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==The Game==
+
==[http://www.woldiangames.com//games/index.html?game=crescent Crescent Valley: The Game]==
 
Here you can find the latest posts in this game.
 
Here you can find the latest posts in this game.
  
==Current Events==
+
==[[Crescent Valley: Current Events]]==
 
Here is where you'll find the current combat maps, images or documents that relate to this game.
 
Here is where you'll find the current combat maps, images or documents that relate to this game.
  
 
* '''Zombiezom'nhom'''<br>
 
* '''Zombiezom'nhom'''<br>
 
Weekly Summary Monday 26 Nov<br>
 
Weekly Summary Monday 26 Nov<br>
After a while the Crescent Valley Halflings realize they ought to free to Homonculus from it's box before the Zombie will go back to Flavius... Votes are cast to follow the Zombie and give back all the belongings from the Necromancer.
+
After a while the Crescent Valley Halflings realize they ought to free to Homonculus from its box before the Zombie will go back to Flavius... Votes are cast to follow the Zombie and give back all the belongings from the Necromancer.
Results: Give back everything and no chase. Only Fioni will follow the Zombie and the Homonculus.
+
Results: Give back everything and no chase. Only Airin's hawk Fioni will follow the Zombie and the Homonculus.
 
Time to go home and wait for the first lights of dawn.
 
Time to go home and wait for the first lights of dawn.
  
 
* '''The Return of Tommy and... Zom...'''<br>
 
* '''The Return of Tommy and... Zom...'''<br>
 
Weekly Summary Tuesday 4 Dec: <br>
 
Weekly Summary Tuesday 4 Dec: <br>
The night is cold an quiet. Some guard the hayfield - some fall asleep and other go back to town. Waiting for a sign of the little boy.
+
The night is cold and quiet. Some guard the hayfield - some fall asleep and others go back to town. Waiting for a sign of the little boy.
 
Then finally at dawn Zom returns bringing back the sleeping Tommy. He is in good health and soon our friends return home.
 
Then finally at dawn Zom returns bringing back the sleeping Tommy. He is in good health and soon our friends return home.
 
Only... what's up with Zom?!?  
 
Only... what's up with Zom?!?  
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Weekly Summary Tuesday 11 Dec: <br>
 
Weekly Summary Tuesday 11 Dec: <br>
 
Zom's pitiful life is brought to an end and the group returns to the town with the little boy.
 
Zom's pitiful life is brought to an end and the group returns to the town with the little boy.
Reunited with his folks a party with lots of pancakes is held to celebrate the return of Timmy. Of course our friends are the guests of honor.
+
Reunited with his folks, a party with lots of pancakes is held to celebrate the return of Timmy. Of course our friends are the guests of honor.
  
 
Rewarded with loads of gems the group finds itself once again on a turning point... What's next?
 
Rewarded with loads of gems the group finds itself once again on a turning point... What's next?
Line 27: Line 27:
 
Weekly Summary Monday 17 Dec: <br>
 
Weekly Summary Monday 17 Dec: <br>
 
The days slowly pass as our friends either rest or train at the WLA. Evenings are merry and no one worries any more about the treacherous life out there in the wild.
 
The days slowly pass as our friends either rest or train at the WLA. Evenings are merry and no one worries any more about the treacherous life out there in the wild.
The night before the night the group has planned to go to Dourscale by carriage a storm rages and all are woken in the middle of the night by someone banging on the door...
+
Two nights before the group has planned to go to Dourscale by carriage a storm rages and all are awaken in the middle of the night by someone banging on the door...
  
 +
==[[Crescent Valley: The Story So Far]] ==
  
==The Story So Far ==
+
A first start at the Crescent Valley history so far is uploaded. Needs additional data and of course a lot of things need to be improved (not in the least spelling mistakes being native Dutch ;-) (SVDB)
  
* here entries are needed from the start of the campaign where the first players set out on the beer run ***
+
==[http://www.woldiangames.com//archives/index.html?game=crescent Crescent Valley: Archives]==
* the writing below is from Inge who added this to her character sheet. It was written from Airin's perspective but I tried to adapt it a bit - it is of course open for changes!! ***
+
The full past history of game posts can be found here.
  
 +
==Characters==
 +
These are the characters, past and present, that have featured in this game.
  
