more towards the east.

[Kendry will be at about M120 by the end of the round, I think.]

Airin and Erwen  d20+16=30 d20+11=25 d6+2=7 d6+2=5
Thursday January 12th, 2006 8:27:05 AM

{DM Kelly, sorry but it seems you missed Airin's Flaming sphere. No worries. She will cast it once again once the Kobolds made it through the spikes.)

Wow, I had the Flaming Sphere in my notes, can't believe I left it out. I'm sorry. - Kelly

Noticing her friends are starting to fire with bolts and arrows, Airin picks up her Crossbow and starts to fire away. Kendr's Cat's grace spell greatly increases Airin's aim! (right now her Dex is 26 for a +8 modifier!) Not to mention the inspiring songs!

Bolt 1 hits AC31 for 7Hp
Bolt 2 hits AC26 for 5Hp

Erwen continues to fly above the spikes, illuminating the dark red liquid that flows richly over the razor sharp spikes...

Nezamil Ac 18 Hp 80/80  d20+5=21
Thursday January 12th, 2006 2:39:16 PM

Hearing the General's message the dwarf turns and looks eastward "well lets put a light light on the area "

Pulling a little piece of glowing moss from a pouch the cleric rubs it on the loaded bolt " Domi bring light to the darkness....may the hidden be revealed " intones Nezamil as he then touches his anvil holy symbol(casting light spell on crossbow bolt)

The crossbow bolt flares with brightness and Nezamil then carefully takes aim following Kendry's co-ordinates and launches the lighted crossbow bolt in that direction and waits to see what it reveals

"lets whats sneaking up on us eh Bralin " chuckles the dwarf " as they try and climb the walls i'll make ya bigger.....don't want to cast it too soon this it only last a short time "

don't forget bralin has "airwalk" cast on him already

Tishe' and Snout (Rounds 18-22)  d20+5=24 d8=1 d8+7=15
Thursday January 12th, 2006 11:41:25 PM

"Who is on the Northern Wall? Do we need to send anyone there?" Tishe' calls out.

Not being a tactician in any sense of the word, she stays where she is, her companion Snout at her side.

She guages the distance from the goblins, still waiting on spells to be more effective as the enemy comes nearer. But crossbow in hand, she lets fly another bolt, nicking a goblin in his charge (AC 24, Damage 1)

She continuously scans her field of view for invisible creatures or anything not looking like hordes of goblins attacking from the front. (Spot: See Invisible: 15)

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 23:
Darkvision: 579 rounds [Tishe' & Snout]
See Invisibility: 580 rounds [Tishe' & Snout]
Mage Armor: 592 rounds [Tishe'& Snout]
Mage Armor: 585 rounds [Kendry]
Fly: 43 rounds [Kendry]

Airin and Erwen 
Friday January 13th, 2006 5:59:44 AM

Airin ponders Tische's question and thinks to herself: "Isn't THIS the Northern Wall?!?"

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52 
Friday January 13th, 2006 8:20:10 AM

The pair of leopards continue striking targets at random throughout the goblin surge of attackers. The calls of the large cats are quickly drowned out by the pained screams of goblins. Peerimus is confident that the goblins are no more than what he has encountered before, None will live to cross the Spike Growth A growl to Shaylin and the leopards are off again to another target.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.7 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.7 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.7 minutes
Stoneskin 77.7 minutes

DM Kelly - round 24 
Friday January 13th, 2006 4:21:53 PM

Upon word of another group of goblins, Kendry flies off to the Eastern side of the North wall. Nezamil, deciding that seeing is believing, casts a spell causing a crossbow bolt to glow brightly. Soon it is sailing to the North where it lands 250 feet from the wall. Goblins scatter and attempt to hide, but it is plain that they have been discovered. A word in a song from Kendry soon has rocks flying through the air towards the new goblin party. The rocks crash down upon them, killing many and causing the rest to scatter.

Peerimus and Shaylin still attack those goblins unlucky enough to stray, and they are quickly silenced.

Tishe wounds a goblin who howls in pain, yet advances with his comrades.

Airin kills two more goblins, taking advantage of the illumination that Erwen provides.

Lit by the light Erwen carries, you see that many goblins are grabbing dead goblins and carrying them to the area where the spikes have been found. The dead bodies are thrown to the ground, where other goblins walk on top of them to throw more dead goblins. They are building a path of dead to walk upon.

Tishe' and Snout (Round 24)  d20+5=17 d8=5 d20+7=10
Saturday January 14th, 2006 4:02:49 AM

Sheepishly, Tishe' looks at Airin, "Oh...yeah. I must have been shuttlecocked to forget."

Seeing the goblins building a bridge of bodies gives Tishe' an idea. "What if we let them build the bridge and then when there are a whole bunch crowded on the narrow strip, we put a barrier on the far side? The catapults would cut a lot of goblin threads!"

Aiming carefully, she lets fly another bolt, striking true (AC 17 , Damage 5)

She continuously scans her field of view for invisible creatures or anything not looking like hordes of goblins attacking from the front. (Spot: See Invisible: 10)

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 23:
Darkvision: 579 rounds [Tishe' & Snout]
See Invisibility: 580 rounds [Tishe' & Snout]
Mage Armor: 592 rounds [Tishe'& Snout]
Mage Armor: 584 rounds [Kendry]
Fly: 43 rounds [Kendry]

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+11=16 d20+11=27 d20+6=11 d20+11=12 d20+11=31 d3+3=6 d3+3=4 d3+3=4 d20+14=17 d20+14=15 d20+9=22 d20+14=29 d20+14=21 d3+5=7 d4+7=9 d3+5=7 d3+5=7
Saturday January 14th, 2006 4:10:38 PM

The pair of leopards are on the goblins where the body bridge is being constructed in a few heartbeats. Claws and fangs tear into the hapless creatures.

Peerimus Claw AC 16/27 Bite 11 Rake 12/31 Dmg 6/4 Bite miss Rake 4
Shaylin Claw 17/15 Bite 22 Rakle 29/21 Dmg 7 Bite 9 Rake 7/7

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.6 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.6 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.6 minutes
Stoneskin 77.6 minutes

Gilan [wildshape: owl, greater magic fang, barkskin, longstrider] 
Sunday January 15th, 2006 8:37:56 PM

Gilan flies on over the area taking a gander at what is available and wonder where to drop in at. He looks for a rather large concentration of goblins so that he can have some fun as well.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Kelly - Forgot to put it actually in my post that Gilan dropped a spike stones on the eastern side in front of the goblins. I am also unsure if the message spell would work while in an animal form. Could I get a ruling on that so that I know if I needed to use a shapechange to take back the owl form?

Got spike stones. Message spell only works if they speak owl, since it is a whispered message. Also, not sure if owls are so good at whispering. - DM Kelly

Nezamil Ac 18 Hp 80/80  d20+11=29 d20+5=16 d10+3=5 d10+3=5
Sunday January 15th, 2006 10:34:46 PM

Raising his crossbow the dwarf takes aim at the now illuminated goblins on the eastern side. "Stay still ya squirmy beast," grumbles Nezamil as he fires two shots at the approaching goblins.

1st shot d20+12=29 dam d10+3=5
2nd shot d20+5=16 dam d10+3=5

Bralin don't forget you have "airwalk" spell cast on you
i included inspire courage +2/+2 on hit/dam and +1 dwarven racial bonus vs goblins

Kendry (AC 26, HP 58) Altitude 120 feet, above T120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage) 
Monday January 16th, 2006 3:53:43 AM

Kendry continues his course parallel to the walls, reaching T120 this round. [Could we get an idea of the current positioning of the goblins to the east on the map? And an update on the westward goblins, and character positions, I suppose :-)]

Well landed, lads and lassies all
They took it in the shorts and fall
The last couplet gives up-to-date aiming directions for the catapult crew.

He fires off two arrows down on the group towards the east (note: rolls carried over from post of Friday December 30th, 2005 6:42:05 AM):
AC 20: 16 hp; AC 29: 23 hp
[Spot check: 13]
===============================
Active Effects, End of round 25:
Fly: 42 rounds
Mage Armor (+4 AC): 584 rounds
Cat's Grace (+4 dex): 9 rounds
Bardic Inspire Courage: Active (+2 on attacks and damage, and on saves vs charm or fear)

Airin and Fioni  2d6(6+3)=9
Monday January 16th, 2006 5:40:31 AM

"HAHARRR! That corridor they are making is PERFECT for a little bonnfire!!!"

Airin waves her hands and summons a Flaming Sphere for the second time!

About 20ft directly in front of the Goblins who are making a bridge a tiny spark lights up. Quickly it becomes a roaring sphere of fire! The light flickers dangerously upon the razor sharp spikes and illuminates the Goblins that are trying to cross the spikes by making a typically ant sollution to a problem...

Slowly and steadily the Flaming Sphere starts to roll towards the corridor crashlanding into the ones in front setting them ablaze!

Erwen shrieks madly enraged above the goblins and greatly enjoyes this battle. Accustomed to the bright light below her she flies from left to right over the battlefield. Trying to see if nowhere else they are building such bridges to cross the spikes.

Rolls:
flaming sphere= 9HP to the first Goblin it hits. The rest will probably start to catch fire soon.

flaming sphere: round 1 out of 5

DM Kelly 
Monday January 16th, 2006 2:50:54 PM

OOC: Official Holiday, will make detailed post Tuesday.

Podo Danderfluff Pipewood 
Monday January 16th, 2006 10:24:37 PM

Podo hangs about waiting for the enemy to come into - his range.

Tishe' and Snout 
Tuesday January 17th, 2006 2:02:50 AM

Seeing the futile attack of the goblins, Tishe's face is saddened by the anger that it takes to create such waste of life.

"Why do you hate us so?" she calls to the goblins. "Can we not live without rancor? I have a dream, that all creatures are created equal, and all can be free from oppression!"

Yet she fears that her voice will fall on deaf ears.

Bralin (AC 26, hp 96/96, Air Walk) 
Tuesday January 17th, 2006 9:29:04 AM

Bralin looks out at the scattering goblins some 250' directly to his north. Mayhap he can take advantage.

Telling Nezamil, "I will return shortly," the dwarf steps off the wall and trots forward. He does not descend, nor does he carry light.

He does pull out his axe though.

[Air Walk - hustle 60' due north to HH whatever]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 3/30: +1atk/dam

DM Kelly - round 25  d20+3=17 d20+3=14 d20+3=5 d20+3=5 d20+3=12 d20+3=6
Tuesday January 17th, 2006 4:32:23 PM

Tishe sees the death and destruction of the invading goblins with a great insight. Why everyone cannot treat each other equally and live together is a question without an answer, even when the answer seems easy and obvious. For some reason, the attack of the monsters correlates to the putting of souls within the creatures. Prior to that, they behaved much like most animals, killing for food and territory. (OOC: great message in connection with MLK day!)

Tishe, as dismayed as she is in the destruction, does what she feels she must. Another bolt flies, striking a wounded goblin and dropping him to the earth.

Peerimus and Shaylin again strike fear into those goblins who stray, and are quickly upon two creatures, instantly killing them. This time however there is a shout from a goblin, and soon six javelins fly your direction. They all miss.

Gilan flies toward the goblins on the East, dropping spike stones in front of the group (OOC: let me know which area is spiked).

Nezamil fires two bolts at the Eastern goblins, hitting one and dropping him cold. The fear in the goblin's eyes at having been found so soon is clear.

Kendry flies toward the East singing as he goes. He pulls up and shoots with his bow, killing two goblins with arrows. He takes note of their position, and the sound of catapults cranking can be heard from behind the walls.

Podo, poor Podo. He is so deadly in close combat, he waits for something to do.

Bralin becomes nervous with waiting, and marches off through the air to meet the goblins on the field.

Airin does the most, seeing that the goblins are making a bridge of the dead, she sets her Flaming Sphere down upon them. The front goblin has no choice but to veer to the side. The burning sphere and the spikes he runs to are too much, he drops to the ground dead. The bridge seems to be blocked by fire.

Kendry (AC 26, HP 58) Altitude 120 feet, above Z120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage) 
Wednesday January 18th, 2006 3:25:03 AM

Kendry flies to Z120. He fires two arrows at 'Gi' (giant?)

You just shot Gilan! - Kelly . . . [Oops! -Kim]

[Again, using December 30 rolls for this round.] With his compound short bow he fires two arrows, hitting (with slight adjustments for one range increment longer than earlier rolled) AC 35-2=33: 16 hp; AC 24-2=22: 22 hp. Spot check: 15 (also rolled Dec 30).

He continues his song.
Creation may have equal been
But hearts choose weal or else choose woe
Lest woe prevail and evil win
We'll fight with sword and wit and bow
He gives coordinates to the catapultists.

Active Effects, End of round 26:
Fly: 41 rounds
Mage Armor (+4 AC): 43 rounds
Cat's Grace (+4 dex): 8 rounds
Bardic Inspire Courage: Active (+2 on attacks and damage, and on saves vs charm or fear)

Tishe' and Snout  d20+5=10
Wednesday January 18th, 2006 3:52:46 AM

Seeing Airin block the 'goblin causeway' with the Flaming Sphere lets Tishe' continue to ply the oncoming horde with her crossbow, but to little affect (AC 10)

Snout, having little to do, grins at Podo, the other member of his human's group who doesn't seem to be able to do much right now.

Airin and Erwen 
Wednesday January 18th, 2006 7:03:31 AM

Carefully positioning the Flaming Sphere and rolling from left to right Airin makes sure the Flaming Sphere keeps any Goblin from crossing the "bridge".

So far they have managed to keep the Goblins from getting close to the Oshir house, but with fear Airin gazes at the long steadily marching Goblin Horde and dispite Kendry's inspiring songs, Airin thinks to herself: "Oh dear Mother Nature... such foul creatures... so much hathred... how must we live through this dark hour..."

"I'm not going to waste all my spells and keep some till they break through!" Airin says to those standing close to her."

"We need to consider how our last line of defence will look like. Just take a look how outnumbered we are. Do we have a way to create an illusion that these walls are extremely well defended by countless men? Anyone?"

Then, Airin takes off her backpack and takes out the two oil flasks and both tanglefoor bags she holds. Then she takes two pieces of cloth, drenches them in oil and puts them like a cork in the Oil Flasks, ready to be lit and thrown later... should things go wrong... She places both 'molotov cocktails' and the tanglefoot bags in front of her.

there no chance she can even think about firing a bolt at the moment :-)

"Would we be able to create the illusion of a well defended wall with hay, helmets and bows? Do you think it would resemble a guard, wearing a helmet carrying a bow?!?" she asks to no one in particular...

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+6=26 d20+13=24 d20+17=22 d20+10=20 d20+10=28 d20+10=12 d20+10=30 d20+10=23 d20+12=17 d3+3=4 d3+3=5 d3+3=5 d3+3=6 d6+4=5 d20+13=29 d20+13=31 d20+13=32 d20+13=23 d20+15=20 d3+3=4 d3+3=4 d3+3=5 d3+3=4 d6+5=8
Wednesday January 18th, 2006 8:54:51 AM

Throught the dying gurgle of the goblin in his claws, Peerimus hears a far more commnading shout. Soon after, six javelins sink into the area about him and Shaylin. Sharp eyes and sharper ears single out the one who gave the order. [Listen nat 20,26 Spot 24 Handle animal 22]

Two leapords bound across the air in quick strides before pouncing on the latest would be commander.
Peerimus Claws AC 20/28 Rake 12/30crit23 Bite 17 Dmg 4/5 Rake 11 Bite 5 total 25
Shaylin Claws 29/31 Rake 32/33 Bite 20 Dmg 4/4 Rake 5/4 Bite 8 Total 25

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.4 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.4 minutes
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.4 minutes
Stoneskin 77.4 minutes

Bralin (AC 26, hp 96/96, Air Walk) 
Wednesday January 18th, 2006 10:38:10 AM

Bralin still has a ways to go, and continues trotting northward, still some 30' in the air.

[Air Walk - hustle 60' due north]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 6/30: +1atk/dam

Nezamil Ac 18 Hp 80/80  d20+11=20 d10+5=6
Wednesday January 18th, 2006 10:51:49 AM

Nezamil keeps his eyes on Bralin and readies his crossbow to provide covering fire for his brethern but takes a pot shot(d20+11=20) at a goblin on the eastern side and watches as it falls (d10+5=6 damage)

The dwarf smiles as he see's the catapult's handywork " well trained crew " admires Nezamil

DM Kelly - round 26  d20+3=5 d20+3=21 d20+3=12 d20+3=17 d20+3=17 d4=4 d4=2 d4=4 d20+3=9 d20+3=8 d20+3=21 d20+3=11 d20+3=5 d4=2 d20+2=5 d20+2=20 d20+2=18 d20+2=19 d6=2
Wednesday January 18th, 2006 5:42:15 PM

With a loud TWANG the catapults release and rocks fly over the wall towards the Eastern goblins. Crashing down upon them, the secret second assault team is almost decimated. Less than half remain alive, and those who run find the ground is turned to spikes. Many run less than 20 feet and fall dead with injuries.

Kendry flies toward them singing his song of courage, and pulls his bow up to fire arrows. In the nick of time, he realizes what he thought to be a giant is really Gilan in owl form. He adjusts his aim and drops two more goblins with arrows protruding from their chests.

Tishe, saddened by the goblin's hate tries to kill yet another. She misses.

Airin seems distraught by the magnitude of the onslaught, yet is able to keep her flaming sphere positioned to keep goblins from crossing upon the dead. The sphere hits a goblin who attempts it, and he falls upon the spikes.

Peerimus and Shaylin look to see a large goblin who is barking orders. They decide to rush him, and find he is well defended. Javelins fly as they move toward him. Three javelins hit Peerimus (10 HP damage) and one hits Shaylin (2 HP damage). Nevertheless, they reach the creature and are upon him. He crumbles under the attack. Four nearby goblins swing morningstars, and one connects with Peerimus (2 HP damage). Goblins start swarming towards the leopards.

Podo is lost in thought, waiting still.

Bralin continues advancing towards the decimated Eastern goblins. There are perhaps a dozen left alive, but many seem wounded.

Nezamil makes quick work of one of the wounded, who drops with a bolt through the neck.

With the Eastern goblins almost destroyed and the Western goblins having trouble passing the spikes, it seems like victory may yet come.

Tishe' and Snout (Round 26)  d20+8=21
Thursday January 19th, 2006 5:13:01 AM

"Airin", says the brown-haired girl, "I've can cast a spike growth to create another line if need be, as well as conjure several creatures for a short time to man the walls. Though I confess that I've never been able to cast even the simplest illusions."

"The greater fear that I have is this is too easy. With only goblins before us, I think that Gilan, Peerimus, and Kendry alone could stop these goblins. What if this is only a diversion?"

Thinking about her words, Tishe' turns around and scans the courtyard with her darkvision and invisibility sight. (Spot: See Invisible: 21)

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 26:
Darkvision: 576 rounds [Tishe' & Snout]
See Invisibility: 577 rounds [Tishe' & Snout]
Mage Armor: 589 rounds [Tishe'& Snout]
Fly: 40 rounds [Kendry]

Airin and Erwen  d20+10=22 d20+10=25
Thursday January 19th, 2006 6:20:48 AM

Airin maintains mental connection with the Flaming Sphere and makes it advance very slowly an inch at the time as a menacing force prepares to slowly eat its prey.

"I can not hold on to this sphere for ever friends. Soon it will vanish and then the Goblins will be able to cross the bridge after all." (occ, sphere round 3 out of 5)

"Tische you could be right. This IS too easy... what about those tunnels we saw earlier? Do you reckon these evil forces have found a way to sneak into the Castle through tunnels??"

Like Tisch does, Airin turns around to check the inside of the Castle. Any chance they can contact residents of this place?

"Is there a tunnel system below this House?"


Rolls:
spot: 22
listen: 25

DM Kelly 
Thursday January 19th, 2006 5:39:11 PM

OOC: Only two posts, I guess I will wait. How is everyone doing, is this going too slow and lasting too long?

Kendry (AC 26, HP 58) Altitude 120 feet, above FF120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage)  d20+6=12
Thursday January 19th, 2006 9:58:20 PM

[OOC: Worked long yesterday, then late dinner with friends, and a server to fix, and class and work today. No time to post until now. At least, that's my excuse!]

The bard continues his flight, reaching to FF120. And fires two more arrows down on the goblins on the west. And sings his song. [Reader: feel free to make up your own lyrics for Kendry this round. I've got to go bed!]

Arrows hit: AC 30: 18 hp; AC 30: 19 hp
Spot: 12

Nezamil Ac 18 Hp 80/80 
Thursday January 19th, 2006 10:45:40 PM

The dwarf holds his fire as he keeps an eye on the advancing Bralin .
Nezamil's crossbow sweeps slowly back and forth ready to fire on any threats to the airwalking dwarf

"go back to da rock ya crawled out from under " roars Nezamil to the approaching goblins

Gilan [wildshape: gorillon, greater magic fang, barkskin, longstrider] 
Friday January 20th, 2006 12:04:12 AM

Gilan comes in low to the ground when he spots the trouble for his fellow druid. He is changing into his human form as he hits the ground, putting enough distance from himself and goblins to buy time.

His eyes flash though as his body begins to ripple again and soon in his place will be an 800 pound form armed gorillon. The grin that takes in his face is transfered almost perfectly to his new form and he will begin to launch himself towards the fight.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Tishe' and Snout (Round 26) 2nd Post 
Friday January 20th, 2006 7:14:46 AM

Airin only makes Tishe' worry more. This is almost definately a diversion for something worse!

She scans inside Oshirr House carefully.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 26:
Darkvision: 576 rounds [Tishe' & Snout]
See Invisibility: 577 rounds [Tishe' & Snout]
Mage Armor: 589 rounds [Tishe'& Snout]
Fly: 40 rounds [Kendry]

Bralin (AC 26, hp 96/96, Air Walk) 
Friday January 20th, 2006 8:01:19 AM

Bralin continues trotting northward. He looks for any leaders among the survivors of the eastern group that may be attempting to reform their ranks.
[Air Walk - hustle 60' due north. Now 180' north of the wall]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 6/30: +1atk/dam

Airin 
Friday January 20th, 2006 9:39:34 AM

"Tische I can't leave that Flaming Sphere out of my sight or it will extinguish!"

"He you down there" Airin call out to the ones using the catapults, "are there any tunnels below this House?"

If they do mention them, Airin takes a worried look at Tische... "this can't be true... could this be a diversion..."

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=25 d20+8=9 d20+10=29 d3+3=4 d6+4=10 d20+11=14 d20+11=26 d20+13=27 d3+4=5 d3+4=6 d6+6=8
Friday January 20th, 2006 9:53:14 AM

Weapons bounce like rain off of the magically protected pair of cats. Both wheel in concert and ravage another set of nearby goblins.

Peerimus AC 25/9 Bite 29 Dmg 4 Bite 10
Shaylin AC 13/25 Bite 27 Dmg 5/6 Bite 8

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.3 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.3 minutes 78-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.3 minutes
Stoneskin 77.3 minutes 88-90HP

DM Kelly - round 27  d20+3=12 d20+3=23 d20+3=11 d6=6 d20+3=15 d20+3=21 d20+3=21 d6=5 d6=4 d20+3=21 d20+3=8 d20+3=10 d6=1
Friday January 20th, 2006 4:44:36 PM

Podo, torn between being a pacifist or a fighter waits for events to unfold. Perhaps events will choose for him.

Thoughts turn to diversions and tunnels for Tishe and Airin. Tishe scans about the courtyard, and can see that those upon the other walls are fighting for their lives. Ladders appear over the top of the battlement, and are quickly thrown down. A few orcs and kobolds have made it to the top, and are ferociously fighting with the students there. You see that there are a few wounded students, and one who is down and not moving. A dark crimson red has spread through his robes.

Airin keeps an eye on the flaming sphere, keeping goblins from moving across the spikes. Meanwhile, she asks about tunnels, and the students with the catapults yells back.

"No tunnels, least none that I know of."

Kendry kills two more goblins, and now Bralin has appeared walking 30 feet above the ground. The few goblins that survive are running about below him, looking for cover.

Gilan, concerned about the attacks to Peerimus and Shaylin lands and turns to a gorillon. Ready to attack. Meanwhile, the damage to Peerimus and Shaylin is prevented by Stoneskin, and they continue to attack.

Attacks
Gilan hit by a javelin (6 HP damage)
Peerimus hit by two javelins (9 HP from stoneskin)
Shaylin hit by a javelin (1 HP from stoneskin)

Kendry (AC 26, HP 58) Altitude 120 feet, above FF120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage)  d20+17=36 d20+12=21 d4+10=13 d4+10=12 2d6(4+4)=8 2d6(1+6)=7
Friday January 20th, 2006 11:03:06 PM

Kendry's arrows strike down two more as he continues his song, and flies to LL120.
Allies aid on walls adjacent
As we wait the coming hordes
They, hard pressed by foes impatient
Need our help, both students, lords
AC 36: 21 hp; AC 21: 19 hp

Perhaps a few who wait at the walls might help on the edges of the adjacent walls, until their help is needed on our own walls, is the message that Kendry hopes to communicate to his friends not immediately engaged against the goblins.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] (Round 27) 
Saturday January 21st, 2006 5:55:17 AM

The intense brown eyes don't see anything wrong with the courtyard, but plenty happening on the other walls!

"Our companions have the goblins well in hand", she tells Airin. "I've got to help the other walls. C'mon Podo, let's get shuttlecocked!"

She turns and moves with all possible speed along the battlements towards the Western Wall. Dropping her crossbow at her feet, she takes out her wand of Magic Missles to help clear some monsters off. (Double move 60')

Snout gamely waddles in his human's wake, grinning at the thought that kobolds are small enough, I wonder if they taste like chicken?

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 27:
Darkvision: 575 rounds [Tishe' & Snout]
See Invisibility: 576 rounds [Tishe' & Snout]
Mage Armor: 588 rounds [Tishe'& Snout]
Fly: 39 rounds [Kendry]

Bralin (AC 26, hp 96/96, Air Walk)  d20+18=32 d10+10=19 d20+18=26 d10+9=11
Sunday January 22nd, 2006 9:38:39 AM

Bralin strides downward to get among the biggest group of scattering goblins he can find. In truth, it's not much.

He swings his axe to get their measure,
[atk ac 32 for 19 hp damage]

And carries his blow through a second goblin as well.
[Cleave atk ac 26 for 11 hp damage]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 7/30: +1atk/dam


Airin and Erwen  d20+16=29 d20+11=25 d6+2=6 d6+2=6
Sunday January 22nd, 2006 11:06:14 AM

Constantly keeping an eye on her flaming Sphere (two rounds left), Airin watches Tische leave this part of the Oshir House to help defend the rest of it.

"Tische maybe indeed this wasn't a diversion, and our friends back there have done a fantastic job in keeping the enemy away from here. Just be ready to return should things go wrong. I'll give cover with my crossbow..."

This said, Airin watches for the first Orcs and Goblins she can spot. She aims and fires, hoping the protective fire will help the students back there...

Bolt 1 hits AC29 for 6Hp
Bolt 2 hits AC25 for 6Hp

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=14 d20+8=14 d20+10=24 d3+3=6 d3+3=6 d6+4=5 d20+11=22 d20+11=20 d20+13=14 d3+4=7 d3+4=5
Sunday January 22nd, 2006 11:27:00 AM

Peerimus and Shaylin slash and tear at the goblins surrounding them with abandon. Starting to split thier attacks, so as to engage the most opponents they can.

Peerimus AC 14/14/24 Dmg 6/6/5
Shaylin AC 22/20/14 Dmg 7/5

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.2 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.2 minutes 69-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.2 minutes
Stoneskin 77.2 minutes 87-90HP

Nezamil Ac 18 Hp 80/80 inspiring courage +2/+2 ,haste  d20+10=11 d20+5=15 d20+10=12 d10+4=11
Monday January 23rd, 2006 1:09:32 AM

The dwarfs eyes follow Bralin's advance his crossbow ready.

As Nezamil stands on the eastern side of the North wall he hears the sounds of battle to his left on the eastern wall and turns and looks as blood spills onto the stone. "i can't leave this side unattended but i fer sure can help dem out," growls the dwarf aloud.

Nezamil Clicks his heels of his boots (activating boots of speed ,free action)and quickly turns his heavy repeating crossbow to the eastern wall and fires at the attackers ...3 bolts streak out towards the attackers on the eastern wall with one findings its mark (d20+5=15 2nd shot)(d10+4=11 damage).

"Stat still so i can get a sure shot at ya," growls Nezamil in frustration.

Dm Kelly - round 28  d20+3=19 d20+3=23 d20+3=8 d20+3=14 d20+3=4 d20+3=6 d4=2 d4=1
Monday January 23rd, 2006 5:42:37 PM

The old adage 'druids protect nature, and nature protects druids' has never been more true. Try as they might, the goblins cannot get within 130 feet of the North wall. At least half of the goblin horde is dead, and the secret assault team is decimated.

Bralin walks down among the goblins to the East, and kills two as they attempt to flee. They don't even bother to attack.

Peerimus and Shaylin move through the goblin horde on the West, killing them at will. While they attempt to kill the leopards, rumors of magic killing beasts is spreading through the horde. Though blows have hit the leopards that should kill them, they move as though they have not even been hit. Again javelins fly at them, and two strike Peerimus, yet they glance off as if hitting a stone wall (damage 3 HP).

Airin keeps the flaming sphere going, preventing any goblins from crossing the invisible spikes. One goblin tries, and again the fire forces him upon the spikes and to his death.

Kendry kills two more goblins on the East, and now there are only 8 left. They run to the West, hoping to blend in with the larger horde.

Tishe, seeing that the battle is kept from the North wall decides to help on the Western Wall, wand in hand.

Nezamil kills an Orc on the Eastern wall with his crossbow.

More kobolds top the Western wall, and students fight them hand to hand. The kobolds seem clumsy by comparison, but on occasion they strike a student and blood soaks into the robe. Orcs are doing the same on the Eastern wall.

Kendry (AC 26, HP 58) Altitude 120 feet, above FF120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage)  d20+17=33 d20+12=28 d4+10=13 d4+10=14 2d6(5+3)=8 2d6(5+4)=9 d20+6=7
Monday January 23rd, 2006 9:18:26 PM

Kendry calls out new coordinates, and sings:
Westward rocks now launch my brethren
Loosen more foes' bones and joints
Good defense our druids fashion
Call forth nature, raise her points
The secondary attack is mitigated, so he follows those who run toward the larger group, arriving at Z120. Two more arrows fly hitting AC 33 for 21 hp on one goblin, and AC 28 for 23 hp on the second. He otherwise manages to spot nothing in particular (Spot: 7).

Gilan [HP: 81/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider]  d20+17=30 d20+17=35 d20+17=33 d20+17=31 d20+14=20 d4+6=8 d4+6=10 d4+6=7 d4+6=7 d8+3=6
Monday January 23rd, 2006 10:16:27 PM

Gilan roars as the javelin slams into him, but it does not slow his charge into the goblins. With the furry of the wild he tears into the nearest goblins that he can reach. Teeth and claws tear flesh as he lets out a battle roar on the field.

[hit: 30/35/33/31/20 - damage: 8/10/7/7/6]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Nezamil Ac 23 Hp 80/80 haste ,Inspire Courage+2/+2 ,Prayer +1/+1 
Monday January 23rd, 2006 11:07:37 PM

Nezamil observes the last remants of the goblin secret assault team flee towards the western side of the North wall " yeah ya gonna be cat food and ya don't even know it yet " chuckles the dwarf and then he quickly turns and his quickened by his magical boots he hurries to the Eastern wall to help the students defense againist the Orcs .

Running along the walkway atop the castle walls the dwarf stops behind the students and invokes Divine powers " Domi bless these couragous souls with your strength and courage " prays the Cleric of Domi (casting "Prayer" for on all those on the eastern wall)

Sliding his shield off his shoulder and drawing his mace in one smooth motion the dwarf wades into the chaos of the battle " have heart my friends we will win the day ....stand strong" roars Nezamil as he tries to rally the students

" i'm off to help on the eastern wall keeo an eye on Bralin " whispers Nezamil to Kendry in the message spell

Nezamil's spell list 
Monday January 23rd, 2006 11:32:58 PM

Zero-Create water x2,Detect magic,Light x2**,Mending
1st-Bless,Comand,Divine favor,Obscuring mist,Shield of faith(enlarge)
2nd-Aid,Owls wisdom,Resist energy,Spiritual weapon,Status(bull str)
3rd-Dispel magic,Inviso purge,Prayer*,Windwall,(pro-f-energy)
4th-Airwalk*,Freedom of movement,Neutralize poison(spell immunity)
5th-Flame strike (spell resistance)

* = used

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] (Round 28)  d4+1=5 d4+1=3 d4+1=5 d4+1=3 d4+1=4 d20+7=25 d6+7=13
Tuesday January 24th, 2006 2:06:36 AM

Tishe' slows(move 20'), and allows 12 feet of low-slung reptile to move ahead of her on the wall (Snout move 30'). They continue to advance against the kobolds on the Western Wall, and Tishe' lets fly five magic missles from her wand to strike five kobolds close together (dam: 5, 3, 5, 3, 4)

"Keep fighting!" she encourages the students, "Help is on the way!"

Snout, getting closer to the fighting and hisses deep and warningly, and takes a bite out of the first kobold in his path (AC 25 HP 13)

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 28:
Darkvision: 574 rounds [Tishe' & Snout]
See Invisibility: 575 rounds [Tishe' & Snout]
Mage Armor: 587 rounds [Tishe'& Snout]
Fly: 38 rounds [Kendry]

Kendry 
Tuesday January 24th, 2006 2:36:29 AM

'Bralin? Aye,' Kendry whispers back to Nezamil.

Airin and Erwen  d20+16=31 d20+11=24 d6+2=7 d6+2=6
Tuesday January 24th, 2006 7:47:06 AM

Still the sphere does a great job in keeping the Goblins from crossing their bridge. But only 1 round remains. Soon the flames will dissapear...

"The flames are almost gone!" she says to anyone able to hear her.

Again she turns to see where Tische is going and sends two bolts towards any enemy trying to get on the walls.

Bolt 1 hits AC31 for 7Hp
Bolt 2 hits AC24 for 6Hp

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=20 d20+8=17 d20+10=16 d3+3=5 d3+3=5 d6+5=11 d20+11=26 d20+11=26 d20+13=15 d3+5=8 d3+5=8 d6+6=9
Tuesday January 24th, 2006 9:27:49 AM

Peerimus does not understand goblin, but he does understand terror and fear. A great roaring bellow erupts from not too far away, ahh Gilan, glad you could make it brother With a fierce shriek, Peerimus spins about, claws and fangs flashing at any goblin near him. Shaylin chooses a victim and silences it with a pair of powerful swipes.

Peerimus AC 20/17 Bite 16 Dmg 5/5/11
Shaylin AC 26/26 Bite 15 Dmg 8/8/9

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 77.1 minutes
Longstrider +10 speed 9 hours
Stoneskin 77.1 minutes 66-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 77.1 minutes
Stoneskin 77.1 minutes 87-90HP

Bralin (AC 26, hp 96/96, Air Walk) 
Tuesday January 24th, 2006 4:11:05 PM

This is ridiculously easy.

Bralin turns from the utter romp of the Eastern group and trots in the direction of the druid turned bear.

[Hustle 60' toward the Western goblins]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 8/30: +1atk/dam


Dm Kelly - round 29  d20+2=11 d20+2=20 d20+2=10 d20+3=5 d20+2=6 d20+2=5 d20+2=13 d20=2 d20=13 d20=5 d20=2 d20=10 3d10(10+2+9)=21
Tuesday January 24th, 2006 9:43:08 PM

The goblins don't know what to expect. The whole tactical plan was to reach the wall on the Western side of the North wall, gather defenders on that side and have the Eastern contingent scale the walls before defenders regrouped. Not being able to reach the wall wasn't even discussed in the strategy meeting.In fact, most it was scale the walls and kill those inside, then rape and pillage.

Or was it rape, pillage and then kill?

Gilan turns into his gorillian shape, and savagly attacks goblins, killing two. In turn the goblins fight back with morning stars, but are unable to connect.

Peerimus and Shaylin continue the assault, each killing a goblin. A few of the brave goblins manage to attack, and a javelin flies at Peerimus missing him. A goblin also swings a Morningstar but misses also. Shaylin is attack with two morning stars, but they also miss.

Meanwhile, Kendry kills two more with his arrows. He also targets the goblins on the west side with catapults. Rocks whistle overhead and crash to the ground, crushing those beneath. Two of the catapults are off target (see the 2's rolled), and crash near Peerimus, Shaylin and Gilan (each roll reflex save for half damage, otherwise take 21 HP damage each).

Tishe moves toward the Western wall, and kills 4 kobolds with magic missles. Snout leads the charge. The students are able to push the ladder away after Tishe kills the kobolds upon the wall.

Nezamil moves toward the East wall, and blesses those upon the wall. It seems to help, but still two more orcs make it to the top.

The catapult rocks seem to have caused great commotion, but with orders shouted from a leader deep inside their ranks, the goblins start to form up again. It has come to the knowledge of the goblins that the orcs and kobolds have gained the wall, and they have not. With a sudden awareness, they as one start to push together, reforming the column. They run right at the ball of fire, several goblins fall upon the spikes dead. One is burned to death, but they do not break formation.

Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider]  d20+8=18 d20+10=18 d20+17=25 d20+17=32 d20+17=35 d20+17=24 d20+14=32 d4+6=8 d4+6=10 d4+6=8 d4+6=9 d8+3=9
Tuesday January 24th, 2006 11:54:04 PM

Gilan senses the incoming boulder and is able to spin with it as it connects with his shoulder. Though it hurts he channels that anger into his next set of attacks as he uses the spin to lead him into more goblins.

With renewed furry he tears into the goblins with teeth and claws. He does search the battlefield for more targets or things that mean the goblins are coming together.

[reflex 18 and spot 18]

[hit: 25/32/35/24/32 - damage: 8/10/8/9/9]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Not sure what the Reflex DC was but figured an 18 might be good enough. Let me know if it is not and I will change my post accordingly.

Kendry  d20+17=28 d20+12=24 d4+10=12 d4+10=13 2d6(5+6)=11 2d6(1+3)=4 d20+6=9
Wednesday January 25th, 2006 12:34:07 AM

The Crescent Valley halfling nocks another arrow.

With the misfire of the catapult, Kendry has the students aim at those lined up farther back, so as to make misfires less likely to hit allies.

He fires again at the goblins who hustle to join their companions.

AC 28: 23 hp; AC 24: 17 hp
Grrschka be'a grig ta bearkh
Frqtsa na'a spant kri duirkh
he sings in goblin, in a minor key. Those who understand the tongue know that he has said, roughly, is: 'Run away from the walls, or ants will feast on your bloodied entrails.' Immediately after the goblinish couplet, now, in common, he sings:
Twisted faeish souls, repent
Lest you suffer long torment.
Spot: 9. He ends the round at T120.

Podo (by Kim)  d20+12=24 d20+12=22 d20+12=28 d20+7=23 d10+4=13 d10+4=10 d10+4=11 d10+4=5
Wednesday January 25th, 2006 1:20:19 AM

Podo rounds the corner to the west. He looks at the kobolds, savage reptilian cries issuing from their throats as they attack the students. Peace?

He sees the bloodstain spreading on one of the student's tunics. There is a time for peace, certainly. But, for now, to regain peace, and ensure that these young students of Domi and Alemi find more than the peace of the grave, it is time to fight.

Podo leaps in to the midst of a grouping of kobolds (boots of striding and springing assisting), and strikes out with fists and feet, elbows and knees. His blows hit four. But he lands his blows so as to do non-lethal damage, aiming to disable, to render unconscious, rather than to kill - except, perhaps, for the first kobold, whom he kicked in the chest while the reptilian humanoid crested the parapet, and whose stunned body now falls down the ladder others try to scale.

AC 24: 13 hp; AC 22: 10 hp; AC 28: 11 hp; AC 23: 5 hp

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32]  d20+6=25 d6+7=13
Wednesday January 25th, 2006 5:40:31 AM

With Snout and now the amazing Podo helping the students keep the walls clear, the brown-haired woman turns her thoughts to the kobolds below.

"Mother Wold, hear my plea, let grasses below entwine for me!" Words are woven with gestures, and a little ways out from the wall, grasses grab at ankles and toes, entangling the kobolds below [Entangle Spell Reflex DC 14]

Snout does a savage jerk of his head and lets the kobold fall to the ground. "PThhhhah!" NOT like chicken! If there is another in range, he'll charge and bite (AC 25 Dam: 13)

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 29:
Darkvision: 573 rounds [Tishe' & Snout]
See Invisibility: 574 rounds [Tishe' & Snout]
Mage Armor: 586 rounds [Tishe'& Snout]
Fly: 37 rounds [Kendry]

Airin and Erwen  d20+16=29 d20+11=30 d20+11=27 d6+2=5 d6+2=7 d6+2=5
Wednesday January 25th, 2006 8:18:50 AM

(occ: DM Kelly, sorry to annoy you, but this is the second round you do not mention Airin's protective firing at all Orcs that get on the East Wall. Is she unable to shoot?)


Airin feels the strength of the Flaming Sphere is withering. No matter how hard she tries, gradually she feels her connection to the flames is passing. With one last effort she makes the sphere advance as far as possible in the Goblin Horde, setting as many goblins on fire as possible. After that the sphere dissapears as quickly as it appeared...

the bridge is open... Goblins will soon cross it and swarm passed the spikes and traverse the last 150ft that keep them from getting to teh Wall.

"TISCHE! PODO! BE CAREFUL! THE FLAMES ARE GONE AND THE GOBLINS WILL CROSS THEIR BRIDGE!!"
Airin shouts to her friends who are fighting on the East Wall now.

She recognises the signs Tische makes and realises her friend is trying to spot the enemy by Entangling them! "Dear Mother Nature, you have thought me that spell as well!" she thinks to herself, "Let's take away all their hopes to ever close range on this Wall!"

Airin makes identical incantations as Tische did on the East Wall, and just opposite of the Goblin Bridge (between I and J, 90Ft North of the Wall) all grasses and weeds start to crawl up entangling all Goblins that attempt to cross the bridge!
(reflex DC12 or they are entangled - move at half speed if save succesfull)

Active Spells:
Entangle : 5 minutes - 40ft radius - IJ/90ft North of the wall.

Nezamil Ac 23 Hp 80/80 Haste ,Inspire courage +2/+2,Prayer +1/+1  d20+16=17 d20+11=24 d20+16=24 d8+8=14 d8+8=15 d8+8=14
Wednesday January 25th, 2006 3:39:29 PM

The dwarf wades into the battle on the eastern wall his shield in front and his mace weaving deadly arcs as it smashes into the orcs as he helps the students drive them off the castle walls " work together ....in teams ....gang up on da critters " growls the dwarf

attacks
1st d20+16=17 damage d8+8=14
2nd d20+11=24 damage d8+8=15
3rd d20+16=24 damage d8+8=14


Dm Kelly - round 30  d20+2=5 d20+2=12 d20+2=11 d20+2=7 d20+2=7 d20+2=3 d20+2=10 d20+2=5 d20=6 d20=2 d20=17 d20=1 d20=7 d20=11 d20=11 d20=10 d20=14 d20=10
Wednesday January 25th, 2006 6:43:14 PM

OOC: Sorry for missing Airin's attacks, was focused on the Flaming Sphere and was thinking that was her action. Then I read it and realized that if you don't move it, you can do other things.

Gilan catches a glancing blow from a boulder, but manages to avoid the direct hit. He tears apart a goblin, and shrugs off two attacks.

Peermus and Shaylin are also hit by rocks, but the magical Stone Skin protects them from damage. Each of them also tear apart a goblin. They are attacked by two goblins each, but they cannot be hit.

Airin kills two orcs with arrows, and warns of the end of the Flaming Sphere. She is also able to cast Entangle, and the goblin horde is once again slowed, many of them stuck fast by the grabbing grasses.

Kendry gives instructions to shoot farther back with the catapults, and is able to kill two goblins with his arrows.

Podo runs to the West wall, and kicks and spins sending three kobolds over the wall crashing upon the kobolds below. He also drops one to his knees, where he gasps for breath.

Tishe entangles the kobolds at the base of the wall, preventing them from making it to the ladder. The result is amazing. With the kobolds slowed and many entangled, the students are able to push the ladders back and dispatch the kobolds upon the wall. Snout helps too, and finds that kobolds taste no better than they look.

Nezamil wades through the orcs and kills three. More orcs are coming over the wall, and students there are engaged in hand to hand combat, unable to push the ladders away. Two orcs attack Nezamil, but they don't even come close to hitting him.

To the North a chant rises up, and the goblin horde rushes forward. The last of the flaming sphere stops some, as they burst into flame. Two of the goblins make it slowly through the twisting grass, but most are held fast. A scream of rage is heard.
Meanwhile the catapults crank.

Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider, bull's strength] 
Wednesday January 25th, 2006 7:51:03 PM

Gilan, in girallon form, dances away from the goblins that attacked him. His smile widens as he goes through a series of hoots. Within a few seconds his muscles bulge as a spell takes effect upon him, enhancing his strength.

[hit: //// - damage: ////]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Kendry (AC 26, HP 58) Altitude 120 feet, above N120, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage)  d20+17=32 d20+12=20 d4+10=12 d4+10=11 2d6(5+1)=6 2d6(1+2)=3
Wednesday January 25th, 2006 11:02:05 PM

The bard flies to N120...
Well done, my friends, well done, well done
Now tell me how it fares for you
The goblins rage, and are undone
Though still they try to break on through
The next two arrows he sends toward the pair of goblins who are managing to move through the grass: AC 32: 18 hp; AC 20: 14 hp. Hmmm... if I were hasted, I could increase my attacks by 50%! he thinks to himself. Maybe later, should some get through to the wall. How is Airin now? Of course, she's fine. Did she not just let us know of the ball of flame?

--------------
Active effects, end of round 30:
Fly: 37 rounds
Mage Armor (+4 AC): 579 rounds
Cat's Grace (+4 dex): 4 rounds
Bardic Inspire Courage: Active (+2 on attacks and damage, and on saves vs charm or fear) - until further notice --> for all characters and allied NPCs who can hear Kendry's voice

[OOC: Where is Erwen now?]

Podo (by Kim) (AC 23; 60/60hp) inspire courage (+2 attack, +2 damage)  d20+12=32 d20+12=13 d20+12=19 d20+12=27 d20+7=18 d10+4=8 d10+4=14 d10+4=13 d10+4=13
Wednesday January 25th, 2006 11:40:18 PM

The swift little hobbit thinks to himself that he wishes there were something he could do to help heal those wounded.

But there are more kobolds to deal with, he thinks grimly. He again leaps forward to the next grouping on the wall, and in a flurry of blows, does critical damage to the first (AC 32, threat, AC 27 crit) of 8+14=20 hp, as the kobold goes flying up in the air. The second kobold ducks Podo's spinning backhand, but the fellow next to him is struck with the same backhand soundly (AC 19) for 13 hp damage. Podo then lifts his knee into the chest of another kobold (AC 18) for 13 hp [if that connects].

The smallish monk sets himself for the next gathering of kobolds, especially wanting to assist whichever student looks most beleaguered.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Thursday January 26th, 2006 1:09:36 AM

Tishe' looks around. The kobolds are all off the wall, and Podo is here to help keep them off. The goblins are being kept away as well, but the Orcs! The orcs are surmounting the wall and not even the powerful Nezamil will be able to hold the wall himself.

"Podo, you stay here, Snout and I will help the western wall!" And the mystic runs (x4 speed) to the north wall and over to the east. Snout's crocodilian form raising up and racing after her.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 29:
Darkvision: 572 rounds [Tishe' & Snout]
See Invisibility: 573 rounds [Tishe' & Snout]
Mage Armor: 585 rounds [Tishe'& Snout]
Mage Armor: 579 rounds [Kendry]
Fly: 36 rounds [Kendry]

[Edited by Kim to add Mage Armor spell Tishe' cast on Kendry some time ago]

Podo answers Tishe' (by Kim) 
Thursday January 26th, 2006 1:21:56 AM

"Yes, ma'am!" Podo replies to Tishe'.

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=24 d20+8=9 d20+10=18 d3+3=5 d6+4=10 d20+11=29 d20+11=20 d20+13=30 d3+4=6 d3+4=7 d6+6=11
Thursday January 26th, 2006 9:01:58 AM

The catapult rocks thunder in and both cats take damage, but the protection of Mother sees them through. "Stand fast Shaylin. We are the break wall." Both big cats continue their flurry of swipes, rakes and bites. A deadly combination of magic, agility and power.

Peerimus AC 24/9 Bite 18 Dmg 5/10
Shaylin AC 29/20 Bite 30 Dmg 6/7/11

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 76.9 minutes
Longstrider +10 speed 9 hours
Stoneskin 76.9 minutes 56-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 76.9 minutes
Stoneskin 76.9 minutes 77-90HP

Airin and Erwen  d20+16=18 d20+11=28 d6+2=8 d20+11=29
Thursday January 26th, 2006 9:26:43 AM

Pleased to see the effect of the entanglement, Airin continues to fire at every Gobline that starts to cross the 80ft filled with grappling weeds.

Bolt 1 hits AC18 - probable miss
Bolt 2 hits AC28 for 8Hp

She does her best to find where the leader is.

She whistles loud and hopes Erwen will hear her. Hopefully the bird returns to Airin as fast as possible, her daylight coin still beneath her.

Rolls:
handle animal: 29

Bralin (AC 26, hp 96/96, Air Walk) 
Thursday January 26th, 2006 4:25:59 PM

Bralin continues trotting westward, thinking to cut off the other end of the "goblin bridge".

The dwarf notes that battlefields are annoyingly large. He'd much prefer a nice, closed in space where you can get to the enemy quickly.

[Hustle 60' due west]

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 10/30: +1atk/dam


DM Kelly - Goblin attack - round 31  d20+2=21 d20+2=21 d20+2=7 d20+2=16 d8=2 d8=7 d20+2=22 d20+2=21 d20+2=9 d20+2=20 d20+2=11 d20+2=3 d20+2=20 d8=3 d20+4=19 d20+4=23 d20+2=14 d20+2=17
Thursday January 26th, 2006 6:19:05 PM

Druids, several druids. Usually they don't travel well together, yet here they are in the past looking for answers and finding themselves defending a fortress. Others look on, amazed that a few can do so much.

Erwen flies above, casting light upon the goblins who attempt to cross the spikes and then find themselves entangled.

Peerimus, Shaylin and Gilan shake off the effects of the rocks. They move through the goblins kills as they move. Peerimus and Shaylin each kill a goblin. Peerimus is struck twice by morningstars (9hp damage), while Shaylin proves difficult to strike. Gilan attempts to cast a spell, and brings upon himself two additional attacks (AoO Hit AC 21 - misses). The spell works, and he gains the strength of a bull. Again the goblins try and strike him, but he is difficult to hit.

Kendry sings a tune, which instills courage to his friends and causes fear in the hearts of the goblins. Looking for those who manage to move through the entangled area, he quickly kills two.

Bralin rushes to help the druids and Kendry, yet rushing for a dwarf requires a new definition of the term 'rush'.

On the West wall, Podo and Airin have turned the tide. Podo is able to dispatch the last three kobolds on the wall. Airin kills a kobold who is slowly moving through the entangled area. With a whistle, she summons Erwen to her.

Tishe and Snout decide to help upon the Eastern wall beset with Orcs, and move towards it.

Upon the Eastern wall, Nezamil is beset by several Orcs (roll your attacks for this round later). Three Orcs attack him, and one is able to connect with his crude sword (3 hp damage). Nearby students kill two Orcs, and more Orcs take their place as they climb up the ladder.

The goblins' attempt to rush the wall has been foiled by the entangle spell. Great cries of anguish are heard from the North.

Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider, bull's strength]  d20+19=39 d20+19=37 d20+19=38 d20+19=36 d20+19=27 d20+16=31 d4+8=12 2d4(3+4)+8=15 d4+8=10 d4+8=10 d4+8=10 d8+4=9
Thursday January 26th, 2006 8:48:51 PM

Gilan's grin widens as the spell he cast takes effect and it takes only a moment to react. Launching himself at the nearest group of goblins he once again becomes a dervish of claws and teeth. "RRRROOOAAARRRRR!" A primal roar is all that alerts the goblins to his presence and he does not slow a bit.

[hit: 39*crit37*/38/36/27/31 - damage: 12*crit15*/10/10/10/9]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Kendry (AC 26, HP 58) Altitude 120 feet, above I130, flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage)  d20=7 d20=14 d20=18 d20=19 d20=19 d6+2=3 d6+2=8 d6+2=8 d6+2=8 d6=4 d6=4 d6=5 d6=1 d20+6=16
Thursday January 26th, 2006 11:19:21 PM

Always liking to mix it up, Kendry pulls from out his haversack a smaller sack. He upends the contents--five flasks of alchemist's fire, giving an ever-so-slight wave of the bag so that the flasks fall down in a rough line over the goblin-lined footbridge made by the bodies of their comrades, at I125 to I140 from the walls (the little g's on the map).

The missiles fall in a slight parabolic arc, gaining speed, then shattering with the sharp sound of breaking glass, and the sudden whoosh of bursting flame, bits of the flammable liquid sticking to those adjacent the hapless recipients of the direct hits on heads and shoulders.

[I'm rolling unmodified d20s for the ranged touch attack, as he is not throwing them so much as dropping them: AC 7 (probably missed a direct hit, but will do 1 hp damage to all in adjacent squares); AC 14, 18, 19 and 19 all should be direct hits, doing: 3 hp, 8, 8, 8 damage, each on a different goblin. Each directly hit goblin takes an additional d6 fire damage next round (rolled 4(+3=7 total), 4(+8=12), 5(+8=13) & 1(+8=9) for next round's additional damage). All in splash range take 1 hp damage. Due to the height of the fall, it's up to our dauntless DM to decide whether there is any additional damage due to the speed of the flasks when they hit.]
Warned you are - why not now flee?
No profit here for you will be
Lick your wounds and take your leave
Or join your dead - no one will grieve
[Spot: 16, on general principle] [Should these goblins take a morale check? :-)]

Nezamil Ac 23 Hp 77/80 Haste,Inspire courage +2/+2,Prayer+1/+1  d20+16=27 d20+11=26 d20+16=18 d8+8=13 d8+8=13 d8+8=10 d20+16=17 d20+11=27 d20+16=20 d8+8=10 d8+8=15 d8+8=13
Friday January 27th, 2006 1:01:22 AM

The dwarfs mace weaves deadly traces thru the air as it smashes into the nearby orcs " ya vile critters back to da hole ya came out of " growls Nezamil

attacks
1st d20+16=27 damage d8+8=13
2nd d20+11=26 damage d8+8=13
3rd d20+16=18 damage d8+8=10

" push the ladders off the walls " barks out Nezamil to the students

rd 30 attacks
1st d20+16=17 damage d8+8=10
2nd d20+11=27 damage d8+8=15
3rd d20+16=20 damage d8+8=13

Podo (by Kim) (AC 23; 60/60hp) inspire courage (+2 attack, +2 damage)  d20+6=24
Friday January 27th, 2006 2:10:01 AM

Podo recalls that there is something he might do to help staunch the flow of blood. The monk approaches the student who is bleeding, and pulls forth from his gear a healer's kit. "Here, let me clean that wound, and apply some ointment, and a bandage." He does what he can to stabilize, and give him a chance to heal. [Healing, untrained, 24, using masterwork Healers Kit.]

Airin and Erwen  d20+16=29 d20+11=29 d6+2=5 d6+2=7 d20+11=19
Friday January 27th, 2006 4:41:25 AM

As Erwen flies back to Airin the druid casts a spell so she can speak with Erwen.

"Erwen, fly around the castle. Fly to the east wall first so the orcs scaling the walls are dazzled by your bright light. It will help the students defending the wall. The fly onwards to the south and west and report back to me. Try to see what goes on on the other sides of the castle. We may be doing a good job here, but we need to know what goes on elsewhere. Hurry Erwen, hurry!!"

With that said, Airin sends Erwen back up in the sky and watches the bird as she prepares for her tour around the Oshirr House. (don't know how long this will take her)

Then she looks to the field of entangling weeds and once again fires at any Goblins that attempt to cross the field.

Bolt 1 hits AC29 for 5HP
Bolt 2 hits AC29 for 7Hp

Rolls:
Handle Animal: 19

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=27 d20+8=16 d20+10=29 d20+13=14 d20+13=18 d20+15=16 d3+3=5 d3+3=6 d6+4=8 d3+5=6
Friday January 27th, 2006 8:21:43 AM

The twin leopards hold their position and continue to tear goblins as the creatures come. 'It is time to shift to hit and runs Shaylin. After those kills, you will follow me. We shall strike towards the back. Gilan can hold up here.'

Peerimus AC 27/16 Bite 29 Dmg 5/6/8
Shaylin AC 14/18 Bite 16 Dmg 6

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 76.8 minutes
Longstrider +10 speed 9 hours
Stoneskin 76.8 minutes 47-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 76.8 minutes
Stoneskin 76.8 minutes 77-90HP

Bralin (AC 26, hp 96/96, Air Walk) 
Friday January 27th, 2006 11:57:16 AM

Bralin continues trotting toward the southern end of the "goblin bridge".

[Hustle 60'. I think that gets Bralin to J-110]


inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 11/30: +1atk/dam


Help comes, darkness is vanquished.


DM Kelly - Goblin attack - fast forward to round 33  d20+2=8 d20+2=14 d20+2=9 d20+2=10 d20+2=18 d20+2=17
Sunday January 29th, 2006 1:38:15 PM

The druids still control the battlefield to the North. Peerimus and Shaylin have moved to attack at the rear of the goblins, who now seem uncertain and afraid. Gilan continues to tear apart any goblin unlucky enough to come near the gorillan. Though they are attacked, no goblin can hit the three defenders.

Kendry has an answer to the disappearance of Airin's flaming sphere, and drops small sacks upon the goblins trying to cross the spikes upon the dead. The first two small sacks strike the ground near goblins, and burst into flame. The result was much as the flaming sphere, forcing the goblins off the dead and onto the spikes. Three more pouches are dropped, and these hit crossing goblins directly, bursting into flame. The goblins succumb to the flame quickly, and soon the bridge of the dead is blocked by flame. Kendry's warning in song seems to take more notice, as many goblins seem to be unwilling to move forward, and a few have starting moving slightly to the North.

Nezamil continues his battle upon the Eastern wall, killing another three orcs this round. Upon his command, a student grabs a pole arm and is able to push the ladder away from the wall, temporarily stemming the tide of orcs. Still, five orcs remain on the wall, and two of them attack Nezamil. They cannot cut through the dwarven armor. Students upon the wall dispatch another two orcs. Soon, Tishe and Snout will arrive.

Upon the Western wall, Podo administers care to the student who lies bleeding. He is able to stop the flow, but the injuries look serious. Airin calls Erwen to her, and the bright light of day fills the area. Kobolds scream and curse at the light, and they are halted on their assault by the blinding light. Students upon the wall take the advantage, and soon the kobolds who were able to move through the entangling weeds are dead, pierced with arrows. Upon Airin suggestions, Erwen takes flight, the brightness of day lighting beneath her.

Erwen follows her friends instructions, and soon lights the Eastern wall. Here the battle is raging. Orcs have mounted the wall in several spots, but Nezamil has made a considerable difference on the Northern end. As the eagle flies, the light causes many orcs to shield their eyes, and allows the defenders to more easily shoot the defenseless orcs. Several orcs fall from their climb up the ladders as the bright light startles them.

Upon the Southeast tower stands Alemi, directing the defense of both the East and South walls. Alemi motions to Erwen, who instead of continuing around the wall starts to fly in a tight spiral around Alemi's tower. The brightness of the lights seems to magnify in the white robe of Alemi. The dazzling light brightens the whole fortress. Darkness, the ally of the attackers is gone. A student near Alemi raises flags, and whips them through the air in a pattern, signaling a distant host.

Light is met with light from the East, the elven host has come. Arrows fly into the orc host as the elven longbows sing.

To the West, another host is seen. The people from the town of Winter have come.

The tide has changed, and the attackers seem now to be outnumbered.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Sunday January 29th, 2006 10:32:11 PM

OOC: Sorry, I ran out of time at the Cyber Cafe and could only post on Dirt City... (sheepish)

Arriving slightly out of breath and with a 12 foot crocodile behind her, the short brown-haired human stands with hands weaving in divine supplication. At the top of a ladder, a Flaming Sphere appears and it rolls down the rungs, catching anything flamable afire; orcs or ladder.

Snout scoots by his human putting his bulk in the way of any orc foolish enough to approach. Maybe these taste a little better?

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 33:
Darkvision: 568 rounds [Tishe' & Snout]
See Invisibility: 569 rounds [Tishe' & Snout]
Mage Armor: 581 rounds [Tishe'& Snout]
Mage Armor: 575 rounds [Kendry]
Fly: 32 rounds [Kendry]

Kendry (AC 26, HP 58) Altitude 120 feet, above K70 (by end of round), flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage) 
Monday January 30th, 2006 1:43:15 AM

As Kendry draws from his haversack another sack, he gives the catapultists coordinates, away from his friends, but where goblins still are massed. He scatters three flasks as before along the widening path below, then, having pinched off two of the five in the bag, tosses those farther north toward those gathered near the spikey ground, further to encourage their changing direction. As he does so, he sings in minor key:
Grrschka be'a grig dokh ikh
Parrtsa ke'ar fulqot smyerkh
Which translates as 'Run away from where I go, or follow me unto your death'

Kendry flies back to the Oshirr House, wanting now to encourage all who defend this sourcepoint of Woldian history, legend, wisdom and lore.

The halfling bard takes some of the teachings he has learned down through the years from the priests of Alemi and Domi, as well as aspects of the present circumstances, and weaves them into this song, continuing to inspire courage in the allied listeners:
Honor fathers, honor mothers
Siblings good be to your brothers
Let truth rule you
Honor bind you
Cords of love share with each other

Steadfast in the face of sorrow
Tomorrow's troubles never borrow
Let truth rule you
Honor bind you
Chaff from wheat let wisdom winnow

Courage gathers when with purpose
We defend what's good and guileless
Let truth rule you
Honor bind you
Principles as these are timeless

This dark night be not afraid
Alemi's light Oshirr pervades
Let light shine on
All who fight on
Morning's light shall see displayed
His path of flight takes him to K70 by the end of this round, to L10 next round... with the goal being to drop off the wand of cure light wounds to Airin, if she is near enough, to help heal the wounded along the walls, and then to fly to a point above the center of the compound, to continue his song, and benefit all allies who fight with the bardic song (inspire courage, +2 attack / +2 damage, etc.). It likely will take a few rounds to sing the verses shown above.

Airin and Erwen 
Monday January 30th, 2006 9:27:19 AM

After shooting the goblins in the grappeling weeds Airin looks around to see where Erwen is going. She's amazed to see Erwen doing what Alemi orders her to do and Airin herself is almost blinded by the glorious light Erwen and Alemi produce! Such beautiful light!

Could it be? With all help that is gathering! They may have saved the Oshir House from this onslaught!

Suddenly a wand is thrown at Airin's feet and this takes the little halfling druid back to reality. Kendry! He's indeed the only one Airin would have wanted to see at this glorious moment. Up there, flying above Airin, with the light shining upon his back, chanting inspiring songs, he's no where near a common bard... he's much more than that... almost... divine like...

Airin reaches for the wand and then runs of to the first victem she finds touching the victems with the wand until they are healed or at least stable enough to be cured fully later.
Airin will use as many charges as needed.

The halfling is soo happy with what is happening that she almost starts to sing along with Kendry's song... but then she realises that is the LAST thing she ought to do if she doesn't want to scare that Elven host or the other people away...

