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DM Ken - A War at Holme.. 
Tuesday August 3rd, 2010 6:53:25 PM

( Everyone past Mojo, please re-allocate yourself any spent spells or ammunition. )

The creatures are still climbing skywards when Mojo's cone catches them from behind. They flounder in the cold air, then drop to the ground, clutching their stomachs and writing in agony. They set upon eachother like animals, ripping and tearing flesh to sate their hunger even as Mojo's spell freezes their bodies to a frozen mass which cracks, then shatters.

There are sounds of commotion from all around. In the direction which Tishe escaped too, large explosions are resounding with some regularity. East, towards the militia barracks, men are screaming commands and curses against an unknown foe.



Yanosh AC 23 HP 105/105 Endure Elements 
Wednesday August 4th, 2010 2:33:04 AM

Yanosh draws his Holy War Axe and rushes off in the direction that Tishe went. "Once more for the defence of OddHolme."

Spell Cast
Cure Light Wounds
Dispell Magic

Highlight to display spoiler: {
Spells Prepared
Level

0 Guidance, Creat Water, Cure Minor Wounds, Light, Resistance, Read Magic

1 Bless, Cure Light Wounds*, Endure Elements#, Hide from Undead

2 Restoration Lesser, Cure Moderate Wounds, Spiritual Weapon , Bears Endurance, Protection from evil

3 Summon Monster III , Cure Serious Wounds, Dispell Magic*, Searing Light

4 Cure Critical Wounds, Divine Power

5 Cure Light wounds mass, Slay Living

* = cast spell
# = cast every morning once a day
}

Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked] 
Wednesday August 4th, 2010 9:13:37 AM

As Yanosh running to wards Tishe', Serillana follows hoping that the regularity of the explosions just mean that she has control over the situation rather than just killing as much of what needs to be be killed.

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, Contingency- Greater Invisibility 
Wednesday August 4th, 2010 9:45:30 AM

"FOR ODDHOLME!" Mojo responds to Yanosh's battlecry, as he runs after him.

Highlight to display spoiler: {Spells Remaining
Analyze Dweomer, Contingency, Prying Eyes, Cone of cold-1, Arcane eye, Greater Invisibility, Stoneskin, Black tentacles, Enervation- 2, Arcane Sight, Dispel Magic, Lightning Bolt, Magic circle, Vampiric Touch- 2, Fly, Detect thoughts, Acid arrow, Scorcing Ray, Ghoul touch, Mirror image, False Life, Spectral Hand, True strike, Mage armor, Ray of enfeeblement, magic missile, Reduce size, Endure elements, Shield, Read magic, Resistance, Detect magic-2, Light, Mending, Mage hand.
}


CDM Jerry [OOC] 
Wednesday August 4th, 2010 10:41:58 AM

Due to an unfortunate situation, DM Ken will not be posting here for a short time. It is a private matter. Please do not ask about it.

I am personally taking over as DM for now.

Ken, check your email.

Josh, please email me a summary of what is going on to the best of your ability. Any of the rest of you that have the time to catch me up with what you know of what is going on email me as well please. I'm coming in blind.

I'll make my first post late tonight.

Taldera (AC 26 [Haste], HP 97/97) Haste, Inspire Courage 
Wednesday August 4th, 2010 11:05:32 AM

Taldera follows after Yanosh, Serillana and Mojo, bow still in hand, continuing to sing, feeling the inspiring music will be needed soon judging by the explosions.

Spells/Effects:
Inspire Courage: +2 morale bonus to attack, damage rolls and saving throws against fear and charm. Currently singing, effects self and all allies.

Spells Per day/Known
Highlight to display spoiler: {
Spells per Day
Lv 0: 3/3, Lv 1: 5/5, Lv 2: 5/5, Lv 3: 4/4, Lv 4: 2/3

Spells Known
Level 4 (DC 20): Dimension Door, Hold Monster, Shadow Conjuration

Level 3 (DC 19): Dispel Magic, Glibness, Haste, Slow

Level 2 (DC 18): Alter Self, Glitterdust, Mirror Image, Suggestion

Level 1 (DC 17): Feather Fall, Grease, Silent Image, Summon Monster 1

Level 0 (DC 16): Detect Magic, Ghost Sound, Light, Lullaby, Prestidigitation, Summon Instrument
}

For Oddholme!!! [DM Jerry] 
Thursday August 5th, 2010 12:26:20 AM

With Yanosh's mighty battlecry, some of the citizens hurriedly grabbing whatever weapons they can see, join in the chase.