Following the others Airin Moondancer Turnbell and Olo Thistlefoot head out to find their friends who have allready embarked on the Beer Run. However it was not Airin or Olo who found their friends, but the other way around ! The young adventurers had been caught by fairies and were fast a sleep when they stumbled onto their friends. From then onwards they traveled all together. Kendry and his sister Selithe, Mazie, Polly, Shale, Airin and Olo.
+
===Current Characters===
 +
* Kendry, bard, and writer of the letter that suggested the halflings get an adventuring group together. Curious, garrulous, indefatigable. Newly engaged to Airin
 +
* Tobias, ranger, and master of a two-headed wolf, Tewdyr
 +
* Podo, Walker Healer/Cleric of Alemi & Monk of Domi, spreads peace and health where ever he roams
 +
* Julian, Protector of Domi, with his badger familiar and his sword, "EagerTooth", he can change dramatically to find the best way to combat an opponent
 +
* Selithe, Kendry's sister, rogue and sorcerer. Enjoys gambling. Good singing voice
 +
* [[Airin]], partly a Rogue, partly a Druid, but completely in love with Kendry. Nimble scout but highly paranoid in the treacherous wild.
 +
* Fickle, fighter from the 'Magic Forest' - the Culverwood. Rarely has a clue, but is great for entertainment value
 +
* Dwight, secretive rogue-druid-witch, and key player in helping to quell Eberyon's initial destructive foray into the Wold. Insightful, circumspect, with a good head for tactics - when he chooses to focus on such
  
The others had just been robbed by a group of Goblins and the beer was stolen. Going after them to retrieve the beer was their only option. They would not be able to show themselves anymore in town if they would go back without it. So into the dark Culverwoods they went, following the tracks of the Goblins.
+
===Past Characters===
 +
*Mayzie, druid, raised by elves
 +
*Olo Thistlefoot, bushy-haired cleric of Wardd, and good cook
 +
*Duncan, a mute monk, nimble, clever, who taught his sign language to others in the group
 +
*Patterson 'Patty', Kendry's cousin, a powerfully-built fighter
 +
*Polly, Duncan's friend, cousin to Kendry & Selithe, ADHD
 +
*Shale, ranger, cousin to Kendry & Selithe. Looked forward to the heroic life.
 +
*Morpth, Barbarian Halfling of note. Beheaded an elf during the Ebyron event forcing his early retirement. Later returned (as NPC) in the employ of Mungo Hardbottle
 +
*Aya, cleric of Gargul - joined briefly, left quickly
  
This time our young adventurers set up an ambush to surprise the Goblins with great success. The goblin leader Bob died with 4 bolts and arrows in his torso and fell to the ground before he was able to speak. There they found Patterson ... stripped to his undies, tied to a tree. Another Halfling joined the party ! Airin looted Bobs remains and found 4 interesting signet rings.
+
===NPCs===
  
Yet luck was not on their side as the barrels of beer were sent to the ogres in the mountains ... of they went again. Yet they stumbled upon a few goblins that were about as flat as a pancake ...
+
*Bella: a Witch who lives in Angel Springs, and in her eccentric ways seems to delight in getting the PCs into deeper and deeper trouble - with the noblest intent.
  
It was the Half Ogre Mage Lomar, who later became their friend, his doing. Even though they managed to tie his toes together hoping to capture the huge creature, Lomar did not hurt the little Halflings. Thanks to the halflings Lomar was able to get his drum back. He was a fantastic bard ! With his help our friends managed to bring back the beer to town and win the elections for Calfast.
+
*Lomar: a half Ogre / Ogre Mage befriended by our Halflings in the latter half of the Beer Run. An excellent drum player. Banished by his own kin, and much moved by the warm acceptance he has received in Crescent Valley (owing to a great introduction by the singing halfling adventurers).
  
 +
*Bobbles: a happy dancing goblin befriended by the group during the Beer Run. Sometimes refers to Kendry as his uncle. There is no relation. Now companion to Lomar.
  
During the Election party three witches came to disturb the party. They were flying on broomsticks warning everyone for imminent danger. In the meantime it seemed the 2 moons of the Wold were about to align !
+
*Clover: Druid from the Culverwood and a member of the Secret Circle of the Culverwood. Helped our friends during their encounter with the baby Fey King. Airin gave back a Druid Vestment to him and was given a Green Silk dress and cloak of elvenkind in return.
  
