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The Healer
The Trip Home


The Trip Begins (DM Cayzle) 
Tuesday March 19th, 2024 9:06:49 AM

The party sets off to head for home, escorting the healer, Lady Femmu. She is willing to come and help treat the Marquis’ daughter, Danni. You are travelling from Lowestoft, a lawful evil kingdom west of Castle Surrender, to the home of Marquis de Lockridge, the party’s mentor and sponsor.

Here is a map of the entire Windbourne Hills.

Here is a close up showing the lands you must traverse.

Travel is safe in Lowestoft itself, but once you enter the Contested Lands, the danger rises. What’s your marching order and watches? Please and list select spells, those who prepare them.


Zeoll  d20+8=26 ;
Tuesday March 19th, 2024 9:15:38 AM


Well, my frriends," says the elder taur with the middle-aged body, "from what I know of the Contested Lands ...

Knowledge Geography = 26 woot

... this is a rrealm of verry tiny holdings, forrts, and strrongholds, all at warr with each otherr, none everr dominating all, vanishing as fast as they rrise. We could encounterr a pack of orrcs rriding bearrs, or a dwarrf forrtress, or a simple farrmstead, albeit one with walls."

"Be rready forr anything!"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday March 19th, 2024 8:38:12 PM

The Twins will take the rearguard, able to support the team no matter what direction an enemy comes from.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday March 19th, 2024 10:05:51 PM

Elron is comfortable taking point. He can picture himself being warlord for a day in these lands. And who is to say, after all, that they aren't traveling through their own domain in any case?

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday March 20th, 2024 12:35:55 PM

(OOC: Checking in...on cell so limited)

Asimov and Irony enjoy the chance to be on the road again

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+6=19 ; d20+16=23 ;
Wednesday March 20th, 2024 11:04:37 PM



Asimov remains in the middle of the group with Irony flying ahead.

Perception: 19 - Irony
Perception: 23 - Asimov

Devices Prepared
0th: light projector, magic detector, poison detector, corrosive pistol, freeze ray
1st: wrist rockets, door detector, medihaler light x 2, parachute x2, grease ray
2nd: medihaler medium x2, flamethrower x 2, fire eater capsule, trap detector
3rd, jetpack, accelerator device, blastbomb, electomagetic charge emitter, medihaler serious x2
4th: greater cloaking device, medihaler critical, electromagnetic spheres. Ice wall capsule,


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4") (Kim) AC 22 Touch 16 FF20 HP 99/99 
Thursday March 21st, 2024 1:20:32 AM


Before leaving, she sought new clothing, as she did not want anymore to wear what clad her when her body was stolen. New clothes, some new gear, and she is ready to go. As they set out on the road, Mundhildur begins feeling more like herself. She is fine being at or near the lead of the party with Elron, and takes time to experience her further growth as a giant, now standing sixteen feet six inches tall. She collects new rocks along the way, occasionally practicing throwing them against selected targets such as a fallen tree or a boulder. She hums tunes she knows, and composes some new ones as they move along.

An Attack in the Contested Lands (DM Cayzle) 
Thursday March 21st, 2024 11:14:49 AM


Setting off into the Contested Lands, you travel through most of the day without incident. The land is hilly and rugged in the Windbourne Hills, and though the distance is not great, the journey is not swift. There is a road, and sometimes you see small farmsteads, usually with stout walls and no windows. Some are so large that surely a big clan lives in them. Farmers tend to stare aggressively, or actively retreat into their homes when they see you.

In between these steadings, the road wanders through patches of wilderness. It is in one of these that you spot a large animal -- a tiger? Mauling a humanoid on the ground. The moment it sees you, it runs off. You are about 200 feet from the person lying on the ground. They may not be dead!

Lady Femmu gasps and calls for the party to help the fallen person. “Please, let’s see what we can do!”

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=23 ;
Thursday March 21st, 2024 10:59:49 PM

(Perception = 23)

Elron looks for signs of an ambush as he moves towards the injured person. It will take a couple of rounds.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday March 22nd, 2024 3:12:46 AM

Mundhi runs toward the fallen person. Her base speed is 40 ft., and she runs, covering 160' in a round, and slows down to reach the person at the end of the second round. She looks over the humanoid, and pulls out a goodberry given her earlier by Zeoll. "Medicine," she tells him or her, and pops it in the mouth - even if the tiger victim is unconscious. It will heal 1 hp damage. If at negative hit points, it will stabilize the individual.

Ironic Asimov - HP 96/96 AC 23/14/21 CMD 24 & Irony(worn) HP 53/53 Hardness 6 -- Hugh 
Friday March 22nd, 2024 5:01:41 AM

Asimov activates power armor mach 1 and flies 40 feet towards the injured person

Zeoll (AC26, 107hp) 
Friday March 22nd, 2024 5:56:44 AM


Zeoll casts longstrider and moves 50 ft closer.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday March 22nd, 2024 6:40:41 AM

The Twins move up to stand over the injured person why the healers do their thing, weapons ready to defend against any further attack.

Surprise! (DM Cayzle)   d20=3 ;
Friday March 22nd, 2024 10:12:49 PM

Mundhi and Lady Femmu run -- the healer arrives just after the giant-kin. The other heroes follow.

You see clearly the signs of a battle: shrubs torn up, blood on the ground, and most of all, an unconscious dwarf. Or barely conscious; you hear faint moaning. He is dressed as a martial artist, in black, white, grey, and rose, and is very wounded.

Mundhi gives a goodberry. Femmu takes out a healer kit and starts to work on the dwarf. He says “thank you,” and holds out his hand. She takes his hand to comfort him.

The injured dwarf activates a special ability -- a spell-like ability that has no components: there is no way to detect it ahead of time.

Femmu rolls a raw three to resist. The dwarf and the healer teleport away!

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday March 23rd, 2024 3:02:06 AM


"Hey... HEY!!" Mundhildur bellows. "That almost-dead dwarf stole Femmu!"

Ironic Asimov - HP 96/96 AC 23/14/21 CMD 24 & Irony(worn) HP 53/53 Hardness 6 -- Hugh  d20+22=23 ;
Sunday March 24th, 2024 3:34:08 PM

(Spellcraft: 23)

Asimov attempts to determine what the spell-like ability was and most likely fails

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Sunday March 24th, 2024 8:32:58 PM

The Twins are scanning the area looking for danger and so don't even see the pair disappear into thin air.

Zeoll (AC26, 107hp)  d20+8=21 ;
Monday March 25th, 2024 5:40:31 AM

Spellcraft to assist Asimov ... 21

"Did you see that shimmerr?" Zeoll says. "maybe it means ..."

No Good Deed Goes Unpunished (DM Cayzle)  
Monday March 25th, 2024 5:45:47 AM


Indeed, the spell-like ability the dwarf used was Teleport.

You look around the field. The ground is torn up and bloody. You are alone. So! Will you give up and allow your healer to be taken? or will you DO something about it?

[OOC: Feel free to suggest ways for Zeoll to help. He is always willing to try anything.]

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday March 25th, 2024 6:47:58 AM

The Twins notice something wrong and turn around to find the pair gone. "Well." "Now what?" they ask, having no way to possibly track someone who's teleported.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=23 ;
Monday March 25th, 2024 3:09:17 PM


"Shall we track where the dwarf came from, and where the tiger came from?" asks Yofiel. "The cat can't be too far off yet."

After asking, she herself examines the cat tracks, and begins to follow them, but not getting too far away from the party - no more than 40-50 yards.

Ironic Asimov - HP 96/96 AC 23/14/21 CMD 24 & Irony(worn) HP 53/53 Hardness 6 -- Hugh 
Monday March 25th, 2024 5:26:19 PM

Asimov asks, "Is there any way to track where a teleport spell went? I mean they could have gone almost literally anywhere. While Occam's razor would suggest the Dwarf would return from whence he came he might not be originally from here and could be hundreds of miles away from here if it was the normal version or anywhere in the Wold or Jericho space if it was the Greater version."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+10=14 ;
Monday March 25th, 2024 7:38:54 PM

Elron helps with the tracking effort, although he's looking for where the dwarf went as well as where it came from. And to see if the cat left tracks, because he thinks the timing of this "attack" is mighty suspicious and could have been some sort of trick of the mind.

Survival = 14, maybe enough to aid another.

Zeoll (AC26, 107hp)  d20+8=9 ; d20+9=18 ; d20+12=32 ;
Tuesday March 26th, 2024 9:29:01 PM


Zeoll puts his magical lore to work answering the question.

Spellcraft 9
Know Arcana 18.

"I can't think of how to trrack a teleporterr, but we can use scrrying and divination to get answerrs, maybe."

Zeoll also assists with tracking. Aid Another Survival plus scent ... 32.

Mysterious tracks (DM Cayzle) 
Tuesday March 26th, 2024 9:36:15 PM


It is easy to follow the dwarf back along where he came from. Tracking the dwarf shows, before the tracks peter out, that the dwarf came from the southeast, toward the Cinnamon Valley.

It is also possible to see the tracks of the beast that attacked him. The beast’s prints begin and end nearby, as if it appeared out of nowhere, attacked, and then disappeared.

Roll Know Nature DC20 to ID the tracks: Highlight to display spoiler: {The attacker was a tiger, odd in this terrain.}

Ironic Asimov - HP 96/96 AC 23/14/21 CMD 24 & Irony(worn) HP 53/53 Hardness 6 -- Hugh  d20+8=10 ;
Tuesday March 26th, 2024 11:31:39 PM

Know - Nature 10

Asimov doesn't recognize the tracks.

He asks of the trackers, "So the animal just appeared randomly nearby and disappeared and the Dwarf just appeared on the trail from Cinnamon Valley? So what did they both teleport here, fight each other and then both teleport away with Dwarf absconding with our Healer?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday March 27th, 2024 7:01:24 AM

The Twins frown at the tracks. "Presumably ..." "it was some sort of set up?" "A summoned animal?" "and a fake attack?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+3=4 ;
Wednesday March 27th, 2024 2:21:48 PM


Despite that the group saw a tiger attacking the dwarf, Mundhildur is not acquainted with tiger tracks... despite that they are clearly there, and she can follow them. "So, this big cat - right, Asimov, and twins - just showed up, and disappeared. Maybe it flew in, and can turn invisible. Or maybe it was summoned."

She listens to Zeoll, too. "So, you think you can scry Femmu? And ask divine questions?"

Knowledge nature: 4 (ugh)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+3=22 ;
Wednesday March 27th, 2024 6:52:39 PM

(know nature = 22)

"Well, them's tiger tracks. And see here. . . It had a slight limp in it's right front paw. Tiger's ain't much found 'round these parts."

Elron wonders how someone would know to target Lady Femmu with them, and how many might be involved in the plot. He uses his ring of chameleon power to appear as much like Lady Femmu as he can. Admittedly, he can't appear to be her full stature, or fool someone familiar with her, or sound like her. But someone working from a quick description might be taken in until they're close enough to pounce on.

Zeoll (AC26, 107hp) 
Wednesday March 27th, 2024 9:17:08 PM


"I don't have any scrrying, but I can cast Legend Lorre," says Zeoll. "I would welcome ideas on how to use the spell."


Some sort of a set-up (DM Cayzle)  
Wednesday March 27th, 2024 9:20:25 PM


The Twins cleverly conclude that this was all just a set-up, and the tiger conjured for the purpose of realism in creating injuries.

Elron has a solid idea for a disguise ... though maybe it is a bit like closing the barn door after the horse has bolted!

The party has questions. Will Zeoll's spell offer answers?

Ironic Asimov - HP 96/96 AC 23/14/21 CMD 24 & Irony(worn) HP 53/53 Hardness 6 -- Hugh 
Wednesday March 27th, 2024 11:38:07 PM

Asimov says, "Welp I got nothing in my Design Folio that can help in this situation. However if we are going to be faced with an organization that can just teleport away if we find them I can prepare up to 4 dimensional anchor ray guns but if I prepare all 4I can't prepare anything else that is a more powerful gadget. The problem with Legend Lore is we don't have Lady Femmu at hand anymore so it will take between 1 and 10 days for you to cast it Zeoll and we have no clue as to who the Dwarf is so I guess it would take weeks to ask about him but what choice do we have. I guess it is a good sign they took her alive so that theoretically she would still be alive when we find her after the days it will take to cast Legend Lore because won't the spell provide us with enough information to supposedly track Lady Femmu down again?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday March 28th, 2024 7:11:42 AM

The Twins consider, then just shrug. "Let's just find the nearest town." "Ask around." "We don't have any better leads." (OOC I think Legend Lore is useless as there are unlikely to be useful legends related to random kidnapping that just happened.)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20-1=12 ;
Thursday March 28th, 2024 9:49:48 PM

Elron tries to remember any details about the dwarf that might help Zeoll use his spell. (Guessing an Int check to remember, and Elron had rolled a 23 perception approaching the scene).

Int check = 12

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday March 29th, 2024 1:25:41 AM

(OOC: Checking in)

Seeing as combat is over Asimov lets Irony stop being armor

He waits to hear what the party decides

Zeoll (AC26, 107hp)  d20+1=13 ;
Friday March 29th, 2024 1:21:10 PM


Zeoll says, "That's true, the spell takes a lot longer to cast if stuff is not at hand. Huh."

He helps Elron recall details. Int 13.

Details recalled (DM Cayzle) 
Friday March 29th, 2024 1:28:39 PM


The party seems at a loss and determines to head for a village or town.

Elron and Zeoll put heads together. They recall that dwarf was dressed as a martial artist, in black, white, grey, and rose. It kind of looked like a uniform. No weapons, but he had a pack. That's gone now too. Otherwise, a typical dwarf: dark complexion, brown hair and beard, brown eyes. You would know him if you saw him again.

You are on a road, and you understand that it will fork soon. One fork heads toward the coast and Effacia the other towards the Culverwood, Rowena, and Cinnamon Valley. You recall there was a small town at the fork, with a roadhouse.

Do you head that way?

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday April 1st, 2024 2:02:32 AM

Asimov says, "Well if we head to the roadhouse we could ask after the Dwarf in the strange uniform. If he passed by that way surely some staff would have remembered him and if they don't then perhaps we went the wrong way and we try a different direction?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=28 ;
Monday April 1st, 2024 2:25:12 AM


The Jotunnar maiden thinks over the dwarf. She describes his features, the shape of his face, how he moved his hands, the sound of his voice, the temperature of his lips, as well as any features of his clothing, as she was pretty much right on top of him as she fed him the goodberry and watched him take hold of Lady Femmu's hand. She relays all she can remember of the time she spent with him - maybe 12 seconds? - to Zeoll.

"I agree with Asimov. Let's go to the roadhouse, then decide from there."

Perception to recall what she could of the duplicitous dwarf: 28

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=14 ;
Monday April 1st, 2024 7:47:01 AM

The Twins take their position at the back of the group and try to be more alert as they head towards town (14 perception).

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday April 1st, 2024 8:42:28 PM

Elron is also ready to go to the roadhouse, although he wonders if he is still acting the part of warlord for a day. . . But no, he has taken on the guise of healer for a bit, and he can't recall any healers who were warlords.

More Details recalled (DM Cayzle) 
Monday April 1st, 2024 9:53:18 PM


Mundhi tries to recall more about the dwarf. He saw the dwarf's black, white, grey, and rose outfit was very bloody, not only by the teeth and claws of a beast, but with a blade too. But his backpack was clean and tied down tight.

You head to the roadhouse and spend the night. What do you do to find out more?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=6 ;
Tuesday April 2nd, 2024 7:56:12 AM

The Twins aren't great at gathering information but they'll try to ask about local monasteries or religious orders. (diplomacy 7 if needed)

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+4=17 ;
Tuesday April 2nd, 2024 9:12:31 PM

Diplomacy : 17

Asimov asks after a Dwarf wearing a black, white, grey, and rose outfit and if anyone at the roadhouse saw him coming and/or going.

At the Roadhouse (DM Cayzle) 
Tuesday April 2nd, 2024 11:43:32 PM


Yeah, one person recalls seeing the dwarf in the area, coming from the southeast.

"Looked to me like he was travelling out of Rowena or Cin Valley."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+5=18 ;
Wednesday April 3rd, 2024 3:07:07 AM


Mundhildur gets some wood, and begins carving, trying to make a reasonable likeness of the dwarf's face.

Craft wood: 18

Then she gives it to Zeoll. "This is what he looked like, somewhat. The kidnapper."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday April 3rd, 2024 8:18:01 AM

The Twins shrug. "Well that's our only lead." "The sooner we head that way" " the sooner we'll hopefully find something."

Zeoll (AC26, 107hp) 
Wednesday April 3rd, 2024 5:17:27 PM


Zeoll looks at the carving of the dwarf, consulting his own memories as well.

"And this is for ... ? Casting Legend Lore? Takes some time."

OOC: 1d10 days.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday April 3rd, 2024 6:03:56 PM

Elron tells a a long and convoluted story at the roadhouse. . . "My cousin Rufus lived in a quaint little village nestled 'tween rolling hills and lush meadows. Now, Rufus warn't your ordinary rooster (as is any rooster is ordinary). No, he was a white an' gray rooster but mostly he was th' most punctual rooster in th' entire countryside. Every morning, without fail, Rufus would wake up with th' first light o' dawn and proudly announce the start of the day with his hearty cock-a-doodle-doo. . . Roosters is songbirds, you know.

"Rufus took great pride in his morning routine, and he was known far and wide for his impeccable timing. Th' villagers relied on Rufus to wake them up bright and early, ensuring they never missed th' start of their day's work.

"One day, a gnomish tinker came t' th' village an' heard 'bout Rufus. Intrigued, he decided t' put Rufus's reputation t' th' test. So for a week he stayed up t' greet th' dawn, watchin' Rufus an' tinkerin'. He had hisself a wagon full o' tools for making all manner o' things. An' he pondered and puzzled 'bout how Rufus could be so punctual.

"One morning, as th' first light o' dawn began t' peek over th' horizon, Rufus let out his customary cock-a-doodle-doo. But t' his surprise, he heard another sound echoing through the village—a loud ringing noise that seemed to mimic his own call.

"Confused, Rufus looked 'round and spotted the gnome's tent on th' outskirts of the village. There, to his amazement, he saw th' tinker's clock blaring away, perfectly imitating Rufus's crow. Realizing what had happened, Rufus couldn't help but chuckle. It seemed that even his impeccable timing couldn't outdo the cleverness of a skilled inventor.

"From that day on, Rufus and th' gnome became th' best o' friends. And while Rufus continued t' faithfully wake the villagers each morning, he couldn't help but wonder if there might be room for a little innovation in his routine. After all, a little competition never hurt no-one, 'specially when it came with a hearty dose o' laughter and friendship. And so, Rufus an' th' tinker continued t' regale th' villagers with their dueling wake-up calls, spreading joy and merriment for many years."


(OOC: Got interrupted yesterday before finishing this, but thought I'd sent it. . .}

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday April 3rd, 2024 6:05:37 PM

(Never did finish it, either.)

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday April 3rd, 2024 9:24:01 PM

Asimov asks Zeoll, "Do you cast legend lore now or when we make it to Rowena or Cin Valley as that is where the Dwarf came from supposedly?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday April 4th, 2024 5:36:16 AM

The Twins are uncertain if spending days casting a spell that may or may not help is the best use of the parties time but if the spellcasters think it will be useful they'll wait.

Zeoll (AC26, 107hp) 
Thursday April 4th, 2024 6:29:48 AM

"Tomayto, Tomahto," answers Zeoll. "Eitherr way, I'll be focusing on eitherr the dwarrf orr on Lady Femmu, whateverr you guys think."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday April 4th, 2024 7:52:05 PM

Elron thinks Zeoll should focus on the dwarf, but is unable to explain why. He's not a thinky person.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday April 4th, 2024 9:10:01 PM

Asimov says, "Along the path to Cin Valley or Rowena which city do we hit first? Perhaps we see if we can find any signs of the Dwarf or Lady Femmu there and then decide whether or not we should use Legend Lore?"

Zeoll (AC26, 107hp) 
Thursday April 4th, 2024 9:51:33 PM

"So arre we headed out in the morrning, then?"

[OOC: Pick a course of action and the DM Post will respond.]

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday April 4th, 2024 9:53:53 PM

The Twins are firmly in favor of following what little leads they have, namely heading southeast down whatever roads there are until they hit a town to try to dig up more information

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday April 5th, 2024 5:42:17 PM

"Sure we can go. You can cast on the way, Zeoll." Besides which, Sin Valley sounds to Elron like an interesting place to visit.

Zeoll (AC26, 107hp)  d10=1 ;
Friday April 5th, 2024 9:58:49 PM


Zeoll says, "Good idea, Elrron! I can cast forr eight hourrs a day, sleep forr eight hourrs a day, and trravel forr eight hourrs a day. So long as you guys don't mind me skipping my turrn on watches, we arre all set!"

The older liontaur starts on the day the group sets out.

Let's see how many days are required to cast the spell. 1d10 = 1! SO LUCKY!

Legend Lore (DM Cayzle) 
Friday April 5th, 2024 10:36:02 PM


The party sets out, and Zeoll casts his spell when the travellers are not travelling. The spell ends up giving results quickly ... and yields this bit of divinatory lore:

In his House in the Valley, the Godling lies Dreaming.
While his Minions, the Mindoses, never stop Scheming.
Caring not for Disruption or Madness or Breaking,
And they stole Lady Femmu to help with the Waking.


Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Saturday April 6th, 2024 10:09:44 PM

Elron begins singing as they continue on their way. . . (Elron, of course, throws in the occassional doo-dah). . .

In his House in the Valley, the Godling lies Dreaming,
While his Minions, the Mindoses, never stop Scheming.
Caring not for Disruption or Madness or Breaking,
And they stole Lady Femmu to help with the Waking.

Mindoses, oh Mindoses, creatures of thought,
In the depths of the mind, their power is wrought.
With whispers and dreams, they weave their dark spell,
In the realm of the Godling, where dreams and realities dwell.

Lady Femmu, fair and gentle, caught in their snare,
Her mind they ensnared, her thoughts laid bare.
She dances in shadows, lost in their sway,
A captive of the Mindoses, night and day.

Mindoses, oh Mindoses, masters of the mind,
In the realm of dreams, they're one of a kind.
With cunning and guile, they manipulate fate,
In the Godling's realm, where dreams create.

But beware, oh mortals, of the Mindoses' call,
For once entangled, you may lose it all.
They twist and they turn, with sinister glee,
In the House of the Godling, where dreams are set free.

Yet hope still lingers, in the depths of the night,
For heroes arise to join the fight.
With courage and strength, they'll break the chains,
And rescue Lady Femmu from the Mindoses' domain.

Mindoses, oh Mindoses, heed our plea,
Release your hold and set her free.
For in the House of the Godling, light will prevail,
And banish the darkness, once and for all.



Zeoll (AC26, 107hp) 
Sunday April 7th, 2024 6:56:06 PM


Zeoll laughs, hums along, and dances a bit to Elron's tune.

"Well done, my frriend! I see you have hearrd this prrophesy beforre!"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Sunday April 7th, 2024 9:05:16 PM

Ayotnom asks, "What exactly are Mindoses?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Sunday April 7th, 2024 11:13:20 PM

"Ain't heard no prophecy. Just sayin' that if th' godlin's sleeping it's th' minions we should worry 'bout."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday April 8th, 2024 9:28:21 AM

Well. At least they have a name to ask about. The Twins will plan on asking about this cult at the next town.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+8=11 ; d20+8=24 ;
Tuesday April 9th, 2024 6:05:33 AM


Since her resurrection by the hand of Lady Femmu, Mundhildur has been grateful, yet sometimes has felt detached. But on hearing Elron put to song Zeoll's revelation, she learns the tune. She hums along (at first rather inexpertly - perform singing: 11)

But after the rooster bard sings it once, she asks him to sing it again, and joins in with him, sometimes singing in unison, sometimes providing harmonies. And her voice has finally caught the tune, quite well (perform singing: 24).

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday April 9th, 2024 8:49:25 PM

Asimov says, "I suppose it could be worse. There could be a goblin king involved."

Messenger (DM Cayzle) 
Tuesday April 9th, 2024 9:11:37 PM


The next day dawns and finds you all on a path in the lightly wooded hills of the southeast Contested Lands. A small songbird flutters up to you, a message tied to its leg. The message says:

“Please come release me from my bondage! I am held captive in the largest oak in this part of the Wold. Follow my messenger to find me, please, I beg you, have mercy on an innocent captive.”


Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday April 9th, 2024 10:44:34 PM

"Is it signed?" Elron jokes. "I don't know if we should be rescuin' folks what we ain't been introduced t', even in writin'."

Elron kind of assumes they will see about rescuing this person. Hopefully it won't delay finding Lady Femmu.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday April 10th, 2024 5:08:06 AM

"Lady Femmu is a healer." "Maybe she has druidic powers and she sent this." the Twins point out.

Zeoll (AC26, 107hp) 
Wednesday April 10th, 2024 9:06:46 PM


Zeoll asks, "So, arre we following this birdie orr no?"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday April 11th, 2024 2:07:07 AM

Asimov says,"Maybe we split up? Half of us go after Femmu; half of us the birdie?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday April 11th, 2024 9:45:40 PM

Elron assumes the Twins are right and starts chasing after the bird.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday April 12th, 2024 4:42:40 AM

The Twins take off after Elron.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday April 12th, 2024 2:25:18 PM


"We go together," insists Mundhildur. "The way things go, one thing leads to another. Let us find the one who sent the message."

Tree (DM Cayzle) 
Friday April 12th, 2024 7:23:30 PM


The bird leads you to a magnificent, ancient oak, its branches heavy with ripe acorns. The bird lands on a twig next to a very small whole, no more than an inch in diameter. It sings prettily.

From the hole you hear a young female voice calling. “My friend, you have returned. Did you bring help this time?”

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday April 13th, 2024 3:08:11 AM


How high up is the tiny hole? If it is lower than 17 feet above the roots, Mundhildur will draw near in her huge size. If lower than 11 feet, in her large size. If lower than 8 feet, in her medium size. "Hello. Who is in the tree?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Sunday April 14th, 2024 9:48:59 AM

Elron sings along with the bird, still under the impression that this is Lady Femmu using her druidly powers to get their help.

In the forest deep, where shadows loom,
A damsel fair is trapped in gloom.
Lady Femmu, held by a spell,
In the clutches of a twisted hell.

Adventurers, arise and ride,
Through the woods, where fears reside.
With courage bold, they'll set her free,
This band of heroes, united we'll be.

The rooster crows with dawn's first light,
His call a beacon, fierce and bright.
The giantess strides with steps so strong,
Her arms outstretched, righting the wrongs.

The liontaur, fierce and true,
With mane ablaze, he'll see it through.
The noble twins, two souls entwined,
Their bond unbreakable, fate aligned.

The warforged android, steel and steel,
With circuits humming, he'll break the seal.
Together they march, with hearts aflame,
To rescue Lady Femmu, and stake their claim.

Adventurers, follow the bird,
Through the woods, where tears are heard.
With courage bold, they'll set her free,
This band of heroes, united we'll be.


Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+6=22 ;
Sunday April 14th, 2024 12:36:19 PM

Asimov has Irony fly up to the hole and peer inside. Perception - 22

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=3 ;
Monday April 15th, 2024 6:11:19 AM

It seems unlikely the dwarf is in the tree so the Twins become less interested in this turn of events. Given recent events they try to keep their eyes open for another trap (perception 3)

Tree (DM Cayzle) 
Monday April 15th, 2024 11:55:22 AM


The tree seems straightforward, and the hole is not high up.

Irony and Mundhi peer in. They see a young elf girl.

Elron sings, and the girl calls out, "Who is that? Who is singing so sweetly!? Please help me get out of here! I'm Sylvie! Please please, I beg your help!"

"All I ever eat and drink are goodberries and sap. I can't bear it any more. Please free me!"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday April 15th, 2024 5:28:26 PM

Asimov calls to the elf girl, "Is it okay if we enlarge the hole in the tree? If so Irony can probably slam into it a few times and make it large enough for your to leave out of."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday April 15th, 2024 9:07:47 PM

Elron immediately like this girl, not being accustomed to hearing his songs called "sweet," even if he's aware that she's imprisoned and a sudden rush of hope probably has a lot to do with her attitude.

"We'll -- I say, we'll figure out how to save you, don't worry! Is Lady Femmu all right in there, too?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday April 16th, 2024 1:45:57 AM


"Now, how is it you got inside this tree, Sylvie? And how do you get goodberries? And my name is Mundhildur," says the giantess. "Also, this is a very, very large oak. Do you know its story?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday April 16th, 2024 5:17:42 AM

Hrm. This is very strange. "We should learn more." "before we act." "There are a lot of concerns here."

Tree (DM Cayzle) 
Tuesday April 16th, 2024 3:58:17 PM


Sylvie is alarmed at the idea of damaging the tree, but she wants to be free.

"Um, if you don't KILL the tree, I think that would be okay."

She calls out that it is she alone who is in the tree. Nobody else.

"I've been in here so long, and I'm so sad. Please help me. This tree is a holy tree, and my people bring me my goodberries every day. But they are not allowed to talk to me, and I'm lonely."

She begins weeping.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+19=31 ; d20+8=15 ;
Tuesday April 16th, 2024 6:07:57 PM

Asimov tries to figure out from an engineering perspective how many slams of Irony's it would take to enlarge the hole large enough for the girl to exit from. He also tries to figure out if this amount of damage would kill the tree.

Know Engineering - 31
Know Nature - 15


Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday April 16th, 2024 7:03:17 PM

"Well, why -- I say, why are you in there?" Elron immediately dislikes these people who would keep someone inside a tree, but he senses a story here. He thinks they should understand more before breaking something to get her out. "For that matter, how did you get in there?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday April 17th, 2024 4:18:08 AM


"Asimov, let's hold off on making the hold bigger for the moment," counsels Mundhildur. "I think Elron's questions are worth hearing the answers to."

"Sylvie, dearie, yes, please, help us understand better your circumstances. Who brings the berries?"

Tree (DM Cayzle) 
Wednesday April 17th, 2024 5:53:08 AM


Sylvie says, "Well, it is the tradition of my clan that a person live in the tree and commune with the Culverwood as their life's work. Like a hermit."

Know religion DC11: Highlight to display spoiler: {This kind of hermit, who stays fixed in one place, is called an anchorite.}

"But I'm tired of this life! Ten years is enough! I want to be free."

Perception DC 15: Highlight to display spoiler: {You see a group of people approaching fast. Elves?}

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d6=5 ; d20=5 ;
Wednesday April 17th, 2024 7:18:21 AM

A holy tree trapping someone and regular offerings? Maybe the Twins are just being paranoid after recent events but this is starting to sound like one of those classic "Trapped demon tricks passersby into freeing it" stories. They're incredibly skeptical, (perception 5)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday April 17th, 2024 6:46:00 PM

"Sylvie, some elves are coming. You say your people won't talk to you -- will they take it amiss if we talk to you?"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=20 ; d20+16=21 ;
Wednesday April 17th, 2024 7:32:27 PM

Asimov says to Sylvie, "Sylvie dear, are you an anchorite? I believe that is the term for one of these fixed-place hermits."

Asimov says, "I also see Elves coming. Are they possibly Sylvie's people?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+3=9 ; d20+13=32 ; d20+8=26 ;
Wednesday April 17th, 2024 7:47:50 PM


Mundhildur grows up to over 16' tall. She sings out, "Elves, if in peace you come, then peace be unto you." Meanwhile, she has a hand in her bag, wrapped around a rock or two - which she hopes she does not have to use against the elves.

==========
Perform, singing: 26

Tree (DM Cayzle) 
Thursday April 18th, 2024 5:32:44 AM


A band of four elves do indeed arrive on the scene. Wood elves. Dressed in green, they call out as they approach, "Halt intruders! Stand back from the holy tree of the Culverwood."

Sense Motive D 20: Highlight to display spoiler: { They are both scared and angry to see people here.}

One, an older man with an eagle on his shoulder, says aggressively, "We will brook no harm to our sacred place! Who are you, and why are you here?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday April 18th, 2024 7:09:04 AM

"A talking bird" "asked us to come help."

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+1=20 ;
Thursday April 18th, 2024 6:01:12 PM

Asimov says, "As Munhildur says we mean no harm so you have no reason to fear us. Have we offended you in some way? I believe you may be an anchorite religious sect correct?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=30 ;
Thursday April 18th, 2024 6:02:38 PM

(sense motive = 30)

"I resemble that remark!" Elron tells the Twins. To the elves, he says, "Are we not in the contested lands? I'm looking for a riddlin' contest. What do you know of mindoses?"

Elron isn't expecting a serious response, just trying to throw the elves off their stride. Are they within 60 feet?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday April 18th, 2024 9:54:32 PM

The Twins nod their heads in acknowledgment of the point. ”A talking Songbird asked us to come” they clarify

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday April 18th, 2024 9:56:42 PM

One Twin holds their hands to about the size of said bird while the other does a hand puppet of a bird, hopefully pre-empting Elron breaking into song to prove he is a song bird and confusing the issue.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+12=21 ;
Friday April 19th, 2024 1:36:36 AM


"We have harmed nothing here, Lord Elf. As already told, we were beckoned here, and we are speaking with Sylvie, who is lonely for a full decade spent within this holy oak, with no conversation, only goodberries to eat. Her soul weighs heavy upon her in its isolation."

She takes a five foot step away from the oak.

"I am Mundhildur. Karadottir. We seek a healer. And were sought by a woman hidden away." She pauses. "Fear not, so long as you mean us no harm. We mean you none, nor do we go about harming trees to no good purpose."

Now she shrinks down to 7'4", and awaits their response.

===========
Sense motive: 21

Tree (DM Cayzle) 
Friday April 19th, 2024 9:43:23 AM


The elves advance to within 20 feet, unless you do not wish them to -- raising a weapon or even a frown will keep them further away. For now.

The leader of the elves scowls at Asimov. "Yes, you have offended us by trespassing on our holy place. Please leave now. Your singing giant, though a curiosity, has no place here."

Hearing Elron's comments, he adds, "I don't know what you are talking about, bird-man, and I do not care. Seek your foolishness elsewhere."

He ignores the Twins' talk of a bird, but when Mundhi mentions that Sylvie has been talking to you, the leader's scowl deepens.

"A proper anchorite, devoted to her vow, would raise her voice only in prayer!" This he speaks more loudly, looking at the tree, as it to let his voice carry to Sylvie's ears.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+17=20 ; d20+15=31 ;
Friday April 19th, 2024 12:38:33 PM

Elron recognizes but ignores the Twins' actions. He isn't sure what an anchorite is, but seeing that Sylvie is the anchorite and not this elf who thinks mindoses are foolishness, he decides that Sylvie is the one who knows what's proper for an anchorite.

Elron's idea is to make the leader think for a moment. His more problematic implementation of this idea is to move up, perform a touch of serenity on the leader, and move back where he was. . . (No doubt Zeoll will have to drop a peace bomb after this, but that's not what Elron is thinking.)

So, using spring attack Elron can move up to 60' and perform an attack along that path after having moved 10', without his target being able to use an AOO. He uses his acrobatics to keep the other elves from getting AOO, rolling a 20 on his check against their CMD (there are adjustments based on number and placement) -- Against any that get AOOs, his AC will be 32 instead of his normal 26 for mobility and underfoot. And his touch attack hits AC 31 and causes no damage, but the target is unable to attack or cast spells for 1 round unless it makes a DC 20 Will save.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+4=13 ;
Friday April 19th, 2024 8:52:36 PM

Asimov says, "I am sorry to have intruded upon your holy ground but we did so in seeking to help someone claimed to be trapped. We are a heroic group of adventurers and generally when we hear of someone in trouble we try to help them out. It would seem that your sister in the anchorite here does not wish to be an anchorite any longer and has thusly raised her voice in a call for help instead of prayer. Perhaps we could get her out of here and you could replace her with a different member of your sect that wishes to be a proper Anchorite? I see know reason for this to escalate further and we only wish to help Sylvie find freedom if she no longer wishes to be shackled to a tree."

Diplomacy - 13

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Sunday April 21st, 2024 3:35:30 AM


Mundhildur interjects, "Now, just a moment here, please. We were properly invited to this holy tree, and mean it, nor you, nor Sylvie no harm. So, the poor woman has been imprisoned here for ten years or so, with nary another soul to speak with, and fed a goodberry a day with someone who will not speak with her. Now, she prays daily - a good thing, that. But a call for help is also a prayer. It is an asking. So, I pray you, explain to us more fully - as a courtesy on your part, say, that we might better understand the situation.

"If you think we have no standing to ask - well, since we are here by invitation - we did not come unasked, ourselves. Let us share mutual patience, and understanding. Because I do intend to stand here long enough for that to happen."

As she speaks, she grows up to her medium height (which is large) of 10'5'. She keeps an open face - one of pleasant determination.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+12=21 ; d20+3=4 ; d20+3=22 ; d20+13=31 ;
Sunday April 21st, 2024 3:40:08 AM


And... I forgot to roll:

Sense motive: 21
Knowledge, local: 4 (so, she's definitely not up on local customs)
Diplomacy: 22
Perception: 31 (to see what she can see of what the elves are doing that might be deemed of offensive nature)

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday April 22nd, 2024 8:03:49 AM

The Twins have no opinion on this tree either way and wait patiently to see what happens.

Tree (DM Cayzle) 
Monday April 22nd, 2024 7:11:30 PM


Elron skips forward and makes a nonlethal attack. The elf scowls ... and that seems to erase any goodwill Elron had earned with his talented singing.

But he does not respond with any attack.

Asimov explains. His diplomacy is unconvincing, but his words earn an explanation.

"Understand, then, heathens," the lead elf says. "The anchorite swore a holy vow to be sequestered within the Holy Tree and live a life of reflection and prayer. That vow cannot be broken."

Another elf chimes in. "Sylvie willingly vowed to dedicate herself to a sacred life as an anchorite. She swore an oath. Just ask her."

Mundhi speaks gently and grows. Literally. She fails to sway the elves.

Motioning to the growing Mundhi and to Elron, the lead elf says, "Your words are reasonable, but your magic threatens. If we continue to disagree, will you resort to violence?"

The Twins wait to see what happens. Zeoll too!

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday April 22nd, 2024 7:54:25 PM

"You do realize, of course, that your own man suggested we talk to Sylvie to find out what's goin' on. I think he's a wise fellow, and you ought to make him th' leader." Elron ponders the elf's question a moment. "As for your own question, I think that there'll be no need to fight if'n you just talk to Sylvie, find out what's got her upset, an' try t' solve her problem."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Monday April 22nd, 2024 8:05:50 PM


"We should be able to avoid violence, yes. We came to help, not harm," Mundhildur replies.

"Sylvie, is what these fellow say true? Did you take such a vow?" If the answer is in the affirmative, she probes further. "What was your reason for having done so? Were you forced into doing so? Coerced? Or was it purely your own notion, with no prompting or encouragement by others?"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday April 22nd, 2024 10:40:52 PM

Asimov adds, "Sylvie may be an elf but she seems young. Perhaps she entered into the vow before the typical age of adult-hood for an elf. It is one thing for an adult to swear a binding vow but quite another for a child to especially when there are long term ramifications to the binding vow that will effect them for life and their society makes the vow seem like a good thing even though it may not be for both society or the individual."

Asimov says to Sylvie, "Sylvie dear did you swear this vow before you reached a hundred and ten years of age? I believe that is the age of majority for an elf, yes?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday April 23rd, 2024 1:01:07 AM

Well at least she isn't' a demon locked away trying to trick them into letting her out. That's progress!

Tree (DM Cayzle) 
Wednesday April 24th, 2024 7:32:43 PM


Sylvie is very quiet, and then whispers, "I did swear the oath, but now I want to be free! It's not fair. I can't even see the sun!"

"I did it for my family, and because I did not want to just grow up and be a clanwife, and because they said it would be 'fulfilling' but it is not."

The leader of the elves frowns and says, "She was of age, by our custom. Not that it is any of your business. She must fulfill her vow."

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday April 24th, 2024 9:22:19 PM

Asimov asks the gathered Elves, "Have any other anchorites regretted their decisions and wished to be freed in the past? Surely Silvie isn't the first person to choose this path only to find it isn't for her? Maybe you can revise your policy and have some sort of trial period before someone takes the vows for real, kind of like a trial period? And just what does "of age by your custom" mean? Was she truly an adult having attained a hundred and ten years of age or does your custom age children to adults too soon? There must be some way to solve this impasse? Doesn't it seem wrong to imprison someone in a tree if the reality does not match the expectations? If she was told this existence would be fulfilling and yet she is unfulfilled in spite of her best efforts to honor the vow then doesn't that render the contract null and void because one side is not holding up its end of the bargain?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday April 25th, 2024 6:34:42 AM

Hrm. This is very not related to their own missing healer, but perhaps the elves will be able to offer some helpful information afterwards. The Twins resolve to ask as long as things resolve peacably.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday April 25th, 2024 7:28:37 PM

"Sylvie, just what did you vow to do?" Elron has no idea what it means to live in Anchorage, but figures that Sylvie probably broadcasts the needs of her people to their god, which means that not talking to the people doesn't make sense to him.

Tree (DM Cayzle) 
Friday April 26th, 2024 8:35:18 AM


The elves aver that yes, there are other anchorites. None have ever sought to break their vows.

Sylvie says that she vowed to stay in the tree and pray every day. But she does not want to any more.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday April 26th, 2024 5:41:14 PM


"What if you hold a moot?" asks the giantess. "So, no anchorite has yet stepped aside from vows. This one wishes to do so. When people's needs and desires change, should we not consider that wise elves may meet, discuss, ask questions? If nothing else, what if you let Sylvie out long enough to be able to meet with wise elves, both lords and ladies, clerics, and others, and sort things out? Let her appeal for release from her vows, or, perhaps, to an adjustment to them. She pledged a life of service. Is there a way she might serve from some place outside of the trunk of a holy tree? Or serve part time within a tree, and part without?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday April 26th, 2024 6:21:27 PM

"An' what did th' people promise when Sylvie made her vows?" Elron asks. He knows they feed her, but that she still feels neglected by them.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday April 26th, 2024 11:14:07 PM

Asimov says, "Could Sylvie have a furlough to talk to another Anchorite at least?"

Tree (DM Cayzle) 
Friday April 26th, 2024 11:37:49 PM

[OOC: You guys are trying to offer ideas, but I need some skill rolls to go with them!]

