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The Lost Blade
Return to the Taur Isles


JonS Co-DM - "Weather Eye"  
Monday July 8th, 2024 1:47:05 PM

Following the meeting with Wardd or an avatar of him, the Rose was headed back towards the Isles. Much of the discussion occurring was centered on finding a portal to the Moon. The figure had offered a possible entrance through the Catacombs, but that way most likely would end in death. The other was past the Sargrass Plains. The rumors told about the plains now, was that some form of crystalline structure was slowly sealing the area off. There are monks and others who live in the area that might be able to help, though, and this again is rumors, the folks that live there are kind of "Off."

The one time that neither Mak or Tsak are in the Crow's Nest, the sailor that is calls out, "Hey, I see wreckage ahead of us. 100 yards off the starboard side."

Perception DC 20: Highlight to display spoiler: { looks like the remains of a small vessel, could be just a sailing ship, or a fishing vessel.}

Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character 
Monday July 8th, 2024 2:58:48 PM

Beech, casts Overland Flight on himself, and heads that way to check the wreckage out. (Auto pass the Perception)


Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 171/171 ) Character Sheet  d20+27=46 ;
Monday July 8th, 2024 4:47:52 PM

Panzer hops over the side when they get close and looks around underwater, circling the ship.
Perception 46
Looking for trouble, survivors, multicolor unicorns, whatever is there.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday July 8th, 2024 10:34:35 PM

OOC
AC is pending the amulet from the lich being awarded to Panzer when stuff is sold, thus it isn't on my sheet yet.( amulet of natural armor +5
Also updated header for 15th level.

IC
Previous to encountering this wreckage, Panzer had been on deck practicing a new technique with his knives. This style teaches him to twist the knife every time he strikes. What this should do to a target should be far more devastating than his normal attacks and if he come close to a vital area you feel certain this will increase his odds to cause a serious hit. These hits could probably rupture organs and blood vessels, snap tendons and sever muscles and possibly crack bones.

The Badgerkin shows intense concentration while practicing this since it is different from his normal whirlwind of slashes. As the days pass though, his speed increases and the technique becomes more natural to him

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday July 8th, 2024 10:41:21 PM

(perception auto pass)

Kiwina asks Ramsey to slow the Rose while folks look over the wreck for survivors. He considers swimming over, but waits with the crew at least until Beech and Panzer report what they find.

Ayotnom Ogini Hugh C 109/109 AC : 31; Touch 26; Flat 26 CMD 41(43vs Trip, Grapple or Disarm)  d20+22=27 ;
Tuesday July 9th, 2024 12:26:54 AM

Perception 27

Ayotnom looks for a life saver to throw in case there are any survivors near the wreckage.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday July 9th, 2024 12:45:40 AM

Tsak hears the cry from the Crows Nest and looks at Mak. He then begins to put away the cheeses, crackers and whisky the two had been enjoying. On his way up to the deck he passes Panzer who's still practicing a new and inventive way to kill something. Looks cool!

By the time Tsak works out whats going on Beech is in the air and Panzer is in the water. Tsak grabs a pole with a hook on it to bring the wreck in once they get close enough.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Tuesday July 9th, 2024 4:21:45 PM

Mak went to the rail and pulled out his bow.

**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Many Shot, Range Penalty(1000'/-16)| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Feelin' Fine! | | Range: 800-1000 Feet |

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday July 9th, 2024 9:28:35 PM

Falco notices the boat and waits for the Rose to draw close.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 -6 -22 CCW (D) (1/1) / Restoration (4/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (2/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday July 9th, 2024 9:34:12 PM

Kiwina asks the crew to determine their current location as exactly as they can.

DM Mark - Anchors a Weigh 
Tuesday July 9th, 2024 9:55:51 PM

At the Petals' request, Ramsey begins barking orders about sails being furled and others being shifted as he brings the Rose about to allow the Petals to investigate what appears to be some ship wreckage.

Beech takes to the air as Panzer dives into the water. They move to and through the wreckage.

Tsak and Mak come up on deck as a cry goes out about the wreckage. Tsak grabs a long gaff hook, ready to snag any survivors or other things that might look important. Mak suspects trouble and scans the debris, bow in hand.

Falco looks looks on expectantly.

Kiwina moves to the rail as he awaits a report from Beech and Panzer. Kiwina asks Ramsey about their location. He hears that the Petals are in open water, about halfway to the Taur Isles from the mainland.

Most looking at the debris conclude this was a small vessel. The seas are a bit choppy and there is a breeze.

Profession Sailor DC 20 for Panzer and Beech, DC 23 for everyone else:Highlight to display spoiler: {While the small amount of debris might suggest a smaller vessel, careful examination suggests it was a bigger vessel and much of the debris has likely been scattered farther.}

Panzer looks from below. He suspects only that which floats is left, the rest having sunk to unknown depths. He sees some sail material drifting down in the water, anchored by rope to floating debris at the surface.

Beech scans the area and looks to the horizons, or at least as far as the choppy waters allow. He sees nothing in the distance. He can see wood pieces floating here and there, somewhat grouped together by the winds and waves.

As Ramsey brings the ship around, you all notice something odd - there is an anchor shaped piece of debris, obviously made of wood because it is floating, though one end dips into the water a bit, raising the other end. Odd that it would be carrying a wooden anchor.

Ayotnom Ogini Hugh C 109/109 AC : 31; Touch 26; Flat 26 CMD 41(43vs Trip, Grapple or Disarm) 
Tuesday July 9th, 2024 10:10:30 PM

Asimov asks, "Why would a ship be carrying a wooden anchor? What purpose could it server?"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=36 ; d20+1=6 ;
Wednesday July 10th, 2024 1:28:25 AM

Profession sailor (untrained) 6

Panzer has no idea about anything to do with sailing. He does see the rope drooping down into the water though and decides to follow it.

Boots of flying active and pearl of the sirens active

Perception 36 and low light vision. If it gets too dark, Panzer will pull out one of the everburning torches he filched from the 1st lich lair

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+12=28 ;
Wednesday July 10th, 2024 2:21:33 AM

(ProfSailor=28 pass)

I don't think this is everything, judging by the dimensions of 'er that ship was bigger than the amount of debris would suggest. I wander what took it out? Falco can you make your way up to the Crows Nest and keep a look out to the horizon? I don't want anything sneaking up on us.

If they get close enough Tsak tries to snag the anchor shaped debris with his gaff hook.

Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character 
Wednesday July 10th, 2024 12:16:38 PM

"If you say it's probably bigger, I'll believe you. I'm not a sailor. But a wooden anchor.... Wouldn't it float...
So if it would float, that would mean it came up to reach the surface. So a ship that sailed underwater, somehow, maybe?"

Beech is speaking to himself, but it is verbal so.....

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+13=22 ; d20+26=30 ;
Wednesday July 10th, 2024 7:38:50 PM

{Prof Sailor: 22} {Perception: 30}

Falco heads up to the crows nest while he calling down to the others. "The wood anchor could have simply been a decoration. Or maybe it was a bunch of druids." Falco will scan the horizon for anything approaching or any survivors floating about. "Do you see any other meatal in the shop construction?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 -6 -22 CCW (D) (1/1) / Restoration (4/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (2/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)


DM Mark - Anchor's a Weight 
Wednesday July 10th, 2024 8:31:41 PM

The Petals investigate the wreckage in the water.

Ayotnym wonders who would carry a wooden anchor.

Panzer investigates a descending rope that connects some sail material to a wooden spar above. He doesn't have to go far to see the sail material is simply hanging there in the water because sail material is heavier than water. Were it not attached to the rope it would likely have sunk beyond reach. Below him is only cold darkness and increasing pressure.

Tsak's practiced eye tells him this was a good sized vessel. It's likely whatever happened occurred many days ago and only this small amount of debris remains grouped together.

Beech remains puzzled by the floating anchor, wondering if perhaps an underwater vessel might use a floating anchor.

The little owl-man scrambles up to the crows nest. It's a little uncomfortable as the Rose has slowed in the water, so the choppy seas are felt even more strongly from Falco's perch. He looks out and see nothing. Well, almost nothing - he thinks there is a ship in the distance a few miles away.

As the Rose comes about and slows, Tsak reaches out with his gaff hook to snag the floating anchor thing. To his surprise, the anchor clangs like metal when struck by the hook. He is able to use the hook to pull it close, but it takes some strength to actually pull the thing aboard! As he grabs it, it feels and weighs like a metal anchor - and yet it was somehow floating as if it were part of the wood debris. A short length of chain trails from one end.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60'  d20+28=44 ;
Wednesday July 10th, 2024 9:25:56 PM

One use for a wooden anchor springs to Kiwina's mind, but they wouldn't find such a ship here.

He has no idea why a metal anchor would be disguised as wood, though. This is quite a mystery.

Seeing that no immediate threat to the Rose has appeared, Kiwina considers investigating himself. But Panzer's eye is as good as his. He turns his attention to the ship in the distance, trying to confirm whether something's there. (perception = 44)

Ayotnom Ogini Hugh C 109/109 AC : 31; Touch 26; Flat 26 CMD 41(43vs Trip, Grapple or Disarm) 
Thursday July 11th, 2024 12:31:32 AM

Ayotnom casts detect magic and tries to get a read on the metallic wooden mystery anchor

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday July 11th, 2024 12:53:01 AM

Struggling to catch his breath after hauling the anchor aboard and with his biceps burning Tsak faces Mak:

Well if that's just a fake wooden anchor, I'd hate to meet a real one!

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3))  d20+5=13 ;
Thursday July 11th, 2024 9:19:33 AM

"Yeah, yeah. Complain away." Mak said to Tsak as he reached out to help. "How hard could it beeee...ok, something is off about this anchor."



'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday July 11th, 2024 11:04:07 AM

Falco steadies himself in the swaying crows next. "What kind of anchor did we use in the Sargrass? I didn't really know much about boats back then so never thought about it." He shrugs and calls down again. [b] "Oh, there might be a boat a couple miles off that way as well."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 -6 -22 CCW (D) (1/1) / Restoration (4/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (2/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=38 ;
Thursday July 11th, 2024 12:45:23 PM

Panzer keeps looking around underwater. He looks inside the wreckage and looks around for any other floating debris in case it has survivors on it.
Perception 38


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday July 11th, 2024 3:07:03 PM

Kiwina is aware of spells that harden wood like iron, but not ones that weight it like iron. Nor can he wrap his mind around something that heavy floating. He casts detect magic long enough to at least see what type of effect it is. (He has some spellcraft, but no arcane knowledge.)

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+20=40 ;
Thursday July 11th, 2024 3:31:18 PM

Beech tries to decipher how metal, even if it looks like wood can float...
He also does Detect Magic and will try to figure it out...
Spellcraft 40 (nat 20)
He snickers a bit, "You know, if we can figure out how to make metal float, maybe we can make some armor for Panzer, so he can not be an automatic anchor in deep water..."

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Thursday July 11th, 2024 3:35:14 PM

"Anchors Aweigh!" Mak called out with his hand on the device.

DM Mark - Anchor's a Weight 
Thursday July 11th, 2024 11:32:39 PM

Panzer swims amongst the wreckage that is here. He finds there is not much to really examine. What is here is fairly ordinary, and it's not clear what might have caused the wreck. The piece of sail tears as he touches it, and the rope is rotting. The condition of the wooden debris suggests it has been floating here for some time - parts are encrusted with sea life.

As Falco announces a ship in the distance, Kiwina tries to look for it. Kiwina thinks maybe he catches a glimpse as an occasional swell raises the ship. He concludes it must be a ways away if you have to be in the crows nest to see it well.

As the Petals examine the wreckage, they puzzle over the floating anchor. As Tsak and Mak haul it aboard, they quickly realize they only thought it was wood because it bobbed along in the water like the wooden pieces of the ship. In fact it is metal, and feels and looks like metal up close. It weighs a couple hundred pounds! It's also been here a while, and Tsak can see there are barnacles and other sea life encrusted on it.

Mak calls out "Anchors Aweigh" as he touches the thing.

Ayotnym, Kiwina and Beech cast Detect Magic on the anchor, and they detect Transmutation magic. It makes Kiwina think of the Ironwood spell, but different.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday July 12th, 2024 12:33:07 AM

So if a ship was at anchor and someone cast a spell to make the anchor float then the ship would drift and probably come to grief much like this one has. Just a theory. The reasons why someone would do that are not obvious. Can anyone see a headboard or nameplate. Unless we can identify the ship there's not much else to be done here.

The thought of a floating, knife-wielding, dervish-like Panzer has Tsak rethinking his reluctance to install a cannon on the Rose. Perhaps we could just use the ships fan to push him at people we don't like. He chuckles to himself at the thought.

Ayotnom Ogini Hugh C 109/109 AC : 31; Touch 26; Flat 26 CMD 41(43vs Trip, Grapple or Disarm) 
Friday July 12th, 2024 1:24:18 AM

Ayotnom asks "Is there like a balloon wood spell or something?:

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday July 12th, 2024 1:32:20 AM

"This wreckage is old, it has definite rot in the ropes and sail material."
Panzer swims to the rose and flies up on deck.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Friday July 12th, 2024 11:37:56 AM

"Well, that didn't work." Mak said with a grin. "Though that surely calling out Anchor's away would make it sink. and then calling Weigh the Anchor would make it float. Would have been a nice item if it worked that way."

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday July 12th, 2024 2:24:36 PM

Beech, lands on deck, but keeps his thoughts to himself....It's not a normal ship, or at least wreckage of a ship.
"I think it's called a Sternplate. The place most ships names are located.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+26=31 ;
Friday July 12th, 2024 2:38:32 PM

Falco keeps an eye on the ship in the distance as the other investigate. He watches to see if is getting closer or further away or if there is any sign the ship has spotted them.

{Perception: 31}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 -6 -22 CCW (D) (1/1) / Restoration (4/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (2/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday July 12th, 2024 10:36:48 PM

They have a mystery, but it is old enough that they can't help whoever crewed the vessel. Kiwina thinks that if they've had a good look here, it may be time to move on. But do they resume their original course, or investigate this other ship in the area?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday July 12th, 2024 11:52:55 PM

While he is still able to fly, Panzer pops up to the height of the crows nest to get a look at the far off ship.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=46 ;
Friday July 12th, 2024 11:54:02 PM

Perception 46
(ahem, hit the wrong button and submitted the post early )

DM Mark - Anchor's a Weight 
Saturday July 13th, 2024 2:24:22 AM

Tsak wonders if perhaps someone might cast a spell to make an anchor float to bring a ship to ruin. Indeed, that would be an interesting spell for an underwater race that did not like surface ships. He asks if anyone could see a name for the ship. Then he silently worries what would happen if the Petals actually faced an adversary like Panzer.

Ayotnom wonders if such a spell exists.

Panzer flies up on deck. He tells his friends this wreckage is old as the material here is fragile and the wood encrusted with sea life.

Mak is disappointed he was not able to command the anchor to sink again. (But kudos to Mak, as that would indeed have been a clever thing.)

Beech has some concerns about the old wreckage.

From his high perch, Falco keeps an eye on the distant ship. Kiwina is likewise concerned about the distant ship. He thinks that the wreckage here may remain a mystery. Indeed, the anchor may remain a mystery. It lays heavy on the deck though it floated in the water moments before.

To check this out, Panzer again takes to the air and he is able to see the distant ship for there. He and Falco can tell the ship seems to be sailing a somewhat parallel route to the Rose, but in the opposite direction.

There seems little more information to gain from this wreckage or the magically cursed Anchor. What now?

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday July 13th, 2024 3:05:39 PM

Beech wonders, not realizing he's actually saying it out loud....
"If it sank, most likely someone sank it, only the biggest storms founder any decent ship and it's crew. Now that we've gathered the anchor, it seems to not be floatable any longer, I wonder if there could have been some sort alert spell on it if it was disturbed.
We did the disturbing, so I expect if there was some sort of trace transferred, it's now locked on us... I better stay ready....."

Unless someone says something... He won't realize he verbalized it.....

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday July 13th, 2024 10:02:18 PM

Cap'n I suggest we resume course but keep a healthy watch to see if anything follows us, including that ship. Just in case we Disturbed something. (Ooh wahahaha)

Not sure what came over him at the end there Tsak busies himself with sorting some ropes and hopes no-one noticed.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60'  d20+28=43 ;
Sunday July 14th, 2024 7:47:45 PM

Kiwina agrees with Tsak. The other ship doesn't appear to be leaving or approaching, so it's probably not a concern.

He asks Ramsey to resume their original course, but keeps an eye out for anything else unusual. (Perception 43)

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=31 ;
Monday July 15th, 2024 12:34:15 AM

Ayotnom says, "Perhaps the effect on the anchor is water activated? As it was floating on the water but it is heavy on the deck, but then wouldn't that be the opposite of what you'd want with an anchor. As to the distant ship can anyone see what colors are they flying?"

He sees if he can see anything of the ship in the distance.

(Perception: 31)

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+26=28 ;
Monday July 15th, 2024 10:04:10 AM

Falco watches the ship but the sun and distance is too much to see a flag. {Perception: 28}

"I will take a shift up here, my eyes are sharp and I know to be on the lookout." {Base perception is +26}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

DM Mark - "Keep a healthy watch to see if anything follows us."  d20=9 ; d6=1 ;
Monday July 15th, 2024 8:30:25 PM

Beech thinks that whatever ship this wreckage and cursed anchor came from was deliberately sunk by something. He worries that the Petals may have triggered some sort of alarm by taking the anchor from the sea.

Tsak suggests that the ship continues on its course to the Taur Isles. Then he laughs maniacally for a moment, unsure why. Perhaps it's time for some shore leave.

Kiwina agrees and directs Ramsey to resume course. Ramsey barks some orders, and the ship is soon underway again.

Ayotnom wonders if the anchor changes weight when it's in water. Mak and Tsak can assure him that it was heavy while in the water, yet somehow it remained floating at the surface. There are now some very disappointed barnacles clinging to the thing. As the occasional swells allow, Ayotnom occasionally catches glimpses of the distant ship.

Falco keeps his eye on the ship from his perch. It's too far away to see what flag it might fly, but he can barely make out what looks like people on the deck. The ship seems to be continuing on its parallel course but away from the Taur Isles.

Several hours later, a strange thing happens. Kiwina notices it first, but it becomes apparent to all. A small storm cloud is off to the side, but soon it seems to be following the Rose. The cloud is maybe 40' across, and about 200 feet distant. But you're pretty sure it's keeping pace with the ship.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday July 15th, 2024 10:25:51 PM

"Should we investigate that cloud? I could swim over with Panzer," Kiwina suggests.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday July 15th, 2024 10:31:08 PM

Ayotnom says, "You never know what the clouds are plotting and that one seems especially suspicious, swimming over to investigate is ok if we can't fly to it."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday July 16th, 2024 6:42:18 AM

Tsak is confused. Swimming to a cloud makes as much sense as flying to a puddle. He's obviously missing something so he decides to take the safe course and stay aboard the perfectly good boat thats under his feet. He moves closer to the wheelhouse so that if Kiwina leaves the ship he can assist the helmsman to control the Rose.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Tuesday July 16th, 2024 8:33:57 AM

"I think that cloud is bad news. We should keep sailing on our course." Mak suggested.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday July 16th, 2024 11:36:37 AM

Take a break from the crows next for a water refill Falco notes the cloud.

"Like most things I am sure it will be a problem but no need for two of you to go out. If it coming to us it is coming to us."

With refilled waterskin Falco climbs back to his pearch.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday July 16th, 2024 6:06:59 PM

With a cloud following the ship, Beech stays alert.
"Stay ready, I fear it's not something we are going to like...."

With it being day(s) later, Beech casts Overland Flight on himself, and is prepared to haste the group.....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday July 16th, 2024 6:43:55 PM

" Except that we are armed and armored and magically protected. Our crew is not and I would spare them from faing something sent to get us. If it lasting this long and following us this precisely and determinedly then it probably has an elemental, or several at it's core, or someone capable of manipulating the elements."
" I'm game, let's go have a look. Can anyone shield us from lightning?"


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday July 16th, 2024 10:11:42 PM

"I could decrease any damage from lightning for one of us,"

DM Mark - "I'm game, let's go have a look." 
Tuesday July 16th, 2024 11:48:06 PM

Kiwina spots the cloud and is ready to swim over to investigate it, as is Ayotnom though he'd prefer to fly.

Tsak is worried about his friends' mental state as they suggest swimming out to check out a suspicious cloud. He moves closer to the ship's helm.

Mak thinks the cloud is bad news. Beech seems to agree and casts Overland Flight on himself. Falco suggests waiting for the mysterious cloud to come to them.

Panzer is concerned that while the Petals are well prepared to deal with problems, the ship's crew is more vulnerable. He suspects it may be elementals in the cloud and is ready to go out with his friends to check out the cloud. He asks is anyone can shield the party from lightning. Kiwina says that he can do so, but only for one person.

As you look at the cloud, it continues to track with the ship as it tacks to take best advantage of the winds. It's undoubtedly following the ship, sometimes coming within about 100', and sometimes lagging back a bit, but falling no further than 200' distant. The crew is nervous about this thing.

Ramsey asks the Petals, "That thing's following us alright. It looks like a storm cloud, maybe heavy with rain. But it's smaller than I'd expect, and it's odd to see a cloud that seems to move by itself. What do you suppose it's doing? Do you think it's a threat?"

Some in the party seem ready to swim or fly out to the thing, but what do you do? Swimming out to it would soon leave you very far from the ship if the ship continues to sail.


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday July 17th, 2024 12:24:06 AM

I think the most likely thing is that its doing reconnaisance for someone else. Lets just keep sailing and see what happens. We may get attacked, but I don't think it will be by the cloud.

Tsak is a big fan of letting things develop and waiting for the other guy to show their hand, or cloud in this case...

He moves among the crew reassuring them that the Rose and the Petals have faced down much worse than a cloud.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday July 17th, 2024 1:05:28 AM

Asimov says, "It's either a bear in disguise as a little black rain cloud trying to get honey from the honey tree or because we are in the middle of the ocean, the advance scout for the cloud army, I heard they've been plotting something up there for years and I should have bought cloud insurance when I had the chance." Asimov jokes

(OOC: 10 points to whoever gets both references)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday July 17th, 2024 1:21:55 AM

" Shield yourself, I can probably evade any determined lightning."
He then dives into the water from the stern, the cloud should do most of the work blowing towards him so he conserves his energy and just waits for it.
Once it is close he will draw his wand and shield himself then stow the wand safely away.
" Let's see who's hiding in this storm cloud."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday July 17th, 2024 9:09:48 AM

Falco watches Panzer dive into the water and shakes his head before coming back down from the crows nest. With a start he realizes he did not prepare water breathing today but shrugs thinking that everyone must know how to swim by now.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3))  d20+3=14 ; d20+3=18 ;
Wednesday July 17th, 2024 11:08:13 AM

"Want me to shoot it?" Mak asked. knowing it to be in range of his bow, but not knowing if attacking it would be wise. At the mention it might be an elemental Mak looked for signs of that.

OOC:
KS: Planes +3, Roll 14
KS: Nature +3, Roll 18

He's not looking for how strong it is, just is it an elemental.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday July 17th, 2024 3:54:23 PM

With Overland flight already cast, Beech will pace Panzer... Ready to cast or to play retriever....

DM Mark - "I'm game, let's go have a look." 
Wednesday July 17th, 2024 8:37:03 PM

The Petals see the storm cloud approaching, and they are sure it's out to get them.

Tsak says the cloud is probably doing reconnaissance for something else that wants to kill them. Then he tries to reassure the crew.

Aytonom, takes on the identity of a renowned Sci-Fi author, even as he remembers books from childhood.

Mak considers shooting into the cloud. The elementals he has encountered before have a generally humanoid shape, except for air elementals in whirlwind form. This simply looks like a small storm cloud about 40' across.

Panzer is sure he can dodge any lightning bolts that may come his way. He dives into the water and waits about 5 minutes as the ship speeds away and the cloud draws closer, but he has a bit of trouble swimming in his armor. He uses his wand to cast Shield on himself. Beech takes flight and follows his friend.

Falco worries about the armored badger in the water.

After about 5 minutes, the storm cloud drifts over Panzer and Beech. It stops, and there are flashes within the cloud as you hear an odd voice, both resonant an wispy. "Helllloooo. Whoooo are youuuu? I seeee many shipsss, but fewwww swim out to talk. Whereeee are you froooom? Whereeee are you gooooing? May I gooo with youuuu. It getssss a bit looonly out here."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday July 17th, 2024 11:45:00 PM

As Panzer goes into the water Tsak orders the crew to slow the ship and start to bring it in a long circle clockwise back toward the armoured badgerkin doing his best impression of a faux-wooden anchor.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday July 18th, 2024 12:09:31 AM

Kiwina watches, ready to go help.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday July 18th, 2024 3:02:42 AM

(OOC: I was referencing winnie the pooh and this bit from Family Guy )

Asimov says, "Aww the cloud guy just wanted some companions"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday July 18th, 2024 3:20:23 AM

OOC
I'm a fighter, my Armor Check Penalty in adamantine full plate is -1. with my single rank in swim I am at +8 to my check, oh and I have a swim speed of 60. I was basically floating on my back swimming in circles while I waited for the storm cloud, much like a cartoon character.
IC
" Whoa, are you a talking cloud? My name is Panzer and my friends and I are headed to the Taur Isles. I think you could come with us as long as you don't hurt anyone, you know with your wind and stormyness. I bet you have some awesome stories to tell. What's your name? "
Panzer thinks back and is pretty sure that he hasn't eaten any magic mushrooms or other psychedelic drugs recently, so this must indeed BE a talking cloud. It seems friendly enough and a little sad because it is alone. Panzer does his best to keep the conversation light and friendly to try and boost the cloud's spirits.


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Thursday July 18th, 2024 8:32:32 AM

Mak rolled his eyes and went below deck. He needed a nap.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+6=26 ; d20+16=21 ; d20+13=24 ;
Thursday July 18th, 2024 9:49:00 AM

As the cloud gets closer Falco racks his brane for any information. {Know Planes: 26 / Know Religion: 21} He is concentrating enough that he lets out a little surprised hoot when the cloud speaks. Falco looks around and yells to the crew. "Lets get the ship back there closer. This is clearly different then anything we had thought it would be." Falco gets to work helping to turn the ship and bring them back closer. {Prof Sailor: 24}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday July 18th, 2024 1:59:24 PM

Beech, knowing that Panzer can swim fine, still offers, "Want a lift back to the ship?"
and then to the Cloud, "I'm Beech. I imagine a few of our other friends will be full of questions to ask you. But, come follow us back to our ship, but please be careful of our sails, they are made to catch and use even the slightest breeze to provide movement."
Beech hopes that he didn't just say something incorrectly....

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday July 18th, 2024 10:40:51 PM

Kiwina thinks this must be some sort of elemental creature, even if he doesn't know what.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday July 19th, 2024 12:50:25 AM

Panzer chats with his new pal and heads back to the ship.


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday July 19th, 2024 4:42:26 AM

Ayotnom is interested in learning more about the cloud being

DM Mark - "I'm Beech." 
Friday July 19th, 2024 10:56:43 AM

(David - thanks for the reminder of the pearl and your ACP mitigations.)

Tsak and Falco take actions to get the ship turned around. Ramsey barks orders and the crew snap into action.

Kiwina wonders what this creature is and stands ready to help Panzer should something bad happen. Mak is quite unimpressed by a talking cloud and goes below deck.

Panzer is surprisingly adept in the water, given his heavy armor. He paddles about as he talks to the storm cloud, introducing himself and asking the cloud to come back to the ship with him.

Beech introduces himself as well, and asks it to be careful as it approaches their ship.

The cloud floats above Beech and Panzer. It replies, "Beech? You don't really look like a Beech. At least not a very good one. I am Barthooos. Theeee otherrr clouuuuds don't seeeem to want tooo talk much, so I am pleeeased to make your acquaintance. Mooost people I tryyyy to talk toooo just seeeeem to run awayyy. But noooot youuuu."

Eventually, the ship catches up, and perhaps Beech and Panzer meet it part way.

"Tellll meeee, what is it likeee having legs? Whyyy dooo some of you staaaay on the ship insteaddd of swimmmmming or flyyyying? Can youuu make wiiind and make waaater? Whaaat is a taurisles?"

The cloud is interesting when you look at it up close. It seems a bit more cohesive than clouds you normally see. And it seems largely unaffected by the winds. It's disconcerting talking to something that has no discernible face or mouth, though it can clearly see.

The crew looks nervous. Ramsey says quietly to Tsak, "I don't like this - not one bit. Clearly Mak don't like it none either."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday July 19th, 2024 11:33:41 AM

Falco waves a hand to the cloud. "We are happy to chat to a new friend like you. Do you have a name so we know how to address you?"

As the questions come in Falco nods with each one. "I have been a few things but never a cloud and my natural place has been standing on something firm though i have been in the water and in the air a good bit as well. You probably feel best flying in the sky where I feel best with my feet on the ground or at least a nice flat surface."

"Do you just fly about this area or can you go anwhere?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday July 19th, 2024 3:25:52 PM

Kiwina decides to treat the talking cloud cautiously but with an open mind. The first order of business is to calm the crew. Kiwina understands this phenomenon will cause some unease. He tries to reassure them that he and the other adventurers can handle the situation.


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday July 19th, 2024 6:02:56 PM

Beech introduces Barthooos. Highlight to display spoiler: { (Bar-thoughz) is how I pronounce the name at least until I get corrected.}
He then indicates each party member and introduces each, and each of the crew as well.
He again cautions Barthooos to be careful near the ship and it's rigging.

"Well Barthooos, there is the Beach upon which the water washes on with the tide and the wind. There is also the Beech, which is a tree type. I believe my Mother named me after the Tree. She is named after a flowering plant, so I am certain of which I was named for. Plus, even though they both sound the same when said aloud, My name is spelled the same way as the tree is.
As to the other clouds speaking, I wouldn't know, because you are the first cloud I've met that can speak."


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday July 19th, 2024 8:18:51 PM

" Yeah, no other clouds have ever spoken to me, or maybe I was too wrapped up in my own thoughts to hear them. An interesting thought. Like Falco said, I have always had my legs under me and because it is familiar it is what I prefer. But recently I have had to fly, or swim because things that want to hurt others fly and swim, so I need to be able to get to them and face them on fair footing."
" The others could fly, or swim, but Beech and I are the adventurous, or some would say foolhardy ones in the group."


OOC
No problem. sorry if I sounded like a jerk, but the degree that a fighter can mitigate the weight and clumsiness of armor is pretty impressive and is really overlooked. I hadn't noticed it myself until it improved this past level. Now it seems like all this armor is just like a heavy overcoat rather than a moving fortress.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday July 20th, 2024 12:58:02 AM

Remembering that Ramsey was once a minotaur that got turned into a brambletaur by a nasty witch before he chose of his own free will to help the petals (along with several other of the crew) and has seen more than a few curious things in his own time Tsak takes the sharper route.

Well okay, which of you wants to tell the nice little badger man that you don't like his new friend? I'm sure he'll take it graciously that you don't trust his judgement. Now isn't there some brass over there that needs polishing? And that deck isn't as spotless as it could be considering we have a guest. As for Mak, he's only interested in long bottles and short skirts and him not liking something generally means its a good idea.

He turns back to introduce himself to Barthooos and to keep abreast of the conversation with the cloud.

DM Mark - "Do you just fly about this area or can you go anywhere?"  d20=9 ;
Saturday July 20th, 2024 2:32:53 AM

(David - No offense taken pal. I often need reminders of what all your charters can do, which tends to be a lot at 15th level!)

Falco cheerfully greets the cloud, doing his best to answer questions. Then he asks if Barthoos is limited to this area or if he is able to go anywhere.

Captain Kiwina tries to tread lightly with this talking cloud. He does his best to reassure the nervous crew. Tsak takes another approach, letting the crew know that if the Petals are accepting of someone, so should they be. He "encourages" them to see to chores on the ship and let the Petals handle the cloud.

Beech explains the difference between a beach, a beech tree and a liontaur named Beech. He tells Barthoos that it is the first talking cloud he's met.

Panzer explains that he can walk, fly and swim - as can many in their group.

The cloud Barthoos thinks about all this for a moment.

"Hmmmm. I'm glaaad youuu can flyyy. Legsss jussst ssseem very impractical and curiousss if you can flyyy. Only one of youuu hasss wingsss though. It ssseemsss funny youuu would beee named after a treeee that's named after a beach. Youuu ssseem like funnyyy creeeatures. And friendlyyy toooo - I like that.

"Am I limited in whereee I gooo? Not reallyyy, but I prefer beeeing over the waaater. The laaand can get sooo dryyy. Ooover the waaater is better, aaand there are often innnteresting thinnngs to seeee. Have youuu met ooother clouds? I meeeet many, but sooo few that will discussss thingsss. Theyyy can beee a little bit stuuuuffy.

"Youuu sssay you are going to taurislesss. What is taurislesss? Iss it in the waaater?

"Dooo youuu like the wiiind? I like the wiiind. Can youuu make wiiind? I can."


With that, the cloud blows and you all have to grab onto something as the sudden wind catches you off balance as it rocks the ship a bit.

"Whaaat aaabout lightning - can youuu make lightning? Youuu know whaaat else I like? Sunsets! Tell meee about your favorite sunset!"

The crew busies themselves with ship related tasks as Tsak suggests, but they keep a wary eye on this cloud business.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday July 20th, 2024 8:20:35 PM

"Well, I can create Cold, Fire and indeed Lightning, but all of them are destructive so I only use them when threatened or when I need to practice some times. I also can make sparklies but it can make those who are covered with them, blind for a while because it gets in their eyes....
Oh, and please be very very careful. Your ability to create wind is very strong and our ship, while fairly large, is much more fragile than you might imagine.
Oh, We saw some wreckage floating back a ways, it had this Anchor floating with it."
Beech will point out the anchor to the cloud.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Saturday July 20th, 2024 9:00:37 PM

Panzer isn't sure he likes Tsak using him to threaten the crew. He will have to be nicer to the crew and help out some more to compensate, later. Panzer patiently explains the Taur Isles to Barthoos.
" The Taur races are the Minotaur, The Centaur and the Liontaur. They live on pieces of land surrounded by water called Islands, thus the name the Taur Isles." Panzer indicates each of the races as he explains, pointing to them in turn and encouraging Barthoos to see their differences.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday July 20th, 2024 10:28:38 PM

Tsak alternates between smiles for the interesting talking cloud and stern looks at any crew he catches lollygagging.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Saturday July 20th, 2024 10:58:34 PM

Kiwina stands at the ship's railing, his eyes gazing out at the horizon as he speaks to the talking cloud. "There's nothing quite like watching the sun set into the ocean on a cloudless evening," he begins, his words slow and thoughtful. "As the day draws to a close, the sky transforms into a tapestry of vibrant colors—deep oranges, fiery reds, and soft pinks blending seamlessly with the fading blue of the day. The sea below mirrors this breathtaking display, shimmering with a palette of hues that dance and shift in the waves with each passing moment. And then, just before the sun slips beneath the horizon, there's a moment of magic. A fleeting instant where the very edge of the ocean glows with a brilliant green flash. It's as if the sun, in its final farewell for the day, gifts us with a glimpse of something otherworldly, a secret known only to those who watch closely."


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday July 22nd, 2024 3:39:47 AM

Ayotnom wants to ask the cloud being if they are native to this plane if it wouldn't be rude to do so.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday July 22nd, 2024 11:40:36 AM

Falco listens to the others and he watches this unusual creature. The thought crosses his mind that this could be a convenient allay as he seems needing attention they could exchange company for rapid travels of the ship.

"You seem like you enjoy seeing the Wold and interacting with others yet the life in the sky seems lonely. Do you get much company of your own kind?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

DM Mark - The Green Flash - IYKYK 
Monday July 22nd, 2024 6:52:52 PM

Beech tells the cloud he can make lightning, as well as fire and cold, but it's really for destructive purposes only. He cautions the cloud about his gusts of wind. Then he makes a point in asking about the wreckage and especially the heavy, floating anchor. "Oh, I see things like that floating about all the time. It's really quite common." Further questions suggest Barthoos neither knows what an anchor is or why some things float and others don't. He has no idea or interest what might be below the surface of the water as it's simply an impenetrable barrier for a cloud.

Panzer tries to explain the different Tauric races to Barthoos, using the Petals as examples. Barthos replies, "Huh. Twooo legs, fourrr legs - it's alllll legs. I dooon't really seeee much difference between youuu allll."

Tsak tries to humor the talking cloud. Well, in between trying to keep the crew calm by focusing on shipboard tasks. Tsak can see that the crew has actually calmed considerably and steal curious glances at the cloud. They know the Petals are very powerful, and it's the Petals' interest in the cloud that seems to put them at ease.

Kiwina waxes poetic in responding to Barthos' question about sunsets. The cloud becomes quite excited at this. "Ahhh yesss. The colors, and that flash of greeeen. Youuu understaaand the valuuue of a sunsettt!"

Ayotnom asks the cloud if it is native to this plane. This results in a brief conversation that makes it clear that the cloud does not understand what a different plan is. In fact Barthoos seems to have a hard time discussing much geographically beyond land masses and open sea. You're not sure if it doesn't understand or doesn't care. But the cloud's resposne is animated enough to suggest he highly enjoys the interaction.

Falco senses this, and asks if he gets much company with his own kind. "Ohh, the otherrr clouds are quuuuite boring really. Theeeey driffft about, here and there. Theeeey care little forrr the seaaaa or the laaaand, going where the wiiind pushes themmm. But youuu … youuu alllll are funnnn. Whereee are weeee going now?"

The cloud Barthos will follow along for a while. While you can discuss things with him, he doesn't actually know much. Maybe he doesn't pay attention. Maybe he just doen't care. Maybe both.

You continue for another day, nearing the Isles (which one is your destination?)

You spot something ahead on your starboard side a fair ways out. It looks like a small boat, or maybe the wreckage of one. You're not sure. Any attempts to engage Barthoos about this debris meet indifference - Barthoos seems only interested in your boat and in talking to you.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday July 22nd, 2024 7:51:35 PM

Minotaur isle would be closest coming from the east, and the Petals have friends there but not a home. Liontaur isle is furthest, but the one where they were establishing a bit of a fortress. Kiwina thinks they should head for Liontaur isle. Stopping at Minotaur isle on the way would not hurt, though.

Kiwina is willing to talk to Barthoos, preferring geography and nature as topics of conversation. While doing so, he tries to assess how intelligent the cloud is, at least roughly.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday July 22nd, 2024 7:52:31 PM

"Barthoos, have you tried talking to the crews of other ships?"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday July 22nd, 2024 10:44:59 PM

Panzer too keeps up the conversation with Barthoos. he feels sorry for the lonely cloud and does his best to make it's stay cheerful. Does the cloud eat, or drink? Can it float hiher or does it stay at the level of the sea to look for people to chat with?

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+10=18 ;
Tuesday July 23rd, 2024 2:27:23 AM

Ayotnom asks Barthos how far the cloud has ranged over the Wold trying to relate land masses Barthos describes to Geographic locations.

Know Geography = 18

JonS Co-DM - "The Green Flash"  
Friday July 26th, 2024 12:15:32 PM

Kiwina asks Barthoos about previous encounters with ships, "I trrriiied, buuut they allll ruuunnn away...yooouuu are theeeee firsttt to taaaaalk with meeee."

Panzer asks the curious cloud some questions as well, "Whatttt issss eeaatt meean, Iiiiii geet water from the seaaaaas. I sssttayyy oovveerr the seeaass, muuuch moore intereeesting thaaaan land."

Ayotnom asks about where the cloud has been, looking for information on land masses, "Iiiii likeeee theee seeaa, whaaat laand Iiiii seeee areeee smalllll, like theeeee oneeee overrrrrr thereeeee." He makes a piece of himself lengthen, pointing towards Minotaur Isle.

The rest of the Petals seem content to llisten to the story, and pay attention to the ship and crew ...

Barthoos does point out, "Whhaaatttt issssss thatttt?" Seems more to himself than the Petals, and he wanders off to go see what the crow's nest crew mate had called out about.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday July 26th, 2024 12:17:42 PM

As we sale Falco chats with Barthoos off and on, particularly when he is up in the crows next not really to any end just to keep it company. When they spot the wreckage he calls down.

"We should check that out on our way I would think."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Friday July 26th, 2024 1:45:33 PM

Mak's day on the ship started at dawn as the first light of the sun peeked over the horizon, casting a warm glow on the tranquil waters. He awoke in his hammock, stretched his weary muscles, and dressed in his usual disheveled attire with the chain shirt pulled over the whole of it. Despite the state of his clothing, he made sure he was clean and ready for the day.

After a quick breakfast with the crew, Mak headed to his assigned tasks. He often started by helping to clean the deck. With a bucket of seawater and a scrub brush in hand, he worked methodically, his movements steady despite the constant ache in his leg. The rhythmic swish of the brush against the wooden planks was almost meditative, offering him a brief respite from his thoughts.

By mid-morning, it was his turn to take watch in the crow’s nest. Climbing the rigging was a slow and painful process due to his injured leg, but Mak managed it with grim determination. Once perched high above the deck, he scanned the horizon for any signs of land or other ships. The vast expanse of the sea stretched out before him, a seemingly endless blue that offered both solace and a reminder of his isolation. That the rogue cloud was still following them didn't seem to bother him much, he even thought to ask it a question or two but had second thoughts about doing so.

When his watch ended, Mak carefully descended to the deck. Afternoons were often filled with a variety of tasks, from repairing sails to assisting with navigation. His broad shoulders and upper body strength made him particularly useful when it came to hauling ropes and making adjustments to the rigging.

In between his duties, Mak found brief moments to rest. He often retreated to a quiet corner of the ship, where he sipped from his flask of mystery liquid to dull the constant pain in his leg. These moments were also a time for reflection, where he contemplated the journey ahead and the memories of battles fought and friends lost.

As the sun set, the crew gathered for the evening meal. Mak joined them, sharing stories and camaraderie. His aristocratic accent and smooth speech might have endeared him to the crew, at least he thought so, but it was the friendly banter with Tsak that kept him going. "Where does that chest poop?" he asked facetiously.

After his watch, Mak retired to his quarters. He carefully removed his chain shirt, which looked a bit too large for him, and settled into his hammock. The gentle rocking of the ship lulled him to sleep, though his rest was often fitful, haunted by dreams of past battles and the lingering pain of his injuries.


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday July 26th, 2024 1:48:44 PM

Beech, again casts Overland Flight and flies in the direction of the fresh wreckage... He calls out to Barthoos "Be careful, if there are survivors, even your lightest touch could hurt."
His flying may be slower than normal, but it costs so much less magical energy, it's smart to keep energy in reserve, you never know when you'll need it...

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday July 26th, 2024 2:13:39 PM

Kiwina asks Ramsey to keep the Rose in the area while the investigation goes on. No need getting too close to a wreck, if it comes to that they have the folding boat.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+26=34 ;
Friday July 26th, 2024 10:08:55 PM

Panzer again dives into the water to examine the wreckage from below and lend assistance to any survivors.
Perception 34


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday July 27th, 2024 3:19:07 AM

Tsak makes himself useful as the ship lazily circles the latest wreck, trying to ensure no swimming or flying Petals are smacked by a hull or entangled in rigging.

To Mak he replies Same as Esmerelda, I taught it to use your room, behind that old wooden chest you keep in the corner. But don't worry, I've been collecting the little pellets, stringing them together and selling them to the crew. He points to several crew member who are sporting bracelets or anklets of polished wooden beads.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Sunday July 28th, 2024 11:22:07 PM

"Barthoos, we have encountered a series of shipwrecks recently, and it has left us puzzled and concerned for the safety of our voyage. Might you possess some wisdom or insight that could help us understand what is happening. Is there something we should be aware of or any advice you could offer to help us navigate these troubled waters?"

(OOC: Tomorrow may be busy.)

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday July 29th, 2024 2:02:53 AM

Ayotnom tells Barthos, "That shape you made looked like Minotaur Island. Minotaur Island is where I'm from. Is that the earliest land mass you can remember?"

JonS Co-DM - "The Green Flash"  
Monday July 29th, 2024 6:05:54 PM

On the topic of new wreckage, Falco had called down to his friends that the Petals should check it out

Mak, in going through his daily mantra, spent a very relaxing day, even when part of the sail he had been working on got pooped on my an errant seagull. The only "off" thing was they crew eyeballing him in chainmail armor while aboard the Rose in the middle of the ocean, but hey, he was an adventurer and they're weird anyway. Once Tsak is on the deck, mak teases him about where the mechanical chest goes "poop"

Beech flies off in the direction of the wreckage, reminding Barthoos to be careful in how he interacted with anybody alive

Kiwina prompts Captain Ramsey to slow the ship, which when Ramsey sees the wreckage actually brings the ship to a complete stop by slowly lowering the sails ... leaving the ship slightly rocking on the water ... with the wind quiet, the sounds of seagulls, the water lapping the sides of the ship, and something else can be easily heard

Panzer dives into the water again, to investigate the wreckage from underneath

Tsak makes sure the Rose doesn't smack into any of his friends, and vice versa, and also teases Mak about the chest utilizing Mak's room as a privy

Ayotnom mentions that the shape Barthos took, reminded him of Minotaur Isle, which Barthos found interesting, but not as interesting as the wreckage

In the general question of wreckage upon the waters, Barthos did mention before flying off that, "there are many boats on the watersss, some bigggggg, soooooome small. The small oneeeeees end up in pieces, not the biggggggger ones. None of them talk to me like youuuuuuu do."

From the air: wreckage floating in the open ocean: canvas draped wood that looks to be part of a small sailing vessel (30' length?) Perception DC15 Highlight to display spoiler: {These look to be two bodies in the water, one smaller than the other. The smaller one is trying to call for help}

From the water: This was probably a fishing vessel. It has been broken up rather badly. There are two pairs of legs in the water, one set (smaller) moving, and the other not. From underwater Perception DC15 Highlight to display spoiler: {You can hear a garbled voice, possibly someone calling for help}

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+16=29 ;
Monday July 29th, 2024 7:49:09 PM

Beech, swoops down to water level. (auto succeed Perception DC)
Looking at the two bodies, the smaller one is a child from the size. If it is a child or Halfling or another small race, Beech will pull them to drape over his saddlebags... He'll then check the other body... Unless Panzer gets to it first.....
Using diplomacy, Beech will try to keep the rescuee calm...

Diplomacy 29

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+1=19 ; d8=2 ;
Monday July 29th, 2024 10:02:42 PM

auto pass the perception checks
Panzer tends to the larger body, since Beech has the smaller one.
Heal check 19
If he thinks it will help Panzer taps the larger person with his CLW wand, healing 3 hp


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=25 ;
Monday July 29th, 2024 11:29:18 PM

Perception: 25

Ayotnom says, "Looks like Panzer and Beech have found beings in the wreckage this time."

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday July 29th, 2024 11:53:41 PM

Kiwina watches with interest as Panzer and Beech explore, waiting for them to bring back news. Barthoos's comment might confirm his suspicion that the cloud is unintentionally wrecking boats.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Tuesday July 30th, 2024 8:43:24 AM

Mak watched at the rail with his bow ready and wearing his chain shirt which was unencumbering.

Damien subbing for RyanM: Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 
Tuesday July 30th, 2024 12:33:29 PM

Falco watches with a keen eye as Panzer and Beech head off to investigate. He sees the cloud roll over the wreckage and wanders if it, in its naive way, may be partly responsible.

When he sees the pair returning with possible survivors he climbs down to deck to see if he can be of service.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday July 30th, 2024 12:35:43 PM

Tsak leaves off stirring Mak up and gets ready to manage some survivors. He gets the sailors to create a clear area on the deck, sends someone for the healing kit and prepares to cast a rope to Panzer, though he's not entirely sure how to fish an unconscious body from out of the water without hurting it further.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday July 30th, 2024 9:14:45 PM

Ayotnom is curious to see what the others have found. (OOC: Checking in)

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday July 30th, 2024 11:02:55 PM

Kiwina looks at the wreck they are currently investigating, and thinks back to the other one. Compared to the Rose, are both wrecks smaller?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday July 31st, 2024 12:50:02 AM

Panzer waits to see if the healing works.

JonS Co-DM - "The Green Flash"  
Wednesday July 31st, 2024 2:45:53 PM

OOC: Crap. I thought I had made a post ... then remembered I didn't about 5 mins ago ...

Watching the happenings in the water, Ayotnom proclaims to the crew near him, "Looks like survivors."

IC: Beech from above spots a young minotaur clinging to a larger piece of the wreckage, upon spotting Beech the young boy calls out "Ahoy there! Help! Over here!"

Panzer, from underneath, finds an adult minotaur who's been tied to the same floating chunk of wreckage. Panzer believes that the adult may still be alive. Once he's close enough, Panzer can see that the adult is close to dying. Using his wand, he heals enough damage for the adult to open his eyes and look around, smile at Panzer, and then begins snoring as his head softly falls against the wreckage.

Kiwina and Falco, separately share the same thoughts about Barthos possibly being the cause of the wrecked ships they've seen

Barthos has moved closer to watch the show (about 100' above) which is casting a shadow on the goings-on, but he isn't saying anything

Mak, armored and with bow in hand, scans the area for any malcontents

Tsak takes over the deck, instructing the crew on making a space to perform triage, or worse, if needed

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday July 31st, 2024 3:21:43 PM

Beech will pace back to the Rose with Panzer, in case he needs help. He says, "I'm Beech, just hold on to the saddle bags." he tells the youth.
As they approach the ship, "Looks like we need a rope to pull up the other one, I saw Panzer click a wand on him."
Once over the side rail, Beech motions for the youth to get off.