Podo (by Kim) (AC 23; 60/60hp) inspire courage (+2 attack, +2 damage)  d20+12=25 d20+12=29 d20+12=19 d20+7=10 d10+4=10 d10+4=14 d10+4=13 d10+4=6
Monday January 30th, 2006 4:44:16 PM

"Can no one heal this young man?" Podo calls out. More quietly, looking into the student's eyes, he asks, "What's your name, lad? How are you feeling? We'll take care of you. My name is Podo." Again he calls out for assistance: "Or take him below, out of harm's way?" He looks to see if any answer his call. If he spots Airin - he knows she, as a druid, may have some ability to heal, and asks her help.

If someone does help him, and if no more kobolds make it up the wall, then Podo goes to the South wall for a moment, to help there. Else, if kobolds reappear over the western ramparts, then he'll attack them. Whether kobolds on the west wall, or whatever on the east wall, his attacks are AC 25 for 10 hp, AC 29 for 14, AC 19 for 13. His last attack strikes only AC 10, unlikely to connect, but, if so, for 6 hp damage. Again, only if someone else is able to care for the student will he leave him.

Nezamil Ac 23 Hp 77/80 Haste,Inspire courage +2/+2,Prayer+1/+1  d20+16=26 d20+11=12 d20+16=27 d8+8=13 d8+8=13 d8+8=13
Monday January 30th, 2006 5:43:52 PM

"Nice work lads" as Nezamil notices one of the students push a ladder off the wall " if ya can't knock another off just grab the dead orcs and throw them down on da ones climbing up da ladders " growls the dwarf

Nezamil lashes out with his mace at the orcs that have mounted the eastern wall " ya don't listen to good does ya " as his mace smashes into a couple of the orcs " off of da wall " roars Nezamil

attacks
1st d20+16=26 damage d8+8=13
2nd d20+11=12 damage d8+8=13 missed i believe
3rd d20+16=27 damage d8+8=13

As the flaming sphere bursts forth " nice timing " adds Nezamil approvingly as the mace crashes into another orc " i'm glad i'm on your good side " grins the dwarf

Zero-Create water x2,Detect magic,Light x2**,Mending
1st-Bless,Comand,Divine favor,Obscuring mist,Shield of faith(enlarge)
2nd-Aid,Owls wisdom,Resist energy,Spiritual weapon,Status(bull str)
3rd-Dispel magic,Inviso purge,Prayer*,Windwall,(pro-f-energy)
4th-Airwalk*,Freedom of movement,Neutralize poison(spell immunity)
5th-Flame strike (spell resistance)
used=*


Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=11 d20+8=25 d20+8=24 d20+8=27 d20+10=17 d20+13=15 d20+13=24 d20+13=18 d20+15=30
Monday January 30th, 2006 5:54:48 PM

Peerimus and Shaylin begin hit and runs across the back section of the enemy column. Using the Airwalk, the pair of cats streak in from about 30-40 feet up, pouncing onto a couple goblins and then within seconds are off again.

Peerimus Claw 11/25 Rake 24/27 Bite 17 Dmg dead goblin
Shaylin Claw 17/15 Rake 24/28 Bite 30 another dead goblin

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 76.6 minutes
Longstrider +10 speed 9 hours
Stoneskin 76.6 minutes 47-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 76.6 minutes
Stoneskin 76.6 minutes 77-90HP

Bralin (AC 26, hp 96/96, Air Walk) 
Monday January 30th, 2006 8:50:36 PM

Bralin arrives at the south end of the goblin bridge just in time to watch it go up in flame. Disgusted, he looks over his shoulder at the high walls of the keep, and decides there is no point in going back either.

By The Stone, he will kill SOMETHING this day. Using his Air Walk abilities, the dwarf climbs the air to get over the flames, and then descends down to the ground. To the goblins, the black clad dwarf appears from the flames like a demon, humming in a low monotone growl as he advances with his axe dripping blood.

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 20/30: +1atk/dam


Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider, bull's strength]  d20+19=29 d20+19=21 d20+19=37 d20+19=23 d20+16=26 d4+8=10 d4+8=11 d4+8=10 d4+8=11 d8+4=9
Monday January 30th, 2006 9:16:38 PM

Gilan, in girallon form, glances around the battlefield with a wide grin. This was turning out to be a lot more fun than he thought it would. He spins in place for a second and then throws himself at the closest knot of goblins that present themselves.

[hit: 29/21/37/23/26 - damage: 10/11/10/11/9]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

DM Kelly - the battle is won! 
Monday January 30th, 2006 10:19:54 PM

With blazing light now shining over the whole of Oshirr House, the defenders are able to once again turn back the monsters.

Tishe, Snout and Nezamil make a great difference upon the Eastern Wall. The Flaming Sphere does what the pole arms cannot do, there now is no danger of the ladder being repositioned. Flame erupts below, as several orcs catch fire and run through the crowd. Snout sets himself before Tishe, stopping even the most aggressive orc from attacking. Nezamil swings his mace and two orcs crumple before him. His advice and encouragement to the students helps, as one grabs a dead orc and drops him upon others who are climbing up a ladder. The chain reaction worked perfect, and 4 orcs are sprawled upon the ground at the foot of the ladder.

To the North, Peerimus and Shaylin are like terror from the sky. They descend upon the goblins in a fury, leaving dead in their wake. Gilan tears apart several goblins, and they can now see the true terror of the girallon in the light coming from the tower. More fire drops from the sky as Kendry moves high above. The terror of the goblins is almost complete, when a dark creature descends from above, fire reflected in his eyes and axe. Panic spreads among the goblins. Perhaps gaining a soul without reason or purpose was too much for these poor creatures.

Kendry is able to get the wand of healing to Airin, who uses it to save many of the students from impending death. Podo is less lucky though, the young man he holds in his arms gasps for breath. A smile comes upon his lips as he sees the light of the tower and the small Halfling that has come to help.

"Podo .... You have saved us. gasping and gurgling in his throat ... My name ... is Trendel.."

He no longer speaks, and his breath is gone.

Yet the light still shines, and Alemi can be seen upon the tower. The light spreads, and soon Domi can clearly be seen upon the tower on the Southwest corner, also leading his students. The elves move in, and the rain of arrows become like hail. The orcs who do not fall try and flee. Kobolds are set upon by the citizens of Winter, with swords and clubs. Above, the students rain arrows down upon them.

A dark shadow passes over the moon, and a mournful cry is heard. The monsters have lost their will to fight and those that can flee into the darkness.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Monday January 30th, 2006 10:34:33 PM

Light! All around! How wonderful and beautiful!

And Alemi's allies have arrived, and the monsters are in full flight. And now... Tishe's brown eyes move from the bright light of battle to the light of reflected tears. Now it is time to help the wounded. She is a druid, but not one who works much healing. She does what she can, finding the most hurt to perform her one spell of Cure Minor Wounds, and then uses badages and pieces of her cloak to staunch wounds.

Snout likes the light and the stones are warm and he and his human are alive, what more can a reptile ask for? He curls in a sunny spot and is soon asleep.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 33:
Darkvision: 568 rounds [Tishe' & Snout]
See Invisibility: 569 rounds [Tishe' & Snout]
Mage Armor: 581 rounds [Tishe'& Snout]
Mage Armor: 575 rounds [Kendry]
Fly: 32 rounds [Kendry]

Kendry 
Tuesday January 31st, 2006 4:05:01 AM

Kendry, now high above the Oshirr House, sings strong in his penetrating tenor voice. He comes to this verse:
This dark night be not afraid
Alemi's light Oshirr pervades
Let light shine on
All who fight on
Morning's light shall see displayed
Then, seeing that there are some students fallen among the defenders of Oshirr House, he adds:
Praise unto the fighters brave who
Numbered few--though pressed ne'er withdrew
Let's think now on
Those who passed on
May the gods now reward virtue
He closes his song with:
Courage gathers when with purpose
We defend what's good and guileless
Let truth rule you
Honor bind you
Principles as these are timeless
He is heartened at the coming allies.

Airin and Erwen 
Tuesday January 31st, 2006 10:03:44 AM

Airin continues to run around the House tapping badly wounded ones hoping to stabilize as many as possible, probably untill her wand is out of charges. From then onwards, Airin can only hope the bandages she rips from the piece of canvas in her backpack will be sufficient to stop the bleeding on those who need it. Here and there, only a kind word, a gentle stroke will be all she can to help those who will pass to the other realms embarkd on their new adventures.

Only now, the little halfling smells the burned flesh of orcs 'n goblins, the ugly smell of blood that drips from impaled bodies.

Victory... is it? How many lives did we loose? How many creatures of nature did we slay? Victory...

When there's nothing else she can do, Airin gazes around to find her friends and shakes hands with all those standing. Brave souls!

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=26 d20+8=18 d20+8=18 d20+8=10 d20+10=26 d20+13=20 d20+13=22 d20+13=14 d20+13=20 d20+15=26
Tuesday January 31st, 2006 2:00:35 PM

The two large cats are relentless against the breaking goblin attack. Random targets are picked and then destroyed in a furry of claws and fangs.
They may have decided to run, but Peerimus has not thought to let them go.

Peerimus Claw 26/18 Rake 18/10 Bite 26 Dmg dead goblin
Shaylin Claw 20/22 Rake 14/20 Bite 26 another dead goblin

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 76.5 minutes
Longstrider +10 speed 9 hours
Stoneskin 76.5 minutes 47-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 76.5 minutes
Stoneskin 76.5 minutes 77-90HP


Nezamil Ac 23 Hp 77/80 Haste,Inspire courage +2/+2,Prayer+1/+1 
Tuesday January 31st, 2006 3:58:00 PM

As the last of the orcs on the wall are slain the dwarf tuns to the students " lets clear the wall of these evil creatures " as Nezamil helps toss the dead orcs over the wall down upon any remaining orcs attemting to scale the walls

Nezamil will then turn his attention to any of the wounded students and sponatously cast cure spells (cure minor and light)

" you have all fought well and with bravery and courage .....you have done Domi and Alemi proud i'm sure " praises Nezamil of the students

With a look at the croc and Tishe " my thanks for coming to help..... you two helped carry the day "

Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider, bull's strength]  d20+17=24 d20+17=20 d20+17=23 d20+17=29 d20+14=19 d4+6=9 d4+6=10 d4+6=9 d4+6=9 d8+4=5
Tuesday January 31st, 2006 4:56:29 PM

Gilan looks to the breaking of the goblins and orcs with a slight smile upon his girallon face. He starts to slowly move back in the direction of the fort that they had help, but he does strike out at passing goblins. He also gives them a few extra roars so that they will think twice about coming back.

[hit: 24/20/23/29/19 - damage: 9/10/9/9/5]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Dm Kelly 
Tuesday January 31st, 2006 9:00:25 PM

Peerimus and Shaylin continue to attack the retreating goblins, while Gilan swipes at those who come close. The terror in the eyes of the goblins is obvious.

Airin and Tishe do what they can, healing the wounded they can find. Where the monsters topped the wall, the battle was fierce. There are many wounded students, and you count at least six dead.

Nezamil helps clear the dead orcs off the wall, and tries to lift the spirits of those who have never fought a battle before. You can see looks of grief and sadness in their eyes.

Kendry does what he can to lift everyone's spirits, flying high and singing loudly. His words provide comfort to all who hear.

Soon Alemi and Domi make the rounds, checking on the welfare of everyone in the Oshirr House. The dead are gathered, and there is a short funeral for those who have fallen. A time of mourning is postponed until the day that the Monsters do not threaten them. Souls are commended to the gods with a request that they deal fairly with the recently departed.

Following that, everyone is served a quick meal and sent to bed. Those injured are sent to Barracks 4 where priests will do what they can with the spells they have left.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Tuesday January 31st, 2006 10:26:18 PM

Helping is something that Tishe' likes to do, and so despite not being very good at it, the well rounded spellweaver moves around and helps Nezamil with the healing. She beams at the dwarf and his words of praise. "I don't have really powerful spells at my disposal, but often it is more of where and when you weave rather than what. The ladders did burn nicely, didn't they?"

The funeral is sober, but Tishe's brown eyes are full of curiosity nonetheless. What gods do Alemi and Domi pray to anyway?

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds*, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere*
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Podo Danderfluff Pipewood 
Tuesday January 31st, 2006 10:44:42 PM

Looking and attending to those that still have hope, Podo will do what is necessary to alleviate suffering unless needed elsewhere.

When the time comes to bid farewell to the fallen student, Podo will try his best to offer a kind word so that his passing is not a silent one. "It's nice to know that your coming and passing will not be forgotten," says Podo in a whispered tone so as not to break the solemnity of the momment.

Kendry 
Wednesday February 1st, 2006 2:15:59 AM

As the remnants of the enemy retreat, Kendry descends to alight near Airin, who is busy healing the wounded. "Alemi borrowed from your daylit coin, love, and magnified it gloriously." He hugs her for a long moment. Just before he breaks away, he moves a wisp of her dark hair from her face. "Proud of you. Love you."

Via the message spell, Kendry whispers, "Well done, friends. Courage and cunning and creativity run rich in your veins. Glad am I to know you. An honor it is to be among such as you."

He sees Tishe' busy helping. "Thank you for your kindness in sharing some spells with me. To fly was a wonder, and a great help."

He comes upon Podo, with a still body in his arms. He kneels down next to his cousin, silent for a bit as he looks into the young man's face. He places his hand on Podo's shoulder. "Do you know his name, cuz?" He offers to help Podo carry him down below.

"Kardon, you and your fellow students did wondrous well," he says to the young man who lead the North wall catapult group. "Nearly every shot was well aimed - and you played a large role in turning the tide." He shakes Kardon's hand, and that of each of the catapultists.

At the hurried funeral, Kendry is diligent to learn the name of each of the fallen. He also makes an effort to learn the names of others whose hearts still beat.

All that Alemi and Domi say the bard attends to.

He writes in his journal, this time using a shorthand to include as many reminders to details as he can, that, when he has more leisure, he can flesh out the words and phrases and hastily jotted notes more fully.

Then he falls asleep, exhausted.

[OOC Note: Kendry had words for Nezamil, Gilan, Peerimus and Bralin, but lost them when I accidentally norked the post. Sorry, friends. Next post... -Kim]

Airin and Erwen 
Wednesday February 1st, 2006 7:07:08 AM

After Kendry's hug, Airin feels exhausted. Once again she looks up to find Erwen. Her task has ended as well.

A light whistle calls the bird down. Once again Airin cast a spell to talk to Erwen and thank her.

"You have done well my dear. Come let me take this piece of string from you. I'm so proud of you! Now go find some rest Erwen. Sleep well, you have deserved it. Here are a few bisquits to strengthen you and to keep you from having to hunt these battle grounds. Thanks Erwen... you have done wonderfully."

Airin watches as Erwen flies high up to the towers of the Oshir House to find a quiet place to rest. After the short funeral, Airin kisses Kendry a long kiss goodnight, seeks a place to sleep and undoes her armor to take a long and hopefully comfortable sleep. Sword and crossbow are as always close at h... look ... the poor gal is allready sleeping.

Peerimus and Shaylin 
Wednesday February 1st, 2006 10:44:38 AM

The two cats hound the fleeing goblins well into their flight for life, coming in from beind with superior speed and dragging them down. Finally it is over. Peerimus shifts to human and with Shaylin at his side, they move about the battlefield, one final task to complete. The druid moves among the dead and the dying. he heard those that sounded of command and they may have information. [Search take 20 =21]

Whether he finds anything or not, Peerimus and Shaylin return before the Airwalk spell expires to the upper wall. His face at first is one of pride, but the mood upon the parapats and the fallen quickly steal it. Peerimus finds Gilan and firmly clasps his forearm and brings the other druid in for a quick embrace. "You were magnificant brother."

Peerimus stands nearby during the ceremony, soon after he finds a comfortable place in the courtyard and falls asleep upon the ground with Shaylin.

Gilan 
Wednesday February 1st, 2006 1:52:47 PM

Gilan slips back into his human form and wanders the battlefield a little looking for signs of life and for leaders that may have documents on them. He shakes himself as he looks to the fortress and than sighs again.

He slips into the form of a snowy owl and heads back to the parapats and lands lightly as he takes back his human form. He finds that both Peerimus and Shaylin have already arrived. He is slightly surprised when Peerimus shares a hug with him and he returns it tenfold. "You and your brother were great as well...but the price was still high." He looks around at those that did not make it and those that still may not make it till the morning.

Ciaran comes trotting up about that time and he nuzzles Gilan's hand. Absently he scratches the wolf's head and then he bends down. He grasps Ciaran in a great bear hug and weeps into his fur for a few minutes before standing. A yawn escapes him before he has a chance to stifle it and he looks to Peerimus. "Guess we should hunt for a spot to catch some sleep...just in case this is not over."

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Nezamil 
Wednesday February 1st, 2006 2:09:49 PM

"yes the ladder burned nicely " smiles the dwarf to Tishe " handy spell to have "

After the funeral and meal Nezamil takes time to clean his armor and equipment of the blood and gore of the battle before falling asleep



A new dawn


DM Kelly 
Wednesday February 1st, 2006 5:50:20 PM

Few answers come about those who commanded the monster army. That it was a well-planned attack there is no doubt.

Everyone finds a place to rest. The night is short, but the horns do not sound at sunrise. Everyone is given a chance to sleep in, and about two hours after sunrise the call for breakfast is given. You make your way to the dining hall, and a large but humble meal is place before you. Breads, cheese and sausages are laid upon the table, with plenty to eat.

Alemi and Domi are sitting at the long table, surrounded by students. When you enter, Alemi rises and greets you.

"We owe you a great debt. The Northern wall was the only that was not breached by the monsters. Your help on the East and West wall was also crucial. You are indeed great heroes. Please, sit with us and eat."

While you are eating, he makes small conversation, but deflects any questions from the students about who you are and where you are from. When you are finished eating, he simply asks:

"Where do you go from here? I will gladly give you any directions you need."


Kendry 
Wednesday February 1st, 2006 8:56:47 PM

"Our druids performed master work, my lords. They laid down a band of spiked growth that served as an invisible yet painful barrier to the goblins' approach. My Airin's eagle, Erwen, shed great light on the approach of the enemy. Peerimus and Shaylin were fearsome at the front, and Gilan provided both reconnaisance and unusual combat prowess. Was that you, Bralin, who fired a lighted arrow towards the group that appeared approaching the east side of the north wall?" he asks. "Or did you, Nezamil, fire it?"

"I did not see as much of what went on upon the ramparts, except at the end. Oh, Tishe's spells helped me greatly. And Podo, from what I hear, helped quite a bit on clearing the area of kobolds. And provided comfort to one who breathed his last."

Kendry sighs.

He then digs in to breakfast, though.

"To seek the source of the monsters, Lord Alemi," Kendry answers.

Tishe' and Snout 
Thursday February 2nd, 2006 4:16:17 AM

"Do we?" wonders Tishe'. "Don't we want to find out about the thing on the tapestry?"

She looks at Snout, distracted by the terrific breakfast and the light off his green scales. "We'll find answers wherever we go, sweetie", she tells the croc, while rubbing his eye ridge.

Snout grins and slaps his tail. He glances at Nezamil and Podo, the two nest members of his human who seem to be able to fight pretty good. Oh yeah, scratch that scale, that's it...

Kendry 
Thursday February 2nd, 2006 4:22:11 AM

"Yes, we do," Kendry answers Tishe'. "Both."

Peerimus and Shaylin 
Thursday February 2nd, 2006 9:45:34 AM

Peerimus is not necessarily sleeping after the sun rises into the courtyard, but he is in no hurry to get up. shifting to catch a little shade for his eyes, he and Shaylin doze in the cool morning air a while. The mid morning routine is basically the same, Peerimus moves about and stops to smell the flowers, grass and soil and then picks a sunny spot to clear his mind for spell preparations. Then it is onto break.

Peerimus hits the bread and sausages as if he had not eaten in days. Shaylin too, gets a good meal of the sausage. Peerimus speak if directly talked to, but for the most part he is busy eating and drinking. At Kendry's mention of himself and his brothers and daughter Tishe and Airin, he pauses to give a nod of appreciation for Kendry's words and hoists a glass. "To Father and Mother." the glass gets drained.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, Greater Magic Fang, Speak with plants, Meld into Stone
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Greater Shillelagh, Animal Growth


Airin and Erwen 
Thursday February 2nd, 2006 11:09:41 AM

As Airin wakes up the next morning she feels quite refreshed. Not having been injured at all makes her really happy, knowing all her friends survived even more.

Instead of putting on her armor she takes out the beautifull green dress she once received from the druid Clover and she wore it for the first time in the Gold Dragon's Castle. Freshly bathed, dressed in the green dress and her increased charisma boost (thanks to the mirror encounter) should make quite an appearance of Airin now.

She leaves her weaponry in her room, not expeting any trouble here in the castle and goes down for breakfast and to meet her friends.

As she enters the dining room she walks straight up to Kendry and gives him a long hug and a kiss. Then she takes a seat next to him and listens while Alemi starts to talk.

No trace of Erwen so far. The predator bird most likely went out for a hunt at the early dawn. She'll turn up somewhere soon.

Bralin 
Thursday February 2nd, 2006 4:38:29 PM

Bralin rolls in for breakfast. Like Peerimus, he's never met a meal he didn't like. The dwarf dives right in, shoveling in biscuts and meat just as fast as he can grab them. Utensils merely slow down the process, so he doesn't use them.

"Nezamil," he replies to Kendry between mouthfuls.

Bralin leaves it to the others to determine where to go next.

DM Kelly 
Thursday February 2nd, 2006 6:13:04 PM

Alemi eats some biscuits and sausage, and washes it down with some hot herbal tea. Brushing the crumbs from off his mouth, he smiles and says:

"The source of the monsters you say? Well, the monster sanctuary is by Gargul's compound to the Southeast. I don't know if he sent them though, but it would not surprise me. Eberyon lives in Castle Fey to the Southwest. I never quite know what he is up to. His motives are difficult for me to understand. Maab also has a palace Southwest of here, on the way to Eberyon's place. She is the Fey Queen but seems to be at odds with Eberyon as of late."

He takes another bite and adds:

"Of course, I don't know your purpose here. Only you can decide where to go from here. If your purpose if finding who sent the monsters or where they came from, you need not worry. I have already sent scouts to find what they can. I will not sit here and await further attacks."

Gilan and Ciaran 
Thursday February 2nd, 2006 8:42:02 PM

Gilan is up earlier than most the next morning. He can be found at this early hour seated outside, facing the direction of the rising sun, with his eyes close and waiting. When the morning sun finally tops the walls and he can feel it full upon his face he falls into a low mournful song. He is soon joined by Ciaran with his own lamenting howl.

With his morning ritual over he falls back into the fort and finds the dining hall. He is fast to notice that most are already there ahead of him but he does not care as he takes a seat. As he scoops a large amount of sausage, some cheese and a hunk of bread onto a plate. He feeds himself and Ciaran as he listens to the conversation around them though he does not participate.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Tishe' and Snout 
Thursday February 2nd, 2006 9:44:33 PM

"You know", begins the plain-faced woman musingly, "perhaps Maab can weave us some more answers." She sits tailor fashion eating frugally of melon and chai, while Snout dines on fish a little ways off.

"She has affinity with us, and seems to have knowledge and grudge both against Ebyron. At the very least Mother to the Wold is another piece to the puzzle."

Podo Danderfluff Pipewood 
Friday February 3rd, 2006 8:30:20 AM

Staying humble and quiet, Podo nods when quesitons are asked perfering our "General" to enage in dialog with Alemi and Domi.

Podo will try to avoid enagaging in direct dialog as he feels the lost of the students a great loss.

Nezamil 
Friday February 3rd, 2006 4:48:36 PM

The dwarf wakes up and takes a early morning stroll onto the walls they just defended the night before, finding a nice quiet spot he kneels down and quietly meditates in the brisk cool morning air.

Afterwards he heads down for breakfast taking a seat with the students who bravely defended the eastern wall and listens to their chatter as he eats his eggs and sausage with a little fruit on the side .

Nezamil also peeks over at Domi and studies how he handles himself , trying to glean bits of wisdom from the prescense of Domi

Peerimus and Shaylin 
Saturday February 4th, 2006 1:38:23 PM

Peerimus agrees with Tishe and has not much else to add.

Kendry 
Saturday February 4th, 2006 5:22:12 PM

"Yes, Tishe'," Kendry agrees, giving a nod toward Peerimus as well. "It might be wise to seek the counsel of the Lady Maab."

He jots down a few notes.

Bralin 
Sunday February 5th, 2006 3:26:53 PM

Everyone else is still talking, so the dwarf has time to eat.

He takes advantage.

DM Kelly 
Sunday February 5th, 2006 10:35:41 PM

The short conversation with Alemi has led the group to a decision, to visit with Maab. Perhaps she will know what is going on.

Domi finishes a small breakfast, and stands:

"I have heard great things about your help in this battle. I only hope my students can develop skills such as you possess. The morning is getting late, if you will excuse me I must go check on the welfare of my students."

Domi then bows, and leaves.

Alemi adds:

"I too must get about my business. Thanks again for your help. You should be able to journey in safety. The monsters took a terrible loss, and will not dare show themselves for a long time. They prefer to have odds in numbers and in darkness. Travel safely, it is about an hour's journey to Queen Maab's."

Tishe' and Snout 
Monday February 6th, 2006 2:07:26 AM

"What a wonderful tapestry our threads and shuttles weave." states the brown-eyed mystic. "To speak with Alemi and Domi when they were (are?) but mortal, and now we go to see Queen Maab; the Mother of the Wold herself!"

Rising gracefully, she readies pack and Snout for a small journey. "Oshirr House." she says again in wonder and a touch of awe, turning around and around to capture every last memory of the place she can.

Then, with a gleam of adventure in her eye and a smile on her rather plain face, she moves towards the gates to the Wold. "C'mon, packmates! Let's get shuttlecocked!"

A grin on his huge head, Snout moves behind Nezamil and nudges the dwarf towards the gate, then hurries to catch up to is human.

Airin and Erwen 
Monday February 6th, 2006 3:41:38 AM

After breakfast and the final agreement on their next plan, Airin retreats to her room, puts on her armor and prepares for the next phaze of their adventure.
A quick prayer to Mother Nature helps her to refresh her spell list.

Peerimus and Shaylin 
Monday February 6th, 2006 9:22:17 AM

Peerimus too seems to have a glint in his eye. the prospect of coming face to face with Maab and perhaps Ebyron sets his skin afire. With a pat and scratch to Shaylin's muzzle he is up and following quickly out the door behind Tishe.

Bralin 
Monday February 6th, 2006 4:53:23 PM

Bralin wordlessly trails his comrades out the gate.

Gilan and Ciaran 
Monday February 6th, 2006 7:21:32 PM

Gilan stuffs down another eight sausages as he feeds a like amount to Ciaran. He nods his head and then toes his pack. "I am ready to go...when do we leave?" When the rest of the group makes to leave he is right along with them...well maybe a little ahead of them. Really he is in a hurry to be outside and under the true roof...the sky.

Ciaran seems to be in better humors as well...being outside. He seems to be ready for a little trip, despite the amount of sausages and stuff that he ate.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly 
Monday February 6th, 2006 11:18:33 PM

As you leave you see Domi and the students out in the yard, practising martial arts. Though the numbers are fewer, they carry on.

Traveling out through the gates, you are saluted by the guards. It is now late morning, and the air is warming. Few clouds are in the sky, and you walk into a mild breeze from the West.

The road to Maab's place is uneventful. After an hour of travel you see a small road turning South, just as the map showed. You turn, and can see a palace in the distance. Trees and flowers grow in abundance, and get thicker as you get closer to the palace. Movement can be seen in the thickness of the forest.

Spot check 25 Highlight to display spoiler: {You see many fey creatures in the forest. Unicorns and sprites seem to be playing at a game. Gnomes sit upon the branches of the trees watching the game.}

Spot check 30 Highlight to display spoiler: {The head of a platinum dragon is barely discernable in the trees near the palace.}

Kendry  d20+6=21
Tuesday February 7th, 2006 3:40:13 AM

Kendry takes leave of Alemi and Domi and the Oshirr House in the company of his companions of these last few days, somewhat better appreciating their skills, talents, character qualities, and personalities. Brave in action, sharp in strategy and tactics, and willing to do what needs to be done.

He is so glad that his cousin Podo is here. He heard from one of the students how Podo had helped to clear the west wall of kobolds, and how he comforted the dying student.

And Airin - how he would hate to be separated from her for too long a time.

To meet Maab, face to face. Oh, he has heard often of her, down through the years. He has even received more than one dream from her. But, to meet her... what an awesome occasion that could be.

Working on composing fresh songs in his head, he fails to notice more than the beauty of the lush flora [spot: 21] as they draw near the Lady's dwelling.

Tishe' and Snout  d20+8=13
Tuesday February 7th, 2006 5:57:08 AM

The pleasant day is marred by Tishe's memories of the terrible fight and the ambushes that were on the road the day before. She keeps a hand on her crossbow, and watches the forest. Though noticing movement, she has no idea what it is (Spot: 13)

Snout trots on beside.

Airin and Erwen  d20+10=19 d20+16=28
Tuesday February 7th, 2006 5:58:43 AM

(Airin spot 19 / Erwen Spot 28)

Airin enjoyes the trip to Queen Maab. The expectance of meeting this powerfull lady renders Airin invisible to the obvious things in the forest. Erwen however, flying above the brave adventurers, seems to notice something!

The bird shrieks above Airin head making the halfling lady to look up to the sky. Erwen seems to circle above one specific place up ahead.

"Something is out there friends... I don't know what, but Erwen seems to be aroused about something. Keep your eyes open!"

Hopefully Airin's warning will help her friends look more closely (does this qualify for helping others to spot better?)

As Airin feels something is not right, she takes her crossbow of her shoulder preparing for whatever lies ahead.

Peerimus and Shaylin  d20+13=23 d20+8=25
Tuesday February 7th, 2006 8:57:23 AM

Peerimus and Shaylin move along the road side by side. The warm breeze and sun lift the druid's heart and his step is light. In such company it would be a real challenge to not be in a good mood. Never before and likely never again will his road lay out before him with his brother and two daughters of Father.

The eagles cry echoes across the area and Shayin gives his thigh a bump with her head. The cat sees something but does not seem to care and so either shall he. "I do not think it is anything we need be concerned with daughter." Peerimus stride remains easy, his weapon at his side.

Podo Danderfluff Pipewood  d20+3=13 d20+3=19
Tuesday February 7th, 2006 1:25:36 PM

On the Road

Podo tries to see what's up ahead. ( 13,19) Not being sure, Podo continues along the path with everyone else.

Gilan and Ciaran  d20+10=16 d20+6=7
Tuesday February 7th, 2006 2:07:09 PM

Gilan moves along with the rest of the group, enjoying the trip more now that they are outside. He does not notice anything out of the ordinary as they pull up on what would appear to be the home of Queen Maab. He slows his pace as goes now...a little bit of worry and excitement running through his mind. "I once met Elbyron and now I am to meet his wife." It is a mixture of awe and maybe a tinge of fear that enters his voice as he speaks more to himself.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Bralin  d20+8=13
Tuesday February 7th, 2006 3:49:12 PM

[Spot 13]

Bralin trails the group in a rear guard position, his accustomed place.

Airin calls his warning, and Peerimus makes his reply.

The dwarf looks but sees nothing. However, he knows animals have keener senses, and remains alert.

DM Kelly 
Tuesday February 7th, 2006 6:20:50 PM

Shaylin and Erwen both see or sense something, but are not able to communicate it to the group. Weapons are grasped by some, but Peerimus tries to calm the group. You continue forward, where you can see the palace over the tops of the trees.

The grounds about the palace are beautiful. Hundreds of different plants, many hanging heavy with fruit and flower, fill the grounds. Birds, some plain but many colorful, seem to be busy gathering nectar and eating the fruits and seeds. Small animals also are in abundance, busy feeding.

As you walk down the trail, it seems that the vines are reaching out towards you, but shrink back to allow you to pass. Eventually, you reach the palace door. It is carved with ruins of nature, and seems very lifelike.

You pause by the door, and the forest becomes silent. Looking about, you see many eyes of the forest creatures looking at you with curiosity.

Kendry 
Wednesday February 8th, 2006 2:30:37 AM

'Hello, friends,' Kendry greets the curious eyes in sylvan. 'We're here to meet your mistress.'

"I wonder if it is permitted to pick the fruit, here," he says aloud. "Perhaps best to ask, first."

If there is a knocker or a bell, he uses it. If not, he just gives a three-tap rap with his knuckles on the palace door.

Tishe' and Snout 
Wednesday February 8th, 2006 3:54:22 AM

What a wondrous place! Tishe' has to twirl around in delight at the bounty that is displayed around Queen Maab's domain.

She sees the animals, but then again, isn't that only natural? She is much too preoccupied with worrying about knocking on a door.

"Oh look, a yellow butterfly!"

Snout rolls his eyes and grunts at Nezamil.

Airin and Erwen  d20+10=25 d20+10=15 d20+3=15
Wednesday February 8th, 2006 4:05:53 AM

If Erwen seems to be more relaxed now, Airin calls her down. The eagle quickly descends to sit on her forearm.

"What was that all about you crazy girl?" Airin says to erwen (without a speak with animals spell so no reply is expected), "You had us all worried back there"

Once last time Airin glances back at the forest behind her, still having an uncanny feeling that something was or is wrong.

Then she looks at the Castle and at Kendry's remark she also noticed the eyes looking at all of them.

"Hello there!" Airin says in Druidic "We've come to see her Majesty Queen Maab"

Rolls:
spot: 25
Listen: 15
Diplomacy: 15

Gilan and Ciaran 
Wednesday February 8th, 2006 1:20:49 PM

Gilan glances around at all the fae eyes upon them and gives what would pass as a smile. He cuts a neat little bow to all of them in a show of respect. He does glance to his brother who seems to be perfectly at ease, which settles out his own nerves.

Ciaran settles back on his butt to watch all that is going on, but seems to be unworried about it all. His tongue is lolling out of his mouth as he seems to be smiling.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Bralin 
Wednesday February 8th, 2006 1:28:41 PM

Bralin looks about, noting the highly developed nature sense all around the group. As many of his comrades are druids, the dwarven warrior follows their lead.

He's been around enough "living" woods to understand tis prudent to leave his axe fixed to his side.

Nezamil 
Wednesday February 8th, 2006 8:32:14 PM

The dwarf walks along the path with his fellow companions to meet Maab " who is this Maab ?" questions Nezamil

Nezamil chuckles at Tishe's exclamtion and Snout's grunt " heh" and gives the Croc a knowing look and shake of his head

DM Kelly 
Wednesday February 8th, 2006 11:23:28 PM

When Kendry speaks in sylvan, there is a stir in the forest. The stir turns to many small gasps when Airin mentions in druidic that they wish to see the Queen.

Stepping out from a large oak trunk near the door is the most beautiful creature you have ever seen. She is grace and beauty and stands just over 5 feet tall, with very feminine features. Draped over her is a sheer covering, which seems to be made of delicate webs. Her features show through.

She steps toward Kendry, and speaks in Sylvan:
If you speak Sylvan Highlight to display spoiler: {You seek Mother? Why? She is in a foul mood. Stay with me instead, come play in the forest.}

She steps in towards Kendry, her fingers trail delicately through Kendry's hair. She is taller than Kendry, and her breasts press close against his face.

Kendry 
Thursday February 9th, 2006 2:05:04 AM

For those who speak Sylvan, Highlight to display spoiler: {"Though playing soundeth fun, in part we come because of Mother's sorrow,"} Kendry answers, looking up into the beautiful countenance with a measure of wonder. He takes Airin's hand, and draws her next to him. Highlight to display spoiler: {"The good lady Maab is vexed for what her husband doth. We hope to do what we might to aid her, if we can. Would that please thee, as well, fair one?"}

Tishe' and Snout 
Thursday February 9th, 2006 3:17:27 AM

The dryad-like creature steps from the oak tree, and Tishe' once again sees the unearthly beauty of the fey. And their, erm, natural inclinations. Suddenly red-faced, she looks around to see if this dryad has any, uh, friends around her.

DM Spoiler Highlight to display spoiler: {I'm playing the fact that Tishe' in another game was wooed by a satyr, and is very embarrassed about it :) }

Understanding Druidic, the mystic never learned Sylvan, and so doesn't know the conversation. However, it looks like Kendry has everything well in...hand?

Airin and erwen 
Thursday February 9th, 2006 3:42:01 AM

Airin's face turn red as the pretty good looking woman comes close to Kendry pressing her ... euhm ... assets into his face. Yet this time, Airin's red colour is not from shame but from ... could it be? ... she jealous!

But when Kendry pulls her close she's somewhat reassured. Still the treacherous beauty of this fey lady worries her. Yet, Airin holds her tongue and waits.

Peerimus and Shaylin  d20+17=36 d20+17=20
Thursday February 9th, 2006 9:15:22 AM

Nature's bounty has always put a smile on Peerimus' face. Walking up the path to Mother's abode he takes the time to smell the flowers and soak in the scenery. As before, he lets the others speak first. With the appearance of the fey, Peerimus dips his head in a small bow. The druid is well versed in Sylvan and follows the conversation.

Know Nature 36 A Nymph, far more dangerous to him than last nights battle. Peerimus takes two quick strides with a smile upon his face and moves in close to the Fey. He speaks in Sylvan and with a slight bow, Highlight to display spoiler: {"To play in the woods with you? A merrier day I could not imagine."} Peerimus extends a hand to her with light dancing in his eyes and a soft purr in his throat. [Defend command to Shaylin for himself]

Podo Danderfluff Pipewood 
Thursday February 9th, 2006 2:30:49 PM

Podo blushes at Kendry's situation. "Ah, come on Cuz, that's no way to act!" giggles Podo.

Gilan and Ciaran 
Thursday February 9th, 2006 3:09:54 PM

Gilan looks to the dryad that just appeared and is teasing, well maybe not, poor Kendry. He has a feeling that Kendry maybe on the losing end of this if she decides to use her true charms. With Peerimus moving forward to take care of it he shakes his head and grins.

Moving over to stand by Kendry he lays a hand upon the little man's shoulder. *in sylvan*"This little brother is spoken for...but my brother there is available for you to "play" with." He indicates Peerimus with his other hand. He keeps up his own defenses as he watches her closely not at all worried for his own safety at this time.

Glancing to Tishe' he gives her a slight smile as he lets his hand slip off Kendry's shoulder. He brings both hands up to his head and using his fingers makes what appear to be little horns poking up. *in druid*"Want me to see if one is about?" The look upon his face is deadly serious but the sparkle in his eyes tells that he would not do it...her discomfort in that area is not to his liking...she is part of the Pack after all.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly 
Thursday February 9th, 2006 6:46:28 PM

Kendry gently tries to dissuade the Nymph from heaping her affections upon him, explaining the purpose of the visit. He draws Airin close. Peerimus turns on the charm, and offers himself as friendly romp in the woods.

Unused to people, and even more so to rejection, she steps back from Kendry. A pout comes to her lips, and her beauty seems to magnify.

In Sylvan Highlight to display spoiler: {"You will not have me? You choose this thing instead?"}

She glances at Airin with a look of disapproval.

Results of Nymphs actions
Everyone except Airin needs to make a DC 17 Fortitude save (Charisma based DC) or be blinded (literally) by her beauty.
Airin needs to make the same check, except the result is that she is stunned by the Nymph's glance.

Kendry  d20+5=24
Thursday February 9th, 2006 9:23:22 PM

[Made fort save! 24]

Sylvan speakers, Highlight to display spoiler: {'This hobbit lass is my love, and no mere thing, beautiful nympth,'} Kendry answers her curtly at this unwarranted insult. Highlight to display spoiler: {'She hath beauty and to spare, though thine own eyes be too dim to see it. Now, forgive me, but I must see the Mother.'} Kendry turns and raps again on the door.

Podo Danderfluff Pipewood  d20+1=13
Friday February 10th, 2006 2:03:18 AM

Podo is struck...and the world goes dark.

Airin and Erwen  d20+8=21 d20+4=17
Friday February 10th, 2006 4:08:13 AM

(ooc: is "Resist Nature's Lure" applicable in this situation? I'll roll without and add both numbers)


(Fort Save: 21 - 25 with resist nature Lure)


Airin senses the cruelty of such beautiful creature and understands not a word of what she and Kendry are talking about. She's worried about Kendry and hopes she can help him resist to this creature...

"You listen to my words instead love..." Airin whispers into Kendry's ears in simple hobbits, "don't let this treacherous creature affect you. I may not be of equal beauty, but at least I am real and so is my love for you. Please stay with me..."

Then she turns to face the Nymph and moves her little hand to her Sword and with a voice filled with anger she says to her: "you go back where you came from and leave him alone. I will not let you put a spell on him... stop now or..."


Rolls:
fort save: 21
intimidate: 17

Bralin  d20+14=24
Friday February 10th, 2006 9:23:07 AM

[Fort 24]

Bralin's eyes scan over forest creatures and forest alike. His nature bound comrades are most intersted in the girl from the tree, but as they are all speaking in a tongue he doesn't understand, he gradually loses interest in the conversation. The dwarf examines the girl. She is very attractive. For a non-dwarf.

Mayhap if she had a beard.....

Bralin mentally shrugs and continues to scan about for possible dangers. The nymph/dryad/whatever appears under control.

Kendry (2nd post)  d20+6=22
Friday February 10th, 2006 10:09:31 AM

In the halfling tongue, Kendry says to Airin, 'Not to worry, love. You yourself hold me under your spell, Airin, and I'm not available for others. I told the nymph her eyes are dim indeed if your beauty she cannot see. I think there's no need for swords, though, dear. Let us not shed blood at Maab's doorstep. Who knows? Perhaps this Nymph is the Lady herself, come to test our hearts.' He gives her hand a squeeze, and knocks again, importunately.

[Spot 22 for general purposes - does he notice Podo's blindness?]

Tishe' and Snout  d20+4=17 d20+4=9
Friday February 10th, 2006 11:00:51 AM

Tishe' can't help but notice the blinding beauty of the nude woman before them. "Would put my sisters to shame." The sight of the fey tugs at her eyesight, but Tishe' looks away. (Fort: Cha: 17, 21 with Nature's Lure)

And gets even more red faced on seeing Gilan's motion of two fingers sticking up like horns on his head. She is all so embarrassed and pleased, and frightened that someone else remembers what Tishe' has gone through with fey creatures! She is only able to stand, red-faced, unable to say anything.

Snout is a reptile, completely different from a human form, but the magic is such from the nymph that he is struck blind with her beauty.

Gilan and Ciaran  d20+8=18 d20+10=27
Friday February 10th, 2006 3:36:20 PM

Gilan watches the dryad as she turns on the real charm. He finds that he is unaffected by her charms, much like he expected, and a low growl starts in his throat. *in sylvan* "Would you really like to play my lady?" He once again smiles showing off his pointed canines as he eyes her up and down.

Ciaran drops to the ground and lays there. He is getting bored of all this and is no bothered in the least by the charms of this...well female.

[Gilan - Fort 18(22 with nature's allure) : Ciaran - Fort 27]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Nezamil  d20+9=20
Friday February 10th, 2006 5:06:11 PM

The dwarf blinks at the sight of of the beautiful dryad. "She's cute" adds Nezamil with a smile then looks about his surroundings to check on his companions

fort save d20+9=20

DM Kelly  d20+8=24
Sunday February 12th, 2006 10:25:04 PM

The beauty of the nymph is without equal, and all look upon her with wonder. Yet though her beauty is great, none are affected save Podo. Never before has he seen such beauty, and his eyes stop working. No point in sight, as all will disappoint in the future.

Perhaps it was the comments about Airin, but the nymph's beauty dims somewhat in the eyes of Kendry. He knocks upon the door, calling yet again for 'Mother'. He states to both the nymph and Airin that the nymph does not hold sole title to beauty.

Gilan offers to play, as did Peerimus (rolled his save). The nymph looks the group over, and is shocked that all eyes are able to meet hers, save one.

In common, she says:

"Where are you from, that you are not blinded by my beauty? Surely you have looked upon others who are even more beautiful than I."

A look of sadness comes to her face, like she has just discovered that her beauty may not be as she thought.

"Why do you seek Mother?"

She does not make eye contact with Airin, afraid that she may find beauty in a small and simple girl.

OOC: All notice Podo's blindness, as the nymph's look confirms he cannot see.

Tishe' and Snout 
Sunday February 12th, 2006 10:35:55 PM

Almost too embarrassed to endure, Tishe' sits down and tries to breathe normally, putting her head between her knees. A twelve foot length of crocodile wraps around her and provides support, its large triangular head resting by her knees where the human absently scratches an eye ridge.

Obviously, she's not paying too much attention to the non-threatening situation. :)

Kendry 
Monday February 13th, 2006 3:02:02 AM

"I' truth, lady of the water, pulchritude of your sort is rare." Kendry looks over at Podo. "There's an old saying: 'Beauty is as beauty does.'" He returns his attention to the nymph. "If you use your beauty to harm those who mean you no harm, then some might deem that a wicked thing, something that shows a darkness of soul. And if not wicked, then at least, capricious, and showing no discretion. We, though men and women who know war, have come to this place with peaceful intent.

"If you would have beauty that goes deeper than skin and bone, then I would counsel that you seek beauty of soul, and beauty of the spirit. Seek peace and pursue it. Learn what kindness means. Understand that though love can wait until the right time to give, lust can never wait to get. Learn patience and forebearance, and search for wisdom and knowledge. And find out what justice and equity mean."

Then, placing his hand on Podo's shoulder, he says, "And, if you harm one who meant you no harm, see if there is something you might do to make things right. Beauty of character shows forth in deeds."

Though Kendry could try to answer her question about why they seek 'Mother,' he already has told her something about this, and so will leave it to others in the group to choose what, if anything, they will share with her in this regard.

And, he is pleased that Airin possesses a fair measure of this beauty of character that he speaks of. Come to think of it, she's pretty nice to look at on the outside, too...

He realizes of a sudden that he is aroused just thinking of her, and tells himself that he'd better heed his own advice about love vs lust. He blushes, and decides to sublimate the surge in energy by focusing on the needs of his friend and cousin, Podo, and trying to think how he might help him.

Airin and Erwen 
Monday February 13th, 2006 8:40:35 AM

Airin is relieved when she hears Kendry's words and removes her hand from the hilt of her sword. Instead now she waits for the doors to open.

She does look straight at the Nymph daring her to challenge Airin again.

Peerimus and Shaylin 
Monday February 13th, 2006 8:56:05 AM

Peerimus drinks in the Nymph's beauty, though he knows it is terribly dangerous to do so. His pleasant thoughts are quickly dismissed as Kendry continues to add insult to injury and the druid's eyes darken. Shaylin can feel the change instantly and the hair across her neck bristles as a throaty growl rolls in her throat.

Peerimus turns looking down towards Kendry. "I will not stand by while you insult angels and prattle on about mortal views and moralities to one of Mother's true children. You fall about yourself to drink in every word and movement committed by Alemi, Domi and all they touched and knew. You WILL treat Mother and Father and Their children with equal respect and homage."

At this point he looks over at Podo, "You say beauty was used to casue harm, I say such beauty should not be forever restrained and hidden, but shared. It is our frailty and weakness as mortals which create the harm, not the beauty and not the creature blessed by it."

Peerimus looks back again to the nymph a more calm look upon his face. His eyes begin to light again as he speaks, "We are from a distant land and believe that we can help Mother's deeply troubled and foul state. I am Peerimus, blessed son and I can tell you with all honesty that I have never before nor likely will again have seen such perfection as you have shown to me. I thank you for your generous gift." Peerimus ends with a deep bow.

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, Greater Magic Fang, Speak with plants, Meld into Stone
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Greater Shillelagh, Animal Growth

Podo Danderfluff 
Monday February 13th, 2006 9:19:39 AM

"Ah, Kendry? Thanks for your graceful touch and support. I believe someone has turned the lights out!" says Podo to Kendry.

Podo wonders to himself...I wonder how this momentary loss of sight will affect me?

Bralin  d20+7=23
Monday February 13th, 2006 10:15:00 AM

Peerimus is upset, but for the life of him Bralin can't determine the cause. A possible rift between his companions has the dwarf nervous, all the moreso because he doesn't know which side to take.

Podo's blindness is a tangible problem, and Bralin concentrates on it.

[Knowledge Religion check - 23]
"Tis a divine spell which will remove your blindness," he states to the halfling. "Yet I have not the ability. Mayhap Nezamil?"

Kendry 
Monday February 13th, 2006 10:28:53 AM

Kendry looks up at Peerimus and listens to his rebuke. "I am willing, Peerimus, to give honor to whom honor is due, and respect to whom respect is due. Angel? An angel is a messenger. When faced with an angel, one ought determine whom the angel serves, and whether the message given matches the character and purposes of the putative sender.

"So, one should not seek wisdom or betterment? And we are not all children, and can we not speak with our siblings? And is instruction on what is right and good, as opposed to what is inappropriate, to be kept from others?

"I have no want of respect toward Maab. She is worthy, indeed, from all I have gathered. And I would have us do what we can to her benefit, Peerimus."

DM Kelly 
Tuesday February 14th, 2006 12:18:42 AM

An argument breaks out between Kendry and Peerimus, and the beautiful nymph looks back and forth between them. The short one considers her beauty only skin deep, and her actions wicked or thoughtless. The wild one knows though. She cannot help being what she is. Only by sheer will can she hold back her beauty. Is it her fault that some cannot abide her? Maab made her such.

Yes, the wild one knows.

She smiles at Peerimus, and says in a gentle voice:

"You are wise, and know Mother's creations well. I am pleased to meet you Peerimus. I am sorry that the short ones do not see as you. Clearly I have done nothing, save given some kind words to this one. I now see that he is blinded by love and allegiance to those who would be gods. Alemi and Domi seem to be building up followers and power, I fear they have great ambitions. Do they not see that Mother has created all?"

She gestures around, and many creatures come from the trees to look at the strange visitors who argue among themselves. Dryads, gnomes, sprites and all types of forest animals watch.

"You say you can help Mother's foul mood? Would you like to meet her?"

Tishe' and Snout 
Tuesday February 14th, 2006 2:03:16 AM

As nothing else does, the nymph's words penetrate Tishe's embarrassed reverie. That and the fact that there seems to be less, well, sexual tension filling the air, allows the mystic to get back on more familiar ground.

"Meet the Mother?" she asks with brown eyes alight, "The true embodiment of all nature?"

Snout remains curled about her.

Gilan and Ciaran 
Tuesday February 14th, 2006 3:24:30 AM

Gilan just shakes his head at the play between Peerimus and Kendry. "My brother is right little one... I once met a dryad near her tree with my pack... she had the same problem that the young nymph has here." He looks to the nymph and gives her an incline of his head and a smile. "For her to hold back a gift given to her by Mother Wold is unconceivable... it takes great restraint, much as I feel when the urges of my more primal form take me." He looks around to the woods with a longing that sets him to shivering. "Even now I feel the need to take to the woods... to shed my human form and live out my time as one animal or another."

He reaches out to take the nymph's hand and he brings it up slowly to kiss it. "Please do not hide your beauty that Mother Wold gave you." He looks to the others with a genuine smile. "My friends can talk to the Lady... would you show me around?" He figures that anything he misses will get back to him and he would do much to aleve the nymph's feelings. "What of your water... is it cool and clear?" His eyes sparkle as he asks a few more questions of the area around the house.

Ciaran seems to roll his eyes as he lays down upon the ground. He makes no move to do anything else as he cannot understand human ways.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Airin and Erwen 
Tuesday February 14th, 2006 8:57:08 AM

Airin listens to Peerimus and Gilan and has to admit that there is at least some truth in their words.

Airin's puzzled and thoughts race through her mind: "Maybe I should have given her the benefit of the doubt, after all she can't help it that Mother Nature made her this way... but she made Goblins and Kobolds as well didn't she?"

Not able to respond to any arguments Airin waits and can only nod slightly when the Nymph asks if they want to meet Mother.
Airin's not immune to this considering she "Half a rogue half a druid".

Podo Danderfluff Pipewood 
Tuesday February 14th, 2006 9:03:46 AM

"Say, Cuz, could you help me mannuvre around when you guys go to meet Maab?" whsipers Podo to Kendry?"

Bralin 
Tuesday February 14th, 2006 11:52:50 AM

The dwarf waits for an answer from Nezamil.

Nezamil 
Tuesday February 14th, 2006 2:54:33 PM

Nezamil nods to Bralin " ah yes i have the ability but alas not today , i will have to mediate in the morning for that particular remedy " replies Nezamil to the black armored dwarf

" what fun things could we make Podo do in the meantime ?" laughs Nezamil to Bralin

At the mention of Domi's name by the wild one the dwarf chimes in " yes a meeting would indeed be useful "

Peerimus and Shaylin 
Tuesday February 14th, 2006 4:24:47 PM

Peerimus's hear tinges slightly as Podo asks to be lead about due to his loss of sight. Unfortunately he could not fix it then and there, like the cleric he had to wait until morning. Turning his head slightly towards Podo he offers, "I too have to wait until morning, but will do so." Peerimus does not respond to the comments on Alemi and Domi, such things might simply create more questions and discussion on the topic. The druid wanted neither.

Instead he says, "I have been blessed in many ways." his head turns to look and offes a smile to the animals and other creatures looking upon the meeting. "To meet with Mother would be the second grandest thing I can think of doing."

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, Longstrider, CLW, Shillelagh, Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, Greater Magic Fang, Speak with plants, Meld into Stone
Level 4:
Greater Shillelagh, Air Walk
Level 5:
Greater Shillelagh, Animal Growth

DM Kelly 
Tuesday February 14th, 2006 9:30:34 PM

OOC: Valentine delay, waiting for Kim. Nice to know at least somebody is too busy to post.

Kendry 
Wednesday February 15th, 2006 10:23:30 AM

So as to soften the tenor of the conversation, Kendry again turns his attention to the nymph. "Lady, we should introduce ourselves. I am Kendry. This is my lady love, Airin. It's just that... where I come from, marriage and fidelity are honored, and the joys of intimacy reserved for one's life partner. Children then have both father and mother them to raise, and train, and love and nurture.

"You are beautiful, indeed. And, though you spoke ill of my love moments ago - and I answered your words, I would that there be peace between us. Pray, tell us your name. And, yes, we would see Mother, if we might."

DM Kelly 
Wednesday February 15th, 2006 11:21:20 AM

Tension subsides as the talk of meeting 'Mother' comes up. The nymph drinks in the compliments that come to her.

"Oh, my grove and spring are without equal."

She looks between Peerimus and Gilan.

"You would find it lovely indeed. Let us play, Mother is busy anyway."

Then a murmur comes from the dryads and sprites, and the nymph says:

"Forgive me, I get distracted easily. My name is Arethusa, I am among the first of Mother's children. They sense what I have forgotten, that your visit here is of importance. They will seek her, and let her know you are here."

The dryads, sprites and gnomes suddenly disappear into the forest garden, calling out softly as they go.

Arethusa touches the door, and upon her touch the wood changes and grows. Soon a handle appears on the door. With a turn, she opens the door.

"Please, come in, we will wait."

You enter a large room where the pillars that support the roof look like living trees. The carpet is soft moss, and a natural spring creates a small waterfall and stream that flows through the room. Seats are made of carved wood. One seat sets apart from the others near the waterfall. It is carved depictions of every creature you have ever seen or heard of. Staring at the chair, the figures seem to shape and shift, although it is very difficult to concentrate upon one part of the chair.

"Mother should be along soon. You may drink of the spring if you are thirsty."

Kendry 
Wednesday February 15th, 2006 3:31:55 PM

Kendry guides Podo along the way. In a quiet voice he describes what he sees, trying to capture some of the wonder of it all. "Thank you, Arethusa," he says when she invites the party to drink from the spring. Kendry does so, scooping up the water in his hand and bringing it to his lips, and into his mouth.

Tishe' and Snout 
Thursday February 16th, 2006 1:00:17 AM

Entering the House of Maab, Tishe' walks in like she moved through the grand temple of Alemi. Her eyes are never still, taking in everything and she becomes enraptured by the chair, watching the figures change and dance in front of her eyes.

"Oh, theres a unicorn, and a badger... an eagle, no wait vulture. How cute, its a hyena!"

Snout needs no second invitation. Here in front of the reptile is the first body of water he has seen since his human found her friends in that city! Without breaking stride, he walks up and immerses himself in as much as he can, eyes closing in ecstasy.

Peerimus and Shaylin 
Thursday February 16th, 2006 8:57:04 AM

Peerimus smiles again as the door opens and he moves inside immediately and even though a 12' crocodile lies in the water, he lies on his stomach and dips his hand in to take a drink. Shaylin sits like a coiled spring not remotely calm about what he is doing.

Rolling onot his back, Peerimus then sits, "Arethusa. You said you were among Mother's first children. Could you tell me more of her and possibly Father?"

Nezamil 
Thursday February 16th, 2006 10:43:39 AM

Nezamil walks thru the door and looks about taking in all the wonders of the room " nice " he mumbles as he takes a seat upon one of the wooden seats and waits patiently for mother Maab to appear

Spotting Snout giving a toothful grin as he soaks in the fresh water a big grin appears on his face " somebody has found a comfortable spot "

Podo Danderfluff Pipewood 
Thursday February 16th, 2006 10:44:37 AM

Weaving his head and neck to and fro, Podo hums a tune...My Cherie Amour...

"Eh, Cuz, where we are now?" wonders Podo aloud.

Airin and erwen 
Thursday February 16th, 2006 11:15:26 AM

Airin gazes at the door as the Nymph uses her magic. Once inside she welcomes the Nymph's invitation and takes a drink in the pool. Erwen hops down from Airin's shoulder and drinks too.

Then Airin turns around, waiting to see what will happen next. Preparing for the one called 'Mother'

DM Kelly 
Thursday February 16th, 2006 6:45:55 PM

Upon the invitation of Arethusa the group settles into the room. As soon as you enter Snout waddles over and slips into the pool of water. Arethusa raises an eyebrow, but does not say anything. Instead, she walks over to the waterfall and cups her hands, letting them fill with water. She brings her cupped hands to her mouth, drinking in the water.

Those who drink of the water find it very cool and refreshing, somehow it tastes unspoiled. Never before had you thought that water tasted spoiled, but from now on you will never be satisfied with any other water you taste.

Peerimus asks Arethusa of Mother and Father. She finishes her drink, and says:

"There is so much to say, yet looking upon the throne says it all. Creatures of all kinds call her Mother and Eberyon father. Without them, we do not exist. Yet of late, he has other mates and Mother is angry with him."

As Arethusa speaks, the waterfall begins to glisten and sparkle, like countless diamonds and silver. Arethusa glances, and says:

"She comes."

Queen Maab steps through the waterfall, droplets of water hang from her as though she is encrusted with diamonds. The jewels fall to the floor, and yet her gown remains embedded with silver and diamonds. Droplets sparkle from her skin, almost looking to be part of her. She looks both young and ageless.

She steps into the room and moves gracefully to the throne. Sitting upon it, the creatures carved are even more animated, moving about the chair in an endless game of life.

She looks at Arethusa and says in a song-like voice:

"I am told we have important guests, who have you brought into my home?"

Gilan and Ciaran 
Friday February 17th, 2006 12:05:16 AM

Gilan enters the building but does not partake of the water there. He has a feeling that water would lose it's taste to him unless it was this water and he cannot chance that.

As Maab enters he drops to one knee and bows his head. "An honor to at last meet Mother Wold." He does not raise his head until he is bidden to as he has the deepest respect for this woman.

Ciaran lets his tongue loll out as he watches the woman enter. His tail is soon wagging and he seems to be meeting someone that he remembers from before his real birth.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Kendry 
Friday February 17th, 2006 1:34:20 AM

"Podo, I already described the throne to you, and the waterfall, and the water" [subsumed in prior post]. Kendry fills his water flasks with this water of waters after he takes his first drink.

He listens to Arethusa's explanation of the domestic life of these two creators. It's not a good domesticity. And, as she explains the pain that Eberyon's infidelity brings - his 'other mates' - Kendry wonders that she, the nymph, does not understand his own reluctance to cause the sort of pain in the one whom he loves that 'Father' causes in 'Mother.' He does not think of Eberyon as his father. As creator? Well, yes, in a sense. But, still, is he The Creator, or a subcreator? Who is behind this all? It doesn't make sense to Kendry. Besides, Eberyon is his cousin. Or, will be.

And then comes Maab through the waterfall, as the halfling tops off his second water bag, then moves and sits herself the throne.

He rises, holds out one hand for Airin, takes Podo's arm in his other, and whispers, "Lady Maab now sits on the throne of life I told you of." Kendry's body tells Podo what to do, as he moves forward and kneels before this Queen of the Fae. He does so in a way that allows both Airin and Podo to choose whether they bow or not with him before the throne.

Airin and Erwen 
Friday February 17th, 2006 4:56:10 AM

"Kendry shouldn't you ask mother if you are allowed to take her water with you?" Airin says as she feels this water is very precious.

When Airin is taken by the hand and Kendry bows Airin follows suit and kneels in front of Mother Nature.

"Airin Moondancer Turnbell, humble halfling from the Crescent Valley." she says softly to Mother as she introduces herself.

Tishe' and Snout 
Friday February 17th, 2006 6:13:41 AM

The arrival of Maab breaks the girl's reverie of the throne. Taking several steps back, she uses all the charm school ettiquete her mother tried to hammer between her ears to execute the best possible curtsie.

"Mother", she says, and becomes unaccountably tongue-tied.

Snout becomes animated when Maab enters, and though he doesn't leave his pool, he slithers to the closest side to where the Mother is and is attentive to whatever she says.

Podo Danderfluff Pipewood 
Friday February 17th, 2006 11:03:33 AM

Podo bows with Kendry before the throne. When finished he'll allow Kendry to guide him to a good spot.

Whispering to Kendry, Podo asks, "Er, Cuz, is there something to drink? "

Peerimus and Shaylin 
Friday February 17th, 2006 4:46:28 PM

With Shaylin taking a small quick step to his side Peerimus plops right down an the grass and crosses his legs as Mother enters and sits. he says nothing, after all, she's not talking to him but the nymph. The druid will wait to be introduced keeping his head bowed.

Kendry 
Saturday February 18th, 2006 12:59:55 AM

Kendry shrugged his shoulders as if to say, "Why didn't I think of that?" when Airin cautions him on having filled his bags with the offered water. When Podo asks for water, he passes one of his freshly-filled water bags to him.

DM Kelly 
Sunday February 19th, 2006 12:37:36 AM

Arethusa looks down as the Queen speaks to her, and those who look towards her see that her beauty is somewhat diminished in the presence of Maab.

"I do not know them, save it is told they helped Alemi and Domi survive an attack of the monsters. They have come her, and speak many of the words that are known to only a few. That they are strangely dressed you can see. They seek an audience with you."

Queen Maab looks carefully at the group, who are before her with heads bowed. In a calm yet powerful voice she says:

"Arise, you need not bow before me. Please, tell me who you are and from whence you came. Most importantly, why have you come here seeking me."

She nods towards Airin as she introduces herself, and then awaits the answers to her questions.

Kendry passes a flask to Podo, who drinks deeply from the new water. Feeling almost as if electricity was flowing through him, he looks towards the Queen and is amazed at her beauty. Though it takes but a moment, he realizes he can now see.

Tishe' and Snout 
Sunday February 19th, 2006 4:21:03 AM

Tishe' feels that Maab knows nearly everything anyways, and can easily understand time travel and the current troubles. And so she plunges ahead.

"Mother," the brown-haired mystic begins, "much of our knowledge comes from learning about you and your creations. We are from a time far in the future and are having difficulties with Ebyron. A scrap of tapestry has led us on a quest to understand what has happened in our past and how knowing may help the Wold in our present, this time's future."

Snout, cool and pleasant in the water, watches Maab attentively.

Airin and Fioni 
Monday February 20th, 2006 8:42:37 AM

Airin waits till the rest of the group has introduced themselves and listens to the others.

Meanwhile she observes her surroundings and marvels the beauty of this place.