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20=18 ;
Saturday April 27th, 2024 2:59:49 AM

That was supposed to be a diplomacy +3, so 21 for Mundhildur.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+15=29 ;
Sunday April 28th, 2024 11:04:01 PM

As he does when he doesn't seem to be getting through to narrowminded (or any other type of) folk, Elron turns up the volume. Now, hold on just a cotton-pickin' minute! Are ya tryin' to tell me that no other anchorite has ever wanted to break their vows? Well, that, I say, that just don't add up! I reckon there's more to this than meets the eye. Ya see, I got me a sneaky suspicion that Sylvie ain't the problem here. It's the community that's been givin' her the cold shoulder! Well, forgive me if I ain't convinced o' your goodwill, but I've seen how some folks 'round here can be mighty judgmental. Maybe Sylvie felt like she couldn't turn to nobody for help! Maybe she felt like she had to go it alone, with nobody to lend her a hand! You know as well as I do that life ain't always black and white. Sometimes ya gotta bend a little, ya gotta show some compassion! Sylvie's in a pickle, and it ain't fair to leave her hangin' high and dry like a scarecrow in a storm! This ain't about precedents, it's about doin' what's right! Sylvie's a good elf, with a heart as big as a dragon's treasure hoard. She deserves a chance to find her own path, to spread her wings and fly, figuratively speakin'! She's one of your'n, and it ain't right to leave her out in the cold like a snowflake in summer! Show her some kindness, some compassion, and help her find her way back into the fold!"

(Intimidate = 29 (or 25 if you take the size penalty) but Elron's really trying to convince them there's no point in arguing with him -- so they should talk to Sylvie -- rather than that they should be scared.)

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+4=16 ;
Sunday April 28th, 2024 11:19:28 PM

Diplomacy : 16

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday April 29th, 2024 8:21:19 AM

The Twins have no real position on this debate. They've seen many cultures with many strange and unusual religious practices and they have no interest in judging or interfering.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday April 30th, 2024 3:50:50 PM


Mundhildur nudges Zeoll. "You want to add to or support any of these ideas, friend?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+3=12 ; d20+3=12 ; d20+3=21 ; d20+12=28 ;
Wednesday May 1st, 2024 7:48:15 PM


The Jotunar considers her knowledge of arcana (12) to see if that provides her any insight into the magic of the tree, as well as knowledge, nature (12). Then she considers what she has picked up here and there about knowledge, religion (21) to see if that helps her better understand, or come up with a line of persuasion for these elf folk.

Then she considers motives (sense motive: 28) to discern whether there is some aspect to what the elfs desire that might give a place of leverage.

"Good elfs. If a girl child suffers an illness, is it customary among you to berate her for feeling ill? For having an elevated temperature, or a bad cough? Or do you take a different approach to caring for the girl?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday May 2nd, 2024 7:29:08 PM

Elron glowers at the elves, unwilling to give up on this idea of convincing them they don't want to argue with him. But he doesn't keep arguing while Mundhildur is talking so reasonably. (He suspects he'll get to argue soon enough, and considers his arguments while he glowers.)

An Elvish Standoff - DM Hugh 
Monday May 6th, 2024 6:07:59 PM

Mundhildur suggests the Anchorites hold a moot.

They don't seem very receptive to that idea (OOC: failed vs Diplomacy DC)

Asimov suggests they at least allow Sylvie a furlough so she can talk to another Anchorite

They are less open to that suggestions than Munhildur's (OOC: Failed worse than Mundy on the Diplomacy DC)

Elron gives an angry impassioned speech which does seem to cow the elves a little at least momentarily
(OOC: Passed an Intimidate DC)

The twins don't really have a position.

The elves collect themselves and one speaks, "Think very carefully as to what your next words or actions are. Perhaps you'd do better to reflect upon what you know, what skills you have and what you perceive before you next open your mouths. If we don't like what you have to say, you may not like what happens next."



Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+13=33 ; d20+16=23 ;
Monday May 6th, 2024 6:12:10 PM

Asimov silently reflects upon what he knows of surviving in harmony with the land and what he perceives of these elves.

Survival: 33
Perception: 23

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday May 6th, 2024 10:21:33 PM

Elron, who's never been silent or reflective, says, "Ain't no one ever not liked what I had t' say. Tell me if you heard this one. . . Missus Radcliff, in one o' her books -- she wrote romances -- mentions an anchorite's cave. A young lady, who was edifyin' herself by th' perusal o' this book, didn't understood what that was. She deduced, Why, it must be a blacksmith's shop."

(OOC: It was considered humorous in 1835.)


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+23=33 ; d20=2 ;
Tuesday May 7th, 2024 8:07:03 AM

The Twins decide to finally speak. Though no great diplomats they hope to help prevent things escalating to violence. "Peace everyone." "We apologize for any offense." "and we understand that outsiders telling you how to practice your religion." "Is distasteful." "We merely wished." "To help someone who asked for help." (aid another 3 so possibly not to helpful)



Diplomatic Zeoll  d20+26=31 ;
Tuesday May 7th, 2024 9:20:40 AM


Following the Twins' example, Zeoll tries to cool the situation. "The elf has been in the tree for what? many years? Another while won't hurt. Let us all sit down, in respect for the traditions of these people, and have a simple talk. I hope that will appeal more than conflict?"

Diplomacy 31

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+3=9 ; d20+7=22 ; d20+8=12 ;
Tuesday May 7th, 2024 6:21:36 PM


"Oh, yes, yes, if you will, good elfs!" Mundhi's parents always called elves elfs, and dwarves dwarfs. They preferred the voiceless labio-dental fricative followed by a voiceless labio-velar sibilant, to the voiced versions of the two consonants. "For if you were bad elfs, you might by this time already peppered us with arrows. Well, speaking of pepper, I carry good food, and plenty of spices. Is there a place nearby where we could sit and talk, and share a bit of something tasty? Also, I could brew some tea, as well as coffee. I have a pot for each.

"I prefer good people as friends, not foes. What do you say to old Zeoll's invitation?"

============
Diplomacy, aid another: 9 ... well, not quite enough for +2, unless she use a hero point to be more persuasive...
Diplomacy, aid another: 22 to add to Zeoll's charming request, as reflected in the following extra bit of her appeal:
============

"Oh, also, we can tell you of our quest to help another girl who is not free to roam. She is the sweetest thing, and likes little stories acted out by sock puppets. Here, I have one in my bag." Mundhi drops the rock she was holding, reaches into her bag, and pulls out a sock puppet made to look like a little lamb, which she places on her left hand. In a high-pitched voice, she moves the mouth of the puppet, and sings a little song, barely moving her own lips:
I am Lambkin, young and spry
When rain falls down, my skin stays dry
Frolick with Danni is what I do
She rolls in the grass, and I do too!
"Danni, or Daniella, is our young friend, who lies ill. We are on a quest to find a healer to restore her to health. If you'll sit with us a bit, we can tell you what happened to the healer, who was found by us, then stolen by a dwarf."
============
Perform, singing: 12 - for Lambkin's song. Passable, but not spectacular

DM Hugh - The Elf Village 
Tuesday May 7th, 2024 11:54:59 PM

Asimov reflects on living in harmony with the land and what he's observed about these elves. Their choice of food offerings for one living in a tree are vegetarian in nature and Asimov himself knows how to harvest some edible / medicinal plants of his own.

Elron offers up a joke

The Twins attempt to aid the next person attempting Diplomacy although they were unsuccessful individually in their attempt both Zeoll and Munhildur build on the sentiment.

The Twins attemped to explain where the party is coming from, Zeoll suggests taking a step back and just talking things out and Munhildur opines she prefers to make a friend rather than a foe.. She even offers up an amateurish rendition of Lambkins song.

Who can say why but something shifts in the Elves and they say, "Very well. Let's return to our base of operations and have a discussion. Sylvie can come too for at least the duration of our discussion. We have food, shelter and potential aid to offer after our discussion."

One of the elves takes a wooden stylus from their pocket and draws a circle in the wood of Sylvies tree. In a moment the bark of the withdraws and a hole appears right where the circle was drawn. One of the Elves helps Sylvie down out of the tree while the one with the stylus taps the stylus above the whole and the bark of the tree starts to expand over the temporary hole.

You take a brief walk though the wood until you reach a rope lift device. Gradually the elves, Sylvie and party are taken up the rope lift device in groups until you find yourselves in a treetop village of sorts. Toward the center of the village there is a gathering hall and it is there the Elves take you and Sylvie.

"Let us talk." One of the elves says, "My name is Licht and I am the current leader of our fair village. Please make yourselves at home."

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday May 7th, 2024 11:56:13 PM

Asimov decides to let the other party members say something first considering the last time he said something it didn't go well.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday May 8th, 2024 4:38:27 AM


Out of courtesy, Mundhildur shrinks down to 7'4".

Looking up through the gaps in the forest roof, she says, "There, Sylvie. The sun!" She gets a good look at the pale young female elf, so that later she might describe her in song. She quietly asks, "What do you do for exercise within the tree, dear?"

As they arrive, she marvels at the treetop village, and walks as lightly as she might at such an altitude, ready to levitate if need be.

As they settle in, Miss Karadottir says, "Thank you, Leader Licht, and your people. My name is Mundhildur Karadottir, a Jotunar from the mountains. I think that Zeoll is our leader, being a very wise bard." She defers to him to set the tone.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday May 8th, 2024 8:21:00 AM

The Twins go back to being quiet, observing events with curious neutrality.

Diplomatic Zeoll 
Wednesday May 8th, 2024 1:58:25 PM


Zeoll sits down and listens to the conversation.

DM Hugh - answer 
Wednesday May 8th, 2024 6:28:07 PM

(OOC: yes JonS)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=23 ;
Wednesday May 8th, 2024 11:43:19 PM

Elron is glad that the elves have decided to talk.

But the actions of the elves are not what he expected. He watches Sylvie as they head to their destination, wondering how she feels about this change of events. (sense motive = 23)

DM Hugh - The convo continues 
Thursday May 9th, 2024 12:19:12 AM

Elron watches Sylvie as they head towards the destination to get a gauge of her reaction.

She seems to be really happy to have been granted at least a temporary reprieve skipping along with the rest of the group.

She is slight elf with light blonde hair and pale fair skin.

When they reach their destination Asimov, the Twins and Zeoll all decide to listen.

Mundi introduces herself and defers to Zeoll.

Licht says to the party, "We seem to be somewhat at an impasse. Truth be told I am not unsympathetic to Sylvie's plight but we do have our customs and traditions that must be upheld. Perhaps this fulough from her tree while you are our guests here will be enough of a break for her to return to her duties when you move on?"

He looks hopefully at Sylvie

Sylvie says, "I don't know. I've spent years in that tree and while it is nice to be free now to feel the sun on my skin and the wind in my hair I don't know if this is enough."

What do you do?

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+13=25 ; d20+8=20 ;
Thursday May 9th, 2024 12:24:31 AM

Asimov says, "When we met previously you said you lived in harmony with nature and I notice you possess the ability to install and remove Anchorite's from trees without damaging the tree thanks to that stylus you used. Is there anything in the vow that says an Anchorite couldn't perhaps model their existence after a dryad who not only has a tree but tends a grove? You said the ground on which Sylvie's tree sat was sacred. Are the other trees in the area in need of tending? Perhaps Sylvie could become an Anchorite who acts like a Dryad?"

Survival: 25
Know[Nature]: 20

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday May 9th, 2024 6:52:18 AM

The Twins have seen many unusual religious practices. Really this doesn't even crack the top 20 for them.

Diplomatic Zeoll  d20+26=43 ;
Thursday May 9th, 2024 10:51:49 AM

"So how's about the girrl gets a day off each month to have time with a differrent aspect of Motherr Wold?"

Diplomacy

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday May 9th, 2024 6:10:09 PM

Cyrion, who's been absentmindedly following the group around, finally pulls out of his stupor, and begins paying attention to what is going on

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday May 9th, 2024 7:53:23 PM

"Sylvie, we might be lucky 'nuff t' make a suggestion or two that won't offend folks here, but you're th' one who knows them and will still be here when we've gone. I'd kinda thought they wouldn't even talk to you,. But they're talkin'. So what do you want t' be sayin'?"

DM Hugh - Sylvie's Choice 
Friday May 10th, 2024 12:54:25 AM

Asimov suggests Sylvie's vows be amended to be modeled after the living styles of a Dryad where Sylvie would be allowed to exit from her tree to tend nearby trees on sacred ground in a grove inspired by the Elvish desire to live in harmony with nature

The Elves seem receptive to that idea

The Twins reflect on the unusual religious practices they've seen

Zeoll suggests Sylvie be allowed a day off once a month to spend the day with an aspect of Mother Wold.

The Elves also seem receptive to this idea

Cyrion starts to pay attention

Elron asks Sylvie what she wants

Sylvie says to Elron, "Originally I just wanted out of my tree to live a normal life but Licht and the other Elves remind me of my vow. I do not think it is possible to get everything that I want but being able to model my vows after the life of a dryad with a 1/month furlough from the grove area to commune with Nature seems like a fair compromise if not asking too much."

Licht says, "I guess we did open the door to multiple suggestions in agreeing to discuss things. Given the fact that Sylvie's vows would be amended to be similar to the life of a Dryad she would be taking on the responsibility of tending multiple trees on sacred ground. I think that is worth the additional consideration of a day off once a month for communing with Nature. What do you say Sylvie? Does this compromise quell your desire to leave your tree completely?"

Sylvie says, "Yes"

Licht says, "Good"

He then turns to the party and says, "You have my people's thanks for solving this dispute. Perhaps in the future we could try to be more flexible if a similar situation arises so that we do not need the help of outsiders but then again not all outsiders are bad."

As I said you are welcome to food, shelter and potential aid.

"We will prepare a feast in your honor and dine together. After which you are free to stay the night and in the morning we can discuss where you are headed and we can give you any information we have that may be relevant."

It will take some time for the elves to prepare the feast. What do you do in the meantime?

Diplomatic Zeoll 
Friday May 10th, 2024 7:47:27 AM

"I, forr one, would welcome yourr hospitality. A bath, a meal, and a good night's rrest!"

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Diplomacy Check: d20+11=18 ;
Friday May 10th, 2024 6:22:00 PM

Cyrion looks on in wonder that the situation didn't escalate into combat. He will step forward and ask "Do you need any help with the feast? I generally don't sleep all that much."

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Saturday May 11th, 2024 12:19:02 AM

Asimov explores the treetop village w/ Irony

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday May 11th, 2024 4:21:14 AM


"Is there someone I might trade songs with?" asks Mundhildur.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday May 13th, 2024 8:42:01 PM

Elron talks to Sylvie, if she will let him, telling her a few of his favorite (and long-winded) tales. Anyone else who wants to listen, too, of course.

DM Hugh - The Feast 
Tuesday May 14th, 2024 3:29:02 AM

Zeoll said he'd welcome hospitality, a bath, a meal and a good night's rest.

Cyrion looks in wonder that the situation didn't escalate into combat. He offers to help with the feast as he doesn't sleep much.

Asimov explores the treetop village with Irony

Mundhildur asks if she could trade songs with someone.

Elron tells Sylvie and anyone who will listen some long winded tale.

Zeoll is able to get a bath as is anyone who wants to before dinner

Cyrion is put to work chopping vegetables and the Elves are amazed at the speed and precision of the chopping of the mechanical man

Asimov and Irony walk around the village and he gets a lot of questions mainly concerning just what is Irony

Mundhildur gets introduced to an elf named Harper and the Giantess gets a whole bunch of Anchorite Spirituals added to her repertoire

Elron soon attracts a crowd for his long-winded tales

The time before dinner passes differently for the different heroes but eventually a bell is wrong and the elves return to the central gathering hall which has been converted to a mess hall for the feast promised in their honor.

There is wild boar and venison, all types of fruit based and vegetable dishes, as well rustic bread. The elves have wine, water and juice as well as several options for dessert.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday May 14th, 2024 7:45:22 AM

The Twins enjoy the festivities. They have questions but they can wait until later.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday May 14th, 2024 5:53:39 PM

If Sylvie is happy, and as far as Elron can tell she is, then Elron's priority is to learn what they can about this dwarf who stole away Lady Femmu. He asks about what he can, describing any insignia or uniform that they saw and what they've already possibly learned.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+5=7 ; d20+5=10 ; d20+5=25 ; d20+5=15 ; d20+5=21 ; d20+5=16 ; d20+5=12 ; d20+5=12 ;
Wednesday May 15th, 2024 4:33:17 AM


Mundhi appreciates learning all sorts of anchorite songs, and thinks she has gained a better understanding of their ministries.

She gives Elron the wooden carving she made of the head of the dwarf who kitnapped Lady Femmu. And that makes her think of another project.

She garners a few pieces of wood, and takes a little time to put her wood-working skills to use. She works on carving the face of Harper. The first attempt ends with the wood splitting, and the second was totally unsatisfactory. On her third round, she takes several minutes to examine the wood. This time, she did her best work. It is a pleasant and fair representation of the elfish bard. Next, she works on a carving of Sylvie. The first attempt is passable, but not quite there. Again, she tries. Not bad! Then she carves a bird resembling the one that called her and her friends to come help Sylvie. Three times she tries, and ends up keeping the first carving. Passable, though she knows with more time she could do better.

Ah, and she loves a good feast. Especially boar and venison. And fruits and vegetables. Oh, and tasty bread.

After the first course, the Jotunar stands. "As we were brought here by a bird," and she reaches into her bag to get the appropriate carving, "This hastily carved bird represents the messenger that summoned us with haste to come to the aid of a lovely young elfin woman who lived in a tree." She passes it to her left, so that people may pass it around. "Next, we come to Sylvie, who petitioned for a change in her service as an anchorite. Long devoted, yet desiring a change in her expression of that devotion, she presented an appeal." She passes her carving of Sylvie to her right, to be passed around.

"I wish as well to remember good Harper, who taught me many songs of the anchorites. Both he, and several of you, helped me better understand the nature of their devotion, and the importance of their petitions and intercessions on behalf of your people and for this area. And, I offer this remembrance of Harper out of gratitude for your people's commitment to lasting expressions of devotion, as well as wisdom in accommodating the sometimes changing needs of those who commit themselves to a lifetime of service in devotion. Bless you all - this community, your care for one another and for the forest, and for showing discernment, mercy, and grace on this occasion." She passes the image of Harper around. "Perhaps you may find a place for these small carvings somewhere in this beautiful dwelling, to remember the story of Sylvie, and your willingness to consider her petition. May she serve to bless the trees, and be a blessing to your community."

She sits, enjoys more food, and talks with and listens to those about her.

===========
Craft Wood: 7, 10, 25 (Harper), 15, 21 (Sylvie), 16 (messenger bird), 12, 12

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday May 15th, 2024 10:04:32 AM

Once he's finished with prep work for dinner, he will go listen to one of Elron's stories. During the meal, he samples a few things, finding a fruit that tastes good, blood oranges. His attention is on those speaking during the feast.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday May 15th, 2024 8:59:10 PM

Asimov contributes to Mundhi's presentation by taking out a holograph projector and accentuating the giantess's story with illusions.

DM Hugh - The Feast Winds Down 
Wednesday May 15th, 2024 10:19:17 PM

The Twins enjoy the festivities. Although they have questions they wait till later.

Elron can tell Sylvie is happy and asks questions about the Dwarf that stole away Lady Femmu

Mundhildur appreciates learning the Anchorite songs and gives the carving she made of the Dwarf to Elron. She then makes a few other carvings and tells a little story about Sylvie and the Party's involvement and her wish for their future.

Cyrion listens to Elron's story after meal prep and then during the meal finds he likes blood orange.

Asimov accompanies Munhildur's story speech with illusionary accompaniment

Elron goes around to the Elves and starts asking questions using Munhildur's carving of the dwarf

Munhildur and Asimov spin a tail that the elves enjoy.

Elron asks various elves. While many claim ignorance, he is able to get Licht's attention and Licht tells Elron,
"I was planning to wait until morning to give you this information as tonight is supposed to be a celebration but the Mindoses you seek, an order of Dwarven troublemakers if you ask me, are based out of the Tower of Boydos. I'll give you precise directions in the morning but come let us enjoy the evening and speak no more of this till then"

Any last things you do in the Elven village before heading out to the Tower in the morn?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday May 16th, 2024 8:51:19 AM

Oh well. Guess it won't wait until after the festivities. At least there was an answer. The Twins are ready to go.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday May 16th, 2024 10:30:46 AM

Cyrion is willing to help clean up after the feast. For resting he'll watch the sky and relax

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday May 16th, 2024 10:43:23 PM

"Well now, gather, I say, gather 'round, my friends. Let me spin ya a tale -- a true tale. It all started many moons ago, in a land far from here...

"I was travelin' with a band o' merry adventurers in th' rolling hills o' the eastern Plains. There was Calla the clever, with fingers faster than a blinkin' eye; Brundar a burly man, with a heart as big as his muscles; and th' enchantin' Lyra, who could charm the scales off a dragon with her sweet voice.

"One fine mornin', as we trekked through a dense forest, we stumbled on a village in distress. The villagers were all in a tizzy, shoutin' and wailin' about their beloved guardian, a magnificent phoenix named Pyrrhos, who had gone missin'. Without Pyrrhos, the village was left vulnerable to all sorts of nasties lurkin' in the woods.

"Now, we couldn't just stand by and let these poor folks suffer, so we set out to find Pyrrhos and bring him back home. We followed clues an' tracks deep into th' forest, where the trees grew tall and the air was thick with mystery.

"After days of searchin', we finally found Pyrrhos, trapped in a magical cage, guarded by a wicked sorcerer named Malakar. Malakar was usin' Pyrrhos's fiery essence to fuel his dark spells, and he wasn't about to let us take his prize.

"Well, let me tell ya, a fight broke out like none other. Brundar charged in with his mighty axe, while Calla darted around, slicin' and dicin' with her daggers. Lyra wove her spells, keepin' Malakar's dark magic at bay. And me, well, I was by Brundar's side.

"With a final, mighty blow, Brundar shattered the cage, freein' Pyrrhos. The phoenix burst forth in a blaze of glory, his flames scorchin' Malakar's dark heart. The sorcerer was defeated, and Pyrrhos soared into the sky, his fiery plumage lightin' up the night.

"We returned to the village, an' the villagers showered us with gratitude and gifts. Pyrrhos, their guardian, was back where he belonged, and peace was restored."


Elron pauses, a warm smile spreading across his face as he looked around at the elves. "And so, my friends, I tell ya this tale to show my appreciation for your hospitality and the kindness you've shown us. Just like those villagers, I'm grateful for the help and friendship I've found here. And with the information you've given us, we can set out to rescue Lady Femmu, just like Pyrrhos was rescued."

The Tower Of Boydos


JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday May 17th, 2024 10:03:52 AM

Cyrion listens to Elron's tale, and claps his hands once Elron is finished speaking. "Well spoken friend, well spoken."

Diplomatic Zeoll 
Friday May 17th, 2024 5:11:53 PM

Zeoll enjoys the story from Elron and gets a good night sleep before resuming travel.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday May 17th, 2024 9:39:23 PM


[Thought I had posted earlier... looks like it didn't take.]

Mundhildur, if the opportunity presents itself, wants to spend a little time with Sylvie. "Tell me, if you would, what it is like to dwell within the heart of a holy tree? How did you spend your time? What was your favorite part of what you did there?"

As they part, she asks the tree-tender, "Will you remember to pray for us, and especially to remember our young friend, Daniella, in prayer, we would be grateful. We call her Dani, for short. She's sweet as a pea."

She thanks the elves for their hospitality in the morning, and is ready to leave when her friends are ready.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday May 17th, 2024 9:52:38 PM

Asimov enjoys the feast the company and the accommodations making sure he is clean and Irony is polished.

Subsequently he is ready to set out the next morning.

DM Hugh - The Tower in the Mist 
Friday May 17th, 2024 10:06:21 PM

The Twins are ready to go

Cyrion helps to clean up and then enjoys the night sky

Elron tells another of his long winded tales in appreciation while also reminding the elves of their current quest to rescue Lady Femmu

Cyrion listens to Elron's story and claps

Zeoll enjoys the story and gets a good night sleep

Mundhildur spends some time with Sylvie learning of her life inside a tree and getting a promise for the Anchorite to pray for Daniella

Asimov enjoys the hospitality, bed and opportunity to wash and polish

The party sets out early the next morning with directions and Elvish way bread in tow.

At first the trip is uneventful but then the party comes in sight of the Tower. it resembles a huge beech tree, 700 ft tall (twice the height of a sequoia redwood), but made of jade, with silver leaves. The trunk at its base is 10 feet in diameter

A mist that seems magical in nature starts to rise up out of the ground.

DC15 Know (Religion or Local) Highlight to display spoiler: { they recall that the appearance of the tower always changes. Once, it was a massive structure, at least 100 feet in diameter and 400 high, made of black, rose, white, and grey marble. Another time, it looked like a lightning bolt, frozen in place as it struck the earth. }

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+3=13 ; d20+3=5 ;
Friday May 17th, 2024 11:39:54 PM


At the sight of the massive tree, Mundhildur grows to her full height, yet still is dwarfed.

During their approach, she says in jest, "Trees seem to have played roles often in our adventures to this day. This one should help us branch out further, no?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Sunday May 19th, 2024 10:56:43 AM

Elron swells with pride. It seems Mundhildur has been learning from being around him. . . But then something occurs to him -- what if she gets better at explaining things quite that way than he is?

Elron chuckles at Mundhildur's jokes -- a subdued chuckle, not a guffaw. His mind seems to be elsewhere at the moment.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=1 ;
Monday May 20th, 2024 8:25:13 AM

The Twins try to keep on high alert, this is enemy territory, but are distracted by the tower tree and likely miss any potential ambushes.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Know Local: d20+3=18 ; Know Religion: d20+3=16 ;
Monday May 20th, 2024 3:23:42 PM

Cyrion looks with interest at the tree. "Everchanging locations are fun to visit. This time it's a very striking rendition of a tree. How cool."

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=10 ;
Monday May 20th, 2024 11:48:43 PM

Know[religion] 10

Asimov says to Cyrion, "Are you saying this tower changes appearance based on when you come to visit? I wonder how it accomplishes that marvel."

DM Hugh - Dwarve-illas in the Mist 
Monday May 20th, 2024 11:53:45 PM

As the mist thickens a troop of dwarves race out the mists. There are twelve of them, dressed in rose and black outfits. No outfit is the same -- one is diamonds, another polka dots, another stripes -- but all are rose and black. They are singing a strange song and Tumbling through the party

The song makes everybody save (Will DC 14) or be confused. If you fail, you are confused and must save again next round. Once you make a save, you are immune for the rest of the day.

They do not attack! They just rush in among the party and out again.

Here is their song:

We’re not orcs!
You’re not here!
We’re not here!
We’re not mad!
You’re not bad!
You’re not dad!
We’re not red!
You’re not fled!
We’re not Fred!
Wash your head!
Go to bed!
Don’t be dead!
Good-bye! Zed!


Diplomatic Zeoll  d20+13=23 ;
Tuesday May 21st, 2024 5:33:07 AM

Zeoll saves, and laughs out loud.

"Elrron, they have the same penchant forr whimsy that you do!"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=16 ;
Tuesday May 21st, 2024 8:04:53 AM

The Twins are confused, but the normal type not the take a random action type (will 20). They put hands on weapons and glare at the madmen suspiciously.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday May 21st, 2024 12:00:03 PM

Cyrion cocks his head to one side as he watches these "amusing" dwarves, then will lean towards Mund, "Are singing and dancing dwarves a thing in this world?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=24 ;
Tuesday May 21st, 2024 7:28:37 PM

(will save = 24)

Seeing no actual resistance to just moving on, Elron continues into the fog, singing his own song. He moves slowly, not going more than 20' from his companions.

I say, I say, you’ve got it wrong!
Listen up, now hear my song!
I’m not orc!
You’re not stark!
I’m right here!
Loud and clear!

I’m not sad!
You’re not rad!
We’re not mad!
That’s just a fad!
I’m not red!
Neither’s my head!
Not in bed!
Still well-fed!

But listen close, you merry folks,
To what I say, no need for jokes.
I’m no dad, but I’m quite glad,
To meet you all, and that’s no fad!

We’re not Fred!
You’re well-read!
I’m not fled!
Just well-spread!
Wash your head?
I’d rather shred!
Go to bed?
Not yet, I’ve said!

So dance and sing, we’ll have some fun,
The night is young, we’ve just begun.
Though Zed is gone, and we’re still here,
Let’s raise our voices, full of cheer!

Goodbye for now, but not for long,
We’ll meet again, in laugh and song.
So fare thee well, you lively crew,
Till next we meet, I bid adieu!


Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=18 ;
Wednesday May 22nd, 2024 12:03:32 AM

Will Save: 18
Irony - Immune

Asimov whips out his grease gun and makes a 10 foot square under the leading Dwarves slippery.

DM Hugh -   d20+9=14 ; d20+9=18 ; d20+9=17 ; d20+9=13 ; d20+14=27 ; d20+14=17 ; d20+14=19 ; d20+14=19 ; d20+14=25 ; d3=1 ; d20+14=19 ; d20+14=33 ; d20+14=28 ; d20+14=23 ;
Wednesday May 22nd, 2024 12:17:08 AM

Zeoll saves and laughs out loud saying the Mindoses have the same penchant for whimsy that Elron has

The Twins put their hands on their weapons and glare at the dwarves

Cyrion cocks his head and asks if singing and dancing Dwarves are a thing in this world

Elron sings his own song in response to the Dwarves

Asimov uses his grease gun to trip up some of the Dwarves

9 of the Dwarves undettered make it to the door in the tower and the door swings open and shut as each pass through

The other 3 dwarves stand from prone and move toward the tower not quite able to make it to the door this round

(OOC: What does the party do?)

3 of the Dwarves fall prone on Asimov's grease

The other dwarf continues to move and the others are all undeterred by the grease



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=21 ; d20+5=8 ; d20+5=25 ;
Wednesday May 22nd, 2024 7:14:55 AM


Mundhildur is bemused by the dwarfs, yet happily not technically confused, but seeing them heading to a door in the tower, immediately runs to the tower, avoiding where she saw Asimov squirt out some sort of shiny liquid, seeking to enter the doorway with one of the singers, shrunk down to her 7'4" size, and ducking if needed.

If she fails on her first attempt, she will try again.

Will save: 21
Acrobatics: a non-spectacular 8
Acrobatics, round 2: a spectacular 25

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday May 22nd, 2024 8:13:07 AM

(I didn't realize we were that close)

"Well we can try to go in with the dwarves..." "Or knock politely and ask to be let in to the place that kidnapped Lady Femu." "First option seems better."

The Twins will move to catch up with the three that fell and try to enter with them.

Diplomatic Zeoll 
Wednesday May 22nd, 2024 1:04:38 PM

Zeoll grins and runs to keep up with the dwarves, so that he too can enter with them!

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday May 22nd, 2024 5:12:59 PM

Cyrion, shaking his head at the weirdness he seems to experience on a daily basis, will try to follow his friends and the dwarves into the tree, tower, magical location.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+15=24 ; d6=6 ;
Wednesday May 22nd, 2024 6:31:49 PM

Elron tries to catch up with one of the dwarves that fell, and convince him to stop and talk. Of course, this convincing is of the involuntary kind -- Elron uses his 60' movement to catch up with the dwarf, and a scorpion style attack to try to slow it down. This attack hits AC 24 (it's AC is reduced by 4 if it's still prone) and does 6 points nonlethal damage plus slows the dwarf to a 5' movement rate for 5 rounds unless it makes a DC 21 fortitude save.

"Say, friend, why don't you set with us an' talk a bit?"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday May 23rd, 2024 12:19:43 AM

Asimov uses his ice wall capture to further isolate the by capturing it in an ice hemisphere with an 8 foot radius.

The Dwarf gets a reflex save to avoid being trapped.

DM - Hugh - The remaining Dwarves  d20+7=15 ; d20+9=14 ;
Thursday May 23rd, 2024 12:33:06 AM

(OOC: I did a poor job of explaining things let me back up)

You were about 110 feet from the tower when the Dwarves popped out, acrobatically ran through the party and ran back because remember mist. The Dwarves have some sort of enhanced movement so that they move 70 feet or 140 feet with a double move.

The Dwarves that didn't slip didn't have to waste a move action to stand from prone. The Dwarves that did could only move 70 feet last round leaving the tower still 40 feet beyond them.

I don't think Zeoll, Munhildur or The Twins could catch up to the 2 Dwarves that ran in this round with a double move. I think Elron could reach one of the Dwarves given that he has an enhanced move speed too and I believe Asimov could try to use the ice sphere to trap the Dwarf considering the medium distance of the device/spell.

Therefore this is how I adjudicate last round

Zeoll, The Twins, Mundhi and Cyrion tail after the Dwarves as they continue to move towards the tower

Elron charges one of the Dwarves and hits with a scorpion style attack, the Dwarf fails the save and is reduced to 5 foot movement speed

Asimov attempts to trap the Dwarf in an ice hemisphere and succeeds as the DC to avoid is 21 and the monk rolled a 14

You have a Dwarven Mindose Monk trapped in an Ice Sphere 40 feet from the tower

The other 2 Dwarven Monks follow their breathren through the door that opens and shuts behind them

What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday May 23rd, 2024 1:12:38 AM

If the Twins have a straight line to the door with no obstacles they can use the run action to reach it this round and wait for the dwarves. Otherwise they'll double move and end up 20 feet away.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday May 23rd, 2024 4:05:04 PM

Cyrion will follow the Twins, half expecting some kind of retaliation from whomever else lives in the Tree, Tower, magical place

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Thursday May 23rd, 2024 10:48:00 PM


Double move? Mundhildur was running, so 4x40 move speed.

Anyway, she walks up to where the door opens and shuts, and sees what happens if she simply walks up to it, as though she was going to go through. If the door does not open, she is not going to run her nose into it. If it opens, she goes through.

If not, she says, turning to face where the ice sphere stands, "Bring the dwarf. Let's go through with him."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday May 23rd, 2024 11:58:02 PM

"Say, you guys move pretty good," Elron tells the one near him, who he is still trying to get to talk. Of course, that one doesn't move so good for the moment.

It hasn't attacked him, so he gives combat a pass this round to see if it will respond to his words.

1/5 rounds on dwarf being slow

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday May 24th, 2024 3:10:39 AM

Asimov and Irony move towards Elron and the imprisoned Dwarf.

Asimov says to Elron, "That wall of ice is a foot thick. I don't think he can hear you. Also the ice is non-dismissible but you can always attack the ice to breach it"

To Mundhi Asimov says, "I can't bring him. He's trapped in a hemisphere of ice that I cannot dismiss."

DM Hugh - The Ice Wall and The Door with a face 
Friday May 24th, 2024 3:13:26 AM

The Twins, Cyrion and Mundhi all approach the door.

The door to the Tower is 20 feet high and 4 wide and It has a face.

The door does not open as Mundhi simply approaches but the face says, "GOOOOD MORNING TOWER OF BOYDOS!!!! Where do we think we are going?"

When the door hears Mundhi say to bring the Dwarf the Door asks, "So are you trying to force your way in? That is rather rude of you."

Elron attempts to communicate with the dwarf trapped in the icy prison

Asimov points out that the Dwarf probably can't hear them through the thick ice and that he can't simply bring the Dwarf as the wall is non-dismissible.

What do you do?

Diplomatic Zeoll 
Friday May 24th, 2024 7:08:12 AM


"We should make a hole in the ice and then cast spells on this dwarrf!" declares Zeoll. "I can charrm him and then he can tell us wherre ourr healerr is!"



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday May 24th, 2024 8:31:10 AM

"to be fair, rudeness was done to us first." "Yes it is rather rude to kidnap one of our own for a party and not invite the rest." The Twins observe.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Diplomacy: d20+11=24 ;
Friday May 24th, 2024 12:25:55 PM

That the door talked shouldn't have been a surprise for Cyrion, but with dancing and singing dwarves, he again just stared at the door, then asked it, "How could we gain entrance and both parties be congenial?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday May 25th, 2024 2:10:57 PM


"Great Tower of Boydos, a friend of ours who has done no wrong was taken inside against her will. We are here as she has agreed to heal a little girl," replies Mundhildur. "Please, will you open to us?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday May 27th, 2024 10:23:24 PM

Elron stays near the one in ice, although he might as well start scooting it towards the tower. .

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+11=22 ; d20+11=23 ; d20+6=7 ; d20+6=23 ; d4+2=4 ; 3d6+7=20 ; 3d6+7=16 ;
Monday May 27th, 2024 10:37:06 PM

Asimov: hit - 4 damage, miss
Irony: hit - 20, hit - 16

Asimov and Irony breach the ice wall.

DM Hugh - The Door had a change of attitude 
Monday May 27th, 2024 11:09:30 PM

Zeoll suggests they breach the ice wall and then cast spells on the Dwarf.

The Twins explain to the door that rudeness was done to them first as a party member was kidnapped and the rest were uninvited.

Cyrion asks how they can gain entrance with both parties being congenital

Mundhi explains to the door that a friend of theirs who has done no wrong was taken inside against her will and they are there to retrieve her and help a little girl. She politely asks the door to open.

Elron stays near the ice cage, planning to scoot it towards the tower only the hemisphere is completely anchored in place.

Asimov and Irony breach the ice wall together only to find the Dwarf gone and a smoke stick expelling smoke in the Dwarve's place.

The door considers the words of the party to the Twins it sings, "While three rights do make a left, two wrongs don't make a right. Treat others as you want to be treated. That's the golden rule."

The door considers Cyrion's question and says, "Nanu, Nanu. What a polite little construct. Here's what I'm gonna do. I'm gonna manifest a little gift for you."

It coughs and hacks and spits out a big splinter at Cyrion's feet.

"Hold the splinter and concentrate and it will point the way to go. You ain't never had a friend like me."

The door considers Mundhi's exposition and question and sings, "Twelve Dwarves devoted to Boydos, heard of a healer of legend headed their way, they hatched a plan to abduct her, in order to heal Boydos and waken him from his slumber, what a daring number."

The door then says, "You asked nicely and I will open but there are a few things you should know first. You must pass four portals before you can achieve your desired destination. In each of the four areas you must gather a Key-Part. Assemble all the Parts as they are found and when you meet the winged dwarf, use the combined Key to defeat him and save your friend. Also once you step through their is no going back."

The door opens to reveal that the doorway is filled with swirling mists.

What do you do?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+16=18 ; d20+16=20 ; d20+16=25 ; d6+5=7 ; d6+5=7 ; d6+5=9 ;
Tuesday May 28th, 2024 3:05:17 AM


Mundhildur curtsies, "You are quite gracious, O Tower of Boydos. We accept your offer. First, let me help my friend de-ice the dwarf, so that his shoulders do not grow cold." She walks back to where the dwarf is encased in ice, and, with care, striking obliquely so as to weaken the ice, but not send it crashing within, she chips away with a wedge-shaped stone, until Zeoll can do what he chooses.

Chipping rolls: 18, 20, 25 to hit. Although she can do a great deal more damage when she is putting her strength and mass behind it, she is going for a more delicate operation. Not certain what damage to the ice should be done - but let's go with 1d6+5. Damage 7, 7, 9.

She hands a wool blanket to the dwarf. "This might help warm you up, O Dwarf."

She then returns to the doorway. She comments, "I once made friends with a talking door. You remind me of him - but appear to be much grander. He was quite helpful, though." When it looks like her friends are ready, she will step through. If they want to make preparations prior to entry, she will wait.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday May 28th, 2024 6:00:51 AM

The Twins are suspicious that things will be nowhere as simple as the door makes them sound but they don't have any other choice. They'll lead the charge into the portal once everyone is ready.

Diplomatic Zeoll (AC26, HP107)  d20+32=46 ; d20+26=46 ; d20+26=32 ;
Tuesday May 28th, 2024 10:20:14 AM


First Zeoll calls to the dwarf, "Good sirr, we will not hurrt you and we will frree you in a moment. We just want to talk, and maybe get yourr help."He tries to suss out the dwarf as they chat.

Sense Motive 46

He goes on, singing a little dwarf tune. [OOC: Trying to use Diplomacy to move us out of combat -- The liontaur want to avoid giving the dwarf the +5 on saves a threatened target gets on the save.]

Diplomacy 46 nat 20!

Then Zeoll casts Charm Monster on the dwarf, will save DC23.

Either way, he asks Mundhi to free the dwarf, and asks the dwarf to talk with them for a little while.

When he has a moment, he thanks the door and offers some compliments.

Diplomacy 32

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday May 28th, 2024 11:39:58 AM

Cyrion wil look at the splinter and tuck it into his weapon belt. Once the door is open, he'll give it a short bow and move into the tower

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday May 28th, 2024 6:19:07 PM

Seeing everyone else heading to the tower (after thawing the dwarf that occupied Elron's attention), Elron follows. When he reaches the door, he figure's it's time to ask his own question -- once he's in the tower standing beside the door, and not offering it an excuse to close with him outside.

"Munificent Door o' th' great tower of Boydos, what can you tell us of mindoses?"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday May 28th, 2024 8:45:14 PM

Asimov says to Mundhi and Zeoll, "The Dwarf is gone. He left a smokestick in his place. He must have had some other way of moving like a dimension door or a teleport. We might as well move on to the tower."

The Dwarf is gone, the door is open 
Tuesday May 28th, 2024 8:55:48 PM

Asimov tells the others that the dwarf is gone and there is a smoke stick in his place figuring he must have conjured himself a way out of there while the walls entrapped him.
Mundhi thanks the Tower for its offer and then goes to help Asimov de-ice the Dwarf only to find him missing
The Twins are suspicious that things will be as simple as the door suggests but gets ready to lead the charge into the portal once everyone is ready.
Zeoll would have interacted with the Dwarf if it was still there but it is gone so he merely thanks the door and offers some compliments.
Cyrion tucks the splinter into his weapon belt and moves into the tower.
Elron asks the door for more information about the mindoses

The door tells Elron that he doesn't like to repeat himself but the 12 Dwarves learned of a legendary healer in their vicinity and set out to bring her to Boydos in order to wake him up and heal him.

Zeoll, Asimov and Mundhi stand by the empty ice dome.

Elron is conversing with the door way

The twins stand ready to enter the tower

Cyrion has already entered the tower

What is your next move?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday May 28th, 2024 10:59:31 PM


Mundhildur says, "Hmm, clever dwarf. All right, back to the tower." She nods to Zeoll and Asimov, then walks back. Unless one of her friends urges a delay, she says, "All right, I am ready. Thank you for your kindness, and your warnings." When / if the opening appears (or if it is already open), she steps through the misty area.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday May 29th, 2024 6:56:26 AM

The Twins will lead the way inside.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday May 29th, 2024 11:37:36 AM

Cyrion looks around. If the outside looked like a tower, what's the inside look like?

