The Forged
The Scab is a merciless land of jagged mountains and monter-filled valleys. But it is one of the ancestral homes of the Wold's Dwarves. Can a dwarven band find a way to survive, honor intact, in this hostile wilderness?
30th August 2010 TO PRESENT
Volume 1: Gathering of the Players 30th August 2010 Everyone will post their character sheets at this time and make OOC introductions etc.
Chapter 1: On the Road to RiddlePort 11th November 2010 After defending RiddleForge mine from Orc raiders armed with Duergar-crafted Adamantine weapons, the group heads to RiddlePort to report the findings to Sir Rupert Redforge.
Chapter 2: The Aftermath: RiddlePort Ba-Bomb 27th December 2010 The group discovers that RiddlePort has been the victim of an attack. The air is filled with smoke, dust and debris. Moans of survivors can be heard in the distance, but not seen.
Should the group go in and try to see who needs help at risk to themselves? What of the prisoner Duergar?
Volume 3: Into the Cinderwood 25th April 2011 After escaping capture by pirates, the heroes flee into the forest north of destroyed RiddlePort with refugees in tow.
Chapter 2: The Tunnels of Forlorn Mountain 7th July 2011 The Heroes and the refugees they have rescued are now forced to retreat into the caves of Forlorn Mountain Pass from an assaulting Stone Giant herd.
What trials and tribulations await them on the last leg of the sojourn to MountainBurrow
Chapter 3: The Volcanic Spanse of The Scab 8th September 2011 The heroes have successfully navigated the tunnels of Forlorn mountain, but must now survive in The Scab and find a safe location for the refugees.
Volume 11: Chasing Shadows 16th September 2013 The Grim Guard are free of external obligations. Its time for reckoning with those who took Tahni!
Chapter 1: The Book of Secrets 16th September 2013 Ashtrious advises the Grim Guard to look through the journal and spellbook of the late sorcerer Runus for information on finding Tahni.
Chapter 2: Figmatus Residue 15th October 2013 The Grim Guard search out Brightnstone, a gnomish settlement in possession of a substance that is needed to activate their decoded Book of Secrets.