Podo Danderfluff Pipewood 
Monday February 20th, 2006 12:01:34 PM

Bowing towards Queen Maab, Podo humbles himself to the great queen. "Thank you for restoring my sight." says Podo to the queen while still bowing.

Kendry 
Monday February 20th, 2006 12:11:34 PM

After Alemi's strong cautions regarding letting others know that they are from another time, Kendry has mixed emotions regarding Tishe's direct communications. On the other hand, it is efficient, he supposes. And, better yet, it's the truth.

"Lady Maab, we are honored to meet with you. My name is Kendry Leafwin Pipewood, and it is as Tishe' has told you.

"I have many questions," he says, "but would not burden you overmuch with my own curiosity. I shall go to the one that I believe concerns us the most. Know you of an orb that your husband made, which may have the power to transfer and infuse souls? And, if you know of it, do you also know how it does its work?" He thinks to mention Gargulus, but decides to see, first, whether she brings up his name.

Nezamil 
Monday February 20th, 2006 1:39:51 PM

With a bow to Queen Maab " i'm Nezamil of the Brotherhood of Domi "

" It is as Tishe and Kendry have spoken we seek answers from the past to help solve some issues in our time "

"we only have bits and pieces of infomation which at this point isn't enough to fairly make a choice to guide us in seeking answers in how to resolve the diffrences of our time " adds the dwarf

Bralin 
Monday February 20th, 2006 3:41:54 PM

Bralin respectfully inclines his head toward the queen.

"I am Bralin Stoneminder," he says.

Gilan and Ciaran 
Monday February 20th, 2006 5:06:00 PM

Gilan slowly stands and gives Queen Maab another bow of respect. "My name is Gilan DeKasparl EnVosh...one of your children my Queen." He lets the others do the talking as he takes in the room they stand in for the first time.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

DM Kelly 
Monday February 20th, 2006 10:13:16 PM

Podo thanks the Queen for restoring his sight. She looks at him with a kind look, but shakes her head.

"I have not restored anything to you. You have drunk of the first water, which restores that which has been lost. You are young, but stay here and drink of the water and you will never grow old."

Queen Maab looks intently as Tishe' describes where and when they came from.

"So it is as I have heard, you are from the future. How far into the future is your time?"

Kendry mentions an orb, and she looks directly at him, with somewhat of a shocked look.

"So, you know of the Feystone. Gargul possesses it, and it is he who created it."

Nezamil introduces himself, mentioning the Brotherhood of Domi.
"So, it is as I have thought. Domi seeks to gain status, and is remembered well in the future. How do you regard him? Do you also know of Alemi in the future? Perhaps they have taken my place, and Eberyon and I are lost to the ages. Is it not alway so? Those who create are forgotten, while those who gather are remembered."

She acknowledges all greetings, and then says:

"Why come to me? What do you expect to find out?"

Kendry Leafwin Pipewood 
Tuesday February 21st, 2006 3:41:33 AM

"The First Water?" Kendry quietly repeats.

"Nay, neither you nor Eberyon are forgotten, Lady Maab," Kendry answers her. "Does not the honor we show you assure you that your name, and your presence, do continue?"

"Uh, Lady, was it Gargul who made it - the Feystone, or your husband who did so? I was under the impression it was the latter, who gave it unto Gargul." Maab's wording and pronoun choice were such that the bard is unsure which person it was that she said made the fey stone. The tapestry would indicate it was Eberyon who made it.

He does not add that her words confirming that Gargul now possesses the stone answers one of their questions. "Do you know how he now uses the stone?"

He also wonders to himself how Maab learned that the group has come from the future, before Tishe' revealed that to her. What sort of communications does she have? Would Gargul and Eberyon also have heard likewise? And just what sort of games might they be getting themselves into?

As to how far in the future their time is compared to her and her contemporaries, Kendry himself is unsure, as he has heard differing timelines from differing sources - not to mention the moments of re-creation in intervening years. But he thinks it may be in the order of millennia.

Airin and Erwen 
Tuesday February 21st, 2006 9:14:09 AM

Airin lets other do the talking and continues to marvel this place.
Being at the very essence of her Druidic nature is intoxicating!

Tishe' and Snout 
Tuesday February 21st, 2006 1:00:56 PM

The brown tressed girl looks a little puzzled, thinking back on all her history lessons. "Truely, Mother," she begins, "I do not know how far away in time we come from. Several ages have past, for sure."

Tishe' doesn't wonder how Maab knows of rumors of their coming, but she gives Kendry a look of understanding. What one Power knows, so too will the others be able to know. Certainly, the group can't assume thier presense is a secret.

"You are honored and revered, though not alone in the Wold, Mother. I seek knowledge through arcane studies and your secrets that you have left us to find, and then blend them together for new wonders."

Snout just smiles fondly at his human and returns his admiration towards the Queen of Nature.

Gilan and Ciaran 
Tuesday February 21st, 2006 4:02:12 PM

Gilan shakes his head as if he had been slapped in the face by Grymash. "As my sister and fellow packmate says, My Queen, you are not forgotten in our time nor will you ever be." He seems to be at a loss for what else to say when the next set of words just seem to flow out. "As long as the Wold herself exhists, along with all her creatures and wonders...you will exhist there." A low growl escapes from him as his eyes narrow. "None can change that...you will always be in my heart."

Ciaran who's tail had been wagging has since stopped and he lets out a menacing growl of his own. Though he cannot understand his brother, he does know his feelings and he agrees.

Gilan drops a hand to his brothers head and rubs it lightly. "My brother agrees." He has taken in all that has been said and he finds that some of the blame has shifted from Eberyon. He glances to Peerimus to see what he might be thinking.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(3), meld into stone
4th(3): rusting grasp(2), spike stones
5th(2): baleful polymorph(2)
*used

Peerimus and Shaylin 
Tuesday February 21st, 2006 5:22:40 PM

Peerimus remains sitting and looks up with a smile at the asking of introductions. "Peerimus." he simply states with a nod and by placing his hand upon the leopard next to him. "She is Shaylin." It certainly is no surprise to him Maab, Mother Wold has known of thier precence and actions. After all, they were walking upon the natural land. The plants could and would surely talk to her as much as they to him.

As Maab ruminates on her falling from the Wold and that of Ebyron, Peerimus can not help but think of the story as he knows it places Maab in control of Ebyron's fateful sleep. The elves awoke him and the Wold is in tormoil and now he finds himself in the physical presence of Maab and why did they seek her out. Guidance, counsel, warning? Peerimus was not precisely sure.

He decides to back the play of his fellows, "It is as the halfling Kendry has said. We are on the trail of the Feystone." Peerimus looks to Gilan and then to Kendry, "Show her the tapestry."

Kendry heeds Peerimus, conditionally 
Tuesday February 21st, 2006 7:47:46 PM

Kendry retrieves a scrollcase, and pulls the tapestry forth. "Lady Maab - before I open this, I tell you that it is, to our understanding, from your time, and found by us in our own. Shall I show it to you?"

He knows how Alemi refused to look upon it. How will Maab decide on this matter?

If she tells him she wants to see it, he unfurls it for her to gaze upon. If she declines, he returns it, unopened, to the scroll case.

Bralin 
Tuesday February 21st, 2006 8:21:52 PM

Bralin tries to stay in the background. The dwarf isn't all that comfortable here, and is perfectly content to let his comrades do the talking.

DM Kelly 
Tuesday February 21st, 2006 8:28:51 PM

Answering Kendry, she says:
"Gargul stole the rings of ascension and created the Feystone."

Queen Maab brightens as she finds that she is not forgotten.

"I had feared that in the future that people would take Nature for granted, and that greed would cause the land to become spoiled. I am glad to know that Nature is revered, and that I am not forgotten."

"So you seek the Feystone and have something to show me."

When Kendry speaks of the tapestry, she says:

"I cannot answer your questions if I do not know of what you seek. Show it to me."

Kendry produces the tapestry, and Maab looks at it intently. A shocked look comes upon her face.

"What you see is the hand of Gargul holding the Feystone, putting fey souls into the monsterkind. Eberyon looks on smiling, he knows what Gargul is doing and does not look to care. Eberyon creates Fey at will, he is past caring. A mother cares though, the souls are taken from those whom I have birthed."

An angry look comes upon her face.

"Eberyon and Gargul have gone too far. I was afraid that Nature would be forsaken in the future, and I have not looked at my own time. I have been foolish, looking for things in the distance and not seeing that which is near."

Kendry 
Wednesday February 22nd, 2006 1:22:06 AM

Although Kendry agrees inwardly with Maab in her evaluation of Eberyon, as he has personally witnessed his cavalier attitudes towards people, his lasciviousness and adulterous ways. Based on recent statements, he surmises that Peerimus holds Eberyon in higher regard. The halfling distains the wanton use of power unrestrained by law, or goodness, or even basic ... kindness. A creator unworthy of his creation. What a shame.

However, what a wife may say of her husband, she may not appreciate from another's mouth.

Once Maab looks away from the tapestry while digesting its import, Kendry carefully rolls it up, and places it again within the scroll case.

"What would your counsel be, good Lady?" Kendry asks. "Shall we remove the feystone from Gargul's possession? Have you insights that would accomplish our purpose, to check the Fey King's ... destructive exuberance in our time, as well as to help you to protect the souls of your children in this day?"

He also turns to Peerimus. "I am concerned about your take on things."

Tishe' and Snout 
Wednesday February 22nd, 2006 5:06:59 AM

"You are best able to deal with what goes on in this time, Mother." Tishe' seems thoughtful, carefully considering her words. "Our quest has led us here to find a way to help our own time. How to best help is where we are in contention. Can we retrain Ebyron from his excesses and retain his benefits? And how can this tapestry and the Feystone help us in our goal?"

Airin and Erwen 
Wednesday February 22nd, 2006 8:25:20 AM

As Tische and Kendry do a fantastic job, Airin quietly sits down next to the fountain looking into it ... caught in day dreaming...

Peerimus and Shaylin 
Wednesday February 22nd, 2006 10:13:04 AM

Peerimus sits back slightly as Kendry speaks of the tapestry and Maab asks for it to be opened. His face seems to be linked with that of the Fey queen, falling and tightening in harmony with her own. The druid falls into though. Gargul, god of the dead. Feared, loathed and often hated in the Wold, yet i have met some heros that followed him, claimed him misunderstood. A striking similarity to Ebyron and now it is confirmed the two have quite a history. Ebyron is far older than Gargul, than almost anything. Is that the trap of immortality then? One in which Ebyron would save his creations from? Perhaps, perhaps no.

kendry and Tishe's voice pull him from contemplation and he found himself nodding as Kendry introduced the idea of acquiring the Feystone. "I believe Kendry is correct Tishe. Our path leads against Gargul for the Feystone. I wonder what we may do with it if it win it."

Kendry's question elicits a raised brow from and a sideways cocked look from the druid. "My take on things? You're question likely is much more direct. I am undecided, but I am certain that this discussion can wait for a more appropriate time."

Peerimus continues then, "Mother, has said Gargul is in possession of the Rings of Ascension and created the Feystone. Removing the Feystone from him will likely not be enough. We may actually need to wrest the Rings from his grasp." Peerimus falls silent to let the weight of the possibility sink in with everyone.

Bralin 
Wednesday February 22nd, 2006 11:42:18 AM

Bralin waits and listens. The next course of action is not clear, and the dwarf is content to stay outside of the discussion while putting his mind to the issue.

Gilan and Ciaran 
Wednesday February 22nd, 2006 1:23:58 PM

Gilan continues to listen intently as he strokes Ciaran's head. His eyes never leave Maab as she pours over the tapestry piece and then gives her own verdict on it.

He lets out a small snort and laugh as Peermius speaks up about wresting the rings from Gargul. "That should be fun." He does not comment further but he is still undecided as to what to do with Ebyron. It is true that most of the fae get bored rather easily and it might be that Gargul offered him something that he could not refuse.

Nezamil 
Wednesday February 22nd, 2006 3:22:55 PM

The dwarf listens not so intently to the discussion and looks about the room and its contents until he see's the shocked look on Queen Maab's face and the next words that tumble from her tongue...... "What you see is the hand of Gargul holding the Feystone, putting fey souls into the monsterkind. Eberyon looks on smiling, he knows what Gargul is doing and does not look to care"

"That is madness " blurts out the Cleric of Domi " that is why they hid the tapestry and all its learnings"

Nezamil stands frozen ....suddenly at a loss for words as his mind spins with this new insight of what has happened in the past

DM Kelly 
Wednesday February 22nd, 2006 9:34:23 PM

Talk turns to Eberyon and his "excesses and exuberance", and it is plain that Queen Maab is upset with her estranged husband. Maab calms herself, and soon her dignity sitting in the Throne of Life shows no trace of turmoil.

"Eberyon is my husband, and one side of me has fond memories of our time together. The passion was intense. But I was created to feel that way. Now, however, at the same time I feel the positive memory, I burn with anger over what he has done to me and to the souls that he allows to be taken by Gargul. You say that he has 'excesses and exuberance' in your time. I can see how that would happen.

His Chaotic nature is more an indirect thing. It happens because he lives. It builds up within him. If allowed to come out slowly, it is manageable. However, if it becomes bottled up, then it would come out in a burst as if an overflowing cup was spilling over. Stange and wonderful things may happen, but the results would be difficult for a mortal to live with.

He can focus it and direct it if he has a great need. However, his moods are fickle and he can usually only focus on a source of anger for a short time. This is how Gargul got away with first stealing the rings of ascension used to create Feyworld, and using them to create the Feystone. I think though that Eberyon has underestimated Gargul. While the souls are taken from the fey to put into monsters, it weakens Eberyon."

Peerimus speaks, and Maab listens intently.

"They Rings are no longer in Gargul's possession. Alemi has rescued the Rings from Gargul, and has been trying to use them to contact his creator, The Jericho. I fear the old gods do not listen anymore. As for what to do with the Feystone if you are able to get it, that is difficult."

Maab sits and thinks, the life carved upon the chair seems to go in fast forward, and still she sits and contemplates. After a long silence, she says:

"You could bring me the Feystone."

Maab now has a look upon her face that is difficult to decipher, but the peaceful look she had a while back is gone.

"Whatever you do, do not let Eberyon have it."

Kendry 
Wednesday February 22nd, 2006 10:49:05 PM

"If we somehow obtain it, we shall do our utmost to ensure that it does not come under the King's control," Kendry answers her. He looks to each of his companions, to see if they countenance this assertion. "Are we agreed on that?"

Tishe' and Snout 
Thursday February 23rd, 2006 5:39:58 AM

"Or Gargul", states the plain-faced woman.

"And it looks like we are going to have to weave into Gargul's stronghold and pick the stone. But what do we do with it then? And how do we get shuttlecocked to our own time?"

Airin and Erwen 
Thursday February 23rd, 2006 9:12:49 AM

Airin swims in the clear crystal blue fountain of the very first water, surrounded by the most beautiful creatures Queen Maab ever created ...

euhm... hey looks like the discussion just got to a closing point. let's pay attention...

Peerimus and Shaylin 
Thursday February 23rd, 2006 4:21:55 PM

Peerimus gives a half hearted chuckled to Gilan's comment. "Oh come now brother, how hard could it be." Maab then informs that Alemi has them, he smiles and adds, "There you see? One task done."

Maab falls into brief thought and then offers herself as a keeper of the stone and warning against giving it to Ebyron. Peerimus falls silent in contemplation, looking at an imagined distant point in the water and does so through Kendry's statement. To Tishe's words he nods, "It would appear that is what we must do, though..." he pauses and then turns back towards Maab, "With the Feystone Gargul can transfer souls, Fey to the monster kind, can it reverse and are Fey the only possible target? May I be bold enough to ask why it would be so dangerous in Ebyron's hands?"

Shaylin tenses at the druid's side as if sensing the danger laid within the question and to whom it was directed.

Nezamil 
Thursday February 23rd, 2006 9:33:23 PM

The dwarf regains his composure and listens intently to Queen Maab and the others talk.

When Queen Maab requests the Feystone "And of what use will you make of it?" inquires Nezamil "Wouldn't it be better to destroy it?"

DM Kelly 
Thursday February 23rd, 2006 10:57:30 PM

The Queen has said much, yet still questions arise.

"I do not know if the Feystone can be used to reverse the process, or exactly how it might work. It was not until I saw the tapestry that I completely understood what was happening.

Eberyon will gain power from the stone, and will be even more uncontrollable. I would use the stone to, let us say, calm Eberyon. I do not know if you can destroy such a thing."

Tishe' and Snout 
Friday February 24th, 2006 4:34:04 AM

"Again, I think we need to go walker and weave some shady picks in Gargul's lair to get the Feystone." She pauses expectantly, then fills her own silence.

"And for that we need to scout, gain information, get a plan to get in, get the 'Stone, and get out without getting killed."

"Planning like that isn't my strength, so who is our warleader?"

Snout is not interested in this conversation and continues to adore Maab.

Gilan and Ciaran 
Friday February 24th, 2006 6:12:23 AM

Gilan gives a smile to Peerimus and then shakes his head. "Oh it could be real fun...but a little bit more dangerous than we might like." How often does assaulting the lair of a god sound interesting and exciting to that degree. With a sigh he can see where this is going and than again with the knowledge they have of the future...Eberyen is sealed away to sleep for some time.

Ciaran lays upon the floor and closes his eyes. He figures that he might as well get a little sleep.

Podo Danderfluff Pipewood 
Friday February 24th, 2006 11:23:29 AM

Weaves his way to the back of the group and sits on the floor thinking about Mother Maab's words.

Peerimus and Shaylin 
Friday February 24th, 2006 4:37:12 PM

With a bow, a very low bow, "We are indebted to you Mother, as in all things. By your leave then."

Kendry 
Saturday February 25th, 2006 12:47:30 AM

The halfling listens to the Queen and his friends. He is happy to see Airin enjoying the water, and thinks a dip in it would be rejuvenating.

Then, a thought occurs to him. "What if, dear Queen, the stone were brought to you, and your husband calmed. Might you then return it to us, that we might 'calm' him in our time, as well? Also - have you other means of calming him?" he asks.

Bralin 
Saturday February 25th, 2006 11:44:12 AM

Bralin remains silent. The next task begins to take form - Retreive the Feystone from Gargul. The woman Tishe asks who is to be warleader, but no one responds.

The dwarf will not volunteer. With this group of comrades, few would listen to a leader anyway.

He waits, and listens.

Kendry 
Saturday February 25th, 2006 5:09:20 PM

"Oh, another thought occurs, milady," Kendry says. "Have you visited Gargul's place? Is there anything you could tell us about it that might help us in our attempt? Layout, defenses, inhabitants, and the like?"

DM Kelly 
Sunday February 26th, 2006 6:26:40 PM

Queen Maab accepts the thanks and bows offered her with a grace that you have seldom seen. Then right when she thinks her guest are ready to leave, Kendry asks another question.

"Well, it seems that the inquisitive one has another question. Kendry is it? Yes, well I have visited the temple of Gargul. It is not at all pleasant like my home. He lives East of here, about half a days journey. Fey creatures and animals tend to avoid the area, so as you travel you will see fewer of my offspring and more of the monsterkind. Gargul has been attracting more of them, and they have become more bold recently. Now I know it is because Fey souls have been put into the monsters. The souls seem to be corrupted in the process. Most of the activity at his temple is at night, they seem to rest during the day. As far as his temple, I don't know what I can tell you that will help. His throne is at the back of the temple, and he keeps pets about."

She frowns just a bit.

"Are you sure you are up to such a task. I think it could be very dangerous. I do not know what will happen if you die in your own past, before you were even born."

Tishe' and Snout 
Monday February 27th, 2006 11:24:09 AM

Though loath to leave, Tishe' knows that she can't stay with the Wold Mother forever: there is more yet to be done.

She prepares herself to be ready and makes sure Snout wants to come along instead of resting in the sweet water.

The crocodile rolls his eyes off of Maab and to his human. Yes, she's getting ready to go, most probably into danger again. For a second, Snout looks at Nezamil and wonders if the dwarf will guard his human's back while the croc can stay with Maab. But no (shaking himself and getting out of the blessedly clear water) he will follow his human once more.

Airin and Erwen 
Monday February 27th, 2006 11:40:08 AM

With the new heading in sight Airin prepares to go on the road again. They came here to do a job and Airin's willing to. Erwen seems eager as well.

Airin lets Kendry finish his talk with Queen Maab, and then as he to prepares to leave she goes over to him and puts her arm around him as they exit the palace. "Let's go love..."

Peerimus and Shaylin 
Monday February 27th, 2006 5:55:09 PM

Peerimus looks to Maab, "There is no fear that the likes of Gargul and his filthy spawn can put into us dear Mother. I and my brother and your two daughters shall look after the others." Peerimus adds with a smile at the end looking towards Bralin and Nezamil with a wink, "and if all else fails, we'll sick the dwarves on them."

"Let us to our quest comrades, Mother surely has more important matters than entertaining us to see to." With another low bow, Peerimus turns and with a sharp pat to call Shaylin, heads out.

Podo 
Monday February 27th, 2006 6:16:55 PM

"I'm in, Cuz! Let's go!" says Podo.

Bralin 
Monday February 27th, 2006 8:34:23 PM

sick the dwarves on them?

Bralin wordlessly muddles through that unfamiliar phrase for a bit before deciding Peerimus is making a joke.

He says nothing, but follows his comrades out the door.

Mayhap an opportunity will appear later.

Nezamil 
Monday February 27th, 2006 9:41:18 PM

" well looks like we know our next step on this journey " muses Nezamil " Thank you you for your assistance "

Nezamil steps over to the water fall and takes a drink then fills his waterskin up and prepares for the journey to Gargul's temple

Kendry 
Monday February 27th, 2006 11:48:42 PM

"Well, I've heard of people born ahead of their time, your majesty," Kendry answers her. "If we don't make it, perhaps we were just born after our time. Thank you for your help and direction."

DM Kelly 
Tuesday February 28th, 2006 12:03:08 AM

Snout waddles out of the clear stream, he seems somehow younger than before.

Peerimus takes leave of the Mother of all that is good, and tells her not to worry. She smiles as he mentions the dwarves.

"Yes, I'm sure these stout folks could set things right."

Podo is eagar to go, and Nezamil also takes leave of Queen Maab.

"Do be careful my children, the Wold seems to have become more dangerous as of late. Arethusa will see you safely out of my forest, and set you on the correct path."

At that, Arethusa stands. She seems to have been forgotten of late, but with the Queen present she is accustomed to such.

Arethusa touches the door, and again a handle forms that she turns and the door opens. You see many curious animals and fey creatures watching you.

Arethusa says:
"Back to your frolicking, they are just leaving."

She leads you back down the forest road and back towards the road that led you from the Oshirr house. When you get to the main road, she says:

"Continue East past the road to Oshirr house. Another 3 hours journey will lead you to Gargul's temple. It will be dusk as you get near. Best to find a place to spend the night, unless you mean to enter his temple at night."

She says goodbye and you travel east. It is as Queen Maab says, the natural creatures diminish as you move East, and once you pass the turn to Oshirr House, you see very few animals and no fey creatures.

There are still two hours to travel by your estimates, and the sun is sinking on the horizon.

Tishe' and Snout 
Tuesday February 28th, 2006 4:22:10 AM

It takes most of the walk to the road before Tishe' notices that Snout looks like a lighter shade of green, that he has more bounce in his step, that his eyes are brighter, teeth fresher. "It looks like your stay with the Mother has done you good!" she tells her companion, who only grins back.

At the road, Tishe' understands it is time for a war footing again. Spells and wands in her satchel ready for Wart to rummage, check! Twelve foot crocodile to protect her back, check! Loaded crossbow, check!

"Time to teach Gargul to play nice with others. Remember, in this time he is not a god, and he is not partially good. This is not the Gargul that we know in our own time."

Airin and Erwen 
Tuesday February 28th, 2006 5:02:13 AM

As they leave Queen Maab's Castle Airin takes a bow to the mother. "Pray for your children Mother"

Then of they go again.

Airin questions the group:

"Do we ride all the way to the Temple or should we go on foot once we get closer. Queen Maab warned us that the closer we get to teh Temple of Gargul, the more monsterkind we will find. I will send out Erwen once we're almost halfway to scout ahead."

With that Airin takes her crossbow and rides with the group.

Peerimus and Shaylin 
Tuesday February 28th, 2006 2:42:00 PM

As the group begins to pass Oshire House towards the area where Gargul lives Peerimus speaks up. "If Gargul is more active at night and we are still 3 hours away, wouldn't it be better to just stay in the relative comfort and safety of Oshire House and strike out again at first light? We should not head into enemy territory to his guards strength merely to sleep in the open."

Kendry 
Tuesday February 28th, 2006 3:06:17 PM

"'Twas a signal honor to meet you in this time, good Lady," he bids farewall to Queen Maab. He thanks Arethusa for her escort and directions. Not that he wants to rouse jealousy in Airin, but he kisses the nymph's hand as they depart from her. "May you live many years and golden," he tells her.

Once they are a mile out of earshot of Arethusa, Kendry says to Airin, "And may you and I share many years and golden, ourselves."

He hears the words of Tishe', and Airin's questions. "Most of us are on foot already - save our feathered friend," Kendry observes. "Erwen's scouting is helpful indeed."

"Excellent plan, Peerimus!" Kendry responds to the the druid's idea that they stay at the Oshirr House for the evening. "Let us do as our friend suggests," he encourages his fellows.

If such is agreed upon, Kendry is interested in seeing how members of the house are faring.

DM Kelly 
Tuesday February 28th, 2006 8:52:31 PM

Upon Peerimus' suggestion, you decide to go back to the Oshirr House for the night. Upon entering the courtyard, you see that they have been busy cleaning up from the fight the night before. After a day of traveling, and the small amount of sleep you had the last night, everyone is feeling very tired. You are greeted as heroes, and offered a meal and the same rooms as you had before. Word is given that Alemi requests an audience with you before you leave the Oshirr House.

Gilan and Ciaran 
Tuesday February 28th, 2006 9:13:21 PM

Gilan has been quiet for some time now as he goes over his own plans in his head. The little comfort he has is that Gargul is not a god yet but still powerful in his own right. This is not going to be as easy as some think or he is a bloody human.

When the suggestion of going back to the Oshirr House he nods his head. "During the day would be better than...when his full force is not up." He does have a thought that does not settle well. "Then again...if he is even half as aware of us as Queen Maab he may know when we are coming."

This time he will settle down in the courtyard and drink in the time with nature, though it pales to what he has seen. When the morning comes he will be there for the meeting but tonight is for the outdoors and watching the night sky.

Kendry 
Wednesday March 1st, 2006 12:32:47 AM

"Surely some of the opposing forces who managed to escape," Kendry concurs with the thought that Gilan expressed, "though their number be few, would have gotten word to Gargul - I keep on wondering, by the way, why the tapestry refers to him as Gargulus, but everyone here calls him Gargul?"

Kendry assents more than willingly to an audience with Alemi, whether after dinner or in the early morn. "We'll just want to be on our way not too long past sunrise, unless his Lordship have some intelligence - information, I mean - that would change that notion."

Kendry takes advantage of some of the downtime to jot some more in his journal, including some sketches of the Oshirr House, some of the students, and Alemi and Domi, too.

"Is Flower anywhere around these days?" he asks.

He'll take a walk with Airin. "How is all this sitting with you, Airin? What an amazing time for us to be here, don't you think?"

When time for the audience with Alemi comes, he will as a question similar to that he offered to Maab - looking for information about the layout and defenses of Gargul's place, and, while he's at it, he'll ask about Eberyon's dwelling.

Airin and Erwen 
Wednesday March 1st, 2006 11:20:08 AM

"That sounds like a wonderfull idea Peerimus. Best thing to catch a good and safe night sleep before dealing with Gargul..."

Once back at the Oshir House she relaxes while some are on audience with Alemi once again. Later she enjoyes the walk with Kendry. Going up on the wall of the Oshir House once again where the battle was raging last night... this time they can quietly stroll around the castle that gives a great view of the surroundings... the traces of battle are still very real, but a peacefull feeling runs through Airin's body.
As they walk Airin crawls in Kendry's arms as the talk.

"It's been a fantastic time so far love. We make a good team don't we? Just be careful tomorrow...
I'm still somewhat confused that the Gods from our time seem to be just ... humans in this age. How then did they become Gods? At the same time it's confusing and interesting... You asked about Flower... what about the others? Where did the others came from?"

Tishe' and Snout 
Wednesday March 1st, 2006 11:46:12 AM

The mystic and her croc (and the shy desert toad) move with the group back to Oshirr House for the night.

In the morning, she carefully selects spells out of her book arcana and meditates on the wonders of Mother Wold. Then, when the others are ready, she goes to the meeting with Alemi.

Tishe' fans herself and drinks large quantities of water at breakfast. "Is it just me, or is the breakfast unusually spicy today?"

Peerimus and Shaylin 
Wednesday March 1st, 2006 12:09:11 PM

Peerimus spends the night with his brother Gilan in the courtyard. As the evening deepens and the the deep azure sky fades to black, Peerimus gazes up into the endless sky. "Brother? Have you thought on the fact our very actions appear to be the cause of Ebyron's slumber and thus awakeing and the reason we are here? It seems we are caught within a ring entwining upon itself."

Peerimus pats Shaylin at his side, as the leopard is gets up. "Time for hunting my love?, go on then." Looing back to Gilan, "The halflings are here for Ebyron and now Gargul. They claim relations and if true some indifferent acts at best evil most likely acts on the part of Ebyron and that is where I am torn. Ebyron IS the creator. He is Father Wold and created Mother. I have always looked to both of them, though until recently I knew not thier names. Ebyron for power and strength and Maab for protection and guidance. But now to see them such and to learn more first hand." Peerimus fades off and shakes his head.

The following morning Peerimus meditates upon his haunches atop the East wall as the sun splashes across the horizon. The night was long, but the hunter of the deep jungles of the Southern Continent has steeled his own resolve in the course of the future. Peerimus applies a thick red mud-like paint to most of his face, save a two finger wide stripe running from his left brow to his right neck jugular vein. Peerimus skips breakfast with the others and any meeting with Alemi.

DM Kelly 
Wednesday March 1st, 2006 2:37:49 PM

OOC: Early post as I am traveling all day to a conference.

You awake early, and Alemi calls Kendry to meet with him before dawn. Any others who wish are also invited.

"I apologize for such an early meeting, but I understand you plan to leave soon. I have found that Gargul is adding souls to monsters. He once had possession of the Rings of Ascension which I have rescued from him. I have studied those rings yesterday, and have found that they have a residue of use that bear his mark. They also show he has created another object from them. That object I believe is how he adds the souls to these monsters. Please, if you acquire the device or know about it share that information with me. The souls let the monsters level up and increase their abilities more than ever before. I am afraid that in time we will not be able to repel them, and the monsters will extinguish us and our kind."

Podo Danderfluff Pipewood 
Wednesday March 1st, 2006 9:17:33 PM

Podo looks around. "Hrmm...what to do?"

Kendry 
Wednesday March 1st, 2006 9:34:20 PM


Walking with Airin

Kendry enjoys the company of the engaging druidess and rogue. He is happy to draw her close as they lean on one of the parapets. "Yes, we do. My heart trusts in you." He considers her observation. "Yes, I've been thinking the same. Theology is not my strong suit, but it seems odd to have such a - uh - whimsical creator as Eberyon. If he is our creator - or co-creator with his wife, Maab - then who created him? Is he self-existent? We know he is not all powerful. Who is above him? And, yes, it is odd that the gods of our day are men and women of ancient times. Who knows? Under such an arrangement, perhaps some of our contemporaries may one day be gods, themselves. Then there's this Jericho. He's a power, a creator in his own right, from what I've gathered - but seeks none to worship him. Why not? Is there someone even above him? Some ultimate maker of all things? Or are we in some endless cycle? As most things seem to have beginning, middle and end... was there ever a time when only one was? These are things I think about sometimes, but I don't find clear answers, Airin. What ultimate purpose do we serve? What difference does what we do make?

"But, you know, though in some respects I can't grasp the answers to these questions - I believe - I in some sense know - that there are answers. The fact that we have a sense of right and wrong - though perhaps we make mistakes in the details from time to time - implies to me that there is right and there is wrong. And that therefore there must be some sort of ultimate law maker - a law giver. But who? And where? Why not make oneself known? Sure, we know some of the laws taught by the priests of Domi and Alemi, and others. But, since they - the gods, I mean - are people, in some respect, people like you and me - though I do not mean to make myself their equal - they are certainly superior in most respects - but they are born of a human father and a human mother, just as we were born of halfling parents.

"Then there are the gods of this time - of whom we have heard that they seem detached from the activities of this present day.

"What good are gods, if they care not for people?"

Kendry is silent for a time after making this last query. Then he adds, "Perhaps some would consider such words blasphemous. That's not my intent. I just really want to know."

What's up, Podo?

"You've been pretty quiet, cuz. Anything bothering you? Or do you just like to serve as counterpoint to my mouth?" he teases him.

Time with Alemi

Kendry makes sure that all are invited. He takes in what the Lord of the Oshirr House reports.

"If none of my companions now object, I am fully willing to let you know what we learn, Lord Alemi." He turns to his friends and companions and asks, "Have you questions or cautions on this matter?"

Gilan and Ciaran 
Thursday March 2nd, 2006 12:35:35 AM

Gilan looks to Peerimus with a sigh. "I know not really...but Father is given to odd behavior...as much chaotic as nature herself. Mother is as you say, nurturing and caring but I feel that she could be worse than Father if angered...it is just slower to build." He lets his hand rest upon Ciaran's head as he tries to get his thoughts in order. "As for the halflings, they must go by their own experiences...but I will agree, it would seem that we will be responsible for Father's sleep in our future...what bothers me more is what Father says that will lead us to this decision." He stops rubbing the head of his brother and then gives a smile.

"Maybe Father asks for this as atonement for what he has done..." In a much quieter voice he adds something that he thinks could also be possible. "Maybe some of those that go do not support the idea of sleep...maybe some what him to be allowed a chance to make ammends for his misdeeds." He holds onto that last sliver of hope as he lays back on the grass.

The next day he decides to stay away from the meeting as well. He cannot bring himself to do more than spend the better part of the morning in prayer to Mother and Father. His song this morning is more mournfull than in the past...due in part to the conflict he feels.

Airin and Erwen 
Thursday March 2nd, 2006 8:15:30 AM

The time upon the parapets with Kendry has been very comforting for Airin. She and Kendry apparently share the same feelings about the Gods from out time. Perhaps one day they will find those answers they are looking for... and who knows what will happen then...
After that she remains in his arms without saying a word. Cherishing the moment but she also feels an inner struggle as she herself is partly a druid...


The next morning she prepares to join Kendry in his meeting with Alemi but notices the druids Peerimus and Gilan are unwilling to join the audience with Alemi.
"You go ahead Kendry, I need to talk to them - I will join you a bit later."

Airin walks over to Peerimus and Gilan and first meditates with them. She senses a dark vibration of negative thoughts surrounding them. Why then are they here? Where do our Gods come from?

She adresses Peerimus and Gilan in druidic.

"Peerimus... Gilan... why do you guys look so sad? Have we not come to the very origin of nature itself? Are we wrong to persue on this quest? I have witnessed the power of the jewell our Queen talked about. The one we found on that tapestry...
We did not see the Father - and the one who claims to be the father is no longer what he used to be. Queen Maab did not see that... maybe your eyes a closed to see this too?
I am but half a druid... not a pureblood like you guys are. Maybe this does cloud my own judgement. Therefore I whish you will speak to me..."

Podo Danderfluff 
Thursday March 2nd, 2006 9:33:25 AM

Teasing Kendry

"Kendry, you know someone has to be your shadow to counter most of your statement of reason!" teases Podo to Kendry in return.

"If it wasn't for me, this group would have such a dry monologue for I had spice to any conversation" elbows Kendry as he grins.

Fog of War

As if emerging from a Fog of War, Podo looks around for what seems like the first time. "Oh! Where are we?"

Peerimus and Shaylin 
Thursday March 2nd, 2006 4:22:14 PM

Peerimus nods to Airin as she approaches. He stands upon the eastern wall looking into the rising sun and his gaze remains there as she speaks. His left hand grips his ahsen staff, lean muscles tight as she continues. His right, seems at ease, stroking the top of Shaylin's furred head. The leopard is quite relxed and as Airin talks, she looks over at her.

A long moment of silence fills the morning air behind Airin's last words. Perhaps a full minute passes before Peerimus turns his head and looks down at Airin beside him. His face is hard and his angular jaw and high cheek bones are set even more by the paint and morning sun. "Closed? If only they were."

The lean muscular human drops to his haunches and his look softens. "Were they, we would not be speaking now Daughter. My world would still be righted and I would be clad with both armor and staff." Peerimus looks at Airin for another moment and then speaks, "Tell me. Who are the two most important souls in your life? What then would you do if I told you Kendry ordered the death of an innocent or cause undo pain to others and delighted in it? How quick would you take arms and the fight to his doorstep? How quick to even believe me?" Peerimus shakes his head, "It matters not. But know that Ebyron is the Father the creator of Mother Wold and all her gifts. No we have not come to the beginning, but well into the story."

"As to the quest, Gargul crafted the FeyStone with stolen rings of Ascension, tools to godhood. Tools Alemi now has and that we know he suceeds with. Taking Domi with him likely. Gargul is seeking his own path and his lies through the corruption of souls. Maab says Ebyron knows and does not care. The weaver of the Tapestry would have us believe Ebyron relishes in corruption of his creation. Which is the truth? What if neither are? Maab maybe lashing out, hurt by Ebyrons other interests. Ebyron may not stop Gargul because he can not. A creator is not all powerful, he merely creates"

"But that matters little as well as to our quest. We are moving directly against Gargul to remove the FeyStone from his possession. While not a god he is surely as powerful as Alemi and Domi have demonstrated. Alemi altered the very fabric of time when we arrived at Oshire House. Allowing us to rest and rework our spells for the battle that was to come. He could have slaughtered the whole of the opposing force."

"Gargul will likely show less retraint of power when we attack his very home. Some of us will likely die and then be put before Gargul the god. A god that will have the knowledge and memory of that soul trying to steal what was rightfully his by the very act of creation. I do not think a pleasant after life awaits any who find them self there."

"You ask what concerns me and you now have the most of it Airin, Daughter of Mother Wold. I am concerned to discover the truth and I am concerned for the souls of those I have come to protect."

Peerimus stands with the last and moves away from Airin down the wall. Shaylin watches him go, looks back to Airin and then follows the druid.

DM Kelly 
Thursday March 2nd, 2006 7:38:29 PM

OOC: Wow, great posts! Although, as I read them I find I have nothing to add. You still need to decide what to do, so keep up the dialog. I am at disneyworld, and the wireless connection costs $10 each day. I will post tomorrow, and then probably save the money until I am back in my office Monday. Wednesday I leave for Costa Rica for 12 days. Unless I get someone to DM, I will have to postpone the game for that time. Any suggestions, Al would be great but hasn't picked up the bait in the LnB. Kelly

Bralin 
Thursday March 2nd, 2006 9:12:42 PM

The dwarf wordlessly follows the company.
They fret endlessly, he thinks to himself in wonderment.

Bralin is unconcerned. What they attempt to do now is already accomplished (or failed) in their own time. Had Gargul, or any other god, held antipathy toward him over the coming events, the warrior/cleric would not have survived his own birth.

Gilan and Ciaran 
Thursday March 2nd, 2006 9:54:06 PM

Gilan listens to Peerimus as he explains it to Airin...better than he could at least. He leans upon the stone battlements as tears come to his eyes unbidden. "That is the big problem...all that I believe in is turning upside down...for druids it is our faith in Father and Mother that supplies the powers we have." He looks to Peerimus and than Airin in turn. "My beliefs are at the head of all of this...we have a saying back on the plains...put simply, "The Land My Life"." Tears touch the battlement as he feels things being stripped from him a layer at a time. "I have served the land on the Plains for most of my life...I have put my very life on the line to protect all life." He shakes his head with a sudden dawning of understanding.

As he lets a hand drop to the head of Ciaran he cannot help but stroke the powerful neck muscles as well, taking comfort from that solidness. "We know that we will succeed in our mission here and in the process Gargul will end up turning over a new leaf...no, he will not judge us harshly if we die here and now...but my major concern is what led Father to this." His other hand waves out at the ground, though clean now had been covered with monster corpses some time earlier. "What would you do sister if you were wrongly accused of a crime and then not killed but left to suffer in sleep...betrayed by those that you had a hand in creating...possibly those that you could not save due to something that Gargul had to hang over you." He straightens with his hands clenched in fists as he searches his own heart and knows that he would be filled with anger. "I would strike out that is for sure and nature would follow as the waves of energy rolled from me...the chaos would be nothing to me as I vented my anger." He looks again to Airin and shakes his head as he reaches up to wipe away tears. "Nature would feed of my emotions...how could it not as I would be so close to it...I would be Father...a spurned Father." With a sad little smile he moves to follow the direction that Peerimus is going though he will not follow him but turn to go to the gate. Ciaran stands and pads along with his brother, walking stiff legged and feeling the anger/pain/indecision of his brother.

Tishe' and Snout  d20+4=24
Thursday March 2nd, 2006 10:52:47 PM

Meditating with her spellbook and Snout in the grass and greeting the morning sun, Tishe's brown hair is cast back and her plain-looking face full of warmth. Yet words echo down to her from the battlements. (Listen: nat 20). All this talk about Ebyron the Father of the Wold, and Gargul, and what people may or may not think in times long to come. It makes her head hurt.

Opening her eyes, she spies the silent dwarf stalking the battlements. "The man of stone has already made up his mind", she notes to Snout. "We do, and that is enough for him."

She ponders that and her relationship to the Wold. It had only been recently that Tishe's druid side even knew there WAS a Father. She had ever contemplated the Mother. And so she shall continue to do so, she decides. Firmly.

"Be he Father of creation or of only some," she continues explaining to Snout, "be he with Gargul or away, it is certain that Gargulus and Ebyron are bullies and against what is pure and good. We'll get the Stone and deliver it to Maab."

Snout only grins and follows his human. Protect what is yours, ignore what is not, thinks the small croc brian, and be.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Airin and Erwen 
Friday March 3rd, 2006 9:45:18 AM

Quietly Airin listens to both Peerimus and Gilan. As they speak tears roll down her cheek as well. They clearly know so much more about nature then anyone she has ever met.
Maybe they are right... maybe it is foolish to pursue on this quest... the way Peerimus and Gilan speak of it it's a betrayel of all she has ever loved. Did she not claim in the Mirror that she was a Lover? A creature who loves nature... yet she's willing to betray the Father as Gilan and Peerimus call Ebryon.

Silently she watches as the druids turn their backs on her. Only a simple thank you can cross her lips. Then she turns around and looks over the parapets. "What if they are right?" Airin asks Erwen, but the eagle only looks into Airin's watery eyes.


After a few moments Airin goes down and marches to meet Alemi. She enters the room and walks up to face Alemi ignoring her friends that stand there as well and speaks directly to Alemi. Her eyes fixed on his.

"Why are we here? Why are we about to betray the maker and going from our present why will you or us or anyone else put the Father to sleep? We are here because he returned to our time more angry than ever... because he was betrayed in THIS age by those HE created! Because those he thought were loyal to him put him to sleep..."

Airin feels the anger and sadness that she saw in Peerimus and Gilan and swallows the lump in her throat.

"Father was betrayed by Gargul. He was fooled into making the Feystone and handing it to Gargul. Should we not try to attone Ebryon in this age, avoiding trouble in our present? "

Airin then stops and breaths rapidly. Alemi is a God in their own present, but he's not in this age. He's a common man. Powerfull, but a plain human.

Where do our Gods come from and why did they become the Gods they are? Why was Ebryon put to sleep if Gargul was the one to abuse the Feystone?

DM Kelly 
Friday March 3rd, 2006 12:50:15 PM

OOC: The wireless connection expires soon, and you still need to decide what to do. I cannot post again until Monday afternoon, and then will need a sub soon after (starting Wednesday) or the game will be on hold. Continue your discussions.

Peerimus and Shaylin 
Friday March 3rd, 2006 1:48:00 PM

Peerimus makes a single walk around the parapat and then moves to stand at the front gate. Nodding to Gilan as he arrives, "I am ready. Let us relieve Gargul of the Fey stone."

Kim to friends... OOC: Adam S has indicated to Kelly that he's willing to substitute DM! 
Friday March 3rd, 2006 9:25:56 PM

For those who don't keep up in the LnB, Adam S (of Down Under) has told Kelly he is open to DMing while our regular DM is working hard at Disneyland and Costa Rica.

Stay tuned!

OOC: ADM Adam 
Sunday March 5th, 2006 9:24:58 PM

Hi everyone. Adam S. here, checking in. I'm up-to-speed with the module (thanks Kim), and I'm going through the DFR3 archives from start to finish (currently reading September). In other words: I'm not quite ready yet, but (hopefully) I will be by the time Kelly is ready to hand-over (tomorrow, or the next day?).

If handy, please email your character sheets to adam{at}designstorm{dot}com{dot}au. Cheers!

DM Kelly 
Monday March 6th, 2006 11:10:31 AM

OOC: Okay, Adam take it from here. Thanks! Oh, and you players give him all the respect and honor that you gave me ;-)

I will be back.

Nezamil 
Tuesday March 7th, 2006 2:04:23 PM

Nezamil keeps his own counsel for the moment trying to understand the ramifactions of what he has learned in the past several days .

He wracks his head with all the confusing infomation setting it in order oiece by piece as he slowly starts to understand what has taken place in past history of the wold

The Dwarf walks about Osshirr house and up on the ramparts as gathers his thoughts

Kendry 
Wednesday March 8th, 2006 4:24:18 AM

As the discussions with Alemi draw to a close, Airin comes in to the counsel chambers, brimming with questions and observations and the evidence of recent tears in her eyes. About to rise and offer her comfort, he decides to remain still and allow her to pour out her passionate queries.

He notes that she ascribes the creation of the fey stone to Eberyon, whereas Maab says that Gargul himself created it through the agency of the Rings of Ascension - which Alemi now possesses himself - and his story matches with Maab's. He does not yet disclose this, but rather waits to see how Alemi answers. The thought flits through his mind that Eberyon - at least in Kendry's native time - is now his cousin... And he thinks again of the story that Eberyon spun about the creation, and diminution, of the halfling race.

Surely, in his acquiesence to Gargul's twisting of faeish souls by incarnating them into foul monsters, Eberyon has something to answer for. But is he fully aware of what Gargul does? The tapestry would so indicate. Is it a fair representation? And what laws are there concerning redemption in this age, or any age, that a Maker should be in need of atonement, or even qualify for such? Pah! Too many unanswered questions.

"Has Gargul guards or wards or strong allies we might need to be aware of before we darken his dwelling?" Best deal with practicalities.

He notes that he needs to find out from Airin herself just what it is that pushed her to her present action. What have their companions been telling her?

ADM Adam 
Thursday March 9th, 2006 3:06:26 PM

OOC: Trust me to get Alemi Himself on my first ever DM post! On my lack of posting: sorry for the delay folks. I severely misjudged the amount of reading from September to date. I'm happy to announce I made it - read every post - and had fun too (excellent characterisation!).

Inside:

Kendry and Podo seem to be the only members of the group who meet with Alemi at the specified time. OOC: please let me know if this is not the case.

When Kendry mentions he is now willing to share all of his findings with Alemi, the would-be-deity stiffens ever so slightly. In a steady voice he responds with a warning similar to the one he gave at their initial meeting. "While I appreciate any information you choose to share regarding the device, I again remind you friend: you must keep your knowledge of the future to yourself and to those of your own time."

Kendry asks Podo if he has any further questions but, before Podo can reply, an emotional Airin enters the room with a barrage of her own - blurting out a few choice bits of information in the process.

"Please. Cease!" Winces the now standing Alemi. However, much of what she intended to say, she has already said (in fact, all of it). Alemi composes himself and, for a moment, he considers her words. Sighing quietly, he gestures she sit. "Airin, you have many questions. And, I am sorry to say I do not entirely follow your reasoning for some of them. Also, others seem to be answers to which I may yet pose questions." He pauses. "I do not mean to speak in riddles, but these are puzzling times. As to why you are here, I can honestly say I do not know. However, I am grateful for your assistance. We all are." He again pauses, seemingly in thought. "Unless you have any other questions, I think I must meditate on this further. Perhaps we can continue this discussion upon your return from Gargul's encampment?"

At Kendry's question regarding guards and suchlike, Alemi responds: "There may be scouting parties roaming the perimeter, but you will have an advantage if you travel during daylight, as evil is usually most active by night."

Before Elemi sees them to the door, he adds: "If you discover how Gargul is infusing souls into monsters please let me know. That could change the momentum of the war and is something we search for anyway, so hopefully it won't change the future in an undesirable way." With that said, he wishes them well.

OOC: Airin, is Erwen with you, or making lazy circles outside?

-- -- -- -- -- -- -- -- -- -- -- --

Outside:

Bralin paces the battlements lost in his own thoughts. From where he stands he can see Tishe and Snout enjoying some sun, and Peerimus and Gilan making their way towards the front gate with their animal companions in tow.

Elsewhere, Nezamil also finds himself lost in thought. He passes many injured students, some of which he recognises. Eventually he makes his way to the ramparts, and is presented with the same view as Bralin.

Peerimus and Gilan reach the front gate and idly wonder where the rest of the party is. While they wait, Shaylin and Ciaran investigate the plethora of lingering scents in the near vicinity.

OOC: I'll be posting regularly until Kelly returns now - and without all of these 'out of character' notes too. Sorry.

Kendry, lightly confused 
Thursday March 9th, 2006 6:32:09 PM

"Um yes, Lord Alemi," Kendry replies. "Thank you for your time and counsel. If we learn what you have asked, I will do my utmost to let you know," he promises.

"Time to go," he says to Podo and Airin. "Miles to go."

He accompanies his cousin and his amour out of the room, gathers his things, and joins those waiting to leave.

"I think it's that way, friends." Kendry begins to walk briskly toward Gargul's home.

Gilan and Ciaran 
Thursday March 9th, 2006 8:41:49 PM

Gilan has found himself a little more withdrawn lately as he has more things to think about. Oh yes...there are many things to consider that he did not really want to think about. He was learning too many things about the past that had effected the future...his future...than he ever would have wanted. "This bites grass."

Ciaran plays around in the grass and plants around. He is not searching for anything but just haveing a little fun now that he can.

Podo Danderfluff Pipewood 
Friday March 10th, 2006 1:12:59 AM

"Er, Cuz, That Alemi has a dizzying Intellect! I shall be batty by night fall if you keep this up...my word...it's best to keep silent!" mumbles Podo to Kendry.

Tishe' and Snout 
Friday March 10th, 2006 2:20:59 AM

Seeing her companions moving towards the front gate, the brown-haired mystic feels it is time to go. "Let's weave, Snout", she tells the croc, and the two move to the gate.

She bows a greeting to Peerimus and Gilan and waits for the others to arrive. "Though great is the danger, this seems a simple pick. We get shuttlecocked, go Walker on Gargul, and pick this FeyStone, and out we go."

"Now, does anyone else want to discuss a plan for doing it?" she waits with curiosity painted on her face.

And Snout just smiles.

Airin and Erwen  d20+16=26
Friday March 10th, 2006 5:38:00 AM

Airin realises she may have said too much to Alemi, but if mistakes can be avoided and change the outcome of our present, it could be worth taking the risk. Of course changing the course of history could mean neither of them would ever been born...

On her exit from the Oshir House Airin is very silent. He mind raging with thoughts of all kind.

Erwen joins Airin as she leaves the House and once they are on the road again, Erwen flies up to the skies, flying in circles above the group.

After some time she rides along side with Peerimus and Gilan: "Alemi did not give me the answers I wanted as maybe he doesn't know them either. I wanted to know why we are here... why are you guys here? ..." But without waiting for an answer Airin continues: "Oh well, let's wait and see how this unfolds. Maybe I'm just too young to understand."

and she leaves from their sides again to ride with her Halfling friends. She nods to them to show she's allright.

Rolls:
Erwen spot: 26

Peerimus and Shaylin 
Friday March 10th, 2006 8:50:01 AM

The druid stands stoically at the front gate, his face as if etched in stone. His mind was still working on several issues the most forefront of which was getting the Feystone. Tishe's question causes him to blink several as if he just noticed everyone else was there. He responds with a clipped nod and a small smile. "I really have no idea what you just said daughter, but then that is not new." His smile broadens. "Though I know the thought. Yes simple enough."

"As to a plan, I would say move with speed and stealth. But I do not think this group capable of such as a whole." The group gathers and the journey begins. "We should send out a scout. The farther ahead and faster the better. Does anyone have a message spell?"

Airin moves up and Peerimus slows his greater strides to match her pace. He says nothing to the rhetorical statements, but her last catches him slightly. Why are we here? Peerimus begins to mull it over. It all began trying to discover the meaning of the tapestry and what I felt was a move against the Wold by the gods. Now this Feystone, a creation of Gargul. Possible it is the largest threat to Father and Mother ever devised. Could it be used as a weapon against them? Should Maab have it? Should anyone for that matter?

The druid moves to walk with Gilan, "Brother, any thoughts on what to do with the stone? I am unsure if Maab or anyone is the right choice. What are you thoughts on destroying it?"

Kendry  d20+10=25
Saturday March 11th, 2006 12:00:46 AM

"Yep. I've got a message spell," Kendry says in answer to Peerimus' question." We'll probably want to wait until we're closer to his place before we use it. It's what, another couple of hours till we get there? Say a half hour out - or even when we get within sight of it, then I'll cast the spell. It'll last about an hour and a half. And it's good for a distance of 190 feet away from me. And I can include all of us - people, at least, in the spell."

As Peerimus moves forward to talk with Gilan, Kendry strains to hear [Listen: 25]. Hearing the gist of his question, he hustles ahead to join in the conversation.

"Yeah, Gilan. What do you think we should do with the stone? If we get it, that is." He's not shy about joining in. They're a united group, right? "Don't know if you noticed, but I didn't promise Maab to take the fey stone to her. We need to think this through, carefully."

ADM Adam 
Sunday March 12th, 2006 5:53:24 PM

For those outside, the morning sun has been quite pleasant, and has made for a good opportunity to relax and reflect on what has transpired in the last few days.

In particularly good spirits is Snout, who is positively radiating with enthusiasm. Tishe notes with some satisfaction that his tough hide is still a vibrant hue of green.

Soon a light wind picks up, and Bralin, Nezamil, and Tishe decide to make their seperate ways to the front gates with Peerimus and Gilan. Kendry, Airin, and Podo join them a few moments later.

On the main road heading South from Oshirr House the striking group discusses their immediate travel plans. Most of them recall Maab mentioning a three-hour journey from the road that leads to Oshirr House to Gargul's encampment. However, the detour to Oshirr House for the night took them a few hours out of their way, and they now estimate the journey to be around half-a-day in total. Peerimus raises the idea of sending a scout on ahead, and Kendry offers his services as a spellcaster, with his Message spell. Soon, however, discussion gravitates to the Feystone, and what the group should do with it should they manage to obtain it.

Stopping short a few minutes down the road, Bralin, Peerimus, and Podo note dark clouds forming on the horizon to the South and to the right of Ice Mountain. High above, Erwen also notes the grim looking weather with a high pitched shriek.

OOC: Any last minute actions at Oshirr House, travelling order, finalised travel plans, and anything else you'd like me to note, if you please.

Tishe' and Snout 
Monday March 13th, 2006 4:26:13 AM

The cavorting of a much more energetic Snout has Tishe' wondering anew at the special properties of the water from Ma'ab's home. "Keep that water safe, Kendry, for it may help us in the near future." she tells the halfling whist pointing at the crocodile.

Tishe' is certainly NOT a fighter or scout, and is perfectly willing for others to make the plans, as long as there are plans that are made.

"Perhaps we need a battle leader to direct the infiltration?", she asks. "Kendry perhaps. While not a warrior, he has a good head on his shoulders."

"And I also think that the scouts should look for a place where we can hole up before getting to Gargulus'. Preparation spells before going in and all that."

"I also have Message, and we can hold one in reserve for if the pick lasts a long time. Most of my spells are enhancements for us like Haste, Cat's Grace, or my flying spell, or conjurations for battle."

Snout is just happy and easily keeps up with his human.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Airin and Erwen  d20+16=26 d20+11=24
Monday March 13th, 2006 11:05:25 AM

"I'm willing to move ahead of the group. Half a druid half rogue remember," and she smiles at the group.

"Maybe my short legs can speed me ahead of you all, or else, I will fly out there together with Erwen. I won't be able to speak in bird form, but once I get back to earth I will take contact with you again."

Airin waits to see if there are others who would volonteer to move ahead of the group. If no one takes it, she will accept Kendry's message spell. The dark weather will offer us concealment, though it will also help our opponents.

Can any of our druid friends cast a speak with animals spell? In that case I don't need to change back to human. Then we can speak like eagles do! This allows me to fly back and forth untill I really need to take cover.

If the group accepts Airin's offer, she waits for Kendry to cast the message spell (she gives him a good kiss and asks him to be careful), shapeshifts into an eagle and then she flies together with Erwen (with whoom she will be able to communicate freely now - and hopefully someone knows how to cast a Speak with animals spell) to the maximum of the spell range. (They can now both fly 80ft at normal speed.)

Should the weather get worse adn thus making it dangerous to fly, Airin and Erwen will fly lower seeking a place to sit in a tree before they get down to the ground.

Rolls:
Erwen Spot: 26
Airin (eagle) spot: 24

Peerimus and Shaylin  d20+21=36
Monday March 13th, 2006 4:00:56 PM

Peerimus looks down at Kendry as he breaks in and does manage a small smile, "I noticed Kendry. What came of you meeting with Alemi?" his tone is even and calm. "What do you think of destroying it?"

As the group travels, Peerimus tells Airin that Yes indeed he has the spell speak with animals. Peerimus also agrees that until they are much closer there is no need of too advanced a scout but thought now before the group was under duress a good time to begin such conversations.

Peerimus looks at the sky with some concern [Survival 36 weather] "If Gargul's guard prefer darkened skies, they will have them long before we arrive." Before Airin leaves however, the human druid cautions her. "Many survived the Oshirr assault and word has surely spread about the eagle upon the battlefield. Any monster you see will likely not think you or Erwen a mere raptor on flight. They will try and kill you."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Bralin 
Monday March 13th, 2006 4:26:32 PM

As is his custom, Bralin drops to the rear of the group, and maintains a vigilant watch over their backtrail.

The dwarf notes the clouds and nods wordlessly in agreement with Peerimus's assessment. As the druid doesn't press the issue, and as the halflings have displayed past difficulties in heeding the obvious, Bralin is compelled to complete the observation.

"We must seek shelter and continue with the morn."

Kendry 
Monday March 13th, 2006 10:30:07 PM

In answer to Peerimus' questions, Kendry answers, "Well, I jotted down some notes." He extracts some from a scroll tube, then reads. "Alemi said:
"'I have found that Gargul is adding souls to monsters. He once had possession of the Rings of Ascension which I have rescued from him. I have studied those rings yesterday, and have found that they have a residue of use that bear his mark. They also show he has created another object from them. That object I believe is how he adds the souls to these monsters. Please, if you acquire the device or know about it share that information with me. The souls let the monsters level up and increase their abilities more than ever before. I am afraid that in time we will not be able to repel them, and the monsters will extinguish us and our kind.'
"Then, Airin came in with lots of questions - I guess after she talked with you, Peerimus. She seemed very upset - tears in her eyes, even, and she asked lots of questions. She spoke so fast, I didn't get down every word, but, here is the gist of it.
"'Why are we here? Why are we about to betray the Maker and going from our present? Why will you or us or anyone else put the Father to sleep? We are here because he returned to our time more angry than ever... because he was betrayed in THIS age by those HE created! Because those he thought were loyal to him put him to sleep...

Father was betrayed by Gargul.'
"Uh, then she said something about the Feystone and Gargul. And she asked about, something like, I think, seeking atonement for Eberyon in this age, so as to avoid troubles in our present. Their future.

"Well, Alemi still seemed reluctant to learn of us anything that is likely to occur in his future. Airin's questions were - well, he seemed quite reluctant to take in the implications of her words, lest reported future events color decisions he takes at this time. He did say that he does not have answers to all her - all our - questions. Oh, and I remember he said, 'Perhaps we can continue this discussion upon your return from Gargul's encampment?'

"Why didn't you come to the meeting? Gilan, it would have been good to have you there, too. For all your talk back in the Temple of Light, Peerimus, of wanting to make up your own mind on things, it seems your mind may be made up already, and you don't want to be confused with sources of input that may disagree with how you wish to conclude things. I speak honestly, and maybe my words will anger you - but, based on Airin's comportment following her conversation with you, I wonder just what it was you told her? I'm guessing you are reluctant to take any action - now or in the future - to check Eberyon's behavior in our native time. If I'm wrong, then tell me. If I'm right, then, well, I'd appreciate it if you were to tell me.

"Look, I respect you, and your power, and knowledge. And we come to this venture with different backgrounds and relationships. But if there are areas of difference concerning what paths we should take, then, let us discuss them, as companions, and not conceal them as opponents. Perhaps, in time, we could be friends," he offers tentatively - because for the moment, he senses Peerimus' attitude toward him, and his halfling friends, is as a superior to a lesser - as a sophisticate to a rube. Well, maybe I am a rube in some ways, he thinks to himself.

Kendry answers Peerimus' second question, "I'm not sure whether or not we should destroy the Fey Stone. Whoever wove the tapestry communicated that Gargul is using it with Eberyon's knowledge and, at least tacit, blessing. The author also wrote that fey souls are transferred via the stone to monsters. I'm puzzled as to why Eberyon would not care about this warping of those whom he has created.

"Also, it's worthwhile noting that the tapestry weaver wrote on the edges of his work the following:
Eberyon fashioned creatures noble, and created creatures fey. Eberyon opposed Alemi and to overcome him sought. So unto Gargulus gave he the fey stone. And through the stone granted he to Gargulus fey souls, and then did Gargulus pass fey souls into the bodies of beastly monsters. And then came to pass a great war.
"Now, Maab tells us that Gargul fashioned the Fey Stone, and Alemi's words seem to confirm this.

"If such be the case, then the tapestry artist was not fully apprised of the facts. For the moment, the only thing I can conclude is that the provenance of the Fey Stone is in question. I'll tell you one thing - I'd love to meet whoever wove that tapestry. It was through its power that we were returned to this time! Near as I can tell.

"Peerimus - I am not opposed to destroying the Fey Stone - if it is within our power to do so. But I'm not saying I support its destruction, either. The short-term or eventual disposition of the stone will tax our wisdom, I've no doubt. And, to whom does one pray for such?"

Then, as an afterthought, he adds, "Oh, Alemi told me, too, that there may be scouting parties roaming the perimeter, but we will have an advantage if we travel during the daytime, as evil is usually most active at night. And he also asked, if we discover how Gargul is infusing souls into monsters, to let him know. He said, um," and Kendry clears his throat, trying to echo the timbre and intonation of Alemi's voice, "'That could change the momentum of the war and is something we search for anyway, so hopefully it won't change the future in an undesirable way.'" Kendry resumes in his own voice. "Then he wished us well."

On travel time and planning

"Who thinks it's going to take half a day? Nonsense, if this map is right. Shelter? We're used to rain in Crescent Valley. We started out about eight in the morning, and the map we have shows that the distance between Oshirr House and Gargul's place is equidistant to that between Maab's and Gargul's.

"From Maab's to where the road forks between Oshirr and Gargul's is exactly the same distance as from Oshirr to where the road forks between Maab's and Gargul's.

"Three hours, still, or a wee bit more if the way gets muddy, perhaps. Now, on the map there are trees near his place, and it says here 'Monster Sanctuary' - that the pathway goes through. That ought to be interesting.

"What if, as we drew near the Monster Sanctuary, you, Airin, sent Erwen to fly above the trees? Now, what Peerimus said is well worth considering. Some will recognize your noble bird as our ally. So, there is a risk in that plan.