Diplomatic Zeoll (AC26, HP107) 
Wednesday May 29th, 2024 1:26:08 PM

"Well, let us all go in!"

Zeoll enters the tower.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday May 29th, 2024 7:50:38 PM

Elron looks around inside the tower, deciding the dwarves must be the minidoses.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday May 29th, 2024 9:33:10 PM

Asimov and Irony head for the tower with everyone else

DM Hugh - The First Portal 
Wednesday May 29th, 2024 9:38:58 PM

The rest of the party joins Cyrion in the tower and take a look around as the door closes firmly behind them.

Entering the Tower, each adventurer steps down three feet and lands in Darkness. They are standing in thick mud based on feel.

The PCs are blind in the darkness.

What do you do?


Diplomatic Zeoll (AC26, HP107) 
Wednesday May 29th, 2024 10:09:42 PM


Zeoll casts Dancing Lights and hopes that will suffice to illuminate the place.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday May 30th, 2024 7:58:55 AM

It seems I never bothered to give the twins not combat related gear so they don't reach for a torch or anything, just stand and wait.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday May 30th, 2024 10:40:05 AM

Cyrion murmurs for a second and then triggers his "headlights"

Light: He sends out a 40' beam of light from his eyes (cost 1 power point, lasts for 120 minutes - he can end his power early if he needs to)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday May 30th, 2024 8:59:49 PM

Cyrion murmurs for a second and then triggers his "headlights"

Light: He sends out a 40' beam of light from his eyes (cost 1 power point, lasts for 120 minutes - he can end his power early if he needs to)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=35 ;
Thursday May 30th, 2024 10:02:44 PM

Once some lights are on, Elron looks around. Before lights are on, he listens around. (Perception = 35)

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday May 31st, 2024 12:06:35 AM

Asimov uses his own light emitter thingamabob.

The Bat Door


DM Hugh - The Darkness 
Friday May 31st, 2024 12:12:50 AM

Zeoll summons a dancing light spell

The twins stand pat

Cyrion triggers his headlight

Elron listens

Asimov triggers his own light emitter

No one lights work. I mean the effects are there but they fail to penetrate the darkness.

You have the sense that you are in a huge cavernous space, and you hear rustlings far above them.

Know[Nature] : DC 15 Highlight to display spoiler: { Bats lots of them, nesting maybe 200 feet over your heads }

What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday May 31st, 2024 6:46:36 AM

The Twin's shrug, not that anyone can see it. "Everyone hold hands so we don't get separated." "Then lets just pick a direction and go." they advise.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday May 31st, 2024 6:53:42 AM


Mundhildur pulls out her looped rope. "Instead of hands, hang on to this looped rope. We've used it before. We probably want to keep our voices down to avoid stirring up the bats," she says quietly.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday May 31st, 2024 1:04:12 PM

Elron hangs onto a loop of the rope. He also uses his ring of chameleon power to blend into the darkness in case of bat attack.

"In the strange lands of Fargunia, a knight will tie a lantern to his horse's saddle in darkness like this. They call it saddle-light navigation."

By "fail to penetrate the darkness" do you mean that the darkness extends farther than we can see, or that we still can't see at all?

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday May 31st, 2024 2:25:24 PM

Cyrion will grab the rope. He softly snickers at Elron's statement. At this point he doesn't have a weapon in hand

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday May 31st, 2024 11:16:24 PM

Asimov suggests, "Our light magic isn't working. Either one large magical darkness source or multiple little darkness sources are blocking our effects. Any ideas of how to figure out which it is?"

DM Hugh - The Darkness 2 
Friday May 31st, 2024 11:30:40 PM

The Twins suggest folks hold hands so as to not get separated and suggests the team picking a direction and going

Mundhi pulls out her rope and suggests it is better than mere hands and she suggests keeping their voices down to avoid stirring up the bats.

Elron hangs onto the rope and activates his ring of chameleon power to blend in in case of bat attack.

(OOC: Still cant see at all)

Cyrion grabs the rope

Asimov suggests the light magic isn't working because it is being blocked by either a large magical darkness or many small magical darkness effects and asks for ideas to figure out which

The darkness stretches on and the noises above continue. What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Saturday June 1st, 2024 8:30:21 AM

The Twins unstring their bow, pick a random direction, and start walking. Using the unstrung bow as a walking stick, they feel the ground ahead of them as they advance - it's no 10 foot pole, but it will let them at least not walk into a wall or off a cliff blindly.

Diplomatic Zeoll (AC26, HP107)  d20+23=31 ;
Saturday June 1st, 2024 6:15:21 PM

Zeoll just uses his ears and tries to sense any obstacles ahead. He tells his eagle to stay still on his shoulder.

Perception 31

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Sunday June 2nd, 2024 10:52:35 AM

When the rope tugs him in one direction, Elron cautiously follows.

He figures Zeoll and Munhildur are big, Cyrion's metal, and the Twins are two people. . . "You know, either I should lead or Asimov should. No offense, but the rest of you are just big or heavy. It's easier to recover if a light person goes into a hole. But I like the Twin's prodding with a pole idea, too. Maybe Asimov could take a pole?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Monday June 3rd, 2024 5:27:16 AM


"If I go into a hole, I can levitate, Elron," responds Mundhildur. "That's fine if you want to lead the way. Can you feel the guano on your feet?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday June 3rd, 2024 8:17:15 AM

The Twins shrug. "Re-ordering ourselves in the dark." "Might be more trouble then it's worth." "We were in front when we entered." "So presumed we'd be 'in front' on the other side." "So we hope an exit is in this general direction.:"

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday June 3rd, 2024 3:49:20 PM

Cyrion looks around in the dark, "This all feels like a test of some sort, or punishment for our interactions with the merry dwarves."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday June 3rd, 2024 8:03:03 PM

Seeing the others aren't worried about moving in the dark, Elron doesn't press the issue.

Now what did the door say? Four portals. . . gather and assemble a key. . . defeat the winged dwarf. . . rescue friend. . . no going back. Sounds like what the twins are saying. "Foward!"


Diplomatic Zeoll (AC26, HP107) 
Monday June 3rd, 2024 8:40:27 PM

Zeoll is ready to let Elron go first, but suggests we rope ourselves together.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday June 3rd, 2024 11:46:35 PM

Asimov asks, "Do you think that thing Cyrion got from the door will work in the darkness?"

DM Hugh - The Darkness 3  d8=5 ;
Tuesday June 4th, 2024 12:13:00 AM

The Twins unstring their bow and randomly head south-east as they do they start realizing they keep brushing against something in the guano about 3 feet tall in every 5 foot square they pass through

Zeoll uses his ears to sense any obstacle ahead and hears the sound of the bodies brushing against something stationary and about the height of a child

Elron follows the rope carefully when he feels it tugged and also brushes up against something in the guano about 3 feet tall in every 5 foot square he passes through he suggests maybe Asimov take a pole since he's lighter than the twins

Mundhi says if she falls in a hole she can levitate and asks if Elron can feel the Guano on his feet.

The Twins suggest that reordering themselves in the dark is more trouble than it is worth and figure they were in front when they entered so they are still in front in the room and that if they keep moving they'll hit an exit

Cyrion suggests this is a test of sorts or punishment for their behavior with the Dwarves

Elron seeing the others aren't worried in the dark doesn't really press the issue he reminds the others about the keys and the flying dwarf and that there is no going back.

Zeoll is ready to let Elron go first but only if everyone is roped

Asimov asks what the giant splinter says to Cyrion

Everyone moving moves slow in the darkness and keeps brushing against something 3 feet tall in the muck for every 5 foot square passed. When the Twins have moved 15 feet the bow turned walking stick hits nothing and the twins must succeed on a DC 5 reflex save or fall off the edge

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=8 ; d20=3 ;
Tuesday June 4th, 2024 4:49:00 AM

"Cliff here." "Careful." the Twins announce. (17 reflex). They would try to determine what the strange things are after bumping into them, but in the darkness there probably isn't much chance they make an accurate guess (especially cause 3 perception). Once they hit the cliff they ask the party "We could follow it" "or try to figure out how deep it is" "but there's a high risk of people falling in in the dark" "It might be best to choose another direction."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday June 4th, 2024 4:50:40 AM

(I enjoy throwing out wild off the wall guesses at plot points because it's amusing, especially the once in a blue moon right guesses. So I'm calling it now - we're on a giant chess board!)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday June 4th, 2024 1:07:23 PM

Cyrion grumbles under his breath, about their situation. When the Twins hit a cliff edge, he moves up to where they are. "Let me drop a coin over the edge, it might give us a clue on how far this thing goes."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday June 4th, 2024 10:25:28 PM

Elron stops walking when he hears there's a cliff. He feels around for the nearest three-foot tall thing, to see if it's something he can brace against if they're less lucky at the next cliff.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=24 ; d20+13=24 ;
Wednesday June 5th, 2024 12:00:02 AM


Mundhildur decides to check out these three-foot tall object. Stalagmites? She uses her hands, carefully, to try to outline the shape, determine the material, and the structure, and likely ends up having guano smeared on her hands as she does so. After she checks one, she will do likewise for another.
=========
Perception on 3' shape #1: 24
Perception on 3' shape #2: 24

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+16=32 ; d20+8=23 ;
Wednesday June 5th, 2024 12:33:41 AM

Asimov also explores the nearest 3 foot tall object.

Perception: 32
Know - Nature 23

DM Hugh - The Darkness 4 
Wednesday June 5th, 2024 12:46:02 AM

The twins tell the others there is a cliff nearby and suggests following it or finding out how deep it is or maybe it would be best to choose another direction.
Cyrion goes to drop a coin over the edge to figure out how deep it goes. It never makes a noise in the dark
Elron goes to brace against one of the 3 foot tall things and pulls it loos instead. As he feels what he pried loose he realizes it is wide at the base then it tapers as the stem goes up then expands to a larger head.
Munhildur feels up 2 of the 3 feet tall things and realize both are wide at the base and taper as the stem goes up then expands to larger heads as well.
Asimov also explores the 3 feet tall thing nearest to him and identifies it as a dark shroom, rare magical mushrooms that shed darkness.

What do you do now?



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday June 5th, 2024 2:33:12 AM

The giantess takes out a few large woolen blankets from her bag. Four of them. She covers over four adjacent mushrooms, checking to find out if they are covered by the thick blankets, and whether a wee bit of light might be able to overcome the darkness. She explains to others what she is doing.

[I'm assuming here that Asimov shared his insight.]

Diplomatic Zeoll (AC26, HP107) 
Wednesday June 5th, 2024 6:51:57 AM

"If that does not worrk, we can rretrreat to a wall, and cirrcle arround until we find a way out?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday June 5th, 2024 6:59:33 AM

The Twins point out, "We're right next to a cliff." "We could uproot them and throw them down it."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday June 5th, 2024 12:45:41 PM

Cyrion is caught off guard when the coin never makes a sound. Frowning in the dark he'll mention, "So either we're next to a bottomless pit, or, again, someone is toying with us."

Diplomatic Zeoll (AC26, HP107) 
Wednesday June 5th, 2024 6:47:34 PM

"Or it has a soft mossy bottom?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday June 5th, 2024 7:27:58 PM

Since Asimov knows what these things are, he becomes the expert to Elron. "Asimov, how do we stop these shrooms from bein' dark? They pull out pretty easy, but that seems a bit extreme."

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday June 5th, 2024 9:19:18 PM

Asimov says, "Well destroying them or covering them up should work. I think there are also smaller ones in the guano. I wonder if since this place is lousy with these mushrooms if we should take some with us. We might be able to sell them for a decent amount of change assuming we get out of here."

DM Hugh - The Darkness 5 
Wednesday June 5th, 2024 9:37:53 PM

Mundhi takes out some blankets from her bags and covers them over the nearest mushroom and checks to see if once they are covered by thick blankets if light might be able to overcome the darkness.

If Zeoll's Dancing Lights, Cyrion's headlights or Asimov's light emitter are near by you can just start seeing some traces of light. (there are still a lot of dark shrooms in the area)

Zeoll suggests retreating to a wall and circling around till a way out is found if Mundh's experiment fails.

The Twins suggest tossing the dark shrooms off the cliff.

Cyrion is perturbed that the coin never hit the bottom and figures they are next to a bottomless pit or someone is toying with them.

Zeoll suggests there might be a soft mossy bottom

Elron differs to Asimov on the topic of the dark shroom and how to keep them from being dark.

Asimov says covering them up or destroying them should prevent the darkness from being emitted. He suggests taking some with them as they are worth some money and there are smaller specimens in the guano.

What is your next move?



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday June 6th, 2024 10:06:53 AM

The Twins will light a torch. Having a light source at hand will help them better tell where the darkness mushrooms are rather then having a remote light source.

Diplomatic Zeoll (AC26, HP107) 
Thursday June 6th, 2024 4:28:01 PM

"Mundhi! You arre so cleverr! Good thinking!"

Zeoll helps with covering shrooms or tossing them of the cliff. He sends his dancing lights hither and yon to suss out dark spots or reveal other details.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday June 6th, 2024 5:27:59 PM

Cyrions eyes are still glowing, he'll help his friends either covering, or tossing the mushrooms overboard

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday June 6th, 2024 8:46:44 PM

Elron wonders if the mushrooms can be stunned into darknessless (hmm. . . darklessness?). He isn't sure he can hit them just enough to stun them if he can't see what he's doing. It seems a shame to pull them up, but he doesn't have material to cover them with.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday June 6th, 2024 11:42:40 PM

Asimov uses his bedroll and starts covering some large mushrooms. He collects some samples of the smaller variety and stows them in his bag as he does so.

DM Hugh - The Darkness 6 
Friday June 7th, 2024 12:02:49 AM

(OOC: please make a Will Save vs DC 18 and let me know if you failed; consequences will be revealed next post)

Asimov, Zeoll and Mundhi with the support of Cyrion and The Twins manage to cancel out the darkness of enough mushrooms to clear a decent area.

Elron ponders stunning a mushroom.

Elron - DC 10 Know[Dungeon or Nature] : Highlight to display spoiler: { Plants are immune to stunning }

From what you can tell you are on top of a pillar that appears roundish based on the visible area you can see. There are no walls in sight and 10 feet out at what seems a little more than 90 degrees in two directions you see 2 pillars more rising out of the darkness with further darkness on top of each pillar. On the visible part of your pillar you see stalagmites in a sort of triangular relationship extending upward from the pillar. If you had to guess between 2/5 to 1/2 of the pillar you are standing on is still obscured by the darkshrooms.

What do you do now?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday June 7th, 2024 7:46:25 AM

"Well we're supposed to find something..." "So we should clear off the entire pillar before going down." The Twins point out.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  WILL Save: d20+6=18 ;
Friday June 7th, 2024 1:51:59 PM

[He gets a +2 racial bonus on saving throws against disease, mind-affecting effects, and poison]

Cyrion ponders on what or where they are as he continues removing mushrooms

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+3=16 ;
Friday June 7th, 2024 6:09:56 PM

(Know nature = 16)

Elron remembers he can't stun a mushroom.

"Can we get down?" Elron wonders in response to the Twins' question. He isn't sure how far up they are, But he agrees they won't find nothing without clearing things off more.

As he clears, Elron gets to puzzling out how far from the darkshrooms the darkness extends -- and for that matter, how far away the portions of the other pillars that he can see are.

Diplomatic Zeoll (AC26, HP107)  d20+13=17 ; d20+10=27 ;
Friday June 7th, 2024 10:38:58 PM

Zeoll's Will Save: 17 FAILED

If needed, Bill the eagle's Will Save: 27 PASSED

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=18 ;
Friday June 7th, 2024 11:48:24 PM

Oops. Will save = 18

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=11 ;
Saturday June 8th, 2024 10:42:35 PM

15 fail.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20=4 ; d20+10=25 ;
Sunday June 9th, 2024 11:44:04 AM


Mundhi recovers her four large wool blankets, rolling each up in turn so the side that was resting on the darkshroom is on the interior of the roll.

Though she feels a certain reluctance to knocking over the fungi, she joins in with her companions in the task, wondering what the purpose is, and what the puzzle may be.
===========
Knowledge, nature: 7
Will save: 25

Wait, I'm not Elron. Guess I did not need a nature check

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday June 10th, 2024 8:36:22 PM

Mushrooms is good storytellers. They have a lot of cap-tivating things to say.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=20 ; d20+2=11 ;
Monday June 10th, 2024 9:20:03 PM

Will Save: 20 - Asimov
Will Save: 11 - Irony

Asimov and Irony help the others clear the mushrooms from the platform. He has already slipped some of the smaller dark shrooms growing in the guano into his bag.

Asimov says, "Why don't you try using your splinter from the door Cyrion now that we can see our entire platform he asks?"

DM Hugh - The Darkness 7  d100=26; d100=33 ; d100=10 ;
Monday June 10th, 2024 9:38:19 PM

Zeoll - You now are minorly cursed to bear some identifying mark (tattoo, weird glow, or the like; player's choice).
The Twins - You now are minorly cursed that your race has changed to Dwarf
Irony - You are now minorly cursed that the temperature in the air around you is 10 degrees cooler than normal

The twins say weren't they supposed to find something but then reason they might as well clear the whole platform before going down.
Cyrion ponders on what or where they are as they clear shrooms.
Elron remembers he can't stun a shroom and then asks if they can get down. He also notices the darkened pillars about 10 feet out in what appears to be angles sharper than 90 degrees. Further out in the darkness he sees 2 more darkened pillars so that if the pillars were connected they would form a giant pentagon with the party at the northern most point.
Zeoll fails his save while Bill the eagle passes
Mundhi recovers her blankets and helps the others to push mushrooms off the side of the pillar. She wonders what the purpose of this is and what the puzzle is.
Elron cracks a mushroom joke.
Asimov helps clear the platform while reminding Cyrion he has the splinter from the door

Working as a team you have pushed the 3 feet tall dark-emitting mushrooms off the platform. The platform is now illuminated by the light sources your team possess and you can see that you are on a 25 foot diameter pillar which has 5 stalagmites sticking up each in a point that if connected would form a pentagon.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=13 ;
Tuesday June 11th, 2024 8:51:13 AM

Between the darkness and the general weirdness of goings on the Twins don't even notice the change. Everyone looks strangely tall, but the mushrooms are also giant so they just think the tower is messing with their perspective somehow. Like one of those weird funhouse mirrors that makes everyone else look tall. And their fellow twin shorter and stockier.

They do their best to search the pillar for this 'key part'. Which is hard since they don't actually know what it might look like (perception 13)

Diplomatic Zeoll (AC26, HP107) 
Tuesday June 11th, 2024 10:48:10 AM


Zeoll is unaware that he now has a tattoo of two green leaves, one on each cheek, connected by a brown stem that travels from one to the other under his eyes and across the top of his nose!

Maybe someone will tell him?

He looks up to see how high the ceiling is, sending his dancing lights up to their max range.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday June 11th, 2024 12:53:28 PM

Cyrion, who can finally see, looks around, rubs his "eyes" and then looks again at Zeoll, "Um, hey Zeoll, how long have you had that tattoo?" The he sees the Twins have changed shape, and wonders what weird playhouse the party has stumbled into. Looking at them he asks, "Um, did you two realize you're now the sie of dwarves?" He'll look around for some kind of hole or depression that his door splinter might fit into murmuring to himself, "What they hell did those mushrooms do to us, are well all going to come out of this place as something different than when we came in."

Diplomatic Zeoll (AC26, HP107) 
Tuesday June 11th, 2024 4:48:50 PM

Zeoll looks around for the way that they entered. We're on a pillar, but where is the bridge or door through which we passed?!

As or his appearance, Zeoll asks if anyone has a mirror.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=29 ;
Tuesday June 11th, 2024 5:48:43 PM

(perception = 29)

Elron starts to ask the Twins about their beards, but gets bogged down in not remembering their names so that he can't form the question. Still, he's pretty sure that the female of the species has never had such facial hair before. He's seen it on men-folk before.

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday June 12th, 2024 12:12:58 AM

Asimov says to Irony, "Your new nickname is Irony 'The Fridge'"

Asimov says to Cyrion, "Didn't the door say to hold the splinter and concentrate to get a hint?"

Asimov says to the group, "It looks like we either go down, or figure out some secret way out. I'm wondering if secret ways have to do with the 5 stalagmites or 5 pillars we got going on."

DM Hugh - The Darkness 7 
Wednesday June 12th, 2024 12:23:05 AM

The Twins don't notice the change. They just think the tower is messing with their perspective somehow making everyone else look tall and each twin shorter and stockier. They search the pillar for the key part but aside smaller darkshrooms that aren't powerful enough to overcome the parties' combined light sources they don't find anything.

Zeoll is unaware he is now sporting a new plant -like tatoo on his face. He looks up to see how hight the ceiling is while sending the dancing lights to max range. When the lights get to 200 feet they hit the ceiling and disturb some of the bats nesting there. 2 dire bats swoop out of the darkness to attack the spheres of light but because the spheres of light are light the dire bats do no damage.

Cyrion points out Zeoll's tatoo and the fact that the twins are looking rather Dwarfy before looking for a door to stick the splinter in. He doesn't find a door. He asks what the mushrooms did to the party and asks if they'll be different than they came in.

Zeoll looks around for the way they entered but doesn't find anything. He then requests a mirror.

Elron starts to ask the twins about their new beards only to forget their names so he can't form the question.

Asimov dubs his mechanical minion Irony 'The Fridge' now and suggests how Cyrion could use the splinter before asking the party if the secret way out might have something to do with the 5 pillars or 5 platforms.

What is your next move?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday June 12th, 2024 5:58:09 AM

(Food for thought: Would the Twins have grown beards if they didn't have one? It depends on the magic really, beards are stereotypical of Dwarves but they presumably grow them similarly to Humans so if the magic just shifts the species while otherwise keeping them looking mostly the same then if they were cleanshaven before they would remain so after. On the other hand if the magic is tuned more to emphasize any change it might grow a bear on them regardless. I read a lot of transformation fiction and often the latter is chosen, but not always and sometimes a victim just looks like themselves but with different species.)

The Twins feel under their helmets and check - do they have beards now? Dm can decide or I'll flip a coin.

After checking they'll look over the edge. "Can we spread out our lights?" "See if anywhere down there doesn't have those dark funguses?"



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday June 12th, 2024 1:43:42 PM


Reaching into her bag, Mundhildur draws forth a mirror. First she looks at her own face to see if she has any new decorations. Hmmm - apparently not - at least on her face.

"Here, Zeoll, take a peek. Looks nice." She hands him her mirror.

After considering the rocky items, and hearing Asimov's thoughts, the Jotunar suggests, "We may need to do something with these five stalagmites. Perhaps if each of us stands next to, or in front of, or behind each one. Maybe connect them with ropes. I am going to take a good look at one of them." And she does so, inspecting from top to bottom.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=27 ; d20+3=7 ; d20+3=16 ;
Wednesday June 12th, 2024 1:48:59 PM


Forgot to roll to help with her inspection.

Perception: 27
Knowledge, nature: 7
Knowledge, dungeoneering: 16

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Know: Psionics: d20+10=24 ; Spellcraft: d20+11=28 ;
Wednesday June 12th, 2024 3:25:56 PM

Cyrion will pull the splinter out of his belt. He'll look it over, then sit on the floor lotus style, and try to link his mind to it, searching for where it might go, or what it's purpose is

Diplomatic Zeoll (AC26, HP107) 
Wednesday June 12th, 2024 9:05:32 PM

"Good ideas, Miss Mundhi!" says Zeoll. "Connect them like a Pentagon orr like a five-pointed Starr?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=30 ;
Wednesday June 12th, 2024 11:00:52 PM

Elron's not into puzzles. He gladly pitches in when asked for labor, but not for thinky stuff. He inspects one, just like Mundhildur. (perception = 30)

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday June 12th, 2024 11:39:15 PM

Asimov takes out his rope and follows Mundhi's and Zeoll's suggestion of connecting the stalagmites as a pentagon or 5 pointed star. Since the pentagon is the simpler shape to make he opts for that shape first.

The Darkness 9 
Wednesday June 12th, 2024 11:54:40 PM

The Twins feel under their helmets and realize where they once had no beards they now have thick bushy beards and are starting to crave a nice strong ale. They ask if the party can spread out their lights to see if there are surfaces out there not covered in darkness.

Mundhi hands Zeoll a mirror that he requested and then goes to examine the stalagmites suggesting they might have to do something with them either how they position themselves in relation to the stalagmites or use a rope to connect them.

Cyrion pulls the splinter from his belt and then sits on the floor lotus style trying to link minds with the item. First the door splinter points to one of the smallish dark shrooms not powerful enough to overwhelm the light sources the party possesses sitting in the nearby guano. After a while the splinter then points to each of the five stalagmites, then each of the 5 pillars, then the center of the cave where there is no pillar.

Zeoll suggests connecting the stalagmites like a pentagon or 5-pointed star.

Elron is not into puzzles and will pitch in if anyone has any labor but not really with the thinky stuff. He too inspects the pillar.

Asimov takes out some rope and connects the 5 stalagmites on their pillar as a pentagon like Mundhi and Zeoll suggested.

As Mundhi and Elron examine the pillars they see that they are unremarkable and just rock formations. After Asimov comes through and connects the 5 stalagmites with rope a white misty hole 5 feet in diameter in the center of the pillar opens up.

What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday June 13th, 2024 5:15:00 AM

"Oh good." The Twins comment. Going down after throwing the mushrooms off the edge would have been a real pain.

Diplomatic Zeoll (AC26, HP107) 
Thursday June 13th, 2024 2:02:11 PM


Zeoll admires his new tattoos in the mirror. "I think I'll keep these," he says,

He looks at the opening suspiciously. "Can I fit in that?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday June 13th, 2024 7:47:29 PM

"Oh, you can squeeze in, Zeoll. Prob'ly head first. . . I'll jump on you if you need th' help!"

Elron is almost eager to go in, but thinks maybe the group should rope together again just in case.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday June 14th, 2024 12:01:27 PM

Once Cyrion is finished with his meditation, he'll share what he has learned/seen. "The splinter has shown me several things. First that smallish dark shroom seems important. Then it pointed to each of the five stalagmites, then each of the 5 pillars, then the center of the cave where there is no pillar. I assume then that we need to use that mushroom to interact with the 'mites and pillars, and something will appear in that open spot."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday June 14th, 2024 4:05:04 PM

"You mean if we put the shroom in th' middle of the stac'tites, somethin' will appear in th' middle of th' pillars?"

Asimov - HP 96/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Saturday June 15th, 2024 1:40:20 AM

Asimov says, "Or a Dark Shroom is the key we are meant to take from this room and has nothing to do with the puzzle. If that is the case then solving the puzzle involves the stalagmites, the pillars, the empty center or some combination thereof. We have found a potential exit from this room by connecting the pillars on our platform but perhaps there is a better way involving the platforms themselves? We connected the stalagmites on our pillar with rope and got a misty hole. Perhaps if we connected the other platform with rope we'd get a different exit?"

The Darkness 10  d8=8 ; d8=1 ; d8=6 ; d20+5=12 ; d20+5=24 ; d8+4=11 ;
Saturday June 15th, 2024 4:39:06 AM

The Twins are glad to have an alternative way down after tossing the mushrooms.

Zeoll says he'll keep the tats and asks if he can fit in the hole that opened up

Elron tells Zeoll he can squeeze in probably head first and offers to jump on the Wemic should he get stuck. Elron is eager to take the portal but wonders if they should rope together again first.

Cyrion tells the others what the splinter did when he concentrated and surmises they need to use the mushroom to interact with the pillars and stalagmites in order to get something in the open spot.

Elron asks if they put mushrooms in the middle of the stalagmites something will appear in the middle of the pillars

Asimov offers an alternative interpretation where the dark shroom is the key they were meant to have taken and solving the puzzle involves the stalagmites, the pillars, the empty space or some combination of those features. He reasons they connected the stalagmites on the pillar with rope and got a misty hole and questions if they connected the platforms themselves would they get a different exit.


Just then the pair of DIre Bats swoop down and attack the party.

The first tries to bite the twins and fails (12 vs AC; miss)

The second tries to bite Asimov and succeeds (11 damage)

What do you do now?


Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+16=22 ; d4=2 ; d6=2 ;
Sunday June 16th, 2024 10:22:52 AM

Elron, still "disguised" as the darkness that they have been carefully removing, isn't worried about a bat attack (not because he's disguised, but because he's the shortest).

* If the bats are within range, he moves and attacks.
* If the bats are not within range, he prepares an attack for their next swoop past. . . (Using the same attack as an AOO.)

Attack hits AC 22 for 5 damage (including 2 electrical)

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+24=27 ; d20+19=32 ; d20+16=26 ; 2d6+17=24 ; 2d6+17=21 ; 2d6+17=23 ;
Monday June 17th, 2024 7:15:43 AM

Since they tried to bite they are presumably in melee range so the Twins swing with their blade (27, 32, and 26 to hit. 24, 21, and 23 potential damage)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Blast: d20+11=15 ;
Monday June 17th, 2024 12:11:39 PM

Cyrion will use his "3rd Eye Stone" to blast one of the big ugly bats (assuming that missed)

Diplomatic Zeoll (AC26, HP107) 
Monday June 17th, 2024 8:15:41 PM

Zeoll says, "Why fight?" He tries to hop through the portal thingie.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  4d6=15 ; d20+11=21 ; 3d8+7=14 ;
Monday June 17th, 2024 9:21:52 PM

Asimov pops a firebreathing capsule and gets both bats in a cone of flame (15 fire damage; DC 19 reflex save for half)

Irony slams the nearest Bat (21 vs AC; 14 damage)

DM Hugh - The Darkness 11 
Monday June 17th, 2024 9:31:37 PM

(OOC: First off everyone except for Zeoll and Bill the eagle need to roll DC 18 will saves this round)

Zeoll asks why fight and hops down into the hole taking Bill with him
Elron waps a bat for 5 damage
The Twins hit and damage the bats
Cyrion misses
Asimov flambes the bats while Irony hits one hard

The dire bats die from all the damage they took and crash onto your platform.

Zeoll and Bill have hopped down the misty hole. Do the rest of you follow?

Zeoll and BIll only Highlight to display spoiler: { You are falling down a long way, clocks pass you by. (OOC: Think the falling scene from Alice in Wonderland }

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=27 ;
Monday June 17th, 2024 9:51:43 PM

(Will save = 27)

Seeing Zeoll has gone through the mist, Elron calls out, "Zeoll, do you need t' be jumped on to get through?" Elron sounds almost eager to try. But unless Zeoll says that indeed he does, Elron is also curious as to whether Zeoll is going to appear in the midst of all the pillars, and moves to take a peek.


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=13 ;
Tuesday June 18th, 2024 2:09:04 AM


[Dang it! Two times I thought I had posted in the past few days. Neither one is showing up here. Either one could have made a material difference. We would all have been out of here two or three days ago. Alas!]

"Grab this rope, boys and girl," Munhildur says. The rope is silk, and has loops every few feet. "GRAB THE ROPE! WE'RE GOING DOWN!"

She is immediately adjacent to the hole. Once everyone has grabbed hold of the rope, she jumps down the hole, and uses levitation to go down slowly (about feather fall speed), until everyone is through. She has a loop of rope around her waist which in turn goes through two adjacent silk loops at the end of the long rope.

Will save failed.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=1 ;
Tuesday June 18th, 2024 7:14:13 AM

The Twins can think of several reasons to fight. They have not gotten their key part for one. They'll grab one of the smaller mushrooms if one is within reach before going after Zeoll. (will 1)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  WILL Save: d20+6=15 ;
Tuesday June 18th, 2024 3:42:46 PM

Cyrion looks around at his friends, not understanding the "misty hole" comments, and why everyone is frantically pulling rope out .. "Guys, whats going on?

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday June 18th, 2024 5:27:20 PM

Elron hopes the Twins are right about the small mushroom being a key part, which he had completely forgotten about.

Diplomatic Zeoll (AC26, HP107) 
Tuesday June 18th, 2024 10:20:18 PM


Spoiler to DM:

Highlight to display spoiler: {Zeoll and Bill travel downwards in relative safety ... I hope ... Bill can fly and Zeoll has a Ring of Feather Falling.}

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=14 ; d20+2=14 ;
Wednesday June 19th, 2024 12:18:35 AM

Asimov and Irony both fail the will save

Asimov says to Cyrion, "We're headed down the misty hole that opened up in the middle of the pillar when I connected the stalagmites with rope and we don't want to get lost on the way down."

He and Irony grab rope and also jump down the hole.

DM Hugh - The Darkness 12 
Wednesday June 19th, 2024 12:39:09 AM

Effects of Failed Saves:
Mundhi - You get 1 negative caster level when casting arcane spells
The Twins - Must make a DC 10 Fort save each day or take 1 dex damage
Cyrion - You grow small delicate horns that cannot be used for an attack
Asimov - You must make a DC 10 Will Save each day or take 1 cha damage
Irony - You must make a DC 10 Will Save each day or take 1 int damage

These effects are in addition to any other effects you may have experienced previously

Elron asks if Zeoll wants him to help him go down the hole. He realizes the Wemic is gone and attempts to peer down the hole after him only to have his vision completely blocked by the mist. Zeoll does not appear anywhere in the chamber as Elron half suspected.

Mundhi takes out rope and encourages everyone to grab on as they follow Zeoll

Cyrion asks what is going on with the rope and misty holes

The Twins grab on to the rope and jump snagging a mushroom on the way

Asimov and Irony follow suit though without grabbing futher shrooms as Asimov had grabbed several specimens earlier

Cyrion, Elron and Mundhi are still on the platform. Mundhi is waiitng for Elron and Cyrion to grab rope and head down the hole.

----------------------------------------------------------------------
Zeoll, Bill, The Twins, Asimov and Irony

Highlight to display spoiler: {
The Twins, Asimov and Irony fall rapidly till they reach Zeoll and Bill and then find themselves fallling at Zeoll's speed. It is like they are falling down a hallway with clocks.
}

The party is currently split up. some have passed through the misty portal, others are still on the platform of the first chamber. What do the chamber folks do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday June 19th, 2024 7:48:45 AM

Well if it has no effect until the next day then the Twins don't notice their latest curse either. This whole falling thing seems odd, especially since they somehow caught up. They check - are all the clocks the same time or are there different times? Do they still have a rope they can possibly climb up via?

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday June 19th, 2024 12:19:03 PM

OOC: I missed that the portal opened on the floor, I thought this was a bag of some kind.

IC: Cyrion follows his friends into the opening, "allons-y" is what he yells out as he jumps

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday June 19th, 2024 5:51:16 PM

Elron grabs the rope Munhildur offers and prepares to float down with her.

Diplomatic Zeoll (AC26, HP107) 
Wednesday June 19th, 2024 10:21:38 PM


Zeoll looks closely at the clocks. Do they all tell the same time? What time IS it?

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday June 20th, 2024 2:07:45 AM

Asimov and Irony enjoy the free fall sensation

SKELETONS ATTACK


DM Hugh - The long room - 1 
Thursday June 20th, 2024 2:17:47 AM

The last of the party hold outs fall through the misty portal.

Cyrion, Mundhi, and Elron join Zeoll, Bill, The Twins, Irony and Asimov in free fall down a corridor filled with clocks. All the clocks read 11:30 am but when the party is reunited things fade to black and the group finds themselves...

(OOC: The falling was just a transition thing; as the party didn't all jump the same round I didn't want to be running two Boydos rooms at the same time; there was no key or anything)

...at one end of the long room. Chips of bone cover the floor. The door out is at the other end. The door out -- on the other side of the room -- is shaped like the Tower.

What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday June 20th, 2024 8:59:40 AM

The Twins imediently turn around to look for a way back. "We were supposed to find a key part..." "We may have just trapped ourselves if we left without it..."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday June 20th, 2024 12:01:59 PM

Cyrion looks around, "Why bones. How come we never find a room full of flowers?"

Diplomatic Zeoll (AC26, HP107)  d20+13=22 ; d20+9=14 ; d20+8=26 ;
Thursday June 20th, 2024 3:41:40 PM

Zeoll picks up a shard of bone ond tries to deduce information about it.

Knowledge checks:
Nature 22
Arcana 14
Religion 26

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday June 20th, 2024 9:39:16 PM

Elron asks the Twins, "Wasn't that small 'shroom thingy the key?" Elron hopes it was. Not that he'd have thought to pick it up himself. "Who decided there was something special about it, and do they see anything special here?"

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+16=25 ;
Friday June 21st, 2024 12:28:21 AM

Asimov says to Elron, "I thought we deduced that from the splinter of door Cyrion carries? It pointed first at the small dark shroom then after a long pause it pointed at the stalagmites on our platform, then the other platforms, then the empty center between the platforms. There were shorter pauses between the slagmites, platforms and center so I thought we interpreted that as the stalagmites, pillars and center being related to solving the room and the dark shroom being also important but not in connection to leaving the room so we deduced a dark shroom was the key. I have several smaller samples in my pack and I believe someone else also grabbed one. If there isn't a key amongst all those dark shrooms then I guess we are hosed but I don't think we are if all you needed is a single shroom to qualify as a 'key'."

He takes a look at their surroundings
Perception - 25

He says to Cyrion, "Since when did you have horns?"

DM Hugh - The long room - 2 
Friday June 21st, 2024 4:28:40 AM

The Twins look for a way out worried that the party didn’t take a key from the previous room and that they may have trapped themselves without it.

Cyrion asks why bones, and why couldn’t they find a room full of flowers

Zeoll picks up the bone and examines it,

Zeoll Highlight to display spoiler: { while he can’t find any religious connection from a natural perspective it appears to be a humanoid bone and if he had to guess probably dwarf. It also has a very faint aura of necromancy
}

Elron asks if the small shroom was the key. He hopes it was, not that he picked one up himself. He asked who decided there was something special about it and do they see anything special here.

Asimov explains to Elron that they decided the shroom was the key when Cyrion’s door splinter pointed to it first then after a long pause it pointed to the stalagmites, a shorter paus the platforms, a shorter pause the center of the room. Since the hint splinter the door had given them indicated it was important they deduced it was the key.

He takes a look around and asks Cyrion about his horns.

As the party stands in the entrance of the long room 11 images of giants coalesce at their end. The images, sort of see-through, advance towards the tower/door on the other side. From the chips on the floor, skeletons form, one per illusion/giant. They fight, and the skeletons defeat the giants. As they fight the giants, the skeletons scream defiance at the giants: "You will never take the Tower, Jarl!" "For the honor of Boydos!" "Rally the Tower!" "Hold for Boydos!"



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday June 21st, 2024 7:54:36 AM

The Twins shrug. "It's a good guess, but we didn't exactly have time to consider." "Lets see what the splinter indicates here."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday June 21st, 2024 1:04:04 PM


Mundhildur, being a giant herself, is inclined to root for the giants. What sort of giants are they, though? Some sorts she likes better than others. On the other hand, were they trying to harm Boydos? Or something else? The dwarfs certainly are, what's the word? - doughty.

She does decide it may be politic not to enlarge to her full size amidst this pile of bones. Unless...

"It may be that we soon shall see these bones knitting themselves together," posits the Jotunar maiden.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday June 21st, 2024 5:03:15 PM

Cyrion looks at Asimov, "I don't have horns." He then reaches up and feels his head, "When the hell did I get horns! I guess it's ok that they're small ... I can hide them under a hat if I need to."

Diplomatic Zeoll (AC26, HP107) 
Friday June 21st, 2024 10:57:53 PM

Zeoll relates that the bone he picked up at random came from a dwarf, likely, and has a bit of necromancy magic on it.

He watches the scene unfold, a bit agape.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Saturday June 22nd, 2024 2:16:23 AM

Asimov says to Cyrion, "You could also use the art of perspective with respect to your horns but then I think you'd need some mirrors."

DM Hugh - The Long Room 3 
Saturday June 22nd, 2024 7:49:18 AM

The twins shrug suggesting the mushroom was a good guess but they didn’t have time to consider.

Mundhi being a giant herself is inclined to root for the other giants. She observes these giants appear to be of the frost variety. She suggests they might see the bones knitting themselves together.

Cyrion says he doesn’t have horns, then realizes he has horns but says since they are small he can hide them in a hat.

Zeoll tells the others what he’s surmised about the bone then watches the scene unfold his mouth agape

Asimov suggests that Cyrion could also use the art of perspective to hide his horns but then he’d need mirrors.


As the party stays put at the entrance to the long room they continues to watch as the scene resets itself time and again. Sometimes some of the skeletons are destroyed during the fights with the giants, other times all the skeletons survive and then after they scream their taunts at the defeated “giants” the skeletons themselves turn back to bone fragments, only to reform as skeletons when the images of the Jarl’s frost giants appear.

Know[history] : 12 Highlight to display spoiler: { You think the skeletons might be former Mindoses and are reenacting their battles against the Jarl when the Jarl was besieging the tower}


Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+2=3 ;
Saturday June 22nd, 2024 9:56:21 AM

(Know history = 3)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Saturday June 22nd, 2024 3:25:43 PM

Elron stands on the old battlefield, watching the ghostly scene of frost giants battling skeletons. He is struck by the relentless repetition of the giants' defeat. Though he knows nothing of the true history, he feels compelled to offer an explanation to those around him, weaving a tale from the fragments of the vision before him.

Elron clears his throat and begins to speak, his voice taking on a confident, storyteller's cadence. "Gather round, friends, and I'll tell you th' tale o' th' Battle o' Winter's End," he announces, gesturing to the spectral combat unfolding before them.

"Long ago, in a time when th' lands were gripped by eternal winter, th' Frost Giant King, Hrimthar th' Relentless, sought t' conquer these territories and bring them under his icy dominion. His army was vast an' mighty, their strength bolstered by th' unforgivin' cold. They were feared by all who dwelt in those frozen lands."

Elron pauses, letting the weight of his words sink in before continuing. "But th' northern territories were not without defenders. A powerful necromancer, known only as th' Bonekeeper, had took up residence in an ancient crypt. With dark magic, th' Bonekeeper summoned legions of skeletal warriors to protect th' land from Hrimthar's icy grasp."

As he speaks, Elron glances at the ghostly figures, drawing inspiration from their movements. "Th' Frost Giants, confident in their strength, marched upon th' necromancer's domain, expectin' an easy victory. Yet, they were met with a relentless tide o' undead soldiers -- skeletons, though fragile in appearance, that fought with an unwavering determination, driven by the Bonekeeper's dark will."