John C posting for DavidF: Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday July 31st, 2024 3:25:32 PM

Panzer will put away the wand, and then will drag the older Taur to the Rose. He's about to ask for a rope when he hears Beech ask that someone send one down. He'll loop it under the arms and let him be pulled up before climbing back on board.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Wednesday July 31st, 2024 8:52:29 PM

Kiwina makes sure a rope gets tossed to those in the water, doing it himself if necessary.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+1=12 ;
Wednesday July 31st, 2024 9:48:31 PM

Ayotnom helps with the pulling of the ropes if needed. (Strength: 12)

Damien subbing for RyanM: Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5  7d6=28 ;
Thursday August 1st, 2024 1:22:01 AM

(1x Channel Energy for 28 points of healing, 6 channels left for the day)

Falco leaves the hauling of ropes to the larger members of the party and sets about checking on the welfare of those hauled out of the water. Checking their vital signs one at a time he waits until both are on deck near each other before channeling some healing on them.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday August 1st, 2024 1:24:15 AM

Tsak helps haul up the survivor (Str19), he weighs significantly less than the 'wooden' anchor. After that he sees to it that a small tot of rum, some water and a little bit of food are made available to them. Then he sits back to give them some room and waits to see what the story will be.

JonS Co-DM - "The Green Flash"  
Thursday August 1st, 2024 5:52:42 PM

The Petals all spring into action, assisting where their strengths lay, lie, eh

The adult and younger minotaur’s are brought aboard and both look much healthier after a bout of healing energy rolls over them.

The older one, sitting on the deck, looks around, his face going from confusion, to concern, to understanding when he sees several of his ‘cousins.’ ”Thank you for saving us. I am Georon Truthheart, and this here is my savior and son, Coerkus. It is a grand thing that you found us as I am not sure I would have survived until night fall.” Looking around again, stands up on his own, and shakes his shoulders, then looks at his outfit, ”My wife is going to kill me. This was my best shirt. But no matter, she will be pleased that we are alive.” He looks up at the sky and frowns, ”The sun is not in the right spot, what day is it.” Coerkus answers, ”It’s been three nights father.” Georon pulls his son into a hug and then holds him against his right side. ”Three nights ago, a dense fog came up. We’d had a bountiful catch that day, and were celebrating. Once our songs had died down, and we had finished supper, we began to hear noises. Two vessels came out of the fog and attacked us. Pirates. Humans and Orcs triple damn them.” He spits on the deck, and then realizes there are humans around him. Blushing he continues, ”Sorry. Ferrick died first. We aren’t armed warriors, but we tried to defend ourselves. We tried to use alchemist fire, as we had a few bottles. The winds pushed the flames back upon us. I blacked out after that.” Coerkus clears his throat. ”The pirates laughed when they realized I was the only one alive, they thought my father was dead. They told me I’d be a tasty morsel for the sharks that would come visiting. I tied my father as high up as I could to keep him from drowning. I thought we were both dead, until I saw your cloud. He tried to talk to us, but two of the fishermen we work, well, worked with chanted prayers against evil, and he, it, left.” Looking around Coerkus asks, ”Do you have any water, what the ocean provides isn’t safe, and our supply ran out yesterday.”


John C posting for DavidF: Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday August 1st, 2024 7:06:53 PM

"The cloud tried to speak with you? When was that? We've been chatting with him a few days now. His touch can be rather powerful, like that of youth who doesn't know his own strength. He's quite curious and looking for friends Oh, His name is Barthoos.
Hey, Barthoos, this is Georon and his son Coerkus."

As to the request of water, Beech saw the food and figured there was water there as well....

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday August 1st, 2024 7:07:32 PM

That post was for me...


John C posting for DavidF: Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday August 1st, 2024 7:12:19 PM

Panzer catches his breath, makes sure there is food and drink since they've been drifting for three days in the wreckage.
He's not a healer, so he expects that part to be taken care of.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday August 1st, 2024 8:26:41 PM

Kiwina helps take care of the two. "When we first encountered this cloud, we saw another vessel in the distance," Kiwina recalls what he can of the vessel, and encourages the crew to fill in details, too.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday August 2nd, 2024 12:35:23 AM

Ayotnom hands the lad some of his waterskin.

Damien subbing for RyanM: Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 
Friday August 2nd, 2024 1:16:20 AM

Seeing the two on their feet Falco decides that is enough healing for now. These two are safe and can take a few days to get over their ordeal naturally.

Upon hearing their story Falco decides that now is not the time to let their guard down. He makes his way back into the crow's nest to keep an eye on their surroundings.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday August 2nd, 2024 1:21:08 AM

Tsak cautions the survivors to take it easy with the water and food. He doesn't begrudge them, but too much at once isn't a good idea. Their strength will return in the coming days.

He questions the pair regarding the fog and wind that assailed them before and during the pirate attack. He wants to be sure that Barthoos isn't somehow involved.

It would seem that word of pirates in these waters needs to be taken to the Duke, we'll take care of that. Where is home, we can't just drop you at the nearest landfall and expect you to walk?

JonS Co-DM - "The Green Flash"  
Friday August 2nd, 2024 3:22:59 PM

Father and son both thank the party and crew for their assistance. Taking Tsak’s advice, both take cautious sips of the water Kiwina provides and eat small amounts of the bountiful food laid out by the crew.

Tsak also reckons that word of these pirates need to be shared with the Duke.

Once the pair begin eating, Falco sees that things are under control and heads back for his Crow’s Nest perch before Mak steals it.

Once the pair were back on board, Panzer went for a final dive, and is able to salvage a woven basket of fishing equipment and two rather nicely made poles.

Questions about the cloud from Beech and Kiwina, and other details are slowly answered, with Coerkus providing most of the information. Though healed, Georon got hit on the head pretty hard, and hasn’t fully returned to his normal self.

”We put out from our home on Minotaur Isle. Our village is close to the ocean, and we help each other beach our boats so they don’t get damaged during stormy nights. A few hours after the water changed colors is when I spotted the cloud. It was moving towards us, rather than away from us like the rest. When it began getting closer to us, I finally got the others to believe me that it was there. It barely got what I think was a ‘hello’ out, before the others in the boat began making signs and chanting wards to protect from evil. It didn’t look evil to me, and I was sad to see it go, as I don’t get to join on on the conversations the adults have. That first night we ancored near a small group of rocks. I always thought they were a mighty mountain that had been plunger under water. The adults always laughed at me. There was a small amount of fog in the morning, but it burned off within a few hours. We put out the nets, and then once we spotted some surfacing fish, we cast our lines. That first day was a good haul. Our boat had two bottoms, one of them had water in it, so we kept the fish alive until we got home, except for the ones we cut up and ate. The second day, we saw dolphins playing, but only caught a few fish in the nets, that night we lowered the sails, and put down our anchor. Father figured the boat would move some over the night, but he’s always able to find our way in the morning. That third day, the fog stuck around. Father and Rolf, they know about the ocean, so we slowly made our way through the fog, watching for more rocks, and fish that were closer to the ship. Around midday, we still couldn’t see much, we heard noises. To me they were strange. Father made a motion and the others went and got their spears. I hid behind some tackle. Two big boats came out of the fog. The orcs were howling for blood and fresh meat. The humans, were quieter but looked happy to have found us. Rolf died first. An orc hit him with a harpoon and pulled him overboard. Then they caught us. I tried to use the fire like father had shown me, but I threw it wrong, it ended up hitting our boat. The pirates killed the rest of the crew, thought they had killed father, and left me floating on the wreckage. Apparently they thought that was funny. That was three days ago. Mother must be worried about us, we never stay out this long.”


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday August 2nd, 2024 3:58:24 PM

Beech listens to the story, "It sounds like about a week ago, a cloud tried to contact your ship, I can ask Barthoos in a few about if it was him or not. But the fog, it sound like it was a spell used as cover to raid your ship. There are a few cloud like spells, I can only count two such spells out, but there are a bunch more such spells."
Looking to the Captain, "We will see them home, right?"

John C posting for DavidF: Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday August 2nd, 2024 4:02:15 PM

Panzer steps to the back of the ship, and asks Barthoos if he was the cloud that tried to contact the fishing boat. If he is, He'll introduce the two Minotaurs to him, after the others get done asking questions.

Damien subbing for RyanM: Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 
Friday August 2nd, 2024 5:56:39 PM

In the Crows Nest Falco gets the gist of the conversation that floats up to him from the deck below. There are pirates, maybe with magical assistance. He maintains watch assuming that the next move will be to get these fishermen back to their home. Once under sail he'll feel a lot safer, floating here feels like a target is painted to his back.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday August 2nd, 2024 6:05:04 PM

Pirates! Tsak has a particular distaste for that specific brand of miscreant. Orcs and humans working together is not common, but not unheard of either. Having a mage might make them bold, might make them easier to lure into the open.

Cap'n I vote we return these good folk to their worried families. Before he leaves perhaps Georon will be able to mark where those rocks are on our maps. Then maybe we go on a fishing expedition of our own, hunting pirates.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday August 2nd, 2024 8:35:43 PM

Kiwina agrees that of course they should return these folks home. They should also get word to the Duke, learn how long the pirates have been in the area or anything else that's known about them, and hunt them down.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday August 2nd, 2024 9:41:28 PM

" like the notion of hunting the pirates down. No one should be left to the elements to die like they left the lad."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday August 4th, 2024 11:51:51 AM

Ayotnom says, "Aye let's get them back home."

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday August 5th, 2024 9:49:49 AM

"I'm sure Mak would agree. No doubt he'd feel the pirates are heart-seeded scoundrels, too."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday August 5th, 2024 11:11:28 AM

Falco has made his way down to the deck during this and listened to the tale. "We will get you back to your mother and see if there is a way yo hunt these pirates. Some manner of justice is warranted for sure."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Monday August 5th, 2024 11:52:01 AM

Mak watched and listened, but stayed vigilant as he kept an eye out for danger.

JonS Co-DM - "The Green Flash"  
Monday August 5th, 2024 2:47:47 PM

When Barthos comes back, he is introduced to the minotaurs. Sitting there for a moment he seems to be humming. "I remember the small oneeeee. Heeeee tried to taaaaalk to meeee. The bigggggger oneeees made me saaaaad sooooo I lefttttt." He moves up to the Crow's Nest, checks out Falco, then goes up higher ... he sits for a full minute then comes back down to the side of the ship, "There is nothing elssssse on the waaaaaaaters. Youuuuuu are leaving nowwwwww arennnnn't youooooo?"

Georon defers to Coerkus for the map updating. When the young boy looks at the map, one spot is already checked as "unknown". "That's the rock where the crabs were sunning themselves." It takes him several minutes of staring, then borrows an arrow from someone, and begins turning it slowly. Muttering to himself, he then points at the map, "The other rocks were in this area, at least within a a little bit of this area." Georon has help over to the map as he is a little unsteady, and also looks at the map, "That's Dagger Reef. No clue why it's called that. It is a good spot for net fishing, the larger fish seem to enjoy the darker waters there."

With the party talking of returning home, the crew springs to and begins preparations ... Barthos, kind spins slowly, "I caaaan giveeee youuuu some windddd. Noooot enouuuugh to damage, but enouuuuugh to move youuuuu. Tellll others I'mmmm notttttt badddd." hHe sounds sad, but slides himself to the back of the ship, and one the sails are up, helps get the ship up to speed rather quickly.

Several days later, following good food, and "fishing" stories shared, the father and son watch as the Rose closes in on their village. A 30' boat starts moving out to meet the Rose, and a voice calls out, "Drop your anchor, the waters out and the rocks are close to your keel."



Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday August 5th, 2024 3:52:01 PM

Beech, before Barthoos heads off, is sure to introduce the fishermen to him, and makes sure he can recognize the new flag, split in the middle, light blue over dark blue and a half yellow circle , like the rising sun in the light blue field. He says that the Rose will fly the flag, and will pass the information to other sailors so if they are willing to talk, Barthoos will know from a distance. Beech tells him, "Safe journeys friend, if you need anything, search us out. Farewell." He waves until the cloud is tiny in the sky.
Beech will then converse with the father and son, learning more about Minotaur Isle, he personally, had never been there before.
The last couple hours, he spent watching from the rails, as the land was close enough to see fairly well....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday August 5th, 2024 7:23:50 PM

Ayotnom says, "Aye Barthos I'll tell others we meet of the friendly cloud folk we met."

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday August 5th, 2024 8:29:03 PM

Kiwina thanks Barthoos for its help.

In the village, he asks about getting word to the Duke as Georon and Coerkus tell their story.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+26=29 ;
Monday August 5th, 2024 9:14:36 PM

Panzer looks around the village and looks out for any shady looking folks watching boats go out.
Perception 29


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=35 ;
Tuesday August 6th, 2024 6:55:15 AM

(Perception=35)

Tsak looks around the village and looks out for any shady looking establishments.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday August 6th, 2024 12:19:29 PM

Falco waves to the cloud as its part of the story closes, at least for now. "Farewell and please come and see us again. I am sure we can provide some excitement form time to time."

As the travel he spends a good chunk of time with the child making sure that all is well and just being their was the realization of losing his father becomes too much. He entertains him on the trip with tales of their journey and adventures as much as the child would like.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3))  d20+20=30 ;
Tuesday August 6th, 2024 12:35:25 PM

With Falco busy, Mak filled in for him in the crows nest with his bow as he kept watch.

Perception +20, Roll 30

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday August 6th, 2024 8:36:53 PM

Hearing the warning, Beech starts searching the water near the hull for rocks so he can shout a warning....
That's about all he can do, shout a warning... maybe picking up a wall spell will help. It's not a area damage spell, but a wall is defiantly an Area of Effect spell... and while walls are defensive, but it all depends on how you use it....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday August 6th, 2024 9:07:01 PM

Ayotnom tries to tell the people of Minotaur Island of friend Barthos.

JonS Co-DM - "The Green Flash"  
Tuesday August 6th, 2024 9:42:24 PM

Captian Ramsey is able to slow, and stop the Rose before she hits the rocks. The smaller boat pulls aside and a rope ladder is sent over the side. The minotaur who climbs up is older, probably in his early 50's. His once black fur is beginning to turn silver and white. Looking over the party and the crew, his jaw drops, "Georon, Coerkus, your alive! Some wreckage washed up on shore night before last. It was from your ship. Your wife has been beside herself." He stops for a moment and gets an odd look on his face, "Coerkus, you may want to run ahead and see your mother, the tides out, so the water is shallow enough to swim and walk." Coerkus gives a loud shout, "Yes Estefan. Bye Petals, thanks for saving us." With that he dives over the side of the ship, disappears into a dark spot, then bobs back up whooping, and begins making his way towards the village. Estafan looks at Georon, the Petals, and the crew, "I didn't want to say this in front of the boy. That piece of wreckage was burned and covered in dried and wet blood. We weren't sure whose it was, or what had happened. Your wife is libel to kill you, and then make your life hell for a while. The other two wives will want to know where their men are." Looking around he nods as if he's made a decision, "Please disembark and visit our village. If Georon survives his wife, we will have a feast. Weird things have been heard of late, and I and the rest of our fishing village would like to know what is occurring in the Wold beyond our shores. We can also restock your water and other foods as well if you need."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday August 6th, 2024 10:17:09 PM

Panzer waits to hear the rest of Estefan's words and then follows Coerkus over the side, whooping just like a child. He tries to catch up to the young Minotaur and if the boy allows, follow him home to keep his mother from skinning him, or his father.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday August 6th, 2024 11:08:49 PM

Kiwina tells Estefan, "We should also hear the rumors, and see if there's anything to be made of them. Georon and Coerkus have a tale to tell that will interest you."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday August 7th, 2024 3:14:20 AM

Rumors and intrigue, best served with steak, mushroom sauce and an ale. Tsak has a look around for a great place to get to the bottom of whats been going on in the Taur Isles whilst the petals have been gone.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday August 7th, 2024 8:55:01 AM

Falco figures the rumors could be useful and never turns down a feast.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday August 7th, 2024 5:26:01 PM

Beech having heard the others make promises about helping. He doesn't bother to add his own to the list.
He again, casts Overland Flight and will make his way with the others to the village.

He keeps a watch out for unusual things, letting his subconscious be his guide....


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday August 7th, 2024 11:38:41 PM

Ayotnom disembarks and tries to tell the islanders about friend Barthos

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday August 8th, 2024 1:06:40 AM

Panzer follows the Minotaur lad


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday August 8th, 2024 11:08:32 AM

Kiwina is most interested in hearing the weird things of late.

JonS Co-DM - "Surf and Turf"  
Thursday August 8th, 2024 7:30:32 PM

OOC: Sorry guys, yesterday was not a fun day for me at work or home

IC: The feast includes all the crew, the Petals, and the villagers. The food is modest fare, many kinds of fish and shellfish. One delicacy seems to be almost rare abalone cut into thing strips and dipped into a green sauce, which is hot but also rather tasty. The home brewed ale and cider both help wash the food down. Apparently Georon's wife didn't kill him, as they are both present with their son, who seems to be busy chasing girls. As the night winds down with many tales of the sea, the children are all run off to bed or home. The Chief, Estefan lights a large handrolled cigar. "Friends and neighbors, we are all relieved to have two of our people returned to us. Our larder is open to whatever provisions you need, as well as clean water. This cloud you mentioned, I think several of us have encountered it, we thought it was something evil, but, if it helped find our friends, then a friend to us it will be. We thank you for the report of pirates, we'll be sending out our fishing vessels in twos or threes for a while." He takes a large inhale and then puffs out a smoke ring, "Now, while we don't know everything going on in the world, we have had word from traders on Liontaur Isle that something odd is happening. New faces, new people, have been seen in towns and in the wilderness. There was a full red moon last week, which hasn't happened in some time, which of course adds to the rumor mill. We can get a message to the Duke, but you may want to make your way over and check things out. Now, do you wish a cask or two of ale or cider or both to accompany you?"

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday August 8th, 2024 7:53:15 PM

Kiwina listens attentively to Chief Estefan's words, appreciating both the hospitality and the information being shared. He understands the importance of maintaining good relations with the villagers and sees this as an opportunity to ensure everyone's safety while gathering crucial information. After taking a moment to consider his response, Kiwina speaks.

"Chief Estefan, your generosity is greatly appreciated, and we're grateful for the provisions you're offering. As for the casks, a small one of each would be most welcome to share among us on our journey. Your home-brewed ale and cider are the finest we've tasted, and it will remind us of your kindness as we sail."

Kiwina pauses, glancing at his fellow adventurers before continuing. "Regarding the cloud, it seems wise to remain cautious. If any of your people encounter the cloud again, please treat it with kindness and respect, but also stay vigilant. We have seen that it is a bit naive and can in its enthusiasm accidentally create quite a wind."

"As you mentioned, the world is changing, and new faces and omens like the red moon can bring uncertainty. Sending out your fishing vessels in groups is a sound strategy, but it might also be worth keeping a lookout for any signs of trouble—whether it be pirates, strange travelers, or anything unusual."
Kiwina tries to find about more about the timing of the red moon, to compare with the timing of their own moon adventure.

He then addresses his fellow adventurers directly. "I think it’s prudent that we follow the Chief's suggestion and head toward Liontaur Isle to investigate these new developments. I know the Duke may have more information, and it could help us understand the larger picture of what’s happening in the region, but visiting the Duke would delay reaching Liontaur Island. We should be prepared for anything, especially with the appearance of new people and the strange celestial events."

Kiwina returns his attention to the Chief. "Thank you for the warning about the rumors and the offer to send a message to the Duke. We'll be sure to look into this matter and do our best to keep everytaur safe. And if there's anything else you think we should know or any additional guidance you can offer, we would be glad to hear it."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday August 8th, 2024 9:45:57 PM

Ayotnom doesn't know if the magic mirrors the taur leaders possess that let them communicate and coordinate with each other has been communicated as common knowledge to the populace of the Taur Isles. He could see the need for operational security surrounding their existence so decides to play it safe versus sorry.

When the 8 petaled rose is away from the village he says, "If we head for the Duke might we be able to take a shortcut through the Duke's mirror to get to Liontaur Isle? If not might the Duke know more about the situation because of the mirror? How much time does setting course for the Duke first and then heading onto Liontaur Island take versus just heading for Liontaur Island directly."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday August 8th, 2024 10:45:45 PM

Panzer shifts uncomfortably from foot to foot as the Petals discuss geography and Taur politics and things he doesn't know about. What he does know is combat.

He knows that the pirates that attacked the fishing boat were sloppy. They didn't check their kills leaving the final say to the sea. He knows that they sounded like they wouldn't care if there was one fishing boat or a dozen all fishing together. At most the got some fish and provisions from the boats, so likely, they did this for fun. Tough as they were, fishermen were not seasoned fighters. The fishermen never mentioned downing any of the pirates, he thinks that more ships together will only mean more dead fishermen. The minotaur were proud, but not dumb. They had to see what he sees.

{b]" I.... I don't think I am going to travel with you, whichever way you take."[/b] He blurts out as they argue semantics. " Look, It'll take you what, a week or so no matter how you go? That's a week of fishing for these guys. A week of not knowing if that pirate ship is going to happen upon them and kill another crew, or fleet at this rate. If they fight, they die. It seems as simple as that to me. The pirates are seasoned and doing this for kicks. While you sail on I am going to hang with these guys and fish for a week. I'm fishing for pirates. When you speak to the Duke and have a plan, or get a read on the rumors and goings on Beech can come fetch me. A few minutes at most and I can be back among you. But if the pirates attack the ships I am on, I can end them. "

He sits quietly and waits for the answer of the others.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday August 9th, 2024 6:33:20 AM

Tsak understands Panzers concerns. He isn't sure about the use of the mirrors, thinking they were more for communication rather than actually moving people around. Whichever, they may be useful.

Perhaps a couple of Petals could travel to the nearest mirror and use it to warn the duke. Meanwhile the rest could resume sailing on the Rose in the waters these people fish, looking for pirates? I don't like the idea of leaving Panzer here alone.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday August 9th, 2024 9:16:31 AM

Falco is at a bit of a loss for words after Panzars statement. While defending against pirates is a good idea they don't know where to start looking at that cannot very well just be guards in case something happens.

"I wonder if we could send fo some group to watch for the pirates while we travel to get more information. While we are all competent adventurers we are not really an official guard force or such so there may be those better suited to this. Other then that we could go out in the fishing boats ourselves and surprise the pirates that way."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Friday August 9th, 2024 9:20:55 AM

Mak sat and listened, but he wasn't one of the decision makers in the group so he just waited to see what the captain wanted to do.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday August 9th, 2024 3:48:26 PM

"Ayotnom's right. It's not as if Castle Violet isn't on the way, and if nothing else, reaching the Duke would let us learn any news from the other islands."

"Likewise, if we split up here, we'd have to come back to pick up anyone on guard duty before we could face the pirates as a group."


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday August 9th, 2024 4:37:18 PM

"Castle Violet is were we met, right? So that means I know where it is spatially, and we are currently here right now, so Just decide who needs to speak to The Duke about this, spend a couple hours gathering other news we might be interested in, and Aztyr's son here can take them and bring them back. If he wants us doing something else, then we go do that, if not, we won't spend days sailing there and then back.
And before you ask, yes, I did learn how to fold space. I just can't take the whole group at once..."
Beech says.
He'll eat the fish, but he prefers the taste of freshwater fish over the taste of this saltwater catch. But his mom spent a couple years beating manners into he'd prefer not to have her learn he has forgotten them....

JonS Co-DM - "Surf and Turf"  
Friday August 9th, 2024 6:13:04 PM

Kiwina listens to Estefan, and then makes some poignant remarks, thanking the village for offering to replenish provisions, water, and a barrel each of cider and ale. Further, Kiwina offers some insight into Barthos, and that sending out their fishing vessels in groups is a sound decision. Kiwina then proposes heading to Liontaur Isle, with getting a message to the Duke about what’s been happening.

Ayotnom proposes heading straight to the Duke, and then on to Liontaur Isle.

Panzer catches everyone off-guard by stating he wants to stay and go pirate hunting, rather than moving on, and someone can come back and grab him. Several older minotaur youth grin at the possibility of going “fishing” with the warrior badgerkin

Tsak considers the mirrors that the leaders of the Isles use to keep in touch, and offers that someone could go to the nearest one, and then he would stay to keep Panzer from taking all the credit for slaying the pirates

Falco ponders about asking for someone to come and help guard the fishing village and their ships while out at sea, and adds that ”us going out on the boats would be a fun surprise for the pirates.”

Mak awaits to see what Captain Ramsey is willing to do

Beech offers to test his newly acquired magic to fold space, I mean what could go wrong messing with the space time continuum…take one other Petal and any messages and information to the Duke and then return

A) I had this thought this morning on the way into work about what do to in this scenario; B) Looking at the map, it makes sense for y’all to be south of Fort Beast but above the blue squiggly lines, if that makes sense.

Captain Ramsey who was enjoying a mug of cider while smoking a pipe, spits his swallow of cider out through his nose, which causes him to have a sneezing and choking fit. Once he can breath again, he looks at the villagers, the Petals, and then the Rose, takes several long pulls at his pipe, ”You lot’ve saved me and my crew. If you want to hunt pirates, then we’ll become privateers, I have some different flags we can run with to throw anyone off. Or, if you lot want to play fishermen, then have that cloud fella around to push us out to help you boys if you need help. You’re right Master Panzer, pirates are some of the worst individuals around, I know what they do to people they take alive, and it’s never good. The Rose, myself, and the lads are ready to go where you want.

OOC: If y’all decide to go pirate hunting, can someone tell me what kind of ship the Rose is so I can find some deck plans … if you decide to use her as your base, if not, then I’ll find some plans for smaller ships, now do you want a PT Boat or a PBR for a fishing vessel? LOL


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday August 9th, 2024 11:30:37 PM

Panzer wonders why the others are startled. How many pirates could be on a ship, surely no more than 50 and of course there is the spellcaster offering them the fog. but surely there can't be too many swordsmen among them that will be able to penetrate his armor more tan a little, and protecting people is literally the job they do. He doesn't want pay for it, he simply wants to get these jerks to stop preying on the fishermen and other people that make their livings on the ocean. He likes Ramsey's spirt and support for this endeavor.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday August 10th, 2024 6:44:39 PM

Beech expects to be going Pirate hunting. But he also knows the usefulness of checking in. Especially if the group can get information from where they will be checking in at...

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Sunday August 11th, 2024 3:10:17 AM

(OOC We got the Rose on the Sargrass Plains, we've never really worked out how big she is, preferring to keep it vague until a DM said NO! :) She has at the very least a galley, a main mast, cabins (unspecified how many), a crew of between 8 and 20, and a steam powered fan that can be used to push her along when there's no wind. Her hold is big enough to store all our stuff, including Mak's horse, and food for everyone for several weeks. We talked about adding ballistae at some stage but never went thru with it.)

The captain has spoken. Tsak prepares to move out and catch up with the Duke. He figures there will either be a really important adventure waiting or, if not, they can all come back and hunt pirates. It should only take a few days to work out which option it is.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Sunday August 11th, 2024 5:50:23 PM

Highlight to display spoiler: {Damien's description of the Rose is spot on. Ramsey came with the ship -- I don't recall if he surrendered or was a captive when we fought the previous crew. The crew have never been combatants and specifics of the ship have varied depending on the DM. Ramsey is a brambletaur, by the way -- a plant/taur hybrid due to a witch's experiments.}

"Until we learn more, this is as close a spot as any to where we'd find the pirates. No that I think it's close -- humans and orcs won't be operating from the islands. So what is our best option to learn more?"

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday August 11th, 2024 11:51:04 PM

Asimov says, "As a Martial Artist Fighter and Duelist I am ready to buckle some swash with pirates if that is what the party decides."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday August 12th, 2024 9:21:17 AM

"The pirating business around Taur Isle doesn't seem like the wisest profession and I have trouble believing they could stand against us head to head. If we can work out a good way to find them it would make sense to clear them out before we move on though if it would take weeks it may be better to find someone else to police the waters." He considers the endeavor for a bit. "We could try Scrying to get some information on their location, I can ask for that power when I prey next. Maybe a description of the ship would be enough?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Monday August 12th, 2024 1:24:39 PM

Mak continued to listen, agreeing with most of the petals comments and nodding.

OOC: Ship size. Jon, I'd get a map of a galleon, chop off the aft castle and replace it with a fan. The rose should be at least a two masted vessel. That it is sized for centaurs to move about easily should give you some indication of the passageways and cargo hold. Mak could probably walk his horse through those companionways. In fact it is probably walked down there from the main deck instead of being hoisted down.

Centaurs and ladders aren't a good fit.

JonS Co-DM - "Surf and Turf"  
Monday August 12th, 2024 9:12:28 PM

So several comments are made about how touch could these pirates be, and about where they or may not be based from. Tsak is ready to go report and then come back, if that is still Beech's plan. Everyone else seems ready to "buckle some wash" and probably start adding "are" to words ...

Georon can bee seen talking to several other men, and one female minotaur, all about the same age. They approach the group, with Georon as the spokestaur, "If we can see that big map of yours again, we might be able to point out where these other captains have seen strange boats, and you know where you found us, though we had drifted for some time..." The female captain steps forward, her voice is gruff, but also kind, "Me and me boys were out last week before Georon set out. We went north up the coast, almost to Fort Beast, then looked for the deep waters. While we were watching our nets, we saw several boats seeming to come from or past the Fort. We never go that far up, the fishermen in those parts don't like us skimming off their grounds," one of the other captains snickers, "There's one captain in those parts that would love for you to skim his grounds," which makes her shake her head, and the other four captains break out in laughter. They stop when the female captain looks at them all, "Your wives know who I am, and I know how to bribe them, so lay off, or you might wake up shaved." Although smiling, the other minotaur captains take a few steps back from the conversation.

Ramsey edged closer and listens to the ships that are described, "Yawls. Those are Yawls. In these waters any over 30' would be tough to manage." Looking up and taking a drag off his pipe, he thinks for a moment, "Maybe 20 to 30 lads on a boat that sized. Two would definitely ruin a fishing vessels day." When asked, none of the minotaur captains report seeing any kind of "colors" or other ship details.....

OOC: JohnC sent me some cool ship maps, and I've got some more on my gaming drive ... we'll get this squared away me hearties

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday August 12th, 2024 10:34:00 PM

Panzer listens closely. If they are lesser skilled fighters than he is he can handle1 ship, probably, but not two.
" What is Fort Beast and who owns it? Would it be supporting Pirates that would attack Taur ships?"

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday August 12th, 2024 11:37:02 PM

Ayotnom says, "If Fort Beast be a freebooting port we may be biting off more than we can chew and be going about this the wrong way. Ramsey says he's got multiple flags. Does he have a jolly roger among them? Perhaps we use subterfuge of our own? Fly pirate colors, slip into the pirate harbor, figure out who runs the place then take them out? Alternatively if Fort Beast is an outpost of one of the Taur governments then I wonder if they are shirking their duty with respect to keeping the sea free of pirates. Even if the pirates have letters of marque with the current peace between the different Taur leaders I fail to see how the attacks on these fisherfolk can be sanctioned and perhaps a visit to the Fort might net us our own letter of marque as pirate hunters or even some backup?"

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday August 13th, 2024 12:49:37 AM

There are too many unknowns for Tsak, he's reconsidering his options.
Reporting to the Duke that "umm there might be a pirate problem" seems weak and uninformed.
Sailing the Rose on seas the pirates probably know better than them isn't in the Petals favour.
Sailing into an unknown port under a pirate flag doesn't appeal in any way.
He digs into his memory from previous times on Minotaur Island.

Fort Beast is the largest town on the Island, it's the most likely place to get more information. It's unlikely to be a pirate haven. Turning up there in disguise might work. Turning up as the Petals and asking questions without checking in with the Duke first would, I think, be a slight against him and percieved poorly.

JonS Co-DM - "Surf and Turf"  
Tuesday August 13th, 2024 12:55:12 PM

OOC: I'll shoot this to Jerry and Cayzle, but it seems to me that the Fort's would be neutral ground trading ports, ruled by the same folks who are in charge of the Isle, so the Duke. Free/Open trade means they can either tax, or take a percent of what comes in to the port, to keep the docks, ship repairers/builders, and the warehouse owners happy. Unless y'all know something else...

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday August 13th, 2024 1:58:45 PM

Listening to the discussion, "I can drop a couple at the Duke's, we can discuss what we know, find out if he's heard anything. And then depending on what he wants us doing, we come back here with either more information than we have, or at least we know what the The Duke wants us doing, and it'll save time sailing there and possibly that he wants us here to solve the Pirate situation anyways. By folding space, or as many call it, teleportation, I can save us a boatload of travel time. And yes, Pun intended...."

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday August 13th, 2024 6:32:25 PM

"The island's unified under the minotaurs. That's why I said the pirates won't be operating from the island. Not unless some brigands found a secluded spot and haven't attracted too much attention yet." He's pretty sure the taurs have had centuries to consolidate their islands, and Fort Beast is their biggest city.. He hasn't forgotten the shipwreck shoals, either -- just doesn't think they're hospitable. (Player's info.) In fact, the group first met Mak in Fort Ixion.

The Duke would be in Castle Violet. In previous adventures, the Petals provided the leaders on the three islands (liontaur, centaur, and minotaur) the means to communicate with each other on short notice. Kiwina'd be willing to talk with the Duke, or an appropriate minister.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday August 14th, 2024 2:04:37 AM

Panzer is growing dizzy listening to the same arguments over and over. He is ready to just swim to castle Violet at this point. He walks across the room and takes Georon's hand, He quietly but relentlessly ushers the Taur over to Beech's side and rests Georon's hand on Beech's saddlebags.
" Please hold on to this strap." he says and steps away.
He then walks over to Kiwina and takes the Centaur's hand. He walks back to Beech while Holding Kiwina's hand. He also grabs a strap on Beech's harness and simply says " Go."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday August 14th, 2024 9:08:24 AM

Falco listens as the group kind of loses the thread of what is they are doing to do and he shakes his head. "Yes, some of you go to the Duke, we will wait here for your return. We are going to get nowhere like this."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday August 14th, 2024 5:50:25 PM

Beech quips, "Be back in a bit"
With those two in tow, Beech pictures the area just outside the building where the mirrors are kept. Keeps it focused in his mind and casts the spell, Greater Teleport.
The world seems to squeeze them through a tiny hole, and then releases them at his chosen location.
"I hate that feeling of being squeezed, but with my muscles continually rotating and shifting around it probably has less effect on me than on you two...."

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Wednesday August 14th, 2024 9:30:47 PM

Kiwina understands the value of diplomacy, especially when dealing with local authorities. He knows that acting unilaterally without informing the Duke could mean missing valuable information but could also strain relationships with a valuable ally.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday August 15th, 2024 12:29:34 AM

Tsak watches as Kiwina, Beech and Georon disappear in the blink of an eye.

He looks at Mak and Panzer While we wait we could check the hold, make sure all that cider and ale hasn't moved around at all. Be dangerous if it wasn't secured properly.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday August 15th, 2024 1:04:06 AM

" You have an excellent point" Panzer says while holding a tankard and walking towards the ships hold.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday August 15th, 2024 3:07:57 AM

Ayotnom says, "We also might ask Ramsey what kind of colors he has and try to get our story together for how we are to be traveling incognito to Fort Beast."

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Thursday August 15th, 2024 10:18:58 AM

"I concur." Mak replied to his friend. "Let us secure our cargo."

JonS Co-DM - "Pirate Hunting"  
Thursday August 15th, 2024 12:06:03 PM

Panzer had started a conversation in regards to Fort Beast, and if it would support pirates and the like

Ayotnom adds his two coppers by adding that “If the fort is freebooting, we may be in over our heads, otherwise someone is shirking their duties…”

Tsak adds that, “of the three forts, Beast is the largest, and it is doubtful it’s a pirate haven

Kiwina also adds that “as the island is unified under Minotaur rule, it’s doubtful is pirates would be operating here, not unless they have found a safe haven somewhere close by”

Mak continues listening to everything being discussed

With all the cussing and discussing, Panzer takes the lead and walks both Georon and Kiwina by the hand, and have them hold on for dear life to Beech’s saddlebags.

Falco approves of this as he talks about “no one is going nowhere if we keep talking”

Beech says, ”Be back in a bit.” and then he and the two holding onto him seem to twist and then with a “POP” vanish. Several of the villagers make signs to ward off evil, while others just stand their with their mouths open in disbelief.

All this is broken up when some of the children mob Panzer, ”I want to go next, no me, no I’m oldest I should get to go…” and this proceeds until Panzer chooses to shoo the children away


Visiting the Duke


JonS Co-DM - "Visiting the Duke"  
Thursday August 15th, 2024 12:10:14 PM

This is for Beech, Kiwina, and a quest Georon

Beech casts his spell, and the world shrinks to a dot ... when the world begins to expand, the party of three find themselves where Beech has selected


Fort Beast


JonS Co-DM - "Fodor's Guide to the Isle's"  
Thursday August 15th, 2024 12:47:55 PM

So y'all tell me if this offers enough information, or if I need to add anything please and thanks:

Fort Beast, the largest of the forts on Minotaur Isle, is several miles across. It is walled on three sides in a mix of large, cut stone blocks, and stout hardwood walls. There are several guard posts, one in each of the four corners, and a larger post set right above the main gates.

The Fort maintains a “standing army” of sorts, who fill the roles of town militia, town guards, and when called upon, dour handed warriors on the field of battle. These protectors are a mix of male and female, who wear chainmail armor, covered in a tabard bearing the symbol of Minotaur Isle, and wield great long bows, and a variety of large polearms and two-handed weapons. The typical schedule for these guardians is four days on, three days off.

Of these guards there is a group specially trained to work the docks, appearing as normal laborers, until they are needed to smack some heads together, or break up tavern brawls.

The area that is not walled is the port. This is a bustling place, with ships of all shapes and sizes coming and going at all hours, day and night. The Warehouse District encompasses the dock area, with a stout stone wall and portcullis cutting it off from the rest of the city. There are warehouses that rent space by hour, day, week, month and year. There are ship builders who make and maintain ships for the Fort and for those who have the coin to cover the costs.

There are multiple taverns, some have no name (frequented mostly by dock rats, and sailors looking to get drunk on the cheap), and several large and well known, The Lion’s Pride, the Grinning Goblin, and the SeaHag. All three of these locations offer upscale drinking space, and fresh food daily. The Lion’s Pride also have several large rooms that can be used as meeting/planning, or rented out for a group common sleeping space – they have beds they can assemble for up to 10 people.

Looking from the port, past the inner wall and portcullis, is the merchant district. Almost anything can be found for sale and trade. Smithies can be found at one end, workers of steel and iron, to gold and silver. On the other end are the tanneries, processing animal hide into leather for armor, and a multitude of other items. For higher quality animal fur and skins, there are a few vendors who can make blankets and outer wear from these high-quality pieces.

The middle part of the city is the governmental offices, and higher end homes. There are also two small libraries, and several quiet gardens located in this area. The City Council meets at the largest building, a massive stone structure that was built when the fort was founded. The building can double as a shelter during storms and assaults on the fort.

The outer section, closest to the main gates is residential homes, guard barracks and training grounds, and 4 Inns along the main road.

The one closest to city gates is the Ivory Rose. This upscale inn offers spacious single, double, and quad sleeping rooms. There is also a bathing room with six large wooden tubs. The water is fed from the bay, so its mineral water, and they have a system of pipes that allow for hot and cold water. The food is also upscale, so not fish soup.

A few blocks up is the Hen’s Roost. It’s a 3.5 to 4 star location. The rooms and services aren’t on par with the Ivory, but it is a nice place to stay. The rice and chicken stew is delicious, as is the freshly baked variety of breads. There is small shrine to Ffloy on the grounds.

Further, you find Magician’s Manor. This is a wizard’s study than anything, with areas to peruse books, tomes, scrolls, etc. “Borrowing,” is fine as long as you leave something in the items place. The whole inn is decorated with magical implements, from potion brewing, to taxidermized creatures and insects. Each room is also decorated in an Arcane motif. The food is largely provided by unseen servants, while the cooking is done by mage hands. The owners, are three sisters, each powerful in their own study of magic. They enjoy talking about their adventuring years, and are willing to provide information or answers to adventurers’ questions.

Before making it to the governmental district is the Maidens Grace. The inn is peaceful and painted in pastels. The inn smells of lilacs, vanilla, and lavender, which is accomplished by the numerous plants both inside and outside of the inn. In terms of the number of rooms, this place offers a total of 15. The rooms are nicely decorated, and the beds are feather down. The food is more farmer’s fare, but it is good and hearty. The old human that runs the place is a druid. He tends the flowers and several trees around the property. He’s always willing to talk about interesting plants and trees and anything flowery that adventurers have run across. He offers healing services, poultices, and has a limited stock of mostly druidic based potions. The primary guests are travelling diplomats, well-off ships’ captains, and adventurers who may have business within the Fort. There is a shrine to both Queen Maab and the Culverwood here, which the owner maintains.



Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+16=30 ;
Thursday August 15th, 2024 2:06:50 PM

Beech checks on his passengers, making sure they aren't sick from the teleport. He casts a quick prestidigitation and cleans all three of them, gives them a slight scent of the sea and says, "Lets get going, I wanna stop by a butcher's shop while we are here too. I can only take just so much seafood. It has a different taste than the fresh fish I grew up on at Black Bird Lake."
He lets Kiwina lead, but is willing to do whatever sweet talking is needed....

Diplomacy check 30

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday August 15th, 2024 6:29:23 PM

Before setting foot on land at Fort Beast Ayotnom says, "The way I see it we should probably find rooms first if we want to stay in town instead of on the ship or scope out some of the unnamed taverns for unsavory types who might be tempted into turning pirate. Of the establishments in town The Ivory Rose, The Hen's Roost or Magician's Manor seem promising. The proprietors of the Magician's Manor may be able to answer some questions for us thanks to their magical skill, the Hen's Roost seems like a decent enough stay if we don't want to go too fancy and the Ivory Rose well if we wanted to splurge considering those tubs sound pretty nice. If we do decide to stay at the Magician's Manor then perhaps we can have the proprietors cast us a spell to try to determine the locations of the pirates."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20=20 ;
Thursday August 15th, 2024 7:11:18 PM

Panzer shoos the children away, telling them that magic is not a ride and that the Taurs will be back after they talk to the Duke about the pirates.
Diplomacy 20


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60'  d20+10=26 ;
Thursday August 15th, 2024 8:16:20 PM

Kiwina privately wishes Rolth were still around, as Kiwina is not half the diplomat the liontaur was. But he's dealt with the ministers here before and makes a request for an audience. He fully expects to end up talking to a member of staff as opposed to the Duke himself, but what they're really here for is information and to let people know what they're up to in minotaur territory.

Diplomacy = 26

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday August 16th, 2024 12:55:50 AM

Tsak notices Ayotnom looking a little dazed and confused. Maybe he was standing too close when Beech magicked? Putting his arm around his friend he gently leads him downstairs to keep an eye on him.
It's alright mate, you're on board the rose and Panzer, Mak and I are right here with you. The captain will be back in a bit and we'll figure out what our next steps are. Maybe time for a lie down hey, you all good mate? Been in the sun too much?

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday August 16th, 2024 9:05:32 AM

One the away team teleports away and the feast is well and truly over Falco will take a walk around town just checking things out. If possible he will buy a couple of nice loaves of bread before heading back to the ship. The group has rarely split up and Falco feels the need to be extra vigilant.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday August 16th, 2024 8:33:49 PM

Panzer acompanies Mak and Tsak into the hold to make sure the Ciders are secure.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday August 17th, 2024 4:14:07 PM

Beech approaches the door guards, "Sorry if we somewhat shocked you with our arrival. But I figured having us just pop up inside unannounced might just not be the best of ideas....
We are here to make a report to The Duke and to see if he or his advisors have any further information on a matter we stumbled into. Do we need to be announced or something?

Beech turns to the other two, "I'm too used to be following along behind mom, at least when I went with her, Her idea of an announcement of arrival was just to walk in, or if the situation called for it, dropping a Party Favor on those whom irritated her."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday August 17th, 2024 11:57:25 PM

Tsak takes a moment to explain to the villagers that the Petals aren't abandoning them, that a few have travelled to see the Duke and the rest will be back aboard the Rose. Once they have news the Petals will share it with the villagers so everyone knows where they stand.

Then he joins Ayotnom, Mak, Panzer and anyone else who wants to having a nice meal on deck with some wine and cider to wash it down.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Sunday August 18th, 2024 10:24:15 PM

Beech wonders if there are any food stands in the area... He looks around, he's seen meat on a stick, various meats wrapped in a flatbread, and fish cooked on a stick as well. Usually each vendor uses a "secret" spice mix, he'd found a couple he liked in Imod City.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday August 19th, 2024 2:27:40 AM

(OOC: So we are not going to Fort Beast yet this was just a descriptor of what Fort Beast has to offer?)

JonS Co-DM - "Fodor's Guide to the Isle's"  
Monday August 19th, 2024 3:07:14 PM

OOC: So there was a discussion as to what Fort Beast is in reality ... until I get it re-written, we'll use my description, but the next time y'all visit it'll be just the Fort and a small dock/pier

IC: For Beech, Kiwina, and a slightly dazed Georon
You appear at your destination. Georon is a little green around the gills from what he just experienced. The guards standing at attention almost jump out of their skins when the three of you just appear. They lower their weapon, and growl, "How did you get in here?. Following Beech's explanation, the guards relax, and the right hand one knocks in a pattern on the door, which opens. Inside standing to one side is one of the Duke's advisors. It happens to be the trade advisor who is reading from a sheet of paper. The door closes behind you and you find an impressive female minotaur, in form fitting plate mail, she's casually leaning on a greatsword. She winks at Beech once the door closes.

The advisor looks up, then back to his paper, and then his head snaps back, You are a member of the Petals correct, two of you in fact. What brings you to my door today gentle sirs?

Beech is already thinking of food, Georon looks like he needs a few stiff drinks, and Kiwina puts on his best face to play diplomat

For everyone else

Prior to leaving the fishing village, which is probably a good thing as several of the "single" ladies have been eyeballing the group and whispering...Tsak explains that the Petals aren't abandoning the villagers, just going to check things out.

As the Rose heads back to the waters, Tsak, grabs Ayotnom, and drags him downstairs with Mak, and Panzer all wander into the hold to make sure everything is still roped down.

Falco remains on deck, wondering about fresh baked breads ...

It's only a few hours thanks to the fan, and the Rose is soon tied off to a pier ... the fan gets some strange looks, but dock rats aren't paid to ask questions. Once on the ground, several secnts hits everyone's noses, fish, seaweed, wet hemp rope, body odor, but over all of that, is the scent of meat over a fire, with rosemary and thyme...

OOC: I had a very weird Friday ... I'll let the Sherriff know



Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Monday August 19th, 2024 4:05:44 PM

Mak didn't know what it was with those minotaur women, he'd had a problem with them the first time he visited and just couldn't get past the farm animal vibe they exuded. He grabbed Tsak by the arm and told the ranger. "It's not safe. We need to leave."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday August 19th, 2024 7:15:37 PM

Falco keeps to the crows nest for the few hours it takes to travel. Once they arrive he joins the others.

{ooc: I need to look back I am not sure where we are but don't have another chance to post today.}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday August 19th, 2024 8:36:47 PM

Kiwina, with the calm authority of a seasoned sailor and diplomat, gives the advisor a respectful bow. His eyes, keen and steady, meet the minister's as he begins to speak. "We bring urgent news from the seas near the fishing village where my companion Georon lives. The other Petals and I have seen signs of pirates lurking in those waters. Their presence is troubling, but even more so are the whispers we've heard of strange occurrences in the isles. Unsettling rumors speak of things that may be tied to these brigands or perhaps something worse."

"We seek information that might help us root out these threats. The safety of the people and the stability of these waters depend on it. With your guidance, we propose to locate these pirates and put an end to their menace."


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday August 19th, 2024 9:39:37 PM

Beech lets his friend do the talking, looking serious when called for, and smiling or at least not frowning and looking bored most of the rest.
"Oh, and there is a presence out in the Sea, that if you are alert enough, and kind enough, it will speak with you. There seems to be a sentient Cloud, his name is Barthoos. He seems to be very young. Almost like a 3 year old playing with wooden blocks, he was starting to understand how strong he is when he went his own way.' Beech will describe a flag to fly if a ship is willing to converse with Barthoos.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday August 19th, 2024 10:02:16 PM

OOC
Where did we suddenly sail to and how do Beech and Kiwina get to us now?
IC
Panzer follows his nose and finds a stall where that roasting meat smell is coming from. A few coins later he heads back to the Rose, Meats and some kind of biscuits (hopefully) In hand.
Aside from the possibility of Death by Snu-Snu, Panzer had no problems with the advances of the Minotaur's back in the village. Alas duty called, somehow and sent them here, wherever here was.
While in the fort Panzer is always armed and armored.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday August 19th, 2024 11:26:07 PM

Ayotnom goes to find the meat vendor and asks, "Do you have any parsely and sage to add to your rosemary and thyme?"

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday August 20th, 2024 1:19:05 AM

Tsak is a little thrilled to be taking the Rose for a spin behind Kiwina's back. He gives Ramsay the OK to re-stock the Rose at Fort Beast then grabs Mak to head out amongst the people to see whats what. Are there signs that pirates have taken over? What are people talking about in the market place? What do they serve in that tavern over there? Just the usual questions. His plan is to stay the night before heading back to the village where he expects Beech and Kiwina to return from their trip to see the Duke.

JonS Co-DM - "Fodor's Guide to the Isle's"  
Tuesday August 20th, 2024 5:02:12 PM

FOR THE 3 DIPLOMATS
The advisor listens to Kiwina's request, and his face pales the longer Kiwina speaks, and even worse when Barthoos is discussed. Georon is standing very still, like a, well, Bull in a pottery store.

"This post if from another fishing village north of here. They too have been plagued by these pirates. I'm assuming that a low, thick fog appeared prior to their attacking. We have sent two vessels out to search for the said pirates, but we've had no news as of yet. As to the rumors, yes. Information from Liontaur Isle, is sparse, but one or more groups is searching for something, some relic from the past. We think they have killed off several farmers, but have no direct proof. I was going to meet with the Duke to see what he advised we do, send help, or what for proof of the rumors. The cloud. I'll have to apologize to the ship captain I had removed from my office last week, he was ranting about a talking cloud. We thought he was drunk, or had been poisoned. We had two guards take him to the house of healing, and I haven't checked back in on him. Maybe I should, with an official apology."