"And I do have some concern about sending you out well in advance of us. On the whole, your plan has real merit. But how about if we make such a decision as we get closer?"

He rubs his hands together. "I'm glad I have such a brave lass for my best friend." He gives Podo a wink, fully expecting Airin to slug him in the arm or something for referring to her only (only?) as his 'best friend.'

After she commits any mock violence she wishes to against him, he'll laugh and accept her punishment. If she hits him real hard he'll wince appropriately.

Laying out further resources for planning purposes, he says, "At some point, I may be able to cast clairvoyance to examine some spot we deem worth scrying upon. Or clairvoyance to listen. But it takes ten minutes of focus to cast either. I have a scroll of greater invisibility. Also scrolls of alarm, diminish plants, hold portal, identify, knock, mending, protection from chaos, and touch of idiocy." He waggles his eyebrows at the mention of the last scroll. "Just what someone needs to go on a trip like this!"

Podo Danderfluff Pipewood 
Tuesday March 14th, 2006 1:55:59 AM

"Well, Cuz, I can't say much about the coming storm, but I'm ready to do whatever needs to be done...just say the word." Podo whispers to Kendry when the chance presents itself.

Kendry 
Tuesday March 14th, 2006 3:46:35 AM

"Thanks, Podo," Kendry answers. "Oh - you know, if the coming storm cooperates as we approach - it might help to mask the sounds we make, and any scent we may put out, aiding us in the matter of stealth. Then again, we might just get wet."

Airin - Illegal second 
Tuesday March 14th, 2006 4:04:13 AM

Airin listens to everyones remarks, and as they seem to prefer to wait a bit longer before sending out a scout, Airin waits to do anything.

The offer still stands, and whenever she needs to, she will do as she offered.

Peerimus and Shaylin 
Tuesday March 14th, 2006 1:49:28 PM

'If I'm wrong, then tell me. The druid cuts Kendry off, his brow furrows and a dangerous light seems to glint deep in his eyes, "You are wrong." Peerimus looks up again briefly and then back to Kendry. The look before replaced with his normal visage. "Kendry, My mind is far from decided in the greater consequence of this. Airin asked what was troubling me and I told her. I asked if she would kill you on word of others that you seemed to not care of another's suffering. And to you I say the same, would you send Airin to eternal sleep if I told you she delighted in pulling the legs off of frogs? What if I said the same of Alemi? As a daughter of the Wold she was entitled upon the asking and by right of companion so are you. I have decided very little. What I have decided on is that Gargul can not be allowed to keep the Feystone."

At Kendry's mention of Alemi and the meeting his reply is a little cold. "I did not meet with Alemi because I could not at that time." With a small almost resigned sigh Peerimus adds, "Friendship is not the point and while you are acknowledging our differing backgrounds your empathy to such does not." To the insightful bard it is very apparent Peerimus is keeping his emotions close to him and certainly not sharing all he is thinking or feeling.

"But as I said, in the end it does not matter. Gargul can not keep the Feystone and I will see him relieved of it. To this point, that is my quest."

Peerimus continues to listen, "I am not advocating its destruction yet either, even if, as you so rightly mention, we can. Until I know who created the tapestry, I am giving it little weight. Your concerns and those of the others of Culverwood and what you have said have far more impact than it does on my views and what I may feel necessary to do." Not having much else to say apparently, Peerimus stops talking.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Bralin 
Tuesday March 14th, 2006 3:47:36 PM

The dwarf shakes his head in resignation. Not three breaths before, the halfling just pointed out the advantage of travelling by day, and then dismisses the storm because it will make them muddy?

"Tis not the WATER," he growls, irritated at the need for such explanations. "The storm brings DARKNESS. The forces of Gargul have the advantage. Seek shelter. Resume 'pon the light of the morn."

Gilan and Ciaran 
Tuesday March 14th, 2006 8:17:21 PM

Gilan moves over to walk by Peerimus and listens to his question. He ponders it for a few minutes as he looks at it from several points. "Though Mother is just...I feel that it might not be wise to give it to her." He shakes his head as this is making him a little nervous. "I am not sure who should hold it after we get it from Gargulus." His eyes take on a slightly more keen look as he ansers the second part. "As to destroying it...I am not sure how but there are few that I trust to hold it...fewer still that would not seek it out if we hid it." With a shake of his head he makes what some may call a snap decision. "I would destroy it if I could...unless it is not a choice." As Kendry pulls up beside them he laughs lightly. So the little one is starting to think a little bit of his companions...maybe question there loyalty or ability to think.

As the move along and he lets Peerimus talk he nods his head several times. "We only give our feelings on what has happened and as Peerimus says...she asked and it would not be right to withhold thoughts to a sister...we do not ask that she follow them blindly...we are all reasoning creatures and more than able to make out own choices." As the talks go on he snorts in disgust with the whole idea. Some hold too much faith in things and though he would hate to do it he would not give something this dangerous to Mother. "Lets worry about getting this stone...then we can think of dealing with it...one problem at a time."

ADM Adam  d100=63 d100=64 d100=88
Wednesday March 15th, 2006 10:25:42 AM


Recap...

While deferring to Kendry and the others for a plan, Tishe does suggests they seek shelter a suitable distance from Gargul's encampment - for the purpose of casting preparatory spells. She also mentions she too can cast the spell Message. Snout simply grins.

Airin volunteers to fly ahead with Erwen as scout, but not without warning from Kendry. Still, the wind is light, and she is confident it will not bother her if it remains so. She suggests one of the druids cast Speak with Animals upon themselves, so that she too may communicate via the Message spell. Circling above, Erwen wonders why the group has stopped, when they obviously should be heading back to the temporary nest.

Kendry replies to Peerimus' query with as many facts as he can muster. He recounts much of the knowledge and advice Alemi imparted him. And, also recounts Alemi's response (or lack thereof) to Airin's questions. Soon Kendry finds himself with questions of his own, such as why Peerimus and Gilan did not attend the meeting themselves - sparking a debate, and only just managing to contain some very raw emotions.

Taking his cue, Podo discreetly pats Kendry on the back and quickly finds something else to catch his attention - not too far away though.

Finally the group seems resolved to address the issue of the Feystone when they actually have it, and they turn their attention to its acquisition. According to his map, Kendry re-estimates the length of their journey to be closer to three hours than a half-day. He also suggests they travel to the edge of the forested area marked "Monster Sanctuary" before sending scouts on ahead. Finally, he offers to cast Clairvoyance at some stage.

Peerimus eyes the darkening clouds on the horizon, watching them slowly roll over one another. Inhaling deeply, he let's years of experience under the great canopy guide him. Concentrating, he first checks the direction of the wind (North-West), gauges the drop in temperature, and tastes for moisture in the air. All the while watching the sky for seemingly hidden signs. After a moment, he understands the cooler weather is settling in for the next two to three days, and will probably rain lightly for most of that time. He also recognises the rain will be upon them within the hour. For the moment, Shaylin is content to eye the circling bird and the large reptile, having made a truce of sorts with the wolf.

Gilan keeps step with Peerimus for most of the discussion. When they stop he is the one to punctuate the decision to carry on with their journey, and worry about the complexities of future events later. Twice Ciaran nudges his hand during this uncomfortable debate. In support, or impatience, Gilan cannot readily tell - perhaps both, he decides.

In the background, Nezamil quietly thinks to himself.

Meanwhile, Bralin is adamant about seeking shelter, and hoping the weather passes. In fact, if the dwarf's comrades were to give him their attention for just a moment they would surely note his cheeks turning a purplish hue in frustration.

-- -- -- -- -- -- -- -- -- -- -- --

Moving forward...

Just under an hour later the first raindrops splatter in the dirt - heavy drops, and icy to touch. Ten-minutes later the group finds themselves in a shower, and trudging through a thin layer of mud. Another hour-and-a-half later they find themselves drenched (if without wet-weather clothing) and facing a turn in the road heading East and to the South (roughly the centre of the map).

Here the terrain changes, becoming somewhat rockier. However, the road has been decently cut and, asides from the slight mud, movement is not hampered.

Nearly an hour later the group arrives at a fork in the road. To their left is "Ice Mountain". To their right is "Monster Sanctuary", which they now see is a large, yet thinly forested area. A low fog hangs just below the tips of a needle-like grass that is prominent throughout the forest. Closer inspection reveals it is about half-a-foot deep, and dissolves at the forest-edge.

Please make Spot rolls (-4 rain).

Spot DC15: Highlight to display spoiler: {To the left of the "Monster Sanctuary" road, and scattered randomly beside a tree, several spears, a falchion and a morning-star are partly concealed by the fog. As you approach the weapons you also note the body of what may have been a kobold, now partly buried in the dirt.}

Spot DC20: Highlight to display spoiler: {Further into the forest a trail of several medium-sized tracks, accompanied by several smaller tracks head into the forest.}

-- -- -- -- -- -- -- -- -- -- -- --

Rain: Rain reduces visibility ranges by half, resulting in a -4 penalty on Spot and Search checks. It automatically extinguishes any unprotected flames, and Ranged weapon attacks and Listen checks are also at a -4 penalty.

-- -- -- -- -- -- -- -- -- -- -- --

OOC: Sorry for the late post. My 20-month old daughter, Aurora, fell off her chair at breakfast and cracked her head. After a trip to the Doctor I had to work, and didn't have time to revist the Wold until now. Oh, and if this post was too presumptuous, or lengthy - please let me know. I kind of just ...typed!

Kendry  d20+4=22 d20+7=9
Wednesday March 15th, 2006 11:43:08 AM

[OOC: Ouch! Hope your daughter's noggin heals up, and that the injury was not too bad. Was there a concussion? -Kim]

Kendry's adventuring gear does its job in shedding the rain. Living in the verdant Crescent Valley, he and his halfling friends are not unacquainted with steady precipitation - nor of slogging along rain-soaked ground when necessary.

He takes in the words of his companions on this quest. He is pleased that Peerimus confirmed that Kendry was wrong in his estimation of the druid's position, and does not at all mind his quiet vehemence. "Perhaps - and I don't mean to place words in your mouth - perhaps you are saying we ought to grant Eberyon the benefit of the doubt while weighing our decisions. Do you suppose we should visit the Fae King, so that we can understand better his position on things in this time?" he asks.

To Gilan's last words, he answers, "My grandmother used to tell me not to borrow trouble from another day." He pauses, then, with a bemused smile, he says, "I'm not sure that I always succeed in taking grandmama's advice."

To Tishe's advice, Kendry pats the pocket of his pants and answers, "Oh, indeed I intend to keep the water safe until needed." When she suggests that Kendry figure out the battle plan, he says, "Well, I'm willing to put my two coppers in, at least. I think Peerimus and Airin are right, in that we need more information in order to formulate a plan. Perhaps," he says optimistically, "we'll figure a way to recover the stone without having to resort to battle." Then, thinking of the way ahead, he adds, "Though we may encounter some folks on the way to Gargul's."

He spends some time along the way with Airin, and he suggests they walk with Tishe' for a while, just asking her about her own life, family (halflings love to hear about genealogies and relations and such), and her normal adventuring companions.

"Bralin, if the storm is dense enough to bring the darkness of night in the midst of day, then I concur with your counsel. But if it's just the grayness of most storms, then I would hope that we would press on. Every night that passes without intervention, Gargul will make more of his monsters, I fear." He hopes this reply does not anger the stout and stalwart dwarf.

As they arrive at the forest, Kendry notes something out of the corner of his eye (Spot: 18 (22-4)). He holds up his hand in a signal to halt, and points toward the scattered weapons. He looks upward in the trees to see if he can see anyone, and listens as well (but not very well - Listen: 9).

Tishe' and Snout  d20+7=26
Wednesday March 15th, 2006 1:55:31 PM

Thinking that her voice is going to help Bralin get his (very few) words across, Tishe' is slightly non-plussed that they continue to march. Yet as Kendry said, if it not be too dark, speed may count for more than the waiting. "So too is the possibility that the storm is intended by Gargulus to hamper us."

Thoughts turn to action, and the mystic weaves her hand to Detect Magic in the clouds. (Concentrate for a minute (10 rounds) just to make sure)

And then they trudge on. Snout has no problems in the rain (it's water after all), but Tishe' is from the parched Sargrass, and this is VERY unusual. It helps that she has the halfling companions about to keep her mind off the unnatural sky-water. She soon tells them of the Sargrass Plains, where there are no trees, no open sources of water, and in fact where you can die by spilling water on the ground. "The bugs and animals will home in on water like a child to a sweet."

At the crossroads, Wart bumps Tishe' from his place at her satchel; the familiar's sharp senses have Spoted something (Spot: 22 with rain) "And there are tracks leading from the weapons into the forest.", she points out to her compaions.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Peerimus and Shaylin  d20+13=15
Wednesday March 15th, 2006 2:03:51 PM

Peerimus looks back to Kendry, "You must forgive me some for this will sound worse than I intend and I have little experience with Halflings. You talk a great deal Kendry." Peerimus fails to answer Kedry's last voiced expression bringing his full attention back to the task at hand. With the rain so close Peerimus advises against Airin flying off and will hold off on the Speak with animals spell

The rain begins to fall, "We are to be wet for several Days. Bralin, we might not be able to wait her out."

Shaylin leans further and further into the druid as the rain begins and eventually several pitiful cries come from her. Peerimus looks down at the big cat "Pitiful, you practice that look don't you. Absolutely pitiful cat." With a touch Peerimus casts Endure Elements and shares the spell with Shaylin. As the rain thickens and the terrain starts to change the druid continues preparations, casting Long Strider and shortly thereafter Myrridans Blackthorn.

Kendry points out the weapons and the druid drops to a crouch with Shaylin, his staff pulling across his lap. "To much rain to make anything out diffinatively. Can anyone see anything?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Shaylin
Endure Elements 24 hours
LongStrider 8 hours

Bralin  d20+4=15
Wednesday March 15th, 2006 5:15:29 PM

The dwarf nods without comment at the words of the others. The decision is to move on, and so Bralin moves on.

Seeing the weapons, he starts to move toward them, but comes up short as Tishe warns of tracks leading into the forest.

Instead, Bralin waits for one of the more sure sighted scouts to investigate.

Airin and Erwen  d20+6=7 d20+12=17
Thursday March 16th, 2006 10:53:08 AM


Airin spot (at +6 due to heavy rain) = NAT 1!
Erwen spot (at +12) = 17


Due to the heavy rain and Peerismus's advice Airin waits to shape change and remains with the group. as she tries to see what's in front of them a thick drop of rain falls right into her eye blocking her vision while she wipes the water from her face...

Her leather armor becomes more and more soaked but once her eyes are free she turns her face upwards allowing the rain to splash on her face. In this foul day Mother nature is ready to swipe away evil from this place... hopefully

Erwen does notice something on the ground and picks in Airin's shoulder. Only then the Halfling lady see there's something hidden in the fog.

"We need to make a place friends. Let's quite bickering and decide later how to act once we are confronted with the decision what to do with the Fey stone. We need to go on. This rain will also conceal our movements...

Any one got a suggestion what way we need to go?"

Kendry  d20+6=16 d20+6=19
Thursday March 16th, 2006 11:34:02 AM

Since no one else does so, Kendry cautiously approaches the place where the weapons lie, especially alert to potential traps - such as a tripwire or pit covered with leaves or the like. One step at a time, probing, and also looking about. [Two spot checks, 16, 19.] He may not have noticed the tracks unless Tishe' first had pointed them out.

He tries to see, as he draws close to the weapons, if he can figure out what happened here. Oh - a dead kobold!

Are the tracks made by bare feet, or by shoes, or is there a combination of shoes and bare feet?

Peerimus and Shaylin  d20+21=31 d20+4=6 d20+6=17
Thursday March 16th, 2006 2:11:17 PM

Peerimus moves forward with Kendry and takes a knee in the mud by the tracks. [Survival 31] Shaylin keeps an ever vigilant eye out, her ears shifting about [Spot 6 Listen 17]

Gilan and Ciaran 
Friday March 17th, 2006 3:02:16 AM

Gilan hangs back with his brother as he waits to see what the others find. With a degree of interest he prepares himself for more battle. Yes he was feeling a little like mashing some heads. Maybe it was all the rain or maybe it was all the thinking...but he just feels the urge.

Airin and Erwen  d20+8=26 d20+10=21 d20+10=12
Friday March 17th, 2006 5:53:25 AM

Airin notices Kendry and Peerimus examining the clutter on the ground and is intrigued by these remains as well.

"Be carefull lads. Allow me to help."

Airin carefully helps thoroughly searching what's hidden in the fog.

Rolls:
search: 26 (trapfinding / trapsense +1)
spot: 21
listen: 12

ADM Adam 
Friday March 17th, 2006 1:02:59 PM


Tishe concentrates on the clouds for a full minute, but does not detect any magic - foul, or otherwise.

-- -- -- -- -- -- -- -- -- -- -- --

A closer inspection of the kobold reveals two large and widely spaced puncture wounds as the cause of death. Kendry also notes long flaps of skin that extend from the kobold's wrists all the way down to its waist, running the length of its inner-arm and chest. With its arms extended, he imagines the leathery skin would resemble the wings of a large bat.

Examining the tracks, he, Peerimus, and Airin realise they were made by a group of a dozen or more creatures, with a mixture of medium-sized boots, and smaller bare feet. Of the smaller prints, they note tiny claw indentations at the tip of each of the toes. Apparently the group, or groups, briefly stopped and, judging by the soil that has been kicked up in places, it appears there was a commotion involving the fallen kobold. It is difficult to say for sure with the rain, but Peerimus seems to think the tracks are fresh - possibly even made within the last hour.

Shaylin's ears twitch and her large feline head jerks upwards, peering into the trees. At the same time, a sapling (a small tree) near Kendry shakes violently, emits a high-pitch wail, and disappears - leaving a small goblin in its place. Beady eyes hone in on Kendry, and it weaves it's hands together as it mumbles something under its breath (Kendry, please make a Will saving throw). It then reaches for the morningstar clipped to its makeshift belt.

Suddenly the other saplings surrounding the group don't seem so harmless.

Please make Spot rolls (again, in the rain).

-- -- -- -- -- -- -- -- -- -- -- --

Spot DC21 (Airin's last roll is also good for this): Highlight to display spoiler: {You may view this map. High above, in the tree-tops, three winged kobolds silently stare down at you. You see they are crouched on their haunches and ready to spring. Further into the forest, you also catch sight of four orcs stealthily making their way through the undergrowth towards you.}

Spot DC18 (Kendry's last roll is also good for this): Highlight to display spoiler: {You may view this map. High above, in the tree-tops, three winged kobolds silently stare down at you. You see they are crouched on their haunches and ready to spring.}

Otherwise, please view this map.

-- -- -- -- -- -- -- -- -- -- -- --

{ OOC: I'm really sorry everyone. I've had a hell of a couple of days. Aurora did end up with a mild concussion - meaning observation most of the night (just at home - nothing too serious), and some precautionary scans today. Still, its horrible stuff. And, time totally slipped away from me again. Sorry. Here's a fight to make it up to you... And, thanks for the good wishes Kim. }

Peerimus AC 18 HP 68 and Shaylin AC 21 HP 52  d20+12=30 2d6(1+4)+6=11 d20+12=15 d6+4=6 d20+9=14
Friday March 17th, 2006 2:28:11 PM

Peerimus moves quickly towards the creature and his staff comes in hard to its chest [Hit AC 30 dmg 11] Shaylin moves immediately with the druid, staying just to his right. She bites at the goblin [Hit AC 15 dmg 6]

Shaylin's warning occurred just in time for Peerimus to see the transformation. The question is, was it a spell or something much more sinister [Spellcraft 14]

Peerimus moves to P/13 and Shaylin to R/13

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Shaylin
Endure Elements 24 hours
LongStrider 8 hours

Kendry  d20+11=29 d20+7=25 d20+8=15 d20+15=25 d20+10=27 d4+7=11 2d6(6+4)=10 d4+7=10 2d6(2+5)=7 d20+2=15
Friday March 17th, 2006 5:59:35 PM

[Will saving throw: 29. Tumble: 25. Spellcraft 15.]

Kendry tumbles back to N13, and quickdraws bow (Shortbow, Composite +1 (Darkwood), Strength +3, Bane vs. Fey (+3 enhancement, +2d6)) and arrow (Quiver of Ehlonna), firing at the goblin (g1) who just tried to enspell him, hitting AC 25 for 11+10=21 hp damage. [Point blank shot +1/+1; Precise shot] His second arrow flies toward the central kobold (k3) by the sapling hitting AC 27 for 10+7=17 hp damage.

"Goblin! Kobolds!" he calls to alert his friends. [Spot check 15]

Tishe' (AC 21 HP 56/56) and Snout (AC 22 HP 56/56)  d20+8=24
Friday March 17th, 2006 10:48:04 PM

ooc: terrific map; love the animals :)

Tishe', Snout, and Wart all peer out into the rain. (Spot: 20 for rain) "Flying Kobolds in the trees!" she shouts pointing, and then raises her arms for a spell of protection.(Mage Armor)

Snout guards the rear, hissing.

Wart ducks back into his satchel.

Spells Active
Mage Armor: [3600 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Bralin(ac 26, 96/96 hp  d20+4=19 d20+15=31 d10+8=15
Saturday March 18th, 2006 3:01:23 PM

Bralin sees the goblin and some kobolds as well. Noting Peerimus and the tiger swinging around Kendry's right, the dwarf goes left.

In a flash his waraxe is ripping at the goblin.

[Move to O 12
hit ac 31 for 15 hp damage]

Gilan and Ciaran  d20+10=29 d20+10=12
Saturday March 18th, 2006 11:50:11 PM

Gilan falls into full defense as his eyes search the area for other signs of attackers. He is also judging the distances between himself and any of them to see what he can reach easiest...that and do the most damage for the group.

[listen 29 and spot 12]

Airin and Erwen  d20+25=45 d20+14=29 d20+9=28 d6+1=7 d20+9=26 d6+1=3 d6+1=7 d20+10=22
Monday March 20th, 2006 7:53:40 AM

"Not just Kobolds my friends," Airin whispers to her friends who are all preparing to fight the kobolds in the trees. "We're being flanked by 3 Orcs to our right and there's another Orc crouched behind the kobols! Be on your toes lads!"

Airin raises her crossbow, points at the Kobolds and then ducks behind the bushes releasing a bolt at Orc 1...

Bolt 1 hits AC29 for 7Hp
Bolt 2 hits AC28 for 3Hp - CRIT check AC26 for 7Hp

Hiding behind the bushes Airin waits to see the Orcs moving, checking for more enemies.

(hide 45 - NAT 20!)
(spot 22)

Well hidden she waits with a loaded crossbow and her Sword next to her ready to be picked up when needed.

Podo Danderfluff Pipewood 
Monday March 20th, 2006 12:08:11 PM

As if awakened from a long philosophical dream, Podo realizes he and his companions are in danger. Grabbing his quarterstaff and moving into a defensive position, Podo will scan the plains looking for attackers.

"Kendry, I see nothing, where is the enemy?" Podo mentions to Kendry.

Kendry to Podo in Game Termese 
Monday March 20th, 2006 7:30:07 PM

"Well, then, make a spot check in this forest at -4 due to precipitation and fog, Podo!" answers Kendry. "And watch where I fire my arrows, and listen to what Tishe' says about kobolds in the trees and listen to what Airin mentions about orcs!"

He adds as an afterthought, "And then, hit something!"

Airin and Erwen 
Tuesday March 21st, 2006 5:36:09 AM

in slomotion Airin watches her bolts veer towards the poor Orc. The first one hits and with a little thud the pointy tip makes a tiny incision followed by the thicker shaft of the bolt... deeper and deeper it sinks into the rotten flesh of the Orc releasing dark reddish liquid from the wound.

The eyes of the Orc open wide but before he can react a seccond thud creates an even nasier wound. With devastating accuracy this one opens up the Orc's intestants causing fatal injuries... death will soon overcome this infernal creature... help will come too late...

Podo Danderfluff Pipewood  d20-4=15
Tuesday March 21st, 2006 10:55:37 AM

The Fog of War

"Kolbolds, Orcs, and Fog...Oh My!" screeches Podo. Squinting to peer through the fog (spot=15) to find any sign of the enemy, Podo tries to make out shadows of impending doom!

Listening to both Airin and Trishe, and keeping an eye on the direction of Kendry's fire arrows, Podo hopes to be able to spy the enemy.

The Enemy

If Podo catches glimpses of the enemy in small bunches of isolated critters, Podo will try to size up their strength versus his ability to conquere those foes, prior to rushing into disable them.

ADM Adam  d20-1=4 d20=7 d20+8=24 2d4(2+3)+4=9 d20+6=12 d20+6=13
Tuesday March 21st, 2006 6:07:08 PM


Round 1

Peerimus notes the use of a spell-like ability, similar to Tree Shape.

The materialised goblin (g1) points its stubby, clawed hand at Kendry as it mutters something, but the halfling easily shrugs off the effects of a Deep Slumber spell. Peerimus, Shaylin, and Bralin comes to his aid, and together they make short work of the goblin. Shaylin considers dragging the dismembered carcass up a tree, until she realises Peerimus is wheeling on other foes - her fur suddenly bristling with enthusiasm.

Thinking quickly, Kendry also looses an arrow at one of the hidden kobolds (k3), dropping it from its tree perch.

Casting Mage Armour on herself, Tishe prepares for battle to the comforting hissing sounds emanating from the 12-foot-long reptile at her back.

Airin expertly fires two bolts at one of the orcs (o1). Both of the bolts strike true, but what certainly should have been two fatal shots yields little more than a grunt. With a bolt still embedded in its chest, and another in it's gut, the orc charges on towards Tishe and Snout.

Gilan and Ciaran assume defensive positions and scan the area. Their keen ears sense enemies moving towards them from the South and the East.

Podo shakes himself as he realises the group is under attack. For a moment he feels slightly disoriented, but he soon notices the goblin being cut down, a kobold falling limply out of a tree, and an orc breaking cover with two of Airin's bolts stuck in it's torso. At the advice of the others, he keeps alert.

Nezamil scans the area to the North and the West, but does not detect any foes.

-- -- -- -- -- -- -- -- -- -- -- --

Round 2

Map update: view Round 2.

{ OOC: Apologies for the delay. }

Close by, three saplings suddenly begin to shiver. From each of them a hideous wail rises up, merging in a cacophony of sound. Then, in a blur, they shake violently into the twisted forms of goblins. Nearest Peerimus, one of them (g2) utters a series of words in Goblin and flings its clawed hand out in his direction. Similarly, the goblins nearest Podo and Gilan (g3 and g4) also cast spells.

{ OOC: Peerimus, Podo and Gilan: you do not need to make Will saving throws vs. Deep Slumber (DC13), as I will assume you successfully shrugged off the effects of the spell (so as to maintain continuity with the following posts). }

At the same time, the remaining two kobolds launch themselves from their tree perches. Leathery bat-like wings extend along the insides of their arms and, in a glider-like fashion, they swoop on the group.

Honing in on Bralin, one of them (k2) attempts a flyby attack. It dives to around seven-feet above the ground, and jabs downwards with its spear, but misses wildly (AC4). It then lands a short distance away and reaches for a sling attached to its belt.

Landing at Gilan's feet, the other kobold (k1) lunges widely with its spear, as it yaps something angrily in Draconic (AC7).

Realising her bolts have had little effect, Airin drops into a crouch - taking advantage of the low fog - and hides. Erwen, on the other hand, takes to the sky.

Then bursting from the undergrowth and fog, the group notes four brutish orcs charging towards them. Their greenish skin is mottled with patches of black, and covered in a glistening layer of sweat. Protruding from their heads are fierce looking horns that curl once around their pointed ears and jut forwards. Unlike their noisy counterparts they don't say a word - such is their focus.

Baring down on Tishe, the first orc (o1) leaps and swings with its ugly-looking falchion (AC24/Dam9). The blade slashes across her shoulder and chest, tearing into her flesh. Taking a step back, she stares into its completely bloodshot eyes, and notes a grim look of satisfaction staring back at her.

Having lost track of its initial target (Airin), the second orc (o2) side-steps and slightly lowers its horned head at Tishe.

The third orc (o3), makes a sweeping attack at the wolf, Ciarin, with its falchion (AC12). However, it doesn't connect and seems more intent on reaching Kendry.

Leaping over the fallen kobold, the last orc (o4), a female, charges towards Peerimus (NB: Shaylin gets an AoO first). Raising her falchion high above her horns, she swings downwards with all her might (AC13), but only connects with the dirt at his feet.

{ OOC: Nezamil, where are you? }

Kendry  d20+2=16 d20+15=22 d20+10=13 d4+7=11 2d6(3+4)=7 d20+7=26
Tuesday March 21st, 2006 11:33:18 PM

Posting before finalization of DM's post... will modify if DM post requires it...

[Spot check: 16; Listen check: 26]

Kendry fires an arrow at nearby goblin g3 (AC 22 for 11+7=18 hp damage), then pivots to fire his second arrow at g2, but he misses the latter (unless AC is 13 or worse). His five-foot step will be a function of where the nearby characters move... TBD.

Airin [AC25 - Dodge AC26 vs Orc2 - 60/60HP] and Fioni [AC16 - 19/19HP]  d20+8=22 d8+1=4 2d6(5+6)=11 d20+3=21 d8+1=7 2d6(5+4)=9 d20+25=44 d20+10=18 d20+20=40
Wednesday March 22nd, 2006 6:03:56 AM

Airin's eyes grow bigger as she notices the unreal strength from the Orc. While they approach Tishe', Airin examines their gear and weaponry. (spot 18)

Tishe' will take care of that Orc1. Orc2 doesn't seem to notice her... time for some real action!

(Airin has Dodge, Mobility and Spring Attack Feat)

She leaves her crossbow on the ground, and with her Masterwork ColdIron bastardSword in her hands she jumps up surprising Orc 2 from a flanked position (moving 6ft towards him - move silently 40-5 full speed).

Strike 1 hits AC22 for 4Hp + 11Hp sneak attack
Strike 2 hits AC21 for 7Hp + 9Hp sneak attack
Total damage is AC lower 31Hp!!

She will surely get Orc2's attention, but thanks to her Spring Attack, she now continues her move and springs 10ft southwards - not drawing an AoO thanks to Feat! - and hides behind a tree pulling her Elven Cloak around her... (Hide 44-?? because the Orc will probably see her moving away.)

(Moving to I19)

Fioni flies up shrieking around the Orc's head avoiding to get struck by anything.

Bralin(ac 26, 96/96 hp, pwr atk 4)  d20+11=15 d10+12=21 d20+11=25 d10+12=21
Wednesday March 22nd, 2006 10:53:03 AM

[ooc - all the kobolds are up in the trees?]

The nearest enemy is too high up in the tree to reach, and Bralin doubts it's much of a threat anyway. The bulk of the enemy is flanking to the south, and the dwarf moves to cut them off.

Stepping between Peerimus and Kendry, the warrior plants himself in the middle of as many foemen as possible. His axe whistles and it swings toward the nearest orc.

[Move to P 15.
Atk orc O4. Hit ac 15 for 21 hp damage]

[If by some miracle that hit and he goes down, cleave atk on g4 hitting ac 25 for 21 hp damage]

Tishe' (AC 21 HP 56/56) and Snout (AC 22 HP 32/32)  d20+7=20 d12+7=8 5d4(3+4+1+3+3)+5=19
Wednesday March 22nd, 2006 12:54:52 PM

The mystic is surprised at the apparent strength of the orc and that it is attacking her. Hand-to-hand combat is NOT the forte for the magic imbued girl, and Tishe' takes a five foot step to the rear while Wart thrusts her favorite wand into her searching hand. "Don't be so shuttlecocked!" she fiercely tells the orc as five magic missles explode from the wand. (19 damage)

Snout will not wait to see if his human took the charging meat down. The croc turns and strikes with a tail slap at Orc1 knocking into a leg (AC 20, dam 8) He hisses with mouth wide.

Spells Active
Mage Armor: [3599 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Peerimus AC 19 HP 68 and Shaylin AC 21 HP 52  d20+11=21 d20+11=30 d20+11=28 d20+6=17 2d6(3+6)+5=14 2d6(6+2)+5=13 2d6(6+2)+5=13 2d6(2+5)+3=10 d20+12=29 d6+4=9
Wednesday March 22nd, 2006 3:02:35 PM

Bralin moves by to engage as many as he can and Peerimus hears the pounding of the fight in his ears. A click of his boots and the druid literally moves into a blur of action. His staff spinning faster than the eye could hope to follow. He strikes, a level swing crack to the shoulder, Crack to the chest, Crack again to the head and a forth to the side of the face.
[Hit AC 21/30/28/17 dmg 14/13/13/10]

Shaylin remains on guard for the next thing to approach. When it does she strikes [AC 29 dmg 9]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Haste 9/10
Shaylin
Endure Elements 24 hours
LongStrider 8 hours


Gilan [HP: 87/87 - AC: 22] [wildshape: girallon] and Ciaran [HP: 47/47 - AC: 18] 
Wednesday March 22nd, 2006 6:31:51 PM

Gilan smiles as he slips into the form of a large girallon. Bones pop and snap as the resize for the larger body. Silver hair pours out of his body to cover him from head to toe and his face elongates to become that of a large gorilla. Roaring into the mist he calls the enemy to him and waits.

Ciaran is leaning against his brother's leg as this new shape does not phase him. Oh he has seen this one before and a number of other ones and his brother always smells the same to him.

Will add a spell list ASAP.

Podo Danderfluff Pipewood 
Thursday March 23rd, 2006 11:38:14 PM

Battle all around us

"Standing my ground, I will await the enemy to draw closer before I leap into the fray...closer...closer..."Podo whispers to himself.

Tightly Podo will grasp his Darkwood Quarterstaff in preparation. Waiting and watching the e.n.e.m.y.

ADM Adam  d20+3=20 d3=3 d20+3=22 d4=1
Saturday March 25th, 2006 1:23:26 PM


{ OOC: Please see previous post for Round 2. }

-- -- -- -- -- -- -- -- -- -- -- --

Round 3

Map update: view Round 3.

Pulling another arrow from his quiver, Kendry swiftly turns on the hideous fey-goblin behind him (g3) and fires. Flying straight and true, the arrow pierces the beasts' eye-socket, breaching the other side. Crumpling to the ground, its body lies still, save for the occasional twitch. Kendry then swivels on the spot and aims his second arrow at the goblin weaving its magicks on Peerimus (g2). He misses - possibly startled by the sudden appearance of a girallon at his side.

{ OOC: Kim/Kendry, I've left you in your current position (N13) - as it seems to be a strong one. However, please advise if you still want to take your 5 ft. step. }

Nezamil moves to assist Kendry with the first goblin (g3), but arrives too late.

{ OOC: Nezamil? }

From her vantage point, Airin takes a closer look at the gear and weaponry of the fey-orcs, noting black studded-leather armour, tattered boots, and nasty-looking falchions. Curiously, she also notes: Highlight to display spoiler: {they are squinting slightly}. Dropping her crossbow (on square: J16), she takes up her cold-iron bastard sword and intercepts the orc nearest her (o2) before it can attempt a gore attack on Tishe with its horns. Beating it at its own game: she spills its guts with her first attack, and decapitates it with her second. From on high, Erwen considers the intestines a potential snack.

Rattled by the near-miss, the goblin Kendry fired at steps backwards and vanishes into a tree. With his keen hearing, Kendry notices it reappear on the other side of the road, facing Tishe and Podo. Airin also notes the sudden appearance of the goblin.

Bralin ignores the kobold to his left (k2) and arrives at Peerimus' side, providing some welcome support. Together, they smack and slash at the female orc (o4), and are genuinely surprised at her resilience. Eventually, she falls to her knees and Peerimus deals a fatal blow to her face.

{ OOC: I factored Shaylin's attack of AC29/Dam9 as her AoO vs. the orc (o4). }

Reeling from the blow, Tishe puts some distance between herself and the fey-orc. With her shoulder-wound burning, she resolves to wipe the smirk off its ugly face, and launches five magic missiles from her wand. Each one burns deep into the orc's flesh, and it soon falls, writhing in agony. Before it hits the ground, Snout clamps onto its upper body in one swift motion and squeezes tight - easily separating the orc in two.

Smiling wryly, Gilan wild-shapes into a large girallon and watches with amusement as the kobold in front of him (k1) takes a 5 ft. step back in fear. In fact, so entranced by Gilan is the kobold, that it doesn't notice the orc (o3) moving up beside it. Furious that a puny kobold would hinder its path to Kendry, the orc head-butts it - its horns tearing into the little draconic creature's chest. The orc roars and flings the limp body aside with a flick of its head, where it lands at Bralin's feet. Seemingly unfazed by Gilan's new appearance, it continues on towards Kendry.

Podo whispers a few encouraging words to himself as he eyes the advancing enemy. When he hears more wailing to the West and the East, he realises two more goblins have shaken themselves out of their tree-like hiding-places (g5 and g6). The one nearest him, to the West (g5), is suddenly joined by another (g2) who magically steps out of a tree. They both weave their hands together, and point at Tishe and Podo respectively.

{ OOC: Tishe and Podo, please make Will saving-throws vs. Deep Slumber (DC13). }

The fourth goblin (g4) retreats (to square P18), and again tries its spell on Gilan.

{ OOC: Gilan, please make a Will saving-throw vs. Deep Slumber (DC13). }

The remaining kobold twirls its sling for all its worth at Peerimus (AC20/Dam3), and sends a bullet flying into his knee.

The newest goblin to tree-shape in front of Peerimus (g6) hurls its javelin at him (AC22/Dam1), and grazes his side as it fades to the right.

-- -- -- -- -- -- -- -- -- -- -- --

From further down the South-East path, a larger, uglier, darker fey-orc emerges. In a gravel-like voice he calls out to the group in broken Woldian. "Argh! Yuz dedded myz bitch! Yuz bastards!" He spits on the ground, before looking up again. "Yuz s'randed! Nut ya ken doo! Fro yuz weppuns dan an' we'z takez yuz t'Lod Gargul! Uvawize, we'ze KILZ yuz!"

Upon hearing their leader's voice, the others pause momentarily, allowing a response. However, each of them remain prepared for battle.

Kendry  d20+15=26 d20+10=25 d4+7=10 2d6(5+5)=10 d4+7=9 2d6(4+4)=8 d20+2=12 d20+11=28 d20+7=26
Sunday March 26th, 2006 12:08:20 AM

"Your dead kobold there started it," Kendry replies. The arrow in his bow aims for the chest of Ogre 3 which, up until an instant ago, was charging toward him. "We'll not lay our weapons down for such as you. You lay down your weapons if you want the least chance of surviving! So far, we've gone easy on you." In sequential draconic, goblin, and orc, he says, "Surrender - Surrender - Surrender!"

If Ogre 3 - or any other opponents, so much as twitch in his direction, he lets fly, and again. [Hit AC 26 for 10+10=20 hp, and AC 25 for 9+8=17, total 34 hp damage to Ogre 3 - if condition is met.] [Spot 12; Listen 28] (All this likely will happen if his companions continue their attacks.)

[And if Ogre 3 still approaches following the two arrows, he tumbles [Tumble 26] to P16, and takes aim at Ogre 5, figuring that his friends who surround him can finish off Ogre 3.]

Podo Danderfluff (AC 23; 60/60hp)  d20+14=19 d20+12=20 2d6(4+6)+2=12 d20+12=32 d20+12=13 2d6(5+1)+2=8 d20=16 2d6(1+2)+2=5
Sunday March 26th, 2006 6:51:41 PM

Dealing with Pesky Goblins

Seeing the two Goblins materialize behind him, Podo turns to face them. Its only then that he sees them cast spells toward him. Trying to stave off the effects of the spell, Podo concentrates (Will = +12 +2 against Enchantments; DC13, roll is 19)and safely avoids the effects of the Goblin flung spell!

Attacks abound -- Flurry of Blows

With Darkwood Quarterstaff in hand whist still wearing all his magical equipment, Podo charges into the frey 10 feet to engage the spell chuckers(from I14 to F12)to beat those two with unarmed Flurry of blows. Striking Goblin(g2) (DC:20; damage:(2d6+2) 12), 2nd strike on (g2) (DC:32 (NAT20); second roll to see if crit DC:13; Damage: 8 if not crit / Crit=16); 3rd attack on (g2) -- (DC: 16+12 = 28; Damage:5).

Spinning like a top striking with a combination of feet, elbows, & knees while balancing with the quarterstaff Podo deals a most devistating barrage against his ENEMY! "How dare you interrupt my thoughts...." shouts podo at Goblin (g2). Pivioting to face Goblin (g5), Podo grins an most vicious smirk saying, "You're next! Don't even try to run..."

Bralin(ac 26, 96/96 hp, pwr atk 4)  d20+11=21 d10+12=22 d20+11=23 d10+15=19
Sunday March 26th, 2006 8:37:58 PM

Bralin doesn't bother to respond to the orc. The dwarf simply strides forward into the enemy and lets fly with his axe.

[Move to Q 17.
Atk goblin G6. Hit ac 21 for 22 hp damage
If G6 goes down, Cleave atk on g4 hitting ac 23 for 19 hp damage]

Tishe' (AC 21 HP 47/56) and Snout (AC 22 HP 32/32)  d20+11=22 5d4(3+4+2+2+1)+5=17
Sunday March 26th, 2006 10:31:24 PM

A lethargy settles over Tishe' making her blink sleepily. A stir of angry fire comes from inside her and burns off the spell and she turns bright eyes on the two goblins. (Will save: 22)

"You should know it is difficult to overcome a spellcaster's mind, you of the stolen soul. Try this instead." And five more magic missles fly from the wand towards g5 (17 damage)

Snout spits out the disgusting orc body. Ugh! Worse than kobold! And then watches his humans back so nothing sneaks up on her from behind.

Spells Active
Mage Armor: [3598 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Airin and Erwen  d20+25=42 d20+20=38
Monday March 27th, 2006 1:58:35 AM

Airin hears the Orc leader but doesn't understand a word he says. Never the less, he's to be taken care of...

Going at double speed, Airin hustles towards the Orc Leader ending up in Q21.
Thanks to her Woodland stride ability Airin's not hampered by the thick undergrowth, however she does take -10 on both Hide and Move Silently.

(Hide: 42 - 10 = 32)
(Move Silently: 38 - 10 = 28)

Now she's only 15 to 20ft away from the Orc leader who hopefully did not see her just yet. Next turn... haha next turn...

Peerimus AC 23 HP 64/68 and Shaylin AC 25 HP 52  d20+13=18 d20+17=27 d20+12=26 d20+12=25 d20+14=26 d20+12=21 d20+12=19 d3+2=4 d3+2=4 d6+4=7 d3+2=4 d3+2=4
Monday March 27th, 2006 10:09:28 AM

Peerimus notes his companions' reactions to the call for surrender, hardly surprising and the druid certainly had not given thought to it at all. While the leader of this party is within easy striking distance the opponents are not all they appear. The Fey infused monsters are damage resistant and wielding spells. The druid decides for a bit of caution and casts Barkskin, sharing the spell with Shaylin. A quick rune is traced with one hand and the druid speaks a pair of words in a strange tongue, 'Baba Mlinzi' and for an instant his skin and Shaylins fur seem to stiffen and crack.

If Bralin has not already killed the goblin (g6) Peerimus and Shaylin move forward "Shaylin, Kill it." The words again are authoritative and cold. Shaylin is on the goblin in the blink of an eye. Claws and teeth rend and tear at it. [Handle Animal 27 Claw AC 26/ 25 Bite 26 Rake 21/19 Dmg 4/4 bite 7 rake 4/4 total 25]

Shaylin moved to R-15 and Peerimus to Q-15, regardless if Bralin already killed the goblin.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Barkskin 899 rounds
Haste 9/10
Shaylin
Endure Elements 24 hours
LongStrider 8 hours
Barkskin 899 rounds

Note: first roll was to spot Airin

ADM Adam  d20+2=16 d20+8=25
Tuesday March 28th, 2006 7:42:22 AM


Round 4

Map update: view Round 4.

Kendry notices the large fey-orc's face contort into a foul grimace as he realises his bluff has been called. Hefting his double-axe, he clicks his thick neck from side-to-side, lowers his horns, and charges at Bralin. His blade just misses.

At that moment, the enemy continues it's attack with earnest. And, Kendry is quick to note the fey-orc that had him marked earlier (o3) has not forgotten. Slightly annoyed, the halfling looses an arrow straight into the fey-orc's chest. Surprised by the attack, it doesn't even notice the large shadow that grasps it with four powerful arms and tears its body apart in one swift motion.

Gilan throws the bits of fey-orc to the ground.

In a blur of movement, Podo knocks his enemy (g2) to the ground, unconscious. The halfling monk quickly dismisses it as a threat - with it's legs and ribs surely broken. Before he turns towards the other fey-goblin he notices dark blood pooling under its head, and its breathing becoming more shallow.

Meeting Podo's challenge, the other fey-goblin (g5) attacks. It swings it's morningstar high, aiming for the halfling's head, but before it can connect there is a flash and its chest explodes with a volley of magic missiles.

Tishe lowers her wand.

Bralin swings his axe and connects with such force that, even as the first fey-goblin falls (g4), he is able to take a short step and carry through with his attack, cutting deeply into the rump of the other fey-goblin at his side (g6).

Peerimus and Shaylin easily finish off the-fey-goblin-with-a-most-pained-expression (g6).

The fey-kobold that had previously fired at Peerimus (k2) steps towards a tree and begins to climb.

Meanwhile, Airin sneaks through the undergrowth and fog. In front of her she watches Bralin face off with the large fey-orc (o5).

Gilan [HP: 87/87 - AC: 22] [wildshape: girallon] and Ciaran [HP: 47/47 - AC: 18]  d20+16=26 d20+14=24 2d6(6+5)+8=19 d20+18=32
Tuesday March 28th, 2006 8:40:51 PM

Gilan gives no thought to anything as he throws himself at the orc that just ignored him. Through his rage he does not even feel the spell that rolls over him and then just... goes. That orc should not ignore him and that is the truth... now he will show it why.

[hit: 24 and damage: 19, grapple 32]

Kendry  d20+15=17 d20+10=20 d4+7=8 d4+7=10 2d6(3+3)=6 2d6(4+6)=10 d20+2=21 d20+11=28
Wednesday March 29th, 2006 12:02:35 AM

Kendry fires his arrows this time at the boyfriend of the dead orquessa. What with Bralin quite close though, his aim is not as accurate as earlier, but he steadies somewhat for his second shot at orc 5. [Hit AC 17 for 14 hp damage, 2nd arrow hit AC 20 for 20 hp damage.]

[Spot 21; Listen 28] Figuring that Bralin, if not Peerimus and Shalin, will finish off the boisterous orc, if his arrows have not done the job, Kendry looks about to see if there are more foes hidden about. He also listens with care for signs of enemy movement. He moves down to P20 to gather what he might gather.

Airin and Erwen  d20+8=26 d8+1=3 2d6(5+3)=8 d20+3=12 d20+20=28 d20+25=44 d20+16=23
Wednesday March 29th, 2006 2:20:40 AM

Silently the halfling rogue moves up behind the Fey Orc Leader and sneak attacks!

(move silently: 28)

Strike 1 hits AC26 for 3Hp + 8Hp sneak attack
Strike 2 hits AC12 - probable miss

She then takes a 5ft step back (spring attack feat) and pulls her cloak around her.

(hide: 44)

Erwen hovers around the battle fiels knowing she can't help in battle, but she keeps an eye out for other threats. If she spots anything she will try to alert us all.

(Erwen spot: 23)

Peerimus AC 23 HP 64/68 and Shaylin AC 25 HP 52  d20+11=26 d20+11=21 d20+11=22 d20+6=25 2d6(5+2)+5=12 2d6(5+6)+5=16 2d6(4+2)+5=11 2d6(3+1)+3=7 d20+12=20 d20+12=13 d20+10=23 d3+3=6 d6+4=10
Wednesday March 29th, 2006 1:55:03 PM

If O5 is still about....

Peerimus steps with Shaylin right at his side and the druids enchanted staff whips again into a blur of motion. Three quick crosses connect about the orcs chest and the fourth catches just under his chin.
[Hit AC 26/21/22/25 dmg 12/16/11/7]
The powerful leopard's claws and teeth rend flesh and sinew from the now doomed fey-orc.
[Hit AC 20/13 Bite 23 dmg 6/10]

If O5 is down....
Peerimus looks about for other enemies. There is the kobold attempting to flee by climbing the tree. "One There." his hand outstreched and indicating the reptillian. The druid and Shaylin will quickly move to P/11 and O/12. "You will not escape."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Haste 7/10
Barkskin 898
Shaylin
Endure Elements 24 hours
LongStrider 8 hours
Barkskin 898

Bralin(ac 26, 96/96 hp, Pwr attk 2)  d20+14=24 d10+9=14 d20+9=10
Wednesday March 29th, 2006 9:40:01 PM

+1 atk Racial bonus on orcs

Bralin ducks under the attacking of the orc and counters with a cut from his own blade.

Peerimus and the cat are knocking the orc about so badly, the dwarf's backswing connects with nothing but air. Bralin grins to himself. Would that he always faced this problem.

[atk hit ac 24 for 14 hp damage. 2nd atk nat 1]

Podo D. Pipewood (AC 23; 60/60hp)  d20+12=13 d10+2=12
Wednesday March 29th, 2006 10:15:00 PM

Cry havoc & release the...

Podo still juiced from his recent flurry of blows attack against the less fortunate enemy, spys another just a few feet away (40 feet), using his boot of springing and striding, Podo will close the distance and attack the enemy--(k2 @ position O11).

Using his unarmed skill, Podo will strike k2 about the torso. (Ac = 13(Nat 1) Damage: 12)

Tishe' (AC 21 HP 47/56) and Snout (AC 22 HP 32/32)  5d4(1+4+2+4+3)+5=19
Wednesday March 29th, 2006 10:45:25 PM

The brown-haired woman looks around, but it looks like all the fey-monsters are down and out.

Except for that climbing flying kobold. If any escape, their chance for sneaking is completly over. "Piggie dumps", she mutters as Tishe' activates her wand one more time, putting five into the back of the kobold. (19 damage)

"We've got to be ready and move quickly through the sanctuary" she tells the others "if this is how the little mosters get tougher, how much more impressive will be trolls or giants?"

She prepares to move out, and a young Snout just grins.

Spells Active
Mage Armor: [3597 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Gargul's Encampment


ADM Adam  d2=2
Saturday April 1st, 2006 6:15:41 AM


Round 5 (final)

Map update: view Round 5.

Kendry fires off his first arrow, but the fey-orc ducks and it whistles between his horns and off into the mist. Adjusting his aim, Kendry's second shot thuds into the fey-orc's forehead with a sickening slock sound. The fey-orc sways slightly on his feet and moves to wipe the sudden gush of dark blood from his eyes.

Peerimus and Shaylin don't waste any time and pounce on the fey-orc while he is off-guard. Together, they unleash a devastating series of attacks. Whirling his staff with uncanny precision, Peerimus pummels the fey-orc's chest - connecting his last blow with the fey-orc's chin. Staggering back a step, it is clear the fey-orc's jaw is now hanging at an odd angle. Unfazed by the hellish grin, Shaylin slashes at the fey-orc's arm, tearing muscle and forcing the fey-orc to drop his double-axe.

At that moment, Airin fires a bolt from her hiding place. It streaks along the back of the fey-orc's neck, spraying his dark blood across the surrounding foliage. Her second shot is off-target and lodges in a nearby tree.

Realising he is effectively dead, the fey-orc drops to his knees and roars. His voice carrying far above the pitter-patter of the rain and the sounds of the forest.

"GRALGHURGHHH!"

Acting quickly, Bralin silences him a second later.

Meanwhile, Podo closes the distance between himself and the climbing kobold (k2), striking it clean across its chest. The kobold squeals and quickly launches itself higher into the tree. Podo's second attack is not quick enough and his blow slams painfully into the tree itself (Dam:2hp). Moments later, Peerimus and Shaylin arrive at Podo's side.

From across the battle, Tishe raises her wand and sends five magic missiles flying into the kobold. Unable to withstand the blasts, it falls limply from the tree - quite dead.

-- -- -- -- -- -- -- -- -- -- -- --

Initial thoughts...

Kendry checks the area thoroughly, but does not notice anything. He moves towards Airin as she slips back into the shadows.

Erwen wheels high above, but does not notice anything other than grey clouds as far as the eye can see.

Bralin steps onto the road.

Gilan and Ciaran check the area the last fey-orc (o5) emerged from.

Nezamil stands over the unconscious fey-goblin (g2) - it is clear it has meagre minutes remaining to live.

Tishe urges the group to keep moving and, with Snout in tow, heads after Gilan and Ciaran.

-- -- -- -- -- -- -- -- -- -- -- --

Reality sets in...

The battle is over, but two unspoken questions hang in the air: 'How far did the fey-orc's cry travel?' and 'Was he heard?'.

As you collect your thoughts amongst the corpses, you notice it is still raining.

-- -- -- -- -- -- -- -- -- -- -- --

{ OOC: Over to you folks. It's been a pleasure, but I think it would be unfair of me to continue to subject you to this stop/start style of play. I am about to send DM Kelly an e-mail requesting he take over as of Monday (I will, of course, fill in until he is available). I'd like to apologise and thank you at the same time. Perhaps when circumstances change I'll have another opportunity to ADM for you. Cheers, Adam. }

{ OOC: Update: I have e-mailed DM Kelly, and posted on the DM Board. }

{ OOC: Update: DM Kelly's got you covered. Thanks again. }

Kendry  d20+7=27 d20+7=22 d20+7=8
Sunday April 2nd, 2006 1:26:58 AM

As the ruckus of conflict subsides, Kendry asks, "Do any of our opponents still breathe? If so, they may be able to provide us with information hard to obtain otherwise." He is pleased to see that all of his companions are up and look reasonably healthy.

He quickly examines several of the fallen, looking for signs of life - and using his healing skill to halt their soul's joining to WoldsBlood (heal check 27 (nat 20), using healer's kit). If Nezamil hollers out that there's one still breathing, that is the one he focuses upon. "Someone want to check for magic and such? Maybe there are written orders, or more maps. Since some are spellcasters, maybe spells, scrolls, or the like."

Should any respond to his ministrations (two more Heal checks: 22 and 8 (last nat 1! -probably even MORE dead now)), he suggests someone tie them up - but not so as to further wound them. As he performs his work, without looking up, he says, "Yes, Peerimus, you are right. I do talk a lot."

Kendry takes special care by cutting material from one of his small sacks, wrapping it around the hands of the semi-revived fellow, then, with needle and fishing line, he sews the cloth around and between the fingers, so as to allow no gesticulation of the digits for spell-casting purposes. He then applies cold iron manacles to the wrists, placed behind the back of the prisoner. Silk rope hobbles him (or her). Another small sack he stuffs into the creature's mouth, and secures it there with a segment of silk rope tied securely around his head.

"Anyone want to bring him to consciousness?" he asks.

Airin (by Kim)  d20+16=17 d20+16=29 d20+8=27
Sunday April 2nd, 2006 1:52:22 AM

Airin takes a moment to look skyward toward her eagle friend, then checks over the last orc to fall, quickly picking through what he wore and carried to see if he possessed any valuables that might be of use to the party [Search: 27]. "You suppose his voice carried very far through this rain?" she inquires of no one in particular. Once the fallen orc's possessions have been picked through, she moves on to the next orc, and so forth, with goblins and flying kobolds.

Erwen seems to have been distracted by the bellowing of the dying orc below, and does not immediately notice anything elsewhere (spot nat 1). After a few moments, however, he resumes his vigil (spot 29).


[Extra addition by Inge]

Once the search is finished and before moving out once again, Airin retreives her crossbow where she left it and wipes the dark orc blood from her sword.


Tishe' and Snout 
Sunday April 2nd, 2006 11:24:19 PM

Rain continuing down washes the blood from corpse, road, and clothing. "That roar was just as good as a herd of rapke! The Monster Sanctuary is shuttlecocked for sure. We need to strike hard and fast, or else they'll all be here and we'll never get there. See?"

Not having spells to help hide them, Tishe' is impatient to move as fast as possible.

Snout grins into the warm rain.

Spells Active
Mage Armor: [358.7 minutes]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Bralin [post by SteveK] 
Sunday April 2nd, 2006 11:25:46 PM

Bralin stands in the road, cleans his axe, and waits for the others to be ready. His hood is up to keep the water from his eyes.

Podo D. Danderfluff (AC 23; 60/60hp)  d20+5=24
Monday April 3rd, 2006 12:56:49 AM

Looking around to see that everyone is all right, Podo rushes to the side of Kendry, his cousin. "Are you all right cousin?" asks Podo to Kendry.
"What do you think provoked that response? Do you think we are close to our destination? Maybe that was the welcoming party, eh?" says Podo aloud.

Podo looks around through the inclimate weather for signs of shelter or a home of some sort. (spot = 24)

Peerimus and Shaylin  d20+13=17
Monday April 3rd, 2006 8:51:37 AM

Thr druid moves to stand next to Bralin and gazes out into the rain. "It will be a long fought road." Hearing Tishe, he turns and looks back at the group that stands near her with Kendry checking on the fallen foes. Speed was not this groups strength.

Rain runs off the mans nose as a large smile comes over his face at Kendry's remark, but it fades as he again turns back to examine the road. "A very hard fought." [spot 17]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Haste 7/10
Barkskin 896
Shaylin
Endure Elements 24 hours
LongStrider 8 hours
Barkskin 896

Gilan [wildshape: girallon] and Ciaran  d20+10=15 d20+10=14
Monday April 3rd, 2006 12:12:54 PM

Gilan does not slip back into his human form this time around. He holds the form of a girallon for now as he does not feel like taking his human form.

He looks around and tries to see what he can see, though his ears are working as well.

Ciaran stays near his brother's side, not particularly caring what form he is in. The wolf is not happy with the rain and would rather be inside of a warm cave.

[listen 15 and spot 14]

DM Kelly 
Monday April 3rd, 2006 6:38:20 PM

OOC: Thanks for Adam for covering the last battle, nice job.

Kendry looks about and finds only one monster still breathes. A fey-goblin lies beneath Nezamil, his breath comes in ever weakening sputters. His throat has been crushed, and the swelling is quickly closing his trachea. Kendry is able to stop the flow of blood from a deep cut in his side, but is unable to help his breathing with his healer's kit.

The fey-goblin is quickly fading. Rain falls gently, and mist covers the ground making it difficult to see even 20 feet. The druids though are not lost, and can tell that Gargul's encampment is about 30 minutes away to the Southeast, along the path.

Listening, Gilan notices the almost complete silence in the forest. Only the sound of light rain and the gasping of the fey-goblin can be heard. No other sounds.

Tishe suggests that the group strikes hard and fast, while Kendry wants to sew cloth around the fey-goblins fingers and hands to prevent movement. The sewing will take time, but will be useless unless the fey-goblin is magically healed soon.

Bralin stands and waits, water dripping from his hood and down his beard.

Airin cleans her crossbow, and has Erwen search from above. The mist obscures her view, and she is unable to spot any more of the enemy.

Podo looks about, curious about the group of monsters they fought. He is able to find a large tree that would shelter a few haflings, but nothing that will shelter the entire group.

Kendry  d8+5=11
Monday April 3rd, 2006 8:05:49 PM

Kendry cures the fae goblin's wounds (CLW: 11 hp) enough to keep him alive. The gag is already in his mouth, so he's not likely to get much volume out should he decide to scream.

"Yeah, cuz, doin' fine. You? Everyone else?" he answers Podo, but still sticking with the goblin.

With hands in the high-quality manacles, Kendry goes ahead and stitches the fabric together between his fingers. In the goblin tongue, Kendry whispers, 'You try set trap for us, you did. Trap fail. You fail. Why try kill us? We go visit Gargul. Why try kill us? Oh, I let you answer soon. But, you make much much noise, I bop you on head. I bop you so hard, you not think right for many days. So, I let you answer question. I not let you make noisy noise.

'You get what I say? You understand? If you understand, then move head up and down.

'So if you yell, then I bop head.'
He readies his sap made from cold iron.

Kendry then decides a blindfold should be added, before he moves out in front of the goblin. He covers his eyes. Then he loosens the slipknot in the silken rope around his mouth. Ready to stuff the small wadded bag back in if the goblin looks to raise a ruckus, or speak the words of a spell, but otherwise he takes it out so the goblin can speak, and asks again, 'Why you try kill us?'

If the goblin is at all cooperative, Kendry will ask if Gargul treats him well. The halfling also explains that he has tied up the goblin so he does not try to kill him or his friends again. If goblin plays nice, then he will treat him nicer. If cooperative, he asks whether he would like to help Gargul do even better than he is doing. [Kendry figures any improvement in Gargul's behavior would be better than his current comportment.] 'I know how to help Gargul do better. Need to see round stone, then I help Gargul do better. You take me to round stone, to Gargul's stone, and we help him do better. You help us?'

Airin and Erwen 
Tuesday April 4th, 2006 10:51:02 AM

"We should not waste any more time", Airin says as she peers through the woods. "That cry may have been heard, and we don't know if any monster got away. I do cherish the gathering of intelligence before we move, but at the moment we may still benefit from the element of surprise."

"Perhaps now the time has come to send a scout ahead? The camp is only 30 minutes away... My offer still stands."

A short and cautious whistle brings Erwen back and Airin waits for her friends to descide.

Peermius and Shaylin 
Tuesday April 4th, 2006 5:36:02 PM

Peerimus looks back to Kendry, "I thought you were joking. Surely you do not think to let the vile abomination live. Or rather think I will let it live?" Peerimus leaves Bralin at the point and moves to where Kendry has the goblin. Shaylin wheels on her back legs and slides swiftly along with the human.

Peerimus pulls slightly short, the enchanted staff merely being used more as a walking stick. "Kendry, Well near the entire forest knows we are coming. We should make haste to arrive before proper defences can be placed." The druids face skrunches and spits hard to the ground, "Kill that thing and let's go." With that he whirls on his foot and moves back towards the solenm dwarf Bralin.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, Longstrider, CLW, Endure Elements, Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, Barkskin x2
Level 3:
CMW, Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Haste 7/10
Barkskin 895
Shaylin
Endure Elements 24 hours
LongStrider 8 hours
Barkskin 895



Gilan [wildshape: girallon] and Ciaran 
Tuesday April 4th, 2006 8:37:03 PM

Gilan lumbers forward and comes to stand near Kendry, his face leering down at the monster before him. He lets the thing give Kendry all the answers that he wants, but it will not stop him from doing what must be done.

After the answers are given and if Kendry cannot do the job...he leans in close, lips pulling back to expose his teeth in a smile. His voice comes out as a grunt to Kendry if the abomination is not dealt with by him. "Go...do not watch." Four arms will decend to grab the wretched creature and lift him up into the air. Two hands latch onto the things head as the other two hold the creature's body...a swift jerk is all that is need to rip the things head off it's shoulders. He will then toss the body into the brush along with the head. "No live...abomination." He stomps off after the rest of the group...hoping that most have left and not stayed to watch.

Ciaran just stands and watches the whole event with uncaring eyes. Even he can feel the perversion of this creature. When his brother is ready to leave...so is he.

DM Kelly 
Tuesday April 4th, 2006 8:52:27 PM

Airin calls down Erwen, and impatiently waits to move on.

Kendry secures the fey-goblin with manacles and carefully stiches cloth around his hand to keep him from casting spells. Blindfold and gag in place, Kendry then cures the creature. Gurgling stops, though he still seems fairly beat up. He tries to move, then realizes that he is bound fast.

Kendry warns the creature about yelling out, and then removes the gag. Upon questioning as to why they tried to kill, the fey-goblin responds:

[spit]"Foul people, I know what you think. I know you hate us. Gargul gave me knowledge. I know now. Gargul cares, you hate."

The fey-goblin then struggles as he hears Peerimus come up and mention killing him.

"You hate us, you kill us! Help!"