Elron's eyes narrow as he describes the battle's progression. "The giants fought valiantly, their mighty blows shattering bones. But th' Bonekeeper's magic was inexhaustible, and the giants found themselves overwhelmed by the ceaseless onslaught."

He gestures dramatically to the spectral battle. "An' so th' giants fell, one by one, their strength no match for th' relentless necromancer. Hrimthar hisself was th' last to fall, cursin' th' Bonekeeper with his dyin' breath. The battlefield was left a desolate, haunted place, forever marked by th' giants' defeat."

Elron finishes his tale with a somber tone. "This, my friends, is why the spirits of the fallen still linger here, replayin' their final moments in an endless loop. A testament to the futility of their struggle."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+6=8 ; d20+12=17 ;
Sunday June 23rd, 2024 12:46:27 AM


Well, seeing they are frost giants, the adventuress does not feel quite the same affinity for them that she might were they storm giants.

Her knowledge of the history of this particular encounter is lacking. But she chuckles at Elron's recounting.

"Well, I am walking to the next passageway." She heads in that direction.

===========
Knowledge, History: 8 (I gave her a +2 because she is, after all, a giant - but not schooled on this bit if history)
Sense Motive: 17 (She has a feeling that Elron's tale is... Elron's tale. She is not acquainted with the story he tells, at all. She still admires his bluster, but makes no effort to openly gainsay him, other than to chuckle a bit)

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday June 24th, 2024 6:39:19 AM

The Twins know nothing of history so take Elron's spiel as base fact. Interesting, but unclear how that helps here. "The splinter was very helpful last room." "What does it indicate here?"

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Know History: d20+3=9 ;
Monday June 24th, 2024 12:27:01 PM

Cyrion watches with interest the initial battle. After the sixth or seventh one, he agrees with Elron that the battlers are locked in somekind of loop ending in futility. He'll try to commune with the splinter again, and hold the small mushroom in his other hand, hoping that the two together might give him some idea of what their next steps are ...

OOC: I thought I saw that one of us picked the baby shroom up ...

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday June 24th, 2024 1:26:16 PM

The Twins grabbed one on the way our, though they only had time to grab whatever was close so if it was a specific one they may have the wrong shroom.

Diplomatic Zeoll (AC26, HP107)  d20+8=26 ;
Monday June 24th, 2024 8:08:19 PM

Know History 26

Zeoll grins at Elron.

"Well, herre's anotherrr take on the past to explain the scene: I think these skeletons werre likely forrmerr Mindoses. They arre fighting some giant that used to rrule the valley arround herre."


Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday June 24th, 2024 8:54:18 PM

"Well, if you say so, Zeoll, but I ain't never heard o' th' Bonekeeper conjuring' up mindoses."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday June 24th, 2024 11:55:49 PM

Asimov waits to see what Cyrion's splinter reveals.

DM Hugh - The Long Room - 4 
Tuesday June 25th, 2024 2:53:50 AM

Elron doesn't remember anything relevant to what is going on and makes up a tall tail to explain what is happening.

Mundhi identifies the ghostly forms as Frost Giants and does not feel the same affinity she would if they were cloud giants

The twins point out that the splinter was helpful last time and asks what it says this time

Cyrion focuses with the shroom The twins provided in one hand and splinter of door in the other.

Zeoll points out the actual history

Elron makes a crack about never hearing of the bonekeeper summoning Mindoses

Asimov waits on Cyrion's splinter

Cyrion gets nothing from the mushroom but the splinter seems to point to the skeletons as they fight the giants, then a fallen skeleton, then points at the door on the far end of the room.

The scene repeats a few more times

What do you do?


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday June 25th, 2024 7:37:14 AM

The Twins get out their bow. "Looks like one of the skeletons has the key." "Of course we'd have to fight them."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday June 25th, 2024 11:57:12 AM

Cyrion sighs as he puts the shroom and splinter away. "Why can't we just have a simple conversation with people rather than having to fight them, oh well, another day, another fight." He pulls his sword from its' sheathe.

Diplomatic Zeoll (AC26, HP107) 
Tuesday June 25th, 2024 9:16:38 PM


Zeoll wishes he could turn undead, but failing that, he starts singing an inspirational song (Inspire Courage = +2 to hit and damage.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday June 25th, 2024 10:26:32 PM

Elron's not sure he's going to be able to fight an image. He grips his whappin' stick. Looking down and realizing he's still disguised as darkness, he lets the ring's magic rest a moment.

He could disguise himself as a four-and-a-half foot tall giant, but he'd probably look like a dwarf.

"We gotta capture a whole skeleton?"

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday June 26th, 2024 2:03:23 AM

Asimov readies a device and Irony is ready to slam things. He says, "Shall we proceed down the hall?"

DM Hugh - The Long Room - 5 
Wednesday June 26th, 2024 3:18:37 AM


The Twins get out their bow and surmise one of the skele’s has the key
Cyrion sighs as he puts the shroom and splinter away and asks why they can’t have a conversation instead of a fight
Zeoll wishes he could turn undead but instead starts singing an inspirational song
Elron not sure he’s going to be able to fight an image and suggests they capture a whole skeleton.
Asimov readies a device and Irony is ready to slam things and asks shall we proceed down the hall

(OOC: seems like there is some confusion, the giants are images the skeletons are real)

Do you proceed down the hall?



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday June 26th, 2024 4:41:07 AM


"Let's go," says Mundhildur. She steps forward, kicking up to over 16' in height, rocks in each hand.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+23=27 ; d20+23=28 ; d20+17=26 ; d20+12=31 ; d8+10=18 ; d8+10=14 ; d8+10=16 ; d8+10=11 ;
Wednesday June 26th, 2024 8:06:11 AM

If the group can see the skeletons they can presumably shoot them, so unless someone stops them the Twins raise their bow and let loose a volley at the indicated skeleton 27, 29, 26, and 31 to hit. 18, 14, 16, and 11 damage.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+16=25 ; d6=6 ; d4=4 ;
Wednesday June 26th, 2024 5:55:44 PM

Elron realizes something -- "Th' giants are images, but th' skeletons are real!" That's different. Any skeleton that can be sometimes taken out by the image of a giant is a skeleton Elron has no fear of. He scurries into the fray, confident that his first whap strike harder than an image.

His first whap, assuming they're within his 60' movement, hits AC 25 for 11 points of damage (6 electrical, 4 whap with a +1 weapon).

Diplomatic Zeoll (AC26, HP107) 
Wednesday June 26th, 2024 9:20:06 PM

Zeoll reminds his friends to add the +2 from Inspire Courage.

He follows that up with reading a scroll of Haste. That gives the usual: +1 to hit, +1 AC and reflex saves, extra attack on a full attack, +30 move.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday June 27th, 2024 12:05:22 AM

Asimov and Irony move forward with the rest of their friends.

DM Hugh - The Long Room - 6  d20+3=19 ; d20+3=18 ; d20+3=9 ; d20+3=22 ; d20+3=22 ; d20+3=20 ; d20+3=13 ; d20+3=13 ;
Thursday June 27th, 2024 4:06:52 AM

First off everyone needs to make a DC 18 Will save
Mundhi takes a step forward kicking up to over 16 feet in height with rocks in each hand and says let’s go.
As Mundhi takes a step forward the battle that was going on in front of the party immediately ends as the giant images dissolve and the skeletons break into fragments.
9 skeletons form at the opposite end of the long room (1 for Mundi, 1 for each twin, 1 for Zeoll, 1 for Bill the Eagle, 1 for Elron, 1 for Cyrion, 1 for Asimov and 1 for Irony)
The Twins take a step forward and 2 skeletons form in response to them stepping up. They fire a volley of arrows at the skeletons, destroying one and badly damaging another
Zeoll reminds his friends to add the +2 from courage and then uses a scroll to cast haste on the party
Elron realizes that the giants are images but the skeletons are real and advances 60 feet to have a skeleton be created for him but it is still out of his range (The long room is 115 feet long)
Asimov and Irony move forward to have 2 skeletons appear for each of them.

The twin skeleton that remains throws a javelin at Elron which misses. The Mundhi Skeleton also throws a javelin at Elron as does Elron’s skeleton, Asimov’s Skeleton, Zeoll’s Skeleton, Bill’s skeleton, Cyrion’s skeleton and Irony’s skeleton but all attacks miss
19 vs AC; 18 vs AC; 9 vs AC; 22 vs AC; 22 vs AC; 20 vs AC; 13 vs AC; 13 vs Ac

Cyrion never left where you entered the room
Zeoll never left where you entered the room
The Twins took a 5 foot step foward
Mundhi, Aimov and Irony are 30 feet down the long room
Elron is 60 feet

At the other end

Twin Skeleton 1 - destroyed
Twin Skeleton 2 - 21 damage - 115 feet away from entrance
Mundhi Skeleton - Undamabed - 115 feet away from entrance
Zeoll Skeleton - Undamaged - 115 feet away from entrance
Bill Skeleton - Undamaged - 115 feet away from entrance
Cyrion Skeleton - Undmaged - 115 feet away from entrance
Elron Skeleton - Undamaged - 115 feet away from entrance
Asimov Skeleton - Undamaged - 115 feet away from entrance
Irony Skeleton - Undamaged - 115 feet away from entrance


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+26=44 ; d20+26=37 ; d20+26=29 ; d20+21=22 ; d20+16=34 ; d8+10=13 ; d8+10=18 ; d8+10=11 ; d8+10=14 ; d8+10=11 ;
Thursday June 27th, 2024 7:20:57 AM

The Twins continue their volley, starting with Twin skeleton 2 and going down the line. 44, 37, 29, nat 1, and 34 to hit. 13, 18, 11, 14, 11 damage.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday June 27th, 2024 12:03:13 PM

Seeing his friends move forward, Cyrion will as well. When a skeleton forms that looks like him, he cocks his head, and then looks it over, then asks, "Is that what the insides of a living being looks like, my insides are well, way different."

Diplomatic Zeoll (AC26, HP107) 
Thursday June 27th, 2024 2:08:48 PM


Zeoll, on his third round of singing, advances with a double move to flank Elron's skeleton.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+16=25 ; d6=1 ; d4=1 ;
Thursday June 27th, 2024 11:24:11 PM

Elron finishes his move and attacks -- AC 25 for 3 points damage (1 + 1 + 1 this time).

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  4d6=18 ; 4d6=11 ; 4d6=12 ; d20+11=29 ; d20+11=28 ; d20+11=16 ; d20+13=23 ; 3d6+7=13 ;
Friday June 28th, 2024 3:23:28 AM

Asimov moves 30 feet then uses his flamethrower to fire 3 separate rays of flame 2 at Mundhi's skeleton and 1 from Zeoll's skeleton.

29 vs touch, 18 dmg; 28 vs touch, 11 damage

16 vs touch, 12 damage

Irony fly charges towards Zeoll's skeleton and slams (23 vs AC; 13 damage)


DM Hugh - The Long Room - 7  d2=1 ; d2=2 ; d2=1 ; d2=1 ; d20+5=6 ; d20+5=14 ; d20+5=20 ; d20+5=20 ;
Friday June 28th, 2024 3:46:18 AM

(OOC 1 : Everyone was supposed to roll a will save vs DC 18 last round)
(OOC 2:The skeletons don’t look like the party members; I was just using the party members name to explain where it was formed in order; the skeletons look to be dwarf skeletons in armor and with weapons)

The Twins continue moving down the line with their bow. The first arrow destroys the 2nd twin skeleton. The second, third and last hit the Mundhi skeleton destroying it.

Cyrion moves up with the others inquiring about the skeleton
Zeoll provides Elron a flank
Elron Whaps the Zeoll skeleton for 3 damage
Asimov destroys the Zeoll skeleton with flame and then attacks the Bill skeleton then Irony finishes it off

The Cyrion skeleton attacks Elron with an axe this time and misses (6 vs AC)
, the Elron Skeleton attacks Elron with an axe and misses (13 vs AC).

The Asimov skeleton attacks Zeoll and misses with an axe (20 vs AC)

The Irony skeleton attacks Elron with an axe and misses (20 vs AC)


Cyrion is 40 feet down the hall
Zeoll was is 110 feet
The Twins area 5 feet forward
Mundhi, is 30 feet down the long room
Asimov is 60 feet down the long room
Irony is 110 feet
Elron is 110 feet

At the other end

Twin Skeleton 1 - destroyed
Twin Skeleton 2 - destroyed
Mundhi Skeleton - destroyed
Zeoll Skeleton - destroyed
Bill Skeleton - destroyed
Cyrion Skeleton - Undmaged - 115 feet away from entrance
Elron Skeleton - Undamaged - 115 feet away from entrance
Asimov Skeleton - Undamaged - 115 feet away from entrance
Irony Skeleton - Undamaged - 115 feet away from entrance


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=14 ; d20+14=15 ; d20+14=34 ; d20+14=27 ; 12d6+16=53 ;
Friday June 28th, 2024 4:29:31 AM


[Failed will save: 14 vs 18]

Mundhildur is a bit slower than the others to respond. Of the first stone she throws, it goes way wide of any skeleton opponents. The second one, however, smashes hard against the breastbone of the Irony skeleton, nat 20 threat (34), confirmed crit at 27, damage is 57.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=27 ; d20+17=22 ; d20+17=19 ; d6=2 ; d4=3 ; d6=6 ; d4=4 ;
Friday June 28th, 2024 8:58:22 AM

Will save = 27

Elron makes a flurry of whaps. Hits AC 22 and 19 for 6 and 11 points.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Black Dragon breath: d20+11=22 ; Acid damage if it hits: 5d6=17 ;
Friday June 28th, 2024 12:19:36 PM

Cyrion moves up closer to the skeletons (within 50' of them), picking his own, he spews a glob of black dragons' acid at his copy ... [he used 9 power points - he's got 47 left]

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+14=25 ; 6d6+10=31 ;
Friday June 28th, 2024 12:30:02 PM


And, for the extra attack from being hasted, Mundhi hits AC 25 - the Azimov-lined up skeleton for 31 hp damage.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+18=38 ; d20+18=24 ; d6=2 ; d4=1 ;
Friday June 28th, 2024 4:25:09 PM

Hmm. . . Hasted attack --

AC 28 (not confirmed) for 4 damage


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=6 ; d20+26=45 ; d20+26=41 ; d20+26=41 ; d20+21=28 ; d20+16=19 ; d8+10=15 ; d8+10=13 ; d8+10=15 ; d8+10=14 ; d8+10=17 ;
Friday June 28th, 2024 6:07:00 PM

The Twins fail the save once more, but continue their volley, fully intending to obliterate the enemy before they ever reach melee range.

45 to hit, 15 damage
41 to hit, 13 damage
41 to hit, 15 damage
28 to hit, 14 damage
19 to hit, 17 damage

Diplomatic Zeoll (AC26, HP107)  d20+13=28 ;
Friday June 28th, 2024 9:00:22 PM

Will Save 28

Zeoll keeps on singing.

Everybody has +3 to hit and +2 damage.

He takes a double move to get right next to the skeleton that looks like Irony, :-) Irony, if he were a dwarf, I mean.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=20 ; d20+2=21 ; d20+11=24 ; d20+11=24 ; d20+13=23 ; 4d6=7 ; 4d6=17 ; 3d6+7=17 ;
Saturday June 29th, 2024 1:34:33 AM

Both Irony and Asimov Saves pass

If there is anything left Asimov does another flame thrower and Irony another slam.

24 vs touch 7 fire
24 vs touch 17 fire
23 vs AC; 17 damage

DM Hugh - The Long Room - 8 
Saturday June 29th, 2024 1:45:03 AM

(OOC: Cyrion needs to make a DC 18 Will Saves as they did not last round after I know the results of everyone's saves I'll post the effects for those who failed )

Mundhi outright destroys 2 skeletons with her boulder tossing

Between Elron's flurry of whaps, Cyrion's Acid and The Twins barrage of arrows the remaining skeletons fall so that there is nothing further for Asimov and Irony to do.

You are all standing or Flying (in the case of Irony) at various points of the long room. The bone fragments of skeletons are all over the far end of the floor.

What do you do now?



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday June 29th, 2024 6:11:40 PM


Mundhi picks up one of her rocks and heads toward the exit. She looks behind to see if the rest are going the same way.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Saturday June 29th, 2024 9:39:14 PM

"Which, I say which bone chip are we s'posed t' take?" Elron is not sure they have the right mushroom and it looks like they're not getting a whole skeleton. He wonders if any old bit of bone will do.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday July 1st, 2024 7:12:28 AM

The Twins put their bow away, quite satisfied with their performance. "It should be the first one we shot." "So that one" the Twins indicate.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  WILL Save: d20+6=16 ;
Monday July 1st, 2024 12:00:22 PM

Cyrion pulls out the splinter and then walks over to the bone pils, hoping to get a clue as to which piece of bone he needs to pick up

Diplomatic Zeoll (AC26, HP107) 
Monday July 1st, 2024 8:10:15 PM


"Good ideas, frriends!"

Zeoll stops singing and urges his comrades forward with the splinter.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+16=35 ;
Monday July 1st, 2024 8:32:54 PM

Asimov studies the bone fragments. Perception - 35

DM Hugh - The Long Room - 9  d100=75 ; d100=69 ; d100=33 ;
Monday July 1st, 2024 8:58:28 PM



Consequences of failed saves:

Mundhi - must make a DC10 Will save each day or take 1 point of Wisdom damage.
The Twins - must make a DC10 Will save each day or take 1 point of Intelligence damage.
Cyrion - race changes to dwarf.

All these are in addition to any other effects they may have suffered previously

Mundhi picks up one of her rocks and heads toward the exit and she looks behind her to see if the others are coming too.

Elron asks which bone chips are they s’posed to take and wonders if any old bone would do.

The Twins reason it should be the first one they shot so they point to it

Cyrion pulls out the splinter and walks all over the bone piles hoping to get a clue as to which piece he needs to pick up.

Zeoll remarks what a good idea his friends have and stops singing to urge his comrades forward with the splinter.

Asimov studies the bone fragements

Between Asimov’s studying and Cyrion’s splinter the party realizes that one shard of each skelly looks like a part of a puzzle. Asimov and Cyrion gather the skeleton puzzle pieces together and start assembling to yield an actual key

You also find a neat little pile of treasure in an alcove near where the skeletons formed.
What do you do?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=11 ;
Monday July 1st, 2024 11:14:02 PM

Mundhi takes 1 point of wisdom damage (nat 1 on Will save).

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday July 2nd, 2024 12:10:49 AM

Elron doesn't bring up that this key is more complicated than just grabbing a mushroom from the last place they were. He wouldn't be able to find his way back, and for all he knows the door lied to them.

"What's in this pile of treasure?" Elron asks, taking a look.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday July 2nd, 2024 5:57:17 AM

(Do I roll for the stat changes now, or only once the first day has passed? I assumed the later)

the Twins aren't much for puzzles and help sort out the loot.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday July 2nd, 2024 3:01:32 PM

OOC: Wait, Cyrion is now a dwarf ... so I need to update his character sheet?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday July 2nd, 2024 9:11:04 PM

(My PC literally ceases to work if I change their race features XD. I'm just running it as an RP change)

Diplomatic Zeoll (AC26, HP107) 
Tuesday July 2nd, 2024 9:19:05 PM

Zeoll checks out the loot!

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+22=26 ;
Wednesday July 3rd, 2024 1:00:38 AM

Asimov whips out the magic detector and starts identifying items in the treasure. Spellcraft:26

DM Hugh - The Long Room - 10 
Wednesday July 3rd, 2024 1:12:54 AM

OOC: While in the tower we can rp the dwarf race but if the save to evade permanency once out of the tower fails we might need to do different. The good news is the DC to beat to have the effect not be permanent is only 12; Also lets defer any ability point damage till after the party rests next
Mundhi thinks about her newest curse
Elsron doesn’t bring up that this key was more complicated than just grabbing a mushroom as he wouldn’t be able to find his way back. He asks about the pile of treasure
The Twins aren’t much for puzzles and help sort out the loot.
Cyrion is confused that he is now a dwarf
Zeoll checks out the loot
Asimov starts working on identifying the treasure

You have your key and you have some loot, what do you do now?

Treasure:

5pp, 231 gp, 100 sp
+3 darkwood buckler
+1 kukri
+1 heavy mace
+1 breastplate
+1 composite shortbow (+1 Strength rating)
+1 dagger

0th level oil of purify food and drink
1st level oil of bless weapon
1st level potion of protection from evil
1st level potion of enlarge person
1st level potion of sanctuary
1st level potion of remove fear
2nd level potion of invisibility
2nd level potion of invisibility
2nd oil of continual flame

1st level scroll of unseen servant
2nd level scroll of summon monster II
2nd level scroll of protection from arrows
3rd level scroll of cure serious wounds
3rd level scroll of stinking cloud
3rd level scroll of blink

Amulet of Natural Armor +2


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday July 3rd, 2024 7:11:39 AM

The Twins frown. "It's possible we were supposed to do the same with the small shrooms." "Rushing forward was a mistake."

Oh well, nothing to do about it now. They'll look for an obvious exit and leave if one presents itself.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday July 3rd, 2024 12:14:22 PM

Cyrion looks at the shroom, the splinter, and the skeletal key ... then sits and tries to garner any information from the three items as to where the 4th might be ...

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday July 4th, 2024 2:23:51 AM

"Don't fret none about maybe missin' one key. Let's get th' others an' see how far we can get."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday July 4th, 2024 10:46:05 AM

Asimov says, "Doesn't the skeleton key go to the door? Can't we gather up the loot, open the door and head to the next room?"

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday July 4th, 2024 3:44:35 PM

OOC: Holding post, I'm heading out and wont be home until midnight my time

Diplomatic Zeoll (AC26, HP107) 
Friday July 5th, 2024 2:49:41 PM


Zeoll looks over the loot with satisfaction. "Therre's some good stuff herre. We should keep it all! Good job with the IDs, Asimov!"

"I think it is time for us to move on."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday July 6th, 2024 5:20:08 AM


"Yes, thanks, Asimov. Say, friends, may I take this amulet of natural armor?" asks Mundhildur.

"Meanwhile, I can carry a lot of these things in my bag, we can sort through them later." If that seems fine to people, she opens a few sacks, puts items in, and drops the sacks into her Jotunar bag [aka bag of holding]. Anything anyone calls out to hang on to themselves she leaves for them, the rest she stows.

"Let's go, like you said." She moves to the exit. If others look like they are going through, then so does she.

The Rainbow Meadow


DM Hugh - The Meadow Room - 1 
Monday July 8th, 2024 2:39:49 AM

The Twins say it was possible they were supposed to build a key from shrooms and suggest rushing forward was a mistake.
Cyrion looks at the shroom, the splinter and the skeletal key and then sits and tries to garner any information from the three items as to where the fourth might be.
Elron tells folks not to worry about missing a key and that they should get the others and see how far they get.
Asimov suggests using the skeleton key to open the door, grabbing the gear and headed towards the next woom.
Zeoll looks over the loot with satisfaction and says they should keep it all as he agrees it is time to move on.
Mundhi asks to hold on to the amulet as she stows the rest of the loot unless anyone wants to hold onto any item themselves. She also thinks it is time to move on.

Mundhi Highlight to display spoiler: { As you put the amulet on you must make a DC 15 Will save or become selfishly possessive of it (think like Gollum with the One Ring in Lord of the Rings) }

The splinter points between the skeleton key and the door near where the skeletons formed / alcove.

With the splinter indicating that the skeleton key opens the door and the party having the loot stowed it is time to move on and you proceed through the door.which you pass through and find yourselves in a hilly meadow filled with light-flowers, like sunflowers, in all the colors of the rainbow. A deep wide chasm, 50 feet wide, sunders the meadow. The exit is on the other side of the chasm. The meadow goes on forever, seemingly

There is a faint sound of singing in this room. The words are too soft to make out

Perception DC 15 Highlight to display spoiler: {Is the singing coming from the flowers?}


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=15 ;
Monday July 8th, 2024 6:55:26 AM

The Twins look about alertly. Each room has required combat to pass through, though usually not right away. (Perception 15), "The flowers are singing?" they note

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perception: d20+13=14 ;
Monday July 8th, 2024 1:27:37 PM

The colors of the flowers is captivating. "I didn't know flowers came in all these colors." He's clueless to anything else will he takes in the beauty of the meadow

Diplomatic Zeoll (AC26, HP107)  d20+23=39 ;
Monday July 8th, 2024 10:36:09 PM


Zeoll's perception: 39

"These flowerrs arre singing!"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday July 8th, 2024 10:46:05 PM

Elron looks at the light-flowers and listens to their song, then gives himself to the task of getting across the chasm. His rope of climbing should be able to make it if there's something to tie off to. Otherwise, he's sure Mundhi could throw him -- but not until they're desperate for solutions.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=22 ; d20+13=25 ;
Tuesday July 9th, 2024 12:45:45 AM


The very tall woman has found a good place to attach the amulet, and admires it a moment. She wonders why no one else spoke up for it. [Will save made, though: 22]

Having a strong affinity for music, Mundhildur agrees with Zeoll [Perception: 25]. "Yes, yes! The flowers are singing!" She shrinks down in size that her ears might be closer to the flowers, the better to hear them.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+16=35 ;
Tuesday July 9th, 2024 12:48:19 AM

Perception: 35

Asimov bends down with his ear to one of the flowers to hear more. Anything he learns he shares with the party.

DM Hugh - The Meadow Room - 2 
Tuesday July 9th, 2024 1:06:48 AM

The Twins take a look around as each room they had passed through so far required combat though not immediately. They point out the flowers are singing.
Cyrion is captivated by the colors of the flowers and remarks he didn’t know they came in all these colors.
Zeoll points out the flowers are singing
Elron looks at the flowers and attempts to listen to their song before giving himself the task of getting across the chasm. He figures his rope of climbing should do the trick unless there’s something off about the chasm. He thinks Mundhi could throw him but not until they’re desperate for solutions.
Mundhi found a good place to attach her new amulet. She agrees with Zeoll that the flowers are singing and shrinks down so that her ear is closer to the flowers and better to hear them.
Asimov bends down to also listen to the flowers’ song.

The flowers keep singing this line over and over at different cadences so that when combined it just sounds like a hum
Come now witch now honor rich now
Witching near now kneel and dear vow
Come to pray now so they may bow
Bring the witch and bring the witch and bring the witch …
Now.

Each flower faces straight up to the dark black sky, projecting a spray of colored light upwards.

What do you do now?



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+12=26 ;
Tuesday July 9th, 2024 3:37:30 AM


"Hmm, I do not know that I have any desire to bow before a witch. Or the rich. Prayer? Perhaps - but to whom, to what end, and purpose, and justification?" She pauses. "Can anyone figure this out?" Mundhi asks her friends and companions. She also puzzles the intentions being sung by the flowers, and looks upwards for a moment.

Sense Motive: 26

Diplomatic Zeoll (AC26, HP107) 
Tuesday July 9th, 2024 5:45:59 AM


"Clearly, they want us to 'brring the which' -- and a word that means 'which' is 'orr.' So they want us to brring them the orre! That is, metal! Let's try that."

Zeoll removes whatever kinds of metal he has and places it among the flowers. He puts down gold (coin), silver (coin), copper (coin), and iron (hammer).

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=17 ;
Tuesday July 9th, 2024 6:59:34 AM

The Twins will advance cautiously to the chasm separating the two fields and examine it. If some witch is going to fly out of it and attack it'd be good to spot it beforehand. Perception 17

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday July 9th, 2024 3:05:29 PM

Cyrion snaps out of his reverie and realizes his friends are saying the flowers are singing. He kneels down and hears the song. Then looks at his companions, "Is this normal, everything we seem to encounter is either singing, dancing, or trying to kill us? I don't think I've ever encountered all three happening in such a short time frame."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday July 9th, 2024 8:23:19 PM

Asimov asks Cyrion, "What does your splinter indicate here?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday July 9th, 2024 9:36:29 PM

Elron had forgotten about the splinter. He leaves the rope stowed for the moment while Cyrion answers Asimov's question.

DM Hugh - The Meadow Room - 3 
Tuesday July 9th, 2024 10:08:00 PM

Mundhi says she doesn’t have a desire to bow before a witch or the rich. She thinks perhaps prayer but to whom and what end, purpose or justification. She asks if anyone can figure this out and puzzles the inventions being sung by the flowers, looking upwards for a moment.
Zeoll suggests the flowers rhyme could be a pun as which can mean or or more specifically in this case ore or metal so he decides to try that.
As he puts his copper, silver, gold and iron amongst the multicolored flowers he brushes some stalks here or there causing the light projected by individual flowers to change trajectory and intersect with that of other flowers causing sparks to appear where the light beams intersect.
The Twins advance cautiously to the chasm separating the two fields and examines it. He decides if some witch is going to fly out and attack it be best to spot it before hand.
Cyrion snaps out of his reverie and realizes his friends are saying the flowers are singing. He asks if it is normal for everything they encounter to be either singing, dancing or trying to kill them. He says he doesn’t think he’s ever encountered all three happenings in such a short time.
Asimov asks Cyrion what the splinter indicates here.
Elron had forgotten about the splinter and stows his rope while he waits to see what it does.

Zeoll, Mundhi, Asimov, Cyrion Highlight to display spoiler: { When you bent down to hear the flowers or place your coins you noticed that there was a repulsive sensation coming from the flowers themselves }

What do you do now?


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday July 10th, 2024 7:56:17 AM

The Twins continue to look. Can they see the bottom or any interesting features?

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday July 10th, 2024 1:01:03 PM

Though the singing is nice, kneeling down to listen unsettles Cyrion. Standing back up, he hears Asimov's question, "Sorry got sidetracked by everything around me, let's see what our friends have to say." Pnce again, he'll pull the splinter out, and concentrate on it

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=31 ;
Wednesday July 10th, 2024 9:28:27 PM

Elron sees the sparks from Zeoll's activity, and carefully tilts two flowers so their light will intersect. He watches the intersection carefully to see what's going on. (perception = 31)

Diplomatic Zeoll (AC26, HP107) 
Wednesday July 10th, 2024 10:36:29 PM

Zeoll shows everybody how the flowers repulse.

OOC: Do they repulse each other, or do they repulse US? Is the repulsion physical, like the same poles of magnets repelling, or emotional, like the feeling one has when confronted with calumny visited upon innocents?

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+16=19 ;
Thursday July 11th, 2024 12:59:38 AM

Asimov seeing what Elron is doing seeks out a third different color flower and gently bends it toward the intersection of Elron's 2 flower light beams. He too observes what is going on.

(Perception: 19)

DM Hugh - The Meadow Room - 4 
Thursday July 11th, 2024 1:07:02 AM

The Twins continue to look at the chasm trying to find interesting features. It appears bottomless.
Cyrion though unsettled by the singing apologizes and pulls out the splinter concentrating on it.
Similar to what happened in the bat cave the splinter starts by pointing to a nearby flower seemingly at random for a fairly long period of time. Then it purposely points to in order a red flower, an orange flower, a yellow flower, a green flower, a blue flower, an indigo flower and lastly a violet flower. It then points to the chasm and presumably whatever is on the other side. The rainbow flowers and chasm pointing are all on a shorter cadence than the original flower.
Elron sees the sparks from Zeoll’s activity and carefully tilts two flowers so that their light intersects and watches the interaction to see what is going on.
Where the flowers’ lights intersect there is sparking like previously observed by Zeoll’s inadvertent brushing. Also the repulsion effect appears stronger with the addition of the second flowers.
Zeoll shows everyone how the flowers repulse or push back on the party members like magnets of the same pole types
Asimov adds a third flower to Elron’s experiment and the sparking and repulsion effects seem to grow even stronger

What do you do now?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Thursday July 11th, 2024 4:04:26 AM


"Do the flowers want us then to make a rainbow?" asks Mundhildur. "Let's try it!"

She will take a yellow flower and a green flower, and point them across the bridge. "Add more colors next to mine, point them in the same direction, and let us see what happens."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday July 11th, 2024 6:50:34 AM

The Twins will help, being able to grab multiple flowers as 2 people.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday July 11th, 2024 2:58:14 PM

"D'you think we're s'posed to push ourselves 'cross the chasm this way? Or make a rainbow bridge?" Elron would clearly prefer his trusty rope. After a moment, he realizes his friends are already acting on the thought and helps.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perc check for the initial flower: d20+13=24 ;
Thursday July 11th, 2024 6:35:23 PM

Cyrion will go examine the flower the splinter initially pointed at, then mention, "We've had to climb and cross a couple of times now. We're being led to someplace, that I hope is flat, and maybe has food and drink, or at least a place where I can smoke my pipe and not worry about catching something on fire."

Diplomatic Zeoll (AC26, HP107) 
Thursday July 11th, 2024 9:44:16 PM


"These are great ideas!"

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday July 12th, 2024 4:56:05 AM

Asimov says to Cyrion, "I'm pretty sure the first time when it pointed to a mushroom it meant that a mushroom was the key, in fact I still have several of the smaller kinds in my pack. I wonder if the fact that the splinter pointed to a flower first means that a flower is the key here? When we were in the skele room it pointed to the skeles first and the key ended up being assembled from several of them." He takes a mushroom out of his pack and touches it to the flower that Cyrion is examining

DM Hugh - The Meadow Room - 5 
Friday July 12th, 2024 5:15:09 AM

Munhi asks if the flowers want them to make a rainbow bridge and suggests they give it a try. She takes a yellow and a green flower and points them across the chasm. She suggests folks add more colors to hers and they can see what happens.
The Twins add 4 more flowers to the mix
Elron asks if they are supposed to push themselves across the chasm by way of flower or make a rainbow bridge. He still prefers his rope. He sees what his friends are up to and helps.
Cyrion examines the flower the splinter pointed at and mentions they’ve had to climb and cross several times now and suggests they are being lead someplace that he hopes has food and drink and a place where he can smoke his pipe without having to worry about catching something on fire
Zeoll thinks everyone has good ideas
Asimov suggests that since the splinter pointed to a mushroom first in the bat room and the skeles in the room with the skeleton key that perhaps the splinter means that a flower is the key here. He takes one of the mushroom from the packs and touches it to the flower that Cyrion was examining.

As Asimov touches the mushroom to the flower it disappears and the flower turns to glass also the light the glass looking flower sheds is black and white where it used to be the color of the flower. When the mushroom is removed from the flower it turns visible and the flower turns back to being a flower and shedding light the same color as the flower.

Asimov : Highlight to display spoiler: { your mushroom is starting to get a little softer than it was}

As Mundhi, The Twins and Elron experiment with the flowers they don’t really notice anything at first when they make the rainbow beams run parallel to each other, however when all 7 of the beams overlap and co mingle the sparking stops and a solid ish path starts to form

Mundhi, The Twins, Elron Highlight to display spoiler: { As you pick these flowers, you get the sense that they might not last long separated from their root}
(OOC: Did anyone previously touch a mushroom to the skeleton key and I missed it?)

What do you do now?


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday July 12th, 2024 9:31:10 AM

"Does anyone have much gardening experience?" "We can transplant these to near the cliff and all together so they won't wilt and we can cross safely." the Twins suggest.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  PERC Check: d20+13=26 ;
Friday July 12th, 2024 12:06:53 PM

Cyrion looks at his hands, then the plants, "I have zero experience unplanting and replanting flowers. But I can keep and eye out while we're doing that."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday July 12th, 2024 10:31:29 PM

Elron has no gardening experience. He wonders if a strong wind would bend the flowers in the same direction and make the effect work. Unfortunately, he doubts huffing and puffing is going to do that, so can't put the idea into action.


Diplomatic Zeoll (AC26, HP107) 
Sunday July 14th, 2024 11:09:09 PM


"Well, well, well, I *AM* a drruid, of courrse!" exclaims Zeoll. "Let me handle the horrticulturre, please."

Zeoll will do what his friends suggest, making sure to handle the plants carefully, as a druid would, naturally.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=22 ;
Monday July 15th, 2024 2:54:43 AM


Mundhildur had not uprooted her flowers, but rather just aimed them in a parallel direction.

"Why can we not simply find some flowers near the edge, aim them so as to co-mingle, and not uproot them?" she asks the others. "We may need to find several, some slightly farther back, some nearer the edge. We need to make sure we don't block each other. Now, another way might be using mirrors. I have two. By using a couple of mirrors, plus direct light from some of the colors, we might be able to get a good full crossover stream going. What do you say?" she asks.

She gets out her two mirrors. Whoever wants to use one can borrow from her. She will continue her use of still-rooted flowers. If she can handle two or more per hand, that will give 4 colors to the stream.

Perception: 22 - perhaps to help with aiming...

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday July 15th, 2024 12:38:25 PM

Cyrion shakes his head, "Why didn't I think of that. Pointing flowers I can do." He will join Mund in trying to corral some of the flowers like she is

Diplomatic Zeoll (AC26, HP107) 
Monday July 15th, 2024 9:55:19 PM


"If you want to point flowerrs, take a few pointerrs frrom a drruid!"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday July 15th, 2024 10:21:04 PM

Elron uses his ring of chameleon power to blend in with the landscape, wondering if that will produce an effect.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday July 16th, 2024 12:46:32 AM

Asimov looks through his utility belt to see if any of the components he has to make devices with are reflective like a mirror. Anything he finds he contributes to the cause of trying to make an overlapping rainbow bridge of flower light to traverse the cavern.

He says, "Don't we also need to take one of these flowers with us to act as a key? Not only did the splinter point to a flower before suggesting how to solve the chasm but the flower reacted to the mushroom which is the key from the first room. I guess not only does the splinter possibly point to a key but possibly the keys react to each other. Also maybe the mushroom isn't as firm as it was when I plucked it. I wonder if we can find some way to preserve it and the flower going forward if both are keys?"



DM Hugh - The Meadow Room - 6 
Tuesday July 16th, 2024 1:11:58 AM

(OOC 1: First off when I said the flowers were delicate and wouldn't last long on their own I was vague in the definition of long. I meant long on the period of 1 hour)
(OOC 2: Everyone needs to make DC 18 Will Saves and Post the results)

The Twins ask if anyone has gardening experience and suggests having someone transplant the flowers near to the cliff so folks can cross safely.
Cyrion looks at his hands and the plants and explains he has zero experience unplanting and replanting flowers but offers to keep an eye out while that is happening.
Elron has no gardening experience and wonders if a strong wind would bend the flowers in the same direction and make the effect work. He doubts huffing and puffing will do that so he can’t implement it.
Zeoll points out he is a druid and offers to do what his friends suggest making sure to handle the plants carefully as he does so.
Mundhi had not uprooted her flowers but just aimed them in a parallel direction. She asks why they can’t find any flowers near the edge and aim them to co-mingle and not uproot them. She suggests they may need to find several with some farther back and some nearer to the edge. She suggests they need to make sure they don’t block each other and that they might try using mirrors. She offers her two and suggests that using mirrors and direct light they might get a good crossover stream. She then offers her mirrors to whoever wants to use them.
Cyrion joins Mundhi in trying to corral the flowers
Zeoll offers some flower pointing pointers from a druid
Elron uses his chameleon ring to blend in
Asimov offers some reflective bits and bobs from his utility belt to the cause and reminds people they need to take a flower with them since the splinter suggested it was the key and it reacted to the mushroom key from the first room. He points out that not only does the splinter point to the key but the keys react to each other. He also points out that the mushroom appears to be degrading a little and wonders if the mushrooms and flowers are so fragile if something in the future might help them preserve those keys

Working together the party is able to get the 7 overlapping bands of light to form a solid bridge spanning the chasm. No threats emerge and Elron's chameleon-ness doesn't really seem to impact things.

What do you do now?


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday July 16th, 2024 9:35:39 AM

The Twins cross first, weapons out and expecting an attack of some sort.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  WILL Save d20+6=25 ;
Tuesday July 16th, 2024 11:44:12 AM

Cyrion will carefully pluck the flower that the splinter pointed to, then follow the Twins across the bridge.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=13 ;
Tuesday July 16th, 2024 2:15:12 PM


"Uh, rope up? Rope up!" Mundhildur says. She passes the rope to her friends (looped silk rope). She takes anchor, and follows after the rest of the party have gone ahead. She is ready to levitate at an instant.

She again fails a will save: 13/18

Diplomatic Zeoll (AC26, HP107) 
Tuesday July 16th, 2024 9:42:59 PM


Zeoll ropes up and takes histurn to cross the bridge.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday July 16th, 2024 10:07:03 PM

Elron follows.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=28 ; d20+2=7 ;
Wednesday July 17th, 2024 12:55:07 AM

Asimov - 28 = pass
Irony - 7 = fail

Asimov plucks the flower he experimented on with the mushroom before he and Irony follow the others across the bridge.

DM Hugh - The Meadow Room - 7 
Wednesday July 17th, 2024 1:02:10 AM

OOC: I'm missing DC 18 Will Save results for The Twins, Zeoll and Elron; until I get all results I won't post the effects for those who failed this round of saves

The Twins cross the rainbow bridge first with their weapons out

Cyrion will carefully pick the flower that the splilnter pointed to then crosses the brige

Mundhi asks for the party to rope up and is ready to levitate

Zeoll ropes up and then crosses the bridge

Elron follows

Asimov plucks the flower he was experimenting with the mushroom and then follows the others Irony in tow.

On the other side of the chasm, amid other flowers, there is one huge flower, lying flat and open on the ground, presumably this was what the splinter was pointing to.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=10 ; d20=4 ;
Wednesday July 17th, 2024 8:33:14 AM

(I don't know why I am so fail at rolling these, 14 will)

The Twins will wave the others across and stand guard 4 perception.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday July 17th, 2024 2:24:57 PM

Cyrion sees the large flower. "Do we think that is a door or portal maybe, would make sense after everything we've seen so far. If not, I wonder what kind it is and if it has seed we can take with us. Would look great in a flower garden for bees."

Diplomatic Zeoll (AC26, HP107)  d20+13=23 ;
Wednesday July 17th, 2024 6:02:08 PM

DC18 Will Save ... 23

(Sorry, thought I had rolled it! LOL!)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=31 ;
Wednesday July 17th, 2024 11:26:38 PM

(Will save = 31)

"How, I say how many otha' flowers d'you think we'll need to mingle with that one?" Elron looks to see what's above the big flower.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday July 18th, 2024 3:07:01 AM

Asimov says, "Well if it is like the other rooms I'm assuming the flower is the exit. I wonder if we are supposed to stand on it or what? Though whatever we do we should probably rope up if we haven't already."