FOR THE REST OF YOU LANDLUBBERS

Paying attention to the conversations around him, Tsak only hears the dock rats, and merchants going about their normal lives. Nothing is amiss in the region. A few people are complaining at the prices of some items are too high to buy, and too low to sell.

In front of one of the dockside taverns is the roasting pit. There are two large, almost elk-sized deer hanging from the metal rods. The tender is a smaller minotaur. He is missing his right horn, looks like it might have been broken off at some point. He has a wooden bucket full of some liquid that he applying each time the deer rotate. When Ayotnom asks about other seasonings the 'ccok' looks at him, "You want extra flavor, that'll cost you extra. What I have is over there on that small table." What is on the table is an assortment of fresh-cut herbs, including the ones Ayotnom asked about.

While Ayotnom is getting his meat, Panzer decides on what section looks the tastiest. When Ayotnom moves on, the cook, cuts the large chunk that Panzer wants. When about "bread stuff" the cook motions down the dock to a small stall with a well-crafted chimney coming out the roof. "You want bread, see Grizelda ... don't let her talk you into a kiss, she likes to use her tongue, won't ever do that again, oh, I, uh, I've said to much. Yah, breads, Grizelda."

Falco, who's been wandering around with Ayotnom and Panzer, notices a figure trying to stay out of sight, as they head into the fort.

Mak, whose happy to be away from "all the single ladies," keeps pace with his friends, and enjoys not being on the ship

OOC: They said something about a mirror that would/could send them back, if Beech isn't able to fold time and space again, I'm sure that spell has some wibbly-wobbly timey-wimey stuff to it

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday August 20th, 2024 5:55:26 PM

"Well, Barthoos isn't with these Pirates of whatever they end up being, he was traveling with us for almost a week while we sailed back from where we ended up and during that time, the fishing ships were attacked.
I personally think he could be a worthy ally, but like I said he seems very youthful, even more so than I am myself. If I might make a suggestion, be sure to send someone who has an open mind and a lot of patience to talk to him. And remember the flag I described, I told him those flying it would be willing to talk.
As to those doing the attacking, there are many spells which could be used, and some of those spells can kill, but I expect they are taking a couple captives to question and slaughtering the rest, or at least those they can find."


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday August 20th, 2024 6:19:34 PM

Panzer thanks the one horned minotaur and tips him generously for the service and the info. When he has his meat in hand heads down to Grizelda's stall to get some bread.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday August 20th, 2024 10:18:59 PM

Kiwina paraphrases what they were told to make sure he understands it right -- is there a relationship between the pirates and the groups that are searching for a relic?

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday August 20th, 2024 10:29:45 PM

Ayotnom has his meat and walks with Panzer to Grizeldas he'll say yes to bread but no to a kiss

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday August 21st, 2024 6:34:13 AM

The smells of the meat gets to Tsak and his great plan for a meal aboard the Rose goes out the window. He too partakes of a couple of roast deer portions and follows Panzer and Ayotnom toward Grizelda (with one eye open to see what trouble he can get poor Mak into).

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+17=36 ;
Wednesday August 21st, 2024 9:19:27 AM

Falco keeps his large eyes moving as they walk and he notices the figure following the group. As they pass though a crowd he whispers to Tsak. "Were being watched. Back there, someone is trying to stay out of site and observe us."

He casually checks the area trying to note something of the persons appearance. {Stealth: 36 to be subtle}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Wednesday August 21st, 2024 3:09:20 PM

Mak did his best to stay out of trouble as he considered his future with the group. The temptation of the meat was great though, so he partook as needed.

JonS Co-DM - "Fodor's Guide to the Isle's"  
Wednesday August 21st, 2024 8:00:12 PM

Panzer, Ayotnom, Tsak, Falco, and Mak all wander by and purchase some juicy and well seasoned venison. Wanting biscuits or some form of bread, Panzer and party start moving towards Grizelda's bakery, with Ayotnom reminding everyone, "Bread, no kissing.". Falco notices someone following the group, and surreptitiously (holy crap I spelled it right the first time) looks around. He doesn't spot anyone else, but the individual steps in the shadows of a building and fades from view.

For Falco Highlight to display spoiler: {, Based on all y'all have seen, the figure either shadow-stepped somewhere else, blinked somewhere else, or is now invisible. }

Grizelda looks up at the approaching party and smiles. She's an older minotaur, and has her grey hair braided tightly with leather and silver cords. "Well, hello newcomers. Come to see what I've got for sale. I give discounts for kisses..."

Georon, Beech and Kiwina are all "diplomating," explaining about Barthoos and the best way to approach speaking with the young cloud.

Beech also shares his insights into how the pirates may be attacking, and what is happening with the crews of those ships.

Kiwina ponders a connection between the pirates and the new groups in the region

Georon clears his throat and looks at the advisor, "Beggin your pardon lord, but, how many fishing vessels have been attacked ... I've cousins who fish these waters. We meet halfway to trade fish, goods, and gossip."

(Ok, I think I got everything covered)

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Wednesday August 21st, 2024 8:42:51 PM

Kiwina considers that they could find this ship captain, but there's no indication he did more than meet Bartoos -- not a clue about pirates.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday August 21st, 2024 10:39:16 PM

Beech has shared what he knows, so he listens to the replies from what the other two say, and if they have direct orders of immediate need, or if they are to follow their noses into this Pirate stuff.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20-1=8 ;
Wednesday August 21st, 2024 10:49:40 PM

Ayotnom says, "I don't kiss and tell and since earning your discount would be both kissing and telling I think I'll just pay full price."

Diplomacy - 8

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday August 22nd, 2024 8:33:22 AM

Tsak raises an eyebrow in amusement at the twinkle in the liontaurs eye, but keeps his mouth shut. He places down a gold piece, more than enough to pay for some bread without any thought of a discount.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+26=40 ;
Thursday August 22nd, 2024 9:14:08 AM

Falco keeps his eyes peeled in case anyone seems to be observing the Petals hoping to catch site of them or at least have some idea if they are still there. {Perception: 40 -if there invisible and move about I might have a shot.}

In the bakery Falco taps his pointed beak. "Not much of a kisser with a sharp beak like mine, more then likely I would hurt someone but I would be happy to purchase some cookies if that is possible. It would be good to keep something sweet about." he thinks for a moment. "I wonder if anyone in town could put a Preserving Ruin on a bag for me. It would be nice to be able to keep thing fresh."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=43 ;
Thursday August 22nd, 2024 10:04:25 AM

Panzer buys his biscuits and at Falco's prompting a batch of wrapped up cookies. He leans in for a kiss from Grizelda, no easy feat since she towers above him, and whispers to her that he needs a pouch of flour too, for....reasons. He pays for his purchases and gives the Minotaur a sly wink as he and the others head off into the crowd.
Panzer keeps an eye out for this possibly invisible stalker and if he thinks he spots him, will try to mark him with the bag of flour. ( Panzer has blindfighting if that will help)
Perception 43


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday August 22nd, 2024 10:49:34 PM

Kiwina, too, is interested in the answer to Georon's question.


JonS Co-DM - "Fodor's Guide to the Isle's"  
Thursday August 22nd, 2024 11:13:09 PM

Grizelda laughs at the "Boys" as she wraps up loaves of dark honey wheat bread, flaky biscuits, tasty ginger cookies, and about 3 dozen shortbread cookies. She pouts when Panzer avoids her kiss, but catches his drift on needing it for something else. She smiles at the coins, and reminds the boys, "Discounts for a kiss dearies, tell your friends."

Falco and Panzer Highlight to display spoiler: { So I spent an hour or so looking on the 'net for an answer to my question: does an invisible person cast a shadow? Apparently not. However, you both notice several porters shifting where they are walking as they seem to have bumped into something they couldn't see. The spot is about 50' from Grizeldas stand, behind you and towards the water.}

The advisor goes quiet when Georon poses his question. "I'm not sure. We've gotten reports over the last week of possibly a dozen or more fishing and smaller merchant ships either vanishing, or the wreckage of them floating in the water. I don't have names. Odd thing, while there has been a considerable amount of blood and fire burns, no bodies have been left behind."

OOC: Preserving Rune - is this like a bag of holding, or something to keep like fresh fish, fruits, and vegetables last longer? I know somewhere along the years I've been GM'ing, I found a magical basket that would keep fish alive for up to either 1 or 2 days ... but it might have been from 2E Forgotten Realms

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday August 23rd, 2024 3:11:11 AM

Ayotnom says, "Well if you can't find a preserving rune maybe we could get some Elvish Waybread at some point. I hear it is very filling and lasts a long time."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=39 ;
Friday August 23rd, 2024 6:03:47 AM

(Perception=39)

Tsak looks around for somewhere to lounge whilst he devours his meat and pastries. Whilst doing so he tries to find anyone odd or out of place, he trusts Falco's instincts about a watcher.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|8/3/-2/-(RS)/-|(FA,WF,WS,WT,Range Penalty,MS)**|1d8+7(MS)(20)x3)) 
Friday August 23rd, 2024 8:12:08 AM

Being kissed by something that had a cows head wasn't really what Mak desired at any point in his life. These minotaurs were a randy bunch, he gathered as he avoided any signs that might show interest.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+26=40 ; d20+15=19 ; d20+15=19 ;
Friday August 23rd, 2024 10:03:42 AM

Falco will quietly say to the others. "Or friend is still following us. I am going to see if I can dispel whatever effect they have on them if you guys want to be ready to give chase. I am kind of making an educated guess to the area."

Falco will watch for the most likely spot and cast 'Greater Dispel Magic {Perception: 40 | Dispel Magic: 19}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday August 23rd, 2024 10:08:12 AM

" OK Falco, I'll be ready."
"Can you Haste us Ayotnom? I think I see him, so even if the dispel fails I think I can flour him. If we are hasted we should be able to run him down."


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday August 23rd, 2024 12:50:05 PM

Kiwina asks the advisor, "Is there a general area that most of these reports come from? Or where most of the vessels are being found?" Kiwina figures they'll have to narrow down where to go based on whatever information they can get.

JonS Co-DM - "Fodor's Guide to the Isle's"  
Friday August 23rd, 2024 1:19:01 PM

OOC: I asked about the basket/bag of freshness ... and let whoever know on the DM Board that y'all may want to do a Catacombs trip ... if I need to I'll work on the item today ... now, do you want it "Gainfully Clean" or "Arm and Hammered Clean" or scented?

I'll wait a bit to see if anyone else posts - y'all and your perception checks are scary as heck


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday August 23rd, 2024 9:02:31 PM

Beech has a couple ideas about why no corpses being left behind, but stays quiet because of the Fisherman that's with them.
"So, you want us to continue looking into this and see if we can end the attacks?"

JonS Co-DM - "Fodor's Guide to the Isle's"  
Friday August 23rd, 2024 10:52:38 PM

Beech, Georon, and Kiwina. The Advisor listens to Kiwina, and what Georon said, and then looks at Beech as he speaks. You all can almost hear the gears spinning in his head. "There hasn't been a specific region. We've encountered wreckage floating out where the water deepens, and have had larger pieces wash up on shore. I don't know which route would help the Isles more, pirate hunting or looking into these rumors and sightings ..." In lieu of pouring his drink into a glass, he grabs a crystal bottle off the table and takes a long swallow. "I know the Duke was more concerned with Liontaur Isle. What's say we split the difference, give the pirates three days to either run into you, or you them. Whatever information you find, have delivered here. I'll also ask one of the merchants I know about commandeering his ship for a week or two. I know he's hiding two broken-down ballista in his cargo hold. I'll send the ship and some volunteer's out to look as well. How does that sound?"

The Cookie Monsters
Tsak, Falco, and Panzer have a very good idea of where the "sneaky one" is. Mak is avoiding looking at any of the females around, concerned about, well, the ladies are known to be, "lonesome."

Falco picks a good spot and banishes the magic in the space where the sneak is. Several things happen. A few dock rats scream as a guy in a heavy cloak with a two-handed sword appears in front of them. A group of "merchants" also scream as their "illusion" of finery vanishes, showing them to be three younger male Minotaurs who were trying to do who knows what.

When the guy with the sword realizes people can see him, he spins and begins crashing into "people" as he gets larger ... like going from 7' to 22' within a space of about 20'. He's moving pretty fast, headed straight for the Ocean waters, lapping at the docks.

OOC: As with many things, I'm assuming that y'all can gauge how fast or slow something is based on the years you've spent adventuring. At full stride this guy moves at 50', as he hits his true size he runs, making his move 100' - which will put him in the water ... unless one of y'all can move that fast that is ... Again, assuming, he's an Ocean Giant ... they're kinda wishy-washy on alignment

For Falco/Ryan Highlight to display spoiler: { I've submitted two different "Preservation" idea to the Black Genie board ... once I hear something, you'll be the first to know. I don't know why no one has mentioned this before. I realize we don't track daily rations, but at what point do PC's run out of food, it's not like there is a McDonald's in the forest, or swamp, or desert...lol }

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday August 23rd, 2024 11:21:07 PM

"You must not like this Merchant very much, if you plan on commandeering his ship. Ballista are all well and good against regular Pirates, but I'd assume these are using magic. Ballista will probably prove to be almost useless.
Just make sure he knows its dangerous, very dangerous. But if he scares them into moving else where, it might slow down the attacks...
If we set a time for reporting in, like say every third day at dawn, here at the Castle, You won't be surprised, and it'll give time for both ends to see if we get more information. And if we miss by more than an hour, we will be most likely in combat. My folding space spell, is rather limited, as in I can only cast it a few times a day, and if we are in combat, I can use that magic power for other tings.
I'll also look into some sore of magic where I can at least send a message, even if you can't respond."

Kiwina has just heard Beech make about the longest comment he's heard him make, He usually just says a few words, unless he's commenting on his mother....

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday August 24th, 2024 7:27:45 AM

The stranger appears, then disappears nearly as quickly. As the 'man' runs away, somehow getting larger the further away he is, Tsak turns to Falco. Tsak makes no attempt to follow.

Good spot mate, now what the heck do you think he was?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20=17 ;
Saturday August 24th, 2024 4:03:50 PM

Panzer springs and flat out starts to chase the man. He is hoping for a Haste spell to get him a boost in speed but he hopes he can catch and subdue the much larger adversary. As he move his Boots kick in and he gains speed as he starts to fly. ( fighter skills allow me to move full speed in heavy armor, not sure if that applies to flight)/ If he manages to get close he tells the giant, " I want to talk to you, not fight you. Don't make me hurt you."
Intimidate 17
Panzer fully intends to follow him into the water, though the giant probably swims faster than he runs.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday August 25th, 2024 10:55:14 PM

Ayotnom casts Fly on himself getting 60 ft flight speed and takes off after the giant guy.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday August 26th, 2024 9:14:52 AM

Falco shrugs at Tsak's comment. "That was not what I expected at all, I..... Oh, I guess we are chasing." Falco sees Panzer take off and is caught a little flat footed so it takes a second for him to knock his heels together and take off into the air, giving case.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Monday August 26th, 2024 7:30:37 PM

"I'm sure we can send a message. It might be one way, though. Let's not put your people at risk." Kiwina backs up Beech on this.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday August 26th, 2024 10:50:24 PM

(OOC: Checking in)

Time slows down for Ayotnom as he flies after the fleeing giant

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday August 26th, 2024 11:59:26 PM

OOC
checking in


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday August 27th, 2024 12:13:20 AM

Seeing what is decided...

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday August 27th, 2024 12:44:44 AM

Tsak gives a little internal shrug as most of the party, led by Panzer, take off after the big bloke.
He figures, in the normal scheme of things, trouble will seek out the Petals. No need to go haring off after it.

He catches Mak's eye and tilts his head toward a pub, then looks out over the water where it disappeared to see what transpires.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+18=31 ; d20+18=20 ; d20+13=26 ; d20+8=17 ; d8+15=19 ; d8+15=21 ; d8+15=20 ; d8+15=19 ; d8+15=22 ;
Tuesday August 27th, 2024 8:23:39 AM

Mak pulled out his bow, took aim and fired.

OOC:
Mak - Giant, Roll 31(MS), 20(RS), 26, 17. Damage 40hp, 20hp, 19hp, 22hp

**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Feelin' Fine! | | Range: 0-100 Feet |

JonS Co-DM - "Fodor's Guide to the Isle's"  
Tuesday August 27th, 2024 2:53:51 PM

OOC: I thought I pushed submit ... instead I found our thread open on my desktop ... ugh

The giant turned and ran, quickly. Ayotnom, Panzer, and Falco all take to the air, following the giant. Before it jumps off the end of the pier, Mak sinks an arrow into it's right shoulder as it disappears under the waves.

Tsak motioned towards the closest pub, no name but on a board outside is painted a barmaid with her foot on a keg.

About 100 yards off the pier, the giant stops swimming, and moves up, standing on the water. It's holding the arrow in its hand ... when it sees the three Petals in the air it booms out "Why'd you attack me! Barthos said you were nice!"

The advisor grins as Beech is talking, when he finishes he adds, "Well the merchant in question is my son-in-law. I like to keep him on his toes. I know he adores my daughter, and for some reason she's loved him since they were children. I just like to make sure he is dealing in honest trade, and not slipping anything through." The advisor moves to a side table and lifts the lid. He pulls out a rounded and polished piece of amethyst, about 4" in diameter. He walks to his desk, and pulls a larger sphere from a drawer and taps the two together. "This will last a week. At the end of the week, this will turn to dust. You can use this to contact me. Hold it and think about me, and we will be able to talk. That will save you from overtaxing yourself Sir Beech. Is that agreeable?"

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday August 27th, 2024 4:49:32 PM

"Well, that'll save a bunch. What time of Day here do you want us to contact you or only if it's an emergency, or we get some solid information? It'll be easier to adjust our timing depending on how far east or west of here that we end up."
He'll accept the orb and stash it for now, Beech then looks to the others, "We all set? Who knows what trouble they can cause in a hour or two. I do want to pick up some stuff while we are here before we head back."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20=18 ;
Tuesday August 27th, 2024 6:01:08 PM

Panzer is shocked. Somehow he was not the source of this devolving into violence. He hovers and holds up his hands, assuring the giant that he and his friends, at least those present and flying before him had,'t hurt him.
" We wanted to talk. Apparently one of our companions got the wrong idea. Falco, could you heal this fellow. Then maybe we could start over. I'm Panzer, these are some of my friends."
Diplomacy 18

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Tuesday August 27th, 2024 8:14:28 PM

Arrangements having been made to keep in touch with the Minotaurs, Kiwina prepares to return to the others with Beech.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday August 27th, 2024 9:29:03 PM

Ayotnom said, "I didn't attack you. I merely followed after you with the rest of my compatriots. Also you know Barthos? Why didn't you say so in the first place instead of skulking around all suspicous-like? You can understand why Mak would get a little jumpy but I'm sure he wouldn't have taken the shot if he knew you were a friend of Barthos."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday August 28th, 2024 12:47:25 AM

As he looks out over the water Tsak notices some fist waving and gesticulating, but no fire balls being thrown. He wanders down and along the pier to get a better idea of what is going on.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+7=15 ; 7d6=24 ;
Wednesday August 28th, 2024 9:42:43 AM

Falco flies closer to the giant. "We do tend to be nice sir but in our line of work having someone lucking about invisibly watching us has generally ended in a fight. If this was a misunderstanding we do apologize and I will gladly heal you up. My name is Falco and I and my companions are happy to chat with a friend of Barthos."

Not wanting to close and to keep things simple he flies closer and channels to heal the wound. {Channel: +24HP}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday August 28th, 2024 10:04:41 AM

The giant didn't die and his friends were still talking, so he grabbed Tsak by the elbow and went into the tavern.

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Wednesday August 28th, 2024 6:13:50 PM

Arrangements having been made to keep in touch with the Minotaurs, Kiwina prepares to return to the others with Beech.

JonS Co-DM - "Fodor's Guide to the Isle's"  
Wednesday August 28th, 2024 7:55:28 PM

Panzer, Falco, and Ayotnom all catch up to the giant, who is displeased at having been shot. He gratefully accepts the healing. This close, the three Petal's can tell he is on the younger side of age.

"Thank you. Here's your friends arrow back. Barthoos, yes, he and I talk a lot, well, several times a week at least. Mother and Father don't like that I sneak out to explore the world, but I get bored at home. Barthoos tells me of things he sees, boats, big fish, other clouds. He told me about you and your fan boat. He said you were worried about other boats. I told him I'd keep an eye out for you. I didn't mean to scare anyone. It's just usually when I walk around people get upset, scream, and run away." He kicks at the water like a child kicking a rock.

**************************************
The advisor thinks about communications, "In three days at noon, contact me for an update. If there's an emergency, contact me, and I'll know something is amiss."

Beech, Kiwina, and Georon are then shown to the door as the advisor lifts the bottle on his desk and takes another gulp.

**************************************
Tsak and Mak walk into a bar, sounds like a bad joke ... it might be. The place is a dive. The walls are cluttered with debris that is probably meant to be artwork. The barmaids are all wearing pleated dresses like the one on the sign, but they also have daggers sheathed at their waists. They also look tired. The one that spots Mak, fluffs her hair and smiles as she approaches the two. "Goo'day mates. Looking for some drink, or hungry, or need some companionship..." she flutters her eyes at Mak.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday August 28th, 2024 8:58:38 PM

"Will do, and thank you."
Beech leads the others out, leaving before being asked is best with those you will need to continue working with.
"I need to stop at the butchers and buy a few pounds of spices since we are in the "city" If there is anything you need, we are here may as well grab it now."

Various spices for cooking, and a hind 1/4 of a cow plus a bunch of smoked/jerky is what Beech is after, something that is NOT fish.

After both of us and the Captain from the fishing village are ready to go, Beech makes sure they are holding on and says, "Exhale, that way, you'll want to gulp air anyway when we get there, and since you haven't traveled this way often enough, it's best not to eat before casting. No one looks dignified when vomiting. There or Four round trips a week with mom, my stomach is almost cast iron by now, so yes, you do eventually get used to folding space." He then casts as they exhale....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday August 28th, 2024 10:15:34 PM

Ayotnom says, "Buck up lad. Did you know that we minotaurs are considered to be an Ignoble race like you are? In fact techically all tauric variants are ignoble since the fracturing from 1 taur into 3. I imagine if we the petals were to venture to a part of the wold where taurs weren't so common we'd probably be considered monsters too. We need to establish some sort of signal and get you some sort of disguise that would be recognizable to us without drawing unneeded attention. With a little help from some tradecraft I am sure you'd blend in perfectly."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday August 28th, 2024 10:28:32 PM

Panzer stays on target and questions the giant.
" Did Barthoos see something that would lead us to the pirates we are looking for? That would be really helpful. What's your name?"

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday August 29th, 2024 7:51:56 AM

Tsak considers responding to the barmaid with a big, toothy grin, but shelves the idea and just goes with A couple of ales thanks Maam and a nod of the head. He then has a look around for a table big enough to seat 5 or 6 as he isn't sure whether the other petals will bring the giant back with them or not.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday August 29th, 2024 9:06:18 AM

Falco checks the giant over to make sure there are not further injuries. "I am glad that you and Barthoos talk. I think the life of a cloud could get quite lonely at times so it is good to have a friend. People see you and probably think they are looking at a monster, honestly if I was your size I would probably get the same reaction given my sharp beak."

"Was there anything in particular you were looking for us for or just to meet new people?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Thursday August 29th, 2024 9:35:28 PM

Kiwina follows Beech's instructions, despite having been teleported before with less fanfare.

JonS Co-DM - "Fodor's Guide to the Isle's"  
Thursday August 29th, 2024 9:43:36 PM

Following their meeting with the Advisor, Beech, Kiwina, and Georon visit the merchant area and pick up something other than fish to eat. Beech gets them all together once the shopping is done, and folds space and time .... Highlight to display spoiler: { What spot are you going to come back to, the ship, or the fishing village?}

********************************************************

Tsak tells the "young" barmaid to bring "ales", and then begins to look the room over. There is one table that would be big enough for the Petal's to gather around ... but the giant would never fit in here as he's 20 plus feet tall. If he could shrink himself down though ....

**********************************************************

The young ocean giant seems to have difficulty listening to all three of you at once, but stammers out some replies, "My name, is Cronar. Barthoos calls me Watcher, as I'm always looking up and around, rather than where my feet are going."

Looking up and around, he says, "Barthoos said he saw 5 boats out on the waters. They move in groups. They seem to all stop in one place every night. I swam out to look at it. They are using a coral reef top to gather around. They smell bad, and their boats leak bad stuff into the water. Made me gag."

Then he looks at the three, Falco, Panzer, and Ayotnom, and asks, "How are you floating without wings? Oh, um, I wasn't really looking for you. I saw your boat and wanted to see who else was nice to my friend, and to make sure nothing bad had happened to you."



Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday August 30th, 2024 12:32:36 AM

Ayotnom says to Cronar, "I cast the flight spell. It allows me to fly for a short period of time. Useful. Going back to these boats of yours. You say they always stop at the same place? Could you mark it on a map or show us where these boats stop? This could be the clue we need to put an end to the piracy problem plaguing the local fishing community"

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday August 30th, 2024 7:28:32 AM

Beech returns the three to the fishing village, because that's where he expects to find "The Rose". He makes sure that Georon is ok. It is about that time he realizes The Rose isn't docked at the wharf.
"Neat, gone two hours and get left behind. Maybe they think I can port us back to the boat, but I at least need to know where the Ship is generally to do that.
Kiwina, think they left the crystal ball so I can scry their location?"


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday August 30th, 2024 7:37:51 AM

Tsak sees a table that should fit the petals, grabs his ale off the barmaid and Mak's arm, and makes his way to a seat.

Try to keep your powder dry old man he says quietly to Mak as they settle in to await the rest of the crew and news of their encounter.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Friday August 30th, 2024 10:23:21 AM

Mak rolled his eyes and laid 50 gold on the table. "Buy everyone a round and here's another 50 for you." he said. "Your offer is tempting, but I'd think you'd want to take that gold and get yourself some rest. You look exhausted."

Mak considered how much he'd destabilize the local economy if paid all the servers a years wage and how the proprietor might view that and thought better of the idea. That gold he'd given the wench would likely be painful enough.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday August 30th, 2024 12:35:51 PM

Panzer nods at the giant.
" Thats the information we need. Would you come back to the Rose, our ship and mark that on our maps?"
At the question of flying Panzer laughs.
" Magic is the bread and butter of an adventurer. Say a dragon decides that if he keeps flying you can't get your knives on him. They always look surprised when you fly after them."
He doesn't want to upset the boy, but that foul smell and the noxious leakage from the boats is most likely what the pirates are attacking the ships for, bodies. Their spellcaster might be a necromancer or they work for some kind of necromancer that needs fresh meat. Thus they attack low value targets like fishing boats that have able bodied sailors that they can easily overcome. Bad business, but now they know more and won't be surprised if undead show up when they find the pirates.


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Friday August 30th, 2024 6:25:12 PM

Kiwina pulls out a compass and checks it. "The Rose is in that direction," he points north along the coast. "My guess is Fort Beast, since they were talking about it before we left and it's that way. The ship won't be hard to find. But the city's a big place, and who knows what our friends've gotten up to."

JonS Co-DM - "Fodor's Guide to the Isle's"  
Saturday August 31st, 2024 1:49:01 PM

Beech, Kiwina, and Georon all pop back into the fishing village, only to find that their friends have moved on. Beech wonders if a crystal ball was left, while Ayotnom pulls a compass and determines the direction of the Rose. Georon sees the direction and adds, "Thats the way to Fort Beast"

Tsak and Mak get their drinks, and begin to move to a larger table, while Mak stuns the barmaid twice in just a few seconds by buying everyone in the tavern a round, and then giving her 50 gold. Mak and Tsak can tell she has never seen this much money ever.

Ayotnom, Panzer, and Falco all talk to Cronar. As he has information they need, and they've answered his question about how they are all flying, they three are able to talk him into joining them and their other friends in the tavern. Cronar looks at their size, then his own. He scrunches his eyes closed and then shrinks back down to "normal" size. "I'm glad mother taught me that trick...I can still swim fast though...what's a tavern anyway?

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday August 31st, 2024 7:13:14 PM

Beech asks, "How far is Fort Beast anyways?"
If it's not far, flying will be best, Beech already has Overland Flight up... If it's a fair distance, He'll Port the two of them, after he gets a good description...

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 5 | Status: awake ! Swim 60' 
Saturday August 31st, 2024 8:30:27 PM

(OOC: See email.)

Whatever method Beech chooses for travel, Kiwina feels indisposed afterwards and spends some time on the Rose to recover.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Saturday August 31st, 2024 11:32:55 PM

Panzer heads to the bar.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Sunday September 1st, 2024 12:19:25 AM

Tsak sticks a hand up to wave Panzer over, and then the others when they arrive. Mak's profligate ways will ensure they get fast and friendly service for the rest of the evening. He sits back to see how it unfolds.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday September 1st, 2024 11:38:45 PM

Ayotnom says to Cronar, "That's a neat trick. Glad you can blend in size-wise. At some point we'll have to see about getting you a hat of disguise or something so that you can look like you blend in more"

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday September 2nd, 2024 11:38:06 PM

(OOC: Checking In)

Ayotnom moves with the others to the tavern

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday September 3rd, 2024 9:11:20 AM

Falco chuckles as the sea giant shrinks back down to a normal human height. "A tavern is a wonderful place for food drink and company. Come along Cronar and I will get you a nice meal."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday September 3rd, 2024 9:33:28 PM

" This is Cronar, Mak, you should apologize. He knows where the pirates are holding up at night. I think they have undead among them or are stockpiling bodies for something."

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday September 3rd, 2024 9:34:48 PM

Beech, if it's only a couple hours travel, casts another Overland Flight on Kiwina, and then heads off.
If it's further, He grabs his shoulder, and says, "Hold onto your lunch...." and casts another Greater Teleport, to a spot 8' above the deck of The Rose.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday September 3rd, 2024 11:18:19 PM

(OOC: checking in again)

Ayotnom orders a Taur-sized mug of ale at the tavern

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday September 4th, 2024 1:14:11 AM

Tsak nods to the giant who isn't and makes room for him at the table.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday September 4th, 2024 8:18:17 AM

Mak has fun in the tavern and attempts to lead the assembled in a rousing bar song as he plays his mandolin.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday September 4th, 2024 10:18:17 AM

Panzer sings along and has a good time.

CDM Jerry [OOC post] 
Wednesday September 4th, 2024 3:13:46 PM

(I sent a couple of emails out Keep posting. Somehow, some way, There will be a post before the end of the day, friends.)

ADM Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday September 4th, 2024 4:46:45 PM

Beech
With catlike grace drops to the deck of the Rose, but finds himself alone. Kiwina at the last moment let go of you and mentioned something about needing to stay here. The crew, mostly oblivious to your antics shrug and keep on with their duties. The rest of the Petals are nowhere to be seen. The smell of freshly roasted meat wafts from the docks.

Mak, Tsak, Falco, Panzer and Ayotnom
You share a few songs with the revelers at the bar and are generally regarded as 'good guys' because of Mak's purchase of a round for the bar and his skillful(?) playing of the mandolin. Cronar drinks the ale and seems quite happy to have met the Petals. No matter how much you lrt him drink, it does not seem to affect him in any way. He remains stone cold sober.


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20=8 ;
Wednesday September 4th, 2024 4:52:29 PM

Panzer has not had a chance to revel in quite some time. After drinking a few mugs of beer he is up and about, dancing with any lady in the tavern that will have him. While he doesn't make the best impression, he doesn't seem to step on the hooves of any of the ladies present.
Cha roll 8


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday September 4th, 2024 6:13:45 PM

Beech asks the crew, "Any Idea where the others are?"

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday September 4th, 2024 7:26:10 PM

Falco claps along with the song and joins in with the occasional off time hoot. He is not musically inclined at all but enjoys himself greatly. While they all have a good time he speaks to Cronar. "So your people, are there a lot of you under the waves? I have seen a lot of fantastic things since I started this journey but your people are a new thing to me."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday September 4th, 2024 8:43:54 PM

Beech heads ashore, and as he floats by various bars, he listens for Falco's or Panzer's voice, they are very distinctive compared to any Taur's voice.
He thinks to himself, at least we aren't on Liontaur Isle, my look sort of stands out, and most would link the White Liontaur to my Mom without having to think very hard. While most would want favors, but their are a few who would want to take revenge, because they know Aztyr would erase them instantly. a short laugh to himself and he then shakes his head as he realizes just what his mother would do if someone killed him to get even with her.....

JonS Co-DM - "Fodor's Guide to the Isle's"  
Wednesday September 4th, 2024 9:23:33 PM

[Thanks David - the last couple of days have been hell for me]

Beech & Kiwina ... they pop into existence above the deck of the Rose, a few feet above, but they land softly. Beech asks where the others went. Captain Ramsey tells him, "They went off talking about meat other than fish, something about cookies and warm bread. We did hear some yelling a little while ago from another dock. Best bet, check out the local taverns ... they'll either be tearing the place up, or, dancing and singing and flirting with the barmaidens."

Kiwina takes the opportunity to go below decks, with a possible tummy ache, or the serious need to re-evaluate his life ...

Cronar seems unfazed by the alcohol, although he seems to enjoy a local dark beer over the others. When Falco asks his question, Cronar sputters while taking a drink. "Oh, yes. Our tribe spends most of our time under the water. Myself and some friends enjoy visiting the surface. My mom taught me the shrinking trick. My father doesn't like me showing myself off, he worries that raiders will follow me home. I think he forgets we live more under the waters than above. All of this is new to me. I have only seen the local kind of person, the rest of you and your races are fairly unknown to me."

As Beech moves through the crowd, he hears several dock rats and fisher folk talking about a "dancing badger ... and his friends who can't sing..." He is able to make out where they are, the tavern has no name, just a sigh with a bar maid one leg resting on a keg.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday September 5th, 2024 12:17:30 AM

Ayotnom gets Cronar a minotaur sized mug of the local brew the lad likes then claps him on the back when he finishes it without being impacted

"We ought to enter you in a drinking contest." he says to the giant

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday September 5th, 2024 4:33:46 AM

Tsak shrinks back as much as possible from the lime light. He likes people, but doesn't share Mak and Panzers exuberant extroversion. He keeps his wits about him, slowly sipping his way thru 2 or 3 ales over several hours.

Lets not get too loose people, we have work to do in the coming days.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday September 5th, 2024 9:34:49 AM

Falco nods as Cronar talks. "Well Panzar and I are a bit of an oddity, you don't see many beastfolk around much out here in the Taur Isles. Actually, I use to be a halfling if you know what that is. On one of your adventures I was transformed into what I am now but I do quite like it. Do you mind if I ask how old you are?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+7=18 ; d20+2=4 ;
Thursday September 5th, 2024 3:52:01 PM

Mak slapped Tsak on the back and tried to make him more attractive to the ladies. So they'd leave him alone. Otherwise he did a fair job with the music, even though his voice wasn't as refined as a bards.

OOC:
Perform +7, Roll 18 Stringed Instrument
Perform +2, Roll 4 Singing.

JonS Co-DM - "Fodor's Guide to the Isle's"  
Thursday September 5th, 2024 5:46:16 PM

Cronar's jaw drops when Falco shares his story, "You changed races, was a god involved... oh, I'm still considered a 'kid,' I'm only 15, that's why my parents don't like me hanging out with Barthoos and surface dwellers."

Tsak mentions to his friends that they shouldn't have "too much" fun, as they have work to do soon

Cronar nods his head when Ayotnom brings him a "real-sized" mug of ale. Slamming it back, Cronar grins when Ayotnom mentions a drinking contest, with a wink the young giant adds, "I'm not old enough to be in here in the first place. It is an exciting place though. Why are the women looking at Mak, is it, and why is Tsak trying to curl into a ball?"



Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+6=11 ;
Thursday September 5th, 2024 7:20:39 PM

Beech, having entered the bar just as Mak was playing nicely, but was strangling a cat with his singing, tries to help out, by joining in. He's not skilled in singing, but enough songs around the tribes bonfires, boosts his confidence....

Sing, rolled 11

He'll make his way towards the table, but with the number of Taur's in here, makes it hard, even if it is Taur sized.....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday September 6th, 2024 12:45:41 AM

Ayotnom says to Cronar, "Tsak isn't an extrovert and Mak is trying his hand at being a crooner as some women like that. Still though you could probably win some coin with your ability to be unfazed by drink when you are of age, that is."

Ayotnom double checks with Cronar as to the location where the pirates were found and takes notes on a bar napkin.



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday September 6th, 2024 9:12:31 AM

Panzer continues to dance and drink.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday September 6th, 2024 9:19:05 AM

Beech eventually reaches the table and notices a stranger, "Hi there, I'm Beech, Son of Aztyr, and you are?" Since the others are drinking with him, Beech assumes he's a friendly....

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday September 6th, 2024 9:36:06 AM

"Only, fifteen that is quite a surprise. I can see why you didn't fully understand the dangers of sneaking about like that when folks like us are involved. I suppose having a few drinks is ok, fifteen is old enough to work in many parts of the world. Oh, yes, one of the immortal powers changed my form, the Warper-Sar who is an agent of change in The Wold. I am actually a one f their clerics."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday September 6th, 2024 8:14:02 PM

"That's Cronar. He knows stuff we need Beech."

JonS Co-DM - "Fodor's Guide to the Isle's"  
Friday September 6th, 2024 10:44:07 PM

The map

So, once Beech shows up and starts singing with Mak, much to the chagrin of others in the tavern, "the party" seems to come to life. Other sailors join in, singing off key and not singing the same song as others are singing. The bar maids shake there heads, like they have experienced this a lot. They are also seen smacking "roaming" hands, one goes so much to stab one sailor with a thin stiletto to help him understand where he can and where he can't put his hands.

Over the din, Beech is introduced to Cronar, who nods and studies the new arrival. "Your name is Beech, like the sand on the ocean, or the tree that makes good masts? Oh, you want an ale, Ayotnom got me this "taur" sized mug. It's not bad stuff."

Cronar huddles his head with Ayotnom and Panzer, and talks about the location he and Barthoos have seen. [see map, the black circle is the location] "I can try to find Barthoos to see if anything has changed, but my guess is the, pirates, or whatever they are, are still there, as the water is lower than normal for the next few days, and those shoals have a tendency to tear boats open."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Sunday September 8th, 2024 12:22:50 PM

Several of the petals and the newcomer huddle around an improvised map, Mak strangles a cat, and Beech arrives. Tsak is left to wander where Kiwina has gotten to. He keeps his eyes up, making sure the group is not attracting any of the wrong sort of attention from others at the inn.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday September 9th, 2024 1:20:27 AM

Ayotnom says to Cronar, "So what you are saying is if we go after the pirates now we could get the Rose close but couldn't sail it into the shoals without seeing her torn up? So we'd have to somehow find a stealthy approach to the Shoals that doesn't involve using an actual ship?"

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday September 9th, 2024 9:37:24 AM

Falco joins the discussion with Ayotnom "Well many of us can fly or swim. I could cast water breathing and we could approach under water, that would certainly be the biggest surprise as i doubt they have the resources for an underwater watch."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Monday September 9th, 2024 10:02:03 AM

Mak kept up the music, though his cracking voice told him singing...not today. Meanwhile he looked about for a dart board. Maybe he could hustle a few of the locals.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday September 9th, 2024 12:40:59 PM

"Like the Tree, I've never pushed mom as to why she chose the name, but things I've heard from her friends, I think she chose it because while strong at the core, the Beech tree is still flexible enough not to shatter at the first strong wind.
And remember, I can dimensional port us there, but the larger the traveler, the fewer I can take with me... I think it isn't the number of people, it's the size that limits my ability to fold space."
Seeing eyes cross as he tries to describe it, Beech just stops, he likes getting into that type of discussion, but most only want to know what can be done, not how it gets done....
"Oh yeah, I'll bring the Party Favors, as usual."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday September 9th, 2024 1:41:57 PM

" Good thing we have a collapsible boat. Its is shallower than the rose so we can get into the shallow shoals fine."

JonS Co-DM - "Petals 1, Pirates 0"  
Monday September 9th, 2024 9:09:04 PM

Ok. In the morning the Petals find that Cronar has left a message with the barkeep, "Thanks for the drinks, I'll see you later."

Captain Ramsey smirks as you all drag yourselves aboard. Ayotnom shares about the tides being low and a chance to strike at the pirates is now.

Beech lost Cronar the night before, following the story of his name, by branching out into his spell that can fold space

Sometime during the night, Kiwina left the Rose. The sailor on duty thought the gentlemen had gone in search of his friends

Ramsey is shown the map. He sets a course to bring the Rose in with the sun behind her, to make it more difficult to be seen ... and has the sharpest eyed sailor at the masthead with a telescope, looking for anything

After a day, the lookout calls out, "I see a dribble of smoke in the distance, about a mile out ... can't make much more than that Captain."
Panzer reminds the group about their "folding boat" which could be used to sneak close to the shoals.

Falco reminds his friends that many can swim and fly, and that he can help with breathing under water

Mak realizes in the morning that he is topless, one of the bar maidens "praises" him on his dart throwing ability

Tsak spent much of the night nursing his drink, and keeping an eye on his friends, and the other patrons in the bar.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday September 9th, 2024 11:46:51 PM

Ayotnom says, "Ok so we use the collapsible boat and/or dimensional door and/or flying and/or water breathing and ambush the pirates at low tide. Sounds like a plan. Let's make it happen, cap'n"

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday September 10th, 2024 1:05:34 AM

"Well, the longer we dither about, the more likely they'll spot us. So decide and let's go."
Beech has already cast Overland Flight, and is ready for whatever they choose.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday September 10th, 2024 7:08:09 AM

I think the first strike should be by air and underwater. We can bring the foldable boat over once the fight is done, before then it would just give us away.

Water breathing would be good for me Tsak says to Falco.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday September 10th, 2024 9:16:57 AM

As they get ready Falco casts Water Breathing on the party giving each the ability for just shy of four hours. "That should be more then long enough for us to get to the boats. Once were close enough we could dimension door straight onto the boat, at least those that want to. I may go straight from swimming to flying when the time comes." {Taking 10 on swimming gives Falco a 17 so he should be fine swimming.}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/2)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+7=16 ; d20+10=12 ; d20+27=28 ;
Tuesday September 10th, 2024 12:18:50 PM

Panzer doesn't need the water breathing spell if it gives the others more time. He plans to use his adamantine blades to cut his way through the hull and hit the pirates from behind. He relays this to the Petals and is ready to slip over the side an assault the ships whenever the others are ready.
Swim ( take 10 gives an 18)
stealth 16
Knowledge engineering ( to know where to cut ) 12
Perception 28

JonS Co-DM - "Petals 1, Pirates 0"  
Tuesday September 10th, 2024 10:02:20 PM

I tested positive for covid on Sunday, haven't felt good since ...

Updated Map

Ok, y'all are about 100 yards away from the pirate boats, the two large shoals, and a small piece of land.

There is a bonfire burning, even at 4pm in the afternoon. The Rose is sitting with her back to the sun ... through the telescope, the sharp-eyed sailor can see 10 forms, "Capering or Dancing, Captain." He also reports a building of some kind on the far side of the island?

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday September 10th, 2024 11:36:58 PM

Ayotnom says, "I can use my bonded rapier to recast fly. Are we going to attack?"

Ayotnom waits for other petals to start their landing and prepares to cast fly to keep up with the others.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+22=25 ;
Wednesday September 11th, 2024 8:56:08 AM

(Swim=25)

Give me a minute to swim to the boat, it'll probably take a bit longer than for those that fly. Panzer I'll try to follow you over and then be straight in the hole behind you. First the boat, by coordinated surprise, then the dancers, then the building. Everyone got it? Lets go!

CDM Jerry [OOC post] 
Wednesday September 11th, 2024 9:41:27 AM

DMs, please check your email gentlemen. :) Have a good day everyone!

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday September 11th, 2024 11:05:49 AM

"Just wish I could Vanish, never thought I'd be needing it.
Anyways, When we see them start responding to the Assault from below, I'll drop a a Black Tentacles on the deck, it should slow them down in responding, giving you a fair shake at getting a foot hold.

Beech, has his bow out, the ship's deck is a large target, and being able to cast area effect spells with the bow can help....

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday September 11th, 2024 11:48:49 AM

Falco follows Tsak underwater as they approach. Once he sees there a five boats he is a bit confused as to the plan. Once the fighting starts he will stick his head above water and get a better view of what is going on.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday September 11th, 2024 4:00:14 PM

Mak rummaged through his equipment and found another shirt, donned his armor and readied himself for the coming activity. The waterbreathing would do little good for him so he elected to be part of the flying group, provided an extra spell was available.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday September 11th, 2024 5:45:19 PM

Panzer swims underwater to J/52 and opens a hole in the bottom of the ship large enough to allow entry for the other Petals.
( Do you need damage rolls?)

JonS Co-DM - "Petals 1, Pirates 0"  
Wednesday September 11th, 2024 6:07:06 PM

Ok, I gotta write up this little scenario ... so a post will either be tonight or tomorrow, depending on how long it takes me to write about whats been going on =)

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday September 11th, 2024 11:53:37 PM

(OOC: Checking In)

Ayotnom continues to prepare to use his rapier to recast the fly spell so he can surprise some pirates.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday September 12th, 2024 2:29:25 AM

Tsak tries to keep at least 6 feet under water as he follows Panzer across to a boat. He's not sure what's gonna happen once the fighter makes a big hole in the bottom of it, but he's gonna be more prepared than those in the boat...

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday September 12th, 2024 2:45:59 PM

Beech casts Fly on Mak, "Do me a favor, next Catacombs trip, remind me to buy a Rod."
As soon as Beech spots people, on the ship Panzer said was going to be his target, start responding to his assault, Beech shoots an arrow at the deck of the ship, the arrow will be carrying a Black Tentacles spells, so all he needs to do is hit the ship, and spell will go off....
As he pulls back the arrow to release, "Go now, I'll be casting something on each ship to keep them occupied."
He shoots and them moves forward, after doing Arcane Archer stuff.

JonS Co-DM - "Petals 1, Pirates 0"  
Thursday September 12th, 2024 7:20:41 PM

So i've written up a, well, this fun we're having, but haven't heard a "Aye matey, your approved," or a "Walk the plank ya dirty landlubber."

So at this point - I see that Falco, Panzer, and Tsak are all underwater, and Beech, Ayotnom, and Mak are flying ... got it

OOC: No I don't need damage rolls David, Panzer's weapons will cut through these boats like a hot knife through butter =)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday September 13th, 2024 1:52:33 AM

If Panzer meets no resistance in the first ship he turns around and goes to the next Ship and renders it unfloatable.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday September 13th, 2024 2:19:27 AM

Time slows down for Ayotnom as the Petals begin their assault.

(OOC: Checking In)

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Friday September 13th, 2024 8:51:49 AM

Mak hovered in the air waiting on his moment as he withdrew an arrow and looked for a target.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday September 13th, 2024 9:18:06 AM

Falco travels with Panzer underwater as he cuts a hole in each ship.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday September 13th, 2024 7:18:43 PM

Beech, shooting an arrow at each ship, each arrow will have a Black Tentacles spells imbued, and will move closer each round as well.... (basically a place holder)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday September 13th, 2024 10:38:07 PM

cutting, cutting,cutting

JonS Co-DM - "Petals 1, Pirates 0"   Hmmmm, Base Perc check: d20=3 ; d20=3 ;
Friday September 13th, 2024 10:51:19 PM

OOC: I haven't heard anything back yet, so, I'm gonna go ahead and blame my old age and blonde hair ... unless Jerry reads this, and then I'm blaming everything on Cayzle

IC: The Petals under the water find that these boats are in rough shape. While "technically" sea worthy, the pirates probably spend more time bailing water than actually sailing. Panzer finds that the wood disintegrates when he applies his blades to them ... Tsak and Falco follow him, and join in on the destruction of the ships ...

In the air, Mak prepares to unleash a volley of arrows should someone look their way.

Beech begins silently launching arrows at the ships, each arrow erupts into a black tentacle, similar in size and shape to that of an octopus ...

None of the pirates seem to notice, including the ones snoring in the ships that the party is destroying

***************************************************************************************
click and snicker

***************************************************************************************

After several minutes of waiting, none of the pirates have noticed the party, that their boats are sinking, or that their friends have been wrapped up in black tentacles ...

Who has noticed are the mass of bodies in what the party can see if a hastily constructed building ... looks like the pirates have used reclaimed ship wood and pieces to build it, and it's held together by copious amounts of rope ... Ayotnom spots a hand waving a piece of shirt from the far side of the "cage"

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday September 14th, 2024 1:38:20 AM

Tsak looks up at the hole Panzer has cut in the boat, he looks at Panzer swimming away to cut another hole. He thinks of Beech casting tentacles on the deck. He realises his plan is crap. There's no way he's climbing up into a sinking boat covered in angry tentacles. He decides to swim for the 'island' where the building is. Fixing his gaze on the light from the pirates bonfire he heads toward it, still underwater.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday September 15th, 2024 9:18:53 PM

Ayotnom starts to fly towards "the cage" mayhap allies for their assault can be found there.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday September 16th, 2024 9:53:50 AM

Falco is surprised by the lack of reaction and swims to the surface looking above water. He clicks his heals and flies up to look at the deck of the boat, stay away from the tentacles.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday September 16th, 2024 11:58:51 AM

After the first 3 ships, Beech holds off casting Black Tentacles on the last two, he does does get ready to throw a couple fireballs or freezing Spheres, but until needed, he will fly closer, eventually lowering himself to only 20' above the beech, covering his friends advance....

JonS Co-DM - "Petals 1, Pirates 0"   Check: d20=13 ; d20=7 ; d20=6 ; d20=10 ; d20=8 ; d20=5 ; d20=5 ; d20=19 ; d20=17 ; d20=6 ; d20=16 ; d20=11 ; d20=2 ; d20=15 ; d20=18 ; d20=2 ; d20=7 ; d20=1 ; d20=12 ; d20=13 ;

Reality Chek: d20=8 ; d20=7 ; d20=7 ; d3=2 ; d20=15 ;
Monday September 16th, 2024 10:13:47 PM

Panzer gleefully is putting holes in to crappy ships, and comes to the last one ... this one is different than the others, its in much better shape, although someone has painted and scuffed it up to look like the others.