Upon that note, Gilan steps forward and quickly separates the creatures head from his body.

Everyone else looks on in astonishment.

Dealing with the fey-goblin has taken about 5 minutes. The forest is deadly quiet, except for the patter of rain.

Bralin [post by SteveK] 
Tuesday April 4th, 2006 11:50:51 PM

In the quiet, Bralin snorts through his nose. "That's done it." he growls fatalistically. He keeps his axe at port arms and waits for the group to move out.

Tishe' and Snout 
Tuesday April 4th, 2006 11:56:27 PM

"Peerimus", the brown haired girl calls to attract the druid's attention. "I think its time for Airen to scout ahead. Cast your spell so you can speak with her."

Tishe' ignores the death scene of the goblin. He was warned and shouted and killed. Panthenon would call that justice.

She casts Darkvision and shares with Snout to help in the rainy day, and readies her wand.

Spells Active
Mage Armor: [357.7 minutes] shared with Snout
Darkvision: [360 minutes] shared with Snout

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Kendry 
Wednesday April 5th, 2006 12:05:54 AM

"How far do you suppose sound carries in a dense forest on a rainy and stormy day? The trees and plants absorb the sound. Maybe a few hundred yards - and the sounds of battle already have passed.

"Yes, I think to let him live. If he helps us," Kendry answers Peerimus. "One of my good friends is a goblin." His estimation of the druid diminishes. As, he supposes, does the druid's estimation of the bard.

Then Gilan in the form of a girallon comes and instructs him to leave. "No. You will not..." But his opposition is ignored as the huge fellow lifts the goblin, and separates the head from the body. "Barbaric druids!" he exclaims as blood sprays himself and the foliage.

He takes the key to the manacles and quickly removes them from the arms of the corpse, then makes haste to catch up to the group. Kendry hates what Gargul is doing, but does not hate the individuals, despite their corrupt origin. Sure, he'll fight them, and kill them if necessary. But is there no hope for any of them?

The goblin was right, at least about Peerimus and Gilan. They hate. 'They think me shortsighted for not rushing off. I think them shortsighted for not learning what we might. No one checked for magic among our opponents. No one searched for things to help us. Just move. Oh, I'll move, I will. What kind of people are these that we travel with?' Then, after a moment, another thought occurs to him. 'I told him if he yelled, I would bop his head. Well, he yelled, and Gilan lopped his head. Pretty close.' This odd thought causes him to give a dismissive snort, but helps calm down his agitated spirit somewhat.

"Airin, if you are to scout ahead, I do not want you to do it alone, or only with Erwen. What Peerimus said is right - any who are here who escaped the battle will remember your eagle."

Tishe' reminds Peerimus to cast a speak with animals spell. Though he may want to protect the one his soul loves, he realizes she is not helpless, and is capable of defending herself. "But, if you really feel you must, then, go in haste, but senses alert." Before Airin and Erwen take flight, he asks Tishe' whether she wants to cast her message spell at this time, or should he cast it himself. "Mine is good to 190 feet, for an hour and a half." If Tishe' decides to cast the spell, then he defers to her. If not, then he casts his own, to include all in the group.

With message and speak with animals, Peerimus can whisper a translation of what Airin, and Erwen, communicate to him.

"Podo - I hope we can do what we set out to do. Wish that Patterton made it here with us."

Podo D. Pipewood 
Wednesday April 5th, 2006 1:44:28 AM

Seeing the carnage of head separated from body, Podo shudders.

"Wow! Reminds me of that guy they called Morpth... he took someone's head off too some time back!" says Podo to the group.

Airin [AC29 / HP 60 / Wild Shape / Message / Mage armor] and Erwen  d20+16=26 d20+16=25 d20+16=24 d20+16=29 d20+16=32 d20+14=21 d20+14=18 d20+14=20 d20+14=28 d20+14=29
Wednesday April 5th, 2006 4:42:49 AM

Airin senses the tension between the one she loves and the druids she was soo pleased to meet.

"Why don't you all do a quick search on the bodies while Erwen and I fly ahead of you?"

Airin takes three potions from her backpack. Two Mage Armors and one invisibility potion. Airin quaffs the Mage Armor, but waits to hand the other one to Erwen... Then she speaks to her friends

"I only have one invisibility potion on me. I guess I will need to do this on my own... Erwen must stay here..."

Not waiting for any replies Airin goes over to Kendry and kisses him full on the lips whispering: "See you soon my love - as I do hope I am more than just a friend as you said earlier". Then she opens the invisibility potion, places it on the ground and wild shapes into an exact copy of Erwen... the only difference is the black tip on her tail - a small residue of her completly black armor.

Airin looks up to her friends in Bird Shape and waits for Peerimus to Cast his Speak with Animals spell. Speaking to Peerimus in birds she says :"Thank you my friend - I will make haste... Erwen my dear companion, please stay here with my friends and fly above them to alert them from danger. You can not follow where I will go..."

Then she waits for the message spell to be cast.And last but not least, the small Airin-bird drinks the entire Invisibility potion...

"See you later!" is all Peerimus hears and then only the fluttering of feathers is heard.


Airin now flies as fast as she can straight towards the encampment of Gargul. Invisible and in bird shape. She flies just above the tree tops trying to spot as much as possible. Every now and then she whispers her report to Peerimus who will translate everything to the group.


Spot checks: 26, 25, 24, 29, 32
Listen checks: 21, 18, 20, 28, 29


Active Spells:
Wild Shape: 5 hours
Invisible: 5 minutes

Peerimus and Shaylin  d20+12=30 d20+12=15 d20+10=22 d20+12=25 d20+13=31 d20+6=8 d20+8=9 d20+6=23
Wednesday April 5th, 2006 11:56:23 AM

An odd sort of look crosses the druids face as the goblin starts in fear at his statement. It understands Common? The stolen Fey soul or Gargul's doing? Some time to think alone will help As Peerimus moves away he hears the crack and tear and knows what Gilan just did though he did not see it.

"Blessed Mother welcome your child's return." He says in a quiet voice, his head slightly bowed.

Kendry's declaration runs off him like so much water from the sky. He considers turning back to the Halfling, but Tishe and Airin stop the thought, there were more pressing matters. Nodding he casts Speak with Animals. "Remember to not move too far ahead or you will break the Message spell."

Peerimus gives Shaylin a ruffle to the head and casts Greater Magic Fang on her as Airin flies into the hard rain. Peerimus glances quickly at Bralin as he moves by, "I will be point on the right side of the road 50' up. And drinking a pair of potions, the druid moves off quickly and disappears in the gray falling curtain. [potion hiding, potion sneaking]
[Peerimus Hide 30 Move Silent 15 Shaylin Hide 22 Move Silent 25]
[Peerimus Spot 31 Listen 8 Shaylin Spot 9 Listen 23]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours
Myrridan Blackthorn 9 hours
Haste 7/10
Barkskin 888
Speak with Animals 886 rounds
Hiding +10 697 rounds
Sneaking +10 698 rounds
Shaylin
Endure Elements 24 hours
LongStrider 8 hours
Barkskin 888
Greater Magic Fang 9 hours

Kendry 
Wednesday April 5th, 2006 12:30:54 PM

"Let's move!" Kendry says. Which, of course, is what everyone else has been saying for the past several minutes. But with Airin flying on ahead, the diminutive bard makes it his goal to stay as close to her as she can. Besides, with the limitation on the distance of the spell, if the party stands still, she'll be out of range in less than a minute. He moves his buns down the trail.

DM Kelly 
Wednesday April 5th, 2006 6:03:24 PM

The sudden death of the helpless fey-kobold seems to have put several on edge, and Kendry cries out but it is too late. It is done, and Kendry quietly removes his manacles from the limp body.

Even Bralin seems surprised at the events of the moment, and he readies himself for the journey ahead.

Tishe shrugs off the death, and readies herself and Snout for the gathering darkness.

Podo is impressed at the rage and strength of the girallion, as head flies from body.

Airin tries and dispels the tension by focusing on the task at hand. Speaking to Erwen in eagle causes Erwen to take to the sky, circling above the group. Kissing Kendry, Airin then volunteers to scout ahead, and prepares to do so by drinking a potion and then turns into an eagle. She then reaches down and grasps a vial in her beak. Tilting back her head she disappears. You hear the sound of wings fading quickly off into the distance, towards Gargul's keep. She sounds fast, much faster than the group can travel.

It has been a difficult few minutes for the bard. First his prisoner became defiant, and then the druids turned on his plan. Most disconcerting however was the kiss from Airin as she prepared to fly into danger. Perhaps they would never see each other again.

Peerimus decides to move ahead as a scout, and soon he too is lost in the shadows and mist.

Soon, Airin's connection via the message spell is lost. She is far ahead of the group.

The sky darkens, and deep storm clouds lie between you and Gargul's keep.

Airin has been gone for 5 minutes.

Airin Highlight to display spoiler: {Soon you are far ahead of the group and about half way to your destination, and see that the weather worsens ahead. The clouds are dark, and the wind and rain increases in strength. It will be difficult to fly through, but you see you can skirt the edge of the storm and probably make it to Gargul's keep. You are too far to communicate with the group.}

Peerimus Highlight to display spoiler: {You do not see anything unusual, except for the stillness of the forest. Too still to be the result of the storm alone.}

Airin [AC29 / HP 60 / Wild Shape / Message / Mage armor] and Erwen  d20+16=23 d20+16=30 d20+16=31 d20+16=33 d20+16=25
Thursday April 6th, 2006 6:15:00 AM

"guys... euhm... heloooo... you hear me?"

"Damn I'm too far ahead. It's no use to turn back now... I need to find out what lies ahead. I just hope they will be careful"

Airin's been gone for longer than she expected. Her invisibility spell is allready wasted. Now everyone will be able to see her. Only the darkened sky and rain can keep her from being spotted.

"No way I will be able to fly through those stormclouds... I must go around them"

Then she tries to skirt the stormclouds but also begins to fly higher. Perhaps by flying a bit higher she will gain a better overview of the battleground and may not be seen after all.

Skirting the storm she proceeds towards Gargul's keep...

Spot: 23, 30, 31, 33, 25 (1 per minute)

Peerimus and Shaylin  d20+12=28 d20+12=24 d20+10=12 d20+12=29 d20+13=25 d20+6=11 d20+8=23 d20+6=13
Thursday April 6th, 2006 9:26:18 AM

Peerimus whispers back through the Message spell, "Airin is long out there and these woods are far too quiet. Everything is likely lying in wait up ahead. On a good note the rain should make us just as hard to see." Peerimus and Shaylin continue to creep forward, moving from tree to tree just off the road and low to the ground. [Peerimus Hide 28 MS 24 Shaylin Hide 12 MS 29] [Peerimus Spot 25 Listen 11 Shaylin Spot 23 Listen 13]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours LongStrider 8 hours
Myrridan Blackthorn 9 hours Haste 7/10 Barkskin 838
Speak with Animals 836 rounds Hiding +10 647 rounds
Sneaking +10 648 rounds
Shaylin Endure Elements 24 hours LongStrider 8 hours Barkskin 838 Greater Magic Fang 9 hours

DM Kelly - Supplemental post 
Thursday April 6th, 2006 4:47:04 PM

OOC: The reason I had Airin move out of message spell range is that in her post she said:

"Airin now flies as fast as she can straight towards the encampment of Gargul."

That is much faster than the group can move, which is I believe 60' per round running (slowest members) while Airin can move 240' per round flying fast (my estimate).

I also fast forwarded as no use saying, "you see nothing" over and over. If you had actions in that time you wanted different, I will rewind time.

Kendry  d20+6=16 d20+6=17 d20+6=10 d20+6=10 d20+6=19 d20+6=21 d20+6=21 d20+6=11 d20+6=22 d20+6=11 d20+11=22 d20+11=27 d20+11=16 d20+11=18 d20+11=23 d20+11=26 d20+11=26 d20+11=22 d20+11=17 d20+11=20
Thursday April 6th, 2006 6:05:31 PM

Kendry slogs forward, right down the middle of the pathway. He keeps his eyes and ears open. He holds his bow, with an arrow nocked, as he hastens forward.

[Spot: 16, 17, 10, 10, 19, 21, 21, 11, 22, 11
Listen: 22, 27, 16, 18, 23, 26, 26, 22, 17, 20]

Podo D. Pipewood  d20+5=19 d20+5=18 d20+5=16 d20+5=23 d20+5=15 d20+5=9 d20+5=25 d20+5=7 d20+5=23 d20+5=21 d20+7=17 d20+7=22 d20+7=18 d20+7=27 d20+7=14 d20+7=27 d20+7=18 d20+7=21 d20+7=14 d20+7=17
Thursday April 6th, 2006 8:16:44 PM

Podo keeps his eyes and ears open as well. Afterall, "The best way of avoiding a trap is knowing of its existence!" giggles Podo.

[Spot: 19,18,16,23,15,9,25,7,23,21
Listen: 17,22,18,27,14,27,18,21,14,17]

Bralin [post by SteveK] 
Thursday April 6th, 2006 11:16:08 PM

Axe ready, Bralin leads the group down the path at a double-time (double move), continually getting closer to Gargul. The rain doesn't matter except to keep enemies from being seen.

Tishe' (AC 21 HP 47/56) and Snout (AC 22 HP 32/32) 
Thursday April 6th, 2006 11:20:12 PM

Concentrating on keeping with the group, Tishe' absently pats Wart in his satchel and keeps a grip on her wand that was so effective in the last battle. "If fey souls strengthend kobolds and orcs like that, what would it have done to ogres, trolls, or giants?" she wonders aloud.

Snout doesn't mind the rain. Grinning, he keeps thinking of the terrific water from Maab's Palace.

Spells Active
Mage Armor: [356.7 minutes] shared with Snout
Darkvision: [359 minutes] shared with Snout

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Airin 
Friday April 7th, 2006 9:06:59 AM

Mentally Airin attempts to reach Kendry telling him they should be cautious trying to catch up with her. After all, going at double speed decreases hide and move silently abilities enormously!!! And... what's the use if only the scout survives ?!?

DM Kelly - Storm round 1 
Friday April 7th, 2006 11:47:14 AM

The group moves quickly along, and have covered by best estimates nearly half the distance to the keep. Swirling mists and light rain make it difficult to see, but the sky keeps getting darker. Peerimus and Shaylin do their best to scout ahead, but still they see nothing moving.

Suddenly, the dark clouds intensify. The boom of thunder and the flash of lightning mark this as a dangerous storm. A sudden flash of lighting close by followed by:

BOOM - CRASH

Luckily, nobody was hit by the lightning, but a tree near by smolders. The sound however was deafening.

Everybody (except Airin) make a fortitude save (DC23) or be deafened.

OOC: I think I did the DC correct, let me know if you have input into this.

Airin Highlight to display spoiler: {You see that the storm clouds become less intense, and you spot the entrance to a fortress that is built into a hillside. The front door is open, and you see that there are ogres, orc and kobolds massed in the woods near the entrance. One of them looks up and yells a warning. Eyes turn towards you. Looking back, you see that the storm cloud along the road is too intense to fly through. The path you took around the storm is still clear.}

Peerimus and Shaylin  d20+10=23 d20+8=15 d20+12=19 d20+12=28 d20+10=11 d20+12=24 d20+13=14 d20+6=11 d20+8=11
Friday April 7th, 2006 2:38:58 PM

Out in front of the group Peerimus keeps ahead of the naturally slower Dwarves and halflings. [Speed 40]

Lightning rips into a nearby tree and Peerimus freezes in place and Shaylin does likewise. The druid streches his jaw and feels his eardrums pop and adjust to the dying thunder echo in his head. He had been in worse storms, but the lightning strikes weere unusual in the deep southern jungles. Looking to Shaylin his suspision of the leopards ability to deal with the volume is confirmed.
[Peerimus save 23 Shaylin 15]

Peerimus whispers into the Message spell, "Still no sign of Airin, good or ill. Everyone sound off, Who got knocked out of the link by that stroke?
[Peerimus Hide 19 MS 28 Shaylin Hide 11 MS 24]
[Peerimus Spot 14 Listen 11 Shaylin Spot 11]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours Myrridan Blackthorn 9 hours Haste 7/10
Barkskin 768
Speak with Animals 766
Hiding +10 577 rounds
Sneaking +10 578 rounds
Shaylin Endure Elements 24 hours LongStrider 8 hours Greater Magic Fang 9 hours
Barkskin 768

Gilan [wildshape: girallon] and Ciaran  d20+14=33 d20+12=29 d20+16=33 d20+16=34
Friday April 7th, 2006 3:50:55 PM

Gilan still in girallon form looks to the smoking tree and shakes his large head. This is strange indeed and he wonders if something is up. His head raises to the sky and he seriously looks over the clouds that are above them. His mind runs through all the things that he knows about nature to see if anything seems unnatural with this storm.

Ciaran is likewise uneffected by the blast and looks to his brother with one of those looks. The wolf is considering the idea of a place to hold up as he does not like this storm or what could happen.

[Fort 33(Gilan) and 29(Ciaran)]
[Knowledge(nature) 33 and Survival 34: in reference to the storm and is nature.]

Kendry  d20+5=25
Friday April 7th, 2006 10:07:52 PM

Kendry sees the flash of lightning and immediately presses his hands against his ears against the sound that is bound to -- oof! - his body felt the sound, but his ears were protected [Fort: 25, nat 20].

"I'm still here - Kendry here," the bard answers Peerimus. "I think she'll be all right. It just must be a ways to go. I hope!"

He continues to hurry forward, despite the storm. He stays in the middle of the trail - figuring, hoping, that the trees will draw the lightning. If he senses a developing crackling in the air, he will throw himself to the ground, and cover his ears, face down in the mud.

As they move forward, he decides to take some cloth and plug one ear. If one goes bad, should lightning strike so close again, perhaps the other will be preserved.

If any members of the group are deafened, Kendry will give them a drink of the water from Maab's place.

Tishe' (AC 21 HP 47/56) and Snout (AC 22 HP 32/32)  d20+8=10 d20+8=22
Sunday April 9th, 2006 3:15:47 PM

Tishe' sees the white flash of lightning and feels the sound assaulting her body like a wall; KA-whooosh! She staggers and has the feeling that everything is muted (Fort; 10) Darkness and a buzzing in her ears so she can't hear the rain or the voices of her friends.

"Wha ah yuh sayging? I can hea mahsel tawk."

She shakes her head and drinks from Kendry's water bottle. And then gives some to Snout since he seems affected as well (Fort 22)

Spells Active
Mage Armor: [326.7 minutes] shared with Snout
Darkvision: [329 minutes] shared with Snout

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Bralin  d20+14=17
Sunday April 9th, 2006 3:58:03 PM

Bralin moves forward as quickly as he dares. The druids are scouting forward, and he is slowing the pace. The dwarf's darkvision is some help, but the rain confounds even his sight.

BOOM!

[Fort 17]

The lightning stroke is totally unexpected, and quite loud. Bralin shakes his head back and forth, trying to clear the ringing, but cannot.

The dwarf keeps moving forward, with the crash still sounding in his brain.

Podo D. Pipewood  d20+9=22
Sunday April 9th, 2006 7:40:40 PM

The sudden crash of the thunderous boom totally knocks Podo onto his back, deafening him. "Eh! Who turned off the sounds?" wonders Podo aloud!

Kendry 
Sunday April 9th, 2006 8:17:38 PM

Kendry hears Podo's 'wondering'. He turns to help his cousin and friend. He takes out one of the two waterbags he filled from Maab's water, and signals for him to take a sip. He doesn't let him gulp a lot down - just a fair swallow. "Podo. Can you hear me now?"

Airin [AC29 / HP 60 / Wild Shape / Message / Mage armor] and Erwen  d20+3=18 d20+3=20
Monday April 10th, 2006 6:34:24 AM


CUTSCENE

The small bird flies towards danger skirting the outside of a thunderstorm trying to see what's going on at Gargul's encampment.

"Oh dear mother nature... soo many!... there are soo many of them..."

Suddenly she realises she's been looked upon!

"Oh no!!!"

The stormclouds behind her nearly close the corridor she went through, but... she can not go back for it would betray where her friends are coming from...

"They were right..."

CUTSCENE END

DM Only: Highlight to display spoiler: {

Airin does not want to retreat the same way she came for it would alert the enemy of where they are coming from. Instead she will turn right in a dive trying to bluff that she's returning to her friends over there instead.

(bluff 18)

Looking back every now and then and screaching loudly again bluffing as if she's giving commands to her friends...

(bluff 20)

Flying fast she attempts to dodge all they send after her. She needs proove that they are either followingh her or possibly redirecting their major force. Luring the enemy away from the entrance now seems the best thing she got left to do.
}

ERWEN
Erwen flies with the rest of the group, but as the weather becomes worse and worse she no longer can fly above them. Instead she returns and lands on Kendry's shoulder. Looking at Peerimus she asks: "Have you heard from my master? I have a bad feeling about all this... she should have returned by now..."

DM Kelly - Storm round 2  d4=4 d4=2 d4=4 d4=3 d4=4 d6=6 d6=4 d6=4 d6=2 d6=4 d6=2 d6=3 d6=1 d6=5 d6=6
Monday April 10th, 2006 10:25:00 AM

The storm rages, and the boom of thunder echoes through the trees. Half of the group seem unable to hear (Shaylin, Tishe, Bralin, Podo and Snout) and are deafened. Kendry offers a drink from the First Water he collected at Maab's to Podo, who takes a sip. Immediately, Podo's ears clear, and he is able to hear as before. Kendry decides to move to the others, but the storm is gathering strength and the violence continues before he can get to everyone.

Gilan looks to the sky, wondering about this storm that gathers. Watching the movement of the clouds and the pattern of the storm, he frowns. This storm is not natural. His observation becomes obvious to all very soon.

BOOM - CRASH

Again lightning strikes nearby, and again a deafening boom. (everyone not already deafened make a fortitude save DC 23).

Then the rain comes. Now it is apparent to everyone that this storm is not natural. The rain burns, as acid. Everyone feels the burn as the rain comes down. (no save)

Rain damage
Peerimus 6 HP
Shaylin 4 HP
Gilan 4 HP
Ciaran 2 HP
Kendry 4 HP
Tishe 2 HP
Snout 3 HP
Bralin 1 HP
Podo 5 HP
Erwen 6 HP She can still fly, as the winds are not as strong here as the edge of the storm.

Airin Highlight to display spoiler: {The bluff seems to be working, as several of the group turn towards the direction you look towards. From the group, several of the winged kobolds take to the air. Yet they are a poor copy of a bird, and cannot match your speed or agility.}

Peerimus 6HP and Shaylin 4HP  d20+10=14 d20+7=20 d20+7=20 d20+5=21 d20+7=24
Monday April 10th, 2006 12:33:02 PM

'Nice to hear someone still back there' Peerimus whispers back to Kendry. 'Though it seems like we lost most of the group in the Message with that blast. I am still about 60' in front of the rest of you and just off to the right of the path. There is nothing out here, they must all be ahead of us.'

The rain starts to irritate Peerimus's skin and before the second flash and concussive clap even occurs, he knows he and the others are in trouble. This is far beyond any normal storm or a simple controlling of the weather spell. The cacophonous boom rattles the wood and the overpressure blows his eardrums, then the world goes quiet. Peerimus pinches his nose slightly and shuts his eyes. Shaylin at his side shifts uncomfortably in the un-natural rain. He is now out of sight and communication with the others, but the storm also does hold good news. There is no trap lying within the immediate area. Time to leave the storms area, hopefully the others will act likewise.

Keeping Shylin next to him and still utilizing the potions benefits, the pair move at a swifter pace. [Move 80']
[Peerimus Hide 20 MS 20 Shaylin Hide 21 MS 24]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours Myrridan Blackthorn 9 hours Haste 7/10
Barkskin 768
Speak with Animals 766
Hiding +10 577 rounds
Sneaking +10 578 rounds
Shaylin Endure Elements 24 hours LongStrider 8 hours Greater Magic Fang 9 hours
Barkskin 768

Kendry  d20+7=15 d20+9=21 d20+9=15 d20+9=29 d20+9=18 d20+9=14 d20+9=12 d20+6=26
Monday April 10th, 2006 2:59:58 PM

"H'lo, Erwen," Kendry greets his love's feathered friend.

"Yes, Peerimus. We're getting everyone fixed up, here. Let's keep moving forward - and let me if know if..." Just then, while focusing on communicating, his concentration on anticipating the boom is not quite good enough, and the bow he carries prevents him from fully covering his left ear [Fort 15 (+2 circumstance from trying to cover ear immediately upon flash)]. His plugged right ear is almost covered, but the hand does not fully cover it with enough pressure to obviate the damage [Fort 21, with circumstance bonus from earplug and hand coverage]. Kendry is deaf.

He stows his bow and arrow, takes out a wool blanket from his bag, and says (whether Erwen can hear it or not), "This is to keep the burning rain off, friend." He tosses the blanket over his head and to cover the eagle, wrapping it to secure the eagle to himself, and so that the front edge of the blanket rests just past his beak [Handle animal: 26 (nat 20)]. He wants Erwen to be able to see ahead, but, judging by how the harsh precipitation is damaging his feathers, not to be further harmed. The blanket also hoods his face, and covers his gear.

He decides to conserve the water for now. Who knows how many more lightning strikes there may be over the next few minutes? He hurries ahead toward the goal and, by his actions and hand signals, urges others to do so as well.

[Spot: 15, 29, 18, 14, 12]

Tishe' (AC 21 HP 44/56) and Snout (AC 22 HP 30/32) 
Monday April 10th, 2006 11:30:49 PM

The rain is painful, the deadening sound evident when, during the next lightning strike, Tishe' fails to hear anything.

They are being weakened and separated!, thinks Tishe'. Already two of their number that stood off the hordes are not with the group, and thier ability to communicate has been reduced.

Tishe' tries to speak if any of the others can still hear. "The rain won't be on the monstrous-fey! We have to get closer to Gargul's lair quickly, or we will never get there at all!"

Putting a hand on Nezamil and Kendry, she urges them forward at a faster pace to get out of the rain.

Spells Active
Mage Armor: [325.7 minutes] shared with Snout
Darkvision: [328 minutes] shared with Snout

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic, Fly, Haste

Airin [AC29 / HP 60 / Wild Shape / Message / Mage armor] and Erwen [AC16 - HP 13/19]  d20=18
Tuesday April 11th, 2006 6:28:06 AM


DM Only

Highlight to display spoiler: {Noticing that her bluff seems to have effect Airin continues this way. Maybe she will be able to draw them away from the entrance...

As the winged kobols take to the air, Airin seems to be dancing among the clouds much faster and agile than these wicked creatures.

Eventueally she decends and hovers over the trees outside the shooting range of the enemy. There, she begins to screach as if giving orders to her companions. Should any of the enemy understands what she's saying it will be something like this: "They have spotted us!! Winged Kobolds are flying in!! Hurry prepare for incoming fire!!"
}


ERWEN

Erwen feels the burning sensation of this foul acid rain. "Luckily" she now no longer hears that maddening thunder but realises that Kendry tries to protect her. She quickly hides underneath the blanket hoping the fabric will not be dissolved by the acid as well.

Gilan [wildshape: girallon] and Ciaran  d20+14=33 d20+12=30
Tuesday April 11th, 2006 12:43:15 PM

Another crash of thunder and the flash of lightning tells Gilan that they are not out of anything yet. Then he feels the burning through his fur and he growls low in his throat. This storm was also unnatural and that sets him on edge. Knowing that he can move a lot faster than the others he moves back and behind them, pushing them to keep moving. He watches for stragglers as he moves along as well as he is not sure how many can hear.

Ciaran whines as he falls back too but is determined to stay with his brother to the end. He stays close to the big girallon for added protection from the rain.

Bralin (95/96, deafened) 
Tuesday April 11th, 2006 8:17:39 PM

The storm is not natural, even a dwarf understands that. His companions urge eall to greater speed, and Bralin hurries to comply.

The dwarf's short legs pump furiously as he strives to catch the druids before him.
[Run - 80']

DM Kelly - Storm round 3  d6=3 d6=3 d6=5 d6=1 d6=1 d6=6 d6=3 d6=6 d6=4 d6=3 10d6(4+3+2+1+2+1+4+6+4+2)=29 10d6(1+4+2+1+4+1+5+4+4+6)=32 10d6(5+6+3+4+5+5+6+4+2+4)=44 10d6(5+1+3+3+1+4+2+2+3+2)=26 10d6(4+5+5+6+5+6+2+4+2+1)=40 10d6(6+2+4+1+4+2+3+5+6+3)=36
Tuesday April 11th, 2006 8:50:55 PM

The unnatural storm rages, and thunder has deafened most of the group (Gilan and Ciaran can hear still, make DC 23 or be deafened). Rain burns, and drips through clothing. Leaving the area comes to everyones mind, and the group starts moving as fast as it can towards Gargul's compound (80' movement rate).

The rain continues, burning everyone while lightning gets even closer. Bolts streak down towards the party, and everyone is struck, each by a different bolt. No coincidence can explain such precise hits. Only the animal companions are spared.

OOC: Everyone show status (HP etc) in post heading.

Damage: Rain (no save) - Lightning (Reflex save DC 23 for 1/2 damage)
Peerimus 3 HP - 29 HP
Shaylin 3 HP -
Gilan 5 HP - 32 HP
Ciaran 1 HP -
Kendry 1 HP - 44 HP
Tishe 6 HP - 26 HP
Snout 3 HP -
Bralin 6 HP - 40 HP
Podo 4 HP - 36 HP
Erwen 3 HP

Airin Highlight to display spoiler: {You do not get the sense that they understand you, but 4 winged kobolds have been sent after you. You can easily stay out of their reach. The rest of the group, with the large ogre's stays put.}

Tishe' (AC 21 HP 25/56) and Snout (AC 22 HP 27/32)  d20+7=26 d20+4=15 d20+5=20
Wednesday April 12th, 2006 5:11:53 AM

Moving fast but not fast enough, the lightning is all around and strikes hard. Tishe' is able to dodge the worst (Reflex DC 26), but that and the rain still come down. She looks around for a spy who could be directing the strikes (Spot: 15) but is not sure in the deafening rainstorm.

Tishe' is faster than the dwarfs and halflings, and so she takes time to try a spell. Weaving hands and voice together, she attempts to place a tapestry into the air that protects her friends. (targeted Dispel at the storm) DC 20

Then she hurries to catch up to the group (30')

Spells Active
Mage Armor: [324.7 minutes] shared with Snout
Darkvision: [327 minutes] shared with Snout

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Kendry (AC 20; HP 46/58) deeeeef  d20+10=23 d8+5=13 2d8(5+7)+3=15
Wednesday April 12th, 2006 9:13:07 AM

Because he has been trying to anticipate lightning strikes by sensing the rapid change in local atmosphere immediately prior to a strike, Kendry manages to fling the blanket-wrapped Erwen to safety and himself leap to one side and avoid a portion of the energy of the electrical discharge, yet still there is enough force to rattle his teeth and momentarily spasm his muscles [Reflex save: 23]. He falls to one side, mud again coating his already blood-spattered clothing.

He pushes himself up, looks around to see how his companions fare, and goes to retrieve Erwen. How can they survive this unanswered onslaught of nature? Why does not the lightning strike the nearby taller trees, rather than the relatively diminutive creatures who walk the path? Is it Gargul himself who uses the elements to fight against them?

He shakes his head to try to clear it of the lightning-induced cobwebs, takes a quick inventory to ensure he has lost no equipment, retrieves the blanketed and bedraggled Erwen, and then slogs on. They all are going to die, and there's no help for it.

He casts cure light wounds on Erwen (healing 13 hp, bringing the eagle to full health for now) [why are you rolling d6, rather than d4, for the eagle, seeing as he has some cover, and is smaller than the rest of us? -just wondering.]

He uses one of the remaining charges from his wand of cure moderate wounds on himself, curing 15 hp damage. After that, he resumes his run, but stays closer to the tree line now along the edge of the trail.

Podo Danderfluff (AC 23; 51/60hp)  d20+9=22 d20+9=17
Wednesday April 12th, 2006 9:17:28 AM

Podo once again hears the booming crack of the thunder. Praying that Domi of his time can help save him from going deaf. (Fort=22, 19)

Not being successful with getting thru to the Domi of his time, Podo takes off running at full speed (normal rate = 70') in the direction of the G. Compound.

"I hope I can make it to safety before the acid rain burns me into a puddle o' Podo!" muses Podo to himself.

(OOC: Level 9 monk has improved evasion)

Airin [AC29 / HP 60 / Wild Shape / Message / Mage armor] and Erwen [AC16 - HP 19/19]  d20+25=36 d20+25=31 d20+25=27 d20+25=38 d20+25=41
Wednesday April 12th, 2006 10:04:08 AM

DM Only

Highlight to display spoiler: {
With no trace of her friends, a group of Flying Kobols on her tail, Airin begins to get worried.

She turns around, facing her opponents. Looking at the entrance, the surrounding, hiding places while she dodges the Flying Kobolds.

The entrance is it on some mountain? A castle? Windows? If it's on a mountain are there monsters to be seen on the mountain. If it's a castle, are there monsters to be seen somewhere on it?

Airin examines the possibility to fly towards the entrance, shape back to human, and hide somewhere... She's not doing it right away though. Decent scouting is needed. She will gather all intell possible about the surroundings and the entrance.

spot: 36, 31, 27, 38, 41

}

ERWEN
Erwen is thankful to Kendry as he heals her, but he needs to think about his companions as well.

She needs to get out of here and find Airin...

She looks at Kendry and now being fully healed she flies like the wind to get out of this storm. To find Airin...

Double, triple, quadruple speed i don't care... just get out of this storm!

Peerimus (57-95 HP) and Shaylin (45-52 HP) Deafened  d20+8=13 d20+12=13 d20+21=36 d20+20=26
Wednesday April 12th, 2006 10:19:22 AM

The rain continues and the Flash above the druids head does not provide enouh warning and the stroke strikes hard. Peerimus has been on the recienving end of such blasts before as well as the delivery end. As the numbness leaves his feet he mentally notes delivery is always better. Stealth no longer matters, the druid decides, exiting the storm alive does. Stopping briefly Peerimus shifts to a faster form. In moments Shaylin is leaping into his arms and the megaraptor pounds further towards the perimeter and the deadly trap that awaits.
[Speed 70, MS 13, Spot 36, Hide 26]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours Myrridan Blackthorn 9 hours Haste 7/10
Barkskin 767
Speak with Animals 765
Hiding +10 576 rounds
Sneaking +10 577 rounds
Shaylin Endure Elements 24 hours LongStrider 8 hours Greater Magic Fang 9 hours
Barkskin 767

Gilan [wildshape: girallon] and Ciaran  d20+14=21 d20+12=25 d20+10=30
Wednesday April 12th, 2006 1:05:27 PM

Gilan is able to shrug off most of the damage from the lightning but the thunder that rolls over them leaves him without his ears. For a second he can feel himself losing control but he quickly regains that as people are needing him.

Ciaran seems to be uneffected by the noise and moves closer to his brother. He gives him a sense of calm that goes both ways with them.

Damage
Gilan - 20
Ciaran - 6


Bralin (49/96, deafened)  d20+5=6
Wednesday April 12th, 2006 8:04:20 PM

Head down, Bralin scrambles through the painful rain biting into his skin.

Head down, Bralin scrambles straight into a bolt of scathing electricity that slams him to the ground.

Groaning, the dwarf steadies himself, and plunges onward, seeking escape. His fingers reach into his belt pouch and pull a vial as he lumbers on.

[Run 80' - pull out a CSW potion as well]

Tishe' (Second Post) 
Wednesday April 12th, 2006 11:18:44 PM

Is Gargul using the unnatural storm? Unnatural? Natural! "Gargul and Ebyron must be allies! This chaotic natural storm has all the earmarks of the Fey King!"

DM Kelly - Storm round 4  d6=2 d6=3 d6=2 d6=1 d6=3 d6=6 d6=3 d6=6 d6=2 10d6(1+3+1+5+2+5+2+2+1+3)=25 10d6(2+2+5+5+1+6+1+4+3+4)=33 10d6(4+6+2+2+6+3+6+6+6+5)=46 10d6(1+2+2+2+1+2+3+5+2+2)=22 10d6(1+2+4+6+3+1+2+4+4+1)=28 10d6(6+3+6+3+5+5+1+5+1+3)=38 5d6(2+1+5+3+6)=17 5d6(5+1+4+1+3)=14 5d6(3+4+6+2+6)=21 5d6(6+1+5+5+6)=23 5d6(5+5+6+3+1)=20 5d6(4+3+6+2+1)=16 5d6(4+2+1+1+4)=12 5d6(5+4+1+4+6)=20 5d6(2+5+2+6+6)=21
Wednesday April 12th, 2006 11:53:13 PM

Tishe attempts to dispel the storm, but it too powerful for her. Hurrying, she catches up with the slower moving halflings and dwarf. Looking about, it is clear that Nezamil has been lost in the storm. She encourages Snout, who seems to be having difficulty moving as fast as the others over land.

Kendry heals Erwen, who with a look of kindness in her eyes shreeches a farwell and flies off through the storm. Turning the wand on himself, he heals some of his damage and trudges on. The actions have caused him to slow down, and he tries to catch back up with the group.

Podo moves as fast as his little legs can carry him, the lightning and rain has taken a large toll though.

Peerimus changes to the form of a megaraptor, a terrible creature on most any other day. Now though, only the storm seems terrible. Shaylin knows his friend no matter the form, and leaps into his arms. Peerimus moves quickly, starting to outdistance the group.

Gilan and Ciaran move along, trying to make it through the storm. The wolf is most at home in the forest, and seems intent on finding escape from the storm.

Bralin tucks his head, and plows forward through the storm. Clutching a vial in his hand, he is prepared should damage to his stout body become too great.

The storm intensifies and now the rain is joined by hail. Hailstones the size of walnuts come down with enormous force, striking everyone hard. Lightning again flashes, and again each person is struck by a bolt. (Ciaran save DC 23 or deafened)

The onslaught is too much for Tishe who collapses onto the ground. Snout stops, and crawls over the top of her, trying to stop the hail from doing more damage to his friend.

Kendry and Podo are also beaten down by the hail, their still bodies lying in a puddle. Friends in death as in life.

Bralin and Gilan see them fall, but Peerimus is ahead of the group. Erwen is gone, hopefully not fallen.

OOC: Others may have fallen, you need to roll your reflex save for the lightning. I need the HP totals posted for Gilan and Ciaran.

Airin Highlight to display spoiler: {The entrance is a stone building with enormous doors, built into a mountainside. It looks from the size of the entrance and front doors that the keep must extend into the mountain. The flying kobolds seem to tire quickly, and don't seem intent on chasing you. They go back to the group of monsters in the trees.}

New Damage: Rain (no save) - Lightning (Reflex save DC 23 for 1/2 damage) - Hail (no save)
Peerimus 2 HP - 25 HP - 17 HP
Shaylin 3 HP - 0 - 14 HP
Gilan 2 HP - 33 HP - 21 HP
Ciaran 1 HP - 0 - 23 HP
Kendry 3 HP - 46 HP - 20 HP
Tishe 6 HP - 22 HP - 16 HP
Snout 3 HP - 0 - 12 HP
Bralin 6 HP - 28 HP - 20 HP
Podo 2 HP - 38 HP - 21 HP

Kendry's dying prayer, with time enough to receive another lighting strike, if the gods do so ordain (AC 20, hp 24/58), deaf  d20+10=16 d20+10=29 2d8(1+8)+9=18 d8=7 2d8(4+8)+5=17
Thursday April 13th, 2006 2:30:01 AM

In this place of gods who do not care, and of people who one day shall themselves attain divinity, Kendry approaches despair. "Is there no one who cares? No one who hears?" he asks aloud, though he cannot hear even the sound of his own voice in this ungodly fury. The icy stones pummel his body, and though he manages with a twisting leap at the last moment to avoid the full force of the lightning bolt, again (Reflex save 16, hero point for reroll, saved with 29), "God, or whoever thou art, who art above all else, save us!" he cries in hope, in desperation. As his weakened body sinks to the ground, in the last moments as his consciousness begins to fade, he summons an effort - though it be in vain, to cast on himself cure moderate wounds, regaining 24 hp. If Podo lies near him, he grabs him up, and dashes to find some shelter in the shadow of a tree. If found, and if there is any breath whatsoever left in his friend, he uses his wand to help him (cure mod wounds from wand: +17 hp to Podo - probably too little, too late). If the tree offers no shelter, then Kendry uses his own body to protect that of his friend. And prays to this unknown god for Airin's welfare, too. "And the rest. Even the druids. Even Peerimus..."

Hero Points: 5-1=4

Airin [AC29 / HP 60 / Wild Shape / Message / Mage armor] and Erwen [AC16 - HP 19/19]  d20+25=41 d20+25=37 d20+16=19
Thursday April 13th, 2006 7:10:20 AM

Highlight to display spoiler: {Wondering what's keeping her friends Airin makes a wide circle towards the mountain side till she's able to find a spot on the to land on - possibly behind a rock or a flat surface outside the range of the monsters below her where she can stand in human shape and hide (possibly somewhere 50 feet above the entrance).

IF she finds such a spot, and the monsters beneath her no longer pay attention to her Airin shapes back to human form immediately hiding herself attempting to blend in the shadows.

How far are the monsters from her? How many?

If she shapes back to human,
}

she whispers :"Guy can you hear me? Are you there allready?" hoping to get some answer...

Rolls:
spot: 41 (eagle shape spot to find ideal landing place)
hide: 37 (human shape hiding on the mountain side)

ERWEN
Erwen flies fast in the same direction Airin left earlier hoping to find her master...

Erwen spot: 19 (finding Airin possibly still in Bird shape?)
==========
[Kim: Human shape, or halfling shape?]

Peerimus (35-95 HP) and Shaylin (28-52 HP) Deafened  d20+8=28 d100=73 2d8(5+3)+9=17 d20+21=36
Thursday April 13th, 2006 8:43:03 AM

His heart breaks, his mind reels and his spirit cries for vengence. Peerimus knows that in his present form he is far more powerful physically then just about all his companions save Bralin. He also knows how wounded he is and the in all likelyhood the rest are dead or dying and there is nothing he can do about it. Nothing he could have done were he with them. Nothing he can do now but put distance between himself and the center of this unholy storm of Gargul's.

Peerimus veers with a thundering trumpet to his right. With his current magical ability to Speak With Animals he calls all who would hear to flee the storm to him and he runs. [Speed 70x5 Reflex 28 Spot 36]
If Peerimus clears the storm before his full Move he stops and casts CMW [73% success Cure 17 shared with Shaylin, but not reflected in totals above]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours Myrridan Blackthorn 9 hours Haste 7/10
Barkskin 766
Speak with Animals 764
Hiding +10 575 rounds
Sneaking +10 576 rounds
Shaylin Endure Elements 24 hours LongStrider 8 hours Greater Magic Fang 9 hours
Barkskin 766

*Correction to HP I had not taken into account the Resoration of HP for shifting 9HP

Gilan [HP: 79/79 - AC: 22] & Ciaran [HP: 26/56 - AC: 20]  d20+12=23 d20+10=18
Thursday April 13th, 2006 9:05:39 AM

Gilan can feel the rain, lightning and now hail taking it's toll on his body. With little choice he shakes his great head and slips back into his human form which makes him feel a lot better. Looking around at the rest of the group he shakes his head as he cannot help any of them and it bothers him something fierce.

Looking to Ciaran he can see that his brother is in just as bad of shape and it makes him weep to see it. Ciaran whines as he is once again able to stave off the effects of the thunder. He huddles closer to his brother as they both make a decision and not a good one.

Bralin (-5/96, deafened)  d20+5=9 d20+5=6 d20+5=17 d20+5=15 d20+5=17
Thursday April 13th, 2006 6:42:23 PM

Acid rain, lightning bolts, hail.

Bralin is far too slow to dodge, and not nearly powerful enough to absorb the blows. He falls with the hailstones clanging off his armor.

DM Kelly - Storm round 5  d6=6 d6=2 d6=6 d6=6 d6=6 d6=3 d6=4 d6=6 10d6(3+4+3+1+1+6+3+3+6+1)=31 10d6(2+1+6+5+4+3+3+2+2+3)=31 10d6(2+1+6+2+3+2+2+5+4+1)=28 10d6(4+6+3+2+3+1+3+1+5+1)=29 10d6(2+1+6+2+5+6+5+1+3+6)=37 10d6(1+4+2+6+5+1+2+5+4+2)=32 5d6(1+1+5+3+5)=15 5d6(4+6+5+3+3)=21 5d6(2+3+1+2+6)=14 5d6(5+5+1+1+1)=13 5d6(1+1+6+5+4)=17 5d6(2+5+1+6+4)=18 5d6(4+1+4+4+1)=14
Thursday April 13th, 2006 11:24:30 PM

Tishe, Bralin and Podo are all overwhelmed by the storm, and drop to the hail covered ground. Kendry tries to preserve life, but finds that he has no more desire to run. He covers Podo, preventing the hail from doing any more damage to his friend. Snout does the same, preserving what is left of his master.

Peerimus picks up speed, cutting to the right where the distance to the edge of the storm is probably shorter. He makes tremendous strides, yet as he sees the sky clear just a few strides in front of him, something happens.

The storm becomes more intense! Violent rain and wind gusts reduce visibility, obscuring all sight beyond 5 feet. Worse, it makes it impossible to move with any speed.

OOC: Speed is reduced by three-quarters.

Yet the lightning and hail continue. Driving down on those who seek to help the fallen and those who seek to escape alike. Even the animals who have been spared before are now targets.

All fall to the ground. The storm has won, the only movement is the terrible wind and hail tearing at the trees.

Yet death is not what you expected. Nobody is ready to receive your soul, and it lies within your body, waiting and wondering about the afterlife.

New Damage: Rain (no save) - Lightning (Reflex save DC 23 for 1/2 damage) - Hail (no save)
Peerimus 6 HP - 31 HP - 15 HP
Shaylin 2 HP - 31 HP - 21 HP
Gilan 6 HP - 28 HP - 14 HP
Ciaran 6 HP - 29 HP - 13 HP
Kendry 6 HP - 37 HP - 17 HP
Tishe 0 HP - 0 HP - 0 HP
Snout 3 HP - 32 HP - 18 HP
Bralin 4 HP - 0 HP - 14 HP
Podo 0 HP - 0 HP - 0 HP

Airin Highlight to display spoiler: {You find a place above the entrance, hidden in the trees. You change back to your natural form, wondering about your friends. No reply comes from your message attempt.}

Tishe' (AC 21 HP -19/56) and Snout (AC 22 HP -41/32)  d20+8=13
Thursday April 13th, 2006 11:37:08 PM

Not paying attention to the lightning, Tishe' took the full strike and never even felt the hailstones pounding her body. Snout vainly tries to cover his human and protect the dearest friend that a reptile could have, but lightning courses through his body and he lays on top of his partner; together still.

Spells Active

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Kendry  d20+10=13
Friday April 14th, 2006 3:26:04 AM

No shelter from the hailstones by the tree? To escape from the burning rain? Maybe Airin is safe. Did Erwen make it out the storm? Any of his other companions? The relentless pounding of the hail on his back subdues him. There is no hope in sight or sound. He returns his water pouches to his haversack, and covers the back of his head with his hands. The lightning strikes. After the muscular spasms caused by the electricity coursing through his body, Kendry lies still, save for the hail that continues to beat upon him, no breath of life in him.

Bralin (dead?) 
Friday April 14th, 2006 8:52:17 AM

Hailstones clatter off the still, platemailed form of the dwarf.

Airin [AC29 / HP 60 / Message / Mage armor / Spider Climb / Sneaking] and Erwen [AC16 - HP 19/19]  d20+10=22 d20+25=39 d20+30=34 d20+8=27 d20+8=11 d20+8=28 d20+30=48 d20+30=40 d20+30=43 d20+25=43 d20+25=43 d20+25=37 d20+10=30 d20+10=14 d20+10=29 d20+10=19 d20+10=22 d20+10=19
Friday April 14th, 2006 9:10:51 AM


OOC: based on the fact that apparently several are dead I have made a somewhat lengthier post with multiple actions and no longer used spoilers. Hope you don't mind Kelly. I'm sure you will kill Airin for this, but I have to take that chance ;-)

Airin looks towards the Forest hoping to catch a glimpse of her friends. Then suddenly she notices Erwen coming out of the woods. Airin can not call for her for it would expose her.

Erwen notices the monsters below and possibly the Winged Kobolds will fly up once again. As there never were two birds flying around, they may not know Airin is here in the first place.

The fact that Erwen comes flying out of the forest like this, without her friends could only mean something seriously bad has happend. A cold hand crawls up her spine as she thinks about all her friends and ... Kendry... is he safe?!? Something tells her he is not...

Rage... anger... hatred boil in Airin's little body and she opens her backpack taking out 2 vials. She came here to collect the Fey Stone... that is what she will do...

First Airin drinks an Elixir of Sneaking boosting her Move Silently ability to +30 for 1 hour.

Next she empties a Spider Climb potion for 50 minutes.

Seeing how Erwen begins to dodge enemy winged creatures Airin carefully climbs down to the TOP side of the entrace. Thanks to her spider climb she can not fall and will walk the ceilings.

Clad in Black, Elven cloak tightly around her Airin listens intently at the entrance.

[listen: 22]

IF she hears nothing she walks around the edge of the entrance so she can walk the ceiling, moving to the corner, hiding in the shadows she waits a few seconds.

[hide: 39]
[move silently: 34]

Assuming nothing moves, and nothing heard her, she begins to work her way inside Gargul's Castle...

[Using Trapfinding, Trapsense +1, Evasion, uncanny dodge]

Stealthily she works her way deeper into the Castle... ever following the corners of the ceiling, blending into the shadows, not making any noise... Carefully listening for signs of the enemy... hoping to detect possible traps... avoiding to get caught in any chandeliers that hang from the ceiling ;-) ...

[search: 27, 11, 28]
[move silently: 48, 40, 43]
[hide: 43, 43, 37]
[spot: 30 (NAT 20), 14, 29]
[listen: 19, 22, 19]

ooc: how high is the ceiling?

Peerimus (-46-68 HP) and Shaylin (-34-52 HP) Deafened  d20+8=12 d20+7=20
Friday April 14th, 2006 2:30:48 PM

The edge of the storm, so close. The winds then increase as if to tell the druid he had just seen the last glimpse of the sky he ever would. The acidic rain comes in sheets that sting the eyes and obscure all vision. Instinctively he pulls Shaylin closer and closes his eyes and stops running. It was over. A flash through his eyelids barely registers as the bolts strike.

The megaraptor, reverts to the much more frail human as teh hail stones make that form completely unrecongnizable.
Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Spells:
Peerimus
Endure Elements 24 hours
LongStrider 8 hours Myrridan Blackthorn 9 hours Haste 7/10
Barkskin 766
Speak with Animals 764
Hiding +10 575 rounds
Sneaking +10 576 rounds
Shaylin Endure Elements 24 hours LongStrider 8 hours Greater Magic Fang 9 hours
Barkskin 766

DM Kelly - supplemental post 
Friday April 14th, 2006 8:18:21 PM

OOC: Gilan only gains 9 HP back when he changed shape, not nearly enough to still be alive. While Podo may have been able to dodge the lightning, I would not have let Kendry lie on top of an alive Podo. In that case, he would have been killed by the rain and hail. It seems wierd to say (since the group is in the past) but we are not going to change past posts. Everyone but Airin and Erwen are dead.

DM Kelly - Gathering of the dead 
Friday April 14th, 2006 11:09:53 PM

OOC: Inge, you went too fast. Let's back up. We will go to the point where you see Erwen, then you can decide if you want to stick with your actions.

In the woods, the hail and lightning has taken the life from the last of the group.

Airin, sits in a small group of trees above the entrance to Gargul's lair, looking with both hope and hatred. Suddenly, the storm disperses and the sky clears. Hope that her friends have survived fades as the monsters give out a gut-wrenching cheer and run into the forest towards where she left the group.

Airin is about to find her way into Gargul's lair to seek vengeance, when she spots a bird flying towards her. It carries something beneath it. As it gets closer, Airin's heart leaps with joy. Erwen has somehow made it through the storm. Perhaps the others have survived as well.

Hope fades as Erwen lands by her. She can tell that Erwen is barely hanging onto life, and in her talons is the flask that Kendry had carried. The flask that contains the First Water from Queen Maab's home.

As Airin rejoices in seeing her friend alive, she looks up as she hears the monsters returning. Slung across the shoulders of the ogres are the dead bodies of her friends and their animal companions. They march 100 strong towards the entrance to the lair.

Everyone but Airin Highlight to display spoiler: {The ogres scoop you up and carry your roughly towards Gargul's lair. They laugh in a disgusting way, and praise Gargul as they move. Somehow you are aware, though you cannot see or even hear in the normal sense.}

Tishe' (AC 21 HP -19/56) and Snout (AC 22 HP -41/32) 
Saturday April 15th, 2006 5:46:42 AM

Where is the Woldsblood? Where is the flow to bring her to the afterlife? Perhaps it is dying in a past where the gods that Tishe' knows are not part of the afterwold. All she understands is that Gargulus and Ebyron have even taken her death away from her.

Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Airin [AC29 / HP 60 / Message / Mage armor / Spider Climb / Sneaking] and Erwen [AC16 - HP 19/19] 
Saturday April 15th, 2006 9:13:28 AM

OOC: OK Kelly, sorry for going to fast. Guess this will make it a whole lot more interesting ;-) Used the same rolls from my previous post.


Airin, no longer in bird shape, awaits Erwen and realizes things went awfully wrong in the forest... not too much later, her worst fear becomes reality as she sees how the monsters are dragging all her friends towards Gargul's castle... all of them... Pain rips through her heart as she gazes the bruised bodies that once were soo full of life... those strong friends that once defended the Oshirr House soo well...

Airin looks at the First Water and hopes there could still be a small chance if only she could pour a few drops of this water into each of their mouths... She HAS to follow them inside, stealthy, quiet, and patiently... waiting for the right moment, observing the enemy.

As planned before she quaffs the Elixir of Sneaking boosting her Move Silently ability to +30 for 1 hour and a Spider Climb potion for 50 minutes. Airin also pours a cure light wounds potion into the beak of Erwen.

Airin asks Erwen to rest out here in the trees and to wait for her till she returns. This she needs to do on her own...

Airin carefully climbs down to the TOP side of the entrance. Thanks to her spider climb she can not fall and will walk the ceilings.

Clad in Black, Elven cloak tightly around her, Airin listens intently at the entrance. If the monsters are somewhat away from the entrance Airin continues inside...

[listen: 22]

She walks around the top edge of the entrance so she can walk the ceiling, moving to the corner, hiding in the shadows she waits a few seconds.

[hide: 39]
[move silently: 34]

Assuming nothing moves, and nothing heard her, she begins to work her way inside Gargul's Castle, carefully following her unfortunate friends...

[Using Trapfinding, Trapsense +1, Evasion, uncanny dodge]

Stealthily she works her way deeper into the Castle... ever following the corners of the ceiling, blending into the shadows, not making any noise... hoping to detect possible traps... avoiding to get caught in any chandeliers that hang from the ceiling ;-) ... ever following her friends deeper into the belly of this castle...

[search: 27, 11, 28]
[move silently: 48, 40, 43]
[hide: 43, 43, 37]
[spot: 30 (NAT 20), 14, 29]
[listen: 19, 22, 19]

Podo D. Pipewood 
Saturday April 15th, 2006 11:42:36 AM

A dead Podo bumps and shakes has something carries his body away....

Bralin 
Saturday April 15th, 2006 1:43:01 PM

Bralin is defeated, his body broken by the will of Gargulus. Yet he is not dead. Not alive, not dead, not undead. Be there a fourth alternative? Mayhap this quest is not yet lost. Mayhap.....

Peerimus 
Saturday April 15th, 2006 2:11:49 PM

Lying on the ground, Why do I know I am lying on the ground. Was I right in my thinking that because we move against gargul in the past our souls will find no rest. Not undead, not dead, merely trapped within a decaying form across the centuries until utter madness removes the care of such a fate? Peerimus has stepped far into the dark and as such the ogres rough handling and the laughter do not register.

Kendry - Thanatopsis 
Sunday April 16th, 2006 1:03:49 AM


It is very quiet.

Very quiet.

I grew up hearing that people face Gargul when they die. But the Gargul of our time has not yet become him in this ... past time.

Gargul - was it he who sent the storm? Yes. Yes, it was he. Maybe Eberyon helped. Maybe.

I don't feel anything. No Woldsblood.

Is there no god of this time who even cares? The Wold needs someone to ascend.

I'd like some porridge. With golden honey. And ground chestnuts sprinkled over it. And creamy milk fresh from Mitsy, our family cow.

Wait. Mitsy's gone. She died when I was young. Loved that cow. Big brown eyes. Pa used to put four or five of us up on her back, and lead her around the field, cowbell clanging softly.

Someone is coming. Someone is coming. Grotesqueries. Monsters are coming.

How do I know that?

How...

Does Gargul want our souls to - he couldn't put them in one of his monsters, could he?

I will
never let him do that. I will resist.

Did the fae souls resist, too? Did any succeed?

Carrying. They carry me. They carry my friends. To Gargul, I suppose. No porridge there.


DM Kelly - Gathering of the dead 2 
Sunday April 16th, 2006 7:14:02 PM

The ogres thunder beneath Airin, perched high above the entrance. Into the giant doors of the keep they go, the battered bodies of her companions bouncing like rag dolls. Fey-kobolds and fey-orcs swarm into the doors after them. None are left to stand watch. Why should they, the enemy has been defeated by their Lord.

Airin watches with a broken heart, but with renewed hope. Taking the First Water from Erwen, Airin drinks her potions of sneaking and spider climb and quietly climbs down to the entrance. Her elven cloak hides her well, and she enters the lair of Gargul. The ceiling is high, ranging from 50 to 80 feet in height. Entrance doors also seem huge, opening together about 30 feet across and 40 feet tall. Inside stairs lead down into a cavernous looking room, with a hallway leading straight ahead.

Airin moves along the ceiling, and gets a good view of the commotion inside. A man sits upon a throne, and in front of him stand the ogres bearing the dead. Swarming about them are the fey-kobolds and fey-orcs.

The man stands, and in his hand is a translucent sphere, glowing with a purple light. As the light in the sphere fades, the man speaks.

"So, these are the ones who defended the Oshirr House. These few prevented you from defeating Alemi! DO YOU SEE WHAT LITTLE EFFORT IT TOOK TO KILL THEM!"

Gargul then calms himself, as he looks carefully at the dead.

"They are dead, yet their souls have not gone on. Perhaps they may be of use yet. Throw them into the pit."

You hear a thud, and estimate they have fallen about 50 feet.

Gargul then says:

"Wait here, I need to take care of something. Then we march on Alemi."

Gargul then disappears down some stairs behind his throne.

Kendry - Thanatopsis moves inside 
Monday April 17th, 2006 2:32:15 AM

Foul beasties carry carrion
And gloat at how their foes were felled
And Gargul boasts of how so little
Effort beat their bones to jell
is a verse from an unsung song that Kendry's soul composes, as his body decomposes.

Right now, Kendry begins summoning his will. He thinks to pull it from the tips of his toes and from the end of his nose - despite not having any clear anatomical sensation. For a soul so comfortable with corporeal existence, it is a challenge to think in abstract, spiritual terms.

Oh Unknown God, above all else, preserve me and my friends - save our souls from Gargulus. Give me strength of will that I bend not to his will.

When I would not lie to save myself a beating, let me remember this.
When I went a week and a day with no food passing my lips in fulfillment of a promise, let me remember this.
When my friends and I waited so patiently, and dealt with murderous and vicious goblins so as to effect a rescue, let me remember this.
When fingers pressed the frets and plucked the strings till blisters formed and sometimes bled, but practice, practice, practice till the lute I finally made to sing the tune inside, let me remember this.

Alemi? Again he marshalls forces against Alemi?

I always liked Alemi. Eberyon did not. He complained about him. Said he went crazy. Feh. Eberyon. Crazy one. Foolish one. Destructive one. Unstable one. Unfaithful one. Poor Maab. Bless Maab.

Was that a thud?
he asks himself, as though some unheard sound finally reached his ears. Mentally, he shrugs his shoulders.

No, Gargul, I won't do what you want me to. You cannot have me. My soul is not yours. You cannot have my friends. Friends! Rise up against Gargul, and the monsters he creates. Lend not your souls to his purpose.

Hmmm. Nothing really itches right now. Good thing. Can't scratch.

Kendry's soul starts looking for places to hide.


Tishe' (AC 21 HP -19/56) and Snout (AC 22 HP -41/32) 
Monday April 17th, 2006 5:12:29 AM

Carrying. Words. Thuds. Thuds? Tishe' get ahold of yourself. The mystic thinks for a bit.

If I know who I am, then I'm not dead yet even though my body is dead and I'm trapped inside. But the Feystone can bring souls into monsters.... I wonder if just the proximity of the 'Stone can accomplish this.

Using all of her finely honed will that she can while she is dead and trapped, the soul that is Tishe' will try to make a leap between bodies, to inhabit a living body "just like a Magic Jar spell", she thinks to herself.

And if I suceed, even Gargulus better watch out!


Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Airin  d20+30=46 d20+25=39 d20+10=17
Monday April 17th, 2006 8:51:17 AM

With amazement Airin observes Gargul speaking to his minions, and the fact that her friends are being thrown down a pit...

"No way I can carry them out of here. I need to find a way to bring them back to life." Airin thinks to herself.

"The Fey Stone... Gargul has it in his hands! No trace of Ebryon... Oh wait where's he going with that foul rock... I need to follow him! If they really plan to move on Alemi they will leave this place, leaving my friends alone!!

But first things first... Let's follow Gargul!"


Airin decides to follow Gargul deeper into his lair, ever following the high ceilings. Few light illuminates the corners of the Ceiling so she should be fairly safe up here...

"Let's go!"

Carefully Airin follows the ceilings chasing Gargul...

[move silently: 46]
[hide: 39]
[spot: 17]

Peerimus and Shaylin 
Monday April 17th, 2006 3:47:03 PM

Little effort for you perhaps. Coward. Like most petty power craven dregs of the so called noble race. He hides behind others. Why do you not attack Alemi directly? Coward!

Frustration and helplessness continue to fuel anger and loathing.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

DM Kelly - The Gathering of the dead 3 
Monday April 17th, 2006 4:25:03 PM

Airin sneaks along the ceiling, watching and listening to Gargul. When he disappears, she moves forward, down the hallway towards the throne. Halfway down the hall, she notices there are stairs winding down on both sides. She can hear the echo of Gargul, the stairs lead to the chamber he is in. The monsters are in the throne room, pounding and snorting, ready for the killing. They do not watch for small Halflings moving across the ceiling.

Down you go, lower and lower until a large chamber opens before you (You are at 'A' on lower level map). Next to you, in a large holding pen are imprisoned fey, awaiting their fate. Many creatures are in the pen, including sprites, nymphs and satyrs.

Across the chamber, Gargul stands upon a platform, holding the Feystone in his hand. You can see your dead friends in a heap on the floor across the room, just left of the other fey holding pen. Next to Gargul, on the 'Monster Infusion Stand' is coiled a very large Purple Worm. With a wave of his hand, a sprite rises from the holding pen near him. She struggles, but you can see manacles of energy hold her secure. Soon, the sprite hovers above the worm.

The Feystone begins to glow, and soon a brightly glowing light comes from the sprite and enters the Feystone. With a flash, the light changes and now goes from the stone to the Purple Worm. While the sprite's life is drained away, you notice that the Worm seems to grow and change. Now it looks up towards Gargul.

Gargul speaks to the worm:

"Come, you will tunnel below the Oshirr House, our time is come."

The Worm nods and bellows, and soon is burrowing through the walls of the chamber. Quickly he is gone, a tunnel left in his wake.

Gargul looks at the dead adventures:

"I know you can hear me, your souls are trapped. When I get back I have special creatures I will bring, they will make much better use of your souls than you ever could."