DM Hugh - The Meadow Room - 8  d100=2 ; d100=54 ; d100=88 ;
Thursday July 18th, 2024 3:19:17 AM

Effects of failed saves:
Mundhi - Your hair grows an inch
Irony - Must hop when you talk, DC 10 Will to resist
The Twins - Character must make a DC10 Fortitude save each day or take 1 point of Strength damage.
(OOC All these effects are in addition to whatever else you may be inflicted with)
The Twins will wave the others across and stand guard
Cyrion sees the large flower and suggests that that is the door or portal and that it would make sense with everything they’ve seen so far. He says if it isn’t then they should try to find the seed and be wary of bees.
Zeoll makes his save
Elron asks how many flowers they have to mingle with the big one
Asimov suggests if it is like the other rooms then the flower is probably the exit and he asks if they are supposed to stand on it or what and that if that is the case they should rope up.

What do you do now?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=17 ;
Thursday July 18th, 2024 4:54:47 AM


As she provided the rope to rope up, as Asimov suggested, Mundhildur says simply, "Hey. grab the rope if you haven't already. Right?" Her left hand through the last loop in the rope, she kneels down next to the huge flower, and examines it closely, seeking a clue as to its function and purpose. Unless something about it dissuades her, she gently touches the surface with her fingertips.

Perception: 17

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=2 ;
Thursday July 18th, 2024 7:37:17 AM

It's starting to look like they may not have to fight in this room but The Twins stay vigilant in case of a last second ambush. 2 perception

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perception: d20+13=28 ;
Thursday July 18th, 2024 7:48:44 PM

Cyrion will put his splinter and other items away, and watch as Mund examines the flower ...

OOC: Are the flowers singing on this side?

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=38 ;
Thursday July 18th, 2024 10:34:18 PM

Elron does not assume the flower is the exit. When they entered the meadow they could tell the exit was on this side of the chasm, but he doesn't recall seeing the flower from the other side. He looks for the exit. (Perception = 38)

Diplomatic Zeoll (AC26, HP107) 
Thursday July 18th, 2024 11:26:28 PM

"We should make two bouquets, I deem. The first one across holds one, and uses it to make the bridge forr the last one. Does that make sense?"

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday July 19th, 2024 4:57:20 AM

Asimov and Irony step on the giant flower at the opposite side of where Mundhi is probing it.

DM Hugh - The Meadow Room - 9 
Friday July 19th, 2024 5:07:35 AM



Mundhi reminds the others to grab the rope if they haven’t already and kneels down next to the huge flower examining it closely, seeking a clue as to its purpose she gradually touches it with her finger tips
The Twins stay vigilant in case of a last second fight
[bCyrion[/b] stashes his item and watches Mundhi
Elron doesn’t assume that the flower is the exit as the party could tell the exit was on this side of the meadow but they couldn’t see the flower from the other side.
(OOC it kind of blended in with the ground, you had to almost be on top of it to tell there was a giant flower)
Zeoll suggests gathering 2 bouquets of flowers for creating future bridges
Asimov and Irony get impatient and step onto the giant flower

The flowers on this side appear to be singing the saem song as the flowers on the other side.

As Asimov and Irony put their weight on the flower, both they and Mundhi disappear in a flash of light. The rope they were holding onto appears to be connected to small portals of light near the flower. You feel the tug of the rope slowly start to pull the rest of you towards the flower.
What do you do?

Asimov, Irony, Mundhi Highlight to display spoiler: { You find yourselves in a sort of multicolor almost psychedelic tunnel; Think classic Doctor Who introduction }



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday July 19th, 2024 9:54:07 AM

Ok. Easy room. The Twins go stand on the flower

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday July 19th, 2024 11:38:36 AM

Cyrion grins, "Another rabbit hole." He too steps on the flower

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday July 19th, 2024 3:20:24 PM

The rope around his waist grows taut, cutting into his skin as his friends vanish. Elron stumbles backward, his feet skidding over the soft ground of the flower field as he feels an irresistible force pulling him toward the tiny portal of light -- smaller than Elron by far. Wildflowers, trampled and crushed underfoot, release a sweet, heady fragrance that mingles with the scent of magic in the air.

The portal pulses with a hypnotic, iridescent light, its surface rippling like a disturbed pond. Elron’s heart pounds in his chest, a mix of fear and exhilaration coursing through his veins. The surrounding landscape blurs, the vivid colors of the blossoms blending into a whirlwind of hues as he is dragged closer to the portal.

He casts a desperate glance over his shoulder, the familiar world growing distant with every passing second. The rope strains and creaks, the only thing tethering him to his friends who had already crossed over.

As he nears the portal, the air around him crackles with energy, tiny sparks dancing along the rope. His fingertips brush the edges of the vortex, sending a jolt of warmth up his arm. The portal’s light intensifies, swallowing the field of flowers in a blinding radiance. With a final tug, Elron is pulled through the gateway, the world behind him disappearing into a brilliant, otherworldly glow. He tumbles into the unknown, the rope now a lifeline connecting him to his friends in this strange new realm.

Diplomatic Zeoll (AC26, HP107) 
Friday July 19th, 2024 9:49:41 PM

Zeoll, bringing up the rear, is the last to go through. But go through he does, holding a bouquet of flowers.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=20 ;
Sunday July 21st, 2024 2:09:47 AM


"Ah, so great a grouping of beautiful lights!" exults Mundhildur. "Swirls and circles and blossoms and branches!"

She does try to get her bearings within the kaleidoscope. Really, though, she has never seen a kaleidoscope.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday July 23rd, 2024 2:43:44 AM

Asimov and Irony enjoy the light show as they proceed to the next room

Scene 7 - The Grave Yard


DM Hugh - The Grave Room - 1 
Tuesday July 23rd, 2024 3:11:16 AM



The twins go and stand on the flower.
Cyrion grins noting another rabbit hole
Elron feels the rope around his waste grow taut and cut into his skin as his friends vanish. He observes the portal up close before he is pulled through the portal with the rest of the group.
Zeoll is the last to go through doing so while holding a bouquet of flowers
Mundhi enjoys the kaleidoscope of lights
Asimov and Irony enjoy the light show as well

As the entire party enters or gets pulled into the flower portal everyone ends up with a transition effect that is a kaleidoscoping light effect.

The party exits the light effect and steps into a room where a light illuminates the party and up to ten feet beyond. Nothing will let the party see beyond the 10 foot illumination of the light.

The light illuminates alabaster slabs on either side of the party. On each slab is a naked dead person, each a slain Mindos. At the head of each slab is a small fountain, spraying the fine oil on each corpse
Perception 15 - Highlight to display spoiler: {The corpses look fresh. They are all nude and unaffected by time or decay.}
Spellcraft - 20 Highlight to display spoiler: {It would appear that something is preserving the corpses}


Diplomatic Zeoll (AC26, HP107)  d20+23=43 ; d20+8=16 ;
Friday July 26th, 2024 7:20:35 AM

Perception -- 43
Spellcraft -- 16

Zeoll notes that the bodies are as if newly dead. "If we had the magic forr it, maybe we could rraise these folks! Garrgul willing!"

=====

OOC: YAY, We're up!

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perception: d20+13=23 ; Spellcraft: d20+11=20 ;
Friday July 26th, 2024 12:22:02 PM

Cyrion recognized that this is a solemn place. "Why would the bodies be here, where is here anyway ... at least they look at peace."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday July 26th, 2024 2:08:04 PM

(perception - auto success)

Elron isn't keen on the well-preserved dead folk, any more than he is on how all that pulling cinched the knots in the rope he's wearing so tight it'll take hours to undo them. No, shiny dead folks are worse. He wonders if the oil would burn.

Elron, steps cautiously into the room, his senses heightened by the unnatural setting. His first instinct is to protect his companions, and he quickly raises his hand to signal silence, his eyes darting around the ten-foot illuminated area. "Th' place reeks o' dark magic," he mutters, his voice low and tense. He has no idea about magic, of course, except that it's something that decidedly makes him uncomfortable. The alabaster slabs, with their morbid cargo, draw his gaze, and he approaches one cautiously. Elron inspects the corpse, noting the lack of decay and the meticulous arrangement. "These ain't just victims," he says, his voice steady but grim. "They're part of some ritual or experiment. Th' oil keeps them preserved, but why? An' who would do such a thing?"


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=14 ; d20=1 ;
Monday July 29th, 2024 2:08:09 AM


[Two ones in a row]
PerceptIon: 14
Spellcraft: 1

Mundhi takes out a long carrot. She wraps an empty sack around her hand, and sticks the lower half of the carrot in the oil spray, then, keeping the oily point of the carrot pointing downward, she looks at the skin of the carrot to see if it exhibits any interesting characteristics.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday July 29th, 2024 2:08:47 AM

Asimov says, "If the oil preserves things then maybe we should dip our mushrooms and flowers in it? We know both the mushrooms and flowers are worse for the wear and we know the mushroom and the flower are keys then maybe if we dip them in the oli we don't have to worry about their continued degradation."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+16=26 ; d20+22=40 ;
Monday July 29th, 2024 2:10:53 AM

Perception : 26
Spellcraft: 40

DM Hugh - The Grave Room - 2 
Monday July 29th, 2024 2:27:18 AM

Zeoll suggests if they had the magic for it they could petition Gargul to raise these folks if was willing
Cyrion asks why the bodies would be here, where is here and why do they look at peace.
Elron isn't keen on the well preserved dead folk or the knots forming in the rope they are all attached to. He points out that this place reeks of dark magic and that the corpses aren't just victims but they were part of some ritual or experiment. He asks why they are being preserved and who would do such a thing
Mundhi takes out a carrot and wrapping it with a sack she can protect her hand with dips her carrot into the oil then observes the part she dipped in the oil
Asimov suggests they should dip their flowers and mushrooms in the preserving oil

Mundhi removes her part of the carrot from the oil and sees it looks like it was fresh picked.
What do you do now?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday July 29th, 2024 6:42:24 AM

Asimov's suggestion was a good one so The Twins will take out the mushroom they got earlier and coat it in oil to preserve it.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday July 29th, 2024 6:14:38 PM

Cyrion posits why someone would keep the bodies preserved ... "Perhaps they are preserved so they can be buried in a recognizable state by their families or people?"

Diplomatic Zeoll (AC26, HP107)  d20+13=20 ;
Monday July 29th, 2024 8:37:43 PM


"Or maybe they arre illusions?"

Zeoll reaches out to touch a body.

Will save 20

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday July 29th, 2024 11:56:50 PM

Elron doesn't really want to deal with dead bodies. Although the oil seems interesting, it doesn't seem that interesting.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday July 30th, 2024 9:17:26 PM

Asimov dips his flower and mushrooms in the oil.

He asks, "Where to now?"

DM Hugh - The Grave Room - 3 
Tuesday July 30th, 2024 9:25:16 PM

The Twins preserve their mushroom in oil

Cyrion asks why someone would keep the bodies preserved then posits they are preserved so they could be buried in a recognizable state by their families.

Zeoll suggests the bodies are illusion and then reaches out and touches one

Elron doesn't want to deal with the bodies though he thinks the oil is interesting though not that interesting

Asimov dips his mushrooms and flower in the oil, then asks where to now

As Zeoll pokes the preserved corpse the light above it shuts off.

What do you do now?

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+16=18 ; d4=4 ; d6=5 ;
Tuesday July 30th, 2024 11:07:11 PM

Elton worries that this well-preserved body may be some sort of undead creature now, and prepares to attack the moment it moves.

Readied attack — whap with his stick, hitting AC 18 for 10 points of damage.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday July 31st, 2024 2:18:40 AM


Mundhildur takes out an empty waterskin, takes one of the few sheets of parchment she has to form a funnel, and fills the skin with the oil. When it is almost full, she pulls away, and caps the skin. She looks at the waterskin for a few minutes to observe if anything changes about it. If it seems manage holding the liquid, remaining intact, she then wraps it in a bag, and places it in her Jotun bag.

If it does not long contain the liquid, she is not holding it over any part of her body, and simply allows it to drain in front of her.

"Are you going to hit the poor body, Elron?" she asks her beastman friend.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday July 31st, 2024 6:04:22 AM

"Light would be appreciated." the twins comment as they draw weapons, ready for an ambush of some kind.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday July 31st, 2024 2:55:08 PM

Not sure if it will help, Cyrion closes his eyes, and uses a small amount of power to trigger his "head lights", so he has a 20' beam of light coming from his eyes

Diplomatic Zeoll (AC26, HP107) 
Wednesday July 31st, 2024 11:45:52 PM


"That worrked! Let me keep on keeping on!"

The taur pauses to see if the corpse will animate, and if not, touches another.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday August 1st, 2024 1:14:53 AM

Asimov asks Cyrion, "What does the splinter indicate here?"

DM Hugh - The Grave Room - 4  
Thursday August 1st, 2024 1:28:24 AM

Elron worries that the well-preserved body might be some sort of undead and prepares to attack if it moves
Mundhi collects a sample of the oil in her spare waterskin and stores it in her bag. She asks if Elron is going to hit the dead body
The Twins say that light would be appreciated
Cyrion turns on his head lights
Zeoll sees if the corpse will animate but since it didn’t he touches another
Asimov asks Cyrion what the splinter is indicating here.
.
None of the corpses animate.
As Zeoll touches the second corpse the light over that corrpse begins to dim as well.
What do you do now?


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday August 1st, 2024 7:49:13 AM

The Twins are not sure what they are accomplishing but Zeoll seems to think something is being accomplished so lets him keep at it.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday August 1st, 2024 5:35:42 PM

Cyrion will pull the splinter out and commune with it, while looking down the chamber they are in [oooohhhhmmmmmm]

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday August 1st, 2024 8:28:17 PM

Elron remains ready to whap. It's an easy, obvious solution to most problems. Eventually.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday August 2nd, 2024 12:37:23 AM

Asimov watches what the splinter does in Cyrion's hands

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday August 2nd, 2024 2:15:03 AM


The giantess simply waits to see what happens. She does take out a stone, just in case throwing things might be a possible next step.

DM Hugh - The Grave Room - 5 
Friday August 2nd, 2024 4:39:29 AM

The Twins are not sure what they are accomplishing but Zeoll seems to think something is happening so they let him keep at it.
Cyrion will pull the splinter out and commune with it while looking down the chamber they are in
Elron remains ready to whap if its an easy obvious solution to most problems eventually
Asimov watches what the splinter does in Cyrion’s hands
Mundhi waits to see what happens and takes out a stone just in case throwing things might be a possible next step.

The splinter points to the oil in the font of the nearest skeleton to Cyrion and then simply further down the room. Apparently there isn’t much to this particular room.



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday August 2nd, 2024 8:19:28 AM

With a shrug the Twins head down the room once the oil is collected.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday August 2nd, 2024 10:13:46 AM

Before heading out, Elron lightly whaps the nearest body, seeing if the shock from his weapon will jolt it awake. He hides his disappointment if it doesn't and hurries on.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday August 2nd, 2024 2:38:48 PM

Cyrion watches the splinter move. "So we need to grab some oil and keep going. Sounds better than the tunnel of weird lights I just went through."

Diplomatic Zeoll (AC26, HP107) 
Friday August 2nd, 2024 5:36:46 PM


Zeoll touches all the bodies and urges someone to take a sample of oil.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday August 3rd, 2024 3:03:08 PM


Mundhildur thinks that Zeoll was not paying attention to what she did... But goes ahead and takes out a jar, and fills that with oil, too. Then she carries it with her to the other side of the room, hoping to be able to go into the next chamber... and just how many are there, anyway?

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Sunday August 4th, 2024 12:06:10 PM

Asimov asks, "I know we took some oil, but did everyone dip their flowers and mushrooms in as well? I thought the whole point of the oil was to preserve the delicate mushrooms and flowers we collected earlier so they'll act as keys when we need them to later."

DM Hugh - The Grave Room - 6 
Sunday August 4th, 2024 7:33:58 PM

The Twins head down the room once the oil is collected.
Elron lightly whaps the nearest body to see if the shock from his weapon will jolt it awake.
Cyrion watches the splinter move and says they need to grab some oil and keep going
Zeoll touches the bodies and urges someone to take a sample of the oil
Mundhi further collects a jar of oil to go with her waterskin from earlier
Asimov says collecting the oil is all well and good but asks if everyone dipped their mushrooms and flowers in it as a preserving agent.

Elron whaps the body out of position and the light above the body gradually dims only to come back on with the body in the position it was originally in.

Do you do anything else in this room before moving on?


Diplomatic Zeoll (AC26, HP107) 
Sunday August 4th, 2024 10:49:40 PM


"Whelp, maybe we should say something, you, know, out of respect?"

If no one objects, Zeoll prays, "Eterrnal rrest grrant to them, oh Garrgul, and may the perrpetual light shine upon them. May they rrest in piece."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Monday August 5th, 2024 9:47:10 AM

"You see that? They move! But it has t' be dark. Cyrion, I think you're our defense against these things." That or burning the oil. Which, sadly, the sparks from Elron's little whap did not ignite.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday August 5th, 2024 10:43:47 AM

The Twins are ready to go

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday August 5th, 2024 2:52:56 PM

Cyrion is ready to move ahead as well. "Ok, enough of dead bodies, let's see what's next."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday August 5th, 2024 7:35:51 PM

Asimov says, "Okay, lets move on."

Flying Dwarves


DM Hugh - A ledge - 1 
Monday August 5th, 2024 7:52:06 PM

Zeoll suggests they say something out of respect. And when no one objects offers a short prayer.
Elron points out the corpses can move but it has to be dark and suggests Cyrion is their defense.
The Twins are ready to move on as is Cyrion and Asimov

The party is on a ledge, 10 ft x 20 ft. The room is big – 100 ft x 100 ft. The ceiling and the floor are not visible. There is an archway on the ledge which is blocked by a lattice. The arch is not attached to anything but the floor. There is a keyhole in the lattice.

On the other side of the room is another ledge and a window. On that ledge is Femmu and the eleven dwarves that got past you and into the tower when you were all outside it. They are looking out through the window, trying to convince Femmu to honor Boydos and help wake him up. All the dwarfs (but not Femmu) have strands (cords or strings or cables) rising from their heads up into the void.

What do you do?


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday August 6th, 2024 8:54:03 AM

"Well we could attack from here." "Get the drop on them." "but there still might be a chance to resolve this peaceably if we talk." "Maybe."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday August 6th, 2024 6:49:41 PM

Elron thinks it should be easy to climb a lattice.

With the dwarves looking out the window, Elron waves excitedly whenever Lady Femmu looks in their direction.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday August 6th, 2024 9:26:26 PM

Cyrion looks on with concern. "I don't know that we want to attack anyone yet. I'd like to try pouring some of the oil on or in the keyhole to see if that opens the door."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday August 6th, 2024 10:28:51 PM

Asimov says, "Why not use the flower, mushroom and skeleton key on the keyhole in the lattice instead? I believe those items were the key as the oil was only meant for preserving the mushroom and flower keys. If we open a door with the key maybe we could grab Lady Femmu before the Dwarves know what is happening and be out of here with our captured healer once and for all?"



Diplomatic Zeoll (AC26, HP107) 
Tuesday August 6th, 2024 10:35:22 PM

Zeoll starts singing to inspire Courage.

"Who has the skeleton key?" he asks. "Orr if that fails, who can knock or pick a lock?"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday August 7th, 2024 9:43:17 PM


"I do not have a skeleton key. Here is the oil." She offers the jar of oil to Cyrion.

DM Hugh - A ledge 2 
Wednesday August 7th, 2024 11:56:07 PM

The Twins suggest they could attack from the ledge and get the drop on the Mindoses however they bring up a diplomatic option.
Elron thinks climbing the lattice should be easy and tries to get Lady Femmu’s attention.
Cyrion says he thinks they should wait on attacking to see if the oil opens the keyhole.
Asimov suggests using the different pieces of the key (skeleton key, mushroom and flower to open the key hole on the lattice and also points out if they are sneaky enough maybe they could leave with Lady Femmu before the Dwarves are any wiser.
Zeoll starts singing to inspire courage and asks who has the skeleton key.
Mundhi says she does not have the key but offers the oil.
Int 10 or Cyrion Highlight to display spoiler: {Cyrion has the skeleton key}
The Mindoses still don’t seem to notice the party, nor has Lady Femmu but their ignorance can’t last for too much longer.
What can you do?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20=11 ;
Thursday August 8th, 2024 1:36:34 AM


"Wait, Cyrion, you have the skeleton key. Do what Asimov said," Mundhildur tells him. "We rescue the Lady Femmu, yes. We try not to kill the dwarfs. Right?" she asks if her companions agree to this. "Unless they try to kill us. I think they are annoying, and silly, but not evil."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday August 8th, 2024 6:48:50 AM

"Well whatever we're doing lets do it." the Twins say, drawing their bow.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday August 8th, 2024 7:13:24 PM

Cyrion will pull the key from his pouch, shrug his shoulders, put the key in the keyhole, and while turning it, "Please no more psychedelic tunnels or lights."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday August 8th, 2024 7:57:35 PM

Elron starts climbing the lattice, but doesn't go through with it down when Cyrion pulls out the key. He wonders about the ropes on the dwarves, aware that he doesn't really carry anything that would cut through a rope, He wonders about pecking through a rope, which doesn't sound like fun.

Diplomatic Zeoll (AC26, HP107) 
Thursday August 8th, 2024 9:53:38 PM


Zeoll is ready to move through the gate once it is open and move close enough to cast a spell.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday August 8th, 2024 10:02:37 PM

Asimov adds his flower and mushroom to Cyrion's key and together they approach the lattice and the key hole.

DM Hugh - A ledge 3  d8=7 ; d8=8 ; d8=2 ; d8=8 ; d8=3 ; d8=6 ; d8=8 ; d8=1 ; d8=7 ; d8=2 ; d20+7=14 ; d20+7=12 ; d20+7=10 ; d20+7=19 ; d20+7=19 ; d20+7=11 ; d20+7=12 ; d20+7=16 ; d20+7=22 ; d20+7=9 ; d20+7=18 ; d8+2=9 ;
Thursday August 8th, 2024 10:30:22 PM

Mundhi points out that Cyrion has the skeleton key and suggests rescuing Femmu without killing the silly annoying dwarves unless they try to kill the party.
The Twins draw their bow and suggest they get on with it
Cyrion pulls the key from his pouch and shrugs his shoulders hoping there is no more psychedelic tunnels or lights.
Elron starts climbing the lattice but decides against it when Cyrion pulls out the key. He wonders about the ropes on the dwarves aware that he doesn’t really carry any cutting tools. He wonders about picking through a rope which doesn’t sound like fun.
Zeoll is ready to move through the gate once it is open and moves close enough to cast a spell.
Asimov adds his flower and mushroom to the skelton key and together the 3 items that make up the key work on the key hole. When they touch the keyhole in the lattice with the key the lattice disappears it fades away, leaving an open arch and the key is combined into a single object which is an amalgamation of the bonekey, the force flower and the mushroom. A wind whistles through the void the lattice left and the Mindoses turn around seeing the party.

The leader dwarf seems to recoil at the sight of the key held in Cyrion and Asimov’s hand but the other 10 dwarves snap into action and move across the void and through the arch landing on the ledge with the party.
2 of the Dwarves attack Mundhi with unarmed strikes and both miss.
1 of the Dwarves attacks the Twins and miss as well
1 attacks Cyrion and hits with a punch (19vs AC; 9 damage)
2 Dwarves attack Zeoll and miss
2 Dwarves attack Irony and miss
2 Dwarves attack Asimov and miss

As the party goes to take the initiative the cords on the heads of the Mindoses snap back and they are propelled backwards through the arch to their respective ledge with Lady Femmu.

What do you do?



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+26=44 ; d6=5 ; d6=3 ;
Friday August 9th, 2024 8:29:29 AM

The Twins raise an eyebrow at the fairly ineffective attack. They position themselves between the Dwarves and the arch so the others can put the key in and ready an attack against any dwarves that try to stop them. 44 to hit, 21 damage.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+9=18 ;
Friday August 9th, 2024 3:54:51 PM

Elron prepares to grab one of the dwarves if they attack again. He's not planning on doing damage with this attack, but rather hitching a ride over to their ledge.

Attack = 18 vs their CMD

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday August 9th, 2024 6:22:44 PM

Cyrion looks down at where the dwarf hit him, "Great, another dent I'll need to fix at some point." Looking up and around he'll ask, "Who yanked their chains, I mean ropes back." He'll look at the dwarven leader, "Do these items scare you dwarf?"

Diplomatic Zeoll (AC26, HP107)  d20+12=14 ;
Sunday August 11th, 2024 12:03:10 AM

Seeing as how the dwarves bounced back, that means they are primely positioned for a Confusion spell.

Range 220 ft. Will save DC 23 or be confused.

If they have SR, Zeoll rolls to penetrate: 14

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+12=19 ; d20+12=15 ; 6d6+8=33 ; 6d6+8=22 ;
Sunday August 11th, 2024 6:29:56 AM


If they head back over to try to punch them, as they launch, Mundhi tosses a couple of rocks.
AC 19 for 33 hp damage
AC 15 for 22 hp damage

The rope they have been using she will use to snag one of them if they flit back in her direction, then hang on to ride back while levitating.

"Just in case, we could talk rather than fight."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  10d6=31 ; d20+11=31 ; 3d6+7=14 ;
Monday August 12th, 2024 12:18:33 AM

Asimov sees the dwarves lined up and uses his electromagnetic charge emitter to go down the line.

31 electric damage DC 20 reflex save for only 15

Irony flies over the chasm ready to intercept the next Dwarf that launches itself over. (ready slam 31 vs AC; 14 damage)



DM Hugh - A ledge 4  d20+10=22 ; d20+10=21 ; d20+10=20 ; d20+10=27 ; d20+10=25 ; d20+10=21 ; d20+10=16 ; d20+10=18 ; d20+10=22 ; d20+10=25 ; d20+10=21 ; d20+9=26 ; d20+9=28 ; d20+9=29 ; d20+9=15 ; d20+9=10 ; d20+9=24 ; d20+9=22 ; d20+9=17 ; d20+9=13 ; d20+9=26 ; d20+9=16 ; d100=93 ; d100=75 ; d100=97 ; d100=20 ; d100=28 ; d100=78 ; d100=15 ; d100=22 ; d20+7=16 ; d8+3=11 ; d20+7=25 ; d6+3=7 ; d20+7=13 ; d20+7=16 ; d20+7=24 ; d6+2=4 ; d8=7 ; d8=4 ; d20+7=8 ; d20+7=12 ;
Monday August 12th, 2024 1:23:50 AM

The Twins ready and attack against the Mindoses and kill it
Elron prepares to grab one of the dwarves if they attack again planning to hitch a ride over to the Dwave’s ledge but fails to grab onto one.
Cyrion looks down at where the Dwarf hit him and reflects on how he has another dent to be fixed. He then asks who yanked the Dwarves back and then brandishes the key at the lead dwarf
Zeoll hits the Mindoses with a confusion spell confusing 8 of the 11 dwarves
Mundhi hits one of the Mindoses with a rock for 33 damage
(OOC: to use the rope in that way make a CMB roll)
Asimov sees the dwarves lined up and hits them with an electromagnetic charge emitter 5 fail their saves, 6 make them.
Irony slams one of the Dwarves as they make their way over. As Irony crosses the archway a cord appears on the constructs head
The lead dwarf attacks the 2nd dwarf and misses.
The second dwarf hurts itself in its confusion
The 3rd dwarf also attacks the 2nd dwarf
The 4th dwarf was knocked out by Mundhildur’s rock and the lightning
The 5th dwarf was knocked out by Irony’s slam and Asimov’s electricity
The 6th dwarf travels across on the cord and attacks Elron missing. Elron also misses his attempt to grab onto the 6th dwaf
The 7th dwarf babbles incoherently
The 8th dwarf attacks 7 for 4 damage
The 9th dwarf attacks Zeoll and misses
The 10th dwarf is dead
The 11th dwarf attacks Bill Eagle and misses

At the start of the next round Irony is pulled back to your side by the thread that appeared when he left the arch,
The 3 dwarves that attacked you last round are also snapped b ack

What now?

DL - 15 - confused -
D2 -33 confused -
D3 - 31 - confused
D4 - 45 - knocked out, dying
D5 - 48 - knocked out, dying
D6 - 15 = confused
D7 - 19 - confused
D8 -31 - confused
D9 - 31 - confused
D10 - dead
D11 - 31 confused


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+15=19 ; d20+15=18 ;
Monday August 12th, 2024 1:52:49 AM


"Lady Femmu - are you able to effect the healing that they want you to do?" Mundhildur calls forth. "If so, ask the dwarfs if they want to stop fighting, and let you try it. Afterwards, we can leave together. I don't want death to multiply, but I'll take action if they keep attacking."

As they all look rather befuddled at the moment, and at least three are down, the giantess does not attack this round - although, if one jumps across to attack her again, she will see about grabbing hold and riding back on an attacking dwarf. CMB: 19

If that works, on the far side she will drive a spike into the ground with a hammer (Attack 18) in lieu of attacking a dwarf, and hang on to the spike to keep from getting dragged back to her starting point.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+28=40 ; d6=5 ; d6=1 ;
Monday August 12th, 2024 8:12:12 AM

The Twins are incredulous. "No, we should not free" "Whatever mad god is imprisoned here!" "They attacked us" "The time for diplomacy is ended."

Seeing as the dwarves keep charging them they decide against the bow and prepare another attack as soon as the enemy enters range of their sword. 38 to hit, 19 damage.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Attacking a flying dwarf should it come to it: d20+10=24 ; d20+14=24 ; Damage if hits would be: 2d6+7=12 ;
Monday August 12th, 2024 1:59:29 PM

OOC: Cyrion has to options for this turn

A) Cyrion will ask the Twins, "Is your sword keen?" If the answer is no, then he'll touch it and use his Sharpened Edge to make their sword Keen for 120 minutes

If their sword is keen then he'll draw his blade and prepare to protect himself should any of the dwarf's try to attack him

(Messed up on first to hit roll, but it looks like it didn't matter)

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+11=16 ; d6=6 ; d4=3 ;
Monday August 12th, 2024 7:49:00 PM

"I agree that healin' a mad god don't sound no good to nobody," Elron agrees with the Twins. However, he does not want a rope in his head, so he stays on their side for now. And since he doesn't remember them actually opening the door that might stop the rope from doing so, he preps to properly whap the next dwarf that swings over.

Hits AC 16 for 10 damage (6+3+1).

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday August 13th, 2024 7:57:47 AM

"No, it is not keen."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday August 13th, 2024 12:47:59 PM

Cyrion grins, concentrates and then flicks the sword, while it sings he says, "It is now. Don't try shaving with it, you might lose a body part. That'll last a while." (It lasts 2 hours)

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+11=12 ; d20+11=25 ;
Tuesday August 13th, 2024 10:37:03 PM

Asimov says, "Why don't we swing over there grab Femmu and then try to escape through the open window? Most of the Dwarves are incapacitated one way or another now is our shot."

Asimov and Irony fly over to the ledge where the Dwarves and Lady Femmu are.

They try to grab lady Femmu

CMB - Asimov - 12 = nat 1 = miss
CMB - Irony = 25


DM Hugh - A ledge 5  d100=9 ; d100=45 ; d100=25 ; d100=38 ; d100=61 ; d100=19 ; d100=25 ; d100=81 ; d20+8=19 ; d20+8=28 ; d20-3=17 ; d20-6=13 ; d8+2=5 ; d8=6 ; d20+8=9 ; d8=2 ; d20+8=19 ; d2=2 ; d20+8=18 ;
Tuesday August 13th, 2024 11:01:46 PM

Mundhi prepares to grab the next Dwarf to attack her as she proposes Laddy Femmu just agree to the Mindoses request
The Twins are adamantly opposed to waking a mad god and reasons since the Dwarves attacked first the time of diplomacy is over.
Cyrion asks The Twins if their blade is keen and prepares to enchant it
Elron concurs with the Twins’ assessment on the mad god and prepares to whap the next dwarf that makes its way across.
The Twins respond that their blade isn’t keep so Cyrion psychically enchants it
Asimov and Irony fly for the ledge with Lady Femmu and the Dwarves. As they step / fly out the cords reappear above both their heads and both swing over.
Asimov is unable to get a good grip on Lady Femmu but Irony the Mechanical Minion grabs on
The lead dwarf tries to break Irony’s hold on Lady Femmu (19 vs Irony’s CMD = fail)
The second dwarf babbles incoherently
The third dwarf also tries to break up Irony and Femmu and succeeds (28 vs Irony’s CMD = success)
The fourth dwarf stabilizes
The fifth dwarf also stabilizes
The sixth dwarf babbles incoherently
The seventh dwarf hurt itself in its confusion
The eighth dwarf attacks Irony and misses with a natural 1
The ninth dwarf launches itself across the chasm and attacks the twins only to miss against the heavily armored warriors
The tenth dwarf is pining for the fjords
The eleventh dwarf attacks Irony and misses

As the turn passes Dwarf 9 and Asimov and Irony are pulled back to their respective ledges. Asimov and Irony are empty handed having been denied Lady Femmu by the Dwarves
DL - 15 - confused -
D2 -33 confused -
D3 - 31 - confused
D4 - 45 - knocked out, stable
D5 - 48 - knocked out, stable
D6 - 15 = confused
D7 - 24- confused
D8 -31 - confused
D9 - 31 - confused
D10 - dead
D11 - 31 confused


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+15=27 ;
Wednesday August 14th, 2024 2:05:09 AM


Mundhildur at maximum height, she decides to head across and try to rescue Lady Femmu. She runs and leaps, levitation active just as she pushes off with maximum forward thrust, and yodeling as she approaches. Upon arrival, looped rope in hand, she wraps rope and arm about the healer, then heads back across with her in tow.

CMB: 27

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+24=33 ; d20+24=29 ; d20+24=39 ; d20+14=22 ; d8=7 ; d8=5 ; d8=8 ; d8=7 ;
Wednesday August 14th, 2024 8:24:54 AM

The Twins will swap to their bow and prepare an action to shoot any dwarf who tries to stop Mundhilder from getting Lady Femmu. 33, 29, 34, and 2933 to hit for 17, 18, 15, and 17 damage

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday August 14th, 2024 4:36:34 PM

OOC: Ok, I think i missed this, but how far away are these dwarves from us?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday August 14th, 2024 7:56:33 PM

JonS -- about 80 feet. Wall to Wall, 100 feet, edge of ledge to edge of ledge, 80 feet.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+11=29 ; d6=5 ; d4=2 ;
Wednesday August 14th, 2024 9:32:19 PM

Elron doesn't want to try a ginormous leap to another platform, so he once again prepares for an attacker to come to them. He moves to intercept a dwarf if need be.

Readied attack hits AC 29 for 8 damage (5+2+1).

Diplomatic Zeoll (AC26, HP107) 
Thursday August 15th, 2024 5:44:47 AM

Zeoll is still singing, so + 2 damage and attacks!

The liontaur himself reads a scroll of haste to speed all his friends.

Buffs: inspire courage, haste!

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday August 15th, 2024 7:50:50 AM

(the dwarves keep running across the void so either they have some sort of fly or you can just walk across)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  3rd Eye Blast: d20+11=20 ; If that hits the dwarf takes: 5d6=20 points of force damage
Thursday August 15th, 2024 12:55:55 PM

Cyrion will move up 30', and prepare to blast any dwarf that gets close to him

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+11=19 ; 3d20+11=62 ; 3d20+11=51 ; 3d6+7=24 ; 5d4+5=21 ;
Thursday August 15th, 2024 10:31:02 PM

Asimov and Irony swing over with Mundhi preparing to attack any Dwarfs that try to interfere with Mundhi and Lady Femmu.

Irony: readied Slam 19 vs AC; 24 damage if that hits
Asimov readied wrist rockets: 21 damage

DM Hugh - A ledge 6  d100=99 ; d100=47 ; d100=82 ; d100=4 ; d100=10 ; d100=63 ; d100=82 ; d100=65 ; d20+8=12 ; d20+8=28 ; d20+8=19 ; d8+3=10 ; d8+3=11 ; d8+3=6 ; d20+8=26 ; d8+3=10 ; d8+3=6 ;
Thursday August 15th, 2024 10:59:32 PM

(OOC: The next post everyone needs to roll DC 18 Will Saves to find out if you suffer any more effects )

Mundhi extends to max height and heads across the chasm to rescue Lady Femmu.She wraps arms and rope around their healer friend and starts to head back with her in tow.
The Twins swap out their bow and ready to shoot at any Dwarf who tries to stop Mundhi from bringing Femmu.
Elron doesn’t want to try a ginormous leap to another platform so he prepares for an attacker to come to them and intercept it
Zeoll hastes his friends
Cyrion moves up and prepares to psychically blast the next dwarf to move towards him
Asimov and Irony move with Mundhi to the other side trying to interfere with any Dwarves that would try to break Mundhi’s grip on Femmu

The lead dwarf attacks dwarf 2 but misses.
The second dwarf does nothing but babble incoherently
The third dwarf also attacks the second dwarf and critically hits for 21 damage, slaying the second dwarf
The fourth dwarf is unconscious
The fifth dwarf is unconscious
The sixth dwarf goes to break up Mundhi and Femmu but gets hit with the twins arrow and Irony’s slam slaying it.
The seventh dwarf also tries to interfere with Mundhi but gets hit with Asimov’s wrist rockets and gets knocked out
The eighth dwarf hurts itself in its confusion
The ninth dwarf attacks the 8th dwarf and knocks it out
The tenth dwarf is pining for the fjords
The eleventh dwarf hurts itself in its confusion

Mundhi, Asimov, Irony, Cyrion are all propelled back to their ledge by the cords that formed between their heads and the arch when they crossed it.

The party is now on the ledge with Lady Femmu. All the dwarves are still on their ledge.
The lattice has dissolved when you used the key leaving an open window effectively to the tower outside, the only problem is you are so high up.
Is it time for a leap of faith?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday August 16th, 2024 1:40:21 AM


"Lady Femmu, shall we leave this place? I can take us out the window and down to the ground safely. May I bring you?" If she agrees, Mundhildur takes a quick look down, leaves most of her ropes for the rest of the party to use if they need to. "We're heading down unless someone quickly objects."

If Femmu does not agree, then Mundhi asks what she prefers.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday August 16th, 2024 8:10:05 AM

The Twins shrug. "Lets go then."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  WILL save: d20+6=9 ;
Friday August 16th, 2024 6:28:07 PM

Cyrion is a little bummed that he didn't get attacked, but now that Lady Femmu is on "his" side of the ledge, he's happy to high tail it out of here

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday August 16th, 2024 10:25:30 PM


Oh, and how far down is 'down'?

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday August 16th, 2024 11:21:17 PM

Elron is happy to provide a rearguard, letting the others down first. He's sure Mundhildur will have no problem and may be able to help others.

Embarassingly, Elron is flightless. He plans to use the rope when the time comes.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+4=11 ;
Saturday August 17th, 2024 6:56:58 AM

The twins fail the will save.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+13=26 ;
Saturday August 17th, 2024 10:06:36 AM

will save = 26 for what Elron should have checked Thursday

Diplomatic Zeoll (AC26, HP107)  d20+13=17 ;
Sunday August 18th, 2024 1:39:35 PM

Zeoll's Will Save: 17! SOMETHING happens!

If he can, Zeoll urges the group to flee. If that means jumping, he counts on his ring of Feather fall to save himself. He offers Femmu a ride!

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=11 ; d20+2=9 ;
Monday August 19th, 2024 11:41:41 PM

Asimov and Irony fail their will saves and then agree to flee out the window with the rest.

DM Hugh - A Ledge 7 
Monday August 19th, 2024 11:50:33 PM

I stil need a will save vs DC 18 from Mundi to figure out effect

Mundhi suggests they leave this place now that Lady Femmu has been returned to their side. She offers to bring Lady Femmu before taking a quick look down and leaves ropes for the rest of the party to use if they need to telling the others they are headed down.
The Twins shrug and say lets go then
Cyrion is a little bummed he didn’t get attacked but is ready to high tail it out of there
Elron provides rear guard cover for the rest of the group
Zeoll urges the group to flee and offers Femmu a ride
Asimov and Irony fail their saves and then agree to flee out the window

The party escapes through the open window. Whether they have rings of feather fall or not the party gradually floats down safely to the ground.
You arrive safe and sound in one piece outside the Tower of Boydos still taking the tree form you saw it in.


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday August 20th, 2024 8:25:31 AM

Huh. That went well.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday August 20th, 2024 3:44:52 PM


Mundhildur's left knee and right foot touch down to the ground, with Lady Femmu cradled in her right arm, and her left arm gracefully spread to the left. "That last step was a pleasant part of the journey," she remarks as she sets the healer's feet gently to the ground.

"Let's go!" She strides forward, pauses, glances over her shoulder to ensure the rest share her notion that leaving without delay is a worthwhile idea, then continues walking back the way they came.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday August 20th, 2024 4:35:37 PM

Cyrion watches with interest as the groud slowly moves towards him, rather than he slamming into it as he is quite heavy. "So, that was fun. Now what?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday August 20th, 2024 7:36:09 PM

Elron lands softly on the ground, eyes wide and a grin spreading across his face. His heart races with exhilaration as he looks up at the tower, then down at his feet, and then back up again. He can hardly contain himself, bouncing on his toes as he throws his arms wide.

"I did it! I flew! Did you see that? I flew!" he shouts, practically bursting with excitement. He starts hopping around in a circle, still caught up in the euphoria of the moment. "Not jes' floated—no, no, I soared like a bird! Which I am! Jes' like I always knew I should! Ha! Who knew I had it in me? Maybe next time I'll go e'en higher, maybe all the way t' th' clouds!"

He turns to his companions, eyes gleaming with excitement, and exclaims, "Did you see? Did you see? I flew, I really flew! You think I could be a wizard now? Or maybe a dragon! I think I'd make a fine dragon!"

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday August 20th, 2024 10:37:30 PM

Asimov and Irony take stock of their situation.

Asimov says, " Everyone okay? If so we should probably put some distance between us and The Tower of Boydos. "

DM Hugh - Outside The Tower 
Tuesday August 20th, 2024 10:50:18 PM

(OOC: Still missing a DC 18 will save from Mundhildur)

The Twins are surprised by how well things worked

Mundhi touches down and then remarks about the pleasant journey and puts their healer friend down before urging the others to go

Cyrion watches as he floats down unimpacted by his weight as the ground slowly moves to reach him. He asks now what.

Elron lands softly on the ground excited that he seemingly flew and points this out to his companions suggesting he could be a wizard or a dragon and that he'd make a fine dragon.

Asimov suggests they should put distance between themselves and the Tower if everyone is ok

The party and Femmu find themselves at the base of the Tower of Boydos with Mundhi and Asimov advocating for the party to put distance between themselves and the tower.