After Mojo repeats Yanosh's cry, the chant begins, faster and faster!

"For Oddholme!"

"Oddholme!"

"Oddholme"

Serialana, Mojo and and Taldera run flanking Yanosh on each side.

Taldera turns the chant into a song! Spirits rise. Hearts become brave. The Bloodpack is here to save the day!

Then, there is an anguished scream and a larger explosion. The scene on the docks has abruptly changed!

Two Druid Trees are there--who knows where they came from--and they are ruining the docs and doing something to the dome! It begins turning green where they touch it.

One of the treants snags Tishe as she flies by and bashes her against the dome.

"CRAAAAACK"

Tishe collapses dropping to the ground on the broken wood at the Bloodpack's feet. Her neck at a horrible angle.

The townsfolk scream!! Panic! They become a mob all trampling over each other to get back inside. Some, retain their courage thanks to Taldera's singing and try to steer the folk so that they are not hurt.

-----

A spot check of 15 revels that the sky is turning a slight shade of red.

A Knowledge: Local, Nature, or related skill check of 20 gives the knowledge that something horrible is wrong with the Trees. They are mad!

A Spot check of 25 reveals the sound of a yelp. Turning your head, you see a girl of about 12 as her head disappears below the mob as falls out of sight below them.

A Spot check of 30 reveals a herd of trampling beasts charging towards Oddholme from an oblique angle in the distance. The speed is incredible!

Yanosh AC 23 HP 114/105 Endure Elements  d20+3=8 ;
Thursday August 5th, 2010 9:24:45 AM

Anger flares bright as Yanosh sees another of his friends downed. He rushes the Treant that attacked Tishe'. AS he closes in he prays to Gargul for the power to overcome his foes (casts Devine Power on self).

Spell Cast
Cure Light Wounds
Dispell Magic
Devine Power - base attack bonus= 12. gain a +6 enhancement bonus to Strength, and gain 1 temporary hit point per caster level.

Highlight to display spoiler: {
Spells Prepared
Level

0 Guidance, Creat Water, Cure Minor Wounds, Light, Resistance, Read Magic

1 Bless, Cure Light Wounds*, Endure Elements#, Hide from Undead

2 Restoration Lesser, Cure Moderate Wounds, Spiritual Weapon , Bears Endurance, Protection from evil

3 Summon Monster III , Cure Serious Wounds, Dispell Magic*, Searing Light

4 Cure Critical Wounds, Divine Power*

5 Cure Light wounds mass, Slay Living

* = cast spell
# = cast every morning once a day
}

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, Contingency- Greater Invisibility  d20=9 ; d20=9 ; d20=3 ; d20=4 ; 10d6=38 ;
Thursday August 5th, 2010 8:17:55 PM

Mojo kept his wits as chaos broke out, but he still failed to notice many of the things going on around him.

Trees... wood...fire...FIREBALL! he thought to himself, and immediately he started casting.

With staff in hand Mojo began chanting- "SFERA DI FUOCO!"

And with the a fireball exploded into the upper branches on the Tree beasts... Mojo making every effort to avoid hitting any of the townsfolk. (OOC- damage 38, reflex DC 23).

Highlight to display spoiler: {Spells Remaining
Analyze Dweomer, Contingency, Prying Eyes, Cone of cold-1, Arcane eye, Greater Invisibility, Stoneskin, Black tentacles, Enervation- 2, Arcane Sight, Dispel Magic, Lightning Bolt, Magic circle, Vampiric Touch- 2, Fly, Detect thoughts, Acid arrow, Scorcing Ray, Ghoul touch, Mirror image, False Life, Spectral Hand, True strike, Mage armor, Ray of enfeeblement, magic missile, Reduce size, Endure elements, Shield, Read magic, Resistance, Detect magic-2, Light, Mending, Mage hand
}

Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked]  d20+17=23 ; d20+8=24 ; d20+14=23 ;
Thursday August 5th, 2010 8:19:57 PM

Serillana looks at the reddening sky, but more alarming is the treants that are doing something to the dome. "They look horrible and angry" Serillana says towards the Treants, "They aren't meant to be here, are they?.... Hey wait! Yanosh!"

Serillana's small feet start to follow Yanosh, running towards the dome.