With that, Gargul turns and places the Feystone in glass case. Turning a key, he locks the case. He then goes back up the stairs. The room is empty, except for the fey creatures in the holding pens and the dead.

OOC: Great posting while dead!

Bralin 
Monday April 17th, 2006 5:00:28 PM

Awareness without sound. Fall without pain. Knowledge without sight. Odd.

Bralin's perception is content to wait, to "watch", to consider. Until Gargul's pronouncement. Until the fourth option becomes known.

He means to enslave me within a monstrosity?!? This cannot be!

Cannot feel, cannot see, cannot hear, cannot move. Totally, utterly, completely defenseless against this most depraved intention. The realization seeps like water into the hidden cracks of his stone facade. Bralin Stoneminder, stoic warrior of clan Corrigan, unflinching in the face of sure death, now understands fear.

Unmoving lips soundlessly scream for unhearing ears.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Tishe' (AC 21 HP -19/56) and Snout (AC 22 HP -41/32) 
Monday April 17th, 2006 10:51:27 PM

Time means nothing when you are dead, but even in this timeless space, Tishe' can know that striving against the wall between bodies becomes futile. In the current state of affairs.

But when the time comes, and it WILL come, she will be ready. Her soul to empower a monster? I think not. Instead, it will be my soul to enslave the monster to MY will!

The trapped soul that once was Tishe' Bloodpack waits, and if a soul could have eyes, there would be a firey purpose burning there.


Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Kendry - Thanatopitsus 
Tuesday April 18th, 2006 2:39:51 AM


Two waterskins of the first water. Let's see. One in my haversack. One ... Yes, we can hear you, injudicious judge. You think your twisted perversions are better use of souls? Pervert! Wicked, twisted fouler of souls. Pah!

Why waste my breath on such as he in this time? A power for the ages, yes. But I've no respect for who he is, and what he does, in this age. He has knowledge, certes. And power and a purpose. But though his craft and power are great, and armed with cruel hate, there must be one who is more than his equal.

Oh, Unknown God, if you can hear my prayer, then grant us the means to thwart this one. To save Oshirr House. To create a breakwall against the might of Gargul.


Plans twirl through Kendry's mind - considered, discarded, taken, refined. Tishe' asked me to think about organizing our infiltration of Gargul's lair. The druids killed one who may have assisted, had they treated him with anything but the hate they had. Instead, rather blindly they rushed forward. And, frustrated, but - what to do? I followed after. Of course, they thought me the fool for taking a bit of time to try to come up with... so much for planning. Now, Airin did fly on ahead. Did she make it? I hope I hope I hope.

Can they be trusted? Peerimus in particular. There is an intellect there, and strong. But his devotion to 'Father' has blinded him to Eberyon's nature, and the danger he poses to the Wold. Or perhaps not. Will he not see the wisdom of 'Mother' in this matter?

To whom the fey stone? Peerimus would see it destroyed - perhaps. The power of the rings of ascension helped create it. Maab wants it. Alemi asked to see it.

We should let him see it.

Blasted druids! Some of 'em, anyways. Not my Aunt Nilli, nor Airin, nor Tishe', nor - a bunch of 'em. But some of 'em? They should stick to vegetable gardens.


Being turned into a monster does not enter into Kendry's plans.

Airin  d20+10=23 d20+10=25 d20+30=50 d20+25=41
Tuesday April 18th, 2006 8:19:27 AM

Airin's heart pounds rapidly and she's worried someone could actually hear it. Quietly she observes how Gargul uses the Fey stone and sends the Purple worm towards the Oshir House...

With intrest she notices how Gargul stores the Fey stone on the pedestal... she wants it... she will capture it...

But first her friends! But how will those Fey react?!? If they make a noise guards might return down here...

"Should I free them and make them join our side?
Should I first take the Fey Stone?

Aarghh... why don't I have anyone to consult...

First my friends!"



Airin first listens at the stairs trying to hear if this place is deserted or not.

[listen: 23]

If she no longer hears anything from the top level, Airin first crosses the cealing ot the other side of the Hall. Once she's crawling over her friends, she looks down and waves... do they see here?

Then she goes to the side and crawls down along the walls, again she waits to see if no one saw her, or if no noise is heard...

[listen: 25]

Sneakily and silently she moves towards her friends, hiding among them...

[move silently: 50 NAT 20]
[hide: 41]

Airin's now re-united with her friends... she whispers to them as if they are alive, after all so did Gargul...

"Hey guys... I'm here... geee you look awfull...what happend?!?... you look as if you bathed in acid and got struck by lightning? "

Airin remembers the first water. She takes it out and checks how much there's left.

"Let's cross our fingers lads... oh yes that's right, hehehe no crossing your fingers, you're all roasted..."

(ooc given Airin's emotional connection to Kendry I think it is logical that she will first try this water on him...)

Gently Airin brings the water to Kendry's mouth and pours a few drops into his mouth... one drop at the time, after all she needs to bring all her roasted friends to life...

Now let's wait and see...

Podo Danderfluff Pipewood 
Tuesday April 18th, 2006 2:25:35 PM

Death without the journey...
Podo's soul, stuck in his lifeless body finds humor in it all, reminded of Kendry the Bard's silly songs...sings a tune in the Ether...

Podo's lifeless body thrown upon the heap,
Atop his friends and dirt!
Souls are stuck, waiting to be freed,
Oh joy! Who will turn the key?!

All together now...

Podo's lifeless body thrown upon the heap...


Peerimus and Shaylin 
Tuesday April 18th, 2006 3:25:07 PM

The events of the last few days begin to heap upon the bent back of the druid and it breaks.
There is no light, no darkness, no pain no life. He feels nothing but the loss of wonder and gods. Maab has failed him, Ebyron has betrayed him and now the former druid slides deeper into the abyss and lets fear and hatred consume him.

DM Kelly - Bring out your dead! 
Tuesday April 18th, 2006 6:23:52 PM

Airin is careful and quiet. Waiting patiently, soon all the monster grunts and screams fade off into the distance. They march to finish this war, those who saved Alemi now lie in a heap on the floor.

Climbing down from her perch on the ceiling, her movements are immediately caught by the imprisoned fey. They do not speak, or make a sound of any sort. The eyes though, you can see it in their eyes. Terror - and a new hope.

Airin cradles the limp body of Kendry in her arms. Taking the flask of First Water that Erwen brought her, she carefully pours a small amount into his mouth. Kendry shutters, but does not begin to breath. Pouring more, she notices that it takes a couple of ounces before the grievous wounds are overcome. Kendry takes a breath, his eyes open.

The imprisoned fey look on, still they are quiet, but their eyes are locked upon Airin.

Kendry, on waking 
Tuesday April 18th, 2006 8:16:36 PM


Airin's voice. Airin is here.

Airin is here.

She laughs. 'Hehehe' she laughs. Yes, my fingers are crossed. Well, they would be, if I could find them.

Lips. My lips first met hers - when she knocked a chunk out of that duplicitous gargoyle.

Lips. Cool. Moist.

Mouth. Throat. Cheeks. I'm here, Airin, I'm here! Ears. Her voice, close to mine.

Arms. Are her arms around me? Air. I need air. Where is - so breathe, dummy. It's easy. Just


Gasp! Whoosh. Cough. Warm. Arms. Fingers.

Kendry tries to wiggle his toes.

It's dark in here. Why is it so dark? Kendry lifts his left hand and, index and middle fingers now crossed, moves it closely in front of his face. Oh. Eyes. His eyes slowly open. He sees blurry fingers - and Airin's blurry face. In a voice cracking as the healing water spreads through his body to do its work, he looks into her eyes. "Missed you. Love you. Miss me?" He swoons for a moment, the shock of soul being knit back together with body making him feel faint.

[More coming in a wee bit...]

Tishe' (AC 21 HP -19/56) and Snout (AC 22 HP -41/32) 
Tuesday April 18th, 2006 11:11:14 PM

The burning hatred for the actions of Gargul blinds the soul that was Tishe' IS Tishe', silly girl, don't forget for a moment. Voices in this dark prison of her body can only be from Gargulus or his minions.

But...laughter?

Airin! It's Airin, oh what a lovely, sweet sound! The soul wriggles and surges trying to get out, trying to show the little druid that Tishe' is alive in here. In this dark place.

It's NOT over, she tells herself, not when there is so much more to do!


Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Kendry, on rising 
Tuesday April 18th, 2006 11:59:06 PM

After a moment, his head clears. His eyes come more into focus. He looks at the water bag in Airin's hand. "Maab's, eh? It's the best. Next to you, sweetie." He gives her an air kiss. "Enough for everyone?"

He sits up. He talks quietly. "Airin. What do we do next?" He stands, one hand on her shoulder, and sees the mashed bodies of his friends and companions. He looks around the room. Fae prisoners. A sphere over in a glass case.

The halfling bard gives Airin's shoulder a light squeeze, then releases it to check his haversack. He looks for the other water bag, and a scroll. He pulls out both. The scroll he tucks into his belt for the moment.

"Let's wake everyone up." Unless Airin objects or has another plan to put forward to counter his suggestion, Kendry adds, "I've got Podo and Peerimus and Tishe'. You want to help Bralin and Gilan? People first, then their animals. How much do we need?"

He takes a step toward Podo, hesitates, then goes to Peerimus. He holds open the druid's lips, lifting his head, pours a swallow or two down his throat, and waits a moment. "Come home, Peerimus." If the druid begins to breathe, he gently lays his head down as the water does its work.

Next to Podo. "Your turn, cuz." He gives his friend some of the water. "Wakey, wakey."

And on to Tishe'. He straightens out her bent limbs, and rests her head and shoulders on Snout's carcase. "Good woman, Tishe', join us. We have more work to do." As she begins to come around, he asks, "Tish - how do you like my plan so far?" If her eyes can focus, she sees he bears an impish grin.

Airin  d20+8=25 d20+8=16 d20+8=27
Wednesday April 19th, 2006 4:36:28 AM

When Kendry finally opens his eyes Airin's eyes fill with tears: "Oh love I thought I had lost you forever... don't you ever do this again!... promise."

Airin then looks around and notices the fear and possibly new hope in the eyes of the captured Fey. "Love, we need to free these Fey and lead them to Queen Maab later. You go on healing the rest of them."

Handing the remaining water to Kendry and waiting to see him pouring water into the mouths of all others Airin walks over to the Fey pens.

In common and druidic she speaks to them: "Fear not wondrous creatures of nature. We will free you. Be silent and cautious not to bring guards down here... hush friends, hush. Be patient, I will come back to save you and my friends over there will soon open the cages."

Urging everyone to be very silent Airin begins to investigate the cave. She inspects the locks on the Fey Pens ...

[search pen 1: 25]
[search pen 2: 16]

Next she moves to the glass cage that holds the Fey Stone hoping to detect any traps or other nasty bugs...

[search: 27 glass cage]

Kendry 
Wednesday April 19th, 2006 11:42:29 AM

"Uh, have acid and lightning and hail kill me, then be thrown down a deep pit? I'll try not to do that again, love," he answers Airin. "On the other hand, I don't mind being rescued by you, kiddo."

The halfling listens to her, nods his head in agreement, and gives some of the first water to the others. "Gilan, I have to see you do your amazing changes again."

"Bralin, strong one. We need you with us."

If Nezamil is there, he also awakens him. And after that the animals: Shaylin and Snout.

[If I failed to mention anyone, please assume that Kendry took care of him or her as well.]

Once that is done, he looks toward the caged fey, and thinks for a moment.

He then moves to join Airin by the Fey Stone. "I have something that might help," he says, pulling the scroll with a knock spell inscribed on it. "Shall I unlock it?"

If that seems fine to her, then he reads the spell. If she wants to try to unlock it herself, he is fine with that. If she tries and does not succeed, he reads the knock scroll which, he hopes, unlocks the case. "Let's not touch it, directly."

Does the glass cover lift off? Or is it on hinges? Whichever, Kendry enlists Airin's help in removing it.

He walks over to the caged fey. "No one will ever use the stone against you," he says in the sylvan tongue. "Is there a key kept nearby for this cage?" He looks to see what different races are represented among the inhabitants of the prison.

Peerimus 
Wednesday April 19th, 2006 1:10:22 PM

The brink of oblvion and hate call to him and the druid hears it all too clear. His souls seeks out the hatred, the pain, the loss. What was that? A tug, a thought? He pauses and a faint light of hope finds him. Kendry? The voice is Kendry and Airin, Daughter of Maab. Maab had not abandoned him, oh how weak to think such. No this was all Gargul and the dark lord alone. A different focus came through now one of revenge, but That beckoned down the same path as before and Peerimus turns from it.

Again Kendry's voice reaches through the haze and behind it pain. The pain of mending such a broken thing and the druid's eyes flick open, pupils quickly dialate and take in the face of the halfling bard. "So i have finally awoken in hell then and you are my eternal torment." A small smiles cracks his lips as he attempts to sit, but more so rolls to the side. Slowly pulling himself up he glances about for hiw weapon, pack and Shaylin.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Kendry to Peerimus 
Wednesday April 19th, 2006 1:37:05 PM

Kendry looks with twinkling eyes into those of Peerimus. "I love you too, Peerimus."

Gilan 
Wednesday April 19th, 2006 3:52:01 PM

Gilan finds himself running along what is most defintely not his home. The grass is mostly the same but sharper and he finds himself being chased by his one time friend...Ciaran. This is not the friendly chases of the past but one of hunter and prey...Gilan was the prey. As he races along the grass leaves cuts in his fur and saps his endurance little by little. Then he knows that he cannot run any longer as his steps falter. He turns to face his friend and now enemy with large horns, but there is little hope or will left in him.

Ciaran charges on with little concept of who he is chasing down...his only need is hunger and this was his food. As he closes on the big buck before him he notices that it turns to face him. Ciaran can sense the end and he will soon feed and slate his hunger.

Gilan raises his head ever so slightly as he cannot kill his friend...his brother...even to save his own life. But this is no life, but a living hell thought up by Gargulus...who seeks godhood but is not a god in this time. The wolf leaps and the teeth sink in. The throat closes so that no air can get in as the mouth closes further...the shaking and more shaking...as things start to go black. Then the light starts to brighten and for just a second he sees Ciaran leering down at him, canines exposed and red.

He comes to with a start as the face slowly turns into that of Kendry but it does not register fast enough as he scurries away from him. Hands reach and search the ground for some weapon but find nothing...so he pulls upon his natural abilities to find that nothing is there. Then the picture snaps into his head fully and the nightmare is gone...leaving him breathing hard and his head jerking around. "Kendry....?" He can smell the very fear in the air, mixed with a little bit of hope. Slowly he adjusts and looks around him to the others as he steadies himself. "Ciaran..." His right hand flies to his throat to find that it is just fine.

Kendry, Gilan interlude 
Wednesday April 19th, 2006 4:21:40 PM

Kendry hands the last of the living water from one of the bags to Gilan. "You'll be fine, Gil. Bring him back. A little of this down his throat, Gilan, and Ciaran should rejoin us."

Bralin 
Wednesday April 19th, 2006 9:54:02 PM

Rescued. Reprieved. His comrades have literally saved him from a fate worse than death.

As his eyes open, Bralin grasps Kendry's forearm in a vise-like grip and his eyes bore into the halflings.
"Thank you," he tells Kendry.

After several more moments, the dwarf releases his grip and rises from the floor. His axe slides easily into his hand, and his eyes burn with a fire of determination. There will be a reckoning.

DM Kelly -The dead rise 
Wednesday April 19th, 2006 10:37:19 PM

Kendry awakens first, and a tender moment passes between Airin and Kendry. Airin, concerned with the caged fey creatures leaves Kendry to awaken the others. Then, something unexpected occurs:

Kendry awakens Peerimus first. It is difficult to tell, but perhaps Peerimus has a sense of humor.

Kendry then moves to awaken the others. Next Podo, then Tishe, followed by Bralin and finally Gilan. Looking about, Nezamil is not found. Nobody has seen him since the forest.

The supply of water dwindles as he awakens his friends. Judging by the amount of water left, it appears that perhaps only one, maybe two more creature can be rescued. Looking about, he sees Ciaran, Shaylin and Snout lying upon the ground.

Airin searches the locks, and finds that there is one benefit to going back in time. Locks are not nearly as complicated as they are in your own time. She feels confident that she may be able to pick them. (roll lock pick)

The fey inside (a mixture of sprites, nymphs, satyrs, dryads and gnomes) look on. In answer, a nymph says:

"We do not know where the key is kept. Gargul himself controls it."

P. D. Pipewood  d20+5=8 d20+5=17
Wednesday April 19th, 2006 10:46:50 PM

Death without the journey part 2...

Podo's soul, stuck in his lifeless body finds humor in it all, reminded of Kendry the Bard's silly songs...continues to sing in the Ether...

Podo's lifeless body thrown upon the heap,
Atop his friends and dirt!
Souls are stuck, waiting to be freed,
Oh joy! Who will turn the key?!
Who will turn the key?!...

"Wakey, wakey."

"Wakey, wakey? Hey, Kendry! Wakey, wakey doesn't rhyme! How'd you ever become a bard? Wakey Wakey! My Word! Say, how'd you get in my body?"

Opening his eyes Podo blinks a few times and realizes he's alive! Rising, he looks around at his surroundings and then looks to Kendry and Airin for guidance. "Er where are we and are we safe?" whispers Podo.

Looking around at the prison pens and their prisoners, (spot = 8) doesn't see much. Looking at the pedestal areas, spots a container with a sphere in it. (Spot = 17).

Tishe' (AC 21 HP 56/56) and Snout (AC 22 HP -41/32) 
Wednesday April 19th, 2006 11:16:40 PM

Blinking, Tishe' sits slowly up and braces herself on the still form of her companion. Her spirit is firey and ready to move, but newly renewed flesh takes more time to adjust. "Well, we're in Gargulus' lair and no one the wiser. I'd say it was perfect."

Almost perfect. There is only enough water to perhaps restore two comanions. "And we need the fighting skills of Ciaran and Shaylin. My Snout will continue to rest, dreaming of his time in the pools of Ma'ab."

from the beginning of time, water flowed to start life, bringing forth the newness of the Wold to the Will of Ma'ab
to the beginning of time, we came to prevent strife, bringing knowledge and hope and the Compfort of Ma'ab
at the beginning of time, blood flowed to end life, completing the cycle to rest in the Arms of Ma'ab
from the beginning of time


Tears of sadness and purpose sparkle in the plain woman's eyes as she gently strokes an unresponsive eyeridge.

Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Kendry  d20+3=19 d20+3=23
Thursday April 20th, 2006 3:06:26 AM

Kendry answers Bralin, "My pleasure, good Bralin. Indeed."

And as Podo works to gain his bearings, Kendry smiles at his early utterances, then explains quietly, "We are in a pit that the enemy of our friends uses to steal souls and twist them to his desire. Safe? Not a word I would choose. But, for the moment, we may have a chance to do some good." Noting his father's brother's son looking at the pedestal, he nods. "Yes - what we came for."

Seeing that there is only enough for one or, perhaps, two of the remaining animals, Kendry delivers the bad news. "I did not bring enough of the first water, friends. Only a little remains. Perhaps one or two of the animals might be restored by the remaining liquid. I... I cannot be the one who renders the decision."

When Tishe' offers to forgo the restoration of her own beloved animal's life at this time, Kendry's own eyes tear up.

He hands the lightened waterbag to Gilan. "Half for Ciaran." Then he nods in Peerimus' direction. "And half for Shaylin." As he passes by Tishe', he pauses. "If need be, and if we can, we shall return, brave lady."

He goes to assist Airin with the Fae Stone. When the glass cover is unlocked (whether through her efforts or his knock scroll), Kendry takes out three sacks, putting one inside another, then wadding and stuffing the third into the bottom of the inside sack. He cuts off a length of silk rope, and sets it on the floor. He takes the sacks and pulls them over the top of the sphere, and down. He asks Airin to help keep things steady and well guided. Once the Fae Stone is covered, while wrapping a bit of the edge of the sack around his hands on either side of the double sack to have a full strong grip, he gently nudges the covered sphere off its base, so that it drops fully into the sack. He sits down and ties the silk rope around the top of the sack, then puts it in his haversack. [Two dex checks: 19, 23]

Once the stone is recovered, he goes with Airin over to the prison cage. "Are you willing to help us against Gargul and his forces? We will force no one, and if any are weak, then we will do what we can to offer succor. If any are weak, or afraid, then we do not ask you to come. We wish your welfare. There has been too much of Gargul's woe upon you and your kin."

If Airin's skills opened the lock on the Fae Stone, but falter on the cage, Kendry will use the knock scroll - unless Bralin wants to break the lock.

Airin  d20+10=27 d20+10=24 d20+10=27 d20+10=22
Thursday April 20th, 2006 7:26:59 AM

"Ok Kendry, you use your scroll to open that glass cage that holds the Fey Stone, and I think your idea to store it sounds good enough. We need to get out of here presto. We need to take that stone to Alemi and consult him about it I think.

Did either of you see what Gargul did with it? He "transplanted" a sprites soul into a purple worm... who... OH CRAP! Who is tunneling its way towards teh Oshir House. We need to go and help Alemi and his students!!"

"Dear wonderous creatures, sprites, nymphs, satyrs, dryads and gnomes, shall you join our side if I free you from these prisons? Shall you help us protecting the Oshir House? Are you ready to protect nature? Are you ready to fight with us and defend ourselves against Gargul and his minions? I guess with all the deaths he has caused among your folk, I suppose asking for your help isn't too much to ask right?"

First Airin awaits their response. If it is positive, Airin will work on the locks to free the Fey.

"Be silent friends. Let's not rush outside. We need to think where to go.

Either we follow that Purple Worm who is making us a direct tunnel towards the Oshir House, the only obstacle would be the worm, and as we approach from the back it could not eat us... or we follow Gargul and his minions outside this Castle. But... we may face guards."

[open lock prison 1: 27 / 24]
[open lock prison 2: 27 / 22]

Then Airin takes a moment and goes to see her friends. "It's good to see you are back among the living my friends. Now remember to take an umbrella next time you go walking in a thunderstorm..."

Kendry 
Thursday April 20th, 2006 1:19:15 PM

"We need to get word to the Oshirr House as soon as we can, then, Airin," Kendry says. He looks around. "Have you seen Erwen?"

Gilan 
Thursday April 20th, 2006 1:55:51 PM

Gilan glances to the waterskin and shakes his head. "Ciaran has done all he can for us..." Tears swell in his eyes and he wipes them away. "For me..." He takes the time to compose the body of his friend and then shakes his head as he touches the wolf's head with loving care. "It is time for him to return to Maab and be happy...hopefully to hunt the great stag." With a slight cough he wipes the tears away and stands slowly, whispering one last time to his brother. "Catch him for me my friend."

As he stands and turns there is a new light in his eyes. Many have seen it before and it has only one name...HATE. He listens to the group as they talk and then shrugs his shoulders. "It might be folley to split our forces but there are some of use that maybe able to slow that army...including the purple wyrm." His jaw is twitching with barely controled anger as he speaks and he meets each person's eyes as he speaks. Though they linger upon Peerimus's eyes the longest.

Looking back to Kendry he waits for a couple before he speaks again. "Your call." He does not add the other thoughts that are going through his head...but anyone could guess by his posture and speech.

Peerimus 
Thursday April 20th, 2006 5:22:23 PM

Peerimus moves a few steps closer and puts his hand on Gilan's shoulder and also looks ove at Tishe crouched by Snout. He nods to his brother, "Brother." as he takes teh water bag that Kendry had just given him. His tone communicates all Gilan needs to know that Peerimus will follow him into the very heart of hell if need be. Peerimus then moves to crouch beside Tishe and his voice softens, "Daughter of Maab." The bag then pours as much as is needed of the first water into the crocodiles mouth. "Such a true companion can not be left in this place Tishe." Peerimus then moves with the water bag to Ciaran and pours what is needed for the wolf. "Your brother needs you Ciaran, on your feet now."

If any is left Peerimus will give it to Shaylin, otherwise he will heft the leopard scross his shoulders and turn to the group. There is no look of sadness nor the burning for revenge for the fallen animal. "I would see her away from here, but it is very clear to me your connections are more profound. Shaylin was a companion in the jungle and on the hunt, but not my first or even third cat. I will befriend another when we return."

Looking to Kendry, "Gilan may be right, though Gargul could very likely destroy us brother without really trying. We should meet him and his forces at Oshirre house where Alemi and Domi could counter Gargul's power somewhat."

His face scrunches, "Gilan and I are likely the fastest, you want us to go ahead of you?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Kendry 
Thursday April 20th, 2006 5:51:23 PM

The fae. Perhaps some from among them have some means of fast travel.

"Are any of you able to fly?" Kendry asks the fae who now, presumably, are set free. "If one or two could fly swift and take a message to the Oshirr House - to Alemi or Domi, then that could help us thwart Gargul in his plans. If another one or two could also travel quickly to the Lady Maab - then perhaps she, too, might muster some of her children to fluster Gargul's will."

He pulls out an inkpen and parchment, and begins to write some things down as he talks.

"Things to consider, friends. The purple worm's tunnel will go as far as the worm has gone. Whoever goes after it, will have to return back through this place once the worm is dispatched, unless it breaks the surface from time to time. Should the worm crest the surface not too far from the House, then submerge to come up in the central courtyard, then that grants to the enemy a way inside. I think that pursuit of the worm is important. Alemi, who has mighty magics, may be able to halt the worm before it gets that far. Or Maab may have some means.

"But, if left in our hands, the swift killing of the worm now, before it has had time to burrow too far, may be the most... economic course of action.

"Our priorities might be first, send messengers. At least two separate messengers to each place, who will take alternate routes, and stay away from Gargul's army on the way.

"Next - the worm or the army?" Kendry scratches his head. "We could split into two groups. But we are not many. Some who traveled with us early are no longer among us. And others..." here he looks with sorrow at the body or bodies of the animals.

He takes a deep breath, inspired by the self-sacrificing nature of the three. He looks at Tishe', Gilan and Peerimus. "It is an honor to serve with such as you." He then broadens his view to include the rest of his friends in the statement, too.

He turns to Gilan. "Speak plainly how we would kill the worm. And slow the army."

He addresses Peerimus' counsel. "You likely are correct - if we attempt to harass his army on the march, Gargul's demonstrated power might easily take us out."

"Oh. I almost forgot." He turns to Airin. "Are you able again to transform into an eagle, love? And another important question - how long since Gargul left to lead his army? Fifteen minutes? More? Also, love, can you estimate the numbers and races you saw on your way in to this place?"

He adds, "Friends, this is the time for counsel. Please do not withhold your insights, ideas, or wisdom. Don't worry about possible offense or hurt feelings. A few minutes of planning now can multiply the effect of our force."

Bralin 
Thursday April 20th, 2006 7:03:06 PM

Swift pursuit is not one of Bralin's strong points. He will catch neither worm nor army.

The dwarf considers the bag in Kendry's hand. It is the source of Gargul's power.

"Mayhap destroying the Stone will release the souls of the Fey," he points out.

Kendry 
Thursday April 20th, 2006 7:46:26 PM

(The bag was momentarily in Kendry's hand as he earlier took it off the pedestal, but quickly was placed directly into his haversack. He didn't want to be holding it a long time.)

"Mayhaps, Bralin," Kendry replies. "Perhaps, though, we take it to the one who created the Rings of Ascension, from which it was derived. Alemi recognized the rings' mark on the magic of this stone. He asked to see it. I have seen his integrity and humility. Of any of the powers of this age, him I trust the most."

Podo Danderfluff Pipewood  d20+5=16 d20+7=22
Thursday April 20th, 2006 9:19:36 PM

Not too sure at what assistance he might be able to offer, Podo keeps watch & listens for any sudden changes or disturbances. (Spot = 16|listen = 22)

Gilan [1st illegal post] 
Thursday April 20th, 2006 10:54:04 PM

Gilan simply nods and lets Peerimus go about his work. He then turns to Kendry with that same feral smile but tinged with a need for something. "Unlike my brother and sister of the forest...I have taken to walking the path of the beast...I have forms that would allow me to catch such a worm." His eyes take on an even harder edge as he speaks next. "I will not say that I can stop it...but slow it and make it less dangerous for others...that I can do and do not fear...I have many other forms that can be just as dangerous if not more so than a purple worm." He shrugs as he considers the spells that he has left to him which are many as he has not used any lately. "My spells are for fighting...though if I am lucky I could possibly change said worm into something less dangerous...my brother and sisters could help more with other spells than me." He looks to Tishe' a fellow Packer, Peerimus who he has only known for a short while but still is kindred with and lastly Airin who he has found to be very dependable and he owes much too.

Looking back to Kendry he shrugs his shoulders. "Peerimus and I could take the worm and then catch up...we are among the fastest of the group." He looks to Ciaran who is now looking around with keen interest and just a little bit of fear. "I only ask one favor Kendry...you will watch Ciaran for me and he will watch you." A short whistle brings Ciaran to his side and he points to Kendry with a single finger. "Guard and protect." He then ruffs his brother' hair as they both look into each other's eyes...maybe for the last time.

Spell List to come

Tishe' (AC 21 HP 56/56) and Snout (AC 22 HP 32/32) 
Thursday April 20th, 2006 11:51:11 PM

Not understanding what Peerimus means to do until it is too late, Tishe' feels Snout stir and awaken as if from a hibernation. Far from being thankful, she turns with eyes blazing at the elder druid.

"Foolish man!" she tells him eyes blazing, "you counsel shuttlecocking for speed and then restore the slow crocodile instead of the swift leopard? Snout is a packmate and I would weave picks with him as I would care for any of you, but that is not what we needed now!" The short woman looks like she wants to lash Peerimus further with her tongue, but is too angry to do so. Instead, she finishes with hands thrown up and a "Fine!"

Her mercurial attention span focuses on the problem at hand and she turns to Kendry.
"I am not a tactician, but it seems that if Gargulus can kill us at will on the surface, we have to follow the worm."
She considers further. "Swift messengers from the fey to Ma'ab and from us to Alemi would probably be of more help than all our power, and all the rest make as much haste after the burrowing creature."
And a note of caution "We don't know what powers that fey soul gave the purple worm, but remember that it has a poisoned stinger on the tail and can defend itself from behind."
"I can help people go faster with a Longstrider spell, and then for shorter periods of time with Flying and a Haste."

Snout wakes up and stares interestingly around the new area. He notices his human talk with the other and notes the animated posturing and hissing. Ah, thinks the croc, mating ritual.

Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

DM Kelly - a plan in the making. 
Thursday April 20th, 2006 11:58:35 PM

The fey nod at Airin, and several voice a desire to be free. Some are willing to help, but it seems that many desire to get back to Maab's protection. Airin then opens the lock, and they pour out of the holding cells. The sprites all can fly, and offer to help by taking warning messages.

Meanwhile, the group that just a short day ago was divided seems to have united. They strive towards the same purpose, and selfless acts rule the moment. Shaylin lies dead, but Snout and Ciaran have risen (For Ciaran roll d2, 1=full health, 2=barely alive). Yet Tishe' points out a fact that others overlooked. Snout is slow and Shaylin is fast.

Plans are discussed, and the sense of urgency grows. It has been about 15 minutes since the worm left, and 10 minutes since Gargul and his monsters left.

Kendry 
Friday April 21st, 2006 1:07:34 AM

Kendry is impressed with Gilan's ideas. He accepts the dwarf's charge to look after Ciaran. "That is a signal honor, Gilan. I shall treat him as a friend." He spends a few moments with Ciaran, touched by the gesture and request.

Kendry then sends four messages with the sprites: Two for Alemi at Oshirr House. "Tell him what you have seen. Take a wide route so you don't cross the army's path." Two for Maab. "Ask her to send what help she can send to Oshirr House. And tell her - if any are afraid, let them not come. And tell her thank you, from her visitors."

For the sprites who fly to Alemi at Oshirr House
G. & army on way. defend.
For the sprites who fly to Maab
G. & army to O.H. Send help.
He hands Airin a scrap of paper.

"Podo - you have some of that dust of dryness, do you not? Please give one portion to one of the sprites who is going to see Lady Maab, if you would."

If Podo is willing to do so, he gives special instructions to the sprite, taking her (him?) aside and says, very quietly, in the sylvan tongue, Highlight to display spoiler: {Ask permission first of the Lady Maab for what I ask of you. I am Kendry, whom she has met, and the dust is Podo's whose eyes her water healed. Take this dust. Cast it into the pool of First Water. Remove the resultant bead of dust - it will have taken nearly 100 gallons of water into itself, but will still weigh little. Place the dust in this vial. Take the vial to the Oshirr House. If Airin is there, give it to her. Tell her it is the First Water, and she needs many tubs to hold it, or one vast pool. If Airin is not there, then give it to Alemi, and tell him the same thing. It will heal those who are injured who drink of it, whether fae or noble. They can fill many water bags and drinking vessels with the pure waters. Even if the Lady Maab can send no other aid, this one thing would be among the greatest succor she, and you, can render. What is your name, beautiful sprite, that I may remember you in song?"

He also writes on a small bit of parchment the following in High Woldian:
This speck of dust, if thrown down, will spill forth a large quantity of First Water, which has the power to heal and restore. Find a good sized container, large enough for 100 gallons, to receive it. Then fill water bags, drinking vessels, and what have you with the water. It can heal and restore. Use it wisely, sparingly.
"Along with the small circle of dust you will place back in this vial, give this note to Airin or Alemi. May you be blessed and protected on your journey, brave one."
}

"Tishe' - can Snout accompany the slower fae back to Maab's?" Kendry asks. "You know how he likes the water there, and she may welcome him."

"So then," he addresses the group. "A few messengers sent on ahead. We get the worm, then try to catch up to, maybe get ahead of the army? Or come up on them as they begin their attack against Oshirr House, so that their focus is split?"

Airin  d20+30=49 d20+25=31 d20+10=22
Friday April 21st, 2006 6:06:55 AM

"I left Erwen outside. She was injured when I found her carrying that first water. It was then that I realised something must have gone awfully wrong with all of you. Erwen is still outside I assume.

Only half a druid I am so I can only shape into an eagle once per day. "

Airin witnesses the loss for Peerimus's companion and whispers to him :"I'm sorry... take him with you and maybe queen Maab will help you to bring him back."

"Let's no waste time friends. Messages are sent to Maab and Alemi. Now we need to start moving to the Oshir House ourselves.
I'd hate to split our group for together we may proove to be stronger.
If any go after that Worm we need to protect them with all we have... there are several potions I carry that could help them.

Us Halflings are the slowest among you... I know no way to get to the Oshir House Before his army arrives. There were hundreds of them, Ogres, Kobolds, flying Kobolds... They left only 5 minutes ago (assuming the DM agrees with this)"

I'm not sure if there are still guards in this place. Let me go and look while you decide."

Like before Airin climbs on the walls and the ceiling and goes to the top level. Checking for guards and traps once again.

[move silently: 49]
[hide: 31]
[spot: 22]

Peerimus  d20+6=20
Friday April 21st, 2006 9:18:32 AM

Peerimus looks back to Tishe without issue to her anger, "Snout is just as fast as Bralin, Airin and Kendry and you need him far more than I need the leopard." Being done he looks to Gilan and Kendry and the rest.

"I am immune to the Worms venom but am more concerned with being swallowed. It is likely the creature will be able to turn around and attack with teeth as well as tail. And alone my chances are not good."

"The army with Gargulus can likely tell of the Worms progress and will want to stay pace with it. They will be moving much slower We could pursue the worm for a distance, Gilan could create an escape side tunel and then all of us make to Oshire House with speed."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Airin 
Friday April 21st, 2006 9:49:48 AM

"I've never heard of a worm that could do a U-turn in its own tunnel... we'd be approaching from the rear. The only danger would be if the worm backed up and would trample us..."

Peerimus [illegal 2nd] 
Friday April 21st, 2006 1:20:27 PM

I was thinking "If the worm can borrow through the earth, it could burrow a chamber to turn back on itself. The extra digging would not hve to be great to accomodate a creature with no skeletal structure like a worm."

Kendry 
Friday April 21st, 2006 1:46:00 PM

"Airin - you are excellent at keeping yourself hidden. Crawling around here with Gargul in the very room, and he didn't spot you! Would you check the way out of here for the fae, make sure that they can leave without capture by any remaining guards? Once they are free and on their way, then let's all follow the worm. If Gilan can help us escape the tunnel, then that answers my last significant concern."

Kendry casts another message spell including all the adventurers, and two of the sprites (one who is heading to Oshirr House and one who is heading to Maab).

"Let's follow Airin and escort the fae until they escape through the forest, then let us enter the tunnel. Any questions or objections?" he asks the party, and the fae.

DM Kelly 
Friday April 21st, 2006 3:40:40 PM

Kendry asks the sprites to serve as messengers, and they readily agree.

"Yes, Maab must know. Gargul takes our souls."

The sprites then flutter about the room, eager to be on their way. Kendry however urges caution, and Airin sneaks back up to check for guards.

Gargul though is arrogant, and apparently believes that none would dare move against him. He knows that if anyone had knowledge of his plans, they would spend time to bolster their defenses rather than attack his palace. Besides, nobody knows he has the Fey Stone.

Peerimus makes keen observations about the worms speed and abilities, while Kendry makes an elaborate plan regarding dust and First Water.

Discussions take time, and it has now been 20 minutes since the worm left and 15 minutes since Gargul's departure.

Kendry  2d8(7+6)+5=18 2d8(1+3)+5=9 d8=1 d8=6
Friday April 21st, 2006 4:35:48 PM

"Blessings upon you, good fae," Kendry bids them farewell.

"Last thing, then. Airin, please call Erwen. He needs healing, from what you tell me." He talks soothingly to the eagle, and gently applies the wand of cure moderate wounds to the bird [heal 18 hp damage]. "Would he be willing to come under with us, or shall we have him return to Oshirr House?" he asks her. If the latter, then he has already prepared a small oilcloth-wrapped parchment for her to tie to his leg, with more information on it than he sent with the sprites, including the make-up and approximate numbers of Gargul's army, and the time of day they left the lair. He does not mention the worm. If all goes well, they will not need to worry about it.

If Ciaran is 'barely alive,' then Kendry does the same for him [14 hp cured]. "If any can help him further, then please do so." Of course, if Ciaran is fully healed and not in need of curing, Kendry does not use the wand.

"Let's go. Peerimus, Gilan, whoever else can move with speed - what of you, Podo? You're faster than the rest of us. Go ahead, deal with the worm, if you are absolutely confident the three of you can do so. We will catch up as quickly as we can. Tishe' - I think the spells you mentioned we might reserve until later.

"If you are not fully confident of your ability to kill the worm, then let us catch up more slowly that we might dispatch the worm as a group."

He says, "Let's go." And begins to move with speed after the worm.

[If the slowest of the group hustle, then we should all catch the worm in 40 - 50 minutes, perhaps.]

P. D. Pipewood 
Friday April 21st, 2006 9:39:40 PM

Podo nods to Kendry and goes to search his person looking the dust of dryness packets. Find the two packets in a pocket forgotten in the heat of battle.

"Kendry, here is one of the packets you asked for. They need to use the entire packet, but it will produce a pellet for easy carrying weighing almost nothing!"

"Good thinking Kendry. I know you were my cousin for a reason! You think like me!" grinning as Podo announces why they are cousins.

Gilan 
Friday April 21st, 2006 11:00:14 PM

Gilan shrugs and then smiles as he has another thought. "I may have a form that could allow us to travel fastly after said worm." His smile spreads even further as his eyes gleam. "I can assume a form that would allow all to ride...well the crocodile could not and by moving at an increased speed..." He just shrugs as he hopes it will be enough to overtake the worm. "Maybe with all of us we can kill it or at least make it surface and then knock it around."

He looks to the pit to try and figure out if he has enough room for another form that will allow him to get others out with him.

Trying to figure out how deep the pit is and how wide across.

The pit is 80 feet wide and 30 feet deep - Kelly

Tishe' (AC 21 HP 56/56) and Snout (AC 22 HP 32/32) 
Sunday April 23rd, 2006 5:18:52 AM

Not being a tactician and not having any spells to help the group at the moment, Tishe' waits for Gilan to assume a shape they can all ride and move out after the ensouled purple worm.

She readily agrees to let Snout go back with the slower fey, and tries to convey that thought to the croc with limited success.

Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Bralin 
Sunday April 23rd, 2006 10:29:44 PM

Bralin starts trotting toward the hole the worm created. "Debate as we move. Haste is required."

[Run (rd 1) - 60' move]

Kendry 
Monday April 24th, 2006 3:51:54 AM

To Podo (earlier, before sprites left):
"Thanks, Pode, for giving the dust of dryness to the sprite."

Now (that the fey have left with messages and a crocodile):
"All gather 'round Gilan, and prepare to hang on!" Kendry says. He makes sure he is sitting near Airin.

Airin and Erwen 
Monday April 24th, 2006 4:12:24 AM

Airin goes outside to look around the cave. There she finds her beloved Erwen sitting calmly in a tree. Erwen must have observed the Army of gargul exit from the caves...

She takes her (Kendry, it's a her ... see?) to Kendry and agrees to send erwen ahead of the group towards teh Oshir House with the note written by Kendry.

Then she prepares to move along with the group.

"Say, what if that worm hasn't made an opening to the surface before we reached him? Then we may have to walk the entire way back to get out of that tunnel... and what about cave ins? If we fight that worm and it begins to wriggle we could end up..."

"Let's chase him, but not fight it untill it has reached the outside air."

Airin puts her crossbow on her back, secures her weapon and begins hurrying after the rest.

"Does a worm have tremmorsense?" she wonders to herself but doesn't speak up.

DM Kelly 
Monday April 24th, 2006 6:04:50 PM

Snout moves out with the fey creatures towards Queen Maab's home. At first, the crocodile seems confused, but several of the fey encourge him with sounds that must be words to a crocodile.

Airin asks Erwen to fly with a note to the Oshirr House, and she takes off with all speed. Airin then goes back inside and prepares for the journey ahead. She voices concern about killing the worm while underground, and wonders if it will be able to tell that it is being followed.

Bralin has his say, which is characteristically short. He begins running down the tunnel.

Everyone else stands about, trying to decide how to proceed.

Discussions take time (Airin went outside, called Erwen, gave directions to her, and tied a note onto her leg), and it has now been 25 minutes since the worm left and 20 minutes since Gargul's departure.

Kendry 
Monday April 24th, 2006 6:15:43 PM

[OOC: Oh, right, Erwen is female. Sorry 'bout that!]
In all fairness, in birds of prey the males and females look identical, except the females are larger. - Kelly

Kendry is waiting for Gilan to adapt a form he believes will allow them all to haste after the worm.

Gilan [wildshape: remorhaz, longstrider] 
Monday April 24th, 2006 7:29:13 PM

Gilan just smiles as he looks to the tunnel that the worm created. He pulls out a rod from his pack and then casts a spell upon himself. "Well no time like the present." He can see that the others are ready to move out and he closes his eyes. With little concentration on his part his body takes on a liquid like quality that starts to form into that of another large worm like creature.

When at last the change is total you find that in front of you is now a huge creature...a remorhaz. The huge head turns slowly to regard the group in a toothy grin.

[longstrider - 18 hours]

This form is at least 20 feet long, 5 feet wide and weighs in at 10000 pounds. The heat ability is also only active when the creature is mad. Movement is 30 feet or 40 feet with longstrider and can burrow at 20 feet.

Kendry 
Monday April 24th, 2006 8:41:16 PM

"You just get more and more handsome every time I see you, Gilan," Kendry says after he transforms himself.

"Let's ride!" Once Gilan the remorhaz places himself so he can climb on, Kendry does so. He'll give a hand up to others - holding out his whip for them to climb. He puts on some goggles, to keep dirt out of his eyes as they go through the tunnel. If there are handy protrusions on the back of this form, he takes some silk rope and ties some hand holds and foot straps.

Podo Danderfluff Pipewood 
Monday April 24th, 2006 9:19:30 PM

"So, we all going for the ride, Kendry?" Podo extends a hand to Kendry for a lift up!

Tishe' (AC 21 HP 56/56) without Snout 
Monday April 24th, 2006 11:24:58 PM

The brown-haired girl watches Snout move off with the fey, and turns her head to see Gilan transform into a huge beast. A soft 'oh' escapes her lips as she sizes up the situation and smiles. Quickly clambering up the side of Gilan, she tries to make a secure seat for the chase.
"Tie or hold on, packmates, this is going to be a bumpy ride!". She takes her advice to heart and uses a piece of rope to tie herself to a dorsal protusion.

Snout looks back at his human and gets scratched on the eyeridge. At the urging of the fey, he moves off with them. The reptile has known in the past there were times when he couldn't guard his human, and knows this is another time. She has always come back, but the scaly animal is still worried...

Spells Active - none

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Airin 
Tuesday April 25th, 2006 4:36:02 AM

With amazement Airin witnesses Gilan change into a Remorhazz. Then quickly she climbs up right behind Lendry, ties herself to Gilan and folds her arms around Kendry's waist.

"Let's move..."

Peerimus 
Tuesday April 25th, 2006 2:17:29 PM

Peerimus notes Snout being sent off and just shakes his head. An enlarged crocodile against the Worm and Gargul's army would have been helpful. Peerimus though just keeps his mouth shut and climbs onto his brothers back.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, *Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
*Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

DM Kelly 
Tuesday April 25th, 2006 8:13:31 PM

Gilan's transformation is horrific. Had you not seen him change yourself, you would be tempted to flee or attack. Luckily he is friendly, and he scampers over to the tunnel.

Kendry climbs aboard, and helps others up using his whip. Taking silk rope, he ties hand and footholds onto the remorhaz.

Once everyone is on board, the remorhaz takes off through the tunnel that the purple worm has made. He can make much better time, as he does not have to dig.

He runs down the tunnel, occasionally he needs to clear out some debri, but he makes good time. Bralin has a keen sense of distance and direction, and it seems to him that you have traveled almost 2 miles heading towards the Oshirr House. You are about a fifth of the way to the fortress, and it has taken a half hour.

The tunnel is pitch black.

OOC: Are you using the remorhaz dark vision, or do you carry a light source in the tunnel?


Gilan [wildshape: remorhaz, longstrider, darkvision] 
Tuesday April 25th, 2006 9:53:19 PM

Gilan, in the form of a remorhaz, continues to barrel on down the tunnel. He has no need for light though he does wonder how those without the ability to see in the dark are doing. Then again it might be best for them to not see as he careens down the tunnel at a break-neck speed. If he spots the purple worm ahead of him he will slow down some and hope that those on his back will notice as well...maybe one with darkvision will notice the worm as well.

[longstrider - 17.5 hours]

Sorry about that Kelly. Did not even think about the darkvision and needing it in the tunnels. I do have that ability in this form but not any of the really special ones...scent, tremorsense or ones like that.

Bralin [Darkvision] 
Tuesday April 25th, 2006 10:19:05 PM

The dwarf peers ahead, seeking sight of the worm. Once spotted, he alerts his comrades.

Kendry  d20+4=12 d20+4=20 d20+4=19 d20+4=19
Tuesday April 25th, 2006 10:19:45 PM

Shortly after getting underway, Kendry pulls out his everburning torch. He ties some silk rope around it, snugly, making a wrist strap. He is not too pleased with his first version (Use rope: 12), so reties it a few times until satisfied (Use rope: 20, 19, 19 - he figures that's as good as it's going to get).

From time to time he gives a pat to Airin's hand around his waist.

Tishe' (AC 21 HP 56/56)  d20+6=23 d20+4=18
Tuesday April 25th, 2006 11:39:19 PM

Careening through the tunnels on a fast moving giant insect is an experience Tishe' hasn't had before, and she drinks in the feelings. But the darkness gets to her, and she needs to know what is going on, so she casts a spell from rehmoraz-back (Concentration 23) and now has Darkvision.

She holds off on casting anything else in the half-hour ride as it would be sure to wear off before encountering the worm. "What could we do to prepare in case it ambushes us?" she wonders aloud.

Tishe' looks around to automatically pet her companion, but, she remembers, Snout is now with the fey. It would have been great to have him in the coming battle, but he would never have been able to get on the remorahz or keep up.... "Looks like it is just me and the packmates."

Spells Active -
Darkvision [6hours]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Airin 
Wednesday April 26th, 2006 7:45:06 AM

In the blackness of the tunnel Airin can't see a thing. She tucks her head in Kendry's neck and grabs him firmly not wanting to fall of.
Not knowing where they are going to end up on this bumpy ride gives Airin the shivers and a touch of panic races through her heart.

"How will we fight if we can't see it" she whispers in Kendry's ear...

Kendry sheds some light 
Wednesday April 26th, 2006 12:31:24 PM

[OOC: Folks - the item that Kendry pulled out in the previous post sheds light.

Everburning Torch: This otherwise normal torch has a continual flame spell cast upon it. An everburning torch clearly illuminates a 20-foot radius and provides shadowy illumination out to a 40-foot radius.]

Peerimus AC 22 HP 68  d20+15=25 d20+15=18
Wednesday April 26th, 2006 2:51:51 PM

The ride is odd, Peerimus has never ridden much of anything let alone a multi segmented arachnid like monster. Kendry pulls a torch and the druid nods and gives a wane smile as he then casts Greater Shillelagh upon his staff followed by Barkskin.

"Let me move in first my friends, the worm will likely strike with its tail and I can not be harmed by the venom." With a pause and another odd smile, he adds, "Of course Bralin, if all we see are teeth, feel free to lead the charge."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin

P. D. Pipewood 
Wednesday April 26th, 2006 5:49:27 PM

Using Kendry's everburning torch for a light source.

DM Kelly 
Wednesday April 26th, 2006 6:09:12 PM

Ahead in the darkness (past your light source) you can hear what must be the worm digging. It sounds like you are closing fast on it.

Moving forward, you notice that the tunnel makes an abrupt turn to the right.

Those with darkvision Highlight to display spoiler: {You see the stinger of the worm disappear around the corner. Since you can only see 60 feet, it is very close.}

Kendry [AC 20; HP 58; Blinking (opponents have 50% miss chance vs Kendry); inspire courage (+1 att, +1 dam, +1 save vs charm, fear for all members of the party)]  d20+11=24 d20+16=21 d20+10=24
Wednesday April 26th, 2006 6:50:00 PM

Kendry hears [Listen: 24] the worm burrowing ahead. On sensing the abrupt change in direction, he casts blink on himself. He checks to make sure his cold iron daggers are reachable - left wrist, right calf.
"Purple worm
How you turn
Twisted by the stone called fae
Come to us
Feel our touch
We will Gargul's plan gainsay"
the halfling sings out [Perform, singing: 21] to inspire courage in his companions, and self [+1 to attack, damage, saves vs fear & charm for all allies of the bard for the next several rounds].

As he sings, he hands off the everburning torch to Airin, then walks to the back of Gilan's present form, and jumps down [Jump: 24].

On landing, he strikes a sun rod on the ground, to light up his immediate surroundings. Either the worm will try to eat him up, or he'll see its side soon, perhaps. Kendry moves back down the way they came some twenty feet or so.

Bralin (ac26, hp 96/96, Bulls Strength[1/30]) 
Wednesday April 26th, 2006 8:43:07 PM

Peerimus' comment generates a stoic nod from the dwarf. Although the druid might detect the corner of his mouth rises slightly.

As they move ahead, Bralin has pulled a potion from his pouch. Upon seeing the worm, he drinks it [Bulls Strength). Figuring Gilan is going to get a lot closer, the warrior stays on board.

"It turns 'pon its own path," he points out to the rest of the group. "Ware our flank."

Gilan [wildshape: remorhaz, longstrider, darkvision] 
Wednesday April 26th, 2006 9:07:15 PM

Gilan slows as he spots the stinger end of the worm before him and takes it a might slower as he advance. He is wondering if the worm is trying to double back or cut a side tunnel and turn on them. He decides to take the chance and moves forward anyways as he tries to set himself for an attack.

[longstrider - 17 hours]

Tishe' (AC 21 HP 56/56) 
Wednesday April 26th, 2006 11:28:20 PM

Noting the rehmoraz/Gilan reducing speed, Tishe' glances over the heads of her packmates. "Tail of the worm 60 feet ahead!" she calls out. "And it can't see, but can feel vibrations on the earth... it knows we're here. The move MUST be because of our approach and it's getting ready to ambush!"

Sliding off the slower huge centipede, Tishe' weaves a quick magic and touches Bralin. "Now you can fly and get the monster quickly!"

Spells Active -
Darkvision [6hours]
Fly [60 rounds] on Bralin movement 60' in air (no tremorsense if flying)

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly, Haste

Airin [AC29 - HP 60/60]  d20+25=45
Thursday April 27th, 2006 8:28:56 AM

Hearing the warnings her friends utter, Airin grabs a mage armor potion from her backpack and swallows it down quickly.

"Gilan", Airin says, "If it turns back to attack us, you may want to dig upwards so we can get out of here. We may have more chances above ground!"

Noticing Kendry jumps off, Airin too jumps of and with a dagger she tries to make a shallow slot in the sides of the tunnel. There she hides herself, blending in the left hand side of the tunnel. Bastard Sword readies, observing her friends...

[hide: 45 - NAT 20!]


Peerimus AC 22 HP 68  d4+1=4
Thursday April 27th, 2006 5:47:07 PM

Peerimus gets off of Gilan and looks to Bralin, "No teeth so I guess that means me." The druid has the horrible feeling that coming out of the right wall is going to be those teeth. The thought causes him to stop, "Tishe is almost certainly right. Let me trip the would be trap with a spell. I will need a few moments for the two spells. Exercise patience please" and Peerimus starts casting.

Peerimus spontaneously cassts Summon Nature's Ally III 4 wolves appear around him. He then will take a scroll from his pack. "Now to give them more bite."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin

DM Kelly 
Thursday April 27th, 2006 7:45:18 PM

The tunnel is deep and dark, and measures just over 5 feet in diameter. Those taller among you now see why the dwarves and halflings developed into shorter and stout bodies over time.

Gilan in the shape of the remorhaz moves forward, but slows as he sees the tail end of the worm. The worm continues moving forward, with the tunnel turning even sharper to the right. Gilan can catch the worm this round, if he desires to deal with the pointy end of the worm (roll attack if you wish).

Kendry, Airin and Peerimus jump from the remorhaz, and Kendry places a torch in the ground. Casting a spell, Kendry's position seems to blink back and forth, and it is very difficult to keep track of where he might be. Yet his singing comes through strong, and lifts the morale of the group. A hard task to do deep underground, with a huge purple worm seeming to turn back towards you.

Airin tries to hide in a crevasse in the wall she cuts with a dagger. Dirt starts to fall around her, but for now the roof holds.

Peerimus casts a spell and 4 wolves appear in the tunnel by him. Hoping for more time, he pulls a scroll from his pack.

Tishe, Bralin and Podo still ride Gilan's remorhaz form. Tishe casts a spell upon Bralin, allowing him to fly.

OOC: Everyone roll listen and spot checks. Map coming soon. For now give general information of your location. Did you stay where you jumped, run forward, run backward, etc.

Podo D. Danderfluff (AC 23; 60/60hp)  d20+17=34 d20+20=30 d20+14=19 d20+12=19 d20+7=15 d20+5=25
Thursday April 27th, 2006 8:30:22 PM

Still atop the Remorhaz, Podo thinking to himself, I should probably get off just in case Gilan decided to take a tumble with the worm.

Using great skill, Podo jumps from the back of the Remorhaz using his balance & tumbling skills rolling to a stop in the tunnel. He then uses his skills and tried to hide, then move silently skills in the non-smooth tunnel surface to get a better defensive position. If needs be, Podo can run into the thick of battle should that option present itself.

Skills:
Balance: 34
Tumble: 30
Hide: 19
Move Silently: 19

Listen: 15
Spot: 25 (nat 20!)


Bralin (ac26, hp 96/96, Bulls Strength[1/30], Inspired, Fly)  d20+18=36 d10+11=20
Thursday April 27th, 2006 9:43:38 PM

"Ware!" cries Bralin. "It still turns!"

The worm will attack. The dwarf decides not to wait.

Flying off Gilan's form, Bralin launches himself at the "pointy end". His axe flashes into his hand and cuts a practiced arc into the rear of the creature.

[Hit ac 36 for 20 hp damage]

Tishe' (AC 21 HP 56/56)  d20+6=16 d20+4=15
Thursday April 27th, 2006 11:44:54 PM

Tishe' follows Podo's lead and takes a controlled moving dismount to the left side of Gilan/remorahz (Ride: 16)

"Bralin, wait! Peerimus was going to... piggies."

Standing near the wall, the mystic moves her hands and casts Haste on Podo, Gilan, Kendry, Peerimus, Airin, and Tishe' (Bralin is too far away)

Spells Active -
Darkvision [6hours]
Fly [59 rounds] on Bralin movement 60' in air (no tremorsense if flying)
[From Kendry] Inspire Courage [several rounds]+1 attack, damage, save fear/charm
Haste [6 rounds] double moves, +1 hit, AC

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste

Kendry [AC 20; HP 58; Blinking (opponents have 50% miss chance vs Kendry); inspire courage (+1 att, +1 dam, +1 save vs charm, fear for all members of the party)] 
Friday April 28th, 2006 5:27:28 AM

Kendry pulls out his other cold iron dagger, singing still.
Abomination
Took fair soul
Joined with foul
Convolution
We'll untwist
Squirming worm
To writhe no more
He remains about twenty feet away from where he first landed, back towards the way they came.

Airin [AC29 - HP 60/60]  d20+25=42 d20+10=29 d20+10=20
Friday April 28th, 2006 8:44:20 AM

"GILAN DIG UPWARDS!!" Airin shouts. She doesn't like this at all, and the collapsing of an entire tunnel on top of her is the last thing she wants. They did not come all the way just for this...

"Kendry... the Fey Stone!... it was used to put a soul into this worm, maybe it can be used to take back the soul from this worm! Let me try! Give me the Fey Stone! Hurry!!"

Airin waits for Kendry to throw the bag that contains the stone. If Kendry gives her the stone she silently waits in the crevasse without taking out the stone yet. Very silently, not moving to avoid the worm from sensing her she waits (she remained in the same place where she jumped off)

Meanwhile she's thinking how Gargul must have used the stone. He was merely holding it in his hands. The Stone MUST be the answer...

[hide: 42]
[listen: 29]
[spot: 20]

Gilan [wildshape: remorhaz, longstrider, darkvision][burrow 30'] 
Friday April 28th, 2006 2:55:52 PM

Gilan feels the last of his adopted back fall off his back and he does not take the bait to attack the tail. He does not even really hear the yell of Airin, it is just a guess.

With renewed vigor he starts to tear into the tunnel wall himself, but banks it to make a climbable slope that they can take to the surface. He can feel magic take effect upon him as he tunnels just a little faster than he knows he should be able to.

[longstrider - 17 hours]

Podo Danderfluff Pipewood  d20+5=15 d20+7=18
Friday April 28th, 2006 5:50:28 PM

Podo follows behind Gilan the Remorhaz up the gentle slope he's making, not enough to overtake him but perhaps staying 10' behind him.

Skills:
Spot= 15
Listen= 18
Mv Rate: 70'

The Worm crawls in


DM Kelly - When the worm turns  d20+25=44 2d8(2+3)+12=17 d20+40=55 d20=7
Friday April 28th, 2006 7:03:05 PM

Everyone jumps from the back of the remorhaz, awaiting the worm's entrance as it turns back on itself.

Airin screams for the Fey Stone, wanting to use it to defeat the worm. She also encourages Gilan to dig upwards, afraid she and the others will be buried in a collapsing tunnel.

Peerimus casts a spell on the four magically conjured wolves.

Bralin flys through the air, and swinging his axe cuts deeply into the pointy end of the worm (AC 19).

Tishe casts haste on those who are close, leaving Bralin out of the spell.

Kendry sings, holding his daggers close. His singing inspires courage in all who hear, save the worm.

Gilan decides to burrow towards the surface, and does so faster than the worm.

Podo takes position directly behind Gilan, a decision that proves to be dangerous.

The worm senses that there are many in the tunnel that follow after him. He has been cut deeply, and wants to feed upon those who dare enter his tunnel. One however is larger than the rest, and so is clearly the leader. The worm turns upon itself, timing his entry into the tunnel to grab the tail end of the remorhaz. Yet the remorhaz speeds up, moving much faster than anticipated.

A small creature though steps behind the remorhaz right as the worm crashes through the wall. Teeth and a gaping mouth are all Podo can see as he looks behind him. Lunging forward, the worm attacks. He grabs hold of Podo, biting down hard (Podo takes 17 HP bite damage). He holds on (grapples Podo 55) and Podo feels himself drawn towards the throat of the creature.

The worm also attempt to sting Bralin, but does not know where he is. He makes a blind attempt at stabbing him with his stinger. (misses)

OOC: Everyone let me know of your position on the grid.

Bralin (ac26, hp 96/96, Bulls Strength[2/30], Inspired, Fly, Pwr Attk[5])  d20+13=14 d20+8=26 d10+16=21
Saturday April 29th, 2006 7:55:04 PM

Bralin ducks under the unseeing attack of the stinger. The worm cannot see him, thus the barb is less dangerous.

The warrior decides to put more weight into his blow...and swings just as the worm speeds up. Frowning, he swings again. This time he does not miss.

[Atk1 - Nat 1 - miss
Atk2 - hit ac 26 for 21 hp damage]

Peerimus AC 22 HP 68  d20+14=25 2d6(2+4)+7=13
Sunday April 30th, 2006 12:14:10 PM

Exercise over then he thinks and Podo is in serious trouble, but it does occupy the
worm and will allow Bralin to really beat on the hind section
.

To provide more assistance, though, Peerimus moves forward with the wolves. The druid sends the
4 wolves around the bend to Bralin and stays to help Podo. "Hang on friend."
The druid swings once with his enhanced staff connecting hard. [Hit AC 25 dmg 13]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin

Airin [AC29 - HP 60/60 - Mage Armor] 
Sunday April 30th, 2006 12:30:03 PM

Airin's eyes grow wide as they see the Worm snatching Podo. Shooting through this tunnel would be too dangerous. Better to try other things.

Again she looks at Kendry requesting the Fey Stone. There are powers in there unknown to us and perhaps a simple druid can use them to destroy this Fey Worm...

Should Kendry give her the Stone Airin perpares to grab it with both hands and whispers to kendry :" shoudl anything go wrong, knock that stone out of my hands or give me a good push..."

Once the stone is in her hands she concentrates on the Purple Worm and think on how the fey soul entered it's body... she visualises that same Fey soul meaving the Worm exactly the way it came...

[not sure what I would have to roll for something like this]

Gilan [wildshape: remorhaz, longstrider, darkvision][burrow 30'] 
Sunday April 30th, 2006 4:12:55 PM

Gilan can hear the battle behind him but he has a job to do. If he can break to the surface and then the rest can get back up, they could face the worm on open ground and more to their advantage.

So he keeps digging hoping that the others can hold out without him for at least awhile longer.

[longstrider - 17 hours]

Podo D. Danderfluff (AC 23; 43/60hp) 
Sunday April 30th, 2006 8:36:42 PM

In the mouth of the worm, and not very happy about it, Podo recalls that a minute a two ago, Kendry asked him about borrowing a pouch of the Dust of Dryness. With this in mind, Podo will reach into his belt pouch for the last packet of Dust of Dryness and sprinkle the dust all over the inside of the Worms mouth hoping for a good enough reaction which might allow Podo to jump to safety.

Kendry 
Monday May 1st, 2006 2:27:33 AM

Kendry fears what may happen should he accede to Airin's request for the fey stone. The poor creature whose soul was transmigrated is gone. What if Airin were to venture what she proposes, and, rather than - whatever she tries to do, instead her soul gets mixed up in the whole process? Or she takes the souls of one of the others here in the tunnel, by mistake?

What if, instead, it works? What if she somehow, by blind luck, or canny manipulation, or unexpected miracle, succeeds?

He was afraid, earlier, to let her go, and fly ahead of the group. But her decision saved them all.