What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday August 20th, 2024 11:37:19 PM

"We should leave." "Quickly, before we get attacked again."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=12 ;
Wednesday August 21st, 2024 10:47:01 AM


Mundhi's D18 will save is a... 12.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday August 21st, 2024 7:47:56 PM

"I agree. I don't need anymore psychodelic bunny tunnel trips."

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday August 21st, 2024 8:44:58 PM

Elron is practically floating as they walk away -- he flew! The euphoria is enough that he hasn't yet started asking Lady Femmu about Danielle.

Diplomatic Zeoll (AC26, HP107) 
Wednesday August 21st, 2024 9:03:44 PM


"Holy crrap!" shouts Zeoll, as he fall sover and lies on the ground, gasping. After Femmu dismounts!

[OOC: Any effect from failing that save?]

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d100=50 ; d100=2 ; d100=41 ; d100=40 ; d100=86 ; d100=30 ;
Thursday August 22nd, 2024 3:46:14 AM

"Let's hoof it!" Asimov yells in agreement

DM Hugh - Send me on my way 
Thursday August 22nd, 2024 3:59:40 AM

Failed save consequences:
Cyrion - alignment flips along law/chaos axis
The twins - hair grows another inch longer
Mundhi = becomes greedy
Zeoll - glows bright pink
Asimov - becomes female
Irony - must make a DC 10 will save each day or lose 1 pt of Strength

Commulative Effects of failed saves per character from Tower
Zeoll - cursed with tattoo and glowing bright pink (roll 1 DC 14 will save for each; total 2 success effect ends; failure effect is permanent as curse)
The Twins - cursed with Dwarf race change, must make a DC 10 fort save or take 1 dex damage each day, must make a DC 10 will save each day or take 1 point of int damage, and hair has grown 1 inch longer (roll 1 dc 14 will save for each; total 4 success effect ends; failure effect is permanent as curse)
Irony - air temperature around Irony is 10 degrees colder than normal, must make a DC 10 will save each day or take 1 cha damage, Must hop when talking or make a DC 10 will save, must make a DC 10 fort save each day or take 1 str damage (roll 1 dc 14 will save for each; total 4; success effect ends; failure effect is permanent as curse)
Mundhi - you get 1 negative caster level when casting arcane spells, must make a DC 10 will save each day or take 1 wisdom damage, your hair grows and inch thick, and you are now greedy. (DC 14 will save for each; total 4; success effect ends; failure effect is permanent as curse)
Cyrion - you have grown small delicate horns that cannot be used for an attack, your race changed to dwarf, your alignment flipped along the law / chaos access (DC 14 will save for each; total 3, success effect ends; failure effect becomes permanent as curse)
Asimov - You must make a DC 10 Will Save each day or take 1 cha damage; Asimov you are now Lady AsimovDC 14 will save for each; total 2; success effect ends; failure effect is permanent as curse)

The Twins opine they should all leave
Mundhi finally has that failed will save catch up with her
Cyrion agrees as he doesn’t need any more psychedelic bunny tunnel trips
Elron is practically floating as they walk away considering he flew.
Zeoll falls over gasping after Femmu dismounts
Asimov yells they should hoof it in a suprisingly high pitch tone

The party makes haste to put as much distance as themselves and the Tower as they can. When you get beyond the mists where the Mindoses ran threw the party and sang their song you notice that it is about mid morning.
You can probably get several miles away from the tower before night time.

(OOC: I really need a new module as we ended the old one with the battle)


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday August 22nd, 2024 8:14:13 AM

(Maybe we call a break until we have a new module and/or new DM?)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Horns: d20+6=24 ; Dwarf: d20+6=8 ; Lawful Good: d20+6=13 ;
Thursday August 22nd, 2024 7:53:39 PM

So, WILL saves vs Horns, being a Dwarf, and going from Chaotic Good to Lawful Good

So he's now a Lawful Good Dwarven Psychic Warrior, interesting

Diplomatic Zeoll (AC26, HP107) 
Thursday August 22nd, 2024 9:39:03 PM

Tattooed and Pink, Zeoll is glad to have rescued the healer -- and is glad to beat paws away!

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=23 ; d20+10=20 ; d20+10=22 ; d20+10=28 ;
Thursday August 22nd, 2024 10:49:16 PM


Mundhildur makes 4 DC14 will saves in a row. 23 vs -1 arcane penalty; 20 vs 1 wisdom damage; 22 vs thick hair; 28 vs greedy. Whew!

But I am not sure about the earlier failed save. Was that the 'greedy' one?

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+8=17 ; d20+8=9 ; d20+2=18 ; d20+2=21 ; d20+2=8 ; d20+2=14 ; d20+2=21 ;
Friday August 23rd, 2024 3:20:37 AM

Asimov Saves: vs Will save or take 1 cha damage = pass; vs feminization = fail
Irony Saves: vs temperature change: pass; vs save or take cha damage = pass; vs hop when talking if fail save = fail; vs save or take 1 str damage = pass

Asimov and Irony are mostly free of their curses. Though one lingered on each of them.

Irony makes his save to resist needing to hop when talking as he says to his mistress, "You've changed."

Asimov feels his or rather her chest and how he or rather she has become rather buxomy then loosens her belt so she can take a quick glance down at her private bits without exposing herself to everyone before tightening the belt again and says to Lady Femmu, "Something isn't right. I'm not a man anymore. You have to cure me as you are a healer."

DM Hugh - The adventure continues 
Friday August 23rd, 2024 3:33:57 AM

The Twins advocate for taking a break (OOC: I'll wing it as Cayzle suggests; next post please roll your DC 14 saves to see what is still happening to the twins)

Cyrion loses his horns but remains a Lawful Dwarf for now

Zeoll being tattooed and pink is glad they rescued a healer and also wants to continue beating paws away. (OOC: you can roll DC 14 will saves to see if you are no longer pink or tattooed)

Mundhi loses all her cursed conditions (OOC: yes the last failure of the tower turned you greedy but you stopped as soon as you saved to resist it becoming permanent)

Asimov comes to grips with her sudden gender change and freaks out asking Lady Femmu to cure her.

Femmu says to Asimov, "I'll see what I can do for you later, but right now you aren't injured just more in touch with your feminine side. Which if you'd ask Mundhi or me is nothing to panic about. We aren't that far from the tower and I'd rather not be re-kidnapped again so can we continue to put distance between ourselves and the Mindoses please"

(OOC: who ran the previous module? The module I have lists Femmu as an NPC but does not have her stat block and I'd like to know if break enchantment or remove curse are on her spell list)

You continue traveling for several hours until you can tell it is getting near dark. Do you press on in the growing darkness or opt to setup camp for the night?

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Friday August 23rd, 2024 12:40:48 PM

Elron isn't keen on pressing on in the continuing darkness, as it were. He suggests setting up for the night. Of course, his idea of setting up is a bit spartan.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday August 23rd, 2024 12:59:20 PM

Cyrion stretches and looks around, "Campsite would be good. I need to think about what happened to me."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+4=12 ; d20+4=14 ; d20+4=12 ; d20+4=9 ; d20+4=11 ;
Friday August 23rd, 2024 7:40:11 PM

Now out of the tower the Twins take stock. They're now dwarfier then before, but otherwise fine. That is until they go to bed, waking up not only still dwarves but with a terrible headache. (only saved vs the con daily damage.)

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday August 23rd, 2024 11:05:56 PM


"Elron, you were amazing," Mundhildur tells him. "When I looked up, at first you flapped your wings with great vigor. After a moment or so, you seemed to relax, and really flow so well through the air. Well done, sir, well done!"

Later: "Yes, let's camp. I can cook." She gathers wood, sets a tripod, builds a fire, fills a pot with vegetables, spices, and good-tasting and filling food. There is even a bit of bread to go with it.

Diplomatic Zeoll (AC26, HP107) 
Friday August 23rd, 2024 11:14:43 PM

Zeoll accepts the magic (deliberately failing saves vs permanent pink tattoos!)

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+13=17 ;
Monday August 26th, 2024 10:24:02 PM

Survival: 17

Asimov tries to find a decent place for the party to spend the night and succeeds decently enough.

She says, "Irony can stand guard all night but we could still have watches if need be."

To Femmu she says, "Now that we are stopped for the night is there something you can do about my condition?"

DM Hugh - My old campsite on the trail  d20+28=43 ;
Monday August 26th, 2024 10:39:44 PM

(OOC: Zeoll has 2 curses, the first being the plant tattoo that came to being when he failed the first save and the second being that Zeoll himself glows pink not the tattoo. Sorry if that was confusing. Knowing that you chose to keep the tat but roll against the glow stick effect)

Elron isn't keen on continuing on in the darkness

Cyrion says a campfire would be good so he can think about what happened to them

The twins emerge from the tower Dwarfier and needing to save each day or take con damage. (OOC: you are getting too far ahead)
Mundhi tells Elron that he was amazing and congratulates him on his flying. She suggests they camp and she cooks creating a nice little meal for the party.
Zeoll decides to accept the tattoo.
Asimov tries to find a decent place for the party to spend the night. She says that Irony can stand guard all night but they can still have watches if need be. She then asks Lady Femmu if there is anything she can do now.

Femmu says to Asimov, “I did not prepare Break Enchantment or Remove Curse but tomorrow I can pray for up to 5 remove curses and 4 break enchantments if need be but for now I have the ability to draw your curse out of you and potentially in to me unless I am skillful in my attempt or resist the effect.

Femmu touches Asimov, takes a deep breath and then concentrates on her healing ability (Heal: 43 >= 24 + 10 = no risk of Femmu being effected by the curse)
The curse on Asimov breaks and he is back to his old self. His chest flattens and things go to the way they were before the tower.
A pleasant meal is had by all and Femmu agrees to prepare remove curse / break enchantments for those that need them besides Asimov who is now free from the curse the technomancer carried out of the tower.

(OOC: Is anyone else besides Irony taking watch this night?)


Diplomatic Zeoll (AC26, HP107) 
Monday August 26th, 2024 11:03:35 PM

Zeoll takes watch and tests his new feeling of "being in the pink." He tries to sneak around, both mundanely and invisibly. Does the so-called curse impose a penalty on the skill? Can he be invisible? What about in dim light or darkness?

"I like it because it makes me feel young," the liontaur says. "But sometimes one needs to be sneaky."

The Liontaur takes a watch in the dark of the night. Does he shed enough light to see by? Like a torch? a candle? or not at all?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=13 ;
Tuesday August 27th, 2024 5:07:32 AM


The giant lady takes one of the middle watches.

Perception: 13...

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Tuesday August 27th, 2024 8:22:07 AM

The Twins take the night to appreciate their dwarfy selves before going back in the morning. They'll take first watch.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday August 27th, 2024 3:10:57 PM

Cyrion is lost in thought ... the horns he can accept, adds to the mystique that has when meeting new people. That he's a dwarf is a bit disconcerting. That he has to remember to breathe, and eat, and sleep .. he'll as Mistress Femmu in the morning if she can turn him back into his old self.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday August 27th, 2024 8:31:16 PM

Elton is happy to take a watch, although probably not a middle one since he has no darkvision. He starts preparing questions to ask Lady Femmu in the morning. He might even remember a fraction of what he comes up with by then.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Tuesday August 27th, 2024 8:31:42 PM

Elton is happy to take a watch, although probably not a middle one since he has no darkvision. He starts preparing questions to ask Lady Femmu in the morning. He might even remember a fraction of what he comes up with by then.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=23 ;
Tuesday August 27th, 2024 8:32:08 PM

Perception = 23 while on watch

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+6=12 ;
Tuesday August 27th, 2024 9:10:39 PM

Asimov plans to get a good night sleep as he's back to his old self.

Irony takes watch the whole night. (Perception: 12)

DM Hugh - My old campsite on the trail  d100=56 ; d100=22 ; d100=56 ; d100=65 ;
Tuesday August 27th, 2024 9:23:31 PM

Zeoll takes watch and tests his new feeling of being in the pink. He tries to sneak around both mundanely and invisibly and notes that while he can turn invisible when he isn’t invisible he doesn’t feel as sneaky as he did before he turned pink. He explains he likes it because it makes him feel young but sometimes he needs to be sneaky. His pink light sheds light like a torch.
Mundhi takes one of the middle watches
The Twins take the night to appreciate their dwarfy selves before asking Lady Femmu to turn them back in the morning and agrees to take first watch
Cyrion is lost in thought as the horns he can accept but being a dwarf who needs to breathe, eat and sleep is disconcerting. He’ll ask Lady Femmu in the morning to turn him back.
Elron volunteers to take a watch though not the middle one since he doesn’t have darkvision. He starts preparing questions to ask Lady Femmu in the morning as he might even remember a fraction of what he comes up with by then
Asimov plans to get a good night sleep as he’s back to his old self and Irony takes watch the whole night (Perception: 12)
The night passes uneventfully. The next morning Lady Femmu says to the party, “I’m about to pray for spells. How many Break Enchantments and/or Rmove Curses do I need to prepare?”


Diplomatic Zeoll (AC26, HP107) 
Tuesday August 27th, 2024 9:31:38 PM


Zeoll sighs, keeps the tattoos, and asks Lady Femmu to remove the pink glow.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday August 28th, 2024 2:35:07 AM


"You have done so much for me already, dear Lady Femmu. You restored my life, including my mind. Whatever my friends need, we appreciate the skills you have honed to make us whole," Mundhildur says over breakfast. "And I really look forward to seeing how you might help our sweet little friend, Danielle."

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday August 28th, 2024 8:07:01 AM

The Twins will want all curses removed and resisted 1 so 3 total.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday August 28th, 2024 1:12:39 PM

Cyrion is interested in the morning to hear of Lady Femmu's tales. "Lady Femmu, how did the dwarves come to have you in their tower?"

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday August 28th, 2024 6:18:15 PM

Elton doesn’t wait for the preparing of spells, but dives right in. ”Lady Femmu, do you think Dani will be okay? Is there anything we need to get on th’ way t’ see her? What’s wrong with her, anyway? We went on this quest to get th’ ingredients for a remedy, but it didn’t work — why is that? . . . ”

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Wednesday August 28th, 2024 9:10:06 PM

Elton doesn’t wait for the preparing of spells, but dives right in. ”Lady Femmu, do you think Dani will be okay? Is there anything we need to get on th’ way t’ see her? What’s wrong with her, anyway? We went on this quest to get th’ ingredients for a remedy, but it didn’t work — why is that? . . . ”

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday August 29th, 2024 2:26:15 AM

Asimov says to Femmu, "Please remove the curse from my Mechanical Minion Irony. He has to hop when he speaks unless his will is significant enough to resist"

DM Hugh - On The Road Again  d100=29 ; d100=54 ; d100=14 ; d100=12 ; d100=40 ;
Thursday August 29th, 2024 2:30:56 AM

Zeoll sighs, keeps the tatt but has the glow removed
Mundhi tells Lady Femmu that the healer has done so much for her already and she appreciates the efforts to make her friends whole she’s really looking forward to seeing how she might help sweet little Danielle.
The Twins want all curses removed
Cyrion is interested in hearing Lady Femmu’s tales
Elron doesn’t wait for the preparing of spells but asks Lady Femmu a series of questions regarding Dani’s treatment
Asimov asks Lady Femmu to remove the curse from Irony

Statements are made, questions are asked and curses are lifted. The party has a quick breakfast and breaks camp efficiently.

To Mundhi Femmu says, “It is a healer’s duty to first do no harm, then heal as consent allows.”

To Cyrion Femmu says, “If you remember I was rescued from the prison colony by your party after defeating the underground creatures. On our way back to your Dani a Dwarf and a Tiger staged a combat against each other in order to ambush you and steal you away. They succeeded but you tracked them down and rescued me in the Tower and now we are here.

To Elron Femmu says, “I’d have to examine the child but her condition sounds similar to a patient’s that I’ve helped in the past. I wouldn’t know what special items we may need or what her diagnosis is without first examining the girl. What was the remedy’s recipe? Give me that and once I have a diagnosis I could probably tell you.”

The party travel another day without incident. You find a nice clearing to camp the night in. What do you do?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Thursday August 29th, 2024 5:01:43 AM


Mundhildur says, "Asimov, you cook tonight," and hands him the cooking pot, tripod, flint and steel.

She sets up a security perimeter with ropes.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday August 29th, 2024 7:58:24 AM

The Twins consult whatever map the party has and try to figure out how long it'll take until they're back.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday August 29th, 2024 6:52:53 PM

Cyrion will help with prepping the camp site, and help with dinner if need be

Diplomatic Zeoll (AC26, HP107) 
Thursday August 29th, 2024 8:31:53 PM


Zeoll sends Bill the Eagle ranging up high to better see enemies approaching.

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60' 
Thursday August 29th, 2024 9:36:57 PM

Elron explains to Femmu that the remedy had some sort of berries in it. And moss. And other stuff.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+15=24 ; d20+6=12 ;
Friday August 30th, 2024 12:36:29 AM

Survival : 24

Asimov prepares passable food - Survival 24

He plans to get a good night's sleep for his device preparing tomorrow and for his Mechanical Minion to stand watch again (Perception: 12)

DM Hugh - On The Road Again  d100=25 ; d100=9 ; d100=6 ; d100=42 ; d100=78 ; d100=6 ; d6=5 ;
Friday August 30th, 2024 12:47:08 AM

Mundhi sets up a security perimeter and gives the cooking gear to Asimov
The Twins consult whatever map the party has and try to figure out how long it’ll take till they are back.
Cyrion helps prepping the camp site
Zeoll sends Bill the eagle scouting to get a better glimpse of potential enemies
Elron explains to Femmu what he remembers of the remedy’s recipe
Asimov prepares a passable meal thanks to his Survival knowledge and settles in for a night’s rest while Irony stands guard as usual.

Mundhi’s security perimiter will impose a penalty on stealth should anything show up tonight
The Twins realize the detour to the Towwr of Boydos was rather out of their way and it will be at least several days if not weeks till they are back to their patron
Femmu says to Elron, “Do you know the specific types of berries or moss or what this other stuff was? Your description of the concoction is rather vague”

Bill doesn’t find anything in the waning daylight hours

The sun is slowly setting. The campfire has a pleasant glow. What do you do going into this over night period?

(OOC: I need watchorder for 4 watches and perception rolls)


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20=17 ;
Friday August 30th, 2024 8:04:16 AM

The Twins will take first watch again.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perc Check: d20+13=26 ;
Friday August 30th, 2024 4:26:45 PM

Cyrion will take 2nd

Elron -- SteveM -- HP: 113/113 | AC: 26 | DR: 3/-- + 5/magic | SR: 17 | Move: 60'  d20+22=23 ;
Friday August 30th, 2024 6:04:17 PM

Perception = 23 for watch

Elron explains to Lady Femmu that they had to fight gremlins to get the moss, and the berries only grew one place, and there was other stuff too -- every detail he can remeber, basically, in whatever order they come up.

At night, he will take whichever watch he's asked to, with or without someone else considering there's enough for more than one per watch. (Perhaps 4th if on his own or 3rd with another.)

Diplomatic Zeoll (AC26, HP107)  d20+23=42 ;
Saturday August 31st, 2024 10:23:05 PM


Zeoll shares his recollections of both the child's illness and the efforts made to mitigate its effects.

He takes second watch, and has a Perception check of 42.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=33 ;
Sunday September 1st, 2024 3:28:35 AM

Mundhildur decides to join the twins on first watch. Perception: 33

She has a good supple of rocks, and good night vision.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Sunday September 1st, 2024 11:48:44 PM

Before turning in for the evening Asimov tells Irony to wake him up if anything interesting happens on watch.

DM Hugh - Who Goes There 
Sunday September 1st, 2024 11:57:38 PM

The Twins take the first watch
Cyrion takes the second
Elron volunteers to join the 4th watch and tells Femmu all the details of the items they collected that he can remember
Zeoll joins Elron in telling more of Dani’s history and what efforts were made to treat her so far then joins Cyrion on second watch
Mundhi joins the Twins on First Watch
Asimov asks Irony to wake him up if anything interesting happens

Nothing happens the first watch but on the second watch the group is approached by 5 armored centaurs with matching heraldry on their shield that looks like an armored fist.

Profession[soldier] or know[local] 12 - Highlight to display spoiler: {Looks like the Centaurs are members of the Mailed Fist}

The lead centaur hails those on watch making no effort to be stealthy, saying, "We saw your campfire and were hoping to share it. We have some rations and news to share if you are interested."

What do you do?

Irony, Zeoll and Cyrion are awake
Everyone else is sleeping


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=19 ; d20+13=19 ;
Monday September 2nd, 2024 2:01:47 AM


With the clomping of hooves, I think that Mundhi is waking up. She leans on her elbow to see how those on watch respond to the friendly overture.

Survival: 19
Perception: 19

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday September 2nd, 2024 10:47:39 AM

*snooooore. Snooooore. Snoooooooooooooore*

Diplomatic Zeoll (AC26, HP107)  d20+8=13 ;
Tuesday September 3rd, 2024 8:12:48 PM

Zeoll makes sure everyone wakes as the centaurs approach.

Know Local: 13

"Welcome, fellow Taurrs," Zeoll says to the centaurs in both common and the Tauric language. "Please join us forr news and comity."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday September 3rd, 2024 11:23:51 PM

Irony wakes Asimov up as instructed.

Asimov says to the newcomers, "Welcome. Please make yourselves comfortable."

If there is any leftovers from the meal he prepared he shares them with their guests and asks "What news do you bring?"

DM Hugh - A Fistful of Centaurs 
Tuesday September 3rd, 2024 11:41:00 PM

Mundhi is woken up by the newcomer's clomping and leans on her elbow to see how those on watch respond to the friendly overture

The Twins snore

Irony wakes Asimov as instructed. Asimov greets the Taurs and prepares to share any leftovers with the newcomers. He also asks of what news the Taurs bring.

Zeoll wakes everyone else up and also greets the Taurs

The Taurs introduce themselves as Acteos (male) - Thumb, Panenos (male), Elinos (male), Egile (female) and Adeira (female)

Acteos says, "Many thanks for sharing your campsite and fire. We had only recently been dispatched to this region at the local Lord's request. You see these roads have become unsafe for travelers of late and we've been asked to investigate the increased monster activity. Have you encountered any monsters in your travels through these lands?"

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday September 4th, 2024 8:01:59 AM

The Twins are annoyed at being woken. After being informed why they grumpily say wake them up if a fight starts and try to go back to sleep.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Know-Local: d20+3=23 ; Know-Nobility: d20+11=17 ;
Wednesday September 4th, 2024 3:45:05 PM

Cyrion hears and then watches the group as they approach. He tries to determine what heraldry they are wearing ... Once they are in camp he'll smile, but keep wary, as he and his friends haven't had much look with strangers lately

Diplomatic Zeoll (AC26, HP107)  d20+8=10 ;
Wednesday September 4th, 2024 8:45:47 PM


[OOC: what time of day ... night ... is it?]

Zeoll chats up the guests while keeping alert, talking about monsters one might expect to meet in this geography.

Know Geography 10

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday September 5th, 2024 12:29:36 AM

If everyone is comfortable with the food distribution he prepares to turn in again telling Irony to wake him if there is going to be a fight.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Thursday September 5th, 2024 2:22:41 AM


The very tall lass stands up, her good-sized wool blanket over her shoulders and held closed by her hands to the front. "Well, we have encountered a lion, a duplicitous dwarf, then several more annoying dwarfs who kidnapped one of us. We came across very strange plants, and glowing things, and cliffs, and other oddities. However, I think that most potential opponents have given us a wide berth, so I don't know that as of yet we can present ourselves as having a great deal of expertise in the area of local fauna, or of others who might oppose us to a greater degree. We could tell you many stories of encounters in other areas, but are, frankly, fairly new around here.

"How about you?" she asks. "Would anyone like some carrots, apples, cheese, bread, or some good water? It being the middle of the night, we do not have anything in the way of warm drinks. And you can tell us more about yourselves." She looks at a few cranky friends. The giantess turns back to the centaurs. "Sorry for a semi-rude welcome. We have gone through a few rough days. My name is Mundhildur." She takes out of her bag the food items she mentioned, and adds in some in addition, offering a bunch of grapes, and some celery.

"Oh, and you mentioned news?"

DM Hugh - A Fistful of Centaurs - 2 
Thursday September 5th, 2024 4:03:32 AM

The twins are annoyed at being woken and grumpily request to be woken up if a fight starts

Cyrion hears and watches the group as they approach determining their heraldry is that of The Mailed Fist, a mercenary adventuring organization

Zeoll chats up the guests while keeping alert while talking about the monsters one might expect

Asimov having plaed host goes back to bed instructing Irony to wake him in case of fight

Mundhi explains what they encountered and offers some further refreshment before introducing herself properly and asking of the news.

The Taurs had previous introduced themselves as Acteos (male) - Thumb, Panenos (male), Elinos (male), Egile (female) and Adeira (female)

Acteos further explains they are with the Mailed Fist and their contract is to hunt monsters and investigate and hopefully curtail the increased monster activity in the area.

The news is rather mundane. Local weddings of lords and ladies, upcoming festivities that kind of thing.

It is just after midnight. What do you do now?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday September 5th, 2024 8:15:06 AM

The Twins have a dream where they get back only to find the sick girl has turned into a dragon who demands cheese from the town. The party nearly gets killed by a stampede of cows being brought in to provide additional production, one of which introduces itself as a long lost relative. They have hamburgers together.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday September 5th, 2024 5:36:19 PM

Cyrion will stir the fire and make some hot tea ... "What sort of monsters hunt in these parts. Just in case we run into something that goes bump in the night, or morning, or lunchtime."

Diplomatic Zeoll (AC26, HP107)  d20+26=31 ; d20+32=39 ;
Thursday September 5th, 2024 9:28:03 PM


Zeoll is outwardly nice -- Diplomacy 31 -- but he does not trust these people. So he chooses to stay up all night, with Bill the Eagle for most of that time too. He does not make a big deal out of his staying awake on watch. If questioned, he says he has a ring that lets him get away with less sleep, so he's fine.

Bluff on this, if needed, is 39.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday September 6th, 2024 1:01:24 AM

Asimov sleeps. Irony is stonily silent in its vigilance

DM Hugh - A fistful of Centaurs - 3 
Friday September 6th, 2024 1:11:23 AM

The Twins have a dream where they get back to find the sick girl had turned into a dragon who demands cheese from the town. The party nearly get stampeded by cows and find a relative to share a hamburger with.
Cyrion stirs the fire and makes some hot tea and asks about what kind of monsters hunt these parts so they can be prepared
Zeoll is outwardly nice but he does not trust these people so he chooses to stay up all night with Bill the eagle for most of the time. He does not make a big deal out of his staying awake or on watch.
Asimov sleeps while Irony stands guard being stonily silence

The night passes uneventfully with a bat swarm passing by around 2am but the large presence of creatures around the campfire keep them at bay.

The monster attacks in the area that increase haven’t been limited to a single race but various kinds. Some folks reported lycanthropes, others plant monsters, other lizard folks and others goblin kin.

Day dawns and the 5 Mailed Fist centaurs prepare to head on their separate way.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday September 6th, 2024 4:07:20 AM

Having gotten their sleep the Twins are up early. They introduce themselves to the centaurs and have a pleasant conversation over breakfast before the group leaves.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday September 6th, 2024 10:28:37 PM

In the morning, Cyrion is ready to move along with his friends

Diplomatic Zeoll (AC26, HP107)  d20+32=46 ; d20+23=32 ;
Saturday September 7th, 2024 12:08:49 PM


Paranoid Zeoll does whatever he can to check that there have no shenanigans. No unusual magic detected, no pockets picked, no odd tracks around, no odd "hunches.". He uses a message cantrip to ask his friends to be alert.

Sense Motive: 46
Perception: 32

[OOC: Do we want to go on hiatus to await Steve's return?]

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Monday September 9th, 2024 3:25:51 AM


[I keep on managing to accidentally delete my posts before cementing them for Mundhildur. Let's try again.]

The Jotunar remained awake following the arrival of the five centaur members of the Mailed Fist. She attends closely to the stories and news they have to offer, asking clarifying questions, or requesting additional background from time to time. She shares in the tea that Cyrion prepares. After 60-90 minutes of conversation, she stifles a yawn, apologizes, then suggest that all get some rest.

In the morning she expresses gratitude to Asimov for having prepared the evening meal the day before. She cooks breakfast for the gathered crew, adding whatever the centaurs may have offered to include in the meal as well. She thanks Acteos, Panenos, Elinos, Egile, and Adeira for letting them know some of what has been going on lately in the area, and tells them again that she wished she and her friends had more to share with them news-wise. She does add, "Oh, and I forgot to mentioned we visited the Tree of Boydos, back that direction," and she points back along the path they took. "Beware of the dwarfs. Pesky ones, I declare."

Once the Mailed Fist equine troop leave, she gathers up materials designed to increase security around their encampment, stowing most of them in her bag. "Which way now?" she asks the party. "What is the fastest way for us to get back to Dani?"

[Regarding Cayzle's notion of going on hiatus until Elron can again contribute to the party, I'd be fine with that. What do others think?]


JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday September 9th, 2024 3:45:35 PM

OOC: I'm ok with that too ...

Diplomatic Zeoll (AC26, HP107) 
Monday September 9th, 2024 8:51:34 PM

Check

DM Hugh - OOC 
Tuesday September 10th, 2024 12:20:23 AM

(OOC: Please see the email regarding the Mithril Tap Hiatus and reply with any concerns or comments there.)

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday October 2nd, 2024 12:52:23 AM

Asimov says, "I imagine the fastest way is going back the way we came and then heading towards our patron's lands once we get to the point where Lady Femmu was kidnapped by that Dwarf. We were on the way back home but we took detours through the Anchorite Lands and then the Tower of Boydos."


DM Hugh - Water Hazard 
Wednesday October 2nd, 2024 4:03:57 AM

The Twins have gotten their sleep and are up early. They introduce themselves to the centaurs and have a polite conversation over breakfast until the other group leaves.

Cyrion is ready to move along with his friends

Zeoll does what he can to insure there are no shenanigans and messages his friends to be alert
Mundhi remains awake and pays attention to what the Fist has to say engaging in conversation and having some of Cyrion’s tea. Eventually she stifles a yawn and suggest they get some rest. In the morn she thanks Asimov for previously cooking and makes breakfast. After the mercs move on she collects her security items and talks travel plans.
Asimov explains his understanding of the situation

The party breaks camp and moves on eventually the trail they are on is broken by a river which looks like they must cross to move on….


Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday October 2nd, 2024 8:16:58 AM

The Twins look to the others for suggestions. Normally they'd just find a ford and wade across but perhaps they have faster options.

Diplomatic Zeoll (AC26, HP107)  d20+8=16 ; d20+13=23 ;
Wednesday October 2nd, 2024 10:16:25 PM

Zeoll thinks finding a ford is a swell idea. He tries to help find one ...

Know Geography 16
Know Nature 23

He asks Lady Femmu to ride on his back.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=30 ;
Thursday October 3rd, 2024 2:43:46 AM


Mundhildur takes stock of the situation.

What is the width of the river?
What is the apparent depth of the river?
Is there a breeze? If so, what is the wind's directionality relative to the river, and approximate speed?
How swift is the flow of the water?
Along the far side, are there trees, or large rocks?
What is the landscape like?

She can levitate. If she can cross the river, and place some ropes, she can ferry people back and forth.
=========
Survival: 30 (nat 20)

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday October 3rd, 2024 4:14:52 AM

Asimov can either have Irony carry folks over or wear irony like armor and attempt to carry them over himself. He also can make some short lasting jet packs or a portal gun

DM Hugh - The Roadside Inn 
Thursday October 3rd, 2024 4:24:37 AM

The Twins defer to some of the other party members as their might be faster ways across than merely fording the river

Zeoll thinks finding a ford is a swell idea and tries to help find one. He even offers Lady Femmu a ride on his back when he does.

Mundhi takes stock of the situation. The river is fairly wide at this crossing maybe 40 feet across. The river appears to be at least 10 feet deep if not more once away from the shallows, you'd have to do some kind of sounding to get a better idea. There currently is not a breeze. The river's flow is fairly steady a strong swimmer might be able to stand up to it but an amateur would probably get swept away. Along the far side there are some trees. The landscape is kind of forested. There is brush and underbrush and trees and grass and fungi and leaves and fallen logs. She offers to some how get a rope to the other side then ferry people across using levitate

Asimov offers Irony, jetpacks and portal guns

Between the parties unique skills they are able to make their way across the river without needing to find a different point to cross and without even getting wet. Asimov and Irony are able to set up a rope that the levitating giantess can easily get the others across with.

The party continues on their journey. As the sun is dipping in the sky they approach a roadside inn. smoke extends from the chimney and the smell of baked bread, cooked meat and vegetables and even something sweeter wafts from the establishment.

The sign on the Inn shows a goose resting on a block of stone

What do you do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday October 3rd, 2024 5:12:28 AM

Well they might as well stop. The Twins try to remember if they passed this way on the way out. On the one hand they are heading back, on the other they diverted to the tower and may not have linked up with their original route yet.

Diplomatic Zeoll (AC26, HP107) 
Thursday October 3rd, 2024 3:39:13 PM


Zeoll is wary and asks Lady Femmu to stay close.

"Come frriends, let us enterr and rreconoiterr."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perception: d20+13=31 ;
Thursday October 3rd, 2024 6:57:40 PM

Cyrion, making sure he is dry after the river adventure, smells the food, and looks around. He knows he's never been here before, so he looks around for anything out of place, or odd, other than he and his friends

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday October 4th, 2024 3:13:19 AM


As the inn comes to sight, the giantess shrinks to her tallish medium height (7'4"). "Ah, a goose, an inn. Is anyone else hungry?" Mundhi asks. "Shall we enter and see what fare they offer, Lady Femmu?"

Are there other buildings about the area?

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday October 4th, 2024 5:00:40 AM

Asimov thinks a night at the inn sounds lovely

DM Hugh - At the sign of the Goose and Granite 
Friday October 4th, 2024 5:09:58 AM

The Twins figure they might have well stop and try to remember if they passed this way on the way out or if they haven’t linked up with their original route yet
Zeoll is wary and asks Lady Femmu to stay close before suggesting they enter and take a look around.
Cyrion making sure he is dry after the river adventure smells the food and looks around. He knows he’s never been here before and looks around for anything out of place or odd
Mundhi shrinks to her tallish medium height as she spies the inn and asks if they should enter and see what fare they offer.
Asimov thinks a night at the inn sounds lovely

As the party gets closer to the inn they can see it isn’t alone. There is a stable connected to the inn but larger than a modest inn would need. However connected to the stable on the other side is a fortified looking building, perhaps some sort of barracks and next to that is a sort of watchtower.

The party enters the inn. The boniface (another word for innkeep - yay Jeopardy) greats you warmly. He’s a portly balding man with a bushy black mustache. “Welcome to the Goose and Granite, probably the safest, most secure inn in these parts. Well probably the only inn in these parts” he says with a laugh.

“People thought I was daft building out here but I knew adventurers would come to pass and when there are no adventurers, the militia still need to eat. In fact I only had to modestly contribute to the construction of the stables considering the militia has their own mounts so I get a few stalls in case I have guests with mounts and the militia gets the rest.”

“What can I get you to drink? Ale? Hard Cider? Wine? Something stronger perhaps? And to eat why we have Shepards Pie, Bangers and Mash, Haggis, Beef Stew, Soda bread, and for dessert we have chocolate cake and blueberry pie.”

The common room glows warmly with the fire from the hearth. Besides the Inn Keep there is a bar maid cleaning glasses at the bar. In a table in the corner a few men in armor sit playing some card game and drinking their drinks (the militia perhaps)

Aside from that the place is mostly empty and there are plenty of tables to choose from.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday October 4th, 2024 8:17:53 AM

The Twins order Bangers and Mash with some Cider and choose a seat basically at random.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday October 4th, 2024 6:06:28 PM

While he doesn't need to eat or drink, he'll go out on a limb, "Never heard of haggis did you say. I'll try some of that with a hard cider please."

OOC: Haggis is something I want to try, should I ever make it over the pond to the UK ... although there is supposed to be a "good" haggis in a can available somewhere here in the States ...

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=17 ; d20+12=19 ;
Saturday October 5th, 2024 1:43:45 AM


"You have made some good business decisions, then, innkeep. I like a man who is decisive, and willing to venture. Well done. So, I'd like Shepherd's pie, hard cider, soda bread, beef stew, and clean water for me," says Mundhildur. "Speaking of cider - do you offer scrumpy?" "And you, good lady," she asks the cleric, Femmu, "what would you care to eat?"

=======
Perception: 17 - to keep an eye on what's going on in the inn
Sense Motive: 19 - Get a feel for the innkeep's response to her compliment.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday October 7th, 2024 1:23:31 AM

Asimov says, "By stronger do you mean liquor? Do you have whiskey and is it possible to get it on the rocks? I'll also have beef stew and soda bread"



DM Hugh - At the sign of the goose and granite part 2 
Monday October 7th, 2024 1:42:00 AM

The Twins order bangers and mash with some cider and take a seat at random

Cyrion also orders hard cider but asks for some Haggis

Mundhi gives the innkeeper a compliment and places her order and further inquires as to if the innkeep has scrumpy.

Asimov takes the inn keep on the offer of something stronger and sees about a whiskey on the rocks with beef stew and soda bread

The inn keep takes Mundhi's compliment in stride, "I take it you are no stranger to venturing yourself, fair lady. As for Scrumpy or Rough Cider, aye, I have some but surely someone with refined tastes as yours would prefer a vintage made with apples selected for their sweetness"

It would appear the inn keep responded favorably to Mundhi's complement and is now complementing her in kind.

The party takes seats and it isn't long before the drink and food orders are served. The miliitia members continue to play their card game ordering more drinks as time goes on.

After filling the drink orders and delivering them to the party the bar maid goes back to cleaning glasses.

As time draws on a few more militia members enter the dining room and order food, drink or food and drink.

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Monday October 7th, 2024 8:32:15 AM

Yummy food. Munch munch. Very tasty. Munch Munch.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Sense Motive: d20+10=29 ; Perception: d20+13=29 ;
Monday October 7th, 2024 9:28:19 PM

Cyrion keeps an eye on the militia members, that they're drinking, and he and his friends are strangers, might not be a good mix. He does enjoy the haggis, and even better the hard cider

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday October 8th, 2024 6:48:21 PM


"I like sweet, and I like tart. Let me try 'em both!"

She looks around the inn. "I'll cover the bill for what the folks are ordering." She pauses, "Within reason. Just tell them their tab was paid."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday October 9th, 2024 3:55:19 AM

Asimov asks if rooms are available and sets about getting them allocated to the party.


DM Hugh - At the sign of the goose and granite part 3  
Wednesday October 9th, 2024 4:03:57 AM

The Twins eat their yummy food.

Cyrion keeps an eye on the militia members but enjoys the haggis and cider

Mundhi tries both ciders then offers to cover the bill of folks within reason

Asimov sees about getting the party some rooms

There is a general toast to Mundhi when she pays for the food.

The innkeep seems rather happy to have the party head upstairs to their room shortly after that as Mundhi's offer seems to make the militia more lively than usual

Lady Femmu and Mundhi can share a room, Asimov and Irony can share a room, The twins can share a room, Zeoll and Cyrion can share a room.

Do you do anything further before going to bed?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Wednesday October 9th, 2024 8:23:09 AM

The Twins take off their armor and clean all of their gear before bed. It's been a while so it takes some time.

Diplomatic Zeoll (AC26, HP107) 
Wednesday October 9th, 2024 10:20:29 PM

Zeoll proposes that we set watches. "We did not come this farr just to lose ourr healerr again!" He takes first watch and patrols the hall, asking that everyone leave their door a smidge ajar for safety.



JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday October 9th, 2024 11:04:35 PM

Cyrion doesn't need to sleep ... he can stay downstairs on guard duty ...

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday October 10th, 2024 5:09:32 AM

Asimov offers the others Irony's services on guard duty the whole night as Irony has the stand guard ability and does not revert to an inert state when Asimov rests however Asimov himself wants to rest so he can prepare devices in the morn.

He tells his minion to listen to Zeoll and Cyrion about where he should be stationed

DM Hugh - At the sign of the goose and granite part 4 
Thursday October 10th, 2024 5:25:43 AM

The twins take off their armor, clean it and then go to bed

Zeoll suggests they set watches and takes the first shift patrolling the hall also suggesting folks leave their doors ajar lest they come this far to lose the healer again

Cyrion doesn't need sleep so he takes a position downstairs

Asimov offers Irony's services as a guard and defers to Zeoll and Cyrion as to his minion's placement. The stand guard abilty allows Irony to act and not go inert when Asimov is resting. As the tinkerer needs understurbed rest to prepare devices he isn't one for watch but Irony can go all night being a construct.

The party sets a watch. Some are in their beds. Zeoll is patrolling upstairs, Cyrion and Irony are downstairs. It is maybe 15 minutes before closing time. The bar has thinned out of most of the militia save for a pair sitting at the bar drinking ale from tankards and the four guys in the corner playing cards who were originally in the bar. The barmaid has been dismissed and the innkeep stands behind the bar this time cleaning glasses

Cyrion and Irony:
Highlight to display spoiler: {
The door opens and 5 pale figures enter the bar. 4 of them appear to be gruff men while the 5th and last to enter is a beautfiul raven haired woman that the 4 men seem to defer to.

She speaks and says, "Normally we wouldn't be able to enter an establishment such as this but your mat said welcome to all. My boys and I are thirsty and have stopped in for a drink."

The barkeep replies, "All are welcome ma'am. What can I get you? ale? wine? cider? mebbe something stronger? Though you must be quick in placing your order fer its almsot closing time."

She says, "Actually we prefer blood."

The innkeep then says in a voice that seems kind of devoid of emotion, "Right away mistress"

The militia members turn around to face the newcomers. They all go to reach for their weapons but 4 of them immediately drop them. The two at the bar and 2 of the card players.

}

What do Irony and Cyrion do?

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Thursday October 10th, 2024 8:27:21 AM

The Twins have a very strange dream again, but don't remember it on waking.

Diplomatic Zeoll (AC26, HP107) 
Thursday October 10th, 2024 3:03:16 PM

Zeoll paces back and forth, just in case.