----------
OOC: Jerry, did you mean Listen Checks for the yelp of the little girl (or even the stampede)? I'm rolling a Listen check just in case, as they seem more listen oriented (or can be listen oriented).

Actions - Spot 23, Know. Local 24, Listen 23

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3)  d20+5=25 ; d20+9=19 ;
Thursday August 5th, 2010 8:36:58 PM

Falmar drops his bow and rushes toward the girl he saw engulfed by the crowd.

In his most commanding boisterously human sounding voice he bellows out

" EVERYONE MOVE !!!! OUT OF THE WAY !!!

Falmar glances at the sky....

This is bad.....bad......if only we could open the portals...maybe some of these could escape....but Tishe' always made the tokens....

Spot 25, local - 19

Mojo the Firebringer!!! [DM Jerry] 
Friday August 6th, 2010 1:25:04 AM

Yonosh rushes forward and prepares to attack. The trees seem oblivious of their danger and keep pounding the dome.

A rending sound is heard and a crack appears in the dome.

CRRAKAKkkk!

Mojo, then decides to get serious and casts. The result is a huge rolling ball of flame encompassing the druid trees! The effect is simply overwhelming!

Immediately, there are screams. Two frequency pitches of screams. The Treants, now on fire, make a piercing sound that they may not have even known they could make.

Nearby, to the left, other screams are heard. Human screams. Flame bursts into the grass there and several druids rise up on fire, screaming as well as the trees they are bonded with burn! The Druids flee!

Serillana moves to help Yanosh.

Then Falmar's announcement booms over all, his voice training working wonders. Some of the crowd obey him. Some are further panicked when they see Falmar looking at the sky and their eyes follow his to see the reddening sky. One man, however, catches his intent and like a swimmer in a pool uses the shoulders of another nearby as a diving board and literally dives into the mob after the girl!

Then one woman points. The rushing animals are getting closer to Oddholme. If they keep it up, they will charge into the side of Oddholme!

Then, if that was not enough, two huge flying creatures come from over the dome towards the charging beasts.

Moths! They are Moths! The top of the animal mutation chain! And those things dropping off of them onto the Ranke are.....Manfri?

Soon, battle is joined as the Manfri try to stop the charging Ranke.

Tishe lays beside the dome, the crack in it, almost a tribute to her bravery shooting up from where she lies. In her hand, a weapon. Slung around her shoulder, a strange looking bag.

She moves. Barely, but she moves, one hand reaching out towards Serillana. She mouths something, then her body goes slack again, unmoving, her eyes staring unfocused.

-----------------

Listen Check DC20 to hear Tishe or read her lips.

Spot check of DC30 to see more detail about the Ranke/Manfri fight.

Engineering or something similar DC25 to determine the state of the dome.

[The listen check was fine. I'm used to the streamlined system in Pathfinder where all such checks are perception checks.]



Yanosh AC 23 HP 114/105 Endure Elements  4d8+9=27 ;
Friday August 6th, 2010 9:09:02 AM

Seeing the treants go up in flames Yanosh rushes to Tishe's aid. "Hang in there my dear Tishe'." He says gently. He casts Cure Critical Wounds on her and hopes that Gargul is having enough to satisfy him this day and not in need of Tishe'.

Spell Cast
Cure Light Wounds
Dispell Magic
Devine Power - base attack bonus= 12. gain a +6 enhancement bonus to Strength, and gain 1 temporary hit point per caster level.
Cure Critical Wounds - 27

Highlight to display spoiler: {
Spells Prepared
Level

0 Guidance, Creat Water, Cure Minor Wounds, Light, Resistance, Read Magic

1 Bless, Cure Light Wounds*, Endure Elements#, Hide from Undead

2 Restoration Lesser, Cure Moderate Wounds, Spiritual Weapon , Bears Endurance, Protection from evil

3 Summon Monster III , Cure Serious Wounds, Dispell Magic*, Searing Light

4 Cure Critical Wounds*, Divine Power*

5 Cure Light wounds mass, Slay Living

* = cast spell
# = cast every morning once a day
}

Taldera (AC 26 [Haste], HP 97/97) Haste, Inspire Courage  d20=3 ; d20+18=24 ;
Friday August 6th, 2010 10:45:08 AM

Taldera looks at the chaos around her, unsure what to do. She glances at Tishe' and is glad to see she is alive, but Taldera does not catch what she says. (Check=3) In the end she decides it would be best to delay the destruction the Treants are causing, particularly if they have gone mad (Nature check=24). She stops singing her current song and starts to sing an incredible slow paced song, the notes seeming to linger in the air longer then they should. She moves closer to the Treants as she draws molasses and shouts, "tardus!" as she attempts to slow their movements, the molasses being consumed by the spell.