Tsak gets his bearings and heads for the "cage" from the water, Ayotnom is heading to the cage from the air.

Falco slips onto the last boat before Panzer ruins it, and Beech turns it into a mass of tentacles. This is sound, no leaks, much better craftsmanship. Someone has gone to the trouble of making it match the others, but they haven't done that great of a job

Beech holds off on firing any more tentacle arrows, while Mak keeps watch with an arrow on his bowstring

The "people" are still dancing and, well, singing, not as good as a bard, but better than Mak when he's drunk ... One of them, and those looking at them, is faking his motions ... to the other people, he's dancing his ass off, to y'all, this dude's got two left feet, ogre feet

it's this dude, that feels something is off, turns and yells out, "What the hell is that?!" He's pointing at Beech, who seems to be floating in the sky.

Of the remaining dancers, four stop dancing and look up into the sky ... three laugh their asses off, and yell at the "sober" guy, [d]"Which barrel did you drink from mate, come on, leave the floating centaur alone..."[/b] another one yells out, "Yah, at least it ain't no pink badger, no wait, ummm, was'is'it, elepant...

The last guy, looks up sees Beech, realizes that the ships are sinking ... and drops to his knees with his hands on his head ... anyone down wind of him will catch the lovely aroma of fresh pee

Ayotnom and Tsak get to the cage about the same time. This "building" is a conglomeration of ship parts and driftwood heald together by sailcloth and rope. They both can hear murmuring coming from within the building

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+10=27 ;
Monday September 16th, 2024 10:26:07 PM

Panzer stops before damaging the "good" ship and climbs aboard.
Climb 27
Blades out he awaits developments, not quite sure who to kill. The ones that were dancing seem drunk and already cowed so they shouldn't need killing unless they ask to be killed. The ones in the "cage" are probably prisoners and no one else is attacking any of them yet.
"If you all want to surrender, I won't feel the need to kill any of you, otherwise...."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+10=29 ;
Monday September 16th, 2024 11:40:37 PM

Ayotnom looks for a weak spot in the makeshift "cage" he could potentially exploit to free those inside.

(Know [ engineering ] : 29)

If he finds anything he will point it out to Tsak and work with him to free those inside.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=32 ; d20+12=30 ; d20+6=25 ;
Tuesday September 17th, 2024 1:18:17 AM

(Perception=32, ProfSailor=30, KnowDungeoneering=25)

Tsak takes a few seconds to look at the structure, he doesn't want to bring the whole thing down on those inside. With what little he's learned about sailing and dungeons he decides on a few ropes to cut. Gesturing to Ayotnom, who seems to have the same idea, he then sets about freeing whats inside hoping he's doing the right thing.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+7=27 ;
Tuesday September 17th, 2024 9:42:31 AM

Falco takes to the air and moves closer to the group keeping spread out from the others i case of fireballs or lightning.

"Let's us have a good talk before things go sideways, how does that sound?" {Diplomacy: Nat 20 for 27} "What are you folks doing out here in just rickety old boats?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday September 17th, 2024 6:02:35 PM

Beech is positive they're beyond drunk.... Imagine, being called a hooved Taur. Being white furred and looking like I'm 150 years old, but Hooves? That almost deserves to be blown up over....
But with his friends amongst them, he holds off,"I think they were trying to poison themselves ."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday September 17th, 2024 11:09:49 PM

(OOC: Checking in)

Time slows down as Ayotnom works with Tsak to free those inside the "cage"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday September 18th, 2024 2:34:24 PM

Panzer waits to see if the revelers respond.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday September 18th, 2024 9:22:38 PM

Beech waits to see if they call him a Minotaur, or even a Human....

JonS Co-DM - "Petals 1, Pirates 0"  
Wednesday September 18th, 2024 11:22:33 PM

Ayotnom and Tsak easily figure out that cutting and removing on section of rope will cause the entire back wall to fall open. As they are this close, they see at least two dozen people crammed into this 'cage', and they all look like the need several good meals, and definitely several hot baths.

Panzer tells the group of pirates, that if they surrender he won't have to kill them. Falco tosses in his two coppers by adding that a good talk might be nice.

Beech, unhappy with his 'description,' keeps watch on the party goes, as does Mak

As the dancers stop, and VERY SLOWLY begin catching on to what's actually happening, Falco's question seems to make it into several of their brains, "Rickety, no, those beauties are well broken in. The fellow that hired us said so ... hey why do our boats look funny ... "

The guy on the ground already adds, "I knew they were bad, but they were cheap, and once we started capturing the fisher-folk, they made good bailers."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday September 18th, 2024 11:55:17 PM

Ayotnom says to Tsak, "I don't think the folks in the "cage" are in any shape to fight. If we remove the back wall do you have means to get them to safety somehow? I'd hate for the pirates to attempt to use them as leverage against us by attacking them."

He readies to help Tsak in freeing the prisoners hoping they have some way of protecting them from the wrath of the pirates

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+25=32 ;
Thursday September 19th, 2024 7:10:23 AM

(Intimidate=32)

Yeah mate, good point. Tsak looks over the pirates boats, did Panzer leave any intact?
Two dozen is too many for the portable boat, it'll have to be several trips to the Rose to get them all to safety.

Maybe we leave 'em where they are in relative safety and take care of their captors first. We don't want panicked people running everywhere.

Tsak moves around to place himself between the cage and any pirates and catches what the guy on the ground says. They're slaves! Tsak is NOT cool with people being used as slaves.
His face immidiately becomes an angry mask (initimidation) and, as he doesn't trust himself to talk, he just glares at the pirates.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday September 19th, 2024 9:23:27 AM

Falco stays at range talking to the pirates. "And who is it that hired you? That sounds like an important detail doesn't it?" He keeps a sharp eye to make sure none of them are going for a weapon or trying to cast a spell.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday September 19th, 2024 1:22:59 PM

Beech also decides he needs a way to not do lethal damage....
But that's for another day, If and only if one of them makes a move to attack or cast a spell, Beech will cast Black Tentacles, it's the least damaging spell he has and it'll slow them down....

JonS Co-DM - "Petals 1, Pirates 0"  
Thursday September 19th, 2024 6:45:58 PM

Panzer;s comment about surrendering or dying starts to kick in as the pirates realize their gear is in a pile by the bonfire ... seeing their one friends on his knees, a few of them follow suit

Ayotnom strategies a way to keep the captives away from the pirates ...

Tsak gets angry, and his face changes to show it ... the few pirates who look his way flinch like they've been hit and quickly look down at the ground.

Beech and Mak are still keeping a keen eye out for any "funny" business the pirates may come up with

It's Falco's question that make the very first guy who dropped to his knees answer, "Didn't see a face, only a mask, one of those the jesters wear, all black with white diamonds on it. I think they were female they had a soft voice. Paid us, he looks at the others, then continues, they paid us one thousand gold up front, and provided us with all the boats except the nice one. That one came from one of the first merchant ships we caught. We weren't supposed to kill anyone, but, well, we're pirates and mostly drunk all the time, so, we get a little, hmmm, swordsie sometimes....the whole thing was to keep attention off of one of the other islands out here by us making a big deal...does that answer the question ... you're not gonna kill us are you? I've got a wife and kids at home that need money."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday September 19th, 2024 10:32:29 PM

" What is the location of the other island?'
Panzer's voice has turned to steel, cold and hard. Beech had gone to see the Duke, so the Duke would have a plan for dealing with these guys. They could feed the captured sailors and get them underway on the good boat to go home and the Duke could try these criminals the way the Law states. The Petals could go to the other island and deal with the real criminals.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday September 20th, 2024 12:44:08 AM

Ayotnom asks, "What was the height of this masked woman? Was there anything else distinguishing about her that you might have noticed? A smell perhaps?"

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday September 20th, 2024 9:19:22 AM

Falco flies down closer to the pirates staring at the one who spoke.

"You got swordsie!! You killed people and use a nonsense word like it is a child's game. I am not going to kill you, though others might, buf answer my questions quickly or I will blind and deafen you. Where is this other island, have you lot gone to it? If you gone to it is there a signal for them to let you approach? Which of you is the 'leader' of your pathetic group? "

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):Falco

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday September 20th, 2024 5:06:15 PM

Beech, now waits and expects the Pirates to revolt now, a little sugar, would get the answers but He's staying out of it...

JonS Co-DM - "Petals 1, Pirates 0"  
Friday September 20th, 2024 9:37:45 PM

Beech and Mak keep a weather eye out for trouble

Panzer's anger and voice change causes a few more of the pirates to empty their bladders ... at the question about where the island is, the majority of the pirates point towards MInotaur Isle, "past that isle, that's what we were told."

Falco tries to pin down who the "leader is," which happens to be the first guy to drop to his knees, "We've never been there. We were paid to stay over here and make a big ruckus to keep everyone's attention here. If there is anybody on that isle, we've no clue."

Shifting his gaze from Falco to Ayotnom he answers, "She or he is taller than me, bit skinnier, she did have a scent, was weird, a mix of dry scales and lilies. Her gold was good, better quality than some merchants push on folks. We took the job, again, we didn't mean to hurt anyone, just two new guys got drunk and when the fisher-folk didn't listen, well, things got out of hand..."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday September 20th, 2024 10:53:29 PM

" Beech, when is your check in time? Can the Duke send a ship to take this lot into custody?"
"Until then they can stay in the cage and the prisoners can come up here and get comfortable, healed and fed. If this ties to the other thing the advisor told you then we now know where to look."


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday September 21st, 2024 12:55:26 AM

Tsak breathes slowly and deeply. These idiots are a distraction. The real game is somewhere else. No point gettting all hot and bothered.

We'll be tying you up now. We'll summon the authorities and they can decide what to do with you.

He looks around for rope to bind the pirates before letting the hostages out of the 'cage' and putting the pirates in.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday September 22nd, 2024 10:42:32 PM

Ayotnom says, "Tall thin woman with quality gold and smelled of lillies and dry scales. I wonder if she was some kind of lizard folk or dragon kin perhaps? I mean high quality gold + smelling of dried scales could indicate a dragon link perhaps right?"

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday September 23rd, 2024 9:44:00 AM

"Which two did the killing?" A simple question from the small owl man. "Which two."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday September 23rd, 2024 10:34:15 AM

"I've never met the Owners of the Tavern in Imod City, but I doubt they were part of this. You know, kids are invisible until they make noise around most adults."
Beech says remembering some of the stories his mom and her friends told when thy gathered to talk and eat....

Highlight to display spoiler: { Feest will be covering if needed for me, I can reach him by phone at least, headed to Dr Office}

JonS Co-DM - "Petals 1, Pirates 0"  
Monday September 23rd, 2024 5:54:25 PM

As the hostages move out of the cage, and into the sunlight and fresh air, their mood seems to brighten. Though they are hungry and thirsty, only a few need healing and just minor stuff at that.

Panzer coordinates some actions, asking Beech about his "Check-in time" with the Duke, and then discusses the pirates being placed in the cage they made.

Tsak and Panzer can find enough rope to tie all the pirates hands to their waists.

Before they can be headed into the cage, Falco approaches the group and asks which two "did the killing." almost as if it was choreographed, all the pirates move back leaving two befuddled humans looking around, not understanding what is going on ...

Beech mentions that he doutbs the owners of the tavern in Imod City weren't part of this scheme

Mak is still watching everything happening, while Ayotnom runs the description of the woman(?) who set this pirate scheme up

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+10=27 ; d20+10=12 ; d20+10=16 ; d20+11=31 ;
Monday September 23rd, 2024 11:35:07 PM

Ayotnom decides to use some of his vast knowledge to try to pinpoint where the mysterious masked female may have come from.

Trying to figure out where in the Taur Islands has lillies and where has high quality gold and where might host a lizard kin population

Know [geography] 27
Know [history] 12
Know [local] 16
Know [nature] 31

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday September 24th, 2024 12:46:16 AM

Panzer sees to the tying up of the pirates and tries to make sure that Falco isn't going to just murder the 2 "swordsy" pirates. He reminds Falco if it looks like it is going that way that the Petals are better than that and the Taur justice system will see to the pirates.
He will then swim out to the Rose and either get the crew to ferry the ex-prisoners to the Rose to get fed or have the cook come to the island to get the ex-prisoners fed.


'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday September 24th, 2024 10:00:52 AM

Falco approaches the killers.

"You left a child without a father. When you are collected you will fully confess and take your punishment or I will find you."

He looks around for anything free standing and casts Flame Strike on the object blasting holy and magical flame down upon it. "If I have to I find you, that will happen."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday September 24th, 2024 12:54:59 PM

Beech is familiar with the Justice system of the Tribal area of Liontaur Isle, seeing as how his mom is part of the multi tribe Council, and just how fast decisions like this can be made and the instant carrying out of that decision is done. He wonders how the Barron's Justice system goes about it....
He continues keeping watch for other troubles to show up, and during the scheduled time, will make contact with the crystal. He will give the location, need for pick up of pirates and rescued people, and our need to move on soon to go after apparently a "Woman" who hired them. He listens for a reply...

JonS Co-DM - "Petals 1, Pirates 0"  
Tuesday September 24th, 2024 7:41:13 PM

Following all that has happened, Ayotnom takes some time and wrack’s his brain around, high quality gold, where lilies might grow, and where might a liazard-kin population live …

The quality of gold discussed would either be of dwarven make, or come from an old treasure hoard; there are patches of lilies growing in small areas of the Isle’s, however, there is also a highy priced and sought after perfume made from lilies when they first bloom, again, that would come from somewhere outside of the Isle’s; as to lizard folk or kin, there aren’t any living on any of the Isel’s he has ever heard of

Panzer finishes tying up the pirates, then takes a moment to caution Falco about keeping his cool, let the “local justice system” take care of them. Panzer then heads out to the Rose to discuss bringing the ex-prisoners on board for medical and transportation home

Falco, the two drunken humans realize something isn’t right from all their friends stepping away from them. Then they see a birdman headed their way and laugh, ”We must be drunk, that’s a bird with legs.” The other human looks Falco up and down and smacks his friend, ”that ain’t no bird, that’s and owl with legs you moron.” When Falco closes in on them and tells them they will confess to the murders they committed, they both laugh … when Falco summons a tower of light and fire, utterly destroying all the pirates gear, they both sober up, pee themselves, and pass out

Mak is chillin, just watching his friends work their magic, he probably mutters something under his breath about a lost opportunity to make popcorn, but c'est la vie

Beech makes contact with the Advisor they met. ”The pirates were hired, well that’s a new one. We’ll get a ship out there to pick them up in the next few days, and the survivors, unless you want to transport them home. If not, then leave them enough food and water for a few days. Now, this figure you described, female, odd voice, heavy gold – someone has been looking to hire mercenaries in the area, but haven’t had any success. There is a group of heavily armed and armored men looking, as well as a slight female or feminine form who travels with two bodyguards. No one can truly give descriptions of any of these people, nor can we find them. I’ve talked to the Duke, but he has no further insight into what these people are looking for, or who they are, but we will keep trying to catch and talk to them.”


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday September 24th, 2024 9:59:28 PM

Tsak watches over Falco, its been a minute since he saw his fellow Petal so worked up. Summoning the fire is a nice touch, and it seems to sate his friends need to do something. Tsak understands very well, his own fingers are tingling with a desire to take a club and beat the two senseless, or worse.

The news, via Beech, from the Duke's man is interesting.

Rumblings and gossip but nothing concrete. In that case we may as well load up the captives on the Rose and take them to a town ourselves. We're not needed in a hurry anywhere. Panzer, tell the crew to send over our portable boat, they'll know what that means. We can use it to ferry the hostages to the Rose. The pirates can stay here and await their fate.

Tsak then sets about making sure that none of the pirates boats are at all salvageable, it gives him something to hit.



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday September 25th, 2024 12:05:48 AM

Panzer relays the message but figured they should keep, or sell the "good" boat. Or donate it to the captives, or something. He and a couple of crew then return with the boat for the ex- captives.


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday September 25th, 2024 12:15:25 AM

Ayotnom says, "If a dragon isn't involved that gold would have to come from the dwarves. Do you think a Dwarven / Lizard Folk alliance to keep people from an island around here is feasible?"

"I think the best lead we have is checking out the island the pirates were hired to distract people from visiting."

"The dried scales, high quality gold and lillies don't really seem like promising leads right now."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday September 25th, 2024 9:19:13 AM

When the two "pirates" pee themselves and pass out Falco is satisfied that this group will try a different line of work in the future.

"We could take the captives back in one of the boats or on the rose. I don' think a few days either way are going to be a problem. Most of us can sail and combined with our crew it would be feasible."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday September 25th, 2024 4:03:52 PM

"Well, he said it'd been a few days, so I can contact again tomorrow updating that we are bringing them in. The Ship we aren't sinking, we can give to the fishing village, we know they've lost at least 1 ship.
Let me fly over and get the folding boat, be right back."

Beech will head off to get the small boat and return with it after telling the crew we will have most likely some prisoners and may need a couple to help the rescuees with the one ship we are taking back with us.

JonS Co-DM - "Moving Onwards"  
Wednesday September 25th, 2024 8:00:37 PM

So after listening to the Advisor's comments, and that of the "pirate leader," the group decides to take the ex-captives home, as well, drop off the good-shape boat to replace they one they lost. From the fishing village, almost all of the captives can get home, and the ones that can't can catch a ride the next time a trading vessel comes through, which is in a few weeks. After a discussion about the prisoners, has ended up with them all tied up and in a cargo hold on the Rose.

Making landfall, The Duke's Advisor meets the Rose with a detachment of guards. The pirates are taken under guard until they can face trial. The party knows that the fate of most pirates is either the gallows or made into deck slaves, living the rest of their lives out working the dirtiest and most dangerous jobs a sailor can do.

The Advisor invites the party to a higher end drinking and eating establishment. "Gentlemen, eat and drink what you wish, this is my reward. Also, you can stay here for up to a week if you need. The bathing chamber is very nice, and any clothes or equipment you need mended or fixed can be handled. Now, tell me again about this person who hired this group of pirates?"

OOC: James is still under the weather, can one of y'all cover him till he's up to snuff, and we need to find an Ogrees, or female 'taur for him to have as a love interest hehehehehehehe, thanks

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday September 25th, 2024 11:35:31 PM

Ayotnom says to the advisor, "We were told she wore a mask was tall and thin, smelt of lillies and dried scales and paid in high quality gold. I thought of all these things and couldn't really come up with a good lead as of right now based on this information. Does any of this narrow down who the culprit could be to you?"

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday September 26th, 2024 6:48:12 AM

Free food and board for a week and a nice bath or two sounds ideal to Tsak. He's done enough adventuring to take the good when its offered, as the bad won't be far around the corner. He also still wants to get to the catacombs for an object that will assist him in accessing higher level spells. Might be a good opportunity.
Ayotnom's description is spot on and Tsak can't think of anything to add to it.
He settles in behind a mug of ale and waits for Mak to say something stupid, shouldn't take too long.

Mak! Damien subbing for JamesTsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday September 26th, 2024 6:51:44 AM

Free stuff! Sounds good to Mak, although he'll make sure the staff are recompensed according to their level of care and chip in if required. Looking around the inn he's relieved to see that there are no bearded hags leering at him from the shadows, although comely wenches are a bit thin on the ground too.
He notices Tsak peering at him from behind a goblet of ale and wonders what he can do to get the taciturn ranger into trouble. Maybe Panzer will have some thoughts...

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Thursday September 26th, 2024 7:55:30 AM

OOC: Thanks guys for subbing. Covid sucks. I'm still running daily temps after almost two weeks.

Mak leaned back and took a timid sip as his eyes scanned the room for threats, the two legged female type.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday September 26th, 2024 11:33:49 AM

Beech listens in on description, "Some comments were made concerning she could be in disguise, I said I doubted the Local Dragon Family would have anything to do with this type of thing. But having thought longer about it, there's a female devil or demon, I can't keep them straight sometimes, that can disguise herself. It might be one of them..."
Beech waves a server over and gets a ale, that's something his mom never really did was drink, but his metabolism allowed him to drink a very little at least....

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday September 26th, 2024 1:03:44 PM

Falco tends to any injuries of prisoners and even the pirates while on the boat, no sense leaving any injuries to linger. Once the offer of free food is made Falco quickly puts together and order for a four course meal to get warmed up. If there is hospitality he is certainly going to take advantage of the situation.

"Unfortunately there are a lot of things that can disguise themselves or magics that can disguise someone, or something, even better. We are going to need another lead unless our second hand description jogs someone's memory."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday September 26th, 2024 3:04:16 PM

Panzer kinda zones out on the trip to the Dukes isle. His interest picks up at the free room and board and he settles quickly into a non salt water bath and has his fur groomed afterwards, removing any knots or snags. He then retires to the dining room where he deftly avoids the Mak- Tsak staring contest. He orders a hearty meal and slowly enjoys it, not rushing.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday September 27th, 2024 12:52:16 AM

Ayotnom enjoys the free food and drink while waiting to hear what the emissary makes of the information the Petals have shared. (OOC:Checking in)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday September 27th, 2024 6:06:37 AM

Panzer asks Beech a question.
" So if we are all thinking this is a dragon in disguise and you know a dragon from this island through your mom, why don't we just go and ask them if they know any other dragons operating in the area that are, well, not nice? They have at least seen you before right? They won't just eat you on sight. They will at least marinade you and the rest of us until they ask your mom if they can eat us."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday September 27th, 2024 1:11:19 PM

Falco gets a nice glass of red wine as they talk and waits patiently for food to arrive.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (1/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (1/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday September 27th, 2024 1:30:52 PM

Beech starts hemming and hawing....Almost like he's trying to avoid the issue....
"We'll discuss this in private...."
Once the group retires from the public space, to the rooms they were assigned, "I've never met the "Family" before, and I may mention my mom often, but I don't think we should trade on her name, so please don't mention her if we decide to head to where the I believe we can meet them. They own a popular tavern in Imod City, or at least they did a few years ago, from overheard conversations I've listened in on. Again, I can take a limited number, based on size.
Now, do we go when they will probably be packed, just opened for the day or when? Or do we skip this entirely?"


JonS Co-DM - "Moving Onwards"  
Friday September 27th, 2024 7:51:16 PM

Sorry about yesterday, my mom has been in the hospital since Monday night, and no one seems to be returning my phone calls on how she is, grrrrrrr

The discussion about this "female'ish" person seems to illicit more questions than answers. One item the Advisor mentions however, does catch the party's attention. "We've gotten reports from Liontaur Isle that something is afoot. If these pirates were hired to cause mischief on the other side of Minotaur Isle, then it could be possible that this person is headed there for whatever reason. I will inform the Duke about this information. Now please go enjoy yourselves. Oh, if any of you need help cleaning or washing, there are both men and women who will help, and they are all trained in massage, which I may need to go get before I retire."

The meal is somewhat special tonight, in your honor, roasted pheasant, spit roasted pork loin, several different fish dishes, several different vegetable dishes, both roasted and one in a cream sauce (similar to indian vegetable korma). There are several variety of breads, and honey, and freshly churned butter. Hot mulled wine, and apple cider (both alcohol and non), and of course plenty of beer...

Several conversations occur between the Petals and Tsak and Mak seem to be in a staring contest, one where the rest of y'all consider one or both of them is up to some kind of mischief. Seeing this Panzer finds a spot away from both of them and slowly digs into a mountain of food. The discussion of Beech possibly zapping himself to Imod City and a tavern to ask a Family of Dragon's about this person bounces back and forth, with no apparent yes or no answer given.

A bard is given a corner area, where he plays his lute, singing dwarven drinking songs, elvish love songs, and of course pirate shanties ... anyone wishing to join him is encouraged by the crowd

Mark and I may be swapping soon, just a heads up

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday September 28th, 2024 5:08:38 AM

During a lull in the conversation Tsak addresses the Petals in general and no-one in particular.
We have dealt with a dragon before, a rainbow one. And from memory he had a sister that we allowed to leave. I wonder if she's had a change of heart. Or maybe another of that family has taken up the mantle. Does anyone know what Lillies represent? Is that scent just a perfume or could it have other connotations?
Tsak gives Mak a wink and ends their stare-down. It's more fun drinking with the fighter than trying to out-wit him. When the meal comes he heartily digs in. and of course partakes of a few ales too.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d6=4 ;
Saturday September 28th, 2024 11:19:49 AM

" Isn't a lilly a funeral flower?"
Panzer tucks into the food and drink and a surprising amount of it disappears in his general direction. He's small, where does he put it?

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday September 28th, 2024 10:55:04 PM

Maybe its just the use of a strong scent to cover up some other smell?

Tsak watches fish, pheasand and piglet all disappear in Panzers direction, dude worked up a hunger.

DM Mark - What Now? 
Sunday September 29th, 2024 8:08:10 PM

The party has been given an all-expense paid stay for a week at a rather nice hotel. But we don't need to play out this week, or however long you all want to stay here and eat expensive food. I'd like to move us forward into the next module. Do please wrap up what you do this week, or if you cut it short.

Also, while you're living it up at this hotel, what do you tell your crew to do?

Where are you going? You've been offered permanent lodgings at any of the Taur Isles (though the one on Liontaur Isle involved leading a clan there.) In addition, you have an old dragon cave on a small island. Or you could seek out a place on Bridge Island.


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday September 29th, 2024 10:27:52 PM

(OOC: Does the dragon cave have water access? If not could we use spells to alter the landscape so that it could? I'm thinking we make a cave cove base, I'd say a pirate's cove but we aren't pirates but still essentially a ship cove that The Rose could dock at and sail out of)

Ayotnom says, "Well apparently with respect to the smell of lillies there is a highly sought after expensive perfume made from lillies when they first bloom but that is made and sold outside of the Taur Islands. I guess if we could track down where outside the Isles said perfume is made we could go to said perfume store and ask the staff if anyone matching our mysterious female's description purchased from them or paid in high quality gold but I mean if they are that exclusive a store they'd probably be loathe to dish on their clientelle so we'd probably need some kind of help from the local authorities."

Ayotnom then says, "Wait a tick we are at a fancy hotel right? Get me the concierge. I'd like to speak to him or her about this Lilly perfume and if this hotel stocks any or if there is any importer on this island that the concerige knows about if not, perhaps the concierge of this fancy hotel at least knows the origin of the lilly perfume so that we can perhaps have Beech zap himself and a few of us to wherever the Lilly perfume originated from and play Law and Order with the local constabulary and owners of the perfume store. It could be a wild goose chase or if she was wearing this pefume it could be a break in the case."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday September 30th, 2024 9:36:40 AM



________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday September 30th, 2024 11:54:37 AM

[b]"While visiting and wishing you could be in charge sounds great, I want no part of being in charge, unless that's the only job. I've seen it in action from the top slot, it's tough. The group is I guess in charge of the ship, while that seems simple, multiply it by however many families and businesses are where we end up, it'll be our job to be the decision makers. Not for me...."
As to the porting around, being a U.B.E.R. service suits him.... (Unlimited Beaming Exchange and Relocation)


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Monday September 30th, 2024 12:09:49 PM

As it happened, Mak wasn't in a staring contest, he was just reflecting on the past in Tsaks general direction. When the ranger blinked Mak snapped out of it. "Right, where were we? Yes, I think the crew has earned some shore leave. I guess I'll be taking over for Kiwina for now." he said at last as he placed two hands on the table and stood.

Mak wandered over to the Rose and met briefly with Ramsey. While he was there he explained Kiwina's absence and that for now he'd be taking over Kiwina's duties until he returned. His first order of business was to declare a windfall for the Rose with a 1,000gp bonus to be divided among the crew. Additionally Ramsey would get 500gp and another 500 to restock to the ship. It was also time for a little shore leave and Mak told Ramsey he'd rely on him to determine the schedule.

OOC: Mak -2000gp to the crew and ship.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday September 30th, 2024 10:30:38 PM

Yes, definitely shore leave for the crew.
Can we go to the catacombs and sell the stuff we have and buy gear?

Panzer avails himself of all the hotel has to offer. Massages from Minotaurs?...Yes Please. Big strong hands to knead his weary muscles would be a blessing. Long hot baths and grooming afterwards?...OM yes please. It would be amazing to get the undead dirt, and the forests,and the knots and burrs and other nastiness out of his fur.

DM Mark - What Now? 
Monday September 30th, 2024 11:20:32 PM

Ayotnom thinks back to the small island with a cave that was the lair of a Rainbow Dragon. The cave was about an hour of bushwhacking from the shore, but once a path is cleared it would take less time. It's maybe a mile or two. There was a tunnel leading in and the cavern was about 100ft X 100ft with a 40ft high ceiling. Being an old, volcanic island, the cavern lies well above the ocean.

Ayotnom thinks that perhaps he can track down the perfume that was mentioned. He goes to the inn's proprietor and asks to speak to someone who knows about perfumes. He's told the hotel doesn't carry any perfumes, but there is a perfumer in town - a minotaur names Tesug.

Ayotnom will eventually make his way to this Tesug, but finds the man is basically a local hedge wizard who specializes in herbs and scents. He has a number of lovely floral scents for you to smell. When you mention lilies he has one that smells like lilies. He says it's not been that popular but is reluctant to give out the names of his clients. Ayotnom finds the scent odd, bordering on unpleasant.

Sense Motive DC 18: Highlight to display spoiler: {You conclude this person produces decent scents, but nothing that would be considered fancy or expensive. Based on what he smelled, Ayotnom doesn't really think anyone would confuse this man's lily scent with a desirable perfume.}

Knowledge Nobility DC 18: Highlight to display spoiler: {Typically, perfumes tend to be made for the ruling classes, and in societies that put a high value on such things. You do not think the scents you'd find in a minotaur society would be the same as those found in other cities or societies.}

Ayotnom thinks trying to chase down a perfume, particularly one he's never smelled, would indeed be a wild goose chase.

Beech offers to teleport folks where they need to go.

Mak sees to shore leave for the crew. Ramsey thanks Mak for his kind generosity, but worries about unbalancing things with the crew. He tells Mak that the kind of funds he is offering may encourage them to simply leave the ship for a year. He offers to take 100 GP and see to the crew's leave, and another 100 to disperse among them. He only needs a couple hundred to get the ship in top shape. But he will take the 500 offered to him. In total that's about 900 GP.

Panzer makes good use of the amenities at the inn. While they don't offer massages, they direct Panzer to a place that does. The minotaurs there are a mix of men and women. They are a bit apprehensive about the little badger man. They're clearly used to working on much larger muscles and they're afraid they'll hurt Panzer. Of course, Panzer laughs telling them he's made of much tougher stuff than most. One female minotaur give him a massage. She is overly careful at first, but soon puts some muscle into it. At one point, Panzer begins to think this might've been a bad idea, but by the time she's done he's sore in a way he knows will feel quite good later. The cost is modest for the little warrior.

Eventually, the week of high living comes to an end.

Having a home base is a requirement of adventuring groupd in the Wold. That's why this particular game is called the Taur Isles Game. Where do you consider your home base to be? If it's here on Monotaur Island, that's fine. Or Centaur Isle, or Liontaur Isle, or even Bridge Isle. The dragon cave is fine, but as I mentioned, it will take some work to rebuild the small fishing village that was once there and quite a lot of work to turn that cave into something comfortable. It still smells of dragon. And your ship would need to be moored out at sea at this small island, which can have some complications from time to time.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+21=32 ; d20+10=11 ;
Tuesday October 1st, 2024 12:30:35 AM

Ayotnom gets the sense from the perfume hedge wizard that he isn't exactly the caliber of perfume merchant that would produce a highly sought after perfume and he thanks the taur for his time and leaves.

He tells his friends, "Sadly I don't think the existing layout of the Dragon Island would suit a cave cove base build because it took quite a bit of bushwhacking to get to the dragon's lair. So if we wanted to turn it into a cave cove type base we'd have to build an artificial cave close to the water line and ensure said cave doesn't flood. I mean it can be done w/ wall of stone spells and transmute mud to rock spells I believe if we really wanted it. I suppose if we were being efficient we'd shape the cave out of mud first and then harden it into rock and patch whatever holes there were with wall of stone. I think if we aren't going to try to build our own cove cave (as the dragon cave still reeks of dragon) where we can sail the Rose into and have her dock at the Dragon Island then we should set about purchasing a base of operations on Bridge Island. While Minotaur Island would be my number 1 preference being a minotaur myself the goal of the petals is to unite the Taur peoples and to that end I'd say Bridge Island is the best choice if we can't have our cave cove on Dragon Island "

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday October 1st, 2024 6:46:05 AM

Tsak can't fault Ayotnom's logic Bridge Island sounds good. Perhaps we need to sail over there and have a look around for something suitable, once the crew are rested of course.

Tsak sees Panzer come back from his massage looking like a new, um badger bloke. He decides to take the plunge and books himself in for a massage too. And he'll visit the catacombs while there's a chance (OOC will have to look up my notes from last character level-up, I thought I found a way to increase Tsak's wisdom so he can cast lvl 4 spells).

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday October 1st, 2024 9:20:34 AM

Falco starts to consider the idea of what he now considers his home and quickly realizes that it is the Rose. Some may consider the various isles home but for him it is more and more the ship that is his home base so its location doesn't matter so much.

"Bridge Island makes sense to me as well, as long as we can find a good location that is."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday October 1st, 2024 4:45:03 PM

"Bridge Island sounds perfect, that way we will still be Heroes for all three Isles, without any one of the three being able to claim us at theirs because we chose to be based there.
First thing is to find a cove that isn't claimed by anyone, one that will protect the Rose, and yet allow our two unusual friends to visit...."

Beech, already has 2 homes, but those are the two he grew up in, the 3/4 built house in the forest, never made felt like home, so, this could be it.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday October 1st, 2024 9:31:17 PM

Panzer thinks the idea of a "pirate cave" built in the old dragon cave sounds like fun. He has some engineering knowledge and knows that Beech is a keen bridge builder. But this Bridge island could be OK. Whatever the party wants really, the Badger is in it for the friends, not the setting, he can make that into what he wants with a bit of work, like he has in the Past.

ooc
oK then, this is the loot list I have for the last adventure. Ill go to the catacombs and sell it.
https://docs.google.com/spreadsheets/d/1gSYSL2qe1hpBIuYrJALNpP_L2inK4mwJfKS27Z_ApCE/edit?usp=sharing

DM Mark - Home? 
Tuesday October 1st, 2024 11:52:03 PM

Ayotnom discusses the limitations of making the dragons cave the Petal's new home. He suggests Bridge Island might be the best option, as it represents all three of the Tauric races.

Falco really considers The Rose his true home, but agrees making Bridge Island their base of operations is a good idea.

Beech is ready to head to Bridge Island, but wants to find an unoccupied place to use.

Panzer isn't quite sure. Relaxed from his massage, he's ready to take on the challenge of an old dragon cave. Still, Bridge Island makes some sense as well, and he's willing to check it out.

Tsak agrees to head for Bridge Island once the crew has had their shore leave, which Mak has so generously funded. Tsak sees Panzer come back refreshed from his massage, so he heads that way himself.

Tsak gets the location of the place Panzer visited. Upon arriving, Tsak is greeted warmly since all the Petals are well known at Fort Beast. The monotaurs there see the half-orc as a bigger challenge than what they first thought of the little badger-man. Afterall, of a small ursine could handle a serious minotaur massage, a half-orc certainly can. Soon, a make masseuse is at work on Tsak's mussels, massaging them into submission. Given the fine oils used, Tsak emerges from the place rather sore, but smelling of oakmoss and jasmine. But he soon realizes the benefit of massage as his muscles later return to their regular locations.

A few days later the crew is all done with their surely leave and the heroes board their ship and make for bridge island. They sail around the island looking for an uninhabited cove as Beech mentioned. This little island has a single usable bay and is otherwise hedged by small beaches at the base of cliffs. The bay has a fishing village and a tiny castle -- Hearthold Keep -- overlooking it. The village is home to a unique community of all three Taur races, as well as a few others, trying to live in harmony, united in their belief that the three gods of the Taurs are all aspects of Domi.

There is a dock at this bay, deep enough to accommodate The Rose. As you pull up to the dock, you find that the The Rose and the heroes are well known here. As the people learn that the Petals may seek a permanent home on Bridge Island, you are approached by several seeking to offer a dwelling at inflated prices, but this is soon stopped. A Liontaur pushes the others aside. In a loud voice he says, "Stop it! All of you! You seek a quick profit from these our heroes. Do you not understand what they have done for all the Taurs? We owe them much. And what's more than that, having the heroes here is an honor, an honor that can only benefit Bridge Island?"

Then he turns to the Petals. "We are honored that you would seek to dwell here. I am Leonnic, master of the docs and a merchant here. Come, let us discuss how we can meet your needs. We are a humble community, but I am sure we can work with you to find a suitable place for you to call home."

"There is an old mansion here, on the outskirts of town. It needs some work, but it is a big place and not far from the docks. People like to pretend it's haunted, but no one actually believes that. Will that do? How can we be of service? What is it you need?"



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday October 2nd, 2024 12:14:16 AM

Tsak is humbled by the acknowledgment of the Petals by the locals. He kind of understands the gulf between 'normal' people and adventurers but it still catches him by surprise when displayed so obviously.

He thanks Leonnic for his kind intervention and suggests a tour of the old mansion that he hears someone mention.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday October 2nd, 2024 12:46:18 AM

Ayotnom says, "I don't suppose this mansion has any secret passages that might lead to a cave cove off the ocean? I mean if not that's okay I just have this dream of one day having the Rose being able to dock at a cave cove and spring forth from a cave cove but perhaps it isn't meant to be. The previous island we considered as a base of operation had a cave way too far from the water line and we talked about using magic to shape the terrain to suit what we wanted but it wasn't worth it? Also with respect to the rumors of the haunting might the mansion have physical squatters perhaps or even actually be haunted. I mean I can understand being skeptical but we've seen some things on our adventures so a ghost wouldn't necessarily shock me nor be a deal breaker. Maybe the ghost if it is there is friendly or maybe it just needs help with some final business to move on?"

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday October 2nd, 2024 9:00:18 AM

OOC: We have some pretty high level casters, can we use their spells to carve out a cave large enough for the Rose? Even if it's too far away from the mansion we could build a stairway into the rock to the cave, right? Also, if this mansion doesn't require us to "clean it out" we just zip forward the amount of time needed to complete the job?

Mak was fine with the mansion being their base, but he wanted it to be defensible and was willing to throw some money at the problem to address that. He withheld his council however until he saw what was being offered.

"We want to be the legal owners of the mansion and don't want to fix the place up only to have people show up later, so I think we should pay something and get a proper deed from the town." Mak said to Leonic. "Also to the rest of you, we'll be needing work done on the place. We don't expect that to be free and we'll pay reasonable prices for that work. Spread the word." Mak said at last.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday October 2nd, 2024 9:12:02 AM

"Agreed Mak. If we are going to do this then making it truly ours would make sense. We should also come up with some sort of provision of what is to be done should one of our adventures go badly for us all. As far as customization goes I am sure we have the resources and then some."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday October 2nd, 2024 11:38:53 AM

"I'd have to purchase spells that would be usable for anything to do with restructuring or construction... None of my magics are directed that way and once I learn a spell, it's extremely difficult to unlearn it..."
But Beech wants to make sure that nothing blows over on anyone else if troubles follow them home....

DM Mark - Should Old Acquaintance Be Forgot?  d20=5 ;
Wednesday October 2nd, 2024 10:33:54 PM

Tsak is humbled by the adulation of the local folk.

For Tsak and others: Sense Motive or Knowledge Nobility DC 15: Highlight to display spoiler: {All the Petals quickly conclude that while folk hold the PCs in high esteem, they also tend to see them as benefactors, both in terms of protection and because the heroes' wealth dramatically exceeds typical townsfolk. They are not looking for a handout, nor to cheat the PCs. But they do expect fair payment for goods and services. The PCs also know that simply spreading around extravagant amounts of money generally ends badly, as it encourages greed and invariably leads to resentment from those that may not get as much as another. It can be a tricky balance, but, as with nobility, such is the burden of wealthy heroes.}

Mak seems to already understand the above and given his background, may read it without a roll.

Ayotnom muses developing a secret entrance for their ship along with a secret tunnel to the mansion (the Petalcave?) Falco and Beech chime in on this. Mak says he would like to buy the place if they are going to fix it up, and Falco agrees.

Leonic clarifies, "I mean no offense, though I fear I may have mislead you. The mansion is not for sale. It was built by a wealthy family, but has fallen into disuse and is owned by the town. You see, when the last family abandoned that place, they also abandoned the town, which had a bad impact on all. We offer it to you without rent if you wish to live there and make the modest improvements needed to bring it up to your standards. If, after you have been here some time and are committed to our community, I'm sure the Town Council will transfer it to you without cost. I mean no insult good sirs, but we want your commitment more than your money.

"But come, take a look."


Leonnic leads you to the mansion, which sits on the outskirts of town. The two story building is sized for large inhabitants. The ground floor is mostly a living/dining area and kitchen. The second floor has 6 bedrooms, but this could easily be reconfigured into more if sized for medium folk. It has a small tower that provides a good vantage point over the town and harbor. It's clearly fallen into disuse as he said. A couple kids that were playing inside scatter as you enter. He tells you that the roof and the fireplaces will need repair, and the place will need a good scrubbing. The garden areas in front and back are wild, but there is a well and it's in good shape.

Knowledge Engineering DC 12:Highlight to display spoiler: {You can tell that the stone walls and the wooden floors and roof timbers are solid and in good shape. Fixing the roof and cleaning the fireplaces should be simple. Replacing a few floor boards, tending to the masonry in the walls, fixing a warped door here and there should set things to right should not be a problem. It could all be done for about 800 gp, or half that if you put your paid ship's crew to the task.}

Later that day, Caliphon and Yuria seek out the Petals. Some of you may recall that this is a male Centaur and female Liontaur married couple. They were feeling some disapproval at their union from family on Liontaur Isle and decided to relocate to Bridge Island. They greet you warmly.

A few days later, Seolas and Erdinan stop by, excited because they heard you were on the island. They live maybe a day's travel from town. Some of you may recall this is a pair of male minotaurs that offered you a place to stay. At the time, another minotaur in your group, Son Imod, inadvertently gated in a dangerous and powerful fey woman that was a member of Maab's fey court, a dicey encounter that the Petals handled well.

Assuming the Petals agree, just tell me generally what you do over the next week or two. Please also wrap up any Catacombs transactions.

(In spite of the length of this post, I don't want to make the game all about fixing up a mansion. We can administer all that. It's time to get the module moving.)

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+10=16 ;
Thursday October 3rd, 2024 12:53:25 AM

(OOC: Did we get more treasure? How much did we get? So we won't be becoming This Old House - Taur Isles edition?)

Ayotnom says, "You know this place has what they call "good bones" I'm sure with a modest gold investment, some elbow grease and perhaps even some help from the crew of the Rose we'd be able to get this place ship shape in no time"

Ayotnom asks, "Can we investigate that island that the thin woman smelling of lillies didn't want people to go to?"



'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday October 3rd, 2024 9:20:43 AM

"This seems a like a great place to create a home base and we can certainly afford to have it fixed up. I may see if I can have the scale of one of the rooms worked on to bring it down to my size but that should not be a big deal." Falco will happily pay to have the place set back to good repair.

{ooc: I don't know where everyone is on cashflow but Falco has substantial gold reserves so I would be happy to foot the repair bill for the team.}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+6=22 ;
Thursday October 3rd, 2024 9:34:54 AM

(SenseMotive=22 pass)

Tsak likes the feel of this village, sure they're a little over-awed but they seem like good people. The mansion will polish up just fine. He's not sure honestly how much time they'll spend here in the future, not much if its anything like the past few years.

Tsak spends some time getting to know some of the townsfolk as well as taking walks in the nearby area, getting a better feel for his new 'home'.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Thursday October 3rd, 2024 9:37:34 AM

Mak looked the place over and saw that it could indeed be renovated for a small amount of money. That the locals wouldn't want to sell it to them was a problem, but living rent free in exchange for the renovations seemed fair.

"If it's as you say and we'd live here rent free in exchange for sprucing the place up, that's agreeable to me." He said to Leonic after touring the building and grounds.

He then turned to the petals. "I say we employ our quartermaster aboard the rose to be project manager for the renovation. He can stay here and hire staff, negotiate with workers, and furnish the place sufficiently. If he does a good job, we can make him the majordomo and pay him appropriately. If he isn't interested in that job, he can hire one from the locals or train Caliphon and Yuria to do that job if they are willing. Either way I think we should offer that couple positions in the household since we already trust them. I'm thinking positions subordinate to the majordomo for now, but later as head of staff. They can work out duties between them. What's everyone think? Caliphon and Yuria, is that ok with you two?" Mak asked at the end. .

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+3=21 ; d20+10=15 ;
Thursday October 3rd, 2024 9:44:26 AM

Sense Motive 21
Know engineering 15

Panzer understands the inhabitants desire for sair payment and will strive to use their goods and services as he carve out his own niche here. To his eye the house needs work, a fair amount of it. Again hiring local help may build strong ties with the island's inhabitants, though that is not usually Panzers department.

When Mak asks about a sea cave and tunnel up to the mansion, Panzer smiles. He had planned on carving out a burrow under the mansion proper anyway, a few tunnels would be just fine.

As to "living there" for years the Badgerkin frowns. They were adventurers...living somewhere usually eant like staying there, and unless adventure was going to come to them, that might be an overly optomistic view of their plans.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday October 3rd, 2024 9:47:42 AM

OOC
Oops, thought I failed the engineering check. Amend that to reflect the DM's reasonable estimates please .
Still waiting on catacombs, does the split look ok to the players and DM?

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday October 3rd, 2024 9:00:31 PM

Beech will spend time rebuilding the top part of the building, He'd so over build anything underground, it'd be beyond belief. With long term flight and a natural aptitude for flying, repairing the surface is simple, including the roof....
He will also make sure all doors fit Taurs, one thing he hates is a man sized door....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday October 4th, 2024 12:24:06 AM

Panzer left for the catacombs with a sack full of goods. He returns with a chest full of platinum. If it were gold not even the sturdy Badgerkin could carry it
The cash distribution should be as follows based on the items we all wanted from the loot.Falco can have custody of the diamond dust since he will need it to revive folks or restore them. Sound good to everyone?

123,638 gp Beech
123,638 gp Tsak
123,638 gp Mak
0 gp Falco
17,729 gp Panzer
17,729 gp Ayotnom

DM Mark - Settling Into Local Life 
Friday October 4th, 2024 2:44:01 AM

Ayotnom assesses the structure of this mansion, and declares it solid and only in need of modest repairs. He wants to investigate an island the mysterious woman wanted to keep folks away from.
(I'm afraid you have me at a loss. What island is that?)

Falco offers to fund the entire repair of the house.

Tsak like the village and this place. He spends some time getting to know the locals, and he finds he has no shortage of curious folk wondering what's going on with the mansion. They're equally curious about the Petals, asking questions about where they've been and what they've seen. Tsak learns that Calaphon and Yuria, as well as Seolas and Erdinan, are considered to be people of note since they seem to have some past history with the Petals. Tsak also speaks with Fewenryth, the gruff barkeep at the Sow's Ear whom the party met before.

Mak comes up with a plan for renovating the house. He hires Ransey from the ship to oversee renovations. Ramsey engages the crew, who prove quite adept at anything having to do with wood, and some are also adept at working with the masonry as well. Calaphon and Yuria are approached about managing the Petals' household. They are thrilled to be able to help, as they live nearby. Yuria proves to be an excellent cook, and works to get the kitchen in order. Calaphon begins with the gardens outside, in particular setting up a vegetable and herb garden to supply the house.

Panzer understands the tricky relationship with the locals. He makes sure that Ramsey hires local folk to help with some of the work on the house, which proves to be a popular decision. Many people are interested in helping, and Ramsey does a good job managing this.

Beech decides he's best suited to repair the roof since he can fly. Beech draws a big crown flying over the house, however he soon learns that flying is no substitute for having the skills needed for roof repair. Soon Ramsey gently intercedes, hiring a local roofer to make slates to repair and replace broken part of the roof to ensure a watertight cover for the house, and Beech makes the roofer's life easier by helping transport materials up on top.

A week goes by, and the mansion is a beehive of activity. Soon things are looking ship-shape and activity begins to slow.

Following a few weeks of rest and relaxation, rumors begin to spring up. Of course, gossip mongers and mischief makers are known to spread rumors on a regular basis. Most folk pay little attention since much of what they hear seems to be rather far fetched.

I'd like everyone to make one roll for gathering information using either Diplomacy or Knowledge: Local.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday October 4th, 2024 3:04:47 AM

(OOC: Do you guys have an opinion on the idea of Ayotnom purchasing a Tan colored Bag of Tricks? Aside from that the amount of additional gold he got is insufficient to upgrade anything he currently owns and since we'll be on the new system before long and from what I understand magic items are different in 5.5e I doubt we'll have the same amount of gold or even equivalent items in the new system so if Ayotnom doesn't spend this gold I guess he could lend it to someone if they are close to getting gear or being able to upgrade)

Ayotnom says, "Well I think the point of having a major domo or head of staff would be to run things while we are off adventuring."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+23=31 ;
Friday October 4th, 2024 3:07:58 AM

(OOC: I thought the pirate we captured said the mysterious woman gave them gold to keep people away from an island? Also sorry for the double post but there wasn't a DM post when I pulled up the page)

Ayotnom tracks down the local gossip.

Diplomacy - Gather Information 31



Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+22=31 ;
Friday October 4th, 2024 8:45:01 AM

When Panzer returned with the sale of goods from the last adventure Mak was flabbergasted. It was much more than he had expected and wondered if he'd be able to even protect that amount of funds.

So he made a decision and borrowed the groups portable hole and shoved it in his pocket. A short ride into town on Elmer and he was at the small castle that the rulers here administered the government from. Gaining an audience wasn't too difficult, though he did have to return after his first unannounced appearance, but within a week he was in front of the local lord.

