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Difference between revisions of "DMs Only: Campaign Traits"

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[b]Shipmage[/b]
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* Shipmage
  
 
You have been trained in arcane naval warfare, and can cast spells even when battered by the elements.
 
You have been trained in arcane naval warfare, and can cast spells even when battered by the elements.
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Benefit: You gain a +2 trait bonus on concentration checks when spellcasting.
 
Benefit: You gain a +2 trait bonus on concentration checks when spellcasting.
  
[b]Marine Combat[/b]
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* Marine Combat
  
 
You have been trained to fight in the close quarters of ship-to-ship melee.
 
You have been trained to fight in the close quarters of ship-to-ship melee.
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Benefit: You gain a +1 trait bonus on attack of opportunity attack rolls made with any weapon from the Light Blade and Heavy Blade fighter weapon classes.
 
Benefit: You gain a +1 trait bonus on attack of opportunity attack rolls made with any weapon from the Light Blade and Heavy Blade fighter weapon classes.
  
[b]Sea Dog[/b]
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* Sea Dog
  
 
You grew up in a dockside town, taking to the seas as soon as you could sign as a cabin boy.
 
You grew up in a dockside town, taking to the seas as soon as you could sign as a cabin boy.
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Benefit: You gain a +2 trait bonus on Profession (sailor) checks and any skill checks involving rope use.
 
Benefit: You gain a +2 trait bonus on Profession (sailor) checks and any skill checks involving rope use.
  
[b]Wanderer[/b]
+
* Wanderer
  
 
You're familiar with the treacherous coastlines, currents, and tides of the Yuva Sea, and can use that knowledge anywhere.
 
You're familiar with the treacherous coastlines, currents, and tides of the Yuva Sea, and can use that knowledge anywhere.

Revision as of 08:37, 1 June 2011

  • Shipmage

You have been trained in arcane naval warfare, and can cast spells even when battered by the elements.

Benefit: You gain a +2 trait bonus on concentration checks when spellcasting.

  • Marine Combat

You have been trained to fight in the close quarters of ship-to-ship melee.

Benefit: You gain a +1 trait bonus on attack of opportunity attack rolls made with any weapon from the Light Blade and Heavy Blade fighter weapon classes.

  • Sea Dog

You grew up in a dockside town, taking to the seas as soon as you could sign as a cabin boy.

Benefit: You gain a +2 trait bonus on Profession (sailor) checks and any skill checks involving rope use.

  • Wanderer

You're familiar with the treacherous coastlines, currents, and tides of the Yuva Sea, and can use that knowledge anywhere.

Benefit: You gain a +1 trait bonus on Knowledge (nature) and Knowledge (geography) checks while on the ocean. You also gain a +1 trait bonus on Swim checks, and Swim is always a class skill for you.

[b]Choke Addict[/b]

You spent several years addicted to choke, a habit that you may or may not have kicked.

Benefit: You start with only half of the normal starting wealth, but your knowledge of the choke lifestyle grants you a +1 trait bonus on Bluff, Knowledge (local), and Sense Motive checks. One of these skills (your choice) is always a class skill fo ryour.

[b]Sealegs[/b]

You have sailed on some of the roughest seas on the Wold.

Benefit: You gain a +2 trait bonus on Acrobatics checks to keep your footing on uneven ground or unsteady surfaces.