Actions:
Move towards the Treants. (Up to 60ft)
Standard Action: Cast Slow, targeting both Treants, Will Save DC 19 negates.

Spells/Effects:
Inspire Courage: +2 morale bonus to attack, damage rolls and saving throws against fear and charm. 5 rounds remaining, effects self and all allies.
Slow: 12 rounds remaining. A slowed target can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). It takes a -1 penalty on attack rolls, AC, and Reflex saves. It also moves at half its normal speed (round down to the next 5-foot increment).

Spells Per day/Known
Highlight to display spoiler: {
Spells per Day
Lv 0: 3/3, Lv 1: 5/5, Lv 2: 5/5, Lv 3: 3/4, Lv 4: 2/3

Spells Known
Level 4 (DC 20): Dimension Door, Hold Monster, Shadow Conjuration

Level 3 (DC 19): Dispel Magic, Glibness, Haste, Slow

Level 2 (DC 18): Alter Self, Glitterdust, Mirror Image, Suggestion

Level 1 (DC 17): Feather Fall, Grease, Silent Image, Summon Monster 1

Level 0 (DC 16): Detect Magic, Ghost Sound, Light, Lullaby, Prestidigitation, Summon Instrument
}

Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked]  d20+17=19 ;
Friday August 6th, 2010 10:56:03 AM

"Tishe'? What is it?" Serillana says as Tishe' suddenly becomes lifeless, the glare of the sudden bursts of fire caught Serillana offside and she missed the majority of the exchange.

"You were such a nice person for the few moments that I had with you? What were you telling me?" Serillana asks the body as she looks at the weapon in her hand and that odd looking bag.

--------

Reading Lips - 19

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3)  d20+5=14 ; d20+5=9 ;
Friday August 6th, 2010 2:50:11 PM

Falmar looks around him....

Out or in.....outside, the Ranke, the heat, and the Sargrass... the center ...the Portals....a way out....perhaps... if there are no portals open, I would be condemning these people to their deaths...It would seem that the Sargrass itself has turned against Oddholme..or an influx of outsiders ?.. and the Manfri ? Wait....the Council was able to open portals...yes.....there's a chance...

" Bloodpack !, let's get as many of these people to the Portals as we can save, then work to protect the Dome!"

Shouting to the Crowd Falmar points the way with his scimitar...
" To the Portals !!! Go as a Pack ! Help each other ! your lives are Weft and Web...

Falmar briefly touches the Mark of Gargul on his chest checking on Tishe'...seeing that she still lives, he places himself between the Melee and the fleeing people.

" 'Talki Fresal, Dondit Liki'

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, Contingency- Greater Invisibility  d20+3=19 ; d20+3=17 ; d20+13=27 ;
Monday August 9th, 2010 8:50:29 AM

Under different circumstances Mojo might have been happy with the results of his Fireball, but with utter chaos erupting all around him, he took little notice.

Instead he focused on his surroundings. Tishe was down and trying to say something, but he couldn't quite make out her words (check 19). He then concentrated on the battlefield, but really couldn't make out what was going on. Lastly, he turned his attention to the dome (architecture and engineering check- 27).

I need to get above the chaos he thought to himself, as he started casting. And with that, he was airborn. (OOC- fly spell).

Mojo the Firebringer!!! [DM Jerry]  d20+15=22 ; d20+15=27 ;
Tuesday August 10th, 2010 12:02:08 AM

Yanosh casts a powerful heal on Tishe, but she remains unmoving. Everyone's worst fears are confirmed. Tishe has departed this life.

Both Treants make their saves and remain full speed. Then suddenly the flames are gone. Much damage has been done, but the treants still life and continue attacking the dome moving forward as their limbs and branches strike again and again. Taldara realizes from her check that something very powerful is controlling the treants and the ranke. It seems the moths are still fighting for good and under their own control. That may be with Manfri help, but you're not sure.

The Ranke are taking a beating from the Manfri, but about half keep charging towards the dome. They will reach the dome in mere seconds!

Serillana looks at Tishe's baq and several of the portal tokens fall out. The bag contains about a dozen of the tokens. Perhaps the reason for her being chased by the gargoyles has been revealed?

