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Difference between revisions of "4E Protector"
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(→Protector of Domi) |
(→Protector Spells) |
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==Protector Path Features== | ==Protector Path Features== | ||
− | * '''Protector's Action (11th Level):''' When you spend an action point to take an extra action, one ally within 5 squares gains a +4 bonus to AC until the end of your next turn. | + | * '''Protector's Action (11th Level):''' When you spend an action point to take an extra action, you or one ally within 5 squares gains a +4 bonus to AC until the end of your next turn. |
* '''Protector's Shield (11th Level):''' You gain proficiency with light and heavy shields. In addition, you may apply your shield AC bonus to one adjacent ally instead of yourself. | * '''Protector's Shield (11th Level):''' You gain proficiency with light and heavy shields. In addition, you may apply your shield AC bonus to one adjacent ally instead of yourself. | ||
* '''Protector's Challenge (16th Level):''' When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The target suffers a -2 penalty to all attacks against other targets than yourself. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy. If you mark a new enemy with this feature, any previous marks you have made with this feature end. | * '''Protector's Challenge (16th Level):''' When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The target suffers a -2 penalty to all attacks against other targets than yourself. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy. If you mark a new enemy with this feature, any previous marks you have made with this feature end. | ||
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| Draw Fire (Protector Attack 11) | | Draw Fire (Protector Attack 11) | ||
|- style="background:#DAD9C7;font-weight:normal;font-style:italic;color:black" | |- style="background:#DAD9C7;font-weight:normal;font-style:italic;color:black" | ||
− | | With a rousing cry to Domi you burn with holy | + | | With a rousing cry to Domi you burn with holy righteousness, focusing enemy attention upon yourself. |
|- style="background:white;font-weight:normal;color:black" | |- style="background:white;font-weight:normal;color:black" | ||
| Encounter * Divine * Implement * Radiant | | Encounter * Divine * Implement * Radiant | ||
|- style="background:white;font-weight:normal;color:black" | |- style="background:white;font-weight:normal;color:black" | ||
| Standard Action, Close burst 8 | | Standard Action, Close burst 8 | ||
+ | |- style="background:white;font-weight:normal;color:black" | ||
+ | | Attack: Wisdom vs Will | ||
|- style="background:#DAD9C7;font-weight:normal;color:black" | |- style="background:#DAD9C7;font-weight:normal;color:black" | ||
− | | Effect: 2d8+Wisdom modifier radiant damage. Each target hit | + | | Effect: 2d8+Wisdom modifier radiant damage. Each target hit must make a saving throw or target you until the end of your next turn. |
|} | |} | ||
{| style="background:black;font-weight:bold;color:white;width:60%;" cellpadding="5" cellspacing="0" | {| style="background:black;font-weight:bold;color:white;width:60%;" cellpadding="5" cellspacing="0" | ||
− | | | + | | Stay of Execution (Protector Utility 12) |
|- style="background:#DAD9C7;font-weight:normal;font-style:italic;color:black" | |- style="background:#DAD9C7;font-weight:normal;font-style:italic;color:black" | ||
| When an ally is struck down Domi allows you to take their pain | | When an ally is struck down Domi allows you to take their pain | ||
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| Daily * Divine * Implement | | Daily * Divine * Implement | ||
|- style="background:white;font-weight:normal;color:black" | |- style="background:white;font-weight:normal;color:black" | ||
− | | | + | | Immediate Interrupt, Ranged 10 |
|- style="background:white;font-weight:normal;color:black" | |- style="background:white;font-weight:normal;color:black" | ||
| Trigger: an ally in range is reduced to zero hp | | Trigger: an ally in range is reduced to zero hp | ||
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|- style="background:white;font-weight:normal;color:black" | |- style="background:white;font-weight:normal;color:black" | ||
| Standard Action action, Close burst 5 | | Standard Action action, Close burst 5 | ||
+ | |- style="background:white;font-weight:normal;color:black" | ||
+ | | Attack: Wisdom vs Will | ||
|- style="background:#DAD9C7;font-weight:normal;color:black" | |- style="background:#DAD9C7;font-weight:normal;color:black" | ||
− | | Effect: 4d8+Wisdom modifier radiant damage. Each target hit is pushed a number of squares equal to your Wisdom modifier, and left dazed. Each ally in the area gains +2 to AC. | + | | Effect: 4d8+Wisdom modifier radiant damage. Each target hit is pushed a number of squares equal to your Wisdom modifier, and left dazed. Each ally in the area gains +2 to AC until the end of the encounter. |
|} | |} |
Latest revision as of 10:59, 26 August 2008
Protector of Domi
"Right beats Might -- with a little help from me!"
A Protector of Domi stands up for the weak and opressed, keeping both his allies and innocents from harm with his selfless bravery.
Prequisites: Channel Divinity: Courage of Domi feat
Protector Path Features
- Protector's Action (11th Level): When you spend an action point to take an extra action, you or one ally within 5 squares gains a +4 bonus to AC until the end of your next turn.
- Protector's Shield (11th Level): You gain proficiency with light and heavy shields. In addition, you may apply your shield AC bonus to one adjacent ally instead of yourself.
- Protector's Challenge (16th Level): When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The target suffers a -2 penalty to all attacks against other targets than yourself. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy. If you mark a new enemy with this feature, any previous marks you have made with this feature end.
Protector Spells
Draw Fire (Protector Attack 11) |
With a rousing cry to Domi you burn with holy righteousness, focusing enemy attention upon yourself. |
Encounter * Divine * Implement * Radiant |
Standard Action, Close burst 8 |
Attack: Wisdom vs Will |
Effect: 2d8+Wisdom modifier radiant damage. Each target hit must make a saving throw or target you until the end of your next turn. |
Stay of Execution (Protector Utility 12) |
When an ally is struck down Domi allows you to take their pain |
Daily * Divine * Implement |
Immediate Interrupt, Ranged 10 |
Trigger: an ally in range is reduced to zero hp |
Effect: When an ally within range is reduced to zero hp you may choose to take the damage for them. |
Divine Defender (Protector Attack 20) |
A shield of divine force explodes from your hand, hurling foes away and protecting your allies |
Daily * Divine * Radiant * Implement |
Standard Action action, Close burst 5 |
Attack: Wisdom vs Will |
Effect: 4d8+Wisdom modifier radiant damage. Each target hit is pushed a number of squares equal to your Wisdom modifier, and left dazed. Each ally in the area gains +2 to AC until the end of the encounter. |