All these thoughts flash through his mind in an instant. Against his better judgment, Kendry drops his daggers into his haversack as he grabs the sacks wrapped round the stone, and hands it over to her.

From the heart in tenor clear sings he:
Take care, oh care,
Beloved mine
Someday may our souls entwine
But now cast out the noble soul
From monstrous beast
In dark wormhole.
He nocks arrow in bow and prays to the one to whom all will one day give answer. To whom even Gargul must give account. Whoever that one might be.

DM Kelly - Worm Round 2  d6=3 d20+20=37 2d6(3+5)+6=14 d6=2 d20+25=38 2d8(7+7)+12=26 d20+40=55
Monday May 1st, 2006 4:20:04 PM

Bralin's axe once again bites into the worm, leaving another large gash on it tail end. Wolves race by the head, running forward to help Bralin.

Peerimus whacks the worm on the head, leaving a large dent.

Podo does something that surprises the worm. Never before has it tasted anything so bitter as to pull the very moisture from his mouth. The worm spits, and Podo flies toward the opposite wall of the tunnel. He hits hard, and dirt collapes around him (3 HP damage).

Airin cries for the Fey Stone again, and Kendry decides to trust in Airin. Taking out the stone, he hands the wrapped in sacks to Airin. She begins to unwrap the stone, but Kendry wrapped it safely in many layers. Finally the stone shows itself, glinting from the cloth sack in which it sits.

Gilan decides he must make a path to the surface, and he digs forward at a quickened pace.

The worms have always had dominian beneath the surface, and yet he finds that he is hard pressed by many small creatures. The remorhaz which should have been the main threat is retreating, and some small creature is wounding the worm from behind. The tiny bad tasting one is not a bother anymore, but the one who bites from behind must be stopped. Burrowing to make the circle tighter, the worm curves toward Bralin and the wolves.

Now he can see, the one who cuts is small and flies. Quickly, the worm lunges his stinger towards the dwarf. Piercing through Bralin's defenses, the stinger sinks into his flesh. (14 HP damage, Roll Fortitude DC 25 or take 2 off strength this round).

Yet even though he has pierced the dwarf, the worm is again deflected from his plan. Now wolves are in the way. He lunges toward one wolf and bites deeply into it (26 HP damage and begins to swallow the creature).

The worm is wounded, yet does not seem to be slowed by the damage inflicted.

Peerimus AC 23 HP 68  d20+12=32 d20+12=27 d20+12=19 d20+12=14 d20+7=15 4d6(5+1+6+5)+10=27 d20+3=7 d20+3=18 d20+3=23 d6+1=3
Monday May 1st, 2006 8:37:36 PM

Peerimus activates his Boots of Speed and the enhanced quarterstaff blurs into motion. Despite the inspiring words of Kendry and the enhanced motion the worms hide deflects several of the blows harmlessly. [Hit AC 32 crit 27 /19/14/15 Dmg 27]

By Bralin, the wolves converge on the worms tail and head. One of the wolves disappears into nothingness as the power of the worm bears into it. The other three attack without fear and one of the wolves finds a good purchase and its teeth sink in. [Hit AC 7/18/23 dmg 3]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin


Tishe' (AC 23 HP 56/56)  d20+3=15 d20+9=29 d20+4=13 d20+9=20 d8+5=7 d4+4=6
Monday May 1st, 2006 10:25:23 PM

(OOC: Wonder what happened to my post on Sunday...)

Momentarily frightened into immobility for a few seconds, Tishe' is mightily relieved that Podo was able to get out of the monster's mouth. Vowing to never freeze up again, she digs her hand into her satchel. "Wart! I need green scroll!" The desert toad obeidiently places a green ribboned scroll in his mistresses hand.

Activating the scroll and controlling the magic within (casting above level:15), the Summon Monster IV calls forth a Celestial Lion next to Bralin. The golden feline roars and immediately pounces!

Claws raking, the lion gets a good hold on wormy flesh (AC29, 7 damage) and rakes its rear claws (AC20, 6 damage) in a disemboweling movement that does little more than squish purple stuff between its toes.

The speedy Tishe' (haste) then casts a self protection spell. She has a feeling she's going to need the extra armor. (Mage ArmoR)

Spells Active -
Darkvision [6hours]
Fly [57 rounds] on Bralin movement 60' in air (no tremorsense if flying)
[From Kendry] Inspire Courage [several rounds]+1 attack, damage, save fear/charm
Haste [4 rounds] double moves, +1 hit, AC, reflex
Mage Armor [6hours]+4 armor

Celestial Lion AC15 HP42 A+9,+4 Dd4+7,d8+4 darkvision, electric/cold/acid/damage reduction/5, pounce, rake d4+4, smite

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Kendry [AC 20; HP 58; Blinking (opponents have 50% miss chance vs Kendry); inspire courage (+1 att, +1 dam, +1 save vs charm, fear for all members of the party); hasted]  d20+13=14 d20+13=17 d20+8=22 d10=1 d10=9 d10=9 d4+7=8 d4+7=11 2d6(1+2)=3 2d6(1+2)=3
Tuesday May 2nd, 2006 2:21:40 AM

Kendry takes a five foot step forward and fires an arrow, but it's a terrible shot (nat 1) - and flies into the ethereal plane, to boot! He fires a second arrow (d20+11(not +8)=25), and it manages to penetrate the tough skin for 8+3=11 damage. His last arrow (d20+16(not+13)=20) does 11+3=14 hp damage. [Total 25 hp damage this round.]
Be wise, Airin
In what you do
Podo, Podo! Out you come
May this worm no longer chew
To himself he thinks, "Doggerel!"

He is stressed thinking about what Airin attempts, and what harm the worm might do to his friends.

Airin [AC29 - HP 60/60 - Mage Armor] 
Tuesday May 2nd, 2006 4:36:24 AM

Inspired by Kendry's song Airin now gazes at the shiny stone... her heart pounds rapidly but something needs to stop that worm...

Gracefully she strides towards the worm passing some of her friends and with her bare hands she takes the stone in both hands raising it in front of her face...

"Claim the soul from that worm the way it was given to him..."

She attempts to visualise the soul leaving the body of the worm exactly the way she has seen Gargul doing it... she has witnessed the power of the Fey stone before when she witnessed the rebirth of Eberyon in her beloved Crescent Valley. She knows how powerfull it must be... hopefully she can managed such power.

"FOR THE LOVE OF NATURE AND MY FRIENDS ... TAKE THE SOUL AND THE LIFE OF THAT PURPLE WORM!!!"

Bralin (ac31, hp 85/96, Bulls Strength[3/30], Inspired, Fly, Cbt Expt[5])  d20+15=29 d20+13=28 d10+11=18 d20+8=27 d20+8=10 d10+11=20
Tuesday May 2nd, 2006 8:30:28 AM

Bralin grunts as the stinger scrapes along his arm. Fortunately, his dwarven constitution is able to fight off the poison, for now. [Fort 29]

He sees the worm cut into the earth to tighten the circle. The warrior grimaces. He should have anticipated that tactic. Now, crowded with summoned creatures, it appears too late to escape. So be it.

Bralin shifts his grip, swinging his axe back to keep the stinger away. [Combat Expertise] Mayhap his additional concentration on his weapon has other benefits, as he connects twice on the shredded rear portion of the foe.

[Atk1 - hit ac 28 for 18 hp damage
Atk2 - Nat 19 crit threat, threat roll ac 10 (no crit) for 20 hp damage
Total damage: 38 hp

DM Kelly - post coming 
Tuesday May 2nd, 2006 12:18:13 PM

OOC: I was going to do an early post and decided that it would not be good until a few more people posted. Therefore, since I leave now to go camping for a night, post is delayed until tomorrow. Sorry

Podo D. Danderfluff (AC 23; 40/60hp) 
Tuesday May 2nd, 2006 12:29:05 PM

Podo, lying in a mound of dirt, decides to spend a round using his Wholeness of Body skill. Concentrating, Podo recovers 18 points of damage bringing his total back up to 58 hit points for the day.

Afterwards, he raises his head out of the dirt, to get some fresh tunnel air.

Gilan [wildshape: remorhaz, longstrider, darkvision][burrow 30'] 
Tuesday May 2nd, 2006 12:49:00 PM

Gilan, in remorhaz form, continues to tunnel up towards the surface. He is muttering to himself all the time that he is digging, though it sounds like hisses and growls to the others. He knows that he has to get back down there but he also knows that he must dig this tunnel. That worm could very well bring the tunnel down upon them if they are not careful, in fact if they succeed in killing it...dying it might just do that.

[longstrider - 17 hours]

DM Kelly - The worm crawls in, will you crawl out? 
Wednesday May 3rd, 2006 5:59:29 PM

The assault of the purple worm intensifies, and it looks to be terribly wounded. Attacks come from too many directions, and the worm senses it may be impossible to defeat these foes. Never before did it care, it wasn't until this day that it cared about anything but eating. Now it wants to live, to gain revenge on those who prevent monsters from gaining souls.

Peerimus strikes the head region, and causes much damage. Tishe calls forth a Celestial Lion, perhaps just in time as the worm has decided the wolves do not matter. Kendry after handing the stone to Airin shoots arrows, two of which sink deeply into the worm. Bralin continues his attack, and again sinks his axe deeply into the worm. Podo heals himself while Gilan burrows toward the surface. He can tell he is close, as the soil is not nearly as hard.

Airin grabs the Fey Stone, and concentrates. At first, the stone glows and starts to suck the life energy from Airin. She drops to her knees, and Kendry is almost ready to knock the stone from her grasp. Then the energy reverses, and Airin gains energy. She is pulling energy from a very strong source. She feels more powerful that she ever dreamed she could. Yet she does not seek power, and with every fiber of her will she directs the energy towards the worm. She calls forth his soul, she demands his soul. A flash of energy from the stone moves towards the worm, and soon a small glowing source of energy is pulled from the creature.

The worm convulses and dies, its body quivers and shakes, causing the tunnel to weaken. Bralin is caught between the head and tail along with 3 wolves and a lion. The passage is blocked both directions with the dead worm.

Airin Highlight to display spoiler: { You hear a faint "Thanks" that you can tell comes from the spirit of the sprite whose soul was stolen. You also feel great power, and know that you can rise to the power of a god if you use the stone. None could stand in your way.}

Tishe' (AC 23 HP 56/56) 
Thursday May 4th, 2006 12:13:01 AM

With the enemy dead, and not being a very good burrowing animal, Tishe' allows the Celestial Lion to return to from whence he was summoned. "Go and with my thanks, noble one", she tells it in Celestial.

She then turns to see if Airin is OK, but it looks like the diminutive druid is covered by a very attentive Kendry (I'm assuming) and so turns to another problem. "Bralin?", she calls, "Can you hear us? I can pick a tunnel under the 'worm and then you can get out that way. That is if you don't already have a plan?"

The plain-faced woman moves to the entrance of the tunnel that Gilan/remorahz dug, and glances at Peerimus. "I think a summoned Thoqqua could dig a tunnel rather quickly. Do you have a different approach?"

Spells Active -
Darkvision [6hours]
Fly [56 rounds] on Bralin movement 60' in air (no tremorsense if flying)
[From Kendry] Inspire Courage [several rounds]+1 attack, damage, save fear/charm
Haste [3 rounds] double moves, +1 hit, AC, reflex
Mage Armor [6hours]+4 armor

Celestial Lion AC15 HP42 A+9,+4 Dd4+7,d8+4 darkvision, electric/cold/acid/damage reduction/5, pounce, rake d4+4, smite

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Kendry 
Thursday May 4th, 2006 1:29:47 AM

"Airin!" Kendry shouts as his beloved sinks down. He drops his bow and the next arrow he had just pulled from his quiver. He kneels beside her - not touching her yet, lest he spoil her concentration. Then he sees her rise with strength. And stands in awe as the play of energy passes between the glowing stone and the purple worm.

Seeing the worm enter its death throes, the halfling steps back to pick up the bags dropped behind. He brings them forward to Airin, and quietly opens the double bag before her, so that she can return the stone, should she so choose. If she does so, he returns the bags with enclosed stone to his bag. "Well done, I think?" he says, with the question in his voice asking for confirmation.

He then recovers his bow and arrow.

"Gilan, we'll need your help to get out of here," Kendry whispers to their wild-shaping companion via the effects of the message spell. "The worm is dead - and blocking our way. The tunnel is unstable. And come down before you break the surface, if you can. We don't want to come up where the army is marching."

Airin 
Thursday May 4th, 2006 5:17:05 AM


POWER! Such overwhelming and intoxicating power!! More powerfull than any Woldian God!
With such power available she can become invincible...

The faint "thanks" from the Fey Spirit that leaves the Purple worm brings Airin back with her feet on the ground and she realises this Fey Stone is not meant for her to use for her own benefit.

Watchign Kendry opening the bags to store the stone once again she let's the Fey Stone slip from her fingers into the bags... slowly she loosens her grip... tempted to keep the stone... such immense power at the tip of her fingers... no... let it go dear Airin...

At last the stone dissapears in the bags.

Dazzled by what happend and breathing heavily Airin stares bewildered into Kendry's eyes... a single tear rolling down her cheek... finally she tries to get a grip on the situation and realises they need to get out of here fast. She runs with the others...

Gilan [wildshape: remorhaz, longstrider, darkvision][burrow 30'] 
Thursday May 4th, 2006 12:45:28 PM

Knowing that he is just about to reach the surface he is elated and then the call comes. He pauses for a few seconds as his brain registers the call of that of Kendry and then he slowly turns, starting back down the tunnel that he has created.

Not having to dig as he goes allows him to move faster and then he comes to a wall in the tunnel. He feels it with his front claws and then tastes. No not a wall in the normal sense...this is a purple worm wall. He suddenly realizes that the great beast died and then fell across the entrance.

"This bites grass." Though it does not come out that well and there is noone around to hear the talking remorhaz, Gilan does use a Plains curse. With the same determination that he used to make the tunnel he slams into the worm and starts to dig a new path...this time through flesh not dirt.

This was my impression from the post anyways. If I am wrong then Gilan will just start digging to rejoin the two tunnels.

Peerimus AC 22 HP 68 
Thursday May 4th, 2006 12:54:20 PM

The worm moves by and cloese towards Bralin and then in a sudden convulsion dies. A convulsion that coincided witha cry from Airin and then Kendry. Peerimus deactivates his boots as he turns to take in the interaction. What he observes adds a darkness to his eye and his mood. Almost so that Tishe's adress to him goes unanswered. Almost. "Hm?" he turns his darker compextion towards the plain brown haired woman. "No I would go that route as well a Thoqqua." But his eyes quickly return to Airin.

Peerimus then calls over the worm, "A tunnel is on the way Bralin." A pause and then to help lighten his own mood though he is almost sure the dwarf will see nothing in it, Peerimus adds, "Just stay there." A silent thanks to Father, Peerimus dismisses the wolves.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin

Bralin 
Thursday May 4th, 2006 8:40:07 PM

The worm dies. Quickly the summoned allies blink out of existance, leaving the dwarf alone to consider his options. The worm blocking his path is but flesh and bone, and Bralin's axe is sharp.

But, Peerimus calls that aid comes. And so Bralin waits. He nods in silent appreciation of the druid's last comment.

Podo D. Danderfluff (AC 23; 58/60hp)  d20+5=18 d20+7=17
Thursday May 4th, 2006 9:12:50 PM

Finishing his concentration and feeling more refreshed than he has in a long while, Podo emerges from his dirt pile looking to assess the scene and his next move.

Seeing the lifeless worm blocking the tunnel, Podo hopes everyone is all right. Remembering that Gilan is headed for the surface, Podo doubles back and looks to see/hear if Gilan has broken through.

Skills:
Spot: 18
Listen: 17

DM Kelly - Purple slime 
Thursday May 4th, 2006 9:29:13 PM

Bralin decides to wait, and soon enough help comes. Tishe offers to summon a Thoqqua, yet Kendry calls for Gilan's assistance. Gilan burrows back through the worm, purple slime and material that looks like ground up yellow maggots spatters the tunnel walls.

There is enough room now that Bralin can join the group, and everyone can crawl through the worm guts to make it into Gilan's new tunnel. He was within 30 feet of the surface when Kendry called him back. Bralin figures that they are much less than half way to the Oshirr House.

With reluctance, Airin drops the Fey Stone into the bags. Yet it calls to her. The source of power was great, much greater than that of the spirit in the worm or the worm itself.

The tunnel now seems to be failing, soil falls from the roof sporadically.

Tishe' (AC 23 HP 56/56) 
Thursday May 4th, 2006 11:35:49 PM

OOC: Haste ends

The brown-haired spellweaver raises her hands to cast a summoning spell when Gilan arrives. "Well, no need for that pick!" she says out loud. She greets Gilan/rehmoraz and Bralin with casual disregard for all the worm guts and stomach contents that are about, and crawls through with equal aplomb.

On the far side, she moves up behind Gilan/remorahz and waits for him to break the surface. "We need to get out, for the tunnel is going. And what are the chances to come up directly in the army's path?" she laughs at the thought and then has to spit out a bit of worm that got into her open mouth.

Spells Active -
Darkvision [6hours]
Fly [46 rounds] on Bralin movement 60' in air (no tremorsense if flying)
Mage Armor [6hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Kendry 
Thursday May 4th, 2006 11:41:49 PM

"You're right, Tishe'," Kendry says. "Glad to see that you're not too tasty, there, Pode. Good work, everyone. Anybody hurt bad?" He picks up his sunrod. "All right, Galin - lead us to the light!"

He takes Airin by the hand as they follow behind Galin's huge body. "What was it like, Airin?"

Airin 
Friday May 5th, 2006 8:18:55 AM

As in a dream Airin feels Kendry taking her hand and leading her behind Gilan. She still feels the pulating power of the Fey stone racing through her body... like she felt a second heartbeat of something much bigger than her... such immense power...

This stone could destroy Gargul's army instantaniously, but it is not hers to use. Still... it could...

She can not speak just yet and wobbles behind Kendry. It's good that he's here... Airin needs his guidance... she needs his love...

That Fey Stone may have destoyed the worm but she does not know yet what it did to her.

Peerimus 
Friday May 5th, 2006 2:30:52 PM

Peerimus falls into the last position of the group moving up the tunnel being dug by Gilan. What Airin seemed to experience with the Stone concerned him. What would Alemi or Domi do with such power in thier hands, or Mother. Would any be able to resist? Gargul had not, perhaps Father had not been able to as well, depending on his link in the story. Peerimus suspected that the more powerful one was, the harder great power was to resist.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin

Gilan [wildshape: remorhaz, longstrider, darkvision][burrow 30']  d20+12=15 d20+12=32
Friday May 5th, 2006 11:52:42 PM

Gilan turns and takes the lead for the group. He rushes back up the tunnel that he just cleared, not seeming to care about guts or anything else as he moves. As he pulls back up to the spot where he left off he once again turns into a digging machine.

As he digs and near the surface his pace slows a little as he tries to gauge the distance so that he stops at about five feet from breaking through. At this point he will wait for a few seconds and then break through in one great stride.

His head will instantly start turning to take in his surrounding and to see if anything is around that he should be worried about. This of course leaves the better half of his body blocking the way for others to get out.

[listen 15 and spot 32]

Podo D. Danderfluff (AC 23; 58/60hp) 
Saturday May 6th, 2006 2:30:41 PM

Podo hauls tail up the tunnel after Gilan. (mv rate 70')

Bralin 
Saturday May 6th, 2006 4:21:18 PM

Bralin nods once to Gilan's form as it emerges from the worm, and then follows it back out. The gore covering him from head to foot doesn't appear to concern him, although his does spend a few moments wiping off his axe blade as best he can.

There is little time, and the warrior heads up the sloping tunnel to get to the surface.

Kendry 
Saturday May 6th, 2006 4:23:22 PM

Noting the rather dazed look in Airin's eyes, Kendry does not press her to speak now. Through the message spell, he communicates to all his companions, "Let's not follow Gilan too closely, until he gives the all clear. Gilan, if it's safe, then make that chittering sound you can make three times in a row."

Following his own advice, he waits with Airin toward the bottom (about 20' up it) of the separate tunnel dug by Gilan the remorhaz.

DM Kelly - Light of day 
Saturday May 6th, 2006 4:36:35 PM

The worm is dead and the walls are unstable. Gilan, in remorhaz form digs upward. Soon the roots of trees are seen in the walls of the tunnel. Gilan pauses and then suddenly pushes his head and torso up out of the ground. Looking around, he can see that he is in a forested area. The trees look similar to those that you moved through to get to Gargul's compound. As you twist around, the trees to the Southeast show signs of heavy damage from hail.

All is quiet, no creatures move in the forest.

You are at the edge of the woods near the words 'Monster Santuary' on the map.

Kim to group & DM Kelly - Hero Point nominations [any others?] 
Saturday May 6th, 2006 10:52:16 PM

[OOC: I'd like nominate Airin for a hero point. She did something that placed her at personal risk (using the Fey Stone!), and her actions took out the huge monster earlier than it otherwise might have died, and freed the soul of the sprite, as well. I think her actions encompass the spirit and the letter of hero point worthiness. Come to think of it, I also nominate her for a 2nd hero point for going it alone, sneaking into Gargul's very lair, and taking steps to restore life to the rest of us. So, that's at least two hero points I think Airin has earned.

Also for Gilan, transforming into the remorhaz, chasing the worm, and clearing a path to our safety, deserves a nomination.

Any other recommendations? We can consider actions from the start of the adventure to the present.

OOC over - Kim]


Kendry 
Saturday May 6th, 2006 10:55:44 PM

Kendry waits for some signal from Gilan. If the freshly dug remorhaz tunnel is getting dicey, the halfling guides Airin a bit further up the path.

DM Kelly - Hero points 
Saturday May 6th, 2006 11:17:26 PM

OOC: Thanks Kim for the hero point post. I am new to this whole thing, and even though I have been given a hero point, I have never given them out. I wasn't really sure of the process. Hopefully, the game will conclude soon (which in real time might take awhile), and we need to think this stuff out. So yes, please everyone give your feedback.

A side note, I was just contacted about a free two week trip to Italy. It is for Humanities teachers at my college, but they had a cancellation and asked me to go on short notice. I am trying to contact AdamS to cover the game. I won't know for sure until tomorrow (Sunday).

Oh, and I read some interesting archive posts from the DMBoard from Inge and Kim regarding purple worms. How prophetic.

OOC: ADM Adam 
Sunday May 7th, 2006 2:36:31 AM


{ OOC: Unfortunately I won't be able to DM this week coming. However, I will be free to DM from the week after, and onwards. I'm not sure if that helps ... but, let me know if I'm rostered on, or not. }

E-mail: adam#designstorm.com.au

Kim - another OOC 
Sunday May 7th, 2006 5:56:35 AM

I think that was Kim & Adam (hi, busy Adam!) discussing purple worms - and the effectiveness of paprika against them.

For hero points, Kelly, they can be awarded instantly by a DM (if you agree with a nomination, or even if no one nominates, but you think the action is worthy of one). That is especially helpful in a game such as this, in that, if you wait until the Tap's over, hero points, really, are of no worth.

Jerry has discussed this on the DM's discussion board (especially the 'reward on the spot' notion), and elsewhere (if memory serves me correctly). More discussion of hero points can be found at http://www.woldiangames.com/constabulary/combat_rules.htm. Just search for 'Hero Points' on that page.

They can be especially useful if things get real dicey. Like, if Peerimus swallows the Fey Stone whole. ;-)

Hey... That might earn him a hero point!

SteveK - OOC 
Sunday May 7th, 2006 6:49:26 AM

I agree that Airin should get a Hero Point for her work.

Unfortuneately, Hero Points arent awarded or used in Tap Games.
============
Our characters were granted 5 hero points to start with. If they were granted for this lengthy module, why can they not be used, or awarded? -Kim
Oh. I didn't know that since i came in in the middle of the module. Don't mind me, I'll be in the corner humming to myself.... :)

Tishe' (AC 23 HP 56/56) 
Sunday May 7th, 2006 6:52:22 AM

When Gilan/remorahz breaks the surface, the worm-gore-covered mystic waits patiently for her turn out into the night air.

"No monsters, but let's see where they are. Bralin, can you fly up and see if you can spot an army anywhere?"

Spells Active -
Darkvision [6hours]
Fly [46 rounds] on Bralin movement 60' in air (no tremorsense if flying)
Mage Armor [6hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin 
Sunday May 7th, 2006 8:16:09 PM

Nodding at Tishe's suggestion, Bralin flies up until his head and shoulder poke up above the canopy. Should nothing dangerous be apparent, he will increase his elevation until he can get a good look around.

DM Kelly - Final battle? 
Sunday May 7th, 2006 11:11:38 PM

OOC: Okay, I am going to fast forward things a bit here. As you may have heard, I leave for Italy tomorrow for two weeks. I just found out yesterday, so wasn't able to plan well for a sub. Adam is busy this week, but may pick it up next week. If not, then I guess we wait until I get back.

Okay, back to the story:
Everyone crawls out the hole that Gilan in remorhaz form made. The tunnel holds, and the light of the sun is welcomed by all.

Tishe casts a spell upon Bralin, who looks something like a large bumble bee flying into the sky. He has to go high, and soon he can see the army. The march down the roads, and are near the intersection of the road that leads to the front of the Oshirr House. It looks like they plan to march right up to the front door. A bold move that will probably be prepared for.

Bralin is ready to descend, when he sees a large shape leaving the mountain top above Gargul's fortress. Straining his eyes, he is suddenly shocked. The sun glints off of the creature, and flashes of red light reflect off the scales.

It is a large red dragon, and it flies to the North. Apparently the army is a decoy, the real threat is the dragon who looks to approach from the North side of the fortress. The same side you defended the night before.

Bralin judges the movement rate of the army of monsters, and it appears to be moving slowly (20' rate). The dragon looks to time his entrance after the army has arrived at the front gate.

If you hurry, it looks like you could move around the army, and arrive at the East side before the army gets there.

OOC: Okay, so you have a red dragon to battle. Take time to come up with a plan. No encounters between here and the Oshirr house. You need to move at least at 30' rate to beat the army there. Keep posting between yourselves and look for a DM post eventually.

DM Kelly - sub DM may be Drew 
Sunday May 7th, 2006 11:20:19 PM

OOC: It looks like Drew may DM. I hope so. Thanks

Kendry 
Monday May 8th, 2006 12:41:18 AM

Kendry makes sure he recovers his everburning torch. When Bralin reveals the results of his aerial reconnaisance, Kendry asks, "Gilan, can you remain in your present form, and let us ride along to Oshirr House? Chitter twice if yes, once if no." If twice it is, he suggests, "Then let us mount, ride, warn and prepare."

As before, he ties down where he may, assists whom he can, and rides the amazing remorhaz.

Unless others have a better suggestion.

DM(IT)Drew [sub] 
Monday May 8th, 2006 2:44:51 AM

Hey all. I am going to help Kelly out here as I think that a free trip to Italy should be enjoyed to the fullest! Go ahead as Kelly stated above with a movements and interactions. I will interject when it seems appropraite but for all intensive purposes consider this Open RPing Time.

Tishe' (AC 23 HP 56/56) 
Monday May 8th, 2006 3:51:29 AM

Since Tishe' thinks that Kendry's suggestion has merit, she uses the time to sluice off some of the purple worm guts that are all over her clothes, and prepares to ride Gilan/remorahz to Oshirr House.

"A red dragon! Gargulus wouldn't have failed to put a strong soul in the dragon, and so it will be even more powerful! We are definitely going to need a plan. My summoned creatures aren't going to be able to do much other than harrass the dragon, but maybe able to occupy it for a minute or two."

Spells Active -
Darkvision [6hours]
Fly [26 rounds] on Bralin movement 60' in air
Mage Armor [6hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

OOC: ADM Adam 
Monday May 8th, 2006 3:59:58 AM


{ OOC: I'm on deck too. } ;-)

Airin 
Monday May 8th, 2006 4:33:53 AM

The cool wind strokes Airin's face gently and soon she recovers her wits. The terror from the tunnel is gone, but the thought of the Fey Stone is still with her...

Looking around she notices all are staring towards Gargul's castle so she looks as well... then she spots it... a magnificent Red Dragon!! What can kill such a powerfull creature!!

"We need to get back to the Oshir House! We will need to hustle... Maybe some can slow this dragon, and I can throw a few lightning bolts at it, but not enough to kill it!"

"... use the fey stone ... use the fey stone ... " a soothing voice says in her head, but she doubts she would be strong enough to take the soul from that dragon!

Gilan [wildshape: remorhaz, longstrider, darkvision] 
Monday May 8th, 2006 2:49:53 PM

Gilan turns his great bulky head to look at Kendry and shrills twice to the young halfling and then in a strange voice, laden with part hisses he speaks. "That works but this form of communication would be better." The look upon his face right now is suppose to be a smile but it would not come off that way. Who wants to see a huge creature smiling at you with rows of teeth.

He waits for everyone to crawl back on his back and then he will take off at a nice clip. He will circle around the army as he batters his own brain for ways to take on a dragon. His first thought is that they will need to ground it first. Once again the hissing voice is heard from Gilan. "First priority is to ground it...not let it use one of it's most potent weapons...flight." Then all the must worry about is that flaming breathe or at least that is the next thing he thinks of.

Peerimus  d20+21=33
Monday May 8th, 2006 5:05:02 PM

Peerimus emerges last and takes a brief look about to get his bearings. [survival 33] With Bralin flying up, there is not much to do but wait for the report and to see how fast they would have to travel. Ewwwww The thought of trying to slow a dragon was bad enough, but actually stop one. Well beyond his skill and capabilities. "There is little I could do to a dragon on the ground or in the air."

"I do have a single energy protection spell to help shield from the flame. My other best option would be in summoning aireial attackers. Elementals, Arrowhawks and the like." Peerimus keeps to himself that he is incapable of calling any aid from Father that stood a chance of hurting a dragon the size of which Bralin has mentioned.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Greater Shillelagh
Barkskin

Podo Danderfluff (AC 23; 58/60hp) 
Monday May 8th, 2006 9:04:43 PM

"Wow, looks like I could easily beat everyone there...do you think I should run ahead and warn the Oshirr House, Alemi, and Domi?" asks Podo to the assembled group?

Bralin 
Monday May 8th, 2006 10:26:40 PM

"Our combined might may destroy the Wyrm," Bralin argues. "If we can get it to land."

"I have a potion of invisiblity. Has anyone spells to increase speed or power?"

Tishe' (AC 23 HP 56/56) 
Tuesday May 9th, 2006 12:02:21 AM

Tishe' analyzes her friends words while riding the smooth gait of Gilan/remorahz.

"I can also conjure some creatures with Airin, Peerimus, and Gilan. The four of us together could probably conjure enough creatures to make the dragon think twice about coming right in."

"I've some web spells, but doubt they will tie a dragon's wings together. Without two opposite poles, they only dissapate."

"And I've a few enhancing spells left... those to improve grace, or endurance, or a little more speed."

Spells Active -
Darkvision [6hours]
Fly [26 rounds] on Bralin movement 60' in air
Mage Armor [6hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

DM.Drew [sub] - A Fire in the Sky 
Tuesday May 9th, 2006 12:31:56 AM

The group realizes that there was little time before; now it is vital they return to Oshirr House immediately. Knowing very well that the fey army is just another pawn in Gargul's game, there is a heavily sighed acknowledgment that the group's task is the red dragon. The group mixes over several thoughts and emotions while Kendry helps the others onto the back of Gilan the Remorhaz.

The gigantic, scaly body of Gilan races across the lands back towards the Oshirr House, carefully swinging east and trying to beat the advancing army. Podo trots alongside the bareback crew and the Remorhaz, questioning them on whether or not he should dash ahead to warn the others. Would they have enough people to handle the army and the dragon anyways?

There is also the discussion of battle tactics prompted by Tishe' and the effectiveness of her servants. A plan to rend one of the most powerful advantages the red dragon has is proposed by Gilan and seconded by Bralin; incapacitate the wings, ground it and destroy! Peerimus hopes that he can find some way to help the others in defeating the dragon. His magics are near exhausted and what remains will most likely prove ineffective against the dragon anyways. He does, however, offer protection to someone from the inevitable flaming breath of what is now a larger red dot glinting in the sun above the mountains near Gargul's lair.

Airin listens intently to the others but is drawn deeper into her thoughts and the voices. Use the fey stone... The taste of power lingers on her tongue.

Kendry 
Tuesday May 9th, 2006 3:14:17 AM

Once Gilan develops a rhythm and Kendry grows accustomed to it, he takes a few moments to go through his haversack, bags, pockets, reviewing his inventory, thinking about what resources he might have to bring to the battle.

Podo asks about running on ahead. He doesn't know too many people who can run as fast as his cousin. He takes some things and places them in a bag - a scroll, the tapestry, some notes he jots down. He ties a loop of rope securely around the top of the bag, and fashions a loop sized for a halfling to sling it over the shoulder. He tells Podo, "Here, take this to Oshirr House. I don't know whether it will help or not, but show the scroll to Alemi. Warn them so they can start to prepare." He tosses down the roped bag to Podo, and encourages him. "Run, Podo, run! Quick as the wind!"

Airin 
Tuesday May 9th, 2006 9:55:19 AM

Time to run!

Airin forces her mind back on the business and prepares to run with her friends back to the Oshirs House. There they will consider how to win from this dragon ... not to forget Gargul's goons...

Peerimus 
Tuesday May 9th, 2006 10:56:27 AM

"I do have an idea that may work to land the Dragon. Dire Bats. It is a relatively simple spell that Airin, Tishe and I can all cast in abundance still. I have the ability to grow 16 of them magically. It would enhnace thier strength size and grant supernatural protection. If we were to send 16 Huge Dire Bats at the the dragon?" he leaves the question for the others to shime in on.

"The downside is the duration. We would need to use larger spells to keep the bats around long enough to be effective. Does anyone have an Extend rod? Tishe Airin, any 4th or higher spells we could use?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Podo D. Danderfluff (AC 23; 58/60hp)  d20+7=19
Tuesday May 9th, 2006 12:45:00 PM

Podo taking the looped sack from his cousin, Podo slings it across his body and takes off running as fast as he can! (standard mv rate = 70')

Once Podo gets to the Oshir House, he will ask for enterance to the compound & then for an audience with Alemi.

Once he has been granted the audience with Alemi, he will hand over the sack explaining that the contents come from his cousin Kendry.
Podo also exlains,"Sir Alemi, there is a large army of monsters approaching this compound from the south side, but its a decoy! There is an even larger threat flying towards us from the North! A great Red Dragon! Gargul expects that this house will fall without this information...I hope the contents will help you and all of us turn the tides of this newest battle for the good of all the Wold!" Podo exclaims beathlessly. "I have great faith in you and Domi, but with my friends set to arrive shortly, I hope we will, once again win the day!!

Skills:
Dipolmacy: 19


DM.Drew [sub] 
Tuesday May 9th, 2006 5:40:17 PM

I am going to have to wait until tonight to post again as I tried to send the module to my work account but it will not let me open them. I do appologize.

Gilan [wildshape: remorhaz, longstrider, darkvision] 
Tuesday May 9th, 2006 10:49:26 PM

From over his shoulder Gilan calls out to those on his back. "I have one of those rods...but it will do little good right now." His body convulses a little as he laughs and he hopes that he does not throw any passengers.

As they move he nods his head in understanding of the situation. "I have spells that will enhance defense, speed and the like but nothing overly offensive in nature...I doubt a dragon would be turned into something different." He goes through some of the other forms that he has at his disposal and wonders if any will help against a dragon.

DM.Drew [sub] - A Fire in the Sky 
Tuesday May 9th, 2006 11:30:10 PM

The group is closing in on the Oshirr with great pace yet finds themselves vastly distanced by Podo. He has gone ahead to deliver a package put together by Kendry; the rest sit uneasily upon the back of Gilan the Remorhaz. All can see the rear of the fey army advancing and luckily their arrogance gives them no reason to check behind them. The walls of the compound grow larger on the horizon but you all know your arrival to be a ways off.

Gilan mentions having one such rod that Peerimus requested and the thought of trying to dig for it now almost throws the group off of his back. There is still some discussion as to what needs to be done to take down and neutralize the dragon; Peerimus raises a plan thats surface is simplistic but the theory is of great strength. He looks to the others who harness magical powers for confirmation or a better plan.

Podo Highlight to display spoiler: { You reach the outer walls of the Oshirr House and Alemi's compound and after a quick debate the students allow admittance. Alemi sees you once word is delivered and you meet him back at the wartable. There are a few others in the room, most likely Alemi's generals and they stare up at you as you enter.

Alemi holds a face of indifference as you speak and makes no attempt to interrupt you during. A slight frown etches the corner of his lips and a faint clicking sound creeps from his mouth. He unties the makeshift bag and looks amongst its contents. He reads the note that your cousin, Kendry, scribbled and then unfolds the tapestry. Within the folds lies the Fey Stone and he nods as if agreeing with the freshly read note.

"A decoy you say? A red dragon? Hmm, this is indeed a dilemma but I have no choices now. The army is too close now to allow for a rearrangement of troops. You and the others are the only hope that we have. You must get the dragon to the north wall, away from the majority of our troops and take it down." The last statement rings with the tone of a command. His eyes are level at you, his face reveals no emotion. "Oshirr House needs you friend; your company cannot fail its charge. Please, get ready for what will prove an epic battle and please let your friends know this is my request."

As the words of Alemi set in about the upcoming battle a general rushes into the room and approaches Alemi. He leans in and whispers hastily into his ear. The leader's eyebrows raise in alarm, much like they did with your words, and his gaze falls back upon you.

"My friend, time is of the utmost importance. Get your friends to the north wall and prepare. I have faith you and your friends; you helped us before and I need that help again."
}

All except for Podo please make a spot check (DC 20) Highlight to display spoiler: {Looking towards the skies you cannot seem to spot the red dragon anywhere. After a moment of searching however, you catch a glimpse of it ascending to quite a high height. It is to the north of you now but there is no way to tell where it is heading.}

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

If you are not riding on Gilan the Remorhaz then please state your movement rates.

I will hopefully be making two posts tomorrow if everyone replies early enough so that we can get back on track. If there are not enough replies, however, I will not do so.


Tishe' (AC 23 HP 56/56) 
Wednesday May 10th, 2006 1:58:34 AM

"Let's weave that pick, Peerimus!" the mystic vocally applauds her druidic brother. "And I also have a rod of extend to double even my Yellow spells." (OOC: HookCity = Yellow = 3rd level). Two spell segments with four druids summoning Dire Bats, and Peerimus using his second spell as the Growth spell... why, that is seven spells of summoned Dire Bats! Even a dragon would have to pause for that many. And once we get him to land, a flame protected Bralin can start attacking his tail!"

Spells Active -
Darkvision [6hours]
Fly [26 rounds] on Bralin movement 60' in air
Mage Armor [6hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Airin 
Wednesday May 10th, 2006 11:53:28 AM

As the strong druids discuss the idea to summon several creatures to harass the dragon Airin turns red and bows her head whispering :"I am but half a druid... not as powerful as you are... I can only cast 1 3rd lvl spell and 2 2nd levels... I'm sorry. But if it helps I will"

Airin rides the remorhaz towards the Oshir House. Knowing that if all else will fail there is something else to use... it keeps hauting her mind...

Peerimus  d20+13=20
Wednesday May 10th, 2006 12:46:11 PM

Peerimus maintains his visual upwards towards the dragon during the conversation and thus does not lose it as it climbs. "It may have seen us and know enough about adventurers to have become weary" he commnets on the dragons ascent.

"I have 2 growth spells and two more on scroll. OK so a pair of rods should allow us to call for aid that will stay for 12-18 rounds, depending on who uses the rods. That should be more than enough."

Peerimus slides off Gilan, being able to keep pace on his own and not particularly liking the group target they make. Peerimus stays about 15' right of the Remorhaz as they move to the Oshire House. "Soon as we arrive we might need to start our call for aid brother and Daughters." Peerimus then smiles at Airin, "Dear Daughter, your two spells will be most welcome and could call forth 4 Dire Bats for our fight. Do not so dismiss your skill and talents."

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Podo D. Danderfluff (AC 23; 58/60hp) 
Wednesday May 10th, 2006 5:38:54 PM

"Good Sir, I will take my leave now. There is much to prepare..." says Podo. Turning, Podo walks from the room and straight to the main gate. Asking the guards if there is a tower or other long distance viewing booth. "I'm looking for my comrades. Has anyone seen them or their trail?" asks Podo to the gate attendees.

Bralin 
Wednesday May 10th, 2006 8:10:50 PM

"Grant me what spells ye can afford," Bralin states. "Speed and strength will be most beneficial. Mayhap Peerimus protection spell should be reserved for the spellcasters?"

Gilan [wildshape: remorhaz, longstrider, darkvision]  d20+10=16
Wednesday May 10th, 2006 9:15:37 PM

Gilan rumbles low in his throat as he travels along, part of it is laugh and the other part is zeal for the battle. "When we get there...I will change back and get that rod out...from there I will do what I can." He does not know how much of a chance they will have against a dragon but he will give it a try that is for sure.

Even though he does scan the skies he does not notice the dragon anymore. But he will leave that to others as he keeps his eyes on the road before him.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)*, pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(4)
4th(3): air walk(2), freedom of movement(2)
5th(2): animal growth, control winds
*used

Kendry 
Wednesday May 10th, 2006 11:16:31 PM

Kendry rides on Gilan with his companions, coming closer to Oshirr House once again.

DM.Drew [sub] - A Fire in the Sky 
Thursday May 11th, 2006 1:07:14 AM

The group seems to be settling in to some semblance of a battle plan for the dragon. It seems to some that maybe the dragon is weary to head face such seasoned adventurers as yourselves. Peerimus is working through the best way to maximize his magic for the day as several of his prepared spells, as he knows very well, will prove ineffective against a red dragon.

Time begins to crawl as you make your way around the fey army's eastern flank. Some of the troops spot you and a few overzealous kobolds start to break off after you; they, however, are quickly pushed back into the ranks of the main army by generals with spears. The sight of a remorhaz scurrying past the army is most perplexing to Gargul's army but none dare attempt to engage the beast. Could this be the sign of greater discipline and more intelligence or are they not breaking ranks out of shear fear of their master?

You have entered the area where Oshirr House is setteled, between Frostbite Peak and Ice Mountain, and can see a series of flags flying from within the compound. There are some who scurry about along the tops of the walls making final preparations; mostly students.

Gilan the Remorhaz informs you that he will retrieve the rod and decide on a better suited shape for the upcoming battle. His throaty voice rumbles up through his dermis and jostles the rider's organs.

Podo Highlight to display spoiler: { You arrive at the main gate and ask if your cousin and companions have shown. One of the guards, most likely under twenty replies in a somewhat shaky voice, "Umm, sir there is a giant beast of some kind approaching. I have never seen the likes of it before. Maybe your friends did not make it? I will bring you to the lookout if you wish." Making your way up a wooden ladder near the front gate you can see out all the way to the Valley of Dawn. On any other day the sight would warm to the soul. Today, however, you see Gilan the Remorhaz scuttling across the soon-to-be battlefield with companions riding or in tow.
After a moment of watching a student races up the ladder yelling,
"PODO! Master Danderfluff?"
He stops a few feet from you and nods to himself, most likely in assurance.
"This sir is from Master Alemi. He needs you to make a decision quickly so that I can return with the news."
His chest rises and falls in deep, heavy gasps and a shaky arm extends with a rolled piece of parchment. It reads:
Master Danderfluff,
I have thought on the matters at hand and I need you to decide which way you think will be best suited for your group. The dragon, I am afraid, my students cannot handle. I have already asked you to deal with this problem but I need to know how you plan on doing this. Will you try to fight it from the North wall itself? Or will you and your companions head out into the field between the North wall and Ice Mountain? I feel that if you were out in the field and you defeated the Red that is coming that you could then swing to one of the flanks and help tear down Gargul's minions.
What say you sir?
--Alemi


The student waits there still gasping for breath; his hands are upon his knees for a moment until he realizes that you are done reading and hastily regains his composure.
"What shall I tell Master Alemi, Master Danderfluff?"
}

Please make a spot check (DC18) Highlight to display spoiler: { You can see the Red swinging readily in the air some hundred yards northeast of you. It appears to be staying along the mountain range and attempting to remain inconspicuous, most likely until the army has arrived.}
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

If you are not riding on Gilan the Remorhaz then please state your movement rates.

Podo D. Danderfluff (AC 23; 58/60hp) 
Thursday May 11th, 2006 9:06:07 AM

"Good Sir, Tell the Good Alemi that My friends and I shall meet the dragon...in the field as he has requested."

Peerimus Speed 40  d20+13=15
Thursday May 11th, 2006 3:42:56 PM

Peerimus moves alongside of Gilan "let's get to the north wall. I lost the dragon I'm embarrassed to say, Anyone see it. We'll want the bats up and grown before he shows up."

Looking to Bralin, "I don't know if the spell would even matter. We are talking about a dragon here. But our best arcane long range blasting mage should probably get it." Peerimus looks at the group, "Does anyone even qualify to that?"

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Tishe' (AC 23 HP 56/56)(Riding Remorahz)  d20+6=11
Thursday May 11th, 2006 3:50:46 PM

Tishe' rests on Gilan and awaits thier arrival at Oshirr House before conjuring any animals.

She thinks of Snout, hoping that he is safe, and her wandering mind fails to see anything of significance (Spot 11)

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin  d20+8=21
Thursday May 11th, 2006 8:21:36 PM

Bralin looks closer at Peerimus. The druid seems unusually pessimistic.

"E'en a wyrm can die," he offers. "And e'en if we but delay it, that may be enough for Alemi and Domi to emerge victorious."

The dwarf looks out into the sky, and sees the dragon. He points out the spot, only a hundred yards to the northeast, to his comrades.
"It seeks to hide and await its allies. We should attack before it is ready."

He gives Peerimus another look.
"Tis our destiny."

Gilan [wildshape: remorhaz, longstrider, darkvision]  d20+10=26 d20+10=19
Thursday May 11th, 2006 11:51:34 PM

Gilan moves in the direction of the wall that Peerimus points out as he once again searches the sky. He had found the dragon trying to hide among the clouds and mountains as well. "Seems he will wait...we may need to taket he fight to him." He really does not like the sounds of that but knows that they may have little choice.

When he finally reaches the wall he will let the others off his back and then change back to his human form. He can now feel the dried worm guts upon him but he does not seem to care that much. Stretching a little he puts a pack down on the ground and pulls out a rod from inside of it. "That extend rod that was asked for." He cannot hide the smile or the flash that lights up his eyes as he awaits the beginning of battle. "I have a spell that will allow me to control the winds...I maybe able to force the dragon to the ground as well, but it will hurt our own fliers as well." It is just a thought that he throws out as he shakes himself lookse for what is to come.

[listen 26 and spot 19]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)*, pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(4)
4th(3): air walk(2), freedom of movement(2)
5th(2): animal growth, control winds
*used

DM.Drew [sub] - A Fire in the Sky 
Friday May 12th, 2006 1:07:07 AM

The group, obviously well seasoned veterans, has lost sight of the Red as their minds momentarily wander elsewhere; Bralin, however, picks up the Red's movements to the Northeast. He watches as the Red picks up speed and heads over to the west while holding tight along the mountain line. He points out the majestic yet immensely deadly creature to the rest as Peerimus begins to loose hope in the magical firepower of the group. Tishe' sits atop Gilan still and wonders how her companion is doing. Thoughts scatter about but the group knows its business quite well; maybe a brief distraction or a thought of home is needed to sharpen the mind of battle.

Bralin talks of destiny for a moment, trying to reassure Peerimus of the upcoming blitzkrieg. His words encourage engagement as soon as possible but the Red is still too far out of reach. No matter where each of the companion's thoughts may lie, his final words, though intended to comfort Peerimus, rings heavily in your ears.

"'Tis our destiny."

Your approach is announced by a few shouts and a bell being wrung. The path seems to melt away under Gilan the Remorhaz' feet and the main gates begin to open. You see a lone figure walking out and the gates closing behind him; it's Podo. His quickened step brings meets you half way and a determined look crosses his face.

Gilan releases the form of the Remorhaz and digs out the rod that will prove valuable to the casters; flakes of dried mucus, blood and who-knows-what-else begins to crack from his clothes. He mentions the idea of using his powers over nature to ground the beast as well but admits that it will hinder their original plan involving the dire bats. Another idea into the pot could never hurt whilst preparing for war though, could it?

Airin 
Friday May 12th, 2006 7:27:15 AM

Uncertain about what is to come next, Airin observes Podo wondering why they gates to the Oshirr House are closed. Weren't we supposed to help defending this friggin' place?

She feels helpless against the fearful thought to fight a dragon within the next few minutes but this is what she came here to do... although they didn't speak of a dragon at all...

Tishe' (AC 23 HP 56/56) 
Friday May 12th, 2006 3:21:51 PM

Thankful for Bralin's sharp eyes, Tishe' focuses her mind and watches the dragon.

"If the army is coming up the road in the south, the dragon will time his arrival in the north. Let's get to the north side of the wall and be at the treeline for a little concealment and to keep freedom from the walls. I'll bet Gargulus won't expect anyone defending Oshirr House who are outside the walls!"

"We will have to hurry to be hidden before the army comes."

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Peerimus 
Friday May 12th, 2006 6:14:09 PM

Peerimus nods to Bralin, "Mother always said I had a healthy dose up realism. and the druid brightens a bit as Gilan mentions the Wind Spell. "It would certainly be a good back up plan. If the Bats and I fail brother it will be up to you to bring him to Bralin and your own melee power."

Peerimus hurries towards the trees to the north of Oshire House, "Excellent idea Tishe, and the trees will also help those on the ground dodge the Dragons breath should he make a pass.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, Protection from Energy
Level 4:
**Greater Shillelagh x2, Flame Strike
Level 5:
Animal Growth x2

Gilan [longstrider] 
Saturday May 13th, 2006 12:42:48 AM

Gilan listens to the others as they talk and then nods his head. Turning to Peerimus he once again nods. "I have use of an animal growth spell as well." With another smile that shows canines that are more pronounced that in any human he laughs. "I can also allow two people to walk on air for a nice span of time." As he moves to the treeline to make his own presence disappear he adds in little tidbits here and there. "I will also need to know who will be needing my enhancements to armor as well and I can increase a few people's strength if they feel the need to join a melee combat." His eyes sparkle as he talks of what he can and cannot do for the upcoming fight. This could be the last day of his life here, he could very well die again...but it is turning out to be a lot of fun.

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)*, pass without trace, speak with animals
2nd(6): barkskin(3), bull's strength(3)
3rd(4): greater magic fang(4)
4th(3): air walk(2), freedom of movement(2)
5th(2): animal growth, control winds
*used

Kendry  d20+8=28
Sunday May 14th, 2006 3:50:36 AM

Some of us are going to die Kendry thinks to himself. A dragon sent by Gargul himself will be no pushover. Many of the group's resources are expended. Options, and time, are limited.

But this is no time for pessimism.

"Gilan, yes, I should like to be able to walk on the very air, itself." [Knowledge (arcana): 28 (nat 20) - I figure he knows how it works.] He accompanies all to the edge of the trees. If Gilan has cast the spell upon him, he goes to a point about 2/3rds of the way toward the top of the trees, two or three tall trees in. He tries to find a spot where he'll be able to skirt around the trunk if need be to gain some shielding should a dragon try to breathe on him.

"I have a wand which will allow up to three people to levitate. I can make two people invisible for four minutes each. Two people - bear's endurance (+4 constitution). Two people - cat's grace (+4 dex)."

He does not want to apply the effects too soon - but neither does he wish to wait until it is too late.

Bralin 
Sunday May 14th, 2006 5:43:29 PM

"I would gratefully accept enhancments to my armor (Barkskin), strength (Bulls Strength), and endurance (Bears Endurance)," Bralin states plainly.

He moves with the others to the tree line, and pulls out his axe.

This will be hard.

Podo D. Danderfluff (AC 23; 58/60hp) 
Sunday May 14th, 2006 8:50:06 PM

Upon reaching his friends, Podo retells exactly what transpired between Alemi and himself, word for word, least there be any misunderstanding.Podo beings retelling the scene..."

Alemi holds a face of indifference as you speak and makes no attempt to interrupt you during. A slight frown etches the corner of his lips and a faint clicking sound creeps from his mouth. He unties the makeshift bag and looks amongst its contents. He reads the note that your cousin, Kendry, scribbled and then unfolds the tapestry. Within the folds lies the Fey Stone and he nods as if agreeing with the freshly read note.

"A decoy you say? A red dragon? Hmm, this is indeed a dilemma but I have no choices now. The army is too close now to allow for a rearrangement of troops. You and the others are the only hope that we have. You must get the dragon to the north wall, away from the majority of our troops and take it down." The last statement rings with the tone of a command. His eyes are level at you, his face reveals no emotion. "Oshirr House needs you friend; your company cannot fail its charge. Please, get ready for what will prove an epic battle and please let your friends know this is my request."

As the words of Alemi set in about the upcoming battle a general rushes into the room and approaches Alemi. He leans in and whispers hastily into his ear. The leader's eyebrows raise in alarm, much like they did with your words, and his gaze falls back upon you.

"My friend, time is of the utmost importance. Get your friends to the north wall and prepare. I have faith in you and your friends; you helped us before and I need that help again."

"Now you guys know exactly what I know...I think we should head for the North wall." explains Podo to his friends.

Airin 
Monday May 15th, 2006 10:13:19 AM

"Well looks like we're in for some real nasty trouble... Any magical boosts will help. What plan is the final one? Shall we summon a little army of ourselves? Do we have magical arrows? Maybe a lot of sleep arrows? I understand that Dragon will be really tough, but it can not withstand everything now can it..."

Airin browses throug her backpack looking for interesting stuff to use.

"Say, can we enlarge a tanglefoot bag? Would that be usefull against a Dragon? Maybe a number of Tanglefoot bags... Love, I know you enjoy throwing those sticky bags too."

DM.Drew [sub] -- A Fire in the Sky 
Monday May 15th, 2006 12:32:33 PM

As a group you receive Podo's recounting of his encounter with Alemi; it sounds as though he is all business now. Alemi's request is as tall as they come but most know that this is, although not fathomed at first, the reason why they came here; they are to save Oshirr House no matter the costs. The Red, unaccounted for by Alemi and Domi, is the pivotal point on which success hangs.

Airin struggles with an inner feeling of uncertainty and fear at first; she slowly works against this and begins rummaging through her bag for any creative solutions to the fight which is upon the group's doorstep.

Airin's feeling are also shared by Gilan, Kendry and Bralin. The havoc that a dragon can cause surpasses immense and climbs straight to devastating. Some will be lost, most likely, according to the thoughts of a few.

The quick snippets of pessimism, however, are vanquished by the necessity of preparation. Gilan offers Mother's magics to whoever needs it while Kendry offers the use of his wands to help make the group airborne. As the talk of magic usage continues, Airin calls for one solid plan that all will follow. No matter the mindset each of you understands the urgency in the matter of settling on something.

Bralin requests all the magic that can be spared. As he finishes listing the different effects that he wishes bestowed upon him his eyes once again catch sight of the Red. This time, unfortunately, he sees carnage incarnate. Instead of back, tail and wings he looks upon the face of red Death. The dragon just banked sharply and is tightening in upon itself in order to increase velocity. There is a loud wail that reverberates through the ground, from the heavens, and into your feet
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
There will be a map coming tonight or tomorrow. You are at the treeline, over 500' North of the walls of Oshirr House. The Red is about 700' to the West of you and closing in.

Tomorrow we move to battle rounds as I do not have the map done yet.


Gilan [longstrider, greater magic fang, bull's strength, barkskin, freedom of movement] 
Monday May 15th, 2006 1:18:15 PM

Gilan listens with an apt ear as he begins to circle among his fellow pack. He finds that channeling this much of Mother's power is quite euphoric. In the time given to him he tries to get all the spells in place. "That will be the most that I can do at this time." He has given out as much help as possible to those around him. "I could use that cat's grace if noone is in greater need." He waits to see how the others are going to handle the rest as he has a few extra spells to use...when the time is right.

[barkskin - 900rounds - Bralin, Gilan, Podo]
[bull's strength - 90rounds - Bralin, Gilan, Podo]
[airwalk - 900rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 900rounds - Gilan, Bralin]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth, control winds
*used

Peerimus  d4+1=5
Monday May 15th, 2006 4:00:53 PM

Podo is approaching and Peerimus places Protectio From Fire on himself, "I am goin gto be in the thick."
As Podo relays the tale of his meeting it is hard to miss the anger on Peerimus' face when the Fey stone comes up as been handed to Alemi

The druid looks to the sky, an edge of anger still in his voice "He is closing fast we have little time, like 6 seconds or so. Gilan the Rod please."

Taking the Extend Rod in Hand Peerimus begins a slow muttering in an old and forgotten language to most. A call for Aid from a power the druid of the dark southern jungles calls Father.
Six seconds later 5 Dire Bats appear about him.
[Cast SNA IV Extend Rod duration 18 rounds]

"Gilan I will give you my 2 scrolls with Animal Growth. Next Round I am going to shift to a Dire Bat myself. Use one of the scrolls or your spell to grow me and 3 others. All of us who can whould then move to engage the dragon. While we do so, Gilan, Tishe, Airin keep summoning Bats and with the growth spells send them in. As a Bat I will be able to direct them once they arrive."

Peerimus drops the scrolls into Gilans hand

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, *Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
Animal Growth x2


Tishe' (AC 23 HP 56/56)  d3=3
Monday May 15th, 2006 8:29:03 PM

The sight and sound and feel of an approaching Red Dragon snaps Tishe's mind into the here and now.

Pulling out her own Rod of Extend and casts a spell. Three dire bats appear around her head to join with those summoned by Peerimus.
[SNA III with Extend for duration 12 rounds.]

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor
Summon Nature's Ally III [12 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison*, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin [AC 29, 96/96 hp, barkskin, bulls str, airwalk, freedom of movement, invisible) 
Monday May 15th, 2006 8:41:32 PM

As Gilan buffets him with spells, Bralin pulls out a potion and waits. When the druid has completed, the dwarf quaffs the contents in a quick gulp.

Just as quickly, he disappears.

Bralin climbs into the air, moving southward as he gains altitude. Should the dragon turn on his comrades, he will be able to flank it. Should it continue on, he will get at least one swing in to change its mind.

He draws his axe as he climbs.

[barkskin - 900rounds]
bull's strength - 90rounds
airwalk - 900rounds
freedom of movement - 900rounds
invisibility - 30 rounds]


Kendry (AC 22; HP 76; air walk; cat's grace; bear's endurance; invisibility; longstrider; good hope; inspire courage) 
Tuesday May 16th, 2006 12:45:47 AM

"So, he wants us to defend the north wall?" Kendry says, reflecting what Podo reported about Alemi's words. "So what are we doing heading to the forest? The dragon can attack the Oshirr House and not bother with us if we don't get there. We go inside, NOW."

Inside the courtyard, Kendry casts a message spell to include all his companions and the student who lead the catapult crews a few days ago. In response to Airin's suggestion concerning tanglefoot bags, Kendry says he has six of them, five acid flasks, six thunderstones. "What if we put those in a catapult, and hit the dragon? I have two scrolls of protection from chaos. A scroll of touch of idiocy.

"Airin, I have twenty cold iron arrows you can use if you want. A dragon is a fey creature, no?" he asks. "My bow does not need them."

Kendry goes with his companions to the Oshirr House, and ascends to the battlements of the north wall.

If someone has a mage armor or shield spell, Kendry happily will receive it.

Once there, just as the army draws near the walls, perhaps a minute or less before they attack, he casts spells to help himself and his companions.

Kendry receives from Gilan the air walk spell.
Kendry gives to...
Before all split up (include all PCs & the student catapult leader in this), he casts Good Hope [Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Lasts 90 rounds.]
Podo: Levitate (40 rounds)
Airin: Levitate (40 rounds), cat's grace (+4 dex) (40 rounds), bear's endurance (+4 con) (40 rounds) and a quick kiss.
Bralin: Bear's endurance (+4 con) (40 rounds)
Peerimus: Cat's grace (+4 dex) (40 rounds)
Self: Cat's grace; bear's endurance; invisibility

"We need to spread out along the wall, some in the air, bats in the belfry, some on the roof, some hiding behind the battlements. If we group together, a dragon can damage us all at once. So we spread wide, right?

"If I were a dragon, facing us, I'd take a sweep right along the length of the wall. Be prepared to dive into the protection of the towers - there are turrets at each corner, and one in the middle. There're the three stairways. Let's protect ourselves, each other, and the House. Alemi and Domi will be busy with Gargul, I'd wager."

Then he adds, with a lopsided grin, "And please forgive me my warbling in advance."

Kendry now touches a tattoo (longstrider), begins to climb up in the air, above the armory, ascending to 80 or 90 feet.

And as he climbs, he begins to sing.
Heroes of now, and of yore
Face we most uncommon foe
So muster we our sinews, hearts
And face the dragon, play our parts
All allies who hear his voice (including students defending the Oshirr House) benefit from inspire courage (+2 on attacks, +2 damage, +2 vs fear, +2 vs charm).

Airin [AC29 - HP80/80 - Levitate - Cat's Grace - Bear's Endurance - Mage Armor]  d20+27=35
Tuesday May 16th, 2006 10:33:52 AM

"Yes Kendry. You've used the Catapults before. Let's throw all our tanglefoot bags and acid flasks in it and use it on the dragon. We'll only have one chance to use it, but all options that can stall this dragon are good. Hurry toss everything in there and asks that crew to fire the catapult when you say so... aim well dear."

Airin tosses two tanglefoot bags with the 6 Kendry has. Those along with the acid flasks and the tunderstones that Dragon will get one hell of a warm welcome...

Just before Kendry levitates Airin tells him she plans to go out and hide in the field. Let the Dragon pass, and once he begins his attack on the Oshit House Airin will attack it from behind. If only she had a fly spell or the airwalk spells instead of the levitate...

Then she uses the levitate and decends from the Oshir House. Goes out into the field, find some good cover, and waits...

[hide: 35]

Levitate (40 rounds)
cat's grace (+4 dex) (40 rounds)
bear's endurance (+4 con) (40 rounds)
Mage armor
Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 90 rounds] [added by Kim]

Kendry, supplementary 
Tuesday May 16th, 2006 12:30:50 PM

Kendry offers 4 of his 6 tanglefoot bags, 4 of his 5 acid flasks, 2 of his 6 thunderstones for the catapult, per Airin's suggestion. He holds the few in reserve to keep some options open.

He takes some of his silk rope, and begins to knot some loops of varying sizes. Through one of the loops, he ties the end of a tanglefoot bag.

Podo D. Danderfluff (AC 23; 58/60hp) 
Tuesday May 16th, 2006 2:11:38 PM

Seeing everyone getting ready, Podo does likewise.
Podo stretches and gets his gear ready for a big fight...Podo moves 10 feet to the left of the group to be ready to tumble if need be. Podo also moves to his pouch, the last pouch of Dust of Dryness just as well as moving his sling and sling bullets to a closer position about his belt.

DM.Drew 
Wednesday May 17th, 2006 11:18:00 AM

map coming this afternoon. I have had nothing but troubles trying to make one, but it is almost done.

DM.Drew [addendum] 
Thursday May 18th, 2006 12:12:18 AM

Everyone,
I cannot appologize enough about missing two days of posting. My mother called me today informing me that she had quite an ear-ache. I went into town as my dad was unavaiable and brought her to the med center [that was a wait-and-a-half]. She was put on antibiodics, etc and on the way home her eardrum ruptured, which meant more time on the phone with the doctors and doing whatever I could for me mum.
Needless to say things have taken me away from my computer.

Kim to Drew 
Thursday May 18th, 2006 3:20:24 AM

Take care of your mum. We can wait. Hope she receives good care.

Besides, it gives our characters time to hyperventilate. :-)

Kim to all 
Friday May 19th, 2006 2:14:34 AM

Talked with Drew tonight. He is passing the baton to Adam S.