The mob, finally hearing something they can do to get to safety begins moving in the direction of various portals.



Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked] 
Tuesday August 10th, 2010 6:14:20 AM

"Poor Tishe'...." Serillana says as she sheds a tear from her eye. "I didn't know you for very long, but it would've been a pleasure to adventure with you...."

Serillana picks up the tokens and thinks she knows what Tishe' died for. Serillana quickly puts all the tokens back into the bag and looks at Yanosh. "I know you knew her a lot more than me, but I don't think we'll survive against these treants and what else is coming for us. I'll meet you at the portals once you have finished."

Serillana then starts to dash off, then realizes something and runs back to Yanosh. "I'm not sure how these work, but take one of these tokens. I'll meet you there, okay?" Serillana thrusts a token into his hands and runs off down a dark alleyway, and with a small tumble she disappears from sight.

Yanosh AC 23 HP 114/105 Endure Elements 
Tuesday August 10th, 2010 8:24:17 AM

Yanosh lifts Tishe's head and kisses her forhead. His scarred ugly face is soft and tearful as he lays yet another friend to rest. "No time now for sorrow," he tells himself. Laying Tishe's head back down he stands and realizes that OddHolme is lost. With the destuction of his home Yanosh take off for the portal room. His hand clentched tightly he realizes that he is holding something, a token for the portal. The battle forgotten it is now a flight for life. The warrior in him knows that there will always be another time, another place.

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, fly- Greater Invisibility 
Tuesday August 10th, 2010 10:23:03 AM

Mojo knew that retreating for the portals was the correct course of action, but something kept him from leaving. Perhaps it was the fact that he was a Fixer; devoted not only to rebuilding the world, but also protecting it from destruction and decay. Or, perhaps it was because he wanted to give the people time... they deserved at least that much from him.

In any case, Mojo didn't retreat just yet. Instead, with staff in hand, he took to the air and cast another spell.

"PARETE DI FUOCO!" he called out, and suddenly a wall of fire 240' long and twenty feet high spread along the base of the wall.

It will not be enough he muttered to himself as tears welled in his eyes.

Highlight to display spoiler: {Spells Remaining
Analyze Dweomer, Contingency, Prying Eyes, Cone of cold-1, Arcane eye, Greater Invisibility, Stoneskin, Black tentacles, Enervation- 2, Arcane Sight, Dispel Magic, Lightning Bolt, Magic circle, Vampiric Touch- 2, Detect thoughts, Acid arrow, Scorcing Ray, Ghoul touch, Mirror image, False Life, Spectral Hand, True strike, Mage armor, Ray of enfeeblement, magic missile, Reduce size, Endure elements, Shield, Read magic, Resistance, Detect magic-2, Light, Mending, Mage hand
}

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Tuesday August 10th, 2010 12:15:20 PM

Falmar continues to stand between the people of Oddholm and the oncoming disaster. Trying to herd them toward the center of the Dome and the Portals there.

Quickly ! to the Portals ! Drop what you are carrying and RUN !

But where do we send all of these people ? and what of my purpose for coming here ? We have to ensure we get everyone out because it looks like the Slavers are going to have a free hand...

Watching as the crowd surges past Falmar keeps shuttlecocked in case someone needs help getting to the center.

[Edited by Jerry]

A Long Moment of Poignant Stillness [DM Jerry] 
Wednesday August 11th, 2010 12:22:43 AM

Fire lines the wall throwing off the Ranke. Some falter. Some keep charging. Then those who remain hit the wall. It feels like an earthquake.

Our heroes heard the public to the center of town and the portals. As tokens are used, portals open! They start pouring through, not even waiting to see where the portals lead. It will be close!

As the heroic Bloodpack comes to terms with the inevitable, the Dome creaks and a portion collapses near the front. Soon, the way to the center will be blocked. Cracks appear all over the dome now spreading like a disease.

Then suddenly, with a primal scream of some great chaos creature it is gone! Oddholme is open to the sky!

And it begins to rain! Rain in the Sargrass!!! Red Rain.

All sound stops for a few seconds as a result of the magic involved. All seems to go into slow motion allowing folks faster than the time stream around them. A long moment of poignant stillness as if the entire place was frozen for a final photograph.

Then, the rush of time returning! The assault of sound, smells, taste, touch, and sight!

The first drops reach the ground. And hissing is heard. And holes begin forming.

NO! It couldn't be! Woldsblood! The stuff of creation is destroying the Sargrass Plains!