The group went to see Aunt Marigold (clearly one of the three witches). As they came to her house, 3 strange and very hostile dogs were guarding the garden. They were able to sneak past the dogs up to the house and peak through the window. Only to see Aunt Marigold and two other ladies tied up to their chairs !! In front of them a wolf-man !
+
*Savoulus: Druid from the Culverwood who helped them during the encounter with the Baby Fey King, Eberyon.
  
With a bit of luck the party was able to sneak around the back of the house and surprise the wolf-man with a well thrown tangle foot bag (Crescent's favorite weapons). Before this came to an end there was a bright white flash ... and dazed they all woke up the next morning.
+
*The Telperien Family(also Telperiën): 4 signet rings were found on Goblin Bob during the Beer Run. These belonged to an elvish family called Telperien, known to be musicians, painters, and craftsman. On one of the rings is the insignia in old Common "Let the deid shaw" which translates to "Let the deed show". One of Airin's goals (shared by Kendry) is to track this family down, and return the rings.
  
Once again they all went to see Aunt Marigold. This time the three dogs were nice and friendly and neither Auntie nor her 2 friends wanted to talk about last night. In fact they refused to hit the topic. While the group was having lunch with pie at Aunties they were joined by  Morpth. Later they all rushed out to see Ellise and his wife Penelopee who was giving birth. They needed to get into the Culverwoods to give birth in there the way it is supposed to happen with Halflings.
+
*Graeff: A ranger who oversees a healing community in Four Peaks.
  
Before they reached Penelopee's house they were ambushed by a Bird Elemental - this "lady" was composed of only birds. The group quickly made an end to this. (Fioni was a member of that bird flock. She was knocked unconscious by Airin)
+
*The Crescent Valley Burgomeister, Calfast Rowgold Tunnelly. He enlisted the group's help in acquiring some of the best beer in the Wold to help him in his campaign for that office. Quite supportive of halfling adventuring groups. [Later framed on trumped up charges, replaced by another]
  
The trip to the Culverwoods was pretty calm, but once they arrived they were ambushed by a group of druids. 2 druids were killed and the group managed to get inside the old oak. Penelopee should have given birth inside the Oak but she left the oak and walked on her own towards an ancient druidic circle. There she gave birth to the Fey King - Ebryon !! A Satyr !!
+
*Mungo Hardbottle: Purveyor of the Antiques Shoppe located in Angel Springs. Known to be well acquainted with magic.
The group fought the Fey King untill he eventually disappeared in the earth when the Wold cracked open. But was the Fey King, Ebryon, really destroyed ?!? With Ebryon Morpth too vanished.
+
+
With Ebryon gone it was time to lick their wounds. They returned to the Whistler Oak to congratulate Ellis and Penelopee with their new born baby girl, and were asked to help naming the little child. It was in front of the whistler oak that the Crescent Valley gang met Savoulus the Druid, Clover, a druid from the Secret Circle of the Culverwoods, and Mirridan, a member of the Gold Dragons !
+
  
They all wanted to know what had happened in the past hours, and tales were told. During this conversation the Crescent Valley halflings were invited to visit the Castle of the Gold Dragons ! There, Podo was nearly squashed by Valdor who felt insulted by Podo's comments :-)
+
*Mister Smith: A halfling spy and assassin who paid a couple to spy upon Bella. He nearly killed Podo, was jailed for a month. In disguise, Kendry (as 'Milo') got to know him a bit, was offered a job by 'Smith'.
While visiting Plateau City, the Halflings searched for the Woldian League of Adventurers, and joined up.
+
+
Once back in the Crescent Valley it appeared nature had gone wicked, and foul plants grew in Aunt Marigolds back yard ...
+
+
+
Visiting aunt Marigold to find some explanations, the bold adventurers discovered something hidden in auntie's backyard. Some odd crystalline sunflower started to use our friends for target practice! Quickly this strange plant was turned to rubble, and our friends discovered a trail of rotten fruit and vegetables leading into the CulverWood Forest.
+
  
Steadily our friends followed this odd trail leading them through the thick forest towards the River. There they met the strange character Mungo Hardbottle. This strange figure helped our friends as he assumed the trail would lead them to Lawni's Lens. An old Castle that was used to observe the stars. Their little tracking adventure was suddenly interrupted by a strange dream - too real and they all shared that same dream. It showed them how Queen Maab defeated the Fey King Ebryon! It also showed the fate of Ebryon as he divided into several Avatars to be spread all over the Wold.
+
*Tiggy: A friendly were-tiger, friend of Bella, who entrusted the adventurers with a set of stones for safekeeping.
 
