The new Woldipedia with 5e content is available here

Difference between revisions of "Spell: Like Calls To Like"

From Woldipedia
Jump to: navigation, search
(new bloodwitch spell)
 
(witch revamp)
Line 1: Line 1:
 
Divination <br>
 
Divination <br>
Level: Witch 2<br>
+
Level: Bloodwitch 2<br>
 
Components: V, S<br>
 
Components: V, S<br>
 
Casting Time: 1 standard action<br>
 
Casting Time: 1 standard action<br>
Line 10: Line 10:
  
 
This spell instills in the creature touched a deep understanding of what it is like to be an outsider, a loner, and an outcast. It gives an insight bonus to Diplomacy, Sense Motive, Intimidation and Bluff checks in dealings with hermits, witches, outcasts, recluses, and monstrologers; as well with all members of the Teucri race; and with all creatures with the aberration type. The insight bonus is equal to twice the character's caster level, with a maximum of +20.
 
This spell instills in the creature touched a deep understanding of what it is like to be an outsider, a loner, and an outcast. It gives an insight bonus to Diplomacy, Sense Motive, Intimidation and Bluff checks in dealings with hermits, witches, outcasts, recluses, and monstrologers; as well with all members of the Teucri race; and with all creatures with the aberration type. The insight bonus is equal to twice the character's caster level, with a maximum of +20.
 +
 +
This spell instills in the creature touched a deep understanding of what it is like to be an outsider, a loner, and an outcast. It gives an insight bonus to Diplomacy, Sense Motive, Intimidation and Bluff checks in dealings with hermits, witches, outcasts, recluses, and monstrologers; as well with all members of the Teucri and Manfri races; and with all creatures with the aberration type. The insight bonus is equal to the witch's caster level, with a maximum of +10.

Revision as of 10:47, 5 July 2017

Divination
Level: Bloodwitch 2
Components: V, S
Casting Time: 1 standard action
Range: touch
Effect: creature touched
Duration: 10 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)

This spell instills in the creature touched a deep understanding of what it is like to be an outsider, a loner, and an outcast. It gives an insight bonus to Diplomacy, Sense Motive, Intimidation and Bluff checks in dealings with hermits, witches, outcasts, recluses, and monstrologers; as well with all members of the Teucri race; and with all creatures with the aberration type. The insight bonus is equal to twice the character's caster level, with a maximum of +20.

This spell instills in the creature touched a deep understanding of what it is like to be an outsider, a loner, and an outcast. It gives an insight bonus to Diplomacy, Sense Motive, Intimidation and Bluff checks in dealings with hermits, witches, outcasts, recluses, and monstrologers; as well with all members of the Teucri and Manfri races; and with all creatures with the aberration type. The insight bonus is equal to the witch's caster level, with a maximum of +10.