Kim 
Friday May 19th, 2006 8:33:52 PM

[OOC: I'd like to repeat my nomination of Airin for at least 1 hero point, if not 2. Had it not been for her bravery and resourcefulness, we would all be deader than a doornail. Jerry has often said he will grant hero points in the middle of a module - sometimes right in the midst of combat.]

OOC: ADM Adam 
Saturday May 20th, 2006 12:40:12 AM


{ OOC: Consider it done. Airin is hereby granted one hero point for outstanding bravery ... against all odds. }

Inge ooc 
Tuesday May 23rd, 2006 11:22:20 AM

Guys I'm very ill right now and crashed at home. I've been thorwing up since sunday nearly every half hour. Fail to eat and keep it inside...

I may fail to post sometimes this week. Kim, maybe you can post for Airin?

{ OOC: Adam to Inge: I'm sorry to hear it. I hope you recover quickly. 'Keep up your fluids and get plenty of rest' (I can hear my mother's voice right now). :-) }

FLAME!


Segue -- ADM Adam 
Tuesday May 23rd, 2006 1:57:36 PM


Skirting the Western wall, the party circles to the North and stops some 90-feet in front of the Northern wall. Tactics are discussed and spells are shared. Bralin, Tishe, Gilan and Peerimus note the dragon in the skies to the North and move roughly 400-feet to the tree-line. Their plan is simple: intercept the Red before it reaches Oshirr House, and ground it.

Podo relays the conversation between himself and Alemi to Kendry and Airin. Together, the three halflings decide the North wall must have a reserve defence. Kendry links arms with Podo, and together they airwalk over the North wall. Airin levitates and follows them. They quickly set about instructing the students to man the five catapults and prepare tanglefoot bags, acid flasks and thunderstones (along with regular boulders). Once ready, Airin steps back over the wall with plans of moving into the field and hiding. She is joined by the wolf, Ciaran.

500-feet away by the tree-line, Peerimus and Tishe conjure eight dire bats out of the Ether. Gilan hides and an invisible Bralin rises high into the air.

The army of fey-kobolds to the South advances, but there is still time . . .


Round 1: The Veil Drops! -- ADM Adam 
Tuesday May 23rd, 2006 2:23:05 PM


High above the ground, Bralin swivels in mid-air and eyes the dragon as it banks to the West. Turning further still, he notes the fey-kobold army is still some 30-seconds away from the Southern wall. Grim as it may be, he grunts in approval of the situation and decides on a flanking position. Heading South, he makes to put some distance between himself and the druids. However, for reasons unknown to him, he stops. Something is wrong. Very wrong.

Airin descends the North wall and checks the position of the dragon. She frowns in concentration. Something seems ... odd.

Ciarin whines.

Kendry surveys the progress of the catapults and rises over the armory. Suddenly, he sees it.

Podo prepares for battle and stretches in anticipation. Perched next to him, Erwen shrieks and launches herself into the air.

Peerimus mentally runs through the complex process of melding his own flesh into that of a dire bat. For a moment, he hears something whisper in his mind. Was it ... Mother?

Gilan hears it too, but louder. Was it an echo? A warning?

What Tishe hears in her mind is painfully loud and clear. "IT'S AN ILLUSION!" Pierces her thoughts.

Glancing back at the dragon, Bralin watches as its colour fades from a reddish, metallic sheen to a dull feathery brown. Shaking his head in disbelief he checks back to the South ... and his beard very nearly drops.

Oshirr House has suddenly been surrounded by an army of not only fey-kobolds, but fey-orcs and fey-ogres too! Where the smaller fey-kobold army had been moments earlier there is now only dust.

Impossibly, the hideous red dragon flickers into view directly above the compound. It roars, and the intense explosion of heat and roiling flames that follows casts severe shadows across the Valley of the Dawn.

Moments later, a gargantuan feathery form lands near the druids by the tree-line. Gently, the bird of prey allows a large crocodile held in its beak to waddle to the ground. Tishe instantly recognises Snout (who is very happy to see her). A large burlap sack is strapped to the reptile's back.

In awe, the druids feel Her presence, more than they recognise Her. This Roc is Maab: Mother of the Wold. Her large head jerks sideways and She eyes them without blinking. In their minds they hear Her even voice. "There is no time to waste. Gargul and Flame must be stopped!" She glances from the druids to the invisible dwarf, and touches Her wings to the ground invitingly. "I will ensure these dire bats keep pace with us. Now all of you - get on!"

Podo ducks behind the stone stairs beside him as the heat from the dragon's breath attack washes over the courtyard. He tries to ignore the screams of the burning students.

Similarly, battle cries and screams of fear are heard in all directions.

Kendry stares in horror at the draconic beast materialised before him. In his peripheral he realises fey-kobolds and fey-orcs are breaching the walls, and yet ... he can't seem to tear his eyes away from the dragon. As its wings buffet the air downwards, he realises why. It has a rider - Gargul!

-- -- -- -- -- -- -- -- -- -- -- --

View the map for round 1 (850 Kb).

-- -- -- -- -- -- -- -- -- -- -- --

Key:

Player Characters: Ai (Airin), Br (Bralin), Gi (Gilan), Ke (Kendry), Pe (Peerimus), Po (Podo), and Ti (Tishe).

Animal Companions: Bird (Erwen), Wolf (Ciaran), and Crocodile (Snout).

Enemies: Dragon (Flame), Ga (Gargul), fey-kobolds (red and orange), fey-orcs (green and khaki), and fey-ogres (grey).

Other: Ma (Maab), S (Oshirr House students in blue, white and silver), and - at the top of the screen - eight dire bats have just been conjured by Peerimus and Tishe (labelled 1 - 8).


Tishe' (AC 23 HP 56/56) 
Tuesday May 23rd, 2006 8:32:31 PM

"ITS AN ILLUSION!"
The words echo in her mind and her ears as Tishe screams the warning only she can hear.

It is too late. The hideous Red Dragon appears over the castle hundreds of feet away....

But then, Mother is here. Tishe stops thinking about anything.
Maab says "Get on", and Tishe gets on. She barely even knows she's doing it.

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor
Summon Nature's Ally III [12 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison*, Spike Growth

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin [AC 29, 96/96 hp, barkskin, bulls str, airwalk, freedom of movement, invisible) 
Tuesday May 23rd, 2006 8:38:26 PM

Axe in hand, Bralin watches the explosion of flame and the change in the army with lip pressed together and a cold stare. He has been foolish. The dwarf is as upset with himself for being deceived as he is with the deceiver.

Tishe screams, and Bralin sees the gigantic bird settle. Tishe climbs on and the bird expects him to do the same. The warrior looks back to the castle. The battle will be over before he will get there on foot.

Racing through the air, the black bearded warrior slides onto the creature's back.
"I am here," he announces.

[barkskin - 899 rounds]
bull's strength - 89 rounds
airwalk - 899 rounds
freedom of movement - 899 rounds
invisibility - 29 rounds]

Gilan [longstrider, greater magic fang, bull's strength, barkskin, freedom of movement] 
Tuesday May 23rd, 2006 10:00:31 PM

Gilan slips onto the back of Maab, his Queen, and starts a spell of his own. He has a job to do and he will finish it for the good of the group. "Grow!" He commands the closest dire bats to increase in size for the coming combat. His spells start to cycle through his head as he tries to come up with the next best choice for combat.

[barkskin - 899rounds - Bralin, Gilan, Podo]
[bull's strength - 89rounds - Bralin, Gilan, Podo]
[airwalk - 899rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 899rounds - Gilan, Bralin]
[animal growth - 90rounds - 3 dire bats]
[Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 90 rounds (added by Kim)]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2

Peerimus 
Wednesday May 24th, 2006 8:41:59 AM

The druid hears the whisper, but his mind is more strongly distracted by what he thinks are the events to come. Peerimus (Bat) cocks a head to the other bats about him, and with several subsonic squeels, conveys what they must do. Mother then arrives.

Peerimus climbs onto Mother's Back and since he is now a bat himself, he calls to the other Bats to make best speed to the northern wall and to the dragon.

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, *Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
Animal Growth x2

SNA IV Extend Rod duration 16 rounds 5 Bats

Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 90 rounds] [added by Kim]

Podo D. Danderfluff (AC 23; 58/60hp) 
Wednesday May 24th, 2006 10:42:23 AM

Oh, my! What to do.... Podo thinks to himself.

Waiting until the Dragon Flame passes by for another strafing run on the Oshirr house, Podo will run to the students to see if he can move any of them to a stone alcove of saftey.

Kendry 
Wednesday May 24th, 2006 12:04:06 PM

[OOC Clarification: Since a dragon's cone breath weapon is on the order of 50 to 70 feet long, and Flame just breathed on people in the courtyard, and since Kendry is 90 feet above the armory, wouldn't he actually be slightly above the dragon, rather than beneath?]

He sings boldly (inspire courage)...
Though Gargul ride the dragon
And dragon breathe out flame
Ne'er shall we weaken
Opponents shall be shamed
...while climbing higher.

========
REMEMBER, EVERYONE: One of the first spells Kendry cast before the group broke up was:
Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 90 rounds]
So add +2 to attacks, +2 to damage, +2 to skill checks, +2 to ability checks, AND +2 to all saving throws.

OOC: ADM Adam 
Wednesday May 24th, 2006 1:01:23 PM


{ OOC: Good point Kim. You're correct. Apologies for the miscalculation. }

Airin 
Wednesday May 24th, 2006 1:10:45 PM

Airin stares in horror when the veil falls. Her druid friends are way out there on the field, and Gargul himself is riding this demonic though gorgeous red dragon.
What can she, a little halfling and her equally little friends do against such a creature?!?

"Let's try something they may least expect..." Airin thinks

Knowing her levitation will only allow her to move upwards Airin quickly rises above the walls untill once again she is standing on the parrapets.

There she moves towards the Eastern tower on the Northern wall.

Round 2: The Fallen. -- ADM Adam 
Wednesday May 24th, 2006 1:22:32 PM


Maab scoops the crocodile up in Her beak as She waits for Gilan and Peerimus to complete their spells. They soon join Tishe and Bralin on Her broad avian shoulders and tightly cling to Her feathers. Her massive form then tenses and, in one powerful motion, the Mother of the Wold launches them high into the sky. Her wings thunder against the wind and they rise rapidly. Reaching an apex, they seem to hover in mid-air for a moment ...

... from this vantage point, Bralin, Gilan, Peerimus, and Tishe have a clear view of Oshirr House far below them. They estimate the enemy army to be more than one-thousand strong. However, they have little time to contemplate what this may mean for the coming battle, as - without warning - Maab barrel-rolls into a dive and hurtles towards the castle with frightening speed. White-knuckled, they hang on for dear life.

Faster and faster the Northern wall rushes up to meet them. At the very last second, Maab drops Her body into a twist and flings Her passengers clear. They plummet towards the ground, ... before softly slowing and floating the final twenty-feet.

Maab continues on towards the dragon at break-neck speed. Her talons extend and She shrieks. In retaliation, the dragon buffets the air with its wings and roars. Somehow the Red manages to snap its jaws at the feathery blur and make contact. The resulting gash sprays Maab's blood out over the courtyard - splattering Podo. Unphased, She continues her attack.

. . .

Floating above the armory, Kendry watches as Gargul and the red dragon turn their attention to the Eastern wall and fly towards him. Suddenly, a shadow dominates the area, claws flash, and Gargul is torn from His seat atop the red dragon. The halfling watches in awe as the God of Death and Life is carried off by the largest roc he has ever heard tale of. A breath later and his thoughts are snapped back to attention by the hissing red dragon that is rushing up towards him.

Meanwhile, Airin levitates back over the North wall and sprints for the North-Eastern tower. Erwen joins her.

Still on the other side of the wall, Ciaran howls for his brother's attention.

Podo wipes Maab's blood from his eyes and watches as the dragon gets dangerously close to his hovering cousin. The screams of dying students vie for his attention.

Peerimus collects his bearings amongst the chaos and notes his and Tishe's dire bat conjurations are where Maab promised they would be.

Bralin halts his feather fall and steps onto thin air some ten-feet above the wall. Below him, the rest of the group lands lightly and prepares for battle.

All around them, the students of Oshirr House panic. Only a handful who can hear Kendry's inspiring words stand ready at their (catapult) posts.

-- -- -- -- -- -- -- -- -- -- -- --

View the map for round 2 (850 Kb).

-- -- -- -- -- -- -- -- -- -- -- --

Key:

Player Characters: Ai (Airin), Br (Bralin), Gi (Gilan), Ke (Kendry), Pe (Peerimus in dire bat form), Po (Podo), and Ti (Tishe).

Animal Companions: Bird (Erwen), Wolf (Ciaran), and Crocodile (Snout).

Enemies: Dragon (Flame), Ga (Gargul), fey-kobolds (red and orange), fey-orcs (green and khaki), and fey-ogres (grey).

Other: Ma (Maab), S (Oshirr House students in blue, white and silver), and eight conjured dire bats (labelled 1 - 8).


OOC: Kelly 
Wednesday May 24th, 2006 11:14:56 PM

OOC: This is great. Thanks Adam and everyone. I am still swamped, so will continue to just read for now.

{ OOC: Adam to Kelly: I think I am about to be replaced by another ADM, as I have been (almost) officially assigned permanent DM status over in Game 8 (Crimson Shields). Anyhoo, I just wanted to say: I've had a blast ADM'ing here! Thanks to everyone! :-) }

[Kim to Adam & Kelly: NO-O-O-O-O-O-O-O-O! Not another ADM change! We're changing too many horses in midstream! But thank you, big time, Adam, for your short and wonderful stint. Do you think you can at least finish out this week? Kelly - welcome back from Italia. What are the chances you could pick up here in the near future? I know you're swamped, too. I appreciate all who have stepped in, but - this is too critical a point for this game. ::sigh::]

{ OOC: Adam to Kim: It really depends on when Jerry and the powers that be start me on Game 8 (I just don't have time to DM two games - sorry). In the meantime, it's business as usual here. All going well, there'll be a smooth transition from myself back to Kelly. However, I thought it important to flag the possibility. As an aside, I've mentioned to Jerry that I would be happy to continue the up-keep of my battle map for whoever stepped in (including Kelly, of course! ;-) ). }

Airin 
Thursday May 25th, 2006 11:59:34 AM

"STAY TOGETHER FRIENDS!!!" Airin shouts to her friends close to her and hopes to keep the students ready and willing to bravely fight.

She still has an Entangle spell ready to help...

Up on the parapets she quickly moves to the Eastern Wall and casts the Spell on the menacing enemy troops below. Slowing their movement...

ooc: downloading these maps is killing my terribly slow internet connection at home :-/ But they are more than worth the waiting!!!

{ OOC: Adam to Inge: Oh! Sorry Inge! I'll provide a smaller / compressed version for you next round - promise! Out of interest, what type of connection do you have? And, how long (roughly) are they taking to download? }

Kendry  d20+12=24 d20+14=33 d20+14=23 d20+7=24 d20+10=25
Thursday May 25th, 2006 12:12:55 PM

Astonishing! The roc ferries his friends and captures Gargul from off the back of the dragon. Well, that helps even the odds! As Flame flies up toward him, though, it is just what he hoped for and prepared for. He takes a few quick steps upwards, and leaps [Jump: 24] on to the red dragon's neck, just behind the head. The silken rope with several loops along its length he swings over his head, so that it arcs up, and the end, weighted with the tanglefoot bag firmly affixed near the end, whomps in to the neck of the dragon [Touch attack 33]. It splats, and the alchemical glue quickly bonds, affixing the rope to its neck. Kendry's left forearm is through one of the loops several feet from the opposite end of the rope. Ouch! A dragon's neck has pointy ridges.

From his belt he rips a pouch which contains a single object, and he throws this hard against the skull of the dragon (or just behind the skull, if he does not have a direct shot) [ranged touch attack 18 (not 23) - should be good enough against touch AC of 8 or 9]. A thunderstone explodes, possibly getting the dragon's attention, if not deafening it (Fortitude Save DC 15 or deaf for 1 hour). [Kendry himself makes a Fort save of 24.]

Having to focus on mounting and riding a dragon [Ride: 25], Kendry foregoes the singing for the moment. However, the inspire courage effects last for this plus the following four rounds. "Woo-hoo!" he calls out following the explosion.

Gilan [longstrider, greater magic fang, bull's strength, barkskin, freedom of movement] 
Thursday May 25th, 2006 7:54:44 PM

Surveying the battle ground as he passes over it on the back of Maab he makes notes for the defense and attack of his own. Then he is standing upon the ground inside the courtyard and he has more pressing things to consider.

Gilan takes one of the two scrolls that are in his hand and reads the spell off of it. "Grow." He makes another dire bat increase in size as he stands upon the inside battlements.

[barkskin - 898rounds - Bralin, Gilan, Podo]
[bull's strength - 88rounds - Bralin, Gilan, Podo]
[airwalk - 898rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 898rounds - Gilan, Bralin]
[animal growth - 89rounds - 4 dire bats]
[good hope - +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 89 rounds (added by Kim)]
[animal growth scroll - 50rounds - 2 dire bat]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2

I take it that the animal growth scroll will only effect 1 dire bat? If it would effect 2 dire bats then I have misfigured my own spell when I cast it.

Tishe' (AC 23 HP 56/56)  d3=3
Thursday May 25th, 2006 8:16:17 PM

Things happen very quickly. Tishe looks around in confusion.

The last thing she remembers is she was supposed to summon bats

So she summons bats. At the end of the spell, 3 more Dire Bats appear.
[SNA III with Extend for duration 12 rounds.]

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor
Summon Nature's Ally III [10 rounds]
Summon Nature's Ally III [12 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison*, Spike Growth*

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin [AC 29, 96/96 hp, barkskin, bulls str, airwalk, freedom of movement, invisible, divine favor) 
Thursday May 25th, 2006 8:22:06 PM

Bralin endures the ride with grim determination. Tis unpleasant, yet the distance is covered in mere seconds. The dwarf stops himself some 10' above the ground and gets his bearnings.

The roc has Gargul. Fortuitous.

Yet, the wyrm remains.

The invisible dwarf moves southward to get in its path, and mutters a phrase. Beneath his armor, a tattoo actives Divine Favor.
[Move due south 20']

[barkskin - 898 rounds]
bull's strength - 88 rounds
airwalk - 898 rounds
freedom of movement - 898 rounds
invisibility - 28 rounds
divine favor - 10 rounds]

Peerimus AC 20 68 HP  d20+9=29 d20+9=22 d8+6=13 d8+6=9 d20+9=17 d8+6=9 d20+9=29 d20+9=29 2d8(2+7)+12=21 d20+10=26 d8+6=11
Friday May 26th, 2006 8:40:20 AM

With a call to the other bats, Peerimus directs them in a charge at the dragon. He also follows them in the strike at the great beast.

[looks like myself with Bat 1,2 and 5 can make the charge attack. the others just close distance
Bat 1 Hit AC 27 crit 20 Dmg 13 crit +9
Bat 2 Hit AC 17 dmg 9
Bat 5 Hit AC 29 crit 29 Dmg 21
Peerimus Hit AC 26 dmg 11

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, *Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
Animal Growth x2

SNA IV Extend Rod duration 15 rounds 5 Bats
Bat stats AC 20 HP 30 Att +5 Dmg 1d8+4 speed 40 Good
Growth Bats AC 20 HP 38 Att +8 Dmg 2d6+10 speed 40 DR 10/Magic Reach 10 +4 resistance bonus on saving throws

Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 89 rounds]

Gilan Animal Growth http://www.d20srd.org/srd/spells/animalGrowth.htm affects 4 creatures. 1 per 2 levels

Podo D. Danderfluff (AC 23; 60/60hp) 
Friday May 26th, 2006 10:53:25 AM

Podo runs to the catapult that Student 6 is manning. He attempts to turn the device towards the East to attack the Fey-enemies on that side.

OOC: ADM Adam 
Friday May 26th, 2006 3:54:00 PM


{ OOC: I am moving house this weekend, but will endeavour to post some time tomorrow. }

Inge 
Sunday May 28th, 2006 8:48:12 AM

friday post in progress. considering the fact that I wasn't able to eat anything till wednesday postings went fairly well. Hope you don't mind. Thanks a lot!

Kelly 
Sunday May 28th, 2006 10:38:08 PM

OOC: I am available, but would like to see Adam continue with this if possible. Adam, what would you like me to do?

Kendry 
Tuesday May 30th, 2006 1:46:06 AM

Riding Flame.

Airin  d20+14=29 d20+9=10 d6+1=7 2d6(4+5)=9 d6+1=2 2d6(1+4)=5
Tuesday May 30th, 2006 7:56:03 AM

As she wathces Kendry get on top of Flame Airin gasps and whispers "For the love of nature if this works I will ... him" but the entire content of her words get lost in the noise of battle. (gna gna gna)

As she can now probably see the belly of Flame, Airin quickly sneaks into position and fires two bolts...

Bolt 1 hits AC29 - 7Hp + 9Hp sneak attack
Bolt 2: NATURAL 1... I just hope I did not shoot Kendry now... - 2Hp + 5Hp

As Airin docks into hiding besides the Eastern Tower she sees a flash of times now seemingly ages ago...

Standing in front of the mirror of truth she claimed to be a lover. As a reward she is now able to transfer hitpoints from her to Kendry... 1Hp from Airin become 2Hp for Kendry. But of course then Airin's Hp's drop. Soooo... our friend the dragon rider (ok I'm envious now) is not dead anytime soon!!

OOC: ADM Adam 
Tuesday May 30th, 2006 8:40:33 AM


{ OOC: Sorry folks - it's a mad-house here. Kelly, if you're able, that would be fantastic! ;-) I'll try and get the updated map posted tonight. }

Kelly 
Tuesday May 30th, 2006 2:39:12 PM

OOC: Okay, post later this evening coming.

Round 3 - Gargul is gone (DM Kelly)  d20+16=17 d4=4 d20+27=40 2d8(5+7)+13=25 d20+22=40 d20+22=29 d8+6=13 d8+6=8 d20+22=34 d20+22=25 d20+22=25 d20+22=26 d20+22=38 d20+22=40 d8+6=9 d8+6=9 d8+6=14 d8+6=13 d8+6=9 d8+6=10
Tuesday May 30th, 2006 10:12:39 PM

Maab flies swiftly off to the Southwest, Gargul clutched tightly in the Roc's talons. He screams and curses, and suddenly goes quiet. Those who watch see a slight tightening of the Roc's talons, and Gargul goes limp. Still she flies towards her home.

Kendry takes advantage of the confusion surrounding the snatching of Gargul, and he takes his place on the back of the dragon. Using his tanglefoot bag, he is able to secure a firm hold to the wyrm's back. Throwing down a thunderstone does indeed get the attention of Flame!

Peerimus helps in the attack upon the dragon, and closes in bat form on the beast. He is able to find a weak spot, and bites deeply into the belly of the dragon. Three of the bats (1, 2, 5) follow him in, two of which are also successful in their attacks

Airin cheers Kendry on, ready to help him if needed. Meanwhile, she casts entangle on the monsters threatening the East side of the fortress. Most are held securely, though a few still move slowly toward the gates.

Gilan stands in courtyard and increases the sizes of 4 bats, who then fly off towards the dragon.

Podo, who recently became very familiar with the use of catapults directs them to fire on the East side. Stones rain down upon the fey-ogre, fey-orcs and fey-kobolds. Many of the smaller monsters are crushed, yet the fey-ogre who moves slowly towards the gate is wounded.

Bralin activates his tattoo and moves south 20 feet.

Tishe decides that more flying creatures would be useful, and summons 3 dire bats.

Flame, the red dragon screams in rage as his rider is snatched by the Roc. His rage only increases when the place of his master is taken by a small creature who throws exploding rocks down upon his head. Then silence! How can such a small creature affect him? (Flame rolled a natural 1)

Bats attack, and the sky is getting too crowded. Time to rid himself of the small creature on his back and knock the bats from the sky. The small man is in a difficult place to reach, so instead the dragon rolls hoping the creature falls to his death. During the roll, he reaches out and bites at one of the bats. (random choice of bats, 1d4 roll 4=Peerimus) His bite hits Peerimus hard (25 HP damage). He rolls and strikes the creatures around him with his wings. (Bat 1 = 21 dam, Bat 2 = 18 dam, Bat 5 = 27 dam, Peerimus = 19 dam).

His rage increases when he realizes that the small man who deafened him is tied to his back.

The monsters pound upon the gates, and the students follow directions given by Alemi and Domi to hold them back.

OOC: Trying to get it all straight in my mind. Please let me know if I left anything out. Dang, Flame rolled a 1.

Kendry  d20+15=35 d20+10=26 d20+3=19 d20+13=26 d6=5 d6=6 d6=5
Wednesday May 31st, 2006 1:21:55 AM

Kendry enjoys the wild ride (Ride: 26, plus 4 (?) from looped/glued rope to stay on). He pulls out a scroll and reads it [Concentration 19; Use Magic Device: 37 (nat 20)] - the second-level wizard spell, touch of idiocy [a mind-affecting enchantment of compulsion]. He touches the dragon [melee touch attack: 26] - he's touching it all over! - and perhaps affects the dragon's mental faculties. [No save against the spell, but spell resistance may apply. Lose 5 points of intelligence; 6 points of wisdom; 5 points of charisma.]

He really has no further clue as to what is happening at the moment to Gargul and Maab, to the students, to the fey monsters, or to his friends. The little halfling from Crescent Valley only knows that he rides the neck of the legendary Flame, and there are big bats flying about. No - there is one more thing he knows: everything he can do to save the students, to save his friends and companions, and to save Oshirr House -- he will do. He just hopes this spell works. He pulls forth a feather and starts to coil silk rope about it - tightly at first at the thick end, then more loosely.
==============
Remember, friends: The effects of the Good Hope spell continue: +2 attack, +2 damage, +2 skills checks, +2 saves, +2 ability checks. And for the students & teachers with whom we are allied, the inspire courage effect continues for this & 3 more rounds: +2 attack, +2 damage, +2 saves versus charm, +2 saves vs fear.

Airin 
Wednesday May 31st, 2006 9:32:57 AM

Airin keeps watching Kendry... not sure what the best thing would do to help him she checks on the monsters below the walls

If ladders are placed to climb on, Airin takes her bastard Sword to prepare for whatever climbs up and pushes the ladders away...

Podo Danderfluff Pipewood  d20+17=35 d20+2=13
Wednesday May 31st, 2006 10:48:28 AM

Podo begins to run around the catapult stations explaining that the two eastward and two westward stations must turn their catapults eastward and westward respectively so that they are to have two units each bombarding each side just outside of the Oshirr House.

As Podo runs around each of the stations, he tries to boost their spirits with a cadence trying to boost their morale and egg them on...

One, two, three, four,

we need a little more!

five, six, seven, eight,

hurry up, let's not be late!

Nine & Ten,

Time to do it again!


Skills:
Movement: 70'
Balance: 35
Concentration: 13

Peerimus Question 
Wednesday May 31st, 2006 1:47:53 PM

I am unsure which Bats are grown. Before Tishe and Gilans spells
Dire Bat 1 (9-30HP) Bat 2 (12-30HP) Bat 3 (30-30HP) Bat 5 (3-30HP)
Growth Bats Bat 4 (38-38HP) Bat 7 (38-38HP) Bat 8 (38-38HP)

Gilan shows getting 4 bats and Tishe summoned an additional 3

could we have made this more complex? :)

I think then Gilan would have to grow the three Tishe just summoned. Peerimus went in with all 8 bats immediately, not waiting for the growth so some are big and some are not. Gilan could not reach the bats already at teh dragon, so he would target the bats summoend by Tishe then. I will go with that if there are no objections on my post.

Kelly 
Wednesday May 31st, 2006 2:57:55 PM

OOC: I'm not sure which bats are grown either. I assumed that you were sending the large bats after the dragon, and that the small ones were waiting around to get big. I don't know though, you guys tell me.

Tishe' (AC 23 HP 56/56)  3d6(2+1+1)=4
Wednesday May 31st, 2006 9:06:36 PM

Tishe is out of bats. She tries something else. The small woman casts an incantation, which concludes with a bolt of lightning crashing down on the dragon's middle.

[Call Lightning aimed at BL-62, which should be far enough away from Kendry.
Damage 4. Reflex DC 16 halves. ok then]

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor
Summon Nature's Ally III [9 rounds]
Summon Nature's Ally III [11 rounds]
Call Lightning [10 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning*, Neutralize Poison*, Spike Growth*

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin [AC 29, 96/96 hp, barkskin, bulls str, airwalk, freedom of movement, invisible, divine favor, good hope) 
Wednesday May 31st, 2006 9:13:55 PM

Bralin frowns. He had anticipated the dragon would continue its flight. He is far out of position.

The dwarf's legs churn through the air in an attempt to get close enough to rectify the issue.

[Move to BS-57, climb 10']

[barkskin - 897 rounds]
bull's strength - 87 rounds
airwalk - 897 rounds
freedom of movement - 897 rounds
invisibility - 27 rounds
divine favor: +1 luck bonus - 9 rounds
good hope: +2 morale bonus]

Gilan [HP: 100/100 - AC: 24][wildshape: manticore][longstrider, greater magic fang, bull's strength, barkskin, freedom of movement] 
Wednesday May 31st, 2006 10:29:08 PM

With no more bats nearby to change Gilan smiles as it is time to make his play in this game. With an ever widening grin his form begins to melt and soon in his place is a large manticore. He lets out a roar of rage as he takes to the air...though rather clumsily. It is apparent that he is heading for the single ogre that is heading for the gate, tail twitching and itching.

[barkskin - 897rounds - Bralin, Gilan, Podo]
[bull's strength - 87rounds - Bralin, Gilan, Podo]
[airwalk - 897rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 897rounds - Gilan, Bralin]
[animal growth - 88rounds - 4 dire bats]
[good hope - +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 88 rounds (added by Kim)]
[animal growth scroll - 49rounds - 2 dire bat]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2

Round 4 - Flaming rodeo (DM Kelly) - post change  d6=5 d20+9=25 d20+9=26 d20+11=12 10d10(9+10+9+6+2+7+6+4+6+10)=69
Thursday June 1st, 2006 12:49:21 AM

Kendry attempts to cast a spell upon Flame as they roll through the air. As Flame spins in the air, Kendry comes down hard on the dragon's spikes (5 hp damage). Concentrating, he is able to cast a spell by touching the dragon he sits upon. (I rolled spell resistance for you). The spell works, and the dragon seems a bit confused. Yet the spell that would tend to make a person an idiot has really just made Flame angry.

Tishe also attempts to cast a spell on the dragon, calling Lightning down from the sky. The lightning hits him full on, and crackles against his skin.

The bats continue the attack, and the dragon is becoming increasingly frustrated. He is deaf, and now he cannot think as clearly as he should.

Flame has had enough, he will not die at the hands of inferior creatures. He beats hard with his wings, quickly speeding up to 150, leaving the bats behind.

OOC: Okay, this landing and stabilizing oneself on the perfect part of the dragon is a byproduct of DM change in mid-stream. I will assume it is as Kim says. However, Flame has no plan to die today.

Flame is in full retreat, and nobody can keep up with him, save the small halfling tied to his back. Flame is racing towards the East.

Gilan in Manticore form is flying towards the East gate. Peerimus and the bats are left behind as he was following Flame during flight.

Podo is directing the catapults, which are cranking up to deliver another volley.

Airin [AC25 - HP80/80] 
Thursday June 1st, 2006 10:31:19 AM

"KENDRY!!!!!" Airin shouts as she Flame take off with her love on his back...

She will have to deal with that later. Now they all need to take care of the other monstrosities threatening the Oshir House for the second time.

watching Podo doing his best to rally the students on the catapults, Airin attempts to keep the western wall free from monsters. Her entangle spell below still active she waves her bastard sword at the first ones that cross the parappets. If ladders are placed, she pushed them away.

[ooc: I kinda liked my previous post about Airin's barbequed love better than this one ;-) ]

Podo D. Danderfluff (AC18; 21/28hp) 
Thursday June 1st, 2006 10:32:49 AM

Podo continues his song of morale, egging the catapult stations to increase their rate of fire...



Peerimus AC 20 44-68 HP  d20+7=13 d20+7=17 d20+7=13 d20+7=14 d8+4=8 d8+4=8 d8+4=10 d8+4=6 d20+8=19 d20+8=12 d20+8=27 d20+8=20 d20+8=13 d20+8=9 d20+8=15 2d6(4+4)+10=18 2d6(6+4)+10=20 2d6(5+5)+10=20 2d6(5+4)+10=19 2d6(6+4)+10=20 2d6(4+1)+10=15 2d6(3+2)+10=15 d20+10=30 d20+10=22 2d8(8+2)+12=22
Thursday June 1st, 2006 3:40:06 PM

Flame's teeth tear into the druid, but Fathers protection and strength help to lessen the sting, and so again when one of the great wings slams into him. Then with the tremeendous power at his disposal, Flame soars far beyond Peerimus and the other Bats. Now that is a problem, for he well may return after the bats have vanished

Peerimus calls out to all the bats in the high pitched sonic squeel of thier language, "To me! To me! Attack with me!" and turns on his right and dives in on the the fey army at the gates to the east.

The fight for dominion in the air is over for now. Now it the time to demonstrate why air superiority is a desired goal. With high echoing cries 4 Dire Bats and 7 Huge Dire Bats tear into the opposing army.

[Bat 1,2,3,5 Charge Hit AC 13,17,13,14 Dmg 8,8,10,6]
[Huge Bats 4,6,7,8,9,10,11 Reach Att Hit AC 19,12,27,20,13,9,15 Dmg 18,20,20,19,20,15,15]
[Peerimus Hit AC 30 crit 22 Dmg 22]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, *Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
Animal Growth x2

SNA IV Extend Rod duration 14 rounds 5 Bats
Bat stats AC 20 HP 30 Att +5 Dmg 1d8+4 speed 40 Good
Bat 1 (9-30HP) Bat 2 (12-30HP) Bat 3 (30-30HP) Bat 5 (3-30HP)
Growth Bats AC 20 HP 38 Att +8 Dmg 2d6+10 speed 40 DR 10/Magic Reach 10 +4 resistance bonus on saving throws
Bat 4 (38-38HP) Bat 6 (38-38HP) Bat 7 (38-38HP) Bat 8 (38-38HP) Bat 9 (38-38HP) Bat 10 (38-38HP) Bat 11 (38-38HP)

Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 88 rounds]



Gilan [HP: 100/100 - AC: 24][wildshape: manticore][longstrider, greater magic fang, bull's strength, barkskin, freedom of movement]  d20+13=23 d20+13=24 d20+13=15 d20+13=31 d20+13=32 d20+13=19 d8+5=8 d8+5=7 d8+5=12 d8+5=10 d8+5=11 d8+5=12
Thursday June 1st, 2006 8:14:14 PM

Gilan, in manticore form, slowly closes on the ogre but does not move into melee range as his tail whips out and over his head. Six spikes detach themselves and drive themselve through the air at the ogrefey. He drops from the air to land on the ground still some sixty feet from the ogrefey.

[6 spikes - hit: 23/24/15/31/32/19 and damage: 8/7/12/10/11/12 - I think the ogrefey is flat-footed]

[barkskin - 897rounds - Bralin, Gilan, Podo]
[bull's strength - 87rounds - Bralin, Gilan, Podo]
[airwalk - 897rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 897rounds - Gilan, Bralin]
[animal growth - 88rounds - 4 dire bats]
[good hope - +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 88 rounds (added by Kim)]
[animal growth scroll - 49rounds - 2 dire bat]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2


Tishe' (AC 23 HP 56/56)  3d6(2+3+5)=10
Thursday June 1st, 2006 8:33:27 PM

"He's gone!" Tishe cries happily. She is referring to the dragon, not noticing the halfling is still attached.

Since she still has this lightning spell, perhaps she can use it on some orcs. She turns to the east, and finds a fellow not too close to the good guys.

[Call Lightning at a unattacked orc on the east wall.
Damage 10. Reflex DC 16 halves]

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor
Summon Nature's Ally III [8 rounds]
Summon Nature's Ally III [10 rounds]
Call Lightning 9 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning*, Neutralize Poison*, Spike Growth*

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Bralin [AC 29, 96/96 hp, barkskin, bulls str, airwalk, freedom of movement, invisible, divine favor, good hope] 
Thursday June 1st, 2006 8:37:06 PM

The invisible dwarf watches Flame retreat with mixed emotions. The battle is certainly won. Yet he himself is now far removed from the point of battle. Will yet another clash end 'ere he manages to enter the fray?

His comrades all attack east. The dwarf chugs west.

[Run 60' Move to BG-57]

[barkskin - 896 rounds]
bull's strength - 86 rounds
airwalk - 896 rounds
freedom of movement - 896 rounds
invisibility - 26 rounds
divine favor: +1 luck bonus - 8 rounds
good hope: +2 morale bonus]

Round 5 - DM Kelly 
Friday June 2nd, 2006 12:17:01 AM

Flame is quickly disappearing into the Eastern sky, a small form rides near his head.

OOC: Kim, no action post from you. I'll keep you in limbo until the morning, everyone else:

Gilan in Manticore form flies over the East gate. With a flick of his tail, spikes fly through the air and imbed into the fey-orge. The Manticore lands, and as he does so he realizes that the spiked ogre has fallen to his knees. Without a sound, he collapses and a cloud of dust rises from is motionless body.

Peerimus and the bats converge from the air, striking the fey-orcs and kobolds from above. The attack is effective, and only 5 monsters remain standing. Students from above rain stones down from above, and soon only 2 monsters are left at the gate. The larger horde, upon seeing Flame flee has done likewise.

Tishe finishes an orc who made the wall, who crumples in a heap. The students quickly throw the body over the wall.

Podo, realizing that Peerimus and the bats are within catapult range on the East decides only to fire upon the Western monsters. Rocks again rain down, and it is upon monsters who are already fleeing. The not only saw Flame flee to the East, but the Roc recently flew over them carrying Gargul in its talons.

Bralin also hope to make a difference, yet can see that those he seeks to fight are in retreat to the West. Another battle missed. Perhaps those boots of speed he saw in the Catacombs would be just the thing.

Airin (who is above the Eastern wall) defends the wall, but quickly realizes that the monsters have once again lost.

Garguls second attempt in less than two days has failed. A great cheer comes up from the students.

OOC: Who has the feystone?

Kendry - material added by Kelly  d20+10=27 d20+13=33 d100=28 d20+6=25 d20+13=24
Friday June 2nd, 2006 12:45:46 AM

[Alemi has the fey stone.]

With the silk rope wrapped & many- knotted feather on one end of the silk rope - the end of the feather pokes out the end of the wrap, Kendry leaves a fair amount of slack (long enough to be able to reach from where he is to a few feet beyond the end of Flame's nose), then ties off the feather-tied rope in one of the spare loops of the tanglefooted rope [Use rope: 25].

Added by Kelly - What you state above is a full round action, the rest of the post you can do next round. I quote "Throwing a grappling hook is a standard action that provokes an attack of opportunity. Tying a knot, tying a special knot, or tying a rope around yourself one-handed is a full-round action that provokes an attack of opportunity."

I will deal with both rounds worth of actions at the same time, when I post tonight.


Kendry holds the rope wrapped around the feather. He knows that the first wrapped silk rope will likely break, but he counts on the more loosely wrapped and overlapping rope to hold once the transformation takes place. Then, holding firmly with his right hand, he drops the arrow down where the last couple of bony plates meet in front of him. The feather token transforms into an anchor. Getting as good a grasp on the anchor as he can, Kendry gets a feeling for its weight.

Growing slightly accustomed to the rhythm of the dragon's flight, Kendry times his throw to match that rhythm. He aims and throws the anchor so that it goes toward the dragon's right eye.

[Ride check 27. Attack roll 33-4=29 (nat 20, forgot to subtract 4 due to non-proficiency adjustment with an anchor) - threat, if AC 24 hits, then it's a critical hit with the anchor. I have no idea what damage an anchor does, but he was aiming for the eye.]

Podo Danderfluff Pipewood  d20+17=36 d20+5=10
Friday June 2nd, 2006 9:22:06 AM

Podo runs around the perimeters of the Oshirr house taking observance/count of the enemy.

Skills:
Movement: 70'
Balance: 36
Spot: 10

Airin 
Friday June 2nd, 2006 9:53:53 AM

Now where's Kendry?!?

Airin calls out to Peerimus. Those large bats can easily carry Airin and the other halflings. Our friend has been taken by the Dragon and Airin definetely doesn't want to wait to go and find him...

Gilan][wildshape: ][longstrider, greater magic fang, bull's strength, barkskin, freedom of movement] 
Friday June 2nd, 2006 1:31:52 PM

Gilan slowly shifts back into his human form and surveys the area. "That was too easy." He just cannot see it being this easy. I mean when has the Bloodpack ever gotten anything this easy. He moves back into the compound area to check on the others and see what is going on. "So how is everyone holding up?" The last time he saw Kendry he was floating in the air...so he does not know that Kendry is gone.

[barkskin - 896rounds - Bralin, Gilan, Podo]
[bull's strength - 86rounds - Bralin, Gilan, Podo]
[airwalk - 896rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 896rounds - Gilan, Bralin]
[animal growth - 87rounds - 4 dire bats]
[good hope - +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 87 rounds (added by Kim)]
[animal growth scroll - 48rounds - 2 dire bat]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2


Peerimus AC 20 44-68 HP  d20+11=14 d20+21=31 d20+10=29
Friday June 2nd, 2006 6:47:59 PM

With superior size strength and manuverability, the enhanced Dire Bats blast into the attacking army. Airin's call catches his attention Taken by the dragon? More like rode off on the dragon. Crazy little bard. Unfortunately at the dragons present speed, they could never get there before the summoning waned and the bats returned to father's care. Bralin is around here somewhere and can Airwalk. What was that again he heard from a bard one time? Bah something about foolish fools and favorful fate.

With a cry to the bats to continue their assault on the creatures below and those fleeing, Peerimus wheels and heads towards Airin. He comes in low and opens his claws for a flying pick up. [Hit AC 29 Airin] With another cry he tells one of the growth bats to be his wingman and Bat 11 takes a position to his right. [Handle animal 31]

Level 0:
Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Endure Elements, *Speak with Animals, Entangle
Level 2:
Flame Blade x2, Reduce Animal, **Barkskin x2
Level 3:
CMW, *Greater Magic Fang, *Stone Shape, *Protection from Energy
Level 4:
**Greater Shillelagh x2, *Flame Strike
Level 5:
Animal Growth x2

SNA IV Extend Rod duration 13 rounds 5 Bats
Bat stats AC 20 HP 30 Att +5 Dmg 1d8+4 speed 40 Good
Bat 1 (9-30HP) Bat 2 (12-30HP) Bat 3 (30-30HP) Bat 5 (3-30HP)
Growth Bats AC 20 HP 38 Att +8 Dmg 2d6+10 speed 40 DR 10/Magic Reach 10 +4 resistance bonus on saving throws
Bat 4 (38-38HP) Bat 6 (38-38HP) Bat 7 (38-38HP) Bat 8 (38-38HP) Bat 9 (38-38HP) Bat 10 (38-38HP) Bat 11 (38-38HP)

Good Hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 86 rounds]

Round 6 - DM Kelly  d20+22=25 d20+22=35 2d6(1+1)+6=8 2d6(6+6)+6=18 d20+27=40 2d8(3+2)+13=18 2d8(8+2)+13=23 10d10(4+6+1+1+2+10+3+1+4+6)=38
Friday June 2nd, 2006 11:18:54 PM

Peerimus and the bats clean up those who are still near the gates, while the rest of the monsters flee to the woods.

Podo checks the perimeter, counting the monsters. He too can see that they lost heart when both Gargul was taken and Flame left.

Airin worries about Kendry, and Flame is quickly disappearing into the horizon.

Gilan calls upon his companions to see how they fare, and can see that all are fine except Kendry, who is gone.

Alemi calls out clearly from the top of the wall.

"Gather all. The creator has heard our plea. The Jericho will help us use the feystone to defeat Gargul and the monsters. His attacks upon us will finally come to an end."

Then a great sound is heard. The flapping of hundreds of wings, and soon the walls of the Oshirr House become the perch of countless gold dragons.

Alemi continues:

"We will move our souls into the Gold Dragons. In these powerful forms, nothing will be able to stop us. I, Alemi, will undergo the process first."

He nods, and a gold dragon comes forward. Alemi merges with the dragon, and roars. Now with the dragon voice,

"Now, who will be next?"

Kendry round 5:
Meanwhile, Kendry rides the dragon. Flame is getting angry, and finally decides to rid himself of the small creature near the back of his head. Suddenly, his great head dips down and his feet come up. First his right foot rips Kendry from his head, and his left foot grabs hold and tears. (26 HP damage) Almost instantly, his head reaches down and the great mouth grabs hold of Kendry. (18 HP damage) His mighty teeth sink into the hafling, crushing him and holding him tight.

His feather and rope ripped from him, Kendry is pinned.

During the assault, Flame dropped almost to the ground, his concentration taken by the attack. Yet with a might flap of his wings he stablizes and continues his flight to the East.

Kendry round 6:
Flame holds Kendry tight in his mouth, preventing Kendry from escaping. It is time to end this ordeal. Somehow this small creature both deafened and confused him. With great delight Flame breathes fire through his clenched teeth.
(23 HP damage bite, 38 HP breath weapon - no save)

"If the creature gets a hold on a creature 3 or more sizes smaller, it squeezes each round for automatic bite or claw damage. A snatched creature held in the creatures mouth is not allowed a reflex save against the creature's breath weapon."

Kendry dies [end of round 6 hp: -52/58]  d20=11
Saturday June 3rd, 2006 12:50:55 AM

[Concentration: d20-41=-30] Kendry finds it hard to concentrate enough to cast his blinking spell after suffering damage of 44 in the 5th round. Ah - I waited too long crosses his mind as he is ripped from the neck, and finds himself in the dragon's mouth. Where'd that feather go? Wonder how Airin is doing...

Kendry's bones snap under the ongoing pressure, and organs rupture. Amidst flashes of pain and dull numbness, his last thought is that of his mother comforting him as a child when he was awakened by a nightmare. Flames wash over his dying body, and where does consciousness go?

Gilan[wildshape: giant eagle][longstrider, greater magic fang, bull's strength, barkskin, freedom of movement] 
Sunday June 4th, 2006 1:14:22 AM

Without a minute's thought he shapeshifts into a giant eagle and takes off in the direction or the retreating form of Flame or in the direction that the dragon went. His mind tells him only one thing... he must find Kendry and fast.

[barkskin - 895rounds - Bralin, Gilan, Podo]
[bull's strength - 85rounds - Bralin, Gilan, Podo]
[airwalk - 895rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 895rounds - Gilan, Bralin]
[animal growth - 86rounds - 4 dire bats]
[good hope - +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 86rounds (added by Kim)]
[animal growth scroll - 47rounds - 2 dire bat]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2

movement 60'

Bralin [AC 29, 96/96 hp, barkskin, bulls str, airwalk, freedom of movement, invisible, divine favor, good hope] 
Sunday June 4th, 2006 3:21:46 PM

Bralin will not be next. His voice emerges from mid-air.

"Gargul would also place our souls within another creature's form. How is Alemi different than he?"

[barkskin - 894 rounds]
bull's strength - 84 rounds
airwalk - 894 rounds
freedom of movement - 894 rounds
invisibility - 24 rounds
divine favor: +1 luck bonus - 6 rounds
good hope: +2 morale bonus]

Podo Danderfluff Pipewood 
Sunday June 4th, 2006 5:50:43 PM

As Podo stands before the great Golden Dragons, a sharp pain racks his body and he knows his cousin is gone.

Podo raises his arm and steps forth to accept Alemi's plea. "I! Here I am!" "For God and County, for my fallen breathen, I stand forth to serve you!" states Podo to Alemi the Great Golden Dragon.

Tishe' (AC 23 HP 56/56) and Snout (AC 21 HP 32/32)  d20+15=29
Sunday June 4th, 2006 11:44:04 PM

Gargulus is gone with Maab/Roc. Flame has flown off. The fey-army has moved away. All is well.

Or is it?

Hundreds of glittering golden dragons lands on Oshirr House and Alemi offers to move thier souls into the dragons to end the war. Tishe' is stunned by the rapid turn of events and it takes a moment for her to get her mind working again. Yet it is not her inner voice but the gravelly utterance of Bralin that gives the most wisdom.

"Gargulus used illusion once before, and I don't like the idea of moving souls around... that is Necromantic magic. What if all this be a final gambit of Gargulus to trap us?"

She looks hard at the dragons and Alemi to see if it might be illusion (Spellcraft: 29) The brown-haired girl does NOT offer her soul to be part of the gold dragons.

The six bats continue to pursue the army, flying and biting.

Snout stays with his human, once again in his rightful spot.

Spells Active -
Darkvision [5hours]
Mage Armor [5hours]+4 armor
Summon Nature's Ally III [6 rounds] 3 Dire Bats (Animal Growth)
Summon Nature's Ally III [8 rounds]3 Dire Bats
Call Lightning 7 rounds]

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle, Faerie Fire, Endure Elements, Longstrider
2(4): Bear's Endurance, Barkskin, Cat's Grace, Flaming Sphere
3(3): Call Lightning*, Neutralize Poison*, Spike Growth*

Arcane
White(4+1): Acid Splash, Detect Magic*, Read Magic, Mage Hand, Message
Red(5): Shield, Mage Armor*, Mage Armor*, Grease, Unseen Servant
Orange(5): Darkvision*, Glitterdust, See Invisibility, Web, Web
Green(4): SummonIII, Dispel Magic*, Fly*, Haste*

Round 7 - DM Kelly 
Monday June 5th, 2006 11:17:37 PM

Gilan acts first, as it is now certain that Kendry was last seen on the back of the dragon's head. Now the dragon is gone, and Kendry is not to be found. Turning into an eagle, Gilan flies as fast as possible the direction the dragon took. In the distance, he can see the dragon, and it is clear that the dragon is moving more than twice as fast away from him.
Gilan roll spot check DC 15 Highlight to display spoiler: {You see the dragon drop a smouldering object as he continues to fly East.}

Podo meanwhile volunteers to be transfered into a gold dragon while Bralin and Tishe wonder at how Alemi's plan differs from that of Gargul.

However, it is not Alemi that answers.

Rising up into the air above them all, a man, no more than a man. All eyes are drawn to him.

"I am Jericho, it is I who created this Wold. It is I who have invited these golden dragons to help Alemi and Domi. Gargulus grows in power, and threatens to undo all that I have done. Though I have withdrawn from the Wold to allow it to develop, I still care deeply for it. The dragons are an allie, not a slave as Gargul's creatures. They keep thier souls, and merely act for a brief time to help. Yet Podo, you have too much to do to help any further. We cannot risk you. You and your friends need to go back to your time. You have gained much knowledge. Knowledge and the feystone may help you in your time to maintain the Wold."

Gilan[wildshape: giant eagle][longstrider, greater magic fang, bull's strength, barkskin, freedom of movement]  d20+10=16 d20+18=24
Tuesday June 6th, 2006 2:20:24 AM

Gilan just barely notices the object that is dropped by the dragon. Though the monster is even now outdistancing him he has a feeling that the dropped form is more important. His decision is made once again in a moment as he tucks his wings in close to his body. It is now a race towards the ground after the dropped object.

In this form he hopes to reach the object before it hits the ground and snatch it on the go. The one thing that maybe impossible is to pull out before he himself smacks into the Wold...but that is the thrill of the dive.

[spot 20 and snatch hit: 24]

[barkskin - 894rounds - Bralin, Gilan, Podo]
[bull's strength - 84rounds - Bralin, Gilan, Podo]
[airwalk - 894rounds - Bralin, Kendry]
[longstrider - 9hours - Podo]
[greater magic fang - 9hours - Gilan]
[freedom of movement - 894rounds - Gilan, Bralin]
[animal growth - 85rounds - 4 dire bats]
[good hope - +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls - 85rounds (added by Kim)]
[animal growth scroll - 46rounds - 2 dire bat]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2)**, pass without trace, speak with animals
2nd(6): barkskin(3)***, bull's strength(3)***
3rd(4): greater magic fang(4)*
4th(3): air walk(2)**, freedom of movement(2)**
5th(2): animal growth*, control winds
*used

Peermius Scrolls
Level 5: Animal Growth x2

movement 80', sorry about that. stands 10' high, wingspan of 20' and weighs about 500 pounds.

Airin  d20+10=26
Tuesday June 6th, 2006 10:14:41 AM

"FLY GILAN FLY!!!" Airin shouts to her friend as they fly after Flame.
Airin also makes the spot check and notices the smouldering object that falls to the ground!

"THERE GILAN!!! THAT MUST BE KENDRY!!!!"

Oh mother of nature don't let this be true...

Airin thinks about the mirror... the lover...

"Take me down Gilan" if it is kendry Airin will do anything to save him.

"My lifeforce for the one I love"

A little twinkle of light leaves Airin's tiny body and spurs towards Kendry. She sends a lot of her life force towards him (40Hp - Kendry gains 80Hp) that hopefully will be sufficient to bring him back to life.

Airin nearly passes out considering the incredible amount of life force she just send to Kendry and sinks to her knees besides him.

"Get back here you fool - get back here for me"

Podo D. Danderfluff 
Tuesday June 6th, 2006 1:12:24 PM

Upon hearing The Jericho speak, Podo falls to his knees, head bowed.

After The Jericho finishes, Podo can be heard saying, "As you wish, your will be done."

Rising to his feet, Podo Danderfluff Pipewood, asks the The Jericho, about his cousin Kendry. "Do you know if my cousin Kendry is alright? He was tanglefoot'd to the top of Flame's head. I thought I felt a pain of loss, but you might be able to tell us if his heart still beats...please?

Peerimus 
Tuesday June 6th, 2006 5:16:17 PM

Peerimus lands atop the battlements. Another Creator. He finds a portion of hiimself wishing to stay here in this time, this time of legends. What legends did Domi and Alemi age with he wondered.

The druid takes a small moment and offers a prayer for Kendry and Airin as his eyes lose sight of the dragon.

Bralin 
Tuesday June 6th, 2006 9:05:23 PM

Bralin offers no argument. The creator of the Wold spoke. End of discussion.

The dwarf wills himself to visibility and drifts to the ground. He bows his head in acknowledgement.

"As you say," he replies.

The past comes to an end - DM Kelly 
Tuesday June 6th, 2006 9:29:05 PM

Gilan and Airin fly towards the smouldering object dropped by the dragon. They are too far behind to catch it before it hits the ground. When they come across it, it is evident that it was Kendry. The combination of the dragons bite and claw, his breath weapon and the fall has left little of Kendry to recognize. Yet you can tell from a few of the possessions still left that it is he. Airin tries to help, but he is too far gone. Gilan picks him up and they fly back to the Oshirr House.

Meanwhile, the Jericho answers Podo.

"I am afraid he no longer lives, yet there may be hope still. He is gone in this time, yet if in the future he lives you may yet rejoin him. Perhaps the feystone will help bring his body and soul back together in your time if they are apart."

Bralin is faithful, and follows the wishes of the creator without question.

The Jericho uses the feystone to join Domi and the students with the golden dragons.

Gilan and Airin return with the charred body of Kendry, and it is clear that Airin is not only physically but emotionally spent.

Somehow Maab has returned, and she is in her lovely nymph form. She offers a drink of First Water to Airin, which heals the physical damage but cannot heal her heart.

Maab bows to the group and says:

"You have done much to help. Here, take this Water to your time. If Kendry is dead, use it to heal him and use the feystone to restore his soul. Thanks, and remember to use what you have learned to help the Wold."

The Jericho adds:
"See us off, take the Feystone, and return to your time. You must then decide how to save the Wold in your time using what you have learned here as well as other information that other questers have discovered. All here thank you for your help. You have given them hope. Now take this hope to the people of your time. Farewell."

The Jericho waves his hand and the party disappears, reappearing in the inner sanctum of Lemtrovex's temple.

There a priest that they met before in the temple anxiously awaits their return. Kendry is whole, yet his body is still. Pouring First Water into him brings his body to life, yet his eyes have a dull stare. The feystone glows, and when touched to Kendry his soul leaps into his body. He looks around, wondering what happened.

(feel free to have discussions about the experience and the feystone if you would like)

When you are done talking amoung yourselves, the priest teleports you back home.

OOC: Thanks everyone, I had fun and learned a lot. I had to speed this up at the end, as I will be gone and didn't want to drag it out. Kim, I planned on allowing Inge to have Airin bring you back to life with her gift. That is why I minimized the damage from the post where you were hit by the breath weapon and were falling towards her. You would have none of it, so the 'realistic' damage inflicted by Flame was way beyond what I deemed as recoverable. I hope everyone enjoyed the game, and thanks for putting up with a new DM.

I will find out the rewards for participating and let you know.

Podo Danderfluff Pipewood 
Tuesday June 6th, 2006 11:47:18 PM

"Kendry! You live! Great to see you again! Did you know I got to speak to The Jericho?" excitedly exclaims Podo to Kendry.

Kendry 
Wednesday June 7th, 2006 12:13:45 AM

Initially disoriented, Kendry initially blinks as his soul is restored to his body. He looks around and listens, trying to gain his bearings.

"The... the Jericho?" he repeats Podo's words. For an instant, he looks to find the face of his mother, for some reason.

Slowly, he recognizes the cave in which they fought just a few days ago - and millennia in the future.

"Where is that dragon?" he asks. He moistens his tongue, suddenly feeling thirsty. "And Oshirr House? Does it stand?"

Kim - a few OOC notes 
Wednesday June 7th, 2006 12:14:29 AM

1st - Kelly - that's okay. I did not mind Flame killing Kendry. Just wanted to make sure that the means was possible! And it was kind of you to mitigate the damage on the first time around.

2nd - Kendry had sent messages to Maab via the freed fey. She returned Snout with a big canvas bag on his back. Someone might want to find out what was (is) in the canvas bag.

3rd - Inge - Thanks for having Airin reach out to the crispy critter! Kendry will have to arrange for a nice dinner - something fried, I suppose. ;-)

4th - JamesW - Thanks for sending Gilan after Kendry! I was genuinely touched.

5th - Aarggh! - Kendry missed meeting The Jericho in person! And the transformation of Alemi into Lemtrovex!

6th - How much of the First Water was the group able to bring back?

7th - It's been fun playing with you all. Thanks also to Kelly, Al, Adam & Drew for DMing. [Wait - wasn't there someone else who did so, too?]


Tishe' and Snout 
Wednesday June 7th, 2006 6:41:23 AM

Brown eyes nearly glow in the young woman's face, as Tishe' meets The Jericho and learns that thier path lies not with the dragons. Which, despite the loss of the experience of flight, is not a bad thing in her mind.

The Jericho, Alemi, and Maab give them instructions and farewells, and the mystic with her crocodile companion come back to the temple, restore Kendry (give him a big hug), and decide what to do with the Fey Stone.

Only then does Tishe' wonder what is in the canvas bag on the back of Snout. She opens it in front of everyone to display anything that is inside.

OOC: Hey everyone, thanks for a great game. It was kind of haphazard for me popping up in the middle and then gone for most of the last battle, but I had a lot of fun. And I hope that my absence didn't hurt anyone else's fun.
Kelly, Adam, and Drew, thanks for guiding us through the module; big thanks to all.
And especially good since this is the first time in a LOOOONG time that I've played with both my brothers in one adventure :) Mike, Dan, when was the last time we've all been only players together?

Airin 
Wednesday June 7th, 2006 10:17:11 AM

As she sees her powers fail to bring back Kendry her eyes fill with tears. Looking at Gilan she asks him to take her and Kendry back to the Oshir House.

There Queen Maab offers the first water to her making airin feel a lot better right away yet not her heart.

Then suddenly she finds herself where it all started. Back in the temple of Lemtrovex...
There her love is brought back to life and she rejoices. Her heart pounds as she observes life being restored in this blackened body...

"Oh you fool..." she says and embraces Kendry tears of joy rolling down her cheeks.


Time to go home now...


Friends thank you very much for this fantastic adventure. DM's thanks a lot for all the hard work. I know we've stretched you to the limit sometimes, but it was worth it.

All other players. Thanks a lot for the great companionship. It's been awsome roleplaying from everyone and I enjoyed it A LOT!!!
I look forward to be in other Taps with you all.

Leaving the DFR3 Tap game, alive and happy.

Thanks you, Inge.

MikeK 
Thursday June 8th, 2006 10:26:41 AM

Kelly - Are you going to throw us back into the Giggling Ghost? Or should we roleplay that on our own?

Kelly 
Thursday June 8th, 2006 3:06:45 PM

As the priest casts the spell that teleports you, instantly you find yourself and your companions tumbling out of a tapestry onto the floor of the Giggling Ghost. A table upturns, and mead spills onto the floor. Perhaps he should have given warning as to where he was sending you.

Everyone is there and fine, though Kendry has extensive burns to his clothes. The canvas bag contains the vials of water, yet when you try the First Water you find that it does not age well. Somehow over time the water has become corrupted, even stored in vials.

Kelly DFR3 reward - repost from Cayzle who reposted from Carl 
Thursday June 8th, 2006 10:19:15 PM

Repost from LnB Sept. 8, 2005:

Some folk have requested a little clarification on the rewards for attending Woldcon, and how they are divided up. The following example should clear things up.

Player Carl goes to Woldcon. Carl plays 2 characters in the Wold. They are:

1) 2nd level Binky the Pixie Cobbler in game 26

1) Lord Rashgag "Barmy" Bloodletter (Level 18), a half-demon Cleric/ Assassin/ Rogue/ Horse Botherer/ Unholy Buttkicker in game 407.

As a reward for attending Woldcon Carl may take one tenth of the starting cash sum (listed on page 135 of the DMG) for ONE of his characters, and distribute that same amount among the other characters of the game that the chosen character is in. How does that work?

Here are the rewards at each level:

Level 1: Is it really worth the bother?
Level 2: 90GP
Level 3: 270GP
Level 4: 540GP
Level 5: 900GP
Level 6: 1300GP
Level 7: 1900GP
Level 8: 2700GP
Level 9: 3600GP
Level 10: 4900GP
Level 11: 6600GP
Level 12: 8800GP
Level 13: 11,000GP
Level 14: 15,000GP
Level 15: 20,000GP
Level 16: 26,000GP
Level 17: 34,000GP
Level 18: 44,000GP
Level 19: 58,000GP
Level 20: 76,000GP

So Binky could give each of his happy pals in Game 26 90GP each. That's 90gp for Binky, 90gp for Flouncy Phyllis, 90gp for Tender Tom Twinkletoes and so on.

OR Lord Rashgag could send a team of horses dragging a cart to each of his companions in Game 407, groaning under the weight of 44,000gp. That's 44,000gp for Lord Rashgag himself (Bu-wa-ha-haa!), 44,000gp for Kruurl of the Spinning Knives, 44,000gp for Archduke Ichabod the Incontinent and so on.

Under no circumstances may Lord Rashgag, in a moment of utter madness and uncharacteristic altruism, offload any portion (or even all) of his 44,000gp to Binky over in Game 26. This would be wrong. A 2nd level pixie cobbler with a Mace of Terror? I don't think so. And even if Binky could get over the lava moat, through the hordes of guardian golems and into the heart of Castle Forboding itself, were he then to offer Lord Rashgag his paltry 90gp (which he can't), he'd only get a hearty beating and a +12 boot up the bum for his troubles.

Let this be my decree! Let all follow my ruling! Let all those who fail to understand my ruling be taken from this place and be flogged within an inch of their paltry lives, then stripped of all their worldly possessions, and let those possessions then be gathered up into a great pile and be brought unto me that I might render them into hard cash in non-sequential bills!

Thus I have spoken! Thus will it be done!

Carl

JPWard 
Monday June 12th, 2006 10:44:42 AM

Thanks everyone for a fun & rewarding gaming experience.

It was a pleasure to have gamed with you all.

P.S. Podo wishes everyone a great day!

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