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Difference between revisions of "Feats"
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==[[Feat: Combat Shooting|Combat Shooting]]== | ==[[Feat: Combat Shooting|Combat Shooting]]== | ||
You are better at shooting on the defensive. | You are better at shooting on the defensive. | ||
+ | ==[[Feat: Defensive Shooting|Defensive Shooting]]== | ||
+ | You can shoot on the defensive. | ||
==[[Forest Walking]]== | ==[[Forest Walking]]== | ||
Bonuses to woodland craft based upon being born in one of the Wold's magical forests, such as the [[Geography: Culverwood|Culverwood]]. | Bonuses to woodland craft based upon being born in one of the Wold's magical forests, such as the [[Geography: Culverwood|Culverwood]]. | ||
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==[[Gillan's Fast Forge Time]]== | ==[[Gillan's Fast Forge Time]]== | ||
With the Reformation of the [[Eberyon|Fey King]], access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle. | With the Reformation of the [[Eberyon|Fey King]], access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle. |
Revision as of 20:05, 24 August 2012
Contents
Core Feats
All feats from the PHB and the APG are used in the Wold, with the following exceptions (due to the nature of online play):
- Improved Initiative
- Great Cleave
- Step Up
- Hero's Fortune
- Lookout
- Sidestep
- Sidestep, Improved
Teamwork Feats
Teamwork actions in the Wold can only be used at the Lowest Teamwork Level of any individual in the group performing the Teamwork Action
Woldian Feats
Brahmah's Tattoos
Allows the creation of magical tattoos containing divine spells up to 3rd level.
Combat Shooting
You are better at shooting on the defensive.
Defensive Shooting
You can shoot on the defensive.
Forest Walking
Bonuses to woodland craft based upon being born in one of the Wold's magical forests, such as the Culverwood.
Gillan's Fast Forge Time
With the Reformation of the Fey King, access to his home dimension, the Wold's Cradle, has gotten a lot easier. Some creators of magical items have learned how to enter a pocket into the Cradle, where time moves more quickly. This allows faster creation of magic items, because time flows differently in the Cradle.
Heirloom Item
You have a lucky object that brings you a bonus to saving throws.
House Odds
You can sneak attack and crit creatures that are usually immune to those attacks -- sometimes.
Improved Natural Spell Specialization
Rangers and Druids are able to cast certain spells with even greater power.
Improved Sniping
You are skilled at hiding after sniping
Improved Wildshape
You can wildshape as if one level higher in a single wildshaping class, increasing all factors of wildshape.
Natural Spell Specialization
Rangers and Druids are able to cast certain spells with great power.
Speedy Slinger
You can reload your sling more quickly than most slingers.
Traits
All PCs gain two traits at creation, and may take two more with the Additional Traits feat. At least half of all traits a character has must be Woldian.
Pathfinder APG Core Traits (all four types) are allowed without restriction from the APG and are used unmodified (except the Hedge Magician trait which is not allowed).
Click here for the Pathfinder APG Trait Rules. Pathfinder APG Traits
Click here for all Woldian Traits.