Difference between revisions of "Bonetown (game)"

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(The Bonetown Crew's Haunts)
(The Bonetown Crew's Haunts)
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Welcome to Bonetown, township of pirates!  There are many things you will want to know before visiting, so [[Bonetown|read on and learn]].  Perhaps it will help your visit to be ... uneventful.
 
Welcome to Bonetown, township of pirates!  There are many things you will want to know before visiting, so [[Bonetown|read on and learn]].  Perhaps it will help your visit to be ... uneventful.
  
==The Bonetown Crew's Haunts==
+
=The Bonetown Crew's Haunts=
  
 
The player characters in the Bonetown game are often referred to as "the Bonetown Crew."
 
The player characters in the Bonetown game are often referred to as "the Bonetown Crew."
  
 
The Bonetown Crew now own two specific items that are very important to the crew:  the house they live in while they're in Bonetown, and the ship they sail upon the Middle Seas.
 
The Bonetown Crew now own two specific items that are very important to the crew:  the house they live in while they're in Bonetown, and the ship they sail upon the Middle Seas.
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 +
==The Bonetown Crew's Ship==
  
 
http://i.imgur.com/FLEUd.jpg
 
http://i.imgur.com/FLEUd.jpg

Revision as of 09:34, 7 September 2013

The Game

Here you can find the latest posts in this game.

Current Events

The party has begun their adventure and have met trouble in record time!

Archives

Here is the full past history of game posts.

Characters

These are the characters, past and present, that have featured in this game.

Current Characters

Coerator Asterion Minotaur Monk (played by Mark Reid)

Jozhur Derile Human Rogue (Played by Brock Yoder)

Spirysn’rar Kilarn Elf Wizard (Played by Ian Mitchell)

Keiki Ma’kai Half-Elf BloodWitch (Played by Stephen Knotts)

Shemeska Surface Drow Sharpshooter/Ranger (Played by Tanner Neilson)

Zeoll Liontaur Sorcerer/Cleric/Cradled (Played by Cayzle)

Kiril Chantel Human Ranger/Sorcerer (Played by Jon Long)

Past Characters

Yel’kno Half Elf Ranger (Played by Jon Long)

Dilantar Krenwae'afein Surface Drow Alchemist (Played by Joel (JK) Martinez)

Alphonse (Al) Rakham Human Wizard (Played by Josh)

Baird Windcatcher Human Oracle (Played by Mike R.)

Giada Dardanell Human Paladin (Played by Melinda)

Karas Spazi Human Rogue (Played by Philip)

Koz'um Dawl Dwarf Cleric (Played by Alex)

Rogar Stonefist Dwarf Monk (Played by Walter)

Tinius Gnome Rogue (Played by Denis)

NPCs

Background

Welcome to Bonetown, township of pirates! There are many things you will want to know before visiting, so read on and learn. Perhaps it will help your visit to be ... uneventful.

The Bonetown Crew's Haunts

The player characters in the Bonetown game are often referred to as "the Bonetown Crew."

The Bonetown Crew now own two specific items that are very important to the crew: the house they live in while they're in Bonetown, and the ship they sail upon the Middle Seas.

The Bonetown Crew's Ship

http://i.imgur.com/FLEUd.jpg

The Lionfish is a sailing ship; it measures about 75 ft long and 20 ft wide. She sails at 4 mph, and has space enough to carry 50 tons of cargo with a maximum crew of 20. (Taurs count as four crew, space-wise.) A crew of 12 (three per watch) plus captain and first mate are needed to run the ship all three watches of the day. With this minimum crew, the Lionfish can make 96 miles per day, or 32 miles per watch.

To live aboard the ship while it's at sea, a gallon of water per day per person (4 gallons for a Taur) is needed. One gallon of water weighs 10lbs. A ton is 2,000 lbs, so 20 (non-Taur) people need 200 lbs of water a day. A ton of cargo in water is 10 days of travel for the crew. Figure food weighs two pounds per person per day. For a crew of 20, that's 40 lbs per day, or 400 lbs per 10 days. Round up for barrels and such, for 2,500 lbs (1.25 tons) of food and water for the entire crew for 10 days.

The Lionfish carries 50 tons of cargo. If you loaded way up with supplies and no trade goods, you could sail out for 50/1.25 = 400 days without reprovisioning. 38400 (miles without stopping)

Assuming, per the numbers above, 1.25 tons serves 20 people for 10 days, or 200 people-days, then the remaining 30 tons of space is about the same as 24x200, or 4800 people-days. For the current crew of 10 NPCs, 7 normal PCs, a taur (counts as four), and 12 elves, that's 33 people-equivalents, or 145 days you can travel without reprovisioning. Call it 150 for convenience.

Per the Core Rules, trail rations are 5 sp per pound, or 1 gp per two pounds, and you need two pounds per day, so a day's rations for a single person is 1 gp per day. That makes the math easy! 150 gp plus all the fresh water you can draw from the town's wells will get you, your crew, and the elves 150 day's travel (15,000 miles) in any direction, with no room for trade goods, and no need for reprovisioning.


Current crew Cato the Carpenter, an expert woodworker, ironmonger, and shipwright. A skilled, though crass and sharp-tongued old human. Horace, his helper, a goblin youth. Tommy Teeth, a half-orc sailor out of Dirt City, said to be on the run from the House of Sharks. Pinny Liz, a human sailor with a monkey's skill in the rigging. John Squint, a quiet gnome sailer with a pet rat -- also serves as the cook. Sammy Straight (sided with Renchild) a good-looking guy with sun-bleached blonde hair. Joansie (sided with Renchild) a human with a scar on his cheek Too-Elt (sided with Renchild) a human with a sullen, vacant look.


Pay: As a very rough estimate, assume a gold piece per day. Tula and earns five per day.