"It seems I've come upon a windfall of sorts." Mak began. "It's really much more than I can use at present and I'd like to make some arrangements with you to make some improvements to the island. Perhaps even make the place more attractive for people to live or visit."

Mak had 70,000 gold that he considered to be extra. He could have donated it to the Purple Duke, but he wanted to use it locally, so his plan was to offer it to the local lord.

"In the grand scheme of things this money isn't that much. It could purchase a warship, pay for construction of walls, buy weapons and armor for the militia, or any number of things. For now however I think I'd like to prepay the taxes for everyone on the island. My associates might contribute at some point as well if the charity moves them, I will likely be adding to this contribution as well in the years to come if I'm successful enough. For now I think it would provide some relief to the people of Bridge island for a while without creating too much inflation."

Mak insisted on a contract being drawn out specified the terms of the deal and two copies for himself, one of which he sent to the Purple Duke to record the transaction. He trusted the local lord, but money could corrupt anyone and he wanted to ensure it was spent to help the residents of Bridge Island via tax relief.
OOC:
Diplomacy (Gather Info) Roll 31

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20=15 ;
Friday October 4th, 2024 10:19:25 AM

Gather knowledge (diplomacy) 15

Panzer returns to the catacombs to make some personal purchases

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+7=27 ;
Friday October 4th, 2024 10:24:34 AM

{Diplomacy: 27 - Nat 20zonie}

Falco does what he can around the house as the work takes place and makes sure he has a room sized for him. He leaves the door large to accommodate his companions his companions but makes a small door embedded in the bigger so he can go in and out more easily. He sets about sourcing the appropriate sized furnishings for himself and generally making himself at home.

TO get to know the residents he finds the local blacksmith and introduces himself, offering to help with any weapons repairs or crafting he needs. The blacksmith can handle any financials with Falco just working to help the community. {Craft Weapons is +8 so I would just take 10 or 20 on the projects}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday October 4th, 2024 1:21:10 PM

Beech will provide transportation to Imod City for a Catacombs trip, he has a few things to exchange and buy....
He also reminds people if they want uninterrupted communications, he can link those willing... (buy/pay for scroll and the permanency and he'll link those who want in.)
He can take 4 medium creatures when he goes... (large creatures count as 2 mediums)

Off to catacombs....

DM Mark - A Name For The Town? 
Saturday October 5th, 2024 2:14:11 AM

Ayotnom gives some thought to the administration of the Petals house. He also seeks out information locally, as does Mak, Panzer and Falco.

Panzer hears rumors that the locals think there has been an increase in the number of rats on the island, and probably the other islands as well.

Ayotnom hears that a dark cult has arisen that seeks an item of great power, an item that was thought destroyed long ago. None are sure what this item is.

Falco learns that an item of power is being sought by a shadowy group on Liontaur Isle.

Mak also hears rumors about a dark cult whose purpose is to bring about domination of the Wold by Evil Dragons. They believe the dragons have become “too complacent” in their dealings with the races of the Wold, and that they need to assume their rightful place over these lesser races.

—---------------------------------
Mak is taken aback at the amount of loot he received from Panzer's sale of goods. He seeks out the local ruler to gift 70,000 gp to offset all local taxes for a time. He learns that this ruler is largely a ceremonial roll, and that power is held by a town council which this ruler is a part of. Mak is later met by Leonnic, the liontaur master of the docks and a local merchant, and an old centaur fisherwoman. He greets Mak, and introduces the centaur woman he is with.

"Greetings Maklin Ebonblade. This is Kyrstah. We represent the town council. We understand you wish to make a rather sizable donation to the town to offset the town's taxes for some time. This is very kind and generous of you. We are happy to draw up any legal documents you like, but I have a counter proposal for you. The wealthiest in our community do not need such relief. We would like to instead use your proposed funds to cancel taxes for the poorer members of our community, and use the rest to improve our dock facilities. From our dock workers, to our fisher folk, to our merchants - all in the town depend on and benefit from these docks in one way or another. We believe that with the presence of such strong heroes and a greatly improved ability to handle larger merchant ships, this town could really prosper. We also believe such increased trade might allow us to convince the operators of the Catacombs to establish an entrance here. Is this acceptable to you?

"Now, to honor this generous donation, we would like to give our town and harbor a proper name. What name would you propose? We will of course need to meet and adopt a proper name, but we will give careful consideration to what you propose."


(Hero point granted to Mak!)

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+12=19 ;
Sunday October 6th, 2024 12:12:16 AM

(Am I too late for the rumor mill? Diplomacy =19)

As the house comes together Tsak heads back to the Rose and brings the mechanical chest back on shore with him. He's not sure how smart the thing is but he shows it around the village a bit and up to the mansion then back to the port and the Rose. He's hoping that if it gets left behind or singled out somehow that it wont just wander around lost but will make its way back home.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday October 7th, 2024 12:38:14 AM

Ayotnom recounts to the others what he has heard and hopefully hears what the others have to say about what they've found out.

Assuming everything has been shared.

Ayotnom says, "So we had a mysterious lady who smelled of scales and hired pirates to distract from another island paying in high quality gold, a dark cult who believes in rule by evil dragons operating out of Liontaur Island seeking some artifact of great power. Presumably wherever they think this item is is the location the pirates were hired to distract from."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday October 7th, 2024 9:38:20 AM

Falco is happy to be doing some blacksmithing again and feels his old skills sharpening as he works. This community will make a good home it would seem and the people quickly stop doing a double take at the little owl man. He considers what he has learned and will discuss things with the Petals when they gather.

"That sounds about the shape of thing Ayotnom. It will be a shame if we have to put down dragons, they are quite amazing begins really. I guess we have a mission now though."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Monday October 7th, 2024 11:06:32 AM

Mak considered the counter proposal and nodded. He'd not really thought too much about the wealthier member of the island and limiting the tax windfall to the poor and middle classes appealed to him. As for getting to name the town, several ideas popped into his head. "Rolth's Rest", "Roseport", and even shamedly "Ebonport". In the end he gave the final decision to the council. "Rolth's Rest" or "Roseport"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday October 7th, 2024 10:12:35 PM

" Don't forget the increase in the number of rats on the island Ayotnom. They could indicate sonmething else entirely. I mean what if someone was sent to the island to spy on usand has an afinity for rats, like he can summon them or control them. That would lead folks to thinking there are way more rats than there should be around here."

DM Mark - A Visitor 
Monday October 7th, 2024 11:28:39 PM

Tsak is able to confirm that people have heard rumors that an item of great power is veins sought, but has no more information about that. He keeps his eyes on a mechanical chest at the mansion.

Ayotnom shares the local tales he's heard, along with his thoughts about what it might mean.

Panzer reminds everyone he heard someone who had a friend who's brother is a sailor and spoke of more rats on the islands.

Falco offers to help the local blacksmith, a female minotaur named Neotra Singlestep. At first, she is not interested in the help. Falco is persistent, so she courteously allows him in. Soon, she learns the little owl-man has some skills! Neotra gets relatively few requests for weapons, and those that she does tend to be for large sized creatures. But Falco is able to pitch in with smaller weapons, and is a big help even with routine smithing work. Falco has a new friend. What's more, he learns Neola is a member of the town council.

Mak agrees to the proposal for targeted tax relief, along with improvement of the dock facilities. He mulls over some names for the harbor town. Leonnic chooses Roseport.

The following evening, several (or all) of the party is in The Sow's Ear, the local tavern, throwing hand axes. They're more like full axes for all but Ayotnom. A woman enters the tavern, flanked by four armored men.

This beautiful elven woman is dressed in simple traveling robes, her platinum blonde hair pulled up in a tight bun atop her head. The four armored men keep a sharp eye out. They seem to regard the party warily but say nothing.

Perception DC 25:Highlight to display spoiler: { Though her clothing appears common, you can see that her clothing is very finely made and does not seem to show any tears or damage.}

"Greetings. Are you the Petals of the Eight Petaled Rose? I have an urgent matter I need to speak with you about?"

"My name is Looma and these are my bodyguards. I fear that there is a threat to your islands, and to the Wold. I hope you can help me with this. There is an item I need you to seek out and recover. Can we speak here in private?"


As you look around, you can see there are no private spots here. But your mansion is not very far away, which would also involve any party member that are not here throwing oversized axes.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=30 ;
Tuesday October 8th, 2024 2:43:01 AM

Perception: 30

Ayotnom notices the elf lass and her common though finely made clothes. He tries to casually sniff the air near her for any signs of lilies or dried scales as the pirate had said they met a mysterious masked woman smelling as such. Not that he thought it was the same woman necessarily but it probably couldn't hurt to cross her off as suspect especially if she was bringing them a potential job. Best to make sure she was on the up and up and not some twisted type who was a secret villain who took pleasure in tricking the heroes into doing her bidding.

Ayotnom says to Looma, "Hello Looma. I'm Ayotnom Ogini as he starts returning the hand axes to their rightful location. If you would come with us to our newly acquired mansion we can discuss matters in a more private setting and loop in the rest of the Petals who may not be here."



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=38 ; d20+20=30 ;
Tuesday October 8th, 2024 5:12:25 AM

(Perception=38 pass, 30 Perception examine guards)

A pretty woman appears and Ayotnom starts acting weird and Mak starts drooling. Situation normal. He does notice the womans clothes are intended to look plain but are actually well made and either very new or worn rarely. Tsak stays in the background watching the four bodyguards closely. The hired help is sometimes a good source of information.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+20=37 ; d8+5=8 ;
Tuesday October 8th, 2024 8:53:45 AM

Panzer picks up another great axe sized hand axe and eyes the target. Seeing the woman and guards and not being a social butterfly he tries to make it look like he has had a bit too much to drink, slurring his words slightly. All to appear less of a threat.
:" So to win I need to split the axe in the middle eh? Tough competition here. Hold my beer. I got this" He hands his taur sized mug to Tsak.
He hefts the axe and with and overhead swing lofts it at the target. (Hits AC 37 for 8 damage, probably enough but I think the damage too low to Split the axe...up to you) He actually falls prone at the end on the throw from the momentum.
" Huh, we are going home? Was it something I said?"
perception on woman auto success Perception on the guards


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=35 ; d20+3=20 ; d20+3=19 ; d20=17 ;
Tuesday October 8th, 2024 8:59:30 AM

(hit submit instead of roll, duh)
Perception on the guards 35 How are they armed, armored, how competent do they look?
Sense motive on the woman 20
Sense motive on the guards 19
Bluff to pull off being drunk 17
Panzer staggers home with the rest to chat, although he regards letting unknown people into their home as a security risk. internally he harbors the same suspicions as Ayotnom.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20=13 ; d20+13=17 ;
Tuesday October 8th, 2024 9:32:23 AM

Falco really enjoys working with the local smith and finds he quite enjoys Neotra company. When he learns she is part of the council he thanks her for being so welcoming and leaves it at that. As they work he speaks of becoming a beastfolk after the Sargrass incidents that shook the Wold.

Once he rejoins the others Looma shows up before he can even attempt to throw a far to large ax. He can see her clots are well maid but doesn't get much of a read on her honesty. He travels back to the mansion extremely suspicious of this new arrival and plans to check if Neotra has ever heard of her.

{Perception: 39} {Sense Motive: 17}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday October 8th, 2024 11:26:22 AM

Beech, drinks very little, and usually just wine. Being drunk and magic is a bad combination. He learned the trick from his mom, using magic to drink very little, but using simple magic to make it appear as if he has drank a whole lot more. He doesn't try to act over drunk though....
He does give them a more careful look, seeing if they are from Imod City, She's an elf, trying to dress simply and not stand out.
As they almost reach home, he just asks outright....
"You wouldn't be from Imod City would you?"

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday October 9th, 2024 12:45:52 AM

(OOC: Checking in)

Ayotnom goes home with the others and waits to hear what the woman has to say

DM Mark - A Visitor 
Wednesday October 9th, 2024 1:22:52 AM

Ayotnom is a bit suspicious of this woman. He casually sniffs the air near her. He detects a slight smell of amber, but nothing of lilies. He introduces himself and says, "If you would come with us to our newly acquired mansion we can discuss matters in a more private setting and loop in the rest of the Petals who may not be here."

Tsak can see that this woman is indeed attractive, and he worries what effect she may have on Ayotnom and Mak. He looks at the guards over. The guards wear well worn and maintained chain armor under a breastplate, swords and shields worn but not in hand.

Panzer feigns drunkenness as he hefts that is a pretty big axe with a practiced ease that belies his small stature. His axe hits true, clanging into the back of a previous axe as he falls forward. Sense motive on the guards tells him that they are watchful and wary. The woman is attractive and confident, and probably more than she seems. Her guards move in their armor with a practiced ease. The guards smile a little at Panzers fall, though not in malice. The woman does not acknowledge the fall.

Falco had a nice time with his new blacksmith friend. Back at the Sow's Ear, Falco is suspicious of this woman and her guards, though they give him no reason for apprehension.

Beech is careful how much he drinks, knowing alcohol and magic can be a bad mix. If course, so can throwing axes. This makes him worry about some of the stains on the floor in this area. He goes back with the others to the Petals' new home. On the way, he asks the woman, "You wouldn't be from Imod City would you?" She regards the liontaur, and simply says "No."

Shortly, the Petals and their five guests are in their new home.

Once inside, the woman waits for everyone to get settled. She looks around the room with a careful eye before speaking.

"As I said, my name is Looma. The reputation of your group around the Taur Isles, and indeed other parts of the Wold, is well known. So I think you are the right ones to approach for help.

"Some years ago, there was a sword of great power that was destroyed on Liontaur Isle. Some of my fellow mages believe this sword, or perhaps part of it, has reappeared somehow.

This item was once wielded by Gargul, the God of Death. Back then, he was a very different Gargul, and he sought to rule the Wold by force, meeting out death to any that opposed him. But he is no longer the evil god he once was.

"There is a cult that has arisen, and they seem to think that they can somehow bring back this dark Gargul if they can retrieve this sword. While I doubt this is true, it is certain that letting this sword fall into the hands of this cult can only spell ill for the Wold. And if they can somehow achieve their goals and they have a way to bring an evil Gargul back to the Wold, well, even the remotest possibility of that must be prevented.

"Now I know you are heroes, but even noble heroes should be paid. If you are able to find and bring me this sword, you will be rewarded handsomely."


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday October 9th, 2024 9:00:01 AM

Mak was suspicious, but the beauty of the elf woman blunted that suspicion just a little. "It's ok, I was tired of embarrassing my friends at axe throwing."

"In my experience, dealings with "gods" never go well." Mak replied. "While I cannot speak for everyone here, your warning at least warrants some investigation and we happen to be available."

As for the reward, Mak was little concerned about it as he was presently sitting on enough money to retire on or buy a warship and then retire, or make another massive donation to the town and then retire. For a moment he daydreamed about half-elf babies before he shook himself out of it and finished.

"Let us look into the matter further, do you require a place to stay while you are here? We have enough room for you and your entourage if so."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday October 9th, 2024 9:26:10 AM

Panzer snorts but keeps his own council.

What he thought was that he had little use for the gods. Sure, someone allowed Falco and clerics like him to channel power to heal folks. But who said it was a god? Did gods allow wizards to cast their spells? Nope, that was study and work and practice. Gods weren't involved with sorcerers either as far as Panzer knew. The sorcerer had blood in them from some other bloodline that made them able to manipulate magic.

Gargul in particular was a disappointment to him. If powerful adventurers could buy their way back into life when they were killed with the promise of good deeds then why not a farmer who has always been kind and looked out for his fellow villagers? It all seemed ....rigged to him.

Thus he was quiet when she asked.

They would get paid, allowing him to afford better gear, allowing him even more of an edge in a fight, so why not take the job. Besides, living here without fights and puzzles and intrigue was going to make him fat and lazy and bored. Adventure was a good thing.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday October 9th, 2024 10:57:21 AM

"Last time we were involved with something of this power level I ended up an owl." Falco thinks back to the issues surrounding the Saragrass and cannot help but shudder as he hope this does not become a Wold wide issue. "We should look into this and, if there is a threat, keep it contained. We don't need to shake the foundation of the Wold again."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday October 9th, 2024 11:19:29 AM

Beech says, "I had heard the ancient tales of Gargul, but I'd assumed they were just that, tales... But if even a portion of that weapon has reappeared, It would embody a great amount of residual power. I hadn't heard there was a Cult of worshipers though...."
Beech is fully paying attention now....

DM Mark - A Visitor  d20=5
Thursday October 10th, 2024 2:22:18 AM

The beautiful elven woman stands in the Petals mansion. Refurbishments have mostly been done, but some continue so the place, while in much better shape than it was, is not pristine. She seems unconcerned by this. The guards look around, assessing their surroundings. They seem mostly at ease.

Mak is a bit taken with the woman. This earns him a half smile. He says that dealings with the gods never goes well, and he agree that the Petals should seek out this item of power.

Panzer finds Gargul to be a disappointment, but keeps his thoughts to himself.

Falco says, "Last time we were involved with something of this power level I ended up an owl." He agrees that the Petals should look into this matter.

Beech says that if even a portion of that weapon has reappeared, It would embody a great amount of residual power. He says he hadn't heard about such a cult.

The woman says, "I expected heroes with your reputation would be willing to help. We don't know much about the sword. It was rumored to be a jet black sword that seemed to swallow the light, but the records don't say much more than that. You are right that even a portion of the sword would hold great power."

"I cannot say if the sword is dangerous. I would use great care with it. It was destroyed by acid, but if some or all of it has returned, it's not clear what power it may hold now."

"Our divinations suggest a location, but I must place a Geas spell on one of you to ensure you return this item to me before I tell you more. Whom among you is your leader?"


She pulls a scroll out of her pocket.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+21=23 ;
Thursday October 10th, 2024 2:29:17 AM

Ayotnom says, "Interesting. Your information is similar to rumors we've heard. Though what we heard indicated that a cult who worships evil dragons was trying to find some sort of powerful artifact. You certainly have a lot more specifics. Unless we have 2 cults running around with one cult worshiping Dark Gargul and the other Worshiping Evil Dragons and they are both looking for some sort of artifact of power with the Dark Gargul Cult looking for this sword. Not that I'm against a payday mind you but if this artifact is so powerful and mustn't fall into the wrong hands, which I think the party agrees, and don't take this the wrong way ma'am but I have to ask what makes you qualified to be the person who takes possession of such a dangerous thing? Do you have experience in storing and protecting dangerous artifacts? If this sword is really such a threat is it possible it might be better off destroyed?"

He pays attention to the answers Looma gives to his questions (sense motive: 23)

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday October 10th, 2024 6:43:44 AM

Tsak likes where Ayotnom is going with his questions. He himself is far from convinced that this woman is the 'right hands' for such a powerful item. And the Geas spell adds to his concerns. The ranger is more than a little tempted to decline this lady's offer but search for the item anyway. That way the Petals can decide for themselves what is the best outcome should they be successful in finding it.

He continues to listen but its obvious to him that the Petals will need to discuss the issue in private before agreeing on their next action. Perhaps the fact that Kiwina (in Tsaks mind the leader of the Petals) is currently unavailable will work in their favor and buy them time to investigate this lady and her claims a little.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Thursday October 10th, 2024 12:03:02 PM

"Black Sword" peeked the Ebonblade nobles interest, but returning with it under a geas did not. "I don't think many of us are inclined to be coerced by a geas spell. We can search out the item ourselves and determine what's best for the Wold on our own." Mak stated reluctantly, knowing that he might anger the beautiful elf. Still in Mak's mind, Black Sword/Ebonblade was ringing some bells and he wondered if the device might be a family heirloom.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday October 10th, 2024 12:55:35 PM

Falco agrees with Ayotnom and Mak so far and keeps his council. Privately he is pretty sure that his party is capable of overcoming a geas unless the caster is wildly powerful and if they are why would they come to the Petals for help unless something else is going on.

While the others talk Falco watches the guards assessing them because, again, if they are worth anything why would they not help here collect the sword. This is all suspect to him now.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday October 10th, 2024 3:36:36 PM

NOPE! Nopenopenopenopenope! was all that went through Panzer's mind. Any actual brainfog he might have gathered in the tavern from the drinks tonight suddenly faded like he had been splashed with cold water.
Go look for an artifact to protect the Wold? Sure he was up for that. No problem. Have his mind held captive to deliver it to someone he hasn't even met for more than a couple of minutes? That was a big plate of nope, with a smaller serving of whipped nope as a side dish.
He shifted slightly to a state of readiness sensing that the rest of the Petals felt the same

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday October 10th, 2024 3:48:41 PM

Beech is somewhat confused....
"Why is a Geas required? I doubt anyone of us would want to keep a sword that powerful, We would prefer it somewhere we know is safe, obviously.
We don't know who you are, or if you are the correct person to be entrusted with the sword.
Without further information, it makes it difficult to make those decisions..."


DM: its been mentioned at least once on other boards, but we are still waiting in Catacombs.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday October 11th, 2024 1:36:26 AM

(ooc: checking in )

Armalad waits to hear what Looma has to say

DM Mark - A Visitor  d20=20
Friday October 11th, 2024 1:46:57 AM

Ayotnom relates rumors he's heard about a cult of evil dragon worshipers. He asks Looma why she can be trusted with this artifact, and if it would be better off destroyed. He tries to get a read on this woman.

Tsak ponders these things, but remains quiet. Falco is also suspicious, but remains quiet. As does Panzer.

Mak replies, ""I don't think many of us are inclined to be coerced by a geas spell. We can search out the item ourselves and determine what's best for the Wold on our own."

Beech objects to the Geas, and adds, "We don't know who you are, or if you are the correct person to be entrusted with the sword. Without further information, it makes it difficult to make those decisions..."

As the party uniformly objects to having a Geas spell cast on anyone, she sighs. She puts the scroll back in her pocket. "I didn't think you'd submit to a Geas, and I'll confess I'm a bit relieved. Neither would I. It speaks well for your integrity.

"You mention an evil dragon cult. That could be an aspect of this Gargul cult as well, but use care - rumors can be fickle. It's interesting though that you've heard there is a group seeking this sword. I have heard this as well, and I suspect there may be multiple people seeking it. Do you know more about this group? That may help.

"Why should you trust me? I cannot give you no reason to trust me, other than the fact that I am coming to you for help. What you can trust is that based on the things you've heard, it seems we may be seeking the same thing. Add to that, I have information from associates - powerful diviners with the Star Mages. We think we know which island this is on. I have a map to the location which I hope is accurate. But you must agree that you will bring this thing back to me. And of course, if I have this information, others may as well.

"As for the sword, or what there is of it at this point, it is indeed a powerful artifact. Should it be destroyed? Yes, but that is why I'm asking for your help. You see, the tales tell us that the sword was destroyed. If it has come back, it is probably a simple matter to try to destroy it again. I would first like to work with you to secure it - let's start there.

"If you need to discuss this first, I can return later tonight or perhaps tomorrow. But if, as we both suspect, others seek it as well, delays could be a problem. I could try to return to the Star Mages to see if they will mount an effort to find the sword, but that is not really their sort of thing. Which is what has brought me to you."


Ayotnom doesn't think she's lying, but he's sure she is more than a mere messenger with guards. She's also a bit haughty, though she tries to hide it. And she is sincerely anxious about the sword falling into the hands of another.

The guards are stoic.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday October 11th, 2024 8:40:26 AM

Now knowing something that might actually help, Panzer speaks " We encountered some 'pirates, that had been hired to cause a fuss over on the opposite side of the isles from Lionyaur Isle, where you say this sword might be. Suck a distraction would draw eyes away from Liontaur isle at least for a time, the pirates were not the sharpest knives in the drawer. When questioned they described a masked woman who smelled of dry scales and lilies and paid them to cause trouble with heavy gold. Gold that would be in either a dragon's hoard or an old dwarven vault. She appeared to be neither, dragon nor dwarf, but, you know, illusions. This ring any bells for you."
Panzer seems much more relaxed now that the possibility of violence has passed. The guards will note that he has now moved to more of a position opposite his comrades, having moved there nonchalantly to pour himself a drink, he would now be in a perfect flanking position should violence errupt. Fortune favors the prepared and all that.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday October 11th, 2024 9:50:53 AM

Falco assumes the group will be taking this up and leaves the details to the others as he approaches the guards. He is curious if they will react to his approach as it may be a way to get a a feel of who they are dealing with. He realizes where the Petals are on the general power scale of the Wold and doubts the guards approach their level of ability.

"Hey there. Can I get you folks a drink or anything? You don't need to worry about a threat in here after all and if something did pop up we would deal with it anyway." He pauses for a moment. "Oh, I am Falco nice to meet you."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday October 11th, 2024 8:16:57 PM

Beech, pulls a quick change of sorts as he checks on something in another room. He comes back in a robe, rather than the chainshirt he had been wearing...
Looking around the rest of the Petals, "You know as well as I do, that we are stubborn enough to go after this "Sword Piece" without her help, She has mentioned The Star Mages, whether she's a member or not, but I do get a sense of power, her information could help us.
I know that a few of you will want to go after it anyways, so let's give her information a listen too and do some serious planning."
He said all of this in front of her, obviously accepting something....

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday October 12th, 2024 2:53:31 AM

Tsak listens. The fact that all the Petals appear to be on the same page is awesome. He understands the elf's inability to provide proof she should be trusted, but that doesn't mean she can be trusted. It seems to him the lady has said all she's going to until she gets an answer from the Petals.

Yes, do come back in the morning. It seems we have much to discuss.

DM Mark - A Visitor 
Saturday October 12th, 2024 3:28:03 AM

Panzer relates some information gleaned from the pirates the Petals defeated.

The woman thinks for a bit. Then her eyes narrow and her voice becomes tense. "That description … I'm not certain, but I suspect it may be someone named Nila. If she's who I think she is, she may be part of this cult and seeking the sword as well. This is bad news."

Falco is the first of the Petals to introduce themselves by name. He offers the woman and her guards something to drink. The woman nods, and the guards seem ready to follow her lead and also nod to Falco.

Beech sheds his armor in favor of a robe. He admits that the Petals are indeed likely to take the assignment and thinks the Petals should listen to what this woman has to say.

Tsak says, "Yes, do come back in the morning. It seems we have much to discuss."

Looma replies, "Very well. If you cannot decide now, there is something I must do. I may not be able to return in the morning, though I will try, so I may not be back for your answer until tomorrow evening. But I will be back for your answer. If you decide you will not help me and do not want my map, I must seek a different approach. And if this Nila is about, that complicates things."

Unless you stop her, she and her guards head out the door into the rainy evening. They do not wait for Falco's offered refreshment.


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday October 12th, 2024 2:57:37 PM

After she leaves, "She may not be allowed to tell us more about whatever group she is part of. I'm not sure if you know this, but there are a few groups of people that aren't allowed to say who they belong too. They approach groups and test them, if the group passes, then they learn more, if they fail, then they are avoided in the future.
My mom was never approached when she was adventuring, but according to her, the group she adventured with deep into investigating the Tecuri, some ancient civilization. She tells stories of giant tunnels that span the skies above us, but we can't actually see, without being inside of them...
Anyways, that's why I'm willing to extend a bit of trust to this woman. I didn't say I fully trust her, yet, just that I'm willing to, to an extent."


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday October 12th, 2024 10:27:13 PM

Yeah so, its a bit of a quandry. Not just your usual commercial interaction this. Not with such a powerful artifact in play. Do we trust her enough to get the extra info she has and work for her? Or are we gonna go our own way and hope we get there first? Be good to know more, but stuck here we're not gonna find out much by tomorrow. Vote? I say we start off working for her, but if we find she's evil, well, that'll throw a spanner. Whaddyareckon?

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+21=22 ;
Monday October 14th, 2024 1:29:07 AM

Ayotnom goes to stop her and just says, "Wait. Are you actually with the Star Mages Guild as in a member who pays dues and everything? Is not your order made up of powerful casters including if I am not remiss Armalad the Arcane Archer of the Silver Shields? Why are you reaching out to us outsiders?"

Sense Motive: 22



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday October 14th, 2024 1:06:43 PM

Once Looma has taken her leave Panzer asks Falco if he can prepare Daylight a a spell the next time they are to meet her. Something about her only wanting to meet at night is tugging at the back of the Badgerkin's mind.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday October 14th, 2024 5:24:37 PM

Falco looks at the Petals and back to Looma. "Wait a moment." He looks back to the petals. "Rather then send them into the rain lets have a snack and talk a bit more, get a sense of each other. A person coming up to us cold asking us to undertake a geas is bad form but so is just sending them back into the rain. No need to decide today but a bit of a chat never hurt anyone, especially if they may be partnering in a way."

He looks back and forth between the groups thinking that some discussion may help and is relieved when Ayotnom asks a question. He looks to the guards. "You all look like professionals, done any adventuring? We managed a Beholder with a bit of luck."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Remove Blindness (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


DM Mark - "Whaddyareckon?"  d20=17 ;
Monday October 14th, 2024 7:39:44 PM

As Looma and her guards turn to leave, Ayotnom stops her and asks her if she actually pays dues to be a member of the Star Mages Guild, and why the Star Mages Guild is not solving this problem. She waits for a moment before she replies, "My relationship with and standing in the Star Mages Guild is my own business. But yes, I pay my dues to them. As for why I came to you and not to the Star Mages or to this Armalad person you mentioned, are you not the Petals of the Eight Petaled Rose? Are you not the heroes of the Taur Isles? If you are not up to this task, I suppose I will have to seek out others. Frankly, I don't trust mercenary groups and I certainly don't trust all the Star Mages." (Hugh - how would your character in this game know your character in another game?)

Ayotnom senses she is more than she appears at first glance.

Though Falco feels badly about sending her out into the rain, neither she nor her guards seem troubled by this. She replies, "Thank you Falco for your kind offer, but it is clear that the heroes of the Taur Isles need to talk amongst themselves. I will return in the morning if I can, but certainly by tomorrow evening. That should give you all enough time to decide what you will do."

Beech mentions tales his mother told him as a child. He is inclined to work with this person for now.

Tsak voices his concerns, but also suggests working with Looma for now.

Panzer asks Falco to prepare a Daylight spell to throw on her when she returns.

Certainly, if the party is not going to pursue this, kindly let your DMs know right away. We work hard to write these modules in advance, and I'll need to put you in a holding pattern for a few weeks while we write another one.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday October 14th, 2024 8:09:38 PM

Falco shakes his head as they leave and tilts his head at Panzars question. "I do not think I will cast a spell unprovoked and without permission as she asked about her use of a spell. Beside, we are clearly going to peruse this be it with her or without. I am all for being suspicious but I think our social graces are slipping as we gain power and we have not been betrayed over much so far. Lets gather what knowladge we can."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday October 15th, 2024 12:02:12 AM

(OOC: Presumably High Level Groups are well known and while Crescent Moons Trading Company is the premier group, the Silver Shields of Lakeview Passage are the second strongest party on the site; failing that they would have met in a dream at Yule in the Giggling Ghost at least a few years in a row now)

Ayotnom says, "I say we work with her but I'm not sure if we give the sword to her should we retrieve it. While from what I can tell she seems to be more than meets the eye, I don't necessarily think she was lying but perhaps we work with her for now and see if she's willing to research how to destroy the sword while we hold onto it later instead of just giving it to her when we are done. If this sword is as dangerous as she says it is can she and her guards truly keep it safer than we can should we retrieve it?"



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday October 15th, 2024 3:05:24 AM

I'm happy to work with her. And we should proceed under the assumption that we will honor the contract to the letter. However should we learn that all is not as it seems we may need to adjust as we go. Now can we see about some dinner and a bed for the night?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday October 15th, 2024 12:38:16 PM

Panzer shrugs and agrees to follow the group's lead. Looking for this blade sounded dangerous and that sounded like fun. The fact that he didn't entirely trust the lady that wanted them to find the sword just made it interesting.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Tuesday October 15th, 2024 2:12:14 PM

As far as Mak was concerned the Star Mages guild was like any other guild and could have people that were less than savory individuals, so he didn't blame the elf maiden.

"You've given us much to contemplate." Mak said as the woman left and he pulled back the minotaur duelist.

"Let us think about this matter. Could we not consult the sages at the palace?" Mak suggested, knowing full well one of their number could be there and back by morning.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday October 15th, 2024 3:33:07 PM

Beech, listening, lets the others speak, then adds, "Checking to see if she is known, would be a good thing. The palace already knows we are looking into what's going on out here, but I would refrain from saying what we know, unless under direct questioning. The fewer who know all we know, the less likely it is that it gets spread, even by accident. There's also the plus side that even though it hasn't been verbalized yet, but I seem to feel we are in agreement that it needs proper disposal and not be handed over, unless it's who we determine can get rid of it. Right?"
Beech leaves the question hanging.....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday October 15th, 2024 10:52:48 PM

Ayotnom says, "We need to understand how to destroy the sword since presumably it was reportedly destroyed already but then somehow came back. With that being said I'm still not sure our would-be patron is the best person to ultimately entrust the sword to with what we know, while she seems to be telling the truth and is more than she appears to be I'm not sure if she should be the ultimate keeper of the sword."

(OOC: Checking In)

DM Mark - Now can we see about some dinner and a bed for the night? 
Wednesday October 16th, 2024 2:19:47 AM

(Thank you Hugh - that was helpful and seems like a reasonable explanation on why Ayotnom might know that Armalad as a hero in the Wold.)

With Looma and her guards gone, the Petals discuss what to do.

Falco politely declined Panzer's idea to cast Daylight on the woman when she returns. Panzer shrugs.

Ayotnom suggests agreeing to work with Looma, but he's not sure about actually giving her the sword. Tsak replies that if the Petals make an agreement, they will stick to it. But right now he'd like to stick to a meal and some rest.

Mak suggests consulting the local sages to see what they may know. Beech agrees that checking up on Looma could be a good idea. He also thinks that whatever the Petals find should only be handed over to someone that can destroy it. Ayotnom is still reluctant to give her the sword.

As the Petals rummage around for some food, they find that Yuria has made a nice stock of local cheese and cured sausages. There are also a basket of apples and various veggies. Fortunately, she also used the funds the party gave her to bring in a cask of ale.

Though a cold meal, it's quite satisfying. And the rest does everyone good.
Upon rising, you find Yuria has arrived and is preparing some breakfast of eggs, fresh bread and sausages.

There is a knock at the door, and a rather damp looking Looma and her guards are standing at the door. Her regal beauty is both somewhat diminished and enhanced by her sodden clothing.

Assuming the Petals let her in, she and the four guards tromp in. The guards seem to stay by the door, somewhat embarrassed to be dripping water on the heroes' floor. Yuria scurries over with a few towels. As the guards wipe their faces, Looma waves the liontaur off and uses what you think is Prestidigitation to dry herself.

"Have the heroes of the Taur Isles come to a decision? Can we work together on finding the sword?"

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday October 16th, 2024 4:34:56 AM

As they enjoy their dinner Tsak gauges the feeling in the room. It seems they are in agreement to work on behalf of the elf whilst trying to ascertain what is the best outcome regarding the sword shard.

Somewhat against his better judgement, Tsak gives Mak the nod to step forward and speak on his behalf in the absence of Kiwina. Although he's sure the fighter has plenty of experience in dealing with nobility (Looma is obviously no farmhand) and negotiations in general, well, it's Mak.

When Looma and her guards arrive he waits patiently, as usual, to see what transpires.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+22=41 ;
Wednesday October 16th, 2024 8:57:55 AM

"Lady Looma." Mak started. "The Eight Petaled Rose is inclined to lend assistance in this matter, however we have resources at our disposal that we'd like to use. As such we will need a short amount of time before we depart on any quests. My companions may have other things to add, but rest assured we are intent on addressing any threat to the isles or the Wold in general."

It seemed that his exposure to Rolth had refined his approach somewhat as Mak was quite the diplomat in this attempt to accept the ladies proposal and he still wasn't convinced they needed to turn anything over to her.

OOC:
Diplomacy +22, Roll 41

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday October 16th, 2024 9:58:00 AM

During his morniung prayers Falco does prepare the daylight spell and lets Panzar know it is available but he will not cast it without it being discussed which would be up to Panzar.

Falco nods along with Mak and does not chime in as he seems quite persuasive. Once Mak is done he looks at the guards. "Have you folks had breakfast?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Daylight (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday October 16th, 2024 1:03:06 PM

Beech lets the others do the talking, he seems to be constantly shifting his new robe, trying to get used to it. He knows, he's as protected as he was before, but it'll take some time for him to get used to not having the armor's weight....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday October 16th, 2024 5:44:58 PM

Ayotnom says, "You say the sword was destroyed once but somehow came back. How is that possible? If some sort of regeneration is a property of this artifact might we be better off keeping it locked away somewhere secure upon discovery rather than attempting another destruction attempt since destroying it might force it to reappear somewhere else unguarded?"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday October 16th, 2024 6:45:08 PM

" I'm in. Sounds like an adventure."

DM Mark - "Sounds like an adventure." 
Wednesday October 16th, 2024 10:16:09 PM

Tsak and Beech remain quiet, though Beech is a little fidgety. Tsak nods for Mak to speak for the group.

Mak says, ""Lady Looma, the Eight Petaled Rose is inclined to lend assistance in this matter, however we have resources at our disposal that we'd like to use. As such we will need a short amount of time before we depart on any quests. My companions may have other things to add, but rest assured we are intent on addressing any threat to the isles or the Wold in general."

As Mak speaks she draws herself up and nods to the noble Mak. Still, when he requests additional time she frowns. "And how much additional time do you need? What are these resources you need to draw upon? You see, if the powers seeking this thing get to it first, none of this really matters."

Ayotnom asks how it is possible that a destroyed artifact could come back, suggesting the Petals might be better locking it away than destroying it again if it only comes back.

She pauses for a moment before she replies, "And how would you keep it safe, Ayotnom Ogini?" She gestures around at the old manor house. "Would you keep it here? Do you think Bridge Island is safe? Would you give up your adventuring careers to serve as permanent caretakers of this thing? Or would one of you like to carry such an artifact, one that a religious cult thinks has the power to change the Lord of Death? Yes, imprisoning it may be best. Which is why I'm asking you to bring this thing to me. I need to see what it is first."

Ever the host, Falco asks the guards if they have had breakfast. One of the guards tries to subtly wave the kind cleric off as the discussion continues.

Then Panzer pipes up. "I'm in. Sounds like an adventure."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday October 17th, 2024 2:48:12 AM

Tsak stays quietly watching from his position near the window. He wonders how much time Mak thinks they need. No more than 48 hours surely? For himself he could probably walk out the door right now.

The lady's answers to Ayotnom's query make sense. It seems to Tsak that the gist of the Petals message is that they'd prefer to be partners and see the adventure all the way thru, rather than just paid retainers whose sole job is to locate the object and bring it to the elf.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday October 17th, 2024 4:28:54 AM

Ayotnom says, "If it really can't be destroyed I do not know where the best place to contain the artifact could be but we are new in our arrangement concerning this mansion on Bridge Island and our base of operations. I do know however that other adventuring groups in the past like the retired Iron Dragons of Hook City have a magic vault where they keep dangerous items. Perhaps such a containment vault could be built on our mansion or perhaps we could build a portable vault we could move between the Rose and the Mansion depending on where we are? Regardless if you end up serving as the artifact's ultimate keeper, we do, or we find some means to destroy it, we really want to make sure that once we retrieve this sword it is safe whether that involves locking it away or destroying it we don't want to find it from where it was lost only to have it end up in the wrong hands. I believe we are on the same side and want the same things but we want to make sure the job is done if you catch my meaning."

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+5=25 ;
Thursday October 17th, 2024 10:17:28 AM

Mak wasn't about to commit the Petals to a strict timeline without them having a chance to consult with others should they choose to do so. In fact he seemed to remember that artifacts sometimes had specific conditions that would unmake them.

"Before Rolth left, he told me a tale of a man that was able to destroy an artifact simply by allowing a humble ant to step upon it. Might there perhaps be a similar method of destroying this one?"

Then to Tsak, "Tell Ramsey to collect the crew. We sail tomorrow."

OOC:
KS: Religion +5, Roll 25

So, I thought the plan was to use the ships quartermaster to lead the renovation project on the mansion. I didn't however think that was Ramsey. I thought he was the defacto captain and just deferred to Kiwina when the centaur was on board. If Ramsey is the quartermaster we'll need to find someone to replace him temporarily aboard the Rose, unless we pull him from his duties on Bridge Isle.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+8=25 ; d20+16=35 ;
Thursday October 17th, 2024 12:01:26 PM

Falco shrugs notching that the guards don't want to get multiple story lines going and considers how to destroy an artifact. {Know Arcana: 25 / Know Religion: 35} He wonders about simply putting it into a bag of holding and tossing that into a portable hole but guess it could still be recovered somehow. Once Looma provides the information she can and leaves he simply comments to the others.

"If it is religious in nature I might be able to work out how to destroy it once we get it and if we decide that is best, unless we turn it over."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Daylight (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday October 17th, 2024 12:19:37 PM

" Why is it so important to know how to destroy it? It seems that securing it is paramount now, since there is competition. Let's get that done then figure the rest out."

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Thursday October 17th, 2024 3:17:56 PM

Once Looma was gone Mak considered Panzer's comment, then replied. "Because if we can destroy it as soon as we lay hands on it, we won't have to worry about entities pursuing us once we have it...and if it's gone we don't have to worry about political pressure being brought to bear against us to hand it over to someone we'd rather not possess it."

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday October 17th, 2024 4:16:51 PM

Beech pinches the bridge of his nose between his thumb and fore finger....
To the Petals, "It's a God's weapon, we could destroy it completely and even then, if it decides there is a need, it'll just reform and appear someplace at random."
Then directing his next comment to Lady Looma, "And there's the next rub as well, even giving the sword to someone or someones to watch over and guard, again the Sword is a God's weapon, it decides to go on a walk-about, it'll be gone before you could stop it. then to everyone,
So, in stead of arguing over who get's it when we find it, first lets just find it and we can take that next step once we do.
Of course, it is Lord Gargul's Sword, or at least legend says it is, he just might show up and say, "Hey, that's mine, I want it back now that it's been found". I know Panzer might say, no, but how many others would?"


DM Mark - "We sail tomorrow." 
Thursday October 17th, 2024 7:27:28 PM

Tsak stays quiet, watching from his position near the window and pondering what he hears.

Ayotnom suggests building a magical vault beneath the mansion. Or maybe a portable vault that could be carried around by the Petals. Looma asks, "How would you … what vault?"

Then Mak says he remembers a tale of destroying an artifact by having an ant step on it. He asks, "Might there perhaps be a similar method of destroying this one?"

Falco ponders how to destroy an artifact. There are legends of such, but in all the tales he's heard the method is always different and Falco is pretty sure most are just tales. He says, "If it is religious in nature I might be able to work out how to destroy it once we get it and if we decide that is best, unless we turn it over."

Beech adds that even if the Petals destroy it, if it decides it's needed it may reform itself. He tells Looma that even if they give it to her, the weapon may decide to just leave on its own.

Panzer wonders why it's so important to figure out how to destroy something you don't even have yet, particularly since there may be others seeking it as well. Beech seems to agree, suggesting the Petals first find it before trying to figure out what to do with it.

The woman listens to all these proposals and looks a bit confused. With worry and frustration in her voice, she says, "You suggest everything from portable magical vaults that you do not have, to simple destruction by as small as an ant, to this thing leaving on its own. All for something we don't even have. There are many tales in the Wold, but ... Look, I'm not asking you to solve this. All I am asking is that you find the thing and bring it to me."

Mak says to Tsak, "Tell Ramsey to collect the crew. We sail tomorrow."

This seems to satisfy Looma.

She pulls out a fine scroll case and walks over to a table. She gingerly pulls out what is clearly an old piece of parchment and lays it out. "This appears to be a map of Liontaur Isle. Up here is where research suggests the acid pits are where the sword was destroyed, and where I believe it has reformed." Looking at the map, you can see that the outline does look like Liontaur Isle, though there are no towns or villages identified on the map. There is an area labeled "Acid Pits" in faded common on the map. In addition, there are old notes of sea coves and landmarks like rocky outcroppings which should help in finding this location. There are newer inscriptions on the map as well, including lines drawn that intersect at these "Acid Pits", as well as a large circle around that area.

"This is where you will find this thing. At least that is what I hope. I will find a way to meet you back here once you have it in your possession, along with your reward."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday October 18th, 2024 6:32:42 AM

Roger, roger Tsak straightens up and gives Mak a smart salute. When the discussion with Looma concludes he heads off to find Ramsey.

(OOC Ramsey is the NPC who is in charge of the Rose when the Petals aren't around. He's the helmsman and quartermaster and chief cook and bottle washer. He should be able to delegate the oversight of the updates to the mansion to another of the crew. Ramsey was one of half a dozen brambletaurs that joined with the Petals when we freed them from control of an evil witch. I think at least a couple of those others remain so they will have been with us just as long as Ramsey.)

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday October 18th, 2024 9:08:55 AM

"Anyone know anything about these acid pits?" {ooc} Would residents of the Taur Isle know any general knowledge? {ooc) "Should we make a catacombs stop for items that resist acid?"
"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Daylight (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday October 18th, 2024 11:41:39 AM

Ayotnom says, "Maybe buy an ant farm too, considering that worked in the past?"

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Friday October 18th, 2024 12:05:26 PM

"You aren't coming with us?" Mak asked Looma. "I thought you said it's important."

DM Mark - "Roger Roger" 
Saturday October 19th, 2024 12:51:08 AM

Falco asks if anyone knows about the acid pits Looma mentioned. Looma replies, "All I know is that heroes of the Wold are said to have destroyed the sword ages ago in acid pits, or at least some sort of acid. Divinations and much research have narrrowed things down to the map you now have."

Ayotnom suggest buying an ant farm. One of the guards mutters, "Not a good idea to talk about buying the farm before heading into the unknown." Another guard chuckles quietly before Looma silences them both with a glance.

Mak says to Looma, "You aren't coming with us? I thought you said it's important."

She give him a half smile as she touches his face. "It's crucially important, my dear. That's why I'm sending you. I'll look for you upon your return." Mak's knees get a little weak. She's really pretty.

With that, she signals to the guards and they all head out into the rainy morning.

Tsak heads out to tell Ramsey to gather the crew since they sail tomorrow.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday October 19th, 2024 5:52:08 PM

"We can always make a stop at the Clans meeting area. It's not far from where the youth were tests back when mom was coming of age.
But if we do, I'll be standing back, I don't want it to look like I'm asking for a favor. And other than in passing, you'll probably meet Aztyr, unless she's off doing something else important, or at least what she or Alemi thinks is important.
The tribal clans all meet up two times a year and decisions are made by the elders so conflicts are kept to a minimum. Mom keeps a permanent yurt set up there, and spends her time there, at home at Blackbird Lake or running errands to various temples of Alemi.
But there is always twenty people or so there, keeping the area safe, kept up, and who can get messages to those who need, or at least it was four years ago, the last spring meet I attended, been busy since then...."



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday October 19th, 2024 8:32:21 PM

Tsak helps Ramsey put out the call for the sailors to return to the Rose. Then he joins him on board to have a look at their maps and point out where they are going, as he remembers it from what he was shown by the elf lady. I think for you guys it will be the usual deal. Drop us off then anchor a safe distance off shore and wait for our signal to pick us up. No real idea what we're walking into or how long it will take. Best that you have at least a weeks provisions, just in case.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday October 21st, 2024 3:12:29 AM

"So are we taking some ants with us to see if having one of them step on the sword does something?" he asks

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday October 21st, 2024 9:58:11 AM

"I am going to pick up something from the Catacombs and I will be ready to go. Something so my feathers don't melt off I think."

Falco will quickly slip out to hit the catacombs before the they are ready to sail.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Daylight (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday October 21st, 2024 9:33:55 PM

Beech boards the ship and is ready to go....

DM Mark - Ready to go? 
Monday October 21st, 2024 9:38:23 PM

The Petals suggest some next steps as they prepare to go.

Beech suggest contacting the Clans on Liontaur Isles when they get there. Tsak makes sure Ramsey has the ship well in hand. Ayotnom thinks some ants may prove helpful, and Falco makes a run to the Catacombs.

You had wanted an extra day before leaving. Anything more to attend to?


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday October 21st, 2024 11:27:46 PM

" Can't clerics protect folks from things like Acid?"
"Beech, can you?"
"Either way I'm not planning to swim in the Acid,Let's go."

Panzer boards the ship and is ready to go.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday October 22nd, 2024 12:07:18 AM

(OOC: I realize I've had spells to copy from the captured spell book on my character sheet for a while. We've had plenty of downtime and I finally got some gold so can I go ahead and just add them?)

Assuming Ayotnom could copy the captured spells he says, "I'm not a cleric but I can prepare energy resistance and protection from energy. Those 2 spells combined will confer acid resistance 10 and anything over 10 damage can be absorbed up to 66 points of damage. It might not be much but it might allow us a little leeway.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday October 22nd, 2024 5:40:55 AM

As the inevitable delays put off their departure Tsak makes sure that the ship is provisioned, the crew are all aboard and aware of whats going on, and everything is, well, ship-shape. He and Ramsay also ensure that work will continue on the mansion whilst the Petals are gone. They leave behind a trusted crew member who understands what needs to be done and who his contacts are in the village.
(OOC should we each kick in some gold to leave with this guy to pay for stuff?)
He also gets the walking chest back aboard from the mansion and squared away in his room.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Tuesday October 22nd, 2024 8:22:52 AM

"I don't like it." Mak said to the others. "Yeah, yeah, she's pretty. But I feel like I'm being manipulated...kind of like those damn plants back home. As son as we get our hands on this thing, we should teleport it someplace safe, like the Purple Dukes palace or the Steadfast on Liontaur isle. Make it political and have her have to work to get it...I'm mean if we can't destroy it."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday October 22nd, 2024 9:32:35 AM

Once he hits the Catacombs Falco waits on the ship for the others to be ready and considers his spell list. He bought a couple of potions and will prepare some resist energy spells but, given the size of the party, he cannot protect everyone.

