Crescent Moons Trading Company
To the casual observer, there is nothing special about the Crescent Moons Trading Company. It is one of a half-dozen small, struggling trading houses, a member of the Dirt City Merchants' Guild, trying to make an honest living in a city of thieves. Only a few people know its secret: Crescent Moons is actually a front organization, created to cover the activities of brave do-gooders, heroes dedicated to helping the common folk of Dirt City to the best of their ability.
14th November 2014 TO PRESENT
Chapter 2: Miscellaneous Heroics 2nd December 2014 In which we learn how Our Heroes came to be recruited by the Crescent Moons Trading Company.
Volume 2: The Restless Dead 10th December 2014 Having been recruited by the Crescent Moons Trading Company, our heroes embark upon their first mission.
Chapter 1: The Trade Delegation 17th August 2015 A trade delegation, all the way from Asildur, causes quite a stir in Dirt City--and there may be some other intersting visitors as well.
Volume 7: ...And Back Again 18th July 2016 Having triumphed in Acid City, it's time for a return to Dirt City. Which should be perfectly peaceful and straightforward, right? Right?
Chapter 2: Blackbird Forest 21st July 2016 Hey, it wasn't any trouble on the way up. The way back should be a piece of cake, right?
Chapter 3: Crossing Izen 23rd August 2016 The dangers of Blackbird Forest are behind them, and the (relative) safety of Dirt City is ahead of them. All they have to do is get through Izen.
Chapter 3: Dunkles 20th November 2016 Sometimes the bad guys are just the really down-on-their-luck guys.
Chapter 4: Gang Violence 5th December 2016 After the Merfolk attack, the city is tense and edgy. In Dirt City, that means people are spoiling for a fight.
Chapter 5: Death on Delivery 2nd January 2017 The sahuagin show up expecting weapons. And they get some, but not quite in the way they were expecting.
Chapter 5: The Castle of the Prince of Thieves 5th October 2017 Having defeated assassins in the market outside the castle, the party brings the dead body of a witness to a meeting within the castle walls.
Volume 11: The End is Nigh 31st October 2017 Vast calamity threatens to wipe out Dirt City and all the heroes of the Tide hold dear.
Chapter 1: The Great Quake 31st October 2017 The largest earthquake in living memory hits Dirt City hard.
Chapter 4: At the Lodge of the Manfri 27th February 2018 Mahyawu of the Manfri offers advice and prophesy: “Life as the Wold knows it will be changed."
Chapter 7: Purification Ceremony! 14th May 2018 The heroes work together perform the manfri ceremony that will end the power of the mutant bloodgrass invasion.
Chapter 8: Sargrass Returned 29th May 2018 Having purified the bloodgrass taint near Dirt City, the heroes are asked by the gods themselves to help bring the Sargrass Plains back from the Vales of Twilight to the Wold where the land belongs.
Chapter 9: Hold the Circle! 31st May 2018 The gods ask the heroes to surround and distract the crazed demigod called Sarr as they work to anchor the Plains back in the Wold.
Chapter 4: The Tower of Desolation 10th October 2018 The group is hunkered along the riverbed, 100' from the tower and the ruins beneath it. Somewhere within the ruins are 2 mid ranking members of 2 prominent Houses of Dirt City along with 2 more associates. It is game time.
Chapter 1: Loose Ends 8th April 2020 Three women, coded ledgers, returning tenants, and a part of an escaped assassin squad. The Tide seeks answers to some loose ends...
Chapter 2: The Farm 18th May 2020 Our heroes know there is a Farm where the slavers are selling their kidnapped people. Time to take it out!
Chapter 3: The Stew Thickens 30th July 2020 Our heroes have ransacked the ‘Farm’, and discovered a deeper and longer conspiracy than previously thought. But they need more clues...
Chapter 4: The Courtyard 19th August 2020 Our heroes intend to conduct a pre-emptive strike on the presumed Rakshasa hidden headquarters...
Chapter 5: The Courtyard 19th August 2020 Our heroes intend to conduct a pre-emptive strike on the presumed Rakshasa hidden headquarters...
Chapter 7: Interlude 19th October 2020 The Tide has just overcome the Rakshasa and an uncovered temple to Ga'al. Now in possession of the former temple, the Tide sets about the tasks of closing loose ends
Volume 16: UnderWorld 19th October 2020 Sarge has received a magic Message from her clansmen. They are in trouble and are asking Sarge and The Tide to come to Angel Springs in Crescent Valley to be taken to the Clan halls and help them.
What dangers lurk in the deep that a powerful clan such as Deepforge cannot handle on their own?
Chapter 4: It's hard to believe such a calamity! 18th August 2021 The heroes have passed the Magic Rooms by a Spiral Stair and entered an endless corridor of Doors. How will they find which one leads to the Exit??
Chapter 3: The Watch 2nd February 2022 Following the Aftermath of the CMTC assault on The Nymph, the Watch has been summoned. Nearly a dozen citizens of Waypoint are dead, along with the Rakshasa.
Chapter 4: Over the Hills an Far Away 14th February 2022 Having destroyed the Rakshasa at the gaming hall, the party must track down the location of the mines mentioned in ledgers found to cut off further treasures from being taken by the horrid things
Chapter 5: No Quarter 31st May 2022 The party has arrived at Karri, the suspected location of a pivotal transfer point for the Rakshasa to pillage the area of treasure and wealth
Chapter 2: The Abandoned Abbey 14th March 2023 The party has traded information and now stands at the front of an overgrown abbey that they hope is the former home of Atharges Hahn. Vastly overgrown, but with a fresh trampled trail the residence is not as empty as the group might have supposed.
Chapter 3: The Lair of Vyrnix 26th April 2023 Having divined what they can of the dragon they must bargain with, The Tide have teleported to the entrance of the Dragon's lair
Chapter 4: Maab's Palace 18th May 2023 The Party gates to the steps of Maab’s Palace. They must now find themselves before Maab herself to gain entrance to Fae Skiemir to find the Dragon's crystal.
Chapter 6: The Return 8th August 2023 Having found the Crystal and escaped from Fae Skiemir, the party is heading back to the Living Wold to conclude business with the dragon.
Chapter 1: Scene 0: Sustain the Habitat 15th August 2023 The Tide return to Dirt City and catch up on their individual activities and the political maneuverings of the Houses.
Chapter 3: Scene 2: Maintain the Environment 8th September 2023 The heroes have arrived in the Sargrass Plains! How dangerous is that? Can they get to the Gate in time? Will Danko ever find a carrot?
Volume 22: M20: Final Solution 10th January 2024 The Heroes travel to the plane of Rakshasa. Their mission: kill the Maharaja of all Rakshasa and finally end the threat to the Wold!
Chapter 3: The Oasis 20th February 2024 The party has followed Antwan, rescued from the hunters, back to the holding cages where others await a similar fate. Will they be able to rescue the prisoners and gain the cooperation of a certain dwarf?