One of the moths begins to fall like a dropped bomb.

And there, floating in the air, some 500' from the soft spot in its head to its pudgy feet is Sargrass.

It rotates looking down. Checking on its charges. Then becomes vertical as it is attacked from all manner of chaos creatures. Wicked Angels, primordial forces, elementals, creatures that have no shape and others filled with souls that continue to change shape, faces looking all about.

Is Sargrass to die too? What manner of madness is this? What caused it? Why? Why? Why?

Yanosh AC 23 HP 114/105 Endure Elements 
Wednesday August 11th, 2010 9:22:14 AM

Yanosh freezes in mid step as the red rain starts to fall. when he sees Sargrass being attacked he knows that all is lost on the plains. turning he rushes into the portals fallowing the rest of his Pack. He stays behind untill all have past through."Go!! Hurry!! Get throught the portals."

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, fly- Greater Invisibility 
Wednesday August 11th, 2010 11:20:10 AM

Too late Mojo cried, as the welling tears in his eyes fell.

Mojo would have thrown in the towel were it not for the people of Oddholme that needed his help. Instead, hasted and flying he bolted towards the portal at full speed, while keeping a lookout for anyone that might need his help.

Highlight to display spoiler: {Spells Remaining
Analyze Dweomer, Contingency, Prying Eyes, Cone of cold-1, Arcane eye, Greater Invisibility, Stoneskin, Black tentacles, Enervation- 2, Arcane Sight, Dispel Magic, Lightning Bolt, Magic circle, Vampiric Touch- 2, Detect thoughts, Acid arrow, Scorcing Ray, Ghoul touch, Mirror image, False Life, Spectral Hand, True strike, Mage armor, Ray of enfeeblement, magic missile, Reduce size, Endure elements, Shield, Read magic, Resistance, Detect magic-2, Light, Mending, Mage hand
}

Taldera (AC 26 [Haste], HP 97/97) Haste, Inspire Courage 
Wednesday August 11th, 2010 3:16:02 PM

"W-what is happening... So much destruction and death, why is this occuring now..." Taldera mutters to herself, before shaking her head, realising this is not the time for such talk. She composes her thoughs. "I refuse to let Tishe''s death be in vain, nor will I abandon her now." She runs over to Tishe''s body, taking advantage of her magically enhanced speed (haste). She picks Tishe' up and shouts "instanter ianua!" Herself and Tishe' appear next to a portal. (Cast Dimension Door.) Once it is clear that the rest of the blood pack will make it through the portals, she steps though one, taking Tishe''s body.

Spells/Effects:
Inspire Courage: +2 morale bonus to attack, damage rolls and saving throws against fear and charm. 3 rounds remaining, effects self and all allies.

Spells Per day/Known
Highlight to display spoiler: {
Spells per Day
Lv 0: 3/3, Lv 1: 5/5, Lv 2: 5/5, Lv 3: 3/4, Lv 4: 1/3

Spells Known
Level 4 (DC 20): Dimension Door, Hold Monster, Shadow Conjuration

Level 3 (DC 19): Dispel Magic, Glibness, Haste, Slow

Level 2 (DC 18): Alter Self, Glitterdust, Mirror Image, Suggestion

Level 1 (DC 17): Feather Fall, Grease, Silent Image, Summon Monster 1

Level 0 (DC 16): Detect Magic, Ghost Sound, Light, Lullaby, Prestidigitation, Summon Instrument
}

Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked] 
Wednesday August 11th, 2010 5:15:24 PM

Serillana just stares into the distance, this is becoming a little bit too much for her. She forces out a smile and makes sure that everything is going to plan and that everyone is safe.

Serilllana waits for Taldera and once she finally sees her come through she runs up to her and gives her a very tight hug, not worrying about what she brought along with her.

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Wednesday August 11th, 2010 10:42:48 PM

Falmar stays until the last possible moment as he continues to push people through the Portals to....well....some fate hopefully better than this one.

Seeing the Power Sargrass being assaulted, Falmar reaches up and holds his Symbol of the Sargrass reverently and begins a prayer.... hoping to in some way to lend his strength to this struggle...

This is so WARPED !. The Power has only been born for such a short time ! All the time to bring him to life only to be taken so soon !! whoever has done this must atone !! This is more than slavers, this is a weed that needs to be cut !! So we leave for now, and return in time.....