+
Upon their arrival at Lawni's Lens they encountered the Avatar of Ebryon that was hidden in the Crescent Valley. He was no match for the brave group of young adventurers, and they conquered him offering them to judge the fate of Ebryon, the Fey King... Kill... Reform ... Sleep...
+
+
+
There inside Lawni's Lens, the group encountered Aya, the newest member of the group. Mungo told them stories of the Lens and it was especially Kendry who wanted to explore the seemingly abandoned Castle. A family of ghosts and a deceitful Gargoyle were met along this exploration. It was somewhere in the Library that they met Thobias! Another relative of Kendry.
+
 
+
The strangest thing happened as they explored the Castle's library and when Podo tried to inspect an ancient looking Tome of Magic, the entire group was suddenly teleported to the gates of Angel Springs
+
+
There, in the capital of their gorgeous valley they met Zardock and Calfast. Look like trouble's brewing as the Giant Towers seem to be in trouble... Time for a new adventure...
+
 
+
* more should come here. Since the Towers a lot happend but Inge left shortly after this I think.
+
 
+
==Archives==
+
The full past history of game posts can be found here.
+
 
+
==Characters==
+
These are the characters, past and present, that have featured in this game.
+
 
+
===Current Characters===
+
* Kendry
+
* Tobias
+
* Podo
+
* Julian, Protector of Domi, with his badger familiar and his sword, "EagerTooth", he can change dramatically to find the best way to combat an opponent.
+
* Selithe
+
* Airin
+
* Fickle
+
* Dwight
+
 
+
===Past Characters===
+
*Mazie
+
*Olo Thistlefoot
+
*Duncan
+
*Patterson 'Patty'
+
 
+
===NPCs===
+
  
 
==Geography==
 
==Geography==

Latest revision as of 03:14, 3 August 2009

Crescent Valley: The Game

Here you can find the latest posts in this game.

Crescent Valley: Current Events

Here is where you'll find the current combat maps, images or documents that relate to this game.

  • Zombiezom'nhom

Weekly Summary Monday 26 Nov
After a while the Crescent Valley Halflings realize they ought to free to Homonculus from its box before the Zombie will go back to Flavius... Votes are cast to follow the Zombie and give back all the belongings from the Necromancer. Results: Give back everything and no chase. Only Airin's hawk Fioni will follow the Zombie and the Homonculus. Time to go home and wait for the first lights of dawn.

  • The Return of Tommy and... Zom...

Weekly Summary Tuesday 4 Dec:
The night is cold and quiet. Some guard the hayfield - some fall asleep and others go back to town. Waiting for a sign of the little boy. Then finally at dawn Zom returns bringing back the sleeping Tommy. He is in good health and soon our friends return home. Only... what's up with Zom?!?

  • The Aftermath of Zom

Weekly Summary Tuesday 11 Dec:
Zom's pitiful life is brought to an end and the group returns to the town with the little boy. Reunited with his folks, a party with lots of pancakes is held to celebrate the return of Timmy. Of course our friends are the guests of honor.

Rewarded with loads of gems the group finds itself once again on a turning point... What's next?

  • Training, resting and ... Huh?!?

Weekly Summary Monday 17 Dec:
The days slowly pass as our friends either rest or train at the WLA. Evenings are merry and no one worries any more about the treacherous life out there in the wild. Two nights before the group has planned to go to Dourscale by carriage a storm rages and all are awaken in the middle of the night by someone banging on the door...

Crescent Valley: The Story So Far

A first start at the Crescent Valley history so far is uploaded. Needs additional data and of course a lot of things need to be improved (not in the least spelling mistakes being native Dutch ;-) (SVDB)

Crescent Valley: Archives

The full past history of game posts can be found here.