"I've got a bad feeling about this," he mutters.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday October 10th, 2024 7:57:22 PM

Cyrion rips Slicer from its sheath while bellowing, "TO ARMS, TO ARMS, VAMPIRES ARE HERE!"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday October 11th, 2024 2:26:13 AM


"Lady, good Lady, Cyrion has sounded the alarm - Vampires are here to cause us harm - let us descend, and turn them to dust!" says the giantess as she gently shakes the foot where it has pushed up the covers to get her attention. She tosses her bag over her shoulder, and leads the way once Femmu arises. From her bag she pulls out a good-sized stone or two.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+11=19 ; 3d6+7=18 ;
Friday October 11th, 2024 5:07:18 AM

At Cyrion's call of TO ARMS and vampires being here he charges the nearest vampire and slams into it. This happens to be one of the burly men

19 vs AC; 18 damage if that hits

Asimov gets out of bed and moves into the hallway. He says to Zeoll, "Vampires? Here? Do you have a suggestion as how to fight them?"

DM Hugh - At the sign of the goose and granite part 5 - vampire fight  d20+4=12 ; d20+4=12 ;
Friday October 11th, 2024 5:15:59 AM

Cyrion calls to arms

The Twins have a strange dream on waking

Zeoll says he has a bad feeling

Mundhi gets some stones from her bag and tells Femmu they are being attacked by vampires and they should descend and turn them to dust

Irony slams into the nearest vampire this being the man. It seems like Irony does less damage than he should have

Asimov gets out of bed and moves into the Hallway asking Zeoll what he knows about vampires as he does.

Two of the vampires dominate the other 2 militia members so all the militia members and the barkeep are dominated.

The one that Irony attacked seems to heal slightly as he attempts to slam back at the minion only to miss.

The raven haired beauty turns invisible.

The other vampire attempts to grapple Irony but fails to do so

Vamp Woman - unharmed / invisible
Vamp Man 1 - 11 damage
Vamp Man 2 - unharmed
Vamp Man 3 - unharmed
Vamp Man 4 - unharmed

Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37 
Friday October 11th, 2024 8:04:34 AM

The Twins wake to the alert and are on the move quickly. They'll try to take the quickest route to the front - maybe that's going out their door and to the common room from inside, maybe that's going out their window to the front, will let DM decide.

Diplomatic Zeoll (AC26, HP107) 
Friday October 11th, 2024 9:47:17 PM

One floor up, Zeoll shudders. Vampires! Undead! All his best spells are useless!

He can't see them from the upstairs hallway, but even if he could see them, there's not much he could do. He starts casting Summon Nature's Ally IV. The animal summoned will appear next round.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+12=20 ; d20+12=25 ; 6d6+8=29 ; 6d6+8=26 ; d20+13=30 ;
Monday October 14th, 2024 7:23:31 PM


Once down the stairs, Mundhildur takes a quick look to figure out the situation. It's the men she hadn't seen before whom she should target.

Whichever one is closer to her she casts a stone, hitting AC 20 for 29 hp damage. She repeats hitting AC 25 for 26 bludgeoning damage.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  5d4+5=13 ; d20+11=16 ; 3d6+7=19 ;
Tuesday October 15th, 2024 1:43:35 AM

Asimov walks over to the stair case and fires off wrist rockets at one of the strange men. (13 damage)

Irony continues to slam the vampire man he slammed before. (16 vs AC; 19 damage)

DM Hugh - At the sign of the goose and granite part 6 - vampire fight  d3=1 ; d20+8=14 ; d20+8=16 ; 4d6=15 ; 4d6=10 ;
Tuesday October 15th, 2024 2:04:24 AM

The Twins climb out the window and down to the ground floor

Zeoll starts casting summon nature's ally

Mundhi throws stones at 2 of the strange men

Asimov hits another with wrist rockets from the top of the stairs while Irony makes another slam

None of the damage the vamp men sustain are enough to incapacitate them and aside from Asimov's wrist rockets it looks like they shrugged off a little of the attacks made by stone and slam

The vampires direct the soldiers and barkeep to act as human shields from future range attacks using their dominate ability

From seemingly out of nowhere 2 fiery rays strike Irony for 15 and 10 damage

The vampire are taking cover behind the barkeep and soldiers they have commanded to become human shields. Any ranged attack aside those that hit unerringly (like magic missile) have a chance to hit the militia or the barkeep. Irony is in melee range of the vamp men.

The twins are outside the inn. Zeoll and Femmu are upstairs. Asimov is on the staircase. Mundhi and Cyrion are in the common room.

Vamp Woman - unharmed / invisible
Vamp Man 1 - 23 damage
Vamp Man 2 - 11 damage
Vamp Man 3 - 22 damage
Vamp Man 4 - 19 damage



Mitch - The Twins HP 141/141 AC 35/18/30 CMD 37  d20+24=30 ; d20+24=36 ; d20+19=27 ; d20+14=33 ; d8=2 ; d8=7 ; d8=3 ; d8=3 ;
Tuesday October 15th, 2024 8:13:23 AM

The Twins move around to the door. With the mind controlled blocking ranged attacks from the stairs they hopefully have a clear shot from behind. If so, they'll open fire on 1 (30, 36, 27, 33 to hit, 12, 17, 13, 13 damage). If they don't have a clear shot then they'll move back behind the wall and hope they weren't noticed while they come up with a plan.

Diplomatic Zeoll (AC26, HP107)  d20+11=27 ; d6=4 ; d20+17=24 ;
Tuesday October 15th, 2024 10:06:47 PM

Zeoll summons his nature's ally ... it is a grizzly bear. He places it at the foot of the stairs.

Then Zeoll moves halfway down the stairs so he can see what is going on.

Then he starts singing to inspire courage in his allies.

Everybody gets +2 to attacks, damage, and save vs charm and fear.

Then the bear charges the mearest foe! He reaches out with a claw and hits AC27 for 9 damage. More importantly, he gets a free grapple, and he rolls with success against a CMD 24. If that works, the enemyt is grappled!

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  1st Strike: d20+14=30 ; Damage: 2d6+7=16 ; 2nd Strike: d20+9=17 ; if that hit, Damage: 2d6+7=17 ;
Tuesday October 15th, 2024 11:12:38 PM

Cyrion will engage with the vampire nearest to him

OOC: Thanks to Zeoll, Cyrion actually rolled a 32 and 19 to attack said vampires

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  5d4+5=18 ; d20+11=29 ; 3d6+7=16 ;
Thursday October 17th, 2024 4:42:15 AM

Asimov fires off another set of wrist rockets at Vamp man 1 and they unerringly hit him for 18 damage

Irony slams a different vampire man (29 vs AC; 16 damage)



DM Hugh - At the sign of the goose and granite part 7 - vampire fight  d2=2 ; d20+4=17 ; d6=1 ; d20+8=20 ; d20+8=13 ; 4d6=16 ;
Thursday October 17th, 2024 5:00:13 AM

The twins move around the inn and fire at the vamps from behind the open door hitting the first vampire with all 4 arrows which don't seem to sink in as far as they should but still damage it enough to incapacitate

This causes 2 of the militia members to break free from their confusion and they flee the inn presumably headed for the barracks as the vampires were too much for them.

Zeoll unleashes his grizzly bear into the fray and then moves to the stair and starts singing to inspire his allies

The grizzly bear hits the second vampire man with a claw and immediately gets into a grapple situation

Cyrion engages vamp man 3 and hits him twice, although his sword doesn't do as much damage as expected it is still enough to incapacitate him, breaking another militia member out of the domination and causing him to flee out the door

Asimov and Irony target vamp man 4 and incapacitate him which frees another militia member who also retreats

Vamp Man 2 attempts to turn the grapple around on the grizzly bear but fails (17 vs CMD)

From seemingly out of nowhere again 2 red rays shoot forth and this time target the twins (20 vs touch; 13 vs touch) 1 ray flies wide but the other ray hits dealing 16 fire damage

Vamp Woman - unharmed / invisible
Vamp Man 1 - 56 damage / incapacitated
Vamp Man 2 - 13 damage / grappled with grizzly bear
Vamp Man 3 - 43 damage / incapacitated
Vamp Man 4 - 46 damage / incapacitated
4/7 - dominated hostages freed


Diplomatic Zeoll (AC26, HP107)  d20+17=25 ; d6+9=13 ;
Thursday October 17th, 2024 6:01:47 AM


Zeoll pulls out a scroll (move action) and reads a spell of Good Hope (standard action). He continues singing (free action).

The Good Hope affects the Twins, Mundhi, Cyrion, Asimov, and the Bear.

With Inspire Courage, that means +4 to hit and damage, +2 on all saves, skill checks, and ability checks.


(Sorry Irony, you are immune to morale bonuses, right? But you and Zeoll still get the +2 on attacks and damage from Inspire Courage. That's a competence bonus.)

G-Bear continues to maul his foe. If I am reading the Grab Monster Ability Rules correctly, he can make a grapple check to pin, and if he succeeds, also automatically inflicts paw damage.

G-Bear's grapple check (at +4 with Zeoll's buffs) is a +13+4 = +17, and he rolls a 25. That should beat the vamp's CMD, since a 24 worked last round. That pins the vamp and inflicts 13 hp damage.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20+28=40 ; d20+28=31 ; d20+23=43 ; d20+18=25 ; d20+23=28 ; d8+14=20 ; d8+14=16 ; d8+14=18 ; d8+14=21 ;
Thursday October 17th, 2024 8:22:58 AM

The Twins take the hit and are spectacularly unimpressed. They fire a second volley, and with the inspire courage bonus almost certainly take down another vampire. "You are outmatched. Leave or die."

40, 31, 43 (crit threat, if not immune to crits 28 to confirm), and 25 to hit. 20, 16, 18, 21 damage.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  1st Strike: d20+20=39 ; Critical Check: d20+20=21 ; Damage: 2d6+7=12 +6 = 18 (if a crit then 36) ; Strike 2: d20+15=31 ; Damage: 2d6+7=16 ;
Friday October 18th, 2024 11:22:46 PM

Cyrion is still on the offensive

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+15=27 ; d20+15=17 ; d20+15=35 ; d20+15=17 ; d20+15=32 ;
Monday October 21st, 2024 2:57:41 AM


Mundhildur thinks there is someone she cannot see in the fight. She noticed a couple of red rays shooting at or just past the Twins. She follows the line of the rays. Reaching into her bag, she pulls out a jar of flour. Following along the pathway indicated by the rays that flashed by, she begins quickly and aggressively casting large handfuls of white flour into the air, left, right, and straight ahead, trying to see whether some of the white powder lands upon whoever, in an invisible state, is shooting magical rays at her friends.

Perception: 27
Ranged touch attacks: 17, 35, 17. For the second one, 35, nat 20, she confirms with 32. No damage, just powdery coverage. Or maybe some flour got in her eyes.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday October 21st, 2024 2:52:42 PM

OOC: That's an awesome trick, I used to add pepper to mine, or cinnamon. There aren't really rules for it anymore, but back in the old days, it'd mess up spellcasters lol

Diplomatic Zeoll (AC26, HP107) 
Monday October 21st, 2024 10:05:20 PM

Zeoll encourages his friends to do their best!

"Let's go!"

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday October 22nd, 2024 4:43:09 AM

Asimov sees what Mundhi is up to and readies an action to fire wrist rockets if the giantess reveals a hidden foe.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  5d4+5=19 ;
Tuesday October 22nd, 2024 4:47:41 AM

(OOC: forgot to roll damage)

23 damage

DM Hugh - At the sign of the goose and granite part 8 - vampire fight  d20+32=36 ;
Tuesday October 22nd, 2024 5:05:53 AM

Zeoll uses a scroll while his bear pins the vamp it was wrestling
The Twins shoot arrows into the pinned vamp and tells the vamps to leave or die
Mundhi starts throwing flour but although her clumps of flour hit the squares she was aiming at she wasn't quite able to pinpoint the invisible vamp's position
Asimov had his wrist rockets ready he couldn't find anything to shoot at
Cyrion attacks the vamp the twins and the bear were fighting for

The invisible vamp calls out, "My children are incapable of leaving on their own at the moment thanks to you. Will you permit me to summon wolves to collect them and leave or do we keep fighting?"

She moves while invisible. You could try to find her square with a perception check

Vamp Woman - unharmed / invisible
Vamp Man 1 - 54 damage / incapacitated
Vamp Man 2 - 131 damage /incapacitated
Vamp Man 3 - 41 damage / incapacitated
Vamp Man 4 - 44 damage / incapacitated
4/7 - dominated hostages freed

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20=20 ;
Tuesday October 22nd, 2024 8:56:16 AM

(I somehow didn't notice we had taken them all out when I made my last post. Oops!)

The Twins snort. "Of course not." "You came in here and assaulted people with mind control magic." "Your fallen will face justice, any still standing may flee and learn to never do such things again." "You'd better do so now though, cause when we find you." "We will be taking you out."

The Twins start a counter-clockwise circuit of the room - perhaps they'll get lucky and bump into the vampire. Perception 20

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  d20+15=34 ;
Tuesday October 22nd, 2024 3:28:32 PM

Cyrion triggers his headband and surveys the room, trying to think of a way of detecting an invisible foe

Diplomatic Zeoll (AC26, HP107)  d20+26=40 ;
Tuesday October 22nd, 2024 10:42:08 PM


Zeoll shouts, "If you surrrender and prromise to do no morre evil, and if yourr spawn do the same, and you rrelease all hostages, we will let you all go. You can live on the blood of animals in peace."

Diplomacy 40!

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday October 23rd, 2024 10:12:50 PM

OOC: Holy Crap that's some diplomacy going on right there

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 28/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday October 24th, 2024 12:03:10 AM

Asimov waits to hear the outcome of Zeoll's diplomatic condition setting

DM Hugh - At the sign of the goose and granite part 9 
Thursday October 24th, 2024 12:23:10 AM

The Twins reject the offer and start a counter-clockwise circuit of the room

Cyrion triggers his headband and starts trying to think of how to detect the hidden vampire

Zeoll lays out terms for the surrender of the vampires diplomatically

Asimov waits to hear how the vampire responds

The invisible voice calls out as the spell is dismissed revealing the Raven Haired Beauty clinging upside down on the ceiling, "I guess you got the better of us. Lucky for the residents here you happened to be passing through when you did or else this would have gone very differently. Still then a promise is a promise." She drops from the ceiling affected by feather fall and says, "I guess my children and I are on a strictly animal diet now."

She snaps her fingers and the 3 remaining dominated hostages are released.

"It will take about a minute for my less wounded children to revive and then between the two of them and some wolves I'd like to summon I think I can get my two more wounded children on the road and out of your business. Is this acceptable? We will no longer attack noble and ignoble races for sustenance and go in peace as agreed?"

(OOC : Zeoll gets a hero point)

Diplomatic Zeoll (AC26, HP107) 
Thursday October 24th, 2024 12:28:59 AM


"If everryone agrrees, it is a deal! Let me offerr you good luck in finding a new life. Maybe one in which vampirres do not have to be outcasts."

He offers a few ideas of encouragement as she waits for her friends to regenerate.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday October 24th, 2024 11:52:55 PM

Cyrion lowers his blade, "Sounds like a plan to me."

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Friday October 25th, 2024 9:12:30 AM

The Twins aren't sure about this, not trusting vampires to keep their word, but they won't gainsay the rest of the party.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 28/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday October 28th, 2024 4:48:41 AM

Asimov and Irony agree

DM Hugh - At the sign of the goose and granite part 10 
Monday October 28th, 2024 5:00:22 AM

Zeoll says if everyone else agrees it is a deal and he wishes them luck

Cyrion lowers his blade in agreement

The Twins are unsure but won't go against the rest of the party

Asimov and Irony agree

Within a little time two of the Vampire Spawn have regenerated enough to stand and a small wolf pack arrives. The two more heavily injured spawn are put on makeshift stretchers using fallen tree limbs, bedrolls and rope and between the wolves and the other spawn coordination made to carry them.

The parade of vampires and wolves disappears into the night.

The innkeep says, "She was right in her observation if you weren't here when you were that would have gone a lot differently. I need to change doormats I think. Considering the vampires took the saying on it to be an invitation."

Together the innkeep and militia men ask, "How can we ever repay you?"

It is just after what would normally be closing time. The encounter with the vampire sobered up the remaining two militia men and they recover their weapons as well as the weapons dropped by the other militia men that fled to the safety of the barracks when released from the mind control.

What do you do now?

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Monday October 28th, 2024 8:52:36 AM

"A big party." "First thing in the morning." The twins suggest. Hey, maybe they can get cake.

Diplomatic Zeoll (AC26, HP107) 
Monday October 28th, 2024 7:44:29 PM

Zeoll just grins and tells the fellow that it is all in a day's work for an honest adventurer. No other thanks needed, except maybe a drink after that battle!

"Honestly, it wasn't even rreally that bad a fight. I'm glad she agreed to rreforrm."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday October 28th, 2024 11:05:34 PM

Cyrion looks at his sword ... then at his friends, "I like the diplomatic approach, but the fighting was fun. My sword here didn't seem to do much damage, maybe I need to get it checked out."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday October 29th, 2024 1:16:29 AM

Asimov agrees, "I could go for a drink"

The technomancer sets about fixing Irony while he waits.

DM Hugh - At the sign of the goose and granite part 11 
Tuesday October 29th, 2024 1:34:48 AM

The Twins think they should have a big party first thing in the morning

Zeoll tells the barkeep it is all in the day's work for an honest adventurer with no other thanks needed except maybe a drink after that battle

Cyrion says that he likes the diplomatic approach but the fighting was fun however his sword wasn't as effective as he thought it would be and suggests he get it checked out

Asimov agrees on the drink and repairs the damage Irony suffered from the vampire's magic

The barkeep digs underneath the bar and comes up with a bottle filled with an amber liquid that appears to be woven from glass grass.

He says, "I've been saving this for a special occasion. The trader said it was Pomfrai from the Southern Continent."

He sets about putting down shot glasses for the party and himself and fills each one to the brim.

"Bottoms up" he says and downs his own shot

As you follow suit you realize the shot is very smooth and very tasty and that it would be nice to have more but then you realize despite only having a shot that your cheeks are numb as if you had been drinking for a while.

The barman says, "Pomfrai is very potent. I was told not to drink more than a shot from the merchant lest those that drank it run the risk of dancing naked."

"If there isn't anything else I will be seeing you fine folk in the morning. I don't know about a party but I can certainly cook a hearty breakfast that includes griddle cakes if you can wait a tad for me to cook it before moving on."

The rest of the night passes uneventfully and with the pomfrai to help you along you have no trouble falling asleep.

You wake to a symphony of delicious aromas.

True to his word the innkeep prepared a hearty breakfast with sausages, bacon, home fried taters, griddle cakes, maple syrup, biscuits, butter, jam, coffee, hot chocolate, orange juice, apple juice, milk, cider and even mulled wine.

He says, "Eat up my heroes." beckoning to the spread


Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Tuesday October 29th, 2024 6:41:08 AM

Hey no cake but they'll take it. The Twins eat heartily.

Diplomatic Zeoll (AC26, HP107) 
Tuesday October 29th, 2024 10:13:08 AM


Zeoll gladly enjoys the breakfast, with many kudos to the chef.

He checks in on the healer. "How arre you today, Lady Femu?"

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday October 30th, 2024 9:21:46 PM

Though he doesn't need to eat, Cyrion will try several items, the bacon, griddle cakes, and fried taters. He'll look over to the barkeep, "You may have missed your calling my good man, this is a veritable feast you've set out for us."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday October 31st, 2024 1:19:01 AM

Asimov enjoys the breakfast and is ready to get a move on when everyone has had their fill.

DM Hugh - At the sign of the goose and granite part 13 
Thursday October 31st, 2024 1:25:18 AM

The Twins eat heartily despite there being no cake

Zeoll gladly enjoys the breakfast and checks in on Femmu

Cyrion doesn't need to eat but tries several items anyway and suggests the inn keep may have missed his calling

Asimov enjoys the breakfast and is ready to be off

Femmu comes down with the rest of you and partakes of the feast too. When Zeoll questions her she says, "Do you think those vampires were the kind of monsters those Mailed Fist Centaurs were warning us about?"

The innkeep responds to Cyrion's compliment and says, "Thank you but as an Inn Keeper you have to be skilled in several areas of the hospitality industry."

With that the time has finally come to be away from the Goose and Granite and back on the road. You have another day's travel ahead of you but despite it being fall with the leaves turning orange and red and yellow and starting to fall it is an unseasonably warm day and a good one for traveling.

The road goes ever on and on. (OOC: either roll survival to determine north or tell me what other way you have)

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=20 ;
Thursday October 31st, 2024 3:43:05 AM


"That way is north, just as it was yesterday as we traveled this way," says Mundhildur.

[Sorry I've been absent, friends. Way overworked & underslept at the moment.]

Survival: 20 - determine direction

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Thursday October 31st, 2024 3:19:56 PM

The Twins know which way is north. It's the way Mundhildur pointed.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Which way is north: Survival: d20+11=16 ;
Thursday October 31st, 2024 9:37:19 PM

Cyrion looks up at the sun, then around him, then lick a finger and stick it in the air

Diplomatic Zeoll (AC26, HP107)  d20+12=30 ;
Friday November 1st, 2024 8:30:43 PM

Zeoll has a skillful, intuitive grasp of true north:

Survival 30

"Come this way, everrybody!"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday November 2nd, 2024 12:35:58 AM


Mundhildur says, "Right, Zeoll, as I said." She bears a winsome smile.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Monday November 4th, 2024 4:29:54 AM

Asimov lets the others figure the way to go.

DM Hugh - Traveling Through Swampland 
Monday November 4th, 2024 4:39:30 AM



Mundhi suggests a direction is North
The Twins agree
Cyrion looks up at the sun then around then sticks a finger in the air
Zeoll has a slightly different bearing
Mundhi then agrees with Zeoll
Asimov defers to his friends

And so the party sets off once more for another day of traveling guided by Zeoll’s bearings.
The first half of the day is uneventful and you break at midday to partake of some provisions the innkeeper packed for you.
The second half of the day however is different. The terrain starts to become more difficult to traverse. While there is still a trail the forest is gradually turning into a swamp and the land on either side of the trail is often mud or water or muddy water.

As it gets later in the day you see a small building in the distance with a sign that reads “Flat Bottom Boat Rentals”

What do you do?



Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Monday November 4th, 2024 8:29:17 AM

Might as well rent something. It'll probably cost a pittance to adventurers.

Diplomatic Zeoll (AC26, HP107) 
Monday November 4th, 2024 9:56:46 PM


Zeoll is willing to take to water if the boat is big enough for large folk!

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday November 5th, 2024 2:20:20 AM


"Let's go ask about the rentals," Mundhildur agrees with her companions.

Once able to speak with someone about the arrangements, she asks a series of questions: "How far in might we travel by flat-bottomed boat before we can again continue walking? Also, are there known hazards in this swamp? Is there anything special we might want to do to prepare? Will someone accompany the boat with us?

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday November 5th, 2024 10:14:30 PM

At the prospect of getting onto a boat, Cyrion will look himself up and down, and then look at Mun, "Hey fellas, how much weight will these boats handle? I'm not looking forward to a swamp bath tonight, or tomorrow, or ever."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday November 6th, 2024 11:48:37 PM

Asimov agrees with others about inquiring about the boat

DM Hugh - Xurgaf's Boat Rentals 
Thursday November 7th, 2024 12:22:38 AM



The Twins figure they might as well rent something since it will cost a pittance to them as adventurers
Zeoll is willing to take to the water if the boat is big enough for large folk
Mundhi suggests they ask about the rentals and then peppers the person manning the shack with questions
Cyrion looks at himself and Mundhi and then asks how much weight a boat could handle
Asimov agrees with the other about inquiring about the boat

The party approaches the shack. An adolescent half-orc is fiddling with a banjo and looks up as you approach.

He calls out to someone further back, “Hey pa we got potential customers!”

The half-orc puts down the banjo and says, “Welcome to Xugarf’s boat rentals. How may I help you”

Mundhi asks her questions followed by Cyrion

Q: How far might we travel by flat bottomed boat before you can continue walking

The half-orc says, “You don’t necessarily need to rent a boat as the trail more or less continues through the swamp, course at points the trail actually goes into the swamp so you might want the boat. With that being said it is a 3 days journey from this end of the swamp to the other. We have another boat rental shack on the other side so you could rent boats here, traverse the swamp and drop your boats off at the other shack when done.

Q: Are there any known hazards in the swamp?
The half-orc says, “Well there have been reports of strangely acting gators and possibly even some sort of half-man half-gator creatures but surely that must be swamp gas causing delusions no?

Q: Is there anything special we might want to do to prepare?
The half-orc asks “Do you want to set out now when it will be dark soon or would you rather make camp and leave in the morning?” if you want to set out now do you have light or some means to see if you want to travel at night? Regardless of when you setout do you have netting or some means to repel insects if you make camp in the swamp?

Q: Will someone accompany the boat with us?
The half-orc says, “For an additional fee either myself or my Pa will accompany you”

Q: how much weight will these boats handle?
The half-orc gauges the party and says, “between the metal men, the giantess and the liontaur you guys are probably going to need multiple boats.”

“The Taur could probably take a boat with a single person”

“One metal man could share a boat with a single person”

“The other metal man could share a boat with a single person”

“I suppose the fourth boat could take the remaining two people or one of us and two of yours if you opt in to pay for a guide”

The half-orc looks expectantly at you all. He seems to be expecting a big sale(from his perspective) from the party, How do you want to proceed?


Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Thursday November 7th, 2024 7:46:23 AM

The Twins are fine with hiring a guide. They came the opposite way and from a different direction on their way last time.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Thursday November 7th, 2024 12:45:52 PM


"What would you charge us for these, what, three boats, plus one of you coming along?" Mundhi asks. She is at her medium size - 7'4", 370 lbs.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday November 7th, 2024 11:09:18 PM

Cyrion stands back and lets his friends do the haggling, there's always haggling, he just isn't used to it.

Diplomatic Zeoll (AC26, HP107) 
Friday November 8th, 2024 10:02:09 AM


Zeoll does not stoop to haggling. He's ready to pay for all the boats. Like four? With both people as guides? He has almost 600 gp cash if needed.

"We'rre on a one-way trrip, so you both should come along to brring the boats back afterr we get to the otherr side of the swamp."

"If we meet any gatorrs, I'll charrm them. It would be neat to meet some gatorr-taurrs. Always glad to meet potential cousins."

"I have a flaming skull forr light," the liontaur says, holding up a skull into which a Continual Flame has been cast. "But I got nothing to stop bugs."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Sunday November 10th, 2024 12:11:23 AM

Asimov defers to the others on this

Xurgaf's Boat Rentals - part 2 
Sunday November 10th, 2024 1:12:02 AM

The half-orc starts doing some figuring
He says “first off it is a 25 gold refundable deposit per boat so with 4 boats that would be 100 gold, which we would return to you upon reaching of the other end of the swamp minus any deduction for damage incurred during the trip”
He then says “second passage is 10 gold 8 silver pieces each for the Liontaur, and the two metal men. For the rest of you it is 5 gold 4 silver pieces”
He then says “third for the services of 2 trained guides for 3 days of work is 1 gold 8 silvers”
He totals that up and says “175 gold, 8 silvers with 100 gold being potentially refundable depending on the shape of the boats on the other side.”
He says, “We also sell mesh netting for 5 silvers per square foot now I don’t know about the metal men being impacted by the bugs but I’d say a 10 foot square of mesh would work for the liontaur and giantess with the non-metal men medium folk of your party getting away with 7 foot squares just to be safe.
He does some more figuring and says,
“So that is 175 gold, 8 silvers for the boats with guides with 100 of those gold pieces potentially being refundable depending on the shape of the boats on the other side and 20 gold and 5 silvers for the mesh netting assuming you want the mesh netting. Do we have a deal?”

Assuming Zeoll agrees considering the total came in under what he had to spend the half-orc calls out "Pa, we need to ready 4 boats. Also they want us both to come with them so we need to close the shop."

He says, "Do you want to set out now or wait till the morning?"


Diplomatic Zeoll (AC26, HP107) 
Sunday November 10th, 2024 11:38:03 PM


Zeoll is content to wait for morning. He has no desire to be on the marshes at night. But he defers to the group's wishes.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Monday November 11th, 2024 9:02:34 AM

Hrm, must be latter then the Twins thought, they were under the impression that had daylight to spare. Stupid daylight savings time.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday November 11th, 2024 7:49:06 PM

Cyrion is fine either way, he just needs a few hours to recharge himself, kind of like an Elf's Reverie

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday November 12th, 2024 9:40:42 PM

Asimov is ok to defer to the group

Xurgaf's Boat Rentals - part 3 
Tuesday November 12th, 2024 9:51:40 PM

Zeoll opts to wait until morning

The Twins realize it was later than they thought

Cyrion is fine either way just needing a few hours to recharge

Asimov defers to the group

The adolescent half-orc says, "Pa, wait a tick. We need the boats for tommorow not now. Bring out the mesh netting though as they'll probably need it for tonight."

The adolescent shows the party to a clearing near the shack where the party can camp for the night

With the mesh netting in place the party sleeps soundly and at first light Xurgaf and Son have your boats ready to go.

The boat loadouts are:

Asimov and Irony

Zeoll and Femmu

Cyrion and Mundhildur

Xurgaf, son and the Twins

Xurgaf and Son do a quick demo of how to use the pole to navigate the swamp. 1 person from each boat has to use either knowledge[nature], survival or profession[sailor] to navigate the swamp using the boat.

How do you proceed?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=11 ; d20+3=5 ; d20+9=12 ;
Wednesday November 13th, 2024 3:51:11 AM


For starters, Mundhildur's normally decent survival skills are at a low ebb, with Survival: 11
Knowledge, nature is even worse: 5
Well, at least she's a decent swimmer. Huh, just barely: 12
[So I rolled 1, 2, 3]

She just tries to get by.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Wednesday November 13th, 2024 9:54:26 AM

Well the Twins will likely be in the lead given that they are in the boat with the guides. They'll let the pair do their job and enjoy a nice boat ride.

Diplomatic Zeoll (AC26, HP107)  d20+13=26 ;
Wednesday November 13th, 2024 3:07:02 PM

Zeoll ponders the poling lesson.

[OOC: His highest is knowledge[nature] at +13, so he'll roll that.]

Roll: 26

Zeoll polls as if it were second nature.

"Just sit back, Lady," he says to Femmu. "I got this."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday November 13th, 2024 10:47:41 PM

Cyrion, for all his bravado, sits very still in the boat, making the most minimal of movements. It's not that he can't swim, he just sinks like a rock fairly quick. He'll watch how to pole the boats as well ... on the off chance that he needs to

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+12=19 ; d20+6=14 ;
Thursday November 14th, 2024 2:27:42 AM

Asimov hadn't really built Irony as a skilled companion so Asimov mans the pole

Survival - 19

However he did build a flying minion so he sends Irony flying slightly ahead of their little flotilla of flat bottomed gondolas

Irony - Perception 14

DM Hugh - Traversing the swamp  d20+11=17 ;
Thursday November 14th, 2024 2:49:42 AM

Mundhi has a bit of a rough start but manages to get her and Cyrion's boat moving albeit slower than others

The Twins let their guides manage boat operations

Zeoll ponders the lesson and polls like second nature telling Femmu to sit back

Cyrion sits still in the boat after paying attention to the pollng lesson just in case

Asimov polls decently and sends Irony on aerial reconnaissance

Zeoll polls best and his and Femmu's boat end up taking the lead slightly behind Irony (26)

Asimov's suddenly lightened boat is just behind Zeoll's (21)

Xurgarf polls his boat decently enough (17) and is slightly behind Zeoll and Asimov not getting quite the initial performance Zeoll had and carrying much more weight than Asimov as Irony is flying

Mundhi's and Cyrion's boat is a little behind the others (11)

Xurgaf calls back to Mundhi and Cyrion, "There's a second poll in each boat; you both could work together on polling if it would help"

(OOC: please continue to have at least one person in each boat make Know[Nature], Survival or Profession[sailor]; a second person can roll vs DC 10 to aid another and provide bonuses to primary roll)

Despite the uneven speed of the flotilla you start out at first light at a more or less steady pace.

This part of the swamp doesn't seem to be too difficult to navigate and there are few hazards

What do you do as you continue to poll through the swamp?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=18 ;
Thursday November 14th, 2024 3:37:39 AM


Mundhildur sees Cyrion nearly frozen in place on the boat. "Here, let's make this easier for you. I'm tieing two ropes to you so that you can go to either edge of the boat, but without enough slack to go overboard. Also, each rope has a quick-release knot to free yourself from the restraint should you need to. You stand on the left and push against the bottom with the pole to help us move forward, and I will do likewise on the right. We're getting too far behind the others, and the monster that grabs laggards may eat us if you don't help us catch up."

Survival: 18. It took her a bit, but she is getting this thing figured out.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20=6 ;
Thursday November 14th, 2024 10:49:54 AM

The Twins aren't much help with the boat, but that's why they're in the boat with the experts (6 to aid another)

Diplomatic Zeoll (AC26, HP107)  d20+13=30 ; d20+23=32 ;
Thursday November 14th, 2024 8:45:14 PM

Still Polling: 30

Zeoll keeps alert and looks around.

Perception 32

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Row Row Row your boat, Survival check: d20+11=21 ;
Thursday November 14th, 2024 11:30:21 PM

Once Mund has Cyrion tied down, well to a point, he'll assist with the polling so they don't end up getting too far behind

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+12=24 ; d20+6=12 ;
Friday November 15th, 2024 2:27:39 AM

Asimov continues to poll his boat (Survival: 24)

While Irony flies ahead (Perception:12) and continues to scout

Traversing the Swamp - 2  d20+11=30 ; d20+5=14 ;
Friday November 15th, 2024 4:00:54 AM

Mundhi helps Cyrion by tying him to the boat but setting up some quick releases in case of need and then asks him to help poll

The Twins aren't much help with the boat

Zeoll keeps polling too while also keeping his eyes out

Cyrion helps poll having been tied to the boat

Asimov continues to Poll while Irony Scouts

Xurgaf's son takes the second poll from the twins when it became apparent they were of little help and aids his father in getting ahead of Zeoll's boat

Zeoll is able to keep his boat moving smoothly just getting passed by Xurgaf and son

Asimov keeps pace slightly behind Zeoll

Mundhi and Cyrion working together are able to gain ground on the rest of the boats

30 - Zeoll
20 - Mundhi
Asimov - 24
Xugarf - 32

The boats continue like this for much of the morning. Once the party cleared the immediate area of the boat rental shack the water got deeper compared to the draft of the flat bottomed boats and the passage was fairly wide all things considered. With deep enough water, a lack of hazards and everyone polling fairly well you move relatively quickly as early morning turns to mid-morning and beyond.

It is between midmorning and noon when Xugarf calls back to the party, "This next bit of swamp up ahead is shallower and has some rocks and other hazards that could potentially damage boats if we aren't careful. We've been making good time so far but I'd recommend we slow a little and then when we are through there is an island nearby we could stop for a lunch break at if you want."

(OOC: please continue to have at least one person in each boat make Know[Nature], Survival or Profession[sailor]; a second person can roll vs DC 10 to aid another and provide bonuses to primary roll; if you cut speed add +2 circumstance bonus to your roll and indicate you are doing so; if you don't take a -2 penalty on the roll and indicate you are doing so)

What do you do now?


Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Friday November 15th, 2024 8:40:00 AM

The Twins ask their guides about any good boat songs they know while they travel. They'll try to learn the words and sing along. The lunch plan sounds great.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=19 ;
Friday November 15th, 2024 11:41:02 AM


Mundhildur would love to learn songs about boating.

"Thanks for joining in, Cyrion!"

Mundi, Survival: 19 - to help in poling (one L, not 2 - 'polling' means asking questions, or tallying - 'to pole' - use a pole to push a boat along, is 'poling')

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Survival check: d20+11=14 ;
Friday November 15th, 2024 10:37:32 PM

Cyrion tries to keep an eye out for stuff, but he's too worried about flipping the boat over and possibly drowning Mund .. as he doesn't breathe

Diplomatic Zeoll (AC26, HP107)  d20+15=35 ;
Sunday November 17th, 2024 11:14:41 AM

Zeoll cuts speed and rolls a nat 20.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+12=24 ; d20+6=10 ;
Monday November 18th, 2024 1:19:09 AM

Asimov slows his speed and obeys their guide's suggestion for caution. (Survival 26)

Irony continues to fly ahead (Perception: 10)

Traversing the Swamp - 3  d20+13=17 ; d20+7=19 ; d20+11=28 ;
Monday November 18th, 2024 1:44:51 AM

The Twins ask their guides about boating songs

Mundhi would also like to learn songs about boating and thanks Cyrion for helping

Cyrion tries to keep an eye out for stuff but he's too worried about flipping the boat

Zeoll cuts speed and continues to exhibit expert boating skills

Asimov also cuts speed and does a decent job as Irony continues to play eye in the sky

Xurgaf and Son cut speed together and actually start to fall a little behind the rest of the boats

Although speed is reduced Zeoll is proving he really is good at this and has no trouble avoiding the obstacles while adroitly maneuvering the boat. (35)

Asimov is behind Zeoll and Femu (26)

Mundhi and Cyrion behind them (21)

Xurgaf, Son and the twins are in the rear (19)

As you move through the narrow rocky part of swamp you first start to notice an abundance of logs in the water, first in front, then beside, then behind.

Upon further examination (Perception DC 28) Highlight to display spoiler: {those aren't logs those are...Alligators }

Nothing seems to change for now but you can feel a palpable tension in the air as if something is out there waiting for something.



Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20=8 ;
Monday November 18th, 2024 6:24:35 AM

Row, Row, Row your boat, gently down the stream.
Merrily merrily merrily merrily life is but a dream.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=29 ; d20+12=22 ;
Monday November 18th, 2024 11:04:15 AM


"Look, alligators that look like logs!" Mundhildur calls out to those ahead of her and Cyrion.

She slows, and suggests likewise to her flatboat mate, to take greater care in navigating both the waters, and the 'gators.

Perception: 29
Survival: 22 (includes +2 from taking greater care) for poling through this part of the swamp.

Diplomatic Zeoll (AC26, HP107)  d20+23=41 ; d20+26=27 ;
Monday November 18th, 2024 8:21:48 PM


Perception 41

Zeoll the Green Singer starts singing to the greenies. He uses his special Beast Soother ability:

Beast-Soother: You can improve the attitude of one animal or magical beast per character level by making a Perform (Sing) check as a Diplomacy check.

That's 12 alligtors with Diplomacy 27.

After that, he uses his speak to animals ability to talk with them.

"Hello Alligators. We are not food or threats. We are floating by in peace."

[No accent speaking Alligator!]

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Perception: d20+13=14 ; Survival for Poling: d20+11=25 ;
Monday November 18th, 2024 8:47:47 PM

Cyrion looks at Mund, then around the area, "All I see are water-heavy logs."

Cyrion has no clue what an alligator is, but all he's sees are logs, oh well, he's so much odd stuff lately that nothing seems to faze him. He keeps a steady hand on the boat pole though

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d100=25 ; d20+6=18 ; d20+12=29 ; d20+16=31 ;
Tuesday November 19th, 2024 1:12:44 AM

Irony: Perception 18
Asimov : Perception: 31
Asimov : Survival 29

Asimov says, "I see them too. Good Call Zeoll using music to soothe these beasts."

Traversing the Swamp - 4  d20+11=15 ; d20+5=6 ; d20+13=20 ;
Tuesday November 19th, 2024 1:28:55 AM

The Twins start singing a song they are familiar with
Mundhi points out the gators that look like logs while suggesting even more caution is needed
Zeoll starts singing to soothe the alligators. There are actually about 18 in total but the 12 closest are moved by his ability. He calls out that they are not food or threats but floating by in peace
Cyrion says all he sees are logs
Asimov says he sees the gators too and think Zeoll uses the right move

Asimov's boat starts to take the lead (Survival 31; forgot the +2)
Mundhi and Cyrion working together move into the second position (Survival 24 or 25)
Although Zeoll was preoccupied Femmu grabs a pole and pitches in while Zeoll sings and talks with the gators (22; forgot the +2)
Xurgaf and son and the twins are still in the rear (17; forgot the plus 2)

The 6 gators outside of the range of Zeoll's song hang back from the 12 were influenced by Zeoll's singing.

One of the 12 nearest gators replies to Zeoll, "That isn't what we were told. Some of us who can become like some of you told us we could get food if we waited here for the moving floating things with beings in them. However, you all seem really nice so maybe it was different moving floating things we can get food from?" it asks

The 12 gators Zeoll "soothed" are now visible as gators not logs since they seem actively interested in following the boat and learning more about this friendly singing felline-man creature and companions

What do you do now?

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Tuesday November 19th, 2024 9:40:12 AM

The Twins sail along with the experts and will react as they react. If the experts seem unconcerned by the crocs they will presume attacks on boats are rare and relax. If the experts look worried they will draw their bow and be ready to fight if it seems like an attack is coming.

Diplomatic Zeoll (AC26, HP107)  4d4=13 ;
Tuesday November 19th, 2024 4:19:42 PM


Zeoll casts two Goodberry spells (getting 13 berries) and tosses berries down the gullets of the alligators.

He asks for more details about the were-alligators. Names? What they look like?Any info he could use to cast legend lore, maybe?

He compliments Lady Femmu on her boating.

Diplomatic Zeoll (AC26, HP107)  d20+26=43 ;
Tuesday November 19th, 2024 4:20:18 PM

Extra Diplomacy check if that would be helpful: 43

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday November 19th, 2024 11:33:10 PM

Cyrion will watch the display of Zeoll feeding what are apparently "NOT LOGS" his berries, and sighs in relief when he realizes he isn't going to become a chew toy for whatever these beasties are

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+8=26 ; d20+10=14 ;
Wednesday November 20th, 2024 9:11:21 AM


Mundhildur joins in, singing harmony to Zeoll's tune, adding +2 to his overall effects (Perform, singing: 26)

She has two goodberries from the liontaur bard, and recalls he has given out goodberries to the rest of the party. She sings a message to her friends, mixed into her harmonies. "You each have goodberries, one or two, so feed unfed gators if they draw near to you."

Survival: 14+2=16

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Survival for poling: d20+11=25 ; Perception: d20+13=16 ;
Wednesday November 20th, 2024 11:42:59 PM

Cyrion watches in amazement as his friends sing and feed what he thought were logs, which are apparently some kind of swamp creatures ... this world never ceases to amaze him

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+12=19 ; d20+6=16 ;
Wednesday November 20th, 2024 11:51:49 PM

Asimov throws his own good berries to the gators while continuing to pole and Irony scout

Survival: 19
Perception - Irony 16

Traversing the Swamp - 4  d20+11=13 ; d20+5=15 ; d20+13=29 ;
Thursday November 21st, 2024 12:11:03 AM

The Twins sail along with the experts and plan to take queues from them. While the father and son pair look a little nervous as Zeoll and Mundhi sing to the gators and feed them berries they gradually relax

Zeoll feeds the gators good berries and asks for more details on the were-gators while complementing Femmu on her boating

Cyrion watches Zeoll feed the “not logs” and sighs in relief when he isn’t going to become their chew toy.

