The Mailed Fist is the largest mercenary outfit on the Elennian Peninsula. Disciplined, highly trained and tactically astute, the warriors of the Fist are a remorseless foe or a powerful ally... for a price.
Though recent the League has rapidly established itself as the largest, most influential and most popular of all the various adventuring guilds, in no small part due to the exceptional support and training facilities it offers.
The Star Mages Guild is the principal organization sponsoring wizardly magic in New Elenna. It licenses members who are qualified to provide instruction in the arcane arts, and its members support one another through research and study.
The Wold is filled with violence, hatred and death. But there are those that would face the dark heart of the Wold and offer a simple promise: hope. The Walkers travel the land, spreading a message of peace and love to all who will listen.
This exclusive adventurers' club is widely known throughout the Plateaus as being an elitist members-only club made up of active and retired thrill-seekers. Daredevil young nobles challenge one another to duels and brag of their feats of bravado. Mature, moneyed nobles mount big game hunting expeditions into the heart of the Badlands. Retired and wealthy old veterans sip port in the clubhouse, and reminisce about battles gone by. Some say the Chancers are blessed with more money than sense, but the organization has flourished for almost 40 years, and its place in high society suggests that members gain access to some of the most powerful people in the Wold.
Known throughout the Ellenian Peninsula, this exclusive group is made up of masters of arms and those who admire the highest levels of exquisite expertise those masters demonstrate. The members of this organization believe that there truly is an art to combat, and the Connoisseurs are the masters of that art.
The scholars of the House of Sages consider themselves the finest academics the Wold has to offer, and although they are snobbish, secretive and arrogant, they may well also be correct.
House Bralfah is a drow family with deep roots and average standing. While pretty much intact from when the drow’s underground city was destroyed, even house Bralfah, who remained neutral during the power struggles was fairly significantly damaged. Prior to the fall of the city, Bralfah was a fairly insignificant house. Now that the mighty have fallen, House Bralfah has become the pre-eminent house, if not the only remaining one, of the drow.
Founded by criminals and refugees, Dirt City is a utopian city of thieves. It is ruled, so to speak, by several organizations, or Houses. These organizations of like-minded rogues each have their own strengths and areas of expertise. They jockey for power and influence, and together they create a dynamic balance that keeps Dirt City peaceful.