Remember Us [DM Jerry] 
Thursday August 12th, 2010 1:52:28 AM

Our heroes bravely see that all the citizens of Oddholme enter the portals to safety--at least hopefully to a safer place then here.

It is a strange scene: Oddholme empty...just as it was when the Bloodpack first found it.

Looking up, Baby Sargrass is assaulted by chaos. It is very disturbing to see a baby attacked ruthlessly. But the power infusing into it causes a weird effect. It begins to grow. Soon, Sargrass is a small boy. A boy with wild red eyes. Beautiful! Innocent! But not quite as pure as before.

It looks down and smiles. Then it speaks. Speaks!

"I send you out into the Wold. Tell the tale. Remember us who perish here. Make a new home where I send you. Live life! Farewell!"

Then with a pointing of his finger, A final portal opens.

Yanosh AC 23 HP 114/105 Endure Elements 
Thursday August 12th, 2010 9:15:43 AM

Looking up one last time Yanosh stare as Sargrass changes. After the God speaks he finds his own voice, "You will never be forgotten. I, Yanosh Ironfist, swear it to be so. Talki Fresal, dondit liki, 'The Land, my Life'." With a last pledge to the land Yanosh turn to the new portal Sargrass opened. "Everyone through." he tells the Bloodpack. "See you on the other side if the Gods are willing." He will honor his pledge to the land just maybe not in the Sargrass Plains. Sadly he steps into the Portal behind the last member of the BloodPack. "Another home destroyed. When will the running stop?"

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, fly- Greater Invisibility 
Thursday August 12th, 2010 11:04:31 AM

With the last Oddholme citizen safely through the portal there was nothing left for Mojo to do but grieve. He hadn't been here long, so it should have been easy to leave. But Mojo had given his pledge and he was a Fixer after all... and all this destruction was more than any Fixer could bear.

Almost as if not thinking, Mojo unclasped the goggles he wore to protect his eyes from the light. He stood there, with tears running down his eyes... it was almost as if he meant to stay. And then, he took a step in the direction of the Sargrass.

"How does one go on with such a terrible sight etched in his memory?" Mojo asked himself as he took a second step towards the Sargrass. Suddenly the head of a small rat appeared from within the folds of Mojo's cloak.

"Little Trinket" Mojo sobbed. "How do I go on?".

But Mojo had his answer. And so, he brought Trinket to his chest and hugged the little rat like a child would a stuffed toy.

"We will go on together" Mojo said as he turned toward the portal and walked through. He did not look back.

Taldera (AC 26 [Haste], HP 97/97) Haste, Inspire Courage 
Thursday August 12th, 2010 1:10:22 PM

Taldera smiles weakly. "Serillana, you're safe, good...even at the best of times it can be hard to keep a track of you... This, this isn't what we were expecting was it..." Taldera says, observing the destruction. "So many stories untold, lost forever... Come on, let us leave so at least we can tell others of what happened here." Taldera moves towards the portal while carrying Tishe', and stumbles a little but recovers. "Come on Taldera, just focus a little longer, you can stop to weep once you're safe." She thinks as she looks around her one last time, trying to remember everything she was seeing, before stepping through the portal.

Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked] 
Thursday August 12th, 2010 8:21:00 PM

"No it wasn't..." Serillana says while sobbing. "It's going to take forever to get this stuff out of my hair..." Serillana giggles softly, trying to lighten the situation for herself, then realizes that its's not the right time.

"I will miss you, and I will hold you in my heart." Serillana says to nothing in particular and then helps Taldera as much as she can. "And I'll be here to help you" She says to Taldera as Serilllana steps through the portal.

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Thursday August 12th, 2010 8:24:36 PM

Before Falmar enters the new Portal, he stops to watch as Sargrass grows and matures...

It's just a continuation of everything the Bloodpack has fought to bring forth.... The circle of life, how everything is interwoven... Sargrass must grow up and grow up fast... I remember those years...when we lost Father, then Mother....I grew up fast...dismissed many of the things that I assumed would always be there... The Challenge Domi presented, brought forth a new person, my travels to this place seeking one thing, and finding another. Just as this conflict will bring forth a more powerful and experienced Sargrass this tale will spread and bring those who wish to help these lands and protect them.......it's just a shame we can't help the Manfri ....

Hearing Yanosh repeat the Mantra "Talki Fresal, dondit liki" Falmar holds his hand to his bundle of living Sargrass at his throat and quietly repeats it quietly to himself before he turns and walks through the Portal.