{ooc: I don't think Resist Energy, Communal is Wold compliant as it is from Ultimate Combat, can anyone point to anything allowing it?}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday October 22nd, 2024 11:10:48 AM

In reply to Panzer, "Of course I can protect against the elements, and Acid counts as an element. It's linked to the Earth, like Electricity is linked to the Air. My spell will endure a couple hours and provide probably three times what Ayotnom mentioned."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday October 22nd, 2024 9:12:12 PM

(OOC: checking in)

Assuming things are set on gold Ayotnom finishes copying the spells from the captured spell book

DM Mark - Hoist Up The Thing!  d20=16 ;
Tuesday October 22nd, 2024 9:15:17 PM

The Petals take care of last minute tasks.

Seeing "Acid Pits" on the map from Looma, Panzer asks if Falco or Beech can provides some protection against acid. Falco says he can, but he cannot protect everyone. Beech also offers up some protection spells. Ayotnom says he has spells that will help, thanks to a found spellbook. (Ayotnom had time to learn and write any spells from the captured spellbook into his own spellbook. Assume 3 weeks of available downtime for this?)

Tsak walks the strange chest down to the ship. About halfway there, the chest inexplicably just folds up it's legs and sits down. It take a couple minutes of tugging before Tsak gets it moving again.

Aboard the ship, Tsak works with Ramsey to make sure that the ship is ready to go. He asks about someone to oversee repairs to their house. He is pleased to learn that the large house they are in is pretty much repaired. Or at least as repaired as it's going to be. It is an old stone house with all the challenges that come with an old stone house, but it's certainly water tight now, and pretty comfortable.

The Petals have engaged Calaphon (centaur) and Yuria (liontaur) as grounds keeper and house keeper/cook, whichs is actually working out rather well. They live nearby in town and assure the Petals that they will watch over the place while they are away.

Mak still does not trust Looma, and he makes his thoughts on this known. He suggests some courses of action involving the rulers of Minotaur Isle or Liontaur Isle . Mak is not proposing they actually take control of the item, since neither the Purple Duke nor the Liontaur Council of Clans has the strength or ability to deal with such an artifact. But as he thinks about it, it occurs to Mak that involving either entity could put them in some danger, as anyone powerful enough to be seeking such an artifact may post a significant threat to either.

The following morning, the sun is shining as they walk down to board The Rose. Ramsey calls the crew to order. He turns to the Petals. "Beggin yer pardon, but with Cap'n Kiwina not here, who's the Captain now?"

(The answer is not Ramsey. Perhaps this song might help as you ponder this.)

Within a day, The Rose pulls into the harbor at Chessford on Liontaur Isles.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday October 22nd, 2024 9:38:56 PM

Panzer looks around upon landing and asks Beech where they can secure transport to the Acid Pits. Beech knows the island and should know how to get where they are going.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday October 23rd, 2024 4:40:52 AM

Tsak is equal parts bemused and frustrated with the strange actions of the chest. It strikes him that he has no idea how it works and what its limitations might be. He forces himself to remain calm and talks gently to it until it seems ready to finish the journey.

At Ramsey's query Tsak turns and gives an encouraging smile to Falco who he believes is the most experienced sailor on the boat.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday October 23rd, 2024 10:34:42 AM

Falco sees Task's look and shrugs. "Well I have learned quite a bit about sailing so I could probably fill the roll well enough. If there is a threat we tend to deal with it ourselves so I wouldn't need to command a sea battle." He looks about. "Unless anyone else wants to do it I will take the helm, I have keen senses and know enough at this point."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday October 23rd, 2024 4:25:09 PM

Mak listened and spoke up. "I've been studying and know the waters around here almost as good as Kiwina. If you think you can handle it Falco, I'll support you, just keep in mind I can be as effective as anyone from any point aboard the ship. I don't need to move about."

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+12=15 ;
Wednesday October 23rd, 2024 9:50:38 PM

"And I'll try not to blow up the ship with magic....." Beech says with a completely straight face... Or at least tries too....(Bluff roll 15) "But party favors sometimes have a mind of their own and just explode..."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday October 23rd, 2024 11:09:43 PM

It took a little less than a week for Ayotnom to copy the spells from the captured spellbook into his own but partway through he realizes he doesn't have enough pages so he pays to have the book rebound with 100 more pages added.

Ayotnom says, "I'll also try to not blow up the ship with magic now that I know fireball and lightning bolt. My arcane power is more limited than some of you other folks as I've spent most of my time pursuing martial abilities."

(OOC: I took 15 gold for this since a single spellbook costs 15 gold and that is 100 pages; let me know if having the spellbook rebound with more pages cost more than 15 gold)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday October 23rd, 2024 11:19:02 PM

Panzer just watches. He is a miner, not a sailor and has no skin in this game.

DM Mark - "I'll try not to blow up the ship with magic." 
Thursday October 24th, 2024 1:44:50 AM

There is some discussion aboard the ship on who would serve in the role of Captain of The Rose. Tsak has confidence in Falco, and Falco volunteers. Mak will support that, but points out he would also be able in that role.

Beech chimes in that he will try to not blow up the ship. Ayotnom addes he too will try not to destroy the ship, since he now has the spells to do so, which comforts no one.

Ramsey makes a forced chuckle, desperately hoping Beech and Ahyotnom are joking. "Ah, ha ha. You Petals and your jokes…"

Tsak is a bit worried about his ambulatory chest and begins to wonder about how reliable it might be.

Panzer asks Beech about transport to the location on the map that says, "Acid Pits."

The Rose is in the harbor at Chessford. As the Petals come ashore, they attract a good deal of attention. They're celebrities here, though the tales may have grown a bit.

"The Petals! The Petals have returned!"
"How long will you stay?"
"They were offered a clan, maybe they've come to claim it."
"The Petals seem to come here to stop problems! Our doom is upon us!"
"That's it - I'm outta here."
"Nonsense, if there's a problem, they'll handle it."
"They defeated a gargantuan demon that had destroyed an entire clan."
"They even vanquished a giant dragon from the isle, and then roasted and ate it!"
"What's dragon taste like?"


What now?

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday October 24th, 2024 5:54:25 AM

As interesting as Chessford is, Tsak doesn't like having so many eyes on them when there is important work afoot. He largely ignores those folk hanging around the harbor and hopes when they set off out of town they'll leave most of this behind. He assumes its a few days walk and grabs some food stuffs from the market to see him thru a couple of days.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday October 24th, 2024 9:14:28 AM

Falco works with the crew to make sure the boat is secured at the docks before he joins the others on off of the boat. He hears the conversations and chuckles to himself looking at those who are worried. "No threat to you good folks at the moment we are just investigating a rumor and possibly acquiring ground transport."

{ooc: How far is the trip to the acid pit area?}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+19=25 ;
Thursday October 24th, 2024 10:42:12 AM

Mak reminded Falco that ground transport on Liontaur island consisted of ones own two feet. Of course he did this as he mounted his horse and offered a hand to pull the small owl man up with him.

To the bystanders, Mak smiled and waved back. "Dragons taste like chicken." he joked, then added "Dragons are noble beasts, but just like anything else can fall prey to dark thoughts and ideals. We were saddened that it had to be done, but it was a threat to the isles and all it's inhabitants. We'd do the same with any threat to the isles, so be vigilant and look out for your fellow taurs."

It was weak, but Mak felt like he/they needed to keep the locals spirits up and being seen as harbingers of doom wasn't in his plan.

OOC:
Diplomacy +19, Roll 25


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday October 24th, 2024 7:18:11 PM

Panzer follows along, glad that Mak has diffused the 'bringers of doom' idea running through the crowd.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday October 24th, 2024 7:56:52 PM

Beech does his best to not be noticed, He's happy being part of a group, but his mom is the famous one in the family. He does grab a half bag of rice, some fairly stable vegetables. (like winter squash, potatoes, onions, and not squish ones)
He also grabs a couple goat legs, and of course the ever-present meat on a stick, this time it smells like venison. Enough eat for the 1st day.....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday October 24th, 2024 11:56:56 PM

Ayotnom also decides to keep a low profile. He is anxious to be off and after the sword. When the party is away from the crowds he asks, "So when do we set off for the sword?"

DM Mark - "So when do we set off for the sword?" 
Friday October 25th, 2024 1:09:11 AM

Both Falco and Panzer are a bit of a novelty still, their small size dwarfed by the large liontaurs.

Tsak does his best to avoid all the attention from the liontaurs at the docks. He finds a food seller and buys as few days food to take with him.

Cap'n Falco pitches in to help secure the ship at the dock, but he finds the crew have this well in hand. He tries to assure the folk at the docks that the appearance of the Petals does not suggest there is a threat to them. He says the Petals are looking for ground transport.

The mention of ground transport earns him some puzzled looks. There is mention of a local mason that has a horse and wagon for transporting heavy loads, but it would lack a driver's seat and driver's reins to use.

Mak mounts his horse and offers a ride to Falco as he explains that the need for ground transportation is not really part of liontaur society. Which also means that outside the more civilized areas, there are no roads.

Mak jokes to the townsfolk that dragons taste like chicken, and goes on to add more info about actual dragons. His joke is met with nervous laughs by some, and serious acceptance by others.

Panzer stays with his friends, keeping a sharp eye on the crowd.

Beech gathers some food to tide him over on the journey.

Anxious to go, Ayotnom asks, "So when do we set off for the sword?"

Ready to go, the Petals look at the map provided by Looma. It's early afternoon, the sky is cloudy.

Survival DC 15:Highlight to display spoiler: {The clouds look like rain, possibly thunderstorms.}

Beech, or anyone with Knowledge Geography DC 20:Highlight to display spoiler: {The location of the Acid Pits on the map is probably about an 8-10 hour trek.}

Do you set out now or wait for morning? Do you seek out the one wagon you heard about? If you set out now, what is your marching order and are you prepared to make camp in a few hours?

Also, please give me a Survival roll - in addition to the one above.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+10=18 ; d20+6=23 ; d20+10=24 ;
Friday October 25th, 2024 5:06:52 AM

(Survival=18 pass, KnowGeog=23 pass, Survival=24)

Tsak looks at the map and looks off in the direction they'll be heading, and looks at the map and looks at the clouds.
S'gonna be a fair walk, 8-10 hours I reckon. We'll be able to do it in a day, but not of we start now. Either we'll be camping halfway tonight or walking right thru in the dark (which I doubt is a good idea). And it's lookin like rain over yonder. Do we tarp up and walk in the rain for a few hours before a wet camp, or grab a few ales and a bite to eat and head off in the morning?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+7=27 ; d20+7=11 ;
Friday October 25th, 2024 8:13:47 AM

Survival - 27
Survival 2 - 11
" Yup, looks like rain and definitely before we would camp. II vote for staying the night here and leaving in the morning."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday October 25th, 2024 11:26:54 AM

Falco considers that he has his bed roll but has generally not traveled with a tent. He figures finding a tent that would not be to large for him to deal with would not be easy.

"Agreed, wait until the morning rather then a wet camp."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (1/1) / Water Breathing (2/2)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday October 25th, 2024 2:46:27 PM

"The Clans that still migrate and hunt the central areas would laugh at us, but they'd already be setting up the yurts for the coming storm. Those take a lot longer than most tents to set up.
Personally, having magic makes it easier when you get your fur soaked...Most Taurs, no matter the race, all seem to hate getting their fur wet, smelling like that for a few days gets old fast. I was taught the clean up spell early, but it wasn't the first spell I learned. That was reserved for stealing snacks from the kitchen while out of sight. Still got in trouble though, hard to do spells quiet enough not to get caught by my mom..."

Beech's eyes seem to laugh at a memory he has, but then he's back here in town....

JonS Co-DM - "Moving Onwards"  
Friday October 25th, 2024 10:45:07 PM

I'll be sneaking back into the GM chair on Monday ... Mark said Mak got married to a bar maiden? Or did I just imagine that ... hehehehehehehehe

DM Mark - Nobody wants to smell like a wet Taur 
Saturday October 26th, 2024 12:40:06 AM

Tsak looks at the sky and thinks they may be in for rain - or worse. Looking at the map, he'd guess it's an 8-10 trek to the Acid Pits marked on the map. Panzer concurs. Beech adds that Taurs generally don't like their fur wet, and nobody wants to smell like a wet Taur.

There is general consensus to rest either in town or aboard The Rose and set out in the morning.

That evening, those that visit the local tavern find the food and drink very nice. They also find there is no shortage of folk wanting to buy the heroes a drink. It's really a rather pleasant atmosphere here, and they are asked several times for stories about their travels and exploits. That night it does rain, and you hear thunder in the distance.

The following morning is overcast and the air has a chill to it. What is your general marching order?

Please make a Survival roll for following the map - one for the group will do, but add +2 given Beech's general familiarity. Also everyone make a Perception roll.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday October 26th, 2024 3:18:56 PM

Beech enjoys the dinner and heads back aboard The Rose to get some sleep.
In the morning, he grabs some fresh muffins and more meat on a stick as the group leaves town....
"I know the general direction is in that basic direction." He points probably in a direction that should lead them towards the pits. "I usually take the permanent portal from the castle at Black Bird Lake to the Clan's meeting site. She set it up when she was named Tribal Shaman. Oh, Nomadic Clans are much more traditional in following the ancient ways, I managed not to have to do the coming of age trial, because I was being apprenticed to a Hero that was Wold known, that's where I gained a love of using a bow and then I figured a to mix magic with it..."
Beech casts Overland Flight, and then as the group comes to the edge of it's range, Beech casts Silent Image, making an illusion of a fireball, exploding just above the poop deck and then makes it vanish just as fast, it'll look like a fireball, but no heat or actual fire, he knows he'll pay for it later, but if you can't have fun sometimes, then what's the use.....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+7=19 ; d20+27=37 ; d20+7=22 ;
Saturday October 26th, 2024 10:47:49 PM

Panzer sleeps on the ship, getting to bed early and waking at dawn to ready his gear and get the others moving. Haste was the watchword from their employer and they had chosen comfort over haste last night, time to make up ground.

Survival to aid the actual guide 19 success( probably one of our rangers)
Perception 37

Panzer takes point. He has a general idea of where to go from the map but listens to the actual navigator on where to head . He keeps his eyes peeled and watches for signs of this 'group' they are trying to keep the sword fragment away from.

Survival 22 to notice tracks from the 'other' group


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+10=17 ; d20+20=28 ;
Sunday October 27th, 2024 4:30:30 AM

(Survival =17, Perception=28)

Tsak leaves the clockwork chest on board the Rose, it doesn't seem like a two day trek to an acid pit and back is a good idea for the device. As he adjusts his cloak the following morning on the docks near the Rose he casts an eye over his fellow Petals. Its heartening to see the good-humored professionalism that the group employs,

We've played with our walking order a few times recently, how do we want to do this one? I'm happiest either taking point or rear guard.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=28 ;
Monday October 28th, 2024 2:04:21 AM

Perception:28

Ayotnom keeps his eyes peeled for danger as the party gears up to follow the map.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3))  d20+8=15 ; d20+20=35 ;
Monday October 28th, 2024 8:22:55 AM

Mak was up before dawn and looking at the sky as he saddled his horse and readied himself for the journey. He secured his shortbow and a few arrows in a quiver attached to the saddle since his longbow wouldn't be suitable from horseback.

As they departed Mak wasn't concerned about where he was since his height advantage from horseback would allow him to see things before the others and with his super cool purple lensed glasses he could even see in the dark, unlike last time he was here.

OOC:
Survival +8, Roll 15 (weather check, not the group roll)
Perception +20, Roll 35

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+26=27 ; d20+8=23 ;
Monday October 28th, 2024 10:55:12 AM

{Perception 27 - wow a nat 1 on my best skill, lame}
{Survival Aid: 23}

Falco take Mak up on the offer of riding with him, he is lighter then most children so it should not strain the horse. Sadly, not a natural rider, his keen senses are a bit dulled.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday October 28th, 2024 4:08:20 PM

Beech will fall in near the middle, but also 15' above the party. He can play spotter, and with his ability to apply AoE's to his arrows, they really do make a wonderful early warning target indicator....

Perception take ten 33

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday October 28th, 2024 10:29:09 PM

Panzer shrugs. If Tsak wants to go first he will not stop the Ranger. He expects that Tsak is probably way better at navigating the woods than Panzer is. Panzer tries to make sure he is the one to get in front of anything that tries to ambush Tsak though, since the Badgerkin is pretty hard to kill.

JonS Co-DM - "Moving Onwards"  
Monday October 28th, 2024 10:48:35 PM

OOC: Ok, I feel like I missed something along the way. Did Mark post a map for y'all to put yourselves in some kind of, riding, flying, wandering aimlessly, order?

He sent me a map, but it doesn't contain any of that kind of info ... Map I Got

I'll let y'all decide where you want to start from

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday October 29th, 2024 12:51:20 AM

(OOC: Checking in)

Ayotnom will take a position in the middle of the pack and will be walking as flying is something he can only do for 1 or 2 short bursts

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+10=11 ; d20+20=40 ;
Tuesday October 29th, 2024 1:29:18 AM

(OOC hey Jon, the party slept aboard the Rose and is setting up for an 8-10 hr walk to the acid pits. Mark asked us to nominate a marching order which is looking something like Tsak, Panzer, Beech and Ayotnom flying and then Mak on a horse with Falco. I'll pick a spot on the map, umm AC27 looks good...)

(Beautiful, Nat 1 on Survival (11) and Nat 20 on Perception (40))

Tsak happily leads the party up hill and down dale following his nose and the map in roughly equal measure. At the end of a full day's walk he sees the path start to narrow. Stopping the party he announces I think we're pretty close, maybe half a mile. Do we want to rest here or move forward? Could start to get dark soon

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+27=46 ;
Tuesday October 29th, 2024 9:22:00 AM

Falco is content to act as watch from the back of Mak's mount. Not having to focus on movement he find his eyes quite sharp. {Perception: 46!}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday October 29th, 2024 9:40:55 PM

Beech is 15' up in the air, Overland Flight may not be as fast as regular Flight, but it's faster than most people can maintain during travel, plus he gets a higher view and can see better.... or at least that's his excuse...

Take 10 on Perception....33

He looks to see if he can pick up any landmarks that are near the Tribal Meeting camp... Another comfortable night is never a bad thing...

JonS Co-DM - "Moving Onwards"  
Tuesday October 29th, 2024 10:41:51 PM

Tsak looks around, and is surprised at the number of flowers and plants that seem to be growing, both in the brush and in the rocky region ... Tsak looks for signs of anyone else passing, but the rains have washed away any spoor that might have been left

Ayotnom also notices a variety of flowering and berry bushes mixed in with the brush, and a few mixed in with the rocky terrain

Beech, Panzer, Falco, and Mak all swivel their heads towards their right, where something seems off, or just not right Highlight to display spoiler: { Around T36 and the couple of spaces around it }



Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+11=22 ;
Tuesday October 29th, 2024 11:50:42 PM

Ayotnom tries to figure out if the berries in the bushes are edible (Know{Nature]: 22)

If he actually recognizes any of the species of berries and that they are edible he'll pick some for a snack later but if he's uncertain as to what they are or their edible ness he'll leave them.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=42 ;
Wednesday October 30th, 2024 3:26:10 AM

Panzer draws his blades and squints at the area, trying to figure out what is wrong in that area.
Perception 42


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=35 ;
Wednesday October 30th, 2024 4:59:47 AM

(Perception=35)

Tsak hears Panzer's blades come out of their scabbards. He drops to one knee and holds his left fist in the air. According to the bards this means stop, at least that's what the heroes in their ballads do.
He keeps his eyes front (Perception) and quietly draws his own sword.

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Wednesday October 30th, 2024 9:33:11 AM

Mak swung his shortbow from his shoulder and looked at the area that looked a little off to him. When Tsak indicated they should stop he pulled back gently on the horses reins to stop the mount as he noted Tsak had seen the same thing he had.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+27=43 ;
Wednesday October 30th, 2024 9:33:24 AM

Falco points to where something looks off. {I put a box on the central point} "We should investigate I would think." {Perception: 43}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday October 30th, 2024 12:19:54 PM

Beech points out the direction of movement and as he does, he nocks an arrow, but holds fire...
"Youth still use this area for survival testing, so not just dropping a party favor and working it afterward..."
Readying to cast a Cone of Cold, via an Arrow....

JonS Co-DM - "Moving Onwards"  
Wednesday October 30th, 2024 10:10:21 PM

Ayotnom, spots the berries, and determines they are Sheepberry bushes, and they are loaded with berry's. (they have a unique taste, described as sweet with hints of vanilla and spice.) Ayotnom would easily able to gather several days worth of berries, for he and his friends from what he sees in the area.

Panzer draws his blades and concentrates on the "odd spot." Once his eyes focus, he can tell that someone or something has tried to hide "something", under the rocky terrain, and scrub brush Highlight to display spoiler: { You can clearly see bones of somekind, from here its hard to tell specifics, poking out of the poorly designed grave. }

Tsak, stops, takes a knee and holds his fist up to stop the others, he hopes. Scanning the area, he knows he can see something Highlight to display spoiler: { From where you are and are looking, you can tell that someone has disturbed the rocky, hard earth around that spot, probably trying to hide or bury something.}

Mak stops his horse, and pulls his bow out ... he scans the area of note Highlight to display spoiler: { From where you are and are looking, you can tell that someone has disturbed the rocky, hard earth around that spot, as well, someone has disturbed the plants and brush around about a 20' area centered on that spot.}

Falco, remarks about the area everyone is basically looking at, as an area to "Check out," Highlight to display spoiler: { You can clearly see bones and cloth of somekind poking out of the poorly designed grave. }

Beech provides input into what this area is used for, but also draws his bow, and prepares a "welcome" present for whatever may pop up

Da Map



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=34 ;
Wednesday October 30th, 2024 10:37:22 PM

" Looks like someone tried to hide a body up there. Let's go have a look."
Panzer starts walking to where he sees the body hidden.
Perception 34 looking for booby traps


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=35 ; d20+11=28 ; d20+3=13 ;
Thursday October 31st, 2024 12:25:02 AM

Ayotnom gathers a few minotaur handfuls of Berries for later and then heads over to play CSI: Taur Isles whatever that is.

As he approaches the body he says, "Make no bones about it, this guy was murdered." and he pretends to pull down imaginary sunglasses over his eyes

When nothing happens after that he says, "Odd I thought there'd be a yell and then an opening musical number."

He then investigates the corpse (Perception: 33, Know[Nature]: 28, Heal: 13)

(OOC: I couldn't help myself)



'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+16=23 ;
Thursday October 31st, 2024 9:34:58 AM

Falco considers if this could be an undead creature that is trying to lie in wait. {Know Religion: 23} In reality there is only one way to find out. He hops off Mak's horse so both he and Mak have more freedom of movement and approaches with the others.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday October 31st, 2024 1:10:33 PM

Beech stays where he is, because he can cover well enough from here., he's still ready with an arrow and a spell with it....

Mak(JamesM)(146/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|18/13/8/18(RS)/-|(FA,WF,WS,WT,DA,RS,MS,IG)**|1d8+15(MS)(20)x3)) 
Thursday October 31st, 2024 1:46:56 PM

Mak moved his mount to avoid line of sight issues and waited.

JonS Co-DM - "Moving Onwards"   HH2: 2d6=11 ; HH3: 2d6=7 ; HH1: 2d6=7 ;
Thursday October 31st, 2024 9:56:29 PM

So the party splits, with Beech, Mak, and Tsak holding their ground, while Panzer, Falco, and Ayotnom move in to investigate the bones ...

They aren't undead ... in fact they look odd

Four large beasts come charging across the field, having sprung from prepared holes in the ground:

HH4 - charges, and ends up growling and snapping at Falco and Panzer
HH2 - moves up and breathes a 10' cone of fire at the three friends

HH1 - moves up and breathes fire at Beech and Mak
HH3 - moves up and catches Beech and Tsak in a blast of fire

The critters trying to eat y'all

HH2: deals 11 damage; DC REF 14 for half (Ayotnom, Panzer, Falco)
HH3: deals 7 damage; DC REF 14 for half (Beech & Tsak)
HH1: deals 7 damage; DC REF 14 for half (Beech & Mak & Mak's horse)

Updated Map


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+16=36 ; d20+17=21 ; d8+9=12 ; d20+12=26 ; d8+9=17 ; d20+7=15 ; d8+9=14 ;
Thursday October 31st, 2024 11:25:17 PM

(Reflex: 36)

Ayotnom easily avoids the damage from the breath weapon thanks to quick reflexes and evasion

He then makes a full attack against HH2 with his +3 keen rapier

21 vs AC; 12 damage if that hits
26 vs AC; 17 damage if that hits
15 vs A C; 14 damage if that hits



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+14=26 ; d20+22=39 ; 2d4+6=14 ;
Friday November 1st, 2024 6:27:38 AM

(RefSave=26 pass, + evasion, dmg taken =0: Attack1 Vital Strike=39, Dmg=14)

Well, whaddya know, thinks Tsak, didn't see that coming.
Reflexes honed by years of gruelling training kick in and Tsak is able to evade the canines firey first attack. He takes a step in and aims for somewhere that's really gonna hurt (vital strike).

Beech (JohnC) AC 20(24)/15/15,HP 97/103 See Invis/Darkvision Character  14d6=42 ; d20+15=31 ; d20+15=27 ; d20+13=31 ; d20+13=28 ; d20+8=26 ; d8=2 ; 2d6=10 ; d6=1 ; d8=8 ; 2d6=4 ; d6=6 ; d8=8 ; 2d6=7 ; d6=4 ;
Friday November 1st, 2024 8:48:21 AM

Beech is 15' up in the air.... And had a ready action...
if the ready went off, it was a Cone of Cold, using an arrow to start the cone, so probably would catch all as they appeared.... (42 cold damage, Ref DC 21 for 21 damage)

Saves 31 & 27 3 damage each

Still 15' in the air, Beech just shoots a few cold arrows...

Arrow 1 : AC 31 Damage 2, Holy 10, Cold 1
Rapid : AC 28 Damage 8, Holy 4, Cold 6
Arrow 2 : AC 26 Damage 8, Holy 7, Cold 4

Starting on HH3 and moving to HH1 if it drops


'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet  d20+18=37 ; d20+19=26 ; d20+8=23 ; d6+1=7 ; d6+1=2 ;
Friday November 1st, 2024 9:57:26 AM

Falco easily hops out of the way of most of the damage and slides back a step. It doesn't feel worth using a big spell so her fires a couple of arrows at HH1. {To Hit: 28/25 Dam: 7/2} "Ugly buggers, anyone know what they are?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))   d20+13=20 ; d20+8=27 ; d20+3=21 ; d20+13=16 ; d6+12=14 ; d6+12=15 ; d6+12=15 ; d6+12=14 ; d6+12=17 ; d20+14=33 ;
Friday November 1st, 2024 3:37:02 PM

Mak was ready with his bow as he directed Elmer his warhorse to one side. He didn't have a magic payload like Beech, but he was confident his arrows would have an impact on the beasts. Even as the fiery breath threatened to scorch him and his mount, Mak aimed and readied his shots.

"If Rolth's tales were true, these are Hell Hounds." Mak called out to Falco as he released two arrows, followed by a flurry of others.

Mak - HH1, Roll 20(MS), 27, 21, 16(RS). Damage: 29(MS), 15, 14, 17(RS).
Mak, Reflex save +14, Roll 33. Success.
Elmer (11/15 hp)



**Full Attack, , Weapon Training, Deadly Aim, Rapid Shot, Many Shot, Range Penalty(100'/0)| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Feelin' Fine! | | Range: 0-100 Feet |

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+14=30 ; d20+22=24 ; d20+17=23 ; d20+12=26 ; d3=3 ; d3=2 ; d3=1 ; d20+21=39 ; d20+16=23 ; d20+11=22 ; d3=1 ; d3=3 ; d3=3 ; d20+19=31 ; d4=3 ;
Friday November 1st, 2024 4:52:41 PM

Reflex 30 no damage due to evasion
Panzer then mauls the he'll hounds
Main hand kukri hits 3 times for 25,24,23 damage.
Off hand hits 3 times and the 1st hit crits for 34, 19, and 19 damage. If any are still alive panzer bites them for 18 damage. Posting from phone sorry.

JonS Co-DM - "Moving Onwards"   HH1 REF: d20+5=23 HH2 REF: d20+5=22 HH3 REF: d20+5=11 HH4 REF: d20+5=7
Friday November 1st, 2024 11:03:28 PM

Beech, as soon as he sees movement, fires his enchanted arrow, a frigid cone of cold and ice slams into the four figures that were charging the party

HH1: Makes it through, even though it took damage

HH2: Also makes it through, even though it took damage

HH3 & HH4 both end up as frozen statues caught in mid run

Ayotnom easily avoids the flames, and strikes back at HH2 with his rapier, hitting twice, HH2 whines as it slumps to the ground, dead

Tsak watches as the large hell hound that was charging towards him flash freezes in the wake of Beech's attack

Falco, not seeing the point in wasting a spell, fires two arrows at HH1, which drop it in it's tracks

Mak and Panzer watch as Beech's spelled arrow and a couple of attacks easily stop anyone from being harmed

Updated Map

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday November 2nd, 2024 5:15:28 AM

Tsak looks over at Beech Shot! Umm will that kill 'em or has it just slowed them down a bit?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Sunday November 3rd, 2024 2:12:11 PM

Panzer toes the dead hellhound in front of him. ' these were easy meat. Are there tougher ones here Beech?"

Beech (JohnC) AC 20(24)/15/15,HP 97/103 See Invis/Darkvision Character 
Sunday November 3rd, 2024 8:52:35 PM

Beech thinks for a moment, obviously recalling a conversation about something from quite a while ago...
He blinks and comes back to the present..."Well, if we are where I think we are, the clans that live out here use this area and that around it as a test for the youth to progress to an adult with a say in their clans decisions. You remember when I told you not to pay attention to my mom's scars Panzer? Well, most of them are from her adventuring days, but her left hind leg was mauled by a hellhound on her quest to become an adult, something about burning hands not working, is the story I've heard. Usually as a Sorcerer, a child is obviously the same Bloodline, and well mom is a Gold Dragon descendant, well, her adventuring in the Tecuri tunnels which surround the Wold, well, while I am her son, I'm not the same Bloodline.
Anyways, I've wandered off the question, Hellhounds are all that can usually make it into the Wold, but I don't see why more powerful types can't make through...Especially if they were assisted by someone on this side."

Beech, involuntarily has a shiver run the length of his body, and you notice his right hind leg, bends like a human's leg instead of like a regular Taur's, you are certain it wasn't like that the last you noticed...

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday November 3rd, 2024 11:54:22 PM

Ayotnom goes back to investigating the corpse (OOC: I assume I can use my previous rolls)
(Perception: 33, Know[Nature]: 28, Heal: 13)

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Monday November 4th, 2024 8:08:52 AM

Mak sighed. "Well that was anti climatic. Let's check to see if anything else is lurking about."

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday November 4th, 2024 10:38:08 PM

Panzer gets ready to move on. They were not being paid to sight see.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Tuesday November 5th, 2024 5:03:38 AM

Tsak watches as the light fades from the hell hounds eyes, and their nostrils, and, yep there too, who knew. As the moments passed a thankful maiden failed to materialise, as did a hidden lair filled with riches beyond measure or even a sign pointing to a lonely treasure chest, The next time he met a troupe of wandering minstrels words would be had!
If nothing else happened and the group was ready to move on he'd resume on point heading north.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 7/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday November 5th, 2024 7:03:27 AM

"I guess they just look much tougher then they were. Even my arrows had some effect. Anyone hurt enough to need tending?"

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Tuesday November 5th, 2024 9:36:14 AM

"Elmer here could use a touch up." Mak responded to Falco's inquiry about aid.

Beech (JohnC) AC 20(24)/15/15,HP 97/103 See Invis/Darkvision Character 
Tuesday November 5th, 2024 11:30:16 AM

"I've got just a scratch..." Beech adds

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday November 5th, 2024 8:54:54 PM

(OOC: Checking In)

Ayotnom says, "I dodged the fireball so i'm good"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday November 5th, 2024 10:31:00 PM

Panzer keeps watch while Falco tends to the wounded. He himself is unscathed.

JonS Co-DM - "Bad Doggies, No Treats!"  
Tuesday November 5th, 2024 10:34:42 PM

In the aftermath of the rather quick fight, the party looks around for anything else wanting to try and eat them. Although Tsak was hoping more for a fair maiden or a loot vault, but only finds the rugged landscape around him.

Ayotnom is looking at the "grave", while some of the others look on. What's in the shallow hole is a collection of random bones, shoved into the scraps of someone's cloak and breeches. Highlight to display spoiler: { You can tell that the Hounds are the most likely culprits behind this fake grave, as they are intelligent, and evil. }

After some healing is done, the party faces the choice of continuing or making an early campsite here.

OOC: As I told David, I got to come home to no power last night, it didn't come back on until almost 10pm, I'm sure some idiot ran into a transformer or something as several sections of town around us lost power too


'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet  7d6=16 ;
Wednesday November 6th, 2024 3:17:37 AM

Even though it is overkill Falco gathers everyone and calls on the power of the Warper-Sar to close the few wounds that happened. {Channel Energy: 16}

"We may as well keep moving, that was not much of a fight."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+10=11 ;
Wednesday November 6th, 2024 4:45:59 AM

(Survival =11, Nat 1 whoops)

Tsak, remembering what he can of the map, sets off in the direction that he thinks leads to the acid pits.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+1=15 ;
Wednesday November 6th, 2024 3:22:07 PM

Beech, tries to remember the general area, he never went on the Adulthood Quest, his bodies contortions worried the other elders, and his mother was outvoted. She had some of her friends prepare him at Black Bird Lake, so he was never out in the wild over here on the Isle.
He will point as best he knows the direction of the Clan Meeting Camp. (Survival roll 16)
"I think the Clan site is that way. We can probably camp there with out much notice."

JonS Co-DM - "Bad Doggies, No Treats!"  
Wednesday November 6th, 2024 10:40:46 PM

The direction Tsak sets out as going "to the acid pits", lies very close to where Beech has pointed out is a meeting site for the Taur Clans.

Falco calls upon his diety, and the Petals receive healing, enough to cover all damage they've taken

A little over an hour passes, and the group catches sight of several younger Liontaurs shadowing the party. Whether they meant to let you see them, or they believe they are being sneaky, who knows. Half an hour later, the party finds the Clan Meeting Site. As Beech said, there are a number of sturdy looking yurts being put up, rather skillfully. A long tent has been erected, to cover a communal eating place, and the fire pits where food is cooking.

An older Liontaur moves towards the party, "You boys lost, or you looking for a dry spot to sleep?"

OOC: I'm working under the assumption that the acid pools are within an hour's walk or less from this camp ... that sound good to y'all?

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Wednesday November 6th, 2024 11:16:14 PM

Ayotnom says, "I'm disappointed by the Hellhounds and their rudimentary trap. Shall we momentarily rest with the clan or head on to the Acid Pits?"

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday November 6th, 2024 11:54:59 PM

Beech pretends to not see youth, letting them think they are sneaky...
"A dry night's rest before we carry on is my suggestion."
Beech tries to remember the old liontaur's name as he addresses him.
"A dry night before we continue to the pits would be appreciated. And we apologize for interrupting a coming of age quest. We ourselves are also on a quest, seems that something has returned to the Wold that should have stayed lost. We are on our way to search one of the locations it possibly returned to.
Are all of the Elders in residence currently? It would be only polite to say hello to those that are."

Hopefully being white the elder just assumes Beech is ancient and doesn't feel it's needed to gather the entire council.... He can feel Panzer off to the side and if he's laughing, a murder might be considered justified.....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+7=20 ;
Thursday November 7th, 2024 1:07:19 AM

survival 20
Panzer looks up at the sky, trying to judge the time. If it is afternoon or earlier he says. " Maybe we should just head on to the Acid Pits. You know, save the world and urgent mission and all that."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday November 7th, 2024 1:18:40 AM

Once they start talking Falco give a little wave to the younger lionatur that had been following them. He is happy to get a nights rest and let conversations with the elders take place. He does not feel a ticking clock on this mission.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday November 7th, 2024 2:22:03 PM

To the Elder, "Dry is preferred, and truth be told, a floor that only rocks slightly rather than one where you need to cap water glasses during a storm.... Yeah, we usually travel around via Ship, I'm slowly getting used to it. Are they expecting a storm? or just some rain?"

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Thursday November 7th, 2024 5:43:18 PM

Mak agrees with Falco. No use rushing off when the liontaurs here might provide them with useful information about the acid pits.

{b]"A dry place and a little information about the Acid Pits."[/b] Mak said as he dismounted the horse and helped Falco down.

JonS Co-DM - "Dry ground is better than a wet Taur"  
Thursday November 7th, 2024 11:46:03 PM

The Elder looks at Beech, "Yes, some are here. Most are at the lodge, I am here as a guide, and to determine who we let break bread with us, and who we run off with spears, arrows, and blades. Now, those two yurts over there (points at two colored yellow and red) are free to sleep in. There is meat, and food in the hall, along with, hmmm," He looks the party over and smiles, "adult beverages to try. The young ones are always trying to sneak in a see who can drink the most beer before they get caught ... so if you see one sneaking around, then swat it good. If you need to talk to someone about the acid pits, I will send someone to you in the Hall."

The yurts are made from a collection of thick, treated hides and heavy quilted blankets (which look like sailcloth material or something similar to it). The inside is spacious, and the ground/floor is covered in a thick layer of fresh hay. In the center of the room is a small, well-constructed fire pit with a pot full of water hanging over it, but the tinder and wood haven't been lit yet.

The meal consists of different meats cooked over open flame, and in stout pots. There are raw and cooked vegetables, and plenty of warm bread with butter and honey. While you get plenty of odd looks, no one bothers you. The tables are set, so the Taurs can rest their arms on them, but seating can be found for the, hmmm, vertically challenged adventurers.

Everyone roll a Perception check: DC20 Highlight to display spoiler: { You do notice three older males patrolling the area where the alcohol is. You've also spotted two faces pop in, look around, and then pop back out, definitely not of age to sample the meads and ales.}





Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=28 ;
Friday November 8th, 2024 12:56:20 AM

(Perception vs spoiler=28 pass)

Tsak will partake of a small serve of cooked meat and vegetables a single mug of ale to wash it down. He notices the extra 'guard' on the alcohol supplies and, when they sit to eat, politely asks Mak if he's well known in these parts.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=41 ;
Friday November 8th, 2024 1:58:16 AM

Perception:41

Ayotnom takes a Taur sized helping of food and drink and then takes a pot at the table.

He compliments the clan on their cooking

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday November 8th, 2024 9:04:11 AM

Panzer shrugs, if the others aren't going to worry about a timeline then he won't either. He hopes they are right.

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Friday November 8th, 2024 10:30:09 AM

"If I'm known at all." Mak replied. "It's as the butt of a few jokes. Me and Elmer here didn't have a good beginning and it served as entertainment for the taurs."

Mak didn't pay attention to anything, trusting in the taurs to keep an eye on things and certainly wasn't of a mind to inhibit anyone from a mild beverage or three. Maybe he'd feel differently if the youths went for his portion, but otherwise he was intent on looking the other way.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday November 8th, 2024 2:39:22 PM

Beech does his best to avoid drawing attention, he helps himself to a dinner and a stein of ale. He'd usually drink wine, but very few Liontaur's drink wine, so sticking to ale should help. Digging into the food, it brings back memories of this place, most good ones.
"Been a while, at least the shaman's residence looks empty, means she's probably at Black Bird or visiting various cities on business. Hopefully we can be on our way before she returns, she can be just a bit overbearing at times.
So, enjoy the food, because from memory, you don't want to eat anything that grows or lives near the pools, they have become tolerant to the acid levels, and I don't think any of us have cast iron stomachs..."


'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet  d20=8 ; d20+17=27 ;
Friday November 8th, 2024 5:05:07 PM

{Perception 30 somethings, I am in Ireland and a touch drunk so its close enough}

Falco looks about seeing those popping in and checking those popping in and out. When he notices the youngsters he wonders how embarrassing it would be for them to be caught by a little owl-folk. "I will meet you all back in the yurts, its been a long day."

He slips out and finds a good hiding spot near the entrance. {Stealth 27} His intention is to startle the youngsters.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

JonS Co-DM - "Dry ground is better than a wet Taur"  
Friday November 8th, 2024 11:19:28 PM

Tsak notices the guards and the youth. He also spots what looks like someone trying to slowly cut through the wall of the Hall close to where the drinks are. The food he'd grabbed is rather tasty, and the ale, being homebrewed has a flavor better than at some Inns he's visited

Ayotnom, follows Tsak's gaze and can tell that someone has heated the blade so it won't rip, and it will make the cut easier to repair at a later date. Ayotnom also grabs a mound of food, a Taur-sized pint of ale, and makes his way to a table

Beech grabs food and is glad the Shaman is not around as she can be "overbearing" at times

Panzer, who is a tad disappointed that the party didn't push on, hopes that he and his friends are going to be ok with their new timeline

Mak discusses he might be the "butt" of a few jokes, thanks to Elmer, but other than that, no one should know who he is

The plucky Falco, also noticed several youth doing "youthy" things, and has an idea. Finishing his food, he tells the other Petals that he's headed back to the yurts ... instead he finds himself a good hiding spot

Half an hour later, Ayotnom spots a youth, trying to slip in through where the opening had been sliced, he's about 10 paces from a barrel of mead.

Falco, who's patiently waiting for the "kids" to arrive, spots three of them. One is keeping watch, one is holding open a piece of the wall, while a third starts to slide inside the tent ...

OOC: Ryan, If you want to post what you do to the kids, go ahead, none of them know you are anywhere nearby



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday November 8th, 2024 11:48:59 PM

Tsak sits patiently on the second half of his ale waiting for someone to come by who was going to talk to them about the acid pits. For once it would be good to have some idea of what they might be walking into. He ignores any goings on over near the beverages.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Saturday November 9th, 2024 12:28:48 AM

" C'mon Beech, your mom is just protective of you. It's like she knows what she was like at your age and is trying to protect you from...well you."
Panzer eats the food provided and drinks as much mead as they will let him have. This brewer is good at his craft and Pnazer wants to pay homage to him in the best way he can, by drinking his creations. He sees the youth but feels it is part of their right of passage to try and sneak some drinks. Gods know the reward is worth it.
Panzer does know moderation though. He is careful not to get tipsy and create a bad impression.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday November 10th, 2024 11:32:25 PM

Ayotnom casts message targetting the youth trying to slip through the flap.

"What would Imod do?" he asks the youth in a whisper

JonS Co-DM - "Dry ground is better than a wet Taur"  
Monday November 11th, 2024 7:55:54 PM

So Falco, Mak, and Beech haven't posted yet ... once they do I'll get a proper post out lol ... I'm also looking for some awesome maps, so you don't have to suffer with one of my own creations

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday November 11th, 2024 9:39:24 PM

Beech continues to try not to draw attention, and works on drinking some wine, he usually stays with ale, so wine is way out of character.... plus he really doesn't care too much for it...

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Monday November 11th, 2024 11:40:20 PM

Ayotnom waits to see what the youth he whispered a warning to does.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday November 11th, 2024 11:41:28 PM

Panzer continues to eat and drink, and watch the kids out of the corner of his eye.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday November 12th, 2024 9:31:16 AM

Falco spots the kids, casts lights on a rock which he tosses near them as he steps into view.

"Lads, what you doing over there tonight? I would hate to see you get in trouble playing about."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Tuesday November 12th, 2024 3:27:26 PM

Mak sat back and watched, but he was only going to do so for a short while. If they hadn't a local to speak with, he was going to go find one.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Tuesday November 12th, 2024 9:07:24 PM

Beech dreads the person they plan on sending to discuss the Acid Pits, going invisible wouldn't help, he doesn't have the skills to disguise himself, so, if his mom walks in, if he hits his head hard enough on the table, maybe he'll get amnesia....

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday November 12th, 2024 9:34:14 PM

(OOC: Checking In)

Ayotnom continues to patiently wait for the youth's reaction to his whispered message

JonS Co-DM - "Dry ground is better than a wet Taur"  
Tuesday November 12th, 2024 11:41:49 PM

Several things occur during dinner:

Tsak waits patiently for someone to come and talk to him, or the Petals in general about the acid pits

Panzer drinks in moderation, but eats good, and he chooses to ignore the youngsters trying to sneak in and grab some booze

Ayotnom uses a tiny bit of magic to send a "message" to the youth trying to slide in through the slit in the wall

Falco, who'd already excused himself, snuck up behind two youths, who were probably on watch, but completely missed the owl folk

Panzer had tried to offer Beech some encouragement towards other Taurs recognizing him, but Beech still bears concerns over whether his Mom may walk in

Mak sat back and people, well Taur watched, while also waiting for someone to come talk to them about these acid pits

The one youth, who by this point has half of his body in the tent, suddenly stops, looks around, and if he could turn white, has, and he suddenly, and somewhat violently backs out of the opening ...

Faclo easily catches these two youth by surprise, and they both yip, as Falco asks them what they're doing, and admonishes them not to get into trouble tonight ... to which they take off at full speed, a few moments later Falco watches as a third youngster comes barrelling past him following the other two youths

A youngish Liontaur approaches Tsak, and Mak since they're both waiting for someone, and asks, in a deep voice, "You are the ones going to the pits in the morning, I have some knowledge of the road and what's outside of the place, but no one has been in there in years ... acid and Taurs don't mix well. What do you want to know?" He has a drink with him, smells like hot mulled wine

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday November 13th, 2024 12:05:19 AM

Panzer listens to the New visitor. "Acid and most living things don't mix."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday November 13th, 2024 4:42:16 AM

General reconnaissance information is useful, the road conditions, waypoints and signs. Also an idea, even vague, of what the pits are like? Additionally is there anyone that visits the area regularly, have there been any strangers sighted, or indeed strange sightings, in recent times?

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday November 13th, 2024 11:19:30 AM

Falco chuckles loudly as the youths scamper off talking to himself. "Well that was fun." He shakes his head and goes back to rejoin the others and learn about the acid pits.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday November 13th, 2024 8:55:13 PM

"As creatures, Hellhounds usually just slip through the weakened connection to the planar connection, correct? And they are about the least powerful, so they have it the easiest to sneak across. What else has made it in the last few years, I haven't heard much, but that's mostly because I hadn't been back to the Isles before I and Panzer joined the Petals, in a few years... But I imagine if something uncommon had made it, we'd have heard at least rumors. So, anything slip across besides hounds?"


JonS Co-DM - "Dry ground is better than a wet Taur"  
Wednesday November 13th, 2024 11:27:34 PM

Panzer makes a very astute proclamation, that "acid and living things don't mix," which draws a half-smile from their guest

Falco wanders in with a grin in his eye and sees that someone indeed has joined the party, (and no, it's not bologna)

Ayotnom knows he saw the youth vanish back through the slit spot, but no one outside made any cries for help or to slow down

Beech mentions Hellhounds, and the Taur, loses some color in his face, before clearing his throat ...

Tsak then lays out all the information he is looking for ...
The road conditions - "There isn't a road per say, its just a windblown path, that might or might not have been a road at one time."

Waypoints and signs - "None that I know of, other than the smell of the acid and burnt earth are hard to miss."

An idea, even vague, of what the pits are like - "So, as we discussed, acid and Taurs don't mix. We used to send youngsters down there to bring proof that they had visited the pools, but that stopped a while ago after we lost three youngsters."

Is there anyone that visits the area regularly - "Uhm, no. Why would you want to spend time there if you don't have to?"

Have there been any strangers sighted - "Your group is the only other people we've seen in some time."

Any strange sightings, in recent times - The Taur takes a long pull of his wine and looks in the stein he was drinking from, without looking up he says, "Yes Beech, I know who you are. Your mother isn't around." he then finishes his mulled wine, and gets a very grave look on his face, "We've had rumors of Hellhounds in the region, but no one has actually sighted any. Is that why you fellas are out here, hunting possible Hellhounds?"



Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Thursday November 14th, 2024 2:17:05 AM

Ayotnom having done his good deed for the day goes over to where the other party members are discussing the acid pits.

He says, "We have it on authority of a patron that another expedition possibly by an evil death cult is looking for a potent magic item in the acid fields."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday November 14th, 2024 5:06:29 AM

Tsak's eye twitches as Ayotnom drops the party's business in the lap of anyone within earshot. Sheesh has the guy never played poker? As he thinks about it further he realises that they are among 'friends' and anything bad happening in the area is indeed the business of these taurs.

We've already come across some Hellhounds, we dispatched them as quickly as possible. Thank you for your insights, err, I didn't catch your name?

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Thursday November 14th, 2024 10:36:33 AM

Mak cut a look at Tsak and had to agree with the rangers reaction. Their mission was need to know, and these taurs didn't need to know. When Tsak asked the taur his name, Mak paid close attention to the creatures response.

"So, by your estimation navigating the acid pits is going to be difficult because there is no trail and the landmarks are scarce. Lads, we'll need to be extra careful as we move into them. Would your people be willing to watch after my horse while we investigate?" Mak replied. His last request seemed wise if only to spare the mount should the ground be thin and give way.

"Ever hear of anyone falling through the ground into an acid pit?" Mak asked at last.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Thursday November 14th, 2024 10:48:11 AM

Flaco shakes his head as Ayotnom spills their business out to complete strangers.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday November 14th, 2024 2:58:02 PM

Panzer is disturbed that the cat is out of the bag.He hides his shock and listens to the responses, hoping to glean something that will help them.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday November 14th, 2024 4:19:11 PM

As Beech's name is used, he should have figured that the members of the council or at least the guards would recognize him, In response he nods to speaker, once he looks up.
"Magic will help a bit, I can make each of us resistant, the protection version, I don't know. We can at least get directions and hopefully landmarks so when we head out we will know at least the location of the pit, the rest will be up to us, it already was anyways.
I know Aztyr will find out I was through here, she has so many eyes and ears that pass her information, I'm just hoping that we will be done with our goal before they manage to get word to her. I'll write a letter to be hand delivered when she arrives, it'll keep the chaos down to close to normal.
I also believe we interrupted a coming of age test, but when the Hellhounds charged at us, we had to defend ourselves. We didn't encounter the youths until after we had sprung the Hound's ambush."