Characters

These are the characters, past and present, that have featured in this game.

Current Characters

  • Kendry, bard, and writer of the letter that suggested the halflings get an adventuring group together. Curious, garrulous, indefatigable. Newly engaged to Airin
  • Tobias, ranger, and master of a two-headed wolf, Tewdyr
  • Podo, Walker Healer/Cleric of Alemi & Monk of Domi, spreads peace and health where ever he roams
  • Julian, Protector of Domi, with his badger familiar and his sword, "EagerTooth", he can change dramatically to find the best way to combat an opponent
  • Selithe, Kendry's sister, rogue and sorcerer. Enjoys gambling. Good singing voice
  • Airin, partly a Rogue, partly a Druid, but completely in love with Kendry. Nimble scout but highly paranoid in the treacherous wild.
  • Fickle, fighter from the 'Magic Forest' - the Culverwood. Rarely has a clue, but is great for entertainment value
  • Dwight, secretive rogue-druid-witch, and key player in helping to quell Eberyon's initial destructive foray into the Wold. Insightful, circumspect, with a good head for tactics - when he chooses to focus on such

Past Characters

  • Mayzie, druid, raised by elves
  • Olo Thistlefoot, bushy-haired cleric of Wardd, and good cook
  • Duncan, a mute monk, nimble, clever, who taught his sign language to others in the group
  • Patterson 'Patty', Kendry's cousin, a powerfully-built fighter
  • Polly, Duncan's friend, cousin to Kendry & Selithe, ADHD
  • Shale, ranger, cousin to Kendry & Selithe. Looked forward to the heroic life.
  • Morpth, Barbarian Halfling of note. Beheaded an elf during the Ebyron event forcing his early retirement. Later returned (as NPC) in the employ of Mungo Hardbottle
  • Aya, cleric of Gargul - joined briefly, left quickly

NPCs

  • Bella: a Witch who lives in Angel Springs, and in her eccentric ways seems to delight in getting the PCs into deeper and deeper trouble - with the noblest intent.
  • Lomar: a half Ogre / Ogre Mage befriended by our Halflings in the latter half of the Beer Run. An excellent drum player. Banished by his own kin, and much moved by the warm acceptance he has received in Crescent Valley (owing to a great introduction by the singing halfling adventurers).
  • Bobbles: a happy dancing goblin befriended by the group during the Beer Run. Sometimes refers to Kendry as his uncle. There is no relation. Now companion to Lomar.
  • Clover: Druid from the Culverwood and a member of the Secret Circle of the Culverwood. Helped our friends during their encounter with the baby Fey King. Airin gave back a Druid Vestment to him and was given a Green Silk dress and cloak of elvenkind in return.
  • Savoulus: Druid from the Culverwood who helped them during the encounter with the Baby Fey King, Eberyon.
  • The Telperien Family(also Telperiën): 4 signet rings were found on Goblin Bob during the Beer Run. These belonged to an elvish family called Telperien, known to be musicians, painters, and craftsman. On one of the rings is the insignia in old Common "Let the deid shaw" which translates to "Let the deed show". One of Airin's goals (shared by Kendry) is to track this family down, and return the rings.
  • Graeff: A ranger who oversees a healing community in Four Peaks.
  • The Crescent Valley Burgomeister, Calfast Rowgold Tunnelly. He enlisted the group's help in acquiring some of the best beer in the Wold to help him in his campaign for that office. Quite supportive of halfling adventuring groups. [Later framed on trumped up charges, replaced by another]
  • Mungo Hardbottle: Purveyor of the Antiques Shoppe located in Angel Springs. Known to be well acquainted with magic.
  • Mister Smith: A halfling spy and assassin who paid a couple to spy upon Bella. He nearly killed Podo, was jailed for a month. In disguise, Kendry (as 'Milo') got to know him a bit, was offered a job by 'Smith'.
  • Tiggy: A friendly were-tiger, friend of Bella, who entrusted the adventurers with a set of stones for safekeeping.

Geography

Here you'll find links to all the locations and maps relevant to this game.

History

Here you'll find links to all the events and history relevant to this game.

DM Pages

Here are all the resources a DM will need to run this game.