Blackbird Lake
This merged game includes PCs from the Swords of Redemption, the Swords of Light, and Dirt City. Just don't call it the Light Dirt Redemption Game!
19th January 2008 TO PRESENT
Volume 1: Tainted Water 19th January 2008 Omens and riddles bring the group together ... to solve a mystery and lift a curse.
Chapter 9: Malgant tells the Story 4th December 2008 The protector offers Xill, a silver dragon, and Viscious, a black dragon, the tale of our quest. Then much is revealed of dragon lore.
Volume 4: Harpies and Fledglings 19th March 2010 Seeking to help refugees, the party attacks a nest of harpies preying on innocents trying to get out of Aisildur. Vauhwyt adopts five harpy fledglings newly hatched, who are soon after kidnapped by a monstrologer and a crazed druid. The party defeats these two villains, but at a high price.
Chapter 1: Loose Ends and R&R 19th March 2010 The party bids farewell to the minotaur village of Gnym as Val rejoins the party.
Chapter 4: Loot and Shopping 9th May 2010 Loot and Experience is awarded, and the rich go shopping. (Note: Glenn begins DMing)
Chapter 5: The Shield of Dreams 11th May 2010 Malgant is given a vision quest, that if he builds a Shield they will come. Malgant sets about researching Matilda and her last battle to dedicate the shield too as a symbol of Domi and all Taurs.
Chapter 6: A New Day 27th May 2010 Giants, Plagues and Fairs oh my! A hero's work is never done.
Chapter 7: Tears of the Wood 7th June 2010 The party returns to the establishemnt where their adventures all started.
Chapter 10: Party Split 23rd July 2010 The party divides between some escorting the saved mother and children to her uncle at the Fair and others going to establish a stronghold to raise good harpies.
Chapter 11: Adurath Fair & Blackbird forest 31st July 2010 The main party reach the fair safely, but soon still a Unicorn, and win the drinking {Ashira}, Arcan {Aztyr} and Warior {Malgant} challenges! Meanwhile, Vaulwyt with Fledglings befriend an Owl/Druid {Dul}, start building a stronghold and hire a Troubadour {Goodwin} girls.
Chapter 12: Zookeeper Battle 7th September 2010 After the fair if done, the desperate Zookeeper attacks with the help of his animals and handlers attack the Heroes in the middle of the night.
Chapter 13: Trial of Zookeeper and Heroes 22nd September 2010 Having captured the zookeeper, the hero seek justice from the local town. The lawful Halfing monk takes both sides into account and bands both groups from the town for a year.
Chapter 14: Missing Fledgings 30th September 2010 After the trail, the group rejoins Vauhwyt at the stronghold and discover the Harpy Fledglings have been taking by the drow druid Dul in a ruse after Vauhwyt and Apollo were called away for the Zookeeper battle. With great effort the heroes find where the Dul took the girls, and do some scouting.
Chapter 16: Attack upon the Wizard Stronghold 15th November 2010 Telporting in to the stronghold entrance cavern Vauhwyt, Mookie, Val, Vorelle, Appolo and an Archon move into the shadow realm where they battle Shadow hounds and a Darkwing. Malgant, Aztyr, an Deva, and summoned hounds hold the entrance caver from shadows and drow warriors.
Chapter 17: Attacking the Wizard's Lab 15th December 2010 Regrouping the heroes make their way though the maze of traps to the Wizard's lab were they battle monstrosities created by the wizard. Killing the wizard Dul tries to hold the Harpy fledgling hostage, but it doesn't end well for him or the girls.
Chapter 1: BlipBlip! BlipBlip! BlipBlip! 9th January 2011 The grieving party teleports to Acid City, and becomes aware that they are being scried by a lich and two other casters. Hoping to evade magical scryers, the party teleports again to a village in the Taur Islands. After a less than restful night, the group teleports yet again to Imod City, where they find a magical orb is eating the heart of the city.
Chapter 2: Spying On A Spy 16th February 2011 In Imod City, the party finds a minotaur following them. On interrogation, it turns out that he was charmed by the female demon who serves the lich. Using the coins the demon gave the fellow as a payment to scry her, the party watches the watcher.
Chapter 3: First Lich Down 3rd March 2011 The party teleports to a lich lair, engaging in swift battle, destroying a lich and many minions, then teleporting away after a fast battle.
Chapter 4: To Imod City, to Plateau City 15th March 2011 The party goes back to Minotaur Isle for a moment, then to Plateau City and the Great Temple of Gargul there, seeking advice and help. There the chief Priest the temple "Mortish" was expecting them with a room prepared to hide them from detection, scry and dimensional assault.
Chapter 2: Shellville 5th July 2011 The heroes accompany Zipwise to Shellville to see how they can help keep the turtles from attacking.
Chapter 3: Out Onto Blackbird Lake 9th August 2011 The party takes the Silver Lady out onto the Lake, where they are met by huge unfriendly crocodiles!
Chapter 4: Submerged Sanctuary 29th August 2011 The party finds an ancient building on the deep floor of Blackbird Lake.
Chapter 2: The Arena of Earth 23rd October 2012 Where walls crash like teeth in an underground maw, the heroes strive to defeat a guardian and win a key.
Chapter 4: The Water Between Fire And Air 17th December 2012 Having defeated the Fire Guardians and gained a second key, the party seeks refuge in the watery nanoplane between the Fire ans Air Arenas. They seek ... but do they find?