Mundhi sings two part harmony with Zeoll and gives her own good berries to the gators

Cyrion watches as his friends sing at what he thought were logs and were actually some kind of swamp creatures and revels as the world never ceases to amaze him

Asimov tosses his own berries to the gators while poling and Irony scouting

Femmu starts efficiently poling the boat while Zeoll deals with the gators and is soon the lead boat again (Nature: 31 forgot the +2)

Asimov remains in second position (Survival 23; also forgot the plus 2)

Xurgaf and Son and The Twins gain ground on Mundhi and Cyrion (Survival 19)

Mundhi and Cyrion are roughly tied with Xurgaf and Sons (16) considering the gained ground

The gators respond to Zeoll's questioning

"Well the ones like us that can be like you come and go as they please. They are lead by the one known as Swamp-Maw. Some of Swamp Maw's followers were with us when your floating things started to drift by and they were the ones that told us we could find food with you but they broke off when the rest of us started to follow you with the singing. Swamp-Maw is big when in gator form larger than the rest of us and has a distinctive scar over his right eye at least when in gator form and in half and half form. We don't really see them when they look completely like you. They seem to be able to control what they look like and often times choose to leave the swamp looking like you but then when they come back they are either looking like us or half and half. They often rope us in to their plans especially when it comes to things in the swamp."

Xurgaf calls to the other boats, "Considering we picked up some company perhaps we skip the island lucnh and just eat under way. We are almost at the island and things will get less crowded after that so we'll be able to move at full speed again. However, if you want we can still stop at the island providing you can assure us it is safe to do so as you seem to have things well in hand with our fellow travelers as it were"

What do you do?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=15 ;
Thursday November 21st, 2024 12:42:16 AM


"Yes, travel on!" agrees Mundhildur. She does not ken what they say to Zeoll, but perceives it as friendly conversation.

Taking care as they travel along, trying not to run over any of their new ... friends?

Poling: 15 - not bad, but, a bit 'meh' - maybe Cyrion can help augment their travel a little.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Thursday November 21st, 2024 8:36:21 AM

The Twins will follow the advice of the experts, besides they're not comfortable stopping and getting out of boats with all these gators around that may change their mind on how tasty they are if they get out.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Survival Poling: d20+11=27 ;
Thursday November 21st, 2024 11:17:16 PM

"A luncheon on the water sounds acceptable," Cyrion will turn to Mund, "I'll pole so you can eat."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday November 22nd, 2024 3:47:23 AM


"Thanks, Cyrion!" Mundhildur pulls an apple out of her bag, and begins to eat it. When she gets down to the core, she tosses it over to a gator farther away than the rest.

Diplomatic Zeoll (AC26, HP107)  d20+26=36 ; d20+32=34 ;
Friday November 22nd, 2024 4:48:55 PM

Zeoll explains to everybody via message cantrip what the alligators said. There are were-alligators who know about us and who are enemies. The leader is named Swamp-Maw, who is big and has a distinctive scar over his right eye.

"We cannot ignorre this thrreat and just paddle on!" the liontaur protests. "As forr me, I'm calling in rreinforrcements!"

Zeoll asks the largest alligator to stay around for a short time and asks the other alligators to go about their business and hunt elsewhere.
Diplomacy 36

If that works, he casts Charm Monster on the big one he asked to stay behind. The will save DC is 23. If that works, great. If not, Zeoll asks him to leave.

Then Zeoll uses his Fey Friend ability:

Fey Friend: As a spell-like ability, you use Planar Ally spells to call fey folk and magical beasts. This SLA takes one full round of singing to activate; there is no gold cost; and the duration is one minute per character level. The creature only appears if it likes your song: make a Perform (Sing) check vs DC20 + HD called. At level 5, use as Lesser Planar Ally, 1/day; at level 10, up to Planar Ally, 2/day; at level 15, up to Greater Planar Ally, 3/day.

He calls for a fey friend and hopes he'll get someone useful. The duration is just ten minutes, but he will use that time to ask for advice, and scout around and report back in case the fey learns anything.
Perform check 34 = up to 14 hit dice called.

Finally, he has Bill the eagle go aloft and keep watch for alligators, humanoiods, and anything in-between.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+12=16 ; d20+6=15 ;
Saturday November 23rd, 2024 12:18:00 PM

Asimov tells Zeoll he agrees with the Liontaur's assessment and directs Irony to stick with Bill the Eagle

Poling if needed: 16
Irony Perception: 15

Traversing the Swamp - 5  d20+8=25 ; d4=2 ; d20+11=26 ; d20+5=13 ; d20+13=28 ;
Saturday November 23rd, 2024 1:30:55 PM

Mundhi agrees they should travel on while trying to avoid running over their new friends although she does not know what Zeoll and they are talking about
The Twins will follow the advice of the experts besides they are not comfortable making landfall with all the gators
Cyrion is fine with lunch on the water and offers to help pole
Mundhi thanks Cyrion and starts eating an apple. She tosses the core to the gators
Zeoll explains over message that there are were-alligators stalking the party and their leader is named Swamp Maw who is big and has a distinctive scar over his right eye
The liontaur reasons they cannot ignore the threat and paddle on and so he calls in reinforcements.
He has no trouble directing most of the gators to go about their business and hunt elsewhere nor convincing the largest gator to stick around
When he goes to cast Charm Monster The largest gator makes the save (25 vs 23) so he too goes on his way shortly after that

Zeoll uses his fey friend ability and ends up summoning a small fey that appears to have the chest and head of a halfling and the legs, tail and feet of a rabbit.

The Lemkin introduces it self as Rem and sets out to investigate the nearby area after giving Zeoll this advice

“If I want to deal with someone who is harming the local plants and animals I typically , send an endless stream of notes to that person carried by every kind of animal from mice to great brown bears. The notes will contain anything from poetry to silly insults to misleading directions. Once that person is thoroughly confused, I use ghost sound and ventriloquism to get them running in a random direction. Finally, I use hallucinary terrain to make sure that person is completely lost.

Although people were poling Zeoll's suggestion they do something about Swamp-maw sort of led to the boats stopping near a sand bar

Zeoll's Boat, poled by Femmu(28) followed by Xurgaf, Son and Twins (also 28) followed by Cyrion and Mundi(27) with Asimov last (16)

You have some time while Rem, Bill and Irony are scouting about, what do you do?


Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+5=14 ; d20+13=33 ;
Sunday November 24th, 2024 10:31:50 PM


Mundhildur figures it's a good time to eat a bit more. She passes around two loaves of bread and a couple pounds of cheese. Carrots. Apples. Turnips. "We need more meat."

If she can understand the advice Zeoll receives, she laughs. "No doubt that would do it for Swamp Maw."

She practices throwing stones up into the air and catching them. She starts two-stone juggling. She does okay, but occasionally misses one (Acrobatics 14 - don't know if that is the right skill to use for juggling, but it can't be too far off).

Taking the description of Swamp Maw, she looks around at times to see if anyone or anything resembles the fellow. Perception: 33

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Monday November 25th, 2024 8:52:25 AM

The Twins enjoy lunch, not bothered by the relatively light fare.

Diplomatic Zeoll (AC26, HP107)  d20+23=24 ;
Monday November 25th, 2024 8:11:59 PM


Whle the party waits, Zeoll pulls the boat well onto the sand bar and then paces.

He keeps alert: Perception 24.

He wants to cast Legend Lore on Swamp-Maw, but the group does not have the luxury of 1-10 days.

So he casts Legend Lore on this very place, this patch of swamp, this sandbar, on the off chance that something of significance has happened here. That only takes 10-40 minutes.

Legend Lore

[OOC: Removed 250 gp from my sheet.]

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday November 25th, 2024 11:27:35 PM

Cyrion just sits and waits for something exciting to happen. He doesn't have a 'ranged' weapon so to speak, other than the gemstone embedded in his head

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday November 26th, 2024 12:25:06 AM

Asimov takes some food while going to see what Zeoll's up to

Traversing the Swamp - 6 or the origins of Swamp-maw 
Tuesday November 26th, 2024 1:20:08 AM

Mundhi figures it is a good time to eat a bit more and starts passing out provisions. She realizes the Lemkin told Zeoll's its modus operandi being somewhat of a fey protector of plants and animals. She then practices juggling and keeps an eye out for Swamp maw

The twins enjoy lunch

Zeoll pulls the boat well onto the sand bar and paces. He wants to cast legend lore on swamp-maw but he doesn't have the time so instead he gambles and he casts legend lore on the sandbar.

Cyrion sits and waits for something exciting to happen

Asimov eats and watches what Zeoll is up to

Sometimes the universe smiles on the long odds bet

This is one of those times...

Zeoll Highlight to display spoiler: { Apparently were-gators breed like gators and not like a noble race. Female Swamp Gators lay large clutches of eggs on land often land that is muddy or has vegetation nearby that can be built up several feet around the egg clutch. It just so happens that this very sand bar was where Swamp-Maw was born a score or so of years ago.

Swamp-Maw earned his scar over his eye at a young age as an older actual gator attacked him hoping to make a meal of the young were-gator. The young were-gator knew he couldn't fight the actual gator as the actual gator was larger, faster and stronger but even from a young age Swamp-Maw was a cunning survivor. The larger gator charged swamp maw and even managed to take a chunk of swamp maw's hide giving Swamp Maw his distinctive eye scar but Swamp Maw won the war because there was a sharpened treebranch extending out of a log that Swamp Maw was aware of and when the real gator charged him, swamp maw turned the branch so that the actual gator impaled itself on branch and died.

Young Swamp-Maw the survivor decided after that that he needed to leave the swamp and learn how to use all his forms to his advantage. Swamp-Maw adopted his hybrid form for the first time in his life and used it to traverse the swamp and ultimately leave.

Things are a little unclear after that as Swamp-Maw had left the sandbar and the swamp but then one day more recently Swamp-Maw returns. He had maybe 2 or 3 other were-gators with him at this time. Together the 3 were gators assembled the gators and were-gators of the swamp around the sandbar that Swamp-Maw had been born at

Swamp-Maw addressed the were-gators and gators of the swamp and suggested life had been unfair to the gators and were-gators of the swamp as they were locked in a constant kill or be struggle between themselves and the other animals of the swamp.

Swamp-Maw said he had been to a city and learned things in the city, things about strategy and magics and skills needed for robbery and banditry, stealth, misdirection, ambush tactics, etc.

This swamp is near a major trade route and sometimes people take detours through the swamp to save time or go an unexpected way to throw off enemies or competitors.

Swamp-Maw figures life could be so much better for the were-gators and gators of the swamp if they banded together to raid wealthy traders traveling on or near the swamp.

In the swamps the gators and were-gators have strong advantages in their gator and hybrid forms but outside the swamp the were-gators could take their noble race form and attack the merchants moving on the nearby trade routes.

The gators and were-gators seemed 100% on board with Swamp-Maws idea to be a bandit king of the swamp and surrounding areas.

Zeoll gets one more vision of the sand bar and this too involves Swamp-Maw and it seems his were-gator lieutenants.

They were meeting on this very sand bar. Swamp-Maw in hybrid form, "It is obvious that someone has been talking to the local militia or the mailed fist. That last trade caravan was ready for us and we lost some good men for nothing."

"Or so it seems. However, their deaths will not have been in vain because only one of you knew of my plan to ambush that particular caravan. I knew we had a traitor in our midst and I decided to compartmentalize the information of our upcoming plans. I'd tell different lieutenants different details and when I found the caravan that had been forewarned of the plans that is when I knew I'd find the mole"

"Hard-scale how could you? You were my own son and yet you sold us out to these lesser beings who only have one form."

The identified "traitor" responds, "Maybe we don't have to be bandits? Maybe we don't have to live in the samp? We can control our forms, why not leave the swamp and have a normal life? Or if that isn't suitable take our gifts and become adventurers, you know helping people instead of hurting them."

Swamp-Maw says, "I thought I tought you better than this. The wold turned its back on this forsaken swamp. We were intended to fight amongst ourselves for scraps of food while others prospered. Even wnen I left the swamp and journeyed to the city I arrived essentially an orphan beggar

"I lucked out thoguh as the thieve's guild was interested in orphan beggars and so I augmented my natural gifts with the skills of a rogue, wizard and arcane trickster but it was really hard going for me, however I resolved to one day come back from where I hailed and improve things for those I felt a kinship with, the were-gators and gators of the swamp."

I'm sorry it has come to this HardScale but I can't let you live. Bring out the impaling Log!

Swamp-maw impaled his own son to death on the log on this hear sand bar for betraying the group's competence
}

It only took 10 minutes for Zeoll to receive his legendary visions and so Rem, Bill and Irony returned and reported what they had found

Aside from some of the gators Zeoll had charmed (whose teeth were stained with the good berry juices) there weren't any gators in the immediate vicintiy. It is as the charmed gators had said, the gators either were-gators or otherwise in-line with Swamp-Maw's plan had decided to give the party and their boats a wide-berth when it became known the group was adventurers and could do what Zeoll did.

If the party is going to want to go hunting for Swamp-Maw they are probably going to have to detour from their path to the other side of the swamp to go deeper in in search of swam-maw. Xurgaf and son's might not be on board for the detour considering it is more danger than they signed up for.

What do you do now?

Diplomatic Zeoll (AC26, HP107) 
Tuesday November 26th, 2024 10:33:46 AM


Zeoll sits, stunned for a moment, as the visions come hard and fast!

Then the older liontaur speaks. "Wowsy, turrns out this verry sandbarr is wherre Swamp-Maw was hached -- and has since then had meetings herre!

“When he was little, he fought an alligatorr herre and got his scarr.

“Then he went to a town orr city and learrned wizarrdrry, thiefing, and became an arrcane trricksterr!

“He came back to set up a bandit kingdom, turrning the alligatorrs and werre-alligatorrs into allies.

“He knows about tactics and rrobbing folks and so forrth. He plans to ambush the merrchants that come by. He is not stupid, so I expect he will rrob rratherr than kill, because he wants to leech off trrade, not destrroy the trrade rroute.

“His son wanted to learrn to live in peace herre orr maybe in the widerr worrld, and he betrrayed Swamp-Maw, and then Swamp-Maw executed him, rright therre!”

Zeoll points to the spot.

[OOC: Zeoll is telling all he learned, so there arre no secrets in the spoiler text. So go ahead and read it, as it would be a shame that only I get to read the story. Great post, Mitch!]

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Tuesday November 26th, 2024 2:39:18 PM

I think you meant Hugh.

Diplomatic Zeoll (AC26, HP107) 
Tuesday November 26th, 2024 8:14:24 PM

Duh, right, Sorry Hugh. Brain burp.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday November 26th, 2024 11:05:00 PM

Cyrion listens to what Zeoll is sharing ... it's a good thing his face doesn't show much expressions, as first he would have been incredulous, towards the end, he was concerned that their enemy might be as wily as he and his friends

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday November 27th, 2024 2:50:01 AM


"What a story!" Then Mundhi says, "So, do we go find Swamp-Maw? Or do we head back for our little friend? Or, if we fight the people-gator, do we find something that will help Daniella?"

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Wednesday November 27th, 2024 8:52:24 AM

"While this is a situation that has to be dealt with..." "Daniella's health was failing when we left." "If we do not hurry back our entire quest" "would prove pointless." The Twins point out.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday November 27th, 2024 10:50:15 PM

Cyrion looks at his friends, "Swamp-maw will know we are here already. If he wants to mess with us, he'll come ahunting us, so lets save Daniella, and worry about the crocodile man when he shows up."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday November 27th, 2024 11:02:51 PM

Asimov says, "Or he doesn't want to mess with us when he saw what just Zeoll could do. He obviously planned to ambush us with all those gators at the choke point but what he didn't know was that Zeoll could charm animals and that ruined his plan. I guess the question is does he think what we are carrying is worth a confrontation when he knows Zeoll can spoil one of his big advantages he usually enjoys? He might be happy to see us go on our way and thus return the swamp to its status quo where the gators are all fundamentally under his control or he might figure we are adventurers and decide to attack us in a different way as adventurers tend to be wealthier than the average person. If he doesn't attack us I say we mark this swamp and come back here after we save Daniella and if he does attack us then we try to end his threat once and for all"

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Wednesday November 27th, 2024 11:52:28 PM


Listening with care to each person - to the Twins, and Cyrion, and then Asimov, she considers. "Asimov. I like the way you think." She turns to the liontaur bard. "How do you lean on the question, Zeoll?"

Traversing the Swamp - 7 
Thursday November 28th, 2024 12:41:48 AM

Zeoll shares what he's learned from the legend lore

Cyrion listens to Zeoll's tale without an expression on his face. He figures Swamp-maw might be as wily as their group.

Mundhi asks if they go after Swamp-Maw or return to Daniella

The Twins reason that since Daniella's health was failing when they left they need to hurry back lest their quest prove pointless

Cyrion points out that Swamp-Maw will be there regardless so they should save Daniella and deal with Swamp-Maw if he shows up

Asimov reasons Swamp-Maw might not show up or at least not in the swamp considering Zeoll's ability foils much of his swamp advantage and that either he gives them a wide berth or attacks them a different way

Things kind of pause for a moment and it is Xurgaf who breaks the silence

"So then I take it we should get underway again yes?" I think we can make good time to a relatively dry island area where we can camp the night at. I mean it is only midday but with the distance we need to travel, typically we camp on that island the first night and we can still make it there with time to spare."

The party heads out and sure enough as the sun starts to set the boats approach the promised island

What do you do?

Diplomatic Zeoll (AC26, HP107) 
Thursday November 28th, 2024 7:01:58 AM


"My frriends, I agrree that afterr all this time and much efforrt, we need to brring Lady Femu back home as ourr top prriority. I fearr becoming entangled, though. Can we do anything to stay hid or at least prrotected durring the night?"

"I can coverr the island in Spike Stones, myself."

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Thursday November 28th, 2024 7:05:13 AM

(it's not nighttime at the moment)

"Lets move as quickly as we can." "Maybe we can get out of his territory before he attacks." the Twins suggest.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday November 29th, 2024 3:52:05 AM


"Spike stones - a good idea. Leave a path for us to get out, though, lest we rip up our feet. Yes, let us sleep on the island. Did anyone besides me bring food? I know Zeoll can do the goodberry thing."



JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday November 29th, 2024 1:44:36 PM

Cyrion agrees, "Continuing sounds good."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Friday November 29th, 2024 10:35:46 PM

Asimov says, "I have my shelter capsule which can create a space for 9 other medium creatures besides myself; I guess that means Zeoll counts as 2."

(OOC: Functions as Tiny Hut and since I'm the DM when it says it can be any color you choose I choose the color night colored camo and the hut takes on a pallet of dark slate grey, fern green, green brown and charcoal)

"I can't leave the shelter once I create it but it would last for 24 hours if I didn't leave it but I figure we need less than that. I figure Femmu should shelter in the hut all night too since she is the person we have to get to Daniella, Xurgaf and Son as well as they are noncombatants so that leaves 6 spots in the hut with Mundhi, The Twins, Cyrion, Irony, Zeoll and Bill considered which puts us at 8 so that is 2 over. Irony can stay outside the Hut all night and stand watch so that puts us at 7 out of 6 so I guess some of you need to rotate in and out on watch with Irony. The hut will kind of blend in and some of it extends underground so I think between the spell and the spiked stones we will be pretty protected from Swamp-Maw should he come around now."

Asimov creates his hut kind of off the center of the island in a mostly clear area that can support the 20 foot radius hut. Sure enough the hut takes on a kind of camoflage for night coloration.



Traversing the Swamp - 8 
Friday November 29th, 2024 10:46:56 PM

Zeoll agrees seeing Femmu to Daniela is their top priority and offers to use spike stones to help protect the island

The Twins argue they should press on and try to get out of Swamp-Maw's territory

Mundhi agrees they should stop on the island for the night and with using the spiked stones but leaving a trail the party could traverse to leave. She asks if anyone else brought food

Cyrion agrees with the Twins

Asimov agrees with Zeoll and Mundhi about the island and even offers to provide shelter using his shelter capture which he does set up. He stipulates though that there isn't enough room for everyone and he has to be inside or else the effect ends, Femmu as the VIP and Xurgaf and Son as non-combatants should also be inside so that leaves 7 people to go in 6 spots so that will need some kind of nightly rotation.

Xurgaf explains to the Twins and Cyrion that one can't simply poll one's was out of Swamp-Maw's territory as Swamp-Maw sees the entire swamp as his territory so the best they can do is do everything in their power to see the trip takes the 3 days esitmated. The first day of travel has been completed and you reached the island which is the first waypoint the boat rentals typically recommend stopping at for the first day of travel. There is another island similar in nature to this one roughly a day's travel through the swamp and if they do it right the end of the 3rd day would see them reach the Xurgaf's boat rental shack on the other side of the swamp.

What do you do? Also I would appreciate information on watch swappage / order

As of now:

In Hut: Asimov, Xurgaf, Son, Femmu
On Watch All Night: Irony
Potentially in Hut or On Watch: Zeoll, Bill, The Twins, Mundhi, Cyrion (OOC to reiterate the hut only has room for 6 more people and all of you make 7)

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Saturday November 30th, 2024 12:25:06 AM


"I can both sleep and watch outside," offers Mundhildur. "I am rather larger than all except Zeoll."

"And, no, I am not up for heading out to travel by night. I suggest we heed the recommendations of those who ply these waters."

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20=17 ;
Monday December 2nd, 2024 8:57:07 AM

The Twins could have sworn it was lunch time not the afternoon, but it's not like they could look at the sun or anything. It's a swamp, there are trees, and they aren't trained in survival :P

They'll take first watch. 17 perception

Diplomatic Zeoll (AC26, HP107)  d20+23=27 ;
Monday December 2nd, 2024 1:41:23 PM

As I recall, you can see and hear through the hut from the inside? So Zeoll and Bill will be on watch from inside on their watch. Call it first watch.

Also Zeoll will use Spike Stones to cover the area outside the hut except where Mundhi wants to be.

Perception: 27

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday December 2nd, 2024 10:26:11 PM

Cyrion pipes up, "I only need four hours of sleep to regain my strength, and as I'm meditating, I can still hear things coming, so I can step out with Irony if needed."

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d100=68 ; d8=2 ; d20+6=11 ;
Tuesday December 3rd, 2024 12:56:01 AM

Asimov still needs rest and once everyone is settled in the hut does so

Irony stays on watch outside the hut and keeps an eye out: Irony - Perception: 11

Traversing the Swamp - 9   d20+13=21 ;
Tuesday December 3rd, 2024 1:06:37 AM

Mundhi offers to sleep and watch outside

The Twins volunteer for first watch

Zeoll and Bill also volunteer for first watch reasoning they can do so from within the comfort of the hut

Cyrion explains he only needs 4 hours so he can step out with Irony if needed

Asimov goes to sleep once everyone is settled in the hut

Irony is on watch outside

Things are quiet for the first hour of the night but on the second hour that is where things become interesting.

Anyone on 1st Watch (Zeoll, The Twins, Irony, anyone else?)
Perception 21: Highlight to display spoiler: { You see a number of gators swimming towards the island }

What do you do?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday December 3rd, 2024 2:51:05 AM

Mind I figured there were enough people on first watch, so she offered to take second or third.

If someone wakes her up, she has a good supply of throwing stones next to her and more in her bag.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20=13 ;
Tuesday December 3rd, 2024 9:03:38 AM

The Twins spend their watch calmly waiting with their sword on one lap and the bow on the other. (hit the button then remembered I rolled 17 perception last post.)

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday December 3rd, 2024 10:09:47 PM

Seeing that his friends had 1st watch covered, Cyrion meditated so he would be fresh for his middle of the night shift

Diplomatic Zeoll (AC26, HP107)  d20+13=21 ; d20+26=28 ;
Tuesday December 3rd, 2024 10:11:19 PM

Zeoll uses his nature lore to make sure these are true gators, or if they are were-gators.

Know Nature: 21

Either way, he wakes his friends fast.

If he thinks these are true gators, or if he is not sure, he casts Speak with Animals and hails them, expressing friendship.

Diplomacy 28

If he is sure these are were-gators, then he casts Confusion. DC21 Will save.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+6=14 ;
Wednesday December 4th, 2024 4:46:37 AM

Asimov remains asleep

Irony is Flying while looking around 14 Perception oblivious to the gators

Traversing the Swamp - 10 
Wednesday December 4th, 2024 4:57:34 AM

Mundhi had offered to take 2nd or 3rd watch so she's asleep with plenty of throwing stones
The Twins keep watch with their weapons
Cyrion meditates
Zeoll uses his nature sense to determine that these are a pack of true gators once again and then uses speaks w/ animals and diplomacy to hail them
Asimov sleeps while Irony Patrols

The Alligator Congregation Halts before setting foot on the island being hailed diplomatically by someone who speaks their language

They say, "We were told someone was in our territory unwelcome by one we trust. He suggested we go to where the trespassers were and force them from the island they were occupying yet here you are being polite? Were we mislead?"

Zeoll gets the sense that the gators are no longer on the warpath and are instead friendly towards him

Apparently Swamp-Maw is still keeping himself and his were-gators away from the party for now. Perhaps he's experimenting to see how the party reacts with more normal gators in a different scenario?

What do you do now?

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Wednesday December 4th, 2024 9:45:40 AM

The Twins relax and let the man work his magic. It worked out before and they trust it will again.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=21 ;
Wednesday December 4th, 2024 3:42:51 PM


I figure that if she gets over 15 on Perception, Mundhildur awakens. She stands up the better to see and hear, but as Zeoll is talking, and a gator is talking back, she is taking no further action.

Diplomatic Zeoll (AC26, HP107)  d20+26=30 ;
Wednesday December 4th, 2024 8:56:48 PM


The older liontaur has an idea, and gets his friends on board ...

If no one objects, Zeoll offers goodberries all around, and then offers employment. More food for those gators who want to stay with us and protect us as we move through the swamp.

Diplomacy 30

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Wednesday December 4th, 2024 11:58:54 PM

Cyrion hears people talking, but not the sounds of combat, so he keeps his meditation going until his four hours have passed

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday December 5th, 2024 5:01:14 AM

Asimov continues to sleep while Irony continues air patrol

Traversing the Swamp - 11  d20=1 ; d12=5 ; d10=2 ; d8=8 ;
Thursday December 5th, 2024 5:22:06 AM

The Twins relax and let Zeoll work his magic

Mundhi stands hearing Zeoll speak gator but takes no further action.

Zeoll offers goodberries all around and offers food for gator protection

Cyrion keeps meditating

Asimov keeps sleeping and Irony patrolling

Xurgaf, son and Femmu also rest

10 Gators express interest in Zeoll's offer

The rest of the night passes uneventfully

In the morning Xurgaf sees the gators and voices his concern, "Is Swamp-Maw sending more gators our way? I worry about the rest of the journey he confides"

What do you do?


Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Thursday December 5th, 2024 8:30:47 AM

"I think we're hiring some" "To guard us against the rest." " or at least, provide escort that might cause Swamp Maw or his animal minions to hesitate in attacking us." The Twins explain to their guides. They eat a fast breakfast so they can get moving quickly.

Diplomatic Zeoll (AC26, HP107) 
Thursday December 5th, 2024 8:46:30 PM


Zeoll reassures the man. "Well, now we have ten gatorr guarrds."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday December 6th, 2024 11:48:33 AM


"Zeoll, I love you - you are so clever! Don't worry, this is not a proposal of marriage," the Jotunar tells the liontaur. In the morning, she prepares to head out. She asks Zeoll if he can teach her how to say something like, "Let's be friends," in the gator language. As well as "Don't bite me."

Diplomatic Zeoll (AC26, HP107) 
Friday December 6th, 2024 11:35:08 PM

Zeoll confides that all he can do is use magic to speak with the gators. He does not actually know how to enunciate sounds they would comprehend.

"I suspect theirr actual communication with each otherr is as much thrrough sight, smell, and especially body language."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday December 10th, 2024 2:26:09 AM


"So, let us be off, with our local escorts!" encourages Mundhildur.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday December 10th, 2024 3:59:43 AM

"Yes lets." Asimov agrees

Traversing the Swamp - 12 
Tuesday December 10th, 2024 4:08:06 AM

The Twins explain they think they are hiring some gators themselves to guard against the rest or at least provide escort

Zeoll says they now have 10 gator guards

Mundhi praises Zeoll for being clever and asks him to teach her how to say things in gator

Zeoll confides he can only speak to them using magic and suggests they communicate with eachother more through sight smell and body language

Mundhi then says, "Let's Be Off"

Asimov agrees

And so the party sets out again. Same boating arrangement this time only with 2 or 3 gators keeping pace with each boat.

The weather is overcast and the insects are out in force. Once you get away from the island where you spent the night the water opens up a bit and obstacles become few and far between.

Xurgaf suggests you all poll again to speed things along.

What do you do?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=22 ;
Tuesday December 10th, 2024 4:42:52 AM


Mundhildur takes up a pole, and sets off at a good pace, presumably with Cyrion on her raft.

Survival for poling: 22

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37  d20=20 ;
Tuesday December 10th, 2024 8:18:15 AM

Apparently the Twins have been paying attention because they're much more helpful to their guides today, assisting in moving the boat along as fast as possible (28 survival, I forgot they actually had ranks in that skill)

Diplomatic Zeoll (AC26, HP107)  d20+23=29 ; d20+12=29 ; d20+13=15 ;
Tuesday December 10th, 2024 3:34:30 PM

Zeoll picks up the pole again! While also staying alert.

Perception 29
Survival 29
Know Nature 15

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+13=22 ; d20+6=12 ;
Thursday December 12th, 2024 4:42:29 AM

Survival 22
Irony: Perception 12

Asimov polls again as Irony flies

DM Hugh - Traversing the swamp 13  d20+11=24 ; d20+5=18 ; d20+13=20 ;
Thursday December 12th, 2024 4:55:41 AM

Mundhi takes her pole and strikes a decent pace for her and Cyrion

The Twins realize they hadn't been paying attention previously and actually are fairly proficient with the pole so they power their boat strongly

Zeoll is currently the strongest poler while staying alert

Xurgaf and son produce a 3rd foldable pole and between the two of them and the Twins their boat takes the lead (32)

Femmu grabs her pole and helps Zeoll putting the two of them on the heels of Xurgaf, Son and the twins (31)

Asimov's lighter boat with a single passenger (22) is slightly ahead of Mundhi and Cyrion (22) but both trail the two lead boats by a bit

You end up in a situation where 5 of the gators are with Zeoll, Femmu, Xurgaf, Son and The Twins and 5 gators are with Asimov, Mundhi and Cyrion. Irony is kind of flying ahead of Xurgaf, Son, Twins, Zeoll and Mundhi

The good news is the bugs have cleared up a bit. The bad news is it is starting to rain. What do you do now?

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Thursday December 12th, 2024 8:35:07 AM

Nothing to do but just keep rowing. At least they probably don't have to worry about waves or rapids in a swamp.

Diplomatic Zeoll (AC26, HP107) 
Thursday December 12th, 2024 10:47:31 PM


Zeoll agrees with the Twins. "We need to advance as quickly as we can, I deem."

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Friday December 13th, 2024 12:06:50 AM

Cyrion begins to sing, "Row row row your boats..."

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=29 ;
Friday December 13th, 2024 7:46:29 AM


"Good song, Cyrion. Feel free to also pick up a pole and help us along. Two are better than one, right?" Mundhildur encourages the funny man.

Survival: 29 - pretty good poling at the moment. [Folks, it's NOT polling. It's poling. We're not asking people questions or voting - we are using poles to push against the bottom of the swamp. One 'L'.]

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Friday December 13th, 2024 8:01:59 AM

The Twins continue their in depth interview of the local fish on their voting habits.

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Friday December 13th, 2024 6:36:58 PM


[Mitch - LOL! - Kim]

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Survival: d20+11=21 ;
Friday December 13th, 2024 11:52:40 PM

Cyrion laughs with Mund and gives her a short bow, "Yes Madame, your wish is my command." Still singing he picks up a pole and tries to not topple the boat over into the water

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+13=21 ; d20+6=20 ;
Saturday December 14th, 2024 9:58:03 AM

Both Asimov and Irony are undeterred by the rain.

Asimov continues to move the boat along (Survival:21 ) while Irony keeps a look out (perception: 20)

DM Hugh - Traversing the swamp 14  d20+11=27 ; d20+5=9 ; d20+13=32 ; d20=3 ;
Sunday December 15th, 2024 9:31:18 AM

The Twins figure there is nothing to do but keep rowing

Zeoll agrees with the need for haste

Cyrion starts singing

Mundhi compliments Cyrion on his song and invites him to help

Cyrion does as requested

Asimov continues his work as does Irony

Zeoll and Femmu maintain their lead (32)
Mundi and Cyrion gain ground and end up close second (31)
Xurgaf, Sons and Twins fall into third (27)
Asimov alone is by himself in the rearguard (21)

The party hears a whisper quiet message carried by the wind, "This is Swamp Maw, Surrender your gators and magic items and you can leave, fail to comply and there will be consequences; you've been warned"

Shortly after you heard the message on the wind you start to enter a fog bank and find your progress is starting to slow as you move deeper into the fog...

What do you do?


Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Sunday December 15th, 2024 12:04:43 PM

The Twins draw their weapons, then wait calmly. "We will stay between you and the enemy." "We will not let them harm you." they tell the civilians.

Diplomatic Zeoll (AC26, HP107) 
Monday December 16th, 2024 9:37:50 PM


Zeoll sings a brave song to inspire courage in everybody (+2 on attacks and some saves).

"Be rready, frriends," he urges.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Monday December 16th, 2024 10:04:22 PM

Seeing the fog, Cyrion touches the rough cut crystal he wears on a leather cord

[Gains Low-light vision, +2 to Perception checks, and notices secret doors - for an hour]

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+13=15 ;
Tuesday December 17th, 2024 2:54:46 AM


"Swamp Maw, there will be consequences," Mundhildur answers. She shifts to near the center of the raft, and grows to large size, taking care to maintain balance. "You will suffer defeat, for we have fought and bested greater than you. Back off, let us pass through, and perhaps you may see another day, and those with you can also live."

She ties one end of a rope onto something solid on the raft, something safe, able to hold a good amount of weight. The other end she loops around her waist.

She pulls out of her bag two throwing rocks, and has one in each hand.

The Jotunar is ready to levitate, and gives Irony warning. "Before I levitate, I will give you a very short warning - a fast count of one-two-three. In that time, you should try to get near the center of the raft."

==============
Perception: 15

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Tuesday December 17th, 2024 6:09:33 AM

Asimov orders Irony to land if it can.

He calls out to the others, "I have the ability to give us all the ability to breathe water if we need it."

DM Hugh - Traversing the swamp 14 
Tuesday December 17th, 2024 6:24:53 AM

The Twins draw their weapons and tell Xurgaf and Son they'll be protected

Zeoll starts singing a song to inspire courage

Cyrion touches a crystal and empowers some abilities

Mudhi answers a challenge of her own to the message carried on the wind

She prepares to levitate, tying a rope to part of the gondola and warns Cyrion to get to the center of the raft

Asimov offers that he has the ability to give everyone water breathing if they need it and tries to get Irony to land on board

All the boats are obscured by the fog cloud and none of the occupants can see beyond 5 feet

Zeoll and Femmu's boat slowly bump up against something solid blocking the way and Xurgaf, Son and Twins bump up against Zeoll and Femmu's boat.

Though Mundi's and Asimov's boats are in the fog cloud they were behind the other 2 boats going into the fog and since the fog cloud slowed the boats down they aren't yet where Zeoll and Femmu's boats are

What do you do now?

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131 
Tuesday December 17th, 2024 7:36:35 AM


"Yes, Asimov, that ability would be most convenient under the circumstances!" says Mundhi.

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Tuesday December 17th, 2024 8:32:28 AM

"Can someone blow away this fog?" the Twins request.

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Tuesday December 17th, 2024 10:33:22 PM

Cyrion remarks, "I don't breathe, so I'm ok." He does however concentrate for a moment, and run his sword through his hand, making the edge glitter in the darkness

[for 2 hours, his sword's crit range is now 17+ x2]

Diplomatic Zeoll (AC26, HP107)  d20+26=44 ; d20+2=6 ;
Wednesday December 18th, 2024 12:28:57 AM

Zeoll maintains his song and also casts Glibness on himself.

He shouts, "Swamp-Maw, do you rrememberr when that gatorr took a chunk out of yourr hide nearr yourr eye? And you beat that gatorr by impaling it on a trree brranch?"

"And do you rrememberr when you left the swamp and went to the city and learrned strrategy and magic and skills? You learrned that life could be much betterr if you and yourr frriends banded togetherr?"

"And do you rrememberr when yourr own son told you that banding togetherr was good, and even betterr would be to choose to be adventurrerrs, not bandits, helping people instead of hurrting them?"

The liontaur adds details based on his Legend Lore.

"Swamp-Maw, I spoke to the spirrit of Harrd-Scale. I learrned all these things and morre! I am herre to tell you that yourr son was rright! He forrgives you! He wants you to be trrue to his vision! He wants you to turrn away frrom rrobberry and killing innocent crreaturres!"

"I worrship and serrve Queen Maab, who loves all naturral creatures! She loves these gatorrs! She loves you and yourr people!"

"I am herre to tell you, Swamp-Maw, that it is not too late! You can talk with us! You can find a betterr way to prrosperr and live!"

Diplomacy 44
Bluff 56 (mod is +52, but the roller only goes to +50!)

Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=12 ;
Wednesday December 18th, 2024 4:18:56 AM


Rather focusing now more on what might soon be happening - and positioning herself closer to the center of the raft, Mundhildur almost gives up on poling (survival: 12), making very slow progress indeed through the fog.

She much admires Zeoll's persuasiveness.

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Wednesday December 18th, 2024 8:43:31 AM

Asimov has Irony assume the form of armor thinking things are going to potentially get dicey

DM Hugh - Traversing the swamp 15 
Wednesday December 18th, 2024 9:04:28 AM

Mundhi agrees on the water breathing
The Twins ask for someone to blow the fog away
Cyrion makes his sword glow
Zeoll makes an appeal to Swamp Maw using the information gleaned from the Legend Lore and combined with his glibness claims he spoke with Hardscale's spirit and that Swamp Maw is forgiven and it isn't too late to choose another way besides banditry
Mundhi focuses on poling much admiring Zeoll's persuasiveness
Asimov has irony assume an armor form around him

Sometimes miracles can happen and this time is one of them. The fog clears and you can see that the boats were up against an ice wall.

In the sky a giant gator says, "This is only an illusion. I Swamp Maw have been moved by your words and wish to parlay. I have removed the fog and have stopped what I was up to with the wall of ice and cloud kill. Where shall we meet to have this talk you suggested?"

Mitch - The Twins HP 125/141 AC 35/18/30 CMD 37 
Wednesday December 18th, 2024 9:25:00 AM

"The place Hard-Scale fell?" The twins suggest. It seems fitting for the conversation, and further bolsters their claim since they know the spot.

Diplomatic Zeoll (AC26, HP107) 
Wednesday December 18th, 2024 11:35:41 AM


"Yes, that is perrfect, my identical frriends!"

Zeoll calls out his thanks and shouts the location, noting its significance.



JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus  Survival: d20+11=14 ;
Wednesday December 18th, 2024 10:11:17 PM

Cyrion again shakes his head at the oddness he keeps encountering ... he does try to keep their boat afloat, and has stopped singing

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh 
Thursday December 19th, 2024 9:42:44 AM

Asimov says, "As long as our guides are ok backtracking."

DM Hugh - Traversing the swamp 16  
Thursday December 19th, 2024 10:04:18 AM

The Twins suggest the place where Hardscale fell

Zeoll agrees with the Twins and shouts the location

Cyrion shakes his head at the oddness he keeps encountering while trying to keep the boat afloat and stops singing

Asimov says as long as the guides are okay backtracking

The giant floating Illusionary Gator says, "I will wait for you there." before disappearing

Xurgaf says, "Well it will probably make things take maybe an extra day to day and a half but one way or another you folks are good for our wages so let's go"

The party finds itself moving in the opposite direction charted on a course past the island you rested on
towards the prophetic sandbar you dined on.

What do you do now?



Mundhildur Karadottir, Jotun singing giant Lvl 11 (7'4"/16'6") (Kim) AC 22 Touch 16 FF20 HP 131/131  d20+10=15 ;
Thursday December 19th, 2024 12:07:56 PM


The tall woman shrinks back down to 7'4", and poles (15).

Diplomatic Zeoll (AC26, HP107)  d20+12=16 ; d20+13=23 ;
Thursday December 19th, 2024 1:04:36 PM


Zell grins and poles back to the sandbar.

Survival 16
Know Nature 23

Oh, and he casts Speak to Animals to tell the friendly gators what to do -- follow and protect, as we go to the sandbar.

And since the Glibness is still going, he tells the Lady Femmu and the gators that they are the most beautiful and lovely examples of their kinds he has ever seen! As stunning as Queen Maab herself!

JonS Cyrion the Black HP 74/91 AC 19 or 23 CMD: 20 | DR: 4/ while has focus 
Thursday December 19th, 2024 11:01:21 PM

Cyrion is looking forward to seeing what comes from the talking alligator in the sky and the meeting on the sandbar

Asimov - HP 85/96 AC 19/14/17 CMD 24 & Irony HP 53/53 AC 31/13/28 Hardness 6 CMD 23 -- Hugh  d20+13=17 ;
Friday December 20th, 2024 6:22:56 PM

Survival: 17

Asimov also polls back with the others

DM Hugh - Parlay at the sand bar 
Friday December 20th, 2024 6:32:22 PM

Mundhi shrinks and poles

Zeoll grins and poles back to the sandbar. He instructs the gators what to do and shamelessly compliments Femmu and the gators

Cyrion is looking forward to the meeting

Asimov poles back with the others

When the party reaches the sandbar they find a secure shelter has been cast upon it. A tall man wearing a fine cloak and ivory half mask stands outside.

He says, "Welcome to the sandbar. I took the liberty of preparing a place for our parlay as well as refreshment. There is charcuterie and fresh water. Please help yourself and we can have our conversation after."

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