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Difference between revisions of "Spell: Surrender Imbued Spirit"

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Level: Witch 6<br>
 
Level: Witch 6<br>
 
Components: V, S, M, F<br>
 
Components: V, S, M, F<br>
Casting Time: four hours<br>
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Casting Time: one hour<br>
 
Range: See below<br>
 
Range: See below<br>
 
Target, Effect, or Area: See below<br>
 
Target, Effect, or Area: See below<br>
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Spell Resistance: Yes<br>
 
Spell Resistance: Yes<br>
  
With this spell, the caster surrenders his imbued spirit, slaying it with a +1 (or better) glass or silver dagger. (The dagger is destroyed.) Then the witch must attempt a Fortitude saving throw (DC 15). If the saving throw fails, the witch loses 100 experience points per class level. A successful saving throw reduces the loss to half of that amount. A slain familiar cannot be replaced for a year and day. It cannot be reincarnated or brought back. The lost xp cannot be restored. As a result of the spell, the witch can make a wish (just like the spell), with no further xp loss.
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With this spell, the caster surrenders his imbued spirit, slaying it with a +1 glass dagger (which then breaks), or breaking the spirit by command and will alone if the familiar is an imbued spirit dagger. As a result of the spell, the witch can make a wish-like affect (per the spell), with no further material cost, specifically:
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*Duplicate any blood witch spell of 8th level or lower, excluding rituals.
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*Duplicate any non-blood witch arcane spell of 7th level or lower.
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*Duplicate any non-blood witch divine spell of 6th level or lower.
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*Undo the harmful effects of many other spells, such as geas/quest or insanity.
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Due to the nature of the witch's bond with her spirit companions, this spell should only be used in emergencies. This spell can only be used once every module.

Latest revision as of 12:02, 13 May 2011

Universal
Level: Witch 6
Components: V, S, M, F
Casting Time: one hour
Range: See below
Target, Effect, or Area: See below
Duration: See below
Saving Throw: See below
Spell Resistance: Yes

With this spell, the caster surrenders his imbued spirit, slaying it with a +1 glass dagger (which then breaks), or breaking the spirit by command and will alone if the familiar is an imbued spirit dagger. As a result of the spell, the witch can make a wish-like affect (per the spell), with no further material cost, specifically:

  • Duplicate any blood witch spell of 8th level or lower, excluding rituals.
  • Duplicate any non-blood witch arcane spell of 7th level or lower.
  • Duplicate any non-blood witch divine spell of 6th level or lower.
  • Undo the harmful effects of many other spells, such as geas/quest or insanity.

Due to the nature of the witch's bond with her spirit companions, this spell should only be used in emergencies. This spell can only be used once every module.