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Difference between revisions of "Spell: Lesser Immortal Summons"
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Conjuration (summoning)<br> | Conjuration (summoning)<br> | ||
− | Level: | + | Level: Bloodwitch 5<br> |
Components: V, S, DF<br> | Components: V, S, DF<br> | ||
Casting Time: 1 round<br> | Casting Time: 1 round<br> | ||
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Spell Resistance: no<br> | Spell Resistance: no<br> | ||
− | Except as noted above | + | Except as noted above, this spell is exactly like the Summon Monster spells. The spell's focus is the holy symbol of the bloodwitch's immortal power, and the creature summoned is related to the bloodwitch's immortal power. Before a player first intends to use this spell in game, visit the Black Genie Center and work with the BGC Coordinator to select a Pathfinder Bestiary CR5 creature to be summoned. The same individual creature is summoned each time the spell is cast, so you can only have one Lesser Immortal Summons spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled and the creature is resummoned with all damage cured and all effects (baleful and beneficial) ended. |
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Latest revision as of 07:29, 5 July 2017
Conjuration (summoning)
Level: Bloodwitch 5
Components: V, S, DF
Casting Time: 1 round
Range: close (25 ft. + 5 ft./2 levels)
Effect: a summoned creature
Duration: 1 minute per level
Saving Throw: none
Spell Resistance: no
Except as noted above, this spell is exactly like the Summon Monster spells. The spell's focus is the holy symbol of the bloodwitch's immortal power, and the creature summoned is related to the bloodwitch's immortal power. Before a player first intends to use this spell in game, visit the Black Genie Center and work with the BGC Coordinator to select a Pathfinder Bestiary CR5 creature to be summoned. The same individual creature is summoned each time the spell is cast, so you can only have one Lesser Immortal Summons spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled and the creature is resummoned with all damage cured and all effects (baleful and beneficial) ended.