Difference between revisions of "DMs Only: Lakeview Passage"
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[https://docs.google.com/document/d/1Plj_khKW0TyL344Uuer7NXYgmdTzCg3FBeUzf6DZXHU/edit?usp=sharing Lakeview Passage Module 10: A New Home] | [https://docs.google.com/document/d/1Plj_khKW0TyL344Uuer7NXYgmdTzCg3FBeUzf6DZXHU/edit?usp=sharing Lakeview Passage Module 10: A New Home] | ||
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+ | [https://docs.google.com/document/d/1LQ8_iLaO4vAktPwTY2fNhF0saKtE6LpFEjiKj2jcei0/edit?usp=sharing Lakeview Passage Module 11: Crimson Sunrise] | ||
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+ | [https://docs.google.com/document/d/1H5EGNB9XgsJa9UiTCdGVC2rJCgI2TzfIpTr7vonFctU/edit?usp=sharing Lakeview Passage Module 12: Crimson Sunset] | ||
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+ | [https://docs.google.com/document/d/1bbAQt_rGbGjqkUO0ShSU4USbHYkxtOJXFVnbQQhtvG4/edit?usp=sharing Lakeview Passage Module 13: No Light in Darkness] | ||
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+ | [https://docs.google.com/document/d/1Wierq63D9xqB5kuhwDRFvfiA1DQ7UjW8DB0R1N7UF14/edit?usp=sharing Lakeview Passage Module 14: The Collector] | ||
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+ | [https://docs.google.com/document/d/19X3tP4ofPaAZ6WcDYLx0XuoH-x_ZIEydC22j-_rUiGY/edit?usp=sharing Lakeview Passage Module 15: All That Glitters] | ||
==Potions== | ==Potions== | ||
Potions PCs found during defeat of lich Kurgan (No Light in Darkness - Jan-Sep 2020) | Potions PCs found during defeat of lich Kurgan (No Light in Darkness - Jan-Sep 2020) | ||
− | Haste x3 (laced with Hag Spit) | + | # Haste x3 (laced with Hag Spit) |
− | 3 Fly (laced with Hag Spit) | + | # 3 Fly (laced with Hag Spit) |
− | Blink (laced with Widow’s Kiss) | + | # Blink (laced with Widow’s Kiss) |
− | Eagle's Splendor x2 (laced with Swampseer poison) | + | # Eagle's Splendor x2 (laced with Swampseer poison) |
− | Elixir of Fire Breath | + | # Elixir of Fire Breath x2 (laced with Widow’s Kiss) |
− | Elixir of Shadow Walking (laced with Hag Spit) | + | # Elixir of Shadow Walking (laced with Hag Spit) |
− | Hag Spit injury, ingested. Save Fort DC16. Frequency 1/rd. for 6 rds. Initial effect Blindness for 1d10 rds; Secondary: 1d4 Wis dmg. Cure 2 consecutive saves. | + | '''Hag Spit''' injury, ingested. Save Fort DC16. Frequency 1/rd. for 6 rds. Initial effect Blindness for 1d10 rds; Secondary: 1d4 Wis dmg. Cure 2 consecutive saves. |
− | Swampseer Poison ingested. Save Fort DC18. Onset 10 min. Frequency 1/min for 3 mins. Initial effect 1d4 Wis dmg; Secondary: 1d2 Wis dmg and Confusion. Cure 2 consecutive saves | + | '''Swampseer Poison''' ingested. Save Fort DC18. Onset 10 min. Frequency 1/min for 3 mins. Initial effect 1d4 Wis dmg; Secondary: 1d2 Wis dmg and Confusion. Cure 2 consecutive saves |
− | Widow’s Kiss ingested. Save Fort DC24. Onset 1d4 days. Frequency 1/day. Damage 1d3 Con. Cure 3 consecutive saves. | + | '''Widow’s Kiss''' ingested. Save Fort DC24. Onset 1d4 days. Frequency 1/day. Damage 1d3 Con. Cure 3 consecutive saves. |
Developed by the spider-like jorogumos, widow’s kiss is distilled from the monsters’ natural venom and infused with minuscule spider eggs. Creatures injected with the toxin experience headaches and cold sweats, after which the eggs begin to hatch and infest the host’s bloodstream, slowly eating the body from within. If controlled or enticed, the swarm of spiders can take direct control of its host’s body, rendering hosts susceptible to effects that control or influence vermin, including a jorogumo’s spider empathy ability. | Developed by the spider-like jorogumos, widow’s kiss is distilled from the monsters’ natural venom and infused with minuscule spider eggs. Creatures injected with the toxin experience headaches and cold sweats, after which the eggs begin to hatch and infest the host’s bloodstream, slowly eating the body from within. If controlled or enticed, the swarm of spiders can take direct control of its host’s body, rendering hosts susceptible to effects that control or influence vermin, including a jorogumo’s spider empathy ability. | ||
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* Sgt Lestrade, Northwest Tower Guard leader on the Fence Level. None too bright, and willing to look the other way for a price. | * Sgt Lestrade, Northwest Tower Guard leader on the Fence Level. None too bright, and willing to look the other way for a price. | ||
