The new Woldipedia with 5e content is available here |
Difference between revisions of "Tree of Parting"
(→Trophy Case) |
(→Trophy Case) |
||
Line 64: | Line 64: | ||
==Trophy Case== | ==Trophy Case== | ||
− | [[Image: | + | [[Image:Genie.jpg|For the creation of Atlas Armor]] |
==DM Pages== | ==DM Pages== |
Revision as of 11:34, 5 September 2014
Welcome to Tree of Parting! This game is set at a badlands trading post.
Contents
Game Background
Founded in ancient tragedy, the Tree of Parting is a safe haven in a dangerous land. The Tree of Parting is considered by many to be one of the Wonders of the Wold. It is known far and wide for its hospitality as well as the incredible beauty of its views in all directions. From the tree, one can see Culverwood, Izen, The Red Hills, the Emerald Kingdom, and on a clear day offer a far off view of the plateaus of the Kingdom of New Elenna.
Characters
These are the characters, past and present, that have been featured in this game.
Current Roster
Atlas Sunowl the Human Fighter
Ramack 'Mack' the Halfling Monk
Bonivus the Minotaur Phalanx Fighter
Crosseye the Human Ranger
Irdalas the Elven Sharpshooter placeholder
Caius Greycloak the Human Cleric of Gargul
Udhomer the Human Sorcerer placeholder
Jazzy the Gnome Sorcerer
Past Characters
Taelith Fenlandel, the Elven Sharpshooter
Kesabrey Jesk The Human Witch
Lilith Parrim the Liontaur Rogue
NPCs
Laughingwater runs the Free Trade Post. Here, traders and travellers alike make arrangements to store their wagons, livestock, and other travelling supplies in the tree for the night. He also is the one to see to set up a shop within the tree.
Moana, a crystal ball reader, runs a tiny shop called Moana’s Fortunes.
Geography
Sitting halfway between the Emerald Kingdom and the Kingdom of New Elenna.
Red Hills North of the Tree of Parting
New Elenna to the East of The Tree of Parting
The Tree of Parting Broader view, not scaled
History
They all came from different backgrounds and stories and had their own reasons to do so, but one and all found themselves in the small town of Edenmoor and the cusp of adventure. Signing aboard as additional guard for a grand caravan to the west and Emerald City by The Mailed Fist, the party set out. 8 days into the journey, one of the wagons has come upon a problem. The rear axle and wheels have not only come apart, much of the fittings have been torn to sawdust. Garretn Von Klempt, Captain of the Mailed Fist has chosen the party as the souls who will stand against the raiders of the Red Hills and Izen as the the merchants oils to get the wagon operational. Night is falling
Death tried to come that night. Death in the form of goblin raiders from the Red Hills. They rode in on goblin dogs, nearly 3 to 1 against the small band of protectors. The battle was short and bloody with one of the guards, Bonivus the minotaur, falling to the enemy's blades and teeth. The party of Atals, Mack, Lilith Crosseye and Bonivus did win the day in the end. Killing a dozen of the foul goblins and 4 of their dogs. Quick action saved the life of Bonivus and the party continued their journey. It has been 2 days since the attack, hopefully there will be no others. The Tree of Parting is only a day further.
- Here is the current game board.
- Here are the game archives.
Trophy Case
DM Pages
Here are all the resources a DM will need to run this game.