After the meeting and dinner is over, Beech will spend a bit of time writing a message for Aztyr and inform her what is going on, as well as ask if she recognizes the name the Elven woman gave them. He will also politely ask her to stay out of it, except as a source of information.... Signing it, Your Ever-Loving Son Beech.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Thursday November 14th, 2024 11:37:08 PM

" Resistance will help keep us from getting totally melted, unless we are unconcious or something when we fall in. We should be fine."

JonS Co-DM - "Acid and everything don't mix"  
Thursday November 14th, 2024 11:44:18 PM

The taur blinks when the party mentions another group in the area, an evil group at that, and then he pales when they announce that they have already slain several, "I'm known as Yadroll. I'm one of the scouts who ensures these grounds are safe. I'll need to report this information to the Elder's, but I'll wait until you all, including Beech, are a good day or two away." He looks at Beech and smiles, "Your mother is a power unto her own, so a letter would be good ... I'll make myself sparse so I don't have to explain where her son went and why." He looks over his shoulder and whistles, and a passing Taur hands him another stein, of what smells like another mulled wine, "Now then. Land marks, there aren't any, other than the ground is dry, hard-panned, from the water being leeched away years ago. There is no plant life except for some sparse, hard-to-kill weeds and bushes. Yes, we'll keep and eye on your, hmmm, horse. As to breaking through the ground and landing in a acid pit ... I'd advise not to do that, but I haven't heard of that ever happening. It sounds like Beech can aid in using magic to protect you. I'll have one of the youngsters leave a package of face wraps. Inhaling the fumes can be bad, and these wraps should stay together for a few days. Now, anything else you youngsters want to know, there's a fine looking woman over there I'd like to talk to..."

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Friday November 15th, 2024 1:32:11 AM

Ayotnom observing the others says, "Does not this tribe who offered us their friendship and hospitality deserve to know who or what is potentially on their border? There is a possibility we fail in our mission and this other group comes through here on their way back. They should know what they are potentially up against."

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday November 15th, 2024 6:23:36 AM

Yeah, they should. Tsak reassures Ayotnom. You'll have to excuse us, some of us have been embroiled in politics more than once or twice and have learned to be a little more, umm, subtle, or circumspect if you will. Realistically anyone with half a brain will realise something is up just by the fact that the Petals are here.

To Yadroll Tsak replies Thank you for your time and your expertise and the face wraps are very thoughtful. We intend to make the trip to the pits first thing tomorrow and will ensure that we make you aware of our return so that any fears for us or other dangers are alleviated.

Tsak will look to make his way to a place where he can get some sleep before facing the challenges that tomorrow promise.

CDM Jerry [OOC post] 
Friday November 15th, 2024 9:15:06 AM

Woldians, you have email and a decision to make. :)

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday November 15th, 2024 9:37:08 AM

"I can cast spells allowing us to resist acid or to have some protection from it as well. As long as we don't go swimming we should be ok, were a pretty hardy group at this point but it is a good though with the face coverings. I am sure the acid will be bad for my feathers."

Once they are alone Falco responds to Ayotnom. "Some information is warranted but information can also put them in danger. I would hate someone less principled, who is on the same quest, to cause harm to these folks to get information. That is the main reason I would be a bit more cautious."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (2/2) / Resist Energy (3/3) / Silence (1/1)
3 (DC21): CSW (D) (1/1) / Bestow Curses (1/1) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (2/2) / Water Breathing (1/1)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Friday November 15th, 2024 2:29:38 PM

"Falco is correct. Now that he knows our quest, others might question him to find out what he knows. If he knew nothing it would have benefited him more than harmed him." Mak added. "It is a fair point that simply by knowing who we are, our adversaries would be able to guess our intent and we didn't hide that either."

Later, Mak went to Elmer and unpacked what was needed the horse carried, placing those items in the portable hole they carried. As he did so, he went ahead and placed everything Elmer carried except his bridle into the container. He then brushed the beast down carefully and explained to the horse he'd return when he was able and to try not to get eaten by a lion thing.


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday November 15th, 2024 2:56:22 PM

Beech lets the others discuss about the passing along the minor amount of information they have...
He heads off to leave a letter to his mom, at her permanent residence here at the Gathering. After writing it, he heads back to the assigned sleeping area and nods off....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Friday November 15th, 2024 11:13:09 PM

Panzer follows Beech's lead and gets some rest. He is not a political expert and would probably just muddy the waters .

JonS Co-DM - "Acid and everything don't mix"  
Friday November 15th, 2024 11:40:35 PM

Ayotnom defends his position that telling Yadroll about the Hellhounds and other aspects of why you're all here is a good thing.

Tsak offers his support to Aytonom and also shares that "anyone with half a brain will realize something is up just by the fact that the Petals are here." He also thanks Yadroll for his time and the facewraps.

Falco shares he can use magic to protect us from the acid, just do go swimming he then seeks out Ayotnom in private and explains that "less-principled" people might take advantage of the Taur's for their knowledge

Mak agrees with Falco, that the information shared may bring Yadroll harm, especially as Yadroll now knows what your quest is. Later that evening he checks on Elmer, and all the supplies ELmer was carrying ends up in the portable hole. Mak lets Elmer know that he will be back, and to not get eaten by the lion things.

Beech writes his letter, drops it off, heads for the yurt, which is nicely warmed by a small dry fire, the wood has a smell, borderline to incense, it's pleasant but not overpowering.

[Hey David, if you want to add something for Panzer go ahead. I'm going to find the map I had made up for your journey from here to the pits. When I find it, I'll post it tomorrow.]

Facewraps


Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday November 17th, 2024 10:15:51 PM

Ayotnom grabs a facewrap. He tells Falco, "I prefer to be open with my allies as to what threat they might potentially face in the future. We are trying to unite the taurs as one people as Imod intended. Might people get the wrong impression if the evil cult does come through here and we could have said something to warn this tribe and didn't? Might they think we are keeping something from them and breed distrust between the Taurs even if they didn't by not telling them what we know?"

He takes consideration in preparing his spells the next day

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor, Extended Shield, Resist Energy, Resist Energy
3rd: Fly, Protection From Energy, Protection From Energy

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Monday November 18th, 2024 9:11:49 AM

Falco sighs. "Your point is well made but telling anyone we chance upon our business is not uniting races. With luck these cultists are avoiding population centers to move secretly and not trying to actively gather information from locals."

Falco takes time thinking about this spell load out to maximize what he can do about the threat of acid.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):



Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Monday November 18th, 2024 11:05:17 AM

Mak considers everything that's been said and settles down for the night with his sword close by and in easy reach.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday November 18th, 2024 11:33:15 AM

Beech tosses and turns as he sleeps. While he gets rest, he's still a bit tired when he wakes....
He drinks strongly brewed coffee in the morning, while he enjoys the aroma he manages to get it down without coughing.... A lot of it back up again.
He brews enough that the rest can have some, knowing some people actually enjoy it....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Monday November 18th, 2024 9:13:47 PM

Panzer walks the camp for most of the night. He gets enough sleep to be fresh in the morning but he wants to provide some security to the camp in case more hell hounds or the cultists show up. He sees Ayotnom's point, but a secret mission is only as secret as you keep it. Wearing a sandwich board touting that you are "on a secret mission....shhhh" will most likely cause more problems than it solves.
In the morning he is happy to have some of Beech's coffee. After breakfast he gets a face mask and is ready to soldier on.

JonS Co-DM - "Acid and everything don't mix"  
Monday November 18th, 2024 10:00:54 PM

The promised map

OOC: I'll figure out to make avatar things for y'all to use as we traverse this wilderness area

IC: Ayotnom and Falco discuss the possible aftermath of sharing the Petals' purpose in being in the region. While Ayotnom sought to maintain the idea of all 'Taurs' becoming one people as Imod intended, Falco was quick to point out that if there are evil cultists out here, they aren't exactly walking around out in the open, but moving in stealth. They both then carefully consider what spells to prepare for the following days' visit to the Acid Pits.

Panzer spends most of the night walking the area before taking a power nap. In the morning, the scent of Beech's coffee brings hope of a great new day.

Mak spent the night snuggling with his sword, to which he may or may have been singing to

Beech's night was restless. While he did get some sleep, he is not as perky as Panzer who looks ready to eat a dragon. The coffee he makes draws the attention of his friends.

While the group discusses their plans, and drinks yummy coffee, the three young Taurs who were testing the boundaries walk up and lay down several baskets, the one that speaks is the one that Ayotnom messaged, "Um, my, no our mothers told us to come apologize for our actions last night. And sent us here with food to break your fast with." The other two are standing in the background muttering to each other, which turns almost into a shouting match of, "You ask him!" and the other, "NO, you ask him." After several rounds the one that Falco scared the crap out of finally shouts, "FINE, I'LL ASK HIM." The youth turns to Beech, "Will you tell this idiot that your mom isn't as scary as everyone says, she's always been nice to me."

Breakfast consists of handpies, meat and eggs, and fruit. Cold milk, and cold cider are also provided



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Monday November 18th, 2024 10:30:02 PM

Pies, meats, eggs and coffee Breakfast of Champions! Tsak proclaims.

He spends some time cleaning his gear, sharpening his sword and knife and generally getting prepared.

When the Petals all seem pretty ready to go he asks Anyone been to an area like this before? Know what to expect? I suggest we take it real slow once we get to the pits. We're not being chased, yet, and so far seem to be the only party in the area. No use rushing into an accident.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday November 19th, 2024 12:59:46 AM

Ayotnom smiles at the young taur that came to apologize and says to him

"With a little reminding you did the right thing in the end. Keep in mind moving forward that you never know who is watching you. You'll be of age one day soon enough and be able to enjoy all the things that come with it including adult beverages, but for now you should enjoy your youth while you have it and do the things only youths can do. You are at a time in your life that will never come again and you might not realize just how great things are now until years down the road and by then you may have regrets. You probably think I'm just an old minotaur who doesn't know what he's talking about but everyone including your mothers were young once. Perhaps ask them about how good you have it now and how things change as you grow up if you don't believe me"

Ayotnom adds some of the cold milk to a mug of Beech's Coffee and eats some handpies, fruit and cider as well.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Tuesday November 19th, 2024 9:29:35 AM

Falco gives the youth he scared a conspiratorial wink as they talk with Beech. He happily eats some of the newly arrived breakfast and prepares his gear, anxious to get underway.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Tuesday November 19th, 2024 2:32:51 PM

" You guys have met Aztyr too? I have to agree with you, she is always nice to me too. But Beech seems to think she is , I don't know, overbearing somehow. I think it is because she is looking out for him. Like she has already been is some situations that she wants him to be prepared for, you know?"
Panzer can feel the cold stare from Beech and he knows he will be in for it if he keeps going so he stops talking about Beech's mom.
" Pushing boundaries though, there you have to be careful. Liquor is a poison. It is mild, and can make you feel good sometimes, but too much can make you sick, or even hurt you. But even knowing this you will probably try it sometime, and you'll learn If things don't seem right, and I think you know what I mean, question them. It's how you learn and how you grow."
" Now if you'll excuse us we need to go see a cult about a sword, or something. Nasty business that somehow doesn't feel right."


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+12=13 ; d20+12=30 ;
Tuesday November 19th, 2024 2:51:07 PM

Beech refrains from breaking out in a smile... He takes a sip of the coffee, and that makes him get the slightly sour look on his face he wants...
"She's as sour as a person can get, most of the time if something irritates her, she'll use a fire spell and turn it into ash so it's no longer a problem for her. Why do you think I made sure she wasn't here for my stopping by. Half the time I think she'd rather turn me to ash, I tend to be trouble for her, mainly because I don't things her way.
If she's be nice to you, you may have something she's interested in. You can never tell what she wants, just don't promise to do something and then fail to do it, that's a sure way to make her mad.
I learned early, the less seen, the better, but when she calls, be there and don't make her wait, I imagine your parents are similar, but mine is a Shaman and a High Priest of Alemi, I couldn't hide.
So all of you, mind your manners and listen to those who are your teachers, they sometimes do what they are telling you."


Highlight to display spoiler: { used a hero point to reroll the Bluff check}
Bluff Check, 13 then became a 30

Beech turns around and to his group of friends gives a wink, showing them without alerting the youth it was mostly a whole lot of poo that he just told them. But it should keep her reputation just about where she liked it, but the youth she's been nice too, may be a latent spell caster, he'll pass it on to one of the instructors but he expects his mom already has....

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Tuesday November 19th, 2024 4:20:10 PM

Mak, having no idea who everyone was carrying on about, politely ignored the conversation and grabbed a meat pie as he exited the yurt. Once outside he practiced bullseyeing a target a couple hundred yards away.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm) 
Tuesday November 19th, 2024 11:19:42 PM

(OOC: checking in)

Ayotnom munches on a piece of fruit while reflecting on his own childhood

JonS Co-DM - "Acid and everything don't mix"  
Wednesday November 20th, 2024 12:05:14 AM

Tsak eats heartily and then begins sharpening his weapons and preparing his gear to move out, asking his fellow Petals whether any of them have visited a place such as these pits and pools

Mak enjoys a meat pie, while pretty much ignoring the conversation occurring and finds a target to bullseye while his friends do their own thing

Ayotnom, after imparting some words of wisdom to the young Taur, reflects on his own childhood while eating breakfast and waiting for his friends to head out on the next leg of their adventure

Falco, being Falco, gives a "conspiratorial wink" to the youth he had scared the night before, and then dives into the breakfast goodies

Panzer shares his thoughts about how nice Beech's mom is, and then shares his own wisdom on pushing boundaries ... all the while believing that Beech is giving him the evil eye

Beech uses this moment to "explain" to the youngsters about his mom's proclivity to turn to fire based magics when "things irritate her." By the time he is finished with his spiel all three youngsters look pale and scared, and they scamper away, which is when Beech turns around and winks at his friends.

OOC1: So the maps ... the pretty colorful one is what you encounter several miles away from the yurt. The ground is still "healthy," although there isn't much plant or animal life around. I think I know where I may have y'alls avatars from the Lich campaign, I'll either find them or find new ones, although David sent me Panzer's, I'll come up with something so we can track movement

OOC2: Any of y'all own a 3D printer? My wife got me one for my birthday, but it didn't give me any information on how to download cool shit for it to print ... I feel really really old right now


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday November 20th, 2024 12:15:41 AM

(OOC sorry Jon, no 3D printer or experience with such. Must not be old enough...)

As everyone seems to be ready but mainly just sitting around talking and winking at each other, Tsak decides to prod the bear Ok people Christmas is just around the corner, we're walking, follow me.

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+21=33 ;
Wednesday November 20th, 2024 1:06:45 AM

Ayotnom follows Tsak (Perception: 33) keeping an eye out for threats

(OOC: I think 3-d printers are cool. I haven't used one though )

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Wednesday November 20th, 2024 9:17:34 AM

Falco happily enjoys himself until the group is ready to move out.

Taur Tokens

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Wednesday November 20th, 2024 3:22:02 PM

Mak walked around camp slowly and scanned the horizon for signs of movement. He was concerned that they'd been followed.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday November 20th, 2024 8:13:36 PM

After the youth leave and the group heads off, "Mom's not as bad as I made her sound, but she does have a reputation she wants to maintain with the younger adults and the youth. It usually takes a few years for the Adults to catch onto her "game" because no one really lives at the sight we stayed last night. Even mom doesn't live there full time, as you noticed because she wasn't around.
But having the more Adventurous Liontaurs be careful in dealing with her, helps the tribes keep the peace...."


(I emailed Beech's token to you, and while I own a 3d Printer, I haven't set it up, I'm not fully comfortable assembling it. There are a few "free" site for downloads though...)

JonS Co-DM - "Acid and everything don't mix"  
Wednesday November 20th, 2024 11:55:24 PM

Tsak learns to "herd cats" as he gathers his friends up to head out to the wonderland that is the Acid Pits, reminding them that they are on kind of a schedule

Falco enjoys himself until Tsak rounds the Petals up to head out

Ayotnom keeps a "weather eye" out for any dangers

Mak searches the skyline and horizon for any signs of movement, concerned that the group may have been followed

Beech shares some truths about his Mother, and the need to instill some amount of "caution" to the Adventurous Liontaurs when dealing with her

OOC: Ok, I'm gonna post this, then play around and see if I can get y'alls avatars saved onto the map as my Google sheets is giving me a head ache lol ... yall are entering the map at G & H 1

Ayotnom Ogini Hugh C 102/102 AC : 32; Touch 27; Flat 26 CMD 39(41vs Trip, Grapple or Disarm)  d20+21=26 ;
Thursday November 21st, 2024 12:19:52 AM

Ayotnom continues to keep an eye out for anything that could be harmful to the party while sticking in the middle of the group (Perception: 26)

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+20=36 ;
Thursday November 21st, 2024 4:49:25 AM

(Perception=36)

Tsak arrives at a fork in the path and stops. As the party bunches around him he looks up to those who are flying Looks like left is it to me, less vegetation that way. What can you see from up there?

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet  d20=8 ;
Thursday November 21st, 2024 9:51:00 AM

Like the others Falco keeps his eyes moving as they travel trying not to miss any detail that may point to the cultists activity. {Perception 34) Part of him would like to find the local cultists and either dissuade them of subdue them.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+23=30 ;
Thursday November 21st, 2024 8:12:49 PM

Beech looks around....
"Want Resist Energy now that we're closer?"

Perception check = 30

Spells in effect (besides Permentcied)
Overland Flight

(What Map?)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=35 ;
Thursday November 21st, 2024 10:51:49 PM

Panzer just marches along with the group, taking in the sights and looking for trouble.
Perception 35

JonS Co-DM - "Acid and everything don't mix"   Hmmmm: d20+25=40 ; d20+25=28 ; d20+25=45 ; d20+25=28 ; d20+25=27 ; d20+25=36 ;
Thursday November 21st, 2024 11:37:04 PM

OOC: So Beech is flying, and the rest of y'all are on the ground?

Fixed the map, I think

About the time the party gets to I-11, Most of y'all are fairly certain that you are being stalked by several somethings ... which are somewhere between M5-P11

If y'all would like to place yourselves on our handy dandy map ... then we've get this party started =)



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+27=39 ;
Friday November 22nd, 2024 12:17:38 AM

Panzer draws his blades and moves towards whatever seems to be stalking them
Perception 39

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm) 
Friday November 22nd, 2024 12:25:08 AM

Ayotnom realized he forgot to cast his extended mage armor and does so.

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor-cast, Extended Shield, Resist Energy, Resist Energy
3rd: Fly, Protection From Energy, Protection From Energy



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Friday November 22nd, 2024 3:54:51 AM

Tsak also draws his sword and moves with Panzer in the direction where he thought he heard a noise.
In a loud enough voice for the whole party to hear:
Could be cultists, Hell hounds or it could be Liontaur young-uns wanting to see what the Petals are all about. Everybody keep a cool head until we know what we're dealing with.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet 
Friday November 22nd, 2024 9:15:58 AM

Falco considers flying with his handy boots but holds off.

"Let them come to us, we should be able to see them approaching easy enough."

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Friday November 22nd, 2024 3:09:05 PM

OOC: Move Mak to L20

Mak scanned the area with his bow out and ready.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday November 22nd, 2024 4:00:16 PM

Beech hovers 20 feet up in the air, pulls his bow out and is ready, He's not front line his job is to throw, or shoot various party favors as needed....

Readies a bow shot, if a fight breaks out....

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))  
Saturday November 23rd, 2024 9:06:23 AM

OOC: Got a text from Jon last night. He’s stuck someplace with no internet. He’ll get a post out this weekend if he can.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Sunday November 24th, 2024 9:27:47 AM

Panzer searches the bushes for whatever is stalking them.

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=28 ;
Monday November 25th, 2024 1:27:16 AM

Perception: 28

Ayotnom tries to also figure out what is after them

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Monday November 25th, 2024 5:26:27 AM

Tsak sticks near as Panzer combs the bushland.

You've been spotted, you should come out now. We can talk. If you're not an enemy just stand up slowly. If you are an enemy but not fire retardant you should do the same... He gives Beech a wink and hand signs to Panzer their escape route should things err on the side of fireballs at 20 paces.

Mak(JamesM)(142/146)|AC:28/18T/--FF|CMD 36|CSB: Arrows|13/8/3/13(RS)/-|(FA,WT,DA,RS,Range Penalty,MS)**|1d6+12(MS)(20)x3))   d20+20=21 ;
Monday November 25th, 2024 9:00:48 AM

From atop the rock Mak scanned the surroundings.

Perception, Roll 21

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield 
Monday November 25th, 2024 1:28:39 PM

Falco keeps an eyes out and casts Shield Of Faith on himself.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (3/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Monday November 25th, 2024 4:32:57 PM

Under his breath, he says, "Working on learning all elements, it's just fire is the easiest, almost like I was born with it...."
He remains ready to either shoot, or add a spell, if appropriate...

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm) 
Monday November 25th, 2024 9:46:31 PM

Time slows down for Ayotnom (OOC: Checking In)

JonS Co-DM - "Acid and everything don't mix"  
Monday November 25th, 2024 11:13:36 PM

OOC: I really gotta apologize, Friday I had to drive some stuff up to Gresham, so about 2 hours from where I work, I hit traffic on the way up, and on the way down, so I didn't get home until late ... not as bad as LA traffic, but annoying as hell ... and now my mom is on day 3 of being in the hospital

IC: Panzer pokes and prods, then Tsak says "Come out now"
Everyone one else is ready for anything. Expecting younglings to come tumbling out, the party is surprised when three larger and meaner looking hell hounds jump out in front of the party, and then Falco hears a noise and 3 more jump out behind him

OOC2: So I know y'all had readied spells and weapons, so do all that stuff, and I'll figure out if any of the warm fuzzy doggies are left to play with =)


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+28=32 ; d20+28=35 ; d20+28=42 ; d20+28=42 ; d20+28=36 ; d3+13=16 ; d3+13=14 ; d3+13=15 ; d3+13=14 ; d3=2 ; d3+13=16 ;
Monday November 25th, 2024 11:27:29 PM

None of the hell hounds are within reach of Panzer's blades so they live for now.
Panzer has combat reflexes so I'll roll you a bunch of AoO and you can apply them whenever an of then trigger an AoO. They get off lucky because I can't designate the AoO's as power attacks
AoO's
Hits AC 32 for 16 damage
Hits AC 35 for 14 damage
Hits AC 42 for 15 damage
Hits AC 42 for 14 damage
Hits AC 36 for 16 damage
That's it for reactions, other than that Panzer wasn't readied.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+22=28 ; d20+17=31 ; d20+12=14 ; 2d4+6=11 ; 2d4+6=14 ; 2d4+6=10 ;
Tuesday November 26th, 2024 7:32:22 AM

(Attack1=28, dmg=11; Attack2=31, dmg=14; Attack3=14, dmg=10)

Tsak sees Hellhounds emerge from the surrounding rocks and crevices. They probably are somewhat fire-resistant but they came when called. Good doggies. He's not really sure what they'll do, the last lot didn't last very long. He readies some attacks for anything that makes it within reach of his sword.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20=17 ; d6=4 ;
Tuesday November 26th, 2024 9:17:13 AM

Falco quickly moves so he is not completely exposed to the hellhounds from behind. He spins looking around. "Flame Strike is my best spell and won't do much to them I fear." {@G14 Hit: 28 | Dam: 5}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  14d6=55 ;
Tuesday November 26th, 2024 6:05:42 PM

Using his bow, Beech casts Cone of cold, targeting H/15 as the originating point, covering a 90* area from "9-12 O'clock" It avoids everyone, he hopes.... (should get the 3 hounds back there)
He calls out, "Fire in the Hole" then he realizes its freezing... "Ice Cubes isn't as synonymous. Not that the hounds care."

Damage 55, DC 21 for 1/2

JonS Co-DM - "Acid and everything don't mix"  
Tuesday November 26th, 2024 11:36:34 PM

so, can you make a spell resistance for the two spells going off ... then I can figure out how much of the country side, and the hell hounds that y'all just blew up =)

I'll also update the map and post it once I get all these actions accounted for ...

OOC: Panzer, Tsak, Mak, and Ayotnom ... did you guys want some chairs and popcorn until your old ass GM gets this all figured out?

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+17=33 ; d20+12=27 ; d20+7=14 ; d20+17=23 ; d8+9=14 ; d8+9=16 ; d20+12=27 ; d8+9=12 ; d8+9=13 ; d8+9=13 ; d20+17=22 ; d8+4=9 ;
Tuesday November 26th, 2024 11:48:33 PM

Ayotnom takes a full attack against the nearest hellhound of his 10 foot range and if the hellhounds are out of his range he'll throw and retrieve the rapier using hand of the apprentice

33 vs AC natural 16 so threat of crit = 23 to confirm = 14 damage + 16 if crit
27 vs AC natural 15 so threat of crit = 27 to confirm = 12 damage + 13 if crit
14 vs AC 13 if that hit

otherwise hand of apprentice: 22 vs AC; 9 damage

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor-cast, Extended Shield, Resist Energy, Resist Energy
3rd: Fly, Protection From Energy, Protection From Energy


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+14=31 ; d20+14=23 ; d20+14=33 ;
Wednesday November 27th, 2024 9:40:33 AM

For the hounds inside the spell effect SR 31, 23, 33

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday November 27th, 2024 1:19:40 PM

OOc
Maybe a cot
Ic
Panzer waits for the dust to settle before moving to cut up the Hell hounds.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Wednesday November 27th, 2024 7:38:07 PM

OOC
Maybe a full sized bed if people don't read your post and roll their stuff
IC
Panzer waits for the hounds to resist the magic of the Flame Strike, or not

JonS Co-DM - "Acid and everything don't mix"  

HH1: G6 - REF: d20+12=21 ; HH2: F10 - REF: d20+12=18 ; HH3: G14 - REF: d20+12=20 ;
Wednesday November 27th, 2024 11:39:42 PM

So, im numbering these guys from top to bottom, starting with the side Beech just froze

Ok, Beechs's very nasty and mean Cone of Cold arrow goes off. The hound at G6 glares at Beech as his fur gets iced over before melting and making him wet. The one at F10 howls in pain as snow and ice almost encompass its entire body before melting away, it is soaked; G14 also howls in pain as snow and ice almost encompass its entire body before melting away, it is soaked;

Following Beech's Cone of Cold, Falco spins and summons a column of fire that strikes G14 ... ever heard a hyena laugh, that's what G14 does is laugh

Ayotnom then moves and attacks G6 (as it's within 10'), he strikes at it 4 times. The first two hits seem to bite into its hide, the last one doesn't appear to have done any damage. The Hand of Apprentice attack also doesn't seem to do any damage though it did hit

Panzer spins into action, as M11 launches itself at the Mighty Badger Warrior Highlight to display spoiler: { So do me a flavor, designate which of those attacks have all your cool effects, since these three are moving in to attack while the Petals are concentrating on the other "pack" }

Tsak, Mak - Y'all have a hellhound headed straight at you guys If y'all had anything readied, then add it now, otherwise, it's eyeballing Tsak as one might select a tasty treat

N10 took off, heading south and ends up at N18

Updated Combat Map



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday November 27th, 2024 11:49:18 PM

Time seems to slow for Tsak even as everything happens at once.
He has a little bit of time luxury to take it all in as the mages and ranged experts in the group 'fire-up' before an enemy has entered thwacking range for him. Thoughts of popcorn and marshmallows disappear as Beech ruins it all with a cold spell. Oh well, it'll probably be hella effective. He can even see his breath a little as a cool breeze rolls over him, thankfully he's outside of the effective radius of the spells full force. Ayotnom is throwing his weapon around like it owes him money and Panzer is a coiled spring of viciousness waiting to be unleashed.
Ye gods it good to be alive!

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday November 27th, 2024 11:51:52 PM

(OOC Tsak had 3 strikes readied [is that the way it works, let me know if not] and he's lookin at that hot dog the same way its lookin at him.)

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+17=32 ; d20+17=36 ; d8+9=10 ; d8+9=15 ; d20+12=31 ; d20+12=22 ; d8+9=10 ; d8+9=16 ; d20+7=27 ; d20+7=17 ; d8+9=12 ; d8+9=10 ;
Thursday November 28th, 2024 1:02:02 AM

Ayotnom readies to attack the next hellhound that comes within his reach again

32 vs AC; rolled 15 threat of critical w/ keen rapier; 36 to confirm = 10 + 15 when crit is confirmed

31 vs AC; rolled 19 threat of critical w/ keen rapier; 22 to confirm = 10 + 16 if crit is confirmed

27vs AC; rolled nat 20 threat of critical w/ keen rapier; 17 to confirm = 12 + 10 if crit is confirmed


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+22=24 ; d20+21=29 ; d20+17=30 ; d20+16=32 ; d20+12=15 ; d20+11=25 ; d20+19=39 ; d20+16=24 ; d20+19=26 ; d3+22=25 ; d3+22=25 ; d3+16=18 ; d6=6 ; d3+16=18 ; d6=6 ; d3+16=18 ; d10=2 ; d3+16=18 ; d6=4 ; d4+15=16 ; d4+15=16 ;
Thursday November 28th, 2024 3:19:36 AM

As the Hellhound steps to him panzer swings at it and sheds some blood ( no special effects, I didn't roll crits so just a +2 lifestealing adamantine kukri that didn't proc)
Once it is range and gets a couple of bites in the Badgerkin tries to shred it
Main hand is +2 Adamantine lifestealing Kukri and off hand is +1 adamantine kukri of frost Power attack is now in effect

Main hand 1 Hits AC 24 for 25 damage
Off hand 1 Hits AC 29 for 18 damage +6 frost damage
Main Hand 2 Hits AC 30 for 25 damage
Off Hand 2 Hits AC 32 and confirms to AC 24 for 18 damage +6 frost damage if not a crit 36 damage +2 frost damage if it is a crit
Main Hand 3 misses
Off Hand 3 Hits AC 25 for 18 damage +4 frost damage
Bite Hits AC 39 and confirms to AC 26 for 16 (normal) damage if it is not a crit or 32 (normal) damage if it is a crit
Panzer spits out the gob of flesh he tore from the hound and pants from the exertion of his attacks.
" Feel free to AoE them Beech, I'll probably be able to dodge it."



'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20+21=31 ; d20+10=14 ; d20+5=10 ; d6+2=6 ;
Thursday November 28th, 2024 11:46:41 AM

{All Falco did was fire an arrow thinking Flame Strike would not work on a hellhound.}

Falco sighs kind of hating hellhounds as they are hard for him to hurt. He fires three more arrows only one of which might hit. {Hit: 31/14/10 Dam: 6}

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+14=25 ; d20+14=21 ; d20+14=15 ; 14d6=39 ;
Thursday November 28th, 2024 3:42:00 PM

Beech hears Panzer call for help. spins to look. Taking in the layout of the combat, he nocks another arrow and casts another Cone of Cold.....
His target is L/9 and the straight line is straight to the south.... He'll catch all 3 of the hounds there in the effect. "Hold out your Beer, I'll cool it down if you're careful enough to just stick the stein out far enough."

SR North to South, 25, 21, 15
Damage 39 (way way below average...)

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm) 
Friday November 29th, 2024 10:17:48 PM

TIme slows down for Ayotnom once again as he waits to see how things playout with the hellhounds

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet 
Saturday November 30th, 2024 1:10:01 PM

Panzer ducks under the newest cloud of freezing ice.


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Saturday November 30th, 2024 1:27:07 PM

"I know, I know, but I didn't even hit your toe nails this time. I'm getting better at avoiding hitting you, unless you need me too...." Beech calls out....

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Saturday November 30th, 2024 8:12:55 PM

Another wave of cold washes over Tsak as Beech fires off another spell at the hound nearest him. Having worked amongst spell slingers for years he's used to it. Hopefully the hound isn't and a hole opens in its defenses.

Scene 2 - "Bad Doggies, No Treats"


JonS Co-DM - Fire and Ice don't mix   HH4 breath attack: 10d6=30 ; HH6 breath attack 10d6=36 ; 10d6=41 ; 10d6=21 ; 10d6=24 ;
Sunday December 1st, 2024 5:26:53 PM

Heard from Mak/James, an emergency came up, I'll let Sherriff know, and he's gonna try to catch up with posts for Mak

Panzer calls out about the Hell Hounds closest to him, Tsak, and (kinda) Mak.

Beech spins and fires another of his Cone of Cold arrows, to which Panzer and Tsak duck. The cold washes over the three hounds ... all three howl in pain as frost and ice forms on them, before their fiery bodies melt it.

Tsak attacks the Hound in front of him: (Attack1=28, dmg=11; Attack2=31, dmg=14; Attack3=14, dmg=10)

Panzer becomes a whirlwind of blades - and cuts the Hound in front of him down following Beech giving it a bath, when he bites it, it tastes like tastes like burnt metal and sulphur

Ayotnom again attacks his enemy from 10' away, striking three times, and getting through the creatures though hide

Falco fires three arrows at HH2, one strikes, then drops to the ground, the Hound laughs at Falco again

Mak ... is staring at the Hound that is sizing up Mak as a snack

HOUNDS
Breath DC is 23

HH4 breathes on Tsak and Panzer, 30, or 15 if made save
HH6 breathes on Mak, 36 or 18

HH1 breathes on Ayotnom, 41 or 20
HH2 also breathes on Ayotnom, 21 or 10
HH3 breathes on Falco, 24 or 12

Map for y'all

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+16=22 ; d20+16=26 ; d20+17=22 ; d8+9=13 ; d20+12=22 ; d8+9=11 ; d20+7=23 ; d20+7=16 ; d8+9=13 ; d8+9=14 ;
Monday December 2nd, 2024 12:32:10 AM

Ayotnom has evasion so...

Ayotnom heroically avoids the first breathe weapon damage entirely (OOC: rolled a 22 but bumped it up to 26 using a hero point retroactively for +4)

Ayotnom also avoids the second breathe weapon without needing a heroic effort (26 vs DC)

Ayotnom takes a 5 foot step towards and continues to attack HH1 with his rapier using a full attack who seems like the biggest threat

22 vs AC; 13 damage if that hits
22 vs AC; 11 damage if that hits
23 vs AC; natural 16 threat of critical on keen rapier if that hits; 16 vs AC to confirm so probably not a crit
13 damage if that hits plus 14 damage if the crit was confirmed (but I'm thinking it probably isn't)


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:  d20+14=23 ; d20+22=38 ; d20+17=32 ; d20+12=26 ; 2d4+6=11 ; 2d4+6=9 ; 2d4+6=9 ;
Monday December 2nd, 2024 1:08:18 AM

(reflex save vs bad breath=23 pass, nil dmg due to evasion)
(Attack1=38, dmg=11: Attack2=32, dmg=9: Attack3=26, dmg=9)

Tsak side-steps the expected fireball and closes in on the hound from a different angle delivering 3 quick slashes with his falchion.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180/180 ) Character Sheet  d20+14=33 ; d20+27=31 ; d20+17=25 ; d20+12=19 ; d20+21=37 ; d20+21=23 ; d20+16=20 ; d20+11=15 ; d20+19=35 ; d3+22=24 ; d3+22=25 ; d3+22=25 ; d3+16=19 ; d3+16=17 ; d10=6 ; d3+16=19 ; d6=3 ; d4+15=19 ;
Monday December 2nd, 2024 1:35:28 AM

Reflex 33 no damage due to evasion
Panzer uses a hero point to run at the hell hound trying to burn Mak. When he arrives he becomes a whirling cloud of Blades attacking the Hellhound
Main 1 Hits AC 26 for 24 damage
Main 2 Hits AC 25 for 25 damage
Main 3 Hits AC 19for 25 damage
Off 1 Hits AC 37 and confirms to AC 27 for 36 damage and 6 frost
Off 2 Hits AC 20 for 19 damage and 3 frost
Off 2 Misses
Bite Hits AC 29 for 19 damage


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+13=27 ; d20+13=31 ; d20+8=17 ; d8+2=6 ; 2d6=6 ; d6=2 ; d6=3 ; d6=2 ; 2d6=6 ; 2d6=7 ; d8+2=9 ; d8+2=3 ;
Monday December 2nd, 2024 7:23:06 AM

Beech, unleashes a flurry of arrows at the HH at k-10 (no idea what hh# any are)

Fly Check, Auto pass to hover

Attack 1 Hit AC 27 Damage 5, Holy 6, Cold 2 (Seeking)
Rapid Shot Hit AC 31 Damage 9, Holy 6, Cold 3 (Seeking)
Attack 2 Hit AC 17 Damage 3, Holy 7, Cold 2 (Seeking)
(doesn't count being above them)

Mak(JamesM)(124/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|19/14/9/19(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+16(MS)(20)x3))  d20+14=25 ; d20+19=34 ; d20+14=23 ; d20+9=17 ; d20+19=22 ; 2d8+32=41 ; d8+16=19 ; d8+16=21 ; d8+16=23 ; d20+19=22 ; d20+14=19 ; d20+9=27 ; d20+19=24 ; 2d8+32=39 ; d8+16=23 ; d8+16=23 ; d8+16=17 ;
Monday December 2nd, 2024 8:08:49 AM

Mak dodged and weaved atop the rock he'd been standing upon as he fired off a flurry of arrows.

OOC:
Mak, Reflex Save, Roll 25, Success!

Mak - HH Roll 34(MS), 23, 17, 22(RS). Damage 41(MS), 19, 21, 23(RS)

Round 2
Mak - HH Roll 22(MS), 19, 27, 24(RS). Damage 39(MS), 23, 23, 17(RS)


'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20+18=21 ;
Monday December 2nd, 2024 9:17:54 AM

{Reflex: 21}

Falco is singed by the hellhound and decides it might be better to be in the air. He clicks his heals and flies forty feet straight up to get some distance and figure out who to best heal.

________________________________________
None
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (2/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


JonS Co-DM - Fire and Ice don't mix   HH4 trying to eat Tsak: d20+22=23 ; Damage to Tsak: 2d6+15=21 from bite ; 2d6=12 ; +12 Smite Good;

HH1 to Hit Ayotnom: d20+22=31 ; HH2 trying to bite Ayotnom: d20+22=39 ;

HH2 Damage to Ayotnom: 2d6+15=23 ; + 2d6=10 ; +12 Smite Good;

HH3 trying to bite Panzer: d20+22=36 ; Bite Damage is: 2d6+15=26 ; + 2d6=5 ; +12 Smite Good
Monday December 2nd, 2024 11:09:36 PM



Falco's wings get singed, which he doesn't appreciate, and he jumps into the sky forty feet, getting him safely out of the hounds bad breath ... he begins checking on his friends to see who needs healing

Mak becomes an artillery piece, launching a deluge of arrows at HH6, while it is reeling, Panzer shows up and cuts the hound into pieces, ensuring it won't breathe or bite anyone again

Beech attacks HH4, and strikes it with two of three arrows, and it growls at him, definitely not happy with being a pin cushion

Ayotnom takes a step closer to his prey and strikes it three times. The hide is tough, and Ayotnom can tell these strikes did not hurt it that much, although, it is bleeding

Tsak strikes HH4 three times, but he also can tell that the hide is tough, and that his strikes did not hurt it that much, although it is bleeding

HOUNDS

HH4 comes after Tsak, attempting to take a chunk out of him, and it is able to clamp down on Tsak's arm.
The pain from the wound is intense, both sharp piercing, fiery, and something evil (46 total damage)

HH1 and HH2 both tag team Ayotnom, also trying to take a bite out of him - HH2 connects, is able to clamp down on Ayotnom's arm; The pain from the wound is intense, both sharp piercing, fiery, and something evil (45 total damage)

HH3 heads for a tasty snack of Badgerkin, and lunges at Panzer, the pain from the wound is intense, both sharp piercing, fiery, and something evil (43 total damage)

Updated Map


Ayotnom Ogini Hugh C 57/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+12=23 ; d8+9=15 ; d20+7=11 ; d8+9=12 ; d20+17=35 ; d20+17=32 ; d20+17=32 ; d8+9=11 ; d8+9=17 ;
Tuesday December 3rd, 2024 12:26:30 AM

Ayotnom callls out "I could use some healing"

Given the state of the battle and how Ayotnom is in a 2 on 1 situation he takes a 5 foot step to I6 putting himself in front of HH1 hoping to draw an AOO on HH2 if it tries to flank

Ayotnom them makes a full attack but readies to parry the next attack by one of the HH double teaming him forgoing his first attack roll

attack at + 12: 23 vs HH1's AC: 15 damage
attack at +7: 11 vs HH1's AC; assuming this misses but 12 if that somehow hits

For HH turn
take immediate action to parry HH attack at 35 vs HH's attack roll if his attack roll beats HH attack roll then HH automatically misses and Ayotnom can add a riposte which is an AOO against the parried creature and the Riposte is 32 which at natural 15 is a threat of critical with the keened rapier with 32 to confirm so if Ayotnom pulls off a parry riposte then HH takes a crit hit at 11 + 17 from crit

(OOC: Duelists can parry the attacks of other creatures, causing them to miss. Whenever the duelist takes a full attack action with a light or one-handed piercing weapon, she can elect not to take one of her attacks. At any time before her next turn, she can attempt to parry an attack against her or an adjacent ally as an immediate action. To parry the attack, the duelist makes an attack roll, using the same bonuses as the attack she chose to forego during her previous action. If her attack roll is greater than the roll of the attacking creature, the attack automatically misses. For each size category that the attacking creature is larger than the duelist, the duelist takes a –4 penalty on her attack roll. The duelist also takes a –4 penalty when attempting to parry an attack made against an adjacent ally. The duelist must declare the use of this ability after the attack is announced, but before the roll is made. The duelist can also riposte: Starting at 5th level, a duelist can make an attack of opportunity against any creature whose attack she successfully parries, so long as the creature she is attacking is within reach.)

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor-cast, Extended Shield, Resist Energy, Resist Energy
3rd: Fly, Protection From Energy, Protection From Energy

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  4d8+15=24 ; d20+15=27 ;
Tuesday December 3rd, 2024 9:22:09 AM

"I got you Ayonom. Falco swoops over, not landing, and casts Cure Critical on Ayotnom. {CCW: +24HP} {Fly Check: 27}
_________________
_______________________
Flying 40 Ft
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+13=27 ; d20+13=23 ; d20+8=16 ; d8+2=10 ; d8+2=4 ; d8+2=9 ; 2d6=11 ; 2d6=9 ; 2d6=5 ; d6=6 ; d6=6 ; d6=5 ;
Tuesday December 3rd, 2024 3:20:03 PM

Beech sees there are two tag teaming to the west, he chooses the south most one. (H-9) He unleashes another flurry of arrows....

Attack 1 Hit AC 27 Damage 10, Holy 11, Cold 6 (Seeking)
Rapid Shot Hit AC 23 Damage 4, Holy 9, Cold 6 (Seeking)
Attack 2 Hit AC 16 Damage 9, Holy 5, Cold 5 (Seeking)
(Damage is Good as well as Seeking and Cold)



Mak(JamesM)(124/146)|AC:28/18T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+16(MS)(20)x3))  d20+19=26 ; d20+14=32 ; d20+9=26 ; d20+19=27 ; 2d8+32=42 ; d8+16=17 ; d8+16=21 ; d8+16=17 ;
Tuesday December 3rd, 2024 5:13:03 PM

Mak watched Tsak get bitten and pivoted where he stood and fired.

OOC:
Mak - HH4, Roll 26(MS), 32, 26, 27. Damage 42(MS), 17, 21, 17 = 97 hp total.

**Full Attack, Weapon Focus, Weapon Specialization, Weapon Training, Point Blank Shot, Deadly Aim, Rapid Shot, Many Shot, Attacks ignore AC benefits and miss chances from anything less than total cover or concealment| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Just a scratch | | Range: 0-10 Feet |

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 140+2 temp/180 ) Character Sheet  d20+24=44 ; d20+24=43 ; 2d3+44=47 ; d6=2 ;
Tuesday December 3rd, 2024 7:56:15 PM

Panzer's armor takes some of the hit, but darn it that hurt.Panzer moves up behind the nearest hound and critically stabs it in the back for 47 damage and a negative level.

JonS Co-DM - Fire and Ice don't mix  
Tuesday December 3rd, 2024 10:53:29 PM

Ayotnom calls out for healing as the wily minotaur prepares a "special" treat should HH2 decide to try and take another bite out of him. He does attack HH1 twice, the first strike seems to have done a small amount of damage, though he notices that the hound tried to shy away from the attack.

Falco, hearing his friend call out, provides a "Fly By Healing" granting Ayotnom some health back (24 points, very nice)

Beech, hearing Aytonom's cry for aid, spins and launches a deluge of arrows at HH2, which all smack hard into it's right side. Ayotnom hears it whimper as it collapses on the ground, its vile blood pouring out of it.

Mak, having seen Tsak get attacked and bitten, also launches a deluge of arrows at HH4, and it drops dead at Tsak's feet

Panzer catches HH3 by surprise and with one attack has it spilling out its lifeblood onto the ground

When the hound in front of Ayotnom see's its pack dying, it howls and charges at Ayotnom, who with a wicked grin, launches and attack that ends with the hound coughing up blood and dropping to the ground

The group looks around, but all the hounds are dead, and some are in pieces thanks to Panzer

Ayotnom Ogini Hugh C 81/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=35 ;
Wednesday December 4th, 2024 12:09:23 AM

Ayotnom says, "I almost feel bad for the hellhounds."

He takes a look around and says, "So where is the entrance to the acidic place of doom where the sword is supposed to be?"

Perception = 35 - looking for threats or entrance to wherever the dungeon is the sword would be at

Tsak Rezar (Damien) AC22(22) (T15/F14) 94/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Wednesday December 4th, 2024 5:43:02 AM

Tsak's arm feels like its on fire. He raises the other, the one with the sword in it, but hears 3 loud thwacks and the beast drops to the ground. He removes his arm from its drooling jaws as it twitches and dies.
Thanks mate. he gives Mak a nod.

The ranger then moves to check on Panzer You good bloke?

Without waiting for a reply he turns to Falco Me and him could probably do with a bit of help as well if you woudn't mind.


'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  7d6=22 ; 7d6=33 ;
Wednesday December 4th, 2024 9:06:07 AM

"There down, everyone get close for a moment for some healing." Once everyone is in position he asks the Warper-sar to heal his companions. {Channel Positive: 22} Seeing some wounds still open he calls forth the power a second time. {Channel Positive: 33} "That should fix everyone up I would think."

He checks over the party. "I am a little sick of the hellhounds, my best offensive spell is useless against them."

_______________________
Flying 40 Ft
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):



Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Wednesday December 4th, 2024 1:46:08 PM

"You know, I don't think anyone has ever discovered exactly where and how the Hell Hounds are getting through to the Wold. But I also think we need to inform the Tribal Camp that there are advanced Hounds getting through. So sending the adolescents out to be tested against them, might be a bad idea. Because those were not your average hounds." Beech comments on as the others get healed and the group gets ready to move on....
"So, who am I making resistant to Acid? besides myself that is?"

(Will mark off spells used after I get total)

JonS Co-DM - Fire and Ice don't mix  
Thursday December 5th, 2024 12:08:29 AM

The Petals savor their victory.

Beech expresses a concern that the Tribal Camp needs to know about these nastier hounds

Ayotnom looks for a way to get to where they are going

Healing magics explode from Falco, making everyone feel better.

OOC: If y'all will move to the map to the right, then we'll pick back up once everyone feels better

Da Map



Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=38 ;
Thursday December 5th, 2024 12:22:49 AM

Ayotnom says, "My own acid protections will last for a maximum of 60 minutes but I imagine the acid will eat at the resistance and protection before the full hour expires. Should I use my own power or rely on yours Beech?"

He then proceeds to the right keeping his eyes open as he does (Perception: 38)

Spells Prepared:
0th: Detect Magic, Light, Message, Toros Taur Try
1st: Shield, True Strike, Expeditious Retreat, Feather Fall
2nd: Extended Mage Armor-cast, Extended Shield, Resist Energy, Resist Energy
3rd: Fly, Protection From Energy, Protection From Energy

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+2 temp/180 ) Character Sheet 
Thursday December 5th, 2024 12:43:05 AM

" Thanks Falco."
"You make a good point Beech. I expect that one bite like I was hit with would tear one of the younglings apart. Are you flying back to tell them?"

Panzer is ready to proceed. If Beech is going back to warn the tribe then we will need to make arrangements.

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday December 5th, 2024 4:44:56 AM

Thank you kind sir Tsak says to Falco as a wave of healing washes over him and the pain in his hand disappears.

To BeechI'll take acid resistance if its on offer

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status: 
Thursday December 5th, 2024 4:48:13 AM

(OOC I couldn't figure out how to move the little fig on the map. Tsak moves to somewhere near S10.)

Mak(JamesM)(124/146)|AC:28/18T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+16(MS)(20)x3)) 
Thursday December 5th, 2024 8:02:57 AM

Mak nodded at Tsak and Falco and hopped down from his perch on the rock. As soon as he hit the ground he replenished his supply of arrows. Looking inside at his pack he realized he might have to purchase more the next time he was in town.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield 
Thursday December 5th, 2024 9:09:19 AM

Falco maintains his position in the air and moves with the others, stopping over a large rock.. {I get 5 minutes so I assume there is time left.} "I will do some acid resistance spells when we spot acid for the first time, they last a good amount of time but not forever."

_______________________
Flying 40 Ft
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (5/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday December 5th, 2024 1:51:38 PM

"We'll inform the camp on the way back, splitting up would be a bad idea, and I don't want to shift back, as I think there are spells in effect that will alert of teleporting arrivals, except for one location, but mom has her own warning system there...
They know we are out here, and we warned them we saw hounds earlier, I'm hoping that was enough to make them pull in any trials that were out."

