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Difference between revisions of "DMs Only: DM Ken's Campaign Notes"

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'''The Party'''
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[['''The Party''']]
  
'''Tishe' Bloodpac'''
 
 
Witch7/ Spellweaver 5
 
 
70,550gp Equipment and magic + 7,449gp, 5sp coins + 1,162gp pearls and gems = 79,161gp
 
 
''Player is Stephen Knotts (SteveK); 41 year old husband of 15 years and father of three daughters. I'm a 19-year veteran US Army officer currently assigned as commander of the Eastern Illinois University ROTC in Charleston, IL. (And I stop by Fort Knox a couple times per year). Leon must be reading my mind because I ALSO started gaming when I was 12 with the red box. My brothers Mike and Dan and I were the core of any group we played with, and we each took turns being DM. I stopped playing after college because I couldn't find a group that wasn't Monty Haul or just plain wierd. Tried playing 2ed by mail with my brothers until Mike invited me to the Wold in Jan 2004. I've been learning 3.5 edition and getting more involved in the Wold since.''
 
 
 
 
*Appearance: At first glance, the woman wearing greens and tans looks like a guildswoman of modest means. The short woman keeps her shoulder-length wavy brown hair in a tail pulled away from her rather plain face and the light brown skin does nothing to craft a striking appearance. Not the kind of face or body to give anything more than a passing glance. More striking is her nose that seems to melt off her face, the dark moles that appear and disappear on her skin, and the brown eyes that dance with warmth and carefully bridled enthusiasm.
 
 
 
*Personality. Tishe' is a barely contained ball of energy that is focused on learning. No wonder or mystery is too insignificant for her attention, and often her concentration can be redirected by giving her a new piece of information. Her questions can drive people to distraction, and she sometimes forgets that others aren't as interested in learning for learning's sake as she is. She is less aware of personalities and intrigue around her, and treats everyone in the same cordial, but distracted manner, sort of like an absent-minded professor. That is not to say she doesn't care about other people. Tishe' has a very strong protective instinct (don't call it motherly!). Between her upbringing and training, she has little tolerance for bullies. Tishe' had always been overshadowed by more beautiful and 'womanly-talented' sisters, so it is not surprising she doesn't think much of natural beauty nor traditional roles for women.
 
 
 
*Motivation. Learning and Protecting. Her curiosity and sense of duty (along with little personal social skill or interest) keeps her from settling down.
 
 
'''Wishlist for Tishe''''
 
 
- Set OddHolme up as a viable trading/ living community in the Sargrass. Tishe' thinks the Bloodpack and refugees are going to need a couple traders with Druidwood ships to start making OddHolme a port of call for this to work.
 
 
- Learn how to effectively use the Portal system discovered at OddHolme (if this is linked into a trade route or getting to other cities like Hook City great) At a minimum, it could be relagated to role-playing only and have portals to Catacombs, Star Mages Guild, and Woldian League of Adventurers Headquarters.
 
 
- Find the headquarters of the slave trade on the Sargrass and end it. In the past, the Bloodpack has met the Barons, Oglians, and these Snake-taurs; all of which are slavers. Why is Sargrass such a hotbed for slaves? Can we do something to make it safer?
 
 
- Find out why her parents were exiled from Rattledam. From family story and her experience of the Rattledam monks, she has pieced together that her mother was born in Rattledam, and her father was a wandering bard. They fell in love and then were exiled from Rattledam, their memories wiped away of what happened or how to get back. When Rattledam was destroyed, one of the refugees who came to OddHolme is a cousin of her mother, but Tishe' hasn't yet had time to cultivate the relationship to learn more.
 
 
- Tishe's always been facinated by the stars. Travelling there would be soooo wonderful!
 
 
 
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'''Falmar Plenilune'''
 
 
Half-elf, PAl/Wiz/Bladesinger with 53,585gp of money and equipment (added 100gp for misc backpack junk..non magical)
 
 
''Leon Long; 33 year old, married father of 2, working and returning to school to someday finish my Bachelors in Criminal Justice...with a minor in Bio. probably. I just hit the credits to be considered a Senior...so not too long now. ..I collect pinball machines(not really a "collector" since the term implies high end big $$ machines..more of an enthusiast). I started gaming when I was 12 with the red box, spent a lot of time with 2nd edition, had a regular game going for about 3 years with 3rd ed. rotating DM's and keeping generally the same characters throughout. I've played Batteltech, a few other spin offs.. I'm really liking Arkham horror right now as it seems it's difficult to get together to game in a classic sense.''
 