The Other Side [DM Jerry] 
Friday August 13th, 2010 12:22:08 AM

The portal is cold. Very cold. As if life was not meant to travel through it.

Then out the other end and ears are popping with a change in air pressure. Darkness. Utter Darkness.

A floating sensation. Sounds echoing.

Breathing, sounds of movement. At least there is sound here. Wherever here is.

Still cold. Bitter cold. Not wind. Just cold. Like inside a tomb.

Where are we?

Mojo (AC 23, HP 67/78)- Mage Armor, False Life, Endure Elements, Haste, stoneskin, fly, arcane sight Contingency-Greater Invisibility 
Friday August 13th, 2010 9:30:47 AM

With his goggles off, Mojo the dark elf studied the darkness. He hoped to get some kind of bearing as to where they were.

Mojo than cast another spell, and studied the room a second time. (OOC- arcane sight)

Highlight to display spoiler: {Spells Remaining
Analyze Dweomer, Contingency, Prying Eyes, Cone of cold-1, Arcane eye, Greater Invisibility, Stoneskin, Black tentacles, Enervation- 2, Arcane Sight, Dispel Magic, Lightning Bolt, Magic circle, Vampiric Touch- 2, Detect thoughts, Acid arrow, Scorcing Ray, Ghoul touch, Mirror image, False Life, Spectral Hand, True strike, Mage armor, Ray of enfeeblement, magic missile, Reduce size, Endure elements, Shield, Read magic, Resistance, Detect magic-2, Light, Mending, Mage hand
}

Yanosh AC 23 HP 114/105 Endure Elements 
Friday August 13th, 2010 9:46:40 AM

Yanosh trys to get his berring and looks around. Being a dwarf he is used to seing in the dark as well as being underground.

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Friday August 13th, 2010 10:32:56 PM

Falmar speaks a soft lyrical word and is surrounded by light. (Cast: Light)

Taking a deep breath he slowly looks around at his surroundings.

Serillana Swiftshot (AC 29 HP 70/70) [Ring of Deflection +2 (added) ] [AC +1 against Attacked] 
Friday August 13th, 2010 11:37:52 PM

Serillana takes in the non-sight and tries to relax, listening to the noises. "At least we're safe and not dying...." Serillana thinks, keeping positive about what has just happened.

Taldera (AC 25, HP 97/97) 
Sunday August 15th, 2010 3:11:47 PM

"We're alive...but are we safe in the long term...?" "Deprehensio magus." Taldera says, in a much less musical way then normal when casting spells. (Detect Magic) Taking advantage of the extra sense and Falmar's light, Taldera tries to observe her surrondings. She then calls out to the darkness, not particularly expecting a response, but wanting to see if the echo can tell her more about her surrondings.

Tishe' (AC 21 HP DEAD /75) 
Monday August 16th, 2010 9:50:36 PM

Floating... a spirit in the Woldsblood...

...Actions

...Effects

SpellsHighlight to display spoiler: {
Arcane Spells: every cast; roll d100 (Ley Line): 0% = failure, 90%-00% = cast without used
Level....0 / 1 / 2 / 3 / 4 / 5 /
Known.4 / 4 / 4 / 3 / 2 / 1 /
Used....1 / 0 / 0 / 1 / 0 / 0 /

Domain Spells
1 Entangle: (Still)
2 Entangle: (Still, Silent)
3 Barkskin: (Still)
4 Barksin: (Still, Silent)
5 Wall of Thorns: (Still)
}

ACDM Cayzle 
Tuesday August 17th, 2010 6:42:21 AM

An OOC message from Cayzle:

Friends, Jerry has been laid up with a bad back, and will not be in for a few days ... maybe for the rest of the week. I don't think he is even up to e-mail.

So if you have any pressing Jerry business, send it to me and Kent.

As for a DM this game, I'm working on it.

========

Later ... I think this game has moved to the new Sunrise Song board? I see Tishe has posted there. With luck, your new DMs will run with the ball ...

Falmar AC: 24 (25 with Sword ) HP 57/69 ( Aura of Courage, Haste 3 more rounds) (MOXY :Familiar HP : 34/34 AC 17 (To hit base 11+3) 
Tuesday August 17th, 2010 11:30:00 PM

Can't post in SS.

Taldera (AC 25, HP 97/97) 
Wednesday August 18th, 2010 11:27:09 PM

I can't post in Sunrise Song either.

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