− | * [https://drive.google.com/open?id=1xjKIG7orHXZ72cRWVWNdJZawvYAyRG7XKKPCT2agMkc Father Arellius] Half elf cleric, and Hard Love propenent of Caeroldra. He’s tried a land grab and take over of the Fence Level. He was caught and imprisoned | + | * [https://drive.google.com/open?id=1xjKIG7orHXZ72cRWVWNdJZawvYAyRG7XKKPCT2agMkc Father Arellius] Half elf cleric, and Hard Love propenent of Caeroldra. He’s tried a land grab and take over of the Fence Level. He was caught and imprisoned. |
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− | + | * “Crimson” is Lord Damon Peerimon, a human member of the Floating City Council, and current patriarch of the very rich (and therefore powerful) Peerimon family. Captured and imprisoned. | |
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− | * | + | * Guardian of Elvenguard. Florin Jadenth, a former PC of the closed Crimson Shields of Hope game. |
− | + | He possesses the same abilities/awareness as the Crying Wood, but his strength is limited to the immediate area around Elvenguard. | |
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− | + | ==Testing if this works== | |
+ | *[[Lakeview NPCs]] | ||
+ | *[[Super Secret Stuff about the Crying Woods]] | ||
+ | *[[Module Hooks and Ideas]] |
Latest revision as of 14:46, 27 June 2021
Email Cayzle@cayzle.com if you need access to any of these docs.
Lakeview Passage Module 1: Troubled Times on Lakeview Passage
Lakeview Passage Module 2: Too Much Love
Lakeview Passage Module 3: Shredded Cheese
Lakeview Passage Module 4: Poor Trash
Email mdknotts2000@yahoo.com for these:
Lakeview Passage Module 5: Hands of Love
Lakeview Passage Module 6: Into the Woods
Lakeview Passage Module 7: Rosebud
Lakeview Passage Module 8: The End is Nigh
Lakeview Passage Module 9: To Boldly Go
Lakeview Passage Module 10: A New Home
Lakeview Passage Module 11: Crimson Sunrise
Lakeview Passage Module 12: Crimson Sunset
Lakeview Passage Module 13: No Light in Darkness
Lakeview Passage Module 14: The Collector
Lakeview Passage Module 15: All That Glitters
Potions
Potions PCs found during defeat of lich Kurgan (No Light in Darkness - Jan-Sep 2020)
- Haste x3 (laced with Hag Spit)
- 3 Fly (laced with Hag Spit)
- Blink (laced with Widow’s Kiss)
- Eagle's Splendor x2 (laced with Swampseer poison)
- Elixir of Fire Breath x2 (laced with Widow’s Kiss)
- Elixir of Shadow Walking (laced with Hag Spit)
Hag Spit injury, ingested. Save Fort DC16. Frequency 1/rd. for 6 rds. Initial effect Blindness for 1d10 rds; Secondary: 1d4 Wis dmg. Cure 2 consecutive saves.
Swampseer Poison ingested. Save Fort DC18. Onset 10 min. Frequency 1/min for 3 mins. Initial effect 1d4 Wis dmg; Secondary: 1d2 Wis dmg and Confusion. Cure 2 consecutive saves
Widow’s Kiss ingested. Save Fort DC24. Onset 1d4 days. Frequency 1/day. Damage 1d3 Con. Cure 3 consecutive saves.
Developed by the spider-like jorogumos, widow’s kiss is distilled from the monsters’ natural venom and infused with minuscule spider eggs. Creatures injected with the toxin experience headaches and cold sweats, after which the eggs begin to hatch and infest the host’s bloodstream, slowly eating the body from within. If controlled or enticed, the swarm of spiders can take direct control of its host’s body, rendering hosts susceptible to effects that control or influence vermin, including a jorogumo’s spider empathy ability.
The effects of widow’s kiss can be removed a combination of cure disease and neutralize poison. If a creature is slain by the poison’s Constitution damage, a spider swarm erupts from the body 1d6 rounds later.
NPCs
People who have shown up and made an impression in the game, but with some background detail that cannot be put out for public view.
- Sgt Lestrade, Northwest Tower Guard leader on the Fence Level. None too bright, and willing to look the other way for a price.
- Father Arellius Half elf cleric, and Hard Love propenent of Caeroldra. He’s tried a land grab and take over of the Fence Level. He was caught and imprisoned.
- “Crimson” is Lord Damon Peerimon, a human member of the Floating City Council, and current patriarch of the very rich (and therefore powerful) Peerimon family. Captured and imprisoned.
- Guardian of Elvenguard. Florin Jadenth, a former PC of the closed Crimson Shields of Hope game.
He possesses the same abilities/awareness as the Crying Wood, but his strength is limited to the immediate area around Elvenguard.