In reply to the comments about the spell. "It'll last just about two and a half hours. It'll also protect you for quit a lot of acid damage. Highlight to display spoiler: { 140 minutes, 30 acid DR for duration} It'll eat up a bit of my power, but I can use over-powered magical energy if we need them refreshed. Highlight to display spoiler: { Can use a higher level spell to cast as needed, benefit of being a Sorcerer.}

He casts a spell on Panzer, Tsak and himself, looking to see if the others want....
Beech pulls a quiver of Arrows out and offers it to Mak

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+2 temp/180 ) Character Sheet 
Thursday December 5th, 2024 8:37:57 PM

Protected from acid Panzer moves on.

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm) 
Friday December 6th, 2024 4:32:08 AM

Ayotnom says, "Your resistance to acid is so much stronger than mine that I'll take a casting of yours"

He then moves with the group



Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based 
Friday December 6th, 2024 6:58:16 AM

Tsak bestows a stoic nod of thanks upon Beech, then moves to the head of the queue ready to move on.

Mak(JamesM)(124/146)|AC:28/18T/--FF|CMD 36| Arrows/5+1 CLB|19/14/9/19(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+16(MS)(20)x3)) 
Friday December 6th, 2024 8:31:32 AM

Mak waved off Beech's offer. "I've plenty for now, but at the rate we've been seeing these hounds they are going quickly. I used 15 in this last encounter alone. At that rate I've only enough for 8 more such battles."

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday December 6th, 2024 2:04:54 PM

Beech looks at Mak, scrunches his forehead and it dawns on him...."Ahh, the difference between Resist and Protection, ok, but if we get in combat, it may be hard for me to cast resist, if I'm dropping damage spells...."
He casts a Resist Energy "Acid" on Ayotnom, and with that, the group continues onward, Beech again 30' up in the air....

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+2 temp/180 ) Character Sheet 
Friday December 6th, 2024 8:26:48 PM

Panzer moves on

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday December 8th, 2024 12:36:12 AM

Ayotnom says to Beech, 'If we need resistance in the heat of battle I can cast it twice, technically a third time using my rapier but it is only a third as powerful as yours Beech but still it is better than nothing. Personally I was planning to potentially kick things off next time by layering protection from acid on top of the resistance you gave me so that if something does more than 30 acid damage I'll be protected until the protection is eaten away."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield 
Monday December 9th, 2024 10:03:20 AM

Falco keeps moving with the group and lands after five minutes of flight, it would take another charge to of the boots to stay up so he waits for now. When he sees spells cast he shrugs and casts as well. He casts resist energy (30) on himself and anyone else how doesn't have it. (I think himself and Mak.)
_______________________
Flying 40 Ft
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


DM Mark - Switching DMs 
Monday December 9th, 2024 2:54:00 PM

(Reorienting as we switch DMs. Sorry for the delay.)

The party finds there is no need to lick their wounds after the encounter with the fire breathing hounds thanks to Falco's ministrations. As they walk a bit further down the rough trail, the group considers casting protections from acid, but has not done so just yet. But certainly feel free to cast what spells you want to, I just want to back things up a bit for you.

Consulting their map, DC 18 Survival or Knowledge Geography: Highlight to display spoiler: {You don't get lost. You'd guess you're maybe 2-3 hours from the spot on the map labeled "Acid Pits."}

As you continue on the trail it begins to rail. Not hard, but steady.

Survival DC 15:Highlight to display spoiler: {You think it's going to rain all day.}

I'd like a party marching order and for everyone to make a Perception check please. If you don't provide a party marching order, I'll make one up. :)

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d20+1=6 ; d20+1=19 ;
Monday December 9th, 2024 3:24:04 PM

Beech is 30' above the center of the party, and when I figure we are 30 minutes out I'll cast the resists.... (Spells are already marked off) Beech will believe the others, he knows his sense of direction is garbage...
But he also knows, that this time of the year is called Storm Season for a reason....

33 take ten on Perception.


Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d20+10=23 ; d20+10=30 ;
Monday December 9th, 2024 9:47:09 PM

(Survival=23 pass, Survival=30 pass)

Tsak is on point. As they pass the rock shaped like a cats head he checks the map again, and puts it away just as the rain starts.
Lads, we're on the right track and I reckon we've a few hours to go, 2 or 3 at the most. And this rain looks like its settling in, might last all day. I suspect the only thing worse than an acid pit is a swampy acid pit. Lets forge on for now, but we might not be exploring the pits today.
He checks to see if anyone has a better idea, and if not turns to continue their bushwalk.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+2 temp/180 ) Character Sheet  d20+7=20 ; d20+7=8 ; d20+27=44 ;
Monday December 9th, 2024 10:35:46 PM

Survival 20 not get lost

Survival 8 Bah its just a shower

Perception 44 Panzer sees each bug in the distance and names them individually. "Fred" "George" "Martha"

Panzer falls in right behind Tsak. Since the hounds have been dealt with Panzer keeps his hands free in case he needs them to scramble over the terrain.


Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=29 ;
Tuesday December 10th, 2024 1:08:58 AM

Ayotnom stays towards the middle of the pack. He keeps his eyes peeled for threats (Perception: 29)

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 87/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20+26=42 ;
Tuesday December 10th, 2024 9:14:35 AM

Falco takes his ususal spot second to last in the group but keeps his large eyes peeled. {Perception: 42} Very little escapes his sight and hearing as the move he giggles as he hears a very soft fart from Tsak.

{Did anyone else need something to counter acid?}

_______________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (1/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


DM Mark - "Lads, we're on the right track."  d20+22=32 ; d20+22=39 ; d20+22=37 ; d20+22=25 ; d6+15=16 ; d6+15=20 ; d6+15=16 ; d6+15=19 ; 2d6+15=18 ; 2d6+15=22 ; 2d6+15=23 ; 2d6+15=23 ; 2d6=10 ; 2d6=7 ; 2d6=10 ; 2d6=9 ; 10d6=22 ; d20+22=29 ; 10d6=30 ; 10d6=29 ;
Tuesday December 10th, 2024 5:35:02 PM

(Since you are 2-3 hours from the Acid Pits, I didn't want you to waste spell intended for that.)

Beech scans the area, flying 30' above his friends keeping a sharp eye out.

Tsak takes point, closely followed by Panzer. Holy moly, even in this rain Panzer's sharp eye can pick out a gnatt's, well, you know what.

Falco is next, his eye's sharp, followed by Mak.

The rain makes the trek a bit miserable, but the Petals are used to adversity and are undaunted.

Still, it's a surprise for some as 6 hellhounds, lying in wait, come scrambling from behind rocks and out of a cave to attack the party!

Tsak, Ayotnom, and Mak are surprised by the sudden attack. But not Beech, Falco nor Panzer.

(To simulate this surprise I'll give them 2 attacks against Tsak, Ayotnom, and Mak but only 1 against Panzer, Beech and Falco.)

These large hounds are powerfully built and terrible to behold with ebony fur and burning, fiery red eyes! Their fetid breath smells of sulfur.

HH1 bites Tsak, hitting AC 32 and 39 for 18+10(fire) and 22+7(fire).

HH2 bites at Panzer, hitting AC 37 for 23+10(fire).

HH3 runs under Beech and breaths up at him. Beech is engulfed in flame for 22 fire damage, Reflex DC 23 for half.

HH4 bites Ayotnom, hitting AC 25 and 29, which I think are both misses even flat footed?

HH5 breaths a gout of flame, affecting both Falco and Mak for 30 points of fire damage, Reflex DC 23 for half.

Then HH6 does the same, breathing fire on Falco and Mak for 29 points of fire damage, Reflex DC 23 for half.

Here is your map. Please move yourselves on the map, or let me know where you move to.

You know from before these creatures have AC 22.

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+17=36 ; d20+17=21 ; d8+9=13 ; d20+12=19 ; d20+7=20 ;
Tuesday December 10th, 2024 9:50:41 PM

(OOC: At 2nd level, a duelist gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dexterity bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A barbarian with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action against her. So since I don't lose Dex to AC I don't lose the Int based Dodge bonus either so you are correct)

Ayotnom makes a full attack against HH2

+ 17 = 36 (19 = threat of crit) ; 21 to confirm = no crit; damage: 13
+ 12 = 19 = miss
+ 7 = 20 = miss

Tsak Rezar (Damien) AC22(22) (T15/F14) 83/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d20+22=40 ; d20+22=29 ; d20+17=28 ; d20+12=14 ; 2d4+6=11 ; 2d4+6=11 ;
Tuesday December 10th, 2024 11:08:44 PM

(Attack1=40, dmg=11: crit due to exceeding HH AC by 10+, crit not confirmed {As in I hit it again with the 29 but not by more than 10, is that how it works or is it a success because I hit it again?}: Attack2=28, dmg=11: Attack3=14

Tsak yells Bad dog as he draws his sword (quick draw) and retaliates.

Beech (JohnC) AC 20(24)/15/15,HP 92/103 See Invis/Darkvision Character  d20+15=26 ; 14d6=42 ; 14d6=53 ; 14d6=45 ; 14d6=47 ;
Tuesday December 10th, 2024 11:09:47 PM

Highlight to display spoiler: { might want to call them something other than hell hounds if they are special}
Beech rolls to the side, letting the flames mostly pass by him. (ref 26)
Irritated, Beech lets fly a bolt of lightning, Hitting HH4. Doing 42 damage (ref 22 for 1/2) The bolt of lightning then starts jumping from HH4 to HH3 then to HH1 and finally to HH2.

HH3 53 damage ref 22 for 1/2
HH1 45 damage ref 22 for 1/2
HH2 47 damage ref 22 for 1/2



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 150/180 ) Character Sheet  d20+22=29 ; d20+17=35 ; d20+17=18 ; d20+12=16 ; d20+21=24 ; d20+16=19 ; d20+11=24 ; d20+19=23 ; d3+22=23 ; d3+22=24 ; d3+16=19 ; d3+16=17 ; d6=6 ; d6=6 ; d4+15=18 ;
Wednesday December 11th, 2024 1:40:28 AM

Panzer feels the hound crunch down on his armor, which softens the bite a little. He steps toward the beast and attacks it (on HH2. All attacks except the bite are adamantine, magic, slashing damage))
Main hand 1 Hits for 23 damage
Main hand 2 Hits but fails to confirm the critical doing 24 damage
Main hand 3 misses
Off hand 1 hits for 19 damage +6 frost damage
Off hand 2 Misses
Offhand 3 hits for 17 damage +6 frost damage
Bite Hits for 18 damage

The badgerkin spits out the mouthful of flesh he teas from the hound. It tastes of sulfur and ash and evil. He stands ready for the hound's next move.



Mak(JamesM)(102/146)|AC:28/18T/--FF|CMD 36| Arrows/20+1 CLB|19/14/9/19(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,MS,IG)**|1d8+16(MS)(20)x3))  d20+14=17 ; d20+14=33 ; d20+19=27 ; d8+16=20 ; d8+16=19 ; d20+14=16 ; d20+9=16 ; d20+19=28 ; d8+16=17 ;
Wednesday December 11th, 2024 8:06:41 AM

Mak rolled to one side to avoid the breath of the hound and right into the breath of another. As he came up from the roll he loaded two arrows into his bow and fired at one of the hell hounds. (HH6)

OOC:
Save v DC23, Roll 17, 33. Fail, Success. Damage 44 hp
Mak - HH6, Roll 27(MS), Damage 39 Hp
Mak - HH5, Roll 16, 16, 28(RS). Damage 17

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 64/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20+18=38 ; d20+18=38 ;
Wednesday December 11th, 2024 9:30:30 AM

Falco manages to dodge the worst of the flames {Reflex 38 and 38 - that is two Nat 20's!! Feels wrong that I still take 30 damage lol} but still screams in pain furious they somehow got an attack off before he could respond. He snaps his head around and sees that HH5 has been unmolested and askes the warper-sar to cause blindness. {Blindness DC21}

_______________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

DM Mark - "Bad dog!"  d20+12=24 ; d20+15=26 ; d4=4 ; d4=2 ; d4=4 ; d4=4 ; 10d6=32 ; 10d6=32 ; 10d6=42 ; 10d6+22=52 ; d20+22=36 ; 2d6+15=22 ; 2d6=11 ; d20+12=31 ; d20+12=32 ; d20+22=38 ; d20+24=30 ; 2d6+15=25 ; 2d6+15=23 ; 2d6=7 ; 2d6=5 ;
Wednesday December 11th, 2024 6:57:04 PM

(These are bigger and nastier than your usual Hellhounds, but calling them Hellhounds will do for now.)

Ayotnom attacks HH2, slicing into the creature.

Tsak says, "Bad dog!" as he attacks. He makes a 5' move before hitting HH1 3 times.

Deftly avoiding the worst of the creature's breath, Beech lets fly a lightning bolt. The electricity jumps from HH4 to HH3 to HH1 to HH2, and though all three save, Beech can see beach jerk a bit at the electricity lances through them.

Panzer steps up and attacks HH2, hitting and biting the creature several times. He finds they taste bad. Perception DC 20: Highlight to display spoiler: {Panzer notices something strange. The hound he struck seems to have a resistance to the frost effect of his blade, and the frost did no damage..}

Mak rolls to dodge some of the effects of the breath weapons. Caught in two of them, his coat smolders in places. He shoots two arrows into HH5 and 6. His arrows protrude painfully from both animals.

Falco casts Blindness on HH5, but the creature shakes off the effect.

HH1 breathes a fiery blast, catching Tsak, Panzer and Ayotnom. They each take 32 damage, DC 23 Reflex save for half.

HH2 whimpers a bit and drags its hind foot as it backs up 5' from Panzer before breathing fire on Panzer and Ayotnom. Both take 32 damage, DC 23 Reflex save for half.

HH3 attacks Ayotnom, hitting AC 36 for 22 damage and 11 fire damage.

HH4 breathes a 30' cone of fire, catching both Beech and Ayotnom for 42 points of damage, DC 23 Reflex save for half.

HH5 and HH6 move up. HH5 bites Falco, hitting AC 38 for 25 and 7 fire damage.

HH6 bites Mak, hitting AC 30 for 23 and 5 fire damage.

Here is your map. Please move yourselves on the map, or let me know where you move to.

These creatures have AC 22.

HH1 - Dam 11+11+14+23
HH2 - Dam 13+23+24+19+17+18+24
HH3 - Dam 25
HH4 - Dam 21
HH5 - Dam 17
HH6 - Dam 39

Tsak Rezar (Damien) AC22(22) (T15/F14) 61/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d20+14=18 ; d20+22=28 ; d20+17=30 ; d20+12=14 ; 2d4+6=12 ; 2d4+6=10 ;
Wednesday December 11th, 2024 8:49:32 PM

(reflex save=18, fail; Attack1=28, dmg=12: Attack2=30, dmg=10: Attack3=14 miss)

Tsak anticipates the fireball but the pain radiating thru his hip from the last bite slows him down and the blast catches him. Gripping his sword tighter he stifles a cry, somehow stays on his feet and keeps raining blows on the blasted hound.

Beech (JohnC) AC 20(24)/15/15,HP 50/103 See Invis/Darkvision Character  d20+15=19 ; d20+16=18 ; d20+16=32 ; d8+2=9 ; 2d6=11 ; d6=5 ; 14d6=49 ;
Wednesday December 11th, 2024 9:31:39 PM

The blast catches Beech full force, he response is to move up higher. Gaining another 10' of height.
Beech uses his bow to cast Cone of Cold, AE/28 is the square he hits and the AoE effects a straight line straight up the AE line and the Diagonal will be off to the east....
With a bit of Heroic effort, beech manages to hit the "HH"

To Hit AC 32, Damage 9+ 11 Holy + 5 cold, entire damage is all good because of the holy
Spell Damage 49 cold DC 21 Ref for half (spoiler is about spell)

Highlight to display spoiler: {having been cast through the bow, I honestly am not sure if the spell is also good, Normally I already have an opinion, this has left me stumped, I can see an argument for both ways}


Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 150/180 ) Character Sheet  d20+14=34 ; d20+14=34 ; d20+22=27 ; d20+17=19 ; d20+12=13 ; d20+21=24 ; d20+16=22 ; d20+11=20 ; d20+19=20 ; d3+22=23 ; d3+16=18 ; d3+16=18 ;
Wednesday December 11th, 2024 10:47:42 PM

" They are resistant to cold!" Panzer shouts as he rolls out of the two blasts of fire.
Reflex 34 Nat 20 no damage due to evasion
Reflex 34 Nat 20 no damage due to evasion

Panzer steps again, keeping pace with HH2 and attacks it again. Still reeling from dodging the fire he misses several times

Main 1 Hits AC 27 for 23 damage
Main 2 Miss
Main 3 Miss
Off hand 1 Hits AC 24 for 18 damage
Off Hand 2 Hits AC 22 for 18 damage
Off Hand 3 Miss
Bite Miss


Ayotnom Ogini Hugh C 69/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+16=25 ; d20+16=33 ; d20+16=32 ; d20+17=26 ; d8+9=10 ; d20+17=33 ; d20+17=28 ; d8+9=16 ; d8+9=13 ; d20+17=27 ; d8+9=12 ;
Thursday December 12th, 2024 1:49:12 AM

Reflex: 25, 33, 32= no damage thanks to evasion

Ayotnom manages to avoid all the fiery breathing going on thanks to evasion and then decides it is time to make a whirlwind attack against HH3, HH4 and HH5 forgoing his full attack to make a single attack at his highest attack bonus against the 3 canines from hell

26 vs HH3; 10 damage
33 vs HH4 = nat 16 crit threat keen rapier; 28 to confirm = 29 damage
27 vs HH5 = 12 damage

He then takes a 5 foot step to get out of flank

Mak(JamesM)(75/146)|AC:45AO/37/27T/--FF|CMD 45|Rapier +1 Keen Thundering|22/17/12/-/-|(TH,KN,*HY,FA,WN,FD,PS,WF,WS,AD)**|1d6+10+  d20+22=35 ; d20+17=22 ; d20+12=24 ; d6+10=15 ; 2d6=4 ;
Thursday December 12th, 2024 8:34:06 AM

With the super hound on him so closely, Mak knew that using his bow would be a mistake. With a whispered word he summoned his sword (free action - glove of storing) into his primary hand and struck at the fiery canine. He ducked low and reposted at those slavering jaws as his rapier pierced the hounds defenses. His follow up strikes missed, but he felt confident that his defenses would hold better now that he was using his blade.

OOC:
Mak - HH6, Roll 35, 22, 24. Hit, miss, miss. Damage 15+4(evil) = 19 hp

**Combat Reflexes, Admantium - Ignores Hardness < 20, Thundering Weapon, Keen Weapon, *Holy Weapon(+2d6 v Evil), Fighting Defensively , Full Attack, Weapon Finesse, Weapon Focus, Weapon Specialization, Precise Strike, Mobility| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Only a Flesh Wound | |



'Falco (RyanM) AC23 T19 F16, CMD 28, HP 32/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield 
Thursday December 12th, 2024 9:29:26 AM

Falco screams as he is bitten and burned at the same time. Feathers smoking he commands his boots to take him in the air. {Full Withdrawal straight up} "I need some distance, I can't even hurt them."

_______________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (1/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

DM Mark - "They are resistant to cold!" (sort of)  d20+12=29 ; d20+12=20 ; d20+12=13 ; d20+22=28 ; d20+22=27 ; d20+22=23 ; d20+24=33 ; d20+24=35 ; 2d6+15=22 ; 2d6=11 ; d4=4 ; d4=4 ;
Thursday December 12th, 2024 5:07:32 PM

Tsak has taken a lot of damage, but still he fights on. He can feel the beast's sulphurous breath as he slashes at it, hitting three times.

Beech gets burnt, and climbs 10' higher to avoid another blast. Beech considers using an arrow to convey a Cone of Cold, but then realizes he could only catch one that way from where he is (please see my email about this.) Instead he simply casts a cone of cold downward, catching three of them. (This means he did not need to use an arrow or a Hero Point, and he would not get arrow damage. But he does damage all three. This seems like the best adjudication of this in the party's favor, since there was some confusion about Imbue Arrow and cones. Also, using a Holy bow does make your arrows holy, but a spell cast through your arrow would not become holy damage.) HH1 saves and only takes 26 cold damage, HH3 takes 51, and HH4 takes 51.

Panzer shouts they are resistant to cold as he dodges their fiery attacks. The fierce badger moves up a bit, striking back at the wounded beast before him. His first attack kills the thing and the red glow fades from the hound's eyes. (Panzer only made one attack. While Panzer cannot move again since he took a 5' move, he could take a move-equivalent action after his attack so long as it is not actual movement.)

Ayotnom also avoids the fiery breath damage. He uses a whirlwind attack, hitting three of the Hellhounds before taking a 5' step.

Mak summons his rapier and attacks. The slender blade flickers out, piercing the HH6.

Falco withdraws, flying up into the air.

With one of their number fallen, the remaining Hellhounds growl and snarl as they attack.

HH1 moves 5' and attacks Tsak, hits AC 28 for 22 damage plus 11 fire damage.

HH3 and HH4 move up 5' and attack Ayotnom, but both miss (hit AC 27 and 23.)

HH5 and HH6 attack Mak, but nothing can hit AC 45 (45 - wow.)

The breath weapon of these Hellhounds is a 30' cone.

Knowledge Planes DC 21:Highlight to display spoiler: {Based on Panzer noticing some frost resistance, as you look at the creatures, you notice a Fiendish aspect to them. This gives them Resist Cold 15, though they still have a vulnerability to cold because they are a variant Hellhound. This means the first 15 points of cold is negated because of their Fiendish nature, but any remaining cold damage would then be x1.5. Weird combo.

This is an advanced Fiendish Nessian Hellhound with a minor adjustment in your favor.
}

Here is your map. Please move yourselves on the map, or let me know where you move to.

These creatures have AC 22.

HH1 - Dam 59+12+10+26
HH2 - Dam 138+23 - dead
HH3 - Dam 25+51+10
HH4 - Dam 21+51+29
HH5 - Dam 17+12
HH6 - Dam 39+19

Beech (JohnC) AC 20(24)/15/15,HP 50/103 See Invis/Darkvision Character  5d4+5=19 ;
Thursday December 12th, 2024 8:57:20 PM

Beech gains another 10' in height, now 50' up, and then unleashes a stream of magic missiles at HH1.

Damage 19 force damage

Tsak Rezar (Damien) AC22(22) (T15/F14) 28/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d20+22=41 ; d20+17=31 ; d20+12=20 ; 2d4+6=14 ; 2d4+6=14 ; 2d4+6=10 ;
Thursday December 12th, 2024 11:08:45 PM

(Attack1=41, dmg=14: Attack2=31, dmg=14: Attack3=20, dmg=10)

Tsak isn't sure how many more bites he can withstand, but the sight of one of the hounds turning up its toes inspires him to redouble his efforts. In reality he doesn't know any other way but to go down fighting.

Ayotnom Ogini Hugh C 69/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+17=22 ; d8+9=10 ; d20+17=28 ; d8+9=14 ; d20+17=29 ; d8+9=11 ;
Thursday December 12th, 2024 11:53:37 PM

Ayotnom decides it is time to make a whirlwind attack against HH3, HH4 and HH5.

HH3: 22 vs AC: 10 damage
HH4:28 vs AC: 14 damage
HH5: 29 vs AC: 11 damage

He then 5 foot steps out of flank again.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 150/180 ) Character Sheet  d20+22=33 ; d20+17=25 ; d20+12=20 ; d20+19=26 ; d20+21=29 ; d20+16=33 ; d20+20=28 ; d20+11=29 ; d20+15=35 ; d3+22=23 ; d3+22=25 ; d4+15=19 ; d3+16=17 ; d6=1 ; 2d3+32=36 ; d10=5 ; 2d3+32=35 ; d10=10 ;
Friday December 13th, 2024 1:28:54 AM

Panzer turns and heroically moves in front of Tsak's opponent ( HH3) provoking an attack of opportunity in the process. He then begins to attack the Hound with his blades.

Main 1 Hits AC 33 for 23 damage
Main 2Hits AC 25 for 25 damage
Main 3 Misses
Bite Hits AC 26 for 19 damage
Off Hand 1 Hits AC 29 for 17 damage +1 Frost*
Off Hand 2 Crits AC 33 for 36 damage +5 Frost*
Off Hand 3 Crits AC 29 for 35 damage +10 Frost*

Panzer has Penetrating Strike-Your attacks with weapons selected with Weapon Focus ignore up to 5 points of damage reduction. This feat does not apply to damage reduction without a type (such as DR 10/—).
The way this reads it should apply to the frost damage generated by his weapon. I have so many feats that is I don't read through them I forget about them 8)

" Leave him alone beast! Fight me for I am your end."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 32/94 Channel 6/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20+15=16 ; 3d20+15=53 ; 3d8+15=30 ;
Friday December 13th, 2024 9:32:45 AM

Falco angles down a bit and flies to where he is just able to touch Tsak and calls forth healing power.

{Tsak: +30HP}

_______________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (0/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(75/146)|AC:45AO/37/27T/--FF|CMD 45|Rapier +1 Keen Thundering|22/17/12/-/-|(TH,KN,*HY,FA,WN,FD,PS,WF,WS,AD)**|1d6+10+  d20+22=42 ; d20+22=24 ; d20+17=31 ; d20+12=17 ; 2d6+20=24 ; 2d6=3 ; d8=2 ; 2d6+20=25 ; d6+10=14 ; 2d6=10 ;
Friday December 13th, 2024 2:29:40 PM

OOC: Mak's AC of 45 is against AoO, his normal AC is 37. It's a quibble, but not as impossible as 45.

Mak faced with two of the hounds now, gritted his teeth and danced about striking with his rapier as the opportunity presented itself. The rapier lashed out as it made a crashing thunderous sound when it struck the hound. A follow up strike sliced into the beasts hide once more.

OOC:
Mak - HH6, Roll 42, 31, 17. Crit(24 confirms), hit, miss. Damage 24+3(evil)+2(sonic), 14+10(evil). 53hp Total.

**Combat Reflexes, Admantium - Ignores Hardness < 20, Thundering Weapon, Keen Weapon, *Holy Weapon(+2d6 v Evil), Fighting Defensively , Full Attack, Weapon Finesse, Weapon Focus, Weapon Specialization, Precise Strike, Mobility| Darkvision| Encumbrance:53 lbs| Move: 30 | DR1 (Adamantine Armor) | Condition: Only a Flesh Wound | |

DM Mark - "Fight me for I am your end."  d20+22=42 ; d20+22=31 ; d20+22=38 ; 2d6+15=22 ; 2d6=4 ; 10d6=38 ;
Friday December 13th, 2024 7:28:02 PM

As the fight continues, Beech rises further up. The liontaur casts Magic Missile, and streaks of force cut into HH1.

Tsak is badly damaged, but still the half-orc fights on. His falchon cuts into HH1, hitting it twice. The beast falls dead at Tsak's feet.

Ayotnom whirls, hitting HH3, HH4, and HH5.

Panzer moves to block HH3 from getting to Tsak. He lashes out at the creature striking it several times. It falls dead.

Falco flies down, and with his healing touch some of Tsaks wounds close (30 HP.)

Hellhound 4 moves up and bites Ayotnom for 22 points of damage and 4 fire damage.

Hellhounds 5 and 6 shift 5', still flanking Mak. Hellhound 6 misses Mak. Hellhound 5 breathes fire on him for 38 damage, DC 23 Reflex save for half.

Here is your map. Please move yourselves on the map, or let me know where you move to.

These creatures have AC 22.

HH1 - Dam 107+19+14+14 - dead
HH2 - Dam dead
HH3 - Dam 86+10+way too much damage - dead
HH4 - Dam 101+14
HH5 - Dam 29+11
HH6 - Dam 58+53

Beech (JohnC) AC 20(24)/15/15,HP 50/103 See Invis/Darkvision Character 
Friday December 13th, 2024 8:37:15 PM

Beech, Realizing his archery casting has changed, decides to drop a Glitter Dust hitting HH4 & 6 (Will save DC 18 or blind for 1 round)
He doesn't shift from his 50' height.

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 150/180 ) Character Sheet  d20+26=30 ; d3+22=25 ;
Friday December 13th, 2024 10:01:55 PM

Seeing Mak being double teamed , Panzer charges HH6, provoking an AoO from HH4.

Main hand attack Hits AC 30 for 25 damage

Tsak Rezar (Damien) AC22(22) (T15/F14) 65/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d8+5=7 ;
Saturday December 14th, 2024 1:19:33 AM

(CLW on self heals 7hp)

There's life in the old boy yet! exclaims Tsak as he casts a healing spell on himself and also gets a helping hand from Falco. He then quickly surveys the battlefield and starts to move into position to flank the hound nearest Ayotnom. He won't get there this turn, but he will get there...

Ayotnom Ogini Hugh C 69/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+17=29 ; d8+9=13 ; d20+12=17 ; d20+7=21 ;
Saturday December 14th, 2024 10:27:03 AM

Ayotnom makes a full attack against HH4 then moves towards HH5 with a 5-foot step

+17 : 29 vs AC: 13
+12 : 17 vs AC : miss
+ 7: 21 vs AC : miss

Mak(JamesM)(75/146)|AC:45AO/37/27T/--FF|CMD 45|Rapier +1 Keen Thundering|22/17/12/-/-|(TH,KN,*HY,FA,WN,FD,PS,WF,WS,AD)**|1d6+10+  d20+14=18 ; d20+22=32 ; d20+17=20 ; d20+12=15 ; d10+10=18 ; 2d6=6 ;
Monday December 16th, 2024 8:23:58 AM

Mak yelped in pain. "Hot, hot, hot, hot" he called out as he danced to put out the flames that washed over his body. With blistered patches of skin on his arms and face he reposted with his sword.

OOC:
Mak - Reflex Save DC 23, Roll 18. Fail.
Mak - HH6, Roll 32, 20, 15. Hit, miss, miss. Damage 18+6(evil) = 24hp total.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 55/94 Channel 5/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  7d6=23 ;
Monday December 16th, 2024 9:16:51 AM

Falco turns and flies to the other side of the battle calling on the warper-sar to heal his friends injuries.

{Channel, excluding HH, for Ayotnom, Mak, Panzar and Falco: +23HP}

"There on the ropes, get the Petals."

_________________________________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (0/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


DM Mark - "Hot, hot, hot, hot"  d20+5=14 ; d20+5=21 ; d100=46 ; d8+9=11 ; d20+22=39 ; d100=45 ; 10d6=39 ;
Monday December 16th, 2024 3:22:29 PM

Beech casts Glitterdust on HH4 and HH6. HH4 is blinded, but HH6 remains unaffected. But both of them shimmer with the coating of glitter.

Panzer charges to Mak's aid, hitting HH6. HH4 senses Panzer's move, but in its blinded state it only snaps at the air.

Tsak heals some of his wounds and moves up.

Ayotnom strikes at the blinded HH4, hitting it twice for 13 and 11 damage (AC goes down to 18, so one more blow hit. I rolled his damage.) Then he moves 5'.

Mak lashes out at HH6, and his blow kills the creature.

Falco shouts words of encouragement as he moves. He heals Ayotnom, Mak, Panzar and Falco for 23 points.

HH4 can sense where Ayotnom is, but only snaps at the air again as it tries to hit the Minotaur.

HH5 moves 5' and breathes fire. The 30 cone catches Ayotnom, Falco, Panzer and Mak. (Not sure how high Falco is, but he has to be low enough to catch all four in his 30' burst.) They each take 39 damage, DC 23 Reflex save for half.

Here is your map. Please move yourselves on the map, or let me know where you move to.

HH1 - dead
HH2 - dead
HH3 - dead
HH4 - blinded, AC 18 - Dam 115+1311
HH5 - AC 22 - Dam 40
HH6 - Dam 111+25+24 - dead

Tsak Rezar (Damien) AC22(22) (T15/F14) 65/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d20+22=25 ; 2d4=3 ; 2d4+6=10 ;
Monday December 16th, 2024 3:39:31 PM

(Attack - vital strike = 25, Dmg=13 :( )

Noticing the hound in front of him (HH4) is wounded and perhaps blinded, Tsak slows down, moves quietly and carefully and aims for the heart with one swift stab.

Beech (JohnC) AC 20(24)/15/15,HP 50/103 See Invis/Darkvision Character  d20+13=31 ; d20+13=24 ; d20+8=20 ; d8+2=7 ; d8+2=5 ; d6=2 ; d6=6 ; 2d6=4 ; 2d6=10 ;
Monday December 16th, 2024 4:45:27 PM

Beech just shoots HH5. Having heard Panzer say his cold wasn't working, tries some Electricity.

Arrow 1 AC 31 Damage 7, 2 Electric, 4 Holy
Rapid AC 24 Damage 5, 6 Electric, 10 Holy
Arrow 2 AC 20 (miss)

Ayotnom Ogini Hugh C 69/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+16=23 ; d20+17=19 ; d20+12=30 ; d20+12=15 ; d8+9=13 ; d20+7=8 ;
Monday December 16th, 2024 5:47:40 PM

Reflex: 23 - Ayotnom avoids the fiery breathe thanks to evasion

Ayotnom avoids the fiery breathe thanks to evasion

He then takes a 5 foot step towards HH5 and makes a full attack against it

+17 - 19 vs AC; miss
+12 - 30 vs AC; threat of crit with keen rapier; 15 = no crit; 13 damage
+7 - 8 vs AC; miss



Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 150/180 ) Character Sheet  d20+14=34 ; d20+24=44 ; d20+28=42 ; 2d3+44=48 ;
Monday December 16th, 2024 8:37:25 PM

reflex save 34 no damage evasion

Panzer moves up to HH5 and attacks it once critting it for 48 damage.

Pretty sure HH4 and HH5 both get AoO's

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 35/94 Channel 5/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  d20+18=36 ;
Tuesday December 17th, 2024 12:01:21 PM

{Reflex: 36} Falco manages to avoid some of the flame but still screeches in pain as his feathers are charred yet again. Not able to do much damage and seeing the creatures are wounded Falco flies a little higher to get out of the breath attack and waits for the hounds to be brought down.

_________________________________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (0/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 173+5 temp/180 ) Character Sheet  d6=5 ;
Tuesday December 17th, 2024 4:47:55 PM

sorry, the hound also gains a negative level from the crit and Panzer gains temp Hp. I also took Falco's healing that I forgot.

DM Mark - They stab it with their steely knives, but they just can't kill the beast.  d20+21=25 ; d20+22=31 ;
Tuesday December 17th, 2024 5:39:32 PM

Tsak can see the wolf near him is badly wounded and blind. He slices at the thing, striking a mortal wound. The HH4 lets out a yelp as it falls down dead.

Beech hovers above the battlefield, and shoots two arrows into HH5. Two shafts stick out of the beast as electricity crackles across its dark fur.

Ayotnom moves up and hits the last wolf.

Falco flies higher to avoid any more fire.

Panzer moves up to attack once with a devastating blow. But his hit also drains a level (5 HP damage.) (Rolled AAO against Panzer for last round - miss. Thanks for the reminder.)

They stab it with their steely knives, but they just can't kill the beast.

The wolf knows it's done for, but it also knows its opponents. It snarls something as it attacks the little badger man. If you speak Infernal, Highlight to display spoiler: {The wolf says in a growl, "I shall look for you - all of you - in the afterlife."} The attack misses and Panzer takes no damage.

Here is your map. Please move yourselves on the map, or let me know where you move to.

HH1 - dead
HH2 - dead
HH3 - dead
HH4 - blinded, AC 18 - Dam 139+13 - dead
HH5 - AC 22 - Dam 40+13+21+13+48+5
HH6 - dead

Beech (JohnC) AC 20(24)/15/15,HP 50/103 See Invis/Darkvision Character  d20+13=24 ; d20+13=27 ; d20+8=28 ; d8+1=2 ; d8+1=4 ; d8+1=9 ; d6=2 ; d6=2 ; d6=1 ; 2d6=6 ; 2d6=8 ; 2d6=6 ;
Tuesday December 17th, 2024 8:37:49 PM

Beech tries to plug the surviving hound....

Arrow 1 Hit AC 24 1 Damage 2 Electric 6 Holy
Rapid Hit AC 27 4 Damage 2 Electric 8 Holy
Arrow 2 Hit AC 28 9 Damage 1 Electric 6 Holy


Tsak Rezar (Damien) AC22(22) (T15/F14) 65/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based 
Wednesday December 18th, 2024 3:57:46 AM

A satisfied Tsak watches as he skewers a vital organ and the hound falls dead.
One to go. The hounds should have caught on by now, these fights keep on turning out and burning out and turning out the same!
With a deep sigh and sword in hand he starts to make his way over to the surviving beast.

Ayotnom Ogini Hugh C 69/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+17=26 ; d8+9=15 ; d20+12=22 ; d8+9=12 ; d20+7=14 ;
Wednesday December 18th, 2024 7:33:17 AM

Ayotnom takes another full attack

26 vs AC; 15 damage
22 vs AC; 12 damage
14 vs AC; miss

Mak(JamesM)(37/146)|AC:45AO/37/27T/--FF|CMD 45|Rapier +1 Keen Thundering|22/17/12/-/-|(TH,KN,*HY,FA,WN,FD,PS,WF,WS,AD)**|1d6+10+  d20+14=27 ;
Wednesday December 18th, 2024 8:17:19 AM

Man rolled away from the fire, but he was done. With a flash and a puff of smoke Mak vanished and reappeared 100’ away.

Mak(JamesM)(43/146)|AC:31/21T/--FF|CMD 39| Arrows/20+1 CLB|15/10/5/15(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,FD,MS,IG)**|1d8+16(MS)(20)x3))  
Wednesday December 18th, 2024 8:23:57 AM

Reappearing in the distance, Mak once more had his bow out and ready.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 35/94 Channel 5/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  7d6=34 ;
Wednesday December 18th, 2024 9:33:08 AM

As the blows land on the beat Falco lands in the center of his party and calls forth some healing energy bathing everyone and closing many wounds. "I have had enough of this hellhound nonsense, almost looking forward to the acid part of our trip at this point."

{Channel: +34HP to all}

_________________________________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (0/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

DM Mark - Looking forward to the acid trip. 
Wednesday December 18th, 2024 2:26:58 PM

Tsak looks at the dead wolf, but he decides to take it to the limit one more time and heads to the last remaining wolf.

However, Beech beats him to it, hitting it with three arrows. As the shafts sink into the wolf, the red glow in its eye goes out. It snarls and dies.

Not wanting to be caught by surprise again, Mak uses his cloak. With a puff of smoke he teleports to another location. He draws his bow, ready for another onslaught.

Ayotnom and Panzer are ready to attack, but with no apparent opponents they instead scan the area for more trouble.

Falco positions himself to deliver a healing burst to his friends. Everyone is healed for 34 points. He says, "I have had enough of this hellhound nonsense, almost looking forward to the acid part of our trip at this point."

6 large wolves lay dead. The area smells of blood and sulfur and wet dog. All is suddenly quiet. Checking the wolves bodies, they neither wear nor carry anything. As you fan out a bit and check the area, DC 20 Perception:Highlight to display spoiler: {Looking carefully, the Petals can see that there seems to be a low rock outcropping to the right, and a tunnel under it that disappears into darkness.}

What now?

[link href="https://docs.google.com/spreadsheets/d/1MrryltL8Ztpoe5KMbnf-xjGEXzHYuNj-NRrYCWu4UjI/edit?usp=sharing"]Here is your map.[/link

Mak(JamesM)(43/146)|AC:31/21T/--FF|CMD 39| Arrows/20+1 CLB|15/10/5/15(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,FD,MS,IG)**|1d8+16(MS)(20)x3))   d20+8=19 ;
Wednesday December 18th, 2024 2:33:57 PM

Mak spotted the tunnel at about the same time as the others (Auto Success), but injured as he was didn't feel like venturing near it. Instead he checked for tracks going in that direction.

OOC: Survival +8, Roll 19

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character  d8+1=9 ; d8+1=8 ; d8+1=5 ;
Wednesday December 18th, 2024 8:05:50 PM

Beech, still wounded, pulls out a wand and begins clicking it on himself....
After 3 quick clicks, he feels fine. (can't fail the UMD)

"Anyone want to borrow the wand?"

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+5 temp/180 ) Character Sheet  d20+10=17 ; d20+27=45 ; d20+7=27 ;
Wednesday December 18th, 2024 8:14:16 PM

Panzer kisses his ring of evasion. [b]" best gold I ever spent and moves over to the rock tunnel to check it out.
Knowledge engineering 17
Perception 45
Profession mining 27


Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=40 ;
Thursday December 19th, 2024 3:20:36 AM

Perception:40

Ayotnom follows Panzer in checking out the tunnel

Tsak Rezar (Damien) AC22(22) (T15/F14) 99/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based 
Thursday December 19th, 2024 4:19:03 AM

Tsak takes Beech up on his offer.
Sure, thanks mate. He then stands there not really knowing what to do with it. Is there a button, a magic word? He whacks his own arm with the wand and says the first thing that comes to mind
Cayzle!
When nothing happens he wanders over and tries the same thing on Mak's head (but not hard enough to break anything).
Then he glares at the fighter You broke it!
He hands the stick back to Beech with a mumbled apology.

Falco I think they were more Hell Horses. But you're right, I guess its time to enter the big hole in the ground now.

Mak(JamesM)(43/146)|AC:31/21T/--FF|CMD 39| Arrows/20+1 CLB|15/10/5/15(RS)/-|(FA,WF,WS,WT,PBS,DA,RS,FD,MS,IG)**|1d8+16(MS)(20)x3))  
Thursday December 19th, 2024 9:17:28 AM

"Ouch!. That's the only head I have." Mak complained. "At least with arms and legs I have spares." he quipped.

"If you could get it working though, I've a boo boo here and there." he said pointing to several blisters and patches of redden skin.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 3/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield  7d6=24 ; 7d6=22 ;
Thursday December 19th, 2024 9:49:25 AM

"Easy on the wands, my heals are a renewal resource, save that for more pressing times."

Falco channels two more times to get the party back in good shape. {Channel 24+22=46 Healing} He then moves though to top people off.

[i] {If your still down let me know I did 80 healing over the last little bit}

_________________________________________
Resist Energy - Acid (30)
_________________________________________
Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (0/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):

Mak(JamesM)(89/146)|AC:31/21T/--FF|CMD 39| Arrows/20+1 CLB|14/9/4/14(RS)/-|(FA,WF,WS,WT,DA,RS,FD,MS,IG)**|1d8+15(MS)(20)x3)) 
Thursday December 19th, 2024 3:45:18 PM

Updated Subject line

DM Mark - "Easy on the wands."  d20=9 ;
Thursday December 19th, 2024 8:48:09 PM

Mak looks toward the dark tunnel nearby, but isn't going to venture there in his current state.

Panzer kisses his Ring of Evasion, and moves to peer into the tunnel. He and Ayotnom can see the tunnel goes about 50' in darkness before turning out of sight. The tunnel smells faintly of the wolves he just defeated.

Beech pulls out a Wand of Cure Ligtht Wounds. He heals himself before offering it to others. Tska takes the wand and whacks his arm with the wand. Nothing. Then he whacks Mak's head with the wand. This just annoys Mak. He decides that Mak must've broken the wand with his head. Mak is not amused, and points to several boo-boos, aside from the new ones on his head.

Falco tells everyone to stop using up the wand until he has a chance to do some healing. Then he cures everyone for 46 more points!

We are no longer in combat rounds. This place is a bit rocky and barren, aside from some scraggly vegetation growing here. There is a large, dark tunnel here.


Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Thursday December 19th, 2024 9:10:13 PM

Beech tucks the wand away. Highlight to display spoiler: { may as well use it, it'll be useless in 5e}
He flies over to the cave and stays above the others until he drops down into place about 4th in line....
He'll let Panzer lead the group in, he likes being underground, while Beech prefers not being there....

Tsak Rezar (Damien) AC22(22) (T15/F14) 140/140 HP| Falchion +4 2D4+6|Crossbow1 1D8+1 Status:Based  d20+6=18 ; d20+20=33 ;
Thursday December 19th, 2024 11:30:57 PM

(Know dungeon=18, Perception=33)

Falco's latest bout of healing tops Tsak right up and he feels great. This feeling may or may not be partly due to whacking Mak in the head with a stick and seemingly getting away with it.

As Beech heads toward the cave Tsak picks up the pace and heads in himself. As he leaves the light behind and enters the cool dark his senses heighten and he concentrates on whats around him. Is it natural, are there seams, scratches, any signs of construction? A breeze? With his natural vision he can see quite a way (60') in the dark ahead of him. He goes slowly and carefully, not wanting any bad surprises.

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm)  d20+22=37 ;
Thursday December 19th, 2024 11:56:24 PM

Ayotnom casts light upon his rapier and keeps a lookout if the party is prepared to traverse the cave (Perception: 37)

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+5 temp/180 ) Character Sheet 
Friday December 20th, 2024 1:36:10 AM

Panzer skips into the cave not really waiting for the others. He stops at the corner and looks around it.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 3/7 (7d6) | Hero Points: 5 Loot Sheet Status: Shield 
Friday December 20th, 2024 9:51:47 AM

Falco sees Panzer head into the cave and rushes to catch up as he has no interest bein caught by the next pack of hellhounds while out in the open.

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Resist Energy - Acid (30)
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Level # DC - Concentration: d20+23 | Spell Penetration: d20+15 | Dispel Check: d20+15 vs. 13+Caster
Spells:
0 (DC18): Detect Magic , Light, Mending, Purify Food and Drink
1 (DC19): CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (1/2)
2 (DC20): CMW (D) (1/1) / Lesser Restoration (1/1) / Resist Energy (3/5) / Silence (0/0)
3 (DC21): CSW (D) (0/1) / Bestow Curses (0/0) / Dispel Magic (1/1) / Blindness Deafness (0/1) / Protection From Energy (4/4) / Water Breathing (0/0)
4 (DC22): CCW (D) (1/2) / Restoration (2/2) /Dimensional Anchor (2/2)
5 (DC23): Break Enchantment (1/1) / Breath of Life (D) (1/1) / Flame Strike (2/3)
6 (DC24): Heal (D) (2/2) / Dispel Magic, Greater (2/2)
7 (DC25): Destruction (1/1) / Greater Restoration (1/1) / Resurrection
8 (DC26):
9 (DC27):


Mak(JamesM)(37/146)|AC:45AO/37/27T/--FF|CMD 45|Rapier +1 Keen Thundering|22/17/12/-/-|(TH,KN,*HY,FA,WN,FD,PS,WF,WS,AD)**|1d6+10+  d20+14=27 ;
Friday December 20th, 2024 7:49:45 PM

Man rolled away from the fire, but he was done. With a flash and a puff of smoke Mak vanished and reappeared 100’ away.

DM Mark - Skipping? 
Friday December 20th, 2024 8:14:06 PM

The Petals head warily into the dark tunnel as Ayotnom conjures light on his rapier. Well, warily until Panzer decides to light heartedly skip down the dank tunnel. Everyone follows.

While the darkness extended for a ways, the Petals soon find that the tunnel runs about 40'-50' in before opening out into a large chamber about 100' in diameter. This was clearly a den for more than a dozen of those awful hellhounds. It is a rank, fetid place that smells of death and sulfur. The area is unnaturally warm, though not uncomfortably so, with fissures here and there venting some sort of geothermal heat.

Inside you find the bones of several deer and liontaurs. There seems to be things scattered among the bones, though it will take some time to sort through what's there (1 hour to collect all the following.)

50 gold bars, each worth 120gp

5 platinum bars, each worth 200pp

6 cabochon cut large pieces of amber – each contains a piece of plant material – each worth 125gp

12oz cup, thin beaten gold, lip ringed by 12 tiny emeralds, chased and embossed in rings of abstract pattern (6250gp)

Fancy-Ball mask – half-mask of black velvet backed by wyvern hide leather. I’s lower edge is trimmed with 16 tiny teardrop citrines, and 6 larger citrines – 3 each under each eye (1200gp)

High Society glove, right hand, softened green leather. The embroidery covering it is curving designs of flowers, with each bud decoreated by white pearls, peridots, rock crystals, and a large opal in the center (2850gp)

Wrapped in silks – an Ankus (beast goad) – gold plated meteoric metal, with a hook at one end. The other end is capped with a square faceted ruby (6” across) (9300gp)

A fire-blacked oak staff shod with meteoric steel. The head, carved of the same metal, is a fanged serpent with rubies for eyes (A fire-blacked oak staff shod with meteoric steel. The head, carved of the same metal, is a fanged serpent with rubies for eyes. (+5, shocking burst weapon.)

A tall beer stein, made of pewter set into golden frame with large handle. Decorative panels depict dwarven hunters on boars chasing several large stags. (Reskinned Stone of Goodluck])

A heavy ring of red-gold, beaten and shaped into a knuckle long coil, that resembles a miniature snake curled around the wearers finger. Two tiny rubies are set as the eyes (Major Ring of Energy Resistance - Acid)

A mithral sickle with a gold-plated handle. The handle is worked into the configuration of a many-leaved branch (+2 flaming burst sickle)


DM Mark - Yule! 
Friday December 20th, 2024 8:15:29 PM

Yes, we are at the annual Woldian Yule Break. We will leave things here until we resume.

Please feel free to head to the Giggling Ghost with your character to take part in the festivities there.

Beech (JohnC) AC 20(24)/15/15,HP 103/103 See Invis/Darkvision Character 
Friday December 20th, 2024 8:42:43 PM

Also, I believe we should level up too, right?

Panzer Braun (David F) AC 34 (T17, FF29) CMD 35 HP 180+5 temp/180 ) Character Sheet 
Friday December 20th, 2024 9:19:10 PM

" Looks like these Hell Hounds were eating the rich. I mean ball masks, elegant gloves and all this other stuff. Does anyone else get the feeling that something other than these 'hounds did this? I mean some of the magic items here are powerful, and hard to get. Someone tough would have been carrying them."

Ayotnom Ogini Hugh C 102/102 AC : 36; Touch 27; Flat 30 CMD 39(41vs Trip, Grapple or Disarm) 
Sunday December 22nd, 2024 9:40:06 PM

Ayotnom says, "Good questions Panzer. Mayhap we'll get to the bottom of it someday."

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