 
 
 
*High cheekbones, almond shaped emerald colored eyes and the slight points of his ears are the only outward sign of Falimar's Elven heritage. Long, straight red-blond hair with a clean shaven appearance since he has just shaved his usual full beard that is just slightly thinner than those of pure human bloodstock. Dark tan skin, hands covered with ancient looking callouses and an amused smirk.
 
 
*Falmar is currently sidetracked from a personal mission to find out about his mother's origins in the Sargrass. She only told him stories about home and she died before he had a chance to ask the important questions. Most had a wall in their description, but Falmar has been unable to find any walled towns in the Sargrass. Falmar is currently suffering from a likely change of Faith. He is growing to feel a greater affinity to the Sargrass and has been spending more and more time contemplating the Power Sargrass.
 
 
 
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Trellus, Leader and oldest current member of the Bloodpack
 
 
 
''Mike Knotts is a 43 years old with a wife who humors my D&D jones and three kids who've yet to get involved in it. I work in the IT department of a manufacturing company in Columbus, Ohio. I also played the Red Box version. I joined the Wold in November 2002, and my character is one of the founding members of Bloodpack. I liked it so much, I got my two brothers to join, and now we rule the Wold! BWAHAHAHAHAHA.....er sorry.''
 
 
Trellus, human cleric of Domi
 
 
*Appearance. Trellus' blond hair is cut is a severe flat-top style that grazes the top of his scalp. He has a clean-shaven, squarish face, set with very dark blue eyes, thin-lipped mouth, and an angular nose that leans a bit to the right. He wears silvery chain armor and carries a silvery heavy shield, both are composed of mithral. At his side is a heavy mace. His armor is covered by a long, blood red vestment inscribed with silver runes and glyphs clearing marking his as a devout follower of Domi. A bone stud earring, shield shaped, and also inscribed with a hammer is in his left ear. A blood red platinum ring adorns his right ring finger. While Trellus has an average build, his body is muscular and well defined.
 
 
*Personality. Trellus is generally friendly and easygoing. His speech is heavily laced with the slang of his home of Rattledam, and he has a kind word (usually "Dude!") for everyone he meets. With an adventurous spirit, Trellus is willing to try just about anything once, although as a cleric of Domi, he does have his limits. He takes his pleasure in his friends and in hard work, often volunteering for any back breaking labor he can find.
 
 
*The young man is the de-facto leader of the Bloodpack. He is extremely protective of his packmates, and will rush to their defense heedless of the consequences. He has also developed a bit of a swagger concerning the group's ability to deal with anything the Wold throws at them. No matter what the situation, Trellus is confident the Bloodpack can pull it out in the end.
 
 
'''Wish List'''
 
 
- Trellus wants to build a Temple of Domi at OddHolme (with cohorts/followers pretty much running the place). He also envisions OddHolme becoming the principle power in the Sargrass - a beacon of goodness, as it were.
 
 
- And he would LOVE to someday be able to walk into Rattledam, and make it very clear to Galafar and the rest of the Monks that they are no longer the big dogs on the block.
 
 
 
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Yanosh Ironfist
 
 
 
''Edd Ferguson is a husband to a wonderful lady and father to 4 great kids and grahfather to 1 awsome grandson. Ive been playing since AD&D 2nd edition was out in the late '80s. Im a 16 year veteran of the Texas Prisons and been with the Wold Since September '08.''
 
 
Yanosh Ironfist. Dwarf Cleric/Fighter.
 
 
*Yanosh is a badly burned and scarred dwarf.
 
 
*He is feircly loayal to his 'Pack and to his God. Yanosh has but one fear and that he will never be truly accepted anywhere he is. He feels that he looks like a monster and that others treat him like one. he is a defender of the weak and innocent he feels it is his duty to the Wold even though he feels the Wold hates him. Yanoshs one desire is to feel like he is HOME. He believes that OddHolme is where he belongs. He will die to defend OddHolme and the Sargrass Plains.
 
 
*He would also like to see his temple to Gargul have followers. Yanosh is very aware of his looks and covers himself with a scarf to keep others from having to look upon him. He is bald and has a red mustache and a long goatee. The rest of his hair was permatly burned off. Yanosh keeps himself as neat and orderly as he can.
 
 
 
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'''Current Directions:'''
 
'''Current Directions:'''

Revision as of 16:16, 16 June 2010

'''The Party'''


Current Directions:

The party is currently making preparations to head to Yellowsands cavern after gaining intel from a captured snaketaur. There they will be forced into battle with the slavers main hold, and face the main villain of their current module.

What the Party Knows:


What the Party Should Know:

The Past as I Know It: